main_2020_show.js 2.6 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. !function() {
  5. "use strict";
  6. function t(t, i) {
  7. return typeof t === i
  8. }
  9. function i(t, i) {
  10. return t instanceof i
  11. }
  12. function n(t) {
  13. return t && t.nodeType
  14. }
  15. function e(t) {
  16. return n(t) ? t : i(t, g) ? t[0] : void 0
  17. }
  18. function o(t, i, n) {
  19. return g.each(t, function(t, e) {
  20. n = i.call(e, n, t, e)
  21. }),
  22. n
  23. }
  24. function r(t, i, n) {
  25. var e, o, r;
  26. if (t === i)
  27. return !0;
  28. if (!t || !i || t.constructor !== i.constructor)
  29. return !1;
  30. for (e = 0,
  31. o = n.length; o > e; e += 1) {
  32. if (r = n[e],
  33. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  34. return !1;
  35. if (t[r] !== i[r])
  36. return !1
  37. }
  38. return !0
  39. }
  40. function s(t, i, n, e) {
  41. this.left = E(t),
  42. this.top = E(i),
  43. this.width = E(n),
  44. this.height = E(e),
  45. this.right = this.left + this.width,
  46. this.bottom = this.top + this.height
  47. }
  48. function h(t, i, n, e) {
  49. this.visible = t || 0,
  50. this.viewport = i || 0,
  51. this.possible = n || 0,
  52. this.rects = e && T({}, e) || null
  53. }
  54. function l(t, i) {
  55. this.els = t,
  56. this.viewport = i
  57. }
  58. function c(t, i, n) {
  59. var e;
  60. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  61. e ? e[n] : 0
  62. }
  63. function u(t, i) {
  64. return t.val - i.val
  65. }
  66. function a(t, i) {
  67. return i.val - t.val
  68. }
  69. function f(t) {
  70. var i = s.ofContent(t, !0)
  71. , n = s.ofViewport(t, !0)
  72. , e = i.width - n.width
  73. , o = i.height - n.height;
  74. this.content = i,
  75. this.viewport = n,
  76. this.width = 0 >= e ? null : n.left / e,
  77. this.height = 0 >= o ? null : n.top / o,
  78. this.left = n.left,
  79. this.top = n.top,
  80. this.right = i.right - n.right,
  81. this.bottom = i.bottom - n.bottom
  82. }
  83. function p(t) {
  84. this.el = t || window
  85. }
  86. function d(t, i) {
  87. this.context = t,
  88. this.viewport = i,
  89. this.init()
  90. }
  91. function v(t, i, n, e) {
  92. this.context = new l(t,i),
  93. this.property = n,
  94. this.descending = e,
  95. this.init()
  96. }
  97. function w(t) {
  98. t && t !== window && t !== document ? (this.context = t,
  99. this.$autoTarget = g(t)) : this.context = window,
  100. this.init()
  101. }
  102. var g = jQuery
  103. , m = g(window)
  104. , b = g(document)
  105. , T = g.extend
  106. , y = g.isFunction
  107. , k = Math.max
  108. , V = Math.min
  109. , E = Math.round
  110. , x = function() {
  111. var t = {}
  112. , i = 1;
  113. return function(n) {
  114. return n ? (t[n] || (t[n] = i,
  115. i += 1),
  116. t[n]) : 0
  117. }
  118. }();
  119. T(s.prototype, {
  120. equals: function(t) {
  121. return r(this, t, ["left", "top", "width", "height"])
  122. },
  123. area: function() {
  124. return this.width * this.height
  125. },
  126. relativeTo: function(t) {
  127. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  128. },
  129. intersection: function(t) {
  130. if (!i(t, s))
  131. return null;
  132. var n = k(this.left, t.left)
  133. , e = V(this.right, t.right)
  134. , o = k(this.top, t.top)
  135. , r = V(this.bottom, t.bottom)
  136. , h = e - n
  137. , l = r - o;
  138. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  139. },
  140. envelope: function(t) {
  141. if (!i(t, s))
  142. return this;
  143. var n = V(this.left, t.left)
  144. , e = k(this.right, t.right)
  145. , o = V(this.top, t.top)
  146. , r = k(this.bottom, t.bottom)
  147. , h = e - n
  148. , l = r - o;
  149. return new s(n,o,h,l)
  150. }
  151. }),
  152. T(s, {
  153. ofContent: function(t, i) {
  154. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  155. },
  156. ofViewport: function(t, i) {
  157. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  158. },
  159. ofElement: function(t) {
  160. var i = g(t);
  161. if (!i.is(":visible"))
  162. return null;
  163. var n = i.offset();
  164. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  165. }
  166. }),
  167. T(h.prototype, {
  168. equals: function(t) {
  169. return this.fracsEqual(t) && this.rectsEqual(t)
  170. },
  171. fracsEqual: function(t) {
  172. return r(this, t, ["visible", "viewport", "possible"])
  173. },
  174. rectsEqual: function(t) {
  175. return r(this.rects, t.rects, ["document", "element", "viewport"])
  176. }
  177. }),
  178. T(h, {
  179. of: function(t, i) {
  180. var e, o, r;
  181. return t = n(t) && s.ofElement(t) || t,
  182. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  183. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  184. r = V(t.width, i.width) * V(t.height, i.height),
  185. new h(o / t.area(),o / i.area(),o / r,{
  186. document: e,
  187. element: e.relativeTo(t),
  188. viewport: e.relativeTo(i)
  189. })) : new h
  190. }
  191. });
  192. var q = ["width", "height", "left", "right", "top", "bottom"]
  193. , S = ["possible", "visible", "viewport"];
  194. T(l.prototype, {
  195. sorted: function(t, i) {
  196. var n = this.viewport;
  197. return g.map(this.els, function(i) {
  198. return {
  199. el: i,
  200. val: c(i, n, t)
  201. }
  202. }).sort(i ? a : u)
  203. },
  204. best: function(t, i) {
  205. return this.els.length ? this.sorted(t, i)[0] : null
  206. }
  207. }),
  208. T(f.prototype, {
  209. equals: function(t) {
  210. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  211. }
  212. }),
  213. T(p.prototype, {
  214. equals: function(t) {
  215. return r(this, t, ["el"])
  216. },
  217. scrollState: function() {
  218. return new f(this.el)
  219. },
  220. scrollTo: function(t, i, n) {
  221. var e = g(this.el === window ? "html,body" : this.el);
  222. t = t || 0,
  223. i = i || 0,
  224. n = isNaN(n) ? 1e3 : n,
  225. e.stop(!0).animate({
  226. scrollLeft: t,
  227. scrollTop: i
  228. }, n)
  229. },
  230. scroll: function(t, i, n) {
  231. var e = this.el === window ? m : g(this.el);
  232. t = t || 0,
  233. i = i || 0,
  234. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  235. },
  236. scrollToRect: function(t, i, n, e) {
  237. i = i || 0,
  238. n = n || 0,
  239. this.scrollTo(t.left - i, t.top - n, e)
  240. },
  241. scrollToElement: function(t, i, n, e) {
  242. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  243. this.scrollToRect(o, i, n, e)
  244. }
  245. });
  246. var C = {
  247. init: function() {
  248. this.callbacks = g.Callbacks("memory unique"),
  249. this.currVal = null,
  250. this.prevVal = null,
  251. this.checkProxy = g.proxy(this.check, this),
  252. this.autoCheck()
  253. },
  254. bind: function(t) {
  255. this.callbacks.add(t)
  256. },
  257. unbind: function(t) {
  258. t ? this.callbacks.remove(t) : this.callbacks.empty()
  259. },
  260. trigger: function() {
  261. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  262. },
  263. check: function(t) {
  264. var i = this.updatedValue(t);
  265. return void 0 !== i && (this.prevVal = this.currVal,
  266. this.currVal = i,
  267. this.trigger(),
  268. !0)
  269. },
  270. $autoTarget: m,
  271. autoEvents: "load resize scroll",
  272. autoCheck: function(t) {
  273. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  274. }
  275. };
  276. T(d.prototype, C, {
  277. updatedValue: function() {
  278. var t = h.of(this.context, this.viewport);
  279. return this.currVal && this.currVal.equals(t) ? void 0 : t
  280. }
  281. }),
  282. T(v.prototype, C, {
  283. updatedValue: function() {
  284. var t = this.context.best(this.property, this.descending);
  285. return t && (t = t.val > 0 ? t.el : null,
  286. this.currVal !== t) ? t : void 0
  287. }
  288. }),
  289. T(w.prototype, C, {
  290. updatedValue: function() {
  291. var t = new f(this.context);
  292. return this.currVal && this.currVal.equals(t) ? void 0 : t
  293. }
  294. });
  295. var L = function(t, i) {
  296. var n = [].slice
  297. , e = jQuery
  298. , o = e.extend
  299. , r = e.isFunction
  300. , s = o({}, i)
  301. , h = function(i, n, o, s) {
  302. return o = r(o) ? o.apply(i, n) : o,
  303. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  304. }
  305. , l = function() {
  306. return h(this, n.call(arguments), s.defaultStatic, l)
  307. }
  308. , c = function(t) {
  309. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  310. }
  311. , u = function(t) {
  312. t && (o(l, t.statics),
  313. o(c, t.methods)),
  314. l.modplug = u
  315. };
  316. u.prev = {
  317. statics: e[t],
  318. methods: e.fn[t]
  319. },
  320. u(i),
  321. e[t] = l,
  322. e.fn[t] = c
  323. }
  324. , M = "fracs";
  325. L(M, {
  326. statics: {
  327. version: "0.15.0",
  328. Rect: s,
  329. Fractions: h,
  330. Group: l,
  331. ScrollState: f,
  332. Viewport: p,
  333. FracsCallbacks: d,
  334. GroupCallbacks: v,
  335. ScrollStateCallbacks: w,
  336. fracs: function(t, i) {
  337. return h.of(t, i)
  338. }
  339. },
  340. methods: {
  341. content: function(t) {
  342. return this.length ? s.ofContent(this[0], t) : null
  343. },
  344. envelope: function() {
  345. return o(this, function(t) {
  346. var i = s.ofElement(this);
  347. return t ? t.envelope(i) : i
  348. })
  349. },
  350. fracs: function(i, n, o) {
  351. t(i, "string") || (o = n,
  352. n = i,
  353. i = null),
  354. y(n) || (o = n,
  355. n = null),
  356. o = e(o);
  357. var r = M + ".fracs." + x(o);
  358. return "unbind" === i ? this.each(function() {
  359. var t = g(this).data(r);
  360. t && t.unbind(n)
  361. }) : "check" === i ? this.each(function() {
  362. var t = g(this).data(r);
  363. t && t.check()
  364. }) : y(n) ? this.each(function() {
  365. var t = g(this)
  366. , i = t.data(r);
  367. i || (i = new d(this,o),
  368. t.data(r, i)),
  369. i.bind(n)
  370. }) : this.length ? h.of(this[0], o) : null
  371. },
  372. intersection: function() {
  373. return o(this, function(t) {
  374. var i = s.ofElement(this);
  375. return t ? t.intersection(i) : i
  376. })
  377. },
  378. max: function(t, i, n) {
  379. return y(i) || (n = i,
  380. i = null),
  381. n = e(n),
  382. i ? (new v(this,n,t,!0).bind(i),
  383. this) : this.pushStack(new l(this,n).best(t, !0).el)
  384. },
  385. min: function(t, i, n) {
  386. return y(i) || (n = i,
  387. i = null),
  388. n = e(n),
  389. i ? (new v(this,n,t).bind(i),
  390. this) : this.pushStack(new l(this,n).best(t).el)
  391. },
  392. rect: function() {
  393. return this.length ? s.ofElement(this[0]) : null
  394. },
  395. scrollState: function(i, n) {
  396. var e = M + ".scrollState";
  397. return t(i, "string") || (n = i,
  398. i = null),
  399. "unbind" === i ? this.each(function() {
  400. var t = g(this).data(e);
  401. t && t.unbind(n)
  402. }) : "check" === i ? this.each(function() {
  403. var t = g(this).data(e);
  404. t && t.check()
  405. }) : y(n) ? this.each(function() {
  406. var t = g(this)
  407. , i = t.data(e);
  408. i || (i = new w(this),
  409. t.data(e, i)),
  410. i.bind(n)
  411. }) : this.length ? new f(this[0]) : null
  412. },
  413. scroll: function(t, i, n) {
  414. return this.each(function() {
  415. new p(this).scroll(t, i, n)
  416. })
  417. },
  418. scrollTo: function(t, i, n, o) {
  419. return g.isNumeric(t) && (o = n,
  420. n = i,
  421. i = t,
  422. t = null),
  423. t = e(t),
  424. this.each(function() {
  425. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  426. })
  427. },
  428. scrollToThis: function(t, i, n, o) {
  429. return o = new p(e(o)),
  430. o.scrollToElement(this[0], t, i, n),
  431. this
  432. },
  433. softLink: function(t, i, n, o) {
  434. return o = new p(e(o)),
  435. this.filter("a[href^=#]").each(function() {
  436. var e = g(this);
  437. e.on("click", function() {
  438. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  439. })
  440. })
  441. },
  442. sort: function(i, n, o) {
  443. return t(n, "boolean") || (o = n,
  444. n = null),
  445. o = e(o),
  446. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  447. return t.el
  448. }))
  449. },
  450. viewport: function(t) {
  451. return this.length ? s.ofViewport(this[0], t) : null
  452. }
  453. },
  454. defaultStatic: "fracs",
  455. defaultMethod: "fracs"
  456. })
  457. }();
  458. if ("undefined" == typeof jQuery)
  459. throw new Error("Bootstrap's JavaScript requires jQuery");
  460. +function(t) {
  461. "use strict";
  462. function e(e) {
  463. return this.each(function() {
  464. var o = t(this)
  465. , s = o.data("bs.tooltip")
  466. , n = "object" == typeof e && e;
  467. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  468. "string" == typeof e && s[e]())
  469. })
  470. }
  471. var i = function(t, e) {
  472. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  473. this.init("tooltip", t, e)
  474. };
  475. i.VERSION = "3.2.0",
  476. i.DEFAULTS = {
  477. animation: !0,
  478. placement: "top",
  479. selector: !1,
  480. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  481. trigger: "hover focus",
  482. title: "",
  483. delay: 0,
  484. html: !1,
  485. container: !1,
  486. viewport: {
  487. selector: "body",
  488. padding: 0
  489. }
  490. },
  491. i.prototype.init = function(e, i, o) {
  492. this.enabled = !0,
  493. this.type = e,
  494. this.$element = t(i),
  495. this.options = this.getOptions(o),
  496. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  497. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  498. var r = s[n];
  499. if ("click" == r)
  500. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  501. else if ("manual" != r) {
  502. var a = "hover" == r ? "mouseenter" : "focusin"
  503. , l = "hover" == r ? "mouseleave" : "focusout";
  504. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  505. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  506. }
  507. }
  508. this.options.selector ? this._options = t.extend({}, this.options, {
  509. trigger: "manual",
  510. selector: ""
  511. }) : this.fixTitle()
  512. }
  513. ,
  514. i.prototype.getDefaults = function() {
  515. return i.DEFAULTS
  516. }
  517. ,
  518. i.prototype.getOptions = function(e) {
  519. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  520. e.delay && "number" == typeof e.delay && (e.delay = {
  521. show: e.delay,
  522. hide: e.delay
  523. }),
  524. e
  525. }
  526. ,
  527. i.prototype.getDelegateOptions = function() {
  528. var e = {}
  529. , i = this.getDefaults();
  530. return this._options && t.each(this._options, function(t, o) {
  531. i[t] != o && (e[t] = o)
  532. }),
  533. e
  534. }
  535. ,
  536. i.prototype.enter = function(e) {
  537. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  538. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  539. t(e.currentTarget).data("bs." + this.type, i)),
  540. clearTimeout(i.timeout),
  541. i.hoverState = "in",
  542. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  543. // "in" == i.hoverState && i.show()
  544. }, i.options.delay.show)) : i.show()
  545. }
  546. ,
  547. i.prototype.leave = function(e) {
  548. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  549. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  550. t(e.currentTarget).data("bs." + this.type, i)),
  551. clearTimeout(i.timeout),
  552. i.hoverState = "out",
  553. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  554. "out" == i.hoverState && i.hide()
  555. }, i.options.delay.hide)) : i.hide()
  556. }
  557. ,
  558. i.prototype.show = function() {
  559. var e = t.Event("show.bs." + this.type);
  560. if (this.hasContent() && this.enabled) {
  561. this.$element.trigger(e);
  562. var i = t.contains(document.documentElement, this.$element[0]);
  563. if (e.isDefaultPrevented() || !i)
  564. return;
  565. var o = this
  566. , s = this.tip()
  567. , n = this.getUID(this.type);
  568. this.setContent(),
  569. s.attr("id", n),
  570. this.$element.attr("aria-describedby", n),
  571. this.options.animation && s.addClass("fade");
  572. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  573. , a = /\s?auto?\s?/i
  574. , l = a.test(r);
  575. l && (r = r.replace(a, "") || "top"),
  576. s.detach().css({
  577. top: 0,
  578. left: 0,
  579. display: "block"
  580. }).addClass(r).data("bs." + this.type, this),
  581. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  582. var p = this.getPosition()
  583. , h = s[0].offsetWidth
  584. , f = s[0].offsetHeight;
  585. if (l) {
  586. var u = r
  587. , c = this.$element.parent()
  588. , d = this.getPosition(c);
  589. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  590. s.removeClass(u).addClass(r)
  591. }
  592. var g = this.getCalculatedOffset(r, p, h, f);
  593. this.applyPlacement(g, r);
  594. var y = function() {
  595. o.$element.trigger("shown.bs." + o.type),
  596. o.hoverState = null
  597. };
  598. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  599. }
  600. }
  601. ,
  602. i.prototype.applyPlacement = function(e, i) {
  603. var o = this.tip()
  604. , s = o[0].offsetWidth
  605. , n = o[0].offsetHeight
  606. , r = parseInt(o.css("margin-top"), 10)
  607. , a = parseInt(o.css("margin-left"), 10);
  608. isNaN(r) && (r = 0),
  609. isNaN(a) && (a = 0),
  610. e.top = e.top + r,
  611. e.left = e.left + a,
  612. t.offset.setOffset(o[0], t.extend({
  613. using: function(t) {
  614. o.css({
  615. top: Math.round(t.top),
  616. left: Math.round(t.left)
  617. })
  618. }
  619. }, e), 0),
  620. o.addClass("in");
  621. var l = o[0].offsetWidth
  622. , p = o[0].offsetHeight;
  623. "top" == i && p != n && (e.top = e.top + n - p);
  624. var h = this.getViewportAdjustedDelta(i, e, l, p);
  625. h.left ? e.left += h.left : e.top += h.top;
  626. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  627. , u = h.left ? "left" : "top"
  628. , c = h.left ? "offsetWidth" : "offsetHeight";
  629. o.offset(e),
  630. this.replaceArrow(f, o[0][c], u)
  631. }
  632. ,
  633. i.prototype.replaceArrow = function(t, e, i) {
  634. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  635. }
  636. ,
  637. i.prototype.setContent = function() {
  638. var t = this.tip()
  639. , e = this.getTitle();
  640. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  641. t.removeClass("fade in top bottom left right")
  642. }
  643. ,
  644. i.prototype.hide = function() {
  645. function e() {
  646. "in" != i.hoverState && o.detach(),
  647. i.$element.trigger("hidden.bs." + i.type)
  648. }
  649. var i = this
  650. , o = this.tip()
  651. , s = t.Event("hide.bs." + this.type);
  652. if (this.$element.removeAttr("aria-describedby"),
  653. this.$element.trigger(s),
  654. !s.isDefaultPrevented())
  655. return o.removeClass("in"),
  656. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  657. this.hoverState = null,
  658. this
  659. }
  660. ,
  661. i.prototype.fixTitle = function() {
  662. var t = this.$element;
  663. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  664. }
  665. ,
  666. i.prototype.hasContent = function() {
  667. return this.getTitle()
  668. }
  669. ,
  670. i.prototype.getPosition = function(e) {
  671. e = e || this.$element;
  672. var i = e[0]
  673. , o = "BODY" == i.tagName;
  674. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  675. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  676. width: o ? t(window).width() : e.outerWidth(),
  677. height: o ? t(window).height() : e.outerHeight()
  678. }, o ? {
  679. top: 0,
  680. left: 0
  681. } : e.offset())
  682. }
  683. ,
  684. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  685. return "bottom" == t ? {
  686. top: e.top + e.height,
  687. left: e.left + e.width / 2 - i / 2
  688. } : "top" == t ? {
  689. top: e.top - o,
  690. left: e.left + e.width / 2 - i / 2
  691. } : "left" == t ? {
  692. top: e.top + e.height / 2 - o / 2,
  693. left: e.left - i
  694. } : {
  695. top: e.top + e.height / 2 - o / 2,
  696. left: e.left + e.width
  697. }
  698. }
  699. ,
  700. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  701. var s = {
  702. top: 0,
  703. left: 0
  704. };
  705. if (!this.$viewport)
  706. return s;
  707. var n = this.options.viewport && this.options.viewport.padding || 0
  708. , r = this.getPosition(this.$viewport);
  709. if (/right|left/.test(t)) {
  710. var a = e.top - n - r.scroll
  711. , l = e.top + n - r.scroll + o;
  712. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  713. } else {
  714. var p = e.left - n
  715. , h = e.left + n + i;
  716. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  717. }
  718. return s
  719. }
  720. ,
  721. i.prototype.getTitle = function() {
  722. var t, e = this.$element, i = this.options;
  723. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  724. }
  725. ,
  726. i.prototype.getUID = function(t) {
  727. do
  728. t += ~~(1e6 * Math.random());
  729. while (document.getElementById(t));return t
  730. }
  731. ,
  732. i.prototype.tip = function() {
  733. return this.$tip = this.$tip || t(this.options.template)
  734. }
  735. ,
  736. i.prototype.arrow = function() {
  737. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  738. }
  739. ,
  740. i.prototype.validate = function() {
  741. this.$element[0].parentNode || (this.hide(),
  742. this.$element = null,
  743. this.options = null)
  744. }
  745. ,
  746. i.prototype.enable = function() {
  747. this.enabled = !0
  748. }
  749. ,
  750. i.prototype.disable = function() {
  751. this.enabled = !1
  752. }
  753. ,
  754. i.prototype.toggleEnabled = function() {
  755. this.enabled = !this.enabled
  756. }
  757. ,
  758. i.prototype.toggle = function(e) {
  759. var i = this;
  760. e && (i = t(e.currentTarget).data("bs." + this.type),
  761. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  762. t(e.currentTarget).data("bs." + this.type, i))),
  763. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  764. }
  765. ,
  766. i.prototype.destroy = function() {
  767. clearTimeout(this.timeout),
  768. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  769. }
  770. ;
  771. var o = t.fn.tooltip;
  772. t.fn.tooltip = e,
  773. t.fn.tooltip.Constructor = i,
  774. t.fn.tooltip.noConflict = function() {
  775. return t.fn.tooltip = o,
  776. this
  777. }
  778. }(jQuery);
  779. !function(e, t, n) {
  780. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  781. }("Keen", this, function() {
  782. "use strict";
  783. function Keen() {
  784. return _init.apply(this, arguments)
  785. }
  786. function _init(e) {
  787. if (_isUndefined(e))
  788. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  789. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  790. throw new Error("Please provide a projectId");
  791. this.configure(e)
  792. }
  793. function _extend(e) {
  794. for (var t = 1; t < arguments.length; t++)
  795. for (var n in arguments[t])
  796. e[n] = arguments[t][n];
  797. return e
  798. }
  799. function _isUndefined(e) {
  800. return void 0 === e
  801. }
  802. function _type(e) {
  803. var t = e && e.constructor ? e.constructor.toString() : void 0;
  804. return t ? t.match(/function (.*)\(/)[1] : "Null"
  805. }
  806. function _each(e, t, n) {
  807. var r;
  808. if (!e)
  809. return 0;
  810. if (n = n ? n : e,
  811. "array" === _type(e)) {
  812. for (r = 0; r < e.length; r++)
  813. if (t.call(n, e[r], r, e) === !1)
  814. return 0
  815. } else
  816. for (r in e)
  817. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  818. return 0;
  819. return 1
  820. }
  821. function _parse_params(e) {
  822. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  823. return decodeURIComponent(e.replace(r, " "))
  824. }, a = e.split("?")[1]; t = i.exec(a); )
  825. n[o(t[1])] = o(t[2]);
  826. return n
  827. }
  828. function _set_protocol(e) {
  829. switch (e) {
  830. case "http":
  831. return "http";
  832. case "auto":
  833. return location.protocol.replace(/:/g, "");
  834. case "https":
  835. case void 0:
  836. default:
  837. return "https"
  838. }
  839. }
  840. function _set_request_type(e) {
  841. var t = e || "jsonp"
  842. , n = !1;
  843. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  844. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  845. }
  846. function _build_url(e) {
  847. return this.client.endpoint + "/projects/" + this.client.projectId + e
  848. }
  849. function _uploadEvent(e, t, n, r, i) {
  850. var o = _build_url.apply(this, ["/events/" + e])
  851. , a = {};
  852. n = n !== !1,
  853. this.client.globalProperties && (a = this.client.globalProperties(e));
  854. for (var c in t)
  855. t.hasOwnProperty(c) && (a[c] = t[c]);
  856. switch (this.client.requestType) {
  857. case "xhr":
  858. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  859. break;
  860. case "jsonp":
  861. var s = JSON.stringify(a)
  862. , l = Keen.Base64.encode(s);
  863. o = o + "?api_key=" + this.client.writeKey,
  864. o = o + "&data=" + l,
  865. o = o + "&modified=" + (new Date).getTime(),
  866. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  867. break;
  868. case "beacon":
  869. var s = JSON.stringify(a)
  870. , l = Keen.Base64.encode(s);
  871. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  872. o = o + "&data=" + encodeURIComponent(l),
  873. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  874. o += "&c=clv1",
  875. _request.beacon.apply(this, [o, null, r, i])
  876. }
  877. }
  878. Keen.prototype.configure = function(e) {
  879. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  880. e.protocol = _set_protocol(e.protocol),
  881. e.requestType = _set_request_type(e.requestType),
  882. this.client = {
  883. projectId: e.projectId,
  884. writeKey: e.writeKey,
  885. readKey: e.readKey,
  886. globalProperties: null,
  887. endpoint: e.protocol + "://" + e.host,
  888. requestType: e.requestType
  889. },
  890. Keen.trigger("client", this, e),
  891. this.trigger("ready"),
  892. this
  893. }
  894. ;
  895. var _request = {
  896. xhr: function(e, t, n, r, i, o, a, c) {
  897. if (!i)
  898. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  899. var s = new XMLHttpRequest;
  900. if (s.onreadystatechange = function() {
  901. if (4 == s.readyState)
  902. if (s.status >= 200 && s.status < 300) {
  903. var e;
  904. try {
  905. e = JSON.parse(s.responseText)
  906. } catch (e) {
  907. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  908. c && c(s, e)
  909. }
  910. a && e && a(e)
  911. } else
  912. Keen.log("HTTP request failed."),
  913. c && c(s, null)
  914. }
  915. ,
  916. s.open(e, t, o),
  917. i && s.setRequestHeader("Authorization", i),
  918. r && s.setRequestHeader("Content-Type", "application/json"),
  919. n)
  920. for (var l in n)
  921. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  922. var u = r ? JSON.stringify(r) : null;
  923. s.send(u)
  924. },
  925. jsonp: function(e, t, n, r) {
  926. if (!t)
  927. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  928. if (t && e.indexOf("api_key") < 0) {
  929. var i = e.indexOf("?") > 0 ? "&" : "?";
  930. e = e + i + "api_key=" + t
  931. }
  932. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  933. o += "a";
  934. var a = !1;
  935. window[o] = function(e) {
  936. a = !0,
  937. n && e && n(e),
  938. window[o] = void 0
  939. }
  940. ,
  941. e = e + "&jsonp=" + o;
  942. var c = document.createElement("script");
  943. c.id = "keen-jsonp",
  944. c.src = e,
  945. document.getElementsByTagName("head")[0].appendChild(c),
  946. c.onreadystatechange = function() {
  947. a === !1 && "loaded" === this.readyState && (a = !0,
  948. r && r())
  949. }
  950. ,
  951. c.onerror = function() {
  952. a === !1 && (a = !0,
  953. r && r())
  954. }
  955. },
  956. beacon: function(e, t, n, r) {
  957. if (t && e.indexOf("api_key") < 0) {
  958. var i = e.indexOf("?") > 0 ? "&" : "?";
  959. e = e + i + "api_key=" + t
  960. }
  961. var o = !1
  962. , a = document.createElement("img");
  963. a.onload = function() {
  964. if (o = !0,
  965. "naturalHeight"in this) {
  966. if (this.naturalHeight + this.naturalWidth === 0)
  967. return void this.onerror()
  968. } else if (this.width + this.height === 0)
  969. return void this.onerror();
  970. n && n({
  971. created: !0
  972. })
  973. }
  974. ,
  975. a.onerror = function() {
  976. o = !0,
  977. r && r()
  978. }
  979. ,
  980. a.src = e
  981. }
  982. }
  983. , Events = Keen.Events = {
  984. on: function(e, t) {
  985. this.listeners || (this.listeners = {});
  986. var n = this.listeners[e] || (this.listeners[e] = []);
  987. return n.push({
  988. callback: t
  989. }),
  990. this
  991. },
  992. off: function(e, t) {
  993. if (!e && !t)
  994. return this.listeners = void 0,
  995. delete this.listeners,
  996. this;
  997. for (var n = this.listeners[e] || [], r = n.length; r--; )
  998. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  999. t && 0 != n.length || (this.listeners[e] = void 0,
  1000. delete this.listeners[e]);
  1001. return this
  1002. },
  1003. trigger: function(e) {
  1004. if (!this.listeners)
  1005. return this;
  1006. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1007. n[r].callback.apply(this, t);
  1008. return this
  1009. }
  1010. };
  1011. _extend(Keen.prototype, Events),
  1012. _extend(Keen, Events),
  1013. Keen.loaded = !0,
  1014. Keen.utils = {
  1015. each: _each,
  1016. extend: _extend,
  1017. parseParams: _parse_params
  1018. },
  1019. Keen.ready = function(e) {
  1020. Keen.loaded ? e() : Keen.on("ready", e)
  1021. }
  1022. ,
  1023. Keen.log = function(e) {
  1024. "object" == typeof console && console.log("[Keen IO]", e)
  1025. }
  1026. ;
  1027. var Plugins = Keen.Plugins = {};
  1028. Keen.prototype.addEvent = function() {
  1029. _uploadEvent.apply(this, arguments)
  1030. }
  1031. ,
  1032. Keen.prototype.addEventSync = function(e, t, n, r) {
  1033. _uploadEvent.apply(this, [e, t, !1, n, r])
  1034. }
  1035. ,
  1036. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1037. var o = e
  1038. , a = o.metaKey
  1039. , c = o.target
  1040. , s = !1
  1041. , l = function() {};
  1042. return void 0 === r && (r = 500),
  1043. "A" === c.nodeName ? l = function() {
  1044. a || s || (s = !0,
  1045. window.location = c.href)
  1046. }
  1047. : "FORM" === c.nodeName && (l = function() {
  1048. s || (s = !0,
  1049. c.submit())
  1050. }
  1051. ),
  1052. i && (l = function() {
  1053. s || (s = !0,
  1054. i())
  1055. }
  1056. ),
  1057. _uploadEvent.call(this, t, n, l, l),
  1058. setTimeout(function() {
  1059. l()
  1060. }, r),
  1061. !!a && void 0
  1062. }
  1063. ,
  1064. Keen.prototype.setGlobalProperties = function(e) {
  1065. if (!this.client)
  1066. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1067. if (!e || "function" != typeof e)
  1068. throw new Error("Invalid value for global properties: " + e);
  1069. this.client.globalProperties = e
  1070. }
  1071. ,
  1072. Keen.Base64 = {
  1073. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1074. encode: function(e) {
  1075. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1076. for (e = this.utf8.encode(e); l < e.length; )
  1077. t = e.charCodeAt(l++),
  1078. n = e.charCodeAt(l++),
  1079. r = e.charCodeAt(l++),
  1080. i = t >> 2,
  1081. o = (3 & t) << 4 | n >> 4,
  1082. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1083. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1084. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1085. return s
  1086. },
  1087. decode: function(e) {
  1088. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1089. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1090. t = u.indexOf(e.charAt(l++)),
  1091. n = u.indexOf(e.charAt(l++)),
  1092. r = u.indexOf(e.charAt(l++)),
  1093. i = u.indexOf(e.charAt(l++)),
  1094. o = t << 2 | n >> 4,
  1095. a = (15 & n) << 4 | r >> 2,
  1096. c = (3 & r) << 6 | i,
  1097. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1098. return this.utf8.decode(s)
  1099. },
  1100. utf8: {
  1101. encode: function(e) {
  1102. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1103. t = e.charCodeAt(r++),
  1104. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1105. return n
  1106. },
  1107. decode: function(e) {
  1108. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1109. n = e.charCodeAt(i),
  1110. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1111. return r
  1112. }
  1113. }
  1114. },
  1115. "object" != typeof JSON && (JSON = {}),
  1116. function() {
  1117. function f(e) {
  1118. return 10 > e ? "0" + e : e
  1119. }
  1120. function quote(e) {
  1121. return escapable.lastIndex = 0,
  1122. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1123. var t = meta[e];
  1124. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1125. }) + '"' : '"' + e + '"'
  1126. }
  1127. function str(e, t) {
  1128. var n, r, i, o, a, c = gap, s = t[e];
  1129. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1130. "function" == typeof rep && (s = rep.call(t, e, s)),
  1131. typeof s) {
  1132. case "string":
  1133. return quote(s);
  1134. case "number":
  1135. return isFinite(s) ? String(s) : "null";
  1136. case "boolean":
  1137. case "null":
  1138. return String(s);
  1139. case "object":
  1140. if (!s)
  1141. return "null";
  1142. if (gap += indent,
  1143. a = [],
  1144. "[object Array]" === Object.prototype.toString.apply(s)) {
  1145. for (o = s.length,
  1146. n = 0; o > n; n += 1)
  1147. a[n] = str(n, s) || "null";
  1148. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1149. gap = c,
  1150. i
  1151. }
  1152. if (rep && "object" == typeof rep)
  1153. for (o = rep.length,
  1154. n = 0; o > n; n += 1)
  1155. "string" == typeof rep[n] && (r = rep[n],
  1156. i = str(r, s),
  1157. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1158. else
  1159. for (r in s)
  1160. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1161. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1162. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1163. gap = c,
  1164. i
  1165. }
  1166. }
  1167. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1168. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1169. }
  1170. ,
  1171. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1172. return this.valueOf()
  1173. }
  1174. );
  1175. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1176. "\b": "\\b",
  1177. "\t": "\\t",
  1178. "\n": "\\n",
  1179. "\f": "\\f",
  1180. "\r": "\\r",
  1181. '"': '\\"',
  1182. "\\": "\\\\"
  1183. }, rep;
  1184. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1185. var r;
  1186. if (gap = "",
  1187. indent = "",
  1188. "number" == typeof n)
  1189. for (r = 0; n > r; r += 1)
  1190. indent += " ";
  1191. else
  1192. "string" == typeof n && (indent = n);
  1193. if (rep = t,
  1194. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1195. throw new Error("JSON.stringify");
  1196. return str("", {
  1197. "": e
  1198. })
  1199. }
  1200. ),
  1201. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1202. function walk(e, t) {
  1203. var n, r, i = e[t];
  1204. if (i && "object" == typeof i)
  1205. for (n in i)
  1206. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1207. void 0 !== r ? i[n] = r : delete i[n]);
  1208. return reviver.call(e, t, i)
  1209. }
  1210. var j;
  1211. if (text = String(text),
  1212. cx.lastIndex = 0,
  1213. cx.test(text) && (text = text.replace(cx, function(e) {
  1214. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1215. })),
  1216. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1217. return j = eval("(" + text + ")"),
  1218. "function" == typeof reviver ? walk({
  1219. "": j
  1220. }, "") : j;
  1221. throw new SyntaxError("JSON.parse")
  1222. }
  1223. )
  1224. }(),
  1225. !function(e, t, n) {
  1226. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1227. }("domready", Keen.utils, function(e) {
  1228. function t(e) {
  1229. for (d = 1; e = r.shift(); )
  1230. e()
  1231. }
  1232. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1233. return o[l] && o[l](s, n = function() {
  1234. o.removeEventListener(s, n, i),
  1235. t()
  1236. }
  1237. , i),
  1238. c && o.attachEvent(u, n = function() {
  1239. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1240. t())
  1241. }
  1242. ),
  1243. e = c ? function(t) {
  1244. self != top ? d ? t() : r.push(t) : function() {
  1245. try {
  1246. a.doScroll("left")
  1247. } catch (n) {
  1248. return setTimeout(function() {
  1249. e(t)
  1250. }, 50)
  1251. }
  1252. t()
  1253. }()
  1254. }
  1255. : function(e) {
  1256. d ? e() : r.push(e)
  1257. }
  1258. });
  1259. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1260. if (loaded && cached) {
  1261. clients = cached.clients || {},
  1262. ready = cached.ready || [];
  1263. for (var instance in clients)
  1264. if (clients.hasOwnProperty(instance)) {
  1265. var client = clients[instance];
  1266. for (var method in Keen.prototype)
  1267. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1268. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1269. ,
  1270. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1271. ,
  1272. client._config && (client.configure.call(client, client._config),
  1273. delete client._config),
  1274. client._setGlobalProperties) {
  1275. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1276. client.setGlobalProperties.apply(client, globals[i]);
  1277. delete client._setGlobalProperties
  1278. }
  1279. if (client._addEvent) {
  1280. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1281. client.addEvent.apply(client, queue[i]);
  1282. delete client._addEvent
  1283. }
  1284. var callback = client._on || [];
  1285. if (client._on) {
  1286. for (var i = 0; i < callback.length; i++)
  1287. client.on.apply(client, callback[i]);
  1288. client.trigger("ready"),
  1289. delete client._on
  1290. }
  1291. }
  1292. for (var i = 0; i < ready.length; i++) {
  1293. var callback = ready[i];
  1294. Keen.on("ready", function() {
  1295. callback()
  1296. })
  1297. }
  1298. }
  1299. return Keen.loaded && setTimeout(function() {
  1300. Keen.utils.domready(function() {
  1301. Keen.trigger("ready")
  1302. })
  1303. }, 0),
  1304. Keen
  1305. });
  1306. !function() {
  1307. var t = window.analytics = window.analytics || [];
  1308. if (!t.initialize) {
  1309. if (t.invoked)
  1310. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1311. t.invoked = !0,
  1312. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1313. t.factory = function(e) {
  1314. return function() {
  1315. var n = Array.prototype.slice.call(arguments);
  1316. return n.unshift(e),
  1317. t.push(n),
  1318. t
  1319. }
  1320. }
  1321. ;
  1322. for (var e = 0; e < t.methods.length; e++) {
  1323. var n = t.methods[e];
  1324. t[n] = t.factory(n)
  1325. }
  1326. t.load = function(t) {
  1327. var e = document.createElement("script");
  1328. e.type = "text/javascript",
  1329. e.async = !0,
  1330. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1331. var n = document.getElementsByTagName("script")[0];
  1332. n.parentNode.insertBefore(e, n)
  1333. }
  1334. ,
  1335. t.SNIPPET_VERSION = "4.0.0"
  1336. }
  1337. }();
  1338. !function(i, e) {
  1339. "use strict";
  1340. var s = ""
  1341. , r = "?"
  1342. , o = "function"
  1343. , a = "undefined"
  1344. , n = "object"
  1345. , t = "major"
  1346. , d = "model"
  1347. , w = "name"
  1348. , l = "type"
  1349. , p = "vendor"
  1350. , m = "version"
  1351. , c = "architecture"
  1352. , u = "console"
  1353. , g = "mobile"
  1354. , f = "tablet"
  1355. , h = "smarttv"
  1356. , b = {
  1357. has: function(i, e) {
  1358. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1359. },
  1360. lowerize: function(i) {
  1361. return i.toLowerCase()
  1362. }
  1363. }
  1364. , y = {
  1365. rgx: function() {
  1366. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1367. var c = m[p]
  1368. , u = m[p + 1];
  1369. if (typeof i === a) {
  1370. i = {};
  1371. for (t in u)
  1372. d = u[t],
  1373. typeof d === n ? i[d[0]] = e : i[d] = e
  1374. }
  1375. for (s = r = 0; s < c.length; s++)
  1376. if (w = c[s].exec(this.getUA())) {
  1377. for (t = 0; t < u.length; t++)
  1378. l = w[++r],
  1379. d = u[t],
  1380. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1381. break
  1382. }
  1383. if (w)
  1384. break
  1385. }
  1386. return i
  1387. },
  1388. str: function(i, s) {
  1389. for (var o in s)
  1390. if (typeof s[o] === n && s[o].length > 0) {
  1391. for (var a = 0; a < s[o].length; a++)
  1392. if (b.has(s[o][a], i))
  1393. return o === r ? e : o
  1394. } else if (b.has(s[o], i))
  1395. return o === r ? e : o;
  1396. return i
  1397. }
  1398. }
  1399. , v = {
  1400. browser: {
  1401. oldsafari: {
  1402. major: {
  1403. 1: ["/8", "/1", "/3"],
  1404. 2: "/4",
  1405. "?": "/"
  1406. },
  1407. version: {
  1408. "1.0": "/8",
  1409. 1.2: "/1",
  1410. 1.3: "/3",
  1411. "2.0": "/412",
  1412. "2.0.2": "/416",
  1413. "2.0.3": "/417",
  1414. "2.0.4": "/419",
  1415. "?": "/"
  1416. }
  1417. }
  1418. },
  1419. device: {
  1420. sprint: {
  1421. model: {
  1422. "Evo Shift 4G": "7373KT"
  1423. },
  1424. vendor: {
  1425. HTC: "APA",
  1426. Sprint: "Sprint"
  1427. }
  1428. }
  1429. },
  1430. os: {
  1431. windows: {
  1432. version: {
  1433. ME: "4.90",
  1434. "NT 3.11": "NT3.51",
  1435. "NT 4.0": "NT4.0",
  1436. 2e3: "NT 5.0",
  1437. XP: ["NT 5.1", "NT 5.2"],
  1438. Vista: "NT 6.0",
  1439. 7: "NT 6.1",
  1440. 8: "NT 6.2",
  1441. 8.1: "NT 6.3",
  1442. RT: "ARM"
  1443. }
  1444. }
  1445. }
  1446. }
  1447. , k = {
  1448. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1449. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1450. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1451. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1452. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1453. }
  1454. , x = function(e) {
  1455. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1456. return this instanceof x ? (this.getBrowser = function() {
  1457. return y.rgx.apply(this, k.browser)
  1458. }
  1459. ,
  1460. this.getCPU = function() {
  1461. return y.rgx.apply(this, k.cpu)
  1462. }
  1463. ,
  1464. this.getDevice = function() {
  1465. return y.rgx.apply(this, k.device)
  1466. }
  1467. ,
  1468. this.getEngine = function() {
  1469. return y.rgx.apply(this, k.engine)
  1470. }
  1471. ,
  1472. this.getOS = function() {
  1473. return y.rgx.apply(this, k.os)
  1474. }
  1475. ,
  1476. this.getResult = function() {
  1477. return {
  1478. ua: this.getUA(),
  1479. browser: this.getBrowser(),
  1480. engine: this.getEngine(),
  1481. os: this.getOS(),
  1482. device: this.getDevice(),
  1483. cpu: this.getCPU()
  1484. }
  1485. }
  1486. ,
  1487. this.getUA = function() {
  1488. return r
  1489. }
  1490. ,
  1491. this.setUA = function(i) {
  1492. return r = i,
  1493. this
  1494. }
  1495. ,
  1496. void this.setUA(r)) : new x(e).getResult()
  1497. };
  1498. if (typeof exports !== a)
  1499. typeof module !== a && module.exports && (exports = module.exports = x),
  1500. exports.UAParser = x;
  1501. else if (i.UAParser = x,
  1502. typeof define === o && define.amd && define(function() {
  1503. return x
  1504. }),
  1505. typeof i.jQuery !== a) {
  1506. var A = i.jQuery
  1507. , _ = new x;
  1508. A.ua = _.getResult(),
  1509. A.ua.get = function() {
  1510. return _.getUA()
  1511. }
  1512. ,
  1513. A.ua.set = function(i) {
  1514. _.setUA(i);
  1515. var e = _.getResult();
  1516. for (var s in e)
  1517. A.ua[s] = e[s]
  1518. }
  1519. }
  1520. }(this);
  1521. window.Modernizr = function(n, e, t) {
  1522. function o(n) {
  1523. d.cssText = n
  1524. }
  1525. function r(n, e) {
  1526. return typeof n === e
  1527. }
  1528. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1529. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1530. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1531. return e in n && r(n.constructor.prototype[e], "undefined")
  1532. }
  1533. : function(n, e) {
  1534. return v.call(n, e)
  1535. }
  1536. ,
  1537. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1538. var e = this;
  1539. if ("function" != typeof e)
  1540. throw new TypeError;
  1541. var t = b.call(arguments, 1)
  1542. , o = function() {
  1543. if (this instanceof o) {
  1544. var r = function() {};
  1545. r.prototype = e.prototype;
  1546. var i = new r
  1547. , c = e.apply(i, t.concat(b.call(arguments)));
  1548. return Object(c) === c ? c : i
  1549. }
  1550. return e.apply(n, t.concat(b.call(arguments)))
  1551. };
  1552. return o
  1553. }
  1554. ),
  1555. y.webgl = function() {
  1556. return !!n.WebGLRenderingContext
  1557. }
  1558. ;
  1559. for (var h in y)
  1560. u(y, h) && (c = h.toLowerCase(),
  1561. f[c] = y[h](),
  1562. w.push((f[c] ? "" : "no-") + c));
  1563. return f.addTest = function(n, e) {
  1564. if ("object" == typeof n)
  1565. for (var o in n)
  1566. u(n, o) && f.addTest(o, n[o]);
  1567. else {
  1568. if (n = n.toLowerCase(),
  1569. f[n] !== t)
  1570. return f;
  1571. e = "function" == typeof e ? e() : e,
  1572. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1573. f[n] = e
  1574. }
  1575. return f
  1576. }
  1577. ,
  1578. o(""),
  1579. p = i = null,
  1580. f._version = a,
  1581. f
  1582. }(this, this.document);
  1583. !function(e, t, a) {
  1584. "use strict";
  1585. function n(t, h, m) {
  1586. function H(a) {
  1587. var n = 0
  1588. , i = Ee.length;
  1589. if (Ce.old = e.extend({}, Ce),
  1590. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  1591. ke = Be[ge.horizontal ? "width" : "height"](),
  1592. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1593. Ee.length = 0,
  1594. Ce.start = 0,
  1595. Ce.end = q(ze - Ie, 0),
  1596. Re) {
  1597. n = Ne.length,
  1598. qe = Pe.children(ge.itemSelector),
  1599. Ne.length = 0;
  1600. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  1601. ze = 0,
  1602. qe.each(function(t, a) {
  1603. var n = e(a)
  1604. , i = a.getBoundingClientRect()
  1605. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  1606. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  1607. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  1608. , h = l + d + p
  1609. , m = !d || !p
  1610. , g = {};
  1611. g.el = a,
  1612. g.size = m ? l : h,
  1613. g.half = g.size / 2,
  1614. g.start = ze + (m ? d : 0),
  1615. g.center = g.start - E(Ie / 2 - g.size / 2),
  1616. g.end = g.start - Ie + g.size,
  1617. t || (ze += s),
  1618. ze += h,
  1619. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  1620. t === v && (g.end += o,
  1621. ze += o,
  1622. f = m ? p : 0),
  1623. Ne.push(g),
  1624. r = g
  1625. }),
  1626. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  1627. ze -= f,
  1628. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  1629. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  1630. }
  1631. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  1632. Q(),
  1633. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  1634. Te = d(Te, ge.minHandleSize, ke),
  1635. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1636. xe.end = ke - Te,
  1637. it || j()),
  1638. !we && Ie > 0) {
  1639. var p = Ce.start
  1640. , h = "";
  1641. if (Re)
  1642. e.each(Ne, function(e, t) {
  1643. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  1644. Ee.push(p),
  1645. p += Ie,
  1646. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  1647. });
  1648. else
  1649. for (; p - Ie < Ce.end; )
  1650. Ee.push(p),
  1651. p += Ie;
  1652. if (De[0] && i !== Ee.length) {
  1653. for (var m = 0; m < Ee.length; m++)
  1654. h += ge.pageBuilder.call(ye, m);
  1655. Ae = De.html(h).children(),
  1656. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  1657. }
  1658. }
  1659. if (Oe.slideeSize = ze,
  1660. Oe.frameSize = Ie,
  1661. Oe.sbSize = ke,
  1662. Oe.handleSize = Te,
  1663. Re) {
  1664. a && null != ge.startAt && (W(ge.startAt),
  1665. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  1666. var g = Ne[Oe.activeItem];
  1667. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  1668. } else
  1669. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  1670. pe("load")
  1671. }
  1672. function X(e, t, a) {
  1673. if (Re && at.released && !a) {
  1674. var n = $(e)
  1675. , i = e > Ce.start && e < Ce.end;
  1676. Le ? (i && (e = Ne[n.centerItem].center),
  1677. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  1678. }
  1679. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  1680. et.start = +new Date,
  1681. et.time = 0,
  1682. et.from = Ce.cur,
  1683. et.to = e,
  1684. et.delta = e - Ce.cur,
  1685. et.tweesing = at.tweese || at.init && !at.slidee,
  1686. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  1687. at.tweese = 0,
  1688. e !== Ce.dest && (Ce.dest = e,
  1689. pe("change"),
  1690. it || Y()),
  1691. K(),
  1692. Q(),
  1693. Z(),
  1694. F()
  1695. }
  1696. function Y() {
  1697. if (ye.initialized) {
  1698. if (!it)
  1699. return it = w(Y),
  1700. void (at.released && pe("moveStart"));
  1701. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  1702. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  1703. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  1704. et.to === Ce.cur ? (Ce.cur = et.to,
  1705. at.tweese = it = 0) : it = w(Y),
  1706. pe("move"),
  1707. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  1708. !it && at.released && pe("moveEnd"),
  1709. j()
  1710. }
  1711. }
  1712. function j() {
  1713. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  1714. xe.cur = d(E(xe.cur), xe.start, xe.end),
  1715. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  1716. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  1717. }
  1718. function F() {
  1719. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  1720. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  1721. pe("activePage", _e.page))
  1722. }
  1723. function M() {
  1724. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  1725. ot = at.init ? w(M) : 0,
  1726. tt.now = +new Date,
  1727. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  1728. X(at.init ? tt.pos : E(tt.pos)),
  1729. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  1730. tt.lastTime = tt.now
  1731. }
  1732. function L(e, t, n) {
  1733. if ("boolean" === i(t) && (n = t,
  1734. t = a),
  1735. t === a)
  1736. X(Ce[e], n);
  1737. else {
  1738. if (Le && "center" !== e)
  1739. return;
  1740. var r = ye.getPos(t);
  1741. r && X(r[e], n, !Le)
  1742. }
  1743. }
  1744. function R(e) {
  1745. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  1746. }
  1747. function U(e) {
  1748. return R(l(e) && 0 > e ? e + Ne.length : e)
  1749. }
  1750. function W(e, t) {
  1751. var a = R(e);
  1752. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  1753. qe.eq(a).addClass(ge.activeClass),
  1754. _e.active = Oe.activeItem = a,
  1755. Z(),
  1756. pe("active", a)),
  1757. a)
  1758. }
  1759. function $(e) {
  1760. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  1761. var t = {}
  1762. , a = Me ? 0 : Ie / 2;
  1763. if (!we)
  1764. for (var n = 0, i = Ee.length; i > n; n++) {
  1765. if (e >= Ce.end || n === Ee.length - 1) {
  1766. t.activePage = Ee.length - 1;
  1767. break
  1768. }
  1769. if (e <= Ee[n] + a) {
  1770. t.activePage = n;
  1771. break
  1772. }
  1773. }
  1774. if (Re) {
  1775. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  1776. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  1777. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  1778. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  1779. s = c;
  1780. break
  1781. }
  1782. t.firstItem = l(r) ? r : 0,
  1783. t.centerItem = l(o) ? o : t.firstItem,
  1784. t.lastItem = l(s) ? s : t.centerItem
  1785. }
  1786. return t
  1787. }
  1788. function Q(t) {
  1789. e.extend(Oe, $(t))
  1790. }
  1791. function Z() {
  1792. var e = Ce.dest <= Ce.start
  1793. , t = Ce.dest >= Ce.end
  1794. , a = (e ? 1 : 0) | (t ? 2 : 0);
  1795. if (_e.slideePosState !== a && (_e.slideePosState = a,
  1796. Je.is("button,input") && Je.prop("disabled", e),
  1797. Ke.is("button,input") && Ke.prop("disabled", t),
  1798. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  1799. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  1800. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  1801. Qe.is("button,input") && Qe.prop("disabled", e),
  1802. $e.is("button,input") && $e.prop("disabled", t)),
  1803. Re && null != Oe.activeItem) {
  1804. var n = 0 === Oe.activeItem
  1805. , i = Oe.activeItem >= Ne.length - 1
  1806. , r = (n ? 1 : 0) | (i ? 2 : 0);
  1807. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  1808. Ze.is("button,input") && Ze.prop("disabled", n),
  1809. Ge.is("button,input") && Ge.prop("disabled", i),
  1810. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  1811. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  1812. }
  1813. }
  1814. function G(e, t, a) {
  1815. if (e = U(e),
  1816. t = U(t),
  1817. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  1818. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  1819. var n = t > e ? e : a ? t : t - 1
  1820. , i = e > t ? e : a ? t + 1 : t
  1821. , r = e > t;
  1822. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  1823. H()
  1824. }
  1825. }
  1826. function J(e, t) {
  1827. for (var a = 0, n = Ve[e].length; n > a; a++)
  1828. if (Ve[e][a] === t)
  1829. return a;
  1830. return -1
  1831. }
  1832. function K() {
  1833. at.released && !ye.isPaused && ye.resume()
  1834. }
  1835. function V(e) {
  1836. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  1837. }
  1838. function _() {
  1839. at.history[0] = at.history[1],
  1840. at.history[1] = at.history[2],
  1841. at.history[2] = at.history[3],
  1842. at.history[3] = at.delta
  1843. }
  1844. function ee(e) {
  1845. at.released = 0,
  1846. at.source = e,
  1847. at.slidee = "slidee" === e
  1848. }
  1849. function te(t) {
  1850. var a = "touchstart" === t.type
  1851. , n = t.data.source
  1852. , i = "slidee" === n;
  1853. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  1854. ee(n),
  1855. at.init = 0,
  1856. at.$source = e(t.target),
  1857. at.touch = a,
  1858. at.pointer = a ? t.originalEvent.touches[0] : t,
  1859. at.initX = at.pointer.pageX,
  1860. at.initY = at.pointer.pageY,
  1861. at.initPos = i ? Ce.cur : xe.cur,
  1862. at.start = +new Date,
  1863. at.time = 0,
  1864. at.path = 0,
  1865. at.delta = 0,
  1866. at.locked = 0,
  1867. at.history = [0, 0, 0, 0],
  1868. at.pathToLock = i ? a ? 30 : 10 : 0,
  1869. b.on(a ? z : I, ae),
  1870. ye.pause(1),
  1871. (i ? Pe : Se).addClass(ge.draggedClass),
  1872. pe("moveStart"),
  1873. i && (rt = setInterval(_, 10)))
  1874. }
  1875. function ae(e) {
  1876. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  1877. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  1878. at.pathX = at.pointer.pageX - at.initX,
  1879. at.pathY = at.pointer.pageY - at.initY,
  1880. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  1881. at.delta = ge.horizontal ? at.pathX : at.pathY,
  1882. at.released || !(at.path < 1)) {
  1883. if (!at.init) {
  1884. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  1885. return ne();
  1886. at.init = 1
  1887. }
  1888. r(e),
  1889. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  1890. at.$source.on(B, s)),
  1891. at.released && (ne(),
  1892. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  1893. at.delta += at.swing,
  1894. at.tweese = x(at.swing) > 10)),
  1895. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  1896. }
  1897. }
  1898. function ne() {
  1899. clearInterval(rt),
  1900. at.released = !0,
  1901. b.off(at.touch ? z : I, ae),
  1902. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  1903. setTimeout(function() {
  1904. at.$source.off(B, s)
  1905. }),
  1906. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  1907. ye.resume(1),
  1908. at.init = 0
  1909. }
  1910. function ie(t) {
  1911. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  1912. }
  1913. function re() {
  1914. ye.stop(),
  1915. b.off("mouseup", re)
  1916. }
  1917. function se(e) {
  1918. switch (r(e),
  1919. this) {
  1920. case $e[0]:
  1921. case Qe[0]:
  1922. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  1923. b.on("mouseup", re);
  1924. break;
  1925. case Ze[0]:
  1926. ye.prev();
  1927. break;
  1928. case Ge[0]:
  1929. ye.next();
  1930. break;
  1931. case Je[0]:
  1932. ye.prevPage();
  1933. break;
  1934. case Ke[0]:
  1935. ye.nextPage()
  1936. }
  1937. }
  1938. function oe(e) {
  1939. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  1940. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  1941. Re ? (p = +new Date,
  1942. nt.last < p - nt.resetTime && (nt.delta = 0),
  1943. nt.last = p,
  1944. nt.delta += nt.curDelta,
  1945. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  1946. nt.delta %= 1),
  1947. nt.finalDelta) : nt.curDelta
  1948. }
  1949. function le(e) {
  1950. e.originalEvent[g] = ye;
  1951. var t = +new Date;
  1952. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  1953. return void (O = t);
  1954. if (ge.scrollBy && Ce.start !== Ce.end) {
  1955. var a = oe(e.originalEvent);
  1956. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  1957. ye.slideBy(ge.scrollBy * a)
  1958. }
  1959. }
  1960. function ce(e) {
  1961. ge.clickBar && e.target === Be[0] && (r(e),
  1962. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  1963. }
  1964. function de(e) {
  1965. if (ge.keyboardNavBy)
  1966. switch (e.which) {
  1967. case ge.horizontal ? 37 : 38:
  1968. r(e),
  1969. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  1970. break;
  1971. case ge.horizontal ? 39 : 40:
  1972. r(e),
  1973. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  1974. }
  1975. }
  1976. function ue(e) {
  1977. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  1978. }
  1979. function fe() {
  1980. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  1981. }
  1982. function ve(e) {
  1983. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  1984. }
  1985. function pe(e, t) {
  1986. if (Ve[e]) {
  1987. for (me = Ve[e].length,
  1988. T.length = 0,
  1989. he = 0; me > he; he++)
  1990. T.push(Ve[e][he]);
  1991. for (he = 0; me > he; he++)
  1992. T[he].call(ye, e, t)
  1993. }
  1994. }
  1995. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  1996. start: 0,
  1997. center: 0,
  1998. end: 0,
  1999. cur: 0,
  2000. dest: 0
  2001. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2002. start: 0,
  2003. end: 0,
  2004. cur: 0
  2005. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2006. firstItem: 0,
  2007. lastItem: 0,
  2008. centerItem: 0,
  2009. activeItem: null,
  2010. activePage: 0
  2011. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2012. released: 1
  2013. }, nt = {
  2014. last: 0,
  2015. delta: 0,
  2016. resetTime: 200
  2017. }, it = 0, rt = 0, st = 0, ot = 0;
  2018. we || (t = be[0]),
  2019. ye.initialized = 0,
  2020. ye.frame = t,
  2021. ye.slidee = Pe[0],
  2022. ye.pos = Ce,
  2023. ye.rel = Oe,
  2024. ye.items = Ne,
  2025. ye.pages = Ee,
  2026. ye.isPaused = 0,
  2027. ye.options = ge,
  2028. ye.dragging = at,
  2029. ye.reload = function() {
  2030. H()
  2031. }
  2032. ,
  2033. ye.getPos = function(e) {
  2034. if (Re) {
  2035. var t = R(e);
  2036. return -1 !== t && Ne[t]
  2037. }
  2038. var a = Pe.find(e).eq(0);
  2039. if (a[0]) {
  2040. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2041. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2042. return {
  2043. start: n,
  2044. center: n - Ie / 2 + i / 2,
  2045. end: n - Ie + i,
  2046. size: i
  2047. }
  2048. }
  2049. return !1
  2050. }
  2051. ,
  2052. ye.moveBy = function(e) {
  2053. tt.speed = e,
  2054. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2055. tt.startPos = Ce.cur,
  2056. ee("button"),
  2057. at.init = 1,
  2058. pe("moveStart"),
  2059. y(ot),
  2060. M())
  2061. }
  2062. ,
  2063. ye.stop = function() {
  2064. "button" === at.source && (at.init = 0,
  2065. at.released = 1)
  2066. }
  2067. ,
  2068. ye.prev = function() {
  2069. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2070. }
  2071. ,
  2072. ye.next = function() {
  2073. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2074. }
  2075. ,
  2076. ye.prevPage = function() {
  2077. ye.activatePage(Oe.activePage - 1)
  2078. }
  2079. ,
  2080. ye.nextPage = function() {
  2081. ye.activatePage(Oe.activePage + 1)
  2082. }
  2083. ,
  2084. ye.slideBy = function(e, t) {
  2085. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2086. }
  2087. ,
  2088. ye.slideTo = function(e, t) {
  2089. X(e, t)
  2090. }
  2091. ,
  2092. ye.toStart = function(e, t) {
  2093. L("start", e, t)
  2094. }
  2095. ,
  2096. ye.toEnd = function(e, t) {
  2097. L("end", e, t)
  2098. }
  2099. ,
  2100. ye.toCenter = function(e, t) {
  2101. L("center", e, t)
  2102. }
  2103. ,
  2104. ye.getIndex = R,
  2105. ye.activate = function(e, t) {
  2106. var a = W(e);
  2107. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2108. }
  2109. ,
  2110. ye.activatePage = function(e, t) {
  2111. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2112. }
  2113. ,
  2114. ye.resume = function(e) {
  2115. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2116. st ? st = clearTimeout(st) : pe("resume"),
  2117. st = setTimeout(function() {
  2118. switch (pe("cycle"),
  2119. ge.cycleBy) {
  2120. case "items":
  2121. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2122. break;
  2123. case "pages":
  2124. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2125. }
  2126. }, ge.cycleInterval))
  2127. }
  2128. ,
  2129. ye.pause = function(e) {
  2130. e < ye.isPaused || (ye.isPaused = e || 100,
  2131. st && (st = clearTimeout(st),
  2132. pe("pause")))
  2133. }
  2134. ,
  2135. ye.toggle = function() {
  2136. ye[st ? "pause" : "resume"]()
  2137. }
  2138. ,
  2139. ye.set = function(t, a) {
  2140. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2141. }
  2142. ,
  2143. ye.add = function(t, a) {
  2144. var n = e(t);
  2145. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2146. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2147. H()
  2148. }
  2149. ,
  2150. ye.remove = function(t) {
  2151. if (Re) {
  2152. var a = U(t);
  2153. if (a > -1) {
  2154. qe.eq(a).remove();
  2155. var n = a === Oe.activeItem;
  2156. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2157. H(),
  2158. n && (_e.active = null,
  2159. ye.activate(Oe.activeItem))
  2160. }
  2161. } else
  2162. e(t).remove(),
  2163. H()
  2164. }
  2165. ,
  2166. ye.moveAfter = function(e, t) {
  2167. G(e, t, 1)
  2168. }
  2169. ,
  2170. ye.moveBefore = function(e, t) {
  2171. G(e, t)
  2172. }
  2173. ,
  2174. ye.on = function(e, t) {
  2175. if ("object" === i(e))
  2176. for (var a in e)
  2177. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2178. else if ("function" === i(t))
  2179. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2180. Ve[n[r]] = Ve[n[r]] || [],
  2181. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2182. else if ("array" === i(t))
  2183. for (var o = 0, l = t.length; l > o; o++)
  2184. ye.on(e, t[o])
  2185. }
  2186. ,
  2187. ye.one = function(e, t) {
  2188. function a() {
  2189. t.apply(ye, arguments),
  2190. ye.off(e, a)
  2191. }
  2192. ye.on(e, a)
  2193. }
  2194. ,
  2195. ye.off = function(e, t) {
  2196. if (t instanceof Array)
  2197. for (var a = 0, n = t.length; n > a; a++)
  2198. ye.off(e, t[a]);
  2199. else
  2200. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2201. if (Ve[i[r]] = Ve[i[r]] || [],
  2202. null == t)
  2203. Ve[i[r]].length = 0;
  2204. else {
  2205. var o = J(i[r], t);
  2206. -1 !== o && Ve[i[r]].splice(o, 1)
  2207. }
  2208. }
  2209. ,
  2210. ye.destroy = function() {
  2211. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2212. b.off("keydown", de),
  2213. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2214. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2215. De.empty(),
  2216. we || (be.off("." + g),
  2217. He.restore(),
  2218. Xe.restore(),
  2219. Ye.restore(),
  2220. je.restore(),
  2221. e.removeData(t, g)),
  2222. Ne.length = Ee.length = 0,
  2223. _e = {},
  2224. ye.initialized = 0,
  2225. ye
  2226. }
  2227. ,
  2228. ye.init = function() {
  2229. if (!ye.initialized) {
  2230. ye.on(m);
  2231. var e = ["overflow", "position"]
  2232. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2233. He.save.apply(He, e),
  2234. Ye.save.apply(Ye, e),
  2235. Xe.save.apply(Xe, t),
  2236. je.save.apply(je, t);
  2237. var a = Se;
  2238. return we || (a = a.add(Pe),
  2239. be.css("overflow", "hidden"),
  2240. f || "static" !== be.css("position") || be.css("position", "relative")),
  2241. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2242. a.css({
  2243. position: "absolute"
  2244. })),
  2245. ge.forward && $e.on(S, se),
  2246. ge.backward && Qe.on(S, se),
  2247. ge.prev && Ze.on(B, se),
  2248. ge.next && Ge.on(B, se),
  2249. ge.prevPage && Je.on(B, se),
  2250. ge.nextPage && Ke.on(B, se),
  2251. Ue.on(C, le),
  2252. Be[0] && Be.on(B, ce),
  2253. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2254. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2255. We.on(P, {
  2256. source: "slidee"
  2257. }, te),
  2258. Se && Se.on(P, {
  2259. source: "handle"
  2260. }, te),
  2261. b.on("keydown", de),
  2262. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2263. be.on("scroll." + g, o)),
  2264. ye.initialized = 1,
  2265. H(!0),
  2266. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2267. ye
  2268. }
  2269. }
  2270. }
  2271. function i(e) {
  2272. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2273. }
  2274. function r(e, t) {
  2275. e.preventDefault(),
  2276. t && e.stopPropagation()
  2277. }
  2278. function s(t) {
  2279. r(t, 1),
  2280. e(this).off(t.type, s)
  2281. }
  2282. function o() {
  2283. this.scrollLeft = 0,
  2284. this.scrollTop = 0
  2285. }
  2286. function l(e) {
  2287. return !isNaN(parseFloat(e)) && isFinite(e)
  2288. }
  2289. function c(e, t) {
  2290. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2291. }
  2292. function d(e, t, a) {
  2293. return t > e ? t : e > a ? a : e
  2294. }
  2295. function u(e) {
  2296. var t = {};
  2297. return t.style = {},
  2298. t.save = function() {
  2299. if (e && e.nodeType) {
  2300. for (var a = 0; a < arguments.length; a++)
  2301. t.style[arguments[a]] = e.style[arguments[a]];
  2302. return t
  2303. }
  2304. }
  2305. ,
  2306. t.restore = function() {
  2307. if (e && e.nodeType) {
  2308. for (var a in t.style)
  2309. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2310. return t
  2311. }
  2312. }
  2313. ,
  2314. t
  2315. }
  2316. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2317. b.on(C, function(e) {
  2318. var t = e.originalEvent[g]
  2319. , a = +new Date;
  2320. (!t || t.options.scrollHijack < a - O) && (O = a)
  2321. }),
  2322. function(e) {
  2323. function t(e) {
  2324. var t = (new Date).getTime()
  2325. , n = Math.max(0, 16 - (t - a))
  2326. , i = setTimeout(e, n);
  2327. return a = t,
  2328. i
  2329. }
  2330. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2331. var a = (new Date).getTime()
  2332. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2333. y = function(t) {
  2334. n.call(e, t)
  2335. }
  2336. }(window),
  2337. function() {
  2338. function e(e) {
  2339. for (var n = 0, i = t.length; i > n; n++) {
  2340. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2341. if (null != a.style[r])
  2342. return r
  2343. }
  2344. }
  2345. var t = ["", "webkit", "moz", "ms", "o"]
  2346. , a = document.createElement("div");
  2347. f = e("transform"),
  2348. v = e("perspective") ? "translateZ(0) " : ""
  2349. }(),
  2350. t[m] = n,
  2351. e.fn[h] = function(t, a) {
  2352. var r, s;
  2353. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2354. s = Array.prototype.slice.call(arguments, 1)),
  2355. t = {}),
  2356. this.each(function(i, o) {
  2357. var l = e.data(o, g);
  2358. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2359. })
  2360. }
  2361. ,
  2362. n.defaults = {
  2363. slidee: null,
  2364. horizontal: !1,
  2365. itemNav: null,
  2366. itemSelector: null,
  2367. smart: !1,
  2368. activateOn: null,
  2369. activateMiddle: !1,
  2370. scrollSource: null,
  2371. scrollBy: 0,
  2372. scrollHijack: 300,
  2373. scrollTrap: !1,
  2374. dragSource: null,
  2375. mouseDragging: !1,
  2376. touchDragging: !1,
  2377. releaseSwing: !1,
  2378. swingSpeed: .2,
  2379. elasticBounds: !1,
  2380. interactive: null,
  2381. scrollBar: null,
  2382. dragHandle: !1,
  2383. dynamicHandle: !1,
  2384. minHandleSize: 50,
  2385. clickBar: !1,
  2386. syncSpeed: .5,
  2387. pagesBar: null,
  2388. activatePageOn: null,
  2389. pageBuilder: function(e) {
  2390. return "<li>" + (e + 1) + "</li>"
  2391. },
  2392. forward: null,
  2393. backward: null,
  2394. prev: null,
  2395. next: null,
  2396. prevPage: null,
  2397. nextPage: null,
  2398. cycleBy: null,
  2399. cycleInterval: 5e3,
  2400. pauseOnHover: !1,
  2401. startPaused: !1,
  2402. moveBy: 300,
  2403. speed: 0,
  2404. easing: "swing",
  2405. startAt: null,
  2406. keyboardNavBy: null,
  2407. draggedClass: "dragged",
  2408. activeClass: "active",
  2409. disabledClass: "disabled"
  2410. }
  2411. }(jQuery, window);
  2412. !function e(t, i, n) {
  2413. function r(a, s) {
  2414. if (!i[a]) {
  2415. if (!t[a]) {
  2416. var l = "function" == typeof require && require;
  2417. if (!s && l)
  2418. return l(a, !0);
  2419. if (o)
  2420. return o(a, !0);
  2421. var c = new Error("Cannot find module '" + a + "'");
  2422. throw c.code = "MODULE_NOT_FOUND",
  2423. c
  2424. }
  2425. var h = i[a] = {
  2426. exports: {}
  2427. };
  2428. t[a][0].call(h.exports, function(e) {
  2429. var i = t[a][1][e];
  2430. return r(i ? i : e)
  2431. }, h, h.exports, e, t, i, n)
  2432. }
  2433. return i[a].exports
  2434. }
  2435. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2436. r(n[a]);
  2437. return r
  2438. }({
  2439. 1: [function(e, t, i) {
  2440. (function(i) {
  2441. "use strict";
  2442. function n(e) {
  2443. this.player = null,
  2444. this.director = null,
  2445. this.modelManager = null,
  2446. this.container = null,
  2447. this.tagManager = null,
  2448. this.fadeInSpeed = e,
  2449. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2450. }
  2451. var r = e("three")
  2452. , o = e("./util/logger")
  2453. , a = (e("./util/common"),
  2454. e("./enum/PlayerEvents"))
  2455. , s = e("./enum/DirectorEvents")
  2456. , l = e("./settings")
  2457. , c = e("./enum/Viewmode")
  2458. , h = (e("./enum/WarpStyle"),
  2459. e("./enum/BlackoutStyle"),
  2460. e("./enum/ModelManagerEvents"))
  2461. , u = e("./enum/tagEvents")
  2462. , d = e("./util/transitions")
  2463. , p = e("./util/lerp")
  2464. , f = new o(i);
  2465. //window.THREE = r;
  2466. n.prototype.init = function(e, t, i, n, r) {
  2467. window.app = this;
  2468. this.player = t,
  2469. this.director = e,
  2470. this.modelManager = i,
  2471. this.tagManager = n,
  2472. this.container = r,
  2473. this.updateModel(),
  2474. this.bindEvents()
  2475. }
  2476. ,
  2477. n.prototype.bindEvents = function() {
  2478. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2479. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2480. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2481. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2482. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2483. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2484. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2485. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2486. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2487. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2488. }
  2489. ,
  2490. n.prototype.updateModel = function() {
  2491. //模型this.model
  2492. this.model = this.modelManager.getActiveModel()
  2493. }
  2494. ,
  2495. n.prototype.handleWarpStarted = function() {
  2496. this.hidePlayerReticule()
  2497. }
  2498. ,
  2499. n.prototype.ontagActivated = function() {
  2500. this.hidePlayerReticule()
  2501. }
  2502. ,
  2503. n.prototype.onNavigationTotag = function() {
  2504. this.hidePlayerReticule()
  2505. }
  2506. ,
  2507. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2508. var n = this.modelManager.getActiveModel()
  2509. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2510. n.fadePanoMarkers(r),
  2511. n.setMode(t)
  2512. }
  2513. ,
  2514. n.prototype.handlePlayerModeChanged = function(e, t) {
  2515. console.log(t); // 'dollhouse' | 'floorplan' | 'panorama' | 'outside' | 'transitioning'
  2516. const mapT = {
  2517. dollhouse: 'doll-house',
  2518. floorplan: 'floor-plain',
  2519. panorama: 'panorama',
  2520. outside: 'outside',
  2521. transitioning: 'transitioning',
  2522. }
  2523. document.body.setAttribute('view-mode', mapT[t])
  2524. var i = this.modelManager.getActiveModel()
  2525. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2526. i.setSide(n),
  2527. i.setMode(t)
  2528. }
  2529. ,
  2530. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2531. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2532. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2533. }
  2534. ,
  2535. n.prototype.handleActionInterruption = function() {}
  2536. ,
  2537. n.prototype.handleStartInside = function(e) {
  2538. var t = l[this.player.mode]
  2539. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2540. this.fadeIn(this.fadeInSpeed),
  2541. this.model.alpha = 0,
  2542. this.model.skybox.material.uniforms.opacity.value = 1,
  2543. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2544. var n = this.player.reticule;
  2545. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2546. }
  2547. ,
  2548. n.prototype.handleStartOutside = function(e) {
  2549. this.fadeIn(e)
  2550. }
  2551. ,
  2552. n.prototype.fadeIn = function(e) {
  2553. null !== e && void 0 !== e || (e = 2e3,
  2554. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2555. $(this.container).fadeIn(e)
  2556. }
  2557. ,
  2558. n.prototype.hidePlayerReticule = function() {
  2559. this.player.reticule.hide()
  2560. }
  2561. ,
  2562. t.exports = n
  2563. }
  2564. ).call(this, "/js/DisplayController.js")
  2565. }
  2566. , {
  2567. "./enum/BlackoutStyle": 18,
  2568. "./enum/DirectorEvents": 23,
  2569. "./enum/tagEvents": 32,
  2570. "./enum/ModelManagerEvents": 33,
  2571. "./enum/PlayerEvents": 40,
  2572. "./enum/Viewmode": 51,
  2573. "./enum/WarpStyle": 52,
  2574. "./settings": 166,
  2575. "./util/common": 185,
  2576. "./util/lerp": 188,
  2577. "./util/logger": 189,
  2578. "./util/transitions": 195,
  2579. three: 217
  2580. }],
  2581. 2: [function(e, t, i) {
  2582. "use strict";
  2583. function n() {
  2584. this.baseStartTime = performance.timing.navigationStart,
  2585. this.loadingStartTime = null,
  2586. this.waitingStartTime = null,
  2587. this.appReadyTime = null
  2588. }
  2589. n.prototype.setBaseStartTime = function(e) {
  2590. this.baseStartTime = e || Date.now()
  2591. }
  2592. ,
  2593. n.prototype.setWaitingStartTime = function(e) {
  2594. this.waitingStartTime = e || Date.now()
  2595. }
  2596. ,
  2597. n.prototype.setLoadingStartTime = function(e) {
  2598. this.loadingStartTime = e || Date.now()
  2599. }
  2600. ,
  2601. n.prototype.setAppReadyTime = function(e) {
  2602. this.appReadyTime = e || Date.now()
  2603. }
  2604. ,
  2605. n.prototype.calcFullLoadingTime = function() {
  2606. var e = this.appReadyTime - this.baseStartTime;
  2607. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2608. e
  2609. }
  2610. ,
  2611. t.exports = n
  2612. }
  2613. , {}],
  2614. 3: [function(e, t, i) {
  2615. (function(i) {
  2616. "use strict";
  2617. function n() {
  2618. return 100 * Math.random()
  2619. }
  2620. var r = e("./util/logger")
  2621. , o = e("./util/browser")
  2622. , a = new r(i)
  2623. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2624. initialized: !1,
  2625. init: function(e, t) {
  2626. if (t = t || {},
  2627. !this.initialized) {
  2628. this.initialized = !0,
  2629. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  2630. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  2631. for (var i in e) {
  2632. var r = i.match("^sc_tilegen_([0-9]+)$");
  2633. r && (s.tilegen = n() < parseInt(r[1]));
  2634. var l = i.match("^sc_imgopt_([0-9]+)$");
  2635. l && (s.imgopt = n() < parseInt(l[1]))
  2636. }
  2637. for (var c in t)
  2638. s[c] = t[c],
  2639. a.debug("A/B override:", c, s[c])
  2640. }
  2641. },
  2642. changeIfTileGenerating: function(e) {
  2643. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  2644. e += ""),
  2645. e
  2646. },
  2647. changeIfImageOptimzing: function(e) {
  2648. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  2649. e += ""),
  2650. e
  2651. },
  2652. tilegen: !1,
  2653. imgopt: !1
  2654. };
  2655. t.exports = s
  2656. }
  2657. ).call(this, "/js/ab.js")
  2658. }
  2659. , {
  2660. "./util/browser": 182,
  2661. "./util/logger": 189
  2662. }],
  2663. 4: [function(e, t, i) {
  2664. (function(i) {
  2665. "use strict";
  2666. function n() {
  2667. return {
  2668. addons: [{
  2669. name: "keen:ua_parser",
  2670. input: {
  2671. ua_string: "user_agent"
  2672. },
  2673. output: "parsed_user_agent"
  2674. }]
  2675. }
  2676. }
  2677. function r(e, t, i, n) {
  2678. function r(t) {
  2679. l[t.sid] = !0;
  2680. var i = t.billboard.media && t.billboard.media.type
  2681. , n = {
  2682. tag_id: t.sid,
  2683. tags_visited: Object.keys(l).length,
  2684. tag_count: Object.keys(e.tags).length,
  2685. tag_view_count: ++E,
  2686. has_media: !!i
  2687. };
  2688. i && (n.media_type = i),
  2689. u("tag_opened", n)
  2690. }
  2691. var l = {}
  2692. , h = Date.now() - N
  2693. , f = null;
  2694. n && (f = Date.now() - window.navigationStart);
  2695. var g;
  2696. try {
  2697. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  2698. } catch (e) {
  2699. g = !1
  2700. }
  2701. var v, A = e.supportsVR;
  2702. A || (v = "VR disabled at the model/account level",
  2703. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  2704. u("model_loaded", {
  2705. duration: h,
  2706. duration_from_navigation_start: f,
  2707. has_hlr: g,
  2708. has_vr: A,
  2709. vr_reason: v
  2710. });
  2711. var I = 0;
  2712. e.panos.forEach(function(e) {
  2713. e.on("enter", function() {
  2714. c("pano_viewed", {
  2715. pano_id: e.id,
  2716. pano_view_count: ++I,
  2717. alignment_type: e.alignmentType,
  2718. interaction_source: O,
  2719. navigation_source: p
  2720. })
  2721. })
  2722. });
  2723. var E = 0;
  2724. for (var T in e.tags)
  2725. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  2726. t.on("tour_auto", function(e) {
  2727. p = "tour_" + e
  2728. }),
  2729. t.on("tour_manual", function(e) {
  2730. O = "gui-" + e,
  2731. p = "tour_manual"
  2732. }),
  2733. i.on(C.InteractionKey, function() {
  2734. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  2735. }),
  2736. i.on(C.InteractionDirect, function() {
  2737. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  2738. }),
  2739. o(t),
  2740. a(),
  2741. s()
  2742. }
  2743. function o(e) {
  2744. I.on(T.OPENED, function() {
  2745. c("showcase_share_intent", {
  2746. pano_id: e.currentPano && e.currentPano.id
  2747. })
  2748. }),
  2749. I.on(T.LINK_CLICKED, function(t) {
  2750. c("showcase_share_action", {
  2751. channel: t.channel,
  2752. pano_id: e.currentPano && e.currentPano.id
  2753. })
  2754. }),
  2755. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2756. c("showcase_share_origin_link_clicked")
  2757. })
  2758. }
  2759. function a() {}
  2760. function s() {
  2761. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  2762. gui_action: "click_vr_button"
  2763. })),
  2764. b.on(S.LAUNCH, function(e) {
  2765. c("showcase_gui", {
  2766. gui_action: "launch_vr",
  2767. vr_platform: e.vr_platform,
  2768. vr_app: e.vr_app
  2769. })
  2770. }),
  2771. b.on(S.PREV, c.bind(this, "showcase_gui", {
  2772. gui_action: "vr_modal_prev"
  2773. })),
  2774. b.on(S.NEXT, function(e) {
  2775. c("showcase_gui", {
  2776. gui_action: e.nextAction
  2777. })
  2778. }),
  2779. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  2780. gui_action: "vr_modal_close"
  2781. })),
  2782. b.on(S.falseICECHOSEN, function(e) {
  2783. c("showcase_gui", {
  2784. gui_action: e.name + " "
  2785. })
  2786. }),
  2787. b.on(S.STORE, function(e) {
  2788. c("showcase_gui", {
  2789. gui_action: "launch_store",
  2790. store: e
  2791. })
  2792. })
  2793. }
  2794. function l(e, t) {
  2795. if (f)
  2796. try {
  2797. f.addEvent(e, v.extendObject({
  2798. host: window.location.host,
  2799. keen: n(),
  2800. user_agent: "${keen.user_agent}",
  2801. referrer: {
  2802. url: v.normalizeUrl(document.referrer),
  2803. domain: v.domainFromUrl(document.referrer),
  2804. url_original: document.referrer
  2805. },
  2806. embedded: m.inIframe(),
  2807. is_mobile: m.isMobile(),
  2808. version: "2.25.6-0-gd87e5b1"
  2809. }, t))
  2810. } catch (e) {
  2811. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  2812. }
  2813. }
  2814. function c(e, t) {
  2815. if (t = t || {},
  2816. L)
  2817. try {
  2818. window.analytics.track(e, v.extendObject(t, B), {
  2819. context: {
  2820. app: {
  2821. name: "showcase",
  2822. version: "2.25.6-0-gd87e5b1"
  2823. },
  2824. screen: {
  2825. width: window.screen.width,
  2826. height: window.screen.height,
  2827. density: window.devicePixelRatio
  2828. }
  2829. }
  2830. })
  2831. } catch (t) {
  2832. console.warn("Failed to send data to segment for " + e)
  2833. }
  2834. }
  2835. function h(e, t) {
  2836. if (t = t || {},
  2837. navigator.sendBeacon && L)
  2838. try {
  2839. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  2840. event: e,
  2841. anonymousId: window.analytics.user().anonymousId(),
  2842. properties: v.extendObject(t, B),
  2843. writeKey: L,
  2844. sentAt: Date.now(),
  2845. type: "track",
  2846. context: {
  2847. userAgent: m.userAgent(),
  2848. library: {
  2849. name: "showcase-beacon",
  2850. version: "2.25.6-0-gd87e5b1"
  2851. },
  2852. app: {
  2853. name: "showcase",
  2854. version: "2.25.6-0-gd87e5b1"
  2855. }
  2856. }
  2857. }))
  2858. } catch (e) {
  2859. console.warn("Failed to send async segment request")
  2860. }
  2861. }
  2862. function u(e, t) {
  2863. t = t || {},
  2864. c(e, t)
  2865. }
  2866. function d(e, t) {
  2867. O = e === C.InteractionGui ? "gui-" + t : e,
  2868. p = "self_guided"
  2869. }
  2870. var p, f, g = (e("three"),
  2871. e("./util/ajax"),
  2872. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  2873. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  2874. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  2875. t.exports = {
  2876. report: function(e, t, i, n) {
  2877. l("Session starts", {
  2878. model: e,
  2879. status: t,
  2880. loadtime: Date.now() - (N || Date.now()),
  2881. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  2882. autoplay: i,
  2883. quickstart: n,
  2884. ab_tilegen: g.tilegen,
  2885. ab_imgopt: g.imgopt
  2886. })
  2887. },
  2888. impression: function(e) {
  2889. e = e || {};
  2890. var t = void 0 === e.isVisible || e.isVisible
  2891. , i = (void 0 !== e.immediate && e.immediate,
  2892. window.location.search.substr(1).split("&"));
  2893. u("impression", {
  2894. visible: t,
  2895. url_params: i
  2896. })
  2897. },
  2898. initKeen: function(e) {
  2899. return e.token && e.appId ? void (f = new Keen({
  2900. projectId: e.appId,
  2901. writeKey: e.token,
  2902. readKey: "",
  2903. requestType: "xhr"
  2904. })) : void P.warn("no keen token/appId")
  2905. },
  2906. initSegment: function(e) {
  2907. return e.token ? (L = e.token,
  2908. window.analytics.load(e.token),
  2909. B = {
  2910. model_id: e.model,
  2911. start_source: e.startSource,
  2912. autoplay: e.autoplay,
  2913. quickstart: e.quickstart,
  2914. language_tag: A.languageTag,
  2915. is_mobile: m.isMobile(),
  2916. iframe: m.inIframe(),
  2917. aspect_ratio: m.aspectRatio(),
  2918. session_id: F,
  2919. window: {
  2920. width: $("#player").width(),
  2921. height: $("#player").height()
  2922. },
  2923. platform: {
  2924. browser: {
  2925. name: $.ua.browser.name,
  2926. major: $.ua.browser.major,
  2927. version: $.ua.browser.version
  2928. },
  2929. os: {
  2930. name: $.ua.os.name,
  2931. version: $.ua.os.version
  2932. },
  2933. device: {
  2934. vendor: $.ua.device.vendor,
  2935. model: $.ua.device.model,
  2936. type: $.ua.device.type
  2937. }
  2938. }
  2939. },
  2940. D = Math.random() < A.analytics.sessionTrackingRate,
  2941. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  2942. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  2943. },
  2944. sessionStart: function(e) {
  2945. P.debug("analytics user_session_start"),
  2946. c("session_started"),
  2947. N = Date.now(),
  2948. window.addEventListener("unload", function() {
  2949. h("session_ended", {
  2950. duration: Date.now() - N
  2951. })
  2952. })
  2953. },
  2954. modelLoaded: function(e, t, i, n) {
  2955. r(e, t, i, n)
  2956. },
  2957. loadComplete: function(e) {
  2958. var t = {
  2959. time_to_app_start: e
  2960. };
  2961. c("load_times", t)
  2962. },
  2963. track: function(e, t) {
  2964. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  2965. c(e, t))
  2966. },
  2967. trackAlways: function(e, t) {
  2968. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  2969. c(e, t)
  2970. },
  2971. getSessionId: function() {
  2972. return F
  2973. },
  2974. updateInteraction: d
  2975. }
  2976. }
  2977. ).call(this, "/js/analytics.js")
  2978. }
  2979. , {
  2980. "./ab": 3,
  2981. "./enum/ControlEvents": 21,
  2982. "./enum/PlayerEvents": 40,
  2983. "./enum/VROption": 47,
  2984. "./enum/VRPlatforms": 49,
  2985. "./enum/Viewmode": 51,
  2986. "./gui/sharing/ShareEvents": 76,
  2987. "./gui/sharing/modal": 77,
  2988. "./gui/title/TitleEvents": 80,
  2989. "./gui/title/titleBar": 82,
  2990. "./gui/vr/vrEvent": 85,
  2991. "./gui/vr/vrModal": 87,
  2992. "./localization/localize": 108,
  2993. "./tag/Billboard/BillboardEvent": 120,
  2994. "./settings": 166,
  2995. "./util/ajax": 181,
  2996. "./util/browser": 182,
  2997. "./util/common": 185,
  2998. "./util/logger": 189,
  2999. three: 217
  3000. }],
  3001. 5: [function(e, t, i) {
  3002. "use strict";
  3003. function n() {
  3004. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3005. this.controls = null
  3006. }
  3007. var r = e("three")
  3008. , o = e("../constants")
  3009. , a = e("../util/cameraLight");
  3010. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3011. n.prototype.updateAspect = function(e) {
  3012. this.aspect = e,
  3013. this.updateProjectionMatrix()
  3014. }
  3015. ,
  3016. t.exports = n
  3017. }
  3018. , {
  3019. "../constants": 8,
  3020. "../util/cameraLight": 184,
  3021. three: 217
  3022. }],
  3023. 6: [function(e, t, i) {
  3024. "use strict";
  3025. function n() {
  3026. var e = $("#player").width() / $("#player").height();
  3027. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3028. this.controls = null,
  3029. this.updateAspect(e)
  3030. }
  3031. var r = e("three")
  3032. , o = e("../constants");
  3033. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3034. n.prototype.updateAspect = function(e) {
  3035. this.aspect = e,
  3036. this.top = o.orthoBase / e,
  3037. this.bottom = -o.orthoBase / e,
  3038. this.updateProjectionMatrix()
  3039. }
  3040. ,
  3041. t.exports = n
  3042. }
  3043. , {
  3044. "../constants": 8,
  3045. three: 217
  3046. }],
  3047. 7: [function(e, t, i) {
  3048. "use strict";
  3049. function n() {
  3050. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3051. this.controls = null
  3052. }
  3053. var r = e("three")
  3054. , o = e("../settings")
  3055. , a = e("../util/cameraLight");
  3056. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3057. n.prototype.updateAspect = function(e) {
  3058. this.aspect = e,
  3059. this.updateProjectionMatrix()
  3060. }
  3061. ,
  3062. t.exports = n
  3063. }
  3064. , {
  3065. "../settings": 166,
  3066. "../util/cameraLight": 184,
  3067. three: 217
  3068. }],
  3069. 8: [function(e, t, i) {
  3070. "use strict";
  3071. t.exports = {
  3072. signedUrlDefaultExpireTime: 24e4,
  3073. signedUrlCheckInterval: 1e4,
  3074. signedUrlRefreshBuffer: 15e3,
  3075. dollhouseFOV: 70,
  3076. dollhouseNear: 1,
  3077. dollhouseFar: 5e3,
  3078. insideFOV: 70,
  3079. insideFOVMax: 120,
  3080. insideNear: .1,
  3081. insideFar: 5e3,
  3082. insideLookSpeed: .12,
  3083. insideLookLimitUp: 40,
  3084. insideLookLimitDown: -40,
  3085. orthoNear: 1,
  3086. orthoFar: 5e3,
  3087. orthoBase: 10,
  3088. narrowLandscapeHeight: 290,
  3089. reallyNarrowLandscapeHeight: 250,
  3090. visionTilingStartDate: new Date("8/26/2016"),
  3091. visionTilingStartVersion: "1.1.407.13667",
  3092. windowHeightHighQualityThreshold: 900,
  3093. tourStepDelayDefault: 3500,
  3094. tourStepDelaySlideShow: 5e3,
  3095. workshopApsect: 9 / 16,
  3096. highQualityMaxZoom: 2,
  3097. ultraHighQualityMaxZoom: 3
  3098. }
  3099. }
  3100. , {}],
  3101. 9: [function(e, t, i) {
  3102. "use strict";
  3103. function n() {
  3104. this.activeControl = null,
  3105. this.controls = {},
  3106. this.cameras = {}
  3107. }
  3108. var r = e("./PanoramaControls")
  3109. , o = e("./DollhouseControls")
  3110. , a = e("./FloorplanControls")
  3111. , s = e("../cameras/PanoramaCamera")
  3112. , l = e("../cameras/DollhouseCamera")
  3113. , c = e("../cameras/FloorplanCamera")
  3114. , h = e("events").EventEmitter
  3115. , u = e("../enum/ControlEvents")
  3116. , d = e("../enum/ModelManagerEvents")
  3117. , p = e("../enum/Viewmode")
  3118. , f = e("../settings");
  3119. n.prototype = Object.create(h.prototype),
  3120. n.prototype.init = function(e, t) {
  3121. this.setUpControls(),
  3122. this.bindEvents(e, t)
  3123. }
  3124. ,
  3125. n.prototype.activateControls = function(e) {
  3126. this.activeControl && (this.activeControl.reset(),
  3127. this.activeControl.enabled = !1),
  3128. this.controls[e] && (this.controls[e].enabled = !0),
  3129. this.activeControl = this.controls[e]
  3130. }
  3131. ,
  3132. n.prototype.setUpControls = function() {
  3133. var e = {}
  3134. , t = {}
  3135. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3136. , n = [s, l, c]
  3137. , h = [r, o, a];
  3138. i.forEach(function(i, r) {
  3139. e[i] = new n[r],
  3140. t[i] = new h[r](e[i]),
  3141. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3142. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3143. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3144. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3145. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3146. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3147. }
  3148. .bind(this)),
  3149. this.controls = t,
  3150. this.cameras = e
  3151. }
  3152. ,
  3153. n.prototype.bindEvents = function(e, t) {
  3154. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3155. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3156. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3157. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3158. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3159. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3160. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3161. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3162. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3163. e.addEventListener("contextmenu", function(e) {
  3164. e.preventDefault()
  3165. }),
  3166. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3167. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3168. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3169. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3170. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3171. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3172. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3173. t.on(d.ActiveModelChanged, function(e) {
  3174. this.setModelForControls(e.model)
  3175. }
  3176. .bind(this))
  3177. }
  3178. ,
  3179. n.prototype.setModelForControls = function(e) {
  3180. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3181. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3182. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3183. this.controls[e].setBounds(t)
  3184. }
  3185. .bind(this))
  3186. }
  3187. ,
  3188. n.prototype.onMouseDown = function(e) {
  3189. e.preventDefault(),
  3190. this.activeControl && this.activeControl.onMouseDown(e)
  3191. }
  3192. ,
  3193. n.prototype.onMouseMove = function(e) {
  3194. e.preventDefault(),
  3195. this.activeControl && this.activeControl.onMouseMove(e)
  3196. }
  3197. ,
  3198. n.prototype.onMouseUp = function(e) {
  3199. e.preventDefault(),
  3200. this.activeControl && this.activeControl.onMouseUp(e)
  3201. }
  3202. ,
  3203. n.prototype.onMouseOver = function(e) {
  3204. e.preventDefault(),
  3205. this.activeControl && this.activeControl.onMouseOver(e)
  3206. }
  3207. ,
  3208. n.prototype.onMouseWheel = function(e) {
  3209. e.preventDefault(),
  3210. this.activeControl && this.activeControl.onMouseWheel(e)
  3211. }
  3212. ,
  3213. n.prototype.onTouchStart = function(e) {
  3214. e.preventDefault(),
  3215. this.activeControl && this.activeControl.onTouchStart(e);
  3216. var hotList = $('#hotListWrap')[0];
  3217. hotList.classList.remove('hotListActive');
  3218. $('#hotListContent ul .active').removeClass('active');
  3219. $('#hotList')[0].classList.remove('active')
  3220. }
  3221. ,
  3222. n.prototype.onTouchMove = function(e) {
  3223. e.preventDefault(),
  3224. this.activeControl && this.activeControl.onTouchMove(e)
  3225. }
  3226. ,
  3227. n.prototype.onTouchEnd = function(e) {
  3228. e.preventDefault(),
  3229. this.activeControl && this.activeControl.onTouchEnd(e)
  3230. }
  3231. ,
  3232. n.prototype.onPointerDown = function(e) {
  3233. if (e.preventDefault(),
  3234. this.activeControl)
  3235. switch (e.pointerType) {
  3236. case "mouse":
  3237. this.activeControl.onMouseDown(e);
  3238. break;
  3239. default:
  3240. this.activeControl.onPointerDown(e)
  3241. }
  3242. }
  3243. ,
  3244. n.prototype.onPointerMove = function(e) {
  3245. if (e.preventDefault(),
  3246. this.activeControl)
  3247. switch (e.pointerType) {
  3248. case "mouse":
  3249. this.activeControl.onMouseMove(e);
  3250. break;
  3251. default:
  3252. this.activeControl.onPointerMove(e)
  3253. }
  3254. }
  3255. ,
  3256. n.prototype.onPointerUp = function(e) {
  3257. if (e.preventDefault(),
  3258. this.activeControl)
  3259. switch (e.pointerType) {
  3260. case "mouse":
  3261. this.activeControl.onMouseUp(e);
  3262. break;
  3263. default:
  3264. this.activeControl.onPointerUp(e)
  3265. }
  3266. }
  3267. ,
  3268. n.prototype.onPointerCancel = function(e) {
  3269. e.preventDefault(),
  3270. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3271. }
  3272. ,
  3273. n.prototype.onKeyDown = function(e) {
  3274. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3275. this.activeControl && this.activeControl.onKeyDown(e))
  3276. }
  3277. ,
  3278. n.prototype.onKeyUp = function(e) {
  3279. e.preventDefault(),
  3280. this.activeControl && this.activeControl.onKeyUp(e)
  3281. }
  3282. ,
  3283. t.exports = n
  3284. }
  3285. , {
  3286. "../cameras/DollhouseCamera": 5,
  3287. "../cameras/FloorplanCamera": 6,
  3288. "../cameras/PanoramaCamera": 7,
  3289. "../enum/ControlEvents": 21,
  3290. "../enum/ModelManagerEvents": 33,
  3291. "../enum/Viewmode": 51,
  3292. "../settings": 166,
  3293. "./DollhouseControls": 10,
  3294. "./FloorplanControls": 11,
  3295. "./PanoramaControls": 13,
  3296. events: 202
  3297. }],
  3298. 10: [function(e, t, i) {
  3299. "use strict";
  3300. function n(e) {
  3301. a.call(this, e),
  3302. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3303. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3304. this.minDistance = o.dollhouseDefault.minDistance,
  3305. this.maxDistance = o.dollhouseDefault.maxDistance,
  3306. this.adjustedMinDistance = this.minDistance,
  3307. this.adjustedMaxDistance = this.maxDistance
  3308. }
  3309. var r = e("three")
  3310. , o = e("../settings")
  3311. , a = e("./OutsideControls");
  3312. n.prototype = Object.create(a.prototype),
  3313. n.prototype.pan = function(e, t) {
  3314. this.camera.updateMatrix();
  3315. var i = this.camera.position.clone().sub(this.target).length();
  3316. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3317. this.panLeft(2 * e * i / $("#player").height()),
  3318. this.panUp(-2 * t * i / $("#player").height())
  3319. }
  3320. ,
  3321. n.prototype.updateZoom = function() {
  3322. var e = this.offset.length();
  3323. return e * this.scale
  3324. }
  3325. ,
  3326. n.prototype.setZoomBounds = function(e) {
  3327. var t = e.min.distanceTo(e.max);
  3328. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3329. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3330. this.minDistance = this.adjustedMinDistance,
  3331. this.maxDistance = this.adjustedMaxDistance
  3332. }
  3333. ,
  3334. n.prototype.resetRanges = function(e, t) {
  3335. e ? (this.minDistance = Math.min(e, this.minDistance),
  3336. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3337. this.maxDistance = this.adjustedMaxDistance),
  3338. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3339. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3340. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3341. }
  3342. ,
  3343. n.prototype.toJSON = function() {
  3344. return a.prototype.toJSON.call(this)
  3345. }
  3346. ,
  3347. t.exports = n
  3348. }
  3349. , {
  3350. "../settings": 166,
  3351. "./OutsideControls": 12,
  3352. three: 217
  3353. }],
  3354. 11: [function(e, t, i) {
  3355. "use strict";
  3356. function n(e) {
  3357. a.call(this, e),
  3358. this.minDistance = 15,
  3359. this.maxDistance = 50,
  3360. this.noRotateUpDown = !0,
  3361. this.minPolarAngle = 0,
  3362. this.maxPolarAngle = 0,
  3363. this.mouseActions[l.LEFT] = s.PAN,
  3364. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3365. this.mouseActions[l.RIGHT] = s.ROTATE,
  3366. this.touchActions[1] = s.PAN,
  3367. this.touchActions[2] = s.ROTATE_DOLLY,
  3368. this.absoluteScale = 1,
  3369. this.currentScale = 1
  3370. }
  3371. var r = e("three")
  3372. , o = e("../settings")
  3373. , a = e("./OutsideControls")
  3374. , s = e("../enum/ControlActions")
  3375. , l = e("../enum/MouseButton")
  3376. , c = e("../util/math")
  3377. , h = e("../util/browser");
  3378. n.prototype = Object.create(a.prototype),
  3379. n.prototype.zoomToContain = function(e) {
  3380. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3381. this.currentScale = this.absoluteScale
  3382. }
  3383. ,
  3384. n.prototype.getDefaultAbsoluteScale = function(modelSize) {
  3385. var t = Math.max(modelSize.x, modelSize.z)
  3386. , i = Math.min(modelSize.x, modelSize.z)
  3387. , n = Math.max(t, i * this.camera.aspect)
  3388. , r = Math.max(i, t * this.camera.aspect);
  3389. var absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2
  3390. return absoluteScale
  3391. },
  3392. n.prototype.rotateToView = function(modelSize, direction) {
  3393. let i = 0, n = h.aspectRatio() < 1 //是否模型尺寸显“细长”
  3394. if(_settings.floorPlanAngle ){//规定了cadImage旋转值的话 (0是无效的,将不设置)
  3395. i = parseFloat(_settings.floorPlanAngle)
  3396. }else{
  3397. let r = modelSize.x < modelSize.z; //是否视口为“窄屏”
  3398. if(n === r) //“细长” 且 “窄屏”,说明模型尺寸比例与视口比例匹配,相机坐标只需要调转“前”“后”
  3399. {
  3400. if(direction.z > 0) //(第一种情况)相机是否位于背面。 注:在默认情况下webgl的相机朝向-z, direction.z > 0 说明相机视野已经偏向+z,说明相机位于模型“背面”
  3401. {
  3402. i = Math.PI; //经度上做180度轨道角位移,使相机移到静止模型的“前面”
  3403. }
  3404. //(第二种情况) 不做处理
  3405. }
  3406. else if(direction.x > 0)
  3407. {
  3408. i = Math.PI / 2;
  3409. }
  3410. else
  3411. {
  3412. i = -Math.PI / 2;
  3413. }
  3414. }
  3415. this.rotateLeft(i);
  3416. this.update(0);
  3417. }
  3418. ,
  3419. n.prototype.rotateToAngle = function(angle){//add 旋转到特定角度
  3420. this.rotateLeft(angle + this.lon);
  3421. this.update(0);
  3422. }
  3423. ,
  3424. n.prototype.pan = function(e, t) {
  3425. this.camera.updateMatrix(),
  3426. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3427. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3428. }
  3429. ,
  3430. n.prototype.updateZoom = function() {
  3431. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3432. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3433. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3434. this.camera.left = -o.orthoBase * this.currentScale,
  3435. this.camera.right = o.orthoBase * this.currentScale,
  3436. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3437. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3438. this.camera.updateProjectionMatrix(),
  3439. this.offset.length()
  3440. }
  3441. ,
  3442. n.prototype.toJSON = function() {
  3443. var e = new r.Quaternion
  3444. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3445. , i = new r.Quaternion;
  3446. return function() {
  3447. var n = a.prototype.toJSON.call(this);
  3448. return e.copy(n.camera_quaternion),
  3449. i.copy(t),
  3450. i.multiply(e),
  3451. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3452. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3453. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3454. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3455. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3456. n
  3457. }
  3458. }(),
  3459. t.exports = n
  3460. }
  3461. , {
  3462. "../enum/ControlActions": 20,
  3463. "../enum/MouseButton": 34,
  3464. "../settings": 166,
  3465. "../util/browser": 182,
  3466. "../util/math": 190,
  3467. "./OutsideControls": 12,
  3468. three: 217
  3469. }],
  3470. 12: [function(e, t, i) {
  3471. "use strict";
  3472. function n(e) {
  3473. this.camera = e,
  3474. this.camera.controls = this,
  3475. this.enabled = !1,
  3476. this.target = new r.Vector3,
  3477. this.targetBounds = new r.Box3,
  3478. this.zoomSpeed = 1,
  3479. this.minDistance = 0,
  3480. this.maxDistance = 1 / 0,
  3481. this.noRotateUpDown = !1,
  3482. this.rotateSpeed = 1,
  3483. this.keyboardZoomSpeed = 0,
  3484. this.keyPanSpeed = 7,
  3485. this.autoRotate = !1,
  3486. this.autoRotateSpeed = 2,
  3487. this.autoPan = !1,
  3488. this.autoPanPosition = new r.Vector3,
  3489. this.minPolarAngle = r.Math.degToRad(25),
  3490. this.maxPolarAngle = r.Math.degToRad(65),
  3491. this.rotationAcceleration = new r.Vector2,
  3492. this.rotationSpeed = new r.Vector2,
  3493. this.panAcceleration = new r.Vector2,
  3494. this.panSpeed = new r.Vector2,
  3495. this.rotateStart = new r.Vector2,
  3496. this.rotateEnd = new r.Vector2,
  3497. this.rotateDelta = new r.Vector2,
  3498. this.panStart = new r.Vector2,
  3499. this.panEnd = new r.Vector2,
  3500. this.panDelta = new r.Vector2,
  3501. this.panOffset = new r.Vector3,
  3502. this.offset = new r.Vector3,
  3503. this.dollyStart = new r.Vector2,
  3504. this.dollyEnd = new r.Vector2,
  3505. this.dollyDelta = new r.Vector2,
  3506. this.phiDelta = 0,
  3507. this.thetaDelta = 0,
  3508. this.scale = 1,
  3509. this.panVector = new r.Vector3,
  3510. this.lastPosition = new r.Vector3,
  3511. this.state = c.NONE,
  3512. this.mouseActions = {},
  3513. this.mouseActions[h.LEFT] = c.ROTATE,
  3514. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3515. this.mouseActions[h.RIGHT] = c.PAN,
  3516. this.touchActions = {},
  3517. this.touchActions[1] = c.ROTATE,
  3518. this.touchActions[2] = c.PAN_DOLLY,
  3519. this.lastMoveTime = 0,
  3520. this.pointersLimit = 2,
  3521. this.pointers = []
  3522. }
  3523. var r = e("three")
  3524. , o = e("../settings")
  3525. , a = e("../util/common")
  3526. , s = e("../util/math")
  3527. , l = e("../enum/Vectors")
  3528. , c = e("../enum/ControlActions")
  3529. , h = e("../enum/MouseButton")
  3530. , u = e("../enum/Keys")
  3531. , d = e("../enum/ControlEvents")
  3532. , p = e("events").EventEmitter
  3533. , f = 1e-6;
  3534. n.prototype = Object.create(p.prototype),
  3535. n.prototype.setBounds = function(e) {
  3536. this.targetBounds = e
  3537. }
  3538. ,
  3539. n.prototype.isEngaged = function() {
  3540. return this.state !== c.NONE
  3541. }
  3542. ,
  3543. n.prototype.rotateLeft = function(e) {
  3544. void 0 === e && (e = this.getAutoRotationAngle()),
  3545. this.thetaDelta -= e
  3546. }
  3547. ,
  3548. n.prototype.rotateUp = function(e) {
  3549. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3550. this.phiDelta -= e)
  3551. }
  3552. ,
  3553. n.prototype.panLeft = function(e) {
  3554. var t = this.camera.matrix.elements;
  3555. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3556. this.panOffset.multiplyScalar(-e),
  3557. this.panVector.add(this.panOffset)
  3558. }
  3559. ,
  3560. n.prototype.panUp = function(e) {
  3561. var t = this.camera.matrix.elements;
  3562. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3563. this.panOffset.multiplyScalar(-e),
  3564. this.panVector.add(this.panOffset)
  3565. }
  3566. ,
  3567. n.prototype.startRotating = function(e, t) {
  3568. e && this.navRotationAcc("x", e),
  3569. t && this.navRotationAcc("y", t)
  3570. }
  3571. ,
  3572. n.prototype.stopRotating = function(e) {
  3573. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3574. this.navRotationAcc("x", 0),
  3575. this.navRotationAcc("y", 0)
  3576. }
  3577. ,
  3578. n.prototype.setAutoPanPosition = function(e, t) {
  3579. var i = new r.Vector3
  3580. , n = new r.Vector3;
  3581. return function(e, t) {
  3582. i.copy(this.camera.position),
  3583. void 0 === e && null === e || i.setX(e),
  3584. void 0 === t && null === t || i.setZ(t);
  3585. var r = this.camera.position.distanceTo(this.target)
  3586. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3587. this.targetClamped = !1,
  3588. n.copy(i).addScaledVector(o, r),
  3589. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3590. i.copy(n).addScaledVector(o, -r),
  3591. this.targetClamped = !0),
  3592. this.autoPanPosition.x = i.x,
  3593. this.autoPanPosition.z = i.z,
  3594. this.autoPan && this.stopAutoPanning()
  3595. }
  3596. }(),
  3597. n.prototype.stopAutoPanning = function() {
  3598. var e = this.autoPan;
  3599. this.autoPan = !1,
  3600. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3601. }
  3602. ,
  3603. n.prototype.dollyIn = function(e) {
  3604. void 0 === e && (e = this.getZoomScale()),
  3605. this.scale /= e
  3606. }
  3607. ,
  3608. n.prototype.dollyOut = function(e) {
  3609. void 0 === e && (e = this.getZoomScale()),
  3610. this.scale *= e
  3611. }
  3612. ,
  3613. n.prototype.updatePan = function(e) {
  3614. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  3615. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3616. this.autoPan) {
  3617. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3618. t.setY(0).clampLength(0, 50 * e),
  3619. this.target.add(t),
  3620. this.camera.position.add(t),
  3621. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3622. this.stopAutoPanning())
  3623. }
  3624. }
  3625. ,
  3626. n.prototype.update = function(e) {
  3627. e || (e = 1 / 60),
  3628. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  3629. this.rotateLeft(-this.rotationSpeed.x),
  3630. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3631. this.updatePan(e);
  3632. var t = this.camera.position;
  3633. this.offset.copy(t).sub(this.target);
  3634. var i = Math.atan2(this.offset.x, this.offset.z)
  3635. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3636. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3637. i += this.thetaDelta,
  3638. n += this.phiDelta,
  3639. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3640. n = Math.max(f, Math.min(Math.PI - f, n));
  3641. var r = this.updateZoom();
  3642. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3643. this.target.add(this.panVector),
  3644. this.targetBounds.clampPoint(this.target, this.target),
  3645. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3646. this.offset.y = r * Math.cos(n),
  3647. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3648. t.copy(this.target).add(this.offset),
  3649. this.camera.lookAt(this.target),
  3650. this.thetaDelta = 0,
  3651. this.phiDelta = 0,
  3652. this.scale = 1,
  3653. this.panVector.set(0, 0, 0),
  3654. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  3655. }
  3656. ,
  3657. n.prototype.getAutoRotationAngle = function() {
  3658. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3659. }
  3660. ,
  3661. n.prototype.getZoomScale = function() {
  3662. return Math.pow(.95, this.zoomSpeed)
  3663. }
  3664. ,
  3665. n.prototype.onMouseDown = function(e) {
  3666. if (this.enabled) {
  3667. switch (e.preventDefault(),
  3668. this.stopAutoPanning(),
  3669. this.mouseDown = !0,
  3670. this.state = this.mouseActions[e.button],
  3671. this.state) {
  3672. case c.ROTATE:
  3673. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3674. this.rotationSpeed.set(0, 0);
  3675. break;
  3676. case c.DOLLY:
  3677. this.dollyStart.set(e.clientX, e.clientY);
  3678. break;
  3679. case c.PAN:
  3680. this.panStart.set(e.clientX, e.clientY)
  3681. }
  3682. this.emit(d.InputStart, "mouse")
  3683. }
  3684. }
  3685. ,
  3686. n.prototype.onMouseMove = function(e) {
  3687. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3688. switch (e.preventDefault(),
  3689. this.state) {
  3690. case c.ROTATE:
  3691. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3692. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3693. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3694. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3695. this.rotateStart.copy(this.rotateEnd);
  3696. break;
  3697. case c.DOLLY:
  3698. this.dollyEnd.set(e.clientX, e.clientY),
  3699. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  3700. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  3701. t.call(this),
  3702. this.dollyStart.copy(this.dollyEnd);
  3703. break;
  3704. case c.PAN:
  3705. this.panEnd.set(e.clientX, e.clientY),
  3706. this.panDelta.subVectors(this.panEnd, this.panStart),
  3707. this.pan(this.panDelta.x, this.panDelta.y),
  3708. this.panStart.copy(this.panEnd)
  3709. }
  3710. this.emit(d.Move, "mouse"),
  3711. this.lastMoveTime = e.timeStamp,
  3712. this.update()
  3713. }
  3714. }
  3715. ,
  3716. n.prototype.onMouseUp = function(e) {
  3717. this.enabled && (this.mouseDown = !1,
  3718. this.state = c.NONE,
  3719. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3720. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3721. this.update(),
  3722. this.rotationAcceleration.set(0, 0),
  3723. this.rotateDelta.set(0, 0)))
  3724. }
  3725. ,
  3726. n.prototype.onMouseOver = function(e) {
  3727. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3728. }
  3729. ,
  3730. n.prototype.onMouseWheel = function(e) {
  3731. if (this.enabled && o.useWheel) {
  3732. this.emit(d.Move, "wheel");
  3733. var t = e.wheelDelta || -e.detail
  3734. , i = t > 0 ? this.dollyOut : this.dollyIn;
  3735. i.call(this),
  3736. this.update()
  3737. }
  3738. }
  3739. ,
  3740. n.prototype.onKeyDown = function(e) {
  3741. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3742. this.handleKeyDown(e.which)))
  3743. }
  3744. ,
  3745. n.prototype.navRotationAcc = function(e, t) {
  3746. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3747. }
  3748. ,
  3749. n.prototype.navPanAcc = function(e, t) {
  3750. this.stopAutoPanning(),
  3751. this.panAcceleration[e] = t
  3752. }
  3753. ,
  3754. n.prototype.handleKeyDown = function(e) {
  3755. var t = !0;
  3756. switch (e) {
  3757. case u.UPARROW:
  3758. case u.I:
  3759. this.navRotationAcc("y", 1);
  3760. break;
  3761. case u.DOWNARROW:
  3762. case u.K:
  3763. this.navRotationAcc("y", -1);
  3764. break;
  3765. case u.LEFTARROW:
  3766. case u.J:
  3767. this.navRotationAcc("x", -1);
  3768. break;
  3769. case u.RIGHTARROW:
  3770. case u.L:
  3771. this.navRotationAcc("x", 1);
  3772. break;
  3773. case u.W:
  3774. this.navPanAcc("y", 1);
  3775. break;
  3776. case u.S:
  3777. this.navPanAcc("y", -1);
  3778. break;
  3779. case u.A:
  3780. this.navPanAcc("x", -1);
  3781. break;
  3782. case u.D:
  3783. this.navPanAcc("x", 1);
  3784. break;
  3785. default:
  3786. t = !1
  3787. }
  3788. t && this.emit(d.Move, "key")
  3789. }
  3790. ,
  3791. n.prototype.onKeyUp = function(e) {
  3792. this.enabled && (e.preventDefault(),
  3793. e.stopPropagation(),
  3794. this.handleKeyUp(e.which))
  3795. }
  3796. ,
  3797. n.prototype.handleKeyUp = function(e) {
  3798. switch (e) {
  3799. case u.I:
  3800. case u.K:
  3801. case u.UPARROW:
  3802. case u.DOWNARROW:
  3803. this.keyboardZoomSpeed = 0,
  3804. this.rotationAcceleration.y = 0;
  3805. break;
  3806. case u.J:
  3807. case u.L:
  3808. case u.LEFTARROW:
  3809. case u.RIGHTARROW:
  3810. this.rotationAcceleration.x = 0;
  3811. break;
  3812. case u.S:
  3813. case u.W:
  3814. this.panAcceleration.y = 0;
  3815. break;
  3816. case u.A:
  3817. case u.D:
  3818. this.panAcceleration.x = 0
  3819. }
  3820. }
  3821. ,
  3822. n.prototype.onTouchStart = function(e) {
  3823. if (this.enabled || this.state === c.NONE) {
  3824. e.preventDefault(),
  3825. e.stopPropagation(),
  3826. this.stopAutoPanning();
  3827. var t = function() {
  3828. if (2 === e.touches.length) {
  3829. var t = e.touches[0].pageX - e.touches[1].pageX
  3830. , i = e.touches[0].pageY - e.touches[1].pageY;
  3831. this.dollyStart.set(t, i)
  3832. }
  3833. }
  3834. .bind(this)
  3835. , i = function() {
  3836. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3837. }
  3838. .bind(this)
  3839. , n = function() {
  3840. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3841. }
  3842. .bind(this);
  3843. switch (this.state = this.touchActions[e.touches.length],
  3844. this.state) {
  3845. case c.PAN_DOLLY:
  3846. t();
  3847. case c.PAN:
  3848. i();
  3849. break;
  3850. case c.ROTATE_DOLLY:
  3851. t();
  3852. case c.ROTATE:
  3853. n()
  3854. }
  3855. this.rotationSpeed.set(0, 0),
  3856. this.emit(d.InputStart, "touch")
  3857. }
  3858. }
  3859. ,
  3860. n.prototype.onTouchMove = function(e) {
  3861. if (this.enabled && this.state !== c.NONE) {
  3862. e.preventDefault(),
  3863. e.stopPropagation();
  3864. var t = function() {
  3865. var t = e.touches[0].pageX - e.touches[1].pageX
  3866. , i = e.touches[0].pageY - e.touches[1].pageY;
  3867. this.dollyEnd.set(t, i);
  3868. var n = this.dollyStart.length() - this.dollyEnd.length();
  3869. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  3870. this.dollyStart.copy(this.dollyEnd)
  3871. }
  3872. .bind(this)
  3873. , i = function() {
  3874. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3875. this.panDelta.subVectors(this.panEnd, this.panStart),
  3876. this.pan(this.panDelta.x, this.panDelta.y),
  3877. this.panStart.copy(this.panEnd),
  3878. this.rotateDelta.set(0, 0)
  3879. }
  3880. .bind(this)
  3881. , n = function() {
  3882. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3883. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3884. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3885. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3886. this.rotateStart.copy(this.rotateEnd)
  3887. }
  3888. .bind(this)
  3889. , r = function() {
  3890. if (2 === e.touches.length) {
  3891. var i = window.devicePixelRatio || 1
  3892. , r = e.touches[1].pageX - e.touches[0].pageX
  3893. , s = e.touches[1].pageY - e.touches[0].pageY
  3894. , l = Math.sqrt(r * r + s * s)
  3895. , h = Math.abs(this.dollyStart.length() - l);
  3896. if (h > o.input.touchMoveThreshold * i)
  3897. this.state = c.DOLLY,
  3898. t();
  3899. else {
  3900. var u = a.average(e.touches, "pageX")
  3901. , d = a.average(e.touches, "pageY")
  3902. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  3903. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  3904. this.rotateStart.set(u, d),
  3905. n())
  3906. }
  3907. }
  3908. }
  3909. .bind(this);
  3910. switch (this.state) {
  3911. case c.PAN_DOLLY:
  3912. t();
  3913. case c.PAN:
  3914. i();
  3915. break;
  3916. case c.ROTATE_DOLLY:
  3917. r();
  3918. break;
  3919. case c.DOLLY:
  3920. t();
  3921. break;
  3922. case c.ROTATE:
  3923. n();
  3924. break;
  3925. default:
  3926. this.state = c.NONE
  3927. }
  3928. this.lastMoveTime = e.timeStamp,
  3929. this.emit(d.Move, "touch")
  3930. }
  3931. }
  3932. ,
  3933. n.prototype.onTouchEnd = function(e) {
  3934. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3935. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  3936. this.state = c.NONE,
  3937. this.update(),
  3938. this.rotationAcceleration.set(0, 0),
  3939. this.rotateDelta.set(0, 0))
  3940. }
  3941. ,
  3942. n.prototype.onPointerDown = function(e) {
  3943. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  3944. id: e.pointerId,
  3945. pageX: e.pageX,
  3946. pageY: e.pageY
  3947. }),
  3948. e.touches = this.pointers,
  3949. this.onTouchStart(e)),
  3950. this.emit(d.InputStart, "pointer"))
  3951. }
  3952. ,
  3953. n.prototype.onPointerMove = function(e) {
  3954. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  3955. e.pointerId === t.id && (t.pageX = e.pageX,
  3956. t.pageY = e.pageY)
  3957. }),
  3958. e.touches = this.pointers,
  3959. this.onTouchMove(e))
  3960. }
  3961. ,
  3962. n.prototype.onPointerUp = function(e) {
  3963. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  3964. e.pointerId === t.id && this.pointers.splice(i, 1)
  3965. }
  3966. .bind(this)),
  3967. e.touches = this.pointers,
  3968. this.onTouchEnd(e))
  3969. }
  3970. ,
  3971. n.prototype.reset = function() {
  3972. this.state = c.NONE,
  3973. this.stopAutoPanning(),
  3974. this.rotationSpeed.set(0, 0),
  3975. this.rotationAcceleration.set(0, 0),
  3976. this.panSpeed.set(0, 0),
  3977. this.panAcceleration.set(0, 0)
  3978. }
  3979. ,
  3980. n.prototype.toJSON = function() {
  3981. var e = {
  3982. camera_position: {
  3983. x: s.toPrecision(this.camera.position.x, 4),
  3984. y: s.toPrecision(this.camera.position.y, 4),
  3985. z: s.toPrecision(this.camera.position.z, 4)
  3986. },
  3987. camera_quaternion: {
  3988. x: s.toPrecision(this.camera.quaternion.x, 4),
  3989. y: s.toPrecision(this.camera.quaternion.y, 4),
  3990. z: s.toPrecision(this.camera.quaternion.z, 4),
  3991. w: s.toPrecision(this.camera.quaternion.w, 4)
  3992. }
  3993. };
  3994. return e
  3995. }
  3996. ,
  3997. t.exports = n
  3998. }
  3999. , {
  4000. "../enum/ControlActions": 20,
  4001. "../enum/ControlEvents": 21,
  4002. "../enum/Keys": 30,
  4003. "../enum/MouseButton": 34,
  4004. "../enum/Vectors": 50,
  4005. "../settings": 166,
  4006. "../util/common": 185,
  4007. "../util/math": 190,
  4008. events: 202,
  4009. three: 217
  4010. }],
  4011. 13: [function(e, t, i) {
  4012. (function(i) {
  4013. "use strict";
  4014. function n(e) {
  4015. this.camera = e,
  4016. this.camera.controls = this,
  4017. this.target = new r.Vector3(0,0,0),
  4018. this.lookVector = new r.Vector3,
  4019. this.lookSpeed = .05,
  4020. this.rotationAcc = new r.Vector2,
  4021. this.rotationSpeed = new r.Vector2,
  4022. this.lat = 0,
  4023. this.lon = 0,
  4024. this.phi = 0,
  4025. this.theta = 0,
  4026. this.enabled = !1,
  4027. this.locked = !1,
  4028. this.pointer = new r.Vector2(0,0),
  4029. this.rotationHistory = [],
  4030. this.rotationDifference = new r.Vector2,
  4031. this.pointerDragOn = !1,
  4032. this.pointerDragStart = new r.Vector2(0,0),
  4033. this.pinchDistance = 0,
  4034. this.moveStart = new r.Vector2,
  4035. this.moveTolerance = .01,
  4036. this.pointersLimit = 2,
  4037. this.pointers = []
  4038. }
  4039. var r = e("three")
  4040. , o = e("../util/logger")
  4041. , a = e("../settings")
  4042. , s = e("../util/common")
  4043. , l = e("../util/math")
  4044. , c = (e("../enum/Vectors"),
  4045. e("../enum/MouseButton"))
  4046. , h = e("../enum/Keys")
  4047. , u = e("../enum/ControlEvents")
  4048. , d = e("events").EventEmitter;
  4049. new o(i);
  4050. n.prototype = Object.create(d.prototype),
  4051. n.prototype.usable = function() {
  4052. return this.enabled && !this.locked
  4053. }
  4054. ,
  4055. /* n.prototype.lookAt = function(e) {
  4056. var t = this.camera.position.clone().sub(e)
  4057. , i = Math.atan(t.z / t.x);
  4058. i += t.x < 0 ? Math.PI : 0,
  4059. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4060. this.lon = r.Math.radToDeg(i) + 180;
  4061. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4062. , o = Math.atan(t.y / n);
  4063. this.lat = -r.Math.radToDeg(o)
  4064. }
  4065. */
  4066. n.prototype.lookAt = function(aim, dir) {
  4067. var t = dir || this.camera.position.clone().sub(aim); //aim所指点的笛卡尔坐标系
  4068. var i = Math.atan(t.z / t.x);
  4069. i += t.x < 0 ? Math.PI : 0;
  4070. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0;
  4071. this.lon = r.Math.radToDeg(i) + 180;
  4072. var n = Math.sqrt(t.x * t.x + t.z * t.z),
  4073. o = Math.atan(t.y / n);
  4074. this.lat = -r.Math.radToDeg(o);
  4075. }
  4076. ,
  4077. n.prototype.startRotationFrom = function(e, t) {
  4078. l.convertScreenPositionToNDC(e, t, this.pointer),
  4079. this.pointerDragOn = !0,
  4080. this.pointerDragStart.copy(this.pointer),
  4081. this.moveStart.copy(this.pointer),
  4082. this.rotationHistory = [],
  4083. this.rotationSpeed.set(0, 0)
  4084. }
  4085. ,
  4086. n.prototype.onMouseOver = function(e) {
  4087. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4088. }
  4089. ,
  4090. n.prototype.onTouchStart = function(e) {
  4091. if (this.usable()) {
  4092. switch (e.preventDefault(),
  4093. e.stopPropagation(),
  4094. e.touches.length) {
  4095. case 1:
  4096. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4097. break;
  4098. case 2:
  4099. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4100. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4101. this.pinchDistance = Math.sqrt(t * t + i * i)
  4102. }
  4103. SoundManager.pause('tour') // 周恩光 点击场景时停止语音
  4104. this.emit(u.InputStart, "touch")
  4105. }
  4106. }
  4107. ,
  4108. n.prototype.onPointerDown = function(e) {
  4109. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4110. id: e.pointerId,
  4111. clientX: e.clientX,
  4112. clientY: e.clientY
  4113. }),
  4114. e.touches = this.pointers,
  4115. this.onTouchStart(e),
  4116. this.emit(u.InputStart, "pointer"))
  4117. }
  4118. ,
  4119. n.prototype.onMouseDown = function(e) {
  4120. if (this.usable()) {
  4121. switch (e.preventDefault(),
  4122. e.stopPropagation(),
  4123. e.button) {
  4124. case c.LEFT:
  4125. this.startRotationFrom(e.clientX, e.clientY)
  4126. }
  4127. SoundManager.pause('tour') // 周恩光 点击场景时停止语音
  4128. this.emit(u.InputStart, "mouse")
  4129. }
  4130. }
  4131. ,
  4132. n.prototype.updateRotation = function() {
  4133. if (this.usable() && this.pointerDragOn) {
  4134. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4135. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4136. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4137. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4138. , o = Math.atan2(e.y, i)
  4139. , a = Math.atan2(t.y, n);
  4140. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4141. e.y = 0,
  4142. t.y = 0;
  4143. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4144. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4145. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4146. this.pointerDragStart.copy(this.pointer)
  4147. }
  4148. }
  4149. ,
  4150. n.prototype.onMouseMove = function(e) {
  4151. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4152. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4153. }
  4154. ,
  4155. n.prototype.onTouchMove = function(e) {
  4156. if (this.usable())
  4157. switch (this.emit(u.Move, "touch"),
  4158. e.touches.length) {
  4159. case 1:
  4160. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4161. break;
  4162. case 2:
  4163. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4164. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4165. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4166. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4167. this.emit(u.Pinch, n),
  4168. this.pinchDistance -= n)
  4169. }
  4170. }
  4171. ,
  4172. n.prototype.onPointerMove = function(e) {
  4173. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4174. e.pointerId === t.id && (t.clientX = e.clientX,
  4175. t.clientY = e.clientY)
  4176. }),
  4177. e.touches = this.pointers,
  4178. this.onTouchMove(e))
  4179. }
  4180. ,
  4181. n.prototype.endRotation = function() {
  4182. this.pointerDragOn = !1;
  4183. var e = s.averageVectors(this.rotationHistory);
  4184. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4185. }
  4186. ,
  4187. n.prototype.onTouchEnd = function(e) {
  4188. this.usable() && (e.preventDefault(),
  4189. e.stopPropagation(),
  4190. this.endRotation())
  4191. }
  4192. ,
  4193. n.prototype.onMouseUp = function(e) {
  4194. this.usable() && (e.preventDefault(),
  4195. e.stopPropagation(),
  4196. this.endRotation())
  4197. }
  4198. ,
  4199. n.prototype.onPointerUp = function(e) {
  4200. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4201. e.pointerId === t.id && this.pointers.splice(i, 1)
  4202. }
  4203. .bind(this)),
  4204. e.touches = this.pointers,
  4205. this.onTouchEnd(e))
  4206. }
  4207. ,
  4208. n.prototype.update = function(e) {
  4209. this.lon,
  4210. this.lat;
  4211. for (this.updateRotation(),
  4212. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4213. this.rotationHistory.shift();
  4214. this.lon += this.rotationDifference.x,
  4215. this.lat += this.rotationDifference.y,
  4216. this.rotationDifference.set(0, 0),
  4217. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4218. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4219. this.lon += this.rotationSpeed.x * e,
  4220. this.lat += this.rotationSpeed.y * e
  4221. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4222. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4223. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4224. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4225. this.phi = r.Math.degToRad(90 - this.lat),
  4226. this.theta = r.Math.degToRad(this.lon),
  4227. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4228. this.lookVector.y = Math.cos(this.phi),
  4229. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4230. this.target.copy(this.lookVector).add(this.camera.position),
  4231. this.camera.lookAt(this.target)
  4232. }
  4233. ,
  4234. n.prototype.onMouseWheel = function(e) {
  4235. if (this.usable()) {
  4236. var t = e.wheelDelta || -e.detail;
  4237. this.emit(u.InteractionDirect),
  4238. this.emit(u.Scroll, t)
  4239. }
  4240. }
  4241. ,
  4242. n.prototype.onKeyDown = function(e) {
  4243. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4244. this.handleKeyDown(e.which)))
  4245. }
  4246. ,
  4247. n.prototype.handleKeyDown = function(e) {
  4248. var t = function(e, t) {
  4249. this.rotationAcc[e] = t
  4250. }
  4251. .bind(this);
  4252. this.emit(u.InteractionKey);
  4253. var i = !0;
  4254. switch (e) {
  4255. case h.LEFTARROW:
  4256. case h.J:
  4257. t("x", -1);
  4258. break;
  4259. case h.RIGHTARROW:
  4260. case h.L:
  4261. t("x", 1);
  4262. break;
  4263. case h.I:
  4264. t("y", 1);
  4265. break;
  4266. case h.K:
  4267. t("y", -1);
  4268. break;
  4269. default:
  4270. i = !1
  4271. }
  4272. i && this.emit(u.Move, "key")
  4273. }
  4274. ,
  4275. n.prototype.onKeyUp = function(e) {
  4276. this.usable() && (e.preventDefault(),
  4277. e.stopPropagation(),
  4278. this.handleKeyUp(e.which))
  4279. }
  4280. ,
  4281. n.prototype.handleKeyUp = function(e) {
  4282. switch (e) {
  4283. case h.LEFTARROW:
  4284. case h.J:
  4285. case h.RIGHTARROW:
  4286. case h.L:
  4287. this.rotationAcc.x = 0;
  4288. break;
  4289. case h.I:
  4290. case h.K:
  4291. this.rotationAcc.y = 0
  4292. }
  4293. }
  4294. ,
  4295. n.prototype.startRotating = function(e, t) {
  4296. e && (this.rotationAcc.x = e),
  4297. t && (this.rotationAcc.y = t)
  4298. }
  4299. ,
  4300. n.prototype.stopRotating = function(e) {
  4301. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4302. this.rotationAcc.set(0, 0)
  4303. }
  4304. ,
  4305. n.prototype.reset = function() {
  4306. this.pointerDragOn = !1,
  4307. this.rotationAcc.set(0, 0),
  4308. this.rotationSpeed.set(0, 0),
  4309. this.pointers = []
  4310. }
  4311. ,
  4312. n.prototype.toJSON = function() {
  4313. var e = {
  4314. camera_position: {
  4315. x: l.toPrecision(this.camera.position.x, 4),
  4316. y: l.toPrecision(this.camera.position.y, 4),
  4317. z: l.toPrecision(this.camera.position.z, 4)
  4318. },
  4319. camera_quaternion: {
  4320. x: l.toPrecision(this.camera.quaternion.x, 4),
  4321. y: l.toPrecision(this.camera.quaternion.y, 4),
  4322. z: l.toPrecision(this.camera.quaternion.z, 4),
  4323. w: l.toPrecision(this.camera.quaternion.w, 4)
  4324. }
  4325. };
  4326. return e
  4327. }
  4328. ,
  4329. n.prototype.setStateFromJSON = function(e) {
  4330. this.camera.position.copy(e.camera_position),
  4331. this.camera.quaternion.copy(e.camera_quaternion)
  4332. }
  4333. ,
  4334. t.exports = n
  4335. }
  4336. ).call(this, "/js/controls/PanoramaControls.js")
  4337. }
  4338. , {
  4339. "../enum/ControlEvents": 21,
  4340. "../enum/Keys": 30,
  4341. "../enum/MouseButton": 34,
  4342. "../enum/Vectors": 50,
  4343. "../settings": 166,
  4344. "../util/common": 185,
  4345. "../util/logger": 189,
  4346. "../util/math": 190,
  4347. events: 202,
  4348. three: 217
  4349. }],
  4350. 14: [function(e, t, i) {
  4351. (function(i) {
  4352. "use strict";
  4353. var n = e("three")
  4354. , r = e("../enum/Viewmode")
  4355. , o = e("../util/logger")
  4356. , a = new o(i);
  4357. t.exports = {
  4358. serialize: function(e) {
  4359. return encodeURI(JSON.stringify(e))
  4360. },
  4361. deserialize: function(e) {
  4362. function t(e) {
  4363. function t(e, t) {
  4364. return e && "number" == typeof t && !isNaN(t)
  4365. }
  4366. return e.reduce(t, !0)
  4367. }
  4368. try {
  4369. var i = JSON.parse(decodeURI(e))
  4370. , o = {
  4371. mode: r.fromInt(i.camera_mode),
  4372. panoId: i.scan_id,
  4373. position: (new n.Vector3).copy(i.camera_position),
  4374. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4375. zoom: i.ortho_zoom,
  4376. floorVisibility: i.floor_visibility
  4377. }
  4378. , s = o.position;
  4379. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4380. var l = o.quaternion;
  4381. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4382. o
  4383. } catch (i) {
  4384. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4385. try {
  4386. var c = e.split(",")
  4387. , h = {
  4388. x: parseFloat(c[2]),
  4389. y: parseFloat(c[3]),
  4390. z: parseFloat(c[4])
  4391. }
  4392. , u = {
  4393. x: parseFloat(c[5]),
  4394. y: parseFloat(c[6]),
  4395. z: parseFloat(c[7]),
  4396. w: parseFloat(c[8])
  4397. };
  4398. return t([h.x, h.y, h.z]) || (h.x = 0,
  4399. h.y = 0,
  4400. h.z = 0),
  4401. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4402. u.y = 0,
  4403. u.z = 0,
  4404. u.w = 1),
  4405. {
  4406. mode: r.fromInt(c[0]),
  4407. panoId: c[1],
  4408. position: (new n.Vector3).copy(h),
  4409. quaternion: (new n.Quaternion).copy(u)
  4410. }
  4411. } catch (t) {
  4412. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4413. }
  4414. }
  4415. return null
  4416. }
  4417. }
  4418. }
  4419. ).call(this, "/js/controls/serializer.js")
  4420. }
  4421. , {
  4422. "../enum/Viewmode": 51,
  4423. "../util/logger": 189,
  4424. three: 217
  4425. }],
  4426. 15: [function(e, t, i) {
  4427. (function(i) {
  4428. "use strict";
  4429. function n() {
  4430. this.endlessLoop = a.warp.loop,
  4431. this.clock = new r.Clock(!0),
  4432. this.model = null,
  4433. this.player = null,
  4434. this.currentItem = null,
  4435. this.destinationItem = null,
  4436. this.tourIsPlaying = !1,
  4437. this.transitionStage = y.None,
  4438. this.nextFunc = null,
  4439. this.onTheBus = !1,
  4440. this.tourInProgress = !1,
  4441. this.reachSource = null,
  4442. this.interrupted = !1,
  4443. this.nItems = 0,
  4444. this.walkingSectionPaused = !1
  4445. }
  4446. var r = e("three")
  4447. , o = e("./util/logger")
  4448. , a = e("./settings")
  4449. , s = e("./util/transitions")
  4450. , l = e("events").EventEmitter
  4451. , c = e("./enum/Viewmode")
  4452. , h = e("./analytics")
  4453. , u = e("./enum/WarpStyle")
  4454. , s = e("./util/transitions")
  4455. , d = (e("./model/ModelManager"),
  4456. e("./enum/ModelManagerEvents"))
  4457. , p = e("./enum/DirectorEvents")
  4458. , f = e("./enum/PlayerEvents")
  4459. , g = (e("./enum/ControlEvents"),
  4460. e("./enum/BlackoutStyle"))
  4461. , m = e("./enum/PathDiscardMode")
  4462. , v = e("./enum/PathDisplayMode")
  4463. , A = (e("./player"),
  4464. new o(i))
  4465. , y = Object.freeze({
  4466. None: 0,
  4467. Moving: 1,
  4468. Aiming: 2,
  4469. Interlude: 3
  4470. })
  4471. , C = Object.freeze({
  4472. Forward: 1,
  4473. NoChange: 0,
  4474. Backwards: -1
  4475. })
  4476. , I = s.getUniqueId();
  4477. n.prototype = Object.create(l.prototype),
  4478. n.prototype.init = function(e, t) {
  4479. this.player = e,
  4480. this.modelManager = t,
  4481. this.updateModel(),
  4482. this.resetAll(),
  4483. this.bindEvents()
  4484. }
  4485. ,
  4486. n.prototype.resetAll = function() {
  4487. if (this.currentItem = null,
  4488. this.destinationItem = null,
  4489. this.tourIsPlaying = !1,
  4490. //this.bgmReplay(),//xzw
  4491. this.transitionStage = y.None,
  4492. this.nextFunc = null,
  4493. this.onTheBus = !1,
  4494. this.reachSource = null,
  4495. this.interrupted = !1,
  4496. this.model) {
  4497. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4498. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4499. } else
  4500. this.defaultWarpStyle = u.BLACK,
  4501. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4502. this.resetSpecialTransition()
  4503. }
  4504. ,
  4505. n.prototype.updateModel = function() {
  4506. this.model = this.modelManager.getActiveModel(),
  4507. this.nItems = this.model.heroLocations.length
  4508. }
  4509. ,
  4510. n.prototype.bindEvents = function() {
  4511. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4512. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4513. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4514. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4515. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4516. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4517. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4518. this.player.once(f.Move, function() {
  4519. s.cancelById(I)
  4520. })
  4521. }
  4522. ,
  4523. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {//快速停止。 改:去掉判断nextWarpStyle,因为这个属性改乱了,导致点击停止按钮不执行
  4524. return /* e === u.WALK && ( */this.interrupt(g.NONE),
  4525. this.pauseWalkingSection(),
  4526. this.player.fastForwardActivePanoFlight(),
  4527. !0/* ) */
  4528. }
  4529. ,
  4530. n.prototype.handlePlayerMove = function(e) {
  4531. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4532. this.emit("update.controls")
  4533. }
  4534. ,
  4535. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4536. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4537. this.emit("update.controls"))
  4538. }
  4539. ,
  4540. n.prototype.handlePlayerModeChanged = function(e, t) {
  4541. this.intermediateState() || e === t || (this.onTheBus = !1,
  4542. this.emit("update.controls"))
  4543. }
  4544. ,
  4545. n.prototype.handlePlayerInputStart = function(e) {
  4546. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4547. }
  4548. ,
  4549. n.prototype.handlePlayerFlyingStarted = function() {
  4550. this.clearWalkingSectionPaused()
  4551. }
  4552. ,
  4553. n.prototype.describe = function() {
  4554. return {
  4555. nItems: this.nItems,
  4556. currentItem: this.currentItem,
  4557. destinationItem: this.destinationItem,
  4558. tourIsPlaying: this.tourIsPlaying,
  4559. onTheBus: this.onTheBus,
  4560. endlessLoop: this.endlessLoop,
  4561. viewMode: this.player.mode,
  4562. inTransition: this._inTransition(),
  4563. transitionStage: this.transitionStage,
  4564. tourInProgress: this.tourInProgress
  4565. }
  4566. }
  4567. ,
  4568. n.prototype._inTransition = function() {
  4569. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4570. }
  4571. ,
  4572. n.prototype.bounceable = function() {
  4573. var e = this.clock.getDelta();
  4574. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4575. }
  4576. ,
  4577. n.prototype.itemCompare = function(item1, item2, type){//add
  4578. if(type == 'equal'){//==
  4579. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4580. }else if(type == 'less'){//<
  4581. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4582. }
  4583. }
  4584. n.prototype.currentMoveDirection = function() {
  4585. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4586. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4587. }
  4588. ,
  4589. n.prototype.clearPath = function() {
  4590. this._inTransition() || this.player.path.discardPathObject()
  4591. }
  4592. ,
  4593. n.prototype.allFloors = function() {
  4594. this.model.toggleAllFloors()
  4595. }
  4596. ,
  4597. n.prototype.actionComplete = function(e) {
  4598. if (this.interrupted = !1,
  4599. this.transitionStage = y.None,
  4600. this.resetSpecialTransition(),
  4601. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4602. this.tourIsPlaying || (this.player.disablePreRendering(),
  4603. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4604. this.emit("update.controls"),
  4605. this.nextFunc) {
  4606. var t = this.nextFunc;
  4607. this.nextFunc = null,
  4608. t()
  4609. }
  4610. }
  4611. ,
  4612. n.prototype.awaitCompletion = function(e, t) {
  4613. this.nextFunc = t,
  4614. e()
  4615. }
  4616. ,
  4617. n.prototype.updateSuccessFunction = function(e) {
  4618. this.nextFunc = e
  4619. }
  4620. ,
  4621. n.prototype.interrupt = function(e, t) {
  4622. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4623. this.tourIsPlaying = !1,
  4624. //this.bgmReplay(),//xzw
  4625. this.interrupted = !0,
  4626. this.nextFunc = null,
  4627. this.emit(p.ActionInterrupted),
  4628. null !== e && void 0 !== e || (e = g.BEGINNING),
  4629. this.player.interruptAndFastForward(e, t),
  4630. !0)
  4631. }
  4632. ,
  4633. n.prototype.wouldInterrupt = function() {
  4634. return this.transitionStage !== y.None
  4635. }
  4636. ,
  4637. n.prototype.intermediateState = function() {
  4638. return this.transitionStage !== y.None
  4639. }
  4640. ,
  4641. n.prototype.isInterrupted = function() {
  4642. return this.interrupted
  4643. }
  4644. ,
  4645. n.prototype.pauseWalkingSection = function() {
  4646. this.walkingSectionPaused = !0
  4647. }
  4648. ,
  4649. n.prototype.clearWalkingSectionPaused = function() {
  4650. this.walkingSectionPaused = !1
  4651. }
  4652. ,
  4653. n.prototype.autoTour = function() {
  4654. var e = Date.now();
  4655. this.model.auxDataPromise.then(function() {
  4656. e = Date.now() - e;
  4657. var t = a.warp.auto
  4658. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  4659. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  4660. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  4661. done: function() {
  4662. this.playTour()
  4663. }
  4664. .bind(this),
  4665. name: "_atr",
  4666. id: I
  4667. })
  4668. }
  4669. .bind(this))
  4670. }
  4671. ,
  4672. n.prototype.atDestinationPano = function() {
  4673. if (!this.player.currentPano || null === this.destinationItem)
  4674. return !1;
  4675. var e = this.player.currentPano.id;
  4676. if (void 0 === e)
  4677. return !1;
  4678. var t = this.model.heroLocations;
  4679. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  4680. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  4681. return destination && destination.panoId == e
  4682. }
  4683. ,
  4684. n.prototype.redirectToItem = function(e, t) {
  4685. if (null === e || void 0 === e)
  4686. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  4687. if (!this.wouldInterrupt())
  4688. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4689. if (this.player.mode === c.TRANSITIONING)
  4690. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4691. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4692. var i = function() {
  4693. s.setTimeout(function() {
  4694. this.setDestinationItem(e),
  4695. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  4696. }
  4697. .bind(this), 0)
  4698. }
  4699. .bind(this);
  4700. this.interrupt(g.END, 0),
  4701. this.updateSuccessFunction(i)
  4702. }
  4703. ,
  4704. n.prototype.useSpecialTransition = function(e) {
  4705. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  4706. this.nextWarpStyle = u.BLACK
  4707. }
  4708. ,
  4709. n.prototype.resetSpecialTransition = function() {
  4710. this.nextWarpStyle = this.defaultWarpStyle
  4711. }
  4712. ,
  4713. n.prototype.arrivedAtDestination = function(e) {
  4714. if (this.player.flying || this.player.isWarping())
  4715. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4716. else {
  4717. this.transitionStage = y.Aiming;
  4718. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4719. this.player.model.fadePanoMarkers(0),
  4720. this.awaitCompletion(function() {
  4721. this.resetSpecialTransition(),
  4722. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4723. }
  4724. .bind(this), t)
  4725. }
  4726. }
  4727. ,
  4728. n.prototype.goToDestination = function(e, t, i, n) {
  4729. //音频
  4730. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  4731. if(musicInfo && musicInfo.music && !e){
  4732. let src = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  4733. let audioObj = SoundManager.list.find(e=>e.name == 'tour')
  4734. let audioSrc1 = common.getFileNameFromUrl(audioObj.src);
  4735. let audioSrc2 = common.getFileNameFromUrl(src)
  4736. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  4737. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  4738. SoundManager.play('tour',null,0) // currentTime = 0;
  4739. }else if( audioObj.audio.paused && audioObj.audio.currentTime < audioObj.audio.duration ){//未播完
  4740. SoundManager.play('tour')//继续播。为什么会有暂停的情况?如果手动切换到bgm了呢?
  4741. }
  4742. }else{//很可能是该folder的起始
  4743. SoundManager.play('tour', manage.dealURL(src))
  4744. }
  4745. } else if(e) {
  4746. // 手动导览不播放音频,并暂停之前的语音
  4747. SoundManager.pause('tour')
  4748. }
  4749. if (this.onTheBus = !0,
  4750. this.emit("update.controls"),
  4751. this.player.updateLastView(),
  4752. !n && this.atDestinationPano()){
  4753. /*
  4754. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  4755. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4756. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  4757. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4758. } */
  4759. return void this.arrivedAtDestination(!0);
  4760. }
  4761. if (this.player.flying || this.player.isWarping())
  4762. A.warn("Cannot go to new destination while player is flying or warping.");
  4763. else {
  4764. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4765. , o = null
  4766. , a1 = null;
  4767. if (r.isPano()) {
  4768. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  4769. //var walk = window.DATA.black ? 'black' : 'walk';
  4770. //若是点击item,直接瞬间过渡。
  4771. var s = e ? 'black' : this.getMomentTour(this.destinationItem)
  4772. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  4773. o = this.arrivedAtDestination.bind(this, !0)
  4774. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  4775. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4776. }
  4777. } else{
  4778. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4779. o = this.arrivedAtDestination.bind(this, !1);
  4780. }
  4781. this.transitionStage = y.Moving,
  4782. this.model.fadePanoMarkers(0),
  4783. this.awaitCompletion(function() {
  4784. a1();
  4785. }
  4786. .bind(this), o),
  4787. this.emit("update.controls")
  4788. }
  4789. }
  4790. ,
  4791. n.prototype.tourInterlude = function() {
  4792. if (h.trackAlways("reach_highlight", {
  4793. reach_source: this.reachSource
  4794. }),
  4795. this.model.fadePanoMarkers(0),
  4796. this.emit("update.controls"),
  4797. this.tourIsPlaying)
  4798. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  4799. // 周恩光 播完最后一段语音
  4800. void this.awaitCompletion(function() {
  4801. this.transitionStage = y.Interlude,
  4802. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4803. }
  4804. .bind(this), function(){
  4805. this.currentItem = [0,0],
  4806. this.stopTour(true),
  4807. this.emit(p.TourEnd)
  4808. }.bind(this)),
  4809. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  4810. this.transitionStage = y.Interlude,
  4811. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4812. }
  4813. .bind(this), this.goNext.bind(this))
  4814. }
  4815. ,
  4816. n.prototype.playTour = function() {
  4817. if (!this.bounceable())
  4818. return this.tourIsPlaying ? void A.info("tour is already playing")
  4819. : void (
  4820. this.wouldInterrupt() || (
  4821. this.player.emit("tour_auto", this.defaultWarpStyle),
  4822. this.tourInProgress = !0,
  4823. this.reachSource = "play",
  4824. this.tourIsPlaying = !0,
  4825. this.wasZoomEnabled = this.player.zoomEnabled,
  4826. this.player.zoomEnabled = !1,
  4827. this.resetSpecialTransition(),
  4828. this.emit("update.controls"),
  4829. this.emit(p.TourStart),
  4830. this.player.enablePreRendering(),
  4831. this.walkingSectionPaused
  4832. ? (
  4833. this.clearWalkingSectionPaused(),
  4834. this.goToDestination())
  4835. : this.goNext()
  4836. )
  4837. )
  4838. }
  4839. ,
  4840. /* n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  4841. } */
  4842. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  4843. SoundManager.pause('tour'), // 周恩光 自动导览暂停时同时停止语音
  4844. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4845. this.tourIsPlaying = !1,
  4846. this.interrupt(),
  4847. this.clearWalkingSectionPaused(),
  4848. this.resetSpecialTransition(),
  4849. this.emit("update.controls"))
  4850. }
  4851. ,
  4852. n.prototype.endTourProgress = function() {
  4853. this.tourInProgress = !1,
  4854. this.emit("update.controls"),
  4855. this.emit(p.TourEnd)
  4856. }
  4857. ,
  4858. n.prototype.goToHighlight = function(e) {
  4859. if (this.wouldInterrupt())
  4860. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  4861. else {
  4862. if (A.debug("<tour.goto " + e + ">"),
  4863. this.isInterrupted())
  4864. return;
  4865. this.clearWalkingSectionPaused(),
  4866. this.setDestinationItem(e),
  4867. this.useSpecialTransition("Hilight")
  4868. this.goToDestination(true),//add true
  4869. h.trackAlways("reach_highlight", {
  4870. reach_source: "thumb"
  4871. })
  4872. }
  4873. }
  4874. ,
  4875. n.prototype.prevHighlight = function() {
  4876. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  4877. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4878. this.reachSource = "prev",
  4879. this.goPrev()))
  4880. }
  4881. ,
  4882. n.prototype.nextHighlight = function() {
  4883. this.bounceable() || (this.player.emit("tour_manual", "next"),
  4884. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4885. this.reachSource = "next",
  4886. this.goNext()))
  4887. }
  4888. ,
  4889. n.prototype.changeMode = function(e) {
  4890. var t = $.Deferred()
  4891. , i = t.resolve.bind(t)
  4892. , n = t.reject.bind(t);
  4893. this.emit(p.StartModeChange);
  4894. var r = function() {
  4895. return this.clearWalkingSectionPaused(),
  4896. !!this.wouldInterrupt() && (this.interrupt(),
  4897. !0)
  4898. }
  4899. .bind(this);
  4900. if (!r()) {
  4901. switch (e) {
  4902. case c.PANORAMA:
  4903. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  4904. break;
  4905. case c.DOLLHOUSE:
  4906. case c.FLOORPLAN:
  4907. this.player.flyToNewMode({
  4908. mode: e
  4909. }).done(i).fail(n);
  4910. break;
  4911. case c.OUTDOOR:
  4912. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  4913. }
  4914. return t.promise()
  4915. }
  4916. }
  4917. ,
  4918. n.prototype.atEndOfTour = function() {
  4919. //return this.currentItem >= this.nItems - 1
  4920. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  4921. if(end){
  4922. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  4923. if(heroLocations){
  4924. end = this.currentItem[1] >= heroLocations.length - 1
  4925. }
  4926. }
  4927. return end;
  4928. }
  4929. ,
  4930. n.prototype.firstDestination = function() {
  4931. //return 0 < this.nItems ? 0 : null
  4932. return 0 < this.nItems ? [0,0]: null
  4933. }
  4934. ,
  4935. n.prototype.finalDestination = function() {
  4936. //return 0 < this.nItems ? this.nItems - 1 : null
  4937. return 0 < this.nItems ? [this.nItems - 1,0]: null
  4938. }
  4939. ,
  4940. n.prototype.goPrev = function() {
  4941. this.tourAdvance(-1)
  4942. }
  4943. ,
  4944. n.prototype.goNext = function() {
  4945. this.tourAdvance(1)
  4946. }
  4947. ,
  4948. n.prototype.setDestinationItem = function(e) {
  4949. this.destinationItem = e,
  4950. this.emit("update.controls")
  4951. }
  4952. ,
  4953. n.prototype.setCurrentItem = function(e) {
  4954. this.currentItem = e,
  4955. this.emit("update.controls")
  4956. }
  4957. ,
  4958. n.prototype.nextItem = function(currentItem) {
  4959. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  4960. if(currentItem == void 0)return this.firstDestination()
  4961. var currentLocation = this.model.heroLocations[currentItem[0]];
  4962. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  4963. var item;
  4964. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  4965. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  4966. }else{
  4967. item = [currentItem[0] , currentItem[1]+1]
  4968. }
  4969. if(item[0] >= this.nItems ){
  4970. item = this.firstDestination()
  4971. }
  4972. return item;
  4973. //暂时不理会endlessLoop,默认为false
  4974. }
  4975. ,
  4976. n.prototype.prevItem = function(currentItem) {
  4977. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  4978. if(currentItem == void 0)return this.firstDestination()
  4979. var item;
  4980. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  4981. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  4982. else{
  4983. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  4984. if(this.currentItem[1] == 0){//子目录中第一个
  4985. return [currentItem[0] - 1, lastChildNum-1]
  4986. }else{
  4987. return [currentItem[0], currentItem[1]-1]
  4988. }
  4989. }
  4990. }
  4991. ,
  4992. n.prototype.tourAdvance = function(e) {//e是1或-1
  4993. A.debug("tourAdvance(" + e + ")")
  4994. if(null === this.currentItem || void 0 === this.currentItem){
  4995. this.setDestinationItem(this.firstDestination())
  4996. }else{
  4997. var item
  4998. if(e == 1){
  4999. item = this.nextItem(this.currentItem)
  5000. }else if(e == -1){
  5001. item = this.prevItem(this.currentItem)
  5002. }
  5003. this.setDestinationItem(item)
  5004. }
  5005. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  5006. this.useSpecialTransition("reverse-looping to end")
  5007. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5008. this.useSpecialTransition("looping back to start")
  5009. }
  5010. /* var momentTour = this.getMomentTour(this.destinationItem);
  5011. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5012. var zoomLevel = this.player.zoomLevel;
  5013. this.player.zoomEnabled = true;
  5014. var zoom = function(e, d) {
  5015. this.player.zoomTo((1-e)*zoomLevel, true)
  5016. }.bind(this)
  5017. s.start(zoom, 1500, function(){
  5018. }, 0, d.easeOutQuad, "zoom")
  5019. } */
  5020. this.goToDestination()
  5021. }
  5022. ,
  5023. n.prototype.getMomentTour = function(destinationItem) {//add
  5024. var wholeMomentTour = window.DATA.momentTour || "walk"; //最外层
  5025. if(!destinationItem) return wholeMomentTour
  5026. else{
  5027. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5028. if(currentLocation.momentTour)return currentLocation.momentTour;
  5029. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5030. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5031. }
  5032. }
  5033. ,
  5034. t.exports = n
  5035. }
  5036. ).call(this, "/js/director.js")
  5037. }
  5038. , {
  5039. "./analytics": 4,
  5040. "./enum/BlackoutStyle": 18,
  5041. "./enum/ControlEvents": 21,
  5042. "./enum/DirectorEvents": 23,
  5043. "./enum/ModelManagerEvents": 33,
  5044. "./enum/PathDiscardMode": 38,
  5045. "./enum/PathDisplayMode": 39,
  5046. "./enum/PlayerEvents": 40,
  5047. "./enum/Viewmode": 51,
  5048. "./enum/WarpStyle": 52,
  5049. "./model/ModelManager": 140,
  5050. "./player": 155,
  5051. "./settings": 166,
  5052. "./util/logger": 189,
  5053. "./util/transitions": 195,
  5054. events: 202,
  5055. three: 217
  5056. }],
  5057. 16: [function(e, t, i) {
  5058. "use strict";
  5059. var n = e("three")
  5060. , r = e("./enum/Viewmode")
  5061. , o = (e("./settings"),
  5062. e("./util/transitions"))
  5063. , a = e("./enum/PlayerEvents")
  5064. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5065. , l = new n.ShaderPass(n.VerticalBlurShader);
  5066. l.renderToScreen = !0;
  5067. var c = $("#player").width() / $("#player").height();
  5068. isNaN(c) && (c = 1);
  5069. initTransitionPass(n)
  5070. var h = {
  5071. currentBlur: 0,
  5072. aspect: c,
  5073. blurStrength: 1,
  5074. hblurPass: s,
  5075. vblurPass: l,
  5076. transitionMaskPass : new n.TransitionPass()
  5077. ,
  5078. bindEvents: function(e) {
  5079. e.on(a.ModeChanged, function(e, t) {
  5080. e === r.PANORAMA && (o.cancel(h.blur),
  5081. o.cancel(h.addBlur),
  5082. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5083. })
  5084. },
  5085. blur: function(e) {
  5086. h.currentBlur = e;
  5087. var t = e * h.blurStrength;
  5088. l.uniforms.v.value = t / 512 * h.aspect,
  5089. s.uniforms.h.value = t / 512
  5090. },
  5091. addBlur: function(e) {
  5092. e = Math.max(e, h.currentBlur),
  5093. h.blur(e)
  5094. },
  5095. removeBlur: function(e) {
  5096. e = Math.min(1 - e, h.currentBlur),
  5097. h.blur(e)
  5098. }
  5099. };
  5100. h.blur(0),
  5101. t.exports = h
  5102. }
  5103. , {
  5104. "./enum/PlayerEvents": 40,
  5105. "./enum/Viewmode": 51,
  5106. "./settings": 166,
  5107. "./util/transitions": 195,
  5108. three: 217
  5109. }],
  5110. 17: [function(e, t, i) {
  5111. "use strict";
  5112. t.exports = {
  5113. UNKNOWN: 0,
  5114. ALIGNED: 1,
  5115. UNALIGNED: 2,
  5116. PLACED: 3
  5117. }
  5118. }
  5119. , {}],
  5120. 18: [function(e, t, i) {
  5121. "use strict";
  5122. t.exports = {
  5123. NONE: 0,
  5124. MIDDLE: 1,
  5125. END: 2,
  5126. BEGINNING: 3,
  5127. FADEIN: 4
  5128. }
  5129. }
  5130. , {}],
  5131. 19: [function(e, t, i) {
  5132. "use strict";
  5133. var n = e("three");
  5134. t.exports = {
  5135. newBlue: new n.Color(4967932),
  5136. altBlue: new n.Color(47355),
  5137. tagDefault: new n.Color(223357),
  5138. classicBlue: new n.Color(53759),
  5139. mpYellow: new n.Color(16502016),
  5140. mpOrange: new n.Color(16428055),
  5141. mpBlue: new n.Color(12096),
  5142. mpLtGrey: new n.Color(13751252),
  5143. mpDkGrey: new n.Color(10000019),
  5144. mpRed: new n.Color(12525854),
  5145. mpOrangeDesat: new n.Color(16764529),
  5146. mpBlueDesat: new n.Color(4034734),
  5147. mpRedDesat: new n.Color(14705505),
  5148. white: new n.Color(16777215),
  5149. black: new n.Color(0),
  5150. _desat: function(e, t) {
  5151. var i = t || .3
  5152. , r = (new n.Color).copy(e).getHSL();
  5153. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5154. },
  5155. _darken: function(e, t) {
  5156. var i = t || .2
  5157. , r = e.getHSL();
  5158. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5159. }
  5160. }
  5161. }
  5162. , {
  5163. three: 217
  5164. }],
  5165. 20: [function(e, t, i) {
  5166. "use strict";
  5167. t.exports = {
  5168. NONE: -1,
  5169. ROTATE: 0,
  5170. DOLLY: 1,
  5171. PAN: 2,
  5172. ROTATE_DOLLY: 3,
  5173. PAN_DOLLY: 4
  5174. }
  5175. }
  5176. , {}],
  5177. 21: [function(e, t, i) {
  5178. "use strict";
  5179. t.exports = {
  5180. Move: "move",
  5181. InteractionDirect: "interaction.direct",
  5182. InteractionKey: "interaction.key",
  5183. InteractionGui: "interaction.gui",
  5184. FlyInDirection: "fly.direction",
  5185. InputStart: "input.start",
  5186. Pinch: "input.pinch",
  5187. Scroll: "input.scroll",
  5188. AutoPanInterrupt: "autopan.interrupt",
  5189. AutoPanComplete: "autopan.complete",
  5190. AutoPanClamped: "autopan.clamped",
  5191. LongTap: "longtap"
  5192. }
  5193. }
  5194. , {}],
  5195. 22: [function(e, t, i) {
  5196. "use strict";
  5197. t.exports = Object.freeze({
  5198. FORWARD: "FORWARD",
  5199. LEFT: "LEFT",
  5200. RIGHT: "RIGHT",
  5201. BACK: "BACK",
  5202. UP: "UP",
  5203. DOWN: "DOWN"
  5204. })
  5205. }
  5206. , {}],
  5207. 23: [function(e, t, i) {
  5208. "use strict";
  5209. t.exports = {
  5210. ActionInterrupted: "action.interrupted",
  5211. TourStart: "tour.start",
  5212. TourEnd: "tour.end",
  5213. StartModeChange: "mode.startChange"
  5214. }
  5215. }
  5216. , {}],
  5217. 24: [function(e, t, i) {
  5218. "use strict";
  5219. t.exports = Object.freeze({
  5220. None: 0,
  5221. Queued: 1,
  5222. ForceQueued: 2,
  5223. Downloading: 3,
  5224. Downloaded: 4,
  5225. DownloadFailed: 5
  5226. })
  5227. }
  5228. , {}],
  5229. 25: [function(e, t, i) {
  5230. "use strict";
  5231. t.exports = {
  5232. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5233. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5234. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5235. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5236. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5237. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5238. }
  5239. }
  5240. , {}],
  5241. 26: [function(e, t, i) {
  5242. "use strict";
  5243. t.exports = {
  5244. Texture2D: 0,
  5245. TextureCube: 1
  5246. }
  5247. }
  5248. , {}],
  5249. 27: [function(e, t, i) {
  5250. "use strict";
  5251. t.exports = {
  5252. SMALL: "small",
  5253. LARGE: "large"
  5254. }
  5255. }
  5256. , {}],
  5257. 28: [function(e, t, i) {
  5258. "use strict";
  5259. var n = e("./Viewmode")
  5260. , r = {
  5261. LANDING: {},
  5262. NAVIGATION: "navigation",
  5263. MORE_HELP: "moreHelp",
  5264. TOUR_INTERACTION: {}
  5265. };
  5266. r.LANDING[n.PANORAMA] = "panorama.landing",
  5267. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5268. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5269. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5270. r.TOUR_INTERACTION.standard = "standard.tour",
  5271. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5272. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5273. t.exports = r
  5274. }
  5275. , {
  5276. "./Viewmode": 51
  5277. }],
  5278. 29: [function(e, t, i) {
  5279. "use strict";
  5280. var n = {
  5281. UP: 1,
  5282. DOWN: -1,
  5283. LEFT: "L",
  5284. RIGHT: "R",
  5285. FORWARD: "F",
  5286. BACK: "B",
  5287. reverse: {},
  5288. opposite: function(e) {
  5289. return this.reverse[e.toString()]
  5290. }
  5291. };
  5292. !function() {
  5293. n.reverse[n.UP] = n.DOWN,
  5294. n.reverse[n.DOWN] = n.UP,
  5295. n.reverse[n.LEFT] = n.RIGHT,
  5296. n.reverse[n.RIGHT] = n.LEFT,
  5297. n.reverse[n.FORWARD] = n.BACK,
  5298. n.reverse[n.BACK] = n.FORWARD
  5299. }(),
  5300. t.exports = n
  5301. }
  5302. , {}],
  5303. 30: [function(e, t, i) {
  5304. "use strict";
  5305. var n = e("../util/browser")
  5306. , r = {
  5307. ZERO: 48,
  5308. ONE: 49,
  5309. TWO: 50,
  5310. THREE: 51,
  5311. FOUR: 52,
  5312. FIVE: 53,
  5313. SIX: 54,
  5314. SEVEN: 55,
  5315. EIGHT: 56,
  5316. NINE: 57,
  5317. LEFTARROW: 37,
  5318. UPARROW: 38,
  5319. RIGHTARROW: 39,
  5320. DOWNARROW: 40,
  5321. A: 65,
  5322. B: 66,
  5323. C: 67,
  5324. D: 68,
  5325. E: 69,
  5326. F: 70,
  5327. G: 71,
  5328. H: 72,
  5329. I: 73,
  5330. J: 74,
  5331. K: 75,
  5332. L: 76,
  5333. M: 77,
  5334. N: 78,
  5335. O: 79,
  5336. P: 80,
  5337. Q: 81,
  5338. R: 82,
  5339. S: 83,
  5340. T: 84,
  5341. U: 85,
  5342. V: 86,
  5343. W: 87,
  5344. X: 88,
  5345. Y: 89,
  5346. Z: 90,
  5347. SPACE: 32,
  5348. RETURN: 13,
  5349. SEMICOLON: 186,
  5350. PLUSEQUALS: 187,
  5351. DASHUNDERSCORE: 189,
  5352. OPENBRACKET: 219
  5353. };
  5354. n.detectFirefox() && (r.SEMICOLON = 59,
  5355. r.PLUSEQUALS = 61,
  5356. r.DASHUNDERSCORE = 173),
  5357. t.exports = r
  5358. }
  5359. , {
  5360. "../util/browser": 182
  5361. }],
  5362. 31: [function(e, t, i) {
  5363. "use strict";
  5364. t.exports = {
  5365. EN_US: "en-US",
  5366. ES_MX: "es-MX",
  5367. FR_FR: "fr-FR",
  5368. DE_DE: "de-DE",
  5369. RU_RU: "ru-RU",
  5370. CN_CN: "cn-CN",
  5371. JP_JP: "jp-JP"
  5372. }
  5373. }
  5374. , {}],
  5375. 32: [function(e, t, i) {
  5376. "use strict";
  5377. t.exports = {
  5378. TagActivated: "tag.activated",
  5379. TagDismissed: "tag.dismissed",
  5380. TagNavigation: "tag.navigation"
  5381. }
  5382. }
  5383. , {}],
  5384. 33: [function(e, t, i) {
  5385. "use strict";
  5386. t.exports = {
  5387. ModelAdded: "model-added",
  5388. ActiveModelChanged: "active-model-changed"
  5389. }
  5390. }
  5391. , {}],
  5392. 34: [function(e, t, i) {
  5393. "use strict";
  5394. t.exports = {
  5395. LEFT: 0,
  5396. MIDDLE: 1,
  5397. RIGHT: 2
  5398. }
  5399. }
  5400. , {}],
  5401. 35: [function(e, t, i) {
  5402. "use strict";
  5403. t.exports = {
  5404. PanoRenderComplete: "panorama.render.complete",
  5405. TileRenderFailure: "panorama.tile.render.failed",
  5406. TileRenderSuccess: "panorama.tile.render.success",
  5407. TileUploadAttempted: "panorama.tile.upload.attempted",
  5408. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5409. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5410. }
  5411. }
  5412. , {}],
  5413. 36: [function(e, t, i) {
  5414. "use strict";
  5415. t.exports = {
  5416. BASE: 1,
  5417. STANDARD: 2,
  5418. HIGH: 3,
  5419. ULTRAHIGH: 4
  5420. }
  5421. }
  5422. , {}],
  5423. 37: [function(e, t, i) {
  5424. "use strict";
  5425. t.exports = {
  5426. LoadComplete: "panorama.load.complete",
  5427. LoadFailed: "panorama.load.failed",
  5428. TileLoaded: "panorama.tile.loaded"
  5429. }
  5430. }
  5431. , {}],
  5432. 38: [function(e, t, i) {
  5433. "use strict";
  5434. t.exports = Object.freeze({
  5435. Standard: 0,
  5436. Slow: 1,
  5437. Retain: 2
  5438. })
  5439. }
  5440. , {}],
  5441. 39: [function(e, t, i) {
  5442. "use strict";
  5443. t.exports = Object.freeze({
  5444. Show: 0,
  5445. Hide: 1,
  5446. Retain: 2
  5447. })
  5448. }
  5449. , {}],
  5450. 40: [function(e, t, i) {
  5451. "use strict";
  5452. t.exports = {
  5453. Move: "move",
  5454. MoveComplete: "move.complete",
  5455. ModeChanged: "mode.changed",
  5456. ModeChanging: "mode.changing",
  5457. PanoChosen: "pano.chosen",
  5458. ClosestPanoChanging: "closest.pano.changing",
  5459. WarpStarted: "warp.started",
  5460. WarpInterrupted: "warp.interrupted",
  5461. WarpEnded: "warp.ended",
  5462. FlyinFinished: "flyin.finished",
  5463. FlyingStarted: "flying.started",
  5464. FlyingInterrupted: "flying.interrupted",
  5465. FlyingEnded: "flying.ended",
  5466. Ready: "ready",
  5467. StartInside: "start.inside",
  5468. StartOutside: "start.outside",
  5469. ViewChanged: "view.changed",
  5470. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5471. InputStart: "input.start"
  5472. }
  5473. }
  5474. , {}],
  5475. 41: [function(e, t, i) {
  5476. "use strict";
  5477. t.exports = Object.freeze({
  5478. DEFAULT: 0,
  5479. PANOMARKERS: 1,
  5480. RETICULE: 2,
  5481. TAG: 3
  5482. })
  5483. }
  5484. , {}],
  5485. 42: [function(e, t, i) {
  5486. "use strict";
  5487. t.exports = {
  5488. visibleFloor: 1,
  5489. ghostFloor: 3,
  5490. boundingSkybox: 1,
  5491. panoMarker: 2,
  5492. reticule: 3,
  5493. tagStem: 4,
  5494. tagDisc: 5,
  5495. ribbon: 100
  5496. }
  5497. }
  5498. , {}],
  5499. 43: [function(e, t, i) {
  5500. "use strict";
  5501. t.exports = {
  5502. ContextCreated: "scene-renderer-context-created",
  5503. AfterRender: "after-render",
  5504. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5505. }
  5506. }
  5507. , {}],
  5508. 44: [function(e, t, i) {
  5509. "use strict";
  5510. t.exports = {
  5511. IDLE: "idle",
  5512. BROWSE: "browse",
  5513. EXAMINE: "examine"
  5514. }
  5515. }
  5516. , {}],
  5517. 45: [function(e, t, i) {
  5518. "use strict";
  5519. t.exports = {
  5520. TileDownloadSuccess: "tiledownloader.download.success",
  5521. TileDownloadFailure: "tiledownloader.download.failure",
  5522. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5523. }
  5524. }
  5525. , {}],
  5526. 46: [function(e, t, i) {
  5527. "use strict";
  5528. t.exports = {
  5529. CardboardAndroid: "googlevr",
  5530. GearVR: "gearvr",
  5531. CardboardIOS: "googlevrios",
  5532. Cardboard: "googlevr"
  5533. }
  5534. }
  5535. , {}],
  5536. 47: [function(e, t, i) {
  5537. "use strict";
  5538. t.exports = {
  5539. NONE: 0,
  5540. CONTEXTUAL: 1,
  5541. ANDROID: 2
  5542. }
  5543. }
  5544. , {}],
  5545. 48: [function(e, t, i) {
  5546. "use strict";
  5547. var n = {
  5548. Title: 0,
  5549. Cardboard: 1
  5550. }
  5551. , r = {
  5552. Title: 0,
  5553. Cardboard: 1,
  5554. Gear: 2
  5555. };
  5556. !function() {
  5557. [n, r].forEach(function(e) {
  5558. e.pageCount = Object.keys(e).length
  5559. })
  5560. }(),
  5561. t.exports.ios = n,
  5562. t.exports.standard = r
  5563. }
  5564. , {}],
  5565. 49: [function(e, t, i) {
  5566. "use strict";
  5567. t.exports = {
  5568. Android: "android",
  5569. IOS: "ios",
  5570. Desktop: "desktop",
  5571. UnsupportedAndroid: "android-unsupported"
  5572. }
  5573. }
  5574. , {}],
  5575. 50: [function(e, t, i) {
  5576. "use strict";
  5577. var n = e("three");
  5578. t.exports = {
  5579. UP: new n.Vector3(0,1,0),
  5580. DOWN: new n.Vector3(0,-1,0),
  5581. LEFT: new n.Vector3(-1,0,0),
  5582. RIGHT: new n.Vector3(1,0,0),
  5583. FORWARD: new n.Vector3(0,0,-1),
  5584. BACK: new n.Vector3(0,0,1)
  5585. }
  5586. }
  5587. , {
  5588. three: 217
  5589. }],
  5590. 51: [function(e, t, i) {
  5591. "use strict";
  5592. var n = e("../exception/ViewmodeConvertException")
  5593. , r = e("./coreViewmodes")
  5594. , o = e("../util/common")
  5595. , a = {
  5596. MESH: "mesh",
  5597. OUTDOOR: "outdoor",
  5598. TRANSITIONING: "transitioning",
  5599. toInt: function(e) {
  5600. switch (e) {
  5601. case this.PANORAMA:
  5602. return 1;
  5603. case this.DOLLHOUSE:
  5604. return 2;
  5605. case this.FLOORPLAN:
  5606. return 3;
  5607. case this.OUTDOOR:
  5608. return 4;
  5609. case this.TRANSITIONING:
  5610. return -1
  5611. }
  5612. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5613. },
  5614. fromInt: function(e) {
  5615. switch (e) {
  5616. case "1":
  5617. case 1:
  5618. return this.PANORAMA;
  5619. case "2":
  5620. case 2:
  5621. return this.DOLLHOUSE;
  5622. case "3":
  5623. case 3:
  5624. return this.FLOORPLAN;
  5625. case "4":
  5626. case 4:
  5627. return this.OUTDOOR
  5628. }
  5629. throw new n("No known conversion for int to viewmode for int: " + e)
  5630. },
  5631. convertWorkshopModeInt: function(e) {
  5632. switch (e) {
  5633. case "0":
  5634. case 0:
  5635. case undefined: //xzw add
  5636. return this.PANORAMA;
  5637. case "1":
  5638. case 1:
  5639. return this.FLOORPLAN;
  5640. case "2":
  5641. case 2:
  5642. return this.DOLLHOUSE;
  5643. case "3":
  5644. case 3:
  5645. return this.MESH
  5646. }
  5647. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5648. }
  5649. };
  5650. o.extendObject(a, r),
  5651. t.exports = a
  5652. }
  5653. , {
  5654. "../exception/ViewmodeConvertException": 58,
  5655. "../util/common": 185,
  5656. "./coreViewmodes": 54
  5657. }],
  5658. 52: [function(e, t, i) {
  5659. "use strict";
  5660. t.exports = {
  5661. BLACK: "black",
  5662. STD: "std",
  5663. WALK: "walk"
  5664. }
  5665. }
  5666. , {}],
  5667. 53: [function(e, t, i) {
  5668. "use strict";
  5669. t.exports = {
  5670. ZoomIn: "zoom.in",
  5671. ZoomOut: "zoom.out",
  5672. ZoomMax: "zoom.max",
  5673. ZoomMin: "zoom.min"
  5674. }
  5675. }
  5676. , {}],
  5677. 54: [function(e, t, i) {
  5678. "use strict";
  5679. t.exports = {
  5680. PANORAMA: "panorama",
  5681. DOLLHOUSE: "dollhouse",
  5682. FLOORPLAN: "floorplan"
  5683. }
  5684. }
  5685. , {}],
  5686. 55: [function(e, t, i) {
  5687. "use strict";
  5688. function n(e) {
  5689. this.message = e
  5690. }
  5691. t.exports = n
  5692. }
  5693. , {}],
  5694. 56: [function(e, t, i) {
  5695. "use strict";
  5696. function n(e) {
  5697. r.call(this, e)
  5698. }
  5699. var r = e("./BasicException");
  5700. n.prototype = Object.create(r.prototype),
  5701. t.exports = n
  5702. }
  5703. , {
  5704. "./BasicException": 55
  5705. }],
  5706. 57: [function(e, t, i) {
  5707. "use strict";
  5708. function n(e) {
  5709. r.call(this, e)
  5710. }
  5711. var r = e("./BasicException");
  5712. n.prototype = Object.create(r.prototype),
  5713. t.exports = n
  5714. }
  5715. , {
  5716. "./BasicException": 55
  5717. }],
  5718. 58: [function(e, t, i) {
  5719. "use strict";
  5720. function n(e) {
  5721. r.call(this, e)
  5722. }
  5723. var r = e("./BasicException");
  5724. n.prototype = Object.create(r.prototype),
  5725. t.exports = n
  5726. }
  5727. , {
  5728. "./BasicException": 55
  5729. }],
  5730. 59: [function(e, t, i) {
  5731. (function(i) {
  5732. "use strict";
  5733. function n(e) {
  5734. var t = {};
  5735. if (e) {
  5736. var i = e.flags;
  5737. if (i)
  5738. for (var n in i)
  5739. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5740. return t
  5741. }
  5742. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5743. null
  5744. }
  5745. var r = e("./util/ajax")
  5746. , o = e("./util/showcase")
  5747. , a = e("./util/logger")
  5748. , s = ""
  5749. , l = new a(i)
  5750. , c = {};
  5751. t.exports = {
  5752. loadFeatureFlags: function(e) {
  5753. var t = $.Deferred();
  5754. return r.get(e.urlBase + s, {
  5755. responseType: "json",
  5756. prefetchFrom: "user",
  5757. auth: o.getAuthorizationHeader()
  5758. }).done(function(e) {
  5759. c = n(e),
  5760. c ? t.resolve(c) : t.reject("loading-failed")
  5761. }).fail(function() {
  5762. l.debug("Retrieval of feature flags failed."),
  5763. t.reject("loading-failed")
  5764. }),
  5765. t.promise()
  5766. },
  5767. getFlags: function() {
  5768. return c
  5769. },
  5770. updateDependentSettings: function(e, t) {
  5771. e = e || c,
  5772. e.labels && (t.labels.enabled = !0),
  5773. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5774. e.showcase_sdk && (t.sdkInit = !0),
  5775. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5776. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5777. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5778. e.hide_sc_sharing && (t.share.enabled = !1)
  5779. }
  5780. }
  5781. }
  5782. ).call(this, "/js/featureflags.js")
  5783. }
  5784. , {
  5785. "./util/ajax": 181,
  5786. "./util/logger": 189,
  5787. "./util/showcase": 193
  5788. }],
  5789. 60: [function(e, t, i) {
  5790. "use strict";
  5791. var n = (e("../util/common"),
  5792. {
  5793. status: 0,
  5794. set: function(e) {
  5795. if (isNaN(e))
  5796. return !1;
  5797. var t = $('.progressbar');
  5798. 0 > e && (e = 0);
  5799. e > 100 && (e = 100);
  5800. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  5801. var barperc = e*width;
  5802. var perc = Math.round(e);
  5803. var labelpos = (parseInt(barperc)-15);
  5804. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  5805. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  5806. t.find('.perc').text(perc+'%'); //具体数字的百分比
  5807. this.status = e
  5808. },
  5809. done: function(e) {
  5810. return e || this.status ? (this.status = null,
  5811. this.set(100)) : this
  5812. }
  5813. });
  5814. t.exports.circleLoader = n
  5815. }
  5816. , {
  5817. "../util/common": 185
  5818. }],
  5819. 61: [function(e, t, i) {
  5820. "use strict";
  5821. t.exports = Object.freeze({
  5822. CLOSE: "modal.closer.close"
  5823. })
  5824. }
  5825. , {}],
  5826. 62: [function(e, t, i) {
  5827. "use strict";
  5828. function n(e, t) {
  5829. t && (t.stopPropagation(),
  5830. t.preventDefault()),
  5831. e && this.emit(l.CLOSE, e),
  5832. g.reset()
  5833. }
  5834. function r(e, t) {
  5835. function i() {
  5836. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  5837. t !== f && (f = t,
  5838. t ? (e.classList.add("closeByFooter"),
  5839. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  5840. h.classList.remove("closeByFooter")))
  5841. }
  5842. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  5843. }
  5844. var o = e("../../settings")
  5845. , a = (e("../../tag/Media/MediaEvent"),
  5846. e("../../util/browser"))
  5847. , s = e("../../util/common")
  5848. , l = e("./ModalCloserEvent")
  5849. , c = e("events").EventEmitter
  5850. , h = document.getElementsByClassName("footer")[0]
  5851. , u = h.querySelectorAll(".close")[0]
  5852. , d = null
  5853. , p = null
  5854. , f = null
  5855. , g = (a.isMobile(),
  5856. {
  5857. open: function(e) {
  5858. e && (r(e),
  5859. d && u.removeEventListener("click", d, !0),
  5860. d = n.bind(this, e.id),
  5861. u.addEventListener("click", d, !0),
  5862. p && window.removeEventListener("resize", p, !0),
  5863. p = r.bind(this, e),
  5864. window.addEventListener("resize", p, !0))
  5865. },
  5866. reset: function() {
  5867. h.classList.remove("closeByFooter"),
  5868. u.removeEventListener("click", d, !0),
  5869. window.removeEventListener("resize", p, !0),
  5870. d = p = f = null
  5871. }
  5872. });
  5873. s.extendObject(g, c.prototype),
  5874. t.exports = g
  5875. }
  5876. , {
  5877. "../../tag/Media/MediaEvent": 131,
  5878. "../../settings": 166,
  5879. "../../util/browser": 182,
  5880. "../../util/common": 185,
  5881. "./ModalCloserEvent": 61,
  5882. events: 202
  5883. }],
  5884. 63: [function(e, t, i) {
  5885. "use strict";
  5886. function n(e, t, i) {
  5887. var n = new r.GUI({
  5888. width: 400
  5889. })
  5890. , u = n.addFolder("Flydown from Dollhouse");
  5891. u.add(h.flydown, "movementEasing", Object.keys(a)),
  5892. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  5893. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  5894. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  5895. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  5896. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  5897. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  5898. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  5899. var d = n.addFolder("Transition between panos");
  5900. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  5901. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5902. h.transition.flyTime = 0,
  5903. d.__controllers.forEach(function(e) {
  5904. e.updateDisplay()
  5905. })
  5906. }),
  5907. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  5908. h.transition.flySpeed = 0,
  5909. d.__controllers.forEach(function(e) {
  5910. e.updateDisplay()
  5911. })
  5912. }),
  5913. d.add(h.transition, "aimTime", 500, 2500).step(50),
  5914. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  5915. d.add(h.transition, "movementEasing", Object.keys(a));
  5916. var p = n.addFolder("Path Display");
  5917. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  5918. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  5919. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  5920. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  5921. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5922. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  5923. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5924. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  5925. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  5926. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  5927. h.path.color = l[h.path.color],
  5928. h.path.colorUp = l._desat(h.path.color),
  5929. h.path.colorDown = l.darken(h.path.color)
  5930. }),
  5931. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  5932. h.reticuleColor = l[h.reticuleColor]
  5933. });
  5934. var f = n.addFolder("Warping")
  5935. , g = f.addFolder("Warp/Teleport");
  5936. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  5937. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5938. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  5939. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  5940. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5941. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  5942. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  5943. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  5944. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5945. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5946. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  5947. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5948. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5949. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  5950. h.path.typ = c[h.path.typ]
  5951. }),
  5952. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  5953. t.endlessLoop = h.warp.loop
  5954. }),
  5955. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  5956. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  5957. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  5958. var m = f.addFolder("Long Warp Only");
  5959. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  5960. h.warp.flySpeed = 0,
  5961. m.__controllers.forEach(function(e) {
  5962. e.updateDisplay()
  5963. })
  5964. }),
  5965. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  5966. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  5967. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  5968. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  5969. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  5970. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  5971. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  5972. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  5973. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  5974. var v = n.addFolder("Warp Esoterica");
  5975. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  5976. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  5977. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5978. h.warp.minWarpTime = 0,
  5979. v.__controllers.forEach(function(e) {
  5980. e.updateDisplay()
  5981. })
  5982. }),
  5983. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  5984. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  5985. v.add(h.warp, "movementEasing", Object.keys(a));
  5986. var A = n.addFolder("Misc");
  5987. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  5988. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  5989. }),
  5990. A.add(h, "insideFOV", 10, 180).onChange(function() {
  5991. i.cameras[s.PANORAMA].fov = h.insideFOV
  5992. }),
  5993. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  5994. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  5995. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  5996. var y = n.addFolder("Navigation");
  5997. y.add(h.navigation, "panoScores").onFinishChange(function() {
  5998. h.navigation.panoScores || e.panos.forEach(function(e) {
  5999. e.floor.remove(e.text3d),
  6000. e.text3d = null
  6001. })
  6002. }),
  6003. y.add(h.navigation, "mouseDirection"),
  6004. y.add(h.navigation, "filterStrictness", 0, 1),
  6005. y.add(h.navigation, "angleFactor", -60, 0),
  6006. y.add(h.navigation, "directionFactor", 1, 20),
  6007. y.add(h.navigation, "distanceFactor", -5, 5),
  6008. y.add(h.navigation, "optionalityFactor", .1, 10);
  6009. var C = n.addFolder("tags")
  6010. , I = C.addFolder("Tag Creation");
  6011. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6012. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6013. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6014. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6015. var E = C.addFolder("Visibility");
  6016. E.add(h.tags.visibility, "anyDistance"),
  6017. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6018. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6019. E.add(h.tags.visibility, "hideViaFloor"),
  6020. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6021. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6022. var b = C.addFolder("Disc Parameters");
  6023. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6024. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6025. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6026. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6027. }),
  6028. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6029. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6030. }),
  6031. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6032. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6033. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6034. var w = C.addFolder("Navigate");
  6035. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6036. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6037. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6038. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6039. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6040. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6041. var _ = n.addFolder("Debug");
  6042. _.add(h, "wireframe").onFinishChange(function() {
  6043. e.chunks.forEach(function(t) {
  6044. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6045. t.wireframeTwin.material.depthWrite = !1,
  6046. t.wireframeTwin.material.depthTest = !1,
  6047. t.wireframeTwin.material.opacity = .5,
  6048. t.wireframeTwin.material.transparent = !0),
  6049. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6050. })
  6051. }),
  6052. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6053. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6054. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6055. e.skybox.wireframe = null)
  6056. }),
  6057. _.add(h, "showSweeps").onFinishChange(function() {
  6058. e.setSweepVisibility(h.showSweeps)
  6059. }),
  6060. _.add(h, "showMesh").onFinishChange(function() {
  6061. e.chunks.forEach(function(e) {
  6062. e.visible = h.showMesh
  6063. })
  6064. }),
  6065. _.add(h, "showFloors").onFinishChange(function() {
  6066. e.floors.forEach(function(e) {
  6067. e.collider.children.forEach(function(e) {
  6068. e.material.visible = h.showFloors
  6069. })
  6070. })
  6071. }),
  6072. _.add(h, "showSkyboxes").onFinishChange(function() {
  6073. e.panos.forEach(function(e) {
  6074. e.skyboxMesh.visible = h.showSkyboxes
  6075. })
  6076. }),
  6077. _.add(h, "showNeighbors").onChange(function() {}),
  6078. _.add(e, "alpha", 0, 1)
  6079. }
  6080. var r = e("../lib/dat.gui")
  6081. , o = e("three")
  6082. , a = e("../util/easing")
  6083. , s = e("../enum/Viewmode")
  6084. , l = e("../enum/Colors")
  6085. , c = e("../enum/WarpStyle")
  6086. , h = e("../settings");
  6087. e("../tag/tag");
  6088. r.GUI.prototype.removeFolder = function(e) {
  6089. var t = this.__folders[e];
  6090. t && (t.close(),
  6091. this.__ul.removeChild(t.domElement.parentNode),
  6092. delete this.__folders[e],
  6093. this.onResize())
  6094. }
  6095. ,
  6096. t.exports.toggle = n
  6097. }
  6098. , {
  6099. "../enum/Colors": 19,
  6100. "../enum/Viewmode": 51,
  6101. "../enum/WarpStyle": 52,
  6102. "../lib/dat.gui": 93,
  6103. "../tag/tag": 123,
  6104. "../settings": 166,
  6105. "../util/easing": 186,
  6106. three: 217
  6107. }],
  6108. 64: [function(e, t, i) {
  6109. (function(i) {
  6110. "use strict";
  6111. function n(e, t, i, n) {
  6112. $(".gui-error .error-problem-text").text(e),
  6113. $(".gui-error .error-solution-text").text(t),
  6114. $(".gui-error .error-explanation").text(i),
  6115. $(".gui-error .error-actions").html(n),
  6116. $(window).resize(),
  6117. $(".gui-error").fadeIn(),
  6118. $("#bottom-logo").fadeIn()
  6119. }
  6120. function r(e) {
  6121. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="static/images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="static/images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="static/images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="static/images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6122. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6123. s.isMobile() || $("[rel=tiletip]").tooltip({
  6124. placement: "bottom",
  6125. delay: {
  6126. show: 50,
  6127. hide: 0
  6128. },
  6129. trigger: "hover",
  6130. viewport: {
  6131. selector: "body",
  6132. padding: 10
  6133. }
  6134. })
  6135. }
  6136. function o() {
  6137. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6138. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6139. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6140. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6141. e.preventDefault(),
  6142. e.stopPropagation(),
  6143. r(" ")
  6144. })
  6145. }
  6146. function a(e) {
  6147. if ($("head title").text(c.pageTitle),
  6148. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6149. $("#gui-loading").fadeOut(250),
  6150. $("#quick-blackout").hide(),
  6151. l.track("showcase_error", {
  6152. error_key: e
  6153. }),
  6154. h.locale || h.init(),
  6155. "webgl-unsupported" === e)
  6156. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6157. else if ("webgl-ios" === e)
  6158. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6159. else if ("webgl-safari" === e)
  6160. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6161. else if ("webgl-generic" === e)
  6162. o();
  6163. else if ("missing-urls" === e)
  6164. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6165. else if ("loading-failed" === e)
  6166. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6167. else {
  6168. if ("loading-failed-maintenance" !== e)
  6169. return void d.error("Unhandled error: " + e);
  6170. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6171. }
  6172. }
  6173. var s = e("./../util/browser")
  6174. , l = e("./../analytics")
  6175. , c = e("./../settings")
  6176. , h = e("../localization/localize")
  6177. , u = e("./../util/logger")
  6178. , d = new u(i)
  6179. , p = '"https://support.port.com/hc/articles/208220058"';
  6180. t.exports.error = a
  6181. }
  6182. ).call(this, "/js/gui/error.js")
  6183. }
  6184. , {
  6185. "../localization/localize": 108,
  6186. "./../analytics": 4,
  6187. "./../settings": 166,
  6188. "./../util/browser": 182,
  6189. "./../util/logger": 189
  6190. }],
  6191. 65: [function(e, t, i) {
  6192. (function(i) {
  6193. "use strict";
  6194. function n() {
  6195. Ue = [],
  6196. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6197. Ue.push(".hideTarget", ".pinTop.right")
  6198. }
  6199. function r() {
  6200. for (var e in je)
  6201. if (je.hasOwnProperty(e)) {
  6202. var t = je[e];
  6203. if (!t.visible)
  6204. for (var i = 0; i < t.elements.length; i++)
  6205. $(t.elements[i]).hide()
  6206. }
  6207. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6208. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6209. n()
  6210. }
  6211. function o(e, t) {
  6212. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6213. $("#gui-zoomin").toggle(i),
  6214. $("#gui-zoomout").toggle(i)
  6215. }
  6216. function a() {
  6217. c(),
  6218. $(".pinBottom").toggleClass("open"),
  6219. $("#drawer").toggleClass("open"),
  6220. $(".footer").toggleClass("open"),
  6221. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6222. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6223. ie.resetDrawer()),
  6224. setTimeout(function() {
  6225. $("#pullTab").toggleClass("opened");
  6226. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6227. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6228. }
  6229. window.toggleSceneGuide = a
  6230. function s(e) {
  6231. var t;
  6232. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6233. t = e.position().top + e.outerHeight(),
  6234. e.attr("style", "display: none"));
  6235. var i = $("#player").outerHeight()
  6236. , n = i - 130;
  6237. return n < t + 25
  6238. }
  6239. function l(e) {
  6240. "touchstart" === e.type && e.preventDefault(),
  6241. e.stopPropagation()
  6242. }
  6243. function c() {
  6244. W && (W.reload(),
  6245. W.init())
  6246. }
  6247. function h(e) {
  6248. ne.show(e),
  6249. r()
  6250. }
  6251. function u(e) {
  6252. ne.progress(e)
  6253. }
  6254. function d(e, t, i) {
  6255. var n = t.player;
  6256. $("#gui-thumb").fadeOut(2500),
  6257. ne.hide(function() {
  6258. Ge = !1
  6259. }),
  6260. me.init(e, i),
  6261. de.finishSetup(Object.keys(e.tags).length),
  6262. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6263. var s = function() {
  6264. i.dismissExaminedTag(),
  6265. i.disableHovering()
  6266. };
  6267. Ae.on(ye.OPENED, s),
  6268. Ce.on(Me.OPENED, s),
  6269. he.on(ue.OPENED, s),
  6270. fe.on(ge.OPENED, s);
  6271. var l = i.enableHovering.bind(i);
  6272. if (Ae.on(ye.CLOSED, l),
  6273. Ce.on(Me.CLOSED, l),
  6274. he.on(ue.CLOSED, l),
  6275. fe.on(ge.CLOSED, l),
  6276. Q.labels.enabled && Object.keys(e.labels).length,
  6277. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6278. C(e.currentFloor, n.mode)),
  6279. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6280. r(),
  6281. o(t, t.player),
  6282. $("#gui").fadeIn(1500),
  6283. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6284. a(),
  6285. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6286. }, 2e3),
  6287. !K.isMobile())
  6288. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6289. $(c[h]).addClass("hasHover");
  6290. O(e),
  6291. de.setupToggling();
  6292. //xzw:
  6293. window.editHotPanel && editHotPanel();
  6294. //czj
  6295. navBorderRadius(e);
  6296. //czj 编辑界面
  6297. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6298. window.EditTools && new EditTools(n.sceneRenderer);
  6299. }
  6300. function navBorderRadius(e){
  6301. var pullTab = $("#pullTab"),
  6302. mobileRadius = {
  6303. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6304. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6305. },
  6306. topRadius = {
  6307. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6308. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6309. };
  6310. function BorderRadius(bottom,top){
  6311. $("#gui-modes-map > div:visible:last").css(bottom);
  6312. if(pullTab.is(':visible')){
  6313. $(".viewContainer > div:visible:first").css(top);
  6314. }else{
  6315. $("#gui-modes-map > div:visible:first").css(top);
  6316. }
  6317. }
  6318. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6319. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6320. }else{
  6321. BorderRadius(topRadius.bottom,topRadius.top);
  6322. }
  6323. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6324. if(window.DATA.model.special || window.DATA.special){
  6325. window.specialScene && specialScene.special().afterImplement();
  6326. }
  6327. }
  6328. function p(e) {
  6329. e || (e = 0),
  6330. We = !1,
  6331. window.setTimeout(function() {
  6332. We || (ze = !0,
  6333. $("#gui-spinner").stop(!0, !0).show())
  6334. }
  6335. .bind(this), e)
  6336. }
  6337. function f() {
  6338. $("#gui-spinner").stop(!0, !0),
  6339. $("#gui-spinner").fadeOut(1e3),
  6340. We = !0,
  6341. ze = !1
  6342. }
  6343. function g(e, t) {
  6344. var i = e.mode
  6345. , n = t || e.currentPano;
  6346. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6347. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6348. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6349. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6350. Q.show360Views.enabled && !n.isAligned() ? (
  6351. $(".gui-floor").addClass("hidden"),
  6352. $("#gui-modes-outside").addClass("desktop-only")) : (
  6353. $(".gui-floor").removeClass("hidden"),
  6354. $("#gui-modes-outside").removeClass("desktop-only")),
  6355. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6356. Be = i,
  6357. $("#gui-modes-outside").addClass("hidden"),
  6358. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6359. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6360. }
  6361. function m(e, t) {
  6362. function onMousedownInside(e) {
  6363. l(e),
  6364. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6365. J.track("USER", {
  6366. event_type: "showcase_gui",
  6367. gui_action: "click_inside_mode_button"
  6368. }),
  6369. t.changeMode(_e.PANORAMA);
  6370. }
  6371. function onClickOutside(e) {
  6372. l(e),
  6373. J.track("showcase_gui", {
  6374. gui_action: "click_outside_mode_button"
  6375. }),
  6376. t.changeMode(Be)
  6377. }
  6378. function onClickFloorPlain(e) {
  6379. SoundManager.pause('tour')
  6380. l(e),
  6381. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6382. gui_action: "click_floorplan_mode_button"
  6383. }),
  6384. t.changeMode(_e.FLOORPLAN));
  6385. }
  6386. function onClickDollHouse(e) {
  6387. SoundManager.pause('tour')
  6388. l(e),
  6389. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6390. gui_action: "click_dollhouse_mode_button"
  6391. }),
  6392. t.changeMode(_e.DOLLHOUSE));
  6393. }
  6394. function onClickInside() {
  6395. SoundManager.pause('tour')
  6396. }
  6397. document.onMousedownInside = onMousedownInside
  6398. document.onClickOutside = onClickOutside
  6399. document.onClickFloorPlain = onClickFloorPlain
  6400. document.onClickDollHouse = onClickDollHouse
  6401. document.onClickInside = onClickInside
  6402. var i = t.player;
  6403. $("#gui-modes-inside").on("mousedown touchstart", onMousedownInside),
  6404. $("#gui-modes-inside").on("click", onClickInside)
  6405. $("#gui-modes-outside").find("a").on("click", onClickOutside),
  6406. $("#gui-modes-floorplan").on("click", onClickFloorPlain),
  6407. $("#gui-modes-dollhouse").on("click", function (e) {
  6408. SoundManager.pause('tour')
  6409. l(e),
  6410. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6411. gui_action: "click_dollhouse_mode_button"
  6412. }),
  6413. t.changeMode(_e.DOLLHOUSE));
  6414. })
  6415. }
  6416. function v(e, t) {
  6417. function i() {
  6418. document.getElementById("vr").classList.remove("hidden"),
  6419. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6420. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6421. $(".improper-embed").toggleClass("hidden", !1),
  6422. r())
  6423. }, function(e) {
  6424. r()
  6425. }) : r()
  6426. }
  6427. function n(i) {
  6428. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6429. Ie.init(e.data, t, i, q),
  6430. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6431. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6432. }
  6433. function r() {
  6434. De.info("WebVR support not found, VR button activates native app VR modal"),
  6435. Ae.init(e.data, q),
  6436. Ae.on(ye.OPENED, function() {
  6437. var e = document.getElementById("vr-modal");
  6438. return function() {
  6439. Ze("vr"),
  6440. le.open(e)
  6441. }
  6442. }()),
  6443. Ae.on(ye.CLOSED, le.reset)
  6444. }
  6445. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6446. /*********************** 方奕卓 VR功能事件监听 ********************/
  6447. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6448. switch (Q.vr.option) {
  6449. case Pe.CONTEXTUAL:
  6450. i();
  6451. break;
  6452. case Pe.ANDROID:
  6453. K.detectAndroid() && i();
  6454. break;
  6455. case Pe.NONE:
  6456. }
  6457. }
  6458. }
  6459. function A(e, t) {
  6460. $("#play").on("mousedown touchstart", function(e) {
  6461. l(e);
  6462. Ze("tour");
  6463. ve.play();
  6464. J.trackAlways("showcase_gui", {
  6465. gui_action: "play_highlights"
  6466. })
  6467. }),
  6468. window.startAndPlay = function(e) {
  6469. // l(e);
  6470. Ze("tour");
  6471. ve.play();
  6472. J.trackAlways("showcase_gui", {
  6473. gui_action: "play_highlights"
  6474. })
  6475. };
  6476. $("#pause").on("mousedown touchstart", function(e) {
  6477. l(e),
  6478. ve.pause(),
  6479. J.trackAlways("showcase_gui", {
  6480. gui_action: "pause_highlights"
  6481. })
  6482. }),
  6483. $("#gui-zoomin").find("a").on("click", function(e) {
  6484. l(e),
  6485. t.player.zoomInIncrementally()
  6486. }),
  6487. $("#gui-zoomout").find("a").on("click", function(e) {
  6488. l(e),
  6489. t.player.zoomOutIncrementally()
  6490. })
  6491. }
  6492. function y(e, t) {
  6493. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6494. if(getQueryVariable('m') === '372') continue;
  6495. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6496. $(".gui-floor").find(".container").prepend(r)
  6497. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6498. }
  6499. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6500. i.on("click", function(e) {
  6501. l(e),
  6502. Ze("floor"),
  6503. i.toggleClass("open")
  6504. }),
  6505. $(".floorChoice").on("click", function(e) {
  6506. l(e);
  6507. var n = $(this).data("index");
  6508. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6509. t.player.gotoFloor(n),
  6510. J.track("showcase_gui", {
  6511. gui_action: "click_floor_select_button",
  6512. interaction_source: "gui"
  6513. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6514. Ze("move"),
  6515. t.allFloors(),
  6516. J.track("showcase_gui", {
  6517. gui_action: "click_toggle_all_floors_button",
  6518. interaction_source: "gui"
  6519. })),
  6520. i.removeClass("open")
  6521. })
  6522. }
  6523. function C(e, t) {
  6524. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6525. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6526. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6527. $(".floorChoice").removeClass("active"),
  6528. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6529. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6530. $(".floorChoice").removeClass("active"),
  6531. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6532. }
  6533. function I(e) {
  6534. return e.describe().inTransition
  6535. }
  6536. function b(e, t, i) {
  6537. Fe = e.heroLocations.length;
  6538. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6539. , r = 100 / Fe + "%"
  6540. , o = $("#thumb-container")
  6541. , a = $("#progressBar");
  6542. $("#status").find(".totalSteps").text(Fe);
  6543. for (var s = 0; s < Fe; s++) {
  6544. var c = e.heroLocations[s]
  6545. , h = $(n);
  6546. var thumbUrl
  6547. if(c.heroLocations){//有子项,选第一张截图
  6548. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  6549. }else{
  6550. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  6551. }
  6552. h.attr("data-index", s)
  6553. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6554. if (c.name) {
  6555. var u = $('<div class="overlay"></div>').text(c.name);
  6556. h.prepend(u)
  6557. }
  6558. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6559. var d = e.panos.get(c.panoId)
  6560. , p = d && !d.isAligned()
  6561. , f = p ? '<div><img class="mark360View" src="static/images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="static/images/mark-inside-white.png"></div>';
  6562. h.prepend(f)
  6563. }
  6564. o.append(h),
  6565. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6566. }
  6567. j = 144 * Fe,
  6568. Y = 111 * Fe,
  6569. $(".thumbImg").on("mouseover", function() {
  6570. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6571. }),
  6572. $(".thumbImg").on("mouseout", function() {
  6573. t.clearPath()
  6574. }),
  6575. $(".thumbImg").on("click", function(e) {
  6576. l(e);
  6577. var i = $(this);
  6578. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6579. J.trackAlways("showcase_gui", {
  6580. gui_action: "click_highlight"
  6581. }),
  6582. t.goToHighlight([i.data("index"),0])//改
  6583. }),
  6584. $(".previous").find("a").on("click", function(e) {
  6585. l(e),
  6586. J.trackAlways("showcase_gui", {
  6587. gui_action: "prev_highlight"
  6588. }),
  6589. t.prevHighlight()
  6590. }),
  6591. $(".next").find("a").on("click", function(e) {
  6592. l(e),
  6593. J.trackAlways("showcase_gui", {
  6594. gui_action: "next_highlight"
  6595. }),
  6596. t.nextHighlight()
  6597. }),
  6598. $("#drawer").on("mouseleave", function(e) {
  6599. l(e);
  6600. var t;
  6601. try {
  6602. t = new MouseEvent("mouseup",{
  6603. clientX: e.clientX,
  6604. clientY: e.clientY,
  6605. screenX: e.screenX,
  6606. screenY: e.screenY
  6607. })
  6608. } catch (i) {
  6609. t = document.createEvent("MouseEvents"),
  6610. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6611. }
  6612. document.dispatchEvent(t)
  6613. }),
  6614. W = new Sly($("#scrollFrame"),{
  6615. horizontal: !0,
  6616. itemNav: "centered",
  6617. smart: !0,
  6618. scrollTrap: !0,
  6619. scrollBy: 1,
  6620. mouseDragging: !0,
  6621. touchDragging: !0,
  6622. speed: 300,
  6623. dragHandle: !0,
  6624. dynamicHandle: !0,
  6625. clickBar: !0,
  6626. scrollBar: $("#scroller"),
  6627. activateOn: null
  6628. }).init(),
  6629. W.on("active", function(e, t) {
  6630. Ve = t,
  6631. Ze("tour"),
  6632. $(".step").removeClass("active"),
  6633. $("#status").find(".curIdx").text(t + 1);
  6634. for (var i = 0; i <= t; i++)
  6635. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6636. }),
  6637. w()
  6638. }
  6639. function w() {
  6640. var e = $("#player").width() - 20
  6641. , t = $("#scroller")
  6642. , i = $("#drawer")
  6643. , n = $(".pinBottom");
  6644. if ($("#player").width() < 488 || $("#player").height() < 488)
  6645. t.addClass("hidden"),
  6646. i.addClass("noScroll"),
  6647. n.addClass("noScroll");
  6648. else {
  6649. var r = j > e
  6650. , o = !i.hasClass("noScroll")
  6651. , a = r !== o;
  6652. a && (t.toggleClass("hidden"),
  6653. i.toggleClass("noScroll"),
  6654. n.toggleClass("noScroll"))
  6655. }
  6656. }
  6657. function _(e) {
  6658. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  6659. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  6660. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  6661. }
  6662. function T(e) {
  6663. function t(t, i) {
  6664. return !!e.player_options[t] && e[i || t]
  6665. }
  6666. $(".model-title").text(e.name);
  6667. var i = Q.pageTitle;
  6668. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  6669. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  6670. // document.title = i ,
  6671. K.isMobile() ? /* $("#gui-fullscreen").css("display", "none") */ console.log('移动端也显示全屏按钮') : ($("[rel=tooltip]").tooltip({
  6672. delay: {
  6673. show: 50,
  6674. hide: 0
  6675. },
  6676. trigger: "hover",
  6677. html: !1,
  6678. viewport: {
  6679. selector: "body",
  6680. padding: 10
  6681. }
  6682. }),
  6683. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  6684. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  6685. de.populate({
  6686. name: t("model_name", "name"),
  6687. coBrand: t("presented_by"),
  6688. description: t("model_summary", "summary") || "暂无内容",
  6689. contactName: t("contact_name"),
  6690. address: t("address"),
  6691. phone: t("contact_phone"),
  6692. formattedPhone: e.formatted_contact_phone,
  6693. email: t("contact_email"),
  6694. url: t("external_url"),
  6695. socialSharing: e.enable_social_sharing && e.is_public
  6696. })
  6697. }
  6698. function x(e, t, i, n, r, o) {
  6699. function a() {
  6700. o.setLoadingStartTime(),
  6701. H(),
  6702. r ? (re.showMessage(t, i, je.coBrand.visible),
  6703. l()) : h(l)
  6704. }
  6705. var s = $.Deferred()
  6706. , l = s.resolve.bind(s);
  6707. return Ge = !0,
  6708. O(e),
  6709. e.data.player_options && _(e.data.player_options),
  6710. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  6711. Re.localizeGUI(),
  6712. T(e.data),
  6713. r || $(".quick").addClass("hidden"),
  6714. //e.data.image && !r && E(e.data.image),
  6715. n ? (J.impression(),
  6716. a()) : (o.setWaitingStartTime(),
  6717. oe.show(r, a)),
  6718. s
  6719. }
  6720. function S(e, t, i, n, r, a, s) {
  6721. q = s,
  6722. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6723. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6724. ae.init(),
  6725. re.init(e, a),
  6726. Oe.init(e, t, n),
  6727. $(".icon").on("mouseover", function() {
  6728. t.player && t.player.reticule.hide()
  6729. }),
  6730. m(e, t),
  6731. A(e, t),
  6732. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(window.DATA.name/* e.data.name */),
  6733. Ce.on(Me.OPENED, function() {
  6734. var e = document.getElementById("share-modal");
  6735. return function() {
  6736. Ze("share"),
  6737. le.open(e)
  6738. }
  6739. }()),
  6740. Ce.on(Me.CLOSED, le.reset)),
  6741. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  6742. je.tourControls.visible = !1),
  6743. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  6744. z(),
  6745. g(i),
  6746. v(e, r),
  6747. e.on("floor.changed", C),
  6748. e.on("waiting", R.bind(this, e)),
  6749. e.on("waiting-done", P.bind(this, e)),
  6750. i.on(xe.ModeChanged, function(e, n) {
  6751. g(i),
  6752. o(t, i),
  6753. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  6754. he.updateMode(n)
  6755. }),
  6756. n.on(Se.Move, Ze.bind(this, "move")),
  6757. i.on(xe.Ready, function() {
  6758. ie.init(n, i, i.tagManager, t),
  6759. i.on(xe.ModeChanged, function(e, t) {
  6760. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  6761. })
  6762. }),
  6763. i.on(xe.PanoChosen, function(e, t) {
  6764. g(i, t),
  6765. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  6766. }),
  6767. le.on(ce.CLOSE, function(e) {
  6768. switch (e) {
  6769. case "vr-modal":
  6770. Ae.dismiss();
  6771. break;
  6772. case "share-modal":
  6773. Ce.hide();
  6774. break;
  6775. case "terms-modal":
  6776. fe.hide()
  6777. }
  6778. });
  6779. var l = $("#play").eq(0)
  6780. , c = $("#pause").eq(0)
  6781. , h = $(".pinBottom").toArray()
  6782. , u = $("#drawer").eq(0)
  6783. , d = $("#playHead").eq(0)
  6784. , p = $("#progressBar").eq(0)
  6785. , f = $("#thumb-container").eq(0)
  6786. , y = f.children()
  6787. , I = p.children();
  6788. t.on("update.controls", function() {
  6789. var n = t.describe();
  6790. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  6791. c.show()),
  6792. n.tourInProgress && (h.forEach(function(e) {
  6793. e.classList.add("playing")
  6794. }),
  6795. u.addClass("playing"),
  6796. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  6797. c.hide()),
  6798. n.tourInProgress || (ve.stopTour(),
  6799. h.forEach(function(e) {
  6800. e.classList.remove("playing")
  6801. }),
  6802. u.removeClass("playing"),
  6803. d.removeClass("playing")));
  6804. var r, a, s;
  6805. if (null !== n.currentItem) {
  6806. var p, f;
  6807. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  6808. n.onTheBus ? (p = "active",
  6809. f = "recent") : (f = "active",
  6810. p = "recent");
  6811. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  6812. for (r = 0; r < e.heroLocations.length; r += 1)
  6813. s = y.eq(r),
  6814. a = I.eq(r),
  6815. s.removeClass(f),
  6816. a.removeClass(f),
  6817. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  6818. a.addClass(p),
  6819. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  6820. a.addClass(p)) : (s.removeClass(p),
  6821. a.removeClass(p))
  6822. } else
  6823. for (r = 0; r < e.heroLocations.length; r += 1)
  6824. s = y.eq(r),
  6825. a = I.eq(r),
  6826. s.removeClass("active recent"),
  6827. a.removeClass("active recent");
  6828. o(t, i)
  6829. }),
  6830. document.addEventListener("keydown", function(n) {
  6831. switch (J.updateInteraction(Se.InteractionKey),
  6832. n.which) {
  6833. case we.ZERO:
  6834. Q.debug && e.toggleAlpha();
  6835. break;
  6836. case we.NINE:
  6837. Q.debug && se.toggle();
  6838. break;
  6839. case we.ONE:
  6840. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  6841. break;
  6842. case we.TWO:
  6843. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  6844. break;
  6845. case we.THREE:
  6846. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  6847. break;
  6848. case we.FOUR:
  6849. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  6850. break;
  6851. case we.SPACE:
  6852. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  6853. break;
  6854. case we.RETURN:
  6855. Q.debug && e.toggleExplodeUp();
  6856. break;
  6857. case we.P:
  6858. k();
  6859. break;
  6860. case we.U:
  6861. B();
  6862. break;
  6863. case we.X:
  6864. Q.debug && e.toggleExplode();
  6865. break;
  6866. case we.PLUSEQUALS:
  6867. t.player.activatePersistentZooming(!0),
  6868. ie.hideUi();
  6869. break;
  6870. case we.DASHUNDERSCORE:
  6871. t.player.activatePersistentZooming(!1),
  6872. ie.hideUi();
  6873. break;
  6874. case we.SEVEN:
  6875. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  6876. break;
  6877. case we.EIGHT:
  6878. t.player.decreaseZoomSpeed();
  6879. break;
  6880. case we.NINE:
  6881. t.player.increaseZoomSpeed()
  6882. }
  6883. return i && i.reticule.hide(),
  6884. !0
  6885. }
  6886. .bind(this)),
  6887. document.addEventListener("keyup", function(e) {
  6888. switch (e.which) {
  6889. case we.PLUSEQUALS:
  6890. t.player.deactivatePersistentZooming();
  6891. break;
  6892. case we.DASHUNDERSCORE:
  6893. t.player.deactivatePersistentZooming()
  6894. }
  6895. }
  6896. .bind(this)),
  6897. F(e),
  6898. L(e, t.player),
  6899. M(i),
  6900. te.setAutoPlay(e.heroCount()),
  6901. he.init(i, a.mode),
  6902. he.on(ue.OPENED, Ze.bind(this, "help")),
  6903. fe.init(),
  6904. fe.on(ge.OPENED, function() {
  6905. var e = document.getElementById("terms-modal");
  6906. return function() {
  6907. Ze("terms"),
  6908. le.open(e)
  6909. }
  6910. }()),
  6911. fe.on(ge.CLOSED, le.reset),
  6912. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  6913. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  6914. Q.profiling.enabled && se.show(),
  6915. ve.init(t)
  6916. }
  6917. function M(e) {
  6918. var t = function(e, t) {
  6919. $(e).find("a").each(function(e, i) {
  6920. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  6921. i.style.pointerEvents = t ? "auto" : "none"
  6922. })
  6923. }
  6924. , i = function() {
  6925. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  6926. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  6927. };
  6928. e.on(Ne.ZoomMax, function() {
  6929. t("#gui-zoomin", !1),
  6930. t("#gui-zoomout", !0)
  6931. }),
  6932. e.on(Ne.ZoomMin, function() {
  6933. t("#gui-zoomin", !0),
  6934. t("#gui-zoomout", !1)
  6935. }),
  6936. e.on(Ne.ZoomIn, function() {
  6937. t("#gui-zoomout", !0)
  6938. }),
  6939. e.on(Ne.ZoomOut, function() {
  6940. t("#gui-zoomin", !0)
  6941. }),
  6942. i()
  6943. }
  6944. function R(e) {
  6945. O(e)
  6946. }
  6947. function P(e) {
  6948. O(e)
  6949. }
  6950. function O(e) {
  6951. var t = e.waitQueue.length;
  6952. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  6953. }
  6954. function L(e, t) {
  6955. He = {
  6956. gui: null,
  6957. visible: !1,
  6958. model: e,
  6959. player: t
  6960. }
  6961. }
  6962. function D(e, t) {
  6963. function i() {
  6964. var i = t.toJSON();
  6965. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  6966. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  6967. }
  6968. var n = {}
  6969. , r = new Le.GUI({
  6970. autoPlace: !0,
  6971. width: "60%"
  6972. });
  6973. i(),
  6974. t.on(xe.ViewChanged, i),
  6975. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  6976. r.domElement.id = "datLinks";
  6977. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  6978. return o.forEach(function(e) {
  6979. if (!K.detectSafari()) {
  6980. var t = document.createElement("button");
  6981. t.classList.add("btn-deep-link"),
  6982. t.innerText = Re.MENU_COPY,
  6983. e.nextSibling.appendChild(t);
  6984. var i = function() {
  6985. alert(Re.LINK_ALERT_COPY),
  6986. t.hide()
  6987. };
  6988. t.addEventListener("click", function(e) {
  6989. try {
  6990. var t = e.target.parentNode.childNodes[0];
  6991. t.select();
  6992. var n = document.execCommand("copy");
  6993. t.blur(),
  6994. n || i()
  6995. } catch (e) {
  6996. i()
  6997. }
  6998. })
  6999. }
  7000. }),
  7001. $(r.__closeButton).hide(),
  7002. r
  7003. }
  7004. function N(e) {
  7005. He.gui || (He.gui = D(He.model, He.player)),
  7006. He.visible = e,
  7007. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7008. }
  7009. function B() {
  7010. N(!He.visible)
  7011. }
  7012. function F(e) {
  7013. ke = {
  7014. gui: null,
  7015. visible: !1,
  7016. model: e
  7017. }
  7018. }
  7019. function V(e) {
  7020. var t = new Le.GUI;
  7021. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7022. e.setSweepVisibility(Q.showSweeps)
  7023. }),
  7024. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7025. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7026. Q.transition.flySpeed = 0,
  7027. t.__controllers.forEach(function(e) {
  7028. e.updateDisplay()
  7029. })
  7030. }),
  7031. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7032. $(t.__closeButton).hide(),
  7033. t
  7034. }
  7035. function U(e) {
  7036. ke.gui || (ke.gui = V(ke.model)),
  7037. ke.visible = e,
  7038. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7039. }
  7040. function k() {
  7041. U(!ke.visible)
  7042. }
  7043. function H() {
  7044. function e(e) {
  7045. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7046. }
  7047. $("body").css("touch-action", "none"),
  7048. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7049. // e.preventDefault()
  7050. });
  7051. var t = document.getElementById("terms-text")
  7052. , i = document.getElementById("more-help-wrapper")
  7053. , n = (document.getElementById("navigation-help-wrapper"),
  7054. document.getElementById("help-dialog"),
  7055. document.getElementById("tag-billboards"));
  7056. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7057. document.body.addEventListener("DOMMouseScroll", e)),
  7058. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7059. e.stopPropagation()
  7060. })
  7061. }
  7062. function G(e, t) {
  7063. for (var i = []; e; )
  7064. i.push(e),
  7065. e = e.parentNode;
  7066. for (; t && i.indexOf(t) === -1; )
  7067. t = t.parentNode;
  7068. return t
  7069. }
  7070. function z() {
  7071. var e, t = function(t) {
  7072. e = 0 === t.button || 1 === t.which ? t.target : null
  7073. }, i = function(t) {
  7074. e !== t.target && (e = G(e, t.target));
  7075. var i = document.getElementById("gui-parent");
  7076. if (G(i, e) !== i && (e = null),
  7077. e) {
  7078. var n;
  7079. try {
  7080. n = new MouseEvent("click",t)
  7081. } catch (e) {
  7082. n = document.createEvent("MouseEvents"),
  7083. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7084. }
  7085. n.syntheticClick = !0,
  7086. e.dispatchEvent(n),
  7087. e = null
  7088. }
  7089. };
  7090. document.body.addEventListener("mousedown", t, !0),
  7091. document.body.addEventListener("mouseup", i, !0),
  7092. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7093. e.syntheticClick || (e.stopPropagation(),
  7094. "A" === e.target.nodeName && e.preventDefault())
  7095. }, !0)
  7096. }
  7097. var W, j, Y, X, Z, q, K = (e("three"),
  7098. e("../util/ajax"),
  7099. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7100. e("../util/camera"),
  7101. e("../util/logger")), te = (e("../objects/Snapshot"),
  7102. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7103. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7104. e("../enum/PathDisplayMode"),
  7105. e("../enum/DirectorEvents"),
  7106. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7107. e("../enum/WarpStyle"),
  7108. e("../enum/AlignmentType"),
  7109. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7110. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7111. coBrand: {
  7112. visible: !0,
  7113. elements: [".co-brand", "#loaderCoBrand"]
  7114. },
  7115. help: {
  7116. visible: !0,
  7117. elements: [".nav-help", "#nav-help"]
  7118. },
  7119. tourControls: {
  7120. visible: !0,
  7121. elements: [".next", ".previous", "#play"]
  7122. },
  7123. highlight: {
  7124. visible: !0,
  7125. elements: ["#drawer", "#pullTab"]
  7126. },
  7127. share: {
  7128. visible: !0,
  7129. elements: [".socialButton", "#share"]
  7130. },
  7131. fullScreen: {
  7132. visible: !0,
  7133. elements: ["#gui-fullscreen"]
  7134. },
  7135. floors: {
  7136. visible: !0,
  7137. elements: [".gui-floor"]
  7138. }
  7139. }, Ye = function() {
  7140. var e = document.getElementById("drawer");
  7141. return function() {
  7142. $("#player").height() < 400 && e.classList.contains("open") && a()
  7143. }
  7144. }(), Xe = function() {
  7145. var e = document.getElementById("meta-info");
  7146. return function() {
  7147. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7148. }
  7149. }(), Ze = function(e) {
  7150. function t() {
  7151. u.classList.contains("expand") && de.toggleMeta(!0)
  7152. }
  7153. function i() {
  7154. fe.hide()
  7155. }
  7156. function n() {
  7157. he.close()
  7158. }
  7159. function r() {
  7160. Ae.dismiss()
  7161. }
  7162. function o() {
  7163. p.hasClass("open") && a(!0)
  7164. }
  7165. function l() {
  7166. Ce.hide()
  7167. }
  7168. function c() {
  7169. f.hasClass("open") && f.removeClass("open")
  7170. }
  7171. function h() {
  7172. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7173. }
  7174. var u = document.getElementById("meta-info")
  7175. , d = document.getElementById("interaction-modal")
  7176. , p = $("#drawer").eq(0)
  7177. , f = $(".gui-floor").eq(0)
  7178. , g = $(".vr-popup").eq(0);
  7179. return function(e) {
  7180. switch (e) {
  7181. case "info":
  7182. i(),
  7183. n(),
  7184. Ye(),
  7185. l(),
  7186. c(),
  7187. r(),
  7188. h();
  7189. break;
  7190. case "terms":
  7191. t(),
  7192. n(),
  7193. o(),
  7194. l(),
  7195. c(),
  7196. r(),
  7197. h();
  7198. break;
  7199. case "help":
  7200. t(),
  7201. i(),
  7202. l(),
  7203. c(),
  7204. r(),
  7205. h();
  7206. break;
  7207. case "vr":
  7208. t(),
  7209. i(),
  7210. l(),
  7211. c(),
  7212. n(),
  7213. h(),
  7214. s(g) && o();
  7215. break;
  7216. case "highlights":
  7217. Xe(),
  7218. i(),
  7219. l(),
  7220. c();
  7221. break;
  7222. case "share":
  7223. t(),
  7224. i(),
  7225. n(),
  7226. c(),
  7227. r(),
  7228. h();
  7229. break;
  7230. case "floor":
  7231. i(),
  7232. l(),
  7233. r();
  7234. break;
  7235. case "view":
  7236. c(),
  7237. l(),
  7238. i(),
  7239. r();
  7240. break;
  7241. case "tour":
  7242. i(),
  7243. l(),
  7244. c(),
  7245. r();
  7246. break;
  7247. case "move":
  7248. i(),
  7249. l(),
  7250. c(),
  7251. r();
  7252. break;
  7253. case "resize":
  7254. t(),
  7255. Ye(),
  7256. c();
  7257. break;
  7258. case "tag":
  7259. i(),
  7260. n(),
  7261. l(),
  7262. c(),
  7263. r()
  7264. }
  7265. }
  7266. }();
  7267. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7268. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7269. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7270. setTimeout(function() {
  7271. $(".icon:visible").hide().show(0)
  7272. }, 100)
  7273. }),
  7274. $("#gui-fullscreen").find("a").on("click", function(e) {
  7275. l(e),
  7276. K.requestFullscreen($("body")[0]),
  7277. J.track("showcase_gui", {
  7278. gui_action: "click_enter_fullscreen",
  7279. interaction_source: "gui"
  7280. })
  7281. //czj
  7282. //W.reload()
  7283. }),
  7284. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7285. l(e),
  7286. K.exitFullscreen(),
  7287. J.track("showcase_gui", {
  7288. gui_action: "click_exit_fullscreen",
  7289. interaction_source: "gui"
  7290. })
  7291. })
  7292. $(window).on("resize", function(e) {
  7293. var t = e.target.innerHeight
  7294. , i = e.target.innerWidth;
  7295. t === X && i === Z || (je.highlight.visible && w(),
  7296. Ze("resize"),
  7297. $(".pinTop.right").removeClass("hideUnderMeta"),
  7298. c(),
  7299. X = t,
  7300. Z = i)
  7301. }).resize(),
  7302. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7303. $("#pullTab").on("click", function(e) {
  7304. l(e),
  7305. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7306. gui_action: "hide_highlight_reel"
  7307. }),
  7308. $(this).addClass("open").children("img").attr("src","static/images/auto.png")) : (J.trackAlways("showcase_gui", {
  7309. gui_action: "show_highlight_reel"
  7310. }),
  7311. $(this).removeClass("open").children("img").attr("src","static/images/auto-suspend.png"));
  7312. a()
  7313. });
  7314. /***********************方奕卓 热点列表事件监听 ************************/
  7315. if(window.DATA.showHotListSta) {
  7316. $('#hotList').css('display', '');
  7317. $('#hotList').on('click',function(e){
  7318. l(e);
  7319. var hotList = $('#hotListWrap')[0];
  7320. var isActive = hotList.classList.contains('hotListActive');
  7321. if(isActive){
  7322. hotList.classList.remove('hotListActive');
  7323. this.classList.remove('active')
  7324. }else{
  7325. hotList.classList.add('hotListActive');
  7326. this.classList.add('active')
  7327. }
  7328. }),
  7329. $('#hotListContent ul').on('mouseover', function(e){
  7330. if(browser.isMobile()) return
  7331. l(e);
  7332. var target = e.target;
  7333. var hotList = document.getElementById('hotListWrap');
  7334. if(target.tagName === 'SPAN'){
  7335. var targetParent = target.parentElement.parentElement;
  7336. if(target.offsetWidth + 150 >= targetParent.clientWidth){
  7337. hotList.style.width = target.offsetWidth + 150 + 'px';
  7338. }else{
  7339. hotList.style.width = '';
  7340. }
  7341. }else if(target.tagName === 'LI'){
  7342. var targetParent = target.parentElement;
  7343. if(target.children[0].offsetWidth + 150 >= targetParent.clientWidth){
  7344. hotList.style.width = target.children[0].offsetWidth + 150 + 'px';
  7345. }else{
  7346. hotList.style.width = ''
  7347. }
  7348. }else {
  7349. hotList.style.width = '';
  7350. }
  7351. });
  7352. $('#hotListContent ul').on('click', function(e){
  7353. l(e);
  7354. this.preElem && this.preElem.classList.remove('active');
  7355. if(e.target.tagName === 'SPAN'){
  7356. e.stopPropagation();//阻止事件冒泡即可
  7357. e.target.parentElement.classList.add('active');
  7358. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7359. this.preElem = e.target.parentElement;
  7360. }else{
  7361. e.target.classList.add('active');
  7362. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7363. this.preElem = e.target;
  7364. }
  7365. })
  7366. $('#hotListClose').on('click', function(e){
  7367. l(e);
  7368. var hotList = $('#hotListWrap')[0];
  7369. hotList.classList.remove('hotListActive');
  7370. $('#hotListContent ul .active').removeClass('active');
  7371. $('#hotList')[0].classList.remove('active')
  7372. })
  7373. }
  7374. /*****************************************************************/
  7375. $("#more-menu-button").on("click", function(e) {
  7376. l(e);
  7377. var t = $("#more-menu");
  7378. t.toggleClass("open")
  7379. }),
  7380. t.exports.init = S,
  7381. t.exports.startLoading = x,
  7382. t.exports.endLoading = d,
  7383. t.exports.onProgress = u
  7384. }
  7385. ).call(this, "/js/gui/gui.js")
  7386. }
  7387. , {
  7388. "../analytics": 4,
  7389. "../controls/serializer": 14,
  7390. "../enum/AlignmentType": 17,
  7391. "../enum/BlackoutStyle": 18,
  7392. "../enum/ControlEvents": 21,
  7393. "../enum/DirectorEvents": 23,
  7394. "../enum/Keys": 30,
  7395. "../enum/PathDiscardMode": 38,
  7396. "../enum/PathDisplayMode": 39,
  7397. "../enum/PlayerEvents": 40,
  7398. "../enum/VROption": 47,
  7399. "../enum/Vectors": 50,
  7400. "../enum/Viewmode": 51,
  7401. "../enum/WarpStyle": 52,
  7402. "../enum/ZoomEvents": 53,
  7403. "../lib/dat.gui": 93,
  7404. "../localization/localize": 108,
  7405. "../tag/Media/MediaEvent": 131,
  7406. "../objects/Snapshot": 153,
  7407. "../settings": 166,
  7408. "../util/ajax": 181,
  7409. "../util/browser": 182,
  7410. "../util/camera": 183,
  7411. "../util/logger": 189,
  7412. "../util/showcase": 193,
  7413. "../util/transitions": 195,
  7414. "./closer/ModalCloserEvent": 61,
  7415. "./closer/modalCloser": 62,
  7416. "./help/HelpEvent": 66,
  7417. "./help/help": 67,
  7418. "./helpManager": 68,
  7419. "./immersiveMode": 69,
  7420. "./konami": 70,
  7421. "./landingScreen": 71,
  7422. "./loadingScreen": 72,
  7423. "./memoryUsage": 73,
  7424. "./playButton": 74,
  7425. "./populateModal": 75,
  7426. "./sharing/ShareEvents": 76,
  7427. "./sharing/modal": 77,
  7428. "./terms/TermsEvent": 78,
  7429. "./terms/terms": 79,
  7430. "./title/TitleEvents": 80,
  7431. "./title/tagToggle": 81,
  7432. "./title/titleBar": 82,
  7433. "./tourInteraction": 84,
  7434. "./vr/vrEvent": 85,
  7435. "./vr/vrModal": 87,
  7436. "./webvr/WebVrEvent": 88,
  7437. "./webvr/webVRgui": 89,
  7438. three: 217
  7439. }],
  7440. 66: [function(e, t, i) {
  7441. "use strict";
  7442. t.exports = Object.freeze({
  7443. OPENED: "help.opened",
  7444. CLOSED: "help.closed"
  7445. })
  7446. }
  7447. , {}],
  7448. 67: [function(e, t, i) {
  7449. "use strict";
  7450. function n() {
  7451. g.on("click", function(e) {
  7452. if (S && S !== l.TRANSITIONING) {
  7453. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7454. t && !M ? R.close() : r()
  7455. }
  7456. }),
  7457. w.on("click", function(e) {
  7458. R.close()
  7459. }),
  7460. E.on("click", function(e) {
  7461. S && S !== l.TRANSITIONING && (s(),
  7462. o())
  7463. }),
  7464. b.on("click", function(e) {
  7465. s(),
  7466. a()
  7467. })
  7468. }
  7469. function r() {
  7470. S && S !== l.TRANSITIONING && (M = !0,
  7471. setTimeout(function() {
  7472. M = !1
  7473. }, d.help.modalStayDuration),
  7474. R.emit(h.OPENED),
  7475. m.addClass("open " + S),
  7476. g.addClass("open"),
  7477. s(),
  7478. o(),
  7479. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7480. y.classList.add("fadeIn"))
  7481. }
  7482. function o() {
  7483. E.addClass("underline-tab"),
  7484. u.fill(_, c.NAVIGATION, S),
  7485. m.addClass(S)
  7486. }
  7487. function a() {
  7488. b.addClass("underline-tab"),
  7489. u.fill(T, c.MORE_HELP),
  7490. m.addClass("more-help")
  7491. }
  7492. function s(e, t) {
  7493. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7494. I.forEach(function(e) {
  7495. e.classList.remove("underline-tab")
  7496. })
  7497. }
  7498. var l = e("../../enum/Viewmode")
  7499. , c = e("../../enum/HelpModalType")
  7500. , h = e("./HelpEvent")
  7501. , u = (e("../helpManager"),
  7502. e("./../populateModal"))
  7503. , d = e("../../settings")
  7504. , p = e("../../util/common")
  7505. , f = e("events").EventEmitter
  7506. , g = $(".footer-help").eq(0)
  7507. , m = $("#help-dialog").eq(0)
  7508. , v = document.querySelector("#quick-logo")
  7509. , A = document.querySelector("#loaderCoBrand")
  7510. , y = document.querySelector("#help-dialog")
  7511. , C = document.querySelector(".footer")
  7512. , I = $(".help-tabs").children().toArray()
  7513. , E = $(".navigation-tab").eq(0)
  7514. , b = $(".more-help-tab").eq(0)
  7515. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7516. m.find(".close").eq(0))
  7517. , _ = m.find(".interactions").toArray()
  7518. , T = m.find(".ui-instructions").toArray()
  7519. , x = l.PANORAMA
  7520. , S = l.PANORAMA
  7521. , M = !1
  7522. , R = {
  7523. init: function(e, t) {
  7524. S = t,
  7525. x = t,
  7526. [y, A, v, C].forEach(function(e) {
  7527. e.classList.add(u.deviceType)
  7528. }),
  7529. n()
  7530. },
  7531. close: function() {
  7532. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7533. g.removeClass("open"),
  7534. m.removeClass("open"),
  7535. y.classList.contains("fadeIn"))) {
  7536. y.classList.remove("fadeIn");
  7537. var e = S === l.TRANSITIONING ? x : S;
  7538. u.clear(_, c.NAVIGATION, e)
  7539. }
  7540. },
  7541. updateMode: function(e) {
  7542. x = S,
  7543. S = e
  7544. }
  7545. };
  7546. p.extendObject(R, f.prototype),
  7547. t.exports = R
  7548. }
  7549. , {
  7550. "../../enum/HelpModalType": 28,
  7551. "../../enum/Viewmode": 51,
  7552. "../../settings": 166,
  7553. "../../util/common": 185,
  7554. "../helpManager": 68,
  7555. "./../populateModal": 75,
  7556. "./HelpEvent": 66,
  7557. events: 202
  7558. }],
  7559. 68: [function(e, t, i) {
  7560. (function(i) {
  7561. "use strict";
  7562. var n = e("../util/browser")
  7563. , r = e("./../util/logger")
  7564. , o = e("./../settings")
  7565. , a = new r(i)
  7566. , s = function() {
  7567. var e;
  7568. try {
  7569. return e = window.localStorage.getItem("visitCount") || "0",
  7570. e = (parseFloat(e) + 1).toString(),
  7571. window.localStorage.setItem("visitCount", e),
  7572. a.debug("visitCount = " + e),
  7573. e
  7574. } catch (t) {
  7575. e = "1",
  7576. a.debug("couldn't set local storage")
  7577. }
  7578. }()
  7579. , l = !1;
  7580. t.exports = {
  7581. isHelpDisabled: function() {
  7582. return "0" === n.valueFromHash("help", null) || l
  7583. },
  7584. isLargeHelpEnabled: function() {
  7585. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7586. },
  7587. isSmallHelpEnabled: function() {
  7588. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7589. },
  7590. isHelpEnabled: function() {
  7591. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7592. },
  7593. setAutoPlay: function(e) {
  7594. l = o.warp.auto >= 0 && e > 1
  7595. }
  7596. }
  7597. }
  7598. ).call(this, "/js/gui/helpManager.js")
  7599. }
  7600. , {
  7601. "../util/browser": 182,
  7602. "./../settings": 166,
  7603. "./../util/logger": 189
  7604. }],
  7605. 69: [function(e, t, i) {
  7606. "use strict";
  7607. function n(e, t, i, n) {
  7608. F = n,
  7609. r(e, t, i, F),
  7610. o(),
  7611. N = t.mode
  7612. }
  7613. function r(e, t, i, n) {
  7614. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7615. e.controls[t].on(v.Move, a),
  7616. e.controls[t].on(v.LongTap, c)
  7617. }),
  7618. M.on("mousewheel DOMMouseScroll", a),
  7619. i.on(m.TagActivated, a),
  7620. i.on(m.TagNavigation, a),
  7621. t.on(A.FlyingEnded, s),
  7622. t.on(A.ModeChanging, function(e, t) {
  7623. B = t !== C.PANORAMA && e !== C.PANORAMA
  7624. }),
  7625. t.on(A.ModeChanged, function(e, i) {
  7626. N = t.mode,
  7627. i !== C.TRANSITIONING ? l() : a("modeChange")
  7628. }),
  7629. n.on(y.TourStart, function() {
  7630. L = !0,
  7631. a()
  7632. }),
  7633. n.on(y.TourEnd, function() {
  7634. L = !1,
  7635. l()
  7636. }),
  7637. n.on(y.ActionInterrupted, function() {
  7638. L = !1
  7639. }),
  7640. R.addEventListener("touchend", function() {
  7641. $("#pullTab").hasClass("opened") && !L && l()
  7642. }, !0)
  7643. }
  7644. function o() {
  7645. p.isMobile() ? (b.forEach(function(e) {
  7646. e.classList.add("mobile")
  7647. }),
  7648. w.click(l)) : (b.forEach(function(e) {
  7649. e.addEventListener("mouseleave", function() {
  7650. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  7651. }, !0)
  7652. }),
  7653. M.mouseleave(function() {
  7654. b[0].classList.contains("detectHover") && l()
  7655. }))
  7656. }
  7657. function a(e) {
  7658. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  7659. P = !0,
  7660. g.close(),
  7661. h(e),
  7662. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  7663. _.hasClass("playing") || (b.forEach(function(e) {
  7664. e.classList.add("detectHover")
  7665. }),
  7666. O = setTimeout(l, f.immersive.timeToShowAgain))))
  7667. }
  7668. function s() {
  7669. _.hasClass("playing") || (clearTimeout(O),
  7670. O = setTimeout(l, f.immersive.timeToShowAgain))
  7671. }
  7672. function l() {
  7673. clearTimeout(O),
  7674. P = !1,
  7675. I.forEach(function(e) {
  7676. e.classList.remove("drawerOpen")
  7677. }),
  7678. L || E.forEach(function(e) {
  7679. e.classList.remove("duringTour")
