main_2020_show.js 2.6 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. let highMapAddColor = 0//true
  5. !function() {
  6. "use strict";
  7. function t(t, i) {
  8. return typeof t === i
  9. }
  10. function i(t, i) {
  11. return t instanceof i
  12. }
  13. function n(t) {
  14. return t && t.nodeType
  15. }
  16. function e(t) {
  17. return n(t) ? t : i(t, g) ? t[0] : void 0
  18. }
  19. function o(t, i, n) {
  20. return g.each(t, function(t, e) {
  21. n = i.call(e, n, t, e)
  22. }),
  23. n
  24. }
  25. function r(t, i, n) {
  26. var e, o, r;
  27. if (t === i)
  28. return !0;
  29. if (!t || !i || t.constructor !== i.constructor)
  30. return !1;
  31. for (e = 0,
  32. o = n.length; o > e; e += 1) {
  33. if (r = n[e],
  34. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  35. return !1;
  36. if (t[r] !== i[r])
  37. return !1
  38. }
  39. return !0
  40. }
  41. function s(t, i, n, e) {
  42. this.left = E(t),
  43. this.top = E(i),
  44. this.width = E(n),
  45. this.height = E(e),
  46. this.right = this.left + this.width,
  47. this.bottom = this.top + this.height
  48. }
  49. function h(t, i, n, e) {
  50. this.visible = t || 0,
  51. this.viewport = i || 0,
  52. this.possible = n || 0,
  53. this.rects = e && T({}, e) || null
  54. }
  55. function l(t, i) {
  56. this.els = t,
  57. this.viewport = i
  58. }
  59. function c(t, i, n) {
  60. var e;
  61. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  62. e ? e[n] : 0
  63. }
  64. function u(t, i) {
  65. return t.val - i.val
  66. }
  67. function a(t, i) {
  68. return i.val - t.val
  69. }
  70. function f(t) {
  71. var i = s.ofContent(t, !0)
  72. , n = s.ofViewport(t, !0)
  73. , e = i.width - n.width
  74. , o = i.height - n.height;
  75. this.content = i,
  76. this.viewport = n,
  77. this.width = 0 >= e ? null : n.left / e,
  78. this.height = 0 >= o ? null : n.top / o,
  79. this.left = n.left,
  80. this.top = n.top,
  81. this.right = i.right - n.right,
  82. this.bottom = i.bottom - n.bottom
  83. }
  84. function p(t) {
  85. this.el = t || window
  86. }
  87. function d(t, i) {
  88. this.context = t,
  89. this.viewport = i,
  90. this.init()
  91. }
  92. function v(t, i, n, e) {
  93. this.context = new l(t,i),
  94. this.property = n,
  95. this.descending = e,
  96. this.init()
  97. }
  98. function w(t) {
  99. t && t !== window && t !== document ? (this.context = t,
  100. this.$autoTarget = g(t)) : this.context = window,
  101. this.init()
  102. }
  103. var g = jQuery
  104. , m = g(window)
  105. , b = g(document)
  106. , T = g.extend
  107. , y = g.isFunction
  108. , k = Math.max
  109. , V = Math.min
  110. , E = Math.round
  111. , x = function() {
  112. var t = {}
  113. , i = 1;
  114. return function(n) {
  115. return n ? (t[n] || (t[n] = i,
  116. i += 1),
  117. t[n]) : 0
  118. }
  119. }();
  120. T(s.prototype, {
  121. equals: function(t) {
  122. return r(this, t, ["left", "top", "width", "height"])
  123. },
  124. area: function() {
  125. return this.width * this.height
  126. },
  127. relativeTo: function(t) {
  128. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  129. },
  130. intersection: function(t) {
  131. if (!i(t, s))
  132. return null;
  133. var n = k(this.left, t.left)
  134. , e = V(this.right, t.right)
  135. , o = k(this.top, t.top)
  136. , r = V(this.bottom, t.bottom)
  137. , h = e - n
  138. , l = r - o;
  139. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  140. },
  141. envelope: function(t) {
  142. if (!i(t, s))
  143. return this;
  144. var n = V(this.left, t.left)
  145. , e = k(this.right, t.right)
  146. , o = V(this.top, t.top)
  147. , r = k(this.bottom, t.bottom)
  148. , h = e - n
  149. , l = r - o;
  150. return new s(n,o,h,l)
  151. }
  152. }),
  153. T(s, {
  154. ofContent: function(t, i) {
  155. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  156. },
  157. ofViewport: function(t, i) {
  158. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  159. },
  160. ofElement: function(t) {
  161. var i = g(t);
  162. if (!i.is(":visible"))
  163. return null;
  164. var n = i.offset();
  165. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  166. }
  167. }),
  168. T(h.prototype, {
  169. equals: function(t) {
  170. return this.fracsEqual(t) && this.rectsEqual(t)
  171. },
  172. fracsEqual: function(t) {
  173. return r(this, t, ["visible", "viewport", "possible"])
  174. },
  175. rectsEqual: function(t) {
  176. return r(this.rects, t.rects, ["document", "element", "viewport"])
  177. }
  178. }),
  179. T(h, {
  180. of: function(t, i) {
  181. var e, o, r;
  182. return t = n(t) && s.ofElement(t) || t,
  183. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  184. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  185. r = V(t.width, i.width) * V(t.height, i.height),
  186. new h(o / t.area(),o / i.area(),o / r,{
  187. document: e,
  188. element: e.relativeTo(t),
  189. viewport: e.relativeTo(i)
  190. })) : new h
  191. }
  192. });
  193. var q = ["width", "height", "left", "right", "top", "bottom"]
  194. , S = ["possible", "visible", "viewport"];
  195. T(l.prototype, {
  196. sorted: function(t, i) {
  197. var n = this.viewport;
  198. return g.map(this.els, function(i) {
  199. return {
  200. el: i,
  201. val: c(i, n, t)
  202. }
  203. }).sort(i ? a : u)
  204. },
  205. best: function(t, i) {
  206. return this.els.length ? this.sorted(t, i)[0] : null
  207. }
  208. }),
  209. T(f.prototype, {
  210. equals: function(t) {
  211. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  212. }
  213. }),
  214. T(p.prototype, {
  215. equals: function(t) {
  216. return r(this, t, ["el"])
  217. },
  218. scrollState: function() {
  219. return new f(this.el)
  220. },
  221. scrollTo: function(t, i, n) {
  222. var e = g(this.el === window ? "html,body" : this.el);
  223. t = t || 0,
  224. i = i || 0,
  225. n = isNaN(n) ? 1e3 : n,
  226. e.stop(!0).animate({
  227. scrollLeft: t,
  228. scrollTop: i
  229. }, n)
  230. },
  231. scroll: function(t, i, n) {
  232. var e = this.el === window ? m : g(this.el);
  233. t = t || 0,
  234. i = i || 0,
  235. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  236. },
  237. scrollToRect: function(t, i, n, e) {
  238. i = i || 0,
  239. n = n || 0,
  240. this.scrollTo(t.left - i, t.top - n, e)
  241. },
  242. scrollToElement: function(t, i, n, e) {
  243. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  244. this.scrollToRect(o, i, n, e)
  245. }
  246. });
  247. var C = {
  248. init: function() {
  249. this.callbacks = g.Callbacks("memory unique"),
  250. this.currVal = null,
  251. this.prevVal = null,
  252. this.checkProxy = g.proxy(this.check, this),
  253. this.autoCheck()
  254. },
  255. bind: function(t) {
  256. this.callbacks.add(t)
  257. },
  258. unbind: function(t) {
  259. t ? this.callbacks.remove(t) : this.callbacks.empty()
  260. },
  261. trigger: function() {
  262. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  263. },
  264. check: function(t) {
  265. var i = this.updatedValue(t);
  266. return void 0 !== i && (this.prevVal = this.currVal,
  267. this.currVal = i,
  268. this.trigger(),
  269. !0)
  270. },
  271. $autoTarget: m,
  272. autoEvents: "load resize scroll",
  273. autoCheck: function(t) {
  274. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  275. }
  276. };
  277. T(d.prototype, C, {
  278. updatedValue: function() {
  279. var t = h.of(this.context, this.viewport);
  280. return this.currVal && this.currVal.equals(t) ? void 0 : t
  281. }
  282. }),
  283. T(v.prototype, C, {
  284. updatedValue: function() {
  285. var t = this.context.best(this.property, this.descending);
  286. return t && (t = t.val > 0 ? t.el : null,
  287. this.currVal !== t) ? t : void 0
  288. }
  289. }),
  290. T(w.prototype, C, {
  291. updatedValue: function() {
  292. var t = new f(this.context);
  293. return this.currVal && this.currVal.equals(t) ? void 0 : t
  294. }
  295. });
  296. var L = function(t, i) {
  297. var n = [].slice
  298. , e = jQuery
  299. , o = e.extend
  300. , r = e.isFunction
  301. , s = o({}, i)
  302. , h = function(i, n, o, s) {
  303. return o = r(o) ? o.apply(i, n) : o,
  304. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  305. }
  306. , l = function() {
  307. return h(this, n.call(arguments), s.defaultStatic, l)
  308. }
  309. , c = function(t) {
  310. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  311. }
  312. , u = function(t) {
  313. t && (o(l, t.statics),
  314. o(c, t.methods)),
  315. l.modplug = u
  316. };
  317. u.prev = {
  318. statics: e[t],
  319. methods: e.fn[t]
  320. },
  321. u(i),
  322. e[t] = l,
  323. e.fn[t] = c
  324. }
  325. , M = "fracs";
  326. L(M, {
  327. statics: {
  328. version: "0.15.0",
  329. Rect: s,
  330. Fractions: h,
  331. Group: l,
  332. ScrollState: f,
  333. Viewport: p,
  334. FracsCallbacks: d,
  335. GroupCallbacks: v,
  336. ScrollStateCallbacks: w,
  337. fracs: function(t, i) {
  338. return h.of(t, i)
  339. }
  340. },
  341. methods: {
  342. content: function(t) {
  343. return this.length ? s.ofContent(this[0], t) : null
  344. },
  345. envelope: function() {
  346. return o(this, function(t) {
  347. var i = s.ofElement(this);
  348. return t ? t.envelope(i) : i
  349. })
  350. },
  351. fracs: function(i, n, o) {
  352. t(i, "string") || (o = n,
  353. n = i,
  354. i = null),
  355. y(n) || (o = n,
  356. n = null),
  357. o = e(o);
  358. var r = M + ".fracs." + x(o);
  359. return "unbind" === i ? this.each(function() {
  360. var t = g(this).data(r);
  361. t && t.unbind(n)
  362. }) : "check" === i ? this.each(function() {
  363. var t = g(this).data(r);
  364. t && t.check()
  365. }) : y(n) ? this.each(function() {
  366. var t = g(this)
  367. , i = t.data(r);
  368. i || (i = new d(this,o),
  369. t.data(r, i)),
  370. i.bind(n)
  371. }) : this.length ? h.of(this[0], o) : null
  372. },
  373. intersection: function() {
  374. return o(this, function(t) {
  375. var i = s.ofElement(this);
  376. return t ? t.intersection(i) : i
  377. })
  378. },
  379. max: function(t, i, n) {
  380. return y(i) || (n = i,
  381. i = null),
  382. n = e(n),
  383. i ? (new v(this,n,t,!0).bind(i),
  384. this) : this.pushStack(new l(this,n).best(t, !0).el)
  385. },
  386. min: function(t, i, n) {
  387. return y(i) || (n = i,
  388. i = null),
  389. n = e(n),
  390. i ? (new v(this,n,t).bind(i),
  391. this) : this.pushStack(new l(this,n).best(t).el)
  392. },
  393. rect: function() {
  394. return this.length ? s.ofElement(this[0]) : null
  395. },
  396. scrollState: function(i, n) {
  397. var e = M + ".scrollState";
  398. return t(i, "string") || (n = i,
  399. i = null),
  400. "unbind" === i ? this.each(function() {
  401. var t = g(this).data(e);
  402. t && t.unbind(n)
  403. }) : "check" === i ? this.each(function() {
  404. var t = g(this).data(e);
  405. t && t.check()
  406. }) : y(n) ? this.each(function() {
  407. var t = g(this)
  408. , i = t.data(e);
  409. i || (i = new w(this),
  410. t.data(e, i)),
  411. i.bind(n)
  412. }) : this.length ? new f(this[0]) : null
  413. },
  414. scroll: function(t, i, n) {
  415. return this.each(function() {
  416. new p(this).scroll(t, i, n)
  417. })
  418. },
  419. scrollTo: function(t, i, n, o) {
  420. return g.isNumeric(t) && (o = n,
  421. n = i,
  422. i = t,
  423. t = null),
  424. t = e(t),
  425. this.each(function() {
  426. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  427. })
  428. },
  429. scrollToThis: function(t, i, n, o) {
  430. return o = new p(e(o)),
  431. o.scrollToElement(this[0], t, i, n),
  432. this
  433. },
  434. softLink: function(t, i, n, o) {
  435. return o = new p(e(o)),
  436. this.filter("a[href^=#]").each(function() {
  437. var e = g(this);
  438. e.on("click", function() {
  439. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  440. })
  441. })
  442. },
  443. sort: function(i, n, o) {
  444. return t(n, "boolean") || (o = n,
  445. n = null),
  446. o = e(o),
  447. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  448. return t.el
  449. }))
  450. },
  451. viewport: function(t) {
  452. return this.length ? s.ofViewport(this[0], t) : null
  453. }
  454. },
  455. defaultStatic: "fracs",
  456. defaultMethod: "fracs"
  457. })
  458. }();
  459. if ("undefined" == typeof jQuery)
  460. throw new Error("Bootstrap's JavaScript requires jQuery");
  461. +function(t) {
  462. "use strict";
  463. function e(e) {
  464. return this.each(function() {
  465. var o = t(this)
  466. , s = o.data("bs.tooltip")
  467. , n = "object" == typeof e && e;
  468. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  469. "string" == typeof e && s[e]())
  470. })
  471. }
  472. var i = function(t, e) {
  473. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  474. this.init("tooltip", t, e)
  475. };
  476. i.VERSION = "3.2.0",
  477. i.DEFAULTS = {
  478. animation: !0,
  479. placement: "top",
  480. selector: !1,
  481. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  482. trigger: "hover focus",
  483. title: "",
  484. delay: 0,
  485. html: !1,
  486. container: !1,
  487. viewport: {
  488. selector: "body",
  489. padding: 0
  490. }
  491. },
  492. i.prototype.init = function(e, i, o) {
  493. this.enabled = !0,
  494. this.type = e,
  495. this.$element = t(i),
  496. this.options = this.getOptions(o),
  497. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  498. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  499. var r = s[n];
  500. if ("click" == r)
  501. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  502. else if ("manual" != r) {
  503. var a = "hover" == r ? "mouseenter" : "focusin"
  504. , l = "hover" == r ? "mouseleave" : "focusout";
  505. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  506. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  507. }
  508. }
  509. this.options.selector ? this._options = t.extend({}, this.options, {
  510. trigger: "manual",
  511. selector: ""
  512. }) : this.fixTitle()
  513. }
  514. ,
  515. i.prototype.getDefaults = function() {
  516. return i.DEFAULTS
  517. }
  518. ,
  519. i.prototype.getOptions = function(e) {
  520. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  521. e.delay && "number" == typeof e.delay && (e.delay = {
  522. show: e.delay,
  523. hide: e.delay
  524. }),
  525. e
  526. }
  527. ,
  528. i.prototype.getDelegateOptions = function() {
  529. var e = {}
  530. , i = this.getDefaults();
  531. return this._options && t.each(this._options, function(t, o) {
  532. i[t] != o && (e[t] = o)
  533. }),
  534. e
  535. }
  536. ,
  537. i.prototype.enter = function(e) {
  538. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  539. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  540. t(e.currentTarget).data("bs." + this.type, i)),
  541. clearTimeout(i.timeout),
  542. i.hoverState = "in",
  543. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  544. // "in" == i.hoverState && i.show()
  545. }, i.options.delay.show)) : i.show()
  546. }
  547. ,
  548. i.prototype.leave = function(e) {
  549. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  550. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  551. t(e.currentTarget).data("bs." + this.type, i)),
  552. clearTimeout(i.timeout),
  553. i.hoverState = "out",
  554. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  555. "out" == i.hoverState && i.hide()
  556. }, i.options.delay.hide)) : i.hide()
  557. }
  558. ,
  559. i.prototype.show = function() {
  560. var e = t.Event("show.bs." + this.type);
  561. if (this.hasContent() && this.enabled) {
  562. this.$element.trigger(e);
  563. var i = t.contains(document.documentElement, this.$element[0]);
  564. if (e.isDefaultPrevented() || !i)
  565. return;
  566. var o = this
  567. , s = this.tip()
  568. , n = this.getUID(this.type);
  569. this.setContent(),
  570. s.attr("id", n),
  571. this.$element.attr("aria-describedby", n),
  572. this.options.animation && s.addClass("fade");
  573. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  574. , a = /\s?auto?\s?/i
  575. , l = a.test(r);
  576. l && (r = r.replace(a, "") || "top"),
  577. s.detach().css({
  578. top: 0,
  579. left: 0,
  580. display: "block"
  581. }).addClass(r).data("bs." + this.type, this),
  582. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  583. var p = this.getPosition()
  584. , h = s[0].offsetWidth
  585. , f = s[0].offsetHeight;
  586. if (l) {
  587. var u = r
  588. , c = this.$element.parent()
  589. , d = this.getPosition(c);
  590. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  591. s.removeClass(u).addClass(r)
  592. }
  593. var g = this.getCalculatedOffset(r, p, h, f);
  594. this.applyPlacement(g, r);
  595. var y = function() {
  596. o.$element.trigger("shown.bs." + o.type),
  597. o.hoverState = null
  598. };
  599. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  600. }
  601. }
  602. ,
  603. i.prototype.applyPlacement = function(e, i) {
  604. var o = this.tip()
  605. , s = o[0].offsetWidth
  606. , n = o[0].offsetHeight
  607. , r = parseInt(o.css("margin-top"), 10)
  608. , a = parseInt(o.css("margin-left"), 10);
  609. isNaN(r) && (r = 0),
  610. isNaN(a) && (a = 0),
  611. e.top = e.top + r,
  612. e.left = e.left + a,
  613. t.offset.setOffset(o[0], t.extend({
  614. using: function(t) {
  615. o.css({
  616. top: Math.round(t.top),
  617. left: Math.round(t.left)
  618. })
  619. }
  620. }, e), 0),
  621. o.addClass("in");
  622. var l = o[0].offsetWidth
  623. , p = o[0].offsetHeight;
  624. "top" == i && p != n && (e.top = e.top + n - p);
  625. var h = this.getViewportAdjustedDelta(i, e, l, p);
  626. h.left ? e.left += h.left : e.top += h.top;
  627. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  628. , u = h.left ? "left" : "top"
  629. , c = h.left ? "offsetWidth" : "offsetHeight";
  630. o.offset(e),
  631. this.replaceArrow(f, o[0][c], u)
  632. }
  633. ,
  634. i.prototype.replaceArrow = function(t, e, i) {
  635. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  636. }
  637. ,
  638. i.prototype.setContent = function() {
  639. var t = this.tip()
  640. , e = this.getTitle();
  641. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  642. t.removeClass("fade in top bottom left right")
  643. }
  644. ,
  645. i.prototype.hide = function() {
  646. function e() {
  647. "in" != i.hoverState && o.detach(),
  648. i.$element.trigger("hidden.bs." + i.type)
  649. }
  650. var i = this
  651. , o = this.tip()
  652. , s = t.Event("hide.bs." + this.type);
  653. if (this.$element.removeAttr("aria-describedby"),
  654. this.$element.trigger(s),
  655. !s.isDefaultPrevented())
  656. return o.removeClass("in"),
  657. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  658. this.hoverState = null,
  659. this
  660. }
  661. ,
  662. i.prototype.fixTitle = function() {
  663. var t = this.$element;
  664. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  665. }
  666. ,
  667. i.prototype.hasContent = function() {
  668. return this.getTitle()
  669. }
  670. ,
  671. i.prototype.getPosition = function(e) {
  672. e = e || this.$element;
  673. var i = e[0]
  674. , o = "BODY" == i.tagName;
  675. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  676. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  677. width: o ? t(window).width() : e.outerWidth(),
  678. height: o ? t(window).height() : e.outerHeight()
  679. }, o ? {
  680. top: 0,
  681. left: 0
  682. } : e.offset())
  683. }
  684. ,
  685. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  686. return "bottom" == t ? {
  687. top: e.top + e.height,
  688. left: e.left + e.width / 2 - i / 2
  689. } : "top" == t ? {
  690. top: e.top - o,
  691. left: e.left + e.width / 2 - i / 2
  692. } : "left" == t ? {
  693. top: e.top + e.height / 2 - o / 2,
  694. left: e.left - i
  695. } : {
  696. top: e.top + e.height / 2 - o / 2,
  697. left: e.left + e.width
  698. }
  699. }
  700. ,
  701. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  702. var s = {
  703. top: 0,
  704. left: 0
  705. };
  706. if (!this.$viewport)
  707. return s;
  708. var n = this.options.viewport && this.options.viewport.padding || 0
  709. , r = this.getPosition(this.$viewport);
  710. if (/right|left/.test(t)) {
  711. var a = e.top - n - r.scroll
  712. , l = e.top + n - r.scroll + o;
  713. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  714. } else {
  715. var p = e.left - n
  716. , h = e.left + n + i;
  717. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  718. }
  719. return s
  720. }
  721. ,
  722. i.prototype.getTitle = function() {
  723. var t, e = this.$element, i = this.options;
  724. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  725. }
  726. ,
  727. i.prototype.getUID = function(t) {
  728. do
  729. t += ~~(1e6 * Math.random());
  730. while (document.getElementById(t));return t
  731. }
  732. ,
  733. i.prototype.tip = function() {
  734. return this.$tip = this.$tip || t(this.options.template)
  735. }
  736. ,
  737. i.prototype.arrow = function() {
  738. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  739. }
  740. ,
  741. i.prototype.validate = function() {
  742. this.$element[0].parentNode || (this.hide(),
  743. this.$element = null,
  744. this.options = null)
  745. }
  746. ,
  747. i.prototype.enable = function() {
  748. this.enabled = !0
  749. }
  750. ,
  751. i.prototype.disable = function() {
  752. this.enabled = !1
  753. }
  754. ,
  755. i.prototype.toggleEnabled = function() {
  756. this.enabled = !this.enabled
  757. }
  758. ,
  759. i.prototype.toggle = function(e) {
  760. var i = this;
  761. e && (i = t(e.currentTarget).data("bs." + this.type),
  762. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  763. t(e.currentTarget).data("bs." + this.type, i))),
  764. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  765. }
  766. ,
  767. i.prototype.destroy = function() {
  768. clearTimeout(this.timeout),
  769. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  770. }
  771. ;
  772. var o = t.fn.tooltip;
  773. t.fn.tooltip = e,
  774. t.fn.tooltip.Constructor = i,
  775. t.fn.tooltip.noConflict = function() {
  776. return t.fn.tooltip = o,
  777. this
  778. }
  779. }(jQuery);
  780. !function(e, t, n) {
  781. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  782. }("Keen", this, function() {
  783. "use strict";
  784. function Keen() {
  785. return _init.apply(this, arguments)
  786. }
  787. function _init(e) {
  788. if (_isUndefined(e))
  789. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  790. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  791. throw new Error("Please provide a projectId");
  792. this.configure(e)
  793. }
  794. function _extend(e) {
  795. for (var t = 1; t < arguments.length; t++)
  796. for (var n in arguments[t])
  797. e[n] = arguments[t][n];
  798. return e
  799. }
  800. function _isUndefined(e) {
  801. return void 0 === e
  802. }
  803. function _type(e) {
  804. var t = e && e.constructor ? e.constructor.toString() : void 0;
  805. return t ? t.match(/function (.*)\(/)[1] : "Null"
  806. }
  807. function _each(e, t, n) {
  808. var r;
  809. if (!e)
  810. return 0;
  811. if (n = n ? n : e,
  812. "array" === _type(e)) {
  813. for (r = 0; r < e.length; r++)
  814. if (t.call(n, e[r], r, e) === !1)
  815. return 0
  816. } else
  817. for (r in e)
  818. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  819. return 0;
  820. return 1
  821. }
  822. function _parse_params(e) {
  823. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  824. return decodeURIComponent(e.replace(r, " "))
  825. }, a = e.split("?")[1]; t = i.exec(a); )
  826. n[o(t[1])] = o(t[2]);
  827. return n
  828. }
  829. function _set_protocol(e) {
  830. switch (e) {
  831. case "http":
  832. return "http";
  833. case "auto":
  834. return location.protocol.replace(/:/g, "");
  835. case "https":
  836. case void 0:
  837. default:
  838. return "https"
  839. }
  840. }
  841. function _set_request_type(e) {
  842. var t = e || "jsonp"
  843. , n = !1;
  844. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  845. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  846. }
  847. function _build_url(e) {
  848. return this.client.endpoint + "/projects/" + this.client.projectId + e
  849. }
  850. function _uploadEvent(e, t, n, r, i) {
  851. var o = _build_url.apply(this, ["/events/" + e])
  852. , a = {};
  853. n = n !== !1,
  854. this.client.globalProperties && (a = this.client.globalProperties(e));
  855. for (var c in t)
  856. t.hasOwnProperty(c) && (a[c] = t[c]);
  857. switch (this.client.requestType) {
  858. case "xhr":
  859. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  860. break;
  861. case "jsonp":
  862. var s = JSON.stringify(a)
  863. , l = Keen.Base64.encode(s);
  864. o = o + "?api_key=" + this.client.writeKey,
  865. o = o + "&data=" + l,
  866. o = o + "&modified=" + (new Date).getTime(),
  867. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  868. break;
  869. case "beacon":
  870. var s = JSON.stringify(a)
  871. , l = Keen.Base64.encode(s);
  872. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  873. o = o + "&data=" + encodeURIComponent(l),
  874. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  875. o += "&c=clv1",
  876. _request.beacon.apply(this, [o, null, r, i])
  877. }
  878. }
  879. Keen.prototype.configure = function(e) {
  880. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  881. e.protocol = _set_protocol(e.protocol),
  882. e.requestType = _set_request_type(e.requestType),
  883. this.client = {
  884. projectId: e.projectId,
  885. writeKey: e.writeKey,
  886. readKey: e.readKey,
  887. globalProperties: null,
  888. endpoint: e.protocol + "://" + e.host,
  889. requestType: e.requestType
  890. },
  891. Keen.trigger("client", this, e),
  892. this.trigger("ready"),
  893. this
  894. }
  895. ;
  896. var _request = {
  897. xhr: function(e, t, n, r, i, o, a, c) {
  898. if (!i)
  899. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  900. var s = new XMLHttpRequest;
  901. if (s.onreadystatechange = function() {
  902. if (4 == s.readyState)
  903. if (s.status >= 200 && s.status < 300) {
  904. var e;
  905. try {
  906. e = JSON.parse(s.responseText)
  907. } catch (e) {
  908. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  909. c && c(s, e)
  910. }
  911. a && e && a(e)
  912. } else
  913. Keen.log("HTTP request failed."),
  914. c && c(s, null)
  915. }
  916. ,
  917. s.open(e, t, o),
  918. i && s.setRequestHeader("Authorization", i),
  919. r && s.setRequestHeader("Content-Type", "application/json"),
  920. n)
  921. for (var l in n)
  922. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  923. var u = r ? JSON.stringify(r) : null;
  924. s.send(u)
  925. },
  926. jsonp: function(e, t, n, r) {
  927. if (!t)
  928. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  929. if (t && e.indexOf("api_key") < 0) {
  930. var i = e.indexOf("?") > 0 ? "&" : "?";
  931. e = e + i + "api_key=" + t
  932. }
  933. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  934. o += "a";
  935. var a = !1;
  936. window[o] = function(e) {
  937. a = !0,
  938. n && e && n(e),
  939. window[o] = void 0
  940. }
  941. ,
  942. e = e + "&jsonp=" + o;
  943. var c = document.createElement("script");
  944. c.id = "keen-jsonp",
  945. c.src = e,
  946. document.getElementsByTagName("head")[0].appendChild(c),
  947. c.onreadystatechange = function() {
  948. a === !1 && "loaded" === this.readyState && (a = !0,
  949. r && r())
  950. }
  951. ,
  952. c.onerror = function() {
  953. a === !1 && (a = !0,
  954. r && r())
  955. }
  956. },
  957. beacon: function(e, t, n, r) {
  958. if (t && e.indexOf("api_key") < 0) {
  959. var i = e.indexOf("?") > 0 ? "&" : "?";
  960. e = e + i + "api_key=" + t
  961. }
  962. var o = !1
  963. , a = document.createElement("img");
  964. a.onload = function() {
  965. if (o = !0,
  966. "naturalHeight"in this) {
  967. if (this.naturalHeight + this.naturalWidth === 0)
  968. return void this.onerror()
  969. } else if (this.width + this.height === 0)
  970. return void this.onerror();
  971. n && n({
  972. created: !0
  973. })
  974. }
  975. ,
  976. a.onerror = function() {
  977. o = !0,
  978. r && r()
  979. }
  980. ,
  981. a.src = e
  982. }
  983. }
  984. , Events = Keen.Events = {
  985. on: function(e, t) {
  986. this.listeners || (this.listeners = {});
  987. var n = this.listeners[e] || (this.listeners[e] = []);
  988. return n.push({
  989. callback: t
  990. }),
  991. this
  992. },
  993. off: function(e, t) {
  994. if (!e && !t)
  995. return this.listeners = void 0,
  996. delete this.listeners,
  997. this;
  998. for (var n = this.listeners[e] || [], r = n.length; r--; )
  999. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1000. t && 0 != n.length || (this.listeners[e] = void 0,
  1001. delete this.listeners[e]);
  1002. return this
  1003. },
  1004. trigger: function(e) {
  1005. if (!this.listeners)
  1006. return this;
  1007. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1008. n[r].callback.apply(this, t);
  1009. return this
  1010. }
  1011. };
  1012. _extend(Keen.prototype, Events),
  1013. _extend(Keen, Events),
  1014. Keen.loaded = !0,
  1015. Keen.utils = {
  1016. each: _each,
  1017. extend: _extend,
  1018. parseParams: _parse_params
  1019. },
  1020. Keen.ready = function(e) {
  1021. Keen.loaded ? e() : Keen.on("ready", e)
  1022. }
  1023. ,
  1024. Keen.log = function(e) {
  1025. "object" == typeof console && console.log("[Keen IO]", e)
  1026. }
  1027. ;
  1028. var Plugins = Keen.Plugins = {};
  1029. Keen.prototype.addEvent = function() {
  1030. _uploadEvent.apply(this, arguments)
  1031. }
  1032. ,
  1033. Keen.prototype.addEventSync = function(e, t, n, r) {
  1034. _uploadEvent.apply(this, [e, t, !1, n, r])
  1035. }
  1036. ,
  1037. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1038. var o = e
  1039. , a = o.metaKey
  1040. , c = o.target
  1041. , s = !1
  1042. , l = function() {};
  1043. return void 0 === r && (r = 500),
  1044. "A" === c.nodeName ? l = function() {
  1045. a || s || (s = !0,
  1046. window.location = c.href)
  1047. }
  1048. : "FORM" === c.nodeName && (l = function() {
  1049. s || (s = !0,
  1050. c.submit())
  1051. }
  1052. ),
  1053. i && (l = function() {
  1054. s || (s = !0,
  1055. i())
  1056. }
  1057. ),
  1058. _uploadEvent.call(this, t, n, l, l),
  1059. setTimeout(function() {
  1060. l()
  1061. }, r),
  1062. !!a && void 0
  1063. }
  1064. ,
  1065. Keen.prototype.setGlobalProperties = function(e) {
  1066. if (!this.client)
  1067. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1068. if (!e || "function" != typeof e)
  1069. throw new Error("Invalid value for global properties: " + e);
  1070. this.client.globalProperties = e
  1071. }
  1072. ,
  1073. Keen.Base64 = {
  1074. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1075. encode: function(e) {
  1076. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1077. for (e = this.utf8.encode(e); l < e.length; )
  1078. t = e.charCodeAt(l++),
  1079. n = e.charCodeAt(l++),
  1080. r = e.charCodeAt(l++),
  1081. i = t >> 2,
  1082. o = (3 & t) << 4 | n >> 4,
  1083. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1084. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1085. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1086. return s
  1087. },
  1088. decode: function(e) {
  1089. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1090. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1091. t = u.indexOf(e.charAt(l++)),
  1092. n = u.indexOf(e.charAt(l++)),
  1093. r = u.indexOf(e.charAt(l++)),
  1094. i = u.indexOf(e.charAt(l++)),
  1095. o = t << 2 | n >> 4,
  1096. a = (15 & n) << 4 | r >> 2,
  1097. c = (3 & r) << 6 | i,
  1098. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1099. return this.utf8.decode(s)
  1100. },
  1101. utf8: {
  1102. encode: function(e) {
  1103. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1104. t = e.charCodeAt(r++),
  1105. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1106. return n
  1107. },
  1108. decode: function(e) {
  1109. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1110. n = e.charCodeAt(i),
  1111. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1112. return r
  1113. }
  1114. }
  1115. },
  1116. "object" != typeof JSON && (JSON = {}),
  1117. function() {
  1118. function f(e) {
  1119. return 10 > e ? "0" + e : e
  1120. }
  1121. function quote(e) {
  1122. return escapable.lastIndex = 0,
  1123. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1124. var t = meta[e];
  1125. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1126. }) + '"' : '"' + e + '"'
  1127. }
  1128. function str(e, t) {
  1129. var n, r, i, o, a, c = gap, s = t[e];
  1130. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1131. "function" == typeof rep && (s = rep.call(t, e, s)),
  1132. typeof s) {
  1133. case "string":
  1134. return quote(s);
  1135. case "number":
  1136. return isFinite(s) ? String(s) : "null";
  1137. case "boolean":
  1138. case "null":
  1139. return String(s);
  1140. case "object":
  1141. if (!s)
  1142. return "null";
  1143. if (gap += indent,
  1144. a = [],
  1145. "[object Array]" === Object.prototype.toString.apply(s)) {
  1146. for (o = s.length,
  1147. n = 0; o > n; n += 1)
  1148. a[n] = str(n, s) || "null";
  1149. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1150. gap = c,
  1151. i
  1152. }
  1153. if (rep && "object" == typeof rep)
  1154. for (o = rep.length,
  1155. n = 0; o > n; n += 1)
  1156. "string" == typeof rep[n] && (r = rep[n],
  1157. i = str(r, s),
  1158. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1159. else
  1160. for (r in s)
  1161. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1162. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1163. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1164. gap = c,
  1165. i
  1166. }
  1167. }
  1168. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1169. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1170. }
  1171. ,
  1172. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1173. return this.valueOf()
  1174. }
  1175. );
  1176. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1177. "\b": "\\b",
  1178. "\t": "\\t",
  1179. "\n": "\\n",
  1180. "\f": "\\f",
  1181. "\r": "\\r",
  1182. '"': '\\"',
  1183. "\\": "\\\\"
  1184. }, rep;
  1185. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1186. var r;
  1187. if (gap = "",
  1188. indent = "",
  1189. "number" == typeof n)
  1190. for (r = 0; n > r; r += 1)
  1191. indent += " ";
  1192. else
  1193. "string" == typeof n && (indent = n);
  1194. if (rep = t,
  1195. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1196. throw new Error("JSON.stringify");
  1197. return str("", {
  1198. "": e
  1199. })
  1200. }
  1201. ),
  1202. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1203. function walk(e, t) {
  1204. var n, r, i = e[t];
  1205. if (i && "object" == typeof i)
  1206. for (n in i)
  1207. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1208. void 0 !== r ? i[n] = r : delete i[n]);
  1209. return reviver.call(e, t, i)
  1210. }
  1211. var j;
  1212. if (text = String(text),
  1213. cx.lastIndex = 0,
  1214. cx.test(text) && (text = text.replace(cx, function(e) {
  1215. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1216. })),
  1217. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1218. return j = eval("(" + text + ")"),
  1219. "function" == typeof reviver ? walk({
  1220. "": j
  1221. }, "") : j;
  1222. throw new SyntaxError("JSON.parse")
  1223. }
  1224. )
  1225. }(),
  1226. !function(e, t, n) {
  1227. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1228. }("domready", Keen.utils, function(e) {
  1229. function t(e) {
  1230. for (d = 1; e = r.shift(); )
  1231. e()
  1232. }
  1233. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1234. return o[l] && o[l](s, n = function() {
  1235. o.removeEventListener(s, n, i),
  1236. t()
  1237. }
  1238. , i),
  1239. c && o.attachEvent(u, n = function() {
  1240. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1241. t())
  1242. }
  1243. ),
  1244. e = c ? function(t) {
  1245. self != top ? d ? t() : r.push(t) : function() {
  1246. try {
  1247. a.doScroll("left")
  1248. } catch (n) {
  1249. return setTimeout(function() {
  1250. e(t)
  1251. }, 50)
  1252. }
  1253. t()
  1254. }()
  1255. }
  1256. : function(e) {
  1257. d ? e() : r.push(e)
  1258. }
  1259. });
  1260. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1261. if (loaded && cached) {
  1262. clients = cached.clients || {},
  1263. ready = cached.ready || [];
  1264. for (var instance in clients)
  1265. if (clients.hasOwnProperty(instance)) {
  1266. var client = clients[instance];
  1267. for (var method in Keen.prototype)
  1268. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1269. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1270. ,
  1271. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1272. ,
  1273. client._config && (client.configure.call(client, client._config),
  1274. delete client._config),
  1275. client._setGlobalProperties) {
  1276. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1277. client.setGlobalProperties.apply(client, globals[i]);
  1278. delete client._setGlobalProperties
  1279. }
  1280. if (client._addEvent) {
  1281. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1282. client.addEvent.apply(client, queue[i]);
  1283. delete client._addEvent
  1284. }
  1285. var callback = client._on || [];
  1286. if (client._on) {
  1287. for (var i = 0; i < callback.length; i++)
  1288. client.on.apply(client, callback[i]);
  1289. client.trigger("ready"),
  1290. delete client._on
  1291. }
  1292. }
  1293. for (var i = 0; i < ready.length; i++) {
  1294. var callback = ready[i];
  1295. Keen.on("ready", function() {
  1296. callback()
  1297. })
  1298. }
  1299. }
  1300. return Keen.loaded && setTimeout(function() {
  1301. Keen.utils.domready(function() {
  1302. Keen.trigger("ready")
  1303. })
  1304. }, 0),
  1305. Keen
  1306. });
  1307. !function() {
  1308. var t = window.analytics = window.analytics || [];
  1309. if (!t.initialize) {
  1310. if (t.invoked)
  1311. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1312. t.invoked = !0,
  1313. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1314. t.factory = function(e) {
  1315. return function() {
  1316. var n = Array.prototype.slice.call(arguments);
  1317. return n.unshift(e),
  1318. t.push(n),
  1319. t
  1320. }
  1321. }
  1322. ;
  1323. for (var e = 0; e < t.methods.length; e++) {
  1324. var n = t.methods[e];
  1325. t[n] = t.factory(n)
  1326. }
  1327. t.load = function(t) {
  1328. var e = document.createElement("script");
  1329. e.type = "text/javascript",
  1330. e.async = !0,
  1331. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1332. var n = document.getElementsByTagName("script")[0];
  1333. n.parentNode.insertBefore(e, n)
  1334. }
  1335. ,
  1336. t.SNIPPET_VERSION = "4.0.0"
  1337. }
  1338. }();
  1339. !function(i, e) {
  1340. "use strict";
  1341. var s = ""
  1342. , r = "?"
  1343. , o = "function"
  1344. , a = "undefined"
  1345. , n = "object"
  1346. , t = "major"
  1347. , d = "model"
  1348. , w = "name"
  1349. , l = "type"
  1350. , p = "vendor"
  1351. , m = "version"
  1352. , c = "architecture"
  1353. , u = "console"
  1354. , g = "mobile"
  1355. , f = "tablet"
  1356. , h = "smarttv"
  1357. , b = {
  1358. has: function(i, e) {
  1359. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1360. },
  1361. lowerize: function(i) {
  1362. return i.toLowerCase()
  1363. }
  1364. }
  1365. , y = {
  1366. rgx: function() {
  1367. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1368. var c = m[p]
  1369. , u = m[p + 1];
  1370. if (typeof i === a) {
  1371. i = {};
  1372. for (t in u)
  1373. d = u[t],
  1374. typeof d === n ? i[d[0]] = e : i[d] = e
  1375. }
  1376. for (s = r = 0; s < c.length; s++)
  1377. if (w = c[s].exec(this.getUA())) {
  1378. for (t = 0; t < u.length; t++)
  1379. l = w[++r],
  1380. d = u[t],
  1381. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1382. break
  1383. }
  1384. if (w)
  1385. break
  1386. }
  1387. return i
  1388. },
  1389. str: function(i, s) {
  1390. for (var o in s)
  1391. if (typeof s[o] === n && s[o].length > 0) {
  1392. for (var a = 0; a < s[o].length; a++)
  1393. if (b.has(s[o][a], i))
  1394. return o === r ? e : o
  1395. } else if (b.has(s[o], i))
  1396. return o === r ? e : o;
  1397. return i
  1398. }
  1399. }
  1400. , v = {
  1401. browser: {
  1402. oldsafari: {
  1403. major: {
  1404. 1: ["/8", "/1", "/3"],
  1405. 2: "/4",
  1406. "?": "/"
  1407. },
  1408. version: {
  1409. "1.0": "/8",
  1410. 1.2: "/1",
  1411. 1.3: "/3",
  1412. "2.0": "/412",
  1413. "2.0.2": "/416",
  1414. "2.0.3": "/417",
  1415. "2.0.4": "/419",
  1416. "?": "/"
  1417. }
  1418. }
  1419. },
  1420. device: {
  1421. sprint: {
  1422. model: {
  1423. "Evo Shift 4G": "7373KT"
  1424. },
  1425. vendor: {
  1426. HTC: "APA",
  1427. Sprint: "Sprint"
  1428. }
  1429. }
  1430. },
  1431. os: {
  1432. windows: {
  1433. version: {
  1434. ME: "4.90",
  1435. "NT 3.11": "NT3.51",
  1436. "NT 4.0": "NT4.0",
  1437. 2e3: "NT 5.0",
  1438. XP: ["NT 5.1", "NT 5.2"],
  1439. Vista: "NT 6.0",
  1440. 7: "NT 6.1",
  1441. 8: "NT 6.2",
  1442. 8.1: "NT 6.3",
  1443. RT: "ARM"
  1444. }
  1445. }
  1446. }
  1447. }
  1448. , k = {
  1449. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1450. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1451. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1452. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1453. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1454. }
  1455. , x = function(e) {
  1456. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1457. return this instanceof x ? (this.getBrowser = function() {
  1458. return y.rgx.apply(this, k.browser)
  1459. }
  1460. ,
  1461. this.getCPU = function() {
  1462. return y.rgx.apply(this, k.cpu)
  1463. }
  1464. ,
  1465. this.getDevice = function() {
  1466. return y.rgx.apply(this, k.device)
  1467. }
  1468. ,
  1469. this.getEngine = function() {
  1470. return y.rgx.apply(this, k.engine)
  1471. }
  1472. ,
  1473. this.getOS = function() {
  1474. return y.rgx.apply(this, k.os)
  1475. }
  1476. ,
  1477. this.getResult = function() {
  1478. return {
  1479. ua: this.getUA(),
  1480. browser: this.getBrowser(),
  1481. engine: this.getEngine(),
  1482. os: this.getOS(),
  1483. device: this.getDevice(),
  1484. cpu: this.getCPU()
  1485. }
  1486. }
  1487. ,
  1488. this.getUA = function() {
  1489. return r
  1490. }
  1491. ,
  1492. this.setUA = function(i) {
  1493. return r = i,
  1494. this
  1495. }
  1496. ,
  1497. void this.setUA(r)) : new x(e).getResult()
  1498. };
  1499. if (typeof exports !== a)
  1500. typeof module !== a && module.exports && (exports = module.exports = x),
  1501. exports.UAParser = x;
  1502. else if (i.UAParser = x,
  1503. typeof define === o && define.amd && define(function() {
  1504. return x
  1505. }),
  1506. typeof i.jQuery !== a) {
  1507. var A = i.jQuery
  1508. , _ = new x;
  1509. A.ua = _.getResult(),
  1510. A.ua.get = function() {
  1511. return _.getUA()
  1512. }
  1513. ,
  1514. A.ua.set = function(i) {
  1515. _.setUA(i);
  1516. var e = _.getResult();
  1517. for (var s in e)
  1518. A.ua[s] = e[s]
  1519. }
  1520. }
  1521. }(this);
  1522. window.Modernizr = function(n, e, t) {
  1523. function o(n) {
  1524. d.cssText = n
  1525. }
  1526. function r(n, e) {
  1527. return typeof n === e
  1528. }
  1529. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1530. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1531. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1532. return e in n && r(n.constructor.prototype[e], "undefined")
  1533. }
  1534. : function(n, e) {
  1535. return v.call(n, e)
  1536. }
  1537. ,
  1538. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1539. var e = this;
  1540. if ("function" != typeof e)
  1541. throw new TypeError;
  1542. var t = b.call(arguments, 1)
  1543. , o = function() {
  1544. if (this instanceof o) {
  1545. var r = function() {};
  1546. r.prototype = e.prototype;
  1547. var i = new r
  1548. , c = e.apply(i, t.concat(b.call(arguments)));
  1549. return Object(c) === c ? c : i
  1550. }
  1551. return e.apply(n, t.concat(b.call(arguments)))
  1552. };
  1553. return o
  1554. }
  1555. ),
  1556. y.webgl = function() {
  1557. return !!n.WebGLRenderingContext
  1558. }
  1559. ;
  1560. for (var h in y)
  1561. u(y, h) && (c = h.toLowerCase(),
  1562. f[c] = y[h](),
  1563. w.push((f[c] ? "" : "no-") + c));
  1564. return f.addTest = function(n, e) {
  1565. if ("object" == typeof n)
  1566. for (var o in n)
  1567. u(n, o) && f.addTest(o, n[o]);
  1568. else {
  1569. if (n = n.toLowerCase(),
  1570. f[n] !== t)
  1571. return f;
  1572. e = "function" == typeof e ? e() : e,
  1573. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1574. f[n] = e
  1575. }
  1576. return f
  1577. }
  1578. ,
  1579. o(""),
  1580. p = i = null,
  1581. f._version = a,
  1582. f
  1583. }(this, this.document);
  1584. !function(e, t, a) {
  1585. "use strict";
  1586. function n(t, h, m) {
  1587. function H(a) {
  1588. var n = 0
  1589. , i = Ee.length;
  1590. if (Ce.old = e.extend({}, Ce),
  1591. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  1592. ke = Be[ge.horizontal ? "width" : "height"](),
  1593. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1594. Ee.length = 0,
  1595. Ce.start = 0,
  1596. Ce.end = q(ze - Ie, 0),
  1597. Re) {
  1598. n = Ne.length,
  1599. qe = Pe.children(ge.itemSelector),
  1600. Ne.length = 0;
  1601. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  1602. ze = 0,
  1603. qe.each(function(t, a) {
  1604. var n = e(a)
  1605. , i = a.getBoundingClientRect()
  1606. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  1607. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  1608. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  1609. , h = l + d + p
  1610. , m = !d || !p
  1611. , g = {};
  1612. g.el = a,
  1613. g.size = m ? l : h,
  1614. g.half = g.size / 2,
  1615. g.start = ze + (m ? d : 0),
  1616. g.center = g.start - E(Ie / 2 - g.size / 2),
  1617. g.end = g.start - Ie + g.size,
  1618. t || (ze += s),
  1619. ze += h,
  1620. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  1621. t === v && (g.end += o,
  1622. ze += o,
  1623. f = m ? p : 0),
  1624. Ne.push(g),
  1625. r = g
  1626. }),
  1627. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  1628. ze -= f,
  1629. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  1630. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  1631. }
  1632. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  1633. Q(),
  1634. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  1635. Te = d(Te, ge.minHandleSize, ke),
  1636. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1637. xe.end = ke - Te,
  1638. it || j()),
  1639. !we && Ie > 0) {
  1640. var p = Ce.start
  1641. , h = "";
  1642. if (Re)
  1643. e.each(Ne, function(e, t) {
  1644. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  1645. Ee.push(p),
  1646. p += Ie,
  1647. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  1648. });
  1649. else
  1650. for (; p - Ie < Ce.end; )
  1651. Ee.push(p),
  1652. p += Ie;
  1653. if (De[0] && i !== Ee.length) {
  1654. for (var m = 0; m < Ee.length; m++)
  1655. h += ge.pageBuilder.call(ye, m);
  1656. Ae = De.html(h).children(),
  1657. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  1658. }
  1659. }
  1660. if (Oe.slideeSize = ze,
  1661. Oe.frameSize = Ie,
  1662. Oe.sbSize = ke,
  1663. Oe.handleSize = Te,
  1664. Re) {
  1665. a && null != ge.startAt && (W(ge.startAt),
  1666. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  1667. var g = Ne[Oe.activeItem];
  1668. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  1669. } else
  1670. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  1671. pe("load")
  1672. }
  1673. function X(e, t, a) {
  1674. if (Re && at.released && !a) {
  1675. var n = $(e)
  1676. , i = e > Ce.start && e < Ce.end;
  1677. Le ? (i && (e = Ne[n.centerItem].center),
  1678. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  1679. }
  1680. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  1681. et.start = +new Date,
  1682. et.time = 0,
  1683. et.from = Ce.cur,
  1684. et.to = e,
  1685. et.delta = e - Ce.cur,
  1686. et.tweesing = at.tweese || at.init && !at.slidee,
  1687. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  1688. at.tweese = 0,
  1689. e !== Ce.dest && (Ce.dest = e,
  1690. pe("change"),
  1691. it || Y()),
  1692. K(),
  1693. Q(),
  1694. Z(),
  1695. F()
  1696. }
  1697. function Y() {
  1698. if (ye.initialized) {
  1699. if (!it)
  1700. return it = w(Y),
  1701. void (at.released && pe("moveStart"));
  1702. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  1703. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  1704. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  1705. et.to === Ce.cur ? (Ce.cur = et.to,
  1706. at.tweese = it = 0) : it = w(Y),
  1707. pe("move"),
  1708. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  1709. !it && at.released && pe("moveEnd"),
  1710. j()
  1711. }
  1712. }
  1713. function j() {
  1714. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  1715. xe.cur = d(E(xe.cur), xe.start, xe.end),
  1716. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  1717. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  1718. }
  1719. function F() {
  1720. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  1721. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  1722. pe("activePage", _e.page))
  1723. }
  1724. function M() {
  1725. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  1726. ot = at.init ? w(M) : 0,
  1727. tt.now = +new Date,
  1728. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  1729. X(at.init ? tt.pos : E(tt.pos)),
  1730. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  1731. tt.lastTime = tt.now
  1732. }
  1733. function L(e, t, n) {
  1734. if ("boolean" === i(t) && (n = t,
  1735. t = a),
  1736. t === a)
  1737. X(Ce[e], n);
  1738. else {
  1739. if (Le && "center" !== e)
  1740. return;
  1741. var r = ye.getPos(t);
  1742. r && X(r[e], n, !Le)
  1743. }
  1744. }
  1745. function R(e) {
  1746. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  1747. }
  1748. function U(e) {
  1749. return R(l(e) && 0 > e ? e + Ne.length : e)
  1750. }
  1751. function W(e, t) {
  1752. var a = R(e);
  1753. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  1754. qe.eq(a).addClass(ge.activeClass),
  1755. _e.active = Oe.activeItem = a,
  1756. Z(),
  1757. pe("active", a)),
  1758. a)
  1759. }
  1760. function $(e) {
  1761. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  1762. var t = {}
  1763. , a = Me ? 0 : Ie / 2;
  1764. if (!we)
  1765. for (var n = 0, i = Ee.length; i > n; n++) {
  1766. if (e >= Ce.end || n === Ee.length - 1) {
  1767. t.activePage = Ee.length - 1;
  1768. break
  1769. }
  1770. if (e <= Ee[n] + a) {
  1771. t.activePage = n;
  1772. break
  1773. }
  1774. }
  1775. if (Re) {
  1776. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  1777. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  1778. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  1779. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  1780. s = c;
  1781. break
  1782. }
  1783. t.firstItem = l(r) ? r : 0,
  1784. t.centerItem = l(o) ? o : t.firstItem,
  1785. t.lastItem = l(s) ? s : t.centerItem
  1786. }
  1787. return t
  1788. }
  1789. function Q(t) {
  1790. e.extend(Oe, $(t))
  1791. }
  1792. function Z() {
  1793. var e = Ce.dest <= Ce.start
  1794. , t = Ce.dest >= Ce.end
  1795. , a = (e ? 1 : 0) | (t ? 2 : 0);
  1796. if (_e.slideePosState !== a && (_e.slideePosState = a,
  1797. Je.is("button,input") && Je.prop("disabled", e),
  1798. Ke.is("button,input") && Ke.prop("disabled", t),
  1799. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  1800. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  1801. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  1802. Qe.is("button,input") && Qe.prop("disabled", e),
  1803. $e.is("button,input") && $e.prop("disabled", t)),
  1804. Re && null != Oe.activeItem) {
  1805. var n = 0 === Oe.activeItem
  1806. , i = Oe.activeItem >= Ne.length - 1
  1807. , r = (n ? 1 : 0) | (i ? 2 : 0);
  1808. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  1809. Ze.is("button,input") && Ze.prop("disabled", n),
  1810. Ge.is("button,input") && Ge.prop("disabled", i),
  1811. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  1812. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  1813. }
  1814. }
  1815. function G(e, t, a) {
  1816. if (e = U(e),
  1817. t = U(t),
  1818. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  1819. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  1820. var n = t > e ? e : a ? t : t - 1
  1821. , i = e > t ? e : a ? t + 1 : t
  1822. , r = e > t;
  1823. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  1824. H()
  1825. }
  1826. }
  1827. function J(e, t) {
  1828. for (var a = 0, n = Ve[e].length; n > a; a++)
  1829. if (Ve[e][a] === t)
  1830. return a;
  1831. return -1
  1832. }
  1833. function K() {
  1834. at.released && !ye.isPaused && ye.resume()
  1835. }
  1836. function V(e) {
  1837. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  1838. }
  1839. function _() {
  1840. at.history[0] = at.history[1],
  1841. at.history[1] = at.history[2],
  1842. at.history[2] = at.history[3],
  1843. at.history[3] = at.delta
  1844. }
  1845. function ee(e) {
  1846. at.released = 0,
  1847. at.source = e,
  1848. at.slidee = "slidee" === e
  1849. }
  1850. function te(t) {
  1851. var a = "touchstart" === t.type
  1852. , n = t.data.source
  1853. , i = "slidee" === n;
  1854. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  1855. ee(n),
  1856. at.init = 0,
  1857. at.$source = e(t.target),
  1858. at.touch = a,
  1859. at.pointer = a ? t.originalEvent.touches[0] : t,
  1860. at.initX = at.pointer.pageX,
  1861. at.initY = at.pointer.pageY,
  1862. at.initPos = i ? Ce.cur : xe.cur,
  1863. at.start = +new Date,
  1864. at.time = 0,
  1865. at.path = 0,
  1866. at.delta = 0,
  1867. at.locked = 0,
  1868. at.history = [0, 0, 0, 0],
  1869. at.pathToLock = i ? a ? 30 : 10 : 0,
  1870. b.on(a ? z : I, ae),
  1871. ye.pause(1),
  1872. (i ? Pe : Se).addClass(ge.draggedClass),
  1873. pe("moveStart"),
  1874. i && (rt = setInterval(_, 10)))
  1875. }
  1876. function ae(e) {
  1877. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  1878. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  1879. at.pathX = at.pointer.pageX - at.initX,
  1880. at.pathY = at.pointer.pageY - at.initY,
  1881. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  1882. at.delta = ge.horizontal ? at.pathX : at.pathY,
  1883. at.released || !(at.path < 1)) {
  1884. if (!at.init) {
  1885. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  1886. return ne();
  1887. at.init = 1
  1888. }
  1889. r(e),
  1890. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  1891. at.$source.on(B, s)),
  1892. at.released && (ne(),
  1893. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  1894. at.delta += at.swing,
  1895. at.tweese = x(at.swing) > 10)),
  1896. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  1897. }
  1898. }
  1899. function ne() {
  1900. clearInterval(rt),
  1901. at.released = !0,
  1902. b.off(at.touch ? z : I, ae),
  1903. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  1904. setTimeout(function() {
  1905. at.$source.off(B, s)
  1906. }),
  1907. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  1908. ye.resume(1),
  1909. at.init = 0
  1910. }
  1911. function ie(t) {
  1912. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  1913. }
  1914. function re() {
  1915. ye.stop(),
  1916. b.off("mouseup", re)
  1917. }
  1918. function se(e) {
  1919. switch (r(e),
  1920. this) {
  1921. case $e[0]:
  1922. case Qe[0]:
  1923. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  1924. b.on("mouseup", re);
  1925. break;
  1926. case Ze[0]:
  1927. ye.prev();
  1928. break;
  1929. case Ge[0]:
  1930. ye.next();
  1931. break;
  1932. case Je[0]:
  1933. ye.prevPage();
  1934. break;
  1935. case Ke[0]:
  1936. ye.nextPage()
  1937. }
  1938. }
  1939. function oe(e) {
  1940. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  1941. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  1942. Re ? (p = +new Date,
  1943. nt.last < p - nt.resetTime && (nt.delta = 0),
  1944. nt.last = p,
  1945. nt.delta += nt.curDelta,
  1946. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  1947. nt.delta %= 1),
  1948. nt.finalDelta) : nt.curDelta
  1949. }
  1950. function le(e) {
  1951. e.originalEvent[g] = ye;
  1952. var t = +new Date;
  1953. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  1954. return void (O = t);
  1955. if (ge.scrollBy && Ce.start !== Ce.end) {
  1956. var a = oe(e.originalEvent);
  1957. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  1958. ye.slideBy(ge.scrollBy * a)
  1959. }
  1960. }
  1961. function ce(e) {
  1962. ge.clickBar && e.target === Be[0] && (r(e),
  1963. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  1964. }
  1965. function de(e) {
  1966. if (ge.keyboardNavBy)
  1967. switch (e.which) {
  1968. case ge.horizontal ? 37 : 38:
  1969. r(e),
  1970. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  1971. break;
  1972. case ge.horizontal ? 39 : 40:
  1973. r(e),
  1974. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  1975. }
  1976. }
  1977. function ue(e) {
  1978. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  1979. }
  1980. function fe() {
  1981. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  1982. }
  1983. function ve(e) {
  1984. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  1985. }
  1986. function pe(e, t) {
  1987. if (Ve[e]) {
  1988. for (me = Ve[e].length,
  1989. T.length = 0,
  1990. he = 0; me > he; he++)
  1991. T.push(Ve[e][he]);
  1992. for (he = 0; me > he; he++)
  1993. T[he].call(ye, e, t)
  1994. }
  1995. }
  1996. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  1997. start: 0,
  1998. center: 0,
  1999. end: 0,
  2000. cur: 0,
  2001. dest: 0
  2002. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2003. start: 0,
  2004. end: 0,
  2005. cur: 0
  2006. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2007. firstItem: 0,
  2008. lastItem: 0,
  2009. centerItem: 0,
  2010. activeItem: null,
  2011. activePage: 0
  2012. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2013. released: 1
  2014. }, nt = {
  2015. last: 0,
  2016. delta: 0,
  2017. resetTime: 200
  2018. }, it = 0, rt = 0, st = 0, ot = 0;
  2019. we || (t = be[0]),
  2020. ye.initialized = 0,
  2021. ye.frame = t,
  2022. ye.slidee = Pe[0],
  2023. ye.pos = Ce,
  2024. ye.rel = Oe,
  2025. ye.items = Ne,
  2026. ye.pages = Ee,
  2027. ye.isPaused = 0,
  2028. ye.options = ge,
  2029. ye.dragging = at,
  2030. ye.reload = function() {
  2031. H()
  2032. }
  2033. ,
  2034. ye.getPos = function(e) {
  2035. if (Re) {
  2036. var t = R(e);
  2037. return -1 !== t && Ne[t]
  2038. }
  2039. var a = Pe.find(e).eq(0);
  2040. if (a[0]) {
  2041. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2042. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2043. return {
  2044. start: n,
  2045. center: n - Ie / 2 + i / 2,
  2046. end: n - Ie + i,
  2047. size: i
  2048. }
  2049. }
  2050. return !1
  2051. }
  2052. ,
  2053. ye.moveBy = function(e) {
  2054. tt.speed = e,
  2055. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2056. tt.startPos = Ce.cur,
  2057. ee("button"),
  2058. at.init = 1,
  2059. pe("moveStart"),
  2060. y(ot),
  2061. M())
  2062. }
  2063. ,
  2064. ye.stop = function() {
  2065. "button" === at.source && (at.init = 0,
  2066. at.released = 1)
  2067. }
  2068. ,
  2069. ye.prev = function() {
  2070. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2071. }
  2072. ,
  2073. ye.next = function() {
  2074. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2075. }
  2076. ,
  2077. ye.prevPage = function() {
  2078. ye.activatePage(Oe.activePage - 1)
  2079. }
  2080. ,
  2081. ye.nextPage = function() {
  2082. ye.activatePage(Oe.activePage + 1)
  2083. }
  2084. ,
  2085. ye.slideBy = function(e, t) {
  2086. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2087. }
  2088. ,
  2089. ye.slideTo = function(e, t) {
  2090. X(e, t)
  2091. }
  2092. ,
  2093. ye.toStart = function(e, t) {
  2094. L("start", e, t)
  2095. }
  2096. ,
  2097. ye.toEnd = function(e, t) {
  2098. L("end", e, t)
  2099. }
  2100. ,
  2101. ye.toCenter = function(e, t) {
  2102. L("center", e, t)
  2103. }
  2104. ,
  2105. ye.getIndex = R,
  2106. ye.activate = function(e, t) {
  2107. var a = W(e);
  2108. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2109. }
  2110. ,
  2111. ye.activatePage = function(e, t) {
  2112. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2113. }
  2114. ,
  2115. ye.resume = function(e) {
  2116. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2117. st ? st = clearTimeout(st) : pe("resume"),
  2118. st = setTimeout(function() {
  2119. switch (pe("cycle"),
  2120. ge.cycleBy) {
  2121. case "items":
  2122. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2123. break;
  2124. case "pages":
  2125. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2126. }
  2127. }, ge.cycleInterval))
  2128. }
  2129. ,
  2130. ye.pause = function(e) {
  2131. e < ye.isPaused || (ye.isPaused = e || 100,
  2132. st && (st = clearTimeout(st),
  2133. pe("pause")))
  2134. }
  2135. ,
  2136. ye.toggle = function() {
  2137. ye[st ? "pause" : "resume"]()
  2138. }
  2139. ,
  2140. ye.set = function(t, a) {
  2141. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2142. }
  2143. ,
  2144. ye.add = function(t, a) {
  2145. var n = e(t);
  2146. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2147. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2148. H()
  2149. }
  2150. ,
  2151. ye.remove = function(t) {
  2152. if (Re) {
  2153. var a = U(t);
  2154. if (a > -1) {
  2155. qe.eq(a).remove();
  2156. var n = a === Oe.activeItem;
  2157. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2158. H(),
  2159. n && (_e.active = null,
  2160. ye.activate(Oe.activeItem))
  2161. }
  2162. } else
  2163. e(t).remove(),
  2164. H()
  2165. }
  2166. ,
  2167. ye.moveAfter = function(e, t) {
  2168. G(e, t, 1)
  2169. }
  2170. ,
  2171. ye.moveBefore = function(e, t) {
  2172. G(e, t)
  2173. }
  2174. ,
  2175. ye.on = function(e, t) {
  2176. if ("object" === i(e))
  2177. for (var a in e)
  2178. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2179. else if ("function" === i(t))
  2180. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2181. Ve[n[r]] = Ve[n[r]] || [],
  2182. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2183. else if ("array" === i(t))
  2184. for (var o = 0, l = t.length; l > o; o++)
  2185. ye.on(e, t[o])
  2186. }
  2187. ,
  2188. ye.one = function(e, t) {
  2189. function a() {
  2190. t.apply(ye, arguments),
  2191. ye.off(e, a)
  2192. }
  2193. ye.on(e, a)
  2194. }
  2195. ,
  2196. ye.off = function(e, t) {
  2197. if (t instanceof Array)
  2198. for (var a = 0, n = t.length; n > a; a++)
  2199. ye.off(e, t[a]);
  2200. else
  2201. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2202. if (Ve[i[r]] = Ve[i[r]] || [],
  2203. null == t)
  2204. Ve[i[r]].length = 0;
  2205. else {
  2206. var o = J(i[r], t);
  2207. -1 !== o && Ve[i[r]].splice(o, 1)
  2208. }
  2209. }
  2210. ,
  2211. ye.destroy = function() {
  2212. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2213. b.off("keydown", de),
  2214. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2215. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2216. De.empty(),
  2217. we || (be.off("." + g),
  2218. He.restore(),
  2219. Xe.restore(),
  2220. Ye.restore(),
  2221. je.restore(),
  2222. e.removeData(t, g)),
  2223. Ne.length = Ee.length = 0,
  2224. _e = {},
  2225. ye.initialized = 0,
  2226. ye
  2227. }
  2228. ,
  2229. ye.init = function() {
  2230. if (!ye.initialized) {
  2231. ye.on(m);
  2232. var e = ["overflow", "position"]
  2233. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2234. He.save.apply(He, e),
  2235. Ye.save.apply(Ye, e),
  2236. Xe.save.apply(Xe, t),
  2237. je.save.apply(je, t);
  2238. var a = Se;
  2239. return we || (a = a.add(Pe),
  2240. be.css("overflow", "hidden"),
  2241. f || "static" !== be.css("position") || be.css("position", "relative")),
  2242. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2243. a.css({
  2244. position: "absolute"
  2245. })),
  2246. ge.forward && $e.on(S, se),
  2247. ge.backward && Qe.on(S, se),
  2248. ge.prev && Ze.on(B, se),
  2249. ge.next && Ge.on(B, se),
  2250. ge.prevPage && Je.on(B, se),
  2251. ge.nextPage && Ke.on(B, se),
  2252. Ue.on(C, le),// C是 "wheel.sly" 滚动监听
  2253. Be[0] && Be.on(B, ce),
  2254. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2255. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2256. We.on(P, {
  2257. source: "slidee"
  2258. }, te),
  2259. Se && Se.on(P, {
  2260. source: "handle"
  2261. }, te),
  2262. b.on("keydown", de),
  2263. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2264. be.on("scroll." + g, o)),
  2265. ye.initialized = 1,
  2266. H(!0),
  2267. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2268. ye
  2269. }
  2270. }
  2271. }
  2272. function i(e) {
  2273. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2274. }
  2275. function r(e, t) {
  2276. e.preventDefault(),
  2277. t && e.stopPropagation()
  2278. }
  2279. function s(t) {
  2280. r(t, 1),
  2281. e(this).off(t.type, s)
  2282. }
  2283. function o() {
  2284. this.scrollLeft = 0,
  2285. this.scrollTop = 0
  2286. }
  2287. function l(e) {
  2288. return !isNaN(parseFloat(e)) && isFinite(e)
  2289. }
  2290. function c(e, t) {
  2291. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2292. }
  2293. function d(e, t, a) {
  2294. return t > e ? t : e > a ? a : e
  2295. }
  2296. function u(e) {
  2297. var t = {};
  2298. return t.style = {},
  2299. t.save = function() {
  2300. if (e && e.nodeType) {
  2301. for (var a = 0; a < arguments.length; a++)
  2302. t.style[arguments[a]] = e.style[arguments[a]];
  2303. return t
  2304. }
  2305. }
  2306. ,
  2307. t.restore = function() {
  2308. if (e && e.nodeType) {
  2309. for (var a in t.style)
  2310. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2311. return t
  2312. }
  2313. }
  2314. ,
  2315. t
  2316. }
  2317. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2318. b.on(C, function(e) {
  2319. var t = e.originalEvent[g]
  2320. , a = +new Date;
  2321. (!t || t.options.scrollHijack < a - O) && (O = a)
  2322. }),
  2323. function(e) {
  2324. function t(e) {
  2325. var t = (new Date).getTime()
  2326. , n = Math.max(0, 16 - (t - a))
  2327. , i = setTimeout(e, n);
  2328. return a = t,
  2329. i
  2330. }
  2331. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2332. var a = (new Date).getTime()
  2333. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2334. y = function(t) {
  2335. n.call(e, t)
  2336. }
  2337. }(window),
  2338. function() {
  2339. function e(e) {
  2340. for (var n = 0, i = t.length; i > n; n++) {
  2341. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2342. if (null != a.style[r])
  2343. return r
  2344. }
  2345. }
  2346. var t = ["", "webkit", "moz", "ms", "o"]
  2347. , a = document.createElement("div");
  2348. f = e("transform"),
  2349. v = e("perspective") ? "translateZ(0) " : ""
  2350. }(),
  2351. t[m] = n,
  2352. e.fn[h] = function(t, a) {
  2353. var r, s;
  2354. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2355. s = Array.prototype.slice.call(arguments, 1)),
  2356. t = {}),
  2357. this.each(function(i, o) {
  2358. var l = e.data(o, g);
  2359. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2360. })
  2361. }
  2362. ,
  2363. n.defaults = {
  2364. slidee: null,
  2365. horizontal: !1,
  2366. itemNav: null,
  2367. itemSelector: null,
  2368. smart: !1,
  2369. activateOn: null,
  2370. activateMiddle: !1,
  2371. scrollSource: null,
  2372. scrollBy: 0,
  2373. scrollHijack: 300,
  2374. scrollTrap: !1,
  2375. dragSource: null,
  2376. mouseDragging: !1,
  2377. touchDragging: !1,
  2378. releaseSwing: !1,
  2379. swingSpeed: .2,
  2380. elasticBounds: !1,
  2381. interactive: null,
  2382. scrollBar: null,
  2383. dragHandle: !1,
  2384. dynamicHandle: !1,
  2385. minHandleSize: 50,
  2386. clickBar: !1,
  2387. syncSpeed: .5,
  2388. pagesBar: null,
  2389. activatePageOn: null,
  2390. pageBuilder: function(e) {
  2391. return "<li>" + (e + 1) + "</li>"
  2392. },
  2393. forward: null,
  2394. backward: null,
  2395. prev: null,
  2396. next: null,
  2397. prevPage: null,
  2398. nextPage: null,
  2399. cycleBy: null,
  2400. cycleInterval: 5e3,
  2401. pauseOnHover: !1,
  2402. startPaused: !1,
  2403. moveBy: 300,
  2404. speed: 0,
  2405. easing: "swing",
  2406. startAt: null,
  2407. keyboardNavBy: null,
  2408. draggedClass: "dragged",
  2409. activeClass: "active",
  2410. disabledClass: "disabled"
  2411. }
  2412. }(jQuery, window);
  2413. !function e(t, i, n) {
  2414. function r(a, s) {
  2415. if (!i[a]) {
  2416. if (!t[a]) {
  2417. var l = "function" == typeof require && require;
  2418. if (!s && l)
  2419. return l(a, !0);
  2420. if (o)
  2421. return o(a, !0);
  2422. var c = new Error("Cannot find module '" + a + "'");
  2423. throw c.code = "MODULE_NOT_FOUND",
  2424. c
  2425. }
  2426. var h = i[a] = {
  2427. exports: {}
  2428. };
  2429. t[a][0].call(h.exports, function(e) {
  2430. var i = t[a][1][e];
  2431. return r(i ? i : e)
  2432. }, h, h.exports, e, t, i, n)
  2433. }
  2434. return i[a].exports
  2435. }
  2436. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2437. r(n[a]);
  2438. return r
  2439. }({
  2440. 1: [function(e, t, i) {
  2441. (function(i) {
  2442. "use strict";
  2443. function n(e) {
  2444. this.player = null,
  2445. this.director = null,
  2446. this.modelManager = null,
  2447. this.container = null,
  2448. this.tagManager = null,
  2449. this.fadeInSpeed = e,
  2450. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2451. }
  2452. var r = e("three")
  2453. , o = e("./util/logger")
  2454. , a = (e("./util/common"),
  2455. e("./enum/PlayerEvents"))
  2456. , s = e("./enum/DirectorEvents")
  2457. , l = e("./settings")
  2458. , c = e("./enum/Viewmode")
  2459. , h = (e("./enum/WarpStyle"),
  2460. e("./enum/BlackoutStyle"),
  2461. e("./enum/ModelManagerEvents"))
  2462. , u = e("./enum/tagEvents")
  2463. , d = e("./util/transitions")
  2464. , p = e("./util/lerp")
  2465. , f = new o(i);
  2466. //window.THREE = r;
  2467. n.prototype.init = function(e, t, i, n, r) {
  2468. window.app = this;
  2469. this.player = t,
  2470. this.director = e,
  2471. this.modelManager = i,
  2472. this.tagManager = n,
  2473. this.container = r,
  2474. this.updateModel(),
  2475. this.bindEvents()
  2476. }
  2477. ,
  2478. n.prototype.bindEvents = function() {
  2479. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2480. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2481. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2482. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2483. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2484. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2485. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2486. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2487. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2488. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2489. }
  2490. ,
  2491. n.prototype.updateModel = function() {
  2492. //模型this.model
  2493. this.model = this.modelManager.getActiveModel()
  2494. }
  2495. ,
  2496. n.prototype.handleWarpStarted = function() {
  2497. this.hidePlayerReticule()
  2498. }
  2499. ,
  2500. n.prototype.ontagActivated = function() {
  2501. this.hidePlayerReticule()
  2502. }
  2503. ,
  2504. n.prototype.onNavigationTotag = function() {
  2505. this.hidePlayerReticule()
  2506. }
  2507. ,
  2508. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2509. var n = this.modelManager.getActiveModel()
  2510. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2511. n.fadePanoMarkers(r),
  2512. n.setMode(t)
  2513. }
  2514. ,
  2515. n.prototype.handlePlayerModeChanged = function(e, t) {
  2516. var i = this.modelManager.getActiveModel()
  2517. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2518. i.setSide(n),
  2519. i.setMode(t)
  2520. }
  2521. ,
  2522. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2523. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2524. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2525. }
  2526. ,
  2527. n.prototype.handleActionInterruption = function() {}
  2528. ,
  2529. n.prototype.handleStartInside = function(e) {
  2530. var t = l[this.player.mode]
  2531. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2532. this.fadeIn(this.fadeInSpeed),
  2533. this.model.alpha = 0,
  2534. this.model.skybox.material.uniforms.opacity.value = 1,
  2535. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2536. var n = this.player.reticule;
  2537. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2538. }
  2539. ,
  2540. n.prototype.handleStartOutside = function(e) {
  2541. this.fadeIn(e)
  2542. }
  2543. ,
  2544. n.prototype.fadeIn = function(e) {
  2545. null !== e && void 0 !== e || (e = 2e3,
  2546. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2547. $(this.container).fadeIn(e)
  2548. }
  2549. ,
  2550. n.prototype.hidePlayerReticule = function() {
  2551. this.player.reticule.hide()
  2552. }
  2553. ,
  2554. t.exports = n
  2555. }
  2556. ).call(this, "/js/DisplayController.js")
  2557. }
  2558. , {
  2559. "./enum/BlackoutStyle": 18,
  2560. "./enum/DirectorEvents": 23,
  2561. "./enum/tagEvents": 32,
  2562. "./enum/ModelManagerEvents": 33,
  2563. "./enum/PlayerEvents": 40,
  2564. "./enum/Viewmode": 51,
  2565. "./enum/WarpStyle": 52,
  2566. "./settings": 166,
  2567. "./util/common": 185,
  2568. "./util/lerp": 188,
  2569. "./util/logger": 189,
  2570. "./util/transitions": 195,
  2571. three: 217
  2572. }],
  2573. 2: [function(e, t, i) {
  2574. "use strict";
  2575. function n() {
  2576. this.baseStartTime = performance.timing.navigationStart,
  2577. this.loadingStartTime = null,
  2578. this.waitingStartTime = null,
  2579. this.appReadyTime = null
  2580. }
  2581. n.prototype.setBaseStartTime = function(e) {
  2582. this.baseStartTime = e || Date.now()
  2583. }
  2584. ,
  2585. n.prototype.setWaitingStartTime = function(e) {
  2586. this.waitingStartTime = e || Date.now()
  2587. }
  2588. ,
  2589. n.prototype.setLoadingStartTime = function(e) {
  2590. this.loadingStartTime = e || Date.now()
  2591. }
  2592. ,
  2593. n.prototype.setAppReadyTime = function(e) {
  2594. this.appReadyTime = e || Date.now()
  2595. }
  2596. ,
  2597. n.prototype.calcFullLoadingTime = function() {
  2598. var e = this.appReadyTime - this.baseStartTime;
  2599. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2600. e
  2601. }
  2602. ,
  2603. t.exports = n
  2604. }
  2605. , {}],
  2606. 3: [function(e, t, i) {
  2607. (function(i) {
  2608. "use strict";
  2609. function n() {
  2610. return 100 * Math.random()
  2611. }
  2612. var r = e("./util/logger")
  2613. , o = e("./util/browser")
  2614. , a = new r(i)
  2615. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2616. initialized: !1,
  2617. init: function(e, t) {
  2618. if (t = t || {},
  2619. !this.initialized) {
  2620. this.initialized = !0,
  2621. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  2622. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  2623. for (var i in e) {
  2624. var r = i.match("^sc_tilegen_([0-9]+)$");
  2625. r && (s.tilegen = n() < parseInt(r[1]));
  2626. var l = i.match("^sc_imgopt_([0-9]+)$");
  2627. l && (s.imgopt = n() < parseInt(l[1]))
  2628. }
  2629. for (var c in t)
  2630. s[c] = t[c],
  2631. a.debug("A/B override:", c, s[c])
  2632. }
  2633. },
  2634. changeIfTileGenerating: function(e) {
  2635. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  2636. e += ""),
  2637. e
  2638. },
  2639. changeIfImageOptimzing: function(e) {
  2640. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  2641. e += ""),
  2642. e
  2643. },
  2644. tilegen: !1,
  2645. imgopt: !1
  2646. };
  2647. t.exports = s
  2648. }
  2649. ).call(this, "/js/ab.js")
  2650. }
  2651. , {
  2652. "./util/browser": 182,
  2653. "./util/logger": 189
  2654. }],
  2655. 4: [function(e, t, i) {
  2656. (function(i) {
  2657. "use strict";
  2658. function n() {
  2659. return {
  2660. addons: [{
  2661. name: "keen:ua_parser",
  2662. input: {
  2663. ua_string: "user_agent"
  2664. },
  2665. output: "parsed_user_agent"
  2666. }]
  2667. }
  2668. }
  2669. function r(e, t, i, n) {
  2670. function r(t) {
  2671. l[t.sid] = !0;
  2672. var i = t.billboard.media && t.billboard.media.type
  2673. , n = {
  2674. tag_id: t.sid,
  2675. tags_visited: Object.keys(l).length,
  2676. tag_count: Object.keys(e.tags).length,
  2677. tag_view_count: ++E,
  2678. has_media: !!i
  2679. };
  2680. i && (n.media_type = i),
  2681. u("tag_opened", n)
  2682. }
  2683. var l = {}
  2684. , h = Date.now() - N
  2685. , f = null;
  2686. n && (f = Date.now() - window.navigationStart);
  2687. var g;
  2688. try {
  2689. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  2690. } catch (e) {
  2691. g = !1
  2692. }
  2693. var v, A = e.supportsVR;
  2694. A || (v = "VR disabled at the model/account level",
  2695. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  2696. u("model_loaded", {
  2697. duration: h,
  2698. duration_from_navigation_start: f,
  2699. has_hlr: g,
  2700. has_vr: A,
  2701. vr_reason: v
  2702. });
  2703. var I = 0;
  2704. e.panos.forEach(function(e) {
  2705. e.on("enter", function() {
  2706. c("pano_viewed", {
  2707. pano_id: e.id,
  2708. pano_view_count: ++I,
  2709. alignment_type: e.alignmentType,
  2710. interaction_source: O,
  2711. navigation_source: p
  2712. })
  2713. })
  2714. });
  2715. var E = 0;
  2716. for (var T in e.tags)
  2717. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  2718. t.on("tour_auto", function(e) {
  2719. p = "tour_" + e
  2720. }),
  2721. t.on("tour_manual", function(e) {
  2722. O = "gui-" + e,
  2723. p = "tour_manual"
  2724. }),
  2725. i.on(C.InteractionKey, function() {
  2726. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  2727. }),
  2728. i.on(C.InteractionDirect, function() {
  2729. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  2730. }),
  2731. o(t),
  2732. a(),
  2733. s()
  2734. }
  2735. function o(e) {
  2736. I.on(T.OPENED, function() {
  2737. c("showcase_share_intent", {
  2738. pano_id: e.currentPano && e.currentPano.id
  2739. })
  2740. }),
  2741. I.on(T.LINK_CLICKED, function(t) {
  2742. c("showcase_share_action", {
  2743. channel: t.channel,
  2744. pano_id: e.currentPano && e.currentPano.id
  2745. })
  2746. }),
  2747. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2748. c("showcase_share_origin_link_clicked")
  2749. })
  2750. }
  2751. function a() {}
  2752. function s() {
  2753. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  2754. gui_action: "click_vr_button"
  2755. })),
  2756. b.on(S.LAUNCH, function(e) {
  2757. c("showcase_gui", {
  2758. gui_action: "launch_vr",
  2759. vr_platform: e.vr_platform,
  2760. vr_app: e.vr_app
  2761. })
  2762. }),
  2763. b.on(S.PREV, c.bind(this, "showcase_gui", {
  2764. gui_action: "vr_modal_prev"
  2765. })),
  2766. b.on(S.NEXT, function(e) {
  2767. c("showcase_gui", {
  2768. gui_action: e.nextAction
  2769. })
  2770. }),
  2771. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  2772. gui_action: "vr_modal_close"
  2773. })),
  2774. b.on(S.falseICECHOSEN, function(e) {
  2775. c("showcase_gui", {
  2776. gui_action: e.name + " "
  2777. })
  2778. }),
  2779. b.on(S.STORE, function(e) {
  2780. c("showcase_gui", {
  2781. gui_action: "launch_store",
  2782. store: e
  2783. })
  2784. })
  2785. }
  2786. function l(e, t) {
  2787. if (f)
  2788. try {
  2789. f.addEvent(e, v.extendObject({
  2790. host: window.location.host,
  2791. keen: n(),
  2792. user_agent: "${keen.user_agent}",
  2793. referrer: {
  2794. url: v.normalizeUrl(document.referrer),
  2795. domain: v.domainFromUrl(document.referrer),
  2796. url_original: document.referrer
  2797. },
  2798. embedded: m.inIframe(),
  2799. is_mobile: m.isMobile(),
  2800. version: "2.25.6-0-gd87e5b1"
  2801. }, t))
  2802. } catch (e) {
  2803. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  2804. }
  2805. }
  2806. function c(e, t) {
  2807. if (t = t || {},
  2808. L)
  2809. try {
  2810. window.analytics.track(e, v.extendObject(t, B), {
  2811. context: {
  2812. app: {
  2813. name: "showcase",
  2814. version: "2.25.6-0-gd87e5b1"
  2815. },
  2816. screen: {
  2817. width: window.screen.width,
  2818. height: window.screen.height,
  2819. density: window.devicePixelRatio
  2820. }
  2821. }
  2822. })
  2823. } catch (t) {
  2824. console.warn("Failed to send data to segment for " + e)
  2825. }
  2826. }
  2827. function h(e, t) {
  2828. if (t = t || {},
  2829. navigator.sendBeacon && L)
  2830. try {
  2831. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  2832. event: e,
  2833. anonymousId: window.analytics.user().anonymousId(),
  2834. properties: v.extendObject(t, B),
  2835. writeKey: L,
  2836. sentAt: Date.now(),
  2837. type: "track",
  2838. context: {
  2839. userAgent: m.userAgent(),
  2840. library: {
  2841. name: "showcase-beacon",
  2842. version: "2.25.6-0-gd87e5b1"
  2843. },
  2844. app: {
  2845. name: "showcase",
  2846. version: "2.25.6-0-gd87e5b1"
  2847. }
  2848. }
  2849. }))
  2850. } catch (e) {
  2851. console.warn("Failed to send async segment request")
  2852. }
  2853. }
  2854. function u(e, t) {
  2855. t = t || {},
  2856. c(e, t)
  2857. }
  2858. function d(e, t) {
  2859. O = e === C.InteractionGui ? "gui-" + t : e,
  2860. p = "self_guided"
  2861. }
  2862. var p, f, g = (e("three"),
  2863. e("./util/ajax"),
  2864. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  2865. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  2866. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  2867. t.exports = {
  2868. report: function(e, t, i, n) {
  2869. l("Session starts", {
  2870. model: e,
  2871. status: t,
  2872. loadtime: Date.now() - (N || Date.now()),
  2873. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  2874. autoplay: i,
  2875. quickstart: n,
  2876. ab_tilegen: g.tilegen,
  2877. ab_imgopt: g.imgopt
  2878. })
  2879. },
  2880. impression: function(e) {
  2881. e = e || {};
  2882. var t = void 0 === e.isVisible || e.isVisible
  2883. , i = (void 0 !== e.immediate && e.immediate,
  2884. window.location.search.substr(1).split("&"));
  2885. u("impression", {
  2886. visible: t,
  2887. url_params: i
  2888. })
  2889. },
  2890. initKeen: function(e) {
  2891. return e.token && e.appId ? void (f = new Keen({
  2892. projectId: e.appId,
  2893. writeKey: e.token,
  2894. readKey: "",
  2895. requestType: "xhr"
  2896. })) : void P.warn("no keen token/appId")
  2897. },
  2898. initSegment: function(e) {
  2899. return e.token ? (L = e.token,
  2900. window.analytics.load(e.token),
  2901. B = {
  2902. model_id: e.model,
  2903. start_source: e.startSource,
  2904. autoplay: e.autoplay,
  2905. quickstart: e.quickstart,
  2906. language_tag: A.languageTag,
  2907. is_mobile: m.isMobile(),
  2908. iframe: m.inIframe(),
  2909. aspect_ratio: m.aspectRatio(),
  2910. session_id: F,
  2911. window: {
  2912. width: $("#player").width(),
  2913. height: $("#player").height()
  2914. },
  2915. platform: {
  2916. browser: {
  2917. name: $.ua.browser.name,
  2918. major: $.ua.browser.major,
  2919. version: $.ua.browser.version
  2920. },
  2921. os: {
  2922. name: $.ua.os.name,
  2923. version: $.ua.os.version
  2924. },
  2925. device: {
  2926. vendor: $.ua.device.vendor,
  2927. model: $.ua.device.model,
  2928. type: $.ua.device.type
  2929. }
  2930. }
  2931. },
  2932. D = Math.random() < A.analytics.sessionTrackingRate,
  2933. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  2934. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  2935. },
  2936. sessionStart: function(e) {
  2937. P.debug("analytics user_session_start"),
  2938. c("session_started"),
  2939. N = Date.now(),
  2940. window.addEventListener("unload", function() {
  2941. h("session_ended", {
  2942. duration: Date.now() - N
  2943. })
  2944. })
  2945. },
  2946. modelLoaded: function(e, t, i, n) {
  2947. r(e, t, i, n)
  2948. },
  2949. loadComplete: function(e) {
  2950. var t = {
  2951. time_to_app_start: e
  2952. };
  2953. c("load_times", t)
  2954. },
  2955. track: function(e, t) {
  2956. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  2957. c(e, t))
  2958. },
  2959. trackAlways: function(e, t) {
  2960. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  2961. c(e, t)
  2962. },
  2963. getSessionId: function() {
  2964. return F
  2965. },
  2966. updateInteraction: d
  2967. }
  2968. }
  2969. ).call(this, "/js/analytics.js")
  2970. }
  2971. , {
  2972. "./ab": 3,
  2973. "./enum/ControlEvents": 21,
  2974. "./enum/PlayerEvents": 40,
  2975. "./enum/VROption": 47,
  2976. "./enum/VRPlatforms": 49,
  2977. "./enum/Viewmode": 51,
  2978. "./gui/sharing/ShareEvents": 76,
  2979. "./gui/sharing/modal": 77,
  2980. "./gui/title/TitleEvents": 80,
  2981. "./gui/title/titleBar": 82,
  2982. "./gui/vr/vrEvent": 85,
  2983. "./gui/vr/vrModal": 87,
  2984. "./localization/localize": 108,
  2985. "./tag/Billboard/BillboardEvent": 120,
  2986. "./settings": 166,
  2987. "./util/ajax": 181,
  2988. "./util/browser": 182,
  2989. "./util/common": 185,
  2990. "./util/logger": 189,
  2991. three: 217
  2992. }],
  2993. 5: [function(e, t, i) {
  2994. "use strict";
  2995. function n() {
  2996. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  2997. this.controls = null
  2998. }
  2999. var r = e("three")
  3000. , o = e("../constants")
  3001. , a = e("../util/cameraLight");
  3002. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3003. n.prototype.updateAspect = function(e) {
  3004. this.aspect = e,
  3005. this.updateProjectionMatrix()
  3006. }
  3007. ,
  3008. t.exports = n
  3009. }
  3010. , {
  3011. "../constants": 8,
  3012. "../util/cameraLight": 184,
  3013. three: 217
  3014. }],
  3015. 6: [function(e, t, i) {
  3016. "use strict";
  3017. function n() {
  3018. var e = $("#player").width() / $("#player").height();
  3019. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3020. this.controls = null,
  3021. this.updateAspect(e)
  3022. }
  3023. var r = e("three")
  3024. , o = e("../constants");
  3025. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3026. n.prototype.updateAspect = function(e) {
  3027. this.aspect = e,
  3028. this.top = o.orthoBase / e,
  3029. this.bottom = -o.orthoBase / e,
  3030. this.updateProjectionMatrix()
  3031. }
  3032. ,
  3033. t.exports = n
  3034. }
  3035. , {
  3036. "../constants": 8,
  3037. three: 217
  3038. }],
  3039. 7: [function(e, t, i) {
  3040. "use strict";
  3041. function n() {
  3042. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3043. this.controls = null
  3044. }
  3045. var r = e("three")
  3046. , o = e("../settings")
  3047. , a = e("../util/cameraLight");
  3048. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3049. n.prototype.updateAspect = function(e) {
  3050. this.aspect = e,
  3051. this.updateProjectionMatrix()
  3052. }
  3053. ,
  3054. t.exports = n
  3055. }
  3056. , {
  3057. "../settings": 166,
  3058. "../util/cameraLight": 184,
  3059. three: 217
  3060. }],
  3061. 8: [function(e, t, i) {
  3062. "use strict";
  3063. t.exports = {
  3064. signedUrlDefaultExpireTime: 24e4,
  3065. signedUrlCheckInterval: 1e4,
  3066. signedUrlRefreshBuffer: 15e3,
  3067. dollhouseFOV: 70,
  3068. dollhouseNear: 1,
  3069. dollhouseFar: 5e3,
  3070. insideFOV: 70,
  3071. insideFOVMax: 120,
  3072. insideNear: .1,
  3073. insideFar: 5e3,
  3074. insideLookSpeed: .12,
  3075. insideLookLimitUp: 40, //视角
  3076. insideLookLimitDown: -40,
  3077. orthoNear: 1,
  3078. orthoFar: 5e3,
  3079. orthoBase: 10,
  3080. narrowLandscapeHeight: 290,
  3081. reallyNarrowLandscapeHeight: 250,
  3082. visionTilingStartDate: new Date("8/26/2016"),
  3083. visionTilingStartVersion: "1.1.407.13667",
  3084. windowHeightHighQualityThreshold: 900,
  3085. tourStepDelayDefault: 3500,
  3086. tourStepDelaySlideShow: 5e3,
  3087. workshopApsect: 9 / 16,
  3088. highQualityMaxZoom: 2,
  3089. ultraHighQualityMaxZoom: 3
  3090. }
  3091. }
  3092. , {}],
  3093. 9: [function(e, t, i) {
  3094. "use strict";
  3095. function n() {
  3096. this.activeControl = null,
  3097. this.controls = {},
  3098. this.cameras = {}
  3099. }
  3100. var r = e("./PanoramaControls")
  3101. , o = e("./DollhouseControls")
  3102. , a = e("./FloorplanControls")
  3103. , s = e("../cameras/PanoramaCamera")
  3104. , l = e("../cameras/DollhouseCamera")
  3105. , c = e("../cameras/FloorplanCamera")
  3106. , h = e("events").EventEmitter
  3107. , u = e("../enum/ControlEvents")
  3108. , d = e("../enum/ModelManagerEvents")
  3109. , p = e("../enum/Viewmode")
  3110. , f = e("../settings");
  3111. n.prototype = Object.create(h.prototype),
  3112. n.prototype.init = function(e, t) {
  3113. this.setUpControls(),
  3114. this.bindEvents(e, t)
  3115. }
  3116. ,
  3117. n.prototype.activateControls = function(e) {
  3118. this.activeControl && (this.activeControl.reset(),
  3119. this.activeControl.enabled = !1),
  3120. this.controls[e] && (this.controls[e].enabled = !0),
  3121. this.activeControl = this.controls[e]
  3122. }
  3123. ,
  3124. n.prototype.setUpControls = function() {
  3125. var e = {}
  3126. , t = {}
  3127. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3128. , n = [s, l, c]
  3129. , h = [r, o, a];
  3130. i.forEach(function(i, r) {
  3131. e[i] = new n[r],
  3132. t[i] = new h[r](e[i]),
  3133. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3134. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3135. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3136. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3137. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3138. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3139. }
  3140. .bind(this)),
  3141. this.controls = t,
  3142. this.cameras = e
  3143. }
  3144. ,
  3145. n.prototype.bindEvents = function(e, t) {
  3146. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3147. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3148. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3149. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3150. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3151. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3152. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3153. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3154. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3155. e.addEventListener("contextmenu", function(e) {
  3156. e.preventDefault()
  3157. }),
  3158. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3159. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3160. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3161. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3162. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3163. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3164. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3165. t.on(d.ActiveModelChanged, function(e) {
  3166. this.setModelForControls(e.model)
  3167. }
  3168. .bind(this))
  3169. }
  3170. ,
  3171. n.prototype.setModelForControls = function(e) {
  3172. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3173. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3174. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3175. this.controls[e].setBounds(t)
  3176. }
  3177. .bind(this))
  3178. }
  3179. ,
  3180. n.prototype.onMouseDown = function(e) {
  3181. e.preventDefault(),
  3182. this.activeControl && this.activeControl.onMouseDown(e)
  3183. }
  3184. ,
  3185. n.prototype.onMouseMove = function(e) {
  3186. e.preventDefault(),
  3187. this.activeControl && this.activeControl.onMouseMove(e)
  3188. }
  3189. ,
  3190. n.prototype.onMouseUp = function(e) {
  3191. e.preventDefault(),
  3192. this.activeControl && this.activeControl.onMouseUp(e)
  3193. }
  3194. ,
  3195. n.prototype.onMouseOver = function(e) {
  3196. e.preventDefault(),
  3197. this.activeControl && this.activeControl.onMouseOver(e)
  3198. }
  3199. ,
  3200. n.prototype.onMouseWheel = function(e) {
  3201. e.preventDefault(),
  3202. this.activeControl && this.activeControl.onMouseWheel(e)
  3203. }
  3204. ,
  3205. n.prototype.onTouchStart = function(e) {
  3206. e.preventDefault(),
  3207. this.activeControl && this.activeControl.onTouchStart(e);
  3208. var hotList = $('#hotListWrap')[0];
  3209. hotList.classList.remove('hotListActive');
  3210. $('#hotListContent ul .active').removeClass('active');
  3211. $('#hotList')[0].classList.remove('active')
  3212. }
  3213. ,
  3214. n.prototype.onTouchMove = function(e) {
  3215. e.preventDefault(),
  3216. this.activeControl && this.activeControl.onTouchMove(e)
  3217. }
  3218. ,
  3219. n.prototype.onTouchEnd = function(e) {
  3220. e.preventDefault(),
  3221. this.activeControl && this.activeControl.onTouchEnd(e)
  3222. }
  3223. ,
  3224. n.prototype.onPointerDown = function(e) {
  3225. if (e.preventDefault(),
  3226. this.activeControl)
  3227. switch (e.pointerType) {
  3228. case "mouse":
  3229. this.activeControl.onMouseDown(e);
  3230. break;
  3231. default:
  3232. this.activeControl.onPointerDown(e)
  3233. }
  3234. }
  3235. ,
  3236. n.prototype.onPointerMove = function(e) {
  3237. if (e.preventDefault(),
  3238. this.activeControl)
  3239. switch (e.pointerType) {
  3240. case "mouse":
  3241. this.activeControl.onMouseMove(e);
  3242. break;
  3243. default:
  3244. this.activeControl.onPointerMove(e)
  3245. }
  3246. }
  3247. ,
  3248. n.prototype.onPointerUp = function(e) {
  3249. if (e.preventDefault(),
  3250. this.activeControl)
  3251. switch (e.pointerType) {
  3252. case "mouse":
  3253. this.activeControl.onMouseUp(e);
  3254. break;
  3255. default:
  3256. this.activeControl.onPointerUp(e)
  3257. }
  3258. }
  3259. ,
  3260. n.prototype.onPointerCancel = function(e) {
  3261. e.preventDefault(),
  3262. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3263. }
  3264. ,
  3265. n.prototype.onKeyDown = function(e) {
  3266. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3267. this.activeControl && this.activeControl.onKeyDown(e))
  3268. }
  3269. ,
  3270. n.prototype.onKeyUp = function(e) {
  3271. e.preventDefault(),
  3272. this.activeControl && this.activeControl.onKeyUp(e)
  3273. }
  3274. ,
  3275. t.exports = n
  3276. }
  3277. , {
  3278. "../cameras/DollhouseCamera": 5,
  3279. "../cameras/FloorplanCamera": 6,
  3280. "../cameras/PanoramaCamera": 7,
  3281. "../enum/ControlEvents": 21,
  3282. "../enum/ModelManagerEvents": 33,
  3283. "../enum/Viewmode": 51,
  3284. "../settings": 166,
  3285. "./DollhouseControls": 10,
  3286. "./FloorplanControls": 11,
  3287. "./PanoramaControls": 13,
  3288. events: 202
  3289. }],
  3290. 10: [function(e, t, i) {
  3291. "use strict";
  3292. function n(e) {
  3293. a.call(this, e),
  3294. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3295. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3296. this.minDistance = o.dollhouseDefault.minDistance,
  3297. this.maxDistance = o.dollhouseDefault.maxDistance,
  3298. this.adjustedMinDistance = this.minDistance,
  3299. this.adjustedMaxDistance = this.maxDistance
  3300. }
  3301. var r = e("three")
  3302. , o = e("../settings")
  3303. , a = e("./OutsideControls");
  3304. n.prototype = Object.create(a.prototype),
  3305. n.prototype.pan = function(e, t) {
  3306. this.camera.updateMatrix();
  3307. var i = this.camera.position.clone().sub(this.target).length();
  3308. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3309. this.panLeft(2 * e * i / $("#player").height()),
  3310. this.panUp(-2 * t * i / $("#player").height())
  3311. }
  3312. ,
  3313. n.prototype.updateZoom = function() {
  3314. var e = this.offset.length();
  3315. return e * this.scale
  3316. }
  3317. ,
  3318. n.prototype.setZoomBounds = function(e) {
  3319. var t = e.min.distanceTo(e.max);
  3320. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3321. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3322. this.minDistance = this.adjustedMinDistance,
  3323. this.maxDistance = this.adjustedMaxDistance
  3324. }
  3325. ,
  3326. n.prototype.resetRanges = function(e, t) {
  3327. e ? (this.minDistance = Math.min(e, this.minDistance),
  3328. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3329. this.maxDistance = this.adjustedMaxDistance),
  3330. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3331. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3332. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3333. }
  3334. ,
  3335. n.prototype.toJSON = function() {
  3336. return a.prototype.toJSON.call(this)
  3337. }
  3338. ,
  3339. t.exports = n
  3340. }
  3341. , {
  3342. "../settings": 166,
  3343. "./OutsideControls": 12,
  3344. three: 217
  3345. }],
  3346. 11: [function(e, t, i) {
  3347. "use strict";
  3348. function n(e) {
  3349. a.call(this, e),
  3350. this.minDistance = 15,
  3351. this.maxDistance = 50,
  3352. this.noRotateUpDown = !0,
  3353. this.minPolarAngle = 0,
  3354. this.maxPolarAngle = 0,
  3355. this.mouseActions[l.LEFT] = s.PAN,
  3356. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3357. this.mouseActions[l.RIGHT] = s.ROTATE,
  3358. this.touchActions[1] = s.PAN,
  3359. this.touchActions[2] = s.ROTATE_DOLLY,
  3360. this.absoluteScale = 1,
  3361. this.currentScale = 1
  3362. }
  3363. var r = e("three")
  3364. , o = e("../settings")
  3365. , a = e("./OutsideControls")
  3366. , s = e("../enum/ControlActions")
  3367. , l = e("../enum/MouseButton")
  3368. , c = e("../util/math")
  3369. , h = e("../util/browser");
  3370. n.prototype = Object.create(a.prototype),
  3371. n.prototype.zoomToContain = function(e) {
  3372. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3373. this.currentScale = this.absoluteScale
  3374. }
  3375. ,
  3376. n.prototype.getDefaultAbsoluteScale = function(modelSize, ratio) {
  3377. let defaultRatio = 1.2 , absoluteScale
  3378. if(_settings.floorPlanAngle){//指定了角度的话,就和browser.aspectRatio()无关,总使用纵向
  3379. var angle = parseFloat(_settings.floorPlanAngle)
  3380. modelSize = modelSize.clone().applyEuler(new THREE.Euler(0, angle, 0))
  3381. var n = Math.max(Math.abs(modelSize.x), Math.abs(modelSize.z) * this.camera.aspect) //视口宽高比 >= 1 情况下,模型所占最大视口尺寸
  3382. var screenSize = Math.min($("#player").width(), $("#player").height())
  3383. var maxSize = 800;//模型最大占据像素
  3384. ratio = ratio != void 0 ? ratio : Math.max(screenSize * defaultRatio / maxSize, defaultRatio) ;
  3385. absoluteScale = n / 2 / o.orthoBase * ratio; //根据模型所占最大视口尺寸调整缩放
  3386. }else{
  3387. var t = Math.max(modelSize.x, modelSize.z)
  3388. , i = Math.min(modelSize.x, modelSize.z)
  3389. , n = Math.max(t, i * this.camera.aspect)
  3390. , r = Math.max(i, t * this.camera.aspect);
  3391. absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * defaultRatio
  3392. }
  3393. return absoluteScale
  3394. },
  3395. /* n.prototype.rotateToView = function(e, t) {
  3396. var i = 0
  3397. , n = h.aspectRatio() < 1
  3398. , r = e.x < e.z;
  3399. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3400. this.rotateLeft(i),
  3401. this.update(0)
  3402. },
  3403. */
  3404. n.prototype.rotateToView = function(modelSize, direction) {
  3405. let i = 0, n = h.aspectRatio() < 1 //是否模型尺寸显“细长”
  3406. if(_settings.floorPlanAngle ){//规定了cadImage旋转值的话 (0是无效的,将不设置)
  3407. i = parseFloat(_settings.floorPlanAngle)
  3408. }else{
  3409. let r = modelSize.x < modelSize.z; //是否视口为“窄屏”
  3410. if(n === r) //“细长” 且 “窄屏”,说明模型尺寸比例与视口比例匹配,相机坐标只需要调转“前”“后”
  3411. {
  3412. if(direction.z > 0) //(第一种情况)相机是否位于背面。 注:在默认情况下webgl的相机朝向-z, direction.z > 0 说明相机视野已经偏向+z,说明相机位于模型“背面”
  3413. {
  3414. i = Math.PI; //经度上做180度轨道角位移,使相机移到静止模型的“前面”
  3415. }
  3416. //(第二种情况) 不做处理
  3417. }
  3418. else if(direction.x > 0)
  3419. {
  3420. i = Math.PI / 2;
  3421. }
  3422. else
  3423. {
  3424. i = -Math.PI / 2;
  3425. }
  3426. }
  3427. this.rotateLeft(i);
  3428. this.update(0);
  3429. }
  3430. ,
  3431. n.prototype.rotateToAngle = function(angle){//add 旋转到特定角度
  3432. this.rotateLeft(angle + this.lon);
  3433. this.update(0);
  3434. }
  3435. ,
  3436. n.prototype.pan = function(e, t) {
  3437. this.camera.updateMatrix(),
  3438. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3439. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3440. }
  3441. ,
  3442. n.prototype.updateZoom = function() {
  3443. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3444. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3445. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3446. this.camera.left = -o.orthoBase * this.currentScale,
  3447. this.camera.right = o.orthoBase * this.currentScale,
  3448. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3449. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3450. this.camera.updateProjectionMatrix(),
  3451. this.offset.length()
  3452. }
  3453. ,
  3454. n.prototype.toJSON = function() {
  3455. var e = new r.Quaternion
  3456. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3457. , i = new r.Quaternion;
  3458. return function() {
  3459. var n = a.prototype.toJSON.call(this);
  3460. return e.copy(n.camera_quaternion),
  3461. i.copy(t),
  3462. i.multiply(e),
  3463. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3464. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3465. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3466. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3467. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3468. n
  3469. }
  3470. }(),
  3471. t.exports = n
  3472. }
  3473. , {
  3474. "../enum/ControlActions": 20,
  3475. "../enum/MouseButton": 34,
  3476. "../settings": 166,
  3477. "../util/browser": 182,
  3478. "../util/math": 190,
  3479. "./OutsideControls": 12,
  3480. three: 217
  3481. }],
  3482. 12: [function(e, t, i) {
  3483. "use strict";
  3484. function n(e) {
  3485. this.camera = e,
  3486. this.camera.controls = this,
  3487. this.enabled = !1,
  3488. this.target = new r.Vector3,
  3489. this.targetBounds = new r.Box3,
  3490. this.zoomSpeed = 1,
  3491. this.minDistance = 0,
  3492. this.maxDistance = 1 / 0,
  3493. this.noRotateUpDown = !1,
  3494. this.rotateSpeed = 1,
  3495. this.keyboardZoomSpeed = 0,
  3496. this.keyPanSpeed = 7,
  3497. this.autoRotate = !1,
  3498. this.autoRotateSpeed = 2,
  3499. this.autoPan = !1,
  3500. this.autoPanPosition = new r.Vector3,
  3501. this.minPolarAngle = r.Math.degToRad(25),
  3502. this.maxPolarAngle = r.Math.degToRad(65),
  3503. this.rotationAcceleration = new r.Vector2,
  3504. this.rotationSpeed = new r.Vector2,
  3505. this.panAcceleration = new r.Vector2,
  3506. this.panSpeed = new r.Vector2,
  3507. this.rotateStart = new r.Vector2,
  3508. this.rotateEnd = new r.Vector2,
  3509. this.rotateDelta = new r.Vector2,
  3510. this.panStart = new r.Vector2,
  3511. this.panEnd = new r.Vector2,
  3512. this.panDelta = new r.Vector2,
  3513. this.panOffset = new r.Vector3,
  3514. this.offset = new r.Vector3,
  3515. this.dollyStart = new r.Vector2,
  3516. this.dollyEnd = new r.Vector2,
  3517. this.dollyDelta = new r.Vector2,
  3518. this.phiDelta = 0,
  3519. this.thetaDelta = 0,
  3520. this.scale = 1,
  3521. this.panVector = new r.Vector3,
  3522. this.lastPosition = new r.Vector3,
  3523. this.state = c.NONE,
  3524. this.mouseActions = {},
  3525. this.mouseActions[h.LEFT] = c.ROTATE,
  3526. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3527. this.mouseActions[h.RIGHT] = c.PAN,
  3528. this.touchActions = {},
  3529. this.touchActions[1] = c.ROTATE,
  3530. this.touchActions[2] = c.PAN_DOLLY,
  3531. this.lastMoveTime = 0,
  3532. this.pointersLimit = 2,
  3533. this.pointers = []
  3534. }
  3535. var r = e("three")
  3536. , o = e("../settings")
  3537. , a = e("../util/common")
  3538. , s = e("../util/math")
  3539. , l = e("../enum/Vectors")
  3540. , c = e("../enum/ControlActions")
  3541. , h = e("../enum/MouseButton")
  3542. , u = e("../enum/Keys")
  3543. , d = e("../enum/ControlEvents")
  3544. , p = e("events").EventEmitter
  3545. , f = 1e-6;
  3546. n.prototype = Object.create(p.prototype),
  3547. n.prototype.setBounds = function(e) {
  3548. this.targetBounds = e
  3549. }
  3550. ,
  3551. n.prototype.isEngaged = function() {
  3552. return this.state !== c.NONE
  3553. }
  3554. ,
  3555. n.prototype.rotateLeft = function(e) {
  3556. void 0 === e && (e = this.getAutoRotationAngle()),
  3557. this.thetaDelta -= e
  3558. }
  3559. ,
  3560. n.prototype.rotateUp = function(e) {
  3561. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3562. this.phiDelta -= e)
  3563. }
  3564. ,
  3565. n.prototype.panLeft = function(e) {
  3566. var t = this.camera.matrix.elements;
  3567. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3568. this.panOffset.multiplyScalar(-e),
  3569. this.panVector.add(this.panOffset)
  3570. }
  3571. ,
  3572. n.prototype.panUp = function(e) {
  3573. var t = this.camera.matrix.elements;
  3574. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3575. this.panOffset.multiplyScalar(-e),
  3576. this.panVector.add(this.panOffset)
  3577. }
  3578. ,
  3579. n.prototype.startRotating = function(e, t) {
  3580. e && this.navRotationAcc("x", e),
  3581. t && this.navRotationAcc("y", t)
  3582. }
  3583. ,
  3584. n.prototype.stopRotating = function(e) {
  3585. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3586. this.navRotationAcc("x", 0),
  3587. this.navRotationAcc("y", 0)
  3588. }
  3589. ,
  3590. n.prototype.setAutoPanPosition = function(e, t) {
  3591. var i = new r.Vector3
  3592. , n = new r.Vector3;
  3593. return function(e, t) {
  3594. i.copy(this.camera.position),
  3595. void 0 === e && null === e || i.setX(e),
  3596. void 0 === t && null === t || i.setZ(t);
  3597. var r = this.camera.position.distanceTo(this.target)
  3598. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3599. this.targetClamped = !1,
  3600. n.copy(i).addScaledVector(o, r),
  3601. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3602. i.copy(n).addScaledVector(o, -r),
  3603. this.targetClamped = !0),
  3604. this.autoPanPosition.x = i.x,
  3605. this.autoPanPosition.z = i.z,
  3606. this.autoPan && this.stopAutoPanning()
  3607. }
  3608. }(),
  3609. n.prototype.stopAutoPanning = function() {
  3610. var e = this.autoPan;
  3611. this.autoPan = !1,
  3612. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3613. }
  3614. ,
  3615. n.prototype.dollyIn = function(e) {
  3616. void 0 === e && (e = this.getZoomScale()),
  3617. this.scale /= e
  3618. }
  3619. ,
  3620. n.prototype.dollyOut = function(e) {
  3621. void 0 === e && (e = this.getZoomScale()),
  3622. this.scale *= e
  3623. }
  3624. ,
  3625. n.prototype.updatePan = function(e) {
  3626. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  3627. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3628. this.autoPan) {
  3629. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3630. t.setY(0).clampLength(0, 50 * e),
  3631. this.target.add(t),
  3632. this.camera.position.add(t),
  3633. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3634. this.stopAutoPanning())
  3635. }
  3636. }
  3637. ,
  3638. n.prototype.update = function(e) {
  3639. e || (e = 1 / 60)
  3640. var friction = Math.min(1, o.rotationFriction * e * 60) //add 如果deltaTime > 1/ 60 (比较卡),就增加rotationFriction, 以防止转动过久
  3641. this.rotationSpeed.multiplyScalar(1 - friction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  3642. this.rotateLeft(-this.rotationSpeed.x),
  3643. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3644. this.updatePan(e);
  3645. var t = this.camera.position;
  3646. this.offset.copy(t).sub(this.target);
  3647. var i = Math.atan2(this.offset.x, this.offset.z)
  3648. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3649. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3650. i += this.thetaDelta,
  3651. n += this.phiDelta,
  3652. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3653. n = Math.max(f, Math.min(Math.PI - f, n));
  3654. this.lon = i, this.lat = n//add
  3655. var r = this.updateZoom();
  3656. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3657. this.target.add(this.panVector),
  3658. this.targetBounds.clampPoint(this.target, this.target),
  3659. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3660. this.offset.y = r * Math.cos(n),
  3661. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3662. t.copy(this.target).add(this.offset),
  3663. this.camera.lookAt(this.target),
  3664. this.thetaDelta = 0,
  3665. this.phiDelta = 0,
  3666. this.scale = 1,
  3667. this.panVector.set(0, 0, 0),
  3668. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  3669. }
  3670. ,
  3671. n.prototype.getAutoRotationAngle = function() {
  3672. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3673. }
  3674. ,
  3675. n.prototype.getZoomScale = function() {
  3676. return Math.pow(.95, this.zoomSpeed)
  3677. }
  3678. ,
  3679. n.prototype.onMouseDown = function(e) {
  3680. if (this.enabled) {
  3681. switch (e.preventDefault(),
  3682. this.stopAutoPanning(),
  3683. this.mouseDown = !0,
  3684. this.state = this.mouseActions[e.button],
  3685. this.state) {
  3686. case c.ROTATE:
  3687. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3688. this.rotationSpeed.set(0, 0);
  3689. break;
  3690. case c.DOLLY:
  3691. this.dollyStart.set(e.clientX, e.clientY);
  3692. break;
  3693. case c.PAN:
  3694. this.panStart.set(e.clientX, e.clientY)
  3695. }
  3696. this.emit(d.InputStart, "mouse")
  3697. }
  3698. }
  3699. ,
  3700. n.prototype.onMouseMove = function(e) {
  3701. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3702. switch (e.preventDefault(),
  3703. this.state) {
  3704. case c.ROTATE:
  3705. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3706. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3707. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3708. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3709. this.rotateStart.copy(this.rotateEnd);
  3710. break;
  3711. case c.DOLLY:
  3712. this.dollyEnd.set(e.clientX, e.clientY),
  3713. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  3714. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  3715. t.call(this),
  3716. this.dollyStart.copy(this.dollyEnd);
  3717. break;
  3718. case c.PAN:
  3719. this.panEnd.set(e.clientX, e.clientY),
  3720. this.panDelta.subVectors(this.panEnd, this.panStart),
  3721. this.pan(this.panDelta.x, this.panDelta.y),
  3722. this.panStart.copy(this.panEnd)
  3723. }
  3724. this.emit(d.Move, "mouse"),
  3725. this.lastMoveTime = e.timeStamp,
  3726. this.update()
  3727. }
  3728. }
  3729. ,
  3730. n.prototype.onMouseUp = function(e) {
  3731. this.enabled && (this.mouseDown = !1,
  3732. this.state = c.NONE,
  3733. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3734. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3735. this.update(),
  3736. this.rotationAcceleration.set(0, 0),
  3737. this.rotateDelta.set(0, 0)))
  3738. }
  3739. ,
  3740. n.prototype.onMouseOver = function(e) {
  3741. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3742. }
  3743. ,
  3744. n.prototype.onMouseWheel = function(e) {
  3745. if (this.enabled && o.useWheel) {
  3746. this.emit(d.Move, "wheel");
  3747. var t = e.wheelDelta || -e.detail
  3748. , i = t > 0 ? this.dollyOut : this.dollyIn;
  3749. i.call(this),
  3750. this.update()
  3751. }
  3752. }
  3753. ,
  3754. n.prototype.onKeyDown = function(e) {
  3755. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3756. this.handleKeyDown(e.which)))
  3757. }
  3758. ,
  3759. n.prototype.navRotationAcc = function(e, t) {
  3760. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3761. }
  3762. ,
  3763. n.prototype.navPanAcc = function(e, t) {
  3764. this.stopAutoPanning(),
  3765. this.panAcceleration[e] = t
  3766. }
  3767. ,
  3768. n.prototype.handleKeyDown = function(e) {
  3769. var t = !0;
  3770. switch (e) {
  3771. case u.UPARROW:
  3772. case u.I:
  3773. this.navRotationAcc("y", 1);
  3774. break;
  3775. case u.DOWNARROW:
  3776. case u.K:
  3777. this.navRotationAcc("y", -1);
  3778. break;
  3779. case u.LEFTARROW:
  3780. case u.J:
  3781. this.navRotationAcc("x", -1);
  3782. break;
  3783. case u.RIGHTARROW:
  3784. case u.L:
  3785. this.navRotationAcc("x", 1);
  3786. break;
  3787. case u.W:
  3788. this.navPanAcc("y", 1);
  3789. break;
  3790. case u.S:
  3791. this.navPanAcc("y", -1);
  3792. break;
  3793. case u.A:
  3794. this.navPanAcc("x", -1);
  3795. break;
  3796. case u.D:
  3797. this.navPanAcc("x", 1);
  3798. break;
  3799. default:
  3800. t = !1
  3801. }
  3802. t && this.emit(d.Move, "key")
  3803. }
  3804. ,
  3805. n.prototype.onKeyUp = function(e) {
  3806. this.enabled && (e.preventDefault(),
  3807. e.stopPropagation(),
  3808. this.handleKeyUp(e.which))
  3809. }
  3810. ,
  3811. n.prototype.handleKeyUp = function(e) {
  3812. switch (e) {
  3813. case u.I:
  3814. case u.K:
  3815. case u.UPARROW:
  3816. case u.DOWNARROW:
  3817. this.keyboardZoomSpeed = 0,
  3818. this.rotationAcceleration.y = 0;
  3819. break;
  3820. case u.J:
  3821. case u.L:
  3822. case u.LEFTARROW:
  3823. case u.RIGHTARROW:
  3824. this.rotationAcceleration.x = 0;
  3825. break;
  3826. case u.S:
  3827. case u.W:
  3828. this.panAcceleration.y = 0;
  3829. break;
  3830. case u.A:
  3831. case u.D:
  3832. this.panAcceleration.x = 0
  3833. }
  3834. }
  3835. ,
  3836. n.prototype.onTouchStart = function(e) {
  3837. if (this.enabled || this.state === c.NONE) {
  3838. e.preventDefault(),
  3839. e.stopPropagation(),
  3840. this.stopAutoPanning();
  3841. var t = function() {
  3842. if (2 === e.touches.length) {
  3843. var t = e.touches[0].pageX - e.touches[1].pageX
  3844. , i = e.touches[0].pageY - e.touches[1].pageY;
  3845. this.dollyStart.set(t, i)
  3846. }
  3847. }
  3848. .bind(this)
  3849. , i = function() {
  3850. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3851. }
  3852. .bind(this)
  3853. , n = function() {
  3854. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3855. }
  3856. .bind(this);
  3857. switch (this.state = this.touchActions[e.touches.length],
  3858. this.state) {
  3859. case c.PAN_DOLLY:
  3860. t();
  3861. case c.PAN:
  3862. i();
  3863. break;
  3864. case c.ROTATE_DOLLY:
  3865. t();
  3866. case c.ROTATE:
  3867. n()
  3868. }
  3869. this.rotationSpeed.set(0, 0),
  3870. this.emit(d.InputStart, "touch")
  3871. }
  3872. }
  3873. ,
  3874. n.prototype.onTouchMove = function(e) {
  3875. if (this.enabled && this.state !== c.NONE) {
  3876. e.preventDefault(),
  3877. e.stopPropagation();
  3878. var t = function() {
  3879. var t = e.touches[0].pageX - e.touches[1].pageX
  3880. , i = e.touches[0].pageY - e.touches[1].pageY;
  3881. this.dollyEnd.set(t, i);
  3882. var n = this.dollyStart.length() - this.dollyEnd.length();
  3883. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  3884. this.dollyStart.copy(this.dollyEnd)
  3885. }
  3886. .bind(this)
  3887. , i = function() {
  3888. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3889. this.panDelta.subVectors(this.panEnd, this.panStart),
  3890. this.pan(this.panDelta.x, this.panDelta.y),
  3891. this.panStart.copy(this.panEnd),
  3892. this.rotateDelta.set(0, 0)
  3893. }
  3894. .bind(this)
  3895. , n = function() {
  3896. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3897. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3898. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3899. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3900. this.rotateStart.copy(this.rotateEnd)
  3901. }
  3902. .bind(this)
  3903. , r = function() {
  3904. if (2 === e.touches.length) {
  3905. var i = window.devicePixelRatio || 1
  3906. , r = e.touches[1].pageX - e.touches[0].pageX
  3907. , s = e.touches[1].pageY - e.touches[0].pageY
  3908. , l = Math.sqrt(r * r + s * s)
  3909. , h = Math.abs(this.dollyStart.length() - l);
  3910. if (h > o.input.touchMoveThreshold * i)
  3911. this.state = c.DOLLY,
  3912. t();
  3913. else {
  3914. var u = a.average(e.touches, "pageX")
  3915. , d = a.average(e.touches, "pageY")
  3916. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  3917. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  3918. this.rotateStart.set(u, d),
  3919. n())
  3920. }
  3921. }
  3922. }
  3923. .bind(this);
  3924. switch (this.state) {
  3925. case c.PAN_DOLLY:
  3926. t();
  3927. case c.PAN:
  3928. i();
  3929. break;
  3930. case c.ROTATE_DOLLY:
  3931. r();
  3932. break;
  3933. case c.DOLLY:
  3934. t();
  3935. break;
  3936. case c.ROTATE:
  3937. n();
  3938. break;
  3939. default:
  3940. this.state = c.NONE
  3941. }
  3942. this.lastMoveTime = e.timeStamp,
  3943. this.emit(d.Move, "touch")
  3944. }
  3945. }
  3946. ,
  3947. n.prototype.onTouchEnd = function(e) {
  3948. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3949. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  3950. this.state = c.NONE,
  3951. this.update(),
  3952. this.rotationAcceleration.set(0, 0),
  3953. this.rotateDelta.set(0, 0))
  3954. }
  3955. ,
  3956. n.prototype.onPointerDown = function(e) {
  3957. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  3958. id: e.pointerId,
  3959. pageX: e.pageX,
  3960. pageY: e.pageY
  3961. }),
  3962. e.touches = this.pointers,
  3963. this.onTouchStart(e)),
  3964. this.emit(d.InputStart, "pointer"))
  3965. }
  3966. ,
  3967. n.prototype.onPointerMove = function(e) {
  3968. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  3969. e.pointerId === t.id && (t.pageX = e.pageX,
  3970. t.pageY = e.pageY)
  3971. }),
  3972. e.touches = this.pointers,
  3973. this.onTouchMove(e))
  3974. }
  3975. ,
  3976. n.prototype.onPointerUp = function(e) {
  3977. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  3978. e.pointerId === t.id && this.pointers.splice(i, 1)
  3979. }
  3980. .bind(this)),
  3981. e.touches = this.pointers,
  3982. this.onTouchEnd(e))
  3983. }
  3984. ,
  3985. n.prototype.reset = function() {
  3986. this.state = c.NONE,
  3987. this.stopAutoPanning(),
  3988. this.rotationSpeed.set(0, 0),
  3989. this.rotationAcceleration.set(0, 0),
  3990. this.panSpeed.set(0, 0),
  3991. this.panAcceleration.set(0, 0)
  3992. }
  3993. ,
  3994. n.prototype.toJSON = function() {
  3995. var e = {
  3996. camera_position: {
  3997. x: s.toPrecision(this.camera.position.x, 4),
  3998. y: s.toPrecision(this.camera.position.y, 4),
  3999. z: s.toPrecision(this.camera.position.z, 4)
  4000. },
  4001. camera_quaternion: {
  4002. x: s.toPrecision(this.camera.quaternion.x, 4),
  4003. y: s.toPrecision(this.camera.quaternion.y, 4),
  4004. z: s.toPrecision(this.camera.quaternion.z, 4),
  4005. w: s.toPrecision(this.camera.quaternion.w, 4)
  4006. }
  4007. };
  4008. return e
  4009. }
  4010. ,
  4011. t.exports = n
  4012. }
  4013. , {
  4014. "../enum/ControlActions": 20,
  4015. "../enum/ControlEvents": 21,
  4016. "../enum/Keys": 30,
  4017. "../enum/MouseButton": 34,
  4018. "../enum/Vectors": 50,
  4019. "../settings": 166,
  4020. "../util/common": 185,
  4021. "../util/math": 190,
  4022. events: 202,
  4023. three: 217
  4024. }],
  4025. 13: [function(e, t, i) {
  4026. (function(i) {
  4027. "use strict";
  4028. function n(e) {
  4029. this.camera = e,
  4030. this.camera.controls = this,
  4031. this.target = new r.Vector3(0,0,0),
  4032. this.lookVector = new r.Vector3,
  4033. this.lookSpeed = .05,
  4034. this.rotationAcc = new r.Vector2,
  4035. this.rotationSpeed = new r.Vector2,
  4036. this.lat = 0,
  4037. this.lon = 0,
  4038. this.phi = 0,
  4039. this.theta = 0,
  4040. this.enabled = !1,
  4041. this.locked = !1,
  4042. this.pointer = new r.Vector2(0,0),
  4043. this.rotationHistory = [],
  4044. this.rotationDifference = new r.Vector2,
  4045. this.pointerDragOn = !1,
  4046. this.pointerDragStart = new r.Vector2(0,0),
  4047. this.pinchDistance = 0,
  4048. this.moveStart = new r.Vector2,
  4049. this.moveTolerance = .01,
  4050. this.pointersLimit = 2,
  4051. this.pointers = []
  4052. }
  4053. var r = e("three")
  4054. , o = e("../util/logger")
  4055. , a = e("../settings")
  4056. , s = e("../util/common")
  4057. , l = e("../util/math")
  4058. , c = (e("../enum/Vectors"),
  4059. e("../enum/MouseButton"))
  4060. , h = e("../enum/Keys")
  4061. , u = e("../enum/ControlEvents")
  4062. , d = e("events").EventEmitter;
  4063. new o(i);
  4064. n.prototype = Object.create(d.prototype),
  4065. n.prototype.usable = function() {
  4066. return this.enabled && !this.locked
  4067. }
  4068. ,
  4069. /* n.prototype.lookAt = function(e) {
  4070. var t = this.camera.position.clone().sub(e)
  4071. , i = Math.atan(t.z / t.x);
  4072. i += t.x < 0 ? Math.PI : 0,
  4073. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4074. this.lon = r.Math.radToDeg(i) + 180;
  4075. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4076. , o = Math.atan(t.y / n);
  4077. this.lat = -r.Math.radToDeg(o)
  4078. }
  4079. */
  4080. n.prototype.lookAt = function(aim, dir) {
  4081. var t = dir || this.camera.position.clone().sub(aim); //aim所指点的笛卡尔坐标系
  4082. var i = Math.atan(t.z / t.x);
  4083. i += t.x < 0 ? Math.PI : 0;
  4084. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0;
  4085. this.lon = r.Math.radToDeg(i) + 180;
  4086. var n = Math.sqrt(t.x * t.x + t.z * t.z),
  4087. o = Math.atan(t.y / n);
  4088. this.lat = -r.Math.radToDeg(o);
  4089. }
  4090. ,
  4091. n.prototype.startRotationFrom = function(e, t) {
  4092. l.convertScreenPositionToNDC(e, t, this.pointer),
  4093. this.pointerDragOn = !0,
  4094. this.pointerDragStart.copy(this.pointer),
  4095. this.moveStart.copy(this.pointer),
  4096. this.rotationHistory = [],
  4097. this.rotationSpeed.set(0, 0)
  4098. }
  4099. ,
  4100. n.prototype.onMouseOver = function(e) {
  4101. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4102. }
  4103. ,
  4104. n.prototype.onTouchStart = function(e) {
  4105. if (this.usable()) {
  4106. switch (e.preventDefault(),
  4107. e.stopPropagation(),
  4108. e.touches.length) {
  4109. case 1:
  4110. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4111. break;
  4112. case 2:
  4113. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4114. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4115. this.pinchDistance = Math.sqrt(t * t + i * i)
  4116. }
  4117. this.emit(u.InputStart, "touch")
  4118. }
  4119. }
  4120. ,
  4121. n.prototype.onPointerDown = function(e) {
  4122. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4123. id: e.pointerId,
  4124. clientX: e.clientX,
  4125. clientY: e.clientY
  4126. }),
  4127. e.touches = this.pointers,
  4128. this.onTouchStart(e),
  4129. this.emit(u.InputStart, "pointer"))
  4130. }
  4131. ,
  4132. n.prototype.onMouseDown = function(e) {
  4133. if (this.usable()) {
  4134. switch (e.preventDefault(),
  4135. e.stopPropagation(),
  4136. e.button) {
  4137. case c.LEFT:
  4138. this.startRotationFrom(e.clientX, e.clientY)
  4139. }
  4140. SoundManager.pause('tour') // zeg 点击场景时停止语音
  4141. this.emit(u.InputStart, "mouse")
  4142. }
  4143. }
  4144. ,
  4145. n.prototype.updateRotation = function() {
  4146. if (this.usable() && this.pointerDragOn) {
  4147. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4148. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4149. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4150. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4151. , o = Math.atan2(e.y, i)
  4152. , a = Math.atan2(t.y, n);
  4153. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4154. e.y = 0,
  4155. t.y = 0;
  4156. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4157. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4158. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4159. this.pointerDragStart.copy(this.pointer)
  4160. }
  4161. }
  4162. ,
  4163. n.prototype.onMouseMove = function(e) {
  4164. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4165. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4166. }
  4167. ,
  4168. n.prototype.onTouchMove = function(e) {
  4169. if (this.usable())
  4170. switch (this.emit(u.Move, "touch"),
  4171. e.touches.length) {
  4172. case 1:
  4173. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4174. break;
  4175. case 2:
  4176. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4177. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4178. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4179. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4180. this.emit(u.Pinch, n),
  4181. this.pinchDistance -= n)
  4182. }
  4183. }
  4184. ,
  4185. n.prototype.onPointerMove = function(e) {
  4186. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4187. e.pointerId === t.id && (t.clientX = e.clientX,
  4188. t.clientY = e.clientY)
  4189. }),
  4190. e.touches = this.pointers,
  4191. this.onTouchMove(e))
  4192. }
  4193. ,
  4194. n.prototype.endRotation = function() {
  4195. this.pointerDragOn = !1;
  4196. var e = s.averageVectors(this.rotationHistory);
  4197. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4198. }
  4199. ,
  4200. n.prototype.onTouchEnd = function(e) {
  4201. this.usable() && (e.preventDefault(),
  4202. e.stopPropagation(),
  4203. this.endRotation())
  4204. }
  4205. ,
  4206. n.prototype.onMouseUp = function(e) {
  4207. this.usable() && (e.preventDefault(),
  4208. e.stopPropagation(),
  4209. this.endRotation())
  4210. }
  4211. ,
  4212. n.prototype.onPointerUp = function(e) {
  4213. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4214. e.pointerId === t.id && this.pointers.splice(i, 1)
  4215. }
  4216. .bind(this)),
  4217. e.touches = this.pointers,
  4218. this.onTouchEnd(e))
  4219. }
  4220. ,
  4221. n.prototype.update = function(e) {
  4222. this.lon,
  4223. this.lat;
  4224. for (this.updateRotation(),
  4225. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4226. this.rotationHistory.shift();
  4227. this.lon += this.rotationDifference.x,
  4228. this.lat += this.rotationDifference.y,
  4229. this.rotationDifference.set(0, 0)
  4230. //改
  4231. var friction = Math.min(1, a.rotationFriction * e * 60) //如果deltaTime > 1/ 60 (比较卡),就增加rotationFriction, 以防止转动过久
  4232. this.rotationSpeed.x = this.rotationSpeed.x * (1 - friction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4233. this.rotationSpeed.y = this.rotationSpeed.y * (1 - friction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4234. this.lon += this.rotationSpeed.x * e,
  4235. this.lat += this.rotationSpeed.y * e
  4236. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4237. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4238. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4239. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4240. this.phi = r.Math.degToRad(90 - this.lat),
  4241. this.theta = r.Math.degToRad(this.lon),
  4242. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4243. this.lookVector.y = Math.cos(this.phi),
  4244. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4245. this.target.copy(this.lookVector).add(this.camera.position),
  4246. this.camera.lookAt(this.target)
  4247. }
  4248. ,
  4249. n.prototype.onMouseWheel = function(e) {
  4250. if (this.usable()) {
  4251. var t = e.wheelDelta || -e.detail;
  4252. this.emit(u.InteractionDirect),
  4253. this.emit(u.Scroll, t)
  4254. }
  4255. }
  4256. ,
  4257. n.prototype.onKeyDown = function(e) {
  4258. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4259. this.handleKeyDown(e.which)))
  4260. }
  4261. ,
  4262. n.prototype.handleKeyDown = function(e) {
  4263. var t = function(e, t) {
  4264. this.rotationAcc[e] = t
  4265. }
  4266. .bind(this);
  4267. this.emit(u.InteractionKey);
  4268. var i = !0;
  4269. switch (e) {
  4270. case h.LEFTARROW:
  4271. case h.J:
  4272. t("x", -1);
  4273. break;
  4274. case h.RIGHTARROW:
  4275. case h.L:
  4276. t("x", 1);
  4277. break;
  4278. case h.I:
  4279. t("y", 1);
  4280. break;
  4281. case h.K:
  4282. t("y", -1);
  4283. break;
  4284. default:
  4285. i = !1
  4286. }
  4287. i && this.emit(u.Move, "key")
  4288. }
  4289. ,
  4290. n.prototype.onKeyUp = function(e) {
  4291. this.usable() && (e.preventDefault(),
  4292. e.stopPropagation(),
  4293. this.handleKeyUp(e.which))
  4294. }
  4295. ,
  4296. n.prototype.handleKeyUp = function(e) {
  4297. switch (e) {
  4298. case h.LEFTARROW:
  4299. case h.J:
  4300. case h.RIGHTARROW:
  4301. case h.L:
  4302. this.rotationAcc.x = 0;
  4303. break;
  4304. case h.I:
  4305. case h.K:
  4306. this.rotationAcc.y = 0
  4307. }
  4308. }
  4309. ,
  4310. n.prototype.startRotating = function(e, t) {
  4311. e && (this.rotationAcc.x = e),
  4312. t && (this.rotationAcc.y = t)
  4313. }
  4314. ,
  4315. n.prototype.stopRotating = function(e) {
  4316. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4317. this.rotationAcc.set(0, 0)
  4318. }
  4319. ,
  4320. n.prototype.reset = function() {
  4321. this.pointerDragOn = !1,
  4322. this.rotationAcc.set(0, 0),
  4323. this.rotationSpeed.set(0, 0),
  4324. this.pointers = []
  4325. }
  4326. ,
  4327. n.prototype.toJSON = function() {
  4328. var e = {
  4329. camera_position: {
  4330. x: l.toPrecision(this.camera.position.x, 4),
  4331. y: l.toPrecision(this.camera.position.y, 4),
  4332. z: l.toPrecision(this.camera.position.z, 4)
  4333. },
  4334. camera_quaternion: {
  4335. x: l.toPrecision(this.camera.quaternion.x, 4),
  4336. y: l.toPrecision(this.camera.quaternion.y, 4),
  4337. z: l.toPrecision(this.camera.quaternion.z, 4),
  4338. w: l.toPrecision(this.camera.quaternion.w, 4)
  4339. }
  4340. };
  4341. return e
  4342. }
  4343. ,
  4344. n.prototype.setStateFromJSON = function(e) {
  4345. this.camera.position.copy(e.camera_position),
  4346. this.camera.quaternion.copy(e.camera_quaternion)
  4347. }
  4348. ,
  4349. t.exports = n
  4350. }
  4351. ).call(this, "/js/controls/PanoramaControls.js")
  4352. }
  4353. , {
  4354. "../enum/ControlEvents": 21,
  4355. "../enum/Keys": 30,
  4356. "../enum/MouseButton": 34,
  4357. "../enum/Vectors": 50,
  4358. "../settings": 166,
  4359. "../util/common": 185,
  4360. "../util/logger": 189,
  4361. "../util/math": 190,
  4362. events: 202,
  4363. three: 217
  4364. }],
  4365. 14: [function(e, t, i) {
  4366. (function(i) {
  4367. "use strict";
  4368. var n = e("three")
  4369. , r = e("../enum/Viewmode")
  4370. , o = e("../util/logger")
  4371. , a = new o(i);
  4372. t.exports = {
  4373. serialize: function(e) {
  4374. return encodeURI(JSON.stringify(e))
  4375. },
  4376. deserialize: function(e) {
  4377. function t(e) {
  4378. function t(e, t) {
  4379. return e && "number" == typeof t && !isNaN(t)
  4380. }
  4381. return e.reduce(t, !0)
  4382. }
  4383. try {
  4384. var i = JSON.parse(decodeURI(e))
  4385. , o = {
  4386. mode: r.fromInt(i.camera_mode),
  4387. panoId: i.scan_id,
  4388. position: (new n.Vector3).copy(i.camera_position),
  4389. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4390. zoom: i.ortho_zoom,
  4391. floorVisibility: i.floor_visibility
  4392. }
  4393. , s = o.position;
  4394. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4395. var l = o.quaternion;
  4396. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4397. o
  4398. } catch (i) {
  4399. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4400. try {
  4401. var c = e.split(",")
  4402. , h = {
  4403. x: parseFloat(c[2]),
  4404. y: parseFloat(c[3]),
  4405. z: parseFloat(c[4])
  4406. }
  4407. , u = {
  4408. x: parseFloat(c[5]),
  4409. y: parseFloat(c[6]),
  4410. z: parseFloat(c[7]),
  4411. w: parseFloat(c[8])
  4412. };
  4413. return t([h.x, h.y, h.z]) || (h.x = 0,
  4414. h.y = 0,
  4415. h.z = 0),
  4416. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4417. u.y = 0,
  4418. u.z = 0,
  4419. u.w = 1),
  4420. {
  4421. mode: r.fromInt(c[0]),
  4422. panoId: c[1],
  4423. position: (new n.Vector3).copy(h),
  4424. quaternion: (new n.Quaternion).copy(u)
  4425. }
  4426. } catch (t) {
  4427. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4428. }
  4429. }
  4430. return null
  4431. }
  4432. }
  4433. }
  4434. ).call(this, "/js/controls/serializer.js")
  4435. }
  4436. , {
  4437. "../enum/Viewmode": 51,
  4438. "../util/logger": 189,
  4439. three: 217
  4440. }],
  4441. 15: [function(e, t, i) {
  4442. (function(i) {
  4443. "use strict";
  4444. function n() {
  4445. this.endlessLoop = a.warp.loop,
  4446. this.clock = new r.Clock(!0),
  4447. this.model = null,
  4448. this.player = null,
  4449. this.currentItem = null,
  4450. this.destinationItem = null,
  4451. this.tourIsPlaying = !1,
  4452. this.transitionStage = y.None,
  4453. this.nextFunc = null,
  4454. this.onTheBus = !1,
  4455. this.tourInProgress = !1,
  4456. this.reachSource = null,
  4457. this.interrupted = !1,
  4458. this.nItems = 0,
  4459. this.walkingSectionPaused = !1
  4460. }
  4461. var r = e("three")
  4462. , o = e("./util/logger")
  4463. , a = e("./settings")
  4464. , s = e("./util/transitions")
  4465. , l = e("events").EventEmitter
  4466. , c = e("./enum/Viewmode")
  4467. , h = e("./analytics")
  4468. , u = e("./enum/WarpStyle")
  4469. , s = e("./util/transitions")
  4470. , d = (e("./model/ModelManager"),
  4471. e("./enum/ModelManagerEvents"))
  4472. , p = e("./enum/DirectorEvents")
  4473. , f = e("./enum/PlayerEvents")
  4474. , g = (e("./enum/ControlEvents"),
  4475. e("./enum/BlackoutStyle"))
  4476. , m = e("./enum/PathDiscardMode")
  4477. , v = e("./enum/PathDisplayMode")
  4478. , A = (e("./player"),
  4479. new o(i))
  4480. , y = Object.freeze({
  4481. None: 0,
  4482. Moving: 1,
  4483. Aiming: 2,
  4484. Interlude: 3
  4485. })
  4486. , C = Object.freeze({
  4487. Forward: 1,
  4488. NoChange: 0,
  4489. Backwards: -1
  4490. })
  4491. , I = s.getUniqueId();
  4492. n.prototype = Object.create(l.prototype),
  4493. n.prototype.init = function(e, t) {
  4494. this.player = e,
  4495. this.modelManager = t,
  4496. this.updateModel(),
  4497. this.resetAll(),
  4498. this.bindEvents()
  4499. // // zeg 查询pano对应的导览片段
  4500. // if(!this.panoIdMap) {
  4501. // this.panoIdMap = new Map()
  4502. // this.model.heroLocations.forEach( (value, index) => {
  4503. // // value.heroLocations.forEach( hl => {
  4504. // if(!value.heroLocations) return
  4505. // let hl = value.heroLocations[0]
  4506. // let arr = this.panoIdMap.get(hl.panoId)
  4507. // if(arr){
  4508. // this.panoIdMap.set(hl.panoId, [...arr, index])
  4509. // } else {
  4510. // this.panoIdMap.set(hl.panoId, [index])
  4511. // }
  4512. // // })
  4513. // })
  4514. // }
  4515. }
  4516. ,
  4517. n.prototype.resetAll = function() {
  4518. if (this.currentItem = null,
  4519. this.destinationItem = null,
  4520. this.tourIsPlaying = !1,
  4521. //this.bgmReplay(),//xzw
  4522. this.transitionStage = y.None,
  4523. this.nextFunc = null,
  4524. this.onTheBus = !1,
  4525. this.reachSource = null,
  4526. this.interrupted = !1,
  4527. this.model) {
  4528. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4529. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4530. } else
  4531. this.defaultWarpStyle = u.BLACK,
  4532. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4533. this.resetSpecialTransition()
  4534. }
  4535. ,
  4536. n.prototype.updateModel = function() {
  4537. this.model = this.modelManager.getActiveModel(),
  4538. this.nItems = this.model.heroLocations.length
  4539. }
  4540. ,
  4541. n.prototype.bindEvents = function() {
  4542. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4543. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4544. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4545. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4546. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4547. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4548. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4549. this.player.once(f.Move, function() {
  4550. s.cancelById(I)
  4551. })
  4552. }
  4553. ,
  4554. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {//快速停止。 改:去掉判断nextWarpStyle,因为这个属性改乱了,导致点击停止按钮不执行
  4555. return /* e === u.WALK && ( */this.interrupt(g.NONE),
  4556. this.pauseWalkingSection(),
  4557. this.player.fastForwardActivePanoFlight(),
  4558. !0/* ) */
  4559. }
  4560. ,
  4561. n.prototype.handlePlayerMove = function(e) {
  4562. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4563. this.emit("update.controls")
  4564. }
  4565. ,
  4566. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4567. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4568. this.emit("update.controls"))
  4569. }
  4570. ,
  4571. n.prototype.handlePlayerModeChanged = function(e, t) {
  4572. this.intermediateState() || e === t || (this.onTheBus = !1,
  4573. this.emit("update.controls"))
  4574. }
  4575. ,
  4576. n.prototype.handlePlayerInputStart = function(e) {
  4577. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4578. }
  4579. ,
  4580. n.prototype.handlePlayerFlyingStarted = function() {
  4581. this.clearWalkingSectionPaused()
  4582. }
  4583. ,
  4584. n.prototype.describe = function() {
  4585. return {
  4586. nItems: this.nItems,
  4587. currentItem: this.currentItem,
  4588. destinationItem: this.destinationItem,
  4589. tourIsPlaying: this.tourIsPlaying,
  4590. onTheBus: this.onTheBus,
  4591. endlessLoop: this.endlessLoop,
  4592. viewMode: this.player.mode,
  4593. inTransition: this._inTransition(),
  4594. transitionStage: this.transitionStage,
  4595. tourInProgress: this.tourInProgress
  4596. }
  4597. }
  4598. ,
  4599. n.prototype._inTransition = function() {
  4600. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4601. }
  4602. ,
  4603. n.prototype.bounceable = function() {
  4604. var e = this.clock.getDelta();
  4605. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4606. }
  4607. ,
  4608. n.prototype.itemCompare = function(item1, item2, type){//add
  4609. if(type == 'equal'){//==
  4610. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4611. }else if(type == 'less'){//<
  4612. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4613. }
  4614. }
  4615. n.prototype.currentMoveDirection = function() {
  4616. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4617. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4618. }
  4619. ,
  4620. n.prototype.clearPath = function() {
  4621. this._inTransition() || this.player.path.discardPathObject()
  4622. }
  4623. ,
  4624. n.prototype.allFloors = function() {
  4625. this.model.toggleAllFloors()
  4626. }
  4627. ,
  4628. n.prototype.actionComplete = function(e) {
  4629. if (this.interrupted = !1,
  4630. this.transitionStage = y.None,
  4631. this.resetSpecialTransition(),
  4632. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4633. this.tourIsPlaying || (this.player.disablePreRendering(),
  4634. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4635. this.emit("update.controls"),
  4636. this.nextFunc) {
  4637. var t = this.nextFunc;
  4638. this.nextFunc = null,
  4639. t()
  4640. }
  4641. }
  4642. ,
  4643. n.prototype.awaitCompletion = function(e, t) {
  4644. this.nextFunc = t,
  4645. e()
  4646. }
  4647. ,
  4648. n.prototype.updateSuccessFunction = function(e) {
  4649. this.nextFunc = e
  4650. }
  4651. ,
  4652. n.prototype.interrupt = function(e, t) {
  4653. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4654. this.tourIsPlaying = !1,
  4655. //this.bgmReplay(),//xzw
  4656. this.interrupted = !0,
  4657. this.nextFunc = null,
  4658. this.emit(p.ActionInterrupted),
  4659. null !== e && void 0 !== e || (e = g.BEGINNING),
  4660. this.player.interruptAndFastForward(e, t),
  4661. !0)
  4662. }
  4663. ,
  4664. n.prototype.wouldInterrupt = function() {
  4665. return this.transitionStage !== y.None
  4666. }
  4667. ,
  4668. n.prototype.intermediateState = function() {
  4669. return this.transitionStage !== y.None
  4670. }
  4671. ,
  4672. n.prototype.isInterrupted = function() {
  4673. return this.interrupted
  4674. }
  4675. ,
  4676. n.prototype.pauseWalkingSection = function() {
  4677. this.walkingSectionPaused = !0
  4678. }
  4679. ,
  4680. n.prototype.clearWalkingSectionPaused = function() {
  4681. this.walkingSectionPaused = !1
  4682. }
  4683. ,
  4684. n.prototype.autoTour = function() {
  4685. var e = Date.now();
  4686. this.model.auxDataPromise.then(function() {
  4687. e = Date.now() - e;
  4688. var t = a.warp.auto
  4689. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  4690. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  4691. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  4692. done: function() {
  4693. this.playTour()
  4694. }
  4695. .bind(this),
  4696. name: "_atr",
  4697. id: I
  4698. })
  4699. }
  4700. .bind(this))
  4701. }
  4702. ,
  4703. n.prototype.atDestinationPano = function(pano) {
  4704. if(null === this.destinationItem)return !1;
  4705. pano = pano || this.player.currentPano
  4706. if(!pano){
  4707. return !1;
  4708. }
  4709. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  4710. return destination && destination.panoId == pano.id
  4711. }
  4712. ,
  4713. n.prototype.redirectToItem = function(e, t) {
  4714. if (null === e || void 0 === e)
  4715. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  4716. if (!this.wouldInterrupt())
  4717. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4718. if (this.player.mode === c.TRANSITIONING)
  4719. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4720. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4721. var i = function() {
  4722. s.setTimeout(function() {
  4723. this.setDestinationItem(e),
  4724. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  4725. }
  4726. .bind(this), 0)
  4727. }
  4728. .bind(this);
  4729. this.interrupt(g.END, 0),
  4730. this.updateSuccessFunction(i)
  4731. }
  4732. ,
  4733. n.prototype.useSpecialTransition = function(e) {
  4734. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  4735. this.nextWarpStyle = u.BLACK
  4736. }
  4737. ,
  4738. n.prototype.resetSpecialTransition = function() {
  4739. this.nextWarpStyle = this.defaultWarpStyle
  4740. }
  4741. ,
  4742. n.prototype.arrivedAtDestination = function(e) {
  4743. if (this.player.flying || this.player.isWarping())
  4744. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4745. else {
  4746. this.transitionStage = y.Aiming;
  4747. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4748. this.player.model.fadePanoMarkers(0),
  4749. this.awaitCompletion(function() {
  4750. this.resetSpecialTransition(),
  4751. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4752. }
  4753. .bind(this), t)
  4754. }
  4755. }
  4756. ,
  4757. n.prototype.goToDestination = function(e, t, i, n) {
  4758. //音频
  4759. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  4760. // zeg 手动导览不播放音频
  4761. if(musicInfo && musicInfo.music && !e){
  4762. let musicType = localStorage.getItem('xunirole') || 'male'
  4763. let isMale = musicType.indexOf('female') < 0
  4764. let fixMusic = isMale?musicInfo.music:(musicInfo.fmusic||musicInfo.music)
  4765. // let src = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  4766. let src = fixMusic
  4767. let audioObj = SoundManager.list.find(e=>e.name == 'tour')
  4768. let audioSrc1 = common.getFileNameFromUrl(audioObj.src);
  4769. let audioSrc2 = common.getFileNameFromUrl(src)
  4770. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  4771. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  4772. SoundManager.play('tour',null,0) // currentTime = 0;
  4773. }else if( audioObj.audio.paused && audioObj.audio.currentTime < audioObj.audio.duration ){//未播完
  4774. SoundManager.play('tour')//继续播。为什么会有暂停的情况?如果手动切换到bgm了呢?
  4775. }
  4776. }else{//很可能是该folder的起始
  4777. SoundManager.play('tour', manage.dealURL(src))
  4778. }
  4779. }
  4780. let oldPos = this.player.position.clone();
  4781. let oldPano = this.player.currentPano
  4782. if (this.onTheBus = !0,
  4783. this.emit("update.controls"),
  4784. this.player.updateLastView(),
  4785. !n && this.atDestinationPano()){
  4786. /*
  4787. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  4788. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4789. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  4790. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4791. } */
  4792. return void this.arrivedAtDestination(!0);
  4793. }
  4794. if (this.player.flying || this.player.isWarping())
  4795. A.warn("Cannot go to new destination while player is flying or warping.");
  4796. else {
  4797. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4798. , o = null
  4799. , a1 = null;
  4800. if (r.isPano()) {
  4801. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  4802. //var walk = window.DATA.black ? 'black' : 'walk';
  4803. //若是点击item,直接瞬间过渡。
  4804. var s = e ? 'black' : this.getMomentTour(this.destinationItem) //window.DATA.momentTour || "walk";
  4805. if(this.destinationItem[0] == 0 && this.destinationItem[1] == 0) s = 'black' // 周恩光加 返回最初导览点是瞬间过渡
  4806. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  4807. o = this.arrivedAtDestination.bind(this, !0)
  4808. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  4809. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4810. }
  4811. } else{
  4812. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4813. o = this.arrivedAtDestination.bind(this, !1);
  4814. }
  4815. this.transitionStage = y.Moving,
  4816. this.model.fadePanoMarkers(0),
  4817. this.awaitCompletion(function() {
  4818. a1();
  4819. }
  4820. .bind(this), o),
  4821. this.emit("update.controls")
  4822. }
  4823. }
  4824. ,
  4825. n.prototype.tourInterlude = function() {
  4826. if (h.trackAlways("reach_highlight", {
  4827. reach_source: this.reachSource
  4828. }),
  4829. this.model.fadePanoMarkers(0),
  4830. this.emit("update.controls"),
  4831. this.tourIsPlaying)
  4832. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  4833. void this.awaitCompletion(function() {
  4834. this.transitionStage = y.Interlude,
  4835. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4836. }
  4837. .bind(this), function(){
  4838. this.currentItem = [0,0],
  4839. this.stopTour(true),
  4840. this.emit(p.TourEnd)
  4841. }.bind(this)),
  4842. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  4843. this.transitionStage = y.Interlude,
  4844. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4845. }
  4846. .bind(this), this.goNext.bind(this))
  4847. }
  4848. ,
  4849. n.prototype.findNearestItem = function(endToStart=true){//找到离currentPano最近的导览
  4850. /* if(this.atDestinationPano(this.player.currentPano)){//在终点直接从头。但有的场景可能不希望如此,就想跳到所属的展区开始。
  4851. return [0,0] //2023.7.7发现在点击item后播放会从头开始
  4852. } */
  4853. //注:没有判断此刻是否在panorama模式,就使用currentPano
  4854. var result = {item:[0,0], dis:Infinity};
  4855. var compare = (location, item)=>{
  4856. if(location.panoId != void 0 && location.panoId!= "outside"){
  4857. var pano = this.model.panos.index[location.panoId];
  4858. var dis = pano.position.distanceTo(this.player.currentPano.position)
  4859. if(dis<result.dis){
  4860. result.item = item, result.dis = dis
  4861. }else if(dis == result.dis){//如果两个位置相同,优先播放在导览条上离激活的最近的那段导览
  4862. /* if(this.itemCompare(item, this.currentItem, 'equal')){
  4863. result.item = item, result.dis = dis
  4864. } */
  4865. if(this.currentItem && Math.abs(item[0]-this.currentItem[0]) < Math.abs(result.item[0]-this.currentItem[0])){
  4866. result.item = item, result.dis = dis
  4867. }
  4868. }
  4869. }
  4870. }
  4871. this.model.heroLocations.forEach((e,i)=>{
  4872. if(e.heroLocations){
  4873. /* e.heroLocations.forEach((a,j)=>{
  4874. compare(a, [i,j])
  4875. }) */
  4876. var location = e.heroLocations.find(e=>e.panoId != void 0)
  4877. location && compare(location, [i,0]) //跳到此区域开头
  4878. }else{
  4879. compare(e, [i,0])
  4880. }
  4881. })
  4882. if(endToStart && this.atEndOfTour(result.item)){ //如果是最后一个点,直接跳到开头,否则导览开始就在终点的话不会从头开始
  4883. return [0,0] //但注意最后是区域的话result.item是区域开头,除非站在最末最末尾的位置,上面的atDestinationPano直接返回
  4884. }
  4885. return result.item
  4886. }
  4887. n.prototype.playTour = function() {
  4888. if (!this.bounceable() && this.model.heroLocations.length) {
  4889. // ------------这部分处理逻辑目前已由playTourNearBy()取代------------------------------------
  4890. // if(!this.currentItem) this.currentItem = []
  4891. // if(this.currentItem[0] != 0 || this.destinationItem[0]!= this.nItems-1){
  4892. // // zeg 从当前pano进行自动导览
  4893. // let currentPanoDestinations = this.panoIdMap.get(this.player.currentPano.id)
  4894. // // this.model.heroLocations.forEach( (value, index) => {
  4895. // // if(value.heroLocations.find( hl => hl.panoId == this.player.currentPano.id )) {
  4896. // // currentPanoDestinations.push(index)
  4897. // // }
  4898. // // })
  4899. // if(!currentPanoDestinations) {
  4900. // // let panoIndex = this.model.panos.list.findIndex( pano => pano.id == this.player.currentPano.id )
  4901. // let panoIndex = this.model.panos.list.indexOf( this.player.currentPano )
  4902. // let neighbourIndex = [ panoIndex + 1, panoIndex - 1, panoIndex + 2, panoIndex - 2, panoIndex + 3, panoIndex - 3 ]
  4903. // for(var i = 0; i < neighbourIndex.length; i++) {
  4904. // currentPanoDestinations = this.panoIdMap.get(this.model.panos.list[neighbourIndex[i]]&&this.model.panos.list[neighbourIndex[i]].id)
  4905. // if(currentPanoDestinations && currentPanoDestinations[0] != 0) break
  4906. // }
  4907. // if(!currentPanoDestinations) currentPanoDestinations = [0];
  4908. // }
  4909. // if(currentPanoDestinations.indexOf(this.currentItem[0]) == -1) {
  4910. // this.currentItem[0] = currentPanoDestinations[0]
  4911. // }
  4912. // }
  4913. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  4914. this.tourInProgress = !0,
  4915. this.reachSource = "play",
  4916. this.tourIsPlaying = !0,
  4917. this.wasZoomEnabled = this.player.zoomEnabled,
  4918. this.player.zoomEnabled = !1,
  4919. this.resetSpecialTransition(),
  4920. this.emit("update.controls"),
  4921. this.emit(p.TourStart),
  4922. this.player.enablePreRendering(),
  4923. // this.currentItem[1] = null,
  4924. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  4925. this.goToDestination()) : /* this.goNext() */(this.tourAdvance(0) ,this.goToDestination()))) //xzw: 不要直接跳到下一个点开始,从当前点开始,否则当一段区域内只有一个导览时播放会立刻跳到下一个缩略图进行。
  4926. }
  4927. }
  4928. n.prototype.playTourNearBy = function() {//就近导览
  4929. if (!this.bounceable()){
  4930. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  4931. this.tourInProgress = !0,
  4932. this.reachSource = "play",
  4933. this.tourIsPlaying = !0,
  4934. this.wasZoomEnabled = this.player.zoomEnabled,
  4935. this.player.zoomEnabled = !1,
  4936. this.resetSpecialTransition(),
  4937. this.emit("update.controls"),
  4938. this.emit(p.TourStart),
  4939. this.player.enablePreRendering(),
  4940. /* this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  4941. this.goToDestination()) : this.goNext())) */
  4942. this.setDestinationItem(this.findNearestItem()) , this.goToDestination()) )
  4943. }
  4944. }
  4945. ,
  4946. /* n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  4947. } */
  4948. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  4949. SoundManager.pause('tour'), // zeg 自动导览暂停时同时停止语音
  4950. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4951. this.tourIsPlaying = !1,
  4952. this.interrupt(),
  4953. this.clearWalkingSectionPaused(),
  4954. this.resetSpecialTransition(),
  4955. this.emit("update.controls"))
  4956. }
  4957. ,
  4958. n.prototype.endTourProgress = function() {
  4959. this.tourInProgress = !1,
  4960. this.emit("update.controls"),
  4961. this.emit(p.TourEnd)
  4962. }
  4963. ,
  4964. n.prototype.goToHighlight = function(e) {
  4965. if (this.wouldInterrupt())
  4966. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  4967. else {
  4968. if (A.debug("<tour.goto " + e + ">"),
  4969. this.isInterrupted())
  4970. return;
  4971. this.clearWalkingSectionPaused(),
  4972. this.setDestinationItem(e),
  4973. this.useSpecialTransition("Hilight")
  4974. this.goToDestination(true),//add true
  4975. h.trackAlways("reach_highlight", {
  4976. reach_source: "thumb"
  4977. })
  4978. }
  4979. }
  4980. ,
  4981. n.prototype.prevHighlight = function() {
  4982. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  4983. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4984. this.reachSource = "prev",
  4985. this.goPrev()))
  4986. }
  4987. ,
  4988. n.prototype.nextHighlight = function() {
  4989. this.bounceable() || (this.player.emit("tour_manual", "next"),
  4990. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4991. this.reachSource = "next",
  4992. this.goNext()))
  4993. }
  4994. ,
  4995. n.prototype.changeMode = function(e) {
  4996. var t = $.Deferred()
  4997. , i = t.resolve.bind(t)
  4998. , n = t.reject.bind(t);
  4999. this.emit(p.StartModeChange);
  5000. var r = function() {
  5001. return this.clearWalkingSectionPaused(),
  5002. !!this.wouldInterrupt() && (this.interrupt(),
  5003. !0)
  5004. }
  5005. .bind(this);
  5006. if (!r()) {
  5007. switch (e) {
  5008. case c.PANORAMA:
  5009. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  5010. break;
  5011. case c.DOLLHOUSE:
  5012. case c.FLOORPLAN:
  5013. this.player.flyToNewMode({
  5014. mode: e
  5015. }).done(i).fail(n);
  5016. break;
  5017. case c.OUTDOOR:
  5018. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  5019. }
  5020. return t.promise()
  5021. }
  5022. }
  5023. ,
  5024. n.prototype.atEndOfTour = function(currentItem=this.currentItem) {
  5025. var end = currentItem && currentItem[0] >= this.nItems - 1;
  5026. if(end){
  5027. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  5028. if(heroLocations){
  5029. end = currentItem[1] >= heroLocations.length - 1
  5030. }
  5031. }
  5032. return end;
  5033. }
  5034. ,
  5035. n.prototype.firstDestination = function() {
  5036. //return 0 < this.nItems ? 0 : null
  5037. return 0 < this.nItems ? [0,0]: null
  5038. }
  5039. ,
  5040. n.prototype.finalDestination = function() {
  5041. //return 0 < this.nItems ? this.nItems - 1 : null
  5042. return 0 < this.nItems ? [this.nItems - 1,0]: null
  5043. }
  5044. ,
  5045. n.prototype.goPrev = function() {
  5046. this.tourAdvance(-1)
  5047. }
  5048. ,
  5049. n.prototype.goNext = function() {
  5050. this.tourAdvance(1)
  5051. }
  5052. ,
  5053. n.prototype.setDestinationItem = function(e) {
  5054. this.destinationItem = e,
  5055. this.emit("update.controls")
  5056. }
  5057. ,
  5058. n.prototype.setCurrentItem = function(e) {
  5059. this.currentItem = e,
  5060. this.emit("update.controls")
  5061. }
  5062. ,
  5063. n.prototype.nextItem = function(currentItem) {
  5064. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  5065. if(currentItem == void 0)return this.firstDestination()
  5066. var currentLocation = this.model.heroLocations[currentItem[0]];
  5067. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5068. var item;
  5069. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  5070. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  5071. }else{
  5072. item = [currentItem[0] , currentItem[1]+1]
  5073. }
  5074. if(item[0] >= this.nItems ){
  5075. item = this.firstDestination()
  5076. }
  5077. return item;
  5078. //暂时不理会endlessLoop,默认为false
  5079. }
  5080. ,
  5081. n.prototype.prevItem = function(currentItem) {
  5082. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5083. if(currentItem == void 0)return this.firstDestination()
  5084. var item;
  5085. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  5086. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  5087. else{
  5088. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5089. if(this.currentItem[1] == 0){//子目录中第一个
  5090. return [currentItem[0] - 1, lastChildNum-1]
  5091. }else{
  5092. return [currentItem[0], currentItem[1]-1]
  5093. }
  5094. }
  5095. }
  5096. ,
  5097. n.prototype.tourAdvance = function(e) {//e是1或-1 或 0
  5098. A.debug("tourAdvance(" + e + ")")
  5099. // // zeg改
  5100. if(null === this.currentItem || void 0 === this.currentItem){
  5101. // this.setDestinationItem(this.firstDestination())
  5102. // this.setDestinationItem([currentPanoDestinations[0], 0])
  5103. this.setDestinationItem([this.currentItem[0], 0])
  5104. }
  5105. // else if(this.currentItem[1] == null) {
  5106. // this.setDestinationItem([this.currentItem[0], 0])
  5107. // }
  5108. else{
  5109. var item = this.currentItem
  5110. if(e == 1){
  5111. item = this.nextItem(this.currentItem)
  5112. }else if(e == -1){
  5113. item = this.prevItem(this.currentItem)
  5114. }
  5115. this.setDestinationItem(item)
  5116. }
  5117. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')){
  5118. this.useSpecialTransition("reverse-looping to end")
  5119. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5120. this.useSpecialTransition("looping back to start")
  5121. }
  5122. /* var momentTour = this.getMomentTour(this.destinationItem);
  5123. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5124. var zoomLevel = this.player.zoomLevel;
  5125. this.player.zoomEnabled = true;
  5126. var zoom = function(e, d) {
  5127. this.player.zoomTo((1-e)*zoomLevel, true)
  5128. }.bind(this)
  5129. s.start(zoom, 1500, function(){
  5130. }, 0, d.easeOutQuad, "zoom")
  5131. } */
  5132. this.goToDestination()
  5133. }
  5134. ,
  5135. n.prototype.getMomentTour = function(destinationItem) {//add
  5136. var wholeMomentTour = window.DATA.momentTour || "walk"; //最外层 还有一种是'std'
  5137. if(!destinationItem) return wholeMomentTour
  5138. else{
  5139. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5140. if(currentLocation.momentTour)return currentLocation.momentTour;
  5141. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5142. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5143. }
  5144. }
  5145. ,
  5146. t.exports = n
  5147. }
  5148. ).call(this, "/js/director.js")
  5149. }
  5150. , {
  5151. "./analytics": 4,
  5152. "./enum/BlackoutStyle": 18,
  5153. "./enum/ControlEvents": 21,
  5154. "./enum/DirectorEvents": 23,
  5155. "./enum/ModelManagerEvents": 33,
  5156. "./enum/PathDiscardMode": 38,
  5157. "./enum/PathDisplayMode": 39,
  5158. "./enum/PlayerEvents": 40,
  5159. "./enum/Viewmode": 51,
  5160. "./enum/WarpStyle": 52,
  5161. "./model/ModelManager": 140,
  5162. "./player": 155,
  5163. "./settings": 166,
  5164. "./util/logger": 189,
  5165. "./util/transitions": 195,
  5166. events: 202,
  5167. three: 217
  5168. }],
  5169. 16: [function(e, t, i) {
  5170. "use strict";
  5171. var n = e("three")
  5172. , r = e("./enum/Viewmode")
  5173. , o = (e("./settings"),
  5174. e("./util/transitions"))
  5175. , a = e("./enum/PlayerEvents")
  5176. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5177. , l = new n.ShaderPass(n.VerticalBlurShader);
  5178. l.renderToScreen = !0;
  5179. var c = $("#player").width() / $("#player").height();
  5180. isNaN(c) && (c = 1);
  5181. //initTransitionPass(n)
  5182. var h = {
  5183. currentBlur: 0,
  5184. aspect: c,
  5185. blurStrength: 1,
  5186. hblurPass: s,
  5187. vblurPass: l,
  5188. transitionMaskPass : new n.TransitionPass()
  5189. ,
  5190. bindEvents: function(e) {
  5191. e.on(a.ModeChanged, function(e, t) {
  5192. e === r.PANORAMA && (o.cancel(h.blur),
  5193. o.cancel(h.addBlur),
  5194. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5195. })
  5196. },
  5197. blur: function(e) {
  5198. h.currentBlur = e;
  5199. var t = e * h.blurStrength;
  5200. l.uniforms.v.value = t / 512 * h.aspect,
  5201. s.uniforms.h.value = t / 512
  5202. },
  5203. addBlur: function(e) {
  5204. e = Math.max(e, h.currentBlur),
  5205. h.blur(e)
  5206. },
  5207. removeBlur: function(e) {
  5208. e = Math.min(1 - e, h.currentBlur),
  5209. h.blur(e)
  5210. }
  5211. };
  5212. h.blur(0),
  5213. t.exports = h
  5214. }
  5215. , {
  5216. "./enum/PlayerEvents": 40,
  5217. "./enum/Viewmode": 51,
  5218. "./settings": 166,
  5219. "./util/transitions": 195,
  5220. three: 217
  5221. }],
  5222. 17: [function(e, t, i) {
  5223. "use strict";
  5224. t.exports = {
  5225. UNKNOWN: 0,
  5226. ALIGNED: 1,
  5227. UNALIGNED: 2,
  5228. PLACED: 3
  5229. }
  5230. }
  5231. , {}],
  5232. 18: [function(e, t, i) {
  5233. "use strict";
  5234. t.exports = {
  5235. NONE: 0,
  5236. MIDDLE: 1,
  5237. END: 2,
  5238. BEGINNING: 3,
  5239. FADEIN: 4
  5240. }
  5241. }
  5242. , {}],
  5243. 19: [function(e, t, i) {
  5244. "use strict";
  5245. var n = e("three");
  5246. t.exports = {
  5247. newBlue: new n.Color(4967932),
  5248. altBlue: new n.Color(47355),
  5249. tagDefault: new n.Color(223357),
  5250. classicBlue: new n.Color(53759),
  5251. mpYellow: new n.Color(16502016),
  5252. mpOrange: new n.Color(16428055),
  5253. mpBlue: new n.Color(12096),
  5254. mpLtGrey: new n.Color(13751252),
  5255. mpDkGrey: new n.Color(10000019),
  5256. mpRed: new n.Color(12525854),
  5257. mpOrangeDesat: new n.Color(16764529),
  5258. mpBlueDesat: new n.Color(4034734),
  5259. mpRedDesat: new n.Color(14705505),
  5260. white: new n.Color(16777215),
  5261. black: new n.Color(0),
  5262. _desat: function(e, t) {
  5263. var i = t || .3
  5264. , r = (new n.Color).copy(e).getHSL();
  5265. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5266. },
  5267. _darken: function(e, t) {
  5268. var i = t || .2
  5269. , r = e.getHSL();
  5270. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5271. }
  5272. }
  5273. }
  5274. , {
  5275. three: 217
  5276. }],
  5277. 20: [function(e, t, i) {
  5278. "use strict";
  5279. t.exports = {
  5280. NONE: -1,
  5281. ROTATE: 0,
  5282. DOLLY: 1,
  5283. PAN: 2,
  5284. ROTATE_DOLLY: 3,
  5285. PAN_DOLLY: 4
  5286. }
  5287. }
  5288. , {}],
  5289. 21: [function(e, t, i) {
  5290. "use strict";
  5291. t.exports = {
  5292. Move: "move",
  5293. InteractionDirect: "interaction.direct",
  5294. InteractionKey: "interaction.key",
  5295. InteractionGui: "interaction.gui",
  5296. FlyInDirection: "fly.direction",
  5297. InputStart: "input.start",
  5298. Pinch: "input.pinch",
  5299. Scroll: "input.scroll",
  5300. AutoPanInterrupt: "autopan.interrupt",
  5301. AutoPanComplete: "autopan.complete",
  5302. AutoPanClamped: "autopan.clamped",
  5303. LongTap: "longtap"
  5304. }
  5305. }
  5306. , {}],
  5307. 22: [function(e, t, i) {
  5308. "use strict";
  5309. t.exports = Object.freeze({
  5310. FORWARD: "FORWARD",
  5311. LEFT: "LEFT",
  5312. RIGHT: "RIGHT",
  5313. BACK: "BACK",
  5314. UP: "UP",
  5315. DOWN: "DOWN"
  5316. })
  5317. }
  5318. , {}],
  5319. 23: [function(e, t, i) {
  5320. "use strict";
  5321. t.exports = {
  5322. ActionInterrupted: "action.interrupted",
  5323. TourStart: "tour.start",
  5324. TourEnd: "tour.end",
  5325. StartModeChange: "mode.startChange"
  5326. }
  5327. }
  5328. , {}],
  5329. 24: [function(e, t, i) {
  5330. "use strict";
  5331. t.exports = Object.freeze({
  5332. None: 0,
  5333. Queued: 1,
  5334. ForceQueued: 2,
  5335. Downloading: 3,
  5336. Downloaded: 4,
  5337. DownloadFailed: 5
  5338. })
  5339. }
  5340. , {}],
  5341. 25: [function(e, t, i) {
  5342. "use strict";
  5343. t.exports = {
  5344. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5345. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5346. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5347. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5348. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5349. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5350. }
  5351. }
  5352. , {}],
  5353. 26: [function(e, t, i) {
  5354. "use strict";
  5355. t.exports = {
  5356. Texture2D: 0,
  5357. TextureCube: 1
  5358. }
  5359. }
  5360. , {}],
  5361. 27: [function(e, t, i) {
  5362. "use strict";
  5363. t.exports = {
  5364. SMALL: "small",
  5365. LARGE: "large"
  5366. }
  5367. }
  5368. , {}],
  5369. 28: [function(e, t, i) {
  5370. "use strict";
  5371. var n = e("./Viewmode")
  5372. , r = {
  5373. LANDING: {},
  5374. NAVIGATION: "navigation",
  5375. MORE_HELP: "moreHelp",
  5376. TOUR_INTERACTION: {}
  5377. };
  5378. r.LANDING[n.PANORAMA] = "panorama.landing",
  5379. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5380. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5381. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5382. r.TOUR_INTERACTION.standard = "standard.tour",
  5383. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5384. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5385. t.exports = r
  5386. }
  5387. , {
  5388. "./Viewmode": 51
  5389. }],
  5390. 29: [function(e, t, i) {
  5391. "use strict";
  5392. var n = {
  5393. UP: 1,
  5394. DOWN: -1,
  5395. LEFT: "L",
  5396. RIGHT: "R",
  5397. FORWARD: "F",
  5398. BACK: "B",
  5399. reverse: {},
  5400. opposite: function(e) {
  5401. return this.reverse[e.toString()]
  5402. }
  5403. };
  5404. !function() {
  5405. n.reverse[n.UP] = n.DOWN,
  5406. n.reverse[n.DOWN] = n.UP,
  5407. n.reverse[n.LEFT] = n.RIGHT,
  5408. n.reverse[n.RIGHT] = n.LEFT,
  5409. n.reverse[n.FORWARD] = n.BACK,
  5410. n.reverse[n.BACK] = n.FORWARD
  5411. }(),
  5412. t.exports = n
  5413. }
  5414. , {}],
  5415. 30: [function(e, t, i) {
  5416. "use strict";
  5417. var n = e("../util/browser")
  5418. , r = {
  5419. ZERO: 48,
  5420. ONE: 49,
  5421. TWO: 50,
  5422. THREE: 51,
  5423. FOUR: 52,
  5424. FIVE: 53,
  5425. SIX: 54,
  5426. SEVEN: 55,
  5427. EIGHT: 56,
  5428. NINE: 57,
  5429. LEFTARROW: 37,
  5430. UPARROW: 38,
  5431. RIGHTARROW: 39,
  5432. DOWNARROW: 40,
  5433. A: 65,
  5434. B: 66,
  5435. C: 67,
  5436. D: 68,
  5437. E: 69,
  5438. F: 70,
  5439. G: 71,
  5440. H: 72,
  5441. I: 73,
  5442. J: 74,
  5443. K: 75,
  5444. L: 76,
  5445. M: 77,
  5446. N: 78,
  5447. O: 79,
  5448. P: 80,
  5449. Q: 81,
  5450. R: 82,
  5451. S: 83,
  5452. T: 84,
  5453. U: 85,
  5454. V: 86,
  5455. W: 87,
  5456. X: 88,
  5457. Y: 89,
  5458. Z: 90,
  5459. SPACE: 32,
  5460. RETURN: 13,
  5461. SEMICOLON: 186,
  5462. PLUSEQUALS: 187,
  5463. DASHUNDERSCORE: 189,
  5464. OPENBRACKET: 219
  5465. };
  5466. n.detectFirefox() && (r.SEMICOLON = 59,
  5467. r.PLUSEQUALS = 61,
  5468. r.DASHUNDERSCORE = 173),
  5469. t.exports = r
  5470. }
  5471. , {
  5472. "../util/browser": 182
  5473. }],
  5474. 31: [function(e, t, i) {
  5475. "use strict";
  5476. t.exports = {
  5477. EN_US: "en-US",
  5478. ES_MX: "es-MX",
  5479. FR_FR: "fr-FR",
  5480. DE_DE: "de-DE",
  5481. RU_RU: "ru-RU",
  5482. CN_CN: "cn-CN",
  5483. JP_JP: "jp-JP"
  5484. }
  5485. }
  5486. , {}],
  5487. 32: [function(e, t, i) {
  5488. "use strict";
  5489. t.exports = {
  5490. TagActivated: "tag.activated",
  5491. TagDismissed: "tag.dismissed",
  5492. TagNavigation: "tag.navigation"
  5493. }
  5494. }
  5495. , {}],
  5496. 33: [function(e, t, i) {
  5497. "use strict";
  5498. t.exports = {
  5499. ModelAdded: "model-added",
  5500. ActiveModelChanged: "active-model-changed"
  5501. }
  5502. }
  5503. , {}],
  5504. 34: [function(e, t, i) {
  5505. "use strict";
  5506. t.exports = {
  5507. LEFT: 0,
  5508. MIDDLE: 1,
  5509. RIGHT: 2
  5510. }
  5511. }
  5512. , {}],
  5513. 35: [function(e, t, i) {
  5514. "use strict";
  5515. t.exports = {
  5516. PanoRenderComplete: "panorama.render.complete",
  5517. TileRenderFailure: "panorama.tile.render.failed",
  5518. TileRenderSuccess: "panorama.tile.render.success",
  5519. TileUploadAttempted: "panorama.tile.upload.attempted",
  5520. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5521. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5522. }
  5523. }
  5524. , {}],
  5525. 36: [function(e, t, i) {
  5526. "use strict";
  5527. t.exports = {
  5528. BASE: 1,
  5529. STANDARD: 2,
  5530. HIGH: 3,
  5531. ULTRAHIGH: 4
  5532. }
  5533. }
  5534. , {}],
  5535. 37: [function(e, t, i) {
  5536. "use strict";
  5537. t.exports = {
  5538. LoadComplete: "panorama.load.complete",
  5539. LoadFailed: "panorama.load.failed",
  5540. TileLoaded: "panorama.tile.loaded"
  5541. }
  5542. }
  5543. , {}],
  5544. 38: [function(e, t, i) {
  5545. "use strict";
  5546. t.exports = Object.freeze({
  5547. Standard: 0,
  5548. Slow: 1,
  5549. Retain: 2
  5550. })
  5551. }
  5552. , {}],
  5553. 39: [function(e, t, i) {
  5554. "use strict";
  5555. t.exports = Object.freeze({
  5556. Show: 0,
  5557. Hide: 1,
  5558. Retain: 2
  5559. })
  5560. }
  5561. , {}],
  5562. 40: [function(e, t, i) {
  5563. "use strict";
  5564. t.exports = {
  5565. Move: "move",
  5566. MoveComplete: "move.complete",
  5567. ModeChanged: "mode.changed",
  5568. ModeChanging: "mode.changing",
  5569. PanoChosen: "pano.chosen",
  5570. ClosestPanoChanging: "closest.pano.changing",
  5571. WarpStarted: "warp.started",
  5572. WarpInterrupted: "warp.interrupted",
  5573. WarpEnded: "warp.ended",
  5574. FlyinFinished: "flyin.finished",
  5575. FlyingStarted: "flying.started",
  5576. FlyingInterrupted: "flying.interrupted",
  5577. FlyingEnded: "flying.ended",
  5578. Ready: "ready",
  5579. StartInside: "start.inside",
  5580. StartOutside: "start.outside",
  5581. ViewChanged: "view.changed",
  5582. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5583. InputStart: "input.start"
  5584. }
  5585. }
  5586. , {}],
  5587. 41: [function(e, t, i) {
  5588. "use strict";
  5589. t.exports = Object.freeze({
  5590. DEFAULT: 0,
  5591. PANOMARKERS: 1,
  5592. RETICULE: 2,
  5593. TAG: 3
  5594. })
  5595. }
  5596. , {}],
  5597. 42: [function(e, t, i) {
  5598. "use strict";
  5599. t.exports = {
  5600. visibleFloor: 1,
  5601. ghostFloor: 3,
  5602. boundingSkybox: 1,
  5603. panoMarker: 2,
  5604. reticule: 3,
  5605. tagStem: 4,
  5606. tagDisc: 5,
  5607. ribbon: 100
  5608. }
  5609. }
  5610. , {}],
  5611. 43: [function(e, t, i) {
  5612. "use strict";
  5613. t.exports = {
  5614. ContextCreated: "scene-renderer-context-created",
  5615. AfterRender: "after-render",
  5616. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5617. }
  5618. }
  5619. , {}],
  5620. 44: [function(e, t, i) {
  5621. "use strict";
  5622. t.exports = {
  5623. IDLE: "idle",
  5624. BROWSE: "browse",
  5625. EXAMINE: "examine"
  5626. }
  5627. }
  5628. , {}],
  5629. 45: [function(e, t, i) {
  5630. "use strict";
  5631. t.exports = {
  5632. TileDownloadSuccess: "tiledownloader.download.success",
  5633. TileDownloadFailure: "tiledownloader.download.failure",
  5634. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5635. }
  5636. }
  5637. , {}],
  5638. 46: [function(e, t, i) {
  5639. "use strict";
  5640. t.exports = {
  5641. CardboardAndroid: "googlevr",
  5642. GearVR: "gearvr",
  5643. CardboardIOS: "googlevrios",
  5644. Cardboard: "googlevr"
  5645. }
  5646. }
  5647. , {}],
  5648. 47: [function(e, t, i) {
  5649. "use strict";
  5650. t.exports = {
  5651. NONE: 0,
  5652. CONTEXTUAL: 1,
  5653. ANDROID: 2
  5654. }
  5655. }
  5656. , {}],
  5657. 48: [function(e, t, i) {
  5658. "use strict";
  5659. var n = {
  5660. Title: 0,
  5661. Cardboard: 1
  5662. }
  5663. , r = {
  5664. Title: 0,
  5665. Cardboard: 1,
  5666. Gear: 2
  5667. };
  5668. !function() {
  5669. [n, r].forEach(function(e) {
  5670. e.pageCount = Object.keys(e).length
  5671. })
  5672. }(),
  5673. t.exports.ios = n,
  5674. t.exports.standard = r
  5675. }
  5676. , {}],
  5677. 49: [function(e, t, i) {
  5678. "use strict";
  5679. t.exports = {
  5680. Android: "android",
  5681. IOS: "ios",
  5682. Desktop: "desktop",
  5683. UnsupportedAndroid: "android-unsupported"
  5684. }
  5685. }
  5686. , {}],
  5687. 50: [function(e, t, i) {
  5688. "use strict";
  5689. var n = e("three");
  5690. t.exports = {
  5691. UP: new n.Vector3(0,1,0),
  5692. DOWN: new n.Vector3(0,-1,0),
  5693. LEFT: new n.Vector3(-1,0,0),
  5694. RIGHT: new n.Vector3(1,0,0),
  5695. FORWARD: new n.Vector3(0,0,-1),
  5696. BACK: new n.Vector3(0,0,1)
  5697. }
  5698. }
  5699. , {
  5700. three: 217
  5701. }],
  5702. 51: [function(e, t, i) {
  5703. "use strict";
  5704. var n = e("../exception/ViewmodeConvertException")
  5705. , r = e("./coreViewmodes")
  5706. , o = e("../util/common")
  5707. , a = {
  5708. MESH: "mesh",
  5709. OUTDOOR: "outdoor",
  5710. TRANSITIONING: "transitioning",
  5711. toInt: function(e) {
  5712. switch (e) {
  5713. case this.PANORAMA:
  5714. return 1;
  5715. case this.DOLLHOUSE:
  5716. return 2;
  5717. case this.FLOORPLAN:
  5718. return 3;
  5719. case this.OUTDOOR:
  5720. return 4;
  5721. case this.TRANSITIONING:
  5722. return -1
  5723. }
  5724. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5725. },
  5726. fromInt: function(e) {
  5727. switch (e) {
  5728. case "1":
  5729. case 1:
  5730. return this.PANORAMA;
  5731. case "2":
  5732. case 2:
  5733. return this.DOLLHOUSE;
  5734. case "3":
  5735. case 3:
  5736. return this.FLOORPLAN;
  5737. case "4":
  5738. case 4:
  5739. return this.OUTDOOR
  5740. }
  5741. throw new n("No known conversion for int to viewmode for int: " + e)
  5742. },
  5743. convertWorkshopModeInt: function(e) {
  5744. switch (e) {
  5745. case "0":
  5746. case 0:
  5747. case undefined: //xzw add
  5748. return this.PANORAMA;
  5749. case "1":
  5750. case 1:
  5751. return this.FLOORPLAN;
  5752. case "2":
  5753. case 2:
  5754. return this.DOLLHOUSE;
  5755. case "3":
  5756. case 3:
  5757. return this.MESH
  5758. }
  5759. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5760. }
  5761. };
  5762. o.extendObject(a, r),
  5763. t.exports = a
  5764. }
  5765. , {
  5766. "../exception/ViewmodeConvertException": 58,
  5767. "../util/common": 185,
  5768. "./coreViewmodes": 54
  5769. }],
  5770. 52: [function(e, t, i) {
  5771. "use strict";
  5772. t.exports = {
  5773. BLACK: "black",
  5774. STD: "std",
  5775. WALK: "walk"
  5776. }
  5777. }
  5778. , {}],
  5779. 53: [function(e, t, i) {
  5780. "use strict";
  5781. t.exports = {
  5782. ZoomIn: "zoom.in",
  5783. ZoomOut: "zoom.out",
  5784. ZoomMax: "zoom.max",
  5785. ZoomMin: "zoom.min"
  5786. }
  5787. }
  5788. , {}],
  5789. 54: [function(e, t, i) {
  5790. "use strict";
  5791. t.exports = {
  5792. PANORAMA: "panorama",
  5793. DOLLHOUSE: "dollhouse",
  5794. FLOORPLAN: "floorplan"
  5795. }
  5796. }
  5797. , {}],
  5798. 55: [function(e, t, i) {
  5799. "use strict";
  5800. function n(e) {
  5801. this.message = e
  5802. }
  5803. t.exports = n
  5804. }
  5805. , {}],
  5806. 56: [function(e, t, i) {
  5807. "use strict";
  5808. function n(e) {
  5809. r.call(this, e)
  5810. }
  5811. var r = e("./BasicException");
  5812. n.prototype = Object.create(r.prototype),
  5813. t.exports = n
  5814. }
  5815. , {
  5816. "./BasicException": 55
  5817. }],
  5818. 57: [function(e, t, i) {
  5819. "use strict";
  5820. function n(e) {
  5821. r.call(this, e)
  5822. }
  5823. var r = e("./BasicException");
  5824. n.prototype = Object.create(r.prototype),
  5825. t.exports = n
  5826. }
  5827. , {
  5828. "./BasicException": 55
  5829. }],
  5830. 58: [function(e, t, i) {
  5831. "use strict";
  5832. function n(e) {
  5833. r.call(this, e)
  5834. }
  5835. var r = e("./BasicException");
  5836. n.prototype = Object.create(r.prototype),
  5837. t.exports = n
  5838. }
  5839. , {
  5840. "./BasicException": 55
  5841. }],
  5842. 59: [function(e, t, i) {
  5843. (function(i) {
  5844. "use strict";
  5845. function n(e) {
  5846. var t = {};
  5847. if (e) {
  5848. var i = e.flags;
  5849. if (i)
  5850. for (var n in i)
  5851. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5852. return t
  5853. }
  5854. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5855. null
  5856. }
  5857. var r = e("./util/ajax")
  5858. , o = e("./util/showcase")
  5859. , a = e("./util/logger")
  5860. , s = ""
  5861. , l = new a(i)
  5862. , c = {};
  5863. t.exports = {
  5864. loadFeatureFlags: function(e) {
  5865. var t = $.Deferred();
  5866. return r.get(e.urlBase + s, {
  5867. responseType: "json",
  5868. prefetchFrom: "user",
  5869. auth: o.getAuthorizationHeader()
  5870. }).done(function(e) {
  5871. c = n(e),
  5872. c ? t.resolve(c) : t.reject("loading-failed")
  5873. }).fail(function() {
  5874. l.debug("Retrieval of feature flags failed."),
  5875. t.reject("loading-failed")
  5876. }),
  5877. t.promise()
  5878. },
  5879. getFlags: function() {
  5880. return c
  5881. },
  5882. updateDependentSettings: function(e, t) {
  5883. e = e || c,
  5884. e.labels && (t.labels.enabled = !0),
  5885. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5886. e.showcase_sdk && (t.sdkInit = !0),
  5887. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5888. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5889. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5890. e.hide_sc_sharing && (t.share.enabled = !1)
  5891. }
  5892. }
  5893. }
  5894. ).call(this, "/js/featureflags.js")
  5895. }
  5896. , {
  5897. "./util/ajax": 181,
  5898. "./util/logger": 189,
  5899. "./util/showcase": 193
  5900. }],
  5901. 60: [function(e, t, i) {
  5902. "use strict";
  5903. var n = (e("../util/common"),
  5904. {
  5905. status: 0,
  5906. set: function(e) {
  5907. if (isNaN(e))
  5908. return !1;
  5909. var t = $('.progressbar');
  5910. 0 > e && (e = 0);
  5911. e > 100 && (e = 100);
  5912. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  5913. var barperc = e*width;
  5914. var perc = Math.round(e);
  5915. var labelpos = (parseInt(barperc)-15);
  5916. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  5917. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  5918. t.find('.perc').text(perc+'%'); //具体数字的百分比
  5919. this.status = e
  5920. },
  5921. done: function(e) {
  5922. return e || this.status ? (this.status = null,
  5923. this.set(100)) : this
  5924. }
  5925. });
  5926. t.exports.circleLoader = n
  5927. }
  5928. , {
  5929. "../util/common": 185
  5930. }],
  5931. 61: [function(e, t, i) {
  5932. "use strict";
  5933. t.exports = Object.freeze({
  5934. CLOSE: "modal.closer.close"
  5935. })
  5936. }
  5937. , {}],
  5938. 62: [function(e, t, i) {
  5939. "use strict";
  5940. function n(e, t) {
  5941. t && (t.stopPropagation(),
  5942. t.preventDefault()),
  5943. e && this.emit(l.CLOSE, e),
  5944. g.reset()
  5945. }
  5946. function r(e, t) {
  5947. function i() {
  5948. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  5949. t !== f && (f = t,
  5950. t ? (e.classList.add("closeByFooter"),
  5951. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  5952. h.classList.remove("closeByFooter")))
  5953. }
  5954. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  5955. }
  5956. var o = e("../../settings")
  5957. , a = (e("../../tag/Media/MediaEvent"),
  5958. e("../../util/browser"))
  5959. , s = e("../../util/common")
  5960. , l = e("./ModalCloserEvent")
  5961. , c = e("events").EventEmitter
  5962. , h = document.getElementsByClassName("footer")[0]
  5963. , u = h.querySelectorAll(".close")[0]
  5964. , d = null
  5965. , p = null
  5966. , f = null
  5967. , g = (a.isMobile(),
  5968. {
  5969. open: function(e) {
  5970. e && (r(e),
  5971. d && u.removeEventListener("click", d, !0),
  5972. d = n.bind(this, e.id),
  5973. u.addEventListener("click", d, !0),
  5974. p && window.removeEventListener("resize", p, !0),
  5975. p = r.bind(this, e),
  5976. window.addEventListener("resize", p, !0))
  5977. },
  5978. reset: function() {
  5979. h.classList.remove("closeByFooter"),
  5980. u.removeEventListener("click", d, !0),
  5981. window.removeEventListener("resize", p, !0),
  5982. d = p = f = null
  5983. }
  5984. });
  5985. s.extendObject(g, c.prototype),
  5986. t.exports = g
  5987. }
  5988. , {
  5989. "../../tag/Media/MediaEvent": 131,
  5990. "../../settings": 166,
  5991. "../../util/browser": 182,
  5992. "../../util/common": 185,
  5993. "./ModalCloserEvent": 61,
  5994. events: 202
  5995. }],
  5996. 63: [function(e, t, i) {
  5997. "use strict";
  5998. function n(e, t, i) {
  5999. var n = new r.GUI({
  6000. width: 400
  6001. })
  6002. , u = n.addFolder("Flydown from Dollhouse");
  6003. u.add(h.flydown, "movementEasing", Object.keys(a)),
  6004. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  6005. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  6006. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  6007. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  6008. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  6009. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  6010. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  6011. var d = n.addFolder("Transition between panos");
  6012. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  6013. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6014. h.transition.flyTime = 0,
  6015. d.__controllers.forEach(function(e) {
  6016. e.updateDisplay()
  6017. })
  6018. }),
  6019. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  6020. h.transition.flySpeed = 0,
  6021. d.__controllers.forEach(function(e) {
  6022. e.updateDisplay()
  6023. })
  6024. }),
  6025. d.add(h.transition, "aimTime", 500, 2500).step(50),
  6026. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  6027. d.add(h.transition, "movementEasing", Object.keys(a));
  6028. var p = n.addFolder("Path Display");
  6029. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  6030. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  6031. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  6032. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  6033. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6034. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  6035. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6036. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  6037. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  6038. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  6039. h.path.color = l[h.path.color],
  6040. h.path.colorUp = l._desat(h.path.color),
  6041. h.path.colorDown = l.darken(h.path.color)
  6042. }),
  6043. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  6044. h.reticuleColor = l[h.reticuleColor]
  6045. });
  6046. var f = n.addFolder("Warping")
  6047. , g = f.addFolder("Warp/Teleport");
  6048. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  6049. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6050. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  6051. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  6052. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6053. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  6054. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  6055. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  6056. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6057. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6058. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  6059. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6060. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6061. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  6062. h.path.typ = c[h.path.typ]
  6063. }),
  6064. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  6065. t.endlessLoop = h.warp.loop
  6066. }),
  6067. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  6068. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  6069. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  6070. var m = f.addFolder("Long Warp Only");
  6071. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  6072. h.warp.flySpeed = 0,
  6073. m.__controllers.forEach(function(e) {
  6074. e.updateDisplay()
  6075. })
  6076. }),
  6077. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6078. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6079. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6080. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6081. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6082. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6083. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6084. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6085. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6086. var v = n.addFolder("Warp Esoterica");
  6087. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6088. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  6089. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6090. h.warp.minWarpTime = 0,
  6091. v.__controllers.forEach(function(e) {
  6092. e.updateDisplay()
  6093. })
  6094. }),
  6095. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  6096. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6097. v.add(h.warp, "movementEasing", Object.keys(a));
  6098. var A = n.addFolder("Misc");
  6099. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  6100. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6101. }),
  6102. A.add(h, "insideFOV", 10, 180).onChange(function() {
  6103. i.cameras[s.PANORAMA].fov = h.insideFOV
  6104. }),
  6105. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6106. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6107. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6108. var y = n.addFolder("Navigation");
  6109. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6110. h.navigation.panoScores || e.panos.forEach(function(e) {
  6111. e.floor.remove(e.text3d),
  6112. e.text3d = null
  6113. })
  6114. }),
  6115. y.add(h.navigation, "mouseDirection"),
  6116. y.add(h.navigation, "filterStrictness", 0, 1),
  6117. y.add(h.navigation, "angleFactor", -60, 0),
  6118. y.add(h.navigation, "directionFactor", 1, 20),
  6119. y.add(h.navigation, "distanceFactor", -5, 5),
  6120. y.add(h.navigation, "optionalityFactor", .1, 10);
  6121. var C = n.addFolder("tags")
  6122. , I = C.addFolder("Tag Creation");
  6123. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6124. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6125. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6126. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6127. var E = C.addFolder("Visibility");
  6128. E.add(h.tags.visibility, "anyDistance"),
  6129. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6130. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6131. E.add(h.tags.visibility, "hideViaFloor"),
  6132. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6133. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6134. var b = C.addFolder("Disc Parameters");
  6135. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6136. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6137. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6138. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6139. }),
  6140. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6141. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6142. }),
  6143. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6144. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6145. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6146. var w = C.addFolder("Navigate");
  6147. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6148. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6149. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6150. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6151. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6152. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6153. var _ = n.addFolder("Debug");
  6154. _.add(h, "wireframe").onFinishChange(function() {
  6155. e.chunks.forEach(function(t) {
  6156. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6157. t.wireframeTwin.material.depthWrite = !1,
  6158. t.wireframeTwin.material.depthTest = !1,
  6159. t.wireframeTwin.material.opacity = .5,
  6160. t.wireframeTwin.material.transparent = !0),
  6161. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6162. })
  6163. }),
  6164. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6165. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6166. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6167. e.skybox.wireframe = null)
  6168. }),
  6169. _.add(h, "showSweeps").onFinishChange(function() {
  6170. e.setSweepVisibility(h.showSweeps)
  6171. }),
  6172. _.add(h, "showMesh").onFinishChange(function() {
  6173. e.chunks.forEach(function(e) {
  6174. e.visible = h.showMesh
  6175. })
  6176. }),
  6177. _.add(h, "showFloors").onFinishChange(function() {
  6178. e.floors.forEach(function(e) {
  6179. e.collider.children.forEach(function(e) {
  6180. e.material.visible = h.showFloors
  6181. })
  6182. })
  6183. }),
  6184. _.add(h, "showSkyboxes").onFinishChange(function() {
  6185. e.panos.forEach(function(e) {
  6186. e.skyboxMesh.visible = h.showSkyboxes
  6187. })
  6188. }),
  6189. _.add(h, "showNeighbors").onChange(function() {}),
  6190. _.add(e, "alpha", 0, 1)
  6191. }
  6192. var r = e("../lib/dat.gui")
  6193. , o = e("three")
  6194. , a = e("../util/easing")
  6195. , s = e("../enum/Viewmode")
  6196. , l = e("../enum/Colors")
  6197. , c = e("../enum/WarpStyle")
  6198. , h = e("../settings");
  6199. e("../tag/tag");
  6200. r.GUI.prototype.removeFolder = function(e) {
  6201. var t = this.__folders[e];
  6202. t && (t.close(),
  6203. this.__ul.removeChild(t.domElement.parentNode),
  6204. delete this.__folders[e],
  6205. this.onResize())
  6206. }
  6207. ,
  6208. t.exports.toggle = n
  6209. }
  6210. , {
  6211. "../enum/Colors": 19,
  6212. "../enum/Viewmode": 51,
  6213. "../enum/WarpStyle": 52,
  6214. "../lib/dat.gui": 93,
  6215. "../tag/tag": 123,
  6216. "../settings": 166,
  6217. "../util/easing": 186,
  6218. three: 217
  6219. }],
  6220. 64: [function(e, t, i) {
  6221. (function(i) {
  6222. "use strict";
  6223. function n(e, t, i, n) {
  6224. $(".gui-error .error-problem-text").text(e),
  6225. $(".gui-error .error-solution-text").text(t),
  6226. $(".gui-error .error-explanation").text(i),
  6227. $(".gui-error .error-actions").html(n),
  6228. $(window).resize(),
  6229. $(".gui-error").fadeIn(),
  6230. $("#bottom-logo").fadeIn()
  6231. }
  6232. function r(e) {
  6233. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6234. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6235. s.isMobile() || $("[rel=tiletip]").tooltip({
  6236. placement: "bottom",
  6237. delay: {
  6238. show: 50,
  6239. hide: 0
  6240. },
  6241. trigger: "hover",
  6242. viewport: {
  6243. selector: "body",
  6244. padding: 10
  6245. }
  6246. })
  6247. }
  6248. function o() {
  6249. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6250. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6251. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6252. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6253. e.preventDefault(),
  6254. e.stopPropagation(),
  6255. r(" ")
  6256. })
  6257. }
  6258. function a(e) {
  6259. if ($("head title").text(c.pageTitle),
  6260. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6261. $("#gui-loading").fadeOut(250),
  6262. $("#quick-blackout").hide(),
  6263. l.track("showcase_error", {
  6264. error_key: e
  6265. }),
  6266. h.locale || h.init(),
  6267. "webgl-unsupported" === e)
  6268. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6269. else if ("webgl-ios" === e)
  6270. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6271. else if ("webgl-safari" === e)
  6272. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6273. else if ("webgl-generic" === e)
  6274. o();
  6275. else if ("missing-urls" === e)
  6276. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6277. else if ("loading-failed" === e)
  6278. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6279. else {
  6280. if ("loading-failed-maintenance" !== e)
  6281. return void d.error("Unhandled error: " + e);
  6282. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6283. }
  6284. }
  6285. var s = e("./../util/browser")
  6286. , l = e("./../analytics")
  6287. , c = e("./../settings")
  6288. , h = e("../localization/localize")
  6289. , u = e("./../util/logger")
  6290. , d = new u(i)
  6291. , p = '"https://support.port.com/hc/articles/208220058"';
  6292. t.exports.error = a
  6293. }
  6294. ).call(this, "/js/gui/error.js")
  6295. }
  6296. , {
  6297. "../localization/localize": 108,
  6298. "./../analytics": 4,
  6299. "./../settings": 166,
  6300. "./../util/browser": 182,
  6301. "./../util/logger": 189
  6302. }],
  6303. 65: [function(e, t, i) {
  6304. (function(i) {
  6305. "use strict";
  6306. function n() {
  6307. Ue = [],
  6308. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6309. Ue.push(".hideTarget", ".pinTop.right")
  6310. }
  6311. function r() {
  6312. for (var e in je)
  6313. if (je.hasOwnProperty(e)) {
  6314. var t = je[e];
  6315. if (!t.visible)
  6316. for (var i = 0; i < t.elements.length; i++)
  6317. $(t.elements[i]).hide()
  6318. }
  6319. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6320. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6321. n()
  6322. }
  6323. function o(e, t) {
  6324. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6325. $("#gui-zoomin").toggle(i),
  6326. $("#gui-zoomout").toggle(i)
  6327. }
  6328. function a() {
  6329. c(),
  6330. $(".pinBottom").toggleClass("open"),
  6331. $("#drawer").toggleClass("open"),
  6332. $(".footer").toggleClass("open"),
  6333. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6334. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6335. ie.resetDrawer()),
  6336. setTimeout(function() {
  6337. $("#pullTab").toggleClass("opened");
  6338. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6339. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6340. }
  6341. function s(e) {
  6342. var t;
  6343. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6344. t = e.position().top + e.outerHeight(),
  6345. e.attr("style", "display: none"));
  6346. var i = $("#player").outerHeight()
  6347. , n = i - 130;
  6348. return n < t + 25
  6349. }
  6350. function l(e) {
  6351. "touchstart" === e.type && e.preventDefault(),
  6352. e.stopPropagation()
  6353. }
  6354. function c() {
  6355. W && (W.reload(),
  6356. W.init())
  6357. }
  6358. function h(e) {
  6359. ne.show(e),
  6360. r()
  6361. }
  6362. function u(e) {
  6363. ne.progress(e)
  6364. }
  6365. function d(e, t, i) {
  6366. var n = t.player;
  6367. $("#gui-thumb").fadeOut(2500),
  6368. ne.hide(function() {
  6369. Ge = !1
  6370. }),
  6371. me.init(e, i),
  6372. de.finishSetup(Object.keys(e.tags).length),
  6373. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6374. var s = function() {
  6375. i.dismissExaminedTag(),
  6376. i.disableHovering()
  6377. };
  6378. Ae.on(ye.OPENED, s),
  6379. Ce.on(Me.OPENED, s),
  6380. he.on(ue.OPENED, s),
  6381. fe.on(ge.OPENED, s);
  6382. var l = i.enableHovering.bind(i);
  6383. if (Ae.on(ye.CLOSED, l),
  6384. Ce.on(Me.CLOSED, l),
  6385. he.on(ue.CLOSED, l),
  6386. fe.on(ge.CLOSED, l),
  6387. Q.labels.enabled && Object.keys(e.labels).length,
  6388. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6389. C(e.currentFloor, n.mode)),
  6390. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6391. r(),
  6392. o(t, t.player),
  6393. $("#gui").fadeIn(1500),
  6394. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6395. a(),
  6396. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6397. }, 2e3),
  6398. !K.isMobile())
  6399. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6400. $(c[h]).addClass("hasHover");
  6401. O(e),
  6402. de.setupToggling();
  6403. //xzw:
  6404. window.editHotPanel && editHotPanel();
  6405. //czj
  6406. navBorderRadius(e);
  6407. //czj 编辑界面
  6408. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6409. window.EditTools && new EditTools(n.sceneRenderer);
  6410. }
  6411. function navBorderRadius(e){
  6412. var pullTab = $("#pullTab"),
  6413. mobileRadius = {
  6414. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6415. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6416. },
  6417. topRadius = {
  6418. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6419. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6420. };
  6421. function BorderRadius(bottom,top){
  6422. $("#gui-modes-map > div:visible:last").css(bottom);
  6423. if(pullTab.is(':visible')){
  6424. $(".viewContainer > div:visible:first").css(top);
  6425. }else{
  6426. $("#gui-modes-map > div:visible:first").css(top);
  6427. }
  6428. }
  6429. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6430. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6431. }else{
  6432. BorderRadius(topRadius.bottom,topRadius.top);
  6433. }
  6434. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6435. if(window.DATA.model.special || window.DATA.special){
  6436. window.specialScene && specialScene.special().afterImplement();
  6437. }
  6438. }
  6439. function p(e) {
  6440. e || (e = 0),
  6441. We = !1,
  6442. window.setTimeout(function() {
  6443. We || (ze = !0,
  6444. $("#gui-spinner").stop(!0, !0).show())
  6445. }
  6446. .bind(this), e)
  6447. }
  6448. function f() {
  6449. $("#gui-spinner").stop(!0, !0),
  6450. $("#gui-spinner").fadeOut(1e3),
  6451. We = !0,
  6452. ze = !1
  6453. }
  6454. function g(e, t) {
  6455. var i = e.mode
  6456. , n = t || e.currentPano;
  6457. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6458. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6459. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6460. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6461. Q.show360Views.enabled && !n.isAligned() ? (
  6462. $(".gui-floor").addClass("hidden"),
  6463. $("#gui-modes-outside").addClass("desktop-only")) : (
  6464. $(".gui-floor").removeClass("hidden"),
  6465. $("#gui-modes-outside").removeClass("desktop-only")),
  6466. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6467. Be = i,
  6468. $("#gui-modes-outside").addClass("hidden"),
  6469. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6470. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6471. }
  6472. function m(e, t) {
  6473. var i = t.player;
  6474. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6475. l(e),
  6476. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6477. J.track("USER", {
  6478. event_type: "showcase_gui",
  6479. gui_action: "click_inside_mode_button"
  6480. }),
  6481. t.changeMode(_e.PANORAMA);
  6482. }),
  6483. $("#gui-modes-outside").find("a").on("click", function(e) {
  6484. l(e),
  6485. J.track("showcase_gui", {
  6486. gui_action: "click_outside_mode_button"
  6487. }),
  6488. t.changeMode(Be)
  6489. }),
  6490. $("#gui-modes-floorplan").on("click", function(e) {
  6491. l(e),
  6492. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6493. gui_action: "click_floorplan_mode_button"
  6494. }),
  6495. t.changeMode(_e.FLOORPLAN));
  6496. }),
  6497. $("#gui-modes-dollhouse").on("click", function(e) {
  6498. l(e),
  6499. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6500. gui_action: "click_dollhouse_mode_button"
  6501. }),
  6502. t.changeMode(_e.DOLLHOUSE));
  6503. })
  6504. }
  6505. function v(e, t) {
  6506. function i() {
  6507. document.getElementById("vr").classList.remove("hidden"),
  6508. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6509. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6510. $(".improper-embed").toggleClass("hidden", !1),
  6511. r())
  6512. }, function(e) {
  6513. r()
  6514. }) : r()
  6515. }
  6516. function n(i) {
  6517. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6518. Ie.init(e.data, t, i, q),
  6519. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6520. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6521. }
  6522. function r() {
  6523. De.info("WebVR support not found, VR button activates native app VR modal"),
  6524. Ae.init(e.data, q),
  6525. Ae.on(ye.OPENED, function() {
  6526. var e = document.getElementById("vr-modal");
  6527. return function() {
  6528. Ze("vr"),
  6529. le.open(e)
  6530. }
  6531. }()),
  6532. Ae.on(ye.CLOSED, le.reset)
  6533. }
  6534. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6535. /*********************** 方奕卓 VR功能事件监听 ********************/
  6536. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6537. switch (Q.vr.option) {
  6538. case Pe.CONTEXTUAL:
  6539. i();
  6540. break;
  6541. case Pe.ANDROID:
  6542. K.detectAndroid() && i();
  6543. break;
  6544. case Pe.NONE:
  6545. }
  6546. }
  6547. }
  6548. function A(e, t) {
  6549. $("#play").on("mousedown touchstart", function(e) {
  6550. l(e);
  6551. Ze("tour");
  6552. ve.play();
  6553. J.trackAlways("showcase_gui", {
  6554. gui_action: "play_highlights"
  6555. })
  6556. }),
  6557. window.startAndPlay = function(e) {
  6558. // l(e);
  6559. Ze("tour");
  6560. ve.play();
  6561. J.trackAlways("showcase_gui", {
  6562. gui_action: "play_highlights"
  6563. })
  6564. };
  6565. $("#pause").on("mousedown touchstart", function(e) {
  6566. l(e),
  6567. ve.pause(),
  6568. J.trackAlways("showcase_gui", {
  6569. gui_action: "pause_highlights"
  6570. })
  6571. }),
  6572. $("#gui-zoomin").find("a").on("click", function(e) {
  6573. l(e),
  6574. t.player.zoomInIncrementally()
  6575. }),
  6576. $("#gui-zoomout").find("a").on("click", function(e) {
  6577. l(e),
  6578. t.player.zoomOutIncrementally()
  6579. })
  6580. }
  6581. function y(e, t) {
  6582. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6583. if(getQueryVariable('m') === '372') continue;
  6584. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6585. $(".gui-floor").find(".container").prepend(r)
  6586. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6587. }
  6588. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6589. i.on("click", function(e) {
  6590. l(e),
  6591. Ze("floor"),
  6592. i.toggleClass("open")
  6593. }),
  6594. $(".floorChoice").on("click", function(e) {
  6595. l(e);
  6596. var n = $(this).data("index");
  6597. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6598. t.player.gotoFloor(n),
  6599. J.track("showcase_gui", {
  6600. gui_action: "click_floor_select_button",
  6601. interaction_source: "gui"
  6602. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6603. Ze("move"),
  6604. t.allFloors(),
  6605. J.track("showcase_gui", {
  6606. gui_action: "click_toggle_all_floors_button",
  6607. interaction_source: "gui"
  6608. })),
  6609. i.removeClass("open")
  6610. })
  6611. }
  6612. function C(e, t) {
  6613. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6614. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6615. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6616. $(".floorChoice").removeClass("active"),
  6617. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6618. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6619. $(".floorChoice").removeClass("active"),
  6620. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6621. }
  6622. function I(e) {
  6623. return e.describe().inTransition
  6624. }
  6625. function b(e, t, i) {
  6626. Fe = e.heroLocations.length;
  6627. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6628. , r = 100 / Fe + "%"
  6629. , o = $("#thumb-container")
  6630. , a = $("#progressBar");
  6631. $("#status").find(".totalSteps").text(Fe);
  6632. for (var s = 0; s < Fe; s++) {
  6633. var c = e.heroLocations[s]
  6634. , h = $(n);
  6635. var thumbUrl
  6636. if(c.heroLocations){//有子项,选第一张截图
  6637. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl).replace('https://','').replace('http://','').replace('data','/data')
  6638. }else{
  6639. thumbUrl = manage.dealURL(c.thumbUrl).replace('https://','').replace('http://','').replace('data','/data')
  6640. }
  6641. h.attr("data-index", s)
  6642. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6643. if (c.name) {
  6644. var u = $('<div class="overlay"></div>').text(c.name);
  6645. h.prepend(u)
  6646. }
  6647. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6648. var d = e.panos.get(c.panoId)
  6649. , p = d && !d.isAligned()
  6650. , f = p ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6651. h.prepend(f)
  6652. }
  6653. o.append(h),
  6654. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6655. }
  6656. j = 144 * Fe,
  6657. Y = 111 * Fe,
  6658. $(".thumbImg").on("mouseover", function() {
  6659. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6660. }),
  6661. $(".thumbImg").on("mouseout", function() {
  6662. t.clearPath()
  6663. }),
  6664. $(".thumbImg").on("click", function(e) {
  6665. l(e);
  6666. var i = $(this);
  6667. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6668. J.trackAlways("showcase_gui", {
  6669. gui_action: "click_highlight"
  6670. }),
  6671. t.goToHighlight([i.data("index"),0])//改
  6672. }),
  6673. $(".previous").find("a").on("click", function(e) {
  6674. l(e),
  6675. J.trackAlways("showcase_gui", {
  6676. gui_action: "prev_highlight"
  6677. }),
  6678. t.prevHighlight()
  6679. }),
  6680. $(".next").find("a").on("click", function(e) {
  6681. l(e),
  6682. J.trackAlways("showcase_gui", {
  6683. gui_action: "next_highlight"
  6684. }),
  6685. t.nextHighlight()
  6686. }),
  6687. $("#drawer").on("mouseleave", function(e) {
  6688. l(e);
  6689. var t;
  6690. try {
  6691. t = new MouseEvent("mouseup",{
  6692. clientX: e.clientX,
  6693. clientY: e.clientY,
  6694. screenX: e.screenX,
  6695. screenY: e.screenY
  6696. })
  6697. } catch (i) {
  6698. t = document.createEvent("MouseEvents"),
  6699. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6700. }
  6701. document.dispatchEvent(t)
  6702. }),
  6703. W = new Sly($("#scrollFrame"),{
  6704. horizontal: !0,
  6705. itemNav: "centered",
  6706. smart: !0,
  6707. scrollTrap: !0,
  6708. scrollBy: 1,
  6709. mouseDragging: !0,
  6710. touchDragging: !0,
  6711. speed: 300,
  6712. dragHandle: !0,
  6713. dynamicHandle: !0,
  6714. clickBar: !0,
  6715. scrollBar: $("#scroller"),
  6716. activateOn: null
  6717. }).init(),
  6718. W.on("active", function(e, t) {
  6719. Ve = t,
  6720. Ze("tour"),
  6721. $(".step").removeClass("active"),
  6722. $("#status").find(".curIdx").text(t + 1);
  6723. for (var i = 0; i <= t; i++)
  6724. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6725. }),
  6726. w()
  6727. //add :
  6728. let scrollFrame = $(W.frame)
  6729. scrollFrame.on("wheel.sly", function() {
  6730. lastMoveScrollTime = Date.now()
  6731. })
  6732. let dragstart
  6733. /* scrollFrame.on("pointerdown", function() {
  6734. dragstart = true
  6735. })
  6736. scrollFrame.on("pointerup", function() {
  6737. dragstart = false
  6738. }) */
  6739. scrollFrame.on("pointermove", function() {
  6740. //if(dragstart){
  6741. lastMoveScrollTime = Date.now()
  6742. //}
  6743. })
  6744. }
  6745. function w() {
  6746. var e = $("#player").width() - 20
  6747. , t = $("#scroller")
  6748. , i = $("#drawer")
  6749. , n = $(".pinBottom");
  6750. if ($("#player").width() < 488 || $("#player").height() < 488)
  6751. t.addClass("hidden"),
  6752. i.addClass("noScroll"),
  6753. n.addClass("noScroll");
  6754. else {
  6755. var r = j > e
  6756. , o = !i.hasClass("noScroll")
  6757. , a = r !== o;
  6758. a && (t.toggleClass("hidden"),
  6759. i.toggleClass("noScroll"),
  6760. n.toggleClass("noScroll"))
  6761. }
  6762. }
  6763. function _(e) {
  6764. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  6765. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  6766. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  6767. }
  6768. function T(e) {
  6769. function t(t, i) {
  6770. return !!e.player_options[t] && e[i || t]
  6771. }
  6772. $(".model-title").text(e.name);
  6773. var i = Q.pageTitle;
  6774. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  6775. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  6776. document.title = i ,
  6777. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  6778. delay: {
  6779. show: 50,
  6780. hide: 0
  6781. },
  6782. trigger: "hover",
  6783. html: !1,
  6784. viewport: {
  6785. selector: "body",
  6786. padding: 10
  6787. }
  6788. }),
  6789. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  6790. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  6791. de.populate({
  6792. name: t("model_name", "name"),
  6793. coBrand: t("presented_by"),
  6794. description: t("model_summary", "summary") || "暂无内容",
  6795. contactName: t("contact_name"),
  6796. address: t("address"),
  6797. phone: t("contact_phone"),
  6798. formattedPhone: e.formatted_contact_phone,
  6799. email: t("contact_email"),
  6800. url: t("external_url"),
  6801. socialSharing: e.enable_social_sharing && e.is_public
  6802. })
  6803. }
  6804. function x(e, t, i, n, r, o) {
  6805. function a() {
  6806. o.setLoadingStartTime(),
  6807. H(),
  6808. r ? (re.showMessage(t, i, je.coBrand.visible),
  6809. l()) : h(l)
  6810. }
  6811. var s = $.Deferred()
  6812. , l = s.resolve.bind(s);
  6813. return Ge = !0,
  6814. O(e),
  6815. e.data.player_options && _(e.data.player_options),
  6816. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  6817. Re.localizeGUI(),
  6818. T(e.data),
  6819. r || $(".quick").addClass("hidden"),
  6820. //e.data.image && !r && E(e.data.image),
  6821. n ? (J.impression(),
  6822. a()) : (o.setWaitingStartTime(),
  6823. oe.show(r, a)),
  6824. s
  6825. }
  6826. function S(e, t, i, n, r, a, s) {
  6827. q = s,
  6828. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6829. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6830. ae.init(),
  6831. re.init(e, a),
  6832. Oe.init(e, t, n),
  6833. $(".icon").on("mouseover", function() {
  6834. t.player && t.player.reticule.hide()
  6835. }),
  6836. m(e, t),
  6837. A(e, t),
  6838. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(window.DATA.name/* e.data.name */),
  6839. Ce.on(Me.OPENED, function() {
  6840. var e = document.getElementById("share-modal");
  6841. return function() {
  6842. Ze("share"),
  6843. le.open(e)
  6844. }
  6845. }()),
  6846. Ce.on(Me.CLOSED, le.reset)),
  6847. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  6848. je.tourControls.visible = !1),
  6849. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  6850. z(),
  6851. g(i),
  6852. v(e, r),
  6853. e.on("floor.changed", C),
  6854. e.on("waiting", R.bind(this, e)),
  6855. e.on("waiting-done", P.bind(this, e)),
  6856. i.on(xe.ModeChanged, function(e, n) {
  6857. g(i),
  6858. o(t, i),
  6859. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  6860. he.updateMode(n)
  6861. }),
  6862. n.on(Se.Move, Ze.bind(this, "move")),
  6863. i.on(xe.Ready, function() {
  6864. ie.init(n, i, i.tagManager, t),
  6865. i.on(xe.ModeChanged, function(e, t) {
  6866. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  6867. })
  6868. }),
  6869. i.on(xe.PanoChosen, function(e, t) {
  6870. g(i, t),
  6871. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  6872. }),
  6873. le.on(ce.CLOSE, function(e) {
  6874. switch (e) {
  6875. case "vr-modal":
  6876. Ae.dismiss();
  6877. break;
  6878. case "share-modal":
  6879. Ce.hide();
  6880. break;
  6881. case "terms-modal":
  6882. fe.hide()
  6883. }
  6884. });
  6885. var l = $("#play").eq(0)
  6886. , c = $("#pause").eq(0)
  6887. , h = $(".pinBottom").toArray()
  6888. , u = $("#drawer").eq(0)
  6889. , d = $("#playHead").eq(0)
  6890. , p = $("#progressBar").eq(0)
  6891. , f = $("#thumb-container").eq(0)
  6892. , y = f.children()
  6893. , I = p.children();
  6894. t.on("update.controls", function() {//导览控制
  6895. var n = t.describe();
  6896. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  6897. c.show()),
  6898. n.tourInProgress && (h.forEach(function(e) {
  6899. e.classList.add("playing")
  6900. }),
  6901. u.addClass("playing"),
  6902. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  6903. c.hide()),
  6904. n.tourInProgress || (ve.stopTour(),
  6905. h.forEach(function(e) {
  6906. e.classList.remove("playing")
  6907. }),
  6908. u.removeClass("playing"),
  6909. d.removeClass("playing")));
  6910. var r, a, s;
  6911. if (null !== n.currentItem) {
  6912. var p, f;
  6913. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  6914. n.onTheBus ? (p = "active",
  6915. f = "recent") : (f = "active",
  6916. p = "recent");
  6917. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  6918. /* for (r = 0; r < e.heroLocations.length; r += 1)
  6919. s = y.eq(r),
  6920. a = I.eq(r),
  6921. s.removeClass(f),
  6922. a.removeClass(f),
  6923. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  6924. a.addClass(p),
  6925. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  6926. a.addClass(p)) : (s.removeClass(p),
  6927. a.removeClass(p)) */
  6928. for (r = 0; r < e.heroLocations.length; r += 1){
  6929. s = y.eq(r),
  6930. a = I.eq(r),
  6931. s.removeClass(f),
  6932. a.removeClass(f);
  6933. if(n.onTheBus && r === n.destinationItem[0]){
  6934. s.addClass(p)
  6935. a.addClass(p)
  6936. if(Date.now() - lastMoveScrollTime > 2000){ //add 如果一段时间内用户不操作scrollbar,才focus回这个item
  6937. W.activate(r) // scrollbar slide to this
  6938. }
  6939. }else{
  6940. n.onTheBus && g && r === n.currentItem[0] ?
