package com.fdkankan.ucenter.vo; import lombok.Data; @Data public class RelicsSceneInitQueueDTO { private String sceneCode; // @ApiModelProperty(value = "判断是否为slam场景,深光和深时 以前的场景都是4" + // "typedef enum SceneLocation {\n" + // " Scene_Location_Slam = 0, //slam\n" + // " Scene_Location_SFM 1 , //sfm\n" + // " Scene_Location_SFMAI 2, //SFM + AI\n" + // " Scene_Location_MutiFloor 3 , //多楼层\n" + // " Scene_Location_PointCloud 4, //点云\n" + // " Scene_Location_SLAMPoint 5, //slam实时拍\n" + // " Scene_Location_SLAMPointAndSFMAI 6 //slam实时拍+站点\n" + // "} SceneLocation;") private Integer location; //@ApiModelProperty(value = "场景来源:相机拍摄10以内表示,1表示八目,2双目,3转台,4 激光 5深光 其他来源10以上,11:一键换装,12:123看房,13文通虚拟场景") private Integer sceneSource; //@ApiModelProperty(value = "计算完成时间") private String algorithmTime; //@ApiModelProperty(value = "创建时间") private String createTime; private String phoneNum; private Long userId; private String snCode; //0-计算中 1-计算成功 -1-计算失败 private int status; private String sceneName; //@ApiModelProperty(value = "点位数量") private Integer shootCount; }