  7680. }),
  7681. b.forEach(function(e) {
  7682. e.classList.remove("detectHover")
  7683. })
  7684. }
  7685. function c() {
  7686. P ? l() : a(),
  7687. D = !0,
  7688. setTimeout(function() {
  7689. D = !1
  7690. }, f.immersive.uiStayDuration)
  7691. }
  7692. function h(e) {
  7693. !d(e) && L ? E.forEach(function(e) {
  7694. e.classList.remove("drawerOpen"),
  7695. e.classList.add("duringTour")
  7696. }) : _.hasClass("open") ? E.forEach(function(e) {
  7697. e.classList.remove("duringTour"),
  7698. e.classList.add("drawerOpen")
  7699. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  7700. e.classList.add("fadeOut")
  7701. })
  7702. }
  7703. function u() {
  7704. T.hasClass("duringTour") || (L = !1,
  7705. a("gui"),
  7706. l())
  7707. }
  7708. function d(e) {
  7709. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7710. }
  7711. var p = e("../util/browser")
  7712. , f = e("../settings")
  7713. , g = e("./help/help")
  7714. , m = e("../enum/tagEvents")
  7715. , v = e("../enum/ControlEvents")
  7716. , A = e("../enum/PlayerEvents")
  7717. , y = e("../enum/DirectorEvents")
  7718. , A = e("../enum/PlayerEvents")
  7719. , C = e("../enum/Viewmode")
  7720. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7721. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7722. , b = $("#hover-bottom, #hover-top").toArray()
  7723. , w = ($("#pullTab").eq(0),
  7724. $("#playHead").eq(0),
  7725. $(".pinBottom-container").eq(0))
  7726. , _ = $("#drawer").eq(0)
  7727. , T = $("#drawer-container").eq(0)
  7728. , x = $("#meta-info").eq(0)
  7729. , S = $(".pinTop.left").eq(0)
  7730. , M = $("#player").eq(0)
  7731. , R = document.getElementById("pullTab")
  7732. , P = !1
  7733. , O = null
  7734. , L = !1
  7735. , D = !1
  7736. , N = null
  7737. , B = !1
  7738. , F = null;
  7739. t.exports.init = n,
  7740. t.exports.hideUi = a,
  7741. t.exports.resetDrawer = u
  7742. }
  7743. , {
  7744. "../enum/ControlEvents": 21,
  7745. "../enum/DirectorEvents": 23,
  7746. "../enum/tagEvents": 32,
  7747. "../enum/PlayerEvents": 40,
  7748. "../enum/Viewmode": 51,
  7749. "../settings": 166,
  7750. "../util/browser": 182,
  7751. "./help/help": 67
  7752. }],
  7753. 70: [function(e, t, i) {
  7754. (function(i) {
  7755. "use strict";
  7756. function n(e, t, i) {
  7757. l.debug("konami has the modelInstance");
  7758. var n = [];
  7759. $(window).on("keydown", function(e) {
  7760. n.push(e.which),
  7761. n.length > o.secretPanelWord.length && n.shift(),
  7762. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  7763. o.debug = !0)
  7764. }),
  7765. $(window).on("keydown", function n(r) {
  7766. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  7767. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  7768. })
  7769. }
  7770. var r = e("./../util/logger")
  7771. , o = e("./../settings")
  7772. , a = e("./debug")
  7773. , s = e("./../util/common")
  7774. , l = (e("./gui"),
  7775. new r(i));
  7776. o.console && $("body").append('<div id="debug-console"></div>'),
  7777. t.exports.init = n
  7778. }
  7779. ).call(this, "/js/gui/konami.js")
  7780. }
  7781. , {
  7782. "./../settings": 166,
  7783. "./../util/common": 185,
  7784. "./../util/logger": 189,
  7785. "./debug": 63,
  7786. "./gui": 65
  7787. }],
  7788. 71: [function(e, t, i) {
  7789. "use strict";
  7790. function n(e, t) {
  7791. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  7792. }
  7793. function r(e) {
  7794. var t = $.Deferred();
  7795. e || t.resolve();
  7796. var i = c.startupFlyinDelay;
  7797. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  7798. setTimeout(t.resolve.bind(t), i),
  7799. t
  7800. }
  7801. function o(e, t, i) {
  7802. var n = 0;
  7803. c.quickstart.enabled && (a(i),
  7804. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  7805. var r = function() {
  7806. e.once(g.Move, l),
  7807. t.once(f.TourStart, l)
  7808. };
  7809. s(n, r)
  7810. }
  7811. function a(e) {
  7812. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7813. v.before(y),
  7814. A = $(".quick-brand").toArray()),*/
  7815. m.addClass("fadeOut"),
  7816. setTimeout(function() {
  7817. A.forEach(function(e) {
  7818. e.classList.add("fadeIn")
  7819. })
  7820. }, c.quickstart.showTextDelay),
  7821. setTimeout(function() {
  7822. A.forEach(function(e) {
  7823. e.classList.add("fadeOut")
  7824. })
  7825. }, c.quickstart.fadeOutDelay),
  7826. !0
  7827. }
  7828. function s(e, t) {
  7829. setTimeout(function() {
  7830. if (h.isHelpEnabled()) {
  7831. if (t(),
  7832. u.init(),
  7833. C.addClass("fadeIn landing " + u.deviceType),
  7834. h.isSmallHelpEnabled())
  7835. return void C.addClass("small");
  7836. u.fill(I, d.LANDING[E]),
  7837. C.addClass(E)
  7838. }
  7839. }, e)
  7840. //csz 用户引导界面
  7841. var helpData = {
  7842. "pc":["static/images/pc_step1.png","static/images/pc_step2.png","static/images/pc_step3.png"],
  7843. "mobile":["static/images/phone_step1.png","static/images/phone_step2.png","static/images/phone_step3.png"]
  7844. }
  7845. var navIcon = $(".nav-icon .icon");
  7846. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  7847. function paging(id){
  7848. id.on("click",function(){
  7849. var navPage = null;
  7850. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  7851. if(navPage > 3 || navPage < 1) return false
  7852. console.log('123-',navPage);
  7853. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  7854. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  7855. }else{
  7856. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  7857. }
  7858. })
  7859. };
  7860. paging($(".next-button"));
  7861. paging($(".prev-button"));
  7862. }
  7863. function l() {
  7864. u.clear(I, d.LANDING[E]),
  7865. C.removeClass("fadeIn")
  7866. }
  7867. var c = e("../settings")
  7868. , h = (e("./help/help"),
  7869. e("./helpManager"))
  7870. , u = e("./populateModal")
  7871. , d = e("../enum/HelpModalType")
  7872. , p = e("../enum/Viewmode")
  7873. , f = e("../enum/DirectorEvents")
  7874. , g = e("../enum/PlayerEvents")
  7875. , m = $("#quick-blackout").eq(0)
  7876. , v = $("#quick-logo").eq(0)
  7877. , A = $(".quick-brand").toArray()
  7878. , y = $("#loaderCoBrand").eq(0)
  7879. , C = $("#interaction-modal").eq(0)
  7880. , I = C.find(".interaction").toArray()
  7881. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  7882. "");
  7883. t.exports.delayLanding = r,
  7884. t.exports.showMessage = o,
  7885. t.exports.init = n,
  7886. t.exports.dismissModal = l
  7887. }
  7888. , {
  7889. "../enum/DirectorEvents": 23,
  7890. "../enum/HelpModalType": 28,
  7891. "../enum/PlayerEvents": 40,
  7892. "../enum/Viewmode": 51,
  7893. "../settings": 166,
  7894. "./help/help": 67,
  7895. "./helpManager": 68,
  7896. "./populateModal": 75
  7897. }],
  7898. 72: [function(e, t, i) {
  7899. "use strict";
  7900. var n = e("./circleLoader").circleLoader;
  7901. t.exports = {
  7902. element: $("#gui-loading"),
  7903. hide: function(e) {
  7904. n.done(),
  7905. this.element.fadeOut(1500, e)
  7906. },
  7907. show: function(e) {
  7908. this.element.fadeIn(500, function() {
  7909. this.element.css("display", "table"),
  7910. e && e()
  7911. }
  7912. .bind(this))
  7913. },
  7914. progress: function(e) {
  7915. n.set(e)
  7916. }
  7917. }
  7918. }
  7919. , {
  7920. "./circleLoader": 60
  7921. }],
  7922. 73: [function(e, t, i) {
  7923. "use strict";
  7924. var n = e("../settings")
  7925. , r = $("#memory-info")
  7926. , o = r.find("#memory-gpu")
  7927. , a = !1;
  7928. t.exports = {
  7929. show: function() {
  7930. n.profiling.enabled && (r.show(),
  7931. a = !0)
  7932. },
  7933. hide: function() {
  7934. r.hide(),
  7935. a = !1
  7936. },
  7937. toggle: function() {
  7938. a ? this.hide() : this.show()
  7939. },
  7940. update: function(e) {
  7941. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  7942. }
  7943. }
  7944. }
  7945. , {
  7946. "../settings": 166
  7947. }],
  7948. 74: [function(e, t, i) {
  7949. "use strict";
  7950. var n = e("../util/browser")
  7951. , r = e("../analytics");
  7952. e("../settings");
  7953. t.exports = {
  7954. show: function(e, t) {
  7955. $("#gui-message").fadeOut(500, function() {
  7956. t()
  7957. })
  7958. }
  7959. }
  7960. }
  7961. , {
  7962. "../analytics": 4,
  7963. "../settings": 166,
  7964. "../util/browser": 182
  7965. }],
  7966. 75: [function(e, t, i) {
  7967. "use strict";
  7968. function n(e, t, i, n) {
  7969. function r(e) {
  7970. return e.classList.contains(a)
  7971. }
  7972. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  7973. //for (var a in o) {
  7974. //var s = e.find(r);
  7975. //for (var l in o[a]) {
  7976. //var c = o[a][l];
  7977. //if ("top-info" === l || "bottom-info" === l) {
  7978. //var h = n ? c : "";
  7979. //czj 注释掉第一次打开的用户引导
  7980. //s.querySelector("." + l).textContent = h
  7981. //} else {
  7982. //var u = n ? c : "";
  7983. //, d = s.querySelector("." + l);
  7984. //d.src = u,
  7985. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  7986. //}
  7987. //}
  7988. //}
  7989. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  7990. // p.forEach(function(e) {
  7991. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  7992. // })
  7993. }
  7994. var r = e("../util/browser")
  7995. , o = e("../localization/localize")
  7996. , a = e("../enum/HelpModalType")
  7997. , s = (e("../enum/HelpModalSize"),
  7998. e("../enum/Viewmode"));
  7999. t.exports = {
  8000. init: function() {
  8001. if (!this.hasInitialized) {
  8002. this.hasInitialized = !0,
  8003. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8004. this.assets = {},
  8005. this.assets[a.LANDING[s.PANORAMA]] = {
  8006. desktop: {
  8007. left: {
  8008. "top-info": o.ROTATE,
  8009. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8010. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8011. },
  8012. middle: {
  8013. "top-info": o.MOVE,
  8014. "big-image": "static/images/nav_help_mouse_click.png",
  8015. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8016. },
  8017. right: {
  8018. "top-info": o.ZOOM,
  8019. "big-image": "static/images/nav_help_mouse_zoom.png",
  8020. keyboard: "static/images/nav_help_zoom_keys.png"
  8021. }
  8022. },
  8023. mobile: {
  8024. left: {
  8025. "top-info": o.ROTATE,
  8026. "big-image": "static/images/nav_help_gesture_drag.png"
  8027. },
  8028. middle: {
  8029. "top-info": o.MOVE,
  8030. "big-image": "static/images/nav_help_gesture_tap.png"
  8031. },
  8032. right: {
  8033. "top-info": o.ZOOM,
  8034. "big-image": "static/images/nav_help_gesture_pinch.png"
  8035. }
  8036. }
  8037. },
  8038. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8039. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8040. desktop: {
  8041. left: {
  8042. "top-info": o.ROTATE,
  8043. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8044. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8045. },
  8046. middle: {
  8047. "top-info": o.MOVE,
  8048. "big-image": "static/images/nav_help_mouse_position_right.png"
  8049. }
  8050. },
  8051. mobile: {
  8052. left: {
  8053. "top-info": o.ROTATE,
  8054. "big-image": "static/images/nav_help_gesture_drag.png"
  8055. },
  8056. middle: {
  8057. "top-info": o.MOVE,
  8058. "big-image": "static/images/nav_help_gesture_position_two_finger.png"
  8059. }
  8060. }
  8061. },
  8062. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8063. desktop: {
  8064. left: {
  8065. "top-info": o.MOVE,
  8066. "big-image": "static/images/nav_help_mouse_position_left.png"
  8067. },
  8068. middle: {
  8069. "top-info": o.ROTATE,
  8070. "big-image": "static/images/nav_help_mouse_drag_right.png",
  8071. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8072. }
  8073. },
  8074. mobile: {
  8075. left: {
  8076. "top-info": o.MOVE,
  8077. "big-image": "static/images/nav_help_gesture_position.png"
  8078. },
  8079. middle: {
  8080. "top-info": o.ROTATE,
  8081. "big-image": "static/images/nav_help_gesture_drag_two_finger.png"
  8082. }
  8083. }
  8084. };
  8085. var e = {
  8086. "top-info": o.INSIDE,
  8087. "big-image": "static/images/nav_help_click_inside.png",
  8088. keyboard: "static/images/nav_help_inside_key.png"
  8089. };
  8090. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8091. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8092. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8093. var t = {
  8094. "top-info": o.INSIDE,
  8095. "big-image": "static/images/nav_help_tap_inside.png"
  8096. };
  8097. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8098. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8099. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8100. this.assets[a.NAVIGATION] = {},
  8101. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8102. desktop: {
  8103. left: {
  8104. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8105. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8106. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8107. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8108. },
  8109. middle: {
  8110. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8111. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8112. "big-image": "static/images/nav_help_mouse_click.png",
  8113. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8114. },
  8115. right: {
  8116. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8117. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8118. "big-image": "static/images/nav_help_mouse_zoom.png",
  8119. keyboard: "static/images/nav_help_zoom_keys.png"
  8120. }
  8121. },
  8122. mobile: {
  8123. left: {
  8124. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8125. "big-image": "static/images/nav_help_gesture_drag.png"
  8126. },
  8127. middle: {
  8128. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8129. "big-image": "static/images/nav_help_gesture_tap.png"
  8130. },
  8131. right: {
  8132. "top-info": o.HELP_MOBILE_3,
  8133. "big-image": "static/images/nav_help_gesture_pinch.png"
  8134. }
  8135. }
  8136. },
  8137. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8138. desktop: {
  8139. left: {
  8140. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8141. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8142. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8143. keyboard: "static/images/nav_help_keyboard_all.png"
  8144. },
  8145. middle: {
  8146. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8147. "big-image": "static/images/nav_help_mouse_position_right.png"
  8148. },
  8149. right: {
  8150. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8151. "big-image": "static/images/nav_help_mouse_zoom.png"
  8152. }
  8153. },
  8154. mobile: {
  8155. left: {
  8156. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8157. "big-image": "static/images/nav_help_gesture_drag.png"
  8158. },
  8159. middle: {
  8160. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8161. "big-image": "static/images/nav_help_gesture_position_two_finger.png"
  8162. },
  8163. right: {
  8164. "top-info": o.HELP_MOBILE_3,
  8165. "big-image": "static/images/nav_help_gesture_pinch.png"
  8166. }
  8167. }
  8168. },
  8169. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8170. desktop: {
  8171. left: {
  8172. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8173. "big-image": "static/images/nav_help_mouse_position_left.png"
  8174. },
  8175. middle: {
  8176. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8177. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8178. "big-image": "static/images/nav_help_mouse_drag_right.png",
  8179. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8180. },
  8181. right: {
  8182. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8183. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8184. "big-image": "static/images/nav_help_mouse_zoom.png",
  8185. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8186. }
  8187. },
  8188. mobile: {
  8189. left: {
  8190. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8191. "big-image": "static/images/nav_help_gesture_position.png"
  8192. },
  8193. middle: {
  8194. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8195. "big-image": "static/images/nav_help_gesture_drag_two_finger.png"
  8196. },
  8197. right: {
  8198. "top-info": o.HELP_MOBILE_3,
  8199. "big-image": "static/images/nav_help_gesture_pinch.png"
  8200. }
  8201. }
  8202. },
  8203. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8204. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8205. "top-info": o.HELP_DESKTOP_360_2A,
  8206. "bottom-info": o.HELP_DESKTOP_360_2B,
  8207. "big-image": "static/images/nav_help_click_inside.png",
  8208. keyboard: "static/images/nav_help_inside_key.png"
  8209. },
  8210. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8211. "top-info": o.HELP_MOBILE_360_2,
  8212. "big-image": "static/images/nav_help_tap_inside.png"
  8213. },
  8214. this.assets[a.MORE_HELP] = {
  8215. desktop: {
  8216. "more-help-hlr": {
  8217. "top-info": o.HELP_MORE_HLR_A,
  8218. "big-image": "static/images/nav_help_expand.svg",
  8219. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8220. },
  8221. "more-help-dollhouse": {
  8222. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8223. "big-image": "static/images/nav_help_dollhouse.svg",
  8224. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8225. },
  8226. "more-help-floors": {
  8227. "top-info": o.HELP_MORE_FLOORS_A,
  8228. "big-image": "static/images/nav_help_floor picker.svg",
  8229. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8230. },
  8231. "more-help-tag": {
  8232. "top-info": o.HELP_MORE_TAG_A,
  8233. "big-image": "static/images/nav_help_tag.svg",
  8234. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8235. },
  8236. "more-help-zoom": {
  8237. "top-info": o.HELP_MORE_ZOOM_A,
  8238. "big-image": "static/images/nav_help_zoom.svg",
  8239. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8240. },
  8241. "more-help-tour": {
  8242. "top-info": o.HELP_MORE_TOUR_A,
  8243. "big-image": "static/images/nav_help_play.png",
  8244. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8245. },
  8246. "more-help-inside": {
  8247. "top-info": o.HELP_MORE_INSIDE_A,
  8248. "big-image": "static/images/nav_help_inside.svg",
  8249. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8250. },
  8251. "more-help-vr": {
  8252. "top-info": o.HELP_MORE_VR_A,
  8253. "big-image": "static/images/nav_help_vr.svg",
  8254. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8255. },
  8256. "more-help-360": {
  8257. "top-info": o.HELP_MORE_360_A,
  8258. "big-image": "static/images/nav_help_360.svg",
  8259. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8260. },
  8261. "more-help-fullscreen": {
  8262. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8263. "big-image": "static/images/nav_help_fullscreen.svg",
  8264. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8265. }
  8266. },
  8267. mobile: {
  8268. "more-help-hlr": {
  8269. "top-info": o.HELP_MORE_HLR_A,
  8270. "big-image": "static/images/nav_help_expand.svg",
  8271. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8272. },
  8273. "more-help-dollhouse": {
  8274. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8275. "big-image": "static/images/nav_help_dollhouse.svg",
  8276. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8277. },
  8278. "more-help-floors": {
  8279. "top-info": o.HELP_MORE_FLOORS_A,
  8280. "big-image": "static/images/nav_help_floor picker.svg",
  8281. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8282. },
  8283. "more-help-tag": {
  8284. "top-info": o.HELP_MORE_TAG_A,
  8285. "big-image": "static/images/nav_help_tag.svg",
  8286. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8287. },
  8288. "more-help-tour": {
  8289. "top-info": o.HELP_MORE_TOUR_A,
  8290. "big-image": "static/images/nav_help_play.png",
  8291. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8292. },
  8293. "more-help-inside": {
  8294. "top-info": o.HELP_MORE_INSIDE_A,
  8295. "big-image": "static/images/nav_help_inside.svg",
  8296. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8297. },
  8298. "more-help-vr": {
  8299. "top-info": o.HELP_MORE_VR_A,
  8300. "big-image": "static/images/webvr.svg",
  8301. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8302. },
  8303. "more-help-360": {
  8304. "top-info": o.HELP_MORE_360_A,
  8305. "big-image": "static/images/nav_help_360.svg",
  8306. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8307. }
  8308. }
  8309. },
  8310. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8311. desktop: {
  8312. left: {
  8313. "top-info": o.ROTATE,
  8314. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8315. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8316. },
  8317. middle: {
  8318. "top-info": o.MOVE,
  8319. "big-image": "static/images/nav_help_mouse_click.png",
  8320. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8321. },
  8322. right: {
  8323. "top-info": o.PLAY,
  8324. "big-image": "static/images/Desktop-help-play-button.svg",
  8325. keyboard: "static/images/Desktop-help-spacebar-2.svg"
  8326. }
  8327. },
  8328. mobile: {
  8329. left: {
  8330. "top-info": o.ROTATE,
  8331. "big-image": "static/images/nav_help_gesture_drag.png"
  8332. },
  8333. middle: {
  8334. "top-info": o.MOVE,
  8335. "big-image": "static/images/nav_help_gesture_tap.png"
  8336. },
  8337. right: {
  8338. "top-info": o.PLAY,
  8339. "big-image": "static/images/mobile-help-play-button.svg"
  8340. }
  8341. }
  8342. },
  8343. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8344. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8345. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8346. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8347. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8348. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8349. }
  8350. },
  8351. fill: function(e, t, i) {
  8352. n.call(this, e, t, i, !0)
  8353. },
  8354. clear: function(e, t, i) {
  8355. n.call(this, e, t, i, !1)
  8356. }
  8357. }
  8358. }
  8359. , {
  8360. "../enum/HelpModalSize": 27,
  8361. "../enum/HelpModalType": 28,
  8362. "../enum/Viewmode": 51,
  8363. "../localization/localize": 108,
  8364. "../util/browser": 182
  8365. }],
  8366. 76: [function(e, t, i) {
  8367. "use strict";
  8368. t.exports = Object.freeze({
  8369. OPENED: "share.open",
  8370. CLOSED: "share.closed",
  8371. LINK_CLICKED: "share.linked"
  8372. })
  8373. }
  8374. , {}],
  8375. 77: [function(e, t, i) {
  8376. "use strict";
  8377. function n(e) {
  8378. function t(t, i) {
  8379. var n = window.screenY + ($("#player").height() - i) / 2
  8380. , r = window.screenX + ($("#player").width() - t) / 2
  8381. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8382. I.emit(l.LINK_CLICKED, {
  8383. channel: e
  8384. }),
  8385. window.open(C[e], "shareWindow", o)
  8386. }
  8387. switch (e) {
  8388. case y.FACEBOOK:
  8389. t(580, 420);
  8390. break;
  8391. case y.TWITTER:
  8392. t(550, 440);
  8393. break;
  8394. case y.MAIL:
  8395. I.emit(l.LINK_CLICKED, {
  8396. channel: "email"
  8397. }),
  8398. window.open(C[e], "_blank");
  8399. break;
  8400. case y.LINKEDIN:
  8401. }
  8402. }
  8403. function r(e) {
  8404. I.emit(l.LINK_CLICKED, {
  8405. channel: "copylink"
  8406. });
  8407. var t = document.createRange();
  8408. t.selectNodeContents(v);
  8409. var i = window.getSelection();
  8410. i.removeAllRanges(),
  8411. i.addRange(t),
  8412. document.execCommand("copy"),
  8413. A.classList.remove("hidden"),
  8414. v.classList.add("highlighted")
  8415. }
  8416. function o(e) {
  8417. e && (e.stopPropagation(),
  8418. e.target === v) || (window.getSelection().removeAllRanges(),
  8419. v.classList.remove("highlighted"),
  8420. A.classList.add("hidden"))
  8421. }
  8422. var a = e("../../util/browser")
  8423. , s = e("../../localization/localize")
  8424. , l = e("./ShareEvents")
  8425. , c = e("../../util/common")
  8426. , h = e("events").EventEmitter
  8427. , u = document.getElementById("sharing")
  8428. , d = document.getElementById("share-modal")
  8429. , p = document.getElementById("share-close")
  8430. , f = document.getElementById("facebook-share")
  8431. , g = document.getElementById("twitter-share")
  8432. , m = document.getElementById("mail-share")
  8433. , v = document.getElementById("share-url-text")
  8434. , A = document.getElementById("copy-success")
  8435. , y = Object.freeze({
  8436. FACEBOOK: "facebook",
  8437. TWITTER: "twitter",
  8438. MAIL: "mail",
  8439. LINKEDIN: "linkedin"
  8440. })
  8441. , C = {};
  8442. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8443. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8444. C[y.MAIL] = "mailto:?subject=";
  8445. var I = {
  8446. init: function(e) {
  8447. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8448. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8449. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8450. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8451. u.addEventListener("click", this.toggle.bind(this)),
  8452. p.addEventListener("click", this.hide.bind(this)),
  8453. v.addEventListener("click", r),
  8454. d.addEventListener("click", o),
  8455. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8456. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8457. m.addEventListener("click", n.bind(this, y.MAIL)),
  8458. v.textContent = window.location.href + "&utm_source=4",
  8459. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8460. u.classList.remove("hidden")
  8461. },
  8462. show: function() {
  8463. this.emit(l.OPENED),
  8464. d.classList.add("fadeIn")
  8465. },
  8466. hide: function() {
  8467. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8468. document.selection && document.selection.empty(),
  8469. window.getSelection().removeAllRanges(),
  8470. o(),
  8471. d.classList.remove("fadeIn"))
  8472. },
  8473. toggle: function() {
  8474. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8475. }
  8476. };
  8477. c.extendObject(I, h.prototype),
  8478. t.exports = I
  8479. }
  8480. , {
  8481. "../../localization/localize": 108,
  8482. "../../util/browser": 182,
  8483. "../../util/common": 185,
  8484. "./ShareEvents": 76,
  8485. events: 202
  8486. }],
  8487. 78: [function(e, t, i) {
  8488. "use strict";
  8489. t.exports = Object.freeze({
  8490. OPENED: "terms.opened",
  8491. CLOSED: "terms.closed"
  8492. })
  8493. }
  8494. , {}],
  8495. 79: [function(e, t, i) {
  8496. "use strict";
  8497. var n = e("./TermsEvent")
  8498. , r = e("../../localization/localize")
  8499. , o = e("../../analytics")
  8500. , a = e("../../util/ajax")
  8501. , s = e("../../util/common")
  8502. , l = e("events").EventEmitter
  8503. , c = document.getElementById("terms-modal")
  8504. , h = {
  8505. init: function() {
  8506. $(".footer-terms").on("click", function(e) {
  8507. e.preventDefault(),
  8508. this.show()
  8509. }
  8510. .bind(this)),
  8511. $("#terms-modal .close").on("click", this.hide.bind(this))
  8512. },
  8513. show: function() {
  8514. this.emit(n.OPENED),
  8515. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8516. var t = $("#terms-text").html(e);
  8517. o.track("showcase_gui", {
  8518. gui_action: "click_terms_button",
  8519. interaction_source: "gui"
  8520. }),
  8521. t.find("a").attr("target", "_blank")
  8522. }).fail(function() {
  8523. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8524. }),
  8525. c.classList.add("fadeIn")
  8526. },
  8527. hide: function(e) {
  8528. e && e.preventDefault(),
  8529. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8530. c.classList.remove("fadeIn")
  8531. }
  8532. };
  8533. s.extendObject(h, l.prototype),
  8534. t.exports = h
  8535. }
  8536. , {
  8537. "../../analytics": 4,
  8538. "../../localization/localize": 108,
  8539. "../../util/ajax": 181,
  8540. "../../util/common": 185,
  8541. "./TermsEvent": 78,
  8542. events: 202
  8543. }],
  8544. 80: [function(e, t, i) {
  8545. "use strict";
  8546. t.exports = Object.freeze({
  8547. OPEN_INFO: "title.open.info",
  8548. CLOSE_INFO: "title.close.info",
  8549. SHOW_INFO: "title.show.info",
  8550. HIDE_INFO: "title.hide.info",
  8551. LINK_CLICKED: "title.link.click",
  8552. CONTACT_LINK_CLICKED: "title.contact.click",
  8553. ORIGIN_LINK_CLICKED: "title.origin.click"
  8554. })
  8555. }
  8556. , {}],
  8557. 81: [function(e, t, i) {
  8558. "use strict";
  8559. function n(e, t) {
  8560. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8561. }
  8562. function r(e, t) {
  8563. function i(i) {
  8564. e.shouldShowtags = "show" === this.value,
  8565. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8566. }
  8567. document.getElementById("tag-toggles").classList.remove("hidden"),
  8568. document.getElementById("radio-tag-show").checked = !0;
  8569. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8570. n[r].addEventListener("change", i)
  8571. }
  8572. var o = e("../../settings");
  8573. t.exports.init = n
  8574. }
  8575. , {
  8576. "../../settings": 166
  8577. }],
  8578. 82: [function(e, t, i) {
  8579. (function(i) {
  8580. "use strict";
  8581. function n(e, t) {
  8582. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8583. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8584. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8585. document.getElementById("gui-name").classList.add("noCoBrand"),
  8586. document.getElementById("cobrandTitle").classList.add("hidden")),
  8587. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8588. !1)
  8589. }
  8590. function r(e) {
  8591. return e ? (L = !0,
  8592. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8593. }
  8594. function o(e, t, i, n) {
  8595. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8596. return void T.classList.add("hidden");
  8597. L = !0;
  8598. var r = []
  8599. , o = c(r, "<br>");
  8600. if (e && o('<span id="contactName">' + e + "</span>"),
  8601. t) {
  8602. var a = n || t
  8603. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8604. o(s)
  8605. }
  8606. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8607. r[0] = "",
  8608. x.innerHTML = r.join("")
  8609. }
  8610. function a(e) {
  8611. if ("string" == typeof e)
  8612. try {
  8613. e = JSON.parse(e)
  8614. } catch (e) {
  8615. return y.warn("Unable to parse address data"),
  8616. void S.parentElement.classList.add("hidden")
  8617. }
  8618. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8619. return void S.parentElement.classList.add("hidden");
  8620. L = !0;
  8621. var t = []
  8622. , i = c(t, " ");
  8623. e.address_1 && i(e.address_1),
  8624. e.address_2 && i(e.address_2),
  8625. e.city && i(e.city, ", "),
  8626. e.state && i(e.state, ", "),
  8627. e.zip && i(e.zip, e.state ? " " : ", "),
  8628. t[0] = "",
  8629. S.innerText = t.join("")
  8630. }
  8631. function s(e) {
  8632. var t = document.createElement("a");
  8633. return t.id = "url",
  8634. t.target = "_blank",
  8635. t.href = e,
  8636. t.innerText = e,
  8637. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  8638. t
  8639. }
  8640. function l(e) {
  8641. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  8642. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  8643. P.appendChild(s(e)),
  8644. O.forEach(function(e) {
  8645. e.classList.add("share-link")
  8646. }),
  8647. !0)
  8648. }
  8649. function c(e, t) {
  8650. var i = e
  8651. , n = t;
  8652. return function(e, t) {
  8653. i.push(t || n, e)
  8654. }
  8655. }
  8656. function h() {
  8657. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  8658. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  8659. var e = [].slice.call(_.querySelectorAll("a"));
  8660. e.forEach(function(e) {
  8661. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  8662. });
  8663. var t = [].slice.call(T.querySelectorAll("a"));
  8664. t.forEach(function(e) {
  8665. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  8666. contact_type: e.getAttribute("id")
  8667. }))
  8668. })
  8669. }
  8670. var u = e("../../util/browser")
  8671. , d = e("../../util/common")
  8672. , p = e("../../util/logger")
  8673. , f = e("../../localization/localize")
  8674. , g = e("./titleBarSettings")
  8675. , m = e("../../settings")
  8676. , v = e("./TitleEvents")
  8677. , A = e("events").EventEmitter
  8678. , y = new p(i)
  8679. , C = document.querySelector(".pinTop.left")
  8680. , I = document.getElementsByClassName("title-container")[0]
  8681. , E = document.getElementById("title-toggle").querySelector("i")
  8682. , b = document.getElementById("meta-info-wrapper")
  8683. , w = document.getElementById("meta-info")
  8684. , _ = document.getElementById("meta-description")
  8685. , T = document.getElementsByClassName("contact-info")[0]
  8686. , x = document.getElementById("contact-data")
  8687. , S = document.getElementById("addressTxt")
  8688. , M = document.getElementById("tag-toggles")
  8689. , R = document.getElementById("share-origin")
  8690. , P = document.getElementById("share-link-wrapper")
  8691. , O = [w, b, I]
  8692. , L = !1
  8693. , D = !1
  8694. , N = {
  8695. populate: function(e) {
  8696. if (n(window.DATA.name, e.coBrand)) {
  8697. if (r(e.description),
  8698. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8699. a(e.address),
  8700. L) {
  8701. var t = document.createElement("br");
  8702. M.insertBefore(t, M.firstElementChild)
  8703. }
  8704. e.socialSharing && m.share.enabled && (D = l(e.url))
  8705. }
  8706. },
  8707. finishSetup: function(e) {
  8708. L = L || !!e,
  8709. h(),
  8710. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  8711. },
  8712. toggleMeta: function(e, t) {
  8713. var title = document.getElementById("model-title");
  8714. t && t.preventDefault();
  8715. var i = w.classList.contains("expand");
  8716. e && !i || (i ? (O.forEach(function(e) {
  8717. e.classList.remove("expand")
  8718. }),
  8719. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  8720. e.classList.add("expand");
  8721. }),
  8722. title.classList.add("expand"),
  8723. this.emit(v.OPEN_INFO)))
  8724. },
  8725. setupToggling: function() {
  8726. b.style.height = w.offsetHeight + "px",
  8727. w.addEventListener("transitionend", function() {
  8728. b.style.height = w.offsetHeight + "px"
  8729. })
  8730. },
  8731. toggleTitle: function(e) {
  8732. e && e.preventDefault(),
  8733. C.classList.contains("closed") ? (C.classList.add("open"),
  8734. E.classList.remove("icon-dpad-right"),
  8735. E.classList.add("icon-dpad-left"),
  8736. this.emit(v.SHOW_INFO),
  8737. setTimeout(function() {
  8738. C.classList.remove("closed"),
  8739. C.classList.remove("open")
  8740. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  8741. E.classList.remove("icon-dpad-left"),
  8742. E.classList.add("icon-dpad-right"),
  8743. this.emit(v.HIDE_INFO))
  8744. }
  8745. };
  8746. d.extendObject(N, A.prototype),
  8747. t.exports = N
  8748. }
  8749. ).call(this, "/js/gui/title/titleBar.js")
  8750. }
  8751. , {
  8752. "../../localization/localize": 108,
  8753. "../../settings": 166,
  8754. "../../util/browser": 182,
  8755. "../../util/common": 185,
  8756. "../../util/logger": 189,
  8757. "./TitleEvents": 80,
  8758. "./titleBarSettings": 83,
  8759. events: 202
  8760. }],
  8761. 83: [function(e, t, i) {
  8762. "use strict";
  8763. t.exports = Object.freeze({
  8764. minTooltipCharacters: 19,
  8765. removeAnimationClasses: 500
  8766. })
  8767. }
  8768. , {}],
  8769. 84: [function(e, t, i) {
  8770. "use strict";
  8771. function n(e) {
  8772. C = e,
  8773. P.forEach(function(e) {
  8774. b.addEventListener(e, u.bind(this, !1), !0),
  8775. w.addEventListener(e, u.bind(this, !0), !0),
  8776. E.addEventListener(e, o, !0)
  8777. S.forEach(function(t) {//会触发导览停止
  8778. t.addEventListener(e, a, !0)
  8779. })
  8780. $("#drawer img").on(e, a)
  8781. })
  8782. document.addEventListener("keydown", u.bind(this, !1), !0)
  8783. C.on(v.TourStart, function() {
  8784. E.classList.add("playing")
  8785. })
  8786. }
  8787. function r() {
  8788. C.playTour(),
  8789. I && clearTimeout(I),
  8790. d(),
  8791. _.removeClass("fadeIn")
  8792. }
  8793. function o() {
  8794. E.classList.contains("playing") && (C.stopTour(),
  8795. _.addClass("fadeIn"),
  8796. setTimeout(function() {
  8797. _.removeClass("fadeIn")
  8798. }, p.tourInteraction.showPauseButton),
  8799. O || (clearTimeout(I),
  8800. I = setTimeout(h, p.tourInteraction.showModal)),
  8801. setTimeout(function() {
  8802. E.classList.remove("playing")
  8803. }, p.tourInteraction.allowNextClick))
  8804. }
  8805. function a() {
  8806. // 周恩光 在自动导览时拖动导览片段触发,会暂停自动导览
  8807. C.tourInProgress && (
  8808. // C.stopTour(),
  8809. C.endTourProgress(),
  8810. E.classList.remove("playing"))
  8811. }
  8812. function s() {
  8813. T.is(":visible") ? r() : o()
  8814. }
  8815. function l() {
  8816. x.hasClass("playing") && (clearTimeout(I),
  8817. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  8818. }
  8819. function c() {
  8820. E.classList.remove("playing"),
  8821. h()
  8822. }
  8823. function h() {//去掉导览结束时的提示
  8824. /* if (!p.tourInteraction.disabled) {
  8825. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  8826. M.addClass("fadeIn tour " + m.deviceType);
  8827. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  8828. if (!p.tourInteraction.smallModal) {
  8829. var t;
  8830. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  8831. m.fill(R, A.TOUR_INTERACTION[t]),
  8832. M.addClass(t)
  8833. }
  8834. M.addClass(e)
  8835. } */
  8836. }
  8837. function u(e, t) {
  8838. if(window.myKeyBlank) return
  8839. if (t) {
  8840. var i = "keydown" === t.type
  8841. , n = t.which === f.SPACE || C.tourIsPlaying;
  8842. i && n || e || (O = !0),
  8843. C.atEndOfTour() && d(),
  8844. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  8845. d(),
  8846. t.which !== f.SPACE && a()),
  8847. i && n && s()
  8848. }
  8849. }
  8850. function d() {
  8851. M.removeClass("fadeIn")
  8852. }
  8853. var p = (e("../util/browser"),
  8854. e("../settings"))
  8855. , f = e("../enum/Keys")
  8856. , g = e("../enum/Viewmode")
  8857. , m = (e("./helpManager"),
  8858. e("./populateModal"))
  8859. , v = e("../enum/DirectorEvents")
  8860. , A = e("../enum/HelpModalType")
  8861. , y = e("../enum/HelpModalSize")
  8862. , C = null
  8863. , I = null
  8864. , E = document.getElementById("pause-overlay")
  8865. , b = document.getElementById("player")
  8866. , w = document.getElementById("gui")
  8867. , _ = $("#pause-icon").eq(0)
  8868. , T = $("#play").eq(0)
  8869. , x = $("#playHead").eq(0)
  8870. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  8871. , M = $("#interaction-modal").eq(0)
  8872. , R = $("#interaction-modal .interaction").toArray()
  8873. , P = ["touchstart", "mousedown", "pointerdown"]
  8874. , O = !1;
  8875. t.exports.init = n,
  8876. t.exports.play = r,
  8877. t.exports.pause = o,
  8878. t.exports.pauseWithoutCTA = a,
  8879. t.exports.togglePlay = s,
  8880. t.exports.stopTour = l,
  8881. t.exports.dismissModal = d
  8882. }
  8883. , {
  8884. "../enum/DirectorEvents": 23,
  8885. "../enum/HelpModalSize": 27,
  8886. "../enum/HelpModalType": 28,
  8887. "../enum/Keys": 30,
  8888. "../enum/Viewmode": 51,
  8889. "../settings": 166,
  8890. "../util/browser": 182,
  8891. "./helpManager": 68,
  8892. "./populateModal": 75
  8893. }],
  8894. 85: [function(e, t, i) {
  8895. "use strict";
  8896. t.exports = Object.freeze({
  8897. OPENED: "vr.modal.opened",
  8898. LAUNCH: "vr.modal.launch",
  8899. CLOSED: "vr.modal.closed",
  8900. NEXT: "vr.modal.next",
  8901. PREV: "vr.modal.prev",
  8902. STORE: "vr.modal.store",
  8903. falseICECHOSEN: "vr.modal.device"
  8904. })
  8905. }
  8906. , {}],
  8907. 86: [function(e, t, i) {
  8908. "use strict";
  8909. function n(e, t, i) {
  8910. function n(e, t, n, r) {
  8911. function o() {
  8912. return p + "&m=" + t + "&display=" + e
  8913. }
  8914. function s() {
  8915. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  8916. , t = "&utm_source=" + u
  8917. , n = "&utm_showcase_session_id=" + i;
  8918. return e + t + n
  8919. }
  8920. function l() {
  8921. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  8922. }
  8923. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  8924. }
  8925. function r(e, t, i, r) {
  8926. var o = "https://api.branch.io/v1/url"
  8927. , a = n(e, t, i, r)
  8928. , s = {
  8929. responseType: "json",
  8930. data: {
  8931. branch_key: h.appConfig.branch_key,
  8932. data: {
  8933. m: t,
  8934. full_url: a,
  8935. $desktop_url: m,
  8936. $og_app_id: "331853976762864119",
  8937. $og_title: i,
  8938. $og_description: r,
  8939. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  8940. $canonical_url: window.location.href
  8941. }
  8942. }
  8943. };
  8944. c.post(o, s).done(function(t) {
  8945. f[e] = t.url
  8946. }).fail(function(t) {
  8947. f[e] = t
  8948. }
  8949. .bind(this, a))
  8950. }
  8951. function o(e, t, i) {
  8952. for (var r in s) {
  8953. var o = s[r]
  8954. , a = n(o, e, t, i);
  8955. f[o] = a
  8956. }
  8957. }
  8958. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  8959. , d = g + "/vr/dlist/?ret=" + u
  8960. , p = g + "/vr/show/?ret=" + u
  8961. , m = "";
  8962. switch (e) {
  8963. case l.IOS:
  8964. r(s.CardboardIOS, t.sid, t.name, t.summary);
  8965. break;
  8966. default:
  8967. o(t.sid, t.name, t.summary)
  8968. }
  8969. }
  8970. function r(e) {
  8971. var t = f[e];
  8972. window.open(t, "_blank")
  8973. }
  8974. function o(e) {
  8975. var t = u[e];
  8976. window.open(t, "_blank")
  8977. }
  8978. var a = e("../../util/browser")
  8979. , s = e("../../enum/VRApps")
  8980. , l = e("../../enum/VRPlatforms")
  8981. , c = e("../../util/ajax")
  8982. , h = e("../../settings")
  8983. , u = {};
  8984. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  8985. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  8986. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  8987. for (var d in s) {
  8988. var p = s[d];
  8989. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  8990. }
  8991. var f = {}
  8992. , g = function() {
  8993. var e = window.location.host;
  8994. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  8995. "https://" + e
  8996. }();
  8997. t.exports.init = n,
  8998. t.exports.launch = r,
  8999. t.exports.launchStore = o
  9000. }
  9001. , {
  9002. "../../enum/VRApps": 46,
  9003. "../../enum/VRPlatforms": 49,
  9004. "../../settings": 166,
  9005. "../../util/ajax": 181,
  9006. "../../util/browser": 182
  9007. }],
  9008. 87: [function(e, t, i) {
  9009. "use strict";
  9010. function n(e) {
  9011. var t;
  9012. switch (e) {
  9013. case m.IOS:
  9014. return t = p.iosVersion(),
  9015. t.major > 9 || 9 === t.major && t.minor >= 1;
  9016. case m.Android:
  9017. return t = p.androidVersion(),
  9018. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9019. }
  9020. return !1
  9021. }
  9022. function r(e, t) {
  9023. function i(e) {
  9024. K.emit(A.STORE, {
  9025. type: e
  9026. }),
  9027. f.launchStore(e)
  9028. }
  9029. function r(e) {
  9030. switch (e !== _.pageCount && (a(e),
  9031. N.text(e + 1 + " / " + _.pageCount)),
  9032. e) {
  9033. case _.Title:
  9034. O.css("display", "none"),
  9035. L.text(u[e]),
  9036. o(s);
  9037. break;
  9038. case _.Cardboard:
  9039. O.css("display", "block"),
  9040. L.text(u[e]),
  9041. M.filter(".cardboard").off(),
  9042. M.filter(".gearvr").off(),
  9043. c(e, s),
  9044. h(H, X, Z);
  9045. break;
  9046. case _.Gear:
  9047. L.text(u[e]),
  9048. c(e, s),
  9049. T.addClass("lastPage"),
  9050. h(G, X, Z);
  9051. break;
  9052. case _.pageCount:
  9053. T.removeClass("fadeIn"),
  9054. K.emit(A.CLOSED)
  9055. }
  9056. B.filter("[src='']").hide()
  9057. }
  9058. var s = function() {
  9059. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9060. w = ".show-supported",
  9061. m.Android) : (T.addClass("unsupported"),
  9062. w = ".show-unsupported",
  9063. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9064. w = ".show-ios",
  9065. _ = v.ios,
  9066. m.IOS) : (T.addClass("desktop"),
  9067. w = ".show-desktop",
  9068. m.Desktop)
  9069. }();
  9070. f.init(s, e, t),
  9071. s !== m.Desktop && T.addClass("mobile");
  9072. var l = function(e) {
  9073. K.emit(A.LAUNCH, {
  9074. vr_platform: s,
  9075. vr_app: e
  9076. }),
  9077. f.launch(e)
  9078. };
  9079. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9080. q.gear = l.bind(this, g.GearVR),
  9081. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9082. d(),
  9083. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9084. $(w).show();
  9085. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9086. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9087. s === m.IOS && (u.splice(1, 1),
  9088. y.splice(1, 1)),
  9089. $("#vr").on("click", function(e) {
  9090. e.preventDefault();
  9091. player.FlyToMode("panorama", ()=>{
  9092. if(!window.vrEnabled) { // 开启VR
  9093. window.vrEnabled = true;
  9094. this.classList.add('active');
  9095. $('#gui div').not('#vrOff').addClass('vrHide');
  9096. $('#vrOffImg').css({'display':'inline-block'});
  9097. }else{
  9098. }
  9099. })
  9100. });
  9101. $('#vrOff').on('click', function(){
  9102. window.vrEnabled = false;
  9103. $('#gui div').not('#vrOff').removeClass('vrHide');
  9104. $('#vrOffImg').css({'display':'none'});
  9105. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9106. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9107. })
  9108. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9109. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9110. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9111. $("span.modelLink").text(I),
  9112. O.on("click", function(e) {
  9113. K.emit(A.PREV),
  9114. b--,
  9115. r(b)
  9116. }),
  9117. L.on("click", function(e) {
  9118. L.text();
  9119. K.emit(A.NEXT, {
  9120. nextAction: y[b]
  9121. }),
  9122. b++,
  9123. r(b)
  9124. }),
  9125. T.find(".close").on("click", K.dismiss)
  9126. }
  9127. function o(e) {
  9128. switch (e) {
  9129. case m.Android:
  9130. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9131. M.filter(".gearvr").off().on("click", q.gear),
  9132. s(H, G, "logo-button", "same-line");
  9133. break;
  9134. case m.UnsupportedAndroid:
  9135. s("", z, "", "");
  9136. break;
  9137. case m.IOS:
  9138. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9139. s(H, "", "logo-button", "");
  9140. break;
  9141. case m.Desktop:
  9142. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9143. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9144. s(H, G, "logo-button", "same-line"),
  9145. Q.cardboard()
  9146. }
  9147. }
  9148. function a(e) {
  9149. $(".p1, .p2, .p3").hide(),
  9150. x.insertAfter(S),
  9151. T.removeClass("front-page"),
  9152. T.removeClass("details-page"),
  9153. T.removeClass("lastPage"),
  9154. M.removeClass("logo-button"),
  9155. M.removeClass("same-line"),
  9156. S.removeClass("headsetOptions"),
  9157. R.attr("src", ""),
  9158. R.filter(".second").removeClass("gear"),
  9159. R.css("display", "inline-block"),
  9160. R.off(),
  9161. P.filter(".second").css("display", ""),
  9162. D.css("display", "none"),
  9163. $(".p" + (e + 1) + w).show(),
  9164. R.filter(".third").insertBefore(P.filter(".third"))
  9165. }
  9166. function s(e, t, i, n) {
  9167. T.addClass("front-page"),
  9168. R.filter(".first").attr("src", e),
  9169. R.filter(".second").attr("src", t),
  9170. M.filter(".first").addClass(i),
  9171. M.filter(".second").addClass(i),
  9172. M.addClass(n),
  9173. ".show-desktop" === w && S.insertAfter(x)
  9174. }
  9175. function l(e, t, i) {
  9176. S.addClass("headsetOptions"),
  9177. M.off(),
  9178. R.filter(".second").attr("src", t),
  9179. D.css("display", "block"),
  9180. P.filter(".second").css("display", "none"),
  9181. D.on("click", function() {
  9182. a(_.Title),
  9183. o(m.Desktop)
  9184. }),
  9185. e && (K.emit(A.falseICECHOSEN, {
  9186. name: g.GearVR
  9187. }),
  9188. R.filter(".first").attr("src", e),
  9189. R.filter(".second").addClass("gear"),
  9190. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9191. Q.gearvr()),
  9192. i && (K.emit(A.falseICECHOSEN, {
  9193. name: g.Cardboard
  9194. }),
  9195. R.filter(".third").attr("src", i),
  9196. R.filter(".third").show(),
  9197. R.filter(".third").insertAfter(R.filter(".second")),
  9198. R.filter(".third").addClass("link"),
  9199. R.filter(".second").addClass("link"),
  9200. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9201. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9202. Q.cardboard())
  9203. }
  9204. function c(e, t) {
  9205. switch (t) {
  9206. case m.IOS:
  9207. X = Y,
  9208. Z = j;
  9209. break;
  9210. case m.Desktop:
  9211. e === _.Cardboard ? (X = F,
  9212. Z = U,
  9213. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9214. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9215. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9216. Z = "");
  9217. break;
  9218. default:
  9219. e === _.Cardboard ? (X = z,
  9220. Z = j) : (X = k,
  9221. Z = W)
  9222. }
  9223. }
  9224. function h(e, t, i) {
  9225. T.find(".inner").addClass("details-page"),
  9226. T.addClass("details-page"),
  9227. R.filter(".first").attr("src", e),
  9228. R.filter(".second").attr("src", t),
  9229. R.filter(".third").attr("src", i)
  9230. }
  9231. function u() {
  9232. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9233. K.emit(A.CLOSED))
  9234. }
  9235. function d() {
  9236. var e = p.aspectRatio() > 1 && p.isMobile();
  9237. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9238. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9239. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9240. }
  9241. var p = e("../../util/browser")
  9242. , f = e("./vrLink")
  9243. , g = e("../../enum/VRApps")
  9244. , m = e("../../enum/VRPlatforms")
  9245. , v = e("../../enum/VRPages")
  9246. , A = e("./vrEvent")
  9247. , y = (e("../../settings"),
  9248. e("../../constants"))
  9249. , C = e("../../localization/localize")
  9250. , I = e("../../util/common")
  9251. , E = e("events").EventEmitter
  9252. , b = 0
  9253. , w = null
  9254. , _ = v.standard
  9255. , T = $(".vr-popup")
  9256. , x = T.find(".vr-popup-body")
  9257. , S = T.find(".vr-images")
  9258. , M = T.find(".img-container")
  9259. , R = T.find(".vr-sm-image")
  9260. , P = M.find(".vr-img-caption")
  9261. , O = $(".vr-buttons").find(".prev-button")
  9262. , L = $(".vr-buttons").find(".next-button")
  9263. , D = S.find(".front-close")
  9264. , N = $(".vr-page")
  9265. , B = T.find("img")
  9266. , F = "static/images/apple-store.png"
  9267. , V = "static/images/badge-oculus.png"
  9268. , U = "static/images/badge-cardboard.png"
  9269. , k = "static/images/logo-samsung.png"
  9270. , H = "static/images/headset-cardboard.png"
  9271. , G = "static/images/headset-gearvr.png"
  9272. , z = "static/images/ico-android-robot.png"
  9273. , W = "static/images/ico-gearvr.png"
  9274. , j = "static/images/ico-vr.png"
  9275. , Y = "static/images/apple-logo-white.svg"
  9276. , X = null
  9277. , Z = null
  9278. , q = {}
  9279. , K = {
  9280. init: r,
  9281. dismiss: u,
  9282. isDeviceSupported: n
  9283. };
  9284. I.extendObject(K, E.prototype),
  9285. $(window).resize(d);
  9286. var Q = function() {
  9287. var e = P.filter(".first").find(".cardboard")
  9288. , t = P.filter(".first").find(".gearvr");
  9289. return {
  9290. cardboard: function() {
  9291. t.addClass("hidden"),
  9292. e.removeClass("hidden")
  9293. },
  9294. gearvr: function() {
  9295. e.addClass("hidden"),
  9296. t.removeClass("hidden")
  9297. }
  9298. }
  9299. }();
  9300. t.exports = K
  9301. }
  9302. , {
  9303. "../../constants": 8,
  9304. "../../enum/VRApps": 46,
  9305. "../../enum/VRPages": 48,
  9306. "../../enum/VRPlatforms": 49,
  9307. "../../localization/localize": 108,
  9308. "../../settings": 166,
  9309. "../../util/browser": 182,
  9310. "../../util/common": 185,
  9311. "./vrEvent": 85,
  9312. "./vrLink": 86,
  9313. events: 202
  9314. }],
  9315. 88: [function(e, t, i) {
  9316. "use strict";
  9317. t.exports = Object.freeze({
  9318. OPENED: "webvr.modal.opened",
  9319. SHOW_TERMS: "webvr.footer.show.terms"
  9320. })
  9321. }
  9322. , {}],
  9323. 89: [function(e, t, i) {
  9324. (function(i) {
  9325. "use strict";
  9326. function n(e, t, i, n) {
  9327. function r(e) {
  9328. e.preventDefault(),
  9329. a(e.currentTarget.id)
  9330. }
  9331. function a(e) {
  9332. ne[e](),
  9333. Object.keys(ne).map(function(t, i) {
  9334. $("#" + t).toggleClass("tabs-underlined", t === e)
  9335. })
  9336. }
  9337. y = i,
  9338. v = t,
  9339. w.init(E.Android, e, n),
  9340. m();
  9341. var l = new RegExp("daydream","i")
  9342. , c = l.test(y.displayName);
  9343. c ? (a("tabdaydream"),
  9344. B.filter(".device-headset-side").attr("src", H),
  9345. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9346. B.filter(".device-headset-side").attr("src", Y),
  9347. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9348. $("#vr").on("click", function(e) {
  9349. e.preventDefault(),
  9350. g("click_webvr_button"),
  9351. L.is(":hidden") && (ie.emit(_.OPENED),
  9352. o())
  9353. }),
  9354. $(".webvr-popup .close").on("click", function(e) {
  9355. e.preventDefault(),
  9356. D.hasClass("hidden") ? (g("webvr_help_close"),
  9357. p()) : s()
  9358. }),
  9359. $("#tabcardboard").on("click", r),
  9360. $("#tabdaydream").on("click", r),
  9361. $("#tabnative").on("click", r),
  9362. $(".webvr-popup .open-with-app").on("click", function(e) {
  9363. e.preventDefault(),
  9364. g("webvr_learn_more"),
  9365. a("tabnative"),
  9366. p()
  9367. }),
  9368. $(".webvr-popup .help").on("click", function(e) {
  9369. e.preventDefault(),
  9370. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9371. p()
  9372. }),
  9373. $(".webvr-popup .terms").on("click", function(e) {
  9374. e.preventDefault(),
  9375. g("webvr_click_terms"),
  9376. s(),
  9377. ie.emit(_.SHOW_TERMS)
  9378. }),
  9379. F.on("click", function(e) {
  9380. e.preventDefault(),
  9381. g(ee),
  9382. window.open(J, "_blank")
  9383. }),
  9384. V.on("click", function(e) {
  9385. e.preventDefault(),
  9386. g("webvr_phone_link"),
  9387. window.open(te, "_blank")
  9388. }),
  9389. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9390. e.preventDefault(),
  9391. g("webvr_cardboard_link"),
  9392. w.launch(b.CardboardAndroid)
  9393. }),
  9394. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9395. e.preventDefault(),
  9396. g("webvr_oculus_link"),
  9397. w.launch(b.GearVR)
  9398. })
  9399. }
  9400. function r() {
  9401. function e() {
  9402. y.isPresenting || (f(),
  9403. window.removeEventListener("vrdisplaypresentchange", e))
  9404. }
  9405. R.info("Headset mounted"),
  9406. v.suspend();
  9407. var t = document.createElement("canvas");
  9408. for (t.getContext("webgl"),
  9409. t.className = "webvr-canvas",
  9410. document.bgColor = "#000",
  9411. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9412. document.body.removeChild(document.body.firstChild);
  9413. document.body.appendChild(t),
  9414. g("webvr_enter_app"),
  9415. y.requestPresent([{
  9416. source: t,
  9417. predistorted: !0
  9418. }]).catch(function(t) {
  9419. R.error("Failed to present: " + t),
  9420. g("webvr_exit_calibrate"),
  9421. e()
  9422. }),
  9423. A.then(function() {
  9424. window.dispatchEvent(new Event("vrapp-start"))
  9425. }),
  9426. window.addEventListener("vrdisplaypresentchange", e)
  9427. }
  9428. function o() {
  9429. O.fadeOut(I.guiAnimationSpeed),
  9430. L.fadeIn(I.guiAnimationSpeed),
  9431. a()
  9432. }
  9433. function a() {
  9434. if (!A) {
  9435. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9436. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9437. A = new Promise(function(e, i) {
  9438. var n = document.createElement("script");
  9439. n.type = "text/javascript",
  9440. n.src = t,
  9441. n.onload = e,
  9442. document.head.appendChild(n)
  9443. }
  9444. )
  9445. }
  9446. D.find(".enter-button").on("click", r)
  9447. }
  9448. function s() {
  9449. g("webvr_modal_close"),
  9450. D.find(".enter-button").off("click", r),
  9451. L.fadeOut(I.guiAnimationSpeed, function() {
  9452. D.toggleClass("hidden", !1),
  9453. N.toggleClass("hidden", !0),
  9454. C.exitFullscreen()
  9455. }),
  9456. O.fadeIn(I.guiAnimationSpeed)
  9457. }
  9458. function l() {
  9459. k.toggleClass("hidden", !1),
  9460. U.toggleClass("hidden", !0)
  9461. }
  9462. function c() {
  9463. k.toggleClass("hidden", !0),
  9464. U.toggleClass("hidden", !1)
  9465. }
  9466. function h() {
  9467. B.filter(".device-headset").attr("src", G),
  9468. B.filter(".device-phone").attr("src", z),
  9469. J = Z,
  9470. ee = K,
  9471. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9472. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9473. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9474. c()
  9475. }
  9476. function u() {
  9477. B.filter(".badge-cardboard").attr("src", j),
  9478. B.filter(".badge-oculus").attr("src", X),
  9479. l()
  9480. }
  9481. function d() {
  9482. B.filter(".device-headset").attr("src", Y),
  9483. B.filter(".device-phone").attr("src", W),
  9484. J = q,
  9485. ee = Q,
  9486. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9487. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9488. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9489. c()
  9490. }
  9491. function p() {
  9492. D.toggleClass("hidden"),
  9493. N.toggleClass("hidden")
  9494. }
  9495. function f() {
  9496. R.info("exiting webVR"),
  9497. g("webvr_exit_app"),
  9498. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9499. }
  9500. function g(e) {
  9501. var t = C.isLandscape() ? "landscape" : "portrait";
  9502. T.trackAlways("showcase_gui", {
  9503. gui_action: e,
  9504. orientation: t
  9505. })
  9506. }
  9507. function m() {
  9508. var e = C.isLandscape();
  9509. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9510. }
  9511. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9512. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9513. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "static/images/device-daydream-side.png", G = "static/images/device-daydream.png", z = "static/images/device-pixel.png", W = "static/images/ico-android-robot.png", j = "static/images/badge-cardboard.png", Y = "static/images/headset-cardboard.png", X = "static/images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9514. init: n
  9515. }, ne = {
  9516. tabcardboard: d,
  9517. tabdaydream: h,
  9518. tabnative: u
  9519. };
  9520. S.extendObject(ie, P.prototype),
  9521. $(window).resize(m),
  9522. t.exports = ie
  9523. }
  9524. ).call(this, "/js/gui/webvr/webVRgui.js")
  9525. }
  9526. , {
  9527. "../../analytics": 4,
  9528. "../../constants": 8,
  9529. "../../enum/VRApps": 46,
  9530. "../../enum/VRPlatforms": 49,
  9531. "../../localization/localize": 108,
  9532. "../../settings": 166,
  9533. "../../util/browser": 182,
  9534. "../../util/common": 185,
  9535. "../../util/logger": 189,
  9536. "./../gui": 65,
  9537. "./../vr/vrLink": 86,
  9538. "./WebVrEvent": 88,
  9539. events: 202
  9540. }],
  9541. 90: [function(e, t, i) {
  9542. "use strict";
  9543. function n(e, t, i, n, o) {
  9544. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9545. this.roomId = o || "",
  9546. this.labelId = e,
  9547. this.position = (new r.Vector3).copy(t),
  9548. this.text = i
  9549. }
  9550. var r = e("three")
  9551. , o = e("../util/browser");
  9552. n.prototype.build = function() {
  9553. var e = window.document.createElement("div");
  9554. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9555. var t = window.document.createElement("div");
  9556. t.setAttribute("class", "gui-floorplan-label-text");
  9557. var i = window.document.createTextNode(this.text);
  9558. t.appendChild(i),
  9559. e.appendChild(t),
  9560. window.document.body.appendChild(e),
  9561. this.labelGui = e,
  9562. this.textBlock = t,
  9563. $(this.labelGui).hide();
  9564. var n = window.getComputedStyle(this.labelGui);
  9565. this.initialTransform = n.transform || n.webkitTransform
  9566. }
  9567. ,
  9568. t.exports = n
  9569. }
  9570. , {
  9571. "../util/browser": 182,
  9572. three: 217
  9573. }],
  9574. 91: [function(e, t, i) {
  9575. "use strict";
  9576. function n() {
  9577. this.player = null,
  9578. this.modelManager = null,
  9579. this.container = null
  9580. }
  9581. var r = e("three")
  9582. , o = (e("../util/common"),
  9583. e("../enum/PlayerEvents"))
  9584. , a = (e("../enum/DirectorEvents"),
  9585. e("../enum/ModelManagerEvents"))
  9586. , s = e("../settings")
  9587. , l = e("../enum/Viewmode")
  9588. , c = (e("../enum/WarpStyle"),
  9589. e("../util/transitions"),
  9590. e("../util/lerp"),
  9591. e("../util/browser"));
  9592. //场景初始化
  9593. n.prototype.init = function(e, t, i) {
  9594. this.player = e,
  9595. this.modelManager = t,
  9596. this.container = i,
  9597. this.updateModel(),
  9598. this.bindEvents()
  9599. }
  9600. ,
  9601. n.prototype.bindEvents = function() {
  9602. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9603. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9604. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9605. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9606. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9607. }
  9608. ,
  9609. n.prototype.updateModel = function() {
  9610. this.model = this.modelManager.getActiveModel()
  9611. }
  9612. ,
  9613. n.prototype.handlePlayerViewChanged = function() {
  9614. this.updateLabelVisibility(),
  9615. this.updateLabelDisplay()
  9616. }
  9617. ,
  9618. n.prototype.getLabelsForFloor = function(e, t) {
  9619. return t = t || [],
  9620. t.length = 0,
  9621. this.model.labels.forEach(function(i) {
  9622. this.labelVisibleForFloor(i, e) && t.push(i)
  9623. }
  9624. .bind(this)),
  9625. t
  9626. }
  9627. ,
  9628. n.prototype.getLabelsForCurrentFloor = function(e) {
  9629. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9630. }
  9631. ,
  9632. n.prototype.labelVisibleForFloor = function(e, t) {
  9633. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9634. if (!this.model.showingLabels || !e.labelGui || !i)
  9635. return !1;
  9636. var n = e.floorId === this.model.floors.size() - 1;
  9637. return this.model.allFloorsVisible ? n : e.floorId === t
  9638. }
  9639. ,
  9640. n.prototype.updateLabelVisibility = function(e) {
  9641. this.model.labels.forEach(function(e) {
  9642. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  9643. }
  9644. .bind(this))
  9645. }
  9646. ,
  9647. n.prototype.showAllLabels = function(e, t) {
  9648. this.model.labels.forEach(function(i) {
  9649. this.showLabel(i, e, t)
  9650. }
  9651. .bind(this))
  9652. }
  9653. ,
  9654. n.prototype.hideAllLabels = function(e, t) {
  9655. this.model.labels.forEach(function(i) {
  9656. this.hideLabel(i, e, t)
  9657. }
  9658. .bind(this))
  9659. }
  9660. ,
  9661. n.prototype.showLabel = function(e, t, i) {
  9662. this.model.showingLabels && (e.visible || (e.visible = !0,
  9663. e.labelGui.style.display = "block",
  9664. e.labelGui.style.opacity = 0,
  9665. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9666. }
  9667. ,
  9668. n.prototype.hideLabel = function(e, t, i) {
  9669. e.visible && (e.visible = !1,
  9670. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9671. }
  9672. ,
  9673. n.prototype.supportedMode = function() {
  9674. return this.player.mode === l.FLOORPLAN
  9675. }
  9676. ,
  9677. n.prototype.updateLabelDisplay = function() {
  9678. var e = (new r.Vector3,
  9679. new r.Vector3,
  9680. []);
  9681. return function() {
  9682. var t = this.player.getLabelScaleFactor()
  9683. , i = .6
  9684. , n = 1.2
  9685. , r = (1 - t) * n + i
  9686. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  9687. this.getLabelsForCurrentFloor(e);
  9688. for (var a = 0; a < e.length; a++) {
  9689. var l = e[a];
  9690. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  9691. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  9692. }
  9693. }
  9694. }(),
  9695. n.prototype.updateProjectedGuiElement = function() {
  9696. var e = new r.Vector3;
  9697. new r.Vector3;
  9698. return function(t, i, n, r, o) {
  9699. i.style.fontSize = 100 * o + "%";
  9700. var a = $("#player").width()
  9701. , s = $("#player").height()
  9702. , l = .5 * a
  9703. , c = .5 * s;
  9704. e.copy(n),
  9705. e.project(this.player.camera);
  9706. var h = e.x * l + l
  9707. , u = -(e.y * c) + c;
  9708. h -= t.offsetWidth / 2,
  9709. u -= t.offsetHeight / 2,
  9710. t.style.left = h + "px",
  9711. t.style.top = u + "px"
  9712. }
  9713. }(),
  9714. n.prototype.handleStartInside = function(e) {
  9715. this.updateLabelVisibility()
  9716. }
  9717. ,
  9718. n.prototype.handleStartOutside = function() {
  9719. this.updateLabelVisibility()
  9720. }
  9721. ,
  9722. t.exports = n
  9723. }
  9724. , {
  9725. "../enum/DirectorEvents": 23,
  9726. "../enum/ModelManagerEvents": 33,
  9727. "../enum/PlayerEvents": 40,
  9728. "../enum/Viewmode": 51,
  9729. "../enum/WarpStyle": 52,
  9730. "../settings": 166,
  9731. "../util/browser": 182,
  9732. "../util/common": 185,
  9733. "../util/lerp": 188,
  9734. "../util/transitions": 195,
  9735. three: 217
  9736. }],
  9737. 92: [function(e, t, i) {
  9738. "use strict";
  9739. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9740. if (null == this)
  9741. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9742. if ("function" != typeof e)
  9743. throw new TypeError("predicate must be a function");
  9744. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9745. if (t = i[o],
  9746. e.call(r, t, o, i))
  9747. return o;
  9748. return -1
  9749. }
  9750. ),
  9751. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9752. value: function(e) {
  9753. if (null == this)
  9754. throw new TypeError('"this" is null or not defined');
  9755. var t = Object(this)
  9756. , i = t.length >>> 0;
  9757. if ("function" != typeof e)
  9758. throw new TypeError("predicate must be a function");
  9759. for (var n = arguments[1], r = 0; r < i; ) {
  9760. var o = t[r];
  9761. if (e.call(n, o, r, t))
  9762. return o;
  9763. r++
  9764. }
  9765. }
  9766. })
  9767. }
  9768. , {}],
  9769. 93: [function(e, t, i) {
  9770. "use strict";
  9771. var n = n || {};
  9772. t.exports = n,
  9773. n.gui = n.gui || {},
  9774. n.utils = n.utils || {},
  9775. n.controllers = n.controllers || {},
  9776. n.dom = n.dom || {},
  9777. n.color = n.color || {},
  9778. n.utils.css = function() {
  9779. return {
  9780. load: function(e, t) {
  9781. t = t || document;
  9782. var i = t.createElement("link");
  9783. i.type = "text/css",
  9784. i.rel = "stylesheet",
  9785. i.href = e,
  9786. t.getElementsByTagName("head")[0].appendChild(i)
  9787. },
  9788. inject: function(e, t) {
  9789. t = t || document;
  9790. var i = document.createElement("style");
  9791. i.type = "text/css",
  9792. i.innerHTML = e,
  9793. t.getElementsByTagName("head")[0].appendChild(i)
  9794. }
  9795. }
  9796. }(),
  9797. n.utils.common = function() {
  9798. var e = Array.prototype.forEach
  9799. , t = Array.prototype.slice;
  9800. return {
  9801. BREAK: {},
  9802. extend: function(e) {
  9803. return this.each(t.call(arguments, 1), function(t) {
  9804. for (var i in t)
  9805. this.isUndefined(t[i]) || (e[i] = t[i])
  9806. }, this),
  9807. e
  9808. },
  9809. defaults: function(e) {
  9810. return this.each(t.call(arguments, 1), function(t) {
  9811. for (var i in t)
  9812. this.isUndefined(e[i]) && (e[i] = t[i])
  9813. }, this),
  9814. e
  9815. },
  9816. compose: function() {
  9817. var e = t.call(arguments);
  9818. return function() {
  9819. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  9820. i = [e[n].apply(this, i)];
  9821. return i[0]
  9822. }
  9823. },
  9824. each: function(t, i, n) {
  9825. if (t)
  9826. if (e && t.forEach && t.forEach === e)
  9827. t.forEach(i, n);
  9828. else if (t.length === t.length + 0) {
  9829. for (var r = 0, o = t.length; r < o; r++)
  9830. if (r in t && i.call(n, t[r], r) === this.BREAK)
  9831. return
  9832. } else
  9833. for (var r in t)
  9834. if (i.call(n, t[r], r) === this.BREAK)
  9835. return
  9836. },
  9837. defer: function(e) {
  9838. setTimeout(e, 0)
  9839. },
  9840. toArray: function(e) {
  9841. return e.toArray ? e.toArray() : t.call(e)
  9842. },
  9843. isUndefined: function(e) {
  9844. return void 0 === e
  9845. },
  9846. isNull: function(e) {
  9847. return null === e
  9848. },
  9849. isNaN: function(e) {
  9850. return e !== e
  9851. },
  9852. isArray: Array.isArray || function(e) {
  9853. return e.constructor === Array
  9854. }
  9855. ,
  9856. isObject: function(e) {
  9857. return e === Object(e)
  9858. },
  9859. isNumber: function(e) {
  9860. return e === e + 0
  9861. },
  9862. isString: function(e) {
  9863. return e === e + ""
  9864. },
  9865. isBoolean: function(e) {
  9866. return e === !1 || e === !0
  9867. },
  9868. isFunction: function(e) {
  9869. return "[object Function]" === Object.prototype.toString.call(e)
  9870. }
  9871. }
  9872. }(),
  9873. n.controllers.Controller = function(e) {
  9874. var t = function(e, t) {
  9875. this.initialValue = e[t],
  9876. this.domElement = document.createElement("div"),
  9877. this.object = e,
  9878. this.property = t,
  9879. this.__onChange = void 0,
  9880. this.__onFinishChange = void 0
  9881. };
  9882. return e.extend(t.prototype, {
  9883. onChange: function(e) {
  9884. return this.__onChange = e,
  9885. this
  9886. },
  9887. onFinishChange: function(e) {
  9888. return this.__onFinishChange = e,
  9889. this
  9890. },
  9891. setValue: function(e) {
  9892. return this.object[this.property] = e,
  9893. this.__onChange && this.__onChange.call(this, e),
  9894. this.updateDisplay(),
  9895. this
  9896. },
  9897. getValue: function() {
  9898. return this.object[this.property]
  9899. },
  9900. updateDisplay: function() {
  9901. return this
  9902. },
  9903. isModified: function() {
  9904. return this.initialValue !== this.getValue()
  9905. }
  9906. }),
  9907. t
  9908. }(n.utils.common),
  9909. n.dom.dom = function(e) {
  9910. function t(t) {
  9911. if ("0" === t || e.isUndefined(t))
  9912. return 0;
  9913. var i = t.match(r);
  9914. return e.isNull(i) ? 0 : parseFloat(i[1])
  9915. }
  9916. var i = {
  9917. HTMLEvents: ["change"],
  9918. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  9919. KeyboardEvents: ["keydown"]
  9920. }
  9921. , n = {};
  9922. e.each(i, function(t, i) {
  9923. e.each(t, function(e) {
  9924. n[e] = i
  9925. })
  9926. });
  9927. var r = /(\d+(\.\d+)?)px/
  9928. , o = {
  9929. makeSelectable: function(e, t) {
  9930. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  9931. return !1
  9932. }
  9933. : function() {}
  9934. ,
  9935. e.style.MozUserSelect = t ? "auto" : "none",
  9936. e.style.KhtmlUserSelect = t ? "auto" : "none",
  9937. e.unselectable = t ? "on" : "off")
  9938. },
  9939. makeFullscreen: function(t, i, n) {
  9940. e.isUndefined(i) && (i = !0),
  9941. e.isUndefined(n) && (n = !0),
  9942. t.style.position = "absolute",
  9943. i && (t.style.left = 0,
  9944. t.style.right = 0),
  9945. n && (t.style.top = 0,
  9946. t.style.bottom = 0)
  9947. },
  9948. fakeEvent: function(t, i, r, o) {
  9949. r = r || {};
  9950. var a = n[i];
  9951. if (!a)
  9952. throw new Error("Event type " + i + " not supported.");
  9953. var s = document.createEvent(a);
  9954. switch (a) {
  9955. case "MouseEvents":
  9956. var l = r.x || r.clientX || 0
  9957. , c = r.y || r.clientY || 0;
  9958. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  9959. break;
  9960. case "KeyboardEvents":
  9961. var h = s.initKeyboardEvent || s.initKeyEvent;
  9962. e.defaults(r, {
  9963. cancelable: !0,
  9964. ctrlKey: !1,
  9965. altKey: !1,
  9966. shiftKey: !1,
  9967. metaKey: !1,
  9968. keyCode: void 0,
  9969. charCode: void 0
  9970. }),
  9971. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  9972. break;
  9973. default:
  9974. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  9975. }
  9976. e.defaults(s, o),
  9977. t.dispatchEvent(s)
  9978. },
  9979. bind: function(e, t, i, n) {
  9980. return n = n || !1,
  9981. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  9982. o
  9983. },
  9984. unbind: function(e, t, i, n) {
  9985. return n = n || !1,
  9986. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  9987. o
  9988. },
  9989. addClass: function(e, t) {
  9990. if (void 0 === e.className)
  9991. e.className = t;
  9992. else if (e.className !== t) {
  9993. var i = e.className.split(/ +/);
  9994. i.indexOf(t) == -1 && (i.push(t),
  9995. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  9996. }
  9997. return o
  9998. },
  9999. removeClass: function(e, t) {
  10000. if (t)
  10001. if (void 0 === e.className)
  10002. ;
  10003. else if (e.className === t)
  10004. e.removeAttribute("class");
  10005. else {
  10006. var i = e.className.split(/ +/)
  10007. , n = i.indexOf(t);
  10008. n != -1 && (i.splice(n, 1),
  10009. e.className = i.join(" "))
  10010. }
  10011. else
  10012. e.className = void 0;
  10013. return o
  10014. },
  10015. hasClass: function(e, t) {
  10016. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10017. },
  10018. getWidth: function(e) {
  10019. var i = getComputedStyle(e);
  10020. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10021. },
  10022. getHeight: function(e) {
  10023. var i = getComputedStyle(e);
  10024. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10025. },
  10026. getOffset: function(e) {
  10027. var t = {
  10028. left: 0,
  10029. top: 0
  10030. };
  10031. if (e.offsetParent)
  10032. do
  10033. t.left += e.offsetLeft,
  10034. t.top += e.offsetTop;
  10035. while (e = e.offsetParent);return t
  10036. },
  10037. isActive: function(e) {
  10038. return e === document.activeElement && (e.type || e.href)
  10039. }
  10040. };
  10041. return o
  10042. }(n.utils.common),
  10043. n.controllers.OptionController = function(e, t, i) {
  10044. var n = function(e, r, o) {
  10045. n.superclass.call(this, e, r);
  10046. var a = this;
  10047. if (this.__select = document.createElement("select"),
  10048. i.isArray(o)) {
  10049. var s = {};
  10050. i.each(o, function(e) {
  10051. s[e] = e
  10052. }),
  10053. o = s
  10054. }
  10055. i.each(o, function(e, t) {
  10056. var i = document.createElement("option");
  10057. i.innerHTML = t,
  10058. i.setAttribute("value", e),
  10059. a.__select.appendChild(i)
  10060. }),
  10061. this.updateDisplay(),
  10062. t.bind(this.__select, "change", function() {
  10063. var e = this.options[this.selectedIndex].value;
  10064. a.setValue(e)
  10065. }),
  10066. this.domElement.appendChild(this.__select)
  10067. };
  10068. return n.superclass = e,
  10069. i.extend(n.prototype, e.prototype, {
  10070. setValue: function(e) {
  10071. var t = n.superclass.prototype.setValue.call(this, e);
  10072. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10073. t
  10074. },
  10075. updateDisplay: function() {
  10076. return this.__select.value = this.getValue(),
  10077. n.superclass.prototype.updateDisplay.call(this)
  10078. }
  10079. }),
  10080. n
  10081. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10082. n.controllers.NumberController = function(e, t) {
  10083. function i(e) {
  10084. return e = e.toString(),
  10085. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10086. }
  10087. var n = function(e, r, o) {
  10088. n.superclass.call(this, e, r),
  10089. o = o || {},
  10090. this.__min = o.min,
  10091. this.__max = o.max,
  10092. this.__step = o.step,
  10093. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10094. this.__precision = i(this.__impliedStep)
  10095. };
  10096. return n.superclass = e,
  10097. t.extend(n.prototype, e.prototype, {
  10098. setValue: function(e) {
  10099. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10100. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10101. n.superclass.prototype.setValue.call(this, e)
  10102. },
  10103. min: function(e) {
  10104. return this.__min = e,
  10105. this
  10106. },
  10107. max: function(e) {
  10108. return this.__max = e,
  10109. this
  10110. },
  10111. step: function(e) {
  10112. return this.__step = e,
  10113. this.__impliedStep = e,
  10114. this.__precision = i(e),
  10115. this
  10116. }
  10117. }),
  10118. n
  10119. }(n.controllers.Controller, n.utils.common),
  10120. n.controllers.NumberControllerBox = function(e, t, i) {
  10121. function n(e, t) {
  10122. var i = Math.pow(10, t);
  10123. return Math.round(e * i) / i
  10124. }
  10125. var r = function(e, n, o) {
  10126. function a() {
  10127. var e = parseFloat(d.__input.value);
  10128. i.isNaN(e) || d.setValue(e)
  10129. }
  10130. function s() {
  10131. a(),
  10132. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10133. }
  10134. function l(e) {
  10135. t.bind(window, "mousemove", c),
  10136. t.bind(window, "mouseup", h),
  10137. u = e.clientY
  10138. }
  10139. function c(e) {
  10140. var t = u - e.clientY;
  10141. d.setValue(d.getValue() + t * d.__impliedStep),
  10142. u = e.clientY
  10143. }
  10144. function h() {
  10145. t.unbind(window, "mousemove", c),
  10146. t.unbind(window, "mouseup", h)
  10147. }
  10148. this.__truncationSuspended = !1,
  10149. r.superclass.call(this, e, n, o);
  10150. var u, d = this;
  10151. this.__input = document.createElement("input"),
  10152. this.__input.setAttribute("type", "text"),
  10153. t.bind(this.__input, "change", a),
  10154. t.bind(this.__input, "blur", s),
  10155. t.bind(this.__input, "mousedown", l),
  10156. t.bind(this.__input, "keydown", function(e) {
  10157. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10158. this.blur(),
  10159. d.__truncationSuspended = !1)
  10160. }),
  10161. this.updateDisplay(),
  10162. this.domElement.appendChild(this.__input)
  10163. };
  10164. return r.superclass = e,
  10165. i.extend(r.prototype, e.prototype, {
  10166. updateDisplay: function() {
  10167. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10168. r.superclass.prototype.updateDisplay.call(this)
  10169. }
  10170. }),
  10171. r
  10172. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10173. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10174. function o(e, t, i, n, r) {
  10175. return n + (r - n) * ((e - t) / (i - t))
  10176. }
  10177. var a = function(e, i, n, r, s) {
  10178. function l(e) {
  10179. t.bind(window, "mousemove", c),
  10180. t.bind(window, "mouseup", h),
  10181. c(e)
  10182. }
  10183. function c(e) {
  10184. e.preventDefault();
  10185. var i = t.getOffset(u.__background)
  10186. , n = t.getWidth(u.__background);
  10187. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10188. !1
  10189. }
  10190. function h() {
  10191. t.unbind(window, "mousemove", c),
  10192. t.unbind(window, "mouseup", h),
  10193. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10194. }
  10195. a.superclass.call(this, e, i, {
  10196. min: n,
  10197. max: r,
  10198. step: s
  10199. });
  10200. var u = this;
  10201. this.__background = document.createElement("div"),
  10202. this.__foreground = document.createElement("div"),
  10203. t.bind(this.__background, "mousedown", l),
  10204. t.addClass(this.__background, "slider"),
  10205. t.addClass(this.__foreground, "slider-fg"),
  10206. this.updateDisplay(),
  10207. this.__background.appendChild(this.__foreground),
  10208. this.domElement.appendChild(this.__background)
  10209. };
  10210. return a.superclass = e,
  10211. a.useDefaultStyles = function() {
  10212. i.inject(r)
  10213. }
  10214. ,
  10215. n.extend(a.prototype, e.prototype, {
  10216. updateDisplay: function() {
  10217. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10218. return this.__foreground.style.width = 100 * e + "%",
  10219. a.superclass.prototype.updateDisplay.call(this)
  10220. }
  10221. }),
  10222. a
  10223. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10224. n.controllers.FunctionController = function(e, t, i) {
  10225. var n = function(e, i, r) {
  10226. n.superclass.call(this, e, i);
  10227. var o = this;
  10228. this.__button = document.createElement("div"),
  10229. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10230. t.bind(this.__button, "click", function(e) {
  10231. return e.preventDefault(),
  10232. o.fire(),
  10233. !1
  10234. }),
  10235. t.addClass(this.__button, "button"),
  10236. this.domElement.appendChild(this.__button)
  10237. };
  10238. return n.superclass = e,
  10239. i.extend(n.prototype, e.prototype, {
  10240. fire: function() {
  10241. this.__onChange && this.__onChange.call(this),
  10242. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10243. this.getValue().call(this.object)
  10244. }
  10245. }),
  10246. n
  10247. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10248. n.controllers.BooleanController = function(e, t, i) {
  10249. var n = function(e, i) {
  10250. function r() {
  10251. o.setValue(!o.__prev)
  10252. }
  10253. n.superclass.call(this, e, i);
  10254. var o = this;
  10255. this.__prev = this.getValue(),
  10256. this.__checkbox = document.createElement("input"),
  10257. this.__checkbox.setAttribute("type", "checkbox"),
  10258. t.bind(this.__checkbox, "change", r, !1),
  10259. this.domElement.appendChild(this.__checkbox),
  10260. this.updateDisplay()
  10261. };
  10262. return n.superclass = e,
  10263. i.extend(n.prototype, e.prototype, {
  10264. setValue: function(e) {
  10265. var t = n.superclass.prototype.setValue.call(this, e);
  10266. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10267. this.__prev = this.getValue(),
  10268. t
  10269. },
  10270. updateDisplay: function() {
  10271. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10272. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10273. n.superclass.prototype.updateDisplay.call(this)
  10274. }
  10275. }),
  10276. n
  10277. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10278. n.color.toString = function(e) {
  10279. return function(t) {
  10280. if (1 == t.a || e.isUndefined(t.a)) {
  10281. for (var i = t.hex.toString(16); i.length < 6; )
  10282. i = "0" + i;
  10283. return "#" + i
  10284. }
  10285. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10286. }
  10287. }(n.utils.common),
  10288. n.color.interpret = function(e, t) {
  10289. var i, n, r = function() {
  10290. n = !1;
  10291. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10292. return t.each(o, function(r) {
  10293. if (r.litmus(e))
  10294. return t.each(r.conversions, function(r, o) {
  10295. if (i = r.read(e),
  10296. n === !1 && i !== !1)
  10297. return n = i,
  10298. i.conversionName = o,
  10299. i.conversion = r,
  10300. t.BREAK
  10301. }),
  10302. t.BREAK
  10303. }),
  10304. n
  10305. }, o = [{
  10306. litmus: t.isString,
  10307. conversions: {
  10308. THREE_CHAR_HEX: {
  10309. read: function(e) {
  10310. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10311. return null !== t && {
  10312. space: "HEX",
  10313. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10314. }
  10315. },
  10316. write: e
  10317. },
  10318. SIX_CHAR_HEX: {
  10319. read: function(e) {
  10320. var t = e.match(/^#([A-F0-9]{6})$/i);
  10321. return null !== t && {
  10322. space: "HEX",
  10323. hex: parseInt("0x" + t[1].toString())
  10324. }
  10325. },
  10326. write: e
  10327. },
  10328. CSS_RGB: {
  10329. read: function(e) {
  10330. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10331. return null !== t && {
  10332. space: "RGB",
  10333. r: parseFloat(t[1]),
  10334. g: parseFloat(t[2]),
  10335. b: parseFloat(t[3])
  10336. }
  10337. },
  10338. write: e
  10339. },
  10340. CSS_RGBA: {
  10341. read: function(e) {
  10342. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10343. return null !== t && {
  10344. space: "RGB",
  10345. r: parseFloat(t[1]),
  10346. g: parseFloat(t[2]),
  10347. b: parseFloat(t[3]),
  10348. a: parseFloat(t[4])
  10349. }
  10350. },
  10351. write: e
  10352. }
  10353. }
  10354. }, {
  10355. litmus: t.isNumber,
  10356. conversions: {
  10357. HEX: {
  10358. read: function(e) {
  10359. return {
  10360. space: "HEX",
  10361. hex: e,
  10362. conversionName: "HEX"
  10363. }
  10364. },
  10365. write: function(e) {
  10366. return e.hex
  10367. }
  10368. }
  10369. }
  10370. }, {
  10371. litmus: t.isArray,
  10372. conversions: {
  10373. RGB_ARRAY: {
  10374. read: function(e) {
  10375. return 3 == e.length && {
  10376. space: "RGB",
  10377. r: e[0],
  10378. g: e[1],
  10379. b: e[2]
  10380. }
  10381. },
  10382. write: function(e) {
  10383. return [e.r, e.g, e.b]
  10384. }
  10385. },
  10386. RGBA_ARRAY: {
  10387. read: function(e) {
  10388. return 4 == e.length && {
  10389. space: "RGB",
  10390. r: e[0],
  10391. g: e[1],
  10392. b: e[2],
  10393. a: e[3]
  10394. }
  10395. },
  10396. write: function(e) {
  10397. return [e.r, e.g, e.b, e.a]
  10398. }
  10399. }
  10400. }
  10401. }, {
  10402. litmus: t.isObject,
  10403. conversions: {
  10404. RGBA_OBJ: {
  10405. read: function(e) {
  10406. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10407. space: "RGB",
  10408. r: e.r,
  10409. g: e.g,
  10410. b: e.b,
  10411. a: e.a
  10412. }
  10413. },
  10414. write: function(e) {
  10415. return {
  10416. r: e.r,
  10417. g: e.g,
  10418. b: e.b,
  10419. a: e.a
  10420. }
  10421. }
  10422. },
  10423. RGB_OBJ: {
  10424. read: function(e) {
  10425. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10426. space: "RGB",
  10427. r: e.r,
  10428. g: e.g,
  10429. b: e.b
  10430. }
  10431. },
  10432. write: function(e) {
  10433. return {
  10434. r: e.r,
  10435. g: e.g,
  10436. b: e.b
  10437. }
  10438. }
  10439. },
  10440. HSVA_OBJ: {
  10441. read: function(e) {
  10442. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10443. space: "HSV",
  10444. h: e.h,
  10445. s: e.s,
  10446. v: e.v,
  10447. a: e.a
  10448. }
  10449. },
  10450. write: function(e) {
  10451. return {
  10452. h: e.h,
  10453. s: e.s,
  10454. v: e.v,
  10455. a: e.a
  10456. }
  10457. }
  10458. },
  10459. HSV_OBJ: {
  10460. read: function(e) {
  10461. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10462. space: "HSV",
  10463. h: e.h,
  10464. s: e.s,
  10465. v: e.v
  10466. }
  10467. },
  10468. write: function(e) {
  10469. return {
  10470. h: e.h,
  10471. s: e.s,
  10472. v: e.v
  10473. }
  10474. }
  10475. }
  10476. }
  10477. }];
  10478. return r
  10479. }(n.color.toString, n.utils.common),
  10480. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10481. function g(e, t, i, o) {
  10482. if (void 0 === t[i])
  10483. throw new Error("Object " + t + ' has no property "' + i + '"');
  10484. var a;
  10485. if (o.color)
  10486. a = new h(t,i);
  10487. else {
  10488. var s = [t, i].concat(o.factoryArgs);
  10489. a = n.apply(e, s)
  10490. }
  10491. o.before instanceof r && (o.before = o.before.__li),
  10492. A(e, a),
  10493. p.addClass(a.domElement, "c");
  10494. var l = document.createElement("span");
  10495. p.addClass(l, "property-name"),
  10496. l.innerHTML = a.property;
  10497. var c = document.createElement("div");
  10498. c.appendChild(l),
  10499. c.appendChild(a.domElement);
  10500. var u = m(e, c, o.before);
  10501. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10502. p.addClass(u, typeof a.getValue()),
  10503. v(e, u, a),
  10504. e.__controllers.push(a),
  10505. a
  10506. }
  10507. function m(e, t, i) {
  10508. var n = document.createElement("li");
  10509. return t && n.appendChild(t),
  10510. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10511. e.onResize(),
  10512. n
  10513. }
  10514. function v(e, t, i) {
  10515. if (i.__li = t,
  10516. i.__gui = e,
  10517. f.extend(i, {
  10518. options: function(t) {
  10519. return arguments.length > 1 ? (i.remove(),
  10520. g(e, i.object, i.property, {
  10521. before: i.__li.nextElementSibling,
  10522. factoryArgs: [f.toArray(arguments)]
  10523. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10524. g(e, i.object, i.property, {
  10525. before: i.__li.nextElementSibling,
  10526. factoryArgs: [t]
  10527. })) : void 0
  10528. },
  10529. name: function(e) {
  10530. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10531. i
  10532. },
  10533. listen: function() {
  10534. return i.__gui.listen(i),
  10535. i
  10536. },
  10537. remove: function() {
  10538. return i.__gui.remove(i),
  10539. i
  10540. }
  10541. }),
  10542. i instanceof l) {
  10543. var n = new s(i.object,i.property,{
  10544. min: i.__min,
  10545. max: i.__max,
  10546. step: i.__step
  10547. });
  10548. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10549. var t = i[e]
  10550. , r = n[e];
  10551. i[e] = n[e] = function() {
  10552. var e = Array.prototype.slice.call(arguments);
  10553. return t.apply(i, e),
  10554. r.apply(n, e)
  10555. }
  10556. }),
  10557. p.addClass(t, "has-slider"),
  10558. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10559. } else if (i instanceof s) {
  10560. var r = function(t) {
  10561. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10562. g(e, i.object, i.property, {
  10563. before: i.__li.nextElementSibling,
  10564. factoryArgs: [i.__min, i.__max, i.__step]
  10565. })) : t
  10566. };
  10567. i.min = f.compose(r, i.min),
  10568. i.max = f.compose(r, i.max)
  10569. } else
  10570. i instanceof o ? (p.bind(t, "click", function() {
  10571. p.fakeEvent(i.__checkbox, "click")
  10572. }),
  10573. p.bind(i.__checkbox, "click", function(e) {
  10574. e.stopPropagation()
  10575. })) : i instanceof a ? (p.bind(t, "click", function() {
  10576. p.fakeEvent(i.__button, "click")
  10577. }),
  10578. p.bind(t, "mouseover", function() {
  10579. p.addClass(i.__button, "hover")
  10580. }),
  10581. p.bind(t, "mouseout", function() {
  10582. p.removeClass(i.__button, "hover")
  10583. })) : i instanceof h && (p.addClass(t, "color"),
  10584. i.updateDisplay = f.compose(function(e) {
  10585. return t.style.borderLeftColor = i.__color.toString(),
  10586. e
  10587. }, i.updateDisplay),
  10588. i.updateDisplay());
  10589. i.setValue = f.compose(function(t) {
  10590. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10591. t
  10592. }, i.setValue)
  10593. }
  10594. function A(e, t) {
  10595. var i = e.getRoot()
  10596. , n = i.__rememberedObjects.indexOf(t.object);
  10597. if (n != -1) {
  10598. var r = i.__rememberedObjectIndecesToControllers[n];
  10599. if (void 0 === r && (r = {},
  10600. i.__rememberedObjectIndecesToControllers[n] = r),
  10601. r[t.property] = t,
  10602. i.load && i.load.remembered) {
  10603. var o, a = i.load.remembered;
  10604. if (a[e.preset])
  10605. o = a[e.preset];
  10606. else {
  10607. if (!a[L])
  10608. return;
  10609. o = a[L]
  10610. }
  10611. if (o[n] && void 0 !== o[n][t.property]) {
  10612. var s = o[n][t.property];
  10613. t.initialValue = s,
  10614. t.setValue(s)
  10615. }
  10616. }
  10617. }
  10618. }
  10619. function y(e, t) {
  10620. return document.location.href + "." + t
  10621. }
  10622. function C(e) {
  10623. var t = e.__save_row = document.createElement("li");
  10624. p.addClass(e.domElement, "has-save"),
  10625. e.__ul.insertBefore(t, e.__ul.firstChild),
  10626. p.addClass(t, "save-row");
  10627. var i = document.createElement("span");
  10628. i.innerHTML = "&nbsp;",
  10629. p.addClass(i, "button gears");
  10630. var n = document.createElement("span");
  10631. n.innerHTML = "Save",
  10632. p.addClass(n, "button"),
  10633. p.addClass(n, "save");
  10634. var r = document.createElement("span");
  10635. r.innerHTML = "New",
  10636. p.addClass(r, "button"),
  10637. p.addClass(r, "save-as");
  10638. var o = document.createElement("span");
  10639. o.innerHTML = "Revert",
  10640. p.addClass(o, "button"),
  10641. p.addClass(o, "revert");
  10642. var a = e.__preset_select = document.createElement("select");
  10643. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  10644. w(e, i, i == e.preset)
  10645. }) : w(e, L, !1),
  10646. p.bind(a, "change", function() {
  10647. for (var t = 0; t < e.__preset_select.length; t++)
  10648. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  10649. e.preset = this.value
  10650. }),
  10651. t.appendChild(a),
  10652. t.appendChild(i),
  10653. t.appendChild(n),
  10654. t.appendChild(r),
  10655. t.appendChild(o),
  10656. D) {
  10657. var s = document.getElementById("dg-save-locally")
  10658. , l = document.getElementById("dg-local-explain");
  10659. s.style.display = "block";
  10660. var c = document.getElementById("dg-local-storage");
  10661. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  10662. var h = function() {
  10663. l.style.display = e.useLocalStorage ? "block" : "none"
  10664. };
  10665. h(),
  10666. p.bind(c, "change", function() {
  10667. e.useLocalStorage = !e.useLocalStorage,
  10668. h()
  10669. })
  10670. }
  10671. var u = document.getElementById("dg-new-constructor");
  10672. p.bind(u, "keydown", function(e) {
  10673. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  10674. }),
  10675. p.bind(i, "click", function() {
  10676. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  10677. S.show(),
  10678. u.focus(),
  10679. u.select()
  10680. }),
  10681. p.bind(n, "click", function() {
  10682. e.save()
  10683. }),
  10684. p.bind(r, "click", function() {
  10685. var t = prompt("Enter a new preset name.");
  10686. t && e.saveAs(t)
  10687. }),
  10688. p.bind(o, "click", function() {
  10689. e.revert()
  10690. })
  10691. }
  10692. function I(e) {
  10693. function t(t) {
  10694. return t.preventDefault(),
  10695. r = t.clientX,
  10696. p.addClass(e.__closeButton, V.CLASS_DRAG),
  10697. p.bind(window, "mousemove", i),
  10698. p.bind(window, "mouseup", n),
  10699. !1
  10700. }
  10701. function i(t) {
  10702. return t.preventDefault(),
  10703. e.width += r - t.clientX,
  10704. e.onResize(),
  10705. r = t.clientX,
  10706. !1
  10707. }
  10708. function n() {
  10709. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  10710. p.unbind(window, "mousemove", i),
  10711. p.unbind(window, "mouseup", n)
  10712. }
  10713. e.__resize_handle = document.createElement("div"),
  10714. f.extend(e.__resize_handle.style, {
  10715. width: "6px",
  10716. marginLeft: "-3px",
  10717. height: "200px",
  10718. cursor: "ew-resize",
  10719. position: "absolute"
  10720. });
  10721. var r;
  10722. p.bind(e.__resize_handle, "mousedown", t),
  10723. p.bind(e.__closeButton, "mousedown", t),
  10724. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  10725. }
  10726. function E(e, t) {
  10727. e.domElement.style.width = t + "px",
  10728. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10729. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10730. }
  10731. function b(e, t) {
  10732. var i = {};
  10733. return f.each(e.__rememberedObjects, function(n, r) {
  10734. var o = {}
  10735. , a = e.__rememberedObjectIndecesToControllers[r];
  10736. f.each(a, function(e, i) {
  10737. o[i] = t ? e.initialValue : e.getValue()
  10738. }),
  10739. i[r] = o
  10740. }),
  10741. i
  10742. }
  10743. function w(e, t, i) {
  10744. var n = document.createElement("option");
  10745. n.innerHTML = t,
  10746. n.value = t,
  10747. e.__preset_select.appendChild(n),
  10748. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10749. }
  10750. function _(e) {
  10751. for (var t = 0; t < e.__preset_select.length; t++)
  10752. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10753. }
  10754. function T(e, t) {
  10755. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10756. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  10757. }
  10758. function x(e) {
  10759. 0 != e.length && u(function() {
  10760. x(e)
  10761. }),
  10762. f.each(e, function(e) {
  10763. e.updateDisplay()
  10764. })
  10765. }
  10766. e.inject(i);
  10767. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  10768. try {
  10769. return "localStorage"in window && null !== window.localStorage
  10770. } catch (e) {
  10771. return !1
  10772. }
  10773. }(), N = !0, B = !1, F = [], V = function(e) {
  10774. function t() {
  10775. var e = i.getRoot();
  10776. e.width += 1,
  10777. f.defer(function() {
  10778. e.width -= 1
  10779. })
  10780. }
  10781. var i = this;
  10782. this.domElement = document.createElement("div"),
  10783. this.__ul = document.createElement("ul"),
  10784. this.domElement.appendChild(this.__ul),
  10785. p.addClass(this.domElement, R),
  10786. this.__folders = {},
  10787. this.__controllers = [],
  10788. this.__rememberedObjects = [],
  10789. this.__rememberedObjectIndecesToControllers = [],
  10790. this.__listening = [],
  10791. e = e || {},
  10792. e = f.defaults(e, {
  10793. autoPlace: !0,
  10794. width: V.DEFAULT_WIDTH
  10795. }),
  10796. e = f.defaults(e, {
  10797. resizable: e.autoPlace,
  10798. hideable: e.autoPlace
  10799. }),
  10800. f.isUndefined(e.load) ? e.load = {
  10801. preset: L
  10802. } : e.preset && (e.load.preset = e.preset),
  10803. f.isUndefined(e.parent) && e.hideable && F.push(this),
  10804. e.resizable = f.isUndefined(e.parent) && e.resizable,
  10805. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  10806. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  10807. if (Object.defineProperties(this, {
  10808. parent: {
  10809. get: function() {
  10810. return e.parent
  10811. }
  10812. },
  10813. scrollable: {
  10814. get: function() {
  10815. return e.scrollable
  10816. }
  10817. },
  10818. autoPlace: {
  10819. get: function() {
  10820. return e.autoPlace
  10821. }
  10822. },
  10823. preset: {
  10824. get: function() {
  10825. return i.parent ? i.getRoot().preset : e.load.preset
  10826. },
  10827. set: function(t) {
  10828. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  10829. _(this),
  10830. i.revert()
  10831. }
  10832. },
  10833. width: {
  10834. get: function() {
  10835. return e.width
  10836. },
  10837. set: function(t) {
  10838. e.width = t,
  10839. E(i, t)
  10840. }
  10841. },
  10842. name: {
  10843. get: function() {
  10844. return e.name
  10845. },
  10846. set: function(t) {
  10847. e.name = t,
  10848. a && (a.innerHTML = e.name)
  10849. }
  10850. },
  10851. closed: {
  10852. get: function() {
  10853. return e.closed
  10854. },
  10855. set: function(t) {
  10856. e.closed = t,
  10857. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  10858. this.onResize(),
  10859. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  10860. }
  10861. },
  10862. load: {
  10863. get: function() {
  10864. return e.load
  10865. }
  10866. },
  10867. useLocalStorage: {
  10868. get: function() {
  10869. return r
  10870. },
  10871. set: function(e) {
  10872. D && (r = e,
  10873. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  10874. localStorage.setItem(y(i, "isLocal"), e))
  10875. }
  10876. }
  10877. }),
  10878. f.isUndefined(e.parent)) {
  10879. if (e.closed = !1,
  10880. p.addClass(this.domElement, V.CLASS_MAIN),
  10881. p.makeSelectable(this.domElement, !1),
  10882. D && r) {
  10883. i.useLocalStorage = !0;
  10884. var o = localStorage.getItem(y(this, "gui"));
  10885. o && (e.load = JSON.parse(o))
  10886. }
  10887. this.__closeButton = document.createElement("div"),
  10888. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  10889. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  10890. this.domElement.appendChild(this.__closeButton),
  10891. p.bind(this.__closeButton, "click", function() {
  10892. i.closed = !i.closed
  10893. })
  10894. } else {
  10895. void 0 === e.closed && (e.closed = !0);
  10896. var a = document.createTextNode(e.name);
  10897. p.addClass(a, "controller-name");
  10898. var s = m(i, a)
  10899. , l = function(e) {
  10900. return e.preventDefault(),
  10901. i.closed = !i.closed,
  10902. !1
  10903. };
  10904. p.addClass(this.__ul, V.CLASS_CLOSED),
  10905. p.addClass(s, "title"),
  10906. p.bind(s, "click", l),
  10907. e.closed || (this.closed = !1)
  10908. }
  10909. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  10910. p.addClass(M, R),
  10911. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  10912. document.body.appendChild(M),
  10913. N = !1),
  10914. M.appendChild(this.domElement),
  10915. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  10916. this.parent || E(i, e.width)),
  10917. p.bind(window, "resize", function() {
  10918. i.onResize()
  10919. }),
  10920. p.bind(this.__ul, "webkitTransitionEnd", function() {
  10921. i.onResize()
  10922. }),
  10923. p.bind(this.__ul, "transitionend", function() {
  10924. i.onResize()
  10925. }),
  10926. p.bind(this.__ul, "oTransitionEnd", function() {
  10927. i.onResize()
  10928. }),
  10929. this.onResize(),
  10930. e.resizable && I(this),
  10931. n = function() {
  10932. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  10933. }
  10934. ,
  10935. this.saveToLocalStorageIfPossible = n;
  10936. i.getRoot();
  10937. e.parent || t()
  10938. };
  10939. return V.toggleHide = function() {
  10940. B = !B,
  10941. f.each(F, function(e) {
  10942. e.domElement.style.zIndex = B ? -999 : 999,
  10943. e.domElement.style.opacity = B ? 0 : 1
  10944. })
  10945. }
  10946. ,
  10947. V.CLASS_AUTO_PLACE = "a",
  10948. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  10949. V.CLASS_MAIN = "main",
  10950. V.CLASS_CONTROLLER_ROW = "cr",
  10951. V.CLASS_TOO_TALL = "taller-than-window",
  10952. V.CLASS_CLOSED = "closed",
  10953. V.CLASS_CLOSE_BUTTON = "close-button",
  10954. V.CLASS_DRAG = "drag",
  10955. V.DEFAULT_WIDTH = 245,
  10956. V.TEXT_CLOSED = "Close Controls",
  10957. V.TEXT_OPEN = "Open Controls",
  10958. p.bind(window, "keydown", function(e) {
  10959. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  10960. }, !1),
  10961. f.extend(V.prototype, {
  10962. add: function(e, t) {
  10963. return g(this, e, t, {
  10964. factoryArgs: Array.prototype.slice.call(arguments, 2)
  10965. })
  10966. },
  10967. addColor: function(e, t) {
  10968. return g(this, e, t, {
  10969. color: !0
  10970. })
  10971. },
  10972. remove: function(e) {
  10973. this.__ul.removeChild(e.__li),
  10974. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  10975. var t = this;
  10976. f.defer(function() {
  10977. t.onResize()
  10978. })
  10979. },
  10980. destroy: function() {
  10981. this.autoPlace && M.removeChild(this.domElement)
  10982. },
  10983. addFolder: function(e) {
  10984. if (void 0 !== this.__folders[e])
  10985. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  10986. var t = {
  10987. name: e,
  10988. parent: this
  10989. };
  10990. t.autoPlace = this.autoPlace,
  10991. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  10992. t.load = this.load.folders[e]);
  10993. var i = new V(t);
  10994. this.__folders[e] = i;
  10995. var n = m(this, i.domElement);
  10996. return p.addClass(n, "folder"),
  10997. i
  10998. },
  10999. open: function() {
  11000. this.closed = !1
  11001. },
  11002. close: function() {
  11003. this.closed = !0
  11004. },
  11005. onResize: function() {
  11006. var e = this.getRoot();
  11007. if (e.scrollable) {
  11008. var t = p.getOffset(e.__ul).top
  11009. , i = 0;
  11010. f.each(e.__ul.childNodes, function(t) {
  11011. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11012. }),
  11013. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11014. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11015. e.__ul.style.height = "auto")
  11016. }
  11017. e.__resize_handle && f.defer(function() {
  11018. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11019. }),
  11020. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11021. },
  11022. remember: function() {
  11023. if (f.isUndefined(S) && (S = new d,
  11024. S.domElement.innerHTML = t),
  11025. this.parent)
  11026. throw new Error("You can only call remember on a top level GUI.");
  11027. var e = this;
  11028. f.each(Array.prototype.slice.call(arguments), function(t) {
  11029. 0 == e.__rememberedObjects.length && C(e),
  11030. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11031. }),
  11032. this.autoPlace && E(this, this.width)
  11033. },
  11034. getRoot: function() {
  11035. for (var e = this; e.parent; )
  11036. e = e.parent;
  11037. return e
  11038. },
  11039. getSaveObject: function() {
  11040. var e = this.load;
  11041. return e.closed = this.closed,
  11042. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11043. e.remembered || (e.remembered = {}),
  11044. e.remembered[this.preset] = b(this)),
  11045. e.folders = {},
  11046. f.each(this.__folders, function(t, i) {
  11047. e.folders[i] = t.getSaveObject()
  11048. }),
  11049. e
  11050. },
  11051. save: function() {
  11052. this.load.remembered || (this.load.remembered = {}),
  11053. this.load.remembered[this.preset] = b(this),
  11054. T(this, !1),
  11055. this.saveToLocalStorageIfPossible()
  11056. },
  11057. saveAs: function(e) {
  11058. this.load.remembered || (this.load.remembered = {},
  11059. this.load.remembered[L] = b(this, !0)),
  11060. this.load.remembered[e] = b(this),
  11061. this.preset = e,
  11062. w(this, e, !0),
  11063. this.saveToLocalStorageIfPossible()
  11064. },
  11065. revert: function(e) {
  11066. f.each(this.__controllers, function(t) {
  11067. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11068. }, this),
  11069. f.each(this.__folders, function(e) {
  11070. e.revert(e)
  11071. }),
  11072. e || T(this.getRoot(), !1)
  11073. },
  11074. listen: function(e) {
  11075. var t = 0 == this.__listening.length;
  11076. this.__listening.push(e),
  11077. t && x(this.__listening)
  11078. }
  11079. }),
  11080. V
  11081. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11082. return function(s, l) {
  11083. var c = s[l];
  11084. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11085. min: arguments[2],
  11086. max: arguments[3]
  11087. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11088. }
  11089. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11090. var n = function(e, i) {
  11091. function r() {
  11092. a.setValue(a.__input.value)
  11093. }
  11094. function o() {
  11095. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11096. }
  11097. n.superclass.call(this, e, i);
  11098. var a = this;
  11099. this.__input = document.createElement("input"),
  11100. this.__input.setAttribute("type", "text"),
  11101. t.bind(this.__input, "keyup", r),
  11102. t.bind(this.__input, "change", r),
  11103. t.bind(this.__input, "blur", o),
  11104. t.bind(this.__input, "keydown", function(e) {
  11105. 13 === e.keyCode && this.blur()
  11106. }),
  11107. this.updateDisplay(),
  11108. this.domElement.appendChild(this.__input)
  11109. };
  11110. return n.superclass = e,
  11111. i.extend(n.prototype, e.prototype, {
  11112. updateDisplay: function() {
  11113. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11114. n.superclass.prototype.updateDisplay.call(this)
  11115. }
  11116. }),
  11117. n
  11118. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11119. function o(e, t, i, n) {
  11120. e.style.background = "",
  11121. r.each(l, function(r) {
  11122. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11123. })
  11124. }
  11125. function a(e) {
  11126. e.style.background = "",
  11127. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11128. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11129. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11130. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11131. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11132. }
  11133. var s = function(e, l) {
  11134. function c(e) {
  11135. p(e),
  11136. t.bind(window, "mousemove", p),
  11137. t.bind(window, "mouseup", h)
  11138. }
  11139. function h() {
  11140. t.unbind(window, "mousemove", p),
  11141. t.unbind(window, "mouseup", h)
  11142. }
  11143. function u() {
  11144. var e = n(this.value);
  11145. e !== !1 ? (g.__color.__state = e,
  11146. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11147. }
  11148. function d() {
  11149. t.unbind(window, "mousemove", f),
  11150. t.unbind(window, "mouseup", d)
  11151. }
  11152. function p(e) {
  11153. e.preventDefault();
  11154. var i = t.getWidth(g.__saturation_field)
  11155. , n = t.getOffset(g.__saturation_field)
  11156. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11157. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11158. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11159. r > 1 ? r = 1 : r < 0 && (r = 0),
  11160. g.__color.v = o,
  11161. g.__color.s = r,
  11162. g.setValue(g.__color.toOriginal()),
  11163. !1
  11164. }
  11165. function f(e) {
  11166. e.preventDefault();
  11167. var i = t.getHeight(g.__hue_field)
  11168. , n = t.getOffset(g.__hue_field)
  11169. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11170. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11171. g.__color.h = 360 * r,
  11172. g.setValue(g.__color.toOriginal()),
  11173. !1
  11174. }
  11175. s.superclass.call(this, e, l),
  11176. this.__color = new i(this.getValue()),
  11177. this.__temp = new i(0);
  11178. var g = this;
  11179. this.domElement = document.createElement("div"),
  11180. t.makeSelectable(this.domElement, !1),
  11181. this.__selector = document.createElement("div"),
  11182. this.__selector.className = "selector",
  11183. this.__saturation_field = document.createElement("div"),
  11184. this.__saturation_field.className = "saturation-field",
  11185. this.__field_knob = document.createElement("div"),
  11186. this.__field_knob.className = "field-knob",
  11187. this.__field_knob_border = "2px solid ",
  11188. this.__hue_knob = document.createElement("div"),
  11189. this.__hue_knob.className = "hue-knob",
  11190. this.__hue_field = document.createElement("div"),
  11191. this.__hue_field.className = "hue-field",
  11192. this.__input = document.createElement("input"),
  11193. this.__input.type = "text",
  11194. this.__input_textShadow = "0 1px 1px ",
  11195. t.bind(this.__input, "keydown", function(e) {
  11196. 13 === e.keyCode && u.call(this)
  11197. }),
  11198. t.bind(this.__input, "blur", u),
  11199. t.bind(this.__selector, "mousedown", function(e) {
  11200. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11201. t.removeClass(g.__selector, "drag")
  11202. })
  11203. });
  11204. var m = document.createElement("div");
  11205. r.extend(this.__selector.style, {
  11206. width: "122px",
  11207. height: "102px",
  11208. padding: "3px",
  11209. backgroundColor: "#222",
  11210. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11211. }),
  11212. r.extend(this.__field_knob.style, {
  11213. position: "absolute",
  11214. width: "12px",
  11215. height: "12px",
  11216. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11217. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11218. borderRadius: "12px",
  11219. zIndex: 1
  11220. }),
  11221. r.extend(this.__hue_knob.style, {
  11222. position: "absolute",
  11223. width: "15px",
  11224. height: "2px",
  11225. borderRight: "4px solid #fff",
  11226. zIndex: 1
  11227. }),
  11228. r.extend(this.__saturation_field.style, {
  11229. width: "100px",
  11230. height: "100px",
  11231. border: "1px solid #555",
  11232. marginRight: "3px",
  11233. display: "inline-block",
  11234. cursor: "pointer"
  11235. }),
  11236. r.extend(m.style, {
  11237. width: "100%",
  11238. height: "100%",
  11239. background: "none"
  11240. }),
  11241. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11242. r.extend(this.__hue_field.style, {
  11243. width: "15px",
  11244. height: "100px",
  11245. display: "inline-block",
  11246. border: "1px solid #555",
  11247. cursor: "ns-resize"
  11248. }),
  11249. a(this.__hue_field),
  11250. r.extend(this.__input.style, {
  11251. outline: "none",
  11252. textAlign: "center",
  11253. color: "#fff",
  11254. border: 0,
  11255. fontWeight: "bold",
  11256. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11257. }),
  11258. t.bind(this.__saturation_field, "mousedown", c),
  11259. t.bind(this.__field_knob, "mousedown", c),
  11260. t.bind(this.__hue_field, "mousedown", function(e) {
  11261. f(e),
  11262. t.bind(window, "mousemove", f),
  11263. t.bind(window, "mouseup", d)
  11264. }),
  11265. this.__saturation_field.appendChild(m),
  11266. this.__selector.appendChild(this.__field_knob),
  11267. this.__selector.appendChild(this.__saturation_field),
  11268. this.__selector.appendChild(this.__hue_field),
  11269. this.__hue_field.appendChild(this.__hue_knob),
  11270. this.domElement.appendChild(this.__input),
  11271. this.domElement.appendChild(this.__selector),
  11272. this.updateDisplay()
  11273. };
  11274. s.superclass = e,
  11275. r.extend(s.prototype, e.prototype, {
  11276. updateDisplay: function() {
  11277. var e = n(this.getValue());
  11278. if (e !== !1) {
  11279. var t = !1;
  11280. r.each(i.COMPONENTS, function(i) {
  11281. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11282. return t = !0,
  11283. {}
  11284. }, this),
  11285. t && r.extend(this.__color.__state, e)
  11286. }
  11287. r.extend(this.__temp.__state, this.__color.__state),
  11288. this.__temp.a = 1;
  11289. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11290. , s = 255 - a;
  11291. r.extend(this.__field_knob.style, {
  11292. marginLeft: 100 * this.__color.s - 7 + "px",
  11293. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11294. backgroundColor: this.__temp.toString(),
  11295. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11296. }),
  11297. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11298. this.__temp.s = 1,
  11299. this.__temp.v = 1,
  11300. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11301. r.extend(this.__input.style, {
  11302. backgroundColor: this.__input.value = this.__color.toString(),
  11303. color: "rgb(" + a + "," + a + "," + a + ")",
  11304. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11305. })
  11306. }
  11307. });
  11308. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11309. return s
  11310. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11311. function r(e, t, i) {
  11312. Object.defineProperty(e, t, {
  11313. get: function() {
  11314. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11315. this.__state[t])
  11316. },
  11317. set: function(e) {
  11318. "RGB" !== this.__state.space && (a(this, t, i),
  11319. this.__state.space = "RGB"),
  11320. this.__state[t] = e
  11321. }
  11322. })
  11323. }
  11324. function o(e, t) {
  11325. Object.defineProperty(e, t, {
  11326. get: function() {
  11327. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11328. this.__state[t])
  11329. },
  11330. set: function(e) {
  11331. "HSV" !== this.__state.space && (s(this),
  11332. this.__state.space = "HSV"),
  11333. this.__state[t] = e
  11334. }
  11335. })
  11336. }
  11337. function a(e, i, r) {
  11338. if ("HEX" === e.__state.space)
  11339. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11340. else {
  11341. if ("HSV" !== e.__state.space)
  11342. throw "Corrupted color state";
  11343. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11344. }
  11345. }
  11346. function s(e) {
  11347. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11348. n.extend(e.__state, {
  11349. s: i.s,
  11350. v: i.v
  11351. }),
  11352. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11353. }
  11354. var l = function() {
  11355. if (this.__state = e.apply(this, arguments),
  11356. this.__state === !1)
  11357. throw "Failed to interpret color arguments";
  11358. this.__state.a = this.__state.a || 1
  11359. };
  11360. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11361. n.extend(l.prototype, {
  11362. toString: function() {
  11363. return i(this)
  11364. },
  11365. toOriginal: function() {
  11366. return this.__state.conversion.write(this)
  11367. }
  11368. }),
  11369. r(l.prototype, "r", 2),
  11370. r(l.prototype, "g", 1),
  11371. r(l.prototype, "b", 0),
  11372. o(l.prototype, "h"),
  11373. o(l.prototype, "s"),
  11374. o(l.prototype, "v"),
  11375. Object.defineProperty(l.prototype, "a", {
  11376. get: function() {
  11377. return this.__state.a
  11378. },
  11379. set: function(e) {
  11380. this.__state.a = e
  11381. }
  11382. }),
  11383. Object.defineProperty(l.prototype, "hex", {
  11384. get: function() {
  11385. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11386. this.__state.hex
  11387. },
  11388. set: function(e) {
  11389. this.__state.space = "HEX",
  11390. this.__state.hex = e
  11391. }
  11392. }),
  11393. l
  11394. }(n.color.interpret, n.color.math = function() {
  11395. var e;
  11396. return {
  11397. hsv_to_rgb: function(e, t, i) {
  11398. var n = Math.floor(e / 60) % 6
  11399. , r = e / 60 - Math.floor(e / 60)
  11400. , o = i * (1 - t)
  11401. , a = i * (1 - r * t)
  11402. , s = i * (1 - (1 - r) * t)
  11403. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11404. return {
  11405. r: 255 * l[0],
  11406. g: 255 * l[1],
  11407. b: 255 * l[2]
  11408. }
  11409. },
  11410. rgb_to_hsv: function(e, t, i) {
  11411. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11412. return 0 == a ? {
  11413. h: NaN,
  11414. s: 0,
  11415. v: 0
  11416. } : (r = s / a,
  11417. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11418. n /= 6,
  11419. n < 0 && (n += 1),
  11420. {
  11421. h: 360 * n,
  11422. s: r,
  11423. v: a / 255
  11424. })
  11425. },
  11426. rgb_to_hex: function(e, t, i) {
  11427. var n = this.hex_with_component(0, 2, e);
  11428. return n = this.hex_with_component(n, 1, t),
  11429. n = this.hex_with_component(n, 0, i)
  11430. },
  11431. component_from_hex: function(e, t) {
  11432. return e >> 8 * t & 255
  11433. },
  11434. hex_with_component: function(t, i, n) {
  11435. return n << (e = 8 * i) | t & ~(255 << e)
  11436. }
  11437. }
  11438. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11439. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11440. window.setTimeout(e, 1e3 / 60)
  11441. }
  11442. }(), n.dom.CenteredDiv = function(e, t) {
  11443. var i = function() {
  11444. this.backgroundElement = document.createElement("div"),
  11445. t.extend(this.backgroundElement.style, {
  11446. backgroundColor: "rgba(0,0,0,0.8)",
  11447. top: 0,
  11448. left: 0,
  11449. display: "none",
  11450. zIndex: "1000",
  11451. opacity: 0,
  11452. WebkitTransition: "opacity 0.2s linear"
  11453. }),
  11454. e.makeFullscreen(this.backgroundElement),
  11455. this.backgroundElement.style.position = "fixed",
  11456. this.domElement = document.createElement("div"),
  11457. t.extend(this.domElement.style, {
  11458. position: "fixed",
  11459. display: "none",
  11460. zIndex: "1001",
  11461. opacity: 0,
  11462. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11463. }),
  11464. document.body.appendChild(this.backgroundElement),
  11465. document.body.appendChild(this.domElement);
  11466. var i = this;
  11467. e.bind(this.backgroundElement, "click", function() {
  11468. i.hide()
  11469. })
  11470. };
  11471. return i.prototype.show = function() {
  11472. var e = this;
  11473. this.backgroundElement.style.display = "block",
  11474. this.domElement.style.display = "block",
  11475. this.domElement.style.opacity = 0,
  11476. this.domElement.style.webkitTransform = "scale(1.1)",
  11477. this.layout(),
  11478. t.defer(function() {
  11479. e.backgroundElement.style.opacity = 1,
  11480. e.domElement.style.opacity = 1,
  11481. e.domElement.style.webkitTransform = "scale(1)"
  11482. })
  11483. }
  11484. ,
  11485. i.prototype.hide = function() {
  11486. var t = this
  11487. , i = function() {
  11488. t.domElement.style.display = "none",
  11489. t.backgroundElement.style.display = "none",
  11490. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11491. e.unbind(t.domElement, "transitionend", i),
  11492. e.unbind(t.domElement, "oTransitionEnd", i)
  11493. };
  11494. e.bind(this.domElement, "webkitTransitionEnd", i),
  11495. e.bind(this.domElement, "transitionend", i),
  11496. e.bind(this.domElement, "oTransitionEnd", i),
  11497. this.backgroundElement.style.opacity = 0,
  11498. this.domElement.style.opacity = 0,
  11499. this.domElement.style.webkitTransform = "scale(1.1)"
  11500. }
  11501. ,
  11502. i.prototype.layout = function() {
  11503. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11504. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11505. }
  11506. ,
  11507. i
  11508. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11509. }
  11510. , {}],
  11511. 94: [function(e, t, i) {
  11512. (function(e) {
  11513. "use strict";
  11514. function i(t) {
  11515. function i(e) {
  11516. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11517. var n = _((t[i] * e + 50) / 100);
  11518. n < 1 ? n = 1 : n > 255 && (n = 255),
  11519. T[G[i]] = n
  11520. }
  11521. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11522. var a = _((r[o] * e + 50) / 100);
  11523. a < 1 ? a = 1 : a > 255 && (a = 255),
  11524. x[G[o]] = a
  11525. }
  11526. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11527. for (var h = 0; h < 8; h++)
  11528. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11529. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11530. l++
  11531. }
  11532. function n(e, t) {
  11533. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11534. for (var a = 1; a <= e[o]; a++)
  11535. r[t[n]] = [],
  11536. r[t[n]][0] = i,
  11537. r[t[n]][1] = o,
  11538. n++,
  11539. i++;
  11540. i *= 2
  11541. }
  11542. return r
  11543. }
  11544. function r() {
  11545. C = n(z, W),
  11546. I = n(X, Z),
  11547. E = n(j, Y),
  11548. b = n(q, K)
  11549. }
  11550. function o() {
  11551. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11552. for (var n = e; n < t; n++)
  11553. P[32767 + n] = i,
  11554. R[32767 + n] = [],
  11555. R[32767 + n][1] = i,
  11556. R[32767 + n][0] = n;
  11557. for (var r = -(t - 1); r <= -e; r++)
  11558. P[32767 + r] = i,
  11559. R[32767 + r] = [],
  11560. R[32767 + r][1] = i,
  11561. R[32767 + r][0] = t - 1 + r;
  11562. e <<= 1,
  11563. t <<= 1
  11564. }
  11565. }
  11566. function a() {
  11567. for (var e = 0; e < 256; e++)
  11568. H[e] = 19595 * e,
  11569. H[e + 256 >> 0] = 38470 * e,
  11570. H[e + 512 >> 0] = 7471 * e + 32768,
  11571. H[e + 768 >> 0] = -11059 * e,
  11572. H[e + 1024 >> 0] = -21709 * e,
  11573. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11574. H[e + 1536 >> 0] = -27439 * e,
  11575. H[e + 1792 >> 0] = -5329 * e
  11576. }
  11577. function s(e) {
  11578. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11579. t & 1 << i && (N |= 1 << B),
  11580. i--,
  11581. B--,
  11582. B < 0 && (255 == N ? (l(255),
  11583. l(0)) : l(N),
  11584. B = 7,
  11585. N = 0)
  11586. }
  11587. function l(e) {
  11588. D.push(e)
  11589. }
  11590. function c(e) {
  11591. l(e >> 8 & 255),
  11592. l(255 & e)
  11593. }
  11594. function h(e, t) {
  11595. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11596. for (h = 0; h < d; ++h) {
  11597. i = e[u],
  11598. n = e[u + 1],
  11599. r = e[u + 2],
  11600. o = e[u + 3],
  11601. a = e[u + 4],
  11602. s = e[u + 5],
  11603. l = e[u + 6],
  11604. c = e[u + 7];
  11605. var f = i + c
  11606. , g = i - c
  11607. , m = n + l
  11608. , v = n - l
  11609. , A = r + s
  11610. , y = r - s
  11611. , C = o + a
  11612. , I = o - a
  11613. , E = f + C
  11614. , b = f - C
  11615. , w = m + A
  11616. , _ = m - A;
  11617. e[u] = E + w,
  11618. e[u + 4] = E - w;
  11619. var T = .707106781 * (_ + b);
  11620. e[u + 2] = b + T,
  11621. e[u + 6] = b - T,
  11622. E = I + y,
  11623. w = y + v,
  11624. _ = v + g;
  11625. var x = .382683433 * (E - _)
  11626. , S = .5411961 * E + x
  11627. , M = 1.306562965 * _ + x
  11628. , R = .707106781 * w
  11629. , P = g + R
  11630. , L = g - R;
  11631. e[u + 5] = L + S,
  11632. e[u + 3] = L - S,
  11633. e[u + 1] = P + M,
  11634. e[u + 7] = P - M,
  11635. u += 8
  11636. }
  11637. for (u = 0,
  11638. h = 0; h < d; ++h) {
  11639. i = e[u],
  11640. n = e[u + 8],
  11641. r = e[u + 16],
  11642. o = e[u + 24],
  11643. a = e[u + 32],
  11644. s = e[u + 40],
  11645. l = e[u + 48],
  11646. c = e[u + 56];
  11647. var D = i + c
  11648. , N = i - c
  11649. , B = n + l
  11650. , F = n - l
  11651. , V = r + s
  11652. , U = r - s
  11653. , k = o + a
  11654. , H = o - a
  11655. , G = D + k
  11656. , z = D - k
  11657. , W = B + V
  11658. , j = B - V;
  11659. e[u] = G + W,
  11660. e[u + 32] = G - W;
  11661. var Y = .707106781 * (j + z);
  11662. e[u + 16] = z + Y,
  11663. e[u + 48] = z - Y,
  11664. G = H + U,
  11665. W = U + F,
  11666. j = F + N;
  11667. var X = .382683433 * (G - j)
  11668. , Z = .5411961 * G + X
  11669. , q = 1.306562965 * j + X
  11670. , K = .707106781 * W
  11671. , Q = N + K
  11672. , J = N - K;
  11673. e[u + 40] = J + Z,
  11674. e[u + 24] = J - Z,
  11675. e[u + 8] = Q + q,
  11676. e[u + 56] = Q - q,
  11677. u++
  11678. }
  11679. var $;
  11680. for (h = 0; h < p; ++h)
  11681. $ = e[h] * t[h],
  11682. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  11683. return O
  11684. }
  11685. function u() {
  11686. c(65504),
  11687. c(16),
  11688. l(74),
  11689. l(70),
  11690. l(73),
  11691. l(70),
  11692. l(0),
  11693. l(1),
  11694. l(1),
  11695. l(0),
  11696. c(1),
  11697. c(1),
  11698. l(0),
  11699. l(0)
  11700. }
  11701. function d(e, t) {
  11702. c(65472),
  11703. c(17),
  11704. l(8),
  11705. c(t),
  11706. c(e),
  11707. l(3),
  11708. l(1),
  11709. l(17),
  11710. l(0),
  11711. l(2),
  11712. l(17),
  11713. l(1),
  11714. l(3),
  11715. l(17),
  11716. l(1)
  11717. }
  11718. function p() {
  11719. c(65499),
  11720. c(132),
  11721. l(0);
  11722. for (var e = 0; e < 64; e++)
  11723. l(T[e]);
  11724. l(1);
  11725. for (var t = 0; t < 64; t++)
  11726. l(x[t])
  11727. }
  11728. function f() {
  11729. c(65476),
  11730. c(418),
  11731. l(0);
  11732. for (var e = 0; e < 16; e++)
  11733. l(z[e + 1]);
  11734. for (var t = 0; t <= 11; t++)
  11735. l(W[t]);
  11736. l(16);
  11737. for (var i = 0; i < 16; i++)
  11738. l(j[i + 1]);
  11739. for (var n = 0; n <= 161; n++)
  11740. l(Y[n]);
  11741. l(1);
  11742. for (var r = 0; r < 16; r++)
  11743. l(X[r + 1]);
  11744. for (var o = 0; o <= 11; o++)
  11745. l(Z[o]);
  11746. l(17);
  11747. for (var a = 0; a < 16; a++)
  11748. l(q[a + 1]);
  11749. for (var s = 0; s <= 161; s++)
  11750. l(K[s])
  11751. }
  11752. function g() {
  11753. c(65498),
  11754. c(12),
  11755. l(3),
  11756. l(1),
  11757. l(0),
  11758. l(2),
  11759. l(17),
  11760. l(3),
  11761. l(17),
  11762. l(0),
  11763. l(63),
  11764. l(0)
  11765. }
  11766. function m(e, t, i, n, r) {
  11767. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  11768. L[G[f]] = p[f];
  11769. var g = L[0] - i;
  11770. i = L[0],
  11771. 0 == g ? s(n[0]) : (o = 32767 + g,
  11772. s(n[P[o]]),
  11773. s(R[o]));
  11774. for (var m = 63; m > 0 && 0 == L[m]; m--)
  11775. ;
  11776. if (0 == m)
  11777. return s(a),
  11778. i;
  11779. for (var v, A = 1; A <= m; ) {
  11780. for (var y = A; 0 == L[A] && A <= m; ++A)
  11781. ;
  11782. var C = A - y;
  11783. if (C >= c) {
  11784. v = C >> 4;
  11785. for (var I = 1; I <= v; ++I)
  11786. s(l);
  11787. C &= 15
  11788. }
  11789. o = 32767 + L[A],
  11790. s(r[(C << 4) + P[o]]),
  11791. s(R[o]),
  11792. A++
  11793. }
  11794. return m != u && s(a),
  11795. i
  11796. }
  11797. function v() {
  11798. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11799. k[t] = e(t)
  11800. }
  11801. function A(e) {
  11802. if (e <= 0 && (e = 1),
  11803. e > 100 && (e = 100),
  11804. w != e) {
  11805. var t = 0;
  11806. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  11807. i(t),
  11808. w = e
  11809. }
  11810. }
  11811. function y() {
  11812. var e = (new Date).getTime();
  11813. t || (t = 50),
  11814. v(),
  11815. r(),
  11816. o(),
  11817. a(),
  11818. A(t);
  11819. (new Date).getTime() - e
  11820. }
  11821. var C, I, E, b, w, _ = (Math.round,
  11822. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  11823. this.encode = function(t, i) {
  11824. var n = ((new Date).getTime(),
  11825. i.quality);
  11826. n && A(n),
  11827. D = new Array,
  11828. N = 0,
  11829. B = 7,
  11830. c(65496),
  11831. u(),
  11832. p(),
  11833. d(t.width, t.height),
  11834. f(),
  11835. g();
  11836. var r = 0
  11837. , o = 0
  11838. , a = 0;
  11839. N = 0,
  11840. B = 7,
  11841. this.encode.displayName = "_encode_";
  11842. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  11843. for (l = 0; l < G; ) {
  11844. for (w = G * z + l,
  11845. _ = w,
  11846. T = -1,
  11847. x = 0,
  11848. R = 0; R < 64; R++)
  11849. x = (k ? 63 - R : R) >> 3,
  11850. T = 4 * (7 & R),
  11851. _ = w + x * G + T,
  11852. z + x >= L && (_ -= G * (z + 1 + x - L)),
  11853. l + T >= G && (_ -= l + T - G + 4),
  11854. h = P[_++],
  11855. v = P[_++],
  11856. y = P[_++],
  11857. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  11858. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  11859. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  11860. r = m(F, S, r, C, E),
  11861. o = m(V, M, o, I, b),
  11862. a = m(U, M, a, I, b),
  11863. l += 32
  11864. }
  11865. z += W
  11866. }
  11867. if (B >= 0) {
  11868. var j = [];
  11869. j[1] = B + 1,
  11870. j[0] = (1 << B + 1) - 1,
  11871. s(j)
  11872. }
  11873. return c(65497),
  11874. new e(D)
  11875. }
  11876. ,
  11877. y()
  11878. }
  11879. function n(e, t) {
  11880. t = t || {},
  11881. t.quality = t.quality || 50;
  11882. var n = t.quality
  11883. , r = new i(n)
  11884. , o = r.encode(e, t);
  11885. return {
  11886. data: o,
  11887. width: e.width,
  11888. height: e.height
  11889. }
  11890. }
  11891. t.exports.encode = n
  11892. }
  11893. ).call(this, e("buffer").Buffer)
  11894. }
  11895. , {
  11896. buffer: 198
  11897. }],
  11898. 95: [function(e, t, i) {
  11899. "use strict";
  11900. !function() {
  11901. if ("performance"in window == !1 && (window.performance = {}),
  11902. Date.now = Date.now || function() {
  11903. return (new Date).getTime()
  11904. }
  11905. ,
  11906. "now"in window.performance == !1) {
  11907. var e = Date.now();
  11908. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  11909. window.performance.now = function() {
  11910. return Date.now() - e
  11911. }
  11912. }
  11913. }()
  11914. }
  11915. , {}],
  11916. 96: [function(e, t, i) {
  11917. "use strict";
  11918. var n = e("three");
  11919. n.EffectComposer = function(e, t) {
  11920. if (this.renderer = e,
  11921. void 0 === t) {
  11922. var i = {
  11923. minFilter: n.LinearFilter,
  11924. magFilter: n.LinearFilter,
  11925. format: n.RGBAFormat,
  11926. stencilBuffer: !1
  11927. }
  11928. , r = e.getSize();
  11929. t = new n.WebGLRenderTarget(r.width,r.height,i)
  11930. }
  11931. this.renderTarget1 = t,
  11932. this.renderTarget2 = t.clone(),
  11933. this.writeBuffer = this.renderTarget1,
  11934. this.readBuffer = this.renderTarget2,
  11935. this.passes = [],
  11936. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  11937. this.copyPass = new n.ShaderPass(n.CopyShader)
  11938. }
  11939. ,
  11940. n.EffectComposer.prototype = {
  11941. swapBuffers: function() {
  11942. var e = this.readBuffer;
  11943. this.readBuffer = this.writeBuffer,
  11944. this.writeBuffer = e
  11945. },
  11946. addPass: function(e) {
  11947. this.passes.push(e)
  11948. },
  11949. insertPass: function(e, t) {
  11950. this.passes.splice(t, 0, e)
  11951. },
  11952. render: function(e) {
  11953. this.writeBuffer = this.renderTarget1,
  11954. this.readBuffer = this.renderTarget2;
  11955. var t, i, r = !1, o = this.passes.length;
  11956. for (i = 0; i < o; i++)
  11957. if (t = this.passes[i],
  11958. t.enabled) {
  11959. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  11960. t.needsSwap) {
  11961. if (r) {
  11962. var a = this.renderer.context;
  11963. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  11964. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  11965. a.stencilFunc(a.EQUAL, 1, 4294967295)
  11966. }
  11967. this.swapBuffers()
  11968. }
  11969. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  11970. }
  11971. },
  11972. reset: function(e) {
  11973. if (void 0 === e) {
  11974. var t = this.renderer.getSize();
  11975. e = this.renderTarget1.clone(),
  11976. e.setSize(t.width, t.height)
  11977. }
  11978. this.renderTarget1.dispose(),
  11979. this.renderTarget2.dispose(),
  11980. this.renderTarget1 = e,
  11981. this.renderTarget2 = e.clone(),
  11982. this.writeBuffer = this.renderTarget1,
  11983. this.readBuffer = this.renderTarget2
  11984. },
  11985. setSize: function(e, t) {
  11986. this.renderTarget1.setSize(e, t),
  11987. this.renderTarget2.setSize(e, t)
  11988. this.passes.forEach(a=>{//add
  11989. a.setSize && a.setSize(e, t)
  11990. })
  11991. }
  11992. }
  11993. }
  11994. , {
  11995. three: 217
  11996. }],
  11997. 97: [function(e, t, i) {
  11998. "use strict";
  11999. var n = e("three");
  12000. n.MaskPass = function(e, t) {
  12001. this.scene = e,
  12002. this.camera = t,
  12003. this.enabled = !0,
  12004. this.clear = !0,
  12005. this.needsSwap = !1,
  12006. this.inverse = !1
  12007. }
  12008. ,
  12009. n.MaskPass.prototype = {
  12010. render: function(e, t, i, n) {
  12011. var r = e.context;
  12012. r.colorMask(!1, !1, !1, !1),
  12013. r.depthMask(!1);
  12014. var o, a;
  12015. this.inverse ? (o = 0,
  12016. a = 1) : (o = 1,
  12017. a = 0),
  12018. r.enable(r.STENCIL_TEST),
  12019. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12020. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12021. r.clearStencil(a),
  12022. e.render(this.scene, this.camera, i, this.clear),
  12023. e.render(this.scene, this.camera, t, this.clear),
  12024. r.colorMask(!0, !0, !0, !0),
  12025. r.depthMask(!0),
  12026. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12027. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12028. }
  12029. },
  12030. n.ClearMaskPass = function() {
  12031. this.enabled = !0
  12032. }
  12033. ,
  12034. n.ClearMaskPass.prototype = {
  12035. render: function(e, t, i, n) {
  12036. var r = e.context;
  12037. r.disable(r.STENCIL_TEST)
  12038. }
  12039. }
  12040. }
  12041. , {
  12042. three: 217
  12043. }],
  12044. 98: [function(e, t, i) {
  12045. "use strict";
  12046. var n = e("three");
  12047. n.RenderPass = function(e, t, i, r, o) {
  12048. this.scene = e,
  12049. this.camera = t,
  12050. this.overrideMaterial = i,
  12051. this.clearColor = r,
  12052. this.clearAlpha = void 0 !== o ? o : 1,
  12053. this.oldClearColor = new n.Color,
  12054. this.oldClearAlpha = 1,
  12055. this.enabled = !0,
  12056. this.clear = !0,
  12057. this.needsSwap = !1
  12058. }
  12059. ,
  12060. n.RenderPass.prototype = {
  12061. render: function(e, t, i, n) {
  12062. this.scene.overrideMaterial = this.overrideMaterial,
  12063. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12064. this.oldClearAlpha = e.getClearAlpha(),
  12065. e.setClearColor(this.clearColor, this.clearAlpha)),
  12066. e.render(this.scene, this.camera, i, this.clear),
  12067. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12068. this.scene.overrideMaterial = null
  12069. }
  12070. }
  12071. }
  12072. , {
  12073. three: 217
  12074. }],
  12075. 99: [function(e, t, i) {
  12076. "use strict";
  12077. var n = e("three");
  12078. n.ShaderPass = function(e, t) {
  12079. this.textureID = void 0 !== t ? t : "tDiffuse",
  12080. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12081. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12082. this.material = new n.ShaderMaterial({
  12083. defines: e.defines || {},
  12084. uniforms: this.uniforms,
  12085. vertexShader: e.vertexShader,
  12086. fragmentShader: e.fragmentShader
  12087. })),
  12088. this.renderToScreen = !1,
  12089. this.enabled = !0,
  12090. this.needsSwap = !0,
  12091. this.clear = !1,
  12092. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12093. this.scene = new n.Scene,
  12094. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12095. this.scene.add(this.quad)
  12096. }
  12097. ,
  12098. n.ShaderPass.prototype = {
  12099. render: function(e, t, i, n) {
  12100. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12101. this.quad.material = this.material,
  12102. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12103. }
  12104. }
  12105. }
  12106. , {
  12107. three: 217
  12108. }],
  12109. 100: [function(e, t, i) {
  12110. "use strict";
  12111. var n = e("three");
  12112. n.CopyShader = {
  12113. uniforms: {
  12114. tDiffuse: {
  12115. type: "t",
  12116. value: null
  12117. },
  12118. opacity: {
  12119. type: "f",
  12120. value: 1
  12121. }
  12122. },
  12123. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12124. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12125. }
  12126. }
  12127. , {
  12128. three: 217
  12129. }],
  12130. 101: [function(e, t, i) {
  12131. "use strict";
  12132. var n = e("three");
  12133. n.HorizontalBlurShader = {
  12134. uniforms: {
  12135. tDiffuse: {
  12136. type: "t",
  12137. value: null
  12138. },
  12139. h: {
  12140. type: "f",
  12141. value: 1 / 512
  12142. }
  12143. },
  12144. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12145. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12146. }
  12147. }
  12148. , {
  12149. three: 217
  12150. }],
  12151. 102: [function(e, t, i) {
  12152. "use strict";
  12153. var n = e("three");
  12154. n.VerticalBlurShader = {
  12155. uniforms: {
  12156. tDiffuse: {
  12157. type: "t",
  12158. value: null
  12159. },
  12160. v: {
  12161. type: "f",
  12162. value: 1 / 512
  12163. }
  12164. },
  12165. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12166. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12167. }
  12168. }
  12169. , {
  12170. three: 217
  12171. }],
  12172. 103: [function(e, t, i) {
  12173. "use strict";
  12174. var n = e("three");
  12175. !function() {
  12176. if ("performance"in window == 0 && (window.performance = {}),
  12177. "now"in window.performance == 0) {
  12178. var e = Date.now();
  12179. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12180. window.performance.now = function() {
  12181. return Date.now() - e
  12182. }
  12183. }
  12184. }(),
  12185. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12186. var t, i = this.extensions, r = this.context;
  12187. if (e === n.RepeatWrapping)
  12188. return r.REPEAT;
  12189. if (e === n.ClampToEdgeWrapping)
  12190. return r.CLAMP_TO_EDGE;
  12191. if (e === n.MirroredRepeatWrapping)
  12192. return r.MIRRORED_REPEAT;
  12193. if (e === n.NearestFilter)
  12194. return r.NEAREST;
  12195. if (e === n.NearestMipMapNearestFilter)
  12196. return r.NEAREST_MIPMAP_NEAREST;
  12197. if (e === n.NearestMipMapLinearFilter)
  12198. return r.NEAREST_MIPMAP_LINEAR;
  12199. if (e === n.LinearFilter)
  12200. return r.LINEAR;
  12201. if (e === n.LinearMipMapNearestFilter)
  12202. return r.LINEAR_MIPMAP_NEAREST;
  12203. if (e === n.LinearMipMapLinearFilter)
  12204. return r.LINEAR_MIPMAP_LINEAR;
  12205. if (e === n.UnsignedByteType)
  12206. return r.UNSIGNED_BYTE;
  12207. if (e === n.UnsignedShort4444Type)
  12208. return r.UNSIGNED_SHORT_4_4_4_4;
  12209. if (e === n.UnsignedShort5551Type)
  12210. return r.UNSIGNED_SHORT_5_5_5_1;
  12211. if (e === n.UnsignedShort565Type)
  12212. return r.UNSIGNED_SHORT_5_6_5;
  12213. if (e === n.ByteType)
  12214. return r.BYTE;
  12215. if (e === n.ShortType)
  12216. return r.SHORT;
  12217. if (e === n.UnsignedShortType)
  12218. return r.UNSIGNED_SHORT;
  12219. if (e === n.IntType)
  12220. return r.INT;
  12221. if (e === n.UnsignedIntType)
  12222. return r.UNSIGNED_INT;
  12223. if (e === n.FloatType)
  12224. return r.FLOAT;
  12225. if (t = i.get("OES_texture_half_float"),
  12226. null !== t && e === n.HalfFloatType)
  12227. return t.HALF_FLOAT_OES;
  12228. if (e === n.AlphaFormat)
  12229. return r.ALPHA;
  12230. if (e === n.RGBFormat)
  12231. return r.RGB;
  12232. if (e === n.RGBAFormat)
  12233. return r.RGBA;
  12234. if (e === n.LuminanceFormat)
  12235. return r.LUMINANCE;
  12236. if (e === n.LuminanceAlphaFormat)
  12237. return r.LUMINANCE_ALPHA;
  12238. if (e === n.AddEquation)
  12239. return r.FUNC_ADD;
  12240. if (e === n.SubtractEquation)
  12241. return r.FUNC_SUBTRACT;
  12242. if (e === n.ReverseSubtractEquation)
  12243. return r.FUNC_REVERSE_SUBTRACT;
  12244. if (e === n.ZeroFactor)
  12245. return r.ZERO;
  12246. if (e === n.OneFactor)
  12247. return r.ONE;
  12248. if (e === n.SrcColorFactor)
  12249. return r.SRC_COLOR;
  12250. if (e === n.OneMinusSrcColorFactor)
  12251. return r.ONE_MINUS_SRC_COLOR;
  12252. if (e === n.SrcAlphaFactor)
  12253. return r.SRC_ALPHA;
  12254. if (e === n.OneMinusSrcAlphaFactor)
  12255. return r.ONE_MINUS_SRC_ALPHA;
  12256. if (e === n.DstAlphaFactor)
  12257. return r.DST_ALPHA;
  12258. if (e === n.OneMinusDstAlphaFactor)
  12259. return r.ONE_MINUS_DST_ALPHA;
  12260. if (e === n.DstColorFactor)
  12261. return r.DST_COLOR;
  12262. if (e === n.OneMinusDstColorFactor)
  12263. return r.ONE_MINUS_DST_COLOR;
  12264. if (e === n.SrcAlphaSaturateFactor)
  12265. return r.SRC_ALPHA_SATURATE;
  12266. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12267. null !== t) {
  12268. if (e === n.RGB_S3TC_DXT1_Format)
  12269. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12270. if (e === n.RGBA_S3TC_DXT1_Format)
  12271. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12272. if (e === n.RGBA_S3TC_DXT3_Format)
  12273. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12274. if (e === n.RGBA_S3TC_DXT5_Format)
  12275. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12276. }
  12277. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12278. null !== t) {
  12279. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12280. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12281. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12282. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12283. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12284. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12285. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12286. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12287. }
  12288. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12289. null !== t && e === n.RGB_ETC1_Format)
  12290. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12291. if (t = i.get("EXT_blend_minmax"),
  12292. null !== t) {
  12293. if (e === n.MinEquation)
  12294. return t.MIN_EXT;
  12295. if (e === n.MaxEquation)
  12296. return t.MAX_EXT
  12297. }
  12298. return 0
  12299. }
  12300. ,
  12301. n.WebGLState = function(e, t, i) {
  12302. var r = this
  12303. , o = new n.Vector4
  12304. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12305. , s = new Uint8Array(a)
  12306. , l = new Uint8Array(a)
  12307. , c = new Uint8Array(a)
  12308. , h = {}
  12309. , u = null
  12310. , d = null
  12311. , p = null
  12312. , f = null
  12313. , g = null
  12314. , m = null
  12315. , v = null
  12316. , A = null
  12317. , y = !1
  12318. , C = null
  12319. , I = null
  12320. , E = null
  12321. , b = null
  12322. , w = null
  12323. , _ = null
  12324. , T = null
  12325. , x = null
  12326. , S = null
  12327. , M = null
  12328. , R = null
  12329. , P = null
  12330. , O = null
  12331. , L = null
  12332. , D = null
  12333. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12334. , B = void 0
  12335. , F = {}
  12336. , V = new n.Vector4
  12337. , U = null
  12338. , k = null
  12339. , H = new n.Vector4
  12340. , G = new n.Vector4;
  12341. this.init = function() {
  12342. this.clearColor(0, 0, 0, 1),
  12343. this.clearDepth(1),
  12344. this.clearStencil(0),
  12345. this.enable(e.DEPTH_TEST),
  12346. e.depthFunc(e.LEQUAL),
  12347. e.frontFace(e.CCW),
  12348. e.cullFace(e.BACK),
  12349. this.enable(e.CULL_FACE),
  12350. this.enable(e.BLEND),
  12351. e.blendEquation(e.FUNC_ADD),
  12352. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12353. }
  12354. ,
  12355. this.initAttributes = function() {
  12356. for (var e = 0, t = s.length; e < t; e++)
  12357. s[e] = 0
  12358. }
  12359. ,
  12360. this.enableAttribute = function(i) {
  12361. if (s[i] = 1,
  12362. 0 === l[i] && (e.enableVertexAttribArray(i),
  12363. l[i] = 1),
  12364. 0 !== c[i]) {
  12365. var n = t.get("ANGLE_instanced_arrays");
  12366. n.vertexAttribDivisorANGLE(i, 0),
  12367. c[i] = 0
  12368. }
  12369. }
  12370. ,
  12371. this.enableAttributeAndDivisor = function(t, i, n) {
  12372. s[t] = 1,
  12373. 0 === l[t] && (e.enableVertexAttribArray(t),
  12374. l[t] = 1),
  12375. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12376. c[t] = i)
  12377. }
  12378. ,
  12379. this.disableUnusedAttributes = function() {
  12380. for (var t = 0, i = l.length; t < i; t++)
  12381. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12382. l[t] = 0)
  12383. }
  12384. ,
  12385. this.enable = function(t) {
  12386. h[t] !== !0 && (e.enable(t),
  12387. h[t] = !0)
  12388. }
  12389. ,
  12390. this.disable = function(t) {
  12391. h[t] !== !1 && (e.disable(t),
  12392. h[t] = !1)
  12393. }
  12394. ,
  12395. this.getCompressedTextureFormats = function() {
  12396. if (null === u && (u = [],
  12397. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12398. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12399. u.push(i[n]);
  12400. return u
  12401. }
  12402. ,
  12403. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12404. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12405. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12406. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12407. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12408. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12409. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12410. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12411. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12412. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12413. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12414. d = t,
  12415. y = h),
  12416. t === n.CustomBlending ? (s = s || r,
  12417. l = l || o,
  12418. c = c || a,
  12419. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12420. p = r,
  12421. m = s),
  12422. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12423. f = o,
  12424. g = a,
  12425. v = l,
  12426. A = c)) : (p = null,
  12427. f = null,
  12428. g = null,
  12429. m = null,
  12430. v = null,
  12431. A = null)
  12432. }
  12433. ,
  12434. this.setDepthFunc = function(t) {
  12435. if (C !== t) {
  12436. if (t)
  12437. switch (t) {
  12438. case n.NeverDepth:
  12439. e.depthFunc(e.NEVER);
  12440. break;
  12441. case n.AlwaysDepth:
  12442. e.depthFunc(e.ALWAYS);
  12443. break;
  12444. case n.LessDepth:
  12445. e.depthFunc(e.LESS);
  12446. break;
  12447. case n.LessEqualDepth:
  12448. e.depthFunc(e.LEQUAL);
  12449. break;
  12450. case n.EqualDepth:
  12451. e.depthFunc(e.EQUAL);
  12452. break;
  12453. case n.GreaterEqualDepth:
  12454. e.depthFunc(e.GEQUAL);
  12455. break;
  12456. case n.GreaterDepth:
  12457. e.depthFunc(e.GREATER);
  12458. break;
  12459. case n.NotEqualDepth:
  12460. e.depthFunc(e.NOTEQUAL);
  12461. break;
  12462. default:
  12463. e.depthFunc(e.LEQUAL)
  12464. }
  12465. else
  12466. e.depthFunc(e.LEQUAL);
  12467. C = t
  12468. }
  12469. }
  12470. ,
  12471. this.setDepthTest = function(t) {
  12472. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12473. }
  12474. ,
  12475. this.setDepthWrite = function(t) {
  12476. I !== t && (e.depthMask(t),
  12477. I = t)
  12478. }
  12479. ,
  12480. this.setColorWrite = function(t) {
  12481. E !== t && (e.colorMask(t, t, t, t),
  12482. E = t)
  12483. }
  12484. ,
  12485. this.setStencilFunc = function(t, i, n) {
  12486. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12487. w = t,
  12488. _ = i,
  12489. T = n)
  12490. }
  12491. ,
  12492. this.setStencilOp = function(t, i, n) {
  12493. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12494. x = t,
  12495. S = i,
  12496. M = n)
  12497. }
  12498. ,
  12499. this.setStencilTest = function(t) {
  12500. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12501. }
  12502. ,
  12503. this.setStencilWrite = function(t) {
  12504. b !== t && (e.stencilMask(t),
  12505. b = t)
  12506. }
  12507. ,
  12508. this.setFlipSided = function(t) {
  12509. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12510. R = t)
  12511. }
  12512. ,
  12513. this.setLineWidth = function(t) {
  12514. t !== P && (e.lineWidth(t),
  12515. P = t)
  12516. }
  12517. ,
  12518. this.setPolygonOffset = function(t, i, n) {
  12519. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12520. !t || O === i && L === n || (e.polygonOffset(i, n),
  12521. O = i,
  12522. L = n)
  12523. }
  12524. ,
  12525. this.getScissorTest = function() {
  12526. return D
  12527. }
  12528. ,
  12529. this.setScissorTest = function(t) {
  12530. D = t,
  12531. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12532. }
  12533. ,
  12534. this.activeTexture = function(t) {
  12535. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12536. B !== t && (e.activeTexture(t),
  12537. B = t)
  12538. }
  12539. ,
  12540. this.bindTexture = function(t, i) {
  12541. void 0 === B && r.activeTexture();
  12542. var n = F[B];
  12543. void 0 === n && (n = {
  12544. type: void 0,
  12545. texture: void 0
  12546. },
  12547. F[B] = n),
  12548. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12549. n.type = t,
  12550. n.texture = i)
  12551. }
  12552. ,
  12553. this.compressedTexImage2D = function() {
  12554. try {
  12555. e.compressedTexImage2D.apply(e, arguments)
  12556. } catch (e) {
  12557. console.error(e)
  12558. }
  12559. }
  12560. ,
  12561. this.texImage2D = function() {
  12562. try {
  12563. e.texImage2D.apply(e, arguments)
  12564. } catch (e) {
  12565. console.error(e)
  12566. }
  12567. }
  12568. ,
  12569. this.clearColor = function(t, i, n, r) {
  12570. o.set(t, i, n, r),
  12571. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12572. V.copy(o))
  12573. }
  12574. ,
  12575. this.clearDepth = function(t) {
  12576. U !== t && (e.clearDepth(t),
  12577. U = t)
  12578. }
  12579. ,
  12580. this.clearStencil = function(t) {
  12581. k !== t && (e.clearStencil(t),
  12582. k = t)
  12583. }
  12584. ,
  12585. this.scissor = function(t) {
  12586. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12587. H.copy(t))
  12588. }
  12589. ,
  12590. this.viewport = function(t) {
  12591. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12592. G.copy(t))
  12593. }
  12594. ,
  12595. this.reset = function() {
  12596. for (var t = 0; t < l.length; t++)
  12597. 1 === l[t] && (e.disableVertexAttribArray(t),
  12598. l[t] = 0);
  12599. h = {},
  12600. u = null,
  12601. B = void 0,
  12602. F = {},
  12603. d = null,
  12604. E = null,
  12605. I = null,
  12606. b = null,
  12607. R = null
  12608. }
  12609. }
  12610. }
  12611. , {
  12612. three: 217
  12613. }],
  12614. 104: [function(e, t, i) {
  12615. (function(i, n) {
  12616. "use strict";
  12617. function r(e) {
  12618. this.urls = e;
  12619. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12620. this.builder = a.loadProto(t),
  12621. this.decoder = this.builder.build("binary_mesh")
  12622. }
  12623. var o = e("three")
  12624. , a = e("protobufjs")
  12625. , s = e("../util/logger")
  12626. , l = (e("../util/common"),
  12627. e("../util/ajax"))
  12628. , c = e("../objects/Chunk")
  12629. , h = new s(n);
  12630. r.prototype = {
  12631. constructor: r,
  12632. load: function(e, t, i, n) {
  12633. return h.time("download"),
  12634. l.get(e, {
  12635. responseType: "arraybuffer"
  12636. }).done(function(r) {
  12637. h.timeEnd("download"),
  12638. this.parse(r, e, t, i, n)
  12639. }
  12640. .bind(this)).fail(n)
  12641. },
  12642. parse: function(e, t, i, n, r) {
  12643. var o = this.readProtobuf(e);
  12644. if (!o)
  12645. return r();
  12646. try {
  12647. h.time("convert to webgl"),
  12648. this.convertProtobufToSceneObject(o, t, i, n, r),
  12649. h.timeEnd("convert to webgl")
  12650. } catch (e) {
  12651. return h.error("failed parsing .dam"),
  12652. h.error(e.message),
  12653. r()
  12654. }
  12655. },
  12656. readProtobuf: function(e) {
  12657. var t;
  12658. try {
  12659. h.time("parse proto"),
  12660. t = this.decoder.decode(e),
  12661. h.timeEnd("parse proto")
  12662. } catch (e) {
  12663. return h.error("failed parsing proto for .dam"),
  12664. h.error(e.message),
  12665. null
  12666. }
  12667. return t
  12668. },
  12669. convertProtobufToSceneObject: function(e, t, i, n, r) {
  12670. function a(e) {
  12671. var i = new o.BufferGeometry;
  12672. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12673. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12674. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12675. i.applyMatrix(s),
  12676. i.computeBoundingBox(),
  12677. new c({
  12678. geometry: i,
  12679. textureName: e.material_name,
  12680. name: e.chunk_name,
  12681. meshUrl: t
  12682. })
  12683. }
  12684. if (0 === e.chunk.length)
  12685. return h.warn("No chunks in damfile..."),
  12686. i([]);
  12687. var s = new o.Matrix4;
  12688. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12689. var l = e.chunk.map(a);
  12690. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  12691. r())
  12692. }
  12693. },
  12694. t.exports = r
  12695. }
  12696. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  12697. }
  12698. , {
  12699. "../objects/Chunk": 144,
  12700. "../util/ajax": 181,
  12701. "../util/common": 185,
  12702. "../util/logger": 189,
  12703. buffer: 198,
  12704. protobufjs: 214,
  12705. three: 217
  12706. }],
  12707. 105: [function(e, t, i) {
  12708. (function(i) {
  12709. "use strict";
  12710. var n = (e("three"),
  12711. e("../settings"),
  12712. e("../util/browser"),
  12713. e("./DamLoader"))
  12714. , r = e("../util/logger")
  12715. , o = (e("../ab"),
  12716. new r(i));
  12717. t.exports = {
  12718. getLoaders: function() {
  12719. return [["_50k", ".dam", n], ["", ".dam", n]]
  12720. },
  12721. load: function(e, t, i, n, r, a) {
  12722. var s = this.getLoaders();
  12723. a = a || 0;
  12724. var l = s[a];
  12725. if (!l)
  12726. return void (r && r("No suitable model file found..."));
  12727. var c = l[0]
  12728. , h = l[1]
  12729. , u = new l[2](t)
  12730. , d = t.get(e + c + h);
  12731. d ? (o.debug("Trying " + c + h),
  12732. u.load(d, i, n, function() {
  12733. this.load(e, t, i, n, r, ++a)
  12734. }
  12735. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  12736. this.load(e, t, i, n, r, ++a))
  12737. }
  12738. }
  12739. }
  12740. ).call(this, "/js/loaders/ModelLoader.js")
  12741. }
  12742. , {
  12743. "../ab": 3,
  12744. "../settings": 166,
  12745. "../util/browser": 182,
  12746. "../util/logger": 189,
  12747. "./DamLoader": 104,
  12748. three: 217
  12749. }],
  12750. 106: [function(e, t, i) {
  12751. (function(i) {
  12752. "use strict";
  12753. var n = e("../util/common")
  12754. , r = e("../util/texture")
  12755. , o = e("../util/browser")
  12756. , a = e("../util/logger")
  12757. , s = e("../settings")
  12758. , l = new a(i);
  12759. t.exports = {
  12760. load: function(e, t) {
  12761. function i(e, i) {
  12762. e || (t.push(i),
  12763. p++,
  12764. d.notify(p, a),
  12765. p === a && d.resolve())
  12766. }
  12767. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  12768. return $.when();
  12769. var a = n.countUnique(e.chunks.map(function(e) {
  12770. return e.textureName
  12771. }))
  12772. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  12773. , h = "_50k" === c ? "high" : "low";
  12774. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12775. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  12776. h = "low"));
  12777. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  12778. , d = $.Deferred()
  12779. , p = 0;
  12780. return e.chunks.forEach(function(t) {
  12781. if (!t.material.map && t.textureName) {
  12782. var n = e.urls.get(u + t.textureName);
  12783. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  12784. }
  12785. }),
  12786. d.promise()
  12787. }
  12788. }
  12789. }
  12790. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12791. }
  12792. , {
  12793. "../settings": 166,
  12794. "../util/browser": 182,
  12795. "../util/common": 185,
  12796. "../util/logger": 189,
  12797. "../util/texture": 194
  12798. }],
  12799. 107: [function(e, t, i) {
  12800. (function(i, n) {
  12801. "use strict";
  12802. function r(e) {
  12803. this.model = e,
  12804. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12805. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12806. var t = i("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", "base64")
  12807. , n = o.loadProto(t);
  12808. this.decoder = n.build("VisionModeldata")
  12809. }
  12810. var o = e("protobufjs")
  12811. , a = e("../util/ajax")
  12812. , s = (e("../util/common"),
  12813. e("../util/math"))
  12814. , l = e("../util/logger")
  12815. , c = new l(n);
  12816. r.prototype.load = function() {
  12817. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  12818. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  12819. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  12820. $.when([]))
  12821. }
  12822. ,
  12823. r.prototype.loadVisionModelData = function() {
  12824. return a.get(this.modelDataPath, {
  12825. responseType: "arraybuffer"
  12826. }).then(function(e) {
  12827. var t;
  12828. try {
  12829. t = this.decoder.decode(e)
  12830. } catch (e) {
  12831. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  12832. this.loadSweepLocationsCSV()
  12833. }
  12834. var i = t.sweepLocations.map(function(e) {
  12835. return {
  12836. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  12837. position: {
  12838. x: e.pose.translation.x,
  12839. y: e.pose.translation.y,
  12840. z: e.pose.translation.z
  12841. },
  12842. quaternion: {
  12843. x: e.pose.rotation.x,
  12844. y: e.pose.rotation.y,
  12845. z: e.pose.rotation.z,
  12846. w: e.pose.rotation.w
  12847. },
  12848. puck: {
  12849. x: e.puck.x,
  12850. y: e.puck.y,
  12851. z: e.puck.z
  12852. },
  12853. floor: e.group,
  12854. neighbours: e.visibles,
  12855. alignmentType: e.alignment_type
  12856. }
  12857. }).map(function(e) {
  12858. return e.position = s.convertVisionVector(e.position),
  12859. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12860. e.puck = s.convertVisionVector(e.puck),
  12861. e
  12862. });
  12863. return i.forEach(function(e) {
  12864. e.neighbours = e.neighbours.map(function(e) {
  12865. return i[e].uuid
  12866. })
  12867. }),
  12868. i
  12869. }
  12870. .bind(this), function() {
  12871. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  12872. this.loadSweepLocationsCSV()
  12873. }
  12874. .bind(this))
  12875. }
  12876. ,
  12877. r.prototype.loadSweepLocationsCSV = function() {
  12878. return a.get(this.sweepLocationsPath).then(function(e) {
  12879. var t = e.split("\n").map(function(e) {
  12880. return e.split(", ")
  12881. }).filter(function(e) {
  12882. return e.length > 1
  12883. }).map(function(e) {
  12884. return {
  12885. uuid: e[0],
  12886. position: {
  12887. x: parseFloat(e[1]),
  12888. y: parseFloat(e[2]),
  12889. z: parseFloat(e[3])
  12890. },
  12891. quaternion: {
  12892. x: parseFloat(e[4]),
  12893. y: parseFloat(e[5]),
  12894. z: parseFloat(e[6]),
  12895. w: parseFloat(e[7])
  12896. }
  12897. }
  12898. }).map(function(e) {
  12899. return e.position = s.convertVisionVector(e.position),
  12900. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12901. e
  12902. });
  12903. return t
  12904. }).fail(function() {
  12905. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  12906. })
  12907. }
  12908. ,
  12909. t.exports = r
  12910. }
  12911. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  12912. }
  12913. , {
  12914. "../util/ajax": 181,
  12915. "../util/common": 185,
  12916. "../util/logger": 189,
  12917. "../util/math": 190,
  12918. buffer: 198,
  12919. protobufjs: 214
  12920. }],
  12921. 108: [function(e, t, i) {
  12922. (function(i) {
  12923. "use strict";
  12924. function n() {
  12925. this.locale = null
  12926. }
  12927. var r = e("../settings")
  12928. , o = e("../util/common")
  12929. , a = e("../util/logger")
  12930. , s = e("../enum/Locale")
  12931. , l = new a(i);
  12932. n.prototype.init = function() {
  12933. var t;
  12934. switch (r.languageTag) {
  12935. case null:
  12936. case "en":
  12937. case s.EN_US:
  12938. this.locale = s.EN_US,
  12939. t = e("./strings-en-US");
  12940. break;
  12941. case "es":
  12942. case s.ES_MX:
  12943. this.locale = s.ES_MX,
  12944. t = e("./strings-es-MX");
  12945. break;
  12946. case "fr":
  12947. case s.FR_FR:
  12948. this.locale = s.FR_FR,
  12949. t = e("./strings-fr-FR");
  12950. break;
  12951. case "de":
  12952. case s.DE_DE:
  12953. this.locale = s.DE_DE,
  12954. t = e("./strings-de-DE");
  12955. break;
  12956. case "ru":
  12957. case s.RU_RU:
  12958. this.locale = s.RU_RU,
  12959. t = e("./strings-ru-RU");
  12960. break;
  12961. case "cn":
  12962. case s.CN_CN:
  12963. this.locale = s.CN_CN,
  12964. t = e("./strings-cn-CN");
  12965. break;
  12966. case "jp":
  12967. case s.JP_JP:
  12968. this.locale = s.JP_JP,
  12969. t = e("./strings-jp-JP");
  12970. break;
  12971. default:
  12972. l.info("Unsupported language tag, defaulting to 'en-US'"),
  12973. this.locale = s.EN_US,
  12974. t = e("./strings-en-US")
  12975. }
  12976. l.info("Using locale '" + this.locale + "'"),
  12977. o.extendObject(this, t)
  12978. }
  12979. ,
  12980. n.prototype.localizeGUI = function() {
  12981. var e = document.querySelector("#gui-parent");
  12982. this.localizeTree(e),
  12983. this.localizeLoadingText()
  12984. }
  12985. ,
  12986. n.prototype.localizeLoadingText = function() {
  12987. // var e = document.querySelector("#loader-cont")
  12988. // , t = e.getAttribute("title");
  12989. // e.removeAttribute("title"),
  12990. // e.setAttribute("data-status", t),
  12991. // e.classList.add(this.locale),
  12992. document.querySelector("#help-dialog").classList.add(this.locale),
  12993. document.querySelector("#interaction-modal").classList.add(this.locale),
  12994. document.querySelector("#gui").classList.add(this.locale);
  12995. }
  12996. ,
  12997. n.prototype.localizeTree = function(e) {
  12998. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  12999. if (e.nodeType === Node.TEXT_NODE)
  13000. t = e.data.match(n),
  13001. t && (i = t[1],
  13002. e.data = this.localizeText(i) || i);
  13003. else if (e.nodeType === Node.ELEMENT_NODE) {
  13004. var r = e.getAttribute("title");
  13005. r && (t = r.match(n),
  13006. t && (i = t[1],
  13007. e.setAttribute("title", this.localizeText(i) || i)))
  13008. }
  13009. for (e = e.firstChild; e; )
  13010. this.localizeTree(e),
  13011. e = e.nextSibling
  13012. }
  13013. ,
  13014. n.prototype.localizeText = function(t) {
  13015. var i = this[t];
  13016. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13017. i = e("./strings-en-US")[t]),
  13018. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13019. i
  13020. }
  13021. ,
  13022. t.exports = new n
  13023. }
  13024. ).call(this, "/js/localization/localize.js")
  13025. }
  13026. , {
  13027. "../enum/Locale": 31,
  13028. "../settings": 166,
  13029. "../util/common": 185,
  13030. "../util/logger": 189,
  13031. "./strings-cn-CN": 109,
  13032. "./strings-de-DE": 110,
  13033. "./strings-en-US": 111,
  13034. "./strings-es-MX": 112,
  13035. "./strings-fr-FR": 113,
  13036. "./strings-jp-JP": 114,
  13037. "./strings-ru-RU": 115
  13038. }],
  13039. 109: [function(e, t, i) {
  13040. "use strict";
  13041. t.exports = {
  13042. PAGE_TITLE: "",
  13043. LOADING: "正在加载",
  13044. PRESENTED_BY_CAPS: "呈现者:",
  13045. POWERED_BY: "技术支持:",
  13046. POWERED_BY_CAPS: "技术支持:",
  13047. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13048. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13049. PRESENTED_BY: "呈现者:",
  13050. MORE: "更多 ",
  13051. LESS: "更少 ",
  13052. TAG_CONTENT: "tag™ 内容",
  13053. SHOW: "显示",
  13054. HIDE: "隐藏",
  13055. DOLLHOUSE: "场景屋",
  13056. FLOOR_PLAN: "楼层平面图",
  13057. OPEN_HIGHLIGHTS: "打开精彩片段",
  13058. CLOSE_HIGHLIGHTS: "关闭",
  13059. PREVIOUS: "上一个",
  13060. PLAY: "播放",
  13061. PAUSE: "暂停",
  13062. NEXT: "下一个",
  13063. EXPLORE_3D_SPACE: "探索 3D 空间",
  13064. VIEW_DOLLHOUSE: "观看场景屋",
  13065. SOCIAL_SHARING: "分享这个空间",
  13066. VIEW_IN_VR: "以 VR 观看",
  13067. VIEW_FULLSCREEN: "全屏观看",
  13068. EXIT_FULLSCREEN: " 退出全屏",
  13069. ZOOM_IN: "放大",
  13070. ZOOM_OUT: "缩小",
  13071. FLOOR_NAME: "楼层",
  13072. FLOOR_ALL: "ALL",
  13073. FLOOR_Lang: ["Floor",""],
  13074. TERMS: "条款",
  13075. PORT_TERMS: "port 条款",
  13076. TERMS_OF_USE: "使用条款",
  13077. CLOSE_TERMS: "关闭",
  13078. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13079. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13080. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13081. WEBVR_ENTER_WEBVR: "进入 VR",
  13082. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13083. WEBVR_LEARN_MORE: "了解更多",
  13084. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13085. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13086. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13087. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13088. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13089. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13090. VR_LEARN_MORE_CAPS: "了解更多",
  13091. VR_PREVIOUS_CAPS: "上一个’,",
  13092. VR_NEXT_CAPS: "下一个",
  13093. VR_GOT_IT_CAPS: "明白了",
  13094. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13095. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13096. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13097. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13098. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13099. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13100. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13101. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13102. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13103. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13104. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13105. VR_APP: "port VR 应用程序",
  13106. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13107. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13108. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13109. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13110. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13111. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13112. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13113. VR_ANDROID_DVICES: "Android 设备",
  13114. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13115. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13116. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13117. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13118. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13119. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13120. VR_DOWNLOAD_HERE: "在此下载",
  13121. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13122. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13123. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13124. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13125. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13126. SHARE_TO: "分享到",
  13127. SHARE_LINK: "直接链接",
  13128. SHARE_EXPLORE: "探索",
  13129. SHARE_AT: "在",
  13130. SHARE_WITH: "使用",
  13131. SHARE_3D: "以 3D",
  13132. SHARE_COPIED: "已复制!",
  13133. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13134. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13135. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13136. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13137. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13138. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13139. ERROR_GENERIC_ACTIONS_3: " 或",
  13140. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13141. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13142. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13143. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13144. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13145. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13146. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13147. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13148. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13149. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13150. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13151. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13152. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13153. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13154. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13155. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13156. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13157. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13158. LINK_TO_LOCATION: "地点链接",
  13159. MENU_COPY: "复制",
  13160. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13161. ROTATE: "旋转",
  13162. MOVE: "移动",
  13163. INSIDE: "内部",
  13164. ZOOM: "缩放",
  13165. HELP: "小帮手",
  13166. HELP_NAVIGATION_TAB: "导航",
  13167. HELP_MORE_HELP_TAB: "更多帮助",
  13168. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13169. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13170. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13171. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13172. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13173. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13174. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13175. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13176. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13177. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13178. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13179. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13180. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13181. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13182. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13183. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13184. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13185. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13186. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13187. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13188. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13189. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13190. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13191. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13192. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13193. HELP_MORE_HLR_A: "精彩片段集锦",
  13194. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13195. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13196. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13197. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13198. HELP_MORE_FLOORS_A: "楼层选择器",
  13199. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13200. HELP_MORE_TAG_A: "tag™ 贴文",
  13201. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13202. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13203. HELP_MORE_ZOOM_A: "缩放控件",
  13204. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13205. HELP_MORE_TOUR_A: "导览控件",
  13206. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13207. HELP_MORE_INSIDE_A: "内部视图",
  13208. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13209. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13210. HELP_MORE_VR_A: "VR 模式",
  13211. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13212. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13213. HELP_MORE_360_A: "360° 视图",
  13214. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13215. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13216. HELP_MORE_FULLSCREEN_A: "全屏",
  13217. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13218. CLOSE: "关闭"
  13219. }
  13220. }
  13221. , {}],
  13222. 110: [function(e, t, i) {
  13223. "use strict";
  13224. t.exports = {
  13225. PAGE_TITLE: "",
  13226. LOADING: "Lädt",
  13227. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13228. POWERED_BY: "Angetrieben von",
  13229. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13230. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13231. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13232. PRESENTED_BY: "Präsentiert von ",
  13233. MORE: "Mehr ",
  13234. LESS: "Weniger ",
  13235. TAG_CONTENT: "tag™ Inhalt",
  13236. SHOW: "Anzeigen",
  13237. HIDE: "Verbergen",
  13238. DOLLHOUSE: "Puppenhaus",
  13239. FLOOR_PLAN: "Grundriss",
  13240. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13241. CLOSE_HIGHLIGHTS: "Schließen",
  13242. PREVIOUS: "Vorheriges",
  13243. PLAY: "Abspielen",
  13244. PAUSE: "Pausieren",
  13245. NEXT: "Nächstes",
  13246. EXPLORE_3D_SPACE: "Innenraum betreten",
  13247. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13248. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13249. VIEW_IN_VR: "In VR ansehen",
  13250. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13251. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13252. ZOOM_IN: "Vergrößern",
  13253. ZOOM_OUT: "Verkleinern",
  13254. FLOOR_NAME: "Etage ",
  13255. FLOOR_ALL: "Alle",
  13256. TERMS: "Bedingungen",
  13257. PORT_TERMS: "port Bedingungen",
  13258. TERMS_OF_USE: "Nutzungsbedingungen",
  13259. TERMS_TEXT_FILE: "terms-de-DE.html",
  13260. CLOSE_TERMS: "Schließen",
  13261. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13262. HELP: "Hilfe",
  13263. HELP_NAVIGATION_TAB: "Navigation",
  13264. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13265. CLOSE: "Schließen",
  13266. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13267. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13268. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13269. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13270. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13271. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13272. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13273. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13274. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13275. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13276. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13277. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13278. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13279. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13280. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13281. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13282. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13283. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13284. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13285. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13286. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13287. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13288. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13289. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13290. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13291. HELP_MORE_HLR_A: "Liste das Highlight",
  13292. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13293. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13294. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13295. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13296. HELP_MORE_FLOORS_A: "Etage auswählen",
  13297. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13298. HELP_MORE_TAG_A: "tag™ Posts",
  13299. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13300. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13301. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13302. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13303. HELP_MORE_TOUR_A: "Tour Steuerung",
  13304. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13305. HELP_MORE_INSIDE_A: "Innenansicht",
  13306. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13307. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13308. HELP_MORE_VR_A: "VR Modus",
  13309. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13310. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13311. HELP_MORE_360_A: "360° Views Ansicht ",
  13312. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13313. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13314. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13315. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13316. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13317. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13318. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13319. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13320. WEBVR_LEARN_MORE: "Mehr Infos",
  13321. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13322. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13323. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13324. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13325. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13326. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13327. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13328. VR_APP: "port VR App",
  13329. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13330. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13331. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13332. VR_APP_FOR_ANDROID: "port VR app für Android",
  13333. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13334. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13335. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13336. VR_PREVIOUS_CAPS: "ZURÜCK",
  13337. VR_NEXT_CAPS: "WEITER",
  13338. VR_GOT_IT_CAPS: "VERSTANDEN",
  13339. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13340. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13341. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13342. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13343. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13344. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13345. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13346. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13347. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13348. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13349. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13350. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13351. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13352. VR_ANDROID_DVICES: "Android Geräte",
  13353. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13354. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13355. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13356. VR_DOWNLOAD_HERE: "Hier runterladen",
  13357. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13358. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13359. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13360. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13361. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13362. SHARE_TO: "Teilen auf",
  13363. SHARE_LINK: "Direkter Link",
  13364. SHARE_EXPLORE: "Umsehen",
  13365. SHARE_AT: "auf",
  13366. SHARE_WITH: "mit",
  13367. SHARE_3D: "in 3D",
  13368. SHARE_COPIED: "Kopiert!",
  13369. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13370. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13371. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13372. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13373. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13374. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13375. ERROR_GENERIC_ACTIONS_3: " oder ",
  13376. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13377. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13378. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13379. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13380. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13381. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13382. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13383. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13384. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13385. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13386. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13387. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13388. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13389. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13390. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13391. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13392. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13393. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13394. LINK_TO_LOCATION: "Link zu",
  13395. MENU_COPY: "Kopieren",
  13396. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13397. ROTATE: "Drehen",
  13398. INSIDE: "Drinnen",
  13399. MOVE: "Bewegen",
  13400. ZOOM: "Vergrößern"
  13401. }
  13402. }
  13403. , {}],
  13404. 111: [function(e, t, i) {
  13405. "use strict";
  13406. t.exports = {
  13407. PAGE_TITLE: "",
  13408. LOADING: "Loading",
  13409. PRESENTED_BY_CAPS: "PRESENTED BY",
  13410. POWERED_BY: "powered by ",
  13411. POWERED_BY_CAPS: "POWERED BY",
  13412. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13413. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13414. PRESENTED_BY: "Presented by ",
  13415. MORE: "More ",
  13416. LESS: "Less ",
  13417. TAG_CONTENT: "tag™ Content",
  13418. SHOW: "Show",
  13419. HIDE: "Hide",
  13420. DOLLHOUSE: "Dollhouse",
  13421. FLOOR_PLAN: "Floor plan",
  13422. OPEN_HIGHLIGHTS: "Open Highlights",
  13423. CLOSE_HIGHLIGHTS: "Close",
  13424. PREVIOUS: "Previous",
  13425. PLAY: "Play",
  13426. PAUSE: "Pause",
  13427. NEXT: "Next",
  13428. EXPLORE_3D_SPACE: "Explore 3D Space",
  13429. VIEW_DOLLHOUSE: "View dollhouse",
  13430. SOCIAL_SHARING: "Share this Space",
  13431. VIEW_IN_VR: "View in VR",
  13432. VIEW_FULLSCREEN: "全屏",
  13433. EXIT_FULLSCREEN: "退出全屏",
  13434. ZOOM_IN: "Zoom in",
  13435. ZOOM_OUT: "Zoom out",
  13436. FLOOR_NAME: "Floor ",
  13437. FLOOR_ALL: "全部",
  13438. TERMS: "Terms",
  13439. PORT_TERMS: "port terms",
  13440. TERMS_OF_USE: "Terms of Use",
  13441. TERMS_TEXT_FILE: "terms-en-US.html",
  13442. CLOSE_TERMS: "Close",
  13443. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13444. HELP: "Help",
  13445. HELP_NAVIGATION_TAB: "Navigation",
  13446. HELP_MORE_HELP_TAB: "More Help",
  13447. CLOSE: "Close",
  13448. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13449. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13450. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13451. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13452. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13453. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13454. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13455. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13456. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13457. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13458. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13459. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13460. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13461. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13462. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13463. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13464. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13465. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13466. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13467. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13468. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13469. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13470. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13471. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13472. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13473. HELP_MORE_HLR_A: "Highlight Reel",
  13474. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13475. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13476. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13477. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13478. HELP_MORE_FLOORS_A: "Floor Selector",
  13479. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13480. HELP_MORE_TAG_A: "tag™ Posts",
  13481. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13482. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13483. HELP_MORE_ZOOM_A: "Zoom Controls",
  13484. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13485. HELP_MORE_TOUR_A: "Tour Controls",
  13486. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13487. HELP_MORE_INSIDE_A: "Inside View",
  13488. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13489. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13490. HELP_MORE_VR_A: "VR Mode",
  13491. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13492. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13493. HELP_MORE_360_A: "360° Views",
  13494. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13495. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13496. HELP_MORE_FULLSCREEN_A: "Full screen",
  13497. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13498. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13499. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13500. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13501. WEBVR_ENTER_WEBVR: "ENTER VR",
  13502. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13503. WEBVR_LEARN_MORE: "Learn more",
  13504. WEBVR_VIEW_SPACE: "View Space in VR",
  13505. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13506. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13507. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13508. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13509. VR_PREVIOUS_CAPS: "PREVIOUS",
  13510. VR_NEXT_CAPS: "NEXT",
  13511. VR_GOT_IT_CAPS: "GOT IT",
  13512. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13513. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13514. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13515. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13516. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13517. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13518. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13519. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13520. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13521. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13522. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13523. VR_APP: "port VR App",
  13524. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13525. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13526. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13527. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13528. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13529. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13530. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13531. VR_ANDROID_DVICES: "Android Devices",
  13532. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13533. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13534. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13535. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13536. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13537. VR_APP_OPEN: "Open with the port VR app instead",
  13538. VR_DOWNLOAD_HERE: "Download here",
  13539. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13540. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13541. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13542. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13543. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13544. SHARE_TO: "Share to",
  13545. SHARE_LINK: "Direct Link",
  13546. SHARE_EXPLORE: "Explore ",
  13547. SHARE_AT: "at",
  13548. SHARE_WITH: "with",
  13549. SHARE_3D: " in 3D",
  13550. SHARE_COPIED: "Copied!",
  13551. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13552. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13553. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13554. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13555. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13556. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13557. ERROR_GENERIC_ACTIONS_3: " or ",
  13558. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13559. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13560. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13561. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13562. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13563. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13564. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13565. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13566. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13567. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13568. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13569. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13570. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13571. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13572. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13573. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13574. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13575. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13576. LINK_TO_LOCATION: "Link to location",
  13577. MENU_COPY: "Copy",
  13578. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13579. ROTATE: "Rotate",
  13580. INSIDE: "Inside",
  13581. MOVE: "Move",
  13582. ZOOM: "Zoom"
  13583. }
  13584. }
  13585. , {}],
  13586. 112: [function(e, t, i) {
  13587. "use strict";
  13588. t.exports = {
  13589. PAGE_TITLE: "",
  13590. LOADING: "Cargando",
  13591. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13592. POWERED_BY: "potenciando por ",
  13593. POWERED_BY_CAPS: "POTENCIADO POR ",
  13594. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13595. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13596. PRESENTED_BY: "Presentado por ",
  13597. MORE: "Más ",
  13598. LESS: "Menos ",
  13599. TAG_CONTENT: "Contenido de tag™",
  13600. SHOW: "Mostrar",
  13601. HIDE: "Ocultar",
  13602. DOLLHOUSE: "Dollhouse",
  13603. FLOOR_PLAN: "Planos",
  13604. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13605. CLOSE_HIGHLIGHTS: "Cerrar",
  13606. PREVIOUS: "Anterior",
  13607. PLAY: "Play",
  13608. PAUSE: "Pausa",
  13609. NEXT: "Siguiente",
  13610. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13611. VIEW_DOLLHOUSE: "Ver dollhouse",
  13612. SOCIAL_SHARING: "Compartir este espacio",
  13613. VIEW_IN_VR: "Ver en realidad virtual",
  13614. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13615. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13616. ZOOM_IN: "Acercar",
  13617. ZOOM_OUT: "Alejar",
  13618. FLOOR_NAME: "Piso ",
  13619. FLOOR_ALL: "Todas",
  13620. TERMS: "Condiciones",
  13621. PORT_TERMS: "port términos de uso",
  13622. TERMS_OF_USE: "Términos de uso",
  13623. TERMS_TEXT_FILE: "terms-es-MX.html",
  13624. CLOSE_TERMS: "Cerrar",
  13625. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13626. HELP: "Ayuda",
  13627. HELP_NAVIGATION_TAB: "Navegación",
  13628. HELP_MORE_HELP_TAB: "Más Ayuda",
  13629. CLOSE: "Cerrar",
  13630. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13631. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13632. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13633. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13634. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13635. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13636. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13637. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13638. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13639. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13640. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13641. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13642. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13643. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13644. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13645. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13646. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13647. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13648. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13649. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13650. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13651. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13652. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13653. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13654. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13655. HELP_MORE_HLR_A: "Galería destacada",
  13656. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13657. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13658. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13659. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13660. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13661. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13662. HELP_MORE_TAG_A: "tag™ Posts",
  13663. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13664. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13665. HELP_MORE_ZOOM_A: "Controles de zoom",
  13666. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13667. HELP_MORE_TOUR_A: "Controles de recorrido",
  13668. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13669. HELP_MORE_INSIDE_A: "Vista interior",
  13670. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13671. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13672. HELP_MORE_VR_A: "Modo de realidad virtual",
  13673. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13674. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13675. HELP_MORE_360_A: "360° Views",
  13676. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13677. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13678. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13679. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13680. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13681. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13682. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13683. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13684. WEBVR_LEARN_MORE: "Más información",
  13685. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13686. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13687. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13688. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13689. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13690. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13691. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13692. VR_APP: "port VR App",
  13693. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13694. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13695. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13696. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13697. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13698. VR_PREVIOUS_CAPS: "ANTERIOR",
  13699. VR_NEXT_CAPS: "SIGUIENTE",
  13700. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13701. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13702. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13703. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13704. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13705. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13706. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13707. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13708. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13709. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13710. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13711. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13712. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13713. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13714. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13715. VR_ANDROID_DVICES: "Dispositivos Android",
  13716. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13717. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13718. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13719. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13720. VR_DOWNLOAD_HERE: "Descargar aquí",
  13721. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13722. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13723. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13724. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13725. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13726. SHARE_TO: "Compartir en",
  13727. SHARE_LINK: "Enlace directo",
  13728. SHARE_EXPLORE: "Explorar ",
  13729. SHARE_AT: "en",
  13730. SHARE_WITH: "con",
  13731. SHARE_3D: " en 3D",
  13732. SHARE_COPIED: "¡Copiado!",
  13733. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13734. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13735. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13736. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13737. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13738. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13739. ERROR_GENERIC_ACTIONS_3: " o ",
  13740. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13741. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13742. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13743. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13744. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13745. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13746. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13747. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13748. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13749. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13750. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13751. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13752. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13753. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13754. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13755. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13756. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13757. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13758. LINK_TO_LOCATION: "Enlace a la ubicación",
  13759. MENU_COPY: "Copiar",
  13760. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13761. ROTATE: "Girar",
  13762. INSIDE: "Interior",
  13763. MOVE: "Moverse",
  13764. ZOOM: "Acercar o alejar"
  13765. }
  13766. }
  13767. , {}],
  13768. 113: [function(e, t, i) {
  13769. "use strict";
  13770. t.exports = {
  13771. PAGE_TITLE: "",
  13772. LOADING: "Chargement",
  13773. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13774. POWERED_BY: "alimenté par ",
  13775. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13776. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13777. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13778. PRESENTED_BY: "Présenté par ",
  13779. MORE: "Plus ",
  13780. LESS: "Moins ",
  13781. TAG_CONTENT: "Contenu tag™",
  13782. SHOW: "Montrer",
  13783. HIDE: "Cacher",
  13784. DOLLHOUSE: "Dollhouse",
  13785. FLOOR_PLAN: "Plan de sol",
  13786. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13787. CLOSE_HIGHLIGHTS: "Fermer",
  13788. PREVIOUS: "Précédent",
  13789. PLAY: "Lecture",
  13790. PAUSE: "Pause",
  13791. NEXT: "Suivant",
  13792. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13793. VIEW_DOLLHOUSE: "Voir dollhouse",
  13794. SOCIAL_SHARING: "Partager cet espace",
  13795. VIEW_IN_VR: "Voir en VR",
  13796. VIEW_FULLSCREEN: "Plein écran",
  13797. EXIT_FULLSCREEN: "Fermer plein écran",
  13798. ZOOM_IN: "Zoom avant",
  13799. ZOOM_OUT: "Zoom arrière",
  13800. FLOOR_NAME: "Étage ",
  13801. FLOOR_ALL: "Tous",
  13802. TERMS: "Mentions légales",
  13803. PORT_TERMS: "port mentions légales",
  13804. TERMS_OF_USE: "Conditions d'utilisation",
  13805. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13806. CLOSE_TERMS: "Fermer",
  13807. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13808. HELP: "Aide",
  13809. HELP_NAVIGATION_TAB: "Navigation",
  13810. HELP_MORE_HELP_TAB: "Aide",
  13811. CLOSE: "Fermer",
  13812. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13813. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13814. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13815. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13816. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13817. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13818. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13819. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13820. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13821. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13822. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13823. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  13824. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  13825. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  13826. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  13827. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  13828. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  13829. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  13830. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  13831. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  13832. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13833. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  13834. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  13835. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  13836. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  13837. HELP_MORE_HLR_A: "Carrousel",
  13838. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  13839. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  13840. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  13841. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  13842. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  13843. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  13844. HELP_MORE_TAG_A: "tag™ Posts",
  13845. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  13846. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  13847. HELP_MORE_ZOOM_A: "Commandes de zoom",
  13848. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  13849. HELP_MORE_TOUR_A: "Commandes de la visite",
  13850. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  13851. HELP_MORE_INSIDE_A: "Vue intérieure",
  13852. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  13853. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  13854. HELP_MORE_VR_A: "Mode RV",
  13855. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  13856. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  13857. HELP_MORE_360_A: "Vues 360°",
  13858. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13859. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13860. HELP_MORE_FULLSCREEN_A: "Plein écran",
  13861. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  13862. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  13863. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  13864. WEBVR_ENTER_WEBVR: "ENTRER VR",
  13865. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  13866. WEBVR_LEARN_MORE: "En savoir plus",
  13867. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  13868. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13869. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  13870. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  13871. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  13872. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  13873. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  13874. VR_NEXT_CAPS: "SUIVANT",
  13875. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  13876. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  13877. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  13878. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  13879. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  13880. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  13881. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  13882. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  13883. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  13884. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  13885. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13886. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13887. VR_APP: "port VR App",
  13888. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13889. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13890. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  13891. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13892. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  13893. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  13894. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  13895. VR_ANDROID_DVICES: "Appareils Android",
  13896. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  13897. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  13898. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  13899. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  13900. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  13901. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  13902. VR_DOWNLOAD_HERE: "Télécharger ici",
  13903. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  13904. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  13905. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  13906. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  13907. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  13908. SHARE_TO: "Partager sur",
  13909. SHARE_LINK: "Lien direct",
  13910. SHARE_EXPLORE: "Explorer ",
  13911. SHARE_AT: "à",
  13912. SHARE_WITH: "avec",
  13913. SHARE_3D: " en 3D",
  13914. SHARE_COPIED: "Copié!",
  13915. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  13916. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  13917. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  13918. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  13919. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  13920. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  13921. ERROR_GENERIC_ACTIONS_3: " ou ",
  13922. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  13923. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  13924. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  13925. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  13926. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  13927. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  13928. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  13929. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  13930. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  13931. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  13932. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  13933. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  13934. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  13935. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  13936. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  13937. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  13938. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  13939. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  13940. LINK_TO_LOCATION: "Lien vers l'emplacement",
  13941. MENU_COPY: "Copie",
  13942. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  13943. ROTATE: "Faire pivoter",
  13944. INSIDE: "Intérieure",
  13945. MOVE: "Se déplacer",
  13946. ZOOM: "Zoom"
  13947. }
  13948. }
  13949. , {}],
  13950. 114: [function(e, t, i) {
  13951. "use strict";
  13952. t.exports = {
  13953. PAGE_TITLE: "",
  13954. LOADING: "読み込み中",
  13955. PRESENTED_BY_CAPS: "PRESENTED BY",
  13956. POWERED_BY: "powered by",
  13957. POWERED_BY_CAPS: "POWERED BY",
  13958. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  13959. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  13960. PRESENTED_BY: "Presented by ",
  13961. MORE: "全て表示 ",
  13962. LESS: "閉じる ",
  13963. TAG_CONTENT: "tag™コンテンツ ",
  13964. SHOW: "表示",
  13965. HIDE: "非表示",
  13966. DOLLHOUSE: "ドールハウス",
  13967. FLOOR_PLAN: "フロアプラン",
  13968. OPEN_HIGHLIGHTS: "ハイライトを開く",
  13969. CLOSE_HIGHLIGHTS: "閉じる",
  13970. PREVIOUS: "前へ",
  13971. PLAY: "再生",
  13972. PAUSE: "一時停止",
  13973. NEXT: "次へ",
  13974. EXPLORE_3D_SPACE: "3DSpaceの探索",
  13975. VIEW_DOLLHOUSE: "ドールハウスの表示",
  13976. SOCIAL_SHARING: "このSpaceを共有する",
  13977. VIEW_IN_VR: "VRで表示",
  13978. VIEW_FULLSCREEN: "フルスクリーン表示",
  13979. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  13980. ZOOM_IN: "ズームイン",
  13981. ZOOM_OUT: "ズームアウト",
  13982. FLOOR_NAME: "フロア ",
  13983. FLOOR_ALL: "すべて",
  13984. TERMS: "規約",
  13985. PORT_TERMS: "port規約",
  13986. TERMS_OF_USE: "利用規約",
  13987. CLOSE_TERMS: "閉じる",
  13988. TERMS_TEXT_FILE: "terms-jp-JP.html",
  13989. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  13990. WEBVR_FOR_DAYDREAM: "Daydream View用",
  13991. WEBVR_ENTER_WEBVR: "VRに入る",
  13992. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  13993. WEBVR_LEARN_MORE: "もっと詳しく",
  13994. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  13995. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13996. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  13997. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  13998. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  13999. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14000. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14001. VR_PREVIOUS_CAPS: "前へ",
  14002. VR_NEXT_CAPS: "次へ",
  14003. VR_GOT_IT_CAPS: "了解",
  14004. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14005. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14006. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14007. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14008. VR_WHAT_YOU_NEED: "必要なもの",
  14009. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14010. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14011. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14012. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14013. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14014. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14015. VR_APP: "port VRアプリ",
  14016. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14017. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14018. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14019. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14020. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14021. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14022. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14023. VR_ANDROID_DVICES: "Androidデバイス",
  14024. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14025. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14026. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14027. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14028. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14029. VR_APP_OPEN: "port VRアプリで開く",
  14030. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14031. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14032. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14033. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14034. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14035. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14036. SHARE_TO: "共有先",
  14037. SHARE_LINK: "ダイレクトリンク",
  14038. SHARE_EXPLORE: "探索",
  14039. SHARE_AT: "場所",
  14040. SHARE_WITH: "使用アプリ",
  14041. SHARE_3D: "3Dで",
  14042. SHARE_COPIED: "コピーされました!",
  14043. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14044. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14045. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14046. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14047. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14048. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14049. ERROR_GENERIC_ACTIONS_3: "または",
  14050. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14051. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14052. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14053. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14054. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14055. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14056. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14057. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14058. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14059. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14060. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14061. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14062. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14063. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14064. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14065. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14066. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14067. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14068. LINK_TO_LOCATION: "ロケーションへのリンク",
  14069. MENU_COPY: "コピー",
  14070. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14071. ROTATE: "回転",
  14072. MOVE: "移動",
  14073. INSIDE: "内側",
  14074. ZOOM: "ズーム",
  14075. HELP: "ヘルプ",
  14076. HELP_NAVIGATION_TAB: "ナビゲーション",
  14077. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14078. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14079. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14080. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14081. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14082. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14083. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14084. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14085. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14086. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14087. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14088. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14089. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14090. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14091. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14092. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14093. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14094. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14095. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14096. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14097. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14098. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14099. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14100. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14101. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14102. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14103. HELP_MORE_HLR_A: "ハイライト",
  14104. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14105. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14106. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14107. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14108. HELP_MORE_FLOORS_A: "フロアセレクター",
  14109. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14110. HELP_MORE_TAG_A: "tag™ Posts",
  14111. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14112. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14113. HELP_MORE_ZOOM_A: "ズームコントロール",
  14114. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14115. HELP_MORE_TOUR_A: "ツアーコントロール",
  14116. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14117. HELP_MORE_INSIDE_A: "内側ビュー",
  14118. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14119. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14120. HELP_MORE_VR_A: "VRモード",
  14121. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14122. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14123. HELP_MORE_360_A: "360° Views",
  14124. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14125. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14126. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14127. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14128. CLOSE: "閉じる"
  14129. }
  14130. }
  14131. , {}],
  14132. 115: [function(e, t, i) {
  14133. "use strict";
  14134. t.exports = {
  14135. PAGE_TITLE: "",
  14136. LOADING: "Загрузка",
  14137. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14138. POWERED_BY: "разработано на платформе ",
  14139. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14140. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14141. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14142. PRESENTED_BY: "Представлено ",
  14143. MORE: "Больше ",
  14144. LESS: "Меньше ",
  14145. TAG_CONTENT: "tag™ Контент",
  14146. SHOW: "Показать",
  14147. HIDE: "Скрыть",
  14148. DOLLHOUSE: "Dollhouse",
  14149. FLOOR_PLAN: "Планировка",
  14150. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14151. CLOSE_HIGHLIGHTS: "Закрыть",
  14152. PREVIOUS: "Предыдущий",
  14153. PLAY: "Воспроизвести",
  14154. PAUSE: "Пауза",
  14155. NEXT: "Следующий",
  14156. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14157. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14158. SOCIAL_SHARING: "Поделиться этой моделью",
  14159. VIEW_IN_VR: "Посмотреть в VR",
  14160. VIEW_FULLSCREEN: "Полный экран",
  14161. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14162. ZOOM_IN: "Увеличить",
  14163. ZOOM_OUT: "Уменьшить",
  14164. FLOOR_NAME: "Этаж ",
  14165. FLOOR_ALL: "Все",
  14166. TERMS: "Условия",
  14167. PORT_TERMS: "Правила пользования",
  14168. TERMS_OF_USE: "Условия использования",
  14169. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14170. CLOSE_TERMS: "Закрыть",
  14171. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14172. HELP: "Помощь",
  14173. HELP_NAVIGATION_TAB: "Навигация",
  14174. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14175. CLOSE: "Закрыть",
  14176. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14177. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14178. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14179. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14180. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14181. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14182. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14183. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14184. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14185. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14186. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14187. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14188. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14189. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14190. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14191. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14192. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14193. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14194. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14195. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14196. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14197. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14198. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14199. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14200. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14201. HELP_MORE_HLR_A: "Фотоколлаж",
  14202. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14203. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14204. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14205. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14206. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14207. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14208. HELP_MORE_TAG_A: "tag™ Posts",
  14209. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14210. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14211. HELP_MORE_ZOOM_A: "Масштаб",
  14212. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14213. HELP_MORE_TOUR_A: "Управление Туром",
  14214. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14215. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14216. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14217. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14218. HELP_MORE_VR_A: "Режим VR",
  14219. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14220. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14221. HELP_MORE_360_A: "360° Views",
  14222. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14223. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14224. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14225. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14226. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14227. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14228. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14229. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14230. WEBVR_LEARN_MORE: "Узнать больше",
  14231. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14232. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14233. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14234. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14235. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14236. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14237. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14238. VR_APP: "port VR App",
  14239. VR_APP_OPEN: "Или открыть через приложение port VR",
  14240. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14241. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14242. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14243. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14244. VR_VIEW_SPACE: "Запустить модель в VR",
  14245. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14246. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14247. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14248. VR_GOT_IT_CAPS: "ЯСНО",
  14249. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14250. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14251. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14252. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14253. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14254. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14255. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14256. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14257. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14258. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14259. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14260. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14261. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14262. VR_ANDROID_DVICES: "Android устройства",
  14263. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14264. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14265. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14266. VR_DOWNLOAD_HERE: "Скачать здесь",
  14267. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14268. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14269. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14270. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14271. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14272. SHARE_TO: "Поделиться",
  14273. SHARE_LINK: "Прямая ссылка",
  14274. SHARE_EXPLORE: "просмотреть",
  14275. SHARE_AT: "на",
  14276. SHARE_WITH: "с",
  14277. SHARE_3D: "в 3D",
  14278. SHARE_COPIED: "Скопировано!",
  14279. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14280. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14281. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14282. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14283. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14284. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14285. ERROR_GENERIC_ACTIONS_3: " или ",
  14286. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14287. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14288. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14289. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14290. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14291. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14292. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14293. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14294. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14295. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14296. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14297. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14298. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14299. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14300. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14301. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14302. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14303. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14304. LINK_TO_LOCATION: "Ссылка на местоположение",
  14305. MENU_COPY: "Копировать",
  14306. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14307. ROTATE: "Вращать",
  14308. MOVE: "Передвигаться",
  14309. INSIDE: "Вид изнутри",
  14310. ZOOM: "Масштаб"
  14311. }
  14312. }
  14313. , {}],
  14314. 116: [function(e, t, i) {//main.js
  14315. (function(t) {
  14316. "use strict";
  14317. var modelProgressBase = 0.4;
  14318. var progressUpdate = function(e){ // 0 <= e <= 1
  14319. console.log('e1:'+e)
  14320. e = Math.round(modelProgressBase * e * 100);
  14321. console.log('e2:'+e)
  14322. var t = $('.progressbar');
  14323. t.find('.bar').css('width',e+'%');
  14324. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14325. t.find('.perc').text(e +'%'); //具体数字的百分比
  14326. }
  14327. $('#gui-loading').fadeIn(200);
  14328. progressUpdate(0.1)
  14329. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14330. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14331. var data = matcher(e);
  14332. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14333. data.user = {
  14334. "is_authenticated": false,
  14335. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14336. }
  14337. try{//处理一下导览数据
  14338. data.model.images = data.model.images.filter(e=>{
  14339. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14340. if(e.locations && e.locations.length == 0)return;
  14341. return e
  14342. })
  14343. }catch(e){console.log(e) }
  14344. window.DATA = data;
  14345. data.model.summary = data.summary
  14346. data.model.name = data.name
  14347. for(let i in data){
  14348. data[i] == "false" && (data[i] = false)
  14349. }
  14350. progressUpdate(0.7);
  14351. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14352. if(data.weixinDesc){
  14353. g_weixinObj.desc = data.weixinDesc;
  14354. }
  14355. if(data.shareImgUrl){
  14356. g_weixinObj.imgUrl = data.shareImgUrl
  14357. }
  14358. window.wx && manage.weixinShare();
  14359. //初始画面
  14360. data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
  14361. function E(e) {
  14362. $("<img/>").attr("src", e).on("load", function() {
  14363. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14364. $(this).remove()
  14365. })
  14366. }
  14367. //背景
  14368. settings.transparentBg = settings.transparentBg || data.transparentBg || false,
  14369. settings.bgImg = settings.bgImg || data.bgImg || null
  14370. if(settings.bgImg){
  14371. $("#player").css({'background-image': "url("+settings.bgImg+")",
  14372. "background-position": "center center"
  14373. })
  14374. }
  14375. {//初始化导览时间
  14376. if(DATA.tourBlackSpeed == void 0)DATA.tourBlackSpeed = 100
  14377. window._settings.warp.teleportTime = settings.teleportTime / DATA.tourBlackSpeed * 100;
  14378. if(DATA.tourWalkSpeed == void 0)DATA.tourWalkSpeed = 100
  14379. if(DATA.tourRotTime == '' || DATA.tourRotTime == void 0){
  14380. DATA.tourRotTime = settings.tourRotTime; //默认停留2秒
  14381. }
  14382. }
  14383. {//其他
  14384. _settings.floorPlanAngle = DATA.floorPlanAngle || 0
  14385. }
  14386. }).fail(e=>{
  14387. alert("缺少someData文件,请检查场景码是否正确。")
  14388. })
  14389. function StartLoad(){//当加载完data后
  14390. function i() {
  14391. var e = window.number//Y.getModelIDFromQueryString();
  14392. if (!e)
  14393. return b(null, "loading-failed");
  14394. var t = Y.parseSidUrl(e)
  14395. , i = l()
  14396. , a = c()
  14397. , s = o()
  14398. , u = V.quickstart.enabled
  14399. , g = null
  14400. , m = null
  14401. , v = null
  14402. , w = null
  14403. , T = null
  14404. , x = null
  14405. , S = null
  14406. , M = null
  14407. , R = null
  14408. , P = null
  14409. , O = null
  14410. , L = null
  14411. , N = new ue;
  14412. r(s);
  14413. h({ //MP开头写法
  14414. urlBase: t.urlBase
  14415. }).then(function() {
  14416. return re.init(),
  14417. d(t, e) //getModel and load
  14418. }).then(function(e) {
  14419. progressUpdate(0.9)
  14420. return P = e,
  14421. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14422. startSource: i,
  14423. autoplay: V.autoplay,
  14424. quickstart: u
  14425. }),
  14426. P.urls.init()
  14427. }).then(function() {
  14428. return P.loadPanos()
  14429. }).then(function() {
  14430. m = X.getStartCameraOptions(P, P.panos),
  14431. S = A(P),
  14432. O = y(u, m.mode),
  14433. v = O.controls,
  14434. w = O.player,
  14435. T = O.director,
  14436. x = O.tagManager,
  14437. M = O.tileDownloader,
  14438. R = O.qualityManager,
  14439. L = O.panoRenderer,
  14440. C(P, S, O, s),
  14441. w.director = T,//xzw add
  14442. P.supportsTiles && M.start(),
  14443. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14444. u = !1);
  14445. var e = null;
  14446. if (u) {
  14447. de.warn("Quickstart engaged. Hold on to your knickers.");
  14448. var t = v.controls[D.PANORAMA];
  14449. g = new ie(R,S.scene,S.camera,t,s),
  14450. _(S, s, P),
  14451. e = g.load(m).then(function() {
  14452. S.addComponent(g),
  14453. S.once(le.AfterRender, function() {
  14454. de.warn("First render after quickstart load finished.")
  14455. })
  14456. })
  14457. }
  14458. window.flyToFirst = function(){//xzw add
  14459. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14460. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14461. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14462. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14463. };
  14464. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14465. }).then(function() {
  14466. return f(P, U.onProgress, i, !u, a)
  14467. }).then(function() {
  14468. if (m.quickstart = u,
  14469. I(P, S, O, s),
  14470. S.started || _(S, s, P),
  14471. H.modelLoaded(P, w, v, V.autoplay),
  14472. E(w, P, m, V.autoplay).done(function() {
  14473. T.autoTour()
  14474. }),
  14475. !P.supportsTiles) {
  14476. var e = new Z(P,w);
  14477. e.start()
  14478. }
  14479. u && (S.removeComponent(g),
  14480. g.destroy(),
  14481. m.pano.enter()),
  14482. U.init(P, T, w, v, S, m, H.getSessionId()),
  14483. U.endLoading(P, T, x),
  14484. S.once(le.AfterRender, function() {
  14485. N.setAppReadyTime();
  14486. var e = N.calcFullLoadingTime();
  14487. de.warn("Total load time: " + e / 1e3),
  14488. H.loadComplete(e),
  14489. $('.jumpvideo').fadeIn()
  14490. de.warn("First render after model load finished.")