  6941. (s.addClass(p), a.addClass(p)) :
  6942. (s.removeClass(p), a.removeClass(p))
  6943. }
  6944. }
  6945. } else
  6946. for (r = 0; r < e.heroLocations.length; r += 1)
  6947. s = y.eq(r),
  6948. a = I.eq(r),
  6949. s.removeClass("active recent"),
  6950. a.removeClass("active recent");
  6951. o(t, i)
  6952. }),
  6953. document.addEventListener("keydown", function(n) {
  6954. switch (J.updateInteraction(Se.InteractionKey),
  6955. n.which) {
  6956. case we.ZERO:
  6957. Q.debug && e.toggleAlpha();
  6958. break;
  6959. case we.NINE:
  6960. Q.debug && se.toggle();
  6961. break;
  6962. case we.ONE:
  6963. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  6964. break;
  6965. case we.TWO:
  6966. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  6967. break;
  6968. case we.THREE:
  6969. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  6970. break;
  6971. case we.FOUR:
  6972. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  6973. break;
  6974. case we.SPACE:
  6975. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  6976. break;
  6977. case we.RETURN:
  6978. Q.debug && e.toggleExplodeUp();
  6979. break;
  6980. case we.P:
  6981. k();
  6982. break;
  6983. case we.U:
  6984. B();
  6985. break;
  6986. case we.X:
  6987. Q.debug && e.toggleExplode();
  6988. break;
  6989. case we.PLUSEQUALS:
  6990. t.player.activatePersistentZooming(!0),
  6991. ie.hideUi();
  6992. break;
  6993. case we.DASHUNDERSCORE:
  6994. t.player.activatePersistentZooming(!1),
  6995. ie.hideUi();
  6996. break;
  6997. case we.SEVEN:
  6998. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  6999. break;
  7000. case we.EIGHT:
  7001. t.player.decreaseZoomSpeed();
  7002. break;
  7003. case we.NINE:
  7004. t.player.increaseZoomSpeed()
  7005. }
  7006. return i && i.reticule.hide(),
  7007. !0
  7008. }
  7009. .bind(this)),
  7010. document.addEventListener("keyup", function(e) {
  7011. switch (e.which) {
  7012. case we.PLUSEQUALS:
  7013. t.player.deactivatePersistentZooming();
  7014. break;
  7015. case we.DASHUNDERSCORE:
  7016. t.player.deactivatePersistentZooming()
  7017. }
  7018. }
  7019. .bind(this)),
  7020. F(e),
  7021. L(e, t.player),
  7022. M(i),
  7023. te.setAutoPlay(e.heroCount()),
  7024. he.init(i, a.mode),
  7025. he.on(ue.OPENED, Ze.bind(this, "help")),
  7026. fe.init(),
  7027. fe.on(ge.OPENED, function() {
  7028. var e = document.getElementById("terms-modal");
  7029. return function() {
  7030. Ze("terms"),
  7031. le.open(e)
  7032. }
  7033. }()),
  7034. fe.on(ge.CLOSED, le.reset),
  7035. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  7036. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  7037. Q.profiling.enabled && se.show(),
  7038. ve.init(t)
  7039. }
  7040. function M(e) {
  7041. var t = function(e, t) {
  7042. $(e).find("a").each(function(e, i) {
  7043. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  7044. i.style.pointerEvents = t ? "auto" : "none"
  7045. })
  7046. }
  7047. , i = function() {
  7048. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  7049. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  7050. };
  7051. e.on(Ne.ZoomMax, function() {
  7052. t("#gui-zoomin", !1),
  7053. t("#gui-zoomout", !0)
  7054. }),
  7055. e.on(Ne.ZoomMin, function() {
  7056. t("#gui-zoomin", !0),
  7057. t("#gui-zoomout", !1)
  7058. }),
  7059. e.on(Ne.ZoomIn, function() {
  7060. t("#gui-zoomout", !0)
  7061. }),
  7062. e.on(Ne.ZoomOut, function() {
  7063. t("#gui-zoomin", !0)
  7064. }),
  7065. i()
  7066. }
  7067. function R(e) {
  7068. O(e)
  7069. }
  7070. function P(e) {
  7071. O(e)
  7072. }
  7073. function O(e) {
  7074. var t = e.waitQueue.length;
  7075. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  7076. }
  7077. function L(e, t) {
  7078. He = {
  7079. gui: null,
  7080. visible: !1,
  7081. model: e,
  7082. player: t
  7083. }
  7084. }
  7085. function D(e, t) {
  7086. function i() {
  7087. var i = t.toJSON();
  7088. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  7089. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  7090. }
  7091. var n = {}
  7092. , r = new Le.GUI({
  7093. autoPlace: !0,
  7094. width: "60%"
  7095. });
  7096. i(),
  7097. t.on(xe.ViewChanged, i),
  7098. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7099. r.domElement.id = "datLinks";
  7100. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7101. return o.forEach(function(e) {
  7102. if (!K.detectSafari()) {
  7103. var t = document.createElement("button");
  7104. t.classList.add("btn-deep-link"),
  7105. t.innerText = Re.MENU_COPY,
  7106. e.nextSibling.appendChild(t);
  7107. var i = function() {
  7108. alert(Re.LINK_ALERT_COPY),
  7109. t.hide()
  7110. };
  7111. t.addEventListener("click", function(e) {
  7112. try {
  7113. var t = e.target.parentNode.childNodes[0];
  7114. t.select();
  7115. var n = document.execCommand("copy");
  7116. t.blur(),
  7117. n || i()
  7118. } catch (e) {
  7119. i()
  7120. }
  7121. })
  7122. }
  7123. }),
  7124. $(r.__closeButton).hide(),
  7125. r
  7126. }
  7127. function N(e) {
  7128. He.gui || (He.gui = D(He.model, He.player)),
  7129. He.visible = e,
  7130. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7131. }
  7132. function B() {
  7133. N(!He.visible)
  7134. }
  7135. function F(e) {
  7136. ke = {
  7137. gui: null,
  7138. visible: !1,
  7139. model: e
  7140. }
  7141. }
  7142. function V(e) {
  7143. var t = new Le.GUI;
  7144. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7145. e.setSweepVisibility(Q.showSweeps)
  7146. }),
  7147. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7148. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7149. Q.transition.flySpeed = 0,
  7150. t.__controllers.forEach(function(e) {
  7151. e.updateDisplay()
  7152. })
  7153. }),
  7154. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7155. $(t.__closeButton).hide(),
  7156. t
  7157. }
  7158. function U(e) {
  7159. ke.gui || (ke.gui = V(ke.model)),
  7160. ke.visible = e,
  7161. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7162. }
  7163. function k() {
  7164. U(!ke.visible)
  7165. }
  7166. function H() {
  7167. function e(e) {
  7168. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7169. }
  7170. $("body").css("touch-action", "none"),
  7171. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7172. // e.preventDefault()
  7173. });
  7174. var t = document.getElementById("terms-text")
  7175. , i = document.getElementById("more-help-wrapper")
  7176. , n = (document.getElementById("navigation-help-wrapper"),
  7177. document.getElementById("help-dialog"),
  7178. document.getElementById("tag-billboards"));
  7179. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7180. document.body.addEventListener("DOMMouseScroll", e)),
  7181. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7182. e.stopPropagation()
  7183. })
  7184. }
  7185. function G(e, t) {
  7186. for (var i = []; e; )
  7187. i.push(e),
  7188. e = e.parentNode;
  7189. for (; t && i.indexOf(t) === -1; )
  7190. t = t.parentNode;
  7191. return t
  7192. }
  7193. function z() {
  7194. var e, t = function(t) {
  7195. e = 0 === t.button || 1 === t.which ? t.target : null
  7196. }, i = function(t) {
  7197. e !== t.target && (e = G(e, t.target));
  7198. var i = document.getElementById("gui-parent");
  7199. if (G(i, e) !== i && (e = null),
  7200. e) {
  7201. var n;
  7202. try {
  7203. n = new MouseEvent("click",t)
  7204. } catch (e) {
  7205. n = document.createEvent("MouseEvents"),
  7206. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7207. }
  7208. n.syntheticClick = !0,
  7209. e.dispatchEvent(n),
  7210. e = null
  7211. }
  7212. };
  7213. document.body.addEventListener("mousedown", t, !0),
  7214. document.body.addEventListener("mouseup", i, !0),
  7215. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7216. e.syntheticClick || (e.stopPropagation(),
  7217. "A" === e.target.nodeName && e.preventDefault())
  7218. }, !0)
  7219. }
  7220. var lastMoveScrollTime = 0;//add
  7221. var W, j, Y, X, Z, q, K = (e("three"),
  7222. e("../util/ajax"),
  7223. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7224. e("../util/camera"),
  7225. e("../util/logger")), te = (e("../objects/Snapshot"),
  7226. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7227. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7228. e("../enum/PathDisplayMode"),
  7229. e("../enum/DirectorEvents"),
  7230. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7231. e("../enum/WarpStyle"),
  7232. e("../enum/AlignmentType"),
  7233. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7234. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7235. coBrand: {
  7236. visible: !0,
  7237. elements: [".co-brand", "#loaderCoBrand"]
  7238. },
  7239. help: {
  7240. visible: !0,
  7241. elements: [".nav-help", "#nav-help"]
  7242. },
  7243. tourControls: {
  7244. visible: !0,
  7245. elements: [".next", ".previous", "#play"]
  7246. },
  7247. highlight: {
  7248. visible: !0,
  7249. elements: ["#drawer", "#pullTab"]
  7250. },
  7251. share: {
  7252. visible: !0,
  7253. elements: [".socialButton", "#share"]
  7254. },
  7255. fullScreen: {
  7256. visible: !0,
  7257. elements: ["#gui-fullscreen"]
  7258. },
  7259. floors: {
  7260. visible: !0,
  7261. elements: [".gui-floor"]
  7262. }
  7263. }, Ye = function() {
  7264. var e = document.getElementById("drawer");
  7265. return function() {
  7266. $("#player").height() < 400 && e.classList.contains("open") && a()
  7267. }
  7268. }(), Xe = function() {
  7269. var e = document.getElementById("meta-info");
  7270. return function() {
  7271. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7272. }
  7273. }(), Ze = function(e) {
  7274. function t() {
  7275. u.classList.contains("expand") && de.toggleMeta(!0)
  7276. }
  7277. function i() {
  7278. fe.hide()
  7279. }
  7280. function n() {
  7281. he.close()
  7282. }
  7283. function r() {
  7284. Ae.dismiss()
  7285. }
  7286. function o() {
  7287. p.hasClass("open") && a(!0)
  7288. }
  7289. function l() {
  7290. Ce.hide()
  7291. }
  7292. function c() {
  7293. f.hasClass("open") && f.removeClass("open")
  7294. }
  7295. function h() {
  7296. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7297. }
  7298. var u = document.getElementById("meta-info")
  7299. , d = document.getElementById("interaction-modal")
  7300. , p = $("#drawer").eq(0)
  7301. , f = $(".gui-floor").eq(0)
  7302. , g = $(".vr-popup").eq(0);
  7303. return function(e) {
  7304. switch (e) {
  7305. case "info":
  7306. i(),
  7307. n(),
  7308. Ye(),
  7309. l(),
  7310. c(),
  7311. r(),
  7312. h();
  7313. break;
  7314. case "terms":
  7315. t(),
  7316. n(),
  7317. o(),
  7318. l(),
  7319. c(),
  7320. r(),
  7321. h();
  7322. break;
  7323. case "help":
  7324. t(),
  7325. i(),
  7326. l(),
  7327. c(),
  7328. r(),
  7329. h();
  7330. break;
  7331. case "vr":
  7332. t(),
  7333. i(),
  7334. l(),
  7335. c(),
  7336. n(),
  7337. h(),
  7338. s(g) && o();
  7339. break;
  7340. case "highlights":
  7341. Xe(),
  7342. i(),
  7343. l(),
  7344. c();
  7345. break;
  7346. case "share":
  7347. t(),
  7348. i(),
  7349. n(),
  7350. c(),
  7351. r(),
  7352. h();
  7353. break;
  7354. case "floor":
  7355. i(),
  7356. l(),
  7357. r();
  7358. break;
  7359. case "view":
  7360. c(),
  7361. l(),
  7362. i(),
  7363. r();
  7364. break;
  7365. case "tour":
  7366. i(),
  7367. l(),
  7368. c(),
  7369. r();
  7370. break;
  7371. case "move":
  7372. i(),
  7373. l(),
  7374. c(),
  7375. r();
  7376. break;
  7377. case "resize":
  7378. t(),
  7379. Ye(),
  7380. c();
  7381. break;
  7382. case "tag":
  7383. i(),
  7384. n(),
  7385. l(),
  7386. c(),
  7387. r()
  7388. }
  7389. }
  7390. }();
  7391. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7392. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7393. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7394. setTimeout(function() {
  7395. $(".icon:visible").hide().show(0)
  7396. }, 100)
  7397. }),
  7398. $("#gui-fullscreen").find("a").on("click", function(e) {
  7399. l(e),
  7400. K.requestFullscreen($("body")[0]),
  7401. J.track("showcase_gui", {
  7402. gui_action: "click_enter_fullscreen",
  7403. interaction_source: "gui"
  7404. })
  7405. //czj
  7406. //W.reload()
  7407. }),
  7408. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7409. l(e),
  7410. K.exitFullscreen(),
  7411. J.track("showcase_gui", {
  7412. gui_action: "click_exit_fullscreen",
  7413. interaction_source: "gui"
  7414. })
  7415. })
  7416. $(window).on("resize", function(e) {
  7417. var t = e.target.innerHeight
  7418. , i = e.target.innerWidth;
  7419. t === X && i === Z || (je.highlight.visible && w(),
  7420. Ze("resize"),
  7421. $(".pinTop.right").removeClass("hideUnderMeta"),
  7422. c(),
  7423. X = t,
  7424. Z = i)
  7425. }).resize(),
  7426. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7427. $("#pullTab").on("click", function(e) {
  7428. l(e),
  7429. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7430. gui_action: "hide_highlight_reel"
  7431. }),
  7432. $(this).addClass("open").children("img").attr("src","images/auto.png")) : (J.trackAlways("showcase_gui", {
  7433. gui_action: "show_highlight_reel"
  7434. }),
  7435. $(this).removeClass("open").children("img").attr("src","images/auto-suspend.png"));
  7436. a()
  7437. });
  7438. /***********************方奕卓 热点列表事件监听 ************************/
  7439. if(window.DATA.showHotListSta) {
  7440. $('#hotList').css('display', '');
  7441. $('#hotList').on('click',function(e){
  7442. l(e);
  7443. var hotList = $('#hotListWrap')[0];
  7444. var isActive = hotList.classList.contains('hotListActive');
  7445. if(isActive){
  7446. hotList.classList.remove('hotListActive');
  7447. this.classList.remove('active')
  7448. }else{
  7449. hotList.classList.add('hotListActive');
  7450. this.classList.add('active')
  7451. }
  7452. }),
  7453. $('#hotListContent ul').on('mouseover', function(e){
  7454. l(e);
  7455. var target = e.target;
  7456. var hotList = document.getElementById('hotListWrap');
  7457. if(target.tagName === 'SPAN'){
  7458. var targetParent = target.parentElement.parentElement;
  7459. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7460. hotList.style.width = target.offsetWidth + 116 + 'px';
  7461. }else{
  7462. hotList.style.width = '';
  7463. }
  7464. }else if(target.tagName === 'LI'){
  7465. var targetParent = target.parentElement;
  7466. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7467. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7468. }else{
  7469. hotList.style.width = ''
  7470. }
  7471. }else {
  7472. hotList.style.width = '';
  7473. }
  7474. });
  7475. $('#hotListContent ul').on('click', function(e){
  7476. l(e);
  7477. this.preElem && this.preElem.classList.remove('active');
  7478. if(e.target.tagName === 'SPAN'){
  7479. e.target.parentElement.classList.add('active');
  7480. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7481. this.preElem = e.target.parentElement;
  7482. }else{
  7483. e.target.classList.add('active');
  7484. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7485. this.preElem = e.target;
  7486. }
  7487. })
  7488. $('#hotListClose').on('click', function(e){
  7489. l(e);
  7490. var hotList = $('#hotListWrap')[0];
  7491. hotList.classList.remove('hotListActive');
  7492. $('#hotListContent ul .active').removeClass('active');
  7493. $('#hotList')[0].classList.remove('active')
  7494. })
  7495. }
  7496. /*****************************************************************/
  7497. $("#more-menu-button").on("click", function(e) {
  7498. l(e);
  7499. var t = $("#more-menu");
  7500. t.toggleClass("open")
  7501. }),
  7502. t.exports.init = S,
  7503. t.exports.startLoading = x,
  7504. t.exports.endLoading = d,
  7505. t.exports.onProgress = u
  7506. }
  7507. ).call(this, "/js/gui/gui.js")
  7508. }
  7509. , {
  7510. "../analytics": 4,
  7511. "../controls/serializer": 14,
  7512. "../enum/AlignmentType": 17,
  7513. "../enum/BlackoutStyle": 18,
  7514. "../enum/ControlEvents": 21,
  7515. "../enum/DirectorEvents": 23,
  7516. "../enum/Keys": 30,
  7517. "../enum/PathDiscardMode": 38,
  7518. "../enum/PathDisplayMode": 39,
  7519. "../enum/PlayerEvents": 40,
  7520. "../enum/VROption": 47,
  7521. "../enum/Vectors": 50,
  7522. "../enum/Viewmode": 51,
  7523. "../enum/WarpStyle": 52,
  7524. "../enum/ZoomEvents": 53,
  7525. "../lib/dat.gui": 93,
  7526. "../localization/localize": 108,
  7527. "../tag/Media/MediaEvent": 131,
  7528. "../objects/Snapshot": 153,
  7529. "../settings": 166,
  7530. "../util/ajax": 181,
  7531. "../util/browser": 182,
  7532. "../util/camera": 183,
  7533. "../util/logger": 189,
  7534. "../util/showcase": 193,
  7535. "../util/transitions": 195,
  7536. "./closer/ModalCloserEvent": 61,
  7537. "./closer/modalCloser": 62,
  7538. "./help/HelpEvent": 66,
  7539. "./help/help": 67,
  7540. "./helpManager": 68,
  7541. "./immersiveMode": 69,
  7542. "./konami": 70,
  7543. "./landingScreen": 71,
  7544. "./loadingScreen": 72,
  7545. "./memoryUsage": 73,
  7546. "./playButton": 74,
  7547. "./populateModal": 75,
  7548. "./sharing/ShareEvents": 76,
  7549. "./sharing/modal": 77,
  7550. "./terms/TermsEvent": 78,
  7551. "./terms/terms": 79,
  7552. "./title/TitleEvents": 80,
  7553. "./title/tagToggle": 81,
  7554. "./title/titleBar": 82,
  7555. "./tourInteraction": 84,
  7556. "./vr/vrEvent": 85,
  7557. "./vr/vrModal": 87,
  7558. "./webvr/WebVrEvent": 88,
  7559. "./webvr/webVRgui": 89,
  7560. three: 217
  7561. }],
  7562. 66: [function(e, t, i) {
  7563. "use strict";
  7564. t.exports = Object.freeze({
  7565. OPENED: "help.opened",
  7566. CLOSED: "help.closed"
  7567. })
  7568. }
  7569. , {}],
  7570. 67: [function(e, t, i) {
  7571. "use strict";
  7572. function n() {
  7573. g.on("click", function(e) {
  7574. if (S && S !== l.TRANSITIONING) {
  7575. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7576. t && !M ? R.close() : r()
  7577. }
  7578. }),
  7579. w.on("click", function(e) {
  7580. R.close()
  7581. }),
  7582. E.on("click", function(e) {
  7583. S && S !== l.TRANSITIONING && (s(),
  7584. o())
  7585. }),
  7586. b.on("click", function(e) {
  7587. s(),
  7588. a()
  7589. })
  7590. }
  7591. function r() {
  7592. S && S !== l.TRANSITIONING && (M = !0,
  7593. setTimeout(function() {
  7594. M = !1
  7595. }, d.help.modalStayDuration),
  7596. R.emit(h.OPENED),
  7597. m.addClass("open " + S),
  7598. g.addClass("open"),
  7599. s(),
  7600. o(),
  7601. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7602. y.classList.add("fadeIn"))
  7603. }
  7604. function o() {
  7605. E.addClass("underline-tab"),
  7606. u.fill(_, c.NAVIGATION, S),
  7607. m.addClass(S)
  7608. }
  7609. function a() {
  7610. b.addClass("underline-tab"),
  7611. u.fill(T, c.MORE_HELP),
  7612. m.addClass("more-help")
  7613. }
  7614. function s(e, t) {
  7615. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7616. I.forEach(function(e) {
  7617. e.classList.remove("underline-tab")
  7618. })
  7619. }
  7620. var l = e("../../enum/Viewmode")
  7621. , c = e("../../enum/HelpModalType")
  7622. , h = e("./HelpEvent")
  7623. , u = (e("../helpManager"),
  7624. e("./../populateModal"))
  7625. , d = e("../../settings")
  7626. , p = e("../../util/common")
  7627. , f = e("events").EventEmitter
  7628. , g = $(".footer-help").eq(0)
  7629. , m = $("#help-dialog").eq(0)
  7630. , v = document.querySelector("#quick-logo")
  7631. , A = document.querySelector("#loaderCoBrand")
  7632. , y = document.querySelector("#help-dialog")
  7633. , C = document.querySelector(".footer")
  7634. , I = $(".help-tabs").children().toArray()
  7635. , E = $(".navigation-tab").eq(0)
  7636. , b = $(".more-help-tab").eq(0)
  7637. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7638. m.find(".close").eq(0))
  7639. , _ = m.find(".interactions").toArray()
  7640. , T = m.find(".ui-instructions").toArray()
  7641. , x = l.PANORAMA
  7642. , S = l.PANORAMA
  7643. , M = !1
  7644. , R = {
  7645. init: function(e, t) {
  7646. S = t,
  7647. x = t,
  7648. [y, A, v, C].forEach(function(e) {
  7649. e.classList.add(u.deviceType)
  7650. }),
  7651. n()
  7652. },
  7653. close: function() {
  7654. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7655. g.removeClass("open"),
  7656. m.removeClass("open"),
  7657. y.classList.contains("fadeIn"))) {
  7658. y.classList.remove("fadeIn");
  7659. var e = S === l.TRANSITIONING ? x : S;
  7660. u.clear(_, c.NAVIGATION, e)
  7661. }
  7662. },
  7663. updateMode: function(e) {
  7664. x = S,
  7665. S = e
  7666. }
  7667. };
  7668. p.extendObject(R, f.prototype),
  7669. t.exports = R
  7670. }
  7671. , {
  7672. "../../enum/HelpModalType": 28,
  7673. "../../enum/Viewmode": 51,
  7674. "../../settings": 166,
  7675. "../../util/common": 185,
  7676. "../helpManager": 68,
  7677. "./../populateModal": 75,
  7678. "./HelpEvent": 66,
  7679. events: 202
  7680. }],
  7681. 68: [function(e, t, i) {
  7682. (function(i) {
  7683. "use strict";
  7684. var n = e("../util/browser")
  7685. , r = e("./../util/logger")
  7686. , o = e("./../settings")
  7687. , a = new r(i)
  7688. , s = function() {
  7689. var e;
  7690. try {
  7691. return e = window.localStorage.getItem("visitCount") || "0",
  7692. e = (parseFloat(e) + 1).toString(),
  7693. window.localStorage.setItem("visitCount", e),
  7694. a.debug("visitCount = " + e),
  7695. e
  7696. } catch (t) {
  7697. e = "1",
  7698. a.debug("couldn't set local storage")
  7699. }
  7700. }()
  7701. , l = !1;
  7702. t.exports = {
  7703. isHelpDisabled: function() {
  7704. return "0" === n.valueFromHash("help", null) || l
  7705. },
  7706. isLargeHelpEnabled: function() {
  7707. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7708. },
  7709. isSmallHelpEnabled: function() {
  7710. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7711. },
  7712. isHelpEnabled: function() {
  7713. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7714. },
  7715. setAutoPlay: function(e) {
  7716. l = o.warp.auto >= 0 && e > 1
  7717. }
  7718. }
  7719. }
  7720. ).call(this, "/js/gui/helpManager.js")
  7721. }
  7722. , {
  7723. "../util/browser": 182,
  7724. "./../settings": 166,
  7725. "./../util/logger": 189
  7726. }],
  7727. 69: [function(e, t, i) {
  7728. "use strict";
  7729. function n(e, t, i, n) {
  7730. F = n,
  7731. r(e, t, i, F),
  7732. o(),
  7733. N = t.mode
  7734. }
  7735. function r(e, t, i, n) {
  7736. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7737. e.controls[t].on(v.Move, a),
  7738. e.controls[t].on(v.LongTap, c)
  7739. }),
  7740. M.on("mousewheel DOMMouseScroll", a),
  7741. i.on(m.TagActivated, a),
  7742. i.on(m.TagNavigation, a),
  7743. t.on(A.FlyingEnded, s),
  7744. t.on(A.ModeChanging, function(e, t) {
  7745. B = t !== C.PANORAMA && e !== C.PANORAMA
  7746. }),
  7747. t.on(A.ModeChanged, function(e, i) {
  7748. N = t.mode,
  7749. i !== C.TRANSITIONING ? l() : a("modeChange")
  7750. }),
  7751. n.on(y.TourStart, function() {
  7752. L = !0,
  7753. a()
  7754. }),
  7755. n.on(y.TourEnd, function() {
  7756. L = !1,
  7757. l()
  7758. }),
  7759. n.on(y.ActionInterrupted, function() {
  7760. L = !1
  7761. }),
  7762. R.addEventListener("touchend", function() {
  7763. $("#pullTab").hasClass("opened") && !L && l()
  7764. }, !0)
  7765. }
  7766. function o() {
  7767. p.isMobile() ? (b.forEach(function(e) {
  7768. e.classList.add("mobile")
  7769. }),
  7770. w.click(l)) : (b.forEach(function(e) {
  7771. e.addEventListener("mouseleave", function() {
  7772. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  7773. }, !0)
  7774. }),
  7775. M.mouseleave(function() {
  7776. b[0].classList.contains("detectHover") && l()
  7777. }))
  7778. }
  7779. function a(e) {
  7780. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  7781. P = !0,
  7782. g.close(),
  7783. h(e),
  7784. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  7785. _.hasClass("playing") || (b.forEach(function(e) {
  7786. e.classList.add("detectHover")
  7787. }),
  7788. O = setTimeout(l, f.immersive.timeToShowAgain))))
  7789. }
  7790. function s() {
  7791. _.hasClass("playing") || (clearTimeout(O),
  7792. O = setTimeout(l, f.immersive.timeToShowAgain))
  7793. }
  7794. function l() {
  7795. clearTimeout(O),
  7796. P = !1,
  7797. I.forEach(function(e) {
  7798. e.classList.remove("drawerOpen")
  7799. }),
  7800. L || E.forEach(function(e) {
  7801. e.classList.remove("duringTour")
  7802. }),
  7803. b.forEach(function(e) {
  7804. e.classList.remove("detectHover")
  7805. })
  7806. }
  7807. function c() {
  7808. P ? l() : a(),
  7809. D = !0,
  7810. setTimeout(function() {
  7811. D = !1
  7812. }, f.immersive.uiStayDuration)
  7813. }
  7814. function h(e) {
  7815. !d(e) && L ? E.forEach(function(e) {
  7816. e.classList.remove("drawerOpen"),
  7817. e.classList.add("duringTour")
  7818. }) : _.hasClass("open") ? E.forEach(function(e) {
  7819. e.classList.remove("duringTour"),
  7820. e.classList.add("drawerOpen")
  7821. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  7822. e.classList.add("fadeOut")
  7823. })
  7824. }
  7825. function u() {
  7826. T.hasClass("duringTour") || (L = !1,
  7827. a("gui"),
  7828. l())
  7829. }
  7830. function d(e) {
  7831. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7832. }
  7833. var p = e("../util/browser")
  7834. , f = e("../settings")
  7835. , g = e("./help/help")
  7836. , m = e("../enum/tagEvents")
  7837. , v = e("../enum/ControlEvents")
  7838. , A = e("../enum/PlayerEvents")
  7839. , y = e("../enum/DirectorEvents")
  7840. , A = e("../enum/PlayerEvents")
  7841. , C = e("../enum/Viewmode")
  7842. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7843. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7844. , b = $("#hover-bottom, #hover-top").toArray()
  7845. , w = ($("#pullTab").eq(0),
  7846. $("#playHead").eq(0),
  7847. $(".pinBottom-container").eq(0))
  7848. , _ = $("#drawer").eq(0)
  7849. , T = $("#drawer-container").eq(0)
  7850. , x = $("#meta-info").eq(0)
  7851. , S = $(".pinTop.left").eq(0)
  7852. , M = $("#player").eq(0)
  7853. , R = document.getElementById("pullTab")
  7854. , P = !1
  7855. , O = null
  7856. , L = !1
  7857. , D = !1
  7858. , N = null
  7859. , B = !1
  7860. , F = null;
  7861. t.exports.init = n,
  7862. t.exports.hideUi = a,
  7863. t.exports.resetDrawer = u
  7864. }
  7865. , {
  7866. "../enum/ControlEvents": 21,
  7867. "../enum/DirectorEvents": 23,
  7868. "../enum/tagEvents": 32,
  7869. "../enum/PlayerEvents": 40,
  7870. "../enum/Viewmode": 51,
  7871. "../settings": 166,
  7872. "../util/browser": 182,
  7873. "./help/help": 67
  7874. }],
  7875. 70: [function(e, t, i) {
  7876. (function(i) {
  7877. "use strict";
  7878. function n(e, t, i) {
  7879. l.debug("konami has the modelInstance");
  7880. var n = [];
  7881. $(window).on("keydown", function(e) {
  7882. n.push(e.which),
  7883. n.length > o.secretPanelWord.length && n.shift(),
  7884. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  7885. o.debug = !0)
  7886. }),
  7887. $(window).on("keydown", function n(r) {
  7888. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  7889. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  7890. })
  7891. }
  7892. var r = e("./../util/logger")
  7893. , o = e("./../settings")
  7894. , a = e("./debug")
  7895. , s = e("./../util/common")
  7896. , l = (e("./gui"),
  7897. new r(i));
  7898. o.console && $("body").append('<div id="debug-console"></div>'),
  7899. t.exports.init = n
  7900. }
  7901. ).call(this, "/js/gui/konami.js")
  7902. }
  7903. , {
  7904. "./../settings": 166,
  7905. "./../util/common": 185,
  7906. "./../util/logger": 189,
  7907. "./debug": 63,
  7908. "./gui": 65
  7909. }],
  7910. 71: [function(e, t, i) {
  7911. "use strict";
  7912. function n(e, t) {
  7913. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  7914. }
  7915. function r(e) {
  7916. var t = $.Deferred();
  7917. e || t.resolve();
  7918. var i = c.startupFlyinDelay;
  7919. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  7920. setTimeout(t.resolve.bind(t), i),
  7921. t
  7922. }
  7923. function o(e, t, i) {
  7924. var n = 0;
  7925. c.quickstart.enabled && (a(i),
  7926. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  7927. var r = function() {
  7928. e.once(g.Move, l),
  7929. t.once(f.TourStart, l)
  7930. };
  7931. s(n, r)
  7932. }
  7933. function a(e) {
  7934. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7935. v.before(y),
  7936. A = $(".quick-brand").toArray()),*/
  7937. m.addClass("fadeOut"),
  7938. setTimeout(function() {
  7939. A.forEach(function(e) {
  7940. e.classList.add("fadeIn")
  7941. })
  7942. }, c.quickstart.showTextDelay),
  7943. setTimeout(function() {
  7944. A.forEach(function(e) {
  7945. e.classList.add("fadeOut")
  7946. })
  7947. }, c.quickstart.fadeOutDelay),
  7948. !0
  7949. }
  7950. function s(e, t) {
  7951. setTimeout(function() {
  7952. if (h.isHelpEnabled()) {
  7953. if (t(),
  7954. u.init(),
  7955. C.addClass("fadeIn landing " + u.deviceType),
  7956. h.isSmallHelpEnabled())
  7957. return void C.addClass("small");
  7958. u.fill(I, d.LANDING[E]),
  7959. C.addClass(E)
  7960. }
  7961. }, e)
  7962. //csz 用户引导界面
  7963. var helpData = {
  7964. "pc":["images/pc_step1.png","images/pc_step2.png","images/pc_step3.png"],
  7965. "mobile":["images/phone_step1.png","images/phone_step2.png","images/phone_step3.png"]
  7966. }
  7967. var navIcon = $(".nav-icon .icon");
  7968. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  7969. function paging(id){
  7970. id.on("click",function(){
  7971. var navPage = null;
  7972. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  7973. if(navPage > helpData.length || navPage < 1) return false
  7974. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  7975. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  7976. }else{
  7977. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  7978. }
  7979. })
  7980. };
  7981. paging($(".next-button"));
  7982. paging($(".prev-button"));
  7983. }
  7984. function l() {
  7985. u.clear(I, d.LANDING[E]),
  7986. C.removeClass("fadeIn")
  7987. }
  7988. var c = e("../settings")
  7989. , h = (e("./help/help"),
  7990. e("./helpManager"))
  7991. , u = e("./populateModal")
  7992. , d = e("../enum/HelpModalType")
  7993. , p = e("../enum/Viewmode")
  7994. , f = e("../enum/DirectorEvents")
  7995. , g = e("../enum/PlayerEvents")
  7996. , m = $("#quick-blackout").eq(0)
  7997. , v = $("#quick-logo").eq(0)
  7998. , A = $(".quick-brand").toArray()
  7999. , y = $("#loaderCoBrand").eq(0)
  8000. , C = $("#interaction-modal").eq(0)
  8001. , I = C.find(".interaction").toArray()
  8002. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  8003. "");
  8004. t.exports.delayLanding = r,
  8005. t.exports.showMessage = o,
  8006. t.exports.init = n,
  8007. t.exports.dismissModal = l
  8008. }
  8009. , {
  8010. "../enum/DirectorEvents": 23,
  8011. "../enum/HelpModalType": 28,
  8012. "../enum/PlayerEvents": 40,
  8013. "../enum/Viewmode": 51,
  8014. "../settings": 166,
  8015. "./help/help": 67,
  8016. "./helpManager": 68,
  8017. "./populateModal": 75
  8018. }],
  8019. 72: [function(e, t, i) {
  8020. "use strict";
  8021. var n = e("./circleLoader").circleLoader;
  8022. t.exports = {
  8023. element: $("#gui-loading"),
  8024. hide: function(e) {
  8025. n.done(),
  8026. this.element.fadeOut(1500, e)
  8027. },
  8028. show: function(e) {
  8029. this.element.fadeIn(500, function() {
  8030. this.element.css("display", "table"),
  8031. e && e()
  8032. }
  8033. .bind(this))
  8034. },
  8035. progress: function(e) {
  8036. n.set(e)
  8037. }
  8038. }
  8039. }
  8040. , {
  8041. "./circleLoader": 60
  8042. }],
  8043. 73: [function(e, t, i) {
  8044. "use strict";
  8045. var n = e("../settings")
  8046. , r = $("#memory-info")
  8047. , o = r.find("#memory-gpu")
  8048. , a = !1;
  8049. t.exports = {
  8050. show: function() {
  8051. n.profiling.enabled && (r.show(),
  8052. a = !0)
  8053. },
  8054. hide: function() {
  8055. r.hide(),
  8056. a = !1
  8057. },
  8058. toggle: function() {
  8059. a ? this.hide() : this.show()
  8060. },
  8061. update: function(e) {
  8062. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  8063. }
  8064. }
  8065. }
  8066. , {
  8067. "../settings": 166
  8068. }],
  8069. 74: [function(e, t, i) {
  8070. "use strict";
  8071. var n = e("../util/browser")
  8072. , r = e("../analytics");
  8073. e("../settings");
  8074. t.exports = {
  8075. show: function(e, t) {
  8076. $("#gui-message").fadeOut(500, function() {
  8077. t()
  8078. })
  8079. }
  8080. }
  8081. }
  8082. , {
  8083. "../analytics": 4,
  8084. "../settings": 166,
  8085. "../util/browser": 182
  8086. }],
  8087. 75: [function(e, t, i) {
  8088. "use strict";
  8089. function n(e, t, i, n) {
  8090. function r(e) {
  8091. return e.classList.contains(a)
  8092. }
  8093. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8094. //for (var a in o) {
  8095. //var s = e.find(r);
  8096. //for (var l in o[a]) {
  8097. //var c = o[a][l];
  8098. //if ("top-info" === l || "bottom-info" === l) {
  8099. //var h = n ? c : "";
  8100. //czj 注释掉第一次打开的用户引导
  8101. //s.querySelector("." + l).textContent = h
  8102. //} else {
  8103. //var u = n ? c : "";
  8104. //, d = s.querySelector("." + l);
  8105. //d.src = u,
  8106. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8107. //}
  8108. //}
  8109. //}
  8110. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8111. // p.forEach(function(e) {
  8112. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8113. // })
  8114. }
  8115. var r = e("../util/browser")
  8116. , o = e("../localization/localize")
  8117. , a = e("../enum/HelpModalType")
  8118. , s = (e("../enum/HelpModalSize"),
  8119. e("../enum/Viewmode"));
  8120. t.exports = {
  8121. init: function() {
  8122. if (!this.hasInitialized) {
  8123. this.hasInitialized = !0,
  8124. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8125. this.assets = {},
  8126. this.assets[a.LANDING[s.PANORAMA]] = {
  8127. desktop: {
  8128. left: {
  8129. "top-info": o.ROTATE,
  8130. "big-image": "images/nav_help_mouse_drag_left.png",
  8131. keyboard: "images/nav_help_keyboard_left_right.png"
  8132. },
  8133. middle: {
  8134. "top-info": o.MOVE,
  8135. "big-image": "images/nav_help_mouse_click.png",
  8136. keyboard: "images/nav_help_keyboard_up_down.png"
  8137. },
  8138. right: {
  8139. "top-info": o.ZOOM,
  8140. "big-image": "images/nav_help_mouse_zoom.png",
  8141. keyboard: "images/nav_help_zoom_keys.png"
  8142. }
  8143. },
  8144. mobile: {
  8145. left: {
  8146. "top-info": o.ROTATE,
  8147. "big-image": "images/nav_help_gesture_drag.png"
  8148. },
  8149. middle: {
  8150. "top-info": o.MOVE,
  8151. "big-image": "images/nav_help_gesture_tap.png"
  8152. },
  8153. right: {
  8154. "top-info": o.ZOOM,
  8155. "big-image": "images/nav_help_gesture_pinch.png"
  8156. }
  8157. }
  8158. },
  8159. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8160. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8161. desktop: {
  8162. left: {
  8163. "top-info": o.ROTATE,
  8164. "big-image": "images/nav_help_mouse_drag_left.png",
  8165. keyboard: "images/nav_help_keyboard_left_right.png"
  8166. },
  8167. middle: {
  8168. "top-info": o.MOVE,
  8169. "big-image": "images/nav_help_mouse_position_right.png"
  8170. }
  8171. },
  8172. mobile: {
  8173. left: {
  8174. "top-info": o.ROTATE,
  8175. "big-image": "images/nav_help_gesture_drag.png"
  8176. },
  8177. middle: {
  8178. "top-info": o.MOVE,
  8179. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8180. }
  8181. }
  8182. },
  8183. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8184. desktop: {
  8185. left: {
  8186. "top-info": o.MOVE,
  8187. "big-image": "images/nav_help_mouse_position_left.png"
  8188. },
  8189. middle: {
  8190. "top-info": o.ROTATE,
  8191. "big-image": "images/nav_help_mouse_drag_right.png",
  8192. keyboard: "images/nav_help_keyboard_left_right.png"
  8193. }
  8194. },
  8195. mobile: {
  8196. left: {
  8197. "top-info": o.MOVE,
  8198. "big-image": "images/nav_help_gesture_position.png"
  8199. },
  8200. middle: {
  8201. "top-info": o.ROTATE,
  8202. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8203. }
  8204. }
  8205. };
  8206. var e = {
  8207. "top-info": o.INSIDE,
  8208. "big-image": "images/nav_help_click_inside.png",
  8209. keyboard: "images/nav_help_inside_key.png"
  8210. };
  8211. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8212. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8213. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8214. var t = {
  8215. "top-info": o.INSIDE,
  8216. "big-image": "images/nav_help_tap_inside.png"
  8217. };
  8218. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8219. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8220. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8221. this.assets[a.NAVIGATION] = {},
  8222. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8223. desktop: {
  8224. left: {
  8225. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8226. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8227. "big-image": "images/nav_help_mouse_drag_left.png",
  8228. keyboard: "images/nav_help_keyboard_left_right.png"
  8229. },
  8230. middle: {
  8231. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8232. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8233. "big-image": "images/nav_help_mouse_click.png",
  8234. keyboard: "images/nav_help_keyboard_up_down.png"
  8235. },
  8236. right: {
  8237. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8238. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8239. "big-image": "images/nav_help_mouse_zoom.png",
  8240. keyboard: "images/nav_help_zoom_keys.png"
  8241. }
  8242. },
  8243. mobile: {
  8244. left: {
  8245. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8246. "big-image": "images/nav_help_gesture_drag.png"
  8247. },
  8248. middle: {
  8249. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8250. "big-image": "images/nav_help_gesture_tap.png"
  8251. },
  8252. right: {
  8253. "top-info": o.HELP_MOBILE_3,
  8254. "big-image": "images/nav_help_gesture_pinch.png"
  8255. }
  8256. }
  8257. },
  8258. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8259. desktop: {
  8260. left: {
  8261. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8262. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8263. "big-image": "images/nav_help_mouse_drag_left.png",
  8264. keyboard: "images/nav_help_keyboard_all.png"
  8265. },
  8266. middle: {
  8267. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8268. "big-image": "images/nav_help_mouse_position_right.png"
  8269. },
  8270. right: {
  8271. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8272. "big-image": "images/nav_help_mouse_zoom.png"
  8273. }
  8274. },
  8275. mobile: {
  8276. left: {
  8277. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8278. "big-image": "images/nav_help_gesture_drag.png"
  8279. },
  8280. middle: {
  8281. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8282. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8283. },
  8284. right: {
  8285. "top-info": o.HELP_MOBILE_3,
  8286. "big-image": "images/nav_help_gesture_pinch.png"
  8287. }
  8288. }
  8289. },
  8290. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8291. desktop: {
  8292. left: {
  8293. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8294. "big-image": "images/nav_help_mouse_position_left.png"
  8295. },
  8296. middle: {
  8297. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8298. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8299. "big-image": "images/nav_help_mouse_drag_right.png",
  8300. keyboard: "images/nav_help_keyboard_left_right.png"
  8301. },
  8302. right: {
  8303. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8304. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8305. "big-image": "images/nav_help_mouse_zoom.png",
  8306. keyboard: "images/nav_help_keyboard_up_down.png"
  8307. }
  8308. },
  8309. mobile: {
  8310. left: {
  8311. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8312. "big-image": "images/nav_help_gesture_position.png"
  8313. },
  8314. middle: {
  8315. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8316. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8317. },
  8318. right: {
  8319. "top-info": o.HELP_MOBILE_3,
  8320. "big-image": "images/nav_help_gesture_pinch.png"
  8321. }
  8322. }
  8323. },
  8324. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8325. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8326. "top-info": o.HELP_DESKTOP_360_2A,
  8327. "bottom-info": o.HELP_DESKTOP_360_2B,
  8328. "big-image": "images/nav_help_click_inside.png",
  8329. keyboard: "images/nav_help_inside_key.png"
  8330. },
  8331. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8332. "top-info": o.HELP_MOBILE_360_2,
  8333. "big-image": "images/nav_help_tap_inside.png"
  8334. },
  8335. this.assets[a.MORE_HELP] = {
  8336. desktop: {
  8337. "more-help-hlr": {
  8338. "top-info": o.HELP_MORE_HLR_A,
  8339. "big-image": "images/nav_help_expand.svg",
  8340. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8341. },
  8342. "more-help-dollhouse": {
  8343. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8344. "big-image": "images/nav_help_dollhouse.svg",
  8345. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8346. },
  8347. "more-help-floors": {
  8348. "top-info": o.HELP_MORE_FLOORS_A,
  8349. "big-image": "images/nav_help_floor picker.svg",
  8350. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8351. },
  8352. "more-help-tag": {
  8353. "top-info": o.HELP_MORE_TAG_A,
  8354. "big-image": "images/nav_help_tag.svg",
  8355. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8356. },
  8357. "more-help-zoom": {
  8358. "top-info": o.HELP_MORE_ZOOM_A,
  8359. "big-image": "images/nav_help_zoom.svg",
  8360. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8361. },
  8362. "more-help-tour": {
  8363. "top-info": o.HELP_MORE_TOUR_A,
  8364. "big-image": "images/nav_help_play.png",
  8365. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8366. },
  8367. "more-help-inside": {
  8368. "top-info": o.HELP_MORE_INSIDE_A,
  8369. "big-image": "images/nav_help_inside.svg",
  8370. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8371. },
  8372. "more-help-vr": {
  8373. "top-info": o.HELP_MORE_VR_A,
  8374. "big-image": "images/nav_help_vr.svg",
  8375. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8376. },
  8377. "more-help-360": {
  8378. "top-info": o.HELP_MORE_360_A,
  8379. "big-image": "images/nav_help_360.svg",
  8380. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8381. },
  8382. "more-help-fullscreen": {
  8383. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8384. "big-image": "images/nav_help_fullscreen.svg",
  8385. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8386. }
  8387. },
  8388. mobile: {
  8389. "more-help-hlr": {
  8390. "top-info": o.HELP_MORE_HLR_A,
  8391. "big-image": "images/nav_help_expand.svg",
  8392. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8393. },
  8394. "more-help-dollhouse": {
  8395. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8396. "big-image": "images/nav_help_dollhouse.svg",
  8397. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8398. },
  8399. "more-help-floors": {
  8400. "top-info": o.HELP_MORE_FLOORS_A,
  8401. "big-image": "images/nav_help_floor picker.svg",
  8402. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8403. },
  8404. "more-help-tag": {
  8405. "top-info": o.HELP_MORE_TAG_A,
  8406. "big-image": "images/nav_help_tag.svg",
  8407. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8408. },
  8409. "more-help-tour": {
  8410. "top-info": o.HELP_MORE_TOUR_A,
  8411. "big-image": "images/nav_help_play.png",
  8412. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8413. },
  8414. "more-help-inside": {
  8415. "top-info": o.HELP_MORE_INSIDE_A,
  8416. "big-image": "images/nav_help_inside.svg",
  8417. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8418. },
  8419. "more-help-vr": {
  8420. "top-info": o.HELP_MORE_VR_A,
  8421. "big-image": "images/webvr.svg",
  8422. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8423. },
  8424. "more-help-360": {
  8425. "top-info": o.HELP_MORE_360_A,
  8426. "big-image": "images/nav_help_360.svg",
  8427. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8428. }
  8429. }
  8430. },
  8431. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8432. desktop: {
  8433. left: {
  8434. "top-info": o.ROTATE,
  8435. "big-image": "images/nav_help_mouse_drag_left.png",
  8436. keyboard: "images/nav_help_keyboard_left_right.png"
  8437. },
  8438. middle: {
  8439. "top-info": o.MOVE,
  8440. "big-image": "images/nav_help_mouse_click.png",
  8441. keyboard: "images/nav_help_keyboard_up_down.png"
  8442. },
  8443. right: {
  8444. "top-info": o.PLAY,
  8445. "big-image": "images/Desktop-help-play-button.svg",
  8446. keyboard: "images/Desktop-help-spacebar-2.svg"
  8447. }
  8448. },
  8449. mobile: {
  8450. left: {
  8451. "top-info": o.ROTATE,
  8452. "big-image": "images/nav_help_gesture_drag.png"
  8453. },
  8454. middle: {
  8455. "top-info": o.MOVE,
  8456. "big-image": "images/nav_help_gesture_tap.png"
  8457. },
  8458. right: {
  8459. "top-info": o.PLAY,
  8460. "big-image": "images/mobile-help-play-button.svg"
  8461. }
  8462. }
  8463. },
  8464. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8465. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8466. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8467. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8468. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8469. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8470. }
  8471. },
  8472. fill: function(e, t, i) {
  8473. n.call(this, e, t, i, !0)
  8474. },
  8475. clear: function(e, t, i) {
  8476. n.call(this, e, t, i, !1)
  8477. }
  8478. }
  8479. }
  8480. , {
  8481. "../enum/HelpModalSize": 27,
  8482. "../enum/HelpModalType": 28,
  8483. "../enum/Viewmode": 51,
  8484. "../localization/localize": 108,
  8485. "../util/browser": 182
  8486. }],
  8487. 76: [function(e, t, i) {
  8488. "use strict";
  8489. t.exports = Object.freeze({
  8490. OPENED: "share.open",
  8491. CLOSED: "share.closed",
  8492. LINK_CLICKED: "share.linked"
  8493. })
  8494. }
  8495. , {}],
  8496. 77: [function(e, t, i) {
  8497. "use strict";
  8498. function n(e) {
  8499. function t(t, i) {
  8500. var n = window.screenY + ($("#player").height() - i) / 2
  8501. , r = window.screenX + ($("#player").width() - t) / 2
  8502. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8503. I.emit(l.LINK_CLICKED, {
  8504. channel: e
  8505. }),
  8506. window.open(C[e], "shareWindow", o)
  8507. }
  8508. switch (e) {
  8509. case y.FACEBOOK:
  8510. t(580, 420);
  8511. break;
  8512. case y.TWITTER:
  8513. t(550, 440);
  8514. break;
  8515. case y.MAIL:
  8516. I.emit(l.LINK_CLICKED, {
  8517. channel: "email"
  8518. }),
  8519. window.open(C[e], "_blank");
  8520. break;
  8521. case y.LINKEDIN:
  8522. }
  8523. }
  8524. function r(e) {
  8525. I.emit(l.LINK_CLICKED, {
  8526. channel: "copylink"
  8527. });
  8528. var t = document.createRange();
  8529. t.selectNodeContents(v);
  8530. var i = window.getSelection();
  8531. i.removeAllRanges(),
  8532. i.addRange(t),
  8533. document.execCommand("copy"),
  8534. A.classList.remove("hidden"),
  8535. v.classList.add("highlighted")
  8536. }
  8537. function o(e) {
  8538. e && (e.stopPropagation(),
  8539. e.target === v) || (window.getSelection().removeAllRanges(),
  8540. v.classList.remove("highlighted"),
  8541. A.classList.add("hidden"))
  8542. }
  8543. var a = e("../../util/browser")
  8544. , s = e("../../localization/localize")
  8545. , l = e("./ShareEvents")
  8546. , c = e("../../util/common")
  8547. , h = e("events").EventEmitter
  8548. , u = document.getElementById("sharing")
  8549. , d = document.getElementById("share-modal")
  8550. , p = document.getElementById("share-close")
  8551. , f = document.getElementById("facebook-share")
  8552. , g = document.getElementById("twitter-share")
  8553. , m = document.getElementById("mail-share")
  8554. , v = document.getElementById("share-url-text")
  8555. , A = document.getElementById("copy-success")
  8556. , y = Object.freeze({
  8557. FACEBOOK: "facebook",
  8558. TWITTER: "twitter",
  8559. MAIL: "mail",
  8560. LINKEDIN: "linkedin"
  8561. })
  8562. , C = {};
  8563. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8564. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8565. C[y.MAIL] = "mailto:?subject=";
  8566. var I = {
  8567. init: function(e) {
  8568. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8569. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8570. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8571. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8572. u.addEventListener("click", this.toggle.bind(this)),
  8573. p.addEventListener("click", this.hide.bind(this)),
  8574. v.addEventListener("click", r),
  8575. d.addEventListener("click", o),
  8576. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8577. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8578. m.addEventListener("click", n.bind(this, y.MAIL)),
  8579. v.textContent = window.location.href + "&utm_source=4",
  8580. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8581. u.classList.remove("hidden")
  8582. },
  8583. show: function() {
  8584. this.emit(l.OPENED),
  8585. d.classList.add("fadeIn")
  8586. },
  8587. hide: function() {
  8588. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8589. document.selection && document.selection.empty(),
  8590. window.getSelection().removeAllRanges(),
  8591. o(),
  8592. d.classList.remove("fadeIn"))
  8593. },
  8594. toggle: function() {
  8595. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8596. }
  8597. };
  8598. c.extendObject(I, h.prototype),
  8599. t.exports = I
  8600. }
  8601. , {
  8602. "../../localization/localize": 108,
  8603. "../../util/browser": 182,
  8604. "../../util/common": 185,
  8605. "./ShareEvents": 76,
  8606. events: 202
  8607. }],
  8608. 78: [function(e, t, i) {
  8609. "use strict";
  8610. t.exports = Object.freeze({
  8611. OPENED: "terms.opened",
  8612. CLOSED: "terms.closed"
  8613. })
  8614. }
  8615. , {}],
  8616. 79: [function(e, t, i) {
  8617. "use strict";
  8618. var n = e("./TermsEvent")
  8619. , r = e("../../localization/localize")
  8620. , o = e("../../analytics")
  8621. , a = e("../../util/ajax")
  8622. , s = e("../../util/common")
  8623. , l = e("events").EventEmitter
  8624. , c = document.getElementById("terms-modal")
  8625. , h = {
  8626. init: function() {
  8627. $(".footer-terms").on("click", function(e) {
  8628. e.preventDefault(),
  8629. this.show()
  8630. }
  8631. .bind(this)),
  8632. $("#terms-modal .close").on("click", this.hide.bind(this))
  8633. },
  8634. show: function() {
  8635. this.emit(n.OPENED),
  8636. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8637. var t = $("#terms-text").html(e);
  8638. o.track("showcase_gui", {
  8639. gui_action: "click_terms_button",
  8640. interaction_source: "gui"
  8641. }),
  8642. t.find("a").attr("target", "_blank")
  8643. }).fail(function() {
  8644. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8645. }),
  8646. c.classList.add("fadeIn")
  8647. },
  8648. hide: function(e) {
  8649. e && e.preventDefault(),
  8650. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8651. c.classList.remove("fadeIn")
  8652. }
  8653. };
  8654. s.extendObject(h, l.prototype),
  8655. t.exports = h
  8656. }
  8657. , {
  8658. "../../analytics": 4,
  8659. "../../localization/localize": 108,
  8660. "../../util/ajax": 181,
  8661. "../../util/common": 185,
  8662. "./TermsEvent": 78,
  8663. events: 202
  8664. }],
  8665. 80: [function(e, t, i) {
  8666. "use strict";
  8667. t.exports = Object.freeze({
  8668. OPEN_INFO: "title.open.info",
  8669. CLOSE_INFO: "title.close.info",
  8670. SHOW_INFO: "title.show.info",
  8671. HIDE_INFO: "title.hide.info",
  8672. LINK_CLICKED: "title.link.click",
  8673. CONTACT_LINK_CLICKED: "title.contact.click",
  8674. ORIGIN_LINK_CLICKED: "title.origin.click"
  8675. })
  8676. }
  8677. , {}],
  8678. 81: [function(e, t, i) {
  8679. "use strict";
  8680. function n(e, t) {
  8681. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8682. }
  8683. function r(e, t) {
  8684. function i(i) {
  8685. e.shouldShowtags = "show" === this.value,
  8686. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8687. }
  8688. document.getElementById("tag-toggles").classList.remove("hidden"),
  8689. document.getElementById("radio-tag-show").checked = !0;
  8690. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8691. n[r].addEventListener("change", i)
  8692. }
  8693. var o = e("../../settings");
  8694. t.exports.init = n
  8695. }
  8696. , {
  8697. "../../settings": 166
  8698. }],
  8699. 82: [function(e, t, i) {
  8700. (function(i) {
  8701. "use strict";
  8702. function n(e, t) {
  8703. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8704. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8705. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8706. document.getElementById("gui-name").classList.add("noCoBrand"),
  8707. document.getElementById("cobrandTitle").classList.add("hidden")),
  8708. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8709. !1)
  8710. }
  8711. function r(e) {
  8712. return e ? (L = !0,
  8713. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8714. }
  8715. function o(e, t, i, n) {
  8716. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8717. return void T.classList.add("hidden");
  8718. L = !0;
  8719. var r = []
  8720. , o = c(r, "<br>");
  8721. if (e && o('<span id="contactName">' + e + "</span>"),
  8722. t) {
  8723. var a = n || t
  8724. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8725. o(s)
  8726. }
  8727. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8728. r[0] = "",
  8729. x.innerHTML = r.join("")
  8730. }
  8731. function a(e) {
  8732. if ("string" == typeof e)
  8733. try {
  8734. e = JSON.parse(e)
  8735. } catch (e) {
  8736. return y.warn("Unable to parse address data"),
  8737. void S.parentElement.classList.add("hidden")
  8738. }
  8739. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8740. return void S.parentElement.classList.add("hidden");
  8741. L = !0;
  8742. var t = []
  8743. , i = c(t, " ");
  8744. e.address_1 && i(e.address_1),
  8745. e.address_2 && i(e.address_2),
  8746. e.city && i(e.city, ", "),
  8747. e.state && i(e.state, ", "),
  8748. e.zip && i(e.zip, e.state ? " " : ", "),
  8749. t[0] = "",
  8750. S.innerText = t.join("")
  8751. }
  8752. function s(e) {
  8753. var t = document.createElement("a");
  8754. return t.id = "url",
  8755. t.target = "_blank",
  8756. t.href = e,
  8757. t.innerText = e,
  8758. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  8759. t
  8760. }
  8761. function l(e) {
  8762. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  8763. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  8764. P.appendChild(s(e)),
  8765. O.forEach(function(e) {
  8766. e.classList.add("share-link")
  8767. }),
  8768. !0)
  8769. }
  8770. function c(e, t) {
  8771. var i = e
  8772. , n = t;
  8773. return function(e, t) {
  8774. i.push(t || n, e)
  8775. }
  8776. }
  8777. function h() {
  8778. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  8779. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  8780. var e = [].slice.call(_.querySelectorAll("a"));
  8781. e.forEach(function(e) {
  8782. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  8783. });
  8784. var t = [].slice.call(T.querySelectorAll("a"));
  8785. t.forEach(function(e) {
  8786. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  8787. contact_type: e.getAttribute("id")
  8788. }))
  8789. })
  8790. }
  8791. var u = e("../../util/browser")
  8792. , d = e("../../util/common")
  8793. , p = e("../../util/logger")
  8794. , f = e("../../localization/localize")
  8795. , g = e("./titleBarSettings")
  8796. , m = e("../../settings")
  8797. , v = e("./TitleEvents")
  8798. , A = e("events").EventEmitter
  8799. , y = new p(i)
  8800. , C = document.querySelector(".pinTop.left")
  8801. , I = document.getElementsByClassName("title-container")[0]
  8802. , E = document.getElementById("title-toggle").querySelector("i")
  8803. , b = document.getElementById("meta-info-wrapper")
  8804. , w = document.getElementById("meta-info")
  8805. , _ = document.getElementById("meta-description")
  8806. , T = document.getElementsByClassName("contact-info")[0]
  8807. , x = document.getElementById("contact-data")
  8808. , S = document.getElementById("addressTxt")
  8809. , M = document.getElementById("tag-toggles")
  8810. , R = document.getElementById("share-origin")
  8811. , P = document.getElementById("share-link-wrapper")
  8812. , O = [w, b, I]
  8813. , L = !1
  8814. , D = !1
  8815. , N = {
  8816. populate: function(e) {
  8817. if (n(window.DATA.name, e.coBrand)) {
  8818. if (r(e.description),
  8819. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8820. a(e.address),
  8821. L) {
  8822. var t = document.createElement("br");
  8823. M.insertBefore(t, M.firstElementChild)
  8824. }
  8825. e.socialSharing && m.share.enabled && (D = l(e.url))
  8826. }
  8827. },
  8828. finishSetup: function(e) {
  8829. L = L || !!e,
  8830. h(),
  8831. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  8832. },
  8833. toggleMeta: function(e, t) {
  8834. var title = document.getElementById("model-title");
  8835. t && t.preventDefault();
  8836. var i = w.classList.contains("expand");
  8837. e && !i || (i ? (O.forEach(function(e) {
  8838. e.classList.remove("expand")
  8839. }),
  8840. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  8841. e.classList.add("expand");
  8842. }),
  8843. title.classList.add("expand"),
  8844. this.emit(v.OPEN_INFO)))
  8845. },
  8846. setupToggling: function() {
  8847. b.style.height = w.offsetHeight + "px",
  8848. w.addEventListener("transitionend", function() {
  8849. b.style.height = w.offsetHeight + "px"
  8850. })
  8851. },
  8852. toggleTitle: function(e) {
  8853. e && e.preventDefault(),
  8854. C.classList.contains("closed") ? (C.classList.add("open"),
  8855. E.classList.remove("icon-dpad-right"),
  8856. E.classList.add("icon-dpad-left"),
  8857. this.emit(v.SHOW_INFO),
  8858. setTimeout(function() {
  8859. C.classList.remove("closed"),
  8860. C.classList.remove("open")
  8861. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  8862. E.classList.remove("icon-dpad-left"),
  8863. E.classList.add("icon-dpad-right"),
  8864. this.emit(v.HIDE_INFO))
  8865. }
  8866. };
  8867. d.extendObject(N, A.prototype),
  8868. t.exports = N
  8869. }
  8870. ).call(this, "/js/gui/title/titleBar.js")
  8871. }
  8872. , {
  8873. "../../localization/localize": 108,
  8874. "../../settings": 166,
  8875. "../../util/browser": 182,
  8876. "../../util/common": 185,
  8877. "../../util/logger": 189,
  8878. "./TitleEvents": 80,
  8879. "./titleBarSettings": 83,
  8880. events: 202
  8881. }],
  8882. 83: [function(e, t, i) {
  8883. "use strict";
  8884. t.exports = Object.freeze({
  8885. minTooltipCharacters: 19,
  8886. removeAnimationClasses: 500
  8887. })
  8888. }
  8889. , {}],
  8890. 84: [function(e, t, i) {
  8891. "use strict";
  8892. function n(e) {
  8893. C = e,
  8894. P.forEach(function(e) {
  8895. b.addEventListener(e, u.bind(this, !1), !0),
  8896. w.addEventListener(e, u.bind(this, !0), !0),
  8897. E.addEventListener(e, o, !0)
  8898. S.forEach(function(t) {//会触发导览停止
  8899. t.addEventListener(e, a, !0)
  8900. })
  8901. $("#drawer img").on(e, a)
  8902. })
  8903. document.addEventListener("keydown", u.bind(this, !1), !0)
  8904. C.on(v.TourStart, function() {
  8905. E.classList.add("playing")
  8906. })
  8907. }
  8908. function r() {
  8909. // C.playTour(),
  8910. C.playTourNearBy(),
  8911. I && clearTimeout(I),
  8912. d(),
  8913. _.removeClass("fadeIn")
  8914. }
  8915. function o() {
  8916. E.classList.contains("playing") && (C.stopTour(),
  8917. _.addClass("fadeIn"),
  8918. setTimeout(function() {
  8919. _.removeClass("fadeIn")
  8920. }, p.tourInteraction.showPauseButton),
  8921. O || (clearTimeout(I),
  8922. I = setTimeout(h, p.tourInteraction.showModal)),
  8923. setTimeout(function() {
  8924. E.classList.remove("playing")
  8925. }, p.tourInteraction.allowNextClick))
  8926. }
  8927. function a() {
  8928. C.tourInProgress && (C.stopTour(),
  8929. C.endTourProgress(),
  8930. E.classList.remove("playing"))
  8931. }
  8932. function s() {
  8933. T.is(":visible") ? r() : o()
  8934. }
  8935. function l() {
  8936. x.hasClass("playing") && (clearTimeout(I),
  8937. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  8938. }
  8939. function c() {
  8940. E.classList.remove("playing"),
  8941. h()
  8942. }
  8943. function h() {//去掉导览结束时的提示
  8944. /* if (!p.tourInteraction.disabled) {
  8945. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  8946. M.addClass("fadeIn tour " + m.deviceType);
  8947. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  8948. if (!p.tourInteraction.smallModal) {
  8949. var t;
  8950. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  8951. m.fill(R, A.TOUR_INTERACTION[t]),
  8952. M.addClass(t)
  8953. }
  8954. M.addClass(e)
  8955. } */
  8956. }
  8957. function u(e, t) {
  8958. if (t) {
  8959. var i = "keydown" === t.type
  8960. , n = t.which === f.SPACE || C.tourIsPlaying;
  8961. i && n || e || (O = !0),
  8962. C.atEndOfTour() && d(),
  8963. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  8964. d(),
  8965. t.which !== f.SPACE && a()),
  8966. i && n && s()
  8967. }
  8968. }
  8969. function d() {
  8970. M.removeClass("fadeIn")
  8971. }
  8972. var p = (e("../util/browser"),
  8973. e("../settings"))
  8974. , f = e("../enum/Keys")
  8975. , g = e("../enum/Viewmode")
  8976. , m = (e("./helpManager"),
  8977. e("./populateModal"))
  8978. , v = e("../enum/DirectorEvents")
  8979. , A = e("../enum/HelpModalType")
  8980. , y = e("../enum/HelpModalSize")
  8981. , C = null
  8982. , I = null
  8983. , E = document.getElementById("pause-overlay")
  8984. , b = document.getElementById("player")
  8985. , w = document.getElementById("gui")
  8986. , _ = $("#pause-icon").eq(0)
  8987. , T = $("#play").eq(0)
  8988. , x = $("#playHead").eq(0)
  8989. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  8990. , M = $("#interaction-modal").eq(0)
  8991. , R = $("#interaction-modal .interaction").toArray()
  8992. , P = ["touchstart", "mousedown", "pointerdown"]
  8993. , O = !1;
  8994. t.exports.init = n,
  8995. t.exports.play = r,
  8996. t.exports.pause = o,
  8997. t.exports.pauseWithoutCTA = a,
  8998. t.exports.togglePlay = s,
  8999. t.exports.stopTour = l,
  9000. t.exports.dismissModal = d
  9001. }
  9002. , {
  9003. "../enum/DirectorEvents": 23,
  9004. "../enum/HelpModalSize": 27,
  9005. "../enum/HelpModalType": 28,
  9006. "../enum/Keys": 30,
  9007. "../enum/Viewmode": 51,
  9008. "../settings": 166,
  9009. "../util/browser": 182,
  9010. "./helpManager": 68,
  9011. "./populateModal": 75
  9012. }],
  9013. 85: [function(e, t, i) {
  9014. "use strict";
  9015. t.exports = Object.freeze({
  9016. OPENED: "vr.modal.opened",
  9017. LAUNCH: "vr.modal.launch",
  9018. CLOSED: "vr.modal.closed",
  9019. NEXT: "vr.modal.next",
  9020. PREV: "vr.modal.prev",
  9021. STORE: "vr.modal.store",
  9022. falseICECHOSEN: "vr.modal.device"
  9023. })
  9024. }
  9025. , {}],
  9026. 86: [function(e, t, i) {
  9027. "use strict";
  9028. function n(e, t, i) {
  9029. function n(e, t, n, r) {
  9030. function o() {
  9031. return p + "&m=" + t + "&display=" + e
  9032. }
  9033. function s() {
  9034. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  9035. , t = "&utm_source=" + u
  9036. , n = "&utm_showcase_session_id=" + i;
  9037. return e + t + n
  9038. }
  9039. function l() {
  9040. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  9041. }
  9042. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  9043. }
  9044. function r(e, t, i, r) {
  9045. var o = "https://api.branch.io/v1/url"
  9046. , a = n(e, t, i, r)
  9047. , s = {
  9048. responseType: "json",
  9049. data: {
  9050. branch_key: h.appConfig.branch_key,
  9051. data: {
  9052. m: t,
  9053. full_url: a,
  9054. $desktop_url: m,
  9055. $og_app_id: "331853976762864119",
  9056. $og_title: i,
  9057. $og_description: r,
  9058. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  9059. $canonical_url: window.location.href
  9060. }
  9061. }
  9062. };
  9063. c.post(o, s).done(function(t) {
  9064. f[e] = t.url
  9065. }).fail(function(t) {
  9066. f[e] = t
  9067. }
  9068. .bind(this, a))
  9069. }
  9070. function o(e, t, i) {
  9071. for (var r in s) {
  9072. var o = s[r]
  9073. , a = n(o, e, t, i);
  9074. f[o] = a
  9075. }
  9076. }
  9077. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  9078. , d = g + "/vr/dlist/?ret=" + u
  9079. , p = g + "/vr/show/?ret=" + u
  9080. , m = "";
  9081. switch (e) {
  9082. case l.IOS:
  9083. r(s.CardboardIOS, t.sid, t.name, t.summary);
  9084. break;
  9085. default:
  9086. o(t.sid, t.name, t.summary)
  9087. }
  9088. }
  9089. function r(e) {
  9090. var t = f[e];
  9091. window.open(t, "_blank")
  9092. }
  9093. function o(e) {
  9094. var t = u[e];
  9095. window.open(t, "_blank")
  9096. }
  9097. var a = e("../../util/browser")
  9098. , s = e("../../enum/VRApps")
  9099. , l = e("../../enum/VRPlatforms")
  9100. , c = e("../../util/ajax")
  9101. , h = e("../../settings")
  9102. , u = {};
  9103. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9104. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9105. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9106. for (var d in s) {
  9107. var p = s[d];
  9108. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9109. }
  9110. var f = {}
  9111. , g = function() {
  9112. var e = window.location.host;
  9113. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9114. "https://" + e
  9115. }();
  9116. t.exports.init = n,
  9117. t.exports.launch = r,
  9118. t.exports.launchStore = o
  9119. }
  9120. , {
  9121. "../../enum/VRApps": 46,
  9122. "../../enum/VRPlatforms": 49,
  9123. "../../settings": 166,
  9124. "../../util/ajax": 181,
  9125. "../../util/browser": 182
  9126. }],
  9127. 87: [function(e, t, i) {
  9128. "use strict";
  9129. function n(e) {
  9130. var t;
  9131. switch (e) {
  9132. case m.IOS:
  9133. return t = p.iosVersion(),
  9134. t.major > 9 || 9 === t.major && t.minor >= 1;
  9135. case m.Android:
  9136. return t = p.androidVersion(),
  9137. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9138. }
  9139. return !1
  9140. }
  9141. function r(e, t) {
  9142. function i(e) {
  9143. K.emit(A.STORE, {
  9144. type: e
  9145. }),
  9146. f.launchStore(e)
  9147. }
  9148. function r(e) {
  9149. switch (e !== _.pageCount && (a(e),
  9150. N.text(e + 1 + " / " + _.pageCount)),
  9151. e) {
  9152. case _.Title:
  9153. O.css("display", "none"),
  9154. L.text(u[e]),
  9155. o(s);
  9156. break;
  9157. case _.Cardboard:
  9158. O.css("display", "block"),
  9159. L.text(u[e]),
  9160. M.filter(".cardboard").off(),
  9161. M.filter(".gearvr").off(),
  9162. c(e, s),
  9163. h(H, X, Z);
  9164. break;
  9165. case _.Gear:
  9166. L.text(u[e]),
  9167. c(e, s),
  9168. T.addClass("lastPage"),
  9169. h(G, X, Z);
  9170. break;
  9171. case _.pageCount:
  9172. T.removeClass("fadeIn"),
  9173. K.emit(A.CLOSED)
  9174. }
  9175. B.filter("[src='']").hide()
  9176. }
  9177. var s = function() {
  9178. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9179. w = ".show-supported",
  9180. m.Android) : (T.addClass("unsupported"),
  9181. w = ".show-unsupported",
  9182. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9183. w = ".show-ios",
  9184. _ = v.ios,
  9185. m.IOS) : (T.addClass("desktop"),
  9186. w = ".show-desktop",
  9187. m.Desktop)
  9188. }();
  9189. f.init(s, e, t),
  9190. s !== m.Desktop && T.addClass("mobile");
  9191. var l = function(e) {
  9192. K.emit(A.LAUNCH, {
  9193. vr_platform: s,
  9194. vr_app: e
  9195. }),
  9196. f.launch(e)
  9197. };
  9198. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9199. q.gear = l.bind(this, g.GearVR),
  9200. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9201. d(),
  9202. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9203. $(w).show();
  9204. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9205. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9206. s === m.IOS && (u.splice(1, 1),
  9207. y.splice(1, 1)),
  9208. $("#vr").on("click", function(e) {
  9209. e.preventDefault();
  9210. player.FlyToMode("panorama", ()=>{
  9211. if(!window.vrEnabled) { // 开启VR
  9212. window.vrEnabled = true;
  9213. this.classList.add('active');
  9214. $('#gui div').not('#vrOff').addClass('vrHide');
  9215. $('#vrOffImg').css({'display':'inline-block'});
  9216. }else{
  9217. }
  9218. })
  9219. });
  9220. let exitVR = function(){
  9221. $('#gui div').not('#vrOff').removeClass('vrHide');
  9222. $('#vrOffImg').css({'display':'none'});
  9223. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9224. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9225. }
  9226. $('#vrOff').on('click', function(){
  9227. window.vrEnabled = false;
  9228. exitVR()
  9229. })
  9230. window.bus.addEventListener('exitWebXR',(e)=>{
  9231. exitVR()
  9232. })
  9233. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9234. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9235. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9236. $("span.modelLink").text(I),
  9237. O.on("click", function(e) {
  9238. K.emit(A.PREV),
  9239. b--,
  9240. r(b)
  9241. }),
  9242. L.on("click", function(e) {
  9243. L.text();
  9244. K.emit(A.NEXT, {
  9245. nextAction: y[b]
  9246. }),
  9247. b++,
  9248. r(b)
  9249. }),
  9250. T.find(".close").on("click", K.dismiss)
  9251. }
  9252. function o(e) {
  9253. switch (e) {
  9254. case m.Android:
  9255. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9256. M.filter(".gearvr").off().on("click", q.gear),
  9257. s(H, G, "logo-button", "same-line");
  9258. break;
  9259. case m.UnsupportedAndroid:
  9260. s("", z, "", "");
  9261. break;
  9262. case m.IOS:
  9263. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9264. s(H, "", "logo-button", "");
  9265. break;
  9266. case m.Desktop:
  9267. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9268. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9269. s(H, G, "logo-button", "same-line"),
  9270. Q.cardboard()
  9271. }
  9272. }
  9273. function a(e) {
  9274. $(".p1, .p2, .p3").hide(),
  9275. x.insertAfter(S),
  9276. T.removeClass("front-page"),
  9277. T.removeClass("details-page"),
  9278. T.removeClass("lastPage"),
  9279. M.removeClass("logo-button"),
  9280. M.removeClass("same-line"),
  9281. S.removeClass("headsetOptions"),
  9282. R.attr("src", ""),
  9283. R.filter(".second").removeClass("gear"),
  9284. R.css("display", "inline-block"),
  9285. R.off(),
  9286. P.filter(".second").css("display", ""),
  9287. D.css("display", "none"),
  9288. $(".p" + (e + 1) + w).show(),
  9289. R.filter(".third").insertBefore(P.filter(".third"))
  9290. }
  9291. function s(e, t, i, n) {
  9292. T.addClass("front-page"),
  9293. R.filter(".first").attr("src", e),
  9294. R.filter(".second").attr("src", t),
  9295. M.filter(".first").addClass(i),
  9296. M.filter(".second").addClass(i),
  9297. M.addClass(n),
  9298. ".show-desktop" === w && S.insertAfter(x)
  9299. }
  9300. function l(e, t, i) {
  9301. S.addClass("headsetOptions"),
  9302. M.off(),
  9303. R.filter(".second").attr("src", t),
  9304. D.css("display", "block"),
  9305. P.filter(".second").css("display", "none"),
  9306. D.on("click", function() {
  9307. a(_.Title),
  9308. o(m.Desktop)
  9309. }),
  9310. e && (K.emit(A.falseICECHOSEN, {
  9311. name: g.GearVR
  9312. }),
  9313. R.filter(".first").attr("src", e),
  9314. R.filter(".second").addClass("gear"),
  9315. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9316. Q.gearvr()),
  9317. i && (K.emit(A.falseICECHOSEN, {
  9318. name: g.Cardboard
  9319. }),
  9320. R.filter(".third").attr("src", i),
  9321. R.filter(".third").show(),
  9322. R.filter(".third").insertAfter(R.filter(".second")),
  9323. R.filter(".third").addClass("link"),
  9324. R.filter(".second").addClass("link"),
  9325. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9326. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9327. Q.cardboard())
  9328. }
  9329. function c(e, t) {
  9330. switch (t) {
  9331. case m.IOS:
  9332. X = Y,
  9333. Z = j;
  9334. break;
  9335. case m.Desktop:
  9336. e === _.Cardboard ? (X = F,
  9337. Z = U,
  9338. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9339. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9340. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9341. Z = "");
  9342. break;
  9343. default:
  9344. e === _.Cardboard ? (X = z,
  9345. Z = j) : (X = k,
  9346. Z = W)
  9347. }
  9348. }
  9349. function h(e, t, i) {
  9350. T.find(".inner").addClass("details-page"),
  9351. T.addClass("details-page"),
  9352. R.filter(".first").attr("src", e),
  9353. R.filter(".second").attr("src", t),
  9354. R.filter(".third").attr("src", i)
  9355. }
  9356. function u() {
  9357. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9358. K.emit(A.CLOSED))
  9359. }
  9360. function d() {
  9361. var e = p.aspectRatio() > 1 && p.isMobile();
  9362. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9363. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9364. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9365. }
  9366. var p = e("../../util/browser")
  9367. , f = e("./vrLink")
  9368. , g = e("../../enum/VRApps")
  9369. , m = e("../../enum/VRPlatforms")
  9370. , v = e("../../enum/VRPages")
  9371. , A = e("./vrEvent")
  9372. , y = (e("../../settings"),
  9373. e("../../constants"))
  9374. , C = e("../../localization/localize")
  9375. , I = e("../../util/common")
  9376. , E = e("events").EventEmitter
  9377. , b = 0
  9378. , w = null
  9379. , _ = v.standard
  9380. , T = $(".vr-popup")
  9381. , x = T.find(".vr-popup-body")
  9382. , S = T.find(".vr-images")
  9383. , M = T.find(".img-container")
  9384. , R = T.find(".vr-sm-image")
  9385. , P = M.find(".vr-img-caption")
  9386. , O = $(".vr-buttons").find(".prev-button")
  9387. , L = $(".vr-buttons").find(".next-button")
  9388. , D = S.find(".front-close")
  9389. , N = $(".vr-page")
  9390. , B = T.find("img")
  9391. , F = "images/apple-store.png"
  9392. , V = "images/badge-oculus.png"
  9393. , U = "images/badge-cardboard.png"
  9394. , k = "images/logo-samsung.png"
  9395. , H = "images/headset-cardboard.png"
  9396. , G = "images/headset-gearvr.png"
  9397. , z = "images/ico-android-robot.png"
  9398. , W = "images/ico-gearvr.png"
  9399. , j = "images/ico-vr.png"
  9400. , Y = "images/apple-logo-white.svg"
  9401. , X = null
  9402. , Z = null
  9403. , q = {}
  9404. , K = {
  9405. init: r,
  9406. dismiss: u,
  9407. isDeviceSupported: n
  9408. };
  9409. I.extendObject(K, E.prototype),
  9410. $(window).resize(d);
  9411. var Q = function() {
  9412. var e = P.filter(".first").find(".cardboard")
  9413. , t = P.filter(".first").find(".gearvr");
  9414. return {
  9415. cardboard: function() {
  9416. t.addClass("hidden"),
  9417. e.removeClass("hidden")
  9418. },
  9419. gearvr: function() {
  9420. e.addClass("hidden"),
  9421. t.removeClass("hidden")
  9422. }
  9423. }
  9424. }();
  9425. t.exports = K
  9426. }
  9427. , {
  9428. "../../constants": 8,
  9429. "../../enum/VRApps": 46,
  9430. "../../enum/VRPages": 48,
  9431. "../../enum/VRPlatforms": 49,
  9432. "../../localization/localize": 108,
  9433. "../../settings": 166,
  9434. "../../util/browser": 182,
  9435. "../../util/common": 185,
  9436. "./vrEvent": 85,
  9437. "./vrLink": 86,
  9438. events: 202
  9439. }],
  9440. 88: [function(e, t, i) {
  9441. "use strict";
  9442. t.exports = Object.freeze({
  9443. OPENED: "webvr.modal.opened",
  9444. SHOW_TERMS: "webvr.footer.show.terms"
  9445. })
  9446. }
  9447. , {}],
  9448. 89: [function(e, t, i) {
  9449. (function(i) {
  9450. "use strict";
  9451. function n(e, t, i, n) {
  9452. function r(e) {
  9453. e.preventDefault(),
  9454. a(e.currentTarget.id)
  9455. }
  9456. function a(e) {
  9457. ne[e](),
  9458. Object.keys(ne).map(function(t, i) {
  9459. $("#" + t).toggleClass("tabs-underlined", t === e)
  9460. })
  9461. }
  9462. y = i,
  9463. v = t,
  9464. w.init(E.Android, e, n),
  9465. m();
  9466. var l = new RegExp("daydream","i")
  9467. , c = l.test(y.displayName);
  9468. c ? (a("tabdaydream"),
  9469. B.filter(".device-headset-side").attr("src", H),
  9470. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9471. B.filter(".device-headset-side").attr("src", Y),
  9472. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9473. $("#vr").on("click", function(e) {
  9474. e.preventDefault(),
  9475. g("click_webvr_button"),
  9476. L.is(":hidden") && (ie.emit(_.OPENED),
  9477. o())
  9478. }),
  9479. $(".webvr-popup .close").on("click", function(e) {
  9480. e.preventDefault(),
  9481. D.hasClass("hidden") ? (g("webvr_help_close"),
  9482. p()) : s()
  9483. }),
  9484. $("#tabcardboard").on("click", r),
  9485. $("#tabdaydream").on("click", r),
  9486. $("#tabnative").on("click", r),
  9487. $(".webvr-popup .open-with-app").on("click", function(e) {
  9488. e.preventDefault(),
  9489. g("webvr_learn_more"),
  9490. a("tabnative"),
  9491. p()
  9492. }),
  9493. $(".webvr-popup .help").on("click", function(e) {
  9494. e.preventDefault(),
  9495. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9496. p()
  9497. }),
  9498. $(".webvr-popup .terms").on("click", function(e) {
  9499. e.preventDefault(),
  9500. g("webvr_click_terms"),
  9501. s(),
  9502. ie.emit(_.SHOW_TERMS)
  9503. }),
  9504. F.on("click", function(e) {
  9505. e.preventDefault(),
  9506. g(ee),
  9507. window.open(J, "_blank")
  9508. }),
  9509. V.on("click", function(e) {
  9510. e.preventDefault(),
  9511. g("webvr_phone_link"),
  9512. window.open(te, "_blank")
  9513. }),
  9514. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9515. e.preventDefault(),
  9516. g("webvr_cardboard_link"),
  9517. w.launch(b.CardboardAndroid)
  9518. }),
  9519. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9520. e.preventDefault(),
  9521. g("webvr_oculus_link"),
  9522. w.launch(b.GearVR)
  9523. })
  9524. }
  9525. function r() {
  9526. function e() {
  9527. y.isPresenting || (f(),
  9528. window.removeEventListener("vrdisplaypresentchange", e))
  9529. }
  9530. R.info("Headset mounted"),
  9531. v.suspend();
  9532. var t = document.createElement("canvas");
  9533. for (t.getContext("webgl"),
  9534. t.className = "webvr-canvas",
  9535. document.bgColor = "#000",
  9536. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9537. document.body.removeChild(document.body.firstChild);
  9538. document.body.appendChild(t),
  9539. g("webvr_enter_app"),
  9540. y.requestPresent([{
  9541. source: t,
  9542. predistorted: !0
  9543. }]).catch(function(t) {
  9544. R.error("Failed to present: " + t),
  9545. g("webvr_exit_calibrate"),
  9546. e()
  9547. }),
  9548. A.then(function() {
  9549. window.dispatchEvent(new Event("vrapp-start"))
  9550. }),
  9551. window.addEventListener("vrdisplaypresentchange", e)
  9552. }
  9553. function o() {
  9554. O.fadeOut(I.guiAnimationSpeed),
  9555. L.fadeIn(I.guiAnimationSpeed),
  9556. a()
  9557. }
  9558. function a() {
  9559. if (!A) {
  9560. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9561. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9562. A = new Promise(function(e, i) {
  9563. var n = document.createElement("script");
  9564. n.type = "text/javascript",
  9565. n.src = t,
  9566. n.onload = e,
  9567. document.head.appendChild(n)
  9568. }
  9569. )
  9570. }
  9571. D.find(".enter-button").on("click", r)
  9572. }
  9573. function s() {
  9574. g("webvr_modal_close"),
  9575. D.find(".enter-button").off("click", r),
  9576. L.fadeOut(I.guiAnimationSpeed, function() {
  9577. D.toggleClass("hidden", !1),
  9578. N.toggleClass("hidden", !0),
  9579. C.exitFullscreen()
  9580. }),
  9581. O.fadeIn(I.guiAnimationSpeed)
  9582. }
  9583. function l() {
  9584. k.toggleClass("hidden", !1),
  9585. U.toggleClass("hidden", !0)
  9586. }
  9587. function c() {
  9588. k.toggleClass("hidden", !0),
  9589. U.toggleClass("hidden", !1)
  9590. }
  9591. function h() {
  9592. B.filter(".device-headset").attr("src", G),
  9593. B.filter(".device-phone").attr("src", z),
  9594. J = Z,
  9595. ee = K,
  9596. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9597. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9598. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9599. c()
  9600. }
  9601. function u() {
  9602. B.filter(".badge-cardboard").attr("src", j),
  9603. B.filter(".badge-oculus").attr("src", X),
  9604. l()
  9605. }
  9606. function d() {
  9607. B.filter(".device-headset").attr("src", Y),
  9608. B.filter(".device-phone").attr("src", W),
  9609. J = q,
  9610. ee = Q,
  9611. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9612. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9613. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9614. c()
  9615. }
  9616. function p() {
  9617. D.toggleClass("hidden"),
  9618. N.toggleClass("hidden")
  9619. }
  9620. function f() {
  9621. R.info("exiting webVR"),
  9622. g("webvr_exit_app"),
  9623. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9624. }
  9625. function g(e) {
  9626. var t = C.isLandscape() ? "landscape" : "portrait";
  9627. T.trackAlways("showcase_gui", {
  9628. gui_action: e,
  9629. orientation: t
  9630. })
  9631. }
  9632. function m() {
  9633. var e = C.isLandscape();
  9634. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9635. }
  9636. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9637. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9638. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "images/device-daydream-side.png", G = "images/device-daydream.png", z = "images/device-pixel.png", W = "images/ico-android-robot.png", j = "images/badge-cardboard.png", Y = "images/headset-cardboard.png", X = "images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9639. init: n
  9640. }, ne = {
  9641. tabcardboard: d,
  9642. tabdaydream: h,
  9643. tabnative: u
  9644. };
  9645. S.extendObject(ie, P.prototype),
  9646. $(window).resize(m),
  9647. t.exports = ie
  9648. }
  9649. ).call(this, "/js/gui/webvr/webVRgui.js")
  9650. }
  9651. , {
  9652. "../../analytics": 4,
  9653. "../../constants": 8,
  9654. "../../enum/VRApps": 46,
  9655. "../../enum/VRPlatforms": 49,
  9656. "../../localization/localize": 108,
  9657. "../../settings": 166,
  9658. "../../util/browser": 182,
  9659. "../../util/common": 185,
  9660. "../../util/logger": 189,
  9661. "./../gui": 65,
  9662. "./../vr/vrLink": 86,
  9663. "./WebVrEvent": 88,
  9664. events: 202
  9665. }],
  9666. 90: [function(e, t, i) {
  9667. "use strict";
  9668. function n(e, t, i, n, o) {
  9669. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9670. this.roomId = o || "",
  9671. this.labelId = e,
  9672. this.position = (new r.Vector3).copy(t),
  9673. this.text = i
  9674. }
  9675. var r = e("three")
  9676. , o = e("../util/browser");
  9677. n.prototype.build = function() {
  9678. var e = window.document.createElement("div");
  9679. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9680. var t = window.document.createElement("div");
  9681. t.setAttribute("class", "gui-floorplan-label-text");
  9682. var i = window.document.createTextNode(this.text);
  9683. t.appendChild(i),
  9684. e.appendChild(t),
  9685. window.document.body.appendChild(e),
  9686. this.labelGui = e,
  9687. this.textBlock = t,
  9688. $(this.labelGui).hide();
  9689. var n = window.getComputedStyle(this.labelGui);
  9690. this.initialTransform = n.transform || n.webkitTransform
  9691. }
  9692. ,
  9693. t.exports = n
  9694. }
  9695. , {
  9696. "../util/browser": 182,
  9697. three: 217
  9698. }],
  9699. 91: [function(e, t, i) {
  9700. "use strict";
  9701. function n() {
  9702. this.player = null,
  9703. this.modelManager = null,
  9704. this.container = null
  9705. }
  9706. var r = e("three")
  9707. , o = (e("../util/common"),
  9708. e("../enum/PlayerEvents"))
  9709. , a = (e("../enum/DirectorEvents"),
  9710. e("../enum/ModelManagerEvents"))
  9711. , s = e("../settings")
  9712. , l = e("../enum/Viewmode")
  9713. , c = (e("../enum/WarpStyle"),
  9714. e("../util/transitions"),
  9715. e("../util/lerp"),
  9716. e("../util/browser"));
  9717. //场景初始化
  9718. n.prototype.init = function(e, t, i) {
  9719. this.player = e,
  9720. this.modelManager = t,
  9721. this.container = i,
  9722. this.updateModel(),
  9723. this.bindEvents()
  9724. }
  9725. ,
  9726. n.prototype.bindEvents = function() {
  9727. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9728. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9729. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9730. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9731. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9732. }
  9733. ,
  9734. n.prototype.updateModel = function() {
  9735. this.model = this.modelManager.getActiveModel()
  9736. }
  9737. ,
  9738. n.prototype.handlePlayerViewChanged = function() {
  9739. this.updateLabelVisibility(),
  9740. this.updateLabelDisplay()
  9741. }
  9742. ,
  9743. n.prototype.getLabelsForFloor = function(e, t) {
  9744. return t = t || [],
  9745. t.length = 0,
  9746. this.model.labels.forEach(function(i) {
  9747. this.labelVisibleForFloor(i, e) && t.push(i)
  9748. }
  9749. .bind(this)),
  9750. t
  9751. }
  9752. ,
  9753. n.prototype.getLabelsForCurrentFloor = function(e) {
  9754. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9755. }
  9756. ,
  9757. n.prototype.labelVisibleForFloor = function(e, t) {
  9758. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9759. if (!this.model.showingLabels || !e.labelGui || !i)
  9760. return !1;
  9761. var n = e.floorId === this.model.floors.size() - 1;
  9762. return this.model.allFloorsVisible ? n : e.floorId === t
  9763. }
  9764. ,
  9765. n.prototype.updateLabelVisibility = function(e) {
  9766. this.model.labels.forEach(function(e) {
  9767. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  9768. }
  9769. .bind(this))
  9770. }
  9771. ,
  9772. n.prototype.showAllLabels = function(e, t) {
  9773. this.model.labels.forEach(function(i) {
  9774. this.showLabel(i, e, t)
  9775. }
  9776. .bind(this))
  9777. }
  9778. ,
  9779. n.prototype.hideAllLabels = function(e, t) {
  9780. this.model.labels.forEach(function(i) {
  9781. this.hideLabel(i, e, t)
  9782. }
  9783. .bind(this))
  9784. }
  9785. ,
  9786. n.prototype.showLabel = function(e, t, i) {
  9787. this.model.showingLabels && (e.visible || (e.visible = !0,
  9788. e.labelGui.style.display = "block",
  9789. e.labelGui.style.opacity = 0,
  9790. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9791. }
  9792. ,
  9793. n.prototype.hideLabel = function(e, t, i) {
  9794. e.visible && (e.visible = !1,
  9795. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9796. }
  9797. ,
  9798. n.prototype.supportedMode = function() {
  9799. return this.player.mode === l.FLOORPLAN
  9800. }
  9801. ,
  9802. n.prototype.updateLabelDisplay = function() {
  9803. var e = (new r.Vector3,
  9804. new r.Vector3,
  9805. []);
  9806. return function() {
  9807. var t = this.player.getLabelScaleFactor()
  9808. , i = .6
  9809. , n = 1.2
  9810. , r = (1 - t) * n + i
  9811. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  9812. this.getLabelsForCurrentFloor(e);
  9813. for (var a = 0; a < e.length; a++) {
  9814. var l = e[a];
  9815. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  9816. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  9817. }
  9818. }
  9819. }(),
  9820. n.prototype.updateProjectedGuiElement = function() {
  9821. var e = new r.Vector3;
  9822. new r.Vector3;
  9823. return function(t, i, n, r, o) {
  9824. i.style.fontSize = 100 * o + "%";
  9825. var a = $("#player").width()
  9826. , s = $("#player").height()
  9827. , l = .5 * a
  9828. , c = .5 * s;
  9829. e.copy(n),
  9830. e.project(this.player.camera);
  9831. var h = e.x * l + l
  9832. , u = -(e.y * c) + c;
  9833. h -= t.offsetWidth / 2,
  9834. u -= t.offsetHeight / 2,
  9835. t.style.left = h + "px",
  9836. t.style.top = u + "px"
  9837. }
  9838. }(),
  9839. n.prototype.handleStartInside = function(e) {
  9840. this.updateLabelVisibility()
  9841. }
  9842. ,
  9843. n.prototype.handleStartOutside = function() {
  9844. this.updateLabelVisibility()
  9845. }
  9846. ,
  9847. t.exports = n
  9848. }
  9849. , {
  9850. "../enum/DirectorEvents": 23,
  9851. "../enum/ModelManagerEvents": 33,
  9852. "../enum/PlayerEvents": 40,
  9853. "../enum/Viewmode": 51,
  9854. "../enum/WarpStyle": 52,
  9855. "../settings": 166,
  9856. "../util/browser": 182,
  9857. "../util/common": 185,
  9858. "../util/lerp": 188,
  9859. "../util/transitions": 195,
  9860. three: 217
  9861. }],
  9862. 92: [function(e, t, i) {
  9863. "use strict";
  9864. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9865. if (null == this)
  9866. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9867. if ("function" != typeof e)
  9868. throw new TypeError("predicate must be a function");
  9869. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9870. if (t = i[o],
  9871. e.call(r, t, o, i))
  9872. return o;
  9873. return -1
  9874. }
  9875. ),
  9876. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9877. value: function(e) {
  9878. if (null == this)
  9879. throw new TypeError('"this" is null or not defined');
  9880. var t = Object(this)
  9881. , i = t.length >>> 0;
  9882. if ("function" != typeof e)
  9883. throw new TypeError("predicate must be a function");
  9884. for (var n = arguments[1], r = 0; r < i; ) {
  9885. var o = t[r];
  9886. if (e.call(n, o, r, t))
  9887. return o;
  9888. r++
  9889. }
  9890. }
  9891. })
  9892. }
  9893. , {}],
  9894. 93: [function(e, t, i) {
  9895. "use strict";
  9896. var n = n || {};
  9897. t.exports = n,
  9898. n.gui = n.gui || {},
  9899. n.utils = n.utils || {},
  9900. n.controllers = n.controllers || {},
  9901. n.dom = n.dom || {},
  9902. n.color = n.color || {},
  9903. n.utils.css = function() {
  9904. return {
  9905. load: function(e, t) {
  9906. t = t || document;
  9907. var i = t.createElement("link");
  9908. i.type = "text/css",
  9909. i.rel = "stylesheet",
  9910. i.href = e,
  9911. t.getElementsByTagName("head")[0].appendChild(i)
  9912. },
  9913. inject: function(e, t) {
  9914. t = t || document;
  9915. var i = document.createElement("style");
  9916. i.type = "text/css",
  9917. i.innerHTML = e,
  9918. t.getElementsByTagName("head")[0].appendChild(i)
  9919. }
  9920. }
  9921. }(),
  9922. n.utils.common = function() {
  9923. var e = Array.prototype.forEach
  9924. , t = Array.prototype.slice;
  9925. return {
  9926. BREAK: {},
  9927. extend: function(e) {
  9928. return this.each(t.call(arguments, 1), function(t) {
  9929. for (var i in t)
  9930. this.isUndefined(t[i]) || (e[i] = t[i])
  9931. }, this),
  9932. e
  9933. },
  9934. defaults: function(e) {
  9935. return this.each(t.call(arguments, 1), function(t) {
  9936. for (var i in t)
  9937. this.isUndefined(e[i]) && (e[i] = t[i])
  9938. }, this),
  9939. e
  9940. },
  9941. compose: function() {
  9942. var e = t.call(arguments);
  9943. return function() {
  9944. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  9945. i = [e[n].apply(this, i)];
  9946. return i[0]
  9947. }
  9948. },
  9949. each: function(t, i, n) {
  9950. if (t)
  9951. if (e && t.forEach && t.forEach === e)
  9952. t.forEach(i, n);
  9953. else if (t.length === t.length + 0) {
  9954. for (var r = 0, o = t.length; r < o; r++)
  9955. if (r in t && i.call(n, t[r], r) === this.BREAK)
  9956. return
  9957. } else
  9958. for (var r in t)
  9959. if (i.call(n, t[r], r) === this.BREAK)
  9960. return
  9961. },
  9962. defer: function(e) {
  9963. setTimeout(e, 0)
  9964. },
  9965. toArray: function(e) {
  9966. return e.toArray ? e.toArray() : t.call(e)
  9967. },
  9968. isUndefined: function(e) {
  9969. return void 0 === e
  9970. },
  9971. isNull: function(e) {
  9972. return null === e
  9973. },
  9974. isNaN: function(e) {
  9975. return e !== e
  9976. },
  9977. isArray: Array.isArray || function(e) {
  9978. return e.constructor === Array
  9979. }
  9980. ,
  9981. isObject: function(e) {
  9982. return e === Object(e)
  9983. },
  9984. isNumber: function(e) {
  9985. return e === e + 0
  9986. },
  9987. isString: function(e) {
  9988. return e === e + ""
  9989. },
  9990. isBoolean: function(e) {
  9991. return e === !1 || e === !0
  9992. },
  9993. isFunction: function(e) {
  9994. return "[object Function]" === Object.prototype.toString.call(e)
  9995. }
  9996. }
  9997. }(),
  9998. n.controllers.Controller = function(e) {
  9999. var t = function(e, t) {
  10000. this.initialValue = e[t],
  10001. this.domElement = document.createElement("div"),
  10002. this.object = e,
  10003. this.property = t,
  10004. this.__onChange = void 0,
  10005. this.__onFinishChange = void 0
  10006. };
  10007. return e.extend(t.prototype, {
  10008. onChange: function(e) {
  10009. return this.__onChange = e,
  10010. this
  10011. },
  10012. onFinishChange: function(e) {
  10013. return this.__onFinishChange = e,
  10014. this
  10015. },
  10016. setValue: function(e) {
  10017. return this.object[this.property] = e,
  10018. this.__onChange && this.__onChange.call(this, e),
  10019. this.updateDisplay(),
  10020. this
  10021. },
  10022. getValue: function() {
  10023. return this.object[this.property]
  10024. },
  10025. updateDisplay: function() {
  10026. return this
  10027. },
  10028. isModified: function() {
  10029. return this.initialValue !== this.getValue()
  10030. }
  10031. }),
  10032. t
  10033. }(n.utils.common),
  10034. n.dom.dom = function(e) {
  10035. function t(t) {
  10036. if ("0" === t || e.isUndefined(t))
  10037. return 0;
  10038. var i = t.match(r);
  10039. return e.isNull(i) ? 0 : parseFloat(i[1])
  10040. }
  10041. var i = {
  10042. HTMLEvents: ["change"],
  10043. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  10044. KeyboardEvents: ["keydown"]
  10045. }
  10046. , n = {};
  10047. e.each(i, function(t, i) {
  10048. e.each(t, function(e) {
  10049. n[e] = i
  10050. })
  10051. });
  10052. var r = /(\d+(\.\d+)?)px/
  10053. , o = {
  10054. makeSelectable: function(e, t) {
  10055. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  10056. return !1
  10057. }
  10058. : function() {}
  10059. ,
  10060. e.style.MozUserSelect = t ? "auto" : "none",
  10061. e.style.KhtmlUserSelect = t ? "auto" : "none",
  10062. e.unselectable = t ? "on" : "off")
  10063. },
  10064. makeFullscreen: function(t, i, n) {
  10065. e.isUndefined(i) && (i = !0),
  10066. e.isUndefined(n) && (n = !0),
  10067. t.style.position = "absolute",
  10068. i && (t.style.left = 0,
  10069. t.style.right = 0),
  10070. n && (t.style.top = 0,
  10071. t.style.bottom = 0)
  10072. },
  10073. fakeEvent: function(t, i, r, o) {
  10074. r = r || {};
  10075. var a = n[i];
  10076. if (!a)
  10077. throw new Error("Event type " + i + " not supported.");
  10078. var s = document.createEvent(a);
  10079. switch (a) {
  10080. case "MouseEvents":
  10081. var l = r.x || r.clientX || 0
  10082. , c = r.y || r.clientY || 0;
  10083. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  10084. break;
  10085. case "KeyboardEvents":
  10086. var h = s.initKeyboardEvent || s.initKeyEvent;
  10087. e.defaults(r, {
  10088. cancelable: !0,
  10089. ctrlKey: !1,
  10090. altKey: !1,
  10091. shiftKey: !1,
  10092. metaKey: !1,
  10093. keyCode: void 0,
  10094. charCode: void 0
  10095. }),
  10096. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10097. break;
  10098. default:
  10099. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10100. }
  10101. e.defaults(s, o),
  10102. t.dispatchEvent(s)
  10103. },
  10104. bind: function(e, t, i, n) {
  10105. return n = n || !1,
  10106. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10107. o
  10108. },
  10109. unbind: function(e, t, i, n) {
  10110. return n = n || !1,
  10111. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10112. o
  10113. },
  10114. addClass: function(e, t) {
  10115. if (void 0 === e.className)
  10116. e.className = t;
  10117. else if (e.className !== t) {
  10118. var i = e.className.split(/ +/);
  10119. i.indexOf(t) == -1 && (i.push(t),
  10120. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10121. }
  10122. return o
  10123. },
  10124. removeClass: function(e, t) {
  10125. if (t)
  10126. if (void 0 === e.className)
  10127. ;
  10128. else if (e.className === t)
  10129. e.removeAttribute("class");
  10130. else {
  10131. var i = e.className.split(/ +/)
  10132. , n = i.indexOf(t);
  10133. n != -1 && (i.splice(n, 1),
  10134. e.className = i.join(" "))
  10135. }
  10136. else
  10137. e.className = void 0;
  10138. return o
  10139. },
  10140. hasClass: function(e, t) {
  10141. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10142. },
  10143. getWidth: function(e) {
  10144. var i = getComputedStyle(e);
  10145. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10146. },
  10147. getHeight: function(e) {
  10148. var i = getComputedStyle(e);
  10149. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10150. },
  10151. getOffset: function(e) {
  10152. var t = {
  10153. left: 0,
  10154. top: 0
  10155. };
  10156. if (e.offsetParent)
  10157. do
  10158. t.left += e.offsetLeft,
  10159. t.top += e.offsetTop;
  10160. while (e = e.offsetParent);return t
  10161. },
  10162. isActive: function(e) {
  10163. return e === document.activeElement && (e.type || e.href)
  10164. }
  10165. };
  10166. return o
  10167. }(n.utils.common),
  10168. n.controllers.OptionController = function(e, t, i) {
  10169. var n = function(e, r, o) {
  10170. n.superclass.call(this, e, r);
  10171. var a = this;
  10172. if (this.__select = document.createElement("select"),
  10173. i.isArray(o)) {
  10174. var s = {};
  10175. i.each(o, function(e) {
  10176. s[e] = e
  10177. }),
  10178. o = s
  10179. }
  10180. i.each(o, function(e, t) {
  10181. var i = document.createElement("option");
  10182. i.innerHTML = t,
  10183. i.setAttribute("value", e),
  10184. a.__select.appendChild(i)
  10185. }),
  10186. this.updateDisplay(),
  10187. t.bind(this.__select, "change", function() {
  10188. var e = this.options[this.selectedIndex].value;
  10189. a.setValue(e)
  10190. }),
  10191. this.domElement.appendChild(this.__select)
  10192. };
  10193. return n.superclass = e,
  10194. i.extend(n.prototype, e.prototype, {
  10195. setValue: function(e) {
  10196. var t = n.superclass.prototype.setValue.call(this, e);
  10197. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10198. t
  10199. },
  10200. updateDisplay: function() {
  10201. return this.__select.value = this.getValue(),
  10202. n.superclass.prototype.updateDisplay.call(this)
  10203. }
  10204. }),
  10205. n
  10206. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10207. n.controllers.NumberController = function(e, t) {
  10208. function i(e) {
  10209. return e = e.toString(),
  10210. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10211. }
  10212. var n = function(e, r, o) {
  10213. n.superclass.call(this, e, r),
  10214. o = o || {},
  10215. this.__min = o.min,
  10216. this.__max = o.max,
  10217. this.__step = o.step,
  10218. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10219. this.__precision = i(this.__impliedStep)
  10220. };
  10221. return n.superclass = e,
  10222. t.extend(n.prototype, e.prototype, {
  10223. setValue: function(e) {
  10224. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10225. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10226. n.superclass.prototype.setValue.call(this, e)
  10227. },
  10228. min: function(e) {
  10229. return this.__min = e,
  10230. this
  10231. },
  10232. max: function(e) {
  10233. return this.__max = e,
  10234. this
  10235. },
  10236. step: function(e) {
  10237. return this.__step = e,
  10238. this.__impliedStep = e,
  10239. this.__precision = i(e),
  10240. this
  10241. }
  10242. }),
  10243. n
  10244. }(n.controllers.Controller, n.utils.common),
  10245. n.controllers.NumberControllerBox = function(e, t, i) {
  10246. function n(e, t) {
  10247. var i = Math.pow(10, t);
  10248. return Math.round(e * i) / i
  10249. }
  10250. var r = function(e, n, o) {
  10251. function a() {
  10252. var e = parseFloat(d.__input.value);
  10253. i.isNaN(e) || d.setValue(e)
  10254. }
  10255. function s() {
  10256. a(),
  10257. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10258. }
  10259. function l(e) {
  10260. t.bind(window, "mousemove", c),
  10261. t.bind(window, "mouseup", h),
  10262. u = e.clientY
  10263. }
  10264. function c(e) {
  10265. var t = u - e.clientY;
  10266. d.setValue(d.getValue() + t * d.__impliedStep),
  10267. u = e.clientY
  10268. }
  10269. function h() {
  10270. t.unbind(window, "mousemove", c),
  10271. t.unbind(window, "mouseup", h)
  10272. }
  10273. this.__truncationSuspended = !1,
  10274. r.superclass.call(this, e, n, o);
  10275. var u, d = this;
  10276. this.__input = document.createElement("input"),
  10277. this.__input.setAttribute("type", "text"),
  10278. t.bind(this.__input, "change", a),
  10279. t.bind(this.__input, "blur", s),
  10280. t.bind(this.__input, "mousedown", l),
  10281. t.bind(this.__input, "keydown", function(e) {
  10282. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10283. this.blur(),
  10284. d.__truncationSuspended = !1)
  10285. }),
  10286. this.updateDisplay(),
  10287. this.domElement.appendChild(this.__input)
  10288. };
  10289. return r.superclass = e,
  10290. i.extend(r.prototype, e.prototype, {
  10291. updateDisplay: function() {
  10292. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10293. r.superclass.prototype.updateDisplay.call(this)
  10294. }
  10295. }),
  10296. r
  10297. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10298. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10299. function o(e, t, i, n, r) {
  10300. return n + (r - n) * ((e - t) / (i - t))
  10301. }
  10302. var a = function(e, i, n, r, s) {
  10303. function l(e) {
  10304. t.bind(window, "mousemove", c),
  10305. t.bind(window, "mouseup", h),
  10306. c(e)
  10307. }
  10308. function c(e) {
  10309. e.preventDefault();
  10310. var i = t.getOffset(u.__background)
  10311. , n = t.getWidth(u.__background);
  10312. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10313. !1
  10314. }
  10315. function h() {
  10316. t.unbind(window, "mousemove", c),
  10317. t.unbind(window, "mouseup", h),
  10318. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10319. }
  10320. a.superclass.call(this, e, i, {
  10321. min: n,
  10322. max: r,
  10323. step: s
  10324. });
  10325. var u = this;
  10326. this.__background = document.createElement("div"),
  10327. this.__foreground = document.createElement("div"),
  10328. t.bind(this.__background, "mousedown", l),
  10329. t.addClass(this.__background, "slider"),
  10330. t.addClass(this.__foreground, "slider-fg"),
  10331. this.updateDisplay(),
  10332. this.__background.appendChild(this.__foreground),
  10333. this.domElement.appendChild(this.__background)
  10334. };
  10335. return a.superclass = e,
  10336. a.useDefaultStyles = function() {
  10337. i.inject(r)
  10338. }
  10339. ,
  10340. n.extend(a.prototype, e.prototype, {
  10341. updateDisplay: function() {
  10342. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10343. return this.__foreground.style.width = 100 * e + "%",
  10344. a.superclass.prototype.updateDisplay.call(this)
  10345. }
  10346. }),
  10347. a
  10348. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10349. n.controllers.FunctionController = function(e, t, i) {
  10350. var n = function(e, i, r) {
  10351. n.superclass.call(this, e, i);
  10352. var o = this;
  10353. this.__button = document.createElement("div"),
  10354. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10355. t.bind(this.__button, "click", function(e) {
  10356. return e.preventDefault(),
  10357. o.fire(),
  10358. !1
  10359. }),
  10360. t.addClass(this.__button, "button"),
  10361. this.domElement.appendChild(this.__button)
  10362. };
  10363. return n.superclass = e,
  10364. i.extend(n.prototype, e.prototype, {
  10365. fire: function() {
  10366. this.__onChange && this.__onChange.call(this),
  10367. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10368. this.getValue().call(this.object)
  10369. }
  10370. }),
  10371. n
  10372. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10373. n.controllers.BooleanController = function(e, t, i) {
  10374. var n = function(e, i) {
  10375. function r() {
  10376. o.setValue(!o.__prev)
  10377. }
  10378. n.superclass.call(this, e, i);
  10379. var o = this;
  10380. this.__prev = this.getValue(),
  10381. this.__checkbox = document.createElement("input"),
  10382. this.__checkbox.setAttribute("type", "checkbox"),
  10383. t.bind(this.__checkbox, "change", r, !1),
  10384. this.domElement.appendChild(this.__checkbox),
  10385. this.updateDisplay()
  10386. };
  10387. return n.superclass = e,
  10388. i.extend(n.prototype, e.prototype, {
  10389. setValue: function(e) {
  10390. var t = n.superclass.prototype.setValue.call(this, e);
  10391. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10392. this.__prev = this.getValue(),
  10393. t
  10394. },
  10395. updateDisplay: function() {
  10396. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10397. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10398. n.superclass.prototype.updateDisplay.call(this)
  10399. }
  10400. }),
  10401. n
  10402. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10403. n.color.toString = function(e) {
  10404. return function(t) {
  10405. if (1 == t.a || e.isUndefined(t.a)) {
  10406. for (var i = t.hex.toString(16); i.length < 6; )
  10407. i = "0" + i;
  10408. return "#" + i
  10409. }
  10410. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10411. }
  10412. }(n.utils.common),
  10413. n.color.interpret = function(e, t) {
  10414. var i, n, r = function() {
  10415. n = !1;
  10416. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10417. return t.each(o, function(r) {
  10418. if (r.litmus(e))
  10419. return t.each(r.conversions, function(r, o) {
  10420. if (i = r.read(e),
  10421. n === !1 && i !== !1)
  10422. return n = i,
  10423. i.conversionName = o,
  10424. i.conversion = r,
  10425. t.BREAK
  10426. }),
  10427. t.BREAK
  10428. }),
  10429. n
  10430. }, o = [{
  10431. litmus: t.isString,
  10432. conversions: {
  10433. THREE_CHAR_HEX: {
  10434. read: function(e) {
  10435. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10436. return null !== t && {
  10437. space: "HEX",
  10438. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10439. }
  10440. },
  10441. write: e
  10442. },
  10443. SIX_CHAR_HEX: {
  10444. read: function(e) {
  10445. var t = e.match(/^#([A-F0-9]{6})$/i);
  10446. return null !== t && {
  10447. space: "HEX",
  10448. hex: parseInt("0x" + t[1].toString())
  10449. }
  10450. },
  10451. write: e
  10452. },
  10453. CSS_RGB: {
  10454. read: function(e) {
  10455. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10456. return null !== t && {
  10457. space: "RGB",
  10458. r: parseFloat(t[1]),
  10459. g: parseFloat(t[2]),
  10460. b: parseFloat(t[3])
  10461. }
  10462. },
  10463. write: e
  10464. },
  10465. CSS_RGBA: {
  10466. read: function(e) {
  10467. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10468. return null !== t && {
  10469. space: "RGB",
  10470. r: parseFloat(t[1]),
  10471. g: parseFloat(t[2]),
  10472. b: parseFloat(t[3]),
  10473. a: parseFloat(t[4])
  10474. }
  10475. },
  10476. write: e
  10477. }
  10478. }
  10479. }, {
  10480. litmus: t.isNumber,
  10481. conversions: {
  10482. HEX: {
  10483. read: function(e) {
  10484. return {
  10485. space: "HEX",
  10486. hex: e,
  10487. conversionName: "HEX"
  10488. }
  10489. },
  10490. write: function(e) {
  10491. return e.hex
  10492. }
  10493. }
  10494. }
  10495. }, {
  10496. litmus: t.isArray,
  10497. conversions: {
  10498. RGB_ARRAY: {
  10499. read: function(e) {
  10500. return 3 == e.length && {
  10501. space: "RGB",
  10502. r: e[0],
  10503. g: e[1],
  10504. b: e[2]
  10505. }
  10506. },
  10507. write: function(e) {
  10508. return [e.r, e.g, e.b]
  10509. }
  10510. },
  10511. RGBA_ARRAY: {
  10512. read: function(e) {
  10513. return 4 == e.length && {
  10514. space: "RGB",
  10515. r: e[0],
  10516. g: e[1],
  10517. b: e[2],
  10518. a: e[3]
  10519. }
  10520. },
  10521. write: function(e) {
  10522. return [e.r, e.g, e.b, e.a]
  10523. }
  10524. }
  10525. }
  10526. }, {
  10527. litmus: t.isObject,
  10528. conversions: {
  10529. RGBA_OBJ: {
  10530. read: function(e) {
  10531. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10532. space: "RGB",
  10533. r: e.r,
  10534. g: e.g,
  10535. b: e.b,
  10536. a: e.a
  10537. }
  10538. },
  10539. write: function(e) {
  10540. return {
  10541. r: e.r,
  10542. g: e.g,
  10543. b: e.b,
  10544. a: e.a
  10545. }
  10546. }
  10547. },
  10548. RGB_OBJ: {
  10549. read: function(e) {
  10550. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10551. space: "RGB",
  10552. r: e.r,
  10553. g: e.g,
  10554. b: e.b
  10555. }
  10556. },
  10557. write: function(e) {
  10558. return {
  10559. r: e.r,
  10560. g: e.g,
  10561. b: e.b
  10562. }
  10563. }
  10564. },
  10565. HSVA_OBJ: {
  10566. read: function(e) {
  10567. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10568. space: "HSV",
  10569. h: e.h,
  10570. s: e.s,
  10571. v: e.v,
  10572. a: e.a
  10573. }
  10574. },
  10575. write: function(e) {
  10576. return {
  10577. h: e.h,
  10578. s: e.s,
  10579. v: e.v,
  10580. a: e.a
  10581. }
  10582. }
  10583. },
  10584. HSV_OBJ: {
  10585. read: function(e) {
  10586. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10587. space: "HSV",
  10588. h: e.h,
  10589. s: e.s,
  10590. v: e.v
  10591. }
  10592. },
  10593. write: function(e) {
  10594. return {
  10595. h: e.h,
  10596. s: e.s,
  10597. v: e.v
  10598. }
  10599. }
  10600. }
  10601. }
  10602. }];
  10603. return r
  10604. }(n.color.toString, n.utils.common),
  10605. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10606. function g(e, t, i, o) {
  10607. if (void 0 === t[i])
  10608. throw new Error("Object " + t + ' has no property "' + i + '"');
  10609. var a;
  10610. if (o.color)
  10611. a = new h(t,i);
  10612. else {
  10613. var s = [t, i].concat(o.factoryArgs);
  10614. a = n.apply(e, s)
  10615. }
  10616. o.before instanceof r && (o.before = o.before.__li),
  10617. A(e, a),
  10618. p.addClass(a.domElement, "c");
  10619. var l = document.createElement("span");
  10620. p.addClass(l, "property-name"),
  10621. l.innerHTML = a.property;
  10622. var c = document.createElement("div");
  10623. c.appendChild(l),
  10624. c.appendChild(a.domElement);
  10625. var u = m(e, c, o.before);
  10626. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10627. p.addClass(u, typeof a.getValue()),
  10628. v(e, u, a),
  10629. e.__controllers.push(a),
  10630. a
  10631. }
  10632. function m(e, t, i) {
  10633. var n = document.createElement("li");
  10634. return t && n.appendChild(t),
  10635. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10636. e.onResize(),
  10637. n
  10638. }
  10639. function v(e, t, i) {
  10640. if (i.__li = t,
  10641. i.__gui = e,
  10642. f.extend(i, {
  10643. options: function(t) {
  10644. return arguments.length > 1 ? (i.remove(),
  10645. g(e, i.object, i.property, {
  10646. before: i.__li.nextElementSibling,
  10647. factoryArgs: [f.toArray(arguments)]
  10648. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10649. g(e, i.object, i.property, {
  10650. before: i.__li.nextElementSibling,
  10651. factoryArgs: [t]
  10652. })) : void 0
  10653. },
  10654. name: function(e) {
  10655. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10656. i
  10657. },
  10658. listen: function() {
  10659. return i.__gui.listen(i),
  10660. i
  10661. },
  10662. remove: function() {
  10663. return i.__gui.remove(i),
  10664. i
  10665. }
  10666. }),
  10667. i instanceof l) {
  10668. var n = new s(i.object,i.property,{
  10669. min: i.__min,
  10670. max: i.__max,
  10671. step: i.__step
  10672. });
  10673. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10674. var t = i[e]
  10675. , r = n[e];
  10676. i[e] = n[e] = function() {
  10677. var e = Array.prototype.slice.call(arguments);
  10678. return t.apply(i, e),
  10679. r.apply(n, e)
  10680. }
  10681. }),
  10682. p.addClass(t, "has-slider"),
  10683. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10684. } else if (i instanceof s) {
  10685. var r = function(t) {
  10686. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10687. g(e, i.object, i.property, {
  10688. before: i.__li.nextElementSibling,
  10689. factoryArgs: [i.__min, i.__max, i.__step]
  10690. })) : t
  10691. };
  10692. i.min = f.compose(r, i.min),
  10693. i.max = f.compose(r, i.max)
  10694. } else
  10695. i instanceof o ? (p.bind(t, "click", function() {
  10696. p.fakeEvent(i.__checkbox, "click")
  10697. }),
  10698. p.bind(i.__checkbox, "click", function(e) {
  10699. e.stopPropagation()
  10700. })) : i instanceof a ? (p.bind(t, "click", function() {
  10701. p.fakeEvent(i.__button, "click")
  10702. }),
  10703. p.bind(t, "mouseover", function() {
  10704. p.addClass(i.__button, "hover")
  10705. }),
  10706. p.bind(t, "mouseout", function() {
  10707. p.removeClass(i.__button, "hover")
  10708. })) : i instanceof h && (p.addClass(t, "color"),
  10709. i.updateDisplay = f.compose(function(e) {
  10710. return t.style.borderLeftColor = i.__color.toString(),
  10711. e
  10712. }, i.updateDisplay),
  10713. i.updateDisplay());
  10714. i.setValue = f.compose(function(t) {
  10715. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10716. t
  10717. }, i.setValue)
  10718. }
  10719. function A(e, t) {
  10720. var i = e.getRoot()
  10721. , n = i.__rememberedObjects.indexOf(t.object);
  10722. if (n != -1) {
  10723. var r = i.__rememberedObjectIndecesToControllers[n];
  10724. if (void 0 === r && (r = {},
  10725. i.__rememberedObjectIndecesToControllers[n] = r),
  10726. r[t.property] = t,
  10727. i.load && i.load.remembered) {
  10728. var o, a = i.load.remembered;
  10729. if (a[e.preset])
  10730. o = a[e.preset];
  10731. else {
  10732. if (!a[L])
  10733. return;
  10734. o = a[L]
  10735. }
  10736. if (o[n] && void 0 !== o[n][t.property]) {
  10737. var s = o[n][t.property];
  10738. t.initialValue = s,
  10739. t.setValue(s)
  10740. }
  10741. }
  10742. }
  10743. }
  10744. function y(e, t) {
  10745. return document.location.href + "." + t
  10746. }
  10747. function C(e) {
  10748. var t = e.__save_row = document.createElement("li");
  10749. p.addClass(e.domElement, "has-save"),
  10750. e.__ul.insertBefore(t, e.__ul.firstChild),
  10751. p.addClass(t, "save-row");
  10752. var i = document.createElement("span");
  10753. i.innerHTML = "&nbsp;",
  10754. p.addClass(i, "button gears");
  10755. var n = document.createElement("span");
  10756. n.innerHTML = "Save",
  10757. p.addClass(n, "button"),
  10758. p.addClass(n, "save");
  10759. var r = document.createElement("span");
  10760. r.innerHTML = "New",
  10761. p.addClass(r, "button"),
  10762. p.addClass(r, "save-as");
  10763. var o = document.createElement("span");
  10764. o.innerHTML = "Revert",
  10765. p.addClass(o, "button"),
  10766. p.addClass(o, "revert");
  10767. var a = e.__preset_select = document.createElement("select");
  10768. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  10769. w(e, i, i == e.preset)
  10770. }) : w(e, L, !1),
  10771. p.bind(a, "change", function() {
  10772. for (var t = 0; t < e.__preset_select.length; t++)
  10773. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  10774. e.preset = this.value
  10775. }),
  10776. t.appendChild(a),
  10777. t.appendChild(i),
  10778. t.appendChild(n),
  10779. t.appendChild(r),
  10780. t.appendChild(o),
  10781. D) {
  10782. var s = document.getElementById("dg-save-locally")
  10783. , l = document.getElementById("dg-local-explain");
  10784. s.style.display = "block";
  10785. var c = document.getElementById("dg-local-storage");
  10786. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  10787. var h = function() {
  10788. l.style.display = e.useLocalStorage ? "block" : "none"
  10789. };
  10790. h(),
  10791. p.bind(c, "change", function() {
  10792. e.useLocalStorage = !e.useLocalStorage,
  10793. h()
  10794. })
  10795. }
  10796. var u = document.getElementById("dg-new-constructor");
  10797. p.bind(u, "keydown", function(e) {
  10798. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  10799. }),
  10800. p.bind(i, "click", function() {
  10801. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  10802. S.show(),
  10803. u.focus(),
  10804. u.select()
  10805. }),
  10806. p.bind(n, "click", function() {
  10807. e.save()
  10808. }),
  10809. p.bind(r, "click", function() {
  10810. var t = prompt("Enter a new preset name.");
  10811. t && e.saveAs(t)
  10812. }),
  10813. p.bind(o, "click", function() {
  10814. e.revert()
  10815. })
  10816. }
  10817. function I(e) {
  10818. function t(t) {
  10819. return t.preventDefault(),
  10820. r = t.clientX,
  10821. p.addClass(e.__closeButton, V.CLASS_DRAG),
  10822. p.bind(window, "mousemove", i),
  10823. p.bind(window, "mouseup", n),
  10824. !1
  10825. }
  10826. function i(t) {
  10827. return t.preventDefault(),
  10828. e.width += r - t.clientX,
  10829. e.onResize(),
  10830. r = t.clientX,
  10831. !1
  10832. }
  10833. function n() {
  10834. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  10835. p.unbind(window, "mousemove", i),
  10836. p.unbind(window, "mouseup", n)
  10837. }
  10838. e.__resize_handle = document.createElement("div"),
  10839. f.extend(e.__resize_handle.style, {
  10840. width: "6px",
  10841. marginLeft: "-3px",
  10842. height: "200px",
  10843. cursor: "ew-resize",
  10844. position: "absolute"
  10845. });
  10846. var r;
  10847. p.bind(e.__resize_handle, "mousedown", t),
  10848. p.bind(e.__closeButton, "mousedown", t),
  10849. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  10850. }
  10851. function E(e, t) {
  10852. e.domElement.style.width = t + "px",
  10853. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10854. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10855. }
  10856. function b(e, t) {
  10857. var i = {};
  10858. return f.each(e.__rememberedObjects, function(n, r) {
  10859. var o = {}
  10860. , a = e.__rememberedObjectIndecesToControllers[r];
  10861. f.each(a, function(e, i) {
  10862. o[i] = t ? e.initialValue : e.getValue()
  10863. }),
  10864. i[r] = o
  10865. }),
  10866. i
  10867. }
  10868. function w(e, t, i) {
  10869. var n = document.createElement("option");
  10870. n.innerHTML = t,
  10871. n.value = t,
  10872. e.__preset_select.appendChild(n),
  10873. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10874. }
  10875. function _(e) {
  10876. for (var t = 0; t < e.__preset_select.length; t++)
  10877. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10878. }
  10879. function T(e, t) {
  10880. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10881. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  10882. }
  10883. function x(e) {
  10884. 0 != e.length && u(function() {
  10885. x(e)
  10886. }),
  10887. f.each(e, function(e) {
  10888. e.updateDisplay()
  10889. })
  10890. }
  10891. e.inject(i);
  10892. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  10893. try {
  10894. return "localStorage"in window && null !== window.localStorage
  10895. } catch (e) {
  10896. return !1
  10897. }
  10898. }(), N = !0, B = !1, F = [], V = function(e) {
  10899. function t() {
  10900. var e = i.getRoot();
  10901. e.width += 1,
  10902. f.defer(function() {
  10903. e.width -= 1
  10904. })
  10905. }
  10906. var i = this;
  10907. this.domElement = document.createElement("div"),
  10908. this.__ul = document.createElement("ul"),
  10909. this.domElement.appendChild(this.__ul),
  10910. p.addClass(this.domElement, R),
  10911. this.__folders = {},
  10912. this.__controllers = [],
  10913. this.__rememberedObjects = [],
  10914. this.__rememberedObjectIndecesToControllers = [],
  10915. this.__listening = [],
  10916. e = e || {},
  10917. e = f.defaults(e, {
  10918. autoPlace: !0,
  10919. width: V.DEFAULT_WIDTH
  10920. }),
  10921. e = f.defaults(e, {
  10922. resizable: e.autoPlace,
  10923. hideable: e.autoPlace
  10924. }),
  10925. f.isUndefined(e.load) ? e.load = {
  10926. preset: L
  10927. } : e.preset && (e.load.preset = e.preset),
  10928. f.isUndefined(e.parent) && e.hideable && F.push(this),
  10929. e.resizable = f.isUndefined(e.parent) && e.resizable,
  10930. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  10931. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  10932. if (Object.defineProperties(this, {
  10933. parent: {
  10934. get: function() {
  10935. return e.parent
  10936. }
  10937. },
  10938. scrollable: {
  10939. get: function() {
  10940. return e.scrollable
  10941. }
  10942. },
  10943. autoPlace: {
  10944. get: function() {
  10945. return e.autoPlace
  10946. }
  10947. },
  10948. preset: {
  10949. get: function() {
  10950. return i.parent ? i.getRoot().preset : e.load.preset
  10951. },
  10952. set: function(t) {
  10953. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  10954. _(this),
  10955. i.revert()
  10956. }
  10957. },
  10958. width: {
  10959. get: function() {
  10960. return e.width
  10961. },
  10962. set: function(t) {
  10963. e.width = t,
  10964. E(i, t)
  10965. }
  10966. },
  10967. name: {
  10968. get: function() {
  10969. return e.name
  10970. },
  10971. set: function(t) {
  10972. e.name = t,
  10973. a && (a.innerHTML = e.name)
  10974. }
  10975. },
  10976. closed: {
  10977. get: function() {
  10978. return e.closed
  10979. },
  10980. set: function(t) {
  10981. e.closed = t,
  10982. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  10983. this.onResize(),
  10984. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  10985. }
  10986. },
  10987. load: {
  10988. get: function() {
  10989. return e.load
  10990. }
  10991. },
  10992. useLocalStorage: {
  10993. get: function() {
  10994. return r
  10995. },
  10996. set: function(e) {
  10997. D && (r = e,
  10998. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  10999. localStorage.setItem(y(i, "isLocal"), e))
  11000. }
  11001. }
  11002. }),
  11003. f.isUndefined(e.parent)) {
  11004. if (e.closed = !1,
  11005. p.addClass(this.domElement, V.CLASS_MAIN),
  11006. p.makeSelectable(this.domElement, !1),
  11007. D && r) {
  11008. i.useLocalStorage = !0;
  11009. var o = localStorage.getItem(y(this, "gui"));
  11010. o && (e.load = JSON.parse(o))
  11011. }
  11012. this.__closeButton = document.createElement("div"),
  11013. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  11014. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  11015. this.domElement.appendChild(this.__closeButton),
  11016. p.bind(this.__closeButton, "click", function() {
  11017. i.closed = !i.closed
  11018. })
  11019. } else {
  11020. void 0 === e.closed && (e.closed = !0);
  11021. var a = document.createTextNode(e.name);
  11022. p.addClass(a, "controller-name");
  11023. var s = m(i, a)
  11024. , l = function(e) {
  11025. return e.preventDefault(),
  11026. i.closed = !i.closed,
  11027. !1
  11028. };
  11029. p.addClass(this.__ul, V.CLASS_CLOSED),
  11030. p.addClass(s, "title"),
  11031. p.bind(s, "click", l),
  11032. e.closed || (this.closed = !1)
  11033. }
  11034. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  11035. p.addClass(M, R),
  11036. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  11037. document.body.appendChild(M),
  11038. N = !1),
  11039. M.appendChild(this.domElement),
  11040. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  11041. this.parent || E(i, e.width)),
  11042. p.bind(window, "resize", function() {
  11043. i.onResize()
  11044. }),
  11045. p.bind(this.__ul, "webkitTransitionEnd", function() {
  11046. i.onResize()
  11047. }),
  11048. p.bind(this.__ul, "transitionend", function() {
  11049. i.onResize()
  11050. }),
  11051. p.bind(this.__ul, "oTransitionEnd", function() {
  11052. i.onResize()
  11053. }),
  11054. this.onResize(),
  11055. e.resizable && I(this),
  11056. n = function() {
  11057. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  11058. }
  11059. ,
  11060. this.saveToLocalStorageIfPossible = n;
  11061. i.getRoot();
  11062. e.parent || t()
  11063. };
  11064. return V.toggleHide = function() {
  11065. B = !B,
  11066. f.each(F, function(e) {
  11067. e.domElement.style.zIndex = B ? -999 : 999,
  11068. e.domElement.style.opacity = B ? 0 : 1
  11069. })
  11070. }
  11071. ,
  11072. V.CLASS_AUTO_PLACE = "a",
  11073. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  11074. V.CLASS_MAIN = "main",
  11075. V.CLASS_CONTROLLER_ROW = "cr",
  11076. V.CLASS_TOO_TALL = "taller-than-window",
  11077. V.CLASS_CLOSED = "closed",
  11078. V.CLASS_CLOSE_BUTTON = "close-button",
  11079. V.CLASS_DRAG = "drag",
  11080. V.DEFAULT_WIDTH = 245,
  11081. V.TEXT_CLOSED = "Close Controls",
  11082. V.TEXT_OPEN = "Open Controls",
  11083. p.bind(window, "keydown", function(e) {
  11084. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  11085. }, !1),
  11086. f.extend(V.prototype, {
  11087. add: function(e, t) {
  11088. return g(this, e, t, {
  11089. factoryArgs: Array.prototype.slice.call(arguments, 2)
  11090. })
  11091. },
  11092. addColor: function(e, t) {
  11093. return g(this, e, t, {
  11094. color: !0
  11095. })
  11096. },
  11097. remove: function(e) {
  11098. this.__ul.removeChild(e.__li),
  11099. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11100. var t = this;
  11101. f.defer(function() {
  11102. t.onResize()
  11103. })
  11104. },
  11105. destroy: function() {
  11106. this.autoPlace && M.removeChild(this.domElement)
  11107. },
  11108. addFolder: function(e) {
  11109. if (void 0 !== this.__folders[e])
  11110. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11111. var t = {
  11112. name: e,
  11113. parent: this
  11114. };
  11115. t.autoPlace = this.autoPlace,
  11116. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11117. t.load = this.load.folders[e]);
  11118. var i = new V(t);
  11119. this.__folders[e] = i;
  11120. var n = m(this, i.domElement);
  11121. return p.addClass(n, "folder"),
  11122. i
  11123. },
  11124. open: function() {
  11125. this.closed = !1
  11126. },
  11127. close: function() {
  11128. this.closed = !0
  11129. },
  11130. onResize: function() {
  11131. var e = this.getRoot();
  11132. if (e.scrollable) {
  11133. var t = p.getOffset(e.__ul).top
  11134. , i = 0;
  11135. f.each(e.__ul.childNodes, function(t) {
  11136. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11137. }),
  11138. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11139. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11140. e.__ul.style.height = "auto")
  11141. }
  11142. e.__resize_handle && f.defer(function() {
  11143. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11144. }),
  11145. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11146. },
  11147. remember: function() {
  11148. if (f.isUndefined(S) && (S = new d,
  11149. S.domElement.innerHTML = t),
  11150. this.parent)
  11151. throw new Error("You can only call remember on a top level GUI.");
  11152. var e = this;
  11153. f.each(Array.prototype.slice.call(arguments), function(t) {
  11154. 0 == e.__rememberedObjects.length && C(e),
  11155. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11156. }),
  11157. this.autoPlace && E(this, this.width)
  11158. },
  11159. getRoot: function() {
  11160. for (var e = this; e.parent; )
  11161. e = e.parent;
  11162. return e
  11163. },
  11164. getSaveObject: function() {
  11165. var e = this.load;
  11166. return e.closed = this.closed,
  11167. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11168. e.remembered || (e.remembered = {}),
  11169. e.remembered[this.preset] = b(this)),
  11170. e.folders = {},
  11171. f.each(this.__folders, function(t, i) {
  11172. e.folders[i] = t.getSaveObject()
  11173. }),
  11174. e
  11175. },
  11176. save: function() {
  11177. this.load.remembered || (this.load.remembered = {}),
  11178. this.load.remembered[this.preset] = b(this),
  11179. T(this, !1),
  11180. this.saveToLocalStorageIfPossible()
  11181. },
  11182. saveAs: function(e) {
  11183. this.load.remembered || (this.load.remembered = {},
  11184. this.load.remembered[L] = b(this, !0)),
  11185. this.load.remembered[e] = b(this),
  11186. this.preset = e,
  11187. w(this, e, !0),
  11188. this.saveToLocalStorageIfPossible()
  11189. },
  11190. revert: function(e) {
  11191. f.each(this.__controllers, function(t) {
  11192. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11193. }, this),
  11194. f.each(this.__folders, function(e) {
  11195. e.revert(e)
  11196. }),
  11197. e || T(this.getRoot(), !1)
  11198. },
  11199. listen: function(e) {
  11200. var t = 0 == this.__listening.length;
  11201. this.__listening.push(e),
  11202. t && x(this.__listening)
  11203. }
  11204. }),
  11205. V
  11206. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11207. return function(s, l) {
  11208. var c = s[l];
  11209. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11210. min: arguments[2],
  11211. max: arguments[3]
  11212. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11213. }
  11214. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11215. var n = function(e, i) {
  11216. function r() {
  11217. a.setValue(a.__input.value)
  11218. }
  11219. function o() {
  11220. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11221. }
  11222. n.superclass.call(this, e, i);
  11223. var a = this;
  11224. this.__input = document.createElement("input"),
  11225. this.__input.setAttribute("type", "text"),
  11226. t.bind(this.__input, "keyup", r),
  11227. t.bind(this.__input, "change", r),
  11228. t.bind(this.__input, "blur", o),
  11229. t.bind(this.__input, "keydown", function(e) {
  11230. 13 === e.keyCode && this.blur()
  11231. }),
  11232. this.updateDisplay(),
  11233. this.domElement.appendChild(this.__input)
  11234. };
  11235. return n.superclass = e,
  11236. i.extend(n.prototype, e.prototype, {
  11237. updateDisplay: function() {
  11238. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11239. n.superclass.prototype.updateDisplay.call(this)
  11240. }
  11241. }),
  11242. n
  11243. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11244. function o(e, t, i, n) {
  11245. e.style.background = "",
  11246. r.each(l, function(r) {
  11247. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11248. })
  11249. }
  11250. function a(e) {
  11251. e.style.background = "",
  11252. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11253. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11254. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11255. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11256. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11257. }
  11258. var s = function(e, l) {
  11259. function c(e) {
  11260. p(e),
  11261. t.bind(window, "mousemove", p),
  11262. t.bind(window, "mouseup", h)
  11263. }
  11264. function h() {
  11265. t.unbind(window, "mousemove", p),
  11266. t.unbind(window, "mouseup", h)
  11267. }
  11268. function u() {
  11269. var e = n(this.value);
  11270. e !== !1 ? (g.__color.__state = e,
  11271. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11272. }
  11273. function d() {
  11274. t.unbind(window, "mousemove", f),
  11275. t.unbind(window, "mouseup", d)
  11276. }
  11277. function p(e) {
  11278. e.preventDefault();
  11279. var i = t.getWidth(g.__saturation_field)
  11280. , n = t.getOffset(g.__saturation_field)
  11281. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11282. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11283. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11284. r > 1 ? r = 1 : r < 0 && (r = 0),
  11285. g.__color.v = o,
  11286. g.__color.s = r,
  11287. g.setValue(g.__color.toOriginal()),
  11288. !1
  11289. }
  11290. function f(e) {
  11291. e.preventDefault();
  11292. var i = t.getHeight(g.__hue_field)
  11293. , n = t.getOffset(g.__hue_field)
  11294. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11295. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11296. g.__color.h = 360 * r,
  11297. g.setValue(g.__color.toOriginal()),
  11298. !1
  11299. }
  11300. s.superclass.call(this, e, l),
  11301. this.__color = new i(this.getValue()),
  11302. this.__temp = new i(0);
  11303. var g = this;
  11304. this.domElement = document.createElement("div"),
  11305. t.makeSelectable(this.domElement, !1),
  11306. this.__selector = document.createElement("div"),
  11307. this.__selector.className = "selector",
  11308. this.__saturation_field = document.createElement("div"),
  11309. this.__saturation_field.className = "saturation-field",
  11310. this.__field_knob = document.createElement("div"),
  11311. this.__field_knob.className = "field-knob",
  11312. this.__field_knob_border = "2px solid ",
  11313. this.__hue_knob = document.createElement("div"),
  11314. this.__hue_knob.className = "hue-knob",
  11315. this.__hue_field = document.createElement("div"),
  11316. this.__hue_field.className = "hue-field",
  11317. this.__input = document.createElement("input"),
  11318. this.__input.type = "text",
  11319. this.__input_textShadow = "0 1px 1px ",
  11320. t.bind(this.__input, "keydown", function(e) {
  11321. 13 === e.keyCode && u.call(this)
  11322. }),
  11323. t.bind(this.__input, "blur", u),
  11324. t.bind(this.__selector, "mousedown", function(e) {
  11325. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11326. t.removeClass(g.__selector, "drag")
  11327. })
  11328. });
  11329. var m = document.createElement("div");
  11330. r.extend(this.__selector.style, {
  11331. width: "122px",
  11332. height: "102px",
  11333. padding: "3px",
  11334. backgroundColor: "#222",
  11335. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11336. }),
  11337. r.extend(this.__field_knob.style, {
  11338. position: "absolute",
  11339. width: "12px",
  11340. height: "12px",
  11341. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11342. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11343. borderRadius: "12px",
  11344. zIndex: 1
  11345. }),
  11346. r.extend(this.__hue_knob.style, {
  11347. position: "absolute",
  11348. width: "15px",
  11349. height: "2px",
  11350. borderRight: "4px solid #fff",
  11351. zIndex: 1
  11352. }),
  11353. r.extend(this.__saturation_field.style, {
  11354. width: "100px",
  11355. height: "100px",
  11356. border: "1px solid #555",
  11357. marginRight: "3px",
  11358. display: "inline-block",
  11359. cursor: "pointer"
  11360. }),
  11361. r.extend(m.style, {
  11362. width: "100%",
  11363. height: "100%",
  11364. background: "none"
  11365. }),
  11366. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11367. r.extend(this.__hue_field.style, {
  11368. width: "15px",
  11369. height: "100px",
  11370. display: "inline-block",
  11371. border: "1px solid #555",
  11372. cursor: "ns-resize"
  11373. }),
  11374. a(this.__hue_field),
  11375. r.extend(this.__input.style, {
  11376. outline: "none",
  11377. textAlign: "center",
  11378. color: "#fff",
  11379. border: 0,
  11380. fontWeight: "bold",
  11381. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11382. }),
  11383. t.bind(this.__saturation_field, "mousedown", c),
  11384. t.bind(this.__field_knob, "mousedown", c),
  11385. t.bind(this.__hue_field, "mousedown", function(e) {
  11386. f(e),
  11387. t.bind(window, "mousemove", f),
  11388. t.bind(window, "mouseup", d)
  11389. }),
  11390. this.__saturation_field.appendChild(m),
  11391. this.__selector.appendChild(this.__field_knob),
  11392. this.__selector.appendChild(this.__saturation_field),
  11393. this.__selector.appendChild(this.__hue_field),
  11394. this.__hue_field.appendChild(this.__hue_knob),
  11395. this.domElement.appendChild(this.__input),
  11396. this.domElement.appendChild(this.__selector),
  11397. this.updateDisplay()
  11398. };
  11399. s.superclass = e,
  11400. r.extend(s.prototype, e.prototype, {
  11401. updateDisplay: function() {
  11402. var e = n(this.getValue());
  11403. if (e !== !1) {
  11404. var t = !1;
  11405. r.each(i.COMPONENTS, function(i) {
  11406. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11407. return t = !0,
  11408. {}
  11409. }, this),
  11410. t && r.extend(this.__color.__state, e)
  11411. }
  11412. r.extend(this.__temp.__state, this.__color.__state),
  11413. this.__temp.a = 1;
  11414. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11415. , s = 255 - a;
  11416. r.extend(this.__field_knob.style, {
  11417. marginLeft: 100 * this.__color.s - 7 + "px",
  11418. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11419. backgroundColor: this.__temp.toString(),
  11420. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11421. }),
  11422. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11423. this.__temp.s = 1,
  11424. this.__temp.v = 1,
  11425. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11426. r.extend(this.__input.style, {
  11427. backgroundColor: this.__input.value = this.__color.toString(),
  11428. color: "rgb(" + a + "," + a + "," + a + ")",
  11429. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11430. })
  11431. }
  11432. });
  11433. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11434. return s
  11435. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11436. function r(e, t, i) {
  11437. Object.defineProperty(e, t, {
  11438. get: function() {
  11439. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11440. this.__state[t])
  11441. },
  11442. set: function(e) {
  11443. "RGB" !== this.__state.space && (a(this, t, i),
  11444. this.__state.space = "RGB"),
  11445. this.__state[t] = e
  11446. }
  11447. })
  11448. }
  11449. function o(e, t) {
  11450. Object.defineProperty(e, t, {
  11451. get: function() {
  11452. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11453. this.__state[t])
  11454. },
  11455. set: function(e) {
  11456. "HSV" !== this.__state.space && (s(this),
  11457. this.__state.space = "HSV"),
  11458. this.__state[t] = e
  11459. }
  11460. })
  11461. }
  11462. function a(e, i, r) {
  11463. if ("HEX" === e.__state.space)
  11464. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11465. else {
  11466. if ("HSV" !== e.__state.space)
  11467. throw "Corrupted color state";
  11468. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11469. }
  11470. }
  11471. function s(e) {
  11472. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11473. n.extend(e.__state, {
  11474. s: i.s,
  11475. v: i.v
  11476. }),
  11477. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11478. }
  11479. var l = function() {
  11480. if (this.__state = e.apply(this, arguments),
  11481. this.__state === !1)
  11482. throw "Failed to interpret color arguments";
  11483. this.__state.a = this.__state.a || 1
  11484. };
  11485. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11486. n.extend(l.prototype, {
  11487. toString: function() {
  11488. return i(this)
  11489. },
  11490. toOriginal: function() {
  11491. return this.__state.conversion.write(this)
  11492. }
  11493. }),
  11494. r(l.prototype, "r", 2),
  11495. r(l.prototype, "g", 1),
  11496. r(l.prototype, "b", 0),
  11497. o(l.prototype, "h"),
  11498. o(l.prototype, "s"),
  11499. o(l.prototype, "v"),
  11500. Object.defineProperty(l.prototype, "a", {
  11501. get: function() {
  11502. return this.__state.a
  11503. },
  11504. set: function(e) {
  11505. this.__state.a = e
  11506. }
  11507. }),
  11508. Object.defineProperty(l.prototype, "hex", {
  11509. get: function() {
  11510. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11511. this.__state.hex
  11512. },
  11513. set: function(e) {
  11514. this.__state.space = "HEX",
  11515. this.__state.hex = e
  11516. }
  11517. }),
  11518. l
  11519. }(n.color.interpret, n.color.math = function() {
  11520. var e;
  11521. return {
  11522. hsv_to_rgb: function(e, t, i) {
  11523. var n = Math.floor(e / 60) % 6
  11524. , r = e / 60 - Math.floor(e / 60)
  11525. , o = i * (1 - t)
  11526. , a = i * (1 - r * t)
  11527. , s = i * (1 - (1 - r) * t)
  11528. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11529. return {
  11530. r: 255 * l[0],
  11531. g: 255 * l[1],
  11532. b: 255 * l[2]
  11533. }
  11534. },
  11535. rgb_to_hsv: function(e, t, i) {
  11536. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11537. return 0 == a ? {
  11538. h: NaN,
  11539. s: 0,
  11540. v: 0
  11541. } : (r = s / a,
  11542. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11543. n /= 6,
  11544. n < 0 && (n += 1),
  11545. {
  11546. h: 360 * n,
  11547. s: r,
  11548. v: a / 255
  11549. })
  11550. },
  11551. rgb_to_hex: function(e, t, i) {
  11552. var n = this.hex_with_component(0, 2, e);
  11553. return n = this.hex_with_component(n, 1, t),
  11554. n = this.hex_with_component(n, 0, i)
  11555. },
  11556. component_from_hex: function(e, t) {
  11557. return e >> 8 * t & 255
  11558. },
  11559. hex_with_component: function(t, i, n) {
  11560. return n << (e = 8 * i) | t & ~(255 << e)
  11561. }
  11562. }
  11563. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11564. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11565. window.setTimeout(e, 1e3 / 60)
  11566. }
  11567. }(), n.dom.CenteredDiv = function(e, t) {
  11568. var i = function() {
  11569. this.backgroundElement = document.createElement("div"),
  11570. t.extend(this.backgroundElement.style, {
  11571. backgroundColor: "rgba(0,0,0,0.8)",
  11572. top: 0,
  11573. left: 0,
  11574. display: "none",
  11575. zIndex: "1000",
  11576. opacity: 0,
  11577. WebkitTransition: "opacity 0.2s linear"
  11578. }),
  11579. e.makeFullscreen(this.backgroundElement),
  11580. this.backgroundElement.style.position = "fixed",
  11581. this.domElement = document.createElement("div"),
  11582. t.extend(this.domElement.style, {
  11583. position: "fixed",
  11584. display: "none",
  11585. zIndex: "1001",
  11586. opacity: 0,
  11587. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11588. }),
  11589. document.body.appendChild(this.backgroundElement),
  11590. document.body.appendChild(this.domElement);
  11591. var i = this;
  11592. e.bind(this.backgroundElement, "click", function() {
  11593. i.hide()
  11594. })
  11595. };
  11596. return i.prototype.show = function() {
  11597. var e = this;
  11598. this.backgroundElement.style.display = "block",
  11599. this.domElement.style.display = "block",
  11600. this.domElement.style.opacity = 0,
  11601. this.domElement.style.webkitTransform = "scale(1.1)",
  11602. this.layout(),
  11603. t.defer(function() {
  11604. e.backgroundElement.style.opacity = 1,
  11605. e.domElement.style.opacity = 1,
  11606. e.domElement.style.webkitTransform = "scale(1)"
  11607. })
  11608. }
  11609. ,
  11610. i.prototype.hide = function() {
  11611. var t = this
  11612. , i = function() {
  11613. t.domElement.style.display = "none",
  11614. t.backgroundElement.style.display = "none",
  11615. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11616. e.unbind(t.domElement, "transitionend", i),
  11617. e.unbind(t.domElement, "oTransitionEnd", i)
  11618. };
  11619. e.bind(this.domElement, "webkitTransitionEnd", i),
  11620. e.bind(this.domElement, "transitionend", i),
  11621. e.bind(this.domElement, "oTransitionEnd", i),
  11622. this.backgroundElement.style.opacity = 0,
  11623. this.domElement.style.opacity = 0,
  11624. this.domElement.style.webkitTransform = "scale(1.1)"
  11625. }
  11626. ,
  11627. i.prototype.layout = function() {
  11628. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11629. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11630. }
  11631. ,
  11632. i
  11633. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11634. }
  11635. , {}],
  11636. 94: [function(e, t, i) {
  11637. (function(e) {
  11638. "use strict";
  11639. function i(t) {
  11640. function i(e) {
  11641. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11642. var n = _((t[i] * e + 50) / 100);
  11643. n < 1 ? n = 1 : n > 255 && (n = 255),
  11644. T[G[i]] = n
  11645. }
  11646. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11647. var a = _((r[o] * e + 50) / 100);
  11648. a < 1 ? a = 1 : a > 255 && (a = 255),
  11649. x[G[o]] = a
  11650. }
  11651. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11652. for (var h = 0; h < 8; h++)
  11653. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11654. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11655. l++
  11656. }
  11657. function n(e, t) {
  11658. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11659. for (var a = 1; a <= e[o]; a++)
  11660. r[t[n]] = [],
  11661. r[t[n]][0] = i,
  11662. r[t[n]][1] = o,
  11663. n++,
  11664. i++;
  11665. i *= 2
  11666. }
  11667. return r
  11668. }
  11669. function r() {
  11670. C = n(z, W),
  11671. I = n(X, Z),
  11672. E = n(j, Y),
  11673. b = n(q, K)
  11674. }
  11675. function o() {
  11676. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11677. for (var n = e; n < t; n++)
  11678. P[32767 + n] = i,
  11679. R[32767 + n] = [],
  11680. R[32767 + n][1] = i,
  11681. R[32767 + n][0] = n;
  11682. for (var r = -(t - 1); r <= -e; r++)
  11683. P[32767 + r] = i,
  11684. R[32767 + r] = [],
  11685. R[32767 + r][1] = i,
  11686. R[32767 + r][0] = t - 1 + r;
  11687. e <<= 1,
  11688. t <<= 1
  11689. }
  11690. }
  11691. function a() {
  11692. for (var e = 0; e < 256; e++)
  11693. H[e] = 19595 * e,
  11694. H[e + 256 >> 0] = 38470 * e,
  11695. H[e + 512 >> 0] = 7471 * e + 32768,
  11696. H[e + 768 >> 0] = -11059 * e,
  11697. H[e + 1024 >> 0] = -21709 * e,
  11698. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11699. H[e + 1536 >> 0] = -27439 * e,
  11700. H[e + 1792 >> 0] = -5329 * e
  11701. }
  11702. function s(e) {
  11703. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11704. t & 1 << i && (N |= 1 << B),
  11705. i--,
  11706. B--,
  11707. B < 0 && (255 == N ? (l(255),
  11708. l(0)) : l(N),
  11709. B = 7,
  11710. N = 0)
  11711. }
  11712. function l(e) {
  11713. D.push(e)
  11714. }
  11715. function c(e) {
  11716. l(e >> 8 & 255),
  11717. l(255 & e)
  11718. }
  11719. function h(e, t) {
  11720. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11721. for (h = 0; h < d; ++h) {
  11722. i = e[u],
  11723. n = e[u + 1],
  11724. r = e[u + 2],
  11725. o = e[u + 3],
  11726. a = e[u + 4],
  11727. s = e[u + 5],
  11728. l = e[u + 6],
  11729. c = e[u + 7];
  11730. var f = i + c
  11731. , g = i - c
  11732. , m = n + l
  11733. , v = n - l
  11734. , A = r + s
  11735. , y = r - s
  11736. , C = o + a
  11737. , I = o - a
  11738. , E = f + C
  11739. , b = f - C
  11740. , w = m + A
  11741. , _ = m - A;
  11742. e[u] = E + w,
  11743. e[u + 4] = E - w;
  11744. var T = .707106781 * (_ + b);
  11745. e[u + 2] = b + T,
  11746. e[u + 6] = b - T,
  11747. E = I + y,
  11748. w = y + v,
  11749. _ = v + g;
  11750. var x = .382683433 * (E - _)
  11751. , S = .5411961 * E + x
  11752. , M = 1.306562965 * _ + x
  11753. , R = .707106781 * w
  11754. , P = g + R
  11755. , L = g - R;
  11756. e[u + 5] = L + S,
  11757. e[u + 3] = L - S,
  11758. e[u + 1] = P + M,
  11759. e[u + 7] = P - M,
  11760. u += 8
  11761. }
  11762. for (u = 0,
  11763. h = 0; h < d; ++h) {
  11764. i = e[u],
  11765. n = e[u + 8],
  11766. r = e[u + 16],
  11767. o = e[u + 24],
  11768. a = e[u + 32],
  11769. s = e[u + 40],
  11770. l = e[u + 48],
  11771. c = e[u + 56];
  11772. var D = i + c
  11773. , N = i - c
  11774. , B = n + l
  11775. , F = n - l
  11776. , V = r + s
  11777. , U = r - s
  11778. , k = o + a
  11779. , H = o - a
  11780. , G = D + k
  11781. , z = D - k
  11782. , W = B + V
  11783. , j = B - V;
  11784. e[u] = G + W,
  11785. e[u + 32] = G - W;
  11786. var Y = .707106781 * (j + z);
  11787. e[u + 16] = z + Y,
  11788. e[u + 48] = z - Y,
  11789. G = H + U,
  11790. W = U + F,
  11791. j = F + N;
  11792. var X = .382683433 * (G - j)
  11793. , Z = .5411961 * G + X
  11794. , q = 1.306562965 * j + X
  11795. , K = .707106781 * W
  11796. , Q = N + K
  11797. , J = N - K;
  11798. e[u + 40] = J + Z,
  11799. e[u + 24] = J - Z,
  11800. e[u + 8] = Q + q,
  11801. e[u + 56] = Q - q,
  11802. u++
  11803. }
  11804. var $;
  11805. for (h = 0; h < p; ++h)
  11806. $ = e[h] * t[h],
  11807. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  11808. return O
  11809. }
  11810. function u() {
  11811. c(65504),
  11812. c(16),
  11813. l(74),
  11814. l(70),
  11815. l(73),
  11816. l(70),
  11817. l(0),
  11818. l(1),
  11819. l(1),
  11820. l(0),
  11821. c(1),
  11822. c(1),
  11823. l(0),
  11824. l(0)
  11825. }
  11826. function d(e, t) {
  11827. c(65472),
  11828. c(17),
  11829. l(8),
  11830. c(t),
  11831. c(e),
  11832. l(3),
  11833. l(1),
  11834. l(17),
  11835. l(0),
  11836. l(2),
  11837. l(17),
  11838. l(1),
  11839. l(3),
  11840. l(17),
  11841. l(1)
  11842. }
  11843. function p() {
  11844. c(65499),
  11845. c(132),
  11846. l(0);
  11847. for (var e = 0; e < 64; e++)
  11848. l(T[e]);
  11849. l(1);
  11850. for (var t = 0; t < 64; t++)
  11851. l(x[t])
  11852. }
  11853. function f() {
  11854. c(65476),
  11855. c(418),
  11856. l(0);
  11857. for (var e = 0; e < 16; e++)
  11858. l(z[e + 1]);
  11859. for (var t = 0; t <= 11; t++)
  11860. l(W[t]);
  11861. l(16);
  11862. for (var i = 0; i < 16; i++)
  11863. l(j[i + 1]);
  11864. for (var n = 0; n <= 161; n++)
  11865. l(Y[n]);
  11866. l(1);
  11867. for (var r = 0; r < 16; r++)
  11868. l(X[r + 1]);
  11869. for (var o = 0; o <= 11; o++)
  11870. l(Z[o]);
  11871. l(17);
  11872. for (var a = 0; a < 16; a++)
  11873. l(q[a + 1]);
  11874. for (var s = 0; s <= 161; s++)
  11875. l(K[s])
  11876. }
  11877. function g() {
  11878. c(65498),
  11879. c(12),
  11880. l(3),
  11881. l(1),
  11882. l(0),
  11883. l(2),
  11884. l(17),
  11885. l(3),
  11886. l(17),
  11887. l(0),
  11888. l(63),
  11889. l(0)
  11890. }
  11891. function m(e, t, i, n, r) {
  11892. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  11893. L[G[f]] = p[f];
  11894. var g = L[0] - i;
  11895. i = L[0],
  11896. 0 == g ? s(n[0]) : (o = 32767 + g,
  11897. s(n[P[o]]),
  11898. s(R[o]));
  11899. for (var m = 63; m > 0 && 0 == L[m]; m--)
  11900. ;
  11901. if (0 == m)
  11902. return s(a),
  11903. i;
  11904. for (var v, A = 1; A <= m; ) {
  11905. for (var y = A; 0 == L[A] && A <= m; ++A)
  11906. ;
  11907. var C = A - y;
  11908. if (C >= c) {
  11909. v = C >> 4;
  11910. for (var I = 1; I <= v; ++I)
  11911. s(l);
  11912. C &= 15
  11913. }
  11914. o = 32767 + L[A],
  11915. s(r[(C << 4) + P[o]]),
  11916. s(R[o]),
  11917. A++
  11918. }
  11919. return m != u && s(a),
  11920. i
  11921. }
  11922. function v() {
  11923. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11924. k[t] = e(t)
  11925. }
  11926. function A(e) {
  11927. if (e <= 0 && (e = 1),
  11928. e > 100 && (e = 100),
  11929. w != e) {
  11930. var t = 0;
  11931. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  11932. i(t),
  11933. w = e
  11934. }
  11935. }
  11936. function y() {
  11937. var e = (new Date).getTime();
  11938. t || (t = 50),
  11939. v(),
  11940. r(),
  11941. o(),
  11942. a(),
  11943. A(t);
  11944. (new Date).getTime() - e
  11945. }
  11946. var C, I, E, b, w, _ = (Math.round,
  11947. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  11948. this.encode = function(t, i) {
  11949. var n = ((new Date).getTime(),
  11950. i.quality);
  11951. n && A(n),
  11952. D = new Array,
  11953. N = 0,
  11954. B = 7,
  11955. c(65496),
  11956. u(),
  11957. p(),
  11958. d(t.width, t.height),
  11959. f(),
  11960. g();
  11961. var r = 0
  11962. , o = 0
  11963. , a = 0;
  11964. N = 0,
  11965. B = 7,
  11966. this.encode.displayName = "_encode_";
  11967. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  11968. for (l = 0; l < G; ) {
  11969. for (w = G * z + l,
  11970. _ = w,
  11971. T = -1,
  11972. x = 0,
  11973. R = 0; R < 64; R++)
  11974. x = (k ? 63 - R : R) >> 3,
  11975. T = 4 * (7 & R),
  11976. _ = w + x * G + T,
  11977. z + x >= L && (_ -= G * (z + 1 + x - L)),
  11978. l + T >= G && (_ -= l + T - G + 4),
  11979. h = P[_++],
  11980. v = P[_++],
  11981. y = P[_++],
  11982. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  11983. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  11984. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  11985. r = m(F, S, r, C, E),
  11986. o = m(V, M, o, I, b),
  11987. a = m(U, M, a, I, b),
  11988. l += 32
  11989. }
  11990. z += W
  11991. }
  11992. if (B >= 0) {
  11993. var j = [];
  11994. j[1] = B + 1,
  11995. j[0] = (1 << B + 1) - 1,
  11996. s(j)
  11997. }
  11998. return c(65497),
  11999. new e(D)
  12000. }
  12001. ,
  12002. y()
  12003. }
  12004. function n(e, t) {
  12005. t = t || {},
  12006. t.quality = t.quality || 50;
  12007. var n = t.quality
  12008. , r = new i(n)
  12009. , o = r.encode(e, t);
  12010. return {
  12011. data: o,
  12012. width: e.width,
  12013. height: e.height
  12014. }
  12015. }
  12016. t.exports.encode = n
  12017. }
  12018. ).call(this, e("buffer").Buffer)
  12019. }
  12020. , {
  12021. buffer: 198
  12022. }],
  12023. 95: [function(e, t, i) {
  12024. "use strict";
  12025. !function() {
  12026. if ("performance"in window == !1 && (window.performance = {}),
  12027. Date.now = Date.now || function() {
  12028. return (new Date).getTime()
  12029. }
  12030. ,
  12031. "now"in window.performance == !1) {
  12032. var e = Date.now();
  12033. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12034. window.performance.now = function() {
  12035. return Date.now() - e
  12036. }
  12037. }
  12038. }()
  12039. }
  12040. , {}],
  12041. 96: [function(e, t, i) {
  12042. "use strict";
  12043. var n = e("three");
  12044. n.EffectComposer = function(e, t) {
  12045. if (this.renderer = e,
  12046. void 0 === t) {
  12047. var i = {
  12048. minFilter: n.LinearFilter,
  12049. magFilter: n.LinearFilter,
  12050. format: n.RGBAFormat,
  12051. stencilBuffer: !1
  12052. }
  12053. , r = e.getSize();
  12054. t = new n.WebGLRenderTarget(r.width,r.height,i)
  12055. }
  12056. this.renderTarget1 = t,
  12057. this.renderTarget2 = t.clone(),
  12058. this.writeBuffer = this.renderTarget1,
  12059. this.readBuffer = this.renderTarget2,
  12060. this.passes = [],
  12061. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  12062. this.copyPass = new n.ShaderPass(n.CopyShader)
  12063. }
  12064. ,
  12065. n.EffectComposer.prototype = {
  12066. swapBuffers: function() {
  12067. var e = this.readBuffer;
  12068. this.readBuffer = this.writeBuffer,
  12069. this.writeBuffer = e
  12070. },
  12071. addPass: function(e) {
  12072. this.passes.push(e)
  12073. },
  12074. insertPass: function(e, t) {
  12075. this.passes.splice(t, 0, e)
  12076. },
  12077. render: function(e) {
  12078. this.writeBuffer = this.renderTarget1,
  12079. this.readBuffer = this.renderTarget2;
  12080. var t, i, r = !1, o = this.passes.length;
  12081. for (i = 0; i < o; i++)
  12082. if (t = this.passes[i],
  12083. t.enabled) {
  12084. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  12085. t.needsSwap) {
  12086. if (r) {
  12087. var a = this.renderer.context;
  12088. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  12089. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  12090. a.stencilFunc(a.EQUAL, 1, 4294967295)
  12091. }
  12092. this.swapBuffers()
  12093. }
  12094. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  12095. }
  12096. },
  12097. reset: function(e) {
  12098. if (void 0 === e) {
  12099. var t = this.renderer.getSize();
  12100. e = this.renderTarget1.clone(),
  12101. e.setSize(t.width, t.height)
  12102. }
  12103. this.renderTarget1.dispose(),
  12104. this.renderTarget2.dispose(),
  12105. this.renderTarget1 = e,
  12106. this.renderTarget2 = e.clone(),
  12107. this.writeBuffer = this.renderTarget1,
  12108. this.readBuffer = this.renderTarget2
  12109. },
  12110. setSize: function(e, t) {
  12111. this.renderTarget1.setSize(e, t),
  12112. this.renderTarget2.setSize(e, t)
  12113. this.passes.forEach(a=>{//add for TransitionPass
  12114. a.setSize && a.setSize(e, t)
  12115. })
  12116. }
  12117. }
  12118. }
  12119. , {
  12120. three: 217
  12121. }],
  12122. 97: [function(e, t, i) {
  12123. "use strict";
  12124. var n = e("three");
  12125. n.MaskPass = function(e, t) {
  12126. this.scene = e,
  12127. this.camera = t,
  12128. this.enabled = !0,
  12129. this.clear = !0,
  12130. this.needsSwap = !1,
  12131. this.inverse = !1
  12132. }
  12133. ,
  12134. n.MaskPass.prototype = {
  12135. render: function(e, t, i, n) {
  12136. var r = e.context;
  12137. r.colorMask(!1, !1, !1, !1),
  12138. r.depthMask(!1);
  12139. var o, a;
  12140. this.inverse ? (o = 0,
  12141. a = 1) : (o = 1,
  12142. a = 0),
  12143. r.enable(r.STENCIL_TEST),
  12144. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12145. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12146. r.clearStencil(a),
  12147. e.render(this.scene, this.camera, i, this.clear),
  12148. e.render(this.scene, this.camera, t, this.clear),
  12149. r.colorMask(!0, !0, !0, !0),
  12150. r.depthMask(!0),
  12151. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12152. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12153. }
  12154. },
  12155. n.ClearMaskPass = function() {
  12156. this.enabled = !0
  12157. }
  12158. ,
  12159. n.ClearMaskPass.prototype = {
  12160. render: function(e, t, i, n) {
  12161. var r = e.context;
  12162. r.disable(r.STENCIL_TEST)
  12163. }
  12164. }
  12165. }
  12166. , {
  12167. three: 217
  12168. }],
  12169. 98: [function(e, t, i) {
  12170. "use strict";
  12171. var n = e("three");
  12172. n.RenderPass = function(e, t, i, r, o) {
  12173. this.scene = e,
  12174. this.camera = t,
  12175. this.overrideMaterial = i,
  12176. this.clearColor = r,
  12177. this.clearAlpha = void 0 !== o ? o : 1,
  12178. this.oldClearColor = new n.Color,
  12179. this.oldClearAlpha = 1,
  12180. this.enabled = !0,
  12181. this.clear = !0,
  12182. this.needsSwap = !1
  12183. }
  12184. ,
  12185. n.RenderPass.prototype = {
  12186. render: function(e, t, i, n) {
  12187. this.scene.overrideMaterial = this.overrideMaterial,
  12188. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12189. this.oldClearAlpha = e.getClearAlpha(),
  12190. e.setClearColor(this.clearColor, this.clearAlpha)),
  12191. e.render(this.scene, this.camera, i, this.clear),
  12192. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12193. this.scene.overrideMaterial = null
  12194. }
  12195. }
  12196. }
  12197. , {
  12198. three: 217
  12199. }],
  12200. 99: [function(e, t, i) {
  12201. "use strict";
  12202. var n = e("three");
  12203. n.ShaderPass = function(e, t) {
  12204. this.textureID = void 0 !== t ? t : "tDiffuse",
  12205. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12206. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12207. this.material = new n.ShaderMaterial({
  12208. defines: e.defines || {},
  12209. uniforms: this.uniforms,
  12210. vertexShader: e.vertexShader,
  12211. fragmentShader: e.fragmentShader
  12212. })),
  12213. this.renderToScreen = !1,
  12214. this.enabled = !0,
  12215. this.needsSwap = !0,
  12216. this.clear = !1,
  12217. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12218. this.scene = new n.Scene,
  12219. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12220. this.scene.add(this.quad)
  12221. }
  12222. ,
  12223. n.ShaderPass.prototype = {
  12224. render: function(e, t, i, n) {
  12225. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12226. this.quad.material = this.material,
  12227. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12228. }
  12229. }
  12230. }
  12231. , {
  12232. three: 217
  12233. }],
  12234. 100: [function(e, t, i) {
  12235. "use strict";
  12236. var n = e("three");
  12237. n.CopyShader = {
  12238. uniforms: {
  12239. tDiffuse: {
  12240. type: "t",
  12241. value: null
  12242. },
  12243. opacity: {
  12244. type: "f",
  12245. value: 1
  12246. }
  12247. },
  12248. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12249. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12250. }
  12251. }
  12252. , {
  12253. three: 217
  12254. }],
  12255. 101: [function(e, t, i) {
  12256. "use strict";
  12257. var n = e("three");
  12258. n.HorizontalBlurShader = {
  12259. uniforms: {
  12260. tDiffuse: {
  12261. type: "t",
  12262. value: null
  12263. },
  12264. h: {
  12265. type: "f",
  12266. value: 1 / 512
  12267. }
  12268. },
  12269. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12270. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12271. }
  12272. }
  12273. , {
  12274. three: 217
  12275. }],
  12276. 102: [function(e, t, i) {
  12277. "use strict";
  12278. var n = e("three");
  12279. n.VerticalBlurShader = {
  12280. uniforms: {
  12281. tDiffuse: {
  12282. type: "t",
  12283. value: null
  12284. },
  12285. v: {
  12286. type: "f",
  12287. value: 1 / 512
  12288. }
  12289. },
  12290. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12291. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12292. }
  12293. }
  12294. , {
  12295. three: 217
  12296. }],
  12297. 103: [function(e, t, i) {
  12298. "use strict";
  12299. var n = e("three");
  12300. !function() {
  12301. if ("performance"in window == 0 && (window.performance = {}),
  12302. "now"in window.performance == 0) {
  12303. var e = Date.now();
  12304. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12305. window.performance.now = function() {
  12306. return Date.now() - e
  12307. }
  12308. }
  12309. }(),
  12310. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12311. var t, i = this.extensions, r = this.context;
  12312. if (e === n.RepeatWrapping)
  12313. return r.REPEAT;
  12314. if (e === n.ClampToEdgeWrapping)
  12315. return r.CLAMP_TO_EDGE;
  12316. if (e === n.MirroredRepeatWrapping)
  12317. return r.MIRRORED_REPEAT;
  12318. if (e === n.NearestFilter)
  12319. return r.NEAREST;
  12320. if (e === n.NearestMipMapNearestFilter)
  12321. return r.NEAREST_MIPMAP_NEAREST;
  12322. if (e === n.NearestMipMapLinearFilter)
  12323. return r.NEAREST_MIPMAP_LINEAR;
  12324. if (e === n.LinearFilter)
  12325. return r.LINEAR;
  12326. if (e === n.LinearMipMapNearestFilter)
  12327. return r.LINEAR_MIPMAP_NEAREST;
  12328. if (e === n.LinearMipMapLinearFilter)
  12329. return r.LINEAR_MIPMAP_LINEAR;
  12330. if (e === n.UnsignedByteType)
  12331. return r.UNSIGNED_BYTE;
  12332. if (e === n.UnsignedShort4444Type)
  12333. return r.UNSIGNED_SHORT_4_4_4_4;
  12334. if (e === n.UnsignedShort5551Type)
  12335. return r.UNSIGNED_SHORT_5_5_5_1;
  12336. if (e === n.UnsignedShort565Type)
  12337. return r.UNSIGNED_SHORT_5_6_5;
  12338. if (e === n.ByteType)
  12339. return r.BYTE;
  12340. if (e === n.ShortType)
  12341. return r.SHORT;
  12342. if (e === n.UnsignedShortType)
  12343. return r.UNSIGNED_SHORT;
  12344. if (e === n.IntType)
  12345. return r.INT;
  12346. if (e === n.UnsignedIntType)
  12347. return r.UNSIGNED_INT;
  12348. if (e === n.FloatType)
  12349. return r.FLOAT;
  12350. if (t = i.get("OES_texture_half_float"),
  12351. null !== t && e === n.HalfFloatType)
  12352. return t.HALF_FLOAT_OES;
  12353. if (e === n.AlphaFormat)
  12354. return r.ALPHA;
  12355. if (e === n.RGBFormat)
  12356. return r.RGB;
  12357. if (e === n.RGBAFormat)
  12358. return r.RGBA;
  12359. if (e === n.LuminanceFormat)
  12360. return r.LUMINANCE;
  12361. if (e === n.LuminanceAlphaFormat)
  12362. return r.LUMINANCE_ALPHA;
  12363. if (e === n.AddEquation)
  12364. return r.FUNC_ADD;
  12365. if (e === n.SubtractEquation)
  12366. return r.FUNC_SUBTRACT;
  12367. if (e === n.ReverseSubtractEquation)
  12368. return r.FUNC_REVERSE_SUBTRACT;
  12369. if (e === n.ZeroFactor)
  12370. return r.ZERO;
  12371. if (e === n.OneFactor)
  12372. return r.ONE;
  12373. if (e === n.SrcColorFactor)
  12374. return r.SRC_COLOR;
  12375. if (e === n.OneMinusSrcColorFactor)
  12376. return r.ONE_MINUS_SRC_COLOR;
  12377. if (e === n.SrcAlphaFactor)
  12378. return r.SRC_ALPHA;
  12379. if (e === n.OneMinusSrcAlphaFactor)
  12380. return r.ONE_MINUS_SRC_ALPHA;
  12381. if (e === n.DstAlphaFactor)
  12382. return r.DST_ALPHA;
  12383. if (e === n.OneMinusDstAlphaFactor)
  12384. return r.ONE_MINUS_DST_ALPHA;
  12385. if (e === n.DstColorFactor)
  12386. return r.DST_COLOR;
  12387. if (e === n.OneMinusDstColorFactor)
  12388. return r.ONE_MINUS_DST_COLOR;
  12389. if (e === n.SrcAlphaSaturateFactor)
  12390. return r.SRC_ALPHA_SATURATE;
  12391. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12392. null !== t) {
  12393. if (e === n.RGB_S3TC_DXT1_Format)
  12394. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12395. if (e === n.RGBA_S3TC_DXT1_Format)
  12396. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12397. if (e === n.RGBA_S3TC_DXT3_Format)
  12398. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12399. if (e === n.RGBA_S3TC_DXT5_Format)
  12400. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12401. }
  12402. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12403. null !== t) {
  12404. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12405. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12406. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12407. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12408. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12409. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12410. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12411. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12412. }
  12413. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12414. null !== t && e === n.RGB_ETC1_Format)
  12415. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12416. if (t = i.get("EXT_blend_minmax"),
  12417. null !== t) {
  12418. if (e === n.MinEquation)
  12419. return t.MIN_EXT;
  12420. if (e === n.MaxEquation)
  12421. return t.MAX_EXT
  12422. }
  12423. return 0
  12424. }
  12425. ,
  12426. n.WebGLState = function(e, t, i) {
  12427. var r = this
  12428. , o = new n.Vector4
  12429. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12430. , s = new Uint8Array(a)
  12431. , l = new Uint8Array(a)
  12432. , c = new Uint8Array(a)
  12433. , h = {}
  12434. , u = null
  12435. , d = null
  12436. , p = null
  12437. , f = null
  12438. , g = null
  12439. , m = null
  12440. , v = null
  12441. , A = null
  12442. , y = !1
  12443. , C = null
  12444. , I = null
  12445. , E = null
  12446. , b = null
  12447. , w = null
  12448. , _ = null
  12449. , T = null
  12450. , x = null
  12451. , S = null
  12452. , M = null
  12453. , R = null
  12454. , P = null
  12455. , O = null
  12456. , L = null
  12457. , D = null
  12458. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12459. , B = void 0
  12460. , F = {}
  12461. , V = new n.Vector4
  12462. , U = null
  12463. , k = null
  12464. , H = new n.Vector4
  12465. , G = new n.Vector4;
  12466. this.init = function() {
  12467. this.clearColor(0, 0, 0, 1),
  12468. this.clearDepth(1),
  12469. this.clearStencil(0),
  12470. this.enable(e.DEPTH_TEST),
  12471. e.depthFunc(e.LEQUAL),
  12472. e.frontFace(e.CCW),
  12473. e.cullFace(e.BACK),
  12474. this.enable(e.CULL_FACE),
  12475. this.enable(e.BLEND),
  12476. e.blendEquation(e.FUNC_ADD),
  12477. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12478. }
  12479. ,
  12480. this.initAttributes = function() {
  12481. for (var e = 0, t = s.length; e < t; e++)
  12482. s[e] = 0
  12483. }
  12484. ,
  12485. this.enableAttribute = function(i) {
  12486. if (s[i] = 1,
  12487. 0 === l[i] && (e.enableVertexAttribArray(i),
  12488. l[i] = 1),
  12489. 0 !== c[i]) {
  12490. var n = t.get("ANGLE_instanced_arrays");
  12491. n.vertexAttribDivisorANGLE(i, 0),
  12492. c[i] = 0
  12493. }
  12494. }
  12495. ,
  12496. this.enableAttributeAndDivisor = function(t, i, n) {
  12497. s[t] = 1,
  12498. 0 === l[t] && (e.enableVertexAttribArray(t),
  12499. l[t] = 1),
  12500. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12501. c[t] = i)
  12502. }
  12503. ,
  12504. this.disableUnusedAttributes = function() {
  12505. for (var t = 0, i = l.length; t < i; t++)
  12506. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12507. l[t] = 0)
  12508. }
  12509. ,
  12510. this.enable = function(t) {
  12511. h[t] !== !0 && (e.enable(t),
  12512. h[t] = !0)
  12513. }
  12514. ,
  12515. this.disable = function(t) {
  12516. h[t] !== !1 && (e.disable(t),
  12517. h[t] = !1)
  12518. }
  12519. ,
  12520. this.getCompressedTextureFormats = function() {
  12521. if (null === u && (u = [],
  12522. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12523. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12524. u.push(i[n]);
  12525. return u
  12526. }
  12527. ,
  12528. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12529. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12530. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12531. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12532. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12533. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12534. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12535. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12536. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12537. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12538. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12539. d = t,
  12540. y = h),
  12541. t === n.CustomBlending ? (s = s || r,
  12542. l = l || o,
  12543. c = c || a,
  12544. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12545. p = r,
  12546. m = s),
  12547. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12548. f = o,
  12549. g = a,
  12550. v = l,
  12551. A = c)) : (p = null,
  12552. f = null,
  12553. g = null,
  12554. m = null,
  12555. v = null,
  12556. A = null)
  12557. }
  12558. ,
  12559. this.setDepthFunc = function(t) {
  12560. if (C !== t) {
  12561. if (t)
  12562. switch (t) {
  12563. case n.NeverDepth:
  12564. e.depthFunc(e.NEVER);
  12565. break;
  12566. case n.AlwaysDepth:
  12567. e.depthFunc(e.ALWAYS);
  12568. break;
  12569. case n.LessDepth:
  12570. e.depthFunc(e.LESS);
  12571. break;
  12572. case n.LessEqualDepth:
  12573. e.depthFunc(e.LEQUAL);
  12574. break;
  12575. case n.EqualDepth:
  12576. e.depthFunc(e.EQUAL);
  12577. break;
  12578. case n.GreaterEqualDepth:
  12579. e.depthFunc(e.GEQUAL);
  12580. break;
  12581. case n.GreaterDepth:
  12582. e.depthFunc(e.GREATER);
  12583. break;
  12584. case n.NotEqualDepth:
  12585. e.depthFunc(e.NOTEQUAL);
  12586. break;
  12587. default:
  12588. e.depthFunc(e.LEQUAL)
  12589. }
  12590. else
  12591. e.depthFunc(e.LEQUAL);
  12592. C = t
  12593. }
  12594. }
  12595. ,
  12596. this.setDepthTest = function(t) {
  12597. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12598. }
  12599. ,
  12600. this.setDepthWrite = function(t) {
  12601. I !== t && (e.depthMask(t),
  12602. I = t)
  12603. }
  12604. ,
  12605. this.setColorWrite = function(t) {
  12606. E !== t && (e.colorMask(t, t, t, t),
  12607. E = t)
  12608. }
  12609. ,
  12610. this.setStencilFunc = function(t, i, n) {
  12611. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12612. w = t,
  12613. _ = i,
  12614. T = n)
  12615. }
  12616. ,
  12617. this.setStencilOp = function(t, i, n) {
  12618. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12619. x = t,
  12620. S = i,
  12621. M = n)
  12622. }
  12623. ,
  12624. this.setStencilTest = function(t) {
  12625. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12626. }
  12627. ,
  12628. this.setStencilWrite = function(t) {
  12629. b !== t && (e.stencilMask(t),
  12630. b = t)
  12631. }
  12632. ,
  12633. this.setFlipSided = function(t) {
  12634. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12635. R = t)
  12636. }
  12637. ,
  12638. this.setLineWidth = function(t) {
  12639. t !== P && (e.lineWidth(t),
  12640. P = t)
  12641. }
  12642. ,
  12643. this.setPolygonOffset = function(t, i, n) {
  12644. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12645. !t || O === i && L === n || (e.polygonOffset(i, n),
  12646. O = i,
  12647. L = n)
  12648. }
  12649. ,
  12650. this.getScissorTest = function() {
  12651. return D
  12652. }
  12653. ,
  12654. this.setScissorTest = function(t) {
  12655. D = t,
  12656. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12657. }
  12658. ,
  12659. this.activeTexture = function(t) {
  12660. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12661. B !== t && (e.activeTexture(t),
  12662. B = t)
  12663. }
  12664. ,
  12665. this.bindTexture = function(t, i) {
  12666. void 0 === B && r.activeTexture();
  12667. var n = F[B];
  12668. void 0 === n && (n = {
  12669. type: void 0,
  12670. texture: void 0
  12671. },
  12672. F[B] = n),
  12673. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12674. n.type = t,
  12675. n.texture = i)
  12676. }
  12677. ,
  12678. this.compressedTexImage2D = function() {
  12679. try {
  12680. e.compressedTexImage2D.apply(e, arguments)
  12681. } catch (e) {
  12682. console.error(e)
  12683. }
  12684. }
  12685. ,
  12686. this.texImage2D = function() {
  12687. try {
  12688. e.texImage2D.apply(e, arguments)
  12689. } catch (e) {
  12690. console.error(e)
  12691. }
  12692. }
  12693. ,
  12694. this.clearColor = function(t, i, n, r) {
  12695. o.set(t, i, n, r),
  12696. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12697. V.copy(o))
  12698. }
  12699. ,
  12700. this.clearDepth = function(t) {
  12701. U !== t && (e.clearDepth(t),
  12702. U = t)
  12703. }
  12704. ,
  12705. this.clearStencil = function(t) {
  12706. k !== t && (e.clearStencil(t),
  12707. k = t)
  12708. }
  12709. ,
  12710. this.scissor = function(t) {
  12711. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12712. H.copy(t))
  12713. }
  12714. ,
  12715. this.viewport = function(t) {
  12716. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12717. G.copy(t))
  12718. }
  12719. ,
  12720. this.reset = function() {
  12721. for (var t = 0; t < l.length; t++)
  12722. 1 === l[t] && (e.disableVertexAttribArray(t),
  12723. l[t] = 0);
  12724. h = {},
  12725. u = null,
  12726. B = void 0,
  12727. F = {},
  12728. d = null,
  12729. E = null,
  12730. I = null,
  12731. b = null,
  12732. R = null
  12733. }
  12734. }
  12735. }
  12736. , {
  12737. three: 217
  12738. }],
  12739. 104: [function(e, t, i) {
  12740. (function(i, n) {
  12741. "use strict";
  12742. function r(e) {
  12743. this.urls = e;
  12744. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12745. this.builder = a.loadProto(t),
  12746. this.decoder = this.builder.build("binary_mesh")
  12747. }
  12748. var o = e("three")
  12749. , a = e("protobufjs")
  12750. , s = e("../util/logger")
  12751. , l = (e("../util/common"),
  12752. e("../util/ajax"))
  12753. , c = e("../objects/Chunk")
  12754. , h = new s(n);
  12755. r.prototype = {
  12756. constructor: r,
  12757. load: function(e, t, i, n) {
  12758. return h.time("download"),
  12759. l.get(e, {
  12760. responseType: "arraybuffer"
  12761. }).done(function(r) {
  12762. h.timeEnd("download"),
  12763. this.parse(r, e, t, i, n)
  12764. }
  12765. .bind(this)).fail(n)
  12766. },
  12767. parse: function(e, t, i, n, r) {
  12768. var o = this.readProtobuf(e);
  12769. if (!o)
  12770. return r();
  12771. try {
  12772. h.time("convert to webgl"),
  12773. this.convertProtobufToSceneObject(o, t, i, n, r),
  12774. h.timeEnd("convert to webgl")
  12775. } catch (e) {
  12776. return h.error("failed parsing .dam"),
  12777. h.error(e.message),
  12778. r()
  12779. }
  12780. },
  12781. readProtobuf: function(e) {
  12782. var t;
  12783. try {
  12784. h.time("parse proto"),
  12785. t = this.decoder.decode(e),
  12786. h.timeEnd("parse proto")
  12787. } catch (e) {
  12788. return h.error("failed parsing proto for .dam"),
  12789. h.error(e.message),
  12790. null
  12791. }
  12792. return t
  12793. },
  12794. convertProtobufToSceneObject: function(e, t, i, n, r) {
  12795. function a(e) {
  12796. var i = new o.BufferGeometry;
  12797. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12798. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12799. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12800. i.applyMatrix(s),
  12801. i.computeBoundingBox(),
  12802. new c({
  12803. geometry: i,
  12804. textureName: e.material_name,
  12805. name: e.chunk_name,
  12806. meshUrl: t
  12807. })
  12808. }
  12809. if (0 === e.chunk.length)
  12810. return h.warn("No chunks in damfile..."),
  12811. i([]);
  12812. var s = new o.Matrix4;
  12813. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12814. var l = e.chunk.map(a);
  12815. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  12816. r())
  12817. }
  12818. },
  12819. t.exports = r
  12820. }
  12821. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  12822. }
  12823. , {
  12824. "../objects/Chunk": 144,
  12825. "../util/ajax": 181,
  12826. "../util/common": 185,
  12827. "../util/logger": 189,
  12828. buffer: 198,
  12829. protobufjs: 214,
  12830. three: 217
  12831. }],
  12832. 105: [function(e, t, i) {
  12833. (function(i) {
  12834. "use strict";
  12835. var n = (e("three"),
  12836. e("../settings"),
  12837. e("../util/browser"),
  12838. e("./DamLoader"))
  12839. , r = e("../util/logger")
  12840. , o = (e("../ab"),
  12841. new r(i));
  12842. t.exports = {
  12843. getLoaders: function() {
  12844. return [["_50k", ".dam", n], ["", ".dam", n]]
  12845. },
  12846. load: function(e, t, i, n, r, a) {
  12847. var s = this.getLoaders();
  12848. a = a || 0;
  12849. var l = s[a];
  12850. if (!l)
  12851. return void (r && r("No suitable model file found..."));
  12852. var c = l[0]
  12853. , h = l[1]
  12854. , u = new l[2](t)
  12855. , d = t.get(e + c + h);
  12856. d ? (o.debug("Trying " + c + h),
  12857. u.load(d, i, n, function() {
  12858. this.load(e, t, i, n, r, ++a)
  12859. }
  12860. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  12861. this.load(e, t, i, n, r, ++a))
  12862. }
  12863. }
  12864. }
  12865. ).call(this, "/js/loaders/ModelLoader.js")
  12866. }
  12867. , {
  12868. "../ab": 3,
  12869. "../settings": 166,
  12870. "../util/browser": 182,
  12871. "../util/logger": 189,
  12872. "./DamLoader": 104,
  12873. three: 217
  12874. }],
  12875. 106: [function(e, t, i) {
  12876. (function(i) {
  12877. "use strict";
  12878. var n = e("../util/common")
  12879. , r = e("../util/texture")
  12880. , o = e("../util/browser")
  12881. , a = e("../util/logger")
  12882. , s = e("../settings")
  12883. , l = new a(i);
  12884. t.exports = {
  12885. load: function(e, t) {
  12886. function i(e, i) {
  12887. e || (t.push(i),
  12888. p++,
  12889. d.notify(p, a),
  12890. p === a && d.resolve())
  12891. }
  12892. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  12893. return $.when();
  12894. var a = n.countUnique(e.chunks.map(function(e) {
  12895. return e.textureName
  12896. }))
  12897. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  12898. , h = "_50k" === c ? "high" : "low";
  12899. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12900. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  12901. h = "low"));
  12902. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  12903. , d = $.Deferred()
  12904. , p = 0;
  12905. return e.chunks.forEach(function(t) {
  12906. if (!t.material.map && t.textureName) {
  12907. var n = e.urls.get(u + t.textureName);
  12908. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  12909. }
  12910. }),
  12911. d.promise()
  12912. }
  12913. }
  12914. }
  12915. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12916. }
  12917. , {
  12918. "../settings": 166,
  12919. "../util/browser": 182,
  12920. "../util/common": 185,
  12921. "../util/logger": 189,
  12922. "../util/texture": 194
  12923. }],
  12924. 107: [function(e, t, i) {
  12925. (function(i, n) {
  12926. "use strict";
  12927. function r(e) {
  12928. this.model = e,
  12929. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12930. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12931. var t = i("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", "base64")
  12932. , n = o.loadProto(t);
  12933. this.decoder = n.build("VisionModeldata")
  12934. }
  12935. var o = e("protobufjs")
  12936. , a = e("../util/ajax")
  12937. , s = (e("../util/common"),
  12938. e("../util/math"))
  12939. , l = e("../util/logger")
  12940. , c = new l(n);
  12941. r.prototype.load = function() {
  12942. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  12943. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  12944. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  12945. $.when([]))
  12946. }
  12947. ,
  12948. r.prototype.loadVisionModelData = function() {
  12949. return a.get(this.modelDataPath, {
  12950. responseType: "arraybuffer"
  12951. }).then(function(e) {
  12952. var t;
  12953. try {
  12954. t = this.decoder.decode(e)
  12955. } catch (e) {
  12956. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  12957. this.loadSweepLocationsCSV()
  12958. }
  12959. var i = t.sweepLocations.map(function(e) {
  12960. return {
  12961. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  12962. position: {
  12963. x: e.pose.translation.x,
  12964. y: e.pose.translation.y,
  12965. z: e.pose.translation.z
  12966. },
  12967. quaternion: {
  12968. x: e.pose.rotation.x,
  12969. y: e.pose.rotation.y,
  12970. z: e.pose.rotation.z,
  12971. w: e.pose.rotation.w
  12972. },
  12973. puck: {
  12974. x: e.puck.x,
  12975. y: e.puck.y,
  12976. z: e.puck.z
  12977. },
  12978. floor: window.sceneFrom == 'kankan' ? e.subgroup : e.group,
  12979. neighbours: e.visibles,
  12980. alignmentType: e.alignment_type
  12981. }
  12982. }).map(function(e) {
  12983. return e.position = s.convertVisionVector(e.position),
  12984. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12985. e.puck = s.convertVisionVector(e.puck),
  12986. e
  12987. });
  12988. return i.forEach(function(e) {
  12989. e.neighbours = e.neighbours.map(function(e) {
  12990. return i[e].uuid
  12991. })
  12992. }),
  12993. i
  12994. }
  12995. .bind(this), function() {
  12996. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  12997. this.loadSweepLocationsCSV()
  12998. }
  12999. .bind(this))
  13000. }
  13001. ,
  13002. r.prototype.loadSweepLocationsCSV = function() {
  13003. return a.get(this.sweepLocationsPath).then(function(e) {
  13004. var t = e.split("\n").map(function(e) {
  13005. return e.split(", ")
  13006. }).filter(function(e) {
  13007. return e.length > 1
  13008. }).map(function(e) {
  13009. return {
  13010. uuid: e[0],
  13011. position: {
  13012. x: parseFloat(e[1]),
  13013. y: parseFloat(e[2]),
  13014. z: parseFloat(e[3])
  13015. },
  13016. quaternion: {
  13017. x: parseFloat(e[4]),
  13018. y: parseFloat(e[5]),
  13019. z: parseFloat(e[6]),
  13020. w: parseFloat(e[7])
  13021. }
  13022. }
  13023. }).map(function(e) {
  13024. return e.position = s.convertVisionVector(e.position),
  13025. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13026. e
  13027. });
  13028. return t
  13029. }).fail(function() {
  13030. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  13031. })
  13032. }
  13033. ,
  13034. t.exports = r
  13035. }
  13036. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  13037. }
  13038. , {
  13039. "../util/ajax": 181,
  13040. "../util/common": 185,
  13041. "../util/logger": 189,
  13042. "../util/math": 190,
  13043. buffer: 198,
  13044. protobufjs: 214
  13045. }],
  13046. 108: [function(e, t, i) {
  13047. (function(i) {
  13048. "use strict";
  13049. function n() {
  13050. this.locale = null
  13051. }
  13052. var r = e("../settings")
  13053. , o = e("../util/common")
  13054. , a = e("../util/logger")
  13055. , s = e("../enum/Locale")
  13056. , l = new a(i);
  13057. n.prototype.init = function() {
  13058. var t;
  13059. switch (r.languageTag) {
  13060. case null:
  13061. case "en":
  13062. case s.EN_US:
  13063. this.locale = s.EN_US,
  13064. t = e("./strings-en-US");
  13065. break;
  13066. case "es":
  13067. case s.ES_MX:
  13068. this.locale = s.ES_MX,
  13069. t = e("./strings-es-MX");
  13070. break;
  13071. case "fr":
  13072. case s.FR_FR:
  13073. this.locale = s.FR_FR,
  13074. t = e("./strings-fr-FR");
  13075. break;
  13076. case "de":
  13077. case s.DE_DE:
  13078. this.locale = s.DE_DE,
  13079. t = e("./strings-de-DE");
  13080. break;
  13081. case "ru":
  13082. case s.RU_RU:
  13083. this.locale = s.RU_RU,
  13084. t = e("./strings-ru-RU");
  13085. break;
  13086. case "cn":
  13087. case s.CN_CN:
  13088. this.locale = s.CN_CN,
  13089. t = e("./strings-cn-CN");
  13090. break;
  13091. case "jp":
  13092. case s.JP_JP:
  13093. this.locale = s.JP_JP,
  13094. t = e("./strings-jp-JP");
  13095. break;
  13096. default:
  13097. l.info("Unsupported language tag, defaulting to 'en-US'"),
  13098. this.locale = s.EN_US,
  13099. t = e("./strings-en-US")
  13100. }
  13101. l.info("Using locale '" + this.locale + "'"),
  13102. o.extendObject(this, t)
  13103. }
  13104. ,
  13105. n.prototype.localizeGUI = function() {
  13106. var e = document.querySelector("#gui-parent");
  13107. this.localizeTree(e),
  13108. this.localizeLoadingText()
  13109. }
  13110. ,
  13111. n.prototype.localizeLoadingText = function() {
  13112. // var e = document.querySelector("#loader-cont")
  13113. // , t = e.getAttribute("title");
  13114. // e.removeAttribute("title"),
  13115. // e.setAttribute("data-status", t),
  13116. // e.classList.add(this.locale),
  13117. document.querySelector("#help-dialog").classList.add(this.locale),
  13118. document.querySelector("#interaction-modal").classList.add(this.locale),
  13119. document.querySelector("#gui").classList.add(this.locale);
  13120. }
  13121. ,
  13122. n.prototype.localizeTree = function(e) {
  13123. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13124. if (e.nodeType === Node.TEXT_NODE)
  13125. t = e.data.match(n),
  13126. t && (i = t[1],
  13127. e.data = this.localizeText(i) || i);
  13128. else if (e.nodeType === Node.ELEMENT_NODE) {
  13129. var r = e.getAttribute("title");
  13130. r && (t = r.match(n),
  13131. t && (i = t[1],
  13132. e.setAttribute("title", this.localizeText(i) || i)))
  13133. }
  13134. for (e = e.firstChild; e; )
  13135. this.localizeTree(e),
  13136. e = e.nextSibling
  13137. }
  13138. ,
  13139. n.prototype.localizeText = function(t) {
  13140. var i = this[t];
  13141. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13142. i = e("./strings-en-US")[t]),
  13143. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13144. i
  13145. }
  13146. ,
  13147. t.exports = new n
  13148. }
  13149. ).call(this, "/js/localization/localize.js")
  13150. }
  13151. , {
  13152. "../enum/Locale": 31,
  13153. "../settings": 166,
  13154. "../util/common": 185,
  13155. "../util/logger": 189,
  13156. "./strings-cn-CN": 109,
  13157. "./strings-de-DE": 110,
  13158. "./strings-en-US": 111,
  13159. "./strings-es-MX": 112,
  13160. "./strings-fr-FR": 113,
  13161. "./strings-jp-JP": 114,
  13162. "./strings-ru-RU": 115
  13163. }],
  13164. 109: [function(e, t, i) {
  13165. "use strict";
  13166. t.exports = {
  13167. PAGE_TITLE: "",
  13168. LOADING: "正在加载",
  13169. PRESENTED_BY_CAPS: "呈现者:",
  13170. POWERED_BY: "技术支持:",
  13171. POWERED_BY_CAPS: "技术支持:",
  13172. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13173. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13174. PRESENTED_BY: "呈现者:",
  13175. MORE: "更多 ",
  13176. LESS: "更少 ",
  13177. TAG_CONTENT: "tag™ 内容",
  13178. SHOW: "显示",
  13179. HIDE: "隐藏",
  13180. DOLLHOUSE: "场景屋",
  13181. FLOOR_PLAN: "楼层平面图",
  13182. OPEN_HIGHLIGHTS: "打开精彩片段",
  13183. CLOSE_HIGHLIGHTS: "关闭",
  13184. PREVIOUS: "上一个",
  13185. PLAY: "播放",
  13186. PAUSE: "暂停",
  13187. NEXT: "下一个",
  13188. EXPLORE_3D_SPACE: "探索 3D 空间",
  13189. VIEW_DOLLHOUSE: "观看场景屋",
  13190. SOCIAL_SHARING: "分享这个空间",
  13191. VIEW_IN_VR: "以 VR 观看",
  13192. VIEW_FULLSCREEN: "全屏观看",
  13193. EXIT_FULLSCREEN: " 退出全屏",
  13194. ZOOM_IN: "放大",
  13195. ZOOM_OUT: "缩小",
  13196. FLOOR_NAME: "楼层",
  13197. FLOOR_ALL: "ALL",
  13198. FLOOR_Lang: ["Floor",""],
  13199. TERMS: "条款",
  13200. PORT_TERMS: "port 条款",
  13201. TERMS_OF_USE: "使用条款",
  13202. CLOSE_TERMS: "关闭",
  13203. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13204. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13205. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13206. WEBVR_ENTER_WEBVR: "进入 VR",
  13207. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13208. WEBVR_LEARN_MORE: "了解更多",
  13209. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13210. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13211. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13212. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13213. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13214. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13215. VR_LEARN_MORE_CAPS: "了解更多",
  13216. VR_PREVIOUS_CAPS: "上一个’,",
  13217. VR_NEXT_CAPS: "下一个",
  13218. VR_GOT_IT_CAPS: "明白了",
  13219. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13220. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13221. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13222. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13223. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13224. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13225. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13226. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13227. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13228. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13229. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13230. VR_APP: "port VR 应用程序",
  13231. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13232. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13233. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13234. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13235. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13236. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13237. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13238. VR_ANDROID_DVICES: "Android 设备",
  13239. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13240. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13241. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13242. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13243. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13244. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13245. VR_DOWNLOAD_HERE: "在此下载",
  13246. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13247. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13248. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13249. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13250. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13251. SHARE_TO: "分享到",
  13252. SHARE_LINK: "直接链接",
  13253. SHARE_EXPLORE: "探索",
  13254. SHARE_AT: "在",
  13255. SHARE_WITH: "使用",
  13256. SHARE_3D: "以 3D",
  13257. SHARE_COPIED: "已复制!",
  13258. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13259. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13260. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13261. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13262. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13263. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13264. ERROR_GENERIC_ACTIONS_3: " 或",
  13265. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13266. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13267. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13268. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13269. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13270. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13271. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13272. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13273. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13274. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13275. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13276. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13277. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13278. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13279. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13280. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13281. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13282. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13283. LINK_TO_LOCATION: "地点链接",
  13284. MENU_COPY: "复制",
  13285. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13286. ROTATE: "旋转",
  13287. MOVE: "移动",
  13288. INSIDE: "内部",
  13289. ZOOM: "缩放",
  13290. HELP: "小帮手",
  13291. HELP_NAVIGATION_TAB: "导航",
  13292. HELP_MORE_HELP_TAB: "更多帮助",
  13293. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13294. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13295. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13296. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13297. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13298. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13299. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13300. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13301. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13302. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13303. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13304. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13305. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13306. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13307. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13308. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13309. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13310. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13311. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13312. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13313. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13314. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13315. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13316. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13317. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13318. HELP_MORE_HLR_A: "精彩片段集锦",
  13319. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13320. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13321. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13322. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13323. HELP_MORE_FLOORS_A: "楼层选择器",
  13324. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13325. HELP_MORE_TAG_A: "tag™ 贴文",
  13326. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13327. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13328. HELP_MORE_ZOOM_A: "缩放控件",
  13329. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13330. HELP_MORE_TOUR_A: "导览控件",
  13331. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13332. HELP_MORE_INSIDE_A: "内部视图",
  13333. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13334. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13335. HELP_MORE_VR_A: "VR 模式",
  13336. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13337. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13338. HELP_MORE_360_A: "360° 视图",
  13339. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13340. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13341. HELP_MORE_FULLSCREEN_A: "全屏",
  13342. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13343. CLOSE: "关闭"
  13344. }
  13345. }
  13346. , {}],
  13347. 110: [function(e, t, i) {
  13348. "use strict";
  13349. t.exports = {
  13350. PAGE_TITLE: "",
  13351. LOADING: "Lädt",
  13352. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13353. POWERED_BY: "Angetrieben von",
  13354. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13355. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13356. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13357. PRESENTED_BY: "Präsentiert von ",
  13358. MORE: "Mehr ",
  13359. LESS: "Weniger ",
  13360. TAG_CONTENT: "tag™ Inhalt",
  13361. SHOW: "Anzeigen",
  13362. HIDE: "Verbergen",
  13363. DOLLHOUSE: "Puppenhaus",
  13364. FLOOR_PLAN: "Grundriss",
  13365. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13366. CLOSE_HIGHLIGHTS: "Schließen",
  13367. PREVIOUS: "Vorheriges",
  13368. PLAY: "Abspielen",
  13369. PAUSE: "Pausieren",
  13370. NEXT: "Nächstes",
  13371. EXPLORE_3D_SPACE: "Innenraum betreten",
  13372. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13373. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13374. VIEW_IN_VR: "In VR ansehen",
  13375. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13376. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13377. ZOOM_IN: "Vergrößern",
  13378. ZOOM_OUT: "Verkleinern",
  13379. FLOOR_NAME: "Etage ",
  13380. FLOOR_ALL: "Alle",
  13381. TERMS: "Bedingungen",
  13382. PORT_TERMS: "port Bedingungen",
  13383. TERMS_OF_USE: "Nutzungsbedingungen",
  13384. TERMS_TEXT_FILE: "terms-de-DE.html",
  13385. CLOSE_TERMS: "Schließen",
  13386. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13387. HELP: "Hilfe",
  13388. HELP_NAVIGATION_TAB: "Navigation",
  13389. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13390. CLOSE: "Schließen",
  13391. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13392. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13393. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13394. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13395. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13396. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13397. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13398. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13399. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13400. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13401. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13402. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13403. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13404. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13405. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13406. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13407. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13408. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13409. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13410. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13411. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13412. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13413. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13414. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13415. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13416. HELP_MORE_HLR_A: "Liste das Highlight",
  13417. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13418. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13419. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13420. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13421. HELP_MORE_FLOORS_A: "Etage auswählen",
  13422. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13423. HELP_MORE_TAG_A: "tag™ Posts",
  13424. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13425. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13426. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13427. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13428. HELP_MORE_TOUR_A: "Tour Steuerung",
  13429. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13430. HELP_MORE_INSIDE_A: "Innenansicht",
  13431. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13432. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13433. HELP_MORE_VR_A: "VR Modus",
  13434. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13435. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13436. HELP_MORE_360_A: "360° Views Ansicht ",
  13437. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13438. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13439. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13440. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13441. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13442. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13443. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13444. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13445. WEBVR_LEARN_MORE: "Mehr Infos",
  13446. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13447. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13448. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13449. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13450. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13451. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13452. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13453. VR_APP: "port VR App",
  13454. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13455. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13456. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13457. VR_APP_FOR_ANDROID: "port VR app für Android",
  13458. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13459. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13460. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13461. VR_PREVIOUS_CAPS: "ZURÜCK",
  13462. VR_NEXT_CAPS: "WEITER",
  13463. VR_GOT_IT_CAPS: "VERSTANDEN",
  13464. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13465. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13466. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13467. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13468. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13469. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13470. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13471. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13472. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13473. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13474. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13475. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13476. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13477. VR_ANDROID_DVICES: "Android Geräte",
  13478. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13479. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13480. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13481. VR_DOWNLOAD_HERE: "Hier runterladen",
  13482. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13483. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13484. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13485. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13486. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13487. SHARE_TO: "Teilen auf",
  13488. SHARE_LINK: "Direkter Link",
  13489. SHARE_EXPLORE: "Umsehen",
  13490. SHARE_AT: "auf",
  13491. SHARE_WITH: "mit",
  13492. SHARE_3D: "in 3D",
  13493. SHARE_COPIED: "Kopiert!",
  13494. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13495. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13496. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13497. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13498. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13499. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13500. ERROR_GENERIC_ACTIONS_3: " oder ",
  13501. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13502. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13503. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13504. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13505. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13506. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13507. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13508. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13509. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13510. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13511. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13512. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13513. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13514. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13515. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13516. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13517. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13518. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13519. LINK_TO_LOCATION: "Link zu",
  13520. MENU_COPY: "Kopieren",
  13521. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13522. ROTATE: "Drehen",
  13523. INSIDE: "Drinnen",
  13524. MOVE: "Bewegen",
  13525. ZOOM: "Vergrößern"
  13526. }
  13527. }
  13528. , {}],
  13529. 111: [function(e, t, i) {
  13530. "use strict";
  13531. t.exports = {
  13532. PAGE_TITLE: "",
  13533. LOADING: "Loading",
  13534. PRESENTED_BY_CAPS: "PRESENTED BY",
  13535. POWERED_BY: "powered by ",
  13536. POWERED_BY_CAPS: "POWERED BY",
  13537. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13538. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13539. PRESENTED_BY: "Presented by ",
  13540. MORE: "More ",
  13541. LESS: "Less ",
  13542. TAG_CONTENT: "tag™ Content",
  13543. SHOW: "Show",
  13544. HIDE: "Hide",
  13545. DOLLHOUSE: "Dollhouse",
  13546. FLOOR_PLAN: "Floor plan",
  13547. OPEN_HIGHLIGHTS: "Open Highlights",
  13548. CLOSE_HIGHLIGHTS: "Close",
  13549. PREVIOUS: "Previous",
  13550. PLAY: "Play",
  13551. PAUSE: "Pause",
  13552. NEXT: "Next",
  13553. EXPLORE_3D_SPACE: "Explore 3D Space",
  13554. VIEW_DOLLHOUSE: "View dollhouse",
  13555. SOCIAL_SHARING: "Share this Space",
  13556. VIEW_IN_VR: "View in VR",
  13557. VIEW_FULLSCREEN: "全屏",
  13558. EXIT_FULLSCREEN: "退出全屏",
  13559. ZOOM_IN: "Zoom in",
  13560. ZOOM_OUT: "Zoom out",
  13561. FLOOR_NAME: "Floor ",
  13562. FLOOR_ALL: "全部",
  13563. TERMS: "Terms",
  13564. PORT_TERMS: "port terms",
  13565. TERMS_OF_USE: "Terms of Use",
  13566. TERMS_TEXT_FILE: "terms-en-US.html",
  13567. CLOSE_TERMS: "Close",
  13568. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13569. HELP: "Help",
  13570. HELP_NAVIGATION_TAB: "Navigation",
  13571. HELP_MORE_HELP_TAB: "More Help",
  13572. CLOSE: "Close",
  13573. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13574. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13575. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13576. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13577. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13578. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13579. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13580. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13581. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13582. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13583. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13584. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13585. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13586. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13587. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13588. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13589. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13590. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13591. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13592. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13593. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13594. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13595. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13596. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13597. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13598. HELP_MORE_HLR_A: "Highlight Reel",
  13599. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13600. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13601. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13602. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13603. HELP_MORE_FLOORS_A: "Floor Selector",
  13604. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13605. HELP_MORE_TAG_A: "tag™ Posts",
  13606. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13607. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13608. HELP_MORE_ZOOM_A: "Zoom Controls",
  13609. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13610. HELP_MORE_TOUR_A: "Tour Controls",
  13611. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13612. HELP_MORE_INSIDE_A: "Inside View",
  13613. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13614. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13615. HELP_MORE_VR_A: "VR Mode",
  13616. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13617. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13618. HELP_MORE_360_A: "360° Views",
  13619. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13620. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13621. HELP_MORE_FULLSCREEN_A: "Full screen",
  13622. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13623. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13624. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13625. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13626. WEBVR_ENTER_WEBVR: "ENTER VR",
  13627. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13628. WEBVR_LEARN_MORE: "Learn more",
  13629. WEBVR_VIEW_SPACE: "View Space in VR",
  13630. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13631. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13632. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13633. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13634. VR_PREVIOUS_CAPS: "PREVIOUS",
  13635. VR_NEXT_CAPS: "NEXT",
  13636. VR_GOT_IT_CAPS: "GOT IT",
  13637. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13638. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13639. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13640. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13641. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13642. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13643. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13644. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13645. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13646. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13647. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13648. VR_APP: "port VR App",
  13649. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13650. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13651. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13652. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13653. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13654. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13655. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13656. VR_ANDROID_DVICES: "Android Devices",
  13657. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13658. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13659. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13660. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13661. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13662. VR_APP_OPEN: "Open with the port VR app instead",
  13663. VR_DOWNLOAD_HERE: "Download here",
  13664. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13665. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13666. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13667. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13668. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13669. SHARE_TO: "Share to",
  13670. SHARE_LINK: "Direct Link",
  13671. SHARE_EXPLORE: "Explore ",
  13672. SHARE_AT: "at",
  13673. SHARE_WITH: "with",
  13674. SHARE_3D: " in 3D",
  13675. SHARE_COPIED: "Copied!",
  13676. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13677. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13678. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13679. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13680. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13681. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13682. ERROR_GENERIC_ACTIONS_3: " or ",
  13683. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13684. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13685. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13686. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13687. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13688. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13689. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13690. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13691. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13692. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13693. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13694. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13695. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13696. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13697. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13698. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13699. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13700. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13701. LINK_TO_LOCATION: "Link to location",
  13702. MENU_COPY: "Copy",
  13703. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13704. ROTATE: "Rotate",
  13705. INSIDE: "Inside",
  13706. MOVE: "Move",
  13707. ZOOM: "Zoom"
  13708. }
  13709. }
  13710. , {}],
  13711. 112: [function(e, t, i) {
  13712. "use strict";
  13713. t.exports = {
  13714. PAGE_TITLE: "",
  13715. LOADING: "Cargando",
  13716. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13717. POWERED_BY: "potenciando por ",
  13718. POWERED_BY_CAPS: "POTENCIADO POR ",
  13719. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13720. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13721. PRESENTED_BY: "Presentado por ",
  13722. MORE: "Más ",
  13723. LESS: "Menos ",
  13724. TAG_CONTENT: "Contenido de tag™",
  13725. SHOW: "Mostrar",
  13726. HIDE: "Ocultar",
  13727. DOLLHOUSE: "Dollhouse",
  13728. FLOOR_PLAN: "Planos",
  13729. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13730. CLOSE_HIGHLIGHTS: "Cerrar",
  13731. PREVIOUS: "Anterior",
  13732. PLAY: "Play",
  13733. PAUSE: "Pausa",
  13734. NEXT: "Siguiente",
  13735. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13736. VIEW_DOLLHOUSE: "Ver dollhouse",
  13737. SOCIAL_SHARING: "Compartir este espacio",
  13738. VIEW_IN_VR: "Ver en realidad virtual",
  13739. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13740. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13741. ZOOM_IN: "Acercar",
  13742. ZOOM_OUT: "Alejar",
  13743. FLOOR_NAME: "Piso ",
  13744. FLOOR_ALL: "Todas",
  13745. TERMS: "Condiciones",
  13746. PORT_TERMS: "port términos de uso",
  13747. TERMS_OF_USE: "Términos de uso",
  13748. TERMS_TEXT_FILE: "terms-es-MX.html",
  13749. CLOSE_TERMS: "Cerrar",
  13750. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13751. HELP: "Ayuda",
  13752. HELP_NAVIGATION_TAB: "Navegación",
  13753. HELP_MORE_HELP_TAB: "Más Ayuda",
  13754. CLOSE: "Cerrar",
  13755. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13756. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13757. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13758. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13759. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13760. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13761. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13762. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13763. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13764. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13765. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13766. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13767. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13768. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13769. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13770. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13771. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13772. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13773. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13774. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13775. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13776. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13777. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13778. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13779. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13780. HELP_MORE_HLR_A: "Galería destacada",
  13781. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13782. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13783. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13784. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13785. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13786. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13787. HELP_MORE_TAG_A: "tag™ Posts",
  13788. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13789. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13790. HELP_MORE_ZOOM_A: "Controles de zoom",
  13791. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13792. HELP_MORE_TOUR_A: "Controles de recorrido",
  13793. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13794. HELP_MORE_INSIDE_A: "Vista interior",
  13795. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13796. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13797. HELP_MORE_VR_A: "Modo de realidad virtual",
  13798. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13799. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13800. HELP_MORE_360_A: "360° Views",
  13801. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13802. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13803. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13804. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13805. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13806. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13807. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13808. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13809. WEBVR_LEARN_MORE: "Más información",
  13810. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13811. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13812. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13813. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13814. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13815. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13816. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13817. VR_APP: "port VR App",
  13818. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13819. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13820. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13821. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13822. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13823. VR_PREVIOUS_CAPS: "ANTERIOR",
  13824. VR_NEXT_CAPS: "SIGUIENTE",
  13825. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13826. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13827. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13828. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13829. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13830. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13831. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13832. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13833. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13834. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13835. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13836. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13837. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13838. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13839. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13840. VR_ANDROID_DVICES: "Dispositivos Android",
  13841. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13842. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13843. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13844. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13845. VR_DOWNLOAD_HERE: "Descargar aquí",
  13846. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13847. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13848. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13849. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13850. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13851. SHARE_TO: "Compartir en",
  13852. SHARE_LINK: "Enlace directo",
  13853. SHARE_EXPLORE: "Explorar ",
  13854. SHARE_AT: "en",
  13855. SHARE_WITH: "con",
  13856. SHARE_3D: " en 3D",
  13857. SHARE_COPIED: "¡Copiado!",
  13858. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13859. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13860. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13861. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13862. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13863. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13864. ERROR_GENERIC_ACTIONS_3: " o ",
  13865. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13866. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13867. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13868. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13869. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13870. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13871. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13872. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13873. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13874. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13875. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13876. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13877. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13878. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13879. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13880. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13881. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13882. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13883. LINK_TO_LOCATION: "Enlace a la ubicación",
  13884. MENU_COPY: "Copiar",
  13885. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13886. ROTATE: "Girar",
  13887. INSIDE: "Interior",
  13888. MOVE: "Moverse",
  13889. ZOOM: "Acercar o alejar"
  13890. }
  13891. }
  13892. , {}],
  13893. 113: [function(e, t, i) {
  13894. "use strict";
  13895. t.exports = {
  13896. PAGE_TITLE: "",
  13897. LOADING: "Chargement",
  13898. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13899. POWERED_BY: "alimenté par ",
  13900. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13901. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13902. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13903. PRESENTED_BY: "Présenté par ",
  13904. MORE: "Plus ",
  13905. LESS: "Moins ",
  13906. TAG_CONTENT: "Contenu tag™",
  13907. SHOW: "Montrer",
  13908. HIDE: "Cacher",
  13909. DOLLHOUSE: "Dollhouse",
  13910. FLOOR_PLAN: "Plan de sol",
  13911. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13912. CLOSE_HIGHLIGHTS: "Fermer",
  13913. PREVIOUS: "Précédent",
  13914. PLAY: "Lecture",
  13915. PAUSE: "Pause",
  13916. NEXT: "Suivant",
  13917. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13918. VIEW_DOLLHOUSE: "Voir dollhouse",
  13919. SOCIAL_SHARING: "Partager cet espace",
  13920. VIEW_IN_VR: "Voir en VR",
  13921. VIEW_FULLSCREEN: "Plein écran",
  13922. EXIT_FULLSCREEN: "Fermer plein écran",
  13923. ZOOM_IN: "Zoom avant",
  13924. ZOOM_OUT: "Zoom arrière",
  13925. FLOOR_NAME: "Étage ",
  13926. FLOOR_ALL: "Tous",
  13927. TERMS: "Mentions légales",
  13928. PORT_TERMS: "port mentions légales",
  13929. TERMS_OF_USE: "Conditions d'utilisation",
  13930. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13931. CLOSE_TERMS: "Fermer",
  13932. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13933. HELP: "Aide",
  13934. HELP_NAVIGATION_TAB: "Navigation",
  13935. HELP_MORE_HELP_TAB: "Aide",
  13936. CLOSE: "Fermer",
  13937. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13938. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13939. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13940. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13941. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13942. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13943. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13944. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13945. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13946. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13947. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13948. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  13949. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  13950. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  13951. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  13952. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  13953. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  13954. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  13955. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  13956. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  13957. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13958. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  13959. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  13960. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  13961. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  13962. HELP_MORE_HLR_A: "Carrousel",
  13963. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  13964. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  13965. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  13966. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  13967. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  13968. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  13969. HELP_MORE_TAG_A: "tag™ Posts",
  13970. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  13971. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  13972. HELP_MORE_ZOOM_A: "Commandes de zoom",
  13973. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  13974. HELP_MORE_TOUR_A: "Commandes de la visite",
  13975. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  13976. HELP_MORE_INSIDE_A: "Vue intérieure",
  13977. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  13978. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  13979. HELP_MORE_VR_A: "Mode RV",
  13980. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  13981. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  13982. HELP_MORE_360_A: "Vues 360°",
  13983. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13984. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13985. HELP_MORE_FULLSCREEN_A: "Plein écran",
  13986. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  13987. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  13988. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  13989. WEBVR_ENTER_WEBVR: "ENTRER VR",
  13990. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  13991. WEBVR_LEARN_MORE: "En savoir plus",
  13992. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  13993. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13994. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  13995. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  13996. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  13997. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  13998. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  13999. VR_NEXT_CAPS: "SUIVANT",
  14000. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  14001. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  14002. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  14003. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  14004. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  14005. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  14006. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  14007. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  14008. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  14009. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  14010. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14011. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14012. VR_APP: "port VR App",
  14013. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14014. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14015. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  14016. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14017. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  14018. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  14019. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  14020. VR_ANDROID_DVICES: "Appareils Android",
  14021. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  14022. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  14023. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  14024. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  14025. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  14026. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  14027. VR_DOWNLOAD_HERE: "Télécharger ici",
  14028. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  14029. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  14030. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  14031. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  14032. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  14033. SHARE_TO: "Partager sur",
  14034. SHARE_LINK: "Lien direct",
  14035. SHARE_EXPLORE: "Explorer ",
  14036. SHARE_AT: "à",
  14037. SHARE_WITH: "avec",
  14038. SHARE_3D: " en 3D",
  14039. SHARE_COPIED: "Copié!",
  14040. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  14041. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  14042. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  14043. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  14044. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  14045. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  14046. ERROR_GENERIC_ACTIONS_3: " ou ",
  14047. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  14048. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  14049. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  14050. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  14051. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  14052. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  14053. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  14054. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  14055. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  14056. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  14057. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  14058. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  14059. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  14060. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  14061. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  14062. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  14063. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  14064. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  14065. LINK_TO_LOCATION: "Lien vers l'emplacement",
  14066. MENU_COPY: "Copie",
  14067. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  14068. ROTATE: "Faire pivoter",
  14069. INSIDE: "Intérieure",
  14070. MOVE: "Se déplacer",
  14071. ZOOM: "Zoom"
  14072. }
  14073. }
  14074. , {}],
  14075. 114: [function(e, t, i) {
  14076. "use strict";
  14077. t.exports = {
  14078. PAGE_TITLE: "",
  14079. LOADING: "読み込み中",
  14080. PRESENTED_BY_CAPS: "PRESENTED BY",
  14081. POWERED_BY: "powered by",
  14082. POWERED_BY_CAPS: "POWERED BY",
  14083. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  14084. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  14085. PRESENTED_BY: "Presented by ",
  14086. MORE: "全て表示 ",
  14087. LESS: "閉じる ",
  14088. TAG_CONTENT: "tag™コンテンツ ",
  14089. SHOW: "表示",
  14090. HIDE: "非表示",
  14091. DOLLHOUSE: "ドールハウス",
  14092. FLOOR_PLAN: "フロアプラン",
  14093. OPEN_HIGHLIGHTS: "ハイライトを開く",
  14094. CLOSE_HIGHLIGHTS: "閉じる",
  14095. PREVIOUS: "前へ",
  14096. PLAY: "再生",
  14097. PAUSE: "一時停止",
  14098. NEXT: "次へ",
  14099. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14100. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14101. SOCIAL_SHARING: "このSpaceを共有する",
  14102. VIEW_IN_VR: "VRで表示",
  14103. VIEW_FULLSCREEN: "フルスクリーン表示",
  14104. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14105. ZOOM_IN: "ズームイン",
  14106. ZOOM_OUT: "ズームアウト",
  14107. FLOOR_NAME: "フロア ",
  14108. FLOOR_ALL: "すべて",
  14109. TERMS: "規約",
  14110. PORT_TERMS: "port規約",
  14111. TERMS_OF_USE: "利用規約",
  14112. CLOSE_TERMS: "閉じる",
  14113. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14114. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14115. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14116. WEBVR_ENTER_WEBVR: "VRに入る",
  14117. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14118. WEBVR_LEARN_MORE: "もっと詳しく",
  14119. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14120. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14121. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14122. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14123. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14124. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14125. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14126. VR_PREVIOUS_CAPS: "前へ",
  14127. VR_NEXT_CAPS: "次へ",
  14128. VR_GOT_IT_CAPS: "了解",
  14129. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14130. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14131. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14132. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14133. VR_WHAT_YOU_NEED: "必要なもの",
  14134. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14135. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14136. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14137. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14138. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14139. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14140. VR_APP: "port VRアプリ",
  14141. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14142. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14143. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14144. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14145. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14146. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14147. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14148. VR_ANDROID_DVICES: "Androidデバイス",
  14149. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14150. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14151. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14152. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14153. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14154. VR_APP_OPEN: "port VRアプリで開く",
  14155. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14156. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14157. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14158. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14159. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14160. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14161. SHARE_TO: "共有先",
  14162. SHARE_LINK: "ダイレクトリンク",
  14163. SHARE_EXPLORE: "探索",
  14164. SHARE_AT: "場所",
  14165. SHARE_WITH: "使用アプリ",
  14166. SHARE_3D: "3Dで",
  14167. SHARE_COPIED: "コピーされました!",
  14168. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14169. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14170. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14171. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14172. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14173. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14174. ERROR_GENERIC_ACTIONS_3: "または",
  14175. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14176. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14177. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14178. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14179. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14180. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14181. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14182. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14183. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14184. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14185. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14186. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14187. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14188. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14189. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14190. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14191. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14192. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14193. LINK_TO_LOCATION: "ロケーションへのリンク",
  14194. MENU_COPY: "コピー",
  14195. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14196. ROTATE: "回転",
  14197. MOVE: "移動",
  14198. INSIDE: "内側",
  14199. ZOOM: "ズーム",
  14200. HELP: "ヘルプ",
  14201. HELP_NAVIGATION_TAB: "ナビゲーション",
  14202. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14203. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14204. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14205. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14206. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14207. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14208. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14209. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14210. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14211. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14212. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14213. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14214. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14215. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14216. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14217. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14218. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14219. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14220. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14221. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14222. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14223. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14224. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14225. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14226. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14227. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14228. HELP_MORE_HLR_A: "ハイライト",
  14229. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14230. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14231. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14232. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14233. HELP_MORE_FLOORS_A: "フロアセレクター",
  14234. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14235. HELP_MORE_TAG_A: "tag™ Posts",
  14236. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14237. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14238. HELP_MORE_ZOOM_A: "ズームコントロール",
  14239. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14240. HELP_MORE_TOUR_A: "ツアーコントロール",
  14241. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14242. HELP_MORE_INSIDE_A: "内側ビュー",
  14243. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14244. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14245. HELP_MORE_VR_A: "VRモード",
  14246. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14247. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14248. HELP_MORE_360_A: "360° Views",
  14249. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14250. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14251. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14252. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14253. CLOSE: "閉じる"
  14254. }
  14255. }
  14256. , {}],
  14257. 115: [function(e, t, i) {
  14258. "use strict";
  14259. t.exports = {
  14260. PAGE_TITLE: "",
  14261. LOADING: "Загрузка",
  14262. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14263. POWERED_BY: "разработано на платформе ",
  14264. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14265. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14266. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14267. PRESENTED_BY: "Представлено ",
  14268. MORE: "Больше ",
  14269. LESS: "Меньше ",
  14270. TAG_CONTENT: "tag™ Контент",
  14271. SHOW: "Показать",
  14272. HIDE: "Скрыть",
  14273. DOLLHOUSE: "Dollhouse",
  14274. FLOOR_PLAN: "Планировка",
  14275. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14276. CLOSE_HIGHLIGHTS: "Закрыть",
  14277. PREVIOUS: "Предыдущий",
  14278. PLAY: "Воспроизвести",
  14279. PAUSE: "Пауза",
  14280. NEXT: "Следующий",
  14281. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14282. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14283. SOCIAL_SHARING: "Поделиться этой моделью",
  14284. VIEW_IN_VR: "Посмотреть в VR",
  14285. VIEW_FULLSCREEN: "Полный экран",
  14286. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14287. ZOOM_IN: "Увеличить",
  14288. ZOOM_OUT: "Уменьшить",
  14289. FLOOR_NAME: "Этаж ",
  14290. FLOOR_ALL: "Все",
  14291. TERMS: "Условия",
  14292. PORT_TERMS: "Правила пользования",
  14293. TERMS_OF_USE: "Условия использования",
  14294. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14295. CLOSE_TERMS: "Закрыть",
  14296. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14297. HELP: "Помощь",
  14298. HELP_NAVIGATION_TAB: "Навигация",
  14299. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14300. CLOSE: "Закрыть",
  14301. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14302. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14303. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14304. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14305. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14306. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14307. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14308. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14309. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14310. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14311. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14312. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14313. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14314. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14315. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14316. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14317. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14318. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14319. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14320. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14321. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14322. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14323. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14324. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14325. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14326. HELP_MORE_HLR_A: "Фотоколлаж",
  14327. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14328. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14329. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14330. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14331. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14332. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14333. HELP_MORE_TAG_A: "tag™ Posts",
  14334. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14335. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14336. HELP_MORE_ZOOM_A: "Масштаб",
  14337. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14338. HELP_MORE_TOUR_A: "Управление Туром",
  14339. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14340. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14341. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14342. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14343. HELP_MORE_VR_A: "Режим VR",
  14344. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14345. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14346. HELP_MORE_360_A: "360° Views",
  14347. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14348. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14349. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14350. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14351. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14352. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14353. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14354. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14355. WEBVR_LEARN_MORE: "Узнать больше",
  14356. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14357. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14358. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14359. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14360. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14361. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14362. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14363. VR_APP: "port VR App",
  14364. VR_APP_OPEN: "Или открыть через приложение port VR",
  14365. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14366. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14367. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14368. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14369. VR_VIEW_SPACE: "Запустить модель в VR",
  14370. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14371. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14372. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14373. VR_GOT_IT_CAPS: "ЯСНО",
  14374. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14375. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14376. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14377. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14378. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14379. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14380. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14381. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14382. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14383. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14384. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14385. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14386. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14387. VR_ANDROID_DVICES: "Android устройства",
  14388. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14389. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14390. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14391. VR_DOWNLOAD_HERE: "Скачать здесь",
  14392. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14393. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14394. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14395. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14396. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14397. SHARE_TO: "Поделиться",
  14398. SHARE_LINK: "Прямая ссылка",
  14399. SHARE_EXPLORE: "просмотреть",
  14400. SHARE_AT: "на",
  14401. SHARE_WITH: "с",
  14402. SHARE_3D: "в 3D",
  14403. SHARE_COPIED: "Скопировано!",
  14404. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14405. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14406. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14407. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14408. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14409. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14410. ERROR_GENERIC_ACTIONS_3: " или ",
  14411. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14412. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14413. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14414. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14415. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14416. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14417. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14418. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14419. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14420. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14421. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14422. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14423. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14424. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14425. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14426. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14427. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14428. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14429. LINK_TO_LOCATION: "Ссылка на местоположение",
  14430. MENU_COPY: "Копировать",
  14431. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14432. ROTATE: "Вращать",
  14433. MOVE: "Передвигаться",
  14434. INSIDE: "Вид изнутри",
  14435. ZOOM: "Масштаб"
  14436. }
  14437. }
  14438. , {}],
  14439. 116: [function(e, t, i) {//main.js
  14440. (function(t) {
  14441. "use strict";
  14442. var modelProgressBase = 0.4;
  14443. var progressUpdate = function(e){ // 0 <= e <= 1
  14444. console.log('e1:'+e)
  14445. e = Math.round(modelProgressBase * e * 100);
  14446. console.log('e2:'+e)
  14447. var t = $('.progressbar');
  14448. t.find('.bar').css('width',e+'%');
  14449. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14450. t.find('.perc').text(e +'%'); //具体数字的百分比
  14451. }
  14452. $('#gui-loading').fadeIn(200);
  14453. progressUpdate(0.1)
  14454. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14455. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14456. var data = matcher(e);
  14457. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14458. data.user = {
  14459. "is_authenticated": false,
  14460. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14461. }
  14462. try{//处理一下导览数据
  14463. data.model.images = data.model.images.filter(e=>{
  14464. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14465. if(e.locations && e.locations.length == 0)return;
  14466. return e
  14467. })
  14468. }catch(e){console.log(e) }
  14469. window.DATA = data;
  14470. data.model.summary = data.summary
  14471. data.model.name = data.name
  14472. for(let i in data){
  14473. data[i] == "false" && (data[i] = false)
  14474. }
  14475. progressUpdate(0.7);
  14476. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14477. if(data.weixinDesc){
  14478. g_weixinObj.desc = data.weixinDesc;
  14479. }
  14480. if(data.shareImgUrl){
  14481. g_weixinObj.imgUrl = data.shareImgUrl
  14482. }
  14483. window.wx && manage.weixinShare();
  14484. //初始画面
  14485. data.camera_start && data.camera_start.thumbImg && E(manage.dealURL(data.camera_start.thumbImg))
  14486. function E(e) {
  14487. $("<img/>").attr("src", e).on("load", function() {
  14488. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14489. $(this).remove()
  14490. })
  14491. }
  14492. //背景
  14493. settings.transparentBg = settings.transparentBg || data.transparentBg || false,
  14494. settings.bgImg = settings.bgImg || data.bgImg || null
  14495. if(settings.bgImg){
  14496. $("#player").css({'background-image': "url("+settings.bgImg+")",
  14497. "background-position": "center center"
  14498. })
  14499. }
  14500. {//初始化导览时间
  14501. if(DATA.tourBlackSpeed == void 0)DATA.tourBlackSpeed = 100
  14502. window._settings.warp.teleportTime = settings.teleportTime / DATA.tourBlackSpeed * 100;
  14503. if(DATA.tourWalkSpeed == void 0)DATA.tourWalkSpeed = 100
  14504. if(DATA.tourRotTime == '' || DATA.tourRotTime == void 0){
  14505. DATA.tourRotTime = settings.tourRotTime; //默认停留2秒
  14506. }
  14507. }
  14508. {//其他
  14509. _settings.floorPlanAngle = DATA.floorPlanAngle || 0
  14510. }
  14511. }).fail(e=>{
  14512. alert("缺少someData文件,请检查场景码是否正确。")
  14513. })
  14514. function StartLoad(){//当加载完data后
  14515. function i() {
  14516. var e = window.number//Y.getModelIDFromQueryString();
  14517. if (!e)
  14518. return b(null, "loading-failed");
  14519. var t = Y.parseSidUrl(e)
  14520. , i = l()
  14521. , a = c()
  14522. , s = o()
  14523. , u = V.quickstart.enabled
  14524. , g = null
  14525. , m = null
  14526. , v = null
  14527. , w = null
  14528. , T = null
  14529. , x = null
  14530. , S = null
  14531. , M = null
  14532. , R = null
  14533. , P = null
  14534. , O = null
  14535. , L = null
  14536. , N = new ue;
  14537. r(s);
  14538. h({ //MP开头写法
  14539. urlBase: t.urlBase
  14540. }).then(function() {
  14541. return re.init(),
  14542. d(t, e) //getModel and load
  14543. }).then(function(e) {
  14544. progressUpdate(0.9)
  14545. return P = e,
  14546. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14547. startSource: i,
  14548. autoplay: V.autoplay,
  14549. quickstart: u
  14550. }),
  14551. P.urls.init()
  14552. }).then(function() {
  14553. return P.loadPanos()
  14554. }).then(function() {
  14555. m = X.getStartCameraOptions(P, P.panos),
  14556. S = A(P),
  14557. O = y(u, m.mode),
  14558. v = O.controls,
  14559. w = O.player,
  14560. T = O.director,
  14561. x = O.tagManager,
  14562. M = O.tileDownloader,
  14563. R = O.qualityManager,
  14564. L = O.panoRenderer,
  14565. C(P, S, O, s),
  14566. w.director = T,//xzw add
  14567. P.supportsTiles && M.start(),
  14568. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14569. u = !1);
  14570. var e = null;
  14571. if (u) {
  14572. de.warn("Quickstart engaged. Hold on to your knickers.");
  14573. var t = v.controls[D.PANORAMA];
  14574. g = new ie(R,S.scene,S.camera,t,s),
  14575. _(S, s, P),
  14576. e = g.load(m).then(function() {
  14577. S.addComponent(g),
  14578. S.once(le.AfterRender, function() {
  14579. de.warn("First render after quickstart load finished.")
