# Blender MTL File: 'None' # Material Count: 4 newmtl Window4_0001:initialShadingGroup Ns 0.000000 Ka 1.000000 1.000000 1.000000 Kd 0.500000 0.500000 0.500000 Ks 0.000000 0.000000 0.000000 Ke 0.000000 0.000000 0.000000 Ni 1.000000 d 1.000000 illum 1 newmtl Window4_0001:lambert2SG Ns 0.000000 Ka 1.000000 1.000000 1.000000 Kd 0.840000 0.840000 0.840000 Ks 0.000000 0.000000 0.000000 Ke 0.000000 0.000000 0.000000 Ni 1.000000 d 1.000000 illum 1 newmtl Window4_0001:lambert3SG Ns 0.000000 Ka 1.000000 1.000000 1.000000 Kd 0.030000 0.030000 0.030000 Ks 0.000000 0.000000 0.000000 Ke 0.000000 0.000000 0.000000 Ni 1.000000 d 1.000000 illum 1 newmtl Window4_0001:lambert4SG Ns 0.000000 Ka 1.000000 1.000000 1.000000 Kd 0.290000 0.290000 0.290000 Ks 0.000000 0.000000 0.000000 Ke 0.000000 0.000000 0.000000 Ni 1.000000 d 1.000000 illum 1