  14491. }),
  14492. S.on(le.MemoryUsageUpdated, n)
  14493. }).fail(b.bind(this, e))
  14494. }
  14495. function n(e) {
  14496. ce.update(e)
  14497. }
  14498. function r(e) {
  14499. de.info("Version", "2.25.6-0-gd87e5b1"),
  14500. q.defaultMaxListeners = 1e3,
  14501. a(e),
  14502. s()
  14503. }
  14504. function o() {
  14505. return document.getElementById("player")
  14506. }
  14507. function a(e) {
  14508. e.addEventListener("dragenter", T, !1),
  14509. e.addEventListener("dragover", T, !1)
  14510. }
  14511. function s() {
  14512. F.valueFromHash("title", !0) || $(document).ready(function() {
  14513. var e = $(".model-title");
  14514. e.hide()
  14515. })
  14516. }
  14517. function l() {
  14518. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14519. }
  14520. function c() {
  14521. return {
  14522. panoElementsToLoad: 6,
  14523. modelElementsToLoad: 0,
  14524. totalElementsLoaded: 0,
  14525. totalElementsToLoad: 0,
  14526. totalPercentageLoaded: 0,
  14527. progressCallback: null
  14528. }
  14529. }
  14530. function h(e) {
  14531. return K.loadFeatureFlags(e).done(function(e) {
  14532. K.updateDependentSettings(e, V)
  14533. })
  14534. }
  14535. // function u(e) {
  14536. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14537. // responseType: "json",
  14538. // prefetchFrom: "config"
  14539. // }).then(function(e) {
  14540. // return e ? void j.extendObject(V.appConfig, e) : {}
  14541. // }, function(e) {
  14542. // return de.warn("Failed loading runtime config, using defaults."),
  14543. // $.when({})
  14544. // })
  14545. // }
  14546. function d(e, t) {
  14547. var i = B.getModel({
  14548. url: t,
  14549. floors: F.valueFromHash("f", !0),
  14550. autoload: !1
  14551. })
  14552. ;
  14553. return $.when(i, n).then(null, function(e) {
  14554. return this
  14555. })
  14556. }
  14557. function p(e, t, i, n, r) {
  14558. de.info("Model data loaded"),
  14559. de.debug("UUID: " + e.data.job.uuid),
  14560. J.init(K.getFlags()),
  14561. i && H.initKeen({
  14562. token: i,
  14563. appId: n
  14564. }),
  14565. H.initSegment({
  14566. model: e.sid,
  14567. version: "2.25.6-0-gd87e5b1",
  14568. startSource: r.startSource,
  14569. token: t,
  14570. autoplay: r.autoplay,
  14571. quickstart: r.quickstart
  14572. })
  14573. }
  14574. function f(e, t, i, n, r) {
  14575. return r.progressCallback = t,
  14576. H.sessionStart(),
  14577. e.load(n).progress(g.bind(this, r))
  14578. }
  14579. function g(e, t) {
  14580. e.modelElementsToLoad = t[1],
  14581. v(e),
  14582. m(e)
  14583. }
  14584. function m(e) {
  14585. e.totalElementsLoaded++,
  14586. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14587. //----许钟文-----------------模型进度条向后调整
  14588. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14589. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14590. console.log('pro:'+e.totalPercentageLoaded)
  14591. //---------------------------
  14592. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14593. }
  14594. function v(e) {
  14595. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14596. }
  14597. function A(e) {
  14598. var t = new x.PerspectiveCamera;
  14599. t.layers.enable(he.PANOMARKERS),
  14600. t.layers.enable(he.RETICULE),
  14601. t.layers.enable(he.TAG);
  14602. var i = new x.Scene
  14603. , n = new x.AmbientLight(16777215);
  14604. i.add(n),
  14605. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14606. side: x.DoubleSide
  14607. })),
  14608. i.plane.position.y = 0,
  14609. i.plane.rotateX(-Math.PI / 2),
  14610. i.plane.material.visible = !1,
  14611. i.add(i.plane),
  14612. i.updateMatrixWorld(),
  14613. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14614. if (e.metadata && e.metadata.camera_position) {
  14615. var t = e.metadata.camera_position
  14616. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14617. n.position = t.clone(),
  14618. i.add(n);
  14619. var r = e.metadata.camera_quaternion
  14620. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14621. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14622. }
  14623. }),
  14624. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14625. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14626. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14627. //背景
  14628. if(!settings.transparentBg && !settings.bgImg){
  14629. i.skybox = new W
  14630. i.add(i.skybox)
  14631. }
  14632. var r = new te(i,t,z);
  14633. return r
  14634. }
  14635. function y(e, t) {
  14636. var i = e ? 1 : 1e3
  14637. , n = J.tilegen || J.imgopt ? 6 : 2;
  14638. n = F.valueFromHash("tileconc", n);
  14639. var r = new ne
  14640. , o = new ae({
  14641. concurrentDownloads: n
  14642. })
  14643. , a = new se
  14644. , s = new P
  14645. , l = new M
  14646. , c = new S(t)
  14647. , h = new R
  14648. , u = new O(i)
  14649. , d = new L
  14650. , p = new oe;
  14651. return {
  14652. qualityManager: r,
  14653. panoRenderer: a,
  14654. tileDownloader: o,
  14655. player: c,
  14656. director: l,
  14657. modelManager: s,
  14658. tagManager: p,
  14659. displayController: u,
  14660. labelDisplayController: d,
  14661. controls: h
  14662. }
  14663. }
  14664. function C(e, t, i, n) {
  14665. var r = i.controls
  14666. , o = i.qualityManager
  14667. , a = i.panoRenderer
  14668. , s = i.tileDownloader
  14669. , l = i.modelManager;
  14670. r.init(n, l),
  14671. ee.init(i.director, r, i.player, l, t),
  14672. o.init(l),
  14673. s.init(o),
  14674. a.init(t, s, o),
  14675. l.init(s, a, o),
  14676. l.addModel(e),
  14677. t.addComponent(G)
  14678. }
  14679. function I(e, t, i, n) {
  14680. var r = i.qualityManager
  14681. , o = i.panoRenderer
  14682. , a = i.tileDownloader
  14683. , s = i.modelManager
  14684. , l = i.player
  14685. , c = i.director
  14686. , h = i.tagManager
  14687. , u = i.displayController
  14688. , d = i.labelDisplayController
  14689. , p = i.controls;
  14690. t.scene.add(e),
  14691. t.qualityManager = r;
  14692. var f = {
  14693. camera: t.camera,
  14694. director: c,
  14695. modelManager: s,
  14696. tileDownloader: a,
  14697. panoRenderer: o,
  14698. qualityManager: r,
  14699. tagManager: h,
  14700. container: n,
  14701. controls: p
  14702. };
  14703. l.init(f),
  14704. l.setScene(t.scene),
  14705. h.init(s, l),
  14706. c.init(l, s),
  14707. u.init(c, l, s, h, n),
  14708. d.init(l, s, n),
  14709. z.bindEvents(l),
  14710. t.addComponent(h),
  14711. t.addComponent(l),
  14712. t.addComponent(o),
  14713. l.sceneRenderer = t; //xzw add 方便resize
  14714. }
  14715. function E(e, t, i, n) {
  14716. return de.info("Starting player in " + i.mode),
  14717. H.report(t.sid, "started-playing", n, i.quickstart),
  14718. e.start(i)
  14719. }
  14720. function b(e, t) {
  14721. de.error(t),
  14722. k.error(t),
  14723. H.report(e, "error-" + t)
  14724. }
  14725. function w(e) {
  14726. var t = F.details();
  14727. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  14728. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  14729. H.report(e, "error-webgl-generic"))
  14730. }
  14731. function _(e, t, i) {
  14732. try {
  14733. e.start(t)
  14734. } catch (e) {
  14735. throw de.warn(e.message),
  14736. w(i.sid),
  14737. e
  14738. }
  14739. }
  14740. function T(e) {
  14741. e.stopPropagation(),
  14742. e.preventDefault()
  14743. }
  14744. //czj 判断someData 有没有hoticon字段 修改热点的样式
  14745. if (window.DATA.hoticon){
  14746. g_HotImage = {
  14747. point: ('static/'+ window.DATA.hoticon.default )|| "https://super.4dage.com/static/images/4dagePoint2.png",
  14748. point2: ('static/'+ window.DATA.hoticon.higt) || "https://super.4dage.com/static/images/4dagePoint.png"
  14749. } ;
  14750. }
  14751. //czj 判断someData 有没有backgroundMusic 添加音乐
  14752. if (window.DATA.backgroundMusic) {
  14753. if(window.isLocal){
  14754. SoundManager.setSrc('bgm', manage.dealURL(window.DATA.backgroundMusic))
  14755. }else{
  14756. SoundManager.setSrc('bgm', window.DATA.backgroundMusic )
  14757. }
  14758. $("#volume").show();
  14759. }else if (g_version === "one"){
  14760. SoundManager.setSrc('bgm', manage.dealURL( g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3"))
  14761. $("#volume").show();
  14762. }
  14763. //隐藏公司logo
  14764. if(window.DATA.loadlogo){
  14765. showLogo();
  14766. }
  14767. e("./lib/three75-shim"),
  14768. e("./lib/array-polyfill"),
  14769. e("./lib/performance-polyfill"),
  14770. e("./lib/shaders/CopyShader.js"),
  14771. e("./lib/shaders/HorizontalBlurShader.js"),
  14772. e("./lib/shaders/VerticalBlurShader.js"),
  14773. e("./lib/postprocessing/EffectComposer.js"),
  14774. e("./lib/postprocessing/RenderPass.js"),
  14775. e("./lib/postprocessing/MaskPass.js"),
  14776. e("./lib/postprocessing/ShaderPass.js"),
  14777. window.Promise || (window.Promise = e("promise-polyfill"));
  14778. var x = e("three")
  14779. , _x = e("three")
  14780. , S = (e("./util/sentry"),
  14781. e("./player"))
  14782. , M = e("./director")
  14783. , R = e("./controls/CameraControls")
  14784. , P = e("./model/ModelManager")
  14785. , O = e("./DisplayController")
  14786. , L = e("./label/LabelDisplayController")
  14787. , D = e("./enum/Viewmode")
  14788. , N = e("./util/logger")
  14789. , B = e("./showcase")
  14790. , F = e("./util/browser")
  14791. , V = e("./settings")
  14792. , U = e("./gui/gui")
  14793. , k = e("./gui/error")
  14794. , H = e("./analytics")
  14795. , G = e("./util/transitions")
  14796. , z = e("./effects")
  14797. , W = e("./objects/Skybox")
  14798. , j = e("./util/common")
  14799. , Y = (e("./util/PanoramaCollection"),
  14800. e("./util/math"),
  14801. e("./util/showcase"))
  14802. , X = e("./util/camera")
  14803. , Z = (e("./objects/Panorama"),
  14804. e("./cameras/PanoramaCamera"),
  14805. e("./preloaders"))
  14806. , q = e("events").EventEmitter
  14807. , K = e("./featureflags")
  14808. , Q = (e("./util/lerp"),
  14809. e("./util/ajax"))
  14810. , J = e("./ab")
  14811. , ee = e("./sdk/automation.js")
  14812. , te = e("./scene/SceneRenderer")
  14813. , ie = e("./scene/QuickstartManager")
  14814. , ne = e("./tile/QualityManager.js")
  14815. , re = e("./localization/localize")
  14816. , oe = e("./tag/tagManager")
  14817. , ae = e("./tile/TileDownloader")
  14818. , se = e("./tile/PanoRenderer")
  14819. , le = (e("./enum/PanoSizeClass"),
  14820. e("./enum/PanoramaEvents"),
  14821. e("./enum/SceneRendererEvents"))
  14822. , ce = e("./gui/memoryUsage")
  14823. , he = e("./enum/RenderLayers")
  14824. , ue = e("./TimingData")
  14825. , de = new N(t);
  14826. N.level = V.logLevel,
  14827. N.consoleEnabled = V.console,
  14828. i()
  14829. }
  14830. }
  14831. ).call(this, "/js/main.js")
  14832. }
  14833. , {
  14834. "./DisplayController": 1,
  14835. "./TimingData": 2,
  14836. "./ab": 3,
  14837. "./analytics": 4,
  14838. "./cameras/PanoramaCamera": 7,
  14839. "./controls/CameraControls": 9,
  14840. "./director": 15,
  14841. "./effects": 16,
  14842. "./enum/PanoSizeClass": 36,
  14843. "./enum/PanoramaEvents": 37,
  14844. "./enum/RenderLayers": 41,
  14845. "./enum/SceneRendererEvents": 43,
  14846. "./enum/Viewmode": 51,
  14847. "./featureflags": 59,
  14848. "./gui/error": 64,
  14849. "./gui/gui": 65,
  14850. "./gui/memoryUsage": 73,
  14851. "./label/LabelDisplayController": 91,
  14852. "./lib/array-polyfill": 92,
  14853. "./lib/performance-polyfill": 95,
  14854. "./lib/postprocessing/EffectComposer.js": 96,
  14855. "./lib/postprocessing/MaskPass.js": 97,
  14856. "./lib/postprocessing/RenderPass.js": 98,
  14857. "./lib/postprocessing/ShaderPass.js": 99,
  14858. "./lib/shaders/CopyShader.js": 100,
  14859. "./lib/shaders/HorizontalBlurShader.js": 101,
  14860. "./lib/shaders/VerticalBlurShader.js": 102,
  14861. "./lib/three75-shim": 103,
  14862. "./localization/localize": 108,
  14863. "./tag/tagManager": 124,
  14864. "./model/ModelManager": 140,
  14865. "./objects/Panorama": 148,
  14866. "./objects/Skybox": 152,
  14867. "./player": 155,
  14868. "./preloaders": 156,
  14869. "./scene/QuickstartManager": 157,
  14870. "./scene/SceneRenderer": 158,
  14871. "./sdk/automation.js": 164,
  14872. "./settings": 166,
  14873. "./showcase": 168,
  14874. "./tile/PanoRenderer": 169,
  14875. "./tile/QualityManager.js": 170,
  14876. "./tile/TileDownloader": 171,
  14877. "./util/PanoramaCollection": 178,
  14878. "./util/ajax": 181,
  14879. "./util/browser": 182,
  14880. "./util/camera": 183,
  14881. "./util/common": 185,
  14882. "./util/lerp": 188,
  14883. "./util/logger": 189,
  14884. "./util/math": 190,
  14885. "./util/sentry": 192,
  14886. "./util/showcase": 193,
  14887. "./util/transitions": 195,
  14888. events: 202,
  14889. "promise-polyfill": 213,
  14890. three: 217
  14891. }],
  14892. 117: [function(e, t, i) {
  14893. "use strict";
  14894. function n(e) {
  14895. e = e || {}
  14896. r.RawShaderMaterial.call(this, a.extendObject({
  14897. fragmentShader: o.cube.fragmentShader,
  14898. vertexShader: o.cube.vertexShader,
  14899. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  14900. name: "CubemapMaterial",
  14901. }, e))
  14902. }
  14903. var r = e("three")
  14904. , o = e("../shaders")
  14905. , a = e("../util/common");
  14906. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14907. n.prototype.constructor = n,
  14908. t.exports = n
  14909. }
  14910. , {
  14911. "../shaders": 167,
  14912. "../util/common": 185,
  14913. three: 217
  14914. }],
  14915. 118: [function(e, t, i) {
  14916. "use strict";
  14917. function n(e) {
  14918. e = e || {}
  14919. r.RawShaderMaterial.call(this, a.extendObject({
  14920. fragmentShader: o.model.fragmentShader,
  14921. vertexShader: o.model.vertexShader,
  14922. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  14923. name: "ModelTextureMaterial",
  14924. }, e))
  14925. }
  14926. var r = e("three")
  14927. , o = e("../shaders")
  14928. , a = e("../util/common");
  14929. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14930. n.prototype.constructor = n,
  14931. n.prototype.setProjectedPanos = function(e, t, i) {
  14932. i && (this.uniforms.progress.value = 0),
  14933. e.ensureSkyboxReadyForRender(),
  14934. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  14935. this.uniforms.pano0Position.value.copy(e.position),
  14936. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  14937. t.ensureSkyboxReadyForRender(),
  14938. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  14939. this.uniforms.pano1Position.value.copy(t.position),
  14940. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  14941. }
  14942. /* n.prototype.setEyeDir = function(dir, pos) {//加
  14943. this.uniforms.eyeDir.value.copy(dir)
  14944. this.uniforms.eyePos.value.copy(pos)
  14945. }
  14946. n.prototype.setBendCameraQua = function(matrix) {//加
  14947. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  14948. } */
  14949. ,
  14950. t.exports = n
  14951. }
  14952. , {
  14953. "../shaders": 167,
  14954. "../util/common": 185,
  14955. three: 217
  14956. }],
  14957. 119: [function(e, t, i) {
  14958. (function(i) {
  14959. "use strict";
  14960. function n(e, t, i, n) {
  14961. this.div = null,
  14962. this.body = null,
  14963. this.label = e,
  14964. this.description = t,
  14965. this.parsedDescription = [],
  14966. this.media = i || {
  14967. type: null
  14968. },
  14969. this.loadingSpinner = null,
  14970. this.parser = new r({
  14971. supportLinks: !u.valueFromHash("mls"),
  14972. keepLinkLabels: !0
  14973. }),
  14974. this.state = I.CLOSED,
  14975. this.orientation = "",
  14976. this.initialTransform = "",
  14977. this.hovering = !1,
  14978. this.openTransition = null,
  14979. this.closeTransition = null,
  14980. this.openPromise = null,
  14981. this.closePromise = null,
  14982. this.animationTransition = null,
  14983. this.animationScale = 0
  14984. }
  14985. var r = e("../Parser/DescriptionParser")
  14986. , o = e("../Media/Link")
  14987. , a = e("../Media/Image")
  14988. , s = e("../Media/EmbedlyPlayer")
  14989. , l = e("../Media/EmbedlyEmbed")
  14990. , c = e("../../util/transitions")
  14991. , h = e("../../util/lerp")
  14992. , u = e("../../util/browser")
  14993. , d = e("./BillboardEvent")
  14994. , p = e("../Media/MediaEvent")
  14995. , f = e("../Parser/DescriptionChunkType")
  14996. , g = e("events").EventEmitter
  14997. , m = e("./billboardSettings")
  14998. , v = e("./overlaySettings")
  14999. , A = e("../../util/logger")
  15000. , y = new A(i)
  15001. , C = document.getElementById("tag-billboards");
  15002. C.addEventListener("touchend", function(e) {
  15003. C.style.pointerEvents = "none"
  15004. }),
  15005. C.addEventListener("touchcancel", function(e) {
  15006. C.style.pointerEvents = "none"
  15007. });
  15008. var I = {
  15009. CLOSED: "closed",
  15010. OPENING: "opening",
  15011. OPEN: "open",
  15012. CLOSING: "closing",
  15013. ACTIVE: "active"
  15014. };
  15015. n.prototype = Object.create(g.prototype),
  15016. n.prototype.build = function(e) {
  15017. this.parsedDescription = this.parser.parse(this.description);
  15018. var t = document.createElement("div");
  15019. t.className = "tag-container has-hotzone",
  15020. this.div = t,
  15021. this.body = document.createElement("div"),
  15022. this.body.className = "tag-body";
  15023. var i = document.createElement("div");
  15024. i.classList.add("tag-content");
  15025. var n = document.createElement("div");
  15026. n.classList.add("tag-text-content");
  15027. var r = document.createElement("div");
  15028. r.className = "tag-label",
  15029. r.textContent = this.label,
  15030. n.appendChild(r);
  15031. var o = document.createElement("div");
  15032. o.className = "tag-desc",
  15033. n.appendChild(o),
  15034. i.appendChild(n),
  15035. this.body.appendChild(i),
  15036. this.appendDescriptionElements(this.parsedDescription, o),
  15037. this.appendMedia(),
  15038. t.appendChild(this.body),
  15039. C.appendChild(t),
  15040. this.bindEvents(t, this.body)
  15041. }
  15042. ,
  15043. n.prototype.bindEvents = function(e, t) {
  15044. var i = function(e) {
  15045. return function(t) {
  15046. if (!this.div.classList.contains("overlay")) {
  15047. var i, n = document.getElementById("player");
  15048. try {
  15049. i = new MouseEvent(e,t)
  15050. } catch (n) {
  15051. i = document.createEvent("MouseEvents"),
  15052. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15053. }
  15054. n.dispatchEvent(i)
  15055. }
  15056. }
  15057. };
  15058. t.addEventListener("mousedown", function(e) {
  15059. e.stopPropagation()
  15060. }),
  15061. t.addEventListener("mouseup", function(e) {
  15062. e.stopPropagation()
  15063. }),
  15064. e.addEventListener("touchstart", function(e) {
  15065. C.style.pointerEvents = "auto"
  15066. }),
  15067. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15068. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15069. t.addEventListener("mouseover", function(t) {
  15070. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15071. }
  15072. .bind(this)),
  15073. e.addEventListener("mouseenter", function(e) {
  15074. this.state !== I.CLOSING && (this.hovering = !0,
  15075. this.emit(d.ENTER))
  15076. }
  15077. .bind(this)),
  15078. e.addEventListener("mouseleave", function(e) {
  15079. this.hovering = !1,
  15080. this.emit(d.LEAVE)
  15081. }
  15082. .bind(this)),
  15083. e.addEventListener("gesturestart", function(e) {
  15084. e.preventDefault()
  15085. });
  15086. var n = e.querySelector(".tag-text-content")
  15087. , r = 0;
  15088. n.addEventListener("touchstart", function(e) {
  15089. r = e.changedTouches[0].clientY
  15090. }),
  15091. n.addEventListener("touchmove", function(t) {
  15092. function i(e) {
  15093. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15094. }
  15095. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15096. }),
  15097. e.addEventListener("touchmove", function(e) {
  15098. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15099. })
  15100. }
  15101. ,
  15102. n.prototype.appendDescriptionElements = function(e, t) {
  15103. e.length > 0 && this.div.classList.add("has-text"),
  15104. e.forEach(function(e, i) {
  15105. switch (e.type) {
  15106. case f.TEXT:
  15107. t.appendChild(this.createTextElement(e.text));
  15108. break;
  15109. case f.LINK:
  15110. t.appendChild(this.createLinkElement(e.link))
  15111. }
  15112. }
  15113. .bind(this))
  15114. }
  15115. ,
  15116. n.prototype.appendLoadingSpinner = function() {
  15117. this.loadingSpinner = document.createElement("div"),
  15118. this.loadingSpinner.classList.add("loading-spinner");
  15119. var e = document.createElement("div");
  15120. e.classList.add("gui-spinner-icon"),
  15121. this.loadingSpinner.appendChild(e),
  15122. this.body.appendChild(this.loadingSpinner)
  15123. }
  15124. ,
  15125. n.prototype.onMediaLoadFinished = function() {
  15126. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15127. this.applyOrientation(this.orientation),
  15128. this.loadingSpinner = null)
  15129. }
  15130. ,
  15131. n.prototype.appendMedia = function() {
  15132. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15133. this.appendLoadingSpinner();
  15134. var e = document.createElement("div");
  15135. e.classList.add("tag-media-content");
  15136. var t = document.createElement("i");
  15137. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15138. t.classList.add(e)
  15139. }),
  15140. this.body.appendChild(t),
  15141. this.body.appendChild(e),
  15142. this.media.type) {
  15143. case f.IMAGE:
  15144. e.appendChild(this.createImageElement(this.media, this.body));
  15145. break;
  15146. case f.VIDEO:
  15147. e.appendChild(this.createVideoElement(this.media, this.body));
  15148. break;
  15149. case f.RICH:
  15150. e.appendChild(this.createEmbedElement(this.media, this.body))
  15151. }
  15152. }
  15153. }
  15154. ,
  15155. n.prototype.createTextElement = function(e) {
  15156. var t = document.createElement("span");
  15157. return t.textContent = e,
  15158. t
  15159. }
  15160. ;
  15161. n.prototype.createLinkElement = function(e) {
  15162. var t = new o(e);
  15163. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15164. t.createDomElement()
  15165. }
  15166. ,
  15167. n.prototype.createImageElement = function(e, t) {
  15168. function i() {
  15169. function e() {
  15170. m || (r.classList.remove("view-image"),
  15171. c.classList.add("overlay"),
  15172. i(),
  15173. window.addEventListener("resize", b),
  15174. c.addEventListener("click", a),
  15175. g.addEventListener("click", l),
  15176. f.addEventListener("click", s),
  15177. m = !0,
  15178. o.emit(p.IMAGE_OPENED))
  15179. }
  15180. function i() {
  15181. t.classList.add("show-info"),
  15182. h.classList.remove("collapsible"),
  15183. h.style.height = "";
  15184. var e = parseFloat(getComputedStyle(I).lineHeight)
  15185. , i = y + e
  15186. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15187. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15188. , s = a
  15189. , l = s * n.aspect;
  15190. l > r && (l = r,
  15191. s = l / n.aspect),
  15192. s > a && (s = a,
  15193. l = s * n.aspect),
  15194. l += C,
  15195. s += C + i,
  15196. t.style.width = l + "px",
  15197. t.style.height = s + "px",
  15198. u.style.paddingTop = e + C + "px",
  15199. o.description.length > 0 && (h.classList.add("collapsible"),
  15200. h.style.height = h.clientHeight + 12 + "px",
  15201. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15202. }
  15203. function a(e) {
  15204. e.target === c && s()
  15205. }
  15206. function s() {
  15207. m && (m = !1,
  15208. r.classList.add("view-image"),
  15209. c.classList.remove("overlay"),
  15210. h.style.height = "",
  15211. u.style.paddingTop = "",
  15212. t.style.width = "",
  15213. t.style.height = "",
  15214. window.removeEventListener("resize", b),
  15215. c.removeEventListener("click", a),
  15216. g.removeEventListener("click", l),
  15217. f.removeEventListener("click", s),
  15218. o.emit(p.IMAGE_CLOSED),
  15219. o.close(!0))
  15220. }
  15221. function l(e) {
  15222. t.classList.toggle("show-info")
  15223. }
  15224. var c = o.div
  15225. , h = c.getElementsByClassName("tag-content")[0]
  15226. , u = c.getElementsByClassName("tag-media-content")[0]
  15227. , f = t.getElementsByClassName("close")[0]
  15228. , g = h.getElementsByClassName("tag-label")[0];
  15229. c.classList.add("has-image"),
  15230. r.classList.add("view-image"),
  15231. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15232. o.applyOrientation(o.orientation);
  15233. var m = !1
  15234. , A = getComputedStyle(h)
  15235. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15236. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15237. , I = h.querySelector(".tag-label")
  15238. , E = h.querySelector(".tag-desc")
  15239. , b = function() {
  15240. var e, t, n = 0;
  15241. return function() {
  15242. clearInterval(e),
  15243. clearTimeout(t),
  15244. e = setInterval(function() {
  15245. var e = c.clientHeight;
  15246. n !== e && (i(),
  15247. n = e)
  15248. }, 100),
  15249. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15250. }
  15251. }();
  15252. n.on(p.IMAGE_OPENING, e),
  15253. o.on(d.ACTIVATE, e),
  15254. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15255. o.on(d.CLOSING, s)
  15256. }
  15257. var n = new a
  15258. , r = n.createDomElement();
  15259. this.once(d.OPENED, function() {
  15260. n.load(e.src).then(i).catch(function(t) {
  15261. y.warn("Failed to load image:", e.src),
  15262. y.warn("with error:", t)
  15263. }).then(this.onMediaLoadFinished.bind(this))
  15264. });
  15265. var o = this;
  15266. return r
  15267. }
  15268. ,
  15269. n.prototype.createVideoElement = function(e, t) {
  15270. var i = new s({
  15271. autoPlay: !0,
  15272. autoResume: !0,
  15273. startMuted: !1,
  15274. loop: !1
  15275. })
  15276. , n = i.createDomElement();
  15277. return this.once(d.OPENED, function() {
  15278. i.load(e.src).then(function() {
  15279. this.div.classList.add("has-video"),
  15280. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15281. i.play()),
  15282. this.on(d.OPENING, i.show.bind(i)),
  15283. this.on(d.OPENED, i.play.bind(i)),
  15284. this.on(d.CLOSING, i.pause.bind(i)),
  15285. this.on(d.CLOSED, i.hide.bind(i))
  15286. }
  15287. .bind(this)).catch(function(t) {
  15288. y.warn("Failed to embed video:", e.src),
  15289. y.warn("with error:", t)
  15290. }).then(this.onMediaLoadFinished.bind(this))
  15291. }
  15292. .bind(this)),
  15293. n
  15294. }
  15295. ,
  15296. n.prototype.createEmbedElement = function(e, t) {
  15297. var i = new l
  15298. , n = i.createDomElement();
  15299. return this.once(d.OPENED, function() {
  15300. i.load(e.src).then(function() {
  15301. this.div.classList.add("has-embed"),
  15302. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15303. this.applyOrientation(this.orientation),
  15304. this.on(d.OPENING, i.show.bind(i)),
  15305. this.on(d.CLOSED, i.hide.bind(i))
  15306. }
  15307. .bind(this)).catch(function(t) {
  15308. y.warn("Failed to embed:", e.src),
  15309. y.warn("with error:", t)
  15310. }).then(this.onMediaLoadFinished.bind(this))
  15311. }
  15312. .bind(this)),
  15313. n
  15314. }
  15315. ,
  15316. n.prototype.open = function(e) {
  15317. return this.openPromise = $.Deferred(),
  15318. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15319. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15320. this.state !== I.OPEN && (this.emit(d.OPENING),
  15321. e && this.emit(d.ACTIVATING),
  15322. this.state = I.OPENING,
  15323. this.animateOpen(function() {
  15324. e && this.setActiveState(),
  15325. this.openPromise.resolve()
  15326. }
  15327. .bind(this)))
  15328. }
  15329. .bind(this), m.animation.openDelay),
  15330. c.cancel(this.closeTransition),
  15331. this.closePromise && this.closePromise.reject(),
  15332. this.closeTransition = void 0,
  15333. this.openPromise.promise())
  15334. }
  15335. ,
  15336. n.prototype.close = function(e) {
  15337. return this.closePromise = $.Deferred(),
  15338. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15339. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15340. this.state = I.CLOSING,
  15341. this.animateClose())
  15342. }
  15343. .bind(this), m.animation.closeDelay)),
  15344. c.cancel(this.openTransition),
  15345. this.openPromise && this.openPromise.reject(),
  15346. this.openTransition = void 0,
  15347. this.closePromise.resolve(),
  15348. this.closePromise.promise())
  15349. }
  15350. ,
  15351. n.prototype.setActiveState = function() {
  15352. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15353. this.emit(d.ACTIVATE),
  15354. this.div.classList.remove("has-hotzone"))
  15355. }
  15356. ,
  15357. n.prototype.animateOpen = function(e) {
  15358. if (this.state === I.OPENING) {
  15359. if (c.cancel(this.animationTransition),
  15360. u.detectSamsungNative())
  15361. return this.boardOrientation = null,
  15362. this.div.style.visibility = "visible",
  15363. this.emit(d.OPENED),
  15364. this.state = I.OPEN,
  15365. void (e && e());
  15366. this.div.style.webkitTransform = "scale(0)",
  15367. this.div.style.transform = "scale(0)",
  15368. this.div.style.visibility = "visible",
  15369. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15370. this.emit(d.OPENED),
  15371. this.state = I.OPEN,
  15372. e && e()
  15373. }
  15374. .bind(this))
  15375. }
  15376. }
  15377. ,
  15378. n.prototype.animateClose = function(e) {
  15379. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15380. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15381. this.emit(d.CLOSED),
  15382. this.state = I.CLOSED,
  15383. this.div.style.visibility = "hidden",
  15384. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15385. e && e()
  15386. }
  15387. .bind(this)))
  15388. }
  15389. ,
  15390. n.prototype.needsUpdate = function() {
  15391. return this.state !== I.CLOSED
  15392. }
  15393. ,
  15394. n.prototype.update = function(e, t) {
  15395. if (this.needsUpdate()) {
  15396. var i = (this.updateOrientation(e),
  15397. this.calcScale(t))
  15398. , n = {
  15399. x: (e.x + 1) * $("#player").width() / 2,
  15400. y: (e.y + 1) * $("#player").height() / 2
  15401. };
  15402. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15403. this.div.style.webkitTransform = this.div.screenTransform,
  15404. this.div.style.transform = this.div.screenTransform
  15405. }
  15406. }
  15407. ,
  15408. n.prototype.getDimensions = function() {
  15409. return this.div.getBoundingClientRect()
  15410. }
  15411. ,
  15412. n.prototype.calcScale = function(e) {
  15413. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15414. }
  15415. ,
  15416. n.prototype.updateOrientation = function(e) {
  15417. if (this.state !== I.ACTIVE) {
  15418. var t = 1 / 3
  15419. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15420. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15421. , r = "";
  15422. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15423. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15424. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15425. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15426. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15427. }
  15428. }
  15429. ,
  15430. n.prototype.applyOrientation = function(e) {
  15431. this.div.style.transform = this.div.style.webkitTransform = "",
  15432. this.div.classList.remove("tag-container-" + this.orientation),
  15433. this.div.classList.add("tag-container-" + e);
  15434. var t = window.getComputedStyle(this.div);
  15435. this.initialTransform = t.transform || t.webkitTransform,
  15436. "none" === this.initialTransform && (this.initialTransform = "");
  15437. var i = t.transform.slice(7, -1).split(",")
  15438. , n = -i[4]
  15439. , r = -i[5];
  15440. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15441. this.div.style.transformOrigin = n + "px " + r + "px",
  15442. this.orientation = e
  15443. }
  15444. ,
  15445. t.exports = n
  15446. }
  15447. ).call(this, "/js/tag/Billboard/Billboard.js")
  15448. }
  15449. , {
  15450. "../../util/browser": 182,
  15451. "../../util/lerp": 188,
  15452. "../../util/logger": 189,
  15453. "../../util/transitions": 195,
  15454. "../Media/EmbedlyEmbed": 125,
  15455. "../Media/EmbedlyPlayer": 126,
  15456. "../Media/Image": 128,
  15457. "../Media/Link": 129,
  15458. "../Media/MediaEvent": 131,
  15459. "../Parser/DescriptionChunkType": 133,
  15460. "../Parser/DescriptionParser": 134,
  15461. "./BillboardEvent": 120,
  15462. "./billboardSettings": 121,
  15463. "./overlaySettings": 122,
  15464. events: 202
  15465. }],
  15466. 120: [function(e, t, i) {
  15467. "use strict";
  15468. t.exports = Object.freeze({
  15469. ENTER: "billboard.enter",
  15470. LEAVE: "billboard.leave",
  15471. OPENING: "billboard.opening",
  15472. OPENED: "billboard.open",
  15473. CLOSING: "billboard.closing",
  15474. CLOSED: "billboard.closed",
  15475. ACTIVATING: "billboard.activating",
  15476. ACTIVATE: "billboard.activate"
  15477. })
  15478. }
  15479. , {}],
  15480. 121: [function(e, t, i) {
  15481. "use strict";
  15482. t.exports = Object.freeze({
  15483. animation: Object.freeze({
  15484. hoverOnClosing: !1,
  15485. openDelay: 100,
  15486. closeDelay: 50,
  15487. openDuration: 200,
  15488. closeDuration: 100
  15489. }),
  15490. boardToDiscRatio: 1.2
  15491. })
  15492. }
  15493. , {}],
  15494. 122: [function(e, t, i) {
  15495. "use strict";
  15496. t.exports = Object.freeze({
  15497. boundaryWidth: 30,
  15498. boundaryHeight: 0
  15499. })
  15500. }
  15501. , {}],
  15502. 123: [function(e, t, i) {//tag
  15503. (function(i) {
  15504. "use strict";
  15505. function n(e, t, i) {
  15506. var n = i.version || "0";
  15507. "0" !== n && I.info("tag defined using version " + n),
  15508. this.model = e,
  15509. this.sid = t,
  15510. this.color = (new r.Color).set(i.color || l.tagDefault),
  15511. this.hoverColor = l._darken(this.color, .2),
  15512. this.floor = null,
  15513. this.floorIndex = i.floor,
  15514. this.mode = s.PANORAMA,
  15515. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  15516. this.obj3d = null,
  15517. this.disc = null,
  15518. this.materials = {
  15519. disc: null,
  15520. pole: null
  15521. },
  15522. this.position = (new r.Vector3).copy(i.position),
  15523. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  15524. this.discWorldPosition = null,
  15525. this.discScale = .05,
  15526. this.poleEnabled = i.stem.enabled,
  15527. this.billboard = new o(i.label,i.description,i.media,this),
  15528. this.visibleTransition = null,
  15529. this.hoveringDisc = !1
  15530. }
  15531. var r = e("three")
  15532. , o = e("./Billboard/Billboard")
  15533. , a = e("../settings")
  15534. , s = e("../enum/Viewmode")
  15535. , l = e("../enum/Colors")
  15536. , c = e("../enum/RenderLayers")
  15537. , h = e("../enum/RenderOrder")
  15538. , u = (e("../util/common"),
  15539. e("../util/math"))
  15540. , d = e("../util/texture")
  15541. , p = e("../objects/Panorama")
  15542. , f = e("../shaders")
  15543. , g = e("../util/transitions")
  15544. , m = e("../util/lerp")
  15545. , v = e("../util/easing")
  15546. , A = e("./Billboard/BillboardEvent")
  15547. , y = e("events").EventEmitter
  15548. , C = e("../util/logger")
  15549. , I = new C(i)
  15550. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  15551. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  15552. , w = new r.PlaneBufferGeometry(1,1);
  15553. n.prototype = Object.create(y.prototype),
  15554. n.raycaster = new r.Raycaster,
  15555. n.prototype.bindEvents = function() {
  15556. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  15557. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  15558. }
  15559. ,
  15560. n.prototype.build = function() {
  15561. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  15562. this.floor && (this.billboard.build(this.model.sid),
  15563. this.obj3d = this.buildObject3D(),
  15564. this.floor.add(this.obj3d)),
  15565. this
  15566. }
  15567. ,
  15568. n.prototype.buildObject3D = function() {
  15569. var e = new r.Object3D;
  15570. e.position.copy(this.position);
  15571. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  15572. t.bg.value = b,
  15573. t.mask.value = E,
  15574. t.color.value.copy(this.color),
  15575. this.materials.disc = new r.RawShaderMaterial({
  15576. transparent: !0,
  15577. vertexShader: f.tagDisc.vertexShader,
  15578. fragmentShader: f.tagDisc.fragmentShader,
  15579. uniforms: t
  15580. }),
  15581. this.disc = new r.Mesh(w,this.materials.disc),
  15582. this.disc.layers.set(c.TAG),
  15583. this.disc.position.copy(this.discPosition),
  15584. this.disc.renderOrder = h.tagDisc,
  15585. this.disc.tag = this;
  15586. var i = this.buildPole();
  15587. return i.layers.set(c.TAG),
  15588. i.renderOrder = h.tagStem,
  15589. e.add(i),
  15590. e.layers.set(c.TAG),
  15591. e.add(this.disc)
  15592. }
  15593. ,
  15594. n.prototype.buildPole = function() {
  15595. var e = new r.BufferGeometry
  15596. , t = new Float32Array(6);
  15597. return t[0] = t[1] = t[2] = 0,
  15598. t[3] = this.discPosition.x,
  15599. t[4] = this.discPosition.y,
  15600. t[5] = this.discPosition.z,
  15601. e.addAttribute("position", new r.BufferAttribute(t,3)),
  15602. this.materials.pole = new r.LineBasicMaterial({
  15603. linewidth: a.tags.pole.width,
  15604. color: a.tags.pole.color,
  15605. opacity: 0,
  15606. visible: this.poleEnabled,
  15607. transparent: !0,
  15608. depthWrite: !1
  15609. }),
  15610. new r.Line(e,this.materials.pole)
  15611. }
  15612. ,
  15613. n.prototype.setFreeState = function(e) {
  15614. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  15615. this.materials.disc.uniforms.color.value = this.color
  15616. }
  15617. .bind(this))
  15618. }
  15619. ,
  15620. n.prototype.setHoverState = function(e) {
  15621. this.billboard.open(e),
  15622. this.materials.disc.uniforms.color.value = this.hoverColor
  15623. }
  15624. ,
  15625. n.prototype.hide = function(e, t) {
  15626. var i = $.Deferred();
  15627. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  15628. return i.resolve().promise();
  15629. e = e || 0,
  15630. t = t || 0,
  15631. g.cancel(this.visibleTransition);
  15632. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  15633. , r = t + e
  15634. , o = t / r;
  15635. return this.visibleTransition = g.start(function(e) {
  15636. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  15637. , i = m.property(e.materials.pole, "opacity", 0);
  15638. return function(n) {
  15639. t(n),
  15640. e.materials.pole && i(n)
  15641. }
  15642. }(this), r * n, function() {
  15643. i.resolve()
  15644. }, o, v[a.warp.blendEasing]),
  15645. i.promise()
  15646. }
  15647. ,
  15648. n.prototype.show = function(e, t) {
  15649. var i = $.Deferred();
  15650. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  15651. return i.resolve().promise();
  15652. e = e || 0,
  15653. t = t || 0,
  15654. g.cancel(this.visibleTransition);
  15655. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  15656. , r = t + e
  15657. , o = t / r;
  15658. return this.visibleTransition = g.start(function(e) {
  15659. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  15660. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  15661. return function(n) {
  15662. t(n),
  15663. e.materials.pole && i(n)
  15664. }
  15665. }(this), r * n, function() {
  15666. i.resolve()
  15667. }, o, v[a.warp.blendEasing]),
  15668. i.promise()
  15669. }
  15670. ,
  15671. n.prototype.closestPanoTowardTag = function(e, t) {
  15672. var i = []
  15673. , o = []
  15674. , l = this.disc.getWorldPosition();
  15675. if (e === s.PANORAMA) {
  15676. var c = .5
  15677. , h = t.position.clone().sub(l).normalize();
  15678. i.push(p.filters.isPanoAligned()),
  15679. i.push(p.filters.inPanoDirection(l, h, c)),
  15680. i.push(p.filters.isNeighbourPanoTo(t)),
  15681. o.push(p.scoreFunctions.direction(l, h))
  15682. }
  15683. var u = new r.Vector3
  15684. , d = function(e) {
  15685. u.copy(l).sub(e.position);
  15686. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15687. , i = a.tags.navigate.tiltTolerance;
  15688. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15689. }
  15690. , f = function(e) {
  15691. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15692. };
  15693. i.push(f, d),
  15694. o.push(p.scoreFunctions.distanceSquared(this, -2));
  15695. var g = this.model.panos.sortByScore(i, o);
  15696. if (a.tags.navigate.lineOfSight) {
  15697. for (var m = 0; m < g.length; m++) {
  15698. var v = g[m].pano
  15699. , A = v.position.distanceTo(l);
  15700. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  15701. return null;
  15702. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15703. var y = n.raycaster.intersectObjects(this.model.colliders);
  15704. if (0 === y.length || y[0].distance > A)
  15705. return v
  15706. }
  15707. return null
  15708. }
  15709. return g.length > 0 && g[0].pano
  15710. }
  15711. ,
  15712. n.prototype.examine = function(e) {
  15713. var t = e.mode
  15714. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15715. , n = this.disc.getWorldPosition();
  15716. this.billboard.setActiveState();
  15717. var o = function() {
  15718. var t = this.billboard.getDimensions()
  15719. , n = new r.Vector3;
  15720. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  15721. n.unproject(e.camera),
  15722. e.flyToPano({
  15723. pano: i,
  15724. lookAtPoint: n
  15725. })
  15726. }
  15727. .bind(this);
  15728. if (t === s.PANORAMA)
  15729. if (i !== e.currentPano) {
  15730. var l = {
  15731. pano: i,
  15732. lookAtPoint: n,
  15733. duration: null,
  15734. maxDistanceOverride: null,
  15735. skipWarpingCheck: !1
  15736. };
  15737. e.flyToPano(l, o)
  15738. } else
  15739. setTimeout(function() {
  15740. this.billboard.open().then(function() {
  15741. o()
  15742. })
  15743. }
  15744. .bind(this), 0);
  15745. else {
  15746. var c = {
  15747. pano: i
  15748. };
  15749. if (n) {
  15750. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  15751. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  15752. }
  15753. c.callback = o,
  15754. c.duration = 1500,
  15755. c.mode = s.PANORAMA,
  15756. e.flyToNewMode(c)
  15757. }
  15758. }
  15759. ,
  15760. n.prototype.update = function(e, t) {
  15761. var i = new r.Vector3;
  15762. return function(e, t) {
  15763. this.discWorldPosition = this.disc.getWorldPosition(),
  15764. this.updateDisc(e, t),
  15765. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  15766. i.z < 1 && (i.y *= -1,
  15767. this.billboard.update(i, this.getDiscRadius(i, t))))
  15768. }
  15769. }(),
  15770. n.prototype.updateDisc = function(e, t) {
  15771. var i = new r.Vector3
  15772. , o = new r.Vector3
  15773. , l = new r.Vector3
  15774. , c = new r.Vector3
  15775. , h = new r.Vector3;
  15776. return function(e, t) {
  15777. var u = a.tags.visibility
  15778. , d = a.tags.disc.scale
  15779. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  15780. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  15781. this.obj3d.visible) {
  15782. this.disc.quaternion.copy(t.quaternion);
  15783. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  15784. i.copy(this.discWorldPosition).project(t),
  15785. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  15786. l.set(f / 2, 0, 0).add(o),
  15787. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  15788. h.copy(c).unproject(t);
  15789. var g = h.distanceTo(this.discWorldPosition)
  15790. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  15791. this.discScale = g * m,
  15792. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  15793. }
  15794. }
  15795. }(),
  15796. n.prototype.getDiscRadius = function(e, t) {
  15797. var i = new r.Vector3;
  15798. return function(e, t) {
  15799. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  15800. Math.abs(e.x - i.x) * $("#player").width()
  15801. }
  15802. }(),
  15803. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  15804. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  15805. }
  15806. ,
  15807. n.prototype.offScreen = function(e, t) {
  15808. var i = e.getWorldPosition().project(t);
  15809. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  15810. }
  15811. ,
  15812. n.viewportScale = function() {
  15813. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  15814. n.viewportHeight = $("#player").height(),
  15815. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  15816. n.currentViewportScale
  15817. }
  15818. ,
  15819. t.exports = n
  15820. }
  15821. ).call(this, "/js/tag/tag.js")
  15822. }
  15823. , {
  15824. "../enum/Colors": 19,
  15825. "../enum/RenderLayers": 41,
  15826. "../enum/RenderOrder": 42,
  15827. "../enum/Viewmode": 51,
  15828. "../objects/Panorama": 148,
  15829. "../settings": 166,
  15830. "../shaders": 167,
  15831. "../util/common": 185,
  15832. "../util/easing": 186,
  15833. "../util/lerp": 188,
  15834. "../util/logger": 189,
  15835. "../util/math": 190,
  15836. "../util/texture": 194,
  15837. "../util/transitions": 195,
  15838. "./Billboard/Billboard": 119,
  15839. "./Billboard/BillboardEvent": 120,
  15840. events: 202,
  15841. three: 217
  15842. }],
  15843. 124: [function(e, t, i) {
  15844. (function(i) {
  15845. "use strict";
  15846. function n() {
  15847. this.tagState = y.IDLE,
  15848. this.intersectTag = null,
  15849. this.hoveredTag = null,
  15850. this.activeTag = null,
  15851. this.tagDiscs = [],
  15852. this.raycaster = new r.Raycaster,
  15853. this.modelManager = null,
  15854. this.player = null,
  15855. this.totaltags = 0,
  15856. this.navigatingViaTag = !1,
  15857. this.enabled = !1
  15858. }
  15859. var r = e("three")
  15860. , o = e("../util/logger")
  15861. , a = e("../util/common")
  15862. , s = e("../controls/serializer")
  15863. , l = e("../objects/Snapshot")
  15864. , c = e("../settings")
  15865. , h = e("./Billboard/BillboardEvent")
  15866. , u = e("./Media/MediaEvent")
  15867. , d = e("./Media/LinkType")
  15868. , p = e("../enum/Viewmode")
  15869. , f = e("../enum/WarpStyle")
  15870. , g = e("../enum/BlackoutStyle")
  15871. , m = e("../enum/ModelManagerEvents")
  15872. , v = e("../enum/tagEvents")
  15873. , A = e("../enum/PlayerEvents")
  15874. , y = (e("../util/lerp"),
  15875. e("../enum/TagStates"))
  15876. , C = e("events").EventEmitter
  15877. , I = new o(i);
  15878. a.extend(n, C),
  15879. n.prototype.init = function(e, t) {
  15880. this.modelManager = e,
  15881. this.player = t,
  15882. this.updateModel(),
  15883. this.bindEvents()
  15884. }
  15885. ,
  15886. n.prototype.update = function(e) {
  15887. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  15888. }
  15889. ,
  15890. n.prototype.updateTags = function(e, t, i, n) {
  15891. for (var r in this.model.tags)
  15892. this.model.tags[r].update(e, t, i, n)
  15893. }
  15894. ,
  15895. n.prototype.updateModel = function() {
  15896. this.model = this.modelManager.getActiveModel(),
  15897. this.gettagsFromModel(),
  15898. this.totaltags = Object.keys(this.model.tags).length
  15899. }
  15900. ,
  15901. n.prototype.gettagsFromModel = function() {
  15902. this.tagDiscs = [];
  15903. for (var e in this.model.tags) {
  15904. var t = this.model.tags[e].disc;
  15905. t && this.tagDiscs.push(t)
  15906. }
  15907. }
  15908. ,
  15909. n.prototype.bindEvents = function() {
  15910. function e() {
  15911. Object.keys(this.model.tags).forEach(function(e) {
  15912. var t = this.model.tags[e];
  15913. t.bindEvents(),
  15914. t.billboard.on(u.LINK_CLICK, function(e) {
  15915. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  15916. }
  15917. .bind(this)),
  15918. t.billboard.on(u.IMAGE_OPENED, function() {
  15919. this.tagState = y.EXAMINE,
  15920. this.emit(u.IMAGE_OPENED)
  15921. }
  15922. .bind(this)),
  15923. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  15924. }
  15925. .bind(this))
  15926. }
  15927. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  15928. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  15929. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  15930. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  15931. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  15932. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  15933. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  15934. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  15935. e.call(this)
  15936. }
  15937. ,
  15938. n.prototype.navigateViaLink = function(e) {
  15939. var t = s.deserialize(e);
  15940. if (t)
  15941. if (t.mode === p.PANORAMA) {
  15942. try {
  15943. this.player.model.panos.get(t.panoId)
  15944. } catch (e) {
  15945. return void I.warn("Unable to find panorama location", t.panoId)
  15946. }
  15947. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  15948. } else {
  15949. var i = {
  15950. cameraMode: t.mode,
  15951. position: t.position,
  15952. quaternion: t.quaternion,
  15953. scanId: t.panoId,
  15954. orthoZoom: t.zoom,
  15955. floorVisibility: t.floorVisibility,
  15956. thumbUrl: null,
  15957. name: null
  15958. };
  15959. this.player.flyToNewMode({
  15960. mode: t.mode,
  15961. duration: c.warp.outsideTime,
  15962. warpDest: new l(i),
  15963. force: !0
  15964. })
  15965. }
  15966. }
  15967. ,
  15968. n.prototype.handleWarpStart = function(e, t, i, n) {
  15969. this.dismissExaminedTag(),
  15970. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  15971. e && (i = g.END),
  15972. this.hideShowTagsForBlackoutStyle(i, n))
  15973. }
  15974. ,
  15975. n.prototype.handleWarpInterruption = function(e, t, i) {
  15976. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  15977. this.hideShowTagsForBlackoutStyle(t, i)
  15978. }
  15979. ,
  15980. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  15981. var i = 0
  15982. , n = 0
  15983. , r = t / 2;
  15984. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  15985. e) {
  15986. case g.END:
  15987. this.hideAlltags(r);
  15988. break;
  15989. case g.BEGINNING:
  15990. this.hideAlltags().done(this.showAlltags.bind(this, r));
  15991. break;
  15992. case g.NONE:
  15993. break;
  15994. case g.MIDDLE:
  15995. i = r,
  15996. n = r,
  15997. this.hideAlltags(n),
  15998. setTimeout(function() {
  15999. this.showAlltags(i)
  16000. }
  16001. .bind(this), n);
  16002. break;
  16003. case g.FADEIN:
  16004. setTimeout(function() {
  16005. this.showAlltags(r)
  16006. }
  16007. .bind(this), r)
  16008. }
  16009. }
  16010. ,
  16011. n.prototype.onPlayerModeChanging = function(e, t) {
  16012. t !== p.PANORAMA && this.dismissExaminedTag(),
  16013. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16014. var i = t !== p.OUTDOOR;
  16015. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16016. }
  16017. ,
  16018. n.prototype.onPanoChange = function(e, t) {
  16019. var i = this.navigatingViaTag;
  16020. if (this.navigatingViaTag = !1,
  16021. !i) {
  16022. this.dismissExaminedTag();
  16023. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16024. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16025. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16026. }
  16027. }
  16028. ,
  16029. n.prototype.onPlayerReady = function(e, t, i) {
  16030. this.startAlltags(e, t ? i : null)
  16031. }
  16032. ,
  16033. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16034. this.updateClosestTags(e)
  16035. }
  16036. ,
  16037. n.prototype.dismissExaminedTag = function() {
  16038. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16039. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16040. this.hoveredTag = null)
  16041. }
  16042. ,
  16043. n.prototype.startAlltags = function(e, t) {
  16044. this.model.shouldShowtags = c.tags.enabled,
  16045. this.enabled = !0,
  16046. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16047. t && setTimeout(function() {
  16048. this.activateTag(this.model.getTagBySid(t))
  16049. }
  16050. .bind(this), c.tags.startup.fadeInDuration / 2))
  16051. }
  16052. ,
  16053. n.prototype.showAlltags = function(e, t, i) {
  16054. function n() {
  16055. o++,
  16056. o === this.totaltags && (this.model.tagsShown = !0,
  16057. r.resolve())
  16058. }
  16059. var r = $.Deferred();
  16060. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16061. return r.resolve().promise();
  16062. var o = 0;
  16063. for (var a in this.model.tags) {
  16064. var s = this.model.tags[a];
  16065. s.show(e, t).done(n.bind(this))
  16066. }
  16067. return r.promise()
  16068. }
  16069. ,
  16070. n.prototype.hideAlltags = function(e, t) {
  16071. function i() {
  16072. r++,
  16073. r === this.totaltags && (this.model.tagsShown = !1,
  16074. n.resolve())
  16075. }
  16076. var n = $.Deferred()
  16077. , r = 0;
  16078. for (var o in this.model.tags) {
  16079. var a = this.model.tags[o];
  16080. a.hide(e, t).done(i.bind(this)),
  16081. a === this.activeTag && this.dismissActiveTag()
  16082. }
  16083. return n.promise()
  16084. }
  16085. ,
  16086. n.prototype.enableHovering = function() {
  16087. this.enabled = !0
  16088. }
  16089. ,
  16090. n.prototype.disableHovering = function() {
  16091. this.enabled = !1
  16092. }
  16093. ,
  16094. n.prototype.activateTag = function(e, t) {
  16095. t = t || y.EXAMINE,
  16096. this.activeTag = e,
  16097. this.activeTag.hoveringDisc = !0,
  16098. this.activeTag.setHoverState(t === y.EXAMINE),
  16099. this.tagState = t,
  16100. this.emit(v.TagActivated, e)
  16101. }
  16102. ,
  16103. n.prototype.dismissActiveTag = function() {
  16104. this.activeTag.hoveringDisc = !1,
  16105. this.activeTag.setFreeState(!0);
  16106. var e = this.activeTag;
  16107. this.activeTag = null,
  16108. this.tagState = y.IDLE,
  16109. this.emit(v.TagDismissed, e)
  16110. }
  16111. ,
  16112. n.prototype.clickedOnTag = function(e) {
  16113. var t = function() {
  16114. this.navigatingViaTag = !0,
  16115. this.activeTag.examine(this.player),
  16116. this.emit(v.TagNavigation, this.activeTag)
  16117. }
  16118. .bind(this);
  16119. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16120. this.activeTag = this.intersectTag,
  16121. t(),
  16122. !0) : (this.dismissActiveTag(),
  16123. !1)
  16124. }
  16125. ,
  16126. n.prototype.intersecttag = function() {
  16127. var e = new r.Vector3
  16128. , t = new r.Vector3
  16129. , i = new r.Vector3;
  16130. return function(n, r, o) {
  16131. if (!this.enabled)
  16132. return null;
  16133. var a = null
  16134. , s = this.tagDiscs.filter(function(e) {
  16135. return e.parent.visible
  16136. });
  16137. if (s.length > 0) {
  16138. var l = this.model.floors.reduce(function(e, t) {
  16139. return t.hidden ? e : e.concat(t.collider.children)
  16140. }, s);
  16141. e.set(n.x, n.y, -1).unproject(o),
  16142. t.set(n.x, n.y, 1).unproject(o),
  16143. i.copy(t).sub(e).normalize(),
  16144. this.raycaster.set(e, i);
  16145. var c = this.raycaster.intersectObjects(l);
  16146. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16147. }
  16148. return this.intersectTag = a,
  16149. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16150. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16151. this.hoveredTag = a
  16152. }
  16153. .bind(this)),
  16154. a.billboard.on(h.LEAVE, function() {
  16155. this.hoveredTag = null
  16156. }
  16157. .bind(this))),
  16158. this.activateTag(a, y.BROWSE))),
  16159. a
  16160. }
  16161. }(),
  16162. n.prototype.rankedtagInDirection = function() {
  16163. var e = []
  16164. , t = []
  16165. , i = new r.Vector3
  16166. , n = new r.Vector3
  16167. , o = new r.Vector3;
  16168. return function(r, a, s, l) {
  16169. var c = 0;
  16170. t.length = 0;
  16171. for (var h = 0; h < this.closesttags.length; h++) {
  16172. var u = this.closesttags[h];
  16173. n.copy(u.position),
  16174. n.add(u.discPosition),
  16175. i.copy(a),
  16176. i.sub(n).negate(),
  16177. i.normalize();
  16178. var d = i.dot(l);
  16179. if (d >= 0) {
  16180. o.copy(n),
  16181. o.project(s);
  16182. var p = this.intersecttag(o, !1, s);
  16183. if (p) {
  16184. if (c >= e.length)
  16185. for (var f = 0; f < 64; f++)
  16186. e.push({
  16187. tag: u,
  16188. dot: d
  16189. });
  16190. var g = e[c];
  16191. g.tag = u,
  16192. g.dot = d,
  16193. g.position = math.projectPositionToCanvas(n, s),
  16194. t.push(g),
  16195. c++
  16196. }
  16197. }
  16198. }
  16199. return t.sort(function(e, t) {
  16200. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16201. }),
  16202. r < t.length ? t[r].tag : null
  16203. }
  16204. }(),
  16205. n.prototype.updateClosestTags = function() {
  16206. var e = new r.Vector3
  16207. , t = 30;
  16208. return function(i) {
  16209. this.closesttags || (this.closesttags = []),
  16210. this.closesttags.length = 0;
  16211. var n = this.model.tags;
  16212. if (n)
  16213. for (var r in n)
  16214. if (n.hasOwnProperty(r)) {
  16215. var o = n[r]
  16216. , a = o.position;
  16217. e.copy(i),
  16218. e.sub(a).negate();
  16219. var s = e.lengthSq();
  16220. s < t && this.closesttags.push(o)
  16221. }
  16222. }
  16223. }(),
  16224. t.exports = n
  16225. }
  16226. ).call(this, "/js/tag/tagManager.js")
  16227. }
  16228. , {
  16229. "../controls/serializer": 14,
  16230. "../enum/BlackoutStyle": 18,
  16231. "../enum/tagEvents": 32,
  16232. "../enum/ModelManagerEvents": 33,
  16233. "../enum/PlayerEvents": 40,
  16234. "../enum/TagStates": 44,
  16235. "../enum/Viewmode": 51,
  16236. "../enum/WarpStyle": 52,
  16237. "../objects/Snapshot": 153,
  16238. "../settings": 166,
  16239. "../util/common": 185,
  16240. "../util/lerp": 188,
  16241. "../util/logger": 189,
  16242. "./Billboard/BillboardEvent": 120,
  16243. "./Media/LinkType": 130,
  16244. "./Media/MediaEvent": 131,
  16245. events: 202,
  16246. three: 217
  16247. }],
  16248. 125: [function(e, t, i) {
  16249. (function(i) {
  16250. "use strict";
  16251. function n() {
  16252. this.embedWrapper = null,
  16253. this.embedElement = null
  16254. }
  16255. var r = e("../../util/ajax")
  16256. , o = e("./mediaSettings")
  16257. , a = e("../../settings")
  16258. , s = e("../../util/logger")
  16259. , l = new s(i);
  16260. n.prototype.createDomElement = function() {
  16261. return this.embedWrapper = document.createElement("div"),
  16262. this.embedWrapper.classList.add("tag-embed"),
  16263. this.embedWrapper.classList.add("hidden"),
  16264. this.embedWrapper
  16265. }
  16266. ,
  16267. n.prototype.load = function(e) {
  16268. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16269. return new Promise(function(e, i) {
  16270. r.get(t).then(function(t) {
  16271. if (t = JSON.parse(t),
  16272. t.html && t.html.indexOf("<script") === -1) {
  16273. this.embedWrapper.innerHTML = t.html;
  16274. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16275. if (this.embedWrapper.style.width = n + "px",
  16276. t.height) {
  16277. var r = t.height / t.width;
  16278. this.embedWrapper.style.height = n * r + "px"
  16279. }
  16280. this.embedElement = this.embedWrapper.firstChild;
  16281. var a = [];
  16282. try {
  16283. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16284. } catch (e) {
  16285. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16286. }
  16287. a.forEach(function(e) {
  16288. e.setAttribute("target", "_blank")
  16289. }),
  16290. this.embedElement.classList.add("hidden"),
  16291. this.embedWrapper.classList.remove("hidden"),
  16292. e()
  16293. } else
  16294. i("Not a valid embed")
  16295. }
  16296. .bind(this), function(e) {
  16297. i(e.response)
  16298. })
  16299. }
  16300. .bind(this))
  16301. }
  16302. ,
  16303. n.prototype.show = function() {
  16304. this.embedElement && this.embedElement.classList.remove("hidden")
  16305. }
  16306. ,
  16307. n.prototype.hide = function() {
  16308. this.embedElement && this.embedElement.classList.add("hidden")
  16309. }
  16310. ,
  16311. t.exports = n
  16312. }
  16313. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16314. }
  16315. , {
  16316. "../../settings": 166,
  16317. "../../util/ajax": 181,
  16318. "../../util/logger": 189,
  16319. "./mediaSettings": 132
  16320. }],
  16321. 126: [function(e, t, i) {
  16322. (function(i) {
  16323. "use strict";
  16324. function n(e) {
  16325. o.call(this),
  16326. this.options = e,
  16327. this.playerControls = null,
  16328. this.state = s.NOT_READY
  16329. }
  16330. var r = e("../../util/browser")
  16331. , o = e("./EmbedlyEmbed")
  16332. , a = e("../../util/logger")
  16333. , s = (new a(i),
  16334. Object.freeze({
  16335. NOT_READY: "player.not.ready",
  16336. CUED: "player.cued",
  16337. PLAYING: "player.playing",
  16338. PAUSED: "player.paused"
  16339. }));
  16340. n.prototype = Object.create(o.prototype),
  16341. n.prototype.createDomElement = function() {
  16342. return this.embedWrapper = document.createElement("div"),
  16343. this.embedWrapper.classList.add("tag-video"),
  16344. this.embedWrapper.classList.add("hidden"),
  16345. this.embedWrapper
  16346. }
  16347. ,
  16348. n.prototype.load = function(e) {
  16349. var t = function() {
  16350. function e(e) {
  16351. this.playerState = s.CUED,
  16352. this.options.startMuted && this.playerControls.mute()
  16353. }
  16354. function t(e) {
  16355. this.playerState = e
  16356. }
  16357. function i(e) {
  16358. this.playerControls.setCurrentTime(0),
  16359. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16360. }
  16361. this.playerControls = new playerjs.Player(this.embedElement),
  16362. this.playerControls.on("ready", e.bind(this)),
  16363. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16364. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16365. this.playerControls.on("ended", i.bind(this))
  16366. }
  16367. .bind(this);
  16368. return o.prototype.load.call(this, e).then(t.bind(this))
  16369. }
  16370. ,
  16371. n.prototype.play = function() {
  16372. var e = r.isMobile();
  16373. return function() {
  16374. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16375. }
  16376. }(),
  16377. n.prototype.pause = function() {
  16378. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16379. }
  16380. ,
  16381. t.exports = n
  16382. }
  16383. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16384. }
  16385. , {
  16386. "../../util/browser": 182,
  16387. "../../util/logger": 189,
  16388. "./EmbedlyEmbed": 125
  16389. }],
  16390. 127: [function(e, t, i) {
  16391. (function(i) {
  16392. "use strict";
  16393. function n(e) {
  16394. function t() {
  16395. return a.debug("requesting file from embedly:", e.href),
  16396. r.get(e.href, {
  16397. responseType: e.responseType
  16398. }).then(function(t) {
  16399. return a.debug("requesting file finished:", e.href),
  16400. t
  16401. })
  16402. }
  16403. function i() {}
  16404. return s = new Promise(function(e, n) {
  16405. s.catch(i).then(function() {
  16406. t().then(e, n)
  16407. })
  16408. }
  16409. )
  16410. }
  16411. var r = e("../../util/ajax")
  16412. , o = (e("./mediaSettings"),
  16413. e("../../util/logger"))
  16414. , a = new o(i)
  16415. , s = Promise.resolve();
  16416. t.exports.enqueue = n
  16417. }
  16418. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16419. }
  16420. , {
  16421. "../../util/ajax": 181,
  16422. "../../util/logger": 189,
  16423. "./mediaSettings": 132
  16424. }],
  16425. 128: [function(e, t, i) {
  16426. (function(i) {
  16427. "use strict";
  16428. function n() {
  16429. this.imageWrapper = null,
  16430. this.width = 0,
  16431. this.height = 0,
  16432. this.aspect = 1
  16433. }
  16434. var r = e("./MediaEvent")
  16435. , o = e("./EmbedlyQueue")
  16436. , a = e("events").EventEmitter
  16437. , s = e("../../util/logger")
  16438. , l = e("../../settings");
  16439. new s(i);
  16440. n.prototype = Object.create(a.prototype),
  16441. n.prototype.createDomElement = function() {
  16442. return this.imageWrapper = document.createElement("div"),
  16443. this.imageWrapper.classList.add("tag-image"),
  16444. this.imageWrapper.classList.add("hidden"),
  16445. this.imageWrapper.addEventListener("click", function(e) {
  16446. e.stopPropagation(),
  16447. this.emit(r.IMAGE_OPENING),
  16448. this.imageWrapper.style.pointerEvents = "none"
  16449. }
  16450. .bind(this)),
  16451. this.imageWrapper
  16452. }
  16453. ,
  16454. n.prototype.onClosed = function() {
  16455. this.imageWrapper.style.pointerEvents = "auto"
  16456. }
  16457. ,
  16458. n.prototype.load = function(e) {
  16459. var t = Math.max(window.screen.height, window.screen.width)
  16460. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16461. return new Promise(function(e, t) {
  16462. function n(t) {
  16463. var i = t.target;
  16464. this.width = i.naturalWidth,
  16465. this.height = i.naturalHeight,
  16466. this.aspect = this.width / this.height;
  16467. var n = t.target.src;
  16468. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  16469. this.imageWrapper.style.width = this.width + "px",
  16470. this.imageWrapper.style.height = this.height + "px",
  16471. this.imageWrapper.classList.remove("hidden"),
  16472. e()
  16473. }
  16474. o.enqueue({
  16475. href: i,
  16476. responseType: "arraybuffer"
  16477. }).then(function(e) {
  16478. var t = new Uint8Array(e)
  16479. , i = new Blob([t])
  16480. , r = new window.Image;
  16481. r.addEventListener("load", n.bind(this));
  16482. var o = URL.createObjectURL(i);
  16483. r.src = o
  16484. }
  16485. .bind(this), t)
  16486. }
  16487. .bind(this))
  16488. }
  16489. ,
  16490. t.exports = n
  16491. }
  16492. ).call(this, "/js/tag/Media/Image.js")
  16493. }
  16494. , {
  16495. "../../settings": 166,
  16496. "../../util/logger": 189,
  16497. "./EmbedlyQueue": 127,
  16498. "./MediaEvent": 131,
  16499. events: 202
  16500. }],
  16501. 129: [function(e, t, i) {
  16502. "use strict";
  16503. function n(e) {
  16504. this.label = e.label,
  16505. this.href = e.url,
  16506. this.type = this.updateLinkForType(),
  16507. this.domElement = null,
  16508. this.id = c++
  16509. }
  16510. var r = e("./LinkType")
  16511. , o = e("./MediaEvent")
  16512. , a = e("../../util/browser")
  16513. , s = e("../../analytics")
  16514. , l = e("events").EventEmitter
  16515. , c = 0;
  16516. n.prototype = Object.create(l.prototype),
  16517. n.prototype.updateLinkForType = function() {
  16518. function e(e) {
  16519. var t = new RegExp("[#&?]start=([^#&?]*)")
  16520. , i = t.exec(e);
  16521. return i[1]
  16522. }
  16523. function t(e) {
  16524. return e + "&play=1"
  16525. }
  16526. var i = a.valueFromHash("m") || a.valueFromHash("model");
  16527. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  16528. r.NAVIGATION) : (this.href = t(this.href),
  16529. r.MODEL) : r.EXT_LINK
  16530. }
  16531. ;
  16532. var h = {};
  16533. n.prototype.createDomElement = function() {
  16534. function e(e) {
  16535. switch (e.stopPropagation(),
  16536. h[this.id] = !0,
  16537. s.trackAlways("click_tag_link", {
  16538. link_type: this.type,
  16539. link_count: c,
  16540. links_clicked: Object.keys(h).length
  16541. }),
  16542. this.type) {
  16543. case r.MODEL:
  16544. window.location.replace(this.href);
  16545. break;
  16546. case r.EXT_LINK:
  16547. window.open(this.href, "_blank")
  16548. }
  16549. this.emit(o.LINK_CLICK, {
  16550. type: this.type,
  16551. url: this.href
  16552. })
  16553. }
  16554. if (this.domElement = document.createElement("a"),
  16555. this.domElement.classList.add("tag-link"),
  16556. this.domElement.textContent = this.label,
  16557. this.type === r.EXT_LINK) {
  16558. this.domElement.textContent += " ";
  16559. var t = document.createElement("i");
  16560. t.classList.add("icon-ext-link"),
  16561. t.title = "Link to external web site",
  16562. this.domElement.appendChild(t)
  16563. }
  16564. return this.domElement.addEventListener("click", e.bind(this)),
  16565. this.domElement
  16566. }
  16567. ,
  16568. t.exports = n
  16569. }
  16570. , {
  16571. "../../analytics": 4,
  16572. "../../util/browser": 182,
  16573. "./LinkType": 130,
  16574. "./MediaEvent": 131,
  16575. events: 202
  16576. }],
  16577. 130: [function(e, t, i) {
  16578. "use strict";
  16579. t.exports = {
  16580. NAVIGATION: "navigation",
  16581. MODEL: "model",
  16582. EXT_LINK: "ext-link"
  16583. }
  16584. }
  16585. , {}],
  16586. 131: [function(e, t, i) {
  16587. "use strict";
  16588. t.exports = Object.freeze({
  16589. LINK_CLICK: "mtmedia.link",
  16590. IMAGE_LOADED: "mtmedia.image.loaded",
  16591. IMAGE_OPENING: "mtmedia.image.opening",
  16592. IMAGE_OPENED: "mtmedia.image.opened",
  16593. IMAGE_CLOSING: "mtmedia.image.closing",
  16594. IMAGE_CLOSED: "mtmedia.image.closed",
  16595. VIDEO_START: "mtmedia.video.start",
  16596. VIDEO_PAUSE: "mtmedia.video.pause",
  16597. VIDEO_ENDED: "mtmedia.video.end"
  16598. })
  16599. }
  16600. , {}],
  16601. 132: [function(e, t, i) {
  16602. "use strict";
  16603. t.exports = Object.freeze({
  16604. maxEmbedWidth: 350,
  16605. defaultAspectRatio: .75
  16606. })
  16607. }
  16608. , {}],
  16609. 133: [function(e, t, i) {
  16610. "use strict";
  16611. t.exports = Object.freeze({
  16612. TEXT: "text",
  16613. LINK: "link",
  16614. IMAGE: "photo",
  16615. VIDEO: "video",
  16616. RICH: "rich"
  16617. })
  16618. }
  16619. , {}],
  16620. 134: [function(e, t, i) {
  16621. "use strict";
  16622. function n(e) {
  16623. this.capabilities = {
  16624. links: {
  16625. enable: e.supportLinks,
  16626. keepLabels: e.keepLinkLabels
  16627. }
  16628. }
  16629. }
  16630. var r = e("./DescriptionChunkType");
  16631. n.prototype.parse = function(e, t) {
  16632. var i = []
  16633. , n = e.split("[").map(function(e, t) {
  16634. return 0 === t ? e : "[" + e
  16635. });
  16636. return n.forEach(function(e) {
  16637. var n = this.findMarkdown(e);
  16638. if (n) {
  16639. if (n.url.indexOf("javascript:") !== -1)
  16640. return;
  16641. this.addLinkChunk(i, n, t),
  16642. this.addTextChunk(i, e.slice(n.markdown.length))
  16643. } else
  16644. this.addTextChunk(i, e)
  16645. }
  16646. .bind(this)),
  16647. i
  16648. }
  16649. ,
  16650. n.prototype.findMarkdown = function(e) {
  16651. var t = /\[([^\]]*)\]\((.*)\)/
  16652. , i = e.match(t);
  16653. if (i) {
  16654. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  16655. 0 !== r); )
  16656. o++;
  16657. var a = n.length - o;
  16658. return {
  16659. markdown: i[0].substring(0, i[0].length - a),
  16660. label: i[1],
  16661. url: i[2].substring(0, o)
  16662. }
  16663. }
  16664. }
  16665. ,
  16666. n.prototype.addTextChunk = function(e, t) {
  16667. 0 !== t.length && e.push({
  16668. type: r.TEXT,
  16669. text: t
  16670. })
  16671. }
  16672. ,
  16673. n.prototype.addLinkChunk = function(e, t) {
  16674. if (!this.capabilities.links.enable)
  16675. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  16676. var i = {
  16677. label: t.label,
  16678. url: t.url
  16679. };
  16680. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  16681. e.push({
  16682. type: r.LINK,
  16683. link: i
  16684. })
  16685. }
  16686. ,
  16687. t.exports = n
  16688. }
  16689. , {
  16690. "./DescriptionChunkType": 133
  16691. }],
  16692. 135: [function(e, t, i) {
  16693. (function(i) {
  16694. "use strict";
  16695. var n = e("../util/logger")
  16696. , r = new n(i)
  16697. , o = {
  16698. parseIdsFromChunkName: function(e, t) {
  16699. t.floorId = o.parseFloor(e),
  16700. t.roomId = o.parseRoom(e)
  16701. },
  16702. parseFloor: function(e) {
  16703. var t = e.match(/_group([0-9]+)/);
  16704. if (!t)
  16705. return 0;
  16706. try {
  16707. return parseInt(t[1], 10)
  16708. } catch (e) {
  16709. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  16710. 0
  16711. }
  16712. },
  16713. parseRoom: function(e) {
  16714. var t = e.match(/_sub([0-9]+)/);
  16715. if (!t)
  16716. return -1;
  16717. try {
  16718. return parseInt(t[1], 10)
  16719. } catch (e) {
  16720. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  16721. 0
  16722. }
  16723. }
  16724. };
  16725. t.exports = o
  16726. }
  16727. ).call(this, "/js/model/Chunks.js")
  16728. }
  16729. , {
  16730. "../util/logger": 189
  16731. }],
  16732. 136: [function(e, t, i) {
  16733. (function(i) {
  16734. "use strict";
  16735. function n(e) {
  16736. s.call(this),
  16737. this.model = e,
  16738. this.exploded = !1
  16739. }
  16740. var r = e("../objects/Floor")
  16741. , o = (e("../settings"),
  16742. e("../util/logger"))
  16743. , a = e("../util/transitions")
  16744. , s = e("../util/IndexedCollection")
  16745. , l = e("../util/common")
  16746. , c = e("../util/easing");
  16747. new o(i);
  16748. l.inherit(n, s),
  16749. n.prototype.add = function(e) {
  16750. s.prototype.add.call(this, e),
  16751. this.model.add(e)
  16752. }
  16753. ,
  16754. n.prototype.getIndex = function(e) {
  16755. return e.floorIndex
  16756. }
  16757. ,
  16758. n.prototype.build = function() {
  16759. this.list.forEach(function(e) {
  16760. e.build()
  16761. })
  16762. }
  16763. ,
  16764. n.prototype.size = function() {
  16765. return this.length
  16766. }
  16767. ,
  16768. n.prototype.sort = function() {
  16769. s.prototype.sort.call(this, function(e, t) {
  16770. return e.floorIndex - t.floorIndex
  16771. })
  16772. }
  16773. ,
  16774. n.prototype.nextFloor = function(e, t) {
  16775. return this.index[e.floorIndex + t] || null
  16776. }
  16777. ,
  16778. n.prototype.getFloorAtPoint = function(e) {
  16779. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  16780. var r = this.list[n]
  16781. , o = r.distanceToPoint(e);
  16782. (!t || i > o) && (i = o,
  16783. t = r)
  16784. }
  16785. return t
  16786. }
  16787. ,
  16788. n.prototype.getOrMakeFloor = function(e) {
  16789. var t = this.index[e];
  16790. return t || (t = new r(this.model,e),
  16791. this.add(t)),
  16792. t
  16793. }
  16794. ,
  16795. n.prototype.hide = function() {
  16796. this.list.forEach(function(e) {
  16797. e.hide()
  16798. })
  16799. }
  16800. ,
  16801. n.prototype.show = function() {
  16802. this.list.forEach(function(e) {
  16803. e.show()
  16804. })
  16805. }
  16806. ,
  16807. n.prototype.names = function() {
  16808. return this.list.reduce(function(e, t) {
  16809. return e.concat(t.name)
  16810. }, [])
  16811. }
  16812. ,
  16813. n.prototype.toggleExplodeHorizontal = function() {
  16814. function e(e, t) {
  16815. r.copy(e.position),
  16816. e.position.x = i[e.floorIndex] * t,
  16817. e.position.y = 1 * e.floorIndex * t,
  16818. r.sub(e.position).multiplyScalar(-1),
  16819. e.panos.forEach(function(e) {
  16820. e.translate(r)
  16821. })
  16822. }
  16823. var t, i = [], n = 0;
  16824. this.list.forEach(function(e, r, o) {
  16825. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  16826. n += t,
  16827. i[r] = n
  16828. }),
  16829. i = i.map(function(e) {
  16830. return e - n / 2
  16831. });
  16832. var r = this.list[0].position.clone();
  16833. this.exploded ? this.list.forEach(function(t) {
  16834. a.start(function(i) {
  16835. e(t, 1 - i)
  16836. }, 1500, null, 0, c.easeOutExpo)
  16837. }) : this.list.forEach(function(t) {
  16838. a.start(function(i) {
  16839. e(t, i)
  16840. }, 1500, null, 0, c.easeOutExpo)
  16841. }),
  16842. this.exploded = !this.exploded
  16843. }
  16844. ,
  16845. n.prototype.toggleExplodeVertical = function() {
  16846. function e(e, i) {
  16847. var n = n.copy(e.position);
  16848. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  16849. n.sub(e.position).multiplyScalar(-1),
  16850. e.panos.forEach(function(e) {
  16851. e.translate(n)
  16852. })
  16853. }
  16854. var t = this.model.size;
  16855. this.list[0].position.clone();
  16856. this.exploded ? this.list.forEach(function(t) {
  16857. a.start(function(i) {
  16858. e(t, 1 - i)
  16859. }, 1500, null, 0, c.easeOutExpo)
  16860. }) : this.list.forEach(function(t) {
  16861. a.start(function(i) {
  16862. e(t, i)
  16863. }, 1500, null, 0, c.easeOutExpo)
  16864. }),
  16865. this.exploded = !this.exploded
  16866. }
  16867. ,
  16868. t.exports = n
  16869. }
  16870. ).call(this, "/js/model/FloorCollection.js")
  16871. }
  16872. , {
  16873. "../objects/Floor": 146,
  16874. "../settings": 166,
  16875. "../util/IndexedCollection": 175,
  16876. "../util/common": 185,
  16877. "../util/easing": 186,
  16878. "../util/logger": 189,
  16879. "../util/transitions": 195
  16880. }],
  16881. 137: [function(e, t, i) {
  16882. (function(i) {
  16883. "use strict";
  16884. function n() {
  16885. c.call(this)
  16886. }
  16887. var r = e("../settings")
  16888. , o = e("../util/logger")
  16889. , a = e("../enum/Viewmode")
  16890. , s = e("../objects/Snapshot")
  16891. , l = (e("../util/math"),
  16892. e("../util/common"))
  16893. , c = e("../util/IndexedCollection")
  16894. , h = new o(i);
  16895. l.inherit(n, c),
  16896. n.prototype.getImage = function(e) {
  16897. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  16898. }
  16899. ,
  16900. n.prototype.filterByModesAndReel = function(e, t) {
  16901. for (var i = [], n = 0; n < t.length; n += 1) {
  16902. var r = t[n]
  16903. , o = this.index[r.sid];
  16904. o && i.push(o)
  16905. }
  16906. var s = e[a.DOLLHOUSE]
  16907. , l = e[a.FLOORPLAN];
  16908. i = i.filter(function(e) {
  16909. if (!e.metadata || void 0 === e.metadata.camera_mode)
  16910. return !0;
  16911. var t;
  16912. try {
  16913. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  16914. } catch (e) {
  16915. return h.debug(e.message),
  16916. !1
  16917. }
  16918. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  16919. }),
  16920. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  16921. this.list = i,
  16922. this.reIndex()
  16923. }
  16924. ,
  16925. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  16926. if (0 === this.list.length)
  16927. return [];
  16928. var locations = [];
  16929. var deal = (info, container)=>{
  16930. var src = info.thumbnail_signed_src,
  16931. o = info.name || "";
  16932. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  16933. if (!r.show360Views.enabled && info.metadata.scan_id) {
  16934. let a = panos.get(info.metadata.scan_id);
  16935. if (a && !a.isAligned()) return
  16936. }
  16937. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  16938. if (cameraMode === a.MESH) return
  16939. if(window.isLocal)src = manage.dealURL(src)
  16940. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  16941. var l = {
  16942. cameraMode: cameraMode,
  16943. position: info.metadata.camera_position,
  16944. quaternion: info.metadata.camera_quaternion,
  16945. zoom: info.metadata.zoom,
  16946. panoId: info.metadata.scan_id,
  16947. orthoZoom: info.metadata.ortho_zoom,
  16948. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  16949. thumbUrl: src,
  16950. name: n.filterImageName(o),
  16951. sid: info.sid
  16952. }
  16953. var item = new s(l);
  16954. item.momentTour = info.momentTour
  16955. item.dontRot = info.dontRot
  16956. item.rotTime = info.rotTime
  16957. container.push(item)
  16958. return item
  16959. }
  16960. }
  16961. this.list.forEach(image=>{
  16962. if(image.images){
  16963. var folder = $.extend({}, image )
  16964. folder.heroLocations = [];
  16965. image.images.list.forEach(child=>{
  16966. deal(child, folder.heroLocations);
  16967. })
  16968. folder.musicInfo = folder.musicInfo || {}
  16969. locations.push(folder)
  16970. delete folder.images;
  16971. delete folder.locations;
  16972. }else{
  16973. var item = deal(image, locations);
  16974. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  16975. }
  16976. })
  16977. return locations
  16978. }
  16979. ,
  16980. n.prototype.getIndex = function(e) {
  16981. return e.sid
  16982. }
  16983. ,
  16984. n.filterImageName = function(e) {
  16985. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  16986. }
  16987. ,
  16988. t.exports = n
  16989. }
  16990. ).call(this, "/js/model/ImageCollection.js")
  16991. }
  16992. , {
  16993. "../enum/Viewmode": 51,
  16994. "../objects/Snapshot": 153,
  16995. "../settings": 166,
  16996. "../util/IndexedCollection": 175,
  16997. "../util/common": 185,
  16998. "../util/logger": 189,
  16999. "../util/math": 190
  17000. }],
  17001. 138: [function(e, t, i) {
  17002. (function(i) {
  17003. "use strict";
  17004. function n() {
  17005. u.call(this)
  17006. }
  17007. var r = e("../label/Label")
  17008. , o = e("../settings")
  17009. , a = e("../util/logger")
  17010. , s = e("../util/math")
  17011. , l = e("../util/ajax")
  17012. , c = e("./RoomCollection")
  17013. , h = e("../util/common")
  17014. , u = e("../util/IndexedCollection");
  17015. new a(i);
  17016. h.inherit(n, u),
  17017. n.prototype.getIndex = function(e) {
  17018. return e.labelId
  17019. }
  17020. ,
  17021. n.prototype.associateWithRooms = function(e) {
  17022. this.forEach(function(t) {
  17023. e.forEach(function(e) {
  17024. e.roomId === t.roomId && (t.room = e)
  17025. })
  17026. })
  17027. }
  17028. ,
  17029. n.prototype.createFromLabelData = function(e) {
  17030. e.forEach(function(e) {
  17031. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17032. t = c.generateRoomId(e.floorId, t);
  17033. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17034. i.position = s.convertWorkshopVector(i.position),
  17035. this.add(i),
  17036. i.build()
  17037. }
  17038. .bind(this))
  17039. }
  17040. ,
  17041. n.prototype.load = function(e, t) {
  17042. return l.get(e, {
  17043. responseType: "json",
  17044. auth: t ? o.authorizationHeader : null
  17045. }).done(function(e) {
  17046. var t = [];
  17047. for (var i in e) {
  17048. var n = e[i];
  17049. t.push(n)
  17050. }
  17051. this.createFromLabelData(t)
  17052. }
  17053. .bind(this))
  17054. }
  17055. ,
  17056. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17057. var t = -1;
  17058. if (e) {
  17059. if(typeof e == 'number'){//add
  17060. t = parseInt(e)
  17061. }else{
  17062. var i = e.split("_");
  17063. t = parseInt(i[0])
  17064. }
  17065. }
  17066. return t
  17067. },
  17068. t.exports = n
  17069. }
  17070. ).call(this, "/js/model/LabelCollection.js")
  17071. }
  17072. , {
  17073. "../label/Label": 90,
  17074. "../settings": 166,
  17075. "../util/IndexedCollection": 175,
  17076. "../util/ajax": 181,
  17077. "../util/common": 185,
  17078. "../util/logger": 189,
  17079. "../util/math": 190,
  17080. "./RoomCollection": 141
  17081. }],
  17082. 139: [function(e, t, i) {
  17083. (function(i) {
  17084. "use strict";
  17085. function n(e, t) {
  17086. o.Object3D.call(this)
  17087. this.sid = window.number;//t.sid,
  17088. this.data = t,
  17089. this.options = e,
  17090. this.urls = new s(e.urlFiles),
  17091. this.isPublic = void 0 !== t.is_public && t.is_public,
  17092. //创建heroLocations
  17093. this.images = new _(this),
  17094. this.images.extend(t.images),
  17095. this.images.forEach((info)=>{
  17096. if(info.locations){
  17097. info.images = new _(this);
  17098. info.images.extend(info.locations)
  17099. }
  17100. })
  17101. this.heroLocations = []
  17102. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17103. this.outdoorPanoLocations = [],
  17104. this.floors = new d(this),
  17105. this.floorsEnabled = void 0 === e.floors || e.floors,
  17106. this.changingFloor = !1,
  17107. this.chunks = [],
  17108. this.panos = new A,
  17109. this.colliders = [],
  17110. this.loadPanosPromise = null,
  17111. this.loadMeshTexturesPromise = null,
  17112. this.auxDataPromise = null,
  17113. this.meshTexturesLoaded = !1,
  17114. this.meshTextures = [],
  17115. this.tags = {},
  17116. this.tagsShown = !1,
  17117. this.shouldShowtags = !1,
  17118. this.has360Views = !1,
  17119. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17120. this.supportedModes = {},
  17121. this.supportedModes[c.PANORAMA] = !0,
  17122. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17123. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17124. this.supportedModes[c.TRANSITIONING] = !0,
  17125. this.supportsTiles = this.configureTiling(),
  17126. // this.supportsVR = t.is_vr,
  17127. this.supportsVR = window.DATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17128. this.mode = c.DOLLHOUSE,
  17129. this.size = null,
  17130. this.center = null,
  17131. this.boundingBox = new o.Box3,
  17132. this.currentFloor = null,
  17133. this.allFloorsVisible = !0,
  17134. this.projectedPano0 = null,
  17135. this.projectedPano1 = null,
  17136. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17137. this.addFloor(new u(this,t,e.trim()))
  17138. }
  17139. .bind(this)),
  17140. this.waitQueue = [],
  17141. this.on("load", function(e) {
  17142. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17143. return !e.isLoadedCallback()
  17144. }),
  17145. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17146. }
  17147. .bind(this)),
  17148. this.setupCustomProperties()
  17149. this.hots = {};
  17150. }
  17151. function r() {
  17152. try {
  17153. var e = document.createElement("canvas")
  17154. , t = e.getContext("webgl");
  17155. t || (t = e.getContext("experimental-webgl"));
  17156. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17157. return i
  17158. } catch (e) {
  17159. return 0
  17160. }
  17161. }
  17162. var o = e("three")
  17163. , a = e("../util/ajax")
  17164. , s = e("../util/ModelUrls")
  17165. , l = e("../objects/BoundingTextureSkybox")
  17166. , c = e("../enum/Viewmode")
  17167. , h = e("../enum/RenderOrder")
  17168. , u = (e("../enum/AlignmentType"),
  17169. e("../objects/Floor"))
  17170. , d = e("./FloorCollection")
  17171. , p = e("../objects/Chunk")
  17172. , f = (e("../objects/Room"),
  17173. e("../objects/Snapshot"),
  17174. e("../label/Label"),
  17175. e("../util/math"),
  17176. e("../settings"))
  17177. ,ss = e("../shaders")
  17178. , g = e("../util/logger")
  17179. , m = e("../tag/tag")
  17180. , v = (e("../tag/tagManager"),
  17181. e("../objects/Panorama"))
  17182. , A = e("../util/PanoramaCollection")
  17183. , y = e("../loaders/ModelLoader")
  17184. , C = e("../loaders/ModelTextureLoader")
  17185. , I = e("../loaders/SweepDataLoader")
  17186. , E = e("../util/transitions")
  17187. , b = e("../util/common")
  17188. , es = e("../util/easing")
  17189. ,lerp = e("../util/lerp")
  17190. ,tex = e("../util/texture")
  17191. , w = e("./../util/browser")
  17192. , _ = e("./ImageCollection")
  17193. , T = e("./RoomCollection")
  17194. , x = e("./LabelCollection")
  17195. , S = e("./Chunks")
  17196. , M = e("./../util/showcase")
  17197. , R = e("../exception/BasicException")
  17198. , P = (e("../constants")
  17199. ,e("events").EventEmitter)
  17200. //,Hot = e("hot")
  17201. , O = new g(i);
  17202. n.prototype = Object.create(o.Object3D.prototype),
  17203. b.extend(n, P),
  17204. n.prototype.setupCustomProperties = function() {
  17205. var e = f.modelAlpha;
  17206. Object.defineProperty(this, "alpha", {
  17207. get: function() {
  17208. return e
  17209. },
  17210. set: function(t) {
  17211. e = t,
  17212. this.chunks.forEach(function(t) {
  17213. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17214. })
  17215. }
  17216. })
  17217. }
  17218. ,
  17219. n.prototype.configureTiling = function() {
  17220. var e = r();
  17221. if (e < 2048)
  17222. return !1;
  17223. O.warn("Max cube texture size: " + e);
  17224. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17225. var i = f.tiling.tilingFlagNames[t];
  17226. if ("1" === w.valueFromHash(i, null))
  17227. return !0;
  17228. if ("0" === w.valueFromHash(i, null))
  17229. return !1
  17230. }
  17231. //--------------------------------------------许钟文-------------------------------------------
  17232. //return true;
  17233. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17234. //--------------------------------------------e n d -------------------------------------------
  17235. }
  17236. ,
  17237. n.prototype.toggleAlpha = function() {
  17238. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17239. }
  17240. ,
  17241. n.prototype.load = function(e) {
  17242. var t = function() {
  17243. return $.when(this.loadPanos(), this.loadMesh())
  17244. }
  17245. , i = this.urls.init().then(t.bind(this));
  17246. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17247. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17248. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17249. }
  17250. ,
  17251. n.prototype.loadMesh = function() {
  17252. function e(e) {
  17253. O.error(e),
  17254. n.reject("loading-failed")
  17255. }
  17256. function t(e, t) {
  17257. n.notify(e, t)
  17258. }
  17259. function i(e, t) {
  17260. if (0 === e.length) {
  17261. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17262. r.supportedModes[c.DOLLHOUSE] = !1,
  17263. r.supportedModes[c.FLOORPLAN] = !1;
  17264. var i = new p({
  17265. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17266. });
  17267. i.material.visible = !1,
  17268. i.rotateX(-Math.PI / 2),
  17269. i.geometry.computeBoundingBox(),
  17270. e = [i]
  17271. }
  17272. e.forEach(function(e) {
  17273. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17274. r.addChunk(t, e)
  17275. }),
  17276. r.floors.sort(),
  17277. n.resolve(r)
  17278. }
  17279. var n = $.Deferred()
  17280. , r = this;
  17281. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17282. n.promise()
  17283. }
  17284. ,
  17285. n.prototype.loadMeshTextures = function() {
  17286. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17287. this.meshTexturesLoaded = !0
  17288. }
  17289. .bind(this)),
  17290. this.loadTexturesPromise)
  17291. }
  17292. ,
  17293. /* n.prototype.loadtags = function() {//xzw改
  17294. var e = $.Deferred();
  17295. if (!f.tags.enabled)
  17296. return e.resolve();
  17297. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17298. t = "data/" + this.sid + "/tags.json"
  17299. return a.get(t, {
  17300. responseType: "json",
  17301. auth: this.isPublic ? null : f.authorizationHeader
  17302. }).done(function(t) {
  17303. var i = 0
  17304. , n = 0;
  17305. for (var r in t) {
  17306. var o = t[r];
  17307. o.enabled && (n++,
  17308. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17309. i++))
  17310. }
  17311. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17312. e.resolve()
  17313. }
  17314. .bind(this)).fail(function() {
  17315. O.warn("Getting tags failed, not displaying tags."),
  17316. e.resolve()
  17317. }),
  17318. e
  17319. } */
  17320. n.prototype.shineHots = function(){ //xzw
  17321. E.trigger({
  17322. func: function(e) {
  17323. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17324. for(var i in this.hots){
  17325. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17326. }
  17327. }.bind(this),
  17328. cycling: true,
  17329. duration: 3000,
  17330. //easing: "easeInOutQuad",
  17331. name: "hotShine"
  17332. })
  17333. },
  17334. n.prototype.createHotItem = function() {
  17335. // console.log(99999,this.hotGroup.children)
  17336. this.hotGroup.children.forEach((hot,index)=>{
  17337. // console.log(99999,index,hot.info.title)
  17338. if(hot.info.actionType.openHot){/* hot.texType == 'shine' */
  17339. let ul = document.createElement('ul');
  17340. let li = document.createElement('li');
  17341. let span = document.createElement('span');
  17342. span.innerHTML = hot.info.title || '热点';
  17343. // console.log(span.innerHTML);
  17344. li.hot = hot; // 列表每一项对应一个热点
  17345. li.appendChild(span);
  17346. ul.appendChild(li);
  17347. // docFragment.appendChild(li);
  17348. }
  17349. })
  17350. }
  17351. /* n.prototype.loadOverlays = function(overlays){
  17352. var overlays = window.data2 && window.data2.overlays
  17353. overlays && overlays.forEach((info)=>{
  17354. new Overlay(info)
  17355. })
  17356. Overlay.load()
  17357. }
  17358. */
  17359. n.prototype.loadhots = function() {//xzw
  17360. initHot(this)
  17361. var r = $.Deferred();
  17362. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17363. return a.get(t, {
  17364. responseType: "json",
  17365. auth: this.isPublic ? null : f.authorizationHeader
  17366. }).done(function(e) {
  17367. window.data2 = e;
  17368. if(!e){
  17369. console.error("data2 is null")
  17370. }else{
  17371. g_data2 = hotMatcher(e);
  17372. this.hotsCount = 0;
  17373. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17374. if(e.hots){
  17375. var sids = Object.keys(e.hots).sort((a,b)=>{return e.hots[a].order - e.hots[b].order});
  17376. sids.forEach((sid)=>{
  17377. e.hots[sid].sid = sid
  17378. new Hot(e.hots[sid], e.hots[sid].version != 'multi' && "byHot" )
  17379. })
  17380. }
  17381. if(e.overlays){
  17382. e.overlays.forEach((info)=>{
  17383. //if(info.file.includes('m/data/762/edit/20210312_112357584.mp4') )return;
  17384. new Hot(info, 'byOverlay')
  17385. })
  17386. }
  17387. this.createHotItem( );
  17388. Hot.createHotList();
  17389. Hot.startLoad()
  17390. g_index = w.valueFromHash("m");
  17391. }
  17392. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17393. /* var dataJsPromise = $.Deferred();
  17394. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17395. a.get(dataJsUrl,{
  17396. responseType: "json",
  17397. auth: this.isPublic ? null : f.authorizationHeader
  17398. }).done(function(data) {
  17399. window.hotData = data;
  17400. this.createHotItem(data, this.hots);
  17401. for(let i in this.hots){//add
  17402. data[i] && this.hots[i].initStyleImg(data[i]);
  17403. }
  17404. dataJsPromise.resolve();
  17405. }.bind(this)).fail(function(){
  17406. console.log('Data.js is empty');
  17407. dataJsPromise.resolve();
  17408. }) */
  17409. r.resolve();
  17410. }.bind(this)).fail(function() {
  17411. console.log('没有热点');
  17412. r.resolve()
  17413. }),
  17414. r
  17415. }
  17416. ,
  17417. n.prototype.loadPanos = function() {
  17418. if (this.loadPanosPromise)
  17419. return this.loadPanosPromise;
  17420. var e = new I(this);
  17421. return this.loadPanosPromise = e.load().then(function(e) {
  17422. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  17423. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17424. else console.log(e.uuid)
  17425. }
  17426. .bind(this))),
  17427. this.panos.extend(e.map(function(e) {
  17428. return new v(this,e.uuid,e,this.supportsTiles)
  17429. }
  17430. .bind(this))),
  17431. this.panos.forEach(function(e) {
  17432. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  17433. var i = this.panos.get(t);
  17434. i && this.panos.setNeighbour(e, i, !0)
  17435. }
  17436. .bind(this)),
  17437. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  17438. }
  17439. .bind(this)),
  17440. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  17441. this.supportedModes[c.PANORAMA] = !1),
  17442. $.when(this)
  17443. }
  17444. .bind(this)),
  17445. this.loadPanosPromise
  17446. }
  17447. ,
  17448. n.prototype.loadHighlightReel = function() {//xzw
  17449. var e = $.Deferred()
  17450. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  17451. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  17452. return a.get(t, {
  17453. responseType: "json",
  17454. auth: this.isPublic ? null : f.authorizationHeader
  17455. }).done(function(t) {
  17456. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  17457. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  17458. e.resolve()
  17459. }
  17460. .bind(this)).fail(function() {
  17461. O.warn("Getting highlight reel failed, no highlights available"),
  17462. e.resolve()
  17463. }),
  17464. e
  17465. }
  17466. ,
  17467. n.prototype.waitForLoad = function(e, t) {
  17468. t() || (this.waitQueue.push({
  17469. object: e,
  17470. isLoadedCallback: t
  17471. }),
  17472. 1 === this.waitQueue.length && this.emit("waiting"))
  17473. }
  17474. ,
  17475. n.prototype.hide = function() {
  17476. this.floors.hide()
  17477. }
  17478. ,
  17479. n.prototype.show = function() {
  17480. this.floors.show()
  17481. }
  17482. ,
  17483. n.prototype.floorNames = function() {
  17484. return this.floors.names()
  17485. }
  17486. ,
  17487. n.prototype.warpDestFloors = function(e, t) {
  17488. if (!e || this.floors.length !== e.length)
  17489. return void this.toggleAllFloors(!0);
  17490. var i = e.findIndex(function(e) {
  17491. return e
  17492. }
  17493. .bind(this));
  17494. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  17495. }
  17496. ,
  17497. n.prototype.setFloor = function(e, t, i) {
  17498. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  17499. this.allFloorsVisible = !1,
  17500. this._setFloor(e, t, i)
  17501. }
  17502. ,
  17503. n.prototype.toggleAllFloors = function(e) {
  17504. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  17505. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  17506. this._setFloor(this.currentFloor)
  17507. }
  17508. ,
  17509. n.prototype._setFloor = function(e, t, i) {
  17510. t = t || this.mode,
  17511. this.emit("floor.changed", e, t, this.currentFloor),
  17512. this.currentFloor = e;
  17513. var n;
  17514. if (t === c.PANORAMA) {
  17515. if (this.show(),
  17516. this.shouldShowtags && this.tagsShown)
  17517. for (n in this.tags)
  17518. this.tags[n].show(f.showFloorDuration)
  17519. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  17520. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  17521. }
  17522. .bind(this)),
  17523. this.shouldShowtags && this.tagsShown))
  17524. for (n in this.tags) {
  17525. var r = this.tags[n];
  17526. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  17527. }
  17528. var o = this
  17529. , a = e;
  17530. E.start(function() {}, f.showFloorDelay, function() {
  17531. o.floors.forEach(function(e) {
  17532. e.chunks.forEach(function(t) {
  17533. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  17534. })
  17535. })
  17536. }
  17537. .bind(this))
  17538. }
  17539. ,
  17540. n.prototype.toggleExplode = function() {
  17541. this.floors.toggleExplodeHorizontal()
  17542. }
  17543. ,
  17544. n.prototype.toggleExplodeUp = function() {
  17545. this.floors.toggleExplodeVertical()
  17546. }
  17547. ,
  17548. n.prototype.nextFloor = function(e) {
  17549. return this.floors.nextFloor(this.currentFloor, e)
  17550. }
  17551. ,
  17552. n.prototype.addFloor = function(e) {
  17553. this.floors.add(e)
  17554. }
  17555. ,
  17556. n.prototype.getFloorAtPoint = function(e) {
  17557. return this.floors.getFloorAtPoint(e)
  17558. }
  17559. ,
  17560. n.prototype.getTagBySid = function(e) {
  17561. return this.tags[e]
  17562. }
  17563. ,
  17564. n.prototype.addChunk = function(e, t) {
  17565. this.floors.getOrMakeFloor(e).addChunk(t),
  17566. this.chunks.push(t)
  17567. }
  17568. ,
  17569. n.prototype.setMode = function(e) {
  17570. if (!this.supportedModes[e])
  17571. throw new R("Mode not supported for this model: " + e);
  17572. this.mode = e;
  17573. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  17574. this.chunks.forEach(function(t) {
  17575. t.setMode(e)
  17576. })
  17577. }
  17578. ,
  17579. n.prototype.build = function() {
  17580. this.heroLocations = this.images.getHeroLocations(this.panos);
  17581. var e = function() {
  17582. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  17583. }
  17584. .bind(this)();
  17585. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  17586. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  17587. }
  17588. .bind(this)) || e,
  17589. null === this.heroImage && O.warn("No hero image defined."),
  17590. this.currentFloor = this.floors.last(),
  17591. this.floors.build(),
  17592. this.colliders = this.floors.reduce(function(e, t) {
  17593. return e.concat(t.collider.children)
  17594. }, []),
  17595. this.panos.forEach(function(e) {
  17596. e.build1(),
  17597. e.on("enter", function() {
  17598. e.floor !== this.currentFloor && this.setFloor(e.floor)
  17599. }
  17600. .bind(this))
  17601. }
  17602. .bind(this)),
  17603. this.panos.forEach(function(e) {
  17604. e.build2()
  17605. }),
  17606. this.floors.forEach(function(e) {
  17607. this.boundingBox.union(e.boundingBox)
  17608. }
  17609. .bind(this)),
  17610. this.size = this.boundingBox.size(),
  17611. this.center = this.boundingBox.center(),
  17612. this.floors.forEach(function(e) {
  17613. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  17614. }
  17615. .bind(this)),
  17616. this.panos.populate_path_graph(),
  17617. this.skybox = new l(this.boundingBox),
  17618. this.skybox.matrixWorldNeedsUpdate = !0,
  17619. this.add(this.skybox);
  17620. setTimeout(function() {
  17621. //this.hotsCount && this.shineHots()
  17622. Hot.beginShineHot()
  17623. }
  17624. .bind(this), 1300)
  17625. //add-----
  17626. {
  17627. let maxCount = browser.isMobile() ? 200000 : 400000
  17628. let noVisiHots = this.hotGroup.children.filter(e=>!e.info.visiblePanos && e.info.texType != 'shine') //只看非热点的,否则数据太多
  17629. let visiHots = this.hotGroup.children.filter(e=>e.info.visiblePanos)
  17630. let c = this.panos.list.length * this.colliders.length * noVisiHots.length
  17631. if(c > maxCount){ //防止加载时间过长,分批计算
  17632. console.log('hot分批setVisiblePanos')
  17633. Hot.visiPanosCountSlice = Math.ceil(maxCount / this.colliders.length / noVisiHots.length)
  17634. Hot.visiEveryDurSlice = browser.isMobile() ? 25 : 16;
  17635. let dur = Math.ceil(this.panos.list.length / Hot.visiPanosCountSlice) * Hot.visiEveryDurSlice
  17636. console.log(Hot.visiPanosCountSlice, Hot.visiEveryDurSlice, dur, Math.round(dur*noVisiHots.length))
  17637. if(noVisiHots.length){
  17638. let i = 0
  17639. let hotVisiInterval = setInterval(()=>{
  17640. noVisiHots[i].setVisiblePanos(noVisiHots[i].info.visiblePanos);
  17641. i++;
  17642. if(i>=noVisiHots.length){
  17643. clearInterval(hotVisiInterval)
  17644. }
  17645. }, dur)
  17646. }
  17647. }
  17648. }
  17649. //---------
  17650. this.createFloorLogo()
  17651. return O.debug("Done building model"),
  17652. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  17653. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  17654. this.buildRooms(),
  17655. this.labels.associateWithRooms(this.rooms),
  17656. $.when(this)
  17657. }
  17658. ,
  17659. n.prototype.createFloorLogo = function(){
  17660. console.log('createFloorLogo')
  17661. if(this.floorLogos || !settings.floorlogoURL)return;
  17662. var url = settings.floorlogoURL
  17663. var map = tex.load(url);//可以追加done
  17664. this.floorLogos = [];
  17665. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  17666. var material = new o.MeshBasicMaterial({
  17667. opacity:0,
  17668. map:map,
  17669. side: o.DoubleSide,
  17670. transparent: !0,
  17671. depthWrite: !1,
  17672. depthTest:false//改 在chunk\skybox外也可看到
  17673. });
  17674. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  17675. //var s = (Store.metadata.floorLogoSize || 100)/100;
  17676. //logo.scale.set(s,s,s);
  17677. logo.position.set(0,-1.5,0);
  17678. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  17679. logo.renderOrder = 100;//cover the videoSkybox
  17680. //logo.layers.set(0)
  17681. this.add(logo);
  17682. this.floorLogos.push(logo);
  17683. }
  17684. this.floorLogos[1].visible = false;
  17685. }
  17686. n.prototype.adjustfloorLogoHeight = function(o){
  17687. var h = player.currentPano.floorPosition.y + 0.01;
  17688. this.floorLogos[1].position.setY(h);
  17689. this.floorLogos[0].position.setY(h);
  17690. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  17691. },
  17692. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  17693. if(!this.floorLogos) return;
  17694. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  17695. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  17696. if(!o.dur){//立刻
  17697. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  17698. this.floorLogos[o.index].material.opacity = o.opa;
  17699. }else{
  17700. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  17701. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  17702. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  17703. }
  17704. },
  17705. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  17706. var lastQ, lastP;
  17707. var equals = function(v1, v2, min){
  17708. return Math.abs(v1-v2) < min
  17709. }
  17710. var isSame = function(now, last, k){//如果和上次相同就不改变
  17711. if(!last)return false;
  17712. var R = k.sceneRenderer;
  17713. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  17714. //暂时:
  17715. var min = 0.0008
  17716. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  17717. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  17718. return same;
  17719. }
  17720. return function(Q, k){
  17721. if(!Q)return;
  17722. /* if(Config.ifFish && window.lowFPS){
  17723. this.fLCompute++;
  17724. if(R.AFPS < 38){
  17725. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  17726. else if(k.flying && k.fLCompute%2 !=1) return;
  17727. k.fLCompute %= 4;
  17728. }else if(R.AFPS < 45){
  17729. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  17730. else if(k.flying && k.fLCompute%2 !=1) return;
  17731. k.fLCompute %= 6;
  17732. }else{
  17733. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  17734. //else if(k.flying && k.fLCompute%2 !=1) return;
  17735. k.fLCompute %= 2;
  17736. }
  17737. } */
  17738. var sameQ, sameP, quaternion, visible;
  17739. for(var i=0;i<2;i++){
  17740. var logo = this.floorLogos[i];
  17741. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  17742. visible = true;
  17743. }
  17744. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  17745. var c = k.cameraControls.activeControl;
  17746. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  17747. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  17748. for(var i=0;i<2;i++){
  17749. var logo = this.floorLogos[i];
  17750. if(!sameQ){
  17751. if(!quaternion){
  17752. var a = new THREE.Vector3(0,0,-1);
  17753. a.applyQuaternion(Q);
  17754. a.setY(0);
  17755. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  17756. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  17757. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  17758. quaternion.multiply(a);
  17759. }
  17760. logo.quaternion.copy(quaternion);
  17761. }
  17762. }
  17763. }
  17764. }()
  17765. n.prototype.loadLabels = function() {//xzw
  17766. this.labels = new x(this);
  17767. var e = $.Deferred();
  17768. //加载俯视图的标签 注释这个备注就会加载
  17769. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  17770. window.DATA.showingLabels ? this.showingLabels = true : '';
  17771. if (!this.showingLabels)
  17772. return e.resolve();
  17773. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  17774. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  17775. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  17776. O.warn("Getting labels failed, not displaying labels."),
  17777. e.resolve()
  17778. }),
  17779. e
  17780. }
  17781. ,
  17782. n.prototype.buildRooms = function() {
  17783. this.rooms = new T(this),
  17784. this.rooms.createFromChunks(this.chunks),
  17785. this.rooms.calcRoomBoundaries()
  17786. }
  17787. ,
  17788. n.prototype.updateProjectedPanos = function() {
  17789. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  17790. }
  17791. ,
  17792. n.prototype.setProjectedPanos = function(e, t, i) {
  17793. void 0 !== i && null !== i || (i = !0),
  17794. i = !!i,
  17795. this.projectedPano0 = e,
  17796. this.projectedPano1 = t,
  17797. this.skybox.material.setProjectedPanos(e, t, i),
  17798. this.chunks.forEach(function(n) {
  17799. n.materialInside.setProjectedPanos(e, t, i)
  17800. })
  17801. }
  17802. ,
  17803. n.prototype.setSide = function(e) {
  17804. this.floors.forEach(function(t) {
  17805. t.collider.material.side = e
  17806. })
  17807. }
  17808. ,
  17809. n.prototype.heroCount = function() {
  17810. return this.heroLocations ? this.heroLocations.length : 0
  17811. }
  17812. ,
  17813. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  17814. if (e[0] < 0)
  17815. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  17816. null;
  17817. if (this.heroCount() < 1)
  17818. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  17819. null;
  17820. var t = this.heroLocations[e[0]];
  17821. if(t.heroLocations && e[1]!=void 0){
  17822. t = t.heroLocations[e[1]];
  17823. }
  17824. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  17825. null) : t
  17826. }
  17827. ,
  17828. n.prototype.findPanoramicHero = function() {
  17829. for (var e in this.heroLocations)
  17830. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  17831. return this.heroLocations[e];
  17832. return null
  17833. }
  17834. ,
  17835. n.prototype.listImagePanos = function() {
  17836. var e = []
  17837. , t = this;
  17838. return this.images.forEach(function(i) {
  17839. if (i.metadata && i.metadata.scan_id) {
  17840. var n = t.panos.get(i.metadata.scan_id);
  17841. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  17842. }
  17843. }),
  17844. e
  17845. }
  17846. ,
  17847. n.prototype.fadePanoMarkers = function(e, t) {
  17848. this.panos.fadeMarkerOpacity(e, t)
  17849. }
  17850. ,
  17851. n.prototype.setSweepVisibility = function(e) {
  17852. this.panos.forEach(function(t) {
  17853. t.marker && (t.marker.visible = e)
  17854. })
  17855. }
  17856. ,
  17857. n.prototype.outsideAllowed = function() {
  17858. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  17859. }
  17860. ,
  17861. t.exports = n
  17862. }
  17863. ).call(this, "/js/model/Model.js")
  17864. }
  17865. , {
  17866. "../constants": 8,
  17867. "../enum/AlignmentType": 17,
  17868. "../enum/RenderOrder": 42,
  17869. "../enum/Viewmode": 51,
  17870. "../exception/BasicException": 55,
  17871. "../label/Label": 90,
  17872. "../loaders/ModelLoader": 105,
  17873. "../loaders/ModelTextureLoader": 106,
  17874. "../loaders/SweepDataLoader": 107,
  17875. "../tag/tag": 123,
  17876. "../tag/tagManager": 124,
  17877. "../objects/BoundingTextureSkybox": 143,
  17878. "../objects/Chunk": 144,
  17879. "../objects/Floor": 146,
  17880. "../objects/Panorama": 148,
  17881. "../objects/Room": 150,
  17882. "../objects/Snapshot": 153,
  17883. "../settings": 166,
  17884. "../shaders": 167,
  17885. "../util/ModelUrls": 177,
  17886. "../util/PanoramaCollection": 178,
  17887. "../util/ajax": 181,
  17888. "../util/common": 185,
  17889. "../util/easing": 186,
  17890. "../util/lerp": 188,
  17891. "../util/logger": 189,
  17892. "../util/math": 190,
  17893. "../util/texture": 194,
  17894. "../util/transitions": 195,
  17895. "./../util/browser": 182,
  17896. "./../util/showcase": 193,
  17897. "./Chunks": 135,
  17898. "./FloorCollection": 136,
  17899. "./ImageCollection": 137,
  17900. "./LabelCollection": 138,
  17901. "./RoomCollection": 141,
  17902. events: 202,
  17903. three: 217,
  17904. "hot": "hot"
  17905. }],
  17906. 140: [function(e, t, i) {
  17907. "use strict";
  17908. function n() {
  17909. this.modelMap = {},
  17910. this.activeModel = null,
  17911. this.modelCount = 0,
  17912. this.tileDownloader = null,
  17913. this.panoRenderer = null
  17914. }
  17915. var r = (e("three"),
  17916. e("../util/common"))
  17917. , o = e("../exception/BasicException")
  17918. , a = e("../enum/ModelManagerEvents")
  17919. , s = e("../enum/PanoRendererEvents")
  17920. , l = e("events").EventEmitter;
  17921. n.prototype.init = function(e, t, i) {
  17922. this.tileDownloader = e,
  17923. this.panoRenderer = t,
  17924. this.qualityManager = i,
  17925. this.bindEvents()
  17926. }
  17927. ,
  17928. n.prototype.bindEvents = function() {
  17929. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  17930. }
  17931. ,
  17932. n.prototype.onTileRendered = function(e, t, i, n) {}
  17933. ,
  17934. n.prototype.addModel = function(e) {
  17935. this.modelMap[e.sid] = e,
  17936. 0 === this.modelCount && this.activateModel(e.sid),
  17937. this.modelCount++,
  17938. this.emit(a.ModelAdded)
  17939. }
  17940. ,
  17941. n.prototype.getModel = function(e) {
  17942. return this.modelMap[e]
  17943. }
  17944. ,
  17945. n.prototype.activateModel = function(e) {
  17946. var t = this.modelMap[e];
  17947. if (!t)
  17948. throw new o("Tried to activate invalid model!");
  17949. var i = this.activeModel;
  17950. this.activeModel = t,
  17951. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  17952. this.tileDownloader.setUrls(t.urls),
  17953. t.panos.forEach(function(e) {
  17954. e.attachToPanoRenderer(this.panoRenderer),
  17955. e.tileDownloader = this.tileDownloader,
  17956. e.qualityManager = this.qualityManager
  17957. }
  17958. .bind(this)),
  17959. this.emit(a.ActiveModelChanged, {
  17960. oldModel: i,
  17961. model: t
  17962. })
  17963. }
  17964. ,
  17965. n.prototype.getActiveModel = function() {
  17966. return this.activeModel
  17967. }
  17968. ,
  17969. r.extend(n, l),
  17970. t.exports = n
  17971. }
  17972. , {
  17973. "../enum/ModelManagerEvents": 33,
  17974. "../enum/PanoRendererEvents": 35,
  17975. "../exception/BasicException": 55,
  17976. "../util/common": 185,
  17977. events: 202,
  17978. three: 217
  17979. }],
  17980. 141: [function(e, t, i) {
  17981. (function(i) {
  17982. "use strict";
  17983. function n() {
  17984. s.call(this)
  17985. }
  17986. var r = e("../objects/Room")
  17987. , o = (e("../settings"),
  17988. e("../util/logger"))
  17989. , a = (e("../util/transitions"),
  17990. e("../util/easing"),
  17991. e("../util/common"))
  17992. , s = e("../util/IndexedCollection")
  17993. , l = e("./Chunks");
  17994. new o(i);
  17995. a.inherit(n, s),
  17996. n.prototype.getIndex = function(e) {
  17997. return e.roomId
  17998. }
  17999. ,
  18000. n.prototype.calcRoomBoundaries = function() {
  18001. this.forEach(function(e) {
  18002. e.calcBoundaries()
  18003. })
  18004. }
  18005. ,
  18006. n.prototype.createFromChunks = function(e) {
  18007. var t = {
  18008. floorId: -1,
  18009. roomId: -1
  18010. }
  18011. , i = {};
  18012. e.forEach(function(e) {
  18013. l.parseIdsFromChunkName(e.name, t);
  18014. var o = i[t.roomId];
  18015. if (!o) {
  18016. var a = n.generateRoomId(t.floorId, t.roomId);
  18017. o = new r(t.floorId,a),
  18018. this.add(o),
  18019. i[t.roomId] = o
  18020. }
  18021. o.addChunk(e)
  18022. }
  18023. .bind(this)),
  18024. this.calcRoomBoundaries()
  18025. }
  18026. ,
  18027. n.generateRoomId = function(e, t) {
  18028. return e + "_" + t
  18029. }
  18030. ,
  18031. t.exports = n
  18032. }
  18033. ).call(this, "/js/model/RoomCollection.js")
  18034. }
  18035. , {
  18036. "../objects/Room": 150,
  18037. "../settings": 166,
  18038. "../util/IndexedCollection": 175,
  18039. "../util/common": 185,
  18040. "../util/easing": 186,
  18041. "../util/logger": 189,
  18042. "../util/transitions": 195,
  18043. "./Chunks": 135
  18044. }],
  18045. 142: [function(e, t, i) {
  18046. "use strict";
  18047. function n(e, t, i) {
  18048. e = e.clone().expandByScalar(0.01);//改
  18049. var n = e.size()
  18050. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18051. o.boundingBox = e,
  18052. r.Mesh.call(this, o, t),
  18053. this.position.copy(e.center()),
  18054. this.frustumCulled = !1,
  18055. i && this.add(new r.WireframeHelper(this))
  18056. }
  18057. var r = e("three");
  18058. n.prototype = Object.create(r.Mesh.prototype),
  18059. n.prototype.constructor = n,
  18060. t.exports = n
  18061. }
  18062. , {
  18063. three: 217
  18064. }],
  18065. 143: [function(e, t, i) {
  18066. (function(i) {
  18067. "use strict";
  18068. function n(e) {
  18069. h.time("Computing a nice bounding cubemap");
  18070. var t = new a({
  18071. side: r.BackSide,
  18072. transparent: !0
  18073. });
  18074. t.uniforms.modelAlpha.value = 0,
  18075. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18076. this.renderOrder = l.boundingSkybox,
  18077. o.call(this, e, t),
  18078. h.timeEnd("Computing a nice bounding cubemap")
  18079. }
  18080. var r = e("three")
  18081. , o = (e("../enum/Viewmode"),
  18082. e("../shaders"),
  18083. e("./BoundingMesh"))
  18084. , a = e("../materials/ModelTextureMaterial")
  18085. , s = e("../settings")
  18086. , l = e("../enum/RenderOrder")
  18087. , c = e("../util/logger")
  18088. , h = new c(i);
  18089. n.prototype = Object.create(o.prototype),
  18090. n.prototype.constructor = n,
  18091. t.exports = n
  18092. }
  18093. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18094. }
  18095. , {
  18096. "../enum/RenderOrder": 42,
  18097. "../enum/Viewmode": 51,
  18098. "../materials/ModelTextureMaterial": 118,
  18099. "../settings": 166,
  18100. "../shaders": 167,
  18101. "../util/logger": 189,
  18102. "./BoundingMesh": 142,
  18103. three: 217
  18104. }],
  18105. 144: [function(e, t, i) {
  18106. "use strict";
  18107. function n(e) {
  18108. this.materialInside = new s({
  18109. side: r.DoubleSide
  18110. });
  18111. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18112. this.materialOutside = new r.RawShaderMaterial({
  18113. fragmentShader: o.modelOutside.fragmentShader,
  18114. vertexShader: o.modelOutside.vertexShader,
  18115. uniforms: t,
  18116. side: r.FrontSide,
  18117. name: "chunkOut"
  18118. }),
  18119. r.Mesh.call(this, e.geometry, this.materialInside),
  18120. this.name = e.name || "",
  18121. this.textureName = e.textureName,
  18122. this.meshUrl = e.meshUrl
  18123. }
  18124. var r = e("three")
  18125. , o = e("../shaders")
  18126. , a = e("../enum/Viewmode")
  18127. , s = e("../materials/ModelTextureMaterial");
  18128. n.prototype = Object.create(r.Mesh.prototype),
  18129. n.prototype.setTextureMap = function(e) {
  18130. this.materialInside.uniforms.map.value = e,
  18131. this.materialOutside.uniforms.map.value = e
  18132. }
  18133. ,
  18134. n.prototype.setMode = function(e) {
  18135. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18136. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18137. t.transparent = this.material.transparent,
  18138. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18139. this.material = t
  18140. }
  18141. ,
  18142. t.exports = n
  18143. }
  18144. , {
  18145. "../enum/Viewmode": 51,
  18146. "../materials/ModelTextureMaterial": 118,
  18147. "../shaders": 167,
  18148. three: 217
  18149. }],
  18150. 145: [function(e, t, i) {
  18151. "use strict";
  18152. function n(e) {
  18153. this.chunksize = e || 10,
  18154. this.chunks = {},
  18155. this.boundingBoxes = {},
  18156. this.children = [],
  18157. this.offset = new r.Vector3(0,.5,0),
  18158. this.material = new r.MeshBasicMaterial({
  18159. color: 16777215 * Math.random(),
  18160. side: r.DoubleSide
  18161. })
  18162. }
  18163. var r = e("three");
  18164. e("../enum/Viewmode");
  18165. n.prototype.add = function(e) {
  18166. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18167. m ? (t = m.position.array,
  18168. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18169. n = e.faces);
  18170. var v = new r.Vector3;
  18171. if (i)
  18172. for (o = 0,
  18173. a = i.length; o < a; o += 3) {
  18174. var A = 3 * i[o]
  18175. , y = 3 * i[o + 1]
  18176. , C = 3 * i[o + 2];
  18177. s = (t[A] + t[y] + t[C]) / 3,
  18178. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18179. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18180. h = Math.floor(s / this.chunksize),
  18181. u = Math.floor(l / this.chunksize),
  18182. d = Math.floor(c / this.chunksize),
  18183. p = h + "." + u + "." + d,
  18184. p in this.chunks ? (g = this.chunks[p],
  18185. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18186. f = this.boundingBoxes[p] = new r.Box3),
  18187. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18188. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18189. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18190. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18191. }
  18192. else
  18193. for (o = 0,
  18194. a = t.length; o < a; o += 9)
  18195. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18196. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18197. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18198. h = Math.floor(s / this.chunksize),
  18199. u = Math.floor(l / this.chunksize),
  18200. d = Math.floor(c / this.chunksize),
  18201. p = h + "." + u + "." + d,
  18202. p in this.chunks ? (g = this.chunks[p],
  18203. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18204. f = this.boundingBoxes[p] = new r.Box3),
  18205. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18206. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18207. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18208. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18209. }
  18210. ,
  18211. n.prototype.build = function() {
  18212. var e = new r.Object3D;
  18213. e.material = this.material;
  18214. for (var t in this.chunks) {
  18215. var i = this.chunks[t]
  18216. , n = new r.BufferGeometry;
  18217. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18218. n.boundingBox = this.boundingBoxes[t];
  18219. var o = new r.Mesh(n,this.material);
  18220. o.material.visible = !1,
  18221. e.add(o),
  18222. this.chunks[t] = []
  18223. }
  18224. return e
  18225. }
  18226. ,
  18227. t.exports = n
  18228. }
  18229. , {
  18230. "../enum/Viewmode": 51,
  18231. three: 217
  18232. }],
  18233. 146: [function(e, t, i) {
  18234. "use strict";
  18235. var r = e("three")
  18236. , o = e("../settings")
  18237. , a = e("../util/common")
  18238. , s = e("../util/lerp")
  18239. , l = e("./ChunkedCollider")
  18240. , c = e("../util/transitions")
  18241. , h = e("../util/easing")
  18242. , u = (e("../objects/Panorama"),
  18243. e("../enum/RenderOrder"))
  18244. , d = e("../localization/localize");
  18245. function n(e, t, i) {
  18246. r.Object3D.call(this),
  18247. this.model = e,
  18248. this.floorIndex = t,
  18249. this.lang = o.languageTag,
  18250. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18251. this.panos = [],
  18252. this.chunks = [],
  18253. this.colliderBuilder = new l(3),
  18254. this.collider = null,
  18255. this.center = null,
  18256. this.boundingBox = new r.Box3,
  18257. this.size = null,
  18258. this.hidden = !1,
  18259. this.conservativeBoundingBox = new r.Box3,
  18260. this.debugColor = 16777215 * Math.random(),
  18261. this.transition = null
  18262. }
  18263. n.prototype = Object.create(r.Object3D.prototype),
  18264. n.prototype.enter = function(e) {
  18265. this.model.setFloor(this, e)
  18266. }
  18267. ,
  18268. n.prototype.hide = function(e) {
  18269. if (!this.hidden || this.transition) {
  18270. this.chunks.forEach(function(e) {
  18271. e.material.transparent = !0
  18272. }),
  18273. c.cancel(this.transition);
  18274. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18275. , i = e ? 0 : o.hideFloorDelay / t;
  18276. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18277. this.hidden = !0
  18278. }
  18279. .bind(this), i, h.easeInOutQuad)
  18280. }
  18281. }
  18282. ,
  18283. n.prototype.show = function(e) {
  18284. if (this.hidden || this.transition) {
  18285. this.hidden = !1,
  18286. c.cancel(this.transition);
  18287. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18288. , i = e ? 0 : o.showFloorDelay / t;
  18289. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18290. this.hidden || this.chunks.forEach(function(e) {
  18291. e.material.transparent = !1
  18292. })
  18293. }
  18294. .bind(this), i, h.easeInOutQuad)
  18295. }
  18296. }
  18297. ,
  18298. n.prototype.toggle = function(e, t) {
  18299. e = void 0 === e ? this.hidden : e,
  18300. e ? this.show(t) : this.hide(t)
  18301. }
  18302. ,
  18303. n.prototype.containsPoint = function(e) {
  18304. return this.collider.children.some(function(t) {
  18305. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18306. t.geometry.boundingBox.containsPoint(e)
  18307. })
  18308. }
  18309. ,
  18310. n.prototype.distanceToPoint = function(e) {
  18311. var t = null
  18312. , i = 1 / 0;
  18313. return this.collider.children.forEach(function(n) {
  18314. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18315. var r = n.geometry.boundingBox.distanceToPoint(e);
  18316. (!t || i > r) && (i = r,
  18317. t = n)
  18318. }),
  18319. i
  18320. }
  18321. ,
  18322. n.prototype.addChunk = function(e) {
  18323. e.renderOrder = u.ghostFloor,
  18324. this.add(e),
  18325. this.chunks.push(e),
  18326. this.boundingBox.union(e.geometry.boundingBox),
  18327. this.size = this.boundingBox.size(),
  18328. this.colliderBuilder.add(e.geometry)
  18329. }
  18330. ,
  18331. n.prototype.addPano = function(e) {
  18332. this.panos.push(e),
  18333. this.add(e.skyboxMesh),
  18334. e.marker && this.add(e.marker);
  18335. if(e.neighbourUUIDs && e.neighbourUUIDs.length){//add 有相邻点才算入bound 因为拍摄有bug,会出现floorPosition为000,且position位置很偏的点,它们一般都是不可见点。
  18336. var t = new r.Vector3(1,1,1)
  18337. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18338. this.boundingBox.union(i)
  18339. }
  18340. }
  18341. ,
  18342. n.prototype.build = function() {
  18343. this.collider = this.colliderBuilder.build(!0),
  18344. this.add(this.collider),
  18345. this.center = this.boundingBox.center(),
  18346. this.conservativeBoundingBox.copy(this.boundingBox),
  18347. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18348. return e.geometry.boundingBox.min.y
  18349. }), 5),
  18350. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18351. return e.geometry.boundingBox.max.y
  18352. }), 5),
  18353. this.colliderBuilder = null
  18354. }
  18355. ,
  18356. n.prototype.toShortString = function() {
  18357. return a.nth(this.floorIndex + 1)
  18358. }
  18359. ,
  18360. n.prototype.toString = function() {
  18361. return this.name
  18362. }
  18363. ,
  18364. t.exports = n
  18365. }
  18366. , {
  18367. "../enum/RenderOrder": 42,
  18368. "../localization/localize": 108,
  18369. "./strings-cn-CN": 109,
  18370. "../objects/Panorama": 148,
  18371. "../settings": 166,
  18372. "../util/common": 185,
  18373. "../util/easing": 186,
  18374. "../util/lerp": 188,
  18375. "../util/transitions": 195,
  18376. "./ChunkedCollider": 145,
  18377. three: 217
  18378. }],
  18379. 147: [function(e, t, i) {
  18380. "use strict";
  18381. function n(e) {
  18382. this.player = e,
  18383. this.obj3d = null,
  18384. this.UP = new r.Vector3(0,1,0)
  18385. }
  18386. var r = e("three")
  18387. , o = e("../settings");
  18388. n.prototype.prefs = {
  18389. linewidth: 3,
  18390. height: .07,
  18391. opacity: .45,
  18392. endScale: .05
  18393. },
  18394. n.prototype.discard = function() {
  18395. if (this.obj3d) {
  18396. var e = this.obj3d.parent;
  18397. e && e.remove(this.obj3d)
  18398. }
  18399. this.obj3d = null
  18400. }
  18401. ,
  18402. n.prototype.draw = function() {
  18403. if (this.discard(),
  18404. o.showNeighbors) {
  18405. var e = this.player.currentPano.floor;
  18406. this.obj3d = new r.Object3D;
  18407. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18408. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18409. i.y += this.prefs.height;
  18410. var n = .1525
  18411. , a = .127
  18412. , s = .0127
  18413. , l = .1
  18414. , c = .19
  18415. , h = .2032
  18416. , u = .2286
  18417. , d = .255
  18418. , p = new r.Matrix4;
  18419. for (var f in t)
  18420. if (t[f]) {
  18421. var g = this.player.model.panos.get(f)
  18422. , m = (g.position.clone().sub(this.player.model.position),
  18423. g.position.clone().sub(g.floorPosition))
  18424. , v = g.floorPosition.clone().sub(this.player.model.position);
  18425. v.y += this.prefs.height;
  18426. var A = new r.Geometry;
  18427. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  18428. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  18429. p.identity().setPosition(m),
  18430. A.applyMatrix(p),
  18431. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  18432. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18433. p.lookAt(v, i, this.UP).setPosition(v),
  18434. A.applyMatrix(p),
  18435. A.vertices.push(v, i);
  18436. var y = new r.Line(A,new r.LineBasicMaterial({
  18437. color: g.debugColor.getHex(),
  18438. transparent: !0,
  18439. opacity: this.prefs.opacity,
  18440. depthWrite: !1,
  18441. name: "sLine" + f,
  18442. linewidth: this.prefs.linewidth
  18443. }));
  18444. this.obj3d.add(y)
  18445. }
  18446. e.add(this.obj3d)
  18447. }
  18448. }
  18449. ,
  18450. n.prototype.update = function() {
  18451. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18452. }
  18453. ,
  18454. t.exports = n
  18455. }
  18456. , {
  18457. "../settings": 166,
  18458. three: 217
  18459. }],
  18460. 148: [function(e, t, i) {
  18461. (function(i) {
  18462. "use strict";
  18463. function n(e, t, i, n) {
  18464. this.model = e,
  18465. this.id = t,
  18466. this.alignmentType = i.alignmentType || l.ALIGNED,
  18467. this.neighbourUUIDs = i.neighbours || null,
  18468. this.neighbourPanos = null,
  18469. this.floor = null,
  18470. this.floorIndex = i.floor,
  18471. this.failedLoadingAt = 0,
  18472. this.maxLoadRetries = 4,
  18473. this.origin = i.position.clone(),
  18474. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  18475. this.quaternion = i.quaternion.clone(),
  18476. this.skyboxMesh = new r.Mesh(E),
  18477. this.skyboxMesh.position.copy(this.position),
  18478. this.skyboxMesh.quaternion.copy(this.quaternion),
  18479. this.skyboxMesh.name = "skybox",
  18480. this.skyboxMesh.visible = !1,
  18481. this.skyboxMesh.updateMatrix(),
  18482. this.skyboxMesh.updateMatrixWorld(),
  18483. this.marker = null,
  18484. this.showFloorMarker = !window.DATA.hideFloorMarker;
  18485. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  18486. map: w,
  18487. side: r.DoubleSide,
  18488. opacity: 0,
  18489. transparent: !0,
  18490. depthWrite: !1
  18491. })),
  18492. this.marker.visible = this.showFloorMarker,
  18493. this.marker.renderOrder = s.panoMarker,
  18494. this.marker.name = "marker",
  18495. this.marker.pano = this,
  18496. this.marker.layers.set(v.PANOMARKERS),
  18497. this.marker.updateMatrixWorld(),
  18498. a.colorMarkerOnLoad && this.on("load", function() {
  18499. this.marker.material.color.set(65280)
  18500. })),
  18501. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  18502. this.floorPosition = i.puck ? i.puck.clone() : null,
  18503. this.tiled = n,
  18504. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  18505. this.solidSkybox.flipY = !1,
  18506. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  18507. this.solidSkybox.magFilter = r.LinearFilter,
  18508. this.solidSkybox.generateMipmaps = !1)),
  18509. this.zoomed = !1,
  18510. this.panoRenderer = null,
  18511. this.qualityManager = null,
  18512. this.tileDownloader = null,
  18513. this.tiledPanoRenderTarget = null,
  18514. this.minimumTiledPanoLoaded = !1,
  18515. this.highestPartialTileRenderOpCompleted = 0,
  18516. this.highestFullTileRenderOpCompleted = 0,
  18517. this.shouldRedrawOnBaseLoaded = !1,
  18518. this.lockUntilRenderingComplete = !1,
  18519. a.colorMarkerOnLoad && this.on("load", function() {
  18520. this.marker.material.color.set(65280)
  18521. });
  18522. /********************************************************************fyz改vr from徐世廷*************************************************************/
  18523. var e = new r.TextureLoader;
  18524. e.setCrossOrigin(!0);
  18525. var g = e.load("static/images/texture.jpg");
  18526. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  18527. color: 16777215,
  18528. transparent: !0,
  18529. opacity: .75,
  18530. map: g
  18531. })),
  18532. this.vrMarker.boluoType = "vr",
  18533. this.vrMarker.position.z = 1,
  18534. this.vrMarker.enabled = !0,
  18535. this.vrMarker.visible = !1,
  18536. window.vrMarkers = window.vrMarkers || [],
  18537. window.vrMarkers.push(this.vrMarker),
  18538. this.marker && this.marker.add(this.vrMarker),
  18539. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  18540. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  18541. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  18542. this.adjustAngleEnable) {
  18543. var i = new r.Quaternion;
  18544. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  18545. this.skyboxMesh.quaternion.multiply(i);
  18546. var m = new r.Quaternion;
  18547. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  18548. this.skyboxMesh.quaternion.multiply(m);
  18549. var n = new r.Quaternion;
  18550. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  18551. this.skyboxMesh.quaternion.multiply(n),
  18552. this.skyboxMesh.updateMatrix(),
  18553. this.skyboxMesh.updateMatrixWorld(),
  18554. this.model.updateProjectedPanos()
  18555. }
  18556. /**************************************************************************************************************************************/
  18557. }
  18558. var r = e("three")
  18559. , o = e("../util/logger")
  18560. , a = e("../settings")
  18561. , s = (e("../enum/Viewmode"),
  18562. e("../enum/RenderOrder"))
  18563. , l = e("../enum/AlignmentType")
  18564. , c = (e("../util/common"),
  18565. e("../util/transitions"))
  18566. , h = e("../util/lerp")
  18567. , u = e("../util/ajax")
  18568. , d = e("../util/texture")
  18569. , p = e("../util/panorama")
  18570. , f = (e("../enum/TileDownloaderEvents"),
  18571. e("../enum/PanoramaEvents"))
  18572. , g = e("../enum/PanoRendererEvents")
  18573. , m = e("../enum/PanoSizeClass")
  18574. , v = e("../enum/RenderLayers")
  18575. , A = (e("../scene/SceneRenderer"),
  18576. e("../enum/GLCubeFaces"),
  18577. e("../exception/BasicException"))
  18578. , y = e("../tile/TileUtils")
  18579. , C = e("events").EventEmitter
  18580. , I = new o(i)
  18581. , E = new r.SphereBufferGeometry(.1)
  18582. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  18583. , w = d.load("static/images/marker-256x256.png");
  18584. n.prototype = Object.create(C.prototype),
  18585. n.prototype.enter = function() {
  18586. var e = null;
  18587. return function() {
  18588. this.setZoomed(!1),
  18589. this.emit("enter", {
  18590. oldPano: e,
  18591. newPano: this
  18592. }),
  18593. e = this
  18594. }
  18595. }(),
  18596. n.prototype.exit = function() {
  18597. this.tiled ? (this.clearWaitDeferreds(),
  18598. this.minimumTiledPanoLoaded = !1,
  18599. this.tiledPanoRenderTarget = null,
  18600. this.setZoomed(!1),
  18601. this.panoRenderer.deactivateTiledPano(this),
  18602. this.highestPartialTileRenderOpCompleted = 0,
  18603. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  18604. this.solidSkybox.loaded = !1,
  18605. this.solidSkybox.version = 0),
  18606. this.emit("exit")
  18607. }
  18608. ,
  18609. n.prototype.hoverOn = function(e) {
  18610. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  18611. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  18612. }
  18613. ,
  18614. n.prototype.hoverOff = function(e) {
  18615. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  18616. }
  18617. ,
  18618. n.prototype.build1 = function() {
  18619. this.floor = this.floor || this.model.floors.get(this.floorIndex) || (this.model.floors.list.length == 1 ? this.model.floors.list[0] : this.raycastToFindFloor()) || this.model.getFloorAtPoint(this.position),
  18620. this.floor.addPano(this),
  18621. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  18622. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  18623. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  18624. }
  18625. ,
  18626. n.prototype.build2 = function() {
  18627. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  18628. this.height = this.position.distanceTo(this.floorPosition),
  18629. this.placeMarker()
  18630. }
  18631. ,
  18632. n.prototype.interpolateFloorPosition = function() {
  18633. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  18634. return !!e.floorPosition
  18635. }).sort(function(e, t) {
  18636. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  18637. }
  18638. .bind(this))
  18639. , t = this.position.clone();
  18640. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  18641. t
  18642. }
  18643. ,
  18644. n.prototype.raycastFloorPosition = function() {
  18645. I.warn("Performance warning: Raycasting to find floor position");
  18646. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  18647. , t = e.intersectObjects(this.model.colliders);
  18648. return t.length ? t[0].point : null
  18649. }
  18650. ,
  18651. n.prototype.raycastToFindFloor = function() {
  18652. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  18653. return function() {
  18654. I.warn("Performance warning: Raycasting to find floor index");
  18655. for (var t = 0; t < e.length; t++) {
  18656. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  18657. , n = i.intersectObjects(this.model.colliders);
  18658. if (n.length)
  18659. return n[0].object.parent.parent
  18660. }
  18661. return null
  18662. }
  18663. }(),
  18664. n.prototype.placeMarker = function() {
  18665. this.marker && (this.marker.position.copy(this.floorPosition),
  18666. this.marker.position.y += .05,
  18667. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  18668. }
  18669. ,
  18670. n.prototype.translate = function(e) {
  18671. this.position.add(e),
  18672. this.floorPosition.add(e)
  18673. }
  18674. ,
  18675. n.prototype.findClosestMidtpointPanoTo = function(e) {
  18676. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  18677. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  18678. }
  18679. ,
  18680. n.prototype.attachToPanoRenderer = function(e) {
  18681. this.panoRenderer = e,
  18682. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  18683. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  18684. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  18685. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  18686. }
  18687. ;
  18688. var _ = {};
  18689. n.prototype.getWaitDeferred = function(e) {
  18690. var t = _[this.id];
  18691. t || (t = {},
  18692. _[this.id] = t);
  18693. var i = t[e];
  18694. return i || (i = {
  18695. deferred: $.Deferred(),
  18696. active: !1
  18697. },
  18698. t[e] = i),
  18699. i
  18700. }
  18701. ,
  18702. n.prototype.resetWaitDeferred = function(e) {
  18703. var t = this.getWaitDeferred(e);
  18704. t.active = !1,
  18705. t.deferred = $.Deferred()
  18706. }
  18707. ,
  18708. n.prototype.clearWaitDeferreds = function() {
  18709. var e = _[this.id];
  18710. e || (e = {},
  18711. _[this.id] = e);
  18712. for (var t in e)
  18713. if (e.hasOwnProperty(t)) {
  18714. var i = e[t];
  18715. i.active = !1,
  18716. i.deferred = $.Deferred()
  18717. }
  18718. }
  18719. ,
  18720. n.prototype.loadTiledPano = function() {
  18721. var e = (new r.Vector3,
  18722. [])
  18723. , t = [];
  18724. return function(i, n, r, o, a, s) {
  18725. null !== o && void 0 !== o || (o = !0),
  18726. null !== a && void 0 !== a || (a = !0);
  18727. var l = this.getWaitDeferred(i)
  18728. , c = l.deferred
  18729. , h = null
  18730. , u = null;
  18731. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  18732. u = r.vFov)),
  18733. !this.isLoaded(i)) {
  18734. if (!l.active) {
  18735. if (l.active = !0,
  18736. r) {
  18737. var d = y.matchingTilesInDirection(this, i, n, h, u);
  18738. e[this.id + ":" + i] = {
  18739. tileCount: 0,
  18740. targetTileCount: d
  18741. },
  18742. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  18743. }
  18744. t[this.id] || (t[this.id] = !0,
  18745. this.on(f.LoadComplete, function(e, t) {
  18746. var i = this.getWaitDeferred(e).deferred;
  18747. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  18748. this.resetWaitDeferred(e))
  18749. }
  18750. .bind(this)),
  18751. this.on(f.LoadFailed, function(e) {
  18752. var t = this.getWaitDeferred(e).deferred;
  18753. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  18754. this.resetWaitDeferred(e))
  18755. }
  18756. .bind(this)),
  18757. this.on(f.TileLoaded, function(t, i, n) {
  18758. var r = this.getWaitDeferred(t).deferred;
  18759. if (r && "pending" === r.state()) {
  18760. r.notify(t, i, n);
  18761. var o = e[this.id + ":" + t];
  18762. o && (o.tileCount++,
  18763. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  18764. r.resolve(t, n),
  18765. this.resetWaitDeferred(t)))
  18766. }
  18767. }
  18768. .bind(this)))
  18769. }
  18770. this.tileDownloader.clearForceQueue(),
  18771. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  18772. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  18773. this.panoRenderer.renderPanoTiles(this.id, n, a)
  18774. }
  18775. return c.promise()
  18776. }
  18777. }(),
  18778. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  18779. if (e === this.id) {
  18780. var n = this.qualityManager.getPanoSize(m.BASE);
  18781. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  18782. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  18783. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  18784. }
  18785. }
  18786. ,
  18787. n.prototype.onTileRendered = function(e, t, i, n) {
  18788. e === this.id && this.emit(f.TileLoaded, t, i, n)
  18789. }
  18790. ,
  18791. n.prototype.onPanoRendered = function(e, t, i, n) {
  18792. e === this.id && (this.minimumTiledPanoLoaded = !0,
  18793. this.updateSkyboxForZoomLevel(),
  18794. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  18795. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  18796. this.emit("load", t),
  18797. this.model.emit("load", this),
  18798. this.emit(f.LoadComplete, t, i))
  18799. }
  18800. ,
  18801. n.prototype.setZoomed = function(e) {
  18802. this.zoomed = e,
  18803. this.updateSkyboxForZoomLevel()
  18804. }
  18805. ,
  18806. n.prototype.ensureSkyboxReadyForRender = function() {
  18807. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  18808. this.solidSkybox.loaded = !0)
  18809. }
  18810. ,
  18811. n.prototype.updateSkyboxForZoomLevel = function() {
  18812. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  18813. }
  18814. ,
  18815. n.prototype.getSkyboxTexture = function() {
  18816. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  18817. }
  18818. ,
  18819. n.prototype.onTileRenderFail = function(e, t, i) {
  18820. e === this.id && this.emit(f.LoadFailed, t)
  18821. }
  18822. ,
  18823. n.prototype.isLoaded = function(e) {
  18824. if (this.tiled) {
  18825. if (e && "string" == typeof e)
  18826. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  18827. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  18828. }
  18829. if (e && "number" == typeof e)
  18830. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  18831. return !!this.solidSkybox.high || e in this.solidSkybox
  18832. }
  18833. ,
  18834. n.prototype.loadCube = function(e) {
  18835. if (this.isLoaded(e))
  18836. return I.info("Skipping load of pano, already loaded"),
  18837. $.when();
  18838. this.emit("loading", e),
  18839. this.model.emit("loading", this);
  18840. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  18841. , i = t.filter(function(e) {
  18842. return !e
  18843. });
  18844. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  18845. e = "high",
  18846. t = p.getCubemapUrls(this.model.urls, this.id, e));
  18847. var n = 0
  18848. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  18849. return u.getImage(t[i])
  18850. }
  18851. .bind(this));
  18852. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  18853. return this.solidSkybox[e] = [t, i, n, r, o, a],
  18854. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  18855. this.solidSkybox.low = null),
  18856. this.solidSkybox.needsUpdate = !0,
  18857. this.emit("load", e),
  18858. this.model.emit("load", this),
  18859. this
  18860. }
  18861. .bind(this), function() {
  18862. I.error("Downloading cubemap for pano", this.id, "failed"),
  18863. this.failedLoadingAt = Date.now()
  18864. }
  18865. .bind(this), function() {
  18866. return $.when(++n, 6)
  18867. })
  18868. }
  18869. ,
  18870. n.raycastsSkipped = 0,
  18871. n.raycastsDone = 0,
  18872. n.prototype.findNeighourPanos = function() {
  18873. return this.model.panos.setNeighbour(this.id, this.id, !1),
  18874. this.model.panos.forEach(function(e) {
  18875. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  18876. var t = this.position.distanceTo(e.position);
  18877. if (t > a.panoramaNeighbourMaxDistance)
  18878. return this.model.panos.setNeighbour(this, e, !1),
  18879. void n.raycastsSkipped++;
  18880. var i = e.position.clone().sub(this.position).normalize()
  18881. , o = new r.Raycaster(this.position,i.clone(),0,t)
  18882. , s = o.intersectObjects(this.model.colliders);
  18883. n.raycastsDone++,
  18884. this.model.panos.setNeighbour(this, e, 0 === s.length),
  18885. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  18886. }
  18887. }
  18888. .bind(this)),
  18889. this.model.panos.neighbourMap[this.id]
  18890. }
  18891. ,
  18892. n.prototype.worldPosition = function() {
  18893. return this.position
  18894. }
  18895. ,
  18896. n.prototype.addTextSprite = function(e, t) {
  18897. this.removeTextSprite();
  18898. var i = document.createElement("canvas")
  18899. , n = i.getContext("2d");
  18900. i.width = 256,
  18901. i.height = 256;
  18902. var o = "Arial"
  18903. , a = 60;
  18904. n.font = "bold " + a + "px " + o,
  18905. n.fillStyle = "white";
  18906. var s = n.measureText(e).width;
  18907. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  18908. var l = new r.Texture(i);
  18909. l.needsUpdate = !0;
  18910. var c = new r.SpriteMaterial({
  18911. map: l,
  18912. color: t || 16428055
  18913. });
  18914. this.text3d = new r.Sprite(c),
  18915. this.text3d.position.copy(this.skyboxMesh.position),
  18916. this.floor.add(this.text3d)
  18917. }
  18918. ,
  18919. n.prototype.removeTextSprite = function() {
  18920. this.text3d && (this.floor.remove(this.text3d),
  18921. this.text3d = null)
  18922. }
  18923. ,
  18924. n.prototype.isAligned = function() {
  18925. return this.alignmentType === l.ALIGNED
  18926. }
  18927. ,
  18928. n.filters = {
  18929. inDirection: function(e, t, i) {
  18930. return function(n) {
  18931. var r = n.position.clone().sub(e).normalize();
  18932. return r.dot(t) > i
  18933. }
  18934. },
  18935. inFloorDirection: function(e, t, i) {
  18936. return function(n) {
  18937. var r = n.floorPosition.clone().sub(e).normalize();
  18938. return r.dot(t) > i
  18939. }
  18940. },
  18941. inPanoDirection: function(e, t, i) {
  18942. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  18943. function(n) {
  18944. var r = n.floorPosition.clone().sub(e).normalize()
  18945. , o = n.position.clone().sub(e).normalize();
  18946. return r.dot(t) > i || o.dot(t) > i
  18947. }
  18948. },
  18949. atFloor: function(e) {
  18950. return function(t) {
  18951. return !e || t.floor === e
  18952. }
  18953. },
  18954. not: function(e) {
  18955. return function(t) {
  18956. return t !== e
  18957. }
  18958. },
  18959. notIn: function(e) {
  18960. return function(t) {
  18961. return e.indexOf(t) === -1
  18962. }
  18963. },
  18964. isLoaded: function() {
  18965. return function(e) {
  18966. return e.isLoaded()
  18967. }
  18968. },
  18969. isNotLoaded: function() {
  18970. return function(e) {
  18971. return !e.isLoaded()
  18972. }
  18973. },
  18974. isCloseEnoughTo: function(e, t) {
  18975. return function(i) {
  18976. return e.distanceTo(i.floorPosition) < t
  18977. }
  18978. },
  18979. hasMinimumHeightDifferenceTo: function(e, t) {
  18980. return function(i) {
  18981. return Math.abs(i.position.y - e.y) > t
  18982. }
  18983. },
  18984. isNotBehindNormal: function(e, t) {
  18985. var i = new r.Vector3;
  18986. return t = t.clone(),
  18987. function(n) {
  18988. var r = i.copy(n.position).sub(e).normalize();
  18989. return r.dot(t) > 0
  18990. }
  18991. },
  18992. isNeighbourPanoTo: function(e) {
  18993. return function(t) {
  18994. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  18995. }
  18996. },
  18997. isNeighbourOfNeighbourTo: function(e) {
  18998. return function(t) {
  18999. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19000. var n = e.model.panos.get(i);
  19001. return !!n && n.neighbourPanos[t.id]
  19002. })
  19003. }
  19004. },
  19005. isNotRecentlyFailed: function(e) {
  19006. return function(t) {
  19007. return Date.now() - t.failedLoadingAt > e
  19008. }
  19009. },
  19010. isOnVisibleFloor: function() {
  19011. return function(e) {
  19012. return !e.floor.hidden
  19013. }
  19014. },
  19015. isPanoAligned: function() {
  19016. return function(e) {
  19017. return e.isAligned()
  19018. }
  19019. }
  19020. },
  19021. n.sortFunctions = {
  19022. distanceToPoint: function(e) {
  19023. return function(t, i) {
  19024. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19025. }
  19026. },
  19027. floorDistanceToPoint: function(e) {
  19028. return function(t, i) {
  19029. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19030. }
  19031. },
  19032. choose: function(e) {
  19033. return function(t, i) {
  19034. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19035. }
  19036. }
  19037. },
  19038. n.scoreFunctions = {
  19039. distance: function(e, t) {
  19040. return t = t || a.navigation.distanceFactor,
  19041. function(i) {
  19042. return e ? e.position.distanceTo(i.position) * t : 0
  19043. }
  19044. },
  19045. distanceSquared: function(e, t) {
  19046. return t = t || a.navigation.distanceFactor,
  19047. function(i) {
  19048. return e ? e.position.distanceToSquared(i.position) * t : 0
  19049. }
  19050. },
  19051. direction: function(e, t) {
  19052. return function(i) {
  19053. var n = i.position.clone().sub(e).normalize();
  19054. return n.dot(t) * a.navigation.directionFactor
  19055. }
  19056. },
  19057. angle: function(e, t) {
  19058. return function(i) {
  19059. var n = i.position.clone().sub(e).normalize();
  19060. return n.angleTo(t) * a.navigation.angleFactor
  19061. }
  19062. },
  19063. inFieldOfView: function(e, t) {
  19064. return function(i) {
  19065. var n = i.position.clone().sub(e).normalize();
  19066. return n.dot(t) > .75 ? 10 : -1
  19067. }
  19068. },
  19069. optionality: function(e) {
  19070. return function(t) {
  19071. var i = t.neighbourUUIDs.filter(function(t) {
  19072. return !(t in e.neighbourUUIDs) && t !== e.id
  19073. });
  19074. return i.length * a.navigation.optionalityFactor
  19075. }
  19076. },
  19077. penalizeHeightDifferenceUnder: function(e, t) {
  19078. return function(i) {
  19079. return e.y - i.position.y < t ? -20 : 0
  19080. }
  19081. }
  19082. },
  19083. t.exports = n
  19084. }
  19085. ).call(this, "/js/objects/Panorama.js")
  19086. }
  19087. , {
  19088. "../enum/AlignmentType": 17,
  19089. "../enum/GLCubeFaces": 25,
  19090. "../enum/PanoRendererEvents": 35,
  19091. "../enum/PanoSizeClass": 36,
  19092. "../enum/PanoramaEvents": 37,
  19093. "../enum/RenderLayers": 41,
  19094. "../enum/RenderOrder": 42,
  19095. "../enum/TileDownloaderEvents": 45,
  19096. "../enum/Viewmode": 51,
  19097. "../exception/BasicException": 55,
  19098. "../scene/SceneRenderer": 158,
  19099. "../settings": 166,
  19100. "../tile/TileUtils": 174,
  19101. "../util/ajax": 181,
  19102. "../util/common": 185,
  19103. "../util/lerp": 188,
  19104. "../util/logger": 189,
  19105. "../util/panorama": 191,
  19106. "../util/texture": 194,
  19107. "../util/transitions": 195,
  19108. events: 202,
  19109. three: 217
  19110. }],
  19111. 149: [function(e, t, i) {
  19112. "use strict";
  19113. function n(e) {
  19114. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19115. t.map.value = d,
  19116. t.opacity.value = 0,
  19117. t.color.value.set(o.reticuleColor),
  19118. t.showMouseMarker = !window.DATA.hideMouseMarker;
  19119. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19120. side: r.DoubleSide,
  19121. depthWrite: !1,
  19122. depthTest: !1,
  19123. transparent: !0,
  19124. vertexShader: c.waypoint.vertexShader,
  19125. fragmentShader: c.waypoint.fragmentShader,
  19126. uniforms: t,
  19127. name: "waypoint",
  19128. opacity: 0,
  19129. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19130. })),
  19131. this.layers.set(h.RETICULE),
  19132. this.renderOrder = u.reticule,
  19133. this.player = e,
  19134. this.direction = new r.Vector3,
  19135. this.hidden = !0,
  19136. this.mouseLastMoveTime = Date.now()
  19137. }
  19138. var r = e("three")
  19139. , o = e("../settings")
  19140. , a = e("../util/transitions")
  19141. , s = e("../util/texture")
  19142. , l = e("../util/lerp")
  19143. , c = e("../shaders")
  19144. , h = e("../enum/RenderLayers")
  19145. , u = e("../enum/RenderOrder")
  19146. , d = s.load("static/images/reticule-256x256.png");
  19147. n.prototype = Object.create(r.Mesh.prototype),
  19148. n.prototype.move = function(e, t, i) {
  19149. this.hidden = i,
  19150. this.mouseLastMoveTime = Date.now()
  19151. }
  19152. ,
  19153. n.prototype.hide = function() {
  19154. this.hidden || (this.hidden = !0,
  19155. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19156. }
  19157. ,
  19158. n.prototype.show = function() {
  19159. this.hidden = !1,
  19160. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19161. }
  19162. ,
  19163. n.prototype.update = function() {
  19164. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19165. }
  19166. ,
  19167. n.prototype.updatePosition = function(e, t) {
  19168. if (!this.hidden) {
  19169. if (!t)
  19170. return this.hide();
  19171. var i = t.point
  19172. , n = e.distanceTo(i)
  19173. , r = 1 + .01 * n;
  19174. n < 1 && (r -= 1 - n),
  19175. this.show(),
  19176. this.scale.set(r, r, r),
  19177. this.direction = this.direction.multiplyScalar(.8),
  19178. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19179. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19180. this.lookAt(this.position.clone().add(this.direction))
  19181. }
  19182. }
  19183. ,
  19184. n.prototype.writeAstag = function() {
  19185. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19186. , t = new Date;
  19187. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19188. var i = {
  19189. enabled: !0,
  19190. version: "0",
  19191. created: t.toISOString(),
  19192. created_by: "APITest",
  19193. position: this.position.clone(),
  19194. stem: {
  19195. enabled: o.tags.pole.enabled,
  19196. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19197. },
  19198. label: "tag " + this.tagCount,
  19199. description: "Description " + e,
  19200. floor: function(e) {
  19201. if (e.currentFloor) {
  19202. var t = e.floors.indexOf(e.currentFloor);
  19203. return t > -1 ? t : void 0
  19204. }
  19205. }(this.player.model),
  19206. type: "info",
  19207. metadata: {
  19208. preferred_camera: {
  19209. mode: this.player.mode
  19210. }
  19211. }
  19212. };
  19213. console.log("--------------------------"),
  19214. console.log(JSON.stringify(i));
  19215. var n = this.player.model.addtag(e, i).build();
  19216. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19217. n.visible || n.show(o.tags.startup.fadeInDuration))
  19218. }
  19219. ,
  19220. t.exports = n
  19221. }
  19222. , {
  19223. "../enum/RenderLayers": 41,
  19224. "../enum/RenderOrder": 42,
  19225. "../settings": 166,
  19226. "../shaders": 167,
  19227. "../util/lerp": 188,
  19228. "../util/texture": 194,
  19229. "../util/transitions": 195,
  19230. three: 217
  19231. }],
  19232. 150: [function(e, t, i) {
  19233. "use strict";
  19234. function n(e, t) {
  19235. this.chunks = [],
  19236. this.floorId = e,
  19237. this.roomId = t,
  19238. this.position = new r.Vector3
  19239. }
  19240. var r = e("three");
  19241. n.prototype.addChunk = function(e) {
  19242. this.chunks.push(e)
  19243. }
  19244. ,
  19245. n.prototype.calcBoundaries = function() {
  19246. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19247. var s = this.chunks[a]
  19248. , l = s.geometry.attributes.position;
  19249. if (l)
  19250. for (var c = 0; c < l.array.length; c += 3)
  19251. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19252. t.add(e),
  19253. 0 === c ? (i.copy(e),
  19254. n.copy(e)) : (i.max(e),
  19255. n.min(e)),
  19256. o++
  19257. }
  19258. o > 0 ? (t.multiplyScalar(1 / o),
  19259. this.average = t) : this.average = null,
  19260. this.boundsMax = i,
  19261. this.boundsMin = n,
  19262. this.center = new r.Vector3,
  19263. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19264. }
  19265. ,
  19266. t.exports = n
  19267. }
  19268. , {
  19269. three: 217
  19270. }],
  19271. 151: [function(e, t, i) {
  19272. (function(i) {
  19273. "use strict";
  19274. function n(e, t, i) {
  19275. this.obj3d = null,
  19276. this.nodes = [],
  19277. this.colorHull = [],
  19278. this.shortPaths = {},
  19279. this.floorHull = null,
  19280. this.cameraHull = null,
  19281. this.floorPathDistance = 0,
  19282. this.floorCurvePoints = null,
  19283. this.floorCurveColors = null,
  19284. this.camCurvePoints = null,
  19285. this.warpDestHeroLoc = null,
  19286. this.warpDestPano = null,
  19287. this.warpPathPoints = null,
  19288. this.warpPathLengths = [0],
  19289. this.warpLength = 0,
  19290. this.closeWarpDistance = 4,
  19291. this.UP = A.UP.clone(),
  19292. this.longestStep = 0,
  19293. this.upcomingTransType = null,
  19294. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19295. this.prevNextDist = 0,
  19296. this.nextI = 0,
  19297. this.activeTransType = null,
  19298. this.lastTransType = null,
  19299. this.bunnyObj = null,
  19300. this.director = e,
  19301. this.player = t,
  19302. this.playerControls = i,
  19303. this.modelManager = t.modelManager,
  19304. this.updateModel(),
  19305. this.updateDefaultsFromModelData(),
  19306. this.bindEvents(),
  19307. this.warping = !1,
  19308. this.waitingToWarp = !1,
  19309. this.warpInterrupted = !1,
  19310. this.warpInterruptionBlackoutStyle = null,
  19311. this.warpInterruptionTravelTime = null
  19312. }
  19313. var r = e("three")
  19314. , o = e("../util/logger")
  19315. , a = e("../enum/Viewmode")
  19316. , s = e("../enum/RenderOrder")
  19317. , l = e("../enum/WarpStyle")
  19318. , c = e("../settings")
  19319. , h = e("../util/math")
  19320. , u = e("../util/lerp")
  19321. , d = e("../util/easing")
  19322. , p = e("../util/transitions")
  19323. , f = e("../objects/Snapshot")
  19324. , g = e("../effects")
  19325. , m = e("../shaders")
  19326. , v = (e("../gui/gui"),
  19327. e("../util/texture"))
  19328. , A = e("../enum/Vectors")
  19329. , y = (e("../model/ModelManager"),
  19330. new o(i))
  19331. , C = e("../enum/PlayerEvents")
  19332. , I = e("../enum/BlackoutStyle")
  19333. , E = e("../enum/ModelManagerEvents")
  19334. , b = e("../constants")
  19335. , w = {
  19336. path: 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  19338. pathStart: 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")
  19339. };
  19340. n.prototype.setScene = function(e) {
  19341. this.createCpm(e),
  19342. this.createBunnyObj(e)
  19343. }
  19344. ,
  19345. n.prototype.updateModel = function() {
  19346. this.model = this.modelManager.getActiveModel()
  19347. }
  19348. ,
  19349. n.prototype.bindEvents = function() {
  19350. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19351. }
  19352. ,
  19353. n.prototype.updateDefaultsFromModelData = function() {
  19354. this.model.data
  19355. }
  19356. ,
  19357. n.prototype.pointPathDistance = function(e) {
  19358. for (var t = 0, i = 1; i < e.length; i += 1)
  19359. t += e[i - 1].distanceTo(e[i]);
  19360. return t
  19361. }
  19362. ,
  19363. n.prototype.pointPathLengths = function(e) {
  19364. for (var t = [0], i = 1; i < e.length; i += 1)
  19365. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19366. return t
  19367. }
  19368. ,
  19369. n.prototype.interpAlongPath = function(e, t, i) {
  19370. var n, o = new r.Vector3, a = t[t.length - 1];
  19371. if (i < 1) {
  19372. n = i * a;
  19373. for (var s = 1; s < t.length; s += 1)
  19374. if (t[s] > n) {
  19375. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19376. return o.copy(e[s]),
  19377. o.sub(e[s - 1]),
  19378. o.multiplyScalar(l),
  19379. o.add(e[s - 1]),
  19380. o
  19381. }
  19382. } else
  19383. o.copy(e[e.length - 1]);
  19384. return o
  19385. }
  19386. ,
  19387. n.prototype.pathHeight = function() {
  19388. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19389. }
  19390. ,
  19391. n.prototype.createBunnyObj = function(e) {
  19392. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19393. this.bunnyObj.visible = c.warp.showBunny),
  19394. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19395. e.add(this.bunnyObj)
  19396. }
  19397. ,
  19398. n.prototype.createCpm = function(e) {
  19399. if (!this.currentPanoMarker) {
  19400. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19401. t.material.uniforms.opacity.value = 0,
  19402. this.currentPanoMarker = {
  19403. mesh: t,
  19404. placed: !1
  19405. }
  19406. }
  19407. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19408. this.placeCpm(),
  19409. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19410. }
  19411. ,
  19412. n.prototype.placeCpm = function() {
  19413. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19414. var e = this.player.currentPano.floor;
  19415. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19416. e.add(this.currentPanoMarker.mesh)),
  19417. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19418. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19419. this.currentPanoMarker.placed = !0
  19420. } else
  19421. this.popOutCpm()
  19422. }
  19423. ,
  19424. n.prototype.fadeInCpm = function(e) {
  19425. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  19426. }
  19427. ,
  19428. n.prototype.fadeOutCpm = function(e) {
  19429. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  19430. }
  19431. ,
  19432. n.prototype.popInCpm = function() {
  19433. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  19434. }
  19435. ,
  19436. n.prototype.popOutCpm = function() {
  19437. this.fadeOutCpm(2)
  19438. }
  19439. ,
  19440. n.prototype.brushPrefs = {
  19441. linewidth: 7,
  19442. strokeWidth: 15,
  19443. cvSegments: 48,
  19444. paveStep: .1,
  19445. paveWidth: .2,
  19446. lookBlendDist: 3,
  19447. maxTurn: r.Math.degToRad(2)
  19448. },
  19449. n.prototype.panoPathDistance = function(e) {
  19450. var t = this.model.panos;
  19451. if (!e || e.length < 2)
  19452. return 0;
  19453. for (var i = [], n = 0; n < e.length; n += 1)
  19454. i.push(t.get(e[n]).floorPosition);
  19455. return this.pointPathDistance(i)
  19456. }
  19457. ,
  19458. n.prototype.loadTileTexture = function(e) {
  19459. var t = v.load(e, function(t) {
  19460. t.wrapS = r.RepeatWrapping,
  19461. t.wrapT = r.RepeatWrapping,
  19462. t.needsUpdate = !0,
  19463. y.debug('path texture "' + e + '" is ready')
  19464. }, function() {
  19465. y.error('path texture "' + e + '" failed')
  19466. });
  19467. return t.mapping = r.UVMapping,
  19468. t
  19469. }
  19470. ,
  19471. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  19472. var a = {
  19473. cameraMode: n,
  19474. position: e,
  19475. quaternion: t,
  19476. panoId: i,
  19477. orthoZoom: o,
  19478. floorVisibility: r,
  19479. thumbUrl: null,
  19480. name: null
  19481. };
  19482. return new f(a)
  19483. }
  19484. ,
  19485. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  19486. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  19487. }
  19488. ,
  19489. n.prototype.setWarpDestination = function(e) {
  19490. this.warpDestHeroLoc = e
  19491. }
  19492. ,
  19493. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  19494. var t = this.getHeroDescriptorByHeroIndex(e);
  19495. return null !== t && (this.setWarpDestination(t),
  19496. !0)
  19497. }
  19498. ,
  19499. n.prototype.setWarpDestinationByPano = function(e, t) {
  19500. var i = this.model.panos.get(e.id);
  19501. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  19502. }
  19503. ,
  19504. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  19505. var i = this.model.panos.get(e);
  19506. if (i) {
  19507. t = t || new r.Quaternion;
  19508. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  19509. return this.setWarpDestination(n),
  19510. !0
  19511. }
  19512. return !1
  19513. }
  19514. ,
  19515. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  19516. var t = this.model.heroCount();
  19517. /* if (null !== this.warpDestHeroLoc && t < 2)
  19518. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  19519. this.model.getHeroDescriptorByIndex(0); */
  19520. var i = this.model.getHeroDescriptorByIndex(e);
  19521. if (i) {
  19522. var n = i.isPano() ? i.panoId : i.cameraMode;
  19523. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  19524. }
  19525. return i
  19526. }
  19527. ,
  19528. n.prototype.getHeroDescriptorByPano = function(e) {
  19529. var t = this.model.panos.get(e.id);
  19530. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  19531. }
  19532. ,
  19533. n.prototype.getHeroDescriptorByPanoId = function(e) {
  19534. var t = this.getHeroIndexFromPanoId(e);
  19535. return this.getHeroDescriptorByHeroIndex(t)
  19536. }
  19537. ,
  19538. n.prototype.getHeroIndexFromPanoId = function(e) {
  19539. for (var t = 0; t < this.model.heroLocations.length; t++) {
  19540. var i = this.model.heroLocations[t]
  19541. , n = this.getHeroId(i);
  19542. if (n && n === e)
  19543. return t
  19544. }
  19545. return -1
  19546. }
  19547. ,
  19548. n.prototype.getHeroPano = function(e) {
  19549. if (null === e)
  19550. return y.warn("getHeroPano(): no destination"),
  19551. null;
  19552. var t = this.getHeroId(e)
  19553. , i = this.model.panos.get(t);
  19554. return void 0 === i && (i = null,
  19555. "" !== t && y.debug('unable to find pano "' + t + '"')),
  19556. i
  19557. }
  19558. ,
  19559. n.prototype.getHeroId = function(e) {
  19560. return e.panoId
  19561. }
  19562. ,
  19563. n.prototype.setWarpDestPano = function() {
  19564. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  19565. this.warpDestPano
  19566. }
  19567. ,
  19568. n.prototype.brushToWarpPano = function(e, t) {
  19569. if (this.discardPathObject(),
  19570. !this.setWarpDestPano())
  19571. return !1;
  19572. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  19573. !this.warpDestPano)
  19574. return y.info("No brush"),
  19575. !1;
  19576. if (!this.player.currentPano)
  19577. return y.debug("No current pano, visibility undefined"),
  19578. !1;
  19579. if (!this.warpDestPano)
  19580. return y.info("No wPano, visibility undefined"),
  19581. !1;
  19582. if (!this.warpDestPano.isAligned())
  19583. return y.debug("Cannot brush to unaligned pano"),
  19584. !1;
  19585. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  19586. , n = !0;
  19587. if (this.player.currentPano.id === this.warpDestPano.id)
  19588. y.debug("Already at destination pano");
  19589. else {
  19590. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19591. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  19592. this.obj3d = new r.Object3D,
  19593. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  19594. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  19595. e = t) : (this.setPathHulls(this.nodes),
  19596. this.setFloorCurves(),
  19597. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  19598. this.player.currentPano.floor.add(this.obj3d);
  19599. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  19600. , s = e === l.STD;
  19601. if (!n && (i || s)) {
  19602. if (o) {
  19603. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  19604. this.obj3d.add(h)
  19605. }
  19606. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  19607. this.obj3d.add(u)
  19608. }
  19609. this.appearSlow()
  19610. }
  19611. return this.upcomingTransType = e,
  19612. !n
  19613. }
  19614. ,
  19615. n.prototype.findShortestPath = function(e, t) {
  19616. if (!e || !t)
  19617. return null;
  19618. var i = c.warp.walkExtraPanosDistance
  19619. , n = e.id + ":" + t.id + ":" + i;
  19620. if (this.shortPaths.hasOwnProperty(n))
  19621. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  19622. var r = t.id + ":" + e.id + ":" + i;
  19623. if (this.shortPaths.hasOwnProperty(r))
  19624. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  19625. var o = this.model.panos.aStarSearch(e, t);
  19626. return this.model.panos.includeNodesNearPath(o, i),
  19627. this.shortPaths[n] = o ? o.slice() : null,
  19628. o
  19629. }
  19630. ,
  19631. n.prototype.makePathHulls = function(e) {
  19632. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  19633. t = u.get(e[0]),
  19634. r = t.floor.floorIndex;
  19635. for (var d = 0; d < e.length; d += 1)
  19636. t = u.get(e[d]),
  19637. i = t.floorPosition.clone().sub(this.model.position),
  19638. i.y += this.pathHeight(),
  19639. s.push(i),
  19640. l.push(t.position.clone()),
  19641. n = t.floor.floorIndex,
  19642. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  19643. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  19644. o > a && (a = o));
  19645. return a > this.longestStep && (this.longestStep = a,
  19646. y.debug("path contains " + a + " meter segment")),
  19647. {
  19648. floor: s,
  19649. camera: l,
  19650. color: h
  19651. }
  19652. }
  19653. ,
  19654. n.prototype.makeFloorCurves = function(e, t, i) {
  19655. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  19656. , o = this.pointPathDistance(e) - 2 * n
  19657. , s = e.slice(0)
  19658. , l = s[1].clone().sub(s[0]);
  19659. l.y = 0,
  19660. l.normalize().multiplyScalar(n),
  19661. s[0] = (new r.Vector3).copy(s[0]).add(l),
  19662. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  19663. l.y = 0,
  19664. l.normalize().multiplyScalar(n),
  19665. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  19666. var h = new r.CatmullRomCurve3(s)
  19667. , u = Math.floor(o / i);
  19668. u = 4 * Math.floor(u / 4),
  19669. u = Math.max(4, u);
  19670. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  19671. f = 0,
  19672. d = g[A].distanceTo(e[0]);
  19673. for (var y = 1; y < e.length; y += 1)
  19674. v.copy(g[A]).sub(e[y]),
  19675. v.y *= 4,
  19676. p = v.length(),
  19677. p < d && (f = y);
  19678. m.push(t[f])
  19679. }
  19680. return {
  19681. distance: o,
  19682. points: g,
  19683. colors: m
  19684. }
  19685. }
  19686. ,
  19687. n.prototype.makeCameraCurvePoints = function(e, t) {
  19688. var i = this.pointPathDistance(e)
  19689. , n = new r.CatmullRomCurve3(e);
  19690. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  19691. }
  19692. ,
  19693. n.prototype.makeCameraCurveTangents = function(e, t) {
  19694. var i = this.pointPathDistance(e)
  19695. , n = new r.CatmullRomCurve3(e)
  19696. , o = Math.max(2, Math.floor(i / t));
  19697. o || (o = 5);
  19698. for (var a = [], s = 0; s <= o; s++)
  19699. a.push(n.getTangentAt(s / o));
  19700. return a
  19701. }
  19702. ,
  19703. n.prototype.setPathHulls = function(e) {
  19704. var t = this.makePathHulls(e);
  19705. this.floorHull = t.floor,
  19706. this.cameraHull = t.camera,
  19707. this.colorHull = t.color
  19708. }
  19709. ,
  19710. n.prototype.setFloorCurves = function() {
  19711. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  19712. this.floorPathDistance = e.distance,
  19713. this.floorCurvePoints = e.points,
  19714. this.floorCurveColors = e.colors
  19715. }
  19716. ,
  19717. n.prototype.setCameraCurvePoints = function() {
  19718. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  19719. }
  19720. ,
  19721. n.prototype.chooseWarpPath = function(e) {
  19722. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  19723. if (this.player.currentPano === this.warpDestPano || !e)
  19724. return this.warpPathPoints = null,
  19725. this.warpLength = 0,
  19726. !1;
  19727. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19728. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  19729. t = this.warpDestPano.position.clone().sub(o.position),
  19730. i = t.clone().negate(),
  19731. t.multiplyScalar(.15).add(o.position),
  19732. i.multiplyScalar(.15).add(this.warpDestPano.position),
  19733. t.y = o.position.y,
  19734. i.y = this.warpDestPano.position.y,
  19735. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  19736. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  19737. this.setCameraCurvePoints(),
  19738. this.warpPathPoints = this.camCurvePoints.slice(0)),
  19739. this.warpLength = 0,
  19740. this.warpPathLengths = [0];
  19741. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  19742. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  19743. var p = s.length();
  19744. s.y *= c.warp.climbEffort;
  19745. var f = s.length() / p;
  19746. if (d > 1) {
  19747. s.setY(0).normalize(),
  19748. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  19749. var g = Math.min(1, s.dot(l))
  19750. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  19751. f = Math.max(m, f)
  19752. }
  19753. this.warpLength += p * f,
  19754. this.warpPathLengths[d] = this.warpLength
  19755. }
  19756. return !0
  19757. }
  19758. ,
  19759. n.prototype.drawPathRibbon = function(e, t) {
  19760. this.bunnyObj.visible = c.warp.showBunny;
  19761. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  19762. h.copy(e[u]),
  19763. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  19764. h.normalize(),
  19765. n.crossVectors(h, A.UP),
  19766. n.multiplyScalar(i);
  19767. var d = (new r.Vector3).copy(e[u]).add(o);
  19768. d.sub(n),
  19769. l.vertices.push(d),
  19770. d = (new r.Vector3).copy(e[u]).add(o),
  19771. d.add(n),
  19772. l.vertices.push(d)
  19773. }
  19774. var p, f = 0;
  19775. for (u = 0; u < e.length - 1; u += 1) {
  19776. var g = 2 * u
  19777. , v = f;
  19778. f += e[u + 1].distanceTo(e[u]);
  19779. var y = f
  19780. , C = t[u]
  19781. , I = t[u + 1];
  19782. p = new r.Face3(g,g + 1,g + 2),
  19783. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  19784. l.faces.push(p),
  19785. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  19786. p = new r.Face3(g + 2,g + 1,g + 3),
  19787. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  19788. l.faces.push(p),
  19789. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  19790. }
  19791. l.computeFaceNormals(),
  19792. l.computeVertexNormals();
  19793. var E, b;
  19794. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  19795. b.map.value = w.path,
  19796. b.opacity.value = 0,
  19797. b.color.value.set(c.path.color),
  19798. E = new r.RawShaderMaterial({
  19799. side: r.DoubleSide,
  19800. depthWrite: !1,
  19801. transparent: !0,
  19802. vertexShader: m.ribbon.vertexShader,
  19803. fragmentShader: m.ribbon.fragmentShader,
  19804. uniforms: b,
  19805. name: "ribbonT",
  19806. opacity: 0
  19807. })) : E = new r.MeshBasicMaterial({
  19808. color: 16777215,
  19809. side: r.DoubleSide,
  19810. name: "ribbonOut",
  19811. vertexColors: r.VertexColors
  19812. });
  19813. var _ = new r.Mesh(l,E);
  19814. return _.name = "ribbon",
  19815. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  19816. _
  19817. }
  19818. ,
  19819. n.prototype.drawPathPavement = function(e) {
  19820. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  19821. s.copy(e[l]),
  19822. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  19823. s.normalize(),
  19824. n.crossVectors(s, A.UP),
  19825. n.multiplyScalar(this.brushPrefs.paveWidth),
  19826. t = (new r.Vector3).copy(e[l]),
  19827. t.sub(n),
  19828. o.vertices.push(t),
  19829. o.vertices.push((new r.Vector3).copy(e[l])),
  19830. t = (new r.Vector3).copy(e[l]),
  19831. t.add(n),
  19832. o.vertices.push(t);
  19833. var h, u, d;
  19834. for (l = 0; l < e.length - 1; l += 1)
  19835. h = 3 * l + 1,
  19836. u = l * i,
  19837. d = u + i,
  19838. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  19839. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  19840. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  19841. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  19842. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  19843. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  19844. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  19845. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  19846. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  19847. color: c.path.color,
  19848. side: r.DoubleSide,
  19849. transparent: !0,
  19850. depthWrite: !1,
  19851. opacity: 0,
  19852. name: "paveT",
  19853. map: w.path
  19854. }) : new r.MeshBasicMaterial({
  19855. color: c.path.color,
  19856. side: r.DoubleSide,
  19857. transparent: !0,
  19858. depthWrite: !1,
  19859. opacity: 1,
  19860. name: "paveO",
  19861. map: w.path
  19862. });
  19863. return new r.Mesh(o,p)
  19864. }
  19865. ,
  19866. n.prototype.hintPrefs = {
  19867. rad: .18,
  19868. width: .0125,
  19869. depth: .0625,
  19870. setBack: -.04,
  19871. markRad: .25,
  19872. markInnerRad: .16
  19873. },
  19874. n.prototype.makeWaypointObj = function(e, t) {
  19875. var i = new r.Geometry
  19876. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  19877. , o = this.pathHeight();
  19878. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  19879. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  19880. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  19881. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  19882. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  19883. s.map.value = e,
  19884. s.opacity.value = 0,
  19885. s.color.value.set(c.path.color);
  19886. var l = {
  19887. side: r.DoubleSide,
  19888. depthWrite: !1,
  19889. transparent: !0,
  19890. vertexShader: m.waypoint.vertexShader,
  19891. fragmentShader: m.waypoint.fragmentShader,
  19892. uniforms: s,
  19893. name: "waypoint",
  19894. opacity: 0
  19895. };
  19896. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  19897. l.name = "wayPtOut");
  19898. var h = new r.RawShaderMaterial(l)
  19899. , u = new r.Mesh(i,h);
  19900. return u.name = t,
  19901. u
  19902. }
  19903. ,
  19904. n.prototype.makeStartMarker = function(e, t) {
  19905. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  19906. i.y = 0,
  19907. i.normalize();
  19908. var n = Math.acos(i.x)
  19909. , o = this.makeWaypointObj(w.pathStart, "Start");
  19910. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  19911. o.position.copy(e),
  19912. o
  19913. }
  19914. ,
  19915. n.prototype.makeEndMarker = function(e) {
  19916. var t = this.makeWaypointObj(w.pathEnd, "End")
  19917. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  19918. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  19919. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  19920. t.position.copy(e),
  19921. t
  19922. }
  19923. ,
  19924. n.prototype.pathClean = function(e) {
  19925. if (e) {
  19926. for (var t in e.children)
  19927. this.pathClean(e.children[t]);
  19928. e.geometry && e.geometry.dispose(),
  19929. e.material && e.material.dispose()
  19930. }
  19931. }
  19932. ,
  19933. n.prototype.discardPathObject = function() {
  19934. if (this.obj3d) {
  19935. var e = this.obj3d.parent;
  19936. e && e.remove(this.obj3d),
  19937. this.pathClean(this.obj3d)
  19938. }
  19939. this.obj3d = null,
  19940. this.popInCpm()
  19941. }
  19942. ,
  19943. n.prototype.discardSlow = function() {
  19944. if (this.obj3d) {
  19945. if (this.player.mode !== a.PANORAMA)
  19946. return void this.discardPathObject();
  19947. for (var e, t = this, i = 0, n = function() {
  19948. this.discardPathObject()
  19949. }
  19950. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  19951. e = t.obj3d.children[r],
  19952. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  19953. i += 1,
  19954. n = null);
  19955. 0 === i && this.discardPathObject(),
  19956. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  19957. }
  19958. }
  19959. ,
  19960. n.prototype.appearSlow = function() {
  19961. var e, t = this;
  19962. this.fadeOutCpm(c.path.fadeInTime);
  19963. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  19964. e = t.obj3d.children[n],
  19965. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  19966. }
  19967. ,
  19968. n.prototype.update = function() {
  19969. this.obj3d && this.obj3d.updateMatrixWorld()
  19970. }
  19971. ,
  19972. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  19973. var t = r.Math.degToRad(c.warp.burnsAngle);
  19974. if (this.player.mode === a.PANORAMA) {
  19975. var i = this.burnsDir * t;
  19976. if (this.upcomingTransType === l.BLACK)
  19977. return i;
  19978. var n = e;
  19979. if (null === n)
  19980. return y.warn("Transition request for non-highlight"),
  19981. i;
  19982. var o = this.getHeroDescriptorByHeroIndex(n);
  19983. if (null === o)
  19984. return i;
  19985. if (!o.isPano())
  19986. return i;
  19987. var s = this.getHeroPano(o)
  19988. , h = this.playerControls.cameras[a.PANORAMA]
  19989. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  19990. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  19991. , p = function(e) {
  19992. var i = Math.acos(Math.min(1, e.dot(u)))
  19993. , n = (new r.Vector3).crossVectors(u, e);
  19994. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  19995. };
  19996. if (s === this.player.currentPano)
  19997. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  19998. var f = this.findShortestPath(this.player.currentPano, s);
  19999. if (void 0 === f || null === f || f.length < 1)
  20000. return y.debug("Empty path ahead..."),
  20001. i;
  20002. var g = this.makePathHulls(f)
  20003. , m = new r.CatmullRomCurve3(g.camera)
  20004. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20005. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20006. }
  20007. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20008. }
  20009. ,
  20010. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20011. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20012. i==void 0 && (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20013. var n = new r.Euler
  20014. , o = new r.Vector3;
  20015. y.debug("Starting wait: " + (void 0 !== t));
  20016. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  20017. var s = currentLocation.dontRot || this.calcBurnsAmount(e)
  20018. , h = function() {
  20019. this.endWarpState(),
  20020. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20021. t && t()
  20022. }
  20023. .bind(this)
  20024. , u = function(e, t) {
  20025. if (this.warpInterrupted)
  20026. return h(),
  20027. !0;
  20028. var r = t || 1e3 / 60;
  20029. if (c.warp.doBurns && !currentLocation.dontRot )
  20030. if (this.player.mode === a.PANORAMA) {
  20031. var l = this.playerControls.cameras[a.PANORAMA];
  20032. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20033. var u = i == 0 ? s : r * s / i;
  20034. u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20035. n.y += u,
  20036. o.set(0, 0, -1),
  20037. o.applyEuler(n),
  20038. o.add(l.position),
  20039. l.controls.lookAt(o),
  20040. l.controls.lookVector.copy(o)
  20041. ,l.lookAt(o)
  20042. } else
  20043. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20044. }
  20045. .bind(this);
  20046. this.startWarpState(),
  20047. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20048. }
  20049. ,
  20050. n.prototype.warpToNonPano = function(e) {
  20051. if (this.discardPathObject(),
  20052. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20053. var t = function() {
  20054. e && e()
  20055. }
  20056. .bind(this);
  20057. this.player.flyToNewMode({
  20058. mode: this.warpDestHeroLoc.cameraMode,
  20059. duration: c.warp.outsideTime,
  20060. warpDest: this.warpDestHeroLoc,
  20061. callback: t,
  20062. force: !0
  20063. })
  20064. } else
  20065. y.warn("no warp destination!!!"),
  20066. e && e()
  20067. }
  20068. ,
  20069. n.prototype._resetWarpShaderParams = function(e) {//
  20070. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20071. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20072. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20073. delete e.material.defines.newBlack;
  20074. e.material.needsUpdate = true
  20075. } */
  20076. }
  20077. ,
  20078. n.prototype._clearWarpShading = function() {
  20079. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20080. this._resetWarpShaderParams(e[t]),
  20081. e[t].visible = !0;
  20082. this._resetWarpShaderParams(this.model.skybox)
  20083. }
  20084. ,
  20085. n.prototype._warpStopFlying = function() {
  20086. this.activeTransType = null,
  20087. this.placeCpm()
  20088. }
  20089. ,
  20090. n.prototype._wrapupTravelOnlyBits = function() {
  20091. this._warpStopFlying(),
  20092. this.warpPathPoints && (this.player.currentPano.exit(),
  20093. this.warpDestPano.enter(),
  20094. this.player.currentPano = this.warpDestPano),
  20095. this.player.spider.draw(),
  20096. this.placeCpm()
  20097. }
  20098. ,
  20099. n.prototype._wrapupTravel = function(e) {
  20100. this._wrapupTravelOnlyBits(),
  20101. this.warpCameraAim(e)
  20102. }
  20103. ,
  20104. n.prototype._wrapupWarpShading = function(e) {
  20105. this._clearWarpShading(),
  20106. this._wrapupTravel(e)
  20107. }
  20108. ,
  20109. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20110. t !== I.END && this._clearWarpShading(),
  20111. this._wrapupTravelOnlyBits(),
  20112. this.upcomingTransType = null,
  20113. e && e()
  20114. }
  20115. ,
  20116. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20117. var i = this.warpDestHeroLoc.quaternion
  20118. , n = this.playerControls.cameras[a.PANORAMA]
  20119. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20120. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20121. , l = s.dot(o)
  20122. , u = r.Math.radToDeg(Math.acos(l))
  20123. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20124. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20125. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20126. m.y = h.constrainedTurn(m.y),
  20127. this.burnsDir = Math.sign(m.y);
  20128. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20129. , A = new r.Vector3
  20130. , C = function(e, t) {
  20131. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20132. v.y = g.y + e * m.y,
  20133. v.z = g.z + e * m.z,
  20134. A.set(0, 0, -1),
  20135. A.applyEuler(v),
  20136. A.add(n.position),
  20137. n.controls.lookAt(A),
  20138. n.controls.lookVector.copy(A),
  20139. void n.lookAt(A))
  20140. }
  20141. .bind(this);
  20142. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20143. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20144. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20145. ):
  20146. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20147. ,void (t && t())
  20148. ) */
  20149. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20150. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20151. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20152. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20153. ,void (t && t())
  20154. )
  20155. }
  20156. ,
  20157. n.prototype._warpBendAim = function(e, t, i, n) {
  20158. var o = n || 0
  20159. , s = this.playerControls.cameras[a.PANORAMA]
  20160. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20161. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20162. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20163. f.y = h.constrainedTurn(f.y);
  20164. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20165. f.x = g * Math.sign(f.x),
  20166. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20167. this.burnsDir = Math.sign(f.y),
  20168. g *= Math.sign(f.y),
  20169. f.y = g;
  20170. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20171. , v = new r.Vector3
  20172. , A = function(e, t) {
  20173. if (e < .5)
  20174. m.x = u.x + e * f.x,
  20175. m.y = u.y + e * f.y,
  20176. m.z = u.z + e * f.z;
  20177. else {
  20178. var i = (1 - e) * c.warp.softBendEnd;
  20179. m.x = l.x - i * f.x,
  20180. m.y = l.y - i * f.y,
  20181. m.z = l.z - i * f.z
  20182. }
  20183. v.set(0, 0, -1),
  20184. v.applyEuler(m),
  20185. v.add(s.position);
  20186. s.controls.lookAt(v),
  20187. s.controls.lookVector.copy(v),
  20188. s.lookAt(v);
  20189. }
  20190. .bind(this);
  20191. if(momentTourBlackNewType){
  20192. A(1)
  20193. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20194. }
  20195. ,
  20196. n.prototype._warpStepCameraAim = function(e, t, i) {
  20197. var n = this.playerControls.cameras[a.PANORAMA]
  20198. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20199. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20200. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20201. l.y = h.constrainedTurn(l.y),
  20202. this.burnsDir = Math.sign(l.y);
  20203. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20204. , f = new r.Vector3
  20205. , g = function(e, t) {
  20206. e < .5 ? u.copy(s) : u.copy(o),
  20207. f.set(0, 0, -1),
  20208. f.applyEuler(u),
  20209. f.add(n.position),
  20210. n.controls.lookAt(f),
  20211. n.controls.lookVector.copy(f),
  20212. n.lookAt(f)
  20213. }
  20214. .bind(this);
  20215. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20216. }
  20217. ,
  20218. n.prototype.setBurnsDir = function() {
  20219. var e = this.playerControls.cameras[a.PANORAMA]
  20220. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20221. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20222. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20223. n.y = h.constrainedTurn(n.y),
  20224. this.burnsDir = Math.sign(n.y)
  20225. }
  20226. ,
  20227. n.prototype.stepWarpPath = function(firstPos, e ) {
  20228. var i = this.playerControls.cameras[a.PANORAMA];
  20229. var n = this.warpPathPoints ? this.warpPathPoints[0] : firstPos
  20230. if (!n){
  20231. return i.position.copy(this.warpDestPano.position),
  20232. !0;
  20233. }
  20234. /* if (!this.warpPathPoints)
  20235. return i.position.copy(this.warpDestPano.position),
  20236. !0;
  20237. var n = this.warpPathPoints[0] */
  20238. var o = this.warpDestPano.position;
  20239. /* console.log(firstPos)
  20240. console.log(o) */
  20241. if (null !== this.nodes && this.cameraHull && this.cameraHull.length > 1) {
  20242. var s = new r.Vector3;
  20243. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20244. i.position.copy(s)
  20245. } else
  20246. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20247. }
  20248. ,
  20249. n.prototype.interruptAndFastForward = function(e, t) {
  20250. this.warping && (this.warpInterrupted = !0,
  20251. this.warpInterruptionBlackoutStyle = e,
  20252. this.warpInterruptionTravelTime = t,
  20253. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20254. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20255. }
  20256. ,
  20257. n.prototype.warpCameraAim = function(e) {
  20258. var t = c.warp.minWarpTime;
  20259. if (this.upcomingTransType === l.BLACK)
  20260. t = c.warp.teleportTime;
  20261. else {
  20262. var i = this.playerControls.cameras[a.PANORAMA]
  20263. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20264. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20265. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20266. s.y = h.constrainedTurn(s.y);
  20267. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20268. t = Math.max(t, u)
  20269. }
  20270. var d = function() {
  20271. this._warpStopFlying(),
  20272. this.discardSlow(),
  20273. e && e()
  20274. }
  20275. .bind(this);
  20276. this._warpCameraAim(t, d)
  20277. }
  20278. ,
  20279. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20280. this.model.skybox.material.uniforms.blackout.value = n;
  20281. var r = u.uniform(this.model.skybox, "progress", 1)
  20282. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20283. , a = !1
  20284. , s = function() {
  20285. if (this.warpInterrupted)
  20286. return a = !0,
  20287. !0
  20288. }
  20289. .bind(this)
  20290. , l = function(e, t) {
  20291. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20292. !0) : void r(e, t)
  20293. }
  20294. .bind(this)
  20295. , h = function(e, t) {
  20296. return i && a ? (o(0),
  20297. !0) : void o(e, t)
  20298. }
  20299. .bind(this);
  20300. p.start(s, e, null, t, null, "safeHaltWatch"),
  20301. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20302. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20303. }
  20304. ,
  20305. n.prototype.warpTravel_STD = function(e) {
  20306. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20307. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20308. w += this.warpLength * c.warp.timePerMeter,
  20309. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20310. var _ = !1
  20311. , T = this.warpDestHeroLoc.quaternion
  20312. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20313. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20314. , M = S.dot(x)
  20315. , R = r.Math.radToDeg(Math.acos(M))
  20316. , P = function(e) {
  20317. var t = o
  20318. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20319. return i
  20320. }
  20321. , O = function() {
  20322. return E.lookAt(C, t, A.UP),
  20323. s.setFromRotationMatrix(E, c.warp.eOrder),
  20324. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20325. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20326. h.constrainedTurn(b.y)
  20327. }
  20328. .bind(this)
  20329. , L = function(e, t) {
  20330. if (this.warpInterrupted)
  20331. return _ = !0,
  20332. !0
  20333. }
  20334. .bind(this)
  20335. , D = function(e, t) {
  20336. return _ || !this.warpPathPoints ? (g.blur(0),
  20337. !0) : void g.blur(e)
  20338. }
  20339. .bind(this)
  20340. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20341. , B = function(e, t) {
  20342. return _ || !this.warpPathPoints ? (N(0),
  20343. !0) : void N(e, t)
  20344. }
  20345. .bind(this)
  20346. , F = function(e, t) {
  20347. if (!this.warpPathPoints)
  20348. return n.position.copy(this.warpDestPano.position),
  20349. !0;
  20350. if (_)
  20351. return !0;
  20352. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20353. n.position.copy(i),
  20354. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20355. }
  20356. .bind(this)
  20357. , V = function(e, n) {
  20358. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20359. !0)
  20360. }
  20361. .bind(this)
  20362. , U = function(e, o) {
  20363. if (_)
  20364. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20365. !0;
  20366. if (!this.warpPathPoints)
  20367. return !0;
  20368. var a = this.warpLength * e
  20369. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20370. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20371. c.warp.matchCam && (l *= 1 - u),
  20372. E.lookAt(C, t, A.UP),
  20373. s.setFromRotationMatrix(E, c.warp.eOrder),
  20374. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20375. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20376. b.y = h.constrainedTurn(b.y),
  20377. s.x = m.x + l * b.x,
  20378. s.y = m.y + l * b.y,
  20379. s.z = m.z + l * b.z,
  20380. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20381. b.y = h.constrainedTurn(b.y);
  20382. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20383. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20384. v.x = v.x + b.x * c.warp.turnFriction,
  20385. v.y = v.y + b.y * c.warp.turnFriction,
  20386. v.z = v.z + b.z * c.warp.turnFriction,
  20387. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20388. var p = t.clone().sub(C).normalize();
  20389. if (R < c.warp.maxAimRotation && u > 0) {
  20390. var g = 1 - u;
  20391. p.x = p.x * g + u * S.x,
  20392. p.y = p.y * g + u * S.y,
  20393. p.z = p.z * g + u * S.z,
  20394. p.normalize()
  20395. }
  20396. this.bunnyObj.position.copy(n.position).add(p),
  20397. f.set(0, 0, -1).applyEuler(v).normalize(),
  20398. f.multiplyScalar(8),
  20399. f.add(n.position),
  20400. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20401. n.controls.lookVector.copy(f),
  20402. n.lookAt(f))
  20403. }
  20404. .bind(this)
  20405. , k = function() {
  20406. _ ? (this.discardSlow(),
  20407. this.upcomingTransType = l.BLACK,
  20408. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20409. }
  20410. .bind(this);
  20411. V(0);
  20412. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  20413. w += H;
  20414. var G = H / w;
  20415. this.warpCommonParameters(w, G, !0, I.NONE),
  20416. p.start(L, w, null, 0, null, "_haltWatcher"),
  20417. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20418. p.start(D, w, null, G, P, "blurring")),
  20419. p.start(B, w, null, G, P, "modelAlpha"),
  20420. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  20421. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  20422. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  20423. }
  20424. ,
  20425. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  20426. var r = e || 0;
  20427. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  20428. //add
  20429. var done = ()=>{
  20430. Hot.updateVisibles([this.player.currentPano]) //更新热点显示
  20431. this.player.transitionPos({type:"beforeFlytopano", pano:this.player.currentPano, dur:100})//add
  20432. }
  20433. if(momentTourBlackNewType){
  20434. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  20435. var camera = this.playerControls.cameras[a.PANORAMA];
  20436. var end = this.warpDestHeroLoc.position
  20437. camera.position.copy(end)
  20438. setTimeout(()=>{
  20439. player.sceneRenderer.effects.transitionMaskPass.stop()
  20440. this.wrapupWarpShadingOnly(n, i);
  20441. done()
  20442. },t)
  20443. }else{
  20444. var o = function() {
  20445. this.wrapupWarpShadingOnly(n, i);
  20446. done()
  20447. }
  20448. .bind(this);
  20449. var firstPos = this.player.position.clone()//add
  20450. p.start(this.stepWarpPath.bind(this, firstPos), t, o, r, d[c.warp.blendEasing], "stepMotion")
  20451. }
  20452. this.warpCommonParameters(t, r, !1, i)
  20453. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  20454. if(window.momentTourBlackNewType){
  20455. e.material.uniforms.blackout.value = 5//i 改
  20456. //e.material.defines.newBlack = ''
  20457. //e.material.needsUpdate = true
  20458. }else{
  20459. e.material.uniforms.blackout.value = i
  20460. }
  20461. }),
  20462. this._warpBendAim(null, t, null, r);
  20463. }
  20464. ,
  20465. n.prototype.flightStepWalk = function(e, t, i) {
  20466. var n = .001
  20467. , o = 1
  20468. , a = 1.2
  20469. , s = new r.Vector3
  20470. , h = new r.Vector3
  20471. , u = function(e, t) {
  20472. //导览速度
  20473. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  20474. // , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  20475. , r = i * c.warp.flytimeDistanceMultiplier + c.warp.flyTime;
  20476. h.copy(A.FORWARD),
  20477. this.player.getDirection(h),
  20478. s.copy(t).sub(e.position).normalize();
  20479. var l = s.dot(h)
  20480. , u = Math.acos(l)
  20481. , d = u / r;
  20482. d > n && (r *= d / n,
  20483. u < o && (r *= a))
  20484. return r / DATA.tourWalkSpeed * 100 // 改
  20485. };
  20486. return function(e, t, i) {
  20487. if (this.warpInterrupted)
  20488. i && i();
  20489. else if (this.activeTransType !== l.WALK)
  20490. this._clearWarpShading(),
  20491. this._warpStopFlying(),
  20492. this.player.spider.draw(),
  20493. this.placeCpm(),
  20494. i && i();
  20495. else if (this.player.currentPano !== e) {
  20496. var n = {
  20497. pano: e,
  20498. lookAtPoint: t,
  20499. duration: null,
  20500. maxDistanceOverride: c.warp.walkMaxDist,
  20501. skipWarpingCheck: !1,
  20502. constantMoveSpeed: !0
  20503. };
  20504. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  20505. n.zoomLevel = this.warpDestHeroLoc.zoom
  20506. }
  20507. n.duration = u.call(this, e, t),
  20508. this.player.nonInterruptingFlyToPano(n, i)
  20509. } else
  20510. i && i()
  20511. }
  20512. }(),
  20513. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  20514. return this.flightStepWalk.bind(this, e, t, i)
  20515. }
  20516. ,
  20517. n.prototype.warpTravel_WALK = function() {
  20518. var e = [];
  20519. return function(t) {
  20520. var i = this.player.model.panos;
  20521. e.length = 0;
  20522. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  20523. var s = this.nodes[a]
  20524. , l = i.get(s);
  20525. a === this.nodes.length - 1;
  20526. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  20527. n && o || (e.push(s),
  20528. n = l)
  20529. }
  20530. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  20531. var h = e.length
  20532. , u = i.get(e[h - 1])
  20533. , d = new Array(h + 1);
  20534. d[d.length - 1] = function() {
  20535. t && t()
  20536. }
  20537. .bind(this);
  20538. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  20539. var g = e[p];
  20540. u = i.get(g);
  20541. var m = new r.Vector3;
  20542. this.getLookAtForWalkingTourNode(e, p, m),
  20543. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  20544. p--
  20545. }
  20546. d[0]()
  20547. }
  20548. }(),
  20549. n.prototype.getLookAtForWalkingTourNode = function() {
  20550. var e = new r.Vector3
  20551. , t = new r.Vector3
  20552. , i = new r.Vector3
  20553. , n = new r.Vector3
  20554. , o = new r.Vector3
  20555. , a = .65
  20556. , s = .75
  20557. , l = .2
  20558. , c = .4
  20559. , h = .2
  20560. , u = 3;
  20561. return function(r, d, p) {
  20562. var f = r.length;
  20563. if (d >= f)
  20564. return !1;
  20565. var g = 1
  20566. , m = 1;
  20567. t.set(0, 0, 0),
  20568. o.set(0, 0, 0);
  20569. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  20570. if (v = this.player.model.panos.get(r[A]),
  20571. this.getOrientationForWalkingTourNode(r, A, i),
  20572. A === d && e.copy(i),
  20573. n.copy(i),
  20574. A > d) {
  20575. var y = n.dot(e) < a;
  20576. g *= y ? l : s,
  20577. m *= y ? h : c
  20578. }
  20579. i.multiplyScalar(g),
  20580. t.add(i),
  20581. o.lerp(v.position, m)
  20582. }
  20583. return t.normalize(),
  20584. p.copy(o),
  20585. p.add(t),
  20586. !0
  20587. }
  20588. }(),
  20589. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  20590. var n = e.length;
  20591. if (t >= n)
  20592. return !1;
  20593. if (t === n - 1)
  20594. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  20595. else {
  20596. var r = this.player.model.panos.get(e[t])
  20597. , o = this.player.model.panos.get(e[t + 1]);
  20598. i.copy(o.position).sub(r.position)
  20599. }
  20600. return i.normalize(),
  20601. !0
  20602. }
  20603. ,
  20604. n.prototype.warpCameraTravel = function(e, t, i, n) {
  20605. if (this.activeTransType = this.upcomingTransType,
  20606. this.lastTransType = this.activeTransType,
  20607. this.upcomingTransType = null,
  20608. !e) {
  20609. var r = function() {
  20610. this._wrapupTravel(n)
  20611. }
  20612. .bind(this)
  20613. , o = {
  20614. pano: this.warpDestPano,
  20615. lookAtPoint: null,
  20616. duration: null,
  20617. maxDistanceOverride: null,
  20618. skipWarpingCheck: !1
  20619. };
  20620. return void this.player.flyToPano(o, r)
  20621. }
  20622. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  20623. this._clearWarpShading(),
  20624. this._warpStopFlying(),
  20625. this.player.spider.draw(),
  20626. this.placeCpm(),
  20627. n && n()
  20628. }
  20629. .bind(this)) : this.warpTravel_STD(n)
  20630. }
  20631. ,
  20632. n.prototype.startWarpState = function() {
  20633. this.warping = !0,
  20634. this.warpInterrupted = !1,
  20635. this.warpInterruptionBlackoutStyle = null,
  20636. this.warpInterruptionTravelTime = null
  20637. }
  20638. ,
  20639. n.prototype.endWarpState = function() {
  20640. this.warping = !1
  20641. }
  20642. ,
  20643. n.prototype.warpToPano = function(e, t, i, n) {
  20644. if (this.warping)
  20645. return void y.warn("Cannot warp when already warping");
  20646. if (this.upcomingTransType = e,
  20647. this.activeTransType = null,
  20648. !this.setWarpDestPano())
  20649. return this.upcomingTransType = null,
  20650. void this.warpToNonPano(n);
  20651. if (this.player.mode !== a.PANORAMA)
  20652. return this.upcomingTransType = null,
  20653. this.discardSlow(),
  20654. void this.player.flyToNewMode({
  20655. mode: a.PANORAMA,
  20656. pano: this.warpDestPano,
  20657. duration: c.warp.outsideTime,
  20658. warpDest: this.warpDestHeroLoc,
  20659. callback: n,
  20660. force: !0
  20661. });
  20662. if (!this.warpDestPano)
  20663. return y.warn("no warp destination, callback dropped"),
  20664. void (this.upcomingTransType = null);
  20665. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  20666. , o = this.chooseWarpPath(r);
  20667. if (o && this.upcomingTransType !== l.WALK) {
  20668. var s = function() {
  20669. this.waitingToWarp = !1,
  20670. this.warpToPano(e, t, i, n)
  20671. }
  20672. .bind(this);
  20673. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  20674. return void (this.waitingToWarp = !0)
  20675. }
  20676. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  20677. this.player.currentPano = this.warpDestPano,
  20678. this.placeCpm(),
  20679. this.fadeOutCpm(c.path.fadeOutTime),
  20680. this.player.spider.draw()),
  20681. y.debug("Warping to pano ", this.warpDestPano.position),
  20682. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  20683. this.startWarpState();
  20684. var h = function() {
  20685. this.endWarpState(),
  20686. n && n()
  20687. }
  20688. .bind(this);
  20689. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  20690. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  20691. }
  20692. ,
  20693. t.exports = n
  20694. }
  20695. ).call(this, "/js/objects/ShowPath.js")
  20696. }
  20697. , {
  20698. "../constants": 8,
  20699. "../effects": 16,
  20700. "../enum/BlackoutStyle": 18,
  20701. "../enum/ModelManagerEvents": 33,
  20702. "../enum/PlayerEvents": 40,
  20703. "../enum/RenderOrder": 42,
  20704. "../enum/Vectors": 50,
  20705. "../enum/Viewmode": 51,
  20706. "../enum/WarpStyle": 52,
  20707. "../gui/gui": 65,
  20708. "../model/ModelManager": 140,
  20709. "../objects/Snapshot": 153,
  20710. "../settings": 166,
  20711. "../shaders": 167,
  20712. "../util/easing": 186,
  20713. "../util/lerp": 188,
  20714. "../util/logger": 189,
  20715. "../util/math": 190,
  20716. "../util/texture": 194,
  20717. "../util/transitions": 195,
  20718. three: 217
  20719. }],
  20720. 152: [function(e, t, i) {
  20721. "use strict";
  20722. function n() {
  20723. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  20724. , t = new r.RawShaderMaterial({
  20725. fragmentShader: o.skysphere.fragmentShader,
  20726. vertexShader: o.skysphere.vertexShader,
  20727. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  20728. side: r.BackSide,
  20729. name: "skysphere"
  20730. });
  20731. t.uniforms.radius.value = e.parameters.radius,
  20732. r.Mesh.call(this, e, t)
  20733. }
  20734. var r = e("three")
  20735. , o = e("../shaders")
  20736. , a = e("../settings");
  20737. n.prototype = Object.create(r.Mesh.prototype),
  20738. n.prototype.constructor = n,
  20739. t.exports = n
  20740. }
  20741. , {
  20742. "../settings": 166,
  20743. "../shaders": 167,
  20744. three: 217
  20745. }],
  20746. 153: [function(e, t, i) {
  20747. (function(i) {
  20748. "use strict";
  20749. function n(e) {
  20750. o.call(this, e),
  20751. this.sid = e.sid,//xzw add
  20752. this.panoId = e.panoId,
  20753. this.orthoZoom = e.orthoZoom,
  20754. this.floorVisibility = e.floorVisibility,
  20755. this.thumbUrl = e.thumbUrl,
  20756. this.name = e.name,
  20757. this.zoom = e.zoom
  20758. }
  20759. var r = (e("three"),
  20760. e("../util/logger"))
  20761. , o = (e("../settings"),
  20762. e("../enum/Viewmode"),
  20763. e("../util/common"),
  20764. e("../util/transitions"),
  20765. e("../util/lerp"),
  20766. e("../util/ajax"),
  20767. e("../util/texture"),
  20768. e("./View"));
  20769. e("events").EventEmitter,
  20770. new r(i);
  20771. n.prototype = Object.create(o.prototype),
  20772. n.prototype.isPano = function() {
  20773. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  20774. }
  20775. ,
  20776. t.exports = n
  20777. }
  20778. ).call(this, "/js/objects/Snapshot.js")
  20779. }
  20780. , {
  20781. "../enum/Viewmode": 51,
  20782. "../settings": 166,
  20783. "../util/ajax": 181,
  20784. "../util/common": 185,
  20785. "../util/lerp": 188,
  20786. "../util/logger": 189,
  20787. "../util/texture": 194,
  20788. "../util/transitions": 195,
  20789. "./View": 154,
  20790. events: 202,
  20791. three: 217
  20792. }],
  20793. 154: [function(e, t, i) {
  20794. (function(i) {
  20795. "use strict";
  20796. function n(e) {
  20797. e = e || {},
  20798. this.position = new r.Vector3,
  20799. this.quaternion = new r.Quaternion,
  20800. this.update(e)
  20801. }
  20802. var r = e("three")
  20803. , o = e("../util/logger")
  20804. , a = (e("../settings"),
  20805. e("../enum/Viewmode"),
  20806. e("../util/common"),
  20807. e("../util/transitions"),
  20808. e("../util/lerp"),
  20809. e("../util/ajax"),
  20810. e("../util/texture"),
  20811. e("events").EventEmitter);
  20812. new o(i);
  20813. n.prototype = Object.create(a.prototype),
  20814. n.prototype.isValid = function() {
  20815. return !!this.cameraMode
  20816. }
  20817. ,
  20818. n.prototype.update = function(e) {
  20819. return this.cameraMode = e.cameraMode || this.cameraMode,
  20820. this.pano = e.pano || this.pano,
  20821. e.position && this.position.copy(e.position),
  20822. e.quaternion && this.quaternion.copy(e.quaternion),
  20823. this
  20824. }
  20825. ,
  20826. t.exports = n
  20827. }
  20828. ).call(this, "/js/objects/View.js")
  20829. }
  20830. , {
  20831. "../enum/Viewmode": 51,
  20832. "../settings": 166,
  20833. "../util/ajax": 181,
  20834. "../util/common": 185,
  20835. "../util/lerp": 188,
  20836. "../util/logger": 189,
  20837. "../util/texture": 194,
  20838. "../util/transitions": 195,
  20839. events: 202,
  20840. three: 217
  20841. }],
  20842. 155: [function(e, t, i) {//player.js
  20843. (function(i) {
  20844. "use strict";
  20845. function n(e) {
  20846. this.currentPano = null,
  20847. this.nextPano = null,
  20848. this.camera = null,
  20849. this.paused = !1,
  20850. this.flying = !1,
  20851. this.sceneIntersectionPlane = null,
  20852. this.target = new r.Vector3,
  20853. this.mouse = new r.Vector3(1.1,1.1,.5),
  20854. this.mouseAtMouseDown = new r.Vector2,
  20855. this.mouseCouldBeClickToMove = !1,
  20856. this.mouseLastMoveTime = Date.now(),
  20857. this.mouseDown = !1,
  20858. this.mouseDownTimer = null,
  20859. this.couldBeLongTap = !1,
  20860. this.containsMouse = !1, //
  20861. this.isTouchEvent = !1,
  20862. this.isPanoHover = !1,
  20863. this.reticule = new a(this),
  20864. this.panoMarkers = [],
  20865. this.spider = new h(this),
  20866. this.quaternion = new r.Quaternion,
  20867. this.position = new r.Vector3(15,10,15),
  20868. this.previousState = null,
  20869. this.lastInsideView = new c,
  20870. this.last360View = new c,
  20871. this.raycaster = new r.Raycaster,
  20872. this.intersect = null,
  20873. this.lastChangeTime = Date.now(),
  20874. this.history = new I,
  20875. this.cameraControls = null,
  20876. this.path = null,
  20877. this.model = null,
  20878. this.domElement = null,
  20879. this.cachedPanoCandidates = null,
  20880. this.basePanoSize = 0,
  20881. this.standardPanoSize = 0,
  20882. this.highPanoSize = 0,
  20883. this.ultraHighPanoSize = 0,
  20884. this.zoomLevel = 1,
  20885. this.zooming = 0,
  20886. this.zoomSpeed = .5,
  20887. this.scrollZoomSpeed = .06,
  20888. this.zoomSpeedAdjust = .05,
  20889. this.defaultZoomIncrement = .2,
  20890. this.baseFov = f.insideFOV,
  20891. this.zoomFov = this.baseFov,
  20892. this.zoomEnabled = !0,
  20893. this.preRenderingEnabled = !1,
  20894. this.setupCustomProperties(e),
  20895. this.zoomStats = new L
  20896. }
  20897. var r = e("three")
  20898. , o = e("./util/logger")
  20899. , a = e("./objects/Reticule")
  20900. , s = e("./objects/Panorama")
  20901. , l = e("./objects/ShowPath")
  20902. , c = e("./objects/View")
  20903. , h = (e("./objects/Snapshot"),
  20904. e("./objects/NSpider"))
  20905. , u = e("./enum/Viewmode")
  20906. , d = (e("./enum/TagStates"),
  20907. e("./enum/Vectors"))
  20908. , p = e("./enum/Keys")
  20909. , f = (e("./enum/AlignmentType"),
  20910. e("./settings"))
  20911. , g = e("./util/common")
  20912. , m = (e("./util/browser"),
  20913. e("./util/math"))
  20914. , v = e("./util/lerp")
  20915. , A = e("./util/easing")
  20916. , y = e("./util/transitions")
  20917. , C = e("events").EventEmitter
  20918. , I = (e("./shaders"),
  20919. e("./util/history"))
  20920. , E = (e("./util/camera"),
  20921. e("./model/ModelManager"),
  20922. e("./enum/PathDiscardMode"))
  20923. , b = e("./enum/PathDisplayMode")
  20924. , w = e("./enum/PlayerEvents")
  20925. , _ = e("./enum/ControlEvents")
  20926. , T = e("./enum/ModelManagerEvents")
  20927. , x = e("./enum/WarpStyle")
  20928. , S = e("./enum/BlackoutStyle")
  20929. , M = e("./exception/BasicException")
  20930. , R = e("./enum/PanoSizeClass")
  20931. , P = (e("./tile/TileDownloader"),
  20932. e("./tile/TilePrioritizer"))
  20933. , O = (e("./enum/PanoramaEvents"),
  20934. e("./enum/ZoomEvents"))
  20935. , L = e("./util/ZoomStats")
  20936. , D = e("./constants")
  20937. , N = e("./util/common")
  20938. , B = e("./util/cameraLight")
  20939. //, Hot = e('hot')
  20940. , F = new o(i)
  20941. , V = Object.freeze({
  20942. FlyToPano: y.getUniqueId(),
  20943. FlyToNewMode: y.getUniqueId(),
  20944. FlyToSameMode: y.getUniqueId(),
  20945. FlyToViewFloor: y.getUniqueId(),
  20946. LookTransition: y.getUniqueId(),
  20947. ZoomTransition: y.getUniqueId()
  20948. });
  20949. n.prototype = Object.create(C.prototype),
  20950. n.prototype.init = function(e) {
  20951. window.player = this
  20952. this.modelManager = e.modelManager,
  20953. this.tileDownloader = e.tileDownloader,
  20954. this.panoRenderer = e.panoRenderer,
  20955. this.qualityManager = e.qualityManager,
  20956. this.domElement = e.container,
  20957. this.camera = e.camera,
  20958. this.tagManager = e.tagManager,
  20959. this.cameraControls = e.controls,
  20960. this.path = new l(e.director,this,e.controls),
  20961. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  20962. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  20963. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  20964. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  20965. this.tileDownloader.processPriorityQueue = !1,
  20966. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  20967. this.bindEvents(e.container),
  20968. this.updateModel()
  20969. this.modeTran = ''
  20970. }
  20971. //xzw add: 截图
  20972. function dataURLtoBlob(dataurl) {
  20973. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  20974. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  20975. while(n--){
  20976. u8arr[n] = bstr.charCodeAt(n);
  20977. };
  20978. return new Blob([u8arr], {type:mime});
  20979. }
  20980. n.prototype.screenShot = function(o){
  20981. if(this.flying || this.flyingToTag) return;
  20982. var R = this.sceneRenderer;
  20983. R.updateScreenSize(o);
  20984. for(var i in this.model.panos.index){
  20985. if(!this.model.panos.index[i].marker) continue;
  20986. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  20987. this.model.panos.index[i].marker.visible = false;
  20988. }
  20989. for(var i in this.model.hots){
  20990. this.model.hots[i].mesh.visible = false;
  20991. }
  20992. this.reticule.visible = false;
  20993. this.reticule.forceUnvisible = true;
  20994. this.path.currentPanoMarker.mesh.visible = false;
  20995. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  20996. R.renderer.clear(true,true,true);
  20997. R.renderer.render(R.scene, R.camera);
  20998. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  20999. o.f && o.f(imgData)
  21000. R.updateScreenSize({resize:true});
  21001. this.reticule.visible = true;
  21002. for(var i in this.model.hots){
  21003. this.model.hots[i].mesh.visible = true;
  21004. }
  21005. for(var i in this.model.panos.index){
  21006. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21007. }
  21008. this.path.currentPanoMarker.mesh.visible = true;
  21009. R.renderer.render(R.scene, R.camera);
  21010. }.bind(this),30) //这个数字不能太小
  21011. }
  21012. var scaleImg = e("scaleImg");
  21013. var ResizeImg = function(img, option){
  21014. var img2; //不能直接改img 否则可能触发第二次img.onload
  21015. var compress = function(ratio,type){
  21016. var image = img2 || img;
  21017. var c = document.createElement('canvas');
  21018. c.width = image.width; c.height = image.height;
  21019. var ctx = c.getContext('2d');
  21020. ctx.drawImage(image,0,0,image.width,image.height);
  21021. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21022. }
  21023. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21024. var image = img2 || img;
  21025. var blob = dataURLtoBlob(image.src);
  21026. if(option.maxWeight && blob.size > option.maxWeight){
  21027. compress(option.maxWeight/blob.size, "jpeg")
  21028. blob = dataURLtoBlob(image.src);
  21029. }
  21030. if(!img2){
  21031. img2 = new Image();
  21032. }
  21033. img2.base64Src = image.src;
  21034. img2.src = window.URL.createObjectURL(blob);
  21035. }
  21036. var oldSize = Math.max(img.width, img.height);
  21037. if(option.toType != "png"){//不是非要png的话
  21038. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21039. if(oldSize > option.maxSize){
  21040. compress(option.maxSize/oldSize, "jpeg");
  21041. }
  21042. reCom();
  21043. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21044. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21045. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21046. reCom();
  21047. }
  21048. }
  21049. }else{
  21050. //?貌似png会越压缩越大?