  14580. })
  14581. })
  14582. }
  14583. window.flyToFirst = function(){//xzw add
  14584. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14585. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14586. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14587. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14588. };
  14589. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14590. }).then(function() {
  14591. return f(P, U.onProgress, i, !u, a)
  14592. }).then(function() {
  14593. if (m.quickstart = u,
  14594. I(P, S, O, s),
  14595. S.started || _(S, s, P),
  14596. H.modelLoaded(P, w, v, V.autoplay),
  14597. E(w, P, m, V.autoplay).done(function() {
  14598. T.autoTour()
  14599. }),
  14600. !P.supportsTiles) {
  14601. var e = new Z(P,w);
  14602. e.start()
  14603. }
  14604. u && (S.removeComponent(g),
  14605. g.destroy(),
  14606. m.pano.enter()),
  14607. U.init(P, T, w, v, S, m, H.getSessionId()),
  14608. U.endLoading(P, T, x),
  14609. S.once(le.AfterRender, function() {
  14610. N.setAppReadyTime();
  14611. var e = N.calcFullLoadingTime();
  14612. de.warn("Total load time: " + e / 1e3),
  14613. H.loadComplete(e),
  14614. de.warn("First render after model load finished.")
  14615. try {
  14616. window.evt && window.dispatchEvent(window.evt);
  14617. parent.postMessage({
  14618. cmd: "loaded",
  14619. }, "*")
  14620. } catch (err) {}
  14621. }),
  14622. S.on(le.MemoryUsageUpdated, n)
  14623. }).fail(b.bind(this, e))
  14624. }
  14625. function n(e) {
  14626. ce.update(e)
  14627. }
  14628. function r(e) {
  14629. de.info("Version", "2.25.6-0-gd87e5b1"),
  14630. q.defaultMaxListeners = 1e3,
  14631. a(e),
  14632. s()
  14633. }
  14634. function o() {
  14635. return document.getElementById("player")
  14636. }
  14637. function a(e) {
  14638. e.addEventListener("dragenter", T, !1),
  14639. e.addEventListener("dragover", T, !1)
  14640. }
  14641. function s() {
  14642. F.valueFromHash("title", !0) || $(document).ready(function() {
  14643. var e = $(".model-title");
  14644. e.hide()
  14645. })
  14646. }
  14647. function l() {
  14648. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14649. }
  14650. function c() {
  14651. return {
  14652. panoElementsToLoad: 6,
  14653. modelElementsToLoad: 0,
  14654. totalElementsLoaded: 0,
  14655. totalElementsToLoad: 0,
  14656. totalPercentageLoaded: 0,
  14657. progressCallback: null
  14658. }
  14659. }
  14660. function h(e) {
  14661. return K.loadFeatureFlags(e).done(function(e) {
  14662. K.updateDependentSettings(e, V)
  14663. })
  14664. }
  14665. // function u(e) {
  14666. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14667. // responseType: "json",
  14668. // prefetchFrom: "config"
  14669. // }).then(function(e) {
  14670. // return e ? void j.extendObject(V.appConfig, e) : {}
  14671. // }, function(e) {
  14672. // return de.warn("Failed loading runtime config, using defaults."),
  14673. // $.when({})
  14674. // })
  14675. // }
  14676. function d(e, t) {
  14677. var i = B.getModel({
  14678. url: t,
  14679. floors: F.valueFromHash("f", !0),
  14680. autoload: !1
  14681. })
  14682. ;
  14683. return $.when(i, n).then(null, function(e) {
  14684. return this
  14685. })
  14686. }
  14687. function p(e, t, i, n, r) {
  14688. de.info("Model data loaded"),
  14689. de.debug("UUID: " + e.data.job.uuid),
  14690. J.init(K.getFlags()),
  14691. i && H.initKeen({
  14692. token: i,
  14693. appId: n
  14694. }),
  14695. H.initSegment({
  14696. model: e.sid,
  14697. version: "2.25.6-0-gd87e5b1",
  14698. startSource: r.startSource,
  14699. token: t,
  14700. autoplay: r.autoplay,
  14701. quickstart: r.quickstart
  14702. })
  14703. }
  14704. function f(e, t, i, n, r) {
  14705. return r.progressCallback = t,
  14706. H.sessionStart(),
  14707. e.load(n).progress(g.bind(this, r))
  14708. }
  14709. function g(e, t) {
  14710. e.modelElementsToLoad = t[1],
  14711. v(e),
  14712. m(e)
  14713. }
  14714. function m(e) {
  14715. e.totalElementsLoaded++,
  14716. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14717. //----许钟文-----------------模型进度条向后调整
  14718. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14719. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14720. //console.log('pro:'+e.totalPercentageLoaded)
  14721. //---------------------------
  14722. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14723. }
  14724. function v(e) {
  14725. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14726. }
  14727. function A(e) {
  14728. var t = new x.PerspectiveCamera;
  14729. t.layers.enable(he.PANOMARKERS),
  14730. t.layers.enable(he.RETICULE),
  14731. t.layers.enable(he.TAG);
  14732. var i = new x.Scene
  14733. , n = new x.AmbientLight(16777215);
  14734. i.add(n),
  14735. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14736. side: x.DoubleSide
  14737. })),
  14738. i.plane.position.y = 0,
  14739. i.plane.rotateX(-Math.PI / 2),
  14740. i.plane.material.visible = !1,
  14741. i.add(i.plane),
  14742. i.updateMatrixWorld(),
  14743. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14744. if (e.metadata && e.metadata.camera_position) {
  14745. var t = e.metadata.camera_position
  14746. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14747. n.position = t.clone(),
  14748. i.add(n);
  14749. var r = e.metadata.camera_quaternion
  14750. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14751. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14752. }
  14753. }),
  14754. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14755. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14756. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14757. //背景
  14758. if(!settings.transparentBg && !settings.bgImg){
  14759. i.skybox = new W
  14760. i.add(i.skybox)
  14761. }
  14762. var r = new te(i,t,z);
  14763. return r
  14764. }
  14765. function y(e, t) {
  14766. var i = e ? 1 : 1e3
  14767. , n = J.tilegen || J.imgopt ? 6 : 2;
  14768. n = F.valueFromHash("tileconc", n);
  14769. var r = new ne
  14770. , o = new ae({
  14771. concurrentDownloads: n
  14772. })
  14773. , a = new se
  14774. , s = new P
  14775. , l = new M
  14776. , c = new S(t)
  14777. , h = new R
  14778. , u = new O(i)
  14779. , d = new L
  14780. , p = new oe;
  14781. return {
  14782. qualityManager: r,
  14783. panoRenderer: a,
  14784. tileDownloader: o,
  14785. player: c,
  14786. director: l,
  14787. modelManager: s,
  14788. tagManager: p,
  14789. displayController: u,
  14790. labelDisplayController: d,
  14791. controls: h
  14792. }
  14793. }
  14794. function C(e, t, i, n) {
  14795. var r = i.controls
  14796. , o = i.qualityManager
  14797. , a = i.panoRenderer
  14798. , s = i.tileDownloader
  14799. , l = i.modelManager;
  14800. r.init(n, l),
  14801. ee.init(i.director, r, i.player, l, t),
  14802. o.init(l),
  14803. s.init(o),
  14804. a.init(t, s, o),
  14805. l.init(s, a, o),
  14806. l.addModel(e),
  14807. t.addComponent(G)
  14808. }
  14809. function I(e, t, i, n) {
  14810. var r = i.qualityManager
  14811. , o = i.panoRenderer
  14812. , a = i.tileDownloader
  14813. , s = i.modelManager
  14814. , l = i.player
  14815. , c = i.director
  14816. , h = i.tagManager
  14817. , u = i.displayController
  14818. , d = i.labelDisplayController
  14819. , p = i.controls;
  14820. t.scene.add(e),
  14821. t.qualityManager = r;
  14822. var f = {
  14823. camera: t.camera,
  14824. director: c,
  14825. modelManager: s,
  14826. tileDownloader: a,
  14827. panoRenderer: o,
  14828. qualityManager: r,
  14829. tagManager: h,
  14830. container: n,
  14831. controls: p
  14832. };
  14833. l.init(f),
  14834. l.setScene(t.scene),
  14835. h.init(s, l),
  14836. c.init(l, s),
  14837. u.init(c, l, s, h, n),
  14838. d.init(l, s, n),
  14839. z.bindEvents(l),
  14840. t.addComponent(h),
  14841. t.addComponent(l),
  14842. t.addComponent(o),
  14843. l.sceneRenderer = t; //xzw add 方便resize
  14844. }
  14845. function E(e, t, i, n) {
  14846. return de.info("Starting player in " + i.mode),
  14847. H.report(t.sid, "started-playing", n, i.quickstart),
  14848. e.start(i)
  14849. }
  14850. function b(e, t) {
  14851. de.error(t),
  14852. k.error(t),
  14853. H.report(e, "error-" + t)
  14854. }
  14855. function w(e) {
  14856. var t = F.details();
  14857. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  14858. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  14859. H.report(e, "error-webgl-generic"))
  14860. }
  14861. function _(e, t, i) {
  14862. try {
  14863. e.start(t)
  14864. } catch (e) {
  14865. throw de.warn(e.message),
  14866. w(i.sid),
  14867. e
  14868. }
  14869. }
  14870. function T(e) {
  14871. e.stopPropagation(),
  14872. e.preventDefault()
  14873. }
  14874. //czj 判断someData 有没有hoticon字段 修改热点的样式
  14875. if (window.DATA.hoticon){
  14876. g_HotImage = {
  14877. point: window.DATA.hoticon.default || "https://sit-locbigsecen.4dage.com/images/4dagePoint2.png",
  14878. point2: window.DATA.hoticon.higt || "https://sit-locbigsecen.4dage.com/images/4dagePoint.png"
  14879. } ;
  14880. }
  14881. //czj 判断someData 有没有backgroundMusic 添加音乐
  14882. if (window.DATA.backgroundMusic) {
  14883. if(window.isLocal){
  14884. SoundManager.setSrc('bgm', manage.dealURL(window.DATA.backgroundMusic))
  14885. }else{
  14886. SoundManager.setSrc('bgm', window.DATA.backgroundMusic )
  14887. }
  14888. $("#volume").show();
  14889. }else if (g_version === "one"){
  14890. SoundManager.setSrc('bgm', manage.dealURL( g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3"))
  14891. $("#volume").show();
  14892. }
  14893. //隐藏公司logo
  14894. if(window.DATA.loadlogo){
  14895. showLogo();
  14896. }
  14897. e("./lib/three75-shim"),
  14898. e("./lib/array-polyfill"),
  14899. e("./lib/performance-polyfill"),
  14900. e("./lib/shaders/CopyShader.js"),
  14901. e("./lib/shaders/HorizontalBlurShader.js"),
  14902. e("./lib/shaders/VerticalBlurShader.js"),
  14903. e("./lib/postprocessing/EffectComposer.js"),
  14904. e("./lib/postprocessing/RenderPass.js"),
  14905. e("./lib/postprocessing/MaskPass.js"),
  14906. e("./lib/postprocessing/ShaderPass.js"),
  14907. window.Promise || (window.Promise = e("promise-polyfill"));
  14908. var x = e("three")
  14909. , _x = e("three")
  14910. , S = (e("./util/sentry"),
  14911. e("./player"))
  14912. , M = e("./director")
  14913. , R = e("./controls/CameraControls")
  14914. , P = e("./model/ModelManager")
  14915. , O = e("./DisplayController")
  14916. , L = e("./label/LabelDisplayController")
  14917. , D = e("./enum/Viewmode")
  14918. , N = e("./util/logger")
  14919. , B = e("./showcase")
  14920. , F = e("./util/browser")
  14921. , V = e("./settings")
  14922. , U = e("./gui/gui")
  14923. , k = e("./gui/error")
  14924. , H = e("./analytics")
  14925. , G = e("./util/transitions")
  14926. , z = e("./effects")
  14927. , W = e("./objects/Skybox")
  14928. , j = e("./util/common")
  14929. , Y = (e("./util/PanoramaCollection"),
  14930. e("./util/math"),
  14931. e("./util/showcase"))
  14932. , X = e("./util/camera")
  14933. , Z = (e("./objects/Panorama"),
  14934. e("./cameras/PanoramaCamera"),
  14935. e("./preloaders"))
  14936. , q = e("events").EventEmitter
  14937. , K = e("./featureflags")
  14938. , Q = (e("./util/lerp"),
  14939. e("./util/ajax"))
  14940. , J = e("./ab")
  14941. , ee = e("./sdk/automation.js")
  14942. , te = e("./scene/SceneRenderer")
  14943. , ie = e("./scene/QuickstartManager")
  14944. , ne = e("./tile/QualityManager.js")
  14945. , re = e("./localization/localize")
  14946. , oe = e("./tag/tagManager")
  14947. , ae = e("./tile/TileDownloader")
  14948. , se = e("./tile/PanoRenderer")
  14949. , le = (e("./enum/PanoSizeClass"),
  14950. e("./enum/PanoramaEvents"),
  14951. e("./enum/SceneRendererEvents"))
  14952. , ce = e("./gui/memoryUsage")
  14953. , he = e("./enum/RenderLayers")
  14954. , ue = e("./TimingData")
  14955. , de = new N(t);
  14956. N.level = V.logLevel,
  14957. N.consoleEnabled = V.console,
  14958. i()
  14959. }
  14960. }
  14961. ).call(this, "/js/main.js")
  14962. }
  14963. , {
  14964. "./DisplayController": 1,
  14965. "./TimingData": 2,
  14966. "./ab": 3,
  14967. "./analytics": 4,
  14968. "./cameras/PanoramaCamera": 7,
  14969. "./controls/CameraControls": 9,
  14970. "./director": 15,
  14971. "./effects": 16,
  14972. "./enum/PanoSizeClass": 36,
  14973. "./enum/PanoramaEvents": 37,
  14974. "./enum/RenderLayers": 41,
  14975. "./enum/SceneRendererEvents": 43,
  14976. "./enum/Viewmode": 51,
  14977. "./featureflags": 59,
  14978. "./gui/error": 64,
  14979. "./gui/gui": 65,
  14980. "./gui/memoryUsage": 73,
  14981. "./label/LabelDisplayController": 91,
  14982. "./lib/array-polyfill": 92,
  14983. "./lib/performance-polyfill": 95,
  14984. "./lib/postprocessing/EffectComposer.js": 96,
  14985. "./lib/postprocessing/MaskPass.js": 97,
  14986. "./lib/postprocessing/RenderPass.js": 98,
  14987. "./lib/postprocessing/ShaderPass.js": 99,
  14988. "./lib/shaders/CopyShader.js": 100,
  14989. "./lib/shaders/HorizontalBlurShader.js": 101,
  14990. "./lib/shaders/VerticalBlurShader.js": 102,
  14991. "./lib/three75-shim": 103,
  14992. "./localization/localize": 108,
  14993. "./tag/tagManager": 124,
  14994. "./model/ModelManager": 140,
  14995. "./objects/Panorama": 148,
  14996. "./objects/Skybox": 152,
  14997. "./player": 155,
  14998. "./preloaders": 156,
  14999. "./scene/QuickstartManager": 157,
  15000. "./scene/SceneRenderer": 158,
  15001. "./sdk/automation.js": 164,
  15002. "./settings": 166,
  15003. "./showcase": 168,
  15004. "./tile/PanoRenderer": 169,
  15005. "./tile/QualityManager.js": 170,
  15006. "./tile/TileDownloader": 171,
  15007. "./util/PanoramaCollection": 178,
  15008. "./util/ajax": 181,
  15009. "./util/browser": 182,
  15010. "./util/camera": 183,
  15011. "./util/common": 185,
  15012. "./util/lerp": 188,
  15013. "./util/logger": 189,
  15014. "./util/math": 190,
  15015. "./util/sentry": 192,
  15016. "./util/showcase": 193,
  15017. "./util/transitions": 195,
  15018. events: 202,
  15019. "promise-polyfill": 213,
  15020. three: 217
  15021. }],
  15022. 117: [function(e, t, i) {
  15023. "use strict";
  15024. function n(e) {
  15025. e = e || {}
  15026. r.RawShaderMaterial.call(this, a.extendObject({
  15027. fragmentShader: o.cube.fragmentShader,
  15028. vertexShader: o.cube.vertexShader,
  15029. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  15030. name: "CubemapMaterial",
  15031. }, e))
  15032. }
  15033. var r = e("three")
  15034. , o = e("../shaders")
  15035. , a = e("../util/common");
  15036. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15037. n.prototype.constructor = n,
  15038. t.exports = n
  15039. }
  15040. , {
  15041. "../shaders": 167,
  15042. "../util/common": 185,
  15043. three: 217
  15044. }],
  15045. 118: [function(e, t, i) {
  15046. "use strict";
  15047. function n(e) {
  15048. e = e || {}
  15049. r.RawShaderMaterial.call(this, a.extendObject({
  15050. fragmentShader: o.model.fragmentShader,
  15051. vertexShader: o.model.vertexShader,
  15052. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  15053. name: "ModelTextureMaterial",
  15054. }, e))
  15055. }
  15056. var r = e("three")
  15057. , o = e("../shaders")
  15058. , a = e("../util/common");
  15059. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15060. n.prototype.constructor = n,
  15061. n.prototype.setProjectedPanos = function(e, t, i) {
  15062. i && (this.uniforms.progress.value = 0),
  15063. e.ensureSkyboxReadyForRender(),
  15064. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  15065. this.uniforms.pano0Position.value.copy(e.position),
  15066. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  15067. t.ensureSkyboxReadyForRender(),
  15068. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  15069. this.uniforms.pano1Position.value.copy(t.position),
  15070. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  15071. }
  15072. /* n.prototype.setEyeDir = function(dir, pos) {//加
  15073. this.uniforms.eyeDir.value.copy(dir)
  15074. this.uniforms.eyePos.value.copy(pos)
  15075. }
  15076. n.prototype.setBendCameraQua = function(matrix) {//加
  15077. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  15078. } */
  15079. ,
  15080. t.exports = n
  15081. }
  15082. , {
  15083. "../shaders": 167,
  15084. "../util/common": 185,
  15085. three: 217
  15086. }],
  15087. 119: [function(e, t, i) {
  15088. (function(i) {
  15089. "use strict";
  15090. function n(e, t, i, n) {
  15091. this.div = null,
  15092. this.body = null,
  15093. this.label = e,
  15094. this.description = t,
  15095. this.parsedDescription = [],
  15096. this.media = i || {
  15097. type: null
  15098. },
  15099. this.loadingSpinner = null,
  15100. this.parser = new r({
  15101. supportLinks: !u.valueFromHash("mls"),
  15102. keepLinkLabels: !0
  15103. }),
  15104. this.state = I.CLOSED,
  15105. this.orientation = "",
  15106. this.initialTransform = "",
  15107. this.hovering = !1,
  15108. this.openTransition = null,
  15109. this.closeTransition = null,
  15110. this.openPromise = null,
  15111. this.closePromise = null,
  15112. this.animationTransition = null,
  15113. this.animationScale = 0
  15114. }
  15115. var r = e("../Parser/DescriptionParser")
  15116. , o = e("../Media/Link")
  15117. , a = e("../Media/Image")
  15118. , s = e("../Media/EmbedlyPlayer")
  15119. , l = e("../Media/EmbedlyEmbed")
  15120. , c = e("../../util/transitions")
  15121. , h = e("../../util/lerp")
  15122. , u = e("../../util/browser")
  15123. , d = e("./BillboardEvent")
  15124. , p = e("../Media/MediaEvent")
  15125. , f = e("../Parser/DescriptionChunkType")
  15126. , g = e("events").EventEmitter
  15127. , m = e("./billboardSettings")
  15128. , v = e("./overlaySettings")
  15129. , A = e("../../util/logger")
  15130. , y = new A(i)
  15131. , C = document.getElementById("tag-billboards");
  15132. C.addEventListener("touchend", function(e) {
  15133. C.style.pointerEvents = "none"
  15134. }),
  15135. C.addEventListener("touchcancel", function(e) {
  15136. C.style.pointerEvents = "none"
  15137. });
  15138. var I = {
  15139. CLOSED: "closed",
  15140. OPENING: "opening",
  15141. OPEN: "open",
  15142. CLOSING: "closing",
  15143. ACTIVE: "active"
  15144. };
  15145. n.prototype = Object.create(g.prototype),
  15146. n.prototype.build = function(e) {
  15147. this.parsedDescription = this.parser.parse(this.description);
  15148. var t = document.createElement("div");
  15149. t.className = "tag-container has-hotzone",
  15150. this.div = t,
  15151. this.body = document.createElement("div"),
  15152. this.body.className = "tag-body";
  15153. var i = document.createElement("div");
  15154. i.classList.add("tag-content");
  15155. var n = document.createElement("div");
  15156. n.classList.add("tag-text-content");
  15157. var r = document.createElement("div");
  15158. r.className = "tag-label",
  15159. r.textContent = this.label,
  15160. n.appendChild(r);
  15161. var o = document.createElement("div");
  15162. o.className = "tag-desc",
  15163. n.appendChild(o),
  15164. i.appendChild(n),
  15165. this.body.appendChild(i),
  15166. this.appendDescriptionElements(this.parsedDescription, o),
  15167. this.appendMedia(),
  15168. t.appendChild(this.body),
  15169. C.appendChild(t),
  15170. this.bindEvents(t, this.body)
  15171. }
  15172. ,
  15173. n.prototype.bindEvents = function(e, t) {
  15174. var i = function(e) {
  15175. return function(t) {
  15176. if (!this.div.classList.contains("overlay")) {
  15177. var i, n = document.getElementById("player");
  15178. try {
  15179. i = new MouseEvent(e,t)
  15180. } catch (n) {
  15181. i = document.createEvent("MouseEvents"),
  15182. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15183. }
  15184. n.dispatchEvent(i)
  15185. }
  15186. }
  15187. };
  15188. t.addEventListener("mousedown", function(e) {
  15189. e.stopPropagation()
  15190. }),
  15191. t.addEventListener("mouseup", function(e) {
  15192. e.stopPropagation()
  15193. }),
  15194. e.addEventListener("touchstart", function(e) {
  15195. C.style.pointerEvents = "auto"
  15196. }),
  15197. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15198. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15199. t.addEventListener("mouseover", function(t) {
  15200. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15201. }
  15202. .bind(this)),
  15203. e.addEventListener("mouseenter", function(e) {
  15204. this.state !== I.CLOSING && (this.hovering = !0,
  15205. this.emit(d.ENTER))
  15206. }
  15207. .bind(this)),
  15208. e.addEventListener("mouseleave", function(e) {
  15209. this.hovering = !1,
  15210. this.emit(d.LEAVE)
  15211. }
  15212. .bind(this)),
  15213. e.addEventListener("gesturestart", function(e) {
  15214. e.preventDefault()
  15215. });
  15216. var n = e.querySelector(".tag-text-content")
  15217. , r = 0;
  15218. n.addEventListener("touchstart", function(e) {
  15219. r = e.changedTouches[0].clientY
  15220. }),
  15221. n.addEventListener("touchmove", function(t) {
  15222. function i(e) {
  15223. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15224. }
  15225. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15226. }),
  15227. e.addEventListener("touchmove", function(e) {
  15228. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15229. })
  15230. }
  15231. ,
  15232. n.prototype.appendDescriptionElements = function(e, t) {
  15233. e.length > 0 && this.div.classList.add("has-text"),
  15234. e.forEach(function(e, i) {
  15235. switch (e.type) {
  15236. case f.TEXT:
  15237. t.appendChild(this.createTextElement(e.text));
  15238. break;
  15239. case f.LINK:
  15240. t.appendChild(this.createLinkElement(e.link))
  15241. }
  15242. }
  15243. .bind(this))
  15244. }
  15245. ,
  15246. n.prototype.appendLoadingSpinner = function() {
  15247. this.loadingSpinner = document.createElement("div"),
  15248. this.loadingSpinner.classList.add("loading-spinner");
  15249. var e = document.createElement("div");
  15250. e.classList.add("gui-spinner-icon"),
  15251. this.loadingSpinner.appendChild(e),
  15252. this.body.appendChild(this.loadingSpinner)
  15253. }
  15254. ,
  15255. n.prototype.onMediaLoadFinished = function() {
  15256. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15257. this.applyOrientation(this.orientation),
  15258. this.loadingSpinner = null)
  15259. }
  15260. ,
  15261. n.prototype.appendMedia = function() {
  15262. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15263. this.appendLoadingSpinner();
  15264. var e = document.createElement("div");
  15265. e.classList.add("tag-media-content");
  15266. var t = document.createElement("i");
  15267. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15268. t.classList.add(e)
  15269. }),
  15270. this.body.appendChild(t),
  15271. this.body.appendChild(e),
  15272. this.media.type) {
  15273. case f.IMAGE:
  15274. e.appendChild(this.createImageElement(this.media, this.body));
  15275. break;
  15276. case f.VIDEO:
  15277. e.appendChild(this.createVideoElement(this.media, this.body));
  15278. break;
  15279. case f.RICH:
  15280. e.appendChild(this.createEmbedElement(this.media, this.body))
  15281. }
  15282. }
  15283. }
  15284. ,
  15285. n.prototype.createTextElement = function(e) {
  15286. var t = document.createElement("span");
  15287. return t.textContent = e,
  15288. t
  15289. }
  15290. ;
  15291. n.prototype.createLinkElement = function(e) {
  15292. var t = new o(e);
  15293. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15294. t.createDomElement()
  15295. }
  15296. ,
  15297. n.prototype.createImageElement = function(e, t) {
  15298. function i() {
  15299. function e() {
  15300. m || (r.classList.remove("view-image"),
  15301. c.classList.add("overlay"),
  15302. i(),
  15303. window.addEventListener("resize", b),
  15304. c.addEventListener("click", a),
  15305. g.addEventListener("click", l),
  15306. f.addEventListener("click", s),
  15307. m = !0,
  15308. o.emit(p.IMAGE_OPENED))
  15309. }
  15310. function i() {
  15311. t.classList.add("show-info"),
  15312. h.classList.remove("collapsible"),
  15313. h.style.height = "";
  15314. var e = parseFloat(getComputedStyle(I).lineHeight)
  15315. , i = y + e
  15316. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15317. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15318. , s = a
  15319. , l = s * n.aspect;
  15320. l > r && (l = r,
  15321. s = l / n.aspect),
  15322. s > a && (s = a,
  15323. l = s * n.aspect),
  15324. l += C,
  15325. s += C + i,
  15326. t.style.width = l + "px",
  15327. t.style.height = s + "px",
  15328. u.style.paddingTop = e + C + "px",
  15329. o.description.length > 0 && (h.classList.add("collapsible"),
  15330. h.style.height = h.clientHeight + 12 + "px",
  15331. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15332. }
  15333. function a(e) {
  15334. e.target === c && s()
  15335. }
  15336. function s() {
  15337. m && (m = !1,
  15338. r.classList.add("view-image"),
  15339. c.classList.remove("overlay"),
  15340. h.style.height = "",
  15341. u.style.paddingTop = "",
  15342. t.style.width = "",
  15343. t.style.height = "",
  15344. window.removeEventListener("resize", b),
  15345. c.removeEventListener("click", a),
  15346. g.removeEventListener("click", l),
  15347. f.removeEventListener("click", s),
  15348. o.emit(p.IMAGE_CLOSED),
  15349. o.close(!0))
  15350. }
  15351. function l(e) {
  15352. t.classList.toggle("show-info")
  15353. }
  15354. var c = o.div
  15355. , h = c.getElementsByClassName("tag-content")[0]
  15356. , u = c.getElementsByClassName("tag-media-content")[0]
  15357. , f = t.getElementsByClassName("close")[0]
  15358. , g = h.getElementsByClassName("tag-label")[0];
  15359. c.classList.add("has-image"),
  15360. r.classList.add("view-image"),
  15361. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15362. o.applyOrientation(o.orientation);
  15363. var m = !1
  15364. , A = getComputedStyle(h)
  15365. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15366. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15367. , I = h.querySelector(".tag-label")
  15368. , E = h.querySelector(".tag-desc")
  15369. , b = function() {
  15370. var e, t, n = 0;
  15371. return function() {
  15372. clearInterval(e),
  15373. clearTimeout(t),
  15374. e = setInterval(function() {
  15375. var e = c.clientHeight;
  15376. n !== e && (i(),
  15377. n = e)
  15378. }, 100),
  15379. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15380. }
  15381. }();
  15382. n.on(p.IMAGE_OPENING, e),
  15383. o.on(d.ACTIVATE, e),
  15384. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15385. o.on(d.CLOSING, s)
  15386. }
  15387. var n = new a
  15388. , r = n.createDomElement();
  15389. this.once(d.OPENED, function() {
  15390. n.load(e.src).then(i).catch(function(t) {
  15391. y.warn("Failed to load image:", e.src),
  15392. y.warn("with error:", t)
  15393. }).then(this.onMediaLoadFinished.bind(this))
  15394. });
  15395. var o = this;
  15396. return r
  15397. }
  15398. ,
  15399. n.prototype.createVideoElement = function(e, t) {
  15400. var i = new s({
  15401. autoPlay: !0,
  15402. autoResume: !0,
  15403. startMuted: !1,
  15404. loop: !1
  15405. })
  15406. , n = i.createDomElement();
  15407. return this.once(d.OPENED, function() {
  15408. i.load(e.src).then(function() {
  15409. this.div.classList.add("has-video"),
  15410. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15411. i.play()),
  15412. this.on(d.OPENING, i.show.bind(i)),
  15413. this.on(d.OPENED, i.play.bind(i)),
  15414. this.on(d.CLOSING, i.pause.bind(i)),
  15415. this.on(d.CLOSED, i.hide.bind(i))
  15416. }
  15417. .bind(this)).catch(function(t) {
  15418. y.warn("Failed to embed video:", e.src),
  15419. y.warn("with error:", t)
  15420. }).then(this.onMediaLoadFinished.bind(this))
  15421. }
  15422. .bind(this)),
  15423. n
  15424. }
  15425. ,
  15426. n.prototype.createEmbedElement = function(e, t) {
  15427. var i = new l
  15428. , n = i.createDomElement();
  15429. return this.once(d.OPENED, function() {
  15430. i.load(e.src).then(function() {
  15431. this.div.classList.add("has-embed"),
  15432. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15433. this.applyOrientation(this.orientation),
  15434. this.on(d.OPENING, i.show.bind(i)),
  15435. this.on(d.CLOSED, i.hide.bind(i))
  15436. }
  15437. .bind(this)).catch(function(t) {
  15438. y.warn("Failed to embed:", e.src),
  15439. y.warn("with error:", t)
  15440. }).then(this.onMediaLoadFinished.bind(this))
  15441. }
  15442. .bind(this)),
  15443. n
  15444. }
  15445. ,
  15446. n.prototype.open = function(e) {
  15447. return this.openPromise = $.Deferred(),
  15448. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15449. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15450. this.state !== I.OPEN && (this.emit(d.OPENING),
  15451. e && this.emit(d.ACTIVATING),
  15452. this.state = I.OPENING,
  15453. this.animateOpen(function() {
  15454. e && this.setActiveState(),
  15455. this.openPromise.resolve()
  15456. }
  15457. .bind(this)))
  15458. }
  15459. .bind(this), m.animation.openDelay),
  15460. c.cancel(this.closeTransition),
  15461. this.closePromise && this.closePromise.reject(),
  15462. this.closeTransition = void 0,
  15463. this.openPromise.promise())
  15464. }
  15465. ,
  15466. n.prototype.close = function(e) {
  15467. return this.closePromise = $.Deferred(),
  15468. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15469. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15470. this.state = I.CLOSING,
  15471. this.animateClose())
  15472. }
  15473. .bind(this), m.animation.closeDelay)),
  15474. c.cancel(this.openTransition),
  15475. this.openPromise && this.openPromise.reject(),
  15476. this.openTransition = void 0,
  15477. this.closePromise.resolve(),
  15478. this.closePromise.promise())
  15479. }
  15480. ,
  15481. n.prototype.setActiveState = function() {
  15482. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15483. this.emit(d.ACTIVATE),
  15484. this.div.classList.remove("has-hotzone"))
  15485. }
  15486. ,
  15487. n.prototype.animateOpen = function(e) {
  15488. if (this.state === I.OPENING) {
  15489. if (c.cancel(this.animationTransition),
  15490. u.detectSamsungNative())
  15491. return this.boardOrientation = null,
  15492. this.div.style.visibility = "visible",
  15493. this.emit(d.OPENED),
  15494. this.state = I.OPEN,
  15495. void (e && e());
  15496. this.div.style.webkitTransform = "scale(0)",
  15497. this.div.style.transform = "scale(0)",
  15498. this.div.style.visibility = "visible",
  15499. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15500. this.emit(d.OPENED),
  15501. this.state = I.OPEN,
  15502. e && e()
  15503. }
  15504. .bind(this))
  15505. }
  15506. }
  15507. ,
  15508. n.prototype.animateClose = function(e) {
  15509. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15510. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15511. this.emit(d.CLOSED),
  15512. this.state = I.CLOSED,
  15513. this.div.style.visibility = "hidden",
  15514. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15515. e && e()
  15516. }
  15517. .bind(this)))
  15518. }
  15519. ,
  15520. n.prototype.needsUpdate = function() {
  15521. return this.state !== I.CLOSED
  15522. }
  15523. ,
  15524. n.prototype.update = function(e, t) {
  15525. if (this.needsUpdate()) {
  15526. var i = (this.updateOrientation(e),
  15527. this.calcScale(t))
  15528. , n = {
  15529. x: (e.x + 1) * $("#player").width() / 2,
  15530. y: (e.y + 1) * $("#player").height() / 2
  15531. };
  15532. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15533. this.div.style.webkitTransform = this.div.screenTransform,
  15534. this.div.style.transform = this.div.screenTransform
  15535. }
  15536. }
  15537. ,
  15538. n.prototype.getDimensions = function() {
  15539. return this.div.getBoundingClientRect()
  15540. }
  15541. ,
  15542. n.prototype.calcScale = function(e) {
  15543. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15544. }
  15545. ,
  15546. n.prototype.updateOrientation = function(e) {
  15547. if (this.state !== I.ACTIVE) {
  15548. var t = 1 / 3
  15549. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15550. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15551. , r = "";
  15552. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15553. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15554. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15555. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15556. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15557. }
  15558. }
  15559. ,
  15560. n.prototype.applyOrientation = function(e) {
  15561. this.div.style.transform = this.div.style.webkitTransform = "",
  15562. this.div.classList.remove("tag-container-" + this.orientation),
  15563. this.div.classList.add("tag-container-" + e);
  15564. var t = window.getComputedStyle(this.div);
  15565. this.initialTransform = t.transform || t.webkitTransform,
  15566. "none" === this.initialTransform && (this.initialTransform = "");
  15567. var i = t.transform.slice(7, -1).split(",")
  15568. , n = -i[4]
  15569. , r = -i[5];
  15570. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15571. this.div.style.transformOrigin = n + "px " + r + "px",
  15572. this.orientation = e
  15573. }
  15574. ,
  15575. t.exports = n
  15576. }
  15577. ).call(this, "/js/tag/Billboard/Billboard.js")
  15578. }
  15579. , {
  15580. "../../util/browser": 182,
  15581. "../../util/lerp": 188,
  15582. "../../util/logger": 189,
  15583. "../../util/transitions": 195,
  15584. "../Media/EmbedlyEmbed": 125,
  15585. "../Media/EmbedlyPlayer": 126,
  15586. "../Media/Image": 128,
  15587. "../Media/Link": 129,
  15588. "../Media/MediaEvent": 131,
  15589. "../Parser/DescriptionChunkType": 133,
  15590. "../Parser/DescriptionParser": 134,
  15591. "./BillboardEvent": 120,
  15592. "./billboardSettings": 121,
  15593. "./overlaySettings": 122,
  15594. events: 202
  15595. }],
  15596. 120: [function(e, t, i) {
  15597. "use strict";
  15598. t.exports = Object.freeze({
  15599. ENTER: "billboard.enter",
  15600. LEAVE: "billboard.leave",
  15601. OPENING: "billboard.opening",
  15602. OPENED: "billboard.open",
  15603. CLOSING: "billboard.closing",
  15604. CLOSED: "billboard.closed",
  15605. ACTIVATING: "billboard.activating",
  15606. ACTIVATE: "billboard.activate"
  15607. })
  15608. }
  15609. , {}],
  15610. 121: [function(e, t, i) {
  15611. "use strict";
  15612. t.exports = Object.freeze({
  15613. animation: Object.freeze({
  15614. hoverOnClosing: !1,
  15615. openDelay: 100,
  15616. closeDelay: 50,
  15617. openDuration: 200,
  15618. closeDuration: 100
  15619. }),
  15620. boardToDiscRatio: 1.2
  15621. })
  15622. }
  15623. , {}],
  15624. 122: [function(e, t, i) {
  15625. "use strict";
  15626. t.exports = Object.freeze({
  15627. boundaryWidth: 30,
  15628. boundaryHeight: 0
  15629. })
  15630. }
  15631. , {}],
  15632. 123: [function(e, t, i) {//tag
  15633. (function(i) {
  15634. "use strict";
  15635. function n(e, t, i) {
  15636. var n = i.version || "0";
  15637. "0" !== n && I.info("tag defined using version " + n),
  15638. this.model = e,
  15639. this.sid = t,
  15640. this.color = (new r.Color).set(i.color || l.tagDefault),
  15641. this.hoverColor = l._darken(this.color, .2),
  15642. this.floor = null,
  15643. this.floorIndex = i.floor,
  15644. this.mode = s.PANORAMA,
  15645. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  15646. this.obj3d = null,
  15647. this.disc = null,
  15648. this.materials = {
  15649. disc: null,
  15650. pole: null
  15651. },
  15652. this.position = (new r.Vector3).copy(i.position),
  15653. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  15654. this.discWorldPosition = null,
  15655. this.discScale = .05,
  15656. this.poleEnabled = i.stem.enabled,
  15657. this.billboard = new o(i.label,i.description,i.media,this),
  15658. this.visibleTransition = null,
  15659. this.hoveringDisc = !1
  15660. }
  15661. var r = e("three")
  15662. , o = e("./Billboard/Billboard")
  15663. , a = e("../settings")
  15664. , s = e("../enum/Viewmode")
  15665. , l = e("../enum/Colors")
  15666. , c = e("../enum/RenderLayers")
  15667. , h = e("../enum/RenderOrder")
  15668. , u = (e("../util/common"),
  15669. e("../util/math"))
  15670. , d = e("../util/texture")
  15671. , p = e("../objects/Panorama")
  15672. , f = e("../shaders")
  15673. , g = e("../util/transitions")
  15674. , m = e("../util/lerp")
  15675. , v = e("../util/easing")
  15676. , A = e("./Billboard/BillboardEvent")
  15677. , y = e("events").EventEmitter
  15678. , C = e("../util/logger")
  15679. , I = new C(i)
  15680. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  15681. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  15682. , w = new r.PlaneBufferGeometry(1,1);
  15683. n.prototype = Object.create(y.prototype),
  15684. n.raycaster = new r.Raycaster,
  15685. n.prototype.bindEvents = function() {
  15686. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  15687. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  15688. }
  15689. ,
  15690. n.prototype.build = function() {
  15691. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  15692. this.floor && (this.billboard.build(this.model.sid),
  15693. this.obj3d = this.buildObject3D(),
  15694. this.floor.add(this.obj3d)),
  15695. this
  15696. }
  15697. ,
  15698. n.prototype.buildObject3D = function() {
  15699. var e = new r.Object3D;
  15700. e.position.copy(this.position);
  15701. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  15702. t.bg.value = b,
  15703. t.mask.value = E,
  15704. t.color.value.copy(this.color),
  15705. this.materials.disc = new r.RawShaderMaterial({
  15706. transparent: !0,
  15707. vertexShader: f.tagDisc.vertexShader,
  15708. fragmentShader: f.tagDisc.fragmentShader,
  15709. uniforms: t
  15710. }),
  15711. this.disc = new r.Mesh(w,this.materials.disc),
  15712. this.disc.layers.set(c.TAG),
  15713. this.disc.position.copy(this.discPosition),
  15714. this.disc.renderOrder = h.tagDisc,
  15715. this.disc.tag = this;
  15716. var i = this.buildPole();
  15717. return i.layers.set(c.TAG),
  15718. i.renderOrder = h.tagStem,
  15719. e.add(i),
  15720. e.layers.set(c.TAG),
  15721. e.add(this.disc)
  15722. }
  15723. ,
  15724. n.prototype.buildPole = function() {
  15725. var e = new r.BufferGeometry
  15726. , t = new Float32Array(6);
  15727. return t[0] = t[1] = t[2] = 0,
  15728. t[3] = this.discPosition.x,
  15729. t[4] = this.discPosition.y,
  15730. t[5] = this.discPosition.z,
  15731. e.addAttribute("position", new r.BufferAttribute(t,3)),
  15732. this.materials.pole = new r.LineBasicMaterial({
  15733. linewidth: a.tags.pole.width,
  15734. color: a.tags.pole.color,
  15735. opacity: 0,
  15736. visible: this.poleEnabled,
  15737. transparent: !0,
  15738. depthWrite: !1
  15739. }),
  15740. new r.Line(e,this.materials.pole)
  15741. }
  15742. ,
  15743. n.prototype.setFreeState = function(e) {
  15744. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  15745. this.materials.disc.uniforms.color.value = this.color
  15746. }
  15747. .bind(this))
  15748. }
  15749. ,
  15750. n.prototype.setHoverState = function(e) {
  15751. this.billboard.open(e),
  15752. this.materials.disc.uniforms.color.value = this.hoverColor
  15753. }
  15754. ,
  15755. n.prototype.hide = function(e, t) {
  15756. var i = $.Deferred();
  15757. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  15758. return i.resolve().promise();
  15759. e = e || 0,
  15760. t = t || 0,
  15761. g.cancel(this.visibleTransition);
  15762. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  15763. , r = t + e
  15764. , o = t / r;
  15765. return this.visibleTransition = g.start(function(e) {
  15766. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  15767. , i = m.property(e.materials.pole, "opacity", 0);
  15768. return function(n) {
  15769. t(n),
  15770. e.materials.pole && i(n)
  15771. }
  15772. }(this), r * n, function() {
  15773. i.resolve()
  15774. }, o, v[a.warp.blendEasing]),
  15775. i.promise()
  15776. }
  15777. ,
  15778. n.prototype.show = function(e, t) {
  15779. var i = $.Deferred();
  15780. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  15781. return i.resolve().promise();
  15782. e = e || 0,
  15783. t = t || 0,
  15784. g.cancel(this.visibleTransition);
  15785. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  15786. , r = t + e
  15787. , o = t / r;
  15788. return this.visibleTransition = g.start(function(e) {
  15789. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  15790. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  15791. return function(n) {
  15792. t(n),
  15793. e.materials.pole && i(n)
  15794. }
  15795. }(this), r * n, function() {
  15796. i.resolve()
  15797. }, o, v[a.warp.blendEasing]),
  15798. i.promise()
  15799. }
  15800. ,
  15801. n.prototype.closestPanoTowardTag = function(e, t) {
  15802. var i = []
  15803. , o = []
  15804. , l = this.disc.getWorldPosition();
  15805. if (e === s.PANORAMA) {
  15806. var c = .5
  15807. , h = t.position.clone().sub(l).normalize();
  15808. i.push(p.filters.isPanoAligned()),
  15809. i.push(p.filters.isNeighbourPanoTo(t)),
  15810. i.push(p.filters.inPanoDirection(l, h, c)),
  15811. o.push(p.scoreFunctions.direction(l, h))
  15812. }
  15813. var u = new r.Vector3
  15814. , d = function(e) {
  15815. u.copy(l).sub(e.position);
  15816. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15817. , i = a.tags.navigate.tiltTolerance;
  15818. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15819. }
  15820. , f = function(e) {
  15821. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15822. };
  15823. i.push(f, d),
  15824. o.push(p.scoreFunctions.distanceSquared(this, -2));
  15825. var g = this.model.panos.sortByScore(i, o);
  15826. if (a.tags.navigate.lineOfSight) {
  15827. for (var m = 0; m < g.length; m++) {
  15828. var v = g[m].item
  15829. , A = v.position.distanceTo(l);
  15830. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  15831. return null;
  15832. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15833. var y = n.raycaster.intersectObjects(this.model.colliders);
  15834. if (0 === y.length || y[0].distance > A)
  15835. return v
  15836. }
  15837. return null
  15838. }
  15839. return g.length > 0 && g[0].item
  15840. }
  15841. ,
  15842. n.prototype.examine = function(e) {
  15843. var t = e.mode
  15844. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15845. , n = this.disc.getWorldPosition();
  15846. this.billboard.setActiveState();
  15847. var o = function() {
  15848. var t = this.billboard.getDimensions()
  15849. , n = new r.Vector3;
  15850. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  15851. n.unproject(e.camera),
  15852. e.flyToPano({
  15853. pano: i,
  15854. lookAtPoint: n
  15855. })
  15856. }
  15857. .bind(this);
  15858. if (t === s.PANORAMA)
  15859. if (i !== e.currentPano) {
  15860. var l = {
  15861. pano: i,
  15862. lookAtPoint: n,
  15863. duration: null,
  15864. maxDistanceOverride: null,
  15865. skipWarpingCheck: !1
  15866. };
  15867. e.flyToPano(l, o)
  15868. } else
  15869. setTimeout(function() {
  15870. this.billboard.open().then(function() {
  15871. o()
  15872. })
  15873. }
  15874. .bind(this), 0);
  15875. else {
  15876. var c = {
  15877. pano: i
  15878. };
  15879. if (n) {
  15880. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  15881. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  15882. }
  15883. c.callback = o,
  15884. c.duration = 1500,
  15885. c.mode = s.PANORAMA,
  15886. e.flyToNewMode(c)
  15887. }
  15888. }
  15889. ,
  15890. n.prototype.update = function(e, t) {
  15891. var i = new r.Vector3;
  15892. return function(e, t) {
  15893. this.discWorldPosition = this.disc.getWorldPosition(),
  15894. this.updateDisc(e, t),
  15895. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  15896. i.z < 1 && (i.y *= -1,
  15897. this.billboard.update(i, this.getDiscRadius(i, t))))
  15898. }
  15899. }(),
  15900. n.prototype.updateDisc = function(e, t) {
  15901. var i = new r.Vector3
  15902. , o = new r.Vector3
  15903. , l = new r.Vector3
  15904. , c = new r.Vector3
  15905. , h = new r.Vector3;
  15906. return function(e, t) {
  15907. var u = a.tags.visibility
  15908. , d = a.tags.disc.scale
  15909. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  15910. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  15911. this.obj3d.visible) {
  15912. this.disc.quaternion.copy(t.quaternion);
  15913. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  15914. i.copy(this.discWorldPosition).project(t),
  15915. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  15916. l.set(f / 2, 0, 0).add(o),
  15917. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  15918. h.copy(c).unproject(t);
  15919. var g = h.distanceTo(this.discWorldPosition)
  15920. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  15921. this.discScale = g * m,
  15922. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  15923. }
  15924. }
  15925. }(),
  15926. n.prototype.getDiscRadius = function(e, t) {
  15927. var i = new r.Vector3;
  15928. return function(e, t) {
  15929. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  15930. Math.abs(e.x - i.x) * $("#player").width()
  15931. }
  15932. }(),
  15933. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  15934. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  15935. }
  15936. ,
  15937. n.prototype.offScreen = function(e, t) {
  15938. var i = e.getWorldPosition().project(t);
  15939. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  15940. }
  15941. ,
  15942. n.viewportScale = function() {
  15943. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  15944. n.viewportHeight = $("#player").height(),
  15945. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  15946. n.currentViewportScale
  15947. }
  15948. ,
  15949. t.exports = n
  15950. }
  15951. ).call(this, "/js/tag/tag.js")
  15952. }
  15953. , {
  15954. "../enum/Colors": 19,
  15955. "../enum/RenderLayers": 41,
  15956. "../enum/RenderOrder": 42,
  15957. "../enum/Viewmode": 51,
  15958. "../objects/Panorama": 148,
  15959. "../settings": 166,
  15960. "../shaders": 167,
  15961. "../util/common": 185,
  15962. "../util/easing": 186,
  15963. "../util/lerp": 188,
  15964. "../util/logger": 189,
  15965. "../util/math": 190,
  15966. "../util/texture": 194,
  15967. "../util/transitions": 195,
  15968. "./Billboard/Billboard": 119,
  15969. "./Billboard/BillboardEvent": 120,
  15970. events: 202,
  15971. three: 217
  15972. }],
  15973. 124: [function(e, t, i) {
  15974. (function(i) {
  15975. "use strict";
  15976. function n() {
  15977. this.tagState = y.IDLE,
  15978. this.intersectTag = null,
  15979. this.hoveredTag = null,
  15980. this.activeTag = null,
  15981. this.tagDiscs = [],
  15982. this.raycaster = new r.Raycaster,
  15983. this.modelManager = null,
  15984. this.player = null,
  15985. this.totaltags = 0,
  15986. this.navigatingViaTag = !1,
  15987. this.enabled = !1
  15988. }
  15989. var r = e("three")
  15990. , o = e("../util/logger")
  15991. , a = e("../util/common")
  15992. , s = e("../controls/serializer")
  15993. , l = e("../objects/Snapshot")
  15994. , c = e("../settings")
  15995. , h = e("./Billboard/BillboardEvent")
  15996. , u = e("./Media/MediaEvent")
  15997. , d = e("./Media/LinkType")
  15998. , p = e("../enum/Viewmode")
  15999. , f = e("../enum/WarpStyle")
  16000. , g = e("../enum/BlackoutStyle")
  16001. , m = e("../enum/ModelManagerEvents")
  16002. , v = e("../enum/tagEvents")
  16003. , A = e("../enum/PlayerEvents")
  16004. , y = (e("../util/lerp"),
  16005. e("../enum/TagStates"))
  16006. , C = e("events").EventEmitter
  16007. , I = new o(i);
  16008. a.extend(n, C),
  16009. n.prototype.init = function(e, t) {
  16010. this.modelManager = e,
  16011. this.player = t,
  16012. this.updateModel(),
  16013. this.bindEvents()
  16014. }
  16015. ,
  16016. n.prototype.update = function(e) {
  16017. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16018. }
  16019. ,
  16020. n.prototype.updateTags = function(e, t, i, n) {
  16021. for (var r in this.model.tags)
  16022. this.model.tags[r].update(e, t, i, n)
  16023. }
  16024. ,
  16025. n.prototype.updateModel = function() {
  16026. this.model = this.modelManager.getActiveModel(),
  16027. this.gettagsFromModel(),
  16028. this.totaltags = Object.keys(this.model.tags).length
  16029. }
  16030. ,
  16031. n.prototype.gettagsFromModel = function() {
  16032. this.tagDiscs = [];
  16033. for (var e in this.model.tags) {
  16034. var t = this.model.tags[e].disc;
  16035. t && this.tagDiscs.push(t)
  16036. }
  16037. }
  16038. ,
  16039. n.prototype.bindEvents = function() {
  16040. function e() {
  16041. Object.keys(this.model.tags).forEach(function(e) {
  16042. var t = this.model.tags[e];
  16043. t.bindEvents(),
  16044. t.billboard.on(u.LINK_CLICK, function(e) {
  16045. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16046. }
  16047. .bind(this)),
  16048. t.billboard.on(u.IMAGE_OPENED, function() {
  16049. this.tagState = y.EXAMINE,
  16050. this.emit(u.IMAGE_OPENED)
  16051. }
  16052. .bind(this)),
  16053. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16054. }
  16055. .bind(this))
  16056. }
  16057. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16058. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16059. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16060. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16061. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16062. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16063. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16064. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16065. e.call(this)
  16066. }
  16067. ,
  16068. n.prototype.navigateViaLink = function(e) {
  16069. var t = s.deserialize(e);
  16070. if (t)
  16071. if (t.mode === p.PANORAMA) {
  16072. try {
  16073. this.player.model.panos.get(t.panoId)
  16074. } catch (e) {
  16075. return void I.warn("Unable to find panorama location", t.panoId)
  16076. }
  16077. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16078. } else {
  16079. var i = {
  16080. cameraMode: t.mode,
  16081. position: t.position,
  16082. quaternion: t.quaternion,
  16083. scanId: t.panoId,
  16084. orthoZoom: t.zoom,
  16085. floorVisibility: t.floorVisibility,
  16086. thumbUrl: null,
  16087. name: null
  16088. };
  16089. this.player.flyToNewMode({
  16090. mode: t.mode,
  16091. duration: c.warp.outsideTime,
  16092. warpDest: new l(i),
  16093. force: !0
  16094. })
  16095. }
  16096. }
  16097. ,
  16098. n.prototype.handleWarpStart = function(e, t, i, n) {
  16099. this.dismissExaminedTag(),
  16100. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16101. e && (i = g.END),
  16102. this.hideShowTagsForBlackoutStyle(i, n))
  16103. }
  16104. ,
  16105. n.prototype.handleWarpInterruption = function(e, t, i) {
  16106. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16107. this.hideShowTagsForBlackoutStyle(t, i)
  16108. }
  16109. ,
  16110. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16111. var i = 0
  16112. , n = 0
  16113. , r = t / 2;
  16114. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16115. e) {
  16116. case g.END:
  16117. this.hideAlltags(r);
  16118. break;
  16119. case g.BEGINNING:
  16120. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16121. break;
  16122. case g.NONE:
  16123. break;
  16124. case g.MIDDLE:
  16125. i = r,
  16126. n = r,
  16127. this.hideAlltags(n),
  16128. setTimeout(function() {
  16129. this.showAlltags(i)
  16130. }
  16131. .bind(this), n);
  16132. break;
  16133. case g.FADEIN:
  16134. setTimeout(function() {
  16135. this.showAlltags(r)
  16136. }
  16137. .bind(this), r)
  16138. }
  16139. }
  16140. ,
  16141. n.prototype.onPlayerModeChanging = function(e, t) {
  16142. t !== p.PANORAMA && this.dismissExaminedTag(),
  16143. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16144. var i = t !== p.OUTDOOR;
  16145. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16146. }
  16147. ,
  16148. n.prototype.onPanoChange = function(e, t) {
  16149. var i = this.navigatingViaTag;
  16150. if (this.navigatingViaTag = !1,
  16151. !i) {
  16152. this.dismissExaminedTag();
  16153. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16154. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16155. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16156. }
  16157. }
  16158. ,
  16159. n.prototype.onPlayerReady = function(e, t, i) {
  16160. this.startAlltags(e, t ? i : null)
  16161. }
  16162. ,
  16163. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16164. this.updateClosestTags(e)
  16165. }
  16166. ,
  16167. n.prototype.dismissExaminedTag = function() {
  16168. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16169. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16170. this.hoveredTag = null)
  16171. }
  16172. ,
  16173. n.prototype.startAlltags = function(e, t) {
  16174. this.model.shouldShowtags = c.tags.enabled,
  16175. this.enabled = !0,
  16176. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16177. t && setTimeout(function() {
  16178. this.activateTag(this.model.getTagBySid(t))
  16179. }
  16180. .bind(this), c.tags.startup.fadeInDuration / 2))
  16181. }
  16182. ,
  16183. n.prototype.showAlltags = function(e, t, i) {
  16184. function n() {
  16185. o++,
  16186. o === this.totaltags && (this.model.tagsShown = !0,
  16187. r.resolve())
  16188. }
  16189. var r = $.Deferred();
  16190. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16191. return r.resolve().promise();
  16192. var o = 0;
  16193. for (var a in this.model.tags) {
  16194. var s = this.model.tags[a];
  16195. s.show(e, t).done(n.bind(this))
  16196. }
  16197. return r.promise()
  16198. }
  16199. ,
  16200. n.prototype.hideAlltags = function(e, t) {
  16201. function i() {
  16202. r++,
  16203. r === this.totaltags && (this.model.tagsShown = !1,
  16204. n.resolve())
  16205. }
  16206. var n = $.Deferred()
  16207. , r = 0;
  16208. for (var o in this.model.tags) {
  16209. var a = this.model.tags[o];
  16210. a.hide(e, t).done(i.bind(this)),
  16211. a === this.activeTag && this.dismissActiveTag()
  16212. }
  16213. return n.promise()
  16214. }
  16215. ,
  16216. n.prototype.enableHovering = function() {
  16217. this.enabled = !0
  16218. }
  16219. ,
  16220. n.prototype.disableHovering = function() {
  16221. this.enabled = !1
  16222. }
  16223. ,
  16224. n.prototype.activateTag = function(e, t) {
  16225. t = t || y.EXAMINE,
  16226. this.activeTag = e,
  16227. this.activeTag.hoveringDisc = !0,
  16228. this.activeTag.setHoverState(t === y.EXAMINE),
  16229. this.tagState = t,
  16230. this.emit(v.TagActivated, e)
  16231. }
  16232. ,
  16233. n.prototype.dismissActiveTag = function() {
  16234. this.activeTag.hoveringDisc = !1,
  16235. this.activeTag.setFreeState(!0);
  16236. var e = this.activeTag;
  16237. this.activeTag = null,
  16238. this.tagState = y.IDLE,
  16239. this.emit(v.TagDismissed, e)
  16240. }
  16241. ,
  16242. n.prototype.clickedOnTag = function(e) {
  16243. var t = function() {
  16244. this.navigatingViaTag = !0,
  16245. this.activeTag.examine(this.player),
  16246. this.emit(v.TagNavigation, this.activeTag)
  16247. }
  16248. .bind(this);
  16249. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16250. this.activeTag = this.intersectTag,
  16251. t(),
  16252. !0) : (this.dismissActiveTag(),
  16253. !1)
  16254. }
  16255. ,
  16256. n.prototype.intersecttag = function() {
  16257. var e = new r.Vector3
  16258. , t = new r.Vector3
  16259. , i = new r.Vector3;
  16260. return function(n, r, o) {
  16261. if (!this.enabled)
  16262. return null;
  16263. var a = null
  16264. , s = this.tagDiscs.filter(function(e) {
  16265. return e.parent.visible
  16266. });
  16267. if (s.length > 0) {
  16268. var l = this.model.floors.reduce(function(e, t) {
  16269. return t.hidden ? e : e.concat(t.collider.children)
  16270. }, s);
  16271. e.set(n.x, n.y, -1).unproject(o),
  16272. t.set(n.x, n.y, 1).unproject(o),
  16273. i.copy(t).sub(e).normalize(),
  16274. this.raycaster.set(e, i);
  16275. var c = this.raycaster.intersectObjects(l);
  16276. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16277. }
  16278. return this.intersectTag = a,
  16279. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16280. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16281. this.hoveredTag = a
  16282. }
  16283. .bind(this)),
  16284. a.billboard.on(h.LEAVE, function() {
  16285. this.hoveredTag = null
  16286. }
  16287. .bind(this))),
  16288. this.activateTag(a, y.BROWSE))),
  16289. a
  16290. }
  16291. }(),
  16292. n.prototype.rankedtagInDirection = function() {
  16293. var e = []
  16294. , t = []
  16295. , i = new r.Vector3
  16296. , n = new r.Vector3
  16297. , o = new r.Vector3;
  16298. return function(r, a, s, l) {
  16299. var c = 0;
  16300. t.length = 0;
  16301. for (var h = 0; h < this.closesttags.length; h++) {
  16302. var u = this.closesttags[h];
  16303. n.copy(u.position),
  16304. n.add(u.discPosition),
  16305. i.copy(a),
  16306. i.sub(n).negate(),
  16307. i.normalize();
  16308. var d = i.dot(l);
  16309. if (d >= 0) {
  16310. o.copy(n),
  16311. o.project(s);
  16312. var p = this.intersecttag(o, !1, s);
  16313. if (p) {
  16314. if (c >= e.length)
  16315. for (var f = 0; f < 64; f++)
  16316. e.push({
  16317. tag: u,
  16318. dot: d
  16319. });
  16320. var g = e[c];
  16321. g.tag = u,
  16322. g.dot = d,
  16323. g.position = math.projectPositionToCanvas(n, s),
  16324. t.push(g),
  16325. c++
  16326. }
  16327. }
  16328. }
  16329. return t.sort(function(e, t) {
  16330. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16331. }),
  16332. r < t.length ? t[r].tag : null
  16333. }
  16334. }(),
  16335. n.prototype.updateClosestTags = function() {
  16336. var e = new r.Vector3
  16337. , t = 30;
  16338. return function(i) {
  16339. this.closesttags || (this.closesttags = []),
  16340. this.closesttags.length = 0;
  16341. var n = this.model.tags;
  16342. if (n)
  16343. for (var r in n)
  16344. if (n.hasOwnProperty(r)) {
  16345. var o = n[r]
  16346. , a = o.position;
  16347. e.copy(i),
  16348. e.sub(a).negate();
  16349. var s = e.lengthSq();
  16350. s < t && this.closesttags.push(o)
  16351. }
  16352. }
  16353. }(),
  16354. t.exports = n
  16355. }
  16356. ).call(this, "/js/tag/tagManager.js")
  16357. }
  16358. , {
  16359. "../controls/serializer": 14,
  16360. "../enum/BlackoutStyle": 18,
  16361. "../enum/tagEvents": 32,
  16362. "../enum/ModelManagerEvents": 33,
  16363. "../enum/PlayerEvents": 40,
  16364. "../enum/TagStates": 44,
  16365. "../enum/Viewmode": 51,
  16366. "../enum/WarpStyle": 52,
  16367. "../objects/Snapshot": 153,
  16368. "../settings": 166,
  16369. "../util/common": 185,
  16370. "../util/lerp": 188,
  16371. "../util/logger": 189,
  16372. "./Billboard/BillboardEvent": 120,
  16373. "./Media/LinkType": 130,
  16374. "./Media/MediaEvent": 131,
  16375. events: 202,
  16376. three: 217
  16377. }],
  16378. 125: [function(e, t, i) {
  16379. (function(i) {
  16380. "use strict";
  16381. function n() {
  16382. this.embedWrapper = null,
  16383. this.embedElement = null
  16384. }
  16385. var r = e("../../util/ajax")
  16386. , o = e("./mediaSettings")
  16387. , a = e("../../settings")
  16388. , s = e("../../util/logger")
  16389. , l = new s(i);
  16390. n.prototype.createDomElement = function() {
  16391. return this.embedWrapper = document.createElement("div"),
  16392. this.embedWrapper.classList.add("tag-embed"),
  16393. this.embedWrapper.classList.add("hidden"),
  16394. this.embedWrapper
  16395. }
  16396. ,
  16397. n.prototype.load = function(e) {
  16398. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16399. return new Promise(function(e, i) {
  16400. r.get(t).then(function(t) {
  16401. if (t = JSON.parse(t),
  16402. t.html && t.html.indexOf("<script") === -1) {
  16403. this.embedWrapper.innerHTML = t.html;
  16404. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16405. if (this.embedWrapper.style.width = n + "px",
  16406. t.height) {
  16407. var r = t.height / t.width;
  16408. this.embedWrapper.style.height = n * r + "px"
  16409. }
  16410. this.embedElement = this.embedWrapper.firstChild;
  16411. var a = [];
  16412. try {
  16413. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16414. } catch (e) {
  16415. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16416. }
  16417. a.forEach(function(e) {
  16418. e.setAttribute("target", "_blank")
  16419. }),
  16420. this.embedElement.classList.add("hidden"),
  16421. this.embedWrapper.classList.remove("hidden"),
  16422. e()
  16423. } else
  16424. i("Not a valid embed")
  16425. }
  16426. .bind(this), function(e) {
  16427. i(e.response)
  16428. })
  16429. }
  16430. .bind(this))
  16431. }
  16432. ,
  16433. n.prototype.show = function() {
  16434. this.embedElement && this.embedElement.classList.remove("hidden")
  16435. }
  16436. ,
  16437. n.prototype.hide = function() {
  16438. this.embedElement && this.embedElement.classList.add("hidden")
  16439. }
  16440. ,
  16441. t.exports = n
  16442. }
  16443. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16444. }
  16445. , {
  16446. "../../settings": 166,
  16447. "../../util/ajax": 181,
  16448. "../../util/logger": 189,
  16449. "./mediaSettings": 132
  16450. }],
  16451. 126: [function(e, t, i) {
  16452. (function(i) {
  16453. "use strict";
  16454. function n(e) {
  16455. o.call(this),
  16456. this.options = e,
  16457. this.playerControls = null,
  16458. this.state = s.NOT_READY
  16459. }
  16460. var r = e("../../util/browser")
  16461. , o = e("./EmbedlyEmbed")
  16462. , a = e("../../util/logger")
  16463. , s = (new a(i),
  16464. Object.freeze({
  16465. NOT_READY: "player.not.ready",
  16466. CUED: "player.cued",
  16467. PLAYING: "player.playing",
  16468. PAUSED: "player.paused"
  16469. }));
  16470. n.prototype = Object.create(o.prototype),
  16471. n.prototype.createDomElement = function() {
  16472. return this.embedWrapper = document.createElement("div"),
  16473. this.embedWrapper.classList.add("tag-video"),
  16474. this.embedWrapper.classList.add("hidden"),
  16475. this.embedWrapper
  16476. }
  16477. ,
  16478. n.prototype.load = function(e) {
  16479. var t = function() {
  16480. function e(e) {
  16481. this.playerState = s.CUED,
  16482. this.options.startMuted && this.playerControls.mute()
  16483. }
  16484. function t(e) {
  16485. this.playerState = e
  16486. }
  16487. function i(e) {
  16488. this.playerControls.setCurrentTime(0),
  16489. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16490. }
  16491. this.playerControls = new playerjs.Player(this.embedElement),
  16492. this.playerControls.on("ready", e.bind(this)),
  16493. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16494. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16495. this.playerControls.on("ended", i.bind(this))
  16496. }
  16497. .bind(this);
  16498. return o.prototype.load.call(this, e).then(t.bind(this))
  16499. }
  16500. ,
  16501. n.prototype.play = function() {
  16502. var e = r.isMobile();
  16503. return function() {
  16504. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16505. }
  16506. }(),
  16507. n.prototype.pause = function() {
  16508. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16509. }
  16510. ,
  16511. t.exports = n
  16512. }
  16513. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16514. }
  16515. , {
  16516. "../../util/browser": 182,
  16517. "../../util/logger": 189,
  16518. "./EmbedlyEmbed": 125
  16519. }],
  16520. 127: [function(e, t, i) {
  16521. (function(i) {
  16522. "use strict";
  16523. function n(e) {
  16524. function t() {
  16525. return a.debug("requesting file from embedly:", e.href),
  16526. r.get(e.href, {
  16527. responseType: e.responseType
  16528. }).then(function(t) {
  16529. return a.debug("requesting file finished:", e.href),
  16530. t
  16531. })
  16532. }
  16533. function i() {}
  16534. return s = new Promise(function(e, n) {
  16535. s.catch(i).then(function() {
  16536. t().then(e, n)
  16537. })
  16538. }
  16539. )
  16540. }
  16541. var r = e("../../util/ajax")
  16542. , o = (e("./mediaSettings"),
  16543. e("../../util/logger"))
  16544. , a = new o(i)
  16545. , s = Promise.resolve();
  16546. t.exports.enqueue = n
  16547. }
  16548. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16549. }
  16550. , {
  16551. "../../util/ajax": 181,
  16552. "../../util/logger": 189,
  16553. "./mediaSettings": 132
  16554. }],
  16555. 128: [function(e, t, i) {
  16556. (function(i) {
  16557. "use strict";
  16558. function n() {
  16559. this.imageWrapper = null,
  16560. this.width = 0,
  16561. this.height = 0,
  16562. this.aspect = 1
  16563. }
  16564. var r = e("./MediaEvent")
  16565. , o = e("./EmbedlyQueue")
  16566. , a = e("events").EventEmitter
  16567. , s = e("../../util/logger")
  16568. , l = e("../../settings");
  16569. new s(i);
  16570. n.prototype = Object.create(a.prototype),
  16571. n.prototype.createDomElement = function() {
  16572. return this.imageWrapper = document.createElement("div"),
  16573. this.imageWrapper.classList.add("tag-image"),
  16574. this.imageWrapper.classList.add("hidden"),
  16575. this.imageWrapper.addEventListener("click", function(e) {
  16576. e.stopPropagation(),
  16577. this.emit(r.IMAGE_OPENING),
  16578. this.imageWrapper.style.pointerEvents = "none"
  16579. }
  16580. .bind(this)),
  16581. this.imageWrapper
  16582. }
  16583. ,
  16584. n.prototype.onClosed = function() {
  16585. this.imageWrapper.style.pointerEvents = "auto"
  16586. }
  16587. ,
  16588. n.prototype.load = function(e) {
  16589. var t = Math.max(window.screen.height, window.screen.width)
  16590. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16591. return new Promise(function(e, t) {
  16592. function n(t) {
  16593. var i = t.target;
  16594. this.width = i.naturalWidth,
  16595. this.height = i.naturalHeight,
  16596. this.aspect = this.width / this.height;
  16597. var n = t.target.src;
  16598. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  16599. this.imageWrapper.style.width = this.width + "px",
  16600. this.imageWrapper.style.height = this.height + "px",
  16601. this.imageWrapper.classList.remove("hidden"),
  16602. e()
  16603. }
  16604. o.enqueue({
  16605. href: i,
  16606. responseType: "arraybuffer"
  16607. }).then(function(e) {
  16608. var t = new Uint8Array(e)
  16609. , i = new Blob([t])
  16610. , r = new window.Image;
  16611. r.addEventListener("load", n.bind(this));
  16612. var o = URL.createObjectURL(i);
  16613. r.src = o
  16614. }
  16615. .bind(this), t)
  16616. }
  16617. .bind(this))
  16618. }
  16619. ,
  16620. t.exports = n
  16621. }
  16622. ).call(this, "/js/tag/Media/Image.js")
  16623. }
  16624. , {
  16625. "../../settings": 166,
  16626. "../../util/logger": 189,
  16627. "./EmbedlyQueue": 127,
  16628. "./MediaEvent": 131,
  16629. events: 202
  16630. }],
  16631. 129: [function(e, t, i) {
  16632. "use strict";
  16633. function n(e) {
  16634. this.label = e.label,
  16635. this.href = e.url,
  16636. this.type = this.updateLinkForType(),
  16637. this.domElement = null,
  16638. this.id = c++
  16639. }
  16640. var r = e("./LinkType")
  16641. , o = e("./MediaEvent")
  16642. , a = e("../../util/browser")
  16643. , s = e("../../analytics")
  16644. , l = e("events").EventEmitter
  16645. , c = 0;
  16646. n.prototype = Object.create(l.prototype),
  16647. n.prototype.updateLinkForType = function() {
  16648. function e(e) {
  16649. var t = new RegExp("[#&?]start=([^#&?]*)")
  16650. , i = t.exec(e);
  16651. return i[1]
  16652. }
  16653. function t(e) {
  16654. return e + "&play=1"
  16655. }
  16656. var i = a.valueFromHash("m") || a.valueFromHash("model");
  16657. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  16658. r.NAVIGATION) : (this.href = t(this.href),
  16659. r.MODEL) : r.EXT_LINK
  16660. }
  16661. ;
  16662. var h = {};
  16663. n.prototype.createDomElement = function() {
  16664. function e(e) {
  16665. switch (e.stopPropagation(),
  16666. h[this.id] = !0,
  16667. s.trackAlways("click_tag_link", {
  16668. link_type: this.type,
  16669. link_count: c,
  16670. links_clicked: Object.keys(h).length
  16671. }),
  16672. this.type) {
  16673. case r.MODEL:
  16674. window.location.replace(this.href);
  16675. break;
  16676. case r.EXT_LINK:
  16677. window.open(this.href, "_blank")
  16678. }
  16679. this.emit(o.LINK_CLICK, {
  16680. type: this.type,
  16681. url: this.href
  16682. })
  16683. }
  16684. if (this.domElement = document.createElement("a"),
  16685. this.domElement.classList.add("tag-link"),
  16686. this.domElement.textContent = this.label,
  16687. this.type === r.EXT_LINK) {
  16688. this.domElement.textContent += " ";
  16689. var t = document.createElement("i");
  16690. t.classList.add("icon-ext-link"),
  16691. t.title = "Link to external web site",
  16692. this.domElement.appendChild(t)
  16693. }
  16694. return this.domElement.addEventListener("click", e.bind(this)),
  16695. this.domElement
  16696. }
  16697. ,
  16698. t.exports = n
  16699. }
  16700. , {
  16701. "../../analytics": 4,
  16702. "../../util/browser": 182,
  16703. "./LinkType": 130,
  16704. "./MediaEvent": 131,
  16705. events: 202
  16706. }],
  16707. 130: [function(e, t, i) {
  16708. "use strict";
  16709. t.exports = {
  16710. NAVIGATION: "navigation",
  16711. MODEL: "model",
  16712. EXT_LINK: "ext-link"
  16713. }
  16714. }
  16715. , {}],
  16716. 131: [function(e, t, i) {
  16717. "use strict";
  16718. t.exports = Object.freeze({
  16719. LINK_CLICK: "mtmedia.link",
  16720. IMAGE_LOADED: "mtmedia.image.loaded",
  16721. IMAGE_OPENING: "mtmedia.image.opening",
  16722. IMAGE_OPENED: "mtmedia.image.opened",
  16723. IMAGE_CLOSING: "mtmedia.image.closing",
  16724. IMAGE_CLOSED: "mtmedia.image.closed",
  16725. VIDEO_START: "mtmedia.video.start",
  16726. VIDEO_PAUSE: "mtmedia.video.pause",
  16727. VIDEO_ENDED: "mtmedia.video.end"
  16728. })
  16729. }
  16730. , {}],
  16731. 132: [function(e, t, i) {
  16732. "use strict";
  16733. t.exports = Object.freeze({
  16734. maxEmbedWidth: 350,
  16735. defaultAspectRatio: .75
  16736. })
  16737. }
  16738. , {}],
  16739. 133: [function(e, t, i) {
  16740. "use strict";
  16741. t.exports = Object.freeze({
  16742. TEXT: "text",
  16743. LINK: "link",
  16744. IMAGE: "photo",
  16745. VIDEO: "video",
  16746. RICH: "rich"
  16747. })
  16748. }
  16749. , {}],
  16750. 134: [function(e, t, i) {
  16751. "use strict";
  16752. function n(e) {
  16753. this.capabilities = {
  16754. links: {
  16755. enable: e.supportLinks,
  16756. keepLabels: e.keepLinkLabels
  16757. }
  16758. }
  16759. }
  16760. var r = e("./DescriptionChunkType");
  16761. n.prototype.parse = function(e, t) {
  16762. var i = []
  16763. , n = e.split("[").map(function(e, t) {
  16764. return 0 === t ? e : "[" + e
  16765. });
  16766. return n.forEach(function(e) {
  16767. var n = this.findMarkdown(e);
  16768. if (n) {
  16769. if (n.url.indexOf("javascript:") !== -1)
  16770. return;
  16771. this.addLinkChunk(i, n, t),
  16772. this.addTextChunk(i, e.slice(n.markdown.length))
  16773. } else
  16774. this.addTextChunk(i, e)
  16775. }
  16776. .bind(this)),
  16777. i
  16778. }
  16779. ,
  16780. n.prototype.findMarkdown = function(e) {
  16781. var t = /\[([^\]]*)\]\((.*)\)/
  16782. , i = e.match(t);
  16783. if (i) {
  16784. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  16785. 0 !== r); )
  16786. o++;
  16787. var a = n.length - o;
  16788. return {
  16789. markdown: i[0].substring(0, i[0].length - a),
  16790. label: i[1],
  16791. url: i[2].substring(0, o)
  16792. }
  16793. }
  16794. }
  16795. ,
  16796. n.prototype.addTextChunk = function(e, t) {
  16797. 0 !== t.length && e.push({
  16798. type: r.TEXT,
  16799. text: t
  16800. })
  16801. }
  16802. ,
  16803. n.prototype.addLinkChunk = function(e, t) {
  16804. if (!this.capabilities.links.enable)
  16805. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  16806. var i = {
  16807. label: t.label,
  16808. url: t.url
  16809. };
  16810. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  16811. e.push({
  16812. type: r.LINK,
  16813. link: i
  16814. })
  16815. }
  16816. ,
  16817. t.exports = n
  16818. }
  16819. , {
  16820. "./DescriptionChunkType": 133
  16821. }],
  16822. 135: [function(e, t, i) {
  16823. (function(i) {
  16824. "use strict";
  16825. var n = e("../util/logger")
  16826. , r = new n(i)
  16827. , o = {
  16828. parseIdsFromChunkName: function(e, t) {
  16829. t.floorId = o.parseFloor(e),
  16830. t.roomId = o.parseRoom(e)
  16831. },
  16832. parseFloor: function(e) {
  16833. var t = e.match(/_group([0-9]+)/);
  16834. if (!t)
  16835. return 0;
  16836. try {
  16837. return parseInt(t[1], 10)
  16838. } catch (e) {
  16839. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  16840. 0
  16841. }
  16842. },
  16843. parseRoom: function(e) {
  16844. var t = e.match(/_sub([0-9]+)/);
  16845. if (!t)
  16846. return -1;
  16847. try {
  16848. return parseInt(t[1], 10)
  16849. } catch (e) {
  16850. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  16851. 0
  16852. }
  16853. }
  16854. };
  16855. t.exports = o
  16856. }
  16857. ).call(this, "/js/model/Chunks.js")
  16858. }
  16859. , {
  16860. "../util/logger": 189
  16861. }],
  16862. 136: [function(e, t, i) {
  16863. (function(i) {
  16864. "use strict";
  16865. function n(e) {
  16866. s.call(this),
  16867. this.model = e,
  16868. this.exploded = !1
  16869. }
  16870. var r = e("../objects/Floor")
  16871. , o = (e("../settings"),
  16872. e("../util/logger"))
  16873. , a = e("../util/transitions")
  16874. , s = e("../util/IndexedCollection")
  16875. , l = e("../util/common")
  16876. , c = e("../util/easing");
  16877. new o(i);
  16878. l.inherit(n, s),
  16879. n.prototype.add = function(e) {
  16880. s.prototype.add.call(this, e),
  16881. this.model.add(e)
  16882. }
  16883. ,
  16884. n.prototype.getIndex = function(e) {
  16885. return e.floorIndex
  16886. }
  16887. ,
  16888. n.prototype.build = function() {
  16889. this.list.forEach(function(e) {
  16890. e.build()
  16891. })
  16892. }
  16893. ,
  16894. n.prototype.size = function() {
  16895. return this.length
  16896. }
  16897. ,
  16898. n.prototype.sort = function() {
  16899. s.prototype.sort.call(this, function(e, t) {
  16900. return e.floorIndex - t.floorIndex
  16901. })
  16902. }
  16903. ,
  16904. n.prototype.nextFloor = function(e, t) {
  16905. return this.index[e.floorIndex + t] || null
  16906. }
  16907. ,
  16908. n.prototype.getFloorAtPoint = function(e) {
  16909. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  16910. var r = this.list[n]
  16911. , o = r.distanceToPoint(e);
  16912. (!t || i > o) && (i = o,
  16913. t = r)
  16914. }
  16915. return t
  16916. }
  16917. ,
  16918. n.prototype.getOrMakeFloor = function(e) {
  16919. var t = this.index[e];
  16920. return t || (t = new r(this.model,e),
  16921. this.add(t)),
  16922. t
  16923. }
  16924. ,
  16925. n.prototype.hide = function() {
  16926. this.list.forEach(function(e) {
  16927. e.hide()
  16928. })
  16929. }
  16930. ,
  16931. n.prototype.show = function() {
  16932. this.list.forEach(function(e) {
  16933. e.show()
  16934. })
  16935. }
  16936. ,
  16937. n.prototype.names = function() {
  16938. return this.list.reduce(function(e, t) {
  16939. return e.concat(t.name)
  16940. }, [])
  16941. }
  16942. ,
  16943. n.prototype.toggleExplodeHorizontal = function() {
  16944. function e(e, t) {
  16945. r.copy(e.position),
  16946. e.position.x = i[e.floorIndex] * t,
  16947. e.position.y = 1 * e.floorIndex * t,
  16948. r.sub(e.position).multiplyScalar(-1),
  16949. e.panos.forEach(function(e) {
  16950. e.translate(r)
  16951. })
  16952. }
  16953. var t, i = [], n = 0;
  16954. this.list.forEach(function(e, r, o) {
  16955. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  16956. n += t,
  16957. i[r] = n
  16958. }),
  16959. i = i.map(function(e) {
  16960. return e - n / 2
  16961. });
  16962. var r = this.list[0].position.clone();
  16963. this.exploded ? this.list.forEach(function(t) {
  16964. a.start(function(i) {
  16965. e(t, 1 - i)
  16966. }, 1500, null, 0, c.easeOutExpo)
  16967. }) : this.list.forEach(function(t) {
  16968. a.start(function(i) {
  16969. e(t, i)
  16970. }, 1500, null, 0, c.easeOutExpo)
  16971. }),
  16972. this.exploded = !this.exploded
  16973. }
  16974. ,
  16975. n.prototype.toggleExplodeVertical = function() {
  16976. function e(e, i) {
  16977. var n = n.copy(e.position);
  16978. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  16979. n.sub(e.position).multiplyScalar(-1),
  16980. e.panos.forEach(function(e) {
  16981. e.translate(n)
  16982. })
  16983. }
  16984. var t = this.model.size;
  16985. this.list[0].position.clone();
  16986. this.exploded ? this.list.forEach(function(t) {
  16987. a.start(function(i) {
  16988. e(t, 1 - i)
  16989. }, 1500, null, 0, c.easeOutExpo)
  16990. }) : this.list.forEach(function(t) {
  16991. a.start(function(i) {
  16992. e(t, i)
  16993. }, 1500, null, 0, c.easeOutExpo)
  16994. }),
  16995. this.exploded = !this.exploded
  16996. }
  16997. ,
  16998. t.exports = n
  16999. }
  17000. ).call(this, "/js/model/FloorCollection.js")
  17001. }
  17002. , {
  17003. "../objects/Floor": 146,
  17004. "../settings": 166,
  17005. "../util/IndexedCollection": 175,
  17006. "../util/common": 185,
  17007. "../util/easing": 186,
  17008. "../util/logger": 189,
  17009. "../util/transitions": 195
  17010. }],
  17011. 137: [function(e, t, i) {
  17012. (function(i) {
  17013. "use strict";
  17014. function n() {
  17015. c.call(this)
  17016. }
  17017. var r = e("../settings")
  17018. , o = e("../util/logger")
  17019. , a = e("../enum/Viewmode")
  17020. , s = e("../objects/Snapshot")
  17021. , l = (e("../util/math"),
  17022. e("../util/common"))
  17023. , c = e("../util/IndexedCollection")
  17024. , h = new o(i);
  17025. l.inherit(n, c),
  17026. n.prototype.getImage = function(e) {
  17027. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17028. }
  17029. ,
  17030. n.prototype.filterByModesAndReel = function(e, t) {
  17031. for (var i = [], n = 0; n < t.length; n += 1) {
  17032. var r = t[n]
  17033. , o = this.index[r.sid];
  17034. o && i.push(o)
  17035. }
  17036. var s = e[a.DOLLHOUSE]
  17037. , l = e[a.FLOORPLAN];
  17038. i = i.filter(function(e) {
  17039. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17040. return !0;
  17041. var t;
  17042. try {
  17043. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17044. } catch (e) {
  17045. return h.debug(e.message),
  17046. !1
  17047. }
  17048. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17049. }),
  17050. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17051. this.list = i,
  17052. this.reIndex()
  17053. }
  17054. ,
  17055. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  17056. if (0 === this.list.length)
  17057. return [];
  17058. var locations = [];
  17059. var deal = (info, container)=>{
  17060. var src = info.thumbnail_signed_src,
  17061. o = info.name || "";
  17062. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  17063. if (!r.show360Views.enabled && info.metadata.scan_id) {
  17064. let a = panos.get(info.metadata.scan_id);
  17065. if (a && !a.isAligned()) return
  17066. }
  17067. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17068. if (cameraMode === a.MESH) return
  17069. if(window.isLocal)src = manage.dealURL(src)
  17070. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17071. var l = {
  17072. cameraMode: cameraMode,
  17073. position: info.metadata.camera_position,
  17074. quaternion: info.metadata.camera_quaternion,
  17075. zoom: info.metadata.zoom,
  17076. panoId: info.metadata.scan_id,
  17077. orthoZoom: info.metadata.ortho_zoom,
  17078. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17079. thumbUrl: src,
  17080. name: n.filterImageName(o),
  17081. sid: info.sid
  17082. }
  17083. var item = new s(l);
  17084. item.momentTour = info.momentTour
  17085. item.dontRot = info.dontRot
  17086. item.rotTime = info.rotTime
  17087. item.musicInfo = info.musicInfo || g_data2.tourAudio[info.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17088. container.push(item)
  17089. return item
  17090. }
  17091. }
  17092. this.list.forEach(image=>{
  17093. if(image.images){
  17094. var folder = $.extend({}, image )
  17095. folder.heroLocations = [];
  17096. image.images.list.forEach(child=>{
  17097. deal(child, folder.heroLocations);
  17098. })
  17099. folder.musicInfo = folder.musicInfo || {}
  17100. locations.push(folder)
  17101. delete folder.images;
  17102. delete folder.locations;
  17103. }else{
  17104. var item = deal(image, locations);
  17105. }
  17106. })
  17107. return locations
  17108. }
  17109. ,
  17110. n.prototype.getIndex = function(e) {
  17111. return e.sid
  17112. }
  17113. ,
  17114. n.filterImageName = function(e) {
  17115. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17116. }
  17117. ,
  17118. t.exports = n
  17119. }
  17120. ).call(this, "/js/model/ImageCollection.js")
  17121. }
  17122. , {
  17123. "../enum/Viewmode": 51,
  17124. "../objects/Snapshot": 153,
  17125. "../settings": 166,
  17126. "../util/IndexedCollection": 175,
  17127. "../util/common": 185,
  17128. "../util/logger": 189,
  17129. "../util/math": 190
  17130. }],
  17131. 138: [function(e, t, i) {
  17132. (function(i) {
  17133. "use strict";
  17134. function n() {
  17135. u.call(this)
  17136. }
  17137. var r = e("../label/Label")
  17138. , o = e("../settings")
  17139. , a = e("../util/logger")
  17140. , s = e("../util/math")
  17141. , l = e("../util/ajax")
  17142. , c = e("./RoomCollection")
  17143. , h = e("../util/common")
  17144. , u = e("../util/IndexedCollection");
  17145. new a(i);
  17146. h.inherit(n, u),
  17147. n.prototype.getIndex = function(e) {
  17148. return e.labelId
  17149. }
  17150. ,
  17151. n.prototype.associateWithRooms = function(e) {
  17152. this.forEach(function(t) {
  17153. e.forEach(function(e) {
  17154. e.roomId === t.roomId && (t.room = e)
  17155. })
  17156. })
  17157. }
  17158. ,
  17159. n.prototype.createFromLabelData = function(e) {
  17160. e.forEach(function(e) {
  17161. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17162. t = c.generateRoomId(e.floorId, t);
  17163. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17164. i.position = s.convertWorkshopVector(i.position),
  17165. this.add(i),
  17166. i.build()
  17167. }
  17168. .bind(this))
  17169. }
  17170. ,
  17171. n.prototype.load = function(e, t) {
  17172. return l.get(e, {
  17173. responseType: "json",
  17174. auth: t ? o.authorizationHeader : null
  17175. }).done(function(e) {
  17176. var t = [];
  17177. for (var i in e) {
  17178. var n = e[i];
  17179. t.push(n)
  17180. }
  17181. this.createFromLabelData(t)
  17182. }
  17183. .bind(this))
  17184. }
  17185. ,
  17186. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17187. var t = -1;
  17188. if (e) {
  17189. if(typeof e == 'number'){//add
  17190. t = parseInt(e)
  17191. }else{
  17192. var i = e.split("_");
  17193. t = parseInt(i[0])
  17194. }
  17195. }
  17196. return t
  17197. },
  17198. t.exports = n
  17199. }
  17200. ).call(this, "/js/model/LabelCollection.js")
  17201. }
  17202. , {
  17203. "../label/Label": 90,
  17204. "../settings": 166,
  17205. "../util/IndexedCollection": 175,
  17206. "../util/ajax": 181,
  17207. "../util/common": 185,
  17208. "../util/logger": 189,
  17209. "../util/math": 190,
  17210. "./RoomCollection": 141
  17211. }],
  17212. 139: [function(e, t, i) {
  17213. (function(i) {
  17214. "use strict";
  17215. function n(e, t) {
  17216. o.Object3D.call(this)
  17217. this.sid = window.number;//t.sid,
  17218. this.data = t,
  17219. this.options = e,
  17220. this.urls = new s(e.urlFiles),
  17221. this.isPublic = void 0 !== t.is_public && t.is_public,
  17222. //创建heroLocations
  17223. this.images = new _(this),
  17224. this.images.extend(t.images),
  17225. this.images.forEach((info)=>{
  17226. if(info.locations){
  17227. info.images = new _(this);
  17228. info.images.extend(info.locations)
  17229. }
  17230. })
  17231. this.heroLocations = []
  17232. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17233. this.outdoorPanoLocations = [],
  17234. this.floors = new d(this),
  17235. this.floorsEnabled = void 0 === e.floors || e.floors,
  17236. this.changingFloor = !1,
  17237. this.chunks = [],
  17238. this.panos = new A,
  17239. this.colliders = [],
  17240. this.loadPanosPromise = null,
  17241. this.loadMeshTexturesPromise = null,
  17242. this.auxDataPromise = null,
  17243. this.meshTexturesLoaded = !1,
  17244. this.meshTextures = [],
  17245. this.tags = {},
  17246. this.tagsShown = !1,
  17247. this.shouldShowtags = !1,
  17248. this.has360Views = !1,
  17249. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17250. this.supportedModes = {},
  17251. this.supportedModes[c.PANORAMA] = !0,
  17252. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17253. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17254. this.supportedModes[c.TRANSITIONING] = !0,
  17255. this.supportsTiles = this.configureTiling(),
  17256. // this.supportsVR = t.is_vr,
  17257. this.supportsVR = window.DATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17258. this.mode = c.DOLLHOUSE,
  17259. this.size = null,
  17260. this.center = null,
  17261. this.boundingBox = new o.Box3,
  17262. this.currentFloor = null,
  17263. this.allFloorsVisible = !0,
  17264. this.projectedPano0 = null,
  17265. this.projectedPano1 = null,
  17266. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17267. this.addFloor(new u(this,t,e.trim()))
  17268. }
  17269. .bind(this)),
  17270. this.waitQueue = [],
  17271. this.on("load", function(e) {
  17272. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17273. return !e.isLoadedCallback()
  17274. }),
  17275. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17276. }
  17277. .bind(this)),
  17278. this.setupCustomProperties()
  17279. this.hots = {};
  17280. }
  17281. function r() {
  17282. try {
  17283. var e = document.createElement("canvas")
  17284. , t = e.getContext("webgl");
  17285. t || (t = e.getContext("experimental-webgl"));
  17286. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17287. return i
  17288. } catch (e) {
  17289. return 0
  17290. }
  17291. }
  17292. var o = e("three")
  17293. , a = e("../util/ajax")
  17294. , s = e("../util/ModelUrls")
  17295. , l = e("../objects/BoundingTextureSkybox")
  17296. , c = e("../enum/Viewmode")
  17297. , h = e("../enum/RenderOrder")
  17298. , u = (e("../enum/AlignmentType"),
  17299. e("../objects/Floor"))
  17300. , d = e("./FloorCollection")
  17301. , p = e("../objects/Chunk")
  17302. , f = (e("../objects/Room"),
  17303. e("../objects/Snapshot"),
  17304. e("../label/Label"),
  17305. e("../util/math"),
  17306. e("../settings"))
  17307. ,ss = e("../shaders")
  17308. , g = e("../util/logger")
  17309. , m = e("../tag/tag")
  17310. , v = (e("../tag/tagManager"),
  17311. e("../objects/Panorama"))
  17312. , A = e("../util/PanoramaCollection")
  17313. , y = e("../loaders/ModelLoader")
  17314. , C = e("../loaders/ModelTextureLoader")
  17315. , I = e("../loaders/SweepDataLoader")
  17316. , E = e("../util/transitions")
  17317. , b = e("../util/common")
  17318. , es = e("../util/easing")
  17319. ,lerp = e("../util/lerp")
  17320. ,tex = e("../util/texture")
  17321. , w = e("./../util/browser")
  17322. , _ = e("./ImageCollection")
  17323. , T = e("./RoomCollection")
  17324. , x = e("./LabelCollection")
  17325. , S = e("./Chunks")
  17326. , cameraLight = e("./util/cameraLight")
  17327. , M = e("./../util/showcase")
  17328. , R = e("../exception/BasicException")
  17329. , P = (e("../constants")
  17330. ,e("events").EventEmitter)
  17331. ,GLCubeFaces = e("../enum/GLCubeFaces")
  17332. //,Hot = e("hot")
  17333. , O = new g(i);
  17334. n.prototype = Object.create(o.Object3D.prototype),
  17335. b.extend(n, P),
  17336. n.prototype.setupCustomProperties = function() {
  17337. var e = f.modelAlpha;
  17338. Object.defineProperty(this, "alpha", {
  17339. get: function() {
  17340. return e
  17341. },
  17342. set: function(t) {
  17343. e = t
  17344. //console.log(t)
  17345. this.chunks.forEach(function(chunk) {
  17346. if (chunk.material && chunk.material.uniforms.modelAlpha) {
  17347. chunk.material.uniforms.modelAlpha.value = e
  17348. //修改一下defines,为了在不需要map时不加载map。 by xzw
  17349. /* if (e>0) {
  17350. if (!('useModelMap' in chunk.material.defines)) {
  17351. chunk.material.defines.useModelMap = ''
  17352. chunk.material.needsUpdate = true
  17353. console.log('add useModelMap')
  17354. }
  17355. } else {
  17356. if ('useModelMap' in chunk.material.defines) {
  17357. delete chunk.material.defines.useModelMap
  17358. chunk.material.needsUpdate = true
  17359. chunk.material.uniforms.map.value.dispose() //防止崩溃(但是因为这样飞出要等待时间所以被去掉了)
  17360. console.log('delete useModelMap')
  17361. }
  17362. } */
  17363. }
  17364. })
  17365. }
  17366. })
  17367. }
  17368. ,
  17369. n.prototype.configureTiling = function() {
  17370. var e = r();
  17371. if (e < 2048)
  17372. return !1;
  17373. O.warn("Max cube texture size: " + e);
  17374. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17375. var i = f.tiling.tilingFlagNames[t];
  17376. if ("1" === w.valueFromHash(i, null))
  17377. return !0;
  17378. if ("0" === w.valueFromHash(i, null))
  17379. return !1
  17380. }
  17381. //--------------------------------------------许钟文-------------------------------------------
  17382. //return true;
  17383. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17384. //--------------------------------------------e n d -------------------------------------------
  17385. }
  17386. ,
  17387. n.prototype.toggleAlpha = function() {
  17388. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17389. }
  17390. ,
  17391. n.prototype.load = function(e) {
  17392. var t = function() {
  17393. return $.when(this.loadPanos(), this.loadMesh())
  17394. }
  17395. , i = this.urls.init().then(t.bind(this));
  17396. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17397. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17398. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17399. }
  17400. ,
  17401. n.prototype.loadMesh = function() {
  17402. function e(e) {
  17403. O.error(e),
  17404. n.reject("loading-failed")
  17405. }
  17406. function t(e, t) {
  17407. n.notify(e, t)
  17408. }
  17409. function i(e, t) {
  17410. if (0 === e.length) {
  17411. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17412. r.supportedModes[c.DOLLHOUSE] = !1,
  17413. r.supportedModes[c.FLOORPLAN] = !1;
  17414. var i = new p({
  17415. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17416. });
  17417. i.material.visible = !1,
  17418. i.rotateX(-Math.PI / 2),
  17419. i.geometry.computeBoundingBox(),
  17420. e = [i]
  17421. }
  17422. e.forEach(function(e) {
  17423. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17424. r.addChunk(t, e)
  17425. }),
  17426. r.floors.sort(),
  17427. n.resolve(r)
  17428. }
  17429. var n = $.Deferred()
  17430. , r = this;
  17431. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17432. n.promise()
  17433. }
  17434. ,
  17435. n.prototype.loadMeshTextures = function() {
  17436. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17437. this.meshTexturesLoaded = !0
  17438. }
  17439. .bind(this)),
  17440. this.loadTexturesPromise)
  17441. }
  17442. ,
  17443. /* n.prototype.loadtags = function() {//xzw改
  17444. var e = $.Deferred();
  17445. if (!f.tags.enabled)
  17446. return e.resolve();
  17447. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17448. t = "data/" + this.sid + "/tags.json"
  17449. return a.get(t, {
  17450. responseType: "json",
  17451. auth: this.isPublic ? null : f.authorizationHeader
  17452. }).done(function(t) {
  17453. var i = 0
  17454. , n = 0;
  17455. for (var r in t) {
  17456. var o = t[r];
  17457. o.enabled && (n++,
  17458. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17459. i++))
  17460. }
  17461. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17462. e.resolve()
  17463. }
  17464. .bind(this)).fail(function() {
  17465. O.warn("Getting tags failed, not displaying tags."),
  17466. e.resolve()
  17467. }),
  17468. e
  17469. } */
  17470. n.prototype.shineHots = function(){ //xzw
  17471. E.trigger({
  17472. func: function(e) {
  17473. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17474. for(var i in this.hots){
  17475. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17476. }
  17477. }.bind(this),
  17478. cycling: true,
  17479. duration: 3000,
  17480. //easing: "easeInOutQuad",
  17481. name: "hotShine"
  17482. })
  17483. },
  17484. /* n.prototype.loadOverlays = function(overlays){
  17485. var overlays = window.data2 && window.data2.overlays
  17486. overlays && overlays.forEach((info)=>{
  17487. new Overlay(info)
  17488. })
  17489. Overlay.load()
  17490. }
  17491. */
  17492. n.prototype.loadhots = function() {//xzw
  17493. initHot(this)
  17494. var r = $.Deferred();
  17495. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17496. return a.get(t, {
  17497. responseType: "json",
  17498. auth: this.isPublic ? null : f.authorizationHeader
  17499. }).done(function(e) {
  17500. window.data2 = e;
  17501. this.roomLabels = []
  17502. if(!e){
  17503. console.error("data2 is null")
  17504. }else{
  17505. g_data2 = hotMatcher(e);
  17506. this.hotsCount = 0;
  17507. let create = ()=>{
  17508. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17509. if(e.hots){
  17510. var sids = Object.keys(e.hots).sort((a,b)=>{return e.hots[a].order - e.hots[b].order});
  17511. sids.forEach((sid)=>{
  17512. e.hots[sid].sid = sid
  17513. //if(e.hots[sid].texType == "shine" || e.hots[sid].texType == "photo" ){
  17514. //e.hots[sid].styleImg = []
  17515. new Hot(e.hots[sid], e.hots[sid].version != 'multi' && "byHot" )
  17516. //}
  17517. })
  17518. }
  17519. if(e.overlays){
  17520. e.overlays.forEach((info)=>{
  17521. //if(info.file.includes('m/data/762/edit/20210312_112357584.mp4') )return;
  17522. new Hot(info, 'byOverlay')
  17523. })
  17524. }
  17525. Hot.createHotList();
  17526. Hot.startLoad()
  17527. if(DATA.roomLabels){
  17528. DATA.roomLabels.forEach((data)=>{
  17529. this.roomLabels.push(new RoomLabel(data))
  17530. })
  17531. }
  17532. }
  17533. if(player.currentPano){
  17534. create()
  17535. }else{
  17536. let f = ()=>{
  17537. window.bus.removeEventListener('playerAndModelReady',f)
  17538. create()
  17539. }
  17540. window.bus.addEventListener('playerAndModelReady',f)
  17541. }
  17542. g_index = w.valueFromHash("m");
  17543. }
  17544. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17545. /* var dataJsPromise = $.Deferred();
  17546. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17547. a.get(dataJsUrl,{
  17548. responseType: "json",
  17549. auth: this.isPublic ? null : f.authorizationHeader
  17550. }).done(function(data) {
  17551. window.hotData = data;
  17552. this.createHotItem(data, this.hots);
  17553. for(let i in this.hots){//add
  17554. data[i] && this.hots[i].initStyleImg(data[i]);
  17555. }
  17556. dataJsPromise.resolve();
  17557. }.bind(this)).fail(function(){
  17558. console.log('Data.js is empty');
  17559. dataJsPromise.resolve();
  17560. }) */
  17561. r.resolve();
  17562. }.bind(this)).fail(function() {
  17563. console.log('没有热点');
  17564. r.resolve()
  17565. }),
  17566. r
  17567. }
  17568. ,
  17569. n.prototype.loadPanos = function() {
  17570. if (this.loadPanosPromise)
  17571. return this.loadPanosPromise;
  17572. var e = new I(this);
  17573. return this.loadPanosPromise = e.load().then(function(e) {
  17574. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  17575. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17576. else console.log(e.uuid)
  17577. }
  17578. .bind(this))),
  17579. this.panos.extend(e.map(function(e) {
  17580. return new v(this,e.uuid,e,this.supportsTiles)
  17581. }
  17582. .bind(this))),
  17583. this.panos.forEach(function(e) {
  17584. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  17585. var i = this.panos.get(t);
  17586. i && this.panos.setNeighbour(e, i, !0)
  17587. }
  17588. .bind(this)),
  17589. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  17590. }
  17591. .bind(this)),
  17592. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  17593. this.supportedModes[c.PANORAMA] = !1),
  17594. $.when(this)
  17595. }
  17596. .bind(this)),
  17597. this.loadPanosPromise
  17598. }
  17599. ,
  17600. n.prototype.loadHighlightReel = function() {//xzw
  17601. var e = $.Deferred()
  17602. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  17603. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  17604. return a.get(t, {
  17605. responseType: "json",
  17606. auth: this.isPublic ? null : f.authorizationHeader
  17607. }).done(function(t) {
  17608. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  17609. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  17610. e.resolve()
  17611. }
  17612. .bind(this)).fail(function() {
  17613. O.warn("Getting highlight reel failed, no highlights available"),
  17614. e.resolve()
  17615. }),
  17616. e
  17617. }
  17618. ,
  17619. n.prototype.waitForLoad = function(e, t) {
  17620. t() || (this.waitQueue.push({
  17621. object: e,
  17622. isLoadedCallback: t
  17623. }),
  17624. 1 === this.waitQueue.length && this.emit("waiting"))
  17625. }
  17626. ,
  17627. n.prototype.hide = function() {
  17628. this.floors.hide()
  17629. }
  17630. ,
  17631. n.prototype.show = function() {
  17632. this.floors.show()
  17633. }
  17634. ,
  17635. n.prototype.floorNames = function() {
  17636. return this.floors.names()
  17637. }
  17638. ,
  17639. n.prototype.warpDestFloors = function(e, t) {
  17640. if (!e || this.floors.length !== e.length)
  17641. return void this.toggleAllFloors(!0);
  17642. var i = e.findIndex(function(e) {
  17643. return e
  17644. }
  17645. .bind(this));
  17646. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  17647. }
  17648. ,
  17649. n.prototype.setFloor = function(e, t, i) {
  17650. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  17651. this.allFloorsVisible = !1,
  17652. this._setFloor(e, t, i)
  17653. }
  17654. ,
  17655. n.prototype.toggleAllFloors = function(e) {
  17656. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  17657. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  17658. this._setFloor(this.currentFloor)
  17659. }
  17660. ,
  17661. n.prototype._setFloor = function(e, t, i) {
  17662. t = t || this.mode,
  17663. this.emit("floor.changed", e, t, this.currentFloor),
  17664. this.currentFloor = e;
  17665. var n;
  17666. if (t === c.PANORAMA) {
  17667. if (this.show(),
  17668. this.shouldShowtags && this.tagsShown)
  17669. for (n in this.tags)
  17670. this.tags[n].show(f.showFloorDuration)
  17671. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  17672. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  17673. }
  17674. .bind(this)),
  17675. this.shouldShowtags && this.tagsShown))
  17676. for (n in this.tags) {
  17677. var r = this.tags[n];
  17678. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  17679. }
  17680. var o = this
  17681. , a = e;
  17682. E.start(function() {}, f.showFloorDelay, function() {
  17683. o.floors.forEach(function(e) {
  17684. e.chunks.forEach(function(t) {
  17685. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  17686. })
  17687. })
  17688. }
  17689. .bind(this))
  17690. }
  17691. ,
  17692. n.prototype.toggleExplode = function() {
  17693. this.floors.toggleExplodeHorizontal()
  17694. }
  17695. ,
  17696. n.prototype.toggleExplodeUp = function() {
  17697. this.floors.toggleExplodeVertical()
  17698. }
  17699. ,
  17700. n.prototype.nextFloor = function(e) {
  17701. return this.floors.nextFloor(this.currentFloor, e)
  17702. }
  17703. ,
  17704. n.prototype.addFloor = function(e) {
  17705. this.floors.add(e)
  17706. }
  17707. ,
  17708. n.prototype.getFloorAtPoint = function(e) {
  17709. return this.floors.getFloorAtPoint(e)
  17710. }
  17711. ,
  17712. n.prototype.getTagBySid = function(e) {
  17713. return this.tags[e]
  17714. }
  17715. ,
  17716. n.prototype.addChunk = function(e, t) {
  17717. this.floors.getOrMakeFloor(e).addChunk(t),
  17718. this.chunks.push(t)
  17719. }
  17720. ,
  17721. n.prototype.setMode = function(e) {
  17722. if (!this.supportedModes[e])
  17723. throw new R("Mode not supported for this model: " + e);
  17724. this.mode = e;
  17725. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  17726. this.chunks.forEach(function(t) {
  17727. t.setMode(e)
  17728. })
  17729. }
  17730. ,
  17731. n.prototype.build = function() {
  17732. this.heroLocations = this.images.getHeroLocations(this.panos);
  17733. var e = function() {
  17734. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  17735. }
  17736. .bind(this)();
  17737. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  17738. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  17739. }
  17740. .bind(this)) || e,
  17741. null === this.heroImage && O.warn("No hero image defined."),
  17742. this.currentFloor = this.floors.last(),
  17743. this.floors.build(),
  17744. this.colliders = this.floors.reduce(function(e, t) {
  17745. return e.concat(t.collider.children)
  17746. }, []),
  17747. this.panos.forEach(function(e) {
  17748. e.build1(),
  17749. e.on("enter", function() {
  17750. e.floor !== this.currentFloor && this.setFloor(e.floor)
  17751. }
  17752. .bind(this))
  17753. }
  17754. .bind(this)),
  17755. this.panos.forEach(function(e) {
  17756. e.build2()
  17757. }),
  17758. this.floors.forEach(function(e) {
  17759. this.boundingBox.union(e.boundingBox)
  17760. }
  17761. .bind(this)),
  17762. this.size = this.boundingBox.size(),
  17763. this.center = this.boundingBox.center(),
  17764. this.floors.forEach(function(e) {
  17765. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  17766. }
  17767. .bind(this)),
  17768. this.panos.populate_path_graph(),
  17769. this.skybox = new l(this.boundingBox),
  17770. this.skybox.matrixWorldNeedsUpdate = !0,
  17771. this.add(this.skybox);
  17772. /* setTimeout(function() {
  17773. //this.hotsCount && this.shineHots()
  17774. Hot.beginShineHot()
  17775. }
  17776. .bind(this), 1300) */
  17777. //add-----
  17778. {
  17779. let maxCount = browser.isMobile() ? 200000 : 400000
  17780. let noVisiHots = this.hotGroup.children.filter(e=>!e.info.visiblePanos && e.info.texType != 'shine') //只看非热点的,否则数据太多
  17781. let visiHots = this.hotGroup.children.filter(e=>e.info.visiblePanos)
  17782. let c = this.panos.list.length * this.colliders.length * noVisiHots.length
  17783. if(c > maxCount){ //防止加载时间过长,分批计算
  17784. console.log('hot分批setVisiblePanos')
  17785. Hot.visiPanosCountSlice = Math.ceil(maxCount / this.colliders.length / noVisiHots.length)
  17786. Hot.visiEveryDurSlice = browser.isMobile() ? 25 : 16;
  17787. let dur = Math.ceil(this.panos.list.length / Hot.visiPanosCountSlice) * Hot.visiEveryDurSlice
  17788. console.log(Hot.visiPanosCountSlice, Hot.visiEveryDurSlice, dur, Math.round(dur*noVisiHots.length))
  17789. if(noVisiHots.length){
  17790. let i = 0
  17791. let hotVisiInterval = setInterval(()=>{
  17792. noVisiHots[i].setVisiblePanos(noVisiHots[i].info.visiblePanos);
  17793. i++;
  17794. if(i>=noVisiHots.length){
  17795. clearInterval(hotVisiInterval)
  17796. }
  17797. }, dur)
  17798. }
  17799. }
  17800. }
  17801. //---------
  17802. this.createFloorLogo()
  17803. return O.debug("Done building model"),
  17804. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  17805. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  17806. this.buildRooms(),
  17807. this.labels.associateWithRooms(this.rooms),
  17808. $.when(this)
  17809. }
  17810. ,
  17811. n.prototype.createFloorLogo = function(){
  17812. console.log('createFloorLogo')
  17813. if(this.floorLogos || !settings.floorlogoURL)return;
  17814. var url = settings.floorlogoURL
  17815. var map = tex.load(url);//可以追加done
  17816. this.floorLogos = [];
  17817. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  17818. var material = new o.MeshBasicMaterial({
  17819. opacity:0,
  17820. map:map,
  17821. side: o.DoubleSide,
  17822. transparent: !0,
  17823. depthWrite: !1,
  17824. depthTest:false//改 在chunk\skybox外也可看到
  17825. });
  17826. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  17827. //var s = (Store.metadata.floorLogoSize || 100)/100;
  17828. //logo.scale.set(s,s,s);
  17829. logo.position.set(0,-1.5,0);
  17830. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  17831. logo.renderOrder = 100;//cover the videoSkybox
  17832. //logo.layers.set(0)
  17833. this.add(logo);
  17834. this.floorLogos.push(logo);
  17835. }
  17836. this.floorLogos[1].visible = false;
  17837. }
  17838. n.prototype.adjustfloorLogoHeight = function(o){
  17839. var h = player.currentPano.floorPosition.y + 0.01;
  17840. this.floorLogos[1].position.setY(h);
  17841. this.floorLogos[0].position.setY(h);
  17842. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  17843. },
  17844. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  17845. if(!this.floorLogos) return;
  17846. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  17847. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  17848. if(!o.dur){//立刻
  17849. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  17850. this.floorLogos[o.index].material.opacity = o.opa;
  17851. }else{
  17852. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  17853. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  17854. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  17855. }
  17856. },
  17857. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  17858. var lastQ, lastP;
  17859. var equals = function(v1, v2, min){
  17860. return Math.abs(v1-v2) < min
  17861. }
  17862. var isSame = function(now, last, k){//如果和上次相同就不改变
  17863. if(!last)return false;
  17864. var R = k.sceneRenderer;
  17865. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  17866. //暂时:
  17867. var min = 0.0008
  17868. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  17869. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  17870. return same;
  17871. }
  17872. return function(Q, k){
  17873. if(!Q)return;
  17874. /* if(Config.ifFish && window.lowFPS){
  17875. this.fLCompute++;
  17876. if(R.AFPS < 38){
  17877. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  17878. else if(k.flying && k.fLCompute%2 !=1) return;
  17879. k.fLCompute %= 4;
  17880. }else if(R.AFPS < 45){
  17881. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  17882. else if(k.flying && k.fLCompute%2 !=1) return;
  17883. k.fLCompute %= 6;
  17884. }else{
  17885. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  17886. //else if(k.flying && k.fLCompute%2 !=1) return;
  17887. k.fLCompute %= 2;
  17888. }
  17889. } */
  17890. var sameQ, sameP, quaternion, visible;
  17891. for(var i=0;i<2;i++){
  17892. var logo = this.floorLogos[i];
  17893. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  17894. visible = true;
  17895. }
  17896. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  17897. var c = k.cameraControls.activeControl;
  17898. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  17899. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  17900. for(var i=0;i<2;i++){
  17901. var logo = this.floorLogos[i];
  17902. if(!sameQ){
  17903. if(!quaternion){
  17904. var a = new THREE.Vector3(0,0,-1);
  17905. a.applyQuaternion(Q);
  17906. a.setY(0);
  17907. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  17908. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  17909. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  17910. quaternion.multiply(a);
  17911. }
  17912. logo.quaternion.copy(quaternion);
  17913. }
  17914. }
  17915. }
  17916. }()
  17917. n.prototype.loadLabels = function() {//xzw
  17918. this.labels = new x(this);
  17919. var e = $.Deferred();
  17920. //加载俯视图的标签 注释这个备注就会加载
  17921. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  17922. window.DATA.showingLabels ? this.showingLabels = true : '';
  17923. if (!this.showingLabels)
  17924. return e.resolve();
  17925. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  17926. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  17927. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  17928. O.warn("Getting labels failed, not displaying labels."),
  17929. e.resolve()
  17930. }),
  17931. e
  17932. }
  17933. ,
  17934. n.prototype.buildRooms = function() {
  17935. this.rooms = new T(this),
  17936. this.rooms.createFromChunks(this.chunks),
  17937. this.rooms.calcRoomBoundaries()
  17938. }
  17939. ,
  17940. n.prototype.updateProjectedPanos = function() {
  17941. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  17942. }
  17943. ,
  17944. n.prototype.setProjectedPanos = function(e, t, i) {
  17945. void 0 !== i && null !== i || (i = !0),
  17946. i = !!i,
  17947. this.projectedPano0 = e,
  17948. this.projectedPano1 = t,
  17949. this.skybox.material.setProjectedPanos(e, t, i),
  17950. this.chunks.forEach(function(n) {
  17951. n.materialInside.setProjectedPanos(e, t, i)
  17952. })
  17953. }
  17954. ,
  17955. n.prototype.setSide = function(e) {
  17956. this.floors.forEach(function(t) {
  17957. t.collider.material.side = e
  17958. })
  17959. }
  17960. ,
  17961. n.prototype.heroCount = function() {
  17962. return this.heroLocations ? this.heroLocations.length : 0
  17963. }
  17964. ,
  17965. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  17966. if (e[0] < 0)
  17967. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  17968. null;
  17969. if (this.heroCount() < 1)
  17970. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  17971. null;
  17972. var t = this.heroLocations[e[0]];
  17973. if(t.heroLocations && e[1]!=void 0){
  17974. t = t.heroLocations[e[1]];
  17975. }
  17976. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  17977. null) : t
  17978. }
  17979. ,
  17980. n.prototype.findPanoramicHero = function() {
  17981. for (var e in this.heroLocations)
  17982. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  17983. return this.heroLocations[e];
  17984. return null
  17985. }
  17986. ,
  17987. n.prototype.listImagePanos = function() {
  17988. var e = []
  17989. , t = this;
  17990. return this.images.forEach(function(i) {
  17991. if (i.metadata && i.metadata.scan_id) {
  17992. var n = t.panos.get(i.metadata.scan_id);
  17993. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  17994. }
  17995. }),
  17996. e
  17997. }
  17998. ,
  17999. n.prototype.fadePanoMarkers = function(/* e, t */opacity, dur, o = {}) {//改
  18000. //this.panos.fadeMarkerOpacity(e, t)
  18001. if(window.DATA.hideFloorMarker)return
  18002. var currentPano = player.currentPano
  18003. opacity = void 0 == opacity ? _settings.panorama.markerOpacity : opacity //不传opacity代表显示
  18004. var hideWhenFlyOut = () => {
  18005. var shows = [],
  18006. hides = []
  18007. player.model.panos.forEach(pano => {
  18008. hides.push(pano)
  18009. })
  18010. this.panos.fadeMarkerOpacity(0, dur, [{ toOp: 0, member: hides }])
  18011. }
  18012. if (opacity == 0) {
  18013. hideWhenFlyOut()
  18014. } else {
  18015. if (player.mode == 'panorama' && currentPano) {
  18016. var shows = [], hides = []
  18017. player.model.panos.forEach(pano => { //是邻近点就显示否则隐藏
  18018. if (currentPano.neighbourPanos[pano.id]) {
  18019. shows.push(pano)
  18020. } else {
  18021. hides.push(pano)
  18022. }
  18023. })
  18024. this.panos.fadeMarkerOpacity(opacity, dur, [
  18025. { toOp: opacity, member: shows },
  18026. { toOp: 0, member: hides },
  18027. ])
  18028. } else if (player.modeTran.split('-')[1] != 'panorama') {
  18029. //飞出后marker隐藏
  18030. hideWhenFlyOut()
  18031. }
  18032. }
  18033. }
  18034. ,
  18035. n.prototype.setSweepVisibility = function(e) {
  18036. this.panos.forEach(function(t) {
  18037. t.marker && (t.marker.visible = e)
  18038. })
  18039. }
  18040. ,
  18041. n.prototype.outsideAllowed = function() {
  18042. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18043. }
  18044. ,
  18045. n.prototype.addHighMapCube = function() {
  18046. //创建8*8的tile cube
  18047. if (player.qualityManager.getMaxZoomClass() == '4k' && player.qualityManager.maxRenderTargetSize == 2048) {
  18048. var geo = new THREE.PlaneGeometry(1, 1, 1, 1)
  18049. var cube = new THREE.Object3D()
  18050. cube.tiles = []
  18051. for (var cubeIndex = 0; cubeIndex < 6; cubeIndex++) {
  18052. var face = new THREE.Object3D()
  18053. for (var i = 0; i < 8; i++) {
  18054. for (var j = 0; j < 8; j++) {
  18055. var tile = new THREE.Mesh(geo, new THREE.MeshBasicMaterial({ side: 2 }))
  18056. tile.position.set(i - 3.5, j - 3.5, -4)
  18057. if (highMapAddColor) {
  18058. tile.material.opacity = 0.4
  18059. var colorHue = Math.random()
  18060. tile.material.color = new THREE.Color().setHSL(colorHue, 0.6, 0.9)
  18061. }
  18062. tile.material.transparent = true
  18063. tile.material.depthTest /* = tile.material.depthWrite */ = false //防止chunk比cube近从而被遮 且能不遮住box视频和热点等
  18064. tile.visible = false
  18065. tile.tileX = i
  18066. tile.tileY = j
  18067. tile.cubeFace = cubeIndex
  18068. tile.renderOrder = 2//RenderOrder.highTileCube
  18069. cube.tiles.push(tile)
  18070. face.add(tile)
  18071. }
  18072. }
  18073. switch (cubeIndex) {
  18074. case GLCubeFaces.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  18075. face.rotation.set(0, Math.PI / 2, 0)
  18076. break
  18077. case GLCubeFaces.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  18078. face.rotation.set(0, -Math.PI / 2, 0)
  18079. break
  18080. case GLCubeFaces.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  18081. var rot1 = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(0, 1, 0), Math.PI)
  18082. var rot2 = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(1, 0, 0), Math.PI / 2)
  18083. face.quaternion.copy(rot1).multiply(rot2)
  18084. //face.rotation.set(Math.PI/2,0,0);
  18085. break
  18086. case GLCubeFaces.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  18087. //face.rotation.set(-Math.PI/2,0,0);
  18088. var rot1 = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(0, 1, 0), Math.PI)
  18089. var rot2 = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(1, 0, 0), -Math.PI / 2)
  18090. face.quaternion.copy(rot1).multiply(rot2)
  18091. break
  18092. case GLCubeFaces.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  18093. face.rotation.set(0, Math.PI, 0)
  18094. break
  18095. case GLCubeFaces.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  18096. face.rotation.set(0, 0, 0)
  18097. }
  18098. face.scale.set(1, -1, 1)
  18099. cube.add(face)
  18100. }
  18101. cube.name = 'highMapCube'
  18102. this.highMapCube = cube
  18103. this.add(cube)
  18104. cube.scale.set(0.21, 0.21, 0.21) //camera.near is 0.1
  18105. this.highMapCube.visible = false
  18106. this.highMapCube.texLoadedCount = 0
  18107. player.once("pano.chosen",()=>{//wait sceneRenderer
  18108. player.sceneRenderer.on('after-render', e => {
  18109. if (this.highMapCube.visibleTiles) {
  18110. this.updateTiles()
  18111. }
  18112. if (player && player.lastFrameChanged) {
  18113. common.intervalTool.isWaiting(
  18114. 'update4kTiles',
  18115. () => {
  18116. let vectorForward = player.getDirection()
  18117. this.updateTiles(vectorForward)
  18118. },
  18119. 500
  18120. )
  18121. }
  18122. })
  18123. })
  18124. }
  18125. }
  18126. /*
  18127. highMapCube会遮住场景中所有物体, 如果一定要显示的话,只能类似potree中的那样渲染一个深度贴图出来(model无需贴图),然后其他所有物体的shader中都加入一段代码。(貌似本身已经支持了?)
  18128. */
  18129. n.prototype.isHighMapLoaded = function(cubeFace, tileX, tileY){
  18130. var tile = this.highMapCube.children[cubeFace].children[tileX * 8 + tileY]
  18131. return !!tile.material.map
  18132. }
  18133. n.prototype.updateTiles = function(direction) {
  18134. if (!this.highMapCube || !this.highMapCube.visible) return
  18135. if (this.highMapCube.tiles.filter(e => e.image).length <= 10) return //加载的太少了
  18136. //performance.mark('updateTiles-start')
  18137. if (direction) {
  18138. let camera = player.cameraControls.cameras.panorama
  18139. let hfov = THREE.Math.degToRad(cameraLight.getHFOVForCamera(camera, $("#player").width(), $("#player").height())) / 2
  18140. let vfov = THREE.Math.degToRad(camera.fov) / 2
  18141. /* let hcos = Math.cos(hfov / 2)
  18142. let vcos = Math.cos(vfov / 2) */
  18143. let list = this.highMapCube.tiles
  18144. list.forEach(e => {
  18145. //屏幕外的不显示
  18146. let pos = e.getWorldPosition(new THREE.Vector3())
  18147. let dir = new THREE.Vector3().subVectors(pos, this.highMapCube.position).normalize()
  18148. let hcos_ = dir.clone().setY(direction.y).normalize().dot(direction) //在direction的斜面上水平角度差
  18149. let hRad = Math.acos(hcos_)
  18150. let vRad = -200
  18151. if (hRad > hfov + 0.08) {
  18152. e.score = -100
  18153. } else {
  18154. vRad = Math.abs(Math.acos(dir.y) - Math.acos(direction.y))
  18155. if (vRad > vfov + 0.08) {
  18156. e.score = -100
  18157. } else {
  18158. e.score = -(hRad / hfov + vRad / vfov)
  18159. }
  18160. }
  18161. e.scores = hRad.toFixed(3) + ', ' + vRad.toFixed(3)
  18162. if (e.score == -100) {
  18163. this.resetTile(e)
  18164. }
  18165. })
  18166. this.highMapCube.visibleTiles = list.filter(e => e.score > -100)
  18167. /* this.highMapCube.visibleTiles.sort((e,b)=>{return e.score-b.score})
  18168. this.highMapCube.visibleTiles = this.highMapCube.visibleTiles.slice(0,10)
  18169. */
  18170. //list.forEach(e=>e.scoreLabel.setText(e.scores))
  18171. }
  18172. let needRecover = this.highMapCube.visibleTiles.filter(e => !e.material.map)
  18173. if (needRecover.length) {
  18174. let maxCount = 1//common.getBestCount({ name: '4kmaxTileRecover', minCount: 0, maxCount: 2, durBound1: 1.5, durBound2: 6, ifLog: false, maxHistory: 2 })
  18175. let count = 0
  18176. needRecover.forEach((e, i) => {
  18177. //只更新若干个,因为太耗时了, 其余的等下帧更新
  18178. if (count >= maxCount) return
  18179. let r = this.recoverTile(e)
  18180. if (r) count++
  18181. })
  18182. }
  18183. }
  18184. n.prototype.getHighImage = function(image, cubeFace, tileX, tileY){
  18185. this.gotSomeHighImg = true; //标记,需要马上updateTiles
  18186. let tile = this.highMapCube.children[cubeFace].children[tileX * 8 + tileY]
  18187. tile.image = image //先记录下来
  18188. }
  18189. n.prototype.updateHighMap = function(image, cubeFace, tileX, tileY) {
  18190. let tile = this.highMapCube.children[cubeFace].children[tileX * 8 + tileY]
  18191. if (image) tile.image = image //先记录下来
  18192. if (tile.material.map) return
  18193. if (this.highMapCube.visibleTiles && !this.highMapCube.visibleTiles.includes(tile) ) {
  18194. return
  18195. }
  18196. //简易创建贴图
  18197. /* var tex = this.$app.core.get('SceneRenderer').initSizedTexture2D(512, THREE.ClampToEdgeWrapping)
  18198. //var loaded = this.$app.core.get('Player').model.isHighMapLoaded(tile.cubeFace, tile.tileX, tile.tileY)
  18199. this.$app.core.get('SceneRenderer').uploadTexture2D(image, tex, 0, 0, 512, 512) //只替换tex对应的img,不新建
  18200. */
  18201. var tex = new THREE.Texture()
  18202. tex.image = image
  18203. tex.flipY = false
  18204. tex.wrapS = tex.wrapT = THREE.ClampToEdgeWrapping
  18205. tex.generateMipmaps = false
  18206. tex.minFilter = THREE.LinearFilter
  18207. tex.needsUpdate = true
  18208. tile.material.map = tex
  18209. if (highMapAddColor) {
  18210. tile.material.opacity = 1
  18211. }
  18212. tile.visible = true
  18213. tile.material.needsUpdate = true //发现每次开始放大但还未放大到4k时也会把之前加载过的4k加载
  18214. //console.log( {level:1} , 'updateHighMap', cubeFace, tileX, tileY)
  18215. }
  18216. n.prototype.recoverTile = function(tile) {
  18217. if (tile.material.map) return
  18218. if (tile.image) {
  18219. this.updateHighMap(tile.image, tile.cubeFace, tile.tileX, tile.tileY)
  18220. return true
  18221. } else {
  18222. //console.log('no image')
  18223. }
  18224. }
  18225. n.prototype.resetTile = function(tile, kill) {
  18226. if (kill) {
  18227. //完全消灭
  18228. tile.image = null
  18229. }
  18230. let map = tile.material.map
  18231. if (map) {
  18232. map.dispose() //这句其实无效。本来可以使用three自带的deallocateTexture(texture),但因为创建的方式不是普通的new Texture,所以并没有onTextureDispose的侦听,故要自己写
  18233. map.loaded = !1
  18234. map.version = 0
  18235. //这两句才是真正释放贴图资源的 ,类似app.sceneRenderer.deallocateCubeTexture(tile.material.map)
  18236. var h = player.sceneRenderer.renderer.properties.get(map)
  18237. player.sceneRenderer.renderer.getContext().deleteTexture(h.__webglTexture)
  18238. tile.material.map = null
  18239. if (highMapAddColor) {
  18240. tile.material.opacity = 0.4
  18241. }
  18242. tile.material.needsUpdate = true
  18243. tile.visible = false
  18244. //this.highMapCube.texLoadedCount --
  18245. //console.log({level:1},'resetTile'/* , tile.cubeFace, tile.tileX, tile.tileY */)
  18246. }
  18247. }
  18248. n.prototype.resetHighMap = function() {
  18249. if (!this.highMapCube) return
  18250. this.highMapCube.children.forEach(e =>
  18251. e.children.forEach(tile => {
  18252. this.resetTile(tile, true)
  18253. })
  18254. )
  18255. //this.highMapCube.texLoadedCount = 0
  18256. this.highMapCube.visibleTiles = null
  18257. this.hideHighMap()
  18258. }
  18259. n.prototype.setHighMap = function(pano) {
  18260. if (!this.highMapCube) return
  18261. this.highMapCube.position.copy(pano.position)
  18262. this.highMapCube.quaternion.copy(pano.quaternion)
  18263. }
  18264. n.prototype.showHighMap = function() {
  18265. if (!this.highMapCube) return
  18266. this.highMapCube.visible = true
  18267. }
  18268. n.prototype.hideHighMap = function() {
  18269. if (!this.highMapCube) return
  18270. this.highMapCube.visible = false
  18271. }
  18272. //缩小后继续显示cube呢还是不显示? 不显示的话,就要把cube上的复制到renderTarget上……会不会又崩溃,or没加载的显示???
  18273. t.exports = n
  18274. }
  18275. ).call(this, "/js/model/Model.js")
  18276. }
  18277. , {
  18278. "../constants": 8,
  18279. "../enum/AlignmentType": 17,
  18280. "../enum/RenderOrder": 42,
  18281. "../enum/Viewmode": 51,
  18282. "../exception/BasicException": 55,
  18283. "../label/Label": 90,
  18284. "../loaders/ModelLoader": 105,
  18285. "../loaders/ModelTextureLoader": 106,
  18286. "../loaders/SweepDataLoader": 107,
  18287. "../tag/tag": 123,
  18288. "./util/cameraLight": 184,
  18289. "../tag/tagManager": 124,
  18290. "../objects/BoundingTextureSkybox": 143,
  18291. "../objects/Chunk": 144,
  18292. "../objects/Floor": 146,
  18293. "../objects/Panorama": 148,
  18294. "../objects/Room": 150,
  18295. "../objects/Snapshot": 153,
  18296. "../settings": 166,
  18297. "../shaders": 167,
  18298. "../util/ModelUrls": 177,
  18299. "../util/PanoramaCollection": 178,
  18300. "../util/ajax": 181,
  18301. "../util/common": 185,
  18302. "../util/easing": 186,
  18303. "../util/lerp": 188,
  18304. "../util/logger": 189,
  18305. "../util/math": 190,
  18306. "../util/texture": 194,
  18307. "../util/transitions": 195,
  18308. "./../util/browser": 182,
  18309. "./../util/showcase": 193,
  18310. "./Chunks": 135,
  18311. "./FloorCollection": 136,
  18312. "./ImageCollection": 137,
  18313. "./LabelCollection": 138,
  18314. "./RoomCollection": 141,
  18315. events: 202,
  18316. three: 217,
  18317. "hot": "hot" ,
  18318. "../enum/GLCubeFaces":25 ,
  18319. }],
  18320. 140: [function(e, t, i) {
  18321. "use strict";
  18322. function n() {
  18323. this.modelMap = {},
  18324. this.activeModel = null,
  18325. this.modelCount = 0,
  18326. this.tileDownloader = null,
  18327. this.panoRenderer = null
  18328. }
  18329. var r = (e("three"),
  18330. e("../util/common"))
  18331. , o = e("../exception/BasicException")
  18332. , a = e("../enum/ModelManagerEvents")
  18333. , s = e("../enum/PanoRendererEvents")
  18334. , l = e("events").EventEmitter;
  18335. n.prototype.init = function(e, t, i) {
  18336. this.tileDownloader = e,
  18337. this.panoRenderer = t,
  18338. this.qualityManager = i,
  18339. this.bindEvents()
  18340. }
  18341. ,
  18342. n.prototype.bindEvents = function() {
  18343. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18344. }
  18345. ,
  18346. n.prototype.onTileRendered = function(e, t, i, n) {}
  18347. ,
  18348. n.prototype.addModel = function(e) {
  18349. this.modelMap[e.sid] = e,
  18350. 0 === this.modelCount && this.activateModel(e.sid),
  18351. this.modelCount++,
  18352. this.emit(a.ModelAdded)
  18353. }
  18354. ,
  18355. n.prototype.getModel = function(e) {
  18356. return this.modelMap[e]
  18357. }
  18358. ,
  18359. n.prototype.activateModel = function(e) {
  18360. var t = this.modelMap[e];
  18361. if (!t)
  18362. throw new o("Tried to activate invalid model!");
  18363. var i = this.activeModel;
  18364. this.activeModel = t,
  18365. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18366. this.tileDownloader.setUrls(t.urls),
  18367. t.panos.forEach(function(e) {
  18368. e.attachToPanoRenderer(this.panoRenderer),
  18369. e.tileDownloader = this.tileDownloader,
  18370. e.qualityManager = this.qualityManager
  18371. }
  18372. .bind(this)),
  18373. this.emit(a.ActiveModelChanged, {
  18374. oldModel: i,
  18375. model: t
  18376. })
  18377. }
  18378. ,
  18379. n.prototype.getActiveModel = function() {
  18380. return this.activeModel
  18381. }
  18382. ,
  18383. r.extend(n, l),
  18384. t.exports = n
  18385. }
  18386. , {
  18387. "../enum/ModelManagerEvents": 33,
  18388. "../enum/PanoRendererEvents": 35,
  18389. "../exception/BasicException": 55,
  18390. "../util/common": 185,
  18391. events: 202,
  18392. three: 217
  18393. }],
  18394. 141: [function(e, t, i) {
  18395. (function(i) {
  18396. "use strict";
  18397. function n() {
  18398. s.call(this)
  18399. }
  18400. var r = e("../objects/Room")
  18401. , o = (e("../settings"),
  18402. e("../util/logger"))
  18403. , a = (e("../util/transitions"),
  18404. e("../util/easing"),
  18405. e("../util/common"))
  18406. , s = e("../util/IndexedCollection")
  18407. , l = e("./Chunks");
  18408. new o(i);
  18409. a.inherit(n, s),
  18410. n.prototype.getIndex = function(e) {
  18411. return e.roomId
  18412. }
  18413. ,
  18414. n.prototype.calcRoomBoundaries = function() {
  18415. this.forEach(function(e) {
  18416. e.calcBoundaries()
  18417. })
  18418. }
  18419. ,
  18420. n.prototype.createFromChunks = function(e) {
  18421. var t = {
  18422. floorId: -1,
  18423. roomId: -1
  18424. }
  18425. , i = {};
  18426. e.forEach(function(e) {
  18427. l.parseIdsFromChunkName(e.name, t);
  18428. var o = i[t.roomId];
  18429. if (!o) {
  18430. var a = n.generateRoomId(t.floorId, t.roomId);
  18431. o = new r(t.floorId,a),
  18432. this.add(o),
  18433. i[t.roomId] = o
  18434. }
  18435. o.addChunk(e)
  18436. }
  18437. .bind(this)),
  18438. this.calcRoomBoundaries()
  18439. }
  18440. ,
  18441. n.generateRoomId = function(e, t) {
  18442. return e + "_" + t
  18443. }
  18444. ,
  18445. t.exports = n
  18446. }
  18447. ).call(this, "/js/model/RoomCollection.js")
  18448. }
  18449. , {
  18450. "../objects/Room": 150,
  18451. "../settings": 166,
  18452. "../util/IndexedCollection": 175,
  18453. "../util/common": 185,
  18454. "../util/easing": 186,
  18455. "../util/logger": 189,
  18456. "../util/transitions": 195,
  18457. "./Chunks": 135
  18458. }],
  18459. 142: [function(e, t, i) {
  18460. "use strict";
  18461. function n(e, t, i) {
  18462. e = e.clone().expandByScalar(0.01);//改
  18463. var n = e.size()
  18464. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18465. o.boundingBox = e,
  18466. r.Mesh.call(this, o, t),
  18467. this.position.copy(e.center()),
  18468. this.frustumCulled = !1,
  18469. i && this.add(new r.WireframeHelper(this))
  18470. }
  18471. var r = e("three");
  18472. n.prototype = Object.create(r.Mesh.prototype),
  18473. n.prototype.constructor = n,
  18474. t.exports = n
  18475. }
  18476. , {
  18477. three: 217
  18478. }],
  18479. 143: [function(e, t, i) {
  18480. (function(i) {
  18481. "use strict";
  18482. function n(e) {
  18483. h.time("Computing a nice bounding cubemap");
  18484. var t = new a({
  18485. side: r.BackSide,
  18486. transparent: !0
  18487. });
  18488. t.uniforms.modelAlpha.value = 0,
  18489. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18490. this.renderOrder = l.boundingSkybox,
  18491. o.call(this, e, t),
  18492. h.timeEnd("Computing a nice bounding cubemap")
  18493. }
  18494. var r = e("three")
  18495. , o = (e("../enum/Viewmode"),
  18496. e("../shaders"),
  18497. e("./BoundingMesh"))
  18498. , a = e("../materials/ModelTextureMaterial")
  18499. , s = e("../settings")
  18500. , l = e("../enum/RenderOrder")
  18501. , c = e("../util/logger")
  18502. , h = new c(i);
  18503. n.prototype = Object.create(o.prototype),
  18504. n.prototype.constructor = n,
  18505. t.exports = n
  18506. }
  18507. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18508. }
  18509. , {
  18510. "../enum/RenderOrder": 42,
  18511. "../enum/Viewmode": 51,
  18512. "../materials/ModelTextureMaterial": 118,
  18513. "../settings": 166,
  18514. "../shaders": 167,
  18515. "../util/logger": 189,
  18516. "./BoundingMesh": 142,
  18517. three: 217
  18518. }],
  18519. 144: [function(e, t, i) {
  18520. "use strict";
  18521. function n(e) {
  18522. this.materialInside = new s({
  18523. side: r.DoubleSide
  18524. });
  18525. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18526. this.materialOutside = new r.RawShaderMaterial({
  18527. fragmentShader: o.modelOutside.fragmentShader,
  18528. vertexShader: o.modelOutside.vertexShader,
  18529. uniforms: t,
  18530. side: r.FrontSide,
  18531. name: "chunkOut"
  18532. }),
  18533. r.Mesh.call(this, e.geometry, this.materialInside),
  18534. this.name = e.name || "",
  18535. this.textureName = e.textureName,
  18536. this.meshUrl = e.meshUrl
  18537. }
  18538. var r = e("three")
  18539. , o = e("../shaders")
  18540. , a = e("../enum/Viewmode")
  18541. , s = e("../materials/ModelTextureMaterial");
  18542. n.prototype = Object.create(r.Mesh.prototype),
  18543. n.prototype.setTextureMap = function(e) {
  18544. this.materialInside.uniforms.map.value = e,
  18545. this.materialOutside.uniforms.map.value = e
  18546. }
  18547. ,
  18548. n.prototype.setMode = function(e) {
  18549. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18550. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18551. t.transparent = this.material.transparent,
  18552. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18553. this.material = t
  18554. }
  18555. ,
  18556. t.exports = n
  18557. }
  18558. , {
  18559. "../enum/Viewmode": 51,
  18560. "../materials/ModelTextureMaterial": 118,
  18561. "../shaders": 167,
  18562. three: 217
  18563. }],
  18564. 145: [function(e, t, i) {
  18565. "use strict";
  18566. function n(e) {
  18567. this.chunksize = e || 10,
  18568. this.chunks = {},
  18569. this.boundingBoxes = {},
  18570. this.children = [],
  18571. this.offset = new r.Vector3(0,.5,0),
  18572. this.material = new r.MeshBasicMaterial({
  18573. color: 16777215 * Math.random(),
  18574. side: r.DoubleSide
  18575. })
  18576. }
  18577. var r = e("three");
  18578. e("../enum/Viewmode");
  18579. n.prototype.add = function(e) {
  18580. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18581. m ? (t = m.position.array,
  18582. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18583. n = e.faces);
  18584. var v = new r.Vector3;
  18585. if (i)
  18586. for (o = 0,
  18587. a = i.length; o < a; o += 3) {
  18588. var A = 3 * i[o]
  18589. , y = 3 * i[o + 1]
  18590. , C = 3 * i[o + 2];
  18591. s = (t[A] + t[y] + t[C]) / 3,
  18592. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18593. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18594. h = Math.floor(s / this.chunksize),
  18595. u = Math.floor(l / this.chunksize),
  18596. d = Math.floor(c / this.chunksize),
  18597. p = h + "." + u + "." + d,
  18598. p in this.chunks ? (g = this.chunks[p],
  18599. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18600. f = this.boundingBoxes[p] = new r.Box3),
  18601. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18602. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18603. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18604. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18605. }
  18606. else
  18607. for (o = 0,
  18608. a = t.length; o < a; o += 9)
  18609. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18610. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18611. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18612. h = Math.floor(s / this.chunksize),
  18613. u = Math.floor(l / this.chunksize),
  18614. d = Math.floor(c / this.chunksize),
  18615. p = h + "." + u + "." + d,
  18616. p in this.chunks ? (g = this.chunks[p],
  18617. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18618. f = this.boundingBoxes[p] = new r.Box3),
  18619. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18620. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18621. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18622. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18623. }
  18624. ,
  18625. n.prototype.build = function() {
  18626. var e = new r.Object3D;
  18627. e.material = this.material;
  18628. for (var t in this.chunks) {
  18629. var i = this.chunks[t]
  18630. , n = new r.BufferGeometry;
  18631. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18632. n.boundingBox = this.boundingBoxes[t];
  18633. var o = new r.Mesh(n,this.material);
  18634. o.material.visible = !1,
  18635. e.add(o),
  18636. this.chunks[t] = []
  18637. }
  18638. return e
  18639. }
  18640. ,
  18641. t.exports = n
  18642. }
  18643. , {
  18644. "../enum/Viewmode": 51,
  18645. three: 217
  18646. }],
  18647. 146: [function(e, t, i) {
  18648. "use strict";
  18649. var r = e("three")
  18650. , o = e("../settings")
  18651. , a = e("../util/common")
  18652. , s = e("../util/lerp")
  18653. , l = e("./ChunkedCollider")
  18654. , c = e("../util/transitions")
  18655. , h = e("../util/easing")
  18656. , u = (e("../objects/Panorama"),
  18657. e("../enum/RenderOrder"))
  18658. , d = e("../localization/localize");
  18659. function n(e, t, i) {
  18660. r.Object3D.call(this),
  18661. this.model = e,
  18662. this.floorIndex = t,
  18663. this.lang = o.languageTag,
  18664. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18665. this.panos = [],
  18666. this.chunks = [],
  18667. this.colliderBuilder = new l(3),
  18668. this.collider = null,
  18669. this.center = null,
  18670. this.boundingBox = new r.Box3,
  18671. this.size = null,
  18672. this.hidden = !1,
  18673. this.conservativeBoundingBox = new r.Box3,
  18674. this.debugColor = 16777215 * Math.random(),
  18675. this.transition = null
  18676. }
  18677. n.prototype = Object.create(r.Object3D.prototype),
  18678. n.prototype.enter = function(e) {
  18679. this.model.setFloor(this, e)
  18680. }
  18681. ,
  18682. n.prototype.hide = function(e) {
  18683. if (!this.hidden || this.transition) {
  18684. this.chunks.forEach(function(e) {
  18685. e.material.transparent = !0
  18686. }),
  18687. c.cancel(this.transition);
  18688. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18689. , i = e ? 0 : o.hideFloorDelay / t;
  18690. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18691. this.hidden = !0
  18692. }
  18693. .bind(this), i, h.easeInOutQuad)
  18694. }
  18695. }
  18696. ,
  18697. n.prototype.show = function(e) {
  18698. if (this.hidden || this.transition) {
  18699. this.hidden = !1,
  18700. c.cancel(this.transition);
  18701. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18702. , i = e ? 0 : o.showFloorDelay / t;
  18703. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18704. this.hidden || this.chunks.forEach(function(e) {
  18705. e.material.transparent = !1
  18706. })
  18707. }
  18708. .bind(this), i, h.easeInOutQuad)
  18709. }
  18710. }
  18711. ,
  18712. n.prototype.toggle = function(e, t) {
  18713. e = void 0 === e ? this.hidden : e,
  18714. e ? this.show(t) : this.hide(t)
  18715. }
  18716. ,
  18717. n.prototype.containsPoint = function(e) {
  18718. return this.collider.children.some(function(t) {
  18719. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18720. t.geometry.boundingBox.containsPoint(e)
  18721. })
  18722. }
  18723. ,
  18724. n.prototype.distanceToPoint = function(e) {
  18725. var t = null
  18726. , i = 1 / 0;
  18727. return this.collider.children.forEach(function(n) {
  18728. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18729. var r = n.geometry.boundingBox.distanceToPoint(e);
  18730. (!t || i > r) && (i = r,
  18731. t = n)
  18732. }),
  18733. i
  18734. }
  18735. ,
  18736. n.prototype.addChunk = function(e) {
  18737. e.renderOrder = u.ghostFloor,
  18738. this.add(e),
  18739. this.chunks.push(e),
  18740. this.boundingBox.union(e.geometry.boundingBox),
  18741. this.size = this.boundingBox.size(),
  18742. this.colliderBuilder.add(e.geometry)
  18743. }
  18744. ,
  18745. n.prototype.addPano = function(e) {
  18746. this.panos.push(e),
  18747. this.add(e.skyboxMesh),
  18748. e.marker && this.add(e.marker);
  18749. if(e.neighbourUUIDs && e.neighbourUUIDs.length){//add 有相邻点才算入bound 因为拍摄有bug,会出现floorPosition为000,且position位置很偏的点,它们一般都是不可见点。
  18750. var t = new r.Vector3(1,1,1)
  18751. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18752. this.boundingBox.union(i)
  18753. }
  18754. }
  18755. ,
  18756. n.prototype.build = function() {
  18757. this.collider = this.colliderBuilder.build(!0),
  18758. this.add(this.collider),
  18759. this.center = this.boundingBox.center(),
  18760. this.conservativeBoundingBox.copy(this.boundingBox),
  18761. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18762. return e.geometry.boundingBox.min.y
  18763. }), 5),
  18764. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18765. return e.geometry.boundingBox.max.y
  18766. }), 5),
  18767. this.colliderBuilder = null
  18768. }
  18769. ,
  18770. n.prototype.toShortString = function() {
  18771. return a.nth(this.floorIndex + 1)
  18772. }
  18773. ,
  18774. n.prototype.toString = function() {
  18775. return this.name
  18776. }
  18777. ,
  18778. t.exports = n
  18779. }
  18780. , {
  18781. "../enum/RenderOrder": 42,
  18782. "../localization/localize": 108,
  18783. "./strings-cn-CN": 109,
  18784. "../objects/Panorama": 148,
  18785. "../settings": 166,
  18786. "../util/common": 185,
  18787. "../util/easing": 186,
  18788. "../util/lerp": 188,
  18789. "../util/transitions": 195,
  18790. "./ChunkedCollider": 145,
  18791. three: 217
  18792. }],
  18793. 147: [function(e, t, i) {
  18794. "use strict";
  18795. function n(e) {
  18796. this.player = e,
  18797. this.obj3d = null,
  18798. this.UP = new r.Vector3(0,1,0)
  18799. }
  18800. var r = e("three")
  18801. , o = e("../settings");
  18802. n.prototype.prefs = {
  18803. linewidth: 3,
  18804. height: .07,
  18805. opacity: .45,
  18806. endScale: .05
  18807. },
  18808. n.prototype.discard = function() {
  18809. if (this.obj3d) {
  18810. var e = this.obj3d.parent;
  18811. e && e.remove(this.obj3d)
  18812. }
  18813. this.obj3d = null
  18814. }
  18815. ,
  18816. n.prototype.draw = function() {
  18817. if (this.discard(),
  18818. o.showNeighbors) {
  18819. var e = this.player.currentPano.floor;
  18820. this.obj3d = new r.Object3D;
  18821. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18822. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18823. i.y += this.prefs.height;
  18824. var n = .1525
  18825. , a = .127
  18826. , s = .0127
  18827. , l = .1
  18828. , c = .19
  18829. , h = .2032
  18830. , u = .2286
  18831. , d = .255
  18832. , p = new r.Matrix4;
  18833. for (var f in t)
  18834. if (t[f]) {
  18835. var g = this.player.model.panos.get(f)
  18836. , m = (g.position.clone().sub(this.player.model.position),
  18837. g.position.clone().sub(g.floorPosition))
  18838. , v = g.floorPosition.clone().sub(this.player.model.position);
  18839. v.y += this.prefs.height;
  18840. var A = new r.Geometry;
  18841. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  18842. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  18843. p.identity().setPosition(m),
  18844. A.applyMatrix(p),
  18845. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  18846. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18847. p.lookAt(v, i, this.UP).setPosition(v),
  18848. A.applyMatrix(p),
  18849. A.vertices.push(v, i);
  18850. var y = new r.Line(A,new r.LineBasicMaterial({
  18851. color: g.debugColor.getHex(),
  18852. transparent: !0,
  18853. opacity: this.prefs.opacity,
  18854. depthWrite: !1,
  18855. name: "sLine" + f,
  18856. linewidth: this.prefs.linewidth
  18857. }));
  18858. this.obj3d.add(y)
  18859. }
  18860. e.add(this.obj3d)
  18861. }
  18862. }
  18863. ,
  18864. n.prototype.update = function() {
  18865. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18866. }
  18867. ,
  18868. t.exports = n
  18869. }
  18870. , {
  18871. "../settings": 166,
  18872. three: 217
  18873. }],
  18874. 148: [function(e, t, i) {
  18875. (function(i) {
  18876. "use strict";
  18877. function n(e, t, i, n) {
  18878. this.model = e,
  18879. this.id = t,
  18880. this.alignmentType = i.alignmentType || l.ALIGNED,
  18881. this.neighbourUUIDs = i.neighbours || null,
  18882. this.neighbourPanos = null,
  18883. this.floor = null,
  18884. this.floorIndex = i.floor,
  18885. this.failedLoadingAt = 0,
  18886. this.maxLoadRetries = 4,
  18887. this.origin = i.position.clone(),
  18888. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  18889. this.quaternion = i.quaternion.clone(),
  18890. this.skyboxMesh = new r.Mesh(E),
  18891. this.skyboxMesh.position.copy(this.position),
  18892. this.skyboxMesh.quaternion.copy(this.quaternion),
  18893. this.skyboxMesh.name = "skybox",
  18894. this.skyboxMesh.visible = !1,
  18895. this.skyboxMesh.updateMatrix(),
  18896. this.skyboxMesh.updateMatrixWorld(),
  18897. this.marker = null,
  18898. this.showFloorMarker = !window.DATA.hideFloorMarker;
  18899. if(this.isAligned() ){
  18900. this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  18901. map: w,
  18902. side: r.DoubleSide,
  18903. opacity: 0,
  18904. transparent: !0,
  18905. depthWrite: !1
  18906. })),
  18907. this.marker.visible = false //改:先不显示,之后根据opacity显示
  18908. this.marker.renderOrder = s.panoMarker,
  18909. this.marker.name = "marker",
  18910. this.marker.pano = this,
  18911. this.marker.layers.set(v.PANOMARKERS),
  18912. this.marker.updateMatrixWorld()
  18913. if(!window.DATA.hideFloorMarker){//xzw
  18914. let opa = this.marker.material.opacity
  18915. Object.defineProperty(this.marker.material, 'opacity', {
  18916. get: function () {
  18917. return opa
  18918. },
  18919. set: (o)=>{
  18920. opa = o
  18921. convertTool.updateVisible(this.marker, 'hideWhenZeroOpa', o > 0)
  18922. //if(o==0)console.log('o==0',this.id,this.marker.visible)
  18923. //console.log(o,this.id,this.marker.visible)
  18924. },
  18925. })
  18926. }
  18927. a.colorMarkerOnLoad && this.on("load", function() {
  18928. this.marker.material.color.set(65280)
  18929. })
  18930. }
  18931. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  18932. this.floorPosition = i.puck ? i.puck.clone() : null,
  18933. this.tiled = n,
  18934. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  18935. this.solidSkybox.flipY = !1,
  18936. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  18937. this.solidSkybox.magFilter = r.LinearFilter,
  18938. this.solidSkybox.generateMipmaps = !1)),
  18939. this.zoomed = !1,
  18940. this.panoRenderer = null,
  18941. this.qualityManager = null,
  18942. this.tileDownloader = null,
  18943. this.tiledPanoRenderTarget = null,
  18944. this.minimumTiledPanoLoaded = !1,
  18945. this.highestPartialTileRenderOpCompleted = 0,
  18946. this.highestFullTileRenderOpCompleted = 0,
  18947. this.shouldRedrawOnBaseLoaded = !1,
  18948. this.lockUntilRenderingComplete = !1,
  18949. a.colorMarkerOnLoad && this.on("load", function() {
  18950. this.marker.material.color.set(65280)
  18951. });
  18952. /********************************************************************fyz改vr from徐世廷*************************************************************/
  18953. var e = new r.TextureLoader;
  18954. e.setCrossOrigin(!0);
  18955. var g = e.load("images/texture.jpg");
  18956. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  18957. color: 16777215,
  18958. transparent: !0,
  18959. opacity: .75,
  18960. map: g
  18961. })),
  18962. this.vrMarker.boluoType = "vr",
  18963. this.vrMarker.position.z = 1,
  18964. this.vrMarker.enabled = !0,
  18965. this.vrMarker.visible = !1,
  18966. window.vrMarkers = window.vrMarkers || [],
  18967. window.vrMarkers.push(this.vrMarker),
  18968. this.marker && this.marker.add(this.vrMarker),
  18969. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  18970. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  18971. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  18972. this.adjustAngleEnable) {
  18973. var i = new r.Quaternion;
  18974. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  18975. this.skyboxMesh.quaternion.multiply(i);
  18976. var m = new r.Quaternion;
  18977. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  18978. this.skyboxMesh.quaternion.multiply(m);
  18979. var n = new r.Quaternion;
  18980. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  18981. this.skyboxMesh.quaternion.multiply(n),
  18982. this.skyboxMesh.updateMatrix(),
  18983. this.skyboxMesh.updateMatrixWorld(),
  18984. this.model.updateProjectedPanos()
  18985. }
  18986. /**************************************************************************************************************************************/
  18987. }
  18988. var r = e("three")
  18989. , o = e("../util/logger")
  18990. , a = e("../settings")
  18991. , s = (e("../enum/Viewmode"),
  18992. e("../enum/RenderOrder"))
  18993. , l = e("../enum/AlignmentType")
  18994. , c = (e("../util/common"),
  18995. e("../util/transitions"))
  18996. , h = e("../util/lerp")
  18997. , u = e("../util/ajax")
  18998. , d = e("../util/texture")
  18999. , p = e("../util/panorama")
  19000. , f = (e("../enum/TileDownloaderEvents"),
  19001. e("../enum/PanoramaEvents"))
  19002. , g = e("../enum/PanoRendererEvents")
  19003. , m = e("../enum/PanoSizeClass")
  19004. , v = e("../enum/RenderLayers")
  19005. , A = (e("../scene/SceneRenderer"),
  19006. e("../enum/GLCubeFaces"),
  19007. e("../exception/BasicException"))
  19008. , y = e("../tile/TileUtils")
  19009. , C = e("events").EventEmitter
  19010. , I = new o(i)
  19011. , E = new r.SphereBufferGeometry(.1)
  19012. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  19013. , w = d.load("images/marker-256x256.png");
  19014. w.anisotropy = browser.isMobile() ? 1 : 3 //add
  19015. n.prototype = Object.create(C.prototype),
  19016. n.prototype.enter = function() {
  19017. var e = null;
  19018. return function() {
  19019. this.setZoomed(!1),
  19020. this.emit("enter", {
  19021. oldPano: e,
  19022. newPano: this
  19023. }),
  19024. e = this
  19025. this.model.setHighMap(this) //add
  19026. }
  19027. }(),
  19028. n.prototype.exit = function() {
  19029. this.tiled ? (this.clearWaitDeferreds(),
  19030. this.minimumTiledPanoLoaded = !1,
  19031. this.tiledPanoRenderTarget = null,
  19032. this.setZoomed(!1),
  19033. this.panoRenderer.deactivateTiledPano(this),
  19034. this.highestPartialTileRenderOpCompleted = 0,
  19035. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  19036. this.solidSkybox.loaded = !1,
  19037. this.solidSkybox.version = 0),
  19038. this.emit("exit")
  19039. }
  19040. ,
  19041. n.prototype.hoverOn = function(e) {
  19042. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  19043. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  19044. }
  19045. ,
  19046. n.prototype.hoverOff = function(e) {
  19047. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  19048. }
  19049. ,
  19050. n.prototype.build1 = function() {
  19051. this.floor = this.floor || this.model.floors.get(this.floorIndex) || (this.model.floors.list.length == 1 ? this.model.floors.list[0] : this.raycastToFindFloor()) || this.model.getFloorAtPoint(this.position),
  19052. this.floor.addPano(this),
  19053. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  19054. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  19055. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  19056. }
  19057. ,
  19058. n.prototype.build2 = function() {
  19059. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  19060. this.height = this.position.distanceTo(this.floorPosition),
  19061. this.placeMarker()
  19062. }
  19063. ,
  19064. n.prototype.interpolateFloorPosition = function() {
  19065. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  19066. return !!e.floorPosition
  19067. }).sort(function(e, t) {
  19068. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  19069. }
  19070. .bind(this))
  19071. , t = this.position.clone();
  19072. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  19073. t
  19074. }
  19075. ,
  19076. n.prototype.raycastFloorPosition = function() {
  19077. I.warn("Performance warning: Raycasting to find floor position");
  19078. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  19079. , t = e.intersectObjects(this.model.colliders);
  19080. return t.length ? t[0].point : null
  19081. }
  19082. ,
  19083. n.prototype.raycastToFindFloor = function() {
  19084. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  19085. return function() {
  19086. I.warn("Performance warning: Raycasting to find floor index");
  19087. for (var t = 0; t < e.length; t++) {
  19088. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  19089. , n = i.intersectObjects(this.model.colliders);
  19090. if (n.length)
  19091. return n[0].object.parent.parent
  19092. }
  19093. return null
  19094. }
  19095. }(),
  19096. n.prototype.placeMarker = function() {
  19097. this.marker && (this.marker.position.copy(this.floorPosition),
  19098. this.marker.position.y += .05,
  19099. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  19100. }
  19101. ,
  19102. n.prototype.translate = function(e) {
  19103. this.position.add(e),
  19104. this.floorPosition.add(e)
  19105. }
  19106. ,
  19107. n.prototype.findClosestMidtpointPanoTo = function(e) {
  19108. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  19109. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  19110. }
  19111. ,
  19112. n.prototype.attachToPanoRenderer = function(e) {
  19113. this.panoRenderer = e,
  19114. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  19115. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  19116. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  19117. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  19118. }
  19119. ;
  19120. var _ = {};
  19121. n.prototype.getWaitDeferred = function(e) {
  19122. var t = _[this.id];
  19123. t || (t = {},
  19124. _[this.id] = t);
  19125. var i = t[e];
  19126. return i || (i = {
  19127. deferred: $.Deferred(),
  19128. active: !1
  19129. },
  19130. t[e] = i),
  19131. i
  19132. }
  19133. ,
  19134. n.prototype.resetWaitDeferred = function(e) {
  19135. var t = this.getWaitDeferred(e);
  19136. t.active = !1,
  19137. t.deferred = $.Deferred()
  19138. }
  19139. ,
  19140. n.prototype.clearWaitDeferreds = function() {
  19141. var e = _[this.id];
  19142. e || (e = {},
  19143. _[this.id] = e);
  19144. for (var t in e)
  19145. if (e.hasOwnProperty(t)) {
  19146. var i = e[t];
  19147. i.active = !1,
  19148. i.deferred = $.Deferred()
  19149. }
  19150. }
  19151. ,
  19152. n.prototype.loadTiledPano = function() {
  19153. var e = (new r.Vector3,
  19154. [])
  19155. , t = [];
  19156. return function(i, n, r, o, a, s) {
  19157. null !== o && void 0 !== o || (o = !0),
  19158. null !== a && void 0 !== a || (a = !0);
  19159. var l = this.getWaitDeferred(i)
  19160. , c = l.deferred
  19161. , h = null
  19162. , u = null;
  19163. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19164. u = r.vFov)),
  19165. !this.isLoaded(i)) {
  19166. if (!l.active) {
  19167. if (l.active = !0,
  19168. r) {
  19169. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19170. e[this.id + ":" + i] = {
  19171. tileCount: 0,
  19172. targetTileCount: d
  19173. },
  19174. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19175. }
  19176. t[this.id] || (t[this.id] = !0,
  19177. this.on(f.LoadComplete, function(e, t) {
  19178. //console.warn('点位下载完成 ', 'id:'+this.id, 'count:'+t )
  19179. var i = this.getWaitDeferred(e).deferred;
  19180. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19181. this.resetWaitDeferred(e))
  19182. }
  19183. .bind(this)),
  19184. this.on(f.LoadFailed, function(e) {
  19185. var t = this.getWaitDeferred(e).deferred;
  19186. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19187. this.resetWaitDeferred(e))
  19188. }
  19189. .bind(this)),
  19190. this.on(f.TileLoaded, function(t, i, n) {
  19191. //console.log('tileLoaded', 'id:'+this.id, 'size:'+t, 'index:'+i )
  19192. var r = this.getWaitDeferred(t).deferred;
  19193. if (r && "pending" === r.state()) {
  19194. r.notify(t, i, n);
  19195. var o = e[this.id + ":" + t];
  19196. o && (o.tileCount++,
  19197. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19198. r.resolve(t, n),
  19199. this.resetWaitDeferred(t)))
  19200. }
  19201. }
  19202. .bind(this)))
  19203. }
  19204. this.tileDownloader.clearForceQueue(),
  19205. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19206. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, Math.min(2048, this.qualityManager.getMaxNavPanoSize()) , o), //不要超过2048否则漫游到下一个点时卡顿
  19207. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19208. }
  19209. return c.promise()
  19210. }
  19211. }(),
  19212. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  19213. if (e === this.id) {
  19214. var n = this.qualityManager.getPanoSize(m.BASE);
  19215. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19216. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19217. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19218. }
  19219. }
  19220. ,
  19221. n.prototype.onTileRendered = function(e, t, i, n) {
  19222. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19223. }
  19224. ,
  19225. n.prototype.onPanoRendered = function(e, t, i, n) {
  19226. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19227. this.updateSkyboxForZoomLevel(),
  19228. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19229. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19230. this.emit("load", t),
  19231. this.model.emit("load", this),
  19232. this.emit(f.LoadComplete, t, i))
  19233. }
  19234. ,
  19235. n.prototype.setZoomed = function(e) {
  19236. this.zoomed = e,
  19237. this.updateSkyboxForZoomLevel()
  19238. if(e){ //add
  19239. if(player.qualityManager.getNavZoomClass() != '1k' ){
  19240. this.model.showHighMap()
  19241. }
  19242. }else{
  19243. this.model.hideHighMap()
  19244. }
  19245. }
  19246. ,
  19247. n.prototype.ensureSkyboxReadyForRender = function() {
  19248. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19249. this.solidSkybox.loaded = !0)
  19250. }
  19251. ,
  19252. n.prototype.updateSkyboxForZoomLevel = function() {
  19253. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19254. }
  19255. ,
  19256. n.prototype.getSkyboxTexture = function() {
  19257. //return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19258. if(!this.tiled){
  19259. return this.solidSkybox
  19260. }
  19261. if(this.minimumTiledPanoLoaded)
  19262. {
  19263. if(this.zoomed && (this.qualityManager.maxRenderTargetSize > this.qualityManager.maxNavPanoSize|| player.qualityManager.getNavZoomClass() == '4k' ))//change 如果放大后和不放大都是2k就不用这个
  19264. {
  19265. return this.panoRenderer.zoomRenderTarget.texture;
  19266. }
  19267. else
  19268. {
  19269. this.tiledPanoRenderTarget.texture.mapping = THREE.UVMapping//add
  19270. return this.tiledPanoRenderTarget.texture;
  19271. }
  19272. }
  19273. else
  19274. {
  19275. return null;
  19276. }
  19277. }
  19278. ,
  19279. n.prototype.onTileRenderFail = function(e, t, i) {
  19280. e === this.id && this.emit(f.LoadFailed, t)
  19281. }
  19282. ,
  19283. n.prototype.isLoaded = function(e) {
  19284. if (this.tiled) {
  19285. if (e && "string" == typeof e)
  19286. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19287. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19288. }
  19289. if (e && "number" == typeof e)
  19290. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19291. return !!this.solidSkybox.high || e in this.solidSkybox
  19292. }
  19293. ,
  19294. n.prototype.loadCube = function(e) {
  19295. if (this.isLoaded(e))
  19296. return I.info("Skipping load of pano, already loaded"),
  19297. $.when();
  19298. this.emit("loading", e),
  19299. this.model.emit("loading", this);
  19300. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19301. , i = t.filter(function(e) {
  19302. return !e
  19303. });
  19304. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19305. e = "high",
  19306. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19307. var n = 0
  19308. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19309. return u.getImage(t[i])
  19310. }
  19311. .bind(this));
  19312. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19313. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19314. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19315. this.solidSkybox.low = null),
  19316. this.solidSkybox.needsUpdate = !0,
  19317. this.emit("load", e),
  19318. this.model.emit("load", this),
  19319. this
  19320. }
  19321. .bind(this), function() {
  19322. I.error("Downloading cubemap for pano", this.id, "failed"),
  19323. this.failedLoadingAt = Date.now()
  19324. }
  19325. .bind(this), function() {
  19326. return $.when(++n, 6)
  19327. })
  19328. }
  19329. ,
  19330. n.raycastsSkipped = 0,
  19331. n.raycastsDone = 0,
  19332. n.prototype.findNeighourPanos = function() {
  19333. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19334. this.model.panos.forEach(function(e) {
  19335. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19336. var t = this.position.distanceTo(e.position);
  19337. if (t > a.panoramaNeighbourMaxDistance)
  19338. return this.model.panos.setNeighbour(this, e, !1),
  19339. void n.raycastsSkipped++;
  19340. var i = e.position.clone().sub(this.position).normalize()
  19341. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19342. , s = o.intersectObjects(this.model.colliders);
  19343. n.raycastsDone++,
  19344. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19345. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19346. }
  19347. }
  19348. .bind(this)),
  19349. this.model.panos.neighbourMap[this.id]
  19350. }
  19351. ,
  19352. n.prototype.worldPosition = function() {
  19353. return this.position
  19354. }
  19355. ,
  19356. n.prototype.addTextSprite = function(e, t) {
  19357. this.removeTextSprite();
  19358. var i = document.createElement("canvas")
  19359. , n = i.getContext("2d");
  19360. i.width = 256,
  19361. i.height = 256;
  19362. var o = "Arial"
  19363. , a = 60;
  19364. n.font = "bold " + a + "px " + o,
  19365. n.fillStyle = "white";
  19366. var s = n.measureText(e).width;
  19367. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19368. var l = new r.Texture(i);
  19369. l.needsUpdate = !0;
  19370. var c = new r.SpriteMaterial({
  19371. map: l,
  19372. color: t || 16428055
  19373. });
  19374. this.text3d = new r.Sprite(c),
  19375. this.text3d.position.copy(this.skyboxMesh.position),
  19376. this.floor.add(this.text3d)
  19377. }
  19378. ,
  19379. n.prototype.removeTextSprite = function() {
  19380. this.text3d && (this.floor.remove(this.text3d),
  19381. this.text3d = null)
  19382. }
  19383. ,
  19384. n.prototype.isAligned = function() {
  19385. return this.alignmentType === l.ALIGNED
  19386. }
  19387. ,
  19388. n.filters = {
  19389. inDirection: function(e, t, i) {
  19390. return function(n) {
  19391. var r = n.position.clone().sub(e).normalize();
  19392. return r.dot(t) > i
  19393. }
  19394. },
  19395. inFloorDirection: function(e, t, i) {
  19396. return function(n) {
  19397. var r = n.floorPosition.clone().sub(e).normalize();
  19398. return r.dot(t) > i
  19399. }
  19400. },
  19401. inPanoDirection: function(e, t, i) {
  19402. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19403. function(n) {
  19404. var r = n.floorPosition.clone().sub(e).normalize()
  19405. , o = n.position.clone().sub(e).normalize();
  19406. return r.dot(t) > i || o.dot(t) > i
  19407. }
  19408. },
  19409. atFloor: function(e) {
  19410. return function(t) {
  19411. return !e || t.floor === e
  19412. }
  19413. },
  19414. not: function(e) {
  19415. return function(t) {
  19416. return t !== e
  19417. }
  19418. },
  19419. notIn: function(e) {
  19420. return function(t) {
  19421. return e.indexOf(t) === -1
  19422. }
  19423. },
  19424. isLoaded: function() {
  19425. return function(e) {
  19426. return e.isLoaded()
  19427. }
  19428. },
  19429. isNotLoaded: function() {
  19430. return function(e) {
  19431. return !e.isLoaded()
  19432. }
  19433. },
  19434. isCloseEnoughTo: function(e, t) {
  19435. return function(i) {
  19436. return e.distanceTo(i.floorPosition) < t
  19437. }
  19438. },
  19439. hasMinimumHeightDifferenceTo: function(e, t) {
  19440. return function(i) {
  19441. return Math.abs(i.position.y - e.y) > t
  19442. }
  19443. },
  19444. isNotBehindNormal: function(e, t) {
  19445. var i = new r.Vector3;
  19446. return t = t.clone(),
  19447. function(n) {
  19448. var r = i.copy(n.position).sub(e).normalize();
  19449. return r.dot(t) > 0
  19450. }
  19451. },
  19452. isNeighbourPanoTo: function(e) {
  19453. return function(t) {
  19454. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19455. }
  19456. },
  19457. isNeighbourOfNeighbourTo: function(e) {
  19458. return function(t) {
  19459. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19460. var n = e.model.panos.get(i);
  19461. return !!n && n.neighbourPanos[t.id]
  19462. })
  19463. }
  19464. },
  19465. isNotRecentlyFailed: function(e) {
  19466. return function(t) {
  19467. return Date.now() - t.failedLoadingAt > e
  19468. }
  19469. },
  19470. isOnVisibleFloor: function() {
  19471. return function(e) {
  19472. return !e.floor.hidden
  19473. }
  19474. },
  19475. isPanoAligned: function() {
  19476. return function(e) {
  19477. return e.isAligned()
  19478. }
  19479. }
  19480. },
  19481. n.sortFunctions = {
  19482. distanceToPoint: function(e) {
  19483. return function(t, i) {
  19484. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19485. }
  19486. },
  19487. floorDistanceToPoint: function(e) {
  19488. return function(t, i) {
  19489. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19490. }
  19491. },
  19492. choose: function(e) {
  19493. return function(t, i) {
  19494. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19495. }
  19496. }
  19497. },
  19498. n.scoreFunctions = {
  19499. distance: function(e, t) {
  19500. return t = t || a.navigation.distanceFactor,
  19501. function(i) {
  19502. return e ? e.position.distanceTo(i.position) * t : 0
  19503. }
  19504. },
  19505. distanceSquared: function(e, t) {
  19506. return t = t || a.navigation.distanceFactor,
  19507. function(i) {
  19508. return e ? e.position.distanceToSquared(i.position) * t : 0
  19509. }
  19510. },
  19511. direction: function(e, t) {
  19512. return function(i) {
  19513. var n = i.position.clone().sub(e).normalize();
  19514. return n.dot(t) * a.navigation.directionFactor
  19515. }
  19516. },
  19517. angle: function(e, t) {
  19518. return function(i) {
  19519. var n = i.position.clone().sub(e).normalize();
  19520. return n.angleTo(t) * a.navigation.angleFactor
  19521. }
  19522. },
  19523. inFieldOfView: function(e, t) {
  19524. return function(i) {
  19525. var n = i.position.clone().sub(e).normalize();
  19526. return n.dot(t) > .75 ? 10 : -1
  19527. }
  19528. },
  19529. optionality: function(e) {
  19530. return function(t) {
  19531. var i = t.neighbourUUIDs.filter(function(t) {
  19532. return !(t in e.neighbourUUIDs) && t !== e.id
  19533. });
  19534. return i.length * a.navigation.optionalityFactor
  19535. }
  19536. },
  19537. penalizeHeightDifferenceUnder: function(e, t) {
  19538. return function(i) {
  19539. return e.y - i.position.y < t ? -20 : 0
  19540. }
  19541. }
  19542. },
  19543. t.exports = n
  19544. }
  19545. ).call(this, "/js/objects/Panorama.js")
  19546. }
  19547. , {
  19548. "../enum/AlignmentType": 17,
  19549. "../enum/GLCubeFaces": 25,
  19550. "../enum/PanoRendererEvents": 35,
  19551. "../enum/PanoSizeClass": 36,
  19552. "../enum/PanoramaEvents": 37,
  19553. "../enum/RenderLayers": 41,
  19554. "../enum/RenderOrder": 42,
  19555. "../enum/TileDownloaderEvents": 45,
  19556. "../enum/Viewmode": 51,
  19557. "../exception/BasicException": 55,
  19558. "../scene/SceneRenderer": 158,
  19559. "../settings": 166,
  19560. "../tile/TileUtils": 174,
  19561. "../util/ajax": 181,
  19562. "../util/common": 185,
  19563. "../util/lerp": 188,
  19564. "../util/logger": 189,
  19565. "../util/panorama": 191,
  19566. "../util/texture": 194,
  19567. "../util/transitions": 195,
  19568. events: 202,
  19569. three: 217
  19570. }],
  19571. 149: [function(e, t, i) {
  19572. "use strict";
  19573. function n(e) {
  19574. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19575. t.map.value = d,
  19576. t.opacity.value = 0,
  19577. t.color.value.set(o.reticuleColor),
  19578. t.showMouseMarker = !window.DATA.hideMouseMarker;
  19579. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19580. side: r.DoubleSide,
  19581. depthWrite: !1,
  19582. depthTest: !1,
  19583. transparent: !0,
  19584. vertexShader: c.waypoint.vertexShader,
  19585. fragmentShader: c.waypoint.fragmentShader,
  19586. uniforms: t,
  19587. name: "waypoint",
  19588. opacity: 0,
  19589. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19590. })),
  19591. this.layers.set(h.RETICULE),
  19592. this.renderOrder = u.reticule,
  19593. this.player = e,
  19594. this.direction = new r.Vector3,
  19595. this.hidden = !0,
  19596. this.mouseLastMoveTime = Date.now()
  19597. }
  19598. var r = e("three")
  19599. , o = e("../settings")
  19600. , a = e("../util/transitions")
  19601. , s = e("../util/texture")
  19602. , l = e("../util/lerp")
  19603. , c = e("../shaders")
  19604. , h = e("../enum/RenderLayers")
  19605. , u = e("../enum/RenderOrder")
  19606. , d = s.load("images/reticule-256x256.png");
  19607. d.anisotropy = browser.isMobile() ? 1 : 4; //各向异性
  19608. n.prototype = Object.create(r.Mesh.prototype),
  19609. n.prototype.move = function(e, t, i) {
  19610. this.hidden = i,
  19611. this.mouseLastMoveTime = Date.now()
  19612. }
  19613. ,
  19614. n.prototype.hide = function() {
  19615. this.hidden || (this.hidden = !0,
  19616. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19617. }
  19618. ,
  19619. n.prototype.show = function() {
  19620. this.hidden = !1,
  19621. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19622. }
  19623. ,
  19624. n.prototype.update = function() {
  19625. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19626. }
  19627. ,
  19628. n.prototype.updatePosition = function(e, t) {
  19629. if (!this.hidden) {
  19630. if (!t)
  19631. return this.hide();
  19632. var i = t.point
  19633. , n = e.distanceTo(i)
  19634. , r = 1 + .01 * n;
  19635. n < 1 && (r -= 1 - n),
  19636. this.show(),
  19637. this.scale.set(r, r, r),
  19638. this.direction = this.direction.multiplyScalar(.8),
  19639. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19640. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19641. this.lookAt(this.position.clone().add(this.direction))
  19642. }
  19643. }
  19644. ,
  19645. n.prototype.writeAstag = function() {
  19646. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19647. , t = new Date;
  19648. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19649. var i = {
  19650. enabled: !0,
  19651. version: "0",
  19652. created: t.toISOString(),
  19653. created_by: "APITest",
  19654. position: this.position.clone(),
  19655. stem: {
  19656. enabled: o.tags.pole.enabled,
  19657. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19658. },
  19659. label: "tag " + this.tagCount,
  19660. description: "Description " + e,
  19661. floor: function(e) {
  19662. if (e.currentFloor) {
  19663. var t = e.floors.indexOf(e.currentFloor);
  19664. return t > -1 ? t : void 0
  19665. }
  19666. }(this.player.model),
  19667. type: "info",
  19668. metadata: {
  19669. preferred_camera: {
  19670. mode: this.player.mode
  19671. }
  19672. }
  19673. };
  19674. console.log("--------------------------"),
  19675. console.log(JSON.stringify(i));
  19676. var n = this.player.model.addtag(e, i).build();
  19677. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19678. n.visible || n.show(o.tags.startup.fadeInDuration))
  19679. }
  19680. ,
  19681. t.exports = n
  19682. }
  19683. , {
  19684. "../enum/RenderLayers": 41,
  19685. "../enum/RenderOrder": 42,
  19686. "../settings": 166,
  19687. "../shaders": 167,
  19688. "../util/lerp": 188,
  19689. "../util/texture": 194,
  19690. "../util/transitions": 195,
  19691. three: 217
  19692. }],
  19693. 150: [function(e, t, i) {
  19694. "use strict";
  19695. function n(e, t) {
  19696. this.chunks = [],
  19697. this.floorId = e,
  19698. this.roomId = t,
  19699. this.position = new r.Vector3
  19700. }
  19701. var r = e("three");
  19702. n.prototype.addChunk = function(e) {
  19703. this.chunks.push(e)
  19704. }
  19705. ,
  19706. n.prototype.calcBoundaries = function() {
  19707. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19708. var s = this.chunks[a]
  19709. , l = s.geometry.attributes.position;
  19710. if (l)
  19711. for (var c = 0; c < l.array.length; c += 3)
  19712. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19713. t.add(e),
  19714. 0 === c ? (i.copy(e),
  19715. n.copy(e)) : (i.max(e),
  19716. n.min(e)),
  19717. o++
  19718. }
  19719. o > 0 ? (t.multiplyScalar(1 / o),
  19720. this.average = t) : this.average = null,
  19721. this.boundsMax = i,
  19722. this.boundsMin = n,
  19723. this.center = new r.Vector3,
  19724. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19725. }
  19726. ,
  19727. t.exports = n
  19728. }
  19729. , {
  19730. three: 217
  19731. }],
  19732. 151: [function(e, t, i) {
  19733. (function(i) {
  19734. "use strict";
  19735. function n(e, t, i) {
  19736. this.obj3d = null,
  19737. this.nodes = [],
  19738. this.colorHull = [],
  19739. this.shortPaths = {},
  19740. this.floorHull = null,
  19741. this.cameraHull = null,
  19742. this.floorPathDistance = 0,
  19743. this.floorCurvePoints = null,
  19744. this.floorCurveColors = null,
  19745. this.camCurvePoints = null,
  19746. this.warpDestHeroLoc = null,
  19747. this.warpDestPano = null,
  19748. this.warpPathPoints = null,
  19749. this.warpPathLengths = [0],
  19750. this.warpLength = 0,
  19751. this.closeWarpDistance = 4,
  19752. this.UP = A.UP.clone(),
  19753. this.longestStep = 0,
  19754. this.upcomingTransType = null,
  19755. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19756. this.prevNextDist = 0,
  19757. this.nextI = 0,
  19758. this.activeTransType = null,
  19759. this.lastTransType = null,
  19760. this.bunnyObj = null,
  19761. this.director = e,
  19762. this.player = t,
  19763. this.playerControls = i,
  19764. this.modelManager = t.modelManager,
  19765. this.updateModel(),
  19766. this.updateDefaultsFromModelData(),
  19767. this.bindEvents(),
  19768. this.warping = !1,
  19769. this.waitingToWarp = !1,
  19770. this.warpInterrupted = !1,
  19771. this.warpInterruptionBlackoutStyle = null,
  19772. this.warpInterruptionTravelTime = null
  19773. }
  19774. var r = e("three")
  19775. , o = e("../util/logger")
  19776. , a = e("../enum/Viewmode")
  19777. , s = e("../enum/RenderOrder")
  19778. , l = e("../enum/WarpStyle")
  19779. , c = e("../settings")
  19780. , h = e("../util/math")
  19781. , u = e("../util/lerp")
  19782. , d = e("../util/easing")
  19783. , p = e("../util/transitions")
  19784. , f = e("../objects/Snapshot")
  19785. , g = e("../effects")
  19786. , m = e("../shaders")
  19787. , v = (e("../gui/gui"),
  19788. e("../util/texture"))
  19789. , A = e("../enum/Vectors")
  19790. , y = (e("../model/ModelManager"),
  19791. new o(i))
  19792. , C = e("../enum/PlayerEvents")
  19793. , I = e("../enum/BlackoutStyle")
  19794. , E = e("../enum/ModelManagerEvents")
  19795. , b = e("../constants")
  19796. , w = {
  19797. path: 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")
  19800. };
  19801. n.prototype.setScene = function(e) {
  19802. this.createCpm(e),
  19803. this.createBunnyObj(e)
  19804. }
  19805. ,
  19806. n.prototype.updateModel = function() {
  19807. this.model = this.modelManager.getActiveModel()
  19808. }
  19809. ,
  19810. n.prototype.bindEvents = function() {
  19811. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19812. }
  19813. ,
  19814. n.prototype.updateDefaultsFromModelData = function() {
  19815. this.model.data
  19816. }
  19817. ,
  19818. n.prototype.pointPathDistance = function(e) {
  19819. for (var t = 0, i = 1; i < e.length; i += 1)
  19820. t += e[i - 1].distanceTo(e[i]);
  19821. return t
  19822. }
  19823. ,
  19824. n.prototype.pointPathLengths = function(e) {
  19825. for (var t = [0], i = 1; i < e.length; i += 1)
  19826. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19827. return t
  19828. }
  19829. ,
  19830. n.prototype.interpAlongPath = function(e, t, i) {
  19831. var n, o = new r.Vector3, a = t[t.length - 1];
  19832. if (i < 1) {
  19833. n = i * a;
  19834. for (var s = 1; s < t.length; s += 1)
  19835. if (t[s] > n) {
  19836. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19837. return o.copy(e[s]),
  19838. o.sub(e[s - 1]),
  19839. o.multiplyScalar(l),
  19840. o.add(e[s - 1]),
  19841. o
  19842. }
  19843. } else
  19844. o.copy(e[e.length - 1]);
  19845. return o
  19846. }
  19847. ,
  19848. n.prototype.pathHeight = function() {
  19849. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19850. }
  19851. ,
  19852. n.prototype.createBunnyObj = function(e) {
  19853. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19854. this.bunnyObj.visible = c.warp.showBunny),
  19855. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19856. e.add(this.bunnyObj)
  19857. }
  19858. ,
  19859. n.prototype.createCpm = function(e) {
  19860. if (!this.currentPanoMarker) {
  19861. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19862. t.material.uniforms.opacity.value = 0,
  19863. this.currentPanoMarker = {
  19864. mesh: t,
  19865. placed: !1
  19866. }
  19867. }
  19868. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19869. this.placeCpm(),
  19870. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19871. }
  19872. ,
  19873. n.prototype.placeCpm = function() {
  19874. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19875. var e = this.player.currentPano.floor;
  19876. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19877. e.add(this.currentPanoMarker.mesh)),
  19878. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19879. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19880. this.currentPanoMarker.placed = !0
  19881. } else
  19882. this.popOutCpm()
  19883. }
  19884. ,
  19885. n.prototype.fadeInCpm = function(e) {
  19886. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  19887. }
  19888. ,
  19889. n.prototype.fadeOutCpm = function(e) {
  19890. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  19891. }
  19892. ,
  19893. n.prototype.popInCpm = function() {
  19894. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  19895. }
  19896. ,
  19897. n.prototype.popOutCpm = function() {
  19898. this.fadeOutCpm(2)
  19899. }
  19900. ,
  19901. n.prototype.brushPrefs = {
  19902. linewidth: 7,
  19903. strokeWidth: 15,
  19904. cvSegments: 48,
  19905. paveStep: .1,
  19906. paveWidth: .2,
  19907. lookBlendDist: 3,
  19908. maxTurn: r.Math.degToRad(2)
  19909. },
  19910. n.prototype.panoPathDistance = function(e) {
  19911. var t = this.model.panos;
  19912. if (!e || e.length < 2)
  19913. return 0;
  19914. for (var i = [], n = 0; n < e.length; n += 1)
  19915. i.push(t.get(e[n]).floorPosition);
  19916. return this.pointPathDistance(i)
  19917. }
  19918. ,
  19919. n.prototype.loadTileTexture = function(e) {
  19920. var t = v.load(e, function(t) {
  19921. t.wrapS = r.RepeatWrapping,
  19922. t.wrapT = r.RepeatWrapping,
  19923. t.needsUpdate = !0,
  19924. y.debug('path texture "' + e + '" is ready')
  19925. }, function() {
  19926. y.error('path texture "' + e + '" failed')
  19927. });
  19928. return t.mapping = r.UVMapping,
  19929. t
  19930. }
  19931. ,
  19932. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  19933. var a = {
  19934. cameraMode: n,
  19935. position: e,
  19936. quaternion: t,
  19937. panoId: i,
  19938. orthoZoom: o,
  19939. floorVisibility: r,
  19940. thumbUrl: null,
  19941. name: null
  19942. };
  19943. return new f(a)
  19944. }
  19945. ,
  19946. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  19947. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  19948. }
  19949. ,
  19950. n.prototype.setWarpDestination = function(e) {
  19951. this.warpDestHeroLoc = e
  19952. }
  19953. ,
  19954. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  19955. var t = this.getHeroDescriptorByHeroIndex(e);
  19956. return null !== t && (this.setWarpDestination(t),
  19957. !0)
  19958. }
  19959. ,
  19960. n.prototype.setWarpDestinationByPano = function(e, t) {
  19961. var i = this.model.panos.get(e.id);
  19962. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  19963. }
  19964. ,
  19965. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  19966. var i = this.model.panos.get(e);
  19967. if (i) {
  19968. t = t || new r.Quaternion;
  19969. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  19970. return this.setWarpDestination(n),
  19971. !0
  19972. }
  19973. return !1
  19974. }
  19975. ,
  19976. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  19977. var t = this.model.heroCount();
  19978. /* if (null !== this.warpDestHeroLoc && t < 2)
  19979. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  19980. this.model.getHeroDescriptorByIndex(0); */
  19981. var i = this.model.getHeroDescriptorByIndex(e);
  19982. if (i) {
  19983. var n = i.isPano() ? i.panoId : i.cameraMode;
  19984. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  19985. }
  19986. return i
  19987. }
  19988. ,
  19989. n.prototype.getHeroDescriptorByPano = function(e) {
  19990. var t = this.model.panos.get(e.id);
  19991. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  19992. }
  19993. ,
  19994. n.prototype.getHeroDescriptorByPanoId = function(e) {
  19995. var t = this.getHeroIndexFromPanoId(e);
  19996. return this.getHeroDescriptorByHeroIndex(t)
  19997. }
  19998. ,
  19999. n.prototype.getHeroIndexFromPanoId = function(e) {
  20000. for (var t = 0; t < this.model.heroLocations.length; t++) {
  20001. var i = this.model.heroLocations[t]
  20002. , n = this.getHeroId(i);
  20003. if (n && n === e)
  20004. return t
  20005. }
  20006. return -1
  20007. }
  20008. ,
  20009. n.prototype.getHeroPano = function(e) {
  20010. if (null === e)
  20011. return y.warn("getHeroPano(): no destination"),
  20012. null;
  20013. var t = this.getHeroId(e)
  20014. , i = this.model.panos.get(t);
  20015. return void 0 === i && (i = null,
  20016. "" !== t && y.debug('unable to find pano "' + t + '"')),
  20017. i
  20018. }
  20019. ,
  20020. n.prototype.getHeroId = function(e) {
  20021. return e.panoId
  20022. }
  20023. ,
  20024. n.prototype.setWarpDestPano = function() {
  20025. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  20026. this.warpDestPano
  20027. }
  20028. ,
  20029. n.prototype.brushToWarpPano = function(e, t) {
  20030. if (this.discardPathObject(),
  20031. !this.setWarpDestPano())
  20032. return !1;
  20033. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  20034. !this.warpDestPano)
  20035. return y.info("No brush"),
  20036. !1;
  20037. if (!this.player.currentPano)
  20038. return y.debug("No current pano, visibility undefined"),
  20039. !1;
  20040. if (!this.warpDestPano)
  20041. return y.info("No wPano, visibility undefined"),
  20042. !1;
  20043. if (!this.warpDestPano.isAligned())
  20044. return y.debug("Cannot brush to unaligned pano"),
  20045. !1;
  20046. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  20047. , n = !0;
  20048. if (this.player.currentPano.id === this.warpDestPano.id)
  20049. y.debug("Already at destination pano");
  20050. else {
  20051. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20052. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  20053. this.obj3d = new r.Object3D,
  20054. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  20055. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  20056. e = t) : (this.setPathHulls(this.nodes),
  20057. this.setFloorCurves(),
  20058. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  20059. this.player.currentPano.floor.add(this.obj3d);
  20060. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  20061. , s = e === l.STD;
  20062. if (!n && (i || s)) {
  20063. if (o) {
  20064. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  20065. this.obj3d.add(h)
  20066. }
  20067. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  20068. this.obj3d.add(u)
  20069. }
  20070. this.appearSlow()
  20071. }
  20072. return this.upcomingTransType = e,
  20073. !n
  20074. }
  20075. ,
  20076. n.prototype.findShortestPath = function(e, t) {
  20077. if (!e || !t)
  20078. return null;
  20079. var i = c.warp.walkExtraPanosDistance
  20080. , n = e.id + ":" + t.id + ":" + i;
  20081. if (this.shortPaths.hasOwnProperty(n))
  20082. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  20083. var r = t.id + ":" + e.id + ":" + i;
  20084. if (this.shortPaths.hasOwnProperty(r))
  20085. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  20086. var o = this.model.panos.aStarSearch(e, t);
  20087. return this.model.panos.includeNodesNearPath(o, i),
  20088. this.shortPaths[n] = o ? o.slice() : null,
  20089. o
  20090. }
  20091. ,
  20092. n.prototype.makePathHulls = function(e) {
  20093. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  20094. t = u.get(e[0]),
  20095. r = t.floor.floorIndex;
  20096. for (var d = 0; d < e.length; d += 1)
  20097. t = u.get(e[d]),
  20098. i = t.floorPosition.clone().sub(this.model.position),
  20099. i.y += this.pathHeight(),
  20100. s.push(i),
  20101. l.push(t.position.clone()),
  20102. n = t.floor.floorIndex,
  20103. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  20104. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  20105. o > a && (a = o));
  20106. return a > this.longestStep && (this.longestStep = a,
  20107. y.debug("path contains " + a + " meter segment")),
  20108. {
  20109. floor: s,
  20110. camera: l,
  20111. color: h
  20112. }
  20113. }
  20114. ,
  20115. n.prototype.makeFloorCurves = function(e, t, i) {
  20116. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20117. , o = this.pointPathDistance(e) - 2 * n
  20118. , s = e.slice(0)
  20119. , l = s[1].clone().sub(s[0]);
  20120. l.y = 0,
  20121. l.normalize().multiplyScalar(n),
  20122. s[0] = (new r.Vector3).copy(s[0]).add(l),
  20123. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  20124. l.y = 0,
  20125. l.normalize().multiplyScalar(n),
  20126. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  20127. var h = new r.CatmullRomCurve3(s)
  20128. , u = Math.floor(o / i);
  20129. u = 4 * Math.floor(u / 4),
  20130. u = Math.max(4, u);
  20131. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  20132. f = 0,
  20133. d = g[A].distanceTo(e[0]);
  20134. for (var y = 1; y < e.length; y += 1)
  20135. v.copy(g[A]).sub(e[y]),
  20136. v.y *= 4,
  20137. p = v.length(),
  20138. p < d && (f = y);
  20139. m.push(t[f])
  20140. }
  20141. return {
  20142. distance: o,
  20143. points: g,
  20144. colors: m
  20145. }
  20146. }
  20147. ,
  20148. n.prototype.makeCameraCurvePoints = function(e, t) {
  20149. var i = this.pointPathDistance(e)
  20150. , n = new r.CatmullRomCurve3(e);
  20151. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20152. }
  20153. ,
  20154. n.prototype.makeCameraCurveTangents = function(e, t) {
  20155. var i = this.pointPathDistance(e)
  20156. , n = new r.CatmullRomCurve3(e)
  20157. , o = Math.max(2, Math.floor(i / t));
  20158. o || (o = 5);
  20159. for (var a = [], s = 0; s <= o; s++)
  20160. a.push(n.getTangentAt(s / o));
  20161. return a
  20162. }
  20163. ,
  20164. n.prototype.setPathHulls = function(e) {
  20165. var t = this.makePathHulls(e);
  20166. this.floorHull = t.floor,
  20167. this.cameraHull = t.camera,
  20168. this.colorHull = t.color
  20169. }
  20170. ,
  20171. n.prototype.setFloorCurves = function() {
  20172. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20173. this.floorPathDistance = e.distance,
  20174. this.floorCurvePoints = e.points,
  20175. this.floorCurveColors = e.colors
  20176. }
  20177. ,
  20178. n.prototype.setCameraCurvePoints = function() {
  20179. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20180. }
  20181. ,
  20182. n.prototype.chooseWarpPath = function(e) {
  20183. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20184. if (this.player.currentPano === this.warpDestPano || !e)
  20185. return this.warpPathPoints = null,
  20186. this.warpLength = 0,
  20187. !1;
  20188. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20189. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20190. t = this.warpDestPano.position.clone().sub(o.position),
  20191. i = t.clone().negate(),
  20192. t.multiplyScalar(.15).add(o.position),
  20193. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20194. t.y = o.position.y,
  20195. i.y = this.warpDestPano.position.y,
  20196. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  20197. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20198. this.setCameraCurvePoints(),
  20199. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20200. this.warpLength = 0,
  20201. this.warpPathLengths = [0];
  20202. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20203. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20204. var p = s.length();
  20205. s.y *= c.warp.climbEffort;
  20206. var f = s.length() / p;
  20207. if (d > 1) {
  20208. s.setY(0).normalize(),
  20209. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20210. var g = Math.min(1, s.dot(l))
  20211. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20212. f = Math.max(m, f)
  20213. }
  20214. this.warpLength += p * f,
  20215. this.warpPathLengths[d] = this.warpLength
  20216. }
  20217. return !0
  20218. }
  20219. ,
  20220. n.prototype.drawPathRibbon = function(e, t) {
  20221. this.bunnyObj.visible = c.warp.showBunny;
  20222. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20223. h.copy(e[u]),
  20224. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20225. h.normalize(),
  20226. n.crossVectors(h, A.UP),
  20227. n.multiplyScalar(i);
  20228. var d = (new r.Vector3).copy(e[u]).add(o);
  20229. d.sub(n),
  20230. l.vertices.push(d),
  20231. d = (new r.Vector3).copy(e[u]).add(o),
  20232. d.add(n),
  20233. l.vertices.push(d)
  20234. }
  20235. var p, f = 0;
  20236. for (u = 0; u < e.length - 1; u += 1) {
  20237. var g = 2 * u
  20238. , v = f;
  20239. f += e[u + 1].distanceTo(e[u]);
  20240. var y = f
  20241. , C = t[u]
  20242. , I = t[u + 1];
  20243. p = new r.Face3(g,g + 1,g + 2),
  20244. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20245. l.faces.push(p),
  20246. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  20247. p = new r.Face3(g + 2,g + 1,g + 3),
  20248. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20249. l.faces.push(p),
  20250. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  20251. }
  20252. l.computeFaceNormals(),
  20253. l.computeVertexNormals();
  20254. var E, b;
  20255. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20256. b.map.value = w.path,
  20257. b.opacity.value = 0,
  20258. b.color.value.set(c.path.color),
  20259. E = new r.RawShaderMaterial({
  20260. side: r.DoubleSide,
  20261. depthWrite: !1,
  20262. transparent: !0,
  20263. vertexShader: m.ribbon.vertexShader,
  20264. fragmentShader: m.ribbon.fragmentShader,
  20265. uniforms: b,
  20266. name: "ribbonT",
  20267. opacity: 0
  20268. })) : E = new r.MeshBasicMaterial({
  20269. color: 16777215,
  20270. side: r.DoubleSide,
  20271. name: "ribbonOut",
  20272. vertexColors: r.VertexColors
  20273. });
  20274. var _ = new r.Mesh(l,E);
  20275. return _.name = "ribbon",
  20276. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20277. _
  20278. }
  20279. ,
  20280. n.prototype.drawPathPavement = function(e) {
  20281. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20282. s.copy(e[l]),
  20283. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20284. s.normalize(),
  20285. n.crossVectors(s, A.UP),
  20286. n.multiplyScalar(this.brushPrefs.paveWidth),
  20287. t = (new r.Vector3).copy(e[l]),
  20288. t.sub(n),
  20289. o.vertices.push(t),
  20290. o.vertices.push((new r.Vector3).copy(e[l])),
  20291. t = (new r.Vector3).copy(e[l]),
  20292. t.add(n),
  20293. o.vertices.push(t);
  20294. var h, u, d;
  20295. for (l = 0; l < e.length - 1; l += 1)
  20296. h = 3 * l + 1,
  20297. u = l * i,
  20298. d = u + i,
  20299. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20300. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20301. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20302. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20303. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20304. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20305. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20306. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20307. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20308. color: c.path.color,
  20309. side: r.DoubleSide,
  20310. transparent: !0,
  20311. depthWrite: !1,
  20312. opacity: 0,
  20313. name: "paveT",
  20314. map: w.path
  20315. }) : new r.MeshBasicMaterial({
  20316. color: c.path.color,
  20317. side: r.DoubleSide,
  20318. transparent: !0,
  20319. depthWrite: !1,
  20320. opacity: 1,
  20321. name: "paveO",
  20322. map: w.path
  20323. });
  20324. return new r.Mesh(o,p)
  20325. }
  20326. ,
  20327. n.prototype.hintPrefs = {
  20328. rad: .18,
  20329. width: .0125,
  20330. depth: .0625,
  20331. setBack: -.04,
  20332. markRad: .25,
  20333. markInnerRad: .16
  20334. },
  20335. n.prototype.makeWaypointObj = function(e, t) {
  20336. var i = new r.Geometry
  20337. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20338. , o = this.pathHeight();
  20339. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20340. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20341. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20342. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20343. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20344. s.map.value = e,
  20345. s.opacity.value = 0,
  20346. s.color.value.set(c.path.color);
  20347. var l = {
  20348. side: r.DoubleSide,
  20349. depthWrite: !1,
  20350. transparent: !0,
  20351. vertexShader: m.waypoint.vertexShader,
  20352. fragmentShader: m.waypoint.fragmentShader,
  20353. uniforms: s,
  20354. name: "waypoint",
  20355. opacity: 0
  20356. };
  20357. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20358. l.name = "wayPtOut");
  20359. var h = new r.RawShaderMaterial(l)
  20360. , u = new r.Mesh(i,h);
  20361. return u.name = t,
  20362. u
  20363. }
  20364. ,
  20365. n.prototype.makeStartMarker = function(e, t) {
  20366. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20367. i.y = 0,
  20368. i.normalize();
  20369. var n = Math.acos(i.x)
  20370. , o = this.makeWaypointObj(w.pathStart, "Start");
  20371. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20372. o.position.copy(e),
  20373. o
  20374. }
  20375. ,
  20376. n.prototype.makeEndMarker = function(e) {
  20377. var t = this.makeWaypointObj(w.pathEnd, "End")
  20378. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20379. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20380. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20381. t.position.copy(e),
  20382. t
  20383. }
  20384. ,
  20385. n.prototype.pathClean = function(e) {
  20386. if (e) {
  20387. for (var t in e.children)
  20388. this.pathClean(e.children[t]);
  20389. e.geometry && e.geometry.dispose(),
  20390. e.material && e.material.dispose()
  20391. }
  20392. }
  20393. ,
  20394. n.prototype.discardPathObject = function() {
  20395. if (this.obj3d) {
  20396. var e = this.obj3d.parent;
  20397. e && e.remove(this.obj3d),
  20398. this.pathClean(this.obj3d)
  20399. }
  20400. this.obj3d = null,
  20401. this.popInCpm()
  20402. }
  20403. ,
  20404. n.prototype.discardSlow = function() {
  20405. if (this.obj3d) {
  20406. if (this.player.mode !== a.PANORAMA)
  20407. return void this.discardPathObject();
  20408. for (var e, t = this, i = 0, n = function() {
  20409. this.discardPathObject()
  20410. }
  20411. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20412. e = t.obj3d.children[r],
  20413. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20414. i += 1,
  20415. n = null);
  20416. 0 === i && this.discardPathObject(),
  20417. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20418. }
  20419. }
  20420. ,
  20421. n.prototype.appearSlow = function() {
  20422. var e, t = this;
  20423. this.fadeOutCpm(c.path.fadeInTime);
  20424. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20425. e = t.obj3d.children[n],
  20426. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20427. }
  20428. ,
  20429. n.prototype.update = function() {
  20430. this.obj3d && this.obj3d.updateMatrixWorld()
  20431. }
  20432. ,
  20433. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  20434. var t = r.Math.degToRad(c.warp.burnsAngle);
  20435. if (this.player.mode === a.PANORAMA) {
  20436. var i = this.burnsDir * t;
  20437. if (this.upcomingTransType === l.BLACK)
  20438. return i;
  20439. var n = e;
  20440. if (null === n)
  20441. return y.warn("Transition request for non-highlight"),
  20442. i;
  20443. var o = this.getHeroDescriptorByHeroIndex(n);
  20444. if (null === o)
  20445. return i;
  20446. if (!o.isPano())
  20447. return i;
  20448. var s = this.getHeroPano(o)
  20449. , h = this.playerControls.cameras[a.PANORAMA]
  20450. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20451. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20452. , p = function(e) {
  20453. var i = Math.acos(Math.min(1, e.dot(u)))
  20454. , n = (new r.Vector3).crossVectors(u, e);
  20455. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20456. };
  20457. if (s === this.player.currentPano)
  20458. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20459. var f = this.findShortestPath(this.player.currentPano, s);
  20460. if (void 0 === f || null === f || f.length < 1)
  20461. return y.debug("Empty path ahead..."),
  20462. i;
  20463. var g = this.makePathHulls(f)
  20464. , m = new r.CatmullRomCurve3(g.camera)
  20465. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20466. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20467. }
  20468. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20469. }
  20470. ,
  20471. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20472. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20473. i==void 0 && (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20474. var n = new r.Euler
  20475. , o = new r.Vector3;
  20476. y.debug("Starting wait: " + (void 0 !== t));
  20477. var currentLocation = this.model.getHeroDescriptorByIndex(this.director.currentItem)//this.model.heroLocations[this.director.currentItem[0]]
  20478. var s = currentLocation.dontRot || this.calcBurnsAmount(e)
  20479. , h = function() {
  20480. this.endWarpState(),
  20481. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20482. t && t()
  20483. }
  20484. .bind(this)
  20485. , u = function(e, t) {
  20486. if (this.warpInterrupted)
  20487. return h(),
  20488. !0;
  20489. var r = t || 1e3 / 60;
  20490. if (c.warp.doBurns && !currentLocation.dontRot )
  20491. if (this.player.mode === a.PANORAMA) {
  20492. var l = this.playerControls.cameras[a.PANORAMA];
  20493. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20494. var u = i == 0 ? s : r * s / i;
  20495. u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20496. n.y += u,
  20497. o.set(0, 0, -1),
  20498. o.applyEuler(n),
  20499. o.add(l.position),
  20500. l.controls.lookAt(o),
  20501. l.controls.lookVector.copy(o)
  20502. ,l.lookAt(o)
  20503. } else
  20504. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20505. }
  20506. .bind(this);
  20507. this.startWarpState(),
  20508. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20509. }
  20510. ,
  20511. n.prototype.warpToNonPano = function(e) {
  20512. if (this.discardPathObject(),
  20513. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20514. var t = function() {
  20515. e && e()
  20516. }
  20517. .bind(this);
  20518. this.player.flyToNewMode({
  20519. mode: this.warpDestHeroLoc.cameraMode,
  20520. duration: c.warp.outsideTime,
  20521. warpDest: this.warpDestHeroLoc,
  20522. callback: t,
  20523. force: !0
  20524. })
  20525. } else
  20526. y.warn("no warp destination!!!"),
  20527. e && e()
  20528. }
  20529. ,
  20530. n.prototype._resetWarpShaderParams = function(e) {//
  20531. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20532. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20533. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20534. delete e.material.defines.newBlack;
  20535. e.material.needsUpdate = true
  20536. } */
  20537. }
  20538. ,
  20539. n.prototype._clearWarpShading = function() {
  20540. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20541. this._resetWarpShaderParams(e[t]),
  20542. e[t].visible = !0;
  20543. this._resetWarpShaderParams(this.model.skybox)
  20544. }
  20545. ,
  20546. n.prototype._warpStopFlying = function() {
  20547. this.activeTransType = null,
  20548. this.placeCpm()
  20549. }
  20550. ,
  20551. n.prototype._wrapupTravelOnlyBits = function() {
  20552. this._warpStopFlying(),
  20553. this.warpPathPoints && (this.player.currentPano.exit(),
  20554. this.warpDestPano.enter(),
  20555. this.player.currentPano = this.warpDestPano),
  20556. this.player.spider.draw(),
  20557. this.placeCpm()
  20558. }
  20559. ,
  20560. n.prototype._wrapupTravel = function(e) {
  20561. this._wrapupTravelOnlyBits(),
  20562. this.warpCameraAim(e)
  20563. }
  20564. ,
  20565. n.prototype._wrapupWarpShading = function(e) {
  20566. this._clearWarpShading(),
  20567. this._wrapupTravel(e)
  20568. }
  20569. ,
  20570. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20571. t !== I.END && this._clearWarpShading(),
  20572. this._wrapupTravelOnlyBits(),
  20573. this.upcomingTransType = null,
  20574. e && e()
  20575. }
  20576. ,
  20577. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20578. var i = this.warpDestHeroLoc.quaternion
  20579. , n = this.playerControls.cameras[a.PANORAMA]
  20580. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20581. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20582. , l = s.dot(o)
  20583. , u = r.Math.radToDeg(Math.acos(l))
  20584. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20585. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20586. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20587. m.y = h.constrainedTurn(m.y),
  20588. this.burnsDir = Math.sign(m.y);
  20589. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20590. , A = new r.Vector3
  20591. , C = function(e, t) {
  20592. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20593. v.y = g.y + e * m.y,
  20594. v.z = g.z + e * m.z,
  20595. A.set(0, 0, -1),
  20596. A.applyEuler(v),
  20597. A.add(n.position),
  20598. n.controls.lookAt(A),
  20599. n.controls.lookVector.copy(A),
  20600. void n.lookAt(A))
  20601. }
  20602. .bind(this);
  20603. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20604. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20605. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20606. ):
  20607. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20608. ,void (t && t())
  20609. ) */
  20610. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20611. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20612. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20613. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20614. ,void (t && t())
  20615. )
  20616. }
  20617. ,
  20618. n.prototype._warpBendAim = function(e, t, i, n) {
  20619. var o = n || 0
  20620. , s = this.playerControls.cameras[a.PANORAMA]
  20621. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20622. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20623. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20624. f.y = h.constrainedTurn(f.y);
  20625. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20626. f.x = g * Math.sign(f.x),
  20627. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20628. this.burnsDir = Math.sign(f.y),
  20629. g *= Math.sign(f.y),
  20630. f.y = g;
  20631. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20632. , v = new r.Vector3
  20633. , A = function(e, t) {
  20634. if (e < .5)
  20635. m.x = u.x + e * f.x,
  20636. m.y = u.y + e * f.y,
  20637. m.z = u.z + e * f.z;
  20638. else {
  20639. var i = (1 - e) * c.warp.softBendEnd;
  20640. m.x = l.x - i * f.x,
  20641. m.y = l.y - i * f.y,
  20642. m.z = l.z - i * f.z
  20643. }
  20644. v.set(0, 0, -1),
  20645. v.applyEuler(m),
  20646. v.add(s.position);
  20647. s.controls.lookAt(v),
  20648. s.controls.lookVector.copy(v),
  20649. s.lookAt(v);
  20650. }
  20651. .bind(this);
  20652. if(window.DATA.momentTourBlackNewType){
  20653. A(1)
  20654. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20655. }
  20656. ,
  20657. n.prototype._warpStepCameraAim = function(e, t, i) {
  20658. var n = this.playerControls.cameras[a.PANORAMA]
  20659. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20660. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20661. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20662. l.y = h.constrainedTurn(l.y),
  20663. this.burnsDir = Math.sign(l.y);
  20664. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20665. , f = new r.Vector3
  20666. , g = function(e, t) {
  20667. e < .5 ? u.copy(s) : u.copy(o),
  20668. f.set(0, 0, -1),
  20669. f.applyEuler(u),
  20670. f.add(n.position),
  20671. n.controls.lookAt(f),
  20672. n.controls.lookVector.copy(f),
  20673. n.lookAt(f)
  20674. }
  20675. .bind(this);
  20676. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20677. }
  20678. ,
  20679. n.prototype.setBurnsDir = function() {
  20680. var e = this.playerControls.cameras[a.PANORAMA]
  20681. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20682. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20683. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20684. n.y = h.constrainedTurn(n.y),
  20685. this.burnsDir = Math.sign(n.y)
  20686. }
  20687. ,
  20688. n.prototype.stepWarpPath = function(firstPos, e ) {
  20689. var i = this.playerControls.cameras[a.PANORAMA];
  20690. var n = this.warpPathPoints ? this.warpPathPoints[0] : firstPos
  20691. if (!n){
  20692. return i.position.copy(this.warpDestPano.position),
  20693. !0;
  20694. }
  20695. /* if (!this.warpPathPoints)
  20696. return i.position.copy(this.warpDestPano.position),
  20697. !0;
  20698. var n = this.warpPathPoints[0] */
  20699. var o = this.warpDestPano.position;
  20700. /* console.log(firstPos)
  20701. console.log(o) */
  20702. if (null !== this.nodes && this.cameraHull && this.cameraHull.length > 1) {
  20703. var s = new r.Vector3;
  20704. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20705. i.position.copy(s)
  20706. } else
  20707. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20708. }
  20709. ,
  20710. n.prototype.interruptAndFastForward = function(e, t) {
  20711. this.warping && (this.warpInterrupted = !0,
  20712. this.warpInterruptionBlackoutStyle = e,
  20713. this.warpInterruptionTravelTime = t,
  20714. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20715. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20716. }
  20717. ,
  20718. n.prototype.warpCameraAim = function(e) {
  20719. var t = c.warp.minWarpTime;
  20720. if (this.upcomingTransType === l.BLACK)
  20721. t = c.warp.teleportTime;
  20722. else {
  20723. var i = this.playerControls.cameras[a.PANORAMA]
  20724. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20725. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20726. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20727. s.y = h.constrainedTurn(s.y);
  20728. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20729. t = Math.max(t, u)
  20730. }
  20731. var d = function() {
  20732. this._warpStopFlying(),
  20733. this.discardSlow(),
  20734. e && e()
  20735. }
  20736. .bind(this);
  20737. this._warpCameraAim(t, d)
  20738. }
  20739. ,
  20740. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20741. this.model.skybox.material.uniforms.blackout.value = n;
  20742. var r = u.uniform(this.model.skybox, "progress", 1)
  20743. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20744. , a = !1
  20745. , s = function() {
  20746. if (this.warpInterrupted)
  20747. return a = !0,
  20748. !0
  20749. }
  20750. .bind(this)
  20751. , l = function(e, t) {
  20752. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20753. !0) : void r(e, t)
  20754. }
  20755. .bind(this)
  20756. , h = function(e, t) {
  20757. return i && a ? (o(0),
  20758. !0) : void o(e, t)
  20759. }
  20760. .bind(this);
  20761. p.start(s, e, null, t, null, "safeHaltWatch"),
  20762. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20763. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20764. }
  20765. ,
  20766. n.prototype.warpTravel_STD = function(e) {
  20767. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20768. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20769. w += this.warpLength * c.warp.timePerMeter,
  20770. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20771. var _ = !1
  20772. , T = this.warpDestHeroLoc.quaternion
  20773. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20774. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20775. , M = S.dot(x)
  20776. , R = r.Math.radToDeg(Math.acos(M))
  20777. , P = function(e) {
  20778. var t = o
  20779. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20780. return i
  20781. }
  20782. , O = function() {
  20783. return E.lookAt(C, t, A.UP),
  20784. s.setFromRotationMatrix(E, c.warp.eOrder),
  20785. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20786. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20787. h.constrainedTurn(b.y)
  20788. }
  20789. .bind(this)
  20790. , L = function(e, t) {
  20791. if (this.warpInterrupted)
  20792. return _ = !0,
  20793. !0
  20794. }
  20795. .bind(this)
  20796. , D = function(e, t) {
  20797. return _ || !this.warpPathPoints ? (g.blur(0),
  20798. !0) : void g.blur(e)
  20799. }
  20800. .bind(this)
  20801. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20802. , B = function(e, t) {
  20803. return _ || !this.warpPathPoints ? (N(0),
  20804. !0) : void N(e, t)
  20805. }
  20806. .bind(this)
  20807. , F = function(e, t) {
  20808. if (!this.warpPathPoints)
  20809. return n.position.copy(this.warpDestPano.position),
  20810. !0;
  20811. if (_)
  20812. return !0;
  20813. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20814. n.position.copy(i),
  20815. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20816. }
  20817. .bind(this)
  20818. , V = function(e, n) {
  20819. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20820. !0)
  20821. }
  20822. .bind(this)
  20823. , U = function(e, o) {
  20824. if (_)
  20825. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20826. !0;
  20827. if (!this.warpPathPoints)
  20828. return !0;
  20829. var a = this.warpLength * e
  20830. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20831. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20832. c.warp.matchCam && (l *= 1 - u),
  20833. E.lookAt(C, t, A.UP),
  20834. s.setFromRotationMatrix(E, c.warp.eOrder),
  20835. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20836. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20837. b.y = h.constrainedTurn(b.y),
  20838. s.x = m.x + l * b.x,
  20839. s.y = m.y + l * b.y,
  20840. s.z = m.z + l * b.z,
  20841. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20842. b.y = h.constrainedTurn(b.y);
  20843. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20844. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20845. v.x = v.x + b.x * c.warp.turnFriction,
  20846. v.y = v.y + b.y * c.warp.turnFriction,
  20847. v.z = v.z + b.z * c.warp.turnFriction,
  20848. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20849. var p = t.clone().sub(C).normalize();
  20850. if (R < c.warp.maxAimRotation && u > 0) {
  20851. var g = 1 - u;
  20852. p.x = p.x * g + u * S.x,
  20853. p.y = p.y * g + u * S.y,
  20854. p.z = p.z * g + u * S.z,
  20855. p.normalize()
  20856. }
  20857. this.bunnyObj.position.copy(n.position).add(p),
  20858. f.set(0, 0, -1).applyEuler(v).normalize(),
  20859. f.multiplyScalar(8),
  20860. f.add(n.position),
  20861. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20862. n.controls.lookVector.copy(f),
  20863. n.lookAt(f))
  20864. }
  20865. .bind(this)
  20866. , k = function() {
  20867. _ ? (this.discardSlow(),
  20868. this.upcomingTransType = l.BLACK,
  20869. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20870. }
  20871. .bind(this);
  20872. V(0);
  20873. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  20874. w += H;
  20875. var G = H / w;
  20876. this.warpCommonParameters(w, G, !0, I.NONE),
  20877. p.start(L, w, null, 0, null, "_haltWatcher"),
  20878. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20879. p.start(D, w, null, G, P, "blurring")),
  20880. p.start(B, w, null, G, P, "modelAlpha"),
  20881. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  20882. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  20883. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  20884. }
  20885. ,
  20886. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  20887. var r = e || 0;
  20888. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  20889. //add
  20890. var done = ()=>{
  20891. Hot.updateVisibles([this.player.currentPano]) //更新热点显示
  20892. this.player.transitionPos({type:"beforeFlytopano", pano:this.player.currentPano, dur:100})//add
  20893. }
  20894. if(window.DATA.momentTourBlackNewType){
  20895. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  20896. var camera = this.playerControls.cameras[a.PANORAMA];
  20897. var end = this.warpDestHeroLoc.position
  20898. camera.position.copy(end)
  20899. setTimeout(()=>{
  20900. player.sceneRenderer.effects.transitionMaskPass.stop()
  20901. this.wrapupWarpShadingOnly(n, i);
  20902. done()
  20903. },t)
  20904. }else{
  20905. var o = function() {
  20906. this.wrapupWarpShadingOnly(n, i);
  20907. done()
  20908. }
  20909. .bind(this);
  20910. var firstPos = this.player.position.clone()//add
  20911. p.start(this.stepWarpPath.bind(this, firstPos), t, o, r, d[c.warp.blendEasing], "stepMotion")
  20912. }
  20913. this.warpCommonParameters(t, r, !1, i)
  20914. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  20915. if(window.DATA.momentTourBlackNewType){
  20916. e.material.uniforms.blackout.value = 5//i 改
  20917. //e.material.defines.newBlack = ''
  20918. //e.material.needsUpdate = true
  20919. }else{
  20920. e.material.uniforms.blackout.value = i
  20921. }
  20922. }),
  20923. this._warpBendAim(null, t, null, r);
  20924. }
  20925. ,
  20926. n.prototype.flightStepWalk = function(e, t, i) {
  20927. var n = .001
  20928. , o = 1
  20929. , a = 1.2
  20930. , s = new r.Vector3
  20931. , h = new r.Vector3
  20932. , u = function(e, t) {
  20933. //导览速度
  20934. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  20935. // , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  20936. , r = i * c.warp.flytimeDistanceMultiplier + c.warp.flyTime;
  20937. h.copy(A.FORWARD),
  20938. this.player.getDirection(h),
  20939. s.copy(t).sub(e.position).normalize();
  20940. var l = s.dot(h)
  20941. , u = Math.acos(l)
  20942. , d = u / r;
  20943. d > n && (r *= d / n,
  20944. u < o && (r *= a))
  20945. return r / DATA.tourWalkSpeed * 100 // 改
  20946. };
  20947. return function(e, t, i) {
  20948. if (this.warpInterrupted)
  20949. i && i();
  20950. else if (this.activeTransType !== l.WALK)
  20951. this._clearWarpShading(),
  20952. this._warpStopFlying(),
  20953. this.player.spider.draw(),
  20954. this.placeCpm(),
  20955. i && i();
  20956. else if (this.player.currentPano !== e) {
  20957. var n = {
  20958. pano: e,
  20959. lookAtPoint: t,
  20960. duration: null,
  20961. maxDistanceOverride: c.warp.walkMaxDist,
  20962. skipWarpingCheck: !1,
  20963. constantMoveSpeed: !0
  20964. };
  20965. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  20966. n.zoomLevel = this.warpDestHeroLoc.zoom
  20967. }
  20968. n.duration = u.call(this, e, t),
  20969. this.player.nonInterruptingFlyToPano(n, i)
  20970. } else
  20971. i && i()
  20972. }
  20973. }(),
  20974. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  20975. return this.flightStepWalk.bind(this, e, t, i)
  20976. }
  20977. ,
  20978. n.prototype.warpTravel_WALK = function() {
  20979. var e = [];
  20980. return function(t) {
  20981. var i = this.player.model.panos;
  20982. e.length = 0;
  20983. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  20984. var s = this.nodes[a]
  20985. , l = i.get(s);
  20986. a === this.nodes.length - 1;
  20987. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  20988. n && o || (e.push(s),
  20989. n = l)
  20990. }
  20991. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  20992. var h = e.length
  20993. , u = i.get(e[h - 1])
  20994. , d = new Array(h + 1);
  20995. d[d.length - 1] = function() {
  20996. t && t()
  20997. }
  20998. .bind(this);
  20999. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  21000. var g = e[p];
  21001. u = i.get(g);
  21002. var m = new r.Vector3;
  21003. this.getLookAtForWalkingTourNode(e, p, m),
  21004. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  21005. p--
  21006. }
  21007. d[0]()
  21008. }
  21009. }(),
  21010. n.prototype.getLookAtForWalkingTourNode = function() {
  21011. var e = new r.Vector3
  21012. , t = new r.Vector3
  21013. , i = new r.Vector3
  21014. , n = new r.Vector3
  21015. , o = new r.Vector3
  21016. , a = .65
  21017. , s = .75
  21018. , l = .2
  21019. , c = .4
  21020. , h = .2
  21021. , u = 3;
  21022. return function(r, d, p) {
  21023. var f = r.length;
  21024. if (d >= f)
  21025. return !1;
  21026. var g = 1
  21027. , m = 1;
  21028. t.set(0, 0, 0),
  21029. o.set(0, 0, 0);
  21030. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  21031. if (v = this.player.model.panos.get(r[A]),
  21032. this.getOrientationForWalkingTourNode(r, A, i),
  21033. A === d && e.copy(i),
  21034. n.copy(i),
  21035. A > d) {
  21036. var y = n.dot(e) < a;
  21037. g *= y ? l : s,
  21038. m *= y ? h : c
  21039. }
  21040. i.multiplyScalar(g),
  21041. t.add(i),
  21042. o.lerp(v.position, m)
  21043. }
  21044. return t.normalize(),
  21045. p.copy(o),
  21046. p.add(t),
  21047. !0
  21048. }
  21049. }(),
  21050. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  21051. var n = e.length;
  21052. if (t >= n)
  21053. return !1;
  21054. if (t === n - 1)
  21055. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  21056. else {
  21057. var r = this.player.model.panos.get(e[t])
  21058. , o = this.player.model.panos.get(e[t + 1]);
  21059. i.copy(o.position).sub(r.position)
  21060. }
  21061. return i.normalize(),
  21062. !0
  21063. }
  21064. ,
  21065. n.prototype.warpCameraTravel = function(e, t, i, n) {
  21066. if (this.activeTransType = this.upcomingTransType,
  21067. this.lastTransType = this.activeTransType,
  21068. this.upcomingTransType = null,
  21069. !e) {
  21070. var r = function() {
  21071. this._wrapupTravel(n)
  21072. }
  21073. .bind(this)
  21074. , o = {
  21075. pano: this.warpDestPano,
  21076. lookAtPoint: null,
  21077. duration: null,
  21078. maxDistanceOverride: null,
  21079. skipWarpingCheck: !1
  21080. };
  21081. return void this.player.flyToPano(o, r)
  21082. }
  21083. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  21084. this._clearWarpShading(),
  21085. this._warpStopFlying(),
  21086. this.player.spider.draw(),
  21087. this.placeCpm(),
  21088. n && n()
  21089. }
  21090. .bind(this)) : this.warpTravel_STD(n)
  21091. }
  21092. ,
  21093. n.prototype.startWarpState = function() {
  21094. this.warping = !0,
  21095. this.warpInterrupted = !1,
  21096. this.warpInterruptionBlackoutStyle = null,
  21097. this.warpInterruptionTravelTime = null
  21098. }
  21099. ,
  21100. n.prototype.endWarpState = function() {
  21101. this.warping = !1
  21102. }
  21103. ,
  21104. n.prototype.warpToPano = function(e, t, i, n) {
  21105. if (this.warping)
  21106. return void y.warn("Cannot warp when already warping");
  21107. if (this.upcomingTransType = e,
  21108. this.activeTransType = null,
  21109. !this.setWarpDestPano())
  21110. return this.upcomingTransType = null,
  21111. void this.warpToNonPano(n);
  21112. if (this.player.mode !== a.PANORAMA)
  21113. return this.upcomingTransType = null,
  21114. this.discardSlow(),
  21115. void this.player.flyToNewMode({
  21116. mode: a.PANORAMA,
  21117. pano: this.warpDestPano,
  21118. duration: c.warp.outsideTime,
  21119. warpDest: this.warpDestHeroLoc,
  21120. callback: n,
  21121. force: !0
  21122. });
  21123. if (!this.warpDestPano)
  21124. return y.warn("no warp destination, callback dropped"),
  21125. void (this.upcomingTransType = null);
  21126. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  21127. , o = this.chooseWarpPath(r);
  21128. if (o && this.upcomingTransType !== l.WALK) {
  21129. var s = function() {
  21130. this.waitingToWarp = !1,
  21131. this.warpToPano(e, t, i, n)
  21132. }
  21133. .bind(this);
  21134. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  21135. return void (this.waitingToWarp = !0)
  21136. }
  21137. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  21138. this.player.currentPano = this.warpDestPano,
  21139. this.placeCpm(),
  21140. this.fadeOutCpm(c.path.fadeOutTime),
  21141. this.player.spider.draw()),
  21142. y.debug("Warping to pano ", this.warpDestPano.position),
  21143. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  21144. this.startWarpState();
  21145. var h = function() {
  21146. this.endWarpState(),
  21147. n && n()
  21148. }
  21149. .bind(this);
  21150. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  21151. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  21152. }
  21153. ,
  21154. t.exports = n
  21155. }
  21156. ).call(this, "/js/objects/ShowPath.js")
  21157. }
  21158. , {
  21159. "../constants": 8,
  21160. "../effects": 16,
  21161. "../enum/BlackoutStyle": 18,
  21162. "../enum/ModelManagerEvents": 33,
  21163. "../enum/PlayerEvents": 40,
  21164. "../enum/RenderOrder": 42,
  21165. "../enum/Vectors": 50,
  21166. "../enum/Viewmode": 51,
  21167. "../enum/WarpStyle": 52,
  21168. "../gui/gui": 65,
  21169. "../model/ModelManager": 140,
  21170. "../objects/Snapshot": 153,
  21171. "../settings": 166,
  21172. "../shaders": 167,
  21173. "../util/easing": 186,
  21174. "../util/lerp": 188,
  21175. "../util/logger": 189,
  21176. "../util/math": 190,
  21177. "../util/texture": 194,
  21178. "../util/transitions": 195,
  21179. three: 217
  21180. }],
  21181. 152: [function(e, t, i) {
  21182. "use strict";
  21183. function n() {
  21184. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  21185. , t = new r.RawShaderMaterial({
  21186. fragmentShader: o.skysphere.fragmentShader,
  21187. vertexShader: o.skysphere.vertexShader,
  21188. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21189. side: r.BackSide,
  21190. name: "skysphere"
  21191. });
  21192. t.uniforms.radius.value = e.parameters.radius,
  21193. r.Mesh.call(this, e, t)
  21194. }
  21195. var r = e("three")
  21196. , o = e("../shaders")
  21197. , a = e("../settings");
  21198. n.prototype = Object.create(r.Mesh.prototype),
  21199. n.prototype.constructor = n,
  21200. t.exports = n
  21201. }
  21202. , {
  21203. "../settings": 166,
  21204. "../shaders": 167,
  21205. three: 217
  21206. }],
  21207. 153: [function(e, t, i) {
  21208. (function(i) {
  21209. "use strict";
  21210. function n(e) {
  21211. o.call(this, e),
  21212. this.sid = e.sid,//xzw add
  21213. this.panoId = e.panoId,
  21214. this.orthoZoom = e.orthoZoom,
  21215. this.floorVisibility = e.floorVisibility,
  21216. this.thumbUrl = e.thumbUrl,
  21217. this.name = e.name,
  21218. this.zoom = e.zoom
  21219. }
  21220. var r = (e("three"),
  21221. e("../util/logger"))
  21222. , o = (e("../settings"),
  21223. e("../enum/Viewmode"),
  21224. e("../util/common"),
  21225. e("../util/transitions"),
  21226. e("../util/lerp"),
  21227. e("../util/ajax"),
  21228. e("../util/texture"),
  21229. e("./View"));
  21230. e("events").EventEmitter,
  21231. new r(i);
  21232. n.prototype = Object.create(o.prototype),
  21233. n.prototype.isPano = function() {
  21234. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21235. }
  21236. ,
  21237. t.exports = n
  21238. }
  21239. ).call(this, "/js/objects/Snapshot.js")
  21240. }
  21241. , {
  21242. "../enum/Viewmode": 51,
  21243. "../settings": 166,
  21244. "../util/ajax": 181,
  21245. "../util/common": 185,
  21246. "../util/lerp": 188,
  21247. "../util/logger": 189,
  21248. "../util/texture": 194,
  21249. "../util/transitions": 195,
  21250. "./View": 154,
  21251. events: 202,
  21252. three: 217
  21253. }],
  21254. 154: [function(e, t, i) {
  21255. (function(i) {
  21256. "use strict";
  21257. function n(e) {
  21258. e = e || {},
  21259. this.position = new r.Vector3,
  21260. this.quaternion = new r.Quaternion,
  21261. this.update(e)
  21262. }
  21263. var r = e("three")
  21264. , o = e("../util/logger")
  21265. , a = (e("../settings"),
  21266. e("../enum/Viewmode"),
  21267. e("../util/common"),
  21268. e("../util/transitions"),
  21269. e("../util/lerp"),
  21270. e("../util/ajax"),
  21271. e("../util/texture"),
  21272. e("events").EventEmitter);
  21273. new o(i);
  21274. n.prototype = Object.create(a.prototype),
  21275. n.prototype.isValid = function() {
  21276. return !!this.cameraMode
  21277. }
  21278. ,
  21279. n.prototype.update = function(e) {
  21280. return this.cameraMode = e.cameraMode || this.cameraMode,
  21281. this.pano = e.pano || this.pano,
  21282. e.position && this.position.copy(e.position),
  21283. e.quaternion && this.quaternion.copy(e.quaternion),
  21284. this
  21285. }
  21286. ,
  21287. t.exports = n
  21288. }
  21289. ).call(this, "/js/objects/View.js")
  21290. }
  21291. , {
  21292. "../enum/Viewmode": 51,
  21293. "../settings": 166,
  21294. "../util/ajax": 181,
  21295. "../util/common": 185,
  21296. "../util/lerp": 188,
  21297. "../util/logger": 189,
  21298. "../util/texture": 194,
  21299. "../util/transitions": 195,
  21300. events: 202,
  21301. three: 217
  21302. }],
  21303. 155: [function(e, t, i) {//player.js
  21304. (function(i) {
  21305. "use strict";
  21306. function n(e) {
  21307. this.currentPano = null,
  21308. this.nextPano = null,
  21309. this.camera = null,
  21310. this.paused = !1,
  21311. this.flying = !1,
  21312. this.sceneIntersectionPlane = null,
  21313. this.target = new r.Vector3,
  21314. this.mouse = new r.Vector3(1.1,1.1,.5),
  21315. this.mouseAtMouseDown = new r.Vector2,
  21316. this.mouseCouldBeClickToMove = !1,
  21317. this.mouseLastMoveTime = Date.now(),
  21318. this.mouseDown = !1,
  21319. this.mouseDownTimer = null,
  21320. this.couldBeLongTap = !1,
  21321. this.containsMouse = !1, //
  21322. this.isTouchEvent = !1,
  21323. this.isPanoHover = !1,
  21324. this.reticule = new a(this),
  21325. this.panoMarkers = [],
  21326. this.spider = new h(this),
  21327. this.quaternion = new r.Quaternion,
  21328. this.position = new r.Vector3(15,10,15),
  21329. this.previousState = null,
  21330. this.lastInsideView = new c,
  21331. this.last360View = new c,
  21332. this.raycaster = new r.Raycaster,
  21333. this.intersect = null,
  21334. this.lastChangeTime = Date.now(),
  21335. this.history = new I,
  21336. this.cameraControls = null,
  21337. this.path = null,
  21338. this.model = null,
  21339. this.domElement = null,
  21340. this.cachedPanoCandidates = null,
  21341. this.basePanoSize = 0,
  21342. this.standardPanoSize = 0,
  21343. this.highPanoSize = 0,
  21344. this.ultraHighPanoSize = 0,
  21345. this.zoomLevel = 1,
  21346. this.zooming = 0,
  21347. this.zoomSpeed = .5,
  21348. this.scrollZoomSpeed = .06,
  21349. this.zoomSpeedAdjust = .05,
  21350. this.defaultZoomIncrement = .2,
  21351. this.baseFov = f.insideFOV,
  21352. this.zoomFov = this.baseFov,
  21353. this.zoomEnabled = !0,
  21354. this.preRenderingEnabled = !1,
  21355. this.setupCustomProperties(e),
  21356. this.zoomStats = new L
  21357. window.player = this
  21358. this.modeTran = ''
  21359. }
  21360. var r = e("three")
  21361. , o = e("./util/logger")
  21362. , a = e("./objects/Reticule")
  21363. , s = e("./objects/Panorama")
  21364. , l = e("./objects/ShowPath")
  21365. , c = e("./objects/View")
  21366. , h = (e("./objects/Snapshot"),
  21367. e("./objects/NSpider"))
  21368. , u = e("./enum/Viewmode")
  21369. , d = (e("./enum/TagStates"),
  21370. e("./enum/Vectors"))
  21371. , p = e("./enum/Keys")
  21372. , f = (e("./enum/AlignmentType"),
  21373. e("./settings"))
  21374. , g = e("./util/common")
  21375. , m = (e("./util/browser"),
  21376. e("./util/math"))
  21377. , v = e("./util/lerp")
  21378. , A = e("./util/easing")
  21379. , y = e("./util/transitions")
  21380. , C = e("events").EventEmitter
  21381. , I = (e("./shaders"),
  21382. e("./util/history"))
  21383. , E = (e("./util/camera"),
  21384. e("./model/ModelManager"),
  21385. e("./enum/PathDiscardMode"))
  21386. , b = e("./enum/PathDisplayMode")
  21387. , w = e("./enum/PlayerEvents")
  21388. , _ = e("./enum/ControlEvents")
  21389. , T = e("./enum/ModelManagerEvents")
  21390. , x = e("./enum/WarpStyle")
  21391. , S = e("./enum/BlackoutStyle")
  21392. , M = e("./exception/BasicException")
  21393. , R = e("./enum/PanoSizeClass")
  21394. , P = (e("./tile/TileDownloader"),
  21395. e("./tile/TilePrioritizer"))
  21396. , O = (e("./enum/PanoramaEvents"),
  21397. e("./enum/ZoomEvents"))
  21398. , L = e("./util/ZoomStats")
  21399. , D = e("./constants")
  21400. , N = e("./util/common")
  21401. , B = e("./util/cameraLight")
  21402. //, Hot = e('hot')
  21403. , F = new o(i)
  21404. , V = Object.freeze({
  21405. FlyToPano: y.getUniqueId(),
  21406. FlyToNewMode: y.getUniqueId(),
  21407. FlyToSameMode: y.getUniqueId(),
  21408. FlyToViewFloor: y.getUniqueId(),
  21409. LookTransition: y.getUniqueId(),
  21410. ZoomTransition: y.getUniqueId()
  21411. });
  21412. n.prototype = Object.create(C.prototype),
  21413. n.prototype.init = function(e) {
  21414. this.modelManager = e.modelManager,
  21415. this.tileDownloader = e.tileDownloader,
  21416. this.panoRenderer = e.panoRenderer,
  21417. this.qualityManager = e.qualityManager,
  21418. this.domElement = e.container,
  21419. this.camera = e.camera,
  21420. this.tagManager = e.tagManager,
  21421. this.cameraControls = e.controls,
  21422. this.path = new l(e.director,this,e.controls),
  21423. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21424. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21425. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21426. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21427. this.tileDownloader.processPriorityQueue = !1,
  21428. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21429. this.bindEvents(e.container),
  21430. this.updateModel()
  21431. }
  21432. //xzw add: 截图
  21433. function dataURLtoBlob(dataurl) {
  21434. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21435. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21436. while(n--){
  21437. u8arr[n] = bstr.charCodeAt(n);
  21438. };
  21439. return new Blob([u8arr], {type:mime});
  21440. }
  21441. n.prototype.screenShot = function(o){
  21442. if(this.flying || this.flyingToTag) return;
  21443. var R = this.sceneRenderer;
  21444. R.updateScreenSize(o);
  21445. for(var i in this.model.panos.index){
  21446. if(!this.model.panos.index[i].marker) continue;
  21447. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21448. this.model.panos.index[i].marker.visible = false;
  21449. }
  21450. for(var i in this.model.hots){
  21451. this.model.hots[i].mesh.visible = false;
  21452. }
  21453. this.reticule.visible = false;
  21454. this.reticule.forceUnvisible = true;
  21455. this.path.currentPanoMarker.mesh.visible = false;
  21456. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21457. R.renderer.clear(true,true,true);
  21458. R.renderer.render(R.scene, R.camera);
  21459. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21460. o.f && o.f(imgData)
  21461. R.updateScreenSize({resize:true});
  21462. this.reticule.visible = true;
  21463. for(var i in this.model.hots){
  21464. this.model.hots[i].mesh.visible = true;
  21465. }
  21466. for(var i in this.model.panos.index){
  21467. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21468. }
  21469. this.path.currentPanoMarker.mesh.visible = true;
  21470. R.renderer.render(R.scene, R.camera);
  21471. }.bind(this),30) //这个数字不能太小
  21472. }
  21473. var scaleImg = e("scaleImg");
  21474. var ResizeImg = function(img, option){
  21475. var img2; //不能直接改img 否则可能触发第二次img.onload
  21476. var compress = function(ratio,type){
  21477. var image = img2 || img;
  21478. var c = document.createElement('canvas');
  21479. c.width = image.width; c.height = image.height;
  21480. var ctx = c.getContext('2d');
  21481. ctx.drawImage(image,0,0,image.width,image.height);
  21482. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21483. }
  21484. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21485. var image = img2 || img;
  21486. var blob = dataURLtoBlob(image.src);
  21487. if(option.maxWeight && blob.size > option.maxWeight){
  21488. compress(option.maxWeight/blob.size, "jpeg")
  21489. blob = dataURLtoBlob(image.src);
  21490. }
  21491. if(!img2){
  21492. img2 = new Image();
  21493. }
  21494. img2.base64Src = image.src;
  21495. img2.src = window.URL.createObjectURL(blob);
  21496. }
  21497. var oldSize = Math.max(img.width, img.height);
  21498. if(option.toType != "png"){//不是非要png的话
  21499. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21500. if(oldSize > option.maxSize){
  21501. compress(option.maxSize/oldSize, "jpeg");
  21502. }
  21503. reCom();
  21504. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21505. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21506. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21507. reCom();
  21508. }
  21509. }
  21510. }else{
  21511. //?貌似png会越压缩越大?
