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@@ -1071,7 +1071,7 @@
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document.body.appendChild(container);
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scene = new THREE.Scene();
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// const texturePass = new TexturePass();
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- let envUrl = '../assets/textures/rainforest.exr'
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+ let envUrl = 'assets/textures/rainforest.exr'
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envUrl = params.scene.envPath ? params.scene.envPath : envUrl;
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// console.log(envUrl)
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@@ -1419,7 +1419,7 @@
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reader.readAsArrayBuffer( file )
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} else {
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window.alert('Please provide a .glb/.gltf file.' );
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- throw Error ( 'Provide a .glb/.gltf file.' );
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+ // throw Error ( 'Provide a .glb/.gltf file.' );
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}
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}
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function uploadBackGround(file) {
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@@ -1432,7 +1432,7 @@
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loader = rgbeLoader
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} else {
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window.alert('Please provide a .exr/.hdr file.' );
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- throw Error ( 'Provide a .exr/.hdr file.' );
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+ // throw Error ( 'Provide a .exr/.hdr file.' );
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return;
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}
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const reader = new FileReader()
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