  21051. }
  21052. return img2 || img;
  21053. }
  21054. var _fixType=function(type) {
  21055. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21056. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21057. return 'image/' + r;
  21058. };
  21059. var saveFile=function(data, filename){
  21060. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21061. save_link.href = data;
  21062. save_link.download = filename;
  21063. var event = document.createEvent('MouseEvents');
  21064. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21065. save_link.dispatchEvent(event);
  21066. };
  21067. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21068. var info = this.getSnapAngleInfo();
  21069. var str = ',{\r\t' + info;
  21070. var arg = arguments[0];
  21071. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21072. if (arg && arg.__callback) {
  21073. return arg.__callback(imgData, info)
  21074. }
  21075. var img = new Image();
  21076. img.src = imgData;
  21077. img.onload = function(){
  21078. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21079. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21080. var filename = "snap" + (new Date()).getTime();
  21081. saveFile(img2.src,filename + ".jpg");
  21082. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21083. str +=('\r\t"sid":"'+filename+'",');
  21084. str +=('\r\t"name":"'+filename+'"\r}');
  21085. logData(str)
  21086. }
  21087. }});
  21088. }
  21089. ,
  21090. n.prototype.getSnapAngleInfo = function(){
  21091. var info = {};
  21092. var str = '"metadata":{';
  21093. var q = this.camera.quaternion.clone();
  21094. switch (this.mode) {
  21095. case "panorama":
  21096. info.scan_id = this.currentPano.id;
  21097. str += ('"scan_id":"'+this.currentPano.id+'",');
  21098. break;
  21099. case "floorplan":
  21100. info.camera_mode = 1;
  21101. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21102. q.multiply(this.camera.quaternion);
  21103. str += ('"camera_mode":1,');
  21104. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21105. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21106. break;
  21107. case "dollhouse":
  21108. info.camera_mode = 2;
  21109. str += ('"camera_mode":2,');
  21110. break;
  21111. }
  21112. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21113. console.log(info.camera_position)
  21114. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21115. /**fyz 对相机截屏的角度进行校对 */
  21116. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21117. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21118. out.x *= -1;
  21119. out.w *= -1;
  21120. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21121. }else{
  21122. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21123. }
  21124. info.zoom = this.zoomLevel;
  21125. console.log(info.camera_quaternion)
  21126. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21127. // fyz 扩展编辑页面, 加上导览点缩放值
  21128. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21129. return str;
  21130. }
  21131. //------end
  21132. n.prototype.setupCustomProperties = function(e) {
  21133. var t = e || u.PANORAMA;
  21134. Object.defineProperty(this, "mode", {
  21135. get: function() {
  21136. return t
  21137. },
  21138. set: function(e) {
  21139. var i = t;
  21140. t = e,
  21141. this.onModeUpdated(i, t)
  21142. }
  21143. })
  21144. }
  21145. ,
  21146. n.prototype.isInMode = function() {
  21147. for (var e = 0; e < arguments.length; e++)
  21148. if (this.mode === arguments[e])
  21149. return !0;
  21150. return !1
  21151. }
  21152. ,
  21153. n.prototype.isOutsideMode = function(e) {
  21154. return e = e || this.mode,
  21155. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21156. }
  21157. ,
  21158. n.prototype.is360View = function(e, t) {
  21159. return e === u.PANORAMA && t && !t.isAligned()
  21160. }
  21161. ,
  21162. n.prototype.setScene = function(e) {
  21163. this.sceneIntersectionPlane = e.plane,
  21164. this.path.setScene(e),
  21165. this.moveReticuleToScene(e)
  21166. }
  21167. ,
  21168. n.prototype.moveReticuleToScene = function(e) {
  21169. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21170. e.add(this.reticule)
  21171. }
  21172. ,
  21173. n.prototype.updateModel = function() {
  21174. function e(e, t, n) {
  21175. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21176. }
  21177. function t(e, t) {
  21178. if (this.mode === u.DOLLHOUSE) {
  21179. var n = e ? this.model.center.y : n = t.center.y;
  21180. i.call(this, n)
  21181. }
  21182. }
  21183. function i(e) {
  21184. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21185. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21186. , n = t.position.y + (e - i.target.y)
  21187. , r = f.showFloorDuration + f.showFloorDelay;
  21188. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21189. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21190. }
  21191. this.model = this.modelManager.getActiveModel(),
  21192. this.model.on("floor.changed", e.bind(this)),
  21193. this.model.on("allfloors.toggled", t.bind(this)),
  21194. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21195. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21196. var e2 = this;
  21197. this.model.panos.list.forEach(function(a) {
  21198. a.vrMarker.addEventListener("click", function() {
  21199. e2.flyToPano({
  21200. pano: a
  21201. })
  21202. })
  21203. })
  21204. /********************************************************************************************************************************************/
  21205. }
  21206. ,
  21207. n.prototype.updateModelDependentData = function() {
  21208. this.cameraControls.setModelForControls(this.model),
  21209. this.getPanoMarkersFromModel(this.model)
  21210. }
  21211. ,
  21212. n.prototype.onModelChanged = function() {
  21213. this.updateModel(),
  21214. this.updateModelDependentData()
  21215. }
  21216. ,
  21217. n.prototype.getPanoMarkersFromModel = function(e) {
  21218. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21219. return t.marker ? e.concat(t.marker) : e
  21220. }, [])
  21221. }
  21222. ,
  21223. n.prototype.handleControlMove = function(e) {
  21224. this.emit(w.Move, e)
  21225. }
  21226. ,
  21227. n.prototype.handleControlInputStart = function(e) {
  21228. this.emit(w.InputStart, e)
  21229. }
  21230. ,
  21231. n.prototype.onModeUpdated = function(e, t) {
  21232. this.cameraControls.activateControls(t),
  21233. this.emit(w.ModeChanged, e, t)
  21234. }
  21235. ,
  21236. n.prototype.isWarping = function() {//是否导览缓慢走向某个点
  21237. return this.path.warping
  21238. }
  21239. ,
  21240. n.prototype.isWaitingToWarp = function() {
  21241. return this.path.waitingToWarp
  21242. }
  21243. ,
  21244. n.prototype.getLabelScaleFactor = function() {
  21245. if (this.isOutsideMode()) {
  21246. var e = 10
  21247. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21248. return t
  21249. }
  21250. return .5
  21251. }
  21252. ,
  21253. /* n.prototype.changeMusic = function() {//xzw add
  21254. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21255. } */
  21256. n.prototype.bindEvents = function(e) {
  21257. e !== document && e.setAttribute("tabindex", -1),
  21258. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21259. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21260. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21261. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21262. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21263. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21264. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21265. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21266. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21267. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21268. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21269. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21270. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21271. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21272. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21273. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21274. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21275. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21276. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21277. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21278. //window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21279. // lzb
  21280. window.getSeft && getSeft(this);
  21281. }
  21282. ,
  21283. n.prototype.onMouseDown = function(e) {
  21284. e.currentTarget !== document && e.currentTarget.focus(),
  21285. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21286. this.updateIntersect())
  21287. }
  21288. ,
  21289. n.prototype.onMouseMove = function(e) {
  21290. this.isTouchEvent = !1,
  21291. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21292. }
  21293. ,
  21294. n.prototype.onMouseOver = function(e) {
  21295. this.containsMouse = !0,
  21296. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21297. }
  21298. ,
  21299. n.prototype.onMouseOut = function(e) {
  21300. this.containsMouse = !1
  21301. }
  21302. ,
  21303. n.prototype.onMouseUp = function(e) {
  21304. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21305. }
  21306. ,
  21307. n.prototype.onTouchStart = function(e) {
  21308. if (e.currentTarget !== document && e.currentTarget.focus(),
  21309. !this.mouseDown) {
  21310. this.couldBeLongTap = !0;
  21311. var t = g.average(e.changedTouches, "clientX")
  21312. , i = g.average(e.changedTouches, "clientY");
  21313. this.handleInputStart.call(this, t, i, !0),
  21314. this.mouseDownTimer = setTimeout(function() {
  21315. this.updateIntersect(),
  21316. this.handleInputEnd.call(this, t, i, !0)
  21317. }
  21318. .bind(this), f.input.longTapThreshold)
  21319. }
  21320. }
  21321. ,
  21322. n.prototype.onTouchMove = function(e) {
  21323. var t = g.average(e.changedTouches, "clientX")
  21324. , i = g.average(e.changedTouches, "clientY");
  21325. this.handleInputMove.call(this, t, i, !0)
  21326. }
  21327. ,
  21328. n.prototype.onTouchEnd = function(e) {
  21329. if (clearTimeout(this.mouseDownTimer),
  21330. this.mouseDown) {
  21331. this.couldBeLongTap = !1,
  21332. this.updateIntersect();
  21333. var t = g.average(e.changedTouches, "clientX")
  21334. , i = g.average(e.changedTouches, "clientY");
  21335. this.handleInputEnd.call(this, t, i, !0)
  21336. }
  21337. }
  21338. ,
  21339. n.prototype.onPointerDown = function(e) {
  21340. return e.currentTarget !== document && e.currentTarget.focus(),
  21341. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21342. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21343. void (this.mouseDownTimer = setTimeout(function() {
  21344. this.updateIntersect(),
  21345. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21346. }
  21347. .bind(this), f.input.longTapThreshold)))
  21348. }
  21349. ,
  21350. n.prototype.onPointerMove = function(e) {
  21351. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21352. }
  21353. ,
  21354. n.prototype.onPointerUp = function(e) {
  21355. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21356. this.couldBeLongTap = !1,
  21357. this.updateIntersect(),
  21358. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21359. }
  21360. ,
  21361. n.prototype.onPointerOut = function(e) {
  21362. this.mouseDown = !1
  21363. }
  21364. ,
  21365. n.prototype.onPointerCancel = function(e) {
  21366. this.mouseDown = !1
  21367. }
  21368. ,
  21369. n.prototype.onKeyDown = function(e) {
  21370. var t = function() {
  21371. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21372. }
  21373. .bind(this)
  21374. , i = e.which;
  21375. switch (i) {
  21376. case p.F:
  21377. t(),
  21378. this.changeFloor(-1);
  21379. break;
  21380. case p.R:
  21381. t(),
  21382. this.changeFloor(1)
  21383. }
  21384. if (this.mode === u.PANORAMA)
  21385. switch (i) {
  21386. case p.UPARROW:
  21387. case p.W:
  21388. this.flyLocalDirection(d.FORWARD.clone());
  21389. break;
  21390. case p.DOWNARROW:
  21391. case p.S:
  21392. this.flyLocalDirection(d.BACK.clone());
  21393. break;
  21394. case p.A:
  21395. this.flyLocalDirection(d.LEFT.clone());
  21396. break;
  21397. case p.D:
  21398. this.flyLocalDirection(d.RIGHT.clone())
  21399. }
  21400. }
  21401. ,
  21402. n.prototype.handleScrollPinchZoom = function() {
  21403. return function(e) {
  21404. var t = e
  21405. , i = this.zoomLevel;
  21406. this.zoomBy(t),
  21407. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  21408. }
  21409. }(),
  21410. n.prototype.handleControlPinch = function(e) {
  21411. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  21412. }
  21413. ,
  21414. n.prototype.handleControlScroll = function(e) {
  21415. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  21416. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  21417. }
  21418. ,
  21419. n.prototype.handleInputStart = function(e, t, i) {
  21420. //许钟文加
  21421. var pad = this.handelPadding(e, t);
  21422. e = pad.x;
  21423. t = pad.y;
  21424. this.isTouchEvent = i,
  21425. m.convertScreenPositionToNDC(e, t, this.mouse),
  21426. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  21427. this.mouseCouldBeClickToMove = !0,
  21428. this.mouseDown = !0;
  21429. }
  21430. ,
  21431. n.prototype.handelPadding = function(x, y) {
  21432. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  21433. if (!this.pad)
  21434. this.pad = {
  21435. x: dom.getOffset("left", $("#player")[0]),
  21436. y: dom.getOffset("top", $("#player")[0])
  21437. }
  21438. return {
  21439. x: x - this.pad.x,
  21440. y: y - this.pad.y
  21441. }
  21442. }
  21443. n.prototype.handleInputMove = function(e, t, i) {
  21444. //许钟文加
  21445. var pad = this.handelPadding(e, t);
  21446. e = pad.x;
  21447. t = pad.y;
  21448. this.isTouchEvent = i,
  21449. m.convertScreenPositionToNDC(e, t, this.mouse),
  21450. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  21451. this.couldBeLongTap = !1,
  21452. clearTimeout(this.mouseDownTimer)),
  21453. this.mouseLastMoveTime = Date.now(),
  21454. this.reticule.move(e, t, i)
  21455. }
  21456. ,
  21457. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  21458. if (this.isTouchEvent = i,
  21459. this.mouseDown = !1,
  21460. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  21461. !i && this.couldBeLongTap)
  21462. return !0;
  21463. if (this.handleLongTap())
  21464. return !0;
  21465. if (this.mouseCouldBeClickToMove) {
  21466. if (this.flying)
  21467. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  21468. !0;
  21469. //add----
  21470. if(this.checkHotClick())//add
  21471. return !0;
  21472. if(this.hoveringPlane){
  21473. this.clickOverlay(this.hoveringPlane)
  21474. return;
  21475. }
  21476. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  21477. this.history.invalidate(),
  21478. this.intersect)
  21479. return this.flyToPanoClosestToMouse();
  21480. if (this.mode === u.PANORAMA) {
  21481. var n = this.closestPanoInDirection(this.getMouseDirection());
  21482. return n ? this.flyToPano({
  21483. pano: n
  21484. }) : this.bump(this.getMouseDirection())
  21485. }
  21486. }
  21487. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  21488. }
  21489. ,
  21490. n.prototype.handleLongTap = function() {
  21491. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  21492. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  21493. !0
  21494. }
  21495. ,
  21496. n.prototype.checktagClick = function() {
  21497. if (this.tagManager.intersectTag) {
  21498. var e = this.isTouchEvent
  21499. , t = this.tagManager.clickedOnTag(e, this);
  21500. return e || t || y.cancelById(V.LookTransition),
  21501. !0
  21502. }
  21503. if (this.tagManager.activeTag)
  21504. return this.tagManager.dismissActiveTag(),
  21505. !1
  21506. }
  21507. ,
  21508. n.prototype.rankedtagInDirection = function(e, t) {
  21509. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  21510. }
  21511. ,
  21512. n.prototype.start = function(e) {
  21513. //-------------------
  21514. //-------------------
  21515. var t = e.mode
  21516. , i = e.pano
  21517. , n = e.position
  21518. , rr = e.quaternion
  21519. , o = e.tag
  21520. , a = e.quickstart
  21521. , s = $.Deferred();
  21522. this.updateModelDependentData(),
  21523. this.updateFromControls(),
  21524. this.findDefaultViews();
  21525. var l = this.is360View(t, i);
  21526. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  21527. s.done(function(e) {
  21528. this.emit(w.Ready, l, e, o)
  21529. }
  21530. .bind(this)),
  21531. s.promise()
  21532. }
  21533. ,
  21534. n.prototype.startOutside = function(e, t) {
  21535. var i = e.mode
  21536. , n = e.pano
  21537. , r = e.position
  21538. , o = e.quaternion
  21539. , a = e.zoom
  21540. , s = e.floorVisibility
  21541. , l = e.tag;
  21542. this.emit(w.StartOutside, f[i].transitionTime),
  21543. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  21544. y.cancelById(V.FlyToViewFloor),
  21545. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  21546. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  21547. }
  21548. ,
  21549. n.prototype.startInside = function(e, t, i, n, r) {
  21550. r = r || $.Deferred(),
  21551. this.currentPano = e;
  21552. var o = e && !e.isAligned();
  21553. if (t = o ? e.position : t || e.position,
  21554. i = i || e.quaternion,
  21555. e) {
  21556. var a = this.startInside.bind(this, e, t, i, n, r);
  21557. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  21558. return
  21559. }
  21560. //add
  21561. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  21562. this.updateHotVisible()
  21563. Hot.updateVisibles([this.currentPano])
  21564. this.modeTran = "panorama-panorama"
  21565. return this.mode = u.PANORAMA,
  21566. e.floor.enter(this.mode),
  21567. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  21568. this.switchCameraMode(this.mode, i),
  21569. this.emit(w.StartInside, o),
  21570. r.resolve(!0),
  21571. r
  21572. }
  21573. ,
  21574. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  21575. if (r = r || $.Deferred(),
  21576. this.dollhouseMode(),
  21577. !e)
  21578. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  21579. r.resolve(!1),
  21580. r;
  21581. t = t || e.position;
  21582. var o = i || this.cameraControls.activeControl.camera.quaternion
  21583. , a = e.position;
  21584. return this.fitDollhouse(a, t, o),
  21585. setTimeout(function(t) {
  21586. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  21587. var n = {
  21588. mode: u.PANORAMA,
  21589. pano: e,
  21590. quaternion: i,
  21591. callback: function() {
  21592. this.emit(w.FlyinFinished),
  21593. r.resolve(!0)
  21594. }
  21595. .bind(this)
  21596. };
  21597. this.flyToNewMode(n)
  21598. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  21599. r
  21600. }
  21601. ,
  21602. n.prototype.checkAndWaitForPanoLoad = function() {
  21603. var e = {}
  21604. , t = {}
  21605. , i = 5e3
  21606. , n = function() {
  21607. for (var n in e)
  21608. if (e.hasOwnProperty(n) && e[n]) {
  21609. var r = performance.now() - t[n];
  21610. if (r < i)
  21611. return !0
  21612. }
  21613. return !1
  21614. };
  21615. return function(r, o, a, s, l, c, h, u, d, p) {
  21616. if (n())
  21617. return !0;
  21618. var f = function(t, i, n) {
  21619. N.delayOneFrame(function() {
  21620. e[t] = !1,
  21621. l && l(i, n)
  21622. }
  21623. .bind(this))
  21624. }
  21625. .bind(this, r.id)
  21626. , g = function(t, i) {
  21627. N.delayOneFrame(function() {
  21628. e[t] = !1,
  21629. c && c(i)
  21630. }
  21631. .bind(this))
  21632. }
  21633. .bind(this, r.id);
  21634. try {
  21635. return null !== u && void 0 !== u || (u = !0),
  21636. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  21637. e[r.id] && (t[r.id] = performance.now()),
  21638. e[r.id]
  21639. } catch (n) {
  21640. throw e[r.id] = !1,
  21641. t[r.id] = performance.now() - i,
  21642. n
  21643. }
  21644. }
  21645. }(),
  21646. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  21647. if (!e)
  21648. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  21649. return r && this.model.waitForLoad(e, function() {
  21650. return e.isLoaded(i)
  21651. }),
  21652. !e.isLoaded(t) && (e.loadCube(t).done(n),
  21653. !0)
  21654. }
  21655. ,
  21656. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  21657. var e = new r.Vector3;
  21658. return function(t, i, n, r, o, a, s, l) {
  21659. if (!t)
  21660. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  21661. // 周恩光加 loadTiledPano有时会在progress中卡住,此时判断为成功加载
  21662. let isDone = false
  21663. let handle
  21664. return e.copy(d.FORWARD),
  21665. this.getDirection(e),
  21666. !t.isLoaded(i) && (
  21667. a && this.model.waitForLoad(t, function() {
  21668. return t.isLoaded(i)
  21669. }),
  21670. t.loadTiledPano(i, e, null, s, l)
  21671. .done(function(e, t) {
  21672. isDone = true
  21673. n && n(e, t)
  21674. }.bind(this))
  21675. .fail(function(e) {
  21676. r && r(e)
  21677. }.bind(this))
  21678. .progress(function(e, t, i) {
  21679. handle && clearTimeout(handle)
  21680. handle = setTimeout(() => {
  21681. if(isDone == false) n && n(e, t)
  21682. }, 3000) // 卡住3秒判断为加载成功
  21683. o && o(e, t, i)
  21684. }.bind(this)),
  21685. !0
  21686. )
  21687. }
  21688. }(),
  21689. n.prototype.switchCameraMode = function(e, t) {
  21690. var i = this.cameraControls.controls[e]
  21691. , n = i.camera;
  21692. switch (e) {
  21693. case u.PANORAMA:
  21694. n.position.copy(this.currentPano.position);
  21695. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  21696. i.lookAt(o.add(n.position));
  21697. break;
  21698. case u.DOLLHOUSE:
  21699. /* var a = this.position.clone();
  21700. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  21701. n.position.copy(a),
  21702. i.target.copy(this.target.clone().setY(this.model.center.y));
  21703. break; */
  21704. //for多楼层 且 让模型刚好适应屏幕
  21705. var box = this.model.boundingBox.clone();
  21706. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  21707. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  21708. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  21709. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  21710. console.log(boxSize.x,distance, boxSize.length() / 2)
  21711. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  21712. if(this.mode === u.PANORAMA){
  21713. i.target.copy(this.model.center);
  21714. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  21715. }else{
  21716. i.target.copy(this.target.clone().setY(this.model.center.y))
  21717. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  21718. }
  21719. vec.multiplyScalar(distance )
  21720. n.position.copy(i.target.clone().add(vec))
  21721. break
  21722. case u.FLOORPLAN:
  21723. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  21724. i.target.copy(this.model.center).setY(0),
  21725. i.zoomToContain(this.model.size),
  21726. i.rotateToView(this.model.size, this.getDirection())
  21727. }
  21728. i.update(0)
  21729. }
  21730. ,
  21731. n.prototype.update = function() {
  21732. var e = (new r.Vector3,
  21733. {})
  21734. , t = [];
  21735. return function(i) {
  21736. this.updatePersistentZooming(i),
  21737. this.updateFromControls(i),
  21738. this.getCurrentNodePanos(t)
  21739. if(this.hasChanged(e) ) {
  21740. this.lastChangeTime = Date.now(),
  21741. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  21742. this.emit(w.ViewChanged),
  21743. this.intersectHot && this.intersectHot.showTitle()
  21744. this.intersect && this.magnifier && this.magnifier.update(this.intersect.point)
  21745. }
  21746. if(e.cameraChanged){
  21747. // console.log(11111111,this.position.x,this.position.z,this.cameraControls.controls.panorama.lon);
  21748. this.mode == "panorama" && window.cad && cad.setSign({ x: this.position.x, y: this.position.z }, this.cameraControls.controls.panorama.lon);
  21749. }
  21750. if(e.cameraChanged2){ //变化要更大些
  21751. for(var i in this.model.hots){
  21752. this.model.hots[i].update(this)
  21753. }
  21754. }
  21755. this.model.supportsTiles && (this.updateTileDownloader(t),
  21756. this.updatePanoRenderer(t)),
  21757. this.updatePreRendering(t),
  21758. this.reticule.update(),
  21759. this.path.update(),
  21760. this.spider.update(),
  21761. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  21762. this.updateControlLocks(),
  21763. this.model.supportsTiles && this.updateZoomPano()
  21764. }
  21765. }(),
  21766. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  21767. var lastMode, lastPano;
  21768. return function(){
  21769. var mode = this.mode;
  21770. var pano = mode == "panorama" ? this.currentPano : "";
  21771. if(mode != "panorama" || pano != lastPano){
  21772. overlay.noBlock = null
  21773. }
  21774. this.overlayGroup.children.forEach((overlay)=>{
  21775. if(overlay.overlayType == "video" ){
  21776. var matrix = overlay.plane.matrixWorld;
  21777. var inSight = false;
  21778. var cameraDir = this.getDirection();
  21779. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  21780. var vertexes = []
  21781. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  21782. for(let i=0; i<4; i++){
  21783. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  21784. vertexes.push(vertex)
  21785. if(overlay.noBlock == null){
  21786. if(!m.ifShelter(vertex)){
  21787. overlay.noBlock = true
  21788. }
  21789. inSight = true; break;
  21790. }else{
  21791. overlay.noBlock = true
  21792. }
  21793. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  21794. inSight = true; break;
  21795. }
  21796. }
  21797. }
  21798. overlay.inSight = inSight
  21799. if(!inSight)overlay.plane.material.map.image.pause()
  21800. else overlay.plane.material.map.image.play()//maybe fail
  21801. }
  21802. })
  21803. lastMode = mode, lastPano = pano
  21804. }
  21805. }() */
  21806. n.prototype.updatePersistentZooming = function(e) {
  21807. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  21808. }
  21809. ,
  21810. n.prototype.updateControlLocks = function() {
  21811. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  21812. }
  21813. ,
  21814. n.prototype.updatePanoRenderer = function() {
  21815. var e = new r.Vector3;
  21816. return function(t) {
  21817. var i = this.nextPano || this.currentPano;
  21818. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  21819. this.getDirection(e),
  21820. this.panoRenderer.updateDirection(e))
  21821. }
  21822. }(),
  21823. n.prototype.cleanupInactivePanos = function() {
  21824. var e = []
  21825. , t = [];
  21826. return function() {
  21827. e.length = 0,
  21828. e.push(this.currentPano),
  21829. this.nextPano && e.push(this.nextPano),
  21830. t.length = 0;
  21831. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  21832. t.push(this.panoRenderer.activePanos[i]);
  21833. for (var n = 0; n < t.length; n++) {
  21834. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  21835. r.id === e[a].id && (o = !1);
  21836. o && r.exit()
  21837. }
  21838. }
  21839. }(),
  21840. n.prototype.updatePreRendering = function() {
  21841. var e = {};
  21842. return function(t) {
  21843. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  21844. var i = this.nextPano || this.currentPano;
  21845. if (i && t && t.length > 1) {
  21846. var n = t.findIndex(function(e) {
  21847. if (e.id === i.id)
  21848. return !0
  21849. });
  21850. if (n >= 0 && n + 1 < t.length) {
  21851. var r = t[n + 1];
  21852. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  21853. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  21854. window.setTimeout(function(t) {
  21855. e[t.id] = !1
  21856. }
  21857. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  21858. }
  21859. .bind(this, r), f.tiling.panoPreRenderDelay),
  21860. e[r.id] = !0)
  21861. }
  21862. }
  21863. }
  21864. }
  21865. }(),
  21866. n.prototype.enablePreRendering = function() {
  21867. this.preRenderingEnabled = !0
  21868. }
  21869. ,
  21870. n.prototype.disablePreRendering = function() {
  21871. this.preRenderingEnabled = !1,
  21872. this.cleanupInactivePanos()
  21873. }
  21874. ,
  21875. n.prototype.updateTileDownloader = function() {
  21876. var e = new r.Vector3;
  21877. return function(t) {
  21878. var i = this.nextPano || this.currentPano;
  21879. i && (e.copy(d.FORWARD),
  21880. this.getDirection(e),
  21881. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  21882. this.tileDownloader.processPriorityQueue = !0)
  21883. }
  21884. }(),
  21885. n.prototype.updateFromControls = function(e) {
  21886. null !== e && void 0 !== e || (e = 0),
  21887. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  21888. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  21889. this.position.copy(this.cameraControls.activeControl.camera.position),
  21890. this.target.copy(this.cameraControls.activeControl.target),
  21891. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  21892. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  21893. this.camera.position.copy(this.position),
  21894. this.camera.quaternion.copy(this.quaternion),
  21895. this.camera.updateMatrix(),
  21896. this.camera.updateMatrixWorld()
  21897. }
  21898. ,
  21899. n.prototype.hasChanged = function(e) {
  21900. /* if (!this.previousState)
  21901. return this.previousState = {
  21902. allFloorsVisible: this.model.allFloorsVisible,
  21903. position: this.position.clone(),
  21904. quaternion: this.quaternion.clone(),
  21905. mouse: this.mouse.clone(),
  21906. labelScaleFactor: this.getLabelScaleFactor(),
  21907. currentFloor: this.model.currentFloor,
  21908. projectionMatrix: this.camera.projectionMatrix.clone(),
  21909. worldMatrix: this.camera.matrixWorld.clone(),
  21910. mode: this.mode,
  21911. modelPosition: this.model.position.clone(),
  21912. modelCenter: this.model.center.clone(),
  21913. zoomLevel: this.zoomLevel
  21914. },
  21915. !0;
  21916. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  21917. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  21918. e.moved = !this.position.equals(this.previousState.position),
  21919. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  21920. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  21921. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  21922. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  21923. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  21924. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  21925. e.modeChanged = this.mode !== this.previousState.mode,
  21926. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  21927. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  21928. e.nextPanoActive = null !== this.nextPano,
  21929. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  21930. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  21931. this.previousState.position.copy(this.position),
  21932. this.previousState.quaternion.copy(this.quaternion),
  21933. this.previousState.mouse.copy(this.mouse),
  21934. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  21935. this.previousState.currentFloor = this.model.currentFloor,
  21936. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  21937. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  21938. this.previousState.mode = this.mode,
  21939. this.previousState.modelPosition.copy(this.model.position),
  21940. this.previousState.modelCenter.copy(this.model.center),
  21941. this.previousState.zoomLevel = this.zoomLevel,
  21942. !t */
  21943. if (!this.previousState)
  21944. {
  21945. this.previousState = {
  21946. allFloorsVisible: this.model.allFloorsVisible,
  21947. position: this.position.clone(),
  21948. quaternion: this.quaternion.clone(),
  21949. mouse: this.mouse.clone(),
  21950. //labelScaleFactor: this.getLabelScaleFactor(),
  21951. currentFloor: this.model.currentFloor,
  21952. projectionMatrix: this.camera.projectionMatrix.clone(),
  21953. worldMatrix: this.camera.matrixWorld.clone(),
  21954. mode: this.mode,
  21955. modelPosition: this.model.position.clone(),
  21956. modelCenter: this.model.center.clone(),
  21957. zoomLevel: this.zoomLevel
  21958. };
  21959. return !0;
  21960. }
  21961. //许钟文改 分成相机是否改变cameraChanged 和其他
  21962. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  21963. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  21964. e.cameraChanged = !a;
  21965. if(e.cameraChanged){//
  21966. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4) || !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix)
  21967. }else e.cameraChanged2 = false
  21968. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  21969. e.moved = !this.position.equals(this.previousState.position),
  21970. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  21971. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  21972. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  21973. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  21974. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  21975. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  21976. e.modeChanged = this.mode !== this.previousState.mode,
  21977. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  21978. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  21979. e.nextPanoActive = null !== this.nextPano,
  21980. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  21981. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  21982. this.previousState.position.copy(this.position),
  21983. this.previousState.quaternion.copy(this.quaternion),
  21984. this.previousState.mouse.copy(this.mouse),
  21985. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  21986. this.previousState.currentFloor = this.model.currentFloor,
  21987. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  21988. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  21989. this.previousState.mode = this.mode,
  21990. this.previousState.modelPosition.copy(this.model.position),
  21991. this.previousState.modelCenter.copy(this.model.center),
  21992. this.previousState.zoomLevel = this.zoomLevel;
  21993. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  21994. return !t
  21995. }
  21996. ,
  21997. n.prototype.updateIntersect = function() {
  21998. var e = this.flying || this.isWarping()
  21999. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22000. , i = y.getById(V.LookTransition)
  22001. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22002. {//clear:
  22003. if(this.intersectHot) this.intersectHot.hideTitle()
  22004. this.intersectHot = null
  22005. $("#player").css("cursor", "")
  22006. }
  22007. var deal = ()=>{
  22008. if(this.intersect && this.intersect.object.visible ){
  22009. if("hotSprite" == this.intersect.object.type){
  22010. this.intersectHot = this.intersect.object
  22011. while(!(this.intersectHot instanceof Hot)){
  22012. this.intersectHot = this.intersectHot.parent
  22013. }
  22014. $(`.toolRight .spotList ul li[data-spid=${this.intersectHot.sid}]`).addClass("active")
  22015. this.intersectHot.showTitle()
  22016. }
  22017. }
  22018. }
  22019. if(this.model.hotGroup){
  22020. var hots = this.model.hotGroup.children.filter(e=> e.info.actionType.examine || e.info.actionType.openHot || e.info.actionType.playAndPause)
  22021. this.intersect = this.getMouseIntersect(null, hots.concat(this.model.colliders));
  22022. if(this.intersect){
  22023. deal()
  22024. this.intersectHot && $("#player").css("cursor", "pointer");
  22025. }
  22026. }
  22027. this.intersect = this.getMouseIntersect(),
  22028. this.intersect && this.updateClosestPano(this.intersect),
  22029. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22030. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22031. }
  22032. ,
  22033. n.prototype.checkHotClick = function() {
  22034. if(this.intersectHot){
  22035. if(this.intersectHot.texType == "video" && this.intersectHot.info.actionType.playAndPause){
  22036. this.intersectHot.switchPlay(!!this.intersectHot.pausedByUser)
  22037. }
  22038. this.intersectHot.examine(this)
  22039. return true;
  22040. }
  22041. },
  22042. n.prototype.getMouseDirection = function(e) {
  22043. e = e || this.mouse;
  22044. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22045. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22046. return i.sub(t).normalize()
  22047. }
  22048. ,
  22049. n.prototype.hoverOverlay = function(mesh){
  22050. if(!mesh){
  22051. this.hoveringPlane = null;
  22052. $("#player").css("cursor",this.currentCursor || "" );
  22053. }else{
  22054. var overlay = mesh.parent;
  22055. $("#player").css("cursor","pointer");
  22056. this.hoveringPlane = overlay;
  22057. return true;
  22058. }
  22059. },
  22060. n.prototype.clickOverlay = function(overlay){
  22061. if(this.openOverlay && !overlay)return;
  22062. var plane = overlay.plane;
  22063. /* if(overlay.overlayType == "video"){
  22064. if(plane.material.map.image.paused) plane.material.map.image.play()
  22065. else plane.material.map.image.pause()
  22066. } */
  22067. if(overlay.overlayType == "video"){
  22068. overlay.switchPlay(!!overlay.pausedByUser)
  22069. }
  22070. /* if(window.EditOverlay &&EditOverlay.editing){
  22071. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22072. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22073. EditOverlay.endAddPlane();
  22074. EditOverlay.updateOverlayPanel(overlay)
  22075. EditOverlay.controlSelectOverlay(overlay)
  22076. return;
  22077. } */
  22078. },
  22079. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22080. e = e || this.mouse.clone(),
  22081. t = t || this.model.floors.reduce(function(e, t) {
  22082. return t.hidden ? e : e.concat(t.collider.children)
  22083. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22084. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22085. this.raycaster.set(i, this.getMouseDirection(e));
  22086. var n = this.raycaster.intersectObjects(t, true);//add true
  22087. var o = n[0];
  22088. if(o){
  22089. o.face && (o.normal = o.face.normal.applyQuaternion(o.object.quaternion),
  22090. this.position.clone().sub(o.point).dot(o.normal) < 0 && o.normal.negate(),
  22091. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22092. o.horizontal = .8 < o.normal.y);
  22093. return o
  22094. }
  22095. }
  22096. ,
  22097. n.prototype.updateClosestPano = function(e) {
  22098. var t = [s.filters.isPanoAligned()];
  22099. if (this.mode === u.PANORAMA) {
  22100. if (!this.currentPano)
  22101. return;
  22102. t.push(s.filters.not(this.currentPano)),
  22103. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22104. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22105. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22106. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22107. } else{
  22108. t.push((pano)=>{ // add
  22109. return this.checkHasNeighbor(pano)
  22110. })
  22111. t.push(s.filters.isOnVisibleFloor()),
  22112. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22113. }
  22114. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22115. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22116. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22117. this.closestPano = i) : this.isPanoHover = !1
  22118. }
  22119. ,
  22120. n.prototype.dollhouseMode = function(e, t) {
  22121. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22122. this.mode = u.DOLLHOUSE,
  22123. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22124. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22125. , n = new r.Vector3(15,10,15);
  22126. if (e && t) {
  22127. var o = d.FORWARD.clone().applyQuaternion(t)
  22128. , a = this.model.center.clone().sub(e)
  22129. , s = a.dot(o);
  22130. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22131. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22132. }
  22133. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22134. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22135. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22136. this.updateFromControls(),
  22137. this.model.alpha = 1,
  22138. this.model.skybox.material.uniforms.opacity.value = 0
  22139. }
  22140. ,
  22141. n.prototype.insideMode = function(e, t) {
  22142. var i = $.Deferred()
  22143. , n = t || null;
  22144. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22145. var r = [s.filters.isPanoAligned()];
  22146. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22147. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22148. this.flyToNewMode({
  22149. mode: u.PANORAMA,
  22150. pano: e,
  22151. callback: n
  22152. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22153. } else {
  22154. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22155. i.reject(o)
  22156. }
  22157. return i.promise()
  22158. }
  22159. ,
  22160. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22161. //if(urlHasValue('oldEntry')){
  22162. //搬自一代。
  22163. var maxY = this.model.boundingBox.max.y;
  22164. var n = d.FORWARD.clone().applyQuaternion(i)
  22165. , i = n.clone().add(e);
  22166. this.cameraControls.activeControl.target.copy(i),
  22167. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22168. //return;
  22169. /* //this.camera.position.copy(this.model.center);
  22170. //this.camera.updateMatrixWorld()
  22171. this.switchCameraMode("dollhouse", i) */
  22172. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22173. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22174. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22175. this.cameraControls.activeControl.target.copy(n).add(e);
  22176. var o = d.RIGHT.clone().applyQuaternion(i)
  22177. , a = d.UP.clone()
  22178. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22179. , l = this.model.boundingBox.max.clone()
  22180. , c = this.model.boundingBox.min.clone()
  22181. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22182. , u = 0
  22183. , p = 0
  22184. , g = 0;
  22185. h.forEach(function(e, t, i) {
  22186. var n = Math.abs(e.dot(o))
  22187. , r = e.dot(s);
  22188. n > u && (u = n,
  22189. p = r),
  22190. r > g && (g = r)
  22191. });
  22192. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22193. , v = s.clone().multiplyScalar(p).add(t)
  22194. , A = s.clone().multiplyScalar(g).add(t);
  22195. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22196. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22197. p = Math.max(p, 10),
  22198. g = Math.max(g, 10);
  22199. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22200. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22201. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22202. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22203. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22204. */
  22205. }
  22206. ,
  22207. n.prototype.floorplanMode = function(e, t, i) {
  22208. this.mode = u.FLOORPLAN;
  22209. var n = this.cameraControls.controls[u.FLOORPLAN];
  22210. n.reset();
  22211. var r = e ? e : this.model.center;
  22212. if (n.target.copy(r).setY(0),
  22213. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22214. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22215. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22216. t) {
  22217. var o = d.LEFT.clone().applyQuaternion(t);
  22218. n.rotateLeft(-Math.atan2(o.x, o.z))
  22219. } else
  22220. n.rotateToView(this.model.size, this.getDirection());
  22221. n.update(0)
  22222. }
  22223. ,
  22224. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22225. return e.skipWarpingCheck = !0,
  22226. this.flyToPano(e, t)
  22227. }
  22228. ,
  22229. n.prototype.updateMarkerVisi = function() {//加
  22230. if(this.mode != "panorama")return;
  22231. this.model.panos.list.forEach((pano)=>{
  22232. if(!pano.marker)return;
  22233. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22234. })
  22235. }
  22236. ,
  22237. n.prototype.updateHotVisible = function(pano){
  22238. var hots = this.model.hots;
  22239. pano = pano || this.currentPano;
  22240. for (var index in hots){
  22241. var visible;
  22242. if(this.mode != "panorama"){
  22243. visible = true;
  22244. }else{
  22245. //hots[index].mesh.material.depthTest = false;
  22246. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22247. }
  22248. hots[index].mesh.visible = visible;
  22249. }
  22250. }
  22251. n.prototype.flyToPano = function(e, t) {
  22252. var i = e.pano
  22253. , aim = e.lookAtPoint
  22254. , aimQua = e.quaternion //ADD
  22255. , o = e.duration
  22256. , a = e.aimDuration
  22257. , s = e.maxDistanceOverride
  22258. , l = e.skipWarpingCheck
  22259. , c = e.constantMoveSpeed
  22260. , h = null
  22261. , p = null
  22262. if (aim){
  22263. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  22264. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  22265. }
  22266. else aimQua = aimQua
  22267. var zoomLevel = e.zoomLevel || 1 //add
  22268. if(this.flying) return t && t(e)
  22269. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22270. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22271. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22272. t && t(),
  22273. !1;
  22274. if (this.updateLastView(),
  22275. this.mode !== u.PANORAMA) {
  22276. var m;
  22277. void this.flyToNewMode({
  22278. mode: u.PANORAMA,
  22279. pano: i,
  22280. duration: o,
  22281. quaternion: aimQua ,
  22282. callback: t
  22283. })
  22284. }
  22285. if (!i || (h = g.deepExtend(e),
  22286. p = function() {
  22287. N.delayOneFrame(function() {
  22288. this.flyToPano(h, t)
  22289. }
  22290. .bind(this))
  22291. }
  22292. .bind(this),
  22293. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22294. var C = function(e) {
  22295. t && t(e)
  22296. }
  22297. .bind(this);
  22298. this.currentPano || (this.currentPano = i,
  22299. this.path.placeCpm(),
  22300. this.path.fadeOutCpm(f.path.fadeOutTime),
  22301. this.spider.draw());
  22302. var I = o;
  22303. if ("number" != typeof o) {
  22304. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22305. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22306. }
  22307. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22308. zoomLevel !== this.zoomLevel)
  22309. switch (f.zoom.transitionStyle) {
  22310. case 1:
  22311. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  22312. break;
  22313. case 2:
  22314. return h = g.deepExtend(e),
  22315. p = this.flyToPano.bind(this, h, t),
  22316. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22317. }
  22318. if (aimQua) {
  22319. y.cancelById(V.LookTransition),
  22320. I *= f.transition.aimSlowFactor;
  22321. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22322. , S = b.clone()
  22323. , M = new r.Vector3;
  22324. if (i === this.currentPano) {
  22325. var R = d.FORWARD.clone().applyQuaternion(b)
  22326. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  22327. , O = R.angleTo(P);
  22328. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22329. void y.start(function(e) {
  22330. S.copy(b),
  22331. v.quaternion(S, aimQua)(e),
  22332. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22333. this.cameraControls.activeControl.lookAt(M)
  22334. }
  22335. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22336. }
  22337. }
  22338. if (i === this.currentPano )
  22339. return void C();
  22340. this.flying = !0;
  22341. var L = this.position.clone()
  22342. , D = this.currentPano;
  22343. F.debug("Flying to pano ", i.position),
  22344. this.emit(w.PanoChosen, this.currentPano, i),
  22345. this.emit(w.FlyingStarted, i.position, L, i, D)
  22346. //---------before fly--------------- add
  22347. this.updateHotVisible(i); //更新热点显示
  22348. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22349. Hot.updateVisibles([this.currentPano, i])
  22350. //地标变化
  22351. if(this.model.floorLogos){
  22352. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22353. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22354. //this.model.adjustfloorLogoHeight();
  22355. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22356. this.model.floorLogos[1].visible = true;
  22357. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22358. }
  22359. //=======================================
  22360. aimQua && y.start(function(e) {
  22361. S.copy(b),
  22362. v.quaternion(S, aimQua)(e),
  22363. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22364. this.cameraControls.activeControl.lookAt(M)
  22365. }
  22366. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22367. var B = c ? null : A[f.transition.movementEasing];
  22368. this.nextPano = i,
  22369. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22370. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22371. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22372. this.flying = !1,
  22373. this.currentPano !== i && this.currentPano.exit(),
  22374. i.enter(),
  22375. this.currentPano = i,
  22376. this.nextPano = null,
  22377. this.path.placeCpm(),
  22378. this.path.fadeOutCpm(f.path.fadeOutTime),
  22379. this.spider.draw(),
  22380. this.emit(w.FlyingEnded, i.position, L, i, D),
  22381. this.updateMarkerVisi(),//add
  22382. C(e)
  22383. //add:
  22384. if(this.mode == "panorama" ){
  22385. if(this.model.floorLogos){
  22386. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  22387. //this.model.adjustfloorLogoHeight()
  22388. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  22389. this.model.floorLogos[1].visible = false;
  22390. }
  22391. Hot.updateVisibles([this.currentPano])//add
  22392. }
  22393. }
  22394. .bind(this), 0, B, "camFly", V.FlyToPano)
  22395. }
  22396. }
  22397. ,
  22398. n.prototype.warpToPano = function(o={}) {
  22399. }
  22400. n.prototype.blackToPano = function(o={}) {//add 瞬间过渡
  22401. //o.panoId = "8bc9156b288d48459e4e0f74d7051ef1"
  22402. if(this.flying || this.isWarping() )return;
  22403. let oldPos = this.position.clone();
  22404. let oldPano = this.currentPano
  22405. let pano = o.pano || this.model.panos.index[o.panoId]
  22406. this.path.warpDestPano = pano
  22407. var retry = ()=>{
  22408. this.waitingToWarp = !1,
  22409. this.blackToPano(o)
  22410. }
  22411. if (this.checkAndWaitForPanoLoad(pano, "high", "low", this.basePanoSize, retry))
  22412. return void (this.waitingToWarp = !0)
  22413. this.emit("pano.chosen", oldPano, pano)
  22414. /* if(window.momentTourBlackNewType == 1) { */
  22415. this.flying = true
  22416. this.path.warpDestHeroLoc = {
  22417. panoId : o.panoId,
  22418. position: pano.position,
  22419. quaternion: o.quaternion || this.quaternion.clone()
  22420. }
  22421. this.path.warpTravel_BLACK(null, 1500,1, ()=>{
  22422. pano != this.currentPano && this.currentPano.exit()
  22423. pano.enter()
  22424. this.currentPano = pano
  22425. this.emit("flying.ended", pano.position, oldPos, pano, oldPano)
  22426. this.flying = false
  22427. } )
  22428. }
  22429. window._transitionPosId = 9999
  22430. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  22431. y.cancelById(_transitionPosId)
  22432. var begin = function(object, pos, qua, scale){
  22433. if(pos){
  22434. if(!same(object.position, pos, 0.01)){
  22435. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  22436. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22437. }
  22438. if(qua && !same(object.quaternion, qua, 1e-6)){
  22439. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  22440. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22441. }
  22442. if(scale && !same(object.scale, scale, 0.001)){
  22443. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  22444. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22445. }
  22446. }
  22447. }
  22448. var same = function(vec1, vec2, diff){
  22449. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  22450. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  22451. return s
  22452. }
  22453. var sid = o.pano != void 0 ? o.pano.id : "outside";
  22454. for(let i in this.model.hots){//是否判断visible?
  22455. var hot = this.model.hots[i];
  22456. var panoData = hot.info.transformAtPanos[sid];
  22457. var useCustom = !panoData
  22458. //if(hot.usingTransformData || !useCustom){
  22459. var pos = useCustom ? hot.info.position : panoData.pos;
  22460. begin(hot, pos/* , qua */ )
  22461. //}
  22462. }
  22463. }
  22464. window._tranOutsideFocus = 4399
  22465. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  22466. console.log("focusPoint")
  22467. if(this.mode == "floorplan"){
  22468. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  22469. var control = this.cameraControls.controls.floorplan;
  22470. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  22471. var currentScale = control.absoluteScale;
  22472. var currentTarget = control.target.clone()
  22473. y.cancelById(window._tranOutsideFocus, true);
  22474. y.start(function(progress){
  22475. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  22476. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22477. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  22478. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22479. }else if(player.mode == "dollhouse"){
  22480. var control = player.cameraControls.controls.dollhouse;
  22481. var radius = o.radius || 8;
  22482. var currentTarget = control.target.clone()
  22483. var dir = control.offset.clone().normalize()
  22484. var currentRadius = control.offset.length();
  22485. y.cancelById(window._tranOutsideFocus, true);
  22486. y.start(function(progress){
  22487. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22488. let radius_ = radius*progress+currentRadius*(1-progress)
  22489. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  22490. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22491. }else if(this.mode == 'panorama'){
  22492. this.flyToPano({
  22493. lookAtPoint: o.aim.clone() ,
  22494. pano: this.currentPano,
  22495. aimDuration: o.dur || 600
  22496. })
  22497. }
  22498. }
  22499. /*
  22500. 切换到某个模式后再执行函数
  22501. */
  22502. n.prototype.FlyToMode = function(mode, f1, duration){
  22503. var f2;
  22504. if (this.mode == mode) {
  22505. f1 && f1()
  22506. } else {
  22507. f2 = f1;
  22508. if (this.mode == "transitioning" && this.modeTran.split('-')[1] != mode) {//正飞向其他模式,就要先飞完再飞进来然后执行
  22509. this.afterCModeFuc = function() {
  22510. /* objects.gui.modeChange[mode](null, {
  22511. fuc: f2 这个写法会使得先添加的回调fuc取代之后添加的afterCModeFuc,所以统一改为afterCModeFuc
  22512. }); */
  22513. this.afterCModeFuc = f2
  22514. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano,
  22515. //callback : f2
  22516. });
  22517. //这个fuc在trainsitioning状态下传入是无效的,所以后面得用afterCModeFuc。但是执行完afterCModeFuc,afterCModeFuc会变为null,所以里面得用fuc。。orz
  22518. }.bind(this)
  22519. } else {
  22520. if(this.afterCModeFuc)console.log("已经有afterCModeFuc了!!!!!!!!!!!!!!!")
  22521. this.afterCModeFuc = f2;//飞入后执行
  22522. try{ //在场景刚开始加载 control还没建好时这句可能会报错所以用try。 不用callback而用 afterCModeFuc也是这个原因,因为会有别的函数可以飞入然后执行它
  22523. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano, duration:duration});
  22524. }catch(e){
  22525. console.log('FlyToMode遇到问题?')
  22526. }
  22527. }
  22528. }
  22529. }
  22530. n.prototype.fastForwardActivePanoFlight = function(e) {
  22531. e = e || f.transition.fastForwardFactor / 10 * 4 + 1
  22532. y.adjustSpeed(V.FlyToPano, e)
  22533. y.adjustSpeed(V.LookTransition, e)
  22534. }
  22535. ,
  22536. n.prototype.flyToPanoClosestToMouse = function() {
  22537. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  22538. this.intersect && this.updateClosestPano(this.intersect)),
  22539. this.closestPano)
  22540. return this.flyToPano({
  22541. pano: this.closestPano
  22542. });
  22543. var e = this.getMouseDirection();
  22544. this.flyDirection(e) || this.flyToPano({
  22545. pano: this.currentPano
  22546. })
  22547. }
  22548. ,
  22549. n.prototype.flyLocalDirection = function(e) {
  22550. var t = this.getDirection(e)
  22551. , i = 1 === e.z ? .4 : .75
  22552. , n = 1 === Math.abs(e.x);
  22553. return this.flyDirection(t, i, n)
  22554. }
  22555. ,
  22556. n.prototype.flyDirection = function(e, t, i) {
  22557. Hot.closePopup();//xzw add
  22558. var n = $.Deferred();
  22559. this.history.invalidate();
  22560. var r = this.closestPanoInDirection(e, t, i);
  22561. return r ? this.flyToPano({
  22562. pano: r
  22563. }, n.resolve.bind(n, !0)) : (this.bump(e),
  22564. n.resolve(!1)),
  22565. n.promise()
  22566. }
  22567. ,
  22568. n.prototype.closestPanoInDirection = function(e, t, i) {
  22569. return this.rankedPanoInDirection(0, e, t, i)
  22570. }
  22571. ,
  22572. n.prototype.rankedPanoInDirection = function() {
  22573. var e = {
  22574. pano: null,
  22575. candidates: []
  22576. };
  22577. return function(t, i, n, r) {
  22578. t || (t = 0),
  22579. n = void 0 !== n ? n : .75;
  22580. var o = r ? "angle" : "direction";
  22581. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  22582. this.cachedPanoCandidates = e.candidates,
  22583. e.pano
  22584. }
  22585. }(),
  22586. n.prototype.bump = function(e) {
  22587. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  22588. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  22589. if (s)
  22590. t = function() {
  22591. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  22592. }
  22593. .bind(this),
  22594. i = function() {
  22595. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  22596. }
  22597. .bind(this);
  22598. else {
  22599. var l = this.camera.position.clone()
  22600. , c = e.clone();
  22601. this.raycaster.set(l, c);
  22602. var h = this.model.floors.reduce(function(e, t) {
  22603. return e.concat(t.collider.children)
  22604. }, [])
  22605. , d = this.raycaster.intersectObjects(h)
  22606. , p = d.length > 0 ? d[0].distance / 25 : .04
  22607. , g = l.clone().add(c.multiplyScalar(p));
  22608. t = function() {
  22609. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  22610. }
  22611. .bind(this),
  22612. i = function() {
  22613. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  22614. }
  22615. .bind(this)
  22616. }
  22617. n = function() {
  22618. this.flying = !1
  22619. }
  22620. .bind(this),
  22621. this.flying = !0,
  22622. t()
  22623. }
  22624. }
  22625. ,
  22626. n.prototype.changeFloor = function(e) {
  22627. if (!this.is360View(this.mode, this.currentPano))
  22628. if (this.mode === u.PANORAMA) {
  22629. var t = this.history.reversePano(e);
  22630. t && t.isAligned() ? this.flyToPano({
  22631. pano: t
  22632. }) : this.changeFloorByScore(e)
  22633. } else
  22634. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  22635. }
  22636. ,
  22637. n.prototype.changeFloorByScore = function() {
  22638. var e = {
  22639. pano: null,
  22640. candidates: []
  22641. };
  22642. return function(t) {
  22643. var i = this.model.nextFloor(t);
  22644. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  22645. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  22646. this.history.push(t, this.currentPano),
  22647. this.flyToPano({
  22648. pano: e.pano
  22649. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  22650. }
  22651. }(),
  22652. n.prototype.gotoFloor = function(e) {
  22653. var t = e - this.model.currentFloor.floorIndex;
  22654. this.changeFloor(t)
  22655. }
  22656. ,
  22657. n.prototype.getDirection = function(e) {
  22658. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  22659. e.applyQuaternion(this.camera.quaternion)
  22660. }
  22661. ,
  22662. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  22663. if (o = o || $.Deferred(),
  22664. this.mode === u.TRANSITIONING)
  22665. return F.warn("should not be transitioning here"),
  22666. n && n(!1),
  22667. o.reject().promise();
  22668. var a = i || !1
  22669. , s = i ? i.position : this.position
  22670. , l = this.position.clone()
  22671. , c = this.currentPano;
  22672. if (F.debug("New pose in mode " + this.mode),
  22673. !e || (retryCallback = function() {
  22674. N.delayOneFrame(function() {
  22675. this.flyToSameMode(e, t, i, n, o)
  22676. }
  22677. .bind(this))
  22678. }
  22679. .bind(this),
  22680. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  22681. var h = function() {
  22682. this.emit(w.FlyingEnded, s, l, e, c),
  22683. n && n(!0)
  22684. }
  22685. .bind(this)
  22686. , d = f[this.mode]
  22687. , p = void 0 !== t ? t : d.transitionTime
  22688. , g = new r.Vector3
  22689. , C = new r.Vector3;
  22690. if (this.emit(w.FlyingStarted, s, l, e, c),
  22691. this.mode === u.PANORAMA)
  22692. F.warn("we should not be here for panorama views");
  22693. else if (this.mode === u.DOLLHOUSE)
  22694. if (a) {
  22695. var I = new r.Vector3(0,1,0);
  22696. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  22697. this.model.warpDestFloors(i.floorVisibility),
  22698. C.copy(i.position);
  22699. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  22700. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  22701. , _ = b.intersectObjects(this.model.colliders)
  22702. , T = 3;
  22703. _.length ? (g.copy(_[0].point),
  22704. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  22705. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  22706. var x = (new r.Matrix4).lookAt(C, g, I)
  22707. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  22708. , M = g.distanceTo(C)
  22709. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  22710. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  22711. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  22712. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  22713. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  22714. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  22715. this.path.burnsDir = Math.sign(L.y);
  22716. var D = new r.Euler(0,0,0,f.warp.eOrder)
  22717. , B = new r.Vector3;
  22718. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  22719. y.start(function(e, t) {
  22720. D.x = P.x + e * L.x,
  22721. D.y = P.y + e * L.y,
  22722. D.z = P.z + e * L.z;
  22723. var i = O + e * (M - O);
  22724. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  22725. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  22726. }
  22727. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  22728. y.start(function(e, t) {
  22729. this.cameraControls.controls[u.DOLLHOUSE].update(),
  22730. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  22731. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  22732. }
  22733. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  22734. } else
  22735. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  22736. else if (this.path.placeCpm(),
  22737. this.path.fadeInCpm(f.path.fadeInTime),
  22738. i) {
  22739. this.model.warpDestFloors(i.floorVisibility);
  22740. var U = this.cameraControls.cameras[u.FLOORPLAN]
  22741. , k = this.cameraControls.controls[u.FLOORPLAN]
  22742. , H = k.target.clone()
  22743. , G = i.position.clone().sub(H)
  22744. , z = U.position.clone().sub(k.target)
  22745. , W = z.length()
  22746. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  22747. , Y = Math.atan2(k.offset.x, k.offset.z)
  22748. , X = Math.atan2(j.x, j.z)
  22749. , Z = k.absoluteScale
  22750. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  22751. y.start(function(e, t) {
  22752. k.target.copy(G).multiplyScalar(e).add(H);
  22753. var i = Y + (X - Y) * e;
  22754. k.offset.x = W * Math.sin(i),
  22755. k.offset.z = W * Math.cos(i),
  22756. U.position.copy(k.target).add(k.offset),
  22757. k.absoluteScale = Z + e * (q - Z),
  22758. k.update(),
  22759. this.quaternion.copy(U.quaternion),
  22760. this.position.copy(U.position),
  22761. this.target.copy(k.target),
  22762. this.camera.projectionMatrix.copy(U.projectionMatrix)
  22763. }
  22764. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  22765. } else
  22766. F.info("flyToSameMode() funny floorplan view? skipping");
  22767. return y.setTimeout(function(e) {
  22768. this.mode = e,
  22769. h(),
  22770. o.resolve(!0)
  22771. }
  22772. .bind(this, this.mode), p, V.FlyToSameMode),
  22773. this.mode = u.TRANSITIONING,
  22774. o.promise()
  22775. }
  22776. }
  22777. ,
  22778. n.prototype.flyToNewMode = function(e, t) {
  22779. Hot.closePopup();//xzw add
  22780. e = e || {};
  22781. var i = e.mode
  22782. , n = e.pano
  22783. , o = e.duration
  22784. , a = e.warpDest
  22785. , s = e.callback
  22786. , l = e.force
  22787. , c = e.quaternion;
  22788. if (t = t || $.Deferred(),
  22789. this.isWarping())
  22790. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  22791. s && s(!1),
  22792. t.reject("Cannot change mode during tour transition").promise();
  22793. if (this.mode === u.TRANSITIONING)
  22794. return s && s(!1),
  22795. t.reject("Cannot change mode during mode transition").promise();
  22796. if (i === this.mode)
  22797. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  22798. t.promise()) : (s && s(!1),
  22799. t.reject("Already in " + i + " mode").promise());
  22800. var h = a || !1;
  22801. F.debug("Switching mode to " + i);
  22802. var d = function() {
  22803. N.delayOneFrame(function() {
  22804. this.flyToNewMode(e, t)
  22805. }
  22806. .bind(this))
  22807. }
  22808. .bind(this);
  22809. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  22810. return t.promise();
  22811. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  22812. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  22813. this.model.waitForLoad(this.model, function() {
  22814. return this.model.meshTexturesLoaded;
  22815. }
  22816. .bind(this)),
  22817. this.model.loadMeshTextures().done(d),
  22818. t.promise();
  22819. this.history.invalidate(),
  22820. this.updateLastView();
  22821. var p = this.mode
  22822. , C = this.cameraControls.cameras[i];
  22823. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  22824. var I = void 0 !== o ? o : e.transitionTime;
  22825. this.emit(w.ModeChanging, p, i, n),
  22826. n && (this.currentPano = n),
  22827. this.switchCameraMode(i, c),
  22828. y.cancelById(V.LookTransition);
  22829. //before fly---------------------
  22830. this.modeTran = p + "-" + i; //add
  22831. if(this.mode == "panorama"){
  22832. if(this.model.floorLogos){
  22833. this.model.floorLogos[0].visible = false;
  22834. this.model.floorLogos[1].visible = false;
  22835. }
  22836. }
  22837. if(i == "panorama"){
  22838. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  22839. }else{
  22840. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  22841. }
  22842. //------------------------------------
  22843. var _ = (new r.Vector3).copy(this.position);
  22844. if (i === u.PANORAMA){
  22845. this.emit(w.PanoChosen, n, n),
  22846. setTimeout(function() {
  22847. n.floor.enter(i)
  22848. }
  22849. .bind(this), I / 2),
  22850. this.path.fadeOutCpm(f.path.fadeOutTime);
  22851. if(this.model.floorLogos){
  22852. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  22853. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  22854. }
  22855. }else if (i === u.DOLLHOUSE) {
  22856. if (h && (this.model.stayPut = !0),
  22857. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  22858. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  22859. this.path.placeCpm(),
  22860. this.path.fadeInCpm(f.path.fadeInTime),
  22861. h) {
  22862. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  22863. _.set(15, 10, 15);
  22864. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  22865. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  22866. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  22867. P.length ? (T.copy(P[0].point),
  22868. _.copy(a.position),
  22869. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  22870. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  22871. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  22872. _.add(this.model.position),
  22873. C.position.copy(_),
  22874. this.cameraControls.controls[u.DOLLHOUSE].update()
  22875. }
  22876. } else if (this.path.placeCpm(),
  22877. this.path.fadeInCpm(f.path.fadeInTime),
  22878. a) {
  22879. this.model.warpDestFloors(a.floorVisibility);
  22880. var O = this.cameraControls.cameras[u.FLOORPLAN]
  22881. , L = this.cameraControls.controls[u.FLOORPLAN]
  22882. , D = O.position.clone().sub(L.target)
  22883. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  22884. , U = Math.atan2(B.x, B.z);
  22885. L.target.copy(a.position);
  22886. var k = D.length();
  22887. L.offset.x = k * Math.sin(U),
  22888. L.offset.y = 0,
  22889. L.offset.z = k * Math.cos(U),
  22890. O.position.copy(L.target).add(L.offset);
  22891. L.target.clone().sub(C.position);
  22892. C.quaternion.copy(a.quaternion),
  22893. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  22894. L.absoluteScale = L.currentScale,
  22895. L.update()
  22896. } else
  22897. this.model.currentFloor.enter(i);
  22898. var H = this.currentPano
  22899. , G = this.position.clone();
  22900. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  22901. this.flying = !0,
  22902. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  22903. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  22904. C.controls.update()),
  22905. e.blackoutStyle = S.FADEIN,
  22906. I = f.show360Views.transitionTime,
  22907. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  22908. this.mode = i,
  22909. this.path && this.path.popOutCpm(),
  22910. e.blackoutStyle = S.END,
  22911. I = f.show360Views.transitionTime,
  22912. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  22913. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  22914. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  22915. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  22916. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  22917. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  22918. y.setTimeout(function() {
  22919. this.flying = !1,
  22920. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  22921. this.currentPano.enter(),
  22922. this.path.placeCpm(),
  22923. this.path.fadeOutCpm(f.path.fadeOutTime),
  22924. this.spider.draw()),
  22925. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  22926. this.mode = i,
  22927. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  22928. //add:
  22929. this.updateMarkerVisi() ;
  22930. (this.mode == u.PANORAMA) && this.updateHotVisible(),
  22931. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  22932. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  22933. this.model.floorLogos[0].visible = true
  22934. )
  22935. if (this.afterCModeFuc) {
  22936. //手动加的函数
  22937. var cf = this.afterCModeFuc;
  22938. this.afterCModeFuc = null;//因为可能在执行afterCModeFuc时需要再添加afterCModeFuc所以要置空的话提前
  22939. cf();
  22940. }
  22941. if(this.mode == u.PANORAMA){
  22942. Hot.updateVisibles([this.currentPano])
  22943. }else{
  22944. Hot.updateVisibles(true)
  22945. this.model.hotGroup.children.forEach(overlay=>{
  22946. if(overlay.animateInfo){
  22947. GifTexDeal.start(overlay.animation)
  22948. }
  22949. })
  22950. }
  22951. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  22952. t.resolve())
  22953. }
  22954. .bind(this), I, V.FlyToNewMode),
  22955. this.mode = u.TRANSITIONING,
  22956. p == "panorama" && this.updateHotVisible(),
  22957. t.promise()
  22958. }
  22959. ,
  22960. n.prototype.fade360View = function(e, t, i) {
  22961. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  22962. $(this.domElement).fadeOut(.5 * e, function() {
  22963. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  22964. this.model.alpha = i.modelAlpha,
  22965. this.position.copy(t.position),
  22966. this.quaternion.copy(t.quaternion),
  22967. this.camera.projectionMatrix.copy(t.projectionMatrix),
  22968. $(this.domElement).fadeIn(.5 * e)
  22969. }
  22970. .bind(this))
  22971. }
  22972. ,
  22973. n.prototype.findDefaultViews = function() {
  22974. this.findDefaultView(this.lastInsideView, !0),
  22975. this.findDefaultView(this.last360View, !1)
  22976. }
  22977. ,
  22978. n.prototype.findDefaultView = function(e, t) {
  22979. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  22980. if (e.cameraMode !== u.PANORAMA)
  22981. return !1;
  22982. var i = r.get(e.panoId);
  22983. return i && i.isAligned() === t
  22984. });
  22985. o >= 0 ? (i = r.get(n[o].panoId),
  22986. e.update({
  22987. cameraMode: u.PANORAMA,
  22988. pano: i,
  22989. position: n[o].position,
  22990. quaternion: n[o].quaternion
  22991. })) : (o = r.list.findIndex(function(e) {
  22992. return e.isAligned() === t
  22993. }),
  22994. o >= 0 ? (i = r.list[o],
  22995. e.update({
  22996. cameraMode: u.PANORAMA,
  22997. pano: i,
  22998. position: i.position
  22999. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23000. }
  23001. ,
  23002. n.prototype.updateLastView = function() {
  23003. if (this.mode === u.PANORAMA) {
  23004. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23005. e.update({
  23006. pano: this.currentPano,
  23007. position: this.position,
  23008. quaternion: this.quaternion
  23009. })
  23010. }
  23011. }
  23012. ,
  23013. n.prototype.goToLastView = function(e, t) {
  23014. var i = $.Deferred()
  23015. , n = i.resolve.bind(i)
  23016. , r = i.reject.bind(i)
  23017. , o = e ? this.lastInsideView : this.last360View;
  23018. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23019. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23020. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23021. mode: o.cameraMode,
  23022. pano: o.pano,
  23023. quaternion: o.quaternion,
  23024. callback: t
  23025. }).done(n).fail(r),
  23026. i.promise()
  23027. }
  23028. ,
  23029. n.prototype.fadeToView = function(e, t, i, n) {
  23030. var r = $.Deferred()
  23031. , o = r.resolve.bind(r)
  23032. , a = r.reject.bind(r);
  23033. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23034. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23035. a("Cannot go to illegal view"),
  23036. r.promise();
  23037. var s = (f[t.cameraMode],
  23038. function() {
  23039. $(this.domElement).fadeIn(.5 * i),
  23040. n && n(),
  23041. o()
  23042. }
  23043. .bind(this))
  23044. , l = e ? S.FADEIN : S.END;
  23045. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23046. $(this.domElement).fadeOut(.5 * i, function() {
  23047. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23048. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23049. pano: t.pano,
  23050. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23051. duration: 0
  23052. }, s) : this.flyToNewMode({
  23053. mode: t.cameraMode,
  23054. quaternion: t.quaternion,
  23055. duration: 0,
  23056. callback: s
  23057. })
  23058. }
  23059. .bind(this)),
  23060. r.promise()
  23061. }
  23062. ,
  23063. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23064. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23065. this.flying)
  23066. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23067. o && o(),
  23068. !1;
  23069. null !== e && void 0 !== e || (e = b.Show),
  23070. this.history.invalidate()
  23071. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23072. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23073. return this.emit(w.WarpStarted, a, i, n, r),
  23074. n = n || S.MIDDLE,
  23075. this.path.warpToPano(i, n, r, function() {
  23076. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23077. this.emit(w.WarpEnded, i),
  23078. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23079. o && o()
  23080. }
  23081. .bind(this)),
  23082. e === b.Hide && this.path.discardPathObject(),
  23083. !0
  23084. }
  23085. ,
  23086. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23087. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23088. s && s(),
  23089. !1)
  23090. }
  23091. ,
  23092. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23093. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23094. a && a(),
  23095. !1)
  23096. }
  23097. ,
  23098. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23099. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23100. }
  23101. ,
  23102. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23103. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23104. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23105. t && t(),
  23106. !1)
  23107. }
  23108. ,
  23109. n.prototype.aimTourCamera = function(e, t, i, n) {
  23110. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23111. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23112. }
  23113. ,
  23114. n.prototype.showPathToHeroLocation = function(e) {
  23115. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23116. }
  23117. ,
  23118. n.prototype.tourInterlude = function(e, t) {
  23119. this.history.invalidate();
  23120. this.path.discardSlow();
  23121. //xzw:
  23122. var defaultRotTime = DATA.tourRotTime * 1000
  23123. var timeEachItem = 2e3 / (DATA.tourWalkSpeed + DATA.tourBlackSpeed) * 200 //预估时间假设每个item飞的时间(如果距离远就少了)
  23124. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23125. var rotTime
  23126. if(currentLocation.rotTime == void 0 || currentLocation.rotTime == ''){
  23127. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  23128. var hasMusic = currentLocation && currentLocation.musicInfo.music
  23129. if(hasMusic){
  23130. var audioObj = SoundManager.list.find(e=>e.name == 'tour')
  23131. var current = audioObj.audio.currentTime * 1e3 // || 0 //g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23132. rotTime = currentLocation.musicInfo.time - current
  23133. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23134. rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23135. }
  23136. }else{
  23137. rotTime = defaultRotTime
  23138. }
  23139. rotTime = Math.max(0, rotTime)
  23140. Log("rotTime "+rotTime +" at item "+this.director.currentItem + (hasMusic ? (",musicCurrentTime:"+current+'音乐总长:'+currentLocation.musicInfo.time) : ''),"#E8E")
  23141. }else{
  23142. rotTime = currentLocation.rotTime * 1000
  23143. Log("rotTime "+rotTime +" at item "+this.director.currentItem,"#E8E")
  23144. }
  23145. this.path.waitNextStep(e, function() {
  23146. t && t()
  23147. }.bind(this), rotTime)
  23148. }
  23149. ,
  23150. n.prototype.stopInterlude = function() {
  23151. this.interruptAndFastForward(null, 0)
  23152. }
  23153. ,
  23154. n.prototype.interruptAndFastForward = function(e, t) {
  23155. //Log('interruptAndFastForward' , '#f00')
  23156. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23157. this.flying && this.emit(w.FlyingInterrupted),
  23158. this.path.interruptAndFastForward(e, t)
  23159. }
  23160. ,
  23161. n.prototype.setSize = function(e, t) {
  23162. var i = e / t;
  23163. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23164. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23165. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23166. for (var r in this.cameraControls.cameras) {
  23167. var o = this.cameraControls.cameras[r];
  23168. o.fov = this.baseFov * (1 / this.zoomLevel),
  23169. o.updateAspect(i)
  23170. }
  23171. }
  23172. ,
  23173. n.prototype.toJSON = function() {
  23174. var e = {};
  23175. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23176. e.camera_mode = u.toInt(this.mode),
  23177. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23178. return e.hidden ? 0 : 1
  23179. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23180. e) : e
  23181. }
  23182. ,
  23183. n.prototype.getCurrentNodePanos = function(e) {
  23184. this.model.panos.map;
  23185. if (e.length = 0, this.path.nodes){
  23186. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23187. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23188. if(this.path.nodes.length){
  23189. e.push(this.model.panos.get(this.path.nodes[0]))
  23190. }
  23191. if(this.path.nodes.length>1){
  23192. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  23193. }
  23194. }else{
  23195. for (var t = 0; t < this.path.nodes.length; t++) {
  23196. var i = this.path.nodes[t];
  23197. e.push(this.model.panos.get(i))
  23198. }
  23199. }
  23200. }
  23201. }
  23202. ,
  23203. n.prototype.zoomIncrementally = function(e) {
  23204. var t = this.zoomLevel;
  23205. this.zoomTo(this.zoomLevel + e),
  23206. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23207. }
  23208. ,
  23209. n.prototype.zoomInIncrementally = function(e) {
  23210. e = e || this.defaultZoomIncrement,
  23211. this.zoomIncrementally(e)
  23212. }
  23213. ,
  23214. n.prototype.zoomOutIncrementally = function(e) {
  23215. e = e || -this.defaultZoomIncrement,
  23216. this.zoomIncrementally(e)
  23217. }
  23218. ,
  23219. n.prototype.zoomBy = function(e) {
  23220. this.zoomTo(this.zoomLevel * e)
  23221. }
  23222. ,
  23223. n.prototype.zoomIn = function() {
  23224. this.zoomBy(1 + this.zoomSpeed)
  23225. }
  23226. ,
  23227. n.prototype.zoomOut = function() {
  23228. this.zoomBy(1 - this.zoomSpeed)
  23229. }
  23230. ,
  23231. n.prototype.zoomTo = function(e, t) {
  23232. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23233. if (e < f.zoom.min && (e = f.zoom.min),
  23234. e > f.zoom.max && (e = f.zoom.max),
  23235. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23236. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23237. e === f.zoom.min && this.emit(O.ZoomMin)),
  23238. this.cameraControls.activeControl) {
  23239. var i = this.cameraControls.activeControl.camera;
  23240. this.zoomLevel = e,
  23241. i.fov = this.baseFov * (1 / this.zoomLevel),
  23242. i.updateProjectionMatrix(),
  23243. this.zoomFov = i.fov
  23244. }
  23245. }
  23246. }
  23247. ,
  23248. n.prototype.increaseZoomSpeed = function() {
  23249. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23250. }
  23251. ,
  23252. n.prototype.decreaseZoomSpeed = function() {
  23253. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23254. }
  23255. ,
  23256. n.prototype.clampZoomSpeed = function(e) {
  23257. return e < 0 ? 0 : e
  23258. }
  23259. ,
  23260. n.prototype.activatePersistentZooming = function(e) {
  23261. this.zooming = e ? 1 : -1
  23262. }
  23263. ,
  23264. n.prototype.deactivatePersistentZooming = function() {
  23265. this.zooming = 0
  23266. }
  23267. ,
  23268. n.prototype.zoomDefault = function() {
  23269. this.zoomTo(1, !0)
  23270. }
  23271. ,
  23272. window.fovTranId = 333;//add
  23273. n.prototype.smoothZoomToDefault = function(e, t) {
  23274. y.cancelById(window.fovTranId)
  23275. var i, n = this.zoomLevel,
  23276. r = function(e) {
  23277. e > 1 && (e = 1),
  23278. i = n * (1 - e) + e,
  23279. this.zoomTo(i, !0)
  23280. }.bind(this),
  23281. o = function() {
  23282. this.zoomDefault(),
  23283. t && window.setTimeout(t, 50)
  23284. }.bind(this);
  23285. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23286. }
  23287. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  23288. y.cancelById(window.fovTranId)
  23289. console.log("smoothZoomFovTo "+zoomLevel)
  23290. var i,
  23291. n = this.zoomLevel,
  23292. aimLevel = zoomLevel || this.baseFov / fov
  23293. if (n == aimLevel) return
  23294. var fun = function (e) {
  23295. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  23296. this.zoomTo(i, !0)
  23297. }.bind(this)
  23298. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23299. }
  23300. ,
  23301. n.prototype.updateZoomPano = function() {
  23302. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23303. var e = this.currentPano;
  23304. if (e) {
  23305. var t = this.zoomLevel > f.zoom.activationThreshold
  23306. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23307. , n = !i && !this.isWarping()
  23308. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23309. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23310. this.panoRenderer.setZoomingActive(r, e, !0);
  23311. var o = function(e, t) {
  23312. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23313. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23314. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23315. e.setZoomed(t)
  23316. }
  23317. .bind(this);
  23318. r && !e.zoomed ? (o(e, !0),
  23319. this.panoRenderer.enableUltraHighQualityMode(function() {
  23320. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23321. r && o(e, !0)
  23322. }
  23323. .bind(this))) : !t && e.zoomed && o(e, !1)
  23324. }
  23325. }
  23326. },
  23327. n.prototype.checkHasNeighbor = function(pano){//add
  23328. for(var i in pano.neighbourPanos ){
  23329. if(i == pano.id)continue;
  23330. if(pano.neighbourPanos[i]){
  23331. return true;
  23332. }
  23333. }
  23334. }
  23335. ,
  23336. t.exports = n
  23337. }
  23338. ).call(this, "/js/player.js")
  23339. }
  23340. , {
  23341. "./constants": 8,
  23342. "./enum/AlignmentType": 17,
  23343. "./enum/BlackoutStyle": 18,
  23344. "./enum/ControlEvents": 21,
  23345. "./enum/Keys": 30,
  23346. "./enum/ModelManagerEvents": 33,
  23347. "./enum/PanoSizeClass": 36,
  23348. "./enum/PanoramaEvents": 37,
  23349. "./enum/PathDiscardMode": 38,
  23350. "./enum/PathDisplayMode": 39,
  23351. "./enum/PlayerEvents": 40,
  23352. "./enum/TagStates": 44,
  23353. "./enum/Vectors": 50,
  23354. "./enum/Viewmode": 51,
  23355. "./enum/WarpStyle": 52,
  23356. "./enum/ZoomEvents": 53,
  23357. "./exception/BasicException": 55,
  23358. "./model/ModelManager": 140,
  23359. "./objects/NSpider": 147,
  23360. "./objects/Panorama": 148,
  23361. "./objects/Reticule": 149,
  23362. "./objects/ShowPath": 151,
  23363. "./objects/Snapshot": 153,
  23364. "./objects/View": 154,
  23365. "./settings": 166,
  23366. "./shaders": 167,
  23367. "./tile/TileDownloader": 171,
  23368. "./tile/TilePrioritizer": 172,
  23369. "./util/ZoomStats": 179,
  23370. "./util/browser": 182,
  23371. "./util/camera": 183,
  23372. "./util/cameraLight": 184,
  23373. "./util/common": 185,
  23374. "./util/easing": 186,
  23375. "./util/history": 187,
  23376. "./util/lerp": 188,
  23377. "./util/logger": 189,
  23378. "./util/math": 190,
  23379. "./util/transitions": 195,
  23380. "hot":"hot",
  23381. "scaleImg":"scaleImg",
  23382. events: 202,
  23383. three: 217
  23384. }],
  23385. "scaleImg":[function(t, e){// xzw
  23386. var OUTPUT = e;
  23387. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23388. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23389. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23390. return G.getImageData(0,0,s,f)}
  23391. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23392. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23393. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23394. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23395. else
  23396. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  23397. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  23398. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  23399. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  23400. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  23401. W=new Float32Array(at);else
  23402. for(W=[],et=0;at>et;++et)
  23403. W[et]=0;for(b=0;w>b;b++)
  23404. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  23405. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  23406. delete p,h(),J=n(W)}
  23407. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  23408. if("png-src"===i||"jpeg-src"===i)
  23409. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  23410. return B}
  23411. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  23412. OUTPUT.exports = c;
  23413. }, {}
  23414. ],
  23415. 156: [function(e, t, i) {
  23416. (function(i) {
  23417. "use strict";
  23418. function n(e, t) {
  23419. this.model = e,
  23420. this.panos = e.panos,
  23421. this.player = t,
  23422. this.imagePanos = this.listImagePanos(),
  23423. this.retryMinimumTime = 1e4
  23424. }
  23425. var r = (e("three"),
  23426. e("./enum/Viewmode"))
  23427. , o = (e("./settings"),
  23428. e("./objects/Panorama"))
  23429. , a = e("./util/logger")
  23430. , s = new a(i);
  23431. n.prototype.start = function() {
  23432. this.loadNextPano(function(e) {
  23433. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  23434. setTimeout(function() {
  23435. this.start()
  23436. }
  23437. .bind(this), 1e3))
  23438. }
  23439. .bind(this))
  23440. }
  23441. ,
  23442. n.prototype.validLoadTarget = function(e) {
  23443. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  23444. }
  23445. ,
  23446. n.prototype.listImagePanos = function() {
  23447. var e = []
  23448. , t = this;
  23449. return this.model.images.forEach(function(i) {
  23450. if (i.metadata && i.metadata.scan_id) {
  23451. var n = t.model.panos.get(i.metadata.scan_id);
  23452. n && !n.isLoaded("high") && e.push(n)
  23453. }
  23454. }),
  23455. e
  23456. }
  23457. ,
  23458. n.prototype.nextNotLoadedImage = function() {
  23459. for (; this.imagePanos.length > 0; ) {
  23460. var e = this.imagePanos[0];
  23461. if (!e.isLoaded("high"))
  23462. return e;
  23463. this.imagePanos.shift()
  23464. }
  23465. return null
  23466. }
  23467. ,
  23468. n.prototype.loadNextPano = function(e) {
  23469. var t, i, n = this.model.waitQueue.filter(function(e) {
  23470. return e.object instanceof o
  23471. });
  23472. n.length > 0 ? (t = n[0].object,
  23473. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  23474. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  23475. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  23476. t = this.imagePanos[0],
  23477. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  23478. t && s.debug("Normal pano selection: neighbor " + t.id)),
  23479. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  23480. s.debug("Preloading " + i + "-res pano " + t.id),
  23481. t.loadCube(i).done(e).fail(function() {
  23482. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  23483. e()
  23484. })) : e && e(null)
  23485. }
  23486. ,
  23487. t.exports = n
  23488. }
  23489. ).call(this, "/js/preloaders.js")
  23490. }
  23491. , {
  23492. "./enum/Viewmode": 51,
  23493. "./objects/Panorama": 148,
  23494. "./settings": 166,
  23495. "./util/logger": 189,
  23496. three: 217
  23497. }],
  23498. 157: [function(e, t, i) {
  23499. (function(i) {
  23500. "use strict";
  23501. function n(e, t, i, n, r) {
  23502. this.qualityManager = e,
  23503. this.scene = t,
  23504. this.camera = i,
  23505. this.container = r,
  23506. this.controls = n,
  23507. this.controls.enabled = !0,
  23508. this.controls.locked = !0,
  23509. this.quickstartCamera = n.camera,
  23510. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  23511. this.skybox = null
  23512. }
  23513. var r = e("three")
  23514. , o = e("../util/logger")
  23515. , a = e("../constants")
  23516. , s = (e("../util/transitions"),
  23517. e("../util/lerp"),
  23518. e("../util/easing"),
  23519. e("../enum/Vectors"))
  23520. , l = e("../enum/PanoSizeClass")
  23521. , c = (e("../materials/ModelTextureMaterial"),
  23522. e("../materials/CubemapMaterial"))
  23523. , h = (e("../cameras/PanoramaCamera"),
  23524. e("../controls/PanoramaControls"),
  23525. e("../tile/TileUtils"),
  23526. e("../util/camera"),
  23527. e("../util/cameraLight"))
  23528. , u = (e("../util/browser"),
  23529. e("../settings"),
  23530. e("../gui/helpManager"),
  23531. new o(i));
  23532. n.prototype.load = function(e) {
  23533. e.pano.shouldRedrawOnBaseLoaded = !0;
  23534. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  23535. this.controls.lookAt(r.add(this.quickstartCamera.position));
  23536. var a = this.qualityManager.getPanoSize(l.BASE)
  23537. , c = this.qualityManager.getPanoSize(l.STANDARD);
  23538. if (e.pano.tiled) {
  23539. u.warn("Loading startPano, TILED", e.pano.id);
  23540. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  23541. , p = this.quickstartCamera.fov;
  23542. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  23543. t = e.pano.loadTiledPano(c, r, {
  23544. hFov: d,
  23545. vFov: p
  23546. }, !1, !1, !0),
  23547. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  23548. } else
  23549. u.warn("Loading startPano", e.pano.id),
  23550. t = e.pano.loadCube("high");
  23551. return $.when(t).then(function() {
  23552. n.init(e.pano, e.quaternion),
  23553. e.pano.tiled ? i.done(function() {
  23554. e.pano.lockUntilRenderingComplete = !1,
  23555. this.controls.locked = !1
  23556. }
  23557. .bind(this)) : this.controls.locked = !1
  23558. }
  23559. .bind(this))
  23560. }
  23561. ,
  23562. n.prototype.init = function(e, t) {
  23563. u.info("Quickstart done loading, adding scene objects"),
  23564. e.lockUntilRenderingComplete = !0,
  23565. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  23566. side: r.BackSide
  23567. })),
  23568. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  23569. this.skybox.quaternion.copy(e.quaternion),
  23570. this.scene.add(this.skybox),
  23571. $(this.container).show()
  23572. }
  23573. ,
  23574. n.prototype.update = function(e) {
  23575. this.controls.update(e),
  23576. this.camera.copy(this.quickstartCamera)
  23577. }
  23578. ,
  23579. n.prototype.setSize = function(e, t) {
  23580. this.quickstartCamera.updateAspect(e / t)
  23581. }
  23582. ,
  23583. n.prototype.destroy = function() {
  23584. this.scene.remove(this.skybox)
  23585. }
  23586. ,
  23587. t.exports = n
  23588. }
  23589. ).call(this, "/js/scene/QuickstartManager.js")
  23590. }
  23591. , {
  23592. "../cameras/PanoramaCamera": 7,
  23593. "../constants": 8,
  23594. "../controls/PanoramaControls": 13,
  23595. "../enum/PanoSizeClass": 36,
  23596. "../enum/Vectors": 50,
  23597. "../gui/helpManager": 68,
  23598. "../materials/CubemapMaterial": 117,
  23599. "../materials/ModelTextureMaterial": 118,
  23600. "../settings": 166,
  23601. "../tile/TileUtils": 174,
  23602. "../util/browser": 182,
  23603. "../util/camera": 183,
  23604. "../util/cameraLight": 184,
  23605. "../util/easing": 186,
  23606. "../util/lerp": 188,
  23607. "../util/logger": 189,
  23608. "../util/transitions": 195,
  23609. three: 217
  23610. }],
  23611. 158: [function(e, t, i) {
  23612. "use strict";
  23613. function n(e, t, i) {
  23614. this.scene = e,
  23615. this.camera = t,
  23616. this.renderer = null,
  23617. this.effects = i,
  23618. this.animateCallback = null,
  23619. this.composer = null,
  23620. this.qualityManager = null,
  23621. e.renderWidth = 0,
  23622. e.renderHeight = 0,
  23623. this.updateClock = new r.Clock,
  23624. this.components = [],
  23625. this.updateListeners = [],
  23626. this.resizeListeners = [],
  23627. this.forceUpdateSize = !1,
  23628. this.started = !1,
  23629. this.textures = {},
  23630. this.suspendedObjects = []
  23631. }
  23632. var r = e("three")
  23633. , o = e("../shaders")
  23634. , a = e("../enum/SceneRendererEvents")
  23635. , s = e("../enum/GLTextureType")
  23636. , l = e("../enum/GLCubeFaces")
  23637. , c = e("../exception/BasicException")
  23638. , h = e("../exception/RendererCreationException")
  23639. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  23640. , m = e("../util/browser")
  23641. /**************************************************************************************************************************************************/
  23642. , u = e("../settings")
  23643. , d = e("events").EventEmitter;
  23644. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  23645. n.prototype = Object.create(d.prototype),
  23646. n.prototype.addComponent = function(e) {
  23647. this.components.push(e),
  23648. e.update && this.updateListeners.push(e),
  23649. e.setSize && (this.resizeListeners.push(e),
  23650. this.forceUpdateSize = !0)
  23651. }
  23652. ,
  23653. n.prototype.removeComponent = function(e) {
  23654. var t = function(t) {
  23655. return t !== e
  23656. };
  23657. this.components = this.components.filter(t),
  23658. this.updateListeners = this.updateListeners.filter(t),
  23659. this.resizeListeners = this.resizeListeners.filter(t)
  23660. }
  23661. ,
  23662. n.prototype.start = function(e) {
  23663. if (this.started)
  23664. throw new c("Can't start SceneRenderer, already started");
  23665. this.createContext(e),
  23666. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  23667. m.isMobile() && this.boluoVrInit(),
  23668. /*******************************************************************************************************************************/
  23669. this.initComposer(),
  23670. this.started = !0,
  23671. (p = p.bind(this))()
  23672. }
  23673. ,
  23674. n.prototype.createContext = function(e) {
  23675. var transparent = !!(settings.transparentBg || settings.bgImg)
  23676. try {
  23677. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:transparent}),
  23678. this.renderer.autoClear = !0,
  23679. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  23680. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  23681. transparent && this.renderer.setClearColor( 0x000000, 0 ); //透明
  23682. this.emit(a.ContextCreated)
  23683. } catch (e) {
  23684. throw new h("Unable to create a WebGL rendering context")
  23685. }
  23686. u.profiling.enabled && this.overrideTextures(),
  23687. e.appendChild(this.renderer.domElement)
  23688. /* window.stats = new Stats();
  23689. e.appendChild( stats.dom ); */
  23690. }
  23691. ,
  23692. n.prototype.overrideTextures = function() {
  23693. var e = this.renderer.context
  23694. , t = 0
  23695. , i = e.createTexture;
  23696. e.createTexture = function() {
  23697. var n = i.call(e);
  23698. return n.id = t++,
  23699. this.textures[n.id] = n,
  23700. n
  23701. }
  23702. .bind(this);
  23703. var n = e.texImage2D;
  23704. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  23705. var d, p = this.getTextureTypeFromTarget(e, t);
  23706. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  23707. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  23708. h = a,
  23709. u = l,
  23710. o = u.naturalWidth,
  23711. a = u.naturalHeight,
  23712. n.call(e, t, i, r, c, h, u));
  23713. var f = this.textures[d.id];
  23714. f.width = p === s.TextureCube ? 6 * o : o,
  23715. f.height = a
  23716. }
  23717. .bind(this);
  23718. var r = e.deleteTexture;
  23719. e.deleteTexture = function(t) {
  23720. delete this.textures[t.id],
  23721. r.call(e, t)
  23722. }
  23723. .bind(this)
  23724. }
  23725. ,
  23726. n.prototype.updateTextureMemory = function() {
  23727. var e = null;
  23728. return function() {
  23729. var t = 0;
  23730. for (var i in this.textures) {
  23731. var n = this.textures[i];
  23732. n.width && n.height && (t += n.width * n.height * 4)
  23733. }
  23734. t !== e && this.emit(a.MemoryUsageUpdated, t),
  23735. e = t
  23736. }
  23737. }(),
  23738. n.prototype.getTextureTypeFromTarget = function(e, t) {
  23739. switch (t) {
  23740. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  23741. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  23742. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  23743. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  23744. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  23745. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  23746. return s.TextureCube;
  23747. case e.TEXTURE_2D:
  23748. return s.Texture2D;
  23749. default:
  23750. return null
  23751. }
  23752. }
  23753. ,
  23754. n.prototype.initComposer = function() {
  23755. this.composer = new r.EffectComposer(this.renderer),
  23756. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  23757. //this.composer.addPass(this.effects.hblurPass),
  23758. //this.composer.addPass(this.effects.vblurPass)
  23759. this.composer.addPass(this.effects.transitionMaskPass)//add
  23760. }
  23761. ,
  23762. n.prototype.setSize = function(e, t, devicePixelRatio) {
  23763. this.renderWidth = e,
  23764. this.renderHeight = t,
  23765. this.effects.aspect = e / t,
  23766. /* this.renderer.setSize(e, t), -----MP */
  23767. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  23768. this.composer.setSize(e, t);
  23769. for (var i = 0; i < this.resizeListeners.length; i++)
  23770. this.resizeListeners[i].setSize(e, t)
  23771. }
  23772. ,
  23773. n.prototype.render = function() {
  23774. //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  23775. this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  23776. }
  23777. /******************************************************************************************************徐世廷**********************************************************************/
  23778. var vrPermission = {};
  23779. var vrPermissionCallBack = function(info1,info2){
  23780. if(info1 == "reset"){
  23781. vrPermission = {};
  23782. }else{
  23783. vrPermission[info1] = info2
  23784. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  23785. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  23786. }
  23787. }
  23788. }
  23789. n.prototype.boluoVrInit = function() {
  23790. console.log("boluoVrInit")
  23791. this.isHuawei5X = m.detectHUAWEI5X(),
  23792. this.oldRenderer = this.renderer,
  23793. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  23794. window.panoCamera = this.camera;
  23795. var a = this;
  23796. window._vrEnabled = !1,
  23797. Object.defineProperty(window, "vrEnabled", {
  23798. get: function() {
  23799. return window._vrEnabled
  23800. },
  23801. set: function(b) {
  23802. b = !!b,
  23803. b ? (a.renderer = a.newRenderer,
  23804. window.vrMarkers.forEach(function(a) {
  23805. a.visible = !0
  23806. })) : (a.renderer = a.oldRenderer,
  23807. window.vrMarkers.forEach(function(a) {
  23808. a.visible = !1
  23809. })),
  23810. a.cursor.visible = b,
  23811. a.setSize(window.innerWidth, window.innerHeight),
  23812. window._vrEnabled = b
  23813. if(b){
  23814. setTimeout(function(){
  23815. console.log("orientEnable"+window.orientEnable)
  23816. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  23817. if(m.detectIOS()/* && m.detectSafari() */){
  23818. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  23819. console.log("开始获取权限 major"+b.major)
  23820. if(b.major == 12 && b.minor>=2){
  23821. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  23822. else{//app??
  23823. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  23824. }
  23825. }else if(b.major >= 13){
  23826. if(!window.location.href.includes("https://")){
  23827. console.log("需要https");
  23828. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  23829. return;
  23830. }
  23831. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  23832. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  23833. if(!window.vrEnabled || window.orientEnable)return;
  23834. vrPermissionCallBack("reset")
  23835. console.log(window.DeviceMotionEvent)
  23836. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  23837. console.log("开始获取权限1")
  23838. ///注意:需要https 本地服务器permissionState会得到denied
  23839. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  23840. console.log("permissionState1: "+permissionState)
  23841. vrPermissionCallBack("deviceMotion", permissionState)
  23842. }).catch(function(e){
  23843. vrPermissionCallBack("deviceMotion", false)
  23844. console.log(e)
  23845. })
  23846. }else{
  23847. console.log("window.DeviceMotionEvent undefined")
  23848. vrPermissionCallBack("deviceMotion", false)
  23849. }
  23850. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  23851. console.log("开始获取权限2")
  23852. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  23853. console.log("permissionState2: "+permissionState)
  23854. vrPermissionCallBack("deviceOrientation", permissionState)
  23855. }).catch(function(e){
  23856. vrPermissionCallBack("deviceOrientation", false)
  23857. console.log(e)
  23858. })
  23859. }else{
  23860. console.log("window.DeviceOrientationEvent undefined")
  23861. vrPermissionCallBack("deviceOrientation", false)
  23862. }
  23863. },hasFailed ? 0 : 150)
  23864. /* /* setTimeout(function(){
  23865. if(settings.vrEnabled && !window.orientEnable){
  23866. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  23867. }
  23868. },4000) */
  23869. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  23870. }else{
  23871. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  23872. }
  23873. }else{
  23874. //已经触发了
  23875. }
  23876. },200);
  23877. }
  23878. }
  23879. }),
  23880. this.createCursor(.5, !1, 1, 16777215, 0);
  23881. var b = {
  23882. setSize: function(b, c) {
  23883. a.camera.aspect = b / c
  23884. }
  23885. };
  23886. this.resizeListeners.push(b),
  23887. this.vrLoadingInit()
  23888. }
  23889. ,
  23890. n.prototype.vrLoadingInit = function() {
  23891. var a = function(camera) {
  23892. var a = this
  23893. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  23894. , c = new r.MeshBasicMaterial({
  23895. color: 4967932,
  23896. side: r.DoubleSide
  23897. })
  23898. , d = new r.Mesh(b,c);
  23899. this.mesh = d,
  23900. d.position.z = -2,
  23901. d.scale.set(.08, .08, .08),
  23902. d.visible = !1,
  23903. camera.add(d),
  23904. //window.player.camera.add(d),
  23905. a.enabled = !1,
  23906. this.update = function(b) {
  23907. 1 == a.enabled && (d.rotation.z += 15 * b)
  23908. }
  23909. }
  23910. , a = new a(this.camera);
  23911. window.Loading = a,
  23912. this.updateListeners.push(a)
  23913. }
  23914. ,
  23915. n.prototype.createCursor = function(a, b, c, d, e) {
  23916. var g, h = new r.SpriteMaterial({
  23917. opacity: c,
  23918. color: d,
  23919. transparent: b,
  23920. map: this.boluoGetTexture("static/images/cursor.png"),
  23921. needsUpdate: !0,
  23922. side: r.DoubleSide
  23923. });
  23924. h.map.offset = new r.Vector2(1 / 17 * e,0),
  23925. h.map.repeat = new r.Vector2(1 / 17,1),
  23926. h.depthTest = !1,
  23927. h.blending = r.AdditiveBlending,
  23928. g = new r.Sprite(h),
  23929. // g.scale.set(a, a, a),
  23930. g.scale.set(.3,.3,.3)
  23931. g.position.z = -2,
  23932. g.visible = !1,
  23933. g.name = "cursor",
  23934. this.camera.add(g),
  23935. this.scene.add(this.camera),
  23936. this.cursor = g;
  23937. var i = new this.CursorAnimation(this.scene,g,this.camera);
  23938. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  23939. this.updateListeners.push(i)
  23940. }
  23941. ,
  23942. window.orientEnable = 0; //是否能触发deviceorientation
  23943. n.prototype.CursorAnimation = function(a, b, c) {
  23944. function d() {
  23945. g.orient = r.Math.degToRad(window.orientation || 0)
  23946. }
  23947. function e(a) {
  23948. if(!window.vrEnabled && window.orientEnable) return;
  23949. window.orientEnable || (window.orientEnable = 1);
  23950. var b = r.Math.degToRad(a.alpha)
  23951. , c = r.Math.degToRad(a.beta)
  23952. , d = r.Math.degToRad(a.gamma);
  23953. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  23954. -1e3 === g.beta && (g.beta = c),
  23955. -1e3 === g.gamma && (g.gamma = d),
  23956. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  23957. Math.abs(c - g.beta) > .006 && (g.beta = c),
  23958. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  23959. g.beta = c,
  23960. g.gamma = d),
  23961. n.vrDebug) {
  23962. $("#info-device-orientation").css("display", "block");
  23963. var e = "";
  23964. e += "alpha=(" + g.alpha + ")<BR/>",
  23965. e += "beta=(" + g.beta + ")<BR/>",
  23966. e += "gamma=" + g.gamma + "<BR/>",
  23967. document.getElementById("info-device-orientation").innerHTML = e
  23968. }
  23969. }
  23970. this.cursor = b,
  23971. this.raycaster = new r.Raycaster,
  23972. this.targetEventObj = {},
  23973. this.type = 1,
  23974. this.tweenFlag = !0;
  23975. var g = this;
  23976. this.target = c,
  23977. console.log(c.uuid),
  23978. this.euler = new r.Euler,
  23979. this.q0 = new r.Quaternion,
  23980. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  23981. this.zee = new r.Vector3(0,0,1),
  23982. this.alpha = -1e3,
  23983. this.beta = -1e3,
  23984. this.gamma = -1e3,
  23985. this.orient = r.Math.degToRad(window.orientation || 0),
  23986. window.addEventListener("orientationchange", d),
  23987. window.addEventListener("deviceorientation", e),
  23988. this.setObjectQuaternion = function(a, b, d, e, f) {
  23989. g.euler.set(d, b, -e, "YXZ"),
  23990. a.setFromEuler(g.euler),
  23991. a.multiply(g.q1),
  23992. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  23993. c.updateMatrixWorld()
  23994. }
  23995. ,
  23996. parent !== window && window.addEventListener("message", function(a) {
  23997. var b = JSON.parse(a.data)
  23998. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  23999. b && b.alpha && b.beta && b.gamma && function(a) {
  24000. var c = r.Math.degToRad(b.alpha)
  24001. , d = r.Math.degToRad(b.beta)
  24002. , e = r.Math.degToRad(b.gamma);
  24003. a ? (-1e3 === g.alpha && (g.alpha = c),
  24004. -1e3 === g.beta && (g.beta = d),
  24005. -1e3 === g.gamma && (g.gamma = e),
  24006. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24007. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24008. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24009. g.beta = d,
  24010. g.gamma = e)
  24011. }(c)
  24012. }),
  24013. this.update = function(a) {
  24014. TWEEN.update();
  24015. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24016. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24017. this.triggerTargetEvent())
  24018. }
  24019. ,
  24020. this.triggerTargetEvent = function() {
  24021. var a = this.choseObj()
  24022. , b = a ? a.object : void 0;
  24023. this.targetEventObj.currentObj = b,
  24024. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24025. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24026. b && b.enabled && this.startAnimate(function() {
  24027. this.clickCallback(b)
  24028. }
  24029. .bind(this))) : this.type,
  24030. this.targetEventObj.lastObj = b)
  24031. }
  24032. ,
  24033. this.choseObj = function() {
  24034. this.raycaster.setFromCamera({
  24035. x: 0,
  24036. y: 0
  24037. }, c);
  24038. var a = (this.raycaster.ray,
  24039. window.vrMarkers)
  24040. , b = this.raycaster.intersectObjects(a);
  24041. if (b.length > 0)
  24042. return b[0]
  24043. }
  24044. ,
  24045. this.clickCallback = function(a) {
  24046. this.runTHREEAction(a, "onclick")
  24047. }
  24048. ,
  24049. this.runTHREEAction = function(a, b) {
  24050. switch (b) {
  24051. case "onclick":
  24052. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24053. a()
  24054. });
  24055. break;
  24056. case "onhover":
  24057. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24058. a()
  24059. });
  24060. break;
  24061. case "onout":
  24062. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24063. a()
  24064. })
  24065. }
  24066. }
  24067. ,
  24068. this.startAnimate = function(a) {
  24069. this.tweenFlag && this.initAnimation(a)
  24070. }
  24071. ,
  24072. this.initAnimation = function(a) {
  24073. var b = this
  24074. , c = this.cursor.material.map.offset
  24075. , d = function(a) {
  24076. return Math.floor(17 * a) / 17
  24077. };
  24078. b.tweenFlag = !1,
  24079. this.cursorAnimate = new TWEEN.Tween(c).to({
  24080. x: 1
  24081. }, 1e3).onStart(function() {
  24082. b.tweenFlag = !1
  24083. }).onStop(function() {
  24084. b.tweenFlag = !0,
  24085. this.x = 0,
  24086. c.x = 0
  24087. }).onUpdate(function() {}).onComplete(function() {
  24088. a(),
  24089. c.x = 0,
  24090. setTimeout(function() {
  24091. b.tweenFlag = !0
  24092. }, 1500)
  24093. }),
  24094. this.cursorAnimate.easing(d),
  24095. this.cursorAnimate.start()
  24096. }
  24097. ,
  24098. this.autoCursorPosition = function(a) {
  24099. // var b = Math.abs(a.distance - 10);
  24100. // this.cursor.position.z = -b,
  24101. // b /= 10;
  24102. // alert(b);
  24103. // this.cursor.scale.set(b, b, b)
  24104. this.cursor.scale.set(.3,.3,.3)
  24105. }
  24106. }
  24107. ,
  24108. n.prototype.vrRenderer = function(a, b, c) {
  24109. var d = new b.vrCamera(c);
  24110. d.bananaAspect = .8,
  24111. this.width,
  24112. this.height;
  24113. var b = this;
  24114. this.setSize = function(c, d) {
  24115. a.setSize.call(this, c, d),
  24116. b.width = c,
  24117. b.height = d
  24118. }
  24119. ,
  24120. this.render = function(b, c, e, f) {
  24121. window.cameraQua = c.quaternion.clone();
  24122. var g, h;
  24123. if (c.__RESS__SKIP__STEREO__)
  24124. return a.render(b, c, e, f);
  24125. if ("PerspectiveCamera" === c.type)
  24126. g = d.cameraL,
  24127. h = d.cameraR,
  24128. b.updateMatrixWorld(),
  24129. null === c.parent && c.updateMatrixWorld(),
  24130. d.vrCameraUpdate(c);
  24131. else {
  24132. if ("OrthographicCamera" !== c.type)
  24133. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24134. g = h = c
  24135. }
  24136. a.setScissorTest(!0),
  24137. a.setScissor(0, 0, this.width / 2, this.height),
  24138. a.setViewport(0, 0, this.width / 2, this.height),
  24139. a.render.call(this, b, g, e, f),
  24140. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24141. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24142. a.render.call(this, b, h, e, f),
  24143. a.setScissorTest(!1)
  24144. }
  24145. ,
  24146. this.__proto__ = {
  24147. __proto__: a
  24148. }
  24149. }
  24150. ,
  24151. n.prototype.vrCamera = function(a) {
  24152. this.type = "StereoCamera",
  24153. this._aspect = 1,
  24154. this._overlap = .064,
  24155. this.cameraL = new r.PerspectiveCamera,
  24156. this.cameraL.layers.enable(1),
  24157. this.cameraL.near = 0.01,//xzw add
  24158. this.cameraL.matrixAutoUpdate = !1,
  24159. this.cameraR = new r.PerspectiveCamera,
  24160. this.cameraR.layers.enable(2),
  24161. this.cameraR.near = 0.01,//xzw add
  24162. this.cameraR.matrixAutoUpdate = !1,
  24163. this.eyeRight = new r.Matrix4,
  24164. this.eyeLeft = new r.Matrix4,
  24165. this.vrCameraNeedsUpdate = !0,
  24166. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24167. Object.defineProperty(this, "bananaAspect", {
  24168. get: function() {
  24169. return this._aspect
  24170. },
  24171. set: function(a) {
  24172. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24173. this._aspect = a
  24174. }
  24175. }),
  24176. Object.defineProperty(this, "overlap", {
  24177. get: function() {
  24178. return this._overlap
  24179. },
  24180. set: function(a) {
  24181. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24182. this._overlap = a
  24183. }
  24184. }),
  24185. this.vrCameraUpdate = function(a) {
  24186. this.vrCameraNeedsUpdate = true;
  24187. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24188. this.vrCameraNeedsUpdate) {
  24189. this.vrCameraNeedsUpdate = !1,
  24190. //console.debug("vrCameraUpdate"),
  24191. this.bananaFocus = a.focus,
  24192. this.bananaFov = a.fov,
  24193. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24194. this.bananaNear = a.near,
  24195. this.bananaFar = a.far,
  24196. //console.debug(a.aspect),
  24197. this.bananaFocus = 10;
  24198. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24199. this.eyeLeft.elements[12] = -e,
  24200. this.eyeRight.elements[12] = e,
  24201. b = -g * this.bananaReal_aspect + f,
  24202. c = g * this.bananaReal_aspect + f,
  24203. d.elements[0] = 2 * this.bananaNear / (c - b),
  24204. d.elements[8] = (c + b) / (c - b),
  24205. this.cameraL.projectionMatrix.copy(d),
  24206. b = -g * this.bananaReal_aspect - f,
  24207. c = g * this.bananaReal_aspect - f,
  24208. d.elements[0] = 2 * this.bananaNear / (c - b),
  24209. d.elements[8] = (c + b) / (c - b),
  24210. this.cameraR.projectionMatrix.copy(d)
  24211. }
  24212. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24213. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24214. }
  24215. }
  24216. ,
  24217. n.prototype.boluoGetTexture = function(a) {
  24218. var b = new r.TextureLoader;
  24219. return b.crossOrigin = "anonymous",
  24220. b.load(a)
  24221. }
  24222. ,
  24223. /***********************************************************************************************************************************************************************************/
  24224. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24225. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24226. return function(o){
  24227. var render = false;
  24228. var ratio;
  24229. var w, h; //记录应当render的大小
  24230. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24231. w = o.width, h = o.height, render = true, ratio=1;
  24232. }else{
  24233. w = $('#player').width();
  24234. h = $('#player').height();
  24235. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24236. (w !== W || h !== H || this.forceUpdateSize) &&
  24237. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24238. }
  24239. if(render){
  24240. this.setSize(w, h, ratio);
  24241. this.forceUpdateSize = !1
  24242. }
  24243. }
  24244. }()
  24245. ,
  24246. n.prototype.updateComponents = function() {
  24247. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24248. this.updateListeners[t].update(e)
  24249. }
  24250. ,
  24251. n.prototype.suspend = function() {
  24252. this.started = !1,
  24253. this.suspendedObjects = this.scene.children.map(function(e) {
  24254. return this.scene.remove(e),
  24255. e
  24256. }
  24257. .bind(this)),
  24258. this.render()
  24259. }
  24260. ,
  24261. n.prototype.resume = function() {
  24262. this.suspendedObjects.forEach(function(e) {
  24263. this.scene.add(e)
  24264. }
  24265. .bind(this)),
  24266. this.suspendedObjects = [],
  24267. this.started = !0,
  24268. p()
  24269. }
  24270. ;
  24271. var p = function() {
  24272. this.started && (window.requestAnimationFrame(p),
  24273. this.updateScreenSize(), // fyz resize
  24274. this.updateComponents(),
  24275. this.updateTextureMemory(),
  24276. this.render(),
  24277. window.stats && (window.fps = stats.update()),
  24278. this.emit(a.AfterRender))
  24279. };
  24280. n.prototype.getImageData = function() {
  24281. var e = document.createElement("canvas")
  24282. , t = e.getContext("2d");
  24283. return function(i, n, r) {
  24284. return e.width === n && e.height === r || (e.width = n,
  24285. e.height = r),
  24286. t.drawImage(i, 0, 0, n, r),
  24287. t.getImageData(0, 0, n, r)
  24288. }
  24289. }(),
  24290. n.prototype.initSizedTexture2D = function(e, t, i) {
  24291. var n = this.renderer
  24292. , o = n.context
  24293. , a = n.state
  24294. , s = new r.Texture(null);
  24295. s.flipY = !1,
  24296. i !== !0 && (i = !1),
  24297. s.generateMipmaps = i;
  24298. var l = n.paramThreeToGL(s.format)
  24299. , c = n.paramThreeToGL(s.type)
  24300. , h = n.properties.get(s)
  24301. , u = o.createTexture();
  24302. a.bindTexture(o.TEXTURE_2D, u),
  24303. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24304. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24305. s.wrapS = t,
  24306. s.wrapT = t;
  24307. var d = n.paramThreeToGL(t);
  24308. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24309. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24310. i ? (s.magFilter = r.LinearFilter,
  24311. s.minFilter = r.LinearMipMapLinearFilter,
  24312. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24313. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24314. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24315. s.minFilter = r.LinearFilter,
  24316. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24317. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24318. a.bindTexture(o.TEXTURE_2D, null),
  24319. h.__webglTexture = u,
  24320. s
  24321. }
  24322. ,
  24323. n.prototype.initSizedCubeMap = function(e, t) {
  24324. var i = this.renderer
  24325. , n = i.context
  24326. , o = i.state
  24327. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24328. a.flipY = !1,
  24329. a.generateMipmaps = t;
  24330. var s = i.paramThreeToGL(a.format)
  24331. , l = i.paramThreeToGL(a.type)
  24332. , c = i.properties.get(a)
  24333. , h = n.createTexture();
  24334. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24335. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24336. for (var u = 0; u < 6; u++)
  24337. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24338. return t ? (a.magFilter = r.LinearFilter,
  24339. a.minFilter = r.LinearMipMapLinearFilter,
  24340. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24341. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24342. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24343. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24344. a.minFilter = r.LinearFilter,
  24345. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24346. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24347. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24348. c.__image__webglTextureCube = h,
  24349. a
  24350. }
  24351. ,
  24352. n.prototype.deallocateCubeTexture = function(e) {
  24353. var t = this.renderer
  24354. , i = t.context
  24355. , n = t.properties.get(e);
  24356. i.deleteTexture(n.__image__webglTextureCube)
  24357. }
  24358. ,
  24359. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24360. var a = this.renderer
  24361. , s = a.context
  24362. , l = a.state
  24363. , c = a.properties.get(t);
  24364. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24365. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24366. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24367. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24368. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24369. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24370. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24371. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24372. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24373. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24374. l.bindTexture(s.TEXTURE_2D, null)
  24375. }
  24376. ,
  24377. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  24378. var s = this.renderer
  24379. , l = s.context
  24380. , c = s.state
  24381. , h = s.properties.get(t);
  24382. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24383. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24384. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24385. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24386. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  24387. }
  24388. ,
  24389. n.prototype.rebuildMipMaps2D = function(e) {
  24390. var t = this.renderer
  24391. , i = t.context
  24392. , n = t.state;
  24393. t.properties.get(e);
  24394. i.generateMipmap(i.TEXTURE_2D),
  24395. n.bindTexture(i.TEXTURE_2D, null)
  24396. }
  24397. ,
  24398. n.prototype.rebuildMipMaps3D = function(e) {
  24399. var t = this.renderer
  24400. , i = t.context
  24401. , n = t.state
  24402. , r = t.properties.get(e);
  24403. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  24404. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  24405. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  24406. }
  24407. ,
  24408. n.prototype.renderToCubeMap = function() {
  24409. var e = !1
  24410. , t = null
  24411. , i = null
  24412. , n = null
  24413. , a = null
  24414. , s = null
  24415. , l = 1;
  24416. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  24417. var _ = this.renderer;
  24418. _.context;
  24419. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  24420. i.position.z = 150,
  24421. t = new r.Scene,
  24422. t.add(i),
  24423. n = new r.ShaderMaterial({
  24424. uniforms: {
  24425. tDiffuse: {
  24426. type: "t",
  24427. value: null
  24428. },
  24429. alpha: {
  24430. type: "f",
  24431. value: 1
  24432. }
  24433. },
  24434. vertexShader: o.basicTextured.vertexShader,
  24435. fragmentShader: o.basicTextured.fragmentShader,
  24436. depthWrite: !1,
  24437. depthTest: !1,
  24438. side: r.DoubleSide
  24439. }),
  24440. a = new r.PlaneBufferGeometry(l,l),
  24441. s = new r.Mesh(a,n),
  24442. s.position.z = 0,
  24443. t.add(s),
  24444. e = !0);
  24445. var T = a.getAttribute("uv");
  24446. T.setDynamic(!0),
  24447. T.needsUpdate = !0;
  24448. var x = T.array
  24449. , S = p / u
  24450. , M = f / d
  24451. , R = g / u
  24452. , P = m / d;
  24453. x[0] = S,
  24454. x[1] = M + P,
  24455. x[2] = S + R,
  24456. x[3] = M + P,
  24457. x[4] = S,
  24458. x[5] = M,
  24459. x[6] = S + R,
  24460. x[7] = M;
  24461. var O = a.getAttribute("position");
  24462. O.setDynamic(!0),
  24463. O.needsUpdate = !0;
  24464. var L = O.array
  24465. , D = v / h.width - l / 2
  24466. , N = A / h.height - l / 2
  24467. , B = y / h.width
  24468. , F = C / h.height;
  24469. L[0] = D,
  24470. L[1] = N + F,
  24471. L[3] = D + B,
  24472. L[4] = N + F,
  24473. L[6] = D,
  24474. L[7] = N,
  24475. L[9] = D + B,
  24476. L[10] = N;
  24477. this.renderer.properties.get(c);
  24478. n.uniforms.tDiffuse.value = c,
  24479. n.blending = E || r.NoBlending,
  24480. n.transparent = !!b,
  24481. void 0 !== w && null !== w || (w = 1),
  24482. n.uniforms.alpha.value = w,
  24483. n.needUpdate = !0,
  24484. h.activeCubeFace = I,
  24485. h.viewport.set(0, 0, h.width, h.height);
  24486. var V = this.renderer.autoClear;
  24487. this.renderer.autoClear = !1,
  24488. this.renderer.render(t, i, h, !1),
  24489. this.renderer.autoClear = V
  24490. }
  24491. }(),
  24492. n.prototype.copyCubeMap = function() {
  24493. var e = !1
  24494. , t = null
  24495. , i = null
  24496. , a = null
  24497. , s = null
  24498. , l = null
  24499. , c = new r.Euler;
  24500. new r.Vector3;
  24501. return function(h, u, d, p, f, g, m, v, A) {
  24502. this.renderer;
  24503. if (!e) {
  24504. var y = 2;
  24505. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  24506. i.position.set(0, 0, 0),
  24507. t = new r.Scene,
  24508. t.add(i),
  24509. a = new r.ShaderMaterial({
  24510. uniforms: {
  24511. tDiffuse: {
  24512. type: "t",
  24513. value: null
  24514. },
  24515. alpha: {
  24516. type: "f",
  24517. value: 1
  24518. }
  24519. },
  24520. vertexShader: o.copyCubeMap.vertexShader,
  24521. fragmentShader: o.copyCubeMap.fragmentShader,
  24522. depthWrite: !1,
  24523. depthTest: !1,
  24524. side: r.DoubleSide
  24525. }),
  24526. s = new r.BoxGeometry(y,y,y),
  24527. l = new r.Mesh(s,a),
  24528. t.add(l),
  24529. e = !0
  24530. }
  24531. for (var C = 0; C < 6; C++)
  24532. n.getCubeOrientationForCubeFace(C, c),
  24533. l.rotation.copy(c),
  24534. l.matrixWorldNeedsUpdate = !0,
  24535. l.updateMatrixWorld(),
  24536. a.uniforms.tDiffuse.value = h,
  24537. a.blending = m || r.NoBlending,
  24538. a.transparent = !!v,
  24539. void 0 !== A && null !== A || (A = 1),
  24540. a.uniforms.alpha.value = A,
  24541. a.needUpdate = !0,
  24542. u.activeCubeFace = C,
  24543. u.viewport.set(0, 0, f, g),
  24544. this.renderer.render(t, i, u, !1)
  24545. }
  24546. }(),
  24547. n.getLookAtForCubeFace = function(e, t) {
  24548. switch (e) {
  24549. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24550. t.set(1, 0, 0);
  24551. break;
  24552. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24553. t.set(-1, 0, 0);
  24554. break;
  24555. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24556. t.set(0, 1, 0);
  24557. break;
  24558. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24559. t.set(0, -1, 0);
  24560. break;
  24561. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24562. t.set(0, 0, 1);
  24563. break;
  24564. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24565. t.set(0, 0, -1)
  24566. }
  24567. }
  24568. ,
  24569. n.getCubeOrientationForCubeFace = function(e, t) {
  24570. switch (e) {
  24571. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24572. t.set(0, -Math.PI / 2, 0);
  24573. break;
  24574. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24575. t.set(0, Math.PI / 2, 0);
  24576. break;
  24577. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24578. t.set(Math.PI / 2, Math.PI, 0);
  24579. break;
  24580. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24581. t.set(-Math.PI / 2, Math.PI, 0);
  24582. break;
  24583. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24584. t.set(0, -Math.PI, 0);
  24585. break;
  24586. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24587. t.set(0, 0, 0)
  24588. }
  24589. }
  24590. ,
  24591. t.exports = n
  24592. }
  24593. , {
  24594. "../enum/GLCubeFaces": 25,
  24595. "../enum/GLTextureType": 26,
  24596. "../enum/SceneRendererEvents": 43,
  24597. "../exception/BasicException": 55,
  24598. "../exception/RendererCreationException": 57,
  24599. "../settings": 166,
  24600. "../shaders": 167,
  24601. /********************************************************************fyz改 from徐世廷**********************************************************************/
  24602. "../util/browser": 182,
  24603. /************************************************************************************************************************************************/
  24604. events: 202,
  24605. three: 217
  24606. }],
  24607. 159: [function(e, t, i) {
  24608. "use strict";
  24609. function n(e) {
  24610. this.messenger = new a(e),
  24611. this.clientKey = null
  24612. }
  24613. var r = e("../util/ajax")
  24614. , o = e("./PostMessageType")
  24615. , a = e("./postmessage")
  24616. , s = e("./VersionInfo")
  24617. , l = e("events").EventEmitter
  24618. , c = window.location.origin + "/api/v1/user/";
  24619. n.prototype = Object.create(l.prototype),
  24620. n.prototype.bindEvents = function() {
  24621. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  24622. }
  24623. ,
  24624. n.prototype.waitForConnection = function() {
  24625. var e = new Promise(function(e, t) {
  24626. this.messenger.on(o.CONNECT, function(i) {
  24627. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  24628. }
  24629. .bind(this))
  24630. }
  24631. .bind(this));
  24632. return e
  24633. }
  24634. ,
  24635. n.prototype.onConnectionReceived = function(e) {
  24636. return this.messenger.setTarget(e.source, e.origin),
  24637. this.verifyConnection(e).then(function(t, i) {
  24638. this.messenger.send({
  24639. type: o.ACCEPT,
  24640. toId: e.fromId,
  24641. warning: i
  24642. }),
  24643. this.clientKey = t,
  24644. this.messenger.removeAllListeners(o.CONNECT),
  24645. this.bindEvents()
  24646. }
  24647. .bind(this), function(t) {
  24648. this.messenger.send({
  24649. type: o.REJECT,
  24650. toId: e.fromId,
  24651. reason: t
  24652. }),
  24653. this.messenger.setTarget()
  24654. }
  24655. .bind(this))
  24656. }
  24657. ,
  24658. n.prototype.verifyConnection = function(e) {
  24659. return new Promise(function(t, i) {
  24660. var n;
  24661. if (s.isDeprecated(e.sdkVersion))
  24662. n = "这个版本正在被弃用";
  24663. else if (!s.isSupported(e.sdkVersion))
  24664. return i("不支持此版本的SDK");
  24665. var o = {
  24666. cache: !1,
  24667. headers: {
  24668. "X-port-Application-Key": e.applicationKey,
  24669. "X-port-Referrer": e.origin
  24670. }
  24671. };
  24672. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  24673. }
  24674. )
  24675. }
  24676. ,
  24677. n.prototype.onMessageReceived = function(e) {
  24678. if (this.validateClientApplicationKey(e.applicationKey)) {
  24679. var t = this;
  24680. e.onDone = function(i) {
  24681. i.toId = e.fromId,
  24682. i.uid = e.uid,
  24683. i.type = o.RESPONSE,
  24684. t.messenger.send(i)
  24685. }
  24686. ,
  24687. this.emit(o.ACTION, e)
  24688. }
  24689. }
  24690. ,
  24691. n.prototype.validateClientApplicationKey = function(e) {
  24692. return this.clientKey === e
  24693. }
  24694. ,
  24695. n.prototype.sendEvent = function(e, t) {
  24696. this.messenger.send({
  24697. type: o.EVENT,
  24698. eventType: e,
  24699. eventData: t
  24700. })
  24701. }
  24702. ,
  24703. t.exports = n
  24704. }
  24705. , {
  24706. "../util/ajax": 181,
  24707. "./PostMessageType": 160,
  24708. "./VersionInfo": 163,
  24709. "./postmessage": 165,
  24710. events: 202
  24711. }],
  24712. 160: [function(e, t, i) {
  24713. "use strict";
  24714. t.exports = Object.freeze({
  24715. CONNECT: "postmessage.connect",
  24716. ACCEPT: "postmessage.accept",
  24717. REJECT: "postmessage.reject",
  24718. ACTION: "postmessage.action",
  24719. RESPONSE: "postmessage.response",
  24720. EVENT: "postmessage.event"
  24721. })
  24722. }
  24723. , {}],
  24724. 161: [function(e, t, i) {
  24725. "use strict";
  24726. t.exports = Object.freeze({
  24727. MOVE: "sdk.move",
  24728. ENTER_PANO: "sdk.enterpano",
  24729. MODEL_LOADED: "sdk.modelloaded"
  24730. })
  24731. }
  24732. , {}],
  24733. 162: [function(e, t, i) {
  24734. "use strict";
  24735. t.exports = Object.freeze({
  24736. FLY: "transition.fly",
  24737. FADEOUT: "transition.fade",
  24738. INSTANT: "transition.instant"
  24739. })
  24740. }
  24741. , {}],
  24742. 163: [function(e, t, i) {
  24743. "use strict";
  24744. t.exports = {
  24745. current: "1.0",
  24746. supported: ["1.0"],
  24747. deprecated: [],
  24748. isSupported: function(e) {
  24749. return this.supported.indexOf(e) !== -1
  24750. },
  24751. isDeprecated: function(e) {
  24752. return this.deprecated.indexOf(e) !== -1
  24753. },
  24754. isValid: function(e) {
  24755. return this.isSupported(e) || this.isDeprecated(e)
  24756. }
  24757. }
  24758. }
  24759. , {}],
  24760. 164: [function(e, t, i) {
  24761. (function(i) {
  24762. "use strict";
  24763. function n(e, t, i) {
  24764. e && (e = e.toLowerCase().trim());
  24765. var n = new I.UP.clone
  24766. , r = Math.PI / 3
  24767. , o = Math.PI / 2;
  24768. switch (e) {
  24769. case "left":
  24770. i.copy(t),
  24771. i.applyAxisAngle(n, o);
  24772. break;
  24773. case "right":
  24774. i.copy(t),
  24775. i.applyAxisAngle(n, -o);
  24776. break;
  24777. case "forwardleft":
  24778. i.copy(t),
  24779. i.applyAxisAngle(n, r);
  24780. break;
  24781. case "forwardright":
  24782. i.copy(t),
  24783. i.applyAxisAngle(n, -r);
  24784. break;
  24785. case "forward":
  24786. default:
  24787. i.copy(t)
  24788. }
  24789. return i
  24790. }
  24791. function r(e, t) {
  24792. if (e) {
  24793. var i = {
  24794. pano: e,
  24795. lookAtPoint: null,
  24796. duration: null,
  24797. maxDistanceOverride: null,
  24798. skipWarpingCheck: !1
  24799. };
  24800. this.player.flyToPano(i, function() {
  24801. t && t({
  24802. success: !0,
  24803. message: "Transition complete."
  24804. })
  24805. })
  24806. } else
  24807. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  24808. t && t({
  24809. success: !1,
  24810. error: "Unable to find pano."
  24811. })
  24812. }
  24813. function o(e, t) {
  24814. var i = this.findRankedPano(e, t);
  24815. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  24816. null)
  24817. }
  24818. function a(e, t) {
  24819. var i = this.findRankedtag(e, t);
  24820. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  24821. null)
  24822. }
  24823. function s(e, t) {
  24824. t.copy(I.FORWARD),
  24825. e.getDirection(t)
  24826. }
  24827. function l(e) {
  24828. function t(e) {
  24829. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  24830. return {
  24831. x: c.Math.radToDeg(t._x),
  24832. y: c.Math.radToDeg(t._y),
  24833. z: c.Math.radToDeg(t._z)
  24834. }
  24835. }
  24836. var i = function(e) {
  24837. return e.alignmentType !== m.ALIGNED ? null : {
  24838. x: e.position.x,
  24839. y: e.position.y,
  24840. z: e.position.z
  24841. }
  24842. };
  24843. return {
  24844. panos: e.panos.list.map(function(n) {
  24845. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  24846. return {
  24847. uuid: n.id,
  24848. aligned: n.alignmentType === m.ALIGNED,
  24849. neighbourUUIDs: n.neighbourUUIDs.slice(),
  24850. position: i(n),
  24851. rotation: t(n),
  24852. thumbnail: r
  24853. }
  24854. })
  24855. }
  24856. }
  24857. var c = e("three")
  24858. , h = e("./ApiHost")
  24859. , u = e("../util/logger")
  24860. , d = e("../util/common")
  24861. , p = e("../util/math")
  24862. , f = e("../enum/ModelManagerEvents")
  24863. , g = e("./PostMessageType")
  24864. , m = e("../enum/AlignmentType")
  24865. , v = e("../enum/Direction")
  24866. , A = e("./TransitionStyles")
  24867. , y = e("../util/panorama")
  24868. , C = e("../enum/GLCubeFaces")
  24869. , I = e("../enum/Vectors")
  24870. , E = e("../enum/Viewmode")
  24871. , b = e("../enum/WarpStyle")
  24872. , w = (e("../enum/Keys"),
  24873. e("../enum/PlayerEvents"))
  24874. , _ = e("../sdk/SdkEvents")
  24875. , I = e("../enum/Vectors")
  24876. , T = e("../enum/ControlEvents")
  24877. , x = e("../enum/RenderLayers")
  24878. , S = (e("../constants"),
  24879. e("../settings"))
  24880. , M = e("../lib/jpeg_encoder")
  24881. , R = new u(i)
  24882. , P = function() {
  24883. var e = function e() {
  24884. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  24885. e.player.getDirection(e.playerDirection),
  24886. e.projectVectors();
  24887. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  24888. if (e.angleTravelled += Math.abs(t),
  24889. e.angleTravelled >= Math.abs(e.angle)) {
  24890. if (e.active = !1,
  24891. e.onDone) {
  24892. var i = e.onDone;
  24893. i()
  24894. }
  24895. } else
  24896. e.lastFacingDirection.copy(e.playerDirection),
  24897. window.setTimeout(e, 4)
  24898. };
  24899. return e.active = !1,
  24900. e.angle = 0,
  24901. e.angleTravelled = 0,
  24902. e.playerDirection = new c.Vector3,
  24903. e.lastFacingDirection = new c.Vector3,
  24904. e.onDone = null,
  24905. e.player = null,
  24906. e.start = function(t, i, n, r) {
  24907. e.active = !0,
  24908. t && i && (i = 0),
  24909. e.angle = t || i,
  24910. e.xAngle = t,
  24911. e.yAngle = i,
  24912. e.angleTravelled = 0,
  24913. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  24914. n.getDirection(e.playerDirection),
  24915. e.lastFacingDirection.copy(e.playerDirection),
  24916. e.projectVectors(),
  24917. e.onDone = r,
  24918. e.player = n,
  24919. e()
  24920. }
  24921. ,
  24922. e.projectVectors = function() {
  24923. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  24924. e.lastFacingDirection.projectOnPlane(I.UP))
  24925. }
  24926. ,
  24927. e
  24928. }()
  24929. , O = function() {
  24930. var e = new c.Vector3;
  24931. return function(t) {
  24932. t ? (e.copy(t.position),
  24933. e.add(t.discPosition),
  24934. p.projectPositionToCanvas(e, this.player.camera, e),
  24935. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  24936. }
  24937. }()
  24938. , L = function() {
  24939. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  24940. }
  24941. , D = function() {
  24942. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  24943. }
  24944. , N = function(e) {
  24945. var t = new c.Vector3;
  24946. return function(e) {
  24947. var i = this.player.getDirection();
  24948. t.copy(i);
  24949. var n = t.y;
  24950. t.y = 0,
  24951. t.normalize();
  24952. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  24953. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  24954. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  24955. 0;
  24956. this.player.mode === E.DOLLHOUSE && (r = -r);
  24957. var o = L.call(this) - .1
  24958. , a = D.call(this) + .1
  24959. , s = r + e;
  24960. s > o ? s = o : s < a && (s = a);
  24961. var l = s - r;
  24962. return e > 0 && l < .01 && (l = 0),
  24963. e < 0 && l > -.01 && (l = 0),
  24964. l
  24965. }
  24966. }()
  24967. , B = function() {
  24968. var e = new c.Euler;
  24969. return function(t) {
  24970. return e.setFromQuaternion(t.quaternion, "YXZ"),
  24971. {
  24972. position: {
  24973. x: t.position.x,
  24974. y: t.position.y,
  24975. z: t.position.z
  24976. },
  24977. rotation: {
  24978. x: c.Math.radToDeg(e.x),
  24979. y: c.Math.radToDeg(e.y),
  24980. z: 0
  24981. },
  24982. pano: t.currentPano ? t.currentPano.id : null,
  24983. mode: t.mode
  24984. }
  24985. }
  24986. }()
  24987. , F = null;
  24988. t.exports = {
  24989. init: function(e, t, i, n, r) {
  24990. V.init(e, t, i, r),
  24991. F = new Promise(function(e, t) {
  24992. i.on(w.Ready, function() {
  24993. e()
  24994. })
  24995. }
  24996. .bind(this));
  24997. var o = new h(window)
  24998. , a = o.waitForConnection();
  24999. a.then(function(e) {
  25000. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25001. });
  25002. var s = function() {
  25003. var e = Date.now();
  25004. return function() {
  25005. if (!(Date.now() - e < 100)) {
  25006. var t = B(i);
  25007. o.sendEvent(_.MOVE, {
  25008. state: t
  25009. }),
  25010. e = Date.now()
  25011. }
  25012. }
  25013. }();
  25014. i.on(w.Move, s),
  25015. i.on(w.ViewChanged, s),
  25016. n.on(f.ActiveModelChanged, function(e) {
  25017. function t(e) {
  25018. var t, i = e.newPano.id;
  25019. e.oldPano && (t = e.oldPano.id),
  25020. i !== t && o.sendEvent(_.ENTER_PANO, {
  25021. oldPano: t,
  25022. newPano: i
  25023. })
  25024. }
  25025. var i = e.model
  25026. , n = e.oldModel;
  25027. V.model = i,
  25028. a.then(function() {
  25029. o.sendEvent(_.MODEL_LOADED, {
  25030. metadata: l(i)
  25031. })
  25032. }),
  25033. n && n.panos.forEach(function(e) {
  25034. e.removeEventListener("enter", t)
  25035. }),
  25036. i.panos.forEach(function(e) {
  25037. e.on("enter", t)
  25038. })
  25039. })
  25040. }
  25041. };
  25042. var V = {
  25043. director: null,
  25044. player: null,
  25045. controls: null,
  25046. sceneRenderer: null,
  25047. model: null,
  25048. init: function(e, t, i, n) {
  25049. this.director = e,
  25050. this.player = i,
  25051. this.controls = t,
  25052. this.sceneRenderer = n
  25053. },
  25054. handleToObject: {},
  25055. objectToHandle: {},
  25056. handleCount: 0,
  25057. onMessageReceive: function(e) {
  25058. if (e) {
  25059. var t = e.targetFunction
  25060. , i = e.params
  25061. , n = e.onDone;
  25062. t && this[t] && this[t](i, n)
  25063. }
  25064. },
  25065. waitForInit: function(e, t) {
  25066. F.then(t.bind({
  25067. success: !0,
  25068. message: "Init complete."
  25069. }))
  25070. },
  25071. moveToPano: function(e, t) {
  25072. var i = new c.Euler(0,0,0,"YXZ")
  25073. , n = new c.Quaternion;
  25074. return function(e, t) {
  25075. var r = e.pano
  25076. , o = e.rotation
  25077. , a = e.transition;
  25078. if (!this.model)
  25079. return t({
  25080. success: !1,
  25081. error: "The model has not been loaded yet"
  25082. });
  25083. var s = this.model.panos.get(r);
  25084. if (!s)
  25085. return t({
  25086. success: !1,
  25087. error: r + " does not exist in this model"
  25088. });
  25089. if (!o)
  25090. return t({
  25091. sucess: !1,
  25092. erorr: o + " is not a valid rotation"
  25093. });
  25094. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25095. console.log(o.z);
  25096. var l = {
  25097. success: !0,
  25098. message: r
  25099. };
  25100. if (a === A.FADEOUT)
  25101. n.setFromEuler(i),
  25102. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25103. else {
  25104. var h, u;
  25105. a === A.INSTANT && (h = 0,
  25106. u = 0);
  25107. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25108. this.player.flyToPano({
  25109. pano: s,
  25110. lookAtPoint: d,
  25111. duration: h,
  25112. aimDuration: u
  25113. }, t.bind(this, l))
  25114. }
  25115. }
  25116. }(),
  25117. moveInDirection: function(e, t) {
  25118. var i = e.direction;
  25119. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25120. void (t && t({
  25121. success: !1,
  25122. error: "Invalid direction."
  25123. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25124. t(e ? {
  25125. success: !0,
  25126. message: "moved " + i
  25127. } : {
  25128. success: !1,
  25129. error: "Cannot move in direction: " + i
  25130. })
  25131. })
  25132. },
  25133. getPose: function(e, t) {
  25134. this.player.camera.position,
  25135. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25136. return t({
  25137. success: !0,
  25138. message: B(this.player)
  25139. })
  25140. },
  25141. takeScreenShot: function() {
  25142. var e = new c.PerspectiveCamera
  25143. , t = new c.WebGLRenderTarget;
  25144. return function(i, n) {
  25145. if (!i.resolution)
  25146. return n({
  25147. success: !1,
  25148. error: "An invalid resolution was specified"
  25149. });
  25150. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25151. var r = this.sceneRenderer.renderer.getSize();
  25152. i.resolution.width = r.width,
  25153. i.resolution.height = r.height
  25154. }
  25155. e.layers.set(x.DEFAULT),
  25156. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25157. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25158. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25159. var o = i.resolution.width
  25160. , a = i.resolution.height
  25161. , s = o / a;
  25162. e.position.copy(this.sceneRenderer.camera.position),
  25163. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25164. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25165. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25166. t.setSize(o, a),
  25167. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25168. var l = new Uint8Array(o * a * 4);
  25169. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25170. var c = M.encode({
  25171. data: l,
  25172. width: o,
  25173. height: a,
  25174. heading: 180,
  25175. pitch: 0
  25176. }, {
  25177. quality: 75,
  25178. flipY: !0
  25179. })
  25180. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25181. n({
  25182. success: !0,
  25183. message: h
  25184. })
  25185. }
  25186. }(),
  25187. findRankedPano: function(e, t) {
  25188. var i = new c.Vector3
  25189. , r = new c.Vector3;
  25190. return function(e, t) {
  25191. s(this.player, r),
  25192. n(t, r, i);
  25193. var o = this.player.rankedPanoInDirection(e, i);
  25194. if (o) {
  25195. var a = this.objectToHandle[o.id];
  25196. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25197. this.handleToObject[a] = o),
  25198. a
  25199. }
  25200. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25201. -1
  25202. }
  25203. }(),
  25204. findRankedtag: function(e, t) {
  25205. var i = new c.Vector3
  25206. , r = new c.Vector3;
  25207. return function(e, t) {
  25208. s(this.player, r),
  25209. n(t, r, i);
  25210. var o = this.player.rankedtagInDirection(e, i);
  25211. if (o) {
  25212. var a = this.objectToHandle[o.sid];
  25213. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25214. this.handleToObject[a] = o),
  25215. a
  25216. }
  25217. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25218. -1
  25219. }
  25220. }(),
  25221. clickNearesttag: function(e) {
  25222. this.clickRankedtag(0, e)
  25223. },
  25224. clickRankedtag: function(e, t) {
  25225. var i = a.call(this, e, t);
  25226. i && O.call(this, i)
  25227. },
  25228. clickNearestPano: function(e, t) {
  25229. this.clickRankedPano(0, e, t)
  25230. },
  25231. clickRankedPano: function(e, t, i) {
  25232. var n = o.call(this, e, t);
  25233. n ? r.call(this, n, i) : i(null)
  25234. },
  25235. clickPano: function(e, t) {
  25236. var i = this.handleTable[e];
  25237. i ? r.call(this, i, t) : t(null)
  25238. },
  25239. rotateDirection: function() {
  25240. return function(e, t) {
  25241. var i = e.direction
  25242. , n = e.angle;
  25243. if (!P.active) {
  25244. var r = 0
  25245. , o = 0
  25246. , a = 0
  25247. , s = 0;
  25248. if (!n || isNaN(n))
  25249. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25250. void (t && t({
  25251. success: !1,
  25252. error: "Invalid rotation angle."
  25253. }));
  25254. if (this.player.mode === E.TRANSITIONING)
  25255. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25256. void (t && t({
  25257. success: !1,
  25258. error: "Cannot rotate while transitioning"
  25259. }));
  25260. if (i === v.RIGHT || i === v.LEFT)
  25261. i === v.RIGHT && (n = -n),
  25262. r = n > 0 ? -1 : 1,
  25263. a = n;
  25264. else {
  25265. if (i !== v.UP && i !== v.DOWN)
  25266. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25267. void (t && t({
  25268. success: !1,
  25269. error: "Invalid direction for rotation."
  25270. }));
  25271. if (this.player.mode === E.FLOORPLAN)
  25272. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25273. void (t && t({
  25274. success: !1,
  25275. error: "Cannot rotate " + i + " in floorplan mode"
  25276. }));
  25277. if (i === v.DOWN && (n = -n),
  25278. n = N.call(this, n),
  25279. 0 === n)
  25280. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25281. void (t && t({
  25282. success: !1,
  25283. error: "Already at maximum rotation in direction: " + i
  25284. }));
  25285. o = n > 0 ? 1 : -1,
  25286. s = n
  25287. }
  25288. var l = n;
  25289. n = c.Math.degToRad(n),
  25290. a = c.Math.degToRad(a),
  25291. s = c.Math.degToRad(s);
  25292. var h = this.controls.activeControl
  25293. , u = function() {
  25294. h.stopRotating(!0),
  25295. t && t({
  25296. success: !0,
  25297. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25298. })
  25299. };
  25300. h.startRotating(r, o),
  25301. P.start(a, s, this.player, u)
  25302. }
  25303. }
  25304. }(),
  25305. rotate: function() {
  25306. var e = new c.Vector3
  25307. , t = new c.Vector3;
  25308. return function(i, n) {
  25309. var r = i.xAngle
  25310. , o = i.yAngle;
  25311. if (!P.active) {
  25312. if (r = r || 0,
  25313. o = o || 0,
  25314. isNaN(r) || isNaN(o))
  25315. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25316. void (n && n({
  25317. success: !1,
  25318. error: "Invalid rotation angle."
  25319. }));
  25320. if (this.player.mode === E.TRANSITIONING)
  25321. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25322. void (n && n({
  25323. success: !1,
  25324. error: "Cannot rotate while transitioning"
  25325. }));
  25326. Math.abs(r) < .01 && (r = 0),
  25327. Math.abs(o) < .01 && (o = 0);
  25328. var a = o;
  25329. o = N.call(this, o),
  25330. r = -r;
  25331. var s = a > 0 ? "UP" : "DOWN";
  25332. if (!r && a && !o)
  25333. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25334. void (n && n({
  25335. success: !1,
  25336. error: "Already at maximum rotation in direction: " + s
  25337. }));
  25338. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25339. var l = o;
  25340. o = c.Math.degToRad(o),
  25341. r = c.Math.degToRad(r),
  25342. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25343. this.player.getDirection(e),
  25344. t.copy(e).applyAxisAngle(I.UP, r),
  25345. t.applyAxisAngle(I.RIGHT, o);
  25346. var h = (e.angleTo(t),
  25347. r > 0 ? -1 : r < 0 ? 1 : 0)
  25348. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25349. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25350. var d = this.controls.activeControl
  25351. , p = function() {
  25352. d.stopRotating(!0),
  25353. n && n({
  25354. success: !0,
  25355. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25356. })
  25357. };
  25358. d.startRotating(h, u),
  25359. P.start(r, o, this.player, p)
  25360. }
  25361. }
  25362. }(),
  25363. panCamera: function(e, t) {
  25364. function i(e) {
  25365. switch (r.removeAllListeners(T.AutoPanComplete),
  25366. r.removeAllListeners(T.AutoPanInterrupt),
  25367. r.removeAllListeners(T.AutoPanClamped),
  25368. e) {
  25369. case T.AutoPanInterrupt:
  25370. t({
  25371. success: !0,
  25372. message: "Camera panning interrupted."
  25373. });
  25374. break;
  25375. case T.AutoPanClamped:
  25376. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25377. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25378. return void t({
  25379. success: !1,
  25380. error: "Already at edge of current model bounds."
  25381. });
  25382. var i = "The view point is outside the bounds for the current model. ";
  25383. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  25384. console.warn(i)
  25385. }
  25386. case T.AutoPanComplete:
  25387. t({
  25388. success: !0,
  25389. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  25390. })
  25391. }
  25392. }
  25393. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  25394. return t({
  25395. success: !1,
  25396. error: "Camera panning is not available in the current mode: " + this.player.mode
  25397. });
  25398. var n = e.position
  25399. , r = this.player.control;
  25400. r.setAutoPanPosition(n.x, n.z),
  25401. r.autoPan = !0;
  25402. var o = function(e, t) {
  25403. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  25404. };
  25405. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  25406. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  25407. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  25408. },
  25409. click: function(e, t) {
  25410. var i = e.x
  25411. , n = e.y
  25412. , r = e.percentage;
  25413. r === !0 && (i = i / 100 * $("#player").width(),
  25414. n = n / 100 * $("#player").height()),
  25415. this.player.handleInputStart(i, n),
  25416. this.player.updateIntersect(),
  25417. this.player.handleInputEnd(i, n)
  25418. },
  25419. mouseOver: function(e, t) {
  25420. var i = e.x
  25421. , n = e.y
  25422. , r = e.percentage;
  25423. r === !0 && (i = i / 100 * $("#player").width(),
  25424. n = n / 100 * $("#player").height()),
  25425. this.player.handleInputMove(i, n),
  25426. this.player.updateIntersect()
  25427. },
  25428. moveToMode: function(e, t) {
  25429. function i(e) {
  25430. t(e ? {
  25431. success: !1,
  25432. error: "Failed to load new mode: " + e
  25433. } : {
  25434. success: !0,
  25435. message: "Moved to new mode: " + n
  25436. })
  25437. }
  25438. var n = e.mode;
  25439. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  25440. i()
  25441. }, function(e) {
  25442. i(e)
  25443. }) : t({
  25444. success: !1,
  25445. error: "Invalid mode selection"
  25446. })
  25447. }
  25448. }
  25449. }
  25450. ).call(this, "/js/sdk/automation.js")
  25451. }
  25452. , {
  25453. "../constants": 8,
  25454. "../enum/AlignmentType": 17,
  25455. "../enum/ControlEvents": 21,
  25456. "../enum/Direction": 22,
  25457. "../enum/GLCubeFaces": 25,
  25458. "../enum/Keys": 30,
  25459. "../enum/ModelManagerEvents": 33,
  25460. "../enum/PlayerEvents": 40,
  25461. "../enum/RenderLayers": 41,
  25462. "../enum/Vectors": 50,
  25463. "../enum/Viewmode": 51,
  25464. "../enum/WarpStyle": 52,
  25465. "../lib/jpeg_encoder": 94,
  25466. "../sdk/SdkEvents": 161,
  25467. "../settings": 166,
  25468. "../util/common": 185,
  25469. "../util/logger": 189,
  25470. "../util/math": 190,
  25471. "../util/panorama": 191,
  25472. "./ApiHost": 159,
  25473. "./PostMessageType": 160,
  25474. "./TransitionStyles": 162,
  25475. three: 217
  25476. }],
  25477. 165: [function(e, t, i) {
  25478. "use strict";
  25479. function n(e) {
  25480. this.sourceWindow = e,
  25481. this.targetWindow = null,
  25482. this.targetOrigin = null,
  25483. this.id = Math.floor(1e5 * Math.random()),
  25484. this.bindEvents()
  25485. }
  25486. var r = e("./PostMessageType")
  25487. , o = e("events").EventEmitter;
  25488. n.prototype = Object.create(o.prototype),
  25489. n.prototype.bindEvents = function() {
  25490. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  25491. }
  25492. ,
  25493. n.prototype.setTarget = function(e, t) {
  25494. this.targetWindow = e,
  25495. this.targetOrigin = t
  25496. }
  25497. ,
  25498. n.prototype.onPostmessageReceived = function(e) {
  25499. var t = e.origin || e.originalEvent.origin
  25500. , i = e.source;
  25501. switch (e.data.type) {
  25502. case r.CONNECT:
  25503. break;
  25504. case r.RESPONSE:
  25505. if (this.id !== e.data.toId)
  25506. return;
  25507. default:
  25508. if (!this.validateMessageOrigin(t))
  25509. return
  25510. }
  25511. var n = e.data;
  25512. n.source = i,
  25513. n.origin = t,
  25514. n.timestamp = Date.now(),
  25515. this.emit(e.data.type, n)
  25516. }
  25517. ,
  25518. n.prototype.validateMessageOrigin = function(e) {
  25519. return "*" === this.targetOrigin || e === this.targetOrigin
  25520. }
  25521. ,
  25522. n.prototype.send = function(e) {
  25523. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  25524. this.targetWindow.postMessage(e, this.targetOrigin))
  25525. }
  25526. ,
  25527. t.exports = n
  25528. }
  25529. , {
  25530. "./PostMessageType": 160,
  25531. events: 202
  25532. }],
  25533. 166: [function(e, t, i) {
  25534. "use strict";
  25535. var n = e("three")
  25536. , r = e("./util/browser")
  25537. , o = e("./enum/Viewmode")
  25538. , a = e("./enum/VROption")
  25539. , s = e("./enum/Colors")
  25540. , l = e("./enum/WarpStyle")
  25541. , c = e("./util/easing")
  25542. , h = e("./util/common")
  25543. , u = e("./util/showcase")
  25544. , d = e("./constants")
  25545. , p = {
  25546. debug: !1,
  25547. version: "2.25.6-0-gd87e5b1",
  25548. languageTag: r.valueFromHash("lang", null),
  25549. pageTitle: "四维虚拟漫游",
  25550. authorizationHeader: u.getAuthorizationHeader(),
  25551. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  25552. logLevel: r.valueFromHash("log", 2),
  25553. skyboxRadius: 2500,
  25554. modelBoundsPadding: 5,
  25555. showNeighbors: !1,
  25556. brand: r.valueFromHash("brand", !0),
  25557. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  25558. startHighlights: r.valueFromHash("hl", -1),
  25559. specialEdition: r.valueFromHash("bn", 0),
  25560. useWheel: r.valueFromHash("wh", !0),
  25561. crossOrigin: "anonymous",
  25562. fancierTransition: !1,
  25563. wireframe: !1,
  25564. skyboxWireframe: !1,
  25565. modelAlpha: 1,
  25566. highlightPanoSelection: !1,
  25567. showSweeps: !0,
  25568. showSkyboxes: !1,
  25569. showMesh: !0,
  25570. showFloors: !1,
  25571. showFloorDuration: 300,
  25572. showFloorDelay: 300,
  25573. hideFloorDuration: 300,
  25574. hideFloorDelay: 0,
  25575. reticuleOpacityTransitionTime: 250,
  25576. reticuleColor: s.mpYellow, // 方奕卓 配置鼠标标志颜色
  25577. // reticuleColor: window.DATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  25578. markerOpacityTransitionTime: 500,
  25579. guiAnimationSpeed: 250,
  25580. highlightAnimationDuration: 500,
  25581. modelComponentLoadSpinnerDelay: 150,
  25582. captureErrors: !1,
  25583. maxMobileTextures: 6,
  25584. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  25585. startupFlyinDelay: 3e3,
  25586. dollhouseDefault: {
  25587. minDistance: 15,
  25588. maxDistance: 50,
  25589. minPolarAngle: n.Math.degToRad(10),
  25590. maxPolarAngle: n.Math.degToRad(90)
  25591. },
  25592. hideReticuleTimeout: 1e3,
  25593. analytics: {
  25594. inactivityThreshold: 30,
  25595. sessionTrackingRate: .15,
  25596. maxTrackedErrors: 20,
  25597. sessionDurationPingFrequency: 10,
  25598. sessionDurationTimeout: 15
  25599. },
  25600. flydown: {
  25601. movementEasing: "easeInOutQuad",
  25602. movementDelay: .001,
  25603. rotationEasing: "easeInOutQuad",
  25604. rotationDelay: .5,
  25605. modelTextureDelay: .75,
  25606. skyboxDelay: .75
  25607. },
  25608. transition: {
  25609. flySpeed: .001,
  25610. flyTime: 750,
  25611. flytimeMaxDistanceThreshold: 5,
  25612. flytimeDistanceMultiplier: 150,
  25613. aimTime: 1500,
  25614. aimSlowFactor: 1.5,
  25615. blur: 0.8,
  25616. movementEasing: "easeInOutQuad",
  25617. blendEasing: "easeInOutQuad",
  25618. fastForwardFactor: 4,//r.valueFromHash("mfis", 3) //快速停止导览的速度,原先是3
  25619. },
  25620. show360Views: {
  25621. enabled: !0,
  25622. transitionTime: 1e3
  25623. },
  25624. quickstart: {
  25625. enabled: true,
  25626. animation: 1400,
  25627. showTextDelay: 500,
  25628. fadeOutDelay: 3e3,
  25629. fovChange: 10
  25630. },
  25631. appConfig: {
  25632. webvr_version: null,
  25633. segment_key: null,
  25634. embedly_key: null,
  25635. branch_key: null,
  25636. keen_write_key: null,
  25637. keen_project_id: null
  25638. },
  25639. vr: {
  25640. enabled: !0,
  25641. allowWebVR: !1,
  25642. option: r.valueFromHash("vr", a.CONTEXTUAL)
  25643. },
  25644. share: {
  25645. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  25646. },
  25647. input: {
  25648. longTapThreshold: 200,
  25649. moveToleranceNDC: .08,
  25650. touchMoveThreshold: 25
  25651. },
  25652. help: {
  25653. modalStayDuration: 600
  25654. },
  25655. immersive: {
  25656. timeToShowAgain: 1250,
  25657. uiStayDuration: 600
  25658. },
  25659. tourInteraction: {
  25660. disabled: "0" === r.valueFromHash("tourcta", null),
  25661. showPauseButton: 1e3,
  25662. showModal: 1500,
  25663. allowNextClick: 200,
  25664. largeModal: "1" === r.valueFromHash("tourcta", null),
  25665. smallModal: "2" === r.valueFromHash("tourcta", null)
  25666. },
  25667. labels: {
  25668. enabled: !1,
  25669. hideUntilStart: !0,
  25670. fadeInDuration: 250,
  25671. fadeInDelay: 250,
  25672. fadeOutDuration: 250,
  25673. fadeOutDelay: 0,
  25674. zoomHideThreshhold: {
  25675. mobile: r.isSmallScreen() ? .45 : .6,
  25676. desktop: 2
  25677. },
  25678. zoomTruncateThreshhold: {
  25679. mobile: r.isSmallScreen() ? .35 : .45,
  25680. desktop: .85
  25681. },
  25682. minLengthForTruncate: 16,
  25683. truncateLength: 12,
  25684. truncateSuffix: "..."
  25685. },
  25686. tags: {
  25687. enabled: r.valueFromHash("mt", 1),
  25688. startup: {
  25689. hideUntilStart: !0,
  25690. fadeInDuration: 500,
  25691. fadeInDelay: 100
  25692. },
  25693. visibility: {
  25694. anyDistance: !0,
  25695. visibleDistance: 8,
  25696. cameraClearance: .1,
  25697. alphaTestLevel: .05,
  25698. hideViaFloor: !0,
  25699. hideOffScreenDisc: !1,
  25700. hideOffScreenObject: !1
  25701. },
  25702. disc: {
  25703. opacity: 1,
  25704. disabledOpacity: .5,
  25705. scale: {
  25706. nearBound: 1.5,
  25707. farBound: 4.8,
  25708. linkFarBound: !1,
  25709. linkPercent: 40,
  25710. maxSize: 80,
  25711. minSize: 40,
  25712. baseViewportSize: 800,
  25713. responsiveness: 100
  25714. }
  25715. },
  25716. pole: {
  25717. enabled: !0,
  25718. height: .5,
  25719. width: 2,
  25720. opacity: .5,
  25721. color: "white"
  25722. },
  25723. navigate: {
  25724. nearestPano: !0,
  25725. lineOfSight: !0,
  25726. reactivate: !0,
  25727. aimAt: "disc",
  25728. tiltTolerance: 25,
  25729. rotateSpeedFactor: .6
  25730. }
  25731. },
  25732. path: {
  25733. color: window.DATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  25734. colorUp: s._desat(s.newBlue, .5),
  25735. colorDown: s._darken(s.newBlue, .35),
  25736. opacity: .5,
  25737. style: "ribbon",
  25738. height: .025,
  25739. ribbonWidth: .24,
  25740. outsideHeight: .5,
  25741. waypointRadius: .5,
  25742. waypointIndoorRadius: .24,
  25743. waypointPulse: 1e3,
  25744. typ: l.BLACK,
  25745. meshFree: r.valueFromHash("mf", 1),
  25746. mapGuides: r.valueFromHash("guides", !0),
  25747. fadeInTime: 400,
  25748. fadeOutTime: 300
  25749. },
  25750. warp: {
  25751. nearPanoDist: .1,
  25752. matchCam: !1,
  25753. blur: .33,
  25754. fastTime: 1500,
  25755. teleportTime: 1500,//瞬间过渡的时间
  25756. flytimeDistanceMultiplier:150,//add
  25757. flyTime:750,//add
  25758. outsideTime: 2e3,
  25759. lookAheadMax: .3,
  25760. lookAheadDist: 2.5,
  25761. softPushDist: .37,
  25762. softPushEnd: .3,
  25763. softBendAngle: 8,
  25764. softBendTilt: 4,
  25765. softBendEnd: .3,
  25766. doBurns: true, //r.valueFromHash("kb", !0),
  25767. burnsAngle: 8, //导览在每个点停留时的旋转角度
  25768. minBurnsAngle: 35,
  25769. minDownAngle: -35,
  25770. maxTurnPerSec: 280,
  25771. maxAimPerSec: 35,
  25772. minRotation: 12,
  25773. maxAimRotation: 33.2,
  25774. turnFriction: .2,
  25775. flySpeed: .01,
  25776. minWarpTime: 1200,
  25777. warpInterruptionRedirectTime: 500,
  25778. tourStepDelay: r.valueFromHash("st", 0),
  25779. walkDelay: 0,
  25780. walkMaxDist: 50,
  25781. walkMinDist: .8,
  25782. walkSlideShowThreshhold: 3000,
  25783. walkExtraPanosDistance: .4,
  25784. timePerMeter: 1200,
  25785. motionLeadTime: 5000,
  25786. movementEasing: "easeInOutQuad",
  25787. blendEasing: "easeInOutQuad",
  25788. showBunny: !1,
  25789. loop: r.valueFromHash("lp", !1),
  25790. auto: r.valueFromHash("ts", -1),
  25791. eOrder: 'YXZ', //"YXZ",
  25792. stepFactor: .25,
  25793. brakeStrength: 2,
  25794. minBrakeAngle: .1,
  25795. maxBrakeAngle: 1.8,
  25796. climbEffort: 4
  25797. },
  25798. rotationFriction: .05,
  25799. rotationAccelerationInside: 4.5,
  25800. rotationAccelerationOutside: .15,
  25801. rotationAfterMoveMultiplier: 40,
  25802. rotationAfterMoveHistoryCount: 5,
  25803. panFriction: .09,
  25804. panAccelerationOutside: 60,
  25805. onload: r.valueFromHash("onload", o.PANORAMA),
  25806. zoomNearLimit: .1,
  25807. zoomFarLimit: 50,
  25808. navigation: {
  25809. panoScores: !1,
  25810. mouseDirection: !0,
  25811. filterStrictness: .75,
  25812. angleFactor: -30,
  25813. directionFactor: 10,
  25814. distanceFactor: -1,
  25815. optionalityFactor: 3
  25816. },
  25817. sdkInit: !1,
  25818. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  25819. console: r.valueFromHash("console", !1),
  25820. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  25821. panoramaNeighbourMaxDistance: 5,
  25822. panoFloorClickRadius: .35,
  25823. showScreenshotLocations: !1,
  25824. showAxis: !1,
  25825. showNeighbourRaycasts: !1,
  25826. colorMarkerOnLoad: !1,
  25827. colorMarkerByFloor: !1,
  25828. tiling: {
  25829. panoPreRenderRepeatDelay: 2500,
  25830. panoPreRenderDelay: 500,
  25831. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  25832. tilingFlagNames: ["usetiles", "tiles"],
  25833. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  25834. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  25835. overlayStyle: r.valueFromHash("tileoverlay", 0),
  25836. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  25837. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  25838. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  25839. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  25840. customCompression: r.valueFromHash("tilecustcomp", 0),
  25841. // mobileHighQualityOverride: !1,
  25842. mobileHighQualityOverride: 1,
  25843. allowUltraHighResolution: true
  25844. },
  25845. zoom: {
  25846. enabled: true,
  25847. forceOff: r.valueFromHash("nozoom", 0),
  25848. overridemax: r.valueFromHash("maxzoom", null),
  25849. overridemin: r.valueFromHash("minzoom", null),
  25850. max: d.highQualityMaxZoom,
  25851. min: 1,
  25852. transitionStyle: r.valueFromHash("zoomtrans", 1),
  25853. activationThreshold: 1.1,
  25854. restoreTime: 500
  25855. },
  25856. profiling: {
  25857. enabled: r.valueFromHash("mem", !1)
  25858. }
  25859. };
  25860. p = h.deepExtend(p, d, {
  25861. insideFOV: r.valueFromHash("fov", d.insideFOV),
  25862. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  25863. panorama: {
  25864. transitionTime: 1e3,
  25865. modelAlpha: 0,
  25866. modelAlphaDelay: p.flydown.modelTextureDelay,
  25867. modelAlphaLength: 1,
  25868. skyboxOpacity: 1,
  25869. skyboxOpacityDelay: p.flydown.skyboxDelay,
  25870. skyboxOpacityLength: .9,
  25871. fovLength: 1,
  25872. fovDelay: 0,
  25873. cameraMatrixDuration: .8,
  25874. cameraMatrixDelay: 0,
  25875. cameraMatrixEase: c.easeInCubic,
  25876. reticuleOpacity: 1,
  25877. markerOpacity: .3,
  25878. markerOpacityOnHover: 1
  25879. },
  25880. dollhouse: {
  25881. transitionTime: 1e3,
  25882. modelAlpha: 1,
  25883. modelAlphaDelay: 0,
  25884. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  25885. skyboxOpacity: 0,
  25886. skyboxOpacityDelay: 0,
  25887. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  25888. fovLength: 1,
  25889. fovDelay: 0,
  25890. cameraMatrixDuration: .8,
  25891. cameraMatrixDelay: .3,
  25892. cameraMatrixEase: c.easeInCubic,
  25893. reticuleOpacity: 1,
  25894. markerOpacity: 0,
  25895. markerOpacityOnHover: 0
  25896. },
  25897. floorplan: {
  25898. transitionTime: 1e3,
  25899. modelAlpha: 1,
  25900. modelAlphaDelay: 0,
  25901. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  25902. skyboxOpacity: 0,
  25903. skyboxOpacityDelay: 0,
  25904. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  25905. fovLength: 1,
  25906. fovDelay: 0,
  25907. cameraMatrixDuration: .5,
  25908. cameraMatrixDelay: 0,
  25909. cameraMatrixEase: c.easeOutCubic,
  25910. reticuleOpacity: 1,
  25911. markerOpacity: 0,
  25912. markerOpacityOnHover: 0,
  25913. cameraHeight: 50
  25914. },
  25915. transitioning: {
  25916. reticuleOpacity: 0,
  25917. markerOpacity: .3,
  25918. markerOpacityOnHover: 1
  25919. },
  25920. "floorplan-dollhouse": {
  25921. rotationDelay: 0,
  25922. rotationDuration: 1
  25923. },
  25924. "floorplan-panorama": {
  25925. rotationDelay: .5,
  25926. rotationDuration: 1
  25927. },
  25928. "dollhouse-panorama": {
  25929. rotationDelay: .5,
  25930. rotationDuration: 1
  25931. },
  25932. "dollhouse-floorplan": {
  25933. rotationDelay: 0,
  25934. rotationDuration: 1,
  25935. cameraMatrixDuration: 1.05,
  25936. cameraMatrixDelay: .5
  25937. },
  25938. "panorama-dollhouse": {
  25939. rotationDelay: 0,
  25940. rotationDuration: .5
  25941. },
  25942. "panorama-floorplan": {
  25943. transitionTime: 1500,
  25944. rotationDelay: 0,
  25945. rotationDuration: .5
  25946. }
  25947. }),
  25948. p.path.meshFree && (p.path.typ = l.WALK),
  25949. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  25950. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  25951. window._settings = t.exports = p
  25952. }
  25953. , {
  25954. "./constants": 8,
  25955. "./enum/Colors": 19,
  25956. "./enum/VROption": 47,
  25957. "./enum/Viewmode": 51,
  25958. "./enum/WarpStyle": 52,
  25959. "./util/browser": 182,
  25960. "./util/common": 185,
  25961. "./util/easing": 186,
  25962. "./util/showcase": 193,
  25963. three: 217
  25964. }],
  25965. 167: [function(e, t, i) {
  25966. "use strict";
  25967. var n = e("three")
  25968. , r = e("./settings")
  25969. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  25970. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  25971. t.exports = {
  25972. basicTextured: {
  25973. uniforms: {
  25974. tDiffuse: {
  25975. type: "t",
  25976. value: null
  25977. },
  25978. alpha: {
  25979. type: "f",
  25980. value: 1
  25981. }
  25982. },
  25983. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  25984. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  25985. },
  25986. copyCubeMap: {
  25987. uniforms: {
  25988. tDiffuse: {
  25989. type: "t",
  25990. value: null
  25991. },
  25992. alpha: {
  25993. type: "f",
  25994. value: 1
  25995. }
  25996. },
  25997. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  25998. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  25999. },
  26000. cube: {
  26001. uniforms: {
  26002. map: {
  26003. type: "t",
  26004. value: null
  26005. },
  26006. opacity: {
  26007. type: "f",
  26008. value: 1
  26009. }
  26010. },
  26011. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26012. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26013. },
  26014. model: {
  26015. uniforms: {
  26016. map: {
  26017. type: "t",
  26018. value: null
  26019. },
  26020. modelAlpha: {
  26021. type: "f",
  26022. value: r.modelAlpha
  26023. },
  26024. opacity: {
  26025. type: "f",
  26026. value: 1
  26027. },
  26028. progress: {
  26029. type: "f",
  26030. value: 0
  26031. },
  26032. blackout: {
  26033. type: "i",
  26034. value: 0
  26035. },
  26036. pano0Map: {
  26037. type: "t",
  26038. value: null
  26039. },
  26040. pano0Position: {
  26041. type: "v3",
  26042. value: new n.Vector3
  26043. },
  26044. pano0Matrix: {
  26045. type: "m4",
  26046. value: new n.Matrix4
  26047. },
  26048. pano1Map: {
  26049. type: "t",
  26050. value: null
  26051. },
  26052. pano1Position: {
  26053. type: "v3",
  26054. value: new n.Vector3
  26055. },
  26056. pano1Matrix: {
  26057. type: "m4",
  26058. value: new n.Matrix4
  26059. }
  26060. },
  26061. vertexShader: o + `uniform vec3 pano0Position;
  26062. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26063. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26064. varying vec3 vWorldPosition0;
  26065. varying vec3 vWorldPosition1;
  26066. uniform int blackout;
  26067. void main() {
  26068. vUv = uv;
  26069. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26070. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26071. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26072. vWorldPosition0.x *= -1.0;
  26073. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26074. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26075. vWorldPosition1.x *= -1.0;
  26076. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26077. }`,
  26078. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26079. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26080. void main() {
  26081. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26082. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26083. vec4 colorFromPanos;
  26084. if (blackout == 5){
  26085. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26086. }else{
  26087. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26088. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26089. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26090. else if (blackout == 1) {
  26091. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26092. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26093. }
  26094. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26095. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26096. }
  26097. vec4 colorFromTexture = texture2D( map, vUv );
  26098. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26099. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26100. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26101. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26102. }`
  26103. },
  26104. hot:{
  26105. uniforms:{
  26106. color:{
  26107. type: "c",
  26108. value: new n.Color( 0xff2200 )
  26109. },
  26110. opac:{
  26111. type: "f",
  26112. value: 0
  26113. },
  26114. texture1:{
  26115. type: "t",
  26116. value: null
  26117. },
  26118. texture2:{
  26119. type: "t",
  26120. value: null
  26121. }
  26122. },
  26123. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26124. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26125. },
  26126. modelOutside: {
  26127. uniforms: {
  26128. map: {
  26129. type: "t",
  26130. value: null
  26131. },
  26132. opacity: {
  26133. type: "f",
  26134. value: 1
  26135. }
  26136. },
  26137. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26138. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26139. },
  26140. ribbon: {
  26141. uniforms: {
  26142. map: {
  26143. type: "t",
  26144. value: null
  26145. },
  26146. opacity: {
  26147. type: "f",
  26148. value: 1
  26149. },
  26150. color: {
  26151. type: "c",
  26152. value: new n.Color(r.path.color)
  26153. }
  26154. },
  26155. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26156. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26157. },
  26158. waypoint: {
  26159. uniforms: {
  26160. map: {
  26161. type: "t",
  26162. value: null
  26163. },
  26164. opacity: {
  26165. type: "f",
  26166. value: 1
  26167. },
  26168. pulse: {
  26169. type: "f",
  26170. value: 1
  26171. },
  26172. nearFade: {
  26173. type: "v2",
  26174. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26175. },
  26176. color: {
  26177. type: "c",
  26178. value: new n.Color(r.reticuleColor)
  26179. }
  26180. },
  26181. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26182. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26183. },
  26184. modelDebug: {
  26185. uniforms: {
  26186. map: {
  26187. type: "t",
  26188. value: null
  26189. },
  26190. modelAlpha: {
  26191. type: "f",
  26192. value: r.modelAlpha
  26193. },
  26194. depthmapRatio: {
  26195. type: "f",
  26196. value: 0
  26197. },
  26198. opacity: {
  26199. type: "f",
  26200. value: 1
  26201. },
  26202. progress: {
  26203. type: "f",
  26204. value: 0
  26205. },
  26206. considerOcclusion: {
  26207. type: "i",
  26208. value: r.fancierTransition
  26209. },
  26210. highlightPanoSelection: {
  26211. type: "i",
  26212. value: 0
  26213. },
  26214. useThirdPano: {
  26215. type: "i",
  26216. value: r.useThirdPano
  26217. },
  26218. pano0Map: {
  26219. type: "t",
  26220. value: null
  26221. },
  26222. pano0Depth: {
  26223. type: "t",
  26224. value: null
  26225. },
  26226. pano0Position: {
  26227. type: "v3",
  26228. value: new n.Vector3
  26229. },
  26230. pano0Matrix: {
  26231. type: "m4",
  26232. value: new n.Matrix4
  26233. },
  26234. pano0Weight: {
  26235. type: "f",
  26236. value: r.transition.pano0Weight
  26237. },
  26238. pano1Map: {
  26239. type: "t",
  26240. value: null
  26241. },
  26242. pano1Depth: {
  26243. type: "t",
  26244. value: null
  26245. },
  26246. pano1Position: {
  26247. type: "v3",
  26248. value: new n.Vector3
  26249. },
  26250. pano1Matrix: {
  26251. type: "m4",
  26252. value: new n.Matrix4
  26253. },
  26254. pano1Weight: {
  26255. type: "f",
  26256. value: r.transition.pano1Weight
  26257. },
  26258. pano2Map: {
  26259. type: "t",
  26260. value: null
  26261. },
  26262. pano2Depth: {
  26263. type: "t",
  26264. value: null
  26265. },
  26266. pano2Position: {
  26267. type: "v3",
  26268. value: new n.Vector3
  26269. },
  26270. pano2Matrix: {
  26271. type: "m4",
  26272. value: new n.Matrix4
  26273. },
  26274. pano2Weight: {
  26275. type: "f",
  26276. value: r.transition.pano2Weight
  26277. }
  26278. },
  26279. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26280. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26281. },
  26282. customDepth: {
  26283. uniforms: {
  26284. panoPosition: {
  26285. type: "v3",
  26286. value: new n.Vector3
  26287. }
  26288. },
  26289. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26290. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26291. },
  26292. skysphere: {
  26293. uniforms: {
  26294. radius: {
  26295. type: "f",
  26296. value: 0
  26297. }
  26298. },
  26299. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26300. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26301. },
  26302. tagDisc: {
  26303. uniforms: {
  26304. opacity: {
  26305. type: "f",
  26306. value: 0
  26307. },
  26308. color: {
  26309. type: "c",
  26310. value: new n.Color
  26311. },
  26312. bg: {
  26313. type: "t",
  26314. value: null
  26315. },
  26316. mask: {
  26317. type: "t",
  26318. value: null
  26319. }
  26320. },
  26321. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26322. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26323. }
  26324. }
  26325. }
  26326. , {
  26327. "./settings": 166,
  26328. three: 217
  26329. }],
  26330. 168: [function(e, t, i) {
  26331. (function(i) {
  26332. "use strict";
  26333. var n = e("three")
  26334. , r = (e("url"),
  26335. e("./util/ajax"))
  26336. , o = e("./settings")
  26337. , a = e("./util/logger")
  26338. , s = e("./util/math")
  26339. , l = e("./util/showcase")
  26340. , c = e("./objects/Panorama")
  26341. , h = new a(i)
  26342. , u = e("./model/Model")
  26343. , d = e("./shaders")
  26344. , p = e("./util/transitions")
  26345. , f = e("./objects/Chunk")
  26346. , g = e("./objects/Reticule")
  26347. , m = e("./objects/Skybox")
  26348. , v = e("./objects/Floor")
  26349. , A = e("./cameras/DollhouseCamera")
  26350. , y = e("./cameras/FloorplanCamera")
  26351. , C = e("./cameras/PanoramaCamera")
  26352. , I = e("./controls/DollhouseControls")
  26353. , E = e("./controls/FloorplanControls")
  26354. , b = e("./controls/PanoramaControls");
  26355. n.ImageUtils.crossOrigin = o.crossOrigin,
  26356. t.exports = {
  26357. shaders: d,
  26358. transitions: p,
  26359. Model: u,
  26360. Chunk: f,
  26361. Floor: v,
  26362. Skybox: m,
  26363. Reticule: g,
  26364. Panorama: c,
  26365. DollhouseCamera: A,
  26366. FloorplanCamera: y,
  26367. PanoramaCamera: C,
  26368. DollhouseControls: I,
  26369. FloorplanControls: E,
  26370. PanoramaControls: b,
  26371. getModel: function(e) {
  26372. if (!e.url)
  26373. throw 'getModel(): missing parameter "url"';
  26374. e.autoload = void 0 === e.autoload || e.autoload;
  26375. var t = l.parseSidUrl(e.url);
  26376. e.urlBase = t.urlBase,
  26377. e.urlModel = t.urlModel,
  26378. e.urlFiles = t.urlFiles;
  26379. var i = this._getPlatformError();
  26380. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26381. this._loadModel().then(this._buildModel.bind(this)))
  26382. },
  26383. _getPlatformError: function() {
  26384. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26385. },
  26386. _loadModel: function() {
  26387. return r.get(this.options.urlModel, {
  26388. responseType: "json",
  26389. prefetchFrom: "model",
  26390. auth: l.getAuthorizationHeader()
  26391. }).then(null, function() {
  26392. return h.warn("Model loading failed at initial metadata load"),
  26393. "loading-failed"
  26394. })
  26395. },
  26396. _buildModel: function(e) {
  26397. e = l.normalizeModeldata(e, s);
  26398. var t = new u(this.options,e);
  26399. return this.options.autoload ? t.load(!0) : $.when(t)
  26400. }
  26401. }
  26402. }
  26403. ).call(this, "/js/showcase.js")
  26404. }
  26405. , {
  26406. "./cameras/DollhouseCamera": 5,
  26407. "./cameras/FloorplanCamera": 6,
  26408. "./cameras/PanoramaCamera": 7,
  26409. "./controls/DollhouseControls": 10,
  26410. "./controls/FloorplanControls": 11,
  26411. "./controls/PanoramaControls": 13,
  26412. "./model/Model": 139,
  26413. "./objects/Chunk": 144,
  26414. "./objects/Floor": 146,
  26415. "./objects/Panorama": 148,
  26416. "./objects/Reticule": 149,
  26417. "./objects/Skybox": 152,
  26418. "./settings": 166,
  26419. "./shaders": 167,
  26420. "./util/ajax": 181,
  26421. "./util/logger": 189,
  26422. "./util/math": 190,
  26423. "./util/showcase": 193,
  26424. "./util/transitions": 195,
  26425. three: 217,
  26426. url: 208
  26427. }],
  26428. 169: [function(e, t, i) {
  26429. "use strict";
  26430. function n() {
  26431. var e = {
  26432. renderTarget: null,
  26433. inUse: !1,
  26434. size: -1,
  26435. pano: null
  26436. };
  26437. return e
  26438. }
  26439. function r(e) {
  26440. M.push(e)
  26441. }
  26442. function o(e) {
  26443. var t = n();
  26444. return t.inUse = !0,
  26445. t.size = e,
  26446. r(t),
  26447. t
  26448. }
  26449. function a(e) {
  26450. for (var t = 0; t < M.length; t++) {
  26451. var i = M[t];
  26452. if (!i.inUse && i.size === e)
  26453. return i.inUse = !0,
  26454. i
  26455. }
  26456. return null
  26457. }
  26458. function s(e) {
  26459. for (var t = 0; t < M.length; t++) {
  26460. var i = M[t];
  26461. if (i.renderTarget === e)
  26462. return i.inUse = !1,
  26463. !0
  26464. }
  26465. return !1
  26466. }
  26467. function l() {
  26468. this.tileDirectory = {},
  26469. this.activeRenderTargetDescriptors = {},
  26470. this.activePanos = [],
  26471. this.panoLODDescriptors = {},
  26472. this.panoDescriptors = {},
  26473. this.tileTrees = {},
  26474. this.sceneRenderer = null,
  26475. this.tileDownloader = null,
  26476. this.forceQueue = [],
  26477. this.uploadQueues = {},
  26478. this.uploadInterval = null,
  26479. this.uploadIntervalCancelled = !1,
  26480. this.usingTileOverlay = !1,
  26481. this.overlayTilesLoaded = !1,
  26482. this.overlayTileBase = null,
  26483. this.overlayTilesBasic = {},
  26484. this.overlayTilesEnhanced = {},
  26485. this.zoomRenderTarget = null,
  26486. this.zoomPano = null,
  26487. this.zoomingActive = !1,
  26488. this.zoomPanoId = null,
  26489. this.zoomPanoRenderingDisabled = !1,
  26490. this.direction = new h.Vector3,
  26491. this.initTime = -1,
  26492. this.maxBaseUploadsPerFrame = x,
  26493. this.maxNonBaseUploadsPerFrame = T
  26494. }
  26495. function c() {
  26496. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  26497. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26498. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  26499. }
  26500. var h = e("three")
  26501. , u = e("../exception/BasicException")
  26502. , d = e("../settings")
  26503. , p = e("../enum/PanoSizeClass")
  26504. , f = (e("../objects/Panorama"),
  26505. e("../enum/PanoRendererEvents"))
  26506. , g = e("../enum/SceneRendererEvents")
  26507. , m = e("../enum/TileDownloaderEvents")
  26508. , v = e("../enum/Vectors")
  26509. , A = (e("../enum/GLCubeFaces"),
  26510. e("../objects/Panorama"),
  26511. e("./TileTree"))
  26512. , y = (e("./TileDownloader"),
  26513. e("./TilePrioritizer"))
  26514. , C = e("./TileUtils")
  26515. , p = e("../enum/PanoSizeClass")
  26516. , I = (e("../util/browser"),
  26517. e("../util/panorama"))
  26518. , E = e("events").EventEmitter
  26519. , b = !1
  26520. , w = d.tiling.uploadIntervalDelay
  26521. , _ = d.tiling.initialIntervalDelay
  26522. , T = d.tiling.maxNonBaseUploadsPerFrame
  26523. , x = d.tiling.maxBaseUploadsPerFrame
  26524. , S = {
  26525. Base: 0,
  26526. Remaining: 1
  26527. }
  26528. , M = [];
  26529. l.prototype = Object.create(E.prototype),
  26530. l.prototype.init = function(e, t, i) {
  26531. this.sceneRenderer = e,
  26532. this.tileDownloader = t,
  26533. this.qualityManager = i,
  26534. this.bindEvents(),
  26535. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  26536. this.initTime = performance.now()
  26537. }
  26538. ,
  26539. l.prototype.getActivePanoTextures = function(e) {
  26540. e = e || [];
  26541. for (var t = 0; t < M.length; t++) {
  26542. var i = M[t];
  26543. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  26544. }
  26545. }
  26546. ,
  26547. l.prototype.hasQueuedTiles = function() {
  26548. var e = this.peekNextFromUploadQueue();
  26549. return null !== e && void 0 !== e
  26550. }
  26551. ,
  26552. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  26553. return this.activeRenderTargetDescriptors[e]
  26554. }
  26555. ,
  26556. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  26557. this.activeRenderTargetDescriptors[e] = t
  26558. }
  26559. ,
  26560. l.prototype.loadOverlayTiles = function() {
  26561. if (0 !== d.tiling.overlayStyle) {
  26562. var e = 0
  26563. , t = function(t, n, r) {
  26564. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  26565. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  26566. e++,
  26567. e === i.length && (this.overlayTilesLoaded = !0)
  26568. }
  26569. .bind(this)
  26570. , i = [["static/images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["static/images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["static/images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["static/images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["static/images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["static/images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["static/images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  26571. i.forEach(function(e) {
  26572. this.tileDownloader.loadImage(e[0], 0, e[1])
  26573. }
  26574. .bind(this)),
  26575. this.usingTileOverlay = !0
  26576. } else
  26577. this.usingTileOverlay = !1
  26578. }
  26579. ,
  26580. l.prototype.bindEvents = function() {
  26581. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  26582. }
  26583. ,
  26584. l.prototype.setupZoomRenderTarget = function() {
  26585. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  26586. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  26587. return;
  26588. var e = this.zoomRenderTarget;
  26589. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  26590. e) {
  26591. var t = e.width
  26592. , i = this.zoomRenderTarget.width;
  26593. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  26594. e.texture.dispose(),
  26595. e.texture.loaded = !1,
  26596. e.texture.version = 0,
  26597. this.sceneRenderer.deallocateCubeTexture(e.texture),
  26598. e.texture = null
  26599. }
  26600. this.zoomPanoRenderingDisabled = !1
  26601. } else
  26602. this.zoomPanoRenderingDisabled = !0
  26603. }
  26604. ,
  26605. l.prototype.enableUltraHighQualityMode = function(e) {
  26606. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  26607. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  26608. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  26609. t && (this.qualityManager.enableUltraHighQualityMode(),
  26610. this.setupZoomRenderTarget(),
  26611. e())
  26612. }
  26613. .bind(this))
  26614. }
  26615. }
  26616. ,
  26617. l.prototype.activateTiledPano = function(e, t, i) {
  26618. i && this.clearAllQueuedUploads();
  26619. for (var n = 0; n < C.FACES_PER_PANO; n++)
  26620. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  26621. this.linkAllTilesAndNodes(e);
  26622. var r = this.getActiveRenderTargetDescriptor(e.id)
  26623. , l = t;
  26624. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  26625. !r || l !== r.size) {
  26626. if (r && s(r.renderTarget),
  26627. r = a(l),
  26628. !r) {
  26629. var c = this.initTiledPano(l, !1);
  26630. r = o(c.width),
  26631. r.renderTarget = c
  26632. }
  26633. r.pano = e,
  26634. this.resetPanoDescriptor(e.id),
  26635. this.resetPanoLODDescriptors(e.id),
  26636. this.resetRenderStatus(e.id, !0, !0)
  26637. }
  26638. this.setActiveRenderTargetDescriptor(e.id, r);
  26639. var h = i ? 0 : 1;
  26640. return this.updateActivePanos(e, h),
  26641. r.renderTarget
  26642. }
  26643. ,
  26644. l.prototype.deactivateTiledPano = function(e) {
  26645. var t = this.getActiveRenderTargetDescriptor(e.id);
  26646. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  26647. this.setActiveRenderTargetDescriptor(e.id, null);
  26648. var i = this.getUploadQueueForPano(e.id);
  26649. this.clearUploadQueue(i),
  26650. this.updateActivePanos()
  26651. }
  26652. ,
  26653. l.prototype.updateActivePanos = function() {
  26654. var e = [];
  26655. return function(t, i) {
  26656. e.length = 0;
  26657. for (var n = 0; n < this.activePanos.length; n++) {
  26658. t && e.length === i && e.push(t);
  26659. var r = this.activePanos[n]
  26660. , o = this.getActiveRenderTargetDescriptor(r.id);
  26661. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  26662. }
  26663. t && i >= e.length && e.push(t),
  26664. this.activePanos.length = 0,
  26665. this.activePanos.push.apply(this.activePanos, e)
  26666. }
  26667. }(),
  26668. l.prototype.getActivePanoCount = function() {
  26669. return this.activePanos.length
  26670. }
  26671. ,
  26672. l.prototype.resetRenderStatus = function(e, t, i, n) {
  26673. var r = null;
  26674. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  26675. for (var o = function(e, n, r, o) {
  26676. i && (n.tile.zoomUploaded = !1),
  26677. t && (n.tile.uploaded = !1)
  26678. }, a = 0; a < C.FACES_PER_PANO; a++) {
  26679. var s = this.getTileTree(e, a);
  26680. s.breadthFirst({
  26681. callback: o.bind(this, a),
  26682. minLevel: r
  26683. })
  26684. }
  26685. }
  26686. ,
  26687. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  26688. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  26689. t.tile.zoomUploaded = t.tile.uploaded,
  26690. t.zoomCovered = t.covered
  26691. }, n = 0; n < C.FACES_PER_PANO; n++) {
  26692. var r = this.getTileTree(e, n);
  26693. r.breadthFirst({
  26694. callback: i.bind(this, n),
  26695. maxLevel: t
  26696. })
  26697. }
  26698. }
  26699. ,
  26700. l.prototype.renderPanoTiles = function() {
  26701. var e = [];
  26702. return function(t, i, n, r) {
  26703. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  26704. i = i || this.direction || v.FORWARD;
  26705. var o = this.getActiveRenderTargetDescriptor(t);
  26706. if (!this.isRenderTargetDescriptorValid(o))
  26707. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  26708. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  26709. var s = this.getTileTree(t, a);
  26710. e.length = 0,
  26711. s.breadthFirst({
  26712. saveVisited: e
  26713. });
  26714. for (var l = 0; l < e.length; l++) {
  26715. var c = e[l];
  26716. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  26717. }
  26718. }
  26719. this.updateDirection(i)
  26720. }
  26721. }(),
  26722. l.prototype.isRenderTargetDescriptorValid = function(e) {
  26723. return e && e.renderTarget
  26724. }
  26725. ,
  26726. l.prototype.isPanoActive = function(e) {
  26727. var t = this.getActiveRenderTargetDescriptor(e);
  26728. return this.isRenderTargetDescriptorValid(t)
  26729. }
  26730. ,
  26731. l.prototype.isPanoZoomed = function(e) {
  26732. return this.zoomingActive && this.zoomPanoId === e
  26733. }
  26734. ,
  26735. l.prototype.initTileTree = function(e, t, i) {
  26736. var n = this.tileTrees[e];
  26737. n || (n = [],
  26738. this.tileTrees[e] = n);
  26739. var r = n[t];
  26740. if (!r) {
  26741. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  26742. r = new A(C.TILE_SIZE,o),
  26743. n[t] = r
  26744. }
  26745. }
  26746. ,
  26747. l.prototype.getTileTree = function(e, t) {
  26748. var i = this.tileTrees[e];
  26749. if (!i)
  26750. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  26751. var n = i[t];
  26752. if (!n)
  26753. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  26754. return n
  26755. }
  26756. ,
  26757. l.prototype.initTiledPano = function(e, t) {
  26758. var i = this.sceneRenderer.renderer
  26759. , n = (i.context,
  26760. new h.WebGLRenderTargetCube(e,e,{
  26761. stencilBuffer: !1
  26762. }))
  26763. , r = new h.CubeTexture([]);
  26764. n.texture = r,
  26765. r.image = [null, null, null, null, null, null],
  26766. r.flipY = !0,
  26767. t ? (r.generateMipmaps = !0,
  26768. r.magFilter = h.LinearFilter,
  26769. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  26770. r.magFilter = h.LinearFilter,
  26771. r.minFilter = h.LinearFilter),
  26772. r.format = h.RGBAFormat,
  26773. i.setRenderTarget(n),
  26774. i.setRenderTarget(null);
  26775. var o = i.properties.get(r);
  26776. return o.__image__webglTextureCube = o.__webglTexture,
  26777. n
  26778. }
  26779. ,
  26780. l.prototype.getUploadQueueForPano = function(e) {
  26781. var t = this.uploadQueues[e];
  26782. return t || (t = [],
  26783. this.uploadQueues[e] = t),
  26784. t
  26785. }
  26786. ,
  26787. l.prototype.isTileUploaded = function(e) {
  26788. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  26789. }
  26790. ,
  26791. l.prototype.setUploaded = function(e, t) {
  26792. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  26793. }
  26794. ,
  26795. l.prototype.queueTileUpload = function(e, t, i) {
  26796. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  26797. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  26798. var r = this.getUploadQueueForPano(e.panoId);
  26799. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  26800. e.uploadQueued = !0,
  26801. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  26802. }
  26803. }
  26804. ,
  26805. l.prototype.shoulPushToFrontOfQueue = function(e) {
  26806. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  26807. }
  26808. ,
  26809. l.prototype.getTopUploadQueue = function() {
  26810. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  26811. for (var n = 0; n < this.activePanos.length; n++)
  26812. if (e = this.activePanos[n],
  26813. t = this.getUploadQueueForPano(e.id),
  26814. t.length > 0)
  26815. switch (i) {
  26816. case S.Base:
  26817. if (0 === t[0].level)
  26818. return t;
  26819. break;
  26820. case S.Remaining:
  26821. return t
  26822. }
  26823. return null
  26824. }
  26825. ,
  26826. l.prototype.getNextFromUploadQueue = function() {
  26827. var e = function(e) {
  26828. var t = e.shift();
  26829. return t.uploadQueued = !1,
  26830. t
  26831. };
  26832. return function() {
  26833. if (this.forceQueue.length > 0)
  26834. return e(this.forceQueue);
  26835. var t = this.getTopUploadQueue();
  26836. return t && t.length > 0 ? e(t) : null
  26837. }
  26838. }(),
  26839. l.prototype.peekNextFromUploadQueue = function() {
  26840. if (this.forceQueue.length > 0)
  26841. return this.forceQueue[0];
  26842. var e = this.getTopUploadQueue();
  26843. return e && e.length > 0 ? e[0] : null
  26844. }
  26845. ,
  26846. l.prototype.clearAllQueuedUploads = function() {
  26847. this.clearAllUploadQueues(null, 0)
  26848. }
  26849. ,
  26850. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  26851. this.clearAllUploadQueues(e, 0)
  26852. }
  26853. ,
  26854. l.prototype.clearAllUploadQueues = function(e, t) {
  26855. if (e)
  26856. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  26857. this.clearUploadQueue(this.forceQueue, t, e);
  26858. else {
  26859. for (var i = 0; i < this.activePanos.length; i++) {
  26860. var n = this.activePanos[i];
  26861. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  26862. }
  26863. this.clearUploadQueue(this.forceQueue, t)
  26864. }
  26865. }
  26866. ,
  26867. l.prototype.clearUploadQueue = function(e, t, i) {
  26868. void 0 !== t && null !== t || (t = 0);
  26869. for (var n = 0; n < e.length; ) {
  26870. var r = e[n];
  26871. (!i || i && i === r.tile && r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  26872. e.splice(n, 1)) : n++
  26873. }
  26874. }
  26875. ,
  26876. l.prototype.refreshUploadInterval = function() {
  26877. var e = null;
  26878. return function(t) {
  26879. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  26880. null !== t && void 0 !== t || (t = w),
  26881. b || (t = _),
  26882. this.uploadInterval = window.setTimeout(e, t),
  26883. this.uploadIntervalDelay = t)
  26884. }
  26885. }(),
  26886. l.prototype.update = function() {
  26887. var e = performance.now()
  26888. , t = 0;
  26889. return function() {
  26890. this.uploadIntervalCancelled = !0,
  26891. window.clearTimeout(this.uploadInterval),
  26892. this.uploadInterval = null;
  26893. var i = performance.now() - e;
  26894. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26895. e = performance.now()),
  26896. t++
  26897. }
  26898. }(),
  26899. l.prototype.updateUploadQueue = function(e, t) {
  26900. e || (e = 1);
  26901. for (var i = 0, n = 0; ; ) {
  26902. if (n >= t || i >= e)
  26903. break;
  26904. var r = this.getNextFromUploadQueue();
  26905. if (!r)
  26906. break;
  26907. if (0 !== r.level ? i++ : n++,
  26908. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  26909. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  26910. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  26911. }
  26912. }
  26913. }
  26914. ,
  26915. l.prototype.updateDirection = function(e) {
  26916. if (e = e || this.direction) {
  26917. this.direction = e;
  26918. for (var t = 0; t < this.activePanos.length; t++) {
  26919. var i = this.activePanos[t]
  26920. , n = this.getUploadQueueForPano(i.id);
  26921. y.sortPanoTiles(n, i, this.direction)
  26922. }
  26923. }
  26924. }
  26925. ,
  26926. l.prototype.uploadTile = function() {
  26927. var e = {}
  26928. , t = (new h.Vector4,
  26929. d.tiling.overlayStyle);
  26930. return function(i, n) {
  26931. var r = i.panoId
  26932. , o = i.image
  26933. , a = i.tileSize
  26934. , s = i.panoSize
  26935. , l = i.tileIndex
  26936. , c = (i.faceTileIndex,
  26937. i.totalTiles)
  26938. , u = (i.face,
  26939. i.tileX)
  26940. , d = i.tileY
  26941. , p = !0
  26942. , g = !1
  26943. , m = (this.getPanoDescriptor(r),
  26944. this.getPanoLODDescriptor(r, s))
  26945. , v = this.getActiveRenderTargetDescriptor(r)
  26946. , A = v.renderTarget
  26947. , y = v.size;
  26948. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  26949. y = this.qualityManager.getMaxZoomPanoSize()),
  26950. this.isRenderTargetDescriptorValid(v) || (p = !1,
  26951. g = !1),
  26952. n || (this.anyUploaded(i.node) && (p = !1,
  26953. g = !0),
  26954. this.isTileUploaded(i) && (p = !1,
  26955. g = !1)),
  26956. p) {
  26957. var C = u * a
  26958. , I = d * a
  26959. , E = a / s * y
  26960. , b = C / s * y
  26961. , w = I / s * y;
  26962. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  26963. var _ = e[a];
  26964. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  26965. 1 === t || 2 === t) {
  26966. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  26967. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  26968. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  26969. } else
  26970. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  26971. m.uploadCount++,
  26972. this.emit(f.TileRenderSuccess, r, s, l, c),
  26973. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  26974. this.setUploaded(i, !0),
  26975. this.addCoverageForNode(i.node)
  26976. } else
  26977. this.setUploaded(i, !1);
  26978. return i.uploadAttempted || (m.uploadAttempts++,
  26979. this.emit(f.TileUploadAttempted, r, s, l, c)),
  26980. i.uploadAttempted = !0,
  26981. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  26982. g
  26983. }
  26984. }(),
  26985. l.prototype.linkTileAndNode = function(e, t) {
  26986. t.tile = e,
  26987. e.node = t
  26988. }
  26989. ,
  26990. l.prototype.linkAllTilesAndNodes = function(e) {
  26991. for (var t = function(t, i, n, r, o) {
  26992. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  26993. this.linkTileAndNode(a, n)
  26994. }, i = 0; i < C.FACES_PER_PANO; i++) {
  26995. var n = this.getTileTree(e.id, i);
  26996. n.breadthFirst({
  26997. callback: t.bind(this, n, i)
  26998. })
  26999. }
  27000. }
  27001. ,
  27002. l.prototype.anyUploaded = function(e) {
  27003. if (!e)
  27004. return !1;
  27005. if (e.tile && this.isTileUploaded(e.tile))
  27006. return !0;
  27007. if (e.children)
  27008. for (var t = 0; t < e.children.length; t++) {
  27009. var i = e.children[t];
  27010. if (this.anyUploaded(i))
  27011. return !0
  27012. }
  27013. return !1
  27014. }
  27015. ,
  27016. l.prototype.setNodeCovered = function(e, t) {
  27017. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27018. }
  27019. ,
  27020. l.prototype.isNodeCovered = function(e) {
  27021. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27022. }
  27023. ,
  27024. l.prototype.addCoverageForNode = function(e) {
  27025. if (this.setNodeCovered(e, !0),
  27026. e.parent && e.covered) {
  27027. var t = e.parent;
  27028. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27029. }
  27030. }
  27031. ,
  27032. l.prototype.calcFullCoverage = function(e) {
  27033. var t = !1;
  27034. if (e.children)
  27035. for (var i = 0; i < e.children.length; i++) {
  27036. var n = e.children[i];
  27037. t = t || this.calcFullCoverage(n)
  27038. }
  27039. e.covered = e.tile.uploaded || t
  27040. }
  27041. ,
  27042. l.prototype.nodeSubcovered = function(e) {
  27043. if (!e.children)
  27044. return !1;
  27045. for (var t = 0; t < e.children.length; t++)
  27046. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27047. return !1;
  27048. return !0
  27049. }
  27050. ,
  27051. l.prototype.resetPanoDescriptor = function(e) {
  27052. this.getPanoDescriptor(e)
  27053. }
  27054. ,
  27055. l.prototype.getPanoDescriptor = function(e) {
  27056. var t = this.panoDescriptors[e];
  27057. return t || (t = {},
  27058. this.panoDescriptors[e] = t),
  27059. t
  27060. }
  27061. ,
  27062. l.prototype.resetPanoLODDescriptors = function(e) {
  27063. var t = this.getPanoLODDescriptors(e);
  27064. for (var i in t)
  27065. if (t.hasOwnProperty(i)) {
  27066. var n = t[i];
  27067. n.uploadCount = 0,
  27068. n.uploadAttempts = 0
  27069. }
  27070. }
  27071. ,
  27072. l.prototype.getPanoLODDescriptor = function(e, t) {
  27073. var i = this.getPanoLODDescriptors(e)
  27074. , n = i[t];
  27075. return n || (n = {
  27076. uploadCount: 0,
  27077. uploadAttempts: 0
  27078. },
  27079. i[t] = n),
  27080. n
  27081. }
  27082. ,
  27083. l.prototype.getPanoLODDescriptors = function(e) {
  27084. var t = this.panoLODDescriptors[e];
  27085. return t || (t = {},
  27086. this.panoLODDescriptors[e] = t),
  27087. t
  27088. }
  27089. ,
  27090. l.prototype.onTileDownloaded = function(e) {
  27091. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27092. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27093. if (i.downloaded = !0,
  27094. i.image = e.image,
  27095. i.panoSize = e.panoSize,
  27096. i.tileX = e.tileX,
  27097. i.tileY = e.tileY,
  27098. i.totalTiles = e.totalTiles,
  27099. i.tileIndex = e.tileIndex,
  27100. i.faceTileIndex = e.faceTileIndex,
  27101. i.face = e.face,
  27102. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27103. i.panoId = e.panoId,
  27104. i.tileSize = e.tileSize,
  27105. i.direction = (new h.Vector3).copy(e.direction),
  27106. i.node = null,
  27107. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27108. this.isPanoActive(i.panoId)) {
  27109. var n = this.getTileTree(i.panoId, i.face)
  27110. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27111. this.linkTileAndNode(i, r),
  27112. this.queueTileUpload(i, !0)
  27113. }
  27114. }
  27115. ,
  27116. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27117. var r = this.tileDirectory[e];
  27118. r || (r = {},
  27119. this.tileDirectory[e] = r);
  27120. var o = 16384 * t + 1024 * i + n
  27121. , a = r[o];
  27122. return a || (a = {
  27123. downloaded: !1,
  27124. uploaded: !1,
  27125. zoomUploaded: !1
  27126. },
  27127. r[o] = a),
  27128. a._key = e + ":" + t + ":" + i + ":" + n,
  27129. a._tileKey = o,
  27130. a
  27131. }
  27132. ,
  27133. l.prototype.setZoomingActive = function(e, t, i) {
  27134. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27135. this.zoomPanoId = t.id,
  27136. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27137. }
  27138. ,
  27139. l.prototype.updateZoomedPanoFromBase = function(e) {
  27140. if (!this.zoomPanoRenderingDisabled) {
  27141. var t = this.getActiveRenderTargetDescriptor(e.id);
  27142. if (t && t.renderTarget) {
  27143. var i = this.qualityManager.getMaxZoomPanoSize()
  27144. , n = t.renderTarget
  27145. , r = t.size;
  27146. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27147. this.copyBaseRenderStatusToZoomed(e.id)
  27148. }
  27149. }
  27150. }
  27151. ,
  27152. t.exports = l
  27153. }
  27154. , {
  27155. "../enum/GLCubeFaces": 25,
  27156. "../enum/PanoRendererEvents": 35,
  27157. "../enum/PanoSizeClass": 36,
  27158. "../enum/SceneRendererEvents": 43,
  27159. "../enum/TileDownloaderEvents": 45,
  27160. "../enum/Vectors": 50,
  27161. "../exception/BasicException": 55,
  27162. "../objects/Panorama": 148,
  27163. "../settings": 166,
  27164. "../util/browser": 182,
  27165. "../util/panorama": 191,
  27166. "./TileDownloader": 171,
  27167. "./TilePrioritizer": 172,
  27168. "./TileTree": 173,
  27169. "./TileUtils": 174,
  27170. events: 202,
  27171. three: 217
  27172. }],
  27173. 170: [function(e, t, i) {
  27174. "use strict";
  27175. function n(e, t, i) {
  27176. this.maxNavPanoSize = -1,
  27177. this.maxZoomPanoSize = -1,
  27178. this.devicePixelDensity = e,
  27179. this.deviceScreenSize = t,
  27180. this.clientBandwidth = i,
  27181. this.panoSizeClassMap = {},
  27182. this.useHighResolutionPanos = !0,
  27183. this.useUltraHighResolutionPanos = !1,
  27184. this.modelHasUltraHighPanos = !1
  27185. }
  27186. var r = e("../enum/PanoSizeClass")
  27187. , o = e("../settings")
  27188. , a = e("../util/browser")
  27189. , s = e("../constants")
  27190. , l = e("../util/showcase")
  27191. , c = e("../enum/ModelManagerEvents");
  27192. n.prototype.init = function(e) {
  27193. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27194. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27195. this.highSize = this.getPanoSize(r.HIGH),
  27196. this.standardSize = this.getPanoSize(r.STANDARD),
  27197. this.baseSize = this.getPanoSize(r.BASE),
  27198. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27199. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27200. this.updateMaximums(),
  27201. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27202. }
  27203. ,
  27204. n.prototype.updateFromModel = function(e) {
  27205. this.updateHighResolutionSettings(e),
  27206. this.updateUltraHighResolutionSettings(e)
  27207. }
  27208. ,
  27209. n.prototype.updateHighResolutionSettings = function(e) {
  27210. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27211. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27212. //this.useHighResolutionPanos = !0;
  27213. //----------------------e n d -----------------------------------------------------------------
  27214. this.updateMaximums()
  27215. }
  27216. ,
  27217. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27218. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27219. this.updateMaximums()
  27220. }
  27221. ,
  27222. n.prototype.enableUltraHighQualityMode = function() {
  27223. this.modelHasUltraHighPanos = !0,
  27224. this.updateUltraHighResolutionSettings(null)
  27225. }
  27226. ,
  27227. n.prototype.ultraHighQualityModeEnabled = function() {
  27228. return this.modelHasUltraHighPanos
  27229. }
  27230. ,
  27231. n.prototype.onModelChanged = function(e) {
  27232. this.updateFromModel(e.model),
  27233. this.updateMaximums()
  27234. }
  27235. ,
  27236. n.prototype.updateMaximums = function() {
  27237. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27238. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27239. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27240. }
  27241. ,
  27242. n.prototype.buildPanoSizeClassMap = function() {
  27243. this.panoSizeClassMap[r.BASE] = 512,
  27244. this.panoSizeClassMap[r.STANDARD] = 1024,
  27245. this.panoSizeClassMap[r.HIGH] = 2048,
  27246. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27247. }
  27248. ,
  27249. n.prototype.getPanoSize = function(e) {
  27250. return this.panoSizeClassMap[e]
  27251. }
  27252. ,
  27253. n.prototype.getMaxPossiblePanoSize = function() {
  27254. return this.getPanoSize(r.ULTRAHIGH)
  27255. }
  27256. ,
  27257. n.prototype.getMaxPanoSize = function() {
  27258. return this.maxZoomPanoSize
  27259. }
  27260. ,
  27261. n.prototype.getMaxNavPanoSize = function() {
  27262. return this.maxNavPanoSize
  27263. }
  27264. ,
  27265. n.prototype.getMaxZoomPanoSize = function() {
  27266. return this.maxZoomPanoSize
  27267. }
  27268. ,
  27269. n.prototype.detectMaxNavPanoSizeClass = function() {
  27270. if(settings.mobileNavHigh)return r.HIGH //改
  27271. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27272. }
  27273. ,
  27274. n.prototype.detectMaxNavPanoSize = function() {
  27275. var e = this.detectMaxNavPanoSizeClass();
  27276. return this.getPanoSize(e)
  27277. }
  27278. ,
  27279. n.prototype.detectMaxZoomPanoSize = function() {
  27280. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27281. }
  27282. ,
  27283. t.exports = n
  27284. }
  27285. , {
  27286. "../constants": 8,
  27287. "../enum/ModelManagerEvents": 33,
  27288. "../enum/PanoSizeClass": 36,
  27289. "../settings": 166,
  27290. "../util/browser": 182,
  27291. "../util/showcase": 193
  27292. }],
  27293. 171: [function(e, t, i) {
  27294. (function(i) {
  27295. "use strict";
  27296. function n(e) {
  27297. this.panos = null,
  27298. this.retryMinimumTime = 1e4,
  27299. this.urls = null,
  27300. this.panoLoadCallbacks = {},
  27301. this.downloadDescriptors = {},
  27302. this.priorityQueue = [],
  27303. this.forceQueue = [],
  27304. this.activeDownloads = [],
  27305. this.qualityManager = null,
  27306. this.tilePrioritizer = null,
  27307. this.refreshInterval = null,
  27308. this.processPriorityQueue = !1,
  27309. this.concurrentDownloads = e.concurrentDownloads || 1,
  27310. this.downloadTestResults = {}
  27311. }
  27312. var r = e("three")
  27313. , o = (e("../enum/Viewmode"),
  27314. e("../settings"))
  27315. , a = (e("../objects/Panorama"),
  27316. e("../util/logger"))
  27317. , s = (e("../enum/Vectors"),
  27318. e("../enum/PanoSizeClass"),
  27319. e("../enum/TileDownloaderEvents"))
  27320. , l = e("./TilePrioritizer")
  27321. , c = e("./TileUtils")
  27322. , h = (e("../enum/GLCubeFaces"),
  27323. e("../enum/DownloadStatus"))
  27324. , u = e("../util/panorama")
  27325. , d = e("../util/ajax")
  27326. , p = e("../ab")
  27327. , f = e("events").EventEmitter
  27328. , g = (new a(i),
  27329. Object.freeze({
  27330. Testing: 1,
  27331. Success: 2,
  27332. Fail: 3
  27333. }));
  27334. n.prototype = Object.create(f.prototype),
  27335. n.IDLE_REFRESH_DELAY = 500,
  27336. n.ACTIVE_REFRESH_DELAY = 16,
  27337. n.DOWNLOAD_RETRIES = 4,
  27338. n.prototype.init = function(e) {
  27339. this.qualityManager = e
  27340. }
  27341. ,
  27342. n.prototype.setUrls = function(e) {
  27343. this.urls = e
  27344. }
  27345. ,
  27346. n.prototype.setPanoData = function(e, t, i) {
  27347. this.panos = e,
  27348. this.imagePanos = t,
  27349. this.panoGroupId = i
  27350. }
  27351. ,
  27352. n.prototype.start = function() {
  27353. this.refreshUpdateInterval(0)
  27354. }
  27355. ,
  27356. n.prototype.stop = function() {
  27357. window.cancel(this.refreshInterval)
  27358. }
  27359. ,
  27360. n.prototype.refreshUpdateInterval = function(e) {
  27361. e || (e = 0),
  27362. this.refreshInterval = window.setTimeout(function() {
  27363. var e = this.update();
  27364. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  27365. }
  27366. .bind(this), e)
  27367. }
  27368. ,
  27369. n.prototype.update = function() {
  27370. var e = this.forceQueue.length > 0;
  27371. return this.processQueueForDownloading(this.forceQueue),
  27372. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  27373. this.priorityQueue.length > 0 && (e = !0),
  27374. this.processQueueForDownloading(this.priorityQueue)),
  27375. e
  27376. }
  27377. ,
  27378. n.prototype.forceQueueTilesForPano = function() {
  27379. var e = []
  27380. , t = [];
  27381. return function(i, n, r, o, a, s) {
  27382. e.length = 0;
  27383. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  27384. var p = u[d];
  27385. p.status !== h.None && p.status !== h.Queued || e.push(p)
  27386. }
  27387. if (r && e.length > 0) {
  27388. l.sortPanoTiles(e, i, r),
  27389. t.length = 0,
  27390. c.matchingTilesInDirection(i, n, r, o, a, t);
  27391. for (var f = 0, g = function(e) {
  27392. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  27393. }; f < e.length; ) {
  27394. var m = e[f]
  27395. , v = t.findIndex(g);
  27396. v < 0 ? e.splice(f, 1) : f++
  27397. }
  27398. }
  27399. for (var A = 0; A < e.length; A++)
  27400. this.forceQueue.push(e[A]);
  27401. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  27402. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  27403. s && this.processQueueForDownloading(this.forceQueue, !0)
  27404. }
  27405. }(),
  27406. n.prototype.clearForceQueue = function() {
  27407. this.clearQueue(this.forceQueue)
  27408. }
  27409. ,
  27410. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  27411. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  27412. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  27413. this.clearFromQueue(this.priorityQueue, h.None, !0),
  27414. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  27415. }
  27416. ,
  27417. n.prototype.clearQueue = function(e) {
  27418. this.setStatusForAllDescriptors(e, h.None),
  27419. e.length = 0
  27420. }
  27421. ,
  27422. n.prototype.clearFromQueue = function(e, t, i) {
  27423. for (var n = 0; n < e.length; n++) {
  27424. var r = e[n];
  27425. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  27426. }
  27427. }
  27428. ,
  27429. n.prototype.setStatusForAllDescriptors = function(e, t) {
  27430. for (var i = 0; i < e.length; i++) {
  27431. var n = e[i];
  27432. n && (n.status = t)
  27433. }
  27434. }
  27435. ,
  27436. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  27437. for (var i = 0; i < e.length; i++) {
  27438. var n = e[i];
  27439. n && (n.status !== t ? n.status = t : e[i] = null)
  27440. }
  27441. }
  27442. ,
  27443. n.prototype.getTileDownloadDescriptors = function(e, t) {
  27444. var i = this.getAllTileDownloadDescriptorsForPano(e)
  27445. , n = i[t];
  27446. return n || (n = this.buildDownloadDescriptorArray(t),
  27447. i[t] = n,
  27448. this.initTileDownloadDescriptors(n, e, t)),
  27449. n
  27450. }
  27451. ,
  27452. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  27453. var t = this.downloadDescriptors[e.id];
  27454. return t || (t = {},
  27455. this.downloadDescriptors[e.id] = t),
  27456. t
  27457. }
  27458. ,
  27459. n.prototype.processQueueForDownloading = function(e, t) {
  27460. if (this.cleanupActiveDownloads(),
  27461. this.activeDownloads.length < this.concurrentDownloads || t)
  27462. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  27463. var o = e.shift();
  27464. o && (this.startDownload(o),
  27465. n++)
  27466. }
  27467. }
  27468. ,
  27469. n.prototype.testDownload = function(e, t, i) {
  27470. var n = this.downloadTestResults[e];
  27471. if (n)
  27472. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  27473. this.downloadTestResults[e] = g.Testing;
  27474. var r = this.panos.list[0]
  27475. , o = this.getTileUrl(r.id, e, t, 0)
  27476. , a = function(t) {
  27477. this.downloadTestResults[e] = g.Success,
  27478. i(!0)
  27479. }
  27480. .bind(this)
  27481. , s = function() {
  27482. this.downloadTestResults[e] = g.Fail,
  27483. i(!1)
  27484. }
  27485. .bind(this);
  27486. this.loadImage(o, 0, a, s)
  27487. }
  27488. ,
  27489. n.prototype.startDownload = function(e) {
  27490. e.status = h.Downloading;
  27491. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  27492. this.activeDownloads.push(e),
  27493. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  27494. }
  27495. ,
  27496. n.prototype.downloadFailed = function(e, t) {}
  27497. ,
  27498. n.prototype.downloadComplete = function(e, t) {
  27499. if (e.panoGroupId === this.panoGroupId) {
  27500. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  27501. e.status = h.Downloaded,
  27502. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  27503. var n = {
  27504. panoId: e.pano.id,
  27505. image: t,
  27506. tileSize: e.tileSize,
  27507. panoSize: e.panoSize,
  27508. tileIndex: e.tileIndex,
  27509. faceTileIndex: e.faceTileIndex,
  27510. totalTiles: e.totalTiles,
  27511. face: e.face,
  27512. tileX: e.tileX,
  27513. tileY: e.tileY,
  27514. direction: e.direction
  27515. };
  27516. e.image = t,
  27517. this.emit(s.TileDownloadSuccess, n),
  27518. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  27519. panoId: e.pano.id,
  27520. tileSize: e.tileSize,
  27521. panoSize: e.panoSize
  27522. },
  27523. this.emit(s.PanoDownloadComplete, n),
  27524. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  27525. }
  27526. }
  27527. ,
  27528. n.prototype.cleanupActiveDownloads = function() {
  27529. var e = [];
  27530. return function() {
  27531. e.length = 0;
  27532. for (var t = 0; t < this.activeDownloads.length; t++) {
  27533. var i = this.activeDownloads[t];
  27534. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  27535. }
  27536. this.activeDownloads.length = 0,
  27537. this.activeDownloads.push.apply(this.activeDownloads, e)
  27538. }
  27539. }(),
  27540. n.prototype.isPanoDownloaded = function(e, t) {
  27541. var i = this.getTileDownloadDescriptors(e, t);
  27542. if (i.length <= 0)
  27543. return !1;
  27544. for (var n = 0; n < i.length; n++) {
  27545. var r = i[n];
  27546. if (r.status !== h.Downloaded)
  27547. return !1
  27548. }
  27549. return !0
  27550. }
  27551. ,
  27552. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  27553. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  27554. this.panoLoadCallbacks[o] = {
  27555. onLoad: i,
  27556. onFail: n,
  27557. onProgress: r
  27558. }
  27559. }
  27560. ,
  27561. n.prototype.getPanoLoadCallbacks = function(e, t) {
  27562. var i = e.id + ":" + t;
  27563. return this.panoLoadCallbacks[i]
  27564. }
  27565. ,
  27566. n.prototype.buildDownloadDescriptorArray = function(e) {
  27567. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  27568. var r = this.buildDownloadDescriptor();
  27569. i.push(r)
  27570. }
  27571. return i
  27572. }
  27573. ,
  27574. n.prototype.buildDownloadDescriptor = function() {
  27575. var e = {
  27576. panoGroupId: null,
  27577. pano: null,
  27578. panoSize: -1,
  27579. tileSize: -1,
  27580. tileIndex: -1,
  27581. totalTiles: -1,
  27582. faceTileIndex: -1,
  27583. status: h.None,
  27584. url: null,
  27585. image: null,
  27586. direction: new r.Vector3,
  27587. face: -1,
  27588. cubeFace: -1,
  27589. tileX: -1,
  27590. tileY: -1
  27591. };
  27592. return e
  27593. }
  27594. ,
  27595. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  27596. for (var n = 0; n < e.length; n++) {
  27597. var r = e[n];
  27598. this.initTileDownloadDescriptor(r, t, i, n)
  27599. }
  27600. }
  27601. ,
  27602. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  27603. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  27604. e.face = c.getFaceForTile(i, n),
  27605. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  27606. e.panoGroupId = this.panoGroupId,
  27607. e.pano = t,
  27608. e.panoSize = i,
  27609. e.tileSize = r,
  27610. e.tileIndex = n,
  27611. e.totalTiles = c.getTileCountForSize(i),
  27612. e.status = h.None,
  27613. e.image = null,
  27614. c.getTileLocation(e.panoSize, e.tileIndex, e),
  27615. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  27616. }
  27617. ,
  27618. n.prototype.getTileUrl = function() {
  27619. var e = {
  27620. 256: "256",
  27621. 512: "512",
  27622. 1024: "1k",
  27623. 2048: "2k",
  27624. 4096: "4k"
  27625. }
  27626. , t = {
  27627. face: -1,
  27628. faceTileIndex: -1,
  27629. tileX: -1,
  27630. tileY: -1
  27631. };
  27632. return function(i, n, r, a) {
  27633. c.getTileLocation(n, a, t);
  27634. var s = Math.floor(n / r)
  27635. , l = s * s
  27636. , h = Math.floor(a / l)
  27637. , u = "";
  27638. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  27639. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  27640. return d = p.changeIfTileGenerating(d)
  27641. }
  27642. }(),
  27643. n.prototype.loadImage = function(e, t, i, n) {
  27644. d.getImage(e, t).then(function(e) {
  27645. i(e)
  27646. }).fail(n)
  27647. }
  27648. ,
  27649. t.exports = n
  27650. }
  27651. ).call(this, "/js/tile/TileDownloader.js")
  27652. }
  27653. , {
  27654. "../ab": 3,
  27655. "../enum/DownloadStatus": 24,
  27656. "../enum/GLCubeFaces": 25,
  27657. "../enum/PanoSizeClass": 36,
  27658. "../enum/TileDownloaderEvents": 45,
  27659. "../enum/Vectors": 50,
  27660. "../enum/Viewmode": 51,
  27661. "../objects/Panorama": 148,
  27662. "../settings": 166,
  27663. "../util/ajax": 181,
  27664. "../util/logger": 189,
  27665. "../util/panorama": 191,
  27666. "./TilePrioritizer": 172,
  27667. "./TileUtils": 174,
  27668. events: 202,
  27669. three: 217
  27670. }],
  27671. 172: [function(e, t, i) {
  27672. (function(i) {
  27673. "use strict";
  27674. function n(e, t, i, o, a) {
  27675. this.qualityManager = e,
  27676. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27677. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  27678. this.baseSize = t,
  27679. this.standardSize = i,
  27680. this.highSize = o,
  27681. this.ultraHighSize = a,
  27682. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  27683. }
  27684. var r = e("three")
  27685. , o = (e("../enum/Viewmode"),
  27686. e("../settings"),
  27687. e("../settings"),
  27688. e("../objects/Panorama"))
  27689. , a = e("../util/logger")
  27690. , s = (e("../enum/Vectors"),
  27691. e("../enum/PanoSizeClass"),
  27692. e("../enum/ModelManagerEvents"),
  27693. e("../enum/GLCubeFaces"),
  27694. e("../enum/DownloadStatus"))
  27695. , l = (e("../util/browser"),
  27696. e("./TileUtils"))
  27697. , c = e("../util/math")
  27698. , h = (e("events").EventEmitter,
  27699. new a(i),
  27700. Object.freeze({
  27701. None: 0,
  27702. DirectionalFOV: 1
  27703. }));
  27704. n.PriorityCriteria = function(e, t, i, n, o) {
  27705. this.pano = e,
  27706. this.cameraPosition = (new r.Vector3).copy(t),
  27707. this.cameraDir = (new r.Vector3).copy(i),
  27708. this.panoSpaceDir = (new r.Vector3).copy(n),
  27709. this.upcomingPanos = o,
  27710. this.copy = function(e) {
  27711. this.pano = e.pano,
  27712. this.cameraPosition.copy(e.cameraPosition),
  27713. this.cameraDir.copy(e.cameraDir),
  27714. this.panoSpaceDir.copy(e.panoSpaceDir),
  27715. this.upcomingPanos = o
  27716. }
  27717. ,
  27718. this.zoomingActive = !1
  27719. }
  27720. ,
  27721. n.DIRECTIONAL_FOV = 180,
  27722. n.DIRECTIONAL_FOV_NARROW = 120,
  27723. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  27724. n.MAX_SCORED_PANOS_TOADD = 2,
  27725. n.MAX_UPCOMING_PANOS_TOADD = 3,
  27726. n.DIRECTION_SCORE_STRICTNESS = .75,
  27727. n.appendQueue = function(e, t) {
  27728. if (e && t)
  27729. for (var i = 0; i < t.length; i++)
  27730. e.push(t[i])
  27731. }
  27732. ,
  27733. n.prototype.updateCriteria = function(e, t, i, n) {
  27734. this.priorityCriteria.pano = e,
  27735. this.priorityCriteria.cameraPosition.copy(t),
  27736. this.priorityCriteria.cameraDir.copy(i),
  27737. this.priorityCriteria.upcomingPanos = n,
  27738. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27739. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  27740. }
  27741. ,
  27742. n.prototype.filterAndPrioritize = function() {
  27743. var e = []
  27744. , t = []
  27745. , i = [];
  27746. return function(r, o, a) {
  27747. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  27748. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  27749. var s = this.baseSize
  27750. , l = this.standardSize
  27751. , c = this.highSize
  27752. , h = this.ultraHighSize;
  27753. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  27754. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  27755. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, 1024 , n.MAX_UPCOMING_PANOS_TOADD),//更清晰些
  27756. i.length = 0,
  27757. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27758. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27759. n.appendQueue(r, i),
  27760. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  27761. i.length = 0,
  27762. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27763. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27764. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27765. n.appendQueue(r, i),
  27766. i.length = 0,
  27767. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27768. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27769. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27770. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27771. n.appendQueue(r, i),
  27772. this.queueTilesForPanos(r, e, a, s)
  27773. }
  27774. }(),
  27775. n.prototype.canDownloadSize = function(e) {
  27776. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  27777. }
  27778. ,
  27779. n.prototype.populateNeighborPanos = function(e, t, i) {
  27780. i = i || [],
  27781. i.length = 0;
  27782. var n = t.getNeighbours(e);
  27783. for (var r in n)
  27784. if (n.hasOwnProperty(r)) {
  27785. var o = t.get(r);
  27786. i.push(o)
  27787. }
  27788. return i
  27789. }
  27790. ,
  27791. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  27792. i = i || [],
  27793. i.length = 0;
  27794. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  27795. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  27796. , c = t.sortByScore(s, l);
  27797. if (c)
  27798. for (var h = 0; h < c.length && h < a; h++) {
  27799. var u = c[h].pano;
  27800. i.push(u)
  27801. }
  27802. return i
  27803. }
  27804. ,
  27805. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  27806. for (var o = 0, a = 0; a < t.length; a++) {
  27807. var s = t[a]
  27808. , l = this.queueTilesForPano(e, i, s, n);
  27809. if (o += l > 0 ? 1 : 0,
  27810. r && o >= r)
  27811. break
  27812. }
  27813. return o
  27814. }
  27815. ,
  27816. n.prototype.queueTilesForPano = function() {
  27817. var e = {
  27818. filter: h.None
  27819. };
  27820. return function(t, i, n, r) {
  27821. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  27822. }
  27823. }(),
  27824. n.prototype.queueTilesForPanosInDirection = function() {
  27825. var e = new r.Vector3;
  27826. return function(t, i, n, r, o, a, s, l) {
  27827. for (var h = 0, u = 0; u < n.length; u++) {
  27828. var d = n[u];
  27829. e.copy(d.position),
  27830. e.sub(o),
  27831. e.normalize();
  27832. var p = Math.max(Math.min(a.dot(e), 1), -1)
  27833. , f = c.getFOVDotThreshold(s);
  27834. if (p >= f) {
  27835. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  27836. if (h += g > 0 ? 1 : 0,
  27837. l && h >= l)
  27838. break
  27839. }
  27840. }
  27841. return h
  27842. }
  27843. }(),
  27844. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  27845. for (var l = 0, c = 0; c < i.length; c++) {
  27846. var h = i[c]
  27847. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  27848. if (l += u > 0 ? 1 : 0,
  27849. s && l >= s)
  27850. break
  27851. }
  27852. return l
  27853. }
  27854. ,
  27855. n.prototype.queueTilesInDirectionForPano = function() {
  27856. var e = {
  27857. filter: h.DirectionalFOV,
  27858. direction: new r.Vector3,
  27859. fov: 60
  27860. }
  27861. , t = new r.Vector3;
  27862. return function(i, n, r, o, a, s, c) {
  27863. return t.copy(s),
  27864. l.getRelativeDirection(r.quaternion, t),
  27865. e.direction.copy(t),
  27866. e.fov = c,
  27867. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  27868. }
  27869. }(),
  27870. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  27871. var e = [];
  27872. return function(t, i, n, r, o) {
  27873. var a = i.getTileDownloadDescriptors(n, r);
  27874. e.length = 0,
  27875. this.filterTileDownloadDescriptors(n, a, e, o);
  27876. for (var s = 0, l = 0; l < e.length; l++) {
  27877. var c = e[l];
  27878. c && (t.push(c),
  27879. s++)
  27880. }
  27881. return s
  27882. }
  27883. }(),
  27884. n.prototype.filterTileDownloadDescriptors = function() {
  27885. new r.Vector3;
  27886. return function(e, t, i, n) {
  27887. var r, o;
  27888. switch (n.filter) {
  27889. case h.DirectionalFOV:
  27890. for (r = 0; r < t.length; r++)
  27891. o = t[r],
  27892. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  27893. break;
  27894. default:
  27895. for (r = 0; r < t.length; r++)
  27896. o = t[r],
  27897. i.push(o)
  27898. }
  27899. for (r = 0; r < i.length; r++)
  27900. o = i[r],
  27901. this.canIncludeDescriptor(o) || (i[r] = null)
  27902. }
  27903. }(),
  27904. n.prototype.canIncludeDescriptor = function(e) {
  27905. return e.status !== s.Downloading && e.status !== s.Downloaded
  27906. }
  27907. ,
  27908. n.prototype.canIncludePano = function(e, t) {
  27909. return !e.isLoaded(t)
  27910. }
  27911. ,
  27912. n.getFOVDotThreshold = function(e) {
  27913. return Math.cos(r.Math.degToRad(e / 2))
  27914. }
  27915. ;
  27916. var u = function() {
  27917. var e = function e(t, i) {
  27918. var n = e._panoSpaceDir
  27919. , r = e._fovThreshold
  27920. , o = e._fovThresholdNarrow
  27921. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  27922. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  27923. return t._dot = a,
  27924. i._dot = s,
  27925. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  27926. };
  27927. return e._panoSpaceDir = new r.Vector3,
  27928. e._fovThreshold = -1,
  27929. e._fovThresholdNarrow = -1,
  27930. e
  27931. }();
  27932. n.sortPanoTiles = function(e, t, i) {
  27933. u._panoSpaceDir.copy(i),
  27934. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  27935. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  27936. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  27937. e.sort(u)
  27938. }
  27939. ,
  27940. n.insertSortedPanoTile = function(e, t, i, r) {
  27941. u._panoSpaceDir.copy(r),
  27942. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  27943. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  27944. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  27945. for (var o = -1, a = 0; a < e.length; a++) {
  27946. var s = u(t, e[a]);
  27947. if (s <= 0) {
  27948. o = a;
  27949. break
  27950. }
  27951. }
  27952. if (o === -1)
  27953. e[e.length] = t;
  27954. else {
  27955. for (var h = e.length; h > o; h--)
  27956. e[h] = e[h - 1];
  27957. e[o] = t
  27958. }
  27959. }
  27960. ,
  27961. n.prototype.setZoomingActive = function(e) {
  27962. e !== this.zoomingActive && (this.zoomingActive = e)
  27963. }
  27964. ,
  27965. t.exports = n
  27966. }
  27967. ).call(this, "/js/tile/TilePrioritizer.js")
  27968. }
  27969. , {
  27970. "../enum/DownloadStatus": 24,
  27971. "../enum/GLCubeFaces": 25,
  27972. "../enum/ModelManagerEvents": 33,
  27973. "../enum/PanoSizeClass": 36,
  27974. "../enum/Vectors": 50,
  27975. "../enum/Viewmode": 51,
  27976. "../objects/Panorama": 148,
  27977. "../settings": 166,
  27978. "../util/browser": 182,
  27979. "../util/logger": 189,
  27980. "../util/math": 190,
  27981. "./TileUtils": 174,
  27982. events: 202,
  27983. three: 217
  27984. }],
  27985. 173: [function(e, t, i) {
  27986. "use strict";
  27987. function n(e, t) {
  27988. this.levels = t,
  27989. this.tileSize = e,
  27990. this.root = null,
  27991. this.allNodes = [],
  27992. a(this)
  27993. }
  27994. function r(e, t) {
  27995. this.tree = e,
  27996. this.parent = t,
  27997. this.children = [],
  27998. this.id = ++u
  27999. }
  28000. function o(e, t, i, r, a, s, l, h) {
  28001. if (e) {
  28002. l = l || n.TraversalType.PreOrder;
  28003. var u = r * c + i;
  28004. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28005. s && s.push(e)),
  28006. e.children && 0 !== e.children.length) {
  28007. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28008. for (var g = 0; g < c; g++)
  28009. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28010. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28011. s && s.push(e))
  28012. }
  28013. }
  28014. }
  28015. function a(e) {
  28016. e.root = s(e, null, 0)
  28017. }
  28018. function s(e, t, i) {
  28019. if (i > e.levels)
  28020. return null;
  28021. var n = new r(e,t);
  28022. e.allNodes.push(n);
  28023. for (var o = 0; o < h; o++)
  28024. n.children[o] = s(e, n, i + 1);
  28025. return n
  28026. }
  28027. function l(e, t, i, n, r) {
  28028. if (!e)
  28029. return null;
  28030. if (0 === i)
  28031. return e;
  28032. if (!e.children || 0 === e.children.length)
  28033. return null;
  28034. var o = Math.pow(c, i)
  28035. , a = o / c
  28036. , s = n % a
  28037. , h = r % a
  28038. , u = Math.floor(r / a)
  28039. , d = Math.floor(n / a)
  28040. , p = u * c + d
  28041. , f = e.children[p];
  28042. return l(f, t + 1, i - 1, s, h)
  28043. }
  28044. var c = (e("three"),
  28045. e("./TileUtils"),
  28046. e("../objects/Panorama"),
  28047. e("../util/panorama"),
  28048. e("events").EventEmitter,
  28049. 2)
  28050. , h = c * c;
  28051. n.TraversalType = Object.freeze({
  28052. PreOrder: 0,
  28053. PostOrder: 1
  28054. });
  28055. var u = 0;
  28056. n.getLevelCountForSize = function(e, t) {
  28057. var i = 0;
  28058. for (t < e && (t = e); ; ) {
  28059. if (t /= c,
  28060. t < e)
  28061. break;
  28062. i++
  28063. }
  28064. return i
  28065. }
  28066. ,
  28067. n.getSizeForLevel = function(e, t) {
  28068. return Math.pow(c, t) * e
  28069. }
  28070. ,
  28071. n.prototype.getSubNode = function(e, t, i) {
  28072. (!t || e < this.tileSize) && (t = 0),
  28073. (!i || e < this.tileSize) && (i = 0),
  28074. e < this.tileSize && (e = this.tileSize);
  28075. var r = n.getLevelCountForSize(this.tileSize, e)
  28076. , o = l(this.root, 0, r, t, i);
  28077. return o
  28078. }
  28079. ,
  28080. n.prototype.breadthFirst = function(e) {
  28081. e = e || {};
  28082. var t = !!e.nullLevelEnd
  28083. , i = e.maxLevel
  28084. , n = e.minLevel
  28085. , r = e.callback
  28086. , o = e.saveVisited
  28087. , a = []
  28088. , s = {}
  28089. , l = 0
  28090. , c = 0;
  28091. for (a.push(this.root),
  28092. a.push(s); a.length > 0 && !(i && l > i); ) {
  28093. var h = a.shift();
  28094. if (h === s)
  28095. (!n || l >= n) && (r && t && r(null),
  28096. o && t && o.push(null)),
  28097. a.length > 0 && a.push(s),
  28098. l++,
  28099. c = 0;
  28100. else {
  28101. if (h.children)
  28102. for (var u = 0; u < h.children.length; u++) {
  28103. var d = h.children[u];
  28104. d && a.push(h.children[u])
  28105. }
  28106. var p = this.getFaceIndexFromNode(h);
  28107. (!n || l >= n) && (r && r(h, l, p),
  28108. o && o.push(h)),
  28109. c++
  28110. }
  28111. }
  28112. }
  28113. ,
  28114. n.prototype.getFaceIndexFromNode = function(e) {
  28115. if (!e)
  28116. return -1;
  28117. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28118. var o = i.parent;
  28119. if (!o)
  28120. break;
  28121. for (var a = -1, s = 0; s < o.children.length; s++)
  28122. o.children[s] === i && (a = s);
  28123. var l = a % c
  28124. , h = Math.floor(a / c);
  28125. n = l * t + n,
  28126. r = h * t + r,
  28127. t *= c,
  28128. i = o
  28129. }
  28130. return r * t + n
  28131. }
  28132. ,
  28133. n.prototype.depthFirst = function(e, t, i) {
  28134. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28135. }
  28136. ,
  28137. t.exports = n
  28138. }
  28139. , {
  28140. "../objects/Panorama": 148,
  28141. "../util/panorama": 191,
  28142. "./TileUtils": 174,
  28143. events: 202,
  28144. three: 217
  28145. }],
  28146. 174: [function(e, t, i) {
  28147. "use strict";
  28148. var n = e("../enum/GLCubeFaces")
  28149. , r = e("../util/MathLight")
  28150. , o = {};
  28151. o.TILE_SIZE = 512,
  28152. o.FACES_PER_PANO = 6,
  28153. o.LocationOnTile = {
  28154. Center: 0,
  28155. UpperLeft: 1,
  28156. UpperRight: 2,
  28157. LowerRight: 3,
  28158. LowerLeft: 4
  28159. },
  28160. o.getTileVector = function() {
  28161. return function(e, t, i, a, s, l, c, h) {
  28162. l = l || o.LocationOnTile.Center;
  28163. var u = e / t
  28164. , d = a / u;
  28165. s = -s + (u - 1);
  28166. var p = s / u
  28167. , f = t / e
  28168. , g = 2 * f
  28169. , m = g / 2
  28170. , v = 2 * d - 1 + m
  28171. , A = 2 * p - 1 + m;
  28172. switch (l) {
  28173. case o.LocationOnTile.UpperLeft:
  28174. v -= m,
  28175. A += m,
  28176. v += c * g;
  28177. break;
  28178. case o.LocationOnTile.UpperRight:
  28179. v += m,
  28180. A += m,
  28181. A -= c * g;
  28182. break;
  28183. case o.LocationOnTile.LowerRight:
  28184. v += m,
  28185. A -= m,
  28186. v -= c * g;
  28187. break;
  28188. case o.LocationOnTile.LowerLeft:
  28189. v -= m,
  28190. A -= m,
  28191. A += c * g;
  28192. break;
  28193. case o.LocationOnTile.Center:
  28194. }
  28195. switch (i) {
  28196. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28197. r.setVector(h, -1, A, -v);
  28198. break;
  28199. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28200. r.setVector(h, 1, A, v);
  28201. break;
  28202. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28203. r.setVector(h, -v, 1, -A);
  28204. break;
  28205. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28206. r.setVector(h, -v, -1, A);
  28207. break;
  28208. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28209. r.setVector(h, -v, A, 1);
  28210. break;
  28211. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28212. r.setVector(h, v, A, -1)
  28213. }
  28214. r.normalize(h)
  28215. }
  28216. }(),
  28217. o.getFaceForTile = function(e, t) {
  28218. var i = o.TILE_SIZE;
  28219. e < o.TILE_SIZE && (i = e);
  28220. var n = Math.floor(e / i)
  28221. , r = n * n;
  28222. return Math.floor(t / r)
  28223. }
  28224. ,
  28225. o.getTileLocation = function(e, t, i) {
  28226. var n = o.TILE_SIZE;
  28227. e < o.TILE_SIZE && (n = e);
  28228. var r = o.getFaceForTile(e, t)
  28229. , a = Math.floor(e / n)
  28230. , s = a * a
  28231. , l = t - r * s;
  28232. i.tileX = l % a,
  28233. i.tileY = Math.floor(l / a),
  28234. i.face = r,
  28235. i.faceTileIndex = l
  28236. }
  28237. ,
  28238. o.getTileCountForSize = function(e) {
  28239. if (e <= o.TILE_SIZE)
  28240. return o.FACES_PER_PANO;
  28241. var t = Math.floor(e / o.TILE_SIZE)
  28242. , i = t * t
  28243. , n = i * o.FACES_PER_PANO;
  28244. return n
  28245. }
  28246. ,
  28247. o.getRelativeDirection = function() {
  28248. var e = new r.Matrix4
  28249. , t = new r.Quaternion;
  28250. return function(i, n) {
  28251. t.copy(i),
  28252. t.inverse(),
  28253. e.makeRotationFromQuaternion(t),
  28254. e.applyToVector3(n),
  28255. r.normalize(n)
  28256. }
  28257. }(),
  28258. o.matchingTilesInDirection = function() {
  28259. var e = new r.Vector3
  28260. , t = new r.Vector3(0,0,-1)
  28261. , i = new r.Quaternion
  28262. , n = function(e, t) {
  28263. e.push({
  28264. face: t.face,
  28265. faceTileIndex: t.faceTileIndex,
  28266. tileX: t.tileX,
  28267. tileY: t.tileY
  28268. })
  28269. }
  28270. , a = function() {
  28271. var e = {
  28272. face: -1,
  28273. faceTileIndex: -1,
  28274. tileX: -1,
  28275. tileY: -1
  28276. };
  28277. return function(t, i, r) {
  28278. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28279. o.getTileLocation(t, l, e),
  28280. i && !i(e) || (s++,
  28281. r && n(r, e));
  28282. return s
  28283. }
  28284. }();
  28285. return function(n, s, l, c, h, u) {
  28286. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28287. o.getTileCountForSize(s);
  28288. if (!c && !h)
  28289. return a(s, null, u);
  28290. var p = !!h;
  28291. if (h = h || c,
  28292. h = Math.max(0, Math.min(h, 360)),
  28293. c = Math.max(0, Math.min(c, 360)),
  28294. r.copyVector(l, e),
  28295. o.getRelativeDirection(n.quaternion, e),
  28296. p) {
  28297. i.setFromUnitVectors(e, t);
  28298. var f = function(e) {
  28299. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28300. };
  28301. return a(s, f, u)
  28302. }
  28303. var g = function(t) {
  28304. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28305. };
  28306. return a(s, g, u)
  28307. }
  28308. }(),
  28309. o.isTileWithinFrustum = function() {
  28310. var e = new r.Vector3
  28311. , t = 1e-5;
  28312. return function(i, n, a, s, l, c, h, u) {
  28313. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28314. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28315. r.applyQuaternionToVector(c, e),
  28316. e.z >= -t)
  28317. I++;
  28318. else {
  28319. var w = -1 / e.z
  28320. , _ = e.x * w
  28321. , T = e.y * w;
  28322. T > d ? v++ : T < p && A++,
  28323. _ > f ? y++ : _ < g && C++,
  28324. E++
  28325. }
  28326. return A !== E && v !== E && y !== E && C !== E
  28327. }
  28328. }(),
  28329. o.isTileWithinFOV = function() {
  28330. var e = new r.Vector3
  28331. , t = new r.Vector3(0,1,0)
  28332. , i = new r.Vector3(1,0,0);
  28333. return function(n, a, s, l, c, h, u) {
  28334. var d = o.mapFaceToCubemapFace(s);
  28335. if (r.cross(h, t, i),
  28336. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28337. o.isWithinFOV(e, h, u, null))
  28338. return !0;
  28339. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28340. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28341. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28342. o.isWithinFOV(e, h, u, null))
  28343. return !0;
  28344. g += p
  28345. }
  28346. return !1
  28347. }
  28348. }(),
  28349. o.isWithinFOV = function() {
  28350. var e = new r.Vector3
  28351. , t = new r.Vector3;
  28352. return function(i, n, o, a) {
  28353. if (r.copyVector(i, t),
  28354. a) {
  28355. r.copyVector(a, e),
  28356. r.normalize(e);
  28357. var s = r.dot(e, i);
  28358. e.x *= s,
  28359. e.y *= s,
  28360. e.z *= s,
  28361. r.subVector(t, e)
  28362. }
  28363. var l = o / 2 * r.RADIANS_PER_DEGREE
  28364. , c = Math.cos(l)
  28365. , h = r.dot(t, n);
  28366. return h >= c
  28367. }
  28368. }(),
  28369. o.mapFaceToCubemapFace = function() {
  28370. var e = {
  28371. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28372. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28373. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28374. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28375. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28376. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28377. };
  28378. return function(t) {
  28379. return e[t]
  28380. }
  28381. }(),
  28382. t.exports = o
  28383. }
  28384. , {
  28385. "../enum/GLCubeFaces": 25,
  28386. "../util/MathLight": 176
  28387. }],
  28388. 175: [function(e, t, i) {
  28389. (function(i) {
  28390. "use strict";
  28391. function n() {
  28392. this.list = [],
  28393. this.index = {},
  28394. Object.defineProperty(this, "length", {
  28395. get: function() {
  28396. return this.list.length
  28397. }
  28398. })
  28399. }
  28400. var r = (e("./common"),
  28401. e("./logger"));
  28402. new r(i);
  28403. n.prototype.forEach = function(e) {
  28404. this.list.forEach(e)
  28405. }
  28406. ,
  28407. n.prototype.add = function(e) {
  28408. this.list.push(e),
  28409. this.index[this.getIndex(e)] = e
  28410. }
  28411. ,
  28412. n.prototype.getIndex = function(e) {
  28413. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  28414. }
  28415. ,
  28416. n.prototype.extend = function(e) {
  28417. for (var t = 0; t < e.length; t++)
  28418. this.add(e[t])
  28419. }
  28420. ,
  28421. n.prototype.get = function(e) {
  28422. return this.index[e]
  28423. }
  28424. ,
  28425. n.prototype.first = function() {
  28426. return this.list[0]
  28427. }
  28428. ,
  28429. n.prototype.last = function() {
  28430. return this.list[this.list.length - 1]
  28431. }
  28432. ,
  28433. n.prototype.reIndex = function() {
  28434. this.index = {};
  28435. var e = this;
  28436. this.forEach(function(t) {
  28437. e.index[e.getIndex(t)] = t
  28438. })
  28439. }
  28440. ,
  28441. n.prototype.filter = function(e) {
  28442. var t = this.list.filter(e);
  28443. return this.reIndex(),
  28444. t
  28445. }
  28446. ,
  28447. n.prototype.reduce = function(e, t) {
  28448. return this.list.reduce(e, t)
  28449. }
  28450. ,
  28451. n.prototype.sort = function(e) {
  28452. return this.list.sort(e)
  28453. }
  28454. ,
  28455. n.prototype.indexOf = function(e) {
  28456. for (var t = 0; t < this.list.length; ++t)
  28457. if (this.list[t] === e)
  28458. return t;
  28459. return -1
  28460. }
  28461. ,
  28462. t.exports = n
  28463. }
  28464. ).call(this, "/js/util/IndexedCollection.js")
  28465. }
  28466. , {
  28467. "./common": 185,
  28468. "./logger": 189
  28469. }],
  28470. 176: [function(e, t, i) {
  28471. "use strict";
  28472. var n = e("../constants")
  28473. , r = {};
  28474. r.RADIANS_PER_DEGREE = Math.PI / 180,
  28475. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  28476. r.Vector3 = function(e, t, i) {
  28477. this.x = e || 0,
  28478. this.y = t || 0,
  28479. this.z = i || 0
  28480. }
  28481. ,
  28482. r.Matrix4 = function() {
  28483. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  28484. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  28485. }
  28486. ,
  28487. r.Matrix4.prototype = {
  28488. identity: function() {
  28489. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  28490. this
  28491. },
  28492. copy: function(e) {
  28493. return this.elements.set(e.elements),
  28494. this
  28495. },
  28496. applyToVector3: function(e) {
  28497. var t = e.x
  28498. , i = e.y
  28499. , n = e.z
  28500. , r = this.elements;
  28501. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  28502. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  28503. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  28504. this
  28505. },
  28506. getInverse: function(e, t) {
  28507. var i = this.elements
  28508. , n = e.elements
  28509. , r = n[0]
  28510. , o = n[1]
  28511. , a = n[2]
  28512. , s = n[3]
  28513. , l = n[4]
  28514. , c = n[5]
  28515. , h = n[6]
  28516. , u = n[7]
  28517. , d = n[8]
  28518. , p = n[9]
  28519. , f = n[10]
  28520. , g = n[11]
  28521. , m = n[12]
  28522. , v = n[13]
  28523. , A = n[14]
  28524. , y = n[15]
  28525. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  28526. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  28527. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  28528. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  28529. , w = r * C + o * I + a * E + s * b;
  28530. if (0 === w) {
  28531. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  28532. if (t)
  28533. throw new Error(_);
  28534. return console.warn(_),
  28535. this.identity()
  28536. }
  28537. var T = 1 / w;
  28538. return i[0] = C * T,
  28539. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  28540. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  28541. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  28542. i[4] = I * T,
  28543. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  28544. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  28545. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  28546. i[8] = E * T,
  28547. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  28548. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  28549. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  28550. i[12] = b * T,
  28551. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  28552. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  28553. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  28554. this
  28555. },
  28556. makeRotationFromQuaternion: function(e) {
  28557. var t = this.elements
  28558. , i = e.x
  28559. , n = e.y
  28560. , r = e.z
  28561. , o = e.w
  28562. , a = i + i
  28563. , s = n + n
  28564. , l = r + r
  28565. , c = i * a
  28566. , h = i * s
  28567. , u = i * l
  28568. , d = n * s
  28569. , p = n * l
  28570. , f = r * l
  28571. , g = o * a
  28572. , m = o * s
  28573. , v = o * l;
  28574. return t[0] = 1 - (d + f),
  28575. t[4] = h - v,
  28576. t[8] = u + m,
  28577. t[1] = h + v,
  28578. t[5] = 1 - (c + f),
  28579. t[9] = p - g,
  28580. t[2] = u - m,
  28581. t[6] = p + g,
  28582. t[10] = 1 - (c + d),
  28583. t[3] = 0,
  28584. t[7] = 0,
  28585. t[11] = 0,
  28586. t[12] = 0,
  28587. t[13] = 0,
  28588. t[14] = 0,
  28589. t[15] = 1,
  28590. this
  28591. }
  28592. },
  28593. r.Quaternion = function(e, t, i, n) {
  28594. this._x = e || 0,
  28595. this._y = t || 0,
  28596. this._z = i || 0,
  28597. this._w = void 0 !== n ? n : 1
  28598. }
  28599. ,
  28600. r.Quaternion.prototype = {
  28601. get x() {
  28602. return this._x
  28603. },
  28604. set x(e) {
  28605. this._x = e
  28606. },
  28607. get y() {
  28608. return this._y
  28609. },
  28610. set y(e) {
  28611. this._y = e
  28612. },
  28613. get z() {
  28614. return this._z
  28615. },
  28616. set z(e) {
  28617. this._z = e
  28618. },
  28619. get w() {
  28620. return this._w
  28621. },
  28622. set w(e) {
  28623. this._w = e
  28624. },
  28625. copy: function(e) {
  28626. this._x = e.x,
  28627. this._y = e.y,
  28628. this._z = e.z,
  28629. this._w = e.w
  28630. },
  28631. inverse: function() {
  28632. return this.conjugate().normalize()
  28633. },
  28634. conjugate: function() {
  28635. return this._x *= -1,
  28636. this._y *= -1,
  28637. this._z *= -1,
  28638. this
  28639. },
  28640. length: function() {
  28641. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  28642. },
  28643. normalize: function() {
  28644. var e = this.length();
  28645. return 0 === e ? (this._x = 0,
  28646. this._y = 0,
  28647. this._z = 0,
  28648. this._w = 1) : (e = 1 / e,
  28649. this._x = this._x * e,
  28650. this._y = this._y * e,
  28651. this._z = this._z * e,
  28652. this._w = this._w * e),
  28653. this
  28654. },
  28655. setFromAxisAngle: function(e, t) {
  28656. var i = t / 2
  28657. , n = Math.sin(i);
  28658. return this._x = e.x * n,
  28659. this._y = e.y * n,
  28660. this._z = e.z * n,
  28661. this._w = Math.cos(i),
  28662. this
  28663. },
  28664. setFromUnitVectors: function() {
  28665. var e, t, i = 1e-6;
  28666. return function(n, o) {
  28667. return void 0 === e && (e = new r.Vector3),
  28668. t = r.dot(n, o) + 1,
  28669. t < i ? (t = 0,
  28670. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  28671. this._x = e.x,
  28672. this._y = e.y,
  28673. this._z = e.z,
  28674. this._w = t,
  28675. this.normalize()
  28676. }
  28677. }(),
  28678. multiply: function(e) {
  28679. return this.multiplyQuaternions(this, e)
  28680. },
  28681. premultiply: function(e) {
  28682. return this.multiplyQuaternions(e, this)
  28683. },
  28684. multiplyQuaternions: function(e, t) {
  28685. var i = e._x
  28686. , n = e._y
  28687. , r = e._z
  28688. , o = e._w
  28689. , a = t._x
  28690. , s = t._y
  28691. , l = t._z
  28692. , c = t._w;
  28693. return this._x = i * c + o * a + n * l - r * s,
  28694. this._y = n * c + o * s + r * a - i * l,
  28695. this._z = r * c + o * l + i * s - n * a,
  28696. this._w = o * c - i * a - n * s - r * l,
  28697. this
  28698. }
  28699. },
  28700. r.convertWorkshopVector = function(e) {
  28701. return new r.Vector3(-e.x,e.y,e.z)
  28702. }
  28703. ,
  28704. r.convertWorkshopQuaternion = function(e) {
  28705. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  28706. }
  28707. ;
  28708. r.convertWorkshopOrthoZoom = function(e) {//xzw
  28709. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  28710. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  28711. }
  28712. ,
  28713. r.convertWorkshopPanoramaQuaternion = function(e) {
  28714. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  28715. }
  28716. ,
  28717. r.normalize = function(e) {
  28718. var t = e.x * e.x + e.y * e.y + e.z * e.z
  28719. , i = Math.sqrt(t);
  28720. e.x /= i,
  28721. e.y /= i,
  28722. e.z /= i
  28723. }
  28724. ,
  28725. r.dot = function(e, t) {
  28726. return e.x * t.x + e.y * t.y + e.z * t.z
  28727. }
  28728. ,
  28729. r.cross = function(e, t, i) {
  28730. var n = e.x
  28731. , r = e.y
  28732. , o = e.z;
  28733. i.x = r * t.z - o * t.y,
  28734. i.y = o * t.x - n * t.z,
  28735. i.z = n * t.y - r * t.x
  28736. }
  28737. ,
  28738. r.setVector = function(e, t, i, n) {
  28739. e.x = t,
  28740. e.y = i,
  28741. e.z = n
  28742. }
  28743. ,
  28744. r.copyVector = function(e, t) {
  28745. t.x = e.x,
  28746. t.y = e.y,
  28747. t.z = e.z
  28748. }
  28749. ,
  28750. r.addVector = function(e, t) {
  28751. e.x += t.x,
  28752. e.y += t.y,
  28753. e.z += t.z
  28754. }
  28755. ,
  28756. r.subVector = function(e, t) {
  28757. e.x -= t.x,
  28758. e.y -= t.y,
  28759. e.z -= t.z
  28760. }
  28761. ,
  28762. r.applyQuaternionToVector = function(e, t) {
  28763. var i = t.x
  28764. , n = t.y
  28765. , r = t.z
  28766. , o = e.x
  28767. , a = e.y
  28768. , s = e.z
  28769. , l = e.w
  28770. , c = l * i + a * r - s * n
  28771. , h = l * n + s * i - o * r
  28772. , u = l * r + o * n - a * i
  28773. , d = -o * i - a * n - s * r;
  28774. t.x = c * l + d * -o + h * -s - u * -a,
  28775. t.y = h * l + d * -a + u * -o - c * -s,
  28776. t.z = u * l + d * -s + c * -a - h * -o
  28777. }
  28778. ,
  28779. r.angleBetweenVectors = function(e, t) {
  28780. return Math.acos(r.dot(e, t))
  28781. }
  28782. ,
  28783. t.exports = r
  28784. }
  28785. , {
  28786. "../constants": 8
  28787. }],
  28788. 177: [function(e, t, i) {
  28789. (function(i) {
  28790. "use strict";
  28791. function n(e) {
  28792. this.cache = null,
  28793. this.expires = 0
  28794. }
  28795. function r() {
  28796. this.baseUrl = null,
  28797. this.cache = null,
  28798. this.expires = 0
  28799. }
  28800. function o() {
  28801. this.baseUrl = null,
  28802. this.expires = 0
  28803. }
  28804. function a(e) {
  28805. this.initialLoadingPromise = null,
  28806. this.endpoint = e + "?type=3",
  28807. this.urlContainer = null,
  28808. this.authorizationHeader = h.getAuthorizationHeader(),
  28809. this.containerClasses = [o, r, n]
  28810. }
  28811. var s = e("./ajax")
  28812. , l = e("./logger")
  28813. , c = e("../constants")
  28814. , h = e("./showcase")
  28815. , u = (e("../ab"),
  28816. new l(i));
  28817. n.prototype = {
  28818. version: 1,
  28819. validate: function(e) {
  28820. return "catalog.json"in e && Object.keys(e).length > 0
  28821. },
  28822. update: function(e) {
  28823. return this.cache = e,
  28824. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28825. $.when()
  28826. },
  28827. get: function(e) {
  28828. return this.cache[e]
  28829. }
  28830. },
  28831. r.prototype = {
  28832. version: 2,
  28833. validate: function(e) {
  28834. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  28835. },
  28836. update: function(e) {
  28837. return this.baseUrl = e["base.url"],
  28838. this.cache = e,
  28839. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28840. $.when()
  28841. },
  28842. get: function(e) {
  28843. var t = this.cache[e];
  28844. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  28845. }
  28846. },
  28847. o.prototype = {
  28848. version: 3,
  28849. validate: function(e) {
  28850. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  28851. },
  28852. update: function(e) {
  28853. return this.baseUrl = e.templates[0],
  28854. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28855. $.when()
  28856. },
  28857. get: function(e) {
  28858. return this.baseUrl.replace("{{filename}}", e)
  28859. }
  28860. },
  28861. a.prototype = {
  28862. init: function() {
  28863. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  28864. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  28865. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  28866. this.refresh().done(function() {
  28867. u.debug("Refreshed")
  28868. }).fail(function() {
  28869. u.error("Failed url refresh, urls might go stale soon")
  28870. }))
  28871. }
  28872. .bind(this), c.signedUrlCheckInterval),
  28873. this.initialLoadingPromise = this.refresh(),
  28874. this.initialLoadingPromise)
  28875. },
  28876. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  28877. e = e || {};
  28878. /*var t = void 0 === e.cache || e.cache;
  28879. return s.get( this.endpoint , { //file
  28880. responseType: "json",
  28881. prefetchFrom: t ? "files" : null,
  28882. cache: t,
  28883. auth: this.authorizationHeader
  28884. }).then(function(e) {
  28885. if (this.urlContainer && this.urlContainer.validate(e))
  28886. return this.urlContainer.update(e);
  28887. for (var i = 0; i < this.containerClasses.length; i++) {
  28888. var n = this.containerClasses[i]
  28889. , r = new n;
  28890. if (r.validate(e))
  28891. return u.info("Using urls version " + r.version),
  28892. this.urlContainer = r,
  28893. this.urlContainer.update(e)
  28894. }
  28895. return t ? this.refresh({
  28896. cache: !1
  28897. }) : $.Deferred().reject("missing-urls")
  28898. }
  28899. .bind(this), function(e) {
  28900. return "loading-failed"
  28901. }) */
  28902. return $.Deferred().resolve();
  28903. },
  28904. get: function(e) {
  28905. //return this.urlContainer.get(e)
  28906. return window.DATA.files.templates[0].replace("{{filename}}", e)
  28907. }
  28908. },
  28909. t.exports = a
  28910. }
  28911. ).call(this, "/js/util/ModelUrls.js")
  28912. }
  28913. , {
  28914. "../ab": 3,
  28915. "../constants": 8,
  28916. "./ajax": 181,
  28917. "./logger": 189,
  28918. "./showcase": 193
  28919. }],
  28920. 178: [function(e, t, i) {
  28921. (function(i) {
  28922. "use strict";
  28923. function n() {
  28924. u.call(this),
  28925. this.neighbourMap = {},
  28926. this.map = null
  28927. }
  28928. var r = e("three")
  28929. , o = e("./common")
  28930. , a = e("../settings")
  28931. , s = e("../objects/Panorama")
  28932. , a = e("../settings")
  28933. , l = e("./aStar")
  28934. , c = e("./logger")
  28935. , h = new c(i)
  28936. , u = e("./IndexedCollection")
  28937. , d = e("./transitions");
  28938. o.inherit(n, u),
  28939. n.prototype.getIndex = function(e) {
  28940. return e.id
  28941. }
  28942. ,
  28943. n.prototype.find = function(e, t) {
  28944. var i = o.filterAll(this.list, e);
  28945. return 0 === i.length ? null : (t && t.forEach(function(e) {
  28946. i = o.stableSort(i, e)
  28947. }),
  28948. i[0])
  28949. }
  28950. ,
  28951. n.prototype.sortByScore = function(e, t) {
  28952. var i = o.filterAll(this.list, e);
  28953. return 0 === i.length ? null : i = i.map(function(e) {
  28954. return {
  28955. pano: e,
  28956. score: t.reduce(function(t, i) {
  28957. return t + i(e)
  28958. }, 0)
  28959. }
  28960. }).sort(function(e, t) {
  28961. return t.score - e.score;
  28962. })
  28963. }
  28964. ,
  28965. n.prototype.lowestByScore = function(e, t, i) {
  28966. return this.findRankedByScore(0, e, t, i)
  28967. }
  28968. ,
  28969. n.prototype.findRankedByScore = function(e, t, i, n) {
  28970. n && (n.candidates = null,
  28971. n.pano = null),
  28972. e || (e = 0);
  28973. var r = this.sortByScore(t, i);
  28974. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  28975. n.pano = r[e].pano),
  28976. r[e].pano)
  28977. }
  28978. ,
  28979. n.prototype.showPanoScores = function(e) {
  28980. this.list.forEach(function(e) {
  28981. e.removeTextSprite()
  28982. });
  28983. var t = 6344768;
  28984. e.forEach(function(e) {
  28985. e.pano.addTextSprite(e.score.toFixed(2), t),
  28986. t = 16428055
  28987. })
  28988. }
  28989. ,
  28990. n.prototype.isNeighbour = function(e, t) {
  28991. return this.neighbourMap[e.id][t.id]
  28992. }
  28993. ,
  28994. n.prototype.getNeighbours = function(e) {
  28995. return this.neighbourMap[e.id]
  28996. }
  28997. ,
  28998. n.prototype.setNeighbour = function(e, t, i) {
  28999. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29000. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29001. this.neighbourMap[e.id][e.id] = !0,
  29002. this.neighbourMap[t.id][t.id] = !0,
  29003. this.neighbourMap[e.id][t.id] = i,
  29004. this.neighbourMap[t.id][e.id] = i,
  29005. this.neighbourMap[e.id]
  29006. }
  29007. ,
  29008. n.prototype.findClosest = function(e, t) {
  29009. var i = [s.filters.isPanoAligned()];
  29010. return t && i.push(s.filters.inDirection(e, t, .75)),
  29011. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29012. }
  29013. ,
  29014. n.prototype.dualNeighbors = function(e, t) {
  29015. var i, n = [];
  29016. for (i in this.neighbourMap[e.id])
  29017. this.neighbourMap[t.id][i] && n.push(i);
  29018. return n
  29019. }
  29020. ,
  29021. n.prototype.populate_path_graph = function() {
  29022. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29023. for (e = 0; e < this.list.length; e += 1) {
  29024. o = this.list[e],
  29025. s = {},
  29026. l = !1,
  29027. i = o.neighbourPanos || o.findNeighourPanos();
  29028. for (t in i)
  29029. if (i[t]) {
  29030. a = this.index[t],
  29031. p.copy(o.floorPosition),
  29032. p.sub(a.floorPosition);
  29033. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29034. , v = (Math.abs(p.y) / Math.max(m, .01),
  29035. Math.max(0, Math.abs(p.y) - .2));
  29036. v > 0 ? (f += 1,
  29037. v = Math.pow(4 * v, 2),
  29038. m = Math.pow(m, 2),
  29039. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29040. n = p.length()),
  29041. s[a.id] = n,
  29042. l = !0
  29043. }
  29044. l ? u[o.id] = s : d += 1
  29045. }
  29046. this.map = u,
  29047. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29048. }
  29049. ,
  29050. n.prototype.aStarSearch = function(e, t) {
  29051. var i = Date.now()
  29052. , n = new l({
  29053. start: e,
  29054. isEnd: function(e) {
  29055. return e === t
  29056. },
  29057. neighbor: function(e) {
  29058. var t = e.neighbourPanos || e.findNeighourPanos()
  29059. , i = [];
  29060. for (var n in t)
  29061. t[n] && i.push(this.index[n]); //add: t[n] &&
  29062. return i
  29063. }
  29064. .bind(this),
  29065. distance: function(e, t) {
  29066. var i = this.map[e.id]
  29067. , n = i[t.id];
  29068. return n
  29069. }
  29070. .bind(this),
  29071. heuristic: function(e, t) {
  29072. return 1
  29073. }
  29074. .bind(this),
  29075. hash: function(e) {
  29076. return e.id
  29077. },
  29078. timeout: 5e3
  29079. });
  29080. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29081. "success" !== n.status)
  29082. return h.debug("Did not find A* path from " + e + " to " + t),
  29083. null;
  29084. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29085. var r = [];
  29086. return n.path.forEach(function(e) {
  29087. r.push(e.id)
  29088. }),
  29089. r
  29090. }
  29091. ,
  29092. n.prototype.includeNodesNearPath = function() {
  29093. var e = new r.Vector3
  29094. , t = new r.Vector3
  29095. , i = new r.Vector3
  29096. , n = new r.Vector3
  29097. , o = new r.Vector3
  29098. , a = new r.Vector3
  29099. , s = new r.Vector3
  29100. , l = new r.Vector3
  29101. , c = []
  29102. , h = new r.Vector3
  29103. , u = new r.Vector3;
  29104. return function(r, d) {
  29105. if (r)
  29106. for (var p = function(e, t, i) {
  29107. return o.copy(t).sub(e),
  29108. o.dot(i)
  29109. }, f = function(e, t) {
  29110. return p(h, e.position, i) - p(h, t.position, i)
  29111. }, g = 0; g < r.length - 1; ) {
  29112. var m = r[g]
  29113. , v = r[g + 1]
  29114. , A = this.index[m]
  29115. , y = this.index[v];
  29116. h.copy(A.position),
  29117. u.copy(y.position),
  29118. c.length = 0,
  29119. e.copy(u).sub(h),
  29120. i.copy(e).normalize();
  29121. for (var C = 0; C < this.list.length; C++) {
  29122. var I = this.list[C];
  29123. o.copy(I.position).sub(h);
  29124. var E = o.dot(i);
  29125. if (E > 0) {
  29126. s.copy(i),
  29127. s.multiplyScalar(E),
  29128. a.copy(o),
  29129. a.sub(s);
  29130. var b = a.length();
  29131. if (b < d) {
  29132. t.copy(e).negate(),
  29133. n.copy(t).normalize(),
  29134. l.copy(I.position).sub(u);
  29135. var w = l.dot(n);
  29136. w > 0 && c.push(I)
  29137. }
  29138. }
  29139. }
  29140. if (c.length > 0) {
  29141. c.sort(f);
  29142. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29143. r[_] = r[_ - c.length];
  29144. for (var T = 0; T < c.length; T++)
  29145. r[T + g + 1] = c[T].id
  29146. }
  29147. g += c.length + 1
  29148. }
  29149. }
  29150. }(),
  29151. n.prototype.fadeMarkerOpacity = function(e, t) {
  29152. var i = void 0 === e ? a.panorama.markerOpacity : e
  29153. , n = this.list.findIndex(function(e) {
  29154. return e.marker
  29155. });
  29156. if (!(n < 0)) {
  29157. var r = this.list[n].marker.material.opacity;
  29158. if (r !== e) {
  29159. var o = i - r;
  29160. d.trigger({
  29161. func: function(e, t) {
  29162. var i = r + e * o;
  29163. this.forEach(function(e) {
  29164. e.marker && (e.marker.material.opacity = i)
  29165. })
  29166. }
  29167. .bind(this),
  29168. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29169. name: "_fpm"
  29170. })
  29171. }
  29172. }
  29173. }
  29174. ,
  29175. t.exports = n
  29176. }
  29177. ).call(this, "/js/util/PanoramaCollection.js")
  29178. }
  29179. , {
  29180. "../objects/Panorama": 148,
  29181. "../settings": 166,
  29182. "./IndexedCollection": 175,
  29183. "./aStar": 180,
  29184. "./common": 185,
  29185. "./logger": 189,
  29186. "./transitions": 195,
  29187. three: 217
  29188. }],
  29189. 179: [function(e, t, i) {
  29190. "use strict";
  29191. function n() {
  29192. this.actionSequence = [],
  29193. this.actionSequenceInProgress = !1
  29194. }
  29195. function r(e, t, i, n) {
  29196. s.trackAlways("zoom_" + e, {
  29197. from: t,
  29198. to: i,
  29199. pano: n
  29200. })
  29201. }
  29202. function o(e, t) {
  29203. r("initial", 1, e, t)
  29204. }
  29205. function a(e, t, i) {
  29206. r("followup", e, t, i)
  29207. }
  29208. var s = e("../analytics");
  29209. n.prototype.reset = function(e) {
  29210. this.actionSequenceInProgress = !1,
  29211. this.actionSequence.length = 0
  29212. }
  29213. ,
  29214. n.prototype.addZoomAction = function() {
  29215. var e = null
  29216. , t = null
  29217. , i = !1
  29218. , n = function() {
  29219. if (e = null,
  29220. this.actionSequence.length > 0) {
  29221. var i = this.actionSequence[0].start
  29222. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29223. 1 === i ? o(n, t) : a(i, n, t)
  29224. }
  29225. this.reset()
  29226. };
  29227. return function(r, o, a) {
  29228. if (r !== o) {
  29229. i || (n = n.bind(this),
  29230. i = !0),
  29231. e && (window.clearTimeout(e),
  29232. e = null),
  29233. a === t && this.actionSequenceInProgress || (this.reset(),
  29234. t = a),
  29235. this.actionSequenceInProgress = !0;
  29236. var s = {
  29237. start: r,
  29238. end: o
  29239. };
  29240. this.actionSequence.push(s),
  29241. e = window.setTimeout(n, 150)
  29242. }
  29243. }
  29244. }(),
  29245. t.exports = n
  29246. }
  29247. , {
  29248. "../analytics": 4
  29249. }],
  29250. 180: [function(e, t, i) {
  29251. "use strict";
  29252. function n(e) {
  29253. void 0 === e.timeout && (e.timeout = 1 / 0);
  29254. var t = e.hash || o
  29255. , i = {
  29256. data: e.start,
  29257. g: 0,
  29258. h: e.heuristic(e.start)
  29259. }
  29260. , n = i;
  29261. i.f = i.h;
  29262. var h = new s
  29263. , u = new l(a)
  29264. , d = c();
  29265. u.push(i),
  29266. d.set(t(i.data), i);
  29267. for (var p = new Date; u.size(); ) {
  29268. if (new Date - p > e.timeout)
  29269. return {
  29270. status: "timeout",
  29271. cost: n.g,
  29272. path: r(n)
  29273. };
  29274. var f = u.pop();
  29275. if (d.delete(t(f.data)),
  29276. e.isEnd(f.data))
  29277. return {
  29278. status: "success",
  29279. cost: f.g,
  29280. path: r(f)
  29281. };
  29282. h.add(t(f.data));
  29283. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29284. var v = g[m];
  29285. if (!h.contains(t(v))) {
  29286. var A = f.g + e.distance(f.data, v)
  29287. , y = d.get(t(v))
  29288. , C = !1;
  29289. if (void 0 === y)
  29290. y = {
  29291. data: v
  29292. },
  29293. d.set(t(v), y);
  29294. else {
  29295. if (y.g < A)
  29296. continue;
  29297. C = !0
  29298. }
  29299. y.parent = f,
  29300. y.g = A,
  29301. y.h = e.heuristic(v),
  29302. y.f = A + y.h,
  29303. y.h < n.h && (n = y),
  29304. C ? u.heapify() : u.push(y)
  29305. }
  29306. }
  29307. }
  29308. return {
  29309. status: "noPath",
  29310. cost: n.g,
  29311. path: r(n)
  29312. }
  29313. }
  29314. function r(e) {
  29315. if (void 0 !== e.parent) {
  29316. var t = r(e.parent);
  29317. return t.push(e.data),
  29318. t
  29319. }
  29320. return [e.data]
  29321. }
  29322. function o(e) {
  29323. return e.toString()
  29324. }
  29325. function a(e, t) {
  29326. return e.f - t.f
  29327. }
  29328. var s = e("Set")
  29329. , l = e("heap")
  29330. , c = e("dict");
  29331. t.exports = n
  29332. }
  29333. , {
  29334. Set: 196,
  29335. dict: 210,
  29336. heap: 211
  29337. }],
  29338. 181: [function(e, t, i) {
  29339. (function(i) {
  29340. "use strict";
  29341. function n(e, t, i) {
  29342. var n = new XMLHttpRequest;
  29343. if (i && "withCredentials"in n)
  29344. n.open(e, t, i);
  29345. else if ("undefined" != typeof XDomainRequest)
  29346. n = new XDomainRequest,
  29347. n.open(e, t);
  29348. else {
  29349. if (i)
  29350. throw "Browser does not support CORS!";
  29351. n.open(e, t)
  29352. }
  29353. return n
  29354. }
  29355. function r(e, t, i) {
  29356. function o() {
  29357. u.warn("Retrying ", t),
  29358. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29359. }
  29360. function a(e, t) {
  29361. var i = e.response;
  29362. if ("json" === t && "object" != typeof i)
  29363. try {
  29364. i = JSON.parse(e.responseText)
  29365. } catch (e) {
  29366. return void c.reject({
  29367. error: "Failed parsing JSON"
  29368. })
  29369. }
  29370. else if ("image/jpeg" === t) {
  29371. var n = new Uint8Array(e.response)
  29372. , r = new Blob([n],{
  29373. type: "image/jpeg"
  29374. })
  29375. , o = URL.createObjectURL(r);
  29376. i = new Image,
  29377. i.src = o,
  29378. i.crossOrigin = "Anonymous",
  29379. i.onload = function() {
  29380. URL.revokeObjectURL(o)
  29381. }
  29382. }
  29383. return i
  29384. }
  29385. var s = n(e, t, !1);
  29386. if (i = i || {},
  29387. i.retries = void 0 !== i.retries ? i.retries : 0,
  29388. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  29389. i.responseType)
  29390. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  29391. s.responseType = i.responseType;
  29392. else {
  29393. if ("image/jpeg" !== i.responseType)
  29394. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  29395. s.responseType = "arraybuffer"
  29396. }
  29397. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  29398. i.auth && s.setRequestHeader("Authorization", i.auth),
  29399. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  29400. s.setRequestHeader("Content-Type", "application/json")),
  29401. "object" == typeof i.headers)
  29402. for (var l in i.headers)
  29403. s.setRequestHeader(l, i.headers[l]);
  29404. var c = $.Deferred();
  29405. return s.onreadystatechange = function(e) {
  29406. if (4 === this.readyState)
  29407. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  29408. i.retries++,
  29409. setTimeout(o, 1e3);
  29410. else if (200 === this.status) {
  29411. var t = a(this, i.responseType);
  29412. c.resolve(t)
  29413. } else
  29414. c.reject(this)
  29415. }
  29416. ,
  29417. s.onprogress = function(e) {
  29418. c.notify(e)
  29419. }
  29420. ,
  29421. s.send(i.data),
  29422. c.promise()
  29423. }
  29424. function o(e) {
  29425. return Object.keys(e).sort().map(function(t) {
  29426. return {
  29427. key: t,
  29428. value: e[t]
  29429. }
  29430. })
  29431. }
  29432. function a(e, t) {
  29433. var i = t.responseType || null
  29434. , n = t.auth || null
  29435. , r = t.prefetchFrom || null
  29436. , a = e + "__" + i + "__" + n + "__" + r;
  29437. return t.headers && o(t.headers).forEach(function(e) {
  29438. a += "__" + e.key + ":" + e.value
  29439. }),
  29440. a
  29441. }
  29442. function s(e, t) {
  29443. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  29444. }
  29445. function l(e, t, i) {
  29446. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  29447. }
  29448. var c = e("./logger")
  29449. , h = e("../ab")
  29450. , u = new c(i);
  29451. window.URL = window.URL || window.webkitURL,
  29452. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  29453. window.DATA = window.DATA || {}
  29454. /* setTimeout(function() {//MP-- xzw delete
  29455. window.MP_REQUEST_CACHE = null,
  29456. window.DATA = {}
  29457. }, 6e4),
  29458. window.onpageshow = function(e) {
  29459. e.persisted && (window.MP_REQUEST_CACHE = null,
  29460. window.DATA = {})
  29461. } */
  29462. ,
  29463. t.exports = {
  29464. get: function(e, t) {
  29465. t = t || {};
  29466. var i = void 0 === t.cache || t.cache;
  29467. if (i) {
  29468. var n = s(e, t);
  29469. if (n)
  29470. return n
  29471. }
  29472. var o;
  29473. return o = t.prefetchFrom && window.DATA[t.prefetchFrom] ? $.when(window.DATA[t.prefetchFrom]) : r("GET", e, t),
  29474. i && l(e, t, o),
  29475. o
  29476. },
  29477. post: function(e, t) {
  29478. return r("POST", e, t)
  29479. },
  29480. patch: function(e, t) {
  29481. return r("PATCH", e, t)
  29482. },
  29483. getImage: function(e, t) {
  29484. function i() {
  29485. u.warn("Retrying ", e),
  29486. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  29487. }
  29488. var n = $.Deferred()
  29489. , r = new Image
  29490. , o = this;
  29491. return e = h.changeIfImageOptimzing(e),
  29492. null !== t && void 0 !== t || (t = 3),
  29493. r.onerror = function() {
  29494. t > 0 ? setTimeout(i, 1e3) : n.reject()
  29495. }
  29496. ,
  29497. r.onload = function() {
  29498. n.resolve(r)
  29499. }
  29500. ,
  29501. r.crossOrigin = "anonymous",
  29502. r.src = e,
  29503. n
  29504. }
  29505. }
  29506. }
  29507. ).call(this, "/js/util/ajax.js")
  29508. }
  29509. , {
  29510. "../ab": 3,
  29511. "./logger": 189
  29512. }],
  29513. 182: [function(e, t, i) {
  29514. "use strict";
  29515. function n(e, t) {
  29516. var i = window.navigator.userAgent
  29517. , n = i.match(e);
  29518. return n = n ? n[1].split(t) : [],
  29519. {
  29520. major: parseInt(n[0]) || 0,
  29521. minor: parseInt(n[1]) || 0,
  29522. patch: parseInt(n[2]) || 0
  29523. }
  29524. }
  29525. var r = e("../exception/DeviceMismatchException");
  29526. window.browser = t.exports = {
  29527. isFullscreen: function() {
  29528. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  29529. },
  29530. supportsFullscreen: function() {
  29531. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  29532. },
  29533. isPointerLocked: function() {
  29534. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  29535. },
  29536. requestFullscreen: function(e, t) {
  29537. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  29538. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  29539. },
  29540. requestPointerLock: function() {
  29541. var e;
  29542. if (document.fullscreenElement)
  29543. e = document.fullscreenElement();
  29544. else if (document.mozFullscreenElement)
  29545. e = document.mozFullscreenElement();
  29546. else if (document.mozFullScreenElement)
  29547. e = document.mozFullScreenElement();
  29548. else {
  29549. if (!document.webkitFullscreenElement)
  29550. return;
  29551. e = document.webkitFullscreenElement()
  29552. }
  29553. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  29554. e.requestPointerLock(),
  29555. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  29556. },
  29557. exitPointerLock: function() {
  29558. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  29559. document.exitPointerLock()
  29560. },
  29561. exitFullscreen: function() {
  29562. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  29563. },
  29564. details: function() {
  29565. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  29566. return e ? {
  29567. name: e[1],
  29568. version: parseInt(e[2]),
  29569. platform: navigator.platform
  29570. } : {}
  29571. },
  29572. is: function(e) {
  29573. return this.details() && this.details().name === e
  29574. },
  29575. inIframe: function() {
  29576. return window.parent !== window
  29577. },
  29578. aspectRatio: function() {
  29579. var e = $("#player").width() / $("#player").height();
  29580. return isFinite(e) ? e : 0
  29581. },
  29582. userAgent: function() {
  29583. return window.navigator.userAgent
  29584. },
  29585. isMobile: function() {
  29586. var e = navigator.userAgent || navigator.vendor || window.opera;
  29587. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  29588. },
  29589. isLandscape: function() {
  29590. return this.isMobile && this.aspectRatio() > 1
  29591. },
  29592. isSmallScreen: function() {
  29593. var e = screen.width / window.devicePixelRatio;
  29594. return e < 240
  29595. },
  29596. detectIE: function() {
  29597. var e = window.navigator.userAgent
  29598. , t = e.indexOf("MSIE ");
  29599. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  29600. },
  29601. detectSafari: function() {
  29602. var e = window.navigator.userAgent
  29603. , t = e.indexOf("Safari");
  29604. return t !== -1 && !this.detectChrome()
  29605. },
  29606. detectFirefox: function() {
  29607. var e = window.navigator.userAgent;
  29608. return e.indexOf("Firefox") !== -1
  29609. },
  29610. detectChrome: function() {
  29611. var e = window.navigator.userAgent;
  29612. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  29613. },
  29614. detectOpera: function() {
  29615. var e = window.navigator.userAgent;
  29616. return e.indexOf("OPR") !== -1
  29617. },
  29618. detectIOS: function() {
  29619. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  29620. },
  29621. detectIPad: function() {
  29622. var e = window.navigator.userAgent
  29623. , t = /iPad/;
  29624. return t.test(e)
  29625. },
  29626. detectIPod: function() {
  29627. var e = window.navigator.userAgent
  29628. , t = /iPod/;
  29629. return t.test(e)
  29630. },
  29631. detectIPhone: function() {
  29632. var e = window.navigator.userAgent
  29633. , t = /iPhone/;
  29634. return t.test(e)
  29635. },
  29636. detectAndroid: function() {
  29637. var e = window.navigator.userAgent;
  29638. return e.indexOf("Android") !== -1
  29639. },
  29640. detectAndroidMobile: function() {
  29641. var e = window.navigator.userAgent;
  29642. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  29643. },
  29644. detectSamsungNative: function() {
  29645. var e = window.navigator.userAgent;
  29646. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  29647. },
  29648. detectSamsungS6: function() {
  29649. var e = window.navigator.userAgent;
  29650. return e.indexOf("SM-G92") !== -1
  29651. },
  29652. /************************************************************fyz改from徐世廷*************************************************************/
  29653. detectHUAWEI5X: function() {
  29654. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  29655. },
  29656. /*******************************************************************************************************************************/
  29657. detectWebVR: function() {
  29658. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  29659. },
  29660. getVRDisplay: function() {
  29661. var e = $.Deferred();
  29662. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  29663. t.length >= 1 && e.resolve(t[0]),
  29664. e.reject(null)
  29665. }),
  29666. e) : e.reject(null)
  29667. },
  29668. iosVersion: function() {
  29669. if (!this.detectIOS())
  29670. throw new r("Did not detect an iDevice");
  29671. var e = /((?:\d+\_?){1,3}) like Mac OS/
  29672. , t = "_";
  29673. return n(e, t)
  29674. },
  29675. androidVersion: function() {
  29676. if (!this.detectAndroid())
  29677. throw new r("Did not detect an Android based device");
  29678. var e = /Android ((?:\d+\.?){1,3})/
  29679. , t = ".";
  29680. return n(e, t)
  29681. },
  29682. valueFromCookie: function(e, t) {
  29683. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  29684. if (!i)
  29685. return t;
  29686. var n = i[1];
  29687. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  29688. },
  29689. valueFromHash: function(e, t) {
  29690. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  29691. , n = i.exec(window.location.href);
  29692. if (!n)
  29693. return t;
  29694. var r = n[1];
  29695. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  29696. }
  29697. }
  29698. // changeLog()
  29699. }
  29700. , {
  29701. "../exception/DeviceMismatchException": 56
  29702. }],
  29703. 183: [function(e, t, i) {
  29704. (function(i) {
  29705. "use strict";
  29706. function n(e, t) {
  29707. var i = r(t);
  29708. var replaceAll = function (str, f, e) {
  29709. //f全部替换成e
  29710. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  29711. return str.replace(reg, e);
  29712. };
  29713. var urlFirstView = c.valueFromHash('firstView');
  29714. if(urlFirstView){
  29715. try{
  29716. urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"')
  29717. urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[')
  29718. urlFirstView = "{"+urlFirstView+"]}"
  29719. let info = JSON.parse(urlFirstView);
  29720. i.pano = t.index[info.pano] //panos.get(info.pano)
  29721. if(!i.pano){
  29722. urlFirstView = false
  29723. console.error('检测到firstView但是 找不到该pano')
  29724. }else{
  29725. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  29726. i.zoom = -1;
  29727. i.mode = "panorama"
  29728. i.setByUrl = true
  29729. }
  29730. }catch(e){
  29731. urlFirstView = false
  29732. console.error('检测到firstView但是解析出错'+e)
  29733. }
  29734. }
  29735. if (Object.keys(i).length > 0)
  29736. return i;
  29737. if (e.heroImage)
  29738. i = o(e, t);
  29739. else if (window.DATA.camera_start) {
  29740. var n = window.DATA.camera_start;
  29741. try {
  29742. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  29743. i.position = n.camera.position,
  29744. //i.quaternion = n.camera.quaternion,
  29745. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  29746. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  29747. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  29748. d.debug("Using camera_start"),
  29749. d.debug("Modeldata pano: ", i.pano.quaternion),
  29750. d.debug("Camera start pano: ", n.pano.quaternion)),
  29751. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  29752. } catch (e) {
  29753. d.warn(e.message)
  29754. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  29755. }
  29756. }
  29757. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  29758. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  29759. i.pano = t.findClosest(i.position),
  29760. i.quaternion = i.pano.quaternion),
  29761. 0 === Object.keys(i).length) {
  29762. var a = t.list[0];
  29763. a && (i.mode = h.PANORAMA,
  29764. i.pano = a,
  29765. i.position = a.position,
  29766. i.quaternion = a.quaternion,
  29767. d.info("Starting at 1st pano " + a.id))
  29768. }
  29769. return i.mode = i.mode || h.DOLLHOUSE,
  29770. i
  29771. }
  29772. function r(e) {
  29773. var t = c.valueFromHash("start", "")
  29774. , i = {};
  29775. if ("" !== t) {
  29776. d.debug("Start override found in parameters, trying to parse..."),
  29777. i = a(t) || {};
  29778. var n = c.valueFromHash("tag", null);
  29779. n && (i.tag = n),
  29780. i.panoId && (i.pano = e.get(i.panoId))
  29781. }
  29782. return i
  29783. }
  29784. function o(e, t) {
  29785. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  29786. return {};
  29787. var i = {}
  29788. , n = e.heroImage.metadata;
  29789. d.debug("Using start position from thumbnail image"),
  29790. i.position = n.camera_position,
  29791. i.quaternion = n.camera_quaternion;
  29792. try {
  29793. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  29794. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  29795. } catch (e) {
  29796. d.debug(e.message)
  29797. }
  29798. return i
  29799. }
  29800. function a(e) {
  29801. return s.deserialize(e)
  29802. }
  29803. var s = e("../controls/serializer")
  29804. , l = e("../util/math")
  29805. , c = e("./browser")
  29806. , h = e("../enum/Viewmode")
  29807. , u = e("../util/logger")
  29808. , th = e("three")//xzw
  29809. , d = new u(i);
  29810. t.exports = {
  29811. getStartCameraOptions: n
  29812. }
  29813. }
  29814. ).call(this, "/js/util/camera.js")
  29815. }
  29816. , {
  29817. "../controls/serializer": 14,
  29818. "../enum/Viewmode": 51,
  29819. "../util/logger": 189,
  29820. "../util/math": 190,
  29821. "./browser": 182,
  29822. "three": 217
  29823. }],
  29824. 184: [function(e, t, i) {
  29825. "use strict";
  29826. function n(e, t, i) {
  29827. return o(e.fov, t, i)
  29828. }
  29829. var r = e("./MathLight")
  29830. , o = function(e, t, i) {
  29831. var n = t
  29832. , o = i
  29833. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  29834. return a
  29835. }
  29836. , a = function(e, t, i) {
  29837. var n = t
  29838. , o = i
  29839. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  29840. return a
  29841. }
  29842. , s = function(e, t, i, n) {
  29843. var r = o(e, i, n);
  29844. return r > t ? a(t, i, n) : e
  29845. };
  29846. t.exports = {
  29847. clampVFOV: s,
  29848. getHFOVForCamera: n,
  29849. getHFOVFromVFOV: o,
  29850. getVFOVFromHFOV: a
  29851. }
  29852. window.MathLight = t.exports
  29853. MathLight.closeTo = function(e1,e2, precision){//xzw add 判断e1,e2是否接近
  29854. var prec = Math.pow(10, - (precision || 4));
  29855. var s1 = Math.abs(e1.x - e2.x) < prec && Math.abs(e1.y - e2.y) < prec && Math.abs(e1.z - e2.z) < prec
  29856. if(e1.w){
  29857. return s1 && Math.abs(e1.w - e2.w) < prec
  29858. }else return s1
  29859. }
  29860. }
  29861. , {
  29862. "./MathLight": 176
  29863. }],
  29864. 185: [function(e, t, i) {
  29865. "use strict";
  29866. var n = e("three");
  29867. t.exports = {
  29868. delayOneFrame: function(e) {
  29869. window.setTimeout(e, 1)
  29870. },
  29871. normalizeUrl: function(e) {
  29872. return e.replace("https://", "http://")
  29873. },
  29874. domainFromUrl: function(e) {
  29875. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  29876. return t ? t[3] : e
  29877. },
  29878. average: function(e, t) {
  29879. if (0 === e.length)
  29880. return null;
  29881. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  29882. var o = t ? e[r][t] : e[r];
  29883. i += o,
  29884. n++
  29885. }
  29886. return i / n
  29887. },
  29888. countUnique: function(e) {
  29889. for (var t = {}, i = 0; i < e.length; i++)
  29890. t[e[i]] = 1 + (t[e[i]] || 0);
  29891. return Object.keys(t).length
  29892. },
  29893. averageVectors: function(e, t) {
  29894. var i = new n.Vector3;
  29895. if (0 === e.length)
  29896. return i;
  29897. for (var r = 0, o = 0; o < e.length; o++) {
  29898. var a = t ? e[o][t] : e[o];
  29899. i.add(a),
  29900. r++
  29901. }
  29902. return i.divideScalar(r)
  29903. },
  29904. equalLists: function(e, t) {
  29905. if (e.length !== t.length)
  29906. return !1;
  29907. for (var i = 0; i < e.length; i++)
  29908. if (e[i] !== t[i])
  29909. return !1;
  29910. return !0
  29911. },
  29912. lowerMedian: function(e, t) {
  29913. if (0 === e.length)
  29914. return null;
  29915. t = t || 2,
  29916. e.sort(function(e, t) {
  29917. return e - t
  29918. });
  29919. var i = Math.floor(e.length / t);
  29920. return e[i]
  29921. },
  29922. stableSort: function(e, t) {
  29923. return e.map(function(e, t) {
  29924. return {
  29925. value: e,
  29926. index: t
  29927. }
  29928. }).sort(function(e, i) {
  29929. var n = t(e.value, i.value);
  29930. return 0 !== n ? n : e.index - i.index
  29931. }).map(function(e) {
  29932. return e.value
  29933. })
  29934. },
  29935. filterAll: function(e, t) {
  29936. return e.filter(function(e) {
  29937. return t.every(function(t) {
  29938. return t(e)
  29939. })
  29940. })
  29941. },
  29942. formatDate: function(e) {
  29943. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  29944. },
  29945. formatDatetime: function(e) {
  29946. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  29947. },
  29948. randomString: function(e) {
  29949. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  29950. t += i.charAt(Math.floor(Math.random() * i.length));
  29951. return t
  29952. },
  29953. uint8ToBase64: function(e, t) {
  29954. t && "number" == typeof t || (t = 8192);
  29955. for (var i = [], n = 0; n < e.length; n += t)
  29956. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  29957. return btoa(i.join(""))
  29958. },
  29959. uuid4: function e(t) {
  29960. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  29961. },
  29962. nth: function(e) {
  29963. return e %= 10,
  29964. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  29965. },
  29966. extendObject: function(e, t) {
  29967. return Object.keys(t).forEach(function(i) {
  29968. e[i] = t[i]
  29969. }),
  29970. e
  29971. },
  29972. deepExtend: function e(t) {
  29973. t = t || {};
  29974. for (var i = 1; i < arguments.length; i++) {
  29975. var n = arguments[i];
  29976. if (n)
  29977. for (var r in n)
  29978. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  29979. }
  29980. return t
  29981. },
  29982. inherit: function(e, t) {
  29983. e.prototype = Object.create(t.prototype),
  29984. e.prototype.constructor = e
  29985. },
  29986. extend: function(e, t) {
  29987. for (var i in t.prototype)
  29988. e.prototype[i] = t.prototype[i]
  29989. }
  29990. ,
  29991. getVisiblePano : function(positions = [], panos, options={}){//add
  29992. var visiblePanos = [];
  29993. options.posAtPanos = options.posAtPanos || {}//在不同漫游点的positions
  29994. panos.forEach((pano)=>{
  29995. if(!pano.isAligned())return;
  29996. var A = pano.position.clone();
  29997. var posB = options.posAtPanos[pano.id] || positions;
  29998. var posLength = posB.length
  29999. for(let i=0;i<posLength;i++){
  30000. var B = posB[i];
  30001. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  30002. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  30003. if (!o || !o.length){ //只要有一点可见,就算整体可见
  30004. visiblePanos.push(pano.id);
  30005. break;
  30006. }
  30007. }
  30008. })
  30009. return visiblePanos
  30010. }
  30011. ,
  30012. sortByScore : function(list, request, rank) {
  30013. var i = this.filterAll(list, request);
  30014. return 0 === i.length ? null : i = i.map(function(e) {
  30015. return {
  30016. item: e,
  30017. score: rank.reduce(function(t, i) {
  30018. return t + i(e);
  30019. }, 0)
  30020. };
  30021. }).sort(function(e, t) {
  30022. return t.score - e.score;
  30023. });
  30024. },
  30025. getFileNameFromUrl:function(url){
  30026. return url.split('/').pop();
  30027. }
  30028. },
  30029. Math.sign = function(e) {
  30030. return e < 0 ? -1 : 1
  30031. }
  30032. window.common = t.exports
  30033. }
  30034. , {
  30035. three: 217
  30036. }],
  30037. 186: [function(e, t, i) {
  30038. "use strict";
  30039. var n = {};
  30040. n.linearTween = function(e, t, i, n) {
  30041. return i * e / n + t
  30042. }
  30043. ,
  30044. n.easeInQuad = function(e, t, i, n) {
  30045. return e /= n,
  30046. i * e * e + t
  30047. }
  30048. ,
  30049. n.easeOutQuad = function(e, t, i, n) {
  30050. return e /= n,
  30051. -i * e * (e - 2) + t
  30052. }
  30053. ,
  30054. n.easeInOutQuad = function(e, t, i, n) {
  30055. return e /= n / 2,
  30056. e < 1 ? i / 2 * e * e + t : (e--,
  30057. -i / 2 * (e * (e - 2) - 1) + t)
  30058. }
  30059. ,
  30060. n.easeInCubic = function(e, t, i, n) {
  30061. return e /= n,
  30062. i * e * e * e + t
  30063. }
  30064. ,
  30065. n.easeOutCubic = function(e, t, i, n) {
  30066. return e /= n,
  30067. e--,
  30068. i * (e * e * e + 1) + t
  30069. }
  30070. ,
  30071. n.easeInOutCubic = function(e, t, i, n) {
  30072. return e /= n / 2,
  30073. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30074. i / 2 * (e * e * e + 2) + t)
  30075. }
  30076. ,
  30077. n.easeInQuart = function(e, t, i, n) {
  30078. return e /= n,
  30079. i * e * e * e * e + t
  30080. }
  30081. ,
  30082. n.easeOutQuart = function(e, t, i, n) {
  30083. return e /= n,
  30084. e--,
  30085. -i * (e * e * e * e - 1) + t
  30086. }
  30087. ,
  30088. n.easeInOutQuart = function(e, t, i, n) {
  30089. return e /= n / 2,
  30090. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30091. -i / 2 * (e * e * e * e - 2) + t)
  30092. }
  30093. ,
  30094. n.easeInQuint = function(e, t, i, n) {
  30095. return e /= n,
  30096. i * e * e * e * e * e + t
  30097. }
  30098. ,
  30099. n.easeOutQuint = function(e, t, i, n) {
  30100. return e /= n,
  30101. e--,
  30102. i * (e * e * e * e * e + 1) + t
  30103. }
  30104. ,
  30105. n.easeInOutQuint = function(e, t, i, n) {
  30106. return e /= n / 2,
  30107. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30108. i / 2 * (e * e * e * e * e + 2) + t)
  30109. }
  30110. ,
  30111. n.easeInSine = function(e, t, i, n) {
  30112. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30113. }
  30114. ,
  30115. n.easeOutSine = function(e, t, i, n) {
  30116. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30117. }
  30118. ,
  30119. n.easeInOutSine = function(e, t, i, n) {
  30120. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30121. }
  30122. ,
  30123. n.easeInExpo = function(e, t, i, n) {
  30124. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30125. }
  30126. ,
  30127. n.easeOutExpo = function(e, t, i, n) {
  30128. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30129. }
  30130. ,
  30131. n.easeInOutExpo = function(e, t, i, n) {
  30132. return e /= n / 2,
  30133. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30134. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30135. }
  30136. ,
  30137. n.easeInCirc = function(e, t, i, n) {
  30138. return e /= n,
  30139. -i * (Math.sqrt(1 - e * e) - 1) + t
  30140. }
  30141. ,
  30142. n.easeOutCirc = function(e, t, i, n) {
  30143. return e /= n,
  30144. e--,
  30145. i * Math.sqrt(1 - e * e) + t
  30146. }
  30147. ,
  30148. n.easeInOutCirc = function(e, t, i, n) {
  30149. return e /= n / 2,
  30150. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30151. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30152. }
  30153. ,
  30154. n.easeInElastic = function(e, t, i, n) {
  30155. var r = 1.70158
  30156. , o = 0
  30157. , a = i;
  30158. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30159. a < Math.abs(i) ? (a = i,
  30160. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30161. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30162. }
  30163. ,
  30164. n.easeOutElastic = function(e, t, i, n) {
  30165. var r = 1.70158
  30166. , o = 0
  30167. , a = i;
  30168. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30169. a < Math.abs(i) ? (a = i,
  30170. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30171. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30172. }
  30173. ,
  30174. n.easeInOutElastic = function(e, t, i, n) {
  30175. var r = 1.70158
  30176. , o = 0
  30177. , a = i;
  30178. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30179. a < Math.abs(i) ? (a = i,
  30180. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30181. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30182. }
  30183. ,
  30184. n.easeInBack = function(e, t, i, n, r) {
  30185. return void 0 === r && (r = 1.70158),
  30186. i * (e /= n) * e * ((r + 1) * e - r) + t
  30187. }
  30188. ,
  30189. n.easeOutBack = function(e, t, i, n, r) {
  30190. return void 0 === r && (r = 1.70158),
  30191. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30192. }
  30193. ,
  30194. n.easeInOutBack = function(e, t, i, n, r) {
  30195. return void 0 === r && (r = 1.70158),
  30196. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30197. }
  30198. ,
  30199. n.easeOutBounce = function(e, t, i, n) {
  30200. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30201. }
  30202. ,
  30203. n.easeInBounce = function(e, t, i, r) {
  30204. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30205. }
  30206. ,
  30207. n.easeInOutBounce = function(e, t, i, r) {
  30208. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30209. }
  30210. ,
  30211. t.exports = n
  30212. window.easing = n
  30213. }
  30214. , {}],
  30215. 187: [function(e, t, i) {
  30216. "use strict";
  30217. function n() {
  30218. this.events = [],
  30219. this.valid = !1
  30220. }
  30221. var r = e("../enum/Joystick");
  30222. n.prototype.push = function(e, t) {
  30223. this.events.push({
  30224. direction: e,
  30225. pano: t
  30226. }),
  30227. this.valid = !0
  30228. }
  30229. ,
  30230. n.prototype.pop = function(e) {
  30231. var t = this.events.pop();
  30232. return this.events.length < 1 && (this.valid = !1),
  30233. t
  30234. }
  30235. ,
  30236. n.prototype.peek = function() {
  30237. return this.events.length ? this.events[this.events.length - 1] : {
  30238. direction: null,
  30239. pano: null
  30240. }
  30241. }
  30242. ,
  30243. n.prototype.invalidate = function() {
  30244. this.events = [],
  30245. this.valid = !1
  30246. }
  30247. ,
  30248. n.prototype.reversePano = function(e) {
  30249. if (!this.valid)
  30250. return null;
  30251. var t = this.peek();
  30252. return r.opposite(e) === t.direction ? (this.pop(),
  30253. t.pano) : null
  30254. }
  30255. ,
  30256. t.exports = n
  30257. }
  30258. , {
  30259. "../enum/Joystick": 29
  30260. }],
  30261. 188: [function(e, t, i) {
  30262. "use strict";
  30263. window.lerp = t.exports = {
  30264. vector: function(e, t) {
  30265. var i = e.clone();
  30266. return t = t.clone(),
  30267. function(n) {
  30268. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30269. }
  30270. },
  30271. quaternion: function(e, t) {
  30272. var i = e.clone();
  30273. return function(n) {
  30274. e.copy(i).slerp(t, n)
  30275. }
  30276. },
  30277. property: function(e, t, i, n) {
  30278. var r = e[t];
  30279. return function(o) {
  30280. e[t] = r * (1 - o) + i * o,
  30281. n && n(e[t])
  30282. }
  30283. },
  30284. uniform: function(e, t, i) {
  30285. var n = e.material.uniforms[t].value;
  30286. return function(r) {
  30287. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30288. }
  30289. },
  30290. matrix4: function(e, t) {
  30291. var i = e.clone();
  30292. return function(n) {
  30293. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30294. r[s] = o[s] * (1 - n) + a[s] * n
  30295. }
  30296. },
  30297. allUniforms: function(e, t, i) {
  30298. var n = e.map(function(e) {
  30299. return this.uniform(e, t, i)
  30300. }
  30301. .bind(this));
  30302. return function(e) {
  30303. n.forEach(function(t) {
  30304. t(e)
  30305. })
  30306. }
  30307. }
  30308. }
  30309. }
  30310. , {}],
  30311. 189: [function(e, t, i) {
  30312. "use strict";
  30313. function n(e) {
  30314. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30315. if (n.consoleEnabled) {
  30316. var h = function(e) {
  30317. $("#debug-console").append("<p>" + e + "</p>"),
  30318. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30319. };
  30320. t = function(e) {
  30321. h(Array.prototype.slice.call(arguments).join(" "))
  30322. }
  30323. ,
  30324. i = function(e) {
  30325. h(Array.prototype.slice.call(arguments).join(" "))
  30326. }
  30327. ,
  30328. o = function(e) {
  30329. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30330. }
  30331. ,
  30332. a = function(e) {
  30333. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30334. }
  30335. } else
  30336. console.log ? (t = console.log,
  30337. i = console.info ? console.info : console.log,
  30338. o = console.warn ? console.warn : console.log,
  30339. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30340. ;
  30341. var u = function(e) {
  30342. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30343. }
  30344. , d = function(t, i) {
  30345. if (r) {
  30346. var o = Array.prototype.slice.call(t).join(" ");
  30347. r.captureMessage(o, {
  30348. level: i,
  30349. path: e,
  30350. timestamp: n.timestamp()
  30351. })
  30352. }
  30353. }
  30354. , p = function(t, i) {
  30355. if (r) {
  30356. var o = Array.prototype.slice.call(t).join(" ");
  30357. r.captureException(new Error(o), {
  30358. level: i,
  30359. path: e,
  30360. timestamp: n.timestamp()
  30361. })
  30362. }
  30363. };
  30364. return {
  30365. debug: function() {
  30366. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30367. },
  30368. info: function() {
  30369. n.level >= n.levels.info && i.apply(console, u(arguments))
  30370. },
  30371. warn: function() {
  30372. d(arguments, "warn"),
  30373. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30374. },
  30375. error: function() {
  30376. p(arguments, "error"),
  30377. n.level >= n.levels.error && a.apply(console, u(arguments))
  30378. },
  30379. v3str: function(e, t) {
  30380. var i = void 0 === t ? 2 : t;
  30381. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30382. },
  30383. eulstr: function(e, t) {
  30384. var i = void 0 === t ? 2 : t;
  30385. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  30386. },
  30387. time: function(e) {
  30388. n.level >= n.levels.debug && (c[e] = Date.now())
  30389. },
  30390. timeEnd: function(e) {
  30391. if (n.level >= n.levels.debug) {
  30392. var t = c[e];
  30393. if (!t)
  30394. return;
  30395. var i = (Date.now() - t) / 1e3;
  30396. this.debug(e, i + "s")
  30397. }
  30398. }
  30399. }
  30400. }
  30401. var r = window.Raven;
  30402. n.timestamp = function() {
  30403. return (Date.now() - window.navigationStart) / 1e3 + "s"
  30404. }
  30405. ,
  30406. n.levels = {
  30407. debug: 3,
  30408. info: 2,
  30409. warn: 1,
  30410. error: 0
  30411. },
  30412. n.level = n.levels.info,
  30413. t.exports = n
  30414. }
  30415. , {}],
  30416. 190: [function(e, t, i) {
  30417. "use strict";
  30418. var n = e("three")
  30419. , r = e("../enum/GLCubeFaces")
  30420. , o = e("../constants");
  30421. t.exports = {
  30422. convertVisionVector: function(e) {
  30423. return new n.Vector3(e.x,e.z,-e.y)
  30424. },
  30425. convertVisionQuaternion: function(e) {
  30426. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  30427. },
  30428. convertWorkshopVector: function(e) {
  30429. return new n.Vector3(-e.x,e.y,e.z)
  30430. },
  30431. convertWorkshopQuaternion: function(e) {
  30432. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  30433. },
  30434. convertWorkshopPanoramaQuaternion: function(e) {
  30435. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  30436. },
  30437. convertWorkshopOrthoZoom: function(e) {// xzw
  30438. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  30439. //return e;
  30440. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  30441. },
  30442. toPrecision: function(e, t) {//xzw change
  30443. var f = function(e, t){
  30444. var i = Math.pow(10, t);
  30445. return Math.round(e * i) / i
  30446. }
  30447. if(e instanceof Array){
  30448. for(var s=0; s<e.length; s++){
  30449. e[s] = f(e[s],t);
  30450. }
  30451. return e;
  30452. }
  30453. else return f(e,t)
  30454. },
  30455. isEmptyQuaternion: function(e) {
  30456. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  30457. },
  30458. projectPositionToCanvas: function(e, t, i) {
  30459. i = i || new n.Vector3,
  30460. i.copy(e);
  30461. var r = .5 * $("#player").width()
  30462. , o = .5 * $("#player").height();
  30463. return i.project(t),
  30464. i.x = i.x * r + r,
  30465. i.y = -(i.y * o) + o,
  30466. i
  30467. },
  30468. convertScreenPositionToNDC: function(e, t, i) {
  30469. return i = i || new n.Vector2,
  30470. i.x = e / $("#player").width() * 2 - 1,
  30471. i.y = 2 * -(t / $("#player").height()) + 1,
  30472. i
  30473. },
  30474. constrainedTurn: function(e) {
  30475. var t = e % (2 * Math.PI);
  30476. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  30477. },
  30478. getFOVDotThreshold: function(e) {
  30479. return Math.cos(n.Math.degToRad(e / 2))
  30480. },
  30481. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  30482. switch (e) {
  30483. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  30484. i.set(1, t.y, t.x);
  30485. break;
  30486. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  30487. i.set(-1, t.y, -t.x);
  30488. break;
  30489. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  30490. i.set(-t.x, 1, -t.y);
  30491. break;
  30492. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  30493. i.set(-t.x, -1, t.y);
  30494. break;
  30495. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  30496. i.set(-t.x, t.y, 1);
  30497. break;
  30498. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  30499. i.set(t.x, t.y, -1)
  30500. }
  30501. n && i.normalize()
  30502. },
  30503. //add:
  30504. getPos2d : function(point, camera, dom){
  30505. var camera = camera ;
  30506. var dom = dom;
  30507. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  30508. var x,y;
  30509. x = (pos.x + 1) / 2 * dom.clientWidth;
  30510. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  30511. var inSight = x <= dom.clientWidth && x >= 0
  30512. && y <= dom.clientHeight && y >= 0
  30513. return {
  30514. pos: new THREE.Vector2(x,y),
  30515. vector: pos,
  30516. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  30517. inSight : inSight //在屏幕范围内可见
  30518. };
  30519. },
  30520. getDirByLonLat: function(lon, lat) {
  30521. var dir = new THREE.Vector3();
  30522. var phi = THREE.Math.degToRad(90 - lat);
  30523. var theta = THREE.Math.degToRad(lon);
  30524. dir.x = Math.sin(phi) * Math.cos(theta);
  30525. dir.y = Math.cos(phi);
  30526. dir.z = Math.sin(phi) * Math.sin(theta);
  30527. return dir.negate();
  30528. }
  30529. }
  30530. window.math = t.exports
  30531. }
  30532. , {
  30533. "../constants": 8,
  30534. "../enum/GLCubeFaces": 25,
  30535. three: 217
  30536. }],
  30537. 191: [function(e, t, i) {
  30538. "use strict";
  30539. function n(e, t, i) {
  30540. return a.map(function(n, o) {
  30541. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  30542. }
  30543. .bind(this))
  30544. }
  30545. function r(e) {
  30546. return s[e]
  30547. }
  30548. var o = e("../enum/GLCubeFaces")
  30549. , a = [0, 1, 2, 3, 4, 5]
  30550. , s = {
  30551. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  30552. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  30553. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  30554. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  30555. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  30556. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  30557. };
  30558. t.exports = {
  30559. mapFaceToCubemapFace: r,
  30560. getCubemapUrls: n
  30561. }
  30562. }
  30563. , {
  30564. "../enum/GLCubeFaces": 25
  30565. }],
  30566. 192: [function(e, t, i) {
  30567. "use strict";
  30568. t.exports = {
  30569. captureErrors: function(e, t, i) {
  30570. if ("Raven"in window) {
  30571. Raven.config(e, t).install(),
  30572. i && Raven.setTagsContext(i);
  30573. var n = console.warn
  30574. , r = console.error;
  30575. console.warn = function() {
  30576. var e = Array.prototype.slice.call(arguments);
  30577. Raven.captureMessage(e.join(" "), {
  30578. level: "warning"
  30579. }),
  30580. n.apply(console, e)
  30581. }
  30582. ,
  30583. console.error = function() {
  30584. var e = Array.prototype.slice.call(arguments);
  30585. Raven.captureException(new Error(e.join(" ")), {
  30586. level: "error"
  30587. }),
  30588. r.apply(console, e)
  30589. }
  30590. } else
  30591. console.error("Raven not found, not capturing errors.")