  21512. }
  21513. return img2 || img;
  21514. }
  21515. var _fixType=function(type) {
  21516. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21517. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21518. return 'image/' + r;
  21519. };
  21520. var saveFile=function(data, filename){
  21521. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21522. save_link.href = data;
  21523. save_link.download = filename;
  21524. var event = document.createEvent('MouseEvents');
  21525. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21526. save_link.dispatchEvent(event);
  21527. };
  21528. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21529. var info = this.getSnapAngleInfo();
  21530. var str = ',{\r\t' + info;
  21531. var arg = arguments[0];
  21532. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21533. if (arg && arg.__callback) {
  21534. return arg.__callback(imgData, info)
  21535. }
  21536. var img = new Image();
  21537. img.src = imgData;
  21538. img.onload = function(){
  21539. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21540. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21541. var filename = "snap" + (new Date()).getTime();
  21542. saveFile(img2.src,filename + ".jpg");
  21543. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21544. str +=('\r\t"sid":"'+filename+'",');
  21545. str +=('\r\t"name":"'+filename+'"\r}');
  21546. logData(str)
  21547. }
  21548. }});
  21549. }
  21550. ,
  21551. n.prototype.getSnapAngleInfo = function(){
  21552. var info = {};
  21553. var str = '"metadata":{';
  21554. var q = this.camera.quaternion.clone();
  21555. switch (this.mode) {
  21556. case "panorama":
  21557. info.scan_id = this.currentPano.id;
  21558. str += ('"scan_id":"'+this.currentPano.id+'",');
  21559. break;
  21560. case "floorplan":
  21561. info.camera_mode = 1;
  21562. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21563. q.multiply(this.camera.quaternion);
  21564. str += ('"camera_mode":1,');
  21565. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21566. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21567. break;
  21568. case "dollhouse":
  21569. info.camera_mode = 2;
  21570. str += ('"camera_mode":2,');
  21571. break;
  21572. }
  21573. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21574. console.log(info.camera_position)
  21575. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21576. /**fyz 对相机截屏的角度进行校对 */
  21577. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21578. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21579. out.x *= -1;
  21580. out.w *= -1;
  21581. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21582. }else{
  21583. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21584. }
  21585. info.zoom = this.zoomLevel;
  21586. console.log(info.camera_quaternion)
  21587. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21588. // fyz 扩展编辑页面, 加上导览点缩放值
  21589. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21590. return str;
  21591. }
  21592. //------end
  21593. n.prototype.setupCustomProperties = function(e) {
  21594. var t = e || u.PANORAMA;
  21595. Object.defineProperty(this, "mode", {
  21596. get: function() {
  21597. return t
  21598. },
  21599. set: function(e) {
  21600. var i = t;
  21601. t = e,
  21602. this.onModeUpdated(i, t)
  21603. }
  21604. })
  21605. }
  21606. ,
  21607. n.prototype.isInMode = function() {
  21608. for (var e = 0; e < arguments.length; e++)
  21609. if (this.mode === arguments[e])
  21610. return !0;
  21611. return !1
  21612. }
  21613. ,
  21614. n.prototype.isOutsideMode = function(e) {
  21615. return e = e || this.mode,
  21616. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21617. }
  21618. ,
  21619. n.prototype.is360View = function(e, t) {
  21620. return e === u.PANORAMA && t && !t.isAligned()
  21621. }
  21622. ,
  21623. n.prototype.setScene = function(e) {
  21624. this.sceneIntersectionPlane = e.plane,
  21625. this.path.setScene(e),
  21626. this.moveReticuleToScene(e)
  21627. }
  21628. ,
  21629. n.prototype.moveReticuleToScene = function(e) {
  21630. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21631. e.add(this.reticule)
  21632. }
  21633. ,
  21634. n.prototype.updateModel = function() {
  21635. function e(e, t, n) {
  21636. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21637. }
  21638. function t(e, t) {
  21639. if (this.mode === u.DOLLHOUSE) {
  21640. var n = e ? this.model.center.y : n = t.center.y;
  21641. i.call(this, n)
  21642. }
  21643. }
  21644. function i(e) {
  21645. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21646. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21647. , n = t.position.y + (e - i.target.y)
  21648. , r = f.showFloorDuration + f.showFloorDelay;
  21649. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21650. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21651. }
  21652. this.model = this.modelManager.getActiveModel(),
  21653. this.model.on("floor.changed", e.bind(this)),
  21654. this.model.on("allfloors.toggled", t.bind(this)),
  21655. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21656. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21657. var e2 = this;
  21658. this.model.panos.list.forEach(function(a) {
  21659. a.vrMarker.addEventListener("click", function() {
  21660. e2.flyToPano({
  21661. pano: a
  21662. })
  21663. })
  21664. })
  21665. /********************************************************************************************************************************************/
  21666. this.model.addHighMapCube()//add
  21667. this.on(w.FlyingStarted, this.model.resetHighMap.bind(this.model))
  21668. }
  21669. ,
  21670. n.prototype.updateModelDependentData = function() {
  21671. this.cameraControls.setModelForControls(this.model),
  21672. this.getPanoMarkersFromModel(this.model)
  21673. }
  21674. ,
  21675. n.prototype.onModelChanged = function() {
  21676. this.updateModel(),
  21677. this.updateModelDependentData()
  21678. }
  21679. ,
  21680. n.prototype.getPanoMarkersFromModel = function(e) {
  21681. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21682. return t.marker ? e.concat(t.marker) : e
  21683. }, [])
  21684. }
  21685. ,
  21686. n.prototype.handleControlMove = function(e) {
  21687. this.emit(w.Move, e)
  21688. }
  21689. ,
  21690. n.prototype.handleControlInputStart = function(e) {
  21691. this.emit(w.InputStart, e)
  21692. }
  21693. ,
  21694. n.prototype.onModeUpdated = function(e, t) {
  21695. this.cameraControls.activateControls(t),
  21696. this.emit(w.ModeChanged, e, t)
  21697. }
  21698. ,
  21699. n.prototype.isWarping = function() {//是否导览缓慢走向某个点
  21700. return this.path.warping
  21701. }
  21702. ,
  21703. n.prototype.isWaitingToWarp = function() {
  21704. return this.path.waitingToWarp
  21705. }
  21706. ,
  21707. n.prototype.getLabelScaleFactor = function() {
  21708. if (this.isOutsideMode()) {
  21709. var e = 10
  21710. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21711. return t
  21712. }
  21713. return .5
  21714. }
  21715. ,
  21716. /* n.prototype.changeMusic = function() {//xzw add
  21717. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21718. } */
  21719. n.prototype.bindEvents = function(e) {
  21720. e !== document && e.setAttribute("tabindex", -1),
  21721. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21722. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21723. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21724. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21725. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21726. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21727. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21728. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21729. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21730. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21731. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21732. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21733. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21734. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21735. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21736. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21737. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21738. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21739. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21740. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21741. //window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21742. // lzb
  21743. window.getSeft && getSeft(this);
  21744. }
  21745. ,
  21746. n.prototype.onMouseDown = function(e) {
  21747. e.currentTarget !== document && e.currentTarget.focus(),
  21748. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21749. this.updateIntersect())
  21750. }
  21751. ,
  21752. n.prototype.onMouseMove = function(e) {
  21753. this.isTouchEvent = !1,
  21754. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21755. }
  21756. ,
  21757. n.prototype.onMouseOver = function(e) {
  21758. this.containsMouse = !0,
  21759. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21760. }
  21761. ,
  21762. n.prototype.onMouseOut = function(e) {
  21763. this.containsMouse = !1
  21764. }
  21765. ,
  21766. n.prototype.onMouseUp = function(e) {
  21767. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21768. }
  21769. ,
  21770. n.prototype.onTouchStart = function(e) {
  21771. if (e.currentTarget !== document && e.currentTarget.focus(),
  21772. !this.mouseDown) {
  21773. this.couldBeLongTap = !0;
  21774. var t = g.average(e.changedTouches, "clientX")
  21775. , i = g.average(e.changedTouches, "clientY");
  21776. this.handleInputStart.call(this, t, i, !0),
  21777. this.mouseDownTimer = setTimeout(function() {
  21778. this.updateIntersect(),
  21779. this.handleInputEnd.call(this, t, i, !0)
  21780. }
  21781. .bind(this), f.input.longTapThreshold)
  21782. }
  21783. }
  21784. ,
  21785. n.prototype.onTouchMove = function(e) {
  21786. var t = g.average(e.changedTouches, "clientX")
  21787. , i = g.average(e.changedTouches, "clientY");
  21788. this.handleInputMove.call(this, t, i, !0)
  21789. }
  21790. ,
  21791. n.prototype.onTouchEnd = function(e) {
  21792. if (clearTimeout(this.mouseDownTimer),
  21793. this.mouseDown) {
  21794. this.couldBeLongTap = !1,
  21795. this.updateIntersect();
  21796. var t = g.average(e.changedTouches, "clientX")
  21797. , i = g.average(e.changedTouches, "clientY");
  21798. this.handleInputEnd.call(this, t, i, !0)
  21799. }
  21800. //add
  21801. if (this.intersectHot) this.intersectHot.setHoverState(false)
  21802. this.intersectHot = null
  21803. Hot.mobileAutoPlay(this)
  21804. }
  21805. ,
  21806. n.prototype.onPointerDown = function(e) {
  21807. return e.currentTarget !== document && e.currentTarget.focus(),
  21808. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21809. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21810. void (this.mouseDownTimer = setTimeout(function() {
  21811. this.updateIntersect(),
  21812. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21813. }
  21814. .bind(this), f.input.longTapThreshold)))
  21815. }
  21816. ,
  21817. n.prototype.onPointerMove = function(e) {
  21818. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21819. }
  21820. ,
  21821. n.prototype.onPointerUp = function(e) {
  21822. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21823. this.couldBeLongTap = !1,
  21824. this.updateIntersect(),
  21825. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21826. }
  21827. ,
  21828. n.prototype.onPointerOut = function(e) {
  21829. this.mouseDown = !1
  21830. }
  21831. ,
  21832. n.prototype.onPointerCancel = function(e) {
  21833. this.mouseDown = !1
  21834. }
  21835. ,
  21836. n.prototype.onKeyDown = function(e) {
  21837. var t = function() {
  21838. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21839. }
  21840. .bind(this)
  21841. , i = e.which;
  21842. switch (i) {
  21843. case p.F:
  21844. t(),
  21845. this.changeFloor(-1);
  21846. break;
  21847. case p.R:
  21848. t(),
  21849. this.changeFloor(1)
  21850. }
  21851. if (this.mode === u.PANORAMA)
  21852. switch (i) {
  21853. case p.UPARROW:
  21854. case p.W:
  21855. this.flyLocalDirection(d.FORWARD.clone());
  21856. break;
  21857. case p.DOWNARROW:
  21858. case p.S:
  21859. this.flyLocalDirection(d.BACK.clone());
  21860. break;
  21861. case p.A:
  21862. this.flyLocalDirection(d.LEFT.clone());
  21863. break;
  21864. case p.D:
  21865. this.flyLocalDirection(d.RIGHT.clone())
  21866. }
  21867. }
  21868. ,
  21869. n.prototype.handleScrollPinchZoom = function() {
  21870. return function(e) {
  21871. var t = e
  21872. , i = this.zoomLevel;
  21873. this.zoomBy(t),
  21874. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  21875. }
  21876. }(),
  21877. n.prototype.handleControlPinch = function(e) {
  21878. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  21879. }
  21880. ,
  21881. n.prototype.handleControlScroll = function(e) {
  21882. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  21883. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  21884. }
  21885. ,
  21886. n.prototype.handleInputStart = function(e, t, i) {
  21887. //许钟文加
  21888. var pad = this.handelPadding(e, t);
  21889. e = pad.x;
  21890. t = pad.y;
  21891. this.isTouchEvent = i,
  21892. m.convertScreenPositionToNDC(e, t, this.mouse),
  21893. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  21894. this.mouseCouldBeClickToMove = !0,
  21895. this.mouseDown = !0;
  21896. Hot.mobileAutoPlay(this)
  21897. }
  21898. ,
  21899. n.prototype.handelPadding = function(x, y) {
  21900. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  21901. if (!this.pad)
  21902. this.pad = {
  21903. x: dom.getOffset("left", $("#player")[0]),
  21904. y: dom.getOffset("top", $("#player")[0])
  21905. }
  21906. return {
  21907. x: x - this.pad.x,
  21908. y: y - this.pad.y
  21909. }
  21910. }
  21911. n.prototype.handleInputMove = function(e, t, i) {
  21912. //许钟文加
  21913. var pad = this.handelPadding(e, t);
  21914. e = pad.x;
  21915. t = pad.y;
  21916. this.isTouchEvent = i,
  21917. m.convertScreenPositionToNDC(e, t, this.mouse),
  21918. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  21919. this.couldBeLongTap = !1,
  21920. clearTimeout(this.mouseDownTimer)),
  21921. this.mouseLastMoveTime = Date.now(),
  21922. this.reticule.move(e, t, i)
  21923. }
  21924. ,
  21925. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  21926. if (this.isTouchEvent = i,
  21927. this.mouseDown = !1,
  21928. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  21929. !i && this.couldBeLongTap)
  21930. return !0;
  21931. if (this.handleLongTap())
  21932. return !0;
  21933. if (this.mouseCouldBeClickToMove) {
  21934. if (this.flying)
  21935. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  21936. !0;
  21937. //add----
  21938. if(this.checkHotClick())//add
  21939. return !0;
  21940. if(this.hoveringPlane){
  21941. this.clickOverlay(this.hoveringPlane)
  21942. return;
  21943. }
  21944. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  21945. this.history.invalidate(),
  21946. this.intersect)
  21947. return this.flyToPanoClosestToMouse();
  21948. if (this.mode === u.PANORAMA) {
  21949. var n = this.closestPanoInDirection(this.getMouseDirection());
  21950. return n ? this.flyToPano({
  21951. pano: n
  21952. }) : this.bump(this.getMouseDirection())
  21953. }
  21954. }
  21955. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  21956. }
  21957. ,
  21958. n.prototype.handleLongTap = function() {
  21959. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  21960. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  21961. !0
  21962. }
  21963. ,
  21964. n.prototype.checktagClick = function() {
  21965. if (this.tagManager.intersectTag) {
  21966. var e = this.isTouchEvent
  21967. , t = this.tagManager.clickedOnTag(e, this);
  21968. return e || t || y.cancelById(V.LookTransition),
  21969. !0
  21970. }
  21971. if (this.tagManager.activeTag)
  21972. return this.tagManager.dismissActiveTag(),
  21973. !1
  21974. }
  21975. ,
  21976. n.prototype.rankedtagInDirection = function(e, t) {
  21977. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  21978. }
  21979. ,
  21980. n.prototype.start = function(e) {
  21981. //-------------------
  21982. //-------------------
  21983. var t = e.mode
  21984. , i = e.pano
  21985. , n = e.position
  21986. , rr = e.quaternion
  21987. , o = e.tag
  21988. , a = e.quickstart
  21989. , s = $.Deferred();
  21990. this.updateModelDependentData(),
  21991. this.updateFromControls(),
  21992. this.findDefaultViews();
  21993. var l = this.is360View(t, i);
  21994. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  21995. s.done(function(e) {
  21996. this.emit(w.Ready, l, e, o)
  21997. }
  21998. .bind(this)),
  21999. s.promise()
  22000. }
  22001. ,
  22002. n.prototype.startOutside = function(e, t) {
  22003. var i = e.mode
  22004. , n = e.pano
  22005. , r = e.position
  22006. , o = e.quaternion
  22007. , a = e.zoom
  22008. , s = e.floorVisibility
  22009. , l = e.tag;
  22010. this.emit(w.StartOutside, f[i].transitionTime),
  22011. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  22012. y.cancelById(V.FlyToViewFloor),
  22013. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  22014. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  22015. }
  22016. ,
  22017. n.prototype.startInside = function(e, t, i, n, r) {
  22018. r = r || $.Deferred(),
  22019. this.currentPano = e;
  22020. window.bus.dispatchEvent({type:'playerAndModelReady'})
  22021. this.ready = true
  22022. var o = e && !e.isAligned();
  22023. if (t = o ? e.position : t || e.position,
  22024. i = i || e.quaternion,
  22025. e) {
  22026. var a = this.startInside.bind(this, e, t, i, n, r);
  22027. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  22028. return
  22029. }
  22030. //add
  22031. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  22032. //this.updateHotVisible()
  22033. Hot.updateVisibles([this.currentPano])
  22034. this.modeTran = "panorama-panorama"
  22035. return this.mode = u.PANORAMA,
  22036. e.floor.enter(this.mode),
  22037. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  22038. this.switchCameraMode(this.mode, i),
  22039. this.emit(w.StartInside, o),
  22040. r.resolve(!0),
  22041. r
  22042. }
  22043. ,
  22044. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  22045. if (r = r || $.Deferred(),
  22046. this.dollhouseMode(),
  22047. !e)
  22048. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  22049. r.resolve(!1),
  22050. r;
  22051. t = t || e.position;
  22052. var o = i || this.cameraControls.activeControl.camera.quaternion
  22053. , a = e.position;
  22054. return this.fitDollhouse(a, t, o),
  22055. setTimeout(function(t) {
  22056. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  22057. var n = {
  22058. mode: u.PANORAMA,
  22059. pano: e,
  22060. quaternion: i,
  22061. callback: function() {
  22062. this.emit(w.FlyinFinished),
  22063. r.resolve(!0)
  22064. }
  22065. .bind(this)
  22066. };
  22067. this.flyToNewMode(n)
  22068. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  22069. r
  22070. }
  22071. ,
  22072. n.prototype.checkAndWaitForPanoLoad = function() {
  22073. var e = {}
  22074. , t = {}
  22075. , i = 5e3
  22076. , n = function() {
  22077. for (var n in e)
  22078. if (e.hasOwnProperty(n) && e[n]) {
  22079. var r = performance.now() - t[n];
  22080. if (r < i)
  22081. return !0
  22082. }
  22083. return !1
  22084. };
  22085. return function(r, o, a, s, l, c, h, u, d, p) {
  22086. if (n())
  22087. return !0;
  22088. var f = function(t, i, n) {
  22089. N.delayOneFrame(function() {
  22090. e[t] = !1,
  22091. l && l(i, n)
  22092. }
  22093. .bind(this))
  22094. }
  22095. .bind(this, r.id)
  22096. , g = function(t, i) {
  22097. N.delayOneFrame(function() {
  22098. e[t] = !1,
  22099. c && c(i)
  22100. }
  22101. .bind(this))
  22102. }
  22103. .bind(this, r.id);
  22104. try {
  22105. return null !== u && void 0 !== u || (u = !0),
  22106. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  22107. e[r.id] && (t[r.id] = performance.now()),
  22108. e[r.id]
  22109. } catch (n) {
  22110. throw e[r.id] = !1,
  22111. t[r.id] = performance.now() - i,
  22112. n
  22113. }
  22114. }
  22115. }(),
  22116. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  22117. if (!e)
  22118. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  22119. return r && this.model.waitForLoad(e, function() {
  22120. return e.isLoaded(i)
  22121. }),
  22122. !e.isLoaded(t) && (e.loadCube(t).done(n),
  22123. !0)
  22124. }
  22125. ,
  22126. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  22127. var e = new r.Vector3;
  22128. return function(t, i, n, r, o, a, s, l) {
  22129. if (!t)
  22130. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  22131. return e.copy(d.FORWARD),
  22132. this.getDirection(e),
  22133. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  22134. return t.isLoaded(i)
  22135. }),
  22136. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  22137. n && n(e, t)
  22138. }
  22139. .bind(this)).fail(function(e) {
  22140. r && r(e)
  22141. }
  22142. .bind(this)).progress(function(e, t, i) {
  22143. o && o(e, t, i)
  22144. }
  22145. .bind(this)),
  22146. !0)
  22147. }
  22148. }(),
  22149. n.prototype.switchCameraMode = function(e, t) {
  22150. var i = this.cameraControls.controls[e]
  22151. , n = i.camera;
  22152. switch (e) {
  22153. case u.PANORAMA:
  22154. n.position.copy(this.currentPano.position);
  22155. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22156. i.lookAt(o.add(n.position));
  22157. break;
  22158. case u.DOLLHOUSE:
  22159. /* var a = this.position.clone();
  22160. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22161. n.position.copy(a),
  22162. i.target.copy(this.target.clone().setY(this.model.center.y));
  22163. break; */
  22164. //for多楼层 且 让模型刚好适应屏幕
  22165. var box = this.model.boundingBox.clone();
  22166. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22167. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22168. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22169. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22170. //console.log(boxSize.x,distance, boxSize.length() / 2)
  22171. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22172. if(this.mode === u.PANORAMA){
  22173. i.target.copy(this.model.center);
  22174. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22175. }else{
  22176. i.target.copy(this.target.clone().setY(this.model.center.y))
  22177. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22178. }
  22179. vec.multiplyScalar(distance )
  22180. n.position.copy(i.target.clone().add(vec))
  22181. break
  22182. case u.FLOORPLAN:
  22183. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22184. i.target.copy(this.model.center).setY(0),
  22185. i.zoomToContain(this.model.size),
  22186. i.rotateToView(this.model.size, this.getDirection())
  22187. }
  22188. i.update(0)
  22189. }
  22190. ,
  22191. n.prototype.update = function() {
  22192. var e = (new r.Vector3,
  22193. {})
  22194. , t = [];
  22195. return function(i) {
  22196. this.updatePersistentZooming(i),
  22197. this.updateFromControls(i),
  22198. this.getCurrentNodePanos(t)
  22199. this.lastFrameChanged = false
  22200. if(this.hasChanged(e) ) {
  22201. this.lastFrameChanged = e.cameraChanged3 ? 'level3' : e.cameraChanged2 ? 'level2' : e.cameraChanged ? 'level1' : false
  22202. this.lastChangeTime = Date.now(),
  22203. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22204. this.emit(w.ViewChanged, e),
  22205. this.intersect && this.magnifier && this.magnifier.update(this.intersect.point)
  22206. }
  22207. if(e.cameraChanged2){ //变化要更大些
  22208. }
  22209. if(e.cameraChanged){
  22210. this.mode == "panorama" && window.cad && cad.setSign({ x: this.position.x, y: this.position.z }, this.cameraControls.controls.panorama.lon);
  22211. /* for(var i in this.model.hots){
  22212. this.model.hots[i].updateTitle(this)
  22213. } */
  22214. Hot.updateHots()
  22215. }
  22216. this.model.supportsTiles && (this.updateTileDownloader(t),
  22217. this.updatePanoRenderer(t)),
  22218. this.updatePreRendering(t),
  22219. this.reticule.update(),
  22220. this.path.update(),
  22221. this.spider.update(),
  22222. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22223. this.updateControlLocks(),
  22224. this.model.supportsTiles && this.updateZoomPano()
  22225. }
  22226. }(),
  22227. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22228. var lastMode, lastPano;
  22229. return function(){
  22230. var mode = this.mode;
  22231. var pano = mode == "panorama" ? this.currentPano : "";
  22232. if(mode != "panorama" || pano != lastPano){
  22233. overlay.noBlock = null
  22234. }
  22235. this.overlayGroup.children.forEach((overlay)=>{
  22236. if(overlay.overlayType == "video" ){
  22237. var matrix = overlay.plane.matrixWorld;
  22238. var inSight = false;
  22239. var cameraDir = this.getDirection();
  22240. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22241. var vertexes = []
  22242. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22243. for(let i=0; i<4; i++){
  22244. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22245. vertexes.push(vertex)
  22246. if(overlay.noBlock == null){
  22247. if(!m.ifShelter(vertex)){
  22248. overlay.noBlock = true
  22249. }
  22250. inSight = true; break;
  22251. }else{
  22252. overlay.noBlock = true
  22253. }
  22254. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22255. inSight = true; break;
  22256. }
  22257. }
  22258. }
  22259. overlay.inSight = inSight
  22260. if(!inSight)overlay.plane.material.map.image.pause()
  22261. else overlay.plane.material.map.image.play()//maybe fail
  22262. }
  22263. })
  22264. lastMode = mode, lastPano = pano
  22265. }
  22266. }() */
  22267. n.prototype.updatePersistentZooming = function(e) {
  22268. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22269. }
  22270. ,
  22271. n.prototype.updateControlLocks = function() {
  22272. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22273. }
  22274. ,
  22275. n.prototype.updatePanoRenderer = function() {
  22276. var e = new r.Vector3;
  22277. return function(t) {
  22278. var i = this.nextPano || this.currentPano;
  22279. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22280. this.getDirection(e),
  22281. this.panoRenderer.updateDirection(e))
  22282. }
  22283. }(),
  22284. n.prototype.cleanupInactivePanos = function() {
  22285. var e = []
  22286. , t = [];
  22287. return function() {
  22288. e.length = 0,
  22289. e.push(this.currentPano),
  22290. this.nextPano && e.push(this.nextPano),
  22291. t.length = 0;
  22292. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22293. t.push(this.panoRenderer.activePanos[i]);
  22294. for (var n = 0; n < t.length; n++) {
  22295. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22296. r.id === e[a].id && (o = !1);
  22297. o && r.exit()
  22298. }
  22299. }
  22300. }(),
  22301. n.prototype.updatePreRendering = function() {
  22302. var e = {};
  22303. return function(t) {
  22304. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22305. var i = this.nextPano || this.currentPano;
  22306. if (i && t && t.length > 1) {
  22307. var n = t.findIndex(function(e) {
  22308. if (e.id === i.id)
  22309. return !0
  22310. });
  22311. if (n >= 0 && n + 1 < t.length) {
  22312. var r = t[n + 1];
  22313. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22314. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22315. window.setTimeout(function(t) {
  22316. e[t.id] = !1
  22317. }
  22318. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22319. }
  22320. .bind(this, r), f.tiling.panoPreRenderDelay),
  22321. e[r.id] = !0)
  22322. }
  22323. }
  22324. }
  22325. }
  22326. }(),
  22327. n.prototype.enablePreRendering = function() {
  22328. this.preRenderingEnabled = !0
  22329. }
  22330. ,
  22331. n.prototype.disablePreRendering = function() {
  22332. this.preRenderingEnabled = !1,
  22333. this.cleanupInactivePanos()
  22334. }
  22335. ,
  22336. n.prototype.updateTileDownloader = function() {
  22337. var e = new r.Vector3;
  22338. return function(t) {
  22339. var i = this.nextPano || this.currentPano;
  22340. i && (e.copy(d.FORWARD),
  22341. this.getDirection(e),
  22342. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22343. this.tileDownloader.processPriorityQueue = !0)
  22344. }
  22345. }(),
  22346. n.prototype.updateFromControls = function(e) {
  22347. null !== e && void 0 !== e || (e = 0),
  22348. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22349. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22350. this.position.copy(this.cameraControls.activeControl.camera.position),
  22351. this.target.copy(this.cameraControls.activeControl.target),
  22352. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22353. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22354. this.camera.position.copy(this.position),
  22355. this.camera.quaternion.copy(this.quaternion),
  22356. this.camera.updateMatrix(),
  22357. this.camera.updateMatrixWorld()
  22358. }
  22359. ,
  22360. n.prototype.hasChanged = function(e) {
  22361. if (!this.previousState)
  22362. {
  22363. this.previousState = {
  22364. allFloorsVisible: this.model.allFloorsVisible,
  22365. position: this.position.clone(),
  22366. quaternion: this.quaternion.clone(),
  22367. mouse: this.mouse.clone(),
  22368. //labelScaleFactor: this.getLabelScaleFactor(),
  22369. currentFloor: this.model.currentFloor,
  22370. projectionMatrix: this.camera.projectionMatrix.clone(),
  22371. worldMatrix: this.camera.matrixWorld.clone(),
  22372. mode: this.mode,
  22373. modelPosition: this.model.position.clone(),
  22374. modelCenter: this.model.center.clone(),
  22375. zoomLevel: this.zoomLevel
  22376. };
  22377. e.cameraChanged = e.cameraChanged2 = true;
  22378. return !0;
  22379. }
  22380. //许钟文改 分成相机是否改变cameraChanged 和其他
  22381. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22382. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22383. e.cameraChanged = !a;
  22384. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22385. e.moved = !this.position.equals(this.previousState.position),
  22386. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22387. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22388. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22389. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22390. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22391. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22392. e.modeChanged = this.mode !== this.previousState.mode,
  22393. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22394. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22395. e.nextPanoActive = null !== this.nextPano,
  22396. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel
  22397. /* if(e.cameraChanged){//
  22398. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4) || !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix)
  22399. }else e.cameraChanged2 = false */
  22400. if(e.cameraChanged){
  22401. e.cameraChanged2 = e.cameraProjectionChanged || !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 5) || !MathLight.closeTo(this.position, this.previousState.position, 4)
  22402. e.cameraChanged3 = e.cameraProjectionChanged || !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 3)
  22403. } else {
  22404. e.cameraChanged2 = false
  22405. e.cameraChanged3 = false
  22406. }
  22407. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22408. this.previousState.position.copy(this.position),
  22409. this.previousState.quaternion.copy(this.quaternion),
  22410. this.previousState.mouse.copy(this.mouse),
  22411. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22412. this.previousState.currentFloor = this.model.currentFloor,
  22413. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22414. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22415. this.previousState.mode = this.mode,
  22416. this.previousState.modelPosition.copy(this.model.position),
  22417. this.previousState.modelCenter.copy(this.model.center),
  22418. this.previousState.zoomLevel = this.zoomLevel;
  22419. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22420. return !t
  22421. }
  22422. ,
  22423. n.prototype.updateIntersect = function() {
  22424. var e = this.flying || this.isWarping()
  22425. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22426. , i = y.getById(V.LookTransition)
  22427. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22428. {//clear:
  22429. if(this.intersectHot) this.intersectHot.setHoverState(false)
  22430. this.intersectHot = null
  22431. $("#player").css("cursor", "")
  22432. }
  22433. var deal = ()=>{
  22434. if(this.intersect && this.intersect.object.visible ){
  22435. if("hotSprite" == this.intersect.object.type){
  22436. this.intersectHot = this.intersect.object
  22437. while(!(this.intersectHot instanceof Hot)){
  22438. this.intersectHot = this.intersectHot.parent
  22439. }
  22440. $(`.toolRight .spotList ul li[data-spid=${this.intersectHot.sid}]`).addClass("active")
  22441. this.intersectHot.setHoverState(true)
  22442. }
  22443. }
  22444. }
  22445. if(this.model.hotGroup){
  22446. var hots = this.model.hotGroup.children.filter(e=> e.info.actionType.examine || e.info.actionType.fastTran || e.info.actionType.openHot || e.info.actionType.playAndPause)
  22447. this.intersect = this.getMouseIntersect(null, hots.concat(this.model.colliders));
  22448. if(this.intersect){
  22449. deal()
  22450. let intersect = this.intersect
  22451. if(this.intersectHot){
  22452. this.intersect = null
  22453. $("#player").css("cursor", "pointer");
  22454. }else{
  22455. if(intersect.object.parent.parent.hidden ){//楼层已隐藏
  22456. this.intersect = null
  22457. }
  22458. }
  22459. }
  22460. }else{
  22461. this.intersect = this.getMouseIntersect()
  22462. }
  22463. this.intersect && this.updateClosestPano(this.intersect),
  22464. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22465. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22466. }
  22467. ,
  22468. n.prototype.checkHotClick = function() {
  22469. if(this.intersectHot){
  22470. if(this.intersectHot.texType == "video" && this.intersectHot.info.actionType.playAndPause){
  22471. this.intersectHot.switchPlay(!!this.intersectHot.pausedByUser)
  22472. }
  22473. this.intersectHot.examine(this)
  22474. return true;
  22475. }
  22476. },
  22477. n.prototype.getMouseDirection = function(e) {
  22478. e = e || this.mouse;
  22479. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22480. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22481. return i.sub(t).normalize()
  22482. }
  22483. ,
  22484. n.prototype.hoverOverlay = function(mesh){
  22485. if(!mesh){
  22486. this.hoveringPlane = null;
  22487. $("#player").css("cursor",this.currentCursor || "" );
  22488. }else{
  22489. var overlay = mesh.parent;
  22490. $("#player").css("cursor","pointer");
  22491. this.hoveringPlane = overlay;
  22492. return true;
  22493. }
  22494. },
  22495. n.prototype.clickOverlay = function(overlay){
  22496. if(this.openOverlay && !overlay)return;
  22497. var plane = overlay.plane;
  22498. /* if(overlay.overlayType == "video"){
  22499. if(plane.material.map.image.paused) plane.material.map.image.play()
  22500. else plane.material.map.image.pause()
  22501. } */
  22502. if(overlay.overlayType == "video"){
  22503. overlay.switchPlay(!!overlay.pausedByUser)
  22504. }
  22505. /* if(window.EditOverlay &&EditOverlay.editing){
  22506. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22507. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22508. EditOverlay.endAddPlane();
  22509. EditOverlay.updateOverlayPanel(overlay)
  22510. EditOverlay.controlSelectOverlay(overlay)
  22511. return;
  22512. } */
  22513. },
  22514. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22515. e = e || this.mouse.clone(),
  22516. t = t || this.model.floors.reduce(function(e, t) {
  22517. return t.hidden ? e : e.concat(t.collider.children)
  22518. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22519. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22520. this.raycaster.set(i, this.getMouseDirection(e));
  22521. var n = this.raycaster.intersectObjects(t, true);//add true
  22522. var o = n[0];
  22523. if(o){
  22524. o.face && (o.normal = o.face.normal.applyQuaternion(o.object.quaternion),
  22525. this.position.clone().sub(o.point).dot(o.normal) < 0 && o.normal.negate(),
  22526. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22527. o.horizontal = .8 < o.normal.y);
  22528. return o
  22529. }
  22530. }
  22531. ,
  22532. n.prototype.updateClosestPano = function(e) {
  22533. var t = [s.filters.isPanoAligned()];
  22534. if (this.mode === u.PANORAMA) {
  22535. if (!this.currentPano)
  22536. return;
  22537. t.push(s.filters.not(this.currentPano)),
  22538. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22539. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22540. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22541. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22542. } else{
  22543. t.push(s.filters.isOnVisibleFloor()),
  22544. t.push(this.checkHasNeighbor)//add
  22545. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22546. }
  22547. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22548. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22549. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22550. this.closestPano = i) : this.isPanoHover = !1
  22551. }
  22552. ,
  22553. n.prototype.dollhouseMode = function(e, t) {
  22554. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22555. this.mode = u.DOLLHOUSE,
  22556. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22557. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22558. , n = new r.Vector3(15,10,15);
  22559. if (e && t) {
  22560. var o = d.FORWARD.clone().applyQuaternion(t)
  22561. , a = this.model.center.clone().sub(e)
  22562. , s = a.dot(o);
  22563. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22564. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22565. }
  22566. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22567. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22568. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22569. this.updateFromControls(),
  22570. this.model.alpha = 1,
  22571. this.model.skybox.material.uniforms.opacity.value = 0
  22572. }
  22573. ,
  22574. n.prototype.insideMode = function(e, t) {
  22575. var i = $.Deferred()
  22576. , n = t || null;
  22577. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22578. var r = [s.filters.isPanoAligned()];
  22579. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22580. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22581. this.flyToNewMode({
  22582. mode: u.PANORAMA,
  22583. pano: e,
  22584. callback: n
  22585. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22586. } else {
  22587. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22588. i.reject(o)
  22589. }
  22590. return i.promise()
  22591. }
  22592. ,
  22593. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22594. //if(urlHasValue('oldEntry')){
  22595. //搬自一代。
  22596. var maxY = this.model.boundingBox.max.y;
  22597. var n = d.FORWARD.clone().applyQuaternion(i)
  22598. , i = n.clone().add(e);
  22599. this.cameraControls.activeControl.target.copy(i),
  22600. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22601. //return;
  22602. /* //this.camera.position.copy(this.model.center);
  22603. //this.camera.updateMatrixWorld()
  22604. this.switchCameraMode("dollhouse", i) */
  22605. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22606. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22607. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22608. this.cameraControls.activeControl.target.copy(n).add(e);
  22609. var o = d.RIGHT.clone().applyQuaternion(i)
  22610. , a = d.UP.clone()
  22611. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22612. , l = this.model.boundingBox.max.clone()
  22613. , c = this.model.boundingBox.min.clone()
  22614. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22615. , u = 0
  22616. , p = 0
  22617. , g = 0;
  22618. h.forEach(function(e, t, i) {
  22619. var n = Math.abs(e.dot(o))
  22620. , r = e.dot(s);
  22621. n > u && (u = n,
  22622. p = r),
  22623. r > g && (g = r)
  22624. });
  22625. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22626. , v = s.clone().multiplyScalar(p).add(t)
  22627. , A = s.clone().multiplyScalar(g).add(t);
  22628. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22629. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22630. p = Math.max(p, 10),
  22631. g = Math.max(g, 10);
  22632. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22633. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22634. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22635. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22636. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22637. */
  22638. }
  22639. ,
  22640. n.prototype.floorplanMode = function(e, t, i) {
  22641. this.mode = u.FLOORPLAN;
  22642. var n = this.cameraControls.controls[u.FLOORPLAN];
  22643. n.reset();
  22644. var r = e ? e : this.model.center;
  22645. if (n.target.copy(r).setY(0),
  22646. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22647. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22648. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22649. t) {
  22650. var o = d.LEFT.clone().applyQuaternion(t);
  22651. n.rotateLeft(-Math.atan2(o.x, o.z))
  22652. } else
  22653. n.rotateToView(this.model.size, this.getDirection());
  22654. n.update(0)
  22655. }
  22656. ,
  22657. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22658. return e.skipWarpingCheck = !0,
  22659. this.flyToPano(e, t)
  22660. }
  22661. ,
  22662. n.prototype.updateMarkerVisi = function() {//加
  22663. if(this.mode != "panorama")return;
  22664. this.model.panos.list.forEach((pano)=>{
  22665. if(!pano.marker)return;
  22666. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22667. })
  22668. }
  22669. ,
  22670. /* n.prototype.updateHotVisible = function(pano){
  22671. var hots = this.model.hots;
  22672. pano = pano || this.currentPano;
  22673. for (var index in hots){
  22674. var visible;
  22675. if(this.mode != "panorama"){
  22676. visible = true;
  22677. }else{
  22678. //hots[index].mesh.material.depthTest = false;
  22679. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22680. }
  22681. hots[index].mesh.visible = visible;
  22682. }
  22683. } */
  22684. n.prototype.flyToPano = function(e, t) {
  22685. var i = e.pano
  22686. , aim = e.lookAtPoint
  22687. , aimQua = e.quaternion //ADD
  22688. , o = e.duration
  22689. , a = e.aimDuration
  22690. , s = e.maxDistanceOverride
  22691. , l = e.skipWarpingCheck
  22692. , c = e.constantMoveSpeed
  22693. , h = null
  22694. , p = null
  22695. if (aim){
  22696. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  22697. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  22698. }
  22699. else aimQua = aimQua
  22700. var zoomLevel = e.zoomLevel || 1 //add
  22701. if(this.flying) return t && t(e)
  22702. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22703. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22704. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22705. t && t(),
  22706. !1;
  22707. if (this.updateLastView(),
  22708. this.mode !== u.PANORAMA) {
  22709. var m;
  22710. void this.flyToNewMode({
  22711. mode: u.PANORAMA,
  22712. pano: i,
  22713. duration: o,
  22714. quaternion: aimQua ,
  22715. callback: t
  22716. })
  22717. }
  22718. if (!i || (h = g.deepExtend(e),
  22719. p = function() {
  22720. N.delayOneFrame(function() {
  22721. this.flyToPano(h, t)
  22722. }
  22723. .bind(this))
  22724. }
  22725. .bind(this),
  22726. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22727. var C = function(e) {
  22728. t && t(e)
  22729. }
  22730. .bind(this);
  22731. this.currentPano || (this.currentPano = i,
  22732. this.path.placeCpm(),
  22733. this.path.fadeOutCpm(f.path.fadeOutTime),
  22734. this.spider.draw());
  22735. var I = o;
  22736. if ("number" != typeof o) {
  22737. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22738. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22739. }
  22740. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22741. zoomLevel !== this.zoomLevel)
  22742. switch (f.zoom.transitionStyle) {
  22743. case 1:
  22744. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  22745. break;
  22746. case 2:
  22747. return h = g.deepExtend(e),
  22748. p = this.flyToPano.bind(this, h, t),
  22749. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22750. }
  22751. if (aimQua) {
  22752. y.cancelById(V.LookTransition),
  22753. I *= f.transition.aimSlowFactor;
  22754. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22755. , S = b.clone()
  22756. , M = new r.Vector3;
  22757. if (i === this.currentPano) {
  22758. var R = d.FORWARD.clone().applyQuaternion(b)
  22759. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  22760. , O = R.angleTo(P);
  22761. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22762. void y.start(function(e) {
  22763. S.copy(b),
  22764. v.quaternion(S, aimQua)(e),
  22765. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22766. this.cameraControls.activeControl.lookAt(M)
  22767. }
  22768. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22769. }
  22770. }
  22771. if (i === this.currentPano )
  22772. return void C();
  22773. this.flying = !0;
  22774. var L = this.position.clone()
  22775. , D = this.currentPano;
  22776. F.debug("Flying to pano ", i.position),
  22777. this.emit(w.PanoChosen, this.currentPano, i),
  22778. this.emit(w.FlyingStarted, i.position, L, i, D)
  22779. //---------before fly--------------- add
  22780. //this.updateHotVisible(i); //更新热点显示
  22781. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22782. Hot.updateVisibles([this.currentPano, i])
  22783. //地标变化
  22784. if(this.model.floorLogos){
  22785. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22786. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22787. //this.model.adjustfloorLogoHeight();
  22788. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22789. this.model.floorLogos[1].visible = true;
  22790. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22791. }
  22792. //=======================================
  22793. this.nextPano = i
  22794. let beginTran = ()=>{
  22795. aimQua && y.start(function(e) {
  22796. S.copy(b),
  22797. v.quaternion(S, aimQua)(e),
  22798. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22799. this.cameraControls.activeControl.lookAt(M)
  22800. }
  22801. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22802. var B = c ? null : A[f.transition.movementEasing];
  22803. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22804. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22805. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22806. this.flying = !1,
  22807. this.currentPano !== i && this.currentPano.exit(),
  22808. i.enter(),
  22809. this.currentPano = i,
  22810. this.nextPano = null,
  22811. this.path.placeCpm(),
  22812. this.path.fadeOutCpm(f.path.fadeOutTime),
  22813. this.spider.draw(),
  22814. this.emit(w.FlyingEnded, i.position, L, i, D),
  22815. this.updateMarkerVisi(),//add
  22816. C(e)
  22817. //add:
  22818. if(this.mode == "panorama" ){
  22819. if(this.model.floorLogos){
  22820. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  22821. //this.model.adjustfloorLogoHeight()
  22822. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  22823. this.model.floorLogos[1].visible = false;
  22824. }
  22825. this.model.fadePanoMarkers()//add
  22826. Hot.updateVisibles([this.currentPano])//add
  22827. }
  22828. }
  22829. .bind(this), 0, B, "camFly", V.FlyToPano)
  22830. }
  22831. if(!this.model.supportsTiles && i.getSkyboxTexture().image[0].width > 1024 /* || this.qualityManager.getMaxZoomClass() == '4k' */){
  22832. setTimeout(()=>{
  22833. beginTran()
  22834. }, 50) //2048的非tile需要延迟到下一帧,因为需要时间载入贴图,否则掉帧
  22835. }else{
  22836. beginTran()
  22837. }
  22838. }
  22839. }
  22840. ,
  22841. n.prototype.warpToPano = function(o={}) {
  22842. }
  22843. n.prototype.blackToPano = function(o={}) {//add 瞬间过渡
  22844. //o.panoId = "8bc9156b288d48459e4e0f74d7051ef1"
  22845. if(this.flying || this.isWarping() )return;
  22846. let pano = o.pano || this.model.panos.index[o.panoId]
  22847. if (this.mode !== u.PANORAMA) {
  22848. var m;
  22849. void this.flyToNewMode({
  22850. mode: u.PANORAMA,
  22851. pano ,
  22852. duration: o.duration,
  22853. quaternion: o.quaternion ,
  22854. //callback: t
  22855. })
  22856. }
  22857. let oldPos = this.position.clone();
  22858. let oldPano = this.currentPano
  22859. this.path.warpDestPano = pano
  22860. var retry = ()=>{
  22861. this.waitingToWarp = !1,
  22862. this.blackToPano(o)
  22863. }
  22864. if (this.checkAndWaitForPanoLoad(pano, "high", "low", this.basePanoSize, retry))
  22865. return void (this.waitingToWarp = !0)
  22866. this.emit("pano.chosen", oldPano, pano)
  22867. this.flying = true
  22868. this.nextPano = pano //提前加载高清图片
  22869. this.path.warpDestHeroLoc = {
  22870. panoId : o.panoId,
  22871. position: pano.position,
  22872. quaternion: o.quaternion || this.quaternion.clone()
  22873. }
  22874. this.path.warpTravel_BLACK(null, 1500,1, ()=>{
  22875. pano != this.currentPano && this.currentPano.exit()
  22876. pano.enter()
  22877. this.currentPano = pano
  22878. this.emit("flying.ended", pano.position, oldPos, pano, oldPano)
  22879. this.flying = false
  22880. this.nextPano = null
  22881. this.updateMarkerVisi();//add
  22882. } )
  22883. }
  22884. window._transitionPosId = 9999
  22885. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  22886. y.cancelById(_transitionPosId)
  22887. var begin = function(object, pos, qua, scale){
  22888. if(pos){
  22889. if(!same(object.position, pos, 0.01)){
  22890. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  22891. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22892. }
  22893. if(qua && !same(object.quaternion, qua, 1e-6)){
  22894. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  22895. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22896. }
  22897. if(scale && !same(object.scale, scale, 0.001)){
  22898. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  22899. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22900. }
  22901. }
  22902. }
  22903. var same = function(vec1, vec2, diff){
  22904. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  22905. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  22906. return s
  22907. }
  22908. var sid = o.pano != void 0 ? o.pano.id : "outside";
  22909. for(let i in this.model.hots){//是否判断visible?
  22910. var hot = this.model.hots[i];
  22911. var panoData = hot.info.transformAtPanos[sid];
  22912. var useCustom = !panoData
  22913. //if(hot.usingTransformData || !useCustom){
  22914. var pos = useCustom ? hot.info.position : panoData.pos;
  22915. begin(hot, pos/* , qua */ )
  22916. //}
  22917. }
  22918. }
  22919. window._tranOutsideFocus = 4399
  22920. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  22921. console.log("focusPoint")
  22922. if(this.mode == "floorplan"){
  22923. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  22924. var control = this.cameraControls.controls.floorplan;
  22925. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  22926. var currentScale = control.absoluteScale;
  22927. var currentTarget = control.target.clone()
  22928. y.cancelById(window._tranOutsideFocus, true);
  22929. y.start(function(progress){
  22930. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  22931. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22932. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  22933. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22934. }else if(player.mode == "dollhouse"){
  22935. var control = player.cameraControls.controls.dollhouse;
  22936. var radius = o.radius || 8;
  22937. var currentTarget = control.target.clone()
  22938. var dir = control.offset.clone().normalize()
  22939. var currentRadius = control.offset.length();
  22940. y.cancelById(window._tranOutsideFocus, true);
  22941. y.start(function(progress){
  22942. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22943. let radius_ = radius*progress+currentRadius*(1-progress)
  22944. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  22945. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22946. }else if(this.mode == 'panorama'){
  22947. this.flyToPano({
  22948. lookAtPoint: o.aim.clone() ,
  22949. pano: this.currentPano,
  22950. aimDuration: o.dur || 600
  22951. })
  22952. }
  22953. }
  22954. /*
  22955. 切换到某个模式后再执行函数
  22956. */
  22957. n.prototype.FlyToMode = function(mode, f1, duration){
  22958. var f2;
  22959. if (this.mode == mode) {
  22960. f1 && f1()
  22961. } else {
  22962. f2 = f1;
  22963. if (this.mode == "transitioning" && this.modeTran.split('-')[1] != mode) {//正飞向其他模式,就要先飞完再飞进来然后执行
  22964. this.afterCModeFuc = function() {
  22965. /* objects.gui.modeChange[mode](null, {
  22966. fuc: f2 这个写法会使得先添加的回调fuc取代之后添加的afterCModeFuc,所以统一改为afterCModeFuc
  22967. }); */
  22968. this.afterCModeFuc = f2
  22969. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano,
  22970. //callback : f2
  22971. });
  22972. //这个fuc在trainsitioning状态下传入是无效的,所以后面得用afterCModeFuc。但是执行完afterCModeFuc,afterCModeFuc会变为null,所以里面得用fuc。。orz
  22973. }.bind(this)
  22974. } else {
  22975. if(this.afterCModeFuc)console.log("已经有afterCModeFuc了!!!!!!!!!!!!!!!")
  22976. this.afterCModeFuc = f2;//飞入后执行
  22977. try{ //在场景刚开始加载 control还没建好时这句可能会报错所以用try。 不用callback而用 afterCModeFuc也是这个原因,因为会有别的函数可以飞入然后执行它
  22978. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano, duration:duration});
  22979. }catch(e){
  22980. console.log('FlyToMode遇到问题?')
  22981. }
  22982. }
  22983. }
  22984. }
  22985. n.prototype.fastForwardActivePanoFlight = function(e) {
  22986. e = e || f.transition.fastForwardFactor / 10 * 4 + 1
  22987. y.adjustSpeed(V.FlyToPano, e)
  22988. y.adjustSpeed(V.LookTransition, e)
  22989. }
  22990. ,
  22991. n.prototype.flyToPanoClosestToMouse = function() {
  22992. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  22993. this.intersect && this.updateClosestPano(this.intersect)),
  22994. this.closestPano)
  22995. return this.flyToPano({
  22996. pano: this.closestPano
  22997. });
  22998. var e = this.getMouseDirection();
  22999. this.flyDirection(e) || this.flyToPano({
  23000. pano: this.currentPano
  23001. })
  23002. }
  23003. ,
  23004. n.prototype.flyLocalDirection = function(e) {
  23005. var t = this.getDirection(e)
  23006. , i = 1 === e.z ? .4 : .75
  23007. , n = 1 === Math.abs(e.x);
  23008. return this.flyDirection(t, i, n)
  23009. }
  23010. ,
  23011. n.prototype.flyDirection = function(e, t, i) {
  23012. Hot.closePopup();//xzw add
  23013. var n = $.Deferred();
  23014. this.history.invalidate();
  23015. var r = this.closestPanoInDirection(e, t, i);
  23016. return r ? this.flyToPano({
  23017. pano: r
  23018. }, n.resolve.bind(n, !0)) : (this.bump(e),
  23019. n.resolve(!1)),
  23020. n.promise()
  23021. }
  23022. ,
  23023. n.prototype.closestPanoInDirection = function(e, t, i) {
  23024. return this.rankedPanoInDirection(0, e, t, i)
  23025. }
  23026. ,
  23027. n.prototype.rankedPanoInDirection = function() {
  23028. var e = {
  23029. pano: null,
  23030. candidates: []
  23031. };
  23032. return function(t, i, n, r) {
  23033. t || (t = 0),
  23034. n = void 0 !== n ? n : .75;
  23035. var o = r ? "angle" : "direction";
  23036. return this.model.panos.findRankedByScore(t,
  23037. [s.filters.isPanoAligned(),
  23038. s.filters.not(this.currentPano),
  23039. s.filters.isNeighbourPanoTo(this.currentPano),
  23040. s.filters.inPanoDirection(this.position, i, n)],
  23041. [s.scoreFunctions.distanceSquared(this.currentPano),
  23042. s.scoreFunctions[o](this.position, i)], e),
  23043. this.cachedPanoCandidates = e.candidates,
  23044. e.pano
  23045. }
  23046. }(),
  23047. n.prototype.bump = function(e) {
  23048. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  23049. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  23050. if (s)
  23051. t = function() {
  23052. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  23053. }
  23054. .bind(this),
  23055. i = function() {
  23056. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  23057. }
  23058. .bind(this);
  23059. else {
  23060. var l = this.camera.position.clone()
  23061. , c = e.clone();
  23062. this.raycaster.set(l, c);
  23063. var h = this.model.floors.reduce(function(e, t) {
  23064. return e.concat(t.collider.children)
  23065. }, [])
  23066. , d = this.raycaster.intersectObjects(h)
  23067. , p = d.length > 0 ? d[0].distance / 25 : .04
  23068. , g = l.clone().add(c.multiplyScalar(p));
  23069. t = function() {
  23070. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  23071. }
  23072. .bind(this),
  23073. i = function() {
  23074. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  23075. }
  23076. .bind(this)
  23077. }
  23078. n = function() {
  23079. this.flying = !1
  23080. }
  23081. .bind(this),
  23082. this.flying = !0,
  23083. t()
  23084. }
  23085. }
  23086. ,
  23087. n.prototype.changeFloor = function(e) {
  23088. if (!this.is360View(this.mode, this.currentPano))
  23089. if (this.mode === u.PANORAMA) {
  23090. var t = this.history.reversePano(e);
  23091. t && t.isAligned() ? this.flyToPano({
  23092. pano: t
  23093. }) : this.changeFloorByScore(e)
  23094. } else
  23095. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  23096. }
  23097. ,
  23098. n.prototype.changeFloorByScore = function() {
  23099. var e = {
  23100. pano: null,
  23101. candidates: []
  23102. };
  23103. return function(t) {
  23104. var i = this.model.nextFloor(t);
  23105. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  23106. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  23107. this.history.push(t, this.currentPano),
  23108. this.flyToPano({
  23109. pano: e.pano
  23110. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  23111. }
  23112. }(),
  23113. n.prototype.gotoFloor = function(e) {
  23114. var t = e - this.model.currentFloor.floorIndex;
  23115. this.changeFloor(t)
  23116. }
  23117. ,
  23118. n.prototype.getDirection = function(e) {
  23119. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  23120. e.applyQuaternion(this.camera.quaternion)
  23121. }
  23122. ,
  23123. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  23124. if (o = o || $.Deferred(),
  23125. this.mode === u.TRANSITIONING)
  23126. return F.warn("should not be transitioning here"),
  23127. n && n(!1),
  23128. o.reject().promise();
  23129. var a = i || !1
  23130. , s = i ? i.position : this.position
  23131. , l = this.position.clone()
  23132. , c = this.currentPano;
  23133. if (F.debug("New pose in mode " + this.mode),
  23134. !e || (retryCallback = function() {
  23135. N.delayOneFrame(function() {
  23136. this.flyToSameMode(e, t, i, n, o)
  23137. }
  23138. .bind(this))
  23139. }
  23140. .bind(this),
  23141. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  23142. var h = function() {
  23143. this.emit(w.FlyingEnded, s, l, e, c),
  23144. n && n(!0)
  23145. }
  23146. .bind(this)
  23147. , d = f[this.mode]
  23148. , p = void 0 !== t ? t : d.transitionTime
  23149. , g = new r.Vector3
  23150. , C = new r.Vector3;
  23151. if (this.emit(w.FlyingStarted, s, l, e, c),
  23152. this.mode === u.PANORAMA)
  23153. F.warn("we should not be here for panorama views");
  23154. else if (this.mode === u.DOLLHOUSE)
  23155. if (a) {
  23156. var I = new r.Vector3(0,1,0);
  23157. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23158. this.model.warpDestFloors(i.floorVisibility),
  23159. C.copy(i.position);
  23160. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  23161. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  23162. , _ = b.intersectObjects(this.model.colliders)
  23163. , T = 3;
  23164. _.length ? (g.copy(_[0].point),
  23165. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23166. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23167. var x = (new r.Matrix4).lookAt(C, g, I)
  23168. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23169. , M = g.distanceTo(C)
  23170. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23171. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23172. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23173. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23174. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  23175. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23176. this.path.burnsDir = Math.sign(L.y);
  23177. var D = new r.Euler(0,0,0,f.warp.eOrder)
  23178. , B = new r.Vector3;
  23179. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23180. y.start(function(e, t) {
  23181. D.x = P.x + e * L.x,
  23182. D.y = P.y + e * L.y,
  23183. D.z = P.z + e * L.z;
  23184. var i = O + e * (M - O);
  23185. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23186. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23187. }
  23188. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23189. y.start(function(e, t) {
  23190. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23191. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23192. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23193. }
  23194. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23195. } else
  23196. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23197. else if (this.path.placeCpm(),
  23198. this.path.fadeInCpm(f.path.fadeInTime),
  23199. i) {
  23200. this.model.warpDestFloors(i.floorVisibility);
  23201. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23202. , k = this.cameraControls.controls[u.FLOORPLAN]
  23203. , H = k.target.clone()
  23204. , G = i.position.clone().sub(H)
  23205. , z = U.position.clone().sub(k.target)
  23206. , W = z.length()
  23207. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  23208. , Y = Math.atan2(k.offset.x, k.offset.z)
  23209. , X = Math.atan2(j.x, j.z)
  23210. , Z = k.absoluteScale
  23211. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23212. y.start(function(e, t) {
  23213. k.target.copy(G).multiplyScalar(e).add(H);
  23214. var i = Y + (X - Y) * e;
  23215. k.offset.x = W * Math.sin(i),
  23216. k.offset.z = W * Math.cos(i),
  23217. U.position.copy(k.target).add(k.offset),
  23218. k.absoluteScale = Z + e * (q - Z),
  23219. k.update(),
  23220. this.quaternion.copy(U.quaternion),
  23221. this.position.copy(U.position),
  23222. this.target.copy(k.target),
  23223. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23224. }
  23225. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23226. } else
  23227. F.info("flyToSameMode() funny floorplan view? skipping");
  23228. return y.setTimeout(function(e) {
  23229. this.mode = e,
  23230. h(),
  23231. o.resolve(!0)
  23232. }
  23233. .bind(this, this.mode), p, V.FlyToSameMode),
  23234. this.mode = u.TRANSITIONING,
  23235. o.promise()
  23236. }
  23237. }
  23238. ,
  23239. n.prototype.flyToNewMode = function(e, t) {
  23240. Hot.closePopup();//xzw add
  23241. e = e || {};
  23242. var i = e.mode
  23243. , n = e.pano
  23244. , o = e.duration
  23245. , a = e.warpDest
  23246. , s = e.callback
  23247. , l = e.force
  23248. , c = e.quaternion;
  23249. if (t = t || $.Deferred(),
  23250. this.isWarping())
  23251. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23252. s && s(!1),
  23253. t.reject("Cannot change mode during tour transition").promise();
  23254. if (this.mode === u.TRANSITIONING)
  23255. return s && s(!1),
  23256. t.reject("Cannot change mode during mode transition").promise();
  23257. if (i === this.mode)
  23258. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23259. t.promise()) : (s && s(!1),
  23260. t.reject("Already in " + i + " mode").promise());
  23261. var h = a || !1;
  23262. F.debug("Switching mode to " + i);
  23263. var d = function() {
  23264. N.delayOneFrame(function() {
  23265. this.flyToNewMode(e, t)
  23266. }
  23267. .bind(this))
  23268. }
  23269. .bind(this);
  23270. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23271. return t.promise();
  23272. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23273. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23274. this.model.waitForLoad(this.model, function() {
  23275. return this.model.meshTexturesLoaded;
  23276. }
  23277. .bind(this)),
  23278. this.model.loadMeshTextures().done(d),
  23279. t.promise();
  23280. this.history.invalidate(),
  23281. this.updateLastView();
  23282. var p = this.mode
  23283. , C = this.cameraControls.cameras[i];
  23284. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23285. var I = void 0 !== o ? o : e.transitionTime;
  23286. this.emit(w.ModeChanging, p, i, n, I),
  23287. n && (this.currentPano = n),
  23288. this.switchCameraMode(i, c),
  23289. y.cancelById(V.LookTransition);
  23290. //before fly---------------------
  23291. this.modeTran = p + "-" + i; //add
  23292. if(this.mode == "panorama"){
  23293. if(this.model.floorLogos){
  23294. this.model.floorLogos[0].visible = false;
  23295. this.model.floorLogos[1].visible = false;
  23296. }
  23297. }
  23298. if(i == "panorama"){
  23299. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  23300. }else{
  23301. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  23302. }
  23303. window.bus.dispatchEvent({type:'playerAndModelReady'})
  23304. this.ready = true
  23305. //------------------------------------
  23306. var beginTran = ()=>{
  23307. var _ = (new r.Vector3).copy(this.position);
  23308. if (i === u.PANORAMA){
  23309. this.emit(w.PanoChosen, n, n),
  23310. setTimeout(function() {
  23311. n.floor.enter(i)
  23312. }
  23313. .bind(this), I / 2),
  23314. this.path.fadeOutCpm(f.path.fadeOutTime);
  23315. if(this.model.floorLogos){
  23316. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23317. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23318. }
  23319. }else if (i === u.DOLLHOUSE) {
  23320. if (h && (this.model.stayPut = !0),
  23321. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23322. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23323. this.path.placeCpm(),
  23324. this.path.fadeInCpm(f.path.fadeInTime),
  23325. h) {
  23326. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  23327. _.set(15, 10, 15);
  23328. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  23329. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  23330. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23331. P.length ? (T.copy(P[0].point),
  23332. _.copy(a.position),
  23333. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23334. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23335. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23336. _.add(this.model.position),
  23337. C.position.copy(_),
  23338. this.cameraControls.controls[u.DOLLHOUSE].update()
  23339. }
  23340. } else if (this.path.placeCpm(),
  23341. this.path.fadeInCpm(f.path.fadeInTime),
  23342. a) {
  23343. this.model.warpDestFloors(a.floorVisibility);
  23344. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23345. , L = this.cameraControls.controls[u.FLOORPLAN]
  23346. , D = O.position.clone().sub(L.target)
  23347. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  23348. , U = Math.atan2(B.x, B.z);
  23349. L.target.copy(a.position);
  23350. var k = D.length();
  23351. L.offset.x = k * Math.sin(U),
  23352. L.offset.y = 0,
  23353. L.offset.z = k * Math.cos(U),
  23354. O.position.copy(L.target).add(L.offset);
  23355. L.target.clone().sub(C.position);
  23356. C.quaternion.copy(a.quaternion),
  23357. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23358. L.absoluteScale = L.currentScale,
  23359. L.update()
  23360. } else
  23361. this.model.currentFloor.enter(i);
  23362. var H = this.currentPano
  23363. , G = this.position.clone();
  23364. this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23365. this.flying = !0,
  23366. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23367. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23368. C.controls.update()),
  23369. e.blackoutStyle = S.FADEIN,
  23370. I = f.show360Views.transitionTime,
  23371. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23372. this.mode = i,
  23373. this.path && this.path.popOutCpm(),
  23374. e.blackoutStyle = S.END,
  23375. I = f.show360Views.transitionTime,
  23376. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23377. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23378. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23379. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23380. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23381. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23382. y.setTimeout(function() {
  23383. this.flying = !1,
  23384. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23385. this.currentPano.enter(),
  23386. this.path.placeCpm(),
  23387. this.path.fadeOutCpm(f.path.fadeOutTime),
  23388. this.spider.draw()),
  23389. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23390. this.mode = i,
  23391. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23392. //add:
  23393. this.updateMarkerVisi() ;
  23394. //(this.mode == u.PANORAMA) && this.updateHotVisible(),
  23395. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23396. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23397. this.model.floorLogos[0].visible = true
  23398. )
  23399. if (this.afterCModeFuc) {
  23400. //手动加的函数
  23401. var cf = this.afterCModeFuc;
  23402. this.afterCModeFuc = null;//因为可能在执行afterCModeFuc时需要再添加afterCModeFuc所以要置空的话提前
  23403. cf();
  23404. }
  23405. if(this.mode == u.PANORAMA){
  23406. Hot.updateVisibles([this.currentPano])
  23407. this.model.fadePanoMarkers()
  23408. }else{
  23409. Hot.updateVisibles(true)
  23410. this.model.hotGroup.children.forEach(overlay=>{
  23411. if(overlay.animateInfo){
  23412. GifTexDeal.start(overlay.animation)
  23413. }
  23414. })
  23415. }
  23416. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23417. t.resolve())
  23418. }
  23419. .bind(this), I, V.FlyToNewMode)
  23420. }
  23421. if( i == "panorama" && !this.model.supportsTiles && n.getSkyboxTexture().image[0].width > 1024){
  23422. setTimeout(()=>{
  23423. beginTran()
  23424. },16) //2048的非tile需要延迟到下一帧,因为需要时间载入贴图,否则掉帧
  23425. }else{
  23426. beginTran()
  23427. }
  23428. this.mode = u.TRANSITIONING
  23429. //p == "panorama" && this.updateHotVisible(),
  23430. return t.promise()
  23431. }
  23432. ,
  23433. n.prototype.fade360View = function(e, t, i) {
  23434. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23435. $(this.domElement).fadeOut(.5 * e, function() {
  23436. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23437. this.model.alpha = i.modelAlpha,
  23438. this.position.copy(t.position),
  23439. this.quaternion.copy(t.quaternion),
  23440. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23441. $(this.domElement).fadeIn(.5 * e)
  23442. }
  23443. .bind(this))
  23444. }
  23445. ,
  23446. n.prototype.findDefaultViews = function() {
  23447. this.findDefaultView(this.lastInsideView, !0),
  23448. this.findDefaultView(this.last360View, !1)
  23449. }
  23450. ,
  23451. n.prototype.findDefaultView = function(e, t) {
  23452. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23453. if (e.cameraMode !== u.PANORAMA)
  23454. return !1;
  23455. var i = r.get(e.panoId);
  23456. return i && i.isAligned() === t
  23457. });
  23458. o >= 0 ? (i = r.get(n[o].panoId),
  23459. e.update({
  23460. cameraMode: u.PANORAMA,
  23461. pano: i,
  23462. position: n[o].position,
  23463. quaternion: n[o].quaternion
  23464. })) : (o = r.list.findIndex(function(e) {
  23465. return e.isAligned() === t
  23466. }),
  23467. o >= 0 ? (i = r.list[o],
  23468. e.update({
  23469. cameraMode: u.PANORAMA,
  23470. pano: i,
  23471. position: i.position
  23472. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23473. }
  23474. ,
  23475. n.prototype.updateLastView = function() {
  23476. if (this.mode === u.PANORAMA) {
  23477. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23478. e.update({
  23479. pano: this.currentPano,
  23480. position: this.position,
  23481. quaternion: this.quaternion
  23482. })
  23483. }
  23484. }
  23485. ,
  23486. n.prototype.goToLastView = function(e, t) {
  23487. var i = $.Deferred()
  23488. , n = i.resolve.bind(i)
  23489. , r = i.reject.bind(i)
  23490. , o = e ? this.lastInsideView : this.last360View;
  23491. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23492. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23493. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23494. mode: o.cameraMode,
  23495. pano: o.pano,
  23496. quaternion: o.quaternion,
  23497. callback: t
  23498. }).done(n).fail(r),
  23499. i.promise()
  23500. }
  23501. ,
  23502. n.prototype.fadeToView = function(e, t, i, n) {
  23503. var r = $.Deferred()
  23504. , o = r.resolve.bind(r)
  23505. , a = r.reject.bind(r);
  23506. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23507. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23508. a("Cannot go to illegal view"),
  23509. r.promise();
  23510. var s = (f[t.cameraMode],
  23511. function() {
  23512. $(this.domElement).fadeIn(.5 * i),
  23513. n && n(),
  23514. o()
  23515. }
  23516. .bind(this))
  23517. , l = e ? S.FADEIN : S.END;
  23518. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23519. $(this.domElement).fadeOut(.5 * i, function() {
  23520. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23521. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23522. pano: t.pano,
  23523. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23524. duration: 0
  23525. }, s) : this.flyToNewMode({
  23526. mode: t.cameraMode,
  23527. quaternion: t.quaternion,
  23528. duration: 0,
  23529. callback: s
  23530. })
  23531. }
  23532. .bind(this)),
  23533. r.promise()
  23534. }
  23535. ,
  23536. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23537. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23538. this.flying)
  23539. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23540. o && o(),
  23541. !1;
  23542. null !== e && void 0 !== e || (e = b.Show),
  23543. this.history.invalidate()
  23544. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23545. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23546. return this.emit(w.WarpStarted, a, i, n, r),
  23547. n = n || S.MIDDLE,
  23548. this.path.warpToPano(i, n, r, function() {
  23549. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23550. this.emit(w.WarpEnded, i),
  23551. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23552. o && o()
  23553. }
  23554. .bind(this)),
  23555. e === b.Hide && this.path.discardPathObject(),
  23556. !0
  23557. }
  23558. ,
  23559. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23560. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23561. s && s(),
  23562. !1)
  23563. }
  23564. ,
  23565. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23566. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23567. a && a(),
  23568. !1)
  23569. }
  23570. ,
  23571. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23572. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23573. }
  23574. ,
  23575. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23576. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23577. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23578. t && t(),
  23579. !1)
  23580. }
  23581. ,
  23582. n.prototype.aimTourCamera = function(e, t, i, n) {
  23583. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23584. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23585. }
  23586. ,
  23587. n.prototype.showPathToHeroLocation = function(e) {
  23588. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23589. }
  23590. ,
  23591. n.prototype.tourInterlude = function(e, t) {
  23592. this.history.invalidate();
  23593. this.path.discardSlow();
  23594. //xzw:
  23595. var defaultRotTime = DATA.tourRotTime * 1000
  23596. var timeEachItem = 2e3 / (DATA.tourWalkSpeed + DATA.tourBlackSpeed) * 200 //预估时间假设每个item飞的时间(如果距离远就少了)
  23597. var currentLocation = this.model.getHeroDescriptorByIndex(this.director.currentItem)
  23598. var currentLocation0 = this.model.heroLocations[this.director.currentItem[0]]
  23599. //zeg 标注一下
  23600. //var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23601. var rotTime
  23602. if(currentLocation.rotTime == void 0 || currentLocation.rotTime == ''){
  23603. var restChildCount = currentLocation0.heroLocations ? (currentLocation0.heroLocations.length-this.director.currentItem[1]-1) : 0
  23604. var hasMusic = currentLocation0 && currentLocation0.musicInfo.music
  23605. if(hasMusic){
  23606. var audioObj = SoundManager.list.find(e=>e.name == 'tour')
  23607. var current = audioObj.audio.currentTime * 1e3 // || 0 //g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23608. rotTime = currentLocation0.musicInfo.time - current
  23609. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23610. rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23611. }
  23612. }else{
  23613. rotTime = defaultRotTime
  23614. }
  23615. rotTime = Math.max(0, rotTime)
  23616. Log("rotTime "+rotTime +" at item "+this.director.currentItem + (hasMusic ? (",musicCurrentTime:"+current+'音乐总长:'+currentLocation0.musicInfo.time) : ''),"#E8E")
  23617. }else{
  23618. rotTime = currentLocation.rotTime * 1000
  23619. Log("rotTime "+rotTime +" at item "+this.director.currentItem,"#E8E")
  23620. }
  23621. this.path.waitNextStep(e, function() {
  23622. t && t()
  23623. }.bind(this), rotTime)
  23624. }
  23625. ,
  23626. n.prototype.stopInterlude = function() {
  23627. this.interruptAndFastForward(null, 0)
  23628. }
  23629. ,
  23630. n.prototype.interruptAndFastForward = function(e, t) {
  23631. //Log('interruptAndFastForward' , '#f00')
  23632. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23633. this.flying && this.emit(w.FlyingInterrupted),
  23634. this.path.interruptAndFastForward(e, t)
  23635. }
  23636. ,
  23637. n.prototype.setSize = function(e, t) {
  23638. var i = e / t;
  23639. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23640. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23641. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23642. for (var r in this.cameraControls.cameras) {
  23643. var o = this.cameraControls.cameras[r];
  23644. o.fov = this.baseFov * (1 / this.zoomLevel),
  23645. o.updateAspect(i)
  23646. }
  23647. }
  23648. ,
  23649. n.prototype.toJSON = function() {
  23650. var e = {};
  23651. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23652. e.camera_mode = u.toInt(this.mode),
  23653. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23654. return e.hidden ? 0 : 1
  23655. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23656. e) : e
  23657. }
  23658. ,
  23659. n.prototype.getCurrentNodePanos = function(e) {
  23660. this.model.panos.map;
  23661. if (e.length = 0, this.path.nodes.length){
  23662. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23663. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23664. if(this.path.nodes.length){
  23665. e.push(this.model.panos.get(this.path.nodes[0]))
  23666. }
  23667. if(this.path.nodes.length>1){
  23668. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  23669. }
  23670. }else{
  23671. for (var t = 0; t < this.path.nodes.length; t++) {
  23672. var i = this.path.nodes[t];
  23673. e.push(this.model.panos.get(i))
  23674. }
  23675. }
  23676. }
  23677. }
  23678. ,
  23679. n.prototype.zoomIncrementally = function(e) {
  23680. var t = this.zoomLevel;
  23681. this.zoomTo(this.zoomLevel + e),
  23682. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23683. }
  23684. ,
  23685. n.prototype.zoomInIncrementally = function(e) {
  23686. e = e || this.defaultZoomIncrement,
  23687. this.zoomIncrementally(e)
  23688. }
  23689. ,
  23690. n.prototype.zoomOutIncrementally = function(e) {
  23691. e = e || -this.defaultZoomIncrement,
  23692. this.zoomIncrementally(e)
  23693. }
  23694. ,
  23695. n.prototype.zoomBy = function(e) {
  23696. this.zoomTo(this.zoomLevel * e)
  23697. }
  23698. ,
  23699. n.prototype.zoomIn = function() {
  23700. this.zoomBy(1 + this.zoomSpeed)
  23701. }
  23702. ,
  23703. n.prototype.zoomOut = function() {
  23704. this.zoomBy(1 - this.zoomSpeed)
  23705. }
  23706. ,
  23707. n.prototype.zoomTo = function(e, t) {
  23708. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23709. if (e < f.zoom.min && (e = f.zoom.min),
  23710. e > f.zoom.max && (e = f.zoom.max),
  23711. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23712. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23713. e === f.zoom.min && this.emit(O.ZoomMin)),
  23714. this.cameraControls.activeControl) {
  23715. var i = this.cameraControls.activeControl.camera;
  23716. this.zoomLevel = e,
  23717. i.fov = this.baseFov * (1 / this.zoomLevel),
  23718. i.updateProjectionMatrix(),
  23719. this.zoomFov = i.fov
  23720. }
  23721. }
  23722. }
  23723. ,
  23724. n.prototype.increaseZoomSpeed = function() {
  23725. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23726. }
  23727. ,
  23728. n.prototype.decreaseZoomSpeed = function() {
  23729. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23730. }
  23731. ,
  23732. n.prototype.clampZoomSpeed = function(e) {
  23733. return e < 0 ? 0 : e
  23734. }
  23735. ,
  23736. n.prototype.activatePersistentZooming = function(e) {
  23737. this.zooming = e ? 1 : -1
  23738. }
  23739. ,
  23740. n.prototype.deactivatePersistentZooming = function() {
  23741. this.zooming = 0
  23742. }
  23743. ,
  23744. n.prototype.zoomDefault = function() {
  23745. this.zoomTo(1, !0)
  23746. }
  23747. ,
  23748. window.fovTranId = 333;//add
  23749. n.prototype.smoothZoomToDefault = function(e, t) {
  23750. y.cancelById(window.fovTranId)
  23751. var i, n = this.zoomLevel,
  23752. r = function(e) {
  23753. e > 1 && (e = 1),
  23754. i = n * (1 - e) + e,
  23755. this.zoomTo(i, !0)
  23756. }.bind(this),
  23757. o = function() {
  23758. this.zoomDefault(),
  23759. t && window.setTimeout(t, 50)
  23760. }.bind(this);
  23761. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23762. }
  23763. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  23764. y.cancelById(window.fovTranId)
  23765. console.log("smoothZoomFovTo "+zoomLevel)
  23766. var i,
  23767. n = this.zoomLevel,
  23768. aimLevel = zoomLevel || this.baseFov / fov
  23769. if (n == aimLevel) return
  23770. var fun = function (e) {
  23771. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  23772. this.zoomTo(i, !0)
  23773. }.bind(this)
  23774. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23775. }
  23776. n.prototype.updateZoomPano = function() {
  23777. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA && this.currentPano) {
  23778. let navTileClass = this.qualityManager.getNavZoomClass()
  23779. let tileClass = this.qualityManager.getMaxZoomClass()
  23780. if(navTileClass == '4k'){
  23781. var r = true
  23782. }else{
  23783. var levelThreshold1 = navTileClass == '1k' ? 1.1 : 1.5 , levelThreshold2 = 1.8 //levelThreshold2不能比zoom.max大也就是不能超过2,否则zoom.max将无法提升到3
  23784. var t = this.zoomLevel > levelThreshold1
  23785. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23786. , n = !i && !this.isWarping()
  23787. , r = t //&& n ; // 允许flying状态下加载4K图
  23788. }
  23789. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23790. this.panoRenderer.setZoomingActive(r, this.currentPano, !0);
  23791. var o = function(pano, ifZoom) {
  23792. this.panoRenderer.resetRenderStatus(pano.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23793. this.panoRenderer.clearAllQueuedUploadsForPano(pano.id),
  23794. this.panoRenderer.renderPanoTiles(pano.id, null, !1, !1),
  23795. pano.setZoomed(ifZoom)
  23796. }.bind(this);
  23797. if(navTileClass == '4k'){
  23798. if (!this.currentPano.zoomed) {
  23799. o(this.currentPano, !0);
  23800. this.panoRenderer.enableUltraHighQualityMode(function() {//开启4k getMaxZoomPanoSize
  23801. this.qualityManager.useUltraHighResolutionPanos && (f.zoom.max = D.ultraHighQualityMaxZoom);
  23802. o(this.currentPano, !0)
  23803. }
  23804. .bind(this));
  23805. }
  23806. }else{
  23807. let zoomLevelRes = this.qualityManager.zoomLevelResolution
  23808. if (r && (!this.currentPano.zoomed || zoomLevelRes && zoomLevelRes != '4k')) {//needZoom
  23809. this.currentPano.zoomed || o(this.currentPano, !0);
  23810. if(navTileClass == '1k' && tileClass != '1k' && this.zoomLevel < levelThreshold2){
  23811. this.panoRenderer.enableHighQuality( function() {//开启2k
  23812. if(tileClass != '4k'){
  23813. o(this.currentPano, !0);
  23814. }
  23815. }.bind(this));
  23816. }else{
  23817. this.panoRenderer.enableUltraHighQualityMode(function() {//开启4k getMaxZoomPanoSize
  23818. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom)
  23819. o(this.currentPano, !0)
  23820. }.bind(this));
  23821. }
  23822. } else {
  23823. !t && this.currentPano.zoomed && o(this.currentPano, !1);
  23824. }
  23825. //有三个级别的话,需要标记zoomLevelResolution,以便更新maxZoomPanoSize判断能下载的最高级别
  23826. if(r && navTileClass == '1k' && tileClass == '4k' ){ //目前只有手机端navTileClass == '1k'
  23827. var change = (zoomedFlag)=>{
  23828. this.qualityManager.updateMaximums()//更新maxZoomPanoSize
  23829. this.panoRenderer.setupZoomRenderTarget() //更新renderTarget
  23830. //this.currentPano.setZoomed(t);//更新uniforms贴图
  23831. if(this.qualityManager.zoomLevelResolution == '4k'){
  23832. this.model.showHighMap()
  23833. }else{
  23834. this.model.hideHighMap()
  23835. }
  23836. }
  23837. this.qualityManager.zoomLevelResolution = this.zoomLevel >= levelThreshold2 ? '4k' : this.zoomLevel > levelThreshold1? '2k' : '1k'
  23838. if(this.oldZoomLevel < levelThreshold2 && this.zoomLevel >= levelThreshold2){//1k/2k-4k
  23839. change()
  23840. o(this.currentPano, t)
  23841. }else if(this.oldZoomLevel <= levelThreshold1 && this.zoomLevel > levelThreshold1){//1k-2k
  23842. change()
  23843. }else if(this.oldZoomLevel > levelThreshold2 && this.zoomLevel <= levelThreshold2){//4k-2k/1k
  23844. change()
  23845. o(this.currentPano, t)
  23846. }else if(this.oldZoomLevel > levelThreshold1 && this.zoomLevel <= levelThreshold1){//2k-1k
  23847. change()
  23848. }
  23849. this.oldZoomLevel = this.zoomLevel
  23850. }
  23851. }
  23852. }
  23853. }
  23854. n.prototype.checkHasNeighbor = function(pano){//add
  23855. for(var i in pano.neighbourPanos ){
  23856. if(i == pano.id)continue;
  23857. if(pano.neighbourPanos[i]){
  23858. return true;
  23859. }
  23860. }
  23861. }
  23862. ,
  23863. t.exports = n
  23864. }
  23865. ).call(this, "/js/player.js")
  23866. }
  23867. , {
  23868. "./constants": 8,
  23869. "./enum/AlignmentType": 17,
  23870. "./enum/BlackoutStyle": 18,
  23871. "./enum/ControlEvents": 21,
  23872. "./enum/Keys": 30,
  23873. "./enum/ModelManagerEvents": 33,
  23874. "./enum/PanoSizeClass": 36,
  23875. "./enum/PanoramaEvents": 37,
  23876. "./enum/PathDiscardMode": 38,
  23877. "./enum/PathDisplayMode": 39,
  23878. "./enum/PlayerEvents": 40,
  23879. "./enum/TagStates": 44,
  23880. "./enum/Vectors": 50,
  23881. "./enum/Viewmode": 51,
  23882. "./enum/WarpStyle": 52,
  23883. "./enum/ZoomEvents": 53,
  23884. "./exception/BasicException": 55,
  23885. "./model/ModelManager": 140,
  23886. "./objects/NSpider": 147,
  23887. "./objects/Panorama": 148,
  23888. "./objects/Reticule": 149,
  23889. "./objects/ShowPath": 151,
  23890. "./objects/Snapshot": 153,
  23891. "./objects/View": 154,
  23892. "./settings": 166,
  23893. "./shaders": 167,
  23894. "./tile/TileDownloader": 171,
  23895. "./tile/TilePrioritizer": 172,
  23896. "./util/ZoomStats": 179,
  23897. "./util/browser": 182,
  23898. "./util/camera": 183,
  23899. "./util/cameraLight": 184,
  23900. "./util/common": 185,
  23901. "./util/easing": 186,
  23902. "./util/history": 187,
  23903. "./util/lerp": 188,
  23904. "./util/logger": 189,
  23905. "./util/math": 190,
  23906. "./util/transitions": 195,
  23907. "hot":"hot",
  23908. "scaleImg":"scaleImg",
  23909. events: 202,
  23910. three: 217
  23911. }],
  23912. "scaleImg":[function(t, e){// xzw
  23913. var OUTPUT = e;
  23914. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23915. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23916. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23917. return G.getImageData(0,0,s,f)}
  23918. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23919. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23920. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23921. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23922. else
  23923. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  23924. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  23925. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  23926. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  23927. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  23928. W=new Float32Array(at);else
  23929. for(W=[],et=0;at>et;++et)
  23930. W[et]=0;for(b=0;w>b;b++)
  23931. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  23932. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  23933. delete p,h(),J=n(W)}
  23934. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  23935. if("png-src"===i||"jpeg-src"===i)
  23936. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  23937. return B}
  23938. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  23939. OUTPUT.exports = c;
  23940. }, {}
  23941. ],
  23942. 156: [function(e, t, i) {
  23943. (function(i) {
  23944. "use strict";
  23945. function n(e, t) {
  23946. this.model = e,
  23947. this.panos = e.panos,
  23948. this.player = t,
  23949. this.imagePanos = this.listImagePanos(),
  23950. this.retryMinimumTime = 1e4
  23951. }
  23952. var r = (e("three"),
  23953. e("./enum/Viewmode"))
  23954. , o = (e("./settings"),
  23955. e("./objects/Panorama"))
  23956. , a = e("./util/logger")
  23957. , s = new a(i);
  23958. n.prototype.start = function() {
  23959. this.loadNextPano(function(e) {
  23960. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  23961. setTimeout(function() {
  23962. this.start()
  23963. }
  23964. .bind(this), 1e3))
  23965. }
  23966. .bind(this))
  23967. }
  23968. ,
  23969. n.prototype.validLoadTarget = function(e) {
  23970. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  23971. }
  23972. ,
  23973. n.prototype.listImagePanos = function() {
  23974. var e = []
  23975. , t = this;
  23976. return this.model.images.forEach(function(i) {
  23977. if (i.metadata && i.metadata.scan_id) {
  23978. var n = t.model.panos.get(i.metadata.scan_id);
  23979. n && !n.isLoaded("high") && e.push(n)
  23980. }
  23981. }),
  23982. e
  23983. }
  23984. ,
  23985. n.prototype.nextNotLoadedImage = function() {
  23986. for (; this.imagePanos.length > 0; ) {
  23987. var e = this.imagePanos[0];
  23988. if (!e.isLoaded("high"))
  23989. return e;
  23990. this.imagePanos.shift()
  23991. }
  23992. return null
  23993. }
  23994. ,
  23995. n.prototype.loadNextPano = function(e) {
  23996. var t, i, n = this.model.waitQueue.filter(function(e) {
  23997. return e.object instanceof o
  23998. });
  23999. n.length > 0 ? (t = n[0].object,
  24000. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  24001. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  24002. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  24003. t = this.imagePanos[0],
  24004. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  24005. t && s.debug("Normal pano selection: neighbor " + t.id)),
  24006. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  24007. s.debug("Preloading " + i + "-res pano " + t.id),
  24008. t.loadCube(i).done(e).fail(function() {
  24009. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  24010. e()
  24011. })) : e && e(null)
  24012. }
  24013. ,
  24014. t.exports = n
  24015. }
  24016. ).call(this, "/js/preloaders.js")
  24017. }
  24018. , {
  24019. "./enum/Viewmode": 51,
  24020. "./objects/Panorama": 148,
  24021. "./settings": 166,
  24022. "./util/logger": 189,
  24023. three: 217
  24024. }],
  24025. 157: [function(e, t, i) {
  24026. (function(i) {
  24027. "use strict";
  24028. function n(e, t, i, n, r) {
  24029. this.qualityManager = e,
  24030. this.scene = t,
  24031. this.camera = i,
  24032. this.container = r,
  24033. this.controls = n,
  24034. this.controls.enabled = !0,
  24035. this.controls.locked = !0,
  24036. this.quickstartCamera = n.camera,
  24037. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  24038. this.skybox = null
  24039. }
  24040. var r = e("three")
  24041. , o = e("../util/logger")
  24042. , a = e("../constants")
  24043. , s = (e("../util/transitions"),
  24044. e("../util/lerp"),
  24045. e("../util/easing"),
  24046. e("../enum/Vectors"))
  24047. , l = e("../enum/PanoSizeClass")
  24048. , c = (e("../materials/ModelTextureMaterial"),
  24049. e("../materials/CubemapMaterial"))
  24050. , h = (e("../cameras/PanoramaCamera"),
  24051. e("../controls/PanoramaControls"),
  24052. e("../tile/TileUtils"),
  24053. e("../util/camera"),
  24054. e("../util/cameraLight"))
  24055. , u = (e("../util/browser"),
  24056. e("../settings"),
  24057. e("../gui/helpManager"),
  24058. new o(i));
  24059. n.prototype.load = function(e) {
  24060. e.pano.shouldRedrawOnBaseLoaded = !0;
  24061. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  24062. this.controls.lookAt(r.add(this.quickstartCamera.position));
  24063. var a = this.qualityManager.getPanoSize(l.BASE)
  24064. , c = this.qualityManager.getPanoSize(l.STANDARD);
  24065. if (e.pano.tiled) {
  24066. u.warn("Loading startPano, TILED", e.pano.id);
  24067. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  24068. , p = this.quickstartCamera.fov;
  24069. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  24070. t = e.pano.loadTiledPano(c, r, {
  24071. hFov: d,
  24072. vFov: p
  24073. }, !1, !1, !0),
  24074. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  24075. } else
  24076. u.warn("Loading startPano", e.pano.id),
  24077. t = e.pano.loadCube("high");
  24078. return $.when(t).then(function() {
  24079. n.init(e.pano, e.quaternion),
  24080. e.pano.tiled ? i.done(function() {
  24081. e.pano.lockUntilRenderingComplete = !1,
  24082. this.controls.locked = !1
  24083. }
  24084. .bind(this)) : this.controls.locked = !1
  24085. }
  24086. .bind(this))
  24087. }
  24088. ,
  24089. n.prototype.init = function(e, t) {
  24090. u.info("Quickstart done loading, adding scene objects"),
  24091. e.lockUntilRenderingComplete = !0,
  24092. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  24093. side: r.BackSide
  24094. })),
  24095. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  24096. this.skybox.quaternion.copy(e.quaternion),
  24097. this.scene.add(this.skybox),
  24098. $(this.container).show()
  24099. }
  24100. ,
  24101. n.prototype.update = function(e) {
  24102. this.controls.update(e),
  24103. this.camera.copy(this.quickstartCamera)
  24104. }
  24105. ,
  24106. n.prototype.setSize = function(e, t) {
  24107. this.quickstartCamera.updateAspect(e / t)
  24108. }
  24109. ,
  24110. n.prototype.destroy = function() {
  24111. this.scene.remove(this.skybox)
  24112. }
  24113. ,
  24114. t.exports = n
  24115. }
  24116. ).call(this, "/js/scene/QuickstartManager.js")
  24117. }
  24118. , {
  24119. "../cameras/PanoramaCamera": 7,
  24120. "../constants": 8,
  24121. "../controls/PanoramaControls": 13,
  24122. "../enum/PanoSizeClass": 36,
  24123. "../enum/Vectors": 50,
  24124. "../gui/helpManager": 68,
  24125. "../materials/CubemapMaterial": 117,
  24126. "../materials/ModelTextureMaterial": 118,
  24127. "../settings": 166,
  24128. "../tile/TileUtils": 174,
  24129. "../util/browser": 182,
  24130. "../util/camera": 183,
  24131. "../util/cameraLight": 184,
  24132. "../util/easing": 186,
  24133. "../util/lerp": 188,
  24134. "../util/logger": 189,
  24135. "../util/transitions": 195,
  24136. three: 217
  24137. }],
  24138. 158: [function(e, t, i) {
  24139. "use strict";
  24140. function n(e, t, i) {
  24141. this.scene = e,
  24142. this.camera = t,
  24143. this.renderer = null,
  24144. this.effects = i,
  24145. this.animateCallback = null,
  24146. this.composer = null,
  24147. this.qualityManager = null,
  24148. e.renderWidth = 0,
  24149. e.renderHeight = 0,
  24150. this.updateClock = new r.Clock,
  24151. this.components = [],
  24152. this.updateListeners = [],
  24153. this.resizeListeners = [],
  24154. this.forceUpdateSize = !1,
  24155. this.started = !1,
  24156. this.textures = {},
  24157. this.suspendedObjects = []
  24158. }
  24159. var r = e("three")
  24160. , o = e("../shaders")
  24161. , a = e("../enum/SceneRendererEvents")
  24162. , s = e("../enum/GLTextureType")
  24163. , l = e("../enum/GLCubeFaces")
  24164. , c = e("../exception/BasicException")
  24165. , h = e("../exception/RendererCreationException")
  24166. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  24167. , m = e("../util/browser")
  24168. /**************************************************************************************************************************************************/
  24169. , u = e("../settings")
  24170. , d = e("events").EventEmitter;
  24171. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  24172. n.prototype = Object.create(d.prototype),
  24173. n.prototype.addComponent = function(e) {
  24174. this.components.push(e),
  24175. e.update && this.updateListeners.push(e),
  24176. e.setSize && (this.resizeListeners.push(e),
  24177. this.forceUpdateSize = !0)
  24178. }
  24179. ,
  24180. n.prototype.removeComponent = function(e) {
  24181. var t = function(t) {
  24182. return t !== e
  24183. };
  24184. this.components = this.components.filter(t),
  24185. this.updateListeners = this.updateListeners.filter(t),
  24186. this.resizeListeners = this.resizeListeners.filter(t)
  24187. }
  24188. ,
  24189. n.prototype.start = function(e) {
  24190. if (this.started)
  24191. throw new c("Can't start SceneRenderer, already started");
  24192. this.createContext(e),
  24193. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  24194. m.isMobile() && this.boluoVrInit(),
  24195. /*******************************************************************************************************************************/
  24196. this.initComposer(),
  24197. this.started = !0,
  24198. (p = p.bind(this))()
  24199. }
  24200. ,
  24201. n.prototype.createContext = function(e) {
  24202. var transparent = !!(settings.transparentBg || settings.bgImg)
  24203. try {
  24204. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:transparent}),
  24205. this.renderer.autoClear = !0,
  24206. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  24207. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  24208. transparent && this.renderer.setClearColor( 0x000000, 0 ); //透明
  24209. this.emit(a.ContextCreated)
  24210. } catch (e) {
  24211. throw new h("Unable to create a WebGL rendering context")
  24212. }
  24213. u.profiling.enabled && this.overrideTextures(),
  24214. e.appendChild(this.renderer.domElement)
  24215. /* window.stats = new Stats();
  24216. e.appendChild( stats.dom ); */
  24217. }
  24218. ,
  24219. n.prototype.overrideTextures = function() {
  24220. var e = this.renderer.context
  24221. , t = 0
  24222. , i = e.createTexture;
  24223. e.createTexture = function() {
  24224. var n = i.call(e);
  24225. return n.id = t++,
  24226. this.textures[n.id] = n,
  24227. n
  24228. }
  24229. .bind(this);
  24230. var n = e.texImage2D;
  24231. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  24232. var d, p = this.getTextureTypeFromTarget(e, t);
  24233. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  24234. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  24235. h = a,
  24236. u = l,
  24237. o = u.naturalWidth,
  24238. a = u.naturalHeight,
  24239. n.call(e, t, i, r, c, h, u));
  24240. var f = this.textures[d.id];
  24241. f.width = p === s.TextureCube ? 6 * o : o,
  24242. f.height = a
  24243. }
  24244. .bind(this);
  24245. var r = e.deleteTexture;
  24246. e.deleteTexture = function(t) {
  24247. delete this.textures[t.id],
  24248. r.call(e, t)
  24249. }
  24250. .bind(this)
  24251. }
  24252. ,
  24253. n.prototype.updateTextureMemory = function() {
  24254. var e = null;
  24255. return function() {
  24256. var t = 0;
  24257. for (var i in this.textures) {
  24258. var n = this.textures[i];
  24259. n.width && n.height && (t += n.width * n.height * 4)
  24260. }
  24261. t !== e && this.emit(a.MemoryUsageUpdated, t),
  24262. e = t
  24263. }
  24264. }(),
  24265. n.prototype.getTextureTypeFromTarget = function(e, t) {
  24266. switch (t) {
  24267. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24268. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24269. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24270. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24271. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24272. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24273. return s.TextureCube;
  24274. case e.TEXTURE_2D:
  24275. return s.Texture2D;
  24276. default:
  24277. return null
  24278. }
  24279. }
  24280. ,
  24281. n.prototype.initComposer = function() {
  24282. this.composer = new r.EffectComposer(this.renderer),
  24283. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  24284. //this.composer.addPass(this.effects.hblurPass),
  24285. //this.composer.addPass(this.effects.vblurPass)
  24286. this.composer.addPass(this.effects.transitionMaskPass)//add
  24287. }
  24288. ,
  24289. n.prototype.setSize = function(e, t, devicePixelRatio) {
  24290. this.renderWidth = e,
  24291. this.renderHeight = t,
  24292. this.effects.aspect = e / t,
  24293. /* this.renderer.setSize(e, t), -----MP */
  24294. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24295. this.composer.setSize(e, t);
  24296. for (var i = 0; i < this.resizeListeners.length; i++)
  24297. this.resizeListeners[i].setSize(e, t)
  24298. }
  24299. ,
  24300. n.prototype.render = function() {
  24301. //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24302. this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24303. }
  24304. /******************************************************************************************************徐世廷**********************************************************************/
  24305. var vrPermission = {};
  24306. var vrPermissionCallBack = function(info1,info2){
  24307. if(info1 == "reset"){
  24308. vrPermission = {};
  24309. }else{
  24310. vrPermission[info1] = info2
  24311. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  24312. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  24313. }
  24314. }
  24315. }
  24316. n.prototype.boluoVrInit = function() {
  24317. console.log("boluoVrInit")
  24318. //webxr.init(this.renderer)
  24319. this.isHuawei5X = m.detectHUAWEI5X(),
  24320. this.oldRenderer = this.renderer,
  24321. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  24322. window.panoCamera = this.camera;
  24323. var a = this;
  24324. window._vrEnabled = !1,
  24325. Object.defineProperty(window, "vrEnabled", {
  24326. get: function() {
  24327. return window._vrEnabled
  24328. },
  24329. set: function(b) {
  24330. //if(webxr.xrType)return webxr.enterVR()
  24331. b = !!b
  24332. b ? (a.renderer = a.newRenderer,
  24333. window.vrMarkers.forEach(function(a) {
  24334. a.visible = !0
  24335. })) : (a.renderer = a.oldRenderer,
  24336. window.vrMarkers.forEach(function(a) {
  24337. a.visible = !1
  24338. })),
  24339. a.cursor.visible = b,
  24340. a.setSize(window.innerWidth, window.innerHeight),
  24341. window._vrEnabled = b
  24342. if(b){
  24343. setTimeout(function(){
  24344. console.log("orientEnable"+window.orientEnable)
  24345. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  24346. if(m.detectIOS()/* && m.detectSafari() */){
  24347. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24348. console.log("开始获取权限 major"+b.major)
  24349. if(b.major == 12 && b.minor>=2){
  24350. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24351. else{//app??
  24352. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24353. }
  24354. }else if(b.major >= 13){
  24355. if(!window.location.href.includes("https://")){
  24356. console.log("需要https");
  24357. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24358. return;
  24359. }
  24360. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24361. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24362. if(!window.vrEnabled || window.orientEnable)return;
  24363. vrPermissionCallBack("reset")
  24364. console.log(window.DeviceMotionEvent)
  24365. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24366. console.log("开始获取权限1")
  24367. ///注意:需要https 本地服务器permissionState会得到denied
  24368. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24369. console.log("permissionState1: "+permissionState)
  24370. vrPermissionCallBack("deviceMotion", permissionState)
  24371. }).catch(function(e){
  24372. vrPermissionCallBack("deviceMotion", false)
  24373. console.log(e)
  24374. })
  24375. }else{
  24376. console.log("window.DeviceMotionEvent undefined")
  24377. vrPermissionCallBack("deviceMotion", false)
  24378. }
  24379. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24380. console.log("开始获取权限2")
  24381. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24382. console.log("permissionState2: "+permissionState)
  24383. vrPermissionCallBack("deviceOrientation", permissionState)
  24384. }).catch(function(e){
  24385. vrPermissionCallBack("deviceOrientation", false)
  24386. console.log(e)
  24387. })
  24388. }else{
  24389. console.log("window.DeviceOrientationEvent undefined")
  24390. vrPermissionCallBack("deviceOrientation", false)
  24391. }
  24392. },hasFailed ? 0 : 150)
  24393. /* /* setTimeout(function(){
  24394. if(settings.vrEnabled && !window.orientEnable){
  24395. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24396. }
  24397. },4000) */
  24398. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  24399. }else{
  24400. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24401. }
  24402. }else{
  24403. //已经触发了
  24404. }
  24405. },200);
  24406. }
  24407. }
  24408. }),
  24409. this.createCursor(.5, !1, 1, 16777215, 0);
  24410. var b = {
  24411. setSize: function(b, c) {
  24412. a.camera.aspect = b / c
  24413. }
  24414. };
  24415. this.resizeListeners.push(b),
  24416. this.vrLoadingInit()
  24417. }
  24418. ,
  24419. n.prototype.vrLoadingInit = function() {
  24420. var a = function(camera) {
  24421. var a = this
  24422. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  24423. , c = new r.MeshBasicMaterial({
  24424. color: 4967932,
  24425. side: r.DoubleSide
  24426. })
  24427. , d = new r.Mesh(b,c);
  24428. this.mesh = d,
  24429. d.position.z = -2,
  24430. d.scale.set(.08, .08, .08),
  24431. d.visible = !1,
  24432. camera.add(d),
  24433. //window.player.camera.add(d),
  24434. a.enabled = !1,
  24435. this.update = function(b) {
  24436. 1 == a.enabled && (d.rotation.z += 15 * b)
  24437. }
  24438. }
  24439. , a = new a(this.camera);
  24440. window.Loading = a,
  24441. this.updateListeners.push(a)
  24442. }
  24443. ,
  24444. n.prototype.createCursor = function(a, b, c, d, e) {
  24445. var g, h = new r.SpriteMaterial({
  24446. opacity: c,
  24447. color: d,
  24448. transparent: b,
  24449. map: this.boluoGetTexture("images/cursor.png"),
  24450. needsUpdate: !0,
  24451. side: r.DoubleSide
  24452. });
  24453. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24454. h.map.repeat = new r.Vector2(1 / 17,1),
  24455. h.depthTest = !1,
  24456. h.blending = r.AdditiveBlending,
  24457. g = new r.Sprite(h),
  24458. // g.scale.set(a, a, a),
  24459. g.scale.set(.3,.3,.3)
  24460. g.position.z = -2,
  24461. g.visible = !1,
  24462. g.name = "cursor",
  24463. this.camera.add(g),
  24464. this.scene.add(this.camera),
  24465. this.cursor = g;
  24466. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24467. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24468. this.updateListeners.push(i)
  24469. }
  24470. ,
  24471. window.orientEnable = 0; //是否能触发deviceorientation
  24472. n.prototype.CursorAnimation = function(a, b, c) {
  24473. function d() {
  24474. g.orient = r.Math.degToRad(window.orientation || 0)
  24475. }
  24476. function e(a) {
  24477. if(!window.vrEnabled && window.orientEnable) return;
  24478. window.orientEnable || (window.orientEnable = 1);
  24479. var b = r.Math.degToRad(a.alpha)
  24480. , c = r.Math.degToRad(a.beta)
  24481. , d = r.Math.degToRad(a.gamma);
  24482. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24483. -1e3 === g.beta && (g.beta = c),
  24484. -1e3 === g.gamma && (g.gamma = d),
  24485. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24486. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24487. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24488. g.beta = c,
  24489. g.gamma = d),
  24490. n.vrDebug) {
  24491. $("#info-device-orientation").css("display", "block");
  24492. var e = "";
  24493. e += "alpha=(" + g.alpha + ")<BR/>",
  24494. e += "beta=(" + g.beta + ")<BR/>",
  24495. e += "gamma=" + g.gamma + "<BR/>",
  24496. document.getElementById("info-device-orientation").innerHTML = e
  24497. }
  24498. }
  24499. this.cursor = b,
  24500. this.raycaster = new r.Raycaster,
  24501. this.targetEventObj = {},
  24502. this.type = 1,
  24503. this.tweenFlag = !0;
  24504. var g = this;
  24505. this.target = c,
  24506. console.log(c.uuid),
  24507. this.euler = new r.Euler,
  24508. this.q0 = new r.Quaternion,
  24509. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24510. this.zee = new r.Vector3(0,0,1),
  24511. this.alpha = -1e3,
  24512. this.beta = -1e3,
  24513. this.gamma = -1e3,
  24514. this.orient = r.Math.degToRad(window.orientation || 0),
  24515. window.addEventListener("orientationchange", d),
  24516. window.addEventListener("deviceorientation", e),
  24517. this.setObjectQuaternion = function(a, b, d, e, f) {
  24518. g.euler.set(d, b, -e, "YXZ"),
  24519. a.setFromEuler(g.euler),
  24520. a.multiply(g.q1),
  24521. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24522. c.updateMatrixWorld()
  24523. }
  24524. ,
  24525. parent !== window && window.addEventListener("message", function(a) {
  24526. var b = JSON.parse(a.data)
  24527. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24528. b && b.alpha && b.beta && b.gamma && function(a) {
  24529. var c = r.Math.degToRad(b.alpha)
  24530. , d = r.Math.degToRad(b.beta)
  24531. , e = r.Math.degToRad(b.gamma);
  24532. a ? (-1e3 === g.alpha && (g.alpha = c),
  24533. -1e3 === g.beta && (g.beta = d),
  24534. -1e3 === g.gamma && (g.gamma = e),
  24535. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24536. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24537. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24538. g.beta = d,
  24539. g.gamma = e)
  24540. }(c)
  24541. }),
  24542. this.update = function(a) {
  24543. TWEEN.update();
  24544. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24545. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24546. this.triggerTargetEvent())
  24547. }
  24548. ,
  24549. this.triggerTargetEvent = function() {
  24550. var a = this.choseObj()
  24551. , b = a ? a.object : void 0;
  24552. this.targetEventObj.currentObj = b,
  24553. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24554. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24555. b && b.enabled && this.startAnimate(function() {
  24556. this.clickCallback(b)
  24557. }
  24558. .bind(this))) : this.type,
  24559. this.targetEventObj.lastObj = b)
  24560. }
  24561. ,
  24562. this.choseObj = function() {
  24563. this.raycaster.setFromCamera({
  24564. x: 0,
  24565. y: 0
  24566. }, c);
  24567. var a = (this.raycaster.ray,
  24568. window.vrMarkers)
  24569. , b = this.raycaster.intersectObjects(a);
  24570. if (b.length > 0)
  24571. return b[0]
  24572. }
  24573. ,
  24574. this.clickCallback = function(a) {
  24575. this.runTHREEAction(a, "onclick")
  24576. }
  24577. ,
  24578. this.runTHREEAction = function(a, b) {
  24579. switch (b) {
  24580. case "onclick":
  24581. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24582. a()
  24583. });
  24584. break;
  24585. case "onhover":
  24586. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24587. a()
  24588. });
  24589. break;
  24590. case "onout":
  24591. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24592. a()
  24593. })
  24594. }
  24595. }
  24596. ,
  24597. this.startAnimate = function(a) {
  24598. this.tweenFlag && this.initAnimation(a)
  24599. }
  24600. ,
  24601. this.initAnimation = function(a) {
  24602. var b = this
  24603. , c = this.cursor.material.map.offset
  24604. , d = function(a) {
  24605. return Math.floor(17 * a) / 17
  24606. };
  24607. b.tweenFlag = !1,
  24608. this.cursorAnimate = new TWEEN.Tween(c).to({
  24609. x: 1
  24610. }, 1e3).onStart(function() {
  24611. b.tweenFlag = !1
  24612. }).onStop(function() {
  24613. b.tweenFlag = !0,
  24614. this.x = 0,
  24615. c.x = 0
  24616. }).onUpdate(function() {}).onComplete(function() {
  24617. a(),
  24618. c.x = 0,
  24619. setTimeout(function() {
  24620. b.tweenFlag = !0
  24621. }, 1500)
  24622. }),
  24623. this.cursorAnimate.easing(d),
  24624. this.cursorAnimate.start()
  24625. }
  24626. ,
  24627. this.autoCursorPosition = function(a) {
  24628. // var b = Math.abs(a.distance - 10);
  24629. // this.cursor.position.z = -b,
  24630. // b /= 10;
  24631. // alert(b);
  24632. // this.cursor.scale.set(b, b, b)
  24633. this.cursor.scale.set(.3,.3,.3)
  24634. }
  24635. }
  24636. ,
  24637. n.prototype.vrRenderer = function(a, b, c) {
  24638. var d = new b.vrCamera(c);
  24639. d.bananaAspect = .8,
  24640. this.width,
  24641. this.height;
  24642. var b = this;
  24643. this.setSize = function(c, d) {
  24644. a.setSize.call(this, c, d),
  24645. b.width = c,
  24646. b.height = d
  24647. }
  24648. ,
  24649. this.render = function(b, c, e, f) {
  24650. window.cameraQua = c.quaternion.clone();
  24651. var g, h;
  24652. if (c.__RESS__SKIP__STEREO__)
  24653. return a.render(b, c, e, f);
  24654. if ("PerspectiveCamera" === c.type)
  24655. g = d.cameraL,
  24656. h = d.cameraR,
  24657. b.updateMatrixWorld(),
  24658. null === c.parent && c.updateMatrixWorld(),
  24659. d.vrCameraUpdate(c);
  24660. else {
  24661. if ("OrthographicCamera" !== c.type)
  24662. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24663. g = h = c
  24664. }
  24665. a.setScissorTest(!0),
  24666. a.setScissor(0, 0, this.width / 2, this.height),
  24667. a.setViewport(0, 0, this.width / 2, this.height),
  24668. a.render.call(this, b, g, e, f),
  24669. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24670. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24671. a.render.call(this, b, h, e, f),
  24672. a.setScissorTest(!1)
  24673. }
  24674. ,
  24675. this.__proto__ = {
  24676. __proto__: a
  24677. }
  24678. }
  24679. ,
  24680. n.prototype.vrCamera = function(a) {
  24681. this.type = "StereoCamera",
  24682. this._aspect = 1,
  24683. this._overlap = .064,
  24684. this.cameraL = new r.PerspectiveCamera,
  24685. this.cameraL.layers.enable(1),
  24686. this.cameraL.near = 0.01,//xzw add
  24687. this.cameraL.matrixAutoUpdate = !1,
  24688. this.cameraR = new r.PerspectiveCamera,
  24689. this.cameraR.layers.enable(2),
  24690. this.cameraR.near = 0.01,//xzw add
  24691. this.cameraR.matrixAutoUpdate = !1,
  24692. this.eyeRight = new r.Matrix4,
  24693. this.eyeLeft = new r.Matrix4,
  24694. this.vrCameraNeedsUpdate = !0,
  24695. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24696. Object.defineProperty(this, "bananaAspect", {
  24697. get: function() {
  24698. return this._aspect
  24699. },
  24700. set: function(a) {
  24701. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24702. this._aspect = a
  24703. }
  24704. }),
  24705. Object.defineProperty(this, "overlap", {
  24706. get: function() {
  24707. return this._overlap
  24708. },
  24709. set: function(a) {
  24710. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24711. this._overlap = a
  24712. }
  24713. }),
  24714. this.vrCameraUpdate = function(a) {
  24715. this.vrCameraNeedsUpdate = true;
  24716. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24717. this.vrCameraNeedsUpdate) {
  24718. this.vrCameraNeedsUpdate = !1,
  24719. //console.debug("vrCameraUpdate"),
  24720. this.bananaFocus = a.focus,
  24721. this.bananaFov = a.fov,
  24722. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24723. this.bananaNear = a.near,
  24724. this.bananaFar = a.far,
  24725. //console.debug(a.aspect),
  24726. this.bananaFocus = 10;
  24727. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24728. this.eyeLeft.elements[12] = -e,
  24729. this.eyeRight.elements[12] = e,
  24730. b = -g * this.bananaReal_aspect + f,
  24731. c = g * this.bananaReal_aspect + f,
  24732. d.elements[0] = 2 * this.bananaNear / (c - b),
  24733. d.elements[8] = (c + b) / (c - b),
  24734. this.cameraL.projectionMatrix.copy(d),
  24735. b = -g * this.bananaReal_aspect - f,
  24736. c = g * this.bananaReal_aspect - f,
  24737. d.elements[0] = 2 * this.bananaNear / (c - b),
  24738. d.elements[8] = (c + b) / (c - b),
  24739. this.cameraR.projectionMatrix.copy(d)
  24740. }
  24741. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24742. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24743. }
  24744. }
  24745. ,
  24746. n.prototype.boluoGetTexture = function(a) {
  24747. var b = new r.TextureLoader;
  24748. return b.crossOrigin = "anonymous",
  24749. b.load(a)
  24750. }
  24751. /* let webxr = {
  24752. init(renderer) {
  24753. this.renderer = renderer
  24754. renderer.xr = new THREE.WebXRManager(renderer, renderer.getContext());
  24755. renderer.xr.enabled = true
  24756. if ('xr' in navigator && 'isSessionSupported' in navigator.xr) {
  24757. //pico firefox
  24758. var mode = 'immersive-vr'
  24759. navigator.xr
  24760. .isSessionSupported(mode)
  24761. .then(supported => {
  24762. if (!supported) {
  24763. this.xrNotFound('isSessionSupported not supported')
  24764. } else {
  24765. this.xrType = 'xr' //showEnterXR();
  24766. }
  24767. })
  24768. .catch(this.xrNotFound.bind(this, 'isSessionSupported error'))
  24769. } else if ('getVRDisplays' in navigator) {
  24770. //pico 的vr browser是这个
  24771. console.log('getVRDisplays')
  24772. let setDevice = device => {
  24773. this.xrType = 'vr'
  24774. this.device = device
  24775. this.renderer.xr.setDevice(device) //新版是renderer.vr
  24776. }
  24777. window.addEventListener(
  24778. 'vrdisplayconnect',
  24779. function (event) {
  24780. setDevice(event.display)
  24781. },
  24782. false
  24783. )
  24784. window.addEventListener(
  24785. 'vrdisplaydisconnect',
  24786. function ( ) {
  24787. console.log('vrdisplaydisconnect')
  24788. window.bus.dispatchEvent({type:'exitWebXR'})
  24789. },
  24790. false
  24791. )
  24792. window.addEventListener(
  24793. 'vrdisplaypresentchange',
  24794. function (event) {
  24795. console.log('vrdisplaypresentchange', event.display.isPresenting ? 'EXIT VR' : 'ENTER VR')
  24796. event.display.isPresenting || window.bus.dispatchEvent({type:'exitWebXR'})
  24797. },
  24798. false
  24799. )
  24800. window.addEventListener(
  24801. 'vrdisplayactivate',
  24802. function (event) {
  24803. event.display.requestPresent([{ source: this.renderer.domElement }])
  24804. },
  24805. false
  24806. )
  24807. navigator
  24808. .getVRDisplays()
  24809. .then(function (displays) {
  24810. if (displays.length > 0) {
  24811. setDevice(displays[0])
  24812. } else {
  24813. this.xrNotFound('no displays')
  24814. }
  24815. })
  24816. .catch(this.xrNotFound.bind(this, 'getVRDisplays error'))
  24817. } else {
  24818. this.xrNotFound('xr not supported')
  24819. }
  24820. },
  24821. enterVR() {
  24822. if (!this.xrType) return //不支持
  24823. console.log('enterVR', this.xrType)
  24824. if (this.xrType == 'vr') {
  24825. this.device.isPresenting ? this.device.exitPresent() : this.device.requestPresent([{ source: renderer.domElement }])
  24826. } else if (this.xrType == 'xr') {
  24827. if (this.currentSession == void 0) {
  24828. console.log('this.currentSession == void 0 ')
  24829. function getXRSessionInit(mode, options) {
  24830. var space = (options || {}).referenceSpaceType || 'local-floor'
  24831. var sessionInit = (options && options.sessionInit) || {}
  24832. // Nothing to do for default features.
  24833. if (space == 'viewer') return sessionInit
  24834. if (space == 'local' && mode.startsWith('immersive')) return sessionInit
  24835. // If the user already specified the space as an optional or required feature, don't do anything.
  24836. if (sessionInit.optionalFeatures && sessionInit.optionalFeatures.includes(space)) return sessionInit
  24837. if (sessionInit.requiredFeatures && sessionInit.requiredFeatures.includes(space)) return sessionInit
  24838. // The user didn't request the reference space type as a feature. Add it to a shallow copy
  24839. // of the user-supplied sessionInit requiredFeatures (if any) to ensure it's valid to
  24840. // request it later.
  24841. var newInit = Object.assign({}, sessionInit)
  24842. newInit.requiredFeatures = [space]
  24843. if (sessionInit.requiredFeatures) {
  24844. newInit.requiredFeatures = newInit.requiredFeatures.concat(sessionInit.requiredFeatures)
  24845. }
  24846. return newInit
  24847. }
  24848. let onSessionEnded = ( ) => {
  24849. console.log('onSessionEnded')
  24850. this.currentSession.removeEventListener('end', onSessionEnded)
  24851. setTimeout(()=>{
  24852. this.renderer.xr.setSession(null)
  24853. this.currentSession = null
  24854. window.bus.dispatchEvent({type:'exitWebXR'})
  24855. },1)//延迟原因:先使THREE里的onSessionEnded执行
  24856. }
  24857. let onSessionStarted = session => {
  24858. console.log('onSessionStarted')
  24859. session.addEventListener('end', onSessionEnded)
  24860. this.renderer.xr.setSession(session)
  24861. this.currentSession = session
  24862. }
  24863. var mode = 'immersive-vr'
  24864. var sessionInit = getXRSessionInit(mode)
  24865. navigator.xr.requestSession(mode, sessionInit).then(onSessionStarted)
  24866. } else {
  24867. console.log('this.currentSession.end()', this.currentSession)
  24868. this.currentSession.end()
  24869. }
  24870. }
  24871. },
  24872. xrNotFound(text) {
  24873. console.log('xrNotFound:', text)
  24874. },
  24875. } */
  24876. /***********************************************************************************************************************************************************************************/
  24877. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24878. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24879. return function(o){
  24880. var render = false;
  24881. var ratio;
  24882. var w, h; //记录应当render的大小
  24883. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24884. w = o.width, h = o.height, render = true, ratio=1;
  24885. }else{
  24886. w = $('#player').width();
  24887. h = $('#player').height();
  24888. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24889. (w !== W || h !== H || this.forceUpdateSize) &&
  24890. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24891. }
  24892. if(render){
  24893. this.setSize(w, h, ratio);
  24894. this.forceUpdateSize = !1
  24895. }
  24896. }
  24897. }()
  24898. ,
  24899. n.prototype.updateComponents = function() {
  24900. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24901. this.updateListeners[t].update(e)
  24902. }
  24903. ,
  24904. n.prototype.suspend = function() {
  24905. this.started = !1,
  24906. this.suspendedObjects = this.scene.children.map(function(e) {
  24907. return this.scene.remove(e),
  24908. e
  24909. }
  24910. .bind(this)),
  24911. this.render()
  24912. }
  24913. ,
  24914. n.prototype.resume = function() {
  24915. this.suspendedObjects.forEach(function(e) {
  24916. this.scene.add(e)
  24917. }
  24918. .bind(this)),
  24919. this.suspendedObjects = [],
  24920. this.started = !0,
  24921. p()
  24922. }
  24923. ;
  24924. var p = function() {
  24925. this.started && (window.requestAnimationFrame(p),
  24926. this.updateScreenSize(), // fyz resize
  24927. this.updateComponents(),
  24928. this.updateTextureMemory(),
  24929. this.render(),
  24930. window.stats && (window.fps = stats.update()),
  24931. this.emit(a.AfterRender))
  24932. };
  24933. n.prototype.getImageData = function() {
  24934. var e = document.createElement("canvas")
  24935. , t = e.getContext("2d");
  24936. return function(i, n, r) {
  24937. return e.width === n && e.height === r || (e.width = n,
  24938. e.height = r),
  24939. t.drawImage(i, 0, 0, n, r),
  24940. t.getImageData(0, 0, n, r)
  24941. }
  24942. }(),
  24943. n.prototype.initSizedTexture2D = function(e, t, i) {
  24944. var n = this.renderer
  24945. , o = n.context
  24946. , a = n.state
  24947. , s = new r.Texture(null);
  24948. s.flipY = !1,
  24949. i !== !0 && (i = !1),
  24950. s.generateMipmaps = i;
  24951. var l = n.paramThreeToGL(s.format)
  24952. , c = n.paramThreeToGL(s.type)
  24953. , h = n.properties.get(s)
  24954. , u = o.createTexture();
  24955. a.bindTexture(o.TEXTURE_2D, u),
  24956. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24957. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24958. s.wrapS = t,
  24959. s.wrapT = t;
  24960. var d = n.paramThreeToGL(t);
  24961. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24962. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24963. i ? (s.magFilter = r.LinearFilter,
  24964. s.minFilter = r.LinearMipMapLinearFilter,
  24965. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24966. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24967. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24968. s.minFilter = r.LinearFilter,
  24969. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24970. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24971. a.bindTexture(o.TEXTURE_2D, null),
  24972. h.__webglTexture = u,
  24973. s
  24974. }
  24975. ,
  24976. n.prototype.initSizedCubeMap = function(e, t) {
  24977. var i = this.renderer
  24978. , n = i.context
  24979. , o = i.state
  24980. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24981. a.flipY = !1,
  24982. a.generateMipmaps = t;
  24983. var s = i.paramThreeToGL(a.format)
  24984. , l = i.paramThreeToGL(a.type)
  24985. , c = i.properties.get(a)
  24986. , h = n.createTexture();
  24987. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24988. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24989. for (var u = 0; u < 6; u++)
  24990. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24991. return t ? (a.magFilter = r.LinearFilter,
  24992. a.minFilter = r.LinearMipMapLinearFilter,
  24993. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24994. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24995. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24996. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24997. a.minFilter = r.LinearFilter,
  24998. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24999. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  25000. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  25001. c.__image__webglTextureCube = h,
  25002. a
  25003. }
  25004. ,
  25005. n.prototype.deallocateCubeTexture = function(e) {
  25006. var t = this.renderer
  25007. , i = t.context
  25008. , n = t.properties.get(e);
  25009. i.deleteTexture(n.__image__webglTextureCube)
  25010. }
  25011. ,
  25012. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  25013. var a = this.renderer
  25014. , s = a.context
  25015. , l = a.state
  25016. , c = a.properties.get(t);
  25017. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  25018. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  25019. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  25020. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  25021. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  25022. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  25023. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  25024. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  25025. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  25026. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  25027. l.bindTexture(s.TEXTURE_2D, null)
  25028. }
  25029. ,
  25030. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  25031. var s = this.renderer
  25032. , l = s.context
  25033. , c = s.state
  25034. , h = s.properties.get(t);
  25035. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  25036. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  25037. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  25038. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  25039. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  25040. }
  25041. ,
  25042. n.prototype.rebuildMipMaps2D = function(e) {
  25043. var t = this.renderer
  25044. , i = t.context
  25045. , n = t.state;
  25046. t.properties.get(e);
  25047. i.generateMipmap(i.TEXTURE_2D),
  25048. n.bindTexture(i.TEXTURE_2D, null)
  25049. }
  25050. ,
  25051. n.prototype.rebuildMipMaps3D = function(e) {
  25052. var t = this.renderer
  25053. , i = t.context
  25054. , n = t.state
  25055. , r = t.properties.get(e);
  25056. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  25057. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  25058. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  25059. }
  25060. ,
  25061. n.prototype.renderToCubeMap = function() {
  25062. var e = !1
  25063. , t = null
  25064. , i = null
  25065. , n = null
  25066. , a = null
  25067. , s = null
  25068. , l = 1;
  25069. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  25070. var _ = this.renderer;
  25071. _.context;
  25072. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  25073. i.position.z = 150,
  25074. t = new r.Scene,
  25075. t.add(i),
  25076. n = new r.ShaderMaterial({
  25077. uniforms: {
  25078. tDiffuse: {
  25079. type: "t",
  25080. value: null
  25081. },
  25082. alpha: {
  25083. type: "f",
  25084. value: 1
  25085. }
  25086. },
  25087. vertexShader: o.basicTextured.vertexShader,
  25088. fragmentShader: o.basicTextured.fragmentShader,
  25089. depthWrite: !1,
  25090. depthTest: !1,
  25091. side: r.DoubleSide
  25092. }),
  25093. a = new r.PlaneBufferGeometry(l,l),
  25094. s = new r.Mesh(a,n),
  25095. s.position.z = 0,
  25096. t.add(s),
  25097. e = !0);
  25098. var T = a.getAttribute("uv");
  25099. T.setDynamic(!0),
  25100. T.needsUpdate = !0;
  25101. var x = T.array
  25102. , S = p / u
  25103. , M = f / d
  25104. , R = g / u
  25105. , P = m / d;
  25106. x[0] = S,
  25107. x[1] = M + P,
  25108. x[2] = S + R,
  25109. x[3] = M + P,
  25110. x[4] = S,
  25111. x[5] = M,
  25112. x[6] = S + R,
  25113. x[7] = M;
  25114. var O = a.getAttribute("position");
  25115. O.setDynamic(!0),
  25116. O.needsUpdate = !0;
  25117. var L = O.array
  25118. , D = v / h.width - l / 2
  25119. , N = A / h.height - l / 2
  25120. , B = y / h.width
  25121. , F = C / h.height;
  25122. L[0] = D,
  25123. L[1] = N + F,
  25124. L[3] = D + B,
  25125. L[4] = N + F,
  25126. L[6] = D,
  25127. L[7] = N,
  25128. L[9] = D + B,
  25129. L[10] = N;
  25130. this.renderer.properties.get(c);
  25131. n.uniforms.tDiffuse.value = c,
  25132. n.blending = E || r.NoBlending,
  25133. n.transparent = !!b,
  25134. void 0 !== w && null !== w || (w = 1),
  25135. n.uniforms.alpha.value = w,
  25136. n.needUpdate = !0,
  25137. h.activeCubeFace = I,
  25138. h.viewport.set(0, 0, h.width, h.height);
  25139. var V = this.renderer.autoClear;
  25140. this.renderer.autoClear = !1,
  25141. this.renderer.render(t, i, h, !1),
  25142. this.renderer.autoClear = V
  25143. }
  25144. }(),
  25145. n.prototype.copyCubeMap = function() {
  25146. var e = !1
  25147. , t = null
  25148. , i = null
  25149. , a = null
  25150. , s = null
  25151. , l = null
  25152. , c = new r.Euler;
  25153. new r.Vector3;
  25154. return function(h, u, d, p, f, g, m, v, A) {
  25155. if(f > this.qualityManager.maxRenderTargetSize) return; //add
  25156. this.renderer;
  25157. if (!e) {
  25158. var y = 2;
  25159. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  25160. i.position.set(0, 0, 0),
  25161. t = new r.Scene,
  25162. t.add(i),
  25163. a = new r.ShaderMaterial({
  25164. uniforms: {
  25165. tDiffuse: {
  25166. type: "t",
  25167. value: null
  25168. },
  25169. alpha: {
  25170. type: "f",
  25171. value: 1
  25172. }
  25173. },
  25174. vertexShader: o.copyCubeMap.vertexShader,
  25175. fragmentShader: o.copyCubeMap.fragmentShader,
  25176. depthWrite: !1,
  25177. depthTest: !1,
  25178. side: r.DoubleSide
  25179. }),
  25180. s = new r.BoxGeometry(y,y,y),
  25181. l = new r.Mesh(s,a),
  25182. t.add(l),
  25183. e = !0
  25184. }
  25185. for (var C = 0; C < 6; C++)
  25186. n.getCubeOrientationForCubeFace(C, c),
  25187. l.rotation.copy(c),
  25188. l.matrixWorldNeedsUpdate = !0,
  25189. l.updateMatrixWorld(),
  25190. a.uniforms.tDiffuse.value = h,
  25191. a.blending = m || r.NoBlending,
  25192. a.transparent = !!v,
  25193. void 0 !== A && null !== A || (A = 1),
  25194. a.uniforms.alpha.value = A,
  25195. a.needUpdate = !0,
  25196. u.activeCubeFace = C,
  25197. u.viewport.set(0, 0, f, g),
  25198. this.renderer.render(t, i, u, !1)
  25199. }
  25200. }(),
  25201. n.getLookAtForCubeFace = function(e, t) {
  25202. switch (e) {
  25203. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25204. t.set(1, 0, 0);
  25205. break;
  25206. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25207. t.set(-1, 0, 0);
  25208. break;
  25209. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25210. t.set(0, 1, 0);
  25211. break;
  25212. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25213. t.set(0, -1, 0);
  25214. break;
  25215. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25216. t.set(0, 0, 1);
  25217. break;
  25218. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25219. t.set(0, 0, -1)
  25220. }
  25221. }
  25222. ,
  25223. n.getCubeOrientationForCubeFace = function(e, t) {
  25224. switch (e) {
  25225. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25226. t.set(0, -Math.PI / 2, 0);
  25227. break;
  25228. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25229. t.set(0, Math.PI / 2, 0);
  25230. break;
  25231. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25232. t.set(Math.PI / 2, Math.PI, 0);
  25233. break;
  25234. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25235. t.set(-Math.PI / 2, Math.PI, 0);
  25236. break;
  25237. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25238. t.set(0, -Math.PI, 0);
  25239. break;
  25240. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25241. t.set(0, 0, 0)
  25242. }
  25243. }
  25244. ,
  25245. t.exports = n
  25246. }
  25247. , {
  25248. "../enum/GLCubeFaces": 25,
  25249. "../enum/GLTextureType": 26,
  25250. "../enum/SceneRendererEvents": 43,
  25251. "../exception/BasicException": 55,
  25252. "../exception/RendererCreationException": 57,
  25253. "../settings": 166,
  25254. "../shaders": 167,
  25255. /********************************************************************fyz改 from徐世廷**********************************************************************/
  25256. "../util/browser": 182,
  25257. /************************************************************************************************************************************************/
  25258. events: 202,
  25259. three: 217
  25260. }],
  25261. 159: [function(e, t, i) {
  25262. "use strict";
  25263. function n(e) {
  25264. this.messenger = new a(e),
  25265. this.clientKey = null
  25266. }
  25267. var r = e("../util/ajax")
  25268. , o = e("./PostMessageType")
  25269. , a = e("./postmessage")
  25270. , s = e("./VersionInfo")
  25271. , l = e("events").EventEmitter
  25272. , c = window.location.origin + "/api/v1/user/";
  25273. n.prototype = Object.create(l.prototype),
  25274. n.prototype.bindEvents = function() {
  25275. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  25276. }
  25277. ,
  25278. n.prototype.waitForConnection = function() {
  25279. var e = new Promise(function(e, t) {
  25280. this.messenger.on(o.CONNECT, function(i) {
  25281. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  25282. }
  25283. .bind(this))
  25284. }
  25285. .bind(this));
  25286. return e
  25287. }
  25288. ,
  25289. n.prototype.onConnectionReceived = function(e) {
  25290. return this.messenger.setTarget(e.source, e.origin),
  25291. this.verifyConnection(e).then(function(t, i) {
  25292. this.messenger.send({
  25293. type: o.ACCEPT,
  25294. toId: e.fromId,
  25295. warning: i
  25296. }),
  25297. this.clientKey = t,
  25298. this.messenger.removeAllListeners(o.CONNECT),
  25299. this.bindEvents()
  25300. }
  25301. .bind(this), function(t) {
  25302. this.messenger.send({
  25303. type: o.REJECT,
  25304. toId: e.fromId,
  25305. reason: t
  25306. }),
  25307. this.messenger.setTarget()
  25308. }
  25309. .bind(this))
  25310. }
  25311. ,
  25312. n.prototype.verifyConnection = function(e) {
  25313. return new Promise(function(t, i) {
  25314. var n;
  25315. if (s.isDeprecated(e.sdkVersion))
  25316. n = "这个版本正在被弃用";
  25317. else if (!s.isSupported(e.sdkVersion))
  25318. return i("不支持此版本的SDK");
  25319. var o = {
  25320. cache: !1,
  25321. headers: {
  25322. "X-port-Application-Key": e.applicationKey,
  25323. "X-port-Referrer": e.origin
  25324. }
  25325. };
  25326. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  25327. }
  25328. )
  25329. }
  25330. ,
  25331. n.prototype.onMessageReceived = function(e) {
  25332. if (this.validateClientApplicationKey(e.applicationKey)) {
  25333. var t = this;
  25334. e.onDone = function(i) {
  25335. i.toId = e.fromId,
  25336. i.uid = e.uid,
  25337. i.type = o.RESPONSE,
  25338. t.messenger.send(i)
  25339. }
  25340. ,
  25341. this.emit(o.ACTION, e)
  25342. }
  25343. }
  25344. ,
  25345. n.prototype.validateClientApplicationKey = function(e) {
  25346. return this.clientKey === e
  25347. }
  25348. ,
  25349. n.prototype.sendEvent = function(e, t) {
  25350. this.messenger.send({
  25351. type: o.EVENT,
  25352. eventType: e,
  25353. eventData: t
  25354. })
  25355. }
  25356. ,
  25357. t.exports = n
  25358. }
  25359. , {
  25360. "../util/ajax": 181,
  25361. "./PostMessageType": 160,
  25362. "./VersionInfo": 163,
  25363. "./postmessage": 165,
  25364. events: 202
  25365. }],
  25366. 160: [function(e, t, i) {
  25367. "use strict";
  25368. t.exports = Object.freeze({
  25369. CONNECT: "postmessage.connect",
  25370. ACCEPT: "postmessage.accept",
  25371. REJECT: "postmessage.reject",
  25372. ACTION: "postmessage.action",
  25373. RESPONSE: "postmessage.response",
  25374. EVENT: "postmessage.event"
  25375. })
  25376. }
  25377. , {}],
  25378. 161: [function(e, t, i) {
  25379. "use strict";
  25380. t.exports = Object.freeze({
  25381. MOVE: "sdk.move",
  25382. ENTER_PANO: "sdk.enterpano",
  25383. MODEL_LOADED: "sdk.modelloaded"
  25384. })
  25385. }
  25386. , {}],
  25387. 162: [function(e, t, i) {
  25388. "use strict";
  25389. t.exports = Object.freeze({
  25390. FLY: "transition.fly",
  25391. FADEOUT: "transition.fade",
  25392. INSTANT: "transition.instant"
  25393. })
  25394. }
  25395. , {}],
  25396. 163: [function(e, t, i) {
  25397. "use strict";
  25398. t.exports = {
  25399. current: "1.0",
  25400. supported: ["1.0"],
  25401. deprecated: [],
  25402. isSupported: function(e) {
  25403. return this.supported.indexOf(e) !== -1
  25404. },
  25405. isDeprecated: function(e) {
  25406. return this.deprecated.indexOf(e) !== -1
  25407. },
  25408. isValid: function(e) {
  25409. return this.isSupported(e) || this.isDeprecated(e)
  25410. }
  25411. }
  25412. }
  25413. , {}],
  25414. 164: [function(e, t, i) {
  25415. (function(i) {
  25416. "use strict";
  25417. function n(e, t, i) {
  25418. e && (e = e.toLowerCase().trim());
  25419. var n = new I.UP.clone
  25420. , r = Math.PI / 3
  25421. , o = Math.PI / 2;
  25422. switch (e) {
  25423. case "left":
  25424. i.copy(t),
  25425. i.applyAxisAngle(n, o);
  25426. break;
  25427. case "right":
  25428. i.copy(t),
  25429. i.applyAxisAngle(n, -o);
  25430. break;
  25431. case "forwardleft":
  25432. i.copy(t),
  25433. i.applyAxisAngle(n, r);
  25434. break;
  25435. case "forwardright":
  25436. i.copy(t),
  25437. i.applyAxisAngle(n, -r);
  25438. break;
  25439. case "forward":
  25440. default:
  25441. i.copy(t)
  25442. }
  25443. return i
  25444. }
  25445. function r(e, t) {
  25446. if (e) {
  25447. var i = {
  25448. pano: e,
  25449. lookAtPoint: null,
  25450. duration: null,
  25451. maxDistanceOverride: null,
  25452. skipWarpingCheck: !1
  25453. };
  25454. this.player.flyToPano(i, function() {
  25455. t && t({
  25456. success: !0,
  25457. message: "Transition complete."
  25458. })
  25459. })
  25460. } else
  25461. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25462. t && t({
  25463. success: !1,
  25464. error: "Unable to find pano."
  25465. })
  25466. }
  25467. function o(e, t) {
  25468. var i = this.findRankedPano(e, t);
  25469. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25470. null)
  25471. }
  25472. function a(e, t) {
  25473. var i = this.findRankedtag(e, t);
  25474. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25475. null)
  25476. }
  25477. function s(e, t) {
  25478. t.copy(I.FORWARD),
  25479. e.getDirection(t)
  25480. }
  25481. function l(e) {
  25482. function t(e) {
  25483. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25484. return {
  25485. x: c.Math.radToDeg(t._x),
  25486. y: c.Math.radToDeg(t._y),
  25487. z: c.Math.radToDeg(t._z)
  25488. }
  25489. }
  25490. var i = function(e) {
  25491. return e.alignmentType !== m.ALIGNED ? null : {
  25492. x: e.position.x,
  25493. y: e.position.y,
  25494. z: e.position.z
  25495. }
  25496. };
  25497. return {
  25498. panos: e.panos.list.map(function(n) {
  25499. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25500. return {
  25501. uuid: n.id,
  25502. aligned: n.alignmentType === m.ALIGNED,
  25503. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25504. position: i(n),
  25505. rotation: t(n),
  25506. thumbnail: r
  25507. }
  25508. })
  25509. }
  25510. }
  25511. var c = e("three")
  25512. , h = e("./ApiHost")
  25513. , u = e("../util/logger")
  25514. , d = e("../util/common")
  25515. , p = e("../util/math")
  25516. , f = e("../enum/ModelManagerEvents")
  25517. , g = e("./PostMessageType")
  25518. , m = e("../enum/AlignmentType")
  25519. , v = e("../enum/Direction")
  25520. , A = e("./TransitionStyles")
  25521. , y = e("../util/panorama")
  25522. , C = e("../enum/GLCubeFaces")
  25523. , I = e("../enum/Vectors")
  25524. , E = e("../enum/Viewmode")
  25525. , b = e("../enum/WarpStyle")
  25526. , w = (e("../enum/Keys"),
  25527. e("../enum/PlayerEvents"))
  25528. , _ = e("../sdk/SdkEvents")
  25529. , I = e("../enum/Vectors")
  25530. , T = e("../enum/ControlEvents")
  25531. , x = e("../enum/RenderLayers")
  25532. , S = (e("../constants"),
  25533. e("../settings"))
  25534. , M = e("../lib/jpeg_encoder")
  25535. , R = new u(i)
  25536. , P = function() {
  25537. var e = function e() {
  25538. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25539. e.player.getDirection(e.playerDirection),
  25540. e.projectVectors();
  25541. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25542. if (e.angleTravelled += Math.abs(t),
  25543. e.angleTravelled >= Math.abs(e.angle)) {
  25544. if (e.active = !1,
  25545. e.onDone) {
  25546. var i = e.onDone;
  25547. i()
  25548. }
  25549. } else
  25550. e.lastFacingDirection.copy(e.playerDirection),
  25551. window.setTimeout(e, 4)
  25552. };
  25553. return e.active = !1,
  25554. e.angle = 0,
  25555. e.angleTravelled = 0,
  25556. e.playerDirection = new c.Vector3,
  25557. e.lastFacingDirection = new c.Vector3,
  25558. e.onDone = null,
  25559. e.player = null,
  25560. e.start = function(t, i, n, r) {
  25561. e.active = !0,
  25562. t && i && (i = 0),
  25563. e.angle = t || i,
  25564. e.xAngle = t,
  25565. e.yAngle = i,
  25566. e.angleTravelled = 0,
  25567. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25568. n.getDirection(e.playerDirection),
  25569. e.lastFacingDirection.copy(e.playerDirection),
  25570. e.projectVectors(),
  25571. e.onDone = r,
  25572. e.player = n,
  25573. e()
  25574. }
  25575. ,
  25576. e.projectVectors = function() {
  25577. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25578. e.lastFacingDirection.projectOnPlane(I.UP))
  25579. }
  25580. ,
  25581. e
  25582. }()
  25583. , O = function() {
  25584. var e = new c.Vector3;
  25585. return function(t) {
  25586. t ? (e.copy(t.position),
  25587. e.add(t.discPosition),
  25588. p.projectPositionToCanvas(e, this.player.camera, e),
  25589. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25590. }
  25591. }()
  25592. , L = function() {
  25593. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25594. }
  25595. , D = function() {
  25596. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25597. }
  25598. , N = function(e) {
  25599. var t = new c.Vector3;
  25600. return function(e) {
  25601. var i = this.player.getDirection();
  25602. t.copy(i);
  25603. var n = t.y;
  25604. t.y = 0,
  25605. t.normalize();
  25606. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25607. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25608. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25609. 0;
  25610. this.player.mode === E.DOLLHOUSE && (r = -r);
  25611. var o = L.call(this) - .1
  25612. , a = D.call(this) + .1
  25613. , s = r + e;
  25614. s > o ? s = o : s < a && (s = a);
  25615. var l = s - r;
  25616. return e > 0 && l < .01 && (l = 0),
  25617. e < 0 && l > -.01 && (l = 0),
  25618. l
  25619. }
  25620. }()
  25621. , B = function() {
  25622. var e = new c.Euler;
  25623. return function(t) {
  25624. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25625. {
  25626. position: {
  25627. x: t.position.x,
  25628. y: t.position.y,
  25629. z: t.position.z
  25630. },
  25631. rotation: {
  25632. x: c.Math.radToDeg(e.x),
  25633. y: c.Math.radToDeg(e.y),
  25634. z: 0
  25635. },
  25636. pano: t.currentPano ? t.currentPano.id : null,
  25637. mode: t.mode
  25638. }
  25639. }
  25640. }()
  25641. , F = null;
  25642. t.exports = {
  25643. init: function(e, t, i, n, r) {
  25644. V.init(e, t, i, r),
  25645. F = new Promise(function(e, t) {
  25646. i.on(w.Ready, function() {
  25647. e()
  25648. })
  25649. }
  25650. .bind(this));
  25651. var o = new h(window)
  25652. , a = o.waitForConnection();
  25653. a.then(function(e) {
  25654. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25655. });
  25656. var s = function() {
  25657. var e = Date.now();
  25658. return function() {
  25659. if (!(Date.now() - e < 100)) {
  25660. var t = B(i);
  25661. o.sendEvent(_.MOVE, {
  25662. state: t
  25663. }),
  25664. e = Date.now()
  25665. }
  25666. }
  25667. }();
  25668. i.on(w.Move, s),
  25669. i.on(w.ViewChanged, s),
  25670. n.on(f.ActiveModelChanged, function(e) {
  25671. function t(e) {
  25672. var t, i = e.newPano.id;
  25673. e.oldPano && (t = e.oldPano.id),
  25674. i !== t && o.sendEvent(_.ENTER_PANO, {
  25675. oldPano: t,
  25676. newPano: i
  25677. })
  25678. }
  25679. var i = e.model
  25680. , n = e.oldModel;
  25681. V.model = i,
  25682. a.then(function() {
  25683. o.sendEvent(_.MODEL_LOADED, {
  25684. metadata: l(i)
  25685. })
  25686. }),
  25687. n && n.panos.forEach(function(e) {
  25688. e.removeEventListener("enter", t)
  25689. }),
  25690. i.panos.forEach(function(e) {
  25691. e.on("enter", t)
  25692. })
  25693. })
  25694. }
  25695. };
  25696. var V = {
  25697. director: null,
  25698. player: null,
  25699. controls: null,
  25700. sceneRenderer: null,
  25701. model: null,
  25702. init: function(e, t, i, n) {
  25703. this.director = e,
  25704. this.player = i,
  25705. this.controls = t,
  25706. this.sceneRenderer = n
  25707. },
  25708. handleToObject: {},
  25709. objectToHandle: {},
  25710. handleCount: 0,
  25711. onMessageReceive: function(e) {
  25712. if (e) {
  25713. var t = e.targetFunction
  25714. , i = e.params
  25715. , n = e.onDone;
  25716. t && this[t] && this[t](i, n)
  25717. }
  25718. },
  25719. waitForInit: function(e, t) {
  25720. F.then(t.bind({
  25721. success: !0,
  25722. message: "Init complete."
  25723. }))
  25724. },
  25725. moveToPano: function(e, t) {
  25726. var i = new c.Euler(0,0,0,"YXZ")
  25727. , n = new c.Quaternion;
  25728. return function(e, t) {
  25729. var r = e.pano
  25730. , o = e.rotation
  25731. , a = e.transition;
  25732. if (!this.model)
  25733. return t({
  25734. success: !1,
  25735. error: "The model has not been loaded yet"
  25736. });
  25737. var s = this.model.panos.get(r);
  25738. if (!s)
  25739. return t({
  25740. success: !1,
  25741. error: r + " does not exist in this model"
  25742. });
  25743. if (!o)
  25744. return t({
  25745. sucess: !1,
  25746. erorr: o + " is not a valid rotation"
  25747. });
  25748. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25749. console.log(o.z);
  25750. var l = {
  25751. success: !0,
  25752. message: r
  25753. };
  25754. if (a === A.FADEOUT)
  25755. n.setFromEuler(i),
  25756. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25757. else {
  25758. var h, u;
  25759. a === A.INSTANT && (h = 0,
  25760. u = 0);
  25761. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25762. this.player.flyToPano({
  25763. pano: s,
  25764. lookAtPoint: d,
  25765. duration: h,
  25766. aimDuration: u
  25767. }, t.bind(this, l))
  25768. }
  25769. }
  25770. }(),
  25771. moveInDirection: function(e, t) {
  25772. var i = e.direction;
  25773. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25774. void (t && t({
  25775. success: !1,
  25776. error: "Invalid direction."
  25777. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25778. t(e ? {
  25779. success: !0,
  25780. message: "moved " + i
  25781. } : {
  25782. success: !1,
  25783. error: "Cannot move in direction: " + i
  25784. })
  25785. })
  25786. },
  25787. getPose: function(e, t) {
  25788. this.player.camera.position,
  25789. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25790. return t({
  25791. success: !0,
  25792. message: B(this.player)
  25793. })
  25794. },
  25795. takeScreenShot: function() {
  25796. var e = new c.PerspectiveCamera
  25797. , t = new c.WebGLRenderTarget;
  25798. return function(i, n) {
  25799. if (!i.resolution)
  25800. return n({
  25801. success: !1,
  25802. error: "An invalid resolution was specified"
  25803. });
  25804. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25805. var r = this.sceneRenderer.renderer.getSize();
  25806. i.resolution.width = r.width,
  25807. i.resolution.height = r.height
  25808. }
  25809. e.layers.set(x.DEFAULT),
  25810. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25811. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25812. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25813. var o = i.resolution.width
  25814. , a = i.resolution.height
  25815. , s = o / a;
  25816. e.position.copy(this.sceneRenderer.camera.position),
  25817. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25818. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25819. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25820. t.setSize(o, a),
  25821. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25822. var l = new Uint8Array(o * a * 4);
  25823. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25824. var c = M.encode({
  25825. data: l,
  25826. width: o,
  25827. height: a,
  25828. heading: 180,
  25829. pitch: 0
  25830. }, {
  25831. quality: 75,
  25832. flipY: !0
  25833. })
  25834. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25835. n({
  25836. success: !0,
  25837. message: h
  25838. })
  25839. }
  25840. }(),
  25841. findRankedPano: function(e, t) {
  25842. var i = new c.Vector3
  25843. , r = new c.Vector3;
  25844. return function(e, t) {
  25845. s(this.player, r),
  25846. n(t, r, i);
  25847. var o = this.player.rankedPanoInDirection(e, i);
  25848. if (o) {
  25849. var a = this.objectToHandle[o.id];
  25850. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25851. this.handleToObject[a] = o),
  25852. a
  25853. }
  25854. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25855. -1
  25856. }
  25857. }(),
  25858. findRankedtag: function(e, t) {
  25859. var i = new c.Vector3
  25860. , r = new c.Vector3;
  25861. return function(e, t) {
  25862. s(this.player, r),
  25863. n(t, r, i);
  25864. var o = this.player.rankedtagInDirection(e, i);
  25865. if (o) {
  25866. var a = this.objectToHandle[o.sid];
  25867. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25868. this.handleToObject[a] = o),
  25869. a
  25870. }
  25871. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25872. -1
  25873. }
  25874. }(),
  25875. clickNearesttag: function(e) {
  25876. this.clickRankedtag(0, e)
  25877. },
  25878. clickRankedtag: function(e, t) {
  25879. var i = a.call(this, e, t);
  25880. i && O.call(this, i)
  25881. },
  25882. clickNearestPano: function(e, t) {
  25883. this.clickRankedPano(0, e, t)
  25884. },
  25885. clickRankedPano: function(e, t, i) {
  25886. var n = o.call(this, e, t);
  25887. n ? r.call(this, n, i) : i(null)
  25888. },
  25889. clickPano: function(e, t) {
  25890. var i = this.handleTable[e];
  25891. i ? r.call(this, i, t) : t(null)
  25892. },
  25893. rotateDirection: function() {
  25894. return function(e, t) {
  25895. var i = e.direction
  25896. , n = e.angle;
  25897. if (!P.active) {
  25898. var r = 0
  25899. , o = 0
  25900. , a = 0
  25901. , s = 0;
  25902. if (!n || isNaN(n))
  25903. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25904. void (t && t({
  25905. success: !1,
  25906. error: "Invalid rotation angle."
  25907. }));
  25908. if (this.player.mode === E.TRANSITIONING)
  25909. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25910. void (t && t({
  25911. success: !1,
  25912. error: "Cannot rotate while transitioning"
  25913. }));
  25914. if (i === v.RIGHT || i === v.LEFT)
  25915. i === v.RIGHT && (n = -n),
  25916. r = n > 0 ? -1 : 1,
  25917. a = n;
  25918. else {
  25919. if (i !== v.UP && i !== v.DOWN)
  25920. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25921. void (t && t({
  25922. success: !1,
  25923. error: "Invalid direction for rotation."
  25924. }));
  25925. if (this.player.mode === E.FLOORPLAN)
  25926. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25927. void (t && t({
  25928. success: !1,
  25929. error: "Cannot rotate " + i + " in floorplan mode"
  25930. }));
  25931. if (i === v.DOWN && (n = -n),
  25932. n = N.call(this, n),
  25933. 0 === n)
  25934. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25935. void (t && t({
  25936. success: !1,
  25937. error: "Already at maximum rotation in direction: " + i
  25938. }));
  25939. o = n > 0 ? 1 : -1,
  25940. s = n
  25941. }
  25942. var l = n;
  25943. n = c.Math.degToRad(n),
  25944. a = c.Math.degToRad(a),
  25945. s = c.Math.degToRad(s);
  25946. var h = this.controls.activeControl
  25947. , u = function() {
  25948. h.stopRotating(!0),
  25949. t && t({
  25950. success: !0,
  25951. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25952. })
  25953. };
  25954. h.startRotating(r, o),
  25955. P.start(a, s, this.player, u)
  25956. }
  25957. }
  25958. }(),
  25959. rotate: function() {
  25960. var e = new c.Vector3
  25961. , t = new c.Vector3;
  25962. return function(i, n) {
  25963. var r = i.xAngle
  25964. , o = i.yAngle;
  25965. if (!P.active) {
  25966. if (r = r || 0,
  25967. o = o || 0,
  25968. isNaN(r) || isNaN(o))
  25969. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25970. void (n && n({
  25971. success: !1,
  25972. error: "Invalid rotation angle."
  25973. }));
  25974. if (this.player.mode === E.TRANSITIONING)
  25975. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25976. void (n && n({
  25977. success: !1,
  25978. error: "Cannot rotate while transitioning"
  25979. }));
  25980. Math.abs(r) < .01 && (r = 0),
  25981. Math.abs(o) < .01 && (o = 0);
  25982. var a = o;
  25983. o = N.call(this, o),
  25984. r = -r;
  25985. var s = a > 0 ? "UP" : "DOWN";
  25986. if (!r && a && !o)
  25987. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25988. void (n && n({
  25989. success: !1,
  25990. error: "Already at maximum rotation in direction: " + s
  25991. }));
  25992. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25993. var l = o;
  25994. o = c.Math.degToRad(o),
  25995. r = c.Math.degToRad(r),
  25996. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25997. this.player.getDirection(e),
  25998. t.copy(e).applyAxisAngle(I.UP, r),
  25999. t.applyAxisAngle(I.RIGHT, o);
  26000. var h = (e.angleTo(t),
  26001. r > 0 ? -1 : r < 0 ? 1 : 0)
  26002. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  26003. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  26004. var d = this.controls.activeControl
  26005. , p = function() {
  26006. d.stopRotating(!0),
  26007. n && n({
  26008. success: !0,
  26009. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  26010. })
  26011. };
  26012. d.startRotating(h, u),
  26013. P.start(r, o, this.player, p)
  26014. }
  26015. }
  26016. }(),
  26017. panCamera: function(e, t) {
  26018. function i(e) {
  26019. switch (r.removeAllListeners(T.AutoPanComplete),
  26020. r.removeAllListeners(T.AutoPanInterrupt),
  26021. r.removeAllListeners(T.AutoPanClamped),
  26022. e) {
  26023. case T.AutoPanInterrupt:
  26024. t({
  26025. success: !0,
  26026. message: "Camera panning interrupted."
  26027. });
  26028. break;
  26029. case T.AutoPanClamped:
  26030. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  26031. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  26032. return void t({
  26033. success: !1,
  26034. error: "Already at edge of current model bounds."
  26035. });
  26036. var i = "The view point is outside the bounds for the current model. ";
  26037. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  26038. console.warn(i)
  26039. }
  26040. case T.AutoPanComplete:
  26041. t({
  26042. success: !0,
  26043. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  26044. })
  26045. }
  26046. }
  26047. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  26048. return t({
  26049. success: !1,
  26050. error: "Camera panning is not available in the current mode: " + this.player.mode
  26051. });
  26052. var n = e.position
  26053. , r = this.player.control;
  26054. r.setAutoPanPosition(n.x, n.z),
  26055. r.autoPan = !0;
  26056. var o = function(e, t) {
  26057. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  26058. };
  26059. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  26060. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  26061. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  26062. },
  26063. click: function(e, t) {
  26064. var i = e.x
  26065. , n = e.y
  26066. , r = e.percentage;
  26067. r === !0 && (i = i / 100 * $("#player").width(),
  26068. n = n / 100 * $("#player").height()),
  26069. this.player.handleInputStart(i, n),
  26070. this.player.updateIntersect(),
  26071. this.player.handleInputEnd(i, n)
  26072. },
  26073. mouseOver: function(e, t) {
  26074. var i = e.x
  26075. , n = e.y
  26076. , r = e.percentage;
  26077. r === !0 && (i = i / 100 * $("#player").width(),
  26078. n = n / 100 * $("#player").height()),
  26079. this.player.handleInputMove(i, n),
  26080. this.player.updateIntersect()
  26081. },
  26082. moveToMode: function(e, t) {
  26083. function i(e) {
  26084. t(e ? {
  26085. success: !1,
  26086. error: "Failed to load new mode: " + e
  26087. } : {
  26088. success: !0,
  26089. message: "Moved to new mode: " + n
  26090. })
  26091. }
  26092. var n = e.mode;
  26093. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  26094. i()
  26095. }, function(e) {
  26096. i(e)
  26097. }) : t({
  26098. success: !1,
  26099. error: "Invalid mode selection"
  26100. })
  26101. }
  26102. }
  26103. }
  26104. ).call(this, "/js/sdk/automation.js")
  26105. }
  26106. , {
  26107. "../constants": 8,
  26108. "../enum/AlignmentType": 17,
  26109. "../enum/ControlEvents": 21,
  26110. "../enum/Direction": 22,
  26111. "../enum/GLCubeFaces": 25,
  26112. "../enum/Keys": 30,
  26113. "../enum/ModelManagerEvents": 33,
  26114. "../enum/PlayerEvents": 40,
  26115. "../enum/RenderLayers": 41,
  26116. "../enum/Vectors": 50,
  26117. "../enum/Viewmode": 51,
  26118. "../enum/WarpStyle": 52,
  26119. "../lib/jpeg_encoder": 94,
  26120. "../sdk/SdkEvents": 161,
  26121. "../settings": 166,
  26122. "../util/common": 185,
  26123. "../util/logger": 189,
  26124. "../util/math": 190,
  26125. "../util/panorama": 191,
  26126. "./ApiHost": 159,
  26127. "./PostMessageType": 160,
  26128. "./TransitionStyles": 162,
  26129. three: 217
  26130. }],
  26131. 165: [function(e, t, i) {
  26132. "use strict";
  26133. function n(e) {
  26134. this.sourceWindow = e,
  26135. this.targetWindow = null,
  26136. this.targetOrigin = null,
  26137. this.id = Math.floor(1e5 * Math.random()),
  26138. this.bindEvents()
  26139. }
  26140. var r = e("./PostMessageType")
  26141. , o = e("events").EventEmitter;
  26142. n.prototype = Object.create(o.prototype),
  26143. n.prototype.bindEvents = function() {
  26144. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  26145. }
  26146. ,
  26147. n.prototype.setTarget = function(e, t) {
  26148. this.targetWindow = e,
  26149. this.targetOrigin = t
  26150. }
  26151. ,
  26152. n.prototype.onPostmessageReceived = function(e) {
  26153. var t = e.origin || e.originalEvent.origin
  26154. , i = e.source;
  26155. switch (e.data.type) {
  26156. case r.CONNECT:
  26157. break;
  26158. case r.RESPONSE:
  26159. if (this.id !== e.data.toId)
  26160. return;
  26161. default:
  26162. if (!this.validateMessageOrigin(t))
  26163. return
  26164. }
  26165. var n = e.data;
  26166. n.source = i,
  26167. n.origin = t,
  26168. n.timestamp = Date.now(),
  26169. this.emit(e.data.type, n)
  26170. }
  26171. ,
  26172. n.prototype.validateMessageOrigin = function(e) {
  26173. return "*" === this.targetOrigin || e === this.targetOrigin
  26174. }
  26175. ,
  26176. n.prototype.send = function(e) {
  26177. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  26178. this.targetWindow.postMessage(e, this.targetOrigin))
  26179. }
  26180. ,
  26181. t.exports = n
  26182. }
  26183. , {
  26184. "./PostMessageType": 160,
  26185. events: 202
  26186. }],
  26187. 166: [function(e, t, i) {
  26188. "use strict";
  26189. var n = e("three")
  26190. , r = e("./util/browser")
  26191. , o = e("./enum/Viewmode")
  26192. , a = e("./enum/VROption")
  26193. , s = e("./enum/Colors")
  26194. , l = e("./enum/WarpStyle")
  26195. , c = e("./util/easing")
  26196. , h = e("./util/common")
  26197. , u = e("./util/showcase")
  26198. , d = e("./constants")
  26199. , p = {
  26200. debug: !1,
  26201. version: "2.25.6-0-gd87e5b1",
  26202. languageTag: r.valueFromHash("lang", null),
  26203. pageTitle: "四维虚拟漫游",
  26204. authorizationHeader: u.getAuthorizationHeader(),
  26205. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  26206. logLevel: r.valueFromHash("log", 2),
  26207. skyboxRadius: 2500,
  26208. modelBoundsPadding: 5,
  26209. showNeighbors: !1,
  26210. brand: r.valueFromHash("brand", !0),
  26211. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  26212. startHighlights: r.valueFromHash("hl", -1),
  26213. specialEdition: r.valueFromHash("bn", 0),
  26214. useWheel: r.valueFromHash("wh", !0),
  26215. crossOrigin: "anonymous",
  26216. fancierTransition: !1,
  26217. wireframe: !1,
  26218. skyboxWireframe: !1,
  26219. modelAlpha: 1,
  26220. highlightPanoSelection: !1,
  26221. showSweeps: !0,
  26222. showSkyboxes: !1,
  26223. showMesh: !0,
  26224. showFloors: !1,
  26225. showFloorDuration: 300,
  26226. showFloorDelay: 300,
  26227. hideFloorDuration: 300,
  26228. hideFloorDelay: 0,
  26229. reticuleOpacityTransitionTime: 250,
  26230. reticuleColor: window.DATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  26231. markerOpacityTransitionTime: 500,
  26232. guiAnimationSpeed: 250,
  26233. highlightAnimationDuration: 500,
  26234. modelComponentLoadSpinnerDelay: 150,
  26235. captureErrors: !1,
  26236. maxMobileTextures: 6,
  26237. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  26238. startupFlyinDelay: 3e3,
  26239. dollhouseDefault: {
  26240. minDistance: 15,
  26241. maxDistance: 50,
  26242. minPolarAngle: n.Math.degToRad(10),
  26243. maxPolarAngle: n.Math.degToRad(90)
  26244. },
  26245. hideReticuleTimeout: 1e3,
  26246. analytics: {
  26247. inactivityThreshold: 30,
  26248. sessionTrackingRate: .15,
  26249. maxTrackedErrors: 20,
  26250. sessionDurationPingFrequency: 10,
  26251. sessionDurationTimeout: 15
  26252. },
  26253. flydown: {
  26254. movementEasing: "easeInOutQuad",
  26255. movementDelay: .001,
  26256. rotationEasing: "easeInOutQuad",
  26257. rotationDelay: .5,
  26258. modelTextureDelay: .75,
  26259. skyboxDelay: .75
  26260. },
  26261. transition: {
  26262. flySpeed: .001,
  26263. flyTime: 750,
  26264. flytimeMaxDistanceThreshold: 5,
  26265. flytimeDistanceMultiplier: 150,
  26266. aimTime: 1500,
  26267. aimSlowFactor: 1.5,
  26268. blur: 0.8,
  26269. movementEasing: "easeInOutQuad",
  26270. blendEasing: "easeInOutQuad",
  26271. fastForwardFactor: 4,//r.valueFromHash("mfis", 3) //快速停止导览的速度,原先是3
  26272. },
  26273. show360Views: {
  26274. enabled: !0,
  26275. transitionTime: 1e3
  26276. },
  26277. quickstart: {
  26278. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  26279. animation: 1400,
  26280. showTextDelay: 500,
  26281. fadeOutDelay: 3e3,
  26282. fovChange: 10
  26283. },
  26284. appConfig: {
  26285. webvr_version: null,
  26286. segment_key: null,
  26287. embedly_key: null,
  26288. branch_key: null,
  26289. keen_write_key: null,
  26290. keen_project_id: null
  26291. },
  26292. vr: {
  26293. enabled: !0,
  26294. allowWebVR: !1,
  26295. option: r.valueFromHash("vr", a.CONTEXTUAL)
  26296. },
  26297. share: {
  26298. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  26299. },
  26300. input: {
  26301. longTapThreshold: 200,
  26302. moveToleranceNDC: 0.01,//.08,
  26303. touchMoveThreshold: 25
  26304. },
  26305. help: {
  26306. modalStayDuration: 600
  26307. },
  26308. immersive: {
  26309. timeToShowAgain: 1250,
  26310. uiStayDuration: 600
  26311. },
  26312. tourInteraction: {
  26313. disabled: "0" === r.valueFromHash("tourcta", null),
  26314. showPauseButton: 1e3,
  26315. showModal: 1500,
  26316. allowNextClick: 200,
  26317. largeModal: "1" === r.valueFromHash("tourcta", null),
  26318. smallModal: "2" === r.valueFromHash("tourcta", null)
  26319. },
  26320. labels: {
  26321. enabled: !1,
  26322. hideUntilStart: !0,
  26323. fadeInDuration: 250,
  26324. fadeInDelay: 250,
  26325. fadeOutDuration: 250,
  26326. fadeOutDelay: 0,
  26327. zoomHideThreshhold: {
  26328. mobile: r.isSmallScreen() ? .45 : .6,
  26329. desktop: 2
  26330. },
  26331. zoomTruncateThreshhold: {
  26332. mobile: r.isSmallScreen() ? .35 : .45,
  26333. desktop: .85
  26334. },
  26335. minLengthForTruncate: 16,
  26336. truncateLength: 12,
  26337. truncateSuffix: "..."
  26338. },
  26339. tags: {
  26340. enabled: r.valueFromHash("mt", 1),
  26341. startup: {
  26342. hideUntilStart: !0,
  26343. fadeInDuration: 500,
  26344. fadeInDelay: 100
  26345. },
  26346. visibility: {
  26347. anyDistance: !0,
  26348. visibleDistance: 8,
  26349. cameraClearance: .1,
  26350. alphaTestLevel: .05,
  26351. hideViaFloor: !0,
  26352. hideOffScreenDisc: !1,
  26353. hideOffScreenObject: !1
  26354. },
  26355. disc: {
  26356. opacity: 1,
  26357. disabledOpacity: .5,
  26358. scale: {
  26359. nearBound: 1.5,
  26360. farBound: 4.8,
  26361. linkFarBound: !1,
  26362. linkPercent: 40,
  26363. maxSize: 80,
  26364. minSize: 40,
  26365. baseViewportSize: 800,
  26366. responsiveness: 100
  26367. }
  26368. },
  26369. pole: {
  26370. enabled: !0,
  26371. height: .5,
  26372. width: 2,
  26373. opacity: .5,
  26374. color: "white"
  26375. },
  26376. navigate: {
  26377. nearestPano: !0,
  26378. lineOfSight: !0,
  26379. reactivate: !0,
  26380. aimAt: "disc",
  26381. tiltTolerance: 25,
  26382. rotateSpeedFactor: .6
  26383. }
  26384. },
  26385. path: {
  26386. color: window.DATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  26387. colorUp: s._desat(s.newBlue, .5),
  26388. colorDown: s._darken(s.newBlue, .35),
  26389. opacity: .5,
  26390. style: "ribbon",
  26391. height: .025,
  26392. ribbonWidth: .24,
  26393. outsideHeight: .5,
  26394. waypointRadius: .5,
  26395. waypointIndoorRadius: .24,
  26396. waypointPulse: 1e3,
  26397. typ: l.BLACK,
  26398. meshFree: r.valueFromHash("mf", 1),
  26399. mapGuides: r.valueFromHash("guides", !0),
  26400. fadeInTime: 400,
  26401. fadeOutTime: 300
  26402. },
  26403. warp: {
  26404. nearPanoDist: .1,
  26405. matchCam: !1,
  26406. blur: .33,
  26407. fastTime: 1500,
  26408. teleportTime: 1500,//瞬间过渡的时间
  26409. flytimeDistanceMultiplier:150,//add
  26410. flyTime:750,//add
  26411. outsideTime: 2e3,
  26412. lookAheadMax: .3,
  26413. lookAheadDist: 2.5,
  26414. softPushDist: .37,
  26415. softPushEnd: .3,
  26416. softBendAngle: 8,
  26417. softBendTilt: 4,
  26418. softBendEnd: .3,
  26419. doBurns: true, //r.valueFromHash("kb", !0),
  26420. burnsAngle: 8, //导览在每个点停留时的旋转角度
  26421. minBurnsAngle: 35,
  26422. minDownAngle: -35,
  26423. maxTurnPerSec: 280,
  26424. maxAimPerSec: 35,
  26425. minRotation: 12,
  26426. maxAimRotation: 33.2,
  26427. turnFriction: .2,
  26428. flySpeed: .01,
  26429. minWarpTime: 1200,
  26430. warpInterruptionRedirectTime: 500,
  26431. tourStepDelay: r.valueFromHash("st", 0),
  26432. walkDelay: 0,
  26433. walkMaxDist: 50,
  26434. walkMinDist: .8,
  26435. walkSlideShowThreshhold: 3000,
  26436. walkExtraPanosDistance: .4,
  26437. timePerMeter: 1200,
  26438. motionLeadTime: 5000,
  26439. movementEasing: "easeInOutQuad",
  26440. blendEasing: "easeInOutQuad",
  26441. showBunny: !1,
  26442. loop: r.valueFromHash("lp", !1),
  26443. auto: r.valueFromHash("ts", -1),
  26444. eOrder: 'YXZ', //"YXZ",
  26445. stepFactor: .25,
  26446. brakeStrength: 2,
  26447. minBrakeAngle: .1,
  26448. maxBrakeAngle: 1.8,
  26449. climbEffort: 4
  26450. },
  26451. rotationFriction: .05,
  26452. rotationAccelerationInside: 4.5,
  26453. rotationAccelerationOutside: .15,
  26454. rotationAfterMoveMultiplier: 40,
  26455. rotationAfterMoveHistoryCount: 5,
  26456. panFriction: .09,
  26457. panAccelerationOutside: 60,
  26458. onload: r.valueFromHash("onload", o.PANORAMA),
  26459. zoomNearLimit: .1,
  26460. zoomFarLimit: 50,
  26461. navigation: {
  26462. panoScores: !1,
  26463. mouseDirection: !0,
  26464. filterStrictness: .75,
  26465. angleFactor: -30,
  26466. directionFactor: 10,
  26467. distanceFactor: -1,
  26468. optionalityFactor: 3
  26469. },
  26470. sdkInit: !1,
  26471. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26472. console: r.valueFromHash("console", !1),
  26473. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  26474. panoramaNeighbourMaxDistance: 5,
  26475. panoFloorClickRadius: .35,
  26476. showScreenshotLocations: !1,
  26477. showAxis: !1,
  26478. showNeighbourRaycasts: !1,
  26479. colorMarkerOnLoad: !1,
  26480. colorMarkerByFloor: !1,
  26481. tiling: {
  26482. panoPreRenderRepeatDelay: 2500,
  26483. panoPreRenderDelay: 500,
  26484. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26485. tilingFlagNames: ["usetiles", "tiles"],
  26486. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26487. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26488. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26489. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26490. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26491. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 1/* 2 */),
  26492. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26493. customCompression: r.valueFromHash("tilecustcomp", 0),
  26494. // mobileHighQualityOverride: !1,
  26495. mobileHighQualityOverride: 1,
  26496. allowUltraHighResolution: true
  26497. },
  26498. zoom: {
  26499. enabled: true,
  26500. forceOff: r.valueFromHash("nozoom", 0),
  26501. overridemax: r.valueFromHash("maxzoom", null),
  26502. overridemin: r.valueFromHash("minzoom", null),
  26503. max: d.highQualityMaxZoom,
  26504. min: 1,
  26505. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26506. activationThreshold: 1.1,
  26507. restoreTime: 500
  26508. },
  26509. profiling: {
  26510. enabled: r.valueFromHash("mem", !1)
  26511. }
  26512. };
  26513. p = h.deepExtend(p, d, {
  26514. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26515. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26516. panorama: {
  26517. transitionTime: 1e3,
  26518. modelAlpha: 0,
  26519. modelAlphaDelay: p.flydown.modelTextureDelay,
  26520. modelAlphaLength: 1,
  26521. skyboxOpacity: 1,
  26522. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26523. skyboxOpacityLength: .9,
  26524. fovLength: 1,
  26525. fovDelay: 0,
  26526. cameraMatrixDuration: .8,
  26527. cameraMatrixDelay: 0,
  26528. cameraMatrixEase: c.easeInCubic,
  26529. reticuleOpacity: 1,
  26530. markerOpacity: .3,
  26531. markerOpacityOnHover: 1
  26532. },
  26533. dollhouse: {
  26534. transitionTime: 1e3,
  26535. modelAlpha: 1,
  26536. modelAlphaDelay: 0,
  26537. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26538. skyboxOpacity: 0,
  26539. skyboxOpacityDelay: 0,
  26540. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26541. fovLength: 1,
  26542. fovDelay: 0,
  26543. cameraMatrixDuration: .8,
  26544. cameraMatrixDelay: .3,
  26545. cameraMatrixEase: c.easeInCubic,
  26546. reticuleOpacity: 1,
  26547. markerOpacity: 0,
  26548. markerOpacityOnHover: 0
  26549. },
  26550. floorplan: {
  26551. transitionTime: 1e3,
  26552. modelAlpha: 1,
  26553. modelAlphaDelay: 0,
  26554. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26555. skyboxOpacity: 0,
  26556. skyboxOpacityDelay: 0,
  26557. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26558. fovLength: 1,
  26559. fovDelay: 0,
  26560. cameraMatrixDuration: .5,
  26561. cameraMatrixDelay: 0,
  26562. cameraMatrixEase: c.easeOutCubic,
  26563. reticuleOpacity: 1,
  26564. markerOpacity: 0,
  26565. markerOpacityOnHover: 0,
  26566. cameraHeight: 50
  26567. },
  26568. transitioning: {
  26569. reticuleOpacity: 0,
  26570. markerOpacity: .3,
  26571. markerOpacityOnHover: 1
  26572. },
  26573. "floorplan-dollhouse": {
  26574. rotationDelay: 0,
  26575. rotationDuration: 1
  26576. },
  26577. "floorplan-panorama": {
  26578. rotationDelay: .5,
  26579. rotationDuration: 1
  26580. },
  26581. "dollhouse-panorama": {
  26582. rotationDelay: .5,
  26583. rotationDuration: 1
  26584. },
  26585. "dollhouse-floorplan": {
  26586. rotationDelay: 0,
  26587. rotationDuration: 1,
  26588. cameraMatrixDuration: 1.05,
  26589. cameraMatrixDelay: .5
  26590. },
  26591. "panorama-dollhouse": {
  26592. rotationDelay: 0,
  26593. rotationDuration: .5
  26594. },
  26595. "panorama-floorplan": {
  26596. transitionTime: 1500,
  26597. rotationDelay: 0,
  26598. rotationDuration: .5
  26599. }
  26600. }),
  26601. p.path.meshFree && (p.path.typ = l.WALK),
  26602. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26603. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26604. window._settings = t.exports = p
  26605. }
  26606. , {
  26607. "./constants": 8,
  26608. "./enum/Colors": 19,
  26609. "./enum/VROption": 47,
  26610. "./enum/Viewmode": 51,
  26611. "./enum/WarpStyle": 52,
  26612. "./util/browser": 182,
  26613. "./util/common": 185,
  26614. "./util/easing": 186,
  26615. "./util/showcase": 193,
  26616. three: 217
  26617. }],
  26618. 167: [function(e, t, i) {
  26619. "use strict";
  26620. var n = e("three")
  26621. , r = e("./settings")
  26622. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26623. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26624. t.exports = {
  26625. basicTextured: {
  26626. uniforms: {
  26627. tDiffuse: {
  26628. type: "t",
  26629. value: null
  26630. },
  26631. alpha: {
  26632. type: "f",
  26633. value: 1
  26634. }
  26635. },
  26636. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26637. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26638. },
  26639. copyCubeMap: {
  26640. uniforms: {
  26641. tDiffuse: {
  26642. type: "t",
  26643. value: null
  26644. },
  26645. alpha: {
  26646. type: "f",
  26647. value: 1
  26648. }
  26649. },
  26650. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26651. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26652. },
  26653. cube: {
  26654. uniforms: {
  26655. map: {
  26656. type: "t",
  26657. value: null
  26658. },
  26659. opacity: {
  26660. type: "f",
  26661. value: 1
  26662. }
  26663. },
  26664. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26665. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26666. },
  26667. model: {
  26668. uniforms: {
  26669. map: {
  26670. type: "t",
  26671. value: null
  26672. },
  26673. modelAlpha: {
  26674. type: "f",
  26675. value: r.modelAlpha
  26676. },
  26677. opacity: {
  26678. type: "f",
  26679. value: 1
  26680. },
  26681. progress: {
  26682. type: "f",
  26683. value: 0
  26684. },
  26685. blackout: {
  26686. type: "i",
  26687. value: 0
  26688. },
  26689. pano0Map: {
  26690. type: "t",
  26691. value: null
  26692. },
  26693. pano0Position: {
  26694. type: "v3",
  26695. value: new n.Vector3
  26696. },
  26697. pano0Matrix: {
  26698. type: "m4",
  26699. value: new n.Matrix4
  26700. },
  26701. pano1Map: {
  26702. type: "t",
  26703. value: null
  26704. },
  26705. pano1Position: {
  26706. type: "v3",
  26707. value: new n.Vector3
  26708. },
  26709. pano1Matrix: {
  26710. type: "m4",
  26711. value: new n.Matrix4
  26712. }
  26713. },
  26714. vertexShader: o + `uniform vec3 pano0Position;
  26715. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26716. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26717. varying vec3 vWorldPosition0;
  26718. varying vec3 vWorldPosition1;
  26719. uniform int blackout;
  26720. void main() {
  26721. vUv = uv;
  26722. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26723. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26724. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26725. vWorldPosition0.x *= -1.0;
  26726. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26727. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26728. vWorldPosition1.x *= -1.0;
  26729. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26730. }`,
  26731. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26732. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26733. void main() {
  26734. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26735. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26736. vec4 colorFromPanos;
  26737. if (blackout == 5){//add for TransitionPass
  26738. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26739. }else{
  26740. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26741. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26742. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26743. else if (blackout == 1) {
  26744. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26745. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26746. }
  26747. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26748. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26749. }
  26750. //#ifdef useModelMap //起不了作用为啥
  26751. if(modelAlpha>0.0){
  26752. vec4 colorFromTexture = texture2D( map, vUv );
  26753. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26754. }
  26755. //#endif
  26756. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26757. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26758. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26759. }`
  26760. },
  26761. hot:{
  26762. uniforms:{
  26763. color:{
  26764. type: "c",
  26765. value: new n.Color( 0xff2200 )
  26766. },
  26767. opac:{
  26768. type: "f",
  26769. value: 0
  26770. },
  26771. texture1:{
  26772. type: "t",
  26773. value: null
  26774. },
  26775. texture2:{
  26776. type: "t",
  26777. value: null
  26778. }
  26779. },
  26780. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26781. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26782. },
  26783. modelOutside: {
  26784. uniforms: {
  26785. map: {
  26786. type: "t",
  26787. value: null
  26788. },
  26789. opacity: {
  26790. type: "f",
  26791. value: 1
  26792. }
  26793. },
  26794. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26795. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26796. },
  26797. ribbon: {
  26798. uniforms: {
  26799. map: {
  26800. type: "t",
  26801. value: null
  26802. },
  26803. opacity: {
  26804. type: "f",
  26805. value: 1
  26806. },
  26807. color: {
  26808. type: "c",
  26809. value: new n.Color(r.path.color)
  26810. }
  26811. },
  26812. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26813. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26814. },
  26815. waypoint: {
  26816. uniforms: {
  26817. map: {
  26818. type: "t",
  26819. value: null
  26820. },
  26821. opacity: {
  26822. type: "f",
  26823. value: 1
  26824. },
  26825. pulse: {
  26826. type: "f",
  26827. value: 1
  26828. },
  26829. nearFade: {
  26830. type: "v2",
  26831. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26832. },
  26833. color: {
  26834. type: "c",
  26835. value: new n.Color(r.reticuleColor)
  26836. }
  26837. },
  26838. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26839. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26840. },
  26841. modelDebug: {
  26842. uniforms: {
  26843. map: {
  26844. type: "t",
  26845. value: null
  26846. },
  26847. modelAlpha: {
  26848. type: "f",
  26849. value: r.modelAlpha
  26850. },
  26851. depthmapRatio: {
  26852. type: "f",
  26853. value: 0
  26854. },
  26855. opacity: {
  26856. type: "f",
  26857. value: 1
  26858. },
  26859. progress: {
  26860. type: "f",
  26861. value: 0
  26862. },
  26863. considerOcclusion: {
  26864. type: "i",
  26865. value: r.fancierTransition
  26866. },
  26867. highlightPanoSelection: {
  26868. type: "i",
  26869. value: 0
  26870. },
  26871. useThirdPano: {
  26872. type: "i",
  26873. value: r.useThirdPano
  26874. },
  26875. pano0Map: {
  26876. type: "t",
  26877. value: null
  26878. },
  26879. pano0Depth: {
  26880. type: "t",
  26881. value: null
  26882. },
  26883. pano0Position: {
  26884. type: "v3",
  26885. value: new n.Vector3
  26886. },
  26887. pano0Matrix: {
  26888. type: "m4",
  26889. value: new n.Matrix4
  26890. },
  26891. pano0Weight: {
  26892. type: "f",
  26893. value: r.transition.pano0Weight
  26894. },
  26895. pano1Map: {
  26896. type: "t",
  26897. value: null
  26898. },
  26899. pano1Depth: {
  26900. type: "t",
  26901. value: null
  26902. },
  26903. pano1Position: {
  26904. type: "v3",
  26905. value: new n.Vector3
  26906. },
  26907. pano1Matrix: {
  26908. type: "m4",
  26909. value: new n.Matrix4
  26910. },
  26911. pano1Weight: {
  26912. type: "f",
  26913. value: r.transition.pano1Weight
  26914. },
  26915. pano2Map: {
  26916. type: "t",
  26917. value: null
  26918. },
  26919. pano2Depth: {
  26920. type: "t",
  26921. value: null
  26922. },
  26923. pano2Position: {
  26924. type: "v3",
  26925. value: new n.Vector3
  26926. },
  26927. pano2Matrix: {
  26928. type: "m4",
  26929. value: new n.Matrix4
  26930. },
  26931. pano2Weight: {
  26932. type: "f",
  26933. value: r.transition.pano2Weight
  26934. }
  26935. },
  26936. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26937. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26938. },
  26939. customDepth: {
  26940. uniforms: {
  26941. panoPosition: {
  26942. type: "v3",
  26943. value: new n.Vector3
  26944. }
  26945. },
  26946. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26947. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26948. },
  26949. skysphere: {
  26950. uniforms: {
  26951. radius: {
  26952. type: "f",
  26953. value: 0
  26954. }
  26955. },
  26956. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26957. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26958. },
  26959. tagDisc: {
  26960. uniforms: {
  26961. opacity: {
  26962. type: "f",
  26963. value: 0
  26964. },
  26965. color: {
  26966. type: "c",
  26967. value: new n.Color
  26968. },
  26969. bg: {
  26970. type: "t",
  26971. value: null
  26972. },
  26973. mask: {
  26974. type: "t",
  26975. value: null
  26976. }
  26977. },
  26978. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26979. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26980. }
  26981. }
  26982. }
  26983. , {
  26984. "./settings": 166,
  26985. three: 217
  26986. }],
  26987. 168: [function(e, t, i) {
  26988. (function(i) {
  26989. "use strict";
  26990. var n = e("three")
  26991. , r = (e("url"),
  26992. e("./util/ajax"))
  26993. , o = e("./settings")
  26994. , a = e("./util/logger")
  26995. , s = e("./util/math")
  26996. , l = e("./util/showcase")
  26997. , c = e("./objects/Panorama")
  26998. , h = new a(i)
  26999. , u = e("./model/Model")
  27000. , d = e("./shaders")
  27001. , p = e("./util/transitions")
  27002. , f = e("./objects/Chunk")
  27003. , g = e("./objects/Reticule")
  27004. , m = e("./objects/Skybox")
  27005. , v = e("./objects/Floor")
  27006. , A = e("./cameras/DollhouseCamera")
  27007. , y = e("./cameras/FloorplanCamera")
  27008. , C = e("./cameras/PanoramaCamera")
  27009. , I = e("./controls/DollhouseControls")
  27010. , E = e("./controls/FloorplanControls")
  27011. , b = e("./controls/PanoramaControls");
  27012. n.ImageUtils.crossOrigin = o.crossOrigin,
  27013. t.exports = {
  27014. shaders: d,
  27015. transitions: p,
  27016. Model: u,
  27017. Chunk: f,
  27018. Floor: v,
  27019. Skybox: m,
  27020. Reticule: g,
  27021. Panorama: c,
  27022. DollhouseCamera: A,
  27023. FloorplanCamera: y,
  27024. PanoramaCamera: C,
  27025. DollhouseControls: I,
  27026. FloorplanControls: E,
  27027. PanoramaControls: b,
  27028. getModel: function(e) {
  27029. if (!e.url)
  27030. throw 'getModel(): missing parameter "url"';
  27031. e.autoload = void 0 === e.autoload || e.autoload;
  27032. var t = l.parseSidUrl(e.url);
  27033. e.urlBase = t.urlBase,
  27034. e.urlModel = t.urlModel,
  27035. e.urlFiles = t.urlFiles;
  27036. var i = this._getPlatformError();
  27037. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  27038. this._loadModel().then(this._buildModel.bind(this)))
  27039. },
  27040. _getPlatformError: function() {
  27041. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  27042. },
  27043. _loadModel: function() {
  27044. return r.get(this.options.urlModel, {
  27045. responseType: "json",
  27046. prefetchFrom: "model",
  27047. auth: l.getAuthorizationHeader()
  27048. }).then(null, function() {
  27049. return h.warn("Model loading failed at initial metadata load"),
  27050. "loading-failed"
  27051. })
  27052. },
  27053. _buildModel: function(e) {
  27054. e = l.normalizeModeldata(e, s);
  27055. var t = new u(this.options,e);
  27056. return this.options.autoload ? t.load(!0) : $.when(t)
  27057. }
  27058. }
  27059. }
  27060. ).call(this, "/js/showcase.js")
  27061. }
  27062. , {
  27063. "./cameras/DollhouseCamera": 5,
  27064. "./cameras/FloorplanCamera": 6,
  27065. "./cameras/PanoramaCamera": 7,
  27066. "./controls/DollhouseControls": 10,
  27067. "./controls/FloorplanControls": 11,
  27068. "./controls/PanoramaControls": 13,
  27069. "./model/Model": 139,
  27070. "./objects/Chunk": 144,
  27071. "./objects/Floor": 146,
  27072. "./objects/Panorama": 148,
  27073. "./objects/Reticule": 149,
  27074. "./objects/Skybox": 152,
  27075. "./settings": 166,
  27076. "./shaders": 167,
  27077. "./util/ajax": 181,
  27078. "./util/logger": 189,
  27079. "./util/math": 190,
  27080. "./util/showcase": 193,
  27081. "./util/transitions": 195,
  27082. three: 217,
  27083. url: 208
  27084. }],
  27085. 169: [function(e, t, i) {
  27086. "use strict";
  27087. function n() {
  27088. var e = {
  27089. renderTarget: null,
  27090. inUse: !1,
  27091. size: -1,
  27092. pano: null
  27093. };
  27094. return e
  27095. }
  27096. function r(e) {
  27097. M.push(e)
  27098. }
  27099. function o(e) {
  27100. var t = n();
  27101. return t.inUse = !0,
  27102. t.size = e,
  27103. r(t),
  27104. t
  27105. }
  27106. function a(e) {
  27107. for (var t = 0; t < M.length; t++) {
  27108. var i = M[t];
  27109. if (!i.inUse && i.size === e)
  27110. return i.inUse = !0,
  27111. i
  27112. }
  27113. return null
  27114. }
  27115. function s(e) {
  27116. for (var t = 0; t < M.length; t++) {
  27117. var i = M[t];
  27118. if (i.renderTarget === e)
  27119. return i.inUse = !1,
  27120. !0
  27121. }
  27122. return !1
  27123. }
  27124. function l() {
  27125. this.tileDirectory = {},
  27126. this.activeRenderTargetDescriptors = {},
  27127. this.activePanos = [],
  27128. this.panoLODDescriptors = {},
  27129. this.panoDescriptors = {},
  27130. this.tileTrees = {},
  27131. this.sceneRenderer = null,
  27132. this.tileDownloader = null,
  27133. this.forceQueue = [],
  27134. this.uploadQueues = {},
  27135. this.uploadInterval = null,
  27136. this.uploadIntervalCancelled = !1,
  27137. this.usingTileOverlay = !1,
  27138. this.overlayTilesLoaded = !1,
  27139. this.overlayTileBase = null,
  27140. this.overlayTilesBasic = {},
  27141. this.overlayTilesEnhanced = {},
  27142. this.zoomRenderTarget = null,
  27143. this.zoomPano = null,
  27144. this.zoomingActive = !1,
  27145. this.zoomPanoId = null,
  27146. this.zoomPanoRenderingDisabled = !1,
  27147. this.direction = new h.Vector3,
  27148. this.initTime = -1,
  27149. this.maxBaseUploadsPerFrame = x,
  27150. this.maxNonBaseUploadsPerFrame = T
  27151. }
  27152. function c() {
  27153. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  27154. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27155. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  27156. }
  27157. /* function c() {
  27158. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  27159. this.updateUploadQueue(1, 2),
  27160. w = 18,
  27161. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  27162. } */
  27163. var h = e("three")
  27164. , u = e("../exception/BasicException")
  27165. , d = e("../settings")
  27166. , p = e("../enum/PanoSizeClass")
  27167. , f = (e("../objects/Panorama"),
  27168. e("../enum/PanoRendererEvents"))
  27169. , g = e("../enum/SceneRendererEvents")
  27170. , m = e("../enum/TileDownloaderEvents")
  27171. , v = e("../enum/Vectors")
  27172. , A = (e("../enum/GLCubeFaces"),
  27173. e("../objects/Panorama"),
  27174. e("./TileTree"))
  27175. , y = (e("./TileDownloader"),
  27176. e("./TilePrioritizer"))
  27177. , C = e("./TileUtils")
  27178. , p = e("../enum/PanoSizeClass")
  27179. , I = (e("../util/browser"),
  27180. e("../util/panorama"))
  27181. , E = e("events").EventEmitter
  27182. , b = !1
  27183. , w = d.tiling.uploadIntervalDelay
  27184. , _ = d.tiling.initialIntervalDelay
  27185. , T = d.tiling.maxNonBaseUploadsPerFrame
  27186. , x = d.tiling.maxBaseUploadsPerFrame
  27187. , S = {
  27188. Base: 0,
  27189. Remaining: 1
  27190. }
  27191. ,M = [];
  27192. window.targetList = M
  27193. l.prototype = Object.create(E.prototype),
  27194. l.prototype.init = function(e, t, i) {
  27195. this.sceneRenderer = e,
  27196. this.tileDownloader = t,
  27197. this.qualityManager = i,
  27198. this.bindEvents(),
  27199. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  27200. this.initTime = performance.now()
  27201. }
  27202. ,
  27203. l.prototype.getActivePanoTextures = function(e) {
  27204. e = e || [];
  27205. for (var t = 0; t < M.length; t++) {
  27206. var i = M[t];
  27207. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  27208. }
  27209. }
  27210. ,
  27211. l.prototype.hasQueuedTiles = function() {
  27212. var e = this.peekNextFromUploadQueue();
  27213. return null !== e && void 0 !== e
  27214. }
  27215. ,
  27216. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  27217. return this.activeRenderTargetDescriptors[e]
  27218. }
  27219. ,
  27220. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  27221. this.activeRenderTargetDescriptors[e] = t
  27222. }
  27223. ,
  27224. l.prototype.loadOverlayTiles = function() {
  27225. if (0 !== d.tiling.overlayStyle) {
  27226. var e = 0
  27227. , t = function(t, n, r) {
  27228. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  27229. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  27230. e++,
  27231. e === i.length && (this.overlayTilesLoaded = !0)
  27232. }
  27233. .bind(this)
  27234. , i = [["images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  27235. i.forEach(function(e) {
  27236. this.tileDownloader.loadImage(e[0], 0, e[1])
  27237. }
  27238. .bind(this)),
  27239. this.usingTileOverlay = !0
  27240. } else
  27241. this.usingTileOverlay = !1
  27242. }
  27243. ,
  27244. l.prototype.bindEvents = function() {
  27245. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  27246. }
  27247. ,
  27248. l.prototype.setupZoomRenderTarget = function() {
  27249. var targets = {};
  27250. return function(){
  27251. if(this.qualityManager.maxRenderTargetSize == '2k' && this.qualityManager.getMaxNavPanoSize()=='2k')return; //不使用zoomTarget 直接用pano的tiledPanoRenderTarget,防崩溃
  27252. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  27253. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  27254. return;
  27255. var e = this.zoomRenderTarget;
  27256. var size = this.qualityManager.getMaxZoomPanoSize()
  27257. if(size > this.qualityManager.maxRenderTargetSize){
  27258. return
  27259. }
  27260. if(targets[size]){
  27261. this.zoomRenderTarget = targets[size]
  27262. }else{
  27263. this.zoomRenderTarget = this.initTiledPano(size, true )//放大后不使用抗锯齿,否则消耗更多内存
  27264. targets[size] = this.zoomRenderTarget
  27265. }
  27266. if(e) {//将旧的zoomRenderTarget渲染到新zoomRenderTarget上
  27267. var t = e.width
  27268. , i = this.zoomRenderTarget.width;
  27269. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  27270. e.texture.dispose(),
  27271. e.texture.loaded = !1,
  27272. e.texture.version = 0,
  27273. this.sceneRenderer.deallocateCubeTexture(e.texture),
  27274. e.texture = null
  27275. }
  27276. this.zoomPanoRenderingDisabled = !1
  27277. } else
  27278. this.zoomPanoRenderingDisabled = !0
  27279. }
  27280. }()
  27281. ,
  27282. l.prototype.enableHighQuality = function(e) {
  27283. //xzw add 如果最多只要2k图的话enableUltraHighQualityMode替换成这个
  27284. if (!this.qualityManager.highQualityModeStarted) {
  27285. this.setupZoomRenderTarget()
  27286. e()
  27287. this.qualityManager.highQualityModeStarted = true
  27288. }
  27289. }
  27290. ,
  27291. l.prototype.enableUltraHighQualityMode = function(e) {
  27292. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  27293. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  27294. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  27295. t && (this.qualityManager.enableUltraHighQualityMode(),
  27296. this.setupZoomRenderTarget(),
  27297. e())
  27298. }
  27299. .bind(this))
  27300. }
  27301. }
  27302. ,
  27303. l.prototype.activateTiledPano = function(e, t, i) {
  27304. i && this.clearAllQueuedUploads();
  27305. for (var n = 0; n < C.FACES_PER_PANO; n++)
  27306. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  27307. this.linkAllTilesAndNodes(e);
  27308. var r = this.getActiveRenderTargetDescriptor(e.id)
  27309. , l = t;
  27310. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  27311. !r || l !== r.size) {
  27312. if (r && s(r.renderTarget),
  27313. r = a(l),
  27314. !r) {
  27315. var c = this.initTiledPano(l, !browser.isMobile()/* !1 */);
  27316. r = o(c.width),
  27317. r.renderTarget = c
  27318. }
  27319. r.pano = e,
  27320. this.resetPanoDescriptor(e.id),
  27321. this.resetPanoLODDescriptors(e.id),
  27322. this.resetRenderStatus(e.id, !0, !0)
  27323. }
  27324. this.setActiveRenderTargetDescriptor(e.id, r);
  27325. var h = i ? 0 : 1;
  27326. return this.updateActivePanos(e, h),
  27327. r.renderTarget
  27328. }
  27329. ,
  27330. l.prototype.deactivateTiledPano = function(e) {
  27331. var t = this.getActiveRenderTargetDescriptor(e.id);
  27332. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  27333. this.setActiveRenderTargetDescriptor(e.id, null);
  27334. var i = this.getUploadQueueForPano(e.id);
  27335. this.clearUploadQueue(i),
  27336. this.updateActivePanos()
  27337. }
  27338. ,
  27339. l.prototype.updateActivePanos = function() {
  27340. var e = [];
  27341. return function(t, i) {
  27342. e.length = 0;
  27343. for (var n = 0; n < this.activePanos.length; n++) {
  27344. t && e.length === i && e.push(t);
  27345. var r = this.activePanos[n]
  27346. , o = this.getActiveRenderTargetDescriptor(r.id);
  27347. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  27348. }
  27349. t && i >= e.length && e.push(t),
  27350. this.activePanos.length = 0,
  27351. this.activePanos.push.apply(this.activePanos, e)
  27352. }
  27353. }(),
  27354. l.prototype.getActivePanoCount = function() {
  27355. return this.activePanos.length
  27356. }
  27357. ,
  27358. l.prototype.resetRenderStatus = function(e, t, i, n) {
  27359. var r = null;
  27360. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  27361. for (var o = function(e, n, r, o) {
  27362. i && (n.tile.zoomUploaded = !1),
  27363. t && (n.tile.uploaded = !1)
  27364. }, a = 0; a < C.FACES_PER_PANO; a++) {
  27365. var s = this.getTileTree(e, a);
  27366. s.breadthFirst({
  27367. callback: o.bind(this, a),
  27368. minLevel: r
  27369. })
  27370. }
  27371. }
  27372. ,
  27373. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  27374. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  27375. t.tile.zoomUploaded = t.tile.uploaded,
  27376. t.zoomCovered = t.covered
  27377. }, n = 0; n < C.FACES_PER_PANO; n++) {
  27378. var r = this.getTileTree(e, n);
  27379. r.breadthFirst({
  27380. callback: i.bind(this, n),
  27381. maxLevel: t
  27382. })
  27383. }
  27384. }
  27385. ,
  27386. l.prototype.renderPanoTiles = function() {
  27387. var e = [];
  27388. return function(t, i, n, r) {
  27389. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  27390. i = i || this.direction || v.FORWARD;
  27391. var o = this.getActiveRenderTargetDescriptor(t);
  27392. if (!this.isRenderTargetDescriptorValid(o))
  27393. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  27394. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  27395. var s = this.getTileTree(t, a);
  27396. e.length = 0,
  27397. s.breadthFirst({
  27398. saveVisited: e
  27399. });
  27400. for (var l = 0; l < e.length; l++) {
  27401. var c = e[l];
  27402. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  27403. }
  27404. }
  27405. this.updateDirection(i)
  27406. }
  27407. }(),
  27408. l.prototype.isRenderTargetDescriptorValid = function(e) {
  27409. return e && e.renderTarget
  27410. }
  27411. ,
  27412. l.prototype.isPanoActive = function(e) {
  27413. var t = this.getActiveRenderTargetDescriptor(e);
  27414. return this.isRenderTargetDescriptorValid(t)
  27415. }
  27416. ,
  27417. l.prototype.isPanoZoomed = function(e) {
  27418. return this.zoomingActive && this.zoomPanoId === e
  27419. }
  27420. ,
  27421. l.prototype.initTileTree = function(e, t, i) {
  27422. var n = this.tileTrees[e];
  27423. n || (n = [],
  27424. this.tileTrees[e] = n);
  27425. var r = n[t];
  27426. if (!r) {
  27427. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  27428. r = new A(C.TILE_SIZE,o),
  27429. n[t] = r
  27430. }
  27431. }
  27432. ,
  27433. l.prototype.getTileTree = function(e, t) {
  27434. var i = this.tileTrees[e];
  27435. if (!i)
  27436. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  27437. var n = i[t];
  27438. if (!n)
  27439. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  27440. return n
  27441. }
  27442. ,
  27443. l.prototype.initTiledPano = function(e, antialias) {
  27444. var i = this.sceneRenderer.renderer
  27445. , n = (i.context,
  27446. new h.WebGLRenderTargetCube(e,e,{
  27447. stencilBuffer: !1
  27448. }))
  27449. , r = new h.CubeTexture([]);
  27450. n.texture = r,
  27451. r.image = [null, null, null, null, null, null],
  27452. r.flipY = !0,
  27453. //antialias: 如果抗锯齿的话,采用mipmap,会增加一倍的存储消耗。原版本都是不抗锯齿的。但是抗锯齿效果更柔和
  27454. antialias ? (r.generateMipmaps = !0,
  27455. r.magFilter = h.LinearFilter,
  27456. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  27457. r.magFilter = h.LinearFilter,
  27458. r.minFilter = h.LinearFilter),
  27459. r.format = h.RGBAFormat,
  27460. i.setRenderTarget(n),
  27461. i.setRenderTarget(null);
  27462. var o = i.properties.get(r);
  27463. return o.__image__webglTextureCube = o.__webglTexture,
  27464. n
  27465. }
  27466. ,
  27467. l.prototype.getUploadQueueForPano = function(e) {
  27468. var t = this.uploadQueues[e];
  27469. return t || (t = [],
  27470. this.uploadQueues[e] = t),
  27471. t
  27472. }
  27473. ,
  27474. l.prototype.isTileUploaded = function(e) {
  27475. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27476. }
  27477. ,
  27478. l.prototype.setUploaded = function(e, t) {
  27479. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27480. }
  27481. ,
  27482. l.prototype.queueTileUpload = function(e, t, i) {
  27483. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27484. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27485. var r = this.getUploadQueueForPano(e.panoId);
  27486. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27487. e.uploadQueued = !0,
  27488. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27489. }
  27490. }
  27491. ,
  27492. l.prototype.shoulPushToFrontOfQueue = function(e) {
  27493. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27494. }
  27495. ,
  27496. l.prototype.getTopUploadQueue = function() {
  27497. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27498. for (var n = 0; n < this.activePanos.length; n++)
  27499. if (e = this.activePanos[n],
  27500. t = this.getUploadQueueForPano(e.id),
  27501. t.length > 0)
  27502. switch (i) {
  27503. case S.Base:
  27504. if (0 === t[0].level)
  27505. return t;
  27506. break;
  27507. case S.Remaining:
  27508. return t
  27509. }
  27510. return null
  27511. }
  27512. ,
  27513. l.prototype.getNextFromUploadQueue = function() {
  27514. var e = function(e) {
  27515. var t = e.shift();
  27516. return t.uploadQueued = !1,
  27517. t
  27518. };
  27519. return function() {
  27520. if (this.forceQueue.length > 0)
  27521. return e(this.forceQueue);
  27522. var t = this.getTopUploadQueue();
  27523. return t && t.length > 0 ? e(t) : null
  27524. }
  27525. }(),
  27526. l.prototype.peekNextFromUploadQueue = function() {
  27527. if (this.forceQueue.length > 0)
  27528. return this.forceQueue[0];
  27529. var e = this.getTopUploadQueue();
  27530. return e && e.length > 0 ? e[0] : null
  27531. }
  27532. ,
  27533. l.prototype.clearAllQueuedUploads = function() {
  27534. this.clearAllUploadQueues(null, 0)
  27535. }
  27536. ,
  27537. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  27538. this.clearAllUploadQueues(e, 0)
  27539. }
  27540. ,
  27541. l.prototype.clearAllUploadQueues = function(e, t) {
  27542. if (e)
  27543. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27544. this.clearUploadQueue(this.forceQueue, t, e);
  27545. else {
  27546. for (var i = 0; i < this.activePanos.length; i++) {
  27547. var n = this.activePanos[i];
  27548. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27549. }
  27550. this.clearUploadQueue(this.forceQueue, t)
  27551. }
  27552. }
  27553. ,
  27554. l.prototype.clearUploadQueue = function(e, t, i) {
  27555. void 0 !== t && null !== t || (t = 0);
  27556. for (var n = 0; n < e.length; ) {
  27557. var r = e[n];
  27558. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27559. e.splice(n, 1)) : n++
  27560. }
  27561. }
  27562. ,
  27563. l.prototype.refreshUploadInterval = function() {
  27564. var e = null;
  27565. return function(t) {
  27566. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27567. null !== t && void 0 !== t || (t = w),
  27568. b || (t = _),
  27569. this.uploadInterval = window.setTimeout(e, t),
  27570. this.uploadIntervalDelay = t)
  27571. }
  27572. }(),
  27573. l.prototype.update = function() {
  27574. var e = performance.now()
  27575. , t = 0;
  27576. return function() {
  27577. this.uploadIntervalCancelled = !0,
  27578. window.clearTimeout(this.uploadInterval),
  27579. this.uploadInterval = null;
  27580. var i = performance.now() - e;
  27581. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27582. e = performance.now()),
  27583. t++
  27584. }
  27585. }(),
  27586. l.prototype.updateUploadQueue = function(e, t) {
  27587. e || (e = 1);
  27588. for (var i = 0, n = 0; ; ) {
  27589. if (n >= t || i >= e)
  27590. break;
  27591. var r = this.getNextFromUploadQueue();
  27592. if (!r)
  27593. break;
  27594. if (0 !== r.level ? i++ : n++,
  27595. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27596. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27597. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27598. }
  27599. }
  27600. }
  27601. ,
  27602. l.prototype.updateDirection = function(e) {
  27603. if (e = e || this.direction) {
  27604. this.direction = e;
  27605. for (var t = 0; t < this.activePanos.length; t++) {
  27606. var i = this.activePanos[t]
  27607. , n = this.getUploadQueueForPano(i.id);
  27608. y.sortPanoTiles(n, i, this.direction)
  27609. }
  27610. }
  27611. }
  27612. ,
  27613. l.prototype.uploadTile = function() {
  27614. var e = {}
  27615. , t = (new h.Vector4,
  27616. d.tiling.overlayStyle);
  27617. //var failHistory = {};
  27618. return function(i, n) {
  27619. var r = i.panoId
  27620. , o = i.image
  27621. , a = i.tileSize
  27622. , s = i.panoSize
  27623. , l = i.tileIndex
  27624. , c = (i.faceTileIndex,
  27625. i.totalTiles)
  27626. , u = (i.face,
  27627. i.tileX)
  27628. , d = i.tileY
  27629. , p = !0
  27630. , g = !1
  27631. , m = (this.getPanoDescriptor(r),
  27632. this.getPanoLODDescriptor(r, s))
  27633. , v = this.getActiveRenderTargetDescriptor(r)
  27634. , A = v.renderTarget
  27635. , y = v.size;
  27636. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27637. y = A.width), //this.qualityManager.getMaxZoomPanoSize()),
  27638. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27639. g = !1),
  27640. n || (this.anyUploaded(i.node) && (p = !1,
  27641. g = !0),
  27642. this.isTileUploaded(i) && (p = !1,
  27643. g = !1)),
  27644. p) {
  27645. /* if(failHistory[''+r+s+l]){
  27646. console.log('uploadTile retry', r, s, l)
  27647. }
  27648. console.log('uploadTile 成功', r, s, l)
  27649. */
  27650. var C = u * a
  27651. , I = d * a
  27652. , E = a / s * y
  27653. , b = C / s * y
  27654. , w = I / s * y;
  27655. if (s > this.qualityManager.maxRenderTargetSize) {
  27656. player.model.getHighImage(o, i.cubeFace, u, d)
  27657. }else{
  27658. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27659. var _ = e[a]
  27660. this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a)
  27661. if ( 1 === t || 2 === t) {
  27662. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27663. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27664. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27665. } else
  27666. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27667. }
  27668. m.uploadCount++,
  27669. this.emit(f.TileRenderSuccess, r, s, l, c),
  27670. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27671. this.setUploaded(i, !0),
  27672. this.addCoverageForNode(i.node)
  27673. } else{
  27674. this.setUploaded(i, !1);
  27675. //console.log('uploadTile 失败', r, s, l)
  27676. //failHistory[''+r+s+l] = true;
  27677. }
  27678. return i.uploadAttempted || (m.uploadAttempts++,
  27679. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27680. i.uploadAttempted = !0,
  27681. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27682. g
  27683. }
  27684. }(),
  27685. l.prototype.linkTileAndNode = function(e, t) {
  27686. t.tile = e,
  27687. e.node = t
  27688. }
  27689. ,
  27690. l.prototype.linkAllTilesAndNodes = function(e) {
  27691. for (var t = function(t, i, n, r, o) {
  27692. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27693. this.linkTileAndNode(a, n)
  27694. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27695. var n = this.getTileTree(e.id, i);
  27696. n.breadthFirst({
  27697. callback: t.bind(this, n, i)
  27698. })
  27699. }
  27700. }
  27701. ,
  27702. l.prototype.anyUploaded = function(e) {
  27703. if (!e)
  27704. return !1;
  27705. if (e.tile && this.isTileUploaded(e.tile))
  27706. return !0;
  27707. if (e.children)
  27708. for (var t = 0; t < e.children.length; t++) {
  27709. var i = e.children[t];
  27710. if (this.anyUploaded(i))
  27711. return !0
  27712. }
  27713. return !1
  27714. }
  27715. ,
  27716. l.prototype.setNodeCovered = function(e, t) {
  27717. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27718. }
  27719. ,
  27720. l.prototype.isNodeCovered = function(e) {
  27721. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27722. }
  27723. ,
  27724. l.prototype.addCoverageForNode = function(e) {
  27725. if (this.setNodeCovered(e, !0),
  27726. e.parent && e.covered) {
  27727. var t = e.parent;
  27728. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27729. }
  27730. }
  27731. ,
  27732. l.prototype.calcFullCoverage = function(e) {
  27733. var t = !1;
  27734. if (e.children)
  27735. for (var i = 0; i < e.children.length; i++) {
  27736. var n = e.children[i];
  27737. t = t || this.calcFullCoverage(n)
  27738. }
  27739. e.covered = e.tile.uploaded || t
  27740. }
  27741. ,
  27742. l.prototype.nodeSubcovered = function(e) {
  27743. if (!e.children)
  27744. return !1;
  27745. for (var t = 0; t < e.children.length; t++)
  27746. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27747. return !1;
  27748. return !0
  27749. }
  27750. ,
  27751. l.prototype.resetPanoDescriptor = function(e) {
  27752. this.getPanoDescriptor(e)
  27753. }
  27754. ,
  27755. l.prototype.getPanoDescriptor = function(e) {
  27756. var t = this.panoDescriptors[e];
  27757. return t || (t = {},
  27758. this.panoDescriptors[e] = t),
  27759. t
  27760. }
  27761. ,
  27762. l.prototype.resetPanoLODDescriptors = function(e) {
  27763. var t = this.getPanoLODDescriptors(e);
  27764. for (var i in t)
  27765. if (t.hasOwnProperty(i)) {
  27766. var n = t[i];
  27767. n.uploadCount = 0,
  27768. n.uploadAttempts = 0
  27769. }
  27770. }
  27771. ,
  27772. l.prototype.getPanoLODDescriptor = function(e, t) {
  27773. var i = this.getPanoLODDescriptors(e)
  27774. , n = i[t];
  27775. return n || (n = {
  27776. uploadCount: 0,
  27777. uploadAttempts: 0
  27778. },
  27779. i[t] = n),
  27780. n
  27781. }
  27782. ,
  27783. l.prototype.getPanoLODDescriptors = function(e) {
  27784. var t = this.panoLODDescriptors[e];
  27785. return t || (t = {},
  27786. this.panoLODDescriptors[e] = t),
  27787. t
  27788. }
  27789. ,
  27790. l.prototype.onTileDownloaded = function(e) {
  27791. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27792. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27793. if (i.downloaded = !0,
  27794. i.image = e.image,
  27795. i.panoSize = e.panoSize,
  27796. i.tileX = e.tileX,
  27797. i.tileY = e.tileY,
  27798. i.totalTiles = e.totalTiles,
  27799. i.tileIndex = e.tileIndex,
  27800. i.faceTileIndex = e.faceTileIndex,
  27801. i.face = e.face,
  27802. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27803. i.panoId = e.panoId,
  27804. i.tileSize = e.tileSize,
  27805. i.direction = (new h.Vector3).copy(e.direction),
  27806. i.node = null,
  27807. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27808. this.isPanoActive(i.panoId)) {
  27809. var n = this.getTileTree(i.panoId, i.face)
  27810. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27811. this.linkTileAndNode(i, r),
  27812. this.queueTileUpload(i, !0)
  27813. }
  27814. }
  27815. ,
  27816. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27817. var r = this.tileDirectory[e];
  27818. r || (r = {},
  27819. this.tileDirectory[e] = r);
  27820. var o = 16384 * t + 1024 * i + n
  27821. , a = r[o];
  27822. return a || (a = {
  27823. downloaded: !1,
  27824. uploaded: !1,
  27825. zoomUploaded: !1
  27826. },
  27827. r[o] = a),
  27828. a._key = e + ":" + t + ":" + i + ":" + n,
  27829. a._tileKey = o,
  27830. a
  27831. }
  27832. ,
  27833. l.prototype.setZoomingActive = function(e, t, i) {
  27834. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27835. this.zoomPanoId = t.id,
  27836. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27837. }
  27838. ,
  27839. l.prototype.updateZoomedPanoFromBase = function(e) {
  27840. if (!this.zoomPanoRenderingDisabled) {
  27841. var t = this.getActiveRenderTargetDescriptor(e.id);
  27842. if (t && t.renderTarget) {
  27843. var i = Math.min(this.qualityManager.maxRenderTargetSize, this.qualityManager.getMaxZoomPanoSize()), //this.qualityManager.getMaxZoomPanoSize()
  27844. n = t.renderTarget
  27845. , r = t.size;
  27846. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27847. this.copyBaseRenderStatusToZoomed(e.id)
  27848. }
  27849. }
  27850. }
  27851. ,
  27852. t.exports = l
  27853. }
  27854. , {
  27855. "../enum/GLCubeFaces": 25,
  27856. "../enum/PanoRendererEvents": 35,
  27857. "../enum/PanoSizeClass": 36,
  27858. "../enum/SceneRendererEvents": 43,
  27859. "../enum/TileDownloaderEvents": 45,
  27860. "../enum/Vectors": 50,
  27861. "../exception/BasicException": 55,
  27862. "../objects/Panorama": 148,
  27863. "../settings": 166,
  27864. "../util/browser": 182,
  27865. "../util/panorama": 191,
  27866. "./TileDownloader": 171,
  27867. "./TilePrioritizer": 172,
  27868. "./TileTree": 173,
  27869. "./TileUtils": 174,
  27870. events: 202,
  27871. three: 217
  27872. }],
  27873. 170: [function(e, t, i) {
  27874. "use strict";
  27875. function n(e, t, i) {
  27876. this.maxNavPanoSize = -1,
  27877. this.maxZoomPanoSize = -1,
  27878. this.devicePixelDensity = e,
  27879. this.deviceScreenSize = t,
  27880. this.clientBandwidth = i,
  27881. this.panoSizeClassMap = {},
  27882. this.useHighResolutionPanos = !0,
  27883. this.useUltraHighResolutionPanos = !1,
  27884. this.modelHasUltraHighPanos = !1
  27885. this.maxRenderTargetSize = a.isMobile() ? 2048 : 4096 //add
  27886. }
  27887. var r = e("../enum/PanoSizeClass")
  27888. , o = e("../settings")
  27889. , a = e("../util/browser")
  27890. , s = e("../constants")
  27891. , l = e("../util/showcase")
  27892. , c = e("../enum/ModelManagerEvents");
  27893. n.prototype.init = function(e) {
  27894. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27895. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27896. this.highSize = this.getPanoSize(r.HIGH),
  27897. this.standardSize = this.getPanoSize(r.STANDARD),
  27898. this.baseSize = this.getPanoSize(r.BASE),
  27899. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27900. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27901. this.updateMaximums(),
  27902. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27903. }
  27904. ,
  27905. n.prototype.updateFromModel = function(e) {
  27906. this.updateHighResolutionSettings(e),
  27907. this.updateUltraHighResolutionSettings(e)
  27908. }
  27909. ,
  27910. n.prototype.updateHighResolutionSettings = function(e) {
  27911. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27912. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27913. //this.useHighResolutionPanos = !0;
  27914. //----------------------e n d -----------------------------------------------------------------
  27915. this.updateMaximums()
  27916. }
  27917. ,
  27918. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27919. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27920. this.updateMaximums()
  27921. }
  27922. ,
  27923. n.prototype.enableUltraHighQualityMode = function() {
  27924. this.modelHasUltraHighPanos = !0,
  27925. this.updateUltraHighResolutionSettings(null)
  27926. }
  27927. ,
  27928. n.prototype.ultraHighQualityModeEnabled = function() {
  27929. return this.modelHasUltraHighPanos
  27930. }
  27931. ,
  27932. n.prototype.onModelChanged = function(e) {
  27933. this.updateFromModel(e.model),
  27934. this.updateMaximums()
  27935. }
  27936. ,
  27937. n.prototype.updateMaximums = function() {
  27938. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27939. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27940. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27941. }
  27942. ,
  27943. n.prototype.buildPanoSizeClassMap = function() {
  27944. this.panoSizeClassMap[r.BASE] = 512,
  27945. this.panoSizeClassMap[r.STANDARD] = 1024,
  27946. this.panoSizeClassMap[r.HIGH] = 2048,
  27947. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27948. }
  27949. ,
  27950. n.prototype.getPanoSize = function(e) {
  27951. return this.panoSizeClassMap[e]
  27952. }
  27953. ,
  27954. n.prototype.getMaxPossiblePanoSize = function() {
  27955. return this.getPanoSize(r.ULTRAHIGH)
  27956. }
  27957. ,
  27958. n.prototype.getMaxPanoSize = function() {
  27959. return this.maxZoomPanoSize
  27960. }
  27961. ,
  27962. n.prototype.getMaxNavPanoSize = function() {
  27963. return this.maxNavPanoSize
  27964. }
  27965. ,
  27966. n.prototype.getMaxZoomPanoSize = function() {
  27967. return this.maxZoomPanoSize
  27968. }
  27969. ,
  27970. /* n.prototype.detectMaxNavPanoSizeClass = function() {
  27971. if(settings.mobileNavHigh)return r.HIGH //改
  27972. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27973. } */
  27974. n.prototype.detectDevice = function(){//add
  27975. if(a.isMobile()){
  27976. let area = $("#player").width() * $("#player").height()
  27977. if(area < 768 * 1024){//ipad mini full screen 大场景拍的质量很好默认不需要很高清
  27978. return 'mobile'
  27979. }else{
  27980. return 'bigMobile'
  27981. }
  27982. }else{
  27983. return 'pc'
  27984. }
  27985. }
  27986. n.prototype.detectMaxNavPanoSizeClass = function() { //xzw 改
  27987. switch(this.getNavZoomClass()){
  27988. case '1k':
  27989. return r.STANDARD;
  27990. break;
  27991. case '2k':
  27992. default:
  27993. return r.HIGH;
  27994. case '4k':
  27995. return r.ULTRAHIGH;
  27996. }
  27997. }
  27998. ,
  27999. n.prototype.detectMaxNavPanoSize = function() {
  28000. var e = this.detectMaxNavPanoSizeClass();
  28001. return this.getPanoSize(e)
  28002. }
  28003. ,
  28004. n.prototype.getMaxZoomClass = function(){//add
  28005. let type = this.detectDevice()
  28006. let setting = settings.tileClass[type] //见manage.js的settings
  28007. return setting.max
  28008. }
  28009. n.prototype.getNavZoomClass = function(){//add
  28010. let type = this.detectDevice()
  28011. let setting = settings.tileClass[type]
  28012. return setting.nav
  28013. }
  28014. ,
  28015. n.prototype.detectMaxZoomPanoSize = function() {//获取当前zoomRenderTarget应下载的最高级别
  28016. //若是有三个级别,每次只需要加载到当前的zoomLevel;而两级时因为有zoomed来判断是使用基本贴图还是zoomRenderTarget,所以只需要返回最大的即可
  28017. if (this.zoomLevelResolution) {//有三个级别
  28018. if (this.zoomLevelResolution == '4k' && this.useUltraHighResolutionPanos) {
  28019. return this.getPanoSize(r.ULTRAHIGH)
  28020. } else if (this.zoomLevelResolution == '1k' || !this.useHighResolutionPanos) {
  28021. return this.getPanoSize(r.STANDARD)
  28022. } else {
  28023. return this.getPanoSize(r.HIGH)
  28024. }
  28025. } else {
  28026. let tileClass = this.getMaxZoomClass()
  28027. if(tileClass == '1k')return this.getPanoSize(r.STANDARD);
  28028. if(tileClass == '4k' && this.useUltraHighResolutionPanos ){
  28029. return this.getPanoSize(r.ULTRAHIGH);
  28030. }else{//'2k'
  28031. return this.getPanoSize(r.HIGH);
  28032. }
  28033. }
  28034. }
  28035. /* n.prototype.detectMaxZoomPanoSize = function() {
  28036. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  28037. } */
  28038. ,
  28039. t.exports = n
  28040. }
  28041. , {
  28042. "../constants": 8,
  28043. "../enum/ModelManagerEvents": 33,
  28044. "../enum/PanoSizeClass": 36,
  28045. "../settings": 166,
  28046. "../util/browser": 182,
  28047. "../util/showcase": 193
  28048. }],
  28049. 171: [function(e, t, i) {
  28050. (function(i) {
  28051. "use strict";
  28052. function n(e) {
  28053. this.panos = null,
  28054. this.retryMinimumTime = 1e4,
  28055. this.urls = null,
  28056. this.panoLoadCallbacks = {},
  28057. this.downloadDescriptors = {},
  28058. this.priorityQueue = [],
  28059. this.forceQueue = [],
  28060. this.activeDownloads = [],
  28061. this.qualityManager = null,
  28062. this.tilePrioritizer = null,
  28063. this.refreshInterval = null,
  28064. this.processPriorityQueue = !1,
  28065. this.concurrentDownloads = e.concurrentDownloads || 1,
  28066. this.downloadTestResults = {}
  28067. }
  28068. var r = e("three")
  28069. , o = (e("../enum/Viewmode"),
  28070. e("../settings"))
  28071. , a = (e("../objects/Panorama"),
  28072. e("../util/logger"))
  28073. , s = (e("../enum/Vectors"),
  28074. e("../enum/PanoSizeClass"),
  28075. e("../enum/TileDownloaderEvents"))
  28076. , l = e("./TilePrioritizer")
  28077. , c = e("./TileUtils")
  28078. , h = (e("../enum/GLCubeFaces"),
  28079. e("../enum/DownloadStatus"))
  28080. , u = e("../util/panorama")
  28081. , d = e("../util/ajax")
  28082. , p = e("../ab")
  28083. , f = e("events").EventEmitter
  28084. , g = (new a(i),
  28085. Object.freeze({
  28086. Testing: 1,
  28087. Success: 2,
  28088. Fail: 3
  28089. }));
  28090. n.prototype = Object.create(f.prototype),
  28091. n.IDLE_REFRESH_DELAY = 500,
  28092. n.ACTIVE_REFRESH_DELAY = 16,
  28093. n.DOWNLOAD_RETRIES = 4,
  28094. n.prototype.init = function(e) {
  28095. this.qualityManager = e
  28096. }
  28097. ,
  28098. n.prototype.setUrls = function(e) {
  28099. this.urls = e
  28100. }
  28101. ,
  28102. n.prototype.setPanoData = function(e, t, i) {
  28103. this.panos = e,
  28104. this.imagePanos = t,
  28105. this.panoGroupId = i
  28106. }
  28107. ,
  28108. n.prototype.start = function() {
  28109. this.refreshUpdateInterval(0)
  28110. }
  28111. ,
  28112. n.prototype.stop = function() {
  28113. window.cancel(this.refreshInterval)
  28114. }
  28115. ,
  28116. n.prototype.refreshUpdateInterval = function(e) {
  28117. e || (e = 0),
  28118. this.refreshInterval = window.setTimeout(function() {
  28119. var e = this.update();
  28120. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  28121. }
  28122. .bind(this), e)
  28123. }
  28124. ,
  28125. n.prototype.update = function() {
  28126. var e = this.forceQueue.length > 0;
  28127. return this.processQueueForDownloading(this.forceQueue),
  28128. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  28129. this.priorityQueue.length > 0 && (e = !0),
  28130. this.processQueueForDownloading(this.priorityQueue)),
  28131. e
  28132. }
  28133. ,
  28134. n.prototype.forceQueueTilesForPano = function() {
  28135. var e = []
  28136. , t = [];
  28137. return function(i, n, r, o, a, s) {
  28138. e.length = 0;
  28139. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  28140. var p = u[d];
  28141. p.status !== h.None && p.status !== h.Queued || e.push(p)
  28142. }
  28143. if (r && e.length > 0) {
  28144. l.sortPanoTiles(e, i, r),
  28145. t.length = 0,
  28146. c.matchingTilesInDirection(i, n, r, o, a, t);
  28147. for (var f = 0, g = function(e) {
  28148. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  28149. }; f < e.length; ) {
  28150. var m = e[f]
  28151. , v = t.findIndex(g);
  28152. v < 0 ? e.splice(f, 1) : f++
  28153. }
  28154. }
  28155. for (var A = 0; A < e.length; A++)
  28156. this.forceQueue.push(e[A]);
  28157. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  28158. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  28159. s && this.processQueueForDownloading(this.forceQueue, !0)
  28160. }
  28161. }(),
  28162. n.prototype.clearForceQueue = function() {
  28163. this.clearQueue(this.forceQueue)
  28164. }
  28165. ,
  28166. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  28167. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  28168. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  28169. this.clearFromQueue(this.priorityQueue, h.None, !0),
  28170. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  28171. }
  28172. ,
  28173. n.prototype.clearQueue = function(e) {
  28174. this.setStatusForAllDescriptors(e, h.None),
  28175. e.length = 0
  28176. }
  28177. ,
  28178. n.prototype.clearFromQueue = function(e, t, i) {
  28179. for (var n = 0; n < e.length; n++) {
  28180. var r = e[n];
  28181. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  28182. }
  28183. }
  28184. ,
  28185. n.prototype.setStatusForAllDescriptors = function(e, t) {
  28186. for (var i = 0; i < e.length; i++) {
  28187. var n = e[i];
  28188. n && (n.status = t)
  28189. }
  28190. }
  28191. ,
  28192. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  28193. for (var i = 0; i < e.length; i++) {
  28194. var n = e[i];
  28195. n && (n.status !== t ? n.status = t : e[i] = null)
  28196. }
  28197. }
  28198. ,
  28199. n.prototype.getTileDownloadDescriptors = function(e, t) {
  28200. var i = this.getAllTileDownloadDescriptorsForPano(e)
  28201. , n = i[t];
  28202. return n || (n = this.buildDownloadDescriptorArray(t),
  28203. i[t] = n,
  28204. this.initTileDownloadDescriptors(n, e, t)),
  28205. n
  28206. }
  28207. ,
  28208. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  28209. var t = this.downloadDescriptors[e.id];
  28210. return t || (t = {},
  28211. this.downloadDescriptors[e.id] = t),
  28212. t
  28213. }
  28214. ,
  28215. n.prototype.processQueueForDownloading = function(e, t) {
  28216. if (this.cleanupActiveDownloads(),
  28217. this.activeDownloads.length < this.concurrentDownloads || t)
  28218. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  28219. var o = e.shift();
  28220. o && (this.startDownload(o),
  28221. n++)
  28222. }
  28223. }
  28224. ,
  28225. n.prototype.testDownload = function(e, t, i) {
  28226. var n = this.downloadTestResults[e];
  28227. if (n)
  28228. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  28229. this.downloadTestResults[e] = g.Testing;
  28230. var r = this.panos.list[0]
  28231. , o = this.getTileUrl(r.id, e, t, 0)
  28232. , a = function(t) {
  28233. this.downloadTestResults[e] = g.Success,
  28234. i(!0)
  28235. }
  28236. .bind(this)
  28237. , s = function() {
  28238. this.downloadTestResults[e] = g.Fail,
  28239. i(!1)
  28240. }
  28241. .bind(this);
  28242. this.loadImage(o, 0, a, s)
  28243. }
  28244. ,
  28245. n.prototype.startDownload = function(e) {
  28246. e.status = h.Downloading;
  28247. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  28248. this.activeDownloads.push(e),
  28249. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  28250. }
  28251. ,
  28252. n.prototype.downloadFailed = function(e, t) {}
  28253. ,
  28254. n.prototype.downloadComplete = function(e, t) {
  28255. if (e.panoGroupId === this.panoGroupId) {
  28256. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  28257. e.status = h.Downloaded,
  28258. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  28259. var n = {
  28260. panoId: e.pano.id,
  28261. image: t,
  28262. tileSize: e.tileSize,
  28263. panoSize: e.panoSize,
  28264. tileIndex: e.tileIndex,
  28265. faceTileIndex: e.faceTileIndex,
  28266. totalTiles: e.totalTiles,
  28267. face: e.face,
  28268. tileX: e.tileX,
  28269. tileY: e.tileY,
  28270. direction: e.direction
  28271. };
  28272. e.image = t,
  28273. this.emit(s.TileDownloadSuccess, n),
  28274. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  28275. panoId: e.pano.id,
  28276. tileSize: e.tileSize,
  28277. panoSize: e.panoSize
  28278. },
  28279. this.emit(s.PanoDownloadComplete, n),
  28280. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  28281. }
  28282. }
  28283. ,
  28284. n.prototype.cleanupActiveDownloads = function() {
  28285. var e = [];
  28286. return function() {
  28287. e.length = 0;
  28288. for (var t = 0; t < this.activeDownloads.length; t++) {
  28289. var i = this.activeDownloads[t];
  28290. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  28291. }
  28292. this.activeDownloads.length = 0,
  28293. this.activeDownloads.push.apply(this.activeDownloads, e)
  28294. }
  28295. }(),
  28296. n.prototype.isPanoDownloaded = function(e, t) {
  28297. var i = this.getTileDownloadDescriptors(e, t);
  28298. if (i.length <= 0)
  28299. return !1;
  28300. for (var n = 0; n < i.length; n++) {
  28301. var r = i[n];
  28302. if (r.status !== h.Downloaded)
  28303. return !1
  28304. }
  28305. return !0
  28306. }
  28307. ,
  28308. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  28309. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  28310. this.panoLoadCallbacks[o] = {
  28311. onLoad: i,
  28312. onFail: n,
  28313. onProgress: r
  28314. }
  28315. }
  28316. ,
  28317. n.prototype.getPanoLoadCallbacks = function(e, t) {
  28318. var i = e.id + ":" + t;
  28319. return this.panoLoadCallbacks[i]
  28320. }
  28321. ,
  28322. n.prototype.buildDownloadDescriptorArray = function(e) {
  28323. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  28324. var r = this.buildDownloadDescriptor();
  28325. i.push(r)
  28326. }
  28327. return i
  28328. }
  28329. ,
  28330. n.prototype.buildDownloadDescriptor = function() {
  28331. var e = {
  28332. panoGroupId: null,
  28333. pano: null,
  28334. panoSize: -1,
  28335. tileSize: -1,
  28336. tileIndex: -1,
  28337. totalTiles: -1,
  28338. faceTileIndex: -1,
  28339. status: h.None,
  28340. url: null,
  28341. image: null,
  28342. direction: new r.Vector3,
  28343. face: -1,
  28344. cubeFace: -1,
  28345. tileX: -1,
  28346. tileY: -1
  28347. };
  28348. return e
  28349. }
  28350. ,
  28351. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  28352. for (var n = 0; n < e.length; n++) {
  28353. var r = e[n];
  28354. this.initTileDownloadDescriptor(r, t, i, n)
  28355. }
  28356. }
  28357. ,
  28358. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  28359. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  28360. e.face = c.getFaceForTile(i, n),
  28361. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  28362. e.panoGroupId = this.panoGroupId,
  28363. e.pano = t,
  28364. e.panoSize = i,
  28365. e.tileSize = r,
  28366. e.tileIndex = n,
  28367. e.totalTiles = c.getTileCountForSize(i),
  28368. e.status = h.None,
  28369. e.image = null,
  28370. c.getTileLocation(e.panoSize, e.tileIndex, e),
  28371. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  28372. }
  28373. ,
  28374. n.prototype.getTileUrl = function() {
  28375. var e = {
  28376. 256: "256",
  28377. 512: "512",
  28378. 1024: "1k",
  28379. 2048: "2k",
  28380. 4096: "4k"
  28381. }
  28382. , t = {
  28383. face: -1,
  28384. faceTileIndex: -1,
  28385. tileX: -1,
  28386. tileY: -1
  28387. };
  28388. return function(i, n, r, a) {
  28389. c.getTileLocation(n, a, t);
  28390. var s = Math.floor(n / r)
  28391. , l = s * s
  28392. , h = Math.floor(a / l)
  28393. , u = "";
  28394. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  28395. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  28396. return d = p.changeIfTileGenerating(d)
  28397. }
  28398. }(),
  28399. n.prototype.loadImage = function(e, t, i, n) {
  28400. d.getImage(e, t).then(function(e) {
  28401. i(e)
  28402. }).fail(n)
  28403. }
  28404. ,
  28405. t.exports = n
  28406. }
  28407. ).call(this, "/js/tile/TileDownloader.js")
  28408. }
  28409. , {
  28410. "../ab": 3,
  28411. "../enum/DownloadStatus": 24,
  28412. "../enum/GLCubeFaces": 25,
  28413. "../enum/PanoSizeClass": 36,
  28414. "../enum/TileDownloaderEvents": 45,
  28415. "../enum/Vectors": 50,
  28416. "../enum/Viewmode": 51,
  28417. "../objects/Panorama": 148,
  28418. "../settings": 166,
  28419. "../util/ajax": 181,
  28420. "../util/logger": 189,
  28421. "../util/panorama": 191,
  28422. "./TilePrioritizer": 172,
  28423. "./TileUtils": 174,
  28424. events: 202,
  28425. three: 217
  28426. }],
  28427. 172: [function(e, t, i) {
  28428. (function(i) {
  28429. "use strict";
  28430. function n(e, t, i, o, a) {
  28431. this.qualityManager = e,
  28432. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28433. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  28434. this.baseSize = t,
  28435. this.standardSize = i,
  28436. this.highSize = o,
  28437. this.ultraHighSize = a,
  28438. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  28439. }
  28440. var r = e("three")
  28441. , o = (e("../enum/Viewmode"),
  28442. e("../settings"),
  28443. e("../settings"),
  28444. e("../objects/Panorama"))
  28445. , a = e("../util/logger")
  28446. , s = (e("../enum/Vectors"),
  28447. e("../enum/PanoSizeClass"),
  28448. e("../enum/ModelManagerEvents"),
  28449. e("../enum/GLCubeFaces"),
  28450. e("../enum/DownloadStatus"))
  28451. , l = (e("../util/browser"),
  28452. e("./TileUtils"))
  28453. , c = e("../util/math")
  28454. , h = (e("events").EventEmitter,
  28455. new a(i),
  28456. Object.freeze({
  28457. None: 0,
  28458. DirectionalFOV: 1
  28459. }));
  28460. n.PriorityCriteria = function(e, t, i, n, o) {
  28461. this.pano = e,
  28462. this.cameraPosition = (new r.Vector3).copy(t),
  28463. this.cameraDir = (new r.Vector3).copy(i),
  28464. this.panoSpaceDir = (new r.Vector3).copy(n),
  28465. this.upcomingPanos = o,
  28466. this.copy = function(e) {
  28467. this.pano = e.pano,
  28468. this.cameraPosition.copy(e.cameraPosition),
  28469. this.cameraDir.copy(e.cameraDir),
  28470. this.panoSpaceDir.copy(e.panoSpaceDir),
  28471. this.upcomingPanos = o
  28472. }
  28473. ,
  28474. this.zoomingActive = !1
  28475. }
  28476. ,
  28477. n.DIRECTIONAL_FOV = 180,
  28478. n.DIRECTIONAL_FOV_NARROW = 120,
  28479. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  28480. n.MAX_SCORED_PANOS_TOADD = 2,
  28481. n.MAX_UPCOMING_PANOS_TOADD = 3,
  28482. n.DIRECTION_SCORE_STRICTNESS = .75,
  28483. n.appendQueue = function(e, t) {
  28484. if (e && t)
  28485. for (var i = 0; i < t.length; i++)
  28486. e.push(t[i])
  28487. }
  28488. ,
  28489. n.prototype.updateCriteria = function(e, t, i, n) {
  28490. this.priorityCriteria.pano = e,
  28491. this.priorityCriteria.cameraPosition.copy(t),
  28492. this.priorityCriteria.cameraDir.copy(i),
  28493. this.priorityCriteria.upcomingPanos = n,
  28494. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize()
  28495. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  28496. if(!player.panoRenderer.isPanoZoomed(e.id)){ //xzw add,直到到达该点后才能下载4k,否则不会渲染到zoomRenderTarget上
  28497. this.maxNavQuality = Math.min(2048, this.maxNavQuality)
  28498. this.maxZoomQuality = Math.min(2048, this.maxZoomQuality)
  28499. }
  28500. }
  28501. ,
  28502. n.prototype.filterAndPrioritize = function() {
  28503. var e = []
  28504. , t = []
  28505. , i = [];
  28506. return function(r, o, a) {
  28507. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  28508. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  28509. var s = this.baseSize
  28510. , l = this.standardSize
  28511. , c = this.highSize
  28512. , h = this.ultraHighSize;
  28513. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  28514. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  28515. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, 1024 , n.MAX_UPCOMING_PANOS_TOADD),//更清晰些
  28516. i.length = 0,
  28517. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28518. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28519. n.appendQueue(r, i),
  28520. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  28521. i.length = 0,
  28522. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28523. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28524. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28525. n.appendQueue(r, i),
  28526. i.length = 0,
  28527. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28528. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28529. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28530. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28531. n.appendQueue(r, i),
  28532. this.queueTilesForPanos(r, e, a, s)
  28533. }
  28534. }(),
  28535. n.prototype.canDownloadSize = function(e) {
  28536. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  28537. }
  28538. ,
  28539. n.prototype.populateNeighborPanos = function(e, t, i) {
  28540. i = i || [],
  28541. i.length = 0;
  28542. var n = t.getNeighbours(e);
  28543. for (var r in n)
  28544. if (n.hasOwnProperty(r)) {
  28545. var o = t.get(r);
  28546. i.push(o)
  28547. }
  28548. return i
  28549. }
  28550. ,
  28551. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  28552. i = i || [],
  28553. i.length = 0;
  28554. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28555. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28556. , c = t.sortByScore(s, l);
  28557. if (c)
  28558. for (var h = 0; h < c.length && h < a; h++) {
  28559. var u = c[h].item;
  28560. i.push(u)
  28561. }
  28562. return i
  28563. }
  28564. ,
  28565. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  28566. for (var o = 0, a = 0; a < t.length; a++) {
  28567. var s = t[a]
  28568. , l = this.queueTilesForPano(e, i, s, n);
  28569. if (o += l > 0 ? 1 : 0,
  28570. r && o >= r)
  28571. break
  28572. }
  28573. return o
  28574. }
  28575. ,
  28576. n.prototype.queueTilesForPano = function() {
  28577. var e = {
  28578. filter: h.None
  28579. };
  28580. return function(t, i, n, r) {
  28581. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28582. }
  28583. }(),
  28584. n.prototype.queueTilesForPanosInDirection = function() {
  28585. var e = new r.Vector3;
  28586. return function(t, i, n, r, o, a, s, l) {
  28587. for (var h = 0, u = 0; u < n.length; u++) {
  28588. var d = n[u];
  28589. e.copy(d.position),
  28590. e.sub(o),
  28591. e.normalize();
  28592. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28593. , f = c.getFOVDotThreshold(s);
  28594. if (p >= f) {
  28595. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28596. if (h += g > 0 ? 1 : 0,
  28597. l && h >= l)
  28598. break
  28599. }
  28600. }
  28601. return h
  28602. }
  28603. }(),
  28604. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  28605. for (var l = 0, c = 0; c < i.length; c++) {
  28606. var h = i[c]
  28607. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28608. if (l += u > 0 ? 1 : 0,
  28609. s && l >= s)
  28610. break
  28611. }
  28612. return l
  28613. }
  28614. ,
  28615. n.prototype.queueTilesInDirectionForPano = function() {
  28616. var e = {
  28617. filter: h.DirectionalFOV,
  28618. direction: new r.Vector3,
  28619. fov: 60
  28620. }
  28621. , t = new r.Vector3;
  28622. return function(i, n, r, o, a, s, c) {
  28623. return t.copy(s),
  28624. l.getRelativeDirection(r.quaternion, t),
  28625. e.direction.copy(t),
  28626. e.fov = c,
  28627. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28628. }
  28629. }(),
  28630. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  28631. var e = [];
  28632. return function(t, i, n, r, o) {
  28633. var a = i.getTileDownloadDescriptors(n, r);
  28634. e.length = 0,
  28635. this.filterTileDownloadDescriptors(n, a, e, o);
  28636. for (var s = 0, l = 0; l < e.length; l++) {
  28637. var c = e[l];
  28638. c && (t.push(c),
  28639. s++)
  28640. }
  28641. return s
  28642. }
  28643. }(),
  28644. n.prototype.filterTileDownloadDescriptors = function() {
  28645. new r.Vector3;
  28646. return function(e, t, i, n) {
  28647. var r, o;
  28648. switch (n.filter) {
  28649. case h.DirectionalFOV:
  28650. for (r = 0; r < t.length; r++)
  28651. o = t[r],
  28652. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28653. break;
  28654. default:
  28655. for (r = 0; r < t.length; r++)
  28656. o = t[r],
  28657. i.push(o)
  28658. }
  28659. for (r = 0; r < i.length; r++)
  28660. o = i[r],
  28661. this.canIncludeDescriptor(o) || (i[r] = null)
  28662. }
  28663. }(),
  28664. n.prototype.canIncludeDescriptor = function(e) {
  28665. return e.status !== s.Downloading && e.status !== s.Downloaded
  28666. }
  28667. ,
  28668. n.prototype.canIncludePano = function(e, t) {
  28669. return !e.isLoaded(t)
  28670. }
  28671. ,
  28672. n.getFOVDotThreshold = function(e) {
  28673. return Math.cos(r.Math.degToRad(e / 2))
  28674. }
  28675. ;
  28676. var u = function() {
  28677. var e = function e(t, i) {
  28678. var n = e._panoSpaceDir
  28679. , r = e._fovThreshold
  28680. , o = e._fovThresholdNarrow
  28681. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28682. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28683. return t._dot = a,
  28684. i._dot = s,
  28685. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28686. };
  28687. return e._panoSpaceDir = new r.Vector3,
  28688. e._fovThreshold = -1,
  28689. e._fovThresholdNarrow = -1,
  28690. e
  28691. }();
  28692. n.sortPanoTiles = function(e, t, i) {
  28693. u._panoSpaceDir.copy(i),
  28694. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28695. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28696. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28697. e.sort(u)
  28698. }
  28699. ,
  28700. n.insertSortedPanoTile = function(e, t, i, r) {
  28701. u._panoSpaceDir.copy(r),
  28702. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28703. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28704. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28705. for (var o = -1, a = 0; a < e.length; a++) {
  28706. var s = u(t, e[a]);
  28707. if (s <= 0) {
  28708. o = a;
  28709. break
  28710. }
  28711. }
  28712. if (o === -1)
  28713. e[e.length] = t;
  28714. else {
  28715. for (var h = e.length; h > o; h--)
  28716. e[h] = e[h - 1];
  28717. e[o] = t
  28718. }
  28719. }
  28720. ,
  28721. n.prototype.setZoomingActive = function(e) {
  28722. e !== this.zoomingActive && (this.zoomingActive = e)
  28723. }
  28724. ,
  28725. t.exports = n
  28726. }
  28727. ).call(this, "/js/tile/TilePrioritizer.js")
  28728. }
  28729. , {
  28730. "../enum/DownloadStatus": 24,
  28731. "../enum/GLCubeFaces": 25,
  28732. "../enum/ModelManagerEvents": 33,
  28733. "../enum/PanoSizeClass": 36,
  28734. "../enum/Vectors": 50,
  28735. "../enum/Viewmode": 51,
  28736. "../objects/Panorama": 148,
  28737. "../settings": 166,
  28738. "../util/browser": 182,
  28739. "../util/logger": 189,
  28740. "../util/math": 190,
  28741. "./TileUtils": 174,
  28742. events: 202,
  28743. three: 217
  28744. }],
  28745. 173: [function(e, t, i) {
  28746. "use strict";
  28747. function n(e, t) {
  28748. this.levels = t,
  28749. this.tileSize = e,
  28750. this.root = null,
  28751. this.allNodes = [],
  28752. a(this)
  28753. }
  28754. function r(e, t) {
  28755. this.tree = e,
  28756. this.parent = t,
  28757. this.children = [],
  28758. this.id = ++u
  28759. }
  28760. function o(e, t, i, r, a, s, l, h) {
  28761. if (e) {
  28762. l = l || n.TraversalType.PreOrder;
  28763. var u = r * c + i;
  28764. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28765. s && s.push(e)),
  28766. e.children && 0 !== e.children.length) {
  28767. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28768. for (var g = 0; g < c; g++)
  28769. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28770. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28771. s && s.push(e))
  28772. }
  28773. }
  28774. }
  28775. function a(e) {
  28776. e.root = s(e, null, 0)
  28777. }
  28778. function s(e, t, i) {
  28779. if (i > e.levels)
  28780. return null;
  28781. var n = new r(e,t);
  28782. e.allNodes.push(n);
  28783. for (var o = 0; o < h; o++)
  28784. n.children[o] = s(e, n, i + 1);
  28785. return n
  28786. }
  28787. function l(e, t, i, n, r) {
  28788. if (!e)
  28789. return null;
  28790. if (0 === i)
  28791. return e;
  28792. if (!e.children || 0 === e.children.length)
  28793. return null;
  28794. var o = Math.pow(c, i)
  28795. , a = o / c
  28796. , s = n % a
  28797. , h = r % a
  28798. , u = Math.floor(r / a)
  28799. , d = Math.floor(n / a)
  28800. , p = u * c + d
  28801. , f = e.children[p];
  28802. return l(f, t + 1, i - 1, s, h)
  28803. }
  28804. var c = (e("three"),
  28805. e("./TileUtils"),
  28806. e("../objects/Panorama"),
  28807. e("../util/panorama"),
  28808. e("events").EventEmitter,
  28809. 2)
  28810. , h = c * c;
  28811. n.TraversalType = Object.freeze({
  28812. PreOrder: 0,
  28813. PostOrder: 1
  28814. });
  28815. var u = 0;
  28816. n.getLevelCountForSize = function(e, t) {
  28817. var i = 0;
  28818. for (t < e && (t = e); ; ) {
  28819. if (t /= c,
  28820. t < e)
  28821. break;
  28822. i++
  28823. }
  28824. return i
  28825. }
  28826. ,
  28827. n.getSizeForLevel = function(e, t) {
  28828. return Math.pow(c, t) * e
  28829. }
  28830. ,
  28831. n.prototype.getSubNode = function(e, t, i) {
  28832. (!t || e < this.tileSize) && (t = 0),
  28833. (!i || e < this.tileSize) && (i = 0),
  28834. e < this.tileSize && (e = this.tileSize);
  28835. var r = n.getLevelCountForSize(this.tileSize, e)
  28836. , o = l(this.root, 0, r, t, i);
  28837. return o
  28838. }
  28839. ,
  28840. n.prototype.breadthFirst = function(e) {
  28841. e = e || {};
  28842. var t = !!e.nullLevelEnd
  28843. , i = e.maxLevel
  28844. , n = e.minLevel
  28845. , r = e.callback
  28846. , o = e.saveVisited
  28847. , a = []
  28848. , s = {}
  28849. , l = 0
  28850. , c = 0;
  28851. for (a.push(this.root),
  28852. a.push(s); a.length > 0 && !(i && l > i); ) {
  28853. var h = a.shift();
  28854. if (h === s)
  28855. (!n || l >= n) && (r && t && r(null),
  28856. o && t && o.push(null)),
  28857. a.length > 0 && a.push(s),
  28858. l++,
  28859. c = 0;
  28860. else {
  28861. if (h.children)
  28862. for (var u = 0; u < h.children.length; u++) {
  28863. var d = h.children[u];
  28864. d && a.push(h.children[u])
  28865. }
  28866. var p = this.getFaceIndexFromNode(h);
  28867. (!n || l >= n) && (r && r(h, l, p),
  28868. o && o.push(h)),
  28869. c++
  28870. }
  28871. }
  28872. }
  28873. ,
  28874. n.prototype.getFaceIndexFromNode = function(e) {
  28875. if (!e)
  28876. return -1;
  28877. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28878. var o = i.parent;
  28879. if (!o)
  28880. break;
  28881. for (var a = -1, s = 0; s < o.children.length; s++)
  28882. o.children[s] === i && (a = s);
  28883. var l = a % c
  28884. , h = Math.floor(a / c);
  28885. n = l * t + n,
  28886. r = h * t + r,
  28887. t *= c,
  28888. i = o
  28889. }
  28890. return r * t + n
  28891. }
  28892. ,
  28893. n.prototype.depthFirst = function(e, t, i) {
  28894. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28895. }
  28896. ,
  28897. t.exports = n
  28898. }
  28899. , {
  28900. "../objects/Panorama": 148,
  28901. "../util/panorama": 191,
  28902. "./TileUtils": 174,
  28903. events: 202,
  28904. three: 217
  28905. }],
  28906. 174: [function(e, t, i) {
  28907. "use strict";
  28908. var n = e("../enum/GLCubeFaces")
  28909. , r = e("../util/MathLight")
  28910. , o = {};
  28911. o.TILE_SIZE = 512,
  28912. o.FACES_PER_PANO = 6,
  28913. o.LocationOnTile = {
  28914. Center: 0,
  28915. UpperLeft: 1,
  28916. UpperRight: 2,
  28917. LowerRight: 3,
  28918. LowerLeft: 4
  28919. },
  28920. o.getTileVector = function() {
  28921. return function(e, t, i, a, s, l, c, h) {
  28922. l = l || o.LocationOnTile.Center;
  28923. var u = e / t
  28924. , d = a / u;
  28925. s = -s + (u - 1);
  28926. var p = s / u
  28927. , f = t / e
  28928. , g = 2 * f
  28929. , m = g / 2
  28930. , v = 2 * d - 1 + m
  28931. , A = 2 * p - 1 + m;
  28932. switch (l) {
  28933. case o.LocationOnTile.UpperLeft:
  28934. v -= m,
  28935. A += m,
  28936. v += c * g;
  28937. break;
  28938. case o.LocationOnTile.UpperRight:
  28939. v += m,
  28940. A += m,
  28941. A -= c * g;
  28942. break;
  28943. case o.LocationOnTile.LowerRight:
  28944. v += m,
  28945. A -= m,
  28946. v -= c * g;
  28947. break;
  28948. case o.LocationOnTile.LowerLeft:
  28949. v -= m,
  28950. A -= m,
  28951. A += c * g;
  28952. break;
  28953. case o.LocationOnTile.Center:
  28954. }
  28955. switch (i) {
  28956. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28957. r.setVector(h, -1, A, -v);
  28958. break;
  28959. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28960. r.setVector(h, 1, A, v);
  28961. break;
  28962. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28963. r.setVector(h, -v, 1, -A);
  28964. break;
  28965. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28966. r.setVector(h, -v, -1, A);
  28967. break;
  28968. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28969. r.setVector(h, -v, A, 1);
  28970. break;
  28971. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28972. r.setVector(h, v, A, -1)
  28973. }
  28974. r.normalize(h)
  28975. }
  28976. }(),
  28977. o.getFaceForTile = function(e, t) {
  28978. var i = o.TILE_SIZE;
  28979. e < o.TILE_SIZE && (i = e);
  28980. var n = Math.floor(e / i)
  28981. , r = n * n;
  28982. return Math.floor(t / r)
  28983. }
  28984. ,
  28985. o.getTileLocation = function(e, t, i) {
  28986. var n = o.TILE_SIZE;
  28987. e < o.TILE_SIZE && (n = e);
  28988. var r = o.getFaceForTile(e, t)
  28989. , a = Math.floor(e / n)
  28990. , s = a * a
  28991. , l = t - r * s;
  28992. i.tileX = l % a,
  28993. i.tileY = Math.floor(l / a),
  28994. i.face = r,
  28995. i.faceTileIndex = l
  28996. }
  28997. ,
  28998. o.getTileCountForSize = function(e) {
  28999. if (e <= o.TILE_SIZE)
  29000. return o.FACES_PER_PANO;
  29001. var t = Math.floor(e / o.TILE_SIZE)
  29002. , i = t * t
  29003. , n = i * o.FACES_PER_PANO;
  29004. return n
  29005. }
  29006. ,
  29007. o.getRelativeDirection = function() {
  29008. var e = new r.Matrix4
  29009. , t = new r.Quaternion;
  29010. return function(i, n) {
  29011. t.copy(i),
  29012. t.inverse(),
  29013. e.makeRotationFromQuaternion(t),
  29014. e.applyToVector3(n),
  29015. r.normalize(n)
  29016. }
  29017. }(),
  29018. o.matchingTilesInDirection = function() {
  29019. var e = new r.Vector3
  29020. , t = new r.Vector3(0,0,-1)
  29021. , i = new r.Quaternion
  29022. , n = function(e, t) {
  29023. e.push({
  29024. face: t.face,
  29025. faceTileIndex: t.faceTileIndex,
  29026. tileX: t.tileX,
  29027. tileY: t.tileY
  29028. })
  29029. }
  29030. , a = function() {
  29031. var e = {
  29032. face: -1,
  29033. faceTileIndex: -1,
  29034. tileX: -1,
  29035. tileY: -1
  29036. };
  29037. return function(t, i, r) {
  29038. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  29039. o.getTileLocation(t, l, e),
  29040. i && !i(e) || (s++,
  29041. r && n(r, e));
  29042. return s
  29043. }
  29044. }();
  29045. return function(n, s, l, c, h, u) {
  29046. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  29047. o.getTileCountForSize(s);
  29048. if (!c && !h)
  29049. return a(s, null, u);
  29050. var p = !!h;
  29051. if (h = h || c,
  29052. h = Math.max(0, Math.min(h, 360)),
  29053. c = Math.max(0, Math.min(c, 360)),
  29054. r.copyVector(l, e),
  29055. o.getRelativeDirection(n.quaternion, e),
  29056. p) {
  29057. i.setFromUnitVectors(e, t);
  29058. var f = function(e) {
  29059. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  29060. };
  29061. return a(s, f, u)
  29062. }
  29063. var g = function(t) {
  29064. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  29065. };
  29066. return a(s, g, u)
  29067. }
  29068. }(),
  29069. o.isTileWithinFrustum = function() {
  29070. var e = new r.Vector3
  29071. , t = 1e-5;
  29072. return function(i, n, a, s, l, c, h, u) {
  29073. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  29074. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  29075. r.applyQuaternionToVector(c, e),
  29076. e.z >= -t)
  29077. I++;
  29078. else {
  29079. var w = -1 / e.z
  29080. , _ = e.x * w
  29081. , T = e.y * w;
  29082. T > d ? v++ : T < p && A++,
  29083. _ > f ? y++ : _ < g && C++,
  29084. E++
  29085. }
  29086. return A !== E && v !== E && y !== E && C !== E
  29087. }
  29088. }(),
  29089. o.isTileWithinFOV = function() {
  29090. var e = new r.Vector3
  29091. , t = new r.Vector3(0,1,0)
  29092. , i = new r.Vector3(1,0,0);
  29093. return function(n, a, s, l, c, h, u) {
  29094. var d = o.mapFaceToCubemapFace(s);
  29095. if (r.cross(h, t, i),
  29096. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  29097. o.isWithinFOV(e, h, u, null))
  29098. return !0;
  29099. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  29100. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  29101. if (o.getTileVector(n, a, d, l, c, v, g, e),
  29102. o.isWithinFOV(e, h, u, null))
  29103. return !0;
  29104. g += p
  29105. }
  29106. return !1
  29107. }
  29108. }(),
  29109. o.isWithinFOV = function() {
  29110. var e = new r.Vector3
  29111. , t = new r.Vector3;
  29112. return function(i, n, o, a) {
  29113. if (r.copyVector(i, t),
  29114. a) {
  29115. r.copyVector(a, e),
  29116. r.normalize(e);
  29117. var s = r.dot(e, i);
  29118. e.x *= s,
  29119. e.y *= s,
  29120. e.z *= s,
  29121. r.subVector(t, e)
  29122. }
  29123. var l = o / 2 * r.RADIANS_PER_DEGREE
  29124. , c = Math.cos(l)
  29125. , h = r.dot(t, n);
  29126. return h >= c
  29127. }
  29128. }(),
  29129. o.mapFaceToCubemapFace = function() {
  29130. var e = {
  29131. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  29132. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  29133. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  29134. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  29135. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  29136. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  29137. };
  29138. return function(t) {
  29139. return e[t]
  29140. }
  29141. }(),
  29142. t.exports = o
  29143. }
  29144. , {
  29145. "../enum/GLCubeFaces": 25,
  29146. "../util/MathLight": 176
  29147. }],
  29148. 175: [function(e, t, i) {
  29149. (function(i) {
  29150. "use strict";
  29151. function n() {
  29152. this.list = [],
  29153. this.index = {},
  29154. Object.defineProperty(this, "length", {
  29155. get: function() {
  29156. return this.list.length
  29157. }
  29158. })
  29159. }
  29160. var r = (e("./common"),
  29161. e("./logger"));
  29162. new r(i);
  29163. n.prototype.forEach = function(e) {
  29164. this.list.forEach(e)
  29165. }
  29166. ,
  29167. n.prototype.add = function(e) {
  29168. this.list.push(e),
  29169. this.index[this.getIndex(e)] = e
  29170. }
  29171. ,
  29172. n.prototype.getIndex = function(e) {
  29173. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  29174. }
  29175. ,
  29176. n.prototype.extend = function(e) {
  29177. for (var t = 0; t < e.length; t++)
  29178. this.add(e[t])
  29179. }
  29180. ,
  29181. n.prototype.get = function(e) {
  29182. return this.index[e]
  29183. }
  29184. ,
  29185. n.prototype.first = function() {
  29186. return this.list[0]
  29187. }
  29188. ,
  29189. n.prototype.last = function() {
  29190. return this.list[this.list.length - 1]
  29191. }
  29192. ,
  29193. n.prototype.reIndex = function() {
  29194. this.index = {};
  29195. var e = this;
  29196. this.forEach(function(t) {
  29197. e.index[e.getIndex(t)] = t
  29198. })
  29199. }
  29200. ,
  29201. n.prototype.filter = function(e) {
  29202. var t = this.list.filter(e);
  29203. return this.reIndex(),
  29204. t
  29205. }
  29206. ,
  29207. n.prototype.reduce = function(e, t) {
  29208. return this.list.reduce(e, t)
  29209. }
  29210. ,
  29211. n.prototype.sort = function(e) {
  29212. return this.list.sort(e)
  29213. }
  29214. ,
  29215. n.prototype.indexOf = function(e) {
  29216. for (var t = 0; t < this.list.length; ++t)
  29217. if (this.list[t] === e)
  29218. return t;
  29219. return -1
  29220. }
  29221. ,
  29222. t.exports = n
  29223. }
  29224. ).call(this, "/js/util/IndexedCollection.js")
  29225. }
  29226. , {
  29227. "./common": 185,
  29228. "./logger": 189
  29229. }],
  29230. 176: [function(e, t, i) {
  29231. "use strict";
  29232. var n = e("../constants")
  29233. , r = {};
  29234. r.RADIANS_PER_DEGREE = Math.PI / 180,
  29235. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  29236. r.Vector3 = function(e, t, i) {
  29237. this.x = e || 0,
  29238. this.y = t || 0,
  29239. this.z = i || 0
  29240. }
  29241. ,
  29242. r.Matrix4 = function() {
  29243. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  29244. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  29245. }
  29246. ,
  29247. r.Matrix4.prototype = {
  29248. identity: function() {
  29249. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  29250. this
  29251. },
  29252. copy: function(e) {
  29253. return this.elements.set(e.elements),
  29254. this
  29255. },
  29256. applyToVector3: function(e) {
  29257. var t = e.x
  29258. , i = e.y
  29259. , n = e.z
  29260. , r = this.elements;
  29261. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  29262. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  29263. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  29264. this
  29265. },
  29266. getInverse: function(e, t) {
  29267. var i = this.elements
  29268. , n = e.elements
  29269. , r = n[0]
  29270. , o = n[1]
  29271. , a = n[2]
  29272. , s = n[3]
  29273. , l = n[4]
  29274. , c = n[5]
  29275. , h = n[6]
  29276. , u = n[7]
  29277. , d = n[8]
  29278. , p = n[9]
  29279. , f = n[10]
  29280. , g = n[11]
  29281. , m = n[12]
  29282. , v = n[13]
  29283. , A = n[14]
  29284. , y = n[15]
  29285. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  29286. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  29287. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  29288. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  29289. , w = r * C + o * I + a * E + s * b;
  29290. if (0 === w) {
  29291. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  29292. if (t)
  29293. throw new Error(_);
  29294. return console.warn(_),
  29295. this.identity()
  29296. }
  29297. var T = 1 / w;
  29298. return i[0] = C * T,
  29299. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  29300. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  29301. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  29302. i[4] = I * T,
  29303. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  29304. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  29305. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  29306. i[8] = E * T,
  29307. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  29308. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  29309. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  29310. i[12] = b * T,
  29311. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  29312. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  29313. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  29314. this
  29315. },
  29316. makeRotationFromQuaternion: function(e) {
  29317. var t = this.elements
  29318. , i = e.x
  29319. , n = e.y
  29320. , r = e.z
  29321. , o = e.w
  29322. , a = i + i
  29323. , s = n + n
  29324. , l = r + r
  29325. , c = i * a
  29326. , h = i * s
  29327. , u = i * l
  29328. , d = n * s
  29329. , p = n * l
  29330. , f = r * l
  29331. , g = o * a
  29332. , m = o * s
  29333. , v = o * l;
  29334. return t[0] = 1 - (d + f),
  29335. t[4] = h - v,
  29336. t[8] = u + m,
  29337. t[1] = h + v,
  29338. t[5] = 1 - (c + f),
  29339. t[9] = p - g,
  29340. t[2] = u - m,
  29341. t[6] = p + g,
  29342. t[10] = 1 - (c + d),
  29343. t[3] = 0,
  29344. t[7] = 0,
  29345. t[11] = 0,
  29346. t[12] = 0,
  29347. t[13] = 0,
  29348. t[14] = 0,
  29349. t[15] = 1,
  29350. this
  29351. }
  29352. },
  29353. r.Quaternion = function(e, t, i, n) {
  29354. this._x = e || 0,
  29355. this._y = t || 0,
  29356. this._z = i || 0,
  29357. this._w = void 0 !== n ? n : 1
  29358. }
  29359. ,
  29360. r.Quaternion.prototype = {
  29361. get x() {
  29362. return this._x
  29363. },
  29364. set x(e) {
  29365. this._x = e
  29366. },
  29367. get y() {
  29368. return this._y
  29369. },
  29370. set y(e) {
  29371. this._y = e
  29372. },
  29373. get z() {
  29374. return this._z
  29375. },
  29376. set z(e) {
  29377. this._z = e
  29378. },
  29379. get w() {
  29380. return this._w
  29381. },
  29382. set w(e) {
  29383. this._w = e
  29384. },
  29385. copy: function(e) {
  29386. this._x = e.x,
  29387. this._y = e.y,
  29388. this._z = e.z,
  29389. this._w = e.w
  29390. },
  29391. inverse: function() {
  29392. return this.conjugate().normalize()
  29393. },
  29394. conjugate: function() {
  29395. return this._x *= -1,
  29396. this._y *= -1,
  29397. this._z *= -1,
  29398. this
  29399. },
  29400. length: function() {
  29401. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  29402. },
  29403. normalize: function() {
  29404. var e = this.length();
  29405. return 0 === e ? (this._x = 0,
  29406. this._y = 0,
  29407. this._z = 0,
  29408. this._w = 1) : (e = 1 / e,
  29409. this._x = this._x * e,
  29410. this._y = this._y * e,
  29411. this._z = this._z * e,
  29412. this._w = this._w * e),
  29413. this
  29414. },
  29415. setFromAxisAngle: function(e, t) {
  29416. var i = t / 2
  29417. , n = Math.sin(i);
  29418. return this._x = e.x * n,
  29419. this._y = e.y * n,
  29420. this._z = e.z * n,
  29421. this._w = Math.cos(i),
  29422. this
  29423. },
  29424. setFromUnitVectors: function() {
  29425. var e, t, i = 1e-6;
  29426. return function(n, o) {
  29427. return void 0 === e && (e = new r.Vector3),
  29428. t = r.dot(n, o) + 1,
  29429. t < i ? (t = 0,
  29430. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  29431. this._x = e.x,
  29432. this._y = e.y,
  29433. this._z = e.z,
  29434. this._w = t,
  29435. this.normalize()
  29436. }
  29437. }(),
  29438. multiply: function(e) {
  29439. return this.multiplyQuaternions(this, e)
  29440. },
  29441. premultiply: function(e) {
  29442. return this.multiplyQuaternions(e, this)
  29443. },
  29444. multiplyQuaternions: function(e, t) {
  29445. var i = e._x
  29446. , n = e._y
  29447. , r = e._z
  29448. , o = e._w
  29449. , a = t._x
  29450. , s = t._y
  29451. , l = t._z
  29452. , c = t._w;
  29453. return this._x = i * c + o * a + n * l - r * s,
  29454. this._y = n * c + o * s + r * a - i * l,
  29455. this._z = r * c + o * l + i * s - n * a,
  29456. this._w = o * c - i * a - n * s - r * l,
  29457. this
  29458. }
  29459. },
  29460. r.convertWorkshopVector = function(e) {
  29461. return new r.Vector3(-e.x,e.y,e.z)
  29462. }
  29463. ,
  29464. r.convertWorkshopQuaternion = function(e) {
  29465. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  29466. }
  29467. ;
  29468. r.convertWorkshopOrthoZoom = function(e) {//xzw
  29469. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  29470. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  29471. }
  29472. ,
  29473. r.convertWorkshopPanoramaQuaternion = function(e) {
  29474. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  29475. }
  29476. ,
  29477. r.normalize = function(e) {
  29478. var t = e.x * e.x + e.y * e.y + e.z * e.z
  29479. , i = Math.sqrt(t);
  29480. e.x /= i,
  29481. e.y /= i,
  29482. e.z /= i
  29483. }
  29484. ,
  29485. r.dot = function(e, t) {
  29486. return e.x * t.x + e.y * t.y + e.z * t.z
  29487. }
  29488. ,
  29489. r.cross = function(e, t, i) {
  29490. var n = e.x
  29491. , r = e.y
  29492. , o = e.z;
  29493. i.x = r * t.z - o * t.y,
  29494. i.y = o * t.x - n * t.z,
  29495. i.z = n * t.y - r * t.x
  29496. }
  29497. ,
  29498. r.setVector = function(e, t, i, n) {
  29499. e.x = t,
  29500. e.y = i,
  29501. e.z = n
  29502. }
  29503. ,
  29504. r.copyVector = function(e, t) {
  29505. t.x = e.x,
  29506. t.y = e.y,
  29507. t.z = e.z
  29508. }
  29509. ,
  29510. r.addVector = function(e, t) {
  29511. e.x += t.x,
  29512. e.y += t.y,
  29513. e.z += t.z
  29514. }
  29515. ,
  29516. r.subVector = function(e, t) {
  29517. e.x -= t.x,
  29518. e.y -= t.y,
  29519. e.z -= t.z
  29520. }
  29521. ,
  29522. r.applyQuaternionToVector = function(e, t) {
  29523. var i = t.x
  29524. , n = t.y
  29525. , r = t.z
  29526. , o = e.x
  29527. , a = e.y
  29528. , s = e.z
  29529. , l = e.w
  29530. , c = l * i + a * r - s * n
  29531. , h = l * n + s * i - o * r
  29532. , u = l * r + o * n - a * i
  29533. , d = -o * i - a * n - s * r;
  29534. t.x = c * l + d * -o + h * -s - u * -a,
  29535. t.y = h * l + d * -a + u * -o - c * -s,
  29536. t.z = u * l + d * -s + c * -a - h * -o
  29537. }
  29538. ,
  29539. r.angleBetweenVectors = function(e, t) {
  29540. return Math.acos(r.dot(e, t))
  29541. }
  29542. ,
  29543. t.exports = r
  29544. }
  29545. , {
  29546. "../constants": 8
  29547. }],
  29548. 177: [function(e, t, i) {
  29549. (function(i) {
  29550. "use strict";
  29551. function n(e) {
  29552. this.cache = null,
  29553. this.expires = 0
  29554. }
  29555. function r() {
  29556. this.baseUrl = null,
  29557. this.cache = null,
  29558. this.expires = 0
  29559. }
  29560. function o() {
  29561. this.baseUrl = null,
  29562. this.expires = 0
  29563. }
  29564. function a(e) {
  29565. this.initialLoadingPromise = null,
  29566. this.endpoint = e + "?type=3",
  29567. this.urlContainer = null,
  29568. this.authorizationHeader = h.getAuthorizationHeader(),
  29569. this.containerClasses = [o, r, n]
  29570. }
  29571. var s = e("./ajax")
  29572. , l = e("./logger")
  29573. , c = e("../constants")
  29574. , h = e("./showcase")
  29575. , u = (e("../ab"),
  29576. new l(i));
  29577. n.prototype = {
  29578. version: 1,
  29579. validate: function(e) {
  29580. return "catalog.json"in e && Object.keys(e).length > 0
  29581. },
  29582. update: function(e) {
  29583. return this.cache = e,
  29584. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29585. $.when()
  29586. },
  29587. get: function(e) {
  29588. return this.cache[e]
  29589. }
  29590. },
  29591. r.prototype = {
  29592. version: 2,
  29593. validate: function(e) {
  29594. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  29595. },
  29596. update: function(e) {
  29597. return this.baseUrl = e["base.url"],
  29598. this.cache = e,
  29599. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29600. $.when()
  29601. },
  29602. get: function(e) {
  29603. var t = this.cache[e];
  29604. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29605. }
  29606. },
  29607. o.prototype = {
  29608. version: 3,
  29609. validate: function(e) {
  29610. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29611. },
  29612. update: function(e) {
  29613. return this.baseUrl = e.templates[0],
  29614. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29615. $.when()
  29616. },
  29617. get: function(e) {
  29618. return this.baseUrl.replace("{{filename}}", e)
  29619. }
  29620. },
  29621. a.prototype = {
  29622. init: function() {
  29623. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  29624. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29625. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29626. this.refresh().done(function() {
  29627. u.debug("Refreshed")
  29628. }).fail(function() {
  29629. u.error("Failed url refresh, urls might go stale soon")
  29630. }))
  29631. }
  29632. .bind(this), c.signedUrlCheckInterval),
  29633. this.initialLoadingPromise = this.refresh(),
  29634. this.initialLoadingPromise)
  29635. },
  29636. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  29637. e = e || {};
  29638. /*var t = void 0 === e.cache || e.cache;
  29639. return s.get( this.endpoint , { //file
  29640. responseType: "json",
  29641. prefetchFrom: t ? "files" : null,
  29642. cache: t,
  29643. auth: this.authorizationHeader
  29644. }).then(function(e) {
  29645. if (this.urlContainer && this.urlContainer.validate(e))
  29646. return this.urlContainer.update(e);
  29647. for (var i = 0; i < this.containerClasses.length; i++) {
  29648. var n = this.containerClasses[i]
  29649. , r = new n;
  29650. if (r.validate(e))
  29651. return u.info("Using urls version " + r.version),
  29652. this.urlContainer = r,
  29653. this.urlContainer.update(e)
  29654. }
  29655. return t ? this.refresh({
  29656. cache: !1
  29657. }) : $.Deferred().reject("missing-urls")
  29658. }
  29659. .bind(this), function(e) {
  29660. return "loading-failed"
  29661. }) */
  29662. return $.Deferred().resolve();
  29663. },
  29664. get: function(e) {
  29665. //return this.urlContainer.get(e)
  29666. return window.DATA.files.templates[0].replace("{{filename}}", e)
  29667. }
  29668. },
  29669. t.exports = a
  29670. }
  29671. ).call(this, "/js/util/ModelUrls.js")
  29672. }
  29673. , {
  29674. "../ab": 3,
  29675. "../constants": 8,
  29676. "./ajax": 181,
  29677. "./logger": 189,
  29678. "./showcase": 193
  29679. }],
  29680. 178: [function(e, t, i) {
  29681. (function(i) {
  29682. "use strict";
  29683. function n() {
  29684. u.call(this),
  29685. this.neighbourMap = {},
  29686. this.map = null
  29687. }
  29688. var r = e("three")
  29689. , o = e("./common")
  29690. , a = e("../settings")
  29691. , s = e("../objects/Panorama")
  29692. , a = e("../settings")
  29693. , l = e("./aStar")
  29694. , c = e("./logger")
  29695. , h = new c(i)
  29696. , u = e("./IndexedCollection")
  29697. , d = e("./transitions");
  29698. o.inherit(n, u),
  29699. n.prototype.getIndex = function(e) {
  29700. return e.id
  29701. }
  29702. ,
  29703. n.prototype.find = function(e, t) {
  29704. var i = o.filterAll(this.list, e);
  29705. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29706. i = o.stableSort(i, e)
  29707. }),
  29708. i[0])
  29709. }
  29710. /* n.prototype.sortByScore = function(e, t) {
  29711. var i = o.filterAll(this.list, e);
  29712. return 0 === i.length ? null : i = i.map(function(e) {
  29713. return {
  29714. pano: e,
  29715. score: t.reduce(function(t, i) {
  29716. return t + i(e)
  29717. }, 0)
  29718. }
  29719. }).sort(function(e, t) {
  29720. return t.score - e.score;
  29721. })
  29722. } */
  29723. ,
  29724. n.prototype.sortByScore = function( request, rank){
  29725. return common.sortByScore(this.list, request, rank)
  29726. }
  29727. ,
  29728. n.prototype.lowestByScore = function(e, t, i) {
  29729. return this.findRankedByScore(0, e, t, i)
  29730. }
  29731. ,
  29732. n.prototype.findRankedByScore = function(e, t, i, n) {
  29733. n && (n.candidates = null,
  29734. n.pano = null),
  29735. e || (e = 0);
  29736. var r = this.sortByScore(t, i);
  29737. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29738. n.pano = r[e].item),
  29739. r[e].item)
  29740. }
  29741. ,
  29742. n.prototype.showPanoScores = function(e) {
  29743. this.list.forEach(function(e) {
  29744. e.removeTextSprite()
  29745. });
  29746. var t = 6344768;
  29747. e.forEach(function(e) {
  29748. e.pano.addTextSprite(e.score.toFixed(2), t),
  29749. t = 16428055
  29750. })
  29751. }
  29752. ,
  29753. n.prototype.isNeighbour = function(e, t) {
  29754. return this.neighbourMap[e.id][t.id]
  29755. }
  29756. ,
  29757. n.prototype.getNeighbours = function(e) {
  29758. return this.neighbourMap[e.id]
  29759. }
  29760. ,
  29761. n.prototype.setNeighbour = function(e, t, i) {
  29762. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29763. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29764. this.neighbourMap[e.id][e.id] = !0,
  29765. this.neighbourMap[t.id][t.id] = !0,
  29766. this.neighbourMap[e.id][t.id] = i,
  29767. this.neighbourMap[t.id][e.id] = i,
  29768. this.neighbourMap[e.id]
  29769. }
  29770. ,
  29771. n.prototype.findClosest = function(e, t) {
  29772. var i = [s.filters.isPanoAligned()];
  29773. return t && i.push(s.filters.inDirection(e, t, .75)),
  29774. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29775. }
  29776. ,
  29777. n.prototype.dualNeighbors = function(e, t) {
  29778. var i, n = [];
  29779. for (i in this.neighbourMap[e.id])
  29780. this.neighbourMap[t.id][i] && n.push(i);
  29781. return n
  29782. }
  29783. ,
  29784. n.prototype.populate_path_graph = function() {
  29785. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29786. for (e = 0; e < this.list.length; e += 1) {
  29787. o = this.list[e],
  29788. s = {},
  29789. l = !1,
  29790. i = o.neighbourPanos || o.findNeighourPanos();
  29791. for (t in i)
  29792. if (i[t]) {
  29793. a = this.index[t],
  29794. p.copy(o.floorPosition),
  29795. p.sub(a.floorPosition);
  29796. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29797. , v = (Math.abs(p.y) / Math.max(m, .01),
  29798. Math.max(0, Math.abs(p.y) - .2));
  29799. v > 0 ? (f += 1,
  29800. v = Math.pow(4 * v, 2),
  29801. m = Math.pow(m, 2),
  29802. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29803. n = p.length()),
  29804. s[a.id] = n,
  29805. l = !0
  29806. }
  29807. l ? u[o.id] = s : d += 1
  29808. }
  29809. this.map = u,
  29810. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29811. }
  29812. ,
  29813. n.prototype.aStarSearch = function(e, t) {
  29814. var i = Date.now()
  29815. , n = new l({
  29816. start: e,
  29817. isEnd: function(e) {
  29818. return e === t
  29819. },
  29820. neighbor: function(e) {
  29821. var t = e.neighbourPanos || e.findNeighourPanos()
  29822. , i = [];
  29823. for (var n in t)
  29824. t[n] && i.push(this.index[n]); //add: t[n] &&
  29825. return i
  29826. }
  29827. .bind(this),
  29828. distance: function(e, t) {
  29829. var i = this.map[e.id]
  29830. , n = i[t.id];
  29831. return n
  29832. }
  29833. .bind(this),
  29834. heuristic: function(e, t) {
  29835. return 1
  29836. }
  29837. .bind(this),
  29838. hash: function(e) {
  29839. return e.id
  29840. },
  29841. timeout: 5e3
  29842. });
  29843. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29844. "success" !== n.status)
  29845. return h.debug("Did not find A* path from " + e + " to " + t),
  29846. null;
  29847. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29848. var r = [];
  29849. return n.path.forEach(function(e) {
  29850. r.push(e.id)
  29851. }),
  29852. r
  29853. }
  29854. ,
  29855. n.prototype.includeNodesNearPath = function() {
  29856. var e = new r.Vector3
  29857. , t = new r.Vector3
  29858. , i = new r.Vector3
  29859. , n = new r.Vector3
  29860. , o = new r.Vector3
  29861. , a = new r.Vector3
  29862. , s = new r.Vector3
  29863. , l = new r.Vector3
  29864. , c = []
  29865. , h = new r.Vector3
  29866. , u = new r.Vector3;
  29867. return function(r, d) {
  29868. if (r)
  29869. for (var p = function(e, t, i) {
  29870. return o.copy(t).sub(e),
  29871. o.dot(i)
  29872. }, f = function(e, t) {
  29873. return p(h, e.position, i) - p(h, t.position, i)
  29874. }, g = 0; g < r.length - 1; ) {
  29875. var m = r[g]
  29876. , v = r[g + 1]
  29877. , A = this.index[m]
  29878. , y = this.index[v];
  29879. h.copy(A.position),
  29880. u.copy(y.position),
  29881. c.length = 0,
  29882. e.copy(u).sub(h),
  29883. i.copy(e).normalize();
  29884. for (var C = 0; C < this.list.length; C++) {
  29885. var I = this.list[C];
  29886. o.copy(I.position).sub(h);
  29887. var E = o.dot(i);
  29888. if (E > 0) {
  29889. s.copy(i),
  29890. s.multiplyScalar(E),
  29891. a.copy(o),
  29892. a.sub(s);
  29893. var b = a.length();
  29894. if (b < d) {
  29895. t.copy(e).negate(),
  29896. n.copy(t).normalize(),
  29897. l.copy(I.position).sub(u);
  29898. var w = l.dot(n);
  29899. w > 0 && c.push(I)
  29900. }
  29901. }
  29902. }
  29903. if (c.length > 0) {
  29904. c.sort(f);
  29905. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29906. r[_] = r[_ - c.length];
  29907. for (var T = 0; T < c.length; T++)
  29908. r[T + g + 1] = c[T].id
  29909. }
  29910. g += c.length + 1
  29911. }
  29912. }
  29913. }(),
  29914. /* n.prototype. = function(e, t) {
  29915. var i = void 0 === e ? a.panorama.markerOpacity : e
  29916. , n = this.list.findIndex(function(e) {
  29917. return e.marker
  29918. });
  29919. if (!(n < 0)) {
  29920. var r = this.list[n].marker.material.opacity;
  29921. if (r !== e) {
  29922. var o = i - r;
  29923. d.trigger({
  29924. func: function(e, t) {
  29925. var i = r + e * o;
  29926. this.forEach(function(e) {
  29927. e.marker && (e.marker.material.opacity = i)
  29928. })
  29929. }
  29930. .bind(this),
  29931. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29932. name: "_fpm"
  29933. })
  29934. }
  29935. }
  29936. } */
  29937. n.prototype.fadeMarkerOpacity = function(e, t, gr) {
  29938. d.cancelById('fadeMarkerOpacity')
  29939. var n = this.list.findIndex(function (e) {
  29940. //why? 难道没有marker的pano吗 findeIndex:获取数组中函数返回值不为fasle的第一个元素索引位置
  29941. return e.marker
  29942. })
  29943. if (n < 0) {
  29944. //logger.info('marker findIndex<0')
  29945. return
  29946. }
  29947. var group
  29948. var tran = function (list, index) {
  29949. list.member = list.member.filter(function (m) {
  29950. return m.marker && m.marker.material.opacity != list.toOp
  29951. })
  29952. transitions.trigger({
  29953. func: function (e, t) {
  29954. //e:0-1
  29955. list.member.forEach(function (m) {
  29956. var o = m.marker.oldOpacity
  29957. var i = o + e * (list.toOp - o)
  29958. m.marker && (m.marker.material.opacity = i)
  29959. })
  29960. }.bind(this),
  29961. duration: void 0 == t ? a.markerOpacityTransitionTime : t,
  29962. name: '_fpm_' + index,
  29963. id: 'fadeMarkerOpacity',
  29964. })
  29965. }
  29966. this.forEach(function (e) {
  29967. //先记录旧的opacity
  29968. e.marker && (e.marker.oldOpacity = e.marker.material.opacity)
  29969. })
  29970. group = gr
  29971. /* if (e > 0 && gr) {
  29972. group = gr
  29973. } else {
  29974. group = [
  29975. {
  29976. member: this.list,
  29977. toOp: 0,
  29978. },
  29979. ]
  29980. } */
  29981. for (var i = 0; i < group.length; i++) {
  29982. tran(group[i], i)
  29983. }
  29984. }
  29985. ,
  29986. t.exports = n
  29987. }
  29988. ).call(this, "/js/util/PanoramaCollection.js")
  29989. }
  29990. , {
  29991. "../objects/Panorama": 148,
  29992. "../settings": 166,
  29993. "./IndexedCollection": 175,
  29994. "./aStar": 180,
  29995. "./common": 185,
  29996. "./logger": 189,
  29997. "./transitions": 195,
  29998. three: 217
  29999. }],
  30000. 179: [function(e, t, i) {
  30001. "use strict";
  30002. function n() {
  30003. this.actionSequence = [],
  30004. this.actionSequenceInProgress = !1
  30005. }
  30006. function r(e, t, i, n) {
  30007. s.trackAlways("zoom_" + e, {
  30008. from: t,
  30009. to: i,
  30010. pano: n
  30011. })
  30012. }
  30013. function o(e, t) {
  30014. r("initial", 1, e, t)
  30015. }
  30016. function a(e, t, i) {
  30017. r("followup", e, t, i)
  30018. }
  30019. var s = e("../analytics");
  30020. n.prototype.reset = function(e) {
  30021. this.actionSequenceInProgress = !1,
  30022. this.actionSequence.length = 0
  30023. }
  30024. ,
  30025. n.prototype.addZoomAction = function() {
  30026. var e = null
  30027. , t = null
  30028. , i = !1
  30029. , n = function() {
  30030. if (e = null,
  30031. this.actionSequence.length > 0) {
  30032. var i = this.actionSequence[0].start
  30033. , n = this.actionSequence[this.actionSequence.length - 1].end;
  30034. 1 === i ? o(n, t) : a(i, n, t)
  30035. }
  30036. this.reset()
  30037. };
  30038. return function(r, o, a) {
  30039. if (r !== o) {
  30040. i || (n = n.bind(this),
  30041. i = !0),
  30042. e && (window.clearTimeout(e),
  30043. e = null),
  30044. a === t && this.actionSequenceInProgress || (this.reset(),
  30045. t = a),
  30046. this.actionSequenceInProgress = !0;
  30047. var s = {
  30048. start: r,
  30049. end: o
  30050. };
  30051. this.actionSequence.push(s),
  30052. e = window.setTimeout(n, 150)
  30053. }
  30054. }
  30055. }(),
  30056. t.exports = n
  30057. }
  30058. , {
  30059. "../analytics": 4
  30060. }],
  30061. 180: [function(e, t, i) {
  30062. "use strict";
  30063. function n(e) {
  30064. void 0 === e.timeout && (e.timeout = 1 / 0);
  30065. var t = e.hash || o
  30066. , i = {
  30067. data: e.start,
  30068. g: 0,
  30069. h: e.heuristic(e.start)
  30070. }
  30071. , n = i;
  30072. i.f = i.h;
  30073. var h = new s
  30074. , u = new l(a)
  30075. , d = c();
  30076. u.push(i),
  30077. d.set(t(i.data), i);
  30078. for (var p = new Date; u.size(); ) {
  30079. if (new Date - p > e.timeout)
  30080. return {
  30081. status: "timeout",
  30082. cost: n.g,
  30083. path: r(n)
  30084. };
  30085. var f = u.pop();
  30086. if (d.delete(t(f.data)),
  30087. e.isEnd(f.data))
  30088. return {
  30089. status: "success",
  30090. cost: f.g,
  30091. path: r(f)
  30092. };
  30093. h.add(t(f.data));
  30094. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  30095. var v = g[m];
  30096. if (!h.contains(t(v))) {
  30097. var A = f.g + e.distance(f.data, v)
  30098. , y = d.get(t(v))
  30099. , C = !1;
  30100. if (void 0 === y)
  30101. y = {
  30102. data: v
  30103. },
  30104. d.set(t(v), y);
  30105. else {
  30106. if (y.g < A)
  30107. continue;
  30108. C = !0
  30109. }
  30110. y.parent = f,
  30111. y.g = A,
  30112. y.h = e.heuristic(v),
  30113. y.f = A + y.h,
  30114. y.h < n.h && (n = y),
  30115. C ? u.heapify() : u.push(y)
  30116. }
  30117. }
  30118. }
  30119. return {
  30120. status: "noPath",
  30121. cost: n.g,
  30122. path: r(n)
  30123. }
  30124. }
  30125. function r(e) {
  30126. if (void 0 !== e.parent) {
  30127. var t = r(e.parent);
  30128. return t.push(e.data),
  30129. t
  30130. }
  30131. return [e.data]
  30132. }
  30133. function o(e) {
  30134. return e.toString()
  30135. }
  30136. function a(e, t) {
  30137. return e.f - t.f
  30138. }
  30139. var s = e("Set")
  30140. , l = e("heap")
  30141. , c = e("dict");
  30142. t.exports = n
  30143. }
  30144. , {
  30145. Set: 196,
  30146. dict: 210,
  30147. heap: 211
  30148. }],
  30149. 181: [function(e, t, i) {
  30150. (function(i) {
  30151. "use strict";
  30152. function n(e, t, i) {
  30153. var n = new XMLHttpRequest;
  30154. if (i && "withCredentials"in n)
  30155. n.open(e, t, i);
  30156. else if ("undefined" != typeof XDomainRequest)
  30157. n = new XDomainRequest,
  30158. n.open(e, t);
  30159. else {
  30160. if (i)
  30161. throw "Browser does not support CORS!";
  30162. n.open(e, t)
  30163. }
  30164. return n
  30165. }
  30166. function r(e, t, i) {
  30167. function o() {
  30168. u.warn("Retrying ", t),
  30169. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  30170. }
  30171. function a(e, t) {
  30172. var i = e.response;
  30173. if ("json" === t && "object" != typeof i)
  30174. try {
  30175. i = JSON.parse(e.responseText)
  30176. } catch (e) {
  30177. return void c.reject({
  30178. error: "Failed parsing JSON"
  30179. })
  30180. }
  30181. else if ("image/jpeg" === t) {
  30182. var n = new Uint8Array(e.response)
  30183. , r = new Blob([n],{
  30184. type: "image/jpeg"
  30185. })
  30186. , o = URL.createObjectURL(r);
  30187. i = new Image,
  30188. i.src = o,
  30189. i.crossOrigin = "Anonymous",
  30190. i.onload = function() {
  30191. URL.revokeObjectURL(o)
  30192. }
  30193. }
  30194. return i
  30195. }
  30196. var s = n(e, t, !1);
  30197. if (i = i || {},
  30198. i.retries = void 0 !== i.retries ? i.retries : 0,
  30199. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  30200. i.responseType)
  30201. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  30202. s.responseType = i.responseType;
  30203. else {
  30204. if ("image/jpeg" !== i.responseType)
  30205. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  30206. s.responseType = "arraybuffer"
  30207. }
  30208. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  30209. i.auth && s.setRequestHeader("Authorization", i.auth),
  30210. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  30211. s.setRequestHeader("Content-Type", "application/json")),
  30212. "object" == typeof i.headers)
  30213. for (var l in i.headers)
  30214. s.setRequestHeader(l, i.headers[l]);
  30215. var c = $.Deferred();
  30216. return s.onreadystatechange = function(e) {
  30217. if (4 === this.readyState)
  30218. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  30219. i.retries++,
  30220. setTimeout(o, 1e3);
  30221. else if (200 === this.status) {
  30222. var t = a(this, i.responseType);
  30223. c.resolve(t)
  30224. } else
  30225. c.reject(this)
  30226. }
  30227. ,
  30228. s.onprogress = function(e) {
  30229. c.notify(e)
  30230. }
  30231. ,
  30232. s.send(i.data),
  30233. c.promise()
  30234. }
  30235. function o(e) {
  30236. return Object.keys(e).sort().map(function(t) {
  30237. return {
  30238. key: t,
  30239. value: e[t]
  30240. }
  30241. })
  30242. }
  30243. function a(e, t) {
  30244. var i = t.responseType || null
  30245. , n = t.auth || null
  30246. , r = t.prefetchFrom || null
  30247. , a = e + "__" + i + "__" + n + "__" + r;
  30248. return t.headers && o(t.headers).forEach(function(e) {
  30249. a += "__" + e.key + ":" + e.value
  30250. }),
  30251. a
  30252. }
  30253. function s(e, t) {
  30254. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  30255. }
  30256. function l(e, t, i) {
  30257. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  30258. }
  30259. var c = e("./logger")
  30260. , h = e("../ab")
  30261. , u = new c(i);
  30262. window.URL = window.URL || window.webkitURL,
  30263. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  30264. window.DATA = window.DATA || {}
  30265. /* setTimeout(function() {//MP-- xzw delete
  30266. window.MP_REQUEST_CACHE = null,
  30267. window.DATA = {}
  30268. }, 6e4),
  30269. window.onpageshow = function(e) {
  30270. e.persisted && (window.MP_REQUEST_CACHE = null,
  30271. window.DATA = {})
  30272. } */
  30273. ,
  30274. t.exports = {
  30275. get: function(e, t) {
  30276. t = t || {};
  30277. var i = void 0 === t.cache || t.cache;
  30278. if (i) {
  30279. var n = s(e, t);
  30280. if (n)
  30281. return n
  30282. }
  30283. var o;
  30284. return o = t.prefetchFrom && window.DATA[t.prefetchFrom] ? $.when(window.DATA[t.prefetchFrom]) : r("GET", e, t),
  30285. i && l(e, t, o),
  30286. o
  30287. },
  30288. post: function(e, t) {
  30289. return r("POST", e, t)
  30290. },
  30291. patch: function(e, t) {
  30292. return r("PATCH", e, t)
  30293. },
  30294. getImage: function(e, t) {
  30295. function i() {
  30296. u.warn("Retrying ", e),
  30297. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  30298. }
  30299. var n = $.Deferred()
  30300. , r = new Image
  30301. , o = this;
  30302. return e = h.changeIfImageOptimzing(e),
  30303. null !== t && void 0 !== t || (t = 3),
  30304. r.onerror = function() {
  30305. t > 0 ? setTimeout(i, 1e3) : n.reject()
  30306. }
  30307. ,
  30308. r.onload = function() {
  30309. n.resolve(r)
  30310. }
  30311. ,
  30312. r.crossOrigin = "anonymous",
  30313. r.src = e,
  30314. n
  30315. }
  30316. }
  30317. }
  30318. ).call(this, "/js/util/ajax.js")
  30319. }
  30320. , {
  30321. "../ab": 3,
  30322. "./logger": 189
  30323. }],
  30324. 182: [function(e, t, i) {
  30325. "use strict";
  30326. function n(e, t) {
  30327. var i = window.navigator.userAgent
  30328. , n = i.match(e);
  30329. return n = n ? n[1].split(t) : [],
  30330. {
  30331. major: parseInt(n[0]) || 0,
  30332. minor: parseInt(n[1]) || 0,
  30333. patch: parseInt(n[2]) || 0
  30334. }
  30335. }
  30336. var r = e("../exception/DeviceMismatchException");
  30337. t.exports = {
  30338. supportsFullscreen: function() {
  30339. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  30340. },
  30341. isPointerLocked: function() {
  30342. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  30343. },
  30344. requestFullscreen: function(e, t) {
  30345. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  30346. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  30347. },
  30348. requestPointerLock: function() {
  30349. var e;
  30350. if (document.fullscreenElement)
  30351. e = document.fullscreenElement();
  30352. else if (document.mozFullscreenElement)
  30353. e = document.mozFullscreenElement();
  30354. else if (document.mozFullScreenElement)
  30355. e = document.mozFullScreenElement();
  30356. else {
  30357. if (!document.webkitFullscreenElement)
  30358. return;
  30359. e = document.webkitFullscreenElement()
  30360. }
  30361. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  30362. e.requestPointerLock(),
  30363. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  30364. },
  30365. exitPointerLock: function() {
  30366. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  30367. document.exitPointerLock()
  30368. },
  30369. exitFullscreen: function() {
  30370. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  30371. },
  30372. details: function() {
  30373. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  30374. return e ? {
  30375. name: e[1],
  30376. version: parseInt(e[2]),
  30377. platform: navigator.platform
  30378. } : {}
  30379. },
  30380. is: function(e) {
  30381. return this.details() && this.details().name === e
  30382. },
  30383. inIframe: function() {
  30384. return window.parent !== window
  30385. },
  30386. aspectRatio: function() {
  30387. var e = $("#player").width() / $("#player").height();
  30388. return isFinite(e) ? e : 0
  30389. },
  30390. userAgent: function() {
  30391. return window.navigator.userAgent
  30392. },
  30393. isLandscape: function() {
  30394. return this.isMobile && this.aspectRatio() > 1
  30395. },
  30396. isSmallScreen: function() {
  30397. var e = screen.width / window.devicePixelRatio;
  30398. return e < 240
  30399. },
  30400. detectIE: function() {
  30401. var e = window.navigator.userAgent
  30402. , t = e.indexOf("MSIE ");
  30403. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  30404. },
  30405. detectSafari: function() {
  30406. var e = window.navigator.userAgent
  30407. , t = e.indexOf("Safari");
  30408. return t !== -1 && !this.detectChrome()
  30409. },
  30410. detectFirefox: function() {
  30411. var e = window.navigator.userAgent;
  30412. return e.indexOf("Firefox") !== -1
  30413. },
  30414. detectChrome: function() {
  30415. var e = window.navigator.userAgent;
  30416. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  30417. },
  30418. detectOpera: function() {
  30419. var e = window.navigator.userAgent;
  30420. return e.indexOf("OPR") !== -1
  30421. },
  30422. detectIOS: function() {
  30423. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  30424. },
  30425. detectIPad: function() {
  30426. var e = window.navigator.userAgent
  30427. , t = /iPad/;
  30428. return t.test(e)
  30429. },
  30430. detectIPod: function() {
  30431. var e = window.navigator.userAgent
  30432. , t = /iPod/;
  30433. return t.test(e)
  30434. },
  30435. detectIPhone: function() {
  30436. var e = window.navigator.userAgent
  30437. , t = /iPhone/;
  30438. return t.test(e)
  30439. },
  30440. detectAndroid: function() {
  30441. var e = window.navigator.userAgent;
  30442. return e.indexOf("Android") !== -1
  30443. },
  30444. detectAndroidMobile: function() {
  30445. var e = window.navigator.userAgent;
  30446. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  30447. },
  30448. detectSamsungNative: function() {
  30449. var e = window.navigator.userAgent;
  30450. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  30451. },
  30452. detectSamsungS6: function() {
  30453. var e = window.navigator.userAgent;
  30454. return e.indexOf("SM-G92") !== -1
  30455. },
  30456. /************************************************************fyz改from徐世廷*************************************************************/
  30457. detectHUAWEI5X: function() {
  30458. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  30459. },
  30460. /*******************************************************************************************************************************/
  30461. detectWebVR: function() {
  30462. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  30463. },
  30464. getVRDisplay: function() {
  30465. var e = $.Deferred();
  30466. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  30467. t.length >= 1 && e.resolve(t[0]),
  30468. e.reject(null)
  30469. }),
  30470. e) : e.reject(null)
  30471. },
  30472. iosVersion: function() {
  30473. if (!this.detectIOS())
  30474. throw new r("Did not detect an iDevice");
  30475. var e = /((?:\d+\_?){1,3}) like Mac OS/
  30476. , t = "_";
  30477. return n(e, t)
  30478. },
  30479. androidVersion: function() {
  30480. if (!this.detectAndroid())
  30481. throw new r("Did not detect an Android based device");
  30482. var e = /Android ((?:\d+\.?){1,3})/
  30483. , t = ".";
  30484. return n(e, t)
  30485. },
  30486. valueFromCookie: function(e, t) {
  30487. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  30488. if (!i)
  30489. return t;
  30490. var n = i[1];
  30491. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  30492. },
  30493. valueFromHash: function(e, t) {
  30494. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  30495. , n = i.exec(window.location.href);
  30496. if (!n)
  30497. return t;
  30498. var r = n[1];
  30499. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  30500. }
  30501. }
  30502. Object.assign(window.browser, t.exports)
  30503. t.exports = window.browser
  30504. changeLog()
  30505. }
  30506. , {
  30507. "../exception/DeviceMismatchException": 56
  30508. }],
  30509. 183: [function(e, t, i) {
  30510. (function(i) {
  30511. "use strict";
  30512. function n(e, t) {
  30513. var i = r(t);
  30514. var replaceAll = function (str, f, e) {
  30515. //f全部替换成e
  30516. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  30517. return str.replace(reg, e);
  30518. };
  30519. var urlFirstView = c.valueFromHash('firstView');
  30520. if(urlFirstView){
  30521. try{
  30522. urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"')
  30523. if(urlFirstView.includes('qua')){
  30524. urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[')
  30525. urlFirstView += ']'
  30526. }else{
  30527. urlFirstView+='"'
  30528. }
  30529. urlFirstView = "{"+urlFirstView+"}"
  30530. let info = JSON.parse(urlFirstView);
  30531. i.pano = t.index[info.pano] //panos.get(info.pano)
  30532. if(!i.pano){
  30533. urlFirstView = false
  30534. console.error('检测到firstView但是 找不到该pano')
  30535. }else{
  30536. if(info.qua){
  30537. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  30538. }else{
  30539. i.quaternion = new THREE.Quaternion()
  30540. }
  30541. i.zoom = -1;
  30542. i.mode = "panorama"
  30543. i.setByUrl = true
  30544. }
  30545. }catch(e){
  30546. urlFirstView = false
  30547. console.error('检测到firstView但是解析出错'+e)
  30548. }
  30549. }
  30550. if (Object.keys(i).length > 0)
  30551. return i;
  30552. if (e.heroImage)
  30553. i = o(e, t);
  30554. else if (window.DATA.camera_start) {
  30555. var n = window.DATA.camera_start;
  30556. try {
  30557. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  30558. i.position = n.camera.position,
  30559. //i.quaternion = n.camera.quaternion,
  30560. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  30561. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  30562. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  30563. d.debug("Using camera_start"),
  30564. d.debug("Modeldata pano: ", i.pano.quaternion),
  30565. d.debug("Camera start pano: ", n.pano.quaternion)),
  30566. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  30567. } catch (e) {
  30568. d.warn(e.message)
  30569. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  30570. }
  30571. }
  30572. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  30573. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  30574. i.pano = t.findClosest(i.position),
  30575. i.quaternion = i.pano.quaternion),
  30576. 0 === Object.keys(i).length) {
  30577. var a = t.list[0];
  30578. a && (i.mode = h.PANORAMA,
  30579. i.pano = a,
  30580. i.position = a.position,
  30581. i.quaternion = a.quaternion,
  30582. d.info("Starting at 1st pano " + a.id))
  30583. }
  30584. return i.mode = i.mode || h.DOLLHOUSE,
  30585. i
  30586. }
  30587. function r(e) {
  30588. var t = c.valueFromHash("start", "")
  30589. , i = {};
  30590. if ("" !== t) {
  30591. d.debug("Start override found in parameters, trying to parse..."),
  30592. i = a(t) || {};
  30593. var n = c.valueFromHash("tag", null);
  30594. n && (i.tag = n),
  30595. i.panoId && (i.pano = e.get(i.panoId))
  30596. }
  30597. return i
  30598. }
  30599. function o(e, t) {
  30600. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30601. return {};
  30602. var i = {}
  30603. , n = e.heroImage.metadata;
  30604. d.debug("Using start position from thumbnail image"),
  30605. i.position = n.camera_position,
  30606. i.quaternion = n.camera_quaternion;
  30607. try {
  30608. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30609. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30610. } catch (e) {
  30611. d.debug(e.message)
  30612. }
  30613. return i
  30614. }
  30615. function a(e) {
  30616. return s.deserialize(e)
  30617. }
  30618. var s = e("../controls/serializer")
  30619. , l = e("../util/math")
  30620. , c = e("./browser")
  30621. , h = e("../enum/Viewmode")
  30622. , u = e("../util/logger")
  30623. , th = e("three")//xzw
  30624. , d = new u(i);
  30625. t.exports = {
  30626. getStartCameraOptions: n
  30627. }
  30628. }
  30629. ).call(this, "/js/util/camera.js")
  30630. }
  30631. , {
  30632. "../controls/serializer": 14,
  30633. "../enum/Viewmode": 51,
  30634. "../util/logger": 189,
  30635. "../util/math": 190,
  30636. "./browser": 182,
  30637. "three": 217
  30638. }],
  30639. 184: [function(e, t, i) {
  30640. "use strict";
  30641. function n(e, t, i) {
  30642. return o(e.fov, t, i)
  30643. }
  30644. var r = e("./MathLight")
  30645. , o = function(e, t, i) {
  30646. var n = t
  30647. , o = i
  30648. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30649. return a
  30650. }
  30651. , a = function(e, t, i) {
  30652. var n = t
  30653. , o = i
  30654. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30655. return a
  30656. }
  30657. , s = function(e, t, i, n) {
  30658. var r = o(e, i, n);
  30659. return r > t ? a(t, i, n) : e
  30660. };
  30661. t.exports = {
  30662. clampVFOV: s,
  30663. getHFOVForCamera: n,
  30664. getHFOVFromVFOV: o,
  30665. getVFOVFromHFOV: a
  30666. }
  30667. window.MathLight = t.exports
  30668. MathLight.closeTo = function(e1,e2, precision){//xzw add 判断e1,e2是否接近
  30669. var prec = Math.pow(10, - (precision || 4));
  30670. var s1 = Math.abs(e1.x - e2.x) < prec && Math.abs(e1.y - e2.y) < prec && Math.abs(e1.z - e2.z) < prec
  30671. if(e1.w){
  30672. return s1 && Math.abs(e1.w - e2.w) < prec
  30673. }else return s1
  30674. }
  30675. }
  30676. , {
  30677. "./MathLight": 176
  30678. }],
  30679. 185: [function(e, t, i) {
  30680. "use strict";
  30681. var n = e("three");
  30682. t.exports = {
  30683. delayOneFrame: function(e) {
  30684. window.setTimeout(e, 1)
  30685. },
  30686. normalizeUrl: function(e) {
  30687. return e.replace("https://", "http://")
  30688. },
  30689. domainFromUrl: function(e) {
  30690. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30691. return t ? t[3] : e
  30692. },
  30693. average: function(e, t) {
  30694. if (0 === e.length)
  30695. return null;
  30696. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30697. var o = t ? e[r][t] : e[r];
  30698. i += o,
  30699. n++
  30700. }
  30701. return i / n
  30702. },
  30703. countUnique: function(e) {
  30704. for (var t = {}, i = 0; i < e.length; i++)
  30705. t[e[i]] = 1 + (t[e[i]] || 0);
  30706. return Object.keys(t).length
  30707. },
  30708. averageVectors: function(e, t) {
  30709. var i = new n.Vector3;
  30710. if (0 === e.length)
  30711. return i;
  30712. for (var r = 0, o = 0; o < e.length; o++) {
  30713. var a = t ? e[o][t] : e[o];
  30714. i.add(a),
  30715. r++
  30716. }
  30717. return i.divideScalar(r)
  30718. },
  30719. equalLists: function(e, t) {
  30720. if (e.length !== t.length)
  30721. return !1;
  30722. for (var i = 0; i < e.length; i++)
  30723. if (e[i] !== t[i])
  30724. return !1;
  30725. return !0
  30726. },
  30727. lowerMedian: function(e, t) {
  30728. if (0 === e.length)
  30729. return null;
  30730. t = t || 2,
  30731. e.sort(function(e, t) {
  30732. return e - t
  30733. });
  30734. var i = Math.floor(e.length / t);
  30735. return e[i]
  30736. },
  30737. stableSort: function(e, t) {
  30738. return e.map(function(e, t) {
  30739. return {
  30740. value: e,
  30741. index: t
  30742. }
  30743. }).sort(function(e, i) {
  30744. var n = t(e.value, i.value);
  30745. return 0 !== n ? n : e.index - i.index
  30746. }).map(function(e) {
  30747. return e.value
  30748. })
  30749. },
  30750. filterAll: function(e, t) {
  30751. return e.filter(function(e) {
  30752. return t.every(function(t) {
  30753. return t(e)
  30754. })
  30755. })
  30756. },
  30757. formatDate: function(e) {
  30758. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30759. },
  30760. formatDatetime: function(e) {
  30761. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30762. },
  30763. randomString: function(e) {
  30764. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30765. t += i.charAt(Math.floor(Math.random() * i.length));
  30766. return t
  30767. },
  30768. uint8ToBase64: function(e, t) {
  30769. t && "number" == typeof t || (t = 8192);
  30770. for (var i = [], n = 0; n < e.length; n += t)
  30771. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30772. return btoa(i.join(""))
  30773. },
  30774. uuid4: function e(t) {
  30775. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30776. },
  30777. nth: function(e) {
  30778. return e %= 10,
  30779. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30780. },
  30781. extendObject: function(e, t) {
  30782. return Object.keys(t).forEach(function(i) {
  30783. e[i] = t[i]
  30784. }),
  30785. e
  30786. },
  30787. deepExtend: function e(t) {
  30788. t = t || {};
  30789. for (var i = 1; i < arguments.length; i++) {
  30790. var n = arguments[i];
  30791. if (n)
  30792. for (var r in n)
  30793. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30794. }
  30795. return t
  30796. },
  30797. inherit: function(e, t) {
  30798. e.prototype = Object.create(t.prototype),
  30799. e.prototype.constructor = e
  30800. },
  30801. extend: function(e, t) {
  30802. for (var i in t.prototype)
  30803. e.prototype[i] = t.prototype[i]
  30804. }
  30805. ,
  30806. getFileNameFromUrl:function(url){
  30807. return url.split('/').pop();
  30808. },
  30809. },
  30810. Math.sign = function(e) {
  30811. return e < 0 ? -1 : 1
  30812. }
  30813. window.common = t.exports
  30814. expandCommon(common)
  30815. }
  30816. , {
  30817. three: 217
  30818. }],
  30819. 186: [function(e, t, i) {
  30820. "use strict";
  30821. var n = {};
  30822. n.linearTween = function(e, t, i, n) {
  30823. return i * e / n + t
  30824. }
  30825. ,
  30826. n.easeInQuad = function(e, t, i, n) {
  30827. return e /= n,
  30828. i * e * e + t
  30829. }
  30830. ,
  30831. n.easeOutQuad = function(e, t, i, n) {
  30832. return e /= n,
  30833. -i * e * (e - 2) + t
  30834. }
  30835. ,
  30836. n.easeInOutQuad = function(e, t, i, n) {
  30837. return e /= n / 2,
  30838. e < 1 ? i / 2 * e * e + t : (e--,
  30839. -i / 2 * (e * (e - 2) - 1) + t)
  30840. }
  30841. ,
  30842. n.easeInCubic = function(e, t, i, n) {
  30843. return e /= n,
  30844. i * e * e * e + t
  30845. }
  30846. ,
  30847. n.easeOutCubic = function(e, t, i, n) {
  30848. return e /= n,
  30849. e--,
  30850. i * (e * e * e + 1) + t
  30851. }
  30852. ,
  30853. n.easeInOutCubic = function(e, t, i, n) {
  30854. return e /= n / 2,
  30855. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30856. i / 2 * (e * e * e + 2) + t)
  30857. }
  30858. ,
  30859. n.easeInQuart = function(e, t, i, n) {
  30860. return e /= n,
  30861. i * e * e * e * e + t
  30862. }
  30863. ,
  30864. n.easeOutQuart = function(e, t, i, n) {
  30865. return e /= n,
  30866. e--,
  30867. -i * (e * e * e * e - 1) + t
  30868. }
  30869. ,
  30870. n.easeInOutQuart = function(e, t, i, n) {
  30871. return e /= n / 2,
  30872. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30873. -i / 2 * (e * e * e * e - 2) + t)
  30874. }
  30875. ,
  30876. n.easeInQuint = function(e, t, i, n) {
  30877. return e /= n,
  30878. i * e * e * e * e * e + t
  30879. }
  30880. ,
  30881. n.easeOutQuint = function(e, t, i, n) {
  30882. return e /= n,
  30883. e--,
  30884. i * (e * e * e * e * e + 1) + t
  30885. }
  30886. ,
  30887. n.easeInOutQuint = function(e, t, i, n) {
  30888. return e /= n / 2,
  30889. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30890. i / 2 * (e * e * e * e * e + 2) + t)
  30891. }
  30892. ,
  30893. n.easeInSine = function(e, t, i, n) {
  30894. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30895. }
  30896. ,
  30897. n.easeOutSine = function(e, t, i, n) {
  30898. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30899. }
  30900. ,
  30901. n.easeInOutSine = function(e, t, i, n) {
  30902. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30903. }
  30904. ,
  30905. n.easeInExpo = function(e, t, i, n) {
  30906. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30907. }
  30908. ,
  30909. n.easeOutExpo = function(e, t, i, n) {
  30910. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30911. }
  30912. ,
  30913. n.easeInOutExpo = function(e, t, i, n) {
  30914. return e /= n / 2,
  30915. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30916. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30917. }
  30918. ,
  30919. n.easeInCirc = function(e, t, i, n) {
  30920. return e /= n,
  30921. -i * (Math.sqrt(1 - e * e) - 1) + t
  30922. }
  30923. ,
  30924. n.easeOutCirc = function(e, t, i, n) {
  30925. return e /= n,
  30926. e--,
  30927. i * Math.sqrt(1 - e * e) + t
  30928. }
  30929. ,
  30930. n.easeInOutCirc = function(e, t, i, n) {
  30931. return e /= n / 2,
  30932. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30933. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30934. }
  30935. ,
  30936. n.easeInElastic = function(e, t, i, n) {
  30937. var r = 1.70158
  30938. , o = 0
  30939. , a = i;
  30940. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30941. a < Math.abs(i) ? (a = i,
  30942. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30943. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30944. }
  30945. ,
  30946. n.easeOutElastic = function(e, t, i, n) {
  30947. var r = 1.70158
  30948. , o = 0
  30949. , a = i;
  30950. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30951. a < Math.abs(i) ? (a = i,
  30952. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30953. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30954. }
  30955. ,
  30956. n.easeInOutElastic = function(e, t, i, n) {
  30957. var r = 1.70158
  30958. , o = 0
  30959. , a = i;
  30960. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30961. a < Math.abs(i) ? (a = i,
  30962. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30963. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30964. }
  30965. ,
  30966. n.easeInBack = function(e, t, i, n, r) {
  30967. return void 0 === r && (r = 1.70158),
  30968. i * (e /= n) * e * ((r + 1) * e - r) + t
  30969. }
  30970. ,
  30971. n.easeOutBack = function(e, t, i, n, r) {
  30972. return void 0 === r && (r = 1.70158),
  30973. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30974. }
  30975. ,
  30976. n.easeInOutBack = function(e, t, i, n, r) {
  30977. return void 0 === r && (r = 1.70158),
  30978. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30979. }
  30980. ,
  30981. n.easeOutBounce = function(e, t, i, n) {
  30982. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30983. }
  30984. ,
  30985. n.easeInBounce = function(e, t, i, r) {
  30986. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30987. }
  30988. ,
  30989. n.easeInOutBounce = function(e, t, i, r) {
  30990. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30991. }
  30992. ,
  30993. t.exports = n
  30994. window.easing = n
  30995. }
  30996. , {}],
  30997. 187: [function(e, t, i) {
  30998. "use strict";
  30999. function n() {
  31000. this.events = [],
  31001. this.valid = !1
  31002. }
  31003. var r = e("../enum/Joystick");
  31004. n.prototype.push = function(e, t) {
  31005. this.events.push({
  31006. direction: e,
  31007. pano: t
  31008. }),
  31009. this.valid = !0
  31010. }
  31011. ,
  31012. n.prototype.pop = function(e) {
  31013. var t = this.events.pop();
  31014. return this.events.length < 1 && (this.valid = !1),
  31015. t
  31016. }
  31017. ,
  31018. n.prototype.peek = function() {
  31019. return this.events.length ? this.events[this.events.length - 1] : {
  31020. direction: null,
  31021. pano: null
  31022. }
  31023. }
  31024. ,
  31025. n.prototype.invalidate = function() {
  31026. this.events = [],
  31027. this.valid = !1
  31028. }
  31029. ,
  31030. n.prototype.reversePano = function(e) {
  31031. if (!this.valid)
  31032. return null;
  31033. var t = this.peek();
  31034. return r.opposite(e) === t.direction ? (this.pop(),
  31035. t.pano) : null
  31036. }
  31037. ,
  31038. t.exports = n
  31039. }
  31040. , {
  31041. "../enum/Joystick": 29
  31042. }],
  31043. 188: [function(e, t, i) {
  31044. "use strict";
  31045. window.lerp = t.exports = {
  31046. vector: function(e, t) {
  31047. var i = e.clone();
  31048. return t = t.clone(),
  31049. function(n) {
  31050. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  31051. }
  31052. },
  31053. quaternion: function(e, t) {
  31054. var i = e.clone();
  31055. return function(n) {
  31056. e.copy(i).slerp(t, n)
  31057. }
  31058. },
  31059. property: function(e, t, i, n) {
  31060. var r = e[t];
  31061. return function(o) {
  31062. e[t] = r * (1 - o) + i * o,
  31063. n && n(e[t])
  31064. }
  31065. },
  31066. uniform: function(e, t, i) {
  31067. var n = e.material.uniforms[t].value;
  31068. return function(r) {
  31069. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  31070. }
  31071. },
  31072. matrix4: function(e, t) {
  31073. var i = e.clone();
  31074. return function(n) {
  31075. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  31076. r[s] = o[s] * (1 - n) + a[s] * n
  31077. }
  31078. },
  31079. allUniforms: function(e, t, i) {
  31080. var n = e.map(function(e) {
  31081. return this.uniform(e, t, i)
  31082. }
  31083. .bind(this));
  31084. return function(e) {
  31085. n.forEach(function(t) {
  31086. t(e)
  31087. })
  31088. }
  31089. }
  31090. }
  31091. }
  31092. , {}],
  31093. 189: [function(e, t, i) {
  31094. "use strict";
  31095. function n(e) {
  31096. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  31097. if (n.consoleEnabled) {
  31098. var h = function(e) {
  31099. $("#debug-console").append("<p>" + e + "</p>"),
  31100. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  31101. };
  31102. t = function(e) {
  31103. h(Array.prototype.slice.call(arguments).join(" "))
  31104. }
  31105. ,
  31106. i = function(e) {
  31107. h(Array.prototype.slice.call(arguments).join(" "))
  31108. }
  31109. ,
  31110. o = function(e) {
  31111. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  31112. }
  31113. ,
  31114. a = function(e) {
  31115. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  31116. }
  31117. } else
  31118. console.log ? (t = console.log,
  31119. i = console.info ? console.info : console.log,
  31120. o = console.warn ? console.warn : console.log,
  31121. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  31122. ;
  31123. var u = function(e) {
  31124. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  31125. }
  31126. , d = function(t, i) {
  31127. if (r) {
  31128. var o = Array.prototype.slice.call(t).join(" ");
  31129. r.captureMessage(o, {
  31130. level: i,
  31131. path: e,
  31132. timestamp: n.timestamp()
  31133. })
  31134. }
  31135. }
  31136. , p = function(t, i) {
  31137. if (r) {
  31138. var o = Array.prototype.slice.call(t).join(" ");
  31139. r.captureException(new Error(o), {
  31140. level: i,
  31141. path: e,
  31142. timestamp: n.timestamp()
  31143. })
  31144. }
  31145. };
  31146. return {
  31147. debug: function() {
  31148. n.level >= n.levels.debug && t.apply(console, u(arguments))
  31149. },
  31150. info: function() {
  31151. n.level >= n.levels.info && i.apply(console, u(arguments))
  31152. },
  31153. warn: function() {
  31154. d(arguments, "warn"),
  31155. n.level >= n.levels.warn && o.apply(console, u(arguments))
  31156. },
  31157. error: function() {
  31158. p(arguments, "error"),
  31159. n.level >= n.levels.error && a.apply(console, u(arguments))
  31160. },
  31161. v3str: function(e, t) {
  31162. var i = void 0 === t ? 2 : t;
  31163. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  31164. },
  31165. eulstr: function(e, t) {
  31166. var i = void 0 === t ? 2 : t;
  31167. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  31168. },
  31169. time: function(e) {
  31170. n.level >= n.levels.debug && (c[e] = Date.now())
  31171. },
  31172. timeEnd: function(e) {
  31173. if (n.level >= n.levels.debug) {
  31174. var t = c[e];
  31175. if (!t)
  31176. return;
  31177. var i = (Date.now() - t) / 1e3;
  31178. this.debug(e, i + "s")
  31179. }
  31180. }
  31181. }
  31182. }
  31183. var r = window.Raven;
  31184. n.timestamp = function() {
  31185. return (Date.now() - window.navigationStart) / 1e3 + "s"
  31186. }
  31187. ,
  31188. n.levels = {
  31189. debug: 3,
  31190. info: 2,
  31191. warn: 1,
  31192. error: 0
  31193. },
  31194. n.level = n.levels.info,
  31195. t.exports = n
  31196. }
  31197. , {}],
  31198. 190: [function(e, t, i) {
  31199. "use strict";
  31200. var n = e("three")
  31201. , r = e("../enum/GLCubeFaces")
  31202. , o = e("../constants");
  31203. t.exports = {
  31204. convertVisionVector: function(e) {
  31205. return new n.Vector3(e.x,e.z,-e.y)
  31206. },
  31207. convertVisionQuaternion: function(e) {
  31208. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  31209. },
  31210. convertWorkshopVector: function(e) {
  31211. return new n.Vector3(-e.x,e.y,e.z)
  31212. },
  31213. convertWorkshopQuaternion: function(e) {
  31214. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  31215. },
  31216. convertWorkshopPanoramaQuaternion: function(e) {
  31217. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  31218. },
  31219. convertWorkshopOrthoZoom: function(e) {// xzw
  31220. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  31221. //return e;
  31222. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  31223. },
  31224. toPrecision: function(e, t) {//xzw change
  31225. var f = function(e, t){
  31226. var i = Math.pow(10, t);
  31227. return Math.round(e * i) / i
  31228. }
  31229. if(e instanceof Array){
  31230. for(var s=0; s<e.length; s++){
  31231. e[s] = f(e[s],t);
  31232. }
  31233. return e;
  31234. }
  31235. else return f(e,t)
  31236. },
  31237. isEmptyQuaternion: function(e) {
  31238. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  31239. },
  31240. projectPositionToCanvas: function(e, t, i) {
  31241. i = i || new n.Vector3,
  31242. i.copy(e);
  31243. var r = .5 * $("#player").width()
  31244. , o = .5 * $("#player").height();
  31245. return i.project(t),
  31246. i.x = i.x * r + r,
  31247. i.y = -(i.y * o) + o,
  31248. i
  31249. },
  31250. convertScreenPositionToNDC: function(e, t, i) {
  31251. return i = i || new n.Vector2,
  31252. i.x = e / $("#player").width() * 2 - 1,
  31253. i.y = 2 * -(t / $("#player").height()) + 1,
  31254. i
  31255. },
  31256. constrainedTurn: function(e) {
  31257. var t = e % (2 * Math.PI);
  31258. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  31259. },
  31260. getFOVDotThreshold: function(e) {
  31261. return Math.cos(n.Math.degToRad(e / 2))
  31262. },
  31263. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  31264. switch (e) {
  31265. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  31266. i.set(1, t.y, t.x);
  31267. break;
  31268. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  31269. i.set(-1, t.y, -t.x);
  31270. break;
  31271. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  31272. i.set(-t.x, 1, -t.y);
  31273. break;
  31274. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  31275. i.set(-t.x, -1, t.y);
  31276. break;
  31277. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  31278. i.set(-t.x, t.y, 1);
  31279. break;
  31280. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  31281. i.set(t.x, t.y, -1)
  31282. }
  31283. n && i.normalize()
  31284. },
  31285. //add:
  31286. getPos2d : function(point, camera, dom){
  31287. var camera = camera ;
  31288. var dom = dom;
  31289. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  31290. var x,y;
  31291. x = (pos.x + 1) / 2 * dom.clientWidth;
  31292. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  31293. var inSight = x <= dom.clientWidth && x >= 0
  31294. && y <= dom.clientHeight && y >= 0
  31295. return {
  31296. pos: new THREE.Vector2(x,y),
  31297. vector: pos,
  31298. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  31299. inSight : inSight //在屏幕范围内可见
  31300. };
  31301. },
  31302. getDirByLonLat: function(lon, lat) {
  31303. var dir = new THREE.Vector3();
  31304. var phi = THREE.Math.degToRad(90 - lat);
  31305. var theta = THREE.Math.degToRad(lon);
  31306. dir.x = Math.sin(phi) * Math.cos(theta);
  31307. dir.y = Math.cos(phi);
  31308. dir.z = Math.sin(phi) * Math.sin(theta);
  31309. return dir.negate();
  31310. }
  31311. }
  31312. window.math = t.exports
  31313. }
  31314. , {
  31315. "../constants": 8,
  31316. "../enum/GLCubeFaces": 25,
  31317. three: 217
  31318. }],
  31319. 191: [function(e, t, i) {
  31320. "use strict";
  31321. function n(e, t, i) {
  31322. return a.map(function(n, o) {
  31323. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  31324. }
  31325. .bind(this))
  31326. }
  31327. function r(e) {
  31328. return s[e]
  31329. }
  31330. var o = e("../enum/GLCubeFaces")
  31331. , a = [0, 1, 2, 3, 4, 5]
  31332. , s = {
  31333. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  31334. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  31335. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  31336. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  31337. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  31338. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  31339. };
  31340. t.exports = {
  31341. mapFaceToCubemapFace: r,
  31342. getCubemapUrls: n
  31343. }
  31344. }
  31345. , {
  31346. "../enum/GLCubeFaces": 25
  31347. }],
  31348. 192: [function(e, t, i) {
  31349. "use strict";
  31350. t.exports = {
  31351. captureErrors: function(e, t, i) {
  31352. if ("Raven"in window) {
  31353. Raven.config(e, t).install(),
  31354. i && Raven.setTagsContext(i);
  31355. var n = console.warn
  31356. , r = console.error;
  31357. console.warn = function() {
  31358. var e = Array.prototype.slice.call(arguments);
  31359. Raven.captureMessage(e.join(" "), {
  31360. level: "warning"
  31361. }),
  31362. n.apply(console, e)
  31363. }
  31364. ,
  31365. console.error = function() {
  31366. var e = Array.prototype.slice.call(arguments);
  31367. Raven.captureException(new Error(e.join(" ")), {
  31368. level: "error"
  31369. }),
  31370. r.apply(console, e)
  31371. }
  31372. } else
  31373. console.error("Raven not found, not capturing errors.")
  31374. }
  31375. }
  31376. }
  31377. , {}],
  31378. 193: [function(e, t, i) {
  31379. (function(i) {
  31380. "use strict";
  31381. var n = e("./browser")
  31382. , r = e("../constants")
  31383. , o = e("url")
  31384. , a = e("./logger")
  31385. , ss = e('three')
  31386. , s = new a(i)
  31387. , l = {
  31388. getAuthorizationHeader: function() {
  31389. var e = n.valueFromHash("auth");
  31390. if (e)
  31391. return e.replace(",", " ");
  31392. var t = n.valueFromCookie("token");
  31393. return t ? "Token " + t : null
  31394. },
  31395. parseSidUrl: function(e) {
  31396. var t, i;
  31397. t=g_Prefix;
  31398. if (e = e || "",
  31399. e.match(/^https?/)) {
  31400. var n = o.parse(e);
  31401. t = g_Prefix,
  31402. i = e
  31403. } else{
  31404. //xzw 原先的不能用
  31405. //t = window.location.protocol + "//" + window.location.host, //MP
  31406. t = g_Prefix
  31407. //i = t + "/api/player/models/" + e; //MP
  31408. i = t + "data/" + e;
  31409. }
  31410. return {
  31411. urlBase: t,
  31412. urlModel: i,
  31413. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  31414. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  31415. }
  31416. },
  31417. getModelIDFromQueryString: function() {
  31418. return n.valueFromHash("model") || n.valueFromHash("m")
  31419. },
  31420. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31421. e = JSON.parse(JSON.stringify(e));
  31422. var i = null;
  31423. if (e.images.forEach(function(n) {
  31424. if(!n.metadata) return;
  31425. if ("string" == typeof n.metadata)
  31426. try {
  31427. n.metadata = JSON.parse(n.metadata)
  31428. } catch (e) {
  31429. s.warn("Unable to parse image metadata"),
  31430. n.metadata = null
  31431. }
  31432. else{
  31433. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31434. }
  31435. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31436. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31437. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31438. }else{
  31439. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31440. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  31441. n.metadata.zoom = n.metadata.zoom || 1;
  31442. }
  31443. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31444. }),
  31445. //icon初始视角的:
  31446. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31447. var n = {};
  31448. n.pano = {
  31449. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31450. position: t.convertWorkshopVector(i.scan_position),
  31451. uuid: i.scan_id
  31452. },
  31453. n.camera = {
  31454. quaternion: i.camera_quaternion,
  31455. position: i.camera_position
  31456. },
  31457. e.startPano = n
  31458. }
  31459. return e
  31460. },
  31461. */
  31462. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31463. e = JSON.parse(JSON.stringify(e));
  31464. var i = null;
  31465. var deal = function(n) {
  31466. if(!n.metadata) return;
  31467. if ("string" == typeof n.metadata)
  31468. try {
  31469. n.metadata = JSON.parse(n.metadata)
  31470. } catch (e) {
  31471. s.warn("Unable to parse image metadata"),
  31472. n.metadata = null
  31473. }
  31474. else{
  31475. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31476. }
  31477. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31478. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31479. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31480. }else{
  31481. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  31482. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  31483. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31484. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  31485. }
  31486. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31487. }
  31488. //改
  31489. e.images.forEach(info=>{
  31490. if(info.locations){
  31491. info.locations.forEach(a=>deal(a))
  31492. }else{
  31493. deal(info)
  31494. }
  31495. })
  31496. //icon初始视角的:
  31497. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31498. var n = {};
  31499. n.pano = {
  31500. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31501. position: t.convertWorkshopVector(i.scan_position),
  31502. uuid: i.scan_id
  31503. },
  31504. n.camera = {
  31505. quaternion: i.camera_quaternion,
  31506. position: i.camera_position
  31507. },
  31508. e.startPano = n
  31509. }
  31510. return e
  31511. },
  31512. visionVersionToInt: function() {
  31513. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  31514. return function(t) {
  31515. if (!t)
  31516. throw new Error("Vision version is required");
  31517. var i = e.exec(t);
  31518. if (null === i)
  31519. throw new Error("String is not a vision version: " + t);
  31520. return parseInt(i[1])
  31521. }
  31522. }(),
  31523. modelDataPromisesTiles: function(e) {
  31524. var vision_version = e.vision_version || window.DATA.vision_version
  31525. if (vision_version)
  31526. try {
  31527. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  31528. } catch (t) {
  31529. s.warn("Invalid vision version: " + vision_version)
  31530. }
  31531. // var t = e.created ? new Date(e.created) : null;
  31532. // return t && t >= r.visionTilingStartDate
  31533. return false
  31534. }
  31535. };
  31536. t.exports = l
  31537. }
  31538. ).call(this, "/js/util/showcase.js")
  31539. }
  31540. , {
  31541. "../constants": 8,
  31542. "./browser": 182,
  31543. "./logger": 189,
  31544. three:217,
  31545. url: 208
  31546. }],
  31547. 194: [function(e, t, i) {
  31548. "use strict";
  31549. var n = e("../util/ajax")
  31550. , r = e("three")
  31551. , o = e("../settings")
  31552. , a = {};
  31553. t.exports = {
  31554. load: function(e, t, i) {
  31555. var s = a[e];
  31556. return s ? (t && setTimeout(function() {
  31557. t(s)
  31558. }, 1),
  31559. s) : (s = new r.Texture,
  31560. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  31561. s.magFilter = r.LinearFilter,
  31562. s.generateMipmaps = !1),
  31563. s.sourceFile = e,
  31564. a[e] = s,
  31565. n.getImage(e).then(function(e) {
  31566. s.image = e,
  31567. s.needsUpdate = !0,
  31568. t && t(s)
  31569. }).fail(i),
  31570. s)
  31571. },
  31572. loadBase64: function(e, t) {
  31573. t = t || "png";
  31574. var i = new r.Texture;
  31575. return i.image = document.createElement("img"),
  31576. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  31577. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  31578. i.magFilter = r.LinearFilter,
  31579. i.generateMipmaps = !1),
  31580. i.needsUpdate = !0,
  31581. i
  31582. },
  31583. isLoaded: function(e) {
  31584. return !!a[e]
  31585. }
  31586. }
  31587. window.Texture = t.exports
  31588. }
  31589. , {
  31590. "../settings": 166,
  31591. "../util/ajax": 181,
  31592. three: 217
  31593. }],
  31594. 195: [function(e, t, i) {
  31595. "use strict";
  31596. var n = e("./easing");
  31597. window.transitions = t.exports = {
  31598. globalDone: null,
  31599. funcs: [],
  31600. counter: 0,
  31601. uniqueID: 0,
  31602. start: function(e, t, i, r, o, a, s) {
  31603. return r = r || 0,
  31604. this.funcs.push({
  31605. func: e,
  31606. current: -r * Math.abs(t),
  31607. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  31608. done: i,
  31609. easing: o || n.linearTween,
  31610. cycling: t < 0,
  31611. running: !0,
  31612. debug: r < 0,
  31613. name: a || "T" + this.counter,
  31614. id: void 0 === s ? this.counter : s,
  31615. paused: !1
  31616. }),
  31617. e(0, 16),
  31618. this.counter += 1,
  31619. e
  31620. },
  31621. trigger: function(e) {
  31622. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  31623. , i = e.func || function() {}
  31624. , r = void 0 === e.duration ? 0 : e.duration;
  31625. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  31626. var o = e.done || null
  31627. , a = e.easing || n.linearTween
  31628. , s = e.name || "R" + this.counter
  31629. , l = void 0 === e.id ? this.counter : e.id;
  31630. return this.start(i, r, o, t, a, s, l)
  31631. },
  31632. setTimeout: function(e, t, i) {
  31633. var n = void 0 === i ? this.counter : i;
  31634. return this.trigger({
  31635. done: e,
  31636. duration: void 0 === t ? 0 : t,
  31637. name: "O" + this.counter,
  31638. id: n
  31639. })
  31640. },
  31641. pause: function() {
  31642. this.paused = !0
  31643. },
  31644. resume: function() {
  31645. this.paused = !1
  31646. },
  31647. update: function(e) {
  31648. this.funcs.forEach(function(t) {
  31649. if (!(t.paused || (t.current += 1e3 * e,
  31650. t.current < 0)))
  31651. if (t.current >= t.duration && !t.cycling) {
  31652. var i = t.easing(1, 0, 1, 1);
  31653. t.func(i, 1e3 * e),
  31654. t.done && t.done(),
  31655. t.running = !1
  31656. } else {
  31657. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31658. , r = t.func(n, 1e3 * e) || !1;
  31659. r && (t.done && t.done(),
  31660. t.running = !1)
  31661. }
  31662. });
  31663. var t = this.funcs.length;
  31664. this.funcs = this.funcs.filter(function(e) {
  31665. return e.running
  31666. });
  31667. var i = this.funcs.length;
  31668. if (t > 0 && 0 === i && this.globalDone) {
  31669. var n = this.globalDone;
  31670. this.globalDone = null,
  31671. n()
  31672. }
  31673. },
  31674. adjustSpeed: function(e, t) {
  31675. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31676. var r = i[n];
  31677. r.duration /= t,
  31678. r.current /= t
  31679. }
  31680. },
  31681. getById: function(e) {
  31682. return this.funcs.filter(function(t) {
  31683. return e === t.id
  31684. })
  31685. },
  31686. get: function(e) {
  31687. for (var t = 0; t < this.funcs.length; t += 1)
  31688. if (this.funcs[t].func === e)
  31689. return this.funcs[t];
  31690. return null
  31691. },
  31692. isRunning: function(e) {
  31693. var t = this.get(e);
  31694. return null !== t && t.running
  31695. },
  31696. countActive: function() {
  31697. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31698. e += this.funcs[t].running;
  31699. return e
  31700. },
  31701. listActive: function() {
  31702. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31703. this.funcs[t].running && e.push(this.funcs[t].name);
  31704. return e
  31705. },
  31706. done: function(e) {
  31707. this.globalDone = e
  31708. },
  31709. cancelById: function(e) {
  31710. var t = void 0 === e ? 0 : e;
  31711. this.funcs = this.funcs.filter(function(e) {
  31712. return e.id !== t
  31713. })
  31714. },
  31715. cancel: function(e) {
  31716. this.funcs = this.funcs.filter(function(t) {
  31717. return t.func !== e
  31718. })
  31719. },
  31720. getUniqueId: function() {
  31721. return this.uniqueID -= 1,
  31722. this.uniqueID
  31723. }
  31724. }
  31725. }
  31726. , {
  31727. "./easing": 186
  31728. }],
  31729. 196: [function(e, t, i) {
  31730. function n(e) {
  31731. if (this.set = {},
  31732. this.infContains = function() {
  31733. return !0
  31734. }
  31735. ,
  31736. "object" == typeof e)
  31737. if (e instanceof Array)
  31738. for (var t = 0; t < e.length; t++)
  31739. this.set[e[t]] = !0;
  31740. else
  31741. this.set = e;
  31742. else if ("function" == typeof e)
  31743. this.infContains = e;
  31744. else if ("undefined" != typeof e)
  31745. throw new Error("set must be either an array or an object.")
  31746. }
  31747. t.exports = n,
  31748. n.prototype.contains = function(e) {
  31749. return !!this.set[e]
  31750. }
  31751. ,
  31752. n.prototype.has = n.prototype.contains,
  31753. n.prototype.add = function(e) {
  31754. if (1 == arguments.length)
  31755. this.set[e] = !0;
  31756. else
  31757. for (var t = 0; t < arguments.length; t++)
  31758. this.set[arguments[t]] = !0
  31759. }
  31760. ,
  31761. n.prototype.addAll = function(e) {
  31762. if ("object" != typeof e && !(e instanceof Array))
  31763. throw new Error("arr must be an array.");
  31764. for (var t = 0; t < e.length; t++)
  31765. this.add(e[t])
  31766. }
  31767. ,
  31768. n.prototype.remove = function(e) {
  31769. if (1 == arguments.length)
  31770. delete this.set[e];
  31771. else
  31772. for (var t = 0; t < arguments.length; t++)
  31773. delete this.set[arguments[t]]
  31774. }
  31775. ,
  31776. n.prototype.delete = n.prototype.remove,
  31777. n.prototype.clear = function() {
  31778. this.set = {}
  31779. }
  31780. ,
  31781. n.prototype.size = function() {
  31782. return Object.keys(this.set).length
  31783. }
  31784. ,
  31785. n.prototype.toString = function() {
  31786. return "{" + Object.keys(this.set).toString() + "}"
  31787. }
  31788. ,
  31789. n.prototype.toArray = function() {
  31790. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31791. }
  31792. ,
  31793. n.prototype["*values"] = n.prototype.toArray
  31794. }
  31795. , {}],
  31796. 197: [function(e, t, i) {}
  31797. , {}],
  31798. 198: [function(e, t, i) {
  31799. (function(t) {
  31800. "use strict";
  31801. function n() {
  31802. try {
  31803. var e = new Uint8Array(1);
  31804. return e.__proto__ = {
  31805. __proto__: Uint8Array.prototype,
  31806. foo: function() {
  31807. return 42
  31808. }
  31809. },
  31810. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31811. } catch (e) {
  31812. return !1
  31813. }
  31814. }
  31815. function r() {
  31816. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31817. }
  31818. function o(e, t) {
  31819. if (r() < t)
  31820. throw new RangeError("Invalid typed array length");
  31821. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31822. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31823. e.length = t),
  31824. e
  31825. }
  31826. function a(e, t, i) {
  31827. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31828. return new a(e,t,i);
  31829. if ("number" == typeof e) {
  31830. if ("string" == typeof t)
  31831. throw new Error("If encoding is specified then the first argument must be a string");
  31832. return h(this, e)
  31833. }
  31834. return s(this, e, t, i)
  31835. }
  31836. function s(e, t, i, n) {
  31837. if ("number" == typeof t)
  31838. throw new TypeError('"value" argument must not be a number');
  31839. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31840. }
  31841. function l(e) {
  31842. if ("number" != typeof e)
  31843. throw new TypeError('"size" argument must be a number');
  31844. if (e < 0)
  31845. throw new RangeError('"size" argument must not be negative')
  31846. }
  31847. function c(e, t, i, n) {
  31848. return l(t),
  31849. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31850. }
  31851. function h(e, t) {
  31852. if (l(t),
  31853. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31854. !a.TYPED_ARRAY_SUPPORT)
  31855. for (var i = 0; i < t; ++i)
  31856. e[i] = 0;
  31857. return e
  31858. }
  31859. function u(e, t, i) {
  31860. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31861. !a.isEncoding(i))
  31862. throw new TypeError('"encoding" must be a valid string encoding');
  31863. var n = 0 | v(t, i);
  31864. e = o(e, n);
  31865. var r = e.write(t, i);
  31866. return r !== n && (e = e.slice(0, r)),
  31867. e
  31868. }
  31869. function d(e, t) {
  31870. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31871. e = o(e, i);
  31872. for (var n = 0; n < i; n += 1)
  31873. e[n] = 255 & t[n];
  31874. return e
  31875. }
  31876. function p(e, t, i, n) {
  31877. if (t.byteLength,
  31878. i < 0 || t.byteLength < i)
  31879. throw new RangeError("'offset' is out of bounds");
  31880. if (t.byteLength < i + (n || 0))
  31881. throw new RangeError("'length' is out of bounds");
  31882. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31883. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31884. e.__proto__ = a.prototype) : e = d(e, t),
  31885. e
  31886. }
  31887. function f(e, t) {
  31888. if (a.isBuffer(t)) {
  31889. var i = 0 | g(t.length);
  31890. return e = o(e, i),
  31891. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31892. e)
  31893. }
  31894. if (t) {
  31895. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31896. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31897. if ("Buffer" === t.type && $(t.data))
  31898. return d(e, t.data)
  31899. }
  31900. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31901. }
  31902. function g(e) {
  31903. if (e >= r())
  31904. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31905. return 0 | e
  31906. }
  31907. function m(e) {
  31908. return +e != e && (e = 0),
  31909. a.alloc(+e)
  31910. }
  31911. function v(e, t) {
  31912. if (a.isBuffer(e))
  31913. return e.length;
  31914. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31915. return e.byteLength;
  31916. "string" != typeof e && (e = "" + e);
  31917. var i = e.length;
  31918. if (0 === i)
  31919. return 0;
  31920. for (var n = !1; ; )
  31921. switch (t) {
  31922. case "ascii":
  31923. case "latin1":
  31924. case "binary":
  31925. return i;
  31926. case "utf8":
  31927. case "utf-8":
  31928. case void 0:
  31929. return j(e).length;
  31930. case "ucs2":
  31931. case "ucs-2":
  31932. case "utf16le":
  31933. case "utf-16le":
  31934. return 2 * i;
  31935. case "hex":
  31936. return i >>> 1;
  31937. case "base64":
  31938. return Z(e).length;
  31939. default:
  31940. if (n)
  31941. return j(e).length;
  31942. t = ("" + t).toLowerCase(),
  31943. n = !0
  31944. }
  31945. }
  31946. function A(e, t, i) {
  31947. var n = !1;
  31948. if ((void 0 === t || t < 0) && (t = 0),
  31949. t > this.length)
  31950. return "";
  31951. if ((void 0 === i || i > this.length) && (i = this.length),
  31952. i <= 0)
  31953. return "";
  31954. if (i >>>= 0,
  31955. t >>>= 0,
  31956. i <= t)
  31957. return "";
  31958. for (e || (e = "utf8"); ; )
  31959. switch (e) {
  31960. case "hex":
  31961. return L(this, t, i);
  31962. case "utf8":
  31963. case "utf-8":
  31964. return M(this, t, i);
  31965. case "ascii":
  31966. return P(this, t, i);
  31967. case "latin1":
  31968. case "binary":
  31969. return O(this, t, i);
  31970. case "base64":
  31971. return S(this, t, i);
  31972. case "ucs2":
  31973. case "ucs-2":
  31974. case "utf16le":
  31975. case "utf-16le":
  31976. return D(this, t, i);
  31977. default:
  31978. if (n)
  31979. throw new TypeError("Unknown encoding: " + e);
  31980. e = (e + "").toLowerCase(),
  31981. n = !0
  31982. }
  31983. }
  31984. function y(e, t, i) {
  31985. var n = e[t];
  31986. e[t] = e[i],
  31987. e[i] = n
  31988. }
  31989. function C(e, t, i, n, r) {
  31990. if (0 === e.length)
  31991. return -1;
  31992. if ("string" == typeof i ? (n = i,
  31993. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31994. i = +i,
  31995. isNaN(i) && (i = r ? 0 : e.length - 1),
  31996. i < 0 && (i = e.length + i),
  31997. i >= e.length) {
  31998. if (r)
  31999. return -1;
  32000. i = e.length - 1
  32001. } else if (i < 0) {
  32002. if (!r)
  32003. return -1;
  32004. i = 0
  32005. }
  32006. if ("string" == typeof t && (t = a.from(t, n)),
  32007. a.isBuffer(t))
  32008. return 0 === t.length ? -1 : I(e, t, i, n, r);
  32009. if ("number" == typeof t)
  32010. return t &= 255,
  32011. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  32012. throw new TypeError("val must be string, number or Buffer")
  32013. }
  32014. function I(e, t, i, n, r) {
  32015. function o(e, t) {
  32016. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  32017. }
  32018. var a = 1
  32019. , s = e.length
  32020. , l = t.length;
  32021. if (void 0 !== n && (n = String(n).toLowerCase(),
  32022. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  32023. if (e.length < 2 || t.length < 2)
  32024. return -1;
  32025. a = 2,
  32026. s /= 2,
  32027. l /= 2,
  32028. i /= 2
  32029. }
  32030. var c;
  32031. if (r) {
  32032. var h = -1;
  32033. for (c = i; c < s; c++)
  32034. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  32035. if (h === -1 && (h = c),
  32036. c - h + 1 === l)
  32037. return h * a
  32038. } else
  32039. h !== -1 && (c -= c - h),
  32040. h = -1
  32041. } else
  32042. for (i + l > s && (i = s - l),
  32043. c = i; c >= 0; c--) {
  32044. for (var u = !0, d = 0; d < l; d++)
  32045. if (o(e, c + d) !== o(t, d)) {
  32046. u = !1;
  32047. break
  32048. }
  32049. if (u)
  32050. return c
  32051. }
  32052. return -1
  32053. }
  32054. function E(e, t, i, n) {
  32055. i = Number(i) || 0;
  32056. var r = e.length - i;
  32057. n ? (n = Number(n),
  32058. n > r && (n = r)) : n = r;
  32059. var o = t.length;
  32060. if (o % 2 !== 0)
  32061. throw new TypeError("Invalid hex string");
  32062. n > o / 2 && (n = o / 2);
  32063. for (var a = 0; a < n; ++a) {
  32064. var s = parseInt(t.substr(2 * a, 2), 16);
  32065. if (isNaN(s))
  32066. return a;
  32067. e[i + a] = s
  32068. }
  32069. return a
  32070. }
  32071. function b(e, t, i, n) {
  32072. return q(j(t, e.length - i), e, i, n)
  32073. }
  32074. function w(e, t, i, n) {
  32075. return q(Y(t), e, i, n)
  32076. }
  32077. function _(e, t, i, n) {
  32078. return w(e, t, i, n)
  32079. }
  32080. function T(e, t, i, n) {
  32081. return q(Z(t), e, i, n)
  32082. }
  32083. function x(e, t, i, n) {
  32084. return q(X(t, e.length - i), e, i, n)
  32085. }
  32086. function S(e, t, i) {
  32087. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  32088. }
  32089. function M(e, t, i) {
  32090. i = Math.min(e.length, i);
  32091. for (var n = [], r = t; r < i; ) {
  32092. var o = e[r]
  32093. , a = null
  32094. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  32095. if (r + s <= i) {
  32096. var l, c, h, u;
  32097. switch (s) {
  32098. case 1:
  32099. o < 128 && (a = o);
  32100. break;
  32101. case 2:
  32102. l = e[r + 1],
  32103. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  32104. u > 127 && (a = u));
  32105. break;
  32106. case 3:
  32107. l = e[r + 1],
  32108. c = e[r + 2],
  32109. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  32110. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  32111. break;
  32112. case 4:
  32113. l = e[r + 1],
  32114. c = e[r + 2],
  32115. h = e[r + 3],
  32116. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  32117. u > 65535 && u < 1114112 && (a = u))
  32118. }
  32119. }
  32120. null === a ? (a = 65533,
  32121. s = 1) : a > 65535 && (a -= 65536,
  32122. n.push(a >>> 10 & 1023 | 55296),
  32123. a = 56320 | 1023 & a),
  32124. n.push(a),
  32125. r += s
  32126. }
  32127. return R(n)
  32128. }
  32129. function R(e) {
  32130. var t = e.length;
  32131. if (t <= ee)
  32132. return String.fromCharCode.apply(String, e);
  32133. for (var i = "", n = 0; n < t; )
  32134. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  32135. return i
  32136. }
  32137. function P(e, t, i) {
  32138. var n = "";
  32139. i = Math.min(e.length, i);
  32140. for (var r = t; r < i; ++r)
  32141. n += String.fromCharCode(127 & e[r]);
  32142. return n
  32143. }
  32144. function O(e, t, i) {
  32145. var n = "";
  32146. i = Math.min(e.length, i);
  32147. for (var r = t; r < i; ++r)
  32148. n += String.fromCharCode(e[r]);
  32149. return n
  32150. }
  32151. function L(e, t, i) {
  32152. var n = e.length;
  32153. (!t || t < 0) && (t = 0),
  32154. (!i || i < 0 || i > n) && (i = n);
  32155. for (var r = "", o = t; o < i; ++o)
  32156. r += W(e[o]);
  32157. return r
  32158. }
  32159. function D(e, t, i) {
  32160. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  32161. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  32162. return r
  32163. }
  32164. function N(e, t, i) {
  32165. if (e % 1 !== 0 || e < 0)
  32166. throw new RangeError("offset is not uint");
  32167. if (e + t > i)
  32168. throw new RangeError("Trying to access beyond buffer length")
  32169. }
  32170. function B(e, t, i, n, r, o) {
  32171. if (!a.isBuffer(e))
  32172. throw new TypeError('"buffer" argument must be a Buffer instance');
  32173. if (t > r || t < o)
  32174. throw new RangeError('"value" argument is out of bounds');
  32175. if (i + n > e.length)
  32176. throw new RangeError("Index out of range")
  32177. }
  32178. function F(e, t, i, n) {
  32179. t < 0 && (t = 65535 + t + 1);
  32180. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  32181. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  32182. }
  32183. function V(e, t, i, n) {
  32184. t < 0 && (t = 4294967295 + t + 1);
  32185. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  32186. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  32187. }
  32188. function U(e, t, i, n, r, o) {
  32189. if (i + n > e.length)
  32190. throw new RangeError("Index out of range");
  32191. if (i < 0)
  32192. throw new RangeError("Index out of range")
  32193. }
  32194. function k(e, t, i, n, r) {
  32195. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  32196. J.write(e, t, i, n, 23, 4),
  32197. i + 4
  32198. }
  32199. function H(e, t, i, n, r) {
  32200. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  32201. J.write(e, t, i, n, 52, 8),
  32202. i + 8
  32203. }
  32204. function G(e) {
  32205. if (e = z(e).replace(te, ""),
  32206. e.length < 2)
  32207. return "";
  32208. for (; e.length % 4 !== 0; )
  32209. e += "=";
  32210. return e
  32211. }
  32212. function z(e) {
  32213. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  32214. }
  32215. function W(e) {
  32216. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  32217. }
  32218. function j(e, t) {
  32219. t = t || 1 / 0;
  32220. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  32221. if (i = e.charCodeAt(a),
  32222. i > 55295 && i < 57344) {
  32223. if (!r) {
  32224. if (i > 56319) {
  32225. (t -= 3) > -1 && o.push(239, 191, 189);
  32226. continue
  32227. }
  32228. if (a + 1 === n) {
  32229. (t -= 3) > -1 && o.push(239, 191, 189);
  32230. continue
  32231. }
  32232. r = i;
  32233. continue
  32234. }
  32235. if (i < 56320) {
  32236. (t -= 3) > -1 && o.push(239, 191, 189),
  32237. r = i;
  32238. continue
  32239. }
  32240. i = (r - 55296 << 10 | i - 56320) + 65536
  32241. } else
  32242. r && (t -= 3) > -1 && o.push(239, 191, 189);
  32243. if (r = null,
  32244. i < 128) {
  32245. if ((t -= 1) < 0)
  32246. break;
  32247. o.push(i)
  32248. } else if (i < 2048) {
  32249. if ((t -= 2) < 0)
  32250. break;
  32251. o.push(i >> 6 | 192, 63 & i | 128)
  32252. } else if (i < 65536) {
  32253. if ((t -= 3) < 0)
  32254. break;
  32255. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  32256. } else {
  32257. if (!(i < 1114112))
  32258. throw new Error("Invalid code point");
  32259. if ((t -= 4) < 0)
  32260. break;
  32261. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  32262. }
  32263. }
  32264. return o
  32265. }
  32266. function Y(e) {
  32267. for (var t = [], i = 0; i < e.length; ++i)
  32268. t.push(255 & e.charCodeAt(i));
  32269. return t
  32270. }
  32271. function X(e, t) {
  32272. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  32273. i = e.charCodeAt(a),
  32274. n = i >> 8,
  32275. r = i % 256,
  32276. o.push(r),
  32277. o.push(n);
  32278. return o
  32279. }
  32280. function Z(e) {
  32281. return Q.toByteArray(G(e))
  32282. }
  32283. function q(e, t, i, n) {
  32284. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  32285. t[r + i] = e[r];
  32286. return r
  32287. }
  32288. function K(e) {
  32289. return e !== e
  32290. }
  32291. var Q = e("base64-js")
  32292. , J = e("ieee754")
  32293. , $ = e("isarray");
  32294. i.Buffer = a,
  32295. i.SlowBuffer = m,
  32296. i.INSPECT_MAX_BYTES = 50,
  32297. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  32298. i.kMaxLength = r(),
  32299. a.poolSize = 8192,
  32300. a._augment = function(e) {
  32301. return e.__proto__ = a.prototype,
  32302. e
  32303. }
  32304. ,
  32305. a.from = function(e, t, i) {
  32306. return s(null, e, t, i)
  32307. }
  32308. ,
  32309. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  32310. a.__proto__ = Uint8Array,
  32311. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  32312. value: null,
  32313. configurable: !0
  32314. })),
  32315. a.alloc = function(e, t, i) {
  32316. return c(null, e, t, i)
  32317. }
  32318. ,
  32319. a.allocUnsafe = function(e) {
  32320. return h(null, e)
  32321. }
  32322. ,
  32323. a.allocUnsafeSlow = function(e) {
  32324. return h(null, e)
  32325. }
  32326. ,
  32327. a.isBuffer = function(e) {
  32328. return !(null == e || !e._isBuffer)
  32329. }
  32330. ,
  32331. a.compare = function(e, t) {
  32332. if (!a.isBuffer(e) || !a.isBuffer(t))
  32333. throw new TypeError("Arguments must be Buffers");
  32334. if (e === t)
  32335. return 0;
  32336. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  32337. if (e[r] !== t[r]) {
  32338. i = e[r],
  32339. n = t[r];
  32340. break
  32341. }
  32342. return i < n ? -1 : n < i ? 1 : 0
  32343. }
  32344. ,
  32345. a.isEncoding = function(e) {
  32346. switch (String(e).toLowerCase()) {
  32347. case "hex":
  32348. case "utf8":
  32349. case "utf-8":
  32350. case "ascii":
  32351. case "latin1":
  32352. case "binary":
  32353. case "base64":
  32354. case "ucs2":
  32355. case "ucs-2":
  32356. case "utf16le":
  32357. case "utf-16le":
  32358. return !0;
  32359. default:
  32360. return !1
  32361. }
  32362. }
  32363. ,
  32364. a.concat = function(e, t) {
  32365. if (!$(e))
  32366. throw new TypeError('"list" argument must be an Array of Buffers');
  32367. if (0 === e.length)
  32368. return a.alloc(0);
  32369. var i;
  32370. if (void 0 === t)
  32371. for (t = 0,
  32372. i = 0; i < e.length; ++i)
  32373. t += e[i].length;
  32374. var n = a.allocUnsafe(t)
  32375. , r = 0;
  32376. for (i = 0; i < e.length; ++i) {
  32377. var o = e[i];
  32378. if (!a.isBuffer(o))
  32379. throw new TypeError('"list" argument must be an Array of Buffers');
  32380. o.copy(n, r),
  32381. r += o.length
  32382. }
  32383. return n
  32384. }
  32385. ,
  32386. a.byteLength = v,
  32387. a.prototype._isBuffer = !0,
  32388. a.prototype.swap16 = function() {
  32389. var e = this.length;
  32390. if (e % 2 !== 0)
  32391. throw new RangeError("Buffer size must be a multiple of 16-bits");
  32392. for (var t = 0; t < e; t += 2)
  32393. y(this, t, t + 1);
  32394. return this
  32395. }
  32396. ,
  32397. a.prototype.swap32 = function() {
  32398. var e = this.length;
  32399. if (e % 4 !== 0)
  32400. throw new RangeError("Buffer size must be a multiple of 32-bits");
  32401. for (var t = 0; t < e; t += 4)
  32402. y(this, t, t + 3),
  32403. y(this, t + 1, t + 2);
  32404. return this
  32405. }
  32406. ,
  32407. a.prototype.swap64 = function() {
  32408. var e = this.length;
  32409. if (e % 8 !== 0)
  32410. throw new RangeError("Buffer size must be a multiple of 64-bits");
  32411. for (var t = 0; t < e; t += 8)
  32412. y(this, t, t + 7),
  32413. y(this, t + 1, t + 6),
  32414. y(this, t + 2, t + 5),
  32415. y(this, t + 3, t + 4);
  32416. return this
  32417. }
  32418. ,
  32419. a.prototype.toString = function() {
  32420. var e = 0 | this.length;
  32421. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  32422. }
  32423. ,
  32424. a.prototype.equals = function(e) {
  32425. if (!a.isBuffer(e))
  32426. throw new TypeError("Argument must be a Buffer");
  32427. return this === e || 0 === a.compare(this, e)
  32428. }
  32429. ,
  32430. a.prototype.inspect = function() {
  32431. var e = ""
  32432. , t = i.INSPECT_MAX_BYTES;
  32433. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  32434. this.length > t && (e += " ... ")),
  32435. "<Buffer " + e + ">"
  32436. }
  32437. ,
  32438. a.prototype.compare = function(e, t, i, n, r) {
  32439. if (!a.isBuffer(e))
  32440. throw new TypeError("Argument must be a Buffer");
  32441. if (void 0 === t && (t = 0),
  32442. void 0 === i && (i = e ? e.length : 0),
  32443. void 0 === n && (n = 0),
  32444. void 0 === r && (r = this.length),
  32445. t < 0 || i > e.length || n < 0 || r > this.length)
  32446. throw new RangeError("out of range index");
  32447. if (n >= r && t >= i)
  32448. return 0;
  32449. if (n >= r)
  32450. return -1;
  32451. if (t >= i)
  32452. return 1;
  32453. if (t >>>= 0,
  32454. i >>>= 0,
  32455. n >>>= 0,
  32456. r >>>= 0,
  32457. this === e)
  32458. return 0;
  32459. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  32460. if (c[u] !== h[u]) {
  32461. o = c[u],
  32462. s = h[u];
  32463. break
  32464. }
  32465. return o < s ? -1 : s < o ? 1 : 0
  32466. }
  32467. ,
  32468. a.prototype.includes = function(e, t, i) {
  32469. return this.indexOf(e, t, i) !== -1
  32470. }
  32471. ,
  32472. a.prototype.indexOf = function(e, t, i) {
  32473. return C(this, e, t, i, !0)
  32474. }
  32475. ,
  32476. a.prototype.lastIndexOf = function(e, t, i) {
  32477. return C(this, e, t, i, !1)
  32478. }
  32479. ,
  32480. a.prototype.write = function(e, t, i, n) {
  32481. if (void 0 === t)
  32482. n = "utf8",
  32483. i = this.length,
  32484. t = 0;
  32485. else if (void 0 === i && "string" == typeof t)
  32486. n = t,
  32487. i = this.length,
  32488. t = 0;
  32489. else {
  32490. if (!isFinite(t))
  32491. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  32492. t |= 0,
  32493. isFinite(i) ? (i |= 0,
  32494. void 0 === n && (n = "utf8")) : (n = i,
  32495. i = void 0)
  32496. }
  32497. var r = this.length - t;
  32498. if ((void 0 === i || i > r) && (i = r),
  32499. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  32500. throw new RangeError("Attempt to write outside buffer bounds");
  32501. n || (n = "utf8");
  32502. for (var o = !1; ; )
  32503. switch (n) {
  32504. case "hex":
  32505. return E(this, e, t, i);
  32506. case "utf8":
  32507. case "utf-8":
  32508. return b(this, e, t, i);
  32509. case "ascii":
  32510. return w(this, e, t, i);
  32511. case "latin1":
  32512. case "binary":
  32513. return _(this, e, t, i);
  32514. case "base64":
  32515. return T(this, e, t, i);
  32516. case "ucs2":
  32517. case "ucs-2":
  32518. case "utf16le":
  32519. case "utf-16le":
  32520. return x(this, e, t, i);
  32521. default:
  32522. if (o)
  32523. throw new TypeError("Unknown encoding: " + n);
  32524. n = ("" + n).toLowerCase(),
  32525. o = !0
  32526. }
  32527. }
  32528. ,
  32529. a.prototype.toJSON = function() {
  32530. return {
  32531. type: "Buffer",
  32532. data: Array.prototype.slice.call(this._arr || this, 0)
  32533. }
  32534. }
  32535. ;
  32536. var ee = 4096;
  32537. a.prototype.slice = function(e, t) {
  32538. var i = this.length;
  32539. e = ~~e,
  32540. t = void 0 === t ? i : ~~t,
  32541. e < 0 ? (e += i,
  32542. e < 0 && (e = 0)) : e > i && (e = i),
  32543. t < 0 ? (t += i,
  32544. t < 0 && (t = 0)) : t > i && (t = i),
  32545. t < e && (t = e);
  32546. var n;
  32547. if (a.TYPED_ARRAY_SUPPORT)
  32548. n = this.subarray(e, t),
  32549. n.__proto__ = a.prototype;
  32550. else {
  32551. var r = t - e;
  32552. n = new a(r,void 0);
  32553. for (var o = 0; o < r; ++o)
  32554. n[o] = this[o + e]
  32555. }
  32556. return n
  32557. }
  32558. ,
  32559. a.prototype.readUIntLE = function(e, t, i) {
  32560. e |= 0,
  32561. t |= 0,
  32562. i || N(e, t, this.length);
  32563. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32564. n += this[e + o] * r;
  32565. return n
  32566. }
  32567. ,
  32568. a.prototype.readUIntBE = function(e, t, i) {
  32569. e |= 0,
  32570. t |= 0,
  32571. i || N(e, t, this.length);
  32572. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  32573. n += this[e + --t] * r;
  32574. return n
  32575. }
  32576. ,
  32577. a.prototype.readUInt8 = function(e, t) {
  32578. return t || N(e, 1, this.length),
  32579. this[e]
  32580. }
  32581. ,
  32582. a.prototype.readUInt16LE = function(e, t) {
  32583. return t || N(e, 2, this.length),
  32584. this[e] | this[e + 1] << 8
  32585. }
  32586. ,
  32587. a.prototype.readUInt16BE = function(e, t) {
  32588. return t || N(e, 2, this.length),
  32589. this[e] << 8 | this[e + 1]
  32590. }
  32591. ,
  32592. a.prototype.readUInt32LE = function(e, t) {
  32593. return t || N(e, 4, this.length),
  32594. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  32595. }
  32596. ,
  32597. a.prototype.readUInt32BE = function(e, t) {
  32598. return t || N(e, 4, this.length),
  32599. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  32600. }
  32601. ,
  32602. a.prototype.readIntLE = function(e, t, i) {
  32603. e |= 0,
  32604. t |= 0,
  32605. i || N(e, t, this.length);
  32606. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32607. n += this[e + o] * r;
  32608. return r *= 128,
  32609. n >= r && (n -= Math.pow(2, 8 * t)),
  32610. n
  32611. }
  32612. ,
  32613. a.prototype.readIntBE = function(e, t, i) {
  32614. e |= 0,
  32615. t |= 0,
  32616. i || N(e, t, this.length);
  32617. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  32618. o += this[e + --n] * r;
  32619. return r *= 128,
  32620. o >= r && (o -= Math.pow(2, 8 * t)),
  32621. o
  32622. }
  32623. ,
  32624. a.prototype.readInt8 = function(e, t) {
  32625. return t || N(e, 1, this.length),
  32626. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  32627. }
  32628. ,
  32629. a.prototype.readInt16LE = function(e, t) {
  32630. t || N(e, 2, this.length);
  32631. var i = this[e] | this[e + 1] << 8;
  32632. return 32768 & i ? 4294901760 | i : i
  32633. }
  32634. ,
  32635. a.prototype.readInt16BE = function(e, t) {
  32636. t || N(e, 2, this.length);
  32637. var i = this[e + 1] | this[e] << 8;
  32638. return 32768 & i ? 4294901760 | i : i
  32639. }
  32640. ,
  32641. a.prototype.readInt32LE = function(e, t) {
  32642. return t || N(e, 4, this.length),
  32643. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32644. }
  32645. ,
  32646. a.prototype.readInt32BE = function(e, t) {
  32647. return t || N(e, 4, this.length),
  32648. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32649. }
  32650. ,
  32651. a.prototype.readFloatLE = function(e, t) {
  32652. return t || N(e, 4, this.length),
  32653. J.read(this, e, !0, 23, 4)
  32654. }
  32655. ,
  32656. a.prototype.readFloatBE = function(e, t) {
  32657. return t || N(e, 4, this.length),
  32658. J.read(this, e, !1, 23, 4)
  32659. }
  32660. ,
  32661. a.prototype.readDoubleLE = function(e, t) {
  32662. return t || N(e, 8, this.length),
  32663. J.read(this, e, !0, 52, 8)
  32664. }
  32665. ,
  32666. a.prototype.readDoubleBE = function(e, t) {
  32667. return t || N(e, 8, this.length),
  32668. J.read(this, e, !1, 52, 8)
  32669. }
  32670. ,
  32671. a.prototype.writeUIntLE = function(e, t, i, n) {
  32672. if (e = +e,
  32673. t |= 0,
  32674. i |= 0,
  32675. !n) {
  32676. var r = Math.pow(2, 8 * i) - 1;
  32677. B(this, e, t, i, r, 0)
  32678. }
  32679. var o = 1
  32680. , a = 0;
  32681. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  32682. this[t + a] = e / o & 255;
  32683. return t + i
  32684. }
  32685. ,
  32686. a.prototype.writeUIntBE = function(e, t, i, n) {
  32687. if (e = +e,
  32688. t |= 0,
  32689. i |= 0,
  32690. !n) {
  32691. var r = Math.pow(2, 8 * i) - 1;
  32692. B(this, e, t, i, r, 0)
  32693. }
  32694. var o = i - 1
  32695. , a = 1;
  32696. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32697. this[t + o] = e / a & 255;
  32698. return t + i
  32699. }
  32700. ,
  32701. a.prototype.writeUInt8 = function(e, t, i) {
  32702. return e = +e,
  32703. t |= 0,
  32704. i || B(this, e, t, 1, 255, 0),
  32705. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32706. this[t] = 255 & e,
  32707. t + 1
  32708. }
  32709. ,
  32710. a.prototype.writeUInt16LE = function(e, t, i) {
  32711. return e = +e,
  32712. t |= 0,
  32713. i || B(this, e, t, 2, 65535, 0),
  32714. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32715. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32716. t + 2
  32717. }
  32718. ,
  32719. a.prototype.writeUInt16BE = function(e, t, i) {
  32720. return e = +e,
  32721. t |= 0,
  32722. i || B(this, e, t, 2, 65535, 0),
  32723. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32724. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32725. t + 2
  32726. }
  32727. ,
  32728. a.prototype.writeUInt32LE = function(e, t, i) {
  32729. return e = +e,
  32730. t |= 0,
  32731. i || B(this, e, t, 4, 4294967295, 0),
  32732. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32733. this[t + 2] = e >>> 16,
  32734. this[t + 1] = e >>> 8,
  32735. this[t] = 255 & e) : V(this, e, t, !0),
  32736. t + 4
  32737. }
  32738. ,
  32739. a.prototype.writeUInt32BE = function(e, t, i) {
  32740. return e = +e,
  32741. t |= 0,
  32742. i || B(this, e, t, 4, 4294967295, 0),
  32743. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32744. this[t + 1] = e >>> 16,
  32745. this[t + 2] = e >>> 8,
  32746. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32747. t + 4
  32748. }
  32749. ,
  32750. a.prototype.writeIntLE = function(e, t, i, n) {
  32751. if (e = +e,
  32752. t |= 0,
  32753. !n) {
  32754. var r = Math.pow(2, 8 * i - 1);
  32755. B(this, e, t, i, r - 1, -r)
  32756. }
  32757. var o = 0
  32758. , a = 1
  32759. , s = 0;
  32760. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32761. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32762. this[t + o] = (e / a >> 0) - s & 255;
  32763. return t + i
  32764. }
  32765. ,
  32766. a.prototype.writeIntBE = function(e, t, i, n) {
  32767. if (e = +e,
  32768. t |= 0,
  32769. !n) {
  32770. var r = Math.pow(2, 8 * i - 1);
  32771. B(this, e, t, i, r - 1, -r)
  32772. }
  32773. var o = i - 1
  32774. , a = 1
  32775. , s = 0;
  32776. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32777. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32778. this[t + o] = (e / a >> 0) - s & 255;
  32779. return t + i
  32780. }
  32781. ,
  32782. a.prototype.writeInt8 = function(e, t, i) {
  32783. return e = +e,
  32784. t |= 0,
  32785. i || B(this, e, t, 1, 127, -128),
  32786. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32787. e < 0 && (e = 255 + e + 1),
  32788. this[t] = 255 & e,
  32789. t + 1
  32790. }
  32791. ,
  32792. a.prototype.writeInt16LE = function(e, t, i) {
  32793. return e = +e,
  32794. t |= 0,
  32795. i || B(this, e, t, 2, 32767, -32768),
  32796. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32797. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32798. t + 2
  32799. }
  32800. ,
  32801. a.prototype.writeInt16BE = function(e, t, i) {
  32802. return e = +e,
  32803. t |= 0,
  32804. i || B(this, e, t, 2, 32767, -32768),
  32805. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32806. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32807. t + 2
  32808. }
  32809. ,
  32810. a.prototype.writeInt32LE = function(e, t, i) {
  32811. return e = +e,
  32812. t |= 0,
  32813. i || B(this, e, t, 4, 2147483647, -2147483648),
  32814. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32815. this[t + 1] = e >>> 8,
  32816. this[t + 2] = e >>> 16,
  32817. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32818. t + 4
  32819. }
  32820. ,
  32821. a.prototype.writeInt32BE = function(e, t, i) {
  32822. return e = +e,
  32823. t |= 0,
  32824. i || B(this, e, t, 4, 2147483647, -2147483648),
  32825. e < 0 && (e = 4294967295 + e + 1),
  32826. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32827. this[t + 1] = e >>> 16,
  32828. this[t + 2] = e >>> 8,
  32829. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32830. t + 4
  32831. }
  32832. ,
  32833. a.prototype.writeFloatLE = function(e, t, i) {
  32834. return k(this, e, t, !0, i)
  32835. }
  32836. ,
  32837. a.prototype.writeFloatBE = function(e, t, i) {
  32838. return k(this, e, t, !1, i)
  32839. }
  32840. ,
  32841. a.prototype.writeDoubleLE = function(e, t, i) {
  32842. return H(this, e, t, !0, i)
  32843. }
  32844. ,
  32845. a.prototype.writeDoubleBE = function(e, t, i) {
  32846. return H(this, e, t, !1, i)
  32847. }
  32848. ,
  32849. a.prototype.copy = function(e, t, i, n) {
  32850. if (i || (i = 0),
  32851. n || 0 === n || (n = this.length),
  32852. t >= e.length && (t = e.length),
  32853. t || (t = 0),
  32854. n > 0 && n < i && (n = i),
  32855. n === i)
  32856. return 0;
  32857. if (0 === e.length || 0 === this.length)
  32858. return 0;
  32859. if (t < 0)
  32860. throw new RangeError("targetStart out of bounds");
  32861. if (i < 0 || i >= this.length)
  32862. throw new RangeError("sourceStart out of bounds");
  32863. if (n < 0)
  32864. throw new RangeError("sourceEnd out of bounds");
  32865. n > this.length && (n = this.length),
  32866. e.length - t < n - i && (n = e.length - t + i);
  32867. var r, o = n - i;
  32868. if (this === e && i < t && t < n)
  32869. for (r = o - 1; r >= 0; --r)
  32870. e[r + t] = this[r + i];
  32871. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32872. for (r = 0; r < o; ++r)
  32873. e[r + t] = this[r + i];
  32874. else
  32875. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32876. return o
  32877. }
  32878. ,
  32879. a.prototype.fill = function(e, t, i, n) {
  32880. if ("string" == typeof e) {
  32881. if ("string" == typeof t ? (n = t,
  32882. t = 0,
  32883. i = this.length) : "string" == typeof i && (n = i,
  32884. i = this.length),
  32885. 1 === e.length) {
  32886. var r = e.charCodeAt(0);
  32887. r < 256 && (e = r)
  32888. }
  32889. if (void 0 !== n && "string" != typeof n)
  32890. throw new TypeError("encoding must be a string");
  32891. if ("string" == typeof n && !a.isEncoding(n))
  32892. throw new TypeError("Unknown encoding: " + n)
  32893. } else
  32894. "number" == typeof e && (e &= 255);
  32895. if (t < 0 || this.length < t || this.length < i)
  32896. throw new RangeError("Out of range index");
  32897. if (i <= t)
  32898. return this;
  32899. t >>>= 0,
  32900. i = void 0 === i ? this.length : i >>> 0,
  32901. e || (e = 0);
  32902. var o;
  32903. if ("number" == typeof e)
  32904. for (o = t; o < i; ++o)
  32905. this[o] = e;
  32906. else {
  32907. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32908. , l = s.length;
  32909. for (o = 0; o < i - t; ++o)
  32910. this[o + t] = s[o % l]
  32911. }
  32912. return this
  32913. }
  32914. ;
  32915. var te = /[^+\/0-9A-Za-z-_]/g
  32916. }
  32917. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32918. }
  32919. , {
  32920. "base64-js": 199,
  32921. ieee754: 200,
  32922. isarray: 201
  32923. }],
  32924. 199: [function(e, t, i) {
  32925. "use strict";
  32926. function n(e) {
  32927. var t = e.length;
  32928. if (t % 4 > 0)
  32929. throw new Error("Invalid string. Length must be a multiple of 4");
  32930. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32931. }
  32932. function r(e) {
  32933. return 3 * e.length / 4 - n(e)
  32934. }
  32935. function o(e) {
  32936. var t, i, r, o, a, s, l = e.length;
  32937. a = n(e),
  32938. s = new u(3 * l / 4 - a),
  32939. r = a > 0 ? l - 4 : l;
  32940. var c = 0;
  32941. for (t = 0,
  32942. i = 0; t < r; t += 4,
  32943. i += 3)
  32944. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32945. s[c++] = o >> 16 & 255,
  32946. s[c++] = o >> 8 & 255,
  32947. s[c++] = 255 & o;
  32948. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32949. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32950. s[c++] = o >> 8 & 255,
  32951. s[c++] = 255 & o),
  32952. s
  32953. }
  32954. function a(e) {
  32955. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32956. }
  32957. function s(e, t, i) {
  32958. for (var n, r = [], o = t; o < i; o += 3)
  32959. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32960. r.push(a(n));
  32961. return r.join("")
  32962. }
  32963. function l(e) {
  32964. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32965. o.push(s(e, l, l + a > h ? h : l + a));
  32966. return 1 === n ? (t = e[i - 1],
  32967. r += c[t >> 2],
  32968. r += c[t << 4 & 63],
  32969. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32970. r += c[t >> 10],
  32971. r += c[t >> 4 & 63],
  32972. r += c[t << 2 & 63],
  32973. r += "="),
  32974. o.push(r),
  32975. o.join("")
  32976. }
  32977. i.byteLength = r,
  32978. i.toByteArray = o,
  32979. i.fromByteArray = l;
  32980. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32981. c[p] = d[p],
  32982. h[d.charCodeAt(p)] = p;
  32983. h["-".charCodeAt(0)] = 62,
  32984. h["_".charCodeAt(0)] = 63
  32985. }
  32986. , {}],
  32987. 200: [function(e, t, i) {
  32988. i.read = function(e, t, i, n, r) {
  32989. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32990. for (u += d,
  32991. o = p & (1 << -h) - 1,
  32992. p >>= -h,
  32993. h += s; h > 0; o = 256 * o + e[t + u],
  32994. u += d,
  32995. h -= 8)
  32996. ;
  32997. for (a = o & (1 << -h) - 1,
  32998. o >>= -h,
  32999. h += n; h > 0; a = 256 * a + e[t + u],
  33000. u += d,
  33001. h -= 8)
  33002. ;
  33003. if (0 === o)
  33004. o = 1 - c;
  33005. else {
  33006. if (o === l)
  33007. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  33008. a += Math.pow(2, n),
  33009. o -= c
  33010. }
  33011. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  33012. }
  33013. ,
  33014. i.write = function(e, t, i, n, r, o) {
  33015. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  33016. for (t = Math.abs(t),
  33017. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  33018. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  33019. t * (l = Math.pow(2, -a)) < 1 && (a--,
  33020. l *= 2),
  33021. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  33022. t * l >= 2 && (a++,
  33023. l /= 2),
  33024. a + u >= h ? (s = 0,
  33025. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  33026. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  33027. a = 0)); r >= 8; e[i + p] = 255 & s,
  33028. p += f,
  33029. s /= 256,
  33030. r -= 8)
  33031. ;
  33032. for (a = a << r | s,
  33033. c += r; c > 0; e[i + p] = 255 & a,
  33034. p += f,
  33035. a /= 256,
  33036. c -= 8)
  33037. ;
  33038. e[i + p - f] |= 128 * g
  33039. }
  33040. }
  33041. , {}],
  33042. 201: [function(e, t, i) {
  33043. var n = {}.toString;
  33044. t.exports = Array.isArray || function(e) {
  33045. return "[object Array]" == n.call(e)
  33046. }
  33047. }
  33048. , {}],
  33049. 202: [function(e, t, i) {
  33050. function n() {
  33051. this._events = this._events || {},
  33052. this._maxListeners = this._maxListeners || void 0
  33053. }
  33054. function r(e) {
  33055. return "function" == typeof e
  33056. }
  33057. function o(e) {
  33058. return "number" == typeof e
  33059. }
  33060. function a(e) {
  33061. return "object" == typeof e && null !== e
  33062. }
  33063. function s(e) {
  33064. return void 0 === e
  33065. }
  33066. t.exports = n,
  33067. n.EventEmitter = n,
  33068. n.prototype._events = void 0,
  33069. n.prototype._maxListeners = void 0,
  33070. n.defaultMaxListeners = 10,
  33071. n.prototype.setMaxListeners = function(e) {
  33072. if (!o(e) || e < 0 || isNaN(e))
  33073. throw TypeError("n must be a positive number");
  33074. return this._maxListeners = e,
  33075. this
  33076. }
  33077. ,
  33078. n.prototype.emit = function(e) {
  33079. var t, i, n, o, l, c;
  33080. if (this._events || (this._events = {}),
  33081. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  33082. if (t = arguments[1],
  33083. t instanceof Error)
  33084. throw t;
  33085. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  33086. throw h.context = t,
  33087. h
  33088. }
  33089. if (i = this._events[e],
  33090. s(i))
  33091. return !1;
  33092. if (r(i))
  33093. switch (arguments.length) {
  33094. case 1:
  33095. i.call(this);
  33096. break;
  33097. case 2:
  33098. i.call(this, arguments[1]);
  33099. break;
  33100. case 3:
  33101. i.call(this, arguments[1], arguments[2]);
  33102. break;
  33103. default:
  33104. o = Array.prototype.slice.call(arguments, 1),
  33105. i.apply(this, o)
  33106. }
  33107. else if (a(i))
  33108. for (o = Array.prototype.slice.call(arguments, 1),
  33109. c = i.slice(),
  33110. n = c.length,
  33111. l = 0; l < n; l++)
  33112. c[l].apply(this, o);
  33113. return !0
  33114. }
  33115. ,
  33116. n.prototype.addListener = function(e, t) {
  33117. var i;
  33118. if (!r(t))
  33119. throw TypeError("listener must be a function");
  33120. return this._events || (this._events = {}),
  33121. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  33122. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  33123. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  33124. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  33125. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  33126. "function" == typeof console.trace && console.trace())),
  33127. this
  33128. }
  33129. ,
  33130. n.prototype.on = n.prototype.addListener,
  33131. n.prototype.once = function(e, t) {
  33132. function i() {
  33133. this.removeListener(e, i),
  33134. n || (n = !0,
  33135. t.apply(this, arguments))
  33136. }
  33137. if (!r(t))
  33138. throw TypeError("listener must be a function");
  33139. var n = !1;
  33140. return i.listener = t,
  33141. this.on(e, i),
  33142. this
  33143. }
  33144. ,
  33145. n.prototype.removeListener = function(e, t) {
  33146. var i, n, o, s;
  33147. if (!r(t))
  33148. throw TypeError("listener must be a function");
  33149. if (!this._events || !this._events[e])
  33150. return this;
  33151. if (i = this._events[e],
  33152. o = i.length,
  33153. n = -1,
  33154. i === t || r(i.listener) && i.listener === t)
  33155. delete this._events[e],
  33156. this._events.removeListener && this.emit("removeListener", e, t);
  33157. else if (a(i)) {
  33158. for (s = o; s-- > 0; )
  33159. if (i[s] === t || i[s].listener && i[s].listener === t) {
  33160. n = s;
  33161. break
  33162. }
  33163. if (n < 0)
  33164. return this;
  33165. 1 === i.length ? (i.length = 0,
  33166. delete this._events[e]) : i.splice(n, 1),
  33167. this._events.removeListener && this.emit("removeListener", e, t)
  33168. }
  33169. return this
  33170. }
  33171. ,
  33172. n.prototype.removeAllListeners = function(e) {
  33173. var t, i;
  33174. if (!this._events)
  33175. return this;
  33176. if (!this._events.removeListener)
  33177. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  33178. this;
  33179. if (0 === arguments.length) {
  33180. for (t in this._events)
  33181. "removeListener" !== t && this.removeAllListeners(t);
  33182. return this.removeAllListeners("removeListener"),
  33183. this._events = {},
  33184. this
  33185. }
  33186. if (i = this._events[e],
  33187. r(i))
  33188. this.removeListener(e, i);
  33189. else if (i)
  33190. for (; i.length; )
  33191. this.removeListener(e, i[i.length - 1]);
  33192. return delete this._events[e],
  33193. this
  33194. }
  33195. ,
  33196. n.prototype.listeners = function(e) {
  33197. var t;
  33198. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  33199. }
  33200. ,
  33201. n.prototype.listenerCount = function(e) {
  33202. if (this._events) {
  33203. var t = this._events[e];
  33204. if (r(t))
  33205. return 1;
  33206. if (t)
  33207. return t.length
  33208. }
  33209. return 0
  33210. }
  33211. ,
  33212. n.listenerCount = function(e, t) {
  33213. return e.listenerCount(t)
  33214. }
  33215. }
  33216. , {}],
  33217. 203: [function(e, t, i) {
  33218. function n() {
  33219. throw new Error("setTimeout has not been defined")
  33220. }
  33221. function r() {
  33222. throw new Error("clearTimeout has not been defined")
  33223. }
  33224. function o(e) {
  33225. if (u === setTimeout)
  33226. return setTimeout(e, 0);
  33227. if ((u === n || !u) && setTimeout)
  33228. return u = setTimeout,
  33229. setTimeout(e, 0);
  33230. try {
  33231. return u(e, 0)
  33232. } catch (t) {
  33233. try {
  33234. return u.call(null, e, 0)
  33235. } catch (t) {
  33236. return u.call(this, e, 0)
  33237. }
  33238. }
  33239. }
  33240. function a(e) {
  33241. if (d === clearTimeout)
  33242. return clearTimeout(e);
  33243. if ((d === r || !d) && clearTimeout)
  33244. return d = clearTimeout,
  33245. clearTimeout(e);
  33246. try {
  33247. return d(e)
  33248. } catch (t) {
  33249. try {
  33250. return d.call(null, e)
  33251. } catch (t) {
  33252. return d.call(this, e)
  33253. }
  33254. }
  33255. }
  33256. function s() {
  33257. m && f && (m = !1,
  33258. f.length ? g = f.concat(g) : v = -1,
  33259. g.length && l())
  33260. }
  33261. function l() {
  33262. if (!m) {
  33263. var e = o(s);
  33264. m = !0;
  33265. for (var t = g.length; t; ) {
  33266. for (f = g,
  33267. g = []; ++v < t; )
  33268. f && f[v].run();
  33269. v = -1,
  33270. t = g.length
  33271. }
  33272. f = null,
  33273. m = !1,
  33274. a(e)
  33275. }
  33276. }
  33277. function c(e, t) {
  33278. this.fun = e,
  33279. this.array = t
  33280. }
  33281. function h() {}
  33282. var u, d, p = t.exports = {};
  33283. !function() {
  33284. try {
  33285. u = "function" == typeof setTimeout ? setTimeout : n
  33286. } catch (e) {
  33287. u = n
  33288. }
  33289. try {
  33290. d = "function" == typeof clearTimeout ? clearTimeout : r
  33291. } catch (e) {
  33292. d = r
  33293. }
  33294. }();
  33295. var f, g = [], m = !1, v = -1;
  33296. p.nextTick = function(e) {
  33297. var t = new Array(arguments.length - 1);
  33298. if (arguments.length > 1)
  33299. for (var i = 1; i < arguments.length; i++)
  33300. t[i - 1] = arguments[i];
  33301. g.push(new c(e,t)),
  33302. 1 !== g.length || m || o(l)
  33303. }
  33304. ,
  33305. c.prototype.run = function() {
  33306. this.fun.apply(null, this.array)
  33307. }
  33308. ,
  33309. p.title = "browser",
  33310. p.browser = !0,
  33311. p.env = {},
  33312. p.argv = [],
  33313. p.version = "",
  33314. p.versions = {},
  33315. p.on = h,
  33316. p.addListener = h,
  33317. p.once = h,
  33318. p.off = h,
  33319. p.removeListener = h,
  33320. p.removeAllListeners = h,
  33321. p.emit = h,
  33322. p.binding = function(e) {
  33323. throw new Error("process.binding is not supported")
  33324. }
  33325. ,
  33326. p.cwd = function() {
  33327. return "/"
  33328. }
  33329. ,
  33330. p.chdir = function(e) {
  33331. throw new Error("process.chdir is not supported")
  33332. }
  33333. ,
  33334. p.umask = function() {
  33335. return 0
  33336. }
  33337. }
  33338. , {}],
  33339. 204: [function(e, t, i) {
  33340. (function(e) {
  33341. !function(n) {
  33342. function r(e) {
  33343. throw new RangeError(L[e])
  33344. }
  33345. function o(e, t) {
  33346. for (var i = e.length, n = []; i--; )
  33347. n[i] = t(e[i]);
  33348. return n
  33349. }
  33350. function a(e, t) {
  33351. var i = e.split("@")
  33352. , n = "";
  33353. i.length > 1 && (n = i[0] + "@",
  33354. e = i[1]),
  33355. e = e.replace(O, ".");
  33356. var r = e.split(".")