  30592. }
  30593. }
  30594. }
  30595. , {}],
  30596. 193: [function(e, t, i) {
  30597. (function(i) {
  30598. "use strict";
  30599. var n = e("./browser")
  30600. , r = e("../constants")
  30601. , o = e("url")
  30602. , a = e("./logger")
  30603. , ss = e('three')
  30604. , s = new a(i)
  30605. , l = {
  30606. getAuthorizationHeader: function() {
  30607. var e = n.valueFromHash("auth");
  30608. if (e)
  30609. return e.replace(",", " ");
  30610. var t = n.valueFromCookie("token");
  30611. return t ? "Token " + t : null
  30612. },
  30613. parseSidUrl: function(e) {
  30614. var t, i;
  30615. t=g_Prefix;
  30616. if (e = e || "",
  30617. e.match(/^https?/)) {
  30618. var n = o.parse(e);
  30619. t = g_Prefix,
  30620. i = e
  30621. } else{
  30622. //xzw 原先的不能用
  30623. //t = window.location.protocol + "//" + window.location.host, //MP
  30624. t = g_Prefix
  30625. //i = t + "/api/player/models/" + e; //MP
  30626. i = t + "data/" + e;
  30627. }
  30628. return {
  30629. urlBase: t,
  30630. urlModel: i,
  30631. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  30632. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  30633. }
  30634. },
  30635. getModelIDFromQueryString: function() {
  30636. return n.valueFromHash("model") || n.valueFromHash("m")
  30637. },
  30638. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30639. e = JSON.parse(JSON.stringify(e));
  30640. var i = null;
  30641. if (e.images.forEach(function(n) {
  30642. if(!n.metadata) return;
  30643. if ("string" == typeof n.metadata)
  30644. try {
  30645. n.metadata = JSON.parse(n.metadata)
  30646. } catch (e) {
  30647. s.warn("Unable to parse image metadata"),
  30648. n.metadata = null
  30649. }
  30650. else{
  30651. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30652. }
  30653. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30654. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30655. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30656. }else{
  30657. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30658. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  30659. n.metadata.zoom = n.metadata.zoom || 1;
  30660. }
  30661. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30662. }),
  30663. //icon初始视角的:
  30664. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30665. var n = {};
  30666. n.pano = {
  30667. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30668. position: t.convertWorkshopVector(i.scan_position),
  30669. uuid: i.scan_id
  30670. },
  30671. n.camera = {
  30672. quaternion: i.camera_quaternion,
  30673. position: i.camera_position
  30674. },
  30675. e.startPano = n
  30676. }
  30677. return e
  30678. },
  30679. */
  30680. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30681. e = JSON.parse(JSON.stringify(e));
  30682. var i = null;
  30683. var deal = function(n) {
  30684. if(!n.metadata) return;
  30685. if ("string" == typeof n.metadata)
  30686. try {
  30687. n.metadata = JSON.parse(n.metadata)
  30688. } catch (e) {
  30689. s.warn("Unable to parse image metadata"),
  30690. n.metadata = null
  30691. }
  30692. else{
  30693. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30694. }
  30695. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30696. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30697. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30698. }else{
  30699. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  30700. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  30701. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30702. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  30703. }
  30704. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30705. }
  30706. //改
  30707. e.images.forEach(info=>{
  30708. if(info.locations){
  30709. info.locations.forEach(a=>deal(a))
  30710. }else{
  30711. deal(info)
  30712. }
  30713. })
  30714. //icon初始视角的:
  30715. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30716. var n = {};
  30717. n.pano = {
  30718. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30719. position: t.convertWorkshopVector(i.scan_position),
  30720. uuid: i.scan_id
  30721. },
  30722. n.camera = {
  30723. quaternion: i.camera_quaternion,
  30724. position: i.camera_position
  30725. },
  30726. e.startPano = n
  30727. }
  30728. return e
  30729. },
  30730. visionVersionToInt: function() {
  30731. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  30732. return function(t) {
  30733. if (!t)
  30734. throw new Error("Vision version is required");
  30735. var i = e.exec(t);
  30736. if (null === i)
  30737. throw new Error("String is not a vision version: " + t);
  30738. return parseInt(i[1])
  30739. }
  30740. }(),
  30741. modelDataPromisesTiles: function(e) {
  30742. var vision_version = e.vision_version || window.DATA.vision_version
  30743. if (vision_version)
  30744. try {
  30745. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  30746. } catch (t) {
  30747. s.warn("Invalid vision version: " + vision_version)
  30748. }
  30749. // var t = e.created ? new Date(e.created) : null;
  30750. // return t && t >= r.visionTilingStartDate
  30751. return false
  30752. }
  30753. };
  30754. t.exports = l
  30755. }
  30756. ).call(this, "/js/util/showcase.js")
  30757. }
  30758. , {
  30759. "../constants": 8,
  30760. "./browser": 182,
  30761. "./logger": 189,
  30762. three:217,
  30763. url: 208
  30764. }],
  30765. 194: [function(e, t, i) {
  30766. "use strict";
  30767. var n = e("../util/ajax")
  30768. , r = e("three")
  30769. , o = e("../settings")
  30770. , a = {};
  30771. t.exports = {
  30772. load: function(e, t, i) {
  30773. var s = a[e];
  30774. return s ? (t && setTimeout(function() {
  30775. t(s)
  30776. }, 1),
  30777. s) : (s = new r.Texture,
  30778. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  30779. s.magFilter = r.LinearFilter,
  30780. s.generateMipmaps = !1),
  30781. s.sourceFile = e,
  30782. a[e] = s,
  30783. n.getImage(e).then(function(e) {
  30784. s.image = e,
  30785. s.needsUpdate = !0,
  30786. t && t(s)
  30787. }).fail(i),
  30788. s)
  30789. },
  30790. loadBase64: function(e, t) {
  30791. t = t || "png";
  30792. var i = new r.Texture;
  30793. return i.image = document.createElement("img"),
  30794. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  30795. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  30796. i.magFilter = r.LinearFilter,
  30797. i.generateMipmaps = !1),
  30798. i.needsUpdate = !0,
  30799. i
  30800. },
  30801. isLoaded: function(e) {
  30802. return !!a[e]
  30803. }
  30804. }
  30805. window.Texture = t.exports
  30806. }
  30807. , {
  30808. "../settings": 166,
  30809. "../util/ajax": 181,
  30810. three: 217
  30811. }],
  30812. 195: [function(e, t, i) {
  30813. "use strict";
  30814. var n = e("./easing");
  30815. window.transitions = t.exports = {
  30816. globalDone: null,
  30817. funcs: [],
  30818. counter: 0,
  30819. uniqueID: 0,
  30820. start: function(e, t, i, r, o, a, s) {
  30821. return r = r || 0,
  30822. this.funcs.push({
  30823. func: e,
  30824. current: -r * Math.abs(t),
  30825. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  30826. done: i,
  30827. easing: o || n.linearTween,
  30828. cycling: t < 0,
  30829. running: !0,
  30830. debug: r < 0,
  30831. name: a || "T" + this.counter,
  30832. id: void 0 === s ? this.counter : s,
  30833. paused: !1
  30834. }),
  30835. e(0, 16),
  30836. this.counter += 1,
  30837. e
  30838. },
  30839. trigger: function(e) {
  30840. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  30841. , i = e.func || function() {}
  30842. , r = void 0 === e.duration ? 0 : e.duration;
  30843. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  30844. var o = e.done || null
  30845. , a = e.easing || n.linearTween
  30846. , s = e.name || "R" + this.counter
  30847. , l = void 0 === e.id ? this.counter : e.id;
  30848. return this.start(i, r, o, t, a, s, l)
  30849. },
  30850. setTimeout: function(e, t, i) {
  30851. var n = void 0 === i ? this.counter : i;
  30852. return this.trigger({
  30853. done: e,
  30854. duration: void 0 === t ? 0 : t,
  30855. name: "O" + this.counter,
  30856. id: n
  30857. })
  30858. },
  30859. pause: function() {
  30860. this.paused = !0
  30861. },
  30862. resume: function() {
  30863. this.paused = !1
  30864. },
  30865. update: function(e) {
  30866. this.funcs.forEach(function(t) {
  30867. if (!(t.paused || (t.current += 1e3 * e,
  30868. t.current < 0)))
  30869. if (t.current >= t.duration && !t.cycling) {
  30870. var i = t.easing(1, 0, 1, 1);
  30871. t.func(i, 1e3 * e),
  30872. t.done && t.done(),
  30873. t.running = !1
  30874. } else {
  30875. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  30876. , r = t.func(n, 1e3 * e) || !1;
  30877. r && (t.done && t.done(),
  30878. t.running = !1)
  30879. }
  30880. });
  30881. var t = this.funcs.length;
  30882. this.funcs = this.funcs.filter(function(e) {
  30883. return e.running
  30884. });
  30885. var i = this.funcs.length;
  30886. if (t > 0 && 0 === i && this.globalDone) {
  30887. var n = this.globalDone;
  30888. this.globalDone = null,
  30889. n()
  30890. }
  30891. },
  30892. adjustSpeed: function(e, t) {
  30893. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  30894. var r = i[n];
  30895. r.duration /= t,
  30896. r.current /= t
  30897. }
  30898. },
  30899. getById: function(e) {
  30900. return this.funcs.filter(function(t) {
  30901. return e === t.id
  30902. })
  30903. },
  30904. get: function(e) {
  30905. for (var t = 0; t < this.funcs.length; t += 1)
  30906. if (this.funcs[t].func === e)
  30907. return this.funcs[t];
  30908. return null
  30909. },
  30910. isRunning: function(e) {
  30911. var t = this.get(e);
  30912. return null !== t && t.running
  30913. },
  30914. countActive: function() {
  30915. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  30916. e += this.funcs[t].running;
  30917. return e
  30918. },
  30919. listActive: function() {
  30920. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  30921. this.funcs[t].running && e.push(this.funcs[t].name);
  30922. return e
  30923. },
  30924. done: function(e) {
  30925. this.globalDone = e
  30926. },
  30927. cancelById: function(e) {
  30928. var t = void 0 === e ? 0 : e;
  30929. this.funcs = this.funcs.filter(function(e) {
  30930. return e.id !== t
  30931. })
  30932. },
  30933. cancel: function(e) {
  30934. this.funcs = this.funcs.filter(function(t) {
  30935. return t.func !== e
  30936. })
  30937. },
  30938. getUniqueId: function() {
  30939. return this.uniqueID -= 1,
  30940. this.uniqueID
  30941. }
  30942. }
  30943. }
  30944. , {
  30945. "./easing": 186
  30946. }],
  30947. 196: [function(e, t, i) {
  30948. function n(e) {
  30949. if (this.set = {},
  30950. this.infContains = function() {
  30951. return !0
  30952. }
  30953. ,
  30954. "object" == typeof e)
  30955. if (e instanceof Array)
  30956. for (var t = 0; t < e.length; t++)
  30957. this.set[e[t]] = !0;
  30958. else
  30959. this.set = e;
  30960. else if ("function" == typeof e)
  30961. this.infContains = e;
  30962. else if ("undefined" != typeof e)
  30963. throw new Error("set must be either an array or an object.")
  30964. }
  30965. t.exports = n,
  30966. n.prototype.contains = function(e) {
  30967. return !!this.set[e]
  30968. }
  30969. ,
  30970. n.prototype.has = n.prototype.contains,
  30971. n.prototype.add = function(e) {
  30972. if (1 == arguments.length)
  30973. this.set[e] = !0;
  30974. else
  30975. for (var t = 0; t < arguments.length; t++)
  30976. this.set[arguments[t]] = !0
  30977. }
  30978. ,
  30979. n.prototype.addAll = function(e) {
  30980. if ("object" != typeof e && !(e instanceof Array))
  30981. throw new Error("arr must be an array.");
  30982. for (var t = 0; t < e.length; t++)
  30983. this.add(e[t])
  30984. }
  30985. ,
  30986. n.prototype.remove = function(e) {
  30987. if (1 == arguments.length)
  30988. delete this.set[e];
  30989. else
  30990. for (var t = 0; t < arguments.length; t++)
  30991. delete this.set[arguments[t]]
  30992. }
  30993. ,
  30994. n.prototype.delete = n.prototype.remove,
  30995. n.prototype.clear = function() {
  30996. this.set = {}
  30997. }
  30998. ,
  30999. n.prototype.size = function() {
  31000. return Object.keys(this.set).length
  31001. }
  31002. ,
  31003. n.prototype.toString = function() {
  31004. return "{" + Object.keys(this.set).toString() + "}"
  31005. }
  31006. ,
  31007. n.prototype.toArray = function() {
  31008. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31009. }
  31010. ,
  31011. n.prototype["*values"] = n.prototype.toArray
  31012. }
  31013. , {}],
  31014. 197: [function(e, t, i) {}
  31015. , {}],
  31016. 198: [function(e, t, i) {
  31017. (function(t) {
  31018. "use strict";
  31019. function n() {
  31020. try {
  31021. var e = new Uint8Array(1);
  31022. return e.__proto__ = {
  31023. __proto__: Uint8Array.prototype,
  31024. foo: function() {
  31025. return 42
  31026. }
  31027. },
  31028. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31029. } catch (e) {
  31030. return !1
  31031. }
  31032. }
  31033. function r() {
  31034. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31035. }
  31036. function o(e, t) {
  31037. if (r() < t)
  31038. throw new RangeError("Invalid typed array length");
  31039. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31040. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31041. e.length = t),
  31042. e
  31043. }
  31044. function a(e, t, i) {
  31045. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31046. return new a(e,t,i);
  31047. if ("number" == typeof e) {
  31048. if ("string" == typeof t)
  31049. throw new Error("If encoding is specified then the first argument must be a string");
  31050. return h(this, e)
  31051. }
  31052. return s(this, e, t, i)
  31053. }
  31054. function s(e, t, i, n) {
  31055. if ("number" == typeof t)
  31056. throw new TypeError('"value" argument must not be a number');
  31057. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31058. }
  31059. function l(e) {
  31060. if ("number" != typeof e)
  31061. throw new TypeError('"size" argument must be a number');
  31062. if (e < 0)
  31063. throw new RangeError('"size" argument must not be negative')
  31064. }
  31065. function c(e, t, i, n) {
  31066. return l(t),
  31067. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31068. }
  31069. function h(e, t) {
  31070. if (l(t),
  31071. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31072. !a.TYPED_ARRAY_SUPPORT)
  31073. for (var i = 0; i < t; ++i)
  31074. e[i] = 0;
  31075. return e
  31076. }
  31077. function u(e, t, i) {
  31078. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31079. !a.isEncoding(i))
  31080. throw new TypeError('"encoding" must be a valid string encoding');
  31081. var n = 0 | v(t, i);
  31082. e = o(e, n);
  31083. var r = e.write(t, i);
  31084. return r !== n && (e = e.slice(0, r)),
  31085. e
  31086. }
  31087. function d(e, t) {
  31088. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31089. e = o(e, i);
  31090. for (var n = 0; n < i; n += 1)
  31091. e[n] = 255 & t[n];
  31092. return e
  31093. }
  31094. function p(e, t, i, n) {
  31095. if (t.byteLength,
  31096. i < 0 || t.byteLength < i)
  31097. throw new RangeError("'offset' is out of bounds");
  31098. if (t.byteLength < i + (n || 0))
  31099. throw new RangeError("'length' is out of bounds");
  31100. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31101. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31102. e.__proto__ = a.prototype) : e = d(e, t),
  31103. e
  31104. }
  31105. function f(e, t) {
  31106. if (a.isBuffer(t)) {
  31107. var i = 0 | g(t.length);
  31108. return e = o(e, i),
  31109. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31110. e)
  31111. }
  31112. if (t) {
  31113. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31114. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31115. if ("Buffer" === t.type && $(t.data))
  31116. return d(e, t.data)
  31117. }
  31118. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31119. }
  31120. function g(e) {
  31121. if (e >= r())
  31122. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31123. return 0 | e
  31124. }
  31125. function m(e) {
  31126. return +e != e && (e = 0),
  31127. a.alloc(+e)
  31128. }
  31129. function v(e, t) {
  31130. if (a.isBuffer(e))
  31131. return e.length;
  31132. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31133. return e.byteLength;
  31134. "string" != typeof e && (e = "" + e);
  31135. var i = e.length;
  31136. if (0 === i)
  31137. return 0;
  31138. for (var n = !1; ; )
  31139. switch (t) {
  31140. case "ascii":
  31141. case "latin1":
  31142. case "binary":
  31143. return i;
  31144. case "utf8":
  31145. case "utf-8":
  31146. case void 0:
  31147. return j(e).length;
  31148. case "ucs2":
  31149. case "ucs-2":
  31150. case "utf16le":
  31151. case "utf-16le":
  31152. return 2 * i;
  31153. case "hex":
  31154. return i >>> 1;
  31155. case "base64":
  31156. return Z(e).length;
  31157. default:
  31158. if (n)
  31159. return j(e).length;
  31160. t = ("" + t).toLowerCase(),
  31161. n = !0
  31162. }
  31163. }
  31164. function A(e, t, i) {
  31165. var n = !1;
  31166. if ((void 0 === t || t < 0) && (t = 0),
  31167. t > this.length)
  31168. return "";
  31169. if ((void 0 === i || i > this.length) && (i = this.length),
  31170. i <= 0)
  31171. return "";
  31172. if (i >>>= 0,
  31173. t >>>= 0,
  31174. i <= t)
  31175. return "";
  31176. for (e || (e = "utf8"); ; )
  31177. switch (e) {
  31178. case "hex":
  31179. return L(this, t, i);
  31180. case "utf8":
  31181. case "utf-8":
  31182. return M(this, t, i);
  31183. case "ascii":
  31184. return P(this, t, i);
  31185. case "latin1":
  31186. case "binary":
  31187. return O(this, t, i);
  31188. case "base64":
  31189. return S(this, t, i);
  31190. case "ucs2":
  31191. case "ucs-2":
  31192. case "utf16le":
  31193. case "utf-16le":
  31194. return D(this, t, i);
  31195. default:
  31196. if (n)
  31197. throw new TypeError("Unknown encoding: " + e);
  31198. e = (e + "").toLowerCase(),
  31199. n = !0
  31200. }
  31201. }
  31202. function y(e, t, i) {
  31203. var n = e[t];
  31204. e[t] = e[i],
  31205. e[i] = n
  31206. }
  31207. function C(e, t, i, n, r) {
  31208. if (0 === e.length)
  31209. return -1;
  31210. if ("string" == typeof i ? (n = i,
  31211. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31212. i = +i,
  31213. isNaN(i) && (i = r ? 0 : e.length - 1),
  31214. i < 0 && (i = e.length + i),
  31215. i >= e.length) {
  31216. if (r)
  31217. return -1;
  31218. i = e.length - 1
  31219. } else if (i < 0) {
  31220. if (!r)
  31221. return -1;
  31222. i = 0
  31223. }
  31224. if ("string" == typeof t && (t = a.from(t, n)),
  31225. a.isBuffer(t))
  31226. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31227. if ("number" == typeof t)
  31228. return t &= 255,
  31229. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31230. throw new TypeError("val must be string, number or Buffer")
  31231. }
  31232. function I(e, t, i, n, r) {
  31233. function o(e, t) {
  31234. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31235. }
  31236. var a = 1
  31237. , s = e.length
  31238. , l = t.length;
  31239. if (void 0 !== n && (n = String(n).toLowerCase(),
  31240. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31241. if (e.length < 2 || t.length < 2)
  31242. return -1;
  31243. a = 2,
  31244. s /= 2,
  31245. l /= 2,
  31246. i /= 2
  31247. }
  31248. var c;
  31249. if (r) {
  31250. var h = -1;
  31251. for (c = i; c < s; c++)
  31252. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31253. if (h === -1 && (h = c),
  31254. c - h + 1 === l)
  31255. return h * a
  31256. } else
  31257. h !== -1 && (c -= c - h),
  31258. h = -1
  31259. } else
  31260. for (i + l > s && (i = s - l),
  31261. c = i; c >= 0; c--) {
  31262. for (var u = !0, d = 0; d < l; d++)
  31263. if (o(e, c + d) !== o(t, d)) {
  31264. u = !1;
  31265. break
  31266. }
  31267. if (u)
  31268. return c
  31269. }
  31270. return -1
  31271. }
  31272. function E(e, t, i, n) {
  31273. i = Number(i) || 0;
  31274. var r = e.length - i;
  31275. n ? (n = Number(n),
  31276. n > r && (n = r)) : n = r;
  31277. var o = t.length;
  31278. if (o % 2 !== 0)
  31279. throw new TypeError("Invalid hex string");
  31280. n > o / 2 && (n = o / 2);
  31281. for (var a = 0; a < n; ++a) {
  31282. var s = parseInt(t.substr(2 * a, 2), 16);
  31283. if (isNaN(s))
  31284. return a;
  31285. e[i + a] = s
  31286. }
  31287. return a
  31288. }
  31289. function b(e, t, i, n) {
  31290. return q(j(t, e.length - i), e, i, n)
  31291. }
  31292. function w(e, t, i, n) {
  31293. return q(Y(t), e, i, n)
  31294. }
  31295. function _(e, t, i, n) {
  31296. return w(e, t, i, n)
  31297. }
  31298. function T(e, t, i, n) {
  31299. return q(Z(t), e, i, n)
  31300. }
  31301. function x(e, t, i, n) {
  31302. return q(X(t, e.length - i), e, i, n)
  31303. }
  31304. function S(e, t, i) {
  31305. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31306. }
  31307. function M(e, t, i) {
  31308. i = Math.min(e.length, i);
  31309. for (var n = [], r = t; r < i; ) {
  31310. var o = e[r]
  31311. , a = null
  31312. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31313. if (r + s <= i) {
  31314. var l, c, h, u;
  31315. switch (s) {
  31316. case 1:
  31317. o < 128 && (a = o);
  31318. break;
  31319. case 2:
  31320. l = e[r + 1],
  31321. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31322. u > 127 && (a = u));
  31323. break;
  31324. case 3:
  31325. l = e[r + 1],
  31326. c = e[r + 2],
  31327. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31328. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31329. break;
  31330. case 4:
  31331. l = e[r + 1],
  31332. c = e[r + 2],
  31333. h = e[r + 3],
  31334. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31335. u > 65535 && u < 1114112 && (a = u))
  31336. }
  31337. }
  31338. null === a ? (a = 65533,
  31339. s = 1) : a > 65535 && (a -= 65536,
  31340. n.push(a >>> 10 & 1023 | 55296),
  31341. a = 56320 | 1023 & a),
  31342. n.push(a),
  31343. r += s
  31344. }
  31345. return R(n)
  31346. }
  31347. function R(e) {
  31348. var t = e.length;
  31349. if (t <= ee)
  31350. return String.fromCharCode.apply(String, e);
  31351. for (var i = "", n = 0; n < t; )
  31352. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31353. return i
  31354. }
  31355. function P(e, t, i) {
  31356. var n = "";
  31357. i = Math.min(e.length, i);
  31358. for (var r = t; r < i; ++r)
  31359. n += String.fromCharCode(127 & e[r]);
  31360. return n
  31361. }
  31362. function O(e, t, i) {
  31363. var n = "";
  31364. i = Math.min(e.length, i);
  31365. for (var r = t; r < i; ++r)
  31366. n += String.fromCharCode(e[r]);
  31367. return n
  31368. }
  31369. function L(e, t, i) {
  31370. var n = e.length;
  31371. (!t || t < 0) && (t = 0),
  31372. (!i || i < 0 || i > n) && (i = n);
  31373. for (var r = "", o = t; o < i; ++o)
  31374. r += W(e[o]);
  31375. return r
  31376. }
  31377. function D(e, t, i) {
  31378. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31379. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  31380. return r
  31381. }
  31382. function N(e, t, i) {
  31383. if (e % 1 !== 0 || e < 0)
  31384. throw new RangeError("offset is not uint");
  31385. if (e + t > i)
  31386. throw new RangeError("Trying to access beyond buffer length")
  31387. }
  31388. function B(e, t, i, n, r, o) {
  31389. if (!a.isBuffer(e))
  31390. throw new TypeError('"buffer" argument must be a Buffer instance');
  31391. if (t > r || t < o)
  31392. throw new RangeError('"value" argument is out of bounds');
  31393. if (i + n > e.length)
  31394. throw new RangeError("Index out of range")
  31395. }
  31396. function F(e, t, i, n) {
  31397. t < 0 && (t = 65535 + t + 1);
  31398. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  31399. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  31400. }
  31401. function V(e, t, i, n) {
  31402. t < 0 && (t = 4294967295 + t + 1);
  31403. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  31404. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  31405. }
  31406. function U(e, t, i, n, r, o) {
  31407. if (i + n > e.length)
  31408. throw new RangeError("Index out of range");
  31409. if (i < 0)
  31410. throw new RangeError("Index out of range")
  31411. }
  31412. function k(e, t, i, n, r) {
  31413. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  31414. J.write(e, t, i, n, 23, 4),
  31415. i + 4
  31416. }
  31417. function H(e, t, i, n, r) {
  31418. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  31419. J.write(e, t, i, n, 52, 8),
  31420. i + 8
  31421. }
  31422. function G(e) {
  31423. if (e = z(e).replace(te, ""),
  31424. e.length < 2)
  31425. return "";
  31426. for (; e.length % 4 !== 0; )
  31427. e += "=";
  31428. return e
  31429. }
  31430. function z(e) {
  31431. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  31432. }
  31433. function W(e) {
  31434. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  31435. }
  31436. function j(e, t) {
  31437. t = t || 1 / 0;
  31438. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  31439. if (i = e.charCodeAt(a),
  31440. i > 55295 && i < 57344) {
  31441. if (!r) {
  31442. if (i > 56319) {
  31443. (t -= 3) > -1 && o.push(239, 191, 189);
  31444. continue
  31445. }
  31446. if (a + 1 === n) {
  31447. (t -= 3) > -1 && o.push(239, 191, 189);
  31448. continue
  31449. }
  31450. r = i;
  31451. continue
  31452. }
  31453. if (i < 56320) {
  31454. (t -= 3) > -1 && o.push(239, 191, 189),
  31455. r = i;
  31456. continue
  31457. }
  31458. i = (r - 55296 << 10 | i - 56320) + 65536
  31459. } else
  31460. r && (t -= 3) > -1 && o.push(239, 191, 189);
  31461. if (r = null,
  31462. i < 128) {
  31463. if ((t -= 1) < 0)
  31464. break;
  31465. o.push(i)
  31466. } else if (i < 2048) {
  31467. if ((t -= 2) < 0)
  31468. break;
  31469. o.push(i >> 6 | 192, 63 & i | 128)
  31470. } else if (i < 65536) {
  31471. if ((t -= 3) < 0)
  31472. break;
  31473. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  31474. } else {
  31475. if (!(i < 1114112))
  31476. throw new Error("Invalid code point");
  31477. if ((t -= 4) < 0)
  31478. break;
  31479. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  31480. }
  31481. }
  31482. return o
  31483. }
  31484. function Y(e) {
  31485. for (var t = [], i = 0; i < e.length; ++i)
  31486. t.push(255 & e.charCodeAt(i));
  31487. return t
  31488. }
  31489. function X(e, t) {
  31490. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  31491. i = e.charCodeAt(a),
  31492. n = i >> 8,
  31493. r = i % 256,
  31494. o.push(r),
  31495. o.push(n);
  31496. return o
  31497. }
  31498. function Z(e) {
  31499. return Q.toByteArray(G(e))
  31500. }
  31501. function q(e, t, i, n) {
  31502. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  31503. t[r + i] = e[r];
  31504. return r
  31505. }
  31506. function K(e) {
  31507. return e !== e
  31508. }
  31509. var Q = e("base64-js")
  31510. , J = e("ieee754")
  31511. , $ = e("isarray");
  31512. i.Buffer = a,
  31513. i.SlowBuffer = m,
  31514. i.INSPECT_MAX_BYTES = 50,
  31515. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  31516. i.kMaxLength = r(),
  31517. a.poolSize = 8192,
  31518. a._augment = function(e) {
  31519. return e.__proto__ = a.prototype,
  31520. e
  31521. }
  31522. ,
  31523. a.from = function(e, t, i) {
  31524. return s(null, e, t, i)
  31525. }
  31526. ,
  31527. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  31528. a.__proto__ = Uint8Array,
  31529. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  31530. value: null,
  31531. configurable: !0
  31532. })),
  31533. a.alloc = function(e, t, i) {
  31534. return c(null, e, t, i)
  31535. }
  31536. ,
  31537. a.allocUnsafe = function(e) {
  31538. return h(null, e)
  31539. }
  31540. ,
  31541. a.allocUnsafeSlow = function(e) {
  31542. return h(null, e)
  31543. }
  31544. ,
  31545. a.isBuffer = function(e) {
  31546. return !(null == e || !e._isBuffer)
  31547. }
  31548. ,
  31549. a.compare = function(e, t) {
  31550. if (!a.isBuffer(e) || !a.isBuffer(t))
  31551. throw new TypeError("Arguments must be Buffers");
  31552. if (e === t)
  31553. return 0;
  31554. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  31555. if (e[r] !== t[r]) {
  31556. i = e[r],
  31557. n = t[r];
  31558. break
  31559. }
  31560. return i < n ? -1 : n < i ? 1 : 0
  31561. }
  31562. ,
  31563. a.isEncoding = function(e) {
  31564. switch (String(e).toLowerCase()) {
  31565. case "hex":
  31566. case "utf8":
  31567. case "utf-8":
  31568. case "ascii":
  31569. case "latin1":
  31570. case "binary":
  31571. case "base64":
  31572. case "ucs2":
  31573. case "ucs-2":
  31574. case "utf16le":
  31575. case "utf-16le":
  31576. return !0;
  31577. default:
  31578. return !1
  31579. }
  31580. }
  31581. ,
  31582. a.concat = function(e, t) {
  31583. if (!$(e))
  31584. throw new TypeError('"list" argument must be an Array of Buffers');
  31585. if (0 === e.length)
  31586. return a.alloc(0);
  31587. var i;
  31588. if (void 0 === t)
  31589. for (t = 0,
  31590. i = 0; i < e.length; ++i)
  31591. t += e[i].length;
  31592. var n = a.allocUnsafe(t)
  31593. , r = 0;
  31594. for (i = 0; i < e.length; ++i) {
  31595. var o = e[i];
  31596. if (!a.isBuffer(o))
  31597. throw new TypeError('"list" argument must be an Array of Buffers');
  31598. o.copy(n, r),
  31599. r += o.length
  31600. }
  31601. return n
  31602. }
  31603. ,
  31604. a.byteLength = v,
  31605. a.prototype._isBuffer = !0,
  31606. a.prototype.swap16 = function() {
  31607. var e = this.length;
  31608. if (e % 2 !== 0)
  31609. throw new RangeError("Buffer size must be a multiple of 16-bits");
  31610. for (var t = 0; t < e; t += 2)
  31611. y(this, t, t + 1);
  31612. return this
  31613. }
  31614. ,
  31615. a.prototype.swap32 = function() {
  31616. var e = this.length;
  31617. if (e % 4 !== 0)
  31618. throw new RangeError("Buffer size must be a multiple of 32-bits");
  31619. for (var t = 0; t < e; t += 4)
  31620. y(this, t, t + 3),
  31621. y(this, t + 1, t + 2);
  31622. return this
  31623. }
  31624. ,
  31625. a.prototype.swap64 = function() {
  31626. var e = this.length;
  31627. if (e % 8 !== 0)
  31628. throw new RangeError("Buffer size must be a multiple of 64-bits");
  31629. for (var t = 0; t < e; t += 8)
  31630. y(this, t, t + 7),
  31631. y(this, t + 1, t + 6),
  31632. y(this, t + 2, t + 5),
  31633. y(this, t + 3, t + 4);
  31634. return this
  31635. }
  31636. ,
  31637. a.prototype.toString = function() {
  31638. var e = 0 | this.length;
  31639. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  31640. }
  31641. ,
  31642. a.prototype.equals = function(e) {
  31643. if (!a.isBuffer(e))
  31644. throw new TypeError("Argument must be a Buffer");
  31645. return this === e || 0 === a.compare(this, e)
  31646. }
  31647. ,
  31648. a.prototype.inspect = function() {
  31649. var e = ""
  31650. , t = i.INSPECT_MAX_BYTES;
  31651. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  31652. this.length > t && (e += " ... ")),
  31653. "<Buffer " + e + ">"
  31654. }
  31655. ,
  31656. a.prototype.compare = function(e, t, i, n, r) {
  31657. if (!a.isBuffer(e))
  31658. throw new TypeError("Argument must be a Buffer");
  31659. if (void 0 === t && (t = 0),
  31660. void 0 === i && (i = e ? e.length : 0),
  31661. void 0 === n && (n = 0),
  31662. void 0 === r && (r = this.length),
  31663. t < 0 || i > e.length || n < 0 || r > this.length)
  31664. throw new RangeError("out of range index");
  31665. if (n >= r && t >= i)
  31666. return 0;
  31667. if (n >= r)
  31668. return -1;
  31669. if (t >= i)
  31670. return 1;
  31671. if (t >>>= 0,
  31672. i >>>= 0,
  31673. n >>>= 0,
  31674. r >>>= 0,
  31675. this === e)
  31676. return 0;
  31677. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  31678. if (c[u] !== h[u]) {
  31679. o = c[u],
  31680. s = h[u];
  31681. break
  31682. }
  31683. return o < s ? -1 : s < o ? 1 : 0
  31684. }
  31685. ,
  31686. a.prototype.includes = function(e, t, i) {
  31687. return this.indexOf(e, t, i) !== -1
  31688. }
  31689. ,
  31690. a.prototype.indexOf = function(e, t, i) {
  31691. return C(this, e, t, i, !0)
  31692. }
  31693. ,
  31694. a.prototype.lastIndexOf = function(e, t, i) {
  31695. return C(this, e, t, i, !1)
  31696. }
  31697. ,
  31698. a.prototype.write = function(e, t, i, n) {
  31699. if (void 0 === t)
  31700. n = "utf8",
  31701. i = this.length,
  31702. t = 0;
  31703. else if (void 0 === i && "string" == typeof t)
  31704. n = t,
  31705. i = this.length,
  31706. t = 0;
  31707. else {
  31708. if (!isFinite(t))
  31709. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  31710. t |= 0,
  31711. isFinite(i) ? (i |= 0,
  31712. void 0 === n && (n = "utf8")) : (n = i,
  31713. i = void 0)
  31714. }
  31715. var r = this.length - t;
  31716. if ((void 0 === i || i > r) && (i = r),
  31717. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  31718. throw new RangeError("Attempt to write outside buffer bounds");
  31719. n || (n = "utf8");
  31720. for (var o = !1; ; )
  31721. switch (n) {
  31722. case "hex":
  31723. return E(this, e, t, i);
  31724. case "utf8":
  31725. case "utf-8":
  31726. return b(this, e, t, i);
  31727. case "ascii":
  31728. return w(this, e, t, i);
  31729. case "latin1":
  31730. case "binary":
  31731. return _(this, e, t, i);
  31732. case "base64":
  31733. return T(this, e, t, i);
  31734. case "ucs2":
  31735. case "ucs-2":
  31736. case "utf16le":
  31737. case "utf-16le":
  31738. return x(this, e, t, i);
  31739. default:
  31740. if (o)
  31741. throw new TypeError("Unknown encoding: " + n);
  31742. n = ("" + n).toLowerCase(),
  31743. o = !0
  31744. }
  31745. }
  31746. ,
  31747. a.prototype.toJSON = function() {
  31748. return {
  31749. type: "Buffer",
  31750. data: Array.prototype.slice.call(this._arr || this, 0)
  31751. }
  31752. }
  31753. ;
  31754. var ee = 4096;
  31755. a.prototype.slice = function(e, t) {
  31756. var i = this.length;
  31757. e = ~~e,
  31758. t = void 0 === t ? i : ~~t,
  31759. e < 0 ? (e += i,
  31760. e < 0 && (e = 0)) : e > i && (e = i),
  31761. t < 0 ? (t += i,
  31762. t < 0 && (t = 0)) : t > i && (t = i),
  31763. t < e && (t = e);
  31764. var n;
  31765. if (a.TYPED_ARRAY_SUPPORT)
  31766. n = this.subarray(e, t),
  31767. n.__proto__ = a.prototype;
  31768. else {
  31769. var r = t - e;
  31770. n = new a(r,void 0);
  31771. for (var o = 0; o < r; ++o)
  31772. n[o] = this[o + e]
  31773. }
  31774. return n
  31775. }
  31776. ,
  31777. a.prototype.readUIntLE = function(e, t, i) {
  31778. e |= 0,
  31779. t |= 0,
  31780. i || N(e, t, this.length);
  31781. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  31782. n += this[e + o] * r;
  31783. return n
  31784. }
  31785. ,
  31786. a.prototype.readUIntBE = function(e, t, i) {
  31787. e |= 0,
  31788. t |= 0,
  31789. i || N(e, t, this.length);
  31790. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  31791. n += this[e + --t] * r;
  31792. return n
  31793. }
  31794. ,
  31795. a.prototype.readUInt8 = function(e, t) {
  31796. return t || N(e, 1, this.length),
  31797. this[e]
  31798. }
  31799. ,
  31800. a.prototype.readUInt16LE = function(e, t) {
  31801. return t || N(e, 2, this.length),
  31802. this[e] | this[e + 1] << 8
  31803. }
  31804. ,
  31805. a.prototype.readUInt16BE = function(e, t) {
  31806. return t || N(e, 2, this.length),
  31807. this[e] << 8 | this[e + 1]
  31808. }
  31809. ,
  31810. a.prototype.readUInt32LE = function(e, t) {
  31811. return t || N(e, 4, this.length),
  31812. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  31813. }
  31814. ,
  31815. a.prototype.readUInt32BE = function(e, t) {
  31816. return t || N(e, 4, this.length),
  31817. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  31818. }
  31819. ,
  31820. a.prototype.readIntLE = function(e, t, i) {
  31821. e |= 0,
  31822. t |= 0,
  31823. i || N(e, t, this.length);
  31824. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  31825. n += this[e + o] * r;
  31826. return r *= 128,
  31827. n >= r && (n -= Math.pow(2, 8 * t)),
  31828. n
  31829. }
  31830. ,
  31831. a.prototype.readIntBE = function(e, t, i) {
  31832. e |= 0,
  31833. t |= 0,
  31834. i || N(e, t, this.length);
  31835. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  31836. o += this[e + --n] * r;
  31837. return r *= 128,
  31838. o >= r && (o -= Math.pow(2, 8 * t)),
  31839. o
  31840. }
  31841. ,
  31842. a.prototype.readInt8 = function(e, t) {
  31843. return t || N(e, 1, this.length),
  31844. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  31845. }
  31846. ,
  31847. a.prototype.readInt16LE = function(e, t) {
  31848. t || N(e, 2, this.length);
  31849. var i = this[e] | this[e + 1] << 8;
  31850. return 32768 & i ? 4294901760 | i : i
  31851. }
  31852. ,
  31853. a.prototype.readInt16BE = function(e, t) {
  31854. t || N(e, 2, this.length);
  31855. var i = this[e + 1] | this[e] << 8;
  31856. return 32768 & i ? 4294901760 | i : i
  31857. }
  31858. ,
  31859. a.prototype.readInt32LE = function(e, t) {
  31860. return t || N(e, 4, this.length),
  31861. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  31862. }
  31863. ,
  31864. a.prototype.readInt32BE = function(e, t) {
  31865. return t || N(e, 4, this.length),
  31866. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  31867. }
  31868. ,
  31869. a.prototype.readFloatLE = function(e, t) {
  31870. return t || N(e, 4, this.length),
  31871. J.read(this, e, !0, 23, 4)
  31872. }
  31873. ,
  31874. a.prototype.readFloatBE = function(e, t) {
  31875. return t || N(e, 4, this.length),
  31876. J.read(this, e, !1, 23, 4)
  31877. }
  31878. ,
  31879. a.prototype.readDoubleLE = function(e, t) {
  31880. return t || N(e, 8, this.length),
  31881. J.read(this, e, !0, 52, 8)
  31882. }
  31883. ,
  31884. a.prototype.readDoubleBE = function(e, t) {
  31885. return t || N(e, 8, this.length),
  31886. J.read(this, e, !1, 52, 8)
  31887. }
  31888. ,
  31889. a.prototype.writeUIntLE = function(e, t, i, n) {
  31890. if (e = +e,
  31891. t |= 0,
  31892. i |= 0,
  31893. !n) {
  31894. var r = Math.pow(2, 8 * i) - 1;
  31895. B(this, e, t, i, r, 0)
  31896. }
  31897. var o = 1
  31898. , a = 0;
  31899. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  31900. this[t + a] = e / o & 255;
  31901. return t + i
  31902. }
  31903. ,
  31904. a.prototype.writeUIntBE = function(e, t, i, n) {
  31905. if (e = +e,
  31906. t |= 0,
  31907. i |= 0,
  31908. !n) {
  31909. var r = Math.pow(2, 8 * i) - 1;
  31910. B(this, e, t, i, r, 0)
  31911. }
  31912. var o = i - 1
  31913. , a = 1;
  31914. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  31915. this[t + o] = e / a & 255;
  31916. return t + i
  31917. }
  31918. ,
  31919. a.prototype.writeUInt8 = function(e, t, i) {
  31920. return e = +e,
  31921. t |= 0,
  31922. i || B(this, e, t, 1, 255, 0),
  31923. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  31924. this[t] = 255 & e,
  31925. t + 1
  31926. }
  31927. ,
  31928. a.prototype.writeUInt16LE = function(e, t, i) {
  31929. return e = +e,
  31930. t |= 0,
  31931. i || B(this, e, t, 2, 65535, 0),
  31932. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  31933. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  31934. t + 2
  31935. }
  31936. ,
  31937. a.prototype.writeUInt16BE = function(e, t, i) {
  31938. return e = +e,
  31939. t |= 0,
  31940. i || B(this, e, t, 2, 65535, 0),
  31941. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  31942. this[t + 1] = 255 & e) : F(this, e, t, !1),
  31943. t + 2
  31944. }
  31945. ,
  31946. a.prototype.writeUInt32LE = function(e, t, i) {
  31947. return e = +e,
  31948. t |= 0,
  31949. i || B(this, e, t, 4, 4294967295, 0),
  31950. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  31951. this[t + 2] = e >>> 16,
  31952. this[t + 1] = e >>> 8,
  31953. this[t] = 255 & e) : V(this, e, t, !0),
  31954. t + 4
  31955. }
  31956. ,
  31957. a.prototype.writeUInt32BE = function(e, t, i) {
  31958. return e = +e,
  31959. t |= 0,
  31960. i || B(this, e, t, 4, 4294967295, 0),
  31961. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  31962. this[t + 1] = e >>> 16,
  31963. this[t + 2] = e >>> 8,
  31964. this[t + 3] = 255 & e) : V(this, e, t, !1),
  31965. t + 4
  31966. }
  31967. ,
  31968. a.prototype.writeIntLE = function(e, t, i, n) {
  31969. if (e = +e,
  31970. t |= 0,
  31971. !n) {
  31972. var r = Math.pow(2, 8 * i - 1);
  31973. B(this, e, t, i, r - 1, -r)
  31974. }
  31975. var o = 0
  31976. , a = 1
  31977. , s = 0;
  31978. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  31979. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  31980. this[t + o] = (e / a >> 0) - s & 255;
  31981. return t + i
  31982. }
  31983. ,
  31984. a.prototype.writeIntBE = function(e, t, i, n) {
  31985. if (e = +e,
  31986. t |= 0,
  31987. !n) {
  31988. var r = Math.pow(2, 8 * i - 1);
  31989. B(this, e, t, i, r - 1, -r)
  31990. }
  31991. var o = i - 1
  31992. , a = 1
  31993. , s = 0;
  31994. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  31995. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  31996. this[t + o] = (e / a >> 0) - s & 255;
  31997. return t + i
  31998. }
  31999. ,
  32000. a.prototype.writeInt8 = function(e, t, i) {
  32001. return e = +e,
  32002. t |= 0,
  32003. i || B(this, e, t, 1, 127, -128),
  32004. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32005. e < 0 && (e = 255 + e + 1),
  32006. this[t] = 255 & e,
  32007. t + 1
  32008. }
  32009. ,
  32010. a.prototype.writeInt16LE = function(e, t, i) {
  32011. return e = +e,
  32012. t |= 0,
  32013. i || B(this, e, t, 2, 32767, -32768),
  32014. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32015. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32016. t + 2
  32017. }
  32018. ,
  32019. a.prototype.writeInt16BE = function(e, t, i) {
  32020. return e = +e,
  32021. t |= 0,
  32022. i || B(this, e, t, 2, 32767, -32768),
  32023. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32024. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32025. t + 2
  32026. }
  32027. ,
  32028. a.prototype.writeInt32LE = function(e, t, i) {
  32029. return e = +e,
  32030. t |= 0,
  32031. i || B(this, e, t, 4, 2147483647, -2147483648),
  32032. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32033. this[t + 1] = e >>> 8,
  32034. this[t + 2] = e >>> 16,
  32035. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32036. t + 4
  32037. }
  32038. ,
  32039. a.prototype.writeInt32BE = function(e, t, i) {
  32040. return e = +e,
  32041. t |= 0,
  32042. i || B(this, e, t, 4, 2147483647, -2147483648),
  32043. e < 0 && (e = 4294967295 + e + 1),
  32044. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32045. this[t + 1] = e >>> 16,
  32046. this[t + 2] = e >>> 8,
  32047. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32048. t + 4
  32049. }
  32050. ,
  32051. a.prototype.writeFloatLE = function(e, t, i) {
  32052. return k(this, e, t, !0, i)
  32053. }
  32054. ,
  32055. a.prototype.writeFloatBE = function(e, t, i) {
  32056. return k(this, e, t, !1, i)
  32057. }
  32058. ,
  32059. a.prototype.writeDoubleLE = function(e, t, i) {
  32060. return H(this, e, t, !0, i)
  32061. }
  32062. ,
  32063. a.prototype.writeDoubleBE = function(e, t, i) {
  32064. return H(this, e, t, !1, i)
  32065. }
  32066. ,
  32067. a.prototype.copy = function(e, t, i, n) {
  32068. if (i || (i = 0),
  32069. n || 0 === n || (n = this.length),
  32070. t >= e.length && (t = e.length),
  32071. t || (t = 0),
  32072. n > 0 && n < i && (n = i),
  32073. n === i)
  32074. return 0;
  32075. if (0 === e.length || 0 === this.length)
  32076. return 0;
  32077. if (t < 0)
  32078. throw new RangeError("targetStart out of bounds");
  32079. if (i < 0 || i >= this.length)
  32080. throw new RangeError("sourceStart out of bounds");
  32081. if (n < 0)
  32082. throw new RangeError("sourceEnd out of bounds");
  32083. n > this.length && (n = this.length),
  32084. e.length - t < n - i && (n = e.length - t + i);
  32085. var r, o = n - i;
  32086. if (this === e && i < t && t < n)
  32087. for (r = o - 1; r >= 0; --r)
  32088. e[r + t] = this[r + i];
  32089. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32090. for (r = 0; r < o; ++r)
  32091. e[r + t] = this[r + i];
  32092. else
  32093. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32094. return o
  32095. }
  32096. ,
  32097. a.prototype.fill = function(e, t, i, n) {
  32098. if ("string" == typeof e) {
  32099. if ("string" == typeof t ? (n = t,
  32100. t = 0,
  32101. i = this.length) : "string" == typeof i && (n = i,
  32102. i = this.length),
  32103. 1 === e.length) {
  32104. var r = e.charCodeAt(0);
  32105. r < 256 && (e = r)
  32106. }
  32107. if (void 0 !== n && "string" != typeof n)
  32108. throw new TypeError("encoding must be a string");
  32109. if ("string" == typeof n && !a.isEncoding(n))
  32110. throw new TypeError("Unknown encoding: " + n)
  32111. } else
  32112. "number" == typeof e && (e &= 255);
  32113. if (t < 0 || this.length < t || this.length < i)
  32114. throw new RangeError("Out of range index");
  32115. if (i <= t)
  32116. return this;
  32117. t >>>= 0,
  32118. i = void 0 === i ? this.length : i >>> 0,
  32119. e || (e = 0);
  32120. var o;
  32121. if ("number" == typeof e)
  32122. for (o = t; o < i; ++o)
  32123. this[o] = e;
  32124. else {
  32125. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32126. , l = s.length;
  32127. for (o = 0; o < i - t; ++o)
  32128. this[o + t] = s[o % l]
  32129. }
  32130. return this
  32131. }
  32132. ;
  32133. var te = /[^+\/0-9A-Za-z-_]/g
  32134. }
  32135. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32136. }
  32137. , {
  32138. "base64-js": 199,
  32139. ieee754: 200,
  32140. isarray: 201
  32141. }],
  32142. 199: [function(e, t, i) {
  32143. "use strict";
  32144. function n(e) {
  32145. var t = e.length;
  32146. if (t % 4 > 0)
  32147. throw new Error("Invalid string. Length must be a multiple of 4");
  32148. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32149. }
  32150. function r(e) {
  32151. return 3 * e.length / 4 - n(e)
  32152. }
  32153. function o(e) {
  32154. var t, i, r, o, a, s, l = e.length;
  32155. a = n(e),
  32156. s = new u(3 * l / 4 - a),
  32157. r = a > 0 ? l - 4 : l;
  32158. var c = 0;
  32159. for (t = 0,
  32160. i = 0; t < r; t += 4,
  32161. i += 3)
  32162. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32163. s[c++] = o >> 16 & 255,
  32164. s[c++] = o >> 8 & 255,
  32165. s[c++] = 255 & o;
  32166. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32167. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32168. s[c++] = o >> 8 & 255,
  32169. s[c++] = 255 & o),
  32170. s
  32171. }
  32172. function a(e) {
  32173. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32174. }
  32175. function s(e, t, i) {
  32176. for (var n, r = [], o = t; o < i; o += 3)
  32177. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32178. r.push(a(n));
  32179. return r.join("")
  32180. }
  32181. function l(e) {
  32182. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32183. o.push(s(e, l, l + a > h ? h : l + a));
  32184. return 1 === n ? (t = e[i - 1],
  32185. r += c[t >> 2],
  32186. r += c[t << 4 & 63],
  32187. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32188. r += c[t >> 10],
  32189. r += c[t >> 4 & 63],
  32190. r += c[t << 2 & 63],
  32191. r += "="),
  32192. o.push(r),
  32193. o.join("")
  32194. }
  32195. i.byteLength = r,
  32196. i.toByteArray = o,
  32197. i.fromByteArray = l;
  32198. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32199. c[p] = d[p],
  32200. h[d.charCodeAt(p)] = p;
  32201. h["-".charCodeAt(0)] = 62,
  32202. h["_".charCodeAt(0)] = 63
  32203. }
  32204. , {}],
  32205. 200: [function(e, t, i) {
  32206. i.read = function(e, t, i, n, r) {
  32207. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32208. for (u += d,
  32209. o = p & (1 << -h) - 1,
  32210. p >>= -h,
  32211. h += s; h > 0; o = 256 * o + e[t + u],
  32212. u += d,
  32213. h -= 8)
  32214. ;
  32215. for (a = o & (1 << -h) - 1,
  32216. o >>= -h,
  32217. h += n; h > 0; a = 256 * a + e[t + u],
  32218. u += d,
  32219. h -= 8)
  32220. ;
  32221. if (0 === o)
  32222. o = 1 - c;
  32223. else {
  32224. if (o === l)
  32225. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32226. a += Math.pow(2, n),
  32227. o -= c
  32228. }
  32229. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32230. }
  32231. ,
  32232. i.write = function(e, t, i, n, r, o) {
  32233. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32234. for (t = Math.abs(t),
  32235. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32236. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32237. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32238. l *= 2),
  32239. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32240. t * l >= 2 && (a++,
  32241. l /= 2),
  32242. a + u >= h ? (s = 0,
  32243. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32244. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32245. a = 0)); r >= 8; e[i + p] = 255 & s,
  32246. p += f,
  32247. s /= 256,
  32248. r -= 8)
  32249. ;
  32250. for (a = a << r | s,
  32251. c += r; c > 0; e[i + p] = 255 & a,
  32252. p += f,
  32253. a /= 256,
  32254. c -= 8)
  32255. ;
  32256. e[i + p - f] |= 128 * g
  32257. }
  32258. }
  32259. , {}],
  32260. 201: [function(e, t, i) {
  32261. var n = {}.toString;
  32262. t.exports = Array.isArray || function(e) {
  32263. return "[object Array]" == n.call(e)
  32264. }
  32265. }
  32266. , {}],
  32267. 202: [function(e, t, i) {
  32268. function n() {
  32269. this._events = this._events || {},
  32270. this._maxListeners = this._maxListeners || void 0
  32271. }
  32272. function r(e) {
  32273. return "function" == typeof e
  32274. }
  32275. function o(e) {
  32276. return "number" == typeof e
  32277. }
  32278. function a(e) {
  32279. return "object" == typeof e && null !== e
  32280. }
  32281. function s(e) {
  32282. return void 0 === e
  32283. }
  32284. t.exports = n,
  32285. n.EventEmitter = n,
  32286. n.prototype._events = void 0,
  32287. n.prototype._maxListeners = void 0,
  32288. n.defaultMaxListeners = 10,
  32289. n.prototype.setMaxListeners = function(e) {
  32290. if (!o(e) || e < 0 || isNaN(e))
  32291. throw TypeError("n must be a positive number");
  32292. return this._maxListeners = e,
  32293. this
  32294. }
  32295. ,
  32296. n.prototype.emit = function(e) {
  32297. var t, i, n, o, l, c;
  32298. if (this._events || (this._events = {}),
  32299. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32300. if (t = arguments[1],
  32301. t instanceof Error)
  32302. throw t;
  32303. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32304. throw h.context = t,
  32305. h
  32306. }
  32307. if (i = this._events[e],
  32308. s(i))
  32309. return !1;
  32310. if (r(i))
  32311. switch (arguments.length) {
  32312. case 1:
  32313. i.call(this);
  32314. break;
  32315. case 2:
  32316. i.call(this, arguments[1]);
  32317. break;
  32318. case 3:
  32319. i.call(this, arguments[1], arguments[2]);
  32320. break;
  32321. default:
  32322. o = Array.prototype.slice.call(arguments, 1),
  32323. i.apply(this, o)
  32324. }
  32325. else if (a(i))
  32326. for (o = Array.prototype.slice.call(arguments, 1),
  32327. c = i.slice(),
  32328. n = c.length,
  32329. l = 0; l < n; l++)
  32330. c[l].apply(this, o);
  32331. return !0
  32332. }
  32333. ,
  32334. n.prototype.addListener = function(e, t) {
  32335. var i;
  32336. if (!r(t))
  32337. throw TypeError("listener must be a function");
  32338. return this._events || (this._events = {}),
  32339. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32340. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32341. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32342. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32343. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32344. "function" == typeof console.trace && console.trace())),
  32345. this
  32346. }
  32347. ,
  32348. n.prototype.on = n.prototype.addListener,
  32349. n.prototype.once = function(e, t) {
  32350. function i() {
  32351. this.removeListener(e, i),
  32352. n || (n = !0,
  32353. t.apply(this, arguments))
  32354. }
  32355. if (!r(t))
  32356. throw TypeError("listener must be a function");
  32357. var n = !1;
  32358. return i.listener = t,
  32359. this.on(e, i),
  32360. this
  32361. }
  32362. ,
  32363. n.prototype.removeListener = function(e, t) {
  32364. var i, n, o, s;
  32365. if (!r(t))
  32366. throw TypeError("listener must be a function");
  32367. if (!this._events || !this._events[e])
  32368. return this;
  32369. if (i = this._events[e],
  32370. o = i.length,
  32371. n = -1,
  32372. i === t || r(i.listener) && i.listener === t)
  32373. delete this._events[e],
  32374. this._events.removeListener && this.emit("removeListener", e, t);
  32375. else if (a(i)) {
  32376. for (s = o; s-- > 0; )
  32377. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32378. n = s;
  32379. break
  32380. }
  32381. if (n < 0)
  32382. return this;
  32383. 1 === i.length ? (i.length = 0,
  32384. delete this._events[e]) : i.splice(n, 1),
  32385. this._events.removeListener && this.emit("removeListener", e, t)
  32386. }
  32387. return this
  32388. }
  32389. ,
  32390. n.prototype.removeAllListeners = function(e) {
  32391. var t, i;
  32392. if (!this._events)
  32393. return this;
  32394. if (!this._events.removeListener)
  32395. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  32396. this;
  32397. if (0 === arguments.length) {
  32398. for (t in this._events)
  32399. "removeListener" !== t && this.removeAllListeners(t);
  32400. return this.removeAllListeners("removeListener"),
  32401. this._events = {},
  32402. this
  32403. }
  32404. if (i = this._events[e],
  32405. r(i))
  32406. this.removeListener(e, i);
  32407. else if (i)
  32408. for (; i.length; )
  32409. this.removeListener(e, i[i.length - 1]);
  32410. return delete this._events[e],
  32411. this
  32412. }
  32413. ,
  32414. n.prototype.listeners = function(e) {
  32415. var t;
  32416. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  32417. }
  32418. ,
  32419. n.prototype.listenerCount = function(e) {
  32420. if (this._events) {
  32421. var t = this._events[e];
  32422. if (r(t))
  32423. return 1;
  32424. if (t)
  32425. return t.length
  32426. }
  32427. return 0
  32428. }
  32429. ,
  32430. n.listenerCount = function(e, t) {
  32431. return e.listenerCount(t)
  32432. }
  32433. }
  32434. , {}],
  32435. 203: [function(e, t, i) {
  32436. function n() {
  32437. throw new Error("setTimeout has not been defined")
  32438. }
  32439. function r() {
  32440. throw new Error("clearTimeout has not been defined")
  32441. }
  32442. function o(e) {
  32443. if (u === setTimeout)
  32444. return setTimeout(e, 0);
  32445. if ((u === n || !u) && setTimeout)
  32446. return u = setTimeout,
  32447. setTimeout(e, 0);
  32448. try {
  32449. return u(e, 0)
  32450. } catch (t) {
  32451. try {
  32452. return u.call(null, e, 0)
  32453. } catch (t) {
  32454. return u.call(this, e, 0)
  32455. }
  32456. }
  32457. }
  32458. function a(e) {
  32459. if (d === clearTimeout)
  32460. return clearTimeout(e);
  32461. if ((d === r || !d) && clearTimeout)
  32462. return d = clearTimeout,
  32463. clearTimeout(e);
  32464. try {
  32465. return d(e)
  32466. } catch (t) {
  32467. try {
  32468. return d.call(null, e)
  32469. } catch (t) {
  32470. return d.call(this, e)
  32471. }
  32472. }
  32473. }
  32474. function s() {
  32475. m && f && (m = !1,
  32476. f.length ? g = f.concat(g) : v = -1,
  32477. g.length && l())
  32478. }
  32479. function l() {
  32480. if (!m) {
  32481. var e = o(s);
  32482. m = !0;
  32483. for (var t = g.length; t; ) {
  32484. for (f = g,
  32485. g = []; ++v < t; )
  32486. f && f[v].run();
  32487. v = -1,
  32488. t = g.length
  32489. }
  32490. f = null,
  32491. m = !1,
  32492. a(e)
  32493. }
  32494. }
  32495. function c(e, t) {
  32496. this.fun = e,
  32497. this.array = t
  32498. }
  32499. function h() {}
  32500. var u, d, p = t.exports = {};
  32501. !function() {
  32502. try {
  32503. u = "function" == typeof setTimeout ? setTimeout : n
  32504. } catch (e) {
  32505. u = n
  32506. }
  32507. try {
  32508. d = "function" == typeof clearTimeout ? clearTimeout : r
  32509. } catch (e) {
  32510. d = r
  32511. }
  32512. }();
  32513. var f, g = [], m = !1, v = -1;
  32514. p.nextTick = function(e) {
  32515. var t = new Array(arguments.length - 1);
  32516. if (arguments.length > 1)
  32517. for (var i = 1; i < arguments.length; i++)
  32518. t[i - 1] = arguments[i];
  32519. g.push(new c(e,t)),
  32520. 1 !== g.length || m || o(l)
  32521. }
  32522. ,
  32523. c.prototype.run = function() {
  32524. this.fun.apply(null, this.array)
  32525. }
  32526. ,
  32527. p.title = "browser",
  32528. p.browser = !0,
  32529. p.env = {},
  32530. p.argv = [],
  32531. p.version = "",
  32532. p.versions = {},
  32533. p.on = h,
  32534. p.addListener = h,
  32535. p.once = h,
  32536. p.off = h,
  32537. p.removeListener = h,
  32538. p.removeAllListeners = h,
  32539. p.emit = h,
  32540. p.binding = function(e) {
  32541. throw new Error("process.binding is not supported")
  32542. }
  32543. ,
  32544. p.cwd = function() {
  32545. return "/"
  32546. }
  32547. ,
  32548. p.chdir = function(e) {
  32549. throw new Error("process.chdir is not supported")
  32550. }
  32551. ,
  32552. p.umask = function() {
  32553. return 0
  32554. }
  32555. }
  32556. , {}],
  32557. 204: [function(e, t, i) {
  32558. (function(e) {
  32559. !function(n) {
  32560. function r(e) {
  32561. throw new RangeError(L[e])
  32562. }
  32563. function o(e, t) {
  32564. for (var i = e.length, n = []; i--; )
  32565. n[i] = t(e[i]);
  32566. return n
  32567. }
  32568. function a(e, t) {
  32569. var i = e.split("@")
  32570. , n = "";
  32571. i.length > 1 && (n = i[0] + "@",
  32572. e = i[1]),
  32573. e = e.replace(O, ".");
  32574. var r = e.split(".")
  32575. , a = o(r, t).join(".");
  32576. return n + a
  32577. }
  32578. function s(e) {
  32579. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  32580. t = e.charCodeAt(r++),
  32581. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  32582. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  32583. r--)) : n.push(t);
  32584. return n
  32585. }
  32586. function l(e) {
  32587. return o(e, function(e) {
  32588. var t = "";
  32589. return e > 65535 && (e -= 65536,
  32590. t += B(e >>> 10 & 1023 | 55296),
  32591. e = 56320 | 1023 & e),
  32592. t += B(e)
  32593. }).join("")
  32594. }
  32595. function c(e) {
  32596. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  32597. }
  32598. function h(e, t) {
  32599. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  32600. }
  32601. function u(e, t, i) {
  32602. var n = 0;
  32603. for (e = i ? N(e / T) : e >> 1,
  32604. e += N(e / t); e > D * w >> 1; n += E)
  32605. e = N(e / D);
  32606. return N(n + (D + 1) * e / (e + _))
  32607. }
  32608. function d(e) {
  32609. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  32610. for (i = e.lastIndexOf(M),
  32611. i < 0 && (i = 0),
  32612. n = 0; n < i; ++n)
  32613. e.charCodeAt(n) >= 128 && r("not-basic"),
  32614. g.push(e.charCodeAt(n));
  32615. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  32616. for (a = v,
  32617. s = 1,
  32618. h = E; o >= m && r("invalid-input"),
  32619. d = c(e.charCodeAt(o++)),
  32620. (d >= E || d > N((I - v) / s)) && r("overflow"),
  32621. v += d * s,
  32622. p = h <= y ? b : h >= y + w ? w : h - y,
  32623. !(d < p); h += E)
  32624. f = E - p,
  32625. s > N(I / f) && r("overflow"),
  32626. s *= f;
  32627. t = g.length + 1,
  32628. y = u(v - a, t, 0 == a),
  32629. N(v / t) > I - A && r("overflow"),
  32630. A += N(v / t),
  32631. v %= t,
  32632. g.splice(v++, 0, A)
  32633. }
  32634. return l(g)
  32635. }
  32636. function p(e) {
  32637. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  32638. for (e = s(e),
  32639. m = e.length,
  32640. t = S,
  32641. i = 0,
  32642. a = x,
  32643. l = 0; l < m; ++l)
  32644. g = e[l],
  32645. g < 128 && C.push(B(g));
  32646. for (n = o = C.length,
  32647. o && C.push(M); n < m; ) {
  32648. for (c = I,
  32649. l = 0; l < m; ++l)
  32650. g = e[l],
  32651. g >= t && g < c && (c = g);
  32652. for (v = n + 1,
  32653. c - t > N((I - i) / v) && r("overflow"),
  32654. i += (c - t) * v,
  32655. t = c,
  32656. l = 0; l < m; ++l)
  32657. if (g = e[l],
  32658. g < t && ++i > I && r("overflow"),
  32659. g == t) {
  32660. for (d = i,
  32661. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  32662. !(d < f); p += E)
  32663. y = d - f,
  32664. A = E - f,
  32665. C.push(B(h(f + y % A, 0))),
  32666. d = N(y / A);
  32667. C.push(B(h(d, 0))),
  32668. a = u(i, v, n == o),
  32669. i = 0,
  32670. ++n
  32671. }
  32672. ++i,
  32673. ++t
  32674. }
  32675. return C.join("")
  32676. }
  32677. function f(e) {
  32678. return a(e, function(e) {
  32679. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  32680. })
  32681. }
  32682. function g(e) {
  32683. return a(e, function(e) {
  32684. return P.test(e) ? "xn--" + p(e) : e
  32685. })
  32686. }
  32687. var m = "object" == typeof i && i && !i.nodeType && i
  32688. , v = "object" == typeof t && t && !t.nodeType && t
  32689. , A = "object" == typeof e && e;
  32690. A.global !== A && A.window !== A && A.self !== A || (n = A);
  32691. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  32692. overflow: "Overflow: input needs wider integers to process",
  32693. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  32694. "invalid-input": "Invalid input"
  32695. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  32696. if (y = {
  32697. version: "1.4.1",
  32698. ucs2: {
  32699. decode: s,
  32700. encode: l
  32701. },
  32702. decode: d,
  32703. encode: p,
  32704. toASCII: g,
  32705. toUnicode: f
  32706. },
  32707. "function" == typeof define && "object" == typeof define.amd && define.amd)
  32708. define("punycode", function() {
  32709. return y
  32710. });
  32711. else if (m && v)
  32712. if (t.exports == m)
  32713. v.exports = y;
  32714. else
  32715. for (C in y)
  32716. y.hasOwnProperty(C) && (m[C] = y[C]);
  32717. else
  32718. n.punycode = y
  32719. }(this)
  32720. }
  32721. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32722. }
  32723. , {}],
  32724. 205: [function(e, t, i) {
  32725. "use strict";
  32726. function n(e, t) {
  32727. return Object.prototype.hasOwnProperty.call(e, t)
  32728. }
  32729. t.exports = function(e, t, i, o) {
  32730. t = t || "&",
  32731. i = i || "=";
  32732. var a = {};
  32733. if ("string" != typeof e || 0 === e.length)
  32734. return a;
  32735. var s = /\+/g;
  32736. e = e.split(t);
  32737. var l = 1e3;
  32738. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  32739. var c = e.length;
  32740. l > 0 && c > l && (c = l);
  32741. for (var h = 0; h < c; ++h) {
  32742. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  32743. m >= 0 ? (u = g.substr(0, m),
  32744. d = g.substr(m + 1)) : (u = g,
  32745. d = ""),
  32746. p = decodeURIComponent(u),
  32747. f = decodeURIComponent(d),
  32748. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  32749. }
  32750. return a
  32751. }
  32752. ;
  32753. var r = Array.isArray || function(e) {
  32754. return "[object Array]" === Object.prototype.toString.call(e)
  32755. }
  32756. }
  32757. , {}],
  32758. 206: [function(e, t, i) {
  32759. "use strict";
  32760. function n(e, t) {
  32761. if (e.map)
  32762. return e.map(t);
  32763. for (var i = [], n = 0; n < e.length; n++)
  32764. i.push(t(e[n], n));
  32765. return i
  32766. }
  32767. var r = function(e) {
  32768. switch (typeof e) {
  32769. case "string":
  32770. return e;
  32771. case "boolean":
  32772. return e ? "true" : "false";
  32773. case "number":
  32774. return isFinite(e) ? e : "";
  32775. default:
  32776. return ""
  32777. }
  32778. };
  32779. t.exports = function(e, t, i, s) {
  32780. return t = t || "&",
  32781. i = i || "=",
  32782. null === e && (e = void 0),
  32783. "object" == typeof e ? n(a(e), function(a) {
  32784. var s = encodeURIComponent(r(a)) + i;
  32785. return o(e[a]) ? n(e[a], function(e) {
  32786. return s + encodeURIComponent(r(e))
  32787. }).join(t) : s + encodeURIComponent(r(e[a]))
  32788. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  32789. }
  32790. ;
  32791. var o = Array.isArray || function(e) {
  32792. return "[object Array]" === Object.prototype.toString.call(e)
  32793. }
  32794. , a = Object.keys || function(e) {
  32795. var t = [];
  32796. for (var i in e)
  32797. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  32798. return t
  32799. }
  32800. }
  32801. , {}],
  32802. 207: [function(e, t, i) {
  32803. "use strict";
  32804. i.decode = i.parse = e("./decode"),
  32805. i.encode = i.stringify = e("./encode")
  32806. }
  32807. , {
  32808. "./decode": 205,
  32809. "./encode": 206
  32810. }],
  32811. 208: [function(e, t, i) {
  32812. "use strict";
  32813. function n() {
  32814. this.protocol = null,
  32815. this.slashes = null,
  32816. this.auth = null,
  32817. this.host = null,
  32818. this.port = null,
  32819. this.hostname = null,
  32820. this.hash = null,
  32821. this.search = null,
  32822. this.query = null,
  32823. this.pathname = null,
  32824. this.path = null,
  32825. this.href = null
  32826. }
  32827. function r(e, t, i) {
  32828. if (e && c.isObject(e) && e instanceof n)
  32829. return e;
  32830. var r = new n;
  32831. return r.parse(e, t, i),
  32832. r
  32833. }
  32834. function o(e) {
  32835. return c.isString(e) && (e = r(e)),
  32836. e instanceof n ? e.format() : n.prototype.format.call(e)
  32837. }
  32838. function a(e, t) {
  32839. return r(e, !1, !0).resolve(t)
  32840. }
  32841. function s(e, t) {
  32842. return e ? r(e, !1, !0).resolveObject(t) : t
  32843. }
  32844. var l = e("punycode")
  32845. , c = e("./util");
  32846. i.parse = r,
  32847. i.resolve = a,
  32848. i.resolveObject = s,
  32849. i.format = o,
  32850. i.Url = n;
  32851. var h = /^([a-z0-9.+-]+:)/i
  32852. , u = /:[0-9]*$/
  32853. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  32854. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  32855. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  32856. , g = ["'"].concat(f)
  32857. , m = ["%", "/", "?", ";", "#"].concat(g)
  32858. , v = ["/", "?", "#"]
  32859. , A = 255
  32860. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  32861. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  32862. , I = {
  32863. javascript: !0,
  32864. "javascript:": !0
  32865. }
  32866. , E = {
  32867. javascript: !0,
  32868. "javascript:": !0
  32869. }
  32870. , b = {
  32871. http: !0,
  32872. https: !0,
  32873. ftp: !0,
  32874. gopher: !0,
  32875. file: !0,
  32876. "http:": !0,
  32877. "https:": !0,
  32878. "ftp:": !0,
  32879. "gopher:": !0,
  32880. "file:": !0
  32881. }
  32882. , w = e("querystring");
  32883. n.prototype.parse = function(e, t, i) {
  32884. if (!c.isString(e))
  32885. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  32886. var n = e.indexOf("?")
  32887. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  32888. , o = e.split(r)
  32889. , a = /\\/g;
  32890. o[0] = o[0].replace(a, "/"),
  32891. e = o.join(r);
  32892. var s = e;
  32893. if (s = s.trim(),
  32894. !i && 1 === e.split("#").length) {
  32895. var u = d.exec(s);
  32896. if (u)
  32897. return this.path = s,
  32898. this.href = s,
  32899. this.pathname = u[1],
  32900. u[2] ? (this.search = u[2],
  32901. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  32902. this.query = {}),
  32903. this
  32904. }
  32905. var p = h.exec(s);
  32906. if (p) {
  32907. p = p[0];
  32908. var f = p.toLowerCase();
  32909. this.protocol = f,
  32910. s = s.substr(p.length)
  32911. }
  32912. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  32913. var _ = "//" === s.substr(0, 2);
  32914. !_ || p && E[p] || (s = s.substr(2),
  32915. this.slashes = !0)
  32916. }
  32917. if (!E[p] && (_ || p && !b[p])) {
  32918. for (var T = -1, x = 0; x < v.length; x++) {
  32919. var S = s.indexOf(v[x]);
  32920. S !== -1 && (T === -1 || S < T) && (T = S)
  32921. }
  32922. var M, R;
  32923. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  32924. R !== -1 && (M = s.slice(0, R),
  32925. s = s.slice(R + 1),
  32926. this.auth = decodeURIComponent(M)),
  32927. T = -1;
  32928. for (var x = 0; x < m.length; x++) {
  32929. var S = s.indexOf(m[x]);
  32930. S !== -1 && (T === -1 || S < T) && (T = S)
  32931. }
  32932. T === -1 && (T = s.length),
  32933. this.host = s.slice(0, T),
  32934. s = s.slice(T),
  32935. this.parseHost(),
  32936. this.hostname = this.hostname || "";
  32937. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  32938. if (!P)
  32939. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  32940. var D = O[x];
  32941. if (D && !D.match(y)) {
  32942. for (var N = "", B = 0, F = D.length; B < F; B++)
  32943. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  32944. if (!N.match(y)) {
  32945. var V = O.slice(0, x)
  32946. , U = O.slice(x + 1)
  32947. , k = D.match(C);
  32948. k && (V.push(k[1]),
  32949. U.unshift(k[2])),
  32950. U.length && (s = "/" + U.join(".") + s),
  32951. this.hostname = V.join(".");
  32952. break
  32953. }
  32954. }
  32955. }
  32956. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  32957. P || (this.hostname = l.toASCII(this.hostname));
  32958. var H = this.port ? ":" + this.port : ""
  32959. , G = this.hostname || "";
  32960. this.host = G + H,
  32961. this.href += this.host,
  32962. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  32963. "/" !== s[0] && (s = "/" + s))
  32964. }
  32965. if (!I[f])
  32966. for (var x = 0, L = g.length; x < L; x++) {
  32967. var z = g[x];
  32968. if (s.indexOf(z) !== -1) {
  32969. var W = encodeURIComponent(z);
  32970. W === z && (W = escape(z)),
  32971. s = s.split(z).join(W)
  32972. }
  32973. }
  32974. var j = s.indexOf("#");
  32975. j !== -1 && (this.hash = s.substr(j),
  32976. s = s.slice(0, j));
  32977. var Y = s.indexOf("?");
  32978. if (Y !== -1 ? (this.search = s.substr(Y),
  32979. this.query = s.substr(Y + 1),
  32980. t && (this.query = w.parse(this.query)),
  32981. s = s.slice(0, Y)) : t && (this.search = "",
  32982. this.query = {}),
  32983. s && (this.pathname = s),
  32984. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  32985. this.pathname || this.search) {
  32986. var H = this.pathname || ""
  32987. , X = this.search || "";
  32988. this.path = H + X
  32989. }
  32990. return this.href = this.format(),
  32991. this
  32992. }
  32993. ,
  32994. n.prototype.format = function() {
  32995. var e = this.auth || "";
  32996. e && (e = encodeURIComponent(e),
  32997. e = e.replace(/%3A/i, ":"),
  32998. e += "@");
  32999. var t = this.protocol || ""
  33000. , i = this.pathname || ""
  33001. , n = this.hash || ""
  33002. , r = !1
  33003. , o = "";
  33004. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33005. this.port && (r += ":" + this.port)),
  33006. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33007. var a = this.search || o && "?" + o || "";
  33008. return t && ":" !== t.substr(-1) && (t += ":"),
  33009. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33010. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33011. n && "#" !== n.charAt(0) && (n = "#" + n),
  33012. a && "?" !== a.charAt(0) && (a = "?" + a),
  33013. i = i.replace(/[?#]/g, function(e) {
  33014. return encodeURIComponent(e)
  33015. }),
  33016. a = a.replace("#", "%23"),
  33017. t + r + i + a + n
  33018. }
  33019. ,
  33020. n.prototype.resolve = function(e) {
  33021. return this.resolveObject(r(e, !1, !0)).format()
  33022. }
  33023. ,
  33024. n.prototype.resolveObject = function(e) {
  33025. if (c.isString(e)) {
  33026. var t = new n;
  33027. t.parse(e, !1, !0),
  33028. e = t
  33029. }
  33030. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33031. var a = r[o];
  33032. i[a] = this[a]
  33033. }
  33034. if (i.hash = e.hash,
  33035. "" === e.href)
  33036. return i.href = i.format(),
  33037. i;
  33038. if (e.slashes && !e.protocol) {
  33039. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33040. var h = s[l];
  33041. "protocol" !== h && (i[h] = e[h])
  33042. }
  33043. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33044. i.href = i.format(),
  33045. i
  33046. }
  33047. if (e.protocol && e.protocol !== i.protocol) {
  33048. if (!b[e.protocol]) {
  33049. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33050. var p = u[d];
  33051. i[p] = e[p]
  33052. }
  33053. return i.href = i.format(),
  33054. i
  33055. }
  33056. if (i.protocol = e.protocol,
  33057. e.host || E[e.protocol])
  33058. i.pathname = e.pathname;
  33059. else {
  33060. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33061. ;
  33062. e.host || (e.host = ""),
  33063. e.hostname || (e.hostname = ""),
  33064. "" !== f[0] && f.unshift(""),
  33065. f.length < 2 && f.unshift(""),
  33066. i.pathname = f.join("/")
  33067. }
  33068. if (i.search = e.search,
  33069. i.query = e.query,
  33070. i.host = e.host || "",
  33071. i.auth = e.auth,
  33072. i.hostname = e.hostname || e.host,
  33073. i.port = e.port,
  33074. i.pathname || i.search) {
  33075. var g = i.pathname || ""
  33076. , m = i.search || "";
  33077. i.path = g + m
  33078. }
  33079. return i.slashes = i.slashes || e.slashes,
  33080. i.href = i.format(),
  33081. i
  33082. }
  33083. var v = i.pathname && "/" === i.pathname.charAt(0)
  33084. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33085. , y = A || v || i.host && e.pathname
  33086. , C = y
  33087. , I = i.pathname && i.pathname.split("/") || []
  33088. , f = e.pathname && e.pathname.split("/") || []
  33089. , w = i.protocol && !b[i.protocol];
  33090. if (w && (i.hostname = "",
  33091. i.port = null,
  33092. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33093. i.host = "",
  33094. e.protocol && (e.hostname = null,
  33095. e.port = null,
  33096. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33097. e.host = null),
  33098. y = y && ("" === f[0] || "" === I[0])),
  33099. A)
  33100. i.host = e.host || "" === e.host ? e.host : i.host,
  33101. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33102. i.search = e.search,
  33103. i.query = e.query,
  33104. I = f;
  33105. else if (f.length)
  33106. I || (I = []),
  33107. I.pop(),
  33108. I = I.concat(f),
  33109. i.search = e.search,
  33110. i.query = e.query;
  33111. else if (!c.isNullOrUndefined(e.search)) {
  33112. if (w) {
  33113. i.hostname = i.host = I.shift();
  33114. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33115. _ && (i.auth = _.shift(),
  33116. i.host = i.hostname = _.shift())
  33117. }
  33118. return i.search = e.search,
  33119. i.query = e.query,
  33120. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33121. i.href = i.format(),
  33122. i
  33123. }
  33124. if (!I.length)
  33125. return i.pathname = null,
  33126. i.search ? i.path = "/" + i.search : i.path = null,
  33127. i.href = i.format(),
  33128. i;
  33129. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33130. T = I[M],
  33131. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33132. S++) : S && (I.splice(M, 1),
  33133. S--);
  33134. if (!y && !C)
  33135. for (; S--; S)
  33136. I.unshift("..");
  33137. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33138. x && "/" !== I.join("/").substr(-1) && I.push("");
  33139. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33140. if (w) {
  33141. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33142. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33143. _ && (i.auth = _.shift(),
  33144. i.host = i.hostname = _.shift())
  33145. }
  33146. return y = y || i.host && I.length,
  33147. y && !R && I.unshift(""),
  33148. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33149. i.path = null),
  33150. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33151. i.auth = e.auth || i.auth,
  33152. i.slashes = i.slashes || e.slashes,
  33153. i.href = i.format(),
  33154. i
  33155. }
  33156. ,
  33157. n.prototype.parseHost = function() {
  33158. var e = this.host
  33159. , t = u.exec(e);
  33160. t && (t = t[0],
  33161. ":" !== t && (this.port = t.substr(1)),
  33162. e = e.substr(0, e.length - t.length)),
  33163. e && (this.hostname = e)
  33164. }
  33165. }
  33166. , {
  33167. "./util": 209,
  33168. punycode: 204,
  33169. querystring: 207
  33170. }],
  33171. 209: [function(e, t, i) {
  33172. "use strict";
  33173. t.exports = {
  33174. isString: function(e) {
  33175. return "string" == typeof e
  33176. },
  33177. isObject: function(e) {
  33178. return "object" == typeof e && null !== e
  33179. },
  33180. isNull: function(e) {
  33181. return null === e
  33182. },
  33183. isNullOrUndefined: function(e) {
  33184. return null == e
  33185. }
  33186. }
  33187. }
  33188. , {}],
  33189. 210: [function(e, t, i) {
  33190. "use strict";
  33191. function n(e) {
  33192. return l + e
  33193. }
  33194. function r(e) {
  33195. return e.substring(l.length)
  33196. }
  33197. function o(e, t) {
  33198. for (var i in t)
  33199. Object.defineProperty(e, i, {
  33200. value: t[i],
  33201. configurable: !0,
  33202. writable: !0
  33203. })
  33204. }
  33205. function a(e) {
  33206. if ("string" != typeof e)
  33207. throw new TypeError("key must be a string.")
  33208. }
  33209. var s = Object.prototype.hasOwnProperty
  33210. , l = "~";
  33211. t.exports = function(e) {
  33212. var t = Object.create(null)
  33213. , i = 0
  33214. , l = {};
  33215. return o(l, {
  33216. get: function(e, i) {
  33217. a(e);
  33218. var r = n(e);
  33219. return r in t ? t[r] : i
  33220. },
  33221. set: function(e, r) {
  33222. a(e);
  33223. var o = n(e);
  33224. return o in t || ++i,
  33225. t[o] = r
  33226. },
  33227. has: function(e) {
  33228. return a(e),
  33229. n(e)in t
  33230. },
  33231. delete: function(e) {
  33232. a(e);
  33233. var r = n(e);
  33234. return r in t && (--i,
  33235. delete t[r],
  33236. !0)
  33237. },
  33238. clear: function() {
  33239. t = Object.create(null),
  33240. i = 0
  33241. },
  33242. forEach: function(e, i) {
  33243. if ("function" != typeof e)
  33244. throw new TypeError("`callback` must be a function");
  33245. for (var n in t)
  33246. if (s.call(t, n)) {
  33247. var o = r(n)
  33248. , a = t[n];
  33249. e.call(i, a, o, l)
  33250. }
  33251. }
  33252. }),
  33253. Object.defineProperty(l, "size", {
  33254. get: function() {
  33255. return i
  33256. },
  33257. configurable: !0
  33258. }),
  33259. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33260. l.set(t, e[t])
  33261. }),
  33262. l
  33263. }
  33264. }
  33265. , {}],
  33266. 211: [function(e, t, i) {
  33267. t.exports = e("./lib/heap")
  33268. }
  33269. , {
  33270. "./lib/heap": 212
  33271. }],
  33272. 212: [function(e, t, i) {
  33273. (function() {
  33274. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33275. r = Math.floor,
  33276. u = Math.min,
  33277. n = function(e, t) {
  33278. return e < t ? -1 : e > t ? 1 : 0
  33279. }
  33280. ,
  33281. h = function(e, t, i, o, a) {
  33282. var s;
  33283. if (null == i && (i = 0),
  33284. null == a && (a = n),
  33285. i < 0)
  33286. throw new Error("lo must be non-negative");
  33287. for (null == o && (o = e.length); i < o; )
  33288. s = r((i + o) / 2),
  33289. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33290. return [].splice.apply(e, [i, i - i].concat(t)),
  33291. t
  33292. }
  33293. ,
  33294. s = function(e, t, i) {
  33295. return null == i && (i = n),
  33296. e.push(t),
  33297. g(e, 0, e.length - 1, i)
  33298. }
  33299. ,
  33300. a = function(e, t) {
  33301. var i, r;
  33302. return null == t && (t = n),
  33303. i = e.pop(),
  33304. e.length ? (r = e[0],
  33305. e[0] = i,
  33306. m(e, 0, t)) : r = i,
  33307. r
  33308. }
  33309. ,
  33310. c = function(e, t, i) {
  33311. var r;
  33312. return null == i && (i = n),
  33313. r = e[0],
  33314. e[0] = t,
  33315. m(e, 0, i),
  33316. r
  33317. }
  33318. ,
  33319. l = function(e, t, i) {
  33320. var r;
  33321. return null == i && (i = n),
  33322. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33323. t = r[0],
  33324. e[0] = r[1],
  33325. m(e, 0, i)),
  33326. t
  33327. }
  33328. ,
  33329. o = function(e, t) {
  33330. var i, o, a, s, l, c;
  33331. for (null == t && (t = n),
  33332. s = function() {
  33333. c = [];
  33334. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33335. c.push(t);
  33336. return c
  33337. }
  33338. .apply(this).reverse(),
  33339. l = [],
  33340. o = 0,
  33341. a = s.length; o < a; o++)
  33342. i = s[o],
  33343. l.push(m(e, i, t));
  33344. return l
  33345. }
  33346. ,
  33347. f = function(e, t, i) {
  33348. var r;
  33349. if (null == i && (i = n),
  33350. r = e.indexOf(t),
  33351. r !== -1)
  33352. return g(e, 0, r, i),
  33353. m(e, r, i)
  33354. }
  33355. ,
  33356. d = function(e, t, i) {
  33357. var r, a, s, c, h;
  33358. if (null == i && (i = n),
  33359. a = e.slice(0, t),
  33360. !a.length)
  33361. return a;
  33362. for (o(a, i),
  33363. h = e.slice(t),
  33364. s = 0,
  33365. c = h.length; s < c; s++)
  33366. r = h[s],
  33367. l(a, r, i);
  33368. return a.sort(i).reverse()
  33369. }
  33370. ,
  33371. p = function(e, t, i) {
  33372. var r, s, l, c, d, p, f, g, m, v;
  33373. if (null == i && (i = n),
  33374. 10 * t <= e.length) {
  33375. if (c = e.slice(0, t).sort(i),
  33376. !c.length)
  33377. return c;
  33378. for (l = c[c.length - 1],
  33379. g = e.slice(t),
  33380. d = 0,
  33381. f = g.length; d < f; d++)
  33382. r = g[d],
  33383. i(r, l) < 0 && (h(c, r, 0, null, i),
  33384. c.pop(),
  33385. l = c[c.length - 1]);
  33386. return c
  33387. }
  33388. for (o(e, i),
  33389. v = [],
  33390. s = p = 0,
  33391. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  33392. v.push(a(e, i));
  33393. return v
  33394. }
  33395. ,
  33396. g = function(e, t, i, r) {
  33397. var o, a, s;
  33398. for (null == r && (r = n),
  33399. o = e[i]; i > t && (s = i - 1 >> 1,
  33400. a = e[s],
  33401. r(o, a) < 0); )
  33402. e[i] = a,
  33403. i = s;
  33404. return e[i] = o
  33405. }
  33406. ,
  33407. m = function(e, t, i) {
  33408. var r, o, a, s, l;
  33409. for (null == i && (i = n),
  33410. o = e.length,
  33411. l = t,
  33412. a = e[t],
  33413. r = 2 * t + 1; r < o; )
  33414. s = r + 1,
  33415. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  33416. e[t] = e[r],
  33417. t = r,
  33418. r = 2 * t + 1;
  33419. return e[t] = a,
  33420. g(e, l, t, i)
  33421. }
  33422. ,
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  33424. function e(e) {
  33425. this.cmp = null != e ? e : n,
  33426. this.nodes = []
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  33428. return e.push = s,
  33429. e.pop = a,
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  33431. e.pushpop = l,
  33432. e.heapify = o,
  33433. e.updateItem = f,
  33434. e.nlargest = d,
  33435. e.nsmallest = p,
  33436. e.prototype.push = function(e) {
  33437. return s(this.nodes, e, this.cmp)
  33438. }
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  33440. e.prototype.pop = function() {
  33441. return a(this.nodes, this.cmp)
  33442. }
  33443. ,
  33444. e.prototype.peek = function() {
  33445. return this.nodes[0]
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  33447. ,
  33448. e.prototype.contains = function(e) {
  33449. return this.nodes.indexOf(e) !== -1
  33450. }
  33451. ,
  33452. e.prototype.replace = function(e) {
  33453. return c(this.nodes, e, this.cmp)
  33454. }
  33455. ,
  33456. e.prototype.pushpop = function(e) {
  33457. return l(this.nodes, e, this.cmp)
  33458. }
  33459. ,
  33460. e.prototype.heapify = function() {
  33461. return o(this.nodes, this.cmp)
  33462. }
  33463. ,
  33464. e.prototype.updateItem = function(e) {
  33465. return f(this.nodes, e, this.cmp)
  33466. }
  33467. ,
  33468. e.prototype.clear = function() {
  33469. return this.nodes = []
  33470. }
  33471. ,
  33472. e.prototype.empty = function() {
  33473. return 0 === this.nodes.length
  33474. }
  33475. ,
  33476. e.prototype.size = function() {
  33477. return this.nodes.length
  33478. }
  33479. ,
  33480. e.prototype.clone = function() {
  33481. var t;
  33482. return t = new e,
  33483. t.nodes = this.nodes.slice(0),
  33484. t
  33485. }
  33486. ,
  33487. e.prototype.toArray = function() {
  33488. return this.nodes.slice(0)
  33489. }
  33490. ,
  33491. e.prototype.insert = e.prototype.push,
  33492. e.prototype.top = e.prototype.peek,
  33493. e.prototype.front = e.prototype.peek,
  33494. e.prototype.has = e.prototype.contains,
  33495. e.prototype.copy = e.prototype.clone,
  33496. e
  33497. }(),
  33498. function(e, n) {
  33499. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  33500. }(this, function() {
  33501. return e
  33502. })
  33503. }
  33504. ).call(this)
  33505. }
  33506. , {}],
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  33508. !function(e) {
  33509. function i() {}
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  33511. return function() {
  33512. e.apply(t, arguments)
  33513. }
  33514. }
  33515. function r(e) {
  33516. if ("object" != typeof this)
  33517. throw new TypeError("Promises must be constructed via new");
  33518. if ("function" != typeof e)
  33519. throw new TypeError("not a function");
  33520. this._state = 0,
  33521. this._handled = !1,
  33522. this._value = void 0,
  33523. this._deferreds = [],
  33524. h(e, this)
  33525. }
  33526. function o(e, t) {
  33527. for (; 3 === e._state; )
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  33529. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  33530. void r._immediateFn(function() {
  33531. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  33532. if (null === i)
  33533. return void (1 === e._state ? a : s)(t.promise, e._value);
  33534. var n;
  33535. try {
  33536. n = i(e._value)
  33537. } catch (e) {
  33538. return void s(t.promise, e)
  33539. }
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  33541. }))
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  33544. try {
  33545. if (t === e)
  33546. throw new TypeError("A promise cannot be resolved with itself.");
  33547. if (t && ("object" == typeof t || "function" == typeof t)) {
  33548. var i = t.then;
  33549. if (t instanceof r)
  33550. return e._state = 3,
  33551. e._value = t,
  33552. void l(e);
  33553. if ("function" == typeof i)
  33554. return void h(n(i, t), e)
  33555. }
  33556. e._state = 1,
  33557. e._value = t,
  33558. l(e)
  33559. } catch (t) {
  33560. s(e, t)
  33561. }
  33562. }
  33563. function s(e, t) {
  33564. e._state = 2,
  33565. e._value = t,
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  33568. function l(e) {
  33569. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  33570. e._handled || r._unhandledRejectionFn(e._value)
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  33572. for (var t = 0, i = e._deferreds.length; t < i; t++)
  33573. o(e, e._deferreds[t]);
  33574. e._deferreds = null
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  33576. function c(e, t, i) {
  33577. this.onFulfilled = "function" == typeof e ? e : null,
  33578. this.onRejected = "function" == typeof t ? t : null,
  33579. this.promise = i
  33580. }
  33581. function h(e, t) {
  33582. var i = !1;
  33583. try {
  33584. e(function(e) {
  33585. i || (i = !0,
  33586. a(t, e))
  33587. }, function(e) {
  33588. i || (i = !0,
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  33590. })
  33591. } catch (e) {
  33592. if (i)
  33593. return;
  33594. i = !0,
  33595. s(t, e)
  33596. }
  33597. }
  33598. var u = setTimeout;
  33599. r.prototype.catch = function(e) {
  33600. return this.then(null, e)
  33601. }
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  33604. var n = new this.constructor(i);
  33605. return o(this, new c(e,t,n)),
  33606. n
  33607. }
  33608. ,
  33609. r.all = function(e) {
  33610. var t = Array.prototype.slice.call(e);
  33611. return new r(function(e, i) {
  33612. function n(o, a) {
  33613. try {
  33614. if (a && ("object" == typeof a || "function" == typeof a)) {
  33615. var s = a.then;
  33616. if ("function" == typeof s)
  33617. return void s.call(a, function(e) {
  33618. n(o, e)
  33619. }, i)
  33620. }
  33621. t[o] = a,
  33622. 0 === --r && e(t)
  33623. } catch (e) {
  33624. i(e)
  33625. }
  33626. }
  33627. if (0 === t.length)
  33628. return e([]);
  33629. for (var r = t.length, o = 0; o < t.length; o++)
  33630. n(o, t[o])
  33631. }
  33632. )
  33633. }
  33634. ,
  33635. r.resolve = function(e) {
  33636. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  33637. t(e)
  33638. }
  33639. )
  33640. }
  33641. ,
  33642. r.reject = function(e) {
  33643. return new r(function(t, i) {
  33644. i(e)
  33645. }
  33646. )
  33647. }
  33648. ,
  33649. r.race = function(e) {
  33650. return new r(function(t, i) {
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  33659. }
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  33663. ,
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  33665. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  33666. }
  33667. ,
  33668. r._setImmediateFn = function(e) {
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  33671. ,
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  33675. ,
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  33677. }(this)
  33678. }
  33679. , {}],
  33680. 214: [function(e, t, i) {
  33681. (function(i) {
  33682. !function(i, n) {
  33683. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  33684. }(this, function(t, n) {
  33685. "use strict";
  33686. var r = {};
  33687. return r.ByteBuffer = t,
  33688. r.Long = t.Long || null,
  33689. r.VERSION = "5.0.1",
  33690. r.WIRE_TYPES = {},
  33691. r.WIRE_TYPES.VARINT = 0,
  33692. r.WIRE_TYPES.BITS64 = 1,
  33693. r.WIRE_TYPES.LDELIM = 2,
  33694. r.WIRE_TYPES.STARTGROUP = 3,
  33695. r.WIRE_TYPES.ENDGROUP = 4,
  33696. r.WIRE_TYPES.BITS32 = 5,
  33697. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
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  33700. name: "int32",
  33701. wireType: r.WIRE_TYPES.VARINT,
  33702. defaultValue: 0
  33703. },
  33704. uint32: {
  33705. name: "uint32",
  33706. wireType: r.WIRE_TYPES.VARINT,
  33707. defaultValue: 0
  33708. },
  33709. sint32: {
  33710. name: "sint32",
  33711. wireType: r.WIRE_TYPES.VARINT,
  33712. defaultValue: 0
  33713. },
  33714. int64: {
  33715. name: "int64",
  33716. wireType: r.WIRE_TYPES.VARINT,
  33717. defaultValue: r.Long ? r.Long.ZERO : void 0
  33718. },
  33719. uint64: {
  33720. name: "uint64",
  33721. wireType: r.WIRE_TYPES.VARINT,
  33722. defaultValue: r.Long ? r.Long.UZERO : void 0
  33723. },
  33724. sint64: {
  33725. name: "sint64",
  33726. wireType: r.WIRE_TYPES.VARINT,
  33727. defaultValue: r.Long ? r.Long.ZERO : void 0
  33728. },
  33729. bool: {
  33730. name: "bool",
  33731. wireType: r.WIRE_TYPES.VARINT,
  33732. defaultValue: !1
  33733. },
  33734. double: {
  33735. name: "double",
  33736. wireType: r.WIRE_TYPES.BITS64,
  33737. defaultValue: 0
  33738. },
  33739. string: {
  33740. name: "string",
  33741. wireType: r.WIRE_TYPES.LDELIM,
  33742. defaultValue: ""
  33743. },
  33744. bytes: {
  33745. name: "bytes",
  33746. wireType: r.WIRE_TYPES.LDELIM,
  33747. defaultValue: null
  33748. },
  33749. fixed32: {
  33750. name: "fixed32",
  33751. wireType: r.WIRE_TYPES.BITS32,
  33752. defaultValue: 0
  33753. },
  33754. sfixed32: {
  33755. name: "sfixed32",
  33756. wireType: r.WIRE_TYPES.BITS32,
  33757. defaultValue: 0
  33758. },
  33759. fixed64: {
  33760. name: "fixed64",
  33761. wireType: r.WIRE_TYPES.BITS64,
  33762. defaultValue: r.Long ? r.Long.UZERO : void 0
  33763. },
  33764. sfixed64: {
  33765. name: "sfixed64",
  33766. wireType: r.WIRE_TYPES.BITS64,
  33767. defaultValue: r.Long ? r.Long.ZERO : void 0
  33768. },
  33769. float: {
  33770. name: "float",
  33771. wireType: r.WIRE_TYPES.BITS32,
  33772. defaultValue: 0
  33773. },
  33774. enum: {
  33775. name: "enum",
  33776. wireType: r.WIRE_TYPES.VARINT,
  33777. defaultValue: 0
  33778. },
  33779. message: {
  33780. name: "message",
  33781. wireType: r.WIRE_TYPES.LDELIM,
  33782. defaultValue: null
  33783. },
  33784. group: {
  33785. name: "group",
  33786. wireType: r.WIRE_TYPES.STARTGROUP,
  33787. defaultValue: null
  33788. }
  33789. },
  33790. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  33791. r.ID_MIN = 1,
  33792. r.ID_MAX = 536870911,
  33793. r.convertFieldsToCamelCase = !1,
  33794. r.populateAccessors = !0,
  33795. r.populateDefaults = !0,
  33796. r.Util = function() {
  33797. var t = {};
  33798. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  33799. t.XHR = function() {
  33800. for (var e = [function() {
  33801. return new XMLHttpRequest
  33802. }
  33803. , function() {
  33804. return new ActiveXObject("Msxml2.XMLHTTP")
  33805. }
  33806. , function() {
  33807. return new ActiveXObject("Msxml3.XMLHTTP")
  33808. }
  33809. , function() {
  33810. return new ActiveXObject("Microsoft.XMLHTTP")
  33811. }
  33812. ], t = null, i = 0; i < e.length; i++) {
  33813. try {
  33814. t = e[i]()
  33815. } catch (e) {
  33816. continue
  33817. }
  33818. break
  33819. }
  33820. if (!t)
  33821. throw Error("XMLHttpRequest is not supported");
  33822. return t
  33823. }
  33824. ,
  33825. t.fetch = function(i, n) {
  33826. if (n && "function" != typeof n && (n = null),
  33827. t.IS_NODE) {
  33828. var r = e("fs");
  33829. if (n)
  33830. r.readFile(i, function(e, t) {
  33831. n(e ? null : "" + t)
  33832. });
  33833. else
  33834. try {
  33835. return r.readFileSync(i)
  33836. } catch (e) {
  33837. return null
  33838. }
  33839. } else {
  33840. var o = t.XHR();
  33841. if (o.open("GET", i, !!n),
  33842. o.setRequestHeader("Accept", "text/plain"),
  33843. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  33844. !n)
  33845. return o.send(null),
  33846. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  33847. if (o.onreadystatechange = function() {
  33848. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  33849. }
  33850. ,
  33851. 4 == o.readyState)
  33852. return;
  33853. o.send(null)
  33854. }
  33855. }
  33856. ,
  33857. t.toCamelCase = function(e) {
  33858. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  33859. return t.toUpperCase()
  33860. })
  33861. }
  33862. ,
  33863. t
  33864. }(),
  33865. r.Lang = {
  33866. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  33867. RULE: /^(?:required|optional|repeated|map)$/,
  33868. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  33869. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  33870. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  33871. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  33872. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  33873. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  33874. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  33875. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  33876. NUMBER_OCT: /^0[0-7]+$/,
  33877. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  33878. BOOL: /^(?:true|false)$/i,
  33879. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  33880. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  33881. WHITESPACE: /\s/,
  33882. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  33883. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  33884. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  33885. },
  33886. r.DotProto = function(e, t) {
  33887. function i(e, i) {
  33888. var n = -1
  33889. , r = 1;
  33890. if ("-" == e.charAt(0) && (r = -1,
  33891. e = e.substring(1)),
  33892. t.NUMBER_DEC.test(e))
  33893. n = parseInt(e);
  33894. else if (t.NUMBER_HEX.test(e))
  33895. n = parseInt(e.substring(2), 16);
  33896. else {
  33897. if (!t.NUMBER_OCT.test(e))
  33898. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  33899. n = parseInt(e.substring(1), 8)
  33900. }
  33901. if (n = r * n | 0,
  33902. !i && n < 0)
  33903. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  33904. return n
  33905. }
  33906. function n(e) {
  33907. var i = 1;
  33908. if ("-" == e.charAt(0) && (i = -1,
  33909. e = e.substring(1)),
  33910. t.NUMBER_DEC.test(e))
  33911. return i * parseInt(e, 10);
  33912. if (t.NUMBER_HEX.test(e))
  33913. return i * parseInt(e.substring(2), 16);
  33914. if (t.NUMBER_OCT.test(e))
  33915. return i * parseInt(e.substring(1), 8);
  33916. if ("inf" === e)
  33917. return i * (1 / 0);
  33918. if ("nan" === e)
  33919. return NaN;
  33920. if (t.NUMBER_FLT.test(e))
  33921. return i * parseFloat(e);
  33922. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  33923. }
  33924. function r(e, t, i) {
  33925. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  33926. e[t].push(i))
  33927. }
  33928. var o = {}
  33929. , a = function(e) {
  33930. this.source = e + "",
  33931. this.index = 0,
  33932. this.line = 1,
  33933. this.stack = [],
  33934. this._stringOpen = null
  33935. }
  33936. , s = a.prototype;
  33937. s._readString = function() {
  33938. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  33939. e.lastIndex = this.index - 1;
  33940. var i = e.exec(this.source);
  33941. if (!i)
  33942. throw Error("unterminated string");
  33943. return this.index = e.lastIndex,
  33944. this.stack.push(this._stringOpen),
  33945. this._stringOpen = null,
  33946. i[1]
  33947. }
  33948. ,
  33949. s.next = function() {
  33950. if (this.stack.length > 0)
  33951. return this.stack.shift();
  33952. if (this.index >= this.source.length)
  33953. return null;
  33954. if (null !== this._stringOpen)
  33955. return this._readString();
  33956. var e, i, n;
  33957. do {
  33958. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  33959. if ("\n" === n && ++this.line,
  33960. ++this.index === this.source.length)
  33961. return null;
  33962. if ("/" === this.source.charAt(this.index))
  33963. if (++this.index,
  33964. "/" === this.source.charAt(this.index)) {
  33965. for (; "\n" !== this.source.charAt(++this.index); )
  33966. if (this.index == this.source.length)
  33967. return null;
  33968. ++this.index,
  33969. ++this.line,
  33970. e = !0
  33971. } else {
  33972. if ("*" !== (n = this.source.charAt(this.index)))
  33973. return "/";
  33974. do {
  33975. if ("\n" === n && ++this.line,
  33976. ++this.index === this.source.length)
  33977. return null;
  33978. i = n,
  33979. n = this.source.charAt(this.index)
  33980. } while ("*" !== i || "/" !== n);++this.index,
  33981. e = !0
  33982. }
  33983. } while (e);if (this.index === this.source.length)
  33984. return null;
  33985. var r = this.index;
  33986. t.DELIM.lastIndex = 0;
  33987. var o = t.DELIM.test(this.source.charAt(r++));
  33988. if (!o)
  33989. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  33990. ++r;
  33991. var a = this.source.substring(this.index, this.index = r);
  33992. return '"' !== a && "'" !== a || (this._stringOpen = a),
  33993. a
  33994. }
  33995. ,
  33996. s.peek = function() {
  33997. if (0 === this.stack.length) {
  33998. var e = this.next();
  33999. if (null === e)
  34000. return null;
  34001. this.stack.push(e)
  34002. }
  34003. return this.stack[0]
  34004. }
  34005. ,
  34006. s.skip = function(e) {
  34007. var t = this.next();
  34008. if (t !== e)
  34009. throw Error("illegal '" + t + "', '" + e + "' expected")
  34010. }
  34011. ,
  34012. s.omit = function(e) {
  34013. return this.peek() === e && (this.next(),
  34014. !0)
  34015. }
  34016. ,
  34017. s.toString = function() {
  34018. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34019. }
  34020. ,
  34021. o.Tokenizer = a;
  34022. var l = function(e) {
  34023. this.tn = new a(e),
  34024. this.proto3 = !1
  34025. }
  34026. , c = l.prototype;
  34027. return c.parse = function() {
  34028. var e, i, n = {
  34029. name: "[ROOT]",
  34030. package: null,
  34031. messages: [],
  34032. enums: [],
  34033. imports: [],
  34034. options: {},
  34035. services: []
  34036. }, r = !0;
  34037. try {
  34038. for (; e = this.tn.next(); )
  34039. switch (e) {
  34040. case "package":
  34041. if (!r || null !== n.package)
  34042. throw Error("unexpected 'package'");
  34043. if (e = this.tn.next(),
  34044. !t.TYPEREF.test(e))
  34045. throw Error("illegal package name: " + e);
  34046. this.tn.skip(";"),
  34047. n.package = e;
  34048. break;
  34049. case "import":
  34050. if (!r)
  34051. throw Error("unexpected 'import'");
  34052. e = this.tn.peek(),
  34053. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34054. e = this._readString(),
  34055. this.tn.skip(";"),
  34056. i || n.imports.push(e);
  34057. break;
  34058. case "syntax":
  34059. if (!r)
  34060. throw Error("unexpected 'syntax'");
  34061. this.tn.skip("="),
  34062. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34063. this.tn.skip(";");
  34064. break;
  34065. case "message":
  34066. this._parseMessage(n, null),
  34067. r = !1;
  34068. break;
  34069. case "enum":
  34070. this._parseEnum(n),
  34071. r = !1;
  34072. break;
  34073. case "option":
  34074. this._parseOption(n);
  34075. break;
  34076. case "service":
  34077. this._parseService(n);
  34078. break;
  34079. case "extend":
  34080. this._parseExtend(n);
  34081. break;
  34082. default:
  34083. throw Error("unexpected '" + e + "'")
  34084. }
  34085. } catch (e) {
  34086. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34087. e
  34088. }
  34089. return delete n.name,
  34090. n
  34091. }
  34092. ,
  34093. l.parse = function(e) {
  34094. return new l(e).parse()
  34095. }
  34096. ,
  34097. c._readString = function() {
  34098. var e, t, i = "";
  34099. do {
  34100. if (t = this.tn.next(),
  34101. "'" !== t && '"' !== t)
  34102. throw Error("illegal string delimiter: " + t);
  34103. i += this.tn.next(),
  34104. this.tn.skip(t),
  34105. e = this.tn.peek()
  34106. } while ('"' === e || '"' === e);return i
  34107. }
  34108. ,
  34109. c._readValue = function(e) {
  34110. var i = this.tn.peek();
  34111. if ('"' === i || "'" === i)
  34112. return this._readString();
  34113. if (this.tn.next(),
  34114. t.NUMBER.test(i))
  34115. return n(i);
  34116. if (t.BOOL.test(i))
  34117. return "true" === i.toLowerCase();
  34118. if (e && t.TYPEREF.test(i))
  34119. return i;
  34120. throw Error("illegal value: " + i)
  34121. }
  34122. ,
  34123. c._parseOption = function(e, i) {
  34124. var n = this.tn.next()
  34125. , r = !1;
  34126. if ("(" === n && (r = !0,
  34127. n = this.tn.next()),
  34128. !t.TYPEREF.test(n))
  34129. throw Error("illegal option name: " + n);
  34130. var o = n;
  34131. r && (this.tn.skip(")"),
  34132. o = "(" + o + ")",
  34133. n = this.tn.peek(),
  34134. t.FQTYPEREF.test(n) && (o += n,
  34135. this.tn.next())),
  34136. this.tn.skip("="),
  34137. this._parseOptionValue(e, o),
  34138. i || this.tn.skip(";")
  34139. }
  34140. ,
  34141. c._parseOptionValue = function(e, i) {
  34142. var n = this.tn.peek();
  34143. if ("{" !== n)
  34144. r(e.options, i, this._readValue(!0));
  34145. else
  34146. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34147. if (!t.NAME.test(n))
  34148. throw Error("illegal option name: " + i + "." + n);
  34149. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34150. }
  34151. }
  34152. ,
  34153. c._parseService = function(e) {
  34154. var i = this.tn.next();
  34155. if (!t.NAME.test(i))
  34156. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34157. var n = i
  34158. , r = {
  34159. name: n,
  34160. rpc: {},
  34161. options: {}
  34162. };
  34163. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34164. if ("option" === i)
  34165. this._parseOption(r);
  34166. else {
  34167. if ("rpc" !== i)
  34168. throw Error("illegal service token: " + i);
  34169. this._parseServiceRPC(r)
  34170. }
  34171. this.tn.omit(";"),
  34172. e.services.push(r)
  34173. }
  34174. ,
  34175. c._parseServiceRPC = function(e) {
  34176. var i = "rpc"
  34177. , n = this.tn.next();
  34178. if (!t.NAME.test(n))
  34179. throw Error("illegal rpc service method name: " + n);
  34180. var r = n
  34181. , o = {
  34182. request: null,
  34183. response: null,
  34184. request_stream: !1,
  34185. response_stream: !1,
  34186. options: {}
  34187. };
  34188. if (this.tn.skip("("),
  34189. n = this.tn.next(),
  34190. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34191. n = this.tn.next()),
  34192. !t.TYPEREF.test(n))
  34193. throw Error("illegal rpc service request type: " + n);
  34194. if (o.request = n,
  34195. this.tn.skip(")"),
  34196. n = this.tn.next(),
  34197. "returns" !== n.toLowerCase())
  34198. throw Error("illegal rpc service request type delimiter: " + n);
  34199. if (this.tn.skip("("),
  34200. n = this.tn.next(),
  34201. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34202. n = this.tn.next()),
  34203. o.response = n,
  34204. this.tn.skip(")"),
  34205. n = this.tn.peek(),
  34206. "{" === n) {
  34207. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34208. if ("option" !== n)
  34209. throw Error("illegal rpc service token: " + n);
  34210. this._parseOption(o)
  34211. }
  34212. this.tn.omit(";")
  34213. } else
  34214. this.tn.skip(";");
  34215. "undefined" == typeof e[i] && (e[i] = {}),
  34216. e[i][r] = o
  34217. }
  34218. ,
  34219. c._parseMessage = function(e, n) {
  34220. var r = !!n
  34221. , o = this.tn.next()
  34222. , a = {
  34223. name: "",
  34224. fields: [],
  34225. enums: [],
  34226. messages: [],
  34227. options: {},
  34228. services: [],
  34229. oneofs: {}
  34230. };
  34231. if (!t.NAME.test(o))
  34232. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34233. for (a.name = o,
  34234. r && (this.tn.skip("="),
  34235. n.id = i(this.tn.next()),
  34236. a.isGroup = !0),
  34237. o = this.tn.peek(),
  34238. "[" === o && n && this._parseFieldOptions(n),
  34239. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34240. if (t.RULE.test(o))
  34241. this._parseMessageField(a, o);
  34242. else if ("oneof" === o)
  34243. this._parseMessageOneOf(a);
  34244. else if ("enum" === o)
  34245. this._parseEnum(a);
  34246. else if ("message" === o)
  34247. this._parseMessage(a);
  34248. else if ("option" === o)
  34249. this._parseOption(a);
  34250. else if ("service" === o)
  34251. this._parseService(a);
  34252. else if ("extensions" === o)
  34253. a.extensions = this._parseExtensionRanges();
  34254. else if ("reserved" === o)
  34255. this._parseIgnored();
  34256. else if ("extend" === o)
  34257. this._parseExtend(a);
  34258. else {
  34259. if (!t.TYPEREF.test(o))
  34260. throw Error("illegal message token: " + o);
  34261. if (!this.proto3)
  34262. throw Error("illegal field rule: " + o);
  34263. this._parseMessageField(a, "optional", o)
  34264. }
  34265. return this.tn.omit(";"),
  34266. e.messages.push(a),
  34267. a
  34268. }
  34269. ,
  34270. c._parseIgnored = function() {
  34271. for (; ";" !== this.tn.peek(); )
  34272. this.tn.next();
  34273. this.tn.skip(";")
  34274. }
  34275. ,
  34276. c._parseMessageField = function(e, n, r) {
  34277. if (!t.RULE.test(n))
  34278. throw Error("illegal message field rule: " + n);
  34279. var o, a = {
  34280. rule: n,
  34281. type: "",
  34282. name: "",
  34283. options: {},
  34284. id: 0
  34285. };
  34286. if ("map" === n) {
  34287. if (r)
  34288. throw Error("illegal type: " + r);
  34289. if (this.tn.skip("<"),
  34290. o = this.tn.next(),
  34291. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34292. throw Error("illegal message field type: " + o);
  34293. if (a.keytype = o,
  34294. this.tn.skip(","),
  34295. o = this.tn.next(),
  34296. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34297. throw Error("illegal message field: " + o);
  34298. if (a.type = o,
  34299. this.tn.skip(">"),
  34300. o = this.tn.next(),
  34301. !t.NAME.test(o))
  34302. throw Error("illegal message field name: " + o);
  34303. a.name = o,
  34304. this.tn.skip("="),
  34305. a.id = i(this.tn.next()),
  34306. o = this.tn.peek(),
  34307. "[" === o && this._parseFieldOptions(a),
  34308. this.tn.skip(";")
  34309. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34310. "group" === r) {
  34311. var s = this._parseMessage(e, a);
  34312. if (!/^[A-Z]/.test(s.name))
  34313. throw Error("illegal group name: " + s.name);
  34314. a.type = s.name,
  34315. a.name = s.name.toLowerCase(),
  34316. this.tn.omit(";")
  34317. } else {
  34318. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34319. throw Error("illegal message field type: " + r);
  34320. if (a.type = r,
  34321. o = this.tn.next(),
  34322. !t.NAME.test(o))
  34323. throw Error("illegal message field name: " + o);
  34324. a.name = o,
  34325. this.tn.skip("="),
  34326. a.id = i(this.tn.next()),
  34327. o = this.tn.peek(),
  34328. "[" === o && this._parseFieldOptions(a),
  34329. this.tn.skip(";")
  34330. }
  34331. return e.fields.push(a),
  34332. a
  34333. }
  34334. ,
  34335. c._parseMessageOneOf = function(e) {
  34336. var i = this.tn.next();
  34337. if (!t.NAME.test(i))
  34338. throw Error("illegal oneof name: " + i);
  34339. var n, r = i, o = [];
  34340. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34341. n = this._parseMessageField(e, "optional", i),
  34342. n.oneof = r,
  34343. o.push(n.id);
  34344. this.tn.omit(";"),
  34345. e.oneofs[r] = o
  34346. }
  34347. ,
  34348. c._parseFieldOptions = function(e) {
  34349. this.tn.skip("[");
  34350. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34351. i || this.tn.skip(","),
  34352. this._parseOption(e, !0),
  34353. i = !1;
  34354. this.tn.next()
  34355. }
  34356. ,
  34357. c._parseEnum = function(e) {
  34358. var n = {
  34359. name: "",
  34360. values: [],
  34361. options: {}
  34362. }
  34363. , r = this.tn.next();
  34364. if (!t.NAME.test(r))
  34365. throw Error("illegal name: " + r);
  34366. for (n.name = r,
  34367. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34368. if ("option" === r)
  34369. this._parseOption(n);
  34370. else {
  34371. if (!t.NAME.test(r))
  34372. throw Error("illegal name: " + r);
  34373. this.tn.skip("=");
  34374. var o = {
  34375. name: r,
  34376. id: i(this.tn.next(), !0)
  34377. };
  34378. r = this.tn.peek(),
  34379. "[" === r && this._parseFieldOptions({
  34380. options: {}
  34381. }),
  34382. this.tn.skip(";"),
  34383. n.values.push(o)
  34384. }
  34385. this.tn.omit(";"),
  34386. e.enums.push(n)
  34387. }
  34388. ,
  34389. c._parseExtensionRanges = function() {
  34390. var t, i, r, o = [];
  34391. do {
  34392. for (i = []; ; ) {
  34393. switch (t = this.tn.next()) {
  34394. case "min":
  34395. r = e.ID_MIN;
  34396. break;
  34397. case "max":
  34398. r = e.ID_MAX;
  34399. break;
  34400. default:
  34401. r = n(t)
  34402. }
  34403. if (i.push(r),
  34404. 2 === i.length)
  34405. break;
  34406. if ("to" !== this.tn.peek()) {
  34407. i.push(r);
  34408. break
  34409. }
  34410. this.tn.next()
  34411. }
  34412. o.push(i)
  34413. } while (this.tn.omit(","));return this.tn.skip(";"),
  34414. o
  34415. }
  34416. ,
  34417. c._parseExtend = function(e) {
  34418. var i = this.tn.next();
  34419. if (!t.TYPEREF.test(i))
  34420. throw Error("illegal extend reference: " + i);
  34421. var n = {
  34422. ref: i,
  34423. fields: []
  34424. };
  34425. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34426. if (t.RULE.test(i))
  34427. this._parseMessageField(n, i);
  34428. else {
  34429. if (!t.TYPEREF.test(i))
  34430. throw Error("illegal extend token: " + i);
  34431. if (!this.proto3)
  34432. throw Error("illegal field rule: " + i);
  34433. this._parseMessageField(n, "optional", i)
  34434. }
  34435. return this.tn.omit(";"),
  34436. e.messages.push(n),
  34437. n
  34438. }
  34439. ,
  34440. c.toString = function() {
  34441. return "Parser at line " + this.tn.line
  34442. }
  34443. ,
  34444. o.Parser = l,
  34445. o
  34446. }(r, r.Lang),
  34447. r.Reflect = function(e) {
  34448. function i(i) {
  34449. if ("string" == typeof i && (i = e.TYPES[i]),
  34450. "undefined" == typeof i.defaultValue)
  34451. throw Error("default value for type " + i.name + " is not supported");
  34452. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  34453. }
  34454. function n(t, i) {
  34455. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  34456. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  34457. if ("string" == typeof t)
  34458. return e.Long.fromString(t, i || !1, 10);
  34459. if ("number" == typeof t)
  34460. return e.Long.fromNumber(t, i || !1);
  34461. throw Error("not convertible to Long")
  34462. }
  34463. function r(t, i) {
  34464. var n = i.readVarint32()
  34465. , o = 7 & n
  34466. , a = n >>> 3;
  34467. switch (o) {
  34468. case e.WIRE_TYPES.VARINT:
  34469. do
  34470. n = i.readUint8();
  34471. while (128 === (128 & n));break;
  34472. case e.WIRE_TYPES.BITS64:
  34473. i.offset += 8;
  34474. break;
  34475. case e.WIRE_TYPES.LDELIM:
  34476. n = i.readVarint32(),
  34477. i.offset += n;
  34478. break;
  34479. case e.WIRE_TYPES.STARTGROUP:
  34480. r(a, i);
  34481. break;
  34482. case e.WIRE_TYPES.ENDGROUP:
  34483. if (a === t)
  34484. return !1;
  34485. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  34486. case e.WIRE_TYPES.BITS32:
  34487. i.offset += 4;
  34488. break;
  34489. default:
  34490. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  34491. }
  34492. return !0
  34493. }
  34494. var o = {}
  34495. , a = function(e, t, i) {
  34496. this.builder = e,
  34497. this.parent = t,
  34498. this.name = i,
  34499. this.className
  34500. }
  34501. , s = a.prototype;
  34502. s.fqn = function() {
  34503. for (var e = this.name, t = this; ; ) {
  34504. if (t = t.parent,
  34505. null == t)
  34506. break;
  34507. e = t.name + "." + e
  34508. }
  34509. return e
  34510. }
  34511. ,
  34512. s.toString = function(e) {
  34513. return (e ? this.className + " " : "") + this.fqn()
  34514. }
  34515. ,
  34516. s.build = function() {
  34517. throw Error(this.toString(!0) + " cannot be built directly")
  34518. }
  34519. ,
  34520. o.T = a;
  34521. var l = function(e, t, i, n, r) {
  34522. a.call(this, e, t, i),
  34523. this.className = "Namespace",
  34524. this.children = [],
  34525. this.options = n || {},
  34526. this.syntax = r || "proto2"
  34527. }
  34528. , c = l.prototype = Object.create(a.prototype);
  34529. c.getChildren = function(e) {
  34530. if (e = e || null,
  34531. null == e)
  34532. return this.children.slice();
  34533. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  34534. this.children[i]instanceof e && t.push(this.children[i]);
  34535. return t
  34536. }
  34537. ,
  34538. c.addChild = function(e) {
  34539. var t;
  34540. if (t = this.getChild(e.name))
  34541. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  34542. t.name = t.originalName;
  34543. else {
  34544. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  34545. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  34546. e.name = e.originalName
  34547. }
  34548. this.children.push(e)
  34549. }
  34550. ,
  34551. c.getChild = function(e) {
  34552. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  34553. if (this.children[i][t] === e)
  34554. return this.children[i];
  34555. return null
  34556. }
  34557. ,
  34558. c.resolve = function(e, t) {
  34559. var i = "string" == typeof e ? e.split(".") : e
  34560. , n = this
  34561. , r = 0;
  34562. if ("" === i[r]) {
  34563. for (; null !== n.parent; )
  34564. n = n.parent;
  34565. r++
  34566. }
  34567. var a;
  34568. do {
  34569. do {
  34570. if (!(n instanceof o.Namespace)) {
  34571. n = null;
  34572. break
  34573. }
  34574. if (a = n.getChild(i[r]),
  34575. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  34576. n = null;
  34577. break
  34578. }
  34579. n = a,
  34580. r++
  34581. } while (r < i.length);if (null != n)
  34582. break;
  34583. if (null !== this.parent)
  34584. return this.parent.resolve(e, t)
  34585. } while (null != n);return n
  34586. }
  34587. ,
  34588. c.qn = function(e) {
  34589. var t = []
  34590. , i = e;
  34591. do
  34592. t.unshift(i.name),
  34593. i = i.parent;
  34594. while (null !== i);for (var n = 1; n <= t.length; n++) {
  34595. var r = t.slice(t.length - n);
  34596. if (e === this.resolve(r, e instanceof o.Namespace))
  34597. return r.join(".")
  34598. }
  34599. return e.fqn()
  34600. }
  34601. ,
  34602. c.build = function() {
  34603. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  34604. e = i[n],
  34605. e instanceof l && (t[e.name] = e.build());
  34606. return Object.defineProperty && Object.defineProperty(t, "$options", {
  34607. value: this.buildOpt()
  34608. }),
  34609. t
  34610. }
  34611. ,
  34612. c.buildOpt = function() {
  34613. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  34614. var r = t[i]
  34615. , o = this.options[t[i]];
  34616. e[r] = o
  34617. }
  34618. return e
  34619. }
  34620. ,
  34621. c.getOption = function(e) {
  34622. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  34623. }
  34624. ,
  34625. o.Namespace = l;
  34626. var h = function(t, i, n, r) {
  34627. if (this.type = t,
  34628. this.resolvedType = i,
  34629. this.isMapKey = n,
  34630. this.syntax = r,
  34631. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  34632. throw Error("Invalid map key type: " + t.name)
  34633. }
  34634. , u = h.prototype;
  34635. h.defaultFieldValue = i,
  34636. u.verifyValue = function(i) {
  34637. function r(e, t) {
  34638. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  34639. }
  34640. var o = this;
  34641. switch (this.type) {
  34642. case e.TYPES.int32:
  34643. case e.TYPES.sint32:
  34644. case e.TYPES.sfixed32:
  34645. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34646. i > 4294967295 ? 0 | i : i;
  34647. case e.TYPES.uint32:
  34648. case e.TYPES.fixed32:
  34649. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34650. i < 0 ? i >>> 0 : i;
  34651. case e.TYPES.int64:
  34652. case e.TYPES.sint64:
  34653. case e.TYPES.sfixed64:
  34654. if (e.Long)
  34655. try {
  34656. return n(i, !1)
  34657. } catch (e) {
  34658. r(typeof i, e.message)
  34659. }
  34660. else
  34661. r(typeof i, "requires Long.js");
  34662. case e.TYPES.uint64:
  34663. case e.TYPES.fixed64:
  34664. if (e.Long)
  34665. try {
  34666. return n(i, !0)
  34667. } catch (e) {
  34668. r(typeof i, e.message)
  34669. }
  34670. else
  34671. r(typeof i, "requires Long.js");
  34672. case e.TYPES.bool:
  34673. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  34674. i;
  34675. case e.TYPES.float:
  34676. case e.TYPES.double:
  34677. return "number" != typeof i && r(typeof i, "not a number"),
  34678. i;
  34679. case e.TYPES.string:
  34680. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  34681. "" + i;
  34682. case e.TYPES.bytes:
  34683. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  34684. case e.TYPES.enum:
  34685. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  34686. for (l = 0; l < a.length; l++) {
  34687. if (a[l].name == i)
  34688. return a[l].id;
  34689. if (a[l].id == i)
  34690. return a[l].id
  34691. }
  34692. if ("proto3" === this.syntax)
  34693. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34694. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  34695. i;
  34696. r(i, "not a valid enum value");
  34697. case e.TYPES.group:
  34698. case e.TYPES.message:
  34699. if (i && "object" == typeof i || r(typeof i, "object expected"),
  34700. i instanceof this.resolvedType.clazz)
  34701. return i;
  34702. if (i instanceof e.Builder.Message) {
  34703. var s = {};
  34704. for (var l in i)
  34705. i.hasOwnProperty(l) && (s[l] = i[l]);
  34706. i = s
  34707. }
  34708. return new this.resolvedType.clazz(i)
  34709. }
  34710. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  34711. }
  34712. ,
  34713. u.calculateLength = function(i, n) {
  34714. if (null === n)
  34715. return 0;
  34716. var r;
  34717. switch (this.type) {
  34718. case e.TYPES.int32:
  34719. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  34720. case e.TYPES.uint32:
  34721. return t.calculateVarint32(n);
  34722. case e.TYPES.sint32:
  34723. return t.calculateVarint32(t.zigZagEncode32(n));
  34724. case e.TYPES.fixed32:
  34725. case e.TYPES.sfixed32:
  34726. case e.TYPES.float:
  34727. return 4;
  34728. case e.TYPES.int64:
  34729. case e.TYPES.uint64:
  34730. return t.calculateVarint64(n);
  34731. case e.TYPES.sint64:
  34732. return t.calculateVarint64(t.zigZagEncode64(n));
  34733. case e.TYPES.fixed64:
  34734. case e.TYPES.sfixed64:
  34735. return 8;
  34736. case e.TYPES.bool:
  34737. return 1;
  34738. case e.TYPES.enum:
  34739. return t.calculateVarint32(n);
  34740. case e.TYPES.double:
  34741. return 8;
  34742. case e.TYPES.string:
  34743. return r = t.calculateUTF8Bytes(n),
  34744. t.calculateVarint32(r) + r;
  34745. case e.TYPES.bytes:
  34746. if (n.remaining() < 0)
  34747. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  34748. return t.calculateVarint32(n.remaining()) + n.remaining();
  34749. case e.TYPES.message:
  34750. return r = this.resolvedType.calculate(n),
  34751. t.calculateVarint32(r) + r;
  34752. case e.TYPES.group:
  34753. return r = this.resolvedType.calculate(n),
  34754. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  34755. }
  34756. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34757. }
  34758. ,
  34759. u.encodeValue = function(i, n, r) {
  34760. if (null === n)
  34761. return r;
  34762. switch (this.type) {
  34763. case e.TYPES.int32:
  34764. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  34765. break;
  34766. case e.TYPES.uint32:
  34767. r.writeVarint32(n);
  34768. break;
  34769. case e.TYPES.sint32:
  34770. r.writeVarint32ZigZag(n);
  34771. break;
  34772. case e.TYPES.fixed32:
  34773. r.writeUint32(n);
  34774. break;
  34775. case e.TYPES.sfixed32:
  34776. r.writeInt32(n);
  34777. break;
  34778. case e.TYPES.int64:
  34779. case e.TYPES.uint64:
  34780. r.writeVarint64(n);
  34781. break;
  34782. case e.TYPES.sint64:
  34783. r.writeVarint64ZigZag(n);
  34784. break;
  34785. case e.TYPES.fixed64:
  34786. r.writeUint64(n);
  34787. break;
  34788. case e.TYPES.sfixed64:
  34789. r.writeInt64(n);
  34790. break;
  34791. case e.TYPES.bool:
  34792. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  34793. break;
  34794. case e.TYPES.enum:
  34795. r.writeVarint32(n);
  34796. break;
  34797. case e.TYPES.float:
  34798. r.writeFloat32(n);
  34799. break;
  34800. case e.TYPES.double:
  34801. r.writeFloat64(n);
  34802. break;
  34803. case e.TYPES.string:
  34804. r.writeVString(n);
  34805. break;
  34806. case e.TYPES.bytes:
  34807. if (n.remaining() < 0)
  34808. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  34809. var o = n.offset;
  34810. r.writeVarint32(n.remaining()),
  34811. r.append(n),
  34812. n.offset = o;
  34813. break;
  34814. case e.TYPES.message:
  34815. var a = (new t).LE();
  34816. this.resolvedType.encode(n, a),
  34817. r.writeVarint32(a.offset),
  34818. r.append(a.flip());
  34819. break;
  34820. case e.TYPES.group:
  34821. this.resolvedType.encode(n, r),
  34822. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  34823. break;
  34824. default:
  34825. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34826. }
  34827. return r
  34828. }
  34829. ,
  34830. u.decode = function(t, i, n) {
  34831. if (i != this.type.wireType)
  34832. throw Error("Unexpected wire type for element");
  34833. var r, o;
  34834. switch (this.type) {
  34835. case e.TYPES.int32:
  34836. return 0 | t.readVarint32();
  34837. case e.TYPES.uint32:
  34838. return t.readVarint32() >>> 0;
  34839. case e.TYPES.sint32:
  34840. return 0 | t.readVarint32ZigZag();
  34841. case e.TYPES.fixed32:
  34842. return t.readUint32() >>> 0;
  34843. case e.TYPES.sfixed32:
  34844. return 0 | t.readInt32();
  34845. case e.TYPES.int64:
  34846. return t.readVarint64();
  34847. case e.TYPES.uint64:
  34848. return t.readVarint64().toUnsigned();
  34849. case e.TYPES.sint64:
  34850. return t.readVarint64ZigZag();
  34851. case e.TYPES.fixed64:
  34852. return t.readUint64();
  34853. case e.TYPES.sfixed64:
  34854. return t.readInt64();
  34855. case e.TYPES.bool:
  34856. return !!t.readVarint32();
  34857. case e.TYPES.enum:
  34858. return t.readVarint32();
  34859. case e.TYPES.float:
  34860. return t.readFloat();
  34861. case e.TYPES.double:
  34862. return t.readDouble();
  34863. case e.TYPES.string:
  34864. return t.readVString();
  34865. case e.TYPES.bytes:
  34866. if (o = t.readVarint32(),
  34867. t.remaining() < o)
  34868. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  34869. return r = t.clone(),
  34870. r.limit = r.offset + o,
  34871. t.offset += o,
  34872. r;
  34873. case e.TYPES.message:
  34874. return o = t.readVarint32(),
  34875. this.resolvedType.decode(t, o);
  34876. case e.TYPES.group:
  34877. return this.resolvedType.decode(t, -1, n)
  34878. }
  34879. throw Error("[INTERNAL] Illegal decode type")
  34880. }
  34881. ,
  34882. u.valueFromString = function(i) {
  34883. if (!this.isMapKey)
  34884. throw Error("valueFromString() called on non-map-key element");
  34885. switch (this.type) {
  34886. case e.TYPES.int32:
  34887. case e.TYPES.sint32:
  34888. case e.TYPES.sfixed32:
  34889. case e.TYPES.uint32:
  34890. case e.TYPES.fixed32:
  34891. return this.verifyValue(parseInt(i));
  34892. case e.TYPES.int64:
  34893. case e.TYPES.sint64:
  34894. case e.TYPES.sfixed64:
  34895. case e.TYPES.uint64:
  34896. case e.TYPES.fixed64:
  34897. return this.verifyValue(i);
  34898. case e.TYPES.bool:
  34899. return "true" === i;
  34900. case e.TYPES.string:
  34901. return this.verifyValue(i);
  34902. case e.TYPES.bytes:
  34903. return t.fromBinary(i)
  34904. }
  34905. }
  34906. ,
  34907. u.valueToString = function(t) {
  34908. if (!this.isMapKey)
  34909. throw Error("valueToString() called on non-map-key element");
  34910. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  34911. }
  34912. ,
  34913. o.Element = h;
  34914. var d = function(e, t, i, n, r, o) {
  34915. l.call(this, e, t, i, n, o),
  34916. this.className = "Message",
  34917. this.extensions = void 0,
  34918. this.clazz = null,
  34919. this.isGroup = !!r,
  34920. this._fields = null,
  34921. this._fieldsById = null,
  34922. this._fieldsByName = null
  34923. }
  34924. , p = d.prototype = Object.create(l.prototype);
  34925. p.build = function(i) {
  34926. if (this.clazz && !i)
  34927. return this.clazz;
  34928. var n = function(e, i) {
  34929. function n(i, r, o, a) {
  34930. if (null === i || "object" != typeof i) {
  34931. if (a && a instanceof e.Reflect.Enum) {
  34932. var s = e.Reflect.Enum.getName(a.object, i);
  34933. if (null !== s)
  34934. return s
  34935. }
  34936. return i
  34937. }
  34938. if (t.isByteBuffer(i))
  34939. return r ? i.toBase64() : i.toBuffer();
  34940. if (e.Long.isLong(i))
  34941. return o ? i.toString() : e.Long.fromValue(i);
  34942. var l;
  34943. if (Array.isArray(i))
  34944. return l = [],
  34945. i.forEach(function(e, t) {
  34946. l[t] = n(e, r, o, a)
  34947. }),
  34948. l;
  34949. if (l = {},
  34950. i instanceof e.Map) {
  34951. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  34952. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  34953. return l
  34954. }
  34955. var u = i.$type
  34956. , d = void 0;
  34957. for (var p in i)
  34958. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  34959. return l
  34960. }
  34961. var r = i.getChildren(e.Reflect.Message.Field)
  34962. , o = i.getChildren(e.Reflect.Message.OneOf)
  34963. , a = function(n, s) {
  34964. e.Builder.Message.call(this);
  34965. for (var l = 0, c = o.length; l < c; ++l)
  34966. this[o[l].name] = null;
  34967. for (l = 0,
  34968. c = r.length; l < c; ++l) {
  34969. var h = r[l];
  34970. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  34971. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  34972. }
  34973. if (arguments.length > 0) {
  34974. var u;
  34975. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  34976. for (l = 0,
  34977. c = arguments.length; l < c; ++l)
  34978. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  34979. else
  34980. this.$set(n)
  34981. }
  34982. }
  34983. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  34984. s.add = function(t, n, r) {
  34985. var o = i._fieldsByName[t];
  34986. if (!r) {
  34987. if (!o)
  34988. throw Error(this + "#" + t + " is undefined");
  34989. if (!(o instanceof e.Reflect.Message.Field))
  34990. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  34991. if (!o.repeated)
  34992. throw Error(this + "#" + t + " is not a repeated field");
  34993. n = o.verifyValue(n, !0)
  34994. }
  34995. return null === this[t] && (this[t] = []),
  34996. this[t].push(n),
  34997. this
  34998. }
  34999. ,
  35000. s.$add = s.add,
  35001. s.set = function(t, n, r) {
  35002. if (t && "object" == typeof t) {
  35003. r = n;
  35004. for (var o in t)
  35005. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35006. return this
  35007. }
  35008. var a = i._fieldsByName[t];
  35009. if (r)
  35010. this[t] = n;
  35011. else {
  35012. if (!a)
  35013. throw Error(this + "#" + t + " is not a field: undefined");
  35014. if (!(a instanceof e.Reflect.Message.Field))
  35015. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35016. this[a.name] = n = a.verifyValue(n)
  35017. }
  35018. if (a && a.oneof) {
  35019. var s = this[a.oneof.name];
  35020. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35021. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35022. }
  35023. return this
  35024. }
  35025. ,
  35026. s.$set = s.set,
  35027. s.get = function(t, n) {
  35028. if (n)
  35029. return this[t];
  35030. var r = i._fieldsByName[t];
  35031. if (!(r && r instanceof e.Reflect.Message.Field))
  35032. throw Error(this + "#" + t + " is not a field: undefined");
  35033. if (!(r instanceof e.Reflect.Message.Field))
  35034. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35035. return this[r.name]
  35036. }
  35037. ,
  35038. s.$get = s.get;
  35039. for (var l = 0; l < r.length; l++) {
  35040. var c = r[l];
  35041. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35042. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35043. return e.toUpperCase().replace("_", "")
  35044. });
  35045. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35046. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35047. return "_" + e
  35048. })
  35049. , r = function(t, i) {
  35050. return this[e.name] = i ? t : e.verifyValue(t),
  35051. this
  35052. }
  35053. , o = function() {
  35054. return this[e.name]
  35055. };
  35056. null === i.getChild("set" + t) && (s["set" + t] = r),
  35057. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35058. null === i.getChild("get" + t) && (s["get" + t] = o),
  35059. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35060. }(c)
  35061. }
  35062. s.encode = function(e, n) {
  35063. "boolean" == typeof e && (n = e,
  35064. e = void 0);
  35065. var r = !1;
  35066. e || (e = new t,
  35067. r = !0);
  35068. var o = e.littleEndian;
  35069. try {
  35070. return i.encode(this, e.LE(), n),
  35071. (r ? e.flip() : e).LE(o)
  35072. } catch (t) {
  35073. throw e.LE(o),
  35074. t
  35075. }
  35076. }
  35077. ,
  35078. a.encode = function(e, t, i) {
  35079. return new a(e).encode(t, i)
  35080. }
  35081. ,
  35082. s.calculate = function() {
  35083. return i.calculate(this)
  35084. }
  35085. ,
  35086. s.encodeDelimited = function(e, n) {
  35087. var r = !1;
  35088. e || (e = new t,
  35089. r = !0);
  35090. var o = (new t).LE();
  35091. return i.encode(this, o, n).flip(),
  35092. e.writeVarint32(o.remaining()),
  35093. e.append(o),
  35094. r ? e.flip() : e
  35095. }
  35096. ,
  35097. s.encodeAB = function() {
  35098. try {
  35099. return this.encode().toArrayBuffer()
  35100. } catch (e) {
  35101. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35102. e
  35103. }
  35104. }
  35105. ,
  35106. s.toArrayBuffer = s.encodeAB,
  35107. s.encodeNB = function() {
  35108. try {
  35109. return this.encode().toBuffer()
  35110. } catch (e) {
  35111. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35112. e
  35113. }
  35114. }
  35115. ,
  35116. s.toBuffer = s.encodeNB,
  35117. s.encode64 = function() {
  35118. try {
  35119. return this.encode().toBase64()
  35120. } catch (e) {
  35121. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35122. e
  35123. }
  35124. }
  35125. ,
  35126. s.toBase64 = s.encode64,
  35127. s.encodeHex = function() {
  35128. try {
  35129. return this.encode().toHex()
  35130. } catch (e) {
  35131. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35132. e
  35133. }
  35134. }
  35135. ,
  35136. s.toHex = s.encodeHex,
  35137. s.toRaw = function(e, t) {
  35138. return n(this, !!e, !!t, this.$type)
  35139. }
  35140. ,
  35141. s.encodeJSON = function() {
  35142. return JSON.stringify(n(this, !0, !0, this.$type))
  35143. }
  35144. ,
  35145. a.decode = function(e, n, r) {
  35146. "string" == typeof n && (r = n,
  35147. n = -1),
  35148. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35149. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35150. var o = e.littleEndian;
  35151. try {
  35152. var a = i.decode(e.LE());
  35153. return e.LE(o),
  35154. a
  35155. } catch (t) {
  35156. throw e.LE(o),
  35157. t
  35158. }
  35159. }
  35160. ,
  35161. a.decodeDelimited = function(e, n) {
  35162. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35163. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35164. e.remaining() < 1)
  35165. return null;
  35166. var r = e.offset
  35167. , o = e.readVarint32();
  35168. if (e.remaining() < o)
  35169. return e.offset = r,
  35170. null;
  35171. try {
  35172. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35173. return e.offset += o,
  35174. a
  35175. } catch (t) {
  35176. throw e.offset += o,
  35177. t
  35178. }
  35179. }
  35180. ,
  35181. a.decode64 = function(e) {
  35182. return a.decode(e, "base64")
  35183. }
  35184. ,
  35185. a.decodeHex = function(e) {
  35186. return a.decode(e, "hex")
  35187. }
  35188. ,
  35189. a.decodeJSON = function(e) {
  35190. return new a(JSON.parse(e))
  35191. }
  35192. ,
  35193. s.toString = function() {
  35194. return i.toString()
  35195. }
  35196. ;
  35197. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35198. value: i.buildOpt()
  35199. }),
  35200. Object.defineProperty(s, "$options", {
  35201. value: a.$options
  35202. }),
  35203. Object.defineProperty(a, "$type", {
  35204. value: i
  35205. }),
  35206. Object.defineProperty(s, "$type", {
  35207. value: i
  35208. })),
  35209. a
  35210. }(e, this);
  35211. this._fields = [],
  35212. this._fieldsById = {},
  35213. this._fieldsByName = {};
  35214. for (var r, o = 0, a = this.children.length; o < a; o++)
  35215. if (r = this.children[o],
  35216. r instanceof A || r instanceof d || r instanceof E) {
  35217. if (n.hasOwnProperty(r.name))
  35218. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35219. n[r.name] = r.build()
  35220. } else if (r instanceof d.Field)
  35221. r.build(),
  35222. this._fields.push(r),
  35223. this._fieldsById[r.id] = r,
  35224. this._fieldsByName[r.name] = r;
  35225. else if (!(r instanceof d.OneOf || r instanceof I))
  35226. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35227. return this.clazz = n
  35228. }
  35229. ,
  35230. p.encode = function(e, t, i) {
  35231. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35232. n = this._fields[a],
  35233. r = e[n.name],
  35234. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35235. if (null !== o) {
  35236. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35237. throw l.encoded = t,
  35238. l
  35239. }
  35240. return t
  35241. }
  35242. ,
  35243. p.calculate = function(e) {
  35244. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35245. if (t = this._fields[r],
  35246. i = e[t.name],
  35247. t.required && null === i)
  35248. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35249. n += t.calculate(i, e)
  35250. }
  35251. return n
  35252. }
  35253. ,
  35254. p.decode = function(t, i, n) {
  35255. i = "number" == typeof i ? i : -1;
  35256. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35257. if (o = t.readVarint32(),
  35258. a = 7 & o,
  35259. s = o >>> 3,
  35260. a === e.WIRE_TYPES.ENDGROUP) {
  35261. if (s !== n)
  35262. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35263. break
  35264. }
  35265. if (l = this._fieldsById[s]) {
  35266. if (l.repeated && !l.options.packed)
  35267. h[l.name].push(l.decode(a, t));
  35268. else if (l.map) {
  35269. var u = l.decode(a, t);
  35270. h[l.name].set(u[0], u[1])
  35271. } else if (h[l.name] = l.decode(a, t),
  35272. l.oneof) {
  35273. var d = h[l.oneof.name];
  35274. null !== d && d !== l.name && (h[d] = null),
  35275. h[l.oneof.name] = l.name
  35276. }
  35277. } else
  35278. switch (a) {
  35279. case e.WIRE_TYPES.VARINT:
  35280. t.readVarint32();
  35281. break;
  35282. case e.WIRE_TYPES.BITS32:
  35283. t.offset += 4;
  35284. break;
  35285. case e.WIRE_TYPES.BITS64:
  35286. t.offset += 8;
  35287. break;
  35288. case e.WIRE_TYPES.LDELIM:
  35289. var p = t.readVarint32();
  35290. t.offset += p;
  35291. break;
  35292. case e.WIRE_TYPES.STARTGROUP:
  35293. for (; r(s, t); )
  35294. ;
  35295. break;
  35296. default:
  35297. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35298. }
  35299. }
  35300. for (var f = 0, g = this._fields.length; f < g; ++f)
  35301. if (l = this._fields[f],
  35302. null === h[l.name])
  35303. if ("proto3" === this.syntax)
  35304. h[l.name] = l.defaultValue;
  35305. else {
  35306. if (l.required) {
  35307. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35308. throw m.decoded = h,
  35309. m
  35310. }
  35311. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35312. }
  35313. return h
  35314. }
  35315. ,
  35316. o.Message = d;
  35317. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35318. a.call(this, t, i, s),
  35319. this.className = "Message.Field",
  35320. this.required = "required" === n,
  35321. this.repeated = "repeated" === n,
  35322. this.map = "map" === n,
  35323. this.keyType = r || null,
  35324. this.type = o,
  35325. this.resolvedType = null,
  35326. this.id = l,
  35327. this.options = c || {},
  35328. this.defaultValue = null,
  35329. this.oneof = h || null,
  35330. this.syntax = u || "proto2",
  35331. this.originalName = this.name,
  35332. this.element = null,
  35333. this.keyElement = null,
  35334. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35335. }
  35336. , g = f.prototype = Object.create(a.prototype);
  35337. g.build = function() {
  35338. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35339. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35340. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35341. }
  35342. ,
  35343. g.verifyValue = function(t, i) {
  35344. function n(e, t) {
  35345. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35346. }
  35347. i = i || !1;
  35348. var r = this;
  35349. if (null === t)
  35350. return this.required && n(typeof t, "required"),
  35351. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35352. null;
  35353. var o;
  35354. if (this.repeated && !i) {
  35355. Array.isArray(t) || (t = [t]);
  35356. var a = [];
  35357. for (o = 0; o < t.length; o++)
  35358. a.push(this.element.verifyValue(t[o]));
  35359. return a
  35360. }
  35361. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35362. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35363. this.element.verifyValue(t))
  35364. }
  35365. ,
  35366. g.hasWirePresence = function(t, i) {
  35367. if ("proto3" !== this.syntax)
  35368. return null !== t;
  35369. if (this.oneof && i[this.oneof.name] === this.name)
  35370. return !0;
  35371. switch (this.type) {
  35372. case e.TYPES.int32:
  35373. case e.TYPES.sint32:
  35374. case e.TYPES.sfixed32:
  35375. case e.TYPES.uint32:
  35376. case e.TYPES.fixed32:
  35377. return 0 !== t;
  35378. case e.TYPES.int64:
  35379. case e.TYPES.sint64:
  35380. case e.TYPES.sfixed64:
  35381. case e.TYPES.uint64:
  35382. case e.TYPES.fixed64:
  35383. return 0 !== t.low || 0 !== t.high;
  35384. case e.TYPES.bool:
  35385. return t;
  35386. case e.TYPES.float:
  35387. case e.TYPES.double:
  35388. return 0 !== t;
  35389. case e.TYPES.string:
  35390. return t.length > 0;
  35391. case e.TYPES.bytes:
  35392. return t.remaining() > 0;
  35393. case e.TYPES.enum:
  35394. return 0 !== t;
  35395. case e.TYPES.message:
  35396. return null !== t;
  35397. default:
  35398. return !0
  35399. }
  35400. }
  35401. ,
  35402. g.encode = function(i, n, r) {
  35403. if (null === this.type || "object" != typeof this.type)
  35404. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35405. if (null === i || this.repeated && 0 == i.length)
  35406. return n;
  35407. try {
  35408. if (this.repeated) {
  35409. var o;
  35410. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35411. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35412. n.ensureCapacity(n.offset += 1);
  35413. var a = n.offset;
  35414. for (o = 0; o < i.length; o++)
  35415. this.element.encodeValue(this.id, i[o], n);
  35416. var s = n.offset - a
  35417. , l = t.calculateVarint32(s);
  35418. if (l > 1) {
  35419. var c = n.slice(a, n.offset);
  35420. a += l - 1,
  35421. n.offset = a,
  35422. n.append(c)
  35423. }
  35424. n.writeVarint32(s, a - l)
  35425. } else
  35426. for (o = 0; o < i.length; o++)
  35427. n.writeVarint32(this.id << 3 | this.type.wireType),
  35428. this.element.encodeValue(this.id, i[o], n)
  35429. } else
  35430. this.map ? i.forEach(function(i, r, o) {
  35431. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35432. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35433. n.writeVarint32(a),
  35434. n.writeVarint32(8 | this.keyType.wireType),
  35435. this.keyElement.encodeValue(1, r, n),
  35436. n.writeVarint32(16 | this.type.wireType),
  35437. this.element.encodeValue(2, i, n)
  35438. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  35439. this.element.encodeValue(this.id, i, n))
  35440. } catch (e) {
  35441. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35442. }
  35443. return n
  35444. }
  35445. ,
  35446. g.calculate = function(i, n) {
  35447. if (i = this.verifyValue(i),
  35448. null === this.type || "object" != typeof this.type)
  35449. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35450. if (null === i || this.repeated && 0 == i.length)
  35451. return 0;
  35452. var r = 0;
  35453. try {
  35454. if (this.repeated) {
  35455. var o, a;
  35456. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35457. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35458. a = 0,
  35459. o = 0; o < i.length; o++)
  35460. a += this.element.calculateLength(this.id, i[o]);
  35461. r += t.calculateVarint32(a),
  35462. r += a
  35463. } else
  35464. for (o = 0; o < i.length; o++)
  35465. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35466. r += this.element.calculateLength(this.id, i[o])
  35467. } else
  35468. this.map ? i.forEach(function(i, n, o) {
  35469. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35470. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35471. r += t.calculateVarint32(a),
  35472. r += a
  35473. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35474. r += this.element.calculateLength(this.id, i))
  35475. } catch (e) {
  35476. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35477. }
  35478. return r
  35479. }
  35480. ,
  35481. g.decode = function(t, i, n) {
  35482. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  35483. if (!a)
  35484. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  35485. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  35486. o = i.readVarint32(),
  35487. o = i.offset + o;
  35488. for (var s = []; i.offset < o; )
  35489. s.push(this.decode(this.type.wireType, i, !0));
  35490. return s
  35491. }
  35492. if (this.map) {
  35493. var l = h.defaultFieldValue(this.keyType);
  35494. if (r = h.defaultFieldValue(this.type),
  35495. o = i.readVarint32(),
  35496. i.remaining() < o)
  35497. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  35498. var c = i.clone();
  35499. for (c.limit = c.offset + o,
  35500. i.offset += o; c.remaining() > 0; ) {
  35501. var u = c.readVarint32();
  35502. t = 7 & u;
  35503. var d = u >>> 3;
  35504. if (1 === d)
  35505. l = this.keyElement.decode(c, t, d);
  35506. else {
  35507. if (2 !== d)
  35508. throw Error("Unexpected tag in map field key/value submessage");
  35509. r = this.element.decode(c, t, d)
  35510. }
  35511. }
  35512. return [l, r]
  35513. }
  35514. return this.element.decode(i, t, this.id)
  35515. }
  35516. ,
  35517. o.Message.Field = f;
  35518. var m = function(e, t, i, n, r, o, a) {
  35519. f.call(this, e, t, i, null, n, r, o, a),
  35520. this.extension
  35521. };
  35522. m.prototype = Object.create(f.prototype),
  35523. o.Message.ExtensionField = m;
  35524. var v = function(e, t, i) {
  35525. a.call(this, e, t, i),
  35526. this.fields = []
  35527. };
  35528. o.Message.OneOf = v;
  35529. var A = function(e, t, i, n, r) {
  35530. l.call(this, e, t, i, n, r),
  35531. this.className = "Enum",
  35532. this.object = null
  35533. };
  35534. A.getName = function(e, t) {
  35535. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  35536. if (e[i = n[r]] === t)
  35537. return i;
  35538. return null
  35539. }
  35540. ;
  35541. var y = A.prototype = Object.create(l.prototype);
  35542. y.build = function(t) {
  35543. if (this.object && !t)
  35544. return this.object;
  35545. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  35546. i[n[r].name] = n[r].id;
  35547. return Object.defineProperty && Object.defineProperty(i, "$options", {
  35548. value: this.buildOpt(),
  35549. enumerable: !1
  35550. }),
  35551. this.object = i
  35552. }
  35553. ,
  35554. o.Enum = A;
  35555. var C = function(e, t, i, n) {
  35556. a.call(this, e, t, i),
  35557. this.className = "Enum.Value",
  35558. this.id = n
  35559. };
  35560. C.prototype = Object.create(a.prototype),
  35561. o.Enum.Value = C;
  35562. var I = function(e, t, i, n) {
  35563. a.call(this, e, t, i),
  35564. this.field = n
  35565. };
  35566. I.prototype = Object.create(a.prototype),
  35567. o.Extension = I;
  35568. var E = function(e, t, i, n) {
  35569. l.call(this, e, t, i, n),
  35570. this.className = "Service",
  35571. this.clazz = null
  35572. }
  35573. , b = E.prototype = Object.create(l.prototype);
  35574. b.build = function(i) {
  35575. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  35576. for (var n = function(t) {
  35577. e.Builder.Service.call(this),
  35578. this.rpcImpl = t || function(e, t, i) {
  35579. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  35580. }
  35581. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  35582. !function(e) {
  35583. r[e.name] = function(n, r) {
  35584. try {
  35585. try {
  35586. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  35587. } catch (e) {
  35588. if (!(e instanceof TypeError))
  35589. throw e
  35590. }
  35591. if (null === n || "object" != typeof n)
  35592. throw Error("Illegal arguments");
  35593. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  35594. this.rpcImpl(e.fqn(), n, function(t, n) {
  35595. if (t)
  35596. return void r(t);
  35597. null === n && (n = "");
  35598. try {
  35599. n = e.resolvedResponseType.clazz.decode(n)
  35600. } catch (e) {}
  35601. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  35602. })
  35603. } catch (e) {
  35604. setTimeout(r.bind(this, e), 0)
  35605. }
  35606. }
  35607. ,
  35608. n[e.name] = function(t, i, r) {
  35609. new n(t)[e.name](i, r)
  35610. }
  35611. ,
  35612. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  35613. value: e.buildOpt()
  35614. }),
  35615. Object.defineProperty(r[e.name], "$options", {
  35616. value: n[e.name].$options
  35617. }))
  35618. }(o[a]);
  35619. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  35620. value: i.buildOpt()
  35621. }),
  35622. Object.defineProperty(r, "$options", {
  35623. value: n.$options
  35624. }),
  35625. Object.defineProperty(n, "$type", {
  35626. value: i
  35627. }),
  35628. Object.defineProperty(r, "$type", {
  35629. value: i
  35630. })),
  35631. n
  35632. }(e, this)
  35633. }
  35634. ,
  35635. o.Service = E;
  35636. var w = function(e, t, i, n) {
  35637. a.call(this, e, t, i),
  35638. this.className = "Service.Method",
  35639. this.options = n || {}
  35640. }
  35641. , _ = w.prototype = Object.create(a.prototype);
  35642. _.buildOpt = c.buildOpt,
  35643. o.Service.Method = w;
  35644. var T = function(e, t, i, n, r, o, a, s) {
  35645. w.call(this, e, t, i, s),
  35646. this.className = "Service.RPCMethod",
  35647. this.requestName = n,
  35648. this.responseName = r,
  35649. this.requestStream = o,
  35650. this.responseStream = a,
  35651. this.resolvedRequestType = null,
  35652. this.resolvedResponseType = null
  35653. };
  35654. return T.prototype = Object.create(w.prototype),
  35655. o.Service.RPCMethod = T,
  35656. o
  35657. }(r),
  35658. r.Builder = function(t, i, n) {
  35659. function r(e) {
  35660. e.messages && e.messages.forEach(function(t) {
  35661. t.syntax = e.syntax,
  35662. r(t)
  35663. }),
  35664. e.enums && e.enums.forEach(function(t) {
  35665. t.syntax = e.syntax
  35666. })
  35667. }
  35668. var o = function(e) {
  35669. this.ns = new n.Namespace(this,null,""),
  35670. this.ptr = this.ns,
  35671. this.resolved = !1,
  35672. this.result = null,
  35673. this.files = {},
  35674. this.importRoot = null,
  35675. this.options = e || {}
  35676. }
  35677. , a = o.prototype;
  35678. return o.isMessage = function(e) {
  35679. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  35680. }
  35681. ,
  35682. o.isMessageField = function(e) {
  35683. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  35684. }
  35685. ,
  35686. o.isEnum = function(e) {
  35687. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  35688. }
  35689. ,
  35690. o.isService = function(e) {
  35691. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  35692. }
  35693. ,
  35694. o.isExtend = function(e) {
  35695. return "string" == typeof e.ref
  35696. }
  35697. ,
  35698. a.reset = function() {
  35699. return this.ptr = this.ns,
  35700. this
  35701. }
  35702. ,
  35703. a.define = function(e) {
  35704. if ("string" != typeof e || !i.TYPEREF.test(e))
  35705. throw Error("illegal namespace: " + e);
  35706. return e.split(".").forEach(function(e) {
  35707. var t = this.ptr.getChild(e);
  35708. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  35709. this.ptr = t
  35710. }, this),
  35711. this
  35712. }
  35713. ,
  35714. a.create = function(e) {
  35715. if (!e)
  35716. return this;
  35717. if (Array.isArray(e)) {
  35718. if (0 === e.length)
  35719. return this;
  35720. e = e.slice()
  35721. } else
  35722. e = [e];
  35723. for (var i = [e]; i.length > 0; ) {
  35724. if (e = i.pop(),
  35725. !Array.isArray(e))
  35726. throw Error("not a valid namespace: " + JSON.stringify(e));
  35727. for (; e.length > 0; ) {
  35728. var r = e.shift();
  35729. if (o.isMessage(r)) {
  35730. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  35731. , s = {};
  35732. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  35733. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  35734. }, this),
  35735. r.fields && r.fields.forEach(function(e) {
  35736. if (null !== a.getChild(0 | e.id))
  35737. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  35738. if (e.options && "object" != typeof e.options)
  35739. throw Error("illegal field options in " + a.name + "#" + e.name);
  35740. var t = null;
  35741. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  35742. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  35743. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  35744. t && t.fields.push(e),
  35745. a.addChild(e)
  35746. }, this);
  35747. var l = [];
  35748. if (r.enums && r.enums.forEach(function(e) {
  35749. l.push(e)
  35750. }),
  35751. r.messages && r.messages.forEach(function(e) {
  35752. l.push(e)
  35753. }),
  35754. r.services && r.services.forEach(function(e) {
  35755. l.push(e)
  35756. }),
  35757. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  35758. this.ptr.addChild(a),
  35759. l.length > 0) {
  35760. i.push(e),
  35761. e = l,
  35762. l = null,
  35763. this.ptr = a,
  35764. a = null;
  35765. continue
  35766. }
  35767. l = null
  35768. } else if (o.isEnum(r))
  35769. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  35770. r.values.forEach(function(e) {
  35771. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  35772. }, this),
  35773. this.ptr.addChild(a);
  35774. else if (o.isService(r))
  35775. a = new n.Service(this,this.ptr,r.name,r.options),
  35776. Object.keys(r.rpc).forEach(function(e) {
  35777. var t = r.rpc[e];
  35778. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  35779. }, this),
  35780. this.ptr.addChild(a);
  35781. else {
  35782. if (!o.isExtend(r))
  35783. throw Error("not a valid definition: " + JSON.stringify(r));
  35784. if (a = this.ptr.resolve(r.ref, !0))
  35785. r.fields.forEach(function(e) {
  35786. if (null !== a.getChild(0 | e.id))
  35787. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  35788. if (a.extensions) {
  35789. var i = !1;
  35790. if (a.extensions.forEach(function(t) {
  35791. e.id >= t[0] && e.id <= t[1] && (i = !0)
  35792. }),
  35793. !i)
  35794. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  35795. }
  35796. var r = e.name;
  35797. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  35798. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  35799. , s = new n.Extension(this,this.ptr,e.name,o);
  35800. o.extension = s,
  35801. this.ptr.addChild(s),
  35802. a.addChild(o)
  35803. }, this);
  35804. else if (!/\.?google\.protobuf\./.test(r.ref))
  35805. throw Error("extended message " + r.ref + " is not defined")
  35806. }
  35807. r = null,
  35808. a = null
  35809. }
  35810. e = null,
  35811. this.ptr = this.ptr.parent
  35812. }
  35813. return this.resolved = !1,
  35814. this.result = null,
  35815. this
  35816. }
  35817. ,
  35818. a.import = function(i, n) {
  35819. var o = "/";
  35820. if ("string" == typeof n) {
  35821. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  35822. this.files[n] === !0)
  35823. return this.reset();
  35824. this.files[n] = !0
  35825. } else if ("object" == typeof n) {
  35826. var a = n.root;
  35827. t.Util.IS_NODE && (a = e("path").resolve(a)),
  35828. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  35829. var s = a + o + n.file;
  35830. if (this.files[s] === !0)
  35831. return this.reset();
  35832. this.files[s] = !0
  35833. }
  35834. if (i.imports && i.imports.length > 0) {
  35835. var l, c = !1;
  35836. "object" == typeof n ? (this.importRoot = n.root,
  35837. c = !0,
  35838. l = this.importRoot,
  35839. n = n.file,
  35840. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  35841. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  35842. o = "\\") : l = "." : l = null;
  35843. for (var h = 0; h < i.imports.length; h++)
  35844. if ("string" == typeof i.imports[h]) {
  35845. if (!l)
  35846. throw Error("cannot determine import root");
  35847. var u = i.imports[h];
  35848. if ("google/protobuf/descriptor.proto" === u)
  35849. continue;
  35850. if (u = l + o + u,
  35851. this.files[u] === !0)
  35852. continue;
  35853. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  35854. var d = t.Util.fetch(u);
  35855. if (null === d)
  35856. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  35857. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  35858. } else
  35859. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  35860. return t + "_import" + h + "." + i
  35861. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  35862. c && (this.importRoot = null)
  35863. }
  35864. i.package && this.define(i.package),
  35865. i.syntax && r(i);
  35866. var p = this.ptr;
  35867. return i.options && Object.keys(i.options).forEach(function(e) {
  35868. p.options[e] = i.options[e]
  35869. }),
  35870. i.messages && (this.create(i.messages),
  35871. this.ptr = p),
  35872. i.enums && (this.create(i.enums),
  35873. this.ptr = p),
  35874. i.services && (this.create(i.services),
  35875. this.ptr = p),
  35876. i.extends && this.create(i.extends),
  35877. this.reset()
  35878. }
  35879. ,
  35880. a.resolveAll = function() {
  35881. var e;
  35882. if (null == this.ptr || "object" == typeof this.ptr.type)
  35883. return this;
  35884. if (this.ptr instanceof n.Namespace)
  35885. this.ptr.children.forEach(function(e) {
  35886. this.ptr = e,
  35887. this.resolveAll()
  35888. }, this);
  35889. else if (this.ptr instanceof n.Message.Field) {
  35890. if (i.TYPE.test(this.ptr.type))
  35891. this.ptr.type = t.TYPES[this.ptr.type];
  35892. else {
  35893. if (!i.TYPEREF.test(this.ptr.type))
  35894. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35895. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  35896. !e)
  35897. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35898. if (this.ptr.resolvedType = e,
  35899. e instanceof n.Enum) {
  35900. if (this.ptr.type = t.TYPES.enum,
  35901. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  35902. throw Error("proto3 message cannot reference proto2 enum")
  35903. } else {
  35904. if (!(e instanceof n.Message))
  35905. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35906. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  35907. }
  35908. }
  35909. if (this.ptr.map) {
  35910. if (!i.TYPE.test(this.ptr.keyType))
  35911. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  35912. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  35913. }
  35914. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  35915. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  35916. throw Error("illegal service type in " + this.ptr.toString(!0));
  35917. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  35918. !(e && e instanceof t.Reflect.Message))
  35919. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  35920. if (this.ptr.resolvedRequestType = e,
  35921. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  35922. !(e && e instanceof t.Reflect.Message))
  35923. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  35924. this.ptr.resolvedResponseType = e
  35925. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  35926. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  35927. return this.reset()
  35928. }
  35929. ,
  35930. a.build = function(e) {
  35931. if (this.reset(),
  35932. this.resolved || (this.resolveAll(),
  35933. this.resolved = !0,
  35934. this.result = null),
  35935. null === this.result && (this.result = this.ns.build()),
  35936. !e)
  35937. return this.result;
  35938. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  35939. if (!i[t[n]]) {
  35940. i = null;
  35941. break
  35942. }
  35943. i = i[t[n]]
  35944. }
  35945. return i
  35946. }
  35947. ,
  35948. a.lookup = function(e, t) {
  35949. return e ? this.ns.resolve(e, t) : this.ns
  35950. }
  35951. ,
  35952. a.toString = function() {
  35953. return "Builder"
  35954. }
  35955. ,
  35956. o.Message = function() {}
  35957. ,
  35958. o.Enum = function() {}
  35959. ,
  35960. o.Service = function() {}
  35961. ,
  35962. o
  35963. }(r, r.Lang, r.Reflect),
  35964. r.Map = function(e, t) {
  35965. function i(e) {
  35966. var t = 0;
  35967. return {
  35968. next: function() {
  35969. return t < e.length ? {
  35970. done: !1,
  35971. value: e[t++]
  35972. } : {
  35973. done: !0
  35974. }
  35975. }
  35976. }
  35977. }
  35978. var n = function(e, i) {
  35979. if (!e.map)
  35980. throw Error("field is not a map");
  35981. if (this.field = e,
  35982. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  35983. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  35984. this.map = {},
  35985. Object.defineProperty(this, "size", {
  35986. get: function() {
  35987. return Object.keys(this.map).length
  35988. }
  35989. }),
  35990. i)
  35991. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  35992. var o = this.keyElem.valueFromString(n[r])
  35993. , a = this.valueElem.verifyValue(i[n[r]]);
  35994. this.map[this.keyElem.valueToString(o)] = {
  35995. key: o,
  35996. value: a
  35997. }
  35998. }
  35999. }
  36000. , r = n.prototype;
  36001. return r.clear = function() {
  36002. this.map = {}
  36003. }
  36004. ,
  36005. r.delete = function(e) {
  36006. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36007. , i = t in this.map;
  36008. return delete this.map[t],
  36009. i
  36010. }
  36011. ,
  36012. r.entries = function() {
  36013. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36014. t.push([(e = this.map[n[r]]).key, e.value]);
  36015. return i(t)
  36016. }
  36017. ,
  36018. r.keys = function() {
  36019. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36020. e.push(this.map[t[n]].key);
  36021. return i(e)
  36022. }
  36023. ,
  36024. r.values = function() {
  36025. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36026. e.push(this.map[t[n]].value);
  36027. return i(e)
  36028. }
  36029. ,
  36030. r.forEach = function(e, t) {
  36031. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36032. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36033. }
  36034. ,
  36035. r.set = function(e, t) {
  36036. var i = this.keyElem.verifyValue(e)
  36037. , n = this.valueElem.verifyValue(t);
  36038. return this.map[this.keyElem.valueToString(i)] = {
  36039. key: i,
  36040. value: n
  36041. },
  36042. this
  36043. }
  36044. ,
  36045. r.get = function(e) {
  36046. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36047. if (t in this.map)
  36048. return this.map[t].value
  36049. }
  36050. ,
  36051. r.has = function(e) {
  36052. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36053. return t in this.map
  36054. }
  36055. ,
  36056. n
  36057. }(r, r.Reflect),
  36058. r.loadProto = function(e, t, i) {
  36059. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36060. t = void 0),
  36061. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36062. }
  36063. ,
  36064. r.protoFromString = r.loadProto,
  36065. r.loadProtoFile = function(e, t, i) {
  36066. if (t && "object" == typeof t ? (i = t,
  36067. t = null) : t && "function" == typeof t || (t = null),
  36068. t)
  36069. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36070. if (null === n)
  36071. return void t(Error("Failed to fetch file"));
  36072. try {
  36073. t(null, r.loadProto(n, i, e))
  36074. } catch (e) {
  36075. t(e)
  36076. }
  36077. });
  36078. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36079. return null === n ? null : r.loadProto(n, i, e)
  36080. }
  36081. ,
  36082. r.protoFromFile = r.loadProtoFile,
  36083. r.newBuilder = function(e) {
  36084. return e = e || {},
  36085. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36086. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36087. new r.Builder(e)
  36088. }
  36089. ,
  36090. r.loadJson = function(e, t, i) {
  36091. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36092. t = null),
  36093. t && "object" == typeof t || (t = r.newBuilder()),
  36094. "string" == typeof e && (e = JSON.parse(e)),
  36095. t.import(e, i),
  36096. t.resolveAll(),
  36097. t
  36098. }
  36099. ,
  36100. r.loadJsonFile = function(e, t, i) {
  36101. if (t && "object" == typeof t ? (i = t,
  36102. t = null) : t && "function" == typeof t || (t = null),
  36103. t)
  36104. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36105. if (null === n)
  36106. return void t(Error("Failed to fetch file"));
  36107. try {
  36108. t(null, r.loadJson(JSON.parse(n), i, e))
  36109. } catch (e) {
  36110. t(e)
  36111. }
  36112. });
  36113. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36114. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36115. }
  36116. ,
  36117. r
  36118. })
  36119. }
  36120. ).call(this, e("_process"))
  36121. }
  36122. , {
  36123. _process: 203,
  36124. bytebuffer: 215,
  36125. fs: 197,
  36126. path: 197
  36127. }],
  36128. 215: [function(e, t, i) {
  36129. !function(i, n) {
  36130. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36131. var t;
  36132. try {
  36133. t = e("long")
  36134. } catch (e) {}
  36135. return n(t)
  36136. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36137. }(this, function(e) {
  36138. "use strict";
  36139. function t(e) {
  36140. var t = 0;
  36141. return function() {
  36142. return t < e.length ? e.charCodeAt(t++) : null
  36143. }
  36144. }
  36145. function i() {
  36146. var e = []
  36147. , t = [];
  36148. return function() {
  36149. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36150. e.length = 0),
  36151. void Array.prototype.push.apply(e, arguments))
  36152. }
  36153. }
  36154. function n(e, t, i, n, r) {
  36155. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36156. for (u += d,
  36157. o = p & (1 << -h) - 1,
  36158. p >>= -h,
  36159. h += s; h > 0; o = 256 * o + e[t + u],
  36160. u += d,
  36161. h -= 8)
  36162. ;
  36163. for (a = o & (1 << -h) - 1,
  36164. o >>= -h,
  36165. h += n; h > 0; a = 256 * a + e[t + u],
  36166. u += d,
  36167. h -= 8)
  36168. ;
  36169. if (0 === o)
  36170. o = 1 - c;
  36171. else {
  36172. if (o === l)
  36173. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36174. a += Math.pow(2, n),
  36175. o -= c
  36176. }
  36177. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36178. }
  36179. function r(e, t, i, n, r, o) {
  36180. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36181. for (t = Math.abs(t),
  36182. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36183. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36184. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36185. l *= 2),
  36186. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36187. t * l >= 2 && (a++,
  36188. l /= 2),
  36189. a + u >= h ? (s = 0,
  36190. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36191. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36192. a = 0)); r >= 8; e[i + p] = 255 & s,
  36193. p += f,
  36194. s /= 256,
  36195. r -= 8)
  36196. ;
  36197. for (a = a << r | s,
  36198. c += r; c > 0; e[i + p] = 255 & a,
  36199. p += f,
  36200. a /= 256,
  36201. c -= 8)
  36202. ;
  36203. e[i + p - f] |= 128 * g
  36204. }
  36205. var o = function(e, t, i) {
  36206. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36207. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36208. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36209. !i) {
  36210. if (e |= 0,
  36211. e < 0)
  36212. throw RangeError("Illegal capacity");
  36213. t = !!t,
  36214. i = !!i
  36215. }
  36216. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36217. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36218. this.offset = 0,
  36219. this.markedOffset = -1,
  36220. this.limit = e,
  36221. this.littleEndian = t,
  36222. this.noAssert = i
  36223. };
  36224. o.VERSION = "5.0.1",
  36225. o.LITTLE_ENDIAN = !0,
  36226. o.BIG_ENDIAN = !1,
  36227. o.DEFAULT_CAPACITY = 16,
  36228. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36229. o.DEFAULT_NOASSERT = !1,
  36230. o.Long = e || null;
  36231. var a = o.prototype;
  36232. a.__isByteBuffer__,
  36233. Object.defineProperty(a, "__isByteBuffer__", {
  36234. value: !0,
  36235. enumerable: !1,
  36236. configurable: !1
  36237. });
  36238. var s = new ArrayBuffer(0)
  36239. , l = String.fromCharCode;
  36240. o.accessor = function() {
  36241. return Uint8Array
  36242. }
  36243. ,
  36244. o.allocate = function(e, t, i) {
  36245. return new o(e,t,i)
  36246. }
  36247. ,
  36248. o.concat = function(e, t, i, n) {
  36249. "boolean" != typeof t && "string" == typeof t || (n = i,
  36250. i = t,
  36251. t = void 0);
  36252. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36253. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36254. r = e[s].limit - e[s].offset,
  36255. r > 0 && (a += r);
  36256. if (0 === a)
  36257. return new o(0,i,n);
  36258. var c, h = new o(a,i,n);
  36259. for (s = 0; s < l; )
  36260. c = e[s++],
  36261. r = c.limit - c.offset,
  36262. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36263. h.offset += r);
  36264. return h.limit = h.offset,
  36265. h.offset = 0,
  36266. h
  36267. }
  36268. ,
  36269. o.isByteBuffer = function(e) {
  36270. return (e && e.__isByteBuffer__) === !0
  36271. }
  36272. ,
  36273. o.type = function() {
  36274. return ArrayBuffer
  36275. }
  36276. ,
  36277. o.wrap = function(e, t, i, n) {
  36278. if ("string" != typeof t && (n = i,
  36279. i = t,
  36280. t = void 0),
  36281. "string" == typeof e)
  36282. switch ("undefined" == typeof t && (t = "utf8"),
  36283. t) {
  36284. case "base64":
  36285. return o.fromBase64(e, i);
  36286. case "hex":
  36287. return o.fromHex(e, i);
  36288. case "binary":
  36289. return o.fromBinary(e, i);
  36290. case "utf8":
  36291. return o.fromUTF8(e, i);
  36292. case "debug":
  36293. return o.fromDebug(e, i);
  36294. default:
  36295. throw Error("Unsupported encoding: " + t)
  36296. }
  36297. if (null === e || "object" != typeof e)
  36298. throw TypeError("Illegal buffer");
  36299. var r;
  36300. if (o.isByteBuffer(e))
  36301. return r = a.clone.call(e),
  36302. r.markedOffset = -1,
  36303. r;
  36304. if (e instanceof Uint8Array)
  36305. r = new o(0,i,n),
  36306. e.length > 0 && (r.buffer = e.buffer,
  36307. r.offset = e.byteOffset,
  36308. r.limit = e.byteOffset + e.byteLength,
  36309. r.view = new Uint8Array(e.buffer));
  36310. else if (e instanceof ArrayBuffer)
  36311. r = new o(0,i,n),
  36312. e.byteLength > 0 && (r.buffer = e,
  36313. r.offset = 0,
  36314. r.limit = e.byteLength,
  36315. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36316. else {
  36317. if ("[object Array]" !== Object.prototype.toString.call(e))
  36318. throw TypeError("Illegal buffer");
  36319. r = new o(e.length,i,n),
  36320. r.limit = e.length;
  36321. for (var s = 0; s < e.length; ++s)
  36322. r.view[s] = e[s]
  36323. }
  36324. return r
  36325. }
  36326. ,
  36327. a.writeBitSet = function(e, t) {
  36328. var i = "undefined" == typeof t;
  36329. if (i && (t = this.offset),
  36330. !this.noAssert) {
  36331. if (!(e instanceof Array))
  36332. throw TypeError("Illegal BitSet: Not an array");
  36333. if ("number" != typeof t || t % 1 !== 0)
  36334. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36335. if (t >>>= 0,
  36336. t < 0 || t + 0 > this.buffer.byteLength)
  36337. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36338. }
  36339. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36340. for (t += this.writeVarint32(o, t); a--; )
  36341. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36342. this.writeByte(n, t++);
  36343. if (s < o) {
  36344. var l = 0;
  36345. for (n = 0; s < o; )
  36346. n |= (1 & !!e[s++]) << l++;
  36347. this.writeByte(n, t++)
  36348. }
  36349. return i ? (this.offset = t,
  36350. this) : t - r
  36351. }
  36352. ,
  36353. a.readBitSet = function(e) {
  36354. var t = "undefined" == typeof e;
  36355. t && (e = this.offset);
  36356. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36357. for (e += n.length; o--; )
  36358. i = this.readByte(e++),
  36359. s[a++] = !!(1 & i),
  36360. s[a++] = !!(2 & i),
  36361. s[a++] = !!(4 & i),
  36362. s[a++] = !!(8 & i),
  36363. s[a++] = !!(16 & i),
  36364. s[a++] = !!(32 & i),
  36365. s[a++] = !!(64 & i),
  36366. s[a++] = !!(128 & i);
  36367. if (a < r) {
  36368. var l = 0;
  36369. for (i = this.readByte(e++); a < r; )
  36370. s[a++] = !!(i >> l++ & 1)
  36371. }
  36372. return t && (this.offset = e),
  36373. s
  36374. }
  36375. ,
  36376. a.readBytes = function(e, t) {
  36377. var i = "undefined" == typeof t;
  36378. if (i && (t = this.offset),
  36379. !this.noAssert) {
  36380. if ("number" != typeof t || t % 1 !== 0)
  36381. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36382. if (t >>>= 0,
  36383. t < 0 || t + e > this.buffer.byteLength)
  36384. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36385. }
  36386. var n = this.slice(t, t + e);
  36387. return i && (this.offset += e),
  36388. n
  36389. }
  36390. ,
  36391. a.writeBytes = a.append,
  36392. a.writeInt8 = function(e, t) {
  36393. var i = "undefined" == typeof t;
  36394. if (i && (t = this.offset),
  36395. !this.noAssert) {
  36396. if ("number" != typeof e || e % 1 !== 0)
  36397. throw TypeError("Illegal value: " + e + " (not an integer)");
  36398. if (e |= 0,
  36399. "number" != typeof t || t % 1 !== 0)
  36400. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36401. if (t >>>= 0,
  36402. t < 0 || t + 0 > this.buffer.byteLength)
  36403. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36404. }
  36405. t += 1;
  36406. var n = this.buffer.byteLength;
  36407. return t > n && this.resize((n *= 2) > t ? n : t),
  36408. t -= 1,
  36409. this.view[t] = e,
  36410. i && (this.offset += 1),
  36411. this
  36412. }
  36413. ,
  36414. a.writeByte = a.writeInt8,
  36415. a.readInt8 = function(e) {
  36416. var t = "undefined" == typeof e;
  36417. if (t && (e = this.offset),
  36418. !this.noAssert) {
  36419. if ("number" != typeof e || e % 1 !== 0)
  36420. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36421. if (e >>>= 0,
  36422. e < 0 || e + 1 > this.buffer.byteLength)
  36423. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36424. }
  36425. var i = this.view[e];
  36426. return 128 === (128 & i) && (i = -(255 - i + 1)),
  36427. t && (this.offset += 1),
  36428. i
  36429. }
  36430. ,
  36431. a.readByte = a.readInt8,
  36432. a.writeUint8 = function(e, t) {
  36433. var i = "undefined" == typeof t;
  36434. if (i && (t = this.offset),
  36435. !this.noAssert) {
  36436. if ("number" != typeof e || e % 1 !== 0)
  36437. throw TypeError("Illegal value: " + e + " (not an integer)");
  36438. if (e >>>= 0,
  36439. "number" != typeof t || t % 1 !== 0)
  36440. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36441. if (t >>>= 0,
  36442. t < 0 || t + 0 > this.buffer.byteLength)
  36443. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36444. }
  36445. t += 1;
  36446. var n = this.buffer.byteLength;
  36447. return t > n && this.resize((n *= 2) > t ? n : t),
  36448. t -= 1,
  36449. this.view[t] = e,
  36450. i && (this.offset += 1),
  36451. this
  36452. }
  36453. ,
  36454. a.writeUInt8 = a.writeUint8,
  36455. a.readUint8 = function(e) {
  36456. var t = "undefined" == typeof e;
  36457. if (t && (e = this.offset),
  36458. !this.noAssert) {
  36459. if ("number" != typeof e || e % 1 !== 0)
  36460. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36461. if (e >>>= 0,
  36462. e < 0 || e + 1 > this.buffer.byteLength)
  36463. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36464. }
  36465. var i = this.view[e];
  36466. return t && (this.offset += 1),
  36467. i
  36468. }
  36469. ,
  36470. a.readUInt8 = a.readUint8,
  36471. a.writeInt16 = function(e, t) {
  36472. var i = "undefined" == typeof t;
  36473. if (i && (t = this.offset),
  36474. !this.noAssert) {
  36475. if ("number" != typeof e || e % 1 !== 0)
  36476. throw TypeError("Illegal value: " + e + " (not an integer)");
  36477. if (e |= 0,
  36478. "number" != typeof t || t % 1 !== 0)
  36479. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36480. if (t >>>= 0,
  36481. t < 0 || t + 0 > this.buffer.byteLength)
  36482. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36483. }
  36484. t += 2;
  36485. var n = this.buffer.byteLength;
  36486. return t > n && this.resize((n *= 2) > t ? n : t),
  36487. t -= 2,
  36488. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36489. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36490. this.view[t + 1] = 255 & e),
  36491. i && (this.offset += 2),
  36492. this
  36493. }
  36494. ,
  36495. a.writeShort = a.writeInt16,
  36496. a.readInt16 = function(e) {
  36497. var t = "undefined" == typeof e;
  36498. if (t && (e = this.offset),
  36499. !this.noAssert) {
  36500. if ("number" != typeof e || e % 1 !== 0)
  36501. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36502. if (e >>>= 0,
  36503. e < 0 || e + 2 > this.buffer.byteLength)
  36504. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36505. }
  36506. var i = 0;
  36507. return this.littleEndian ? (i = this.view[e],
  36508. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36509. i |= this.view[e + 1]),
  36510. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  36511. t && (this.offset += 2),
  36512. i
  36513. }
  36514. ,
  36515. a.readShort = a.readInt16,
  36516. a.writeUint16 = function(e, t) {
  36517. var i = "undefined" == typeof t;
  36518. if (i && (t = this.offset),
  36519. !this.noAssert) {
  36520. if ("number" != typeof e || e % 1 !== 0)
  36521. throw TypeError("Illegal value: " + e + " (not an integer)");
  36522. if (e >>>= 0,
  36523. "number" != typeof t || t % 1 !== 0)
  36524. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36525. if (t >>>= 0,
  36526. t < 0 || t + 0 > this.buffer.byteLength)
  36527. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36528. }
  36529. t += 2;
  36530. var n = this.buffer.byteLength;
  36531. return t > n && this.resize((n *= 2) > t ? n : t),
  36532. t -= 2,
  36533. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36534. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36535. this.view[t + 1] = 255 & e),
  36536. i && (this.offset += 2),
  36537. this
  36538. }
  36539. ,
  36540. a.writeUInt16 = a.writeUint16,
  36541. a.readUint16 = function(e) {
  36542. var t = "undefined" == typeof e;
  36543. if (t && (e = this.offset),
  36544. !this.noAssert) {
  36545. if ("number" != typeof e || e % 1 !== 0)
  36546. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36547. if (e >>>= 0,
  36548. e < 0 || e + 2 > this.buffer.byteLength)
  36549. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36550. }
  36551. var i = 0;
  36552. return this.littleEndian ? (i = this.view[e],
  36553. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36554. i |= this.view[e + 1]),
  36555. t && (this.offset += 2),
  36556. i
  36557. }
  36558. ,
  36559. a.readUInt16 = a.readUint16,
  36560. a.writeInt32 = function(e, t) {
  36561. var i = "undefined" == typeof t;
  36562. if (i && (t = this.offset),
  36563. !this.noAssert) {
  36564. if ("number" != typeof e || e % 1 !== 0)
  36565. throw TypeError("Illegal value: " + e + " (not an integer)");
  36566. if (e |= 0,
  36567. "number" != typeof t || t % 1 !== 0)
  36568. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36569. if (t >>>= 0,
  36570. t < 0 || t + 0 > this.buffer.byteLength)
  36571. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36572. }
  36573. t += 4;
  36574. var n = this.buffer.byteLength;
  36575. return t > n && this.resize((n *= 2) > t ? n : t),
  36576. t -= 4,
  36577. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36578. this.view[t + 2] = e >>> 16 & 255,
  36579. this.view[t + 1] = e >>> 8 & 255,
  36580. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36581. this.view[t + 1] = e >>> 16 & 255,
  36582. this.view[t + 2] = e >>> 8 & 255,
  36583. this.view[t + 3] = 255 & e),
  36584. i && (this.offset += 4),
  36585. this
  36586. }
  36587. ,
  36588. a.writeInt = a.writeInt32,
  36589. a.readInt32 = function(e) {
  36590. var t = "undefined" == typeof e;
  36591. if (t && (e = this.offset),
  36592. !this.noAssert) {
  36593. if ("number" != typeof e || e % 1 !== 0)
  36594. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36595. if (e >>>= 0,
  36596. e < 0 || e + 4 > this.buffer.byteLength)
  36597. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36598. }
  36599. var i = 0;
  36600. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36601. i |= this.view[e + 1] << 8,
  36602. i |= this.view[e],
  36603. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36604. i |= this.view[e + 2] << 8,
  36605. i |= this.view[e + 3],
  36606. i += this.view[e] << 24 >>> 0),
  36607. i |= 0,
  36608. t && (this.offset += 4),
  36609. i
  36610. }
  36611. ,
  36612. a.readInt = a.readInt32,
  36613. a.writeUint32 = function(e, t) {
  36614. var i = "undefined" == typeof t;
  36615. if (i && (t = this.offset),
  36616. !this.noAssert) {
  36617. if ("number" != typeof e || e % 1 !== 0)
  36618. throw TypeError("Illegal value: " + e + " (not an integer)");
  36619. if (e >>>= 0,
  36620. "number" != typeof t || t % 1 !== 0)
  36621. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36622. if (t >>>= 0,
  36623. t < 0 || t + 0 > this.buffer.byteLength)
  36624. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36625. }
  36626. t += 4;
  36627. var n = this.buffer.byteLength;
  36628. return t > n && this.resize((n *= 2) > t ? n : t),
  36629. t -= 4,
  36630. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36631. this.view[t + 2] = e >>> 16 & 255,
  36632. this.view[t + 1] = e >>> 8 & 255,
  36633. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36634. this.view[t + 1] = e >>> 16 & 255,
  36635. this.view[t + 2] = e >>> 8 & 255,
  36636. this.view[t + 3] = 255 & e),
  36637. i && (this.offset += 4),
  36638. this
  36639. }
  36640. ,
  36641. a.writeUInt32 = a.writeUint32,
  36642. a.readUint32 = function(e) {
  36643. var t = "undefined" == typeof e;
  36644. if (t && (e = this.offset),
  36645. !this.noAssert) {
  36646. if ("number" != typeof e || e % 1 !== 0)
  36647. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36648. if (e >>>= 0,
  36649. e < 0 || e + 4 > this.buffer.byteLength)
  36650. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36651. }
  36652. var i = 0;
  36653. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36654. i |= this.view[e + 1] << 8,
  36655. i |= this.view[e],
  36656. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36657. i |= this.view[e + 2] << 8,
  36658. i |= this.view[e + 3],
  36659. i += this.view[e] << 24 >>> 0),
  36660. t && (this.offset += 4),
  36661. i
  36662. }
  36663. ,
  36664. a.readUInt32 = a.readUint32,
  36665. e && (a.writeInt64 = function(t, i) {
  36666. var n = "undefined" == typeof i;
  36667. if (n && (i = this.offset),
  36668. !this.noAssert) {
  36669. if ("number" == typeof t)
  36670. t = e.fromNumber(t);
  36671. else if ("string" == typeof t)
  36672. t = e.fromString(t);
  36673. else if (!(t && t instanceof e))
  36674. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36675. if ("number" != typeof i || i % 1 !== 0)
  36676. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36677. if (i >>>= 0,
  36678. i < 0 || i + 0 > this.buffer.byteLength)
  36679. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36680. }
  36681. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36682. i += 8;
  36683. var r = this.buffer.byteLength;
  36684. i > r && this.resize((r *= 2) > i ? r : i),
  36685. i -= 8;
  36686. var o = t.low
  36687. , a = t.high;
  36688. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36689. this.view[i + 2] = o >>> 16 & 255,
  36690. this.view[i + 1] = o >>> 8 & 255,
  36691. this.view[i] = 255 & o,
  36692. i += 4,
  36693. this.view[i + 3] = a >>> 24 & 255,
  36694. this.view[i + 2] = a >>> 16 & 255,
  36695. this.view[i + 1] = a >>> 8 & 255,
  36696. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36697. this.view[i + 1] = a >>> 16 & 255,
  36698. this.view[i + 2] = a >>> 8 & 255,
  36699. this.view[i + 3] = 255 & a,
  36700. i += 4,
  36701. this.view[i] = o >>> 24 & 255,
  36702. this.view[i + 1] = o >>> 16 & 255,
  36703. this.view[i + 2] = o >>> 8 & 255,
  36704. this.view[i + 3] = 255 & o),
  36705. n && (this.offset += 8),
  36706. this
  36707. }
  36708. ,
  36709. a.writeLong = a.writeInt64,
  36710. a.readInt64 = function(t) {
  36711. var i = "undefined" == typeof t;
  36712. if (i && (t = this.offset),
  36713. !this.noAssert) {
  36714. if ("number" != typeof t || t % 1 !== 0)
  36715. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36716. if (t >>>= 0,
  36717. t < 0 || t + 8 > this.buffer.byteLength)
  36718. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36719. }
  36720. var n = 0
  36721. , r = 0;
  36722. this.littleEndian ? (n = this.view[t + 2] << 16,
  36723. n |= this.view[t + 1] << 8,
  36724. n |= this.view[t],
  36725. n += this.view[t + 3] << 24 >>> 0,
  36726. t += 4,
  36727. r = this.view[t + 2] << 16,
  36728. r |= this.view[t + 1] << 8,
  36729. r |= this.view[t],
  36730. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36731. r |= this.view[t + 2] << 8,
  36732. r |= this.view[t + 3],
  36733. r += this.view[t] << 24 >>> 0,
  36734. t += 4,
  36735. n = this.view[t + 1] << 16,
  36736. n |= this.view[t + 2] << 8,
  36737. n |= this.view[t + 3],
  36738. n += this.view[t] << 24 >>> 0);
  36739. var o = new e(n,r,!1);
  36740. return i && (this.offset += 8),
  36741. o
  36742. }
  36743. ,
  36744. a.readLong = a.readInt64,
  36745. a.writeUint64 = function(t, i) {
  36746. var n = "undefined" == typeof i;
  36747. if (n && (i = this.offset),
  36748. !this.noAssert) {
  36749. if ("number" == typeof t)
  36750. t = e.fromNumber(t);
  36751. else if ("string" == typeof t)
  36752. t = e.fromString(t);
  36753. else if (!(t && t instanceof e))
  36754. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36755. if ("number" != typeof i || i % 1 !== 0)
  36756. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36757. if (i >>>= 0,
  36758. i < 0 || i + 0 > this.buffer.byteLength)
  36759. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36760. }
  36761. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36762. i += 8;
  36763. var r = this.buffer.byteLength;
  36764. i > r && this.resize((r *= 2) > i ? r : i),
  36765. i -= 8;
  36766. var o = t.low
  36767. , a = t.high;
  36768. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36769. this.view[i + 2] = o >>> 16 & 255,
  36770. this.view[i + 1] = o >>> 8 & 255,
  36771. this.view[i] = 255 & o,
  36772. i += 4,
  36773. this.view[i + 3] = a >>> 24 & 255,
  36774. this.view[i + 2] = a >>> 16 & 255,
  36775. this.view[i + 1] = a >>> 8 & 255,
  36776. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36777. this.view[i + 1] = a >>> 16 & 255,
  36778. this.view[i + 2] = a >>> 8 & 255,
  36779. this.view[i + 3] = 255 & a,
  36780. i += 4,
  36781. this.view[i] = o >>> 24 & 255,
  36782. this.view[i + 1] = o >>> 16 & 255,
  36783. this.view[i + 2] = o >>> 8 & 255,
  36784. this.view[i + 3] = 255 & o),
  36785. n && (this.offset += 8),
  36786. this
  36787. }
  36788. ,
  36789. a.writeUInt64 = a.writeUint64,
  36790. a.readUint64 = function(t) {
  36791. var i = "undefined" == typeof t;
  36792. if (i && (t = this.offset),
  36793. !this.noAssert) {
  36794. if ("number" != typeof t || t % 1 !== 0)
  36795. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36796. if (t >>>= 0,
  36797. t < 0 || t + 8 > this.buffer.byteLength)
  36798. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36799. }
  36800. var n = 0
  36801. , r = 0;
  36802. this.littleEndian ? (n = this.view[t + 2] << 16,
  36803. n |= this.view[t + 1] << 8,
  36804. n |= this.view[t],
  36805. n += this.view[t + 3] << 24 >>> 0,
  36806. t += 4,
  36807. r = this.view[t + 2] << 16,
  36808. r |= this.view[t + 1] << 8,
  36809. r |= this.view[t],
  36810. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36811. r |= this.view[t + 2] << 8,
  36812. r |= this.view[t + 3],
  36813. r += this.view[t] << 24 >>> 0,
  36814. t += 4,
  36815. n = this.view[t + 1] << 16,
  36816. n |= this.view[t + 2] << 8,
  36817. n |= this.view[t + 3],
  36818. n += this.view[t] << 24 >>> 0);
  36819. var o = new e(n,r,!0);
  36820. return i && (this.offset += 8),
  36821. o
  36822. }
  36823. ,
  36824. a.readUInt64 = a.readUint64),
  36825. a.writeFloat32 = function(e, t) {
  36826. var i = "undefined" == typeof t;
  36827. if (i && (t = this.offset),
  36828. !this.noAssert) {
  36829. if ("number" != typeof e)
  36830. throw TypeError("Illegal value: " + e + " (not a number)");
  36831. if ("number" != typeof t || t % 1 !== 0)
  36832. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36833. if (t >>>= 0,
  36834. t < 0 || t + 0 > this.buffer.byteLength)
  36835. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36836. }
  36837. t += 4;
  36838. var n = this.buffer.byteLength;
  36839. return t > n && this.resize((n *= 2) > t ? n : t),
  36840. t -= 4,
  36841. r(this.view, e, t, this.littleEndian, 23, 4),
  36842. i && (this.offset += 4),
  36843. this
  36844. }
  36845. ,
  36846. a.writeFloat = a.writeFloat32,
  36847. a.readFloat32 = function(e) {
  36848. var t = "undefined" == typeof e;
  36849. if (t && (e = this.offset),
  36850. !this.noAssert) {
  36851. if ("number" != typeof e || e % 1 !== 0)
  36852. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36853. if (e >>>= 0,
  36854. e < 0 || e + 4 > this.buffer.byteLength)
  36855. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36856. }
  36857. var i = n(this.view, e, this.littleEndian, 23, 4);
  36858. return t && (this.offset += 4),
  36859. i
  36860. }
  36861. ,
  36862. a.readFloat = a.readFloat32,
  36863. a.writeFloat64 = function(e, t) {
  36864. var i = "undefined" == typeof t;
  36865. if (i && (t = this.offset),
  36866. !this.noAssert) {
  36867. if ("number" != typeof e)
  36868. throw TypeError("Illegal value: " + e + " (not a number)");
  36869. if ("number" != typeof t || t % 1 !== 0)
  36870. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36871. if (t >>>= 0,
  36872. t < 0 || t + 0 > this.buffer.byteLength)
  36873. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36874. }
  36875. t += 8;
  36876. var n = this.buffer.byteLength;
  36877. return t > n && this.resize((n *= 2) > t ? n : t),
  36878. t -= 8,
  36879. r(this.view, e, t, this.littleEndian, 52, 8),
  36880. i && (this.offset += 8),
  36881. this
  36882. }
  36883. ,
  36884. a.writeDouble = a.writeFloat64,
  36885. a.readFloat64 = function(e) {
  36886. var t = "undefined" == typeof e;
  36887. if (t && (e = this.offset),
  36888. !this.noAssert) {
  36889. if ("number" != typeof e || e % 1 !== 0)
  36890. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36891. if (e >>>= 0,
  36892. e < 0 || e + 8 > this.buffer.byteLength)
  36893. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  36894. }
  36895. var i = n(this.view, e, this.littleEndian, 52, 8);
  36896. return t && (this.offset += 8),
  36897. i
  36898. }
  36899. ,
  36900. a.readDouble = a.readFloat64,
  36901. o.MAX_VARINT32_BYTES = 5,
  36902. o.calculateVarint32 = function(e) {
  36903. return e >>>= 0,
  36904. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  36905. }
  36906. ,
  36907. o.zigZagEncode32 = function(e) {
  36908. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  36909. }
  36910. ,
  36911. o.zigZagDecode32 = function(e) {
  36912. return e >>> 1 ^ -(1 & e) | 0
  36913. }
  36914. ,
  36915. a.writeVarint32 = function(e, t) {
  36916. var i = "undefined" == typeof t;
  36917. if (i && (t = this.offset),
  36918. !this.noAssert) {
  36919. if ("number" != typeof e || e % 1 !== 0)
  36920. throw TypeError("Illegal value: " + e + " (not an integer)");
  36921. if (e |= 0,
  36922. "number" != typeof t || t % 1 !== 0)
  36923. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36924. if (t >>>= 0,
  36925. t < 0 || t + 0 > this.buffer.byteLength)
  36926. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36927. }
  36928. var n, r = o.calculateVarint32(e);
  36929. t += r;
  36930. var a = this.buffer.byteLength;
  36931. for (t > a && this.resize((a *= 2) > t ? a : t),
  36932. t -= r,
  36933. e >>>= 0; e >= 128; )
  36934. n = 127 & e | 128,
  36935. this.view[t++] = n,
  36936. e >>>= 7;
  36937. return this.view[t++] = e,
  36938. i ? (this.offset = t,
  36939. this) : r
  36940. }
  36941. ,
  36942. a.writeVarint32ZigZag = function(e, t) {
  36943. return this.writeVarint32(o.zigZagEncode32(e), t)
  36944. }
  36945. ,
  36946. a.readVarint32 = function(e) {
  36947. var t = "undefined" == typeof e;
  36948. if (t && (e = this.offset),
  36949. !this.noAssert) {
  36950. if ("number" != typeof e || e % 1 !== 0)
  36951. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36952. if (e >>>= 0,
  36953. e < 0 || e + 1 > this.buffer.byteLength)
  36954. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36955. }
  36956. var i, n = 0, r = 0;
  36957. do {
  36958. if (!this.noAssert && e > this.limit) {
  36959. var o = Error("Truncated");
  36960. throw o.truncated = !0,
  36961. o
  36962. }
  36963. i = this.view[e++],
  36964. n < 5 && (r |= (127 & i) << 7 * n),
  36965. ++n
  36966. } while (0 !== (128 & i));return r |= 0,
  36967. t ? (this.offset = e,
  36968. r) : {
  36969. value: r,
  36970. length: n
  36971. }
  36972. }
  36973. ,
  36974. a.readVarint32ZigZag = function(e) {
  36975. var t = this.readVarint32(e);
  36976. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  36977. t
  36978. }
  36979. ,
  36980. e && (o.MAX_VARINT64_BYTES = 10,
  36981. o.calculateVarint64 = function(t) {
  36982. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  36983. var i = t.toInt() >>> 0
  36984. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  36985. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  36986. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  36987. }
  36988. ,
  36989. o.zigZagEncode64 = function(t) {
  36990. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  36991. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  36992. }
  36993. ,
  36994. o.zigZagDecode64 = function(t) {
  36995. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  36996. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  36997. }
  36998. ,
  36999. a.writeVarint64 = function(t, i) {
  37000. var n = "undefined" == typeof i;
  37001. if (n && (i = this.offset),
  37002. !this.noAssert) {
  37003. if ("number" == typeof t)
  37004. t = e.fromNumber(t);
  37005. else if ("string" == typeof t)
  37006. t = e.fromString(t);
  37007. else if (!(t && t instanceof e))
  37008. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37009. if ("number" != typeof i || i % 1 !== 0)
  37010. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37011. if (i >>>= 0,
  37012. i < 0 || i + 0 > this.buffer.byteLength)
  37013. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37014. }
  37015. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37016. var r = o.calculateVarint64(t)
  37017. , a = t.toInt() >>> 0
  37018. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37019. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37020. i += r;
  37021. var c = this.buffer.byteLength;
  37022. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37023. i -= r,
  37024. r) {
  37025. case 10:
  37026. this.view[i + 9] = l >>> 7 & 1;
  37027. case 9:
  37028. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37029. case 8:
  37030. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37031. case 7:
  37032. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37033. case 6:
  37034. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37035. case 5:
  37036. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37037. case 4:
  37038. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37039. case 3:
  37040. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37041. case 2:
  37042. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37043. case 1:
  37044. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37045. }
  37046. return n ? (this.offset += r,
  37047. this) : r
  37048. }
  37049. ,
  37050. a.writeVarint64ZigZag = function(e, t) {
  37051. return this.writeVarint64(o.zigZagEncode64(e), t)
  37052. }
  37053. ,
  37054. a.readVarint64 = function(t) {
  37055. var i = "undefined" == typeof t;
  37056. if (i && (t = this.offset),
  37057. !this.noAssert) {
  37058. if ("number" != typeof t || t % 1 !== 0)
  37059. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37060. if (t >>>= 0,
  37061. t < 0 || t + 1 > this.buffer.byteLength)
  37062. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37063. }
  37064. var n = t
  37065. , r = 0
  37066. , o = 0
  37067. , a = 0
  37068. , s = 0;
  37069. if (s = this.view[t++],
  37070. r = 127 & s,
  37071. 128 & s && (s = this.view[t++],
  37072. r |= (127 & s) << 7,
  37073. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37074. r |= (127 & s) << 14,
  37075. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37076. r |= (127 & s) << 21,
  37077. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37078. o = 127 & s,
  37079. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37080. o |= (127 & s) << 7,
  37081. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37082. o |= (127 & s) << 14,
  37083. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37084. o |= (127 & s) << 21,
  37085. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37086. a = 127 & s,
  37087. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37088. a |= (127 & s) << 7,
  37089. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37090. throw Error("Buffer overrun");
  37091. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37092. return i ? (this.offset = t,
  37093. l) : {
  37094. value: l,
  37095. length: t - n
  37096. }
  37097. }
  37098. ,
  37099. a.readVarint64ZigZag = function(t) {
  37100. var i = this.readVarint64(t);
  37101. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37102. i
  37103. }
  37104. ),
  37105. a.writeCString = function(e, i) {
  37106. var n = "undefined" == typeof i;
  37107. n && (i = this.offset);
  37108. var r, o = e.length;
  37109. if (!this.noAssert) {
  37110. if ("string" != typeof e)
  37111. throw TypeError("Illegal str: Not a string");
  37112. for (r = 0; r < o; ++r)
  37113. if (0 === e.charCodeAt(r))
  37114. throw RangeError("Illegal str: Contains NULL-characters");
  37115. if ("number" != typeof i || i % 1 !== 0)
  37116. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37117. if (i >>>= 0,
  37118. i < 0 || i + 0 > this.buffer.byteLength)
  37119. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37120. }
  37121. o = h.calculateUTF16asUTF8(t(e))[1],
  37122. i += o + 1;
  37123. var a = this.buffer.byteLength;
  37124. return i > a && this.resize((a *= 2) > i ? a : i),
  37125. i -= o + 1,
  37126. h.encodeUTF16toUTF8(t(e), function(e) {
  37127. this.view[i++] = e
  37128. }
  37129. .bind(this)),
  37130. this.view[i++] = 0,
  37131. n ? (this.offset = i,
  37132. this) : o
  37133. }
  37134. ,
  37135. a.readCString = function(e) {
  37136. var t = "undefined" == typeof e;
  37137. if (t && (e = this.offset),
  37138. !this.noAssert) {
  37139. if ("number" != typeof e || e % 1 !== 0)
  37140. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37141. if (e >>>= 0,
  37142. e < 0 || e + 1 > this.buffer.byteLength)
  37143. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37144. }
  37145. var n, r = e, o = -1;
  37146. return h.decodeUTF8toUTF16(function() {
  37147. if (0 === o)
  37148. return null;
  37149. if (e >= this.limit)
  37150. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37151. return o = this.view[e++],
  37152. 0 === o ? null : o
  37153. }
  37154. .bind(this), n = i(), !0),
  37155. t ? (this.offset = e,
  37156. n()) : {
  37157. string: n(),
  37158. length: e - r
  37159. }
  37160. }
  37161. ,
  37162. a.writeIString = function(e, i) {
  37163. var n = "undefined" == typeof i;
  37164. if (n && (i = this.offset),
  37165. !this.noAssert) {
  37166. if ("string" != typeof e)
  37167. throw TypeError("Illegal str: Not a string");
  37168. if ("number" != typeof i || i % 1 !== 0)
  37169. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37170. if (i >>>= 0,
  37171. i < 0 || i + 0 > this.buffer.byteLength)
  37172. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37173. }
  37174. var r, o = i;
  37175. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37176. i += 4 + r;
  37177. var a = this.buffer.byteLength;
  37178. if (i > a && this.resize((a *= 2) > i ? a : i),
  37179. i -= 4 + r,
  37180. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37181. this.view[i + 2] = r >>> 16 & 255,
  37182. this.view[i + 1] = r >>> 8 & 255,
  37183. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37184. this.view[i + 1] = r >>> 16 & 255,
  37185. this.view[i + 2] = r >>> 8 & 255,
  37186. this.view[i + 3] = 255 & r),
  37187. i += 4,
  37188. h.encodeUTF16toUTF8(t(e), function(e) {
  37189. this.view[i++] = e
  37190. }
  37191. .bind(this)),
  37192. i !== o + 4 + r)
  37193. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37194. return n ? (this.offset = i,
  37195. this) : i - o
  37196. }
  37197. ,
  37198. a.readIString = function(e) {
  37199. var t = "undefined" == typeof e;
  37200. if (t && (e = this.offset),
  37201. !this.noAssert) {
  37202. if ("number" != typeof e || e % 1 !== 0)
  37203. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37204. if (e >>>= 0,
  37205. e < 0 || e + 4 > this.buffer.byteLength)
  37206. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37207. }
  37208. var i = e
  37209. , n = this.readUint32(e)
  37210. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37211. return e += r.length,
  37212. t ? (this.offset = e,
  37213. r.string) : {
  37214. string: r.string,
  37215. length: e - i
  37216. }
  37217. }
  37218. ,
  37219. o.METRICS_CHARS = "c",
  37220. o.METRICS_BYTES = "b",
  37221. a.writeUTF8String = function(e, i) {
  37222. var n = "undefined" == typeof i;
  37223. if (n && (i = this.offset),
  37224. !this.noAssert) {
  37225. if ("number" != typeof i || i % 1 !== 0)
  37226. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37227. if (i >>>= 0,
  37228. i < 0 || i + 0 > this.buffer.byteLength)
  37229. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37230. }
  37231. var r, o = i;
  37232. r = h.calculateUTF16asUTF8(t(e))[1],
  37233. i += r;
  37234. var a = this.buffer.byteLength;
  37235. return i > a && this.resize((a *= 2) > i ? a : i),
  37236. i -= r,
  37237. h.encodeUTF16toUTF8(t(e), function(e) {
  37238. this.view[i++] = e
  37239. }
  37240. .bind(this)),
  37241. n ? (this.offset = i,
  37242. this) : i - o
  37243. }
  37244. ,
  37245. a.writeString = a.writeUTF8String,
  37246. o.calculateUTF8Chars = function(e) {
  37247. return h.calculateUTF16asUTF8(t(e))[0]
  37248. }
  37249. ,
  37250. o.calculateUTF8Bytes = function(e) {
  37251. return h.calculateUTF16asUTF8(t(e))[1]
  37252. }
  37253. ,
  37254. o.calculateString = o.calculateUTF8Bytes,
  37255. a.readUTF8String = function(e, t, n) {
  37256. "number" == typeof t && (n = t,
  37257. t = void 0);
  37258. var r = "undefined" == typeof n;
  37259. if (r && (n = this.offset),
  37260. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37261. !this.noAssert) {
  37262. if ("number" != typeof e || e % 1 !== 0)
  37263. throw TypeError("Illegal length: " + e + " (not an integer)");
  37264. if (e |= 0,
  37265. "number" != typeof n || n % 1 !== 0)
  37266. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37267. if (n >>>= 0,
  37268. n < 0 || n + 0 > this.buffer.byteLength)
  37269. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37270. }
  37271. var a, s = 0, l = n;
  37272. if (t === o.METRICS_CHARS) {
  37273. if (a = i(),
  37274. h.decodeUTF8(function() {
  37275. return s < e && n < this.limit ? this.view[n++] : null
  37276. }
  37277. .bind(this), function(e) {
  37278. ++s,
  37279. h.UTF8toUTF16(e, a)
  37280. }),
  37281. s !== e)
  37282. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37283. return r ? (this.offset = n,
  37284. a()) : {
  37285. string: a(),
  37286. length: n - l
  37287. }
  37288. }
  37289. if (t === o.METRICS_BYTES) {
  37290. if (!this.noAssert) {
  37291. if ("number" != typeof n || n % 1 !== 0)
  37292. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37293. if (n >>>= 0,
  37294. n < 0 || n + e > this.buffer.byteLength)
  37295. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37296. }
  37297. var c = n + e;
  37298. if (h.decodeUTF8toUTF16(function() {
  37299. return n < c ? this.view[n++] : null
  37300. }
  37301. .bind(this), a = i(), this.noAssert),
  37302. n !== c)
  37303. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37304. return r ? (this.offset = n,
  37305. a()) : {
  37306. string: a(),
  37307. length: n - l
  37308. }
  37309. }
  37310. throw TypeError("Unsupported metrics: " + t)
  37311. }
  37312. ,
  37313. a.readString = a.readUTF8String,
  37314. a.writeVString = function(e, i) {
  37315. var n = "undefined" == typeof i;
  37316. if (n && (i = this.offset),
  37317. !this.noAssert) {
  37318. if ("string" != typeof e)
  37319. throw TypeError("Illegal str: Not a string");
  37320. if ("number" != typeof i || i % 1 !== 0)
  37321. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37322. if (i >>>= 0,
  37323. i < 0 || i + 0 > this.buffer.byteLength)
  37324. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37325. }
  37326. var r, a, s = i;
  37327. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37328. a = o.calculateVarint32(r),
  37329. i += a + r;
  37330. var l = this.buffer.byteLength;
  37331. if (i > l && this.resize((l *= 2) > i ? l : i),
  37332. i -= a + r,
  37333. i += this.writeVarint32(r, i),
  37334. h.encodeUTF16toUTF8(t(e), function(e) {
  37335. this.view[i++] = e
  37336. }
  37337. .bind(this)),
  37338. i !== s + r + a)
  37339. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37340. return n ? (this.offset = i,
  37341. this) : i - s
  37342. }
  37343. ,
  37344. a.readVString = function(e) {
  37345. var t = "undefined" == typeof e;
  37346. if (t && (e = this.offset),
  37347. !this.noAssert) {
  37348. if ("number" != typeof e || e % 1 !== 0)
  37349. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37350. if (e >>>= 0,
  37351. e < 0 || e + 1 > this.buffer.byteLength)
  37352. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37353. }
  37354. var i = e
  37355. , n = this.readVarint32(e)
  37356. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37357. return e += r.length,
  37358. t ? (this.offset = e,
  37359. r.string) : {
  37360. string: r.string,
  37361. length: e - i
  37362. }
  37363. }
  37364. ,
  37365. a.append = function(e, t, i) {
  37366. "number" != typeof t && "string" == typeof t || (i = t,
  37367. t = void 0);
  37368. var n = "undefined" == typeof i;
  37369. if (n && (i = this.offset),
  37370. !this.noAssert) {
  37371. if ("number" != typeof i || i % 1 !== 0)
  37372. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37373. if (i >>>= 0,
  37374. i < 0 || i + 0 > this.buffer.byteLength)
  37375. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37376. }
  37377. e instanceof o || (e = o.wrap(e, t));
  37378. var r = e.limit - e.offset;
  37379. if (r <= 0)
  37380. return this;
  37381. i += r;
  37382. var a = this.buffer.byteLength;
  37383. return i > a && this.resize((a *= 2) > i ? a : i),
  37384. i -= r,
  37385. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37386. e.offset += r,
  37387. n && (this.offset += r),
  37388. this
  37389. }
  37390. ,
  37391. a.appendTo = function(e, t) {
  37392. return e.append(this, t),
  37393. this
  37394. }
  37395. ,
  37396. a.assert = function(e) {
  37397. return this.noAssert = !e,
  37398. this
  37399. }
  37400. ,
  37401. a.capacity = function() {
  37402. return this.buffer.byteLength
  37403. }
  37404. ,
  37405. a.clear = function() {
  37406. return this.offset = 0,
  37407. this.limit = this.buffer.byteLength,
  37408. this.markedOffset = -1,
  37409. this
  37410. }
  37411. ,
  37412. a.clone = function(e) {
  37413. var t = new o(0,this.littleEndian,this.noAssert);
  37414. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  37415. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  37416. t.view = this.view),
  37417. t.offset = this.offset,
  37418. t.markedOffset = this.markedOffset,
  37419. t.limit = this.limit,
  37420. t
  37421. }
  37422. ,
  37423. a.compact = function(e, t) {
  37424. if ("undefined" == typeof e && (e = this.offset),
  37425. "undefined" == typeof t && (t = this.limit),
  37426. !this.noAssert) {
  37427. if ("number" != typeof e || e % 1 !== 0)
  37428. throw TypeError("Illegal begin: Not an integer");
  37429. if (e >>>= 0,
  37430. "number" != typeof t || t % 1 !== 0)
  37431. throw TypeError("Illegal end: Not an integer");
  37432. if (t >>>= 0,
  37433. e < 0 || e > t || t > this.buffer.byteLength)
  37434. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37435. }
  37436. if (0 === e && t === this.buffer.byteLength)
  37437. return this;
  37438. var i = t - e;
  37439. if (0 === i)
  37440. return this.buffer = s,
  37441. this.view = null,
  37442. this.markedOffset >= 0 && (this.markedOffset -= e),
  37443. this.offset = 0,
  37444. this.limit = 0,
  37445. this;
  37446. var n = new ArrayBuffer(i)
  37447. , r = new Uint8Array(n);
  37448. return r.set(this.view.subarray(e, t)),
  37449. this.buffer = n,
  37450. this.view = r,
  37451. this.markedOffset >= 0 && (this.markedOffset -= e),
  37452. this.offset = 0,
  37453. this.limit = i,
  37454. this
  37455. }
  37456. ,
  37457. a.copy = function(e, t) {
  37458. if ("undefined" == typeof e && (e = this.offset),
  37459. "undefined" == typeof t && (t = this.limit),
  37460. !this.noAssert) {
  37461. if ("number" != typeof e || e % 1 !== 0)
  37462. throw TypeError("Illegal begin: Not an integer");
  37463. if (e >>>= 0,
  37464. "number" != typeof t || t % 1 !== 0)
  37465. throw TypeError("Illegal end: Not an integer");
  37466. if (t >>>= 0,
  37467. e < 0 || e > t || t > this.buffer.byteLength)
  37468. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37469. }
  37470. if (e === t)
  37471. return new o(0,this.littleEndian,this.noAssert);
  37472. var i = t - e
  37473. , n = new o(i,this.littleEndian,this.noAssert);
  37474. return n.offset = 0,
  37475. n.limit = i,
  37476. n.markedOffset >= 0 && (n.markedOffset -= e),
  37477. this.copyTo(n, 0, e, t),
  37478. n
  37479. }
  37480. ,
  37481. a.copyTo = function(e, t, i, n) {
  37482. var r, a;
  37483. if (!this.noAssert && !o.isByteBuffer(e))
  37484. throw TypeError("Illegal target: Not a ByteBuffer");
  37485. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  37486. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  37487. n = "undefined" == typeof n ? this.limit : 0 | n,
  37488. t < 0 || t > e.buffer.byteLength)
  37489. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  37490. if (i < 0 || n > this.buffer.byteLength)
  37491. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  37492. var s = n - i;
  37493. return 0 === s ? e : (e.ensureCapacity(t + s),
  37494. e.view.set(this.view.subarray(i, n), t),
  37495. r && (this.offset += s),
  37496. a && (e.offset += s),
  37497. this)
  37498. }
  37499. ,
  37500. a.ensureCapacity = function(e) {
  37501. var t = this.buffer.byteLength;
  37502. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  37503. }
  37504. ,
  37505. a.fill = function(e, t, i) {
  37506. var n = "undefined" == typeof t;
  37507. if (n && (t = this.offset),
  37508. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  37509. "undefined" == typeof t && (t = this.offset),
  37510. "undefined" == typeof i && (i = this.limit),
  37511. !this.noAssert) {
  37512. if ("number" != typeof e || e % 1 !== 0)
  37513. throw TypeError("Illegal value: " + e + " (not an integer)");
  37514. if (e |= 0,
  37515. "number" != typeof t || t % 1 !== 0)
  37516. throw TypeError("Illegal begin: Not an integer");
  37517. if (t >>>= 0,
  37518. "number" != typeof i || i % 1 !== 0)
  37519. throw TypeError("Illegal end: Not an integer");
  37520. if (i >>>= 0,
  37521. t < 0 || t > i || i > this.buffer.byteLength)
  37522. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37523. }
  37524. if (t >= i)
  37525. return this;
  37526. for (; t < i; )
  37527. this.view[t++] = e;
  37528. return n && (this.offset = t),
  37529. this
  37530. }
  37531. ,
  37532. a.flip = function() {
  37533. return this.limit = this.offset,
  37534. this.offset = 0,
  37535. this
  37536. }
  37537. ,
  37538. a.mark = function(e) {
  37539. if (e = "undefined" == typeof e ? this.offset : e,
  37540. !this.noAssert) {
  37541. if ("number" != typeof e || e % 1 !== 0)
  37542. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37543. if (e >>>= 0,
  37544. e < 0 || e + 0 > this.buffer.byteLength)
  37545. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  37546. }
  37547. return this.markedOffset = e,
  37548. this
  37549. }
  37550. ,
  37551. a.order = function(e) {
  37552. if (!this.noAssert && "boolean" != typeof e)
  37553. throw TypeError("Illegal littleEndian: Not a boolean");
  37554. return this.littleEndian = !!e,
  37555. this
  37556. }
  37557. ,
  37558. a.LE = function(e) {
  37559. return this.littleEndian = "undefined" == typeof e || !!e,
  37560. this
  37561. }
  37562. ,
  37563. a.BE = function(e) {
  37564. return this.littleEndian = "undefined" != typeof e && !e,
  37565. this
  37566. }
  37567. ,
  37568. a.prepend = function(e, t, i) {
  37569. "number" != typeof t && "string" == typeof t || (i = t,
  37570. t = void 0);
  37571. var n = "undefined" == typeof i;
  37572. if (n && (i = this.offset),
  37573. !this.noAssert) {
  37574. if ("number" != typeof i || i % 1 !== 0)
  37575. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37576. if (i >>>= 0,
  37577. i < 0 || i + 0 > this.buffer.byteLength)
  37578. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37579. }
  37580. e instanceof o || (e = o.wrap(e, t));
  37581. var r = e.limit - e.offset;
  37582. if (r <= 0)
  37583. return this;
  37584. var a = r - i;
  37585. if (a > 0) {
  37586. var s = new ArrayBuffer(this.buffer.byteLength + a)
  37587. , l = new Uint8Array(s);
  37588. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  37589. this.buffer = s,
  37590. this.view = l,
  37591. this.offset += a,
  37592. this.markedOffset >= 0 && (this.markedOffset += a),
  37593. this.limit += a,
  37594. i += a
  37595. } else {
  37596. new Uint8Array(this.buffer)
  37597. }
  37598. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  37599. e.offset = e.limit,
  37600. n && (this.offset -= r),
  37601. this
  37602. }
  37603. ,
  37604. a.prependTo = function(e, t) {
  37605. return e.prepend(this, t),
  37606. this
  37607. }
  37608. ,
  37609. a.printDebug = function(e) {
  37610. "function" != typeof e && (e = console.log.bind(console)),
  37611. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  37612. }
  37613. ,
  37614. a.remaining = function() {
  37615. return this.limit - this.offset
  37616. }
  37617. ,
  37618. a.reset = function() {
  37619. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  37620. this.markedOffset = -1) : this.offset = 0,
  37621. this
  37622. }
  37623. ,
  37624. a.resize = function(e) {
  37625. if (!this.noAssert) {
  37626. if ("number" != typeof e || e % 1 !== 0)
  37627. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  37628. if (e |= 0,
  37629. e < 0)
  37630. throw RangeError("Illegal capacity: 0 <= " + e)
  37631. }
  37632. if (this.buffer.byteLength < e) {
  37633. var t = new ArrayBuffer(e)
  37634. , i = new Uint8Array(t);
  37635. i.set(this.view),
  37636. this.buffer = t,
  37637. this.view = i
  37638. }
  37639. return this
  37640. }
  37641. ,
  37642. a.reverse = function(e, t) {
  37643. if ("undefined" == typeof e && (e = this.offset),
  37644. "undefined" == typeof t && (t = this.limit),
  37645. !this.noAssert) {
  37646. if ("number" != typeof e || e % 1 !== 0)
  37647. throw TypeError("Illegal begin: Not an integer");
  37648. if (e >>>= 0,
  37649. "number" != typeof t || t % 1 !== 0)
  37650. throw TypeError("Illegal end: Not an integer");
  37651. if (t >>>= 0,
  37652. e < 0 || e > t || t > this.buffer.byteLength)
  37653. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37654. }
  37655. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  37656. this)
  37657. }
  37658. ,
  37659. a.skip = function(e) {
  37660. if (!this.noAssert) {
  37661. if ("number" != typeof e || e % 1 !== 0)
  37662. throw TypeError("Illegal length: " + e + " (not an integer)");
  37663. e |= 0
  37664. }
  37665. var t = this.offset + e;
  37666. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  37667. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  37668. return this.offset = t,
  37669. this
  37670. }
  37671. ,
  37672. a.slice = function(e, t) {
  37673. if ("undefined" == typeof e && (e = this.offset),
  37674. "undefined" == typeof t && (t = this.limit),
  37675. !this.noAssert) {
  37676. if ("number" != typeof e || e % 1 !== 0)
  37677. throw TypeError("Illegal begin: Not an integer");
  37678. if (e >>>= 0,
  37679. "number" != typeof t || t % 1 !== 0)
  37680. throw TypeError("Illegal end: Not an integer");
  37681. if (t >>>= 0,
  37682. e < 0 || e > t || t > this.buffer.byteLength)
  37683. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37684. }
  37685. var i = this.clone();
  37686. return i.offset = e,
  37687. i.limit = t,
  37688. i
  37689. }
  37690. ,
  37691. a.toBuffer = function(e) {
  37692. var t = this.offset
  37693. , i = this.limit;
  37694. if (!this.noAssert) {
  37695. if ("number" != typeof t || t % 1 !== 0)
  37696. throw TypeError("Illegal offset: Not an integer");
  37697. if (t >>>= 0,
  37698. "number" != typeof i || i % 1 !== 0)
  37699. throw TypeError("Illegal limit: Not an integer");
  37700. if (i >>>= 0,
  37701. t < 0 || t > i || i > this.buffer.byteLength)
  37702. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37703. }
  37704. if (!e && 0 === t && i === this.buffer.byteLength)
  37705. return this.buffer;
  37706. if (t === i)
  37707. return s;
  37708. var n = new ArrayBuffer(i - t);
  37709. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  37710. n
  37711. }
  37712. ,
  37713. a.toArrayBuffer = a.toBuffer,
  37714. a.toString = function(e, t, i) {
  37715. if ("undefined" == typeof e)
  37716. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  37717. switch ("number" == typeof e && (e = "utf8",
  37718. t = e,
  37719. i = t),
  37720. e) {
  37721. case "utf8":
  37722. return this.toUTF8(t, i);
  37723. case "base64":
  37724. return this.toBase64(t, i);
  37725. case "hex":
  37726. return this.toHex(t, i);
  37727. case "binary":
  37728. return this.toBinary(t, i);
  37729. case "debug":
  37730. return this.toDebug();
  37731. case "columns":
  37732. return this.toColumns();
  37733. default:
  37734. throw Error("Unsupported encoding: " + e)
  37735. }
  37736. }
  37737. ;
  37738. var c = function() {
  37739. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  37740. i[t[n]] = n;
  37741. return e.encode = function(e, i) {
  37742. for (var n, r; null !== (n = e()); )
  37743. i(t[n >> 2 & 63]),
  37744. r = (3 & n) << 4,
  37745. null !== (n = e()) ? (r |= n >> 4 & 15,
  37746. i(t[63 & (r | n >> 4 & 15)]),
  37747. r = (15 & n) << 2,
  37748. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  37749. i(t[63 & n])) : (i(t[63 & r]),
  37750. i(61))) : (i(t[63 & r]),
  37751. i(61),
  37752. i(61))
  37753. }
  37754. ,
  37755. e.decode = function(e, t) {
  37756. function n(e) {
  37757. throw Error("Illegal character code: " + e)
  37758. }
  37759. for (var r, o, a; null !== (r = e()); )
  37760. if (o = i[r],
  37761. "undefined" == typeof o && n(r),
  37762. null !== (r = e()) && (a = i[r],
  37763. "undefined" == typeof a && n(r),
  37764. t(o << 2 >>> 0 | (48 & a) >> 4),
  37765. null !== (r = e()))) {
  37766. if (o = i[r],
  37767. "undefined" == typeof o) {
  37768. if (61 === r)
  37769. break;
  37770. n(r)
  37771. }
  37772. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  37773. null !== (r = e())) {
  37774. if (a = i[r],
  37775. "undefined" == typeof a) {
  37776. if (61 === r)
  37777. break;
  37778. n(r)
  37779. }
  37780. t((3 & o) << 6 >>> 0 | a)
  37781. }
  37782. }
  37783. }
  37784. ,
  37785. e.test = function(e) {
  37786. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  37787. }
  37788. ,
  37789. e
  37790. }();
  37791. a.toBase64 = function(e, t) {
  37792. if ("undefined" == typeof e && (e = this.offset),
  37793. "undefined" == typeof t && (t = this.limit),
  37794. e |= 0,
  37795. t |= 0,
  37796. e < 0 || t > this.capacity || e > t)
  37797. throw RangeError("begin, end");
  37798. var n;
  37799. return c.encode(function() {
  37800. return e < t ? this.view[e++] : null
  37801. }
  37802. .bind(this), n = i()),
  37803. n()
  37804. }
  37805. ,
  37806. o.fromBase64 = function(e, i) {
  37807. if ("string" != typeof e)
  37808. throw TypeError("str");
  37809. var n = new o(e.length / 4 * 3,i)
  37810. , r = 0;
  37811. return c.decode(t(e), function(e) {
  37812. n.view[r++] = e
  37813. }),
  37814. n.limit = r,
  37815. n
  37816. }
  37817. ,
  37818. o.btoa = function(e) {
  37819. return o.fromBinary(e).toBase64()
  37820. }
  37821. ,
  37822. o.atob = function(e) {
  37823. return o.fromBase64(e).toBinary()
  37824. }
  37825. ,
  37826. a.toBinary = function(e, t) {
  37827. if ("undefined" == typeof e && (e = this.offset),
  37828. "undefined" == typeof t && (t = this.limit),
  37829. e |= 0,
  37830. t |= 0,
  37831. e < 0 || t > this.capacity() || e > t)
  37832. throw RangeError("begin, end");
  37833. if (e === t)
  37834. return "";
  37835. for (var i = [], n = []; e < t; )
  37836. i.push(this.view[e++]),
  37837. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  37838. i = []);
  37839. return n.join("") + String.fromCharCode.apply(String, i)
  37840. }
  37841. ,
  37842. o.fromBinary = function(e, t) {
  37843. if ("string" != typeof e)
  37844. throw TypeError("str");
  37845. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  37846. if (i = e.charCodeAt(n),
  37847. i > 255)
  37848. throw RangeError("illegal char code: " + i);
  37849. a.view[n++] = i
  37850. }
  37851. return a.limit = r,
  37852. a
  37853. }
  37854. ,
  37855. a.toDebug = function(e) {
  37856. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  37857. if (i !== -1 && (t = this.view[i],
  37858. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  37859. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  37860. ++i,
  37861. e && i > 0 && i % 16 === 0 && i !== n) {
  37862. for (; r.length < 51; )
  37863. r += " ";
  37864. a += r + o + "\n",
  37865. r = o = ""
  37866. }
  37867. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  37868. }
  37869. if (e && " " !== r) {
  37870. for (; r.length < 51; )
  37871. r += " ";
  37872. a += r + o + "\n"
  37873. }
  37874. return e ? a : r
  37875. }
  37876. ,
  37877. o.fromDebug = function(e, t, i) {
  37878. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  37879. switch (n = e.charAt(l++)) {
  37880. case "!":
  37881. if (!i) {
  37882. if (u || d || p) {
  37883. f = !0;
  37884. break
  37885. }
  37886. u = d = p = !0
  37887. }
  37888. s.offset = s.markedOffset = s.limit = c,
  37889. h = !1;
  37890. break;
  37891. case "|":
  37892. if (!i) {
  37893. if (u || p) {
  37894. f = !0;
  37895. break
  37896. }
  37897. u = p = !0
  37898. }
  37899. s.offset = s.limit = c,
  37900. h = !1;
  37901. break;
  37902. case "[":
  37903. if (!i) {
  37904. if (u || d) {
  37905. f = !0;
  37906. break
  37907. }
  37908. u = d = !0
  37909. }
  37910. s.offset = s.markedOffset = c,
  37911. h = !1;
  37912. break;
  37913. case "<":
  37914. if (!i) {
  37915. if (u) {
  37916. f = !0;
  37917. break
  37918. }
  37919. u = !0
  37920. }
  37921. s.offset = c,
  37922. h = !1;
  37923. break;
  37924. case "]":
  37925. if (!i) {
  37926. if (p || d) {
  37927. f = !0;
  37928. break
  37929. }
  37930. p = d = !0
  37931. }
  37932. s.limit = s.markedOffset = c,
  37933. h = !1;
  37934. break;
  37935. case ">":
  37936. if (!i) {
  37937. if (p) {
  37938. f = !0;
  37939. break
  37940. }
  37941. p = !0
  37942. }
  37943. s.limit = c,
  37944. h = !1;
  37945. break;
  37946. case "'":
  37947. if (!i) {
  37948. if (d) {
  37949. f = !0;
  37950. break
  37951. }
  37952. d = !0
  37953. }
  37954. s.markedOffset = c,
  37955. h = !1;
  37956. break;
  37957. case " ":
  37958. h = !1;
  37959. break;
  37960. default:
  37961. if (!i && h) {
  37962. f = !0;
  37963. break
  37964. }
  37965. if (r = parseInt(n + e.charAt(l++), 16),
  37966. !i && (isNaN(r) || r < 0 || r > 255))
  37967. throw TypeError("Illegal str: Not a debug encoded string");
  37968. s.view[c++] = r,
  37969. h = !0
  37970. }
  37971. if (f)
  37972. throw TypeError("Illegal str: Invalid symbol at " + l)
  37973. }
  37974. if (!i) {
  37975. if (!u || !p)
  37976. throw TypeError("Illegal str: Missing offset or limit");
  37977. if (c < s.buffer.byteLength)
  37978. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  37979. }
  37980. return s
  37981. }
  37982. ,
  37983. a.toHex = function(e, t) {
  37984. if (e = "undefined" == typeof e ? this.offset : e,
  37985. t = "undefined" == typeof t ? this.limit : t,
  37986. !this.noAssert) {
  37987. if ("number" != typeof e || e % 1 !== 0)
  37988. throw TypeError("Illegal begin: Not an integer");
  37989. if (e >>>= 0,
  37990. "number" != typeof t || t % 1 !== 0)
  37991. throw TypeError("Illegal end: Not an integer");
  37992. if (t >>>= 0,
  37993. e < 0 || e > t || t > this.buffer.byteLength)
  37994. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37995. }
  37996. for (var i, n = new Array(t - e); e < t; )
  37997. i = this.view[e++],
  37998. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  37999. return n.join("")
  38000. }
  38001. ,
  38002. o.fromHex = function(e, t, i) {
  38003. if (!i) {
  38004. if ("string" != typeof e)
  38005. throw TypeError("Illegal str: Not a string");
  38006. if (e.length % 2 !== 0)
  38007. throw TypeError("Illegal str: Length not a multiple of 2")
  38008. }
  38009. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38010. if (n = parseInt(e.substring(s, s + 2), 16),
  38011. !i && (!isFinite(n) || n < 0 || n > 255))
  38012. throw TypeError("Illegal str: Contains non-hex characters");
  38013. a.view[l++] = n
  38014. }
  38015. return a.limit = l,
  38016. a
  38017. }
  38018. ;
  38019. var h = function() {
  38020. var e = {};
  38021. return e.MAX_CODEPOINT = 1114111,
  38022. e.encodeUTF8 = function(e, t) {
  38023. var i = null;
  38024. for ("number" == typeof e && (i = e,
  38025. e = function() {
  38026. return null
  38027. }
  38028. ); null !== i || null !== (i = e()); )
  38029. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38030. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38031. t(i >> 6 & 63 | 128),
  38032. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38033. t(i >> 12 & 63 | 128),
  38034. t(i >> 6 & 63 | 128),
  38035. t(63 & i | 128)),
  38036. i = null
  38037. }
  38038. ,
  38039. e.decodeUTF8 = function(e, t) {
  38040. for (var i, n, r, o, a = function(e) {
  38041. e = e.slice(0, e.indexOf(null));
  38042. var t = Error(e.toString());
  38043. throw t.name = "TruncatedError",
  38044. t.bytes = e,
  38045. t
  38046. }; null !== (i = e()); )
  38047. if (0 === (128 & i))
  38048. t(i);
  38049. else if (192 === (224 & i))
  38050. null === (n = e()) && a([i, n]),
  38051. t((31 & i) << 6 | 63 & n);
  38052. else if (224 === (240 & i))
  38053. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38054. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38055. else {
  38056. if (240 !== (248 & i))
  38057. throw RangeError("Illegal starting byte: " + i);
  38058. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38059. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38060. }
  38061. }
  38062. ,
  38063. e.UTF16toUTF8 = function(e, t) {
  38064. for (var i, n = null; ; ) {
  38065. if (null === (i = null !== n ? n : e()))
  38066. break;
  38067. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38068. n = null) : t(i)
  38069. }
  38070. null !== n && t(n)
  38071. }
  38072. ,
  38073. e.UTF8toUTF16 = function(e, t) {
  38074. var i = null;
  38075. for ("number" == typeof e && (i = e,
  38076. e = function() {
  38077. return null
  38078. }
  38079. ); null !== i || null !== (i = e()); )
  38080. i <= 65535 ? t(i) : (i -= 65536,
  38081. t((i >> 10) + 55296),
  38082. t(i % 1024 + 56320)),
  38083. i = null
  38084. }
  38085. ,
  38086. e.encodeUTF16toUTF8 = function(t, i) {
  38087. e.UTF16toUTF8(t, function(t) {
  38088. e.encodeUTF8(t, i)
  38089. })
  38090. }
  38091. ,
  38092. e.decodeUTF8toUTF16 = function(t, i) {
  38093. e.decodeUTF8(t, function(t) {
  38094. e.UTF8toUTF16(t, i)
  38095. })
  38096. }
  38097. ,
  38098. e.calculateCodePoint = function(e) {
  38099. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38100. }
  38101. ,
  38102. e.calculateUTF8 = function(e) {
  38103. for (var t, i = 0; null !== (t = e()); )
  38104. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38105. return i
  38106. }
  38107. ,
  38108. e.calculateUTF16asUTF8 = function(t) {
  38109. var i = 0
  38110. , n = 0;
  38111. return e.UTF16toUTF8(t, function(e) {
  38112. ++i,
  38113. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38114. }),
  38115. [i, n]
  38116. }
  38117. ,
  38118. e
  38119. }();
  38120. return a.toUTF8 = function(e, t) {
  38121. if ("undefined" == typeof e && (e = this.offset),
  38122. "undefined" == typeof t && (t = this.limit),
  38123. !this.noAssert) {
  38124. if ("number" != typeof e || e % 1 !== 0)
  38125. throw TypeError("Illegal begin: Not an integer");
  38126. if (e >>>= 0,
  38127. "number" != typeof t || t % 1 !== 0)
  38128. throw TypeError("Illegal end: Not an integer");
  38129. if (t >>>= 0,
  38130. e < 0 || e > t || t > this.buffer.byteLength)
  38131. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38132. }
  38133. var n;
  38134. try {
  38135. h.decodeUTF8toUTF16(function() {
  38136. return e < t ? this.view[e++] : null
  38137. }
  38138. .bind(this), n = i())
  38139. } catch (i) {
  38140. if (e !== t)
  38141. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38142. }
  38143. return n()
  38144. }
  38145. ,
  38146. o.fromUTF8 = function(e, i, n) {
  38147. if (!n && "string" != typeof e)
  38148. throw TypeError("Illegal str: Not a string");
  38149. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38150. , a = 0;
  38151. return h.encodeUTF16toUTF8(t(e), function(e) {
  38152. r.view[a++] = e
  38153. }),
  38154. r.limit = a,
  38155. r
  38156. }
  38157. ,
  38158. o
  38159. })
  38160. }
  38161. , {
  38162. long: 216
  38163. }],
  38164. 216: [function(e, t, i) {
  38165. !function(i, n) {
  38166. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38167. }(this, function() {
  38168. "use strict";
  38169. function e(e, t, i) {
  38170. this.low = 0 | e,
  38171. this.high = 0 | t,
  38172. this.unsigned = !!i
  38173. }
  38174. function t(e) {
  38175. return (e && e.__isLong__) === !0
  38176. }
  38177. function i(e, t) {
  38178. var i, n, o;
  38179. return t ? (e >>>= 0,
  38180. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38181. o && (l[e] = i),
  38182. i)) : (e |= 0,
  38183. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38184. o && (s[e] = i),
  38185. i))
  38186. }
  38187. function n(e, t) {
  38188. if (isNaN(e) || !isFinite(e))
  38189. return t ? m : g;
  38190. if (t) {
  38191. if (e < 0)
  38192. return m;
  38193. if (e >= d)
  38194. return I
  38195. } else {
  38196. if (e <= -p)
  38197. return E;
  38198. if (e + 1 >= p)
  38199. return C
  38200. }
  38201. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38202. }
  38203. function r(t, i, n) {
  38204. return new e(t,i,n)
  38205. }
  38206. function o(e, t, i) {
  38207. if (0 === e.length)
  38208. throw Error("empty string");
  38209. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38210. return g;
  38211. if ("number" == typeof t ? (i = t,
  38212. t = !1) : t = !!t,
  38213. i = i || 10,
  38214. i < 2 || 36 < i)
  38215. throw RangeError("radix");
  38216. var r;
  38217. if ((r = e.indexOf("-")) > 0)
  38218. throw Error("interior hyphen");
  38219. if (0 === r)
  38220. return o(e.substring(1), t, i).neg();
  38221. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38222. var h = Math.min(8, e.length - l)
  38223. , u = parseInt(e.substring(l, l + h), i);
  38224. if (h < 8) {
  38225. var d = n(c(i, h));
  38226. s = s.mul(d).add(n(u))
  38227. } else
  38228. s = s.mul(a),
  38229. s = s.add(n(u))
  38230. }
  38231. return s.unsigned = t,
  38232. s
  38233. }
  38234. function a(t) {
  38235. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38236. }
  38237. e.prototype.__isLong__,
  38238. Object.defineProperty(e.prototype, "__isLong__", {
  38239. value: !0,
  38240. enumerable: !1,
  38241. configurable: !1
  38242. }),
  38243. e.isLong = t;
  38244. var s = {}
  38245. , l = {};
  38246. e.fromInt = i,
  38247. e.fromNumber = n,
  38248. e.fromBits = r;
  38249. var c = Math.pow;
  38250. e.fromString = o,
  38251. e.fromValue = a;
  38252. var h = 1 << 24
  38253. , u = 4294967296
  38254. , d = 0x10000000000000000
  38255. , p = d / 2
  38256. , f = i(h)
  38257. , g = i(0);
  38258. e.ZERO = g;
  38259. var m = i(0, !0);
  38260. e.UZERO = m;
  38261. var v = i(1);
  38262. e.ONE = v;
  38263. var A = i(1, !0);
  38264. e.UONE = A;
  38265. var y = i(-1);
  38266. e.NEG_ONE = y;
  38267. var C = r(-1, 2147483647, !1);
  38268. e.MAX_VALUE = C;
  38269. var I = r(-1, -1, !0);
  38270. e.MAX_UNSIGNED_VALUE = I;
  38271. var E = r(0, -2147483648, !1);
  38272. e.MIN_VALUE = E;
  38273. var b = e.prototype;
  38274. return b.toInt = function() {
  38275. return this.unsigned ? this.low >>> 0 : this.low
  38276. }
  38277. ,
  38278. b.toNumber = function() {
  38279. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38280. }
  38281. ,
  38282. b.toString = function(e) {
  38283. if (e = e || 10,
  38284. e < 2 || 36 < e)
  38285. throw RangeError("radix");
  38286. if (this.isZero())
  38287. return "0";
  38288. if (this.isNegative()) {
  38289. if (this.eq(E)) {
  38290. var t = n(e)
  38291. , i = this.div(t)
  38292. , r = i.mul(t).sub(this);
  38293. return i.toString(e) + r.toInt().toString(e)
  38294. }
  38295. return "-" + this.neg().toString(e)
  38296. }
  38297. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38298. var l = a.div(o)
  38299. , h = a.sub(l.mul(o)).toInt() >>> 0
  38300. , u = h.toString(e);
  38301. if (a = l,
  38302. a.isZero())
  38303. return u + s;
  38304. for (; u.length < 6; )
  38305. u = "0" + u;
  38306. s = "" + u + s
  38307. }
  38308. }
  38309. ,
  38310. b.getHighBits = function() {
  38311. return this.high
  38312. }
  38313. ,
  38314. b.getHighBitsUnsigned = function() {
  38315. return this.high >>> 0
  38316. }
  38317. ,
  38318. b.getLowBits = function() {
  38319. return this.low
  38320. }
  38321. ,
  38322. b.getLowBitsUnsigned = function() {
  38323. return this.low >>> 0
  38324. }
  38325. ,
  38326. b.getNumBitsAbs = function() {
  38327. if (this.isNegative())
  38328. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38329. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38330. ;
  38331. return 0 != this.high ? t + 33 : t + 1
  38332. }
  38333. ,
  38334. b.isZero = function() {
  38335. return 0 === this.high && 0 === this.low
  38336. }
  38337. ,
  38338. b.isNegative = function() {
  38339. return !this.unsigned && this.high < 0
  38340. }
  38341. ,
  38342. b.isPositive = function() {
  38343. return this.unsigned || this.high >= 0
  38344. }
  38345. ,
  38346. b.isOdd = function() {
  38347. return 1 === (1 & this.low)
  38348. }
  38349. ,
  38350. b.isEven = function() {
  38351. return 0 === (1 & this.low)
  38352. }
  38353. ,
  38354. b.equals = function(e) {
  38355. return t(e) || (e = a(e)),
  38356. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38357. }
  38358. ,
  38359. b.eq = b.equals,
  38360. b.notEquals = function(e) {
  38361. return !this.eq(e)
  38362. }
  38363. ,
  38364. b.neq = b.notEquals,
  38365. b.lessThan = function(e) {
  38366. return this.comp(e) < 0
  38367. }
  38368. ,
  38369. b.lt = b.lessThan,
  38370. b.lessThanOrEqual = function(e) {
  38371. return this.comp(e) <= 0
  38372. }
  38373. ,
  38374. b.lte = b.lessThanOrEqual,
  38375. b.greaterThan = function(e) {
  38376. return this.comp(e) > 0
  38377. }
  38378. ,
  38379. b.gt = b.greaterThan,
  38380. b.greaterThanOrEqual = function(e) {
  38381. return this.comp(e) >= 0
  38382. }
  38383. ,
  38384. b.gte = b.greaterThanOrEqual,
  38385. b.compare = function(e) {
  38386. if (t(e) || (e = a(e)),
  38387. this.eq(e))
  38388. return 0;
  38389. var i = this.isNegative()
  38390. , n = e.isNegative();
  38391. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  38392. }
  38393. ,
  38394. b.comp = b.compare,
  38395. b.negate = function() {
  38396. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  38397. }
  38398. ,
  38399. b.neg = b.negate,
  38400. b.add = function(e) {
  38401. t(e) || (e = a(e));
  38402. var i = this.high >>> 16
  38403. , n = 65535 & this.high
  38404. , o = this.low >>> 16
  38405. , s = 65535 & this.low
  38406. , l = e.high >>> 16
  38407. , c = 65535 & e.high
  38408. , h = e.low >>> 16
  38409. , u = 65535 & e.low
  38410. , d = 0
  38411. , p = 0
  38412. , f = 0
  38413. , g = 0;
  38414. return g += s + u,
  38415. f += g >>> 16,
  38416. g &= 65535,
  38417. f += o + h,
  38418. p += f >>> 16,
  38419. f &= 65535,
  38420. p += n + c,
  38421. d += p >>> 16,
  38422. p &= 65535,
  38423. d += i + l,
  38424. d &= 65535,
  38425. r(f << 16 | g, d << 16 | p, this.unsigned)
  38426. }
  38427. ,
  38428. b.subtract = function(e) {
  38429. return t(e) || (e = a(e)),
  38430. this.add(e.neg())
  38431. }
  38432. ,
  38433. b.sub = b.subtract,
  38434. b.multiply = function(e) {
  38435. if (this.isZero())
  38436. return g;
  38437. if (t(e) || (e = a(e)),
  38438. e.isZero())
  38439. return g;
  38440. if (this.eq(E))
  38441. return e.isOdd() ? E : g;
  38442. if (e.eq(E))
  38443. return this.isOdd() ? E : g;
  38444. if (this.isNegative())
  38445. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  38446. if (e.isNegative())
  38447. return this.mul(e.neg()).neg();
  38448. if (this.lt(f) && e.lt(f))
  38449. return n(this.toNumber() * e.toNumber(), this.unsigned);
  38450. var i = this.high >>> 16
  38451. , o = 65535 & this.high
  38452. , s = this.low >>> 16
  38453. , l = 65535 & this.low
  38454. , c = e.high >>> 16
  38455. , h = 65535 & e.high
  38456. , u = e.low >>> 16
  38457. , d = 65535 & e.low
  38458. , p = 0
  38459. , m = 0
  38460. , v = 0
  38461. , A = 0;
  38462. return A += l * d,
  38463. v += A >>> 16,
  38464. A &= 65535,
  38465. v += s * d,
  38466. m += v >>> 16,
  38467. v &= 65535,
  38468. v += l * u,
  38469. m += v >>> 16,
  38470. v &= 65535,
  38471. m += o * d,
  38472. p += m >>> 16,
  38473. m &= 65535,
  38474. m += s * u,
  38475. p += m >>> 16,
  38476. m &= 65535,
  38477. m += l * h,
  38478. p += m >>> 16,
  38479. m &= 65535,
  38480. p += i * d + o * u + s * h + l * c,
  38481. p &= 65535,
  38482. r(v << 16 | A, p << 16 | m, this.unsigned)
  38483. }
  38484. ,
  38485. b.mul = b.multiply,
  38486. b.divide = function(e) {
  38487. if (t(e) || (e = a(e)),
  38488. e.isZero())
  38489. throw Error("division by zero");
  38490. if (this.isZero())
  38491. return this.unsigned ? m : g;
  38492. var i, r, o;
  38493. if (this.unsigned) {
  38494. if (e.unsigned || (e = e.toUnsigned()),
  38495. e.gt(this))
  38496. return m;
  38497. if (e.gt(this.shru(1)))
  38498. return A;
  38499. o = m
  38500. } else {
  38501. if (this.eq(E)) {
  38502. if (e.eq(v) || e.eq(y))
  38503. return E;
  38504. if (e.eq(E))
  38505. return v;
  38506. var s = this.shr(1);
  38507. return i = s.div(e).shl(1),
  38508. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  38509. o = i.add(r.div(e)))
  38510. }
  38511. if (e.eq(E))
  38512. return this.unsigned ? m : g;
  38513. if (this.isNegative())
  38514. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  38515. if (e.isNegative())
  38516. return this.div(e.neg()).neg();
  38517. o = g
  38518. }
  38519. for (r = this; r.gte(e); ) {
  38520. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  38521. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  38522. i -= h,
  38523. u = n(i, this.unsigned),
  38524. d = u.mul(e);
  38525. u.isZero() && (u = v),
  38526. o = o.add(u),
  38527. r = r.sub(d)
  38528. }
  38529. return o
  38530. }
  38531. ,
  38532. b.div = b.divide,
  38533. b.modulo = function(e) {
  38534. return t(e) || (e = a(e)),
  38535. this.sub(this.div(e).mul(e))
  38536. }
  38537. ,
  38538. b.mod = b.modulo,
  38539. b.not = function() {
  38540. return r(~this.low, ~this.high, this.unsigned)
  38541. }
  38542. ,
  38543. b.and = function(e) {
  38544. return t(e) || (e = a(e)),
  38545. r(this.low & e.low, this.high & e.high, this.unsigned)
  38546. }
  38547. ,
  38548. b.or = function(e) {
  38549. return t(e) || (e = a(e)),
  38550. r(this.low | e.low, this.high | e.high, this.unsigned)
  38551. }
  38552. ,
  38553. b.xor = function(e) {
  38554. return t(e) || (e = a(e)),
  38555. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  38556. }
  38557. ,
  38558. b.shiftLeft = function(e) {
  38559. return t(e) && (e = e.toInt()),
  38560. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  38561. }
  38562. ,
  38563. b.shl = b.shiftLeft,
  38564. b.shiftRight = function(e) {
  38565. return t(e) && (e = e.toInt()),
  38566. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  38567. }
  38568. ,
  38569. b.shr = b.shiftRight,
  38570. b.shiftRightUnsigned = function(e) {
  38571. if (t(e) && (e = e.toInt()),
  38572. e &= 63,
  38573. 0 === e)
  38574. return this;
  38575. var i = this.high;
  38576. if (e < 32) {
  38577. var n = this.low;
  38578. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  38579. }
  38580. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  38581. }
  38582. ,
  38583. b.shru = b.shiftRightUnsigned,
  38584. b.toSigned = function() {
  38585. return this.unsigned ? r(this.low, this.high, !1) : this
  38586. }
  38587. ,
  38588. b.toUnsigned = function() {
  38589. return this.unsigned ? this : r(this.low, this.high, !0)
  38590. }
  38591. ,
  38592. b.toBytes = function(e) {
  38593. return e ? this.toBytesLE() : this.toBytesBE()
  38594. }
  38595. ,
  38596. b.toBytesLE = function() {
  38597. var e = this.high
  38598. , t = this.low;
  38599. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  38600. }
  38601. ,
  38602. b.toBytesBE = function() {
  38603. var e = this.high
  38604. , t = this.low;
  38605. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  38606. }
  38607. ,
  38608. e
  38609. })
  38610. }
  38611. , {}],
  38612. 217: [function(e, t, i) {
  38613. var n = {
  38614. REVISION: "75"
  38615. };
  38616. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  38617. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  38618. void 0 === Math.sign && (Math.sign = function(e) {
  38619. return e < 0 ? -1 : e > 0 ? 1 : +e
  38620. }
  38621. ),
  38622. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  38623. get: function() {
  38624. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  38625. }
  38626. }),
  38627. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  38628. writable: !0,
  38629. configurable: !0,
  38630. value: function(e) {
  38631. "use strict";
  38632. if (void 0 === e || null === e)
  38633. throw new TypeError("Cannot convert first argument to object");
  38634. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  38635. var r = arguments[i];
  38636. if (void 0 !== r && null !== r) {
  38637. r = Object(r);
  38638. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  38639. var l = o[a]
  38640. , c = Object.getOwnPropertyDescriptor(r, l);
  38641. void 0 !== c && c.enumerable && (t[l] = r[l])
  38642. }
  38643. }
  38644. }
  38645. return t
  38646. }
  38647. }),
  38648. n.MOUSE = {
  38649. LEFT: 0,
  38650. MIDDLE: 1,
  38651. RIGHT: 2
  38652. },
  38653. n.CullFaceNone = 0,
  38654. n.CullFaceBack = 1,
  38655. n.CullFaceFront = 2,
  38656. n.CullFaceFrontBack = 3,
  38657. n.FrontFaceDirectionCW = 0,
  38658. n.FrontFaceDirectionCCW = 1,
  38659. n.BasicShadowMap = 0,
  38660. n.PCFShadowMap = 1,
  38661. n.PCFSoftShadowMap = 2,
  38662. n.FrontSide = 0,
  38663. n.BackSide = 1,
  38664. n.DoubleSide = 2,
  38665. n.FlatShading = 1,
  38666. n.SmoothShading = 2,
  38667. n.NoColors = 0,
  38668. n.FaceColors = 1,
  38669. n.VertexColors = 2,
  38670. n.NoBlending = 0,
  38671. n.NormalBlending = 1,
  38672. n.AdditiveBlending = 2,
  38673. n.SubtractiveBlending = 3,
  38674. n.MultiplyBlending = 4,
  38675. n.CustomBlending = 5,
  38676. n.AddEquation = 100,
  38677. n.SubtractEquation = 101,
  38678. n.ReverseSubtractEquation = 102,
  38679. n.MinEquation = 103,
  38680. n.MaxEquation = 104,
  38681. n.ZeroFactor = 200,
  38682. n.OneFactor = 201,
  38683. n.SrcColorFactor = 202,
  38684. n.OneMinusSrcColorFactor = 203,
  38685. n.SrcAlphaFactor = 204,
  38686. n.OneMinusSrcAlphaFactor = 205,
  38687. n.DstAlphaFactor = 206,
  38688. n.OneMinusDstAlphaFactor = 207,
  38689. n.DstColorFactor = 208,
  38690. n.OneMinusDstColorFactor = 209,
  38691. n.SrcAlphaSaturateFactor = 210,
  38692. n.NeverDepth = 0,
  38693. n.AlwaysDepth = 1,
  38694. n.LessDepth = 2,
  38695. n.LessEqualDepth = 3,
  38696. n.EqualDepth = 4,
  38697. n.GreaterEqualDepth = 5,
  38698. n.GreaterDepth = 6,
  38699. n.NotEqualDepth = 7,
  38700. n.MultiplyOperation = 0,
  38701. n.MixOperation = 1,
  38702. n.AddOperation = 2,
  38703. n.NoToneMapping = 0,
  38704. n.LinearToneMapping = 1,
  38705. n.ReinhardToneMapping = 2,
  38706. n.Uncharted2ToneMapping = 3,
  38707. n.CineonToneMapping = 4,
  38708. n.UVMapping = 300,
  38709. n.CubeReflectionMapping = 301,
  38710. n.CubeRefractionMapping = 302,
  38711. n.EquirectangularReflectionMapping = 303,
  38712. n.EquirectangularRefractionMapping = 304,
  38713. n.SphericalReflectionMapping = 305,
  38714. n.CubeUVReflectionMapping = 306,
  38715. n.CubeUVRefractionMapping = 307,
  38716. n.RepeatWrapping = 1e3,
  38717. n.ClampToEdgeWrapping = 1001,
  38718. n.MirroredRepeatWrapping = 1002,
  38719. n.NearestFilter = 1003,
  38720. n.NearestMipMapNearestFilter = 1004,
  38721. n.NearestMipMapLinearFilter = 1005,
  38722. n.LinearFilter = 1006,
  38723. n.LinearMipMapNearestFilter = 1007,
  38724. n.LinearMipMapLinearFilter = 1008,
  38725. n.UnsignedByteType = 1009,
  38726. n.ByteType = 1010,
  38727. n.ShortType = 1011,
  38728. n.UnsignedShortType = 1012,
  38729. n.IntType = 1013,
  38730. n.UnsignedIntType = 1014,
  38731. n.FloatType = 1015,
  38732. n.HalfFloatType = 1025,
  38733. n.UnsignedShort4444Type = 1016,
  38734. n.UnsignedShort5551Type = 1017,
  38735. n.UnsignedShort565Type = 1018,
  38736. n.AlphaFormat = 1019,
  38737. n.RGBFormat = 1020,
  38738. n.RGBAFormat = 1021,
  38739. n.LuminanceFormat = 1022,
  38740. n.LuminanceAlphaFormat = 1023,
  38741. n.RGBEFormat = n.RGBAFormat,
  38742. n.RGB_S3TC_DXT1_Format = 2001,
  38743. n.RGBA_S3TC_DXT1_Format = 2002,
  38744. n.RGBA_S3TC_DXT3_Format = 2003,
  38745. n.RGBA_S3TC_DXT5_Format = 2004,
  38746. n.RGB_PVRTC_4BPPV1_Format = 2100,
  38747. n.RGB_PVRTC_2BPPV1_Format = 2101,
  38748. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  38749. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  38750. n.RGB_ETC1_Format = 2151,
  38751. n.LoopOnce = 2200,
  38752. n.LoopRepeat = 2201,
  38753. n.LoopPingPong = 2202,
  38754. n.InterpolateDiscrete = 2300,
  38755. n.InterpolateLinear = 2301,
  38756. n.InterpolateSmooth = 2302,
  38757. n.ZeroCurvatureEnding = 2400,
  38758. n.ZeroSlopeEnding = 2401,
  38759. n.WrapAroundEnding = 2402,
  38760. n.TrianglesDrawMode = 0,
  38761. n.TriangleStripDrawMode = 1,
  38762. n.TriangleFanDrawMode = 2,
  38763. n.LinearEncoding = 3e3,
  38764. n.sRGBEncoding = 3001,
  38765. n.GammaEncoding = 3007,
  38766. n.RGBEEncoding = 3002,
  38767. n.LogLuvEncoding = 3003,
  38768. n.RGBM7Encoding = 3004,
  38769. n.RGBM16Encoding = 3005,
  38770. n.RGBDEncoding = 3006,
  38771. n.Color = function(e) {
  38772. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  38773. }
  38774. ,
  38775. n.Color.prototype = {
  38776. constructor: n.Color,
  38777. r: 1,
  38778. g: 1,
  38779. b: 1,
  38780. set: function(e) {
  38781. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  38782. this
  38783. },
  38784. setScalar: function(e) {
  38785. this.r = e,
  38786. this.g = e,
  38787. this.b = e
  38788. },
  38789. setHex: function(e) {
  38790. return e = Math.floor(e),
  38791. this.r = (e >> 16 & 255) / 255,
  38792. this.g = (e >> 8 & 255) / 255,
  38793. this.b = (255 & e) / 255,
  38794. this
  38795. },
  38796. setRGB: function(e, t, i) {
  38797. return this.r = e,
  38798. this.g = t,
  38799. this.b = i,
  38800. this
  38801. },
  38802. setHSL: function() {
  38803. function e(e, t, i) {
  38804. return i < 0 && (i += 1),
  38805. i > 1 && (i -= 1),
  38806. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  38807. }
  38808. return function(t, i, r) {
  38809. if (t = n.Math.euclideanModulo(t, 1),
  38810. i = n.Math.clamp(i, 0, 1),
  38811. r = n.Math.clamp(r, 0, 1),
  38812. 0 === i)
  38813. this.r = this.g = this.b = r;
  38814. else {
  38815. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  38816. , a = 2 * r - o;
  38817. this.r = e(a, o, t + 1 / 3),
  38818. this.g = e(a, o, t),
  38819. this.b = e(a, o, t - 1 / 3)
  38820. }
  38821. return this
  38822. }
  38823. }(),
  38824. setStyle: function(e) {
  38825. function t(t) {
  38826. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  38827. }
  38828. var i;
  38829. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  38830. var r, o = i[1], a = i[2];
  38831. switch (o) {
  38832. case "rgb":
  38833. case "rgba":
  38834. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  38835. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  38836. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  38837. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  38838. t(r[5]),
  38839. this;
  38840. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  38841. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  38842. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  38843. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  38844. t(r[5]),
  38845. this;
  38846. break;
  38847. case "hsl":
  38848. case "hsla":
  38849. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  38850. var s = parseFloat(r[1]) / 360
  38851. , l = parseInt(r[2], 10) / 100
  38852. , c = parseInt(r[3], 10) / 100;
  38853. return t(r[5]),
  38854. this.setHSL(s, l, c)
  38855. }
  38856. }
  38857. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  38858. var h = i[1]
  38859. , u = h.length;
  38860. if (3 === u)
  38861. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  38862. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  38863. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  38864. this;
  38865. if (6 === u)
  38866. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  38867. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  38868. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  38869. this
  38870. }
  38871. if (e && e.length > 0) {
  38872. var h = n.ColorKeywords[e];
  38873. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  38874. }
  38875. return this
  38876. },
  38877. clone: function() {
  38878. return new this.constructor(this.r,this.g,this.b)
  38879. },
  38880. copy: function(e) {
  38881. return this.r = e.r,
  38882. this.g = e.g,
  38883. this.b = e.b,
  38884. this
  38885. },
  38886. copyGammaToLinear: function(e, t) {
  38887. return void 0 === t && (t = 2),
  38888. this.r = Math.pow(e.r, t),
  38889. this.g = Math.pow(e.g, t),
  38890. this.b = Math.pow(e.b, t),
  38891. this
  38892. },
  38893. copyLinearToGamma: function(e, t) {
  38894. void 0 === t && (t = 2);
  38895. var i = t > 0 ? 1 / t : 1;
  38896. return this.r = Math.pow(e.r, i),
  38897. this.g = Math.pow(e.g, i),
  38898. this.b = Math.pow(e.b, i),
  38899. this
  38900. },
  38901. convertGammaToLinear: function() {
  38902. var e = this.r
  38903. , t = this.g
  38904. , i = this.b;
  38905. return this.r = e * e,
  38906. this.g = t * t,
  38907. this.b = i * i,
  38908. this
  38909. },
  38910. convertLinearToGamma: function() {
  38911. return this.r = Math.sqrt(this.r),
  38912. this.g = Math.sqrt(this.g),
  38913. this.b = Math.sqrt(this.b),
  38914. this
  38915. },
  38916. getHex: function() {
  38917. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  38918. },
  38919. getHexString: function() {
  38920. return ("000000" + this.getHex().toString(16)).slice(-6)
  38921. },
  38922. getHSL: function(e) {
  38923. var t, i, n = e || {
  38924. h: 0,
  38925. s: 0,
  38926. l: 0
  38927. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  38928. if (l === s)
  38929. t = 0,
  38930. i = 0;
  38931. else {
  38932. var h = s - l;
  38933. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  38934. s) {
  38935. case r:
  38936. t = (o - a) / h + (o < a ? 6 : 0);
  38937. break;
  38938. case o:
  38939. t = (a - r) / h + 2;
  38940. break;
  38941. case a:
  38942. t = (r - o) / h + 4
  38943. }
  38944. t /= 6
  38945. }
  38946. return n.h = t,
  38947. n.s = i,
  38948. n.l = c,
  38949. n
  38950. },
  38951. getStyle: function() {
  38952. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  38953. },
  38954. offsetHSL: function(e, t, i) {
  38955. var n = this.getHSL();
  38956. return n.h += e,
  38957. n.s += t,
  38958. n.l += i,
  38959. this.setHSL(n.h, n.s, n.l),
  38960. this
  38961. },
  38962. add: function(e) {
  38963. return this.r += e.r,
  38964. this.g += e.g,
  38965. this.b += e.b,
  38966. this
  38967. },
  38968. addColors: function(e, t) {
  38969. return this.r = e.r + t.r,
  38970. this.g = e.g + t.g,
  38971. this.b = e.b + t.b,
  38972. this
  38973. },
  38974. addScalar: function(e) {
  38975. return this.r += e,
  38976. this.g += e,
  38977. this.b += e,
  38978. this
  38979. },
  38980. multiply: function(e) {
  38981. return this.r *= e.r,
  38982. this.g *= e.g,
  38983. this.b *= e.b,
  38984. this
  38985. },
  38986. multiplyScalar: function(e) {
  38987. return this.r *= e,
  38988. this.g *= e,
  38989. this.b *= e,
  38990. this
  38991. },
  38992. lerp: function(e, t) {
  38993. return this.r += (e.r - this.r) * t,
  38994. this.g += (e.g - this.g) * t,
  38995. this.b += (e.b - this.b) * t,
  38996. this
  38997. },
  38998. equals: function(e) {
  38999. return e.r === this.r && e.g === this.g && e.b === this.b
  39000. },
  39001. fromArray: function(e, t) {
  39002. return void 0 === t && (t = 0),
  39003. this.r = e[t],
  39004. this.g = e[t + 1],
  39005. this.b = e[t + 2],
  39006. this
  39007. },
  39008. toArray: function(e, t) {
  39009. return void 0 === e && (e = []),
  39010. void 0 === t && (t = 0),
  39011. e[t] = this.r,
  39012. e[t + 1] = this.g,
  39013. e[t + 2] = this.b,
  39014. e
  39015. }
  39016. },
  39017. n.ColorKeywords = {
  39018. aliceblue: 15792383,
  39019. antiquewhite: 16444375,
  39020. aqua: 65535,
  39021. aquamarine: 8388564,
  39022. azure: 15794175,
  39023. beige: 16119260,
  39024. bisque: 16770244,
  39025. black: 0,
  39026. blanchedalmond: 16772045,
  39027. blue: 255,
  39028. blueviolet: 9055202,
  39029. brown: 10824234,
  39030. burlywood: 14596231,
  39031. cadetblue: 6266528,
  39032. chartreuse: 8388352,
  39033. chocolate: 13789470,
  39034. coral: 16744272,
  39035. cornflowerblue: 6591981,
  39036. cornsilk: 16775388,
  39037. crimson: 14423100,
  39038. cyan: 65535,
  39039. darkblue: 139,
  39040. darkcyan: 35723,
  39041. darkgoldenrod: 12092939,
  39042. darkgray: 11119017,
  39043. darkgreen: 25600,
  39044. darkgrey: 11119017,
  39045. darkkhaki: 12433259,
  39046. darkmagenta: 9109643,
  39047. darkolivegreen: 5597999,
  39048. darkorange: 16747520,
  39049. darkorchid: 10040012,
  39050. darkred: 9109504,
  39051. darksalmon: 15308410,
  39052. darkseagreen: 9419919,
  39053. darkslateblue: 4734347,
  39054. darkslategray: 3100495,
  39055. darkslategrey: 3100495,
  39056. darkturquoise: 52945,
  39057. darkviolet: 9699539,
  39058. deeppink: 16716947,
  39059. deepskyblue: 49151,
  39060. dimgray: 6908265,
  39061. dimgrey: 6908265,
  39062. dodgerblue: 2003199,
  39063. firebrick: 11674146,
  39064. floralwhite: 16775920,
  39065. forestgreen: 2263842,
  39066. fuchsia: 16711935,
  39067. gainsboro: 14474460,
  39068. ghostwhite: 16316671,
  39069. gold: 16766720,
  39070. goldenrod: 14329120,
  39071. gray: 8421504,
  39072. green: 32768,
  39073. greenyellow: 11403055,
  39074. grey: 8421504,
  39075. honeydew: 15794160,
  39076. hotpink: 16738740,
  39077. indianred: 13458524,
  39078. indigo: 4915330,
  39079. ivory: 16777200,
  39080. khaki: 15787660,
  39081. lavender: 15132410,
  39082. lavenderblush: 16773365,
  39083. lawngreen: 8190976,
  39084. lemonchiffon: 16775885,
  39085. lightblue: 11393254,
  39086. lightcoral: 15761536,
  39087. lightcyan: 14745599,
  39088. lightgoldenrodyellow: 16448210,
  39089. lightgray: 13882323,
  39090. lightgreen: 9498256,
  39091. lightgrey: 13882323,
  39092. lightpink: 16758465,
  39093. lightsalmon: 16752762,
  39094. lightseagreen: 2142890,
  39095. lightskyblue: 8900346,
  39096. lightslategray: 7833753,
  39097. lightslategrey: 7833753,
  39098. lightsteelblue: 11584734,
  39099. lightyellow: 16777184,
  39100. lime: 65280,
  39101. limegreen: 3329330,
  39102. linen: 16445670,
  39103. magenta: 16711935,
  39104. maroon: 8388608,
  39105. mediumaquamarine: 6737322,
  39106. mediumblue: 205,
  39107. mediumorchid: 12211667,
  39108. mediumpurple: 9662683,
  39109. mediumseagreen: 3978097,
  39110. mediumslateblue: 8087790,
  39111. mediumspringgreen: 64154,
  39112. mediumturquoise: 4772300,
  39113. mediumvioletred: 13047173,
  39114. midnightblue: 1644912,
  39115. mintcream: 16121850,
  39116. mistyrose: 16770273,
  39117. moccasin: 16770229,
  39118. navajowhite: 16768685,
  39119. navy: 128,
  39120. oldlace: 16643558,
  39121. olive: 8421376,
  39122. olivedrab: 7048739,
  39123. orange: 16753920,
  39124. orangered: 16729344,
  39125. orchid: 14315734,
  39126. palegoldenrod: 15657130,
  39127. palegreen: 10025880,
  39128. paleturquoise: 11529966,
  39129. palevioletred: 14381203,
  39130. papayawhip: 16773077,
  39131. peachpuff: 16767673,
  39132. peru: 13468991,
  39133. pink: 16761035,
  39134. plum: 14524637,
  39135. powderblue: 11591910,
  39136. purple: 8388736,
  39137. red: 16711680,
  39138. rosybrown: 12357519,
  39139. royalblue: 4286945,
  39140. saddlebrown: 9127187,
  39141. salmon: 16416882,
  39142. sandybrown: 16032864,
  39143. seagreen: 3050327,
  39144. seashell: 16774638,
  39145. sienna: 10506797,
  39146. silver: 12632256,
  39147. skyblue: 8900331,
  39148. slateblue: 6970061,
  39149. slategray: 7372944,
  39150. slategrey: 7372944,
  39151. snow: 16775930,
  39152. springgreen: 65407,
  39153. steelblue: 4620980,
  39154. tan: 13808780,
  39155. teal: 32896,
  39156. thistle: 14204888,
  39157. tomato: 16737095,
  39158. turquoise: 4251856,
  39159. violet: 15631086,
  39160. wheat: 16113331,
  39161. white: 16777215,
  39162. whitesmoke: 16119285,
  39163. yellow: 16776960,
  39164. yellowgreen: 10145074
  39165. },
  39166. n.Quaternion = function(e, t, i, n) {
  39167. this._x = e || 0,
  39168. this._y = t || 0,
  39169. this._z = i || 0,
  39170. this._w = void 0 !== n ? n : 1
  39171. }
  39172. ,
  39173. n.Quaternion.prototype = {
  39174. constructor: n.Quaternion,
  39175. get x() {
  39176. return this._x
  39177. },
  39178. set x(e) {
  39179. this._x = e,
  39180. this.onChangeCallback()
  39181. },
  39182. get y() {
  39183. return this._y
  39184. },
  39185. set y(e) {
  39186. this._y = e,
  39187. this.onChangeCallback()
  39188. },
  39189. get z() {
  39190. return this._z
  39191. },
  39192. set z(e) {
  39193. this._z = e,
  39194. this.onChangeCallback()
  39195. },
  39196. get w() {
  39197. return this._w
  39198. },
  39199. set w(e) {
  39200. this._w = e,
  39201. this.onChangeCallback()
  39202. },
  39203. set: function(e, t, i, n) {
  39204. return this._x = e,
  39205. this._y = t,
  39206. this._z = i,
  39207. this._w = n,
  39208. this.onChangeCallback(),
  39209. this
  39210. },
  39211. clone: function() {
  39212. return new this.constructor(this._x,this._y,this._z,this._w)
  39213. },
  39214. copy: function(e) {
  39215. return this._x = e.x,
  39216. this._y = e.y,
  39217. this._z = e.z,
  39218. this._w = e.w,
  39219. this.onChangeCallback(),
  39220. this
  39221. },
  39222. setFromEuler: function(e, t) {
  39223. if (e instanceof n.Euler == !1)
  39224. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39225. var i = Math.cos(e._x / 2)
  39226. , r = Math.cos(e._y / 2)
  39227. , o = Math.cos(e._z / 2)
  39228. , a = Math.sin(e._x / 2)
  39229. , s = Math.sin(e._y / 2)
  39230. , l = Math.sin(e._z / 2)
  39231. , c = e.order;
  39232. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39233. this._y = i * s * o - a * r * l,
  39234. this._z = i * r * l + a * s * o,
  39235. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39236. this._y = i * s * o - a * r * l,
  39237. this._z = i * r * l - a * s * o,
  39238. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39239. this._y = i * s * o + a * r * l,
  39240. this._z = i * r * l + a * s * o,
  39241. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39242. this._y = i * s * o + a * r * l,
  39243. this._z = i * r * l - a * s * o,
  39244. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39245. this._y = i * s * o + a * r * l,
  39246. this._z = i * r * l - a * s * o,
  39247. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39248. this._y = i * s * o - a * r * l,
  39249. this._z = i * r * l + a * s * o,
  39250. this._w = i * r * o + a * s * l),
  39251. t !== !1 && this.onChangeCallback(),
  39252. this
  39253. },
  39254. setFromAxisAngle: function(e, t) {
  39255. var i = t / 2
  39256. , n = Math.sin(i);
  39257. return this._x = e.x * n,
  39258. this._y = e.y * n,
  39259. this._z = e.z * n,
  39260. this._w = Math.cos(i),
  39261. this.onChangeCallback(),
  39262. this
  39263. },
  39264. setFromRotationMatrix: function(e) {
  39265. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39266. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39267. this._w = .25 / t,
  39268. this._x = (h - l) * t,
  39269. this._y = (o - c) * t,
  39270. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39271. this._w = (h - l) / t,
  39272. this._x = .25 * t,
  39273. this._y = (r + a) / t,
  39274. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39275. this._w = (o - c) / t,
  39276. this._x = (r + a) / t,
  39277. this._y = .25 * t,
  39278. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39279. this._w = (a - r) / t,
  39280. this._x = (o + c) / t,
  39281. this._y = (l + h) / t,
  39282. this._z = .25 * t),
  39283. this.onChangeCallback(),
  39284. this
  39285. },
  39286. setFromUnitVectors: function() {
  39287. var e, t, i = 1e-6;
  39288. return function(r, o) {
  39289. return void 0 === e && (e = new n.Vector3),
  39290. t = r.dot(o) + 1,
  39291. t < i ? (t = 0,
  39292. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39293. this._x = e.x,
  39294. this._y = e.y,
  39295. this._z = e.z,
  39296. this._w = t,
  39297. this.normalize(),
  39298. this
  39299. }
  39300. }(),
  39301. inverse: function() {
  39302. return this.conjugate().normalize(),
  39303. this
  39304. },
  39305. conjugate: function() {
  39306. return this._x *= -1,
  39307. this._y *= -1,
  39308. this._z *= -1,
  39309. this.onChangeCallback(),
  39310. this
  39311. },
  39312. dot: function(e) {
  39313. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39314. },
  39315. lengthSq: function() {
  39316. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39317. },
  39318. length: function() {
  39319. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39320. },
  39321. normalize: function() {
  39322. var e = this.length();
  39323. return 0 === e ? (this._x = 0,
  39324. this._y = 0,
  39325. this._z = 0,
  39326. this._w = 1) : (e = 1 / e,
  39327. this._x = this._x * e,
  39328. this._y = this._y * e,
  39329. this._z = this._z * e,
  39330. this._w = this._w * e),
  39331. this.onChangeCallback(),
  39332. this
  39333. },
  39334. multiply: function(e, t) {
  39335. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39336. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39337. },
  39338. multiplyQuaternions: function(e, t) {
  39339. var i = e._x
  39340. , n = e._y
  39341. , r = e._z
  39342. , o = e._w
  39343. , a = t._x
  39344. , s = t._y
  39345. , l = t._z
  39346. , c = t._w;
  39347. return this._x = i * c + o * a + n * l - r * s,
  39348. this._y = n * c + o * s + r * a - i * l,
  39349. this._z = r * c + o * l + i * s - n * a,
  39350. this._w = o * c - i * a - n * s - r * l,
  39351. this.onChangeCallback(),
  39352. this
  39353. },
  39354. slerp: function(e, t) {
  39355. if (0 === t)
  39356. return this;
  39357. if (1 === t)
  39358. return this.copy(e);
  39359. var i = this._x
  39360. , n = this._y
  39361. , r = this._z
  39362. , o = this._w
  39363. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39364. if (a < 0 ? (this._w = -e._w,
  39365. this._x = -e._x,
  39366. this._y = -e._y,
  39367. this._z = -e._z,
  39368. a = -a) : this.copy(e),
  39369. a >= 1)
  39370. return this._w = o,
  39371. this._x = i,
  39372. this._y = n,
  39373. this._z = r,
  39374. this;
  39375. var s = Math.sqrt(1 - a * a);
  39376. if (Math.abs(s) < .001)
  39377. return this._w = .5 * (o + this._w),
  39378. this._x = .5 * (i + this._x),
  39379. this._y = .5 * (n + this._y),
  39380. this._z = .5 * (r + this._z),
  39381. this;
  39382. var l = Math.atan2(s, a)
  39383. , c = Math.sin((1 - t) * l) / s
  39384. , h = Math.sin(t * l) / s;
  39385. return this._w = o * c + this._w * h,
  39386. this._x = i * c + this._x * h,
  39387. this._y = n * c + this._y * h,
  39388. this._z = r * c + this._z * h,
  39389. this.onChangeCallback(),
  39390. this
  39391. },
  39392. equals: function(e) {
  39393. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  39394. },
  39395. fromArray: function(e, t) {
  39396. return void 0 === t && (t = 0),
  39397. this._x = e[t],
  39398. this._y = e[t + 1],
  39399. this._z = e[t + 2],
  39400. this._w = e[t + 3],
  39401. this.onChangeCallback(),
  39402. this
  39403. },
  39404. toArray: function(e, t) {
  39405. return void 0 === e && (e = []),
  39406. void 0 === t && (t = 0),
  39407. e[t] = this._x,
  39408. e[t + 1] = this._y,
  39409. e[t + 2] = this._z,
  39410. e[t + 3] = this._w,
  39411. e
  39412. },
  39413. onChange: function(e) {
  39414. return this.onChangeCallback = e,
  39415. this
  39416. },
  39417. onChangeCallback: function() {}
  39418. },
  39419. Object.assign(n.Quaternion, {
  39420. slerp: function(e, t, i, n) {
  39421. return i.copy(e).slerp(t, n)
  39422. },
  39423. slerpFlat: function(e, t, i, n, r, o, a) {
  39424. var s = i[n + 0]
  39425. , l = i[n + 1]
  39426. , c = i[n + 2]
  39427. , h = i[n + 3]
  39428. , u = r[o + 0]
  39429. , d = r[o + 1]
  39430. , p = r[o + 2]
  39431. , f = r[o + 3];
  39432. if (h !== f || s !== u || l !== d || c !== p) {
  39433. var g = 1 - a
  39434. , m = s * u + l * d + c * p + h * f
  39435. , v = m >= 0 ? 1 : -1
  39436. , A = 1 - m * m;
  39437. if (A > Number.EPSILON) {
  39438. var y = Math.sqrt(A)
  39439. , C = Math.atan2(y, m * v);
  39440. g = Math.sin(g * C) / y,
  39441. a = Math.sin(a * C) / y
  39442. }
  39443. var I = a * v;
  39444. if (s = s * g + u * I,
  39445. l = l * g + d * I,
  39446. c = c * g + p * I,
  39447. h = h * g + f * I,
  39448. g === 1 - a) {
  39449. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  39450. s *= E,
  39451. l *= E,
  39452. c *= E,
  39453. h *= E
  39454. }
  39455. }
  39456. e[t] = s,
  39457. e[t + 1] = l,
  39458. e[t + 2] = c,
  39459. e[t + 3] = h
  39460. }
  39461. }),
  39462. n.Vector2 = function(e, t) {
  39463. this.x = e || 0,
  39464. this.y = t || 0
  39465. }
  39466. ,
  39467. n.Vector2.prototype = {
  39468. constructor: n.Vector2,
  39469. get width() {
  39470. return this.x
  39471. },
  39472. set width(e) {
  39473. this.x = e
  39474. },
  39475. get height() {
  39476. return this.y
  39477. },
  39478. set height(e) {
  39479. this.y = e
  39480. },
  39481. set: function(e, t) {
  39482. return this.x = e,
  39483. this.y = t,
  39484. this
  39485. },
  39486. setScalar: function(e) {
  39487. return this.x = e,
  39488. this.y = e,
  39489. this
  39490. },
  39491. setX: function(e) {
  39492. return this.x = e,
  39493. this
  39494. },
  39495. setY: function(e) {
  39496. return this.y = e,
  39497. this
  39498. },
  39499. setComponent: function(e, t) {
  39500. switch (e) {
  39501. case 0:
  39502. this.x = t;
  39503. break;
  39504. case 1:
  39505. this.y = t;
  39506. break;
  39507. default:
  39508. throw new Error("index is out of range: " + e)
  39509. }
  39510. },
  39511. getComponent: function(e) {
  39512. switch (e) {
  39513. case 0:
  39514. return this.x;
  39515. case 1:
  39516. return this.y;
  39517. default:
  39518. throw new Error("index is out of range: " + e)
  39519. }
  39520. },
  39521. clone: function() {
  39522. return new this.constructor(this.x,this.y)
  39523. },
  39524. copy: function(e) {
  39525. return this.x = e.x,
  39526. this.y = e.y,
  39527. this
  39528. },
  39529. add: function(e, t) {
  39530. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39531. this.addVectors(e, t)) : (this.x += e.x,
  39532. this.y += e.y,
  39533. this)
  39534. },
  39535. addScalar: function(e) {
  39536. return this.x += e,
  39537. this.y += e,
  39538. this
  39539. },
  39540. addVectors: function(e, t) {
  39541. return this.x = e.x + t.x,
  39542. this.y = e.y + t.y,
  39543. this
  39544. },
  39545. addScaledVector: function(e, t) {
  39546. return this.x += e.x * t,
  39547. this.y += e.y * t,
  39548. this
  39549. },
  39550. sub: function(e, t) {
  39551. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39552. this.subVectors(e, t)) : (this.x -= e.x,
  39553. this.y -= e.y,
  39554. this)
  39555. },
  39556. subScalar: function(e) {
  39557. return this.x -= e,
  39558. this.y -= e,
  39559. this
  39560. },
  39561. subVectors: function(e, t) {
  39562. return this.x = e.x - t.x,
  39563. this.y = e.y - t.y,
  39564. this
  39565. },
  39566. multiply: function(e) {
  39567. return this.x *= e.x,
  39568. this.y *= e.y,
  39569. this
  39570. },
  39571. multiplyScalar: function(e) {
  39572. return isFinite(e) ? (this.x *= e,
  39573. this.y *= e) : (this.x = 0,
  39574. this.y = 0),
  39575. this
  39576. },
  39577. divide: function(e) {
  39578. return this.x /= e.x,
  39579. this.y /= e.y,
  39580. this
  39581. },
  39582. divideScalar: function(e) {
  39583. return this.multiplyScalar(1 / e)
  39584. },
  39585. min: function(e) {
  39586. return this.x = Math.min(this.x, e.x),
  39587. this.y = Math.min(this.y, e.y),
  39588. this
  39589. },
  39590. max: function(e) {
  39591. return this.x = Math.max(this.x, e.x),
  39592. this.y = Math.max(this.y, e.y),
  39593. this
  39594. },
  39595. clamp: function(e, t) {
  39596. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39597. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39598. this
  39599. },
  39600. clampScalar: function() {
  39601. var e, t;
  39602. return function(i, r) {
  39603. return void 0 === e && (e = new n.Vector2,
  39604. t = new n.Vector2),
  39605. e.set(i, i),
  39606. t.set(r, r),
  39607. this.clamp(e, t)
  39608. }
  39609. }(),
  39610. clampLength: function(e, t) {
  39611. var i = this.length();
  39612. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39613. this
  39614. },
  39615. floor: function() {
  39616. return this.x = Math.floor(this.x),
  39617. this.y = Math.floor(this.y),
  39618. this
  39619. },
  39620. ceil: function() {
  39621. return this.x = Math.ceil(this.x),
  39622. this.y = Math.ceil(this.y),
  39623. this
  39624. },
  39625. round: function() {
  39626. return this.x = Math.round(this.x),
  39627. this.y = Math.round(this.y),
  39628. this
  39629. },
  39630. roundToZero: function() {
  39631. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  39632. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  39633. this
  39634. },
  39635. negate: function() {
  39636. return this.x = -this.x,
  39637. this.y = -this.y,
  39638. this
  39639. },
  39640. dot: function(e) {
  39641. return this.x * e.x + this.y * e.y
  39642. },
  39643. lengthSq: function() {
  39644. return this.x * this.x + this.y * this.y
  39645. },
  39646. length: function() {
  39647. return Math.sqrt(this.x * this.x + this.y * this.y)
  39648. },
  39649. lengthManhattan: function() {
  39650. return Math.abs(this.x) + Math.abs(this.y)
  39651. },
  39652. normalize: function() {
  39653. return this.divideScalar(this.length())
  39654. },
  39655. angle: function() {
  39656. var e = Math.atan2(this.y, this.x);
  39657. return e < 0 && (e += 2 * Math.PI),
  39658. e
  39659. },
  39660. distanceTo: function(e) {
  39661. return Math.sqrt(this.distanceToSquared(e))
  39662. },
  39663. distanceToSquared: function(e) {
  39664. var t = this.x - e.x
  39665. , i = this.y - e.y;
  39666. return t * t + i * i
  39667. },
  39668. setLength: function(e) {
  39669. return this.multiplyScalar(e / this.length())
  39670. },
  39671. lerp: function(e, t) {
  39672. return this.x += (e.x - this.x) * t,
  39673. this.y += (e.y - this.y) * t,
  39674. this
  39675. },
  39676. lerpVectors: function(e, t, i) {
  39677. return this.subVectors(t, e).multiplyScalar(i).add(e),
  39678. this
  39679. },
  39680. equals: function(e) {
  39681. return e.x === this.x && e.y === this.y
  39682. },
  39683. fromArray: function(e, t) {
  39684. return void 0 === t && (t = 0),
  39685. this.x = e[t],
  39686. this.y = e[t + 1],
  39687. this
  39688. },
  39689. toArray: function(e, t) {
  39690. return void 0 === e && (e = []),
  39691. void 0 === t && (t = 0),
  39692. e[t] = this.x,
  39693. e[t + 1] = this.y,
  39694. e
  39695. },
  39696. fromAttribute: function(e, t, i) {
  39697. return void 0 === i && (i = 0),
  39698. t = t * e.itemSize + i,
  39699. this.x = e.array[t],
  39700. this.y = e.array[t + 1],
  39701. this
  39702. },
  39703. rotateAround: function(e, t) {
  39704. var i = Math.cos(t)
  39705. , n = Math.sin(t)
  39706. , r = this.x - e.x
  39707. , o = this.y - e.y;
  39708. return this.x = r * i - o * n + e.x,
  39709. this.y = r * n + o * i + e.y,
  39710. this
  39711. }
  39712. },
  39713. n.Vector3 = function(e, t, i) {
  39714. this.x = e || 0,
  39715. this.y = t || 0,
  39716. this.z = i || 0
  39717. }
  39718. ,
  39719. n.Vector3.prototype = {
  39720. constructor: n.Vector3,
  39721. set: function(e, t, i) {
  39722. return this.x = e,
  39723. this.y = t,
  39724. this.z = i,
  39725. this
  39726. },
  39727. setScalar: function(e) {
  39728. return this.x = e,
  39729. this.y = e,
  39730. this.z = e,
  39731. this
  39732. },
  39733. setX: function(e) {
  39734. return this.x = e,
  39735. this
  39736. },
  39737. setY: function(e) {
  39738. return this.y = e,
  39739. this
  39740. },
  39741. setZ: function(e) {
  39742. return this.z = e,
  39743. this
  39744. },
  39745. setComponent: function(e, t) {
  39746. switch (e) {
  39747. case 0:
  39748. this.x = t;
  39749. break;
  39750. case 1:
  39751. this.y = t;
  39752. break;
  39753. case 2:
  39754. this.z = t;
  39755. break;
  39756. default:
  39757. throw new Error("index is out of range: " + e)
  39758. }
  39759. },
  39760. getComponent: function(e) {
  39761. switch (e) {
  39762. case 0:
  39763. return this.x;
  39764. case 1:
  39765. return this.y;
  39766. case 2:
  39767. return this.z;
  39768. default:
  39769. throw new Error("index is out of range: " + e)
  39770. }
  39771. },
  39772. clone: function() {
  39773. return new this.constructor(this.x,this.y,this.z)
  39774. },
  39775. copy: function(e) {
  39776. return this.x = e.x,
  39777. this.y = e.y,
  39778. this.z = e.z,
  39779. this
  39780. },
  39781. add: function(e, t) {
  39782. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39783. this.addVectors(e, t)) : (this.x += e.x,
  39784. this.y += e.y,
  39785. this.z += e.z,
  39786. this)
  39787. },
  39788. addScalar: function(e) {
  39789. return this.x += e,
  39790. this.y += e,
  39791. this.z += e,
  39792. this
  39793. },
  39794. addVectors: function(e, t) {
  39795. return this.x = e.x + t.x,
  39796. this.y = e.y + t.y,
  39797. this.z = e.z + t.z,
  39798. this
  39799. },
  39800. addScaledVector: function(e, t) {
  39801. return this.x += e.x * t,
  39802. this.y += e.y * t,
  39803. this.z += e.z * t,
  39804. this
  39805. },
  39806. sub: function(e, t) {
  39807. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39808. this.subVectors(e, t)) : (this.x -= e.x,
  39809. this.y -= e.y,
  39810. this.z -= e.z,
  39811. this)
  39812. },
  39813. subScalar: function(e) {
  39814. return this.x -= e,
  39815. this.y -= e,
  39816. this.z -= e,
  39817. this
  39818. },
  39819. subVectors: function(e, t) {
  39820. return this.x = e.x - t.x,
  39821. this.y = e.y - t.y,
  39822. this.z = e.z - t.z,
  39823. this
  39824. },
  39825. multiply: function(e, t) {
  39826. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  39827. this.multiplyVectors(e, t)) : (this.x *= e.x,
  39828. this.y *= e.y,
  39829. this.z *= e.z,
  39830. this)
  39831. },
  39832. multiplyScalar: function(e) {
  39833. return isFinite(e) ? (this.x *= e,
  39834. this.y *= e,
  39835. this.z *= e) : (this.x = 0,
  39836. this.y = 0,
  39837. this.z = 0),
  39838. this
  39839. },
  39840. multiplyVectors: function(e, t) {
  39841. return this.x = e.x * t.x,
  39842. this.y = e.y * t.y,
  39843. this.z = e.z * t.z,
  39844. this
  39845. },
  39846. applyEuler: function() {
  39847. var e;
  39848. return function(t) {
  39849. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  39850. void 0 === e && (e = new n.Quaternion),
  39851. this.applyQuaternion(e.setFromEuler(t)),
  39852. this
  39853. }
  39854. }(),
  39855. applyAxisAngle: function() {
  39856. var e;
  39857. return function(t, i) {
  39858. return void 0 === e && (e = new n.Quaternion),
  39859. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  39860. this
  39861. }
  39862. }(),
  39863. applyMatrix3: function(e) {
  39864. var t = this.x
  39865. , i = this.y
  39866. , n = this.z
  39867. , r = e.elements;
  39868. return this.x = r[0] * t + r[3] * i + r[6] * n,
  39869. this.y = r[1] * t + r[4] * i + r[7] * n,
  39870. this.z = r[2] * t + r[5] * i + r[8] * n,
  39871. this
  39872. },
  39873. applyMatrix4: function(e) {
  39874. var t = this.x
  39875. , i = this.y
  39876. , n = this.z
  39877. , r = e.elements;
  39878. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  39879. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  39880. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  39881. this
  39882. },
  39883. applyProjection: function(e) {
  39884. var t = this.x
  39885. , i = this.y
  39886. , n = this.z
  39887. , r = e.elements
  39888. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  39889. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  39890. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  39891. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  39892. this
  39893. },
  39894. applyQuaternion: function(e) {
  39895. var t = this.x
  39896. , i = this.y
  39897. , n = this.z
  39898. , r = e.x
  39899. , o = e.y
  39900. , a = e.z
  39901. , s = e.w
  39902. , l = s * t + o * n - a * i
  39903. , c = s * i + a * t - r * n
  39904. , h = s * n + r * i - o * t
  39905. , u = -r * t - o * i - a * n;
  39906. return this.x = l * s + u * -r + c * -a - h * -o,
  39907. this.y = c * s + u * -o + h * -r - l * -a,
  39908. this.z = h * s + u * -a + l * -o - c * -r,
  39909. this
  39910. },
  39911. project: function() {
  39912. var e;
  39913. return function(t) {
  39914. return void 0 === e && (e = new n.Matrix4),
  39915. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  39916. this.applyProjection(e)
  39917. }
  39918. }(),
  39919. unproject: function() {
  39920. var e;
  39921. return function(t) {
  39922. return void 0 === e && (e = new n.Matrix4),
  39923. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  39924. this.applyProjection(e)
  39925. }
  39926. }(),
  39927. transformDirection: function(e) {
  39928. var t = this.x
  39929. , i = this.y
  39930. , n = this.z
  39931. , r = e.elements;
  39932. return this.x = r[0] * t + r[4] * i + r[8] * n,
  39933. this.y = r[1] * t + r[5] * i + r[9] * n,
  39934. this.z = r[2] * t + r[6] * i + r[10] * n,
  39935. this.normalize(),
  39936. this
  39937. },
  39938. divide: function(e) {
  39939. return this.x /= e.x,
  39940. this.y /= e.y,
  39941. this.z /= e.z,
  39942. this
  39943. },
  39944. divideScalar: function(e) {
  39945. return this.multiplyScalar(1 / e)
  39946. },
  39947. min: function(e) {
  39948. return this.x = Math.min(this.x, e.x),
  39949. this.y = Math.min(this.y, e.y),
  39950. this.z = Math.min(this.z, e.z),
  39951. this
  39952. },
  39953. max: function(e) {
  39954. return this.x = Math.max(this.x, e.x),
  39955. this.y = Math.max(this.y, e.y),
  39956. this.z = Math.max(this.z, e.z),
  39957. this
  39958. },
  39959. clamp: function(e, t) {
  39960. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39961. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39962. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  39963. this
  39964. },
  39965. clampScalar: function() {
  39966. var e, t;
  39967. return function(i, r) {
  39968. return void 0 === e && (e = new n.Vector3,
  39969. t = new n.Vector3),
  39970. e.set(i, i, i),
  39971. t.set(r, r, r),
  39972. this.clamp(e, t)
  39973. }
  39974. }(),
  39975. clampLength: function(e, t) {
  39976. var i = this.length();
  39977. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39978. this
  39979. },
  39980. floor: function() {
  39981. return this.x = Math.floor(this.x),
  39982. this.y = Math.floor(this.y),
  39983. this.z = Math.floor(this.z),
  39984. this
  39985. },
  39986. ceil: function() {
  39987. return this.x = Math.ceil(this.x),
  39988. this.y = Math.ceil(this.y),
  39989. this.z = Math.ceil(this.z),
  39990. this
  39991. },
  39992. round: function() {
  39993. return this.x = Math.round(this.x),
  39994. this.y = Math.round(this.y),
  39995. this.z = Math.round(this.z),
  39996. this
  39997. },
  39998. roundToZero: function() {
  39999. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40000. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40001. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40002. this
  40003. },
  40004. negate: function() {
  40005. return this.x = -this.x,
  40006. this.y = -this.y,
  40007. this.z = -this.z,
  40008. this
  40009. },
  40010. dot: function(e) {
  40011. return this.x * e.x + this.y * e.y + this.z * e.z
  40012. },
  40013. lengthSq: function() {
  40014. return this.x * this.x + this.y * this.y + this.z * this.z
  40015. },
  40016. length: function() {
  40017. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40018. },
  40019. lengthManhattan: function() {
  40020. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40021. },
  40022. normalize: function() {
  40023. return this.divideScalar(this.length())
  40024. },
  40025. setLength: function(e) {
  40026. return this.multiplyScalar(e / this.length())
  40027. },
  40028. lerp: function(e, t) {
  40029. return this.x += (e.x - this.x) * t,
  40030. this.y += (e.y - this.y) * t,
  40031. this.z += (e.z - this.z) * t,
  40032. this
  40033. },
  40034. lerpVectors: function(e, t, i) {
  40035. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40036. this
  40037. },
  40038. cross: function(e, t) {
  40039. if (void 0 !== t)
  40040. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40041. this.crossVectors(e, t);
  40042. var i = this.x
  40043. , n = this.y
  40044. , r = this.z;
  40045. return this.x = n * e.z - r * e.y,
  40046. this.y = r * e.x - i * e.z,
  40047. this.z = i * e.y - n * e.x,
  40048. this
  40049. },
  40050. crossVectors: function(e, t) {
  40051. var i = e.x
  40052. , n = e.y
  40053. , r = e.z
  40054. , o = t.x
  40055. , a = t.y
  40056. , s = t.z;
  40057. return this.x = n * s - r * a,
  40058. this.y = r * o - i * s,
  40059. this.z = i * a - n * o,
  40060. this
  40061. },
  40062. projectOnVector: function() {
  40063. var e, t;
  40064. return function(i) {
  40065. return void 0 === e && (e = new n.Vector3),
  40066. e.copy(i).normalize(),
  40067. t = this.dot(e),
  40068. this.copy(e).multiplyScalar(t)
  40069. }
  40070. }(),
  40071. projectOnPlane: function() {
  40072. var e;
  40073. return function(t) {
  40074. return void 0 === e && (e = new n.Vector3),
  40075. e.copy(this).projectOnVector(t),
  40076. this.sub(e)
  40077. }
  40078. }(),
  40079. reflect: function() {
  40080. var e;
  40081. return function(t) {
  40082. return void 0 === e && (e = new n.Vector3),
  40083. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40084. }
  40085. }(),
  40086. angleTo: function(e) {
  40087. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40088. return Math.acos(n.Math.clamp(t, -1, 1))
  40089. },
  40090. distanceTo: function(e) {
  40091. return Math.sqrt(this.distanceToSquared(e))
  40092. },
  40093. distanceToSquared: function(e) {
  40094. var t = this.x - e.x
  40095. , i = this.y - e.y
  40096. , n = this.z - e.z;
  40097. return t * t + i * i + n * n
  40098. },
  40099. setFromSpherical: function(e) {
  40100. var t = Math.sin(e.phi) * e.radius;
  40101. return this.x = t * Math.sin(e.theta),
  40102. this.y = Math.cos(e.phi) * e.radius,
  40103. this.z = t * Math.cos(e.theta),
  40104. this
  40105. },
  40106. setFromMatrixPosition: function(e) {
  40107. return this.setFromMatrixColumn(e, 3)
  40108. },
  40109. setFromMatrixScale: function(e) {
  40110. var t = this.setFromMatrixColumn(e, 0).length()
  40111. , i = this.setFromMatrixColumn(e, 1).length()
  40112. , n = this.setFromMatrixColumn(e, 2).length();
  40113. return this.x = t,
  40114. this.y = i,
  40115. this.z = n,
  40116. this
  40117. },
  40118. setFromMatrixColumn: function(e, t) {
  40119. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40120. e = arguments[1],
  40121. t = arguments[0]),
  40122. this.fromArray(e.elements, 4 * t)
  40123. },
  40124. equals: function(e) {
  40125. return e.x === this.x && e.y === this.y && e.z === this.z
  40126. },
  40127. fromArray: function(e, t) {
  40128. return void 0 === t && (t = 0),
  40129. this.x = e[t],
  40130. this.y = e[t + 1],
  40131. this.z = e[t + 2],
  40132. this
  40133. },
  40134. toArray: function(e, t) {
  40135. return void 0 === e && (e = []),
  40136. void 0 === t && (t = 0),
  40137. e[t] = this.x,
  40138. e[t + 1] = this.y,
  40139. e[t + 2] = this.z,
  40140. e
  40141. },
  40142. fromAttribute: function(e, t, i) {
  40143. return void 0 === i && (i = 0),
  40144. t = t * e.itemSize + i,
  40145. this.x = e.array[t],
  40146. this.y = e.array[t + 1],
  40147. this.z = e.array[t + 2],
  40148. this
  40149. }
  40150. },
  40151. n.Vector4 = function(e, t, i, n) {
  40152. this.x = e || 0,
  40153. this.y = t || 0,
  40154. this.z = i || 0,
  40155. this.w = void 0 !== n ? n : 1
  40156. }
  40157. ,
  40158. n.Vector4.prototype = {
  40159. constructor: n.Vector4,
  40160. set: function(e, t, i, n) {
  40161. return this.x = e,
  40162. this.y = t,
  40163. this.z = i,
  40164. this.w = n,
  40165. this
  40166. },
  40167. setScalar: function(e) {
  40168. return this.x = e,
  40169. this.y = e,
  40170. this.z = e,
  40171. this.w = e,
  40172. this
  40173. },
  40174. setX: function(e) {
  40175. return this.x = e,
  40176. this
  40177. },
  40178. setY: function(e) {
  40179. return this.y = e,
  40180. this
  40181. },
  40182. setZ: function(e) {
  40183. return this.z = e,
  40184. this
  40185. },
  40186. setW: function(e) {
  40187. return this.w = e,
  40188. this
  40189. },
  40190. setComponent: function(e, t) {
  40191. switch (e) {
  40192. case 0:
  40193. this.x = t;
  40194. break;
  40195. case 1:
  40196. this.y = t;
  40197. break;
  40198. case 2:
  40199. this.z = t;
  40200. break;
  40201. case 3:
  40202. this.w = t;
  40203. break;
  40204. default:
  40205. throw new Error("index is out of range: " + e)
  40206. }
  40207. },
  40208. getComponent: function(e) {
  40209. switch (e) {
  40210. case 0:
  40211. return this.x;
  40212. case 1:
  40213. return this.y;
  40214. case 2:
  40215. return this.z;
  40216. case 3:
  40217. return this.w;
  40218. default:
  40219. throw new Error("index is out of range: " + e)
  40220. }
  40221. },
  40222. clone: function() {
  40223. return new this.constructor(this.x,this.y,this.z,this.w)
  40224. },
  40225. copy: function(e) {
  40226. return this.x = e.x,
  40227. this.y = e.y,
  40228. this.z = e.z,
  40229. this.w = void 0 !== e.w ? e.w : 1,
  40230. this
  40231. },
  40232. add: function(e, t) {
  40233. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40234. this.addVectors(e, t)) : (this.x += e.x,
  40235. this.y += e.y,
  40236. this.z += e.z,
  40237. this.w += e.w,
  40238. this)
  40239. },
  40240. addScalar: function(e) {
  40241. return this.x += e,
  40242. this.y += e,
  40243. this.z += e,
  40244. this.w += e,
  40245. this
  40246. },
  40247. addVectors: function(e, t) {
  40248. return this.x = e.x + t.x,
  40249. this.y = e.y + t.y,
  40250. this.z = e.z + t.z,
  40251. this.w = e.w + t.w,
  40252. this
  40253. },
  40254. addScaledVector: function(e, t) {
  40255. return this.x += e.x * t,
  40256. this.y += e.y * t,
  40257. this.z += e.z * t,
  40258. this.w += e.w * t,
  40259. this
  40260. },
  40261. sub: function(e, t) {
  40262. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40263. this.subVectors(e, t)) : (this.x -= e.x,
  40264. this.y -= e.y,
  40265. this.z -= e.z,
  40266. this.w -= e.w,
  40267. this)
  40268. },
  40269. subScalar: function(e) {
  40270. return this.x -= e,
  40271. this.y -= e,
  40272. this.z -= e,
  40273. this.w -= e,
  40274. this
  40275. },
  40276. subVectors: function(e, t) {
  40277. return this.x = e.x - t.x,
  40278. this.y = e.y - t.y,
  40279. this.z = e.z - t.z,
  40280. this.w = e.w - t.w,
  40281. this
  40282. },
  40283. multiplyScalar: function(e) {
  40284. return isFinite(e) ? (this.x *= e,
  40285. this.y *= e,
  40286. this.z *= e,
  40287. this.w *= e) : (this.x = 0,
  40288. this.y = 0,
  40289. this.z = 0,
  40290. this.w = 0),
  40291. this
  40292. },
  40293. applyMatrix4: function(e) {
  40294. var t = this.x
  40295. , i = this.y
  40296. , n = this.z
  40297. , r = this.w
  40298. , o = e.elements;
  40299. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40300. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40301. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40302. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40303. this
  40304. },
  40305. divideScalar: function(e) {
  40306. return this.multiplyScalar(1 / e)
  40307. },
  40308. setAxisAngleFromQuaternion: function(e) {
  40309. this.w = 2 * Math.acos(e.w);
  40310. var t = Math.sqrt(1 - e.w * e.w);
  40311. return t < 1e-4 ? (this.x = 1,
  40312. this.y = 0,
  40313. this.z = 0) : (this.x = e.x / t,
  40314. this.y = e.y / t,
  40315. this.z = e.z / t),
  40316. this
  40317. },
  40318. setAxisAngleFromRotationMatrix: function(e) {
  40319. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40320. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40321. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40322. return this.set(1, 0, 0, 0),
  40323. this;
  40324. t = Math.PI;
  40325. var v = (l + 1) / 2
  40326. , A = (d + 1) / 2
  40327. , y = (m + 1) / 2
  40328. , C = (c + u) / 4
  40329. , I = (h + f) / 4
  40330. , E = (p + g) / 4;
  40331. return v > A && v > y ? v < o ? (i = 0,
  40332. n = .707106781,
  40333. r = .707106781) : (i = Math.sqrt(v),
  40334. n = C / i,
  40335. r = I / i) : A > y ? A < o ? (i = .707106781,
  40336. n = 0,
  40337. r = .707106781) : (n = Math.sqrt(A),
  40338. i = C / n,
  40339. r = E / n) : y < o ? (i = .707106781,
  40340. n = .707106781,
  40341. r = 0) : (r = Math.sqrt(y),
  40342. i = I / r,
  40343. n = E / r),
  40344. this.set(i, n, r, t),
  40345. this
  40346. }
  40347. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40348. return Math.abs(b) < .001 && (b = 1),
  40349. this.x = (g - p) / b,
  40350. this.y = (h - f) / b,
  40351. this.z = (u - c) / b,
  40352. this.w = Math.acos((l + d + m - 1) / 2),
  40353. this
  40354. },
  40355. min: function(e) {
  40356. return this.x = Math.min(this.x, e.x),
  40357. this.y = Math.min(this.y, e.y),
  40358. this.z = Math.min(this.z, e.z),
  40359. this.w = Math.min(this.w, e.w),
  40360. this
  40361. },
  40362. max: function(e) {
  40363. return this.x = Math.max(this.x, e.x),
  40364. this.y = Math.max(this.y, e.y),
  40365. this.z = Math.max(this.z, e.z),
  40366. this.w = Math.max(this.w, e.w),
  40367. this
  40368. },
  40369. clamp: function(e, t) {
  40370. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40371. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40372. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40373. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40374. this
  40375. },
  40376. clampScalar: function() {
  40377. var e, t;
  40378. return function(i, r) {
  40379. return void 0 === e && (e = new n.Vector4,
  40380. t = new n.Vector4),
  40381. e.set(i, i, i, i),
  40382. t.set(r, r, r, r),
  40383. this.clamp(e, t)
  40384. }
  40385. }(),
  40386. floor: function() {
  40387. return this.x = Math.floor(this.x),
  40388. this.y = Math.floor(this.y),
  40389. this.z = Math.floor(this.z),
  40390. this.w = Math.floor(this.w),
  40391. this
  40392. },
  40393. ceil: function() {
  40394. return this.x = Math.ceil(this.x),
  40395. this.y = Math.ceil(this.y),
  40396. this.z = Math.ceil(this.z),
  40397. this.w = Math.ceil(this.w),
  40398. this
  40399. },
  40400. round: function() {
  40401. return this.x = Math.round(this.x),
  40402. this.y = Math.round(this.y),
  40403. this.z = Math.round(this.z),
  40404. this.w = Math.round(this.w),
  40405. this
  40406. },
  40407. roundToZero: function() {
  40408. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40409. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40410. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40411. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  40412. this
  40413. },
  40414. negate: function() {
  40415. return this.x = -this.x,
  40416. this.y = -this.y,
  40417. this.z = -this.z,
  40418. this.w = -this.w,
  40419. this
  40420. },
  40421. dot: function(e) {
  40422. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  40423. },
  40424. lengthSq: function() {
  40425. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  40426. },
  40427. length: function() {
  40428. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  40429. },
  40430. lengthManhattan: function() {
  40431. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  40432. },
  40433. normalize: function() {
  40434. return this.divideScalar(this.length())
  40435. },
  40436. setLength: function(e) {
  40437. return this.multiplyScalar(e / this.length())
  40438. },
  40439. lerp: function(e, t) {
  40440. return this.x += (e.x - this.x) * t,
  40441. this.y += (e.y - this.y) * t,
  40442. this.z += (e.z - this.z) * t,
  40443. this.w += (e.w - this.w) * t,
  40444. this
  40445. },
  40446. lerpVectors: function(e, t, i) {
  40447. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40448. this
  40449. },
  40450. equals: function(e) {
  40451. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  40452. },
  40453. fromArray: function(e, t) {
  40454. return void 0 === t && (t = 0),
  40455. this.x = e[t],
  40456. this.y = e[t + 1],
  40457. this.z = e[t + 2],
  40458. this.w = e[t + 3],
  40459. this
  40460. },
  40461. toArray: function(e, t) {
  40462. return void 0 === e && (e = []),
  40463. void 0 === t && (t = 0),
  40464. e[t] = this.x,
  40465. e[t + 1] = this.y,
  40466. e[t + 2] = this.z,
  40467. e[t + 3] = this.w,
  40468. e
  40469. },
  40470. fromAttribute: function(e, t, i) {
  40471. return void 0 === i && (i = 0),
  40472. t = t * e.itemSize + i,
  40473. this.x = e.array[t],
  40474. this.y = e.array[t + 1],
  40475. this.z = e.array[t + 2],
  40476. this.w = e.array[t + 3],
  40477. this
  40478. }
  40479. },
  40480. n.Euler = function(e, t, i, r) {
  40481. this._x = e || 0,
  40482. this._y = t || 0,
  40483. this._z = i || 0,
  40484. this._order = r || n.Euler.DefaultOrder
  40485. }
  40486. ,
  40487. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  40488. n.Euler.DefaultOrder = "XYZ",
  40489. n.Euler.prototype = {
  40490. constructor: n.Euler,
  40491. get x() {
  40492. return this._x
  40493. },
  40494. set x(e) {
  40495. this._x = e,
  40496. this.onChangeCallback()
  40497. },
  40498. get y() {
  40499. return this._y
  40500. },
  40501. set y(e) {
  40502. this._y = e,
  40503. this.onChangeCallback()
  40504. },
  40505. get z() {
  40506. return this._z
  40507. },
  40508. set z(e) {
  40509. this._z = e,
  40510. this.onChangeCallback()
  40511. },
  40512. get order() {
  40513. return this._order
  40514. },
  40515. set order(e) {
  40516. this._order = e,
  40517. this.onChangeCallback()
  40518. },
  40519. set: function(e, t, i, n) {
  40520. return this._x = e,
  40521. this._y = t,
  40522. this._z = i,
  40523. this._order = n || this._order,
  40524. this.onChangeCallback(),
  40525. this
  40526. },
  40527. clone: function() {
  40528. return new this.constructor(this._x,this._y,this._z,this._order)
  40529. },
  40530. copy: function(e) {
  40531. return this._x = e._x,
  40532. this._y = e._y,
  40533. this._z = e._z,
  40534. this._order = e._order,
  40535. this.onChangeCallback(),
  40536. this
  40537. },
  40538. setFromRotationMatrix: function(e, t, i) {
  40539. var r = n.Math.clamp
  40540. , o = e.elements
  40541. , a = o[0]
  40542. , s = o[4]
  40543. , l = o[8]
  40544. , c = o[1]
  40545. , h = o[5]
  40546. , u = o[9]
  40547. , d = o[2]
  40548. , p = o[6]
  40549. , f = o[10];
  40550. return t = t || this._order,
  40551. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  40552. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  40553. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  40554. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  40555. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  40556. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  40557. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  40558. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  40559. this._z = Math.atan2(-s, h)) : (this._y = 0,
  40560. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  40561. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  40562. this._z = Math.atan2(c, a)) : (this._x = 0,
  40563. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  40564. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  40565. this._y = Math.atan2(-d, a)) : (this._x = 0,
  40566. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  40567. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  40568. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  40569. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  40570. this._order = t,
  40571. i !== !1 && this.onChangeCallback(),
  40572. this
  40573. },
  40574. setFromQuaternion: function() {
  40575. var e;
  40576. return function(t, i, r) {
  40577. return void 0 === e && (e = new n.Matrix4),
  40578. e.makeRotationFromQuaternion(t),
  40579. this.setFromRotationMatrix(e, i, r),
  40580. this
  40581. }
  40582. }(),
  40583. setFromVector3: function(e, t) {
  40584. return this.set(e.x, e.y, e.z, t || this._order)
  40585. },
  40586. reorder: function() {
  40587. var e = new n.Quaternion;
  40588. return function(t) {
  40589. e.setFromEuler(this),
  40590. this.setFromQuaternion(e, t)
  40591. }
  40592. }(),
  40593. equals: function(e) {
  40594. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  40595. },
  40596. fromArray: function(e) {
  40597. return this._x = e[0],
  40598. this._y = e[1],
  40599. this._z = e[2],
  40600. void 0 !== e[3] && (this._order = e[3]),
  40601. this.onChangeCallback(),
  40602. this
  40603. },
  40604. toArray: function(e, t) {
  40605. return void 0 === e && (e = []),
  40606. void 0 === t && (t = 0),
  40607. e[t] = this._x,
  40608. e[t + 1] = this._y,
  40609. e[t + 2] = this._z,
  40610. e[t + 3] = this._order,
  40611. e
  40612. },
  40613. toVector3: function(e) {
  40614. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  40615. },
  40616. onChange: function(e) {
  40617. return this.onChangeCallback = e,
  40618. this
  40619. },
  40620. onChangeCallback: function() {}
  40621. },
  40622. n.Line3 = function(e, t) {
  40623. this.start = void 0 !== e ? e : new n.Vector3,
  40624. this.end = void 0 !== t ? t : new n.Vector3
  40625. }
  40626. ,
  40627. n.Line3.prototype = {
  40628. constructor: n.Line3,
  40629. set: function(e, t) {
  40630. return this.start.copy(e),
  40631. this.end.copy(t),
  40632. this
  40633. },
  40634. clone: function() {
  40635. return (new this.constructor).copy(this)
  40636. },
  40637. copy: function(e) {
  40638. return this.start.copy(e.start),
  40639. this.end.copy(e.end),
  40640. this
  40641. },
  40642. center: function(e) {
  40643. var t = e || new n.Vector3;
  40644. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  40645. },
  40646. delta: function(e) {
  40647. var t = e || new n.Vector3;
  40648. return t.subVectors(this.end, this.start)
  40649. },
  40650. distanceSq: function() {
  40651. return this.start.distanceToSquared(this.end)
  40652. },
  40653. distance: function() {
  40654. return this.start.distanceTo(this.end)
  40655. },
  40656. at: function(e, t) {
  40657. var i = t || new n.Vector3;
  40658. return this.delta(i).multiplyScalar(e).add(this.start)
  40659. },
  40660. closestPointToPointParameter: function() {
  40661. var e = new n.Vector3
  40662. , t = new n.Vector3;
  40663. return function(i, r) {
  40664. e.subVectors(i, this.start),
  40665. t.subVectors(this.end, this.start);
  40666. var o = t.dot(t)
  40667. , a = t.dot(e)
  40668. , s = a / o;
  40669. return r && (s = n.Math.clamp(s, 0, 1)),
  40670. s
  40671. }
  40672. }(),
  40673. closestPointToPoint: function(e, t, i) {
  40674. var r = this.closestPointToPointParameter(e, t)
  40675. , o = i || new n.Vector3;
  40676. return this.delta(o).multiplyScalar(r).add(this.start)
  40677. },
  40678. applyMatrix4: function(e) {
  40679. return this.start.applyMatrix4(e),
  40680. this.end.applyMatrix4(e),
  40681. this
  40682. },
  40683. equals: function(e) {
  40684. return e.start.equals(this.start) && e.end.equals(this.end)
  40685. }
  40686. },
  40687. n.Box2 = function(e, t) {
  40688. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  40689. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  40690. }
  40691. ,
  40692. n.Box2.prototype = {
  40693. constructor: n.Box2,
  40694. set: function(e, t) {
  40695. return this.min.copy(e),
  40696. this.max.copy(t),
  40697. this
  40698. },
  40699. setFromPoints: function(e) {
  40700. this.makeEmpty();
  40701. for (var t = 0, i = e.length; t < i; t++)
  40702. this.expandByPoint(e[t]);
  40703. return this
  40704. },
  40705. setFromCenterAndSize: function() {
  40706. var e = new n.Vector2;
  40707. return function(t, i) {
  40708. var n = e.copy(i).multiplyScalar(.5);
  40709. return this.min.copy(t).sub(n),
  40710. this.max.copy(t).add(n),
  40711. this
  40712. }
  40713. }(),
  40714. clone: function() {
  40715. return (new this.constructor).copy(this)
  40716. },
  40717. copy: function(e) {
  40718. return this.min.copy(e.min),
  40719. this.max.copy(e.max),
  40720. this
  40721. },
  40722. makeEmpty: function() {
  40723. return this.min.x = this.min.y = +(1 / 0),
  40724. this.max.x = this.max.y = -(1 / 0),
  40725. this
  40726. },
  40727. isEmpty: function() {
  40728. return this.max.x < this.min.x || this.max.y < this.min.y
  40729. },
  40730. center: function(e) {
  40731. var t = e || new n.Vector2;
  40732. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40733. },
  40734. size: function(e) {
  40735. var t = e || new n.Vector2;
  40736. return t.subVectors(this.max, this.min)
  40737. },
  40738. expandByPoint: function(e) {
  40739. return this.min.min(e),
  40740. this.max.max(e),
  40741. this
  40742. },
  40743. expandByVector: function(e) {
  40744. return this.min.sub(e),
  40745. this.max.add(e),
  40746. this
  40747. },
  40748. expandByScalar: function(e) {
  40749. return this.min.addScalar(-e),
  40750. this.max.addScalar(e),
  40751. this
  40752. },
  40753. containsPoint: function(e) {
  40754. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  40755. },
  40756. containsBox: function(e) {
  40757. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  40758. },
  40759. getParameter: function(e, t) {
  40760. var i = t || new n.Vector2;
  40761. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  40762. },
  40763. intersectsBox: function(e) {
  40764. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  40765. },
  40766. clampPoint: function(e, t) {
  40767. var i = t || new n.Vector2;
  40768. return i.copy(e).clamp(this.min, this.max)
  40769. },
  40770. distanceToPoint: function() {
  40771. var e = new n.Vector2;
  40772. return function(t) {
  40773. var i = e.copy(t).clamp(this.min, this.max);
  40774. return i.sub(t).length()
  40775. }
  40776. }(),
  40777. intersect: function(e) {
  40778. return this.min.max(e.min),
  40779. this.max.min(e.max),
  40780. this
  40781. },
  40782. union: function(e) {
  40783. return this.min.min(e.min),
  40784. this.max.max(e.max),
  40785. this
  40786. },
  40787. translate: function(e) {
  40788. return this.min.add(e),
  40789. this.max.add(e),
  40790. this
  40791. },
  40792. equals: function(e) {
  40793. return e.min.equals(this.min) && e.max.equals(this.max)
  40794. }
  40795. },
  40796. n.Box3 = function(e, t) {
  40797. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  40798. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  40799. }
  40800. ,
  40801. n.Box3.prototype = {
  40802. constructor: n.Box3,
  40803. set: function(e, t) {
  40804. return this.min.copy(e),
  40805. this.max.copy(t),
  40806. this
  40807. },
  40808. setFromArray: function(e) {
  40809. this.makeEmpty();
  40810. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  40811. var c = e[s]
  40812. , h = e[s + 1]
  40813. , u = e[s + 2];
  40814. c < t && (t = c),
  40815. h < i && (i = h),
  40816. u < n && (n = u),
  40817. c > r && (r = c),
  40818. h > o && (o = h),
  40819. u > a && (a = u)
  40820. }
  40821. this.min.set(t, i, n),
  40822. this.max.set(r, o, a)
  40823. },
  40824. setFromPoints: function(e) {
  40825. this.makeEmpty();
  40826. for (var t = 0, i = e.length; t < i; t++)
  40827. this.expandByPoint(e[t]);
  40828. return this
  40829. },
  40830. setFromCenterAndSize: function() {
  40831. var e = new n.Vector3;
  40832. return function(t, i) {
  40833. var n = e.copy(i).multiplyScalar(.5);
  40834. return this.min.copy(t).sub(n),
  40835. this.max.copy(t).add(n),
  40836. this
  40837. }
  40838. }(),
  40839. setFromObject: function() {
  40840. var e;
  40841. return function(t) {
  40842. void 0 === e && (e = new n.Box3);
  40843. var i = this;
  40844. return this.makeEmpty(),
  40845. t.updateMatrixWorld(!0),
  40846. t.traverse(function(t) {
  40847. var n = t.geometry;
  40848. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  40849. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  40850. e.applyMatrix4(t.matrixWorld),
  40851. i.union(e)))
  40852. }),
  40853. this
  40854. }
  40855. }(),
  40856. clone: function() {
  40857. return (new this.constructor).copy(this)
  40858. },
  40859. copy: function(e) {
  40860. return this.min.copy(e.min),
  40861. this.max.copy(e.max),
  40862. this
  40863. },
  40864. makeEmpty: function() {
  40865. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  40866. this.max.x = this.max.y = this.max.z = -(1 / 0),
  40867. this
  40868. },
  40869. isEmpty: function() {
  40870. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  40871. },
  40872. center: function(e) {
  40873. var t = e || new n.Vector3;
  40874. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40875. },
  40876. size: function(e) {
  40877. var t = e || new n.Vector3;
  40878. return t.subVectors(this.max, this.min)
  40879. },
  40880. expandByPoint: function(e) {
  40881. return this.min.min(e),
  40882. this.max.max(e),
  40883. this
  40884. },
  40885. expandByVector: function(e) {
  40886. return this.min.sub(e),
  40887. this.max.add(e),
  40888. this
  40889. },
  40890. expandByScalar: function(e) {
  40891. return this.min.addScalar(-e),
  40892. this.max.addScalar(e),
  40893. this
  40894. },
  40895. containsPoint: function(e) {
  40896. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  40897. },
  40898. containsBox: function(e) {
  40899. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  40900. },
  40901. getParameter: function(e, t) {
  40902. var i = t || new n.Vector3;
  40903. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  40904. },
  40905. intersectsBox: function(e) {
  40906. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  40907. },
  40908. intersectsSphere: function() {
  40909. var e;
  40910. return function(t) {
  40911. return void 0 === e && (e = new n.Vector3),
  40912. this.clampPoint(t.center, e),
  40913. e.distanceToSquared(t.center) <= t.radius * t.radius
  40914. }
  40915. }(),
  40916. intersectsPlane: function(e) {
  40917. var t, i;
  40918. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  40919. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  40920. i = e.normal.x * this.min.x),
  40921. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  40922. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  40923. i += e.normal.y * this.min.y),
  40924. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  40925. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  40926. i += e.normal.z * this.min.z),
  40927. t <= e.constant && i >= e.constant
  40928. },
  40929. clampPoint: function(e, t) {
  40930. var i = t || new n.Vector3;
  40931. return i.copy(e).clamp(this.min, this.max)
  40932. },
  40933. distanceToPoint: function() {
  40934. var e = new n.Vector3;
  40935. return function(t) {
  40936. var i = e.copy(t).clamp(this.min, this.max);
  40937. return i.sub(t).length()
  40938. }
  40939. }(),
  40940. getBoundingSphere: function() {
  40941. var e = new n.Vector3;
  40942. return function(t) {
  40943. var i = t || new n.Sphere;
  40944. return i.center = this.center(),
  40945. i.radius = .5 * this.size(e).length(),
  40946. i
  40947. }
  40948. }(),
  40949. intersect: function(e) {
  40950. return this.min.max(e.min),
  40951. this.max.min(e.max),
  40952. this
  40953. },
  40954. union: function(e) {
  40955. return this.min.min(e.min),
  40956. this.max.max(e.max),
  40957. this
  40958. },
  40959. applyMatrix4: function() {
  40960. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  40961. return function(t) {
  40962. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  40963. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  40964. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  40965. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  40966. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  40967. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  40968. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  40969. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  40970. this.makeEmpty(),
  40971. this.setFromPoints(e),
  40972. this
  40973. }
  40974. }(),
  40975. translate: function(e) {
  40976. return this.min.add(e),
  40977. this.max.add(e),
  40978. this
  40979. },
  40980. equals: function(e) {
  40981. return e.min.equals(this.min) && e.max.equals(this.max)
  40982. }
  40983. },
  40984. n.Matrix3 = function() {
  40985. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  40986. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  40987. }
  40988. ,
  40989. n.Matrix3.prototype = {
  40990. constructor: n.Matrix3,
  40991. set: function(e, t, i, n, r, o, a, s, l) {
  40992. var c = this.elements;
  40993. return c[0] = e,
  40994. c[1] = n,
  40995. c[2] = a,
  40996. c[3] = t,
  40997. c[4] = r,
  40998. c[5] = s,
  40999. c[6] = i,
  41000. c[7] = o,
  41001. c[8] = l,
  41002. this
  41003. },
  41004. identity: function() {
  41005. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41006. this
  41007. },
  41008. clone: function() {
  41009. return (new this.constructor).fromArray(this.elements)
  41010. },
  41011. copy: function(e) {
  41012. var t = e.elements;
  41013. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41014. this
  41015. },
  41016. setFromMatrix4: function(e) {
  41017. var t = e.elements;
  41018. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41019. this
  41020. },
  41021. applyToVector3Array: function() {
  41022. var e;
  41023. return function(t, i, r) {
  41024. void 0 === e && (e = new n.Vector3),
  41025. void 0 === i && (i = 0),
  41026. void 0 === r && (r = t.length);
  41027. for (var o = 0, a = i; o < r; o += 3,
  41028. a += 3)
  41029. e.fromArray(t, a),
  41030. e.applyMatrix3(this),
  41031. e.toArray(t, a);
  41032. return t
  41033. }
  41034. }(),
  41035. applyToBuffer: function() {
  41036. var e;
  41037. return function(t, i, r) {
  41038. void 0 === e && (e = new n.Vector3),
  41039. void 0 === i && (i = 0),
  41040. void 0 === r && (r = t.length / t.itemSize);
  41041. for (var o = 0, a = i; o < r; o++,
  41042. a++)
  41043. e.x = t.getX(a),
  41044. e.y = t.getY(a),
  41045. e.z = t.getZ(a),
  41046. e.applyMatrix3(this),
  41047. t.setXYZ(e.x, e.y, e.z);
  41048. return t
  41049. }
  41050. }(),
  41051. multiplyScalar: function(e) {
  41052. var t = this.elements;
  41053. return t[0] *= e,
  41054. t[3] *= e,
  41055. t[6] *= e,
  41056. t[1] *= e,
  41057. t[4] *= e,
  41058. t[7] *= e,
  41059. t[2] *= e,
  41060. t[5] *= e,
  41061. t[8] *= e,
  41062. this
  41063. },
  41064. determinant: function() {
  41065. var e = this.elements
  41066. , t = e[0]
  41067. , i = e[1]
  41068. , n = e[2]
  41069. , r = e[3]
  41070. , o = e[4]
  41071. , a = e[5]
  41072. , s = e[6]
  41073. , l = e[7]
  41074. , c = e[8];
  41075. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41076. },
  41077. getInverse: function(e, t) {
  41078. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41079. var i = e.elements
  41080. , r = this.elements
  41081. , o = i[0]
  41082. , a = i[1]
  41083. , s = i[2]
  41084. , l = i[3]
  41085. , c = i[4]
  41086. , h = i[5]
  41087. , u = i[6]
  41088. , d = i[7]
  41089. , p = i[8]
  41090. , f = p * c - h * d
  41091. , g = h * u - p * l
  41092. , m = d * l - c * u
  41093. , v = o * f + a * g + s * m;
  41094. if (0 === v) {
  41095. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41096. if (t)
  41097. throw new Error(A);
  41098. return console.warn(A),
  41099. this.identity()
  41100. }
  41101. return r[0] = f,
  41102. r[1] = s * d - p * a,
  41103. r[2] = h * a - s * c,
  41104. r[3] = g,
  41105. r[4] = p * o - s * u,
  41106. r[5] = s * l - h * o,
  41107. r[6] = m,
  41108. r[7] = a * u - d * o,
  41109. r[8] = c * o - a * l,
  41110. this.multiplyScalar(1 / v)
  41111. },
  41112. transpose: function() {
  41113. var e, t = this.elements;
  41114. return e = t[1],
  41115. t[1] = t[3],
  41116. t[3] = e,
  41117. e = t[2],
  41118. t[2] = t[6],
  41119. t[6] = e,
  41120. e = t[5],
  41121. t[5] = t[7],
  41122. t[7] = e,
  41123. this
  41124. },
  41125. flattenToArrayOffset: function(e, t) {
  41126. var i = this.elements;
  41127. return e[t] = i[0],
  41128. e[t + 1] = i[1],
  41129. e[t + 2] = i[2],
  41130. e[t + 3] = i[3],
  41131. e[t + 4] = i[4],
  41132. e[t + 5] = i[5],
  41133. e[t + 6] = i[6],
  41134. e[t + 7] = i[7],
  41135. e[t + 8] = i[8],
  41136. e
  41137. },
  41138. getNormalMatrix: function(e) {
  41139. return this.setFromMatrix4(e).getInverse(this).transpose()
  41140. },
  41141. transposeIntoArray: function(e) {
  41142. var t = this.elements;
  41143. return e[0] = t[0],
  41144. e[1] = t[3],
  41145. e[2] = t[6],
  41146. e[3] = t[1],
  41147. e[4] = t[4],
  41148. e[5] = t[7],
  41149. e[6] = t[2],
  41150. e[7] = t[5],
  41151. e[8] = t[8],
  41152. this
  41153. },
  41154. fromArray: function(e) {
  41155. return this.elements.set(e),
  41156. this
  41157. },
  41158. toArray: function() {
  41159. var e = this.elements;
  41160. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41161. }
  41162. },
  41163. n.Matrix4 = function() {
  41164. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41165. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41166. }
  41167. ,
  41168. n.Matrix4.prototype = {
  41169. constructor: n.Matrix4,
  41170. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41171. var m = this.elements;
  41172. return m[0] = e,
  41173. m[4] = t,
  41174. m[8] = i,
  41175. m[12] = n,
  41176. m[1] = r,
  41177. m[5] = o,
  41178. m[9] = a,
  41179. m[13] = s,
  41180. m[2] = l,
  41181. m[6] = c,
  41182. m[10] = h,
  41183. m[14] = u,
  41184. m[3] = d,
  41185. m[7] = p,
  41186. m[11] = f,
  41187. m[15] = g,
  41188. this
  41189. },
  41190. identity: function() {
  41191. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41192. this
  41193. },
  41194. clone: function() {
  41195. return (new n.Matrix4).fromArray(this.elements)
  41196. },
  41197. copy: function(e) {
  41198. return this.elements.set(e.elements),
  41199. this
  41200. },
  41201. copyPosition: function(e) {
  41202. var t = this.elements
  41203. , i = e.elements;
  41204. return t[12] = i[12],
  41205. t[13] = i[13],
  41206. t[14] = i[14],
  41207. this
  41208. },
  41209. extractBasis: function(e, t, i) {
  41210. return e.setFromMatrixColumn(this, 0),
  41211. t.setFromMatrixColumn(this, 1),
  41212. i.setFromMatrixColumn(this, 2),
  41213. this
  41214. },
  41215. makeBasis: function(e, t, i) {
  41216. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41217. this
  41218. },
  41219. extractRotation: function() {
  41220. var e;
  41221. return function(t) {
  41222. void 0 === e && (e = new n.Vector3);
  41223. var i = this.elements
  41224. , r = t.elements
  41225. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41226. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41227. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41228. return i[0] = r[0] * o,
  41229. i[1] = r[1] * o,
  41230. i[2] = r[2] * o,
  41231. i[4] = r[4] * a,
  41232. i[5] = r[5] * a,
  41233. i[6] = r[6] * a,
  41234. i[8] = r[8] * s,
  41235. i[9] = r[9] * s,
  41236. i[10] = r[10] * s,
  41237. this
  41238. }
  41239. }(),
  41240. makeRotationFromEuler: function(e) {
  41241. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41242. var t = this.elements
  41243. , i = e.x
  41244. , r = e.y
  41245. , o = e.z
  41246. , a = Math.cos(i)
  41247. , s = Math.sin(i)
  41248. , l = Math.cos(r)
  41249. , c = Math.sin(r)
  41250. , h = Math.cos(o)
  41251. , u = Math.sin(o);
  41252. if ("XYZ" === e.order) {
  41253. var d = a * h
  41254. , p = a * u
  41255. , f = s * h
  41256. , g = s * u;
  41257. t[0] = l * h,
  41258. t[4] = -l * u,
  41259. t[8] = c,
  41260. t[1] = p + f * c,
  41261. t[5] = d - g * c,
  41262. t[9] = -s * l,
  41263. t[2] = g - d * c,
  41264. t[6] = f + p * c,
  41265. t[10] = a * l
  41266. } else if ("YXZ" === e.order) {
  41267. var m = l * h
  41268. , v = l * u
  41269. , A = c * h
  41270. , y = c * u;
  41271. t[0] = m + y * s,
  41272. t[4] = A * s - v,
  41273. t[8] = a * c,
  41274. t[1] = a * u,
  41275. t[5] = a * h,
  41276. t[9] = -s,
  41277. t[2] = v * s - A,
  41278. t[6] = y + m * s,
  41279. t[10] = a * l
  41280. } else if ("ZXY" === e.order) {
  41281. var m = l * h
  41282. , v = l * u
  41283. , A = c * h
  41284. , y = c * u;
  41285. t[0] = m - y * s,
  41286. t[4] = -a * u,
  41287. t[8] = A + v * s,
  41288. t[1] = v + A * s,
  41289. t[5] = a * h,
  41290. t[9] = y - m * s,
  41291. t[2] = -a * c,
  41292. t[6] = s,
  41293. t[10] = a * l
  41294. } else if ("ZYX" === e.order) {
  41295. var d = a * h
  41296. , p = a * u
  41297. , f = s * h
  41298. , g = s * u;
  41299. t[0] = l * h,
  41300. t[4] = f * c - p,
  41301. t[8] = d * c + g,
  41302. t[1] = l * u,
  41303. t[5] = g * c + d,
  41304. t[9] = p * c - f,
  41305. t[2] = -c,
  41306. t[6] = s * l,
  41307. t[10] = a * l
  41308. } else if ("YZX" === e.order) {
  41309. var C = a * l
  41310. , I = a * c
  41311. , E = s * l
  41312. , b = s * c;
  41313. t[0] = l * h,
  41314. t[4] = b - C * u,
  41315. t[8] = E * u + I,
  41316. t[1] = u,
  41317. t[5] = a * h,
  41318. t[9] = -s * h,
  41319. t[2] = -c * h,
  41320. t[6] = I * u + E,
  41321. t[10] = C - b * u
  41322. } else if ("XZY" === e.order) {
  41323. var C = a * l
  41324. , I = a * c
  41325. , E = s * l
  41326. , b = s * c;
  41327. t[0] = l * h,
  41328. t[4] = -u,
  41329. t[8] = c * h,
  41330. t[1] = C * u + b,
  41331. t[5] = a * h,
  41332. t[9] = I * u - E,
  41333. t[2] = E * u - I,
  41334. t[6] = s * h,
  41335. t[10] = b * u + C
  41336. }
  41337. return t[3] = 0,
  41338. t[7] = 0,
  41339. t[11] = 0,
  41340. t[12] = 0,
  41341. t[13] = 0,
  41342. t[14] = 0,
  41343. t[15] = 1,
  41344. this
  41345. },
  41346. makeRotationFromQuaternion: function(e) {
  41347. var t = this.elements
  41348. , i = e.x
  41349. , n = e.y
  41350. , r = e.z
  41351. , o = e.w
  41352. , a = i + i
  41353. , s = n + n
  41354. , l = r + r
  41355. , c = i * a
  41356. , h = i * s
  41357. , u = i * l
  41358. , d = n * s
  41359. , p = n * l
  41360. , f = r * l
  41361. , g = o * a
  41362. , m = o * s
  41363. , v = o * l;
  41364. return t[0] = 1 - (d + f),
  41365. t[4] = h - v,
  41366. t[8] = u + m,
  41367. t[1] = h + v,
  41368. t[5] = 1 - (c + f),
  41369. t[9] = p - g,
  41370. t[2] = u - m,
  41371. t[6] = p + g,
  41372. t[10] = 1 - (c + d),
  41373. t[3] = 0,
  41374. t[7] = 0,
  41375. t[11] = 0,
  41376. t[12] = 0,
  41377. t[13] = 0,
  41378. t[14] = 0,
  41379. t[15] = 1,
  41380. this
  41381. },
  41382. lookAt: function() {
  41383. var e, t, i;
  41384. return function(r, o, a) {
  41385. void 0 === e && (e = new n.Vector3),
  41386. void 0 === t && (t = new n.Vector3),
  41387. void 0 === i && (i = new n.Vector3);
  41388. var s = this.elements;
  41389. return i.subVectors(r, o).normalize(),
  41390. 0 === i.lengthSq() && (i.z = 1),
  41391. e.crossVectors(a, i).normalize(),
  41392. 0 === e.lengthSq() && (i.x += 1e-4,
  41393. e.crossVectors(a, i).normalize()),
  41394. t.crossVectors(i, e),
  41395. s[0] = e.x,
  41396. s[4] = t.x,
  41397. s[8] = i.x,
  41398. s[1] = e.y,
  41399. s[5] = t.y,
  41400. s[9] = i.y,
  41401. s[2] = e.z,
  41402. s[6] = t.z,
  41403. s[10] = i.z,
  41404. this
  41405. }
  41406. }(),
  41407. multiply: function(e, t) {
  41408. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  41409. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  41410. },
  41411. multiplyMatrices: function(e, t) {
  41412. var i = e.elements
  41413. , n = t.elements
  41414. , r = this.elements
  41415. , o = i[0]
  41416. , a = i[4]
  41417. , s = i[8]
  41418. , l = i[12]
  41419. , c = i[1]
  41420. , h = i[5]
  41421. , u = i[9]
  41422. , d = i[13]
  41423. , p = i[2]
  41424. , f = i[6]
  41425. , g = i[10]
  41426. , m = i[14]
  41427. , v = i[3]
  41428. , A = i[7]
  41429. , y = i[11]
  41430. , C = i[15]
  41431. , I = n[0]
  41432. , E = n[4]
  41433. , b = n[8]
  41434. , w = n[12]
  41435. , _ = n[1]
  41436. , T = n[5]
  41437. , x = n[9]
  41438. , S = n[13]
  41439. , M = n[2]
  41440. , R = n[6]
  41441. , P = n[10]
  41442. , O = n[14]
  41443. , L = n[3]
  41444. , D = n[7]
  41445. , N = n[11]
  41446. , B = n[15];
  41447. return r[0] = o * I + a * _ + s * M + l * L,
  41448. r[4] = o * E + a * T + s * R + l * D,
  41449. r[8] = o * b + a * x + s * P + l * N,
  41450. r[12] = o * w + a * S + s * O + l * B,
  41451. r[1] = c * I + h * _ + u * M + d * L,
  41452. r[5] = c * E + h * T + u * R + d * D,
  41453. r[9] = c * b + h * x + u * P + d * N,
  41454. r[13] = c * w + h * S + u * O + d * B,
  41455. r[2] = p * I + f * _ + g * M + m * L,
  41456. r[6] = p * E + f * T + g * R + m * D,
  41457. r[10] = p * b + f * x + g * P + m * N,
  41458. r[14] = p * w + f * S + g * O + m * B,
  41459. r[3] = v * I + A * _ + y * M + C * L,
  41460. r[7] = v * E + A * T + y * R + C * D,
  41461. r[11] = v * b + A * x + y * P + C * N,
  41462. r[15] = v * w + A * S + y * O + C * B,
  41463. this
  41464. },
  41465. multiplyToArray: function(e, t, i) {
  41466. var n = this.elements;
  41467. return this.multiplyMatrices(e, t),
  41468. i[0] = n[0],
  41469. i[1] = n[1],
  41470. i[2] = n[2],
  41471. i[3] = n[3],
  41472. i[4] = n[4],
  41473. i[5] = n[5],
  41474. i[6] = n[6],
  41475. i[7] = n[7],
  41476. i[8] = n[8],
  41477. i[9] = n[9],
  41478. i[10] = n[10],
  41479. i[11] = n[11],
  41480. i[12] = n[12],
  41481. i[13] = n[13],
  41482. i[14] = n[14],
  41483. i[15] = n[15],
  41484. this
  41485. },
  41486. multiplyScalar: function(e) {
  41487. var t = this.elements;
  41488. return t[0] *= e,
  41489. t[4] *= e,
  41490. t[8] *= e,
  41491. t[12] *= e,
  41492. t[1] *= e,
  41493. t[5] *= e,
  41494. t[9] *= e,
  41495. t[13] *= e,
  41496. t[2] *= e,
  41497. t[6] *= e,
  41498. t[10] *= e,
  41499. t[14] *= e,
  41500. t[3] *= e,
  41501. t[7] *= e,
  41502. t[11] *= e,
  41503. t[15] *= e,
  41504. this
  41505. },
  41506. applyToVector3Array: function() {
  41507. var e;
  41508. return function(t, i, r) {
  41509. void 0 === e && (e = new n.Vector3),
  41510. void 0 === i && (i = 0),
  41511. void 0 === r && (r = t.length);
  41512. for (var o = 0, a = i; o < r; o += 3,
  41513. a += 3)
  41514. e.fromArray(t, a),
  41515. e.applyMatrix4(this),
  41516. e.toArray(t, a);
  41517. return t
  41518. }
  41519. }(),
  41520. applyToBuffer: function() {
  41521. var e;
  41522. return function(t, i, r) {
  41523. void 0 === e && (e = new n.Vector3),
  41524. void 0 === i && (i = 0),
  41525. void 0 === r && (r = t.length / t.itemSize);
  41526. for (var o = 0, a = i; o < r; o++,
  41527. a++)
  41528. e.x = t.getX(a),
  41529. e.y = t.getY(a),
  41530. e.z = t.getZ(a),
  41531. e.applyMatrix4(this),
  41532. t.setXYZ(e.x, e.y, e.z);
  41533. return t
  41534. }
  41535. }(),
  41536. determinant: function() {
  41537. var e = this.elements
  41538. , t = e[0]
  41539. , i = e[4]
  41540. , n = e[8]
  41541. , r = e[12]
  41542. , o = e[1]
  41543. , a = e[5]
  41544. , s = e[9]
  41545. , l = e[13]
  41546. , c = e[2]
  41547. , h = e[6]
  41548. , u = e[10]
  41549. , d = e[14]
  41550. , p = e[3]
  41551. , f = e[7]
  41552. , g = e[11]
  41553. , m = e[15];
  41554. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  41555. },
  41556. transpose: function() {
  41557. var e, t = this.elements;
  41558. return e = t[1],
  41559. t[1] = t[4],
  41560. t[4] = e,
  41561. e = t[2],
  41562. t[2] = t[8],
  41563. t[8] = e,
  41564. e = t[6],
  41565. t[6] = t[9],
  41566. t[9] = e,
  41567. e = t[3],
  41568. t[3] = t[12],
  41569. t[12] = e,
  41570. e = t[7],
  41571. t[7] = t[13],
  41572. t[13] = e,
  41573. e = t[11],
  41574. t[11] = t[14],
  41575. t[14] = e,
  41576. this
  41577. },
  41578. flattenToArrayOffset: function(e, t) {
  41579. var i = this.elements;
  41580. return e[t] = i[0],
  41581. e[t + 1] = i[1],
  41582. e[t + 2] = i[2],
  41583. e[t + 3] = i[3],
  41584. e[t + 4] = i[4],
  41585. e[t + 5] = i[5],
  41586. e[t + 6] = i[6],
  41587. e[t + 7] = i[7],
  41588. e[t + 8] = i[8],
  41589. e[t + 9] = i[9],
  41590. e[t + 10] = i[10],
  41591. e[t + 11] = i[11],
  41592. e[t + 12] = i[12],
  41593. e[t + 13] = i[13],
  41594. e[t + 14] = i[14],
  41595. e[t + 15] = i[15],
  41596. e
  41597. },
  41598. getPosition: function() {
  41599. var e;
  41600. return function() {
  41601. return void 0 === e && (e = new n.Vector3),
  41602. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  41603. e.setFromMatrixColumn(this, 3)
  41604. }
  41605. }(),
  41606. setPosition: function(e) {
  41607. var t = this.elements;
  41608. return t[12] = e.x,
  41609. t[13] = e.y,
  41610. t[14] = e.z,
  41611. this
  41612. },
  41613. getInverse: function(e, t) {
  41614. var i = this.elements
  41615. , n = e.elements
  41616. , r = n[0]
  41617. , o = n[1]
  41618. , a = n[2]
  41619. , s = n[3]
  41620. , l = n[4]
  41621. , c = n[5]
  41622. , h = n[6]
  41623. , u = n[7]
  41624. , d = n[8]
  41625. , p = n[9]
  41626. , f = n[10]
  41627. , g = n[11]
  41628. , m = n[12]
  41629. , v = n[13]
  41630. , A = n[14]
  41631. , y = n[15]
  41632. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  41633. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  41634. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  41635. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  41636. , w = r * C + o * I + a * E + s * b;
  41637. if (0 === w) {
  41638. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  41639. if (t)
  41640. throw new Error(_);
  41641. return console.warn(_),
  41642. this.identity()
  41643. }
  41644. return i[0] = C,
  41645. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  41646. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  41647. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  41648. i[4] = I,
  41649. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  41650. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  41651. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  41652. i[8] = E,
  41653. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  41654. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  41655. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  41656. i[12] = b,
  41657. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  41658. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  41659. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  41660. this.multiplyScalar(1 / w)
  41661. },
  41662. scale: function(e) {
  41663. var t = this.elements
  41664. , i = e.x
  41665. , n = e.y
  41666. , r = e.z;
  41667. return t[0] *= i,
  41668. t[4] *= n,
  41669. t[8] *= r,
  41670. t[1] *= i,
  41671. t[5] *= n,
  41672. t[9] *= r,
  41673. t[2] *= i,
  41674. t[6] *= n,
  41675. t[10] *= r,
  41676. t[3] *= i,
  41677. t[7] *= n,
  41678. t[11] *= r,
  41679. this
  41680. },
  41681. getMaxScaleOnAxis: function() {
  41682. var e = this.elements
  41683. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  41684. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  41685. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  41686. return Math.sqrt(Math.max(t, i, n))
  41687. },
  41688. makeTranslation: function(e, t, i) {
  41689. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  41690. this
  41691. },
  41692. makeRotationX: function(e) {
  41693. var t = Math.cos(e)
  41694. , i = Math.sin(e);
  41695. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  41696. this
  41697. },
  41698. makeRotationY: function(e) {
  41699. var t = Math.cos(e)
  41700. , i = Math.sin(e);
  41701. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  41702. this
  41703. },
  41704. makeRotationZ: function(e) {
  41705. var t = Math.cos(e)
  41706. , i = Math.sin(e);
  41707. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41708. this
  41709. },
  41710. makeRotationAxis: function(e, t) {
  41711. var i = Math.cos(t)
  41712. , n = Math.sin(t)
  41713. , r = 1 - i
  41714. , o = e.x
  41715. , a = e.y
  41716. , s = e.z
  41717. , l = r * o
  41718. , c = r * a;
  41719. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  41720. this
  41721. },
  41722. makeScale: function(e, t, i) {
  41723. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  41724. this
  41725. },
  41726. compose: function(e, t, i) {
  41727. return this.makeRotationFromQuaternion(t),
  41728. this.scale(i),
  41729. this.setPosition(e),
  41730. this
  41731. },
  41732. decompose: function() {
  41733. var e, t;
  41734. return function(i, r, o) {
  41735. void 0 === e && (e = new n.Vector3),
  41736. void 0 === t && (t = new n.Matrix4);
  41737. var a = this.elements
  41738. , s = e.set(a[0], a[1], a[2]).length()
  41739. , l = e.set(a[4], a[5], a[6]).length()
  41740. , c = e.set(a[8], a[9], a[10]).length()
  41741. , h = this.determinant();
  41742. h < 0 && (s = -s),
  41743. i.x = a[12],
  41744. i.y = a[13],
  41745. i.z = a[14],
  41746. t.elements.set(this.elements);
  41747. var u = 1 / s
  41748. , d = 1 / l
  41749. , p = 1 / c;
  41750. return t.elements[0] *= u,
  41751. t.elements[1] *= u,
  41752. t.elements[2] *= u,
  41753. t.elements[4] *= d,
  41754. t.elements[5] *= d,
  41755. t.elements[6] *= d,
  41756. t.elements[8] *= p,
  41757. t.elements[9] *= p,
  41758. t.elements[10] *= p,
  41759. r.setFromRotationMatrix(t),
  41760. o.x = s,
  41761. o.y = l,
  41762. o.z = c,
  41763. this
  41764. }
  41765. }(),
  41766. makeFrustum: function(e, t, i, n, r, o) {
  41767. var a = this.elements
  41768. , s = 2 * r / (t - e)
  41769. , l = 2 * r / (n - i)
  41770. , c = (t + e) / (t - e)
  41771. , h = (n + i) / (n - i)
  41772. , u = -(o + r) / (o - r)
  41773. , d = -2 * o * r / (o - r);
  41774. return a[0] = s,
  41775. a[4] = 0,
  41776. a[8] = c,
  41777. a[12] = 0,
  41778. a[1] = 0,
  41779. a[5] = l,
  41780. a[9] = h,
  41781. a[13] = 0,
  41782. a[2] = 0,
  41783. a[6] = 0,
  41784. a[10] = u,
  41785. a[14] = d,
  41786. a[3] = 0,
  41787. a[7] = 0,
  41788. a[11] = -1,
  41789. a[15] = 0,
  41790. this
  41791. },
  41792. makePerspective: function(e, t, i, r) {
  41793. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  41794. , a = -o
  41795. , s = a * t
  41796. , l = o * t;
  41797. return this.makeFrustum(s, l, a, o, i, r)
  41798. },
  41799. makeOrthographic: function(e, t, i, n, r, o) {
  41800. var a = this.elements
  41801. , s = 1 / (t - e)
  41802. , l = 1 / (i - n)
  41803. , c = 1 / (o - r)
  41804. , h = (t + e) * s
  41805. , u = (i + n) * l
  41806. , d = (o + r) * c;
  41807. return a[0] = 2 * s,
  41808. a[4] = 0,
  41809. a[8] = 0,
  41810. a[12] = -h,
  41811. a[1] = 0,
  41812. a[5] = 2 * l,
  41813. a[9] = 0,
  41814. a[13] = -u,
  41815. a[2] = 0,
  41816. a[6] = 0,
  41817. a[10] = -2 * c,
  41818. a[14] = -d,
  41819. a[3] = 0,
  41820. a[7] = 0,
  41821. a[11] = 0,
  41822. a[15] = 1,
  41823. this
  41824. },
  41825. equals: function(e) {
  41826. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  41827. if (t[n] !== i[n])
  41828. return !1;
  41829. return !0
  41830. },
  41831. fromArray: function(e) {
  41832. return this.elements.set(e),
  41833. this
  41834. },
  41835. toArray: function() {
  41836. var e = this.elements;
  41837. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  41838. }
  41839. },
  41840. n.Ray = function(e, t) {
  41841. this.origin = void 0 !== e ? e : new n.Vector3,
  41842. this.direction = void 0 !== t ? t : new n.Vector3
  41843. }
  41844. ,
  41845. n.Ray.prototype = {
  41846. constructor: n.Ray,
  41847. set: function(e, t) {
  41848. return this.origin.copy(e),
  41849. this.direction.copy(t),
  41850. this
  41851. },
  41852. clone: function() {
  41853. return (new this.constructor).copy(this)
  41854. },
  41855. copy: function(e) {
  41856. return this.origin.copy(e.origin),
  41857. this.direction.copy(e.direction),
  41858. this
  41859. },
  41860. at: function(e, t) {
  41861. var i = t || new n.Vector3;
  41862. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  41863. },
  41864. lookAt: function(e) {
  41865. this.direction.copy(e).sub(this.origin).normalize()
  41866. },
  41867. recast: function() {
  41868. var e = new n.Vector3;
  41869. return function(t) {
  41870. return this.origin.copy(this.at(t, e)),
  41871. this
  41872. }
  41873. }(),
  41874. closestPointToPoint: function(e, t) {
  41875. var i = t || new n.Vector3;
  41876. i.subVectors(e, this.origin);
  41877. var r = i.dot(this.direction);
  41878. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  41879. },
  41880. distanceToPoint: function(e) {
  41881. return Math.sqrt(this.distanceSqToPoint(e))
  41882. },
  41883. distanceSqToPoint: function() {
  41884. var e = new n.Vector3;
  41885. return function(t) {
  41886. var i = e.subVectors(t, this.origin).dot(this.direction);
  41887. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  41888. e.distanceToSquared(t))
  41889. }
  41890. }(),
  41891. distanceSqToSegment: function() {
  41892. var e = new n.Vector3
  41893. , t = new n.Vector3
  41894. , i = new n.Vector3;
  41895. return function(n, r, o, a) {
  41896. e.copy(n).add(r).multiplyScalar(.5),
  41897. t.copy(r).sub(n).normalize(),
  41898. i.copy(this.origin).sub(e);
  41899. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  41900. if (m > 0)
  41901. if (s = d * f - p,
  41902. l = d * p - f,
  41903. h = u * m,
  41904. s >= 0)
  41905. if (l >= -h)
  41906. if (l <= h) {
  41907. var v = 1 / m;
  41908. s *= v,
  41909. l *= v,
  41910. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  41911. } else
  41912. l = u,
  41913. s = Math.max(0, -(d * l + p)),
  41914. c = -s * s + l * (l + 2 * f) + g;
  41915. else
  41916. l = -u,
  41917. s = Math.max(0, -(d * l + p)),
  41918. c = -s * s + l * (l + 2 * f) + g;
  41919. else
  41920. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  41921. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  41922. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  41923. l = Math.min(Math.max(-u, -f), u),
  41924. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  41925. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  41926. c = -s * s + l * (l + 2 * f) + g);
  41927. else
  41928. l = d > 0 ? -u : u,
  41929. s = Math.max(0, -(d * l + p)),
  41930. c = -s * s + l * (l + 2 * f) + g;
  41931. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  41932. a && a.copy(t).multiplyScalar(l).add(e),
  41933. c
  41934. }
  41935. }(),
  41936. intersectSphere: function() {
  41937. var e = new n.Vector3;
  41938. return function(t, i) {
  41939. e.subVectors(t.center, this.origin);
  41940. var n = e.dot(this.direction)
  41941. , r = e.dot(e) - n * n
  41942. , o = t.radius * t.radius;
  41943. if (r > o)
  41944. return null;
  41945. var a = Math.sqrt(o - r)
  41946. , s = n - a
  41947. , l = n + a;
  41948. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  41949. }
  41950. }(),
  41951. intersectsSphere: function(e) {
  41952. return this.distanceToPoint(e.center) <= e.radius
  41953. },
  41954. distanceToPlane: function(e) {
  41955. var t = e.normal.dot(this.direction);
  41956. if (0 === t)
  41957. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  41958. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  41959. return i >= 0 ? i : null
  41960. },
  41961. intersectPlane: function(e, t) {
  41962. var i = this.distanceToPlane(e);
  41963. return null === i ? null : this.at(i, t)
  41964. },
  41965. intersectsPlane: function(e) {
  41966. var t = e.distanceToPoint(this.origin);
  41967. if (0 === t)
  41968. return !0;
  41969. var i = e.normal.dot(this.direction);
  41970. return i * t < 0
  41971. },
  41972. intersectBox: function(e, t) {
  41973. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  41974. return l >= 0 ? (i = (e.min.x - u.x) * l,
  41975. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  41976. n = (e.min.x - u.x) * l),
  41977. c >= 0 ? (r = (e.min.y - u.y) * c,
  41978. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  41979. o = (e.min.y - u.y) * c),
  41980. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  41981. (o < n || n !== n) && (n = o),
  41982. h >= 0 ? (a = (e.min.z - u.z) * h,
  41983. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  41984. s = (e.min.z - u.z) * h),
  41985. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  41986. (s < n || n !== n) && (n = s),
  41987. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  41988. },
  41989. intersectsBox: function() {
  41990. var e = new n.Vector3;
  41991. return function(t) {
  41992. return null !== this.intersectBox(t, e)
  41993. }
  41994. }(),
  41995. intersectTriangle: function() {
  41996. var e = new n.Vector3
  41997. , t = new n.Vector3
  41998. , i = new n.Vector3
  41999. , r = new n.Vector3;
  42000. return function(n, o, a, s, l) {
  42001. t.subVectors(o, n),
  42002. i.subVectors(a, n),
  42003. r.crossVectors(t, i);
  42004. var c, h = this.direction.dot(r);
  42005. if (h > 0) {
  42006. if (s)
  42007. return null;
  42008. c = 1
  42009. } else {
  42010. if (!(h < 0))
  42011. return null;
  42012. c = -1,
  42013. h = -h
  42014. }
  42015. e.subVectors(this.origin, n);
  42016. var u = c * this.direction.dot(i.crossVectors(e, i));
  42017. if (u < 0)
  42018. return null;
  42019. var d = c * this.direction.dot(t.cross(e));
  42020. if (d < 0)
  42021. return null;
  42022. if (u + d > h)
  42023. return null;
  42024. var p = -c * e.dot(r);
  42025. return p < 0 ? null : this.at(p / h, l)
  42026. }
  42027. }(),
  42028. applyMatrix4: function(e) {
  42029. return this.direction.add(this.origin).applyMatrix4(e),
  42030. this.origin.applyMatrix4(e),
  42031. this.direction.sub(this.origin),
  42032. this.direction.normalize(),
  42033. this
  42034. },
  42035. equals: function(e) {
  42036. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42037. }
  42038. },
  42039. n.Sphere = function(e, t) {
  42040. this.center = void 0 !== e ? e : new n.Vector3,
  42041. this.radius = void 0 !== t ? t : 0
  42042. }
  42043. ,
  42044. n.Sphere.prototype = {
  42045. constructor: n.Sphere,
  42046. set: function(e, t) {
  42047. return this.center.copy(e),
  42048. this.radius = t,
  42049. this
  42050. },
  42051. setFromPoints: function() {
  42052. var e = new n.Box3;
  42053. return function(t, i) {
  42054. var n = this.center;
  42055. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42056. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42057. r = Math.max(r, n.distanceToSquared(t[o]));
  42058. return this.radius = Math.sqrt(r),
  42059. this
  42060. }
  42061. }(),
  42062. clone: function() {
  42063. return (new this.constructor).copy(this)
  42064. },
  42065. copy: function(e) {
  42066. return this.center.copy(e.center),
  42067. this.radius = e.radius,
  42068. this
  42069. },
  42070. empty: function() {
  42071. return this.radius <= 0
  42072. },
  42073. containsPoint: function(e) {
  42074. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42075. },
  42076. distanceToPoint: function(e) {
  42077. return e.distanceTo(this.center) - this.radius
  42078. },
  42079. intersectsSphere: function(e) {
  42080. var t = this.radius + e.radius;
  42081. return e.center.distanceToSquared(this.center) <= t * t
  42082. },
  42083. intersectsBox: function(e) {
  42084. return e.intersectsSphere(this)
  42085. },
  42086. intersectsPlane: function(e) {
  42087. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42088. },
  42089. clampPoint: function(e, t) {
  42090. var i = this.center.distanceToSquared(e)
  42091. , r = t || new n.Vector3;
  42092. return r.copy(e),
  42093. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42094. r.multiplyScalar(this.radius).add(this.center)),
  42095. r
  42096. },
  42097. getBoundingBox: function(e) {
  42098. var t = e || new n.Box3;
  42099. return t.set(this.center, this.center),
  42100. t.expandByScalar(this.radius),
  42101. t
  42102. },
  42103. applyMatrix4: function(e) {
  42104. return this.center.applyMatrix4(e),
  42105. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42106. this
  42107. },
  42108. translate: function(e) {
  42109. return this.center.add(e),
  42110. this
  42111. },
  42112. equals: function(e) {
  42113. return e.center.equals(this.center) && e.radius === this.radius
  42114. }
  42115. },
  42116. n.Frustum = function(e, t, i, r, o, a) {
  42117. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42118. }
  42119. ,
  42120. n.Frustum.prototype = {
  42121. constructor: n.Frustum,
  42122. set: function(e, t, i, n, r, o) {
  42123. var a = this.planes;
  42124. return a[0].copy(e),
  42125. a[1].copy(t),
  42126. a[2].copy(i),
  42127. a[3].copy(n),
  42128. a[4].copy(r),
  42129. a[5].copy(o),
  42130. this
  42131. },
  42132. clone: function() {
  42133. return (new this.constructor).copy(this)
  42134. },
  42135. copy: function(e) {
  42136. for (var t = this.planes, i = 0; i < 6; i++)
  42137. t[i].copy(e.planes[i]);
  42138. return this
  42139. },
  42140. setFromMatrix: function(e) {
  42141. var t = this.planes
  42142. , i = e.elements
  42143. , n = i[0]
  42144. , r = i[1]
  42145. , o = i[2]
  42146. , a = i[3]
  42147. , s = i[4]
  42148. , l = i[5]
  42149. , c = i[6]
  42150. , h = i[7]
  42151. , u = i[8]
  42152. , d = i[9]
  42153. , p = i[10]
  42154. , f = i[11]
  42155. , g = i[12]
  42156. , m = i[13]
  42157. , v = i[14]
  42158. , A = i[15];
  42159. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42160. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42161. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42162. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42163. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42164. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42165. this
  42166. },
  42167. intersectsObject: function() {
  42168. var e = new n.Sphere;
  42169. return function(t) {
  42170. var i = t.geometry;
  42171. return null === i.boundingSphere && i.computeBoundingSphere(),
  42172. e.copy(i.boundingSphere),
  42173. e.applyMatrix4(t.matrixWorld),
  42174. this.intersectsSphere(e)
  42175. }
  42176. }(),
  42177. intersectsSphere: function(e) {
  42178. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42179. var o = t[r].distanceToPoint(i);
  42180. if (o < n)
  42181. return !1
  42182. }
  42183. return !0
  42184. },
  42185. intersectsBox: function() {
  42186. var e = new n.Vector3
  42187. , t = new n.Vector3;
  42188. return function(i) {
  42189. for (var n = this.planes, r = 0; r < 6; r++) {
  42190. var o = n[r];
  42191. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42192. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42193. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42194. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42195. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42196. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42197. var a = o.distanceToPoint(e)
  42198. , s = o.distanceToPoint(t);
  42199. if (a < 0 && s < 0)
  42200. return !1
  42201. }
  42202. return !0
  42203. }
  42204. }(),
  42205. containsPoint: function(e) {
  42206. for (var t = this.planes, i = 0; i < 6; i++)
  42207. if (t[i].distanceToPoint(e) < 0)
  42208. return !1;
  42209. return !0
  42210. }
  42211. },
  42212. n.Plane = function(e, t) {
  42213. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42214. this.constant = void 0 !== t ? t : 0
  42215. }
  42216. ,
  42217. n.Plane.prototype = {
  42218. constructor: n.Plane,
  42219. set: function(e, t) {
  42220. return this.normal.copy(e),
  42221. this.constant = t,
  42222. this
  42223. },
  42224. setComponents: function(e, t, i, n) {
  42225. return this.normal.set(e, t, i),
  42226. this.constant = n,
  42227. this
  42228. },
  42229. setFromNormalAndCoplanarPoint: function(e, t) {
  42230. return this.normal.copy(e),
  42231. this.constant = -t.dot(this.normal),
  42232. this
  42233. },
  42234. setFromCoplanarPoints: function() {
  42235. var e = new n.Vector3
  42236. , t = new n.Vector3;
  42237. return function(i, n, r) {
  42238. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42239. return this.setFromNormalAndCoplanarPoint(o, i),
  42240. this
  42241. }
  42242. }(),
  42243. clone: function() {
  42244. return (new this.constructor).copy(this)
  42245. },
  42246. copy: function(e) {
  42247. return this.normal.copy(e.normal),
  42248. this.constant = e.constant,
  42249. this
  42250. },
  42251. normalize: function() {
  42252. var e = 1 / this.normal.length();
  42253. return this.normal.multiplyScalar(e),
  42254. this.constant *= e,
  42255. this
  42256. },
  42257. negate: function() {
  42258. return this.constant *= -1,
  42259. this.normal.negate(),
  42260. this
  42261. },
  42262. distanceToPoint: function(e) {
  42263. return this.normal.dot(e) + this.constant
  42264. },
  42265. distanceToSphere: function(e) {
  42266. return this.distanceToPoint(e.center) - e.radius
  42267. },
  42268. projectPoint: function(e, t) {
  42269. return this.orthoPoint(e, t).sub(e).negate()
  42270. },
  42271. orthoPoint: function(e, t) {
  42272. var i = this.distanceToPoint(e)
  42273. , r = t || new n.Vector3;
  42274. return r.copy(this.normal).multiplyScalar(i)
  42275. },
  42276. intersectLine: function() {
  42277. var e = new n.Vector3;
  42278. return function(t, i) {
  42279. var r = i || new n.Vector3
  42280. , o = t.delta(e)
  42281. , a = this.normal.dot(o);
  42282. if (0 !== a) {
  42283. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42284. if (!(s < 0 || s > 1))
  42285. return r.copy(o).multiplyScalar(s).add(t.start)
  42286. } else if (0 === this.distanceToPoint(t.start))
  42287. return r.copy(t.start)
  42288. }
  42289. }(),
  42290. intersectsLine: function(e) {
  42291. var t = this.distanceToPoint(e.start)
  42292. , i = this.distanceToPoint(e.end);
  42293. return t < 0 && i > 0 || i < 0 && t > 0
  42294. },
  42295. intersectsBox: function(e) {
  42296. return e.intersectsPlane(this)
  42297. },
  42298. intersectsSphere: function(e) {
  42299. return e.intersectsPlane(this)
  42300. },
  42301. coplanarPoint: function(e) {
  42302. var t = e || new n.Vector3;
  42303. return t.copy(this.normal).multiplyScalar(-this.constant)
  42304. },
  42305. applyMatrix4: function() {
  42306. var e = new n.Vector3
  42307. , t = new n.Vector3
  42308. , i = new n.Matrix3;
  42309. return function(n, r) {
  42310. var o = r || i.getNormalMatrix(n)
  42311. , a = e.copy(this.normal).applyMatrix3(o)
  42312. , s = this.coplanarPoint(t);
  42313. return s.applyMatrix4(n),
  42314. this.setFromNormalAndCoplanarPoint(a, s),
  42315. this
  42316. }
  42317. }(),
  42318. translate: function(e) {
  42319. return this.constant = this.constant - e.dot(this.normal),
  42320. this
  42321. },
  42322. equals: function(e) {
  42323. return e.normal.equals(this.normal) && e.constant === this.constant
  42324. }
  42325. },
  42326. n.Spherical = function(e, t, i) {
  42327. return this.radius = void 0 !== e ? e : 1,
  42328. this.phi = void 0 !== t ? t : 0,
  42329. this.theta = void 0 !== i ? i : 0,
  42330. this
  42331. }
  42332. ,
  42333. n.Spherical.prototype = {
  42334. constructor: n.Spherical,
  42335. set: function(e, t, i) {
  42336. this.radius = e,
  42337. this.phi = t,
  42338. this.theta = i
  42339. },
  42340. clone: function() {
  42341. return (new this.constructor).copy(this)
  42342. },
  42343. copy: function(e) {
  42344. return this.radius.copy(e.radius),
  42345. this.phi.copy(e.phi),
  42346. this.theta.copy(e.theta),
  42347. this
  42348. },
  42349. makeSafe: function() {
  42350. var e = 1e-6;
  42351. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42352. },
  42353. setFromVector3: function(e) {
  42354. return this.radius = e.length(),
  42355. 0 === this.radius ? (this.theta = 0,
  42356. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42357. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42358. this
  42359. }
  42360. },
  42361. n.Math = {
  42362. generateUUID: function() {
  42363. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42364. return function() {
  42365. for (var r = 0; r < 36; r++)
  42366. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42367. e = 15 & n,
  42368. n >>= 4,
  42369. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42370. return i.join("")
  42371. }
  42372. }(),
  42373. clamp: function(e, t, i) {
  42374. return Math.max(t, Math.min(i, e))
  42375. },
  42376. euclideanModulo: function(e, t) {
  42377. return (e % t + t) % t
  42378. },
  42379. mapLinear: function(e, t, i, n, r) {
  42380. return n + (e - t) * (r - n) / (i - t)
  42381. },
  42382. smoothstep: function(e, t, i) {
  42383. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42384. e * e * (3 - 2 * e))
  42385. },
  42386. smootherstep: function(e, t, i) {
  42387. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42388. e * e * e * (e * (6 * e - 15) + 10))
  42389. },
  42390. random16: function() {
  42391. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  42392. Math.random()
  42393. },
  42394. randInt: function(e, t) {
  42395. return e + Math.floor(Math.random() * (t - e + 1))
  42396. },
  42397. randFloat: function(e, t) {
  42398. return e + Math.random() * (t - e)
  42399. },
  42400. randFloatSpread: function(e) {
  42401. return e * (.5 - Math.random())
  42402. },
  42403. degToRad: function() {
  42404. var e = Math.PI / 180;
  42405. return function(t) {
  42406. return t * e
  42407. }
  42408. }(),
  42409. radToDeg: function() {
  42410. var e = 180 / Math.PI;
  42411. return function(t) {
  42412. return t * e
  42413. }
  42414. }(),
  42415. isPowerOfTwo: function(e) {
  42416. return 0 === (e & e - 1) && 0 !== e
  42417. },
  42418. nearestPowerOfTwo: function(e) {
  42419. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  42420. },
  42421. nextPowerOfTwo: function(e) {
  42422. return e--,
  42423. e |= e >> 1,
  42424. e |= e >> 2,
  42425. e |= e >> 4,
  42426. e |= e >> 8,
  42427. e |= e >> 16,
  42428. e++,
  42429. e
  42430. }
  42431. },
  42432. n.Spline = function(e) {
  42433. function t(e, t, i, n, r, o, a) {
  42434. var s = .5 * (i - e)
  42435. , l = .5 * (n - t);
  42436. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  42437. }
  42438. this.points = e;
  42439. var i, r, o, a, s, l, c, h, u, d = [], p = {
  42440. x: 0,
  42441. y: 0,
  42442. z: 0
  42443. };
  42444. this.initFromArray = function(e) {
  42445. this.points = [];
  42446. for (var t = 0; t < e.length; t++)
  42447. this.points[t] = {
  42448. x: e[t][0],
  42449. y: e[t][1],
  42450. z: e[t][2]
  42451. }
  42452. }
  42453. ,
  42454. this.getPoint = function(e) {
  42455. return i = (this.points.length - 1) * e,
  42456. r = Math.floor(i),
  42457. o = i - r,
  42458. d[0] = 0 === r ? r : r - 1,
  42459. d[1] = r,
  42460. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  42461. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  42462. l = this.points[d[0]],
  42463. c = this.points[d[1]],
  42464. h = this.points[d[2]],
  42465. u = this.points[d[3]],
  42466. a = o * o,
  42467. s = o * a,
  42468. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  42469. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  42470. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  42471. p
  42472. }
  42473. ,
  42474. this.getControlPointsArray = function() {
  42475. var e, t, i = this.points.length, n = [];
  42476. for (e = 0; e < i; e++)
  42477. t = this.points[e],
  42478. n[e] = [t.x, t.y, t.z];
  42479. return n
  42480. }
  42481. ,
  42482. this.getLength = function(e) {
  42483. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  42484. for (u[0] = 0,
  42485. e || (e = 100),
  42486. r = this.points.length * e,
  42487. c.copy(this.points[0]),
  42488. t = 1; t < r; t++)
  42489. i = t / r,
  42490. o = this.getPoint(i),
  42491. h.copy(o),
  42492. d += h.distanceTo(c),
  42493. c.copy(o),
  42494. a = (this.points.length - 1) * i,
  42495. s = Math.floor(a),
  42496. s !== l && (u[s] = d,
  42497. l = s);
  42498. return u[u.length] = d,
  42499. {
  42500. chunks: u,
  42501. total: d
  42502. }
  42503. }
  42504. ,
  42505. this.reparametrizeByArcLength = function(e) {
  42506. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  42507. for (h.push(u.copy(this.points[0]).clone()),
  42508. t = 1; t < this.points.length; t++) {
  42509. for (s = d.chunks[t] - d.chunks[t - 1],
  42510. l = Math.ceil(e * s / d.total),
  42511. o = (t - 1) / (this.points.length - 1),
  42512. a = t / (this.points.length - 1),
  42513. i = 1; i < l - 1; i++)
  42514. r = o + i * (1 / l) * (a - o),
  42515. c = this.getPoint(r),
  42516. h.push(u.copy(c).clone());
  42517. h.push(u.copy(this.points[t]).clone())
  42518. }
  42519. this.points = h
  42520. }
  42521. }
  42522. ,
  42523. n.Triangle = function(e, t, i) {
  42524. this.a = void 0 !== e ? e : new n.Vector3,
  42525. this.b = void 0 !== t ? t : new n.Vector3,
  42526. this.c = void 0 !== i ? i : new n.Vector3
  42527. }
  42528. ,
  42529. n.Triangle.normal = function() {
  42530. var e = new n.Vector3;
  42531. return function(t, i, r, o) {
  42532. var a = o || new n.Vector3;
  42533. a.subVectors(r, i),
  42534. e.subVectors(t, i),
  42535. a.cross(e);
  42536. var s = a.lengthSq();
  42537. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  42538. }
  42539. }(),
  42540. n.Triangle.barycoordFromPoint = function() {
  42541. var e = new n.Vector3
  42542. , t = new n.Vector3
  42543. , i = new n.Vector3;
  42544. return function(r, o, a, s, l) {
  42545. e.subVectors(s, o),
  42546. t.subVectors(a, o),
  42547. i.subVectors(r, o);
  42548. var c = e.dot(e)
  42549. , h = e.dot(t)
  42550. , u = e.dot(i)
  42551. , d = t.dot(t)
  42552. , p = t.dot(i)
  42553. , f = c * d - h * h
  42554. , g = l || new n.Vector3;
  42555. if (0 === f)
  42556. return g.set(-2, -1, -1);
  42557. var m = 1 / f
  42558. , v = (d * u - h * p) * m
  42559. , A = (c * p - h * u) * m;
  42560. return g.set(1 - v - A, A, v)
  42561. }
  42562. }(),
  42563. n.Triangle.containsPoint = function() {
  42564. var e = new n.Vector3;
  42565. return function(t, i, r, o) {
  42566. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  42567. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  42568. }
  42569. }(),
  42570. n.Triangle.prototype = {
  42571. constructor: n.Triangle,
  42572. set: function(e, t, i) {
  42573. return this.a.copy(e),
  42574. this.b.copy(t),
  42575. this.c.copy(i),
  42576. this
  42577. },
  42578. setFromPointsAndIndices: function(e, t, i, n) {
  42579. return this.a.copy(e[t]),
  42580. this.b.copy(e[i]),
  42581. this.c.copy(e[n]),
  42582. this
  42583. },
  42584. clone: function() {
  42585. return (new this.constructor).copy(this)
  42586. },
  42587. copy: function(e) {
  42588. return this.a.copy(e.a),
  42589. this.b.copy(e.b),
  42590. this.c.copy(e.c),
  42591. this
  42592. },
  42593. area: function() {
  42594. var e = new n.Vector3
  42595. , t = new n.Vector3;
  42596. return function() {
  42597. return e.subVectors(this.c, this.b),
  42598. t.subVectors(this.a, this.b),
  42599. .5 * e.cross(t).length()
  42600. }
  42601. }(),
  42602. midpoint: function(e) {
  42603. var t = e || new n.Vector3;
  42604. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  42605. },
  42606. normal: function(e) {
  42607. return n.Triangle.normal(this.a, this.b, this.c, e)
  42608. },
  42609. plane: function(e) {
  42610. var t = e || new n.Plane;
  42611. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  42612. },
  42613. barycoordFromPoint: function(e, t) {
  42614. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  42615. },
  42616. containsPoint: function(e) {
  42617. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  42618. },
  42619. equals: function(e) {
  42620. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  42621. }
  42622. },
  42623. n.Interpolant = function(e, t, i, n) {
  42624. this.parameterPositions = e,
  42625. this._cachedIndex = 0,
  42626. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  42627. this.sampleValues = t,
  42628. this.valueSize = i
  42629. }
  42630. ,
  42631. n.Interpolant.prototype = {
  42632. constructor: n.Interpolant,
  42633. evaluate: function(e) {
  42634. var t = this.parameterPositions
  42635. , i = this._cachedIndex
  42636. , n = t[i]
  42637. , r = t[i - 1];
  42638. e: {
  42639. t: {
  42640. var o;
  42641. i: {
  42642. n: if (!(e < n)) {
  42643. for (var a = i + 2; ; ) {
  42644. if (void 0 === n) {
  42645. if (e < r)
  42646. break n;
  42647. return i = t.length,
  42648. this._cachedIndex = i,
  42649. this.afterEnd_(i - 1, e, r)
  42650. }
  42651. if (i === a)
  42652. break;
  42653. if (r = n,
  42654. n = t[++i],
  42655. e < n)
  42656. break t
  42657. }
  42658. o = t.length;
  42659. break i
  42660. }
  42661. {
  42662. if (e >= r)
  42663. break e;
  42664. var s = t[1];
  42665. e < s && (i = 2,
  42666. r = s);
  42667. for (var a = i - 2; ; ) {
  42668. if (void 0 === r)
  42669. return this._cachedIndex = 0,
  42670. this.beforeStart_(0, e, n);
  42671. if (i === a)
  42672. break;
  42673. if (n = r,
  42674. r = t[--i - 1],
  42675. e >= r)
  42676. break t
  42677. }
  42678. o = i,
  42679. i = 0
  42680. }
  42681. }
  42682. for (; i < o; ) {
  42683. var l = i + o >>> 1;
  42684. e < t[l] ? o = l : i = l + 1
  42685. }
  42686. if (n = t[i],
  42687. r = t[i - 1],
  42688. void 0 === r)
  42689. return this._cachedIndex = 0,
  42690. this.beforeStart_(0, e, n);
  42691. if (void 0 === n)
  42692. return i = t.length,
  42693. this._cachedIndex = i,
  42694. this.afterEnd_(i - 1, r, e)
  42695. }
  42696. this._cachedIndex = i,
  42697. this.intervalChanged_(i, r, n)
  42698. }
  42699. return this.interpolate_(i, r, e, n)
  42700. },
  42701. settings: null,
  42702. DefaultSettings_: {},
  42703. getSettings_: function() {
  42704. return this.settings || this.DefaultSettings_
  42705. },
  42706. copySampleValue_: function(e) {
  42707. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  42708. t[o] = i[r + o];
  42709. return t
  42710. },
  42711. interpolate_: function(e, t, i, n) {
  42712. throw new Error("call to abstract method")
  42713. },
  42714. intervalChanged_: function(e, t, i) {}
  42715. },
  42716. Object.assign(n.Interpolant.prototype, {
  42717. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  42718. afterEnd_: n.Interpolant.prototype.copySampleValue_
  42719. }),
  42720. n.CubicInterpolant = function(e, t, i, r) {
  42721. n.Interpolant.call(this, e, t, i, r),
  42722. this._weightPrev = -0,
  42723. this._offsetPrev = -0,
  42724. this._weightNext = -0,
  42725. this._offsetNext = -0
  42726. }
  42727. ,
  42728. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42729. constructor: n.CubicInterpolant,
  42730. DefaultSettings_: {
  42731. endingStart: n.ZeroCurvatureEnding,
  42732. endingEnd: n.ZeroCurvatureEnding
  42733. },
  42734. intervalChanged_: function(e, t, i) {
  42735. var r = this.parameterPositions
  42736. , o = e - 2
  42737. , a = e + 1
  42738. , s = r[o]
  42739. , l = r[a];
  42740. if (void 0 === s)
  42741. switch (this.getSettings_().endingStart) {
  42742. case n.ZeroSlopeEnding:
  42743. o = e,
  42744. s = 2 * t - i;
  42745. break;
  42746. case n.WrapAroundEnding:
  42747. o = r.length - 2,
  42748. s = t + r[o] - r[o + 1];
  42749. break;
  42750. default:
  42751. o = e,
  42752. s = i
  42753. }
  42754. if (void 0 === l)
  42755. switch (this.getSettings_().endingEnd) {
  42756. case n.ZeroSlopeEnding:
  42757. a = e,
  42758. l = 2 * i - t;
  42759. break;
  42760. case n.WrapAroundEnding:
  42761. a = 1,
  42762. l = i + r[1] - r[0];
  42763. break;
  42764. default:
  42765. a = e - 1,
  42766. l = t
  42767. }
  42768. var c = .5 * (i - t)
  42769. , h = this.valueSize;
  42770. this._weightPrev = c / (t - s),
  42771. this._weightNext = c / (l - i),
  42772. this._offsetPrev = o * h,
  42773. this._offsetNext = a * h
  42774. },
  42775. interpolate_: function(e, t, i, n) {
  42776. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  42777. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  42778. return r
  42779. }
  42780. }),
  42781. n.DiscreteInterpolant = function(e, t, i, r) {
  42782. n.Interpolant.call(this, e, t, i, r)
  42783. }
  42784. ,
  42785. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42786. constructor: n.DiscreteInterpolant,
  42787. interpolate_: function(e, t, i, n) {
  42788. return this.copySampleValue_(e - 1)
  42789. }
  42790. }),
  42791. n.LinearInterpolant = function(e, t, i, r) {
  42792. n.Interpolant.call(this, e, t, i, r)
  42793. }
  42794. ,
  42795. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42796. constructor: n.LinearInterpolant,
  42797. interpolate_: function(e, t, i, n) {
  42798. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  42799. r[u] = o[l + u] * h + o[s + u] * c;
  42800. return r
  42801. }
  42802. }),
  42803. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  42804. n.Interpolant.call(this, e, t, i, r)
  42805. }
  42806. ,
  42807. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42808. constructor: n.QuaternionLinearInterpolant,
  42809. interpolate_: function(e, t, i, r) {
  42810. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  42811. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  42812. return o
  42813. }
  42814. }),
  42815. n.Clock = function(e) {
  42816. this.autoStart = void 0 === e || e,
  42817. this.startTime = 0,
  42818. this.oldTime = 0,
  42819. this.elapsedTime = 0,
  42820. this.running = !1
  42821. }
  42822. ,
  42823. n.Clock.prototype = {
  42824. constructor: n.Clock,
  42825. start: function() {
  42826. this.startTime = performance.now(),
  42827. this.oldTime = this.startTime,
  42828. this.running = !0
  42829. },
  42830. stop: function() {
  42831. this.getElapsedTime(),
  42832. this.running = !1
  42833. },
  42834. getElapsedTime: function() {
  42835. return this.getDelta(),
  42836. this.elapsedTime
  42837. },
  42838. getDelta: function() {
  42839. var e = 0;
  42840. if (this.autoStart && !this.running && this.start(),
  42841. this.running) {
  42842. var t = performance.now();
  42843. e = .001 * (t - this.oldTime),
  42844. this.oldTime = t,
  42845. this.elapsedTime += e
  42846. }
  42847. return e
  42848. }
  42849. },
  42850. n.EventDispatcher = function() {}
  42851. ,
  42852. n.EventDispatcher.prototype = {
  42853. constructor: n.EventDispatcher,
  42854. apply: function(e) {
  42855. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  42856. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  42857. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  42858. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  42859. },
  42860. addEventListener: function(e, t) {
  42861. void 0 === this._listeners && (this._listeners = {});
  42862. var i = this._listeners;
  42863. void 0 === i[e] && (i[e] = []),
  42864. i[e].indexOf(t) === -1 && i[e].push(t)
  42865. },
  42866. hasEventListener: function(e, t) {
  42867. if (void 0 === this._listeners)
  42868. return !1;
  42869. var i = this._listeners;
  42870. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  42871. },
  42872. removeEventListener: function(e, t) {
  42873. if (void 0 !== this._listeners) {
  42874. var i = this._listeners
  42875. , n = i[e];
  42876. if (void 0 !== n) {
  42877. var r = n.indexOf(t);
  42878. r !== -1 && n.splice(r, 1)
  42879. }
  42880. }
  42881. },
  42882. dispatchEvent: function(e) {
  42883. if (void 0 !== this._listeners) {
  42884. var t = this._listeners
  42885. , i = t[e.type];
  42886. if (void 0 !== i) {
  42887. e.target = this;
  42888. for (var n = [], r = i.length, o = 0; o < r; o++)
  42889. n[o] = i[o];
  42890. for (var o = 0; o < r; o++)
  42891. n[o].call(this, e)
  42892. }
  42893. }
  42894. }
  42895. },
  42896. n.Layers = function() {
  42897. this.mask = 1
  42898. }
  42899. ,
  42900. n.Layers.prototype = {
  42901. constructor: n.Layers,
  42902. set: function(e) {
  42903. this.mask = 1 << e
  42904. },
  42905. enable: function(e) {
  42906. this.mask |= 1 << e
  42907. },
  42908. toggle: function(e) {
  42909. this.mask ^= 1 << e
  42910. },
  42911. disable: function(e) {
  42912. this.mask &= ~(1 << e)
  42913. },
  42914. test: function(e) {
  42915. return 0 !== (this.mask & e.mask)
  42916. }
  42917. },
  42918. function(e) {
  42919. function t(e, t) {
  42920. return e.distance - t.distance
  42921. }
  42922. function i(e, t, n, r) {
  42923. if (e.visible !== !1 && (e.raycast(t, n),
  42924. r === !0))
  42925. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  42926. i(o[a], t, n, !0)
  42927. }
  42928. e.Raycaster = function(t, i, n, r) {
  42929. this.ray = new e.Ray(t,i),
  42930. this.near = n || 0,
  42931. this.far = r || 1 / 0,
  42932. this.params = {
  42933. Mesh: {},
  42934. Line: {},
  42935. LOD: {},
  42936. Points: {
  42937. threshold: 1
  42938. },
  42939. Sprite: {}
  42940. },
  42941. Object.defineProperties(this.params, {
  42942. PointCloud: {
  42943. get: function() {
  42944. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  42945. this.Points
  42946. }
  42947. }
  42948. })
  42949. }
  42950. ,
  42951. e.Raycaster.prototype = {
  42952. constructor: e.Raycaster,
  42953. linePrecision: 1,
  42954. set: function(e, t) {
  42955. this.ray.set(e, t)
  42956. },
  42957. setFromCamera: function(t, i) {
  42958. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  42959. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  42960. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  42961. },
  42962. intersectObject: function(e, n) {
  42963. var r = [];
  42964. return i(e, this, r, n),
  42965. r.sort(t),
  42966. r
  42967. },
  42968. intersectObjects: function(e, n) {
  42969. var r = [];
  42970. if (Array.isArray(e) === !1)
  42971. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  42972. r;
  42973. for (var o = 0, a = e.length; o < a; o++)
  42974. i(e[o], this, r, n);
  42975. return r.sort(t),
  42976. r
  42977. }
  42978. }
  42979. }(n),
  42980. n.Object3D = function() {
  42981. function e() {
  42982. o.setFromEuler(r, !1)
  42983. }
  42984. function t() {
  42985. r.setFromQuaternion(o, void 0, !1)
  42986. }
  42987. Object.defineProperty(this, "id", {
  42988. value: n.Object3DIdCount++
  42989. }),
  42990. this.uuid = n.Math.generateUUID(),
  42991. this.name = "",
  42992. this.type = "Object3D",
  42993. this.parent = null,
  42994. this.children = [],
  42995. this.up = n.Object3D.DefaultUp.clone();
  42996. var i = new n.Vector3
  42997. , r = new n.Euler
  42998. , o = new n.Quaternion
  42999. , a = new n.Vector3(1,1,1);
  43000. r.onChange(e),
  43001. o.onChange(t),
  43002. Object.defineProperties(this, {
  43003. position: {
  43004. enumerable: !0,
  43005. value: i
  43006. },
  43007. rotation: {
  43008. enumerable: !0,
  43009. value: r
  43010. },
  43011. quaternion: {
  43012. enumerable: !0,
  43013. value: o
  43014. },
  43015. scale: {
  43016. enumerable: !0,
  43017. value: a
  43018. },
  43019. modelViewMatrix: {
  43020. value: new n.Matrix4
  43021. },
  43022. normalMatrix: {
  43023. value: new n.Matrix3
  43024. }
  43025. }),
  43026. this.rotationAutoUpdate = !0,
  43027. this.matrix = new n.Matrix4,
  43028. this.matrixWorld = new n.Matrix4,
  43029. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43030. this.matrixWorldNeedsUpdate = !1,
  43031. this.layers = new n.Layers,
  43032. this.visible = !0,
  43033. this.castShadow = !1,
  43034. this.receiveShadow = !1,
  43035. this.frustumCulled = !0,
  43036. this.renderOrder = 0,
  43037. this.userData = {}
  43038. }
  43039. ,
  43040. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43041. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43042. n.Object3D.prototype = {
  43043. constructor: n.Object3D,
  43044. applyMatrix: function(e) {
  43045. this.matrix.multiplyMatrices(e, this.matrix),
  43046. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43047. },
  43048. setRotationFromAxisAngle: function(e, t) {
  43049. this.quaternion.setFromAxisAngle(e, t)
  43050. },
  43051. setRotationFromEuler: function(e) {
  43052. this.quaternion.setFromEuler(e, !0)
  43053. },
  43054. setRotationFromMatrix: function(e) {
  43055. this.quaternion.setFromRotationMatrix(e)
  43056. },
  43057. setRotationFromQuaternion: function(e) {
  43058. this.quaternion.copy(e)
  43059. },
  43060. rotateOnAxis: function() {
  43061. var e = new n.Quaternion;
  43062. return function(t, i) {
  43063. return e.setFromAxisAngle(t, i),
  43064. this.quaternion.multiply(e),
  43065. this
  43066. }
  43067. }(),
  43068. rotateX: function() {
  43069. var e = new n.Vector3(1,0,0);
  43070. return function(t) {
  43071. return this.rotateOnAxis(e, t)
  43072. }
  43073. }(),
  43074. rotateY: function() {
  43075. var e = new n.Vector3(0,1,0);
  43076. return function(t) {
  43077. return this.rotateOnAxis(e, t)
  43078. }
  43079. }(),
  43080. rotateZ: function() {
  43081. var e = new n.Vector3(0,0,1);
  43082. return function(t) {
  43083. return this.rotateOnAxis(e, t)
  43084. }
  43085. }(),
  43086. translateOnAxis: function() {
  43087. var e = new n.Vector3;
  43088. return function(t, i) {
  43089. return e.copy(t).applyQuaternion(this.quaternion),
  43090. this.position.add(e.multiplyScalar(i)),
  43091. this
  43092. }
  43093. }(),
  43094. translateX: function() {
  43095. var e = new n.Vector3(1,0,0);
  43096. return function(t) {
  43097. return this.translateOnAxis(e, t)
  43098. }
  43099. }(),
  43100. translateY: function() {
  43101. var e = new n.Vector3(0,1,0);
  43102. return function(t) {
  43103. return this.translateOnAxis(e, t)
  43104. }
  43105. }(),
  43106. translateZ: function() {
  43107. var e = new n.Vector3(0,0,1);
  43108. return function(t) {
  43109. return this.translateOnAxis(e, t)
  43110. }
  43111. }(),
  43112. localToWorld: function(e) {
  43113. return e.applyMatrix4(this.matrixWorld)
  43114. },
  43115. worldToLocal: function() {
  43116. var e = new n.Matrix4;
  43117. return function(t) {
  43118. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43119. }
  43120. }(),
  43121. lookAt: function() {
  43122. var e = new n.Matrix4;
  43123. return function(t) {
  43124. e.lookAt(t, this.position, this.up),
  43125. this.quaternion.setFromRotationMatrix(e)
  43126. }
  43127. }(),
  43128. add: function(e) {
  43129. if (arguments.length > 1) {
  43130. for (var t = 0; t < arguments.length; t++)
  43131. this.add(arguments[t]);
  43132. return this
  43133. }
  43134. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43135. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43136. e.parent = this,
  43137. e.dispatchEvent({
  43138. type: "added"
  43139. }),
  43140. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43141. this)
  43142. },
  43143. remove: function(e) {
  43144. if (arguments.length > 1)
  43145. for (var t = 0; t < arguments.length; t++)
  43146. this.remove(arguments[t]);
  43147. var i = this.children.indexOf(e);
  43148. i !== -1 && (e.parent = null,
  43149. e.dispatchEvent({
  43150. type: "removed"
  43151. }),
  43152. this.children.splice(i, 1))
  43153. },
  43154. getObjectById: function(e) {
  43155. return this.getObjectByProperty("id", e)
  43156. },
  43157. getObjectByName: function(e) {
  43158. return this.getObjectByProperty("name", e)
  43159. },
  43160. getObjectByProperty: function(e, t) {
  43161. if (this[e] === t)
  43162. return this;
  43163. for (var i = 0, n = this.children.length; i < n; i++) {
  43164. var r = this.children[i]
  43165. , o = r.getObjectByProperty(e, t);
  43166. if (void 0 !== o)
  43167. return o
  43168. }
  43169. },
  43170. getWorldPosition: function(e) {
  43171. var t = e || new n.Vector3;
  43172. return this.updateMatrixWorld(!0),
  43173. t.setFromMatrixPosition(this.matrixWorld)
  43174. },
  43175. getWorldQuaternion: function() {
  43176. var e = new n.Vector3
  43177. , t = new n.Vector3;
  43178. return function(i) {
  43179. var r = i || new n.Quaternion;
  43180. return this.updateMatrixWorld(!0),
  43181. this.matrixWorld.decompose(e, r, t),
  43182. r
  43183. }
  43184. }(),
  43185. getWorldRotation: function() {
  43186. var e = new n.Quaternion;
  43187. return function(t) {
  43188. var i = t || new n.Euler;
  43189. return this.getWorldQuaternion(e),
  43190. i.setFromQuaternion(e, this.rotation.order, !1)
  43191. }
  43192. }(),
  43193. getWorldScale: function() {
  43194. var e = new n.Vector3
  43195. , t = new n.Quaternion;
  43196. return function(i) {
  43197. var r = i || new n.Vector3;
  43198. return this.updateMatrixWorld(!0),
  43199. this.matrixWorld.decompose(e, t, r),
  43200. r
  43201. }
  43202. }(),
  43203. getWorldDirection: function() {
  43204. var e = new n.Quaternion;
  43205. return function(t) {
  43206. var i = t || new n.Vector3;
  43207. return this.getWorldQuaternion(e),
  43208. i.set(0, 0, 1).applyQuaternion(e)
  43209. }
  43210. }(),
  43211. raycast: function() {},
  43212. traverse: function(e) {
  43213. e(this);
  43214. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43215. t[i].traverse(e)
  43216. },
  43217. traverseVisible: function(e) {
  43218. if (this.visible !== !1) {
  43219. e(this);
  43220. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43221. t[i].traverseVisible(e)
  43222. }
  43223. },
  43224. traverseAncestors: function(e) {
  43225. var t = this.parent;
  43226. null !== t && (e(t),
  43227. t.traverseAncestors(e))
  43228. },
  43229. updateMatrix: function() {
  43230. this.matrix.compose(this.position, this.quaternion, this.scale),
  43231. this.matrixWorldNeedsUpdate = !0
  43232. },
  43233. updateMatrixWorld: function(e) {
  43234. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43235. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43236. this.matrixWorldNeedsUpdate = !1,
  43237. e = !0);
  43238. for (var t = 0, i = this.children.length; t < i; t++)
  43239. this.children[t].updateMatrixWorld(e)
  43240. },
  43241. toJSON: function(e) {
  43242. function t(e) {
  43243. var t = [];
  43244. for (var i in e) {
  43245. var n = e[i];
  43246. delete n.metadata,
  43247. t.push(n)
  43248. }
  43249. return t
  43250. }
  43251. var i = void 0 === e
  43252. , n = {};
  43253. i && (e = {
  43254. geometries: {},
  43255. materials: {},
  43256. textures: {},
  43257. images: {}
  43258. },
  43259. n.metadata = {
  43260. version: 4.4,
  43261. type: "Object",
  43262. generator: "Object3D.toJSON"
  43263. });
  43264. var r = {};
  43265. if (r.uuid = this.uuid,
  43266. r.type = this.type,
  43267. "" !== this.name && (r.name = this.name),
  43268. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43269. this.castShadow === !0 && (r.castShadow = !0),
  43270. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43271. this.visible === !1 && (r.visible = !1),
  43272. r.matrix = this.matrix.toArray(),
  43273. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43274. r.geometry = this.geometry.uuid),
  43275. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43276. r.material = this.material.uuid),
  43277. this.children.length > 0) {
  43278. r.children = [];
  43279. for (var o = 0; o < this.children.length; o++)
  43280. r.children.push(this.children[o].toJSON(e).object)
  43281. }
  43282. if (i) {
  43283. var a = t(e.geometries)
  43284. , s = t(e.materials)
  43285. , l = t(e.textures)
  43286. , c = t(e.images);
  43287. a.length > 0 && (n.geometries = a),
  43288. s.length > 0 && (n.materials = s),
  43289. l.length > 0 && (n.textures = l),
  43290. c.length > 0 && (n.images = c)
  43291. }
  43292. return n.object = r,
  43293. n
  43294. },
  43295. clone: function(e) {
  43296. return (new this.constructor).copy(this, e)
  43297. },
  43298. copy: function(e, t) {
  43299. if (void 0 === t && (t = !0),
  43300. this.name = e.name,
  43301. this.up.copy(e.up),
  43302. this.position.copy(e.position),
  43303. this.quaternion.copy(e.quaternion),
  43304. this.scale.copy(e.scale),
  43305. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43306. this.matrix.copy(e.matrix),
  43307. this.matrixWorld.copy(e.matrixWorld),
  43308. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43309. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43310. this.visible = e.visible,
  43311. this.castShadow = e.castShadow,
  43312. this.receiveShadow = e.receiveShadow,
  43313. this.frustumCulled = e.frustumCulled,
  43314. this.renderOrder = e.renderOrder,
  43315. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43316. t === !0)
  43317. for (var i = 0; i < e.children.length; i++) {
  43318. var n = e.children[i];
  43319. this.add(n.clone())
  43320. }
  43321. return this
  43322. }
  43323. },
  43324. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43325. n.Object3DIdCount = 0,
  43326. n.Face3 = function(e, t, i, r, o, a) {
  43327. this.a = e,
  43328. this.b = t,
  43329. this.c = i,
  43330. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43331. this.vertexNormals = Array.isArray(r) ? r : [],
  43332. this.color = o instanceof n.Color ? o : new n.Color,
  43333. this.vertexColors = Array.isArray(o) ? o : [],
  43334. this.materialIndex = void 0 !== a ? a : 0
  43335. }
  43336. ,
  43337. n.Face3.prototype = {
  43338. constructor: n.Face3,
  43339. clone: function() {
  43340. return (new this.constructor).copy(this)
  43341. },
  43342. copy: function(e) {
  43343. this.a = e.a,
  43344. this.b = e.b,
  43345. this.c = e.c,
  43346. this.normal.copy(e.normal),
  43347. this.color.copy(e.color),
  43348. this.materialIndex = e.materialIndex;
  43349. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43350. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43351. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43352. this.vertexColors[t] = e.vertexColors[t].clone();
  43353. return this
  43354. }
  43355. },
  43356. n.BufferAttribute = function(e, t) {
  43357. this.uuid = n.Math.generateUUID(),
  43358. this.array = e,
  43359. this.itemSize = t,
  43360. this.dynamic = !1,
  43361. this.updateRange = {
  43362. offset: 0,
  43363. count: -1
  43364. },
  43365. this.version = 0
  43366. }
  43367. ,
  43368. n.BufferAttribute.prototype = {
  43369. constructor: n.BufferAttribute,
  43370. get count() {
  43371. return this.array.length / this.itemSize
  43372. },
  43373. set needsUpdate(e) {
  43374. e === !0 && this.version++
  43375. },
  43376. setDynamic: function(e) {
  43377. return this.dynamic = e,
  43378. this
  43379. },
  43380. copy: function(e) {
  43381. return this.array = new e.array.constructor(e.array),
  43382. this.itemSize = e.itemSize,
  43383. this.dynamic = e.dynamic,
  43384. this
  43385. },
  43386. copyAt: function(e, t, i) {
  43387. e *= this.itemSize,
  43388. i *= t.itemSize;
  43389. for (var n = 0, r = this.itemSize; n < r; n++)
  43390. this.array[e + n] = t.array[i + n];
  43391. return this
  43392. },
  43393. copyArray: function(e) {
  43394. return this.array.set(e),
  43395. this
  43396. },
  43397. copyColorsArray: function(e) {
  43398. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43399. var a = e[r];
  43400. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  43401. a = new n.Color),
  43402. t[i++] = a.r,
  43403. t[i++] = a.g,
  43404. t[i++] = a.b
  43405. }
  43406. return this
  43407. },
  43408. copyIndicesArray: function(e) {
  43409. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  43410. var o = e[n];
  43411. t[i++] = o.a,
  43412. t[i++] = o.b,
  43413. t[i++] = o.c
  43414. }
  43415. return this
  43416. },
  43417. copyVector2sArray: function(e) {
  43418. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43419. var a = e[r];
  43420. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  43421. a = new n.Vector2),
  43422. t[i++] = a.x,
  43423. t[i++] = a.y
  43424. }
  43425. return this
  43426. },
  43427. copyVector3sArray: function(e) {
  43428. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43429. var a = e[r];
  43430. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  43431. a = new n.Vector3),
  43432. t[i++] = a.x,
  43433. t[i++] = a.y,
  43434. t[i++] = a.z
  43435. }
  43436. return this
  43437. },
  43438. copyVector4sArray: function(e) {
  43439. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43440. var a = e[r];
  43441. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  43442. a = new n.Vector4),
  43443. t[i++] = a.x,
  43444. t[i++] = a.y,
  43445. t[i++] = a.z,
  43446. t[i++] = a.w
  43447. }
  43448. return this
  43449. },
  43450. set: function(e, t) {
  43451. return void 0 === t && (t = 0),
  43452. this.array.set(e, t),
  43453. this
  43454. },
  43455. getX: function(e) {
  43456. return this.array[e * this.itemSize]
  43457. },
  43458. setX: function(e, t) {
  43459. return this.array[e * this.itemSize] = t,
  43460. this
  43461. },
  43462. getY: function(e) {
  43463. return this.array[e * this.itemSize + 1]
  43464. },
  43465. setY: function(e, t) {
  43466. return this.array[e * this.itemSize + 1] = t,
  43467. this
  43468. },
  43469. getZ: function(e) {
  43470. return this.array[e * this.itemSize + 2]
  43471. },
  43472. setZ: function(e, t) {
  43473. return this.array[e * this.itemSize + 2] = t,
  43474. this
  43475. },
  43476. getW: function(e) {
  43477. return this.array[e * this.itemSize + 3]
  43478. },
  43479. setW: function(e, t) {
  43480. return this.array[e * this.itemSize + 3] = t,
  43481. this
  43482. },
  43483. setXY: function(e, t, i) {
  43484. return e *= this.itemSize,
  43485. this.array[e + 0] = t,
  43486. this.array[e + 1] = i,
  43487. this
  43488. },
  43489. setXYZ: function(e, t, i, n) {
  43490. return e *= this.itemSize,
  43491. this.array[e + 0] = t,
  43492. this.array[e + 1] = i,
  43493. this.array[e + 2] = n,
  43494. this
  43495. },
  43496. setXYZW: function(e, t, i, n, r) {
  43497. return e *= this.itemSize,
  43498. this.array[e + 0] = t,
  43499. this.array[e + 1] = i,
  43500. this.array[e + 2] = n,
  43501. this.array[e + 3] = r,
  43502. this
  43503. },
  43504. clone: function() {
  43505. return (new this.constructor).copy(this)
  43506. }
  43507. },
  43508. n.Int8Attribute = function(e, t) {
  43509. return new n.BufferAttribute(new Int8Array(e),t)
  43510. }
  43511. ,
  43512. n.Uint8Attribute = function(e, t) {
  43513. return new n.BufferAttribute(new Uint8Array(e),t)
  43514. }
  43515. ,
  43516. n.Uint8ClampedAttribute = function(e, t) {
  43517. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  43518. }
  43519. ,
  43520. n.Int16Attribute = function(e, t) {
  43521. return new n.BufferAttribute(new Int16Array(e),t)
  43522. }
  43523. ,
  43524. n.Uint16Attribute = function(e, t) {
  43525. return new n.BufferAttribute(new Uint16Array(e),t)
  43526. }
  43527. ;
  43528. n.Int32Attribute = function(e, t) {
  43529. return new n.BufferAttribute(new Int32Array(e),t)
  43530. }
  43531. ;
  43532. n.Uint32Attribute = function(e, t) {
  43533. return new n.BufferAttribute(new Uint32Array(e),t)
  43534. }
  43535. ,
  43536. n.Float32Attribute = function(e, t) {
  43537. return new n.BufferAttribute(new Float32Array(e),t)
  43538. }
  43539. ,
  43540. n.Float64Attribute = function(e, t) {
  43541. return new n.BufferAttribute(new Float64Array(e),t)
  43542. }
  43543. ,
  43544. n.DynamicBufferAttribute = function(e, t) {
  43545. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  43546. new n.BufferAttribute(e,t).setDynamic(!0)
  43547. }
  43548. ,
  43549. n.InstancedBufferAttribute = function(e, t, i) {
  43550. n.BufferAttribute.call(this, e, t),
  43551. this.meshPerAttribute = i || 1
  43552. }
  43553. ,
  43554. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  43555. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  43556. n.InstancedBufferAttribute.prototype.copy = function(e) {
  43557. return n.BufferAttribute.prototype.copy.call(this, e),
  43558. this.meshPerAttribute = e.meshPerAttribute,
  43559. this
  43560. }
  43561. ,
  43562. n.InterleavedBuffer = function(e, t) {
  43563. this.uuid = n.Math.generateUUID(),
  43564. this.array = e,
  43565. this.stride = t,
  43566. this.dynamic = !1,
  43567. this.updateRange = {
  43568. offset: 0,
  43569. count: -1
  43570. },
  43571. this.version = 0
  43572. }
  43573. ,
  43574. n.InterleavedBuffer.prototype = {
  43575. constructor: n.InterleavedBuffer,
  43576. get length() {
  43577. return this.array.length
  43578. },
  43579. get count() {
  43580. return this.array.length / this.stride
  43581. },
  43582. set needsUpdate(e) {
  43583. e === !0 && this.version++
  43584. },
  43585. setDynamic: function(e) {
  43586. return this.dynamic = e,
  43587. this
  43588. },
  43589. copy: function(e) {
  43590. return this.array = new e.array.constructor(e.array),
  43591. this.stride = e.stride,
  43592. this.dynamic = e.dynamic,
  43593. this
  43594. },
  43595. copyAt: function(e, t, i) {
  43596. e *= this.stride,
  43597. i *= t.stride;
  43598. for (var n = 0, r = this.stride; n < r; n++)
  43599. this.array[e + n] = t.array[i + n];
  43600. return this
  43601. },
  43602. set: function(e, t) {
  43603. return void 0 === t && (t = 0),
  43604. this.array.set(e, t),
  43605. this
  43606. },
  43607. clone: function() {
  43608. return (new this.constructor).copy(this)
  43609. }
  43610. },
  43611. n.InstancedInterleavedBuffer = function(e, t, i) {
  43612. n.InterleavedBuffer.call(this, e, t),
  43613. this.meshPerAttribute = i || 1
  43614. }
  43615. ,
  43616. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  43617. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  43618. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  43619. return n.InterleavedBuffer.prototype.copy.call(this, e),
  43620. this.meshPerAttribute = e.meshPerAttribute,
  43621. this
  43622. }
  43623. ,
  43624. n.InterleavedBufferAttribute = function(e, t, i) {
  43625. this.uuid = n.Math.generateUUID(),
  43626. this.data = e,
  43627. this.itemSize = t,
  43628. this.offset = i
  43629. }
  43630. ,
  43631. n.InterleavedBufferAttribute.prototype = {
  43632. constructor: n.InterleavedBufferAttribute,
  43633. get length() {
  43634. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  43635. this.array.length
  43636. },
  43637. get count() {
  43638. return this.data.count
  43639. },
  43640. setX: function(e, t) {
  43641. return this.data.array[e * this.data.stride + this.offset] = t,
  43642. this
  43643. },
  43644. setY: function(e, t) {
  43645. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  43646. this
  43647. },
  43648. setZ: function(e, t) {
  43649. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  43650. this
  43651. },
  43652. setW: function(e, t) {
  43653. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  43654. this
  43655. },
  43656. getX: function(e) {
  43657. return this.data.array[e * this.data.stride + this.offset]
  43658. },
  43659. getY: function(e) {
  43660. return this.data.array[e * this.data.stride + this.offset + 1]
  43661. },
  43662. getZ: function(e) {
  43663. return this.data.array[e * this.data.stride + this.offset + 2]
  43664. },
  43665. getW: function(e) {
  43666. return this.data.array[e * this.data.stride + this.offset + 3]
  43667. },
  43668. setXY: function(e, t, i) {
  43669. return e = e * this.data.stride + this.offset,
  43670. this.data.array[e + 0] = t,
  43671. this.data.array[e + 1] = i,
  43672. this
  43673. },
  43674. setXYZ: function(e, t, i, n) {
  43675. return e = e * this.data.stride + this.offset,
  43676. this.data.array[e + 0] = t,
  43677. this.data.array[e + 1] = i,
  43678. this.data.array[e + 2] = n,
  43679. this
  43680. },
  43681. setXYZW: function(e, t, i, n, r) {
  43682. return e = e * this.data.stride + this.offset,
  43683. this.data.array[e + 0] = t,
  43684. this.data.array[e + 1] = i,
  43685. this.data.array[e + 2] = n,
  43686. this.data.array[e + 3] = r,
  43687. this
  43688. }
  43689. },
  43690. n.Geometry = function() {
  43691. Object.defineProperty(this, "id", {
  43692. value: n.GeometryIdCount++
  43693. }),
  43694. this.uuid = n.Math.generateUUID(),
  43695. this.name = "",
  43696. this.type = "Geometry",
  43697. this.vertices = [],
  43698. this.colors = [],
  43699. this.faces = [],
  43700. this.faceVertexUvs = [[]],
  43701. this.morphTargets = [],
  43702. this.morphNormals = [],
  43703. this.skinWeights = [],
  43704. this.skinIndices = [],
  43705. this.lineDistances = [],
  43706. this.boundingBox = null,
  43707. this.boundingSphere = null,
  43708. this.verticesNeedUpdate = !1,
  43709. this.elementsNeedUpdate = !1,
  43710. this.uvsNeedUpdate = !1,
  43711. this.normalsNeedUpdate = !1,
  43712. this.colorsNeedUpdate = !1,
  43713. this.lineDistancesNeedUpdate = !1,
  43714. this.groupsNeedUpdate = !1
  43715. }
  43716. ,
  43717. n.Geometry.prototype = {
  43718. constructor: n.Geometry,
  43719. applyMatrix: function(e) {
  43720. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  43721. var o = this.vertices[i];
  43722. o.applyMatrix4(e)
  43723. }
  43724. for (var i = 0, r = this.faces.length; i < r; i++) {
  43725. var a = this.faces[i];
  43726. a.normal.applyMatrix3(t).normalize();
  43727. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  43728. a.vertexNormals[s].applyMatrix3(t).normalize()
  43729. }
  43730. return null !== this.boundingBox && this.computeBoundingBox(),
  43731. null !== this.boundingSphere && this.computeBoundingSphere(),
  43732. this.verticesNeedUpdate = !0,
  43733. this.normalsNeedUpdate = !0,
  43734. this
  43735. },
  43736. rotateX: function() {
  43737. var e;
  43738. return function(t) {
  43739. return void 0 === e && (e = new n.Matrix4),
  43740. e.makeRotationX(t),
  43741. this.applyMatrix(e),
  43742. this
  43743. }
  43744. }(),
  43745. rotateY: function() {
  43746. var e;
  43747. return function(t) {
  43748. return void 0 === e && (e = new n.Matrix4),
  43749. e.makeRotationY(t),
  43750. this.applyMatrix(e),
  43751. this
  43752. }
  43753. }(),
  43754. rotateZ: function() {
  43755. var e;
  43756. return function(t) {
  43757. return void 0 === e && (e = new n.Matrix4),
  43758. e.makeRotationZ(t),
  43759. this.applyMatrix(e),
  43760. this
  43761. }
  43762. }(),
  43763. translate: function() {
  43764. var e;
  43765. return function(t, i, r) {
  43766. return void 0 === e && (e = new n.Matrix4),
  43767. e.makeTranslation(t, i, r),
  43768. this.applyMatrix(e),
  43769. this
  43770. }
  43771. }(),
  43772. scale: function() {
  43773. var e;
  43774. return function(t, i, r) {
  43775. return void 0 === e && (e = new n.Matrix4),
  43776. e.makeScale(t, i, r),
  43777. this.applyMatrix(e),
  43778. this
  43779. }
  43780. }(),
  43781. lookAt: function() {
  43782. var e;
  43783. return function(t) {
  43784. void 0 === e && (e = new n.Object3D),
  43785. e.lookAt(t),
  43786. e.updateMatrix(),
  43787. this.applyMatrix(e.matrix)
  43788. }
  43789. }(),
  43790. fromBufferGeometry: function(e) {
  43791. function t(e, t, r, o) {
  43792. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  43793. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  43794. , g = new n.Face3(e,t,r,a,f,o);
  43795. i.faces.push(g),
  43796. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  43797. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  43798. }
  43799. var i = this
  43800. , r = null !== e.index ? e.index.array : void 0
  43801. , o = e.attributes
  43802. , a = o.position.array
  43803. , s = void 0 !== o.normal ? o.normal.array : void 0
  43804. , l = void 0 !== o.color ? o.color.array : void 0
  43805. , c = void 0 !== o.uv ? o.uv.array : void 0
  43806. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  43807. void 0 !== h && (this.faceVertexUvs[1] = []);
  43808. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  43809. g += 2)
  43810. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  43811. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  43812. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  43813. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  43814. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  43815. if (void 0 !== r) {
  43816. var m = e.groups;
  43817. if (m.length > 0)
  43818. for (var f = 0; f < m.length; f++)
  43819. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  43820. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  43821. else
  43822. for (var f = 0; f < r.length; f += 3)
  43823. t(r[f], r[f + 1], r[f + 2])
  43824. } else
  43825. for (var f = 0; f < a.length / 3; f += 3)
  43826. t(f, f + 1, f + 2);
  43827. return this.computeFaceNormals(),
  43828. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  43829. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  43830. this
  43831. },
  43832. center: function() {
  43833. this.computeBoundingBox();
  43834. var e = this.boundingBox.center().negate();
  43835. return this.translate(e.x, e.y, e.z),
  43836. e
  43837. },
  43838. normalize: function() {
  43839. this.computeBoundingSphere();
  43840. var e = this.boundingSphere.center
  43841. , t = this.boundingSphere.radius
  43842. , i = 0 === t ? 1 : 1 / t
  43843. , r = new n.Matrix4;
  43844. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  43845. this.applyMatrix(r),
  43846. this
  43847. },
  43848. computeFaceNormals: function() {
  43849. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  43850. var o = this.faces[i]
  43851. , a = this.vertices[o.a]
  43852. , s = this.vertices[o.b]
  43853. , l = this.vertices[o.c];
  43854. e.subVectors(l, s),
  43855. t.subVectors(a, s),
  43856. e.cross(t),
  43857. e.normalize(),
  43858. o.normal.copy(e)
  43859. }
  43860. },
  43861. computeVertexNormals: function(e) {
  43862. void 0 === e && (e = !0);
  43863. var t, i, r, o, a, s;
  43864. for (s = new Array(this.vertices.length),
  43865. t = 0,
  43866. i = this.vertices.length; t < i; t++)
  43867. s[t] = new n.Vector3;
  43868. if (e) {
  43869. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  43870. for (r = 0,
  43871. o = this.faces.length; r < o; r++)
  43872. a = this.faces[r],
  43873. l = this.vertices[a.a],
  43874. c = this.vertices[a.b],
  43875. h = this.vertices[a.c],
  43876. u.subVectors(h, c),
  43877. d.subVectors(l, c),
  43878. u.cross(d),
  43879. s[a.a].add(u),
  43880. s[a.b].add(u),
  43881. s[a.c].add(u)
  43882. } else
  43883. for (r = 0,
  43884. o = this.faces.length; r < o; r++)
  43885. a = this.faces[r],
  43886. s[a.a].add(a.normal),
  43887. s[a.b].add(a.normal),
  43888. s[a.c].add(a.normal);
  43889. for (t = 0,
  43890. i = this.vertices.length; t < i; t++)
  43891. s[t].normalize();
  43892. for (r = 0,
  43893. o = this.faces.length; r < o; r++) {
  43894. a = this.faces[r];
  43895. var p = a.vertexNormals;
  43896. 3 === p.length ? (p[0].copy(s[a.a]),
  43897. p[1].copy(s[a.b]),
  43898. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  43899. p[1] = s[a.b].clone(),
  43900. p[2] = s[a.c].clone())
  43901. }
  43902. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  43903. },
  43904. computeMorphNormals: function() {
  43905. var e, t, i, r, o;
  43906. for (i = 0,
  43907. r = this.faces.length; i < r; i++)
  43908. for (o = this.faces[i],
  43909. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  43910. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  43911. e = 0,
  43912. t = o.vertexNormals.length; e < t; e++)
  43913. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  43914. var a = new n.Geometry;
  43915. for (a.faces = this.faces,
  43916. e = 0,
  43917. t = this.morphTargets.length; e < t; e++) {
  43918. if (!this.morphNormals[e]) {
  43919. this.morphNormals[e] = {},
  43920. this.morphNormals[e].faceNormals = [],
  43921. this.morphNormals[e].vertexNormals = [];
  43922. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  43923. for (i = 0,
  43924. r = this.faces.length; i < r; i++)
  43925. s = new n.Vector3,
  43926. l = {
  43927. a: new n.Vector3,
  43928. b: new n.Vector3,
  43929. c: new n.Vector3
  43930. },
  43931. c.push(s),
  43932. h.push(l)
  43933. }
  43934. var u = this.morphNormals[e];
  43935. a.vertices = this.morphTargets[e].vertices,
  43936. a.computeFaceNormals(),
  43937. a.computeVertexNormals();
  43938. var s, l;
  43939. for (i = 0,
  43940. r = this.faces.length; i < r; i++)
  43941. o = this.faces[i],
  43942. s = u.faceNormals[i],
  43943. l = u.vertexNormals[i],
  43944. s.copy(o.normal),
  43945. l.a.copy(o.vertexNormals[0]),
  43946. l.b.copy(o.vertexNormals[1]),
  43947. l.c.copy(o.vertexNormals[2])
  43948. }
  43949. for (i = 0,
  43950. r = this.faces.length; i < r; i++)
  43951. o = this.faces[i],
  43952. o.normal = o.__originalFaceNormal,
  43953. o.vertexNormals = o.__originalVertexNormals
  43954. },
  43955. computeTangents: function() {
  43956. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  43957. },
  43958. computeLineDistances: function() {
  43959. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  43960. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  43961. this.lineDistances[i] = e
  43962. },
  43963. computeBoundingBox: function() {
  43964. null === this.boundingBox && (this.boundingBox = new n.Box3),
  43965. this.boundingBox.setFromPoints(this.vertices)
  43966. },
  43967. computeBoundingSphere: function() {
  43968. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  43969. this.boundingSphere.setFromPoints(this.vertices)
  43970. },
  43971. merge: function(e, t, i) {
  43972. if (e instanceof n.Geometry == !1)
  43973. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  43974. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  43975. void 0 === i && (i = 0),
  43976. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  43977. for (var d = 0, p = s.length; d < p; d++) {
  43978. var f = s[d]
  43979. , g = f.clone();
  43980. void 0 !== t && g.applyMatrix4(t),
  43981. a.push(g)
  43982. }
  43983. for (d = 0,
  43984. p = c.length; d < p; d++) {
  43985. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  43986. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  43987. m.normal.copy(y.normal),
  43988. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  43989. for (var E = 0, b = C.length; E < b; E++)
  43990. v = C[E].clone(),
  43991. void 0 !== r && v.applyMatrix3(r).normalize(),
  43992. m.vertexNormals.push(v);
  43993. m.color.copy(y.color);
  43994. for (var E = 0, b = I.length; E < b; E++)
  43995. A = I[E],
  43996. m.vertexColors.push(A.clone());
  43997. m.materialIndex = y.materialIndex + i,
  43998. l.push(m)
  43999. }
  44000. for (d = 0,
  44001. p = u.length; d < p; d++) {
  44002. var w = u[d]
  44003. , _ = [];
  44004. if (void 0 !== w) {
  44005. for (var E = 0, b = w.length; E < b; E++)
  44006. _.push(w[E].clone());
  44007. h.push(_)
  44008. }
  44009. }
  44010. },
  44011. mergeMesh: function(e) {
  44012. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44013. void this.merge(e.geometry, e.matrix))
  44014. },
  44015. mergeVertices: function() {
  44016. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44017. for (i = 0,
  44018. n = this.vertices.length; i < n; i++)
  44019. e = this.vertices[i],
  44020. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44021. void 0 === l[t] ? (l[t] = i,
  44022. c.push(this.vertices[i]),
  44023. h[i] = c.length - 1) : h[i] = h[l[t]];
  44024. var p = [];
  44025. for (i = 0,
  44026. n = this.faces.length; i < n; i++) {
  44027. r = this.faces[i],
  44028. r.a = h[r.a],
  44029. r.b = h[r.b],
  44030. r.c = h[r.c],
  44031. o = [r.a, r.b, r.c];
  44032. for (var f = -1, g = 0; g < 3; g++)
  44033. if (o[g] === o[(g + 1) % 3]) {
  44034. f = g,
  44035. p.push(i);
  44036. break
  44037. }
  44038. }
  44039. for (i = p.length - 1; i >= 0; i--) {
  44040. var m = p[i];
  44041. for (this.faces.splice(m, 1),
  44042. a = 0,
  44043. s = this.faceVertexUvs.length; a < s; a++)
  44044. this.faceVertexUvs[a].splice(m, 1)
  44045. }
  44046. var v = this.vertices.length - c.length;
  44047. return this.vertices = c,
  44048. v
  44049. },
  44050. sortFacesByMaterialIndex: function() {
  44051. function e(e, t) {
  44052. return e.materialIndex - t.materialIndex
  44053. }
  44054. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44055. t[n]._id = n;
  44056. t.sort(e);
  44057. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44058. a && a.length === i && (r = []),
  44059. s && s.length === i && (o = []);
  44060. for (var n = 0; n < i; n++) {
  44061. var l = t[n]._id;
  44062. r && r.push(a[l]),
  44063. o && o.push(s[l])
  44064. }
  44065. r && (this.faceVertexUvs[0] = r),
  44066. o && (this.faceVertexUvs[1] = o)
  44067. },
  44068. toJSON: function() {
  44069. function e(e, t, i) {
  44070. return i ? e | 1 << t : e & ~(1 << t)
  44071. }
  44072. function t(e) {
  44073. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44074. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44075. u.push(e.x, e.y, e.z),
  44076. d[t])
  44077. }
  44078. function i(e) {
  44079. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44080. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44081. p.push(e.getHex()),
  44082. f[t])
  44083. }
  44084. function n(e) {
  44085. var t = e.x.toString() + e.y.toString();
  44086. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44087. g.push(e.x, e.y),
  44088. m[t])
  44089. }
  44090. var r = {
  44091. metadata: {
  44092. version: 4.4,
  44093. type: "Geometry",
  44094. generator: "Geometry.toJSON"
  44095. }
  44096. };
  44097. if (r.uuid = this.uuid,
  44098. r.type = this.type,
  44099. "" !== this.name && (r.name = this.name),
  44100. void 0 !== this.parameters) {
  44101. var o = this.parameters;
  44102. for (var a in o)
  44103. void 0 !== o[a] && (r[a] = o[a]);
  44104. return r
  44105. }
  44106. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44107. var c = this.vertices[l];
  44108. s.push(c.x, c.y, c.z)
  44109. }
  44110. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44111. var v = this.faces[l]
  44112. , A = !0
  44113. , y = !1
  44114. , C = void 0 !== this.faceVertexUvs[0][l]
  44115. , I = v.normal.length() > 0
  44116. , E = v.vertexNormals.length > 0
  44117. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44118. , w = v.vertexColors.length > 0
  44119. , _ = 0;
  44120. if (_ = e(_, 0, 0),
  44121. _ = e(_, 1, A),
  44122. _ = e(_, 2, y),
  44123. _ = e(_, 3, C),
  44124. _ = e(_, 4, I),
  44125. _ = e(_, 5, E),
  44126. _ = e(_, 6, b),
  44127. _ = e(_, 7, w),
  44128. h.push(_),
  44129. h.push(v.a, v.b, v.c),
  44130. h.push(v.materialIndex),
  44131. C) {
  44132. var T = this.faceVertexUvs[0][l];
  44133. h.push(n(T[0]), n(T[1]), n(T[2]))
  44134. }
  44135. if (I && h.push(t(v.normal)),
  44136. E) {
  44137. var x = v.vertexNormals;
  44138. h.push(t(x[0]), t(x[1]), t(x[2]))
  44139. }
  44140. if (b && h.push(i(v.color)),
  44141. w) {
  44142. var S = v.vertexColors;
  44143. h.push(i(S[0]), i(S[1]), i(S[2]))
  44144. }
  44145. }
  44146. return r.data = {},
  44147. r.data.vertices = s,
  44148. r.data.normals = u,
  44149. p.length > 0 && (r.data.colors = p),
  44150. g.length > 0 && (r.data.uvs = [g]),
  44151. r.data.faces = h,
  44152. r
  44153. },
  44154. clone: function() {
  44155. return (new n.Geometry).copy(this)
  44156. },
  44157. copy: function(e) {
  44158. this.vertices = [],
  44159. this.faces = [],
  44160. this.faceVertexUvs = [[]];
  44161. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44162. this.vertices.push(t[i].clone());
  44163. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44164. this.faces.push(r[i].clone());
  44165. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44166. var o = e.faceVertexUvs[i];
  44167. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44168. for (var a = 0, s = o.length; a < s; a++) {
  44169. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44170. var d = l[h];
  44171. c.push(d.clone())
  44172. }
  44173. this.faceVertexUvs[i].push(c)
  44174. }
  44175. }
  44176. return this
  44177. },
  44178. dispose: function() {
  44179. this.dispatchEvent({
  44180. type: "dispose"
  44181. })
  44182. }
  44183. },
  44184. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44185. n.GeometryIdCount = 0,
  44186. n.DirectGeometry = function() {
  44187. Object.defineProperty(this, "id", {
  44188. value: n.GeometryIdCount++
  44189. }),
  44190. this.uuid = n.Math.generateUUID(),
  44191. this.name = "",
  44192. this.type = "DirectGeometry",
  44193. this.indices = [],
  44194. this.vertices = [],
  44195. this.normals = [],
  44196. this.colors = [],
  44197. this.uvs = [],
  44198. this.uvs2 = [],
  44199. this.groups = [],
  44200. this.morphTargets = {},
  44201. this.skinWeights = [],
  44202. this.skinIndices = [],
  44203. this.boundingBox = null,
  44204. this.boundingSphere = null,
  44205. this.verticesNeedUpdate = !1,
  44206. this.normalsNeedUpdate = !1,
  44207. this.colorsNeedUpdate = !1,
  44208. this.uvsNeedUpdate = !1,
  44209. this.groupsNeedUpdate = !1
  44210. }
  44211. ,
  44212. n.DirectGeometry.prototype = {
  44213. constructor: n.DirectGeometry,
  44214. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44215. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44216. computeFaceNormals: function() {
  44217. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44218. },
  44219. computeVertexNormals: function() {
  44220. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44221. },
  44222. computeGroups: function(e) {
  44223. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44224. var a = r[o];
  44225. a.materialIndex !== i && (i = a.materialIndex,
  44226. void 0 !== t && (t.count = 3 * o - t.start,
  44227. n.push(t)),
  44228. t = {
  44229. start: 3 * o,
  44230. materialIndex: i
  44231. })
  44232. }
  44233. void 0 !== t && (t.count = 3 * o - t.start,
  44234. n.push(t)),
  44235. this.groups = n
  44236. },
  44237. fromGeometry: function(e) {
  44238. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44239. if (c > 0) {
  44240. t = [];
  44241. for (var h = 0; h < c; h++)
  44242. t[h] = [];
  44243. this.morphTargets.position = t
  44244. }
  44245. var u, d = e.morphNormals, p = d.length;
  44246. if (p > 0) {
  44247. u = [];
  44248. for (var h = 0; h < p; h++)
  44249. u[h] = [];
  44250. this.morphTargets.normal = u
  44251. }
  44252. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44253. var A = i[h];
  44254. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44255. var y = A.vertexNormals;
  44256. if (3 === y.length)
  44257. this.normals.push(y[0], y[1], y[2]);
  44258. else {
  44259. var C = A.normal;
  44260. this.normals.push(C, C, C)
  44261. }
  44262. var I = A.vertexColors;
  44263. if (3 === I.length)
  44264. this.colors.push(I[0], I[1], I[2]);
  44265. else {
  44266. var E = A.color;
  44267. this.colors.push(E, E, E)
  44268. }
  44269. if (a === !0) {
  44270. var b = o[0][h];
  44271. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44272. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44273. }
  44274. if (s === !0) {
  44275. var b = o[1][h];
  44276. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44277. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44278. }
  44279. for (var w = 0; w < c; w++) {
  44280. var _ = l[w].vertices;
  44281. t[w].push(_[A.a], _[A.b], _[A.c])
  44282. }
  44283. for (var w = 0; w < p; w++) {
  44284. var T = d[w].vertexNormals[h];
  44285. u[w].push(T.a, T.b, T.c)
  44286. }
  44287. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44288. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44289. }
  44290. return this.computeGroups(e),
  44291. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44292. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44293. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44294. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44295. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44296. this
  44297. },
  44298. dispose: function() {
  44299. this.dispatchEvent({
  44300. type: "dispose"
  44301. })
  44302. }
  44303. },
  44304. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44305. n.BufferGeometry = function() {
  44306. Object.defineProperty(this, "id", {
  44307. value: n.GeometryIdCount++
  44308. }),
  44309. this.uuid = n.Math.generateUUID(),
  44310. this.name = "",
  44311. this.type = "BufferGeometry",
  44312. this.index = null,
  44313. this.attributes = {},
  44314. this.morphAttributes = {},
  44315. this.groups = [],
  44316. this.boundingBox = null,
  44317. this.boundingSphere = null,
  44318. this.drawRange = {
  44319. start: 0,
  44320. count: 1 / 0
  44321. }
  44322. }
  44323. ,
  44324. n.BufferGeometry.prototype = {
  44325. constructor: n.BufferGeometry,
  44326. getIndex: function() {
  44327. return this.index
  44328. },
  44329. setIndex: function(e) {
  44330. this.index = e
  44331. },
  44332. addAttribute: function(e, t) {
  44333. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44334. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44335. void this.setIndex(t)) : (this.attributes[e] = t,
  44336. this)
  44337. },
  44338. getAttribute: function(e) {
  44339. return this.attributes[e]
  44340. },
  44341. removeAttribute: function(e) {
  44342. return delete this.attributes[e],
  44343. this
  44344. },
  44345. addGroup: function(e, t, i) {
  44346. this.groups.push({
  44347. start: e,
  44348. count: t,
  44349. materialIndex: void 0 !== i ? i : 0
  44350. })
  44351. },
  44352. clearGroups: function() {
  44353. this.groups = []
  44354. },
  44355. setDrawRange: function(e, t) {
  44356. this.drawRange.start = e,
  44357. this.drawRange.count = t
  44358. },
  44359. applyMatrix: function(e) {
  44360. var t = this.attributes.position;
  44361. void 0 !== t && (e.applyToVector3Array(t.array),
  44362. t.needsUpdate = !0);
  44363. var i = this.attributes.normal;
  44364. if (void 0 !== i) {
  44365. var r = (new n.Matrix3).getNormalMatrix(e);
  44366. r.applyToVector3Array(i.array),
  44367. i.needsUpdate = !0
  44368. }
  44369. return null !== this.boundingBox && this.computeBoundingBox(),
  44370. null !== this.boundingSphere && this.computeBoundingSphere(),
  44371. this
  44372. },
  44373. rotateX: function() {
  44374. var e;
  44375. return function(t) {
  44376. return void 0 === e && (e = new n.Matrix4),
  44377. e.makeRotationX(t),
  44378. this.applyMatrix(e),
  44379. this
  44380. }
  44381. }(),
  44382. rotateY: function() {
  44383. var e;
  44384. return function(t) {
  44385. return void 0 === e && (e = new n.Matrix4),
  44386. e.makeRotationY(t),
  44387. this.applyMatrix(e),
  44388. this
  44389. }
  44390. }(),
  44391. rotateZ: function() {
  44392. var e;
  44393. return function(t) {
  44394. return void 0 === e && (e = new n.Matrix4),
  44395. e.makeRotationZ(t),
  44396. this.applyMatrix(e),
  44397. this
  44398. }
  44399. }(),
  44400. translate: function() {
  44401. var e;
  44402. return function(t, i, r) {
  44403. return void 0 === e && (e = new n.Matrix4),
  44404. e.makeTranslation(t, i, r),
  44405. this.applyMatrix(e),
  44406. this
  44407. }
  44408. }(),
  44409. scale: function() {
  44410. var e;
  44411. return function(t, i, r) {
  44412. return void 0 === e && (e = new n.Matrix4),
  44413. e.makeScale(t, i, r),
  44414. this.applyMatrix(e),
  44415. this
  44416. }
  44417. }(),
  44418. lookAt: function() {
  44419. var e;
  44420. return function(t) {
  44421. void 0 === e && (e = new n.Object3D),
  44422. e.lookAt(t),
  44423. e.updateMatrix(),
  44424. this.applyMatrix(e.matrix)
  44425. }
  44426. }(),
  44427. center: function() {
  44428. this.computeBoundingBox();
  44429. var e = this.boundingBox.center().negate();
  44430. return this.translate(e.x, e.y, e.z),
  44431. e
  44432. },
  44433. setFromObject: function(e) {
  44434. var t = e.geometry;
  44435. if (e instanceof n.Points || e instanceof n.Line) {
  44436. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  44437. , r = new n.Float32Attribute(3 * t.colors.length,3);
  44438. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  44439. this.addAttribute("color", r.copyColorsArray(t.colors)),
  44440. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  44441. var o = new n.Float32Attribute(t.lineDistances.length,1);
  44442. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  44443. }
  44444. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  44445. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  44446. } else
  44447. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  44448. return this
  44449. },
  44450. updateFromObject: function(e) {
  44451. var t = e.geometry;
  44452. if (e instanceof n.Mesh) {
  44453. var i = t.__directGeometry;
  44454. if (void 0 === i)
  44455. return this.fromGeometry(t);
  44456. i.verticesNeedUpdate = t.verticesNeedUpdate,
  44457. i.normalsNeedUpdate = t.normalsNeedUpdate,
  44458. i.colorsNeedUpdate = t.colorsNeedUpdate,
  44459. i.uvsNeedUpdate = t.uvsNeedUpdate,
  44460. i.groupsNeedUpdate = t.groupsNeedUpdate,
  44461. t.verticesNeedUpdate = !1,
  44462. t.normalsNeedUpdate = !1,
  44463. t.colorsNeedUpdate = !1,
  44464. t.uvsNeedUpdate = !1,
  44465. t.groupsNeedUpdate = !1,
  44466. t = i
  44467. }
  44468. if (t.verticesNeedUpdate === !0) {
  44469. var r = this.attributes.position;
  44470. void 0 !== r && (r.copyVector3sArray(t.vertices),
  44471. r.needsUpdate = !0),
  44472. t.verticesNeedUpdate = !1
  44473. }
  44474. if (t.normalsNeedUpdate === !0) {
  44475. var r = this.attributes.normal;
  44476. void 0 !== r && (r.copyVector3sArray(t.normals),
  44477. r.needsUpdate = !0),
  44478. t.normalsNeedUpdate = !1
  44479. }
  44480. if (t.colorsNeedUpdate === !0) {
  44481. var r = this.attributes.color;
  44482. void 0 !== r && (r.copyColorsArray(t.colors),
  44483. r.needsUpdate = !0),
  44484. t.colorsNeedUpdate = !1
  44485. }
  44486. if (t.uvsNeedUpdate) {
  44487. var r = this.attributes.uv;
  44488. void 0 !== r && (r.copyVector2sArray(t.uvs),
  44489. r.needsUpdate = !0),
  44490. t.uvsNeedUpdate = !1
  44491. }
  44492. if (t.lineDistancesNeedUpdate) {
  44493. var r = this.attributes.lineDistance;
  44494. void 0 !== r && (r.copyArray(t.lineDistances),
  44495. r.needsUpdate = !0),
  44496. t.lineDistancesNeedUpdate = !1
  44497. }
  44498. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  44499. this.groups = t.groups,
  44500. t.groupsNeedUpdate = !1),
  44501. this
  44502. },
  44503. fromGeometry: function(e) {
  44504. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  44505. this.fromDirectGeometry(e.__directGeometry)
  44506. },
  44507. fromDirectGeometry: function(e) {
  44508. var t = new Float32Array(3 * e.vertices.length);
  44509. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  44510. e.normals.length > 0) {
  44511. var i = new Float32Array(3 * e.normals.length);
  44512. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  44513. }
  44514. if (e.colors.length > 0) {
  44515. var r = new Float32Array(3 * e.colors.length);
  44516. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  44517. }
  44518. if (e.uvs.length > 0) {
  44519. var o = new Float32Array(2 * e.uvs.length);
  44520. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  44521. }
  44522. if (e.uvs2.length > 0) {
  44523. var a = new Float32Array(2 * e.uvs2.length);
  44524. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  44525. }
  44526. if (e.indices.length > 0) {
  44527. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  44528. , l = new s(3 * e.indices.length);
  44529. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  44530. }
  44531. this.groups = e.groups;
  44532. for (var c in e.morphTargets) {
  44533. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  44534. var f = u[d]
  44535. , g = new n.Float32Attribute(3 * f.length,3);
  44536. h.push(g.copyVector3sArray(f))
  44537. }
  44538. this.morphAttributes[c] = h
  44539. }
  44540. if (e.skinIndices.length > 0) {
  44541. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  44542. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  44543. }
  44544. if (e.skinWeights.length > 0) {
  44545. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  44546. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  44547. }
  44548. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44549. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44550. this
  44551. },
  44552. computeBoundingBox: function() {
  44553. new n.Vector3;
  44554. return function() {
  44555. null === this.boundingBox && (this.boundingBox = new n.Box3);
  44556. var e = this.attributes.position.array;
  44557. e && this.boundingBox.setFromArray(e),
  44558. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  44559. this.boundingBox.max.set(0, 0, 0)),
  44560. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  44561. }
  44562. }(),
  44563. computeBoundingSphere: function() {
  44564. var e = new n.Box3
  44565. , t = new n.Vector3;
  44566. return function() {
  44567. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  44568. var i = this.attributes.position.array;
  44569. if (i) {
  44570. var r = this.boundingSphere.center;
  44571. e.setFromArray(i),
  44572. e.center(r);
  44573. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  44574. t.fromArray(i, a),
  44575. o = Math.max(o, r.distanceToSquared(t));
  44576. this.boundingSphere.radius = Math.sqrt(o),
  44577. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  44578. }
  44579. }
  44580. }(),
  44581. computeFaceNormals: function() {},
  44582. computeVertexNormals: function() {
  44583. var e = this.index
  44584. , t = this.attributes
  44585. , i = this.groups;
  44586. if (t.position) {
  44587. var r = t.position.array;
  44588. if (void 0 === t.normal)
  44589. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  44590. else
  44591. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  44592. o[a] = 0;
  44593. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  44594. if (e) {
  44595. var v = e.array;
  44596. 0 === i.length && this.addGroup(0, v.length);
  44597. for (var A = 0, y = i.length; A < y; ++A)
  44598. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  44599. l = 3 * v[a + 0],
  44600. c = 3 * v[a + 1],
  44601. h = 3 * v[a + 2],
  44602. d.fromArray(r, l),
  44603. p.fromArray(r, c),
  44604. f.fromArray(r, h),
  44605. g.subVectors(f, p),
  44606. m.subVectors(d, p),
  44607. g.cross(m),
  44608. u[l] += g.x,
  44609. u[l + 1] += g.y,
  44610. u[l + 2] += g.z,
  44611. u[c] += g.x,
  44612. u[c + 1] += g.y,
  44613. u[c + 2] += g.z,
  44614. u[h] += g.x,
  44615. u[h + 1] += g.y,
  44616. u[h + 2] += g.z
  44617. } else
  44618. for (var a = 0, s = r.length; a < s; a += 9)
  44619. d.fromArray(r, a),
  44620. p.fromArray(r, a + 3),
  44621. f.fromArray(r, a + 6),
  44622. g.subVectors(f, p),
  44623. m.subVectors(d, p),
  44624. g.cross(m),
  44625. u[a] = g.x,
  44626. u[a + 1] = g.y,
  44627. u[a + 2] = g.z,
  44628. u[a + 3] = g.x,
  44629. u[a + 4] = g.y,
  44630. u[a + 5] = g.z,
  44631. u[a + 6] = g.x,
  44632. u[a + 7] = g.y,
  44633. u[a + 8] = g.z;
  44634. this.normalizeNormals(),
  44635. t.normal.needsUpdate = !0
  44636. }
  44637. },
  44638. merge: function(e, t) {
  44639. if (e instanceof n.BufferGeometry == !1)
  44640. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  44641. void 0 === t && (t = 0);
  44642. var i = this.attributes;
  44643. for (var r in i)
  44644. if (void 0 !== e.attributes[r])
  44645. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  44646. u++)
  44647. a[u] = l[h];
  44648. return this
  44649. },
  44650. normalizeNormals: function() {
  44651. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  44652. e = r[o],
  44653. t = r[o + 1],
  44654. i = r[o + 2],
  44655. n = 1 / Math.sqrt(e * e + t * t + i * i),
  44656. r[o] *= n,
  44657. r[o + 1] *= n,
  44658. r[o + 2] *= n
  44659. },
  44660. toNonIndexed: function() {
  44661. if (null === this.index)
  44662. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  44663. this;
  44664. var e = new n.BufferGeometry
  44665. , t = this.index.array
  44666. , i = this.attributes;
  44667. for (var r in i) {
  44668. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  44669. c = t[u] * s;
  44670. for (var p = 0; p < s; p++)
  44671. l[h++] = a[c++]
  44672. }
  44673. e.addAttribute(r, new n.BufferAttribute(l,s))
  44674. }
  44675. return e
  44676. },
  44677. toJSON: function() {
  44678. var e = {
  44679. metadata: {
  44680. version: 4.4,
  44681. type: "BufferGeometry",
  44682. generator: "BufferGeometry.toJSON"
  44683. }
  44684. };
  44685. if (e.uuid = this.uuid,
  44686. e.type = this.type,
  44687. "" !== this.name && (e.name = this.name),
  44688. void 0 !== this.parameters) {
  44689. var t = this.parameters;
  44690. for (var i in t)
  44691. void 0 !== t[i] && (e[i] = t[i]);
  44692. return e
  44693. }
  44694. e.data = {
  44695. attributes: {}
  44696. };
  44697. var n = this.index;
  44698. if (null !== n) {
  44699. var r = Array.prototype.slice.call(n.array);
  44700. e.data.index = {
  44701. type: n.array.constructor.name,
  44702. array: r
  44703. }
  44704. }
  44705. var o = this.attributes;
  44706. for (var i in o) {
  44707. var a = o[i]
  44708. , r = Array.prototype.slice.call(a.array);
  44709. e.data.attributes[i] = {
  44710. itemSize: a.itemSize,
  44711. type: a.array.constructor.name,
  44712. array: r
  44713. }
  44714. }
  44715. var s = this.groups;
  44716. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  44717. var l = this.boundingSphere;
  44718. return null !== l && (e.data.boundingSphere = {
  44719. center: l.center.toArray(),
  44720. radius: l.radius
  44721. }),
  44722. e
  44723. },
  44724. clone: function() {
  44725. return (new n.BufferGeometry).copy(this)
  44726. },
  44727. copy: function(e) {
  44728. var t = e.index;
  44729. null !== t && this.setIndex(t.clone());
  44730. var i = e.attributes;
  44731. for (var n in i) {
  44732. var r = i[n];
  44733. this.addAttribute(n, r.clone())
  44734. }
  44735. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44736. var l = o[a];
  44737. this.addGroup(l.start, l.count)
  44738. }
  44739. return this
  44740. },
  44741. dispose: function() {
  44742. this.dispatchEvent({
  44743. type: "dispose"
  44744. })
  44745. }
  44746. },
  44747. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  44748. n.BufferGeometry.MaxIndex = 65535,
  44749. n.InstancedBufferGeometry = function() {
  44750. n.BufferGeometry.call(this),
  44751. this.type = "InstancedBufferGeometry",
  44752. this.maxInstancedCount = void 0
  44753. }
  44754. ,
  44755. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  44756. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  44757. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  44758. this.groups.push({
  44759. start: e,
  44760. count: t,
  44761. instances: i
  44762. })
  44763. }
  44764. ,
  44765. n.InstancedBufferGeometry.prototype.copy = function(e) {
  44766. var t = e.index;
  44767. null !== t && this.setIndex(t.clone());
  44768. var i = e.attributes;
  44769. for (var n in i) {
  44770. var r = i[n];
  44771. this.addAttribute(n, r.clone())
  44772. }
  44773. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44774. var l = o[a];
  44775. this.addGroup(l.start, l.count, l.instances)
  44776. }
  44777. return this
  44778. }
  44779. ,
  44780. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  44781. n.Uniform = function(e, t) {
  44782. this.type = e,
  44783. this.value = t,
  44784. this.dynamic = !1
  44785. }
  44786. ,
  44787. n.Uniform.prototype = {
  44788. constructor: n.Uniform,
  44789. onUpdate: function(e) {
  44790. return this.dynamic = !0,
  44791. this.onUpdateCallback = e,
  44792. this
  44793. }
  44794. },
  44795. n.AnimationClip = function(e, t, i) {
  44796. this.name = e || n.Math.generateUUID(),
  44797. this.tracks = i,
  44798. this.duration = void 0 !== t ? t : -1,
  44799. this.duration < 0 && this.resetDuration(),
  44800. this.trim(),
  44801. this.optimize()
  44802. }
  44803. ,
  44804. n.AnimationClip.prototype = {
  44805. constructor: n.AnimationClip,
  44806. resetDuration: function() {
  44807. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  44808. var r = this.tracks[i];
  44809. t = Math.max(t, r.times[r.times.length - 1])
  44810. }
  44811. this.duration = t
  44812. },
  44813. trim: function() {
  44814. for (var e = 0; e < this.tracks.length; e++)
  44815. this.tracks[e].trim(0, this.duration);
  44816. return this
  44817. },
  44818. optimize: function() {
  44819. for (var e = 0; e < this.tracks.length; e++)
  44820. this.tracks[e].optimize();
  44821. return this
  44822. }
  44823. },
  44824. Object.assign(n.AnimationClip, {
  44825. parse: function(e) {
  44826. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  44827. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  44828. return new n.AnimationClip(e.name,e.duration,t)
  44829. },
  44830. toJSON: function(e) {
  44831. for (var t = [], i = e.tracks, r = {
  44832. name: e.name,
  44833. duration: e.duration,
  44834. tracks: t
  44835. }, o = 0, a = i.length; o !== a; ++o)
  44836. t.push(n.KeyframeTrack.toJSON(i[o]));
  44837. return r
  44838. },
  44839. CreateFromMorphTargetSequence: function(e, t, i) {
  44840. for (var r = t.length, o = [], a = 0; a < r; a++) {
  44841. var s = []
  44842. , l = [];
  44843. s.push((a + r - 1) % r, a, (a + 1) % r),
  44844. l.push(0, 1, 0);
  44845. var c = n.AnimationUtils.getKeyframeOrder(s);
  44846. s = n.AnimationUtils.sortedArray(s, 1, c),
  44847. l = n.AnimationUtils.sortedArray(l, 1, c),
  44848. 0 === s[0] && (s.push(r),
  44849. l.push(l[0])),
  44850. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  44851. }
  44852. return new n.AnimationClip(e,-1,o)
  44853. },
  44854. findByName: function(e, t) {
  44855. for (var i = 0; i < e.length; i++)
  44856. if (e[i].name === t)
  44857. return e[i];
  44858. return null
  44859. },
  44860. CreateClipsFromMorphTargetSequences: function(e, t) {
  44861. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  44862. var s = e[o]
  44863. , l = s.name.match(r);
  44864. if (l && l.length > 1) {
  44865. var c = l[1]
  44866. , h = i[c];
  44867. h || (i[c] = h = []),
  44868. h.push(s)
  44869. }
  44870. }
  44871. var u = [];
  44872. for (var c in i)
  44873. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  44874. return u
  44875. },
  44876. parseAnimation: function(e, t, i) {
  44877. if (!e)
  44878. return console.error(" no animation in JSONLoader data"),
  44879. null;
  44880. for (var r = function(e, t, i, r, o) {
  44881. if (0 !== i.length) {
  44882. var a = []
  44883. , s = [];
  44884. n.AnimationUtils.flattenJSON(i, a, s, r),
  44885. 0 !== a.length && o.push(new e(t,a,s))
  44886. }
  44887. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  44888. var u = c[h].keys;
  44889. if (u && 0 != u.length)
  44890. if (u[0].morphTargets) {
  44891. for (var d = {}, p = 0; p < u.length; p++)
  44892. if (u[p].morphTargets)
  44893. for (var f = 0; f < u[p].morphTargets.length; f++)
  44894. d[u[p].morphTargets[f]] = -1;
  44895. for (var g in d) {
  44896. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  44897. var A = u[p];
  44898. m.push(A.time),
  44899. v.push(A.morphTarget === g ? 1 : 0)
  44900. }
  44901. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  44902. }
  44903. s = d.length * (l || 1)
  44904. } else {
  44905. var y = ".bones[" + t[h].name + "]";
  44906. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  44907. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  44908. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  44909. }
  44910. }
  44911. if (0 === o.length)
  44912. return null;
  44913. var C = new n.AnimationClip(a,s,o);
  44914. return C
  44915. }
  44916. }),
  44917. n.AnimationMixer = function(e) {
  44918. this._root = e,
  44919. this._initMemoryManager(),
  44920. this._accuIndex = 0,
  44921. this.time = 0,
  44922. this.timeScale = 1
  44923. }
  44924. ,
  44925. n.AnimationMixer.prototype = {
  44926. constructor: n.AnimationMixer,
  44927. clipAction: function(e, t) {
  44928. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  44929. if (void 0 !== l) {
  44930. var c = l.actionByRoot[o];
  44931. if (void 0 !== c)
  44932. return c;
  44933. if (i = l.knownActions[0],
  44934. s = i._clip,
  44935. e !== a && e !== s)
  44936. throw new Error("Different clips with the same name detected!")