  33357. , a = o(r, t).join(".");
  33358. return n + a
  33359. }
  33360. function s(e) {
  33361. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  33362. t = e.charCodeAt(r++),
  33363. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  33364. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  33365. r--)) : n.push(t);
  33366. return n
  33367. }
  33368. function l(e) {
  33369. return o(e, function(e) {
  33370. var t = "";
  33371. return e > 65535 && (e -= 65536,
  33372. t += B(e >>> 10 & 1023 | 55296),
  33373. e = 56320 | 1023 & e),
  33374. t += B(e)
  33375. }).join("")
  33376. }
  33377. function c(e) {
  33378. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  33379. }
  33380. function h(e, t) {
  33381. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  33382. }
  33383. function u(e, t, i) {
  33384. var n = 0;
  33385. for (e = i ? N(e / T) : e >> 1,
  33386. e += N(e / t); e > D * w >> 1; n += E)
  33387. e = N(e / D);
  33388. return N(n + (D + 1) * e / (e + _))
  33389. }
  33390. function d(e) {
  33391. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  33392. for (i = e.lastIndexOf(M),
  33393. i < 0 && (i = 0),
  33394. n = 0; n < i; ++n)
  33395. e.charCodeAt(n) >= 128 && r("not-basic"),
  33396. g.push(e.charCodeAt(n));
  33397. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  33398. for (a = v,
  33399. s = 1,
  33400. h = E; o >= m && r("invalid-input"),
  33401. d = c(e.charCodeAt(o++)),
  33402. (d >= E || d > N((I - v) / s)) && r("overflow"),
  33403. v += d * s,
  33404. p = h <= y ? b : h >= y + w ? w : h - y,
  33405. !(d < p); h += E)
  33406. f = E - p,
  33407. s > N(I / f) && r("overflow"),
  33408. s *= f;
  33409. t = g.length + 1,
  33410. y = u(v - a, t, 0 == a),
  33411. N(v / t) > I - A && r("overflow"),
  33412. A += N(v / t),
  33413. v %= t,
  33414. g.splice(v++, 0, A)
  33415. }
  33416. return l(g)
  33417. }
  33418. function p(e) {
  33419. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  33420. for (e = s(e),
  33421. m = e.length,
  33422. t = S,
  33423. i = 0,
  33424. a = x,
  33425. l = 0; l < m; ++l)
  33426. g = e[l],
  33427. g < 128 && C.push(B(g));
  33428. for (n = o = C.length,
  33429. o && C.push(M); n < m; ) {
  33430. for (c = I,
  33431. l = 0; l < m; ++l)
  33432. g = e[l],
  33433. g >= t && g < c && (c = g);
  33434. for (v = n + 1,
  33435. c - t > N((I - i) / v) && r("overflow"),
  33436. i += (c - t) * v,
  33437. t = c,
  33438. l = 0; l < m; ++l)
  33439. if (g = e[l],
  33440. g < t && ++i > I && r("overflow"),
  33441. g == t) {
  33442. for (d = i,
  33443. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  33444. !(d < f); p += E)
  33445. y = d - f,
  33446. A = E - f,
  33447. C.push(B(h(f + y % A, 0))),
  33448. d = N(y / A);
  33449. C.push(B(h(d, 0))),
  33450. a = u(i, v, n == o),
  33451. i = 0,
  33452. ++n
  33453. }
  33454. ++i,
  33455. ++t
  33456. }
  33457. return C.join("")
  33458. }
  33459. function f(e) {
  33460. return a(e, function(e) {
  33461. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  33462. })
  33463. }
  33464. function g(e) {
  33465. return a(e, function(e) {
  33466. return P.test(e) ? "xn--" + p(e) : e
  33467. })
  33468. }
  33469. var m = "object" == typeof i && i && !i.nodeType && i
  33470. , v = "object" == typeof t && t && !t.nodeType && t
  33471. , A = "object" == typeof e && e;
  33472. A.global !== A && A.window !== A && A.self !== A || (n = A);
  33473. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  33474. overflow: "Overflow: input needs wider integers to process",
  33475. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  33476. "invalid-input": "Invalid input"
  33477. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  33478. if (y = {
  33479. version: "1.4.1",
  33480. ucs2: {
  33481. decode: s,
  33482. encode: l
  33483. },
  33484. decode: d,
  33485. encode: p,
  33486. toASCII: g,
  33487. toUnicode: f
  33488. },
  33489. "function" == typeof define && "object" == typeof define.amd && define.amd)
  33490. define("punycode", function() {
  33491. return y
  33492. });
  33493. else if (m && v)
  33494. if (t.exports == m)
  33495. v.exports = y;
  33496. else
  33497. for (C in y)
  33498. y.hasOwnProperty(C) && (m[C] = y[C]);
  33499. else
  33500. n.punycode = y
  33501. }(this)
  33502. }
  33503. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  33504. }
  33505. , {}],
  33506. 205: [function(e, t, i) {
  33507. "use strict";
  33508. function n(e, t) {
  33509. return Object.prototype.hasOwnProperty.call(e, t)
  33510. }
  33511. t.exports = function(e, t, i, o) {
  33512. t = t || "&",
  33513. i = i || "=";
  33514. var a = {};
  33515. if ("string" != typeof e || 0 === e.length)
  33516. return a;
  33517. var s = /\+/g;
  33518. e = e.split(t);
  33519. var l = 1e3;
  33520. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  33521. var c = e.length;
  33522. l > 0 && c > l && (c = l);
  33523. for (var h = 0; h < c; ++h) {
  33524. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  33525. m >= 0 ? (u = g.substr(0, m),
  33526. d = g.substr(m + 1)) : (u = g,
  33527. d = ""),
  33528. p = decodeURIComponent(u),
  33529. f = decodeURIComponent(d),
  33530. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  33531. }
  33532. return a
  33533. }
  33534. ;
  33535. var r = Array.isArray || function(e) {
  33536. return "[object Array]" === Object.prototype.toString.call(e)
  33537. }
  33538. }
  33539. , {}],
  33540. 206: [function(e, t, i) {
  33541. "use strict";
  33542. function n(e, t) {
  33543. if (e.map)
  33544. return e.map(t);
  33545. for (var i = [], n = 0; n < e.length; n++)
  33546. i.push(t(e[n], n));
  33547. return i
  33548. }
  33549. var r = function(e) {
  33550. switch (typeof e) {
  33551. case "string":
  33552. return e;
  33553. case "boolean":
  33554. return e ? "true" : "false";
  33555. case "number":
  33556. return isFinite(e) ? e : "";
  33557. default:
  33558. return ""
  33559. }
  33560. };
  33561. t.exports = function(e, t, i, s) {
  33562. return t = t || "&",
  33563. i = i || "=",
  33564. null === e && (e = void 0),
  33565. "object" == typeof e ? n(a(e), function(a) {
  33566. var s = encodeURIComponent(r(a)) + i;
  33567. return o(e[a]) ? n(e[a], function(e) {
  33568. return s + encodeURIComponent(r(e))
  33569. }).join(t) : s + encodeURIComponent(r(e[a]))
  33570. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  33571. }
  33572. ;
  33573. var o = Array.isArray || function(e) {
  33574. return "[object Array]" === Object.prototype.toString.call(e)
  33575. }
  33576. , a = Object.keys || function(e) {
  33577. var t = [];
  33578. for (var i in e)
  33579. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  33580. return t
  33581. }
  33582. }
  33583. , {}],
  33584. 207: [function(e, t, i) {
  33585. "use strict";
  33586. i.decode = i.parse = e("./decode"),
  33587. i.encode = i.stringify = e("./encode")
  33588. }
  33589. , {
  33590. "./decode": 205,
  33591. "./encode": 206
  33592. }],
  33593. 208: [function(e, t, i) {
  33594. "use strict";
  33595. function n() {
  33596. this.protocol = null,
  33597. this.slashes = null,
  33598. this.auth = null,
  33599. this.host = null,
  33600. this.port = null,
  33601. this.hostname = null,
  33602. this.hash = null,
  33603. this.search = null,
  33604. this.query = null,
  33605. this.pathname = null,
  33606. this.path = null,
  33607. this.href = null
  33608. }
  33609. function r(e, t, i) {
  33610. if (e && c.isObject(e) && e instanceof n)
  33611. return e;
  33612. var r = new n;
  33613. return r.parse(e, t, i),
  33614. r
  33615. }
  33616. function o(e) {
  33617. return c.isString(e) && (e = r(e)),
  33618. e instanceof n ? e.format() : n.prototype.format.call(e)
  33619. }
  33620. function a(e, t) {
  33621. return r(e, !1, !0).resolve(t)
  33622. }
  33623. function s(e, t) {
  33624. return e ? r(e, !1, !0).resolveObject(t) : t
  33625. }
  33626. var l = e("punycode")
  33627. , c = e("./util");
  33628. i.parse = r,
  33629. i.resolve = a,
  33630. i.resolveObject = s,
  33631. i.format = o,
  33632. i.Url = n;
  33633. var h = /^([a-z0-9.+-]+:)/i
  33634. , u = /:[0-9]*$/
  33635. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33636. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33637. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33638. , g = ["'"].concat(f)
  33639. , m = ["%", "/", "?", ";", "#"].concat(g)
  33640. , v = ["/", "?", "#"]
  33641. , A = 255
  33642. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33643. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33644. , I = {
  33645. javascript: !0,
  33646. "javascript:": !0
  33647. }
  33648. , E = {
  33649. javascript: !0,
  33650. "javascript:": !0
  33651. }
  33652. , b = {
  33653. http: !0,
  33654. https: !0,
  33655. ftp: !0,
  33656. gopher: !0,
  33657. file: !0,
  33658. "http:": !0,
  33659. "https:": !0,
  33660. "ftp:": !0,
  33661. "gopher:": !0,
  33662. "file:": !0
  33663. }
  33664. , w = e("querystring");
  33665. n.prototype.parse = function(e, t, i) {
  33666. if (!c.isString(e))
  33667. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33668. var n = e.indexOf("?")
  33669. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33670. , o = e.split(r)
  33671. , a = /\\/g;
  33672. o[0] = o[0].replace(a, "/"),
  33673. e = o.join(r);
  33674. var s = e;
  33675. if (s = s.trim(),
  33676. !i && 1 === e.split("#").length) {
  33677. var u = d.exec(s);
  33678. if (u)
  33679. return this.path = s,
  33680. this.href = s,
  33681. this.pathname = u[1],
  33682. u[2] ? (this.search = u[2],
  33683. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33684. this.query = {}),
  33685. this
  33686. }
  33687. var p = h.exec(s);
  33688. if (p) {
  33689. p = p[0];
  33690. var f = p.toLowerCase();
  33691. this.protocol = f,
  33692. s = s.substr(p.length)
  33693. }
  33694. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33695. var _ = "//" === s.substr(0, 2);
  33696. !_ || p && E[p] || (s = s.substr(2),
  33697. this.slashes = !0)
  33698. }
  33699. if (!E[p] && (_ || p && !b[p])) {
  33700. for (var T = -1, x = 0; x < v.length; x++) {
  33701. var S = s.indexOf(v[x]);
  33702. S !== -1 && (T === -1 || S < T) && (T = S)
  33703. }
  33704. var M, R;
  33705. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33706. R !== -1 && (M = s.slice(0, R),
  33707. s = s.slice(R + 1),
  33708. this.auth = decodeURIComponent(M)),
  33709. T = -1;
  33710. for (var x = 0; x < m.length; x++) {
  33711. var S = s.indexOf(m[x]);
  33712. S !== -1 && (T === -1 || S < T) && (T = S)
  33713. }
  33714. T === -1 && (T = s.length),
  33715. this.host = s.slice(0, T),
  33716. s = s.slice(T),
  33717. this.parseHost(),
  33718. this.hostname = this.hostname || "";
  33719. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33720. if (!P)
  33721. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33722. var D = O[x];
  33723. if (D && !D.match(y)) {
  33724. for (var N = "", B = 0, F = D.length; B < F; B++)
  33725. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33726. if (!N.match(y)) {
  33727. var V = O.slice(0, x)
  33728. , U = O.slice(x + 1)
  33729. , k = D.match(C);
  33730. k && (V.push(k[1]),
  33731. U.unshift(k[2])),
  33732. U.length && (s = "/" + U.join(".") + s),
  33733. this.hostname = V.join(".");
  33734. break
  33735. }
  33736. }
  33737. }
  33738. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33739. P || (this.hostname = l.toASCII(this.hostname));
  33740. var H = this.port ? ":" + this.port : ""
  33741. , G = this.hostname || "";
  33742. this.host = G + H,
  33743. this.href += this.host,
  33744. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33745. "/" !== s[0] && (s = "/" + s))
  33746. }
  33747. if (!I[f])
  33748. for (var x = 0, L = g.length; x < L; x++) {
  33749. var z = g[x];
  33750. if (s.indexOf(z) !== -1) {
  33751. var W = encodeURIComponent(z);
  33752. W === z && (W = escape(z)),
  33753. s = s.split(z).join(W)
  33754. }
  33755. }
  33756. var j = s.indexOf("#");
  33757. j !== -1 && (this.hash = s.substr(j),
  33758. s = s.slice(0, j));
  33759. var Y = s.indexOf("?");
  33760. if (Y !== -1 ? (this.search = s.substr(Y),
  33761. this.query = s.substr(Y + 1),
  33762. t && (this.query = w.parse(this.query)),
  33763. s = s.slice(0, Y)) : t && (this.search = "",
  33764. this.query = {}),
  33765. s && (this.pathname = s),
  33766. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33767. this.pathname || this.search) {
  33768. var H = this.pathname || ""
  33769. , X = this.search || "";
  33770. this.path = H + X
  33771. }
  33772. return this.href = this.format(),
  33773. this
  33774. }
  33775. ,
  33776. n.prototype.format = function() {
  33777. var e = this.auth || "";
  33778. e && (e = encodeURIComponent(e),
  33779. e = e.replace(/%3A/i, ":"),
  33780. e += "@");
  33781. var t = this.protocol || ""
  33782. , i = this.pathname || ""
  33783. , n = this.hash || ""
  33784. , r = !1
  33785. , o = "";
  33786. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33787. this.port && (r += ":" + this.port)),
  33788. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33789. var a = this.search || o && "?" + o || "";
  33790. return t && ":" !== t.substr(-1) && (t += ":"),
  33791. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33792. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33793. n && "#" !== n.charAt(0) && (n = "#" + n),
  33794. a && "?" !== a.charAt(0) && (a = "?" + a),
  33795. i = i.replace(/[?#]/g, function(e) {
  33796. return encodeURIComponent(e)
  33797. }),
  33798. a = a.replace("#", "%23"),
  33799. t + r + i + a + n
  33800. }
  33801. ,
  33802. n.prototype.resolve = function(e) {
  33803. return this.resolveObject(r(e, !1, !0)).format()
  33804. }
  33805. ,
  33806. n.prototype.resolveObject = function(e) {
  33807. if (c.isString(e)) {
  33808. var t = new n;
  33809. t.parse(e, !1, !0),
  33810. e = t
  33811. }
  33812. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33813. var a = r[o];
  33814. i[a] = this[a]
  33815. }
  33816. if (i.hash = e.hash,
  33817. "" === e.href)
  33818. return i.href = i.format(),
  33819. i;
  33820. if (e.slashes && !e.protocol) {
  33821. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33822. var h = s[l];
  33823. "protocol" !== h && (i[h] = e[h])
  33824. }
  33825. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33826. i.href = i.format(),
  33827. i
  33828. }
  33829. if (e.protocol && e.protocol !== i.protocol) {
  33830. if (!b[e.protocol]) {
  33831. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33832. var p = u[d];
  33833. i[p] = e[p]
  33834. }
  33835. return i.href = i.format(),
  33836. i
  33837. }
  33838. if (i.protocol = e.protocol,
  33839. e.host || E[e.protocol])
  33840. i.pathname = e.pathname;
  33841. else {
  33842. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33843. ;
  33844. e.host || (e.host = ""),
  33845. e.hostname || (e.hostname = ""),
  33846. "" !== f[0] && f.unshift(""),
  33847. f.length < 2 && f.unshift(""),
  33848. i.pathname = f.join("/")
  33849. }
  33850. if (i.search = e.search,
  33851. i.query = e.query,
  33852. i.host = e.host || "",
  33853. i.auth = e.auth,
  33854. i.hostname = e.hostname || e.host,
  33855. i.port = e.port,
  33856. i.pathname || i.search) {
  33857. var g = i.pathname || ""
  33858. , m = i.search || "";
  33859. i.path = g + m
  33860. }
  33861. return i.slashes = i.slashes || e.slashes,
  33862. i.href = i.format(),
  33863. i
  33864. }
  33865. var v = i.pathname && "/" === i.pathname.charAt(0)
  33866. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33867. , y = A || v || i.host && e.pathname
  33868. , C = y
  33869. , I = i.pathname && i.pathname.split("/") || []
  33870. , f = e.pathname && e.pathname.split("/") || []
  33871. , w = i.protocol && !b[i.protocol];
  33872. if (w && (i.hostname = "",
  33873. i.port = null,
  33874. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33875. i.host = "",
  33876. e.protocol && (e.hostname = null,
  33877. e.port = null,
  33878. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33879. e.host = null),
  33880. y = y && ("" === f[0] || "" === I[0])),
  33881. A)
  33882. i.host = e.host || "" === e.host ? e.host : i.host,
  33883. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33884. i.search = e.search,
  33885. i.query = e.query,
  33886. I = f;
  33887. else if (f.length)
  33888. I || (I = []),
  33889. I.pop(),
  33890. I = I.concat(f),
  33891. i.search = e.search,
  33892. i.query = e.query;
  33893. else if (!c.isNullOrUndefined(e.search)) {
  33894. if (w) {
  33895. i.hostname = i.host = I.shift();
  33896. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33897. _ && (i.auth = _.shift(),
  33898. i.host = i.hostname = _.shift())
  33899. }
  33900. return i.search = e.search,
  33901. i.query = e.query,
  33902. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33903. i.href = i.format(),
  33904. i
  33905. }
  33906. if (!I.length)
  33907. return i.pathname = null,
  33908. i.search ? i.path = "/" + i.search : i.path = null,
  33909. i.href = i.format(),
  33910. i;
  33911. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33912. T = I[M],
  33913. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33914. S++) : S && (I.splice(M, 1),
  33915. S--);
  33916. if (!y && !C)
  33917. for (; S--; S)
  33918. I.unshift("..");
  33919. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33920. x && "/" !== I.join("/").substr(-1) && I.push("");
  33921. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33922. if (w) {
  33923. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33924. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33925. _ && (i.auth = _.shift(),
  33926. i.host = i.hostname = _.shift())
  33927. }
  33928. return y = y || i.host && I.length,
  33929. y && !R && I.unshift(""),
  33930. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33931. i.path = null),
  33932. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33933. i.auth = e.auth || i.auth,
  33934. i.slashes = i.slashes || e.slashes,
  33935. i.href = i.format(),
  33936. i
  33937. }
  33938. ,
  33939. n.prototype.parseHost = function() {
  33940. var e = this.host
  33941. , t = u.exec(e);
  33942. t && (t = t[0],
  33943. ":" !== t && (this.port = t.substr(1)),
  33944. e = e.substr(0, e.length - t.length)),
  33945. e && (this.hostname = e)
  33946. }
  33947. }
  33948. , {
  33949. "./util": 209,
  33950. punycode: 204,
  33951. querystring: 207
  33952. }],
  33953. 209: [function(e, t, i) {
  33954. "use strict";
  33955. t.exports = {
  33956. isString: function(e) {
  33957. return "string" == typeof e
  33958. },
  33959. isObject: function(e) {
  33960. return "object" == typeof e && null !== e
  33961. },
  33962. isNull: function(e) {
  33963. return null === e
  33964. },
  33965. isNullOrUndefined: function(e) {
  33966. return null == e
  33967. }
  33968. }
  33969. }
  33970. , {}],
  33971. 210: [function(e, t, i) {
  33972. "use strict";
  33973. function n(e) {
  33974. return l + e
  33975. }
  33976. function r(e) {
  33977. return e.substring(l.length)
  33978. }
  33979. function o(e, t) {
  33980. for (var i in t)
  33981. Object.defineProperty(e, i, {
  33982. value: t[i],
  33983. configurable: !0,
  33984. writable: !0
  33985. })
  33986. }
  33987. function a(e) {
  33988. if ("string" != typeof e)
  33989. throw new TypeError("key must be a string.")
  33990. }
  33991. var s = Object.prototype.hasOwnProperty
  33992. , l = "~";
  33993. t.exports = function(e) {
  33994. var t = Object.create(null)
  33995. , i = 0
  33996. , l = {};
  33997. return o(l, {
  33998. get: function(e, i) {
  33999. a(e);
  34000. var r = n(e);
  34001. return r in t ? t[r] : i
  34002. },
  34003. set: function(e, r) {
  34004. a(e);
  34005. var o = n(e);
  34006. return o in t || ++i,
  34007. t[o] = r
  34008. },
  34009. has: function(e) {
  34010. return a(e),
  34011. n(e)in t
  34012. },
  34013. delete: function(e) {
  34014. a(e);
  34015. var r = n(e);
  34016. return r in t && (--i,
  34017. delete t[r],
  34018. !0)
  34019. },
  34020. clear: function() {
  34021. t = Object.create(null),
  34022. i = 0
  34023. },
  34024. forEach: function(e, i) {
  34025. if ("function" != typeof e)
  34026. throw new TypeError("`callback` must be a function");
  34027. for (var n in t)
  34028. if (s.call(t, n)) {
  34029. var o = r(n)
  34030. , a = t[n];
  34031. e.call(i, a, o, l)
  34032. }
  34033. }
  34034. }),
  34035. Object.defineProperty(l, "size", {
  34036. get: function() {
  34037. return i
  34038. },
  34039. configurable: !0
  34040. }),
  34041. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  34042. l.set(t, e[t])
  34043. }),
  34044. l
  34045. }
  34046. }
  34047. , {}],
  34048. 211: [function(e, t, i) {
  34049. t.exports = e("./lib/heap")
  34050. }
  34051. , {
  34052. "./lib/heap": 212
  34053. }],
  34054. 212: [function(e, t, i) {
  34055. (function() {
  34056. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  34057. r = Math.floor,
  34058. u = Math.min,
  34059. n = function(e, t) {
  34060. return e < t ? -1 : e > t ? 1 : 0
  34061. }
  34062. ,
  34063. h = function(e, t, i, o, a) {
  34064. var s;
  34065. if (null == i && (i = 0),
  34066. null == a && (a = n),
  34067. i < 0)
  34068. throw new Error("lo must be non-negative");
  34069. for (null == o && (o = e.length); i < o; )
  34070. s = r((i + o) / 2),
  34071. a(t, e[s]) < 0 ? o = s : i = s + 1;
  34072. return [].splice.apply(e, [i, i - i].concat(t)),
  34073. t
  34074. }
  34075. ,
  34076. s = function(e, t, i) {
  34077. return null == i && (i = n),
  34078. e.push(t),
  34079. g(e, 0, e.length - 1, i)
  34080. }
  34081. ,
  34082. a = function(e, t) {
  34083. var i, r;
  34084. return null == t && (t = n),
  34085. i = e.pop(),
  34086. e.length ? (r = e[0],
  34087. e[0] = i,
  34088. m(e, 0, t)) : r = i,
  34089. r
  34090. }
  34091. ,
  34092. c = function(e, t, i) {
  34093. var r;
  34094. return null == i && (i = n),
  34095. r = e[0],
  34096. e[0] = t,
  34097. m(e, 0, i),
  34098. r
  34099. }
  34100. ,
  34101. l = function(e, t, i) {
  34102. var r;
  34103. return null == i && (i = n),
  34104. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  34105. t = r[0],
  34106. e[0] = r[1],
  34107. m(e, 0, i)),
  34108. t
  34109. }
  34110. ,
  34111. o = function(e, t) {
  34112. var i, o, a, s, l, c;
  34113. for (null == t && (t = n),
  34114. s = function() {
  34115. c = [];
  34116. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  34117. c.push(t);
  34118. return c
  34119. }
  34120. .apply(this).reverse(),
  34121. l = [],
  34122. o = 0,
  34123. a = s.length; o < a; o++)
  34124. i = s[o],
  34125. l.push(m(e, i, t));
  34126. return l
  34127. }
  34128. ,
  34129. f = function(e, t, i) {
  34130. var r;
  34131. if (null == i && (i = n),
  34132. r = e.indexOf(t),
  34133. r !== -1)
  34134. return g(e, 0, r, i),
  34135. m(e, r, i)
  34136. }
  34137. ,
  34138. d = function(e, t, i) {
  34139. var r, a, s, c, h;
  34140. if (null == i && (i = n),
  34141. a = e.slice(0, t),
  34142. !a.length)
  34143. return a;
  34144. for (o(a, i),
  34145. h = e.slice(t),
  34146. s = 0,
  34147. c = h.length; s < c; s++)
  34148. r = h[s],
  34149. l(a, r, i);
  34150. return a.sort(i).reverse()
  34151. }
  34152. ,
  34153. p = function(e, t, i) {
  34154. var r, s, l, c, d, p, f, g, m, v;
  34155. if (null == i && (i = n),
  34156. 10 * t <= e.length) {
  34157. if (c = e.slice(0, t).sort(i),
  34158. !c.length)
  34159. return c;
  34160. for (l = c[c.length - 1],
  34161. g = e.slice(t),
  34162. d = 0,
  34163. f = g.length; d < f; d++)
  34164. r = g[d],
  34165. i(r, l) < 0 && (h(c, r, 0, null, i),
  34166. c.pop(),
  34167. l = c[c.length - 1]);
  34168. return c
  34169. }
  34170. for (o(e, i),
  34171. v = [],
  34172. s = p = 0,
  34173. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  34174. v.push(a(e, i));
  34175. return v
  34176. }
  34177. ,
  34178. g = function(e, t, i, r) {
  34179. var o, a, s;
  34180. for (null == r && (r = n),
  34181. o = e[i]; i > t && (s = i - 1 >> 1,
  34182. a = e[s],
  34183. r(o, a) < 0); )
  34184. e[i] = a,
  34185. i = s;
  34186. return e[i] = o
  34187. }
  34188. ,
  34189. m = function(e, t, i) {
  34190. var r, o, a, s, l;
  34191. for (null == i && (i = n),
  34192. o = e.length,
  34193. l = t,
  34194. a = e[t],
  34195. r = 2 * t + 1; r < o; )
  34196. s = r + 1,
  34197. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  34198. e[t] = e[r],
  34199. t = r,
  34200. r = 2 * t + 1;
  34201. return e[t] = a,
  34202. g(e, l, t, i)
  34203. }
  34204. ,
  34205. e = function() {
  34206. function e(e) {
  34207. this.cmp = null != e ? e : n,
  34208. this.nodes = []
  34209. }
  34210. return e.push = s,
  34211. e.pop = a,
  34212. e.replace = c,
  34213. e.pushpop = l,
  34214. e.heapify = o,
  34215. e.updateItem = f,
  34216. e.nlargest = d,
  34217. e.nsmallest = p,
  34218. e.prototype.push = function(e) {
  34219. return s(this.nodes, e, this.cmp)
  34220. }
  34221. ,
  34222. e.prototype.pop = function() {
  34223. return a(this.nodes, this.cmp)
  34224. }
  34225. ,
  34226. e.prototype.peek = function() {
  34227. return this.nodes[0]
  34228. }
  34229. ,
  34230. e.prototype.contains = function(e) {
  34231. return this.nodes.indexOf(e) !== -1
  34232. }
  34233. ,
  34234. e.prototype.replace = function(e) {
  34235. return c(this.nodes, e, this.cmp)
  34236. }
  34237. ,
  34238. e.prototype.pushpop = function(e) {
  34239. return l(this.nodes, e, this.cmp)
  34240. }
  34241. ,
  34242. e.prototype.heapify = function() {
  34243. return o(this.nodes, this.cmp)
  34244. }
  34245. ,
  34246. e.prototype.updateItem = function(e) {
  34247. return f(this.nodes, e, this.cmp)
  34248. }
  34249. ,
  34250. e.prototype.clear = function() {
  34251. return this.nodes = []
  34252. }
  34253. ,
  34254. e.prototype.empty = function() {
  34255. return 0 === this.nodes.length
  34256. }
  34257. ,
  34258. e.prototype.size = function() {
  34259. return this.nodes.length
  34260. }
  34261. ,
  34262. e.prototype.clone = function() {
  34263. var t;
  34264. return t = new e,
  34265. t.nodes = this.nodes.slice(0),
  34266. t
  34267. }
  34268. ,
  34269. e.prototype.toArray = function() {
  34270. return this.nodes.slice(0)
  34271. }
  34272. ,
  34273. e.prototype.insert = e.prototype.push,
  34274. e.prototype.top = e.prototype.peek,
  34275. e.prototype.front = e.prototype.peek,
  34276. e.prototype.has = e.prototype.contains,
  34277. e.prototype.copy = e.prototype.clone,
  34278. e
  34279. }(),
  34280. function(e, n) {
  34281. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  34282. }(this, function() {
  34283. return e
  34284. })
  34285. }
  34286. ).call(this)
  34287. }
  34288. , {}],
  34289. 213: [function(e, t, i) {
  34290. !function(e) {
  34291. function i() {}
  34292. function n(e, t) {
  34293. return function() {
  34294. e.apply(t, arguments)
  34295. }
  34296. }
  34297. function r(e) {
  34298. if ("object" != typeof this)
  34299. throw new TypeError("Promises must be constructed via new");
  34300. if ("function" != typeof e)
  34301. throw new TypeError("not a function");
  34302. this._state = 0,
  34303. this._handled = !1,
  34304. this._value = void 0,
  34305. this._deferreds = [],
  34306. h(e, this)
  34307. }
  34308. function o(e, t) {
  34309. for (; 3 === e._state; )
  34310. e = e._value;
  34311. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  34312. void r._immediateFn(function() {
  34313. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  34314. if (null === i)
  34315. return void (1 === e._state ? a : s)(t.promise, e._value);
  34316. var n;
  34317. try {
  34318. n = i(e._value)
  34319. } catch (e) {
  34320. return void s(t.promise, e)
  34321. }
  34322. a(t.promise, n)
  34323. }))
  34324. }
  34325. function a(e, t) {
  34326. try {
  34327. if (t === e)
  34328. throw new TypeError("A promise cannot be resolved with itself.");
  34329. if (t && ("object" == typeof t || "function" == typeof t)) {
  34330. var i = t.then;
  34331. if (t instanceof r)
  34332. return e._state = 3,
  34333. e._value = t,
  34334. void l(e);
  34335. if ("function" == typeof i)
  34336. return void h(n(i, t), e)
  34337. }
  34338. e._state = 1,
  34339. e._value = t,
  34340. l(e)
  34341. } catch (t) {
  34342. s(e, t)
  34343. }
  34344. }
  34345. function s(e, t) {
  34346. e._state = 2,
  34347. e._value = t,
  34348. l(e)
  34349. }
  34350. function l(e) {
  34351. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  34352. e._handled || r._unhandledRejectionFn(e._value)
  34353. });
  34354. for (var t = 0, i = e._deferreds.length; t < i; t++)
  34355. o(e, e._deferreds[t]);
  34356. e._deferreds = null
  34357. }
  34358. function c(e, t, i) {
  34359. this.onFulfilled = "function" == typeof e ? e : null,
  34360. this.onRejected = "function" == typeof t ? t : null,
  34361. this.promise = i
  34362. }
  34363. function h(e, t) {
  34364. var i = !1;
  34365. try {
  34366. e(function(e) {
  34367. i || (i = !0,
  34368. a(t, e))
  34369. }, function(e) {
  34370. i || (i = !0,
  34371. s(t, e))
  34372. })
  34373. } catch (e) {
  34374. if (i)
  34375. return;
  34376. i = !0,
  34377. s(t, e)
  34378. }
  34379. }
  34380. var u = setTimeout;
  34381. r.prototype.catch = function(e) {
  34382. return this.then(null, e)
  34383. }
  34384. ,
  34385. r.prototype.then = function(e, t) {
  34386. var n = new this.constructor(i);
  34387. return o(this, new c(e,t,n)),
  34388. n
  34389. }
  34390. ,
  34391. r.all = function(e) {
  34392. var t = Array.prototype.slice.call(e);
  34393. return new r(function(e, i) {
  34394. function n(o, a) {
  34395. try {
  34396. if (a && ("object" == typeof a || "function" == typeof a)) {
  34397. var s = a.then;
  34398. if ("function" == typeof s)
  34399. return void s.call(a, function(e) {
  34400. n(o, e)
  34401. }, i)
  34402. }
  34403. t[o] = a,
  34404. 0 === --r && e(t)
  34405. } catch (e) {
  34406. i(e)
  34407. }
  34408. }
  34409. if (0 === t.length)
  34410. return e([]);
  34411. for (var r = t.length, o = 0; o < t.length; o++)
  34412. n(o, t[o])
  34413. }
  34414. )
  34415. }
  34416. ,
  34417. r.resolve = function(e) {
  34418. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  34419. t(e)
  34420. }
  34421. )
  34422. }
  34423. ,
  34424. r.reject = function(e) {
  34425. return new r(function(t, i) {
  34426. i(e)
  34427. }
  34428. )
  34429. }
  34430. ,
  34431. r.race = function(e) {
  34432. return new r(function(t, i) {
  34433. for (var n = 0, r = e.length; n < r; n++)
  34434. e[n].then(t, i)
  34435. }
  34436. )
  34437. }
  34438. ,
  34439. r._immediateFn = "function" == typeof setImmediate && function(e) {
  34440. setImmediate(e)
  34441. }
  34442. || function(e) {
  34443. u(e, 0)
  34444. }
  34445. ,
  34446. r._unhandledRejectionFn = function(e) {
  34447. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  34448. }
  34449. ,
  34450. r._setImmediateFn = function(e) {
  34451. r._immediateFn = e
  34452. }
  34453. ,
  34454. r._setUnhandledRejectionFn = function(e) {
  34455. r._unhandledRejectionFn = e
  34456. }
  34457. ,
  34458. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  34459. }(this)
  34460. }
  34461. , {}],
  34462. 214: [function(e, t, i) {
  34463. (function(i) {
  34464. !function(i, n) {
  34465. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  34466. }(this, function(t, n) {
  34467. "use strict";
  34468. var r = {};
  34469. return r.ByteBuffer = t,
  34470. r.Long = t.Long || null,
  34471. r.VERSION = "5.0.1",
  34472. r.WIRE_TYPES = {},
  34473. r.WIRE_TYPES.VARINT = 0,
  34474. r.WIRE_TYPES.BITS64 = 1,
  34475. r.WIRE_TYPES.LDELIM = 2,
  34476. r.WIRE_TYPES.STARTGROUP = 3,
  34477. r.WIRE_TYPES.ENDGROUP = 4,
  34478. r.WIRE_TYPES.BITS32 = 5,
  34479. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  34480. r.TYPES = {
  34481. int32: {
  34482. name: "int32",
  34483. wireType: r.WIRE_TYPES.VARINT,
  34484. defaultValue: 0
  34485. },
  34486. uint32: {
  34487. name: "uint32",
  34488. wireType: r.WIRE_TYPES.VARINT,
  34489. defaultValue: 0
  34490. },
  34491. sint32: {
  34492. name: "sint32",
  34493. wireType: r.WIRE_TYPES.VARINT,
  34494. defaultValue: 0
  34495. },
  34496. int64: {
  34497. name: "int64",
  34498. wireType: r.WIRE_TYPES.VARINT,
  34499. defaultValue: r.Long ? r.Long.ZERO : void 0
  34500. },
  34501. uint64: {
  34502. name: "uint64",
  34503. wireType: r.WIRE_TYPES.VARINT,
  34504. defaultValue: r.Long ? r.Long.UZERO : void 0
  34505. },
  34506. sint64: {
  34507. name: "sint64",
  34508. wireType: r.WIRE_TYPES.VARINT,
  34509. defaultValue: r.Long ? r.Long.ZERO : void 0
  34510. },
  34511. bool: {
  34512. name: "bool",
  34513. wireType: r.WIRE_TYPES.VARINT,
  34514. defaultValue: !1
  34515. },
  34516. double: {
  34517. name: "double",
  34518. wireType: r.WIRE_TYPES.BITS64,
  34519. defaultValue: 0
  34520. },
  34521. string: {
  34522. name: "string",
  34523. wireType: r.WIRE_TYPES.LDELIM,
  34524. defaultValue: ""
  34525. },
  34526. bytes: {
  34527. name: "bytes",
  34528. wireType: r.WIRE_TYPES.LDELIM,
  34529. defaultValue: null
  34530. },
  34531. fixed32: {
  34532. name: "fixed32",
  34533. wireType: r.WIRE_TYPES.BITS32,
  34534. defaultValue: 0
  34535. },
  34536. sfixed32: {
  34537. name: "sfixed32",
  34538. wireType: r.WIRE_TYPES.BITS32,
  34539. defaultValue: 0
  34540. },
  34541. fixed64: {
  34542. name: "fixed64",
  34543. wireType: r.WIRE_TYPES.BITS64,
  34544. defaultValue: r.Long ? r.Long.UZERO : void 0
  34545. },
  34546. sfixed64: {
  34547. name: "sfixed64",
  34548. wireType: r.WIRE_TYPES.BITS64,
  34549. defaultValue: r.Long ? r.Long.ZERO : void 0
  34550. },
  34551. float: {
  34552. name: "float",
  34553. wireType: r.WIRE_TYPES.BITS32,
  34554. defaultValue: 0
  34555. },
  34556. enum: {
  34557. name: "enum",
  34558. wireType: r.WIRE_TYPES.VARINT,
  34559. defaultValue: 0
  34560. },
  34561. message: {
  34562. name: "message",
  34563. wireType: r.WIRE_TYPES.LDELIM,
  34564. defaultValue: null
  34565. },
  34566. group: {
  34567. name: "group",
  34568. wireType: r.WIRE_TYPES.STARTGROUP,
  34569. defaultValue: null
  34570. }
  34571. },
  34572. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  34573. r.ID_MIN = 1,
  34574. r.ID_MAX = 536870911,
  34575. r.convertFieldsToCamelCase = !1,
  34576. r.populateAccessors = !0,
  34577. r.populateDefaults = !0,
  34578. r.Util = function() {
  34579. var t = {};
  34580. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  34581. t.XHR = function() {
  34582. for (var e = [function() {
  34583. return new XMLHttpRequest
  34584. }
  34585. , function() {
  34586. return new ActiveXObject("Msxml2.XMLHTTP")
  34587. }
  34588. , function() {
  34589. return new ActiveXObject("Msxml3.XMLHTTP")
  34590. }
  34591. , function() {
  34592. return new ActiveXObject("Microsoft.XMLHTTP")
  34593. }
  34594. ], t = null, i = 0; i < e.length; i++) {
  34595. try {
  34596. t = e[i]()
  34597. } catch (e) {
  34598. continue
  34599. }
  34600. break
  34601. }
  34602. if (!t)
  34603. throw Error("XMLHttpRequest is not supported");
  34604. return t
  34605. }
  34606. ,
  34607. t.fetch = function(i, n) {
  34608. if (n && "function" != typeof n && (n = null),
  34609. t.IS_NODE) {
  34610. var r = e("fs");
  34611. if (n)
  34612. r.readFile(i, function(e, t) {
  34613. n(e ? null : "" + t)
  34614. });
  34615. else
  34616. try {
  34617. return r.readFileSync(i)
  34618. } catch (e) {
  34619. return null
  34620. }
  34621. } else {
  34622. var o = t.XHR();
  34623. if (o.open("GET", i, !!n),
  34624. o.setRequestHeader("Accept", "text/plain"),
  34625. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  34626. !n)
  34627. return o.send(null),
  34628. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34629. if (o.onreadystatechange = function() {
  34630. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34631. }
  34632. ,
  34633. 4 == o.readyState)
  34634. return;
  34635. o.send(null)
  34636. }
  34637. }
  34638. ,
  34639. t.toCamelCase = function(e) {
  34640. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  34641. return t.toUpperCase()
  34642. })
  34643. }
  34644. ,
  34645. t
  34646. }(),
  34647. r.Lang = {
  34648. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  34649. RULE: /^(?:required|optional|repeated|map)$/,
  34650. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  34651. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34652. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34653. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34654. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34655. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34656. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34657. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34658. NUMBER_OCT: /^0[0-7]+$/,
  34659. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34660. BOOL: /^(?:true|false)$/i,
  34661. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34662. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34663. WHITESPACE: /\s/,
  34664. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34665. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34666. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34667. },
  34668. r.DotProto = function(e, t) {
  34669. function i(e, i) {
  34670. var n = -1
  34671. , r = 1;
  34672. if ("-" == e.charAt(0) && (r = -1,
  34673. e = e.substring(1)),
  34674. t.NUMBER_DEC.test(e))
  34675. n = parseInt(e);
  34676. else if (t.NUMBER_HEX.test(e))
  34677. n = parseInt(e.substring(2), 16);
  34678. else {
  34679. if (!t.NUMBER_OCT.test(e))
  34680. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34681. n = parseInt(e.substring(1), 8)
  34682. }
  34683. if (n = r * n | 0,
  34684. !i && n < 0)
  34685. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34686. return n
  34687. }
  34688. function n(e) {
  34689. var i = 1;
  34690. if ("-" == e.charAt(0) && (i = -1,
  34691. e = e.substring(1)),
  34692. t.NUMBER_DEC.test(e))
  34693. return i * parseInt(e, 10);
  34694. if (t.NUMBER_HEX.test(e))
  34695. return i * parseInt(e.substring(2), 16);
  34696. if (t.NUMBER_OCT.test(e))
  34697. return i * parseInt(e.substring(1), 8);
  34698. if ("inf" === e)
  34699. return i * (1 / 0);
  34700. if ("nan" === e)
  34701. return NaN;
  34702. if (t.NUMBER_FLT.test(e))
  34703. return i * parseFloat(e);
  34704. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34705. }
  34706. function r(e, t, i) {
  34707. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34708. e[t].push(i))
  34709. }
  34710. var o = {}
  34711. , a = function(e) {
  34712. this.source = e + "",
  34713. this.index = 0,
  34714. this.line = 1,
  34715. this.stack = [],
  34716. this._stringOpen = null
  34717. }
  34718. , s = a.prototype;
  34719. s._readString = function() {
  34720. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34721. e.lastIndex = this.index - 1;
  34722. var i = e.exec(this.source);
  34723. if (!i)
  34724. throw Error("unterminated string");
  34725. return this.index = e.lastIndex,
  34726. this.stack.push(this._stringOpen),
  34727. this._stringOpen = null,
  34728. i[1]
  34729. }
  34730. ,
  34731. s.next = function() {
  34732. if (this.stack.length > 0)
  34733. return this.stack.shift();
  34734. if (this.index >= this.source.length)
  34735. return null;
  34736. if (null !== this._stringOpen)
  34737. return this._readString();
  34738. var e, i, n;
  34739. do {
  34740. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34741. if ("\n" === n && ++this.line,
  34742. ++this.index === this.source.length)
  34743. return null;
  34744. if ("/" === this.source.charAt(this.index))
  34745. if (++this.index,
  34746. "/" === this.source.charAt(this.index)) {
  34747. for (; "\n" !== this.source.charAt(++this.index); )
  34748. if (this.index == this.source.length)
  34749. return null;
  34750. ++this.index,
  34751. ++this.line,
  34752. e = !0
  34753. } else {
  34754. if ("*" !== (n = this.source.charAt(this.index)))
  34755. return "/";
  34756. do {
  34757. if ("\n" === n && ++this.line,
  34758. ++this.index === this.source.length)
  34759. return null;
  34760. i = n,
  34761. n = this.source.charAt(this.index)
  34762. } while ("*" !== i || "/" !== n);++this.index,
  34763. e = !0
  34764. }
  34765. } while (e);if (this.index === this.source.length)
  34766. return null;
  34767. var r = this.index;
  34768. t.DELIM.lastIndex = 0;
  34769. var o = t.DELIM.test(this.source.charAt(r++));
  34770. if (!o)
  34771. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34772. ++r;
  34773. var a = this.source.substring(this.index, this.index = r);
  34774. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34775. a
  34776. }
  34777. ,
  34778. s.peek = function() {
  34779. if (0 === this.stack.length) {
  34780. var e = this.next();
  34781. if (null === e)
  34782. return null;
  34783. this.stack.push(e)
  34784. }
  34785. return this.stack[0]
  34786. }
  34787. ,
  34788. s.skip = function(e) {
  34789. var t = this.next();
  34790. if (t !== e)
  34791. throw Error("illegal '" + t + "', '" + e + "' expected")
  34792. }
  34793. ,
  34794. s.omit = function(e) {
  34795. return this.peek() === e && (this.next(),
  34796. !0)
  34797. }
  34798. ,
  34799. s.toString = function() {
  34800. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34801. }
  34802. ,
  34803. o.Tokenizer = a;
  34804. var l = function(e) {
  34805. this.tn = new a(e),
  34806. this.proto3 = !1
  34807. }
  34808. , c = l.prototype;
  34809. return c.parse = function() {
  34810. var e, i, n = {
  34811. name: "[ROOT]",
  34812. package: null,
  34813. messages: [],
  34814. enums: [],
  34815. imports: [],
  34816. options: {},
  34817. services: []
  34818. }, r = !0;
  34819. try {
  34820. for (; e = this.tn.next(); )
  34821. switch (e) {
  34822. case "package":
  34823. if (!r || null !== n.package)
  34824. throw Error("unexpected 'package'");
  34825. if (e = this.tn.next(),
  34826. !t.TYPEREF.test(e))
  34827. throw Error("illegal package name: " + e);
  34828. this.tn.skip(";"),
  34829. n.package = e;
  34830. break;
  34831. case "import":
  34832. if (!r)
  34833. throw Error("unexpected 'import'");
  34834. e = this.tn.peek(),
  34835. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34836. e = this._readString(),
  34837. this.tn.skip(";"),
  34838. i || n.imports.push(e);
  34839. break;
  34840. case "syntax":
  34841. if (!r)
  34842. throw Error("unexpected 'syntax'");
  34843. this.tn.skip("="),
  34844. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34845. this.tn.skip(";");
  34846. break;
  34847. case "message":
  34848. this._parseMessage(n, null),
  34849. r = !1;
  34850. break;
  34851. case "enum":
  34852. this._parseEnum(n),
  34853. r = !1;
  34854. break;
  34855. case "option":
  34856. this._parseOption(n);
  34857. break;
  34858. case "service":
  34859. this._parseService(n);
  34860. break;
  34861. case "extend":
  34862. this._parseExtend(n);
  34863. break;
  34864. default:
  34865. throw Error("unexpected '" + e + "'")
  34866. }
  34867. } catch (e) {
  34868. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34869. e
  34870. }
  34871. return delete n.name,
  34872. n
  34873. }
  34874. ,
  34875. l.parse = function(e) {
  34876. return new l(e).parse()
  34877. }
  34878. ,
  34879. c._readString = function() {
  34880. var e, t, i = "";
  34881. do {
  34882. if (t = this.tn.next(),
  34883. "'" !== t && '"' !== t)
  34884. throw Error("illegal string delimiter: " + t);
  34885. i += this.tn.next(),
  34886. this.tn.skip(t),
  34887. e = this.tn.peek()
  34888. } while ('"' === e || '"' === e);return i
  34889. }
  34890. ,
  34891. c._readValue = function(e) {
  34892. var i = this.tn.peek();
  34893. if ('"' === i || "'" === i)
  34894. return this._readString();
  34895. if (this.tn.next(),
  34896. t.NUMBER.test(i))
  34897. return n(i);
  34898. if (t.BOOL.test(i))
  34899. return "true" === i.toLowerCase();
  34900. if (e && t.TYPEREF.test(i))
  34901. return i;
  34902. throw Error("illegal value: " + i)
  34903. }
  34904. ,
  34905. c._parseOption = function(e, i) {
  34906. var n = this.tn.next()
  34907. , r = !1;
  34908. if ("(" === n && (r = !0,
  34909. n = this.tn.next()),
  34910. !t.TYPEREF.test(n))
  34911. throw Error("illegal option name: " + n);
  34912. var o = n;
  34913. r && (this.tn.skip(")"),
  34914. o = "(" + o + ")",
  34915. n = this.tn.peek(),
  34916. t.FQTYPEREF.test(n) && (o += n,
  34917. this.tn.next())),
  34918. this.tn.skip("="),
  34919. this._parseOptionValue(e, o),
  34920. i || this.tn.skip(";")
  34921. }
  34922. ,
  34923. c._parseOptionValue = function(e, i) {
  34924. var n = this.tn.peek();
  34925. if ("{" !== n)
  34926. r(e.options, i, this._readValue(!0));
  34927. else
  34928. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34929. if (!t.NAME.test(n))
  34930. throw Error("illegal option name: " + i + "." + n);
  34931. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34932. }
  34933. }
  34934. ,
  34935. c._parseService = function(e) {
  34936. var i = this.tn.next();
  34937. if (!t.NAME.test(i))
  34938. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34939. var n = i
  34940. , r = {
  34941. name: n,
  34942. rpc: {},
  34943. options: {}
  34944. };
  34945. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34946. if ("option" === i)
  34947. this._parseOption(r);
  34948. else {
  34949. if ("rpc" !== i)
  34950. throw Error("illegal service token: " + i);
  34951. this._parseServiceRPC(r)
  34952. }
  34953. this.tn.omit(";"),
  34954. e.services.push(r)
  34955. }
  34956. ,
  34957. c._parseServiceRPC = function(e) {
  34958. var i = "rpc"
  34959. , n = this.tn.next();
  34960. if (!t.NAME.test(n))
  34961. throw Error("illegal rpc service method name: " + n);
  34962. var r = n
  34963. , o = {
  34964. request: null,
  34965. response: null,
  34966. request_stream: !1,
  34967. response_stream: !1,
  34968. options: {}
  34969. };
  34970. if (this.tn.skip("("),
  34971. n = this.tn.next(),
  34972. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34973. n = this.tn.next()),
  34974. !t.TYPEREF.test(n))
  34975. throw Error("illegal rpc service request type: " + n);
  34976. if (o.request = n,
  34977. this.tn.skip(")"),
  34978. n = this.tn.next(),
  34979. "returns" !== n.toLowerCase())
  34980. throw Error("illegal rpc service request type delimiter: " + n);
  34981. if (this.tn.skip("("),
  34982. n = this.tn.next(),
  34983. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34984. n = this.tn.next()),
  34985. o.response = n,
  34986. this.tn.skip(")"),
  34987. n = this.tn.peek(),
  34988. "{" === n) {
  34989. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34990. if ("option" !== n)
  34991. throw Error("illegal rpc service token: " + n);
  34992. this._parseOption(o)
  34993. }
  34994. this.tn.omit(";")
  34995. } else
  34996. this.tn.skip(";");
  34997. "undefined" == typeof e[i] && (e[i] = {}),
  34998. e[i][r] = o
  34999. }
  35000. ,
  35001. c._parseMessage = function(e, n) {
  35002. var r = !!n
  35003. , o = this.tn.next()
  35004. , a = {
  35005. name: "",
  35006. fields: [],
  35007. enums: [],
  35008. messages: [],
  35009. options: {},
  35010. services: [],
  35011. oneofs: {}
  35012. };
  35013. if (!t.NAME.test(o))
  35014. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  35015. for (a.name = o,
  35016. r && (this.tn.skip("="),
  35017. n.id = i(this.tn.next()),
  35018. a.isGroup = !0),
  35019. o = this.tn.peek(),
  35020. "[" === o && n && this._parseFieldOptions(n),
  35021. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  35022. if (t.RULE.test(o))
  35023. this._parseMessageField(a, o);
  35024. else if ("oneof" === o)
  35025. this._parseMessageOneOf(a);
  35026. else if ("enum" === o)
  35027. this._parseEnum(a);
  35028. else if ("message" === o)
  35029. this._parseMessage(a);
  35030. else if ("option" === o)
  35031. this._parseOption(a);
  35032. else if ("service" === o)
  35033. this._parseService(a);
  35034. else if ("extensions" === o)
  35035. a.extensions = this._parseExtensionRanges();
  35036. else if ("reserved" === o)
  35037. this._parseIgnored();
  35038. else if ("extend" === o)
  35039. this._parseExtend(a);
  35040. else {
  35041. if (!t.TYPEREF.test(o))
  35042. throw Error("illegal message token: " + o);
  35043. if (!this.proto3)
  35044. throw Error("illegal field rule: " + o);
  35045. this._parseMessageField(a, "optional", o)
  35046. }
  35047. return this.tn.omit(";"),
  35048. e.messages.push(a),
  35049. a
  35050. }
  35051. ,
  35052. c._parseIgnored = function() {
  35053. for (; ";" !== this.tn.peek(); )
  35054. this.tn.next();
  35055. this.tn.skip(";")
  35056. }
  35057. ,
  35058. c._parseMessageField = function(e, n, r) {
  35059. if (!t.RULE.test(n))
  35060. throw Error("illegal message field rule: " + n);
  35061. var o, a = {
  35062. rule: n,
  35063. type: "",
  35064. name: "",
  35065. options: {},
  35066. id: 0
  35067. };
  35068. if ("map" === n) {
  35069. if (r)
  35070. throw Error("illegal type: " + r);
  35071. if (this.tn.skip("<"),
  35072. o = this.tn.next(),
  35073. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  35074. throw Error("illegal message field type: " + o);
  35075. if (a.keytype = o,
  35076. this.tn.skip(","),
  35077. o = this.tn.next(),
  35078. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  35079. throw Error("illegal message field: " + o);
  35080. if (a.type = o,
  35081. this.tn.skip(">"),
  35082. o = this.tn.next(),
  35083. !t.NAME.test(o))
  35084. throw Error("illegal message field name: " + o);
  35085. a.name = o,
  35086. this.tn.skip("="),
  35087. a.id = i(this.tn.next()),
  35088. o = this.tn.peek(),
  35089. "[" === o && this._parseFieldOptions(a),
  35090. this.tn.skip(";")
  35091. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  35092. "group" === r) {
  35093. var s = this._parseMessage(e, a);
  35094. if (!/^[A-Z]/.test(s.name))
  35095. throw Error("illegal group name: " + s.name);
  35096. a.type = s.name,
  35097. a.name = s.name.toLowerCase(),
  35098. this.tn.omit(";")
  35099. } else {
  35100. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  35101. throw Error("illegal message field type: " + r);
  35102. if (a.type = r,
  35103. o = this.tn.next(),
  35104. !t.NAME.test(o))
  35105. throw Error("illegal message field name: " + o);
  35106. a.name = o,
  35107. this.tn.skip("="),
  35108. a.id = i(this.tn.next()),
  35109. o = this.tn.peek(),
  35110. "[" === o && this._parseFieldOptions(a),
  35111. this.tn.skip(";")
  35112. }
  35113. return e.fields.push(a),
  35114. a
  35115. }
  35116. ,
  35117. c._parseMessageOneOf = function(e) {
  35118. var i = this.tn.next();
  35119. if (!t.NAME.test(i))
  35120. throw Error("illegal oneof name: " + i);
  35121. var n, r = i, o = [];
  35122. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  35123. n = this._parseMessageField(e, "optional", i),
  35124. n.oneof = r,
  35125. o.push(n.id);
  35126. this.tn.omit(";"),
  35127. e.oneofs[r] = o
  35128. }
  35129. ,
  35130. c._parseFieldOptions = function(e) {
  35131. this.tn.skip("[");
  35132. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  35133. i || this.tn.skip(","),
  35134. this._parseOption(e, !0),
  35135. i = !1;
  35136. this.tn.next()
  35137. }
  35138. ,
  35139. c._parseEnum = function(e) {
  35140. var n = {
  35141. name: "",
  35142. values: [],
  35143. options: {}
  35144. }
  35145. , r = this.tn.next();
  35146. if (!t.NAME.test(r))
  35147. throw Error("illegal name: " + r);
  35148. for (n.name = r,
  35149. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  35150. if ("option" === r)
  35151. this._parseOption(n);
  35152. else {
  35153. if (!t.NAME.test(r))
  35154. throw Error("illegal name: " + r);
  35155. this.tn.skip("=");
  35156. var o = {
  35157. name: r,
  35158. id: i(this.tn.next(), !0)
  35159. };
  35160. r = this.tn.peek(),
  35161. "[" === r && this._parseFieldOptions({
  35162. options: {}
  35163. }),
  35164. this.tn.skip(";"),
  35165. n.values.push(o)
  35166. }
  35167. this.tn.omit(";"),
  35168. e.enums.push(n)
  35169. }
  35170. ,
  35171. c._parseExtensionRanges = function() {
  35172. var t, i, r, o = [];
  35173. do {
  35174. for (i = []; ; ) {
  35175. switch (t = this.tn.next()) {
  35176. case "min":
  35177. r = e.ID_MIN;
  35178. break;
  35179. case "max":
  35180. r = e.ID_MAX;
  35181. break;
  35182. default:
  35183. r = n(t)
  35184. }
  35185. if (i.push(r),
  35186. 2 === i.length)
  35187. break;
  35188. if ("to" !== this.tn.peek()) {
  35189. i.push(r);
  35190. break
  35191. }
  35192. this.tn.next()
  35193. }
  35194. o.push(i)
  35195. } while (this.tn.omit(","));return this.tn.skip(";"),
  35196. o
  35197. }
  35198. ,
  35199. c._parseExtend = function(e) {
  35200. var i = this.tn.next();
  35201. if (!t.TYPEREF.test(i))
  35202. throw Error("illegal extend reference: " + i);
  35203. var n = {
  35204. ref: i,
  35205. fields: []
  35206. };
  35207. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  35208. if (t.RULE.test(i))
  35209. this._parseMessageField(n, i);
  35210. else {
  35211. if (!t.TYPEREF.test(i))
  35212. throw Error("illegal extend token: " + i);
  35213. if (!this.proto3)
  35214. throw Error("illegal field rule: " + i);
  35215. this._parseMessageField(n, "optional", i)
  35216. }
  35217. return this.tn.omit(";"),
  35218. e.messages.push(n),
  35219. n
  35220. }
  35221. ,
  35222. c.toString = function() {
  35223. return "Parser at line " + this.tn.line
  35224. }
  35225. ,
  35226. o.Parser = l,
  35227. o
  35228. }(r, r.Lang),
  35229. r.Reflect = function(e) {
  35230. function i(i) {
  35231. if ("string" == typeof i && (i = e.TYPES[i]),
  35232. "undefined" == typeof i.defaultValue)
  35233. throw Error("default value for type " + i.name + " is not supported");
  35234. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  35235. }
  35236. function n(t, i) {
  35237. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  35238. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  35239. if ("string" == typeof t)
  35240. return e.Long.fromString(t, i || !1, 10);
  35241. if ("number" == typeof t)
  35242. return e.Long.fromNumber(t, i || !1);
  35243. throw Error("not convertible to Long")
  35244. }
  35245. function r(t, i) {
  35246. var n = i.readVarint32()
  35247. , o = 7 & n
  35248. , a = n >>> 3;
  35249. switch (o) {
  35250. case e.WIRE_TYPES.VARINT:
  35251. do
  35252. n = i.readUint8();
  35253. while (128 === (128 & n));break;
  35254. case e.WIRE_TYPES.BITS64:
  35255. i.offset += 8;
  35256. break;
  35257. case e.WIRE_TYPES.LDELIM:
  35258. n = i.readVarint32(),
  35259. i.offset += n;
  35260. break;
  35261. case e.WIRE_TYPES.STARTGROUP:
  35262. r(a, i);
  35263. break;
  35264. case e.WIRE_TYPES.ENDGROUP:
  35265. if (a === t)
  35266. return !1;
  35267. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  35268. case e.WIRE_TYPES.BITS32:
  35269. i.offset += 4;
  35270. break;
  35271. default:
  35272. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  35273. }
  35274. return !0
  35275. }
  35276. var o = {}
  35277. , a = function(e, t, i) {
  35278. this.builder = e,
  35279. this.parent = t,
  35280. this.name = i,
  35281. this.className
  35282. }
  35283. , s = a.prototype;
  35284. s.fqn = function() {
  35285. for (var e = this.name, t = this; ; ) {
  35286. if (t = t.parent,
  35287. null == t)
  35288. break;
  35289. e = t.name + "." + e
  35290. }
  35291. return e
  35292. }
  35293. ,
  35294. s.toString = function(e) {
  35295. return (e ? this.className + " " : "") + this.fqn()
  35296. }
  35297. ,
  35298. s.build = function() {
  35299. throw Error(this.toString(!0) + " cannot be built directly")
  35300. }
  35301. ,
  35302. o.T = a;
  35303. var l = function(e, t, i, n, r) {
  35304. a.call(this, e, t, i),
  35305. this.className = "Namespace",
  35306. this.children = [],
  35307. this.options = n || {},
  35308. this.syntax = r || "proto2"
  35309. }
  35310. , c = l.prototype = Object.create(a.prototype);
  35311. c.getChildren = function(e) {
  35312. if (e = e || null,
  35313. null == e)
  35314. return this.children.slice();
  35315. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  35316. this.children[i]instanceof e && t.push(this.children[i]);
  35317. return t
  35318. }
  35319. ,
  35320. c.addChild = function(e) {
  35321. var t;
  35322. if (t = this.getChild(e.name))
  35323. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  35324. t.name = t.originalName;
  35325. else {
  35326. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  35327. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  35328. e.name = e.originalName
  35329. }
  35330. this.children.push(e)
  35331. }
  35332. ,
  35333. c.getChild = function(e) {
  35334. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  35335. if (this.children[i][t] === e)
  35336. return this.children[i];
  35337. return null
  35338. }
  35339. ,
  35340. c.resolve = function(e, t) {
  35341. var i = "string" == typeof e ? e.split(".") : e
  35342. , n = this
  35343. , r = 0;
  35344. if ("" === i[r]) {
  35345. for (; null !== n.parent; )
  35346. n = n.parent;
  35347. r++
  35348. }
  35349. var a;
  35350. do {
  35351. do {
  35352. if (!(n instanceof o.Namespace)) {
  35353. n = null;
  35354. break
  35355. }
  35356. if (a = n.getChild(i[r]),
  35357. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  35358. n = null;
  35359. break
  35360. }
  35361. n = a,
  35362. r++
  35363. } while (r < i.length);if (null != n)
  35364. break;
  35365. if (null !== this.parent)
  35366. return this.parent.resolve(e, t)
  35367. } while (null != n);return n
  35368. }
  35369. ,
  35370. c.qn = function(e) {
  35371. var t = []
  35372. , i = e;
  35373. do
  35374. t.unshift(i.name),
  35375. i = i.parent;
  35376. while (null !== i);for (var n = 1; n <= t.length; n++) {
  35377. var r = t.slice(t.length - n);
  35378. if (e === this.resolve(r, e instanceof o.Namespace))
  35379. return r.join(".")
  35380. }
  35381. return e.fqn()
  35382. }
  35383. ,
  35384. c.build = function() {
  35385. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  35386. e = i[n],
  35387. e instanceof l && (t[e.name] = e.build());
  35388. return Object.defineProperty && Object.defineProperty(t, "$options", {
  35389. value: this.buildOpt()
  35390. }),
  35391. t
  35392. }
  35393. ,
  35394. c.buildOpt = function() {
  35395. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  35396. var r = t[i]
  35397. , o = this.options[t[i]];
  35398. e[r] = o
  35399. }
  35400. return e
  35401. }
  35402. ,
  35403. c.getOption = function(e) {
  35404. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  35405. }
  35406. ,
  35407. o.Namespace = l;
  35408. var h = function(t, i, n, r) {
  35409. if (this.type = t,
  35410. this.resolvedType = i,
  35411. this.isMapKey = n,
  35412. this.syntax = r,
  35413. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  35414. throw Error("Invalid map key type: " + t.name)
  35415. }
  35416. , u = h.prototype;
  35417. h.defaultFieldValue = i,
  35418. u.verifyValue = function(i) {
  35419. function r(e, t) {
  35420. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  35421. }
  35422. var o = this;
  35423. switch (this.type) {
  35424. case e.TYPES.int32:
  35425. case e.TYPES.sint32:
  35426. case e.TYPES.sfixed32:
  35427. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35428. i > 4294967295 ? 0 | i : i;
  35429. case e.TYPES.uint32:
  35430. case e.TYPES.fixed32:
  35431. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35432. i < 0 ? i >>> 0 : i;
  35433. case e.TYPES.int64:
  35434. case e.TYPES.sint64:
  35435. case e.TYPES.sfixed64:
  35436. if (e.Long)
  35437. try {
  35438. return n(i, !1)
  35439. } catch (e) {
  35440. r(typeof i, e.message)
  35441. }
  35442. else
  35443. r(typeof i, "requires Long.js");
  35444. case e.TYPES.uint64:
  35445. case e.TYPES.fixed64:
  35446. if (e.Long)
  35447. try {
  35448. return n(i, !0)
  35449. } catch (e) {
  35450. r(typeof i, e.message)
  35451. }
  35452. else
  35453. r(typeof i, "requires Long.js");
  35454. case e.TYPES.bool:
  35455. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  35456. i;
  35457. case e.TYPES.float:
  35458. case e.TYPES.double:
  35459. return "number" != typeof i && r(typeof i, "not a number"),
  35460. i;
  35461. case e.TYPES.string:
  35462. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  35463. "" + i;
  35464. case e.TYPES.bytes:
  35465. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  35466. case e.TYPES.enum:
  35467. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  35468. for (l = 0; l < a.length; l++) {
  35469. if (a[l].name == i)
  35470. return a[l].id;
  35471. if (a[l].id == i)
  35472. return a[l].id
  35473. }
  35474. if ("proto3" === this.syntax)
  35475. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35476. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  35477. i;
  35478. r(i, "not a valid enum value");
  35479. case e.TYPES.group:
  35480. case e.TYPES.message:
  35481. if (i && "object" == typeof i || r(typeof i, "object expected"),
  35482. i instanceof this.resolvedType.clazz)
  35483. return i;
  35484. if (i instanceof e.Builder.Message) {
  35485. var s = {};
  35486. for (var l in i)
  35487. i.hasOwnProperty(l) && (s[l] = i[l]);
  35488. i = s
  35489. }
  35490. return new this.resolvedType.clazz(i)
  35491. }
  35492. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  35493. }
  35494. ,
  35495. u.calculateLength = function(i, n) {
  35496. if (null === n)
  35497. return 0;
  35498. var r;
  35499. switch (this.type) {
  35500. case e.TYPES.int32:
  35501. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  35502. case e.TYPES.uint32:
  35503. return t.calculateVarint32(n);
  35504. case e.TYPES.sint32:
  35505. return t.calculateVarint32(t.zigZagEncode32(n));
  35506. case e.TYPES.fixed32:
  35507. case e.TYPES.sfixed32:
  35508. case e.TYPES.float:
  35509. return 4;
  35510. case e.TYPES.int64:
  35511. case e.TYPES.uint64:
  35512. return t.calculateVarint64(n);
  35513. case e.TYPES.sint64:
  35514. return t.calculateVarint64(t.zigZagEncode64(n));
  35515. case e.TYPES.fixed64:
  35516. case e.TYPES.sfixed64:
  35517. return 8;
  35518. case e.TYPES.bool:
  35519. return 1;
  35520. case e.TYPES.enum:
  35521. return t.calculateVarint32(n);
  35522. case e.TYPES.double:
  35523. return 8;
  35524. case e.TYPES.string:
  35525. return r = t.calculateUTF8Bytes(n),
  35526. t.calculateVarint32(r) + r;
  35527. case e.TYPES.bytes:
  35528. if (n.remaining() < 0)
  35529. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35530. return t.calculateVarint32(n.remaining()) + n.remaining();
  35531. case e.TYPES.message:
  35532. return r = this.resolvedType.calculate(n),
  35533. t.calculateVarint32(r) + r;
  35534. case e.TYPES.group:
  35535. return r = this.resolvedType.calculate(n),
  35536. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  35537. }
  35538. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35539. }
  35540. ,
  35541. u.encodeValue = function(i, n, r) {
  35542. if (null === n)
  35543. return r;
  35544. switch (this.type) {
  35545. case e.TYPES.int32:
  35546. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  35547. break;
  35548. case e.TYPES.uint32:
  35549. r.writeVarint32(n);
  35550. break;
  35551. case e.TYPES.sint32:
  35552. r.writeVarint32ZigZag(n);
  35553. break;
  35554. case e.TYPES.fixed32:
  35555. r.writeUint32(n);
  35556. break;
  35557. case e.TYPES.sfixed32:
  35558. r.writeInt32(n);
  35559. break;
  35560. case e.TYPES.int64:
  35561. case e.TYPES.uint64:
  35562. r.writeVarint64(n);
  35563. break;
  35564. case e.TYPES.sint64:
  35565. r.writeVarint64ZigZag(n);
  35566. break;
  35567. case e.TYPES.fixed64:
  35568. r.writeUint64(n);
  35569. break;
  35570. case e.TYPES.sfixed64:
  35571. r.writeInt64(n);
  35572. break;
  35573. case e.TYPES.bool:
  35574. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  35575. break;
  35576. case e.TYPES.enum:
  35577. r.writeVarint32(n);
  35578. break;
  35579. case e.TYPES.float:
  35580. r.writeFloat32(n);
  35581. break;
  35582. case e.TYPES.double:
  35583. r.writeFloat64(n);
  35584. break;
  35585. case e.TYPES.string:
  35586. r.writeVString(n);
  35587. break;
  35588. case e.TYPES.bytes:
  35589. if (n.remaining() < 0)
  35590. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35591. var o = n.offset;
  35592. r.writeVarint32(n.remaining()),
  35593. r.append(n),
  35594. n.offset = o;
  35595. break;
  35596. case e.TYPES.message:
  35597. var a = (new t).LE();
  35598. this.resolvedType.encode(n, a),
  35599. r.writeVarint32(a.offset),
  35600. r.append(a.flip());
  35601. break;
  35602. case e.TYPES.group:
  35603. this.resolvedType.encode(n, r),
  35604. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  35605. break;
  35606. default:
  35607. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35608. }
  35609. return r
  35610. }
  35611. ,
  35612. u.decode = function(t, i, n) {
  35613. if (i != this.type.wireType)
  35614. throw Error("Unexpected wire type for element");
  35615. var r, o;
  35616. switch (this.type) {
  35617. case e.TYPES.int32:
  35618. return 0 | t.readVarint32();
  35619. case e.TYPES.uint32:
  35620. return t.readVarint32() >>> 0;
  35621. case e.TYPES.sint32:
  35622. return 0 | t.readVarint32ZigZag();
  35623. case e.TYPES.fixed32:
  35624. return t.readUint32() >>> 0;
  35625. case e.TYPES.sfixed32:
  35626. return 0 | t.readInt32();
  35627. case e.TYPES.int64:
  35628. return t.readVarint64();
  35629. case e.TYPES.uint64:
  35630. return t.readVarint64().toUnsigned();
  35631. case e.TYPES.sint64:
  35632. return t.readVarint64ZigZag();
  35633. case e.TYPES.fixed64:
  35634. return t.readUint64();
  35635. case e.TYPES.sfixed64:
  35636. return t.readInt64();
  35637. case e.TYPES.bool:
  35638. return !!t.readVarint32();
  35639. case e.TYPES.enum:
  35640. return t.readVarint32();
  35641. case e.TYPES.float:
  35642. return t.readFloat();
  35643. case e.TYPES.double:
  35644. return t.readDouble();
  35645. case e.TYPES.string:
  35646. return t.readVString();
  35647. case e.TYPES.bytes:
  35648. if (o = t.readVarint32(),
  35649. t.remaining() < o)
  35650. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35651. return r = t.clone(),
  35652. r.limit = r.offset + o,
  35653. t.offset += o,
  35654. r;
  35655. case e.TYPES.message:
  35656. return o = t.readVarint32(),
  35657. this.resolvedType.decode(t, o);
  35658. case e.TYPES.group:
  35659. return this.resolvedType.decode(t, -1, n)
  35660. }
  35661. throw Error("[INTERNAL] Illegal decode type")
  35662. }
  35663. ,
  35664. u.valueFromString = function(i) {
  35665. if (!this.isMapKey)
  35666. throw Error("valueFromString() called on non-map-key element");
  35667. switch (this.type) {
  35668. case e.TYPES.int32:
  35669. case e.TYPES.sint32:
  35670. case e.TYPES.sfixed32:
  35671. case e.TYPES.uint32:
  35672. case e.TYPES.fixed32:
  35673. return this.verifyValue(parseInt(i));
  35674. case e.TYPES.int64:
  35675. case e.TYPES.sint64:
  35676. case e.TYPES.sfixed64:
  35677. case e.TYPES.uint64:
  35678. case e.TYPES.fixed64:
  35679. return this.verifyValue(i);
  35680. case e.TYPES.bool:
  35681. return "true" === i;
  35682. case e.TYPES.string:
  35683. return this.verifyValue(i);
  35684. case e.TYPES.bytes:
  35685. return t.fromBinary(i)
  35686. }
  35687. }
  35688. ,
  35689. u.valueToString = function(t) {
  35690. if (!this.isMapKey)
  35691. throw Error("valueToString() called on non-map-key element");
  35692. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35693. }
  35694. ,
  35695. o.Element = h;
  35696. var d = function(e, t, i, n, r, o) {
  35697. l.call(this, e, t, i, n, o),
  35698. this.className = "Message",
  35699. this.extensions = void 0,
  35700. this.clazz = null,
  35701. this.isGroup = !!r,
  35702. this._fields = null,
  35703. this._fieldsById = null,
  35704. this._fieldsByName = null
  35705. }
  35706. , p = d.prototype = Object.create(l.prototype);
  35707. p.build = function(i) {
  35708. if (this.clazz && !i)
  35709. return this.clazz;
  35710. var n = function(e, i) {
  35711. function n(i, r, o, a) {
  35712. if (null === i || "object" != typeof i) {
  35713. if (a && a instanceof e.Reflect.Enum) {
  35714. var s = e.Reflect.Enum.getName(a.object, i);
  35715. if (null !== s)
  35716. return s
  35717. }
  35718. return i
  35719. }
  35720. if (t.isByteBuffer(i))
  35721. return r ? i.toBase64() : i.toBuffer();
  35722. if (e.Long.isLong(i))
  35723. return o ? i.toString() : e.Long.fromValue(i);
  35724. var l;
  35725. if (Array.isArray(i))
  35726. return l = [],
  35727. i.forEach(function(e, t) {
  35728. l[t] = n(e, r, o, a)
  35729. }),
  35730. l;
  35731. if (l = {},
  35732. i instanceof e.Map) {
  35733. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35734. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35735. return l
  35736. }
  35737. var u = i.$type
  35738. , d = void 0;
  35739. for (var p in i)
  35740. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35741. return l
  35742. }
  35743. var r = i.getChildren(e.Reflect.Message.Field)
  35744. , o = i.getChildren(e.Reflect.Message.OneOf)
  35745. , a = function(n, s) {
  35746. e.Builder.Message.call(this);
  35747. for (var l = 0, c = o.length; l < c; ++l)
  35748. this[o[l].name] = null;
  35749. for (l = 0,
  35750. c = r.length; l < c; ++l) {
  35751. var h = r[l];
  35752. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35753. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35754. }
  35755. if (arguments.length > 0) {
  35756. var u;
  35757. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35758. for (l = 0,
  35759. c = arguments.length; l < c; ++l)
  35760. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35761. else
  35762. this.$set(n)
  35763. }
  35764. }
  35765. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35766. s.add = function(t, n, r) {
  35767. var o = i._fieldsByName[t];
  35768. if (!r) {
  35769. if (!o)
  35770. throw Error(this + "#" + t + " is undefined");
  35771. if (!(o instanceof e.Reflect.Message.Field))
  35772. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35773. if (!o.repeated)
  35774. throw Error(this + "#" + t + " is not a repeated field");
  35775. n = o.verifyValue(n, !0)
  35776. }
  35777. return null === this[t] && (this[t] = []),
  35778. this[t].push(n),
  35779. this
  35780. }
  35781. ,
  35782. s.$add = s.add,
  35783. s.set = function(t, n, r) {
  35784. if (t && "object" == typeof t) {
  35785. r = n;
  35786. for (var o in t)
  35787. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35788. return this
  35789. }
  35790. var a = i._fieldsByName[t];
  35791. if (r)
  35792. this[t] = n;
  35793. else {
  35794. if (!a)
  35795. throw Error(this + "#" + t + " is not a field: undefined");
  35796. if (!(a instanceof e.Reflect.Message.Field))
  35797. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35798. this[a.name] = n = a.verifyValue(n)
  35799. }
  35800. if (a && a.oneof) {
  35801. var s = this[a.oneof.name];
  35802. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35803. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35804. }
  35805. return this
  35806. }
  35807. ,
  35808. s.$set = s.set,
  35809. s.get = function(t, n) {
  35810. if (n)
  35811. return this[t];
  35812. var r = i._fieldsByName[t];
  35813. if (!(r && r instanceof e.Reflect.Message.Field))
  35814. throw Error(this + "#" + t + " is not a field: undefined");
  35815. if (!(r instanceof e.Reflect.Message.Field))
  35816. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35817. return this[r.name]
  35818. }
  35819. ,
  35820. s.$get = s.get;
  35821. for (var l = 0; l < r.length; l++) {
  35822. var c = r[l];
  35823. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35824. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35825. return e.toUpperCase().replace("_", "")
  35826. });
  35827. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35828. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35829. return "_" + e
  35830. })
  35831. , r = function(t, i) {
  35832. return this[e.name] = i ? t : e.verifyValue(t),
  35833. this
  35834. }
  35835. , o = function() {
  35836. return this[e.name]
  35837. };
  35838. null === i.getChild("set" + t) && (s["set" + t] = r),
  35839. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35840. null === i.getChild("get" + t) && (s["get" + t] = o),
  35841. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35842. }(c)
  35843. }
  35844. s.encode = function(e, n) {
  35845. "boolean" == typeof e && (n = e,
  35846. e = void 0);
  35847. var r = !1;
  35848. e || (e = new t,
  35849. r = !0);
  35850. var o = e.littleEndian;
  35851. try {
  35852. return i.encode(this, e.LE(), n),
  35853. (r ? e.flip() : e).LE(o)
  35854. } catch (t) {
  35855. throw e.LE(o),
  35856. t
  35857. }
  35858. }
  35859. ,
  35860. a.encode = function(e, t, i) {
  35861. return new a(e).encode(t, i)
  35862. }
  35863. ,
  35864. s.calculate = function() {
  35865. return i.calculate(this)
  35866. }
  35867. ,
  35868. s.encodeDelimited = function(e, n) {
  35869. var r = !1;
  35870. e || (e = new t,
  35871. r = !0);
  35872. var o = (new t).LE();
  35873. return i.encode(this, o, n).flip(),
  35874. e.writeVarint32(o.remaining()),
  35875. e.append(o),
  35876. r ? e.flip() : e
  35877. }
  35878. ,
  35879. s.encodeAB = function() {
  35880. try {
  35881. return this.encode().toArrayBuffer()
  35882. } catch (e) {
  35883. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35884. e
  35885. }
  35886. }
  35887. ,
  35888. s.toArrayBuffer = s.encodeAB,
  35889. s.encodeNB = function() {
  35890. try {
  35891. return this.encode().toBuffer()
  35892. } catch (e) {
  35893. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35894. e
  35895. }
  35896. }
  35897. ,
  35898. s.toBuffer = s.encodeNB,
  35899. s.encode64 = function() {
  35900. try {
  35901. return this.encode().toBase64()
  35902. } catch (e) {
  35903. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35904. e
  35905. }
  35906. }
  35907. ,
  35908. s.toBase64 = s.encode64,
  35909. s.encodeHex = function() {
  35910. try {
  35911. return this.encode().toHex()
  35912. } catch (e) {
  35913. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35914. e
  35915. }
  35916. }
  35917. ,
  35918. s.toHex = s.encodeHex,
  35919. s.toRaw = function(e, t) {
  35920. return n(this, !!e, !!t, this.$type)
  35921. }
  35922. ,
  35923. s.encodeJSON = function() {
  35924. return JSON.stringify(n(this, !0, !0, this.$type))
  35925. }
  35926. ,
  35927. a.decode = function(e, n, r) {
  35928. "string" == typeof n && (r = n,
  35929. n = -1),
  35930. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35931. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35932. var o = e.littleEndian;
  35933. try {
  35934. var a = i.decode(e.LE());
  35935. return e.LE(o),
  35936. a
  35937. } catch (t) {
  35938. throw e.LE(o),
  35939. t
  35940. }
  35941. }
  35942. ,
  35943. a.decodeDelimited = function(e, n) {
  35944. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35945. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35946. e.remaining() < 1)
  35947. return null;
  35948. var r = e.offset
  35949. , o = e.readVarint32();
  35950. if (e.remaining() < o)
  35951. return e.offset = r,
  35952. null;
  35953. try {
  35954. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35955. return e.offset += o,
  35956. a
  35957. } catch (t) {
  35958. throw e.offset += o,
  35959. t
  35960. }
  35961. }
  35962. ,
  35963. a.decode64 = function(e) {
  35964. return a.decode(e, "base64")
  35965. }
  35966. ,
  35967. a.decodeHex = function(e) {
  35968. return a.decode(e, "hex")
  35969. }
  35970. ,
  35971. a.decodeJSON = function(e) {
  35972. return new a(JSON.parse(e))
  35973. }
  35974. ,
  35975. s.toString = function() {
  35976. return i.toString()
  35977. }
  35978. ;
  35979. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35980. value: i.buildOpt()
  35981. }),
  35982. Object.defineProperty(s, "$options", {
  35983. value: a.$options
  35984. }),
  35985. Object.defineProperty(a, "$type", {
  35986. value: i
  35987. }),
  35988. Object.defineProperty(s, "$type", {
  35989. value: i
  35990. })),
  35991. a
  35992. }(e, this);
  35993. this._fields = [],
  35994. this._fieldsById = {},
  35995. this._fieldsByName = {};
  35996. for (var r, o = 0, a = this.children.length; o < a; o++)
  35997. if (r = this.children[o],
  35998. r instanceof A || r instanceof d || r instanceof E) {
  35999. if (n.hasOwnProperty(r.name))
  36000. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  36001. n[r.name] = r.build()
  36002. } else if (r instanceof d.Field)
  36003. r.build(),
  36004. this._fields.push(r),
  36005. this._fieldsById[r.id] = r,
  36006. this._fieldsByName[r.name] = r;
  36007. else if (!(r instanceof d.OneOf || r instanceof I))
  36008. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  36009. return this.clazz = n
  36010. }
  36011. ,
  36012. p.encode = function(e, t, i) {
  36013. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  36014. n = this._fields[a],
  36015. r = e[n.name],
  36016. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  36017. if (null !== o) {
  36018. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  36019. throw l.encoded = t,
  36020. l
  36021. }
  36022. return t
  36023. }
  36024. ,
  36025. p.calculate = function(e) {
  36026. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  36027. if (t = this._fields[r],
  36028. i = e[t.name],
  36029. t.required && null === i)
  36030. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  36031. n += t.calculate(i, e)
  36032. }
  36033. return n
  36034. }
  36035. ,
  36036. p.decode = function(t, i, n) {
  36037. i = "number" == typeof i ? i : -1;
  36038. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  36039. if (o = t.readVarint32(),
  36040. a = 7 & o,
  36041. s = o >>> 3,
  36042. a === e.WIRE_TYPES.ENDGROUP) {
  36043. if (s !== n)
  36044. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  36045. break
  36046. }
  36047. if (l = this._fieldsById[s]) {
  36048. if (l.repeated && !l.options.packed)
  36049. h[l.name].push(l.decode(a, t));
  36050. else if (l.map) {
  36051. var u = l.decode(a, t);
  36052. h[l.name].set(u[0], u[1])
  36053. } else if (h[l.name] = l.decode(a, t),
  36054. l.oneof) {
  36055. var d = h[l.oneof.name];
  36056. null !== d && d !== l.name && (h[d] = null),
  36057. h[l.oneof.name] = l.name
  36058. }
  36059. } else
  36060. switch (a) {
  36061. case e.WIRE_TYPES.VARINT:
  36062. t.readVarint32();
  36063. break;
  36064. case e.WIRE_TYPES.BITS32:
  36065. t.offset += 4;
  36066. break;
  36067. case e.WIRE_TYPES.BITS64:
  36068. t.offset += 8;
  36069. break;
  36070. case e.WIRE_TYPES.LDELIM:
  36071. var p = t.readVarint32();
  36072. t.offset += p;
  36073. break;
  36074. case e.WIRE_TYPES.STARTGROUP:
  36075. for (; r(s, t); )
  36076. ;
  36077. break;
  36078. default:
  36079. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  36080. }
  36081. }
  36082. for (var f = 0, g = this._fields.length; f < g; ++f)
  36083. if (l = this._fields[f],
  36084. null === h[l.name])
  36085. if ("proto3" === this.syntax)
  36086. h[l.name] = l.defaultValue;
  36087. else {
  36088. if (l.required) {
  36089. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  36090. throw m.decoded = h,
  36091. m
  36092. }
  36093. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  36094. }
  36095. return h
  36096. }
  36097. ,
  36098. o.Message = d;
  36099. var f = function(t, i, n, r, o, s, l, c, h, u) {
  36100. a.call(this, t, i, s),
  36101. this.className = "Message.Field",
  36102. this.required = "required" === n,
  36103. this.repeated = "repeated" === n,
  36104. this.map = "map" === n,
  36105. this.keyType = r || null,
  36106. this.type = o,
  36107. this.resolvedType = null,
  36108. this.id = l,
  36109. this.options = c || {},
  36110. this.defaultValue = null,
  36111. this.oneof = h || null,
  36112. this.syntax = u || "proto2",
  36113. this.originalName = this.name,
  36114. this.element = null,
  36115. this.keyElement = null,
  36116. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  36117. }
  36118. , g = f.prototype = Object.create(a.prototype);
  36119. g.build = function() {
  36120. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  36121. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  36122. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  36123. }
  36124. ,
  36125. g.verifyValue = function(t, i) {
  36126. function n(e, t) {
  36127. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  36128. }
  36129. i = i || !1;
  36130. var r = this;
  36131. if (null === t)
  36132. return this.required && n(typeof t, "required"),
  36133. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  36134. null;
  36135. var o;
  36136. if (this.repeated && !i) {
  36137. Array.isArray(t) || (t = [t]);
  36138. var a = [];
  36139. for (o = 0; o < t.length; o++)
  36140. a.push(this.element.verifyValue(t[o]));
  36141. return a
  36142. }
  36143. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  36144. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  36145. this.element.verifyValue(t))
  36146. }
  36147. ,
  36148. g.hasWirePresence = function(t, i) {
  36149. if ("proto3" !== this.syntax)
  36150. return null !== t;
  36151. if (this.oneof && i[this.oneof.name] === this.name)
  36152. return !0;
  36153. switch (this.type) {
  36154. case e.TYPES.int32:
  36155. case e.TYPES.sint32:
  36156. case e.TYPES.sfixed32:
  36157. case e.TYPES.uint32:
  36158. case e.TYPES.fixed32:
  36159. return 0 !== t;
  36160. case e.TYPES.int64:
  36161. case e.TYPES.sint64:
  36162. case e.TYPES.sfixed64:
  36163. case e.TYPES.uint64:
  36164. case e.TYPES.fixed64:
  36165. return 0 !== t.low || 0 !== t.high;
  36166. case e.TYPES.bool:
  36167. return t;
  36168. case e.TYPES.float:
  36169. case e.TYPES.double:
  36170. return 0 !== t;
  36171. case e.TYPES.string:
  36172. return t.length > 0;
  36173. case e.TYPES.bytes:
  36174. return t.remaining() > 0;
  36175. case e.TYPES.enum:
  36176. return 0 !== t;
  36177. case e.TYPES.message:
  36178. return null !== t;
  36179. default:
  36180. return !0
  36181. }
  36182. }
  36183. ,
  36184. g.encode = function(i, n, r) {
  36185. if (null === this.type || "object" != typeof this.type)
  36186. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36187. if (null === i || this.repeated && 0 == i.length)
  36188. return n;
  36189. try {
  36190. if (this.repeated) {
  36191. var o;
  36192. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36193. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36194. n.ensureCapacity(n.offset += 1);
  36195. var a = n.offset;
  36196. for (o = 0; o < i.length; o++)
  36197. this.element.encodeValue(this.id, i[o], n);
  36198. var s = n.offset - a
  36199. , l = t.calculateVarint32(s);
  36200. if (l > 1) {
  36201. var c = n.slice(a, n.offset);
  36202. a += l - 1,
  36203. n.offset = a,
  36204. n.append(c)
  36205. }
  36206. n.writeVarint32(s, a - l)
  36207. } else
  36208. for (o = 0; o < i.length; o++)
  36209. n.writeVarint32(this.id << 3 | this.type.wireType),
  36210. this.element.encodeValue(this.id, i[o], n)
  36211. } else
  36212. this.map ? i.forEach(function(i, r, o) {
  36213. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36214. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36215. n.writeVarint32(a),
  36216. n.writeVarint32(8 | this.keyType.wireType),
  36217. this.keyElement.encodeValue(1, r, n),
  36218. n.writeVarint32(16 | this.type.wireType),
  36219. this.element.encodeValue(2, i, n)
  36220. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  36221. this.element.encodeValue(this.id, i, n))
  36222. } catch (e) {
  36223. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36224. }
  36225. return n
  36226. }
  36227. ,
  36228. g.calculate = function(i, n) {
  36229. if (i = this.verifyValue(i),
  36230. null === this.type || "object" != typeof this.type)
  36231. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36232. if (null === i || this.repeated && 0 == i.length)
  36233. return 0;
  36234. var r = 0;
  36235. try {
  36236. if (this.repeated) {
  36237. var o, a;
  36238. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36239. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36240. a = 0,
  36241. o = 0; o < i.length; o++)
  36242. a += this.element.calculateLength(this.id, i[o]);
  36243. r += t.calculateVarint32(a),
  36244. r += a
  36245. } else
  36246. for (o = 0; o < i.length; o++)
  36247. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36248. r += this.element.calculateLength(this.id, i[o])
  36249. } else
  36250. this.map ? i.forEach(function(i, n, o) {
  36251. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36252. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36253. r += t.calculateVarint32(a),
  36254. r += a
  36255. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36256. r += this.element.calculateLength(this.id, i))
  36257. } catch (e) {
  36258. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36259. }
  36260. return r
  36261. }
  36262. ,
  36263. g.decode = function(t, i, n) {
  36264. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  36265. if (!a)
  36266. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  36267. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  36268. o = i.readVarint32(),
  36269. o = i.offset + o;
  36270. for (var s = []; i.offset < o; )
  36271. s.push(this.decode(this.type.wireType, i, !0));
  36272. return s
  36273. }
  36274. if (this.map) {
  36275. var l = h.defaultFieldValue(this.keyType);
  36276. if (r = h.defaultFieldValue(this.type),
  36277. o = i.readVarint32(),
  36278. i.remaining() < o)
  36279. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  36280. var c = i.clone();
  36281. for (c.limit = c.offset + o,
  36282. i.offset += o; c.remaining() > 0; ) {
  36283. var u = c.readVarint32();
  36284. t = 7 & u;
  36285. var d = u >>> 3;
  36286. if (1 === d)
  36287. l = this.keyElement.decode(c, t, d);
  36288. else {
  36289. if (2 !== d)
  36290. throw Error("Unexpected tag in map field key/value submessage");
  36291. r = this.element.decode(c, t, d)
  36292. }
  36293. }
  36294. return [l, r]
  36295. }
  36296. return this.element.decode(i, t, this.id)
  36297. }
  36298. ,
  36299. o.Message.Field = f;
  36300. var m = function(e, t, i, n, r, o, a) {
  36301. f.call(this, e, t, i, null, n, r, o, a),
  36302. this.extension
  36303. };
  36304. m.prototype = Object.create(f.prototype),
  36305. o.Message.ExtensionField = m;
  36306. var v = function(e, t, i) {
  36307. a.call(this, e, t, i),
  36308. this.fields = []
  36309. };
  36310. o.Message.OneOf = v;
  36311. var A = function(e, t, i, n, r) {
  36312. l.call(this, e, t, i, n, r),
  36313. this.className = "Enum",
  36314. this.object = null
  36315. };
  36316. A.getName = function(e, t) {
  36317. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  36318. if (e[i = n[r]] === t)
  36319. return i;
  36320. return null
  36321. }
  36322. ;
  36323. var y = A.prototype = Object.create(l.prototype);
  36324. y.build = function(t) {
  36325. if (this.object && !t)
  36326. return this.object;
  36327. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  36328. i[n[r].name] = n[r].id;
  36329. return Object.defineProperty && Object.defineProperty(i, "$options", {
  36330. value: this.buildOpt(),
  36331. enumerable: !1
  36332. }),
  36333. this.object = i
  36334. }
  36335. ,
  36336. o.Enum = A;
  36337. var C = function(e, t, i, n) {
  36338. a.call(this, e, t, i),
  36339. this.className = "Enum.Value",
  36340. this.id = n
  36341. };
  36342. C.prototype = Object.create(a.prototype),
  36343. o.Enum.Value = C;
  36344. var I = function(e, t, i, n) {
  36345. a.call(this, e, t, i),
  36346. this.field = n
  36347. };
  36348. I.prototype = Object.create(a.prototype),
  36349. o.Extension = I;
  36350. var E = function(e, t, i, n) {
  36351. l.call(this, e, t, i, n),
  36352. this.className = "Service",
  36353. this.clazz = null
  36354. }
  36355. , b = E.prototype = Object.create(l.prototype);
  36356. b.build = function(i) {
  36357. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  36358. for (var n = function(t) {
  36359. e.Builder.Service.call(this),
  36360. this.rpcImpl = t || function(e, t, i) {
  36361. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  36362. }
  36363. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  36364. !function(e) {
  36365. r[e.name] = function(n, r) {
  36366. try {
  36367. try {
  36368. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  36369. } catch (e) {
  36370. if (!(e instanceof TypeError))
  36371. throw e
  36372. }
  36373. if (null === n || "object" != typeof n)
  36374. throw Error("Illegal arguments");
  36375. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  36376. this.rpcImpl(e.fqn(), n, function(t, n) {
  36377. if (t)
  36378. return void r(t);
  36379. null === n && (n = "");
  36380. try {
  36381. n = e.resolvedResponseType.clazz.decode(n)
  36382. } catch (e) {}
  36383. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  36384. })
  36385. } catch (e) {
  36386. setTimeout(r.bind(this, e), 0)
  36387. }
  36388. }
  36389. ,
  36390. n[e.name] = function(t, i, r) {
  36391. new n(t)[e.name](i, r)
  36392. }
  36393. ,
  36394. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  36395. value: e.buildOpt()
  36396. }),
  36397. Object.defineProperty(r[e.name], "$options", {
  36398. value: n[e.name].$options
  36399. }))
  36400. }(o[a]);
  36401. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  36402. value: i.buildOpt()
  36403. }),
  36404. Object.defineProperty(r, "$options", {
  36405. value: n.$options
  36406. }),
  36407. Object.defineProperty(n, "$type", {
  36408. value: i
  36409. }),
  36410. Object.defineProperty(r, "$type", {
  36411. value: i
  36412. })),
  36413. n
  36414. }(e, this)
  36415. }
  36416. ,
  36417. o.Service = E;
  36418. var w = function(e, t, i, n) {
  36419. a.call(this, e, t, i),
  36420. this.className = "Service.Method",
  36421. this.options = n || {}
  36422. }
  36423. , _ = w.prototype = Object.create(a.prototype);
  36424. _.buildOpt = c.buildOpt,
  36425. o.Service.Method = w;
  36426. var T = function(e, t, i, n, r, o, a, s) {
  36427. w.call(this, e, t, i, s),
  36428. this.className = "Service.RPCMethod",
  36429. this.requestName = n,
  36430. this.responseName = r,
  36431. this.requestStream = o,
  36432. this.responseStream = a,
  36433. this.resolvedRequestType = null,
  36434. this.resolvedResponseType = null
  36435. };
  36436. return T.prototype = Object.create(w.prototype),
  36437. o.Service.RPCMethod = T,
  36438. o
  36439. }(r),
  36440. r.Builder = function(t, i, n) {
  36441. function r(e) {
  36442. e.messages && e.messages.forEach(function(t) {
  36443. t.syntax = e.syntax,
  36444. r(t)
  36445. }),
  36446. e.enums && e.enums.forEach(function(t) {
  36447. t.syntax = e.syntax
  36448. })
  36449. }
  36450. var o = function(e) {
  36451. this.ns = new n.Namespace(this,null,""),
  36452. this.ptr = this.ns,
  36453. this.resolved = !1,
  36454. this.result = null,
  36455. this.files = {},
  36456. this.importRoot = null,
  36457. this.options = e || {}
  36458. }
  36459. , a = o.prototype;
  36460. return o.isMessage = function(e) {
  36461. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  36462. }
  36463. ,
  36464. o.isMessageField = function(e) {
  36465. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  36466. }
  36467. ,
  36468. o.isEnum = function(e) {
  36469. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  36470. }
  36471. ,
  36472. o.isService = function(e) {
  36473. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  36474. }
  36475. ,
  36476. o.isExtend = function(e) {
  36477. return "string" == typeof e.ref
  36478. }
  36479. ,
  36480. a.reset = function() {
  36481. return this.ptr = this.ns,
  36482. this
  36483. }
  36484. ,
  36485. a.define = function(e) {
  36486. if ("string" != typeof e || !i.TYPEREF.test(e))
  36487. throw Error("illegal namespace: " + e);
  36488. return e.split(".").forEach(function(e) {
  36489. var t = this.ptr.getChild(e);
  36490. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  36491. this.ptr = t
  36492. }, this),
  36493. this
  36494. }
  36495. ,
  36496. a.create = function(e) {
  36497. if (!e)
  36498. return this;
  36499. if (Array.isArray(e)) {
  36500. if (0 === e.length)
  36501. return this;
  36502. e = e.slice()
  36503. } else
  36504. e = [e];
  36505. for (var i = [e]; i.length > 0; ) {
  36506. if (e = i.pop(),
  36507. !Array.isArray(e))
  36508. throw Error("not a valid namespace: " + JSON.stringify(e));
  36509. for (; e.length > 0; ) {
  36510. var r = e.shift();
  36511. if (o.isMessage(r)) {
  36512. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  36513. , s = {};
  36514. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  36515. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  36516. }, this),
  36517. r.fields && r.fields.forEach(function(e) {
  36518. if (null !== a.getChild(0 | e.id))
  36519. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  36520. if (e.options && "object" != typeof e.options)
  36521. throw Error("illegal field options in " + a.name + "#" + e.name);
  36522. var t = null;
  36523. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  36524. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  36525. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  36526. t && t.fields.push(e),
  36527. a.addChild(e)
  36528. }, this);
  36529. var l = [];
  36530. if (r.enums && r.enums.forEach(function(e) {
  36531. l.push(e)
  36532. }),
  36533. r.messages && r.messages.forEach(function(e) {
  36534. l.push(e)
  36535. }),
  36536. r.services && r.services.forEach(function(e) {
  36537. l.push(e)
  36538. }),
  36539. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  36540. this.ptr.addChild(a),
  36541. l.length > 0) {
  36542. i.push(e),
  36543. e = l,
  36544. l = null,
  36545. this.ptr = a,
  36546. a = null;
  36547. continue
  36548. }
  36549. l = null
  36550. } else if (o.isEnum(r))
  36551. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  36552. r.values.forEach(function(e) {
  36553. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  36554. }, this),
  36555. this.ptr.addChild(a);
  36556. else if (o.isService(r))
  36557. a = new n.Service(this,this.ptr,r.name,r.options),
  36558. Object.keys(r.rpc).forEach(function(e) {
  36559. var t = r.rpc[e];
  36560. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  36561. }, this),
  36562. this.ptr.addChild(a);
  36563. else {
  36564. if (!o.isExtend(r))
  36565. throw Error("not a valid definition: " + JSON.stringify(r));
  36566. if (a = this.ptr.resolve(r.ref, !0))
  36567. r.fields.forEach(function(e) {
  36568. if (null !== a.getChild(0 | e.id))
  36569. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  36570. if (a.extensions) {
  36571. var i = !1;
  36572. if (a.extensions.forEach(function(t) {
  36573. e.id >= t[0] && e.id <= t[1] && (i = !0)
  36574. }),
  36575. !i)
  36576. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  36577. }
  36578. var r = e.name;
  36579. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  36580. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  36581. , s = new n.Extension(this,this.ptr,e.name,o);
  36582. o.extension = s,
  36583. this.ptr.addChild(s),
  36584. a.addChild(o)
  36585. }, this);
  36586. else if (!/\.?google\.protobuf\./.test(r.ref))
  36587. throw Error("extended message " + r.ref + " is not defined")
  36588. }
  36589. r = null,
  36590. a = null
  36591. }
  36592. e = null,
  36593. this.ptr = this.ptr.parent
  36594. }
  36595. return this.resolved = !1,
  36596. this.result = null,
  36597. this
  36598. }
  36599. ,
  36600. a.import = function(i, n) {
  36601. var o = "/";
  36602. if ("string" == typeof n) {
  36603. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  36604. this.files[n] === !0)
  36605. return this.reset();
  36606. this.files[n] = !0
  36607. } else if ("object" == typeof n) {
  36608. var a = n.root;
  36609. t.Util.IS_NODE && (a = e("path").resolve(a)),
  36610. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  36611. var s = a + o + n.file;
  36612. if (this.files[s] === !0)
  36613. return this.reset();
  36614. this.files[s] = !0
  36615. }
  36616. if (i.imports && i.imports.length > 0) {
  36617. var l, c = !1;
  36618. "object" == typeof n ? (this.importRoot = n.root,
  36619. c = !0,
  36620. l = this.importRoot,
  36621. n = n.file,
  36622. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  36623. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  36624. o = "\\") : l = "." : l = null;
  36625. for (var h = 0; h < i.imports.length; h++)
  36626. if ("string" == typeof i.imports[h]) {
  36627. if (!l)
  36628. throw Error("cannot determine import root");
  36629. var u = i.imports[h];
  36630. if ("google/protobuf/descriptor.proto" === u)
  36631. continue;
  36632. if (u = l + o + u,
  36633. this.files[u] === !0)
  36634. continue;
  36635. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36636. var d = t.Util.fetch(u);
  36637. if (null === d)
  36638. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36639. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36640. } else
  36641. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  36642. return t + "_import" + h + "." + i
  36643. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36644. c && (this.importRoot = null)
  36645. }
  36646. i.package && this.define(i.package),
  36647. i.syntax && r(i);
  36648. var p = this.ptr;
  36649. return i.options && Object.keys(i.options).forEach(function(e) {
  36650. p.options[e] = i.options[e]
  36651. }),
  36652. i.messages && (this.create(i.messages),
  36653. this.ptr = p),
  36654. i.enums && (this.create(i.enums),
  36655. this.ptr = p),
  36656. i.services && (this.create(i.services),
  36657. this.ptr = p),
  36658. i.extends && this.create(i.extends),
  36659. this.reset()
  36660. }
  36661. ,
  36662. a.resolveAll = function() {
  36663. var e;
  36664. if (null == this.ptr || "object" == typeof this.ptr.type)
  36665. return this;
  36666. if (this.ptr instanceof n.Namespace)
  36667. this.ptr.children.forEach(function(e) {
  36668. this.ptr = e,
  36669. this.resolveAll()
  36670. }, this);
  36671. else if (this.ptr instanceof n.Message.Field) {
  36672. if (i.TYPE.test(this.ptr.type))
  36673. this.ptr.type = t.TYPES[this.ptr.type];
  36674. else {
  36675. if (!i.TYPEREF.test(this.ptr.type))
  36676. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36677. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36678. !e)
  36679. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36680. if (this.ptr.resolvedType = e,
  36681. e instanceof n.Enum) {
  36682. if (this.ptr.type = t.TYPES.enum,
  36683. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36684. throw Error("proto3 message cannot reference proto2 enum")
  36685. } else {
  36686. if (!(e instanceof n.Message))
  36687. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36688. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36689. }
  36690. }
  36691. if (this.ptr.map) {
  36692. if (!i.TYPE.test(this.ptr.keyType))
  36693. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36694. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36695. }
  36696. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36697. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36698. throw Error("illegal service type in " + this.ptr.toString(!0));
  36699. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36700. !(e && e instanceof t.Reflect.Message))
  36701. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36702. if (this.ptr.resolvedRequestType = e,
  36703. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36704. !(e && e instanceof t.Reflect.Message))
  36705. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36706. this.ptr.resolvedResponseType = e
  36707. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36708. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36709. return this.reset()
  36710. }
  36711. ,
  36712. a.build = function(e) {
  36713. if (this.reset(),
  36714. this.resolved || (this.resolveAll(),
  36715. this.resolved = !0,
  36716. this.result = null),
  36717. null === this.result && (this.result = this.ns.build()),
  36718. !e)
  36719. return this.result;
  36720. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36721. if (!i[t[n]]) {
  36722. i = null;
  36723. break
  36724. }
  36725. i = i[t[n]]
  36726. }
  36727. return i
  36728. }
  36729. ,
  36730. a.lookup = function(e, t) {
  36731. return e ? this.ns.resolve(e, t) : this.ns
  36732. }
  36733. ,
  36734. a.toString = function() {
  36735. return "Builder"
  36736. }
  36737. ,
  36738. o.Message = function() {}
  36739. ,
  36740. o.Enum = function() {}
  36741. ,
  36742. o.Service = function() {}
  36743. ,
  36744. o
  36745. }(r, r.Lang, r.Reflect),
  36746. r.Map = function(e, t) {
  36747. function i(e) {
  36748. var t = 0;
  36749. return {
  36750. next: function() {
  36751. return t < e.length ? {
  36752. done: !1,
  36753. value: e[t++]
  36754. } : {
  36755. done: !0
  36756. }
  36757. }
  36758. }
  36759. }
  36760. var n = function(e, i) {
  36761. if (!e.map)
  36762. throw Error("field is not a map");
  36763. if (this.field = e,
  36764. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36765. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36766. this.map = {},
  36767. Object.defineProperty(this, "size", {
  36768. get: function() {
  36769. return Object.keys(this.map).length
  36770. }
  36771. }),
  36772. i)
  36773. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36774. var o = this.keyElem.valueFromString(n[r])
  36775. , a = this.valueElem.verifyValue(i[n[r]]);
  36776. this.map[this.keyElem.valueToString(o)] = {
  36777. key: o,
  36778. value: a
  36779. }
  36780. }
  36781. }
  36782. , r = n.prototype;
  36783. return r.clear = function() {
  36784. this.map = {}
  36785. }
  36786. ,
  36787. r.delete = function(e) {
  36788. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36789. , i = t in this.map;
  36790. return delete this.map[t],
  36791. i
  36792. }
  36793. ,
  36794. r.entries = function() {
  36795. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36796. t.push([(e = this.map[n[r]]).key, e.value]);
  36797. return i(t)
  36798. }
  36799. ,
  36800. r.keys = function() {
  36801. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36802. e.push(this.map[t[n]].key);
  36803. return i(e)
  36804. }
  36805. ,
  36806. r.values = function() {
  36807. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36808. e.push(this.map[t[n]].value);
  36809. return i(e)
  36810. }
  36811. ,
  36812. r.forEach = function(e, t) {
  36813. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36814. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36815. }
  36816. ,
  36817. r.set = function(e, t) {
  36818. var i = this.keyElem.verifyValue(e)
  36819. , n = this.valueElem.verifyValue(t);
  36820. return this.map[this.keyElem.valueToString(i)] = {
  36821. key: i,
  36822. value: n
  36823. },
  36824. this
  36825. }
  36826. ,
  36827. r.get = function(e) {
  36828. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36829. if (t in this.map)
  36830. return this.map[t].value
  36831. }
  36832. ,
  36833. r.has = function(e) {
  36834. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36835. return t in this.map
  36836. }
  36837. ,
  36838. n
  36839. }(r, r.Reflect),
  36840. r.loadProto = function(e, t, i) {
  36841. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36842. t = void 0),
  36843. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36844. }
  36845. ,
  36846. r.protoFromString = r.loadProto,
  36847. r.loadProtoFile = function(e, t, i) {
  36848. if (t && "object" == typeof t ? (i = t,
  36849. t = null) : t && "function" == typeof t || (t = null),
  36850. t)
  36851. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36852. if (null === n)
  36853. return void t(Error("Failed to fetch file"));
  36854. try {
  36855. t(null, r.loadProto(n, i, e))
  36856. } catch (e) {
  36857. t(e)
  36858. }
  36859. });
  36860. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36861. return null === n ? null : r.loadProto(n, i, e)
  36862. }
  36863. ,
  36864. r.protoFromFile = r.loadProtoFile,
  36865. r.newBuilder = function(e) {
  36866. return e = e || {},
  36867. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36868. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36869. new r.Builder(e)
  36870. }
  36871. ,
  36872. r.loadJson = function(e, t, i) {
  36873. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36874. t = null),
  36875. t && "object" == typeof t || (t = r.newBuilder()),
  36876. "string" == typeof e && (e = JSON.parse(e)),
  36877. t.import(e, i),
  36878. t.resolveAll(),
  36879. t
  36880. }
  36881. ,
  36882. r.loadJsonFile = function(e, t, i) {
  36883. if (t && "object" == typeof t ? (i = t,
  36884. t = null) : t && "function" == typeof t || (t = null),
  36885. t)
  36886. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36887. if (null === n)
  36888. return void t(Error("Failed to fetch file"));
  36889. try {
  36890. t(null, r.loadJson(JSON.parse(n), i, e))
  36891. } catch (e) {
  36892. t(e)
  36893. }
  36894. });
  36895. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36896. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36897. }
  36898. ,
  36899. r
  36900. })
  36901. }
  36902. ).call(this, e("_process"))
  36903. }
  36904. , {
  36905. _process: 203,
  36906. bytebuffer: 215,
  36907. fs: 197,
  36908. path: 197
  36909. }],
  36910. 215: [function(e, t, i) {
  36911. !function(i, n) {
  36912. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36913. var t;
  36914. try {
  36915. t = e("long")
  36916. } catch (e) {}
  36917. return n(t)
  36918. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36919. }(this, function(e) {
  36920. "use strict";
  36921. function t(e) {
  36922. var t = 0;
  36923. return function() {
  36924. return t < e.length ? e.charCodeAt(t++) : null
  36925. }
  36926. }
  36927. function i() {
  36928. var e = []
  36929. , t = [];
  36930. return function() {
  36931. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36932. e.length = 0),
  36933. void Array.prototype.push.apply(e, arguments))
  36934. }
  36935. }
  36936. function n(e, t, i, n, r) {
  36937. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36938. for (u += d,
  36939. o = p & (1 << -h) - 1,
  36940. p >>= -h,
  36941. h += s; h > 0; o = 256 * o + e[t + u],
  36942. u += d,
  36943. h -= 8)
  36944. ;
  36945. for (a = o & (1 << -h) - 1,
  36946. o >>= -h,
  36947. h += n; h > 0; a = 256 * a + e[t + u],
  36948. u += d,
  36949. h -= 8)
  36950. ;
  36951. if (0 === o)
  36952. o = 1 - c;
  36953. else {
  36954. if (o === l)
  36955. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36956. a += Math.pow(2, n),
  36957. o -= c
  36958. }
  36959. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36960. }
  36961. function r(e, t, i, n, r, o) {
  36962. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36963. for (t = Math.abs(t),
  36964. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36965. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36966. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36967. l *= 2),
  36968. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36969. t * l >= 2 && (a++,
  36970. l /= 2),
  36971. a + u >= h ? (s = 0,
  36972. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36973. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36974. a = 0)); r >= 8; e[i + p] = 255 & s,
  36975. p += f,
  36976. s /= 256,
  36977. r -= 8)
  36978. ;
  36979. for (a = a << r | s,
  36980. c += r; c > 0; e[i + p] = 255 & a,
  36981. p += f,
  36982. a /= 256,
  36983. c -= 8)
  36984. ;
  36985. e[i + p - f] |= 128 * g
  36986. }
  36987. var o = function(e, t, i) {
  36988. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36989. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36990. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36991. !i) {
  36992. if (e |= 0,
  36993. e < 0)
  36994. throw RangeError("Illegal capacity");
  36995. t = !!t,
  36996. i = !!i
  36997. }
  36998. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36999. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  37000. this.offset = 0,
  37001. this.markedOffset = -1,
  37002. this.limit = e,
  37003. this.littleEndian = t,
  37004. this.noAssert = i
  37005. };
  37006. o.VERSION = "5.0.1",
  37007. o.LITTLE_ENDIAN = !0,
  37008. o.BIG_ENDIAN = !1,
  37009. o.DEFAULT_CAPACITY = 16,
  37010. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  37011. o.DEFAULT_NOASSERT = !1,
  37012. o.Long = e || null;
  37013. var a = o.prototype;
  37014. a.__isByteBuffer__,
  37015. Object.defineProperty(a, "__isByteBuffer__", {
  37016. value: !0,
  37017. enumerable: !1,
  37018. configurable: !1
  37019. });
  37020. var s = new ArrayBuffer(0)
  37021. , l = String.fromCharCode;
  37022. o.accessor = function() {
  37023. return Uint8Array
  37024. }
  37025. ,
  37026. o.allocate = function(e, t, i) {
  37027. return new o(e,t,i)
  37028. }
  37029. ,
  37030. o.concat = function(e, t, i, n) {
  37031. "boolean" != typeof t && "string" == typeof t || (n = i,
  37032. i = t,
  37033. t = void 0);
  37034. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  37035. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  37036. r = e[s].limit - e[s].offset,
  37037. r > 0 && (a += r);
  37038. if (0 === a)
  37039. return new o(0,i,n);
  37040. var c, h = new o(a,i,n);
  37041. for (s = 0; s < l; )
  37042. c = e[s++],
  37043. r = c.limit - c.offset,
  37044. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  37045. h.offset += r);
  37046. return h.limit = h.offset,
  37047. h.offset = 0,
  37048. h
  37049. }
  37050. ,
  37051. o.isByteBuffer = function(e) {
  37052. return (e && e.__isByteBuffer__) === !0
  37053. }
  37054. ,
  37055. o.type = function() {
  37056. return ArrayBuffer
  37057. }
  37058. ,
  37059. o.wrap = function(e, t, i, n) {
  37060. if ("string" != typeof t && (n = i,
  37061. i = t,
  37062. t = void 0),
  37063. "string" == typeof e)
  37064. switch ("undefined" == typeof t && (t = "utf8"),
  37065. t) {
  37066. case "base64":
  37067. return o.fromBase64(e, i);
  37068. case "hex":
  37069. return o.fromHex(e, i);
  37070. case "binary":
  37071. return o.fromBinary(e, i);
  37072. case "utf8":
  37073. return o.fromUTF8(e, i);
  37074. case "debug":
  37075. return o.fromDebug(e, i);
  37076. default:
  37077. throw Error("Unsupported encoding: " + t)
  37078. }
  37079. if (null === e || "object" != typeof e)
  37080. throw TypeError("Illegal buffer");
  37081. var r;
  37082. if (o.isByteBuffer(e))
  37083. return r = a.clone.call(e),
  37084. r.markedOffset = -1,
  37085. r;
  37086. if (e instanceof Uint8Array)
  37087. r = new o(0,i,n),
  37088. e.length > 0 && (r.buffer = e.buffer,
  37089. r.offset = e.byteOffset,
  37090. r.limit = e.byteOffset + e.byteLength,
  37091. r.view = new Uint8Array(e.buffer));
  37092. else if (e instanceof ArrayBuffer)
  37093. r = new o(0,i,n),
  37094. e.byteLength > 0 && (r.buffer = e,
  37095. r.offset = 0,
  37096. r.limit = e.byteLength,
  37097. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  37098. else {
  37099. if ("[object Array]" !== Object.prototype.toString.call(e))
  37100. throw TypeError("Illegal buffer");
  37101. r = new o(e.length,i,n),
  37102. r.limit = e.length;
  37103. for (var s = 0; s < e.length; ++s)
  37104. r.view[s] = e[s]
  37105. }
  37106. return r
  37107. }
  37108. ,
  37109. a.writeBitSet = function(e, t) {
  37110. var i = "undefined" == typeof t;
  37111. if (i && (t = this.offset),
  37112. !this.noAssert) {
  37113. if (!(e instanceof Array))
  37114. throw TypeError("Illegal BitSet: Not an array");
  37115. if ("number" != typeof t || t % 1 !== 0)
  37116. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37117. if (t >>>= 0,
  37118. t < 0 || t + 0 > this.buffer.byteLength)
  37119. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37120. }
  37121. var n, r = t, o = e.length, a = o >> 3, s = 0;
  37122. for (t += this.writeVarint32(o, t); a--; )
  37123. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  37124. this.writeByte(n, t++);
  37125. if (s < o) {
  37126. var l = 0;
  37127. for (n = 0; s < o; )
  37128. n |= (1 & !!e[s++]) << l++;
  37129. this.writeByte(n, t++)
  37130. }
  37131. return i ? (this.offset = t,
  37132. this) : t - r
  37133. }
  37134. ,
  37135. a.readBitSet = function(e) {
  37136. var t = "undefined" == typeof e;
  37137. t && (e = this.offset);
  37138. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  37139. for (e += n.length; o--; )
  37140. i = this.readByte(e++),
  37141. s[a++] = !!(1 & i),
  37142. s[a++] = !!(2 & i),
  37143. s[a++] = !!(4 & i),
  37144. s[a++] = !!(8 & i),
  37145. s[a++] = !!(16 & i),
  37146. s[a++] = !!(32 & i),
  37147. s[a++] = !!(64 & i),
  37148. s[a++] = !!(128 & i);
  37149. if (a < r) {
  37150. var l = 0;
  37151. for (i = this.readByte(e++); a < r; )
  37152. s[a++] = !!(i >> l++ & 1)
  37153. }
  37154. return t && (this.offset = e),
  37155. s
  37156. }
  37157. ,
  37158. a.readBytes = function(e, t) {
  37159. var i = "undefined" == typeof t;
  37160. if (i && (t = this.offset),
  37161. !this.noAssert) {
  37162. if ("number" != typeof t || t % 1 !== 0)
  37163. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37164. if (t >>>= 0,
  37165. t < 0 || t + e > this.buffer.byteLength)
  37166. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  37167. }
  37168. var n = this.slice(t, t + e);
  37169. return i && (this.offset += e),
  37170. n
  37171. }
  37172. ,
  37173. a.writeBytes = a.append,
  37174. a.writeInt8 = function(e, t) {
  37175. var i = "undefined" == typeof t;
  37176. if (i && (t = this.offset),
  37177. !this.noAssert) {
  37178. if ("number" != typeof e || e % 1 !== 0)
  37179. throw TypeError("Illegal value: " + e + " (not an integer)");
  37180. if (e |= 0,
  37181. "number" != typeof t || t % 1 !== 0)
  37182. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37183. if (t >>>= 0,
  37184. t < 0 || t + 0 > this.buffer.byteLength)
  37185. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37186. }
  37187. t += 1;
  37188. var n = this.buffer.byteLength;
  37189. return t > n && this.resize((n *= 2) > t ? n : t),
  37190. t -= 1,
  37191. this.view[t] = e,
  37192. i && (this.offset += 1),
  37193. this
  37194. }
  37195. ,
  37196. a.writeByte = a.writeInt8,
  37197. a.readInt8 = function(e) {
  37198. var t = "undefined" == typeof e;
  37199. if (t && (e = this.offset),
  37200. !this.noAssert) {
  37201. if ("number" != typeof e || e % 1 !== 0)
  37202. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37203. if (e >>>= 0,
  37204. e < 0 || e + 1 > this.buffer.byteLength)
  37205. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37206. }
  37207. var i = this.view[e];
  37208. return 128 === (128 & i) && (i = -(255 - i + 1)),
  37209. t && (this.offset += 1),
  37210. i
  37211. }
  37212. ,
  37213. a.readByte = a.readInt8,
  37214. a.writeUint8 = function(e, t) {
  37215. var i = "undefined" == typeof t;
  37216. if (i && (t = this.offset),
  37217. !this.noAssert) {
  37218. if ("number" != typeof e || e % 1 !== 0)
  37219. throw TypeError("Illegal value: " + e + " (not an integer)");
  37220. if (e >>>= 0,
  37221. "number" != typeof t || t % 1 !== 0)
  37222. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37223. if (t >>>= 0,
  37224. t < 0 || t + 0 > this.buffer.byteLength)
  37225. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37226. }
  37227. t += 1;
  37228. var n = this.buffer.byteLength;
  37229. return t > n && this.resize((n *= 2) > t ? n : t),
  37230. t -= 1,
  37231. this.view[t] = e,
  37232. i && (this.offset += 1),
  37233. this
  37234. }
  37235. ,
  37236. a.writeUInt8 = a.writeUint8,
  37237. a.readUint8 = function(e) {
  37238. var t = "undefined" == typeof e;
  37239. if (t && (e = this.offset),
  37240. !this.noAssert) {
  37241. if ("number" != typeof e || e % 1 !== 0)
  37242. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37243. if (e >>>= 0,
  37244. e < 0 || e + 1 > this.buffer.byteLength)
  37245. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37246. }
  37247. var i = this.view[e];
  37248. return t && (this.offset += 1),
  37249. i
  37250. }
  37251. ,
  37252. a.readUInt8 = a.readUint8,
  37253. a.writeInt16 = function(e, t) {
  37254. var i = "undefined" == typeof t;
  37255. if (i && (t = this.offset),
  37256. !this.noAssert) {
  37257. if ("number" != typeof e || e % 1 !== 0)
  37258. throw TypeError("Illegal value: " + e + " (not an integer)");
  37259. if (e |= 0,
  37260. "number" != typeof t || t % 1 !== 0)
  37261. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37262. if (t >>>= 0,
  37263. t < 0 || t + 0 > this.buffer.byteLength)
  37264. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37265. }
  37266. t += 2;
  37267. var n = this.buffer.byteLength;
  37268. return t > n && this.resize((n *= 2) > t ? n : t),
  37269. t -= 2,
  37270. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37271. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37272. this.view[t + 1] = 255 & e),
  37273. i && (this.offset += 2),
  37274. this
  37275. }
  37276. ,
  37277. a.writeShort = a.writeInt16,
  37278. a.readInt16 = function(e) {
  37279. var t = "undefined" == typeof e;
  37280. if (t && (e = this.offset),
  37281. !this.noAssert) {
  37282. if ("number" != typeof e || e % 1 !== 0)
  37283. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37284. if (e >>>= 0,
  37285. e < 0 || e + 2 > this.buffer.byteLength)
  37286. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37287. }
  37288. var i = 0;
  37289. return this.littleEndian ? (i = this.view[e],
  37290. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37291. i |= this.view[e + 1]),
  37292. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  37293. t && (this.offset += 2),
  37294. i
  37295. }
  37296. ,
  37297. a.readShort = a.readInt16,
  37298. a.writeUint16 = function(e, t) {
  37299. var i = "undefined" == typeof t;
  37300. if (i && (t = this.offset),
  37301. !this.noAssert) {
  37302. if ("number" != typeof e || e % 1 !== 0)
  37303. throw TypeError("Illegal value: " + e + " (not an integer)");
  37304. if (e >>>= 0,
  37305. "number" != typeof t || t % 1 !== 0)
  37306. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37307. if (t >>>= 0,
  37308. t < 0 || t + 0 > this.buffer.byteLength)
  37309. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37310. }
  37311. t += 2;
  37312. var n = this.buffer.byteLength;
  37313. return t > n && this.resize((n *= 2) > t ? n : t),
  37314. t -= 2,
  37315. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37316. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37317. this.view[t + 1] = 255 & e),
  37318. i && (this.offset += 2),
  37319. this
  37320. }
  37321. ,
  37322. a.writeUInt16 = a.writeUint16,
  37323. a.readUint16 = function(e) {
  37324. var t = "undefined" == typeof e;
  37325. if (t && (e = this.offset),
  37326. !this.noAssert) {
  37327. if ("number" != typeof e || e % 1 !== 0)
  37328. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37329. if (e >>>= 0,
  37330. e < 0 || e + 2 > this.buffer.byteLength)
  37331. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37332. }
  37333. var i = 0;
  37334. return this.littleEndian ? (i = this.view[e],
  37335. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37336. i |= this.view[e + 1]),
  37337. t && (this.offset += 2),
  37338. i
  37339. }
  37340. ,
  37341. a.readUInt16 = a.readUint16,
  37342. a.writeInt32 = function(e, t) {
  37343. var i = "undefined" == typeof t;
  37344. if (i && (t = this.offset),
  37345. !this.noAssert) {
  37346. if ("number" != typeof e || e % 1 !== 0)
  37347. throw TypeError("Illegal value: " + e + " (not an integer)");
  37348. if (e |= 0,
  37349. "number" != typeof t || t % 1 !== 0)
  37350. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37351. if (t >>>= 0,
  37352. t < 0 || t + 0 > this.buffer.byteLength)
  37353. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37354. }
  37355. t += 4;
  37356. var n = this.buffer.byteLength;
  37357. return t > n && this.resize((n *= 2) > t ? n : t),
  37358. t -= 4,
  37359. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37360. this.view[t + 2] = e >>> 16 & 255,
  37361. this.view[t + 1] = e >>> 8 & 255,
  37362. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37363. this.view[t + 1] = e >>> 16 & 255,
  37364. this.view[t + 2] = e >>> 8 & 255,
  37365. this.view[t + 3] = 255 & e),
  37366. i && (this.offset += 4),
  37367. this
  37368. }
  37369. ,
  37370. a.writeInt = a.writeInt32,
  37371. a.readInt32 = function(e) {
  37372. var t = "undefined" == typeof e;
  37373. if (t && (e = this.offset),
  37374. !this.noAssert) {
  37375. if ("number" != typeof e || e % 1 !== 0)
  37376. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37377. if (e >>>= 0,
  37378. e < 0 || e + 4 > this.buffer.byteLength)
  37379. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37380. }
  37381. var i = 0;
  37382. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37383. i |= this.view[e + 1] << 8,
  37384. i |= this.view[e],
  37385. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37386. i |= this.view[e + 2] << 8,
  37387. i |= this.view[e + 3],
  37388. i += this.view[e] << 24 >>> 0),
  37389. i |= 0,
  37390. t && (this.offset += 4),
  37391. i
  37392. }
  37393. ,
  37394. a.readInt = a.readInt32,
  37395. a.writeUint32 = function(e, t) {
  37396. var i = "undefined" == typeof t;
  37397. if (i && (t = this.offset),
  37398. !this.noAssert) {
  37399. if ("number" != typeof e || e % 1 !== 0)
  37400. throw TypeError("Illegal value: " + e + " (not an integer)");
  37401. if (e >>>= 0,
  37402. "number" != typeof t || t % 1 !== 0)
  37403. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37404. if (t >>>= 0,
  37405. t < 0 || t + 0 > this.buffer.byteLength)
  37406. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37407. }
  37408. t += 4;
  37409. var n = this.buffer.byteLength;
  37410. return t > n && this.resize((n *= 2) > t ? n : t),
  37411. t -= 4,
  37412. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37413. this.view[t + 2] = e >>> 16 & 255,
  37414. this.view[t + 1] = e >>> 8 & 255,
  37415. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37416. this.view[t + 1] = e >>> 16 & 255,
  37417. this.view[t + 2] = e >>> 8 & 255,
  37418. this.view[t + 3] = 255 & e),
  37419. i && (this.offset += 4),
  37420. this
  37421. }
  37422. ,
  37423. a.writeUInt32 = a.writeUint32,
  37424. a.readUint32 = function(e) {
  37425. var t = "undefined" == typeof e;
  37426. if (t && (e = this.offset),
  37427. !this.noAssert) {
  37428. if ("number" != typeof e || e % 1 !== 0)
  37429. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37430. if (e >>>= 0,
  37431. e < 0 || e + 4 > this.buffer.byteLength)
  37432. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37433. }
  37434. var i = 0;
  37435. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37436. i |= this.view[e + 1] << 8,
  37437. i |= this.view[e],
  37438. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37439. i |= this.view[e + 2] << 8,
  37440. i |= this.view[e + 3],
  37441. i += this.view[e] << 24 >>> 0),
  37442. t && (this.offset += 4),
  37443. i
  37444. }
  37445. ,
  37446. a.readUInt32 = a.readUint32,
  37447. e && (a.writeInt64 = function(t, i) {
  37448. var n = "undefined" == typeof i;
  37449. if (n && (i = this.offset),
  37450. !this.noAssert) {
  37451. if ("number" == typeof t)
  37452. t = e.fromNumber(t);
  37453. else if ("string" == typeof t)
  37454. t = e.fromString(t);
  37455. else if (!(t && t instanceof e))
  37456. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37457. if ("number" != typeof i || i % 1 !== 0)
  37458. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37459. if (i >>>= 0,
  37460. i < 0 || i + 0 > this.buffer.byteLength)
  37461. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37462. }
  37463. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37464. i += 8;
  37465. var r = this.buffer.byteLength;
  37466. i > r && this.resize((r *= 2) > i ? r : i),
  37467. i -= 8;
  37468. var o = t.low
  37469. , a = t.high;
  37470. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37471. this.view[i + 2] = o >>> 16 & 255,
  37472. this.view[i + 1] = o >>> 8 & 255,
  37473. this.view[i] = 255 & o,
  37474. i += 4,
  37475. this.view[i + 3] = a >>> 24 & 255,
  37476. this.view[i + 2] = a >>> 16 & 255,
  37477. this.view[i + 1] = a >>> 8 & 255,
  37478. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37479. this.view[i + 1] = a >>> 16 & 255,
  37480. this.view[i + 2] = a >>> 8 & 255,
  37481. this.view[i + 3] = 255 & a,
  37482. i += 4,
  37483. this.view[i] = o >>> 24 & 255,
  37484. this.view[i + 1] = o >>> 16 & 255,
  37485. this.view[i + 2] = o >>> 8 & 255,
  37486. this.view[i + 3] = 255 & o),
  37487. n && (this.offset += 8),
  37488. this
  37489. }
  37490. ,
  37491. a.writeLong = a.writeInt64,
  37492. a.readInt64 = function(t) {
  37493. var i = "undefined" == typeof t;
  37494. if (i && (t = this.offset),
  37495. !this.noAssert) {
  37496. if ("number" != typeof t || t % 1 !== 0)
  37497. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37498. if (t >>>= 0,
  37499. t < 0 || t + 8 > this.buffer.byteLength)
  37500. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37501. }
  37502. var n = 0
  37503. , r = 0;
  37504. this.littleEndian ? (n = this.view[t + 2] << 16,
  37505. n |= this.view[t + 1] << 8,
  37506. n |= this.view[t],
  37507. n += this.view[t + 3] << 24 >>> 0,
  37508. t += 4,
  37509. r = this.view[t + 2] << 16,
  37510. r |= this.view[t + 1] << 8,
  37511. r |= this.view[t],
  37512. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37513. r |= this.view[t + 2] << 8,
  37514. r |= this.view[t + 3],
  37515. r += this.view[t] << 24 >>> 0,
  37516. t += 4,
  37517. n = this.view[t + 1] << 16,
  37518. n |= this.view[t + 2] << 8,
  37519. n |= this.view[t + 3],
  37520. n += this.view[t] << 24 >>> 0);
  37521. var o = new e(n,r,!1);
  37522. return i && (this.offset += 8),
  37523. o
  37524. }
  37525. ,
  37526. a.readLong = a.readInt64,
  37527. a.writeUint64 = function(t, i) {
  37528. var n = "undefined" == typeof i;
  37529. if (n && (i = this.offset),
  37530. !this.noAssert) {
  37531. if ("number" == typeof t)
  37532. t = e.fromNumber(t);
  37533. else if ("string" == typeof t)
  37534. t = e.fromString(t);
  37535. else if (!(t && t instanceof e))
  37536. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37537. if ("number" != typeof i || i % 1 !== 0)
  37538. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37539. if (i >>>= 0,
  37540. i < 0 || i + 0 > this.buffer.byteLength)
  37541. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37542. }
  37543. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37544. i += 8;
  37545. var r = this.buffer.byteLength;
  37546. i > r && this.resize((r *= 2) > i ? r : i),
  37547. i -= 8;
  37548. var o = t.low
  37549. , a = t.high;
  37550. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37551. this.view[i + 2] = o >>> 16 & 255,
  37552. this.view[i + 1] = o >>> 8 & 255,
  37553. this.view[i] = 255 & o,
  37554. i += 4,
  37555. this.view[i + 3] = a >>> 24 & 255,
  37556. this.view[i + 2] = a >>> 16 & 255,
  37557. this.view[i + 1] = a >>> 8 & 255,
  37558. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37559. this.view[i + 1] = a >>> 16 & 255,
  37560. this.view[i + 2] = a >>> 8 & 255,
  37561. this.view[i + 3] = 255 & a,
  37562. i += 4,
  37563. this.view[i] = o >>> 24 & 255,
  37564. this.view[i + 1] = o >>> 16 & 255,
  37565. this.view[i + 2] = o >>> 8 & 255,
  37566. this.view[i + 3] = 255 & o),
  37567. n && (this.offset += 8),
  37568. this
  37569. }
  37570. ,
  37571. a.writeUInt64 = a.writeUint64,
  37572. a.readUint64 = function(t) {
  37573. var i = "undefined" == typeof t;
  37574. if (i && (t = this.offset),
  37575. !this.noAssert) {
  37576. if ("number" != typeof t || t % 1 !== 0)
  37577. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37578. if (t >>>= 0,
  37579. t < 0 || t + 8 > this.buffer.byteLength)
  37580. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37581. }
  37582. var n = 0
  37583. , r = 0;
  37584. this.littleEndian ? (n = this.view[t + 2] << 16,
  37585. n |= this.view[t + 1] << 8,
  37586. n |= this.view[t],
  37587. n += this.view[t + 3] << 24 >>> 0,
  37588. t += 4,
  37589. r = this.view[t + 2] << 16,
  37590. r |= this.view[t + 1] << 8,
  37591. r |= this.view[t],
  37592. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37593. r |= this.view[t + 2] << 8,
  37594. r |= this.view[t + 3],
  37595. r += this.view[t] << 24 >>> 0,
  37596. t += 4,
  37597. n = this.view[t + 1] << 16,
  37598. n |= this.view[t + 2] << 8,
  37599. n |= this.view[t + 3],
  37600. n += this.view[t] << 24 >>> 0);
  37601. var o = new e(n,r,!0);
  37602. return i && (this.offset += 8),
  37603. o
  37604. }
  37605. ,
  37606. a.readUInt64 = a.readUint64),
  37607. a.writeFloat32 = function(e, t) {
  37608. var i = "undefined" == typeof t;
  37609. if (i && (t = this.offset),
  37610. !this.noAssert) {
  37611. if ("number" != typeof e)
  37612. throw TypeError("Illegal value: " + e + " (not a number)");
  37613. if ("number" != typeof t || t % 1 !== 0)
  37614. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37615. if (t >>>= 0,
  37616. t < 0 || t + 0 > this.buffer.byteLength)
  37617. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37618. }
  37619. t += 4;
  37620. var n = this.buffer.byteLength;
  37621. return t > n && this.resize((n *= 2) > t ? n : t),
  37622. t -= 4,
  37623. r(this.view, e, t, this.littleEndian, 23, 4),
  37624. i && (this.offset += 4),
  37625. this
  37626. }
  37627. ,
  37628. a.writeFloat = a.writeFloat32,
  37629. a.readFloat32 = function(e) {
  37630. var t = "undefined" == typeof e;
  37631. if (t && (e = this.offset),
  37632. !this.noAssert) {
  37633. if ("number" != typeof e || e % 1 !== 0)
  37634. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37635. if (e >>>= 0,
  37636. e < 0 || e + 4 > this.buffer.byteLength)
  37637. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37638. }
  37639. var i = n(this.view, e, this.littleEndian, 23, 4);
  37640. return t && (this.offset += 4),
  37641. i
  37642. }
  37643. ,
  37644. a.readFloat = a.readFloat32,
  37645. a.writeFloat64 = function(e, t) {
  37646. var i = "undefined" == typeof t;
  37647. if (i && (t = this.offset),
  37648. !this.noAssert) {
  37649. if ("number" != typeof e)
  37650. throw TypeError("Illegal value: " + e + " (not a number)");
  37651. if ("number" != typeof t || t % 1 !== 0)
  37652. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37653. if (t >>>= 0,
  37654. t < 0 || t + 0 > this.buffer.byteLength)
  37655. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37656. }
  37657. t += 8;
  37658. var n = this.buffer.byteLength;
  37659. return t > n && this.resize((n *= 2) > t ? n : t),
  37660. t -= 8,
  37661. r(this.view, e, t, this.littleEndian, 52, 8),
  37662. i && (this.offset += 8),
  37663. this
  37664. }
  37665. ,
  37666. a.writeDouble = a.writeFloat64,
  37667. a.readFloat64 = function(e) {
  37668. var t = "undefined" == typeof e;
  37669. if (t && (e = this.offset),
  37670. !this.noAssert) {
  37671. if ("number" != typeof e || e % 1 !== 0)
  37672. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37673. if (e >>>= 0,
  37674. e < 0 || e + 8 > this.buffer.byteLength)
  37675. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37676. }
  37677. var i = n(this.view, e, this.littleEndian, 52, 8);
  37678. return t && (this.offset += 8),
  37679. i
  37680. }
  37681. ,
  37682. a.readDouble = a.readFloat64,
  37683. o.MAX_VARINT32_BYTES = 5,
  37684. o.calculateVarint32 = function(e) {
  37685. return e >>>= 0,
  37686. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37687. }
  37688. ,
  37689. o.zigZagEncode32 = function(e) {
  37690. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37691. }
  37692. ,
  37693. o.zigZagDecode32 = function(e) {
  37694. return e >>> 1 ^ -(1 & e) | 0
  37695. }
  37696. ,
  37697. a.writeVarint32 = function(e, t) {
  37698. var i = "undefined" == typeof t;
  37699. if (i && (t = this.offset),
  37700. !this.noAssert) {
  37701. if ("number" != typeof e || e % 1 !== 0)
  37702. throw TypeError("Illegal value: " + e + " (not an integer)");
  37703. if (e |= 0,
  37704. "number" != typeof t || t % 1 !== 0)
  37705. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37706. if (t >>>= 0,
  37707. t < 0 || t + 0 > this.buffer.byteLength)
  37708. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37709. }
  37710. var n, r = o.calculateVarint32(e);
  37711. t += r;
  37712. var a = this.buffer.byteLength;
  37713. for (t > a && this.resize((a *= 2) > t ? a : t),
  37714. t -= r,
  37715. e >>>= 0; e >= 128; )
  37716. n = 127 & e | 128,
  37717. this.view[t++] = n,
  37718. e >>>= 7;
  37719. return this.view[t++] = e,
  37720. i ? (this.offset = t,
  37721. this) : r
  37722. }
  37723. ,
  37724. a.writeVarint32ZigZag = function(e, t) {
  37725. return this.writeVarint32(o.zigZagEncode32(e), t)
  37726. }
  37727. ,
  37728. a.readVarint32 = function(e) {
  37729. var t = "undefined" == typeof e;
  37730. if (t && (e = this.offset),
  37731. !this.noAssert) {
  37732. if ("number" != typeof e || e % 1 !== 0)
  37733. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37734. if (e >>>= 0,
  37735. e < 0 || e + 1 > this.buffer.byteLength)
  37736. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37737. }
  37738. var i, n = 0, r = 0;
  37739. do {
  37740. if (!this.noAssert && e > this.limit) {
  37741. var o = Error("Truncated");
  37742. throw o.truncated = !0,
  37743. o
  37744. }
  37745. i = this.view[e++],
  37746. n < 5 && (r |= (127 & i) << 7 * n),
  37747. ++n
  37748. } while (0 !== (128 & i));return r |= 0,
  37749. t ? (this.offset = e,
  37750. r) : {
  37751. value: r,
  37752. length: n
  37753. }
  37754. }
  37755. ,
  37756. a.readVarint32ZigZag = function(e) {
  37757. var t = this.readVarint32(e);
  37758. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37759. t
  37760. }
  37761. ,
  37762. e && (o.MAX_VARINT64_BYTES = 10,
  37763. o.calculateVarint64 = function(t) {
  37764. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37765. var i = t.toInt() >>> 0
  37766. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37767. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37768. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37769. }
  37770. ,
  37771. o.zigZagEncode64 = function(t) {
  37772. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37773. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37774. }
  37775. ,
  37776. o.zigZagDecode64 = function(t) {
  37777. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37778. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37779. }
  37780. ,
  37781. a.writeVarint64 = function(t, i) {
  37782. var n = "undefined" == typeof i;
  37783. if (n && (i = this.offset),
  37784. !this.noAssert) {
  37785. if ("number" == typeof t)
  37786. t = e.fromNumber(t);
  37787. else if ("string" == typeof t)
  37788. t = e.fromString(t);
  37789. else if (!(t && t instanceof e))
  37790. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37791. if ("number" != typeof i || i % 1 !== 0)
  37792. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37793. if (i >>>= 0,
  37794. i < 0 || i + 0 > this.buffer.byteLength)
  37795. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37796. }
  37797. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37798. var r = o.calculateVarint64(t)
  37799. , a = t.toInt() >>> 0
  37800. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37801. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37802. i += r;
  37803. var c = this.buffer.byteLength;
  37804. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37805. i -= r,
  37806. r) {
  37807. case 10:
  37808. this.view[i + 9] = l >>> 7 & 1;
  37809. case 9:
  37810. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37811. case 8:
  37812. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37813. case 7:
  37814. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37815. case 6:
  37816. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37817. case 5:
  37818. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37819. case 4:
  37820. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37821. case 3:
  37822. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37823. case 2:
  37824. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37825. case 1:
  37826. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37827. }
  37828. return n ? (this.offset += r,
  37829. this) : r
  37830. }
  37831. ,
  37832. a.writeVarint64ZigZag = function(e, t) {
  37833. return this.writeVarint64(o.zigZagEncode64(e), t)
  37834. }
  37835. ,
  37836. a.readVarint64 = function(t) {
  37837. var i = "undefined" == typeof t;
  37838. if (i && (t = this.offset),
  37839. !this.noAssert) {
  37840. if ("number" != typeof t || t % 1 !== 0)
  37841. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37842. if (t >>>= 0,
  37843. t < 0 || t + 1 > this.buffer.byteLength)
  37844. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37845. }
  37846. var n = t
  37847. , r = 0
  37848. , o = 0
  37849. , a = 0
  37850. , s = 0;
  37851. if (s = this.view[t++],
  37852. r = 127 & s,
  37853. 128 & s && (s = this.view[t++],
  37854. r |= (127 & s) << 7,
  37855. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37856. r |= (127 & s) << 14,
  37857. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37858. r |= (127 & s) << 21,
  37859. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37860. o = 127 & s,
  37861. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37862. o |= (127 & s) << 7,
  37863. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37864. o |= (127 & s) << 14,
  37865. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37866. o |= (127 & s) << 21,
  37867. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37868. a = 127 & s,
  37869. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37870. a |= (127 & s) << 7,
  37871. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37872. throw Error("Buffer overrun");
  37873. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37874. return i ? (this.offset = t,
  37875. l) : {
  37876. value: l,
  37877. length: t - n
  37878. }
  37879. }
  37880. ,
  37881. a.readVarint64ZigZag = function(t) {
  37882. var i = this.readVarint64(t);
  37883. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37884. i
  37885. }
  37886. ),
  37887. a.writeCString = function(e, i) {
  37888. var n = "undefined" == typeof i;
  37889. n && (i = this.offset);
  37890. var r, o = e.length;
  37891. if (!this.noAssert) {
  37892. if ("string" != typeof e)
  37893. throw TypeError("Illegal str: Not a string");
  37894. for (r = 0; r < o; ++r)
  37895. if (0 === e.charCodeAt(r))
  37896. throw RangeError("Illegal str: Contains NULL-characters");
  37897. if ("number" != typeof i || i % 1 !== 0)
  37898. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37899. if (i >>>= 0,
  37900. i < 0 || i + 0 > this.buffer.byteLength)
  37901. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37902. }
  37903. o = h.calculateUTF16asUTF8(t(e))[1],
  37904. i += o + 1;
  37905. var a = this.buffer.byteLength;
  37906. return i > a && this.resize((a *= 2) > i ? a : i),
  37907. i -= o + 1,
  37908. h.encodeUTF16toUTF8(t(e), function(e) {
  37909. this.view[i++] = e
  37910. }
  37911. .bind(this)),
  37912. this.view[i++] = 0,
  37913. n ? (this.offset = i,
  37914. this) : o
  37915. }
  37916. ,
  37917. a.readCString = function(e) {
  37918. var t = "undefined" == typeof e;
  37919. if (t && (e = this.offset),
  37920. !this.noAssert) {
  37921. if ("number" != typeof e || e % 1 !== 0)
  37922. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37923. if (e >>>= 0,
  37924. e < 0 || e + 1 > this.buffer.byteLength)
  37925. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37926. }
  37927. var n, r = e, o = -1;
  37928. return h.decodeUTF8toUTF16(function() {
  37929. if (0 === o)
  37930. return null;
  37931. if (e >= this.limit)
  37932. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37933. return o = this.view[e++],
  37934. 0 === o ? null : o
  37935. }
  37936. .bind(this), n = i(), !0),
  37937. t ? (this.offset = e,
  37938. n()) : {
  37939. string: n(),
  37940. length: e - r
  37941. }
  37942. }
  37943. ,
  37944. a.writeIString = function(e, i) {
  37945. var n = "undefined" == typeof i;
  37946. if (n && (i = this.offset),
  37947. !this.noAssert) {
  37948. if ("string" != typeof e)
  37949. throw TypeError("Illegal str: Not a string");
  37950. if ("number" != typeof i || i % 1 !== 0)
  37951. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37952. if (i >>>= 0,
  37953. i < 0 || i + 0 > this.buffer.byteLength)
  37954. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37955. }
  37956. var r, o = i;
  37957. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37958. i += 4 + r;
  37959. var a = this.buffer.byteLength;
  37960. if (i > a && this.resize((a *= 2) > i ? a : i),
  37961. i -= 4 + r,
  37962. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37963. this.view[i + 2] = r >>> 16 & 255,
  37964. this.view[i + 1] = r >>> 8 & 255,
  37965. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37966. this.view[i + 1] = r >>> 16 & 255,
  37967. this.view[i + 2] = r >>> 8 & 255,
  37968. this.view[i + 3] = 255 & r),
  37969. i += 4,
  37970. h.encodeUTF16toUTF8(t(e), function(e) {
  37971. this.view[i++] = e
  37972. }
  37973. .bind(this)),
  37974. i !== o + 4 + r)
  37975. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37976. return n ? (this.offset = i,
  37977. this) : i - o
  37978. }
  37979. ,
  37980. a.readIString = function(e) {
  37981. var t = "undefined" == typeof e;
  37982. if (t && (e = this.offset),
  37983. !this.noAssert) {
  37984. if ("number" != typeof e || e % 1 !== 0)
  37985. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37986. if (e >>>= 0,
  37987. e < 0 || e + 4 > this.buffer.byteLength)
  37988. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37989. }
  37990. var i = e
  37991. , n = this.readUint32(e)
  37992. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37993. return e += r.length,
  37994. t ? (this.offset = e,
  37995. r.string) : {
  37996. string: r.string,
  37997. length: e - i
  37998. }
  37999. }
  38000. ,
  38001. o.METRICS_CHARS = "c",
  38002. o.METRICS_BYTES = "b",
  38003. a.writeUTF8String = function(e, i) {
  38004. var n = "undefined" == typeof i;
  38005. if (n && (i = this.offset),
  38006. !this.noAssert) {
  38007. if ("number" != typeof i || i % 1 !== 0)
  38008. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38009. if (i >>>= 0,
  38010. i < 0 || i + 0 > this.buffer.byteLength)
  38011. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38012. }
  38013. var r, o = i;
  38014. r = h.calculateUTF16asUTF8(t(e))[1],
  38015. i += r;
  38016. var a = this.buffer.byteLength;
  38017. return i > a && this.resize((a *= 2) > i ? a : i),
  38018. i -= r,
  38019. h.encodeUTF16toUTF8(t(e), function(e) {
  38020. this.view[i++] = e
  38021. }
  38022. .bind(this)),
  38023. n ? (this.offset = i,
  38024. this) : i - o
  38025. }
  38026. ,
  38027. a.writeString = a.writeUTF8String,
  38028. o.calculateUTF8Chars = function(e) {
  38029. return h.calculateUTF16asUTF8(t(e))[0]
  38030. }
  38031. ,
  38032. o.calculateUTF8Bytes = function(e) {
  38033. return h.calculateUTF16asUTF8(t(e))[1]
  38034. }
  38035. ,
  38036. o.calculateString = o.calculateUTF8Bytes,
  38037. a.readUTF8String = function(e, t, n) {
  38038. "number" == typeof t && (n = t,
  38039. t = void 0);
  38040. var r = "undefined" == typeof n;
  38041. if (r && (n = this.offset),
  38042. "undefined" == typeof t && (t = o.METRICS_CHARS),
  38043. !this.noAssert) {
  38044. if ("number" != typeof e || e % 1 !== 0)
  38045. throw TypeError("Illegal length: " + e + " (not an integer)");
  38046. if (e |= 0,
  38047. "number" != typeof n || n % 1 !== 0)
  38048. throw TypeError("Illegal offset: " + n + " (not an integer)");
  38049. if (n >>>= 0,
  38050. n < 0 || n + 0 > this.buffer.byteLength)
  38051. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  38052. }
  38053. var a, s = 0, l = n;
  38054. if (t === o.METRICS_CHARS) {
  38055. if (a = i(),
  38056. h.decodeUTF8(function() {
  38057. return s < e && n < this.limit ? this.view[n++] : null
  38058. }
  38059. .bind(this), function(e) {
  38060. ++s,
  38061. h.UTF8toUTF16(e, a)
  38062. }),
  38063. s !== e)
  38064. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  38065. return r ? (this.offset = n,
  38066. a()) : {
  38067. string: a(),
  38068. length: n - l
  38069. }
  38070. }
  38071. if (t === o.METRICS_BYTES) {
  38072. if (!this.noAssert) {
  38073. if ("number" != typeof n || n % 1 !== 0)
  38074. throw TypeError("Illegal offset: " + n + " (not an integer)");
  38075. if (n >>>= 0,
  38076. n < 0 || n + e > this.buffer.byteLength)
  38077. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  38078. }
  38079. var c = n + e;
  38080. if (h.decodeUTF8toUTF16(function() {
  38081. return n < c ? this.view[n++] : null
  38082. }
  38083. .bind(this), a = i(), this.noAssert),
  38084. n !== c)
  38085. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  38086. return r ? (this.offset = n,
  38087. a()) : {
  38088. string: a(),
  38089. length: n - l
  38090. }
  38091. }
  38092. throw TypeError("Unsupported metrics: " + t)
  38093. }
  38094. ,
  38095. a.readString = a.readUTF8String,
  38096. a.writeVString = function(e, i) {
  38097. var n = "undefined" == typeof i;
  38098. if (n && (i = this.offset),
  38099. !this.noAssert) {
  38100. if ("string" != typeof e)
  38101. throw TypeError("Illegal str: Not a string");
  38102. if ("number" != typeof i || i % 1 !== 0)
  38103. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38104. if (i >>>= 0,
  38105. i < 0 || i + 0 > this.buffer.byteLength)
  38106. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38107. }
  38108. var r, a, s = i;
  38109. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  38110. a = o.calculateVarint32(r),
  38111. i += a + r;
  38112. var l = this.buffer.byteLength;
  38113. if (i > l && this.resize((l *= 2) > i ? l : i),
  38114. i -= a + r,
  38115. i += this.writeVarint32(r, i),
  38116. h.encodeUTF16toUTF8(t(e), function(e) {
  38117. this.view[i++] = e
  38118. }
  38119. .bind(this)),
  38120. i !== s + r + a)
  38121. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  38122. return n ? (this.offset = i,
  38123. this) : i - s
  38124. }
  38125. ,
  38126. a.readVString = function(e) {
  38127. var t = "undefined" == typeof e;
  38128. if (t && (e = this.offset),
  38129. !this.noAssert) {
  38130. if ("number" != typeof e || e % 1 !== 0)
  38131. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38132. if (e >>>= 0,
  38133. e < 0 || e + 1 > this.buffer.byteLength)
  38134. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  38135. }
  38136. var i = e
  38137. , n = this.readVarint32(e)
  38138. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  38139. return e += r.length,
  38140. t ? (this.offset = e,
  38141. r.string) : {
  38142. string: r.string,
  38143. length: e - i
  38144. }
  38145. }
  38146. ,
  38147. a.append = function(e, t, i) {
  38148. "number" != typeof t && "string" == typeof t || (i = t,
  38149. t = void 0);
  38150. var n = "undefined" == typeof i;
  38151. if (n && (i = this.offset),
  38152. !this.noAssert) {
  38153. if ("number" != typeof i || i % 1 !== 0)
  38154. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38155. if (i >>>= 0,
  38156. i < 0 || i + 0 > this.buffer.byteLength)
  38157. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38158. }
  38159. e instanceof o || (e = o.wrap(e, t));
  38160. var r = e.limit - e.offset;
  38161. if (r <= 0)
  38162. return this;
  38163. i += r;
  38164. var a = this.buffer.byteLength;
  38165. return i > a && this.resize((a *= 2) > i ? a : i),
  38166. i -= r,
  38167. this.view.set(e.view.subarray(e.offset, e.limit), i),
  38168. e.offset += r,
  38169. n && (this.offset += r),
  38170. this
  38171. }
  38172. ,
  38173. a.appendTo = function(e, t) {
  38174. return e.append(this, t),
  38175. this
  38176. }
  38177. ,
  38178. a.assert = function(e) {
  38179. return this.noAssert = !e,
  38180. this
  38181. }
  38182. ,
  38183. a.capacity = function() {
  38184. return this.buffer.byteLength
  38185. }
  38186. ,
  38187. a.clear = function() {
  38188. return this.offset = 0,
  38189. this.limit = this.buffer.byteLength,
  38190. this.markedOffset = -1,
  38191. this
  38192. }
  38193. ,
  38194. a.clone = function(e) {
  38195. var t = new o(0,this.littleEndian,this.noAssert);
  38196. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  38197. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  38198. t.view = this.view),
  38199. t.offset = this.offset,
  38200. t.markedOffset = this.markedOffset,
  38201. t.limit = this.limit,
  38202. t
  38203. }
  38204. ,
  38205. a.compact = function(e, t) {
  38206. if ("undefined" == typeof e && (e = this.offset),
  38207. "undefined" == typeof t && (t = this.limit),
  38208. !this.noAssert) {
  38209. if ("number" != typeof e || e % 1 !== 0)
  38210. throw TypeError("Illegal begin: Not an integer");
  38211. if (e >>>= 0,
  38212. "number" != typeof t || t % 1 !== 0)
  38213. throw TypeError("Illegal end: Not an integer");
  38214. if (t >>>= 0,
  38215. e < 0 || e > t || t > this.buffer.byteLength)
  38216. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38217. }
  38218. if (0 === e && t === this.buffer.byteLength)
  38219. return this;
  38220. var i = t - e;
  38221. if (0 === i)
  38222. return this.buffer = s,
  38223. this.view = null,
  38224. this.markedOffset >= 0 && (this.markedOffset -= e),
  38225. this.offset = 0,
  38226. this.limit = 0,
  38227. this;
  38228. var n = new ArrayBuffer(i)
  38229. , r = new Uint8Array(n);
  38230. return r.set(this.view.subarray(e, t)),
  38231. this.buffer = n,
  38232. this.view = r,
  38233. this.markedOffset >= 0 && (this.markedOffset -= e),
  38234. this.offset = 0,
  38235. this.limit = i,
  38236. this
  38237. }
  38238. ,
  38239. a.copy = function(e, t) {
  38240. if ("undefined" == typeof e && (e = this.offset),
  38241. "undefined" == typeof t && (t = this.limit),
  38242. !this.noAssert) {
  38243. if ("number" != typeof e || e % 1 !== 0)
  38244. throw TypeError("Illegal begin: Not an integer");
  38245. if (e >>>= 0,
  38246. "number" != typeof t || t % 1 !== 0)
  38247. throw TypeError("Illegal end: Not an integer");
  38248. if (t >>>= 0,
  38249. e < 0 || e > t || t > this.buffer.byteLength)
  38250. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38251. }
  38252. if (e === t)
  38253. return new o(0,this.littleEndian,this.noAssert);
  38254. var i = t - e
  38255. , n = new o(i,this.littleEndian,this.noAssert);
  38256. return n.offset = 0,
  38257. n.limit = i,
  38258. n.markedOffset >= 0 && (n.markedOffset -= e),
  38259. this.copyTo(n, 0, e, t),
  38260. n
  38261. }
  38262. ,
  38263. a.copyTo = function(e, t, i, n) {
  38264. var r, a;
  38265. if (!this.noAssert && !o.isByteBuffer(e))
  38266. throw TypeError("Illegal target: Not a ByteBuffer");
  38267. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  38268. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  38269. n = "undefined" == typeof n ? this.limit : 0 | n,
  38270. t < 0 || t > e.buffer.byteLength)
  38271. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  38272. if (i < 0 || n > this.buffer.byteLength)
  38273. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  38274. var s = n - i;
  38275. return 0 === s ? e : (e.ensureCapacity(t + s),
  38276. e.view.set(this.view.subarray(i, n), t),
  38277. r && (this.offset += s),
  38278. a && (e.offset += s),
  38279. this)
  38280. }
  38281. ,
  38282. a.ensureCapacity = function(e) {
  38283. var t = this.buffer.byteLength;
  38284. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  38285. }
  38286. ,
  38287. a.fill = function(e, t, i) {
  38288. var n = "undefined" == typeof t;
  38289. if (n && (t = this.offset),
  38290. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  38291. "undefined" == typeof t && (t = this.offset),
  38292. "undefined" == typeof i && (i = this.limit),
  38293. !this.noAssert) {
  38294. if ("number" != typeof e || e % 1 !== 0)
  38295. throw TypeError("Illegal value: " + e + " (not an integer)");
  38296. if (e |= 0,
  38297. "number" != typeof t || t % 1 !== 0)
  38298. throw TypeError("Illegal begin: Not an integer");
  38299. if (t >>>= 0,
  38300. "number" != typeof i || i % 1 !== 0)
  38301. throw TypeError("Illegal end: Not an integer");
  38302. if (i >>>= 0,
  38303. t < 0 || t > i || i > this.buffer.byteLength)
  38304. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38305. }
  38306. if (t >= i)
  38307. return this;
  38308. for (; t < i; )
  38309. this.view[t++] = e;
  38310. return n && (this.offset = t),
  38311. this
  38312. }
  38313. ,
  38314. a.flip = function() {
  38315. return this.limit = this.offset,
  38316. this.offset = 0,
  38317. this
  38318. }
  38319. ,
  38320. a.mark = function(e) {
  38321. if (e = "undefined" == typeof e ? this.offset : e,
  38322. !this.noAssert) {
  38323. if ("number" != typeof e || e % 1 !== 0)
  38324. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38325. if (e >>>= 0,
  38326. e < 0 || e + 0 > this.buffer.byteLength)
  38327. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  38328. }
  38329. return this.markedOffset = e,
  38330. this
  38331. }
  38332. ,
  38333. a.order = function(e) {
  38334. if (!this.noAssert && "boolean" != typeof e)
  38335. throw TypeError("Illegal littleEndian: Not a boolean");
  38336. return this.littleEndian = !!e,
  38337. this
  38338. }
  38339. ,
  38340. a.LE = function(e) {
  38341. return this.littleEndian = "undefined" == typeof e || !!e,
  38342. this
  38343. }
  38344. ,
  38345. a.BE = function(e) {
  38346. return this.littleEndian = "undefined" != typeof e && !e,
  38347. this
  38348. }
  38349. ,
  38350. a.prepend = function(e, t, i) {
  38351. "number" != typeof t && "string" == typeof t || (i = t,
  38352. t = void 0);
  38353. var n = "undefined" == typeof i;
  38354. if (n && (i = this.offset),
  38355. !this.noAssert) {
  38356. if ("number" != typeof i || i % 1 !== 0)
  38357. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38358. if (i >>>= 0,
  38359. i < 0 || i + 0 > this.buffer.byteLength)
  38360. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38361. }
  38362. e instanceof o || (e = o.wrap(e, t));
  38363. var r = e.limit - e.offset;
  38364. if (r <= 0)
  38365. return this;
  38366. var a = r - i;
  38367. if (a > 0) {
  38368. var s = new ArrayBuffer(this.buffer.byteLength + a)
  38369. , l = new Uint8Array(s);
  38370. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  38371. this.buffer = s,
  38372. this.view = l,
  38373. this.offset += a,
  38374. this.markedOffset >= 0 && (this.markedOffset += a),
  38375. this.limit += a,
  38376. i += a
  38377. } else {
  38378. new Uint8Array(this.buffer)
  38379. }
  38380. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  38381. e.offset = e.limit,
  38382. n && (this.offset -= r),
  38383. this
  38384. }
  38385. ,
  38386. a.prependTo = function(e, t) {
  38387. return e.prepend(this, t),
  38388. this
  38389. }
  38390. ,
  38391. a.printDebug = function(e) {
  38392. "function" != typeof e && (e = console.log.bind(console)),
  38393. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  38394. }
  38395. ,
  38396. a.remaining = function() {
  38397. return this.limit - this.offset
  38398. }
  38399. ,
  38400. a.reset = function() {
  38401. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  38402. this.markedOffset = -1) : this.offset = 0,
  38403. this
  38404. }
  38405. ,
  38406. a.resize = function(e) {
  38407. if (!this.noAssert) {
  38408. if ("number" != typeof e || e % 1 !== 0)
  38409. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  38410. if (e |= 0,
  38411. e < 0)
  38412. throw RangeError("Illegal capacity: 0 <= " + e)
  38413. }
  38414. if (this.buffer.byteLength < e) {
  38415. var t = new ArrayBuffer(e)
  38416. , i = new Uint8Array(t);
  38417. i.set(this.view),
  38418. this.buffer = t,
  38419. this.view = i
  38420. }
  38421. return this
  38422. }
  38423. ,
  38424. a.reverse = function(e, t) {
  38425. if ("undefined" == typeof e && (e = this.offset),
  38426. "undefined" == typeof t && (t = this.limit),
  38427. !this.noAssert) {
  38428. if ("number" != typeof e || e % 1 !== 0)
  38429. throw TypeError("Illegal begin: Not an integer");
  38430. if (e >>>= 0,
  38431. "number" != typeof t || t % 1 !== 0)
  38432. throw TypeError("Illegal end: Not an integer");
  38433. if (t >>>= 0,
  38434. e < 0 || e > t || t > this.buffer.byteLength)
  38435. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38436. }
  38437. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  38438. this)
  38439. }
  38440. ,
  38441. a.skip = function(e) {
  38442. if (!this.noAssert) {
  38443. if ("number" != typeof e || e % 1 !== 0)
  38444. throw TypeError("Illegal length: " + e + " (not an integer)");
  38445. e |= 0
  38446. }
  38447. var t = this.offset + e;
  38448. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  38449. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  38450. return this.offset = t,
  38451. this
  38452. }
  38453. ,
  38454. a.slice = function(e, t) {
  38455. if ("undefined" == typeof e && (e = this.offset),
  38456. "undefined" == typeof t && (t = this.limit),
  38457. !this.noAssert) {
  38458. if ("number" != typeof e || e % 1 !== 0)
  38459. throw TypeError("Illegal begin: Not an integer");
  38460. if (e >>>= 0,
  38461. "number" != typeof t || t % 1 !== 0)
  38462. throw TypeError("Illegal end: Not an integer");
  38463. if (t >>>= 0,
  38464. e < 0 || e > t || t > this.buffer.byteLength)
  38465. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38466. }
  38467. var i = this.clone();
  38468. return i.offset = e,
  38469. i.limit = t,
  38470. i
  38471. }
  38472. ,
  38473. a.toBuffer = function(e) {
  38474. var t = this.offset
  38475. , i = this.limit;
  38476. if (!this.noAssert) {
  38477. if ("number" != typeof t || t % 1 !== 0)
  38478. throw TypeError("Illegal offset: Not an integer");
  38479. if (t >>>= 0,
  38480. "number" != typeof i || i % 1 !== 0)
  38481. throw TypeError("Illegal limit: Not an integer");
  38482. if (i >>>= 0,
  38483. t < 0 || t > i || i > this.buffer.byteLength)
  38484. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38485. }
  38486. if (!e && 0 === t && i === this.buffer.byteLength)
  38487. return this.buffer;
  38488. if (t === i)
  38489. return s;
  38490. var n = new ArrayBuffer(i - t);
  38491. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  38492. n
  38493. }
  38494. ,
  38495. a.toArrayBuffer = a.toBuffer,
  38496. a.toString = function(e, t, i) {
  38497. if ("undefined" == typeof e)
  38498. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  38499. switch ("number" == typeof e && (e = "utf8",
  38500. t = e,
  38501. i = t),
  38502. e) {
  38503. case "utf8":
  38504. return this.toUTF8(t, i);
  38505. case "base64":
  38506. return this.toBase64(t, i);
  38507. case "hex":
  38508. return this.toHex(t, i);
  38509. case "binary":
  38510. return this.toBinary(t, i);
  38511. case "debug":
  38512. return this.toDebug();
  38513. case "columns":
  38514. return this.toColumns();
  38515. default:
  38516. throw Error("Unsupported encoding: " + e)
  38517. }
  38518. }
  38519. ;
  38520. var c = function() {
  38521. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  38522. i[t[n]] = n;
  38523. return e.encode = function(e, i) {
  38524. for (var n, r; null !== (n = e()); )
  38525. i(t[n >> 2 & 63]),
  38526. r = (3 & n) << 4,
  38527. null !== (n = e()) ? (r |= n >> 4 & 15,
  38528. i(t[63 & (r | n >> 4 & 15)]),
  38529. r = (15 & n) << 2,
  38530. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  38531. i(t[63 & n])) : (i(t[63 & r]),
  38532. i(61))) : (i(t[63 & r]),
  38533. i(61),
  38534. i(61))
  38535. }
  38536. ,
  38537. e.decode = function(e, t) {
  38538. function n(e) {
  38539. throw Error("Illegal character code: " + e)
  38540. }
  38541. for (var r, o, a; null !== (r = e()); )
  38542. if (o = i[r],
  38543. "undefined" == typeof o && n(r),
  38544. null !== (r = e()) && (a = i[r],
  38545. "undefined" == typeof a && n(r),
  38546. t(o << 2 >>> 0 | (48 & a) >> 4),
  38547. null !== (r = e()))) {
  38548. if (o = i[r],
  38549. "undefined" == typeof o) {
  38550. if (61 === r)
  38551. break;
  38552. n(r)
  38553. }
  38554. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  38555. null !== (r = e())) {
  38556. if (a = i[r],
  38557. "undefined" == typeof a) {
  38558. if (61 === r)
  38559. break;
  38560. n(r)
  38561. }
  38562. t((3 & o) << 6 >>> 0 | a)
  38563. }
  38564. }
  38565. }
  38566. ,
  38567. e.test = function(e) {
  38568. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  38569. }
  38570. ,
  38571. e
  38572. }();
  38573. a.toBase64 = function(e, t) {
  38574. if ("undefined" == typeof e && (e = this.offset),
  38575. "undefined" == typeof t && (t = this.limit),
  38576. e |= 0,
  38577. t |= 0,
  38578. e < 0 || t > this.capacity || e > t)
  38579. throw RangeError("begin, end");
  38580. var n;
  38581. return c.encode(function() {
  38582. return e < t ? this.view[e++] : null
  38583. }
  38584. .bind(this), n = i()),
  38585. n()
  38586. }
  38587. ,
  38588. o.fromBase64 = function(e, i) {
  38589. if ("string" != typeof e)
  38590. throw TypeError("str");
  38591. var n = new o(e.length / 4 * 3,i)
  38592. , r = 0;
  38593. return c.decode(t(e), function(e) {
  38594. n.view[r++] = e
  38595. }),
  38596. n.limit = r,
  38597. n
  38598. }
  38599. ,
  38600. o.btoa = function(e) {
  38601. return o.fromBinary(e).toBase64()
  38602. }
  38603. ,
  38604. o.atob = function(e) {
  38605. return o.fromBase64(e).toBinary()
  38606. }
  38607. ,
  38608. a.toBinary = function(e, t) {
  38609. if ("undefined" == typeof e && (e = this.offset),
  38610. "undefined" == typeof t && (t = this.limit),
  38611. e |= 0,
  38612. t |= 0,
  38613. e < 0 || t > this.capacity() || e > t)
  38614. throw RangeError("begin, end");
  38615. if (e === t)
  38616. return "";
  38617. for (var i = [], n = []; e < t; )
  38618. i.push(this.view[e++]),
  38619. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  38620. i = []);
  38621. return n.join("") + String.fromCharCode.apply(String, i)
  38622. }
  38623. ,
  38624. o.fromBinary = function(e, t) {
  38625. if ("string" != typeof e)
  38626. throw TypeError("str");
  38627. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  38628. if (i = e.charCodeAt(n),
  38629. i > 255)
  38630. throw RangeError("illegal char code: " + i);
  38631. a.view[n++] = i
  38632. }
  38633. return a.limit = r,
  38634. a
  38635. }
  38636. ,
  38637. a.toDebug = function(e) {
  38638. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  38639. if (i !== -1 && (t = this.view[i],
  38640. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38641. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38642. ++i,
  38643. e && i > 0 && i % 16 === 0 && i !== n) {
  38644. for (; r.length < 51; )
  38645. r += " ";
  38646. a += r + o + "\n",
  38647. r = o = ""
  38648. }
  38649. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38650. }
  38651. if (e && " " !== r) {
  38652. for (; r.length < 51; )
  38653. r += " ";
  38654. a += r + o + "\n"
  38655. }
  38656. return e ? a : r
  38657. }
  38658. ,
  38659. o.fromDebug = function(e, t, i) {
  38660. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  38661. switch (n = e.charAt(l++)) {
  38662. case "!":
  38663. if (!i) {
  38664. if (u || d || p) {
  38665. f = !0;
  38666. break
  38667. }
  38668. u = d = p = !0
  38669. }
  38670. s.offset = s.markedOffset = s.limit = c,
  38671. h = !1;
  38672. break;
  38673. case "|":
  38674. if (!i) {
  38675. if (u || p) {
  38676. f = !0;
  38677. break
  38678. }
  38679. u = p = !0
  38680. }
  38681. s.offset = s.limit = c,
  38682. h = !1;
  38683. break;
  38684. case "[":
  38685. if (!i) {
  38686. if (u || d) {
  38687. f = !0;
  38688. break
  38689. }
  38690. u = d = !0
  38691. }
  38692. s.offset = s.markedOffset = c,
  38693. h = !1;
  38694. break;
  38695. case "<":
  38696. if (!i) {
  38697. if (u) {
  38698. f = !0;
  38699. break
  38700. }
  38701. u = !0
  38702. }
  38703. s.offset = c,
  38704. h = !1;
  38705. break;
  38706. case "]":
  38707. if (!i) {
  38708. if (p || d) {
  38709. f = !0;
  38710. break
  38711. }
  38712. p = d = !0
  38713. }
  38714. s.limit = s.markedOffset = c,
  38715. h = !1;
  38716. break;
  38717. case ">":
  38718. if (!i) {
  38719. if (p) {
  38720. f = !0;
  38721. break
  38722. }
  38723. p = !0
  38724. }
  38725. s.limit = c,
  38726. h = !1;
  38727. break;
  38728. case "'":
  38729. if (!i) {
  38730. if (d) {
  38731. f = !0;
  38732. break
  38733. }
  38734. d = !0
  38735. }
  38736. s.markedOffset = c,
  38737. h = !1;
  38738. break;
  38739. case " ":
  38740. h = !1;
  38741. break;
  38742. default:
  38743. if (!i && h) {
  38744. f = !0;
  38745. break
  38746. }
  38747. if (r = parseInt(n + e.charAt(l++), 16),
  38748. !i && (isNaN(r) || r < 0 || r > 255))
  38749. throw TypeError("Illegal str: Not a debug encoded string");
  38750. s.view[c++] = r,
  38751. h = !0
  38752. }
  38753. if (f)
  38754. throw TypeError("Illegal str: Invalid symbol at " + l)
  38755. }
  38756. if (!i) {
  38757. if (!u || !p)
  38758. throw TypeError("Illegal str: Missing offset or limit");
  38759. if (c < s.buffer.byteLength)
  38760. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38761. }
  38762. return s
  38763. }
  38764. ,
  38765. a.toHex = function(e, t) {
  38766. if (e = "undefined" == typeof e ? this.offset : e,
  38767. t = "undefined" == typeof t ? this.limit : t,
  38768. !this.noAssert) {
  38769. if ("number" != typeof e || e % 1 !== 0)
  38770. throw TypeError("Illegal begin: Not an integer");
  38771. if (e >>>= 0,
  38772. "number" != typeof t || t % 1 !== 0)
  38773. throw TypeError("Illegal end: Not an integer");
  38774. if (t >>>= 0,
  38775. e < 0 || e > t || t > this.buffer.byteLength)
  38776. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38777. }
  38778. for (var i, n = new Array(t - e); e < t; )
  38779. i = this.view[e++],
  38780. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38781. return n.join("")
  38782. }
  38783. ,
  38784. o.fromHex = function(e, t, i) {
  38785. if (!i) {
  38786. if ("string" != typeof e)
  38787. throw TypeError("Illegal str: Not a string");
  38788. if (e.length % 2 !== 0)
  38789. throw TypeError("Illegal str: Length not a multiple of 2")
  38790. }
  38791. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38792. if (n = parseInt(e.substring(s, s + 2), 16),
  38793. !i && (!isFinite(n) || n < 0 || n > 255))
  38794. throw TypeError("Illegal str: Contains non-hex characters");
  38795. a.view[l++] = n
  38796. }
  38797. return a.limit = l,
  38798. a
  38799. }
  38800. ;
  38801. var h = function() {
  38802. var e = {};
  38803. return e.MAX_CODEPOINT = 1114111,
  38804. e.encodeUTF8 = function(e, t) {
  38805. var i = null;
  38806. for ("number" == typeof e && (i = e,
  38807. e = function() {
  38808. return null
  38809. }
  38810. ); null !== i || null !== (i = e()); )
  38811. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38812. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38813. t(i >> 6 & 63 | 128),
  38814. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38815. t(i >> 12 & 63 | 128),
  38816. t(i >> 6 & 63 | 128),
  38817. t(63 & i | 128)),
  38818. i = null
  38819. }
  38820. ,
  38821. e.decodeUTF8 = function(e, t) {
  38822. for (var i, n, r, o, a = function(e) {
  38823. e = e.slice(0, e.indexOf(null));
  38824. var t = Error(e.toString());
  38825. throw t.name = "TruncatedError",
  38826. t.bytes = e,
  38827. t
  38828. }; null !== (i = e()); )
  38829. if (0 === (128 & i))
  38830. t(i);
  38831. else if (192 === (224 & i))
  38832. null === (n = e()) && a([i, n]),
  38833. t((31 & i) << 6 | 63 & n);
  38834. else if (224 === (240 & i))
  38835. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38836. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38837. else {
  38838. if (240 !== (248 & i))
  38839. throw RangeError("Illegal starting byte: " + i);
  38840. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38841. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38842. }
  38843. }
  38844. ,
  38845. e.UTF16toUTF8 = function(e, t) {
  38846. for (var i, n = null; ; ) {
  38847. if (null === (i = null !== n ? n : e()))
  38848. break;
  38849. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38850. n = null) : t(i)
  38851. }
  38852. null !== n && t(n)
  38853. }
  38854. ,
  38855. e.UTF8toUTF16 = function(e, t) {
  38856. var i = null;
  38857. for ("number" == typeof e && (i = e,
  38858. e = function() {
  38859. return null
  38860. }
  38861. ); null !== i || null !== (i = e()); )
  38862. i <= 65535 ? t(i) : (i -= 65536,
  38863. t((i >> 10) + 55296),
  38864. t(i % 1024 + 56320)),
  38865. i = null
  38866. }
  38867. ,
  38868. e.encodeUTF16toUTF8 = function(t, i) {
  38869. e.UTF16toUTF8(t, function(t) {
  38870. e.encodeUTF8(t, i)
  38871. })
  38872. }
  38873. ,
  38874. e.decodeUTF8toUTF16 = function(t, i) {
  38875. e.decodeUTF8(t, function(t) {
  38876. e.UTF8toUTF16(t, i)
  38877. })
  38878. }
  38879. ,
  38880. e.calculateCodePoint = function(e) {
  38881. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38882. }
  38883. ,
  38884. e.calculateUTF8 = function(e) {
  38885. for (var t, i = 0; null !== (t = e()); )
  38886. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38887. return i
  38888. }
  38889. ,
  38890. e.calculateUTF16asUTF8 = function(t) {
  38891. var i = 0
  38892. , n = 0;
  38893. return e.UTF16toUTF8(t, function(e) {
  38894. ++i,
  38895. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38896. }),
  38897. [i, n]
  38898. }
  38899. ,
  38900. e
  38901. }();
  38902. return a.toUTF8 = function(e, t) {
  38903. if ("undefined" == typeof e && (e = this.offset),
  38904. "undefined" == typeof t && (t = this.limit),
  38905. !this.noAssert) {
  38906. if ("number" != typeof e || e % 1 !== 0)
  38907. throw TypeError("Illegal begin: Not an integer");
  38908. if (e >>>= 0,
  38909. "number" != typeof t || t % 1 !== 0)
  38910. throw TypeError("Illegal end: Not an integer");
  38911. if (t >>>= 0,
  38912. e < 0 || e > t || t > this.buffer.byteLength)
  38913. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38914. }
  38915. var n;
  38916. try {
  38917. h.decodeUTF8toUTF16(function() {
  38918. return e < t ? this.view[e++] : null
  38919. }
  38920. .bind(this), n = i())
  38921. } catch (i) {
  38922. if (e !== t)
  38923. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38924. }
  38925. return n()
  38926. }
  38927. ,
  38928. o.fromUTF8 = function(e, i, n) {
  38929. if (!n && "string" != typeof e)
  38930. throw TypeError("Illegal str: Not a string");
  38931. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38932. , a = 0;
  38933. return h.encodeUTF16toUTF8(t(e), function(e) {
  38934. r.view[a++] = e
  38935. }),
  38936. r.limit = a,
  38937. r
  38938. }
  38939. ,
  38940. o
  38941. })
  38942. }
  38943. , {
  38944. long: 216
  38945. }],
  38946. 216: [function(e, t, i) {
  38947. !function(i, n) {
  38948. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38949. }(this, function() {
  38950. "use strict";
  38951. function e(e, t, i) {
  38952. this.low = 0 | e,
  38953. this.high = 0 | t,
  38954. this.unsigned = !!i
  38955. }
  38956. function t(e) {
  38957. return (e && e.__isLong__) === !0
  38958. }
  38959. function i(e, t) {
  38960. var i, n, o;
  38961. return t ? (e >>>= 0,
  38962. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38963. o && (l[e] = i),
  38964. i)) : (e |= 0,
  38965. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38966. o && (s[e] = i),
  38967. i))
  38968. }
  38969. function n(e, t) {
  38970. if (isNaN(e) || !isFinite(e))
  38971. return t ? m : g;
  38972. if (t) {
  38973. if (e < 0)
  38974. return m;
  38975. if (e >= d)
  38976. return I
  38977. } else {
  38978. if (e <= -p)
  38979. return E;
  38980. if (e + 1 >= p)
  38981. return C
  38982. }
  38983. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38984. }
  38985. function r(t, i, n) {
  38986. return new e(t,i,n)
  38987. }
  38988. function o(e, t, i) {
  38989. if (0 === e.length)
  38990. throw Error("empty string");
  38991. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38992. return g;
  38993. if ("number" == typeof t ? (i = t,
  38994. t = !1) : t = !!t,
  38995. i = i || 10,
  38996. i < 2 || 36 < i)
  38997. throw RangeError("radix");
  38998. var r;
  38999. if ((r = e.indexOf("-")) > 0)
  39000. throw Error("interior hyphen");
  39001. if (0 === r)
  39002. return o(e.substring(1), t, i).neg();
  39003. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  39004. var h = Math.min(8, e.length - l)
  39005. , u = parseInt(e.substring(l, l + h), i);
  39006. if (h < 8) {
  39007. var d = n(c(i, h));
  39008. s = s.mul(d).add(n(u))
  39009. } else
  39010. s = s.mul(a),
  39011. s = s.add(n(u))
  39012. }
  39013. return s.unsigned = t,
  39014. s
  39015. }
  39016. function a(t) {
  39017. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  39018. }
  39019. e.prototype.__isLong__,
  39020. Object.defineProperty(e.prototype, "__isLong__", {
  39021. value: !0,
  39022. enumerable: !1,
  39023. configurable: !1
  39024. }),
  39025. e.isLong = t;
  39026. var s = {}
  39027. , l = {};
  39028. e.fromInt = i,
  39029. e.fromNumber = n,
  39030. e.fromBits = r;
  39031. var c = Math.pow;
  39032. e.fromString = o,
  39033. e.fromValue = a;
  39034. var h = 1 << 24
  39035. , u = 4294967296
  39036. , d = 0x10000000000000000
  39037. , p = d / 2
  39038. , f = i(h)
  39039. , g = i(0);
  39040. e.ZERO = g;
  39041. var m = i(0, !0);
  39042. e.UZERO = m;
  39043. var v = i(1);
  39044. e.ONE = v;
  39045. var A = i(1, !0);
  39046. e.UONE = A;
  39047. var y = i(-1);
  39048. e.NEG_ONE = y;
  39049. var C = r(-1, 2147483647, !1);
  39050. e.MAX_VALUE = C;
  39051. var I = r(-1, -1, !0);
  39052. e.MAX_UNSIGNED_VALUE = I;
  39053. var E = r(0, -2147483648, !1);
  39054. e.MIN_VALUE = E;
  39055. var b = e.prototype;
  39056. return b.toInt = function() {
  39057. return this.unsigned ? this.low >>> 0 : this.low
  39058. }
  39059. ,
  39060. b.toNumber = function() {
  39061. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  39062. }
  39063. ,
  39064. b.toString = function(e) {
  39065. if (e = e || 10,
  39066. e < 2 || 36 < e)
  39067. throw RangeError("radix");
  39068. if (this.isZero())
  39069. return "0";
  39070. if (this.isNegative()) {
  39071. if (this.eq(E)) {
  39072. var t = n(e)
  39073. , i = this.div(t)
  39074. , r = i.mul(t).sub(this);
  39075. return i.toString(e) + r.toInt().toString(e)
  39076. }
  39077. return "-" + this.neg().toString(e)
  39078. }
  39079. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  39080. var l = a.div(o)
  39081. , h = a.sub(l.mul(o)).toInt() >>> 0
  39082. , u = h.toString(e);
  39083. if (a = l,
  39084. a.isZero())
  39085. return u + s;
  39086. for (; u.length < 6; )
  39087. u = "0" + u;
  39088. s = "" + u + s
  39089. }
  39090. }
  39091. ,
  39092. b.getHighBits = function() {
  39093. return this.high
  39094. }
  39095. ,
  39096. b.getHighBitsUnsigned = function() {
  39097. return this.high >>> 0
  39098. }
  39099. ,
  39100. b.getLowBits = function() {
  39101. return this.low
  39102. }
  39103. ,
  39104. b.getLowBitsUnsigned = function() {
  39105. return this.low >>> 0
  39106. }
  39107. ,
  39108. b.getNumBitsAbs = function() {
  39109. if (this.isNegative())
  39110. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  39111. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  39112. ;
  39113. return 0 != this.high ? t + 33 : t + 1
  39114. }
  39115. ,
  39116. b.isZero = function() {
  39117. return 0 === this.high && 0 === this.low
  39118. }
  39119. ,
  39120. b.isNegative = function() {
  39121. return !this.unsigned && this.high < 0
  39122. }
  39123. ,
  39124. b.isPositive = function() {
  39125. return this.unsigned || this.high >= 0
  39126. }
  39127. ,
  39128. b.isOdd = function() {
  39129. return 1 === (1 & this.low)
  39130. }
  39131. ,
  39132. b.isEven = function() {
  39133. return 0 === (1 & this.low)
  39134. }
  39135. ,
  39136. b.equals = function(e) {
  39137. return t(e) || (e = a(e)),
  39138. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  39139. }
  39140. ,
  39141. b.eq = b.equals,
  39142. b.notEquals = function(e) {
  39143. return !this.eq(e)
  39144. }
  39145. ,
  39146. b.neq = b.notEquals,
  39147. b.lessThan = function(e) {
  39148. return this.comp(e) < 0
  39149. }
  39150. ,
  39151. b.lt = b.lessThan,
  39152. b.lessThanOrEqual = function(e) {
  39153. return this.comp(e) <= 0
  39154. }
  39155. ,
  39156. b.lte = b.lessThanOrEqual,
  39157. b.greaterThan = function(e) {
  39158. return this.comp(e) > 0
  39159. }
  39160. ,
  39161. b.gt = b.greaterThan,
  39162. b.greaterThanOrEqual = function(e) {
  39163. return this.comp(e) >= 0
  39164. }
  39165. ,
  39166. b.gte = b.greaterThanOrEqual,
  39167. b.compare = function(e) {
  39168. if (t(e) || (e = a(e)),
  39169. this.eq(e))
  39170. return 0;
  39171. var i = this.isNegative()
  39172. , n = e.isNegative();
  39173. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  39174. }
  39175. ,
  39176. b.comp = b.compare,
  39177. b.negate = function() {
  39178. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  39179. }
  39180. ,
  39181. b.neg = b.negate,
  39182. b.add = function(e) {
  39183. t(e) || (e = a(e));
  39184. var i = this.high >>> 16
  39185. , n = 65535 & this.high
  39186. , o = this.low >>> 16
  39187. , s = 65535 & this.low
  39188. , l = e.high >>> 16
  39189. , c = 65535 & e.high
  39190. , h = e.low >>> 16
  39191. , u = 65535 & e.low
  39192. , d = 0
  39193. , p = 0
  39194. , f = 0
  39195. , g = 0;
  39196. return g += s + u,
  39197. f += g >>> 16,
  39198. g &= 65535,
  39199. f += o + h,
  39200. p += f >>> 16,
  39201. f &= 65535,
  39202. p += n + c,
  39203. d += p >>> 16,
  39204. p &= 65535,
  39205. d += i + l,
  39206. d &= 65535,
  39207. r(f << 16 | g, d << 16 | p, this.unsigned)
  39208. }
  39209. ,
  39210. b.subtract = function(e) {
  39211. return t(e) || (e = a(e)),
  39212. this.add(e.neg())
  39213. }
  39214. ,
  39215. b.sub = b.subtract,
  39216. b.multiply = function(e) {
  39217. if (this.isZero())
  39218. return g;
  39219. if (t(e) || (e = a(e)),
  39220. e.isZero())
  39221. return g;
  39222. if (this.eq(E))
  39223. return e.isOdd() ? E : g;
  39224. if (e.eq(E))
  39225. return this.isOdd() ? E : g;
  39226. if (this.isNegative())
  39227. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  39228. if (e.isNegative())
  39229. return this.mul(e.neg()).neg();
  39230. if (this.lt(f) && e.lt(f))
  39231. return n(this.toNumber() * e.toNumber(), this.unsigned);
  39232. var i = this.high >>> 16
  39233. , o = 65535 & this.high
  39234. , s = this.low >>> 16
  39235. , l = 65535 & this.low
  39236. , c = e.high >>> 16
  39237. , h = 65535 & e.high
  39238. , u = e.low >>> 16
  39239. , d = 65535 & e.low
  39240. , p = 0
  39241. , m = 0
  39242. , v = 0
  39243. , A = 0;
  39244. return A += l * d,
  39245. v += A >>> 16,
  39246. A &= 65535,
  39247. v += s * d,
  39248. m += v >>> 16,
  39249. v &= 65535,
  39250. v += l * u,
  39251. m += v >>> 16,
  39252. v &= 65535,
  39253. m += o * d,
  39254. p += m >>> 16,
  39255. m &= 65535,
  39256. m += s * u,
  39257. p += m >>> 16,
  39258. m &= 65535,
  39259. m += l * h,
  39260. p += m >>> 16,
  39261. m &= 65535,
  39262. p += i * d + o * u + s * h + l * c,
  39263. p &= 65535,
  39264. r(v << 16 | A, p << 16 | m, this.unsigned)
  39265. }
  39266. ,
  39267. b.mul = b.multiply,
  39268. b.divide = function(e) {
  39269. if (t(e) || (e = a(e)),
  39270. e.isZero())
  39271. throw Error("division by zero");
  39272. if (this.isZero())
  39273. return this.unsigned ? m : g;
  39274. var i, r, o;
  39275. if (this.unsigned) {
  39276. if (e.unsigned || (e = e.toUnsigned()),
  39277. e.gt(this))
  39278. return m;
  39279. if (e.gt(this.shru(1)))
  39280. return A;
  39281. o = m
  39282. } else {
  39283. if (this.eq(E)) {
  39284. if (e.eq(v) || e.eq(y))
  39285. return E;
  39286. if (e.eq(E))
  39287. return v;
  39288. var s = this.shr(1);
  39289. return i = s.div(e).shl(1),
  39290. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  39291. o = i.add(r.div(e)))
  39292. }
  39293. if (e.eq(E))
  39294. return this.unsigned ? m : g;
  39295. if (this.isNegative())
  39296. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  39297. if (e.isNegative())
  39298. return this.div(e.neg()).neg();
  39299. o = g
  39300. }
  39301. for (r = this; r.gte(e); ) {
  39302. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  39303. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  39304. i -= h,
  39305. u = n(i, this.unsigned),
  39306. d = u.mul(e);
  39307. u.isZero() && (u = v),
  39308. o = o.add(u),
  39309. r = r.sub(d)
  39310. }
  39311. return o
  39312. }
  39313. ,
  39314. b.div = b.divide,
  39315. b.modulo = function(e) {
  39316. return t(e) || (e = a(e)),
  39317. this.sub(this.div(e).mul(e))
  39318. }
  39319. ,
  39320. b.mod = b.modulo,
  39321. b.not = function() {
  39322. return r(~this.low, ~this.high, this.unsigned)
  39323. }
  39324. ,
  39325. b.and = function(e) {
  39326. return t(e) || (e = a(e)),
  39327. r(this.low & e.low, this.high & e.high, this.unsigned)
  39328. }
  39329. ,
  39330. b.or = function(e) {
  39331. return t(e) || (e = a(e)),
  39332. r(this.low | e.low, this.high | e.high, this.unsigned)
  39333. }
  39334. ,
  39335. b.xor = function(e) {
  39336. return t(e) || (e = a(e)),
  39337. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  39338. }
  39339. ,
  39340. b.shiftLeft = function(e) {
  39341. return t(e) && (e = e.toInt()),
  39342. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  39343. }
  39344. ,
  39345. b.shl = b.shiftLeft,
  39346. b.shiftRight = function(e) {
  39347. return t(e) && (e = e.toInt()),
  39348. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  39349. }
  39350. ,
  39351. b.shr = b.shiftRight,
  39352. b.shiftRightUnsigned = function(e) {
  39353. if (t(e) && (e = e.toInt()),
  39354. e &= 63,
  39355. 0 === e)
  39356. return this;
  39357. var i = this.high;
  39358. if (e < 32) {
  39359. var n = this.low;
  39360. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  39361. }
  39362. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  39363. }
  39364. ,
  39365. b.shru = b.shiftRightUnsigned,
  39366. b.toSigned = function() {
  39367. return this.unsigned ? r(this.low, this.high, !1) : this
  39368. }
  39369. ,
  39370. b.toUnsigned = function() {
  39371. return this.unsigned ? this : r(this.low, this.high, !0)
  39372. }
  39373. ,
  39374. b.toBytes = function(e) {
  39375. return e ? this.toBytesLE() : this.toBytesBE()
  39376. }
  39377. ,
  39378. b.toBytesLE = function() {
  39379. var e = this.high
  39380. , t = this.low;
  39381. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  39382. }
  39383. ,
  39384. b.toBytesBE = function() {
  39385. var e = this.high
  39386. , t = this.low;
  39387. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  39388. }
  39389. ,
  39390. e
  39391. })
  39392. }
  39393. , {}],
  39394. 217: [function(e, t, i) {
  39395. var n = {
  39396. REVISION: "75"
  39397. };
  39398. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  39399. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  39400. void 0 === Math.sign && (Math.sign = function(e) {
  39401. return e < 0 ? -1 : e > 0 ? 1 : +e
  39402. }
  39403. ),
  39404. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  39405. get: function() {
  39406. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  39407. }
  39408. }),
  39409. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  39410. writable: !0,
  39411. configurable: !0,
  39412. value: function(e) {
  39413. "use strict";
  39414. if (void 0 === e || null === e)
  39415. throw new TypeError("Cannot convert first argument to object");
  39416. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  39417. var r = arguments[i];
  39418. if (void 0 !== r && null !== r) {
  39419. r = Object(r);
  39420. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  39421. var l = o[a]
  39422. , c = Object.getOwnPropertyDescriptor(r, l);
  39423. void 0 !== c && c.enumerable && (t[l] = r[l])
  39424. }
  39425. }
  39426. }
  39427. return t
  39428. }
  39429. }),
  39430. n.MOUSE = {
  39431. LEFT: 0,
  39432. MIDDLE: 1,
  39433. RIGHT: 2
  39434. },
  39435. n.CullFaceNone = 0,
  39436. n.CullFaceBack = 1,
  39437. n.CullFaceFront = 2,
  39438. n.CullFaceFrontBack = 3,
  39439. n.FrontFaceDirectionCW = 0,
  39440. n.FrontFaceDirectionCCW = 1,
  39441. n.BasicShadowMap = 0,
  39442. n.PCFShadowMap = 1,
  39443. n.PCFSoftShadowMap = 2,
  39444. n.FrontSide = 0,
  39445. n.BackSide = 1,
  39446. n.DoubleSide = 2,
  39447. n.FlatShading = 1,
  39448. n.SmoothShading = 2,
  39449. n.NoColors = 0,
  39450. n.FaceColors = 1,
  39451. n.VertexColors = 2,
  39452. n.NoBlending = 0,
  39453. n.NormalBlending = 1,
  39454. n.AdditiveBlending = 2,
  39455. n.SubtractiveBlending = 3,
  39456. n.MultiplyBlending = 4,
  39457. n.CustomBlending = 5,
  39458. n.AddEquation = 100,
  39459. n.SubtractEquation = 101,
  39460. n.ReverseSubtractEquation = 102,
  39461. n.MinEquation = 103,
  39462. n.MaxEquation = 104,
  39463. n.ZeroFactor = 200,
  39464. n.OneFactor = 201,
  39465. n.SrcColorFactor = 202,
  39466. n.OneMinusSrcColorFactor = 203,
  39467. n.SrcAlphaFactor = 204,
  39468. n.OneMinusSrcAlphaFactor = 205,