  44937. }
  44938. if (null === s)
  44939. return null;
  44940. var h = new n.AnimationMixer._Action(this,s,t);
  44941. return this._bindAction(h, i),
  44942. this._addInactiveAction(h, a, o),
  44943. h
  44944. },
  44945. existingAction: function(e, t) {
  44946. var i = t || this._root
  44947. , n = i.uuid
  44948. , r = "string" == typeof e ? e : e.name
  44949. , o = this._actionsByClip[r];
  44950. return void 0 !== o ? o.actionByRoot[n] || null : null
  44951. },
  44952. stopAllAction: function() {
  44953. var e = this._actions
  44954. , t = this._nActiveActions
  44955. , i = this._bindings
  44956. , n = this._nActiveBindings;
  44957. this._nActiveActions = 0,
  44958. this._nActiveBindings = 0;
  44959. for (var r = 0; r !== t; ++r)
  44960. e[r].reset();
  44961. for (var r = 0; r !== n; ++r)
  44962. i[r].useCount = 0;
  44963. return this
  44964. },
  44965. update: function(e) {
  44966. e *= this.timeScale;
  44967. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  44968. var s = t[a];
  44969. s.enabled && s._update(n, e, r, o)
  44970. }
  44971. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  44972. l[a].apply(o);
  44973. return this
  44974. },
  44975. getRoot: function() {
  44976. return this._root
  44977. },
  44978. uncacheClip: function(e) {
  44979. var t = this._actions
  44980. , i = e.name
  44981. , n = this._actionsByClip
  44982. , r = n[i];
  44983. if (void 0 !== r) {
  44984. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  44985. var l = o[a];
  44986. this._deactivateAction(l);
  44987. var c = l._cacheIndex
  44988. , h = t[t.length - 1];
  44989. l._cacheIndex = null,
  44990. l._byClipCacheIndex = null,
  44991. h._cacheIndex = c,
  44992. t[c] = h,
  44993. t.pop(),
  44994. this._removeInactiveBindingsForAction(l)
  44995. }
  44996. delete n[i]
  44997. }
  44998. },
  44999. uncacheRoot: function(e) {
  45000. var t = e.uuid
  45001. , i = this._actionsByClip;
  45002. for (var n in i) {
  45003. var r = i[n].actionByRoot
  45004. , o = r[t];
  45005. void 0 !== o && (this._deactivateAction(o),
  45006. this._removeInactiveAction(o))
  45007. }
  45008. var a = this._bindingsByRootAndName
  45009. , s = a[t];
  45010. if (void 0 !== s)
  45011. for (var l in s) {
  45012. var c = s[l];
  45013. c.restoreOriginalState(),
  45014. this._removeInactiveBinding(c)
  45015. }
  45016. },
  45017. uncacheAction: function(e, t) {
  45018. var i = this.existingAction(e, t);
  45019. null !== i && (this._deactivateAction(i),
  45020. this._removeInactiveAction(i))
  45021. }
  45022. },
  45023. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45024. n.AnimationMixer._Action = function(e, t, i) {
  45025. this._mixer = e,
  45026. this._clip = t,
  45027. this._localRoot = i || null;
  45028. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45029. endingStart: n.ZeroCurvatureEnding,
  45030. endingEnd: n.ZeroCurvatureEnding
  45031. }, l = 0; l !== o; ++l) {
  45032. var c = r[l].createInterpolant(null);
  45033. a[l] = c,
  45034. c.settings = s
  45035. }
  45036. this._interpolantSettings = s,
  45037. this._interpolants = a,
  45038. this._propertyBindings = new Array(o),
  45039. this._cacheIndex = null,
  45040. this._byClipCacheIndex = null,
  45041. this._timeScaleInterpolant = null,
  45042. this._weightInterpolant = null,
  45043. this.loop = n.LoopRepeat,
  45044. this._loopCount = -1,
  45045. this._startTime = null,
  45046. this.time = 0,
  45047. this.timeScale = 1,
  45048. this._effectiveTimeScale = 1,
  45049. this.weight = 1,
  45050. this._effectiveWeight = 1,
  45051. this.repetitions = 1 / 0,
  45052. this.paused = !1,
  45053. this.enabled = !0,
  45054. this.clampWhenFinished = !1,
  45055. this.zeroSlopeAtStart = !0,
  45056. this.zeroSlopeAtEnd = !0
  45057. }
  45058. ,
  45059. n.AnimationMixer._Action.prototype = {
  45060. constructor: n.AnimationMixer._Action,
  45061. play: function() {
  45062. return this._mixer._activateAction(this),
  45063. this
  45064. },
  45065. stop: function() {
  45066. return this._mixer._deactivateAction(this),
  45067. this.reset()
  45068. },
  45069. reset: function() {
  45070. return this.paused = !1,
  45071. this.enabled = !0,
  45072. this.time = 0,
  45073. this._loopCount = -1,
  45074. this._startTime = null,
  45075. this.stopFading().stopWarping()
  45076. },
  45077. isRunning: function() {
  45078. this._startTime;
  45079. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45080. },
  45081. isScheduled: function() {
  45082. return this._mixer._isActiveAction(this)
  45083. },
  45084. startAt: function(e) {
  45085. return this._startTime = e,
  45086. this
  45087. },
  45088. setLoop: function(e, t) {
  45089. return this.loop = e,
  45090. this.repetitions = t,
  45091. this
  45092. },
  45093. setEffectiveWeight: function(e) {
  45094. return this.weight = e,
  45095. this._effectiveWeight = this.enabled ? e : 0,
  45096. this.stopFading()
  45097. },
  45098. getEffectiveWeight: function() {
  45099. return this._effectiveWeight
  45100. },
  45101. fadeIn: function(e) {
  45102. return this._scheduleFading(e, 0, 1)
  45103. },
  45104. fadeOut: function(e) {
  45105. return this._scheduleFading(e, 1, 0)
  45106. },
  45107. crossFadeFrom: function(e, t, i) {
  45108. this._mixer;
  45109. if (e.fadeOut(t),
  45110. this.fadeIn(t),
  45111. i) {
  45112. var n = this._clip.duration
  45113. , r = e._clip.duration
  45114. , o = r / n
  45115. , a = n / r;
  45116. e.warp(1, o, t),
  45117. this.warp(a, 1, t)
  45118. }
  45119. return this
  45120. },
  45121. crossFadeTo: function(e, t, i) {
  45122. return e.crossFadeFrom(this, t, i)
  45123. },
  45124. stopFading: function() {
  45125. var e = this._weightInterpolant;
  45126. return null !== e && (this._weightInterpolant = null,
  45127. this._mixer._takeBackControlInterpolant(e)),
  45128. this
  45129. },
  45130. setEffectiveTimeScale: function(e) {
  45131. return this.timeScale = e,
  45132. this._effectiveTimeScale = this.paused ? 0 : e,
  45133. this.stopWarping()
  45134. },
  45135. getEffectiveTimeScale: function() {
  45136. return this._effectiveTimeScale
  45137. },
  45138. setDuration: function(e) {
  45139. return this.timeScale = this._clip.duration / e,
  45140. this.stopWarping()
  45141. },
  45142. syncWith: function(e) {
  45143. return this.time = e.time,
  45144. this.timeScale = e.timeScale,
  45145. this.stopWarping()
  45146. },
  45147. halt: function(e) {
  45148. return this.warp(this._currentTimeScale, 0, e)
  45149. },
  45150. warp: function(e, t, i) {
  45151. var n = this._mixer
  45152. , r = n.time
  45153. , o = this._timeScaleInterpolant
  45154. , a = this.timeScale;
  45155. null === o && (o = n._lendControlInterpolant(),
  45156. this._timeScaleInterpolant = o);
  45157. var s = o.parameterPositions
  45158. , l = o.sampleValues;
  45159. return s[0] = r,
  45160. s[1] = r + i,
  45161. l[0] = e / a,
  45162. l[1] = t / a,
  45163. this
  45164. },
  45165. stopWarping: function() {
  45166. var e = this._timeScaleInterpolant;
  45167. return null !== e && (this._timeScaleInterpolant = null,
  45168. this._mixer._takeBackControlInterpolant(e)),
  45169. this
  45170. },
  45171. getMixer: function() {
  45172. return this._mixer
  45173. },
  45174. getClip: function() {
  45175. return this._clip
  45176. },
  45177. getRoot: function() {
  45178. return this._localRoot || this._mixer._root
  45179. },
  45180. _update: function(e, t, i, n) {
  45181. var r = this._startTime;
  45182. if (null !== r) {
  45183. var o = (e - r) * i;
  45184. if (o < 0 || 0 === i)
  45185. return;
  45186. this._startTime = null,
  45187. t = i * o
  45188. }
  45189. t *= this._updateTimeScale(e);
  45190. var a = this._updateTime(t)
  45191. , s = this._updateWeight(e);
  45192. if (s > 0)
  45193. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45194. l[h].evaluate(a),
  45195. c[h].accumulate(n, s)
  45196. },
  45197. _updateWeight: function(e) {
  45198. var t = 0;
  45199. if (this.enabled) {
  45200. t = this.weight;
  45201. var i = this._weightInterpolant;
  45202. if (null !== i) {
  45203. var n = i.evaluate(e)[0];
  45204. t *= n,
  45205. e > i.parameterPositions[1] && (this.stopFading(),
  45206. 0 === n && (this.enabled = !1))
  45207. }
  45208. }
  45209. return this._effectiveWeight = t,
  45210. t
  45211. },
  45212. _updateTimeScale: function(e) {
  45213. var t = 0;
  45214. if (!this.paused) {
  45215. t = this.timeScale;
  45216. var i = this._timeScaleInterpolant;
  45217. if (null !== i) {
  45218. var n = i.evaluate(e)[0];
  45219. t *= n,
  45220. e > i.parameterPositions[1] && (this.stopWarping(),
  45221. 0 === t ? this.pause = !0 : this.timeScale = t)
  45222. }
  45223. }
  45224. return this._effectiveTimeScale = t,
  45225. t
  45226. },
  45227. _updateTime: function(e) {
  45228. var t = this.time + e;
  45229. if (0 === e)
  45230. return t;
  45231. var i = this._clip.duration
  45232. , r = this.loop
  45233. , o = this._loopCount
  45234. , a = !1;
  45235. switch (r) {
  45236. case n.LoopOnce:
  45237. if (o === -1 && (this.loopCount = 0,
  45238. this._setEndings(!0, !0, !1)),
  45239. t >= i)
  45240. t = i;
  45241. else {
  45242. if (!(t < 0))
  45243. break;
  45244. t = 0
  45245. }
  45246. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45247. this._mixer.dispatchEvent({
  45248. type: "finished",
  45249. action: this,
  45250. direction: e < 0 ? -1 : 1
  45251. });
  45252. break;
  45253. case n.LoopPingPong:
  45254. a = !0;
  45255. case n.LoopRepeat:
  45256. if (o === -1 && (e > 0 ? (o = 0,
  45257. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45258. t >= i || t < 0) {
  45259. var s = Math.floor(t / i);
  45260. t -= i * s,
  45261. o += Math.abs(s);
  45262. var l = this.repetitions - o;
  45263. if (l < 0) {
  45264. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45265. t = e > 0 ? i : 0,
  45266. this._mixer.dispatchEvent({
  45267. type: "finished",
  45268. action: this,
  45269. direction: e > 0 ? 1 : -1
  45270. });
  45271. break
  45272. }
  45273. if (0 === l) {
  45274. var c = e < 0;
  45275. this._setEndings(c, !c, a)
  45276. } else
  45277. this._setEndings(!1, !1, a);
  45278. this._loopCount = o,
  45279. this._mixer.dispatchEvent({
  45280. type: "loop",
  45281. action: this,
  45282. loopDelta: s
  45283. })
  45284. }
  45285. if (r === n.LoopPingPong && 1 === (1 & o))
  45286. return this.time = t,
  45287. i - t
  45288. }
  45289. return this.time = t,
  45290. t
  45291. },
  45292. _setEndings: function(e, t, i) {
  45293. var r = this._interpolantSettings;
  45294. i ? (r.endingStart = n.ZeroSlopeEnding,
  45295. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45296. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45297. },
  45298. _scheduleFading: function(e, t, i) {
  45299. var n = this._mixer
  45300. , r = n.time
  45301. , o = this._weightInterpolant;
  45302. null === o && (o = n._lendControlInterpolant(),
  45303. this._weightInterpolant = o);
  45304. var a = o.parameterPositions
  45305. , s = o.sampleValues;
  45306. return a[0] = r,
  45307. s[0] = t,
  45308. a[1] = r + e,
  45309. s[1] = i,
  45310. this
  45311. }
  45312. },
  45313. Object.assign(n.AnimationMixer.prototype, {
  45314. _bindAction: function(e, t) {
  45315. var i = e._localRoot || this._root
  45316. , r = e._clip.tracks
  45317. , o = r.length
  45318. , a = e._propertyBindings
  45319. , s = e._interpolants
  45320. , l = i.uuid
  45321. , c = this._bindingsByRootAndName
  45322. , h = c[l];
  45323. void 0 === h && (h = {},
  45324. c[l] = h);
  45325. for (var u = 0; u !== o; ++u) {
  45326. var d = r[u]
  45327. , p = d.name
  45328. , f = h[p];
  45329. if (void 0 !== f)
  45330. a[u] = f;
  45331. else {
  45332. if (f = a[u],
  45333. void 0 !== f) {
  45334. null === f._cacheIndex && (++f.referenceCount,
  45335. this._addInactiveBinding(f, l, p));
  45336. continue
  45337. }
  45338. var g = t && t._propertyBindings[u].binding.parsedPath;
  45339. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45340. ++f.referenceCount,
  45341. this._addInactiveBinding(f, l, p),
  45342. a[u] = f
  45343. }
  45344. s[u].resultBuffer = f.buffer
  45345. }
  45346. },
  45347. _activateAction: function(e) {
  45348. if (!this._isActiveAction(e)) {
  45349. if (null === e._cacheIndex) {
  45350. var t = (e._localRoot || this._root).uuid
  45351. , i = e._clip.name
  45352. , n = this._actionsByClip[i];
  45353. this._bindAction(e, n && n.knownActions[0]),
  45354. this._addInactiveAction(e, i, t)
  45355. }
  45356. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45357. var s = r[o];
  45358. 0 === s.useCount++ && (this._lendBinding(s),
  45359. s.saveOriginalState())
  45360. }
  45361. this._lendAction(e)
  45362. }
  45363. },
  45364. _deactivateAction: function(e) {
  45365. if (this._isActiveAction(e)) {
  45366. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45367. var r = t[i];
  45368. 0 === --r.useCount && (r.restoreOriginalState(),
  45369. this._takeBackBinding(r))
  45370. }
  45371. this._takeBackAction(e)
  45372. }
  45373. },
  45374. _initMemoryManager: function() {
  45375. this._actions = [],
  45376. this._nActiveActions = 0,
  45377. this._actionsByClip = {},
  45378. this._bindings = [],
  45379. this._nActiveBindings = 0,
  45380. this._bindingsByRootAndName = {},
  45381. this._controlInterpolants = [],
  45382. this._nActiveControlInterpolants = 0;
  45383. var e = this;
  45384. this.stats = {
  45385. actions: {
  45386. get total() {
  45387. return e._actions.length
  45388. },
  45389. get inUse() {
  45390. return e._nActiveActions
  45391. }
  45392. },
  45393. bindings: {
  45394. get total() {
  45395. return e._bindings.length
  45396. },
  45397. get inUse() {
  45398. return e._nActiveBindings
  45399. }
  45400. },
  45401. controlInterpolants: {
  45402. get total() {
  45403. return e._controlInterpolants.length
  45404. },
  45405. get inUse() {
  45406. return e._nActiveControlInterpolants
  45407. }
  45408. }
  45409. }
  45410. },
  45411. _isActiveAction: function(e) {
  45412. var t = e._cacheIndex;
  45413. return null !== t && t < this._nActiveActions
  45414. },
  45415. _addInactiveAction: function(e, t, i) {
  45416. var n = this._actions
  45417. , r = this._actionsByClip
  45418. , o = r[t];
  45419. if (void 0 === o)
  45420. o = {
  45421. knownActions: [e],
  45422. actionByRoot: {}
  45423. },
  45424. e._byClipCacheIndex = 0,
  45425. r[t] = o;
  45426. else {
  45427. var a = o.knownActions;
  45428. e._byClipCacheIndex = a.length,
  45429. a.push(e)
  45430. }
  45431. e._cacheIndex = n.length,
  45432. n.push(e),
  45433. o.actionByRoot[i] = e
  45434. },
  45435. _removeInactiveAction: function(e) {
  45436. var t = this._actions
  45437. , i = t[t.length - 1]
  45438. , n = e._cacheIndex;
  45439. i._cacheIndex = n,
  45440. t[n] = i,
  45441. t.pop(),
  45442. e._cacheIndex = null;
  45443. var r = e._clip.name
  45444. , o = this._actionsByClip
  45445. , a = o[r]
  45446. , s = a.knownActions
  45447. , l = s[s.length - 1]
  45448. , c = e._byClipCacheIndex;
  45449. l._byClipCacheIndex = c,
  45450. s[c] = l,
  45451. s.pop(),
  45452. e._byClipCacheIndex = null;
  45453. var h = a.actionByRoot
  45454. , u = (t._localRoot || this._root).uuid;
  45455. delete h[u],
  45456. 0 === s.length && delete o[r],
  45457. this._removeInactiveBindingsForAction(e)
  45458. },
  45459. _removeInactiveBindingsForAction: function(e) {
  45460. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45461. var r = t[i];
  45462. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  45463. }
  45464. },
  45465. _lendAction: function(e) {
  45466. var t = this._actions
  45467. , i = e._cacheIndex
  45468. , n = this._nActiveActions++
  45469. , r = t[n];
  45470. e._cacheIndex = n,
  45471. t[n] = e,
  45472. r._cacheIndex = i,
  45473. t[i] = r
  45474. },
  45475. _takeBackAction: function(e) {
  45476. var t = this._actions
  45477. , i = e._cacheIndex
  45478. , n = --this._nActiveActions
  45479. , r = t[n];
  45480. e._cacheIndex = n,
  45481. t[n] = e,
  45482. r._cacheIndex = i,
  45483. t[i] = r
  45484. },
  45485. _addInactiveBinding: function(e, t, i) {
  45486. var n = this._bindingsByRootAndName
  45487. , r = n[t]
  45488. , o = this._bindings;
  45489. void 0 === r && (r = {},
  45490. n[t] = r),
  45491. r[i] = e,
  45492. e._cacheIndex = o.length,
  45493. o.push(e)
  45494. },
  45495. _removeInactiveBinding: function(e) {
  45496. var t = this._bindings
  45497. , i = e.binding
  45498. , n = i.rootNode.uuid
  45499. , r = i.path
  45500. , o = this._bindingsByRootAndName
  45501. , a = o[n]
  45502. , s = t[t.length - 1]
  45503. , l = e._cacheIndex;
  45504. s._cacheIndex = l,
  45505. t[l] = s,
  45506. t.pop(),
  45507. delete a[r];
  45508. e: {
  45509. for (var c in a)
  45510. break e;
  45511. delete o[n]
  45512. }
  45513. },
  45514. _lendBinding: function(e) {
  45515. var t = this._bindings
  45516. , i = e._cacheIndex
  45517. , n = this._nActiveBindings++
  45518. , r = t[n];
  45519. e._cacheIndex = n,
  45520. t[n] = e,
  45521. r._cacheIndex = i,
  45522. t[i] = r
  45523. },
  45524. _takeBackBinding: function(e) {
  45525. var t = this._bindings
  45526. , i = e._cacheIndex
  45527. , n = --this._nActiveBindings
  45528. , r = t[n];
  45529. e._cacheIndex = n,
  45530. t[n] = e,
  45531. r._cacheIndex = i,
  45532. t[i] = r
  45533. },
  45534. _lendControlInterpolant: function() {
  45535. var e = this._controlInterpolants
  45536. , t = this._nActiveControlInterpolants++
  45537. , i = e[t];
  45538. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  45539. i.__cacheIndex = t,
  45540. e[t] = i),
  45541. i
  45542. },
  45543. _takeBackControlInterpolant: function(e) {
  45544. var t = this._controlInterpolants
  45545. , i = e.__cacheIndex
  45546. , n = --this._nActiveControlInterpolants
  45547. , r = t[n];
  45548. e.__cacheIndex = n,
  45549. t[n] = e,
  45550. r.__cacheIndex = i,
  45551. t[i] = r
  45552. },
  45553. _controlInterpolantsResultBuffer: new Float32Array(1)
  45554. }),
  45555. n.AnimationObjectGroup = function(e) {
  45556. this.uuid = n.Math.generateUUID(),
  45557. this._objects = Array.prototype.slice.call(arguments),
  45558. this.nCachedObjects_ = 0;
  45559. var t = {};
  45560. this._indicesByUUID = t;
  45561. for (var i = 0, r = arguments.length; i !== r; ++i)
  45562. t[arguments[i].uuid] = i;
  45563. this._paths = [],
  45564. this._parsedPaths = [],
  45565. this._bindings = [],
  45566. this._bindingsIndicesByPath = {};
  45567. var o = this;
  45568. this.stats = {
  45569. objects: {
  45570. get total() {
  45571. return o._objects.length
  45572. },
  45573. get inUse() {
  45574. return this.total - o.nCachedObjects_
  45575. }
  45576. },
  45577. get bindingsPerObject() {
  45578. return o._bindings.length
  45579. }
  45580. }
  45581. }
  45582. ,
  45583. n.AnimationObjectGroup.prototype = {
  45584. constructor: n.AnimationObjectGroup,
  45585. add: function(e) {
  45586. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  45587. var d = arguments[h]
  45588. , p = d.uuid
  45589. , f = o[p];
  45590. if (void 0 === f) {
  45591. f = i++,
  45592. o[p] = f,
  45593. t.push(d);
  45594. for (var g = 0, m = c; g !== m; ++g)
  45595. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  45596. } else if (f < r) {
  45597. var v = t[f]
  45598. , A = --r
  45599. , y = t[A];
  45600. o[y.uuid] = f,
  45601. t[f] = y,
  45602. o[p] = A,
  45603. t[A] = d;
  45604. for (var g = 0, m = c; g !== m; ++g) {
  45605. var C = l[g]
  45606. , I = C[A]
  45607. , E = C[f];
  45608. C[f] = I,
  45609. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  45610. C[A] = E
  45611. }
  45612. } else
  45613. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  45614. }
  45615. this.nCachedObjects_ = r
  45616. },
  45617. remove: function(e) {
  45618. for (var t = this._objects, i = (t.length,
  45619. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  45620. var l = arguments[a]
  45621. , c = l.uuid
  45622. , h = n[c];
  45623. if (void 0 !== h && h >= i) {
  45624. var u = i++
  45625. , d = t[u];
  45626. n[d.uuid] = h,
  45627. t[h] = d,
  45628. n[c] = u,
  45629. t[u] = l;
  45630. for (var p = 0, f = o; p !== f; ++p) {
  45631. var g = r[p]
  45632. , m = g[u]
  45633. , v = g[h];
  45634. g[h] = m,
  45635. g[u] = v
  45636. }
  45637. }
  45638. }
  45639. this.nCachedObjects_ = i
  45640. },
  45641. uncache: function(e) {
  45642. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  45643. var c = arguments[s]
  45644. , h = c.uuid
  45645. , u = r[h];
  45646. if (void 0 !== u)
  45647. if (delete r[h],
  45648. u < n) {
  45649. var d = --n
  45650. , p = t[d]
  45651. , f = --i
  45652. , g = t[f];
  45653. r[p.uuid] = u,
  45654. t[u] = p,
  45655. r[g.uuid] = d,
  45656. t[d] = g,
  45657. t.pop();
  45658. for (var m = 0, v = a; m !== v; ++m) {
  45659. var A = o[m]
  45660. , y = A[d]
  45661. , C = A[f];
  45662. A[u] = y,
  45663. A[d] = C,
  45664. A.pop()
  45665. }
  45666. } else {
  45667. var f = --i
  45668. , g = t[f];
  45669. r[g.uuid] = u,
  45670. t[u] = g,
  45671. t.pop();
  45672. for (var m = 0, v = a; m !== v; ++m) {
  45673. var A = o[m];
  45674. A[u] = A[f],
  45675. A.pop()
  45676. }
  45677. }
  45678. }
  45679. this.nCachedObjects_ = n
  45680. },
  45681. subscribe_: function(e, t) {
  45682. var i = this._bindingsIndicesByPath
  45683. , r = i[e]
  45684. , o = this._bindings;
  45685. if (void 0 !== r)
  45686. return o[r];
  45687. var a = this._paths
  45688. , s = this._parsedPaths
  45689. , l = this._objects
  45690. , c = l.length
  45691. , h = this.nCachedObjects_
  45692. , u = new Array(c);
  45693. r = o.length,
  45694. i[e] = r,
  45695. a.push(e),
  45696. s.push(t),
  45697. o.push(u);
  45698. for (var d = h, p = l.length; d !== p; ++d) {
  45699. var f = l[d];
  45700. u[d] = new n.PropertyBinding(f,e,t)
  45701. }
  45702. return u
  45703. },
  45704. unsubscribe_: function(e) {
  45705. var t = this._bindingsIndicesByPath
  45706. , i = t[e];
  45707. if (void 0 !== i) {
  45708. var n = this._paths
  45709. , r = this._parsedPaths
  45710. , o = this._bindings
  45711. , a = o.length - 1
  45712. , s = o[a]
  45713. , l = e[a];
  45714. t[l] = i,
  45715. o[i] = s,
  45716. o.pop(),
  45717. r[i] = r[a],
  45718. r.pop(),
  45719. n[i] = n[a],
  45720. n.pop()
  45721. }
  45722. }
  45723. },
  45724. n.AnimationUtils = {
  45725. arraySlice: function(e, t, i) {
  45726. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  45727. },
  45728. convertArray: function(e, t, i) {
  45729. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  45730. },
  45731. isTypedArray: function(e) {
  45732. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  45733. },
  45734. getKeyframeOrder: function(e) {
  45735. function t(t, i) {
  45736. return e[t] - e[i]
  45737. }
  45738. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  45739. n[r] = r;
  45740. return n.sort(t),
  45741. n
  45742. },
  45743. sortedArray: function(e, t, i) {
  45744. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  45745. for (var s = i[o] * t, l = 0; l !== t; ++l)
  45746. r[a++] = e[s + l];
  45747. return r
  45748. },
  45749. flattenJSON: function(e, t, i, n) {
  45750. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  45751. o = e[r++];
  45752. if (void 0 !== o) {
  45753. var a = o[n];
  45754. if (void 0 !== a)
  45755. if (Array.isArray(a)) {
  45756. do
  45757. a = o[n],
  45758. void 0 !== a && (t.push(o.time),
  45759. i.push.apply(i, a)),
  45760. o = e[r++];
  45761. while (void 0 !== o)
  45762. } else if (void 0 !== a.toArray) {
  45763. do
  45764. a = o[n],
  45765. void 0 !== a && (t.push(o.time),
  45766. a.toArray(i, i.length)),
  45767. o = e[r++];
  45768. while (void 0 !== o)
  45769. } else
  45770. do
  45771. a = o[n],
  45772. void 0 !== a && (t.push(o.time),
  45773. i.push(a)),
  45774. o = e[r++];
  45775. while (void 0 !== o)
  45776. }
  45777. }
  45778. },
  45779. n.KeyframeTrack = function(e, t, i, r) {
  45780. if (void 0 === e)
  45781. throw new Error("track name is undefined");
  45782. if (void 0 === t || 0 === t.length)
  45783. throw new Error("no keyframes in track named " + e);
  45784. this.name = e,
  45785. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  45786. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  45787. this.setInterpolation(r || this.DefaultInterpolation),
  45788. this.validate(),
  45789. this.optimize()
  45790. }
  45791. ,
  45792. n.KeyframeTrack.prototype = {
  45793. constructor: n.KeyframeTrack,
  45794. TimeBufferType: Float32Array,
  45795. ValueBufferType: Float32Array,
  45796. DefaultInterpolation: n.InterpolateLinear,
  45797. InterpolantFactoryMethodDiscrete: function(e) {
  45798. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  45799. },
  45800. InterpolantFactoryMethodLinear: function(e) {
  45801. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  45802. },
  45803. InterpolantFactoryMethodSmooth: function(e) {
  45804. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  45805. },
  45806. setInterpolation: function(e) {
  45807. var t = void 0;
  45808. switch (e) {
  45809. case n.InterpolateDiscrete:
  45810. t = this.InterpolantFactoryMethodDiscrete;
  45811. break;
  45812. case n.InterpolateLinear:
  45813. t = this.InterpolantFactoryMethodLinear;
  45814. break;
  45815. case n.InterpolateSmooth:
  45816. t = this.InterpolantFactoryMethodSmooth
  45817. }
  45818. if (void 0 === t) {
  45819. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  45820. if (void 0 === this.createInterpolant) {
  45821. if (e === this.DefaultInterpolation)
  45822. throw new Error(i);
  45823. this.setInterpolation(this.DefaultInterpolation)
  45824. }
  45825. return void console.warn(i)
  45826. }
  45827. this.createInterpolant = t
  45828. },
  45829. getInterpolation: function() {
  45830. switch (this.createInterpolant) {
  45831. case this.InterpolantFactoryMethodDiscrete:
  45832. return n.InterpolateDiscrete;
  45833. case this.InterpolantFactoryMethodLinear:
  45834. return n.InterpolateLinear;
  45835. case this.InterpolantFactoryMethodSmooth:
  45836. return n.InterpolateSmooth
  45837. }
  45838. },
  45839. getValueSize: function() {
  45840. return this.values.length / this.times.length
  45841. },
  45842. shift: function(e) {
  45843. if (0 !== e)
  45844. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  45845. t[i] += e;
  45846. return this
  45847. },
  45848. scale: function(e) {
  45849. if (1 !== e)
  45850. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  45851. t[i] *= e;
  45852. return this
  45853. },
  45854. trim: function(e, t) {
  45855. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  45856. ++o;
  45857. for (; a !== -1 && i[a] > t; )
  45858. --a;
  45859. if (++a,
  45860. 0 !== o || a !== r) {
  45861. o >= a && (a = Math.max(a, 1),
  45862. o = a - 1);
  45863. var s = this.getValueSize();
  45864. this.times = n.AnimationUtils.arraySlice(i, o, a),
  45865. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  45866. }
  45867. return this
  45868. },
  45869. validate: function() {
  45870. var e = !0
  45871. , t = this.getValueSize();
  45872. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  45873. e = !1);
  45874. var i = this.times
  45875. , r = this.values
  45876. , o = i.length;
  45877. 0 === o && (console.error("track is empty", this),
  45878. e = !1);
  45879. for (var a = null, s = 0; s !== o; s++) {
  45880. var l = i[s];
  45881. if ("number" == typeof l && isNaN(l)) {
  45882. console.error("time is not a valid number", this, s, l),
  45883. e = !1;
  45884. break
  45885. }
  45886. if (null !== a && a > l) {
  45887. console.error("out of order keys", this, s, l, a),
  45888. e = !1;
  45889. break
  45890. }
  45891. a = l
  45892. }
  45893. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  45894. for (var s = 0, c = r.length; s !== c; ++s) {
  45895. var h = r[s];
  45896. if (isNaN(h)) {
  45897. console.error("value is not a valid number", this, s, h),
  45898. e = !1;
  45899. break
  45900. }
  45901. }
  45902. return e
  45903. },
  45904. optimize: function() {
  45905. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  45906. var s = !1
  45907. , l = e[o]
  45908. , c = e[o + 1];
  45909. if (l !== c && (1 !== o || l !== l[0]))
  45910. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  45911. var f = t[h + p];
  45912. if (f !== t[u + p] || f !== t[d + p]) {
  45913. s = !0;
  45914. break
  45915. }
  45916. }
  45917. if (s) {
  45918. if (o !== r) {
  45919. e[r] = e[o];
  45920. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  45921. t[m + p] = t[g + p]
  45922. }
  45923. ++r
  45924. }
  45925. }
  45926. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  45927. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  45928. this
  45929. }
  45930. },
  45931. Object.assign(n.KeyframeTrack, {
  45932. parse: function(e) {
  45933. if (void 0 === e.type)
  45934. throw new Error("track type undefined, can not parse");
  45935. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  45936. if (void 0 === e.times) {
  45937. console.warn("legacy JSON format detected, converting");
  45938. var i = []
  45939. , r = [];
  45940. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  45941. e.times = i,
  45942. e.values = r
  45943. }
  45944. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  45945. },
  45946. toJSON: function(e) {
  45947. var t, i = e.constructor;
  45948. if (void 0 !== i.toJSON)
  45949. t = i.toJSON(e);
  45950. else {
  45951. t = {
  45952. name: e.name,
  45953. times: n.AnimationUtils.convertArray(e.times, Array),
  45954. values: n.AnimationUtils.convertArray(e.values, Array)
  45955. };
  45956. var r = e.getInterpolation();
  45957. r !== e.DefaultInterpolation && (t.interpolation = r)
  45958. }
  45959. return t.type = e.ValueTypeName,
  45960. t
  45961. },
  45962. _getTrackTypeForValueTypeName: function(e) {
  45963. switch (e.toLowerCase()) {
  45964. case "scalar":
  45965. case "double":
  45966. case "float":
  45967. case "number":
  45968. case "integer":
  45969. return n.NumberKeyframeTrack;
  45970. case "vector":
  45971. case "vector2":
  45972. case "vector3":
  45973. case "vector4":
  45974. return n.VectorKeyframeTrack;
  45975. case "color":
  45976. return n.ColorKeyframeTrack;
  45977. case "quaternion":
  45978. return n.QuaternionKeyframeTrack;
  45979. case "bool":
  45980. case "boolean":
  45981. return n.BooleanKeyframeTrack;
  45982. case "string":
  45983. return n.StringKeyframeTrack
  45984. }
  45985. throw new Error("Unsupported typeName: " + e)
  45986. }
  45987. }),
  45988. n.PropertyBinding = function(e, t, i) {
  45989. this.path = t,
  45990. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  45991. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  45992. this.rootNode = e
  45993. }
  45994. ,
  45995. n.PropertyBinding.prototype = {
  45996. constructor: n.PropertyBinding,
  45997. getValue: function(e, t) {
  45998. this.bind(),
  45999. this.getValue(e, t)
  46000. },
  46001. setValue: function(e, t) {
  46002. this.bind(),
  46003. this.setValue(e, t)
  46004. },
  46005. bind: function() {
  46006. var e = this.node
  46007. , t = this.parsedPath
  46008. , i = t.objectName
  46009. , r = t.propertyName
  46010. , o = t.propertyIndex;
  46011. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46012. this.node = e),
  46013. this.getValue = this._getValue_unavailable,
  46014. this.setValue = this._setValue_unavailable,
  46015. !e)
  46016. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46017. if (i) {
  46018. var a = t.objectIndex;
  46019. switch (i) {
  46020. case "materials":
  46021. if (!e.material)
  46022. return void console.error(" can not bind to material as node does not have a material", this);
  46023. if (!e.material.materials)
  46024. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46025. e = e.material.materials;
  46026. break;
  46027. case "bones":
  46028. if (!e.skeleton)
  46029. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46030. e = e.skeleton.bones;
  46031. for (var s = 0; s < e.length; s++)
  46032. if (e[s].name === a) {
  46033. a = s;
  46034. break
  46035. }
  46036. break;
  46037. default:
  46038. if (void 0 === e[i])
  46039. return void console.error(" can not bind to objectName of node, undefined", this);
  46040. e = e[i]
  46041. }
  46042. if (void 0 !== a) {
  46043. if (void 0 === e[a])
  46044. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46045. e = e[a]
  46046. }
  46047. }
  46048. var l = e[r];
  46049. if (!l) {
  46050. var c = t.nodeName;
  46051. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46052. }
  46053. var h = this.Versioning.None;
  46054. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46055. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46056. this.targetObject = e);
  46057. var u = this.BindingType.Direct;
  46058. if (void 0 !== o) {
  46059. if ("morphTargetInfluences" === r) {
  46060. if (!e.geometry)
  46061. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46062. if (!e.geometry.morphTargets)
  46063. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46064. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46065. if (e.geometry.morphTargets[s].name === o) {
  46066. o = s;
  46067. break
  46068. }
  46069. }
  46070. u = this.BindingType.ArrayElement,
  46071. this.resolvedProperty = l,
  46072. this.propertyIndex = o
  46073. } else
  46074. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46075. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46076. this.resolvedProperty = l) : this.propertyName = r;
  46077. this.getValue = this.GetterByBindingType[u],
  46078. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46079. },
  46080. unbind: function() {
  46081. this.node = null,
  46082. this.getValue = this._getValue_unbound,
  46083. this.setValue = this._setValue_unbound
  46084. }
  46085. },
  46086. Object.assign(n.PropertyBinding.prototype, {
  46087. _getValue_unavailable: function() {},
  46088. _setValue_unavailable: function() {},
  46089. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46090. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46091. BindingType: {
  46092. Direct: 0,
  46093. EntireArray: 1,
  46094. ArrayElement: 2,
  46095. HasFromToArray: 3
  46096. },
  46097. Versioning: {
  46098. None: 0,
  46099. NeedsUpdate: 1,
  46100. MatrixWorldNeedsUpdate: 2
  46101. },
  46102. GetterByBindingType: [function(e, t) {
  46103. e[t] = this.node[this.propertyName]
  46104. }
  46105. , function(e, t) {
  46106. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46107. e[t++] = i[n]
  46108. }
  46109. , function(e, t) {
  46110. e[t] = this.resolvedProperty[this.propertyIndex]
  46111. }
  46112. , function(e, t) {
  46113. this.resolvedProperty.toArray(e, t)
  46114. }
  46115. ],
  46116. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46117. this.node[this.propertyName] = e[t]
  46118. }
  46119. , function(e, t) {
  46120. this.node[this.propertyName] = e[t],
  46121. this.targetObject.needsUpdate = !0
  46122. }
  46123. , function(e, t) {
  46124. this.node[this.propertyName] = e[t],
  46125. this.targetObject.matrixWorldNeedsUpdate = !0
  46126. }
  46127. ], [function(e, t) {
  46128. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46129. i[n] = e[t++]
  46130. }
  46131. , function(e, t) {
  46132. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46133. i[n] = e[t++];
  46134. this.targetObject.needsUpdate = !0
  46135. }
  46136. , function(e, t) {
  46137. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46138. i[n] = e[t++];
  46139. this.targetObject.matrixWorldNeedsUpdate = !0
  46140. }
  46141. ], [function(e, t) {
  46142. this.resolvedProperty[this.propertyIndex] = e[t]
  46143. }
  46144. , function(e, t) {
  46145. this.resolvedProperty[this.propertyIndex] = e[t],
  46146. this.targetObject.needsUpdate = !0
  46147. }
  46148. , function(e, t) {
  46149. this.resolvedProperty[this.propertyIndex] = e[t],
  46150. this.targetObject.matrixWorldNeedsUpdate = !0
  46151. }
  46152. ], [function(e, t) {
  46153. this.resolvedProperty.fromArray(e, t)
  46154. }
  46155. , function(e, t) {
  46156. this.resolvedProperty.fromArray(e, t),
  46157. this.targetObject.needsUpdate = !0
  46158. }
  46159. , function(e, t) {
  46160. this.resolvedProperty.fromArray(e, t),
  46161. this.targetObject.matrixWorldNeedsUpdate = !0
  46162. }
  46163. ]]
  46164. }),
  46165. n.PropertyBinding.Composite = function(e, t, i) {
  46166. var r = i || n.PropertyBinding.parseTrackName(t);
  46167. this._targetGroup = e,
  46168. this._bindings = e.subscribe_(t, r)
  46169. }
  46170. ,
  46171. n.PropertyBinding.Composite.prototype = {
  46172. constructor: n.PropertyBinding.Composite,
  46173. getValue: function(e, t) {
  46174. this.bind();
  46175. var i = this._targetGroup.nCachedObjects_
  46176. , n = this._bindings[i];
  46177. void 0 !== n && n.getValue(e, t)
  46178. },
  46179. setValue: function(e, t) {
  46180. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46181. i[n].setValue(e, t)
  46182. },
  46183. bind: function() {
  46184. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46185. e[t].bind()
  46186. },
  46187. unbind: function() {
  46188. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46189. e[t].unbind()
  46190. }
  46191. },
  46192. n.PropertyBinding.create = function(e, t, i) {
  46193. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46194. }
  46195. ,
  46196. n.PropertyBinding.parseTrackName = function(e) {
  46197. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46198. , i = t.exec(e);
  46199. if (!i)
  46200. throw new Error("cannot parse trackName at all: " + e);
  46201. i.index === t.lastIndex && t.lastIndex++;
  46202. var n = {
  46203. nodeName: i[3],
  46204. objectName: i[5],
  46205. objectIndex: i[7],
  46206. propertyName: i[9],
  46207. propertyIndex: i[11]
  46208. };
  46209. if (null === n.propertyName || 0 === n.propertyName.length)
  46210. throw new Error("can not parse propertyName from trackName: " + e);
  46211. return n
  46212. }
  46213. ,
  46214. n.PropertyBinding.findNode = function(e, t) {
  46215. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46216. return e;
  46217. if (e.skeleton) {
  46218. var i = function(e) {
  46219. for (var i = 0; i < e.bones.length; i++) {
  46220. var n = e.bones[i];
  46221. if (n.name === t)
  46222. return n
  46223. }
  46224. return null
  46225. }
  46226. , n = i(e.skeleton);
  46227. if (n)
  46228. return n
  46229. }
  46230. if (e.children) {
  46231. var r = function(e) {
  46232. for (var i = 0; i < e.length; i++) {
  46233. var n = e[i];
  46234. if (n.name === t || n.uuid === t)
  46235. return n;
  46236. var o = r(n.children);
  46237. if (o)
  46238. return o
  46239. }
  46240. return null
  46241. }
  46242. , o = r(e.children);
  46243. if (o)
  46244. return o
  46245. }
  46246. return null
  46247. }
  46248. ,
  46249. n.PropertyMixer = function(e, t, i) {
  46250. this.binding = e,
  46251. this.valueSize = i;
  46252. var n, r = Float64Array;
  46253. switch (t) {
  46254. case "quaternion":
  46255. n = this._slerp;
  46256. break;
  46257. case "string":
  46258. case "bool":
  46259. r = Array,
  46260. n = this._select;
  46261. break;
  46262. default:
  46263. n = this._lerp
  46264. }
  46265. this.buffer = new r(4 * i),
  46266. this._mixBufferRegion = n,
  46267. this.cumulativeWeight = 0,
  46268. this.useCount = 0,
  46269. this.referenceCount = 0
  46270. }
  46271. ,
  46272. n.PropertyMixer.prototype = {
  46273. constructor: n.PropertyMixer,
  46274. accumulate: function(e, t) {
  46275. var i = this.buffer
  46276. , n = this.valueSize
  46277. , r = e * n + n
  46278. , o = this.cumulativeWeight;
  46279. if (0 === o) {
  46280. for (var a = 0; a !== n; ++a)
  46281. i[r + a] = i[a];
  46282. o = t
  46283. } else {
  46284. o += t;
  46285. var s = t / o;
  46286. this._mixBufferRegion(i, r, 0, s, n)
  46287. }
  46288. this.cumulativeWeight = o
  46289. },
  46290. apply: function(e) {
  46291. var t = this.valueSize
  46292. , i = this.buffer
  46293. , n = e * t + t
  46294. , r = this.cumulativeWeight
  46295. , o = this.binding;
  46296. if (this.cumulativeWeight = 0,
  46297. r < 1) {
  46298. var a = 3 * t;
  46299. this._mixBufferRegion(i, n, a, 1 - r, t)
  46300. }
  46301. for (var s = t, l = t + t; s !== l; ++s)
  46302. if (i[s] !== i[s + t]) {
  46303. o.setValue(i, n);
  46304. break
  46305. }
  46306. },
  46307. saveOriginalState: function() {
  46308. var e = this.binding
  46309. , t = this.buffer
  46310. , i = this.valueSize
  46311. , n = 3 * i;
  46312. e.getValue(t, n);
  46313. for (var r = i, o = n; r !== o; ++r)
  46314. t[r] = t[n + r % i];
  46315. this.cumulativeWeight = 0
  46316. },
  46317. restoreOriginalState: function() {
  46318. var e = 3 * this.valueSize;
  46319. this.binding.setValue(this.buffer, e)
  46320. },
  46321. _select: function(e, t, i, n, r) {
  46322. if (n >= .5)
  46323. for (var o = 0; o !== r; ++o)
  46324. e[t + o] = e[i + o]
  46325. },
  46326. _slerp: function(e, t, i, r, o) {
  46327. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46328. },
  46329. _lerp: function(e, t, i, n, r) {
  46330. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46331. var s = t + a;
  46332. e[s] = e[s] * o + e[i + a] * n
  46333. }
  46334. }
  46335. },
  46336. n.BooleanKeyframeTrack = function(e, t, i) {
  46337. n.KeyframeTrack.call(this, e, t, i)
  46338. }
  46339. ,
  46340. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46341. constructor: n.BooleanKeyframeTrack,
  46342. ValueTypeName: "bool",
  46343. ValueBufferType: Array,
  46344. DefaultInterpolation: n.IntepolateDiscrete,
  46345. InterpolantFactoryMethodLinear: void 0,
  46346. InterpolantFactoryMethodSmooth: void 0
  46347. }),
  46348. n.NumberKeyframeTrack = function(e, t, i, r) {
  46349. n.KeyframeTrack.call(this, e, t, i, r)
  46350. }
  46351. ,
  46352. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46353. constructor: n.NumberKeyframeTrack,
  46354. ValueTypeName: "number"
  46355. }),
  46356. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46357. n.KeyframeTrack.call(this, e, t, i, r)
  46358. }
  46359. ,
  46360. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46361. constructor: n.QuaternionKeyframeTrack,
  46362. ValueTypeName: "quaternion",
  46363. DefaultInterpolation: n.InterpolateLinear,
  46364. InterpolantFactoryMethodLinear: function(e) {
  46365. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46366. },
  46367. InterpolantFactoryMethodSmooth: void 0
  46368. }),
  46369. n.StringKeyframeTrack = function(e, t, i, r) {
  46370. n.KeyframeTrack.call(this, e, t, i, r)
  46371. }
  46372. ,
  46373. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46374. constructor: n.StringKeyframeTrack,
  46375. ValueTypeName: "string",
  46376. ValueBufferType: Array,
  46377. DefaultInterpolation: n.IntepolateDiscrete,
  46378. InterpolantFactoryMethodLinear: void 0,
  46379. InterpolantFactoryMethodSmooth: void 0
  46380. }),
  46381. n.VectorKeyframeTrack = function(e, t, i, r) {
  46382. n.KeyframeTrack.call(this, e, t, i, r)
  46383. }
  46384. ,
  46385. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46386. constructor: n.VectorKeyframeTrack,
  46387. ValueTypeName: "vector"
  46388. }),
  46389. n.Audio = function(e) {
  46390. n.Object3D.call(this),
  46391. this.type = "Audio",
  46392. this.context = e.context,
  46393. this.source = this.context.createBufferSource(),
  46394. this.source.onended = this.onEnded.bind(this),
  46395. this.gain = this.context.createGain(),
  46396. this.gain.connect(e.getInput()),
  46397. this.autoplay = !1,
  46398. this.startTime = 0,
  46399. this.playbackRate = 1,
  46400. this.isPlaying = !1,
  46401. this.hasPlaybackControl = !0,
  46402. this.sourceType = "empty",
  46403. this.filter = null
  46404. }
  46405. ,
  46406. n.Audio.prototype = Object.create(n.Object3D.prototype),
  46407. n.Audio.prototype.constructor = n.Audio,
  46408. n.Audio.prototype.getOutput = function() {
  46409. return this.gain
  46410. }
  46411. ,
  46412. n.Audio.prototype.load = function(e) {
  46413. var t = new n.AudioBuffer(this.context);
  46414. return t.load(e),
  46415. this.setBuffer(t),
  46416. this
  46417. }
  46418. ,
  46419. n.Audio.prototype.setNodeSource = function(e) {
  46420. return this.hasPlaybackControl = !1,
  46421. this.sourceType = "audioNode",
  46422. this.source = e,
  46423. this.connect(),
  46424. this
  46425. }
  46426. ,
  46427. n.Audio.prototype.setBuffer = function(e) {
  46428. var t = this;
  46429. return e.onReady(function(e) {
  46430. t.source.buffer = e,
  46431. t.sourceType = "buffer",
  46432. t.autoplay && t.play()
  46433. }),
  46434. this
  46435. }
  46436. ,
  46437. n.Audio.prototype.play = function() {
  46438. if (this.isPlaying === !0)
  46439. return void console.warn("THREE.Audio: Audio is already playing.");
  46440. if (this.hasPlaybackControl === !1)
  46441. return void console.warn("THREE.Audio: this Audio has no playback control.");
  46442. var e = this.context.createBufferSource();
  46443. e.buffer = this.source.buffer,
  46444. e.loop = this.source.loop,
  46445. e.onended = this.source.onended,
  46446. e.start(0, this.startTime),
  46447. e.playbackRate.value = this.playbackRate,
  46448. this.isPlaying = !0,
  46449. this.source = e,
  46450. this.connect()
  46451. }
  46452. ,
  46453. n.Audio.prototype.pause = function() {
  46454. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46455. void (this.startTime = this.context.currentTime))
  46456. }
  46457. ,
  46458. n.Audio.prototype.stop = function() {
  46459. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46460. void (this.startTime = 0))
  46461. }
  46462. ,
  46463. n.Audio.prototype.connect = function() {
  46464. null !== this.filter ? (this.source.connect(this.filter),
  46465. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  46466. }
  46467. ,
  46468. n.Audio.prototype.disconnect = function() {
  46469. null !== this.filter ? (this.source.disconnect(this.filter),
  46470. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  46471. }
  46472. ,
  46473. n.Audio.prototype.getFilter = function() {
  46474. return this.filter
  46475. }
  46476. ,
  46477. n.Audio.prototype.setFilter = function(e) {
  46478. void 0 === e && (e = null),
  46479. this.isPlaying === !0 ? (this.disconnect(),
  46480. this.filter = e,
  46481. this.connect()) : this.filter = e
  46482. }
  46483. ,
  46484. n.Audio.prototype.setPlaybackRate = function(e) {
  46485. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  46486. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  46487. }
  46488. ,
  46489. n.Audio.prototype.getPlaybackRate = function() {
  46490. return this.playbackRate
  46491. }
  46492. ,
  46493. n.Audio.prototype.onEnded = function() {
  46494. this.isPlaying = !1
  46495. }
  46496. ,
  46497. n.Audio.prototype.setLoop = function(e) {
  46498. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  46499. }
  46500. ,
  46501. n.Audio.prototype.getLoop = function() {
  46502. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  46503. !1) : this.source.loop
  46504. }
  46505. ,
  46506. n.Audio.prototype.setVolume = function(e) {
  46507. this.gain.gain.value = e
  46508. }
  46509. ,
  46510. n.Audio.prototype.getVolume = function() {
  46511. return this.gain.gain.value
  46512. }
  46513. ,
  46514. n.AudioAnalyser = function(e, t) {
  46515. this.analyser = e.context.createAnalyser(),
  46516. this.analyser.fftSize = void 0 !== t ? t : 2048,
  46517. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  46518. e.getOutput().connect(this.analyser)
  46519. }
  46520. ,
  46521. n.AudioAnalyser.prototype = {
  46522. constructor: n.AudioAnalyser,
  46523. getData: function() {
  46524. return this.analyser.getByteFrequencyData(this.data),
  46525. this.data
  46526. }
  46527. },
  46528. n.AudioBuffer = function(e) {
  46529. this.context = e,
  46530. this.ready = !1,
  46531. this.readyCallbacks = []
  46532. }
  46533. ,
  46534. n.AudioBuffer.prototype.load = function(e) {
  46535. var t = this
  46536. , i = new XMLHttpRequest;
  46537. return i.open("GET", e, !0),
  46538. i.responseType = "arraybuffer",
  46539. i.onload = function(e) {
  46540. t.context.decodeAudioData(this.response, function(e) {
  46541. t.buffer = e,
  46542. t.ready = !0;
  46543. for (var i = 0; i < t.readyCallbacks.length; i++)
  46544. t.readyCallbacks[i](t.buffer);
  46545. t.readyCallbacks = []
  46546. })
  46547. }
  46548. ,
  46549. i.send(),
  46550. this
  46551. }
  46552. ,
  46553. n.AudioBuffer.prototype.onReady = function(e) {
  46554. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  46555. }
  46556. ,
  46557. n.PositionalAudio = function(e) {
  46558. n.Audio.call(this, e),
  46559. this.panner = this.context.createPanner(),
  46560. this.panner.connect(this.gain)
  46561. }
  46562. ,
  46563. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  46564. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  46565. n.PositionalAudio.prototype.getOutput = function() {
  46566. return this.panner
  46567. }
  46568. ,
  46569. n.PositionalAudio.prototype.setRefDistance = function(e) {
  46570. this.panner.refDistance = e
  46571. }
  46572. ,
  46573. n.PositionalAudio.prototype.getRefDistance = function() {
  46574. return this.panner.refDistance
  46575. }
  46576. ,
  46577. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  46578. this.panner.rolloffFactor = e
  46579. }
  46580. ,
  46581. n.PositionalAudio.prototype.getRolloffFactor = function() {
  46582. return this.panner.rolloffFactor
  46583. }
  46584. ,
  46585. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  46586. this.panner.distanceModel = e
  46587. }
  46588. ,
  46589. n.PositionalAudio.prototype.getDistanceModel = function() {
  46590. return this.panner.distanceModel
  46591. }
  46592. ,
  46593. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  46594. this.panner.maxDistance = e
  46595. }
  46596. ,
  46597. n.PositionalAudio.prototype.getMaxDistance = function() {
  46598. return this.panner.maxDistance
  46599. }
  46600. ,
  46601. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  46602. var e = new n.Vector3;
  46603. return function(t) {
  46604. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  46605. e.setFromMatrixPosition(this.matrixWorld),
  46606. this.panner.setPosition(e.x, e.y, e.z)
  46607. }
  46608. }(),
  46609. n.AudioListener = function() {
  46610. n.Object3D.call(this),
  46611. this.type = "AudioListener",
  46612. this.context = new (window.AudioContext || window.webkitAudioContext),
  46613. this.gain = this.context.createGain(),
  46614. this.gain.connect(this.context.destination),
  46615. this.filter = null
  46616. }
  46617. ,
  46618. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  46619. n.AudioListener.prototype.constructor = n.AudioListener,
  46620. n.AudioListener.prototype.getInput = function() {
  46621. return this.gain
  46622. }
  46623. ,
  46624. n.AudioListener.prototype.removeFilter = function() {
  46625. null !== this.filter && (this.gain.disconnect(this.filter),
  46626. this.filter.disconnect(this.context.destination),
  46627. this.gain.connect(this.context.destination),
  46628. this.filter = null)
  46629. }
  46630. ,
  46631. n.AudioListener.prototype.setFilter = function(e) {
  46632. null !== this.filter ? (this.gain.disconnect(this.filter),
  46633. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  46634. this.filter = e,
  46635. this.gain.connect(this.filter),
  46636. this.filter.connect(this.context.destination)
  46637. }
  46638. ,
  46639. n.AudioListener.prototype.getFilter = function() {
  46640. return this.filter
  46641. }
  46642. ,
  46643. n.AudioListener.prototype.setMasterVolume = function(e) {
  46644. this.gain.gain.value = e
  46645. }
  46646. ,
  46647. n.AudioListener.prototype.getMasterVolume = function() {
  46648. return this.gain.gain.value
  46649. }
  46650. ,
  46651. n.AudioListener.prototype.updateMatrixWorld = function() {
  46652. var e = new n.Vector3
  46653. , t = new n.Quaternion
  46654. , i = new n.Vector3
  46655. , r = new n.Vector3;
  46656. return function(o) {
  46657. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  46658. var a = this.context.listener
  46659. , s = this.up;
  46660. this.matrixWorld.decompose(e, t, i),
  46661. r.set(0, 0, -1).applyQuaternion(t),
  46662. a.setPosition(e.x, e.y, e.z),
  46663. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  46664. }
  46665. }(),
  46666. n.Camera = function() {
  46667. n.Object3D.call(this),
  46668. this.type = "Camera",
  46669. this.matrixWorldInverse = new n.Matrix4,
  46670. this.projectionMatrix = new n.Matrix4
  46671. }
  46672. ,
  46673. n.Camera.prototype = Object.create(n.Object3D.prototype),
  46674. n.Camera.prototype.constructor = n.Camera,
  46675. n.Camera.prototype.getWorldDirection = function() {
  46676. var e = new n.Quaternion;
  46677. return function(t) {
  46678. var i = t || new n.Vector3;
  46679. return this.getWorldQuaternion(e),
  46680. i.set(0, 0, -1).applyQuaternion(e)
  46681. }
  46682. }(),
  46683. n.Camera.prototype.lookAt = function() {
  46684. var e = new n.Matrix4;
  46685. return function(t) {
  46686. e.lookAt(this.position, t, this.up),
  46687. this.quaternion.setFromRotationMatrix(e)
  46688. }
  46689. }(),
  46690. n.Camera.prototype.clone = function() {
  46691. return (new this.constructor).copy(this)
  46692. }
  46693. ,
  46694. n.Camera.prototype.copy = function(e) {
  46695. return n.Object3D.prototype.copy.call(this, e),
  46696. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  46697. this.projectionMatrix.copy(e.projectionMatrix),
  46698. this
  46699. }
  46700. ,
  46701. n.CubeCamera = function(e, t, i) {
  46702. n.Object3D.call(this),
  46703. this.type = "CubeCamera";
  46704. var r = 90
  46705. , o = 1
  46706. , a = new n.PerspectiveCamera(r,o,e,t);
  46707. a.up.set(0, -1, 0),
  46708. a.lookAt(new n.Vector3(1,0,0)),
  46709. this.add(a);
  46710. var s = new n.PerspectiveCamera(r,o,e,t);
  46711. s.up.set(0, -1, 0),
  46712. s.lookAt(new n.Vector3(-1,0,0)),
  46713. this.add(s);
  46714. var l = new n.PerspectiveCamera(r,o,e,t);
  46715. l.up.set(0, 0, 1),
  46716. l.lookAt(new n.Vector3(0,1,0)),
  46717. this.add(l);
  46718. var c = new n.PerspectiveCamera(r,o,e,t);
  46719. c.up.set(0, 0, -1),
  46720. c.lookAt(new n.Vector3(0,-1,0)),
  46721. this.add(c);
  46722. var h = new n.PerspectiveCamera(r,o,e,t);
  46723. h.up.set(0, -1, 0),
  46724. h.lookAt(new n.Vector3(0,0,1)),
  46725. this.add(h);
  46726. var u = new n.PerspectiveCamera(r,o,e,t);
  46727. u.up.set(0, -1, 0),
  46728. u.lookAt(new n.Vector3(0,0,-1)),
  46729. this.add(u);
  46730. var d = {
  46731. format: n.RGBFormat,
  46732. magFilter: n.LinearFilter,
  46733. minFilter: n.LinearFilter
  46734. };
  46735. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  46736. this.updateCubeMap = function(e, t) {
  46737. null === this.parent && this.updateMatrixWorld();
  46738. var i = this.renderTarget
  46739. , n = i.texture.generateMipmaps;
  46740. i.texture.generateMipmaps = !1,
  46741. i.activeCubeFace = 0,
  46742. e.render(t, a, i),
  46743. i.activeCubeFace = 1,
  46744. e.render(t, s, i),
  46745. i.activeCubeFace = 2,
  46746. e.render(t, l, i),
  46747. i.activeCubeFace = 3,
  46748. e.render(t, c, i),
  46749. i.activeCubeFace = 4,
  46750. e.render(t, h, i),
  46751. i.texture.generateMipmaps = n,
  46752. i.activeCubeFace = 5,
  46753. e.render(t, u, i),
  46754. e.setRenderTarget(null)
  46755. }
  46756. }
  46757. ,
  46758. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  46759. n.CubeCamera.prototype.constructor = n.CubeCamera,
  46760. n.OrthographicCamera = function(e, t, i, r, o, a) {
  46761. n.Camera.call(this),
  46762. this.type = "OrthographicCamera",
  46763. this.zoom = 1,
  46764. this.left = e,
  46765. this.right = t,
  46766. this.top = i,
  46767. this.bottom = r,
  46768. this.near = void 0 !== o ? o : .1,
  46769. this.far = void 0 !== a ? a : 2e3,
  46770. this.updateProjectionMatrix()
  46771. }
  46772. ,
  46773. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  46774. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  46775. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  46776. var e = (this.right - this.left) / (2 * this.zoom)
  46777. , t = (this.top - this.bottom) / (2 * this.zoom)
  46778. , i = (this.right + this.left) / 2
  46779. , n = (this.top + this.bottom) / 2;
  46780. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  46781. }
  46782. ,
  46783. n.OrthographicCamera.prototype.copy = function(e) {
  46784. return n.Camera.prototype.copy.call(this, e),
  46785. this.left = e.left,
  46786. this.right = e.right,
  46787. this.top = e.top,
  46788. this.bottom = e.bottom,
  46789. this.near = e.near,
  46790. this.far = e.far,
  46791. this.zoom = e.zoom,
  46792. this
  46793. }
  46794. ,
  46795. n.OrthographicCamera.prototype.toJSON = function(e) {
  46796. var t = n.Object3D.prototype.toJSON.call(this, e);
  46797. return t.object.zoom = this.zoom,
  46798. t.object.left = this.left,
  46799. t.object.right = this.right,
  46800. t.object.top = this.top,
  46801. t.object.bottom = this.bottom,
  46802. t.object.near = this.near,
  46803. t.object.far = this.far,
  46804. t
  46805. }
  46806. ,
  46807. n.PerspectiveCamera = function(e, t, i, r) {
  46808. n.Camera.call(this),
  46809. this.type = "PerspectiveCamera",
  46810. this.focalLength = 10,
  46811. this.zoom = 1,
  46812. this.fov = void 0 !== e ? e : 50,
  46813. this.aspect = void 0 !== t ? t : 1,
  46814. this.near = void 0 !== i ? i : .1,
  46815. this.far = void 0 !== r ? r : 2e3,
  46816. this.updateProjectionMatrix()
  46817. }
  46818. ,
  46819. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  46820. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  46821. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  46822. void 0 === t && (t = 24),
  46823. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  46824. this.updateProjectionMatrix()
  46825. }
  46826. ,
  46827. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  46828. this.fullWidth = e,
  46829. this.fullHeight = t,
  46830. this.x = i,
  46831. this.y = n,
  46832. this.width = r,
  46833. this.height = o,
  46834. this.updateProjectionMatrix()
  46835. }
  46836. ,
  46837. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  46838. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  46839. if (this.fullWidth) {
  46840. var t = this.fullWidth / this.fullHeight
  46841. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  46842. , r = -i
  46843. , o = t * r
  46844. , a = t * i
  46845. , s = Math.abs(a - o)
  46846. , l = Math.abs(i - r);
  46847. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  46848. } else
  46849. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  46850. }
  46851. ,
  46852. n.PerspectiveCamera.prototype.copy = function(e) {
  46853. return n.Camera.prototype.copy.call(this, e),
  46854. this.focalLength = e.focalLength,
  46855. this.zoom = e.zoom,
  46856. this.fov = e.fov,
  46857. this.aspect = e.aspect,
  46858. this.near = e.near,
  46859. this.far = e.far,
  46860. this
  46861. }
  46862. ,
  46863. n.PerspectiveCamera.prototype.toJSON = function(e) {
  46864. var t = n.Object3D.prototype.toJSON.call(this, e);
  46865. return t.object.focalLength = this.focalLength,
  46866. t.object.zoom = this.zoom,
  46867. t.object.fov = this.fov,
  46868. t.object.aspect = this.aspect,
  46869. t.object.near = this.near,
  46870. t.object.far = this.far,
  46871. t
  46872. }
  46873. ,
  46874. n.StereoCamera = function() {
  46875. this.type = "StereoCamera",
  46876. this.aspect = 1,
  46877. this.cameraL = new n.PerspectiveCamera,
  46878. this.cameraL.layers.enable(1),
  46879. this.cameraL.matrixAutoUpdate = !1,
  46880. this.cameraR = new n.PerspectiveCamera,
  46881. this.cameraR.layers.enable(2),
  46882. this.cameraR.matrixAutoUpdate = !1
  46883. }
  46884. ,
  46885. n.StereoCamera.prototype = {
  46886. constructor: n.StereoCamera,
  46887. update: function() {
  46888. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  46889. return function(l) {
  46890. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  46891. if (c) {
  46892. e = l.focalLength,
  46893. t = l.fov,
  46894. i = l.aspect * this.aspect,
  46895. r = l.near,
  46896. o = l.far;
  46897. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  46898. s.elements[12] = -p,
  46899. a.elements[12] = p,
  46900. h = -g * i + f,
  46901. u = g * i + f,
  46902. d.elements[0] = 2 * r / (u - h),
  46903. d.elements[8] = (u + h) / (u - h),
  46904. this.cameraL.projectionMatrix.copy(d),
  46905. h = -g * i - f,
  46906. u = g * i - f,
  46907. d.elements[0] = 2 * r / (u - h),
  46908. d.elements[8] = (u + h) / (u - h),
  46909. this.cameraR.projectionMatrix.copy(d)
  46910. }
  46911. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  46912. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  46913. }
  46914. }()
  46915. },
  46916. n.Light = function(e, t) {
  46917. n.Object3D.call(this),
  46918. this.type = "Light",
  46919. this.color = new n.Color(e),
  46920. this.intensity = void 0 !== t ? t : 1,
  46921. this.receiveShadow = void 0
  46922. }
  46923. ,
  46924. n.Light.prototype = Object.create(n.Object3D.prototype),
  46925. n.Light.prototype.constructor = n.Light,
  46926. n.Light.prototype.copy = function(e) {
  46927. return n.Object3D.prototype.copy.call(this, e),
  46928. this.color.copy(e.color),
  46929. this.intensity = e.intensity,
  46930. this
  46931. }
  46932. ,
  46933. n.Light.prototype.toJSON = function(e) {
  46934. var t = n.Object3D.prototype.toJSON.call(this, e);
  46935. return t.object.color = this.color.getHex(),
  46936. t.object.intensity = this.intensity,
  46937. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  46938. void 0 !== this.distance && (t.object.distance = this.distance),
  46939. void 0 !== this.angle && (t.object.angle = this.angle),
  46940. void 0 !== this.decay && (t.object.decay = this.decay),
  46941. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  46942. t
  46943. }
  46944. ,
  46945. n.LightShadow = function(e) {
  46946. this.camera = e,
  46947. this.bias = 0,
  46948. this.radius = 1,
  46949. this.mapSize = new n.Vector2(512,512),
  46950. this.map = null,
  46951. this.matrix = new n.Matrix4
  46952. }
  46953. ,
  46954. n.LightShadow.prototype = {
  46955. constructor: n.LightShadow,
  46956. copy: function(e) {
  46957. return this.camera = e.camera.clone(),
  46958. this.bias = e.bias,
  46959. this.radius = e.radius,
  46960. this.mapSize.copy(e.mapSize),
  46961. this
  46962. },
  46963. clone: function() {
  46964. return (new this.constructor).copy(this)
  46965. }
  46966. },
  46967. n.AmbientLight = function(e, t) {
  46968. n.Light.call(this, e, t),
  46969. this.type = "AmbientLight",
  46970. this.castShadow = void 0
  46971. }
  46972. ,
  46973. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  46974. n.AmbientLight.prototype.constructor = n.AmbientLight,
  46975. n.DirectionalLight = function(e, t) {
  46976. n.Light.call(this, e, t),
  46977. this.type = "DirectionalLight",
  46978. this.position.set(0, 1, 0),
  46979. this.updateMatrix(),
  46980. this.target = new n.Object3D,
  46981. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  46982. }
  46983. ,
  46984. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  46985. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  46986. n.DirectionalLight.prototype.copy = function(e) {
  46987. return n.Light.prototype.copy.call(this, e),
  46988. this.target = e.target.clone(),
  46989. this.shadow = e.shadow.clone(),
  46990. this
  46991. }
  46992. ,
  46993. n.HemisphereLight = function(e, t, i) {
  46994. n.Light.call(this, e, i),
  46995. this.type = "HemisphereLight",
  46996. this.castShadow = void 0,
  46997. this.position.set(0, 1, 0),
  46998. this.updateMatrix(),
  46999. this.groundColor = new n.Color(t)
  47000. }
  47001. ,
  47002. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47003. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47004. n.HemisphereLight.prototype.copy = function(e) {
  47005. return n.Light.prototype.copy.call(this, e),
  47006. this.groundColor.copy(e.groundColor),
  47007. this
  47008. }
  47009. ,
  47010. n.PointLight = function(e, t, i, r) {
  47011. n.Light.call(this, e, t),
  47012. this.type = "PointLight",
  47013. this.distance = void 0 !== i ? i : 0,
  47014. this.decay = void 0 !== r ? r : 1,
  47015. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47016. }
  47017. ,
  47018. n.PointLight.prototype = Object.create(n.Light.prototype),
  47019. n.PointLight.prototype.constructor = n.PointLight,
  47020. Object.defineProperty(n.PointLight.prototype, "power", {
  47021. get: function() {
  47022. return 4 * this.intensity * Math.PI
  47023. },
  47024. set: function(e) {
  47025. this.intensity = e / (4 * Math.PI)
  47026. }
  47027. }),
  47028. n.PointLight.prototype.copy = function(e) {
  47029. return n.Light.prototype.copy.call(this, e),
  47030. this.distance = e.distance,
  47031. this.decay = e.decay,
  47032. this.shadow = e.shadow.clone(),
  47033. this
  47034. }
  47035. ,
  47036. n.SpotLight = function(e, t, i, r, o, a) {
  47037. n.Light.call(this, e, t),
  47038. this.type = "SpotLight",
  47039. this.position.set(0, 1, 0),
  47040. this.updateMatrix(),
  47041. this.target = new n.Object3D,
  47042. this.distance = void 0 !== i ? i : 0,
  47043. this.angle = void 0 !== r ? r : Math.PI / 3,
  47044. this.penumbra = void 0 !== o ? o : 0,
  47045. this.decay = void 0 !== a ? a : 1,
  47046. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47047. }
  47048. ,
  47049. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47050. n.SpotLight.prototype.constructor = n.SpotLight,
  47051. Object.defineProperty(n.SpotLight.prototype, "power", {
  47052. get: function() {
  47053. return this.intensity * Math.PI
  47054. },
  47055. set: function(e) {
  47056. this.intensity = e / Math.PI
  47057. }
  47058. }),
  47059. n.SpotLight.prototype.copy = function(e) {
  47060. return n.Light.prototype.copy.call(this, e),
  47061. this.distance = e.distance,
  47062. this.angle = e.angle,
  47063. this.penumbra = e.penumbra,
  47064. this.decay = e.decay,
  47065. this.target = e.target.clone(),
  47066. this.shadow = e.shadow.clone(),
  47067. this
  47068. }
  47069. ,
  47070. n.Cache = {
  47071. enabled: !1,
  47072. files: {},
  47073. add: function(e, t) {
  47074. this.enabled !== !1 && (this.files[e] = t)
  47075. },
  47076. get: function(e) {
  47077. if (this.enabled !== !1)
  47078. return this.files[e]
  47079. },
  47080. remove: function(e) {
  47081. delete this.files[e]
  47082. },
  47083. clear: function() {
  47084. this.files = {}
  47085. }
  47086. },
  47087. n.Loader = function() {
  47088. this.onLoadStart = function() {}
  47089. ,
  47090. this.onLoadProgress = function() {}
  47091. ,
  47092. this.onLoadComplete = function() {}
  47093. }
  47094. ,
  47095. n.Loader.prototype = {
  47096. constructor: n.Loader,
  47097. crossOrigin: void 0,
  47098. extractUrlBase: function(e) {
  47099. var t = e.split("/");
  47100. return 1 === t.length ? "./" : (t.pop(),
  47101. t.join("/") + "/")
  47102. },
  47103. initMaterials: function(e, t, i) {
  47104. for (var n = [], r = 0; r < e.length; ++r)
  47105. n[r] = this.createMaterial(e[r], t, i);
  47106. return n
  47107. },
  47108. createMaterial: function() {
  47109. var e, t, i;
  47110. return function(r, o, a) {
  47111. function s(e, i, r, s, c) {
  47112. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47113. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47114. h = t.load(u)),
  47115. void 0 !== i && (h.repeat.fromArray(i),
  47116. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47117. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47118. void 0 !== r && h.offset.fromArray(r),
  47119. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47120. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47121. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47122. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47123. void 0 !== c && (h.anisotropy = c);
  47124. var p = n.Math.generateUUID();
  47125. return l[p] = h,
  47126. p
  47127. }
  47128. void 0 === e && (e = new n.Color),
  47129. void 0 === t && (t = new n.TextureLoader),
  47130. void 0 === i && (i = new n.MaterialLoader);
  47131. var l = {}
  47132. , c = {
  47133. uuid: n.Math.generateUUID(),
  47134. type: "MeshLambertMaterial"
  47135. };
  47136. for (var h in r) {
  47137. var u = r[h];
  47138. switch (h) {
  47139. case "DbgColor":
  47140. case "DbgIndex":
  47141. case "opticalDensity":
  47142. case "illumination":
  47143. break;
  47144. case "DbgName":
  47145. c.name = u;
  47146. break;
  47147. case "blending":
  47148. c.blending = n[u];
  47149. break;
  47150. case "colorAmbient":
  47151. case "mapAmbient":
  47152. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47153. break;
  47154. case "colorDiffuse":
  47155. c.color = e.fromArray(u).getHex();
  47156. break;
  47157. case "colorSpecular":
  47158. c.specular = e.fromArray(u).getHex();
  47159. break;
  47160. case "colorEmissive":
  47161. c.emissive = e.fromArray(u).getHex();
  47162. break;
  47163. case "specularCoef":
  47164. c.shininess = u;
  47165. break;
  47166. case "shading":
  47167. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47168. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47169. break;
  47170. case "mapDiffuse":
  47171. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47172. break;
  47173. case "mapDiffuseRepeat":
  47174. case "mapDiffuseOffset":
  47175. case "mapDiffuseWrap":
  47176. case "mapDiffuseAnisotropy":
  47177. break;
  47178. case "mapLight":
  47179. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47180. break;
  47181. case "mapLightRepeat":
  47182. case "mapLightOffset":
  47183. case "mapLightWrap":
  47184. case "mapLightAnisotropy":
  47185. break;
  47186. case "mapAO":
  47187. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47188. break;
  47189. case "mapAORepeat":
  47190. case "mapAOOffset":
  47191. case "mapAOWrap":
  47192. case "mapAOAnisotropy":
  47193. break;
  47194. case "mapBump":
  47195. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47196. break;
  47197. case "mapBumpScale":
  47198. c.bumpScale = u;
  47199. break;
  47200. case "mapBumpRepeat":
  47201. case "mapBumpOffset":
  47202. case "mapBumpWrap":
  47203. case "mapBumpAnisotropy":
  47204. break;
  47205. case "mapNormal":
  47206. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47207. break;
  47208. case "mapNormalFactor":
  47209. c.normalScale = [u, u];
  47210. break;
  47211. case "mapNormalRepeat":
  47212. case "mapNormalOffset":
  47213. case "mapNormalWrap":
  47214. case "mapNormalAnisotropy":
  47215. break;
  47216. case "mapSpecular":
  47217. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47218. break;
  47219. case "mapSpecularRepeat":
  47220. case "mapSpecularOffset":
  47221. case "mapSpecularWrap":
  47222. case "mapSpecularAnisotropy":
  47223. break;
  47224. case "mapAlpha":
  47225. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47226. break;
  47227. case "mapAlphaRepeat":
  47228. case "mapAlphaOffset":
  47229. case "mapAlphaWrap":
  47230. case "mapAlphaAnisotropy":
  47231. break;
  47232. case "flipSided":
  47233. c.side = n.BackSide;
  47234. break;
  47235. case "doubleSided":
  47236. c.side = n.DoubleSide;
  47237. break;
  47238. case "transparency":
  47239. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47240. c.opacity = u;
  47241. break;
  47242. case "depthTest":
  47243. case "depthWrite":
  47244. case "colorWrite":
  47245. case "opacity":
  47246. case "reflectivity":
  47247. case "transparent":
  47248. case "visible":
  47249. case "wireframe":
  47250. c[h] = u;
  47251. break;
  47252. case "vertexColors":
  47253. u === !0 && (c.vertexColors = n.VertexColors),
  47254. "face" === u && (c.vertexColors = n.FaceColors);
  47255. break;
  47256. default:
  47257. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47258. }
  47259. }
  47260. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47261. "MeshPhongMaterial" !== c.type && delete c.specular,
  47262. c.opacity < 1 && (c.transparent = !0),
  47263. i.setTextures(l),
  47264. i.parse(c)
  47265. }
  47266. }()
  47267. },
  47268. n.Loader.Handlers = {
  47269. handlers: [],
  47270. add: function(e, t) {
  47271. this.handlers.push(e, t)
  47272. },
  47273. get: function(e) {
  47274. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47275. var r = t[i]
  47276. , o = t[i + 1];
  47277. if (r.test(e))
  47278. return o
  47279. }
  47280. return null
  47281. }
  47282. },
  47283. n.XHRLoader = function(e) {
  47284. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47285. }
  47286. ,
  47287. n.XHRLoader.prototype = {
  47288. constructor: n.XHRLoader,
  47289. load: function(e, t, i, r) {
  47290. void 0 !== this.path && (e = this.path + e);
  47291. var o = this
  47292. , a = n.Cache.get(e);
  47293. if (void 0 !== a)
  47294. return t && setTimeout(function() {
  47295. t(a)
  47296. }, 0),
  47297. a;
  47298. var s = new XMLHttpRequest;
  47299. return s.overrideMimeType("text/plain"),
  47300. s.open("GET", e, !0),
  47301. s.addEventListener("load", function(i) {
  47302. var a = i.target.response;
  47303. n.Cache.add(e, a),
  47304. 200 === this.status ? (t && t(a),
  47305. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47306. t && t(a),
  47307. o.manager.itemEnd(e)) : (r && r(i),
  47308. o.manager.itemError(e))
  47309. }, !1),
  47310. void 0 !== i && s.addEventListener("progress", function(e) {
  47311. i(e)
  47312. }, !1),
  47313. s.addEventListener("error", function(t) {
  47314. r && r(t),
  47315. o.manager.itemError(e)
  47316. }, !1),
  47317. void 0 !== this.responseType && (s.responseType = this.responseType),
  47318. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47319. s.send(null),
  47320. o.manager.itemStart(e),
  47321. s
  47322. },
  47323. setPath: function(e) {
  47324. this.path = e
  47325. },
  47326. setResponseType: function(e) {
  47327. this.responseType = e
  47328. },
  47329. setWithCredentials: function(e) {
  47330. this.withCredentials = e
  47331. }
  47332. },
  47333. n.FontLoader = function(e) {
  47334. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47335. }
  47336. ,
  47337. n.FontLoader.prototype = {
  47338. constructor: n.FontLoader,
  47339. load: function(e, t, i, r) {
  47340. var o = new n.XHRLoader(this.manager);
  47341. o.load(e, function(e) {
  47342. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47343. }, i, r)
  47344. }
  47345. },
  47346. n.ImageLoader = function(e) {
  47347. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47348. }
  47349. ,
  47350. n.ImageLoader.prototype = {
  47351. constructor: n.ImageLoader,
  47352. load: function(e, t, i, r) {
  47353. void 0 !== this.path && (e = this.path + e);
  47354. var o = this
  47355. , a = n.Cache.get(e);
  47356. if (void 0 !== a)
  47357. return o.manager.itemStart(e),
  47358. t ? setTimeout(function() {
  47359. t(a),
  47360. o.manager.itemEnd(e)
  47361. }, 0) : o.manager.itemEnd(e),
  47362. a;
  47363. var s = document.createElement("img");
  47364. return s.addEventListener("load", function(i) {
  47365. n.Cache.add(e, this),
  47366. t && t(this),
  47367. o.manager.itemEnd(e)
  47368. }, !1),
  47369. void 0 !== i && s.addEventListener("progress", function(e) {
  47370. i(e)
  47371. }, !1),
  47372. s.addEventListener("error", function(t) {
  47373. r && r(t),
  47374. o.manager.itemError(e)
  47375. }, !1),
  47376. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47377. o.manager.itemStart(e),
  47378. s.src = e,
  47379. s
  47380. },
  47381. setCrossOrigin: function(e) {
  47382. this.crossOrigin = e
  47383. },
  47384. setPath: function(e) {
  47385. this.path = e
  47386. }
  47387. },
  47388. n.JSONLoader = function(e) {
  47389. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47390. e = void 0),
  47391. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47392. this.withCredentials = !1
  47393. }
  47394. ,
  47395. n.JSONLoader.prototype = {
  47396. constructor: n.JSONLoader,
  47397. get statusDomElement() {
  47398. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  47399. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  47400. this._statusDomElement
  47401. },
  47402. load: function(e, t, i, r) {
  47403. var o = this
  47404. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  47405. , s = new n.XHRLoader(this.manager);
  47406. s.setWithCredentials(this.withCredentials),
  47407. s.load(e, function(i) {
  47408. var n = JSON.parse(i)
  47409. , r = n.metadata;
  47410. if (void 0 !== r) {
  47411. var s = r.type;
  47412. if (void 0 !== s) {
  47413. if ("object" === s.toLowerCase())
  47414. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  47415. if ("scene" === s.toLowerCase())
  47416. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  47417. }
  47418. }
  47419. var l = o.parse(n, a);
  47420. t(l.geometry, l.materials)
  47421. }, i, r)
  47422. },
  47423. setTexturePath: function(e) {
  47424. this.texturePath = e
  47425. },
  47426. parse: function(e, t) {
  47427. function i(t) {
  47428. function i(e, t) {
  47429. return e & 1 << t
  47430. }
  47431. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  47432. if (void 0 !== e.uvs) {
  47433. for (r = 0; r < e.uvs.length; r++)
  47434. e.uvs[r].length && B++;
  47435. for (r = 0; r < B; r++)
  47436. s.faceVertexUvs[r] = []
  47437. }
  47438. for (l = 0,
  47439. c = L.length; l < c; )
  47440. E = new n.Vector3,
  47441. E.x = L[l++] * t,
  47442. E.y = L[l++] * t,
  47443. E.z = L[l++] * t,
  47444. s.vertices.push(E);
  47445. for (l = 0,
  47446. c = O.length; l < c; )
  47447. if (f = O[l++],
  47448. g = i(f, 0),
  47449. m = i(f, 1),
  47450. v = i(f, 3),
  47451. A = i(f, 4),
  47452. y = i(f, 5),
  47453. C = i(f, 6),
  47454. I = i(f, 7),
  47455. g) {
  47456. if (w = new n.Face3,
  47457. w.a = O[l],
  47458. w.b = O[l + 1],
  47459. w.c = O[l + 3],
  47460. _ = new n.Face3,
  47461. _.a = O[l + 1],
  47462. _.b = O[l + 2],
  47463. _.c = O[l + 3],
  47464. l += 4,
  47465. m && (p = O[l++],
  47466. w.materialIndex = p,
  47467. _.materialIndex = p),
  47468. a = s.faces.length,
  47469. v)
  47470. for (r = 0; r < B; r++)
  47471. for (S = e.uvs[r],
  47472. s.faceVertexUvs[r][a] = [],
  47473. s.faceVertexUvs[r][a + 1] = [],
  47474. o = 0; o < 4; o++)
  47475. d = O[l++],
  47476. R = S[2 * d],
  47477. P = S[2 * d + 1],
  47478. M = new n.Vector2(R,P),
  47479. 2 !== o && s.faceVertexUvs[r][a].push(M),
  47480. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  47481. if (A && (u = 3 * O[l++],
  47482. w.normal.set(D[u++], D[u++], D[u]),
  47483. _.normal.copy(w.normal)),
  47484. y)
  47485. for (r = 0; r < 4; r++)
  47486. u = 3 * O[l++],
  47487. x = new n.Vector3(D[u++],D[u++],D[u]),
  47488. 2 !== r && w.vertexNormals.push(x),
  47489. 0 !== r && _.vertexNormals.push(x);
  47490. if (C && (h = O[l++],
  47491. T = N[h],
  47492. w.color.setHex(T),
  47493. _.color.setHex(T)),
  47494. I)
  47495. for (r = 0; r < 4; r++)
  47496. h = O[l++],
  47497. T = N[h],
  47498. 2 !== r && w.vertexColors.push(new n.Color(T)),
  47499. 0 !== r && _.vertexColors.push(new n.Color(T));
  47500. s.faces.push(w),
  47501. s.faces.push(_)
  47502. } else {
  47503. if (b = new n.Face3,
  47504. b.a = O[l++],
  47505. b.b = O[l++],
  47506. b.c = O[l++],
  47507. m && (p = O[l++],
  47508. b.materialIndex = p),
  47509. a = s.faces.length,
  47510. v)
  47511. for (r = 0; r < B; r++)
  47512. for (S = e.uvs[r],
  47513. s.faceVertexUvs[r][a] = [],
  47514. o = 0; o < 3; o++)
  47515. d = O[l++],
  47516. R = S[2 * d],
  47517. P = S[2 * d + 1],
  47518. M = new n.Vector2(R,P),
  47519. s.faceVertexUvs[r][a].push(M);
  47520. if (A && (u = 3 * O[l++],
  47521. b.normal.set(D[u++], D[u++], D[u])),
  47522. y)
  47523. for (r = 0; r < 3; r++)
  47524. u = 3 * O[l++],
  47525. x = new n.Vector3(D[u++],D[u++],D[u]),
  47526. b.vertexNormals.push(x);
  47527. if (C && (h = O[l++],
  47528. b.color.setHex(N[h])),
  47529. I)
  47530. for (r = 0; r < 3; r++)
  47531. h = O[l++],
  47532. b.vertexColors.push(new n.Color(N[h]));
  47533. s.faces.push(b)
  47534. }
  47535. }
  47536. function r() {
  47537. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  47538. if (e.skinWeights)
  47539. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  47540. var o = e.skinWeights[i]
  47541. , a = t > 1 ? e.skinWeights[i + 1] : 0
  47542. , l = t > 2 ? e.skinWeights[i + 2] : 0
  47543. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  47544. s.skinWeights.push(new n.Vector4(o,a,l,c))
  47545. }
  47546. if (e.skinIndices)
  47547. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  47548. var h = e.skinIndices[i]
  47549. , u = t > 1 ? e.skinIndices[i + 1] : 0
  47550. , d = t > 2 ? e.skinIndices[i + 2] : 0
  47551. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  47552. s.skinIndices.push(new n.Vector4(h,u,d,p))
  47553. }
  47554. s.bones = e.bones,
  47555. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  47556. }
  47557. function o(t) {
  47558. if (void 0 !== e.morphTargets)
  47559. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  47560. s.morphTargets[i] = {},
  47561. s.morphTargets[i].name = e.morphTargets[i].name,
  47562. s.morphTargets[i].vertices = [];
  47563. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  47564. var h = new n.Vector3;
  47565. h.x = a[l] * t,
  47566. h.y = a[l + 1] * t,
  47567. h.z = a[l + 2] * t,
  47568. o.push(h)
  47569. }
  47570. }
  47571. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  47572. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  47573. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  47574. u[i].color.fromArray(d, 3 * i)
  47575. }
  47576. }
  47577. function a() {
  47578. var t = []
  47579. , i = [];
  47580. void 0 !== e.animation && i.push(e.animation),
  47581. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  47582. for (var r = 0; r < i.length; r++) {
  47583. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  47584. o && t.push(o)
  47585. }
  47586. if (s.morphTargets) {
  47587. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  47588. t = t.concat(a)
  47589. }
  47590. t.length > 0 && (s.animations = t)
  47591. }
  47592. var s = new n.Geometry
  47593. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  47594. if (i(l),
  47595. r(),
  47596. o(l),
  47597. a(),
  47598. s.computeFaceNormals(),
  47599. s.computeBoundingSphere(),
  47600. void 0 === e.materials || 0 === e.materials.length)
  47601. return {
  47602. geometry: s
  47603. };
  47604. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  47605. return {
  47606. geometry: s,
  47607. materials: c
  47608. }
  47609. }
  47610. },
  47611. n.LoadingManager = function(e, t, i) {
  47612. var n = this
  47613. , r = !1
  47614. , o = 0
  47615. , a = 0;
  47616. this.onStart = void 0,
  47617. this.onLoad = e,
  47618. this.onProgress = t,
  47619. this.onError = i,
  47620. this.itemStart = function(e) {
  47621. a++,
  47622. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  47623. r = !0
  47624. }
  47625. ,
  47626. this.itemEnd = function(e) {
  47627. o++,
  47628. void 0 !== n.onProgress && n.onProgress(e, o, a),
  47629. o === a && (r = !1,
  47630. void 0 !== n.onLoad && n.onLoad())
  47631. }
  47632. ,
  47633. this.itemError = function(e) {
  47634. void 0 !== n.onError && n.onError(e)
  47635. }
  47636. }
  47637. ,
  47638. n.DefaultLoadingManager = new n.LoadingManager,
  47639. n.BufferGeometryLoader = function(e) {
  47640. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47641. }
  47642. ,
  47643. n.BufferGeometryLoader.prototype = {
  47644. constructor: n.BufferGeometryLoader,
  47645. load: function(e, t, i, r) {
  47646. var o = this
  47647. , a = new n.XHRLoader(o.manager);
  47648. a.load(e, function(e) {
  47649. t(o.parse(JSON.parse(e)))
  47650. }, i, r)
  47651. },
  47652. parse: function(e) {
  47653. var t = new n.BufferGeometry
  47654. , i = e.data.index
  47655. , r = {
  47656. Int8Array: Int8Array,
  47657. Uint8Array: Uint8Array,
  47658. Uint8ClampedArray: Uint8ClampedArray,
  47659. Int16Array: Int16Array,
  47660. Uint16Array: Uint16Array,
  47661. Int32Array: Int32Array,
  47662. Uint32Array: Uint32Array,
  47663. Float32Array: Float32Array,
  47664. Float64Array: Float64Array
  47665. };
  47666. if (void 0 !== i) {
  47667. var o = new r[i.type](i.array);
  47668. t.setIndex(new n.BufferAttribute(o,1))
  47669. }
  47670. var a = e.data.attributes;
  47671. for (var s in a) {
  47672. var l = a[s]
  47673. , o = new r[l.type](l.array);
  47674. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  47675. }
  47676. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  47677. if (void 0 !== c)
  47678. for (var h = 0, u = c.length; h !== u; ++h) {
  47679. var d = c[h];
  47680. t.addGroup(d.start, d.count, d.materialIndex)
  47681. }
  47682. var p = e.data.boundingSphere;
  47683. if (void 0 !== p) {
  47684. var f = new n.Vector3;
  47685. void 0 !== p.center && f.fromArray(p.center),
  47686. t.boundingSphere = new n.Sphere(f,p.radius)
  47687. }
  47688. return t
  47689. }
  47690. },
  47691. n.MaterialLoader = function(e) {
  47692. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47693. this.textures = {}
  47694. }
  47695. ,
  47696. n.MaterialLoader.prototype = {
  47697. constructor: n.MaterialLoader,
  47698. load: function(e, t, i, r) {
  47699. var o = this
  47700. , a = new n.XHRLoader(o.manager);
  47701. a.load(e, function(e) {
  47702. t(o.parse(JSON.parse(e)))
  47703. }, i, r)
  47704. },
  47705. setTextures: function(e) {
  47706. this.textures = e
  47707. },
  47708. getTexture: function(e) {
  47709. var t = this.textures;
  47710. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  47711. t[e]
  47712. },
  47713. parse: function(e) {
  47714. var t = new n[e.type];
  47715. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  47716. void 0 !== e.name && (t.name = e.name),
  47717. void 0 !== e.color && t.color.setHex(e.color),
  47718. void 0 !== e.roughness && (t.roughness = e.roughness),
  47719. void 0 !== e.metalness && (t.metalness = e.metalness),
  47720. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  47721. void 0 !== e.specular && t.specular.setHex(e.specular),
  47722. void 0 !== e.shininess && (t.shininess = e.shininess),
  47723. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  47724. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  47725. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  47726. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  47727. void 0 !== e.shading && (t.shading = e.shading),
  47728. void 0 !== e.blending && (t.blending = e.blending),
  47729. void 0 !== e.side && (t.side = e.side),
  47730. void 0 !== e.opacity && (t.opacity = e.opacity),
  47731. void 0 !== e.transparent && (t.transparent = e.transparent),
  47732. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  47733. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  47734. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  47735. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  47736. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  47737. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  47738. void 0 !== e.size && (t.size = e.size),
  47739. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  47740. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  47741. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  47742. t.transparent = !0),
  47743. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  47744. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  47745. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  47746. void 0 !== e.normalScale) {
  47747. var i = e.normalScale;
  47748. Array.isArray(i) === !1 && (i = [i, i]),
  47749. t.normalScale = (new n.Vector2).fromArray(i)
  47750. }
  47751. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  47752. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  47753. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  47754. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  47755. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  47756. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  47757. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  47758. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  47759. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  47760. t.combine = n.MultiplyOperation),
  47761. e.reflectivity && (t.reflectivity = e.reflectivity),
  47762. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  47763. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  47764. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  47765. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  47766. void 0 !== e.materials)
  47767. for (var r = 0, o = e.materials.length; r < o; r++)
  47768. t.materials.push(this.parse(e.materials[r]));
  47769. return t
  47770. }
  47771. },
  47772. n.ObjectLoader = function(e) {
  47773. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47774. this.texturePath = ""
  47775. }
  47776. ,
  47777. n.ObjectLoader.prototype = {
  47778. constructor: n.ObjectLoader,
  47779. load: function(e, t, i, r) {
  47780. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  47781. var o = this
  47782. , a = new n.XHRLoader(o.manager);
  47783. a.load(e, function(e) {
  47784. o.parse(JSON.parse(e), t)
  47785. }, i, r)
  47786. },
  47787. setTexturePath: function(e) {
  47788. this.texturePath = e
  47789. },
  47790. setCrossOrigin: function(e) {
  47791. this.crossOrigin = e
  47792. },
  47793. parse: function(e, t) {
  47794. var i = this.parseGeometries(e.geometries)
  47795. , n = this.parseImages(e.images, function() {
  47796. void 0 !== t && t(a)
  47797. })
  47798. , r = this.parseTextures(e.textures, n)
  47799. , o = this.parseMaterials(e.materials, r)
  47800. , a = this.parseObject(e.object, i, o);
  47801. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  47802. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  47803. a
  47804. },
  47805. parseGeometries: function(e) {
  47806. var t = {};
  47807. if (void 0 !== e)
  47808. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  47809. var s, l = e[o];
  47810. switch (l.type) {
  47811. case "PlaneGeometry":
  47812. case "PlaneBufferGeometry":
  47813. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  47814. break;
  47815. case "BoxGeometry":
  47816. case "BoxBufferGeometry":
  47817. case "CubeGeometry":
  47818. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  47819. break;
  47820. case "CircleGeometry":
  47821. case "CircleBufferGeometry":
  47822. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  47823. break;
  47824. case "CylinderGeometry":
  47825. case "CylinderBufferGeometry":
  47826. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  47827. break;
  47828. case "SphereGeometry":
  47829. case "SphereBufferGeometry":
  47830. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  47831. break;
  47832. case "DodecahedronGeometry":
  47833. s = new n.DodecahedronGeometry(l.radius,l.detail);
  47834. break;
  47835. case "IcosahedronGeometry":
  47836. s = new n.IcosahedronGeometry(l.radius,l.detail);
  47837. break;
  47838. case "OctahedronGeometry":
  47839. s = new n.OctahedronGeometry(l.radius,l.detail);
  47840. break;
  47841. case "TetrahedronGeometry":
  47842. s = new n.TetrahedronGeometry(l.radius,l.detail);
  47843. break;
  47844. case "RingGeometry":
  47845. case "RingBufferGeometry":
  47846. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  47847. break;
  47848. case "TorusGeometry":
  47849. case "TorusBufferGeometry":
  47850. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  47851. break;
  47852. case "TorusKnotGeometry":
  47853. case "TorusKnotBufferGeometry":
  47854. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  47855. break;
  47856. case "LatheGeometry":
  47857. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  47858. break;
  47859. case "BufferGeometry":
  47860. s = r.parse(l);
  47861. break;
  47862. case "Geometry":
  47863. s = i.parse(l.data, this.texturePath).geometry;
  47864. break;
  47865. default:
  47866. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  47867. continue
  47868. }
  47869. s.uuid = l.uuid,
  47870. void 0 !== l.name && (s.name = l.name),
  47871. t[l.uuid] = s
  47872. }
  47873. return t
  47874. },
  47875. parseMaterials: function(e, t) {
  47876. var i = {};
  47877. if (void 0 !== e) {
  47878. var r = new n.MaterialLoader;
  47879. r.setTextures(t);
  47880. for (var o = 0, a = e.length; o < a; o++) {
  47881. var s = r.parse(e[o]);
  47882. i[s.uuid] = s
  47883. }
  47884. }
  47885. return i
  47886. },
  47887. parseAnimations: function(e) {
  47888. for (var t = [], i = 0; i < e.length; i++) {
  47889. var r = n.AnimationClip.parse(e[i]);
  47890. t.push(r)
  47891. }
  47892. return t
  47893. },
  47894. parseImages: function(e, t) {
  47895. function i(e) {
  47896. return r.manager.itemStart(e),
  47897. s.load(e, function() {
  47898. r.manager.itemEnd(e)
  47899. })
  47900. }
  47901. var r = this
  47902. , o = {};
  47903. if (void 0 !== e && e.length > 0) {
  47904. var a = new n.LoadingManager(t)
  47905. , s = new n.ImageLoader(a);
  47906. s.setCrossOrigin(this.crossOrigin);
  47907. for (var l = 0, c = e.length; l < c; l++) {
  47908. var h = e[l]
  47909. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  47910. o[h.uuid] = i(u)
  47911. }
  47912. }
  47913. return o
  47914. },
  47915. parseTextures: function(e, t) {
  47916. function i(e) {
  47917. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  47918. n[e])
  47919. }
  47920. var r = {};
  47921. if (void 0 !== e)
  47922. for (var o = 0, a = e.length; o < a; o++) {
  47923. var s = e[o];
  47924. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  47925. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  47926. var l = new n.Texture(t[s.image]);
  47927. l.needsUpdate = !0,
  47928. l.uuid = s.uuid,
  47929. void 0 !== s.name && (l.name = s.name),
  47930. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  47931. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  47932. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  47933. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  47934. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  47935. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  47936. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  47937. l.wrapT = i(s.wrap[1])),
  47938. r[s.uuid] = l
  47939. }
  47940. return r
  47941. },
  47942. parseObject: function() {
  47943. var e = new n.Matrix4;
  47944. return function(t, i, r) {
  47945. function o(e) {
  47946. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  47947. i[e]
  47948. }
  47949. function a(e) {
  47950. if (void 0 !== e)
  47951. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  47952. r[e]
  47953. }
  47954. var s;
  47955. switch (t.type) {
  47956. case "Scene":
  47957. s = new n.Scene;
  47958. break;
  47959. case "PerspectiveCamera":
  47960. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  47961. break;
  47962. case "OrthographicCamera":
  47963. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  47964. break;
  47965. case "AmbientLight":
  47966. s = new n.AmbientLight(t.color,t.intensity);
  47967. break;
  47968. case "DirectionalLight":
  47969. s = new n.DirectionalLight(t.color,t.intensity);
  47970. break;
  47971. case "PointLight":
  47972. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  47973. break;
  47974. case "SpotLight":
  47975. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  47976. break;
  47977. case "HemisphereLight":
  47978. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  47979. break;
  47980. case "Mesh":
  47981. var l = o(t.geometry)
  47982. , c = a(t.material);
  47983. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  47984. break;
  47985. case "LOD":
  47986. s = new n.LOD;
  47987. break;
  47988. case "Line":
  47989. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  47990. break;
  47991. case "PointCloud":
  47992. case "Points":
  47993. s = new n.Points(o(t.geometry),a(t.material));
  47994. break;
  47995. case "Sprite":
  47996. s = new n.Sprite(a(t.material));
  47997. break;
  47998. case "Group":
  47999. s = new n.Group;
  48000. break;
  48001. default:
  48002. s = new n.Object3D
  48003. }
  48004. if (s.uuid = t.uuid,
  48005. void 0 !== t.name && (s.name = t.name),
  48006. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48007. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48008. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48009. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48010. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48011. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48012. void 0 !== t.visible && (s.visible = t.visible),
  48013. void 0 !== t.userData && (s.userData = t.userData),
  48014. void 0 !== t.children)
  48015. for (var h in t.children)
  48016. s.add(this.parseObject(t.children[h], i, r));
  48017. if ("LOD" === t.type)
  48018. for (var u = t.levels, d = 0; d < u.length; d++) {
  48019. var p = u[d]
  48020. , h = s.getObjectByProperty("uuid", p.object);
  48021. void 0 !== h && s.addLevel(h, p.distance)
  48022. }
  48023. return s
  48024. }
  48025. }()
  48026. },
  48027. n.TextureLoader = function(e) {
  48028. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48029. }
  48030. ,
  48031. n.TextureLoader.prototype = {
  48032. constructor: n.TextureLoader,
  48033. load: function(e, t, i, r) {
  48034. var o = new n.Texture
  48035. , a = new n.ImageLoader(this.manager);
  48036. return a.setCrossOrigin(this.crossOrigin),
  48037. a.setPath(this.path),
  48038. a.load(e, function(e) {
  48039. o.image = e,
  48040. o.needsUpdate = !0,
  48041. void 0 !== t && t(o)
  48042. }, i, r),
  48043. o
  48044. },
  48045. setCrossOrigin: function(e) {
  48046. this.crossOrigin = e
  48047. },
  48048. setPath: function(e) {
  48049. this.path = e
  48050. }
  48051. },
  48052. n.CubeTextureLoader = function(e) {
  48053. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48054. }
  48055. ,
  48056. n.CubeTextureLoader.prototype = {
  48057. constructor: n.CubeTextureLoader,
  48058. load: function(e, t, i, r) {
  48059. function o(i) {
  48060. s.load(e[i], function(e) {
  48061. a.images[i] = e,
  48062. l++,
  48063. 6 === l && (a.needsUpdate = !0,
  48064. t && t(a))
  48065. }, void 0, r)
  48066. }
  48067. var a = new n.CubeTexture
  48068. , s = new n.ImageLoader(this.manager);
  48069. s.setCrossOrigin(this.crossOrigin),
  48070. s.setPath(this.path);
  48071. for (var l = 0, c = 0; c < e.length; ++c)
  48072. o(c);
  48073. return a
  48074. },
  48075. setCrossOrigin: function(e) {
  48076. this.crossOrigin = e
  48077. },
  48078. setPath: function(e) {
  48079. this.path = e
  48080. }
  48081. },
  48082. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48083. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48084. this._parser = null
  48085. }
  48086. ,
  48087. n.BinaryTextureLoader.prototype = {
  48088. constructor: n.BinaryTextureLoader,
  48089. load: function(e, t, i, r) {
  48090. var o = this
  48091. , a = new n.DataTexture
  48092. , s = new n.XHRLoader(this.manager);
  48093. return s.setResponseType("arraybuffer"),
  48094. s.load(e, function(e) {
  48095. var i = o._parser(e);
  48096. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48097. a.image.height = i.height,
  48098. a.image.data = i.data),
  48099. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48100. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48101. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48102. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48103. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48104. void 0 !== i.format && (a.format = i.format),
  48105. void 0 !== i.type && (a.type = i.type),
  48106. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48107. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48108. a.needsUpdate = !0,
  48109. t && t(a, i))
  48110. }, i, r),
  48111. a
  48112. }
  48113. },
  48114. n.CompressedTextureLoader = function(e) {
  48115. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48116. this._parser = null
  48117. }
  48118. ;
  48119. n.CompressedTextureLoader.prototype = {
  48120. constructor: n.CompressedTextureLoader,
  48121. load: function(e, t, i, r) {
  48122. function o(o) {
  48123. c.load(e[o], function(e) {
  48124. var i = a._parser(e, !0);
  48125. s[o] = {
  48126. width: i.width,
  48127. height: i.height,
  48128. format: i.format,
  48129. mipmaps: i.mipmaps
  48130. },
  48131. h += 1,
  48132. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48133. l.format = i.format,
  48134. l.needsUpdate = !0,
  48135. t && t(l))
  48136. }, i, r)
  48137. }
  48138. var a = this
  48139. , s = []
  48140. , l = new n.CompressedTexture;
  48141. l.image = s;
  48142. var c = new n.XHRLoader(this.manager);
  48143. if (c.setPath(this.path),
  48144. c.setResponseType("arraybuffer"),
  48145. Array.isArray(e))
  48146. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48147. o(u);
  48148. else
  48149. c.load(e, function(e) {
  48150. var i = a._parser(e, !0);
  48151. if (i.isCubemap)
  48152. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48153. s[o] = {
  48154. mipmaps: []
  48155. };
  48156. for (var c = 0; c < i.mipmapCount; c++)
  48157. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48158. s[o].format = i.format,
  48159. s[o].width = i.width,
  48160. s[o].height = i.height
  48161. }
  48162. else
  48163. l.image.width = i.width,
  48164. l.image.height = i.height,
  48165. l.mipmaps = i.mipmaps;
  48166. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48167. l.format = i.format,
  48168. l.needsUpdate = !0,
  48169. t && t(l)
  48170. }, i, r);
  48171. return l
  48172. },
  48173. setPath: function(e) {
  48174. this.path = e
  48175. }
  48176. };
  48177. n.Material = function() {
  48178. Object.defineProperty(this, "id", {
  48179. value: n.MaterialIdCount++
  48180. }),
  48181. this.uuid = n.Math.generateUUID(),
  48182. this.name = "",
  48183. this.type = "Material",
  48184. this.side = n.FrontSide,
  48185. this.opacity = 1,
  48186. this.transparent = !1,
  48187. this.blending = n.NormalBlending,
  48188. this.blendSrc = n.SrcAlphaFactor,
  48189. this.blendDst = n.OneMinusSrcAlphaFactor,
  48190. this.blendEquation = n.AddEquation,
  48191. this.blendSrcAlpha = null,
  48192. this.blendDstAlpha = null,
  48193. this.blendEquationAlpha = null,
  48194. this.depthFunc = n.LessEqualDepth,
  48195. this.depthTest = !0,
  48196. this.depthWrite = !0,
  48197. this.colorWrite = !0,
  48198. this.precision = null,
  48199. this.polygonOffset = !1,
  48200. this.polygonOffsetFactor = 0,
  48201. this.polygonOffsetUnits = 0,
  48202. this.alphaTest = 0,
  48203. this.premultipliedAlpha = !1,
  48204. this.overdraw = 0,
  48205. this.visible = !0,
  48206. this._needsUpdate = !0
  48207. }
  48208. ,
  48209. n.Material.prototype = {
  48210. constructor: n.Material,
  48211. get needsUpdate() {
  48212. return this._needsUpdate
  48213. },
  48214. set needsUpdate(e) {
  48215. e === !0 && this.update(),
  48216. this._needsUpdate = e
  48217. },
  48218. setValues: function(e) {
  48219. if (void 0 !== e)
  48220. for (var t in e) {
  48221. var i = e[t];
  48222. if (void 0 !== i) {
  48223. var r = this[t];
  48224. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48225. } else
  48226. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48227. }
  48228. },
  48229. toJSON: function(e) {
  48230. function t(e) {
  48231. var t = [];
  48232. for (var i in e) {
  48233. var n = e[i];
  48234. delete n.metadata,
  48235. t.push(n)
  48236. }
  48237. return t
  48238. }
  48239. var i = void 0 === e;
  48240. i && (e = {
  48241. textures: {},
  48242. images: {}
  48243. });
  48244. var r = {
  48245. metadata: {
  48246. version: 4.4,
  48247. type: "Material",
  48248. generator: "Material.toJSON"
  48249. }
  48250. };
  48251. if (r.uuid = this.uuid,
  48252. r.type = this.type,
  48253. "" !== this.name && (r.name = this.name),
  48254. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48255. .5 !== this.roughness && (r.roughness = this.roughness),
  48256. .5 !== this.metalness && (r.metalness = this.metalness),
  48257. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48258. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48259. void 0 !== this.shininess && (r.shininess = this.shininess),
  48260. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48261. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48262. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48263. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48264. r.bumpScale = this.bumpScale),
  48265. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48266. r.normalScale = this.normalScale.toArray()),
  48267. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48268. r.displacementScale = this.displacementScale,
  48269. r.displacementBias = this.displacementBias),
  48270. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48271. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48272. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48273. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48274. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48275. r.reflectivity = this.reflectivity),
  48276. void 0 !== this.size && (r.size = this.size),
  48277. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48278. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48279. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48280. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48281. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48282. this.opacity < 1 && (r.opacity = this.opacity),
  48283. this.transparent === !0 && (r.transparent = this.transparent),
  48284. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48285. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48286. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48287. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48288. i) {
  48289. var o = t(e.textures)
  48290. , a = t(e.images);
  48291. o.length > 0 && (r.textures = o),
  48292. a.length > 0 && (r.images = a)
  48293. }
  48294. return r
  48295. },
  48296. clone: function() {
  48297. return (new this.constructor).copy(this)
  48298. },
  48299. copy: function(e) {
  48300. return this.name = e.name,
  48301. this.side = e.side,
  48302. this.opacity = e.opacity,
  48303. this.transparent = e.transparent,
  48304. this.blending = e.blending,
  48305. this.blendSrc = e.blendSrc,
  48306. this.blendDst = e.blendDst,
  48307. this.blendEquation = e.blendEquation,
  48308. this.blendSrcAlpha = e.blendSrcAlpha,
  48309. this.blendDstAlpha = e.blendDstAlpha,
  48310. this.blendEquationAlpha = e.blendEquationAlpha,
  48311. this.depthFunc = e.depthFunc,
  48312. this.depthTest = e.depthTest,
  48313. this.depthWrite = e.depthWrite,
  48314. this.colorWrite = e.colorWrite,
  48315. this.precision = e.precision,
  48316. this.polygonOffset = e.polygonOffset,
  48317. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48318. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48319. this.alphaTest = e.alphaTest,
  48320. this.premultipliedAlpha = e.premultipliedAlpha,
  48321. this.overdraw = e.overdraw,
  48322. this.visible = e.visible,
  48323. this
  48324. },
  48325. update: function() {
  48326. this.dispatchEvent({
  48327. type: "update"
  48328. })
  48329. },
  48330. dispose: function() {
  48331. this.dispatchEvent({
  48332. type: "dispose"
  48333. })
  48334. }
  48335. },
  48336. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48337. n.MaterialIdCount = 0,
  48338. n.LineBasicMaterial = function(e) {
  48339. n.Material.call(this),
  48340. this.type = "LineBasicMaterial",
  48341. this.color = new n.Color(16777215),
  48342. this.linewidth = 1,
  48343. this.linecap = "round",
  48344. this.linejoin = "round",
  48345. this.blending = n.NormalBlending,
  48346. this.vertexColors = n.NoColors,
  48347. this.fog = !0,
  48348. this.setValues(e)
  48349. }
  48350. ,
  48351. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48352. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48353. n.LineBasicMaterial.prototype.copy = function(e) {
  48354. return n.Material.prototype.copy.call(this, e),
  48355. this.color.copy(e.color),
  48356. this.linewidth = e.linewidth,
  48357. this.linecap = e.linecap,
  48358. this.linejoin = e.linejoin,
  48359. this.vertexColors = e.vertexColors,
  48360. this.fog = e.fog,
  48361. this
  48362. }
  48363. ,
  48364. n.LineDashedMaterial = function(e) {
  48365. n.Material.call(this),
  48366. this.type = "LineDashedMaterial",
  48367. this.color = new n.Color(16777215),
  48368. this.linewidth = 1,
  48369. this.scale = 1,
  48370. this.dashSize = 3,
  48371. this.gapSize = 1,
  48372. this.blending = n.NormalBlending,
  48373. this.vertexColors = n.NoColors,
  48374. this.fog = !0,
  48375. this.setValues(e)
  48376. }
  48377. ,
  48378. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48379. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48380. n.LineDashedMaterial.prototype.copy = function(e) {
  48381. return n.Material.prototype.copy.call(this, e),
  48382. this.color.copy(e.color),
  48383. this.linewidth = e.linewidth,
  48384. this.scale = e.scale,
  48385. this.dashSize = e.dashSize,
  48386. this.gapSize = e.gapSize,
  48387. this.vertexColors = e.vertexColors,
  48388. this.fog = e.fog,
  48389. this
  48390. }
  48391. ,
  48392. n.MeshBasicMaterial = function(e) {
  48393. n.Material.call(this),
  48394. this.type = "MeshBasicMaterial",
  48395. this.color = new n.Color(16777215),
  48396. this.map = null,
  48397. this.aoMap = null,
  48398. this.aoMapIntensity = 1,
  48399. this.specularMap = null,
  48400. this.alphaMap = null,
  48401. this.envMap = null,
  48402. this.combine = n.MultiplyOperation,
  48403. this.reflectivity = 1,
  48404. this.refractionRatio = .98,
  48405. this.fog = !0,
  48406. this.shading = n.SmoothShading,
  48407. this.blending = n.NormalBlending,
  48408. this.wireframe = !1,
  48409. this.wireframeLinewidth = 1,
  48410. this.wireframeLinecap = "round",
  48411. this.wireframeLinejoin = "round",
  48412. this.vertexColors = n.NoColors,
  48413. this.skinning = !1,
  48414. this.morphTargets = !1,
  48415. this.setValues(e)
  48416. }
  48417. ,
  48418. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  48419. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  48420. n.MeshBasicMaterial.prototype.copy = function(e) {
  48421. return n.Material.prototype.copy.call(this, e),
  48422. this.color.copy(e.color),
  48423. this.map = e.map,
  48424. this.aoMap = e.aoMap,
  48425. this.aoMapIntensity = e.aoMapIntensity,
  48426. this.specularMap = e.specularMap,
  48427. this.alphaMap = e.alphaMap,
  48428. this.envMap = e.envMap,
  48429. this.combine = e.combine,
  48430. this.reflectivity = e.reflectivity,
  48431. this.refractionRatio = e.refractionRatio,
  48432. this.fog = e.fog,
  48433. this.shading = e.shading,
  48434. this.wireframe = e.wireframe,
  48435. this.wireframeLinewidth = e.wireframeLinewidth,
  48436. this.wireframeLinecap = e.wireframeLinecap,
  48437. this.wireframeLinejoin = e.wireframeLinejoin,
  48438. this.vertexColors = e.vertexColors,
  48439. this.skinning = e.skinning,
  48440. this.morphTargets = e.morphTargets,
  48441. this
  48442. }
  48443. ,
  48444. n.MeshLambertMaterial = function(e) {
  48445. n.Material.call(this),
  48446. this.type = "MeshLambertMaterial",
  48447. this.color = new n.Color(16777215),
  48448. this.map = null,
  48449. this.lightMap = null,
  48450. this.lightMapIntensity = 1,
  48451. this.aoMap = null,
  48452. this.aoMapIntensity = 1,
  48453. this.emissive = new n.Color(0),
  48454. this.emissiveIntensity = 1,
  48455. this.emissiveMap = null,
  48456. this.specularMap = null,
  48457. this.alphaMap = null,
  48458. this.envMap = null,
  48459. this.combine = n.MultiplyOperation,
  48460. this.reflectivity = 1,
  48461. this.refractionRatio = .98,
  48462. this.fog = !0,
  48463. this.blending = n.NormalBlending,
  48464. this.wireframe = !1,
  48465. this.wireframeLinewidth = 1,
  48466. this.wireframeLinecap = "round",
  48467. this.wireframeLinejoin = "round",
  48468. this.vertexColors = n.NoColors,
  48469. this.skinning = !1,
  48470. this.morphTargets = !1,
  48471. this.morphNormals = !1,
  48472. this.setValues(e)
  48473. }
  48474. ,
  48475. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  48476. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  48477. n.MeshLambertMaterial.prototype.copy = function(e) {
  48478. return n.Material.prototype.copy.call(this, e),
  48479. this.color.copy(e.color),
  48480. this.map = e.map,
  48481. this.lightMap = e.lightMap,
  48482. this.lightMapIntensity = e.lightMapIntensity,
  48483. this.aoMap = e.aoMap,
  48484. this.aoMapIntensity = e.aoMapIntensity,
  48485. this.emissive.copy(e.emissive),
  48486. this.emissiveMap = e.emissiveMap,
  48487. this.emissiveIntensity = e.emissiveIntensity,
  48488. this.specularMap = e.specularMap,
  48489. this.alphaMap = e.alphaMap,
  48490. this.envMap = e.envMap,
  48491. this.combine = e.combine,
  48492. this.reflectivity = e.reflectivity,
  48493. this.refractionRatio = e.refractionRatio,
  48494. this.fog = e.fog,
  48495. this.wireframe = e.wireframe,
  48496. this.wireframeLinewidth = e.wireframeLinewidth,
  48497. this.wireframeLinecap = e.wireframeLinecap,
  48498. this.wireframeLinejoin = e.wireframeLinejoin,
  48499. this.vertexColors = e.vertexColors,
  48500. this.skinning = e.skinning,
  48501. this.morphTargets = e.morphTargets,
  48502. this.morphNormals = e.morphNormals,
  48503. this
  48504. }
  48505. ,
  48506. n.MeshPhongMaterial = function(e) {
  48507. n.Material.call(this),
  48508. this.type = "MeshPhongMaterial",
  48509. this.color = new n.Color(16777215),
  48510. this.specular = new n.Color(1118481),
  48511. this.shininess = 30,
  48512. this.map = null,
  48513. this.lightMap = null,
  48514. this.lightMapIntensity = 1,
  48515. this.aoMap = null,
  48516. this.aoMapIntensity = 1,
  48517. this.emissive = new n.Color(0),
  48518. this.emissiveIntensity = 1,
  48519. this.emissiveMap = null,
  48520. this.bumpMap = null,
  48521. this.bumpScale = 1,
  48522. this.normalMap = null,
  48523. this.normalScale = new n.Vector2(1,1),
  48524. this.displacementMap = null,
  48525. this.displacementScale = 1,
  48526. this.displacementBias = 0,
  48527. this.specularMap = null,
  48528. this.alphaMap = null,
  48529. this.envMap = null,
  48530. this.combine = n.MultiplyOperation,
  48531. this.reflectivity = 1,
  48532. this.refractionRatio = .98,
  48533. this.fog = !0,
  48534. this.shading = n.SmoothShading,
  48535. this.blending = n.NormalBlending,
  48536. this.wireframe = !1,
  48537. this.wireframeLinewidth = 1,
  48538. this.wireframeLinecap = "round",
  48539. this.wireframeLinejoin = "round",
  48540. this.vertexColors = n.NoColors,
  48541. this.skinning = !1,
  48542. this.morphTargets = !1,
  48543. this.morphNormals = !1,
  48544. this.setValues(e)
  48545. }
  48546. ,
  48547. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  48548. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  48549. n.MeshPhongMaterial.prototype.copy = function(e) {
  48550. return n.Material.prototype.copy.call(this, e),
  48551. this.color.copy(e.color),
  48552. this.specular.copy(e.specular),
  48553. this.shininess = e.shininess,
  48554. this.map = e.map,
  48555. this.lightMap = e.lightMap,
  48556. this.lightMapIntensity = e.lightMapIntensity,
  48557. this.aoMap = e.aoMap,
  48558. this.aoMapIntensity = e.aoMapIntensity,
  48559. this.emissive.copy(e.emissive),
  48560. this.emissiveMap = e.emissiveMap,
  48561. this.emissiveIntensity = e.emissiveIntensity,
  48562. this.bumpMap = e.bumpMap,
  48563. this.bumpScale = e.bumpScale,
  48564. this.normalMap = e.normalMap,
  48565. this.normalScale.copy(e.normalScale),
  48566. this.displacementMap = e.displacementMap,
  48567. this.displacementScale = e.displacementScale,
  48568. this.displacementBias = e.displacementBias,
  48569. this.specularMap = e.specularMap,
  48570. this.alphaMap = e.alphaMap,
  48571. this.envMap = e.envMap,
  48572. this.combine = e.combine,
  48573. this.reflectivity = e.reflectivity,
  48574. this.refractionRatio = e.refractionRatio,
  48575. this.fog = e.fog,
  48576. this.shading = e.shading,
  48577. this.wireframe = e.wireframe,
  48578. this.wireframeLinewidth = e.wireframeLinewidth,
  48579. this.wireframeLinecap = e.wireframeLinecap,
  48580. this.wireframeLinejoin = e.wireframeLinejoin,
  48581. this.vertexColors = e.vertexColors,
  48582. this.skinning = e.skinning,
  48583. this.morphTargets = e.morphTargets,
  48584. this.morphNormals = e.morphNormals,
  48585. this
  48586. }
  48587. ,
  48588. n.MeshStandardMaterial = function(e) {
  48589. n.Material.call(this),
  48590. this.type = "MeshStandardMaterial",
  48591. this.color = new n.Color(16777215),
  48592. this.roughness = .5,
  48593. this.metalness = .5,
  48594. this.map = null,
  48595. this.lightMap = null,
  48596. this.lightMapIntensity = 1,
  48597. this.aoMap = null,
  48598. this.aoMapIntensity = 1,
  48599. this.emissive = new n.Color(0),
  48600. this.emissiveIntensity = 1,
  48601. this.emissiveMap = null,
  48602. this.bumpMap = null,
  48603. this.bumpScale = 1,
  48604. this.normalMap = null,
  48605. this.normalScale = new n.Vector2(1,1),
  48606. this.displacementMap = null,
  48607. this.displacementScale = 1,
  48608. this.displacementBias = 0,
  48609. this.roughnessMap = null,
  48610. this.metalnessMap = null,
  48611. this.alphaMap = null,
  48612. this.envMap = null,
  48613. this.envMapIntensity = 1,
  48614. this.refractionRatio = .98,
  48615. this.fog = !0,
  48616. this.shading = n.SmoothShading,
  48617. this.blending = n.NormalBlending,
  48618. this.wireframe = !1,
  48619. this.wireframeLinewidth = 1,
  48620. this.wireframeLinecap = "round",
  48621. this.wireframeLinejoin = "round",
  48622. this.vertexColors = n.NoColors,
  48623. this.skinning = !1,
  48624. this.morphTargets = !1,
  48625. this.morphNormals = !1,
  48626. this.setValues(e)
  48627. }
  48628. ,
  48629. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  48630. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  48631. n.MeshStandardMaterial.prototype.copy = function(e) {
  48632. return n.Material.prototype.copy.call(this, e),
  48633. this.color.copy(e.color),
  48634. this.roughness = e.roughness,
  48635. this.metalness = e.metalness,
  48636. this.map = e.map,
  48637. this.lightMap = e.lightMap,
  48638. this.lightMapIntensity = e.lightMapIntensity,
  48639. this.aoMap = e.aoMap,
  48640. this.aoMapIntensity = e.aoMapIntensity,
  48641. this.emissive.copy(e.emissive),
  48642. this.emissiveMap = e.emissiveMap,
  48643. this.emissiveIntensity = e.emissiveIntensity,
  48644. this.bumpMap = e.bumpMap,
  48645. this.bumpScale = e.bumpScale,
  48646. this.normalMap = e.normalMap,
  48647. this.normalScale.copy(e.normalScale),
  48648. this.displacementMap = e.displacementMap,
  48649. this.displacementScale = e.displacementScale,
  48650. this.displacementBias = e.displacementBias,
  48651. this.roughnessMap = e.roughnessMap,
  48652. this.metalnessMap = e.metalnessMap,
  48653. this.alphaMap = e.alphaMap,
  48654. this.envMap = e.envMap,
  48655. this.envMapIntensity = e.envMapIntensity,
  48656. this.refractionRatio = e.refractionRatio,
  48657. this.fog = e.fog,
  48658. this.shading = e.shading,
  48659. this.wireframe = e.wireframe,
  48660. this.wireframeLinewidth = e.wireframeLinewidth,
  48661. this.wireframeLinecap = e.wireframeLinecap,
  48662. this.wireframeLinejoin = e.wireframeLinejoin,
  48663. this.vertexColors = e.vertexColors,
  48664. this.skinning = e.skinning,
  48665. this.morphTargets = e.morphTargets,
  48666. this.morphNormals = e.morphNormals,
  48667. this
  48668. }
  48669. ,
  48670. n.MeshDepthMaterial = function(e) {
  48671. n.Material.call(this),
  48672. this.type = "MeshDepthMaterial",
  48673. this.morphTargets = !1,
  48674. this.wireframe = !1,
  48675. this.wireframeLinewidth = 1,
  48676. this.setValues(e)
  48677. }
  48678. ,
  48679. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  48680. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  48681. n.MeshDepthMaterial.prototype.copy = function(e) {
  48682. return n.Material.prototype.copy.call(this, e),
  48683. this.wireframe = e.wireframe,
  48684. this.wireframeLinewidth = e.wireframeLinewidth,
  48685. this
  48686. }
  48687. ,
  48688. n.MeshNormalMaterial = function(e) {
  48689. n.Material.call(this, e),
  48690. this.type = "MeshNormalMaterial",
  48691. this.wireframe = !1,
  48692. this.wireframeLinewidth = 1,
  48693. this.morphTargets = !1,
  48694. this.setValues(e)
  48695. }
  48696. ,
  48697. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  48698. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  48699. n.MeshNormalMaterial.prototype.copy = function(e) {
  48700. return n.Material.prototype.copy.call(this, e),
  48701. this.wireframe = e.wireframe,
  48702. this.wireframeLinewidth = e.wireframeLinewidth,
  48703. this
  48704. }
  48705. ,
  48706. n.MultiMaterial = function(e) {
  48707. this.uuid = n.Math.generateUUID(),
  48708. this.type = "MultiMaterial",
  48709. this.materials = e instanceof Array ? e : [],
  48710. this.visible = !0
  48711. }
  48712. ,
  48713. n.MultiMaterial.prototype = {
  48714. constructor: n.MultiMaterial,
  48715. toJSON: function(e) {
  48716. for (var t = {
  48717. metadata: {
  48718. version: 4.2,
  48719. type: "material",
  48720. generator: "MaterialExporter"
  48721. },
  48722. uuid: this.uuid,
  48723. type: this.type,
  48724. materials: []
  48725. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  48726. var o = i[n].toJSON(e);
  48727. delete o.metadata,
  48728. t.materials.push(o)
  48729. }
  48730. return t.visible = this.visible,
  48731. t
  48732. },
  48733. clone: function() {
  48734. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  48735. e.materials.push(this.materials[t].clone());
  48736. return e.visible = this.visible,
  48737. e
  48738. }
  48739. },
  48740. n.PointsMaterial = function(e) {
  48741. n.Material.call(this),
  48742. this.type = "PointsMaterial",
  48743. this.color = new n.Color(16777215),
  48744. this.map = null,
  48745. this.size = 1,
  48746. this.sizeAttenuation = !0,
  48747. this.blending = n.NormalBlending,
  48748. this.vertexColors = n.NoColors,
  48749. this.fog = !0,
  48750. this.setValues(e)
  48751. }
  48752. ,
  48753. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  48754. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  48755. n.PointsMaterial.prototype.copy = function(e) {
  48756. return n.Material.prototype.copy.call(this, e),
  48757. this.color.copy(e.color),
  48758. this.map = e.map,
  48759. this.size = e.size,
  48760. this.sizeAttenuation = e.sizeAttenuation,
  48761. this.vertexColors = e.vertexColors,
  48762. this.fog = e.fog,
  48763. this
  48764. }
  48765. ,
  48766. n.ShaderMaterial = function(e) {
  48767. n.Material.call(this),
  48768. this.type = "ShaderMaterial",
  48769. this.defines = {},
  48770. this.uniforms = {},
  48771. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  48772. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  48773. this.shading = n.SmoothShading,
  48774. this.linewidth = 1,
  48775. this.wireframe = !1,
  48776. this.wireframeLinewidth = 1,
  48777. this.fog = !1,
  48778. this.lights = !1,
  48779. this.vertexColors = n.NoColors,
  48780. this.skinning = !1,
  48781. this.morphTargets = !1,
  48782. this.morphNormals = !1,
  48783. this.extensions = {
  48784. derivatives: !1,
  48785. fragDepth: !1,
  48786. drawBuffers: !1,
  48787. shaderTextureLOD: !1
  48788. },
  48789. this.defaultAttributeValues = {
  48790. color: [1, 1, 1],
  48791. uv: [0, 0],
  48792. uv2: [0, 0]
  48793. },
  48794. this.index0AttributeName = void 0,
  48795. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  48796. this.setValues(e))
  48797. }
  48798. ,
  48799. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  48800. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  48801. n.ShaderMaterial.prototype.copy = function(e) {
  48802. return n.Material.prototype.copy.call(this, e),
  48803. this.fragmentShader = e.fragmentShader,
  48804. this.vertexShader = e.vertexShader,
  48805. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  48806. this.defines = e.defines,
  48807. this.shading = e.shading,
  48808. this.wireframe = e.wireframe,
  48809. this.wireframeLinewidth = e.wireframeLinewidth,
  48810. this.fog = e.fog,
  48811. this.lights = e.lights,
  48812. this.vertexColors = e.vertexColors,
  48813. this.skinning = e.skinning,
  48814. this.morphTargets = e.morphTargets,
  48815. this.morphNormals = e.morphNormals,
  48816. this.extensions = e.extensions,
  48817. this
  48818. }
  48819. ,
  48820. n.ShaderMaterial.prototype.toJSON = function(e) {
  48821. var t = n.Material.prototype.toJSON.call(this, e);
  48822. return t.uniforms = this.uniforms,
  48823. t.vertexShader = this.vertexShader,
  48824. t.fragmentShader = this.fragmentShader,
  48825. t
  48826. }
  48827. ,
  48828. n.RawShaderMaterial = function(e) {
  48829. n.ShaderMaterial.call(this, e),
  48830. this.type = "RawShaderMaterial"
  48831. }
  48832. ,
  48833. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  48834. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  48835. n.SpriteMaterial = function(e) {
  48836. n.Material.call(this),
  48837. this.type = "SpriteMaterial",
  48838. this.color = new n.Color(16777215),
  48839. this.map = null,
  48840. this.rotation = 0,
  48841. this.fog = !1,
  48842. this.setValues(e)
  48843. }
  48844. ,
  48845. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  48846. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  48847. n.SpriteMaterial.prototype.copy = function(e) {
  48848. return n.Material.prototype.copy.call(this, e),
  48849. this.color.copy(e.color),
  48850. this.map = e.map,
  48851. this.rotation = e.rotation,
  48852. this.fog = e.fog,
  48853. this
  48854. }
  48855. ,
  48856. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  48857. Object.defineProperty(this, "id", {
  48858. value: n.TextureIdCount++
  48859. }),
  48860. this.uuid = n.Math.generateUUID(),
  48861. this.name = "",
  48862. this.sourceFile = "",
  48863. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  48864. this.mipmaps = [],
  48865. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  48866. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  48867. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  48868. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  48869. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  48870. this.anisotropy = void 0 !== c ? c : 1,
  48871. this.format = void 0 !== s ? s : n.RGBAFormat,
  48872. this.type = void 0 !== l ? l : n.UnsignedByteType,
  48873. this.offset = new n.Vector2(0,0),
  48874. this.repeat = new n.Vector2(1,1),
  48875. this.generateMipmaps = !0,
  48876. this.premultiplyAlpha = !1,
  48877. this.flipY = !0,
  48878. this.unpackAlignment = 4,
  48879. this.encoding = n.LinearEncoding,
  48880. this.version = 0,
  48881. this.onUpdate = null
  48882. }
  48883. ,
  48884. n.Texture.DEFAULT_IMAGE = void 0,
  48885. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  48886. n.Texture.prototype = {
  48887. constructor: n.Texture,
  48888. set needsUpdate(e) {
  48889. e === !0 && this.version++
  48890. },
  48891. clone: function() {
  48892. return (new this.constructor).copy(this)
  48893. },
  48894. copy: function(e) {
  48895. return this.image = e.image,
  48896. this.mipmaps = e.mipmaps.slice(0),
  48897. this.mapping = e.mapping,
  48898. this.wrapS = e.wrapS,
  48899. this.wrapT = e.wrapT,
  48900. this.magFilter = e.magFilter,
  48901. this.minFilter = e.minFilter,
  48902. this.anisotropy = e.anisotropy,
  48903. this.format = e.format,
  48904. this.type = e.type,
  48905. this.offset.copy(e.offset),
  48906. this.repeat.copy(e.repeat),
  48907. this.generateMipmaps = e.generateMipmaps,
  48908. this.premultiplyAlpha = e.premultiplyAlpha,
  48909. this.flipY = e.flipY,
  48910. this.unpackAlignment = e.unpackAlignment,
  48911. this.encoding = e.encoding,
  48912. this
  48913. },
  48914. toJSON: function(e) {
  48915. function t(e) {
  48916. var t;
  48917. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  48918. t.width = e.width,
  48919. t.height = e.height,
  48920. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  48921. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  48922. }
  48923. if (void 0 !== e.textures[this.uuid])
  48924. return e.textures[this.uuid];
  48925. var i = {
  48926. metadata: {
  48927. version: 4.4,
  48928. type: "Texture",
  48929. generator: "Texture.toJSON"
  48930. },
  48931. uuid: this.uuid,
  48932. name: this.name,
  48933. mapping: this.mapping,
  48934. repeat: [this.repeat.x, this.repeat.y],
  48935. offset: [this.offset.x, this.offset.y],
  48936. wrap: [this.wrapS, this.wrapT],
  48937. minFilter: this.minFilter,
  48938. magFilter: this.magFilter,
  48939. anisotropy: this.anisotropy
  48940. };
  48941. if (void 0 !== this.image) {
  48942. var r = this.image;
  48943. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  48944. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  48945. uuid: r.uuid,
  48946. url: t(r)
  48947. }),
  48948. i.image = r.uuid
  48949. }
  48950. return e.textures[this.uuid] = i,
  48951. i
  48952. },
  48953. dispose: function() {
  48954. this.dispatchEvent({
  48955. type: "dispose"
  48956. })
  48957. },
  48958. transformUv: function(e) {
  48959. if (this.mapping === n.UVMapping) {
  48960. if (e.multiply(this.repeat),
  48961. e.add(this.offset),
  48962. e.x < 0 || e.x > 1)
  48963. switch (this.wrapS) {
  48964. case n.RepeatWrapping:
  48965. e.x = e.x - Math.floor(e.x);
  48966. break;
  48967. case n.ClampToEdgeWrapping:
  48968. e.x = e.x < 0 ? 0 : 1;
  48969. break;
  48970. case n.MirroredRepeatWrapping:
  48971. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  48972. }
  48973. if (e.y < 0 || e.y > 1)
  48974. switch (this.wrapT) {
  48975. case n.RepeatWrapping:
  48976. e.y = e.y - Math.floor(e.y);
  48977. break;
  48978. case n.ClampToEdgeWrapping:
  48979. e.y = e.y < 0 ? 0 : 1;
  48980. break;
  48981. case n.MirroredRepeatWrapping:
  48982. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  48983. }
  48984. this.flipY && (e.y = 1 - e.y)
  48985. }
  48986. }
  48987. },
  48988. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  48989. n.TextureIdCount = 0,
  48990. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  48991. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  48992. this.needsUpdate = !0
  48993. }
  48994. ,
  48995. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  48996. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  48997. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  48998. e = void 0 !== e ? e : [],
  48999. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49000. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49001. this.flipY = !1
  49002. }
  49003. ,
  49004. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49005. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49006. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49007. get: function() {
  49008. return this.image
  49009. },
  49010. set: function(e) {
  49011. this.image = e
  49012. }
  49013. }),
  49014. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49015. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49016. this.image = {
  49017. width: t,
  49018. height: i
  49019. },
  49020. this.mipmaps = e,
  49021. this.flipY = !1,
  49022. this.generateMipmaps = !1
  49023. }
  49024. ,
  49025. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49026. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49027. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49028. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49029. this.image = {
  49030. data: e,
  49031. width: t,
  49032. height: i
  49033. },
  49034. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49035. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49036. this.flipY = !1,
  49037. this.generateMipmaps = !1
  49038. }
  49039. ,
  49040. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49041. n.DataTexture.prototype.constructor = n.DataTexture,
  49042. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49043. function h() {
  49044. requestAnimationFrame(h)
  49045. if( !e.paused && e.readyState === e.HAVE_ENOUGH_DATA){//改 add !e.paused
  49046. u.needsUpdate = !0
  49047. }
  49048. }
  49049. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49050. this.generateMipmaps = !1;
  49051. var u = this;
  49052. h()
  49053. }
  49054. ,
  49055. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49056. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49057. n.Group = function() {
  49058. n.Object3D.call(this),
  49059. this.type = "Group"
  49060. }
  49061. ,
  49062. n.Group.prototype = Object.create(n.Object3D.prototype),
  49063. n.Group.prototype.constructor = n.Group,
  49064. n.Points = function(e, t) {
  49065. n.Object3D.call(this),
  49066. this.type = "Points",
  49067. this.geometry = void 0 !== e ? e : new n.Geometry,
  49068. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49069. color: 16777215 * Math.random()
  49070. })
  49071. }
  49072. ,
  49073. n.Points.prototype = Object.create(n.Object3D.prototype),
  49074. n.Points.prototype.constructor = n.Points,
  49075. n.Points.prototype.raycast = function() {
  49076. var e = new n.Matrix4
  49077. , t = new n.Ray
  49078. , i = new n.Sphere;
  49079. return function(r, o) {
  49080. function a(e, i) {
  49081. var n = t.distanceSqToPoint(e);
  49082. if (n < d) {
  49083. var a = t.closestPointToPoint(e);
  49084. a.applyMatrix4(c);
  49085. var l = r.ray.origin.distanceTo(a);
  49086. if (l < r.near || l > r.far)
  49087. return;
  49088. o.push({
  49089. distance: l,
  49090. distanceToRay: Math.sqrt(n),
  49091. point: a.clone(),
  49092. index: i,
  49093. face: null,
  49094. object: s
  49095. })
  49096. }
  49097. }
  49098. var s = this
  49099. , l = this.geometry
  49100. , c = this.matrixWorld
  49101. , h = r.params.Points.threshold;
  49102. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49103. i.copy(l.boundingSphere),
  49104. i.applyMatrix4(c),
  49105. r.ray.intersectsSphere(i) !== !1) {
  49106. e.getInverse(c),
  49107. t.copy(r.ray).applyMatrix4(e);
  49108. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49109. , d = u * u
  49110. , p = new n.Vector3;
  49111. if (l instanceof n.BufferGeometry) {
  49112. var f = l.index
  49113. , g = l.attributes
  49114. , m = g.position.array;
  49115. if (null !== f)
  49116. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49117. var C = v[A];
  49118. p.fromArray(m, 3 * C),
  49119. a(p, C)
  49120. }
  49121. else
  49122. for (var A = 0, I = m.length / 3; A < I; A++)
  49123. p.fromArray(m, 3 * A),
  49124. a(p, A)
  49125. } else
  49126. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49127. a(E[A], A)
  49128. }
  49129. }
  49130. }(),
  49131. n.Points.prototype.clone = function() {
  49132. return new this.constructor(this.geometry,this.material).copy(this)
  49133. }
  49134. ,
  49135. n.Line = function(e, t, i) {
  49136. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49137. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49138. this.type = "Line",
  49139. this.geometry = void 0 !== e ? e : new n.Geometry,
  49140. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49141. color: 16777215 * Math.random()
  49142. })))
  49143. }
  49144. ,
  49145. n.Line.prototype = Object.create(n.Object3D.prototype),
  49146. n.Line.prototype.constructor = n.Line,
  49147. n.Line.prototype.raycast = function() {
  49148. var e = new n.Matrix4
  49149. , t = new n.Ray
  49150. , i = new n.Sphere;
  49151. return function(r, o) {
  49152. var a = r.linePrecision
  49153. , s = a * a
  49154. , l = this.geometry
  49155. , c = this.matrixWorld;
  49156. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49157. i.copy(l.boundingSphere),
  49158. i.applyMatrix4(c),
  49159. r.ray.intersectsSphere(i) !== !1) {
  49160. e.getInverse(c),
  49161. t.copy(r.ray).applyMatrix4(e);
  49162. var h = new n.Vector3
  49163. , u = new n.Vector3
  49164. , d = new n.Vector3
  49165. , p = new n.Vector3
  49166. , f = this instanceof n.LineSegments ? 2 : 1;
  49167. if (l instanceof n.BufferGeometry) {
  49168. var g = l.index
  49169. , m = l.attributes
  49170. , v = m.position.array;
  49171. if (null !== g)
  49172. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49173. var I = A[y]
  49174. , E = A[y + 1];
  49175. h.fromArray(v, 3 * I),
  49176. u.fromArray(v, 3 * E);
  49177. var b = t.distanceSqToSegment(h, u, p, d);
  49178. if (!(b > s)) {
  49179. p.applyMatrix4(this.matrixWorld);
  49180. var w = r.ray.origin.distanceTo(p);
  49181. w < r.near || w > r.far || o.push({
  49182. distance: w,
  49183. point: d.clone().applyMatrix4(this.matrixWorld),
  49184. index: y,
  49185. face: null,
  49186. faceIndex: null,
  49187. object: this
  49188. })
  49189. }
  49190. }
  49191. else
  49192. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49193. h.fromArray(v, 3 * y),
  49194. u.fromArray(v, 3 * y + 3);
  49195. var b = t.distanceSqToSegment(h, u, p, d);
  49196. if (!(b > s)) {
  49197. p.applyMatrix4(this.matrixWorld);
  49198. var w = r.ray.origin.distanceTo(p);
  49199. w < r.near || w > r.far || o.push({
  49200. distance: w,
  49201. point: d.clone().applyMatrix4(this.matrixWorld),
  49202. index: y,
  49203. face: null,
  49204. faceIndex: null,
  49205. object: this
  49206. })
  49207. }
  49208. }
  49209. } else if (l instanceof n.Geometry)
  49210. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49211. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49212. if (!(b > s)) {
  49213. p.applyMatrix4(this.matrixWorld);
  49214. var w = r.ray.origin.distanceTo(p);
  49215. w < r.near || w > r.far || o.push({
  49216. distance: w,
  49217. point: d.clone().applyMatrix4(this.matrixWorld),
  49218. index: y,
  49219. face: null,
  49220. faceIndex: null,
  49221. object: this
  49222. })
  49223. }
  49224. }
  49225. }
  49226. }
  49227. }(),
  49228. n.Line.prototype.clone = function() {
  49229. return new this.constructor(this.geometry,this.material).copy(this)
  49230. }
  49231. ,
  49232. n.LineStrip = 0,
  49233. n.LinePieces = 1,
  49234. n.LineSegments = function(e, t) {
  49235. n.Line.call(this, e, t),
  49236. this.type = "LineSegments"
  49237. }
  49238. ,
  49239. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49240. n.LineSegments.prototype.constructor = n.LineSegments,
  49241. n.Mesh = function(e, t) {
  49242. n.Object3D.call(this),
  49243. this.type = "Mesh",
  49244. this.geometry = void 0 !== e ? e : new n.Geometry,
  49245. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49246. color: 16777215 * Math.random()
  49247. }),
  49248. this.drawMode = n.TrianglesDrawMode,
  49249. this.updateMorphTargets()
  49250. }
  49251. ,
  49252. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49253. n.Mesh.prototype.constructor = n.Mesh,
  49254. n.Mesh.prototype.setDrawMode = function(e) {
  49255. this.drawMode = e
  49256. }
  49257. ,
  49258. n.Mesh.prototype.updateMorphTargets = function() {
  49259. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49260. this.morphTargetBase = -1,
  49261. this.morphTargetInfluences = [],
  49262. this.morphTargetDictionary = {};
  49263. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49264. this.morphTargetInfluences.push(0),
  49265. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49266. }
  49267. }
  49268. ,
  49269. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49270. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49271. 0)
  49272. }
  49273. ,
  49274. n.Mesh.prototype.raycast = function() {
  49275. function e(e, t, i, r, o, a, s) {
  49276. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49277. o.multiplyScalar(m.x),
  49278. a.multiplyScalar(m.y),
  49279. s.multiplyScalar(m.z),
  49280. o.add(a).add(s),
  49281. o.clone()
  49282. }
  49283. function t(e, t, i, r, o, a, s) {
  49284. var l, c = e.material;
  49285. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49286. null === l)
  49287. return null;
  49288. A.copy(s),
  49289. A.applyMatrix4(e.matrixWorld);
  49290. var h = t.ray.origin.distanceTo(A);
  49291. return h < t.near || h > t.far ? null : {
  49292. distance: h,
  49293. point: A.clone(),
  49294. object: e
  49295. }
  49296. }
  49297. function i(i, r, o, a, h, u, d, m) {
  49298. s.fromArray(a, 3 * u),
  49299. l.fromArray(a, 3 * d),
  49300. c.fromArray(a, 3 * m);
  49301. var A = t(i, r, o, s, l, c, v);
  49302. return A && (h && (p.fromArray(h, 2 * u),
  49303. f.fromArray(h, 2 * d),
  49304. g.fromArray(h, 2 * m),
  49305. A.uv = e(v, s, l, c, p, f, g)),
  49306. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49307. A.faceIndex = u),
  49308. A
  49309. }
  49310. var r = new n.Matrix4
  49311. , o = new n.Ray
  49312. , a = new n.Sphere
  49313. , s = new n.Vector3
  49314. , l = new n.Vector3
  49315. , c = new n.Vector3
  49316. , h = new n.Vector3
  49317. , u = new n.Vector3
  49318. , d = new n.Vector3
  49319. , p = new n.Vector2
  49320. , f = new n.Vector2
  49321. , g = new n.Vector2
  49322. , m = new n.Vector3
  49323. , v = new n.Vector3
  49324. , A = new n.Vector3;
  49325. return function(m, A) {
  49326. var y = this.geometry
  49327. , C = this.material
  49328. , I = this.matrixWorld;
  49329. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49330. a.copy(y.boundingSphere),
  49331. a.applyMatrix4(I),
  49332. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49333. o.copy(m.ray).applyMatrix4(r),
  49334. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49335. var E, b;
  49336. if (y instanceof n.BufferGeometry) {
  49337. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49338. if (void 0 !== S.uv && (E = S.uv.array),
  49339. null !== x)
  49340. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49341. w = R[P],
  49342. _ = R[P + 1],
  49343. T = R[P + 2],
  49344. b = i(this, m, o, M, E, w, _, T),
  49345. b && (b.faceIndex = Math.floor(P / 3),
  49346. A.push(b));
  49347. else
  49348. for (var P = 0, O = M.length; P < O; P += 9)
  49349. w = P / 3,
  49350. _ = w + 1,
  49351. T = w + 2,
  49352. b = i(this, m, o, M, E, w, _, T),
  49353. b && (b.index = w,
  49354. A.push(b))
  49355. } else if (y instanceof n.Geometry) {
  49356. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49357. k.length > 0 && (E = k);
  49358. for (var H = 0, G = U.length; H < G; H++) {
  49359. var z = U[H]
  49360. , W = B === !0 ? F[z.materialIndex] : C;
  49361. if (void 0 !== W) {
  49362. if (L = V[z.a],
  49363. D = V[z.b],
  49364. N = V[z.c],
  49365. W.morphTargets === !0) {
  49366. var j = y.morphTargets
  49367. , Y = this.morphTargetInfluences;
  49368. s.set(0, 0, 0),
  49369. l.set(0, 0, 0),
  49370. c.set(0, 0, 0);
  49371. for (var X = 0, Z = j.length; X < Z; X++) {
  49372. var q = Y[X];
  49373. if (0 !== q) {
  49374. var K = j[X].vertices;
  49375. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49376. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49377. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49378. }
  49379. }
  49380. s.add(L),
  49381. l.add(D),
  49382. c.add(N),
  49383. L = s,
  49384. D = l,
  49385. N = c
  49386. }
  49387. if (b = t(this, m, o, L, D, N, v)) {
  49388. if (E) {
  49389. var Q = E[H];
  49390. p.copy(Q[0]),
  49391. f.copy(Q[1]),
  49392. g.copy(Q[2]),
  49393. b.uv = e(v, L, D, N, p, f, g)
  49394. }
  49395. b.face = z,
  49396. b.faceIndex = H,
  49397. A.push(b)
  49398. }
  49399. }
  49400. }
  49401. }
  49402. }
  49403. }
  49404. }(),
  49405. n.Mesh.prototype.clone = function() {
  49406. return new this.constructor(this.geometry,this.material).copy(this)
  49407. }
  49408. ,
  49409. n.Bone = function(e) {
  49410. n.Object3D.call(this),
  49411. this.type = "Bone",
  49412. this.skin = e
  49413. }
  49414. ,
  49415. n.Bone.prototype = Object.create(n.Object3D.prototype),
  49416. n.Bone.prototype.constructor = n.Bone,
  49417. n.Bone.prototype.copy = function(e) {
  49418. return n.Object3D.prototype.copy.call(this, e),
  49419. this.skin = e.skin,
  49420. this
  49421. }
  49422. ,
  49423. n.Skeleton = function(e, t, i) {
  49424. if (this.useVertexTexture = void 0 === i || i,
  49425. this.identityMatrix = new n.Matrix4,
  49426. e = e || [],
  49427. this.bones = e.slice(0),
  49428. this.useVertexTexture) {
  49429. var r = Math.sqrt(4 * this.bones.length);
  49430. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  49431. r = Math.max(r, 4),
  49432. this.boneTextureWidth = r,
  49433. this.boneTextureHeight = r,
  49434. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  49435. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  49436. } else
  49437. this.boneMatrices = new Float32Array(16 * this.bones.length);
  49438. if (void 0 === t)
  49439. this.calculateInverses();
  49440. else if (this.bones.length === t.length)
  49441. this.boneInverses = t.slice(0);
  49442. else {
  49443. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  49444. this.boneInverses = [];
  49445. for (var o = 0, a = this.bones.length; o < a; o++)
  49446. this.boneInverses.push(new n.Matrix4)
  49447. }
  49448. }
  49449. ,
  49450. n.Skeleton.prototype.calculateInverses = function() {
  49451. this.boneInverses = [];
  49452. for (var e = 0, t = this.bones.length; e < t; e++) {
  49453. var i = new n.Matrix4;
  49454. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  49455. this.boneInverses.push(i)
  49456. }
  49457. }
  49458. ,
  49459. n.Skeleton.prototype.pose = function() {
  49460. for (var e, t = 0, i = this.bones.length; t < i; t++)
  49461. e = this.bones[t],
  49462. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  49463. for (var t = 0, i = this.bones.length; t < i; t++)
  49464. e = this.bones[t],
  49465. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  49466. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  49467. e.matrix.decompose(e.position, e.quaternion, e.scale));
  49468. }
  49469. ,
  49470. n.Skeleton.prototype.update = function() {
  49471. var e = new n.Matrix4;
  49472. return function() {
  49473. for (var t = 0, i = this.bones.length; t < i; t++) {
  49474. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  49475. e.multiplyMatrices(n, this.boneInverses[t]),
  49476. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  49477. }
  49478. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  49479. }
  49480. }(),
  49481. n.Skeleton.prototype.clone = function() {
  49482. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  49483. }
  49484. ,
  49485. n.SkinnedMesh = function(e, t, i) {
  49486. n.Mesh.call(this, e, t),
  49487. this.type = "SkinnedMesh",
  49488. this.bindMode = "attached",
  49489. this.bindMatrix = new n.Matrix4,
  49490. this.bindMatrixInverse = new n.Matrix4;
  49491. var r = [];
  49492. if (this.geometry && void 0 !== this.geometry.bones) {
  49493. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  49494. a = this.geometry.bones[s],
  49495. o = new n.Bone(this),
  49496. r.push(o),
  49497. o.name = a.name,
  49498. o.position.fromArray(a.pos),
  49499. o.quaternion.fromArray(a.rotq),
  49500. void 0 !== a.scl && o.scale.fromArray(a.scl);
  49501. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  49502. a = this.geometry.bones[s],
  49503. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  49504. }
  49505. this.normalizeSkinWeights(),
  49506. this.updateMatrixWorld(!0),
  49507. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  49508. }
  49509. ,
  49510. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  49511. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  49512. n.SkinnedMesh.prototype.bind = function(e, t) {
  49513. this.skeleton = e,
  49514. void 0 === t && (this.updateMatrixWorld(!0),
  49515. this.skeleton.calculateInverses(),
  49516. t = this.matrixWorld),
  49517. this.bindMatrix.copy(t),
  49518. this.bindMatrixInverse.getInverse(t)
  49519. }
  49520. ,
  49521. n.SkinnedMesh.prototype.pose = function() {
  49522. this.skeleton.pose()
  49523. }
  49524. ,
  49525. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  49526. if (this.geometry instanceof n.Geometry)
  49527. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  49528. var t = this.geometry.skinWeights[e]
  49529. , i = 1 / t.lengthManhattan();
  49530. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  49531. }
  49532. else if (this.geometry instanceof n.BufferGeometry)
  49533. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  49534. r.x = o.getX(e),
  49535. r.y = o.getY(e),
  49536. r.z = o.getZ(e),
  49537. r.w = o.getW(e);
  49538. var i = 1 / r.lengthManhattan();
  49539. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  49540. o.setXYZW(e, r.x, r.y, r.z, r.w)
  49541. }
  49542. }
  49543. ,
  49544. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  49545. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  49546. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  49547. }
  49548. ,
  49549. n.SkinnedMesh.prototype.clone = function() {
  49550. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  49551. }
  49552. ,
  49553. n.LOD = function() {
  49554. n.Object3D.call(this),
  49555. this.type = "LOD",
  49556. Object.defineProperties(this, {
  49557. levels: {
  49558. enumerable: !0,
  49559. value: []
  49560. },
  49561. objects: {
  49562. get: function() {
  49563. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  49564. this.levels
  49565. }
  49566. }
  49567. })
  49568. }
  49569. ,
  49570. n.LOD.prototype = Object.create(n.Object3D.prototype),
  49571. n.LOD.prototype.constructor = n.LOD,
  49572. n.LOD.prototype.addLevel = function(e, t) {
  49573. void 0 === t && (t = 0),
  49574. t = Math.abs(t);
  49575. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  49576. ;
  49577. i.splice(n, 0, {
  49578. distance: t,
  49579. object: e
  49580. }),
  49581. this.add(e)
  49582. }
  49583. ,
  49584. n.LOD.prototype.getObjectForDistance = function(e) {
  49585. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  49586. ;
  49587. return t[i - 1].object
  49588. }
  49589. ,
  49590. n.LOD.prototype.raycast = function() {
  49591. var e = new n.Vector3;
  49592. return function(t, i) {
  49593. e.setFromMatrixPosition(this.matrixWorld);
  49594. var n = t.ray.origin.distanceTo(e);
  49595. this.getObjectForDistance(n).raycast(t, i)
  49596. }
  49597. }(),
  49598. n.LOD.prototype.update = function() {
  49599. var e = new n.Vector3
  49600. , t = new n.Vector3;
  49601. return function(i) {
  49602. var n = this.levels;
  49603. if (n.length > 1) {
  49604. e.setFromMatrixPosition(i.matrixWorld),
  49605. t.setFromMatrixPosition(this.matrixWorld);
  49606. var r = e.distanceTo(t);
  49607. n[0].object.visible = !0;
  49608. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  49609. n[o - 1].object.visible = !1,
  49610. n[o].object.visible = !0;
  49611. for (; o < a; o++)
  49612. n[o].object.visible = !1
  49613. }
  49614. }
  49615. }(),
  49616. n.LOD.prototype.copy = function(e) {
  49617. n.Object3D.prototype.copy.call(this, e, !1);
  49618. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  49619. var o = t[i];
  49620. this.addLevel(o.object.clone(), o.distance)
  49621. }
  49622. return this
  49623. }
  49624. ,
  49625. n.LOD.prototype.toJSON = function(e) {
  49626. var t = n.Object3D.prototype.toJSON.call(this, e);
  49627. t.object.levels = [];
  49628. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  49629. var a = i[r];
  49630. t.object.levels.push({
  49631. object: a.object.uuid,
  49632. distance: a.distance
  49633. })
  49634. }
  49635. return t
  49636. }
  49637. ,
  49638. n.Sprite = function() {
  49639. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  49640. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  49641. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  49642. , r = new n.BufferGeometry;
  49643. return r.setIndex(new n.BufferAttribute(e,1)),
  49644. r.addAttribute("position", new n.BufferAttribute(t,3)),
  49645. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  49646. function(e) {
  49647. n.Object3D.call(this),
  49648. this.type = "Sprite",
  49649. this.geometry = r,
  49650. this.material = void 0 !== e ? e : new n.SpriteMaterial
  49651. }
  49652. }(),
  49653. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  49654. n.Sprite.prototype.constructor = n.Sprite,
  49655. n.Sprite.prototype.raycast = function() {
  49656. var e = new n.Vector3;
  49657. return function(t, i) {
  49658. e.setFromMatrixPosition(this.matrixWorld);
  49659. var n = t.ray.distanceSqToPoint(e)
  49660. , r = this.scale.x * this.scale.y;
  49661. n > r || i.push({
  49662. distance: Math.sqrt(n),
  49663. point: this.position,
  49664. face: null,
  49665. object: this
  49666. })
  49667. }
  49668. }(),
  49669. n.Sprite.prototype.clone = function() {
  49670. return new this.constructor(this.material).copy(this)
  49671. }
  49672. ,
  49673. n.Particle = n.Sprite,
  49674. n.LensFlare = function(e, t, i, r, o) {
  49675. n.Object3D.call(this),
  49676. this.lensFlares = [],
  49677. this.positionScreen = new n.Vector3,
  49678. this.customUpdateCallback = void 0,
  49679. void 0 !== e && this.add(e, t, i, r, o)
  49680. }
  49681. ,
  49682. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  49683. n.LensFlare.prototype.constructor = n.LensFlare,
  49684. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  49685. void 0 === t && (t = -1),
  49686. void 0 === i && (i = 0),
  49687. void 0 === a && (a = 1),
  49688. void 0 === o && (o = new n.Color(16777215)),
  49689. void 0 === r && (r = n.NormalBlending),
  49690. i = Math.min(i, Math.max(0, i)),
  49691. this.lensFlares.push({
  49692. texture: e,
  49693. size: t,
  49694. distance: i,
  49695. x: 0,
  49696. y: 0,
  49697. z: 0,
  49698. scale: 1,
  49699. rotation: 0,
  49700. opacity: a,
  49701. color: o,
  49702. blending: r
  49703. })
  49704. }
  49705. ,
  49706. n.LensFlare.prototype.updateLensFlares = function() {
  49707. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  49708. for (e = 0; e < i; e++)
  49709. t = this.lensFlares[e],
  49710. t.x = this.positionScreen.x + n * t.distance,
  49711. t.y = this.positionScreen.y + r * t.distance,
  49712. t.wantedRotation = t.x * Math.PI * .25,
  49713. t.rotation += .25 * (t.wantedRotation - t.rotation)
  49714. }
  49715. ,
  49716. n.LensFlare.prototype.copy = function(e) {
  49717. n.Object3D.prototype.copy.call(this, e),
  49718. this.positionScreen.copy(e.positionScreen),
  49719. this.customUpdateCallback = e.customUpdateCallback;
  49720. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  49721. this.lensFlares.push(e.lensFlares[t]);
  49722. return this
  49723. }
  49724. ,
  49725. n.Scene = function() {
  49726. n.Object3D.call(this),
  49727. this.type = "Scene",
  49728. this.fog = null,
  49729. this.overrideMaterial = null,
  49730. this.autoUpdate = !0
  49731. }
  49732. ,
  49733. n.Scene.prototype = Object.create(n.Object3D.prototype),
  49734. n.Scene.prototype.constructor = n.Scene,
  49735. n.Scene.prototype.copy = function(e, t) {
  49736. return n.Object3D.prototype.copy.call(this, e, t),
  49737. null !== e.fog && (this.fog = e.fog.clone()),
  49738. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  49739. this.autoUpdate = e.autoUpdate,
  49740. this.matrixAutoUpdate = e.matrixAutoUpdate,
  49741. this
  49742. }
  49743. ,
  49744. n.Fog = function(e, t, i) {
  49745. this.name = "",
  49746. this.color = new n.Color(e),
  49747. this.near = void 0 !== t ? t : 1,
  49748. this.far = void 0 !== i ? i : 1e3
  49749. }
  49750. ,
  49751. n.Fog.prototype.clone = function() {
  49752. return new n.Fog(this.color.getHex(),this.near,this.far)
  49753. }
  49754. ,
  49755. n.FogExp2 = function(e, t) {
  49756. this.name = "",
  49757. this.color = new n.Color(e),
  49758. this.density = void 0 !== t ? t : 25e-5
  49759. }
  49760. ,
  49761. n.FogExp2.prototype.clone = function() {
  49762. return new n.FogExp2(this.color.getHex(),this.density)
  49763. }
  49764. ,
  49765. n.ShaderChunk = {},
  49766. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  49767. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  49768. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  49769. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  49770. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  49771. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  49772. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  49773. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  49774. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  49775. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  49776. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  49777. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  49778. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  49779. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  49780. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  49781. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  49782. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  49783. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  49784. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  49785. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  49786. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  49787. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  49788. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  49789. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  49790. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  49791. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  49792. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  49793. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  49794. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  49795. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  49796. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  49797. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  49798. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  49799. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  49800. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  49801. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  49802. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  49803. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  49804. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  49805. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  49806. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  49807. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  49808. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  49809. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  49810. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  49811. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  49812. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  49813. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  49814. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  49815. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  49816. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  49817. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  49818. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  49819. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  49820. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  49821. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  49822. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  49823. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  49824. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  49825. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  49826. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  49827. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  49828. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  49829. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  49830. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  49831. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  49832. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  49833. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  49834. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  49835. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  49836. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  49837. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  49838. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  49839. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  49840. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  49841. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  49842. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  49843. n.UniformsUtils = {
  49844. merge: function(e) {
  49845. for (var t = {}, i = 0; i < e.length; i++) {
  49846. var n = this.clone(e[i]);
  49847. for (var r in n)
  49848. t[r] = n[r]
  49849. }
  49850. return t
  49851. },
  49852. clone: function(e) {
  49853. var t = {};
  49854. for (var i in e) {
  49855. t[i] = {};
  49856. for (var r in e[i]) {
  49857. var o = e[i][r];
  49858. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  49859. }
  49860. }
  49861. return t
  49862. }
  49863. },
  49864. n.UniformsLib = {
  49865. common: {
  49866. diffuse: {
  49867. type: "c",
  49868. value: new n.Color(15658734)
  49869. },
  49870. opacity: {
  49871. type: "f",
  49872. value: 1
  49873. },
  49874. map: {
  49875. type: "t",
  49876. value: null
  49877. },
  49878. offsetRepeat: {
  49879. type: "v4",
  49880. value: new n.Vector4(0,0,1,1)
  49881. },
  49882. specularMap: {
  49883. type: "t",
  49884. value: null
  49885. },
  49886. alphaMap: {
  49887. type: "t",
  49888. value: null
  49889. },
  49890. envMap: {
  49891. type: "t",
  49892. value: null
  49893. },
  49894. flipEnvMap: {
  49895. type: "f",
  49896. value: -1
  49897. },
  49898. reflectivity: {
  49899. type: "f",
  49900. value: 1
  49901. },
  49902. refractionRatio: {
  49903. type: "f",
  49904. value: .98
  49905. }
  49906. },
  49907. aomap: {
  49908. aoMap: {
  49909. type: "t",
  49910. value: null
  49911. },
  49912. aoMapIntensity: {
  49913. type: "f",
  49914. value: 1
  49915. }
  49916. },
  49917. lightmap: {
  49918. lightMap: {
  49919. type: "t",
  49920. value: null
  49921. },
  49922. lightMapIntensity: {
  49923. type: "f",
  49924. value: 1
  49925. }
  49926. },
  49927. emissivemap: {
  49928. emissiveMap: {
  49929. type: "t",
  49930. value: null
  49931. }
  49932. },
  49933. bumpmap: {
  49934. bumpMap: {
  49935. type: "t",
  49936. value: null
  49937. },
  49938. bumpScale: {
  49939. type: "f",
  49940. value: 1
  49941. }
  49942. },
  49943. normalmap: {
  49944. normalMap: {
  49945. type: "t",
  49946. value: null
  49947. },
  49948. normalScale: {
  49949. type: "v2",
  49950. value: new n.Vector2(1,1)
  49951. }
  49952. },
  49953. displacementmap: {
  49954. displacementMap: {
  49955. type: "t",
  49956. value: null
  49957. },
  49958. displacementScale: {
  49959. type: "f",
  49960. value: 1
  49961. },
  49962. displacementBias: {
  49963. type: "f",
  49964. value: 0
  49965. }
  49966. },
  49967. roughnessmap: {
  49968. roughnessMap: {
  49969. type: "t",
  49970. value: null
  49971. }
  49972. },
  49973. metalnessmap: {
  49974. metalnessMap: {
  49975. type: "t",
  49976. value: null
  49977. }
  49978. },
  49979. fog: {
  49980. fogDensity: {
  49981. type: "f",
  49982. value: 25e-5
  49983. },
  49984. fogNear: {
  49985. type: "f",
  49986. value: 1
  49987. },
  49988. fogFar: {
  49989. type: "f",
  49990. value: 2e3
  49991. },
  49992. fogColor: {
  49993. type: "c",
  49994. value: new n.Color(16777215)
  49995. }
  49996. },
  49997. lights: {
  49998. ambientLightColor: {
  49999. type: "fv",
  50000. value: []
  50001. },
  50002. directionalLights: {
  50003. type: "sa",
  50004. value: [],
  50005. properties: {
  50006. direction: {
  50007. type: "v3"
  50008. },
  50009. color: {
  50010. type: "c"
  50011. },
  50012. shadow: {
  50013. type: "i"
  50014. },
  50015. shadowBias: {
  50016. type: "f"
  50017. },
  50018. shadowRadius: {
  50019. type: "f"
  50020. },
  50021. shadowMapSize: {
  50022. type: "v2"
  50023. }
  50024. }
  50025. },
  50026. directionalShadowMap: {
  50027. type: "tv",
  50028. value: []
  50029. },
  50030. directionalShadowMatrix: {
  50031. type: "m4v",
  50032. value: []
  50033. },
  50034. spotLights: {
  50035. type: "sa",
  50036. value: [],
  50037. properties: {
  50038. color: {
  50039. type: "c"
  50040. },
  50041. position: {
  50042. type: "v3"
  50043. },
  50044. direction: {
  50045. type: "v3"
  50046. },
  50047. distance: {
  50048. type: "f"
  50049. },
  50050. coneCos: {
  50051. type: "f"
  50052. },
  50053. penumbraCos: {
  50054. type: "f"
  50055. },
  50056. decay: {
  50057. type: "f"
  50058. },
  50059. shadow: {
  50060. type: "i"
  50061. },
  50062. shadowBias: {
  50063. type: "f"
  50064. },
  50065. shadowRadius: {
  50066. type: "f"
  50067. },
  50068. shadowMapSize: {
  50069. type: "v2"
  50070. }
  50071. }
  50072. },
  50073. spotShadowMap: {
  50074. type: "tv",
  50075. value: []
  50076. },
  50077. spotShadowMatrix: {
  50078. type: "m4v",
  50079. value: []
  50080. },
  50081. pointLights: {
  50082. type: "sa",
  50083. value: [],
  50084. properties: {
  50085. color: {
  50086. type: "c"
  50087. },
  50088. position: {
  50089. type: "v3"
  50090. },
  50091. decay: {
  50092. type: "f"
  50093. },
  50094. distance: {
  50095. type: "f"
  50096. },
  50097. shadow: {
  50098. type: "i"
  50099. },
  50100. shadowBias: {
  50101. type: "f"
  50102. },
  50103. shadowRadius: {
  50104. type: "f"
  50105. },
  50106. shadowMapSize: {
  50107. type: "v2"
  50108. }
  50109. }
  50110. },
  50111. pointShadowMap: {
  50112. type: "tv",
  50113. value: []
  50114. },
  50115. pointShadowMatrix: {
  50116. type: "m4v",
  50117. value: []
  50118. },
  50119. hemisphereLights: {
  50120. type: "sa",
  50121. value: [],
  50122. properties: {
  50123. direction: {
  50124. type: "v3"
  50125. },
  50126. skyColor: {
  50127. type: "c"
  50128. },
  50129. groundColor: {
  50130. type: "c"
  50131. }
  50132. }
  50133. }
  50134. },
  50135. points: {
  50136. diffuse: {
  50137. type: "c",
  50138. value: new n.Color(15658734)
  50139. },
  50140. opacity: {
  50141. type: "f",
  50142. value: 1
  50143. },
  50144. size: {
  50145. type: "f",
  50146. value: 1
  50147. },
  50148. scale: {
  50149. type: "f",
  50150. value: 1
  50151. },
  50152. map: {
  50153. type: "t",
  50154. value: null
  50155. },
  50156. offsetRepeat: {
  50157. type: "v4",
  50158. value: new n.Vector4(0,0,1,1)
  50159. }
  50160. }
  50161. },
  50162. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50163. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50164. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50165. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50166. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50167. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50168. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50169. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50170. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50171. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50172. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50173. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50174. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50175. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50176. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50177. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50178. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50179. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50180. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50181. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50182. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50183. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50184. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50185. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50186. n.ShaderLib = {
  50187. basic: {
  50188. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50189. vertexShader: n.ShaderChunk.meshbasic_vert,
  50190. fragmentShader: n.ShaderChunk.meshbasic_frag
  50191. },
  50192. lambert: {
  50193. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50194. emissive: {
  50195. type: "c",
  50196. value: new n.Color(0)
  50197. }
  50198. }]),
  50199. vertexShader: n.ShaderChunk.meshlambert_vert,
  50200. fragmentShader: n.ShaderChunk.meshlambert_frag
  50201. },
  50202. phong: {
  50203. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50204. emissive: {
  50205. type: "c",
  50206. value: new n.Color(0)
  50207. },
  50208. specular: {
  50209. type: "c",
  50210. value: new n.Color(1118481)
  50211. },
  50212. shininess: {
  50213. type: "f",
  50214. value: 30
  50215. }
  50216. }]),
  50217. vertexShader: n.ShaderChunk.meshphong_vert,
  50218. fragmentShader: n.ShaderChunk.meshphong_frag
  50219. },
  50220. standard: {
  50221. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50222. emissive: {
  50223. type: "c",
  50224. value: new n.Color(0)
  50225. },
  50226. roughness: {
  50227. type: "f",
  50228. value: .5
  50229. },
  50230. metalness: {
  50231. type: "f",
  50232. value: 0
  50233. },
  50234. envMapIntensity: {
  50235. type: "f",
  50236. value: 1
  50237. }
  50238. }]),
  50239. vertexShader: n.ShaderChunk.meshstandard_vert,
  50240. fragmentShader: n.ShaderChunk.meshstandard_frag
  50241. },
  50242. points: {
  50243. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50244. vertexShader: n.ShaderChunk.points_vert,
  50245. fragmentShader: n.ShaderChunk.points_frag
  50246. },
  50247. dashed: {
  50248. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50249. scale: {
  50250. type: "f",
  50251. value: 1
  50252. },
  50253. dashSize: {
  50254. type: "f",
  50255. value: 1
  50256. },
  50257. totalSize: {
  50258. type: "f",
  50259. value: 2
  50260. }
  50261. }]),
  50262. vertexShader: n.ShaderChunk.linedashed_vert,
  50263. fragmentShader: n.ShaderChunk.linedashed_frag
  50264. },
  50265. depth: {
  50266. uniforms: {
  50267. mNear: {
  50268. type: "f",
  50269. value: 1
  50270. },
  50271. mFar: {
  50272. type: "f",
  50273. value: 2e3
  50274. },
  50275. opacity: {
  50276. type: "f",
  50277. value: 1
  50278. }
  50279. },
  50280. vertexShader: n.ShaderChunk.depth_vert,
  50281. fragmentShader: n.ShaderChunk.depth_frag
  50282. },
  50283. normal: {
  50284. uniforms: {
  50285. opacity: {
  50286. type: "f",
  50287. value: 1
  50288. }
  50289. },
  50290. vertexShader: n.ShaderChunk.normal_vert,
  50291. fragmentShader: n.ShaderChunk.normal_frag
  50292. },
  50293. cube: {
  50294. uniforms: {
  50295. tCube: {
  50296. type: "t",
  50297. value: null
  50298. },
  50299. tFlip: {
  50300. type: "f",
  50301. value: -1
  50302. }
  50303. },
  50304. vertexShader: n.ShaderChunk.cube_vert,
  50305. fragmentShader: n.ShaderChunk.cube_frag
  50306. },
  50307. equirect: {
  50308. uniforms: {
  50309. tEquirect: {
  50310. type: "t",
  50311. value: null
  50312. },
  50313. tFlip: {
  50314. type: "f",
  50315. value: -1
  50316. }
  50317. },
  50318. vertexShader: n.ShaderChunk.equirect_vert,
  50319. fragmentShader: n.ShaderChunk.equirect_frag
  50320. },
  50321. depthRGBA: {
  50322. uniforms: {},
  50323. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50324. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50325. },
  50326. distanceRGBA: {
  50327. uniforms: {
  50328. lightPos: {
  50329. type: "v3",
  50330. value: new n.Vector3(0,0,0)
  50331. }
  50332. },
  50333. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50334. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50335. }
  50336. },
  50337. n.WebGLRenderer = function(e) {
  50338. function t() {
  50339. return null === ye ? Oe : 1
  50340. }
  50341. function i(e, t, i, n) {
  50342. se === !0 && (e *= n,
  50343. t *= n,
  50344. i *= n),
  50345. Ye.clearColor(e, t, i, n)
  50346. }
  50347. function r() {
  50348. Ye.init(),
  50349. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50350. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50351. i(Se.r, Se.g, Se.b, Me)
  50352. }
  50353. function o() {
  50354. Ae = null,
  50355. be = null,
  50356. Ee = "",
  50357. Ie = -1,
  50358. Ye.reset()
  50359. }
  50360. function a(e) {
  50361. e.preventDefault(),
  50362. o(),
  50363. r(),
  50364. Xe.clear()
  50365. }
  50366. function s(e) {
  50367. var t = e.target;
  50368. t.removeEventListener("dispose", s),
  50369. h(t),
  50370. ke.textures--
  50371. }
  50372. function l(e) {
  50373. var t = e.target;
  50374. t.removeEventListener("dispose", l),
  50375. u(t),
  50376. ke.textures--
  50377. }
  50378. function c(e) {
  50379. var t = e.target;
  50380. t.removeEventListener("dispose", c),
  50381. d(t)
  50382. }
  50383. function h(e) {
  50384. var t = Xe.get(e);
  50385. if (e.image && t.__image__webglTextureCube)
  50386. Ge.deleteTexture(t.__image__webglTextureCube);
  50387. else {
  50388. if (void 0 === t.__webglInit)
  50389. return;
  50390. Ge.deleteTexture(t.__webglTexture)
  50391. }
  50392. Xe.delete(e)
  50393. }
  50394. function u(e) {
  50395. var t = Xe.get(e)
  50396. , i = Xe.get(e.texture);
  50397. if (e && void 0 !== i.__webglTexture) {
  50398. if (Ge.deleteTexture(i.__webglTexture),
  50399. e instanceof n.WebGLRenderTargetCube)
  50400. for (var r = 0; r < 6; r++)
  50401. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  50402. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  50403. else
  50404. Ge.deleteFramebuffer(t.__webglFramebuffer),
  50405. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  50406. Xe.delete(e.texture),
  50407. Xe.delete(e)
  50408. }
  50409. }
  50410. function d(e) {
  50411. p(e),
  50412. Xe.delete(e)
  50413. }
  50414. function p(e) {
  50415. var t = Xe.get(e).program;
  50416. e.program = void 0,
  50417. void 0 !== t && qe.releaseProgram(t)
  50418. }
  50419. function f(e, t, i, r) {
  50420. var o;
  50421. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  50422. null === o))
  50423. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  50424. void 0 === r && (r = 0),
  50425. Ye.initAttributes();
  50426. var a = i.attributes
  50427. , s = t.getAttributes()
  50428. , l = e.defaultAttributeValues;
  50429. for (var c in s) {
  50430. var h = s[c];
  50431. if (h >= 0) {
  50432. var u = a[c];
  50433. if (void 0 !== u) {
  50434. var d = u.itemSize
  50435. , p = Ze.getAttributeBuffer(u);
  50436. if (u instanceof n.InterleavedBufferAttribute) {
  50437. var f = u.data
  50438. , g = f.stride
  50439. , m = u.offset;
  50440. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  50441. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  50442. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50443. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  50444. } else
  50445. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  50446. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  50447. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50448. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  50449. } else if (void 0 !== l) {
  50450. var v = l[c];
  50451. if (void 0 !== v)
  50452. switch (v.length) {
  50453. case 2:
  50454. Ge.vertexAttrib2fv(h, v);
  50455. break;
  50456. case 3:
  50457. Ge.vertexAttrib3fv(h, v);
  50458. break;
  50459. case 4:
  50460. Ge.vertexAttrib4fv(h, v);
  50461. break;
  50462. default:
  50463. Ge.vertexAttrib1fv(h, v)
  50464. }
  50465. }
  50466. }
  50467. }
  50468. Ye.disableUnusedAttributes()
  50469. }
  50470. function g(e, t) {
  50471. return Math.abs(t[0]) - Math.abs(e[0])
  50472. }
  50473. function m(e, t) {
  50474. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  50475. }
  50476. function v(e, t) {
  50477. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  50478. }
  50479. function A(e, t, i, n, r) {
  50480. var o, a;
  50481. i.transparent ? (o = de,
  50482. a = ++pe) : (o = he,
  50483. a = ++ue);
  50484. var s = o[a];
  50485. void 0 !== s ? (s.id = e.id,
  50486. s.object = e,
  50487. s.geometry = t,
  50488. s.material = i,
  50489. s.z = Ve.z,
  50490. s.group = r) : (s = {
  50491. id: e.id,
  50492. object: e,
  50493. geometry: t,
  50494. material: i,
  50495. z: Ve.z,
  50496. group: r
  50497. },
  50498. o.push(s))
  50499. }
  50500. function y(e, t) {
  50501. if (e.visible !== !1) {
  50502. if (e.layers.test(t.layers))
  50503. if (e instanceof n.Light)
  50504. ce.push(e);
  50505. else if (e instanceof n.Sprite)
  50506. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  50507. else if (e instanceof n.LensFlare)
  50508. me.push(e);
  50509. else if (e instanceof n.ImmediateRenderObject)
  50510. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50511. Ve.applyProjection(Fe)),
  50512. A(e, null, e.material, Ve.z, null);
  50513. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  50514. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  50515. var i = e.material;
  50516. if (i.visible === !0) {
  50517. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50518. Ve.applyProjection(Fe));
  50519. var r = Ze.update(e);
  50520. if (i instanceof n.MultiMaterial)
  50521. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  50522. var c = o[s]
  50523. , h = a[c.materialIndex];
  50524. h.visible === !0 && A(e, r, h, Ve.z, c)
  50525. }
  50526. else
  50527. A(e, r, i, Ve.z, null)
  50528. }
  50529. }
  50530. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  50531. y(u[s], t)
  50532. }
  50533. }
  50534. function C(e, t, i, r) {
  50535. for (var o = 0, a = e.length; o < a; o++) {
  50536. var s = e[o]
  50537. , l = s.object
  50538. , c = s.geometry
  50539. , h = void 0 === r ? s.material : r
  50540. , u = s.group;
  50541. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  50542. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  50543. l instanceof n.ImmediateRenderObject) {
  50544. E(h);
  50545. var d = w(t, i, h, l);
  50546. Ee = "",
  50547. l.render(function(e) {
  50548. ve.renderBufferImmediate(e, d, h)
  50549. })
  50550. } else
  50551. ve.renderBufferDirect(t, i, c, h, l, u)
  50552. }
  50553. }
  50554. function I(e, t, i) {
  50555. var r = Xe.get(e)
  50556. , o = qe.getParameters(e, Ue, t, i)
  50557. , a = qe.getProgramCode(e, o)
  50558. , s = r.program
  50559. , l = !0;
  50560. if (void 0 === s)
  50561. e.addEventListener("dispose", c);
  50562. else if (s.code !== a)
  50563. p(e);
  50564. else {
  50565. if (void 0 !== o.shaderID)
  50566. return;
  50567. l = !1
  50568. }
  50569. if (l) {
  50570. if (o.shaderID) {
  50571. var h = n.ShaderLib[o.shaderID];
  50572. r.__webglShader = {
  50573. name: e.type,
  50574. uniforms: n.UniformsUtils.clone(h.uniforms),
  50575. vertexShader: h.vertexShader,
  50576. fragmentShader: h.fragmentShader
  50577. }
  50578. } else
  50579. r.__webglShader = {
  50580. name: e.type,
  50581. uniforms: e.uniforms,
  50582. vertexShader: e.vertexShader,
  50583. fragmentShader: e.fragmentShader
  50584. };
  50585. e.__webglShader = r.__webglShader,
  50586. s = qe.acquireProgram(e, o, a),
  50587. r.program = s,
  50588. e.program = s
  50589. }
  50590. var u = s.getAttributes();
  50591. if (e.morphTargets) {
  50592. e.numSupportedMorphTargets = 0;
  50593. for (var d = 0; d < ve.maxMorphTargets; d++)
  50594. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  50595. }
  50596. if (e.morphNormals) {
  50597. e.numSupportedMorphNormals = 0;
  50598. for (var d = 0; d < ve.maxMorphNormals; d++)
  50599. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  50600. }
  50601. r.uniformsList = [];
  50602. var f = r.__webglShader.uniforms
  50603. , g = r.program.getUniforms();
  50604. for (var m in f) {
  50605. var v = g[m];
  50606. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  50607. }
  50608. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  50609. f.ambientLightColor.value = Ue.ambient,
  50610. f.directionalLights.value = Ue.directional,
  50611. f.spotLights.value = Ue.spot,
  50612. f.pointLights.value = Ue.point,
  50613. f.hemisphereLights.value = Ue.hemi,
  50614. f.directionalShadowMap.value = Ue.directionalShadowMap,
  50615. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  50616. f.spotShadowMap.value = Ue.spotShadowMap,
  50617. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  50618. f.pointShadowMap.value = Ue.pointShadowMap,
  50619. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  50620. r.hasDynamicUniforms = !1;
  50621. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  50622. var C = r.uniformsList[A][0];
  50623. if (C.dynamic === !0) {
  50624. r.hasDynamicUniforms = !0;
  50625. break
  50626. }
  50627. }
  50628. }
  50629. function E(e) {
  50630. b(e),
  50631. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  50632. Ye.setDepthFunc(e.depthFunc),
  50633. Ye.setDepthTest(e.depthTest),
  50634. Ye.setDepthWrite(e.depthWrite),
  50635. Ye.setColorWrite(e.colorWrite),
  50636. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  50637. }
  50638. function b(e) {
  50639. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  50640. Ye.setFlipSided(e.side === n.BackSide)
  50641. }
  50642. function w(e, t, i, r) {
  50643. xe = 0;
  50644. var o = Xe.get(i);
  50645. void 0 === o.program && (i.needsUpdate = !0),
  50646. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  50647. i.needsUpdate && (I(i, t, r),
  50648. i.needsUpdate = !1);
  50649. var a = !1
  50650. , s = !1
  50651. , l = !1
  50652. , c = o.program
  50653. , h = c.getUniforms()
  50654. , u = o.__webglShader.uniforms;
  50655. if (c.id !== Ae && (Ge.useProgram(c.program),
  50656. Ae = c.id,
  50657. a = !0,
  50658. s = !0,
  50659. l = !0),
  50660. i.id !== Ie && (Ie = i.id,
  50661. s = !0),
  50662. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  50663. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  50664. e !== be && (be = e,
  50665. s = !0,
  50666. l = !0),
  50667. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  50668. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  50669. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  50670. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  50671. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  50672. i.skinning)
  50673. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  50674. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  50675. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  50676. if (void 0 !== h.boneTexture) {
  50677. var d = B();
  50678. Ge.uniform1i(h.boneTexture, d),
  50679. ve.setTexture(r.skeleton.boneTexture, d)
  50680. }
  50681. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  50682. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  50683. } else
  50684. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  50685. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  50686. t && i.fog && R(u, t),
  50687. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  50688. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  50689. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  50690. u.mFar.value = e.far,
  50691. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  50692. V(o.uniformsList)),
  50693. N(h, r),
  50694. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  50695. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  50696. c
  50697. }
  50698. function _(e, t, i) {
  50699. for (var n = [], r = 0, o = e.length; r < o; r++) {
  50700. var a = e[r][0]
  50701. , s = a.onUpdateCallback;
  50702. void 0 !== s && (s.bind(a)(t, i),
  50703. n.push(e[r]))
  50704. }
  50705. V(n)
  50706. }
  50707. function T(e, t) {
  50708. e.opacity.value = t.opacity,
  50709. e.diffuse.value = t.color,
  50710. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  50711. e.map.value = t.map,
  50712. e.specularMap.value = t.specularMap,
  50713. e.alphaMap.value = t.alphaMap,
  50714. t.aoMap && (e.aoMap.value = t.aoMap,
  50715. e.aoMapIntensity.value = t.aoMapIntensity);
  50716. var i;
  50717. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  50718. void 0 !== i) {
  50719. i instanceof n.WebGLRenderTarget && (i = i.texture);
  50720. var r = i.offset
  50721. , o = i.repeat;
  50722. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  50723. }
  50724. e.envMap.value = t.envMap,
  50725. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  50726. e.reflectivity.value = t.reflectivity,
  50727. e.refractionRatio.value = t.refractionRatio
  50728. }
  50729. function x(e, t) {
  50730. e.diffuse.value = t.color,
  50731. e.opacity.value = t.opacity
  50732. }
  50733. function S(e, t) {
  50734. e.dashSize.value = t.dashSize,
  50735. e.totalSize.value = t.dashSize + t.gapSize,
  50736. e.scale.value = t.scale
  50737. }
  50738. function M(e, t) {
  50739. if (e.diffuse.value = t.color,
  50740. e.opacity.value = t.opacity,
  50741. e.size.value = t.size * Oe,
  50742. e.scale.value = te.clientHeight / 2,
  50743. e.map.value = t.map,
  50744. null !== t.map) {
  50745. var i = t.map.offset
  50746. , n = t.map.repeat;
  50747. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  50748. }
  50749. }
  50750. function R(e, t) {
  50751. e.fogColor.value = t.color,
  50752. t instanceof n.Fog ? (e.fogNear.value = t.near,
  50753. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  50754. }
  50755. function P(e, t) {
  50756. t.lightMap && (e.lightMap.value = t.lightMap,
  50757. e.lightMapIntensity.value = t.lightMapIntensity),
  50758. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  50759. }
  50760. function O(e, t) {
  50761. e.specular.value = t.specular,
  50762. e.shininess.value = Math.max(t.shininess, 1e-4),
  50763. t.lightMap && (e.lightMap.value = t.lightMap,
  50764. e.lightMapIntensity.value = t.lightMapIntensity),
  50765. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50766. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50767. e.bumpScale.value = t.bumpScale),
  50768. t.normalMap && (e.normalMap.value = t.normalMap,
  50769. e.normalScale.value.copy(t.normalScale)),
  50770. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50771. e.displacementScale.value = t.displacementScale,
  50772. e.displacementBias.value = t.displacementBias)
  50773. }
  50774. function L(e, t) {
  50775. e.roughness.value = t.roughness,
  50776. e.metalness.value = t.metalness,
  50777. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  50778. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  50779. t.lightMap && (e.lightMap.value = t.lightMap,
  50780. e.lightMapIntensity.value = t.lightMapIntensity),
  50781. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50782. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50783. e.bumpScale.value = t.bumpScale),
  50784. t.normalMap && (e.normalMap.value = t.normalMap,
  50785. e.normalScale.value.copy(t.normalScale)),
  50786. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50787. e.displacementScale.value = t.displacementScale,
  50788. e.displacementBias.value = t.displacementBias),
  50789. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  50790. }
  50791. function D(e, t) {
  50792. e.ambientLightColor.needsUpdate = t,
  50793. e.directionalLights.needsUpdate = t,
  50794. e.pointLights.needsUpdate = t,
  50795. e.spotLights.needsUpdate = t,
  50796. e.hemisphereLights.needsUpdate = t
  50797. }
  50798. function N(e, t) {
  50799. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  50800. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  50801. }
  50802. function B() {
  50803. var e = xe;
  50804. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  50805. xe += 1,
  50806. e
  50807. }
  50808. function F(e, t, i, r) {
  50809. var o, a;
  50810. if ("1i" === t)
  50811. Ge.uniform1i(i, r);
  50812. else if ("1f" === t)
  50813. Ge.uniform1f(i, r);
  50814. else if ("2f" === t)
  50815. Ge.uniform2f(i, r[0], r[1]);
  50816. else if ("3f" === t)
  50817. Ge.uniform3f(i, r[0], r[1], r[2]);
  50818. else if ("4f" === t)
  50819. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  50820. else if ("1iv" === t)
  50821. Ge.uniform1iv(i, r);
  50822. else if ("3iv" === t)
  50823. Ge.uniform3iv(i, r);
  50824. else if ("1fv" === t)
  50825. Ge.uniform1fv(i, r);
  50826. else if ("2fv" === t)
  50827. Ge.uniform2fv(i, r);
  50828. else if ("3fv" === t)
  50829. Ge.uniform3fv(i, r);
  50830. else if ("4fv" === t)
  50831. Ge.uniform4fv(i, r);
  50832. else if ("Matrix2fv" === t)
  50833. Ge.uniformMatrix2fv(i, !1, r);
  50834. else if ("Matrix3fv" === t)
  50835. Ge.uniformMatrix3fv(i, !1, r);
  50836. else if ("Matrix4fv" === t)
  50837. Ge.uniformMatrix4fv(i, !1, r);
  50838. else if ("i" === t)
  50839. Ge.uniform1i(i, r);
  50840. else if ("f" === t)
  50841. Ge.uniform1f(i, r);
  50842. else if ("v2" === t)
  50843. Ge.uniform2f(i, r.x, r.y);
  50844. else if ("v3" === t)
  50845. Ge.uniform3f(i, r.x, r.y, r.z);
  50846. else if ("v4" === t)
  50847. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  50848. else if ("c" === t)
  50849. Ge.uniform3f(i, r.r, r.g, r.b);
  50850. else if ("s" === t) {
  50851. var s = e.properties;
  50852. for (var l in s) {
  50853. var c = s[l]
  50854. , h = i[l]
  50855. , u = r[l];
  50856. F(c, c.type, h, u)
  50857. }
  50858. } else if ("sa" === t)
  50859. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  50860. for (var l in s) {
  50861. var c = s[l]
  50862. , h = i[d][l]
  50863. , u = r[d][l];
  50864. F(c, c.type, h, u)
  50865. }
  50866. else if ("iv1" === t)
  50867. Ge.uniform1iv(i, r);
  50868. else if ("iv" === t)
  50869. Ge.uniform3iv(i, r);
  50870. else if ("fv1" === t)
  50871. Ge.uniform1fv(i, r);
  50872. else if ("fv" === t)
  50873. Ge.uniform3fv(i, r);
  50874. else if ("v2v" === t) {
  50875. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  50876. for (var d = 0, f = 0, g = r.length; d < g; d++,
  50877. f += 2)
  50878. e._array[f + 0] = r[d].x,
  50879. e._array[f + 1] = r[d].y;
  50880. Ge.uniform2fv(i, e._array)
  50881. } else if ("v3v" === t) {
  50882. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  50883. for (var d = 0, m = 0, g = r.length; d < g; d++,
  50884. m += 3)
  50885. e._array[m + 0] = r[d].x,
  50886. e._array[m + 1] = r[d].y,
  50887. e._array[m + 2] = r[d].z;
  50888. Ge.uniform3fv(i, e._array)
  50889. } else if ("v4v" === t) {
  50890. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  50891. for (var d = 0, v = 0, g = r.length; d < g; d++,
  50892. v += 4)
  50893. e._array[v + 0] = r[d].x,
  50894. e._array[v + 1] = r[d].y,
  50895. e._array[v + 2] = r[d].z,
  50896. e._array[v + 3] = r[d].w;
  50897. Ge.uniform4fv(i, e._array)
  50898. } else if ("m2" === t)
  50899. Ge.uniformMatrix2fv(i, !1, r.elements);
  50900. else if ("m3" === t)
  50901. Ge.uniformMatrix3fv(i, !1, r.elements);
  50902. else if ("m3v" === t) {
  50903. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  50904. for (var d = 0, g = r.length; d < g; d++)
  50905. r[d].flattenToArrayOffset(e._array, 9 * d);
  50906. Ge.uniformMatrix3fv(i, !1, e._array)
  50907. } else if ("m4" === t)
  50908. Ge.uniformMatrix4fv(i, !1, r.elements);
  50909. else if ("m4v" === t) {
  50910. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  50911. for (var d = 0, g = r.length; d < g; d++)
  50912. r[d].flattenToArrayOffset(e._array, 16 * d);
  50913. Ge.uniformMatrix4fv(i, !1, e._array)
  50914. } else if ("t" === t) {
  50915. if (o = r,
  50916. a = B(),
  50917. Ge.uniform1i(i, a),
  50918. !o)
  50919. return;
  50920. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  50921. } else if ("tv" === t) {
  50922. void 0 === e._array && (e._array = []);
  50923. for (var d = 0, g = e.value.length; d < g; d++)
  50924. e._array[d] = B();
  50925. Ge.uniform1iv(i, e._array);
  50926. for (var d = 0, g = e.value.length; d < g; d++)
  50927. o = e.value[d],
  50928. a = e._array[d],
  50929. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  50930. } else
  50931. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  50932. }
  50933. function V(e) {
  50934. for (var t = 0, i = e.length; t < i; t++) {
  50935. var n = e[t][0];
  50936. if (n.needsUpdate !== !1) {
  50937. var r = n.type
  50938. , o = e[t][1]
  50939. , a = n.value;
  50940. F(n, r, o, a)
  50941. }
  50942. }
  50943. }
  50944. function U(e, t) {
  50945. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  50946. for (Ue.shadowsPointLight = 0,
  50947. i = 0,
  50948. r = e.length; i < r; i++)
  50949. if (o = e[i],
  50950. a = o.color,
  50951. s = o.intensity,
  50952. l = o.distance,
  50953. o instanceof n.AmbientLight)
  50954. c += a.r * s,
  50955. h += a.g * s,
  50956. u += a.b * s;
  50957. else if (o instanceof n.DirectionalLight) {
  50958. var A = Ke.get(o);
  50959. A.color.copy(o.color).multiplyScalar(o.intensity),
  50960. A.direction.setFromMatrixPosition(o.matrixWorld),
  50961. Ve.setFromMatrixPosition(o.target.matrixWorld),
  50962. A.direction.sub(Ve),
  50963. A.direction.transformDirection(d),
  50964. A.shadow = o.castShadow,
  50965. o.castShadow && (A.shadowBias = o.shadow.bias,
  50966. A.shadowRadius = o.shadow.radius,
  50967. A.shadowMapSize = o.shadow.mapSize,
  50968. Ue.shadows[v++] = o),
  50969. Ue.directionalShadowMap[p] = o.shadow.map,
  50970. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  50971. Ue.directional[p++] = A
  50972. } else if (o instanceof n.SpotLight) {
  50973. var A = Ke.get(o);
  50974. A.position.setFromMatrixPosition(o.matrixWorld),
  50975. A.position.applyMatrix4(d),
  50976. A.color.copy(a).multiplyScalar(s),
  50977. A.distance = l,
  50978. A.direction.setFromMatrixPosition(o.matrixWorld),
  50979. Ve.setFromMatrixPosition(o.target.matrixWorld),
  50980. A.direction.sub(Ve),
  50981. A.direction.transformDirection(d),
  50982. A.coneCos = Math.cos(o.angle),
  50983. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  50984. A.decay = 0 === o.distance ? 0 : o.decay,
  50985. A.shadow = o.castShadow,
  50986. o.castShadow && (A.shadowBias = o.shadow.bias,
  50987. A.shadowRadius = o.shadow.radius,
  50988. A.shadowMapSize = o.shadow.mapSize,
  50989. Ue.shadows[v++] = o),
  50990. Ue.spotShadowMap[g] = o.shadow.map,
  50991. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  50992. Ue.spot[g++] = A
  50993. } else if (o instanceof n.PointLight) {
  50994. var A = Ke.get(o);
  50995. A.position.setFromMatrixPosition(o.matrixWorld),
  50996. A.position.applyMatrix4(d),
  50997. A.color.copy(o.color).multiplyScalar(o.intensity),
  50998. A.distance = o.distance,
  50999. A.decay = 0 === o.distance ? 0 : o.decay,
  51000. A.shadow = o.castShadow,
  51001. o.castShadow && (A.shadowBias = o.shadow.bias,
  51002. A.shadowRadius = o.shadow.radius,
  51003. A.shadowMapSize = o.shadow.mapSize,
  51004. Ue.shadows[v++] = o),
  51005. Ue.pointShadowMap[f] = o.shadow.map,
  51006. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51007. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51008. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51009. Ue.point[f++] = A
  51010. } else if (o instanceof n.HemisphereLight) {
  51011. var A = Ke.get(o);
  51012. A.direction.setFromMatrixPosition(o.matrixWorld),
  51013. A.direction.transformDirection(d),
  51014. A.direction.normalize(),
  51015. A.skyColor.copy(o.color).multiplyScalar(s),
  51016. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51017. Ue.hemi[m++] = A
  51018. }
  51019. Ue.ambient[0] = c,
  51020. Ue.ambient[1] = h,
  51021. Ue.ambient[2] = u,
  51022. Ue.directional.length = p,
  51023. Ue.spot.length = g,
  51024. Ue.point.length = f,
  51025. Ue.hemi.length = m,
  51026. Ue.shadows.length = v,
  51027. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51028. }
  51029. function k(e, t, i) {
  51030. var r;
  51031. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51032. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51033. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51034. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51035. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51036. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51037. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51038. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51039. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51040. r = We.get("EXT_texture_filter_anisotropic")) {
  51041. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51042. return;
  51043. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51044. return;
  51045. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51046. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51047. }
  51048. }
  51049. function H(e, t, i) {
  51050. void 0 === e.__webglInit && (e.__webglInit = !0,
  51051. t.addEventListener("dispose", s),
  51052. e.__webglTexture = Ge.createTexture(),
  51053. ke.textures++),
  51054. Ye.activeTexture(Ge.TEXTURE0 + i),
  51055. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51056. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51057. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51058. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51059. var r = G(t.image, je.maxTextureSize);
  51060. W(t) && z(r) === !1 && (r = j(r));
  51061. var o = z(r)
  51062. , a = ee(t.format)
  51063. , l = ee(t.type);
  51064. k(Ge.TEXTURE_2D, t, o);
  51065. var c, h = t.mipmaps;
  51066. if (t instanceof n.DataTexture)
  51067. if (h.length > 0 && o) {
  51068. for (var u = 0, d = h.length; u < d; u++)
  51069. c = h[u],
  51070. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51071. t.generateMipmaps = !1
  51072. } else
  51073. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51074. else if (t instanceof n.CompressedTexture)
  51075. for (var u = 0, d = h.length; u < d; u++)
  51076. c = h[u],
  51077. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51078. else if (h.length > 0 && o) {
  51079. for (var u = 0, d = h.length; u < d; u++)
  51080. c = h[u],
  51081. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51082. t.generateMipmaps = !1
  51083. } else
  51084. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51085. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51086. e.__version = t.version,
  51087. t.onUpdate && t.onUpdate(t)
  51088. }
  51089. function G(e, t) {
  51090. if (e.width > t || e.height > t) {
  51091. var i = t / Math.max(e.width, e.height)
  51092. , n = document.createElement("canvas");
  51093. n.width = Math.floor(e.width * i),
  51094. n.height = Math.floor(e.height * i);
  51095. var r = n.getContext("2d");
  51096. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51097. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51098. n
  51099. }
  51100. return e
  51101. }
  51102. function z(e) {
  51103. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51104. }
  51105. function W(e) {
  51106. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51107. }
  51108. function j(e) {
  51109. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51110. var t = document.createElement("canvas");
  51111. t.width = n.Math.nearestPowerOfTwo(e.width),
  51112. t.height = n.Math.nearestPowerOfTwo(e.height);
  51113. var i = t.getContext("2d");
  51114. return i.drawImage(e, 0, 0, t.width, t.height),
  51115. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51116. t
  51117. }
  51118. return e
  51119. }
  51120. function Y(e, t) {
  51121. var i = Xe.get(e);
  51122. if (6 === e.image.length)
  51123. if (e.version > 0 && i.__version !== e.version) {
  51124. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51125. i.__image__webglTextureCube = Ge.createTexture(),
  51126. ke.textures++),
  51127. Ye.activeTexture(Ge.TEXTURE0 + t),
  51128. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51129. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51130. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51131. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51132. var c = a[0]
  51133. , h = z(c)
  51134. , u = ee(e.format)
  51135. , d = ee(e.type);
  51136. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51137. for (var l = 0; l < 6; l++)
  51138. if (r)
  51139. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51140. p = f[g],
  51141. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51142. else
  51143. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51144. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51145. i.__version = e.version,
  51146. e.onUpdate && e.onUpdate(e)
  51147. } else
  51148. Ye.activeTexture(Ge.TEXTURE0 + t),
  51149. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51150. }
  51151. function X(e, t) {
  51152. Ye.activeTexture(Ge.TEXTURE0 + t),
  51153. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51154. }
  51155. function Z(e, t, i, n) {
  51156. var r = ee(t.texture.format)
  51157. , o = ee(t.texture.type);
  51158. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51159. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51160. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51161. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51162. }
  51163. function q(e, t) {
  51164. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51165. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51166. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51167. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51168. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51169. }
  51170. function K(e) {
  51171. var t = Xe.get(e)
  51172. , i = e instanceof n.WebGLRenderTargetCube;
  51173. if (i) {
  51174. t.__webglDepthbuffer = [];
  51175. for (var r = 0; r < 6; r++)
  51176. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51177. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51178. q(t.__webglDepthbuffer[r], e)
  51179. } else