  39469. n.DstAlphaFactor = 206,
  39470. n.OneMinusDstAlphaFactor = 207,
  39471. n.DstColorFactor = 208,
  39472. n.OneMinusDstColorFactor = 209,
  39473. n.SrcAlphaSaturateFactor = 210,
  39474. n.NeverDepth = 0,
  39475. n.AlwaysDepth = 1,
  39476. n.LessDepth = 2,
  39477. n.LessEqualDepth = 3,
  39478. n.EqualDepth = 4,
  39479. n.GreaterEqualDepth = 5,
  39480. n.GreaterDepth = 6,
  39481. n.NotEqualDepth = 7,
  39482. n.MultiplyOperation = 0,
  39483. n.MixOperation = 1,
  39484. n.AddOperation = 2,
  39485. n.NoToneMapping = 0,
  39486. n.LinearToneMapping = 1,
  39487. n.ReinhardToneMapping = 2,
  39488. n.Uncharted2ToneMapping = 3,
  39489. n.CineonToneMapping = 4,
  39490. n.UVMapping = 300,
  39491. n.CubeReflectionMapping = 301,
  39492. n.CubeRefractionMapping = 302,
  39493. n.EquirectangularReflectionMapping = 303,
  39494. n.EquirectangularRefractionMapping = 304,
  39495. n.SphericalReflectionMapping = 305,
  39496. n.CubeUVReflectionMapping = 306,
  39497. n.CubeUVRefractionMapping = 307,
  39498. n.RepeatWrapping = 1e3,
  39499. n.ClampToEdgeWrapping = 1001,
  39500. n.MirroredRepeatWrapping = 1002,
  39501. n.NearestFilter = 1003,
  39502. n.NearestMipMapNearestFilter = 1004,
  39503. n.NearestMipMapLinearFilter = 1005,
  39504. n.LinearFilter = 1006,
  39505. n.LinearMipMapNearestFilter = 1007,
  39506. n.LinearMipMapLinearFilter = 1008,
  39507. n.UnsignedByteType = 1009,
  39508. n.ByteType = 1010,
  39509. n.ShortType = 1011,
  39510. n.UnsignedShortType = 1012,
  39511. n.IntType = 1013,
  39512. n.UnsignedIntType = 1014,
  39513. n.FloatType = 1015,
  39514. n.HalfFloatType = 1025,
  39515. n.UnsignedShort4444Type = 1016,
  39516. n.UnsignedShort5551Type = 1017,
  39517. n.UnsignedShort565Type = 1018,
  39518. n.AlphaFormat = 1019,
  39519. n.RGBFormat = 1020,
  39520. n.RGBAFormat = 1021,
  39521. n.LuminanceFormat = 1022,
  39522. n.LuminanceAlphaFormat = 1023,
  39523. n.RGBEFormat = n.RGBAFormat,
  39524. n.RGB_S3TC_DXT1_Format = 2001,
  39525. n.RGBA_S3TC_DXT1_Format = 2002,
  39526. n.RGBA_S3TC_DXT3_Format = 2003,
  39527. n.RGBA_S3TC_DXT5_Format = 2004,
  39528. n.RGB_PVRTC_4BPPV1_Format = 2100,
  39529. n.RGB_PVRTC_2BPPV1_Format = 2101,
  39530. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  39531. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  39532. n.RGB_ETC1_Format = 2151,
  39533. n.LoopOnce = 2200,
  39534. n.LoopRepeat = 2201,
  39535. n.LoopPingPong = 2202,
  39536. n.InterpolateDiscrete = 2300,
  39537. n.InterpolateLinear = 2301,
  39538. n.InterpolateSmooth = 2302,
  39539. n.ZeroCurvatureEnding = 2400,
  39540. n.ZeroSlopeEnding = 2401,
  39541. n.WrapAroundEnding = 2402,
  39542. n.TrianglesDrawMode = 0,
  39543. n.TriangleStripDrawMode = 1,
  39544. n.TriangleFanDrawMode = 2,
  39545. n.LinearEncoding = 3e3,
  39546. n.sRGBEncoding = 3001,
  39547. n.GammaEncoding = 3007,
  39548. n.RGBEEncoding = 3002,
  39549. n.LogLuvEncoding = 3003,
  39550. n.RGBM7Encoding = 3004,
  39551. n.RGBM16Encoding = 3005,
  39552. n.RGBDEncoding = 3006,
  39553. n.Color = function(e) {
  39554. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  39555. }
  39556. ,
  39557. n.Color.prototype = {
  39558. constructor: n.Color,
  39559. r: 1,
  39560. g: 1,
  39561. b: 1,
  39562. set: function(e) {
  39563. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  39564. this
  39565. },
  39566. setScalar: function(e) {
  39567. this.r = e,
  39568. this.g = e,
  39569. this.b = e
  39570. },
  39571. setHex: function(e) {
  39572. return e = Math.floor(e),
  39573. this.r = (e >> 16 & 255) / 255,
  39574. this.g = (e >> 8 & 255) / 255,
  39575. this.b = (255 & e) / 255,
  39576. this
  39577. },
  39578. setRGB: function(e, t, i) {
  39579. return this.r = e,
  39580. this.g = t,
  39581. this.b = i,
  39582. this
  39583. },
  39584. setHSL: function() {
  39585. function e(e, t, i) {
  39586. return i < 0 && (i += 1),
  39587. i > 1 && (i -= 1),
  39588. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  39589. }
  39590. return function(t, i, r) {
  39591. if (t = n.Math.euclideanModulo(t, 1),
  39592. i = n.Math.clamp(i, 0, 1),
  39593. r = n.Math.clamp(r, 0, 1),
  39594. 0 === i)
  39595. this.r = this.g = this.b = r;
  39596. else {
  39597. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  39598. , a = 2 * r - o;
  39599. this.r = e(a, o, t + 1 / 3),
  39600. this.g = e(a, o, t),
  39601. this.b = e(a, o, t - 1 / 3)
  39602. }
  39603. return this
  39604. }
  39605. }(),
  39606. setStyle: function(e) {
  39607. function t(t) {
  39608. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  39609. }
  39610. var i;
  39611. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  39612. var r, o = i[1], a = i[2];
  39613. switch (o) {
  39614. case "rgb":
  39615. case "rgba":
  39616. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39617. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  39618. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  39619. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  39620. t(r[5]),
  39621. this;
  39622. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39623. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  39624. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  39625. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  39626. t(r[5]),
  39627. this;
  39628. break;
  39629. case "hsl":
  39630. case "hsla":
  39631. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39632. var s = parseFloat(r[1]) / 360
  39633. , l = parseInt(r[2], 10) / 100
  39634. , c = parseInt(r[3], 10) / 100;
  39635. return t(r[5]),
  39636. this.setHSL(s, l, c)
  39637. }
  39638. }
  39639. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39640. var h = i[1]
  39641. , u = h.length;
  39642. if (3 === u)
  39643. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39644. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39645. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39646. this;
  39647. if (6 === u)
  39648. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39649. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39650. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39651. this
  39652. }
  39653. if (e && e.length > 0) {
  39654. var h = n.ColorKeywords[e];
  39655. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39656. }
  39657. return this
  39658. },
  39659. clone: function() {
  39660. return new this.constructor(this.r,this.g,this.b)
  39661. },
  39662. copy: function(e) {
  39663. return this.r = e.r,
  39664. this.g = e.g,
  39665. this.b = e.b,
  39666. this
  39667. },
  39668. copyGammaToLinear: function(e, t) {
  39669. return void 0 === t && (t = 2),
  39670. this.r = Math.pow(e.r, t),
  39671. this.g = Math.pow(e.g, t),
  39672. this.b = Math.pow(e.b, t),
  39673. this
  39674. },
  39675. copyLinearToGamma: function(e, t) {
  39676. void 0 === t && (t = 2);
  39677. var i = t > 0 ? 1 / t : 1;
  39678. return this.r = Math.pow(e.r, i),
  39679. this.g = Math.pow(e.g, i),
  39680. this.b = Math.pow(e.b, i),
  39681. this
  39682. },
  39683. convertGammaToLinear: function() {
  39684. var e = this.r
  39685. , t = this.g
  39686. , i = this.b;
  39687. return this.r = e * e,
  39688. this.g = t * t,
  39689. this.b = i * i,
  39690. this
  39691. },
  39692. convertLinearToGamma: function() {
  39693. return this.r = Math.sqrt(this.r),
  39694. this.g = Math.sqrt(this.g),
  39695. this.b = Math.sqrt(this.b),
  39696. this
  39697. },
  39698. getHex: function() {
  39699. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39700. },
  39701. getHexString: function() {
  39702. return ("000000" + this.getHex().toString(16)).slice(-6)
  39703. },
  39704. getHSL: function(e) {
  39705. var t, i, n = e || {
  39706. h: 0,
  39707. s: 0,
  39708. l: 0
  39709. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39710. if (l === s)
  39711. t = 0,
  39712. i = 0;
  39713. else {
  39714. var h = s - l;
  39715. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39716. s) {
  39717. case r:
  39718. t = (o - a) / h + (o < a ? 6 : 0);
  39719. break;
  39720. case o:
  39721. t = (a - r) / h + 2;
  39722. break;
  39723. case a:
  39724. t = (r - o) / h + 4
  39725. }
  39726. t /= 6
  39727. }
  39728. return n.h = t,
  39729. n.s = i,
  39730. n.l = c,
  39731. n
  39732. },
  39733. getStyle: function() {
  39734. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39735. },
  39736. offsetHSL: function(e, t, i) {
  39737. var n = this.getHSL();
  39738. return n.h += e,
  39739. n.s += t,
  39740. n.l += i,
  39741. this.setHSL(n.h, n.s, n.l),
  39742. this
  39743. },
  39744. add: function(e) {
  39745. return this.r += e.r,
  39746. this.g += e.g,
  39747. this.b += e.b,
  39748. this
  39749. },
  39750. addColors: function(e, t) {
  39751. return this.r = e.r + t.r,
  39752. this.g = e.g + t.g,
  39753. this.b = e.b + t.b,
  39754. this
  39755. },
  39756. addScalar: function(e) {
  39757. return this.r += e,
  39758. this.g += e,
  39759. this.b += e,
  39760. this
  39761. },
  39762. multiply: function(e) {
  39763. return this.r *= e.r,
  39764. this.g *= e.g,
  39765. this.b *= e.b,
  39766. this
  39767. },
  39768. multiplyScalar: function(e) {
  39769. return this.r *= e,
  39770. this.g *= e,
  39771. this.b *= e,
  39772. this
  39773. },
  39774. lerp: function(e, t) {
  39775. return this.r += (e.r - this.r) * t,
  39776. this.g += (e.g - this.g) * t,
  39777. this.b += (e.b - this.b) * t,
  39778. this
  39779. },
  39780. equals: function(e) {
  39781. return e.r === this.r && e.g === this.g && e.b === this.b
  39782. },
  39783. fromArray: function(e, t) {
  39784. return void 0 === t && (t = 0),
  39785. this.r = e[t],
  39786. this.g = e[t + 1],
  39787. this.b = e[t + 2],
  39788. this
  39789. },
  39790. toArray: function(e, t) {
  39791. return void 0 === e && (e = []),
  39792. void 0 === t && (t = 0),
  39793. e[t] = this.r,
  39794. e[t + 1] = this.g,
  39795. e[t + 2] = this.b,
  39796. e
  39797. }
  39798. },
  39799. n.ColorKeywords = {
  39800. aliceblue: 15792383,
  39801. antiquewhite: 16444375,
  39802. aqua: 65535,
  39803. aquamarine: 8388564,
  39804. azure: 15794175,
  39805. beige: 16119260,
  39806. bisque: 16770244,
  39807. black: 0,
  39808. blanchedalmond: 16772045,
  39809. blue: 255,
  39810. blueviolet: 9055202,
  39811. brown: 10824234,
  39812. burlywood: 14596231,
  39813. cadetblue: 6266528,
  39814. chartreuse: 8388352,
  39815. chocolate: 13789470,
  39816. coral: 16744272,
  39817. cornflowerblue: 6591981,
  39818. cornsilk: 16775388,
  39819. crimson: 14423100,
  39820. cyan: 65535,
  39821. darkblue: 139,
  39822. darkcyan: 35723,
  39823. darkgoldenrod: 12092939,
  39824. darkgray: 11119017,
  39825. darkgreen: 25600,
  39826. darkgrey: 11119017,
  39827. darkkhaki: 12433259,
  39828. darkmagenta: 9109643,
  39829. darkolivegreen: 5597999,
  39830. darkorange: 16747520,
  39831. darkorchid: 10040012,
  39832. darkred: 9109504,
  39833. darksalmon: 15308410,
  39834. darkseagreen: 9419919,
  39835. darkslateblue: 4734347,
  39836. darkslategray: 3100495,
  39837. darkslategrey: 3100495,
  39838. darkturquoise: 52945,
  39839. darkviolet: 9699539,
  39840. deeppink: 16716947,
  39841. deepskyblue: 49151,
  39842. dimgray: 6908265,
  39843. dimgrey: 6908265,
  39844. dodgerblue: 2003199,
  39845. firebrick: 11674146,
  39846. floralwhite: 16775920,
  39847. forestgreen: 2263842,
  39848. fuchsia: 16711935,
  39849. gainsboro: 14474460,
  39850. ghostwhite: 16316671,
  39851. gold: 16766720,
  39852. goldenrod: 14329120,
  39853. gray: 8421504,
  39854. green: 32768,
  39855. greenyellow: 11403055,
  39856. grey: 8421504,
  39857. honeydew: 15794160,
  39858. hotpink: 16738740,
  39859. indianred: 13458524,
  39860. indigo: 4915330,
  39861. ivory: 16777200,
  39862. khaki: 15787660,
  39863. lavender: 15132410,
  39864. lavenderblush: 16773365,
  39865. lawngreen: 8190976,
  39866. lemonchiffon: 16775885,
  39867. lightblue: 11393254,
  39868. lightcoral: 15761536,
  39869. lightcyan: 14745599,
  39870. lightgoldenrodyellow: 16448210,
  39871. lightgray: 13882323,
  39872. lightgreen: 9498256,
  39873. lightgrey: 13882323,
  39874. lightpink: 16758465,
  39875. lightsalmon: 16752762,
  39876. lightseagreen: 2142890,
  39877. lightskyblue: 8900346,
  39878. lightslategray: 7833753,
  39879. lightslategrey: 7833753,
  39880. lightsteelblue: 11584734,
  39881. lightyellow: 16777184,
  39882. lime: 65280,
  39883. limegreen: 3329330,
  39884. linen: 16445670,
  39885. magenta: 16711935,
  39886. maroon: 8388608,
  39887. mediumaquamarine: 6737322,
  39888. mediumblue: 205,
  39889. mediumorchid: 12211667,
  39890. mediumpurple: 9662683,
  39891. mediumseagreen: 3978097,
  39892. mediumslateblue: 8087790,
  39893. mediumspringgreen: 64154,
  39894. mediumturquoise: 4772300,
  39895. mediumvioletred: 13047173,
  39896. midnightblue: 1644912,
  39897. mintcream: 16121850,
  39898. mistyrose: 16770273,
  39899. moccasin: 16770229,
  39900. navajowhite: 16768685,
  39901. navy: 128,
  39902. oldlace: 16643558,
  39903. olive: 8421376,
  39904. olivedrab: 7048739,
  39905. orange: 16753920,
  39906. orangered: 16729344,
  39907. orchid: 14315734,
  39908. palegoldenrod: 15657130,
  39909. palegreen: 10025880,
  39910. paleturquoise: 11529966,
  39911. palevioletred: 14381203,
  39912. papayawhip: 16773077,
  39913. peachpuff: 16767673,
  39914. peru: 13468991,
  39915. pink: 16761035,
  39916. plum: 14524637,
  39917. powderblue: 11591910,
  39918. purple: 8388736,
  39919. red: 16711680,
  39920. rosybrown: 12357519,
  39921. royalblue: 4286945,
  39922. saddlebrown: 9127187,
  39923. salmon: 16416882,
  39924. sandybrown: 16032864,
  39925. seagreen: 3050327,
  39926. seashell: 16774638,
  39927. sienna: 10506797,
  39928. silver: 12632256,
  39929. skyblue: 8900331,
  39930. slateblue: 6970061,
  39931. slategray: 7372944,
  39932. slategrey: 7372944,
  39933. snow: 16775930,
  39934. springgreen: 65407,
  39935. steelblue: 4620980,
  39936. tan: 13808780,
  39937. teal: 32896,
  39938. thistle: 14204888,
  39939. tomato: 16737095,
  39940. turquoise: 4251856,
  39941. violet: 15631086,
  39942. wheat: 16113331,
  39943. white: 16777215,
  39944. whitesmoke: 16119285,
  39945. yellow: 16776960,
  39946. yellowgreen: 10145074
  39947. },
  39948. n.Quaternion = function(e, t, i, n) {
  39949. this._x = e || 0,
  39950. this._y = t || 0,
  39951. this._z = i || 0,
  39952. this._w = void 0 !== n ? n : 1
  39953. }
  39954. ,
  39955. n.Quaternion.prototype = {
  39956. constructor: n.Quaternion,
  39957. get x() {
  39958. return this._x
  39959. },
  39960. set x(e) {
  39961. this._x = e,
  39962. this.onChangeCallback()
  39963. },
  39964. get y() {
  39965. return this._y
  39966. },
  39967. set y(e) {
  39968. this._y = e,
  39969. this.onChangeCallback()
  39970. },
  39971. get z() {
  39972. return this._z
  39973. },
  39974. set z(e) {
  39975. this._z = e,
  39976. this.onChangeCallback()
  39977. },
  39978. get w() {
  39979. return this._w
  39980. },
  39981. set w(e) {
  39982. this._w = e,
  39983. this.onChangeCallback()
  39984. },
  39985. set: function(e, t, i, n) {
  39986. return this._x = e,
  39987. this._y = t,
  39988. this._z = i,
  39989. this._w = n,
  39990. this.onChangeCallback(),
  39991. this
  39992. },
  39993. clone: function() {
  39994. return new this.constructor(this._x,this._y,this._z,this._w)
  39995. },
  39996. copy: function(e) {
  39997. return this._x = e.x,
  39998. this._y = e.y,
  39999. this._z = e.z,
  40000. this._w = e.w,
  40001. this.onChangeCallback(),
  40002. this
  40003. },
  40004. setFromEuler: function(e, t) {
  40005. if (e instanceof n.Euler == !1)
  40006. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  40007. var i = Math.cos(e._x / 2)
  40008. , r = Math.cos(e._y / 2)
  40009. , o = Math.cos(e._z / 2)
  40010. , a = Math.sin(e._x / 2)
  40011. , s = Math.sin(e._y / 2)
  40012. , l = Math.sin(e._z / 2)
  40013. , c = e.order;
  40014. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  40015. this._y = i * s * o - a * r * l,
  40016. this._z = i * r * l + a * s * o,
  40017. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  40018. this._y = i * s * o - a * r * l,
  40019. this._z = i * r * l - a * s * o,
  40020. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  40021. this._y = i * s * o + a * r * l,
  40022. this._z = i * r * l + a * s * o,
  40023. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  40024. this._y = i * s * o + a * r * l,
  40025. this._z = i * r * l - a * s * o,
  40026. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  40027. this._y = i * s * o + a * r * l,
  40028. this._z = i * r * l - a * s * o,
  40029. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  40030. this._y = i * s * o - a * r * l,
  40031. this._z = i * r * l + a * s * o,
  40032. this._w = i * r * o + a * s * l),
  40033. t !== !1 && this.onChangeCallback(),
  40034. this
  40035. },
  40036. setFromAxisAngle: function(e, t) {
  40037. var i = t / 2
  40038. , n = Math.sin(i);
  40039. return this._x = e.x * n,
  40040. this._y = e.y * n,
  40041. this._z = e.z * n,
  40042. this._w = Math.cos(i),
  40043. this.onChangeCallback(),
  40044. this
  40045. },
  40046. setFromRotationMatrix: function(e) {
  40047. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  40048. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  40049. this._w = .25 / t,
  40050. this._x = (h - l) * t,
  40051. this._y = (o - c) * t,
  40052. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  40053. this._w = (h - l) / t,
  40054. this._x = .25 * t,
  40055. this._y = (r + a) / t,
  40056. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  40057. this._w = (o - c) / t,
  40058. this._x = (r + a) / t,
  40059. this._y = .25 * t,
  40060. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  40061. this._w = (a - r) / t,
  40062. this._x = (o + c) / t,
  40063. this._y = (l + h) / t,
  40064. this._z = .25 * t),
  40065. this.onChangeCallback(),
  40066. this
  40067. },
  40068. setFromUnitVectors: function() {
  40069. var e, t, i = 1e-6;
  40070. return function(r, o) {
  40071. return void 0 === e && (e = new n.Vector3),
  40072. t = r.dot(o) + 1,
  40073. t < i ? (t = 0,
  40074. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  40075. this._x = e.x,
  40076. this._y = e.y,
  40077. this._z = e.z,
  40078. this._w = t,
  40079. this.normalize(),
  40080. this
  40081. }
  40082. }(),
  40083. inverse: function() {
  40084. return this.conjugate().normalize(),
  40085. this
  40086. },
  40087. conjugate: function() {
  40088. return this._x *= -1,
  40089. this._y *= -1,
  40090. this._z *= -1,
  40091. this.onChangeCallback(),
  40092. this
  40093. },
  40094. dot: function(e) {
  40095. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  40096. },
  40097. lengthSq: function() {
  40098. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  40099. },
  40100. length: function() {
  40101. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  40102. },
  40103. normalize: function() {
  40104. var e = this.length();
  40105. return 0 === e ? (this._x = 0,
  40106. this._y = 0,
  40107. this._z = 0,
  40108. this._w = 1) : (e = 1 / e,
  40109. this._x = this._x * e,
  40110. this._y = this._y * e,
  40111. this._z = this._z * e,
  40112. this._w = this._w * e),
  40113. this.onChangeCallback(),
  40114. this
  40115. },
  40116. multiply: function(e, t) {
  40117. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  40118. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  40119. },
  40120. multiplyQuaternions: function(e, t) {
  40121. var i = e._x
  40122. , n = e._y
  40123. , r = e._z
  40124. , o = e._w
  40125. , a = t._x
  40126. , s = t._y
  40127. , l = t._z
  40128. , c = t._w;
  40129. return this._x = i * c + o * a + n * l - r * s,
  40130. this._y = n * c + o * s + r * a - i * l,
  40131. this._z = r * c + o * l + i * s - n * a,
  40132. this._w = o * c - i * a - n * s - r * l,
  40133. this.onChangeCallback(),
  40134. this
  40135. },
  40136. slerp: function(e, t) {
  40137. if (0 === t)
  40138. return this;
  40139. if (1 === t)
  40140. return this.copy(e);
  40141. var i = this._x
  40142. , n = this._y
  40143. , r = this._z
  40144. , o = this._w
  40145. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  40146. if (a < 0 ? (this._w = -e._w,
  40147. this._x = -e._x,
  40148. this._y = -e._y,
  40149. this._z = -e._z,
  40150. a = -a) : this.copy(e),
  40151. a >= 1)
  40152. return this._w = o,
  40153. this._x = i,
  40154. this._y = n,
  40155. this._z = r,
  40156. this;
  40157. var s = Math.sqrt(1 - a * a);
  40158. if (Math.abs(s) < .001)
  40159. return this._w = .5 * (o + this._w),
  40160. this._x = .5 * (i + this._x),
  40161. this._y = .5 * (n + this._y),
  40162. this._z = .5 * (r + this._z),
  40163. this;
  40164. var l = Math.atan2(s, a)
  40165. , c = Math.sin((1 - t) * l) / s
  40166. , h = Math.sin(t * l) / s;
  40167. return this._w = o * c + this._w * h,
  40168. this._x = i * c + this._x * h,
  40169. this._y = n * c + this._y * h,
  40170. this._z = r * c + this._z * h,
  40171. this.onChangeCallback(),
  40172. this
  40173. },
  40174. equals: function(e) {
  40175. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  40176. },
  40177. fromArray: function(e, t) {
  40178. return void 0 === t && (t = 0),
  40179. this._x = e[t],
  40180. this._y = e[t + 1],
  40181. this._z = e[t + 2],
  40182. this._w = e[t + 3],
  40183. this.onChangeCallback(),
  40184. this
  40185. },
  40186. toArray: function(e, t) {
  40187. return void 0 === e && (e = []),
  40188. void 0 === t && (t = 0),
  40189. e[t] = this._x,
  40190. e[t + 1] = this._y,
  40191. e[t + 2] = this._z,
  40192. e[t + 3] = this._w,
  40193. e
  40194. },
  40195. onChange: function(e) {
  40196. return this.onChangeCallback = e,
  40197. this
  40198. },
  40199. onChangeCallback: function() {}
  40200. },
  40201. Object.assign(n.Quaternion, {
  40202. slerp: function(e, t, i, n) {
  40203. return i.copy(e).slerp(t, n)
  40204. },
  40205. slerpFlat: function(e, t, i, n, r, o, a) {
  40206. var s = i[n + 0]
  40207. , l = i[n + 1]
  40208. , c = i[n + 2]
  40209. , h = i[n + 3]
  40210. , u = r[o + 0]
  40211. , d = r[o + 1]
  40212. , p = r[o + 2]
  40213. , f = r[o + 3];
  40214. if (h !== f || s !== u || l !== d || c !== p) {
  40215. var g = 1 - a
  40216. , m = s * u + l * d + c * p + h * f
  40217. , v = m >= 0 ? 1 : -1
  40218. , A = 1 - m * m;
  40219. if (A > Number.EPSILON) {
  40220. var y = Math.sqrt(A)
  40221. , C = Math.atan2(y, m * v);
  40222. g = Math.sin(g * C) / y,
  40223. a = Math.sin(a * C) / y
  40224. }
  40225. var I = a * v;
  40226. if (s = s * g + u * I,
  40227. l = l * g + d * I,
  40228. c = c * g + p * I,
  40229. h = h * g + f * I,
  40230. g === 1 - a) {
  40231. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  40232. s *= E,
  40233. l *= E,
  40234. c *= E,
  40235. h *= E
  40236. }
  40237. }
  40238. e[t] = s,
  40239. e[t + 1] = l,
  40240. e[t + 2] = c,
  40241. e[t + 3] = h
  40242. }
  40243. }),
  40244. n.Vector2 = function(e, t) {
  40245. this.x = e || 0,
  40246. this.y = t || 0
  40247. }
  40248. ,
  40249. n.Vector2.prototype = {
  40250. constructor: n.Vector2,
  40251. get width() {
  40252. return this.x
  40253. },
  40254. set width(e) {
  40255. this.x = e
  40256. },
  40257. get height() {
  40258. return this.y
  40259. },
  40260. set height(e) {
  40261. this.y = e
  40262. },
  40263. set: function(e, t) {
  40264. return this.x = e,
  40265. this.y = t,
  40266. this
  40267. },
  40268. setScalar: function(e) {
  40269. return this.x = e,
  40270. this.y = e,
  40271. this
  40272. },
  40273. setX: function(e) {
  40274. return this.x = e,
  40275. this
  40276. },
  40277. setY: function(e) {
  40278. return this.y = e,
  40279. this
  40280. },
  40281. setComponent: function(e, t) {
  40282. switch (e) {
  40283. case 0:
  40284. this.x = t;
  40285. break;
  40286. case 1:
  40287. this.y = t;
  40288. break;
  40289. default:
  40290. throw new Error("index is out of range: " + e)
  40291. }
  40292. },
  40293. getComponent: function(e) {
  40294. switch (e) {
  40295. case 0:
  40296. return this.x;
  40297. case 1:
  40298. return this.y;
  40299. default:
  40300. throw new Error("index is out of range: " + e)
  40301. }
  40302. },
  40303. clone: function() {
  40304. return new this.constructor(this.x,this.y)
  40305. },
  40306. copy: function(e) {
  40307. return this.x = e.x,
  40308. this.y = e.y,
  40309. this
  40310. },
  40311. add: function(e, t) {
  40312. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40313. this.addVectors(e, t)) : (this.x += e.x,
  40314. this.y += e.y,
  40315. this)
  40316. },
  40317. addScalar: function(e) {
  40318. return this.x += e,
  40319. this.y += e,
  40320. this
  40321. },
  40322. addVectors: function(e, t) {
  40323. return this.x = e.x + t.x,
  40324. this.y = e.y + t.y,
  40325. this
  40326. },
  40327. addScaledVector: function(e, t) {
  40328. return this.x += e.x * t,
  40329. this.y += e.y * t,
  40330. this
  40331. },
  40332. sub: function(e, t) {
  40333. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40334. this.subVectors(e, t)) : (this.x -= e.x,
  40335. this.y -= e.y,
  40336. this)
  40337. },
  40338. subScalar: function(e) {
  40339. return this.x -= e,
  40340. this.y -= e,
  40341. this
  40342. },
  40343. subVectors: function(e, t) {
  40344. return this.x = e.x - t.x,
  40345. this.y = e.y - t.y,
  40346. this
  40347. },
  40348. multiply: function(e) {
  40349. return this.x *= e.x,
  40350. this.y *= e.y,
  40351. this
  40352. },
  40353. multiplyScalar: function(e) {
  40354. return isFinite(e) ? (this.x *= e,
  40355. this.y *= e) : (this.x = 0,
  40356. this.y = 0),
  40357. this
  40358. },
  40359. divide: function(e) {
  40360. return this.x /= e.x,
  40361. this.y /= e.y,
  40362. this
  40363. },
  40364. divideScalar: function(e) {
  40365. return this.multiplyScalar(1 / e)
  40366. },
  40367. min: function(e) {
  40368. return this.x = Math.min(this.x, e.x),
  40369. this.y = Math.min(this.y, e.y),
  40370. this
  40371. },
  40372. max: function(e) {
  40373. return this.x = Math.max(this.x, e.x),
  40374. this.y = Math.max(this.y, e.y),
  40375. this
  40376. },
  40377. clamp: function(e, t) {
  40378. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40379. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40380. this
  40381. },
  40382. clampScalar: function() {
  40383. var e, t;
  40384. return function(i, r) {
  40385. return void 0 === e && (e = new n.Vector2,
  40386. t = new n.Vector2),
  40387. e.set(i, i),
  40388. t.set(r, r),
  40389. this.clamp(e, t)
  40390. }
  40391. }(),
  40392. clampLength: function(e, t) {
  40393. var i = this.length();
  40394. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40395. this
  40396. },
  40397. floor: function() {
  40398. return this.x = Math.floor(this.x),
  40399. this.y = Math.floor(this.y),
  40400. this
  40401. },
  40402. ceil: function() {
  40403. return this.x = Math.ceil(this.x),
  40404. this.y = Math.ceil(this.y),
  40405. this
  40406. },
  40407. round: function() {
  40408. return this.x = Math.round(this.x),
  40409. this.y = Math.round(this.y),
  40410. this
  40411. },
  40412. roundToZero: function() {
  40413. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40414. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40415. this
  40416. },
  40417. negate: function() {
  40418. return this.x = -this.x,
  40419. this.y = -this.y,
  40420. this
  40421. },
  40422. dot: function(e) {
  40423. return this.x * e.x + this.y * e.y
  40424. },
  40425. lengthSq: function() {
  40426. return this.x * this.x + this.y * this.y
  40427. },
  40428. length: function() {
  40429. return Math.sqrt(this.x * this.x + this.y * this.y)
  40430. },
  40431. lengthManhattan: function() {
  40432. return Math.abs(this.x) + Math.abs(this.y)
  40433. },
  40434. normalize: function() {
  40435. return this.divideScalar(this.length())
  40436. },
  40437. angle: function() {
  40438. var e = Math.atan2(this.y, this.x);
  40439. return e < 0 && (e += 2 * Math.PI),
  40440. e
  40441. },
  40442. distanceTo: function(e) {
  40443. return Math.sqrt(this.distanceToSquared(e))
  40444. },
  40445. distanceToSquared: function(e) {
  40446. var t = this.x - e.x
  40447. , i = this.y - e.y;
  40448. return t * t + i * i
  40449. },
  40450. setLength: function(e) {
  40451. return this.multiplyScalar(e / this.length())
  40452. },
  40453. lerp: function(e, t) {
  40454. return this.x += (e.x - this.x) * t,
  40455. this.y += (e.y - this.y) * t,
  40456. this
  40457. },
  40458. lerpVectors: function(e, t, i) {
  40459. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40460. this
  40461. },
  40462. equals: function(e) {
  40463. return e.x === this.x && e.y === this.y
  40464. },
  40465. fromArray: function(e, t) {
  40466. return void 0 === t && (t = 0),
  40467. this.x = e[t],
  40468. this.y = e[t + 1],
  40469. this
  40470. },
  40471. toArray: function(e, t) {
  40472. return void 0 === e && (e = []),
  40473. void 0 === t && (t = 0),
  40474. e[t] = this.x,
  40475. e[t + 1] = this.y,
  40476. e
  40477. },
  40478. fromAttribute: function(e, t, i) {
  40479. return void 0 === i && (i = 0),
  40480. t = t * e.itemSize + i,
  40481. this.x = e.array[t],
  40482. this.y = e.array[t + 1],
  40483. this
  40484. },
  40485. rotateAround: function(e, t) {
  40486. var i = Math.cos(t)
  40487. , n = Math.sin(t)
  40488. , r = this.x - e.x
  40489. , o = this.y - e.y;
  40490. return this.x = r * i - o * n + e.x,
  40491. this.y = r * n + o * i + e.y,
  40492. this
  40493. }
  40494. },
  40495. n.Vector3 = function(e, t, i) {
  40496. this.x = e || 0,
  40497. this.y = t || 0,
  40498. this.z = i || 0
  40499. }
  40500. ,
  40501. n.Vector3.prototype = {
  40502. constructor: n.Vector3,
  40503. set: function(e, t, i) {
  40504. return this.x = e,
  40505. this.y = t,
  40506. this.z = i,
  40507. this
  40508. },
  40509. setScalar: function(e) {
  40510. return this.x = e,
  40511. this.y = e,
  40512. this.z = e,
  40513. this
  40514. },
  40515. setX: function(e) {
  40516. return this.x = e,
  40517. this
  40518. },
  40519. setY: function(e) {
  40520. return this.y = e,
  40521. this
  40522. },
  40523. setZ: function(e) {
  40524. return this.z = e,
  40525. this
  40526. },
  40527. setComponent: function(e, t) {
  40528. switch (e) {
  40529. case 0:
  40530. this.x = t;
  40531. break;
  40532. case 1:
  40533. this.y = t;
  40534. break;
  40535. case 2:
  40536. this.z = t;
  40537. break;
  40538. default:
  40539. throw new Error("index is out of range: " + e)
  40540. }
  40541. },
  40542. getComponent: function(e) {
  40543. switch (e) {
  40544. case 0:
  40545. return this.x;
  40546. case 1:
  40547. return this.y;
  40548. case 2:
  40549. return this.z;
  40550. default:
  40551. throw new Error("index is out of range: " + e)
  40552. }
  40553. },
  40554. clone: function() {
  40555. return new this.constructor(this.x,this.y,this.z)
  40556. },
  40557. copy: function(e) {
  40558. return this.x = e.x,
  40559. this.y = e.y,
  40560. this.z = e.z,
  40561. this
  40562. },
  40563. add: function(e, t) {
  40564. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40565. this.addVectors(e, t)) : (this.x += e.x,
  40566. this.y += e.y,
  40567. this.z += e.z,
  40568. this)
  40569. },
  40570. addScalar: function(e) {
  40571. return this.x += e,
  40572. this.y += e,
  40573. this.z += e,
  40574. this
  40575. },
  40576. addVectors: function(e, t) {
  40577. return this.x = e.x + t.x,
  40578. this.y = e.y + t.y,
  40579. this.z = e.z + t.z,
  40580. this
  40581. },
  40582. addScaledVector: function(e, t) {
  40583. return this.x += e.x * t,
  40584. this.y += e.y * t,
  40585. this.z += e.z * t,
  40586. this
  40587. },
  40588. sub: function(e, t) {
  40589. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40590. this.subVectors(e, t)) : (this.x -= e.x,
  40591. this.y -= e.y,
  40592. this.z -= e.z,
  40593. this)
  40594. },
  40595. subScalar: function(e) {
  40596. return this.x -= e,
  40597. this.y -= e,
  40598. this.z -= e,
  40599. this
  40600. },
  40601. subVectors: function(e, t) {
  40602. return this.x = e.x - t.x,
  40603. this.y = e.y - t.y,
  40604. this.z = e.z - t.z,
  40605. this
  40606. },
  40607. multiply: function(e, t) {
  40608. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  40609. this.multiplyVectors(e, t)) : (this.x *= e.x,
  40610. this.y *= e.y,
  40611. this.z *= e.z,
  40612. this)
  40613. },
  40614. multiplyScalar: function(e) {
  40615. return isFinite(e) ? (this.x *= e,
  40616. this.y *= e,
  40617. this.z *= e) : (this.x = 0,
  40618. this.y = 0,
  40619. this.z = 0),
  40620. this
  40621. },
  40622. multiplyVectors: function(e, t) {
  40623. return this.x = e.x * t.x,
  40624. this.y = e.y * t.y,
  40625. this.z = e.z * t.z,
  40626. this
  40627. },
  40628. applyEuler: function() {
  40629. var e;
  40630. return function(t) {
  40631. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40632. void 0 === e && (e = new n.Quaternion),
  40633. this.applyQuaternion(e.setFromEuler(t)),
  40634. this
  40635. }
  40636. }(),
  40637. applyAxisAngle: function() {
  40638. var e;
  40639. return function(t, i) {
  40640. return void 0 === e && (e = new n.Quaternion),
  40641. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40642. this
  40643. }
  40644. }(),
  40645. applyMatrix3: function(e) {
  40646. var t = this.x
  40647. , i = this.y
  40648. , n = this.z
  40649. , r = e.elements;
  40650. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40651. this.y = r[1] * t + r[4] * i + r[7] * n,
  40652. this.z = r[2] * t + r[5] * i + r[8] * n,
  40653. this
  40654. },
  40655. applyMatrix4: function(e) {
  40656. var t = this.x
  40657. , i = this.y
  40658. , n = this.z
  40659. , r = e.elements;
  40660. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40661. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40662. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40663. this
  40664. },
  40665. applyProjection: function(e) {
  40666. var t = this.x
  40667. , i = this.y
  40668. , n = this.z
  40669. , r = e.elements
  40670. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40671. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40672. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40673. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40674. this
  40675. },
  40676. applyQuaternion: function(e) {
  40677. var t = this.x
  40678. , i = this.y
  40679. , n = this.z
  40680. , r = e.x
  40681. , o = e.y
  40682. , a = e.z
  40683. , s = e.w
  40684. , l = s * t + o * n - a * i
  40685. , c = s * i + a * t - r * n
  40686. , h = s * n + r * i - o * t
  40687. , u = -r * t - o * i - a * n;
  40688. return this.x = l * s + u * -r + c * -a - h * -o,
  40689. this.y = c * s + u * -o + h * -r - l * -a,
  40690. this.z = h * s + u * -a + l * -o - c * -r,
  40691. this
  40692. },
  40693. project: function() {
  40694. var e;
  40695. return function(t) {
  40696. return void 0 === e && (e = new n.Matrix4),
  40697. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40698. this.applyProjection(e)
  40699. }
  40700. }(),
  40701. unproject: function() {
  40702. var e;
  40703. return function(t) {
  40704. return void 0 === e && (e = new n.Matrix4),
  40705. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40706. this.applyProjection(e)
  40707. }
  40708. }(),
  40709. transformDirection: function(e) {
  40710. var t = this.x
  40711. , i = this.y
  40712. , n = this.z
  40713. , r = e.elements;
  40714. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40715. this.y = r[1] * t + r[5] * i + r[9] * n,
  40716. this.z = r[2] * t + r[6] * i + r[10] * n,
  40717. this.normalize(),
  40718. this
  40719. },
  40720. divide: function(e) {
  40721. return this.x /= e.x,
  40722. this.y /= e.y,
  40723. this.z /= e.z,
  40724. this
  40725. },
  40726. divideScalar: function(e) {
  40727. return this.multiplyScalar(1 / e)
  40728. },
  40729. min: function(e) {
  40730. return this.x = Math.min(this.x, e.x),
  40731. this.y = Math.min(this.y, e.y),
  40732. this.z = Math.min(this.z, e.z),
  40733. this
  40734. },
  40735. max: function(e) {
  40736. return this.x = Math.max(this.x, e.x),
  40737. this.y = Math.max(this.y, e.y),
  40738. this.z = Math.max(this.z, e.z),
  40739. this
  40740. },
  40741. clamp: function(e, t) {
  40742. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40743. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40744. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40745. this
  40746. },
  40747. clampScalar: function() {
  40748. var e, t;
  40749. return function(i, r) {
  40750. return void 0 === e && (e = new n.Vector3,
  40751. t = new n.Vector3),
  40752. e.set(i, i, i),
  40753. t.set(r, r, r),
  40754. this.clamp(e, t)
  40755. }
  40756. }(),
  40757. clampLength: function(e, t) {
  40758. var i = this.length();
  40759. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40760. this
  40761. },
  40762. floor: function() {
  40763. return this.x = Math.floor(this.x),
  40764. this.y = Math.floor(this.y),
  40765. this.z = Math.floor(this.z),
  40766. this
  40767. },
  40768. ceil: function() {
  40769. return this.x = Math.ceil(this.x),
  40770. this.y = Math.ceil(this.y),
  40771. this.z = Math.ceil(this.z),
  40772. this
  40773. },
  40774. round: function() {
  40775. return this.x = Math.round(this.x),
  40776. this.y = Math.round(this.y),
  40777. this.z = Math.round(this.z),
  40778. this
  40779. },
  40780. roundToZero: function() {
  40781. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40782. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40783. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40784. this
  40785. },
  40786. negate: function() {
  40787. return this.x = -this.x,
  40788. this.y = -this.y,
  40789. this.z = -this.z,
  40790. this
  40791. },
  40792. dot: function(e) {
  40793. return this.x * e.x + this.y * e.y + this.z * e.z
  40794. },
  40795. lengthSq: function() {
  40796. return this.x * this.x + this.y * this.y + this.z * this.z
  40797. },
  40798. length: function() {
  40799. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40800. },
  40801. lengthManhattan: function() {
  40802. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40803. },
  40804. normalize: function() {
  40805. return this.divideScalar(this.length())
  40806. },
  40807. setLength: function(e) {
  40808. return this.multiplyScalar(e / this.length())
  40809. },
  40810. lerp: function(e, t) {
  40811. return this.x += (e.x - this.x) * t,
  40812. this.y += (e.y - this.y) * t,
  40813. this.z += (e.z - this.z) * t,
  40814. this
  40815. },
  40816. lerpVectors: function(e, t, i) {
  40817. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40818. this
  40819. },
  40820. cross: function(e, t) {
  40821. if (void 0 !== t)
  40822. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40823. this.crossVectors(e, t);
  40824. var i = this.x
  40825. , n = this.y
  40826. , r = this.z;
  40827. return this.x = n * e.z - r * e.y,
  40828. this.y = r * e.x - i * e.z,
  40829. this.z = i * e.y - n * e.x,
  40830. this
  40831. },
  40832. crossVectors: function(e, t) {
  40833. var i = e.x
  40834. , n = e.y
  40835. , r = e.z
  40836. , o = t.x
  40837. , a = t.y
  40838. , s = t.z;
  40839. return this.x = n * s - r * a,
  40840. this.y = r * o - i * s,
  40841. this.z = i * a - n * o,
  40842. this
  40843. },
  40844. projectOnVector: function() {
  40845. var e, t;
  40846. return function(i) {
  40847. return void 0 === e && (e = new n.Vector3),
  40848. e.copy(i).normalize(),
  40849. t = this.dot(e),
  40850. this.copy(e).multiplyScalar(t)
  40851. }
  40852. }(),
  40853. projectOnPlane: function() {
  40854. var e;
  40855. return function(t) {
  40856. return void 0 === e && (e = new n.Vector3),
  40857. e.copy(this).projectOnVector(t),
  40858. this.sub(e)
  40859. }
  40860. }(),
  40861. reflect: function() {
  40862. var e;
  40863. return function(t) {
  40864. return void 0 === e && (e = new n.Vector3),
  40865. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40866. }
  40867. }(),
  40868. angleTo: function(e) {
  40869. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40870. return Math.acos(n.Math.clamp(t, -1, 1))
  40871. },
  40872. distanceTo: function(e) {
  40873. return Math.sqrt(this.distanceToSquared(e))
  40874. },
  40875. distanceToSquared: function(e) {
  40876. var t = this.x - e.x
  40877. , i = this.y - e.y
  40878. , n = this.z - e.z;
  40879. return t * t + i * i + n * n
  40880. },
  40881. setFromSpherical: function(e) {
  40882. var t = Math.sin(e.phi) * e.radius;
  40883. return this.x = t * Math.sin(e.theta),
  40884. this.y = Math.cos(e.phi) * e.radius,
  40885. this.z = t * Math.cos(e.theta),
  40886. this
  40887. },
  40888. setFromMatrixPosition: function(e) {
  40889. return this.setFromMatrixColumn(e, 3)
  40890. },
  40891. setFromMatrixScale: function(e) {
  40892. var t = this.setFromMatrixColumn(e, 0).length()
  40893. , i = this.setFromMatrixColumn(e, 1).length()
  40894. , n = this.setFromMatrixColumn(e, 2).length();
  40895. return this.x = t,
  40896. this.y = i,
  40897. this.z = n,
  40898. this
  40899. },
  40900. setFromMatrixColumn: function(e, t) {
  40901. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40902. e = arguments[1],
  40903. t = arguments[0]),
  40904. this.fromArray(e.elements, 4 * t)
  40905. },
  40906. equals: function(e) {
  40907. return e.x === this.x && e.y === this.y && e.z === this.z
  40908. },
  40909. fromArray: function(e, t) {
  40910. return void 0 === t && (t = 0),
  40911. this.x = e[t],
  40912. this.y = e[t + 1],
  40913. this.z = e[t + 2],
  40914. this
  40915. },
  40916. toArray: function(e, t) {
  40917. return void 0 === e && (e = []),
  40918. void 0 === t && (t = 0),
  40919. e[t] = this.x,
  40920. e[t + 1] = this.y,
  40921. e[t + 2] = this.z,
  40922. e
  40923. },
  40924. fromAttribute: function(e, t, i) {
  40925. return void 0 === i && (i = 0),
  40926. t = t * e.itemSize + i,
  40927. this.x = e.array[t],
  40928. this.y = e.array[t + 1],
  40929. this.z = e.array[t + 2],
  40930. this
  40931. }
  40932. },
  40933. n.Vector4 = function(e, t, i, n) {
  40934. this.x = e || 0,
  40935. this.y = t || 0,
  40936. this.z = i || 0,
  40937. this.w = void 0 !== n ? n : 1
  40938. }
  40939. ,
  40940. n.Vector4.prototype = {
  40941. constructor: n.Vector4,
  40942. set: function(e, t, i, n) {
  40943. return this.x = e,
  40944. this.y = t,
  40945. this.z = i,
  40946. this.w = n,
  40947. this
  40948. },
  40949. setScalar: function(e) {
  40950. return this.x = e,
  40951. this.y = e,
  40952. this.z = e,
  40953. this.w = e,
  40954. this
  40955. },
  40956. setX: function(e) {
  40957. return this.x = e,
  40958. this
  40959. },
  40960. setY: function(e) {
  40961. return this.y = e,
  40962. this
  40963. },
  40964. setZ: function(e) {
  40965. return this.z = e,
  40966. this
  40967. },
  40968. setW: function(e) {
  40969. return this.w = e,
  40970. this
  40971. },
  40972. setComponent: function(e, t) {
  40973. switch (e) {
  40974. case 0:
  40975. this.x = t;
  40976. break;
  40977. case 1:
  40978. this.y = t;
  40979. break;
  40980. case 2:
  40981. this.z = t;
  40982. break;
  40983. case 3:
  40984. this.w = t;
  40985. break;
  40986. default:
  40987. throw new Error("index is out of range: " + e)
  40988. }
  40989. },
  40990. getComponent: function(e) {
  40991. switch (e) {
  40992. case 0:
  40993. return this.x;
  40994. case 1:
  40995. return this.y;
  40996. case 2:
  40997. return this.z;
  40998. case 3:
  40999. return this.w;
  41000. default:
  41001. throw new Error("index is out of range: " + e)
  41002. }
  41003. },
  41004. clone: function() {
  41005. return new this.constructor(this.x,this.y,this.z,this.w)
  41006. },
  41007. copy: function(e) {
  41008. return this.x = e.x,
  41009. this.y = e.y,
  41010. this.z = e.z,
  41011. this.w = void 0 !== e.w ? e.w : 1,
  41012. this
  41013. },
  41014. add: function(e, t) {
  41015. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  41016. this.addVectors(e, t)) : (this.x += e.x,
  41017. this.y += e.y,
  41018. this.z += e.z,
  41019. this.w += e.w,
  41020. this)
  41021. },
  41022. addScalar: function(e) {
  41023. return this.x += e,
  41024. this.y += e,
  41025. this.z += e,
  41026. this.w += e,
  41027. this
  41028. },
  41029. addVectors: function(e, t) {
  41030. return this.x = e.x + t.x,
  41031. this.y = e.y + t.y,
  41032. this.z = e.z + t.z,
  41033. this.w = e.w + t.w,
  41034. this
  41035. },
  41036. addScaledVector: function(e, t) {
  41037. return this.x += e.x * t,
  41038. this.y += e.y * t,
  41039. this.z += e.z * t,
  41040. this.w += e.w * t,
  41041. this
  41042. },
  41043. sub: function(e, t) {
  41044. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  41045. this.subVectors(e, t)) : (this.x -= e.x,
  41046. this.y -= e.y,
  41047. this.z -= e.z,
  41048. this.w -= e.w,
  41049. this)
  41050. },
  41051. subScalar: function(e) {
  41052. return this.x -= e,
  41053. this.y -= e,
  41054. this.z -= e,
  41055. this.w -= e,
  41056. this
  41057. },
  41058. subVectors: function(e, t) {
  41059. return this.x = e.x - t.x,
  41060. this.y = e.y - t.y,
  41061. this.z = e.z - t.z,
  41062. this.w = e.w - t.w,
  41063. this
  41064. },
  41065. multiplyScalar: function(e) {
  41066. return isFinite(e) ? (this.x *= e,
  41067. this.y *= e,
  41068. this.z *= e,
  41069. this.w *= e) : (this.x = 0,
  41070. this.y = 0,
  41071. this.z = 0,
  41072. this.w = 0),
  41073. this
  41074. },
  41075. applyMatrix4: function(e) {
  41076. var t = this.x
  41077. , i = this.y
  41078. , n = this.z
  41079. , r = this.w
  41080. , o = e.elements;
  41081. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  41082. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  41083. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  41084. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  41085. this
  41086. },
  41087. divideScalar: function(e) {
  41088. return this.multiplyScalar(1 / e)
  41089. },
  41090. setAxisAngleFromQuaternion: function(e) {
  41091. this.w = 2 * Math.acos(e.w);
  41092. var t = Math.sqrt(1 - e.w * e.w);
  41093. return t < 1e-4 ? (this.x = 1,
  41094. this.y = 0,
  41095. this.z = 0) : (this.x = e.x / t,
  41096. this.y = e.y / t,
  41097. this.z = e.z / t),
  41098. this
  41099. },
  41100. setAxisAngleFromRotationMatrix: function(e) {
  41101. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  41102. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  41103. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  41104. return this.set(1, 0, 0, 0),
  41105. this;
  41106. t = Math.PI;
  41107. var v = (l + 1) / 2
  41108. , A = (d + 1) / 2
  41109. , y = (m + 1) / 2
  41110. , C = (c + u) / 4
  41111. , I = (h + f) / 4
  41112. , E = (p + g) / 4;
  41113. return v > A && v > y ? v < o ? (i = 0,
  41114. n = .707106781,
  41115. r = .707106781) : (i = Math.sqrt(v),
  41116. n = C / i,
  41117. r = I / i) : A > y ? A < o ? (i = .707106781,
  41118. n = 0,
  41119. r = .707106781) : (n = Math.sqrt(A),
  41120. i = C / n,
  41121. r = E / n) : y < o ? (i = .707106781,
  41122. n = .707106781,
  41123. r = 0) : (r = Math.sqrt(y),
  41124. i = I / r,
  41125. n = E / r),
  41126. this.set(i, n, r, t),
  41127. this
  41128. }
  41129. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  41130. return Math.abs(b) < .001 && (b = 1),
  41131. this.x = (g - p) / b,
  41132. this.y = (h - f) / b,
  41133. this.z = (u - c) / b,
  41134. this.w = Math.acos((l + d + m - 1) / 2),
  41135. this
  41136. },
  41137. min: function(e) {
  41138. return this.x = Math.min(this.x, e.x),
  41139. this.y = Math.min(this.y, e.y),
  41140. this.z = Math.min(this.z, e.z),
  41141. this.w = Math.min(this.w, e.w),
  41142. this
  41143. },
  41144. max: function(e) {
  41145. return this.x = Math.max(this.x, e.x),
  41146. this.y = Math.max(this.y, e.y),
  41147. this.z = Math.max(this.z, e.z),
  41148. this.w = Math.max(this.w, e.w),
  41149. this
  41150. },
  41151. clamp: function(e, t) {
  41152. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  41153. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  41154. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  41155. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  41156. this
  41157. },
  41158. clampScalar: function() {
  41159. var e, t;
  41160. return function(i, r) {
  41161. return void 0 === e && (e = new n.Vector4,
  41162. t = new n.Vector4),
  41163. e.set(i, i, i, i),
  41164. t.set(r, r, r, r),
  41165. this.clamp(e, t)
  41166. }
  41167. }(),
  41168. floor: function() {
  41169. return this.x = Math.floor(this.x),
  41170. this.y = Math.floor(this.y),
  41171. this.z = Math.floor(this.z),
  41172. this.w = Math.floor(this.w),
  41173. this
  41174. },
  41175. ceil: function() {
  41176. return this.x = Math.ceil(this.x),
  41177. this.y = Math.ceil(this.y),
  41178. this.z = Math.ceil(this.z),
  41179. this.w = Math.ceil(this.w),
  41180. this
  41181. },
  41182. round: function() {
  41183. return this.x = Math.round(this.x),
  41184. this.y = Math.round(this.y),
  41185. this.z = Math.round(this.z),
  41186. this.w = Math.round(this.w),
  41187. this
  41188. },
  41189. roundToZero: function() {
  41190. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  41191. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  41192. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  41193. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  41194. this
  41195. },
  41196. negate: function() {
  41197. return this.x = -this.x,
  41198. this.y = -this.y,
  41199. this.z = -this.z,
  41200. this.w = -this.w,
  41201. this
  41202. },
  41203. dot: function(e) {
  41204. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  41205. },
  41206. lengthSq: function() {
  41207. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  41208. },
  41209. length: function() {
  41210. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  41211. },
  41212. lengthManhattan: function() {
  41213. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  41214. },
  41215. normalize: function() {
  41216. return this.divideScalar(this.length())
  41217. },
  41218. setLength: function(e) {
  41219. return this.multiplyScalar(e / this.length())
  41220. },
  41221. lerp: function(e, t) {
  41222. return this.x += (e.x - this.x) * t,
  41223. this.y += (e.y - this.y) * t,
  41224. this.z += (e.z - this.z) * t,
  41225. this.w += (e.w - this.w) * t,
  41226. this
  41227. },
  41228. lerpVectors: function(e, t, i) {
  41229. return this.subVectors(t, e).multiplyScalar(i).add(e),
  41230. this
  41231. },
  41232. equals: function(e) {
  41233. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  41234. },
  41235. fromArray: function(e, t) {
  41236. return void 0 === t && (t = 0),
  41237. this.x = e[t],
  41238. this.y = e[t + 1],
  41239. this.z = e[t + 2],
  41240. this.w = e[t + 3],
  41241. this
  41242. },
  41243. toArray: function(e, t) {
  41244. return void 0 === e && (e = []),
  41245. void 0 === t && (t = 0),
  41246. e[t] = this.x,
  41247. e[t + 1] = this.y,
  41248. e[t + 2] = this.z,
  41249. e[t + 3] = this.w,
  41250. e
  41251. },
  41252. fromAttribute: function(e, t, i) {
  41253. return void 0 === i && (i = 0),
  41254. t = t * e.itemSize + i,
  41255. this.x = e.array[t],
  41256. this.y = e.array[t + 1],
  41257. this.z = e.array[t + 2],
  41258. this.w = e.array[t + 3],
  41259. this
  41260. }
  41261. },
  41262. n.Euler = function(e, t, i, r) {
  41263. this._x = e || 0,
  41264. this._y = t || 0,
  41265. this._z = i || 0,
  41266. this._order = r || n.Euler.DefaultOrder
  41267. }
  41268. ,
  41269. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  41270. n.Euler.DefaultOrder = "XYZ",
  41271. n.Euler.prototype = {
  41272. constructor: n.Euler,
  41273. get x() {
  41274. return this._x
  41275. },
  41276. set x(e) {
  41277. this._x = e,
  41278. this.onChangeCallback()
  41279. },
  41280. get y() {
  41281. return this._y
  41282. },
  41283. set y(e) {
  41284. this._y = e,
  41285. this.onChangeCallback()
  41286. },
  41287. get z() {
  41288. return this._z
  41289. },
  41290. set z(e) {
  41291. this._z = e,
  41292. this.onChangeCallback()
  41293. },
  41294. get order() {
  41295. return this._order
  41296. },
  41297. set order(e) {
  41298. this._order = e,
  41299. this.onChangeCallback()
  41300. },
  41301. set: function(e, t, i, n) {
  41302. return this._x = e,
  41303. this._y = t,
  41304. this._z = i,
  41305. this._order = n || this._order,
  41306. this.onChangeCallback(),
  41307. this
  41308. },
  41309. clone: function() {
  41310. return new this.constructor(this._x,this._y,this._z,this._order)
  41311. },
  41312. copy: function(e) {
  41313. return this._x = e._x,
  41314. this._y = e._y,
  41315. this._z = e._z,
  41316. this._order = e._order,
  41317. this.onChangeCallback(),
  41318. this
  41319. },
  41320. setFromRotationMatrix: function(e, t, i) {
  41321. var r = n.Math.clamp
  41322. , o = e.elements
  41323. , a = o[0]
  41324. , s = o[4]
  41325. , l = o[8]
  41326. , c = o[1]
  41327. , h = o[5]
  41328. , u = o[9]
  41329. , d = o[2]
  41330. , p = o[6]
  41331. , f = o[10];
  41332. return t = t || this._order,
  41333. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  41334. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  41335. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  41336. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  41337. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  41338. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  41339. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  41340. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  41341. this._z = Math.atan2(-s, h)) : (this._y = 0,
  41342. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  41343. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  41344. this._z = Math.atan2(c, a)) : (this._x = 0,
  41345. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  41346. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  41347. this._y = Math.atan2(-d, a)) : (this._x = 0,
  41348. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  41349. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  41350. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  41351. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  41352. this._order = t,
  41353. i !== !1 && this.onChangeCallback(),
  41354. this
  41355. },
  41356. setFromQuaternion: function() {
  41357. var e;
  41358. return function(t, i, r) {
  41359. return void 0 === e && (e = new n.Matrix4),
  41360. e.makeRotationFromQuaternion(t),
  41361. this.setFromRotationMatrix(e, i, r),
  41362. this
  41363. }
  41364. }(),
  41365. setFromVector3: function(e, t) {
  41366. return this.set(e.x, e.y, e.z, t || this._order)
  41367. },
  41368. reorder: function() {
  41369. var e = new n.Quaternion;
  41370. return function(t) {
  41371. e.setFromEuler(this),
  41372. this.setFromQuaternion(e, t)
  41373. }
  41374. }(),
  41375. equals: function(e) {
  41376. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  41377. },
  41378. fromArray: function(e) {
  41379. return this._x = e[0],
  41380. this._y = e[1],
  41381. this._z = e[2],
  41382. void 0 !== e[3] && (this._order = e[3]),
  41383. this.onChangeCallback(),
  41384. this
  41385. },
  41386. toArray: function(e, t) {
  41387. return void 0 === e && (e = []),
  41388. void 0 === t && (t = 0),
  41389. e[t] = this._x,
  41390. e[t + 1] = this._y,
  41391. e[t + 2] = this._z,
  41392. e[t + 3] = this._order,
  41393. e
  41394. },
  41395. toVector3: function(e) {
  41396. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  41397. },
  41398. onChange: function(e) {
  41399. return this.onChangeCallback = e,
  41400. this
  41401. },
  41402. onChangeCallback: function() {}
  41403. },
  41404. n.Line3 = function(e, t) {
  41405. this.start = void 0 !== e ? e : new n.Vector3,
  41406. this.end = void 0 !== t ? t : new n.Vector3
  41407. }
  41408. ,
  41409. n.Line3.prototype = {
  41410. constructor: n.Line3,
  41411. set: function(e, t) {
  41412. return this.start.copy(e),
  41413. this.end.copy(t),
  41414. this
  41415. },
  41416. clone: function() {
  41417. return (new this.constructor).copy(this)
  41418. },
  41419. copy: function(e) {
  41420. return this.start.copy(e.start),
  41421. this.end.copy(e.end),
  41422. this
  41423. },
  41424. center: function(e) {
  41425. var t = e || new n.Vector3;
  41426. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  41427. },
  41428. delta: function(e) {
  41429. var t = e || new n.Vector3;
  41430. return t.subVectors(this.end, this.start)
  41431. },
  41432. distanceSq: function() {
  41433. return this.start.distanceToSquared(this.end)
  41434. },
  41435. distance: function() {
  41436. return this.start.distanceTo(this.end)
  41437. },
  41438. at: function(e, t) {
  41439. var i = t || new n.Vector3;
  41440. return this.delta(i).multiplyScalar(e).add(this.start)
  41441. },
  41442. closestPointToPointParameter: function() {
  41443. var e = new n.Vector3
  41444. , t = new n.Vector3;
  41445. return function(i, r) {
  41446. e.subVectors(i, this.start),
  41447. t.subVectors(this.end, this.start);
  41448. var o = t.dot(t)
  41449. , a = t.dot(e)
  41450. , s = a / o;
  41451. return r && (s = n.Math.clamp(s, 0, 1)),
  41452. s
  41453. }
  41454. }(),
  41455. closestPointToPoint: function(e, t, i) {
  41456. var r = this.closestPointToPointParameter(e, t)
  41457. , o = i || new n.Vector3;
  41458. return this.delta(o).multiplyScalar(r).add(this.start)
  41459. },
  41460. applyMatrix4: function(e) {
  41461. return this.start.applyMatrix4(e),
  41462. this.end.applyMatrix4(e),
  41463. this
  41464. },
  41465. equals: function(e) {
  41466. return e.start.equals(this.start) && e.end.equals(this.end)
  41467. }
  41468. },
  41469. n.Box2 = function(e, t) {
  41470. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  41471. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  41472. }
  41473. ,
  41474. n.Box2.prototype = {
  41475. constructor: n.Box2,
  41476. set: function(e, t) {
  41477. return this.min.copy(e),
  41478. this.max.copy(t),
  41479. this
  41480. },
  41481. setFromPoints: function(e) {
  41482. this.makeEmpty();
  41483. for (var t = 0, i = e.length; t < i; t++)
  41484. this.expandByPoint(e[t]);
  41485. return this
  41486. },
  41487. setFromCenterAndSize: function() {
  41488. var e = new n.Vector2;
  41489. return function(t, i) {
  41490. var n = e.copy(i).multiplyScalar(.5);
  41491. return this.min.copy(t).sub(n),
  41492. this.max.copy(t).add(n),
  41493. this
  41494. }
  41495. }(),
  41496. clone: function() {
  41497. return (new this.constructor).copy(this)
  41498. },
  41499. copy: function(e) {
  41500. return this.min.copy(e.min),
  41501. this.max.copy(e.max),
  41502. this
  41503. },
  41504. makeEmpty: function() {
  41505. return this.min.x = this.min.y = +(1 / 0),
  41506. this.max.x = this.max.y = -(1 / 0),
  41507. this
  41508. },
  41509. isEmpty: function() {
  41510. return this.max.x < this.min.x || this.max.y < this.min.y
  41511. },
  41512. center: function(e) {
  41513. var t = e || new n.Vector2;
  41514. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41515. },
  41516. size: function(e) {
  41517. var t = e || new n.Vector2;
  41518. return t.subVectors(this.max, this.min)
  41519. },
  41520. expandByPoint: function(e) {
  41521. return this.min.min(e),
  41522. this.max.max(e),
  41523. this
  41524. },
  41525. expandByVector: function(e) {
  41526. return this.min.sub(e),
  41527. this.max.add(e),
  41528. this
  41529. },
  41530. expandByScalar: function(e) {
  41531. return this.min.addScalar(-e),
  41532. this.max.addScalar(e),
  41533. this
  41534. },
  41535. containsPoint: function(e) {
  41536. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  41537. },
  41538. containsBox: function(e) {
  41539. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  41540. },
  41541. getParameter: function(e, t) {
  41542. var i = t || new n.Vector2;
  41543. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  41544. },
  41545. intersectsBox: function(e) {
  41546. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  41547. },
  41548. clampPoint: function(e, t) {
  41549. var i = t || new n.Vector2;
  41550. return i.copy(e).clamp(this.min, this.max)
  41551. },
  41552. distanceToPoint: function() {
  41553. var e = new n.Vector2;
  41554. return function(t) {
  41555. var i = e.copy(t).clamp(this.min, this.max);
  41556. return i.sub(t).length()
  41557. }
  41558. }(),
  41559. intersect: function(e) {
  41560. return this.min.max(e.min),
  41561. this.max.min(e.max),
  41562. this
  41563. },
  41564. union: function(e) {
  41565. return this.min.min(e.min),
  41566. this.max.max(e.max),
  41567. this
  41568. },
  41569. translate: function(e) {
  41570. return this.min.add(e),
  41571. this.max.add(e),
  41572. this
  41573. },
  41574. equals: function(e) {
  41575. return e.min.equals(this.min) && e.max.equals(this.max)
  41576. }
  41577. },
  41578. n.Box3 = function(e, t) {
  41579. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  41580. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  41581. }
  41582. ,
  41583. n.Box3.prototype = {
  41584. constructor: n.Box3,
  41585. set: function(e, t) {
  41586. return this.min.copy(e),
  41587. this.max.copy(t),
  41588. this
  41589. },
  41590. setFromArray: function(e) {
  41591. this.makeEmpty();
  41592. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  41593. var c = e[s]
  41594. , h = e[s + 1]
  41595. , u = e[s + 2];
  41596. c < t && (t = c),
  41597. h < i && (i = h),
  41598. u < n && (n = u),
  41599. c > r && (r = c),
  41600. h > o && (o = h),
  41601. u > a && (a = u)
  41602. }
  41603. this.min.set(t, i, n),
  41604. this.max.set(r, o, a)
  41605. },
  41606. setFromPoints: function(e) {
  41607. this.makeEmpty();
  41608. for (var t = 0, i = e.length; t < i; t++)
  41609. this.expandByPoint(e[t]);
  41610. return this
  41611. },
  41612. setFromCenterAndSize: function() {
  41613. var e = new n.Vector3;
  41614. return function(t, i) {
  41615. var n = e.copy(i).multiplyScalar(.5);
  41616. return this.min.copy(t).sub(n),
  41617. this.max.copy(t).add(n),
  41618. this
  41619. }
  41620. }(),
  41621. setFromObject: function() {
  41622. var e;
  41623. return function(t) {
  41624. void 0 === e && (e = new n.Box3);
  41625. var i = this;
  41626. return this.makeEmpty(),
  41627. t.updateMatrixWorld(!0),
  41628. t.traverse(function(t) {
  41629. var n = t.geometry;
  41630. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41631. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41632. e.applyMatrix4(t.matrixWorld),
  41633. i.union(e)))
  41634. }),
  41635. this
  41636. }
  41637. }(),
  41638. clone: function() {
  41639. return (new this.constructor).copy(this)
  41640. },
  41641. copy: function(e) {
  41642. return this.min.copy(e.min),
  41643. this.max.copy(e.max),
  41644. this
  41645. },
  41646. makeEmpty: function() {
  41647. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41648. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41649. this
  41650. },
  41651. isEmpty: function() {
  41652. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41653. },
  41654. center: function(e) {
  41655. var t = e || new n.Vector3;
  41656. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41657. },
  41658. size: function(e) {
  41659. var t = e || new n.Vector3;
  41660. return t.subVectors(this.max, this.min)
  41661. },
  41662. expandByPoint: function(e) {
  41663. return this.min.min(e),
  41664. this.max.max(e),
  41665. this
  41666. },
  41667. expandByVector: function(e) {
  41668. return this.min.sub(e),
  41669. this.max.add(e),
  41670. this
  41671. },
  41672. expandByScalar: function(e) {
  41673. return this.min.addScalar(-e),
  41674. this.max.addScalar(e),
  41675. this
  41676. },
  41677. containsPoint: function(e) {
  41678. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41679. },
  41680. containsBox: function(e) {
  41681. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41682. },
  41683. getParameter: function(e, t) {
  41684. var i = t || new n.Vector3;
  41685. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41686. },
  41687. intersectsBox: function(e) {
  41688. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41689. },
  41690. intersectsSphere: function() {
  41691. var e;
  41692. return function(t) {
  41693. return void 0 === e && (e = new n.Vector3),
  41694. this.clampPoint(t.center, e),
  41695. e.distanceToSquared(t.center) <= t.radius * t.radius
  41696. }
  41697. }(),
  41698. intersectsPlane: function(e) {
  41699. var t, i;
  41700. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41701. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41702. i = e.normal.x * this.min.x),
  41703. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41704. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41705. i += e.normal.y * this.min.y),
  41706. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41707. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41708. i += e.normal.z * this.min.z),
  41709. t <= e.constant && i >= e.constant
  41710. },
  41711. clampPoint: function(e, t) {
  41712. var i = t || new n.Vector3;
  41713. return i.copy(e).clamp(this.min, this.max)
  41714. },
  41715. distanceToPoint: function() {
  41716. var e = new n.Vector3;
  41717. return function(t) {
  41718. var i = e.copy(t).clamp(this.min, this.max);
  41719. return i.sub(t).length()
  41720. }
  41721. }(),
  41722. getBoundingSphere: function() {
  41723. var e = new n.Vector3;
  41724. return function(t) {
  41725. var i = t || new n.Sphere;
  41726. return i.center = this.center(),
  41727. i.radius = .5 * this.size(e).length(),
  41728. i
  41729. }
  41730. }(),
  41731. intersect: function(e) {
  41732. return this.min.max(e.min),
  41733. this.max.min(e.max),
  41734. this
  41735. },
  41736. union: function(e) {
  41737. return this.min.min(e.min),
  41738. this.max.max(e.max),
  41739. this
  41740. },
  41741. applyMatrix4: function() {
  41742. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41743. return function(t) {
  41744. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41745. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41746. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41747. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41748. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41749. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41750. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41751. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41752. this.makeEmpty(),
  41753. this.setFromPoints(e),
  41754. this
  41755. }
  41756. }(),
  41757. translate: function(e) {
  41758. return this.min.add(e),
  41759. this.max.add(e),
  41760. this
  41761. },
  41762. equals: function(e) {
  41763. return e.min.equals(this.min) && e.max.equals(this.max)
  41764. }
  41765. },
  41766. n.Matrix3 = function() {
  41767. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41768. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41769. }
  41770. ,
  41771. n.Matrix3.prototype = {
  41772. constructor: n.Matrix3,
  41773. set: function(e, t, i, n, r, o, a, s, l) {
  41774. var c = this.elements;
  41775. return c[0] = e,
  41776. c[1] = n,
  41777. c[2] = a,
  41778. c[3] = t,
  41779. c[4] = r,
  41780. c[5] = s,
  41781. c[6] = i,
  41782. c[7] = o,
  41783. c[8] = l,
  41784. this
  41785. },
  41786. identity: function() {
  41787. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41788. this
  41789. },
  41790. clone: function() {
  41791. return (new this.constructor).fromArray(this.elements)
  41792. },
  41793. copy: function(e) {
  41794. var t = e.elements;
  41795. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41796. this
  41797. },
  41798. setFromMatrix4: function(e) {
  41799. var t = e.elements;
  41800. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41801. this
  41802. },
  41803. applyToVector3Array: function() {
  41804. var e;
  41805. return function(t, i, r) {
  41806. void 0 === e && (e = new n.Vector3),
  41807. void 0 === i && (i = 0),
  41808. void 0 === r && (r = t.length);
  41809. for (var o = 0, a = i; o < r; o += 3,
  41810. a += 3)
  41811. e.fromArray(t, a),
  41812. e.applyMatrix3(this),
  41813. e.toArray(t, a);
  41814. return t
  41815. }
  41816. }(),
  41817. applyToBuffer: function() {
  41818. var e;
  41819. return function(t, i, r) {
  41820. void 0 === e && (e = new n.Vector3),
  41821. void 0 === i && (i = 0),
  41822. void 0 === r && (r = t.length / t.itemSize);
  41823. for (var o = 0, a = i; o < r; o++,
  41824. a++)
  41825. e.x = t.getX(a),
  41826. e.y = t.getY(a),
  41827. e.z = t.getZ(a),
  41828. e.applyMatrix3(this),
  41829. t.setXYZ(e.x, e.y, e.z);
  41830. return t
  41831. }
  41832. }(),
  41833. multiplyScalar: function(e) {
  41834. var t = this.elements;
  41835. return t[0] *= e,
  41836. t[3] *= e,
  41837. t[6] *= e,
  41838. t[1] *= e,
  41839. t[4] *= e,
  41840. t[7] *= e,
  41841. t[2] *= e,
  41842. t[5] *= e,
  41843. t[8] *= e,
  41844. this
  41845. },
  41846. determinant: function() {
  41847. var e = this.elements
  41848. , t = e[0]
  41849. , i = e[1]
  41850. , n = e[2]
  41851. , r = e[3]
  41852. , o = e[4]
  41853. , a = e[5]
  41854. , s = e[6]
  41855. , l = e[7]
  41856. , c = e[8];
  41857. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41858. },
  41859. getInverse: function(e, t) {
  41860. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41861. var i = e.elements
  41862. , r = this.elements
  41863. , o = i[0]
  41864. , a = i[1]
  41865. , s = i[2]
  41866. , l = i[3]
  41867. , c = i[4]
  41868. , h = i[5]
  41869. , u = i[6]
  41870. , d = i[7]
  41871. , p = i[8]
  41872. , f = p * c - h * d
  41873. , g = h * u - p * l
  41874. , m = d * l - c * u
  41875. , v = o * f + a * g + s * m;
  41876. if (0 === v) {
  41877. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41878. if (t)
  41879. throw new Error(A);
  41880. return console.warn(A),
  41881. this.identity()
  41882. }
  41883. return r[0] = f,
  41884. r[1] = s * d - p * a,
  41885. r[2] = h * a - s * c,
  41886. r[3] = g,
  41887. r[4] = p * o - s * u,
  41888. r[5] = s * l - h * o,
  41889. r[6] = m,
  41890. r[7] = a * u - d * o,
  41891. r[8] = c * o - a * l,
  41892. this.multiplyScalar(1 / v)
  41893. },
  41894. transpose: function() {
  41895. var e, t = this.elements;
  41896. return e = t[1],
  41897. t[1] = t[3],
  41898. t[3] = e,
  41899. e = t[2],
  41900. t[2] = t[6],
  41901. t[6] = e,
  41902. e = t[5],
  41903. t[5] = t[7],
  41904. t[7] = e,
  41905. this
  41906. },
  41907. flattenToArrayOffset: function(e, t) {
  41908. var i = this.elements;
  41909. return e[t] = i[0],
  41910. e[t + 1] = i[1],
  41911. e[t + 2] = i[2],
  41912. e[t + 3] = i[3],
  41913. e[t + 4] = i[4],
  41914. e[t + 5] = i[5],
  41915. e[t + 6] = i[6],
  41916. e[t + 7] = i[7],
  41917. e[t + 8] = i[8],
  41918. e
  41919. },
  41920. getNormalMatrix: function(e) {
  41921. return this.setFromMatrix4(e).getInverse(this).transpose()
  41922. },
  41923. transposeIntoArray: function(e) {
  41924. var t = this.elements;
  41925. return e[0] = t[0],
  41926. e[1] = t[3],
  41927. e[2] = t[6],
  41928. e[3] = t[1],
  41929. e[4] = t[4],
  41930. e[5] = t[7],
  41931. e[6] = t[2],
  41932. e[7] = t[5],
  41933. e[8] = t[8],
  41934. this
  41935. },
  41936. fromArray: function(e) {
  41937. return this.elements.set(e),
  41938. this
  41939. },
  41940. toArray: function() {
  41941. var e = this.elements;
  41942. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41943. }
  41944. },
  41945. n.Matrix4 = function() {
  41946. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41947. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41948. }
  41949. ,
  41950. n.Matrix4.prototype = {
  41951. constructor: n.Matrix4,
  41952. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41953. var m = this.elements;
  41954. return m[0] = e,
  41955. m[4] = t,
  41956. m[8] = i,
  41957. m[12] = n,
  41958. m[1] = r,
  41959. m[5] = o,
  41960. m[9] = a,
  41961. m[13] = s,
  41962. m[2] = l,
  41963. m[6] = c,
  41964. m[10] = h,
  41965. m[14] = u,
  41966. m[3] = d,
  41967. m[7] = p,
  41968. m[11] = f,
  41969. m[15] = g,
  41970. this
  41971. },
  41972. identity: function() {
  41973. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41974. this
  41975. },
  41976. clone: function() {
  41977. return (new n.Matrix4).fromArray(this.elements)
  41978. },
  41979. copy: function(e) {
  41980. return this.elements.set(e.elements),
  41981. this
  41982. },
  41983. copyPosition: function(e) {
  41984. var t = this.elements
  41985. , i = e.elements;
  41986. return t[12] = i[12],
  41987. t[13] = i[13],
  41988. t[14] = i[14],
  41989. this
  41990. },
  41991. extractBasis: function(e, t, i) {
  41992. return e.setFromMatrixColumn(this, 0),
  41993. t.setFromMatrixColumn(this, 1),
  41994. i.setFromMatrixColumn(this, 2),
  41995. this
  41996. },
  41997. makeBasis: function(e, t, i) {
  41998. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41999. this
  42000. },
  42001. extractRotation: function() {
  42002. var e;
  42003. return function(t) {
  42004. void 0 === e && (e = new n.Vector3);
  42005. var i = this.elements
  42006. , r = t.elements
  42007. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  42008. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  42009. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  42010. return i[0] = r[0] * o,
  42011. i[1] = r[1] * o,
  42012. i[2] = r[2] * o,
  42013. i[4] = r[4] * a,
  42014. i[5] = r[5] * a,
  42015. i[6] = r[6] * a,
  42016. i[8] = r[8] * s,
  42017. i[9] = r[9] * s,
  42018. i[10] = r[10] * s,
  42019. this
  42020. }
  42021. }(),
  42022. makeRotationFromEuler: function(e) {
  42023. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  42024. var t = this.elements
  42025. , i = e.x
  42026. , r = e.y
  42027. , o = e.z
  42028. , a = Math.cos(i)
  42029. , s = Math.sin(i)
  42030. , l = Math.cos(r)
  42031. , c = Math.sin(r)
  42032. , h = Math.cos(o)
  42033. , u = Math.sin(o);
  42034. if ("XYZ" === e.order) {
  42035. var d = a * h
  42036. , p = a * u
  42037. , f = s * h
  42038. , g = s * u;
  42039. t[0] = l * h,
  42040. t[4] = -l * u,
  42041. t[8] = c,
  42042. t[1] = p + f * c,
  42043. t[5] = d - g * c,
  42044. t[9] = -s * l,
  42045. t[2] = g - d * c,
  42046. t[6] = f + p * c,
  42047. t[10] = a * l
  42048. } else if ("YXZ" === e.order) {
  42049. var m = l * h
  42050. , v = l * u
  42051. , A = c * h
  42052. , y = c * u;
  42053. t[0] = m + y * s,
  42054. t[4] = A * s - v,
  42055. t[8] = a * c,
  42056. t[1] = a * u,
  42057. t[5] = a * h,
  42058. t[9] = -s,
  42059. t[2] = v * s - A,
  42060. t[6] = y + m * s,
  42061. t[10] = a * l
  42062. } else if ("ZXY" === e.order) {
  42063. var m = l * h
  42064. , v = l * u
  42065. , A = c * h
  42066. , y = c * u;
  42067. t[0] = m - y * s,
  42068. t[4] = -a * u,
  42069. t[8] = A + v * s,
  42070. t[1] = v + A * s,
  42071. t[5] = a * h,
  42072. t[9] = y - m * s,
  42073. t[2] = -a * c,
  42074. t[6] = s,
  42075. t[10] = a * l
  42076. } else if ("ZYX" === e.order) {
  42077. var d = a * h
  42078. , p = a * u
  42079. , f = s * h
  42080. , g = s * u;
  42081. t[0] = l * h,
  42082. t[4] = f * c - p,
  42083. t[8] = d * c + g,
  42084. t[1] = l * u,
  42085. t[5] = g * c + d,
  42086. t[9] = p * c - f,
  42087. t[2] = -c,
  42088. t[6] = s * l,
  42089. t[10] = a * l
  42090. } else if ("YZX" === e.order) {
  42091. var C = a * l
  42092. , I = a * c
  42093. , E = s * l
  42094. , b = s * c;
  42095. t[0] = l * h,
  42096. t[4] = b - C * u,
  42097. t[8] = E * u + I,
  42098. t[1] = u,
  42099. t[5] = a * h,
  42100. t[9] = -s * h,
  42101. t[2] = -c * h,
  42102. t[6] = I * u + E,
  42103. t[10] = C - b * u
  42104. } else if ("XZY" === e.order) {
  42105. var C = a * l
  42106. , I = a * c
  42107. , E = s * l
  42108. , b = s * c;
  42109. t[0] = l * h,
  42110. t[4] = -u,
  42111. t[8] = c * h,
  42112. t[1] = C * u + b,
  42113. t[5] = a * h,
  42114. t[9] = I * u - E,
  42115. t[2] = E * u - I,
  42116. t[6] = s * h,
  42117. t[10] = b * u + C
  42118. }
  42119. return t[3] = 0,
  42120. t[7] = 0,
  42121. t[11] = 0,
  42122. t[12] = 0,
  42123. t[13] = 0,
  42124. t[14] = 0,
  42125. t[15] = 1,
  42126. this
  42127. },
  42128. makeRotationFromQuaternion: function(e) {
  42129. var t = this.elements
  42130. , i = e.x
  42131. , n = e.y
  42132. , r = e.z
  42133. , o = e.w
  42134. , a = i + i
  42135. , s = n + n
  42136. , l = r + r
  42137. , c = i * a
  42138. , h = i * s
  42139. , u = i * l
  42140. , d = n * s
  42141. , p = n * l
  42142. , f = r * l
  42143. , g = o * a
  42144. , m = o * s
  42145. , v = o * l;
  42146. return t[0] = 1 - (d + f),
  42147. t[4] = h - v,
  42148. t[8] = u + m,
  42149. t[1] = h + v,
  42150. t[5] = 1 - (c + f),
  42151. t[9] = p - g,
  42152. t[2] = u - m,
  42153. t[6] = p + g,
  42154. t[10] = 1 - (c + d),
  42155. t[3] = 0,
  42156. t[7] = 0,
  42157. t[11] = 0,
  42158. t[12] = 0,
  42159. t[13] = 0,
  42160. t[14] = 0,
  42161. t[15] = 1,
  42162. this
  42163. },
  42164. lookAt: function() {
  42165. var e, t, i;
  42166. return function(r, o, a) {
  42167. void 0 === e && (e = new n.Vector3),
  42168. void 0 === t && (t = new n.Vector3),
  42169. void 0 === i && (i = new n.Vector3);
  42170. var s = this.elements;
  42171. return i.subVectors(r, o).normalize(),
  42172. 0 === i.lengthSq() && (i.z = 1),
  42173. e.crossVectors(a, i).normalize(),
  42174. 0 === e.lengthSq() && (i.x += 1e-4,
  42175. e.crossVectors(a, i).normalize()),
  42176. t.crossVectors(i, e),
  42177. s[0] = e.x,
  42178. s[4] = t.x,
  42179. s[8] = i.x,
  42180. s[1] = e.y,
  42181. s[5] = t.y,
  42182. s[9] = i.y,
  42183. s[2] = e.z,
  42184. s[6] = t.z,
  42185. s[10] = i.z,
  42186. this
  42187. }
  42188. }(),
  42189. multiply: function(e, t) {
  42190. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  42191. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  42192. },
  42193. multiplyMatrices: function(e, t) {
  42194. var i = e.elements
  42195. , n = t.elements
  42196. , r = this.elements
  42197. , o = i[0]
  42198. , a = i[4]
  42199. , s = i[8]
  42200. , l = i[12]
  42201. , c = i[1]
  42202. , h = i[5]
  42203. , u = i[9]
  42204. , d = i[13]
  42205. , p = i[2]
  42206. , f = i[6]
  42207. , g = i[10]
  42208. , m = i[14]
  42209. , v = i[3]
  42210. , A = i[7]
  42211. , y = i[11]
  42212. , C = i[15]
  42213. , I = n[0]
  42214. , E = n[4]
  42215. , b = n[8]
  42216. , w = n[12]
  42217. , _ = n[1]
  42218. , T = n[5]
  42219. , x = n[9]
  42220. , S = n[13]
  42221. , M = n[2]
  42222. , R = n[6]
  42223. , P = n[10]
  42224. , O = n[14]
  42225. , L = n[3]
  42226. , D = n[7]
  42227. , N = n[11]
  42228. , B = n[15];
  42229. return r[0] = o * I + a * _ + s * M + l * L,
  42230. r[4] = o * E + a * T + s * R + l * D,
  42231. r[8] = o * b + a * x + s * P + l * N,
  42232. r[12] = o * w + a * S + s * O + l * B,
  42233. r[1] = c * I + h * _ + u * M + d * L,
  42234. r[5] = c * E + h * T + u * R + d * D,
  42235. r[9] = c * b + h * x + u * P + d * N,
  42236. r[13] = c * w + h * S + u * O + d * B,
  42237. r[2] = p * I + f * _ + g * M + m * L,
  42238. r[6] = p * E + f * T + g * R + m * D,
  42239. r[10] = p * b + f * x + g * P + m * N,
  42240. r[14] = p * w + f * S + g * O + m * B,
  42241. r[3] = v * I + A * _ + y * M + C * L,
  42242. r[7] = v * E + A * T + y * R + C * D,
  42243. r[11] = v * b + A * x + y * P + C * N,
  42244. r[15] = v * w + A * S + y * O + C * B,
  42245. this
  42246. },
  42247. multiplyToArray: function(e, t, i) {
  42248. var n = this.elements;
  42249. return this.multiplyMatrices(e, t),
  42250. i[0] = n[0],
  42251. i[1] = n[1],
  42252. i[2] = n[2],
  42253. i[3] = n[3],
  42254. i[4] = n[4],
  42255. i[5] = n[5],
  42256. i[6] = n[6],
  42257. i[7] = n[7],
  42258. i[8] = n[8],
  42259. i[9] = n[9],
  42260. i[10] = n[10],
  42261. i[11] = n[11],
  42262. i[12] = n[12],
  42263. i[13] = n[13],
  42264. i[14] = n[14],
  42265. i[15] = n[15],
  42266. this
  42267. },
  42268. multiplyScalar: function(e) {
  42269. var t = this.elements;
  42270. return t[0] *= e,
  42271. t[4] *= e,
  42272. t[8] *= e,
  42273. t[12] *= e,
  42274. t[1] *= e,
  42275. t[5] *= e,
  42276. t[9] *= e,
  42277. t[13] *= e,
  42278. t[2] *= e,
  42279. t[6] *= e,
  42280. t[10] *= e,
  42281. t[14] *= e,
  42282. t[3] *= e,
  42283. t[7] *= e,
  42284. t[11] *= e,
  42285. t[15] *= e,
  42286. this
  42287. },
  42288. applyToVector3Array: function() {
  42289. var e;
  42290. return function(t, i, r) {
  42291. void 0 === e && (e = new n.Vector3),
  42292. void 0 === i && (i = 0),
  42293. void 0 === r && (r = t.length);
  42294. for (var o = 0, a = i; o < r; o += 3,
  42295. a += 3)
  42296. e.fromArray(t, a),
  42297. e.applyMatrix4(this),
  42298. e.toArray(t, a);
  42299. return t
  42300. }
  42301. }(),
  42302. applyToBuffer: function() {
  42303. var e;
  42304. return function(t, i, r) {
  42305. void 0 === e && (e = new n.Vector3),
  42306. void 0 === i && (i = 0),
  42307. void 0 === r && (r = t.length / t.itemSize);
  42308. for (var o = 0, a = i; o < r; o++,
  42309. a++)
  42310. e.x = t.getX(a),
  42311. e.y = t.getY(a),
  42312. e.z = t.getZ(a),
  42313. e.applyMatrix4(this),
  42314. t.setXYZ(e.x, e.y, e.z);
  42315. return t
  42316. }
  42317. }(),
  42318. determinant: function() {
  42319. var e = this.elements
  42320. , t = e[0]
  42321. , i = e[4]
  42322. , n = e[8]
  42323. , r = e[12]
  42324. , o = e[1]
  42325. , a = e[5]
  42326. , s = e[9]
  42327. , l = e[13]
  42328. , c = e[2]
  42329. , h = e[6]
  42330. , u = e[10]
  42331. , d = e[14]
  42332. , p = e[3]
  42333. , f = e[7]
  42334. , g = e[11]
  42335. , m = e[15];
  42336. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  42337. },
  42338. transpose: function() {
  42339. var e, t = this.elements;
  42340. return e = t[1],
  42341. t[1] = t[4],
  42342. t[4] = e,
  42343. e = t[2],
  42344. t[2] = t[8],
  42345. t[8] = e,
  42346. e = t[6],
  42347. t[6] = t[9],
  42348. t[9] = e,
  42349. e = t[3],
  42350. t[3] = t[12],
  42351. t[12] = e,
  42352. e = t[7],
  42353. t[7] = t[13],
  42354. t[13] = e,
  42355. e = t[11],
  42356. t[11] = t[14],
  42357. t[14] = e,
  42358. this
  42359. },
  42360. flattenToArrayOffset: function(e, t) {
  42361. var i = this.elements;
  42362. return e[t] = i[0],
  42363. e[t + 1] = i[1],
  42364. e[t + 2] = i[2],
  42365. e[t + 3] = i[3],
  42366. e[t + 4] = i[4],
  42367. e[t + 5] = i[5],
  42368. e[t + 6] = i[6],
  42369. e[t + 7] = i[7],
  42370. e[t + 8] = i[8],
  42371. e[t + 9] = i[9],
  42372. e[t + 10] = i[10],
  42373. e[t + 11] = i[11],
  42374. e[t + 12] = i[12],
  42375. e[t + 13] = i[13],
  42376. e[t + 14] = i[14],
  42377. e[t + 15] = i[15],
  42378. e
  42379. },
  42380. getPosition: function() {
  42381. var e;
  42382. return function() {
  42383. return void 0 === e && (e = new n.Vector3),
  42384. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  42385. e.setFromMatrixColumn(this, 3)
  42386. }
  42387. }(),
  42388. setPosition: function(e) {
  42389. var t = this.elements;
  42390. return t[12] = e.x,
  42391. t[13] = e.y,
  42392. t[14] = e.z,
  42393. this
  42394. },
  42395. getInverse: function(e, t) {
  42396. var i = this.elements
  42397. , n = e.elements
  42398. , r = n[0]
  42399. , o = n[1]
  42400. , a = n[2]
  42401. , s = n[3]
  42402. , l = n[4]
  42403. , c = n[5]
  42404. , h = n[6]
  42405. , u = n[7]
  42406. , d = n[8]
  42407. , p = n[9]
  42408. , f = n[10]
  42409. , g = n[11]
  42410. , m = n[12]
  42411. , v = n[13]
  42412. , A = n[14]
  42413. , y = n[15]
  42414. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  42415. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  42416. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  42417. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  42418. , w = r * C + o * I + a * E + s * b;
  42419. if (0 === w) {
  42420. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  42421. if (t)
  42422. throw new Error(_);
  42423. return console.warn(_),
  42424. this.identity()
  42425. }
  42426. return i[0] = C,
  42427. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  42428. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  42429. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  42430. i[4] = I,
  42431. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  42432. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  42433. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  42434. i[8] = E,
  42435. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  42436. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  42437. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  42438. i[12] = b,
  42439. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  42440. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  42441. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  42442. this.multiplyScalar(1 / w)
  42443. },
  42444. scale: function(e) {
  42445. var t = this.elements
  42446. , i = e.x
  42447. , n = e.y
  42448. , r = e.z;
  42449. return t[0] *= i,
  42450. t[4] *= n,
  42451. t[8] *= r,
  42452. t[1] *= i,
  42453. t[5] *= n,
  42454. t[9] *= r,
  42455. t[2] *= i,
  42456. t[6] *= n,
  42457. t[10] *= r,
  42458. t[3] *= i,
  42459. t[7] *= n,
  42460. t[11] *= r,
  42461. this
  42462. },
  42463. getMaxScaleOnAxis: function() {
  42464. var e = this.elements
  42465. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  42466. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  42467. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  42468. return Math.sqrt(Math.max(t, i, n))
  42469. },
  42470. makeTranslation: function(e, t, i) {
  42471. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  42472. this
  42473. },
  42474. makeRotationX: function(e) {
  42475. var t = Math.cos(e)
  42476. , i = Math.sin(e);
  42477. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  42478. this
  42479. },
  42480. makeRotationY: function(e) {
  42481. var t = Math.cos(e)
  42482. , i = Math.sin(e);
  42483. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  42484. this
  42485. },
  42486. makeRotationZ: function(e) {
  42487. var t = Math.cos(e)
  42488. , i = Math.sin(e);
  42489. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  42490. this
  42491. },
  42492. makeRotationAxis: function(e, t) {
  42493. var i = Math.cos(t)
  42494. , n = Math.sin(t)
  42495. , r = 1 - i
  42496. , o = e.x
  42497. , a = e.y
  42498. , s = e.z
  42499. , l = r * o
  42500. , c = r * a;
  42501. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  42502. this
  42503. },
  42504. makeScale: function(e, t, i) {
  42505. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  42506. this
  42507. },
  42508. compose: function(e, t, i) {
  42509. return this.makeRotationFromQuaternion(t),
  42510. this.scale(i),
  42511. this.setPosition(e),
  42512. this
  42513. },
  42514. decompose: function() {
  42515. var e, t;
  42516. return function(i, r, o) {
  42517. void 0 === e && (e = new n.Vector3),
  42518. void 0 === t && (t = new n.Matrix4);
  42519. var a = this.elements
  42520. , s = e.set(a[0], a[1], a[2]).length()
  42521. , l = e.set(a[4], a[5], a[6]).length()
  42522. , c = e.set(a[8], a[9], a[10]).length()
  42523. , h = this.determinant();
  42524. h < 0 && (s = -s),
  42525. i.x = a[12],
  42526. i.y = a[13],
  42527. i.z = a[14],
  42528. t.elements.set(this.elements);
  42529. var u = 1 / s
  42530. , d = 1 / l
  42531. , p = 1 / c;
  42532. return t.elements[0] *= u,
  42533. t.elements[1] *= u,
  42534. t.elements[2] *= u,
  42535. t.elements[4] *= d,
  42536. t.elements[5] *= d,
  42537. t.elements[6] *= d,
  42538. t.elements[8] *= p,
  42539. t.elements[9] *= p,
  42540. t.elements[10] *= p,
  42541. r.setFromRotationMatrix(t),
  42542. o.x = s,
  42543. o.y = l,
  42544. o.z = c,
  42545. this
  42546. }
  42547. }(),
  42548. makeFrustum: function(e, t, i, n, r, o) {
  42549. var a = this.elements
  42550. , s = 2 * r / (t - e)
  42551. , l = 2 * r / (n - i)
  42552. , c = (t + e) / (t - e)
  42553. , h = (n + i) / (n - i)
  42554. , u = -(o + r) / (o - r)
  42555. , d = -2 * o * r / (o - r);
  42556. return a[0] = s,
  42557. a[4] = 0,
  42558. a[8] = c,
  42559. a[12] = 0,
  42560. a[1] = 0,
  42561. a[5] = l,
  42562. a[9] = h,
  42563. a[13] = 0,
  42564. a[2] = 0,
  42565. a[6] = 0,
  42566. a[10] = u,
  42567. a[14] = d,
  42568. a[3] = 0,
  42569. a[7] = 0,
  42570. a[11] = -1,
  42571. a[15] = 0,
  42572. this
  42573. },
  42574. makePerspective: function(e, t, i, r) {
  42575. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  42576. , a = -o
  42577. , s = a * t
  42578. , l = o * t;
  42579. return this.makeFrustum(s, l, a, o, i, r)
  42580. },
  42581. makeOrthographic: function(e, t, i, n, r, o) {
  42582. var a = this.elements
  42583. , s = 1 / (t - e)
  42584. , l = 1 / (i - n)
  42585. , c = 1 / (o - r)
  42586. , h = (t + e) * s
  42587. , u = (i + n) * l
  42588. , d = (o + r) * c;
  42589. return a[0] = 2 * s,
  42590. a[4] = 0,
  42591. a[8] = 0,
  42592. a[12] = -h,
  42593. a[1] = 0,
  42594. a[5] = 2 * l,
  42595. a[9] = 0,
  42596. a[13] = -u,
  42597. a[2] = 0,
  42598. a[6] = 0,
  42599. a[10] = -2 * c,
  42600. a[14] = -d,
  42601. a[3] = 0,
  42602. a[7] = 0,
  42603. a[11] = 0,
  42604. a[15] = 1,
  42605. this
  42606. },
  42607. equals: function(e) {
  42608. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  42609. if (t[n] !== i[n])
  42610. return !1;
  42611. return !0
  42612. },
  42613. fromArray: function(e) {
  42614. return this.elements.set(e),
  42615. this
  42616. },
  42617. toArray: function() {
  42618. var e = this.elements;
  42619. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  42620. }
  42621. },
  42622. n.Ray = function(e, t) {
  42623. this.origin = void 0 !== e ? e : new n.Vector3,
  42624. this.direction = void 0 !== t ? t : new n.Vector3
  42625. }
  42626. ,
  42627. n.Ray.prototype = {
  42628. constructor: n.Ray,
  42629. set: function(e, t) {
  42630. return this.origin.copy(e),
  42631. this.direction.copy(t),
  42632. this
  42633. },
  42634. clone: function() {
  42635. return (new this.constructor).copy(this)
  42636. },
  42637. copy: function(e) {
  42638. return this.origin.copy(e.origin),
  42639. this.direction.copy(e.direction),
  42640. this
  42641. },
  42642. at: function(e, t) {
  42643. var i = t || new n.Vector3;
  42644. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42645. },
  42646. lookAt: function(e) {
  42647. this.direction.copy(e).sub(this.origin).normalize()
  42648. },
  42649. recast: function() {
  42650. var e = new n.Vector3;
  42651. return function(t) {
  42652. return this.origin.copy(this.at(t, e)),
  42653. this
  42654. }
  42655. }(),
  42656. closestPointToPoint: function(e, t) {
  42657. var i = t || new n.Vector3;
  42658. i.subVectors(e, this.origin);
  42659. var r = i.dot(this.direction);
  42660. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42661. },
  42662. distanceToPoint: function(e) {
  42663. return Math.sqrt(this.distanceSqToPoint(e))
  42664. },
  42665. distanceSqToPoint: function() {
  42666. var e = new n.Vector3;
  42667. return function(t) {
  42668. var i = e.subVectors(t, this.origin).dot(this.direction);
  42669. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42670. e.distanceToSquared(t))
  42671. }
  42672. }(),
  42673. distanceSqToSegment: function() {
  42674. var e = new n.Vector3
  42675. , t = new n.Vector3
  42676. , i = new n.Vector3;
  42677. return function(n, r, o, a) {
  42678. e.copy(n).add(r).multiplyScalar(.5),
  42679. t.copy(r).sub(n).normalize(),
  42680. i.copy(this.origin).sub(e);
  42681. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42682. if (m > 0)
  42683. if (s = d * f - p,
  42684. l = d * p - f,
  42685. h = u * m,
  42686. s >= 0)
  42687. if (l >= -h)
  42688. if (l <= h) {
  42689. var v = 1 / m;
  42690. s *= v,
  42691. l *= v,
  42692. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42693. } else
  42694. l = u,
  42695. s = Math.max(0, -(d * l + p)),
  42696. c = -s * s + l * (l + 2 * f) + g;
  42697. else
  42698. l = -u,
  42699. s = Math.max(0, -(d * l + p)),
  42700. c = -s * s + l * (l + 2 * f) + g;
  42701. else
  42702. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42703. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42704. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42705. l = Math.min(Math.max(-u, -f), u),
  42706. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42707. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42708. c = -s * s + l * (l + 2 * f) + g);
  42709. else
  42710. l = d > 0 ? -u : u,
  42711. s = Math.max(0, -(d * l + p)),
  42712. c = -s * s + l * (l + 2 * f) + g;
  42713. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42714. a && a.copy(t).multiplyScalar(l).add(e),
  42715. c
  42716. }
  42717. }(),
  42718. intersectSphere: function() {
  42719. var e = new n.Vector3;
  42720. return function(t, i) {
  42721. e.subVectors(t.center, this.origin);
  42722. var n = e.dot(this.direction)
  42723. , r = e.dot(e) - n * n
  42724. , o = t.radius * t.radius;
  42725. if (r > o)
  42726. return null;
  42727. var a = Math.sqrt(o - r)
  42728. , s = n - a
  42729. , l = n + a;
  42730. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42731. }
  42732. }(),
  42733. intersectsSphere: function(e) {
  42734. return this.distanceToPoint(e.center) <= e.radius
  42735. },
  42736. distanceToPlane: function(e) {
  42737. var t = e.normal.dot(this.direction);
  42738. if (0 === t)
  42739. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42740. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42741. return i >= 0 ? i : null
  42742. },
  42743. intersectPlane: function(e, t) {
  42744. var i = this.distanceToPlane(e);
  42745. return null === i ? null : this.at(i, t)
  42746. },
  42747. intersectsPlane: function(e) {
  42748. var t = e.distanceToPoint(this.origin);
  42749. if (0 === t)
  42750. return !0;
  42751. var i = e.normal.dot(this.direction);
  42752. return i * t < 0
  42753. },
  42754. intersectBox: function(e, t) {
  42755. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42756. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42757. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42758. n = (e.min.x - u.x) * l),
  42759. c >= 0 ? (r = (e.min.y - u.y) * c,
  42760. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42761. o = (e.min.y - u.y) * c),
  42762. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42763. (o < n || n !== n) && (n = o),
  42764. h >= 0 ? (a = (e.min.z - u.z) * h,
  42765. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42766. s = (e.min.z - u.z) * h),
  42767. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42768. (s < n || n !== n) && (n = s),
  42769. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42770. },
  42771. intersectsBox: function() {
  42772. var e = new n.Vector3;
  42773. return function(t) {
  42774. return null !== this.intersectBox(t, e)
  42775. }
  42776. }(),
  42777. intersectTriangle: function() {
  42778. var e = new n.Vector3
  42779. , t = new n.Vector3
  42780. , i = new n.Vector3
  42781. , r = new n.Vector3;
  42782. return function(n, o, a, s, l) {
  42783. t.subVectors(o, n),
  42784. i.subVectors(a, n),
  42785. r.crossVectors(t, i);
  42786. var c, h = this.direction.dot(r);
  42787. if (h > 0) {
  42788. if (s)
  42789. return null;
  42790. c = 1
  42791. } else {
  42792. if (!(h < 0))
  42793. return null;
  42794. c = -1,
  42795. h = -h
  42796. }
  42797. e.subVectors(this.origin, n);
  42798. var u = c * this.direction.dot(i.crossVectors(e, i));
  42799. if (u < 0)
  42800. return null;
  42801. var d = c * this.direction.dot(t.cross(e));
  42802. if (d < 0)
  42803. return null;
  42804. if (u + d > h)
  42805. return null;
  42806. var p = -c * e.dot(r);
  42807. return p < 0 ? null : this.at(p / h, l)
  42808. }
  42809. }(),
  42810. applyMatrix4: function(e) {
  42811. return this.direction.add(this.origin).applyMatrix4(e),
  42812. this.origin.applyMatrix4(e),
  42813. this.direction.sub(this.origin),
  42814. this.direction.normalize(),
  42815. this
  42816. },
  42817. equals: function(e) {
  42818. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42819. }
  42820. },
  42821. n.Sphere = function(e, t) {
  42822. this.center = void 0 !== e ? e : new n.Vector3,
  42823. this.radius = void 0 !== t ? t : 0
  42824. }
  42825. ,
  42826. n.Sphere.prototype = {
  42827. constructor: n.Sphere,
  42828. set: function(e, t) {
  42829. return this.center.copy(e),
  42830. this.radius = t,
  42831. this
  42832. },
  42833. setFromPoints: function() {
  42834. var e = new n.Box3;
  42835. return function(t, i) {
  42836. var n = this.center;
  42837. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42838. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42839. r = Math.max(r, n.distanceToSquared(t[o]));
  42840. return this.radius = Math.sqrt(r),
  42841. this
  42842. }
  42843. }(),
  42844. clone: function() {
  42845. return (new this.constructor).copy(this)
  42846. },
  42847. copy: function(e) {
  42848. return this.center.copy(e.center),
  42849. this.radius = e.radius,
  42850. this
  42851. },
  42852. empty: function() {
  42853. return this.radius <= 0
  42854. },
  42855. containsPoint: function(e) {
  42856. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42857. },
  42858. distanceToPoint: function(e) {
  42859. return e.distanceTo(this.center) - this.radius
  42860. },
  42861. intersectsSphere: function(e) {
  42862. var t = this.radius + e.radius;
  42863. return e.center.distanceToSquared(this.center) <= t * t
  42864. },
  42865. intersectsBox: function(e) {
  42866. return e.intersectsSphere(this)
  42867. },
  42868. intersectsPlane: function(e) {
  42869. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42870. },
  42871. clampPoint: function(e, t) {
  42872. var i = this.center.distanceToSquared(e)
  42873. , r = t || new n.Vector3;
  42874. return r.copy(e),
  42875. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42876. r.multiplyScalar(this.radius).add(this.center)),
  42877. r
  42878. },
  42879. getBoundingBox: function(e) {
  42880. var t = e || new n.Box3;
  42881. return t.set(this.center, this.center),
  42882. t.expandByScalar(this.radius),
  42883. t
  42884. },
  42885. applyMatrix4: function(e) {
  42886. return this.center.applyMatrix4(e),
  42887. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42888. this
  42889. },
  42890. translate: function(e) {
  42891. return this.center.add(e),
  42892. this
  42893. },
  42894. equals: function(e) {
  42895. return e.center.equals(this.center) && e.radius === this.radius
  42896. }
  42897. },
  42898. n.Frustum = function(e, t, i, r, o, a) {
  42899. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42900. }
  42901. ,
  42902. n.Frustum.prototype = {
  42903. constructor: n.Frustum,
  42904. set: function(e, t, i, n, r, o) {
  42905. var a = this.planes;
  42906. return a[0].copy(e),
  42907. a[1].copy(t),
  42908. a[2].copy(i),
  42909. a[3].copy(n),
  42910. a[4].copy(r),
  42911. a[5].copy(o),
  42912. this
  42913. },
  42914. clone: function() {
  42915. return (new this.constructor).copy(this)
  42916. },
  42917. copy: function(e) {
  42918. for (var t = this.planes, i = 0; i < 6; i++)
  42919. t[i].copy(e.planes[i]);
  42920. return this
  42921. },
  42922. setFromMatrix: function(e) {
  42923. var t = this.planes
  42924. , i = e.elements
  42925. , n = i[0]
  42926. , r = i[1]
  42927. , o = i[2]
  42928. , a = i[3]
  42929. , s = i[4]
  42930. , l = i[5]
  42931. , c = i[6]
  42932. , h = i[7]
  42933. , u = i[8]
  42934. , d = i[9]
  42935. , p = i[10]
  42936. , f = i[11]
  42937. , g = i[12]
  42938. , m = i[13]
  42939. , v = i[14]
  42940. , A = i[15];
  42941. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42942. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42943. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42944. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42945. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42946. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42947. this
  42948. },
  42949. intersectsObject: function() {
  42950. var e = new n.Sphere;
  42951. return function(t) {
  42952. var i = t.geometry;
  42953. return null === i.boundingSphere && i.computeBoundingSphere(),
  42954. e.copy(i.boundingSphere),
  42955. e.applyMatrix4(t.matrixWorld),
  42956. this.intersectsSphere(e)
  42957. }
  42958. }(),
  42959. intersectsSphere: function(e) {
  42960. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42961. var o = t[r].distanceToPoint(i);
  42962. if (o < n)
  42963. return !1
  42964. }
  42965. return !0
  42966. },
  42967. intersectsBox: function() {
  42968. var e = new n.Vector3
  42969. , t = new n.Vector3;
  42970. return function(i) {
  42971. for (var n = this.planes, r = 0; r < 6; r++) {
  42972. var o = n[r];
  42973. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42974. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42975. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42976. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42977. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42978. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42979. var a = o.distanceToPoint(e)
  42980. , s = o.distanceToPoint(t);
  42981. if (a < 0 && s < 0)
  42982. return !1
  42983. }
  42984. return !0
  42985. }
  42986. }(),
  42987. containsPoint: function(e) {
  42988. for (var t = this.planes, i = 0; i < 6; i++)
  42989. if (t[i].distanceToPoint(e) < 0)
  42990. return !1;
  42991. return !0
  42992. }
  42993. },
  42994. n.Plane = function(e, t) {
  42995. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42996. this.constant = void 0 !== t ? t : 0
  42997. }
  42998. ,
  42999. n.Plane.prototype = {
  43000. constructor: n.Plane,
  43001. set: function(e, t) {
  43002. return this.normal.copy(e),
  43003. this.constant = t,
  43004. this
  43005. },
  43006. setComponents: function(e, t, i, n) {
  43007. return this.normal.set(e, t, i),
  43008. this.constant = n,
  43009. this
  43010. },
  43011. setFromNormalAndCoplanarPoint: function(e, t) {
  43012. return this.normal.copy(e),
  43013. this.constant = -t.dot(this.normal),
  43014. this
  43015. },
  43016. setFromCoplanarPoints: function() {
  43017. var e = new n.Vector3
  43018. , t = new n.Vector3;
  43019. return function(i, n, r) {
  43020. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  43021. return this.setFromNormalAndCoplanarPoint(o, i),
  43022. this
  43023. }
  43024. }(),
  43025. clone: function() {
  43026. return (new this.constructor).copy(this)
  43027. },
  43028. copy: function(e) {
  43029. return this.normal.copy(e.normal),
  43030. this.constant = e.constant,
  43031. this
  43032. },
  43033. normalize: function() {
  43034. var e = 1 / this.normal.length();
  43035. return this.normal.multiplyScalar(e),
  43036. this.constant *= e,
  43037. this
  43038. },
  43039. negate: function() {
  43040. return this.constant *= -1,
  43041. this.normal.negate(),
  43042. this
  43043. },
  43044. distanceToPoint: function(e) {
  43045. return this.normal.dot(e) + this.constant
  43046. },
  43047. distanceToSphere: function(e) {
  43048. return this.distanceToPoint(e.center) - e.radius
  43049. },
  43050. projectPoint: function(e, t) {
  43051. return this.orthoPoint(e, t).sub(e).negate()
  43052. },
  43053. orthoPoint: function(e, t) {
  43054. var i = this.distanceToPoint(e)
  43055. , r = t || new n.Vector3;
  43056. return r.copy(this.normal).multiplyScalar(i)
  43057. },
  43058. intersectLine: function() {
  43059. var e = new n.Vector3;
  43060. return function(t, i) {
  43061. var r = i || new n.Vector3
  43062. , o = t.delta(e)
  43063. , a = this.normal.dot(o);
  43064. if (0 !== a) {
  43065. var s = -(t.start.dot(this.normal) + this.constant) / a;
  43066. if (!(s < 0 || s > 1))
  43067. return r.copy(o).multiplyScalar(s).add(t.start)
  43068. } else if (0 === this.distanceToPoint(t.start))
  43069. return r.copy(t.start)
  43070. }
  43071. }(),
  43072. intersectsLine: function(e) {
  43073. var t = this.distanceToPoint(e.start)
  43074. , i = this.distanceToPoint(e.end);
  43075. return t < 0 && i > 0 || i < 0 && t > 0
  43076. },
  43077. intersectsBox: function(e) {
  43078. return e.intersectsPlane(this)
  43079. },
  43080. intersectsSphere: function(e) {
  43081. return e.intersectsPlane(this)
  43082. },
  43083. coplanarPoint: function(e) {
  43084. var t = e || new n.Vector3;
  43085. return t.copy(this.normal).multiplyScalar(-this.constant)
  43086. },
  43087. applyMatrix4: function() {
  43088. var e = new n.Vector3
  43089. , t = new n.Vector3
  43090. , i = new n.Matrix3;
  43091. return function(n, r) {
  43092. var o = r || i.getNormalMatrix(n)
  43093. , a = e.copy(this.normal).applyMatrix3(o)
  43094. , s = this.coplanarPoint(t);
  43095. return s.applyMatrix4(n),
  43096. this.setFromNormalAndCoplanarPoint(a, s),
  43097. this
  43098. }
  43099. }(),
  43100. translate: function(e) {
  43101. return this.constant = this.constant - e.dot(this.normal),
  43102. this
  43103. },
  43104. equals: function(e) {
  43105. return e.normal.equals(this.normal) && e.constant === this.constant
  43106. }
  43107. },
  43108. n.Spherical = function(e, t, i) {
  43109. return this.radius = void 0 !== e ? e : 1,
  43110. this.phi = void 0 !== t ? t : 0,
  43111. this.theta = void 0 !== i ? i : 0,
  43112. this
  43113. }
  43114. ,
  43115. n.Spherical.prototype = {
  43116. constructor: n.Spherical,
  43117. set: function(e, t, i) {
  43118. this.radius = e,
  43119. this.phi = t,
  43120. this.theta = i
  43121. },
  43122. clone: function() {
  43123. return (new this.constructor).copy(this)
  43124. },
  43125. copy: function(e) {
  43126. return this.radius.copy(e.radius),
  43127. this.phi.copy(e.phi),
  43128. this.theta.copy(e.theta),
  43129. this
  43130. },
  43131. makeSafe: function() {
  43132. var e = 1e-6;
  43133. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  43134. },
  43135. setFromVector3: function(e) {
  43136. return this.radius = e.length(),
  43137. 0 === this.radius ? (this.theta = 0,
  43138. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  43139. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  43140. this
  43141. }
  43142. },
  43143. n.Math = {
  43144. generateUUID: function() {
  43145. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  43146. return function() {
  43147. for (var r = 0; r < 36; r++)
  43148. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  43149. e = 15 & n,
  43150. n >>= 4,
  43151. i[r] = t[19 === r ? 3 & e | 8 : e]);
  43152. return i.join("")
  43153. }
  43154. }(),
  43155. clamp: function(e, t, i) {
  43156. return Math.max(t, Math.min(i, e))
  43157. },
  43158. euclideanModulo: function(e, t) {
  43159. return (e % t + t) % t
  43160. },
  43161. mapLinear: function(e, t, i, n, r) {
  43162. return n + (e - t) * (r - n) / (i - t)
  43163. },
  43164. smoothstep: function(e, t, i) {
  43165. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  43166. e * e * (3 - 2 * e))
  43167. },
  43168. smootherstep: function(e, t, i) {
  43169. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  43170. e * e * e * (e * (6 * e - 15) + 10))
  43171. },
  43172. random16: function() {
  43173. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  43174. Math.random()
  43175. },
  43176. randInt: function(e, t) {
  43177. return e + Math.floor(Math.random() * (t - e + 1))
  43178. },
  43179. randFloat: function(e, t) {
  43180. return e + Math.random() * (t - e)
  43181. },
  43182. randFloatSpread: function(e) {
  43183. return e * (.5 - Math.random())
  43184. },
  43185. degToRad: function() {
  43186. var e = Math.PI / 180;
  43187. return function(t) {
  43188. return t * e
  43189. }
  43190. }(),
  43191. radToDeg: function() {
  43192. var e = 180 / Math.PI;
  43193. return function(t) {
  43194. return t * e
  43195. }
  43196. }(),
  43197. isPowerOfTwo: function(e) {
  43198. return 0 === (e & e - 1) && 0 !== e
  43199. },
  43200. nearestPowerOfTwo: function(e) {
  43201. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  43202. },
  43203. nextPowerOfTwo: function(e) {
  43204. return e--,
  43205. e |= e >> 1,
  43206. e |= e >> 2,
  43207. e |= e >> 4,
  43208. e |= e >> 8,
  43209. e |= e >> 16,
  43210. e++,
  43211. e
  43212. }
  43213. },
  43214. n.Spline = function(e) {
  43215. function t(e, t, i, n, r, o, a) {
  43216. var s = .5 * (i - e)
  43217. , l = .5 * (n - t);
  43218. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  43219. }
  43220. this.points = e;
  43221. var i, r, o, a, s, l, c, h, u, d = [], p = {
  43222. x: 0,
  43223. y: 0,
  43224. z: 0
  43225. };
  43226. this.initFromArray = function(e) {
  43227. this.points = [];
  43228. for (var t = 0; t < e.length; t++)
  43229. this.points[t] = {
  43230. x: e[t][0],
  43231. y: e[t][1],
  43232. z: e[t][2]
  43233. }
  43234. }
  43235. ,
  43236. this.getPoint = function(e) {
  43237. return i = (this.points.length - 1) * e,
  43238. r = Math.floor(i),
  43239. o = i - r,
  43240. d[0] = 0 === r ? r : r - 1,
  43241. d[1] = r,
  43242. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  43243. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  43244. l = this.points[d[0]],
  43245. c = this.points[d[1]],
  43246. h = this.points[d[2]],
  43247. u = this.points[d[3]],
  43248. a = o * o,
  43249. s = o * a,
  43250. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  43251. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  43252. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  43253. p
  43254. }
  43255. ,
  43256. this.getControlPointsArray = function() {
  43257. var e, t, i = this.points.length, n = [];
  43258. for (e = 0; e < i; e++)
  43259. t = this.points[e],
  43260. n[e] = [t.x, t.y, t.z];
  43261. return n
  43262. }
  43263. ,
  43264. this.getLength = function(e) {
  43265. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  43266. for (u[0] = 0,
  43267. e || (e = 100),
  43268. r = this.points.length * e,
  43269. c.copy(this.points[0]),
  43270. t = 1; t < r; t++)
  43271. i = t / r,
  43272. o = this.getPoint(i),
  43273. h.copy(o),
  43274. d += h.distanceTo(c),
  43275. c.copy(o),
  43276. a = (this.points.length - 1) * i,
  43277. s = Math.floor(a),
  43278. s !== l && (u[s] = d,
  43279. l = s);
  43280. return u[u.length] = d,
  43281. {
  43282. chunks: u,
  43283. total: d
  43284. }
  43285. }
  43286. ,
  43287. this.reparametrizeByArcLength = function(e) {
  43288. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  43289. for (h.push(u.copy(this.points[0]).clone()),
  43290. t = 1; t < this.points.length; t++) {
  43291. for (s = d.chunks[t] - d.chunks[t - 1],
  43292. l = Math.ceil(e * s / d.total),
  43293. o = (t - 1) / (this.points.length - 1),
  43294. a = t / (this.points.length - 1),
  43295. i = 1; i < l - 1; i++)
  43296. r = o + i * (1 / l) * (a - o),
  43297. c = this.getPoint(r),
  43298. h.push(u.copy(c).clone());
  43299. h.push(u.copy(this.points[t]).clone())
  43300. }
  43301. this.points = h
  43302. }
  43303. }
  43304. ,
  43305. n.Triangle = function(e, t, i) {
  43306. this.a = void 0 !== e ? e : new n.Vector3,
  43307. this.b = void 0 !== t ? t : new n.Vector3,
  43308. this.c = void 0 !== i ? i : new n.Vector3
  43309. }
  43310. ,
  43311. n.Triangle.normal = function() {
  43312. var e = new n.Vector3;
  43313. return function(t, i, r, o) {
  43314. var a = o || new n.Vector3;
  43315. a.subVectors(r, i),
  43316. e.subVectors(t, i),
  43317. a.cross(e);
  43318. var s = a.lengthSq();
  43319. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  43320. }
  43321. }(),
  43322. n.Triangle.barycoordFromPoint = function() {
  43323. var e = new n.Vector3
  43324. , t = new n.Vector3
  43325. , i = new n.Vector3;
  43326. return function(r, o, a, s, l) {
  43327. e.subVectors(s, o),
  43328. t.subVectors(a, o),
  43329. i.subVectors(r, o);
  43330. var c = e.dot(e)
  43331. , h = e.dot(t)
  43332. , u = e.dot(i)
  43333. , d = t.dot(t)
  43334. , p = t.dot(i)
  43335. , f = c * d - h * h
  43336. , g = l || new n.Vector3;
  43337. if (0 === f)
  43338. return g.set(-2, -1, -1);
  43339. var m = 1 / f
  43340. , v = (d * u - h * p) * m
  43341. , A = (c * p - h * u) * m;
  43342. return g.set(1 - v - A, A, v)
  43343. }
  43344. }(),
  43345. n.Triangle.containsPoint = function() {
  43346. var e = new n.Vector3;
  43347. return function(t, i, r, o) {
  43348. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  43349. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  43350. }
  43351. }(),
  43352. n.Triangle.prototype = {
  43353. constructor: n.Triangle,
  43354. set: function(e, t, i) {
  43355. return this.a.copy(e),
  43356. this.b.copy(t),
  43357. this.c.copy(i),
  43358. this
  43359. },
  43360. setFromPointsAndIndices: function(e, t, i, n) {
  43361. return this.a.copy(e[t]),
  43362. this.b.copy(e[i]),
  43363. this.c.copy(e[n]),
  43364. this
  43365. },
  43366. clone: function() {
  43367. return (new this.constructor).copy(this)
  43368. },
  43369. copy: function(e) {
  43370. return this.a.copy(e.a),
  43371. this.b.copy(e.b),
  43372. this.c.copy(e.c),
  43373. this
  43374. },
  43375. area: function() {
  43376. var e = new n.Vector3
  43377. , t = new n.Vector3;
  43378. return function() {
  43379. return e.subVectors(this.c, this.b),
  43380. t.subVectors(this.a, this.b),
  43381. .5 * e.cross(t).length()
  43382. }
  43383. }(),
  43384. midpoint: function(e) {
  43385. var t = e || new n.Vector3;
  43386. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  43387. },
  43388. normal: function(e) {
  43389. return n.Triangle.normal(this.a, this.b, this.c, e)
  43390. },
  43391. plane: function(e) {
  43392. var t = e || new n.Plane;
  43393. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  43394. },
  43395. barycoordFromPoint: function(e, t) {
  43396. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  43397. },
  43398. containsPoint: function(e) {
  43399. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  43400. },
  43401. equals: function(e) {
  43402. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  43403. }
  43404. },
  43405. n.Interpolant = function(e, t, i, n) {
  43406. this.parameterPositions = e,
  43407. this._cachedIndex = 0,
  43408. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  43409. this.sampleValues = t,
  43410. this.valueSize = i
  43411. }
  43412. ,
  43413. n.Interpolant.prototype = {
  43414. constructor: n.Interpolant,
  43415. evaluate: function(e) {
  43416. var t = this.parameterPositions
  43417. , i = this._cachedIndex
  43418. , n = t[i]
  43419. , r = t[i - 1];
  43420. e: {
  43421. t: {
  43422. var o;
  43423. i: {
  43424. n: if (!(e < n)) {
  43425. for (var a = i + 2; ; ) {
  43426. if (void 0 === n) {
  43427. if (e < r)
  43428. break n;
  43429. return i = t.length,
  43430. this._cachedIndex = i,
  43431. this.afterEnd_(i - 1, e, r)
  43432. }
  43433. if (i === a)
  43434. break;
  43435. if (r = n,
  43436. n = t[++i],
  43437. e < n)
  43438. break t
  43439. }
  43440. o = t.length;
  43441. break i
  43442. }
  43443. {
  43444. if (e >= r)
  43445. break e;
  43446. var s = t[1];
  43447. e < s && (i = 2,
  43448. r = s);
  43449. for (var a = i - 2; ; ) {
  43450. if (void 0 === r)
  43451. return this._cachedIndex = 0,
  43452. this.beforeStart_(0, e, n);
  43453. if (i === a)
  43454. break;
  43455. if (n = r,
  43456. r = t[--i - 1],
  43457. e >= r)
  43458. break t
  43459. }
  43460. o = i,
  43461. i = 0
  43462. }
  43463. }
  43464. for (; i < o; ) {
  43465. var l = i + o >>> 1;
  43466. e < t[l] ? o = l : i = l + 1
  43467. }
  43468. if (n = t[i],
  43469. r = t[i - 1],
  43470. void 0 === r)
  43471. return this._cachedIndex = 0,
  43472. this.beforeStart_(0, e, n);
  43473. if (void 0 === n)
  43474. return i = t.length,
  43475. this._cachedIndex = i,
  43476. this.afterEnd_(i - 1, r, e)
  43477. }
  43478. this._cachedIndex = i,
  43479. this.intervalChanged_(i, r, n)
  43480. }
  43481. return this.interpolate_(i, r, e, n)
  43482. },
  43483. settings: null,
  43484. DefaultSettings_: {},
  43485. getSettings_: function() {
  43486. return this.settings || this.DefaultSettings_
  43487. },
  43488. copySampleValue_: function(e) {
  43489. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  43490. t[o] = i[r + o];
  43491. return t
  43492. },
  43493. interpolate_: function(e, t, i, n) {
  43494. throw new Error("call to abstract method")
  43495. },
  43496. intervalChanged_: function(e, t, i) {}
  43497. },
  43498. Object.assign(n.Interpolant.prototype, {
  43499. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  43500. afterEnd_: n.Interpolant.prototype.copySampleValue_
  43501. }),
  43502. n.CubicInterpolant = function(e, t, i, r) {
  43503. n.Interpolant.call(this, e, t, i, r),
  43504. this._weightPrev = -0,
  43505. this._offsetPrev = -0,
  43506. this._weightNext = -0,
  43507. this._offsetNext = -0
  43508. }
  43509. ,
  43510. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43511. constructor: n.CubicInterpolant,
  43512. DefaultSettings_: {
  43513. endingStart: n.ZeroCurvatureEnding,
  43514. endingEnd: n.ZeroCurvatureEnding
  43515. },
  43516. intervalChanged_: function(e, t, i) {
  43517. var r = this.parameterPositions
  43518. , o = e - 2
  43519. , a = e + 1
  43520. , s = r[o]
  43521. , l = r[a];
  43522. if (void 0 === s)
  43523. switch (this.getSettings_().endingStart) {
  43524. case n.ZeroSlopeEnding:
  43525. o = e,
  43526. s = 2 * t - i;
  43527. break;
  43528. case n.WrapAroundEnding:
  43529. o = r.length - 2,
  43530. s = t + r[o] - r[o + 1];
  43531. break;
  43532. default:
  43533. o = e,
  43534. s = i
  43535. }
  43536. if (void 0 === l)
  43537. switch (this.getSettings_().endingEnd) {
  43538. case n.ZeroSlopeEnding:
  43539. a = e,
  43540. l = 2 * i - t;
  43541. break;
  43542. case n.WrapAroundEnding:
  43543. a = 1,
  43544. l = i + r[1] - r[0];
  43545. break;
  43546. default:
  43547. a = e - 1,
  43548. l = t
  43549. }
  43550. var c = .5 * (i - t)
  43551. , h = this.valueSize;
  43552. this._weightPrev = c / (t - s),
  43553. this._weightNext = c / (l - i),
  43554. this._offsetPrev = o * h,
  43555. this._offsetNext = a * h
  43556. },
  43557. interpolate_: function(e, t, i, n) {
  43558. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  43559. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  43560. return r
  43561. }
  43562. }),
  43563. n.DiscreteInterpolant = function(e, t, i, r) {
  43564. n.Interpolant.call(this, e, t, i, r)
  43565. }
  43566. ,
  43567. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43568. constructor: n.DiscreteInterpolant,
  43569. interpolate_: function(e, t, i, n) {
  43570. return this.copySampleValue_(e - 1)
  43571. }
  43572. }),
  43573. n.LinearInterpolant = function(e, t, i, r) {
  43574. n.Interpolant.call(this, e, t, i, r)
  43575. }
  43576. ,
  43577. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43578. constructor: n.LinearInterpolant,
  43579. interpolate_: function(e, t, i, n) {
  43580. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  43581. r[u] = o[l + u] * h + o[s + u] * c;
  43582. return r
  43583. }
  43584. }),
  43585. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  43586. n.Interpolant.call(this, e, t, i, r)
  43587. }
  43588. ,
  43589. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43590. constructor: n.QuaternionLinearInterpolant,
  43591. interpolate_: function(e, t, i, r) {
  43592. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  43593. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  43594. return o
  43595. }
  43596. }),
  43597. n.Clock = function(e) {
  43598. this.autoStart = void 0 === e || e,
  43599. this.startTime = 0,
  43600. this.oldTime = 0,
  43601. this.elapsedTime = 0,
  43602. this.running = !1
  43603. }
  43604. ,
  43605. n.Clock.prototype = {
  43606. constructor: n.Clock,
  43607. start: function() {
  43608. this.startTime = performance.now(),
  43609. this.oldTime = this.startTime,
  43610. this.running = !0
  43611. },
  43612. stop: function() {
  43613. this.getElapsedTime(),
  43614. this.running = !1
  43615. },
  43616. getElapsedTime: function() {
  43617. return this.getDelta(),
  43618. this.elapsedTime
  43619. },
  43620. getDelta: function() {
  43621. var e = 0;
  43622. if (this.autoStart && !this.running && this.start(),
  43623. this.running) {
  43624. var t = performance.now();
  43625. e = .001 * (t - this.oldTime),
  43626. this.oldTime = t,
  43627. this.elapsedTime += e
  43628. }
  43629. return e
  43630. }
  43631. },
  43632. n.EventDispatcher = function() {}
  43633. ,
  43634. n.EventDispatcher.prototype = {
  43635. constructor: n.EventDispatcher,
  43636. apply: function(e) {
  43637. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43638. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43639. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43640. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43641. },
  43642. addEventListener: function(e, t) {
  43643. void 0 === this._listeners && (this._listeners = {});
  43644. var i = this._listeners;
  43645. void 0 === i[e] && (i[e] = []),
  43646. i[e].indexOf(t) === -1 && i[e].push(t)
  43647. },
  43648. hasEventListener: function(e, t) {
  43649. if (void 0 === this._listeners)
  43650. return !1;
  43651. var i = this._listeners;
  43652. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43653. },
  43654. removeEventListener: function(e, t) {
  43655. if (void 0 !== this._listeners) {
  43656. var i = this._listeners
  43657. , n = i[e];
  43658. if (void 0 !== n) {
  43659. var r = n.indexOf(t);
  43660. r !== -1 && n.splice(r, 1)
  43661. }
  43662. }
  43663. },
  43664. dispatchEvent: function(e) {
  43665. if (void 0 !== this._listeners) {
  43666. var t = this._listeners
  43667. , i = t[e.type];
  43668. if (void 0 !== i) {
  43669. e.target = this;
  43670. for (var n = [], r = i.length, o = 0; o < r; o++)
  43671. n[o] = i[o];
  43672. for (var o = 0; o < r; o++)
  43673. n[o].call(this, e)
  43674. }
  43675. }
  43676. }
  43677. },
  43678. n.Layers = function() {
  43679. this.mask = 1
  43680. }
  43681. ,
  43682. n.Layers.prototype = {
  43683. constructor: n.Layers,
  43684. set: function(e) {
  43685. this.mask = 1 << e
  43686. },
  43687. enable: function(e) {
  43688. this.mask |= 1 << e
  43689. },
  43690. toggle: function(e) {
  43691. this.mask ^= 1 << e
  43692. },
  43693. disable: function(e) {
  43694. this.mask &= ~(1 << e)
  43695. },
  43696. test: function(e) {
  43697. return 0 !== (this.mask & e.mask)
  43698. }
  43699. },
  43700. function(e) {
  43701. function t(e, t) {
  43702. return e.distance - t.distance
  43703. }
  43704. function i(e, t, n, r) {
  43705. if (e.visible !== !1 && (e.raycast(t, n),
  43706. r === !0))
  43707. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43708. i(o[a], t, n, !0)
  43709. }
  43710. e.Raycaster = function(t, i, n, r) {
  43711. this.ray = new e.Ray(t,i),
  43712. this.near = n || 0,
  43713. this.far = r || 1 / 0,
  43714. this.params = {
  43715. Mesh: {},
  43716. Line: {},
  43717. LOD: {},
  43718. Points: {
  43719. threshold: 1
  43720. },
  43721. Sprite: {}
  43722. },
  43723. Object.defineProperties(this.params, {
  43724. PointCloud: {
  43725. get: function() {
  43726. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43727. this.Points
  43728. }
  43729. }
  43730. })
  43731. }
  43732. ,
  43733. e.Raycaster.prototype = {
  43734. constructor: e.Raycaster,
  43735. linePrecision: 1,
  43736. set: function(e, t) {
  43737. this.ray.set(e, t)
  43738. },
  43739. setFromCamera: function(t, i) {
  43740. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43741. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43742. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43743. },
  43744. intersectObject: function(e, n) {
  43745. var r = [];
  43746. return i(e, this, r, n),
  43747. r.sort(t),
  43748. r
  43749. },
  43750. intersectObjects: function(e, n) {
  43751. var r = [];
  43752. if (Array.isArray(e) === !1)
  43753. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43754. r;
  43755. for (var o = 0, a = e.length; o < a; o++)
  43756. i(e[o], this, r, n);
  43757. return r.sort(t),
  43758. r
  43759. }
  43760. }
  43761. }(n),
  43762. n.Object3D = function() {
  43763. function e() {
  43764. o.setFromEuler(r, !1)
  43765. }
  43766. function t() {
  43767. r.setFromQuaternion(o, void 0, !1)
  43768. }
  43769. Object.defineProperty(this, "id", {
  43770. value: n.Object3DIdCount++
  43771. }),
  43772. this.uuid = n.Math.generateUUID(),
  43773. this.name = "",
  43774. this.type = "Object3D",
  43775. this.parent = null,
  43776. this.children = [],
  43777. this.up = n.Object3D.DefaultUp.clone();
  43778. var i = new n.Vector3
  43779. , r = new n.Euler
  43780. , o = new n.Quaternion
  43781. , a = new n.Vector3(1,1,1);
  43782. r.onChange(e),
  43783. o.onChange(t),
  43784. Object.defineProperties(this, {
  43785. position: {
  43786. enumerable: !0,
  43787. value: i
  43788. },
  43789. rotation: {
  43790. enumerable: !0,
  43791. value: r
  43792. },
  43793. quaternion: {
  43794. enumerable: !0,
  43795. value: o
  43796. },
  43797. scale: {
  43798. enumerable: !0,
  43799. value: a
  43800. },
  43801. modelViewMatrix: {
  43802. value: new n.Matrix4
  43803. },
  43804. normalMatrix: {
  43805. value: new n.Matrix3
  43806. }
  43807. }),
  43808. this.rotationAutoUpdate = !0,
  43809. this.matrix = new n.Matrix4,
  43810. this.matrixWorld = new n.Matrix4,
  43811. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43812. this.matrixWorldNeedsUpdate = !1,
  43813. this.layers = new n.Layers,
  43814. this.visible = !0,
  43815. this.castShadow = !1,
  43816. this.receiveShadow = !1,
  43817. this.frustumCulled = !0,
  43818. this.renderOrder = 0,
  43819. this.userData = {}
  43820. }
  43821. ,
  43822. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43823. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43824. n.Object3D.prototype = {
  43825. constructor: n.Object3D,
  43826. applyMatrix: function(e) {
  43827. this.matrix.multiplyMatrices(e, this.matrix),
  43828. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43829. },
  43830. setRotationFromAxisAngle: function(e, t) {
  43831. this.quaternion.setFromAxisAngle(e, t)
  43832. },
  43833. setRotationFromEuler: function(e) {
  43834. this.quaternion.setFromEuler(e, !0)
  43835. },
  43836. setRotationFromMatrix: function(e) {
  43837. this.quaternion.setFromRotationMatrix(e)
  43838. },
  43839. setRotationFromQuaternion: function(e) {
  43840. this.quaternion.copy(e)
  43841. },
  43842. rotateOnAxis: function() {
  43843. var e = new n.Quaternion;
  43844. return function(t, i) {
  43845. return e.setFromAxisAngle(t, i),
  43846. this.quaternion.multiply(e),
  43847. this
  43848. }
  43849. }(),
  43850. rotateX: function() {
  43851. var e = new n.Vector3(1,0,0);
  43852. return function(t) {
  43853. return this.rotateOnAxis(e, t)
  43854. }
  43855. }(),
  43856. rotateY: function() {
  43857. var e = new n.Vector3(0,1,0);
  43858. return function(t) {
  43859. return this.rotateOnAxis(e, t)
  43860. }
  43861. }(),
  43862. rotateZ: function() {
  43863. var e = new n.Vector3(0,0,1);
  43864. return function(t) {
  43865. return this.rotateOnAxis(e, t)
  43866. }
  43867. }(),
  43868. translateOnAxis: function() {
  43869. var e = new n.Vector3;
  43870. return function(t, i) {
  43871. return e.copy(t).applyQuaternion(this.quaternion),
  43872. this.position.add(e.multiplyScalar(i)),
  43873. this
  43874. }
  43875. }(),
  43876. translateX: function() {
  43877. var e = new n.Vector3(1,0,0);
  43878. return function(t) {
  43879. return this.translateOnAxis(e, t)
  43880. }
  43881. }(),
  43882. translateY: function() {
  43883. var e = new n.Vector3(0,1,0);
  43884. return function(t) {
  43885. return this.translateOnAxis(e, t)
  43886. }
  43887. }(),
  43888. translateZ: function() {
  43889. var e = new n.Vector3(0,0,1);
  43890. return function(t) {
  43891. return this.translateOnAxis(e, t)
  43892. }
  43893. }(),
  43894. localToWorld: function(e) {
  43895. return e.applyMatrix4(this.matrixWorld)
  43896. },
  43897. worldToLocal: function() {
  43898. var e = new n.Matrix4;
  43899. return function(t) {
  43900. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43901. }
  43902. }(),
  43903. lookAt: function() {
  43904. var e = new n.Matrix4;
  43905. return function(t) {
  43906. e.lookAt(t, this.position, this.up),
  43907. this.quaternion.setFromRotationMatrix(e)
  43908. }
  43909. }(),
  43910. add: function(e) {
  43911. if (arguments.length > 1) {
  43912. for (var t = 0; t < arguments.length; t++)
  43913. this.add(arguments[t]);
  43914. return this
  43915. }
  43916. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43917. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43918. e.parent = this,
  43919. e.dispatchEvent({
  43920. type: "added"
  43921. }),
  43922. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43923. this)
  43924. },
  43925. remove: function(e) {
  43926. if (arguments.length > 1)
  43927. for (var t = 0; t < arguments.length; t++)
  43928. this.remove(arguments[t]);
  43929. var i = this.children.indexOf(e);
  43930. i !== -1 && (e.parent = null,
  43931. e.dispatchEvent({
  43932. type: "removed"
  43933. }),
  43934. this.children.splice(i, 1))
  43935. },
  43936. getObjectById: function(e) {
  43937. return this.getObjectByProperty("id", e)
  43938. },
  43939. getObjectByName: function(e) {
  43940. return this.getObjectByProperty("name", e)
  43941. },
  43942. getObjectByProperty: function(e, t) {
  43943. if (this[e] === t)
  43944. return this;
  43945. for (var i = 0, n = this.children.length; i < n; i++) {
  43946. var r = this.children[i]
  43947. , o = r.getObjectByProperty(e, t);
  43948. if (void 0 !== o)
  43949. return o
  43950. }
  43951. },
  43952. getWorldPosition: function(e) {
  43953. var t = e || new n.Vector3;
  43954. return this.updateMatrixWorld(!0),
  43955. t.setFromMatrixPosition(this.matrixWorld)
  43956. },
  43957. getWorldQuaternion: function() {
  43958. var e = new n.Vector3
  43959. , t = new n.Vector3;
  43960. return function(i) {
  43961. var r = i || new n.Quaternion;
  43962. return this.updateMatrixWorld(!0),
  43963. this.matrixWorld.decompose(e, r, t),
  43964. r
  43965. }
  43966. }(),
  43967. getWorldRotation: function() {
  43968. var e = new n.Quaternion;
  43969. return function(t) {
  43970. var i = t || new n.Euler;
  43971. return this.getWorldQuaternion(e),
  43972. i.setFromQuaternion(e, this.rotation.order, !1)
  43973. }
  43974. }(),
  43975. getWorldScale: function() {
  43976. var e = new n.Vector3
  43977. , t = new n.Quaternion;
  43978. return function(i) {
  43979. var r = i || new n.Vector3;
  43980. return this.updateMatrixWorld(!0),
  43981. this.matrixWorld.decompose(e, t, r),
  43982. r
  43983. }
  43984. }(),
  43985. getWorldDirection: function() {
  43986. var e = new n.Quaternion;
  43987. return function(t) {
  43988. var i = t || new n.Vector3;
  43989. return this.getWorldQuaternion(e),
  43990. i.set(0, 0, 1).applyQuaternion(e)
  43991. }
  43992. }(),
  43993. raycast: function() {},
  43994. traverse: function(e) {
  43995. e(this);
  43996. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43997. t[i].traverse(e)
  43998. },
  43999. traverseVisible: function(e) {
  44000. if (this.visible !== !1) {
  44001. e(this);
  44002. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  44003. t[i].traverseVisible(e)
  44004. }
  44005. },
  44006. traverseAncestors: function(e) {
  44007. var t = this.parent;
  44008. null !== t && (e(t),
  44009. t.traverseAncestors(e))
  44010. },
  44011. updateMatrix: function() {
  44012. this.matrix.compose(this.position, this.quaternion, this.scale),
  44013. this.matrixWorldNeedsUpdate = !0
  44014. },
  44015. updateMatrixWorld: function(e) {
  44016. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  44017. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  44018. this.matrixWorldNeedsUpdate = !1,
  44019. e = !0);
  44020. for (var t = 0, i = this.children.length; t < i; t++)
  44021. this.children[t].updateMatrixWorld(e)
  44022. },
  44023. toJSON: function(e) {
  44024. function t(e) {
  44025. var t = [];
  44026. for (var i in e) {
  44027. var n = e[i];
  44028. delete n.metadata,
  44029. t.push(n)
  44030. }
  44031. return t
  44032. }
  44033. var i = void 0 === e
  44034. , n = {};
  44035. i && (e = {
  44036. geometries: {},
  44037. materials: {},
  44038. textures: {},
  44039. images: {}
  44040. },
  44041. n.metadata = {
  44042. version: 4.4,
  44043. type: "Object",
  44044. generator: "Object3D.toJSON"
  44045. });
  44046. var r = {};
  44047. if (r.uuid = this.uuid,
  44048. r.type = this.type,
  44049. "" !== this.name && (r.name = this.name),
  44050. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  44051. this.castShadow === !0 && (r.castShadow = !0),
  44052. this.receiveShadow === !0 && (r.receiveShadow = !0),
  44053. this.visible === !1 && (r.visible = !1),
  44054. r.matrix = this.matrix.toArray(),
  44055. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  44056. r.geometry = this.geometry.uuid),
  44057. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  44058. r.material = this.material.uuid),
  44059. this.children.length > 0) {
  44060. r.children = [];
  44061. for (var o = 0; o < this.children.length; o++)
  44062. r.children.push(this.children[o].toJSON(e).object)
  44063. }
  44064. if (i) {
  44065. var a = t(e.geometries)
  44066. , s = t(e.materials)
  44067. , l = t(e.textures)
  44068. , c = t(e.images);
  44069. a.length > 0 && (n.geometries = a),
  44070. s.length > 0 && (n.materials = s),
  44071. l.length > 0 && (n.textures = l),
  44072. c.length > 0 && (n.images = c)
  44073. }
  44074. return n.object = r,
  44075. n
  44076. },
  44077. clone: function(e) {
  44078. return (new this.constructor).copy(this, e)
  44079. },
  44080. copy: function(e, t) {
  44081. if (void 0 === t && (t = !0),
  44082. this.name = e.name,
  44083. this.up.copy(e.up),
  44084. this.position.copy(e.position),
  44085. this.quaternion.copy(e.quaternion),
  44086. this.scale.copy(e.scale),
  44087. this.rotationAutoUpdate = e.rotationAutoUpdate,
  44088. this.matrix.copy(e.matrix),
  44089. this.matrixWorld.copy(e.matrixWorld),
  44090. this.matrixAutoUpdate = e.matrixAutoUpdate,
  44091. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  44092. this.visible = e.visible,
  44093. this.castShadow = e.castShadow,
  44094. this.receiveShadow = e.receiveShadow,
  44095. this.frustumCulled = e.frustumCulled,
  44096. this.renderOrder = e.renderOrder,
  44097. this.userData = JSON.parse(JSON.stringify(e.userData)),
  44098. t === !0)
  44099. for (var i = 0; i < e.children.length; i++) {
  44100. var n = e.children[i];
  44101. this.add(n.clone())
  44102. }
  44103. return this
  44104. }
  44105. },
  44106. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  44107. n.Object3DIdCount = 0,
  44108. n.Face3 = function(e, t, i, r, o, a) {
  44109. this.a = e,
  44110. this.b = t,
  44111. this.c = i,
  44112. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  44113. this.vertexNormals = Array.isArray(r) ? r : [],
  44114. this.color = o instanceof n.Color ? o : new n.Color,
  44115. this.vertexColors = Array.isArray(o) ? o : [],
  44116. this.materialIndex = void 0 !== a ? a : 0
  44117. }
  44118. ,
  44119. n.Face3.prototype = {
  44120. constructor: n.Face3,
  44121. clone: function() {
  44122. return (new this.constructor).copy(this)
  44123. },
  44124. copy: function(e) {
  44125. this.a = e.a,
  44126. this.b = e.b,
  44127. this.c = e.c,
  44128. this.normal.copy(e.normal),
  44129. this.color.copy(e.color),
  44130. this.materialIndex = e.materialIndex;
  44131. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  44132. this.vertexNormals[t] = e.vertexNormals[t].clone();
  44133. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  44134. this.vertexColors[t] = e.vertexColors[t].clone();
  44135. return this
  44136. }
  44137. },
  44138. n.BufferAttribute = function(e, t) {
  44139. this.uuid = n.Math.generateUUID(),
  44140. this.array = e,
  44141. this.itemSize = t,
  44142. this.dynamic = !1,
  44143. this.updateRange = {
  44144. offset: 0,
  44145. count: -1
  44146. },
  44147. this.version = 0
  44148. }
  44149. ,
  44150. n.BufferAttribute.prototype = {
  44151. constructor: n.BufferAttribute,
  44152. get count() {
  44153. return this.array.length / this.itemSize
  44154. },
  44155. set needsUpdate(e) {
  44156. e === !0 && this.version++
  44157. },
  44158. setDynamic: function(e) {
  44159. return this.dynamic = e,
  44160. this
  44161. },
  44162. copy: function(e) {
  44163. return this.array = new e.array.constructor(e.array),
  44164. this.itemSize = e.itemSize,
  44165. this.dynamic = e.dynamic,
  44166. this
  44167. },
  44168. copyAt: function(e, t, i) {
  44169. e *= this.itemSize,
  44170. i *= t.itemSize;
  44171. for (var n = 0, r = this.itemSize; n < r; n++)
  44172. this.array[e + n] = t.array[i + n];
  44173. return this
  44174. },
  44175. copyArray: function(e) {
  44176. return this.array.set(e),
  44177. this
  44178. },
  44179. copyColorsArray: function(e) {
  44180. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44181. var a = e[r];
  44182. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  44183. a = new n.Color),
  44184. t[i++] = a.r,
  44185. t[i++] = a.g,
  44186. t[i++] = a.b
  44187. }
  44188. return this
  44189. },
  44190. copyIndicesArray: function(e) {
  44191. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  44192. var o = e[n];
  44193. t[i++] = o.a,
  44194. t[i++] = o.b,
  44195. t[i++] = o.c
  44196. }
  44197. return this
  44198. },
  44199. copyVector2sArray: function(e) {
  44200. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44201. var a = e[r];
  44202. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  44203. a = new n.Vector2),
  44204. t[i++] = a.x,
  44205. t[i++] = a.y
  44206. }
  44207. return this
  44208. },
  44209. copyVector3sArray: function(e) {
  44210. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44211. var a = e[r];
  44212. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  44213. a = new n.Vector3),
  44214. t[i++] = a.x,
  44215. t[i++] = a.y,
  44216. t[i++] = a.z
  44217. }
  44218. return this
  44219. },
  44220. copyVector4sArray: function(e) {
  44221. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44222. var a = e[r];
  44223. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  44224. a = new n.Vector4),
  44225. t[i++] = a.x,
  44226. t[i++] = a.y,
  44227. t[i++] = a.z,
  44228. t[i++] = a.w
  44229. }
  44230. return this
  44231. },
  44232. set: function(e, t) {
  44233. return void 0 === t && (t = 0),
  44234. this.array.set(e, t),
  44235. this
  44236. },
  44237. getX: function(e) {
  44238. return this.array[e * this.itemSize]
  44239. },
  44240. setX: function(e, t) {
  44241. return this.array[e * this.itemSize] = t,
  44242. this
  44243. },
  44244. getY: function(e) {
  44245. return this.array[e * this.itemSize + 1]
  44246. },
  44247. setY: function(e, t) {
  44248. return this.array[e * this.itemSize + 1] = t,
  44249. this
  44250. },
  44251. getZ: function(e) {
  44252. return this.array[e * this.itemSize + 2]
  44253. },
  44254. setZ: function(e, t) {
  44255. return this.array[e * this.itemSize + 2] = t,
  44256. this
  44257. },
  44258. getW: function(e) {
  44259. return this.array[e * this.itemSize + 3]
  44260. },
  44261. setW: function(e, t) {
  44262. return this.array[e * this.itemSize + 3] = t,
  44263. this
  44264. },
  44265. setXY: function(e, t, i) {
  44266. return e *= this.itemSize,
  44267. this.array[e + 0] = t,
  44268. this.array[e + 1] = i,
  44269. this
  44270. },
  44271. setXYZ: function(e, t, i, n) {
  44272. return e *= this.itemSize,
  44273. this.array[e + 0] = t,
  44274. this.array[e + 1] = i,
  44275. this.array[e + 2] = n,
  44276. this
  44277. },
  44278. setXYZW: function(e, t, i, n, r) {
  44279. return e *= this.itemSize,
  44280. this.array[e + 0] = t,
  44281. this.array[e + 1] = i,
  44282. this.array[e + 2] = n,
  44283. this.array[e + 3] = r,
  44284. this
  44285. },
  44286. clone: function() {
  44287. return (new this.constructor).copy(this)
  44288. }
  44289. },
  44290. n.Int8Attribute = function(e, t) {
  44291. return new n.BufferAttribute(new Int8Array(e),t)
  44292. }
  44293. ,
  44294. n.Uint8Attribute = function(e, t) {
  44295. return new n.BufferAttribute(new Uint8Array(e),t)
  44296. }
  44297. ,
  44298. n.Uint8ClampedAttribute = function(e, t) {
  44299. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  44300. }
  44301. ,
  44302. n.Int16Attribute = function(e, t) {
  44303. return new n.BufferAttribute(new Int16Array(e),t)
  44304. }
  44305. ,
  44306. n.Uint16Attribute = function(e, t) {
  44307. return new n.BufferAttribute(new Uint16Array(e),t)
  44308. }
  44309. ;
  44310. n.Int32Attribute = function(e, t) {
  44311. return new n.BufferAttribute(new Int32Array(e),t)
  44312. }
  44313. ;
  44314. n.Uint32Attribute = function(e, t) {
  44315. return new n.BufferAttribute(new Uint32Array(e),t)
  44316. }
  44317. ,
  44318. n.Float32Attribute = function(e, t) {
  44319. return new n.BufferAttribute(new Float32Array(e),t)
  44320. }
  44321. ,
  44322. n.Float64Attribute = function(e, t) {
  44323. return new n.BufferAttribute(new Float64Array(e),t)
  44324. }
  44325. ,
  44326. n.DynamicBufferAttribute = function(e, t) {
  44327. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  44328. new n.BufferAttribute(e,t).setDynamic(!0)
  44329. }
  44330. ,
  44331. n.InstancedBufferAttribute = function(e, t, i) {
  44332. n.BufferAttribute.call(this, e, t),
  44333. this.meshPerAttribute = i || 1
  44334. }
  44335. ,
  44336. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  44337. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  44338. n.InstancedBufferAttribute.prototype.copy = function(e) {
  44339. return n.BufferAttribute.prototype.copy.call(this, e),
  44340. this.meshPerAttribute = e.meshPerAttribute,
  44341. this
  44342. }
  44343. ,
  44344. n.InterleavedBuffer = function(e, t) {
  44345. this.uuid = n.Math.generateUUID(),
  44346. this.array = e,
  44347. this.stride = t,
  44348. this.dynamic = !1,
  44349. this.updateRange = {
  44350. offset: 0,
  44351. count: -1
  44352. },
  44353. this.version = 0
  44354. }
  44355. ,
  44356. n.InterleavedBuffer.prototype = {
  44357. constructor: n.InterleavedBuffer,
  44358. get length() {
  44359. return this.array.length
  44360. },
  44361. get count() {
  44362. return this.array.length / this.stride
  44363. },
  44364. set needsUpdate(e) {
  44365. e === !0 && this.version++
  44366. },
  44367. setDynamic: function(e) {
  44368. return this.dynamic = e,
  44369. this
  44370. },
  44371. copy: function(e) {
  44372. return this.array = new e.array.constructor(e.array),
  44373. this.stride = e.stride,
  44374. this.dynamic = e.dynamic,
  44375. this
  44376. },
  44377. copyAt: function(e, t, i) {
  44378. e *= this.stride,
  44379. i *= t.stride;
  44380. for (var n = 0, r = this.stride; n < r; n++)
  44381. this.array[e + n] = t.array[i + n];
  44382. return this
  44383. },
  44384. set: function(e, t) {
  44385. return void 0 === t && (t = 0),
  44386. this.array.set(e, t),
  44387. this
  44388. },
  44389. clone: function() {
  44390. return (new this.constructor).copy(this)
  44391. }
  44392. },
  44393. n.InstancedInterleavedBuffer = function(e, t, i) {
  44394. n.InterleavedBuffer.call(this, e, t),
  44395. this.meshPerAttribute = i || 1
  44396. }
  44397. ,
  44398. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  44399. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  44400. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  44401. return n.InterleavedBuffer.prototype.copy.call(this, e),
  44402. this.meshPerAttribute = e.meshPerAttribute,
  44403. this
  44404. }
  44405. ,
  44406. n.InterleavedBufferAttribute = function(e, t, i) {
  44407. this.uuid = n.Math.generateUUID(),
  44408. this.data = e,
  44409. this.itemSize = t,
  44410. this.offset = i
  44411. }
  44412. ,
  44413. n.InterleavedBufferAttribute.prototype = {
  44414. constructor: n.InterleavedBufferAttribute,
  44415. get length() {
  44416. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  44417. this.array.length
  44418. },
  44419. get count() {
  44420. return this.data.count
  44421. },
  44422. setX: function(e, t) {
  44423. return this.data.array[e * this.data.stride + this.offset] = t,
  44424. this
  44425. },
  44426. setY: function(e, t) {
  44427. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  44428. this
  44429. },
  44430. setZ: function(e, t) {
  44431. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  44432. this
  44433. },
  44434. setW: function(e, t) {
  44435. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  44436. this
  44437. },
  44438. getX: function(e) {
  44439. return this.data.array[e * this.data.stride + this.offset]
  44440. },
  44441. getY: function(e) {
  44442. return this.data.array[e * this.data.stride + this.offset + 1]
  44443. },
  44444. getZ: function(e) {
  44445. return this.data.array[e * this.data.stride + this.offset + 2]
  44446. },
  44447. getW: function(e) {
  44448. return this.data.array[e * this.data.stride + this.offset + 3]
  44449. },
  44450. setXY: function(e, t, i) {
  44451. return e = e * this.data.stride + this.offset,
  44452. this.data.array[e + 0] = t,
  44453. this.data.array[e + 1] = i,
  44454. this
  44455. },
  44456. setXYZ: function(e, t, i, n) {
  44457. return e = e * this.data.stride + this.offset,
  44458. this.data.array[e + 0] = t,
  44459. this.data.array[e + 1] = i,
  44460. this.data.array[e + 2] = n,
  44461. this
  44462. },
  44463. setXYZW: function(e, t, i, n, r) {
  44464. return e = e * this.data.stride + this.offset,
  44465. this.data.array[e + 0] = t,
  44466. this.data.array[e + 1] = i,
  44467. this.data.array[e + 2] = n,
  44468. this.data.array[e + 3] = r,
  44469. this
  44470. }
  44471. },
  44472. n.Geometry = function() {
  44473. Object.defineProperty(this, "id", {
  44474. value: n.GeometryIdCount++
  44475. }),
  44476. this.uuid = n.Math.generateUUID(),
  44477. this.name = "",
  44478. this.type = "Geometry",
  44479. this.vertices = [],
  44480. this.colors = [],
  44481. this.faces = [],
  44482. this.faceVertexUvs = [[]],
  44483. this.morphTargets = [],
  44484. this.morphNormals = [],
  44485. this.skinWeights = [],
  44486. this.skinIndices = [],
  44487. this.lineDistances = [],
  44488. this.boundingBox = null,
  44489. this.boundingSphere = null,
  44490. this.verticesNeedUpdate = !1,
  44491. this.elementsNeedUpdate = !1,
  44492. this.uvsNeedUpdate = !1,
  44493. this.normalsNeedUpdate = !1,
  44494. this.colorsNeedUpdate = !1,
  44495. this.lineDistancesNeedUpdate = !1,
  44496. this.groupsNeedUpdate = !1
  44497. }
  44498. ,
  44499. n.Geometry.prototype = {
  44500. constructor: n.Geometry,
  44501. applyMatrix: function(e) {
  44502. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  44503. var o = this.vertices[i];
  44504. o.applyMatrix4(e)
  44505. }
  44506. for (var i = 0, r = this.faces.length; i < r; i++) {
  44507. var a = this.faces[i];
  44508. a.normal.applyMatrix3(t).normalize();
  44509. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  44510. a.vertexNormals[s].applyMatrix3(t).normalize()
  44511. }
  44512. return null !== this.boundingBox && this.computeBoundingBox(),
  44513. null !== this.boundingSphere && this.computeBoundingSphere(),
  44514. this.verticesNeedUpdate = !0,
  44515. this.normalsNeedUpdate = !0,
  44516. this
  44517. },
  44518. rotateX: function() {
  44519. var e;
  44520. return function(t) {
  44521. return void 0 === e && (e = new n.Matrix4),
  44522. e.makeRotationX(t),
  44523. this.applyMatrix(e),
  44524. this
  44525. }
  44526. }(),
  44527. rotateY: function() {
  44528. var e;
  44529. return function(t) {
  44530. return void 0 === e && (e = new n.Matrix4),
  44531. e.makeRotationY(t),
  44532. this.applyMatrix(e),
  44533. this
  44534. }
  44535. }(),
  44536. rotateZ: function() {
  44537. var e;
  44538. return function(t) {
  44539. return void 0 === e && (e = new n.Matrix4),
  44540. e.makeRotationZ(t),
  44541. this.applyMatrix(e),
  44542. this
  44543. }
  44544. }(),
  44545. translate: function() {
  44546. var e;
  44547. return function(t, i, r) {
  44548. return void 0 === e && (e = new n.Matrix4),
  44549. e.makeTranslation(t, i, r),
  44550. this.applyMatrix(e),
  44551. this
  44552. }
  44553. }(),
  44554. scale: function() {
  44555. var e;
  44556. return function(t, i, r) {
  44557. return void 0 === e && (e = new n.Matrix4),
  44558. e.makeScale(t, i, r),
  44559. this.applyMatrix(e),
  44560. this
  44561. }
  44562. }(),
  44563. lookAt: function() {
  44564. var e;
  44565. return function(t) {
  44566. void 0 === e && (e = new n.Object3D),
  44567. e.lookAt(t),
  44568. e.updateMatrix(),
  44569. this.applyMatrix(e.matrix)
  44570. }
  44571. }(),
  44572. fromBufferGeometry: function(e) {
  44573. function t(e, t, r, o) {
  44574. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  44575. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  44576. , g = new n.Face3(e,t,r,a,f,o);
  44577. i.faces.push(g),
  44578. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  44579. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  44580. }
  44581. var i = this
  44582. , r = null !== e.index ? e.index.array : void 0
  44583. , o = e.attributes
  44584. , a = o.position.array
  44585. , s = void 0 !== o.normal ? o.normal.array : void 0
  44586. , l = void 0 !== o.color ? o.color.array : void 0
  44587. , c = void 0 !== o.uv ? o.uv.array : void 0
  44588. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  44589. void 0 !== h && (this.faceVertexUvs[1] = []);
  44590. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  44591. g += 2)
  44592. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  44593. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  44594. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  44595. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  44596. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  44597. if (void 0 !== r) {
  44598. var m = e.groups;
  44599. if (m.length > 0)
  44600. for (var f = 0; f < m.length; f++)
  44601. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  44602. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  44603. else
  44604. for (var f = 0; f < r.length; f += 3)
  44605. t(r[f], r[f + 1], r[f + 2])
  44606. } else
  44607. for (var f = 0; f < a.length / 3; f += 3)
  44608. t(f, f + 1, f + 2);
  44609. return this.computeFaceNormals(),
  44610. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44611. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44612. this
  44613. },
  44614. center: function() {
  44615. this.computeBoundingBox();
  44616. var e = this.boundingBox.center().negate();
  44617. return this.translate(e.x, e.y, e.z),
  44618. e
  44619. },
  44620. normalize: function() {
  44621. this.computeBoundingSphere();
  44622. var e = this.boundingSphere.center
  44623. , t = this.boundingSphere.radius
  44624. , i = 0 === t ? 1 : 1 / t
  44625. , r = new n.Matrix4;
  44626. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  44627. this.applyMatrix(r),
  44628. this
  44629. },
  44630. computeFaceNormals: function() {
  44631. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44632. var o = this.faces[i]
  44633. , a = this.vertices[o.a]
  44634. , s = this.vertices[o.b]
  44635. , l = this.vertices[o.c];
  44636. e.subVectors(l, s),
  44637. t.subVectors(a, s),
  44638. e.cross(t),
  44639. e.normalize(),
  44640. o.normal.copy(e)
  44641. }
  44642. },
  44643. computeVertexNormals: function(e) {
  44644. void 0 === e && (e = !0);
  44645. var t, i, r, o, a, s;
  44646. for (s = new Array(this.vertices.length),
  44647. t = 0,
  44648. i = this.vertices.length; t < i; t++)
  44649. s[t] = new n.Vector3;
  44650. if (e) {
  44651. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44652. for (r = 0,
  44653. o = this.faces.length; r < o; r++)
  44654. a = this.faces[r],
  44655. l = this.vertices[a.a],
  44656. c = this.vertices[a.b],
  44657. h = this.vertices[a.c],
  44658. u.subVectors(h, c),
  44659. d.subVectors(l, c),
  44660. u.cross(d),
  44661. s[a.a].add(u),
  44662. s[a.b].add(u),
  44663. s[a.c].add(u)
  44664. } else
  44665. for (r = 0,
  44666. o = this.faces.length; r < o; r++)
  44667. a = this.faces[r],
  44668. s[a.a].add(a.normal),
  44669. s[a.b].add(a.normal),
  44670. s[a.c].add(a.normal);
  44671. for (t = 0,
  44672. i = this.vertices.length; t < i; t++)
  44673. s[t].normalize();
  44674. for (r = 0,
  44675. o = this.faces.length; r < o; r++) {
  44676. a = this.faces[r];
  44677. var p = a.vertexNormals;
  44678. 3 === p.length ? (p[0].copy(s[a.a]),
  44679. p[1].copy(s[a.b]),
  44680. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44681. p[1] = s[a.b].clone(),
  44682. p[2] = s[a.c].clone())
  44683. }
  44684. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44685. },
  44686. computeMorphNormals: function() {
  44687. var e, t, i, r, o;
  44688. for (i = 0,
  44689. r = this.faces.length; i < r; i++)
  44690. for (o = this.faces[i],
  44691. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44692. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44693. e = 0,
  44694. t = o.vertexNormals.length; e < t; e++)
  44695. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44696. var a = new n.Geometry;
  44697. for (a.faces = this.faces,
  44698. e = 0,
  44699. t = this.morphTargets.length; e < t; e++) {
  44700. if (!this.morphNormals[e]) {
  44701. this.morphNormals[e] = {},
  44702. this.morphNormals[e].faceNormals = [],
  44703. this.morphNormals[e].vertexNormals = [];
  44704. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44705. for (i = 0,
  44706. r = this.faces.length; i < r; i++)
  44707. s = new n.Vector3,
  44708. l = {
  44709. a: new n.Vector3,
  44710. b: new n.Vector3,
  44711. c: new n.Vector3
  44712. },
  44713. c.push(s),
  44714. h.push(l)
  44715. }
  44716. var u = this.morphNormals[e];
  44717. a.vertices = this.morphTargets[e].vertices,
  44718. a.computeFaceNormals(),
  44719. a.computeVertexNormals();
  44720. var s, l;
  44721. for (i = 0,
  44722. r = this.faces.length; i < r; i++)
  44723. o = this.faces[i],
  44724. s = u.faceNormals[i],
  44725. l = u.vertexNormals[i],
  44726. s.copy(o.normal),
  44727. l.a.copy(o.vertexNormals[0]),
  44728. l.b.copy(o.vertexNormals[1]),
  44729. l.c.copy(o.vertexNormals[2])
  44730. }
  44731. for (i = 0,
  44732. r = this.faces.length; i < r; i++)
  44733. o = this.faces[i],
  44734. o.normal = o.__originalFaceNormal,
  44735. o.vertexNormals = o.__originalVertexNormals
  44736. },
  44737. computeTangents: function() {
  44738. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44739. },
  44740. computeLineDistances: function() {
  44741. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44742. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44743. this.lineDistances[i] = e
  44744. },
  44745. computeBoundingBox: function() {
  44746. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44747. this.boundingBox.setFromPoints(this.vertices)
  44748. },
  44749. computeBoundingSphere: function() {
  44750. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44751. this.boundingSphere.setFromPoints(this.vertices)
  44752. },
  44753. merge: function(e, t, i) {
  44754. if (e instanceof n.Geometry == !1)
  44755. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44756. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44757. void 0 === i && (i = 0),
  44758. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44759. for (var d = 0, p = s.length; d < p; d++) {
  44760. var f = s[d]
  44761. , g = f.clone();
  44762. void 0 !== t && g.applyMatrix4(t),
  44763. a.push(g)
  44764. }
  44765. for (d = 0,
  44766. p = c.length; d < p; d++) {
  44767. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44768. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44769. m.normal.copy(y.normal),
  44770. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44771. for (var E = 0, b = C.length; E < b; E++)
  44772. v = C[E].clone(),
  44773. void 0 !== r && v.applyMatrix3(r).normalize(),
  44774. m.vertexNormals.push(v);
  44775. m.color.copy(y.color);
  44776. for (var E = 0, b = I.length; E < b; E++)
  44777. A = I[E],
  44778. m.vertexColors.push(A.clone());
  44779. m.materialIndex = y.materialIndex + i,
  44780. l.push(m)
  44781. }
  44782. for (d = 0,
  44783. p = u.length; d < p; d++) {
  44784. var w = u[d]
  44785. , _ = [];
  44786. if (void 0 !== w) {
  44787. for (var E = 0, b = w.length; E < b; E++)
  44788. _.push(w[E].clone());
  44789. h.push(_)
  44790. }
  44791. }
  44792. },
  44793. mergeMesh: function(e) {
  44794. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44795. void this.merge(e.geometry, e.matrix))
  44796. },
  44797. mergeVertices: function() {
  44798. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44799. for (i = 0,
  44800. n = this.vertices.length; i < n; i++)
  44801. e = this.vertices[i],
  44802. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44803. void 0 === l[t] ? (l[t] = i,
  44804. c.push(this.vertices[i]),
  44805. h[i] = c.length - 1) : h[i] = h[l[t]];
  44806. var p = [];
  44807. for (i = 0,
  44808. n = this.faces.length; i < n; i++) {
  44809. r = this.faces[i],
  44810. r.a = h[r.a],
  44811. r.b = h[r.b],
  44812. r.c = h[r.c],
  44813. o = [r.a, r.b, r.c];
  44814. for (var f = -1, g = 0; g < 3; g++)
  44815. if (o[g] === o[(g + 1) % 3]) {
  44816. f = g,
  44817. p.push(i);
  44818. break
  44819. }
  44820. }
  44821. for (i = p.length - 1; i >= 0; i--) {
  44822. var m = p[i];
  44823. for (this.faces.splice(m, 1),
  44824. a = 0,
  44825. s = this.faceVertexUvs.length; a < s; a++)
  44826. this.faceVertexUvs[a].splice(m, 1)
  44827. }
  44828. var v = this.vertices.length - c.length;
  44829. return this.vertices = c,
  44830. v
  44831. },
  44832. sortFacesByMaterialIndex: function() {
  44833. function e(e, t) {
  44834. return e.materialIndex - t.materialIndex
  44835. }
  44836. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44837. t[n]._id = n;
  44838. t.sort(e);
  44839. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44840. a && a.length === i && (r = []),
  44841. s && s.length === i && (o = []);
  44842. for (var n = 0; n < i; n++) {
  44843. var l = t[n]._id;
  44844. r && r.push(a[l]),
  44845. o && o.push(s[l])
  44846. }
  44847. r && (this.faceVertexUvs[0] = r),
  44848. o && (this.faceVertexUvs[1] = o)
  44849. },
  44850. toJSON: function() {
  44851. function e(e, t, i) {
  44852. return i ? e | 1 << t : e & ~(1 << t)
  44853. }
  44854. function t(e) {
  44855. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44856. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44857. u.push(e.x, e.y, e.z),
  44858. d[t])
  44859. }
  44860. function i(e) {
  44861. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44862. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44863. p.push(e.getHex()),
  44864. f[t])
  44865. }
  44866. function n(e) {
  44867. var t = e.x.toString() + e.y.toString();
  44868. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44869. g.push(e.x, e.y),
  44870. m[t])
  44871. }
  44872. var r = {
  44873. metadata: {
  44874. version: 4.4,
  44875. type: "Geometry",
  44876. generator: "Geometry.toJSON"
  44877. }
  44878. };
  44879. if (r.uuid = this.uuid,
  44880. r.type = this.type,
  44881. "" !== this.name && (r.name = this.name),
  44882. void 0 !== this.parameters) {
  44883. var o = this.parameters;
  44884. for (var a in o)
  44885. void 0 !== o[a] && (r[a] = o[a]);
  44886. return r
  44887. }
  44888. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44889. var c = this.vertices[l];
  44890. s.push(c.x, c.y, c.z)
  44891. }
  44892. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44893. var v = this.faces[l]
  44894. , A = !0
  44895. , y = !1
  44896. , C = void 0 !== this.faceVertexUvs[0][l]
  44897. , I = v.normal.length() > 0
  44898. , E = v.vertexNormals.length > 0
  44899. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44900. , w = v.vertexColors.length > 0
  44901. , _ = 0;
  44902. if (_ = e(_, 0, 0),
  44903. _ = e(_, 1, A),
  44904. _ = e(_, 2, y),
  44905. _ = e(_, 3, C),
  44906. _ = e(_, 4, I),
  44907. _ = e(_, 5, E),
  44908. _ = e(_, 6, b),
  44909. _ = e(_, 7, w),
  44910. h.push(_),
  44911. h.push(v.a, v.b, v.c),
  44912. h.push(v.materialIndex),
  44913. C) {
  44914. var T = this.faceVertexUvs[0][l];
  44915. h.push(n(T[0]), n(T[1]), n(T[2]))
  44916. }
  44917. if (I && h.push(t(v.normal)),
  44918. E) {
  44919. var x = v.vertexNormals;
  44920. h.push(t(x[0]), t(x[1]), t(x[2]))
  44921. }
  44922. if (b && h.push(i(v.color)),
  44923. w) {
  44924. var S = v.vertexColors;
  44925. h.push(i(S[0]), i(S[1]), i(S[2]))
  44926. }
  44927. }
  44928. return r.data = {},
  44929. r.data.vertices = s,
  44930. r.data.normals = u,
  44931. p.length > 0 && (r.data.colors = p),
  44932. g.length > 0 && (r.data.uvs = [g]),
  44933. r.data.faces = h,
  44934. r
  44935. },
  44936. clone: function() {
  44937. return (new n.Geometry).copy(this)
  44938. },
  44939. copy: function(e) {
  44940. this.vertices = [],
  44941. this.faces = [],
  44942. this.faceVertexUvs = [[]];
  44943. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44944. this.vertices.push(t[i].clone());
  44945. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44946. this.faces.push(r[i].clone());
  44947. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44948. var o = e.faceVertexUvs[i];
  44949. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44950. for (var a = 0, s = o.length; a < s; a++) {
  44951. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44952. var d = l[h];
  44953. c.push(d.clone())
  44954. }
  44955. this.faceVertexUvs[i].push(c)
  44956. }
  44957. }
  44958. return this
  44959. },
  44960. dispose: function() {
  44961. this.dispatchEvent({
  44962. type: "dispose"
  44963. })
  44964. }
  44965. },
  44966. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44967. n.GeometryIdCount = 0,
  44968. n.DirectGeometry = function() {
  44969. Object.defineProperty(this, "id", {
  44970. value: n.GeometryIdCount++
  44971. }),
  44972. this.uuid = n.Math.generateUUID(),
  44973. this.name = "",
  44974. this.type = "DirectGeometry",
  44975. this.indices = [],
  44976. this.vertices = [],
  44977. this.normals = [],
  44978. this.colors = [],
  44979. this.uvs = [],
  44980. this.uvs2 = [],
  44981. this.groups = [],
  44982. this.morphTargets = {},
  44983. this.skinWeights = [],
  44984. this.skinIndices = [],
  44985. this.boundingBox = null,
  44986. this.boundingSphere = null,
  44987. this.verticesNeedUpdate = !1,
  44988. this.normalsNeedUpdate = !1,
  44989. this.colorsNeedUpdate = !1,
  44990. this.uvsNeedUpdate = !1,
  44991. this.groupsNeedUpdate = !1
  44992. }
  44993. ,
  44994. n.DirectGeometry.prototype = {
  44995. constructor: n.DirectGeometry,
  44996. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44997. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44998. computeFaceNormals: function() {
  44999. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  45000. },
  45001. computeVertexNormals: function() {
  45002. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  45003. },
  45004. computeGroups: function(e) {
  45005. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  45006. var a = r[o];
  45007. a.materialIndex !== i && (i = a.materialIndex,
  45008. void 0 !== t && (t.count = 3 * o - t.start,
  45009. n.push(t)),
  45010. t = {
  45011. start: 3 * o,
  45012. materialIndex: i
  45013. })
  45014. }
  45015. void 0 !== t && (t.count = 3 * o - t.start,
  45016. n.push(t)),
  45017. this.groups = n
  45018. },
  45019. fromGeometry: function(e) {
  45020. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  45021. if (c > 0) {
  45022. t = [];
  45023. for (var h = 0; h < c; h++)
  45024. t[h] = [];
  45025. this.morphTargets.position = t
  45026. }
  45027. var u, d = e.morphNormals, p = d.length;
  45028. if (p > 0) {
  45029. u = [];
  45030. for (var h = 0; h < p; h++)
  45031. u[h] = [];
  45032. this.morphTargets.normal = u
  45033. }
  45034. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  45035. var A = i[h];
  45036. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  45037. var y = A.vertexNormals;
  45038. if (3 === y.length)
  45039. this.normals.push(y[0], y[1], y[2]);
  45040. else {
  45041. var C = A.normal;
  45042. this.normals.push(C, C, C)
  45043. }
  45044. var I = A.vertexColors;
  45045. if (3 === I.length)
  45046. this.colors.push(I[0], I[1], I[2]);
  45047. else {
  45048. var E = A.color;
  45049. this.colors.push(E, E, E)
  45050. }
  45051. if (a === !0) {
  45052. var b = o[0][h];
  45053. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  45054. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  45055. }
  45056. if (s === !0) {
  45057. var b = o[1][h];
  45058. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  45059. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  45060. }
  45061. for (var w = 0; w < c; w++) {
  45062. var _ = l[w].vertices;
  45063. t[w].push(_[A.a], _[A.b], _[A.c])
  45064. }
  45065. for (var w = 0; w < p; w++) {
  45066. var T = d[w].vertexNormals[h];
  45067. u[w].push(T.a, T.b, T.c)
  45068. }
  45069. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  45070. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  45071. }
  45072. return this.computeGroups(e),
  45073. this.verticesNeedUpdate = e.verticesNeedUpdate,
  45074. this.normalsNeedUpdate = e.normalsNeedUpdate,
  45075. this.colorsNeedUpdate = e.colorsNeedUpdate,
  45076. this.uvsNeedUpdate = e.uvsNeedUpdate,
  45077. this.groupsNeedUpdate = e.groupsNeedUpdate,
  45078. this
  45079. },
  45080. dispose: function() {
  45081. this.dispatchEvent({
  45082. type: "dispose"
  45083. })
  45084. }
  45085. },
  45086. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  45087. n.BufferGeometry = function() {
  45088. Object.defineProperty(this, "id", {
  45089. value: n.GeometryIdCount++
  45090. }),
  45091. this.uuid = n.Math.generateUUID(),
  45092. this.name = "",
  45093. this.type = "BufferGeometry",
  45094. this.index = null,
  45095. this.attributes = {},
  45096. this.morphAttributes = {},
  45097. this.groups = [],
  45098. this.boundingBox = null,
  45099. this.boundingSphere = null,
  45100. this.drawRange = {
  45101. start: 0,
  45102. count: 1 / 0
  45103. }
  45104. }
  45105. ,
  45106. n.BufferGeometry.prototype = {
  45107. constructor: n.BufferGeometry,
  45108. getIndex: function() {
  45109. return this.index
  45110. },
  45111. setIndex: function(e) {
  45112. this.index = e
  45113. },
  45114. addAttribute: function(e, t) {
  45115. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  45116. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  45117. void this.setIndex(t)) : (this.attributes[e] = t,
  45118. this)
  45119. },
  45120. getAttribute: function(e) {
  45121. return this.attributes[e]
  45122. },
  45123. removeAttribute: function(e) {
  45124. return delete this.attributes[e],
  45125. this
  45126. },
  45127. addGroup: function(e, t, i) {
  45128. this.groups.push({
  45129. start: e,
  45130. count: t,
  45131. materialIndex: void 0 !== i ? i : 0
  45132. })
  45133. },
  45134. clearGroups: function() {
  45135. this.groups = []
  45136. },
  45137. setDrawRange: function(e, t) {
  45138. this.drawRange.start = e,
  45139. this.drawRange.count = t
  45140. },
  45141. applyMatrix: function(e) {
  45142. var t = this.attributes.position;
  45143. void 0 !== t && (e.applyToVector3Array(t.array),
  45144. t.needsUpdate = !0);
  45145. var i = this.attributes.normal;
  45146. if (void 0 !== i) {
  45147. var r = (new n.Matrix3).getNormalMatrix(e);
  45148. r.applyToVector3Array(i.array),
  45149. i.needsUpdate = !0
  45150. }
  45151. return null !== this.boundingBox && this.computeBoundingBox(),
  45152. null !== this.boundingSphere && this.computeBoundingSphere(),
  45153. this
  45154. },
  45155. rotateX: function() {
  45156. var e;
  45157. return function(t) {
  45158. return void 0 === e && (e = new n.Matrix4),
  45159. e.makeRotationX(t),
  45160. this.applyMatrix(e),
  45161. this
  45162. }
  45163. }(),
  45164. rotateY: function() {
  45165. var e;
  45166. return function(t) {
  45167. return void 0 === e && (e = new n.Matrix4),
  45168. e.makeRotationY(t),
  45169. this.applyMatrix(e),
  45170. this
  45171. }
  45172. }(),
  45173. rotateZ: function() {
  45174. var e;
  45175. return function(t) {
  45176. return void 0 === e && (e = new n.Matrix4),
  45177. e.makeRotationZ(t),
  45178. this.applyMatrix(e),
  45179. this
  45180. }
  45181. }(),
  45182. translate: function() {
  45183. var e;
  45184. return function(t, i, r) {
  45185. return void 0 === e && (e = new n.Matrix4),
  45186. e.makeTranslation(t, i, r),
  45187. this.applyMatrix(e),
  45188. this
  45189. }
  45190. }(),
  45191. scale: function() {
  45192. var e;
  45193. return function(t, i, r) {
  45194. return void 0 === e && (e = new n.Matrix4),
  45195. e.makeScale(t, i, r),
  45196. this.applyMatrix(e),
  45197. this
  45198. }
  45199. }(),
  45200. lookAt: function() {
  45201. var e;
  45202. return function(t) {
  45203. void 0 === e && (e = new n.Object3D),
  45204. e.lookAt(t),
  45205. e.updateMatrix(),
  45206. this.applyMatrix(e.matrix)
  45207. }
  45208. }(),
  45209. center: function() {
  45210. this.computeBoundingBox();
  45211. var e = this.boundingBox.center().negate();
  45212. return this.translate(e.x, e.y, e.z),
  45213. e
  45214. },
  45215. setFromObject: function(e) {
  45216. var t = e.geometry;
  45217. if (e instanceof n.Points || e instanceof n.Line) {
  45218. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  45219. , r = new n.Float32Attribute(3 * t.colors.length,3);
  45220. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  45221. this.addAttribute("color", r.copyColorsArray(t.colors)),
  45222. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  45223. var o = new n.Float32Attribute(t.lineDistances.length,1);
  45224. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  45225. }
  45226. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  45227. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  45228. } else
  45229. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  45230. return this
  45231. },
  45232. updateFromObject: function(e) {
  45233. var t = e.geometry;
  45234. if (e instanceof n.Mesh) {
  45235. var i = t.__directGeometry;
  45236. if (void 0 === i)
  45237. return this.fromGeometry(t);
  45238. i.verticesNeedUpdate = t.verticesNeedUpdate,
  45239. i.normalsNeedUpdate = t.normalsNeedUpdate,
  45240. i.colorsNeedUpdate = t.colorsNeedUpdate,
  45241. i.uvsNeedUpdate = t.uvsNeedUpdate,
  45242. i.groupsNeedUpdate = t.groupsNeedUpdate,
  45243. t.verticesNeedUpdate = !1,
  45244. t.normalsNeedUpdate = !1,
  45245. t.colorsNeedUpdate = !1,
  45246. t.uvsNeedUpdate = !1,
  45247. t.groupsNeedUpdate = !1,
  45248. t = i
  45249. }
  45250. if (t.verticesNeedUpdate === !0) {
  45251. var r = this.attributes.position;
  45252. void 0 !== r && (r.copyVector3sArray(t.vertices),
  45253. r.needsUpdate = !0),
  45254. t.verticesNeedUpdate = !1
  45255. }
  45256. if (t.normalsNeedUpdate === !0) {
  45257. var r = this.attributes.normal;
  45258. void 0 !== r && (r.copyVector3sArray(t.normals),
  45259. r.needsUpdate = !0),
  45260. t.normalsNeedUpdate = !1
  45261. }
  45262. if (t.colorsNeedUpdate === !0) {
  45263. var r = this.attributes.color;
  45264. void 0 !== r && (r.copyColorsArray(t.colors),
  45265. r.needsUpdate = !0),
  45266. t.colorsNeedUpdate = !1
  45267. }
  45268. if (t.uvsNeedUpdate) {
  45269. var r = this.attributes.uv;
  45270. void 0 !== r && (r.copyVector2sArray(t.uvs),
  45271. r.needsUpdate = !0),
  45272. t.uvsNeedUpdate = !1
  45273. }
  45274. if (t.lineDistancesNeedUpdate) {
  45275. var r = this.attributes.lineDistance;
  45276. void 0 !== r && (r.copyArray(t.lineDistances),
  45277. r.needsUpdate = !0),
  45278. t.lineDistancesNeedUpdate = !1
  45279. }
  45280. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  45281. this.groups = t.groups,
  45282. t.groupsNeedUpdate = !1),
  45283. this
  45284. },
  45285. fromGeometry: function(e) {
  45286. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  45287. this.fromDirectGeometry(e.__directGeometry)
  45288. },
  45289. fromDirectGeometry: function(e) {
  45290. var t = new Float32Array(3 * e.vertices.length);
  45291. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  45292. e.normals.length > 0) {
  45293. var i = new Float32Array(3 * e.normals.length);
  45294. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  45295. }
  45296. if (e.colors.length > 0) {
  45297. var r = new Float32Array(3 * e.colors.length);
  45298. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  45299. }
  45300. if (e.uvs.length > 0) {
  45301. var o = new Float32Array(2 * e.uvs.length);
  45302. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  45303. }
  45304. if (e.uvs2.length > 0) {
  45305. var a = new Float32Array(2 * e.uvs2.length);
  45306. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  45307. }
  45308. if (e.indices.length > 0) {
  45309. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  45310. , l = new s(3 * e.indices.length);
  45311. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  45312. }
  45313. this.groups = e.groups;
  45314. for (var c in e.morphTargets) {
  45315. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  45316. var f = u[d]
  45317. , g = new n.Float32Attribute(3 * f.length,3);
  45318. h.push(g.copyVector3sArray(f))
  45319. }
  45320. this.morphAttributes[c] = h
  45321. }
  45322. if (e.skinIndices.length > 0) {
  45323. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  45324. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  45325. }
  45326. if (e.skinWeights.length > 0) {
  45327. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  45328. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  45329. }
  45330. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  45331. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  45332. this
  45333. },
  45334. computeBoundingBox: function() {
  45335. new n.Vector3;
  45336. return function() {
  45337. null === this.boundingBox && (this.boundingBox = new n.Box3);
  45338. var e = this.attributes.position.array;
  45339. e && this.boundingBox.setFromArray(e),
  45340. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  45341. this.boundingBox.max.set(0, 0, 0)),
  45342. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  45343. }
  45344. }(),
  45345. computeBoundingSphere: function() {
  45346. var e = new n.Box3
  45347. , t = new n.Vector3;
  45348. return function() {
  45349. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  45350. var i = this.attributes.position.array;
  45351. if (i) {
  45352. var r = this.boundingSphere.center;
  45353. e.setFromArray(i),
  45354. e.center(r);
  45355. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  45356. t.fromArray(i, a),
  45357. o = Math.max(o, r.distanceToSquared(t));
  45358. this.boundingSphere.radius = Math.sqrt(o),
  45359. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  45360. }
  45361. }
  45362. }(),
  45363. computeFaceNormals: function() {},
  45364. computeVertexNormals: function() {
  45365. var e = this.index
  45366. , t = this.attributes
  45367. , i = this.groups;
  45368. if (t.position) {
  45369. var r = t.position.array;
  45370. if (void 0 === t.normal)
  45371. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  45372. else
  45373. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  45374. o[a] = 0;
  45375. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  45376. if (e) {
  45377. var v = e.array;
  45378. 0 === i.length && this.addGroup(0, v.length);
  45379. for (var A = 0, y = i.length; A < y; ++A)
  45380. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  45381. l = 3 * v[a + 0],
  45382. c = 3 * v[a + 1],
  45383. h = 3 * v[a + 2],
  45384. d.fromArray(r, l),
  45385. p.fromArray(r, c),
  45386. f.fromArray(r, h),
  45387. g.subVectors(f, p),
  45388. m.subVectors(d, p),
  45389. g.cross(m),
  45390. u[l] += g.x,
  45391. u[l + 1] += g.y,
  45392. u[l + 2] += g.z,
  45393. u[c] += g.x,
  45394. u[c + 1] += g.y,
  45395. u[c + 2] += g.z,
  45396. u[h] += g.x,
  45397. u[h + 1] += g.y,
  45398. u[h + 2] += g.z
  45399. } else
  45400. for (var a = 0, s = r.length; a < s; a += 9)
  45401. d.fromArray(r, a),
  45402. p.fromArray(r, a + 3),
  45403. f.fromArray(r, a + 6),
  45404. g.subVectors(f, p),
  45405. m.subVectors(d, p),
  45406. g.cross(m),
  45407. u[a] = g.x,
  45408. u[a + 1] = g.y,
  45409. u[a + 2] = g.z,
  45410. u[a + 3] = g.x,
  45411. u[a + 4] = g.y,
  45412. u[a + 5] = g.z,
  45413. u[a + 6] = g.x,
  45414. u[a + 7] = g.y,
  45415. u[a + 8] = g.z;
  45416. this.normalizeNormals(),
  45417. t.normal.needsUpdate = !0
  45418. }
  45419. },
  45420. merge: function(e, t) {
  45421. if (e instanceof n.BufferGeometry == !1)
  45422. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  45423. void 0 === t && (t = 0);
  45424. var i = this.attributes;
  45425. for (var r in i)
  45426. if (void 0 !== e.attributes[r])
  45427. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  45428. u++)
  45429. a[u] = l[h];
  45430. return this
  45431. },
  45432. normalizeNormals: function() {
  45433. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  45434. e = r[o],
  45435. t = r[o + 1],
  45436. i = r[o + 2],
  45437. n = 1 / Math.sqrt(e * e + t * t + i * i),
  45438. r[o] *= n,
  45439. r[o + 1] *= n,
  45440. r[o + 2] *= n
  45441. },
  45442. toNonIndexed: function() {
  45443. if (null === this.index)
  45444. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  45445. this;
  45446. var e = new n.BufferGeometry
  45447. , t = this.index.array
  45448. , i = this.attributes;
  45449. for (var r in i) {
  45450. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  45451. c = t[u] * s;
  45452. for (var p = 0; p < s; p++)
  45453. l[h++] = a[c++]
  45454. }
  45455. e.addAttribute(r, new n.BufferAttribute(l,s))
  45456. }
  45457. return e
  45458. },
  45459. toJSON: function() {
  45460. var e = {
  45461. metadata: {
  45462. version: 4.4,
  45463. type: "BufferGeometry",
  45464. generator: "BufferGeometry.toJSON"
  45465. }
  45466. };
  45467. if (e.uuid = this.uuid,
  45468. e.type = this.type,
  45469. "" !== this.name && (e.name = this.name),
  45470. void 0 !== this.parameters) {
  45471. var t = this.parameters;
  45472. for (var i in t)
  45473. void 0 !== t[i] && (e[i] = t[i]);
  45474. return e
  45475. }
  45476. e.data = {
  45477. attributes: {}
  45478. };
  45479. var n = this.index;
  45480. if (null !== n) {
  45481. var r = Array.prototype.slice.call(n.array);
  45482. e.data.index = {
  45483. type: n.array.constructor.name,
  45484. array: r
  45485. }
  45486. }
  45487. var o = this.attributes;
  45488. for (var i in o) {
  45489. var a = o[i]
  45490. , r = Array.prototype.slice.call(a.array);
  45491. e.data.attributes[i] = {
  45492. itemSize: a.itemSize,
  45493. type: a.array.constructor.name,
  45494. array: r
  45495. }
  45496. }
  45497. var s = this.groups;
  45498. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  45499. var l = this.boundingSphere;
  45500. return null !== l && (e.data.boundingSphere = {
  45501. center: l.center.toArray(),
  45502. radius: l.radius
  45503. }),
  45504. e
  45505. },
  45506. clone: function() {
  45507. return (new n.BufferGeometry).copy(this)
  45508. },
  45509. copy: function(e) {
  45510. var t = e.index;
  45511. null !== t && this.setIndex(t.clone());
  45512. var i = e.attributes;
  45513. for (var n in i) {
  45514. var r = i[n];
  45515. this.addAttribute(n, r.clone())
  45516. }
  45517. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45518. var l = o[a];
  45519. this.addGroup(l.start, l.count)
  45520. }
  45521. return this
  45522. },
  45523. dispose: function() {
  45524. this.dispatchEvent({
  45525. type: "dispose"
  45526. })
  45527. }
  45528. },
  45529. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  45530. n.BufferGeometry.MaxIndex = 65535,
  45531. n.InstancedBufferGeometry = function() {
  45532. n.BufferGeometry.call(this),
  45533. this.type = "InstancedBufferGeometry",
  45534. this.maxInstancedCount = void 0
  45535. }
  45536. ,
  45537. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  45538. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  45539. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  45540. this.groups.push({
  45541. start: e,
  45542. count: t,
  45543. instances: i
  45544. })
  45545. }
  45546. ,
  45547. n.InstancedBufferGeometry.prototype.copy = function(e) {
  45548. var t = e.index;
  45549. null !== t && this.setIndex(t.clone());
  45550. var i = e.attributes;
  45551. for (var n in i) {
  45552. var r = i[n];
  45553. this.addAttribute(n, r.clone())
  45554. }
  45555. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45556. var l = o[a];
  45557. this.addGroup(l.start, l.count, l.instances)
  45558. }
  45559. return this
  45560. }
  45561. ,
  45562. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  45563. n.Uniform = function(e, t) {
  45564. this.type = e,
  45565. this.value = t,
  45566. this.dynamic = !1
  45567. }
  45568. ,
  45569. n.Uniform.prototype = {
  45570. constructor: n.Uniform,
  45571. onUpdate: function(e) {
  45572. return this.dynamic = !0,
  45573. this.onUpdateCallback = e,
  45574. this
  45575. }
  45576. },
  45577. n.AnimationClip = function(e, t, i) {
  45578. this.name = e || n.Math.generateUUID(),
  45579. this.tracks = i,
  45580. this.duration = void 0 !== t ? t : -1,
  45581. this.duration < 0 && this.resetDuration(),
  45582. this.trim(),
  45583. this.optimize()
  45584. }
  45585. ,
  45586. n.AnimationClip.prototype = {
  45587. constructor: n.AnimationClip,
  45588. resetDuration: function() {
  45589. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  45590. var r = this.tracks[i];
  45591. t = Math.max(t, r.times[r.times.length - 1])
  45592. }
  45593. this.duration = t
  45594. },
  45595. trim: function() {
  45596. for (var e = 0; e < this.tracks.length; e++)
  45597. this.tracks[e].trim(0, this.duration);
  45598. return this
  45599. },
  45600. optimize: function() {
  45601. for (var e = 0; e < this.tracks.length; e++)
  45602. this.tracks[e].optimize();
  45603. return this
  45604. }
  45605. },
  45606. Object.assign(n.AnimationClip, {
  45607. parse: function(e) {
  45608. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  45609. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  45610. return new n.AnimationClip(e.name,e.duration,t)
  45611. },
  45612. toJSON: function(e) {
  45613. for (var t = [], i = e.tracks, r = {
  45614. name: e.name,
  45615. duration: e.duration,
  45616. tracks: t
  45617. }, o = 0, a = i.length; o !== a; ++o)
  45618. t.push(n.KeyframeTrack.toJSON(i[o]));
  45619. return r
  45620. },
  45621. CreateFromMorphTargetSequence: function(e, t, i) {
  45622. for (var r = t.length, o = [], a = 0; a < r; a++) {
  45623. var s = []
  45624. , l = [];
  45625. s.push((a + r - 1) % r, a, (a + 1) % r),
  45626. l.push(0, 1, 0);
  45627. var c = n.AnimationUtils.getKeyframeOrder(s);
  45628. s = n.AnimationUtils.sortedArray(s, 1, c),
  45629. l = n.AnimationUtils.sortedArray(l, 1, c),
  45630. 0 === s[0] && (s.push(r),
  45631. l.push(l[0])),
  45632. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  45633. }
  45634. return new n.AnimationClip(e,-1,o)
  45635. },
  45636. findByName: function(e, t) {
  45637. for (var i = 0; i < e.length; i++)
  45638. if (e[i].name === t)
  45639. return e[i];
  45640. return null
  45641. },
  45642. CreateClipsFromMorphTargetSequences: function(e, t) {
  45643. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45644. var s = e[o]
  45645. , l = s.name.match(r);
  45646. if (l && l.length > 1) {
  45647. var c = l[1]
  45648. , h = i[c];
  45649. h || (i[c] = h = []),
  45650. h.push(s)
  45651. }
  45652. }
  45653. var u = [];
  45654. for (var c in i)
  45655. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45656. return u
  45657. },
  45658. parseAnimation: function(e, t, i) {
  45659. if (!e)
  45660. return console.error(" no animation in JSONLoader data"),
  45661. null;
  45662. for (var r = function(e, t, i, r, o) {
  45663. if (0 !== i.length) {
  45664. var a = []
  45665. , s = [];
  45666. n.AnimationUtils.flattenJSON(i, a, s, r),
  45667. 0 !== a.length && o.push(new e(t,a,s))
  45668. }
  45669. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45670. var u = c[h].keys;
  45671. if (u && 0 != u.length)
  45672. if (u[0].morphTargets) {
  45673. for (var d = {}, p = 0; p < u.length; p++)
  45674. if (u[p].morphTargets)
  45675. for (var f = 0; f < u[p].morphTargets.length; f++)
  45676. d[u[p].morphTargets[f]] = -1;
  45677. for (var g in d) {
  45678. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45679. var A = u[p];
  45680. m.push(A.time),
  45681. v.push(A.morphTarget === g ? 1 : 0)
  45682. }
  45683. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  45684. }
  45685. s = d.length * (l || 1)
  45686. } else {
  45687. var y = ".bones[" + t[h].name + "]";
  45688. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45689. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45690. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45691. }
  45692. }
  45693. if (0 === o.length)
  45694. return null;
  45695. var C = new n.AnimationClip(a,s,o);
  45696. return C
  45697. }
  45698. }),
  45699. n.AnimationMixer = function(e) {
  45700. this._root = e,
  45701. this._initMemoryManager(),
  45702. this._accuIndex = 0,
  45703. this.time = 0,
  45704. this.timeScale = 1
  45705. }
  45706. ,
  45707. n.AnimationMixer.prototype = {
  45708. constructor: n.AnimationMixer,
  45709. clipAction: function(e, t) {
  45710. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45711. if (void 0 !== l) {
  45712. var c = l.actionByRoot[o];
  45713. if (void 0 !== c)
  45714. return c;
  45715. if (i = l.knownActions[0],
  45716. s = i._clip,
  45717. e !== a && e !== s)
  45718. throw new Error("Different clips with the same name detected!")