  51180. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51181. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51182. q(t.__webglDepthbuffer, e);
  51183. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51184. }
  51185. function Q(e) {
  51186. var t = Xe.get(e)
  51187. , i = Xe.get(e.texture);
  51188. e.addEventListener("dispose", l),
  51189. i.__webglTexture = Ge.createTexture(),
  51190. ke.textures++;
  51191. var r = e instanceof n.WebGLRenderTargetCube
  51192. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51193. if (r) {
  51194. t.__webglFramebuffer = [];
  51195. for (var a = 0; a < 6; a++)
  51196. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51197. } else
  51198. t.__webglFramebuffer = Ge.createFramebuffer();
  51199. if (r) {
  51200. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51201. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51202. for (var a = 0; a < 6; a++)
  51203. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51204. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51205. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51206. } else
  51207. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51208. k(Ge.TEXTURE_2D, e.texture, o),
  51209. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51210. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51211. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51212. e.depthBuffer && K(e)
  51213. }
  51214. function J(e) {
  51215. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51216. , i = Xe.get(e.texture).__webglTexture;
  51217. Ye.bindTexture(t, i),
  51218. Ge.generateMipmap(t),
  51219. Ye.bindTexture(t, null)
  51220. }
  51221. function $(e) {
  51222. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51223. }
  51224. function ee(e) {
  51225. var t;
  51226. if (e === n.RepeatWrapping)
  51227. return Ge.REPEAT;
  51228. if (e === n.ClampToEdgeWrapping)
  51229. return Ge.CLAMP_TO_EDGE;
  51230. if (e === n.MirroredRepeatWrapping)
  51231. return Ge.MIRRORED_REPEAT;
  51232. if (e === n.NearestFilter)
  51233. return Ge.NEAREST;
  51234. if (e === n.NearestMipMapNearestFilter)
  51235. return Ge.NEAREST_MIPMAP_NEAREST;
  51236. if (e === n.NearestMipMapLinearFilter)
  51237. return Ge.NEAREST_MIPMAP_LINEAR;
  51238. if (e === n.LinearFilter)
  51239. return Ge.LINEAR;
  51240. if (e === n.LinearMipMapNearestFilter)
  51241. return Ge.LINEAR_MIPMAP_NEAREST;
  51242. if (e === n.LinearMipMapLinearFilter)
  51243. return Ge.LINEAR_MIPMAP_LINEAR;
  51244. if (e === n.UnsignedByteType)
  51245. return Ge.UNSIGNED_BYTE;
  51246. if (e === n.UnsignedShort4444Type)
  51247. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51248. if (e === n.UnsignedShort5551Type)
  51249. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51250. if (e === n.UnsignedShort565Type)
  51251. return Ge.UNSIGNED_SHORT_5_6_5;
  51252. if (e === n.ByteType)
  51253. return Ge.BYTE;
  51254. if (e === n.ShortType)
  51255. return Ge.SHORT;
  51256. if (e === n.UnsignedShortType)
  51257. return Ge.UNSIGNED_SHORT;
  51258. if (e === n.IntType)
  51259. return Ge.INT;
  51260. if (e === n.UnsignedIntType)
  51261. return Ge.UNSIGNED_INT;
  51262. if (e === n.FloatType)
  51263. return Ge.FLOAT;
  51264. if (t = We.get("OES_texture_half_float"),
  51265. null !== t && e === n.HalfFloatType)
  51266. return t.HALF_FLOAT_OES;
  51267. if (e === n.AlphaFormat)
  51268. return Ge.ALPHA;
  51269. if (e === n.RGBFormat)
  51270. return Ge.RGB;
  51271. if (e === n.RGBAFormat)
  51272. return Ge.RGBA;
  51273. if (e === n.LuminanceFormat)
  51274. return Ge.LUMINANCE;
  51275. if (e === n.LuminanceAlphaFormat)
  51276. return Ge.LUMINANCE_ALPHA;
  51277. if (e === n.AddEquation)
  51278. return Ge.FUNC_ADD;
  51279. if (e === n.SubtractEquation)
  51280. return Ge.FUNC_SUBTRACT;
  51281. if (e === n.ReverseSubtractEquation)
  51282. return Ge.FUNC_REVERSE_SUBTRACT;
  51283. if (e === n.ZeroFactor)
  51284. return Ge.ZERO;
  51285. if (e === n.OneFactor)
  51286. return Ge.ONE;
  51287. if (e === n.SrcColorFactor)
  51288. return Ge.SRC_COLOR;
  51289. if (e === n.OneMinusSrcColorFactor)
  51290. return Ge.ONE_MINUS_SRC_COLOR;
  51291. if (e === n.SrcAlphaFactor)
  51292. return Ge.SRC_ALPHA;
  51293. if (e === n.OneMinusSrcAlphaFactor)
  51294. return Ge.ONE_MINUS_SRC_ALPHA;
  51295. if (e === n.DstAlphaFactor)
  51296. return Ge.DST_ALPHA;
  51297. if (e === n.OneMinusDstAlphaFactor)
  51298. return Ge.ONE_MINUS_DST_ALPHA;
  51299. if (e === n.DstColorFactor)
  51300. return Ge.DST_COLOR;
  51301. if (e === n.OneMinusDstColorFactor)
  51302. return Ge.ONE_MINUS_DST_COLOR;
  51303. if (e === n.SrcAlphaSaturateFactor)
  51304. return Ge.SRC_ALPHA_SATURATE;
  51305. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51306. null !== t) {
  51307. if (e === n.RGB_S3TC_DXT1_Format)
  51308. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51309. if (e === n.RGBA_S3TC_DXT1_Format)
  51310. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51311. if (e === n.RGBA_S3TC_DXT3_Format)
  51312. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51313. if (e === n.RGBA_S3TC_DXT5_Format)
  51314. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51315. }
  51316. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51317. null !== t) {
  51318. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51319. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51320. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51321. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51322. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51323. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51324. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51325. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51326. }
  51327. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51328. null !== t && e === n.RGB_ETC1_Format)
  51329. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51330. if (t = We.get("EXT_blend_minmax"),
  51331. null !== t) {
  51332. if (e === n.MinEquation)
  51333. return t.MIN_EXT;
  51334. if (e === n.MaxEquation)
  51335. return t.MAX_EXT
  51336. }
  51337. return 0
  51338. }
  51339. console.log("THREE.WebGLRenderer", n.REVISION),
  51340. e = e || {};
  51341. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51342. , ie = void 0 !== e.context ? e.context : null
  51343. , ne = void 0 !== e.alpha && e.alpha
  51344. , re = void 0 === e.depth || e.depth
  51345. , oe = void 0 === e.stencil || e.stencil
  51346. , ae = void 0 !== e.antialias && e.antialias
  51347. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51348. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51349. , ce = []
  51350. , he = []
  51351. , ue = -1
  51352. , de = []
  51353. , pe = -1
  51354. , fe = new Float32Array(8)
  51355. , ge = []
  51356. , me = [];
  51357. this.domElement = te,
  51358. this.context = null,
  51359. this.autoClear = !0,
  51360. this.autoClearColor = !0,
  51361. this.autoClearDepth = !0,
  51362. this.autoClearStencil = !0,
  51363. this.sortObjects = !0,
  51364. this.gammaFactor = 2,
  51365. this.gammaInput = !1,
  51366. this.gammaOutput = !1,
  51367. this.physicallyCorrectLights = !1,
  51368. this.toneMapping = n.LinearToneMapping,
  51369. this.toneMappingExposure = 1,
  51370. this.toneMappingWhitePoint = 1,
  51371. this.maxMorphTargets = 8,
  51372. this.maxMorphNormals = 4,
  51373. this.autoScaleCubemaps = !0;
  51374. var ve = this
  51375. , Ae = null
  51376. , ye = null
  51377. , Ce = null
  51378. , Ie = -1
  51379. , Ee = ""
  51380. , be = null
  51381. , we = new n.Vector4
  51382. , _e = null
  51383. , Te = new n.Vector4
  51384. , xe = 0
  51385. , Se = new n.Color(0)
  51386. , Me = 0
  51387. , Re = te.width
  51388. , Pe = te.height
  51389. , Oe = 1
  51390. , Le = new n.Vector4(0,0,Re,Pe)
  51391. , De = !1
  51392. , Ne = new n.Vector4(0,0,Re,Pe)
  51393. , Be = new n.Frustum
  51394. , Fe = new n.Matrix4
  51395. , Ve = new n.Vector3
  51396. , Ue = {
  51397. hash: "",
  51398. ambient: [0, 0, 0],
  51399. directional: [],
  51400. directionalShadowMap: [],
  51401. directionalShadowMatrix: [],
  51402. spot: [],
  51403. spotShadowMap: [],
  51404. spotShadowMatrix: [],
  51405. point: [],
  51406. pointShadowMap: [],
  51407. pointShadowMatrix: [],
  51408. hemi: [],
  51409. shadows: [],
  51410. shadowsPointLight: 0
  51411. }
  51412. , ke = {
  51413. geometries: 0,
  51414. textures: 0
  51415. }
  51416. , He = {
  51417. calls: 0,
  51418. vertices: 0,
  51419. faces: 0,
  51420. points: 0
  51421. };
  51422. this.info = {
  51423. render: He,
  51424. memory: ke,
  51425. programs: null
  51426. };
  51427. var Ge;
  51428. try {
  51429. var ze = {
  51430. alpha: ne,
  51431. depth: re,
  51432. stencil: oe,
  51433. antialias: ae,
  51434. premultipliedAlpha: se,
  51435. preserveDrawingBuffer: le
  51436. };
  51437. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  51438. null === Ge)
  51439. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  51440. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  51441. return {
  51442. rangeMin: 1,
  51443. rangeMax: 1,
  51444. precision: 1
  51445. }
  51446. }
  51447. ),
  51448. te.addEventListener("webglcontextlost", a, !1)
  51449. } catch (e) {
  51450. console.error("THREE.WebGLRenderer: " + e)
  51451. }
  51452. var We = new n.WebGLExtensions(Ge);
  51453. We.get("OES_texture_float"),
  51454. We.get("OES_texture_float_linear"),
  51455. We.get("OES_texture_half_float"),
  51456. We.get("OES_texture_half_float_linear"),
  51457. We.get("OES_standard_derivatives"),
  51458. We.get("ANGLE_instanced_arrays"),
  51459. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  51460. var je = new n.WebGLCapabilities(Ge,We,e)
  51461. , Ye = new n.WebGLState(Ge,We,ee)
  51462. , Xe = new n.WebGLProperties
  51463. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  51464. , qe = new n.WebGLPrograms(this,je)
  51465. , Ke = new n.WebGLLights;
  51466. this.info.programs = qe.programs;
  51467. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  51468. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  51469. r(),
  51470. this.context = Ge,
  51471. this.capabilities = je,
  51472. this.extensions = We,
  51473. this.properties = Xe,
  51474. this.state = Ye;
  51475. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  51476. this.shadowMap = $e;
  51477. var et = new n.SpritePlugin(this,ge)
  51478. , tt = new n.LensFlarePlugin(this,me);
  51479. this.getContext = function() {
  51480. return Ge
  51481. }
  51482. ,
  51483. this.getContextAttributes = function() {
  51484. return Ge.getContextAttributes()
  51485. }
  51486. ,
  51487. this.forceContextLoss = function() {
  51488. We.get("WEBGL_lose_context").loseContext()
  51489. }
  51490. ,
  51491. this.getMaxAnisotropy = function() {
  51492. var e;
  51493. return function() {
  51494. if (void 0 !== e)
  51495. return e;
  51496. var t = We.get("EXT_texture_filter_anisotropic");
  51497. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  51498. }
  51499. }(),
  51500. this.getPrecision = function() {
  51501. return je.precision
  51502. }
  51503. ,
  51504. this.getPixelRatio = function() {
  51505. return Oe
  51506. }
  51507. ,
  51508. this.setPixelRatio = function(e) {
  51509. void 0 !== e && (Oe = e,
  51510. this.setSize(Ne.z, Ne.w, !1))
  51511. }
  51512. ,
  51513. this.getSize = function() {
  51514. return {
  51515. width: Re,
  51516. height: Pe
  51517. }
  51518. }
  51519. ,
  51520. this.setSize = function(e, t, i, devicePixelRatio) {
  51521. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  51522. Re = e,
  51523. Pe = t,
  51524. te.width = e * Oe,
  51525. te.height = t * Oe,
  51526. i !== !1 && (te.style.width = e + "px",
  51527. te.style.height = t + "px"),
  51528. this.setViewport(0, 0, e, t)
  51529. }
  51530. ,
  51531. this.setViewport = function(e, t, i, n) {
  51532. Ye.viewport(Ne.set(e, t, i, n))
  51533. }
  51534. ,
  51535. this.setScissor = function(e, t, i, n) {
  51536. Ye.scissor(Le.set(e, t, i, n))
  51537. }
  51538. ,
  51539. this.setScissorTest = function(e) {
  51540. Ye.setScissorTest(De = e)
  51541. }
  51542. ,
  51543. this.getClearColor = function() {
  51544. return Se
  51545. }
  51546. ,
  51547. this.setClearColor = function(e, t) {
  51548. Se.set(e),
  51549. Me = void 0 !== t ? t : 1,
  51550. i(Se.r, Se.g, Se.b, Me)
  51551. }
  51552. ,
  51553. this.getClearAlpha = function() {
  51554. return Me
  51555. }
  51556. ,
  51557. this.setClearAlpha = function(e) {
  51558. Me = e,
  51559. i(Se.r, Se.g, Se.b, Me)
  51560. }
  51561. ,
  51562. this.clear = function(e, t, i) {
  51563. var n = 0;
  51564. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  51565. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  51566. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  51567. Ge.clear(n)
  51568. }
  51569. ,
  51570. this.clearColor = function() {
  51571. this.clear(!0, !1, !1)
  51572. }
  51573. ,
  51574. this.clearDepth = function() {
  51575. this.clear(!1, !0, !1)
  51576. }
  51577. ,
  51578. this.clearStencil = function() {
  51579. this.clear(!1, !1, !0)
  51580. }
  51581. ,
  51582. this.clearTarget = function(e, t, i, n) {
  51583. this.setRenderTarget(e),
  51584. this.clear(t, i, n)
  51585. }
  51586. ,
  51587. this.resetGLState = o,
  51588. this.dispose = function() {
  51589. te.removeEventListener("webglcontextlost", a, !1)
  51590. }
  51591. ,
  51592. this.renderBufferImmediate = function(e, t, i) {
  51593. Ye.initAttributes();
  51594. var r = Xe.get(e);
  51595. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  51596. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  51597. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  51598. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  51599. var o = t.getAttributes();
  51600. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  51601. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  51602. Ye.enableAttribute(o.position),
  51603. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  51604. e.hasNormals) {
  51605. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  51606. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  51607. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  51608. var l = e.normalArray
  51609. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  51610. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  51611. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  51612. l[a + 0] = c,
  51613. l[a + 1] = h,
  51614. l[a + 2] = u,
  51615. l[a + 3] = c,
  51616. l[a + 4] = h,
  51617. l[a + 5] = u,
  51618. l[a + 6] = c,
  51619. l[a + 7] = h,
  51620. l[a + 8] = u
  51621. }
  51622. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  51623. Ye.enableAttribute(o.normal),
  51624. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  51625. }
  51626. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  51627. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  51628. Ye.enableAttribute(o.uv),
  51629. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  51630. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  51631. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  51632. Ye.enableAttribute(o.color),
  51633. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  51634. Ye.disableUnusedAttributes(),
  51635. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  51636. e.count = 0
  51637. }
  51638. ,
  51639. this.renderBufferDirect = function(e, i, r, o, a, s) {
  51640. E(o);
  51641. var l = w(e, i, o, a)
  51642. , c = !1
  51643. , h = r.id + "_" + l.id + "_" + o.wireframe;
  51644. h !== Ee && (Ee = h,
  51645. c = !0);
  51646. var u = a.morphTargetInfluences;
  51647. if (void 0 !== u) {
  51648. for (var d = [], p = 0, m = u.length; p < m; p++) {
  51649. var v = u[p];
  51650. d.push([v, p])
  51651. }
  51652. d.sort(g),
  51653. d.length > 8 && (d.length = 8);
  51654. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  51655. var v = d[p];
  51656. if (fe[p] = v[0],
  51657. 0 !== v[0]) {
  51658. var y = v[1];
  51659. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  51660. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  51661. } else
  51662. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  51663. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  51664. }
  51665. var C = l.getUniforms();
  51666. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  51667. c = !0
  51668. }
  51669. var y = r.index
  51670. , I = r.attributes.position;
  51671. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  51672. var b;
  51673. null !== y ? (b = Je,
  51674. b.setIndex(y)) : b = Qe,
  51675. c && (f(o, l, r),
  51676. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  51677. var _ = 0
  51678. , T = 1 / 0;
  51679. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  51680. var x = r.drawRange.start
  51681. , S = r.drawRange.count
  51682. , M = null !== s ? s.start : 0
  51683. , R = null !== s ? s.count : 1 / 0
  51684. , P = Math.max(_, x, M)
  51685. , O = Math.min(_ + T, x + S, M + R) - 1
  51686. , L = Math.max(0, O - P + 1);
  51687. if (a instanceof n.Mesh)
  51688. if (o.wireframe === !0)
  51689. Ye.setLineWidth(o.wireframeLinewidth * t()),
  51690. b.setMode(Ge.LINES);
  51691. else
  51692. switch (a.drawMode) {
  51693. case n.TrianglesDrawMode:
  51694. b.setMode(Ge.TRIANGLES);
  51695. break;
  51696. case n.TriangleStripDrawMode:
  51697. b.setMode(Ge.TRIANGLE_STRIP);
  51698. break;
  51699. case n.TriangleFanDrawMode:
  51700. b.setMode(Ge.TRIANGLE_FAN)
  51701. }
  51702. else if (a instanceof n.Line) {
  51703. var D = o.linewidth;
  51704. void 0 === D && (D = 1),
  51705. Ye.setLineWidth(D * t()),
  51706. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  51707. } else
  51708. a instanceof n.Points && b.setMode(Ge.POINTS);
  51709. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  51710. }
  51711. ,
  51712. this.render = function(e, t, i, r) {
  51713. if (t instanceof n.Camera == !1)
  51714. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  51715. var o = e.fog;
  51716. if (Ee = "",
  51717. Ie = -1,
  51718. be = null,
  51719. e.autoUpdate === !0 && e.updateMatrixWorld(),
  51720. null === t.parent && t.updateMatrixWorld(),
  51721. t.matrixWorldInverse.getInverse(t.matrixWorld),
  51722. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  51723. Be.setFromMatrix(Fe),
  51724. ce.length = 0,
  51725. ue = -1,
  51726. pe = -1,
  51727. ge.length = 0,
  51728. me.length = 0,
  51729. y(e, t),
  51730. he.length = ue + 1,
  51731. de.length = pe + 1,
  51732. ve.sortObjects === !0 && (he.sort(m),
  51733. de.sort(v)),
  51734. U(ce, t),
  51735. $e.render(e, t),
  51736. He.calls = 0,
  51737. He.vertices = 0,
  51738. He.faces = 0,
  51739. He.points = 0,
  51740. void 0 === i && (i = null),
  51741. this.setRenderTarget(i),
  51742. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  51743. e.overrideMaterial) {
  51744. var a = e.overrideMaterial;
  51745. C(he, t, o, a),
  51746. C(de, t, o, a)
  51747. } else
  51748. Ye.setBlending(n.NoBlending),
  51749. C(he, t, o),
  51750. C(de, t, o);
  51751. if (et.render(e, t),
  51752. tt.render(e, t, Te),
  51753. i) {
  51754. var s = i.texture;
  51755. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  51756. }
  51757. Ye.setDepthTest(!0),
  51758. Ye.setDepthWrite(!0),
  51759. Ye.setColorWrite(!0)
  51760. }
  51761. ,
  51762. this.setFaceCulling = function(e, t) {
  51763. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  51764. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  51765. Ye.enable(Ge.CULL_FACE))
  51766. }
  51767. ,
  51768. this.setTexture = function(e, t) {
  51769. var i = Xe.get(e);
  51770. if (e.version > 0 && i.__version !== e.version) {
  51771. var n = e.image;
  51772. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  51773. }
  51774. Ye.activeTexture(Ge.TEXTURE0 + t),
  51775. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  51776. }
  51777. ,
  51778. this.getCurrentRenderTarget = function() {
  51779. return ye
  51780. }
  51781. ,
  51782. this.setRenderTarget = function(e) {
  51783. ye = e,
  51784. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  51785. var t, i = e instanceof n.WebGLRenderTargetCube;
  51786. if (e) {
  51787. var r = Xe.get(e);
  51788. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  51789. we.copy(e.scissor),
  51790. _e = e.scissorTest,
  51791. Te.copy(e.viewport)
  51792. } else
  51793. t = null,
  51794. we.copy(Le).multiplyScalar(Oe),
  51795. _e = De,
  51796. Te.copy(Ne).multiplyScalar(Oe);
  51797. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  51798. Ce = t),
  51799. Ye.scissor(we),
  51800. Ye.setScissorTest(_e),
  51801. Ye.viewport(Te),
  51802. i) {
  51803. var o = Xe.get(e.texture);
  51804. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  51805. }
  51806. }
  51807. ,
  51808. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  51809. if (e instanceof n.WebGLRenderTarget == !1)
  51810. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  51811. var s = Xe.get(e).__webglFramebuffer;
  51812. if (s) {
  51813. var l = !1;
  51814. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  51815. l = !0);
  51816. try {
  51817. var c = e.texture;
  51818. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  51819. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  51820. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  51821. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  51822. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  51823. } finally {
  51824. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  51825. }
  51826. }
  51827. }
  51828. }
  51829. ,
  51830. n.WebGLRenderTarget = function(e, t, i) {
  51831. this.uuid = n.Math.generateUUID(),
  51832. this.width = e,
  51833. this.height = t,
  51834. this.scissor = new n.Vector4(0,0,e,t),
  51835. this.scissorTest = !1,
  51836. this.viewport = new n.Vector4(0,0,e,t),
  51837. i = i || {},
  51838. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  51839. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  51840. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  51841. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  51842. }
  51843. ,
  51844. n.WebGLRenderTarget.prototype = {
  51845. constructor: n.WebGLRenderTarget,
  51846. setSize: function(e, t) {
  51847. this.width === e && this.height === t || (this.width = e,
  51848. this.height = t,
  51849. this.dispose()),
  51850. this.viewport.set(0, 0, e, t),
  51851. this.scissor.set(0, 0, e, t)
  51852. },
  51853. clone: function() {
  51854. return (new this.constructor).copy(this)
  51855. },
  51856. copy: function(e) {
  51857. return this.width = e.width,
  51858. this.height = e.height,
  51859. this.viewport.copy(e.viewport),
  51860. this.texture = e.texture.clone(),
  51861. this.depthBuffer = e.depthBuffer,
  51862. this.stencilBuffer = e.stencilBuffer,
  51863. this
  51864. },
  51865. dispose: function() {
  51866. this.dispatchEvent({
  51867. type: "dispose"
  51868. })
  51869. }
  51870. },
  51871. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  51872. n.WebGLRenderTargetCube = function(e, t, i) {
  51873. n.WebGLRenderTarget.call(this, e, t, i),
  51874. this.activeCubeFace = 0,
  51875. this.activeMipMapLevel = 0
  51876. }
  51877. ,
  51878. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  51879. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  51880. n.WebGLBufferRenderer = function(e, t, i) {
  51881. function r(e) {
  51882. s = e
  51883. }
  51884. function o(t, n) {
  51885. e.drawArrays(s, t, n),
  51886. i.calls++,
  51887. i.vertices += n,
  51888. s === e.TRIANGLES && (i.faces += n / 3)
  51889. }
  51890. function a(r) {
  51891. var o = t.get("ANGLE_instanced_arrays");
  51892. if (null === o)
  51893. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  51894. var a = r.attributes.position
  51895. , l = 0;
  51896. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  51897. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  51898. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  51899. i.calls++,
  51900. i.vertices += l * r.maxInstancedCount,
  51901. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  51902. }
  51903. var s;
  51904. this.setMode = r,
  51905. this.render = o,
  51906. this.renderInstances = a
  51907. }
  51908. ,
  51909. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  51910. function n(e) {
  51911. s = e
  51912. }
  51913. function r(i) {
  51914. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  51915. c = 4) : (l = e.UNSIGNED_SHORT,
  51916. c = 2)
  51917. }
  51918. function o(t, n) {
  51919. e.drawElements(s, n, l, t * c),
  51920. i.calls++,
  51921. i.vertices += n,
  51922. s === e.TRIANGLES && (i.faces += n / 3)
  51923. }
  51924. function a(n, r, o) {
  51925. var a = t.get("ANGLE_instanced_arrays");
  51926. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  51927. i.calls++,
  51928. i.vertices += o * n.maxInstancedCount,
  51929. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  51930. }
  51931. var s, l, c;
  51932. this.setMode = n,
  51933. this.setIndex = r,
  51934. this.render = o,
  51935. this.renderInstances = a
  51936. }
  51937. ,
  51938. n.WebGLExtensions = function(e) {
  51939. var t = {};
  51940. this.get = function(i) {
  51941. if (void 0 !== t[i])
  51942. return t[i];
  51943. var n;
  51944. switch (i) {
  51945. case "EXT_texture_filter_anisotropic":
  51946. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  51947. break;
  51948. case "WEBGL_compressed_texture_s3tc":
  51949. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  51950. break;
  51951. case "WEBGL_compressed_texture_pvrtc":
  51952. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  51953. break;
  51954. case "WEBGL_compressed_texture_etc1":
  51955. n = e.getExtension("WEBGL_compressed_texture_etc1");
  51956. break;
  51957. default:
  51958. n = e.getExtension(i)
  51959. }
  51960. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  51961. t[i] = n,
  51962. n
  51963. }
  51964. }
  51965. ,
  51966. n.WebGLCapabilities = function(e, t, i) {
  51967. function n(t) {
  51968. if ("highp" === t) {
  51969. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  51970. return "highp";
  51971. t = "mediump"
  51972. }
  51973. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  51974. }
  51975. this.getMaxPrecision = n,
  51976. this.precision = void 0 !== i.precision ? i.precision : "highp",
  51977. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  51978. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  51979. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  51980. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  51981. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  51982. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  51983. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  51984. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  51985. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  51986. this.vertexTextures = this.maxVertexTextures > 0,
  51987. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  51988. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  51989. var r = n(this.precision);
  51990. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  51991. this.precision = r),
  51992. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  51993. }
  51994. ,
  51995. n.WebGLGeometries = function(e, t, i) {
  51996. function r(e) {
  51997. var t = e.geometry;
  51998. if (void 0 !== h[t.id])
  51999. return h[t.id];
  52000. t.addEventListener("dispose", o);
  52001. var r;
  52002. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52003. r = t._bufferGeometry),
  52004. h[t.id] = r,
  52005. i.memory.geometries++,
  52006. r
  52007. }
  52008. function o(e) {
  52009. var n = e.target
  52010. , r = h[n.id];
  52011. null !== r.index && s(r.index),
  52012. l(r.attributes),
  52013. n.removeEventListener("dispose", o),
  52014. delete h[n.id];
  52015. var a = t.get(n);
  52016. a.wireframe && s(a.wireframe),
  52017. t.delete(n);
  52018. var c = t.get(r);
  52019. c.wireframe && s(c.wireframe),
  52020. t.delete(r),
  52021. i.memory.geometries--
  52022. }
  52023. function a(e) {
  52024. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52025. }
  52026. function s(t) {
  52027. var i = a(t);
  52028. void 0 !== i && (e.deleteBuffer(i),
  52029. c(t))
  52030. }
  52031. function l(e) {
  52032. for (var t in e)
  52033. s(e[t])
  52034. }
  52035. function c(e) {
  52036. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52037. }
  52038. var h = {};
  52039. this.get = r
  52040. }
  52041. ,
  52042. n.WebGLLights = function() {
  52043. var e = {};
  52044. this.get = function(t) {
  52045. if (void 0 !== e[t.id])
  52046. return e[t.id];
  52047. var i;
  52048. switch (t.type) {
  52049. case "DirectionalLight":
  52050. i = {
  52051. direction: new n.Vector3,
  52052. color: new n.Color,
  52053. shadow: !1,
  52054. shadowBias: 0,
  52055. shadowRadius: 1,
  52056. shadowMapSize: new n.Vector2
  52057. };
  52058. break;
  52059. case "SpotLight":
  52060. i = {
  52061. position: new n.Vector3,
  52062. direction: new n.Vector3,
  52063. color: new n.Color,
  52064. distance: 0,
  52065. coneCos: 0,
  52066. penumbraCos: 0,
  52067. decay: 0,
  52068. shadow: !1,
  52069. shadowBias: 0,
  52070. shadowRadius: 1,
  52071. shadowMapSize: new n.Vector2
  52072. };
  52073. break;
  52074. case "PointLight":
  52075. i = {
  52076. position: new n.Vector3,
  52077. color: new n.Color,
  52078. distance: 0,
  52079. decay: 0,
  52080. shadow: !1,
  52081. shadowBias: 0,
  52082. shadowRadius: 1,
  52083. shadowMapSize: new n.Vector2
  52084. };
  52085. break;
  52086. case "HemisphereLight":
  52087. i = {
  52088. direction: new n.Vector3,
  52089. skyColor: new n.Color,
  52090. groundColor: new n.Color
  52091. }
  52092. }
  52093. return e[t.id] = i,
  52094. i
  52095. }
  52096. }
  52097. ,
  52098. n.WebGLObjects = function(e, t, i) {
  52099. function r(t) {
  52100. var i = u.get(t);
  52101. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52102. var r = i.index
  52103. , a = i.attributes;
  52104. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52105. for (var s in a)
  52106. o(a[s], e.ARRAY_BUFFER);
  52107. var l = i.morphAttributes;
  52108. for (var s in l)
  52109. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52110. o(c[h], e.ARRAY_BUFFER);
  52111. return i
  52112. }
  52113. function o(e, i) {
  52114. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52115. , o = t.get(r);
  52116. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52117. }
  52118. function a(t, i, n) {
  52119. t.__webglBuffer = e.createBuffer(),
  52120. e.bindBuffer(n, t.__webglBuffer);
  52121. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52122. e.bufferData(n, i.array, r),
  52123. t.version = i.version
  52124. }
  52125. function s(t, i, n) {
  52126. e.bindBuffer(n, t.__webglBuffer),
  52127. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52128. i.updateRange.count = 0),
  52129. t.version = i.version
  52130. }
  52131. function l(e) {
  52132. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52133. }
  52134. function c(i) {
  52135. var r = t.get(i);
  52136. if (void 0 !== r.wireframe)
  52137. return r.wireframe;
  52138. var a = []
  52139. , s = i.index
  52140. , l = i.attributes
  52141. , c = l.position;
  52142. if (null !== s)
  52143. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52144. var g = d[p + 0]
  52145. , m = d[p + 1]
  52146. , v = d[p + 2];
  52147. h(u, g, m) && a.push(g, m),
  52148. h(u, m, v) && a.push(m, v),
  52149. h(u, v, g) && a.push(v, g)
  52150. }
  52151. else
  52152. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52153. var g = p + 0
  52154. , m = p + 1
  52155. , v = p + 2;
  52156. a.push(g, m, m, v, v, g)
  52157. }
  52158. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52159. , y = new n.BufferAttribute(new A(a),1);
  52160. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52161. r.wireframe = y,
  52162. y
  52163. }
  52164. function h(e, t, i) {
  52165. if (t > i) {
  52166. var n = t;
  52167. t = i,
  52168. i = n
  52169. }
  52170. var r = e[t];
  52171. return void 0 === r ? (e[t] = [i],
  52172. !0) : r.indexOf(i) === -1 && (r.push(i),
  52173. !0)
  52174. }
  52175. var u = new n.WebGLGeometries(e,t,i);
  52176. this.getAttributeBuffer = l,
  52177. this.getWireframeAttribute = c,
  52178. this.update = r
  52179. }
  52180. ,
  52181. n.WebGLProgram = function() {
  52182. function e(e) {
  52183. switch (e) {
  52184. case n.LinearEncoding:
  52185. return ["Linear", "( value )"];
  52186. case n.sRGBEncoding:
  52187. return ["sRGB", "( value )"];
  52188. case n.RGBEEncoding:
  52189. return ["RGBE", "( value )"];
  52190. case n.RGBM7Encoding:
  52191. return ["RGBM", "( value, 7.0 )"];
  52192. case n.RGBM16Encoding:
  52193. return ["RGBM", "( value, 16.0 )"];
  52194. case n.RGBDEncoding:
  52195. return ["RGBD", "( value, 256.0 )"];
  52196. case n.GammaEncoding:
  52197. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52198. default:
  52199. throw new Error("unsupported encoding: " + e)
  52200. }
  52201. }
  52202. function t(t, i) {
  52203. var n = e(i);
  52204. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52205. }
  52206. function i(t, i) {
  52207. var n = e(i);
  52208. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52209. }
  52210. function r(e, t) {
  52211. var i;
  52212. switch (t) {
  52213. case n.LinearToneMapping:
  52214. i = "Linear";
  52215. break;
  52216. case n.ReinhardToneMapping:
  52217. i = "Reinhard";
  52218. break;
  52219. case n.Uncharted2ToneMapping:
  52220. i = "Uncharted2";
  52221. break;
  52222. case n.CineonToneMapping:
  52223. i = "OptimizedCineon";
  52224. break;
  52225. default:
  52226. throw new Error("unsupported toneMapping: " + t)
  52227. }
  52228. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52229. }
  52230. function o(e, t, i) {
  52231. e = e || {};
  52232. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52233. return n.filter(c).join("\n")
  52234. }
  52235. function a(e) {
  52236. var t = [];
  52237. for (var i in e) {
  52238. var n = e[i];
  52239. n !== !1 && t.push("#define " + i + " " + n)
  52240. }
  52241. return t.join("\n")
  52242. }
  52243. function s(e, t, i) {
  52244. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52245. var a = e.getActiveUniform(t, o)
  52246. , s = a.name
  52247. , l = e.getUniformLocation(t, s)
  52248. , c = f.exec(s);
  52249. if (c) {
  52250. var h = c[1]
  52251. , u = c[2]
  52252. , d = n[h];
  52253. d || (d = n[h] = {}),
  52254. d[u] = l
  52255. } else if (c = g.exec(s)) {
  52256. var p = c[1]
  52257. , v = c[2]
  52258. , A = c[3]
  52259. , y = n[p];
  52260. y || (y = n[p] = []);
  52261. var C = y[v];
  52262. C || (C = y[v] = {}),
  52263. C[A] = l
  52264. } else if (c = m.exec(s)) {
  52265. var p = c[1];
  52266. n[p] = l
  52267. } else
  52268. n[s] = l
  52269. }
  52270. return n
  52271. }
  52272. function l(e, t, i) {
  52273. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52274. var a = e.getActiveAttrib(t, o)
  52275. , s = a.name;
  52276. n[s] = e.getAttribLocation(t, s)
  52277. }
  52278. return n
  52279. }
  52280. function c(e) {
  52281. return "" !== e
  52282. }
  52283. function h(e, t) {
  52284. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52285. }
  52286. function u(e) {
  52287. function t(e, t) {
  52288. var i = n.ShaderChunk[t];
  52289. if (void 0 === i)
  52290. throw new Error("Can not resolve #include <" + t + ">");
  52291. return u(i)
  52292. }
  52293. var i = /#include +<([\w\d.]+)>/g;
  52294. return e.replace(i, t)
  52295. }
  52296. function d(e) {
  52297. function t(e, t, i, n) {
  52298. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52299. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52300. return r
  52301. }
  52302. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52303. return e.replace(i, t)
  52304. }
  52305. var p = 0
  52306. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52307. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52308. , m = /^([\w\d_]+)\[0\]$/;
  52309. return function(e, f, g, m) {
  52310. var v = e.context
  52311. , A = g.extensions
  52312. , y = g.defines
  52313. , C = g.__webglShader.vertexShader
  52314. , I = g.__webglShader.fragmentShader
  52315. , E = "SHADOWMAP_TYPE_BASIC";
  52316. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52317. var b = "ENVMAP_TYPE_CUBE"
  52318. , w = "ENVMAP_MODE_REFLECTION"
  52319. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52320. if (m.envMap) {
  52321. switch (g.envMap.mapping) {
  52322. case n.CubeReflectionMapping:
  52323. case n.CubeRefractionMapping:
  52324. b = "ENVMAP_TYPE_CUBE";
  52325. break;
  52326. case n.CubeUVReflectionMapping:
  52327. case n.CubeUVRefractionMapping:
  52328. b = "ENVMAP_TYPE_CUBE_UV";
  52329. break;
  52330. case n.EquirectangularReflectionMapping:
  52331. case n.EquirectangularRefractionMapping:
  52332. b = "ENVMAP_TYPE_EQUIREC";
  52333. break;
  52334. case n.SphericalReflectionMapping:
  52335. b = "ENVMAP_TYPE_SPHERE"
  52336. }
  52337. switch (g.envMap.mapping) {
  52338. case n.CubeRefractionMapping:
  52339. case n.EquirectangularRefractionMapping:
  52340. w = "ENVMAP_MODE_REFRACTION"
  52341. }
  52342. switch (g.combine) {
  52343. case n.MultiplyOperation:
  52344. _ = "ENVMAP_BLENDING_MULTIPLY";
  52345. break;
  52346. case n.MixOperation:
  52347. _ = "ENVMAP_BLENDING_MIX";
  52348. break;
  52349. case n.AddOperation:
  52350. _ = "ENVMAP_BLENDING_ADD"
  52351. }
  52352. }
  52353. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52354. g instanceof n.RawShaderMaterial ? (T = "",
  52355. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52356. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52357. C = u(C, m),
  52358. C = h(C, m),
  52359. I = u(I, m),
  52360. I = h(I, m),
  52361. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52362. I = d(I));
  52363. var O = T + C
  52364. , L = x + I
  52365. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52366. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52367. v.attachShader(P, D),
  52368. v.attachShader(P, N),
  52369. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52370. v.linkProgram(P);
  52371. var B = v.getProgramInfoLog(P)
  52372. , F = v.getShaderInfoLog(D)
  52373. , V = v.getShaderInfoLog(N)
  52374. , U = !0
  52375. , k = !0;
  52376. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52377. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52378. k && (this.diagnostics = {
  52379. runnable: U,
  52380. material: g,
  52381. programLog: B,
  52382. vertexShader: {
  52383. log: F,
  52384. prefix: T
  52385. },
  52386. fragmentShader: {
  52387. log: V,
  52388. prefix: x
  52389. }
  52390. }),
  52391. v.deleteShader(D),
  52392. v.deleteShader(N);
  52393. var H;
  52394. this.getUniforms = function() {
  52395. return void 0 === H && (H = s(v, P)),
  52396. H
  52397. }
  52398. ;
  52399. var G;
  52400. return this.getAttributes = function() {
  52401. return void 0 === G && (G = l(v, P)),
  52402. G
  52403. }
  52404. ,
  52405. this.destroy = function() {
  52406. v.deleteProgram(P),
  52407. this.program = void 0
  52408. }
  52409. ,
  52410. Object.defineProperties(this, {
  52411. uniforms: {
  52412. get: function() {
  52413. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  52414. this.getUniforms()
  52415. }
  52416. },
  52417. attributes: {
  52418. get: function() {
  52419. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  52420. this.getAttributes()
  52421. }
  52422. }
  52423. }),
  52424. this.id = p++,
  52425. this.code = f,
  52426. this.usedTimes = 1,
  52427. this.program = P,
  52428. this.vertexShader = D,
  52429. this.fragmentShader = N,
  52430. this
  52431. }
  52432. }(),
  52433. n.WebGLPrograms = function(e, t) {
  52434. function i(e) {
  52435. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  52436. return 1024;
  52437. var i = t.maxVertexUniforms
  52438. , r = Math.floor((i - 20) / 4)
  52439. , o = r;
  52440. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  52441. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  52442. o
  52443. }
  52444. function r(e, t) {
  52445. var i;
  52446. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  52447. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  52448. i
  52449. }
  52450. var o = []
  52451. , a = {
  52452. MeshDepthMaterial: "depth",
  52453. MeshNormalMaterial: "normal",
  52454. MeshBasicMaterial: "basic",
  52455. MeshLambertMaterial: "lambert",
  52456. MeshPhongMaterial: "phong",
  52457. MeshStandardMaterial: "standard",
  52458. LineBasicMaterial: "basic",
  52459. LineDashedMaterial: "dashed",
  52460. PointsMaterial: "points"
  52461. }
  52462. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  52463. this.getParameters = function(o, s, l, c) {
  52464. var h = a[o.type]
  52465. , u = i(c)
  52466. , d = e.getPrecision();
  52467. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  52468. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  52469. var p = {
  52470. shaderID: h,
  52471. precision: d,
  52472. supportsVertexTextures: t.vertexTextures,
  52473. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  52474. map: !!o.map,
  52475. mapEncoding: r(o.map, e.gammaInput),
  52476. envMap: !!o.envMap,
  52477. envMapMode: o.envMap && o.envMap.mapping,
  52478. envMapEncoding: r(o.envMap, e.gammaInput),
  52479. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  52480. lightMap: !!o.lightMap,
  52481. aoMap: !!o.aoMap,
  52482. emissiveMap: !!o.emissiveMap,
  52483. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  52484. bumpMap: !!o.bumpMap,
  52485. normalMap: !!o.normalMap,
  52486. displacementMap: !!o.displacementMap,
  52487. roughnessMap: !!o.roughnessMap,
  52488. metalnessMap: !!o.metalnessMap,
  52489. specularMap: !!o.specularMap,
  52490. alphaMap: !!o.alphaMap,
  52491. combine: o.combine,
  52492. vertexColors: o.vertexColors,
  52493. fog: l,
  52494. useFog: o.fog,
  52495. fogExp: l instanceof n.FogExp2,
  52496. flatShading: o.shading === n.FlatShading,
  52497. sizeAttenuation: o.sizeAttenuation,
  52498. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  52499. skinning: o.skinning,
  52500. maxBones: u,
  52501. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  52502. morphTargets: o.morphTargets,
  52503. morphNormals: o.morphNormals,
  52504. maxMorphTargets: e.maxMorphTargets,
  52505. maxMorphNormals: e.maxMorphNormals,
  52506. numDirLights: s.directional.length,
  52507. numPointLights: s.point.length,
  52508. numSpotLights: s.spot.length,
  52509. numHemiLights: s.hemi.length,
  52510. pointLightShadows: s.shadowsPointLight,
  52511. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  52512. shadowMapType: e.shadowMap.type,
  52513. toneMapping: e.toneMapping,
  52514. physicallyCorrectLights: e.physicallyCorrectLights,
  52515. premultipliedAlpha: o.premultipliedAlpha,
  52516. alphaTest: o.alphaTest,
  52517. doubleSided: o.side === n.DoubleSide,
  52518. flipSided: o.side === n.BackSide
  52519. };
  52520. return p
  52521. }
  52522. ,
  52523. this.getProgramCode = function(e, t) {
  52524. var i = [];
  52525. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  52526. i.push(e.vertexShader)),
  52527. void 0 !== e.defines)
  52528. for (var n in e.defines)
  52529. i.push(n),
  52530. i.push(e.defines[n]);
  52531. for (var r = 0; r < s.length; r++) {
  52532. var o = s[r];
  52533. i.push(o),
  52534. i.push(t[o])
  52535. }
  52536. return i.join()
  52537. }
  52538. ,
  52539. this.acquireProgram = function(t, i, r) {
  52540. for (var a, s = 0, l = o.length; s < l; s++) {
  52541. var c = o[s];
  52542. if (c.code === r) {
  52543. a = c,
  52544. ++a.usedTimes;
  52545. break
  52546. }
  52547. }
  52548. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  52549. o.push(a)),
  52550. a
  52551. }
  52552. ,
  52553. this.releaseProgram = function(e) {
  52554. if (0 === --e.usedTimes) {
  52555. var t = o.indexOf(e);
  52556. o[t] = o[o.length - 1],
  52557. o.pop(),
  52558. e.destroy()
  52559. }
  52560. }
  52561. ,
  52562. this.programs = o
  52563. }
  52564. ,
  52565. n.WebGLProperties = function() {
  52566. var e = {};
  52567. this.get = function(t) {
  52568. var i = t.uuid
  52569. , n = e[i];
  52570. return void 0 === n && (n = {},
  52571. e[i] = n),
  52572. n
  52573. }
  52574. ,
  52575. this.delete = function(t) {
  52576. delete e[t.uuid]
  52577. }
  52578. ,
  52579. this.clear = function() {
  52580. e = {}
  52581. }
  52582. }
  52583. ,
  52584. n.WebGLShader = function() {
  52585. function e(e) {
  52586. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  52587. t[i] = i + 1 + ": " + t[i];
  52588. return t.join("\n")
  52589. }
  52590. return function(t, i, n) {
  52591. var r = t.createShader(i);
  52592. return t.shaderSource(r, n),
  52593. t.compileShader(r),
  52594. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  52595. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  52596. r
  52597. }
  52598. }(),
  52599. n.WebGLShadowMap = function(e, t, i) {
  52600. function r(e, t, i, r) {
  52601. var o = e.geometry
  52602. , a = null
  52603. , s = v
  52604. , l = e.customDepthMaterial;
  52605. if (i && (s = A,
  52606. l = e.customDistanceMaterial),
  52607. l)
  52608. a = l;
  52609. else {
  52610. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  52611. , h = e instanceof n.SkinnedMesh && t.skinning
  52612. , u = 0;
  52613. c && (u |= f),
  52614. h && (u |= g),
  52615. a = s[u]
  52616. }
  52617. return a.visible = t.visible,
  52618. a.wireframe = t.wireframe,
  52619. a.wireframeLinewidth = t.wireframeLinewidth,
  52620. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  52621. a
  52622. }
  52623. function o(e, t, i) {
  52624. if (e.visible !== !1) {
  52625. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  52626. var r = e.material;
  52627. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  52628. p.push(e))
  52629. }
  52630. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  52631. o(a[s], t, i)
  52632. }
  52633. }
  52634. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  52635. var x = 0 !== (T & f)
  52636. , S = 0 !== (T & g)
  52637. , M = new n.ShaderMaterial({
  52638. uniforms: b,
  52639. vertexShader: E.vertexShader,
  52640. fragmentShader: E.fragmentShader,
  52641. morphTargets: x,
  52642. skinning: S
  52643. });
  52644. v[T] = M;
  52645. var R = new n.ShaderMaterial({
  52646. defines: {
  52647. USE_SHADOWMAP: ""
  52648. },
  52649. uniforms: _,
  52650. vertexShader: w.vertexShader,
  52651. fragmentShader: w.fragmentShader,
  52652. morphTargets: x,
  52653. skinning: S
  52654. });
  52655. A[T] = R
  52656. }
  52657. var P = this;
  52658. this.enabled = !1,
  52659. this.autoUpdate = !0,
  52660. this.needsUpdate = !1,
  52661. this.type = n.PCFShadowMap,
  52662. this.cullFace = n.CullFaceFront,
  52663. this.render = function(f, g) {
  52664. var m, v, A = t.shadows;
  52665. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  52666. s.clearColor(1, 1, 1, 1),
  52667. s.disable(a.BLEND),
  52668. s.enable(a.CULL_FACE),
  52669. a.frontFace(a.CCW),
  52670. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  52671. s.setDepthTest(!0),
  52672. s.setScissorTest(!1);
  52673. for (var E = 0, b = A.length; E < b; E++) {
  52674. var w = A[E]
  52675. , _ = w.shadow
  52676. , T = _.camera;
  52677. if (h.copy(_.mapSize),
  52678. w instanceof n.PointLight) {
  52679. m = 6,
  52680. v = !0;
  52681. var x = h.x
  52682. , S = h.y;
  52683. I[0].set(2 * x, S, x, S),
  52684. I[1].set(0, S, x, S),
  52685. I[2].set(3 * x, S, x, S),
  52686. I[3].set(x, S, x, S),
  52687. I[4].set(3 * x, 0, x, S),
  52688. I[5].set(x, 0, x, S),
  52689. h.x *= 4,
  52690. h.y *= 2
  52691. } else
  52692. m = 1,
  52693. v = !1;
  52694. if (null === _.map) {
  52695. var M = {
  52696. minFilter: n.NearestFilter,
  52697. magFilter: n.NearestFilter,
  52698. format: n.RGBAFormat
  52699. };
  52700. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  52701. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  52702. T.updateProjectionMatrix()
  52703. }
  52704. var R = _.map
  52705. , O = _.matrix;
  52706. d.setFromMatrixPosition(w.matrixWorld),
  52707. T.position.copy(d),
  52708. e.setRenderTarget(R),
  52709. e.clear();
  52710. for (var L = 0; L < m; L++) {
  52711. if (v) {
  52712. u.copy(T.position),
  52713. u.add(y[L]),
  52714. T.up.copy(C[L]),
  52715. T.lookAt(u);
  52716. var D = I[L];
  52717. s.viewport(D)
  52718. } else
  52719. u.setFromMatrixPosition(w.target.matrixWorld),
  52720. T.lookAt(u);
  52721. T.updateMatrixWorld(),
  52722. T.matrixWorldInverse.getInverse(T.matrixWorld),
  52723. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  52724. O.multiply(T.projectionMatrix),
  52725. O.multiply(T.matrixWorldInverse),
  52726. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  52727. l.setFromMatrix(c),
  52728. p.length = 0,
  52729. o(f, g, T);
  52730. for (var N = 0, B = p.length; N < B; N++) {
  52731. var F = p[N]
  52732. , V = i.update(F)
  52733. , U = F.material;
  52734. if (U instanceof n.MultiMaterial)
  52735. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  52736. var W = k[G]
  52737. , j = H[W.materialIndex];
  52738. if (j.visible === !0) {
  52739. var Y = r(F, j, v, d);
  52740. e.renderBufferDirect(T, null, V, Y, F, W)
  52741. }
  52742. }
  52743. else {
  52744. var Y = r(F, U, v, d);
  52745. e.renderBufferDirect(T, null, V, Y, F, null)
  52746. }
  52747. }
  52748. }
  52749. }
  52750. var X = e.getClearColor()
  52751. , Z = e.getClearAlpha();
  52752. e.setClearColor(X, Z),
  52753. s.enable(a.BLEND),
  52754. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  52755. P.needsUpdate = !1
  52756. }
  52757. }
  52758. }
  52759. ,
  52760. n.WebGLState = function(e, t, i) {
  52761. var r = this
  52762. , o = new n.Vector4
  52763. , a = new Uint8Array(16)
  52764. , s = new Uint8Array(16)
  52765. , l = new Uint8Array(16)
  52766. , c = {}
  52767. , h = null
  52768. , u = null
  52769. , d = null
  52770. , p = null
  52771. , f = null
  52772. , g = null
  52773. , m = null
  52774. , v = null
  52775. , A = !1
  52776. , y = null
  52777. , C = null
  52778. , I = null
  52779. , E = null
  52780. , b = null
  52781. , w = null
  52782. , _ = null
  52783. , T = null
  52784. , x = null
  52785. , S = null
  52786. , M = null
  52787. , R = null
  52788. , P = null
  52789. , O = null
  52790. , L = null
  52791. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  52792. , N = void 0
  52793. , B = {}
  52794. , F = new n.Vector4
  52795. , V = null
  52796. , U = null
  52797. , k = new n.Vector4
  52798. , H = new n.Vector4
  52799. , G = e.createTexture();
  52800. e.bindTexture(e.TEXTURE_2D, G),
  52801. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  52802. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  52803. this.init = function() {
  52804. this.clearColor(0, 0, 0, 1),
  52805. this.clearDepth(1),
  52806. this.clearStencil(0),
  52807. this.enable(e.DEPTH_TEST),
  52808. e.depthFunc(e.LEQUAL),
  52809. e.frontFace(e.CCW),
  52810. e.cullFace(e.BACK),
  52811. this.enable(e.CULL_FACE),
  52812. this.enable(e.BLEND),
  52813. e.blendEquation(e.FUNC_ADD),
  52814. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  52815. }
  52816. ,
  52817. this.initAttributes = function() {
  52818. for (var e = 0, t = a.length; e < t; e++)
  52819. a[e] = 0
  52820. }
  52821. ,
  52822. this.enableAttribute = function(i) {
  52823. if (a[i] = 1,
  52824. 0 === s[i] && (e.enableVertexAttribArray(i),
  52825. s[i] = 1),
  52826. 0 !== l[i]) {
  52827. var n = t.get("ANGLE_instanced_arrays");
  52828. n.vertexAttribDivisorANGLE(i, 0),
  52829. l[i] = 0
  52830. }
  52831. }
  52832. ,
  52833. this.enableAttributeAndDivisor = function(t, i, n) {
  52834. a[t] = 1,
  52835. 0 === s[t] && (e.enableVertexAttribArray(t),
  52836. s[t] = 1),
  52837. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  52838. l[t] = i)
  52839. }
  52840. ,
  52841. this.disableUnusedAttributes = function() {
  52842. for (var t = 0, i = s.length; t < i; t++)
  52843. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  52844. s[t] = 0)
  52845. }
  52846. ,
  52847. this.enable = function(t) {
  52848. c[t] !== !0 && (e.enable(t),
  52849. c[t] = !0)
  52850. }
  52851. ,
  52852. this.disable = function(t) {
  52853. c[t] !== !1 && (e.disable(t),
  52854. c[t] = !1)
  52855. }
  52856. ,
  52857. this.getCompressedTextureFormats = function() {
  52858. if (null === h && (h = [],
  52859. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  52860. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  52861. h.push(i[n]);
  52862. return h
  52863. }
  52864. ,
  52865. this.setBlending = function(t, r, o, a, s, l, c, h) {
  52866. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  52867. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52868. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  52869. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52870. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  52871. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52872. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  52873. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52874. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52875. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  52876. u = t,
  52877. A = h),
  52878. t === n.CustomBlending ? (s = s || r,
  52879. l = l || o,
  52880. c = c || a,
  52881. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  52882. d = r,
  52883. g = s),
  52884. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  52885. p = o,
  52886. f = a,
  52887. m = l,
  52888. v = c)) : (d = null,
  52889. p = null,
  52890. f = null,
  52891. g = null,
  52892. m = null,
  52893. v = null)
  52894. }
  52895. ,
  52896. this.setDepthFunc = function(t) {
  52897. if (y !== t) {
  52898. if (t)
  52899. switch (t) {
  52900. case n.NeverDepth:
  52901. e.depthFunc(e.NEVER);
  52902. break;
  52903. case n.AlwaysDepth:
  52904. e.depthFunc(e.ALWAYS);
  52905. break;
  52906. case n.LessDepth:
  52907. e.depthFunc(e.LESS);
  52908. break;
  52909. case n.LessEqualDepth:
  52910. e.depthFunc(e.LEQUAL);
  52911. break;
  52912. case n.EqualDepth:
  52913. e.depthFunc(e.EQUAL);
  52914. break;
  52915. case n.GreaterEqualDepth:
  52916. e.depthFunc(e.GEQUAL);
  52917. break;
  52918. case n.GreaterDepth:
  52919. e.depthFunc(e.GREATER);
  52920. break;
  52921. case n.NotEqualDepth:
  52922. e.depthFunc(e.NOTEQUAL);
  52923. break;
  52924. default:
  52925. e.depthFunc(e.LEQUAL)
  52926. }
  52927. else
  52928. e.depthFunc(e.LEQUAL);
  52929. y = t
  52930. }
  52931. }
  52932. ,
  52933. this.setDepthTest = function(t) {
  52934. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  52935. }
  52936. ,
  52937. this.setDepthWrite = function(t) {
  52938. C !== t && (e.depthMask(t),
  52939. C = t)
  52940. }
  52941. ,
  52942. this.setColorWrite = function(t) {
  52943. I !== t && (e.colorMask(t, t, t, t),
  52944. I = t)
  52945. }
  52946. ,
  52947. this.setStencilFunc = function(t, i, n) {
  52948. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  52949. b = t,
  52950. w = i,
  52951. _ = n)
  52952. }
  52953. ,
  52954. this.setStencilOp = function(t, i, n) {
  52955. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  52956. T = t,
  52957. x = i,
  52958. S = n)
  52959. }
  52960. ,
  52961. this.setStencilTest = function(t) {
  52962. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  52963. }
  52964. ,
  52965. this.setStencilWrite = function(t) {
  52966. E !== t && (e.stencilMask(t),
  52967. E = t)
  52968. }
  52969. ,
  52970. this.setFlipSided = function(t) {
  52971. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  52972. M = t)
  52973. }
  52974. ,
  52975. this.setLineWidth = function(t) {
  52976. t !== R && (e.lineWidth(t),
  52977. R = t)
  52978. }
  52979. ,
  52980. this.setPolygonOffset = function(t, i, n) {
  52981. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  52982. !t || P === i && O === n || (e.polygonOffset(i, n),
  52983. P = i,
  52984. O = n)
  52985. }
  52986. ,
  52987. this.getScissorTest = function() {
  52988. return L
  52989. }
  52990. ,
  52991. this.setScissorTest = function(t) {
  52992. L = t,
  52993. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  52994. }
  52995. ,
  52996. this.activeTexture = function(t) {
  52997. void 0 === t && (t = e.TEXTURE0 + D - 1),
  52998. N !== t && (e.activeTexture(t),
  52999. N = t)
  53000. }
  53001. ,
  53002. this.bindTexture = function(t, i) {
  53003. void 0 === N && r.activeTexture();
  53004. var n = B[N];
  53005. void 0 === n && (n = {
  53006. type: void 0,
  53007. texture: void 0
  53008. },
  53009. B[N] = n),
  53010. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53011. n.type = t,
  53012. n.texture = i)
  53013. }
  53014. ,
  53015. this.compressedTexImage2D = function() {
  53016. try {
  53017. e.compressedTexImage2D.apply(e, arguments)
  53018. } catch (e) {
  53019. console.error(e)
  53020. }
  53021. }
  53022. ,
  53023. this.texImage2D = function() {
  53024. try {
  53025. e.texImage2D.apply(e, arguments)
  53026. } catch (e) {
  53027. console.error(e)
  53028. }
  53029. }
  53030. ,
  53031. this.clearColor = function(t, i, n, r) {
  53032. o.set(t, i, n, r),
  53033. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53034. F.copy(o))
  53035. }
  53036. ,
  53037. this.clearDepth = function(t) {
  53038. V !== t && (e.clearDepth(t),
  53039. V = t)
  53040. }
  53041. ,
  53042. this.clearStencil = function(t) {
  53043. U !== t && (e.clearStencil(t),
  53044. U = t)
  53045. }
  53046. ,
  53047. this.scissor = function(t) {
  53048. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53049. k.copy(t))
  53050. }
  53051. ,
  53052. this.viewport = function(t) {
  53053. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53054. H.copy(t))
  53055. }
  53056. ,
  53057. this.reset = function() {
  53058. for (var t = 0; t < s.length; t++)
  53059. 1 === s[t] && (e.disableVertexAttribArray(t),
  53060. s[t] = 0);
  53061. c = {},
  53062. h = null,
  53063. N = void 0,
  53064. B = {},
  53065. u = null,
  53066. I = null,
  53067. C = null,
  53068. E = null,
  53069. M = null
  53070. }
  53071. }
  53072. ,
  53073. n.LensFlarePlugin = function(e, t) {
  53074. function i() {
  53075. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53076. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53077. o = p.createBuffer(),
  53078. a = p.createBuffer(),
  53079. p.bindBuffer(p.ARRAY_BUFFER, o),
  53080. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53081. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53082. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53083. u = p.createTexture(),
  53084. d = p.createTexture(),
  53085. f.bindTexture(p.TEXTURE_2D, u),
  53086. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53087. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53088. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53089. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53090. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53091. f.bindTexture(p.TEXTURE_2D, d),
  53092. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53093. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53094. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53095. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53096. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53097. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53098. var i;
  53099. i = h ? {
  53100. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53101. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53102. } : {
  53103. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53104. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53105. },
  53106. s = r(i),
  53107. l = {
  53108. vertex: p.getAttribLocation(s, "position"),
  53109. uv: p.getAttribLocation(s, "uv")
  53110. },
  53111. c = {
  53112. renderType: p.getUniformLocation(s, "renderType"),
  53113. map: p.getUniformLocation(s, "map"),
  53114. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53115. opacity: p.getUniformLocation(s, "opacity"),
  53116. color: p.getUniformLocation(s, "color"),
  53117. scale: p.getUniformLocation(s, "scale"),
  53118. rotation: p.getUniformLocation(s, "rotation"),
  53119. screenPosition: p.getUniformLocation(s, "screenPosition")
  53120. }
  53121. }
  53122. function r(t) {
  53123. var i = p.createProgram()
  53124. , n = p.createShader(p.FRAGMENT_SHADER)
  53125. , r = p.createShader(p.VERTEX_SHADER)
  53126. , o = "precision " + e.getPrecision() + " float;\n";
  53127. return p.shaderSource(n, o + t.fragmentShader),
  53128. p.shaderSource(r, o + t.vertexShader),
  53129. p.compileShader(n),
  53130. p.compileShader(r),
  53131. p.attachShader(i, n),
  53132. p.attachShader(i, r),
  53133. p.linkProgram(i),
  53134. i
  53135. }
  53136. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53137. this.render = function(r, g, m) {
  53138. if (0 !== t.length) {
  53139. var v = new n.Vector3
  53140. , A = m.w / m.z
  53141. , y = .5 * m.z
  53142. , C = .5 * m.w
  53143. , I = 16 / m.w
  53144. , E = new n.Vector2(I * A,I)
  53145. , b = new n.Vector3(1,1,0)
  53146. , w = new n.Vector2(1,1);
  53147. void 0 === s && i(),
  53148. p.useProgram(s),
  53149. f.initAttributes(),
  53150. f.enableAttribute(l.vertex),
  53151. f.enableAttribute(l.uv),
  53152. f.disableUnusedAttributes(),
  53153. p.uniform1i(c.occlusionMap, 0),
  53154. p.uniform1i(c.map, 1),
  53155. p.bindBuffer(p.ARRAY_BUFFER, o),
  53156. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53157. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53158. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53159. f.disable(p.CULL_FACE),
  53160. f.setDepthWrite(!1);
  53161. for (var _ = 0, T = t.length; _ < T; _++) {
  53162. I = 16 / m.w,
  53163. E.set(I * A, I);
  53164. var x = t[_];
  53165. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53166. v.applyMatrix4(g.matrixWorldInverse),
  53167. v.applyProjection(g.projectionMatrix),
  53168. b.copy(v),
  53169. w.x = b.x * y + y,
  53170. w.y = b.y * C + C,
  53171. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53172. f.activeTexture(p.TEXTURE0),
  53173. f.bindTexture(p.TEXTURE_2D, null),
  53174. f.activeTexture(p.TEXTURE1),
  53175. f.bindTexture(p.TEXTURE_2D, u),
  53176. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53177. p.uniform1i(c.renderType, 0),
  53178. p.uniform2f(c.scale, E.x, E.y),
  53179. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53180. f.disable(p.BLEND),
  53181. f.enable(p.DEPTH_TEST),
  53182. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53183. f.activeTexture(p.TEXTURE0),
  53184. f.bindTexture(p.TEXTURE_2D, d),
  53185. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53186. p.uniform1i(c.renderType, 1),
  53187. f.disable(p.DEPTH_TEST),
  53188. f.activeTexture(p.TEXTURE1),
  53189. f.bindTexture(p.TEXTURE_2D, u),
  53190. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53191. x.positionScreen.copy(b),
  53192. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53193. p.uniform1i(c.renderType, 2),
  53194. f.enable(p.BLEND);
  53195. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53196. var R = x.lensFlares[S];
  53197. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53198. b.y = R.y,
  53199. b.z = R.z,
  53200. I = R.size * R.scale / m.w,
  53201. E.x = I * A,
  53202. E.y = I,
  53203. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53204. p.uniform2f(c.scale, E.x, E.y),
  53205. p.uniform1f(c.rotation, R.rotation),
  53206. p.uniform1f(c.opacity, R.opacity),
  53207. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53208. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53209. e.setTexture(R.texture, 1),
  53210. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53211. }
  53212. }
  53213. }
  53214. f.enable(p.CULL_FACE),
  53215. f.enable(p.DEPTH_TEST),
  53216. f.setDepthWrite(!0),
  53217. e.resetGLState()
  53218. }
  53219. }
  53220. }
  53221. ,
  53222. n.SpritePlugin = function(e, t) {
  53223. function i() {
  53224. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53225. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53226. a = d.createBuffer(),
  53227. s = d.createBuffer(),
  53228. d.bindBuffer(d.ARRAY_BUFFER, a),
  53229. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53230. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53231. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53232. l = r(),
  53233. c = {
  53234. position: d.getAttribLocation(l, "position"),
  53235. uv: d.getAttribLocation(l, "uv")
  53236. },
  53237. h = {
  53238. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53239. uvScale: d.getUniformLocation(l, "uvScale"),
  53240. rotation: d.getUniformLocation(l, "rotation"),
  53241. scale: d.getUniformLocation(l, "scale"),
  53242. color: d.getUniformLocation(l, "color"),
  53243. map: d.getUniformLocation(l, "map"),
  53244. opacity: d.getUniformLocation(l, "opacity"),
  53245. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53246. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53247. fogType: d.getUniformLocation(l, "fogType"),
  53248. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53249. fogNear: d.getUniformLocation(l, "fogNear"),
  53250. fogFar: d.getUniformLocation(l, "fogFar"),
  53251. fogColor: d.getUniformLocation(l, "fogColor"),
  53252. alphaTest: d.getUniformLocation(l, "alphaTest")
  53253. };
  53254. var i = document.createElement("canvas");
  53255. i.width = 8,
  53256. i.height = 8;
  53257. var o = i.getContext("2d");
  53258. o.fillStyle = "white",
  53259. o.fillRect(0, 0, 8, 8),
  53260. u = new n.Texture(i),
  53261. u.needsUpdate = !0
  53262. }
  53263. function r() {
  53264. var t = d.createProgram()
  53265. , i = d.createShader(d.VERTEX_SHADER)
  53266. , n = d.createShader(d.FRAGMENT_SHADER);
  53267. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53268. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53269. d.compileShader(i),
  53270. d.compileShader(n),
  53271. d.attachShader(t, i),
  53272. d.attachShader(t, n),
  53273. d.linkProgram(t),
  53274. t
  53275. }
  53276. function o(e, t) {
  53277. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53278. }
  53279. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53280. this.render = function(r, v) {
  53281. if (0 !== t.length) {
  53282. void 0 === l && i(),
  53283. d.useProgram(l),
  53284. p.initAttributes(),
  53285. p.enableAttribute(c.position),
  53286. p.enableAttribute(c.uv),
  53287. p.disableUnusedAttributes(),
  53288. p.disable(d.CULL_FACE),
  53289. p.enable(d.BLEND),
  53290. d.bindBuffer(d.ARRAY_BUFFER, a),
  53291. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53292. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53293. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53294. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53295. p.activeTexture(d.TEXTURE0),
  53296. d.uniform1i(h.map, 0);
  53297. var A = 0
  53298. , y = 0
  53299. , C = r.fog;
  53300. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53301. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53302. d.uniform1f(h.fogFar, C.far),
  53303. d.uniform1i(h.fogType, 1),
  53304. A = 1,
  53305. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53306. d.uniform1i(h.fogType, 2),
  53307. A = 2,
  53308. y = 2)) : (d.uniform1i(h.fogType, 0),
  53309. A = 0,
  53310. y = 0);
  53311. for (var I = 0, E = t.length; I < E; I++) {
  53312. var b = t[I];
  53313. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53314. b.z = -b.modelViewMatrix.elements[14]
  53315. }
  53316. t.sort(o);
  53317. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53318. var b = t[I]
  53319. , _ = b.material;
  53320. d.uniform1f(h.alphaTest, _.alphaTest),
  53321. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53322. b.matrixWorld.decompose(f, g, m),
  53323. w[0] = m.x,
  53324. w[1] = m.y;
  53325. var T = 0;
  53326. r.fog && _.fog && (T = y),
  53327. A !== T && (d.uniform1i(h.fogType, T),
  53328. A = T),
  53329. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53330. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53331. d.uniform2f(h.uvScale, 1, 1)),
  53332. d.uniform1f(h.opacity, _.opacity),
  53333. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53334. d.uniform1f(h.rotation, _.rotation),
  53335. d.uniform2fv(h.scale, w),
  53336. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53337. p.setDepthTest(_.depthTest),
  53338. p.setDepthWrite(_.depthWrite),
  53339. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53340. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53341. }
  53342. p.enable(d.CULL_FACE),
  53343. e.resetGLState()
  53344. }
  53345. }
  53346. }
  53347. ,
  53348. Object.defineProperties(n.Box2.prototype, {
  53349. empty: {
  53350. value: function() {
  53351. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53352. this.isEmpty()
  53353. }
  53354. },
  53355. isIntersectionBox: {
  53356. value: function(e) {
  53357. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53358. this.intersectsBox(e)
  53359. }
  53360. }
  53361. }),
  53362. Object.defineProperties(n.Box3.prototype, {
  53363. empty: {
  53364. value: function() {
  53365. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53366. this.isEmpty()
  53367. }
  53368. },
  53369. isIntersectionBox: {
  53370. value: function(e) {
  53371. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53372. this.intersectsBox(e)
  53373. }
  53374. },
  53375. isIntersectionSphere: {
  53376. value: function(e) {
  53377. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53378. this.intersectsSphere(e)
  53379. }
  53380. }
  53381. }),
  53382. Object.defineProperties(n.Matrix3.prototype, {
  53383. multiplyVector3: {
  53384. value: function(e) {
  53385. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53386. e.applyMatrix3(this)
  53387. }
  53388. },
  53389. multiplyVector3Array: {
  53390. value: function(e) {
  53391. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53392. this.applyToVector3Array(e)
  53393. }
  53394. }
  53395. }),
  53396. Object.defineProperties(n.Matrix4.prototype, {
  53397. extractPosition: {
  53398. value: function(e) {
  53399. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  53400. this.copyPosition(e)
  53401. }
  53402. },
  53403. setRotationFromQuaternion: {
  53404. value: function(e) {
  53405. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  53406. this.makeRotationFromQuaternion(e)
  53407. }
  53408. },
  53409. multiplyVector3: {
  53410. value: function(e) {
  53411. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  53412. e.applyProjection(this)
  53413. }
  53414. },
  53415. multiplyVector4: {
  53416. value: function(e) {
  53417. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53418. e.applyMatrix4(this)
  53419. }
  53420. },
  53421. multiplyVector3Array: {
  53422. value: function(e) {
  53423. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53424. this.applyToVector3Array(e)
  53425. }
  53426. },
  53427. rotateAxis: {
  53428. value: function(e) {
  53429. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  53430. e.transformDirection(this)
  53431. }
  53432. },
  53433. crossVector: {
  53434. value: function(e) {
  53435. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53436. e.applyMatrix4(this)
  53437. }
  53438. },
  53439. translate: {
  53440. value: function(e) {
  53441. console.error("THREE.Matrix4: .translate() has been removed.")
  53442. }
  53443. },
  53444. rotateX: {
  53445. value: function(e) {
  53446. console.error("THREE.Matrix4: .rotateX() has been removed.")
  53447. }
  53448. },
  53449. rotateY: {
  53450. value: function(e) {
  53451. console.error("THREE.Matrix4: .rotateY() has been removed.")
  53452. }
  53453. },
  53454. rotateZ: {
  53455. value: function(e) {
  53456. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  53457. }
  53458. },
  53459. rotateByAxis: {
  53460. value: function(e, t) {
  53461. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  53462. }
  53463. }
  53464. }),
  53465. Object.defineProperties(n.Plane.prototype, {
  53466. isIntersectionLine: {
  53467. value: function(e) {
  53468. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  53469. this.intersectsLine(e)
  53470. }
  53471. }
  53472. }),
  53473. Object.defineProperties(n.Quaternion.prototype, {
  53474. multiplyVector3: {
  53475. value: function(e) {
  53476. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  53477. e.applyQuaternion(this)
  53478. }
  53479. }
  53480. }),
  53481. Object.defineProperties(n.Ray.prototype, {
  53482. isIntersectionBox: {
  53483. value: function(e) {
  53484. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53485. this.intersectsBox(e)
  53486. }
  53487. },
  53488. isIntersectionPlane: {
  53489. value: function(e) {
  53490. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  53491. this.intersectsPlane(e)
  53492. }
  53493. },
  53494. isIntersectionSphere: {
  53495. value: function(e) {
  53496. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53497. this.intersectsSphere(e)
  53498. }
  53499. }
  53500. }),
  53501. Object.defineProperties(n.Vector3.prototype, {
  53502. setEulerFromRotationMatrix: {
  53503. value: function() {
  53504. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  53505. }
  53506. },
  53507. setEulerFromQuaternion: {
  53508. value: function() {
  53509. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  53510. }
  53511. },
  53512. getPositionFromMatrix: {
  53513. value: function(e) {
  53514. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  53515. this.setFromMatrixPosition(e)
  53516. }
  53517. },
  53518. getScaleFromMatrix: {
  53519. value: function(e) {
  53520. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  53521. this.setFromMatrixScale(e)
  53522. }
  53523. },
  53524. getColumnFromMatrix: {
  53525. value: function(e, t) {
  53526. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  53527. this.setFromMatrixColumn(e, t)
  53528. }
  53529. }
  53530. }),
  53531. n.Face4 = function(e, t, i, r, o, a, s) {
  53532. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  53533. new n.Face3(e,t,i,o,a,s)
  53534. }
  53535. ,
  53536. n.Vertex = function(e, t, i) {
  53537. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  53538. new n.Vector3(e,t,i)
  53539. }
  53540. ,
  53541. Object.defineProperties(n.Object3D.prototype, {
  53542. eulerOrder: {
  53543. get: function() {
  53544. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53545. this.rotation.order
  53546. },
  53547. set: function(e) {
  53548. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53549. this.rotation.order = e
  53550. }
  53551. },
  53552. getChildByName: {
  53553. value: function(e) {
  53554. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  53555. this.getObjectByName(e)
  53556. }
  53557. },
  53558. renderDepth: {
  53559. set: function(e) {
  53560. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  53561. }
  53562. },
  53563. translate: {
  53564. value: function(e, t) {
  53565. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  53566. this.translateOnAxis(t, e)
  53567. }
  53568. },
  53569. useQuaternion: {
  53570. get: function() {
  53571. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53572. },
  53573. set: function(e) {
  53574. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53575. }
  53576. }
  53577. }),
  53578. Object.defineProperties(n, {
  53579. PointCloud: {
  53580. value: function(e, t) {
  53581. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  53582. new n.Points(e,t)
  53583. }
  53584. },
  53585. ParticleSystem: {
  53586. value: function(e, t) {
  53587. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  53588. new n.Points(e,t)
  53589. }
  53590. }
  53591. }),
  53592. Object.defineProperties(n.Light.prototype, {
  53593. onlyShadow: {
  53594. set: function(e) {
  53595. console.warn("THREE.Light: .onlyShadow has been removed.")
  53596. }
  53597. },
  53598. shadowCameraFov: {
  53599. set: function(e) {
  53600. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  53601. this.shadow.camera.fov = e
  53602. }
  53603. },
  53604. shadowCameraLeft: {
  53605. set: function(e) {
  53606. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  53607. this.shadow.camera.left = e
  53608. }
  53609. },
  53610. shadowCameraRight: {
  53611. set: function(e) {
  53612. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  53613. this.shadow.camera.right = e
  53614. }
  53615. },
  53616. shadowCameraTop: {
  53617. set: function(e) {
  53618. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  53619. this.shadow.camera.top = e
  53620. }
  53621. },
  53622. shadowCameraBottom: {
  53623. set: function(e) {
  53624. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  53625. this.shadow.camera.bottom = e
  53626. }
  53627. },
  53628. shadowCameraNear: {
  53629. set: function(e) {
  53630. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  53631. this.shadow.camera.near = e
  53632. }
  53633. },
  53634. shadowCameraFar: {
  53635. set: function(e) {
  53636. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  53637. this.shadow.camera.far = e
  53638. }
  53639. },
  53640. shadowCameraVisible: {
  53641. set: function(e) {
  53642. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  53643. }
  53644. },
  53645. shadowBias: {
  53646. set: function(e) {
  53647. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  53648. this.shadow.bias = e
  53649. }
  53650. },
  53651. shadowDarkness: {
  53652. set: function(e) {
  53653. console.warn("THREE.Light: .shadowDarkness has been removed.")
  53654. }
  53655. },
  53656. shadowMapWidth: {
  53657. set: function(e) {
  53658. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  53659. this.shadow.mapSize.width = e
  53660. }
  53661. },
  53662. shadowMapHeight: {
  53663. set: function(e) {
  53664. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  53665. this.shadow.mapSize.height = e
  53666. }
  53667. }
  53668. }),
  53669. Object.defineProperties(n.BufferAttribute.prototype, {
  53670. length: {
  53671. get: function() {
  53672. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  53673. this.array.length
  53674. }
  53675. }
  53676. }),
  53677. Object.defineProperties(n.BufferGeometry.prototype, {
  53678. drawcalls: {
  53679. get: function() {
  53680. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  53681. this.groups
  53682. }
  53683. },
  53684. offsets: {
  53685. get: function() {
  53686. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  53687. this.groups
  53688. }
  53689. },
  53690. addIndex: {
  53691. value: function(e) {
  53692. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  53693. this.setIndex(e)
  53694. }
  53695. },
  53696. addDrawCall: {
  53697. value: function(e, t, i) {
  53698. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  53699. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  53700. this.addGroup(e, t)
  53701. }
  53702. },
  53703. clearDrawCalls: {
  53704. value: function() {
  53705. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  53706. this.clearGroups()
  53707. }
  53708. },
  53709. computeTangents: {
  53710. value: function() {
  53711. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  53712. }
  53713. },
  53714. computeOffsets: {
  53715. value: function() {
  53716. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  53717. }
  53718. }
  53719. }),
  53720. Object.defineProperties(n.Material.prototype, {
  53721. wrapAround: {
  53722. get: function() {
  53723. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53724. },
  53725. set: function(e) {
  53726. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53727. }
  53728. },
  53729. wrapRGB: {
  53730. get: function() {
  53731. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  53732. new n.Color
  53733. }
  53734. }
  53735. }),
  53736. Object.defineProperties(n, {
  53737. PointCloudMaterial: {
  53738. value: function(e) {
  53739. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  53740. new n.PointsMaterial(e)
  53741. }
  53742. },
  53743. ParticleBasicMaterial: {
  53744. value: function(e) {
  53745. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  53746. new n.PointsMaterial(e)
  53747. }
  53748. },
  53749. ParticleSystemMaterial: {
  53750. value: function(e) {
  53751. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  53752. new n.PointsMaterial(e)
  53753. }
  53754. }
  53755. }),
  53756. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  53757. metal: {
  53758. get: function() {
  53759. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  53760. !1
  53761. },
  53762. set: function(e) {
  53763. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  53764. }
  53765. }
  53766. }),
  53767. Object.defineProperties(n.ShaderMaterial.prototype, {
  53768. derivatives: {
  53769. get: function() {
  53770. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53771. this.extensions.derivatives
  53772. },
  53773. set: function(e) {
  53774. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53775. this.extensions.derivatives = e
  53776. }
  53777. }
  53778. }),
  53779. Object.defineProperties(n.WebGLRenderer.prototype, {
  53780. supportsFloatTextures: {
  53781. value: function() {
  53782. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  53783. this.extensions.get("OES_texture_float")
  53784. }
  53785. },
  53786. supportsHalfFloatTextures: {
  53787. value: function() {
  53788. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  53789. this.extensions.get("OES_texture_half_float")
  53790. }
  53791. },
  53792. supportsStandardDerivatives: {
  53793. value: function() {
  53794. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  53795. this.extensions.get("OES_standard_derivatives")
  53796. }
  53797. },
  53798. supportsCompressedTextureS3TC: {
  53799. value: function() {
  53800. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  53801. this.extensions.get("WEBGL_compressed_texture_s3tc")
  53802. }
  53803. },
  53804. supportsCompressedTexturePVRTC: {
  53805. value: function() {
  53806. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  53807. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  53808. }
  53809. },
  53810. supportsBlendMinMax: {
  53811. value: function() {
  53812. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  53813. this.extensions.get("EXT_blend_minmax")
  53814. }
  53815. },
  53816. supportsVertexTextures: {
  53817. value: function() {
  53818. return this.capabilities.vertexTextures
  53819. }
  53820. },
  53821. supportsInstancedArrays: {
  53822. value: function() {
  53823. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  53824. this.extensions.get("ANGLE_instanced_arrays")
  53825. }
  53826. },
  53827. enableScissorTest: {
  53828. value: function(e) {
  53829. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  53830. this.setScissorTest(e)
  53831. }
  53832. },
  53833. initMaterial: {
  53834. value: function() {
  53835. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  53836. }
  53837. },
  53838. addPrePlugin: {
  53839. value: function() {
  53840. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  53841. }
  53842. },
  53843. addPostPlugin: {
  53844. value: function() {
  53845. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  53846. }
  53847. },
  53848. updateShadowMap: {
  53849. value: function() {
  53850. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  53851. }
  53852. },
  53853. shadowMapEnabled: {
  53854. get: function() {
  53855. return this.shadowMap.enabled
  53856. },
  53857. set: function(e) {
  53858. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  53859. this.shadowMap.enabled = e
  53860. }
  53861. },
  53862. shadowMapType: {
  53863. get: function() {
  53864. return this.shadowMap.type
  53865. },
  53866. set: function(e) {
  53867. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  53868. this.shadowMap.type = e
  53869. }
  53870. },
  53871. shadowMapCullFace: {
  53872. get: function() {
  53873. return this.shadowMap.cullFace
  53874. },
  53875. set: function(e) {
  53876. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  53877. this.shadowMap.cullFace = e
  53878. }
  53879. }
  53880. }),
  53881. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  53882. wrapS: {
  53883. get: function() {
  53884. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  53885. this.texture.wrapS
  53886. },
  53887. set: function(e) {
  53888. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  53889. this.texture.wrapS = e
  53890. }
  53891. },
  53892. wrapT: {
  53893. get: function() {
  53894. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  53895. this.texture.wrapT
  53896. },
  53897. set: function(e) {
  53898. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  53899. this.texture.wrapT = e
  53900. }
  53901. },
  53902. magFilter: {
  53903. get: function() {
  53904. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  53905. this.texture.magFilter
  53906. },
  53907. set: function(e) {
  53908. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  53909. this.texture.magFilter = e
  53910. }
  53911. },
  53912. minFilter: {
  53913. get: function() {
  53914. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  53915. this.texture.minFilter
  53916. },
  53917. set: function(e) {
  53918. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  53919. this.texture.minFilter = e
  53920. }
  53921. },
  53922. anisotropy: {
  53923. get: function() {
  53924. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  53925. this.texture.anisotropy
  53926. },
  53927. set: function(e) {
  53928. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  53929. this.texture.anisotropy = e
  53930. }
  53931. },
  53932. offset: {
  53933. get: function() {
  53934. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  53935. this.texture.offset
  53936. },
  53937. set: function(e) {
  53938. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  53939. this.texture.offset = e
  53940. }
  53941. },
  53942. repeat: {
  53943. get: function() {
  53944. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  53945. this.texture.repeat
  53946. },
  53947. set: function(e) {
  53948. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  53949. this.texture.repeat = e
  53950. }
  53951. },
  53952. format: {
  53953. get: function() {
  53954. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  53955. this.texture.format
  53956. },
  53957. set: function(e) {
  53958. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  53959. this.texture.format = e
  53960. }
  53961. },
  53962. type: {
  53963. get: function() {
  53964. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  53965. this.texture.type
  53966. },
  53967. set: function(e) {
  53968. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  53969. this.texture.type = e
  53970. }
  53971. },
  53972. generateMipmaps: {
  53973. get: function() {
  53974. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  53975. this.texture.generateMipmaps
  53976. },
  53977. set: function(e) {
  53978. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  53979. this.texture.generateMipmaps = e
  53980. }
  53981. }
  53982. }),
  53983. n.GeometryUtils = {
  53984. merge: function(e, t, i) {
  53985. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  53986. var r;
  53987. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  53988. r = t.matrix,
  53989. t = t.geometry),
  53990. e.merge(t, r, i)
  53991. },
  53992. center: function(e) {
  53993. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  53994. e.center()
  53995. }
  53996. },
  53997. n.ImageUtils = {
  53998. crossOrigin: void 0,
  53999. loadTexture: function(e, t, i, r) {
  54000. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54001. var o = new n.TextureLoader;
  54002. o.setCrossOrigin(this.crossOrigin);
  54003. var a = o.load(e, i, void 0, r);
  54004. return t && (a.mapping = t),
  54005. a
  54006. },
  54007. loadTextureCube: function(e, t, i, r) {
  54008. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54009. var o = new n.CubeTextureLoader;
  54010. o.setCrossOrigin(this.crossOrigin);
  54011. var a = o.load(e, i, void 0, r);
  54012. return t && (a.mapping = t),
  54013. a
  54014. },
  54015. loadCompressedTexture: function() {
  54016. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54017. },
  54018. loadCompressedTextureCube: function() {
  54019. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54020. }
  54021. },
  54022. n.Projector = function() {
  54023. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54024. this.projectVector = function(e, t) {
  54025. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54026. e.project(t)
  54027. }
  54028. ,
  54029. this.unprojectVector = function(e, t) {
  54030. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54031. e.unproject(t)
  54032. }
  54033. ,
  54034. this.pickingRay = function(e, t) {
  54035. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54036. }
  54037. }
  54038. ,
  54039. n.CanvasRenderer = function() {
  54040. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54041. this.domElement = document.createElement("canvas"),
  54042. this.clear = function() {}
  54043. ,
  54044. this.render = function() {}
  54045. ,
  54046. this.setClearColor = function() {}
  54047. ,
  54048. this.setSize = function() {}
  54049. }
  54050. ,
  54051. n.MeshFaceMaterial = n.MultiMaterial,
  54052. n.CurveUtils = {
  54053. tangentQuadraticBezier: function(e, t, i, n) {
  54054. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54055. },
  54056. tangentCubicBezier: function(e, t, i, n, r) {
  54057. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54058. },
  54059. tangentSpline: function(e, t, i, n, r) {
  54060. var o = 6 * e * e - 6 * e
  54061. , a = 3 * e * e - 4 * e + 1
  54062. , s = -6 * e * e + 6 * e
  54063. , l = 3 * e * e - 2 * e;
  54064. return o + a + s + l
  54065. },
  54066. interpolate: function(e, t, i, n, r) {
  54067. var o = .5 * (i - e)
  54068. , a = .5 * (n - t)
  54069. , s = r * r
  54070. , l = r * s;
  54071. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54072. }
  54073. },
  54074. n.SceneUtils = {
  54075. createMultiMaterialObject: function(e, t) {
  54076. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54077. i.add(new n.Mesh(e,t[r]));
  54078. return i
  54079. },
  54080. detach: function(e, t, i) {
  54081. e.applyMatrix(t.matrixWorld),
  54082. t.remove(e),
  54083. i.add(e)
  54084. },
  54085. attach: function(e, t, i) {
  54086. var r = new n.Matrix4;
  54087. r.getInverse(i.matrixWorld),
  54088. e.applyMatrix(r),
  54089. t.remove(e),
  54090. i.add(e)
  54091. }
  54092. },
  54093. n.ShapeUtils = {
  54094. area: function(e) {
  54095. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54096. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54097. return .5 * i
  54098. },
  54099. triangulate: function() {
  54100. function e(e, t, i, n, r, o) {
  54101. var a, s, l, c, h, u, d, p, f;
  54102. if (s = e[o[t]].x,
  54103. l = e[o[t]].y,
  54104. c = e[o[i]].x,
  54105. h = e[o[i]].y,
  54106. u = e[o[n]].x,
  54107. d = e[o[n]].y,
  54108. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54109. return !1;
  54110. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54111. for (g = u - c,
  54112. m = d - h,
  54113. v = s - u,
  54114. A = l - d,
  54115. y = c - s,
  54116. C = h - l,
  54117. a = 0; a < r; a++)
  54118. if (p = e[o[a]].x,
  54119. f = e[o[a]].y,
  54120. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54121. E = f - l,
  54122. b = p - c,
  54123. w = f - h,
  54124. _ = p - u,
  54125. T = f - d,
  54126. M = g * w - m * b,
  54127. x = y * E - C * I,
  54128. S = v * T - A * _,
  54129. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54130. return !1;
  54131. return !0
  54132. }
  54133. return function(t, i) {
  54134. var r = t.length;
  54135. if (r < 3)
  54136. return null;
  54137. var o, a, s, l = [], c = [], h = [];
  54138. if (n.ShapeUtils.area(t) > 0)
  54139. for (a = 0; a < r; a++)
  54140. c[a] = a;
  54141. else
  54142. for (a = 0; a < r; a++)
  54143. c[a] = r - 1 - a;
  54144. var u = r
  54145. , d = 2 * u;
  54146. for (a = u - 1; u > 2; ) {
  54147. if (d-- <= 0)
  54148. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54149. i ? h : l;
  54150. if (o = a,
  54151. u <= o && (o = 0),
  54152. a = o + 1,
  54153. u <= a && (a = 0),
  54154. s = a + 1,
  54155. u <= s && (s = 0),
  54156. e(t, o, a, s, u, c)) {
  54157. var p, f, g, m, v;
  54158. for (p = c[o],
  54159. f = c[a],
  54160. g = c[s],
  54161. l.push([t[p], t[f], t[g]]),
  54162. h.push([c[o], c[a], c[s]]),
  54163. m = a,
  54164. v = a + 1; v < u; m++,
  54165. v++)
  54166. c[m] = c[v];
  54167. u--,
  54168. d = 2 * u
  54169. }
  54170. }
  54171. return i ? h : l
  54172. }
  54173. }(),
  54174. triangulateShape: function(e, t) {
  54175. function i(e, t, i) {
  54176. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54177. }
  54178. function r(e, t, n, r, o) {
  54179. var a = t.x - e.x
  54180. , s = t.y - e.y
  54181. , l = r.x - n.x
  54182. , c = r.y - n.y
  54183. , h = e.x - n.x
  54184. , u = e.y - n.y
  54185. , d = s * l - a * c
  54186. , p = s * h - a * u;
  54187. if (Math.abs(d) > Number.EPSILON) {
  54188. var f;
  54189. if (d > 0) {
  54190. if (p < 0 || p > d)
  54191. return [];
  54192. if (f = c * h - l * u,
  54193. f < 0 || f > d)
  54194. return []
  54195. } else {
  54196. if (p > 0 || p < d)
  54197. return [];
  54198. if (f = c * h - l * u,
  54199. f > 0 || f < d)
  54200. return []
  54201. }
  54202. if (0 === f)
  54203. return !o || 0 !== p && p !== d ? [e] : [];
  54204. if (f === d)
  54205. return !o || 0 !== p && p !== d ? [t] : [];
  54206. if (0 === p)
  54207. return [n];
  54208. if (p === d)
  54209. return [r];
  54210. var g = f / d;
  54211. return [{
  54212. x: e.x + g * a,
  54213. y: e.y + g * s
  54214. }]
  54215. }
  54216. if (0 !== p || c * h !== l * u)
  54217. return [];
  54218. var m = 0 === a && 0 === s
  54219. , v = 0 === l && 0 === c;
  54220. if (m && v)
  54221. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54222. if (m)
  54223. return i(n, r, e) ? [e] : [];
  54224. if (v)
  54225. return i(e, t, n) ? [n] : [];
  54226. var A, y, C, I, E, b, w, _;
  54227. return 0 !== a ? (e.x < t.x ? (A = e,
  54228. C = e.x,
  54229. y = t,
  54230. I = t.x) : (A = t,
  54231. C = t.x,
  54232. y = e,
  54233. I = e.x),
  54234. n.x < r.x ? (E = n,
  54235. w = n.x,
  54236. b = r,
  54237. _ = r.x) : (E = r,
  54238. w = r.x,
  54239. b = n,
  54240. _ = n.x)) : (e.y < t.y ? (A = e,
  54241. C = e.y,
  54242. y = t,
  54243. I = t.y) : (A = t,
  54244. C = t.y,
  54245. y = e,
  54246. I = e.y),
  54247. n.y < r.y ? (E = n,
  54248. w = n.y,
  54249. b = r,
  54250. _ = r.y) : (E = r,
  54251. w = r.y,
  54252. b = n,
  54253. _ = n.y)),
  54254. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54255. }
  54256. function o(e, t, i, n) {
  54257. var r = t.x - e.x
  54258. , o = t.y - e.y
  54259. , a = i.x - e.x
  54260. , s = i.y - e.y
  54261. , l = n.x - e.x
  54262. , c = n.y - e.y
  54263. , h = r * s - o * a
  54264. , u = r * c - o * l;
  54265. if (Math.abs(h) > Number.EPSILON) {
  54266. var d = l * s - c * a;
  54267. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54268. }
  54269. return u > 0
  54270. }
  54271. function a(e, t) {
  54272. function i(e, t) {
  54273. var i = A.length - 1
  54274. , n = e - 1;
  54275. n < 0 && (n = i);
  54276. var r = e + 1;
  54277. r > i && (r = 0);
  54278. var a = o(A[e], A[n], A[r], s[t]);
  54279. if (!a)
  54280. return !1;
  54281. var l = s.length - 1
  54282. , c = t - 1;
  54283. c < 0 && (c = l);
  54284. var h = t + 1;
  54285. return h > l && (h = 0),
  54286. a = o(s[t], s[c], s[h], A[e]),
  54287. !!a
  54288. }
  54289. function n(e, t) {
  54290. var i, n, o;
  54291. for (i = 0; i < A.length; i++)
  54292. if (n = i + 1,
  54293. n %= A.length,
  54294. o = r(e, t, A[i], A[n], !0),
  54295. o.length > 0)
  54296. return !0;
  54297. return !1
  54298. }
  54299. function a(e, i) {
  54300. var n, o, a, s, l;
  54301. for (n = 0; n < y.length; n++)
  54302. for (o = t[y[n]],
  54303. a = 0; a < o.length; a++)
  54304. if (s = a + 1,
  54305. s %= o.length,
  54306. l = r(e, i, o[a], o[s], !0),
  54307. l.length > 0)
  54308. return !0;
  54309. return !1
  54310. }
  54311. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54312. y.push(I);
  54313. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54314. if (w--,
  54315. w < 0) {
  54316. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54317. break
  54318. }
  54319. for (c = b; c < A.length; c++) {
  54320. h = A[c],
  54321. l = -1;
  54322. for (var I = 0; I < y.length; I++)
  54323. if (d = y[I],
  54324. p = h.x + ":" + h.y + ":" + d,
  54325. void 0 === C[p]) {
  54326. s = t[d];
  54327. for (var _ = 0; _ < s.length; _++)
  54328. if (u = s[_],
  54329. i(c, _) && !n(h, u) && !a(h, u)) {
  54330. l = _,
  54331. y.splice(I, 1),
  54332. f = A.slice(0, c + 1),
  54333. g = A.slice(c),
  54334. m = s.slice(l),
  54335. v = s.slice(0, l + 1),
  54336. A = f.concat(m).concat(v).concat(g),
  54337. b = c;
  54338. break
  54339. }
  54340. if (l >= 0)
  54341. break;
  54342. C[p] = !0
  54343. }
  54344. if (l >= 0)
  54345. break
  54346. }
  54347. }
  54348. return A
  54349. }
  54350. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54351. Array.prototype.push.apply(f, t[g]);
  54352. for (s = 0,
  54353. l = f.length; s < l; s++)
  54354. u = f[s].x + ":" + f[s].y,
  54355. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54356. p[u] = s;
  54357. var v = a(e, t)
  54358. , A = n.ShapeUtils.triangulate(v, !1);
  54359. for (s = 0,
  54360. l = A.length; s < l; s++)
  54361. for (h = A[s],
  54362. c = 0; c < 3; c++)
  54363. u = h[c].x + ":" + h[c].y,
  54364. d = p[u],
  54365. void 0 !== d && (h[c] = d);
  54366. return A.concat()
  54367. },
  54368. isClockWise: function(e) {
  54369. return n.ShapeUtils.area(e) < 0
  54370. },
  54371. b2: function() {
  54372. function e(e, t) {
  54373. var i = 1 - e;
  54374. return i * i * t
  54375. }
  54376. function t(e, t) {
  54377. return 2 * (1 - e) * e * t
  54378. }
  54379. function i(e, t) {
  54380. return e * e * t
  54381. }
  54382. return function(n, r, o, a) {
  54383. return e(n, r) + t(n, o) + i(n, a)
  54384. }
  54385. }(),
  54386. b3: function() {
  54387. function e(e, t) {
  54388. var i = 1 - e;
  54389. return i * i * i * t
  54390. }
  54391. function t(e, t) {
  54392. var i = 1 - e;
  54393. return 3 * i * i * e * t
  54394. }
  54395. function i(e, t) {
  54396. var i = 1 - e;
  54397. return 3 * i * e * e * t
  54398. }
  54399. function n(e, t) {
  54400. return e * e * e * t
  54401. }
  54402. return function(r, o, a, s, l) {
  54403. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  54404. }
  54405. }()
  54406. },
  54407. n.Curve = function() {}
  54408. ,
  54409. n.Curve.prototype = {
  54410. constructor: n.Curve,
  54411. getPoint: function(e) {
  54412. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  54413. null
  54414. },
  54415. getPointAt: function(e) {
  54416. var t = this.getUtoTmapping(e);
  54417. return this.getPoint(t)
  54418. },
  54419. getPoints: function(e) {
  54420. e || (e = 5);
  54421. var t, i = [];
  54422. for (t = 0; t <= e; t++)
  54423. i.push(this.getPoint(t / e));
  54424. return i
  54425. },
  54426. getSpacedPoints: function(e) {
  54427. e || (e = 5);
  54428. var t, i = [];
  54429. for (t = 0; t <= e; t++)
  54430. i.push(this.getPointAt(t / e));
  54431. return i
  54432. },
  54433. getLength: function() {
  54434. var e = this.getLengths();
  54435. return e[e.length - 1]
  54436. },
  54437. getLengths: function(e) {
  54438. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  54439. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  54440. return this.cacheArcLengths;
  54441. this.needsUpdate = !1;
  54442. var t, i, n = [], r = this.getPoint(0), o = 0;
  54443. for (n.push(0),
  54444. i = 1; i <= e; i++)
  54445. t = this.getPoint(i / e),
  54446. o += t.distanceTo(r),
  54447. n.push(o),
  54448. r = t;
  54449. return this.cacheArcLengths = n,
  54450. n
  54451. },
  54452. updateArcLengths: function() {
  54453. this.needsUpdate = !0,
  54454. this.getLengths()
  54455. },
  54456. getUtoTmapping: function(e, t) {
  54457. var i, n = this.getLengths(), r = 0, o = n.length;
  54458. i = t ? t : e * n[o - 1];
  54459. for (var a, s = 0, l = o - 1; s <= l; )
  54460. if (r = Math.floor(s + (l - s) / 2),
  54461. a = n[r] - i,
  54462. a < 0)
  54463. s = r + 1;
  54464. else {
  54465. if (!(a > 0)) {
  54466. l = r;
  54467. break
  54468. }
  54469. l = r - 1
  54470. }
  54471. if (r = l,
  54472. n[r] === i) {
  54473. var c = r / (o - 1);
  54474. return c
  54475. }
  54476. var h = n[r]
  54477. , u = n[r + 1]
  54478. , d = u - h
  54479. , p = (i - h) / d
  54480. , c = (r + p) / (o - 1);
  54481. return c
  54482. },
  54483. getTangent: function(e) {
  54484. var t = 1e-4
  54485. , i = e - t
  54486. , n = e + t;
  54487. i < 0 && (i = 0),
  54488. n > 1 && (n = 1);
  54489. var r = this.getPoint(i)
  54490. , o = this.getPoint(n)
  54491. , a = o.clone().sub(r);
  54492. return a.normalize()
  54493. },
  54494. getTangentAt: function(e) {
  54495. var t = this.getUtoTmapping(e);
  54496. return this.getTangent(t)
  54497. }
  54498. },
  54499. n.Curve.create = function(e, t) {
  54500. return e.prototype = Object.create(n.Curve.prototype),
  54501. e.prototype.constructor = e,
  54502. e.prototype.getPoint = t,
  54503. e
  54504. }
  54505. ,
  54506. n.CurvePath = function() {
  54507. this.curves = [],
  54508. this.autoClose = !1
  54509. }
  54510. ,
  54511. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  54512. n.CurvePath.prototype.constructor = n.CurvePath,
  54513. n.CurvePath.prototype.add = function(e) {
  54514. this.curves.push(e)
  54515. }
  54516. ,
  54517. n.CurvePath.prototype.closePath = function() {
  54518. var e = this.curves[0].getPoint(0)
  54519. , t = this.curves[this.curves.length - 1].getPoint(1);
  54520. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  54521. }
  54522. ,
  54523. n.CurvePath.prototype.getPoint = function(e) {
  54524. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  54525. if (i[n] >= t) {
  54526. var r = i[n] - t
  54527. , o = this.curves[n]
  54528. , a = 1 - r / o.getLength();
  54529. return o.getPointAt(a)
  54530. }
  54531. n++
  54532. }
  54533. return null
  54534. }
  54535. ,
  54536. n.CurvePath.prototype.getLength = function() {
  54537. var e = this.getCurveLengths();
  54538. return e[e.length - 1]
  54539. }
  54540. ,
  54541. n.CurvePath.prototype.getCurveLengths = function() {
  54542. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  54543. return this.cacheLengths;
  54544. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  54545. t += this.curves[i].getLength(),
  54546. e.push(t);
  54547. return this.cacheLengths = e,
  54548. e
  54549. }
  54550. ,
  54551. n.CurvePath.prototype.createPointsGeometry = function(e) {
  54552. var t = this.getPoints(e);
  54553. return this.createGeometry(t)
  54554. }
  54555. ,
  54556. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  54557. var t = this.getSpacedPoints(e);
  54558. return this.createGeometry(t)
  54559. }
  54560. ,
  54561. n.CurvePath.prototype.createGeometry = function(e) {
  54562. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  54563. var o = e[i];
  54564. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  54565. }
  54566. return t
  54567. }
  54568. ,
  54569. n.Font = function(e) {
  54570. this.data = e
  54571. }
  54572. ,
  54573. n.Font.prototype = {
  54574. constructor: n.Font,
  54575. generateShapes: function(e, t, i) {
  54576. function r(e) {
  54577. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  54578. var c = o(i[l], n, r);
  54579. r += c.offset,
  54580. s.push(c.path)
  54581. }
  54582. return s
  54583. }
  54584. function o(e, t, r) {
  54585. var o = a.glyphs[e] || a.glyphs["?"];
  54586. if (o) {
  54587. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  54588. if (o.o)
  54589. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  54590. var _ = E[b++];
  54591. switch (_) {
  54592. case "m":
  54593. s = E[b++] * t + r,
  54594. l = E[b++] * t,
  54595. A.moveTo(s, l);
  54596. break;
  54597. case "l":
  54598. s = E[b++] * t + r,
  54599. l = E[b++] * t,
  54600. A.lineTo(s, l);
  54601. break;
  54602. case "q":
  54603. if (c = E[b++] * t + r,
  54604. h = E[b++] * t,
  54605. p = E[b++] * t + r,
  54606. f = E[b++] * t,
  54607. A.quadraticCurveTo(p, f, c, h),
  54608. v = y[y.length - 1]) {
  54609. u = v.x,
  54610. d = v.y;
  54611. for (var T = 1; T <= i; T++) {
  54612. var x = T / i;
  54613. C(x, u, p, c),
  54614. C(x, d, f, h)
  54615. }
  54616. }
  54617. break;
  54618. case "b":
  54619. if (c = E[b++] * t + r,
  54620. h = E[b++] * t,
  54621. p = E[b++] * t + r,
  54622. f = E[b++] * t,
  54623. g = E[b++] * t + r,
  54624. m = E[b++] * t,
  54625. A.bezierCurveTo(p, f, g, m, c, h),
  54626. v = y[y.length - 1]) {
  54627. u = v.x,
  54628. d = v.y;
  54629. for (var T = 1; T <= i; T++) {
  54630. var x = T / i;
  54631. I(x, u, p, g, c),
  54632. I(x, d, f, m, h)
  54633. }
  54634. }
  54635. }
  54636. }
  54637. return {
  54638. offset: o.ha * t,
  54639. path: A
  54640. }
  54641. }
  54642. }
  54643. void 0 === t && (t = 100),
  54644. void 0 === i && (i = 4);
  54645. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  54646. Array.prototype.push.apply(l, s[c].toShapes());
  54647. return l
  54648. }
  54649. },
  54650. n.Path = function(e) {
  54651. n.CurvePath.call(this),
  54652. this.actions = [],
  54653. e && this.fromPoints(e)
  54654. }
  54655. ,
  54656. n.Path.prototype = Object.create(n.CurvePath.prototype),
  54657. n.Path.prototype.constructor = n.Path,
  54658. n.Path.prototype.fromPoints = function(e) {
  54659. this.moveTo(e[0].x, e[0].y);
  54660. for (var t = 1, i = e.length; t < i; t++)
  54661. this.lineTo(e[t].x, e[t].y)
  54662. }
  54663. ,
  54664. n.Path.prototype.moveTo = function(e, t) {
  54665. this.actions.push({
  54666. action: "moveTo",
  54667. args: [e, t]
  54668. })
  54669. }
  54670. ,
  54671. n.Path.prototype.lineTo = function(e, t) {
  54672. var i = this.actions[this.actions.length - 1].args
  54673. , r = i[i.length - 2]
  54674. , o = i[i.length - 1]
  54675. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  54676. this.curves.push(a),
  54677. this.actions.push({
  54678. action: "lineTo",
  54679. args: [e, t]
  54680. })
  54681. }
  54682. ,
  54683. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  54684. var o = this.actions[this.actions.length - 1].args
  54685. , a = o[o.length - 2]
  54686. , s = o[o.length - 1]
  54687. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  54688. this.curves.push(l),
  54689. this.actions.push({
  54690. action: "quadraticCurveTo",
  54691. args: [e, t, i, r]
  54692. })
  54693. }
  54694. ,
  54695. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  54696. var s = this.actions[this.actions.length - 1].args
  54697. , l = s[s.length - 2]
  54698. , c = s[s.length - 1]
  54699. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  54700. this.curves.push(h),
  54701. this.actions.push({
  54702. action: "bezierCurveTo",
  54703. args: [e, t, i, r, o, a]
  54704. })
  54705. }
  54706. ,
  54707. n.Path.prototype.splineThru = function(e) {
  54708. var t = Array.prototype.slice.call(arguments)
  54709. , i = this.actions[this.actions.length - 1].args
  54710. , r = i[i.length - 2]
  54711. , o = i[i.length - 1]
  54712. , a = [new n.Vector2(r,o)];
  54713. Array.prototype.push.apply(a, e);
  54714. var s = new n.SplineCurve(a);
  54715. this.curves.push(s),
  54716. this.actions.push({
  54717. action: "splineThru",
  54718. args: t
  54719. })
  54720. }
  54721. ,
  54722. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  54723. var a = this.actions[this.actions.length - 1].args
  54724. , s = a[a.length - 2]
  54725. , l = a[a.length - 1];
  54726. this.absarc(e + s, t + l, i, n, r, o)
  54727. }
  54728. ,
  54729. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  54730. this.absellipse(e, t, i, i, n, r, o)
  54731. }
  54732. ,
  54733. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  54734. var l = this.actions[this.actions.length - 1].args
  54735. , c = l[l.length - 2]
  54736. , h = l[l.length - 1];
  54737. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  54738. }
  54739. ,
  54740. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  54741. var c = [e, t, i, r, o, a, s, l || 0]
  54742. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  54743. this.curves.push(h);
  54744. var u = h.getPoint(1);
  54745. c.push(u.x),
  54746. c.push(u.y),
  54747. this.actions.push({
  54748. action: "ellipse",
  54749. args: c
  54750. })
  54751. }
  54752. ,
  54753. n.Path.prototype.getSpacedPoints = function(e) {
  54754. e || (e = 40);
  54755. for (var t = [], i = 0; i < e; i++)
  54756. t.push(this.getPoint(i / e));
  54757. return this.autoClose && t.push(t[0]),
  54758. t
  54759. }
  54760. ,
  54761. n.Path.prototype.getPoints = function(e) {
  54762. e = e || 12;
  54763. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  54764. var A = this.actions[m]
  54765. , y = A.action
  54766. , C = A.args;
  54767. switch (y) {
  54768. case "moveTo":
  54769. g.push(new n.Vector2(C[0],C[1]));
  54770. break;
  54771. case "lineTo":
  54772. g.push(new n.Vector2(C[0],C[1]));
  54773. break;
  54774. case "quadraticCurveTo":
  54775. t = C[2],
  54776. i = C[3],
  54777. a = C[0],
  54778. s = C[1],
  54779. g.length > 0 ? (h = g[g.length - 1],
  54780. l = h.x,
  54781. c = h.y) : (h = this.actions[m - 1].args,
  54782. l = h[h.length - 2],
  54783. c = h[h.length - 1]);
  54784. for (var I = 1; I <= e; I++) {
  54785. var E = I / e;
  54786. u = p(E, l, a, t),
  54787. d = p(E, c, s, i),
  54788. g.push(new n.Vector2(u,d))
  54789. }
  54790. break;
  54791. case "bezierCurveTo":
  54792. t = C[4],
  54793. i = C[5],
  54794. a = C[0],
  54795. s = C[1],
  54796. r = C[2],
  54797. o = C[3],
  54798. g.length > 0 ? (h = g[g.length - 1],
  54799. l = h.x,
  54800. c = h.y) : (h = this.actions[m - 1].args,
  54801. l = h[h.length - 2],
  54802. c = h[h.length - 1]);
  54803. for (var I = 1; I <= e; I++) {
  54804. var E = I / e;
  54805. u = f(E, l, a, r, t),
  54806. d = f(E, c, s, o, i),
  54807. g.push(new n.Vector2(u,d))
  54808. }
  54809. break;
  54810. case "splineThru":
  54811. h = this.actions[m - 1].args;
  54812. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  54813. , w = [b]
  54814. , _ = e * C[0].length;
  54815. w = w.concat(C[0]);
  54816. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  54817. g.push(T.getPointAt(I / _));
  54818. break;
  54819. case "arc":
  54820. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  54821. var E = I / N;
  54822. L || (E = 1 - E),
  54823. x = P + E * D,
  54824. u = S + R * Math.cos(x),
  54825. d = M + R * Math.sin(x),
  54826. g.push(new n.Vector2(u,d))
  54827. }
  54828. break;
  54829. case "ellipse":
  54830. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  54831. 0 !== k && (B = Math.cos(k),
  54832. F = Math.sin(k));
  54833. for (var I = 1; I <= N; I++) {
  54834. var E = I / N;
  54835. if (L || (E = 1 - E),
  54836. x = P + E * D,
  54837. u = S + V * Math.cos(x),
  54838. d = M + U * Math.sin(x),
  54839. 0 !== k) {
  54840. var H = u
  54841. , G = d;
  54842. u = (H - S) * B - (G - M) * F + S,
  54843. d = (H - S) * F + (G - M) * B + M
  54844. }
  54845. g.push(new n.Vector2(u,d))
  54846. }
  54847. }
  54848. }
  54849. var z = g[g.length - 1];
  54850. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  54851. this.autoClose && g.push(g[0]),
  54852. g
  54853. }
  54854. ,
  54855. n.Path.prototype.toShapes = function(e, t) {
  54856. function i(e) {
  54857. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  54858. var a = e[r]
  54859. , s = a.args
  54860. , l = a.action;
  54861. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  54862. i = new n.Path),
  54863. i[l].apply(i, s)
  54864. }
  54865. return 0 !== i.actions.length && t.push(i),
  54866. t
  54867. }
  54868. function r(e) {
  54869. for (var t = [], i = 0, r = e.length; i < r; i++) {
  54870. var o = e[i]
  54871. , a = new n.Shape;
  54872. a.actions = o.actions,
  54873. a.curves = o.curves,
  54874. t.push(a)
  54875. }
  54876. return t
  54877. }
  54878. function o(e, t) {
  54879. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  54880. var a = t[r]
  54881. , s = t[o]
  54882. , l = s.x - a.x
  54883. , c = s.y - a.y;
  54884. if (Math.abs(c) > Number.EPSILON) {
  54885. if (c < 0 && (a = t[o],
  54886. l = -l,
  54887. s = t[r],
  54888. c = -c),
  54889. e.y < a.y || e.y > s.y)
  54890. continue;
  54891. if (e.y === a.y) {
  54892. if (e.x === a.x)
  54893. return !0
  54894. } else {
  54895. var h = c * (e.x - a.x) - l * (e.y - a.y);
  54896. if (0 === h)
  54897. return !0;
  54898. if (h < 0)
  54899. continue;
  54900. n = !n
  54901. }
  54902. } else {
  54903. if (e.y !== a.y)
  54904. continue;
  54905. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  54906. return !0
  54907. }
  54908. }
  54909. return n
  54910. }
  54911. var a = n.ShapeUtils.isClockWise
  54912. , s = i(this.actions);
  54913. if (0 === s.length)
  54914. return [];
  54915. if (t === !0)
  54916. return r(s);
  54917. var l, c, h, u = [];
  54918. if (1 === s.length)
  54919. return c = s[0],
  54920. h = new n.Shape,
  54921. h.actions = c.actions,
  54922. h.curves = c.curves,
  54923. u.push(h),
  54924. u;
  54925. var d = !a(s[0].getPoints());
  54926. d = e ? !d : d;
  54927. var p, f = [], g = [], m = [], v = 0;
  54928. g[v] = void 0,
  54929. m[v] = [];
  54930. for (var A = 0, y = s.length; A < y; A++)
  54931. c = s[A],
  54932. p = c.getPoints(),
  54933. l = a(p),
  54934. l = e ? !l : l,
  54935. l ? (!d && g[v] && v++,
  54936. g[v] = {
  54937. s: new n.Shape,
  54938. p: p
  54939. },
  54940. g[v].s.actions = c.actions,
  54941. g[v].s.curves = c.curves,
  54942. d && v++,
  54943. m[v] = []) : m[v].push({
  54944. h: c,
  54945. p: p[0]
  54946. });
  54947. if (!g[0])
  54948. return r(s);
  54949. if (g.length > 1) {
  54950. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  54951. f[E] = [];
  54952. for (var E = 0, b = g.length; E < b; E++)
  54953. for (var w = m[E], _ = 0; _ < w.length; _++) {
  54954. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  54955. o(T.p, g[S].p) && (E !== S && I.push({
  54956. froms: E,
  54957. tos: S,
  54958. hole: _
  54959. }),
  54960. x ? (x = !1,
  54961. f[S].push(T)) : C = !0);
  54962. x && f[E].push(T)
  54963. }
  54964. I.length > 0 && (C || (m = f))
  54965. }
  54966. for (var M, A = 0, R = g.length; A < R; A++) {
  54967. h = g[A].s,
  54968. u.push(h),
  54969. M = m[A];
  54970. for (var P = 0, O = M.length; P < O; P++)
  54971. h.holes.push(M[P].h)
  54972. }
  54973. return u
  54974. }
  54975. ,
  54976. n.Shape = function() {
  54977. n.Path.apply(this, arguments),
  54978. this.holes = []
  54979. }
  54980. ,
  54981. n.Shape.prototype = Object.create(n.Path.prototype),
  54982. n.Shape.prototype.constructor = n.Shape,
  54983. n.Shape.prototype.extrude = function(e) {
  54984. return new n.ExtrudeGeometry(this,e)
  54985. }
  54986. ,
  54987. n.Shape.prototype.makeGeometry = function(e) {
  54988. return new n.ShapeGeometry(this,e)
  54989. }
  54990. ,
  54991. n.Shape.prototype.getPointsHoles = function(e) {
  54992. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  54993. t[i] = this.holes[i].getPoints(e);
  54994. return t
  54995. }
  54996. ,
  54997. n.Shape.prototype.extractAllPoints = function(e) {
  54998. return {
  54999. shape: this.getPoints(e),
  55000. holes: this.getPointsHoles(e)
  55001. }
  55002. }
  55003. ,
  55004. n.Shape.prototype.extractPoints = function(e) {
  55005. return this.extractAllPoints(e)
  55006. }
  55007. ,
  55008. n.LineCurve = function(e, t) {
  55009. this.v1 = e,
  55010. this.v2 = t
  55011. }
  55012. ,
  55013. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55014. n.LineCurve.prototype.constructor = n.LineCurve,
  55015. n.LineCurve.prototype.getPoint = function(e) {
  55016. var t = this.v2.clone().sub(this.v1);
  55017. return t.multiplyScalar(e).add(this.v1),
  55018. t
  55019. }
  55020. ,
  55021. n.LineCurve.prototype.getPointAt = function(e) {
  55022. return this.getPoint(e)
  55023. }
  55024. ,
  55025. n.LineCurve.prototype.getTangent = function(e) {
  55026. var t = this.v2.clone().sub(this.v1);
  55027. return t.normalize()
  55028. }
  55029. ,
  55030. n.QuadraticBezierCurve = function(e, t, i) {
  55031. this.v0 = e,
  55032. this.v1 = t,
  55033. this.v2 = i
  55034. }
  55035. ,
  55036. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55037. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55038. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55039. var t = n.ShapeUtils.b2;
  55040. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55041. }
  55042. ,
  55043. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55044. var t = n.CurveUtils.tangentQuadraticBezier;
  55045. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55046. }
  55047. ,
  55048. n.CubicBezierCurve = function(e, t, i, n) {
  55049. this.v0 = e,
  55050. this.v1 = t,
  55051. this.v2 = i,
  55052. this.v3 = n
  55053. }
  55054. ,
  55055. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55056. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55057. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55058. var t = n.ShapeUtils.b3;
  55059. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55060. }
  55061. ,
  55062. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55063. var t = n.CurveUtils.tangentCubicBezier;
  55064. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55065. }
  55066. ,
  55067. n.SplineCurve = function(e) {
  55068. this.points = void 0 == e ? [] : e
  55069. }
  55070. ,
  55071. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55072. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55073. n.SplineCurve.prototype.getPoint = function(e) {
  55074. var t = this.points
  55075. , i = (t.length - 1) * e
  55076. , r = Math.floor(i)
  55077. , o = i - r
  55078. , a = t[0 === r ? r : r - 1]
  55079. , s = t[r]
  55080. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55081. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55082. , h = n.CurveUtils.interpolate;
  55083. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55084. }
  55085. ,
  55086. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55087. this.aX = e,
  55088. this.aY = t,
  55089. this.xRadius = i,
  55090. this.yRadius = n,
  55091. this.aStartAngle = r,
  55092. this.aEndAngle = o,
  55093. this.aClockwise = a,
  55094. this.aRotation = s || 0
  55095. }
  55096. ,
  55097. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55098. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55099. n.EllipseCurve.prototype.getPoint = function(e) {
  55100. var t = this.aEndAngle - this.aStartAngle;
  55101. t < 0 && (t += 2 * Math.PI),
  55102. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55103. var i;
  55104. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55105. var r = this.aX + this.xRadius * Math.cos(i)
  55106. , o = this.aY + this.yRadius * Math.sin(i);
  55107. if (0 !== this.aRotation) {
  55108. var a = Math.cos(this.aRotation)
  55109. , s = Math.sin(this.aRotation)
  55110. , l = r
  55111. , c = o;
  55112. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55113. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55114. }
  55115. return new n.Vector2(r,o)
  55116. }
  55117. ,
  55118. n.ArcCurve = function(e, t, i, r, o, a) {
  55119. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55120. }
  55121. ,
  55122. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55123. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55124. n.LineCurve3 = n.Curve.create(function(e, t) {
  55125. this.v1 = e,
  55126. this.v2 = t
  55127. }, function(e) {
  55128. var t = new n.Vector3;
  55129. return t.subVectors(this.v2, this.v1),
  55130. t.multiplyScalar(e),
  55131. t.add(this.v1),
  55132. t
  55133. }),
  55134. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55135. this.v0 = e,
  55136. this.v1 = t,
  55137. this.v2 = i
  55138. }, function(e) {
  55139. var t = n.ShapeUtils.b2;
  55140. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55141. }),
  55142. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55143. this.v0 = e,
  55144. this.v1 = t,
  55145. this.v2 = i,
  55146. this.v3 = n
  55147. }, function(e) {
  55148. var t = n.ShapeUtils.b3;
  55149. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55150. }),
  55151. n.SplineCurve3 = n.Curve.create(function(e) {
  55152. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55153. this.points = void 0 == e ? [] : e
  55154. }, function(e) {
  55155. var t = this.points
  55156. , i = (t.length - 1) * e
  55157. , r = Math.floor(i)
  55158. , o = i - r
  55159. , a = t[0 == r ? r : r - 1]
  55160. , s = t[r]
  55161. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55162. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55163. , h = n.CurveUtils.interpolate;
  55164. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55165. }),
  55166. n.CatmullRomCurve3 = function() {
  55167. function e() {}
  55168. var t = new n.Vector3
  55169. , i = new e
  55170. , r = new e
  55171. , o = new e;
  55172. return e.prototype.init = function(e, t, i, n) {
  55173. this.c0 = e,
  55174. this.c1 = i,
  55175. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55176. this.c3 = 2 * e - 2 * t + i + n
  55177. }
  55178. ,
  55179. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55180. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55181. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55182. s *= o,
  55183. l *= o,
  55184. this.init(t, i, s, l)
  55185. }
  55186. ,
  55187. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55188. this.init(t, i, r * (i - e), r * (n - t))
  55189. }
  55190. ,
  55191. e.prototype.calc = function(e) {
  55192. var t = e * e
  55193. , i = t * e;
  55194. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55195. }
  55196. ,
  55197. n.Curve.create(function(e) {
  55198. this.points = e || [],
  55199. this.closed = !1
  55200. }, function(e) {
  55201. var a, s, l, c, h = this.points;
  55202. c = h.length,
  55203. c < 2 && console.log("duh, you need at least 2 points"),
  55204. a = (c - (this.closed ? 0 : 1)) * e,
  55205. s = Math.floor(a),
  55206. l = a - s,
  55207. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55208. l = 1);
  55209. var u, d, p, f;
  55210. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55211. u = t),
  55212. d = h[s % c],
  55213. p = h[(s + 1) % c],
  55214. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55215. f = t),
  55216. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55217. var g = "chordal" === this.type ? .5 : .25
  55218. , m = Math.pow(u.distanceToSquared(d), g)
  55219. , v = Math.pow(d.distanceToSquared(p), g)
  55220. , A = Math.pow(p.distanceToSquared(f), g);
  55221. v < 1e-4 && (v = 1),
  55222. m < 1e-4 && (m = v),
  55223. A < 1e-4 && (A = v),
  55224. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55225. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55226. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55227. } else if ("catmullrom" === this.type) {
  55228. var y = void 0 !== this.tension ? this.tension : .5;
  55229. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55230. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55231. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55232. }
  55233. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55234. return C
  55235. })
  55236. }(),
  55237. n.ClosedSplineCurve3 = function(e) {
  55238. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55239. n.CatmullRomCurve3.call(this, e),
  55240. this.type = "catmullrom",
  55241. this.closed = !0
  55242. }
  55243. ,
  55244. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55245. n.BoxGeometry = function(e, t, i, r, o, a) {
  55246. n.Geometry.call(this),
  55247. this.type = "BoxGeometry",
  55248. this.parameters = {
  55249. width: e,
  55250. height: t,
  55251. depth: i,
  55252. widthSegments: r,
  55253. heightSegments: o,
  55254. depthSegments: a
  55255. },
  55256. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55257. this.mergeVertices()
  55258. }
  55259. ,
  55260. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55261. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55262. n.CubeGeometry = n.BoxGeometry,
  55263. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55264. function s(e, t, i) {
  55265. var n = 0;
  55266. return n += e * t * 2,
  55267. n += e * i * 2,
  55268. n += i * t * 2,
  55269. 4 * n
  55270. }
  55271. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55272. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55273. for (var L = O * b - _, D = 0; D < x; D++) {
  55274. var N = D * E - w;
  55275. P[e] = N * r,
  55276. P[t] = L * o,
  55277. P[i] = T,
  55278. p[m] = P.x,
  55279. p[m + 1] = P.y,
  55280. p[m + 2] = P.z,
  55281. P[e] = 0,
  55282. P[t] = 0,
  55283. P[i] = l > 0 ? 1 : -1,
  55284. f[m] = P.x,
  55285. f[m + 1] = P.y,
  55286. f[m + 2] = P.z,
  55287. g[v] = D / h,
  55288. g[v + 1] = 1 - O / u,
  55289. m += 3,
  55290. v += 2,
  55291. M += 1
  55292. }
  55293. for (O = 0; O < u; O++)
  55294. for (D = 0; D < h; D++) {
  55295. var B = y + D + x * O
  55296. , F = y + D + x * (O + 1)
  55297. , V = y + (D + 1) + x * (O + 1)
  55298. , U = y + (D + 1) + x * O;
  55299. d[A] = B,
  55300. d[A + 1] = F,
  55301. d[A + 2] = U,
  55302. d[A + 3] = F,
  55303. d[A + 4] = V,
  55304. d[A + 5] = U,
  55305. A += 6,
  55306. R += 6
  55307. }
  55308. c.addGroup(C, R, I),
  55309. C += R,
  55310. y += M
  55311. }
  55312. n.BufferGeometry.call(this),
  55313. this.type = "BoxBufferGeometry",
  55314. this.parameters = {
  55315. width: e,
  55316. height: t,
  55317. depth: i,
  55318. widthSegments: r,
  55319. heightSegments: o,
  55320. depthSegments: a
  55321. };
  55322. var c = this;
  55323. r = Math.floor(r) || 1,
  55324. o = Math.floor(o) || 1,
  55325. a = Math.floor(a) || 1;
  55326. var h = s(r, o, a)
  55327. , u = h / 4 * 6
  55328. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55329. , p = new Float32Array(3 * h)
  55330. , f = new Float32Array(3 * h)
  55331. , g = new Float32Array(2 * h)
  55332. , m = 0
  55333. , v = 0
  55334. , A = 0
  55335. , y = 0
  55336. , C = 0;
  55337. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55338. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55339. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55340. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55341. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55342. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55343. this.setIndex(new n.BufferAttribute(d,1)),
  55344. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55345. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55346. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55347. }
  55348. ,
  55349. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55350. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55351. n.CircleGeometry = function(e, t, i, r) {
  55352. n.Geometry.call(this),
  55353. this.type = "CircleGeometry",
  55354. this.parameters = {
  55355. radius: e,
  55356. segments: t,
  55357. thetaStart: i,
  55358. thetaLength: r
  55359. },
  55360. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55361. }
  55362. ,
  55363. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55364. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55365. n.CircleBufferGeometry = function(e, t, i, r) {
  55366. n.BufferGeometry.call(this),
  55367. this.type = "CircleBufferGeometry",
  55368. this.parameters = {
  55369. radius: e,
  55370. segments: t,
  55371. thetaStart: i,
  55372. thetaLength: r
  55373. },
  55374. e = e || 50,
  55375. t = void 0 !== t ? Math.max(3, t) : 8,
  55376. i = void 0 !== i ? i : 0,
  55377. r = void 0 !== r ? r : 2 * Math.PI;
  55378. var o = t + 2
  55379. , a = new Float32Array(3 * o)
  55380. , s = new Float32Array(3 * o)
  55381. , l = new Float32Array(2 * o);
  55382. s[2] = 1,
  55383. l[0] = .5,
  55384. l[1] = .5;
  55385. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55386. h += 3,
  55387. u += 2) {
  55388. var d = i + c / t * r;
  55389. a[h] = e * Math.cos(d),
  55390. a[h + 1] = e * Math.sin(d),
  55391. s[h + 2] = 1,
  55392. l[u] = (a[h] / e + 1) / 2,
  55393. l[u + 1] = (a[h + 1] / e + 1) / 2
  55394. }
  55395. for (var p = [], h = 1; h <= t; h++)
  55396. p.push(h, h + 1, 0);
  55397. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  55398. this.addAttribute("position", new n.BufferAttribute(a,3)),
  55399. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  55400. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  55401. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  55402. }
  55403. ,
  55404. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55405. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  55406. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  55407. function c() {
  55408. var e = (r + 1) * (o + 1);
  55409. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  55410. e
  55411. }
  55412. function h() {
  55413. var e = r * o * 2 * 3;
  55414. return a === !1 && (e += 2 * r * 3),
  55415. e
  55416. }
  55417. function u() {
  55418. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  55419. for (c = 0; c <= o; c++) {
  55420. var p = []
  55421. , f = c / o
  55422. , b = f * (t - e) + e;
  55423. for (a = 0; a <= r; a++) {
  55424. var w = a / r;
  55425. u.x = b * Math.sin(w * l + s),
  55426. u.y = -f * i + E,
  55427. u.z = b * Math.cos(w * l + s),
  55428. m.setXYZ(y, u.x, u.y, u.z),
  55429. h.copy(u),
  55430. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  55431. h.z = Math.cos(w * l + s)),
  55432. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  55433. v.setXYZ(y, h.x, h.y, h.z),
  55434. A.setXY(y, w, 1 - f),
  55435. p.push(y),
  55436. y++
  55437. }
  55438. I.push(p)
  55439. }
  55440. for (a = 0; a < r; a++)
  55441. for (c = 0; c < o; c++) {
  55442. var _ = I[c][a]
  55443. , T = I[c + 1][a]
  55444. , x = I[c + 1][a + 1]
  55445. , S = I[c][a + 1];
  55446. g.setX(C, _),
  55447. C++,
  55448. g.setX(C, T),
  55449. C++,
  55450. g.setX(C, S),
  55451. C++,
  55452. g.setX(C, T),
  55453. C++,
  55454. g.setX(C, x),
  55455. C++,
  55456. g.setX(C, S),
  55457. C++
  55458. }
  55459. }
  55460. function d(i) {
  55461. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  55462. for (a = y,
  55463. o = 1; o <= r; o++)
  55464. m.setXYZ(y, 0, E * p, 0),
  55465. v.setXYZ(y, 0, p, 0),
  55466. i === !0 ? (h.x = o / r,
  55467. h.y = 0) : (h.x = (o - 1) / r,
  55468. h.y = 1),
  55469. A.setXY(y, h.x, h.y),
  55470. y++;
  55471. for (c = y,
  55472. o = 0; o <= r; o++) {
  55473. var f = o / r;
  55474. u.x = d * Math.sin(f * l + s),
  55475. u.y = E * p,
  55476. u.z = d * Math.cos(f * l + s),
  55477. m.setXYZ(y, u.x, u.y, u.z),
  55478. v.setXYZ(y, 0, p, 0),
  55479. A.setXY(y, f, i === !0 ? 1 : 0),
  55480. y++
  55481. }
  55482. for (o = 0; o < r; o++) {
  55483. var I = a + o
  55484. , b = c + o;
  55485. i === !0 ? (g.setX(C, b),
  55486. C++,
  55487. g.setX(C, b + 1),
  55488. C++,
  55489. g.setX(C, I),
  55490. C++) : (g.setX(C, b + 1),
  55491. C++,
  55492. g.setX(C, b),
  55493. C++,
  55494. g.setX(C, I),
  55495. C++)
  55496. }
  55497. }
  55498. n.BufferGeometry.call(this),
  55499. this.type = "CylinderBufferGeometry",
  55500. this.parameters = {
  55501. radiusTop: e,
  55502. radiusBottom: t,
  55503. height: i,
  55504. radialSegments: r,
  55505. heightSegments: o,
  55506. openEnded: a,
  55507. thetaStart: s,
  55508. thetaLength: l
  55509. },
  55510. e = void 0 !== e ? e : 20,
  55511. t = void 0 !== t ? t : 20,
  55512. i = void 0 !== i ? i : 100,
  55513. r = Math.floor(r) || 8,
  55514. o = Math.floor(o) || 1,
  55515. a = void 0 !== a && a,
  55516. s = void 0 !== s ? s : 0,
  55517. l = void 0 !== l ? l : 2 * Math.PI;
  55518. var p = c()
  55519. , f = h()
  55520. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  55521. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  55522. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  55523. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  55524. , y = 0
  55525. , C = 0
  55526. , I = []
  55527. , E = i / 2;
  55528. u(),
  55529. a === !1 && (e > 0 && d(!0),
  55530. t > 0 && d(!1)),
  55531. this.setIndex(g),
  55532. this.addAttribute("position", m),
  55533. this.addAttribute("normal", v),
  55534. this.addAttribute("uv", A)
  55535. }
  55536. ,
  55537. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55538. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  55539. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  55540. n.Geometry.call(this),
  55541. this.type = "CylinderGeometry",
  55542. this.parameters = {
  55543. radiusTop: e,
  55544. radiusBottom: t,
  55545. height: i,
  55546. radialSegments: r,
  55547. heightSegments: o,
  55548. openEnded: a,
  55549. thetaStart: s,
  55550. thetaLength: l
  55551. },
  55552. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  55553. this.mergeVertices()
  55554. }
  55555. ,
  55556. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  55557. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  55558. n.EdgesGeometry = function(e, t) {
  55559. function i(e, t) {
  55560. return e - t
  55561. }
  55562. n.BufferGeometry.call(this),
  55563. t = void 0 !== t ? t : 1;
  55564. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  55565. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  55566. r.fromBufferGeometry(e)) : r = e.clone(),
  55567. r.mergeVertices(),
  55568. r.computeFaceNormals();
  55569. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  55570. for (var p = h[u], f = 0; f < 3; f++) {
  55571. a[0] = p[l[f]],
  55572. a[1] = p[l[(f + 1) % 3]],
  55573. a.sort(i);
  55574. var g = a.toString();
  55575. void 0 === s[g] ? s[g] = {
  55576. vert1: a[0],
  55577. vert2: a[1],
  55578. face1: u,
  55579. face2: void 0
  55580. } : s[g].face2 = u
  55581. }
  55582. var m = [];
  55583. for (var g in s) {
  55584. var v = s[g];
  55585. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  55586. var A = c[v.vert1];
  55587. m.push(A.x),
  55588. m.push(A.y),
  55589. m.push(A.z),
  55590. A = c[v.vert2],
  55591. m.push(A.x),
  55592. m.push(A.y),
  55593. m.push(A.z)
  55594. }
  55595. }
  55596. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  55597. }
  55598. ,
  55599. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55600. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  55601. n.ExtrudeGeometry = function(e, t) {
  55602. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  55603. this.type = "ExtrudeGeometry",
  55604. e = Array.isArray(e) ? e : [e],
  55605. this.addShapeList(e, t),
  55606. void this.computeFaceNormals())
  55607. }
  55608. ;
  55609. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  55610. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  55611. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  55612. for (var i = e.length, n = 0; n < i; n++) {
  55613. var r = e[n];
  55614. this.addShape(r, t)
  55615. }
  55616. }
  55617. ,
  55618. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  55619. function i(e, t, i) {
  55620. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  55621. t.clone().multiplyScalar(i).add(e)
  55622. }
  55623. function r(e, t, i) {
  55624. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  55625. if (Math.abs(d) > Number.EPSILON) {
  55626. var p = Math.sqrt(u)
  55627. , f = Math.sqrt(c * c + h * h)
  55628. , g = t.x - l / p
  55629. , m = t.y + s / p
  55630. , v = i.x - h / f
  55631. , A = i.y + c / f
  55632. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  55633. r = g + s * y - e.x,
  55634. o = m + l * y - e.y;
  55635. var C = r * r + o * o;
  55636. if (C <= 2)
  55637. return new n.Vector2(r,o);
  55638. a = Math.sqrt(C / 2)
  55639. } else {
  55640. var I = !1;
  55641. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  55642. I ? (r = -l,
  55643. o = s,
  55644. a = Math.sqrt(u)) : (r = s,
  55645. o = l,
  55646. a = Math.sqrt(u / 2))
  55647. }
  55648. return new n.Vector2(r / a,o / a)
  55649. }
  55650. function o() {
  55651. if (C) {
  55652. var e = 0
  55653. , t = z * e;
  55654. for (Y = 0; Y < W; Y++)
  55655. G = N[Y],
  55656. c(G[2] + t, G[1] + t, G[0] + t);
  55657. for (e = E + 2 * y,
  55658. t = z * e,
  55659. Y = 0; Y < W; Y++)
  55660. G = N[Y],
  55661. c(G[0] + t, G[1] + t, G[2] + t)
  55662. } else {
  55663. for (Y = 0; Y < W; Y++)
  55664. G = N[Y],
  55665. c(G[2], G[1], G[0]);
  55666. for (Y = 0; Y < W; Y++)
  55667. G = N[Y],
  55668. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  55669. }
  55670. }
  55671. function a() {
  55672. var e = 0;
  55673. for (s(B, e),
  55674. e += B.length,
  55675. x = 0,
  55676. S = L.length; x < S; x++)
  55677. T = L[x],
  55678. s(T, e),
  55679. e += T.length
  55680. }
  55681. function s(e, t) {
  55682. var i, n;
  55683. for (Y = e.length; --Y >= 0; ) {
  55684. i = Y,
  55685. n = Y - 1,
  55686. n < 0 && (n = e.length - 1);
  55687. var r = 0
  55688. , o = E + 2 * y;
  55689. for (r = 0; r < o; r++) {
  55690. var a = z * r
  55691. , s = z * (r + 1)
  55692. , l = t + i + a
  55693. , c = t + n + a
  55694. , u = t + n + s
  55695. , d = t + i + s;
  55696. h(l, c, u, d, e, r, o, i, n)
  55697. }
  55698. }
  55699. }
  55700. function l(e, t, i) {
  55701. M.vertices.push(new n.Vector3(e,t,i))
  55702. }
  55703. function c(e, t, i) {
  55704. e += R,
  55705. t += R,
  55706. i += R,
  55707. M.faces.push(new n.Face3(e,t,i,null,null,0));
  55708. var r = _.generateTopUV(M, e, t, i);
  55709. M.faceVertexUvs[0].push(r)
  55710. }
  55711. function h(e, t, i, r, o, a, s, l, c) {
  55712. e += R,
  55713. t += R,
  55714. i += R,
  55715. r += R,
  55716. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  55717. M.faces.push(new n.Face3(t,i,r,null,null,1));
  55718. var h = _.generateSideWallUV(M, e, t, i, r);
  55719. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  55720. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  55721. }
  55722. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  55723. b && (u = b.getSpacedPoints(E),
  55724. w = !0,
  55725. C = !1,
  55726. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  55727. p = new n.Vector3,
  55728. f = new n.Vector3,
  55729. g = new n.Vector3),
  55730. C || (y = 0,
  55731. v = 0,
  55732. A = 0);
  55733. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  55734. if (D) {
  55735. for (O = O.reverse(),
  55736. x = 0,
  55737. S = L.length; x < S; x++)
  55738. T = L[x],
  55739. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  55740. D = !1
  55741. }
  55742. var N = n.ShapeUtils.triangulateShape(O, L)
  55743. , B = O;
  55744. for (x = 0,
  55745. S = L.length; x < S; x++)
  55746. T = L[x],
  55747. O = O.concat(T);
  55748. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  55749. Z++,
  55750. q++)
  55751. Z === X && (Z = 0),
  55752. q === X && (q = 0),
  55753. j[Y] = r(B[Y], B[Z], B[q]);
  55754. var K, Q = [], J = j.concat();
  55755. for (x = 0,
  55756. S = L.length; x < S; x++) {
  55757. for (T = L[x],
  55758. K = [],
  55759. Y = 0,
  55760. X = T.length,
  55761. Z = X - 1,
  55762. q = Y + 1; Y < X; Y++,
  55763. Z++,
  55764. q++)
  55765. Z === X && (Z = 0),
  55766. q === X && (q = 0),
  55767. K[Y] = r(T[Y], T[Z], T[q]);
  55768. Q.push(K),
  55769. J = J.concat(K)
  55770. }
  55771. for (F = 0; F < y; F++) {
  55772. for (U = F / y,
  55773. k = v * (1 - U),
  55774. V = A * Math.sin(U * Math.PI / 2),
  55775. Y = 0,
  55776. X = B.length; Y < X; Y++)
  55777. H = i(B[Y], j[Y], V),
  55778. l(H.x, H.y, -k);
  55779. for (x = 0,
  55780. S = L.length; x < S; x++)
  55781. for (T = L[x],
  55782. K = Q[x],
  55783. Y = 0,
  55784. X = T.length; Y < X; Y++)
  55785. H = i(T[Y], K[Y], V),
  55786. l(H.x, H.y, -k)
  55787. }
  55788. for (V = A,
  55789. Y = 0; Y < z; Y++)
  55790. H = C ? i(O[Y], J[Y], V) : O[Y],
  55791. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  55792. p.copy(d.binormals[0]).multiplyScalar(H.y),
  55793. g.copy(u[0]).add(f).add(p),
  55794. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  55795. var $;
  55796. for ($ = 1; $ <= E; $++)
  55797. for (Y = 0; Y < z; Y++)
  55798. H = C ? i(O[Y], J[Y], V) : O[Y],
  55799. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  55800. p.copy(d.binormals[$]).multiplyScalar(H.y),
  55801. g.copy(u[$]).add(f).add(p),
  55802. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  55803. for (F = y - 1; F >= 0; F--) {
  55804. for (U = F / y,
  55805. k = v * (1 - U),
  55806. V = A * Math.sin(U * Math.PI / 2),
  55807. Y = 0,
  55808. X = B.length; Y < X; Y++)
  55809. H = i(B[Y], j[Y], V),
  55810. l(H.x, H.y, m + k);
  55811. for (x = 0,
  55812. S = L.length; x < S; x++)
  55813. for (T = L[x],
  55814. K = Q[x],
  55815. Y = 0,
  55816. X = T.length; Y < X; Y++)
  55817. H = i(T[Y], K[Y], V),
  55818. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  55819. }
  55820. o(),
  55821. a()
  55822. }
  55823. ,
  55824. n.ExtrudeGeometry.WorldUVGenerator = {
  55825. generateTopUV: function(e, t, i, r) {
  55826. var o = e.vertices
  55827. , a = o[t]
  55828. , s = o[i]
  55829. , l = o[r];
  55830. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  55831. },
  55832. generateSideWallUV: function(e, t, i, r, o) {
  55833. var a = e.vertices
  55834. , s = a[t]
  55835. , l = a[i]
  55836. , c = a[r]
  55837. , h = a[o];
  55838. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  55839. }
  55840. },
  55841. n.ShapeGeometry = function(e, t) {
  55842. n.Geometry.call(this),
  55843. this.type = "ShapeGeometry",
  55844. Array.isArray(e) === !1 && (e = [e]),
  55845. this.addShapeList(e, t),
  55846. this.computeFaceNormals()
  55847. }
  55848. ,
  55849. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  55850. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  55851. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  55852. for (var i = 0, n = e.length; i < n; i++)
  55853. this.addShape(e[i], t);
  55854. return this
  55855. }
  55856. ,
  55857. n.ShapeGeometry.prototype.addShape = function(e, t) {
  55858. void 0 === t && (t = {});
  55859. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  55860. if (p) {
  55861. for (u = u.reverse(),
  55862. i = 0,
  55863. r = d.length; i < r; i++)
  55864. o = d[i],
  55865. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  55866. p = !1
  55867. }
  55868. var f = n.ShapeUtils.triangulateShape(u, d);
  55869. for (i = 0,
  55870. r = d.length; i < r; i++)
  55871. o = d[i],
  55872. u = u.concat(o);
  55873. var g, m, v = u.length, A = f.length;
  55874. for (i = 0; i < v; i++)
  55875. g = u[i],
  55876. this.vertices.push(new n.Vector3(g.x,g.y,0));
  55877. for (i = 0; i < A; i++) {
  55878. m = f[i];
  55879. var y = m[0] + c
  55880. , C = m[1] + c
  55881. , I = m[2] + c;
  55882. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  55883. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  55884. }
  55885. }
  55886. ,
  55887. n.LatheBufferGeometry = function(e, t, i, r) {
  55888. n.BufferGeometry.call(this),
  55889. this.type = "LatheBufferGeometry",
  55890. this.parameters = {
  55891. points: e,
  55892. segments: t,
  55893. phiStart: i,
  55894. phiLength: r
  55895. },
  55896. t = Math.floor(t) || 12,
  55897. i = i || 0,
  55898. r = r || 2 * Math.PI,
  55899. r = n.Math.clamp(r, 0, 2 * Math.PI);
  55900. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  55901. 1 / t), m = new n.Vector3, v = new n.Vector2;
  55902. for (a = 0; a <= t; a++) {
  55903. var A = i + a * g * r
  55904. , y = Math.sin(A)
  55905. , C = Math.cos(A);
  55906. for (s = 0; s <= e.length - 1; s++)
  55907. m.x = e[s].x * y,
  55908. m.y = e[s].y,
  55909. m.z = e[s].x * C,
  55910. u.setXYZ(p, m.x, m.y, m.z),
  55911. v.x = a / t,
  55912. v.y = s / (e.length - 1),
  55913. d.setXY(p, v.x, v.y),
  55914. p++
  55915. }
  55916. for (a = 0; a < t; a++)
  55917. for (s = 0; s < e.length - 1; s++) {
  55918. o = s + a * e.length;
  55919. var I = o
  55920. , E = o + e.length
  55921. , b = o + e.length + 1
  55922. , w = o + 1;
  55923. h.setX(f, I),
  55924. f++,
  55925. h.setX(f, E),
  55926. f++,
  55927. h.setX(f, w),
  55928. f++,
  55929. h.setX(f, E),
  55930. f++,
  55931. h.setX(f, b),
  55932. f++,
  55933. h.setX(f, w),
  55934. f++
  55935. }
  55936. if (this.setIndex(h),
  55937. this.addAttribute("position", u),
  55938. this.addAttribute("uv", d),
  55939. this.computeVertexNormals(),
  55940. r === 2 * Math.PI) {
  55941. var _ = this.attributes.normal.array
  55942. , T = new n.Vector3
  55943. , x = new n.Vector3
  55944. , S = new n.Vector3;
  55945. for (o = t * e.length * 3,
  55946. a = 0,
  55947. s = 0; a < e.length; a++,
  55948. s += 3)
  55949. T.x = _[s + 0],
  55950. T.y = _[s + 1],
  55951. T.z = _[s + 2],
  55952. x.x = _[o + s + 0],
  55953. x.y = _[o + s + 1],
  55954. x.z = _[o + s + 2],
  55955. S.addVectors(T, x).normalize(),
  55956. _[s + 0] = _[o + s + 0] = S.x,
  55957. _[s + 1] = _[o + s + 1] = S.y,
  55958. _[s + 2] = _[o + s + 2] = S.z
  55959. }
  55960. }
  55961. ,
  55962. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55963. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  55964. n.LatheGeometry = function(e, t, i, r) {
  55965. n.Geometry.call(this),
  55966. this.type = "LatheGeometry",
  55967. this.parameters = {
  55968. points: e,
  55969. segments: t,
  55970. phiStart: i,
  55971. phiLength: r
  55972. },
  55973. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  55974. this.mergeVertices()
  55975. }
  55976. ,
  55977. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  55978. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  55979. n.PlaneGeometry = function(e, t, i, r) {
  55980. n.Geometry.call(this),
  55981. this.type = "PlaneGeometry",
  55982. this.parameters = {
  55983. width: e,
  55984. height: t,
  55985. widthSegments: i,
  55986. heightSegments: r
  55987. },
  55988. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  55989. }
  55990. ,
  55991. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  55992. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  55993. n.PlaneBufferGeometry = function(e, t, i, r) {
  55994. n.BufferGeometry.call(this),
  55995. this.type = "PlaneBufferGeometry",
  55996. this.parameters = {
  55997. width: e,
  55998. height: t,
  55999. widthSegments: i,
  56000. heightSegments: r
  56001. };
  56002. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56003. for (var y = A * d - a, C = 0; C < c; C++) {
  56004. var I = C * u - o;
  56005. p[m] = I,
  56006. p[m + 1] = -y,
  56007. f[m + 2] = 1,
  56008. g[v] = C / s,
  56009. g[v + 1] = 1 - A / l,
  56010. m += 3,
  56011. v += 2
  56012. }
  56013. m = 0;
  56014. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56015. for (var C = 0; C < s; C++) {
  56016. var b = C + c * A
  56017. , w = C + c * (A + 1)
  56018. , _ = C + 1 + c * (A + 1)
  56019. , T = C + 1 + c * A;
  56020. E[m] = b,
  56021. E[m + 1] = w,
  56022. E[m + 2] = T,
  56023. E[m + 3] = w,
  56024. E[m + 4] = _,
  56025. E[m + 5] = T,
  56026. m += 6
  56027. }
  56028. this.setIndex(new n.BufferAttribute(E,1)),
  56029. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56030. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56031. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56032. }
  56033. ,
  56034. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56035. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56036. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56037. n.BufferGeometry.call(this),
  56038. this.type = "RingBufferGeometry",
  56039. this.parameters = {
  56040. innerRadius: e,
  56041. outerRadius: t,
  56042. thetaSegments: i,
  56043. phiSegments: r,
  56044. thetaStart: o,
  56045. thetaLength: a
  56046. },
  56047. e = e || 20,
  56048. t = t || 50,
  56049. o = void 0 !== o ? o : 0,
  56050. a = void 0 !== a ? a : 2 * Math.PI,
  56051. i = void 0 !== i ? Math.max(3, i) : 8,
  56052. r = void 0 !== r ? Math.max(1, r) : 1;
  56053. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56054. for (l = 0; l <= r; l++) {
  56055. for (c = 0; c <= i; c++)
  56056. s = o + c / i * a,
  56057. C.x = A * Math.cos(s),
  56058. C.y = A * Math.sin(s),
  56059. p.setXYZ(m, C.x, C.y, C.z),
  56060. f.setXYZ(m, 0, 0, 1),
  56061. I.x = (C.x / t + 1) / 2,
  56062. I.y = (C.y / t + 1) / 2,
  56063. g.setXY(m, I.x, I.y),
  56064. m++;
  56065. A += y
  56066. }
  56067. for (l = 0; l < r; l++) {
  56068. var E = l * (i + 1);
  56069. for (c = 0; c < i; c++) {
  56070. s = c + E;
  56071. var b = s
  56072. , w = s + i + 1
  56073. , _ = s + i + 2
  56074. , T = s + 1;
  56075. d.setX(v, b),
  56076. v++,
  56077. d.setX(v, w),
  56078. v++,
  56079. d.setX(v, _),
  56080. v++,
  56081. d.setX(v, b),
  56082. v++,
  56083. d.setX(v, _),
  56084. v++,
  56085. d.setX(v, T),
  56086. v++
  56087. }
  56088. }
  56089. this.setIndex(d),
  56090. this.addAttribute("position", p),
  56091. this.addAttribute("normal", f),
  56092. this.addAttribute("uv", g)
  56093. }
  56094. ,
  56095. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56096. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56097. n.RingGeometry = function(e, t, i, r, o, a) {
  56098. n.Geometry.call(this),
  56099. this.type = "RingGeometry",
  56100. this.parameters = {
  56101. innerRadius: e,
  56102. outerRadius: t,
  56103. thetaSegments: i,
  56104. phiSegments: r,
  56105. thetaStart: o,
  56106. thetaLength: a
  56107. },
  56108. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56109. }
  56110. ,
  56111. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56112. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56113. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56114. n.Geometry.call(this),
  56115. this.type = "SphereGeometry",
  56116. this.parameters = {
  56117. radius: e,
  56118. widthSegments: t,
  56119. heightSegments: i,
  56120. phiStart: r,
  56121. phiLength: o,
  56122. thetaStart: a,
  56123. thetaLength: s
  56124. },
  56125. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56126. }
  56127. ,
  56128. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56129. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56130. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56131. n.BufferGeometry.call(this),
  56132. this.type = "SphereBufferGeometry",
  56133. this.parameters = {
  56134. radius: e,
  56135. widthSegments: t,
  56136. heightSegments: i,
  56137. phiStart: r,
  56138. phiLength: o,
  56139. thetaStart: a,
  56140. thetaLength: s
  56141. },
  56142. e = e || 50,
  56143. t = Math.max(3, Math.floor(t) || 8),
  56144. i = Math.max(2, Math.floor(i) || 6),
  56145. r = void 0 !== r ? r : 0,
  56146. o = void 0 !== o ? o : 2 * Math.PI,
  56147. a = void 0 !== a ? a : 0,
  56148. s = void 0 !== s ? s : Math.PI;
  56149. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56150. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56151. var C = y / t
  56152. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56153. , E = e * Math.cos(a + A * s)
  56154. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56155. g.set(I, E, b).normalize(),
  56156. h.setXYZ(p, I, E, b),
  56157. u.setXYZ(p, g.x, g.y, g.z),
  56158. d.setXY(p, C, 1 - A),
  56159. v.push(p),
  56160. p++
  56161. }
  56162. f.push(v)
  56163. }
  56164. for (var w = [], m = 0; m < i; m++)
  56165. for (var y = 0; y < t; y++) {
  56166. var _ = f[m][y + 1]
  56167. , T = f[m][y]
  56168. , x = f[m + 1][y]
  56169. , S = f[m + 1][y + 1];
  56170. (0 !== m || a > 0) && w.push(_, T, S),
  56171. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56172. }
  56173. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56174. this.addAttribute("position", h),
  56175. this.addAttribute("normal", u),
  56176. this.addAttribute("uv", d),
  56177. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56178. }
  56179. ,
  56180. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56181. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56182. n.TextGeometry = function(e, t) {
  56183. t = t || {};
  56184. var i = t.font;
  56185. if (i instanceof n.Font == !1)
  56186. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56187. new n.Geometry;
  56188. var r = i.generateShapes(e, t.size, t.curveSegments);
  56189. t.amount = void 0 !== t.height ? t.height : 50,
  56190. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56191. void 0 === t.bevelSize && (t.bevelSize = 8),
  56192. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56193. n.ExtrudeGeometry.call(this, r, t),
  56194. this.type = "TextGeometry"
  56195. }
  56196. ,
  56197. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56198. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56199. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56200. n.BufferGeometry.call(this),
  56201. this.type = "TorusBufferGeometry",
  56202. this.parameters = {
  56203. radius: e,
  56204. tube: t,
  56205. radialSegments: i,
  56206. tubularSegments: r,
  56207. arc: o
  56208. },
  56209. e = e || 100,
  56210. t = t || 40,
  56211. i = Math.floor(i) || 8,
  56212. r = Math.floor(r) || 6,
  56213. o = o || 2 * Math.PI;
  56214. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56215. for (a = 0; a <= i; a++)
  56216. for (s = 0; s <= r; s++) {
  56217. var C = s / r * o
  56218. , I = a / i * Math.PI * 2;
  56219. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56220. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56221. A.z = t * Math.sin(I),
  56222. u[f] = A.x,
  56223. u[f + 1] = A.y,
  56224. u[f + 2] = A.z,
  56225. v.x = e * Math.cos(C),
  56226. v.y = e * Math.sin(C),
  56227. y.subVectors(A, v).normalize(),
  56228. d[f] = y.x,
  56229. d[f + 1] = y.y,
  56230. d[f + 2] = y.z,
  56231. p[g] = s / r,
  56232. p[g + 1] = a / i,
  56233. f += 3,
  56234. g += 2
  56235. }
  56236. for (a = 1; a <= i; a++)
  56237. for (s = 1; s <= r; s++) {
  56238. var E = (r + 1) * a + s - 1
  56239. , b = (r + 1) * (a - 1) + s - 1
  56240. , w = (r + 1) * (a - 1) + s
  56241. , _ = (r + 1) * a + s;
  56242. h[m] = E,
  56243. h[m + 1] = b,
  56244. h[m + 2] = _,
  56245. h[m + 3] = b,
  56246. h[m + 4] = w,
  56247. h[m + 5] = _,
  56248. m += 6
  56249. }
  56250. this.setIndex(new n.BufferAttribute(h,1)),
  56251. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56252. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56253. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56254. }
  56255. ,
  56256. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56257. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56258. n.TorusGeometry = function(e, t, i, r, o) {
  56259. n.Geometry.call(this),
  56260. this.type = "TorusGeometry",
  56261. this.parameters = {
  56262. radius: e,
  56263. tube: t,
  56264. radialSegments: i,
  56265. tubularSegments: r,
  56266. arc: o
  56267. },
  56268. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56269. }
  56270. ,
  56271. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56272. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56273. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56274. function s(e, t, i, n, r) {
  56275. var o = Math.cos(e)
  56276. , a = Math.sin(e)
  56277. , s = i / t * e
  56278. , l = Math.cos(s);
  56279. r.x = n * (2 + l) * .5 * o,
  56280. r.y = n * (2 + l) * a * .5,
  56281. r.z = n * Math.sin(s) * .5
  56282. }
  56283. n.BufferGeometry.call(this),
  56284. this.type = "TorusKnotBufferGeometry",
  56285. this.parameters = {
  56286. radius: e,
  56287. tube: t,
  56288. tubularSegments: i,
  56289. radialSegments: r,
  56290. p: o,
  56291. q: a
  56292. },
  56293. e = e || 100,
  56294. t = t || 40,
  56295. i = Math.floor(i) || 64,
  56296. r = Math.floor(r) || 8,
  56297. o = o || 2,
  56298. a = a || 3;
  56299. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56300. for (l = 0; l <= i; ++l) {
  56301. var T = l / i * o * Math.PI * 2;
  56302. for (s(T, o, a, e, I),
  56303. s(T + .01, o, a, e, E),
  56304. w.subVectors(E, I),
  56305. _.addVectors(E, I),
  56306. b.crossVectors(w, _),
  56307. _.crossVectors(b, w),
  56308. b.normalize(),
  56309. _.normalize(),
  56310. c = 0; c <= r; ++c) {
  56311. var x = c / r * Math.PI * 2
  56312. , S = -t * Math.cos(x)
  56313. , M = t * Math.sin(x);
  56314. A.x = I.x + (S * _.x + M * b.x),
  56315. A.y = I.y + (S * _.y + M * b.y),
  56316. A.z = I.z + (S * _.z + M * b.z),
  56317. p.setXYZ(m, A.x, A.y, A.z),
  56318. y.subVectors(A, I).normalize(),
  56319. f.setXYZ(m, y.x, y.y, y.z),
  56320. C.x = l / i,
  56321. C.y = c / r,
  56322. g.setXY(m, C.x, C.y),
  56323. m++
  56324. }
  56325. }
  56326. for (c = 1; c <= i; c++)
  56327. for (l = 1; l <= r; l++) {
  56328. var R = (r + 1) * (c - 1) + (l - 1)
  56329. , P = (r + 1) * c + (l - 1)
  56330. , O = (r + 1) * c + l
  56331. , L = (r + 1) * (c - 1) + l;
  56332. d.setX(v, R),
  56333. v++,
  56334. d.setX(v, P),
  56335. v++,
  56336. d.setX(v, L),
  56337. v++,
  56338. d.setX(v, P),
  56339. v++,
  56340. d.setX(v, O),
  56341. v++,
  56342. d.setX(v, L),
  56343. v++
  56344. }
  56345. this.setIndex(d),
  56346. this.addAttribute("position", p),
  56347. this.addAttribute("normal", f),
  56348. this.addAttribute("uv", g)
  56349. }
  56350. ,
  56351. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56352. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56353. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56354. n.Geometry.call(this),
  56355. this.type = "TorusKnotGeometry",
  56356. this.parameters = {
  56357. radius: e,
  56358. tube: t,
  56359. tubularSegments: i,
  56360. radialSegments: r,
  56361. p: o,
  56362. q: a
  56363. },
  56364. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56365. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56366. this.mergeVertices()
  56367. }
  56368. ,
  56369. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56370. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56371. n.TubeGeometry = function(e, t, i, r, o, a) {
  56372. function s(e, t, i) {
  56373. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  56374. }
  56375. n.Geometry.call(this),
  56376. this.type = "TubeGeometry",
  56377. this.parameters = {
  56378. path: e,
  56379. segments: t,
  56380. radius: i,
  56381. radialSegments: r,
  56382. closed: o,
  56383. taper: a
  56384. },
  56385. t = t || 64,
  56386. i = i || 1,
  56387. r = r || 8,
  56388. o = o || !1,
  56389. a = a || n.TubeGeometry.NoTaper;
  56390. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  56391. for (this.tangents = D,
  56392. this.normals = N,
  56393. this.binormals = B,
  56394. v = 0; v < P; v++)
  56395. for (M[v] = [],
  56396. u = v / (P - 1),
  56397. m = e.getPointAt(u),
  56398. l = D[v],
  56399. c = N[v],
  56400. h = B[v],
  56401. p = i * a(u),
  56402. A = 0; A < r; A++)
  56403. d = A / r * 2 * Math.PI,
  56404. f = -p * Math.cos(d),
  56405. g = p * Math.sin(d),
  56406. O.copy(m),
  56407. O.x += f * c.x + g * h.x,
  56408. O.y += f * c.y + g * h.y,
  56409. O.z += f * c.z + g * h.z,
  56410. M[v][A] = s(O.x, O.y, O.z);
  56411. for (v = 0; v < t; v++)
  56412. for (A = 0; A < r; A++)
  56413. y = o ? (v + 1) % t : v + 1,
  56414. C = (A + 1) % r,
  56415. I = M[v][A],
  56416. E = M[y][A],
  56417. b = M[y][C],
  56418. w = M[v][C],
  56419. _ = new n.Vector2(v / t,A / r),
  56420. T = new n.Vector2((v + 1) / t,A / r),
  56421. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  56422. S = new n.Vector2(v / t,(A + 1) / r),
  56423. this.faces.push(new n.Face3(I,E,w)),
  56424. this.faceVertexUvs[0].push([_, T, S]),
  56425. this.faces.push(new n.Face3(E,b,w)),
  56426. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  56427. this.computeFaceNormals(),
  56428. this.computeVertexNormals()
  56429. }
  56430. ,
  56431. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  56432. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  56433. n.TubeGeometry.NoTaper = function(e) {
  56434. return 1
  56435. }
  56436. ,
  56437. n.TubeGeometry.SinusoidalTaper = function(e) {
  56438. return Math.sin(Math.PI * e)
  56439. }
  56440. ,
  56441. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  56442. function r() {
  56443. f[0] = new n.Vector3,
  56444. g[0] = new n.Vector3,
  56445. a = Number.MAX_VALUE,
  56446. s = Math.abs(p[0].x),
  56447. l = Math.abs(p[0].y),
  56448. c = Math.abs(p[0].z),
  56449. s <= a && (a = s,
  56450. d.set(1, 0, 0)),
  56451. l <= a && (a = l,
  56452. d.set(0, 1, 0)),
  56453. c <= a && d.set(0, 0, 1),
  56454. m.crossVectors(p[0], d).normalize(),
  56455. f[0].crossVectors(p[0], m),
  56456. g[0].crossVectors(p[0], f[0])
  56457. }
  56458. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  56459. for (this.tangents = p,
  56460. this.normals = f,
  56461. this.binormals = g,
  56462. h = 0; h < A; h++)
  56463. u = h / (A - 1),
  56464. p[h] = e.getTangentAt(u),
  56465. p[h].normalize();
  56466. for (r(),
  56467. h = 1; h < A; h++)
  56468. f[h] = f[h - 1].clone(),
  56469. g[h] = g[h - 1].clone(),
  56470. m.crossVectors(p[h - 1], p[h]),
  56471. m.length() > Number.EPSILON && (m.normalize(),
  56472. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  56473. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  56474. g[h].crossVectors(p[h], f[h]);
  56475. if (i)
  56476. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  56477. o /= A - 1,
  56478. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  56479. h = 1; h < A; h++)
  56480. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  56481. g[h].crossVectors(p[h], f[h])
  56482. }
  56483. ,
  56484. n.PolyhedronGeometry = function(e, t, i, r) {
  56485. function o(e) {
  56486. var t = e.normalize().clone();
  56487. t.index = u.vertices.push(t) - 1;
  56488. var i = l(e) / 2 / Math.PI + .5
  56489. , r = c(e) / Math.PI + .5;
  56490. return t.uv = new n.Vector2(i,1 - r),
  56491. t
  56492. }
  56493. function a(e, t, i, r) {
  56494. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  56495. u.faces.push(o),
  56496. C.copy(e).add(t).add(i).divideScalar(3);
  56497. var a = l(C);
  56498. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  56499. }
  56500. function s(e, t) {
  56501. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  56502. l[h] = [];
  56503. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  56504. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  56505. }
  56506. for (var h = 0; h < i; h++)
  56507. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  56508. var m = Math.floor(g / 2);
  56509. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  56510. }
  56511. }
  56512. function l(e) {
  56513. return Math.atan2(e.z, -e.x)
  56514. }
  56515. function c(e) {
  56516. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  56517. }
  56518. function h(e, t, i) {
  56519. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  56520. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  56521. e.clone()
  56522. }
  56523. n.Geometry.call(this),
  56524. this.type = "PolyhedronGeometry",
  56525. this.parameters = {
  56526. vertices: e,
  56527. indices: t,
  56528. radius: i,
  56529. detail: r
  56530. },
  56531. i = i || 1,
  56532. r = r || 0;
  56533. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  56534. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  56535. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  56536. m++) {
  56537. var v = f[t[d]]
  56538. , A = f[t[d + 1]]
  56539. , y = f[t[d + 2]];
  56540. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  56541. }
  56542. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  56543. s(g[d], r);
  56544. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  56545. var I = this.faceVertexUvs[0][d]
  56546. , E = I[0].x
  56547. , b = I[1].x
  56548. , w = I[2].x
  56549. , _ = Math.max(E, b, w)
  56550. , T = Math.min(E, b, w);
  56551. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  56552. b < .2 && (I[1].x += 1),
  56553. w < .2 && (I[2].x += 1))
  56554. }
  56555. for (var d = 0, p = this.vertices.length; d < p; d++)
  56556. this.vertices[d].multiplyScalar(i);
  56557. this.mergeVertices(),
  56558. this.computeFaceNormals(),
  56559. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  56560. }
  56561. ,
  56562. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  56563. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  56564. n.DodecahedronGeometry = function(e, t) {
  56565. var i = (1 + Math.sqrt(5)) / 2
  56566. , r = 1 / i
  56567. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  56568. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  56569. n.PolyhedronGeometry.call(this, o, a, e, t),
  56570. this.type = "DodecahedronGeometry",
  56571. this.parameters = {
  56572. radius: e,
  56573. detail: t
  56574. }
  56575. }
  56576. ,
  56577. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56578. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  56579. n.IcosahedronGeometry = function(e, t) {
  56580. var i = (1 + Math.sqrt(5)) / 2
  56581. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  56582. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  56583. n.PolyhedronGeometry.call(this, r, o, e, t),
  56584. this.type = "IcosahedronGeometry",
  56585. this.parameters = {
  56586. radius: e,
  56587. detail: t
  56588. }
  56589. }
  56590. ,
  56591. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56592. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  56593. n.OctahedronGeometry = function(e, t) {
  56594. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  56595. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  56596. n.PolyhedronGeometry.call(this, i, r, e, t),
  56597. this.type = "OctahedronGeometry",
  56598. this.parameters = {
  56599. radius: e,
  56600. detail: t
  56601. }
  56602. }
  56603. ,
  56604. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56605. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  56606. n.TetrahedronGeometry = function(e, t) {
  56607. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  56608. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  56609. n.PolyhedronGeometry.call(this, i, r, e, t),
  56610. this.type = "TetrahedronGeometry",
  56611. this.parameters = {
  56612. radius: e,
  56613. detail: t
  56614. }
  56615. }
  56616. ,
  56617. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56618. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  56619. n.ParametricGeometry = function(e, t, i) {
  56620. n.Geometry.call(this),
  56621. this.type = "ParametricGeometry",
  56622. this.parameters = {
  56623. func: e,
  56624. slices: t,
  56625. stacks: i
  56626. };
  56627. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  56628. for (r = 0; r <= i; r++)
  56629. for (l = r / i,
  56630. o = 0; o <= t; o++)
  56631. s = o / t,
  56632. a = e(s, l),
  56633. c.push(a);
  56634. var p, f, g, m, v, A, y, C;
  56635. for (r = 0; r < i; r++)
  56636. for (o = 0; o < t; o++)
  56637. p = r * d + o,
  56638. f = r * d + o + 1,
  56639. g = (r + 1) * d + o + 1,
  56640. m = (r + 1) * d + o,
  56641. v = new n.Vector2(o / t,r / i),
  56642. A = new n.Vector2((o + 1) / t,r / i),
  56643. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  56644. C = new n.Vector2(o / t,(r + 1) / i),
  56645. h.push(new n.Face3(p,f,m)),
  56646. u.push([v, A, C]),
  56647. h.push(new n.Face3(f,g,m)),
  56648. u.push([A.clone(), y, C.clone()]);
  56649. this.computeFaceNormals(),
  56650. this.computeVertexNormals()
  56651. }
  56652. ,
  56653. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  56654. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  56655. n.WireframeGeometry = function(e) {
  56656. function t(e, t) {
  56657. return e - t
  56658. }
  56659. n.BufferGeometry.call(this);
  56660. var i = [0, 0]
  56661. , r = {}
  56662. , o = ["a", "b", "c"];
  56663. if (e instanceof n.Geometry) {
  56664. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  56665. for (var d = s[h], p = 0; p < 3; p++) {
  56666. i[0] = d[o[p]],
  56667. i[1] = d[o[(p + 1) % 3]],
  56668. i.sort(t);
  56669. var f = i.toString();
  56670. void 0 === r[f] && (c[2 * l] = i[0],
  56671. c[2 * l + 1] = i[1],
  56672. r[f] = !0,
  56673. l++)
  56674. }
  56675. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56676. for (var p = 0; p < 2; p++) {
  56677. var m = a[c[2 * h + p]]
  56678. , v = 6 * h + 3 * p;
  56679. g[v + 0] = m.x,
  56680. g[v + 1] = m.y,
  56681. g[v + 2] = m.z
  56682. }
  56683. this.addAttribute("position", new n.BufferAttribute(g,3))
  56684. } else if (e instanceof n.BufferGeometry)
  56685. if (null !== e.index) {
  56686. var A = e.index.array
  56687. , a = e.attributes.position
  56688. , y = e.groups
  56689. , l = 0;
  56690. 0 === y.length && e.addGroup(0, A.length);
  56691. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  56692. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  56693. for (var p = 0; p < 3; p++) {
  56694. i[0] = A[h + p],
  56695. i[1] = A[h + (p + 1) % 3],
  56696. i.sort(t);
  56697. var f = i.toString();
  56698. void 0 === r[f] && (c[2 * l] = i[0],
  56699. c[2 * l + 1] = i[1],
  56700. r[f] = !0,
  56701. l++)
  56702. }
  56703. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56704. for (var p = 0; p < 2; p++) {
  56705. var v = 6 * h + 3 * p
  56706. , T = c[2 * h + p];
  56707. g[v + 0] = a.getX(T),
  56708. g[v + 1] = a.getY(T),
  56709. g[v + 2] = a.getZ(T)
  56710. }
  56711. this.addAttribute("position", new n.BufferAttribute(g,3))
  56712. } else {
  56713. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  56714. for (var p = 0; p < 3; p++) {
  56715. var v = 18 * h + 6 * p
  56716. , S = 9 * h + 3 * p;
  56717. g[v + 0] = a[S],
  56718. g[v + 1] = a[S + 1],
  56719. g[v + 2] = a[S + 2];
  56720. var T = 9 * h + 3 * ((p + 1) % 3);
  56721. g[v + 3] = a[T],
  56722. g[v + 4] = a[T + 1],
  56723. g[v + 5] = a[T + 2]
  56724. }
  56725. this.addAttribute("position", new n.BufferAttribute(g,3))
  56726. }
  56727. }
  56728. ,
  56729. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56730. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  56731. n.AxisHelper = function(e) {
  56732. e = e || 1;
  56733. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  56734. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  56735. , r = new n.BufferGeometry;
  56736. r.addAttribute("position", new n.BufferAttribute(t,3)),
  56737. r.addAttribute("color", new n.BufferAttribute(i,3));
  56738. var o = new n.LineBasicMaterial({
  56739. vertexColors: n.VertexColors
  56740. });
  56741. n.LineSegments.call(this, r, o)
  56742. }
  56743. ,
  56744. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  56745. n.AxisHelper.prototype.constructor = n.AxisHelper,
  56746. n.ArrowHelper = function() {
  56747. var e = new n.Geometry;
  56748. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  56749. var t = new n.CylinderGeometry(0,.5,1,5,1);
  56750. return t.translate(0, -.5, 0),
  56751. function(i, r, o, a, s, l) {
  56752. n.Object3D.call(this),
  56753. void 0 === a && (a = 16776960),
  56754. void 0 === o && (o = 1),
  56755. void 0 === s && (s = .2 * o),
  56756. void 0 === l && (l = .2 * s),
  56757. this.position.copy(r),
  56758. this.line = new n.Line(e,new n.LineBasicMaterial({
  56759. color: a
  56760. })),
  56761. this.line.matrixAutoUpdate = !1,
  56762. this.add(this.line),
  56763. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  56764. color: a
  56765. })),
  56766. this.cone.matrixAutoUpdate = !1,
  56767. this.add(this.cone),
  56768. this.setDirection(i),
  56769. this.setLength(o, s, l)
  56770. }
  56771. }(),
  56772. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  56773. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  56774. n.ArrowHelper.prototype.setDirection = function() {
  56775. var e, t = new n.Vector3;
  56776. return function(i) {
  56777. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  56778. e = Math.acos(i.y),
  56779. this.quaternion.setFromAxisAngle(t, e))
  56780. }
  56781. }(),
  56782. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  56783. void 0 === t && (t = .2 * e),
  56784. void 0 === i && (i = .2 * t),
  56785. this.line.scale.set(1, Math.max(0, e - t), 1),
  56786. this.line.updateMatrix(),
  56787. this.cone.scale.set(i, t, i),
  56788. this.cone.position.y = e,
  56789. this.cone.updateMatrix()
  56790. }
  56791. ,
  56792. n.ArrowHelper.prototype.setColor = function(e) {
  56793. this.line.material.color.set(e),
  56794. this.cone.material.color.set(e)
  56795. }
  56796. ,
  56797. n.BoxHelper = function(e) {
  56798. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  56799. , i = new Float32Array(24)
  56800. , r = new n.BufferGeometry;
  56801. r.setIndex(new n.BufferAttribute(t,1)),
  56802. r.addAttribute("position", new n.BufferAttribute(i,3)),
  56803. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  56804. color: 16776960
  56805. })),
  56806. void 0 !== e && this.update(e)
  56807. }
  56808. ,
  56809. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  56810. n.BoxHelper.prototype.constructor = n.BoxHelper,
  56811. n.BoxHelper.prototype.update = function() {
  56812. var e = new n.Box3;
  56813. return function(t) {
  56814. if (e.setFromObject(t),
  56815. !e.isEmpty()) {
  56816. var i = e.min
  56817. , n = e.max
  56818. , r = this.geometry.attributes.position
  56819. , o = r.array;
  56820. o[0] = n.x,
  56821. o[1] = n.y,
  56822. o[2] = n.z,
  56823. o[3] = i.x,
  56824. o[4] = n.y,
  56825. o[5] = n.z,
  56826. o[6] = i.x,
  56827. o[7] = i.y,
  56828. o[8] = n.z,
  56829. o[9] = n.x,
  56830. o[10] = i.y,
  56831. o[11] = n.z,
  56832. o[12] = n.x,
  56833. o[13] = n.y,
  56834. o[14] = i.z,
  56835. o[15] = i.x,
  56836. o[16] = n.y,
  56837. o[17] = i.z,
  56838. o[18] = i.x,
  56839. o[19] = i.y,
  56840. o[20] = i.z,
  56841. o[21] = n.x,
  56842. o[22] = i.y,
  56843. o[23] = i.z,
  56844. r.needsUpdate = !0,
  56845. this.geometry.computeBoundingSphere()
  56846. }
  56847. }
  56848. }(),
  56849. n.BoundingBoxHelper = function(e, t) {
  56850. var i = void 0 !== t ? t : 8947848;
  56851. this.object = e,
  56852. this.box = new n.Box3,
  56853. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  56854. color: i,
  56855. wireframe: !0
  56856. }))
  56857. }
  56858. ,
  56859. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  56860. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  56861. n.BoundingBoxHelper.prototype.update = function() {
  56862. this.box.setFromObject(this.object),
  56863. this.box.size(this.scale),
  56864. this.box.center(this.position)
  56865. }
  56866. ,
  56867. n.CameraHelper = function(e) {
  56868. function t(e, t, n) {
  56869. i(e, n),
  56870. i(t, n)
  56871. }
  56872. function i(e, t) {
  56873. r.vertices.push(new n.Vector3),
  56874. r.colors.push(new n.Color(t)),
  56875. void 0 === a[e] && (a[e] = []),
  56876. a[e].push(r.vertices.length - 1)
  56877. }
  56878. var r = new n.Geometry
  56879. , o = new n.LineBasicMaterial({
  56880. color: 16777215,
  56881. vertexColors: n.FaceColors
  56882. })
  56883. , a = {}
  56884. , s = 16755200
  56885. , l = 16711680
  56886. , c = 43775
  56887. , h = 16777215
  56888. , u = 3355443;
  56889. t("n1", "n2", s),
  56890. t("n2", "n4", s),
  56891. t("n4", "n3", s),
  56892. t("n3", "n1", s),
  56893. t("f1", "f2", s),
  56894. t("f2", "f4", s),
  56895. t("f4", "f3", s),
  56896. t("f3", "f1", s),
  56897. t("n1", "f1", s),
  56898. t("n2", "f2", s),
  56899. t("n3", "f3", s),
  56900. t("n4", "f4", s),
  56901. t("p", "n1", l),
  56902. t("p", "n2", l),
  56903. t("p", "n3", l),
  56904. t("p", "n4", l),
  56905. t("u1", "u2", c),
  56906. t("u2", "u3", c),
  56907. t("u3", "u1", c),
  56908. t("c", "t", h),
  56909. t("p", "c", u),
  56910. t("cn1", "cn2", u),
  56911. t("cn3", "cn4", u),
  56912. t("cf1", "cf2", u),
  56913. t("cf3", "cf4", u),
  56914. n.LineSegments.call(this, r, o),
  56915. this.camera = e,
  56916. this.camera.updateProjectionMatrix(),
  56917. this.matrix = e.matrixWorld,
  56918. this.matrixAutoUpdate = !1,
  56919. this.pointMap = a,
  56920. this.update()
  56921. }
  56922. ,
  56923. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  56924. n.CameraHelper.prototype.constructor = n.CameraHelper,
  56925. n.CameraHelper.prototype.update = function() {
  56926. function e(e, n, a, s) {
  56927. r.set(n, a, s).unproject(o);
  56928. var l = i[e];
  56929. if (void 0 !== l)
  56930. for (var c = 0, h = l.length; c < h; c++)
  56931. t.vertices[l[c]].copy(r)
  56932. }
  56933. var t, i, r = new n.Vector3, o = new n.Camera;
  56934. return function() {
  56935. t = this.geometry,
  56936. i = this.pointMap;
  56937. var n = 1
  56938. , r = 1;
  56939. o.projectionMatrix.copy(this.camera.projectionMatrix),
  56940. e("c", 0, 0, -1),
  56941. e("t", 0, 0, 1),
  56942. e("n1", -n, -r, -1),
  56943. e("n2", n, -r, -1),
  56944. e("n3", -n, r, -1),
  56945. e("n4", n, r, -1),
  56946. e("f1", -n, -r, 1),
  56947. e("f2", n, -r, 1),
  56948. e("f3", -n, r, 1),
  56949. e("f4", n, r, 1),
  56950. e("u1", .7 * n, 1.1 * r, -1),
  56951. e("u2", .7 * -n, 1.1 * r, -1),
  56952. e("u3", 0, 2 * r, -1),
  56953. e("cf1", -n, 0, 1),
  56954. e("cf2", n, 0, 1),
  56955. e("cf3", 0, -r, 1),
  56956. e("cf4", 0, r, 1),
  56957. e("cn1", -n, 0, -1),
  56958. e("cn2", n, 0, -1),
  56959. e("cn3", 0, -r, -1),
  56960. e("cn4", 0, r, -1),
  56961. t.verticesNeedUpdate = !0
  56962. }
  56963. }(),
  56964. n.DirectionalLightHelper = function(e, t) {
  56965. n.Object3D.call(this),
  56966. this.light = e,
  56967. this.light.updateMatrixWorld(),
  56968. this.matrix = e.matrixWorld,
  56969. this.matrixAutoUpdate = !1,
  56970. t = t || 1;
  56971. var i = new n.Geometry;
  56972. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  56973. var r = new n.LineBasicMaterial({
  56974. fog: !1
  56975. });
  56976. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  56977. this.lightPlane = new n.Line(i,r),
  56978. this.add(this.lightPlane),
  56979. i = new n.Geometry,
  56980. i.vertices.push(new n.Vector3, new n.Vector3),
  56981. r = new n.LineBasicMaterial({
  56982. fog: !1
  56983. }),
  56984. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  56985. this.targetLine = new n.Line(i,r),
  56986. this.add(this.targetLine),
  56987. this.update()
  56988. }
  56989. ,
  56990. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  56991. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  56992. n.DirectionalLightHelper.prototype.dispose = function() {
  56993. this.lightPlane.geometry.dispose(),
  56994. this.lightPlane.material.dispose(),
  56995. this.targetLine.geometry.dispose(),
  56996. this.targetLine.material.dispose()
  56997. }
  56998. ,
  56999. n.DirectionalLightHelper.prototype.update = function() {
  57000. var e = new n.Vector3
  57001. , t = new n.Vector3
  57002. , i = new n.Vector3;
  57003. return function() {
  57004. e.setFromMatrixPosition(this.light.matrixWorld),
  57005. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57006. i.subVectors(t, e),
  57007. this.lightPlane.lookAt(i),
  57008. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57009. this.targetLine.geometry.vertices[1].copy(i),
  57010. this.targetLine.geometry.verticesNeedUpdate = !0,
  57011. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57012. }
  57013. }(),
  57014. n.EdgesHelper = function(e, t, i) {
  57015. var r = void 0 !== t ? t : 16777215;
  57016. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57017. color: r
  57018. })),
  57019. this.matrix = e.matrixWorld,
  57020. this.matrixAutoUpdate = !1
  57021. }
  57022. ,
  57023. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57024. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57025. n.FaceNormalsHelper = function(e, t, i, r) {
  57026. this.object = e,
  57027. this.size = void 0 !== t ? t : 1;
  57028. var o = void 0 !== i ? i : 16776960
  57029. , a = void 0 !== r ? r : 1
  57030. , s = 0
  57031. , l = this.object.geometry;
  57032. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57033. var c = new n.BufferGeometry
  57034. , h = new n.Float32Attribute(2 * s * 3,3);
  57035. c.addAttribute("position", h),
  57036. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57037. color: o,
  57038. linewidth: a
  57039. })),
  57040. this.matrixAutoUpdate = !1,
  57041. this.update()
  57042. }
  57043. ,
  57044. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57045. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57046. n.FaceNormalsHelper.prototype.update = function() {
  57047. var e = new n.Vector3
  57048. , t = new n.Vector3
  57049. , i = new n.Matrix3;
  57050. return function() {
  57051. this.object.updateMatrixWorld(!0),
  57052. i.getNormalMatrix(this.object.matrixWorld);
  57053. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57054. var u = s[c]
  57055. , d = u.normal;
  57056. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57057. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57058. r.setXYZ(l, e.x, e.y, e.z),
  57059. l += 1,
  57060. r.setXYZ(l, t.x, t.y, t.z),
  57061. l += 1
  57062. }
  57063. return r.needsUpdate = !0,
  57064. this
  57065. }
  57066. }(),
  57067. n.GridHelper = function(e, t) {
  57068. var i = new n.Geometry
  57069. , r = new n.LineBasicMaterial({
  57070. vertexColors: n.VertexColors
  57071. });
  57072. this.color1 = new n.Color(4473924),
  57073. this.color2 = new n.Color(8947848);
  57074. for (var o = -e; o <= e; o += t) {
  57075. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57076. var a = 0 === o ? this.color1 : this.color2;
  57077. i.colors.push(a, a, a, a)
  57078. }
  57079. n.LineSegments.call(this, i, r)
  57080. }
  57081. ,
  57082. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57083. n.GridHelper.prototype.constructor = n.GridHelper,
  57084. n.GridHelper.prototype.setColors = function(e, t) {
  57085. this.color1.set(e),
  57086. this.color2.set(t),
  57087. this.geometry.colorsNeedUpdate = !0
  57088. }
  57089. ,
  57090. n.HemisphereLightHelper = function(e, t) {
  57091. n.Object3D.call(this),
  57092. this.light = e,
  57093. this.light.updateMatrixWorld(),
  57094. this.matrix = e.matrixWorld,
  57095. this.matrixAutoUpdate = !1,
  57096. this.colors = [new n.Color, new n.Color];
  57097. var i = new n.SphereGeometry(t,4,2);
  57098. i.rotateX(-Math.PI / 2);
  57099. for (var r = 0, o = 8; r < o; r++)
  57100. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57101. var a = new n.MeshBasicMaterial({
  57102. vertexColors: n.FaceColors,
  57103. wireframe: !0
  57104. });
  57105. this.lightSphere = new n.Mesh(i,a),
  57106. this.add(this.lightSphere),
  57107. this.update()
  57108. }
  57109. ,
  57110. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57111. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57112. n.HemisphereLightHelper.prototype.dispose = function() {
  57113. this.lightSphere.geometry.dispose(),
  57114. this.lightSphere.material.dispose()
  57115. }
  57116. ,
  57117. n.HemisphereLightHelper.prototype.update = function() {
  57118. var e = new n.Vector3;
  57119. return function() {
  57120. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57121. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57122. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57123. this.lightSphere.geometry.colorsNeedUpdate = !0
  57124. }
  57125. }(),
  57126. n.PointLightHelper = function(e, t) {
  57127. this.light = e,
  57128. this.light.updateMatrixWorld();
  57129. var i = new n.SphereGeometry(t,4,2)
  57130. , r = new n.MeshBasicMaterial({
  57131. wireframe: !0,
  57132. fog: !1
  57133. });
  57134. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57135. n.Mesh.call(this, i, r),
  57136. this.matrix = this.light.matrixWorld,
  57137. this.matrixAutoUpdate = !1
  57138. }
  57139. ,
  57140. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57141. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57142. n.PointLightHelper.prototype.dispose = function() {
  57143. this.geometry.dispose(),
  57144. this.material.dispose()
  57145. }
  57146. ,
  57147. n.PointLightHelper.prototype.update = function() {
  57148. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57149. }
  57150. ,
  57151. n.SkeletonHelper = function(e) {
  57152. this.bones = this.getBoneList(e);
  57153. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57154. var r = this.bones[i];
  57155. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57156. t.vertices.push(new n.Vector3),
  57157. t.colors.push(new n.Color(0,0,1)),
  57158. t.colors.push(new n.Color(0,1,0)))
  57159. }
  57160. t.dynamic = !0;
  57161. var o = new n.LineBasicMaterial({
  57162. vertexColors: n.VertexColors,
  57163. depthTest: !1,
  57164. depthWrite: !1,
  57165. transparent: !0
  57166. });
  57167. n.LineSegments.call(this, t, o),
  57168. this.root = e,
  57169. this.matrix = e.matrixWorld,
  57170. this.matrixAutoUpdate = !1,
  57171. this.update()
  57172. }
  57173. ,
  57174. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57175. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57176. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57177. var t = [];
  57178. e instanceof n.Bone && t.push(e);
  57179. for (var i = 0; i < e.children.length; i++)
  57180. t.push.apply(t, this.getBoneList(e.children[i]));
  57181. return t
  57182. }
  57183. ,
  57184. n.SkeletonHelper.prototype.update = function() {
  57185. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57186. var a = this.bones[o];
  57187. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57188. e.vertices[r].setFromMatrixPosition(i),
  57189. i.multiplyMatrices(t, a.parent.matrixWorld),
  57190. e.vertices[r + 1].setFromMatrixPosition(i),
  57191. r += 2)
  57192. }
  57193. e.verticesNeedUpdate = !0,
  57194. e.computeBoundingSphere()
  57195. }
  57196. ,
  57197. n.SpotLightHelper = function(e) {
  57198. n.Object3D.call(this),
  57199. this.light = e,
  57200. this.light.updateMatrixWorld(),
  57201. this.matrix = e.matrixWorld,
  57202. this.matrixAutoUpdate = !1;
  57203. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57204. t.translate(0, -.5, 0),
  57205. t.rotateX(-Math.PI / 2);
  57206. var i = new n.MeshBasicMaterial({
  57207. wireframe: !0,
  57208. fog: !1
  57209. });
  57210. this.cone = new n.Mesh(t,i),
  57211. this.add(this.cone),
  57212. this.update()
  57213. }
  57214. ,
  57215. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57216. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57217. n.SpotLightHelper.prototype.dispose = function() {
  57218. this.cone.geometry.dispose(),
  57219. this.cone.material.dispose()
  57220. }
  57221. ,
  57222. n.SpotLightHelper.prototype.update = function() {
  57223. var e = new n.Vector3
  57224. , t = new n.Vector3;
  57225. return function() {
  57226. var i = this.light.distance ? this.light.distance : 1e4
  57227. , n = i * Math.tan(this.light.angle);
  57228. this.cone.scale.set(n, n, i),
  57229. e.setFromMatrixPosition(this.light.matrixWorld),
  57230. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57231. this.cone.lookAt(t.sub(e)),
  57232. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57233. }
  57234. }(),
  57235. n.VertexNormalsHelper = function(e, t, i, r) {
  57236. this.object = e,
  57237. this.size = void 0 !== t ? t : 1;
  57238. var o = void 0 !== i ? i : 16711680
  57239. , a = void 0 !== r ? r : 1
  57240. , s = 0
  57241. , l = this.object.geometry;
  57242. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57243. var c = new n.BufferGeometry
  57244. , h = new n.Float32Attribute(2 * s * 3,3);
  57245. c.addAttribute("position", h),
  57246. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57247. color: o,
  57248. linewidth: a
  57249. })),
  57250. this.matrixAutoUpdate = !1,
  57251. this.update()
  57252. }
  57253. ,
  57254. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57255. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57256. n.VertexNormalsHelper.prototype.update = function() {
  57257. var e = new n.Vector3
  57258. , t = new n.Vector3
  57259. , i = new n.Matrix3;
  57260. return function() {
  57261. var r = ["a", "b", "c"];
  57262. this.object.updateMatrixWorld(!0),
  57263. i.getNormalMatrix(this.object.matrixWorld);
  57264. var o = this.object.matrixWorld
  57265. , a = this.geometry.attributes.position
  57266. , s = this.object.geometry;
  57267. if (s instanceof n.Geometry)
  57268. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57269. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57270. var m = l[p[r[f]]]
  57271. , v = p.vertexNormals[f];
  57272. e.copy(m).applyMatrix4(o),
  57273. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57274. a.setXYZ(h, e.x, e.y, e.z),
  57275. h += 1,
  57276. a.setXYZ(h, t.x, t.y, t.z),
  57277. h += 1
  57278. }
  57279. else if (s instanceof n.BufferGeometry)
  57280. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57281. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57282. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57283. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57284. a.setXYZ(h, e.x, e.y, e.z),
  57285. h += 1,
  57286. a.setXYZ(h, t.x, t.y, t.z),
  57287. h += 1;
  57288. return a.needsUpdate = !0,
  57289. this
  57290. }
  57291. }(),
  57292. n.WireframeHelper = function(e, t) {
  57293. var i = void 0 !== t ? t : 16777215;
  57294. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57295. color: i
  57296. })),
  57297. this.matrix = e.matrixWorld,
  57298. this.matrixAutoUpdate = !1
  57299. }
  57300. ,
  57301. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57302. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57303. n.ImmediateRenderObject = function(e) {
  57304. n.Object3D.call(this),
  57305. this.material = e,
  57306. this.render = function(e) {}
  57307. }
  57308. ,
  57309. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57310. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57311. n.MorphBlendMesh = function(e, t) {
  57312. n.Mesh.call(this, e, t),
  57313. this.animationsMap = {},
  57314. this.animationsList = [];
  57315. var i = this.geometry.morphTargets.length
  57316. , r = "__default"
  57317. , o = 0
  57318. , a = i - 1
  57319. , s = i / 1;
  57320. this.createAnimation(r, o, a, s),
  57321. this.setAnimationWeight(r, 1)
  57322. }
  57323. ,
  57324. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57325. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57326. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57327. var r = {
  57328. start: t,
  57329. end: i,
  57330. length: i - t + 1,
  57331. fps: n,
  57332. duration: (i - t) / n,
  57333. lastFrame: 0,
  57334. currentFrame: 0,
  57335. active: !1,
  57336. time: 0,
  57337. direction: 1,
  57338. weight: 1,
  57339. directionBackwards: !1,
  57340. mirroredLoop: !1
  57341. };
  57342. this.animationsMap[e] = r,
  57343. this.animationsList.push(r)
  57344. }
  57345. ,
  57346. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57347. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57348. var s = r.morphTargets[o]
  57349. , l = s.name.match(i);
  57350. if (l && l.length > 1) {
  57351. var c = l[1];
  57352. n[c] || (n[c] = {
  57353. start: 1 / 0,
  57354. end: -(1 / 0)
  57355. });
  57356. var h = n[c];
  57357. o < h.start && (h.start = o),
  57358. o > h.end && (h.end = o),
  57359. t || (t = c)
  57360. }
  57361. }
  57362. for (var c in n) {
  57363. var h = n[c];
  57364. this.createAnimation(c, h.start, h.end, e)
  57365. }
  57366. this.firstAnimation = t
  57367. }
  57368. ,
  57369. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57370. var t = this.animationsMap[e];
  57371. t && (t.direction = 1,
  57372. t.directionBackwards = !1)
  57373. }
  57374. ,
  57375. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  57376. var t = this.animationsMap[e];
  57377. t && (t.direction = -1,
  57378. t.directionBackwards = !0)
  57379. }
  57380. ,
  57381. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  57382. var i = this.animationsMap[e];
  57383. i && (i.fps = t,
  57384. i.duration = (i.end - i.start) / i.fps)
  57385. }
  57386. ,
  57387. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  57388. var i = this.animationsMap[e];
  57389. i && (i.duration = t,
  57390. i.fps = (i.end - i.start) / i.duration)
  57391. }
  57392. ,
  57393. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  57394. var i = this.animationsMap[e];
  57395. i && (i.weight = t)
  57396. }
  57397. ,
  57398. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  57399. var i = this.animationsMap[e];
  57400. i && (i.time = t)
  57401. }
  57402. ,
  57403. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  57404. var t = 0
  57405. , i = this.animationsMap[e];
  57406. return i && (t = i.time),
  57407. t
  57408. }
  57409. ,
  57410. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  57411. var t = -1
  57412. , i = this.animationsMap[e];
  57413. return i && (t = i.duration),
  57414. t
  57415. }
  57416. ,
  57417. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  57418. var t = this.animationsMap[e];
  57419. t ? (t.time = 0,
  57420. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  57421. }
  57422. ,
  57423. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  57424. var t = this.animationsMap[e];
  57425. t && (t.active = !1)
  57426. }
  57427. ,
  57428. n.MorphBlendMesh.prototype.update = function(e) {
  57429. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  57430. var r = this.animationsList[t];
  57431. if (r.active) {
  57432. var o = r.duration / r.length;
  57433. r.time += r.direction * e,
  57434. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  57435. r.time > r.duration && (r.time = r.duration,
  57436. r.directionBackwards = !0),
  57437. r.time < 0 && (r.time = 0,
  57438. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  57439. r.time < 0 && (r.time += r.duration));
  57440. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  57441. , s = r.weight;
  57442. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  57443. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  57444. this.morphTargetInfluences[a] = 0,
  57445. r.lastFrame = r.currentFrame,
  57446. r.currentFrame = a);
  57447. var l = r.time % o / o;
  57448. r.directionBackwards && (l = 1 - l),
  57449. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  57450. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  57451. }
  57452. }
  57453. }
  57454. ,
  57455. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  57456. i.THREE = n) : this.THREE = n
  57457. window.THREE = n
  57458. getObjLoader()
  57459. }
  57460. , {}]
  57461. }, {}, [116]);
  57462. function initTransitionPass(THREE){
  57463. THREE.TransitionPass = function ( scene, camera ) {
  57464. this.renderScene = scene;
  57465. this.renderCamera = camera;
  57466. this.coverRenderTarget = new THREE.WebGLRenderTarget( 100, 100, {
  57467. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  57468. format: THREE.RGBAFormat
  57469. });
  57470. this.coverTex = this.coverRenderTarget.texture;
  57471. this.enabled = false;
  57472. this.oldClearColor = new THREE.Color();
  57473. this.oldClearAlpha = 1;
  57474. this.camera = new THREE.OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
  57475. this.scene = new THREE.Scene();
  57476. this.material = this.getMaskMaterial()
  57477. var copyShader = THREE.CopyShader;
  57478. this.materialCopy = new THREE.ShaderMaterial( {
  57479. uniforms: this.copyUniforms,
  57480. vertexShader: copyShader.vertexShader,
  57481. fragmentShader: copyShader.fragmentShader,
  57482. blending: THREE.NoBlending,
  57483. depthTest: false,
  57484. depthWrite: false,
  57485. transparent: true
  57486. } );
  57487. this.quad = new THREE.Mesh( new THREE.PlaneBufferGeometry( 2, 2 ), this.material);
  57488. this.quad.frustumCulled = false; // Avoid getting clipped
  57489. this.scene.add( this.quad );
  57490. }
  57491. THREE.TransitionPass.prototype = {//波形扩散,出下一个画面
  57492. constructor: THREE.TransitionPass,
  57493. setSize: function ( width, height ) {
  57494. this.coverRenderTarget.setSize( width, height );
  57495. },
  57496. render: function ( renderer, writeBuffer, readBuffer, delta, maskActive ) {
  57497. var oldAutoClear = renderer.autoClear;
  57498. renderer.autoClear = false;
  57499. var uniforms = this.quad.material.uniforms
  57500. uniforms.bgTex.value = readBuffer.texture;
  57501. uniforms.coverTex.value = this.coverTex;
  57502. uniforms.progress.value = player.model.skybox.material.uniforms.progress.value//
  57503. uniforms.screenRatio.value = player.domElement.clientWidth / player.domElement.clientHeight;// 使波纹为圆形
  57504. uniforms.screenRatio.value *= uniforms.screenRatio.value
  57505. renderer.render( this.scene, this.camera);
  57506. renderer.autoClear = oldAutoClear;
  57507. },
  57508. start:function(sceneRenderer){
  57509. this.enabled = true
  57510. //draw coverTex
  57511. this.quad.material.uniforms.progress.value = 1;
  57512. sceneRenderer.renderer.render( sceneRenderer.scene, sceneRenderer.camera, this.coverRenderTarget, true );
  57513. },
  57514. stop:function(){
  57515. this.enabled = false
  57516. }
  57517. ,
  57518. getMaskMaterial :function(){
  57519. return new THREE.ShaderMaterial( {
  57520. uniforms: {
  57521. coverTex: {
  57522. type: "t",
  57523. value: null
  57524. },
  57525. bgTex: {
  57526. type: "t",
  57527. value: null
  57528. },
  57529. progress:{
  57530. type: "f",
  57531. value: 0
  57532. },
  57533. screenRatio:{
  57534. type: "f",
  57535. value: 1
  57536. }
  57537. },
  57538. vertexShader: `
  57539. varying vec2 vUv;
  57540. void main()
  57541. {
  57542. vUv = uv;
  57543. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  57544. }
  57545. `,
  57546. fragmentShader: `
  57547. uniform sampler2D coverTex;
  57548. uniform sampler2D bgTex;
  57549. uniform float progress;
  57550. uniform float screenRatio;
  57551. varying vec2 vUv;
  57552. void main() {
  57553. const float maxRadius = 0.708; // sqrt(0.5^2+0.5^2)
  57554. const float minRadius = 0.0 ;
  57555. float radius = screenRatio>1.0 ? sqrt((vUv.x - 0.5)*(vUv.x - 0.5) + (vUv.y - 0.5)*(vUv.y - 0.5)/screenRatio) : sqrt((vUv.x - 0.5)*(vUv.x - 0.5)*screenRatio+ (vUv.y - 0.5)*(vUv.y - 0.5));
  57556. float diff = 0.292; //1.0-maxRadius;
  57557. float radiusIn = maxRadius * progress + minRadius * (1.0-progress);
  57558. float radiusOut = radiusIn + diff;
  57559. if(radius < radiusIn) {
  57560. gl_FragColor = texture2D(bgTex, vUv);
  57561. //gl_FragColor = vec4(0.0,0.0,1.0,1.0);//
  57562. }else if(radius>radiusOut){
  57563. gl_FragColor = texture2D(coverTex, vUv) ;
  57564. //gl_FragColor = vec4(1.0,1.0,0.0,1.0);//
  57565. }else{
  57566. vec4 color1 = texture2D(bgTex, vUv);
  57567. vec4 color2 = texture2D(coverTex, vUv);
  57568. float rotio = smoothstep(radiusIn ,radiusOut,radius);
  57569. gl_FragColor = mix(color1, color2, rotio);
  57570. }
  57571. }
  57572. `
  57573. } );
  57574. },
  57575. }
  57576. }
  57577. /*
  57578. var addMagnifier = function(){
  57579. class Magnifier extends THREE.Object3D {
  57580. constructor () {
  57581. super()
  57582. let circleGeo = new THREE.CircleGeometry(0.1, 100);
  57583. this.camera = new THREE.PerspectiveCamera(50, 1, 0.1, 1); //fov aspect near far
  57584. this.renderTarget = new THREE.WebGLRenderTarget(256,256, {
  57585. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  57586. format: THREE.RGBAFormat ,
  57587. //type: THREE.FloatType,
  57588. //minFilter: THREE.NearestFilter,
  57589. //magFilter: THREE.NearestFilter,
  57590. } )
  57591. this.mesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  57592. side: THREE.DoubleSide ,
  57593. map: this.renderTarget.texture ,
  57594. transparent:true,
  57595. depthTest: !1,
  57596. depthWrite: !1,
  57597. }))
  57598. this.overlayMesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  57599. side: THREE.DoubleSide ,
  57600. map: Texture.load('static/images/crosshair.png') ,
  57601. transparent:true,
  57602. depthTest: !1,
  57603. depthWrite: !1,
  57604. }))
  57605. this.add(this.mesh)
  57606. this.add(this.overlayMesh)
  57607. player.model.add(this);
  57608. player.magnifier = this;
  57609. }
  57610. update(aimPos){
  57611. const magDistance_ = 0.3;
  57612. var playerPos = player.position
  57613. var vec = playerPos.clone().sub(aimPos).normalize().multiplyScalar(magDistance_)
  57614. this.camera.position.copy(aimPos.clone().add(vec))
  57615. this.camera.lookAt(aimPos)
  57616. var playerCamera = player.camera
  57617. this.quaternion.copy(playerCamera.quaternion);
  57618. var pos2d = player.mouse.clone();
  57619. var shift = 400;
  57620. var clientHeight = player.domElement.clientHeight
  57621. var clientY = - (pos2d.y - 1) * clientHeight / 2;
  57622. pos2d.y = clientY < 300 ? pos2d.y - shift/clientHeight : pos2d.y + shift/clientHeight
  57623. let newPos = new THREE.Vector3(pos2d.x,pos2d.y,0.7).unproject(playerCamera);
  57624. this.position.copy(newPos)
  57625. var renderer = player.sceneRenderer.renderer
  57626. var oldAutoClear = renderer.autoClear
  57627. renderer.autoClear = false
  57628. //renderer.clear( true, true, true );
  57629. renderer.render(player.sceneRenderer.scene, this.camera, this.renderTarget, true)
  57630. renderer.autoClear = oldAutoClear
  57631. }
  57632. }
  57633. new Magnifier()
  57634. }
  57635. */
  57636. /*
  57637. 笔记:
  57638. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  57639. {
  57640. //到导览中某个点位(假设点位不重复)
  57641. var id = 73
  57642. var p = player.model.heroLocations.find(e=>e.heroLocations && e.heroLocations.find(e=>e.panoId == id))
  57643. var i = player.model.heroLocations.indexOf(p)
  57644. var p1 = p.heroLocations.find(e=>e.panoId == id)
  57645. var j = p.heroLocations.indexOf(p1)
  57646. player.director.goToHighlight([i,j])
  57647. }
  57648. */