  45719. }
  45720. if (null === s)
  45721. return null;
  45722. var h = new n.AnimationMixer._Action(this,s,t);
  45723. return this._bindAction(h, i),
  45724. this._addInactiveAction(h, a, o),
  45725. h
  45726. },
  45727. existingAction: function(e, t) {
  45728. var i = t || this._root
  45729. , n = i.uuid
  45730. , r = "string" == typeof e ? e : e.name
  45731. , o = this._actionsByClip[r];
  45732. return void 0 !== o ? o.actionByRoot[n] || null : null
  45733. },
  45734. stopAllAction: function() {
  45735. var e = this._actions
  45736. , t = this._nActiveActions
  45737. , i = this._bindings
  45738. , n = this._nActiveBindings;
  45739. this._nActiveActions = 0,
  45740. this._nActiveBindings = 0;
  45741. for (var r = 0; r !== t; ++r)
  45742. e[r].reset();
  45743. for (var r = 0; r !== n; ++r)
  45744. i[r].useCount = 0;
  45745. return this
  45746. },
  45747. update: function(e) {
  45748. e *= this.timeScale;
  45749. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45750. var s = t[a];
  45751. s.enabled && s._update(n, e, r, o)
  45752. }
  45753. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45754. l[a].apply(o);
  45755. return this
  45756. },
  45757. getRoot: function() {
  45758. return this._root
  45759. },
  45760. uncacheClip: function(e) {
  45761. var t = this._actions
  45762. , i = e.name
  45763. , n = this._actionsByClip
  45764. , r = n[i];
  45765. if (void 0 !== r) {
  45766. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45767. var l = o[a];
  45768. this._deactivateAction(l);
  45769. var c = l._cacheIndex
  45770. , h = t[t.length - 1];
  45771. l._cacheIndex = null,
  45772. l._byClipCacheIndex = null,
  45773. h._cacheIndex = c,
  45774. t[c] = h,
  45775. t.pop(),
  45776. this._removeInactiveBindingsForAction(l)
  45777. }
  45778. delete n[i]
  45779. }
  45780. },
  45781. uncacheRoot: function(e) {
  45782. var t = e.uuid
  45783. , i = this._actionsByClip;
  45784. for (var n in i) {
  45785. var r = i[n].actionByRoot
  45786. , o = r[t];
  45787. void 0 !== o && (this._deactivateAction(o),
  45788. this._removeInactiveAction(o))
  45789. }
  45790. var a = this._bindingsByRootAndName
  45791. , s = a[t];
  45792. if (void 0 !== s)
  45793. for (var l in s) {
  45794. var c = s[l];
  45795. c.restoreOriginalState(),
  45796. this._removeInactiveBinding(c)
  45797. }
  45798. },
  45799. uncacheAction: function(e, t) {
  45800. var i = this.existingAction(e, t);
  45801. null !== i && (this._deactivateAction(i),
  45802. this._removeInactiveAction(i))
  45803. }
  45804. },
  45805. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45806. n.AnimationMixer._Action = function(e, t, i) {
  45807. this._mixer = e,
  45808. this._clip = t,
  45809. this._localRoot = i || null;
  45810. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45811. endingStart: n.ZeroCurvatureEnding,
  45812. endingEnd: n.ZeroCurvatureEnding
  45813. }, l = 0; l !== o; ++l) {
  45814. var c = r[l].createInterpolant(null);
  45815. a[l] = c,
  45816. c.settings = s
  45817. }
  45818. this._interpolantSettings = s,
  45819. this._interpolants = a,
  45820. this._propertyBindings = new Array(o),
  45821. this._cacheIndex = null,
  45822. this._byClipCacheIndex = null,
  45823. this._timeScaleInterpolant = null,
  45824. this._weightInterpolant = null,
  45825. this.loop = n.LoopRepeat,
  45826. this._loopCount = -1,
  45827. this._startTime = null,
  45828. this.time = 0,
  45829. this.timeScale = 1,
  45830. this._effectiveTimeScale = 1,
  45831. this.weight = 1,
  45832. this._effectiveWeight = 1,
  45833. this.repetitions = 1 / 0,
  45834. this.paused = !1,
  45835. this.enabled = !0,
  45836. this.clampWhenFinished = !1,
  45837. this.zeroSlopeAtStart = !0,
  45838. this.zeroSlopeAtEnd = !0
  45839. }
  45840. ,
  45841. n.AnimationMixer._Action.prototype = {
  45842. constructor: n.AnimationMixer._Action,
  45843. play: function() {
  45844. return this._mixer._activateAction(this),
  45845. this
  45846. },
  45847. stop: function() {
  45848. return this._mixer._deactivateAction(this),
  45849. this.reset()
  45850. },
  45851. reset: function() {
  45852. return this.paused = !1,
  45853. this.enabled = !0,
  45854. this.time = 0,
  45855. this._loopCount = -1,
  45856. this._startTime = null,
  45857. this.stopFading().stopWarping()
  45858. },
  45859. isRunning: function() {
  45860. this._startTime;
  45861. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45862. },
  45863. isScheduled: function() {
  45864. return this._mixer._isActiveAction(this)
  45865. },
  45866. startAt: function(e) {
  45867. return this._startTime = e,
  45868. this
  45869. },
  45870. setLoop: function(e, t) {
  45871. return this.loop = e,
  45872. this.repetitions = t,
  45873. this
  45874. },
  45875. setEffectiveWeight: function(e) {
  45876. return this.weight = e,
  45877. this._effectiveWeight = this.enabled ? e : 0,
  45878. this.stopFading()
  45879. },
  45880. getEffectiveWeight: function() {
  45881. return this._effectiveWeight
  45882. },
  45883. fadeIn: function(e) {
  45884. return this._scheduleFading(e, 0, 1)
  45885. },
  45886. fadeOut: function(e) {
  45887. return this._scheduleFading(e, 1, 0)
  45888. },
  45889. crossFadeFrom: function(e, t, i) {
  45890. this._mixer;
  45891. if (e.fadeOut(t),
  45892. this.fadeIn(t),
  45893. i) {
  45894. var n = this._clip.duration
  45895. , r = e._clip.duration
  45896. , o = r / n
  45897. , a = n / r;
  45898. e.warp(1, o, t),
  45899. this.warp(a, 1, t)
  45900. }
  45901. return this
  45902. },
  45903. crossFadeTo: function(e, t, i) {
  45904. return e.crossFadeFrom(this, t, i)
  45905. },
  45906. stopFading: function() {
  45907. var e = this._weightInterpolant;
  45908. return null !== e && (this._weightInterpolant = null,
  45909. this._mixer._takeBackControlInterpolant(e)),
  45910. this
  45911. },
  45912. setEffectiveTimeScale: function(e) {
  45913. return this.timeScale = e,
  45914. this._effectiveTimeScale = this.paused ? 0 : e,
  45915. this.stopWarping()
  45916. },
  45917. getEffectiveTimeScale: function() {
  45918. return this._effectiveTimeScale
  45919. },
  45920. setDuration: function(e) {
  45921. return this.timeScale = this._clip.duration / e,
  45922. this.stopWarping()
  45923. },
  45924. syncWith: function(e) {
  45925. return this.time = e.time,
  45926. this.timeScale = e.timeScale,
  45927. this.stopWarping()
  45928. },
  45929. halt: function(e) {
  45930. return this.warp(this._currentTimeScale, 0, e)
  45931. },
  45932. warp: function(e, t, i) {
  45933. var n = this._mixer
  45934. , r = n.time
  45935. , o = this._timeScaleInterpolant
  45936. , a = this.timeScale;
  45937. null === o && (o = n._lendControlInterpolant(),
  45938. this._timeScaleInterpolant = o);
  45939. var s = o.parameterPositions
  45940. , l = o.sampleValues;
  45941. return s[0] = r,
  45942. s[1] = r + i,
  45943. l[0] = e / a,
  45944. l[1] = t / a,
  45945. this
  45946. },
  45947. stopWarping: function() {
  45948. var e = this._timeScaleInterpolant;
  45949. return null !== e && (this._timeScaleInterpolant = null,
  45950. this._mixer._takeBackControlInterpolant(e)),
  45951. this
  45952. },
  45953. getMixer: function() {
  45954. return this._mixer
  45955. },
  45956. getClip: function() {
  45957. return this._clip
  45958. },
  45959. getRoot: function() {
  45960. return this._localRoot || this._mixer._root
  45961. },
  45962. _update: function(e, t, i, n) {
  45963. var r = this._startTime;
  45964. if (null !== r) {
  45965. var o = (e - r) * i;
  45966. if (o < 0 || 0 === i)
  45967. return;
  45968. this._startTime = null,
  45969. t = i * o
  45970. }
  45971. t *= this._updateTimeScale(e);
  45972. var a = this._updateTime(t)
  45973. , s = this._updateWeight(e);
  45974. if (s > 0)
  45975. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45976. l[h].evaluate(a),
  45977. c[h].accumulate(n, s)
  45978. },
  45979. _updateWeight: function(e) {
  45980. var t = 0;
  45981. if (this.enabled) {
  45982. t = this.weight;
  45983. var i = this._weightInterpolant;
  45984. if (null !== i) {
  45985. var n = i.evaluate(e)[0];
  45986. t *= n,
  45987. e > i.parameterPositions[1] && (this.stopFading(),
  45988. 0 === n && (this.enabled = !1))
  45989. }
  45990. }
  45991. return this._effectiveWeight = t,
  45992. t
  45993. },
  45994. _updateTimeScale: function(e) {
  45995. var t = 0;
  45996. if (!this.paused) {
  45997. t = this.timeScale;
  45998. var i = this._timeScaleInterpolant;
  45999. if (null !== i) {
  46000. var n = i.evaluate(e)[0];
  46001. t *= n,
  46002. e > i.parameterPositions[1] && (this.stopWarping(),
  46003. 0 === t ? this.pause = !0 : this.timeScale = t)
  46004. }
  46005. }
  46006. return this._effectiveTimeScale = t,
  46007. t
  46008. },
  46009. _updateTime: function(e) {
  46010. var t = this.time + e;
  46011. if (0 === e)
  46012. return t;
  46013. var i = this._clip.duration
  46014. , r = this.loop
  46015. , o = this._loopCount
  46016. , a = !1;
  46017. switch (r) {
  46018. case n.LoopOnce:
  46019. if (o === -1 && (this.loopCount = 0,
  46020. this._setEndings(!0, !0, !1)),
  46021. t >= i)
  46022. t = i;
  46023. else {
  46024. if (!(t < 0))
  46025. break;
  46026. t = 0
  46027. }
  46028. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  46029. this._mixer.dispatchEvent({
  46030. type: "finished",
  46031. action: this,
  46032. direction: e < 0 ? -1 : 1
  46033. });
  46034. break;
  46035. case n.LoopPingPong:
  46036. a = !0;
  46037. case n.LoopRepeat:
  46038. if (o === -1 && (e > 0 ? (o = 0,
  46039. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  46040. t >= i || t < 0) {
  46041. var s = Math.floor(t / i);
  46042. t -= i * s,
  46043. o += Math.abs(s);
  46044. var l = this.repetitions - o;
  46045. if (l < 0) {
  46046. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  46047. t = e > 0 ? i : 0,
  46048. this._mixer.dispatchEvent({
  46049. type: "finished",
  46050. action: this,
  46051. direction: e > 0 ? 1 : -1
  46052. });
  46053. break
  46054. }
  46055. if (0 === l) {
  46056. var c = e < 0;
  46057. this._setEndings(c, !c, a)
  46058. } else
  46059. this._setEndings(!1, !1, a);
  46060. this._loopCount = o,
  46061. this._mixer.dispatchEvent({
  46062. type: "loop",
  46063. action: this,
  46064. loopDelta: s
  46065. })
  46066. }
  46067. if (r === n.LoopPingPong && 1 === (1 & o))
  46068. return this.time = t,
  46069. i - t
  46070. }
  46071. return this.time = t,
  46072. t
  46073. },
  46074. _setEndings: function(e, t, i) {
  46075. var r = this._interpolantSettings;
  46076. i ? (r.endingStart = n.ZeroSlopeEnding,
  46077. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  46078. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  46079. },
  46080. _scheduleFading: function(e, t, i) {
  46081. var n = this._mixer
  46082. , r = n.time
  46083. , o = this._weightInterpolant;
  46084. null === o && (o = n._lendControlInterpolant(),
  46085. this._weightInterpolant = o);
  46086. var a = o.parameterPositions
  46087. , s = o.sampleValues;
  46088. return a[0] = r,
  46089. s[0] = t,
  46090. a[1] = r + e,
  46091. s[1] = i,
  46092. this
  46093. }
  46094. },
  46095. Object.assign(n.AnimationMixer.prototype, {
  46096. _bindAction: function(e, t) {
  46097. var i = e._localRoot || this._root
  46098. , r = e._clip.tracks
  46099. , o = r.length
  46100. , a = e._propertyBindings
  46101. , s = e._interpolants
  46102. , l = i.uuid
  46103. , c = this._bindingsByRootAndName
  46104. , h = c[l];
  46105. void 0 === h && (h = {},
  46106. c[l] = h);
  46107. for (var u = 0; u !== o; ++u) {
  46108. var d = r[u]
  46109. , p = d.name
  46110. , f = h[p];
  46111. if (void 0 !== f)
  46112. a[u] = f;
  46113. else {
  46114. if (f = a[u],
  46115. void 0 !== f) {
  46116. null === f._cacheIndex && (++f.referenceCount,
  46117. this._addInactiveBinding(f, l, p));
  46118. continue
  46119. }
  46120. var g = t && t._propertyBindings[u].binding.parsedPath;
  46121. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  46122. ++f.referenceCount,
  46123. this._addInactiveBinding(f, l, p),
  46124. a[u] = f
  46125. }
  46126. s[u].resultBuffer = f.buffer
  46127. }
  46128. },
  46129. _activateAction: function(e) {
  46130. if (!this._isActiveAction(e)) {
  46131. if (null === e._cacheIndex) {
  46132. var t = (e._localRoot || this._root).uuid
  46133. , i = e._clip.name
  46134. , n = this._actionsByClip[i];
  46135. this._bindAction(e, n && n.knownActions[0]),
  46136. this._addInactiveAction(e, i, t)
  46137. }
  46138. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  46139. var s = r[o];
  46140. 0 === s.useCount++ && (this._lendBinding(s),
  46141. s.saveOriginalState())
  46142. }
  46143. this._lendAction(e)
  46144. }
  46145. },
  46146. _deactivateAction: function(e) {
  46147. if (this._isActiveAction(e)) {
  46148. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46149. var r = t[i];
  46150. 0 === --r.useCount && (r.restoreOriginalState(),
  46151. this._takeBackBinding(r))
  46152. }
  46153. this._takeBackAction(e)
  46154. }
  46155. },
  46156. _initMemoryManager: function() {
  46157. this._actions = [],
  46158. this._nActiveActions = 0,
  46159. this._actionsByClip = {},
  46160. this._bindings = [],
  46161. this._nActiveBindings = 0,
  46162. this._bindingsByRootAndName = {},
  46163. this._controlInterpolants = [],
  46164. this._nActiveControlInterpolants = 0;
  46165. var e = this;
  46166. this.stats = {
  46167. actions: {
  46168. get total() {
  46169. return e._actions.length
  46170. },
  46171. get inUse() {
  46172. return e._nActiveActions
  46173. }
  46174. },
  46175. bindings: {
  46176. get total() {
  46177. return e._bindings.length
  46178. },
  46179. get inUse() {
  46180. return e._nActiveBindings
  46181. }
  46182. },
  46183. controlInterpolants: {
  46184. get total() {
  46185. return e._controlInterpolants.length
  46186. },
  46187. get inUse() {
  46188. return e._nActiveControlInterpolants
  46189. }
  46190. }
  46191. }
  46192. },
  46193. _isActiveAction: function(e) {
  46194. var t = e._cacheIndex;
  46195. return null !== t && t < this._nActiveActions
  46196. },
  46197. _addInactiveAction: function(e, t, i) {
  46198. var n = this._actions
  46199. , r = this._actionsByClip
  46200. , o = r[t];
  46201. if (void 0 === o)
  46202. o = {
  46203. knownActions: [e],
  46204. actionByRoot: {}
  46205. },
  46206. e._byClipCacheIndex = 0,
  46207. r[t] = o;
  46208. else {
  46209. var a = o.knownActions;
  46210. e._byClipCacheIndex = a.length,
  46211. a.push(e)
  46212. }
  46213. e._cacheIndex = n.length,
  46214. n.push(e),
  46215. o.actionByRoot[i] = e
  46216. },
  46217. _removeInactiveAction: function(e) {
  46218. var t = this._actions
  46219. , i = t[t.length - 1]
  46220. , n = e._cacheIndex;
  46221. i._cacheIndex = n,
  46222. t[n] = i,
  46223. t.pop(),
  46224. e._cacheIndex = null;
  46225. var r = e._clip.name
  46226. , o = this._actionsByClip
  46227. , a = o[r]
  46228. , s = a.knownActions
  46229. , l = s[s.length - 1]
  46230. , c = e._byClipCacheIndex;
  46231. l._byClipCacheIndex = c,
  46232. s[c] = l,
  46233. s.pop(),
  46234. e._byClipCacheIndex = null;
  46235. var h = a.actionByRoot
  46236. , u = (t._localRoot || this._root).uuid;
  46237. delete h[u],
  46238. 0 === s.length && delete o[r],
  46239. this._removeInactiveBindingsForAction(e)
  46240. },
  46241. _removeInactiveBindingsForAction: function(e) {
  46242. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46243. var r = t[i];
  46244. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  46245. }
  46246. },
  46247. _lendAction: function(e) {
  46248. var t = this._actions
  46249. , i = e._cacheIndex
  46250. , n = this._nActiveActions++
  46251. , r = t[n];
  46252. e._cacheIndex = n,
  46253. t[n] = e,
  46254. r._cacheIndex = i,
  46255. t[i] = r
  46256. },
  46257. _takeBackAction: function(e) {
  46258. var t = this._actions
  46259. , i = e._cacheIndex
  46260. , n = --this._nActiveActions
  46261. , r = t[n];
  46262. e._cacheIndex = n,
  46263. t[n] = e,
  46264. r._cacheIndex = i,
  46265. t[i] = r
  46266. },
  46267. _addInactiveBinding: function(e, t, i) {
  46268. var n = this._bindingsByRootAndName
  46269. , r = n[t]
  46270. , o = this._bindings;
  46271. void 0 === r && (r = {},
  46272. n[t] = r),
  46273. r[i] = e,
  46274. e._cacheIndex = o.length,
  46275. o.push(e)
  46276. },
  46277. _removeInactiveBinding: function(e) {
  46278. var t = this._bindings
  46279. , i = e.binding
  46280. , n = i.rootNode.uuid
  46281. , r = i.path
  46282. , o = this._bindingsByRootAndName
  46283. , a = o[n]
  46284. , s = t[t.length - 1]
  46285. , l = e._cacheIndex;
  46286. s._cacheIndex = l,
  46287. t[l] = s,
  46288. t.pop(),
  46289. delete a[r];
  46290. e: {
  46291. for (var c in a)
  46292. break e;
  46293. delete o[n]
  46294. }
  46295. },
  46296. _lendBinding: function(e) {
  46297. var t = this._bindings
  46298. , i = e._cacheIndex
  46299. , n = this._nActiveBindings++
  46300. , r = t[n];
  46301. e._cacheIndex = n,
  46302. t[n] = e,
  46303. r._cacheIndex = i,
  46304. t[i] = r
  46305. },
  46306. _takeBackBinding: function(e) {
  46307. var t = this._bindings
  46308. , i = e._cacheIndex
  46309. , n = --this._nActiveBindings
  46310. , r = t[n];
  46311. e._cacheIndex = n,
  46312. t[n] = e,
  46313. r._cacheIndex = i,
  46314. t[i] = r
  46315. },
  46316. _lendControlInterpolant: function() {
  46317. var e = this._controlInterpolants
  46318. , t = this._nActiveControlInterpolants++
  46319. , i = e[t];
  46320. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  46321. i.__cacheIndex = t,
  46322. e[t] = i),
  46323. i
  46324. },
  46325. _takeBackControlInterpolant: function(e) {
  46326. var t = this._controlInterpolants
  46327. , i = e.__cacheIndex
  46328. , n = --this._nActiveControlInterpolants
  46329. , r = t[n];
  46330. e.__cacheIndex = n,
  46331. t[n] = e,
  46332. r.__cacheIndex = i,
  46333. t[i] = r
  46334. },
  46335. _controlInterpolantsResultBuffer: new Float32Array(1)
  46336. }),
  46337. n.AnimationObjectGroup = function(e) {
  46338. this.uuid = n.Math.generateUUID(),
  46339. this._objects = Array.prototype.slice.call(arguments),
  46340. this.nCachedObjects_ = 0;
  46341. var t = {};
  46342. this._indicesByUUID = t;
  46343. for (var i = 0, r = arguments.length; i !== r; ++i)
  46344. t[arguments[i].uuid] = i;
  46345. this._paths = [],
  46346. this._parsedPaths = [],
  46347. this._bindings = [],
  46348. this._bindingsIndicesByPath = {};
  46349. var o = this;
  46350. this.stats = {
  46351. objects: {
  46352. get total() {
  46353. return o._objects.length
  46354. },
  46355. get inUse() {
  46356. return this.total - o.nCachedObjects_
  46357. }
  46358. },
  46359. get bindingsPerObject() {
  46360. return o._bindings.length
  46361. }
  46362. }
  46363. }
  46364. ,
  46365. n.AnimationObjectGroup.prototype = {
  46366. constructor: n.AnimationObjectGroup,
  46367. add: function(e) {
  46368. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  46369. var d = arguments[h]
  46370. , p = d.uuid
  46371. , f = o[p];
  46372. if (void 0 === f) {
  46373. f = i++,
  46374. o[p] = f,
  46375. t.push(d);
  46376. for (var g = 0, m = c; g !== m; ++g)
  46377. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  46378. } else if (f < r) {
  46379. var v = t[f]
  46380. , A = --r
  46381. , y = t[A];
  46382. o[y.uuid] = f,
  46383. t[f] = y,
  46384. o[p] = A,
  46385. t[A] = d;
  46386. for (var g = 0, m = c; g !== m; ++g) {
  46387. var C = l[g]
  46388. , I = C[A]
  46389. , E = C[f];
  46390. C[f] = I,
  46391. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  46392. C[A] = E
  46393. }
  46394. } else
  46395. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  46396. }
  46397. this.nCachedObjects_ = r
  46398. },
  46399. remove: function(e) {
  46400. for (var t = this._objects, i = (t.length,
  46401. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  46402. var l = arguments[a]
  46403. , c = l.uuid
  46404. , h = n[c];
  46405. if (void 0 !== h && h >= i) {
  46406. var u = i++
  46407. , d = t[u];
  46408. n[d.uuid] = h,
  46409. t[h] = d,
  46410. n[c] = u,
  46411. t[u] = l;
  46412. for (var p = 0, f = o; p !== f; ++p) {
  46413. var g = r[p]
  46414. , m = g[u]
  46415. , v = g[h];
  46416. g[h] = m,
  46417. g[u] = v
  46418. }
  46419. }
  46420. }
  46421. this.nCachedObjects_ = i
  46422. },
  46423. uncache: function(e) {
  46424. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  46425. var c = arguments[s]
  46426. , h = c.uuid
  46427. , u = r[h];
  46428. if (void 0 !== u)
  46429. if (delete r[h],
  46430. u < n) {
  46431. var d = --n
  46432. , p = t[d]
  46433. , f = --i
  46434. , g = t[f];
  46435. r[p.uuid] = u,
  46436. t[u] = p,
  46437. r[g.uuid] = d,
  46438. t[d] = g,
  46439. t.pop();
  46440. for (var m = 0, v = a; m !== v; ++m) {
  46441. var A = o[m]
  46442. , y = A[d]
  46443. , C = A[f];
  46444. A[u] = y,
  46445. A[d] = C,
  46446. A.pop()
  46447. }
  46448. } else {
  46449. var f = --i
  46450. , g = t[f];
  46451. r[g.uuid] = u,
  46452. t[u] = g,
  46453. t.pop();
  46454. for (var m = 0, v = a; m !== v; ++m) {
  46455. var A = o[m];
  46456. A[u] = A[f],
  46457. A.pop()
  46458. }
  46459. }
  46460. }
  46461. this.nCachedObjects_ = n
  46462. },
  46463. subscribe_: function(e, t) {
  46464. var i = this._bindingsIndicesByPath
  46465. , r = i[e]
  46466. , o = this._bindings;
  46467. if (void 0 !== r)
  46468. return o[r];
  46469. var a = this._paths
  46470. , s = this._parsedPaths
  46471. , l = this._objects
  46472. , c = l.length
  46473. , h = this.nCachedObjects_
  46474. , u = new Array(c);
  46475. r = o.length,
  46476. i[e] = r,
  46477. a.push(e),
  46478. s.push(t),
  46479. o.push(u);
  46480. for (var d = h, p = l.length; d !== p; ++d) {
  46481. var f = l[d];
  46482. u[d] = new n.PropertyBinding(f,e,t)
  46483. }
  46484. return u
  46485. },
  46486. unsubscribe_: function(e) {
  46487. var t = this._bindingsIndicesByPath
  46488. , i = t[e];
  46489. if (void 0 !== i) {
  46490. var n = this._paths
  46491. , r = this._parsedPaths
  46492. , o = this._bindings
  46493. , a = o.length - 1
  46494. , s = o[a]
  46495. , l = e[a];
  46496. t[l] = i,
  46497. o[i] = s,
  46498. o.pop(),
  46499. r[i] = r[a],
  46500. r.pop(),
  46501. n[i] = n[a],
  46502. n.pop()
  46503. }
  46504. }
  46505. },
  46506. n.AnimationUtils = {
  46507. arraySlice: function(e, t, i) {
  46508. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  46509. },
  46510. convertArray: function(e, t, i) {
  46511. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  46512. },
  46513. isTypedArray: function(e) {
  46514. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  46515. },
  46516. getKeyframeOrder: function(e) {
  46517. function t(t, i) {
  46518. return e[t] - e[i]
  46519. }
  46520. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  46521. n[r] = r;
  46522. return n.sort(t),
  46523. n
  46524. },
  46525. sortedArray: function(e, t, i) {
  46526. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  46527. for (var s = i[o] * t, l = 0; l !== t; ++l)
  46528. r[a++] = e[s + l];
  46529. return r
  46530. },
  46531. flattenJSON: function(e, t, i, n) {
  46532. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  46533. o = e[r++];
  46534. if (void 0 !== o) {
  46535. var a = o[n];
  46536. if (void 0 !== a)
  46537. if (Array.isArray(a)) {
  46538. do
  46539. a = o[n],
  46540. void 0 !== a && (t.push(o.time),
  46541. i.push.apply(i, a)),
  46542. o = e[r++];
  46543. while (void 0 !== o)
  46544. } else if (void 0 !== a.toArray) {
  46545. do
  46546. a = o[n],
  46547. void 0 !== a && (t.push(o.time),
  46548. a.toArray(i, i.length)),
  46549. o = e[r++];
  46550. while (void 0 !== o)
  46551. } else
  46552. do
  46553. a = o[n],
  46554. void 0 !== a && (t.push(o.time),
  46555. i.push(a)),
  46556. o = e[r++];
  46557. while (void 0 !== o)
  46558. }
  46559. }
  46560. },
  46561. n.KeyframeTrack = function(e, t, i, r) {
  46562. if (void 0 === e)
  46563. throw new Error("track name is undefined");
  46564. if (void 0 === t || 0 === t.length)
  46565. throw new Error("no keyframes in track named " + e);
  46566. this.name = e,
  46567. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  46568. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  46569. this.setInterpolation(r || this.DefaultInterpolation),
  46570. this.validate(),
  46571. this.optimize()
  46572. }
  46573. ,
  46574. n.KeyframeTrack.prototype = {
  46575. constructor: n.KeyframeTrack,
  46576. TimeBufferType: Float32Array,
  46577. ValueBufferType: Float32Array,
  46578. DefaultInterpolation: n.InterpolateLinear,
  46579. InterpolantFactoryMethodDiscrete: function(e) {
  46580. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  46581. },
  46582. InterpolantFactoryMethodLinear: function(e) {
  46583. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46584. },
  46585. InterpolantFactoryMethodSmooth: function(e) {
  46586. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  46587. },
  46588. setInterpolation: function(e) {
  46589. var t = void 0;
  46590. switch (e) {
  46591. case n.InterpolateDiscrete:
  46592. t = this.InterpolantFactoryMethodDiscrete;
  46593. break;
  46594. case n.InterpolateLinear:
  46595. t = this.InterpolantFactoryMethodLinear;
  46596. break;
  46597. case n.InterpolateSmooth:
  46598. t = this.InterpolantFactoryMethodSmooth
  46599. }
  46600. if (void 0 === t) {
  46601. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  46602. if (void 0 === this.createInterpolant) {
  46603. if (e === this.DefaultInterpolation)
  46604. throw new Error(i);
  46605. this.setInterpolation(this.DefaultInterpolation)
  46606. }
  46607. return void console.warn(i)
  46608. }
  46609. this.createInterpolant = t
  46610. },
  46611. getInterpolation: function() {
  46612. switch (this.createInterpolant) {
  46613. case this.InterpolantFactoryMethodDiscrete:
  46614. return n.InterpolateDiscrete;
  46615. case this.InterpolantFactoryMethodLinear:
  46616. return n.InterpolateLinear;
  46617. case this.InterpolantFactoryMethodSmooth:
  46618. return n.InterpolateSmooth
  46619. }
  46620. },
  46621. getValueSize: function() {
  46622. return this.values.length / this.times.length
  46623. },
  46624. shift: function(e) {
  46625. if (0 !== e)
  46626. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46627. t[i] += e;
  46628. return this
  46629. },
  46630. scale: function(e) {
  46631. if (1 !== e)
  46632. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46633. t[i] *= e;
  46634. return this
  46635. },
  46636. trim: function(e, t) {
  46637. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  46638. ++o;
  46639. for (; a !== -1 && i[a] > t; )
  46640. --a;
  46641. if (++a,
  46642. 0 !== o || a !== r) {
  46643. o >= a && (a = Math.max(a, 1),
  46644. o = a - 1);
  46645. var s = this.getValueSize();
  46646. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46647. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46648. }
  46649. return this
  46650. },
  46651. validate: function() {
  46652. var e = !0
  46653. , t = this.getValueSize();
  46654. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46655. e = !1);
  46656. var i = this.times
  46657. , r = this.values
  46658. , o = i.length;
  46659. 0 === o && (console.error("track is empty", this),
  46660. e = !1);
  46661. for (var a = null, s = 0; s !== o; s++) {
  46662. var l = i[s];
  46663. if ("number" == typeof l && isNaN(l)) {
  46664. console.error("time is not a valid number", this, s, l),
  46665. e = !1;
  46666. break
  46667. }
  46668. if (null !== a && a > l) {
  46669. console.error("out of order keys", this, s, l, a),
  46670. e = !1;
  46671. break
  46672. }
  46673. a = l
  46674. }
  46675. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46676. for (var s = 0, c = r.length; s !== c; ++s) {
  46677. var h = r[s];
  46678. if (isNaN(h)) {
  46679. console.error("value is not a valid number", this, s, h),
  46680. e = !1;
  46681. break
  46682. }
  46683. }
  46684. return e
  46685. },
  46686. optimize: function() {
  46687. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46688. var s = !1
  46689. , l = e[o]
  46690. , c = e[o + 1];
  46691. if (l !== c && (1 !== o || l !== l[0]))
  46692. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46693. var f = t[h + p];
  46694. if (f !== t[u + p] || f !== t[d + p]) {
  46695. s = !0;
  46696. break
  46697. }
  46698. }
  46699. if (s) {
  46700. if (o !== r) {
  46701. e[r] = e[o];
  46702. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46703. t[m + p] = t[g + p]
  46704. }
  46705. ++r
  46706. }
  46707. }
  46708. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46709. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46710. this
  46711. }
  46712. },
  46713. Object.assign(n.KeyframeTrack, {
  46714. parse: function(e) {
  46715. if (void 0 === e.type)
  46716. throw new Error("track type undefined, can not parse");
  46717. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46718. if (void 0 === e.times) {
  46719. console.warn("legacy JSON format detected, converting");
  46720. var i = []
  46721. , r = [];
  46722. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46723. e.times = i,
  46724. e.values = r
  46725. }
  46726. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46727. },
  46728. toJSON: function(e) {
  46729. var t, i = e.constructor;
  46730. if (void 0 !== i.toJSON)
  46731. t = i.toJSON(e);
  46732. else {
  46733. t = {
  46734. name: e.name,
  46735. times: n.AnimationUtils.convertArray(e.times, Array),
  46736. values: n.AnimationUtils.convertArray(e.values, Array)
  46737. };
  46738. var r = e.getInterpolation();
  46739. r !== e.DefaultInterpolation && (t.interpolation = r)
  46740. }
  46741. return t.type = e.ValueTypeName,
  46742. t
  46743. },
  46744. _getTrackTypeForValueTypeName: function(e) {
  46745. switch (e.toLowerCase()) {
  46746. case "scalar":
  46747. case "double":
  46748. case "float":
  46749. case "number":
  46750. case "integer":
  46751. return n.NumberKeyframeTrack;
  46752. case "vector":
  46753. case "vector2":
  46754. case "vector3":
  46755. case "vector4":
  46756. return n.VectorKeyframeTrack;
  46757. case "color":
  46758. return n.ColorKeyframeTrack;
  46759. case "quaternion":
  46760. return n.QuaternionKeyframeTrack;
  46761. case "bool":
  46762. case "boolean":
  46763. return n.BooleanKeyframeTrack;
  46764. case "string":
  46765. return n.StringKeyframeTrack
  46766. }
  46767. throw new Error("Unsupported typeName: " + e)
  46768. }
  46769. }),
  46770. n.PropertyBinding = function(e, t, i) {
  46771. this.path = t,
  46772. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46773. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46774. this.rootNode = e
  46775. }
  46776. ,
  46777. n.PropertyBinding.prototype = {
  46778. constructor: n.PropertyBinding,
  46779. getValue: function(e, t) {
  46780. this.bind(),
  46781. this.getValue(e, t)
  46782. },
  46783. setValue: function(e, t) {
  46784. this.bind(),
  46785. this.setValue(e, t)
  46786. },
  46787. bind: function() {
  46788. var e = this.node
  46789. , t = this.parsedPath
  46790. , i = t.objectName
  46791. , r = t.propertyName
  46792. , o = t.propertyIndex;
  46793. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46794. this.node = e),
  46795. this.getValue = this._getValue_unavailable,
  46796. this.setValue = this._setValue_unavailable,
  46797. !e)
  46798. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46799. if (i) {
  46800. var a = t.objectIndex;
  46801. switch (i) {
  46802. case "materials":
  46803. if (!e.material)
  46804. return void console.error(" can not bind to material as node does not have a material", this);
  46805. if (!e.material.materials)
  46806. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46807. e = e.material.materials;
  46808. break;
  46809. case "bones":
  46810. if (!e.skeleton)
  46811. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46812. e = e.skeleton.bones;
  46813. for (var s = 0; s < e.length; s++)
  46814. if (e[s].name === a) {
  46815. a = s;
  46816. break
  46817. }
  46818. break;
  46819. default:
  46820. if (void 0 === e[i])
  46821. return void console.error(" can not bind to objectName of node, undefined", this);
  46822. e = e[i]
  46823. }
  46824. if (void 0 !== a) {
  46825. if (void 0 === e[a])
  46826. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46827. e = e[a]
  46828. }
  46829. }
  46830. var l = e[r];
  46831. if (!l) {
  46832. var c = t.nodeName;
  46833. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46834. }
  46835. var h = this.Versioning.None;
  46836. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46837. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46838. this.targetObject = e);
  46839. var u = this.BindingType.Direct;
  46840. if (void 0 !== o) {
  46841. if ("morphTargetInfluences" === r) {
  46842. if (!e.geometry)
  46843. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46844. if (!e.geometry.morphTargets)
  46845. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46846. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46847. if (e.geometry.morphTargets[s].name === o) {
  46848. o = s;
  46849. break
  46850. }
  46851. }
  46852. u = this.BindingType.ArrayElement,
  46853. this.resolvedProperty = l,
  46854. this.propertyIndex = o
  46855. } else
  46856. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46857. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46858. this.resolvedProperty = l) : this.propertyName = r;
  46859. this.getValue = this.GetterByBindingType[u],
  46860. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46861. },
  46862. unbind: function() {
  46863. this.node = null,
  46864. this.getValue = this._getValue_unbound,
  46865. this.setValue = this._setValue_unbound
  46866. }
  46867. },
  46868. Object.assign(n.PropertyBinding.prototype, {
  46869. _getValue_unavailable: function() {},
  46870. _setValue_unavailable: function() {},
  46871. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46872. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46873. BindingType: {
  46874. Direct: 0,
  46875. EntireArray: 1,
  46876. ArrayElement: 2,
  46877. HasFromToArray: 3
  46878. },
  46879. Versioning: {
  46880. None: 0,
  46881. NeedsUpdate: 1,
  46882. MatrixWorldNeedsUpdate: 2
  46883. },
  46884. GetterByBindingType: [function(e, t) {
  46885. e[t] = this.node[this.propertyName]
  46886. }
  46887. , function(e, t) {
  46888. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46889. e[t++] = i[n]
  46890. }
  46891. , function(e, t) {
  46892. e[t] = this.resolvedProperty[this.propertyIndex]
  46893. }
  46894. , function(e, t) {
  46895. this.resolvedProperty.toArray(e, t)
  46896. }
  46897. ],
  46898. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46899. this.node[this.propertyName] = e[t]
  46900. }
  46901. , function(e, t) {
  46902. this.node[this.propertyName] = e[t],
  46903. this.targetObject.needsUpdate = !0
  46904. }
  46905. , function(e, t) {
  46906. this.node[this.propertyName] = e[t],
  46907. this.targetObject.matrixWorldNeedsUpdate = !0
  46908. }
  46909. ], [function(e, t) {
  46910. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46911. i[n] = e[t++]
  46912. }
  46913. , function(e, t) {
  46914. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46915. i[n] = e[t++];
  46916. this.targetObject.needsUpdate = !0
  46917. }
  46918. , function(e, t) {
  46919. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46920. i[n] = e[t++];
  46921. this.targetObject.matrixWorldNeedsUpdate = !0
  46922. }
  46923. ], [function(e, t) {
  46924. this.resolvedProperty[this.propertyIndex] = e[t]
  46925. }
  46926. , function(e, t) {
  46927. this.resolvedProperty[this.propertyIndex] = e[t],
  46928. this.targetObject.needsUpdate = !0
  46929. }
  46930. , function(e, t) {
  46931. this.resolvedProperty[this.propertyIndex] = e[t],
  46932. this.targetObject.matrixWorldNeedsUpdate = !0
  46933. }
  46934. ], [function(e, t) {
  46935. this.resolvedProperty.fromArray(e, t)
  46936. }
  46937. , function(e, t) {
  46938. this.resolvedProperty.fromArray(e, t),
  46939. this.targetObject.needsUpdate = !0
  46940. }
  46941. , function(e, t) {
  46942. this.resolvedProperty.fromArray(e, t),
  46943. this.targetObject.matrixWorldNeedsUpdate = !0
  46944. }
  46945. ]]
  46946. }),
  46947. n.PropertyBinding.Composite = function(e, t, i) {
  46948. var r = i || n.PropertyBinding.parseTrackName(t);
  46949. this._targetGroup = e,
  46950. this._bindings = e.subscribe_(t, r)
  46951. }
  46952. ,
  46953. n.PropertyBinding.Composite.prototype = {
  46954. constructor: n.PropertyBinding.Composite,
  46955. getValue: function(e, t) {
  46956. this.bind();
  46957. var i = this._targetGroup.nCachedObjects_
  46958. , n = this._bindings[i];
  46959. void 0 !== n && n.getValue(e, t)
  46960. },
  46961. setValue: function(e, t) {
  46962. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46963. i[n].setValue(e, t)
  46964. },
  46965. bind: function() {
  46966. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46967. e[t].bind()
  46968. },
  46969. unbind: function() {
  46970. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46971. e[t].unbind()
  46972. }
  46973. },
  46974. n.PropertyBinding.create = function(e, t, i) {
  46975. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46976. }
  46977. ,
  46978. n.PropertyBinding.parseTrackName = function(e) {
  46979. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46980. , i = t.exec(e);
  46981. if (!i)
  46982. throw new Error("cannot parse trackName at all: " + e);
  46983. i.index === t.lastIndex && t.lastIndex++;
  46984. var n = {
  46985. nodeName: i[3],
  46986. objectName: i[5],
  46987. objectIndex: i[7],
  46988. propertyName: i[9],
  46989. propertyIndex: i[11]
  46990. };
  46991. if (null === n.propertyName || 0 === n.propertyName.length)
  46992. throw new Error("can not parse propertyName from trackName: " + e);
  46993. return n
  46994. }
  46995. ,
  46996. n.PropertyBinding.findNode = function(e, t) {
  46997. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46998. return e;
  46999. if (e.skeleton) {
  47000. var i = function(e) {
  47001. for (var i = 0; i < e.bones.length; i++) {
  47002. var n = e.bones[i];
  47003. if (n.name === t)
  47004. return n
  47005. }
  47006. return null
  47007. }
  47008. , n = i(e.skeleton);
  47009. if (n)
  47010. return n
  47011. }
  47012. if (e.children) {
  47013. var r = function(e) {
  47014. for (var i = 0; i < e.length; i++) {
  47015. var n = e[i];
  47016. if (n.name === t || n.uuid === t)
  47017. return n;
  47018. var o = r(n.children);
  47019. if (o)
  47020. return o
  47021. }
  47022. return null
  47023. }
  47024. , o = r(e.children);
  47025. if (o)
  47026. return o
  47027. }
  47028. return null
  47029. }
  47030. ,
  47031. n.PropertyMixer = function(e, t, i) {
  47032. this.binding = e,
  47033. this.valueSize = i;
  47034. var n, r = Float64Array;
  47035. switch (t) {
  47036. case "quaternion":
  47037. n = this._slerp;
  47038. break;
  47039. case "string":
  47040. case "bool":
  47041. r = Array,
  47042. n = this._select;
  47043. break;
  47044. default:
  47045. n = this._lerp
  47046. }
  47047. this.buffer = new r(4 * i),
  47048. this._mixBufferRegion = n,
  47049. this.cumulativeWeight = 0,
  47050. this.useCount = 0,
  47051. this.referenceCount = 0
  47052. }
  47053. ,
  47054. n.PropertyMixer.prototype = {
  47055. constructor: n.PropertyMixer,
  47056. accumulate: function(e, t) {
  47057. var i = this.buffer
  47058. , n = this.valueSize
  47059. , r = e * n + n
  47060. , o = this.cumulativeWeight;
  47061. if (0 === o) {
  47062. for (var a = 0; a !== n; ++a)
  47063. i[r + a] = i[a];
  47064. o = t
  47065. } else {
  47066. o += t;
  47067. var s = t / o;
  47068. this._mixBufferRegion(i, r, 0, s, n)
  47069. }
  47070. this.cumulativeWeight = o
  47071. },
  47072. apply: function(e) {
  47073. var t = this.valueSize
  47074. , i = this.buffer
  47075. , n = e * t + t
  47076. , r = this.cumulativeWeight
  47077. , o = this.binding;
  47078. if (this.cumulativeWeight = 0,
  47079. r < 1) {
  47080. var a = 3 * t;
  47081. this._mixBufferRegion(i, n, a, 1 - r, t)
  47082. }
  47083. for (var s = t, l = t + t; s !== l; ++s)
  47084. if (i[s] !== i[s + t]) {
  47085. o.setValue(i, n);
  47086. break
  47087. }
  47088. },
  47089. saveOriginalState: function() {
  47090. var e = this.binding
  47091. , t = this.buffer
  47092. , i = this.valueSize
  47093. , n = 3 * i;
  47094. e.getValue(t, n);
  47095. for (var r = i, o = n; r !== o; ++r)
  47096. t[r] = t[n + r % i];
  47097. this.cumulativeWeight = 0
  47098. },
  47099. restoreOriginalState: function() {
  47100. var e = 3 * this.valueSize;
  47101. this.binding.setValue(this.buffer, e)
  47102. },
  47103. _select: function(e, t, i, n, r) {
  47104. if (n >= .5)
  47105. for (var o = 0; o !== r; ++o)
  47106. e[t + o] = e[i + o]
  47107. },
  47108. _slerp: function(e, t, i, r, o) {
  47109. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  47110. },
  47111. _lerp: function(e, t, i, n, r) {
  47112. for (var o = 1 - n, a = 0; a !== r; ++a) {
  47113. var s = t + a;
  47114. e[s] = e[s] * o + e[i + a] * n
  47115. }
  47116. }
  47117. },
  47118. n.BooleanKeyframeTrack = function(e, t, i) {
  47119. n.KeyframeTrack.call(this, e, t, i)
  47120. }
  47121. ,
  47122. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47123. constructor: n.BooleanKeyframeTrack,
  47124. ValueTypeName: "bool",
  47125. ValueBufferType: Array,
  47126. DefaultInterpolation: n.IntepolateDiscrete,
  47127. InterpolantFactoryMethodLinear: void 0,
  47128. InterpolantFactoryMethodSmooth: void 0
  47129. }),
  47130. n.NumberKeyframeTrack = function(e, t, i, r) {
  47131. n.KeyframeTrack.call(this, e, t, i, r)
  47132. }
  47133. ,
  47134. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47135. constructor: n.NumberKeyframeTrack,
  47136. ValueTypeName: "number"
  47137. }),
  47138. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  47139. n.KeyframeTrack.call(this, e, t, i, r)
  47140. }
  47141. ,
  47142. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47143. constructor: n.QuaternionKeyframeTrack,
  47144. ValueTypeName: "quaternion",
  47145. DefaultInterpolation: n.InterpolateLinear,
  47146. InterpolantFactoryMethodLinear: function(e) {
  47147. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  47148. },
  47149. InterpolantFactoryMethodSmooth: void 0
  47150. }),
  47151. n.StringKeyframeTrack = function(e, t, i, r) {
  47152. n.KeyframeTrack.call(this, e, t, i, r)
  47153. }
  47154. ,
  47155. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47156. constructor: n.StringKeyframeTrack,
  47157. ValueTypeName: "string",
  47158. ValueBufferType: Array,
  47159. DefaultInterpolation: n.IntepolateDiscrete,
  47160. InterpolantFactoryMethodLinear: void 0,
  47161. InterpolantFactoryMethodSmooth: void 0
  47162. }),
  47163. n.VectorKeyframeTrack = function(e, t, i, r) {
  47164. n.KeyframeTrack.call(this, e, t, i, r)
  47165. }
  47166. ,
  47167. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47168. constructor: n.VectorKeyframeTrack,
  47169. ValueTypeName: "vector"
  47170. }),
  47171. n.Audio = function(e) {
  47172. n.Object3D.call(this),
  47173. this.type = "Audio",
  47174. this.context = e.context,
  47175. this.source = this.context.createBufferSource(),
  47176. this.source.onended = this.onEnded.bind(this),
  47177. this.gain = this.context.createGain(),
  47178. this.gain.connect(e.getInput()),
  47179. this.autoplay = !1,
  47180. this.startTime = 0,
  47181. this.playbackRate = 1,
  47182. this.isPlaying = !1,
  47183. this.hasPlaybackControl = !0,
  47184. this.sourceType = "empty",
  47185. this.filter = null
  47186. }
  47187. ,
  47188. n.Audio.prototype = Object.create(n.Object3D.prototype),
  47189. n.Audio.prototype.constructor = n.Audio,
  47190. n.Audio.prototype.getOutput = function() {
  47191. return this.gain
  47192. }
  47193. ,
  47194. n.Audio.prototype.load = function(e) {
  47195. var t = new n.AudioBuffer(this.context);
  47196. return t.load(e),
  47197. this.setBuffer(t),
  47198. this
  47199. }
  47200. ,
  47201. n.Audio.prototype.setNodeSource = function(e) {
  47202. return this.hasPlaybackControl = !1,
  47203. this.sourceType = "audioNode",
  47204. this.source = e,
  47205. this.connect(),
  47206. this
  47207. }
  47208. ,
  47209. n.Audio.prototype.setBuffer = function(e) {
  47210. var t = this;
  47211. return e.onReady(function(e) {
  47212. t.source.buffer = e,
  47213. t.sourceType = "buffer",
  47214. t.autoplay && t.play()
  47215. }),
  47216. this
  47217. }
  47218. ,
  47219. n.Audio.prototype.play = function() {
  47220. if (this.isPlaying === !0)
  47221. return void console.warn("THREE.Audio: Audio is already playing.");
  47222. if (this.hasPlaybackControl === !1)
  47223. return void console.warn("THREE.Audio: this Audio has no playback control.");
  47224. var e = this.context.createBufferSource();
  47225. e.buffer = this.source.buffer,
  47226. e.loop = this.source.loop,
  47227. e.onended = this.source.onended,
  47228. e.start(0, this.startTime),
  47229. e.playbackRate.value = this.playbackRate,
  47230. this.isPlaying = !0,
  47231. this.source = e,
  47232. this.connect()
  47233. }
  47234. ,
  47235. n.Audio.prototype.pause = function() {
  47236. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47237. void (this.startTime = this.context.currentTime))
  47238. }
  47239. ,
  47240. n.Audio.prototype.stop = function() {
  47241. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47242. void (this.startTime = 0))
  47243. }
  47244. ,
  47245. n.Audio.prototype.connect = function() {
  47246. null !== this.filter ? (this.source.connect(this.filter),
  47247. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  47248. }
  47249. ,
  47250. n.Audio.prototype.disconnect = function() {
  47251. null !== this.filter ? (this.source.disconnect(this.filter),
  47252. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  47253. }
  47254. ,
  47255. n.Audio.prototype.getFilter = function() {
  47256. return this.filter
  47257. }
  47258. ,
  47259. n.Audio.prototype.setFilter = function(e) {
  47260. void 0 === e && (e = null),
  47261. this.isPlaying === !0 ? (this.disconnect(),
  47262. this.filter = e,
  47263. this.connect()) : this.filter = e
  47264. }
  47265. ,
  47266. n.Audio.prototype.setPlaybackRate = function(e) {
  47267. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  47268. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  47269. }
  47270. ,
  47271. n.Audio.prototype.getPlaybackRate = function() {
  47272. return this.playbackRate
  47273. }
  47274. ,
  47275. n.Audio.prototype.onEnded = function() {
  47276. this.isPlaying = !1
  47277. }
  47278. ,
  47279. n.Audio.prototype.setLoop = function(e) {
  47280. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  47281. }
  47282. ,
  47283. n.Audio.prototype.getLoop = function() {
  47284. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  47285. !1) : this.source.loop
  47286. }
  47287. ,
  47288. n.Audio.prototype.setVolume = function(e) {
  47289. this.gain.gain.value = e
  47290. }
  47291. ,
  47292. n.Audio.prototype.getVolume = function() {
  47293. return this.gain.gain.value
  47294. }
  47295. ,
  47296. n.AudioAnalyser = function(e, t) {
  47297. this.analyser = e.context.createAnalyser(),
  47298. this.analyser.fftSize = void 0 !== t ? t : 2048,
  47299. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  47300. e.getOutput().connect(this.analyser)
  47301. }
  47302. ,
  47303. n.AudioAnalyser.prototype = {
  47304. constructor: n.AudioAnalyser,
  47305. getData: function() {
  47306. return this.analyser.getByteFrequencyData(this.data),
  47307. this.data
  47308. }
  47309. },
  47310. n.AudioBuffer = function(e) {
  47311. this.context = e,
  47312. this.ready = !1,
  47313. this.readyCallbacks = []
  47314. }
  47315. ,
  47316. n.AudioBuffer.prototype.load = function(e) {
  47317. var t = this
  47318. , i = new XMLHttpRequest;
  47319. return i.open("GET", e, !0),
  47320. i.responseType = "arraybuffer",
  47321. i.onload = function(e) {
  47322. t.context.decodeAudioData(this.response, function(e) {
  47323. t.buffer = e,
  47324. t.ready = !0;
  47325. for (var i = 0; i < t.readyCallbacks.length; i++)
  47326. t.readyCallbacks[i](t.buffer);
  47327. t.readyCallbacks = []
  47328. })
  47329. }
  47330. ,
  47331. i.send(),
  47332. this
  47333. }
  47334. ,
  47335. n.AudioBuffer.prototype.onReady = function(e) {
  47336. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  47337. }
  47338. ,
  47339. n.PositionalAudio = function(e) {
  47340. n.Audio.call(this, e),
  47341. this.panner = this.context.createPanner(),
  47342. this.panner.connect(this.gain)
  47343. }
  47344. ,
  47345. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  47346. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  47347. n.PositionalAudio.prototype.getOutput = function() {
  47348. return this.panner
  47349. }
  47350. ,
  47351. n.PositionalAudio.prototype.setRefDistance = function(e) {
  47352. this.panner.refDistance = e
  47353. }
  47354. ,
  47355. n.PositionalAudio.prototype.getRefDistance = function() {
  47356. return this.panner.refDistance
  47357. }
  47358. ,
  47359. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  47360. this.panner.rolloffFactor = e
  47361. }
  47362. ,
  47363. n.PositionalAudio.prototype.getRolloffFactor = function() {
  47364. return this.panner.rolloffFactor
  47365. }
  47366. ,
  47367. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  47368. this.panner.distanceModel = e
  47369. }
  47370. ,
  47371. n.PositionalAudio.prototype.getDistanceModel = function() {
  47372. return this.panner.distanceModel
  47373. }
  47374. ,
  47375. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  47376. this.panner.maxDistance = e
  47377. }
  47378. ,
  47379. n.PositionalAudio.prototype.getMaxDistance = function() {
  47380. return this.panner.maxDistance
  47381. }
  47382. ,
  47383. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  47384. var e = new n.Vector3;
  47385. return function(t) {
  47386. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  47387. e.setFromMatrixPosition(this.matrixWorld),
  47388. this.panner.setPosition(e.x, e.y, e.z)
  47389. }
  47390. }(),
  47391. n.AudioListener = function() {
  47392. n.Object3D.call(this),
  47393. this.type = "AudioListener",
  47394. this.context = new (window.AudioContext || window.webkitAudioContext),
  47395. this.gain = this.context.createGain(),
  47396. this.gain.connect(this.context.destination),
  47397. this.filter = null
  47398. }
  47399. ,
  47400. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  47401. n.AudioListener.prototype.constructor = n.AudioListener,
  47402. n.AudioListener.prototype.getInput = function() {
  47403. return this.gain
  47404. }
  47405. ,
  47406. n.AudioListener.prototype.removeFilter = function() {
  47407. null !== this.filter && (this.gain.disconnect(this.filter),
  47408. this.filter.disconnect(this.context.destination),
  47409. this.gain.connect(this.context.destination),
  47410. this.filter = null)
  47411. }
  47412. ,
  47413. n.AudioListener.prototype.setFilter = function(e) {
  47414. null !== this.filter ? (this.gain.disconnect(this.filter),
  47415. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  47416. this.filter = e,
  47417. this.gain.connect(this.filter),
  47418. this.filter.connect(this.context.destination)
  47419. }
  47420. ,
  47421. n.AudioListener.prototype.getFilter = function() {
  47422. return this.filter
  47423. }
  47424. ,
  47425. n.AudioListener.prototype.setMasterVolume = function(e) {
  47426. this.gain.gain.value = e
  47427. }
  47428. ,
  47429. n.AudioListener.prototype.getMasterVolume = function() {
  47430. return this.gain.gain.value
  47431. }
  47432. ,
  47433. n.AudioListener.prototype.updateMatrixWorld = function() {
  47434. var e = new n.Vector3
  47435. , t = new n.Quaternion
  47436. , i = new n.Vector3
  47437. , r = new n.Vector3;
  47438. return function(o) {
  47439. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  47440. var a = this.context.listener
  47441. , s = this.up;
  47442. this.matrixWorld.decompose(e, t, i),
  47443. r.set(0, 0, -1).applyQuaternion(t),
  47444. a.setPosition(e.x, e.y, e.z),
  47445. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  47446. }
  47447. }(),
  47448. n.Camera = function() {
  47449. n.Object3D.call(this),
  47450. this.type = "Camera",
  47451. this.matrixWorldInverse = new n.Matrix4,
  47452. this.projectionMatrix = new n.Matrix4
  47453. }
  47454. ,
  47455. n.Camera.prototype = Object.create(n.Object3D.prototype),
  47456. n.Camera.prototype.constructor = n.Camera,
  47457. n.Camera.prototype.getWorldDirection = function() {
  47458. var e = new n.Quaternion;
  47459. return function(t) {
  47460. var i = t || new n.Vector3;
  47461. return this.getWorldQuaternion(e),
  47462. i.set(0, 0, -1).applyQuaternion(e)
  47463. }
  47464. }(),
  47465. n.Camera.prototype.lookAt = function() {
  47466. var e = new n.Matrix4;
  47467. return function(t) {
  47468. e.lookAt(this.position, t, this.up),
  47469. this.quaternion.setFromRotationMatrix(e)
  47470. }
  47471. }(),
  47472. n.Camera.prototype.clone = function() {
  47473. return (new this.constructor).copy(this)
  47474. }
  47475. ,
  47476. n.Camera.prototype.copy = function(e) {
  47477. return n.Object3D.prototype.copy.call(this, e),
  47478. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  47479. this.projectionMatrix.copy(e.projectionMatrix),
  47480. this
  47481. }
  47482. ,
  47483. n.CubeCamera = function(e, t, i) {
  47484. n.Object3D.call(this),
  47485. this.type = "CubeCamera";
  47486. var r = 90
  47487. , o = 1
  47488. , a = new n.PerspectiveCamera(r,o,e,t);
  47489. a.up.set(0, -1, 0),
  47490. a.lookAt(new n.Vector3(1,0,0)),
  47491. this.add(a);
  47492. var s = new n.PerspectiveCamera(r,o,e,t);
  47493. s.up.set(0, -1, 0),
  47494. s.lookAt(new n.Vector3(-1,0,0)),
  47495. this.add(s);
  47496. var l = new n.PerspectiveCamera(r,o,e,t);
  47497. l.up.set(0, 0, 1),
  47498. l.lookAt(new n.Vector3(0,1,0)),
  47499. this.add(l);
  47500. var c = new n.PerspectiveCamera(r,o,e,t);
  47501. c.up.set(0, 0, -1),
  47502. c.lookAt(new n.Vector3(0,-1,0)),
  47503. this.add(c);
  47504. var h = new n.PerspectiveCamera(r,o,e,t);
  47505. h.up.set(0, -1, 0),
  47506. h.lookAt(new n.Vector3(0,0,1)),
  47507. this.add(h);
  47508. var u = new n.PerspectiveCamera(r,o,e,t);
  47509. u.up.set(0, -1, 0),
  47510. u.lookAt(new n.Vector3(0,0,-1)),
  47511. this.add(u);
  47512. var d = {
  47513. format: n.RGBFormat,
  47514. magFilter: n.LinearFilter,
  47515. minFilter: n.LinearFilter
  47516. };
  47517. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  47518. this.updateCubeMap = function(e, t) {
  47519. null === this.parent && this.updateMatrixWorld();
  47520. var i = this.renderTarget
  47521. , n = i.texture.generateMipmaps;
  47522. i.texture.generateMipmaps = !1,
  47523. i.activeCubeFace = 0,
  47524. e.render(t, a, i),
  47525. i.activeCubeFace = 1,
  47526. e.render(t, s, i),
  47527. i.activeCubeFace = 2,
  47528. e.render(t, l, i),
  47529. i.activeCubeFace = 3,
  47530. e.render(t, c, i),
  47531. i.activeCubeFace = 4,
  47532. e.render(t, h, i),
  47533. i.texture.generateMipmaps = n,
  47534. i.activeCubeFace = 5,
  47535. e.render(t, u, i),
  47536. e.setRenderTarget(null)
  47537. }
  47538. }
  47539. ,
  47540. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  47541. n.CubeCamera.prototype.constructor = n.CubeCamera,
  47542. n.OrthographicCamera = function(e, t, i, r, o, a) {
  47543. n.Camera.call(this),
  47544. this.type = "OrthographicCamera",
  47545. this.zoom = 1,
  47546. this.left = e,
  47547. this.right = t,
  47548. this.top = i,
  47549. this.bottom = r,
  47550. this.near = void 0 !== o ? o : .1,
  47551. this.far = void 0 !== a ? a : 2e3,
  47552. this.updateProjectionMatrix()
  47553. }
  47554. ,
  47555. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  47556. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  47557. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  47558. var e = (this.right - this.left) / (2 * this.zoom)
  47559. , t = (this.top - this.bottom) / (2 * this.zoom)
  47560. , i = (this.right + this.left) / 2
  47561. , n = (this.top + this.bottom) / 2;
  47562. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  47563. }
  47564. ,
  47565. n.OrthographicCamera.prototype.copy = function(e) {
  47566. return n.Camera.prototype.copy.call(this, e),
  47567. this.left = e.left,
  47568. this.right = e.right,
  47569. this.top = e.top,
  47570. this.bottom = e.bottom,
  47571. this.near = e.near,
  47572. this.far = e.far,
  47573. this.zoom = e.zoom,
  47574. this
  47575. }
  47576. ,
  47577. n.OrthographicCamera.prototype.toJSON = function(e) {
  47578. var t = n.Object3D.prototype.toJSON.call(this, e);
  47579. return t.object.zoom = this.zoom,
  47580. t.object.left = this.left,
  47581. t.object.right = this.right,
  47582. t.object.top = this.top,
  47583. t.object.bottom = this.bottom,
  47584. t.object.near = this.near,
  47585. t.object.far = this.far,
  47586. t
  47587. }
  47588. ,
  47589. n.PerspectiveCamera = function(e, t, i, r) {
  47590. n.Camera.call(this),
  47591. this.type = "PerspectiveCamera",
  47592. this.focalLength = 10,
  47593. this.zoom = 1,
  47594. this.fov = void 0 !== e ? e : 50,
  47595. this.aspect = void 0 !== t ? t : 1,
  47596. this.near = void 0 !== i ? i : .1,
  47597. this.far = void 0 !== r ? r : 2e3,
  47598. this.updateProjectionMatrix()
  47599. }
  47600. ,
  47601. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  47602. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  47603. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  47604. void 0 === t && (t = 24),
  47605. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  47606. this.updateProjectionMatrix()
  47607. }
  47608. ,
  47609. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  47610. this.fullWidth = e,
  47611. this.fullHeight = t,
  47612. this.x = i,
  47613. this.y = n,
  47614. this.width = r,
  47615. this.height = o,
  47616. this.updateProjectionMatrix()
  47617. }
  47618. ,
  47619. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  47620. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  47621. if (this.fullWidth) {
  47622. var t = this.fullWidth / this.fullHeight
  47623. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  47624. , r = -i
  47625. , o = t * r
  47626. , a = t * i
  47627. , s = Math.abs(a - o)
  47628. , l = Math.abs(i - r);
  47629. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47630. } else
  47631. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47632. }
  47633. ,
  47634. n.PerspectiveCamera.prototype.copy = function(e) {
  47635. return n.Camera.prototype.copy.call(this, e),
  47636. this.focalLength = e.focalLength,
  47637. this.zoom = e.zoom,
  47638. this.fov = e.fov,
  47639. this.aspect = e.aspect,
  47640. this.near = e.near,
  47641. this.far = e.far,
  47642. this
  47643. }
  47644. ,
  47645. n.PerspectiveCamera.prototype.toJSON = function(e) {
  47646. var t = n.Object3D.prototype.toJSON.call(this, e);
  47647. return t.object.focalLength = this.focalLength,
  47648. t.object.zoom = this.zoom,
  47649. t.object.fov = this.fov,
  47650. t.object.aspect = this.aspect,
  47651. t.object.near = this.near,
  47652. t.object.far = this.far,
  47653. t
  47654. }
  47655. ,
  47656. n.StereoCamera = function() {
  47657. this.type = "StereoCamera",
  47658. this.aspect = 1,
  47659. this.cameraL = new n.PerspectiveCamera,
  47660. this.cameraL.layers.enable(1),
  47661. this.cameraL.matrixAutoUpdate = !1,
  47662. this.cameraR = new n.PerspectiveCamera,
  47663. this.cameraR.layers.enable(2),
  47664. this.cameraR.matrixAutoUpdate = !1
  47665. }
  47666. ,
  47667. n.StereoCamera.prototype = {
  47668. constructor: n.StereoCamera,
  47669. update: function() {
  47670. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47671. return function(l) {
  47672. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47673. if (c) {
  47674. e = l.focalLength,
  47675. t = l.fov,
  47676. i = l.aspect * this.aspect,
  47677. r = l.near,
  47678. o = l.far;
  47679. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47680. s.elements[12] = -p,
  47681. a.elements[12] = p,
  47682. h = -g * i + f,
  47683. u = g * i + f,
  47684. d.elements[0] = 2 * r / (u - h),
  47685. d.elements[8] = (u + h) / (u - h),
  47686. this.cameraL.projectionMatrix.copy(d),
  47687. h = -g * i - f,
  47688. u = g * i - f,
  47689. d.elements[0] = 2 * r / (u - h),
  47690. d.elements[8] = (u + h) / (u - h),
  47691. this.cameraR.projectionMatrix.copy(d)
  47692. }
  47693. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47694. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47695. }
  47696. }()
  47697. },
  47698. n.Light = function(e, t) {
  47699. n.Object3D.call(this),
  47700. this.type = "Light",
  47701. this.color = new n.Color(e),
  47702. this.intensity = void 0 !== t ? t : 1,
  47703. this.receiveShadow = void 0
  47704. }
  47705. ,
  47706. n.Light.prototype = Object.create(n.Object3D.prototype),
  47707. n.Light.prototype.constructor = n.Light,
  47708. n.Light.prototype.copy = function(e) {
  47709. return n.Object3D.prototype.copy.call(this, e),
  47710. this.color.copy(e.color),
  47711. this.intensity = e.intensity,
  47712. this
  47713. }
  47714. ,
  47715. n.Light.prototype.toJSON = function(e) {
  47716. var t = n.Object3D.prototype.toJSON.call(this, e);
  47717. return t.object.color = this.color.getHex(),
  47718. t.object.intensity = this.intensity,
  47719. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47720. void 0 !== this.distance && (t.object.distance = this.distance),
  47721. void 0 !== this.angle && (t.object.angle = this.angle),
  47722. void 0 !== this.decay && (t.object.decay = this.decay),
  47723. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47724. t
  47725. }
  47726. ,
  47727. n.LightShadow = function(e) {
  47728. this.camera = e,
  47729. this.bias = 0,
  47730. this.radius = 1,
  47731. this.mapSize = new n.Vector2(512,512),
  47732. this.map = null,
  47733. this.matrix = new n.Matrix4
  47734. }
  47735. ,
  47736. n.LightShadow.prototype = {
  47737. constructor: n.LightShadow,
  47738. copy: function(e) {
  47739. return this.camera = e.camera.clone(),
  47740. this.bias = e.bias,
  47741. this.radius = e.radius,
  47742. this.mapSize.copy(e.mapSize),
  47743. this
  47744. },
  47745. clone: function() {
  47746. return (new this.constructor).copy(this)
  47747. }
  47748. },
  47749. n.AmbientLight = function(e, t) {
  47750. n.Light.call(this, e, t),
  47751. this.type = "AmbientLight",
  47752. this.castShadow = void 0
  47753. }
  47754. ,
  47755. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47756. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47757. n.DirectionalLight = function(e, t) {
  47758. n.Light.call(this, e, t),
  47759. this.type = "DirectionalLight",
  47760. this.position.set(0, 1, 0),
  47761. this.updateMatrix(),
  47762. this.target = new n.Object3D,
  47763. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47764. }
  47765. ,
  47766. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47767. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47768. n.DirectionalLight.prototype.copy = function(e) {
  47769. return n.Light.prototype.copy.call(this, e),
  47770. this.target = e.target.clone(),
  47771. this.shadow = e.shadow.clone(),
  47772. this
  47773. }
  47774. ,
  47775. n.HemisphereLight = function(e, t, i) {
  47776. n.Light.call(this, e, i),
  47777. this.type = "HemisphereLight",
  47778. this.castShadow = void 0,
  47779. this.position.set(0, 1, 0),
  47780. this.updateMatrix(),
  47781. this.groundColor = new n.Color(t)
  47782. }
  47783. ,
  47784. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47785. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47786. n.HemisphereLight.prototype.copy = function(e) {
  47787. return n.Light.prototype.copy.call(this, e),
  47788. this.groundColor.copy(e.groundColor),
  47789. this
  47790. }
  47791. ,
  47792. n.PointLight = function(e, t, i, r) {
  47793. n.Light.call(this, e, t),
  47794. this.type = "PointLight",
  47795. this.distance = void 0 !== i ? i : 0,
  47796. this.decay = void 0 !== r ? r : 1,
  47797. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47798. }
  47799. ,
  47800. n.PointLight.prototype = Object.create(n.Light.prototype),
  47801. n.PointLight.prototype.constructor = n.PointLight,
  47802. Object.defineProperty(n.PointLight.prototype, "power", {
  47803. get: function() {
  47804. return 4 * this.intensity * Math.PI
  47805. },
  47806. set: function(e) {
  47807. this.intensity = e / (4 * Math.PI)
  47808. }
  47809. }),
  47810. n.PointLight.prototype.copy = function(e) {
  47811. return n.Light.prototype.copy.call(this, e),
  47812. this.distance = e.distance,
  47813. this.decay = e.decay,
  47814. this.shadow = e.shadow.clone(),
  47815. this
  47816. }
  47817. ,
  47818. n.SpotLight = function(e, t, i, r, o, a) {
  47819. n.Light.call(this, e, t),
  47820. this.type = "SpotLight",
  47821. this.position.set(0, 1, 0),
  47822. this.updateMatrix(),
  47823. this.target = new n.Object3D,
  47824. this.distance = void 0 !== i ? i : 0,
  47825. this.angle = void 0 !== r ? r : Math.PI / 3,
  47826. this.penumbra = void 0 !== o ? o : 0,
  47827. this.decay = void 0 !== a ? a : 1,
  47828. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47829. }
  47830. ,
  47831. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47832. n.SpotLight.prototype.constructor = n.SpotLight,
  47833. Object.defineProperty(n.SpotLight.prototype, "power", {
  47834. get: function() {
  47835. return this.intensity * Math.PI
  47836. },
  47837. set: function(e) {
  47838. this.intensity = e / Math.PI
  47839. }
  47840. }),
  47841. n.SpotLight.prototype.copy = function(e) {
  47842. return n.Light.prototype.copy.call(this, e),
  47843. this.distance = e.distance,
  47844. this.angle = e.angle,
  47845. this.penumbra = e.penumbra,
  47846. this.decay = e.decay,
  47847. this.target = e.target.clone(),
  47848. this.shadow = e.shadow.clone(),
  47849. this
  47850. }
  47851. ,
  47852. n.Cache = {
  47853. enabled: !1,
  47854. files: {},
  47855. add: function(e, t) {
  47856. this.enabled !== !1 && (this.files[e] = t)
  47857. },
  47858. get: function(e) {
  47859. if (this.enabled !== !1)
  47860. return this.files[e]
  47861. },
  47862. remove: function(e) {
  47863. delete this.files[e]
  47864. },
  47865. clear: function() {
  47866. this.files = {}
  47867. }
  47868. },
  47869. n.Loader = function() {
  47870. this.onLoadStart = function() {}
  47871. ,
  47872. this.onLoadProgress = function() {}
  47873. ,
  47874. this.onLoadComplete = function() {}
  47875. }
  47876. ,
  47877. n.Loader.prototype = {
  47878. constructor: n.Loader,
  47879. crossOrigin: void 0,
  47880. extractUrlBase: function(e) {
  47881. var t = e.split("/");
  47882. return 1 === t.length ? "./" : (t.pop(),
  47883. t.join("/") + "/")
  47884. },
  47885. initMaterials: function(e, t, i) {
  47886. for (var n = [], r = 0; r < e.length; ++r)
  47887. n[r] = this.createMaterial(e[r], t, i);
  47888. return n
  47889. },
  47890. createMaterial: function() {
  47891. var e, t, i;
  47892. return function(r, o, a) {
  47893. function s(e, i, r, s, c) {
  47894. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47895. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47896. h = t.load(u)),
  47897. void 0 !== i && (h.repeat.fromArray(i),
  47898. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47899. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47900. void 0 !== r && h.offset.fromArray(r),
  47901. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47902. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47903. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47904. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47905. void 0 !== c && (h.anisotropy = c);
  47906. var p = n.Math.generateUUID();
  47907. return l[p] = h,
  47908. p
  47909. }
  47910. void 0 === e && (e = new n.Color),
  47911. void 0 === t && (t = new n.TextureLoader),
  47912. void 0 === i && (i = new n.MaterialLoader);
  47913. var l = {}
  47914. , c = {
  47915. uuid: n.Math.generateUUID(),
  47916. type: "MeshLambertMaterial"
  47917. };
  47918. for (var h in r) {
  47919. var u = r[h];
  47920. switch (h) {
  47921. case "DbgColor":
  47922. case "DbgIndex":
  47923. case "opticalDensity":
  47924. case "illumination":
  47925. break;
  47926. case "DbgName":
  47927. c.name = u;
  47928. break;
  47929. case "blending":
  47930. c.blending = n[u];
  47931. break;
  47932. case "colorAmbient":
  47933. case "mapAmbient":
  47934. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47935. break;
  47936. case "colorDiffuse":
  47937. c.color = e.fromArray(u).getHex();
  47938. break;
  47939. case "colorSpecular":
  47940. c.specular = e.fromArray(u).getHex();
  47941. break;
  47942. case "colorEmissive":
  47943. c.emissive = e.fromArray(u).getHex();
  47944. break;
  47945. case "specularCoef":
  47946. c.shininess = u;
  47947. break;
  47948. case "shading":
  47949. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47950. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47951. break;
  47952. case "mapDiffuse":
  47953. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47954. break;
  47955. case "mapDiffuseRepeat":
  47956. case "mapDiffuseOffset":
  47957. case "mapDiffuseWrap":
  47958. case "mapDiffuseAnisotropy":
  47959. break;
  47960. case "mapLight":
  47961. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47962. break;
  47963. case "mapLightRepeat":
  47964. case "mapLightOffset":
  47965. case "mapLightWrap":
  47966. case "mapLightAnisotropy":
  47967. break;
  47968. case "mapAO":
  47969. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47970. break;
  47971. case "mapAORepeat":
  47972. case "mapAOOffset":
  47973. case "mapAOWrap":
  47974. case "mapAOAnisotropy":
  47975. break;
  47976. case "mapBump":
  47977. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47978. break;
  47979. case "mapBumpScale":
  47980. c.bumpScale = u;
  47981. break;
  47982. case "mapBumpRepeat":
  47983. case "mapBumpOffset":
  47984. case "mapBumpWrap":
  47985. case "mapBumpAnisotropy":
  47986. break;
  47987. case "mapNormal":
  47988. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47989. break;
  47990. case "mapNormalFactor":
  47991. c.normalScale = [u, u];
  47992. break;
  47993. case "mapNormalRepeat":
  47994. case "mapNormalOffset":
  47995. case "mapNormalWrap":
  47996. case "mapNormalAnisotropy":
  47997. break;
  47998. case "mapSpecular":
  47999. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  48000. break;
  48001. case "mapSpecularRepeat":
  48002. case "mapSpecularOffset":
  48003. case "mapSpecularWrap":
  48004. case "mapSpecularAnisotropy":
  48005. break;
  48006. case "mapAlpha":
  48007. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  48008. break;
  48009. case "mapAlphaRepeat":
  48010. case "mapAlphaOffset":
  48011. case "mapAlphaWrap":
  48012. case "mapAlphaAnisotropy":
  48013. break;
  48014. case "flipSided":
  48015. c.side = n.BackSide;
  48016. break;
  48017. case "doubleSided":
  48018. c.side = n.DoubleSide;
  48019. break;
  48020. case "transparency":
  48021. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  48022. c.opacity = u;
  48023. break;
  48024. case "depthTest":
  48025. case "depthWrite":
  48026. case "colorWrite":
  48027. case "opacity":
  48028. case "reflectivity":
  48029. case "transparent":
  48030. case "visible":
  48031. case "wireframe":
  48032. c[h] = u;
  48033. break;
  48034. case "vertexColors":
  48035. u === !0 && (c.vertexColors = n.VertexColors),
  48036. "face" === u && (c.vertexColors = n.FaceColors);
  48037. break;
  48038. default:
  48039. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  48040. }
  48041. }
  48042. return "MeshBasicMaterial" === c.type && delete c.emissive,
  48043. "MeshPhongMaterial" !== c.type && delete c.specular,
  48044. c.opacity < 1 && (c.transparent = !0),
  48045. i.setTextures(l),
  48046. i.parse(c)
  48047. }
  48048. }()
  48049. },
  48050. n.Loader.Handlers = {
  48051. handlers: [],
  48052. add: function(e, t) {
  48053. this.handlers.push(e, t)
  48054. },
  48055. get: function(e) {
  48056. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  48057. var r = t[i]
  48058. , o = t[i + 1];
  48059. if (r.test(e))
  48060. return o
  48061. }
  48062. return null
  48063. }
  48064. },
  48065. n.XHRLoader = function(e) {
  48066. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48067. }
  48068. ,
  48069. n.XHRLoader.prototype = {
  48070. constructor: n.XHRLoader,
  48071. load: function(e, t, i, r) {
  48072. void 0 !== this.path && (e = this.path + e);
  48073. var o = this
  48074. , a = n.Cache.get(e);
  48075. if (void 0 !== a)
  48076. return t && setTimeout(function() {
  48077. t(a)
  48078. }, 0),
  48079. a;
  48080. var s = new XMLHttpRequest;
  48081. return s.overrideMimeType("text/plain"),
  48082. s.open("GET", e, !0),
  48083. s.addEventListener("load", function(i) {
  48084. var a = i.target.response;
  48085. n.Cache.add(e, a),
  48086. 200 === this.status ? (t && t(a),
  48087. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  48088. t && t(a),
  48089. o.manager.itemEnd(e)) : (r && r(i),
  48090. o.manager.itemError(e))
  48091. }, !1),
  48092. void 0 !== i && s.addEventListener("progress", function(e) {
  48093. i(e)
  48094. }, !1),
  48095. s.addEventListener("error", function(t) {
  48096. r && r(t),
  48097. o.manager.itemError(e)
  48098. }, !1),
  48099. void 0 !== this.responseType && (s.responseType = this.responseType),
  48100. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  48101. s.send(null),
  48102. o.manager.itemStart(e),
  48103. s
  48104. },
  48105. setPath: function(e) {
  48106. this.path = e
  48107. },
  48108. setResponseType: function(e) {
  48109. this.responseType = e
  48110. },
  48111. setWithCredentials: function(e) {
  48112. this.withCredentials = e
  48113. }
  48114. },
  48115. n.FontLoader = function(e) {
  48116. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48117. }
  48118. ,
  48119. n.FontLoader.prototype = {
  48120. constructor: n.FontLoader,
  48121. load: function(e, t, i, r) {
  48122. var o = new n.XHRLoader(this.manager);
  48123. o.load(e, function(e) {
  48124. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  48125. }, i, r)
  48126. }
  48127. },
  48128. n.ImageLoader = function(e) {
  48129. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48130. }
  48131. ,
  48132. n.ImageLoader.prototype = {
  48133. constructor: n.ImageLoader,
  48134. load: function(e, t, i, r) {
  48135. void 0 !== this.path && (e = this.path + e);
  48136. var o = this
  48137. , a = n.Cache.get(e);
  48138. if (void 0 !== a)
  48139. return o.manager.itemStart(e),
  48140. t ? setTimeout(function() {
  48141. t(a),
  48142. o.manager.itemEnd(e)
  48143. }, 0) : o.manager.itemEnd(e),
  48144. a;
  48145. var s = document.createElement("img");
  48146. return s.addEventListener("load", function(i) {
  48147. n.Cache.add(e, this),
  48148. t && t(this),
  48149. o.manager.itemEnd(e)
  48150. }, !1),
  48151. void 0 !== i && s.addEventListener("progress", function(e) {
  48152. i(e)
  48153. }, !1),
  48154. s.addEventListener("error", function(t) {
  48155. r && r(t),
  48156. o.manager.itemError(e)
  48157. }, !1),
  48158. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  48159. o.manager.itemStart(e),
  48160. s.src = e,
  48161. s
  48162. },
  48163. setCrossOrigin: function(e) {
  48164. this.crossOrigin = e
  48165. },
  48166. setPath: function(e) {
  48167. this.path = e
  48168. }
  48169. },
  48170. n.JSONLoader = function(e) {
  48171. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  48172. e = void 0),
  48173. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48174. this.withCredentials = !1
  48175. }
  48176. ,
  48177. n.JSONLoader.prototype = {
  48178. constructor: n.JSONLoader,
  48179. get statusDomElement() {
  48180. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  48181. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  48182. this._statusDomElement
  48183. },
  48184. load: function(e, t, i, r) {
  48185. var o = this
  48186. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  48187. , s = new n.XHRLoader(this.manager);
  48188. s.setWithCredentials(this.withCredentials),
  48189. s.load(e, function(i) {
  48190. var n = JSON.parse(i)
  48191. , r = n.metadata;
  48192. if (void 0 !== r) {
  48193. var s = r.type;
  48194. if (void 0 !== s) {
  48195. if ("object" === s.toLowerCase())
  48196. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  48197. if ("scene" === s.toLowerCase())
  48198. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  48199. }
  48200. }
  48201. var l = o.parse(n, a);
  48202. t(l.geometry, l.materials)
  48203. }, i, r)
  48204. },
  48205. setTexturePath: function(e) {
  48206. this.texturePath = e
  48207. },
  48208. parse: function(e, t) {
  48209. function i(t) {
  48210. function i(e, t) {
  48211. return e & 1 << t
  48212. }
  48213. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  48214. if (void 0 !== e.uvs) {
  48215. for (r = 0; r < e.uvs.length; r++)
  48216. e.uvs[r].length && B++;
  48217. for (r = 0; r < B; r++)
  48218. s.faceVertexUvs[r] = []
  48219. }
  48220. for (l = 0,
  48221. c = L.length; l < c; )
  48222. E = new n.Vector3,
  48223. E.x = L[l++] * t,
  48224. E.y = L[l++] * t,
  48225. E.z = L[l++] * t,
  48226. s.vertices.push(E);
  48227. for (l = 0,
  48228. c = O.length; l < c; )
  48229. if (f = O[l++],
  48230. g = i(f, 0),
  48231. m = i(f, 1),
  48232. v = i(f, 3),
  48233. A = i(f, 4),
  48234. y = i(f, 5),
  48235. C = i(f, 6),
  48236. I = i(f, 7),
  48237. g) {
  48238. if (w = new n.Face3,
  48239. w.a = O[l],
  48240. w.b = O[l + 1],
  48241. w.c = O[l + 3],
  48242. _ = new n.Face3,
  48243. _.a = O[l + 1],
  48244. _.b = O[l + 2],
  48245. _.c = O[l + 3],
  48246. l += 4,
  48247. m && (p = O[l++],
  48248. w.materialIndex = p,
  48249. _.materialIndex = p),
  48250. a = s.faces.length,
  48251. v)
  48252. for (r = 0; r < B; r++)
  48253. for (S = e.uvs[r],
  48254. s.faceVertexUvs[r][a] = [],
  48255. s.faceVertexUvs[r][a + 1] = [],
  48256. o = 0; o < 4; o++)
  48257. d = O[l++],
  48258. R = S[2 * d],
  48259. P = S[2 * d + 1],
  48260. M = new n.Vector2(R,P),
  48261. 2 !== o && s.faceVertexUvs[r][a].push(M),
  48262. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  48263. if (A && (u = 3 * O[l++],
  48264. w.normal.set(D[u++], D[u++], D[u]),
  48265. _.normal.copy(w.normal)),
  48266. y)
  48267. for (r = 0; r < 4; r++)
  48268. u = 3 * O[l++],
  48269. x = new n.Vector3(D[u++],D[u++],D[u]),
  48270. 2 !== r && w.vertexNormals.push(x),
  48271. 0 !== r && _.vertexNormals.push(x);
  48272. if (C && (h = O[l++],
  48273. T = N[h],
  48274. w.color.setHex(T),
  48275. _.color.setHex(T)),
  48276. I)
  48277. for (r = 0; r < 4; r++)
  48278. h = O[l++],
  48279. T = N[h],
  48280. 2 !== r && w.vertexColors.push(new n.Color(T)),
  48281. 0 !== r && _.vertexColors.push(new n.Color(T));
  48282. s.faces.push(w),
  48283. s.faces.push(_)
  48284. } else {
  48285. if (b = new n.Face3,
  48286. b.a = O[l++],
  48287. b.b = O[l++],
  48288. b.c = O[l++],
  48289. m && (p = O[l++],
  48290. b.materialIndex = p),
  48291. a = s.faces.length,
  48292. v)
  48293. for (r = 0; r < B; r++)
  48294. for (S = e.uvs[r],
  48295. s.faceVertexUvs[r][a] = [],
  48296. o = 0; o < 3; o++)
  48297. d = O[l++],
  48298. R = S[2 * d],
  48299. P = S[2 * d + 1],
  48300. M = new n.Vector2(R,P),
  48301. s.faceVertexUvs[r][a].push(M);
  48302. if (A && (u = 3 * O[l++],
  48303. b.normal.set(D[u++], D[u++], D[u])),
  48304. y)
  48305. for (r = 0; r < 3; r++)
  48306. u = 3 * O[l++],
  48307. x = new n.Vector3(D[u++],D[u++],D[u]),
  48308. b.vertexNormals.push(x);
  48309. if (C && (h = O[l++],
  48310. b.color.setHex(N[h])),
  48311. I)
  48312. for (r = 0; r < 3; r++)
  48313. h = O[l++],
  48314. b.vertexColors.push(new n.Color(N[h]));
  48315. s.faces.push(b)
  48316. }
  48317. }
  48318. function r() {
  48319. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  48320. if (e.skinWeights)
  48321. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  48322. var o = e.skinWeights[i]
  48323. , a = t > 1 ? e.skinWeights[i + 1] : 0
  48324. , l = t > 2 ? e.skinWeights[i + 2] : 0
  48325. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  48326. s.skinWeights.push(new n.Vector4(o,a,l,c))
  48327. }
  48328. if (e.skinIndices)
  48329. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  48330. var h = e.skinIndices[i]
  48331. , u = t > 1 ? e.skinIndices[i + 1] : 0
  48332. , d = t > 2 ? e.skinIndices[i + 2] : 0
  48333. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  48334. s.skinIndices.push(new n.Vector4(h,u,d,p))
  48335. }
  48336. s.bones = e.bones,
  48337. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  48338. }
  48339. function o(t) {
  48340. if (void 0 !== e.morphTargets)
  48341. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  48342. s.morphTargets[i] = {},
  48343. s.morphTargets[i].name = e.morphTargets[i].name,
  48344. s.morphTargets[i].vertices = [];
  48345. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  48346. var h = new n.Vector3;
  48347. h.x = a[l] * t,
  48348. h.y = a[l + 1] * t,
  48349. h.z = a[l + 2] * t,
  48350. o.push(h)
  48351. }
  48352. }
  48353. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  48354. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  48355. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  48356. u[i].color.fromArray(d, 3 * i)
  48357. }
  48358. }
  48359. function a() {
  48360. var t = []
  48361. , i = [];
  48362. void 0 !== e.animation && i.push(e.animation),
  48363. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  48364. for (var r = 0; r < i.length; r++) {
  48365. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  48366. o && t.push(o)
  48367. }
  48368. if (s.morphTargets) {
  48369. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  48370. t = t.concat(a)
  48371. }
  48372. t.length > 0 && (s.animations = t)
  48373. }
  48374. var s = new n.Geometry
  48375. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  48376. if (i(l),
  48377. r(),
  48378. o(l),
  48379. a(),
  48380. s.computeFaceNormals(),
  48381. s.computeBoundingSphere(),
  48382. void 0 === e.materials || 0 === e.materials.length)
  48383. return {
  48384. geometry: s
  48385. };
  48386. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  48387. return {
  48388. geometry: s,
  48389. materials: c
  48390. }
  48391. }
  48392. },
  48393. n.LoadingManager = function(e, t, i) {
  48394. var n = this
  48395. , r = !1
  48396. , o = 0
  48397. , a = 0;
  48398. this.onStart = void 0,
  48399. this.onLoad = e,
  48400. this.onProgress = t,
  48401. this.onError = i,
  48402. this.itemStart = function(e) {
  48403. a++,
  48404. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  48405. r = !0
  48406. }
  48407. ,
  48408. this.itemEnd = function(e) {
  48409. o++,
  48410. void 0 !== n.onProgress && n.onProgress(e, o, a),
  48411. o === a && (r = !1,
  48412. void 0 !== n.onLoad && n.onLoad())
  48413. }
  48414. ,
  48415. this.itemError = function(e) {
  48416. void 0 !== n.onError && n.onError(e)
  48417. }
  48418. }
  48419. ,
  48420. n.DefaultLoadingManager = new n.LoadingManager,
  48421. n.BufferGeometryLoader = function(e) {
  48422. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48423. }
  48424. ,
  48425. n.BufferGeometryLoader.prototype = {
  48426. constructor: n.BufferGeometryLoader,
  48427. load: function(e, t, i, r) {
  48428. var o = this
  48429. , a = new n.XHRLoader(o.manager);
  48430. a.load(e, function(e) {
  48431. t(o.parse(JSON.parse(e)))
  48432. }, i, r)
  48433. },
  48434. parse: function(e) {
  48435. var t = new n.BufferGeometry
  48436. , i = e.data.index
  48437. , r = {
  48438. Int8Array: Int8Array,
  48439. Uint8Array: Uint8Array,
  48440. Uint8ClampedArray: Uint8ClampedArray,
  48441. Int16Array: Int16Array,
  48442. Uint16Array: Uint16Array,
  48443. Int32Array: Int32Array,
  48444. Uint32Array: Uint32Array,
  48445. Float32Array: Float32Array,
  48446. Float64Array: Float64Array
  48447. };
  48448. if (void 0 !== i) {
  48449. var o = new r[i.type](i.array);
  48450. t.setIndex(new n.BufferAttribute(o,1))
  48451. }
  48452. var a = e.data.attributes;
  48453. for (var s in a) {
  48454. var l = a[s]
  48455. , o = new r[l.type](l.array);
  48456. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  48457. }
  48458. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  48459. if (void 0 !== c)
  48460. for (var h = 0, u = c.length; h !== u; ++h) {
  48461. var d = c[h];
  48462. t.addGroup(d.start, d.count, d.materialIndex)
  48463. }
  48464. var p = e.data.boundingSphere;
  48465. if (void 0 !== p) {
  48466. var f = new n.Vector3;
  48467. void 0 !== p.center && f.fromArray(p.center),
  48468. t.boundingSphere = new n.Sphere(f,p.radius)
  48469. }
  48470. return t
  48471. }
  48472. },
  48473. n.MaterialLoader = function(e) {
  48474. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48475. this.textures = {}
  48476. }
  48477. ,
  48478. n.MaterialLoader.prototype = {
  48479. constructor: n.MaterialLoader,
  48480. load: function(e, t, i, r) {
  48481. var o = this
  48482. , a = new n.XHRLoader(o.manager);
  48483. a.load(e, function(e) {
  48484. t(o.parse(JSON.parse(e)))
  48485. }, i, r)
  48486. },
  48487. setTextures: function(e) {
  48488. this.textures = e
  48489. },
  48490. getTexture: function(e) {
  48491. var t = this.textures;
  48492. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  48493. t[e]
  48494. },
  48495. parse: function(e) {
  48496. var t = new n[e.type];
  48497. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  48498. void 0 !== e.name && (t.name = e.name),
  48499. void 0 !== e.color && t.color.setHex(e.color),
  48500. void 0 !== e.roughness && (t.roughness = e.roughness),
  48501. void 0 !== e.metalness && (t.metalness = e.metalness),
  48502. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  48503. void 0 !== e.specular && t.specular.setHex(e.specular),
  48504. void 0 !== e.shininess && (t.shininess = e.shininess),
  48505. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  48506. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  48507. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  48508. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  48509. void 0 !== e.shading && (t.shading = e.shading),
  48510. void 0 !== e.blending && (t.blending = e.blending),
  48511. void 0 !== e.side && (t.side = e.side),
  48512. void 0 !== e.opacity && (t.opacity = e.opacity),
  48513. void 0 !== e.transparent && (t.transparent = e.transparent),
  48514. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  48515. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  48516. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  48517. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  48518. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  48519. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  48520. void 0 !== e.size && (t.size = e.size),
  48521. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  48522. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  48523. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  48524. t.transparent = !0),
  48525. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  48526. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  48527. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  48528. void 0 !== e.normalScale) {
  48529. var i = e.normalScale;
  48530. Array.isArray(i) === !1 && (i = [i, i]),
  48531. t.normalScale = (new n.Vector2).fromArray(i)
  48532. }
  48533. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  48534. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  48535. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  48536. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  48537. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  48538. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  48539. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  48540. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  48541. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  48542. t.combine = n.MultiplyOperation),
  48543. e.reflectivity && (t.reflectivity = e.reflectivity),
  48544. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  48545. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  48546. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  48547. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  48548. void 0 !== e.materials)
  48549. for (var r = 0, o = e.materials.length; r < o; r++)
  48550. t.materials.push(this.parse(e.materials[r]));
  48551. return t
  48552. }
  48553. },
  48554. n.ObjectLoader = function(e) {
  48555. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48556. this.texturePath = ""
  48557. }
  48558. ,
  48559. n.ObjectLoader.prototype = {
  48560. constructor: n.ObjectLoader,
  48561. load: function(e, t, i, r) {
  48562. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  48563. var o = this
  48564. , a = new n.XHRLoader(o.manager);
  48565. a.load(e, function(e) {
  48566. o.parse(JSON.parse(e), t)
  48567. }, i, r)
  48568. },
  48569. setTexturePath: function(e) {
  48570. this.texturePath = e
  48571. },
  48572. setCrossOrigin: function(e) {
  48573. this.crossOrigin = e
  48574. },
  48575. parse: function(e, t) {
  48576. var i = this.parseGeometries(e.geometries)
  48577. , n = this.parseImages(e.images, function() {
  48578. void 0 !== t && t(a)
  48579. })
  48580. , r = this.parseTextures(e.textures, n)
  48581. , o = this.parseMaterials(e.materials, r)
  48582. , a = this.parseObject(e.object, i, o);
  48583. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  48584. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  48585. a
  48586. },
  48587. parseGeometries: function(e) {
  48588. var t = {};
  48589. if (void 0 !== e)
  48590. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  48591. var s, l = e[o];
  48592. switch (l.type) {
  48593. case "PlaneGeometry":
  48594. case "PlaneBufferGeometry":
  48595. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  48596. break;
  48597. case "BoxGeometry":
  48598. case "BoxBufferGeometry":
  48599. case "CubeGeometry":
  48600. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  48601. break;
  48602. case "CircleGeometry":
  48603. case "CircleBufferGeometry":
  48604. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  48605. break;
  48606. case "CylinderGeometry":
  48607. case "CylinderBufferGeometry":
  48608. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  48609. break;
  48610. case "SphereGeometry":
  48611. case "SphereBufferGeometry":
  48612. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  48613. break;
  48614. case "DodecahedronGeometry":
  48615. s = new n.DodecahedronGeometry(l.radius,l.detail);
  48616. break;
  48617. case "IcosahedronGeometry":
  48618. s = new n.IcosahedronGeometry(l.radius,l.detail);
  48619. break;
  48620. case "OctahedronGeometry":
  48621. s = new n.OctahedronGeometry(l.radius,l.detail);
  48622. break;
  48623. case "TetrahedronGeometry":
  48624. s = new n.TetrahedronGeometry(l.radius,l.detail);
  48625. break;
  48626. case "RingGeometry":
  48627. case "RingBufferGeometry":
  48628. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  48629. break;
  48630. case "TorusGeometry":
  48631. case "TorusBufferGeometry":
  48632. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  48633. break;
  48634. case "TorusKnotGeometry":
  48635. case "TorusKnotBufferGeometry":
  48636. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  48637. break;
  48638. case "LatheGeometry":
  48639. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  48640. break;
  48641. case "BufferGeometry":
  48642. s = r.parse(l);
  48643. break;
  48644. case "Geometry":
  48645. s = i.parse(l.data, this.texturePath).geometry;
  48646. break;
  48647. default:
  48648. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48649. continue
  48650. }
  48651. s.uuid = l.uuid,
  48652. void 0 !== l.name && (s.name = l.name),
  48653. t[l.uuid] = s
  48654. }
  48655. return t
  48656. },
  48657. parseMaterials: function(e, t) {
  48658. var i = {};
  48659. if (void 0 !== e) {
  48660. var r = new n.MaterialLoader;
  48661. r.setTextures(t);
  48662. for (var o = 0, a = e.length; o < a; o++) {
  48663. var s = r.parse(e[o]);
  48664. i[s.uuid] = s
  48665. }
  48666. }
  48667. return i
  48668. },
  48669. parseAnimations: function(e) {
  48670. for (var t = [], i = 0; i < e.length; i++) {
  48671. var r = n.AnimationClip.parse(e[i]);
  48672. t.push(r)
  48673. }
  48674. return t
  48675. },
  48676. parseImages: function(e, t) {
  48677. function i(e) {
  48678. return r.manager.itemStart(e),
  48679. s.load(e, function() {
  48680. r.manager.itemEnd(e)
  48681. })
  48682. }
  48683. var r = this
  48684. , o = {};
  48685. if (void 0 !== e && e.length > 0) {
  48686. var a = new n.LoadingManager(t)
  48687. , s = new n.ImageLoader(a);
  48688. s.setCrossOrigin(this.crossOrigin);
  48689. for (var l = 0, c = e.length; l < c; l++) {
  48690. var h = e[l]
  48691. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48692. o[h.uuid] = i(u)
  48693. }
  48694. }
  48695. return o
  48696. },
  48697. parseTextures: function(e, t) {
  48698. function i(e) {
  48699. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48700. n[e])
  48701. }
  48702. var r = {};
  48703. if (void 0 !== e)
  48704. for (var o = 0, a = e.length; o < a; o++) {
  48705. var s = e[o];
  48706. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48707. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48708. var l = new n.Texture(t[s.image]);
  48709. l.needsUpdate = !0,
  48710. l.uuid = s.uuid,
  48711. void 0 !== s.name && (l.name = s.name),
  48712. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48713. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48714. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48715. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48716. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48717. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48718. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48719. l.wrapT = i(s.wrap[1])),
  48720. r[s.uuid] = l
  48721. }
  48722. return r
  48723. },
  48724. parseObject: function() {
  48725. var e = new n.Matrix4;
  48726. return function(t, i, r) {
  48727. function o(e) {
  48728. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48729. i[e]
  48730. }
  48731. function a(e) {
  48732. if (void 0 !== e)
  48733. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48734. r[e]
  48735. }
  48736. var s;
  48737. switch (t.type) {
  48738. case "Scene":
  48739. s = new n.Scene;
  48740. break;
  48741. case "PerspectiveCamera":
  48742. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48743. break;
  48744. case "OrthographicCamera":
  48745. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48746. break;
  48747. case "AmbientLight":
  48748. s = new n.AmbientLight(t.color,t.intensity);
  48749. break;
  48750. case "DirectionalLight":
  48751. s = new n.DirectionalLight(t.color,t.intensity);
  48752. break;
  48753. case "PointLight":
  48754. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48755. break;
  48756. case "SpotLight":
  48757. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48758. break;
  48759. case "HemisphereLight":
  48760. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48761. break;
  48762. case "Mesh":
  48763. var l = o(t.geometry)
  48764. , c = a(t.material);
  48765. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48766. break;
  48767. case "LOD":
  48768. s = new n.LOD;
  48769. break;
  48770. case "Line":
  48771. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48772. break;
  48773. case "PointCloud":
  48774. case "Points":
  48775. s = new n.Points(o(t.geometry),a(t.material));
  48776. break;
  48777. case "Sprite":
  48778. s = new n.Sprite(a(t.material));
  48779. break;
  48780. case "Group":
  48781. s = new n.Group;
  48782. break;
  48783. default:
  48784. s = new n.Object3D
  48785. }
  48786. if (s.uuid = t.uuid,
  48787. void 0 !== t.name && (s.name = t.name),
  48788. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48789. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48790. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48791. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48792. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48793. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48794. void 0 !== t.visible && (s.visible = t.visible),
  48795. void 0 !== t.userData && (s.userData = t.userData),
  48796. void 0 !== t.children)
  48797. for (var h in t.children)
  48798. s.add(this.parseObject(t.children[h], i, r));
  48799. if ("LOD" === t.type)
  48800. for (var u = t.levels, d = 0; d < u.length; d++) {
  48801. var p = u[d]
  48802. , h = s.getObjectByProperty("uuid", p.object);
  48803. void 0 !== h && s.addLevel(h, p.distance)
  48804. }
  48805. return s
  48806. }
  48807. }()
  48808. },
  48809. n.TextureLoader = function(e) {
  48810. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48811. }
  48812. ,
  48813. n.TextureLoader.prototype = {
  48814. constructor: n.TextureLoader,
  48815. load: function(e, t, i, r) {
  48816. var o = new n.Texture
  48817. , a = new n.ImageLoader(this.manager);
  48818. return a.setCrossOrigin(this.crossOrigin),
  48819. a.setPath(this.path),
  48820. a.load(e, function(e) {
  48821. o.image = e,
  48822. o.needsUpdate = !0,
  48823. void 0 !== t && t(o)
  48824. }, i, r),
  48825. o
  48826. },
  48827. setCrossOrigin: function(e) {
  48828. this.crossOrigin = e
  48829. },
  48830. setPath: function(e) {
  48831. this.path = e
  48832. }
  48833. },
  48834. n.CubeTextureLoader = function(e) {
  48835. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48836. }
  48837. ,
  48838. n.CubeTextureLoader.prototype = {
  48839. constructor: n.CubeTextureLoader,
  48840. load: function(e, t, i, r) {
  48841. function o(i) {
  48842. s.load(e[i], function(e) {
  48843. a.images[i] = e,
  48844. l++,
  48845. 6 === l && (a.needsUpdate = !0,
  48846. t && t(a))
  48847. }, void 0, r)
  48848. }
  48849. var a = new n.CubeTexture
  48850. , s = new n.ImageLoader(this.manager);
  48851. s.setCrossOrigin(this.crossOrigin),
  48852. s.setPath(this.path);
  48853. for (var l = 0, c = 0; c < e.length; ++c)
  48854. o(c);
  48855. return a
  48856. },
  48857. setCrossOrigin: function(e) {
  48858. this.crossOrigin = e
  48859. },
  48860. setPath: function(e) {
  48861. this.path = e
  48862. }
  48863. },
  48864. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48865. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48866. this._parser = null
  48867. }
  48868. ,
  48869. n.BinaryTextureLoader.prototype = {
  48870. constructor: n.BinaryTextureLoader,
  48871. load: function(e, t, i, r) {
  48872. var o = this
  48873. , a = new n.DataTexture
  48874. , s = new n.XHRLoader(this.manager);
  48875. return s.setResponseType("arraybuffer"),
  48876. s.load(e, function(e) {
  48877. var i = o._parser(e);
  48878. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48879. a.image.height = i.height,
  48880. a.image.data = i.data),
  48881. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48882. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48883. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48884. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48885. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48886. void 0 !== i.format && (a.format = i.format),
  48887. void 0 !== i.type && (a.type = i.type),
  48888. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48889. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48890. a.needsUpdate = !0,
  48891. t && t(a, i))
  48892. }, i, r),
  48893. a
  48894. }
  48895. },
  48896. n.CompressedTextureLoader = function(e) {
  48897. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48898. this._parser = null
  48899. }
  48900. ;
  48901. n.CompressedTextureLoader.prototype = {
  48902. constructor: n.CompressedTextureLoader,
  48903. load: function(e, t, i, r) {
  48904. function o(o) {
  48905. c.load(e[o], function(e) {
  48906. var i = a._parser(e, !0);
  48907. s[o] = {
  48908. width: i.width,
  48909. height: i.height,
  48910. format: i.format,
  48911. mipmaps: i.mipmaps
  48912. },
  48913. h += 1,
  48914. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48915. l.format = i.format,
  48916. l.needsUpdate = !0,
  48917. t && t(l))
  48918. }, i, r)
  48919. }
  48920. var a = this
  48921. , s = []
  48922. , l = new n.CompressedTexture;
  48923. l.image = s;
  48924. var c = new n.XHRLoader(this.manager);
  48925. if (c.setPath(this.path),
  48926. c.setResponseType("arraybuffer"),
  48927. Array.isArray(e))
  48928. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48929. o(u);
  48930. else
  48931. c.load(e, function(e) {
  48932. var i = a._parser(e, !0);
  48933. if (i.isCubemap)
  48934. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48935. s[o] = {
  48936. mipmaps: []
  48937. };
  48938. for (var c = 0; c < i.mipmapCount; c++)
  48939. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48940. s[o].format = i.format,
  48941. s[o].width = i.width,
  48942. s[o].height = i.height
  48943. }
  48944. else
  48945. l.image.width = i.width,
  48946. l.image.height = i.height,
  48947. l.mipmaps = i.mipmaps;
  48948. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48949. l.format = i.format,
  48950. l.needsUpdate = !0,
  48951. t && t(l)
  48952. }, i, r);
  48953. return l
  48954. },
  48955. setPath: function(e) {
  48956. this.path = e
  48957. }
  48958. };
  48959. n.Material = function() {
  48960. Object.defineProperty(this, "id", {
  48961. value: n.MaterialIdCount++
  48962. }),
  48963. this.uuid = n.Math.generateUUID(),
  48964. this.name = "",
  48965. this.type = "Material",
  48966. this.side = n.FrontSide,
  48967. this.opacity = 1,
  48968. this.transparent = !1,
  48969. this.blending = n.NormalBlending,
  48970. this.blendSrc = n.SrcAlphaFactor,
  48971. this.blendDst = n.OneMinusSrcAlphaFactor,
  48972. this.blendEquation = n.AddEquation,
  48973. this.blendSrcAlpha = null,
  48974. this.blendDstAlpha = null,
  48975. this.blendEquationAlpha = null,
  48976. this.depthFunc = n.LessEqualDepth,
  48977. this.depthTest = !0,
  48978. this.depthWrite = !0,
  48979. this.colorWrite = !0,
  48980. this.precision = null,
  48981. this.polygonOffset = !1,
  48982. this.polygonOffsetFactor = 0,
  48983. this.polygonOffsetUnits = 0,
  48984. this.alphaTest = 0,
  48985. this.premultipliedAlpha = !1,
  48986. this.overdraw = 0,
  48987. this.visible = !0,
  48988. this._needsUpdate = !0
  48989. }
  48990. ,
  48991. n.Material.prototype = {
  48992. constructor: n.Material,
  48993. get needsUpdate() {
  48994. return this._needsUpdate
  48995. },
  48996. set needsUpdate(e) {
  48997. e === !0 && this.update(),
  48998. this._needsUpdate = e
  48999. },
  49000. setValues: function(e) {
  49001. if (void 0 !== e)
  49002. for (var t in e) {
  49003. var i = e[t];
  49004. if (void 0 !== i) {
  49005. var r = this[t];
  49006. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  49007. } else
  49008. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  49009. }
  49010. },
  49011. toJSON: function(e) {
  49012. function t(e) {
  49013. var t = [];
  49014. for (var i in e) {
  49015. var n = e[i];
  49016. delete n.metadata,
  49017. t.push(n)
  49018. }
  49019. return t
  49020. }
  49021. var i = void 0 === e;
  49022. i && (e = {
  49023. textures: {},
  49024. images: {}
  49025. });
  49026. var r = {
  49027. metadata: {
  49028. version: 4.4,
  49029. type: "Material",
  49030. generator: "Material.toJSON"
  49031. }
  49032. };
  49033. if (r.uuid = this.uuid,
  49034. r.type = this.type,
  49035. "" !== this.name && (r.name = this.name),
  49036. this.color instanceof n.Color && (r.color = this.color.getHex()),
  49037. .5 !== this.roughness && (r.roughness = this.roughness),
  49038. .5 !== this.metalness && (r.metalness = this.metalness),
  49039. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  49040. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  49041. void 0 !== this.shininess && (r.shininess = this.shininess),
  49042. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  49043. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  49044. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  49045. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  49046. r.bumpScale = this.bumpScale),
  49047. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  49048. r.normalScale = this.normalScale.toArray()),
  49049. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  49050. r.displacementScale = this.displacementScale,
  49051. r.displacementBias = this.displacementBias),
  49052. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  49053. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  49054. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  49055. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  49056. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  49057. r.reflectivity = this.reflectivity),
  49058. void 0 !== this.size && (r.size = this.size),
  49059. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  49060. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  49061. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  49062. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  49063. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  49064. this.opacity < 1 && (r.opacity = this.opacity),
  49065. this.transparent === !0 && (r.transparent = this.transparent),
  49066. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  49067. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  49068. this.wireframe === !0 && (r.wireframe = this.wireframe),
  49069. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  49070. i) {
  49071. var o = t(e.textures)
  49072. , a = t(e.images);
  49073. o.length > 0 && (r.textures = o),
  49074. a.length > 0 && (r.images = a)
  49075. }
  49076. return r
  49077. },
  49078. clone: function() {
  49079. return (new this.constructor).copy(this)
  49080. },
  49081. copy: function(e) {
  49082. return this.name = e.name,
  49083. this.side = e.side,
  49084. this.opacity = e.opacity,
  49085. this.transparent = e.transparent,
  49086. this.blending = e.blending,
  49087. this.blendSrc = e.blendSrc,
  49088. this.blendDst = e.blendDst,
  49089. this.blendEquation = e.blendEquation,
  49090. this.blendSrcAlpha = e.blendSrcAlpha,
  49091. this.blendDstAlpha = e.blendDstAlpha,
  49092. this.blendEquationAlpha = e.blendEquationAlpha,
  49093. this.depthFunc = e.depthFunc,
  49094. this.depthTest = e.depthTest,
  49095. this.depthWrite = e.depthWrite,
  49096. this.colorWrite = e.colorWrite,
  49097. this.precision = e.precision,
  49098. this.polygonOffset = e.polygonOffset,
  49099. this.polygonOffsetFactor = e.polygonOffsetFactor,
  49100. this.polygonOffsetUnits = e.polygonOffsetUnits,
  49101. this.alphaTest = e.alphaTest,
  49102. this.premultipliedAlpha = e.premultipliedAlpha,
  49103. this.overdraw = e.overdraw,
  49104. this.visible = e.visible,
  49105. this
  49106. },
  49107. update: function() {
  49108. this.dispatchEvent({
  49109. type: "update"
  49110. })
  49111. },
  49112. dispose: function() {
  49113. this.dispatchEvent({
  49114. type: "dispose"
  49115. })
  49116. }
  49117. },
  49118. n.EventDispatcher.prototype.apply(n.Material.prototype),
  49119. n.MaterialIdCount = 0,
  49120. n.LineBasicMaterial = function(e) {
  49121. n.Material.call(this),
  49122. this.type = "LineBasicMaterial",
  49123. this.color = new n.Color(16777215),
  49124. this.linewidth = 1,
  49125. this.linecap = "round",
  49126. this.linejoin = "round",
  49127. this.blending = n.NormalBlending,
  49128. this.vertexColors = n.NoColors,
  49129. this.fog = !0,
  49130. this.setValues(e)
  49131. }
  49132. ,
  49133. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  49134. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  49135. n.LineBasicMaterial.prototype.copy = function(e) {
  49136. return n.Material.prototype.copy.call(this, e),
  49137. this.color.copy(e.color),
  49138. this.linewidth = e.linewidth,
  49139. this.linecap = e.linecap,
  49140. this.linejoin = e.linejoin,
  49141. this.vertexColors = e.vertexColors,
  49142. this.fog = e.fog,
  49143. this
  49144. }
  49145. ,
  49146. n.LineDashedMaterial = function(e) {
  49147. n.Material.call(this),
  49148. this.type = "LineDashedMaterial",
  49149. this.color = new n.Color(16777215),
  49150. this.linewidth = 1,
  49151. this.scale = 1,
  49152. this.dashSize = 3,
  49153. this.gapSize = 1,
  49154. this.blending = n.NormalBlending,
  49155. this.vertexColors = n.NoColors,
  49156. this.fog = !0,
  49157. this.setValues(e)
  49158. }
  49159. ,
  49160. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  49161. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  49162. n.LineDashedMaterial.prototype.copy = function(e) {
  49163. return n.Material.prototype.copy.call(this, e),
  49164. this.color.copy(e.color),
  49165. this.linewidth = e.linewidth,
  49166. this.scale = e.scale,
  49167. this.dashSize = e.dashSize,
  49168. this.gapSize = e.gapSize,
  49169. this.vertexColors = e.vertexColors,
  49170. this.fog = e.fog,
  49171. this
  49172. }
  49173. ,
  49174. n.MeshBasicMaterial = function(e) {
  49175. n.Material.call(this),
  49176. this.type = "MeshBasicMaterial",
  49177. this.color = new n.Color(16777215),
  49178. this.map = null,
  49179. this.aoMap = null,
  49180. this.aoMapIntensity = 1,
  49181. this.specularMap = null,
  49182. this.alphaMap = null,
  49183. this.envMap = null,
  49184. this.combine = n.MultiplyOperation,
  49185. this.reflectivity = 1,
  49186. this.refractionRatio = .98,
  49187. this.fog = !0,
  49188. this.shading = n.SmoothShading,
  49189. this.blending = n.NormalBlending,
  49190. this.wireframe = !1,
  49191. this.wireframeLinewidth = 1,
  49192. this.wireframeLinecap = "round",
  49193. this.wireframeLinejoin = "round",
  49194. this.vertexColors = n.NoColors,
  49195. this.skinning = !1,
  49196. this.morphTargets = !1,
  49197. this.setValues(e)
  49198. }
  49199. ,
  49200. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  49201. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  49202. n.MeshBasicMaterial.prototype.copy = function(e) {
  49203. return n.Material.prototype.copy.call(this, e),
  49204. this.color.copy(e.color),
  49205. this.map = e.map,
  49206. this.aoMap = e.aoMap,
  49207. this.aoMapIntensity = e.aoMapIntensity,
  49208. this.specularMap = e.specularMap,
  49209. this.alphaMap = e.alphaMap,
  49210. this.envMap = e.envMap,
  49211. this.combine = e.combine,
  49212. this.reflectivity = e.reflectivity,
  49213. this.refractionRatio = e.refractionRatio,
  49214. this.fog = e.fog,
  49215. this.shading = e.shading,
  49216. this.wireframe = e.wireframe,
  49217. this.wireframeLinewidth = e.wireframeLinewidth,
  49218. this.wireframeLinecap = e.wireframeLinecap,
  49219. this.wireframeLinejoin = e.wireframeLinejoin,
  49220. this.vertexColors = e.vertexColors,
  49221. this.skinning = e.skinning,
  49222. this.morphTargets = e.morphTargets,
  49223. this
  49224. }
  49225. ,
  49226. n.MeshLambertMaterial = function(e) {
  49227. n.Material.call(this),
  49228. this.type = "MeshLambertMaterial",
  49229. this.color = new n.Color(16777215),
  49230. this.map = null,
  49231. this.lightMap = null,
  49232. this.lightMapIntensity = 1,
  49233. this.aoMap = null,
  49234. this.aoMapIntensity = 1,
  49235. this.emissive = new n.Color(0),
  49236. this.emissiveIntensity = 1,
  49237. this.emissiveMap = null,
  49238. this.specularMap = null,
  49239. this.alphaMap = null,
  49240. this.envMap = null,
  49241. this.combine = n.MultiplyOperation,
  49242. this.reflectivity = 1,
  49243. this.refractionRatio = .98,
  49244. this.fog = !0,
  49245. this.blending = n.NormalBlending,
  49246. this.wireframe = !1,
  49247. this.wireframeLinewidth = 1,
  49248. this.wireframeLinecap = "round",
  49249. this.wireframeLinejoin = "round",
  49250. this.vertexColors = n.NoColors,
  49251. this.skinning = !1,
  49252. this.morphTargets = !1,
  49253. this.morphNormals = !1,
  49254. this.setValues(e)
  49255. }
  49256. ,
  49257. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  49258. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  49259. n.MeshLambertMaterial.prototype.copy = function(e) {
  49260. return n.Material.prototype.copy.call(this, e),
  49261. this.color.copy(e.color),
  49262. this.map = e.map,
  49263. this.lightMap = e.lightMap,
  49264. this.lightMapIntensity = e.lightMapIntensity,
  49265. this.aoMap = e.aoMap,
  49266. this.aoMapIntensity = e.aoMapIntensity,
  49267. this.emissive.copy(e.emissive),
  49268. this.emissiveMap = e.emissiveMap,
  49269. this.emissiveIntensity = e.emissiveIntensity,
  49270. this.specularMap = e.specularMap,
  49271. this.alphaMap = e.alphaMap,
  49272. this.envMap = e.envMap,
  49273. this.combine = e.combine,
  49274. this.reflectivity = e.reflectivity,
  49275. this.refractionRatio = e.refractionRatio,
  49276. this.fog = e.fog,
  49277. this.wireframe = e.wireframe,
  49278. this.wireframeLinewidth = e.wireframeLinewidth,
  49279. this.wireframeLinecap = e.wireframeLinecap,
  49280. this.wireframeLinejoin = e.wireframeLinejoin,
  49281. this.vertexColors = e.vertexColors,
  49282. this.skinning = e.skinning,
  49283. this.morphTargets = e.morphTargets,
  49284. this.morphNormals = e.morphNormals,
  49285. this
  49286. }
  49287. ,
  49288. n.MeshPhongMaterial = function(e) {
  49289. n.Material.call(this),
  49290. this.type = "MeshPhongMaterial",
  49291. this.color = new n.Color(16777215),
  49292. this.specular = new n.Color(1118481),
  49293. this.shininess = 30,
  49294. this.map = null,
  49295. this.lightMap = null,
  49296. this.lightMapIntensity = 1,
  49297. this.aoMap = null,
  49298. this.aoMapIntensity = 1,
  49299. this.emissive = new n.Color(0),
  49300. this.emissiveIntensity = 1,
  49301. this.emissiveMap = null,
  49302. this.bumpMap = null,
  49303. this.bumpScale = 1,
  49304. this.normalMap = null,
  49305. this.normalScale = new n.Vector2(1,1),
  49306. this.displacementMap = null,
  49307. this.displacementScale = 1,
  49308. this.displacementBias = 0,
  49309. this.specularMap = null,
  49310. this.alphaMap = null,
  49311. this.envMap = null,
  49312. this.combine = n.MultiplyOperation,
  49313. this.reflectivity = 1,
  49314. this.refractionRatio = .98,
  49315. this.fog = !0,
  49316. this.shading = n.SmoothShading,
  49317. this.blending = n.NormalBlending,
  49318. this.wireframe = !1,
  49319. this.wireframeLinewidth = 1,
  49320. this.wireframeLinecap = "round",
  49321. this.wireframeLinejoin = "round",
  49322. this.vertexColors = n.NoColors,
  49323. this.skinning = !1,
  49324. this.morphTargets = !1,
  49325. this.morphNormals = !1,
  49326. this.setValues(e)
  49327. }
  49328. ,
  49329. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  49330. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  49331. n.MeshPhongMaterial.prototype.copy = function(e) {
  49332. return n.Material.prototype.copy.call(this, e),
  49333. this.color.copy(e.color),
  49334. this.specular.copy(e.specular),
  49335. this.shininess = e.shininess,
  49336. this.map = e.map,
  49337. this.lightMap = e.lightMap,
  49338. this.lightMapIntensity = e.lightMapIntensity,
  49339. this.aoMap = e.aoMap,
  49340. this.aoMapIntensity = e.aoMapIntensity,
  49341. this.emissive.copy(e.emissive),
  49342. this.emissiveMap = e.emissiveMap,
  49343. this.emissiveIntensity = e.emissiveIntensity,
  49344. this.bumpMap = e.bumpMap,
  49345. this.bumpScale = e.bumpScale,
  49346. this.normalMap = e.normalMap,
  49347. this.normalScale.copy(e.normalScale),
  49348. this.displacementMap = e.displacementMap,
  49349. this.displacementScale = e.displacementScale,
  49350. this.displacementBias = e.displacementBias,
  49351. this.specularMap = e.specularMap,
  49352. this.alphaMap = e.alphaMap,
  49353. this.envMap = e.envMap,
  49354. this.combine = e.combine,
  49355. this.reflectivity = e.reflectivity,
  49356. this.refractionRatio = e.refractionRatio,
  49357. this.fog = e.fog,
  49358. this.shading = e.shading,
  49359. this.wireframe = e.wireframe,
  49360. this.wireframeLinewidth = e.wireframeLinewidth,
  49361. this.wireframeLinecap = e.wireframeLinecap,
  49362. this.wireframeLinejoin = e.wireframeLinejoin,
  49363. this.vertexColors = e.vertexColors,
  49364. this.skinning = e.skinning,
  49365. this.morphTargets = e.morphTargets,
  49366. this.morphNormals = e.morphNormals,
  49367. this
  49368. }
  49369. ,
  49370. n.MeshStandardMaterial = function(e) {
  49371. n.Material.call(this),
  49372. this.type = "MeshStandardMaterial",
  49373. this.color = new n.Color(16777215),
  49374. this.roughness = .5,
  49375. this.metalness = .5,
  49376. this.map = null,
  49377. this.lightMap = null,
  49378. this.lightMapIntensity = 1,
  49379. this.aoMap = null,
  49380. this.aoMapIntensity = 1,
  49381. this.emissive = new n.Color(0),
  49382. this.emissiveIntensity = 1,
  49383. this.emissiveMap = null,
  49384. this.bumpMap = null,
  49385. this.bumpScale = 1,
  49386. this.normalMap = null,
  49387. this.normalScale = new n.Vector2(1,1),
  49388. this.displacementMap = null,
  49389. this.displacementScale = 1,
  49390. this.displacementBias = 0,
  49391. this.roughnessMap = null,
  49392. this.metalnessMap = null,
  49393. this.alphaMap = null,
  49394. this.envMap = null,
  49395. this.envMapIntensity = 1,
  49396. this.refractionRatio = .98,
  49397. this.fog = !0,
  49398. this.shading = n.SmoothShading,
  49399. this.blending = n.NormalBlending,
  49400. this.wireframe = !1,
  49401. this.wireframeLinewidth = 1,
  49402. this.wireframeLinecap = "round",
  49403. this.wireframeLinejoin = "round",
  49404. this.vertexColors = n.NoColors,
  49405. this.skinning = !1,
  49406. this.morphTargets = !1,
  49407. this.morphNormals = !1,
  49408. this.setValues(e)
  49409. }
  49410. ,
  49411. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  49412. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  49413. n.MeshStandardMaterial.prototype.copy = function(e) {
  49414. return n.Material.prototype.copy.call(this, e),
  49415. this.color.copy(e.color),
  49416. this.roughness = e.roughness,
  49417. this.metalness = e.metalness,
  49418. this.map = e.map,
  49419. this.lightMap = e.lightMap,
  49420. this.lightMapIntensity = e.lightMapIntensity,
  49421. this.aoMap = e.aoMap,
  49422. this.aoMapIntensity = e.aoMapIntensity,
  49423. this.emissive.copy(e.emissive),
  49424. this.emissiveMap = e.emissiveMap,
  49425. this.emissiveIntensity = e.emissiveIntensity,
  49426. this.bumpMap = e.bumpMap,
  49427. this.bumpScale = e.bumpScale,
  49428. this.normalMap = e.normalMap,
  49429. this.normalScale.copy(e.normalScale),
  49430. this.displacementMap = e.displacementMap,
  49431. this.displacementScale = e.displacementScale,
  49432. this.displacementBias = e.displacementBias,
  49433. this.roughnessMap = e.roughnessMap,
  49434. this.metalnessMap = e.metalnessMap,
  49435. this.alphaMap = e.alphaMap,
  49436. this.envMap = e.envMap,
  49437. this.envMapIntensity = e.envMapIntensity,
  49438. this.refractionRatio = e.refractionRatio,
  49439. this.fog = e.fog,
  49440. this.shading = e.shading,
  49441. this.wireframe = e.wireframe,
  49442. this.wireframeLinewidth = e.wireframeLinewidth,
  49443. this.wireframeLinecap = e.wireframeLinecap,
  49444. this.wireframeLinejoin = e.wireframeLinejoin,
  49445. this.vertexColors = e.vertexColors,
  49446. this.skinning = e.skinning,
  49447. this.morphTargets = e.morphTargets,
  49448. this.morphNormals = e.morphNormals,
  49449. this
  49450. }
  49451. ,
  49452. n.MeshDepthMaterial = function(e) {
  49453. n.Material.call(this),
  49454. this.type = "MeshDepthMaterial",
  49455. this.morphTargets = !1,
  49456. this.wireframe = !1,
  49457. this.wireframeLinewidth = 1,
  49458. this.setValues(e)
  49459. }
  49460. ,
  49461. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  49462. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  49463. n.MeshDepthMaterial.prototype.copy = function(e) {
  49464. return n.Material.prototype.copy.call(this, e),
  49465. this.wireframe = e.wireframe,
  49466. this.wireframeLinewidth = e.wireframeLinewidth,
  49467. this
  49468. }
  49469. ,
  49470. n.MeshNormalMaterial = function(e) {
  49471. n.Material.call(this, e),
  49472. this.type = "MeshNormalMaterial",
  49473. this.wireframe = !1,
  49474. this.wireframeLinewidth = 1,
  49475. this.morphTargets = !1,
  49476. this.setValues(e)
  49477. }
  49478. ,
  49479. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  49480. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  49481. n.MeshNormalMaterial.prototype.copy = function(e) {
  49482. return n.Material.prototype.copy.call(this, e),
  49483. this.wireframe = e.wireframe,
  49484. this.wireframeLinewidth = e.wireframeLinewidth,
  49485. this
  49486. }
  49487. ,
  49488. n.MultiMaterial = function(e) {
  49489. this.uuid = n.Math.generateUUID(),
  49490. this.type = "MultiMaterial",
  49491. this.materials = e instanceof Array ? e : [],
  49492. this.visible = !0
  49493. }
  49494. ,
  49495. n.MultiMaterial.prototype = {
  49496. constructor: n.MultiMaterial,
  49497. toJSON: function(e) {
  49498. for (var t = {
  49499. metadata: {
  49500. version: 4.2,
  49501. type: "material",
  49502. generator: "MaterialExporter"
  49503. },
  49504. uuid: this.uuid,
  49505. type: this.type,
  49506. materials: []
  49507. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  49508. var o = i[n].toJSON(e);
  49509. delete o.metadata,
  49510. t.materials.push(o)
  49511. }
  49512. return t.visible = this.visible,
  49513. t
  49514. },
  49515. clone: function() {
  49516. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  49517. e.materials.push(this.materials[t].clone());
  49518. return e.visible = this.visible,
  49519. e
  49520. }
  49521. },
  49522. n.PointsMaterial = function(e) {
  49523. n.Material.call(this),
  49524. this.type = "PointsMaterial",
  49525. this.color = new n.Color(16777215),
  49526. this.map = null,
  49527. this.size = 1,
  49528. this.sizeAttenuation = !0,
  49529. this.blending = n.NormalBlending,
  49530. this.vertexColors = n.NoColors,
  49531. this.fog = !0,
  49532. this.setValues(e)
  49533. }
  49534. ,
  49535. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  49536. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  49537. n.PointsMaterial.prototype.copy = function(e) {
  49538. return n.Material.prototype.copy.call(this, e),
  49539. this.color.copy(e.color),
  49540. this.map = e.map,
  49541. this.size = e.size,
  49542. this.sizeAttenuation = e.sizeAttenuation,
  49543. this.vertexColors = e.vertexColors,
  49544. this.fog = e.fog,
  49545. this
  49546. }
  49547. ,
  49548. n.ShaderMaterial = function(e) {
  49549. n.Material.call(this),
  49550. this.type = "ShaderMaterial",
  49551. this.defines = {},
  49552. this.uniforms = {},
  49553. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  49554. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  49555. this.shading = n.SmoothShading,
  49556. this.linewidth = 1,
  49557. this.wireframe = !1,
  49558. this.wireframeLinewidth = 1,
  49559. this.fog = !1,
  49560. this.lights = !1,
  49561. this.vertexColors = n.NoColors,
  49562. this.skinning = !1,
  49563. this.morphTargets = !1,
  49564. this.morphNormals = !1,
  49565. this.extensions = {
  49566. derivatives: !1,
  49567. fragDepth: !1,
  49568. drawBuffers: !1,
  49569. shaderTextureLOD: !1
  49570. },
  49571. this.defaultAttributeValues = {
  49572. color: [1, 1, 1],
  49573. uv: [0, 0],
  49574. uv2: [0, 0]
  49575. },
  49576. this.index0AttributeName = void 0,
  49577. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  49578. this.setValues(e))
  49579. }
  49580. ,
  49581. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  49582. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  49583. n.ShaderMaterial.prototype.copy = function(e) {
  49584. return n.Material.prototype.copy.call(this, e),
  49585. this.fragmentShader = e.fragmentShader,
  49586. this.vertexShader = e.vertexShader,
  49587. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  49588. this.defines = e.defines,
  49589. this.shading = e.shading,
  49590. this.wireframe = e.wireframe,
  49591. this.wireframeLinewidth = e.wireframeLinewidth,
  49592. this.fog = e.fog,
  49593. this.lights = e.lights,
  49594. this.vertexColors = e.vertexColors,
  49595. this.skinning = e.skinning,
  49596. this.morphTargets = e.morphTargets,
  49597. this.morphNormals = e.morphNormals,
  49598. this.extensions = e.extensions,
  49599. this
  49600. }
  49601. ,
  49602. n.ShaderMaterial.prototype.toJSON = function(e) {
  49603. var t = n.Material.prototype.toJSON.call(this, e);
  49604. return t.uniforms = this.uniforms,
  49605. t.vertexShader = this.vertexShader,
  49606. t.fragmentShader = this.fragmentShader,
  49607. t
  49608. }
  49609. ,
  49610. n.RawShaderMaterial = function(e) {
  49611. n.ShaderMaterial.call(this, e),
  49612. this.type = "RawShaderMaterial"
  49613. }
  49614. ,
  49615. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  49616. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  49617. n.SpriteMaterial = function(e) {
  49618. n.Material.call(this),
  49619. this.type = "SpriteMaterial",
  49620. this.color = new n.Color(16777215),
  49621. this.map = null,
  49622. this.rotation = 0,
  49623. this.fog = !1,
  49624. this.setValues(e)
  49625. }
  49626. ,
  49627. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  49628. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49629. n.SpriteMaterial.prototype.copy = function(e) {
  49630. return n.Material.prototype.copy.call(this, e),
  49631. this.color.copy(e.color),
  49632. this.map = e.map,
  49633. this.rotation = e.rotation,
  49634. this.fog = e.fog,
  49635. this
  49636. }
  49637. ,
  49638. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  49639. Object.defineProperty(this, "id", {
  49640. value: n.TextureIdCount++
  49641. }),
  49642. this.uuid = n.Math.generateUUID(),
  49643. this.name = "",
  49644. this.sourceFile = "",
  49645. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49646. this.mipmaps = [],
  49647. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49648. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49649. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49650. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49651. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49652. this.anisotropy = void 0 !== c ? c : 1,
  49653. this.format = void 0 !== s ? s : n.RGBAFormat,
  49654. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49655. this.offset = new n.Vector2(0,0),
  49656. this.repeat = new n.Vector2(1,1),
  49657. this.generateMipmaps = !0,
  49658. this.premultiplyAlpha = !1,
  49659. this.flipY = !0,
  49660. this.unpackAlignment = 4,
  49661. this.encoding = n.LinearEncoding,
  49662. this.version = 0,
  49663. this.onUpdate = null
  49664. }
  49665. ,
  49666. n.Texture.DEFAULT_IMAGE = void 0,
  49667. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49668. n.Texture.prototype = {
  49669. constructor: n.Texture,
  49670. set needsUpdate(e) {
  49671. e === !0 && this.version++
  49672. },
  49673. clone: function() {
  49674. return (new this.constructor).copy(this)
  49675. },
  49676. copy: function(e) {
  49677. return this.image = e.image,
  49678. this.mipmaps = e.mipmaps.slice(0),
  49679. this.mapping = e.mapping,
  49680. this.wrapS = e.wrapS,
  49681. this.wrapT = e.wrapT,
  49682. this.magFilter = e.magFilter,
  49683. this.minFilter = e.minFilter,
  49684. this.anisotropy = e.anisotropy,
  49685. this.format = e.format,
  49686. this.type = e.type,
  49687. this.offset.copy(e.offset),
  49688. this.repeat.copy(e.repeat),
  49689. this.generateMipmaps = e.generateMipmaps,
  49690. this.premultiplyAlpha = e.premultiplyAlpha,
  49691. this.flipY = e.flipY,
  49692. this.unpackAlignment = e.unpackAlignment,
  49693. this.encoding = e.encoding,
  49694. this
  49695. },
  49696. toJSON: function(e) {
  49697. function t(e) {
  49698. var t;
  49699. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49700. t.width = e.width,
  49701. t.height = e.height,
  49702. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49703. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49704. }
  49705. if (void 0 !== e.textures[this.uuid])
  49706. return e.textures[this.uuid];
  49707. var i = {
  49708. metadata: {
  49709. version: 4.4,
  49710. type: "Texture",
  49711. generator: "Texture.toJSON"
  49712. },
  49713. uuid: this.uuid,
  49714. name: this.name,
  49715. mapping: this.mapping,
  49716. repeat: [this.repeat.x, this.repeat.y],
  49717. offset: [this.offset.x, this.offset.y],
  49718. wrap: [this.wrapS, this.wrapT],
  49719. minFilter: this.minFilter,
  49720. magFilter: this.magFilter,
  49721. anisotropy: this.anisotropy
  49722. };
  49723. if (void 0 !== this.image) {
  49724. var r = this.image;
  49725. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49726. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49727. uuid: r.uuid,
  49728. url: t(r)
  49729. }),
  49730. i.image = r.uuid
  49731. }
  49732. return e.textures[this.uuid] = i,
  49733. i
  49734. },
  49735. dispose: function() {
  49736. this.dispatchEvent({
  49737. type: "dispose"
  49738. })
  49739. },
  49740. transformUv: function(e) {
  49741. if (this.mapping === n.UVMapping) {
  49742. if (e.multiply(this.repeat),
  49743. e.add(this.offset),
  49744. e.x < 0 || e.x > 1)
  49745. switch (this.wrapS) {
  49746. case n.RepeatWrapping:
  49747. e.x = e.x - Math.floor(e.x);
  49748. break;
  49749. case n.ClampToEdgeWrapping:
  49750. e.x = e.x < 0 ? 0 : 1;
  49751. break;
  49752. case n.MirroredRepeatWrapping:
  49753. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49754. }
  49755. if (e.y < 0 || e.y > 1)
  49756. switch (this.wrapT) {
  49757. case n.RepeatWrapping:
  49758. e.y = e.y - Math.floor(e.y);
  49759. break;
  49760. case n.ClampToEdgeWrapping:
  49761. e.y = e.y < 0 ? 0 : 1;
  49762. break;
  49763. case n.MirroredRepeatWrapping:
  49764. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49765. }
  49766. this.flipY && (e.y = 1 - e.y)
  49767. }
  49768. }
  49769. },
  49770. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49771. n.TextureIdCount = 0,
  49772. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49773. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49774. this.needsUpdate = !0
  49775. }
  49776. ,
  49777. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49778. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49779. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49780. e = void 0 !== e ? e : [],
  49781. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49782. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49783. this.flipY = !1
  49784. }
  49785. ,
  49786. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49787. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49788. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49789. get: function() {
  49790. return this.image
  49791. },
  49792. set: function(e) {
  49793. this.image = e
  49794. }
  49795. }),
  49796. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49797. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49798. this.image = {
  49799. width: t,
  49800. height: i
  49801. },
  49802. this.mipmaps = e,
  49803. this.flipY = !1,
  49804. this.generateMipmaps = !1
  49805. }
  49806. ,
  49807. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49808. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49809. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49810. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49811. this.image = {
  49812. data: e,
  49813. width: t,
  49814. height: i
  49815. },
  49816. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49817. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49818. this.flipY = !1,
  49819. this.generateMipmaps = !1
  49820. }
  49821. ,
  49822. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49823. n.DataTexture.prototype.constructor = n.DataTexture,
  49824. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49825. function h() {
  49826. requestAnimationFrame(h)
  49827. if( !e.paused && e.readyState === e.HAVE_ENOUGH_DATA){//改 add !e.paused
  49828. u.needsUpdate = !0
  49829. }
  49830. }
  49831. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49832. this.generateMipmaps = !1;
  49833. var u = this;
  49834. h()
  49835. }
  49836. ,
  49837. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49838. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49839. n.Group = function() {
  49840. n.Object3D.call(this),
  49841. this.type = "Group"
  49842. }
  49843. ,
  49844. n.Group.prototype = Object.create(n.Object3D.prototype),
  49845. n.Group.prototype.constructor = n.Group,
  49846. n.Points = function(e, t) {
  49847. n.Object3D.call(this),
  49848. this.type = "Points",
  49849. this.geometry = void 0 !== e ? e : new n.Geometry,
  49850. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49851. color: 16777215 * Math.random()
  49852. })
  49853. }
  49854. ,
  49855. n.Points.prototype = Object.create(n.Object3D.prototype),
  49856. n.Points.prototype.constructor = n.Points,
  49857. n.Points.prototype.raycast = function() {
  49858. var e = new n.Matrix4
  49859. , t = new n.Ray
  49860. , i = new n.Sphere;
  49861. return function(r, o) {
  49862. function a(e, i) {
  49863. var n = t.distanceSqToPoint(e);
  49864. if (n < d) {
  49865. var a = t.closestPointToPoint(e);
  49866. a.applyMatrix4(c);
  49867. var l = r.ray.origin.distanceTo(a);
  49868. if (l < r.near || l > r.far)
  49869. return;
  49870. o.push({
  49871. distance: l,
  49872. distanceToRay: Math.sqrt(n),
  49873. point: a.clone(),
  49874. index: i,
  49875. face: null,
  49876. object: s
  49877. })
  49878. }
  49879. }
  49880. var s = this
  49881. , l = this.geometry
  49882. , c = this.matrixWorld
  49883. , h = r.params.Points.threshold;
  49884. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49885. i.copy(l.boundingSphere),
  49886. i.applyMatrix4(c),
  49887. r.ray.intersectsSphere(i) !== !1) {
  49888. e.getInverse(c),
  49889. t.copy(r.ray).applyMatrix4(e);
  49890. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49891. , d = u * u
  49892. , p = new n.Vector3;
  49893. if (l instanceof n.BufferGeometry) {
  49894. var f = l.index
  49895. , g = l.attributes
  49896. , m = g.position.array;
  49897. if (null !== f)
  49898. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49899. var C = v[A];
  49900. p.fromArray(m, 3 * C),
  49901. a(p, C)
  49902. }
  49903. else
  49904. for (var A = 0, I = m.length / 3; A < I; A++)
  49905. p.fromArray(m, 3 * A),
  49906. a(p, A)
  49907. } else
  49908. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49909. a(E[A], A)
  49910. }
  49911. }
  49912. }(),
  49913. n.Points.prototype.clone = function() {
  49914. return new this.constructor(this.geometry,this.material).copy(this)
  49915. }
  49916. ,
  49917. n.Line = function(e, t, i) {
  49918. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49919. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49920. this.type = "Line",
  49921. this.geometry = void 0 !== e ? e : new n.Geometry,
  49922. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49923. color: 16777215 * Math.random()
  49924. })))
  49925. }
  49926. ,
  49927. n.Line.prototype = Object.create(n.Object3D.prototype),
  49928. n.Line.prototype.constructor = n.Line,
  49929. n.Line.prototype.raycast = function() {
  49930. var e = new n.Matrix4
  49931. , t = new n.Ray
  49932. , i = new n.Sphere;
  49933. return function(r, o) {
  49934. var a = r.linePrecision
  49935. , s = a * a
  49936. , l = this.geometry
  49937. , c = this.matrixWorld;
  49938. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49939. i.copy(l.boundingSphere),
  49940. i.applyMatrix4(c),
  49941. r.ray.intersectsSphere(i) !== !1) {
  49942. e.getInverse(c),
  49943. t.copy(r.ray).applyMatrix4(e);
  49944. var h = new n.Vector3
  49945. , u = new n.Vector3
  49946. , d = new n.Vector3
  49947. , p = new n.Vector3
  49948. , f = this instanceof n.LineSegments ? 2 : 1;
  49949. if (l instanceof n.BufferGeometry) {
  49950. var g = l.index
  49951. , m = l.attributes
  49952. , v = m.position.array;
  49953. if (null !== g)
  49954. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49955. var I = A[y]
  49956. , E = A[y + 1];
  49957. h.fromArray(v, 3 * I),
  49958. u.fromArray(v, 3 * E);
  49959. var b = t.distanceSqToSegment(h, u, p, d);
  49960. if (!(b > s)) {
  49961. p.applyMatrix4(this.matrixWorld);
  49962. var w = r.ray.origin.distanceTo(p);
  49963. w < r.near || w > r.far || o.push({
  49964. distance: w,
  49965. point: d.clone().applyMatrix4(this.matrixWorld),
  49966. index: y,
  49967. face: null,
  49968. faceIndex: null,
  49969. object: this
  49970. })
  49971. }
  49972. }
  49973. else
  49974. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49975. h.fromArray(v, 3 * y),
  49976. u.fromArray(v, 3 * y + 3);
  49977. var b = t.distanceSqToSegment(h, u, p, d);
  49978. if (!(b > s)) {
  49979. p.applyMatrix4(this.matrixWorld);
  49980. var w = r.ray.origin.distanceTo(p);
  49981. w < r.near || w > r.far || o.push({
  49982. distance: w,
  49983. point: d.clone().applyMatrix4(this.matrixWorld),
  49984. index: y,
  49985. face: null,
  49986. faceIndex: null,
  49987. object: this
  49988. })
  49989. }
  49990. }
  49991. } else if (l instanceof n.Geometry)
  49992. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49993. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49994. if (!(b > s)) {
  49995. p.applyMatrix4(this.matrixWorld);
  49996. var w = r.ray.origin.distanceTo(p);
  49997. w < r.near || w > r.far || o.push({
  49998. distance: w,
  49999. point: d.clone().applyMatrix4(this.matrixWorld),
  50000. index: y,
  50001. face: null,
  50002. faceIndex: null,
  50003. object: this
  50004. })
  50005. }
  50006. }
  50007. }
  50008. }
  50009. }(),
  50010. n.Line.prototype.clone = function() {
  50011. return new this.constructor(this.geometry,this.material).copy(this)
  50012. }
  50013. ,
  50014. n.LineStrip = 0,
  50015. n.LinePieces = 1,
  50016. n.LineSegments = function(e, t) {
  50017. n.Line.call(this, e, t),
  50018. this.type = "LineSegments"
  50019. }
  50020. ,
  50021. n.LineSegments.prototype = Object.create(n.Line.prototype),
  50022. n.LineSegments.prototype.constructor = n.LineSegments,
  50023. n.Mesh = function(e, t) {
  50024. n.Object3D.call(this),
  50025. this.type = "Mesh",
  50026. this.geometry = void 0 !== e ? e : new n.Geometry,
  50027. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  50028. color: 16777215 * Math.random()
  50029. }),
  50030. this.drawMode = n.TrianglesDrawMode,
  50031. this.updateMorphTargets()
  50032. }
  50033. ,
  50034. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  50035. n.Mesh.prototype.constructor = n.Mesh,
  50036. n.Mesh.prototype.setDrawMode = function(e) {
  50037. this.drawMode = e
  50038. }
  50039. ,
  50040. n.Mesh.prototype.updateMorphTargets = function() {
  50041. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  50042. this.morphTargetBase = -1,
  50043. this.morphTargetInfluences = [],
  50044. this.morphTargetDictionary = {};
  50045. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  50046. this.morphTargetInfluences.push(0),
  50047. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  50048. }
  50049. }
  50050. ,
  50051. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  50052. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  50053. 0)
  50054. }
  50055. ,
  50056. n.Mesh.prototype.raycast = function() {
  50057. function e(e, t, i, r, o, a, s) {
  50058. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  50059. o.multiplyScalar(m.x),
  50060. a.multiplyScalar(m.y),
  50061. s.multiplyScalar(m.z),
  50062. o.add(a).add(s),
  50063. o.clone()
  50064. }
  50065. function t(e, t, i, r, o, a, s) {
  50066. var l, c = e.material;
  50067. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  50068. null === l)
  50069. return null;
  50070. A.copy(s),
  50071. A.applyMatrix4(e.matrixWorld);
  50072. var h = t.ray.origin.distanceTo(A);
  50073. return h < t.near || h > t.far ? null : {
  50074. distance: h,
  50075. point: A.clone(),
  50076. object: e
  50077. }
  50078. }
  50079. function i(i, r, o, a, h, u, d, m) {
  50080. s.fromArray(a, 3 * u),
  50081. l.fromArray(a, 3 * d),
  50082. c.fromArray(a, 3 * m);
  50083. var A = t(i, r, o, s, l, c, v);
  50084. return A && (h && (p.fromArray(h, 2 * u),
  50085. f.fromArray(h, 2 * d),
  50086. g.fromArray(h, 2 * m),
  50087. A.uv = e(v, s, l, c, p, f, g)),
  50088. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  50089. A.faceIndex = u),
  50090. A
  50091. }
  50092. var r = new n.Matrix4
  50093. , o = new n.Ray
  50094. , a = new n.Sphere
  50095. , s = new n.Vector3
  50096. , l = new n.Vector3
  50097. , c = new n.Vector3
  50098. , h = new n.Vector3
  50099. , u = new n.Vector3
  50100. , d = new n.Vector3
  50101. , p = new n.Vector2
  50102. , f = new n.Vector2
  50103. , g = new n.Vector2
  50104. , m = new n.Vector3
  50105. , v = new n.Vector3
  50106. , A = new n.Vector3;
  50107. return function(m, A) {
  50108. var y = this.geometry
  50109. , C = this.material
  50110. , I = this.matrixWorld;
  50111. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  50112. a.copy(y.boundingSphere),
  50113. a.applyMatrix4(I),
  50114. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  50115. o.copy(m.ray).applyMatrix4(r),
  50116. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  50117. var E, b;
  50118. if (y instanceof n.BufferGeometry) {
  50119. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  50120. if (void 0 !== S.uv && (E = S.uv.array),
  50121. null !== x)
  50122. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  50123. w = R[P],
  50124. _ = R[P + 1],
  50125. T = R[P + 2],
  50126. b = i(this, m, o, M, E, w, _, T),
  50127. b && (b.faceIndex = Math.floor(P / 3),
  50128. A.push(b));
  50129. else
  50130. for (var P = 0, O = M.length; P < O; P += 9)
  50131. w = P / 3,
  50132. _ = w + 1,
  50133. T = w + 2,
  50134. b = i(this, m, o, M, E, w, _, T),
  50135. b && (b.index = w,
  50136. A.push(b))
  50137. } else if (y instanceof n.Geometry) {
  50138. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  50139. k.length > 0 && (E = k);
  50140. for (var H = 0, G = U.length; H < G; H++) {
  50141. var z = U[H]
  50142. , W = B === !0 ? F[z.materialIndex] : C;
  50143. if (void 0 !== W) {
  50144. if (L = V[z.a],
  50145. D = V[z.b],
  50146. N = V[z.c],
  50147. W.morphTargets === !0) {
  50148. var j = y.morphTargets
  50149. , Y = this.morphTargetInfluences;
  50150. s.set(0, 0, 0),
  50151. l.set(0, 0, 0),
  50152. c.set(0, 0, 0);
  50153. for (var X = 0, Z = j.length; X < Z; X++) {
  50154. var q = Y[X];
  50155. if (0 !== q) {
  50156. var K = j[X].vertices;
  50157. s.addScaledVector(h.subVectors(K[z.a], L), q),
  50158. l.addScaledVector(u.subVectors(K[z.b], D), q),
  50159. c.addScaledVector(d.subVectors(K[z.c], N), q)
  50160. }
  50161. }
  50162. s.add(L),
  50163. l.add(D),
  50164. c.add(N),
  50165. L = s,
  50166. D = l,
  50167. N = c
  50168. }
  50169. if (b = t(this, m, o, L, D, N, v)) {
  50170. if (E) {
  50171. var Q = E[H];
  50172. p.copy(Q[0]),
  50173. f.copy(Q[1]),
  50174. g.copy(Q[2]),
  50175. b.uv = e(v, L, D, N, p, f, g)
  50176. }
  50177. b.face = z,
  50178. b.faceIndex = H,
  50179. A.push(b)
  50180. }
  50181. }
  50182. }
  50183. }
  50184. }
  50185. }
  50186. }(),
  50187. n.Mesh.prototype.clone = function() {
  50188. return new this.constructor(this.geometry,this.material).copy(this)
  50189. }
  50190. ,
  50191. n.Bone = function(e) {
  50192. n.Object3D.call(this),
  50193. this.type = "Bone",
  50194. this.skin = e
  50195. }
  50196. ,
  50197. n.Bone.prototype = Object.create(n.Object3D.prototype),
  50198. n.Bone.prototype.constructor = n.Bone,
  50199. n.Bone.prototype.copy = function(e) {
  50200. return n.Object3D.prototype.copy.call(this, e),
  50201. this.skin = e.skin,
  50202. this
  50203. }
  50204. ,
  50205. n.Skeleton = function(e, t, i) {
  50206. if (this.useVertexTexture = void 0 === i || i,
  50207. this.identityMatrix = new n.Matrix4,
  50208. e = e || [],
  50209. this.bones = e.slice(0),
  50210. this.useVertexTexture) {
  50211. var r = Math.sqrt(4 * this.bones.length);
  50212. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  50213. r = Math.max(r, 4),
  50214. this.boneTextureWidth = r,
  50215. this.boneTextureHeight = r,
  50216. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  50217. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  50218. } else
  50219. this.boneMatrices = new Float32Array(16 * this.bones.length);
  50220. if (void 0 === t)
  50221. this.calculateInverses();
  50222. else if (this.bones.length === t.length)
  50223. this.boneInverses = t.slice(0);
  50224. else {
  50225. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  50226. this.boneInverses = [];
  50227. for (var o = 0, a = this.bones.length; o < a; o++)
  50228. this.boneInverses.push(new n.Matrix4)
  50229. }
  50230. }
  50231. ,
  50232. n.Skeleton.prototype.calculateInverses = function() {
  50233. this.boneInverses = [];
  50234. for (var e = 0, t = this.bones.length; e < t; e++) {
  50235. var i = new n.Matrix4;
  50236. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  50237. this.boneInverses.push(i)
  50238. }
  50239. }
  50240. ,
  50241. n.Skeleton.prototype.pose = function() {
  50242. for (var e, t = 0, i = this.bones.length; t < i; t++)
  50243. e = this.bones[t],
  50244. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  50245. for (var t = 0, i = this.bones.length; t < i; t++)
  50246. e = this.bones[t],
  50247. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  50248. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  50249. e.matrix.decompose(e.position, e.quaternion, e.scale));
  50250. }
  50251. ,
  50252. n.Skeleton.prototype.update = function() {
  50253. var e = new n.Matrix4;
  50254. return function() {
  50255. for (var t = 0, i = this.bones.length; t < i; t++) {
  50256. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  50257. e.multiplyMatrices(n, this.boneInverses[t]),
  50258. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  50259. }
  50260. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  50261. }
  50262. }(),
  50263. n.Skeleton.prototype.clone = function() {
  50264. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  50265. }
  50266. ,
  50267. n.SkinnedMesh = function(e, t, i) {
  50268. n.Mesh.call(this, e, t),
  50269. this.type = "SkinnedMesh",
  50270. this.bindMode = "attached",
  50271. this.bindMatrix = new n.Matrix4,
  50272. this.bindMatrixInverse = new n.Matrix4;
  50273. var r = [];
  50274. if (this.geometry && void 0 !== this.geometry.bones) {
  50275. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  50276. a = this.geometry.bones[s],
  50277. o = new n.Bone(this),
  50278. r.push(o),
  50279. o.name = a.name,
  50280. o.position.fromArray(a.pos),
  50281. o.quaternion.fromArray(a.rotq),
  50282. void 0 !== a.scl && o.scale.fromArray(a.scl);
  50283. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  50284. a = this.geometry.bones[s],
  50285. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  50286. }
  50287. this.normalizeSkinWeights(),
  50288. this.updateMatrixWorld(!0),
  50289. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  50290. }
  50291. ,
  50292. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  50293. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  50294. n.SkinnedMesh.prototype.bind = function(e, t) {
  50295. this.skeleton = e,
  50296. void 0 === t && (this.updateMatrixWorld(!0),
  50297. this.skeleton.calculateInverses(),
  50298. t = this.matrixWorld),
  50299. this.bindMatrix.copy(t),
  50300. this.bindMatrixInverse.getInverse(t)
  50301. }
  50302. ,
  50303. n.SkinnedMesh.prototype.pose = function() {
  50304. this.skeleton.pose()
  50305. }
  50306. ,
  50307. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  50308. if (this.geometry instanceof n.Geometry)
  50309. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  50310. var t = this.geometry.skinWeights[e]
  50311. , i = 1 / t.lengthManhattan();
  50312. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  50313. }
  50314. else if (this.geometry instanceof n.BufferGeometry)
  50315. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  50316. r.x = o.getX(e),
  50317. r.y = o.getY(e),
  50318. r.z = o.getZ(e),
  50319. r.w = o.getW(e);
  50320. var i = 1 / r.lengthManhattan();
  50321. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  50322. o.setXYZW(e, r.x, r.y, r.z, r.w)
  50323. }
  50324. }
  50325. ,
  50326. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  50327. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  50328. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  50329. }
  50330. ,
  50331. n.SkinnedMesh.prototype.clone = function() {
  50332. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  50333. }
  50334. ,
  50335. n.LOD = function() {
  50336. n.Object3D.call(this),
  50337. this.type = "LOD",
  50338. Object.defineProperties(this, {
  50339. levels: {
  50340. enumerable: !0,
  50341. value: []
  50342. },
  50343. objects: {
  50344. get: function() {
  50345. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  50346. this.levels
  50347. }
  50348. }
  50349. })
  50350. }
  50351. ,
  50352. n.LOD.prototype = Object.create(n.Object3D.prototype),
  50353. n.LOD.prototype.constructor = n.LOD,
  50354. n.LOD.prototype.addLevel = function(e, t) {
  50355. void 0 === t && (t = 0),
  50356. t = Math.abs(t);
  50357. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  50358. ;
  50359. i.splice(n, 0, {
  50360. distance: t,
  50361. object: e
  50362. }),
  50363. this.add(e)
  50364. }
  50365. ,
  50366. n.LOD.prototype.getObjectForDistance = function(e) {
  50367. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  50368. ;
  50369. return t[i - 1].object
  50370. }
  50371. ,
  50372. n.LOD.prototype.raycast = function() {
  50373. var e = new n.Vector3;
  50374. return function(t, i) {
  50375. e.setFromMatrixPosition(this.matrixWorld);
  50376. var n = t.ray.origin.distanceTo(e);
  50377. this.getObjectForDistance(n).raycast(t, i)
  50378. }
  50379. }(),
  50380. n.LOD.prototype.update = function() {
  50381. var e = new n.Vector3
  50382. , t = new n.Vector3;
  50383. return function(i) {
  50384. var n = this.levels;
  50385. if (n.length > 1) {
  50386. e.setFromMatrixPosition(i.matrixWorld),
  50387. t.setFromMatrixPosition(this.matrixWorld);
  50388. var r = e.distanceTo(t);
  50389. n[0].object.visible = !0;
  50390. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  50391. n[o - 1].object.visible = !1,
  50392. n[o].object.visible = !0;
  50393. for (; o < a; o++)
  50394. n[o].object.visible = !1
  50395. }
  50396. }
  50397. }(),
  50398. n.LOD.prototype.copy = function(e) {
  50399. n.Object3D.prototype.copy.call(this, e, !1);
  50400. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  50401. var o = t[i];
  50402. this.addLevel(o.object.clone(), o.distance)
  50403. }
  50404. return this
  50405. }
  50406. ,
  50407. n.LOD.prototype.toJSON = function(e) {
  50408. var t = n.Object3D.prototype.toJSON.call(this, e);
  50409. t.object.levels = [];
  50410. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  50411. var a = i[r];
  50412. t.object.levels.push({
  50413. object: a.object.uuid,
  50414. distance: a.distance
  50415. })
  50416. }
  50417. return t
  50418. }
  50419. ,
  50420. n.Sprite = function() {
  50421. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  50422. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  50423. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  50424. , r = new n.BufferGeometry;
  50425. return r.setIndex(new n.BufferAttribute(e,1)),
  50426. r.addAttribute("position", new n.BufferAttribute(t,3)),
  50427. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  50428. function(e) {
  50429. n.Object3D.call(this),
  50430. this.type = "Sprite",
  50431. this.geometry = r,
  50432. this.material = void 0 !== e ? e : new n.SpriteMaterial
  50433. }
  50434. }(),
  50435. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  50436. n.Sprite.prototype.constructor = n.Sprite,
  50437. n.Sprite.prototype.raycast = function() {
  50438. var e = new n.Vector3;
  50439. return function(t, i) {
  50440. e.setFromMatrixPosition(this.matrixWorld);
  50441. var n = t.ray.distanceSqToPoint(e)
  50442. , r = this.scale.x * this.scale.y;
  50443. n > r || i.push({
  50444. distance: Math.sqrt(n),
  50445. point: this.position,
  50446. face: null,
  50447. object: this
  50448. })
  50449. }
  50450. }(),
  50451. n.Sprite.prototype.clone = function() {
  50452. return new this.constructor(this.material).copy(this)
  50453. }
  50454. ,
  50455. n.Particle = n.Sprite,
  50456. n.LensFlare = function(e, t, i, r, o) {
  50457. n.Object3D.call(this),
  50458. this.lensFlares = [],
  50459. this.positionScreen = new n.Vector3,
  50460. this.customUpdateCallback = void 0,
  50461. void 0 !== e && this.add(e, t, i, r, o)
  50462. }
  50463. ,
  50464. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  50465. n.LensFlare.prototype.constructor = n.LensFlare,
  50466. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  50467. void 0 === t && (t = -1),
  50468. void 0 === i && (i = 0),
  50469. void 0 === a && (a = 1),
  50470. void 0 === o && (o = new n.Color(16777215)),
  50471. void 0 === r && (r = n.NormalBlending),
  50472. i = Math.min(i, Math.max(0, i)),
  50473. this.lensFlares.push({
  50474. texture: e,
  50475. size: t,
  50476. distance: i,
  50477. x: 0,
  50478. y: 0,
  50479. z: 0,
  50480. scale: 1,
  50481. rotation: 0,
  50482. opacity: a,
  50483. color: o,
  50484. blending: r
  50485. })
  50486. }
  50487. ,
  50488. n.LensFlare.prototype.updateLensFlares = function() {
  50489. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  50490. for (e = 0; e < i; e++)
  50491. t = this.lensFlares[e],
  50492. t.x = this.positionScreen.x + n * t.distance,
  50493. t.y = this.positionScreen.y + r * t.distance,
  50494. t.wantedRotation = t.x * Math.PI * .25,
  50495. t.rotation += .25 * (t.wantedRotation - t.rotation)
  50496. }
  50497. ,
  50498. n.LensFlare.prototype.copy = function(e) {
  50499. n.Object3D.prototype.copy.call(this, e),
  50500. this.positionScreen.copy(e.positionScreen),
  50501. this.customUpdateCallback = e.customUpdateCallback;
  50502. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  50503. this.lensFlares.push(e.lensFlares[t]);
  50504. return this
  50505. }
  50506. ,
  50507. n.Scene = function() {
  50508. n.Object3D.call(this),
  50509. this.type = "Scene",
  50510. this.fog = null,
  50511. this.overrideMaterial = null,
  50512. this.autoUpdate = !0
  50513. }
  50514. ,
  50515. n.Scene.prototype = Object.create(n.Object3D.prototype),
  50516. n.Scene.prototype.constructor = n.Scene,
  50517. n.Scene.prototype.copy = function(e, t) {
  50518. return n.Object3D.prototype.copy.call(this, e, t),
  50519. null !== e.fog && (this.fog = e.fog.clone()),
  50520. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  50521. this.autoUpdate = e.autoUpdate,
  50522. this.matrixAutoUpdate = e.matrixAutoUpdate,
  50523. this
  50524. }
  50525. ,
  50526. n.Fog = function(e, t, i) {
  50527. this.name = "",
  50528. this.color = new n.Color(e),
  50529. this.near = void 0 !== t ? t : 1,
  50530. this.far = void 0 !== i ? i : 1e3
  50531. }
  50532. ,
  50533. n.Fog.prototype.clone = function() {
  50534. return new n.Fog(this.color.getHex(),this.near,this.far)
  50535. }
  50536. ,
  50537. n.FogExp2 = function(e, t) {
  50538. this.name = "",
  50539. this.color = new n.Color(e),
  50540. this.density = void 0 !== t ? t : 25e-5
  50541. }
  50542. ,
  50543. n.FogExp2.prototype.clone = function() {
  50544. return new n.FogExp2(this.color.getHex(),this.density)
  50545. }
  50546. ,
  50547. n.ShaderChunk = {},
  50548. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  50549. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  50550. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  50551. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  50552. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  50553. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  50554. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  50555. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  50556. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  50557. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  50558. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  50559. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  50560. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  50561. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  50562. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  50563. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  50564. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  50565. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  50566. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  50567. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  50568. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  50569. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  50570. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  50571. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  50572. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  50573. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  50574. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  50575. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  50576. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  50577. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  50578. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  50579. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  50580. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  50581. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  50582. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  50583. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  50584. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  50585. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  50586. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  50587. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  50588. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  50589. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  50590. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  50591. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  50592. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  50593. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  50594. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  50595. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  50596. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  50597. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  50598. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  50599. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  50600. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  50601. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  50602. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  50603. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  50604. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  50605. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  50606. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  50607. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  50608. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  50609. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  50610. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  50611. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  50612. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  50613. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  50614. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  50615. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  50616. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  50617. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  50618. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  50619. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  50620. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  50621. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  50622. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  50623. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  50624. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  50625. n.UniformsUtils = {
  50626. merge: function(e) {
  50627. for (var t = {}, i = 0; i < e.length; i++) {
  50628. var n = this.clone(e[i]);
  50629. for (var r in n)
  50630. t[r] = n[r]
  50631. }
  50632. return t
  50633. },
  50634. clone: function(e) {
  50635. var t = {};
  50636. for (var i in e) {
  50637. t[i] = {};
  50638. for (var r in e[i]) {
  50639. var o = e[i][r];
  50640. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50641. }
  50642. }
  50643. return t
  50644. }
  50645. },
  50646. n.UniformsLib = {
  50647. common: {
  50648. diffuse: {
  50649. type: "c",
  50650. value: new n.Color(15658734)
  50651. },
  50652. opacity: {
  50653. type: "f",
  50654. value: 1
  50655. },
  50656. map: {
  50657. type: "t",
  50658. value: null
  50659. },
  50660. offsetRepeat: {
  50661. type: "v4",
  50662. value: new n.Vector4(0,0,1,1)
  50663. },
  50664. specularMap: {
  50665. type: "t",
  50666. value: null
  50667. },
  50668. alphaMap: {
  50669. type: "t",
  50670. value: null
  50671. },
  50672. envMap: {
  50673. type: "t",
  50674. value: null
  50675. },
  50676. flipEnvMap: {
  50677. type: "f",
  50678. value: -1
  50679. },
  50680. reflectivity: {
  50681. type: "f",
  50682. value: 1
  50683. },
  50684. refractionRatio: {
  50685. type: "f",
  50686. value: .98
  50687. }
  50688. },
  50689. aomap: {
  50690. aoMap: {
  50691. type: "t",
  50692. value: null
  50693. },
  50694. aoMapIntensity: {
  50695. type: "f",
  50696. value: 1
  50697. }
  50698. },
  50699. lightmap: {
  50700. lightMap: {
  50701. type: "t",
  50702. value: null
  50703. },
  50704. lightMapIntensity: {
  50705. type: "f",
  50706. value: 1
  50707. }
  50708. },
  50709. emissivemap: {
  50710. emissiveMap: {
  50711. type: "t",
  50712. value: null
  50713. }
  50714. },
  50715. bumpmap: {
  50716. bumpMap: {
  50717. type: "t",
  50718. value: null
  50719. },
  50720. bumpScale: {
  50721. type: "f",
  50722. value: 1
  50723. }
  50724. },
  50725. normalmap: {
  50726. normalMap: {
  50727. type: "t",
  50728. value: null
  50729. },
  50730. normalScale: {
  50731. type: "v2",
  50732. value: new n.Vector2(1,1)
  50733. }
  50734. },
  50735. displacementmap: {
  50736. displacementMap: {
  50737. type: "t",
  50738. value: null
  50739. },
  50740. displacementScale: {
  50741. type: "f",
  50742. value: 1
  50743. },
  50744. displacementBias: {
  50745. type: "f",
  50746. value: 0
  50747. }
  50748. },
  50749. roughnessmap: {
  50750. roughnessMap: {
  50751. type: "t",
  50752. value: null
  50753. }
  50754. },
  50755. metalnessmap: {
  50756. metalnessMap: {
  50757. type: "t",
  50758. value: null
  50759. }
  50760. },
  50761. fog: {
  50762. fogDensity: {
  50763. type: "f",
  50764. value: 25e-5
  50765. },
  50766. fogNear: {
  50767. type: "f",
  50768. value: 1
  50769. },
  50770. fogFar: {
  50771. type: "f",
  50772. value: 2e3
  50773. },
  50774. fogColor: {
  50775. type: "c",
  50776. value: new n.Color(16777215)
  50777. }
  50778. },
  50779. lights: {
  50780. ambientLightColor: {
  50781. type: "fv",
  50782. value: []
  50783. },
  50784. directionalLights: {
  50785. type: "sa",
  50786. value: [],
  50787. properties: {
  50788. direction: {
  50789. type: "v3"
  50790. },
  50791. color: {
  50792. type: "c"
  50793. },
  50794. shadow: {
  50795. type: "i"
  50796. },
  50797. shadowBias: {
  50798. type: "f"
  50799. },
  50800. shadowRadius: {
  50801. type: "f"
  50802. },
  50803. shadowMapSize: {
  50804. type: "v2"
  50805. }
  50806. }
  50807. },
  50808. directionalShadowMap: {
  50809. type: "tv",
  50810. value: []
  50811. },
  50812. directionalShadowMatrix: {
  50813. type: "m4v",
  50814. value: []
  50815. },
  50816. spotLights: {
  50817. type: "sa",
  50818. value: [],
  50819. properties: {
  50820. color: {
  50821. type: "c"
  50822. },
  50823. position: {
  50824. type: "v3"
  50825. },
  50826. direction: {
  50827. type: "v3"
  50828. },
  50829. distance: {
  50830. type: "f"
  50831. },
  50832. coneCos: {
  50833. type: "f"
  50834. },
  50835. penumbraCos: {
  50836. type: "f"
  50837. },
  50838. decay: {
  50839. type: "f"
  50840. },
  50841. shadow: {
  50842. type: "i"
  50843. },
  50844. shadowBias: {
  50845. type: "f"
  50846. },
  50847. shadowRadius: {
  50848. type: "f"
  50849. },
  50850. shadowMapSize: {
  50851. type: "v2"
  50852. }
  50853. }
  50854. },
  50855. spotShadowMap: {
  50856. type: "tv",
  50857. value: []
  50858. },
  50859. spotShadowMatrix: {
  50860. type: "m4v",
  50861. value: []
  50862. },
  50863. pointLights: {
  50864. type: "sa",
  50865. value: [],
  50866. properties: {
  50867. color: {
  50868. type: "c"
  50869. },
  50870. position: {
  50871. type: "v3"
  50872. },
  50873. decay: {
  50874. type: "f"
  50875. },
  50876. distance: {
  50877. type: "f"
  50878. },
  50879. shadow: {
  50880. type: "i"
  50881. },
  50882. shadowBias: {
  50883. type: "f"
  50884. },
  50885. shadowRadius: {
  50886. type: "f"
  50887. },
  50888. shadowMapSize: {
  50889. type: "v2"
  50890. }
  50891. }
  50892. },
  50893. pointShadowMap: {
  50894. type: "tv",
  50895. value: []
  50896. },
  50897. pointShadowMatrix: {
  50898. type: "m4v",
  50899. value: []
  50900. },
  50901. hemisphereLights: {
  50902. type: "sa",
  50903. value: [],
  50904. properties: {
  50905. direction: {
  50906. type: "v3"
  50907. },
  50908. skyColor: {
  50909. type: "c"
  50910. },
  50911. groundColor: {
  50912. type: "c"
  50913. }
  50914. }
  50915. }
  50916. },
  50917. points: {
  50918. diffuse: {
  50919. type: "c",
  50920. value: new n.Color(15658734)
  50921. },
  50922. opacity: {
  50923. type: "f",
  50924. value: 1
  50925. },
  50926. size: {
  50927. type: "f",
  50928. value: 1
  50929. },
  50930. scale: {
  50931. type: "f",
  50932. value: 1
  50933. },
  50934. map: {
  50935. type: "t",
  50936. value: null
  50937. },
  50938. offsetRepeat: {
  50939. type: "v4",
  50940. value: new n.Vector4(0,0,1,1)
  50941. }
  50942. }
  50943. },
  50944. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50945. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50946. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50947. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50948. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50949. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50950. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50951. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50952. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50953. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50954. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50955. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50956. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50957. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50958. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50959. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50960. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50961. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50962. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50963. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50964. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50965. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50966. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50967. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50968. n.ShaderLib = {
  50969. basic: {
  50970. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50971. vertexShader: n.ShaderChunk.meshbasic_vert,
  50972. fragmentShader: n.ShaderChunk.meshbasic_frag
  50973. },
  50974. lambert: {
  50975. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50976. emissive: {
  50977. type: "c",
  50978. value: new n.Color(0)
  50979. }
  50980. }]),
  50981. vertexShader: n.ShaderChunk.meshlambert_vert,
  50982. fragmentShader: n.ShaderChunk.meshlambert_frag
  50983. },
  50984. phong: {
  50985. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50986. emissive: {
  50987. type: "c",
  50988. value: new n.Color(0)
  50989. },
  50990. specular: {
  50991. type: "c",
  50992. value: new n.Color(1118481)
  50993. },
  50994. shininess: {
  50995. type: "f",
  50996. value: 30
  50997. }
  50998. }]),
  50999. vertexShader: n.ShaderChunk.meshphong_vert,
  51000. fragmentShader: n.ShaderChunk.meshphong_frag
  51001. },
  51002. standard: {
  51003. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  51004. emissive: {
  51005. type: "c",
  51006. value: new n.Color(0)
  51007. },
  51008. roughness: {
  51009. type: "f",
  51010. value: .5
  51011. },
  51012. metalness: {
  51013. type: "f",
  51014. value: 0
  51015. },
  51016. envMapIntensity: {
  51017. type: "f",
  51018. value: 1
  51019. }
  51020. }]),
  51021. vertexShader: n.ShaderChunk.meshstandard_vert,
  51022. fragmentShader: n.ShaderChunk.meshstandard_frag
  51023. },
  51024. points: {
  51025. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  51026. vertexShader: n.ShaderChunk.points_vert,
  51027. fragmentShader: n.ShaderChunk.points_frag
  51028. },
  51029. dashed: {
  51030. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  51031. scale: {
  51032. type: "f",
  51033. value: 1
  51034. },
  51035. dashSize: {
  51036. type: "f",
  51037. value: 1
  51038. },
  51039. totalSize: {
  51040. type: "f",
  51041. value: 2
  51042. }
  51043. }]),
  51044. vertexShader: n.ShaderChunk.linedashed_vert,
  51045. fragmentShader: n.ShaderChunk.linedashed_frag
  51046. },
  51047. depth: {
  51048. uniforms: {
  51049. mNear: {
  51050. type: "f",
  51051. value: 1
  51052. },
  51053. mFar: {
  51054. type: "f",
  51055. value: 2e3
  51056. },
  51057. opacity: {
  51058. type: "f",
  51059. value: 1
  51060. }
  51061. },
  51062. vertexShader: n.ShaderChunk.depth_vert,
  51063. fragmentShader: n.ShaderChunk.depth_frag
  51064. },
  51065. normal: {
  51066. uniforms: {
  51067. opacity: {
  51068. type: "f",
  51069. value: 1
  51070. }
  51071. },
  51072. vertexShader: n.ShaderChunk.normal_vert,
  51073. fragmentShader: n.ShaderChunk.normal_frag
  51074. },
  51075. cube: {
  51076. uniforms: {
  51077. tCube: {
  51078. type: "t",
  51079. value: null
  51080. },
  51081. tFlip: {
  51082. type: "f",
  51083. value: -1
  51084. }
  51085. },
  51086. vertexShader: n.ShaderChunk.cube_vert,
  51087. fragmentShader: n.ShaderChunk.cube_frag
  51088. },
  51089. equirect: {
  51090. uniforms: {
  51091. tEquirect: {
  51092. type: "t",
  51093. value: null
  51094. },
  51095. tFlip: {
  51096. type: "f",
  51097. value: -1
  51098. }
  51099. },
  51100. vertexShader: n.ShaderChunk.equirect_vert,
  51101. fragmentShader: n.ShaderChunk.equirect_frag
  51102. },
  51103. depthRGBA: {
  51104. uniforms: {},
  51105. vertexShader: n.ShaderChunk.depthRGBA_vert,
  51106. fragmentShader: n.ShaderChunk.depthRGBA_frag
  51107. },
  51108. distanceRGBA: {
  51109. uniforms: {
  51110. lightPos: {
  51111. type: "v3",
  51112. value: new n.Vector3(0,0,0)
  51113. }
  51114. },
  51115. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  51116. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  51117. }
  51118. },
  51119. n.WebGLRenderer = function(e) {
  51120. function t() {
  51121. return null === ye ? Oe : 1
  51122. }
  51123. function i(e, t, i, n) {
  51124. se === !0 && (e *= n,
  51125. t *= n,
  51126. i *= n),
  51127. Ye.clearColor(e, t, i, n)
  51128. }
  51129. function r() {
  51130. Ye.init(),
  51131. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  51132. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  51133. i(Se.r, Se.g, Se.b, Me)
  51134. }
  51135. function o() {
  51136. Ae = null,
  51137. be = null,
  51138. Ee = "",
  51139. Ie = -1,
  51140. Ye.reset()
  51141. }
  51142. function a(e) {
  51143. e.preventDefault(),
  51144. o(),
  51145. r(),
  51146. Xe.clear()
  51147. }
  51148. function s(e) {
  51149. var t = e.target;
  51150. t.removeEventListener("dispose", s),
  51151. h(t),
  51152. ke.textures--
  51153. }
  51154. function l(e) {
  51155. var t = e.target;
  51156. t.removeEventListener("dispose", l),
  51157. u(t),
  51158. ke.textures--
  51159. }
  51160. function c(e) {
  51161. var t = e.target;
  51162. t.removeEventListener("dispose", c),
  51163. d(t)
  51164. }
  51165. function h(e) {
  51166. var t = Xe.get(e);
  51167. if (e.image && t.__image__webglTextureCube)
  51168. Ge.deleteTexture(t.__image__webglTextureCube);
  51169. else {
  51170. if (void 0 === t.__webglInit)
  51171. return;
  51172. Ge.deleteTexture(t.__webglTexture)
  51173. }
  51174. Xe.delete(e)
  51175. }
  51176. function u(e) {
  51177. var t = Xe.get(e)
  51178. , i = Xe.get(e.texture);
  51179. if (e && void 0 !== i.__webglTexture) {
  51180. if (Ge.deleteTexture(i.__webglTexture),
  51181. e instanceof n.WebGLRenderTargetCube)
  51182. for (var r = 0; r < 6; r++)
  51183. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  51184. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  51185. else
  51186. Ge.deleteFramebuffer(t.__webglFramebuffer),
  51187. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  51188. Xe.delete(e.texture),
  51189. Xe.delete(e)
  51190. }
  51191. }
  51192. function d(e) {
  51193. p(e),
  51194. Xe.delete(e)
  51195. }
  51196. function p(e) {
  51197. var t = Xe.get(e).program;
  51198. e.program = void 0,
  51199. void 0 !== t && qe.releaseProgram(t)
  51200. }
  51201. function f(e, t, i, r) {
  51202. var o;
  51203. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  51204. null === o))
  51205. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  51206. void 0 === r && (r = 0),
  51207. Ye.initAttributes();
  51208. var a = i.attributes
  51209. , s = t.getAttributes()
  51210. , l = e.defaultAttributeValues;
  51211. for (var c in s) {
  51212. var h = s[c];
  51213. if (h >= 0) {
  51214. var u = a[c];
  51215. if (void 0 !== u) {
  51216. var d = u.itemSize
  51217. , p = Ze.getAttributeBuffer(u);
  51218. if (u instanceof n.InterleavedBufferAttribute) {
  51219. var f = u.data
  51220. , g = f.stride
  51221. , m = u.offset;
  51222. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  51223. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  51224. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51225. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  51226. } else
  51227. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  51228. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  51229. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51230. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  51231. } else if (void 0 !== l) {
  51232. var v = l[c];
  51233. if (void 0 !== v)
  51234. switch (v.length) {
  51235. case 2:
  51236. Ge.vertexAttrib2fv(h, v);
  51237. break;
  51238. case 3:
  51239. Ge.vertexAttrib3fv(h, v);
  51240. break;
  51241. case 4:
  51242. Ge.vertexAttrib4fv(h, v);
  51243. break;
  51244. default:
  51245. Ge.vertexAttrib1fv(h, v)
  51246. }
  51247. }
  51248. }
  51249. }
  51250. Ye.disableUnusedAttributes()
  51251. }
  51252. function g(e, t) {
  51253. return Math.abs(t[0]) - Math.abs(e[0])
  51254. }
  51255. function m(e, t) {
  51256. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  51257. }
  51258. function v(e, t) {
  51259. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  51260. }
  51261. function A(e, t, i, n, r) {
  51262. var o, a;
  51263. i.transparent ? (o = de,
  51264. a = ++pe) : (o = he,
  51265. a = ++ue);
  51266. var s = o[a];
  51267. void 0 !== s ? (s.id = e.id,
  51268. s.object = e,
  51269. s.geometry = t,
  51270. s.material = i,
  51271. s.z = Ve.z,
  51272. s.group = r) : (s = {
  51273. id: e.id,
  51274. object: e,
  51275. geometry: t,
  51276. material: i,
  51277. z: Ve.z,
  51278. group: r
  51279. },
  51280. o.push(s))
  51281. }
  51282. function y(e, t) {
  51283. if (e.visible !== !1) {
  51284. if (e.layers.test(t.layers))
  51285. if (e instanceof n.Light)
  51286. ce.push(e);
  51287. else if (e instanceof n.Sprite)
  51288. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  51289. else if (e instanceof n.LensFlare)
  51290. me.push(e);
  51291. else if (e instanceof n.ImmediateRenderObject)
  51292. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51293. Ve.applyProjection(Fe)),
  51294. A(e, null, e.material, Ve.z, null);
  51295. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  51296. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  51297. var i = e.material;
  51298. if (i.visible === !0) {
  51299. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51300. Ve.applyProjection(Fe));
  51301. var r = Ze.update(e);
  51302. if (i instanceof n.MultiMaterial)
  51303. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  51304. var c = o[s]
  51305. , h = a[c.materialIndex];
  51306. h.visible === !0 && A(e, r, h, Ve.z, c)
  51307. }
  51308. else
  51309. A(e, r, i, Ve.z, null)
  51310. }
  51311. }
  51312. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  51313. y(u[s], t)
  51314. }
  51315. }
  51316. function C(e, t, i, r) {
  51317. for (var o = 0, a = e.length; o < a; o++) {
  51318. var s = e[o]
  51319. , l = s.object
  51320. , c = s.geometry
  51321. , h = void 0 === r ? s.material : r
  51322. , u = s.group;
  51323. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  51324. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  51325. l instanceof n.ImmediateRenderObject) {
  51326. E(h);
  51327. var d = w(t, i, h, l);
  51328. Ee = "",
  51329. l.render(function(e) {
  51330. ve.renderBufferImmediate(e, d, h)
  51331. })
  51332. } else
  51333. ve.renderBufferDirect(t, i, c, h, l, u)
  51334. }
  51335. }
  51336. function I(e, t, i) {
  51337. var r = Xe.get(e)
  51338. , o = qe.getParameters(e, Ue, t, i)
  51339. , a = qe.getProgramCode(e, o)
  51340. , s = r.program
  51341. , l = !0;
  51342. if (void 0 === s)
  51343. e.addEventListener("dispose", c);
  51344. else if (s.code !== a)
  51345. p(e);
  51346. else {
  51347. if (void 0 !== o.shaderID)
  51348. return;
  51349. l = !1
  51350. }
  51351. if (l) {
  51352. if (o.shaderID) {
  51353. var h = n.ShaderLib[o.shaderID];
  51354. r.__webglShader = {
  51355. name: e.type,
  51356. uniforms: n.UniformsUtils.clone(h.uniforms),
  51357. vertexShader: h.vertexShader,
  51358. fragmentShader: h.fragmentShader
  51359. }
  51360. } else
  51361. r.__webglShader = {
  51362. name: e.type,
  51363. uniforms: e.uniforms,
  51364. vertexShader: e.vertexShader,
  51365. fragmentShader: e.fragmentShader
  51366. };
  51367. e.__webglShader = r.__webglShader,
  51368. s = qe.acquireProgram(e, o, a),
  51369. r.program = s,
  51370. e.program = s
  51371. }
  51372. var u = s.getAttributes();
  51373. if (e.morphTargets) {
  51374. e.numSupportedMorphTargets = 0;
  51375. for (var d = 0; d < ve.maxMorphTargets; d++)
  51376. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  51377. }
  51378. if (e.morphNormals) {
  51379. e.numSupportedMorphNormals = 0;
  51380. for (var d = 0; d < ve.maxMorphNormals; d++)
  51381. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  51382. }
  51383. r.uniformsList = [];
  51384. var f = r.__webglShader.uniforms
  51385. , g = r.program.getUniforms();
  51386. for (var m in f) {
  51387. var v = g[m];
  51388. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  51389. }
  51390. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  51391. f.ambientLightColor.value = Ue.ambient,
  51392. f.directionalLights.value = Ue.directional,
  51393. f.spotLights.value = Ue.spot,
  51394. f.pointLights.value = Ue.point,
  51395. f.hemisphereLights.value = Ue.hemi,
  51396. f.directionalShadowMap.value = Ue.directionalShadowMap,
  51397. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  51398. f.spotShadowMap.value = Ue.spotShadowMap,
  51399. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  51400. f.pointShadowMap.value = Ue.pointShadowMap,
  51401. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  51402. r.hasDynamicUniforms = !1;
  51403. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  51404. var C = r.uniformsList[A][0];
  51405. if (C.dynamic === !0) {
  51406. r.hasDynamicUniforms = !0;
  51407. break
  51408. }
  51409. }
  51410. }
  51411. function E(e) {
  51412. b(e),
  51413. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  51414. Ye.setDepthFunc(e.depthFunc),
  51415. Ye.setDepthTest(e.depthTest),
  51416. Ye.setDepthWrite(e.depthWrite),
  51417. Ye.setColorWrite(e.colorWrite),
  51418. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  51419. }
  51420. function b(e) {
  51421. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  51422. Ye.setFlipSided(e.side === n.BackSide)
  51423. }
  51424. function w(e, t, i, r) {
  51425. xe = 0;
  51426. var o = Xe.get(i);
  51427. void 0 === o.program && (i.needsUpdate = !0),
  51428. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  51429. i.needsUpdate && (I(i, t, r),
  51430. i.needsUpdate = !1);
  51431. var a = !1
  51432. , s = !1
  51433. , l = !1
  51434. , c = o.program
  51435. , h = c.getUniforms()
  51436. , u = o.__webglShader.uniforms;
  51437. if (c.id !== Ae && (Ge.useProgram(c.program),
  51438. Ae = c.id,
  51439. a = !0,
  51440. s = !0,
  51441. l = !0),
  51442. i.id !== Ie && (Ie = i.id,
  51443. s = !0),
  51444. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  51445. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  51446. e !== be && (be = e,
  51447. s = !0,
  51448. l = !0),
  51449. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  51450. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  51451. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  51452. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  51453. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  51454. i.skinning)
  51455. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  51456. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  51457. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  51458. if (void 0 !== h.boneTexture) {
  51459. var d = B();
  51460. Ge.uniform1i(h.boneTexture, d),
  51461. ve.setTexture(r.skeleton.boneTexture, d)
  51462. }
  51463. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  51464. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  51465. } else
  51466. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  51467. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  51468. t && i.fog && R(u, t),
  51469. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  51470. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  51471. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  51472. u.mFar.value = e.far,
  51473. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  51474. V(o.uniformsList)),
  51475. N(h, r),
  51476. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  51477. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  51478. c
  51479. }
  51480. function _(e, t, i) {
  51481. for (var n = [], r = 0, o = e.length; r < o; r++) {
  51482. var a = e[r][0]
  51483. , s = a.onUpdateCallback;
  51484. void 0 !== s && (s.bind(a)(t, i),
  51485. n.push(e[r]))
  51486. }
  51487. V(n)
  51488. }
  51489. function T(e, t) {
  51490. e.opacity.value = t.opacity,
  51491. e.diffuse.value = t.color,
  51492. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  51493. e.map.value = t.map,
  51494. e.specularMap.value = t.specularMap,
  51495. e.alphaMap.value = t.alphaMap,
  51496. t.aoMap && (e.aoMap.value = t.aoMap,
  51497. e.aoMapIntensity.value = t.aoMapIntensity);
  51498. var i;
  51499. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  51500. void 0 !== i) {
  51501. i instanceof n.WebGLRenderTarget && (i = i.texture);
  51502. var r = i.offset
  51503. , o = i.repeat;
  51504. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  51505. }
  51506. e.envMap.value = t.envMap,
  51507. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  51508. e.reflectivity.value = t.reflectivity,
  51509. e.refractionRatio.value = t.refractionRatio
  51510. }
  51511. function x(e, t) {
  51512. e.diffuse.value = t.color,
  51513. e.opacity.value = t.opacity
  51514. }
  51515. function S(e, t) {
  51516. e.dashSize.value = t.dashSize,
  51517. e.totalSize.value = t.dashSize + t.gapSize,
  51518. e.scale.value = t.scale
  51519. }
  51520. function M(e, t) {
  51521. if (e.diffuse.value = t.color,
  51522. e.opacity.value = t.opacity,
  51523. e.size.value = t.size * Oe,
  51524. e.scale.value = te.clientHeight / 2,
  51525. e.map.value = t.map,
  51526. null !== t.map) {
  51527. var i = t.map.offset
  51528. , n = t.map.repeat;
  51529. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  51530. }
  51531. }
  51532. function R(e, t) {
  51533. e.fogColor.value = t.color,
  51534. t instanceof n.Fog ? (e.fogNear.value = t.near,
  51535. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  51536. }
  51537. function P(e, t) {
  51538. t.lightMap && (e.lightMap.value = t.lightMap,
  51539. e.lightMapIntensity.value = t.lightMapIntensity),
  51540. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  51541. }
  51542. function O(e, t) {
  51543. e.specular.value = t.specular,
  51544. e.shininess.value = Math.max(t.shininess, 1e-4),
  51545. t.lightMap && (e.lightMap.value = t.lightMap,
  51546. e.lightMapIntensity.value = t.lightMapIntensity),
  51547. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51548. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51549. e.bumpScale.value = t.bumpScale),
  51550. t.normalMap && (e.normalMap.value = t.normalMap,
  51551. e.normalScale.value.copy(t.normalScale)),
  51552. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51553. e.displacementScale.value = t.displacementScale,
  51554. e.displacementBias.value = t.displacementBias)
  51555. }
  51556. function L(e, t) {
  51557. e.roughness.value = t.roughness,
  51558. e.metalness.value = t.metalness,
  51559. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  51560. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  51561. t.lightMap && (e.lightMap.value = t.lightMap,
  51562. e.lightMapIntensity.value = t.lightMapIntensity),
  51563. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51564. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51565. e.bumpScale.value = t.bumpScale),
  51566. t.normalMap && (e.normalMap.value = t.normalMap,
  51567. e.normalScale.value.copy(t.normalScale)),
  51568. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51569. e.displacementScale.value = t.displacementScale,
  51570. e.displacementBias.value = t.displacementBias),
  51571. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  51572. }
  51573. function D(e, t) {
  51574. e.ambientLightColor.needsUpdate = t,
  51575. e.directionalLights.needsUpdate = t,
  51576. e.pointLights.needsUpdate = t,
  51577. e.spotLights.needsUpdate = t,
  51578. e.hemisphereLights.needsUpdate = t
  51579. }
  51580. function N(e, t) {
  51581. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  51582. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  51583. }
  51584. function B() {
  51585. var e = xe;
  51586. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  51587. xe += 1,
  51588. e
  51589. }
  51590. function F(e, t, i, r) {
  51591. var o, a;
  51592. if ("1i" === t)
  51593. Ge.uniform1i(i, r);
  51594. else if ("1f" === t)
  51595. Ge.uniform1f(i, r);
  51596. else if ("2f" === t)
  51597. Ge.uniform2f(i, r[0], r[1]);
  51598. else if ("3f" === t)
  51599. Ge.uniform3f(i, r[0], r[1], r[2]);
  51600. else if ("4f" === t)
  51601. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  51602. else if ("1iv" === t)
  51603. Ge.uniform1iv(i, r);
  51604. else if ("3iv" === t)
  51605. Ge.uniform3iv(i, r);
  51606. else if ("1fv" === t)
  51607. Ge.uniform1fv(i, r);
  51608. else if ("2fv" === t)
  51609. Ge.uniform2fv(i, r);
  51610. else if ("3fv" === t)
  51611. Ge.uniform3fv(i, r);
  51612. else if ("4fv" === t)
  51613. Ge.uniform4fv(i, r);
  51614. else if ("Matrix2fv" === t)
  51615. Ge.uniformMatrix2fv(i, !1, r);
  51616. else if ("Matrix3fv" === t)
  51617. Ge.uniformMatrix3fv(i, !1, r);
  51618. else if ("Matrix4fv" === t)
  51619. Ge.uniformMatrix4fv(i, !1, r);
  51620. else if ("i" === t)
  51621. Ge.uniform1i(i, r);
  51622. else if ("f" === t)
  51623. Ge.uniform1f(i, r);
  51624. else if ("v2" === t)
  51625. Ge.uniform2f(i, r.x, r.y);
  51626. else if ("v3" === t)
  51627. Ge.uniform3f(i, r.x, r.y, r.z);
  51628. else if ("v4" === t)
  51629. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  51630. else if ("c" === t)
  51631. Ge.uniform3f(i, r.r, r.g, r.b);
  51632. else if ("s" === t) {
  51633. var s = e.properties;
  51634. for (var l in s) {
  51635. var c = s[l]
  51636. , h = i[l]
  51637. , u = r[l];
  51638. F(c, c.type, h, u)
  51639. }
  51640. } else if ("sa" === t)
  51641. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51642. for (var l in s) {
  51643. var c = s[l]
  51644. , h = i[d][l]
  51645. , u = r[d][l];
  51646. F(c, c.type, h, u)
  51647. }
  51648. else if ("iv1" === t)
  51649. Ge.uniform1iv(i, r);
  51650. else if ("iv" === t)
  51651. Ge.uniform3iv(i, r);
  51652. else if ("fv1" === t)
  51653. Ge.uniform1fv(i, r);
  51654. else if ("fv" === t)
  51655. Ge.uniform3fv(i, r);
  51656. else if ("v2v" === t) {
  51657. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51658. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51659. f += 2)
  51660. e._array[f + 0] = r[d].x,
  51661. e._array[f + 1] = r[d].y;
  51662. Ge.uniform2fv(i, e._array)
  51663. } else if ("v3v" === t) {
  51664. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51665. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51666. m += 3)
  51667. e._array[m + 0] = r[d].x,
  51668. e._array[m + 1] = r[d].y,
  51669. e._array[m + 2] = r[d].z;
  51670. Ge.uniform3fv(i, e._array)
  51671. } else if ("v4v" === t) {
  51672. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51673. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51674. v += 4)
  51675. e._array[v + 0] = r[d].x,
  51676. e._array[v + 1] = r[d].y,
  51677. e._array[v + 2] = r[d].z,
  51678. e._array[v + 3] = r[d].w;
  51679. Ge.uniform4fv(i, e._array)
  51680. } else if ("m2" === t)
  51681. Ge.uniformMatrix2fv(i, !1, r.elements);
  51682. else if ("m3" === t)
  51683. Ge.uniformMatrix3fv(i, !1, r.elements);
  51684. else if ("m3v" === t) {
  51685. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51686. for (var d = 0, g = r.length; d < g; d++)
  51687. r[d].flattenToArrayOffset(e._array, 9 * d);
  51688. Ge.uniformMatrix3fv(i, !1, e._array)
  51689. } else if ("m4" === t)
  51690. Ge.uniformMatrix4fv(i, !1, r.elements);
  51691. else if ("m4v" === t) {
  51692. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51693. for (var d = 0, g = r.length; d < g; d++)
  51694. r[d].flattenToArrayOffset(e._array, 16 * d);
  51695. Ge.uniformMatrix4fv(i, !1, e._array)
  51696. } else if ("t" === t) {
  51697. if (o = r,
  51698. a = B(),
  51699. Ge.uniform1i(i, a),
  51700. !o)
  51701. return;
  51702. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51703. } else if ("tv" === t) {
  51704. void 0 === e._array && (e._array = []);
  51705. for (var d = 0, g = e.value.length; d < g; d++)
  51706. e._array[d] = B();
  51707. Ge.uniform1iv(i, e._array);
  51708. for (var d = 0, g = e.value.length; d < g; d++)
  51709. o = e.value[d],
  51710. a = e._array[d],
  51711. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51712. } else
  51713. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51714. }
  51715. function V(e) {
  51716. for (var t = 0, i = e.length; t < i; t++) {
  51717. var n = e[t][0];
  51718. if (n.needsUpdate !== !1) {
  51719. var r = n.type
  51720. , o = e[t][1]
  51721. , a = n.value;
  51722. F(n, r, o, a)
  51723. }
  51724. }
  51725. }
  51726. function U(e, t) {
  51727. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51728. for (Ue.shadowsPointLight = 0,
  51729. i = 0,
  51730. r = e.length; i < r; i++)
  51731. if (o = e[i],
  51732. a = o.color,
  51733. s = o.intensity,
  51734. l = o.distance,
  51735. o instanceof n.AmbientLight)
  51736. c += a.r * s,
  51737. h += a.g * s,
  51738. u += a.b * s;
  51739. else if (o instanceof n.DirectionalLight) {
  51740. var A = Ke.get(o);
  51741. A.color.copy(o.color).multiplyScalar(o.intensity),
  51742. A.direction.setFromMatrixPosition(o.matrixWorld),
  51743. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51744. A.direction.sub(Ve),
  51745. A.direction.transformDirection(d),
  51746. A.shadow = o.castShadow,
  51747. o.castShadow && (A.shadowBias = o.shadow.bias,
  51748. A.shadowRadius = o.shadow.radius,
  51749. A.shadowMapSize = o.shadow.mapSize,
  51750. Ue.shadows[v++] = o),
  51751. Ue.directionalShadowMap[p] = o.shadow.map,
  51752. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51753. Ue.directional[p++] = A
  51754. } else if (o instanceof n.SpotLight) {
  51755. var A = Ke.get(o);
  51756. A.position.setFromMatrixPosition(o.matrixWorld),
  51757. A.position.applyMatrix4(d),
  51758. A.color.copy(a).multiplyScalar(s),
  51759. A.distance = l,
  51760. A.direction.setFromMatrixPosition(o.matrixWorld),
  51761. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51762. A.direction.sub(Ve),
  51763. A.direction.transformDirection(d),
  51764. A.coneCos = Math.cos(o.angle),
  51765. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51766. A.decay = 0 === o.distance ? 0 : o.decay,
  51767. A.shadow = o.castShadow,
  51768. o.castShadow && (A.shadowBias = o.shadow.bias,
  51769. A.shadowRadius = o.shadow.radius,
  51770. A.shadowMapSize = o.shadow.mapSize,
  51771. Ue.shadows[v++] = o),
  51772. Ue.spotShadowMap[g] = o.shadow.map,
  51773. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51774. Ue.spot[g++] = A
  51775. } else if (o instanceof n.PointLight) {
  51776. var A = Ke.get(o);
  51777. A.position.setFromMatrixPosition(o.matrixWorld),
  51778. A.position.applyMatrix4(d),
  51779. A.color.copy(o.color).multiplyScalar(o.intensity),
  51780. A.distance = o.distance,
  51781. A.decay = 0 === o.distance ? 0 : o.decay,
  51782. A.shadow = o.castShadow,
  51783. o.castShadow && (A.shadowBias = o.shadow.bias,
  51784. A.shadowRadius = o.shadow.radius,
  51785. A.shadowMapSize = o.shadow.mapSize,
  51786. Ue.shadows[v++] = o),
  51787. Ue.pointShadowMap[f] = o.shadow.map,
  51788. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51789. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51790. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51791. Ue.point[f++] = A
  51792. } else if (o instanceof n.HemisphereLight) {
  51793. var A = Ke.get(o);
  51794. A.direction.setFromMatrixPosition(o.matrixWorld),
  51795. A.direction.transformDirection(d),
  51796. A.direction.normalize(),
  51797. A.skyColor.copy(o.color).multiplyScalar(s),
  51798. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51799. Ue.hemi[m++] = A
  51800. }
  51801. Ue.ambient[0] = c,
  51802. Ue.ambient[1] = h,
  51803. Ue.ambient[2] = u,
  51804. Ue.directional.length = p,
  51805. Ue.spot.length = g,
  51806. Ue.point.length = f,
  51807. Ue.hemi.length = m,
  51808. Ue.shadows.length = v,
  51809. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51810. }
  51811. function k(e, t, i) {
  51812. var r;
  51813. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51814. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51815. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51816. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51817. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51818. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51819. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51820. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51821. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51822. r = We.get("EXT_texture_filter_anisotropic")) {
  51823. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51824. return;
  51825. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51826. return;
  51827. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51828. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51829. }
  51830. }
  51831. function H(e, t, i) {
  51832. void 0 === e.__webglInit && (e.__webglInit = !0,
  51833. t.addEventListener("dispose", s),
  51834. e.__webglTexture = Ge.createTexture(),
  51835. ke.textures++),
  51836. Ye.activeTexture(Ge.TEXTURE0 + i),
  51837. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51838. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51839. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51840. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51841. var r = G(t.image, je.maxTextureSize);
  51842. W(t) && z(r) === !1 && (r = j(r));
  51843. var o = z(r)
  51844. , a = ee(t.format)
  51845. , l = ee(t.type);
  51846. k(Ge.TEXTURE_2D, t, o);
  51847. var c, h = t.mipmaps;
  51848. if (t instanceof n.DataTexture)
  51849. if (h.length > 0 && o) {
  51850. for (var u = 0, d = h.length; u < d; u++)
  51851. c = h[u],
  51852. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51853. t.generateMipmaps = !1
  51854. } else
  51855. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51856. else if (t instanceof n.CompressedTexture)
  51857. for (var u = 0, d = h.length; u < d; u++)
  51858. c = h[u],
  51859. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51860. else if (h.length > 0 && o) {
  51861. for (var u = 0, d = h.length; u < d; u++)
  51862. c = h[u],
  51863. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51864. t.generateMipmaps = !1
  51865. } else
  51866. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51867. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51868. e.__version = t.version,
  51869. t.onUpdate && t.onUpdate(t)
  51870. }
  51871. function G(e, t) {
  51872. if (e.width > t || e.height > t) {
  51873. var i = t / Math.max(e.width, e.height)
  51874. , n = document.createElement("canvas");
  51875. n.width = Math.floor(e.width * i),
  51876. n.height = Math.floor(e.height * i);
  51877. var r = n.getContext("2d");
  51878. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51879. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51880. n
  51881. }
  51882. return e
  51883. }
  51884. function z(e) {
  51885. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51886. }
  51887. function W(e) {
  51888. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51889. }
  51890. function j(e) {
  51891. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51892. var t = document.createElement("canvas");
  51893. t.width = n.Math.nearestPowerOfTwo(e.width),
  51894. t.height = n.Math.nearestPowerOfTwo(e.height);
  51895. var i = t.getContext("2d");
  51896. return i.drawImage(e, 0, 0, t.width, t.height),
  51897. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51898. t
  51899. }
  51900. return e
  51901. }
  51902. function Y(e, t) {
  51903. var i = Xe.get(e);
  51904. if (6 === e.image.length)
  51905. if (e.version > 0 && i.__version !== e.version) {
  51906. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51907. i.__image__webglTextureCube = Ge.createTexture(),
  51908. ke.textures++),
  51909. Ye.activeTexture(Ge.TEXTURE0 + t),
  51910. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51911. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51912. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51913. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51914. var c = a[0]
  51915. , h = z(c)
  51916. , u = ee(e.format)
  51917. , d = ee(e.type);
  51918. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51919. for (var l = 0; l < 6; l++)
  51920. if (r)
  51921. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51922. p = f[g],
  51923. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51924. else
  51925. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51926. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51927. i.__version = e.version,
  51928. e.onUpdate && e.onUpdate(e)
  51929. } else
  51930. Ye.activeTexture(Ge.TEXTURE0 + t),
  51931. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51932. }
  51933. function X(e, t) {
  51934. Ye.activeTexture(Ge.TEXTURE0 + t),
  51935. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51936. }
  51937. function Z(e, t, i, n) {
  51938. var r = ee(t.texture.format)
  51939. , o = ee(t.texture.type);
  51940. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51941. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51942. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51943. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51944. }
  51945. function q(e, t) {
  51946. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51947. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51948. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51949. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51950. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51951. }
  51952. function K(e) {
  51953. var t = Xe.get(e)
  51954. , i = e instanceof n.WebGLRenderTargetCube;
  51955. if (i) {
  51956. t.__webglDepthbuffer = [];
  51957. for (var r = 0; r < 6; r++)
  51958. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51959. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51960. q(t.__webglDepthbuffer[r], e)
  51961. } else
  51962. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51963. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51964. q(t.__webglDepthbuffer, e);
  51965. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51966. }
  51967. function Q(e) {
  51968. var t = Xe.get(e)
  51969. , i = Xe.get(e.texture);
  51970. e.addEventListener("dispose", l),
  51971. i.__webglTexture = Ge.createTexture(),
  51972. ke.textures++;
  51973. var r = e instanceof n.WebGLRenderTargetCube
  51974. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51975. if (r) {
  51976. t.__webglFramebuffer = [];
  51977. for (var a = 0; a < 6; a++)
  51978. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51979. } else
  51980. t.__webglFramebuffer = Ge.createFramebuffer();
  51981. if (r) {
  51982. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51983. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51984. for (var a = 0; a < 6; a++)
  51985. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51986. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51987. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51988. } else
  51989. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51990. k(Ge.TEXTURE_2D, e.texture, o),
  51991. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51992. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51993. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51994. e.depthBuffer && K(e)
  51995. }
  51996. function J(e) {
  51997. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51998. , i = Xe.get(e.texture).__webglTexture;
  51999. Ye.bindTexture(t, i),
  52000. Ge.generateMipmap(t),
  52001. Ye.bindTexture(t, null)
  52002. }
  52003. function $(e) {
  52004. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  52005. }
  52006. function ee(e) {
  52007. var t;
  52008. if (e === n.RepeatWrapping)
  52009. return Ge.REPEAT;
  52010. if (e === n.ClampToEdgeWrapping)
  52011. return Ge.CLAMP_TO_EDGE;
  52012. if (e === n.MirroredRepeatWrapping)
  52013. return Ge.MIRRORED_REPEAT;
  52014. if (e === n.NearestFilter)
  52015. return Ge.NEAREST;
  52016. if (e === n.NearestMipMapNearestFilter)
  52017. return Ge.NEAREST_MIPMAP_NEAREST;
  52018. if (e === n.NearestMipMapLinearFilter)
  52019. return Ge.NEAREST_MIPMAP_LINEAR;
  52020. if (e === n.LinearFilter)
  52021. return Ge.LINEAR;
  52022. if (e === n.LinearMipMapNearestFilter)
  52023. return Ge.LINEAR_MIPMAP_NEAREST;
  52024. if (e === n.LinearMipMapLinearFilter)
  52025. return Ge.LINEAR_MIPMAP_LINEAR;
  52026. if (e === n.UnsignedByteType)
  52027. return Ge.UNSIGNED_BYTE;
  52028. if (e === n.UnsignedShort4444Type)
  52029. return Ge.UNSIGNED_SHORT_4_4_4_4;
  52030. if (e === n.UnsignedShort5551Type)
  52031. return Ge.UNSIGNED_SHORT_5_5_5_1;
  52032. if (e === n.UnsignedShort565Type)
  52033. return Ge.UNSIGNED_SHORT_5_6_5;
  52034. if (e === n.ByteType)
  52035. return Ge.BYTE;
  52036. if (e === n.ShortType)
  52037. return Ge.SHORT;
  52038. if (e === n.UnsignedShortType)
  52039. return Ge.UNSIGNED_SHORT;
  52040. if (e === n.IntType)
  52041. return Ge.INT;
  52042. if (e === n.UnsignedIntType)
  52043. return Ge.UNSIGNED_INT;
  52044. if (e === n.FloatType)
  52045. return Ge.FLOAT;
  52046. if (t = We.get("OES_texture_half_float"),
  52047. null !== t && e === n.HalfFloatType)
  52048. return t.HALF_FLOAT_OES;
  52049. if (e === n.AlphaFormat)
  52050. return Ge.ALPHA;
  52051. if (e === n.RGBFormat)
  52052. return Ge.RGB;
  52053. if (e === n.RGBAFormat)
  52054. return Ge.RGBA;
  52055. if (e === n.LuminanceFormat)
  52056. return Ge.LUMINANCE;
  52057. if (e === n.LuminanceAlphaFormat)
  52058. return Ge.LUMINANCE_ALPHA;
  52059. if (e === n.AddEquation)
  52060. return Ge.FUNC_ADD;
  52061. if (e === n.SubtractEquation)
  52062. return Ge.FUNC_SUBTRACT;
  52063. if (e === n.ReverseSubtractEquation)
  52064. return Ge.FUNC_REVERSE_SUBTRACT;
  52065. if (e === n.ZeroFactor)
  52066. return Ge.ZERO;
  52067. if (e === n.OneFactor)
  52068. return Ge.ONE;
  52069. if (e === n.SrcColorFactor)
  52070. return Ge.SRC_COLOR;
  52071. if (e === n.OneMinusSrcColorFactor)
  52072. return Ge.ONE_MINUS_SRC_COLOR;
  52073. if (e === n.SrcAlphaFactor)
  52074. return Ge.SRC_ALPHA;
  52075. if (e === n.OneMinusSrcAlphaFactor)
  52076. return Ge.ONE_MINUS_SRC_ALPHA;
  52077. if (e === n.DstAlphaFactor)
  52078. return Ge.DST_ALPHA;
  52079. if (e === n.OneMinusDstAlphaFactor)
  52080. return Ge.ONE_MINUS_DST_ALPHA;
  52081. if (e === n.DstColorFactor)
  52082. return Ge.DST_COLOR;
  52083. if (e === n.OneMinusDstColorFactor)
  52084. return Ge.ONE_MINUS_DST_COLOR;
  52085. if (e === n.SrcAlphaSaturateFactor)
  52086. return Ge.SRC_ALPHA_SATURATE;
  52087. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  52088. null !== t) {
  52089. if (e === n.RGB_S3TC_DXT1_Format)
  52090. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  52091. if (e === n.RGBA_S3TC_DXT1_Format)
  52092. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  52093. if (e === n.RGBA_S3TC_DXT3_Format)
  52094. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  52095. if (e === n.RGBA_S3TC_DXT5_Format)
  52096. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  52097. }
  52098. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  52099. null !== t) {
  52100. if (e === n.RGB_PVRTC_4BPPV1_Format)
  52101. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  52102. if (e === n.RGB_PVRTC_2BPPV1_Format)
  52103. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  52104. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  52105. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  52106. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  52107. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  52108. }
  52109. if (t = We.get("WEBGL_compressed_texture_etc1"),
  52110. null !== t && e === n.RGB_ETC1_Format)
  52111. return t.COMPRESSED_RGB_ETC1_WEBGL;
  52112. if (t = We.get("EXT_blend_minmax"),
  52113. null !== t) {
  52114. if (e === n.MinEquation)
  52115. return t.MIN_EXT;
  52116. if (e === n.MaxEquation)
  52117. return t.MAX_EXT
  52118. }
  52119. return 0
  52120. }
  52121. console.log("THREE.WebGLRenderer", n.REVISION),
  52122. e = e || {};
  52123. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  52124. , ie = void 0 !== e.context ? e.context : null
  52125. , ne = void 0 !== e.alpha && e.alpha
  52126. , re = void 0 === e.depth || e.depth
  52127. , oe = void 0 === e.stencil || e.stencil
  52128. , ae = void 0 !== e.antialias && e.antialias
  52129. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  52130. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  52131. , ce = []
  52132. , he = []
  52133. , ue = -1
  52134. , de = []
  52135. , pe = -1
  52136. , fe = new Float32Array(8)
  52137. , ge = []
  52138. , me = [];
  52139. this.domElement = te,
  52140. this.context = null,
  52141. this.autoClear = !0,
  52142. this.autoClearColor = !0,
  52143. this.autoClearDepth = !0,
  52144. this.autoClearStencil = !0,
  52145. this.sortObjects = !0,
  52146. this.gammaFactor = 2,
  52147. this.gammaInput = !1,
  52148. this.gammaOutput = !1,
  52149. this.physicallyCorrectLights = !1,
  52150. this.toneMapping = n.LinearToneMapping,
  52151. this.toneMappingExposure = 1,
  52152. this.toneMappingWhitePoint = 1,
  52153. this.maxMorphTargets = 8,
  52154. this.maxMorphNormals = 4,
  52155. this.autoScaleCubemaps = !0;
  52156. var ve = this
  52157. , Ae = null
  52158. , ye = null
  52159. , Ce = null
  52160. , Ie = -1
  52161. , Ee = ""
  52162. , be = null
  52163. , we = new n.Vector4
  52164. , _e = null
  52165. , Te = new n.Vector4
  52166. , xe = 0
  52167. , Se = new n.Color(0)
  52168. , Me = 0
  52169. , Re = te.width
  52170. , Pe = te.height
  52171. , Oe = 1
  52172. , Le = new n.Vector4(0,0,Re,Pe)
  52173. , De = !1
  52174. , Ne = new n.Vector4(0,0,Re,Pe)
  52175. , Be = new n.Frustum
  52176. , Fe = new n.Matrix4
  52177. , Ve = new n.Vector3
  52178. , Ue = {
  52179. hash: "",
  52180. ambient: [0, 0, 0],
  52181. directional: [],
  52182. directionalShadowMap: [],
  52183. directionalShadowMatrix: [],
  52184. spot: [],
  52185. spotShadowMap: [],
  52186. spotShadowMatrix: [],
  52187. point: [],
  52188. pointShadowMap: [],
  52189. pointShadowMatrix: [],
  52190. hemi: [],
  52191. shadows: [],
  52192. shadowsPointLight: 0
  52193. }
  52194. , ke = {
  52195. geometries: 0,
  52196. textures: 0
  52197. }
  52198. , He = {
  52199. calls: 0,
  52200. vertices: 0,
  52201. faces: 0,
  52202. points: 0
  52203. };
  52204. this.info = {
  52205. render: He,
  52206. memory: ke,
  52207. programs: null
  52208. };
  52209. var Ge;
  52210. try {
  52211. var ze = {
  52212. alpha: ne,
  52213. depth: re,
  52214. stencil: oe,
  52215. antialias: ae,
  52216. premultipliedAlpha: se,
  52217. preserveDrawingBuffer: le
  52218. };
  52219. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  52220. null === Ge)
  52221. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  52222. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  52223. return {
  52224. rangeMin: 1,
  52225. rangeMax: 1,
  52226. precision: 1
  52227. }
  52228. }
  52229. ),
  52230. te.addEventListener("webglcontextlost", a, !1)
  52231. } catch (e) {
  52232. console.error("THREE.WebGLRenderer: " + e)
  52233. }
  52234. var We = new n.WebGLExtensions(Ge);
  52235. We.get("OES_texture_float"),
  52236. We.get("OES_texture_float_linear"),
  52237. We.get("OES_texture_half_float"),
  52238. We.get("OES_texture_half_float_linear"),
  52239. We.get("OES_standard_derivatives"),
  52240. We.get("ANGLE_instanced_arrays"),
  52241. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  52242. var je = new n.WebGLCapabilities(Ge,We,e)
  52243. , Ye = new n.WebGLState(Ge,We,ee)
  52244. , Xe = new n.WebGLProperties
  52245. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  52246. , qe = new n.WebGLPrograms(this,je)
  52247. , Ke = new n.WebGLLights;
  52248. this.info.programs = qe.programs;
  52249. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  52250. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  52251. r(),
  52252. this.context = Ge,
  52253. this.capabilities = je,
  52254. this.extensions = We,
  52255. this.properties = Xe,
  52256. this.state = Ye;
  52257. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  52258. this.shadowMap = $e;
  52259. var et = new n.SpritePlugin(this,ge)
  52260. , tt = new n.LensFlarePlugin(this,me);
  52261. this.getContext = function() {
  52262. return Ge
  52263. }
  52264. ,
  52265. this.getContextAttributes = function() {
  52266. return Ge.getContextAttributes()
  52267. }
  52268. ,
  52269. this.forceContextLoss = function() {
  52270. We.get("WEBGL_lose_context").loseContext()
  52271. }
  52272. ,
  52273. this.getMaxAnisotropy = function() {
  52274. var e;
  52275. return function() {
  52276. if (void 0 !== e)
  52277. return e;
  52278. var t = We.get("EXT_texture_filter_anisotropic");
  52279. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  52280. }
  52281. }(),
  52282. this.getPrecision = function() {
  52283. return je.precision
  52284. }
  52285. ,
  52286. this.getPixelRatio = function() {
  52287. return Oe
  52288. }
  52289. ,
  52290. this.setPixelRatio = function(e) {
  52291. void 0 !== e && (Oe = e,
  52292. this.setSize(Ne.z, Ne.w, !1))
  52293. }
  52294. ,
  52295. this.getSize = function() {
  52296. return {
  52297. width: Re,
  52298. height: Pe
  52299. }
  52300. }
  52301. ,
  52302. this.setSize = function(e, t, i, devicePixelRatio) {
  52303. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  52304. Re = e,
  52305. Pe = t,
  52306. te.width = e * Oe,
  52307. te.height = t * Oe,
  52308. i !== !1 && (te.style.width = e + "px",
  52309. te.style.height = t + "px"),
  52310. this.setViewport(0, 0, e, t)
  52311. }
  52312. ,
  52313. this.setViewport = function(e, t, i, n) {
  52314. Ye.viewport(Ne.set(e, t, i, n))
  52315. }
  52316. ,
  52317. this.setScissor = function(e, t, i, n) {
  52318. Ye.scissor(Le.set(e, t, i, n))
  52319. }
  52320. ,
  52321. this.setScissorTest = function(e) {
  52322. Ye.setScissorTest(De = e)
  52323. }
  52324. ,
  52325. this.getClearColor = function() {
  52326. return Se
  52327. }
  52328. ,
  52329. this.setClearColor = function(e, t) {
  52330. Se.set(e),
  52331. Me = void 0 !== t ? t : 1,
  52332. i(Se.r, Se.g, Se.b, Me)
  52333. }
  52334. ,
  52335. this.getClearAlpha = function() {
  52336. return Me
  52337. }
  52338. ,
  52339. this.setClearAlpha = function(e) {
  52340. Me = e,
  52341. i(Se.r, Se.g, Se.b, Me)
  52342. }
  52343. ,
  52344. this.clear = function(e, t, i) {
  52345. var n = 0;
  52346. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  52347. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  52348. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  52349. Ge.clear(n)
  52350. }
  52351. ,
  52352. this.clearColor = function() {
  52353. this.clear(!0, !1, !1)
  52354. }
  52355. ,
  52356. this.clearDepth = function() {
  52357. this.clear(!1, !0, !1)
  52358. }
  52359. ,
  52360. this.clearStencil = function() {
  52361. this.clear(!1, !1, !0)
  52362. }
  52363. ,
  52364. this.clearTarget = function(e, t, i, n) {
  52365. this.setRenderTarget(e),
  52366. this.clear(t, i, n)
  52367. }
  52368. ,
  52369. this.resetGLState = o,
  52370. this.dispose = function() {
  52371. te.removeEventListener("webglcontextlost", a, !1)
  52372. }
  52373. ,
  52374. this.renderBufferImmediate = function(e, t, i) {
  52375. Ye.initAttributes();
  52376. var r = Xe.get(e);
  52377. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  52378. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  52379. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  52380. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  52381. var o = t.getAttributes();
  52382. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  52383. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  52384. Ye.enableAttribute(o.position),
  52385. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  52386. e.hasNormals) {
  52387. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  52388. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  52389. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  52390. var l = e.normalArray
  52391. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  52392. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  52393. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  52394. l[a + 0] = c,
  52395. l[a + 1] = h,
  52396. l[a + 2] = u,
  52397. l[a + 3] = c,
  52398. l[a + 4] = h,
  52399. l[a + 5] = u,
  52400. l[a + 6] = c,
  52401. l[a + 7] = h,
  52402. l[a + 8] = u
  52403. }
  52404. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  52405. Ye.enableAttribute(o.normal),
  52406. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  52407. }
  52408. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  52409. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  52410. Ye.enableAttribute(o.uv),
  52411. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  52412. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  52413. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  52414. Ye.enableAttribute(o.color),
  52415. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  52416. Ye.disableUnusedAttributes(),
  52417. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  52418. e.count = 0
  52419. }
  52420. ,
  52421. this.renderBufferDirect = function(e, i, r, o, a, s) {
  52422. E(o);
  52423. var l = w(e, i, o, a)
  52424. , c = !1
  52425. , h = r.id + "_" + l.id + "_" + o.wireframe;
  52426. h !== Ee && (Ee = h,
  52427. c = !0);
  52428. var u = a.morphTargetInfluences;
  52429. if (void 0 !== u) {
  52430. for (var d = [], p = 0, m = u.length; p < m; p++) {
  52431. var v = u[p];
  52432. d.push([v, p])
  52433. }
  52434. d.sort(g),
  52435. d.length > 8 && (d.length = 8);
  52436. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  52437. var v = d[p];
  52438. if (fe[p] = v[0],
  52439. 0 !== v[0]) {
  52440. var y = v[1];
  52441. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  52442. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  52443. } else
  52444. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  52445. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  52446. }
  52447. var C = l.getUniforms();
  52448. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  52449. c = !0
  52450. }
  52451. var y = r.index
  52452. , I = r.attributes.position;
  52453. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  52454. var b;
  52455. null !== y ? (b = Je,
  52456. b.setIndex(y)) : b = Qe,
  52457. c && (f(o, l, r),
  52458. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  52459. var _ = 0
  52460. , T = 1 / 0;
  52461. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  52462. var x = r.drawRange.start
  52463. , S = r.drawRange.count
  52464. , M = null !== s ? s.start : 0
  52465. , R = null !== s ? s.count : 1 / 0
  52466. , P = Math.max(_, x, M)
  52467. , O = Math.min(_ + T, x + S, M + R) - 1
  52468. , L = Math.max(0, O - P + 1);
  52469. if (a instanceof n.Mesh)
  52470. if (o.wireframe === !0)
  52471. Ye.setLineWidth(o.wireframeLinewidth * t()),
  52472. b.setMode(Ge.LINES);
  52473. else
  52474. switch (a.drawMode) {
  52475. case n.TrianglesDrawMode:
  52476. b.setMode(Ge.TRIANGLES);
  52477. break;
  52478. case n.TriangleStripDrawMode:
  52479. b.setMode(Ge.TRIANGLE_STRIP);
  52480. break;
  52481. case n.TriangleFanDrawMode:
  52482. b.setMode(Ge.TRIANGLE_FAN)
  52483. }
  52484. else if (a instanceof n.Line) {
  52485. var D = o.linewidth;
  52486. void 0 === D && (D = 1),
  52487. Ye.setLineWidth(D * t()),
  52488. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  52489. } else
  52490. a instanceof n.Points && b.setMode(Ge.POINTS);
  52491. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  52492. }
  52493. ,
  52494. this.render = function(e, t, i, r) {
  52495. if (t instanceof n.Camera == !1)
  52496. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  52497. var o = e.fog;
  52498. if (Ee = "",
  52499. Ie = -1,
  52500. be = null,
  52501. e.autoUpdate === !0 && e.updateMatrixWorld(),
  52502. null === t.parent && t.updateMatrixWorld(),
  52503. t.matrixWorldInverse.getInverse(t.matrixWorld),
  52504. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  52505. Be.setFromMatrix(Fe),
  52506. ce.length = 0,
  52507. ue = -1,
  52508. pe = -1,
  52509. ge.length = 0,
  52510. me.length = 0,
  52511. y(e, t),
  52512. he.length = ue + 1,
  52513. de.length = pe + 1,
  52514. ve.sortObjects === !0 && (he.sort(m),
  52515. de.sort(v)),
  52516. U(ce, t),
  52517. $e.render(e, t),
  52518. He.calls = 0,
  52519. He.vertices = 0,
  52520. He.faces = 0,
  52521. He.points = 0,
  52522. void 0 === i && (i = null),
  52523. this.setRenderTarget(i),
  52524. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  52525. e.overrideMaterial) {
  52526. var a = e.overrideMaterial;
  52527. C(he, t, o, a),
  52528. C(de, t, o, a)
  52529. } else
  52530. Ye.setBlending(n.NoBlending),
  52531. C(he, t, o),
  52532. C(de, t, o);
  52533. if (et.render(e, t),
  52534. tt.render(e, t, Te),
  52535. i) {
  52536. var s = i.texture;
  52537. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  52538. }
  52539. Ye.setDepthTest(!0),
  52540. Ye.setDepthWrite(!0),
  52541. Ye.setColorWrite(!0)
  52542. }
  52543. ,
  52544. this.setFaceCulling = function(e, t) {
  52545. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  52546. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  52547. Ye.enable(Ge.CULL_FACE))
  52548. }
  52549. ,
  52550. this.setTexture = function(e, t) {
  52551. var i = Xe.get(e);
  52552. if (e.version > 0 && i.__version !== e.version) {
  52553. var n = e.image;
  52554. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  52555. }
  52556. Ye.activeTexture(Ge.TEXTURE0 + t),
  52557. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  52558. }
  52559. ,
  52560. this.getCurrentRenderTarget = function() {
  52561. return ye
  52562. }
  52563. ,
  52564. this.setRenderTargetFramebuffer = function ( renderTarget, defaultFramebuffer ) {//add
  52565. const renderTargetProperties = Xe.get( renderTarget );
  52566. renderTargetProperties.__webglFramebuffer = defaultFramebuffer;
  52567. renderTargetProperties.__useDefaultFramebuffer = defaultFramebuffer === undefined;
  52568. },
  52569. this.setFramebuffer = function ( value ) {//add
  52570. if ( Ce !== value && ye === null ) Ge.bindFramebuffer( 36160, value );
  52571. Ce = value;
  52572. },
  52573. this.setRenderTarget = function(e) {
  52574. ye = e,
  52575. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  52576. var t, i = e instanceof n.WebGLRenderTargetCube;
  52577. if (e) {
  52578. var r = Xe.get(e);
  52579. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  52580. we.copy(e.scissor),
  52581. _e = e.scissorTest,
  52582. Te.copy(e.viewport)
  52583. } else
  52584. t = null,
  52585. we.copy(Le).multiplyScalar(Oe),
  52586. _e = De,
  52587. Te.copy(Ne).multiplyScalar(Oe);
  52588. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  52589. Ce = t),
  52590. Ye.scissor(we),
  52591. Ye.setScissorTest(_e),
  52592. Ye.viewport(Te),
  52593. i) {
  52594. var o = Xe.get(e.texture);
  52595. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  52596. }
  52597. }
  52598. ,
  52599. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  52600. if (e instanceof n.WebGLRenderTarget == !1)
  52601. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  52602. var s = Xe.get(e).__webglFramebuffer;
  52603. if (s) {
  52604. var l = !1;
  52605. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  52606. l = !0);
  52607. try {
  52608. var c = e.texture;
  52609. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  52610. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  52611. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  52612. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  52613. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  52614. } finally {
  52615. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  52616. }
  52617. }
  52618. }
  52619. }
  52620. ,
  52621. n.WebGLRenderTarget = function(e, t, i) {
  52622. this.uuid = n.Math.generateUUID(),
  52623. this.width = e,
  52624. this.height = t,
  52625. this.scissor = new n.Vector4(0,0,e,t),
  52626. this.scissorTest = !1,
  52627. this.viewport = new n.Vector4(0,0,e,t),
  52628. i = i || {},
  52629. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  52630. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  52631. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  52632. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  52633. }
  52634. ,
  52635. n.WebGLRenderTarget.prototype = {
  52636. constructor: n.WebGLRenderTarget,
  52637. setSize: function(e, t) {
  52638. this.width === e && this.height === t || (this.width = e,
  52639. this.height = t,
  52640. this.dispose()),
  52641. this.viewport.set(0, 0, e, t),
  52642. this.scissor.set(0, 0, e, t)
  52643. },
  52644. clone: function() {
  52645. return (new this.constructor).copy(this)
  52646. },
  52647. copy: function(e) {
  52648. return this.width = e.width,
  52649. this.height = e.height,
  52650. this.viewport.copy(e.viewport),
  52651. this.texture = e.texture.clone(),
  52652. this.depthBuffer = e.depthBuffer,
  52653. this.stencilBuffer = e.stencilBuffer,
  52654. this
  52655. },
  52656. dispose: function() {
  52657. this.dispatchEvent({
  52658. type: "dispose"
  52659. })
  52660. }
  52661. },
  52662. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52663. n.WebGLRenderTargetCube = function(e, t, i) {
  52664. n.WebGLRenderTarget.call(this, e, t, i),
  52665. this.activeCubeFace = 0,
  52666. this.activeMipMapLevel = 0
  52667. }
  52668. ,
  52669. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52670. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52671. n.WebGLBufferRenderer = function(e, t, i) {
  52672. function r(e) {
  52673. s = e
  52674. }
  52675. function o(t, n) {
  52676. e.drawArrays(s, t, n),
  52677. i.calls++,
  52678. i.vertices += n,
  52679. s === e.TRIANGLES && (i.faces += n / 3)
  52680. }
  52681. function a(r) {
  52682. var o = t.get("ANGLE_instanced_arrays");
  52683. if (null === o)
  52684. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52685. var a = r.attributes.position
  52686. , l = 0;
  52687. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52688. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52689. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52690. i.calls++,
  52691. i.vertices += l * r.maxInstancedCount,
  52692. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52693. }
  52694. var s;
  52695. this.setMode = r,
  52696. this.render = o,
  52697. this.renderInstances = a
  52698. }
  52699. ,
  52700. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  52701. function n(e) {
  52702. s = e
  52703. }
  52704. function r(i) {
  52705. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52706. c = 4) : (l = e.UNSIGNED_SHORT,
  52707. c = 2)
  52708. }
  52709. function o(t, n) {
  52710. e.drawElements(s, n, l, t * c),
  52711. i.calls++,
  52712. i.vertices += n,
  52713. s === e.TRIANGLES && (i.faces += n / 3)
  52714. }
  52715. function a(n, r, o) {
  52716. var a = t.get("ANGLE_instanced_arrays");
  52717. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52718. i.calls++,
  52719. i.vertices += o * n.maxInstancedCount,
  52720. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52721. }
  52722. var s, l, c;
  52723. this.setMode = n,
  52724. this.setIndex = r,
  52725. this.render = o,
  52726. this.renderInstances = a
  52727. }
  52728. ,
  52729. n.WebGLExtensions = function(e) {
  52730. var t = {};
  52731. this.get = function(i) {
  52732. if (void 0 !== t[i])
  52733. return t[i];
  52734. var n;
  52735. switch (i) {
  52736. case "EXT_texture_filter_anisotropic":
  52737. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52738. break;
  52739. case "WEBGL_compressed_texture_s3tc":
  52740. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52741. break;
  52742. case "WEBGL_compressed_texture_pvrtc":
  52743. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52744. break;
  52745. case "WEBGL_compressed_texture_etc1":
  52746. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52747. break;
  52748. default:
  52749. n = e.getExtension(i)
  52750. }
  52751. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52752. t[i] = n,
  52753. n
  52754. }
  52755. }
  52756. ,
  52757. n.WebGLCapabilities = function(e, t, i) {
  52758. function n(t) {
  52759. if ("highp" === t) {
  52760. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52761. return "highp";
  52762. t = "mediump"
  52763. }
  52764. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52765. }
  52766. this.getMaxPrecision = n,
  52767. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52768. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52769. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52770. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52771. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52772. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52773. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52774. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52775. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52776. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52777. this.vertexTextures = this.maxVertexTextures > 0,
  52778. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52779. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52780. var r = n(this.precision);
  52781. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52782. this.precision = r),
  52783. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52784. }
  52785. ,
  52786. n.WebGLGeometries = function(e, t, i) {
  52787. function r(e) {
  52788. var t = e.geometry;
  52789. if (void 0 !== h[t.id])
  52790. return h[t.id];
  52791. t.addEventListener("dispose", o);
  52792. var r;
  52793. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52794. r = t._bufferGeometry),
  52795. h[t.id] = r,
  52796. i.memory.geometries++,
  52797. r
  52798. }
  52799. function o(e) {
  52800. var n = e.target
  52801. , r = h[n.id];
  52802. null !== r.index && s(r.index),
  52803. l(r.attributes),
  52804. n.removeEventListener("dispose", o),
  52805. delete h[n.id];
  52806. var a = t.get(n);
  52807. a.wireframe && s(a.wireframe),
  52808. t.delete(n);
  52809. var c = t.get(r);
  52810. c.wireframe && s(c.wireframe),
  52811. t.delete(r),
  52812. i.memory.geometries--
  52813. }
  52814. function a(e) {
  52815. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52816. }
  52817. function s(t) {
  52818. var i = a(t);
  52819. void 0 !== i && (e.deleteBuffer(i),
  52820. c(t))
  52821. }
  52822. function l(e) {
  52823. for (var t in e)
  52824. s(e[t])
  52825. }
  52826. function c(e) {
  52827. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52828. }
  52829. var h = {};
  52830. this.get = r
  52831. }
  52832. ,
  52833. n.WebGLLights = function() {
  52834. var e = {};
  52835. this.get = function(t) {
  52836. if (void 0 !== e[t.id])
  52837. return e[t.id];
  52838. var i;
  52839. switch (t.type) {
  52840. case "DirectionalLight":
  52841. i = {
  52842. direction: new n.Vector3,
  52843. color: new n.Color,
  52844. shadow: !1,
  52845. shadowBias: 0,
  52846. shadowRadius: 1,
  52847. shadowMapSize: new n.Vector2
  52848. };
  52849. break;
  52850. case "SpotLight":
  52851. i = {
  52852. position: new n.Vector3,
  52853. direction: new n.Vector3,
  52854. color: new n.Color,
  52855. distance: 0,
  52856. coneCos: 0,
  52857. penumbraCos: 0,
  52858. decay: 0,
  52859. shadow: !1,
  52860. shadowBias: 0,
  52861. shadowRadius: 1,
  52862. shadowMapSize: new n.Vector2
  52863. };
  52864. break;
  52865. case "PointLight":
  52866. i = {
  52867. position: new n.Vector3,
  52868. color: new n.Color,
  52869. distance: 0,
  52870. decay: 0,
  52871. shadow: !1,
  52872. shadowBias: 0,
  52873. shadowRadius: 1,
  52874. shadowMapSize: new n.Vector2
  52875. };
  52876. break;
  52877. case "HemisphereLight":
  52878. i = {
  52879. direction: new n.Vector3,
  52880. skyColor: new n.Color,
  52881. groundColor: new n.Color
  52882. }
  52883. }
  52884. return e[t.id] = i,
  52885. i
  52886. }
  52887. }
  52888. ,
  52889. n.WebGLObjects = function(e, t, i) {
  52890. function r(t) {
  52891. var i = u.get(t);
  52892. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52893. var r = i.index
  52894. , a = i.attributes;
  52895. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52896. for (var s in a)
  52897. o(a[s], e.ARRAY_BUFFER);
  52898. var l = i.morphAttributes;
  52899. for (var s in l)
  52900. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52901. o(c[h], e.ARRAY_BUFFER);
  52902. return i
  52903. }
  52904. function o(e, i) {
  52905. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52906. , o = t.get(r);
  52907. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52908. }
  52909. function a(t, i, n) {
  52910. t.__webglBuffer = e.createBuffer(),
  52911. e.bindBuffer(n, t.__webglBuffer);
  52912. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52913. e.bufferData(n, i.array, r),
  52914. t.version = i.version
  52915. }
  52916. function s(t, i, n) {
  52917. e.bindBuffer(n, t.__webglBuffer),
  52918. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52919. i.updateRange.count = 0),
  52920. t.version = i.version
  52921. }
  52922. function l(e) {
  52923. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52924. }
  52925. function c(i) {
  52926. var r = t.get(i);
  52927. if (void 0 !== r.wireframe)
  52928. return r.wireframe;
  52929. var a = []
  52930. , s = i.index
  52931. , l = i.attributes
  52932. , c = l.position;
  52933. if (null !== s)
  52934. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52935. var g = d[p + 0]
  52936. , m = d[p + 1]
  52937. , v = d[p + 2];
  52938. h(u, g, m) && a.push(g, m),
  52939. h(u, m, v) && a.push(m, v),
  52940. h(u, v, g) && a.push(v, g)
  52941. }
  52942. else
  52943. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52944. var g = p + 0
  52945. , m = p + 1
  52946. , v = p + 2;
  52947. a.push(g, m, m, v, v, g)
  52948. }
  52949. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52950. , y = new n.BufferAttribute(new A(a),1);
  52951. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52952. r.wireframe = y,
  52953. y
  52954. }
  52955. function h(e, t, i) {
  52956. if (t > i) {
  52957. var n = t;
  52958. t = i,
  52959. i = n
  52960. }
  52961. var r = e[t];
  52962. return void 0 === r ? (e[t] = [i],
  52963. !0) : r.indexOf(i) === -1 && (r.push(i),
  52964. !0)
  52965. }
  52966. var u = new n.WebGLGeometries(e,t,i);
  52967. this.getAttributeBuffer = l,
  52968. this.getWireframeAttribute = c,
  52969. this.update = r
  52970. }
  52971. ,
  52972. n.WebGLProgram = function() {
  52973. function e(e) {
  52974. switch (e) {
  52975. case n.LinearEncoding:
  52976. return ["Linear", "( value )"];
  52977. case n.sRGBEncoding:
  52978. return ["sRGB", "( value )"];
  52979. case n.RGBEEncoding:
  52980. return ["RGBE", "( value )"];
  52981. case n.RGBM7Encoding:
  52982. return ["RGBM", "( value, 7.0 )"];
  52983. case n.RGBM16Encoding:
  52984. return ["RGBM", "( value, 16.0 )"];
  52985. case n.RGBDEncoding:
  52986. return ["RGBD", "( value, 256.0 )"];
  52987. case n.GammaEncoding:
  52988. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52989. default:
  52990. throw new Error("unsupported encoding: " + e)
  52991. }
  52992. }
  52993. function t(t, i) {
  52994. var n = e(i);
  52995. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52996. }
  52997. function i(t, i) {
  52998. var n = e(i);
  52999. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  53000. }
  53001. function r(e, t) {
  53002. var i;
  53003. switch (t) {
  53004. case n.LinearToneMapping:
  53005. i = "Linear";
  53006. break;
  53007. case n.ReinhardToneMapping:
  53008. i = "Reinhard";
  53009. break;
  53010. case n.Uncharted2ToneMapping:
  53011. i = "Uncharted2";
  53012. break;
  53013. case n.CineonToneMapping:
  53014. i = "OptimizedCineon";
  53015. break;
  53016. default:
  53017. throw new Error("unsupported toneMapping: " + t)
  53018. }
  53019. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  53020. }
  53021. function o(e, t, i) {
  53022. e = e || {};
  53023. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  53024. return n.filter(c).join("\n")
  53025. }
  53026. function a(e) {
  53027. var t = [];
  53028. for (var i in e) {
  53029. var n = e[i];
  53030. n !== !1 && t.push("#define " + i + " " + n)
  53031. }
  53032. return t.join("\n")
  53033. }
  53034. function s(e, t, i) {
  53035. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  53036. var a = e.getActiveUniform(t, o)
  53037. , s = a.name
  53038. , l = e.getUniformLocation(t, s)
  53039. , c = f.exec(s);
  53040. if (c) {
  53041. var h = c[1]
  53042. , u = c[2]
  53043. , d = n[h];
  53044. d || (d = n[h] = {}),
  53045. d[u] = l
  53046. } else if (c = g.exec(s)) {
  53047. var p = c[1]
  53048. , v = c[2]
  53049. , A = c[3]
  53050. , y = n[p];
  53051. y || (y = n[p] = []);
  53052. var C = y[v];
  53053. C || (C = y[v] = {}),
  53054. C[A] = l
  53055. } else if (c = m.exec(s)) {
  53056. var p = c[1];
  53057. n[p] = l
  53058. } else
  53059. n[s] = l
  53060. }
  53061. return n
  53062. }
  53063. function l(e, t, i) {
  53064. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  53065. var a = e.getActiveAttrib(t, o)
  53066. , s = a.name;
  53067. n[s] = e.getAttribLocation(t, s)
  53068. }
  53069. return n
  53070. }
  53071. function c(e) {
  53072. return "" !== e
  53073. }
  53074. function h(e, t) {
  53075. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  53076. }
  53077. function u(e) {
  53078. function t(e, t) {
  53079. var i = n.ShaderChunk[t];
  53080. if (void 0 === i)
  53081. throw new Error("Can not resolve #include <" + t + ">");
  53082. return u(i)
  53083. }
  53084. var i = /#include +<([\w\d.]+)>/g;
  53085. return e.replace(i, t)
  53086. }
  53087. function d(e) {
  53088. function t(e, t, i, n) {
  53089. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  53090. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  53091. return r
  53092. }
  53093. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  53094. return e.replace(i, t)
  53095. }
  53096. var p = 0
  53097. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  53098. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  53099. , m = /^([\w\d_]+)\[0\]$/;
  53100. return function(e, f, g, m) {
  53101. var v = e.context
  53102. , A = g.extensions
  53103. , y = g.defines
  53104. , C = g.__webglShader.vertexShader
  53105. , I = g.__webglShader.fragmentShader
  53106. , E = "SHADOWMAP_TYPE_BASIC";
  53107. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  53108. var b = "ENVMAP_TYPE_CUBE"
  53109. , w = "ENVMAP_MODE_REFLECTION"
  53110. , _ = "ENVMAP_BLENDING_MULTIPLY";
  53111. if (m.envMap) {
  53112. switch (g.envMap.mapping) {
  53113. case n.CubeReflectionMapping:
  53114. case n.CubeRefractionMapping:
  53115. b = "ENVMAP_TYPE_CUBE";
  53116. break;
  53117. case n.CubeUVReflectionMapping:
  53118. case n.CubeUVRefractionMapping:
  53119. b = "ENVMAP_TYPE_CUBE_UV";
  53120. break;
  53121. case n.EquirectangularReflectionMapping:
  53122. case n.EquirectangularRefractionMapping:
  53123. b = "ENVMAP_TYPE_EQUIREC";
  53124. break;
  53125. case n.SphericalReflectionMapping:
  53126. b = "ENVMAP_TYPE_SPHERE"
  53127. }
  53128. switch (g.envMap.mapping) {
  53129. case n.CubeRefractionMapping:
  53130. case n.EquirectangularRefractionMapping:
  53131. w = "ENVMAP_MODE_REFRACTION"
  53132. }
  53133. switch (g.combine) {
  53134. case n.MultiplyOperation:
  53135. _ = "ENVMAP_BLENDING_MULTIPLY";
  53136. break;
  53137. case n.MixOperation:
  53138. _ = "ENVMAP_BLENDING_MIX";
  53139. break;
  53140. case n.AddOperation:
  53141. _ = "ENVMAP_BLENDING_ADD"
  53142. }
  53143. }
  53144. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  53145. g instanceof n.RawShaderMaterial ? (T = "",
  53146. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  53147. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  53148. C = u(C, m),
  53149. C = h(C, m),
  53150. I = u(I, m),
  53151. I = h(I, m),
  53152. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  53153. I = d(I));
  53154. var O = T + C
  53155. , L = x + I
  53156. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  53157. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  53158. v.attachShader(P, D),
  53159. v.attachShader(P, N),
  53160. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  53161. v.linkProgram(P);
  53162. var B = v.getProgramInfoLog(P)
  53163. , F = v.getShaderInfoLog(D)
  53164. , V = v.getShaderInfoLog(N)
  53165. , U = !0
  53166. , k = !0;
  53167. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  53168. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  53169. k && (this.diagnostics = {
  53170. runnable: U,
  53171. material: g,
  53172. programLog: B,
  53173. vertexShader: {
  53174. log: F,
  53175. prefix: T
  53176. },
  53177. fragmentShader: {
  53178. log: V,
  53179. prefix: x
  53180. }
  53181. }),
  53182. v.deleteShader(D),
  53183. v.deleteShader(N);
  53184. var H;
  53185. this.getUniforms = function() {
  53186. return void 0 === H && (H = s(v, P)),
  53187. H
  53188. }
  53189. ;
  53190. var G;
  53191. return this.getAttributes = function() {
  53192. return void 0 === G && (G = l(v, P)),
  53193. G
  53194. }
  53195. ,
  53196. this.destroy = function() {
  53197. v.deleteProgram(P),
  53198. this.program = void 0
  53199. }
  53200. ,
  53201. Object.defineProperties(this, {
  53202. uniforms: {
  53203. get: function() {
  53204. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  53205. this.getUniforms()
  53206. }
  53207. },
  53208. attributes: {
  53209. get: function() {
  53210. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  53211. this.getAttributes()
  53212. }
  53213. }
  53214. }),
  53215. this.id = p++,
  53216. this.code = f,
  53217. this.usedTimes = 1,
  53218. this.program = P,
  53219. this.vertexShader = D,
  53220. this.fragmentShader = N,
  53221. this
  53222. }
  53223. }(),
  53224. n.WebGLPrograms = function(e, t) {
  53225. function i(e) {
  53226. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  53227. return 1024;
  53228. var i = t.maxVertexUniforms
  53229. , r = Math.floor((i - 20) / 4)
  53230. , o = r;
  53231. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  53232. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  53233. o
  53234. }
  53235. function r(e, t) {
  53236. var i;
  53237. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  53238. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  53239. i
  53240. }
  53241. var o = []
  53242. , a = {
  53243. MeshDepthMaterial: "depth",
  53244. MeshNormalMaterial: "normal",
  53245. MeshBasicMaterial: "basic",
  53246. MeshLambertMaterial: "lambert",
  53247. MeshPhongMaterial: "phong",
  53248. MeshStandardMaterial: "standard",
  53249. LineBasicMaterial: "basic",
  53250. LineDashedMaterial: "dashed",
  53251. PointsMaterial: "points"
  53252. }
  53253. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  53254. this.getParameters = function(o, s, l, c) {
  53255. var h = a[o.type]
  53256. , u = i(c)
  53257. , d = e.getPrecision();
  53258. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  53259. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  53260. var p = {
  53261. shaderID: h,
  53262. precision: d,
  53263. supportsVertexTextures: t.vertexTextures,
  53264. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  53265. map: !!o.map,
  53266. mapEncoding: r(o.map, e.gammaInput),
  53267. envMap: !!o.envMap,
  53268. envMapMode: o.envMap && o.envMap.mapping,
  53269. envMapEncoding: r(o.envMap, e.gammaInput),
  53270. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  53271. lightMap: !!o.lightMap,
  53272. aoMap: !!o.aoMap,
  53273. emissiveMap: !!o.emissiveMap,
  53274. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  53275. bumpMap: !!o.bumpMap,
  53276. normalMap: !!o.normalMap,
  53277. displacementMap: !!o.displacementMap,
  53278. roughnessMap: !!o.roughnessMap,
  53279. metalnessMap: !!o.metalnessMap,
  53280. specularMap: !!o.specularMap,
  53281. alphaMap: !!o.alphaMap,
  53282. combine: o.combine,
  53283. vertexColors: o.vertexColors,
  53284. fog: l,
  53285. useFog: o.fog,
  53286. fogExp: l instanceof n.FogExp2,
  53287. flatShading: o.shading === n.FlatShading,
  53288. sizeAttenuation: o.sizeAttenuation,
  53289. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  53290. skinning: o.skinning,
  53291. maxBones: u,
  53292. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  53293. morphTargets: o.morphTargets,
  53294. morphNormals: o.morphNormals,
  53295. maxMorphTargets: e.maxMorphTargets,
  53296. maxMorphNormals: e.maxMorphNormals,
  53297. numDirLights: s.directional.length,
  53298. numPointLights: s.point.length,
  53299. numSpotLights: s.spot.length,
  53300. numHemiLights: s.hemi.length,
  53301. pointLightShadows: s.shadowsPointLight,
  53302. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  53303. shadowMapType: e.shadowMap.type,
  53304. toneMapping: e.toneMapping,
  53305. physicallyCorrectLights: e.physicallyCorrectLights,
  53306. premultipliedAlpha: o.premultipliedAlpha,
  53307. alphaTest: o.alphaTest,
  53308. doubleSided: o.side === n.DoubleSide,
  53309. flipSided: o.side === n.BackSide
  53310. };
  53311. return p
  53312. }
  53313. ,
  53314. this.getProgramCode = function(e, t) {
  53315. var i = [];
  53316. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  53317. i.push(e.vertexShader)),
  53318. void 0 !== e.defines)
  53319. for (var n in e.defines)
  53320. i.push(n),
  53321. i.push(e.defines[n]);
  53322. for (var r = 0; r < s.length; r++) {
  53323. var o = s[r];
  53324. i.push(o),
  53325. i.push(t[o])
  53326. }
  53327. return i.join()
  53328. }
  53329. ,
  53330. this.acquireProgram = function(t, i, r) {
  53331. for (var a, s = 0, l = o.length; s < l; s++) {
  53332. var c = o[s];
  53333. if (c.code === r) {
  53334. a = c,
  53335. ++a.usedTimes;
  53336. break
  53337. }
  53338. }
  53339. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  53340. o.push(a)),
  53341. a
  53342. }
  53343. ,
  53344. this.releaseProgram = function(e) {
  53345. if (0 === --e.usedTimes) {
  53346. var t = o.indexOf(e);
  53347. o[t] = o[o.length - 1],
  53348. o.pop(),
  53349. e.destroy()
  53350. }
  53351. }
  53352. ,
  53353. this.programs = o
  53354. }
  53355. ,
  53356. n.WebGLProperties = function() {
  53357. var e = {};
  53358. this.get = function(t) {
  53359. var i = t.uuid
  53360. , n = e[i];
  53361. return void 0 === n && (n = {},
  53362. e[i] = n),
  53363. n
  53364. }
  53365. ,
  53366. this.delete = function(t) {
  53367. delete e[t.uuid]
  53368. }
  53369. ,
  53370. this.clear = function() {
  53371. e = {}
  53372. }
  53373. }
  53374. ,
  53375. n.WebGLShader = function() {
  53376. function e(e) {
  53377. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  53378. t[i] = i + 1 + ": " + t[i];
  53379. return t.join("\n")
  53380. }
  53381. return function(t, i, n) {
  53382. var r = t.createShader(i);
  53383. return t.shaderSource(r, n),
  53384. t.compileShader(r),
  53385. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  53386. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  53387. r
  53388. }
  53389. }(),
  53390. n.WebGLShadowMap = function(e, t, i) {
  53391. function r(e, t, i, r) {
  53392. var o = e.geometry
  53393. , a = null
  53394. , s = v
  53395. , l = e.customDepthMaterial;
  53396. if (i && (s = A,
  53397. l = e.customDistanceMaterial),
  53398. l)
  53399. a = l;
  53400. else {
  53401. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  53402. , h = e instanceof n.SkinnedMesh && t.skinning
  53403. , u = 0;
  53404. c && (u |= f),
  53405. h && (u |= g),
  53406. a = s[u]
  53407. }
  53408. return a.visible = t.visible,
  53409. a.wireframe = t.wireframe,
  53410. a.wireframeLinewidth = t.wireframeLinewidth,
  53411. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  53412. a
  53413. }
  53414. function o(e, t, i) {
  53415. if (e.visible !== !1) {
  53416. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  53417. var r = e.material;
  53418. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  53419. p.push(e))
  53420. }
  53421. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  53422. o(a[s], t, i)
  53423. }
  53424. }
  53425. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  53426. var x = 0 !== (T & f)
  53427. , S = 0 !== (T & g)
  53428. , M = new n.ShaderMaterial({
  53429. uniforms: b,
  53430. vertexShader: E.vertexShader,
  53431. fragmentShader: E.fragmentShader,
  53432. morphTargets: x,
  53433. skinning: S
  53434. });
  53435. v[T] = M;
  53436. var R = new n.ShaderMaterial({
  53437. defines: {
  53438. USE_SHADOWMAP: ""
  53439. },
  53440. uniforms: _,
  53441. vertexShader: w.vertexShader,
  53442. fragmentShader: w.fragmentShader,
  53443. morphTargets: x,
  53444. skinning: S
  53445. });
  53446. A[T] = R
  53447. }
  53448. var P = this;
  53449. this.enabled = !1,
  53450. this.autoUpdate = !0,
  53451. this.needsUpdate = !1,
  53452. this.type = n.PCFShadowMap,
  53453. this.cullFace = n.CullFaceFront,
  53454. this.render = function(f, g) {
  53455. var m, v, A = t.shadows;
  53456. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  53457. s.clearColor(1, 1, 1, 1),
  53458. s.disable(a.BLEND),
  53459. s.enable(a.CULL_FACE),
  53460. a.frontFace(a.CCW),
  53461. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  53462. s.setDepthTest(!0),
  53463. s.setScissorTest(!1);
  53464. for (var E = 0, b = A.length; E < b; E++) {
  53465. var w = A[E]
  53466. , _ = w.shadow
  53467. , T = _.camera;
  53468. if (h.copy(_.mapSize),
  53469. w instanceof n.PointLight) {
  53470. m = 6,
  53471. v = !0;
  53472. var x = h.x
  53473. , S = h.y;
  53474. I[0].set(2 * x, S, x, S),
  53475. I[1].set(0, S, x, S),
  53476. I[2].set(3 * x, S, x, S),
  53477. I[3].set(x, S, x, S),
  53478. I[4].set(3 * x, 0, x, S),
  53479. I[5].set(x, 0, x, S),
  53480. h.x *= 4,
  53481. h.y *= 2
  53482. } else
  53483. m = 1,
  53484. v = !1;
  53485. if (null === _.map) {
  53486. var M = {
  53487. minFilter: n.NearestFilter,
  53488. magFilter: n.NearestFilter,
  53489. format: n.RGBAFormat
  53490. };
  53491. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  53492. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  53493. T.updateProjectionMatrix()
  53494. }
  53495. var R = _.map
  53496. , O = _.matrix;
  53497. d.setFromMatrixPosition(w.matrixWorld),
  53498. T.position.copy(d),
  53499. e.setRenderTarget(R),
  53500. e.clear();
  53501. for (var L = 0; L < m; L++) {
  53502. if (v) {
  53503. u.copy(T.position),
  53504. u.add(y[L]),
  53505. T.up.copy(C[L]),
  53506. T.lookAt(u);
  53507. var D = I[L];
  53508. s.viewport(D)
  53509. } else
  53510. u.setFromMatrixPosition(w.target.matrixWorld),
  53511. T.lookAt(u);
  53512. T.updateMatrixWorld(),
  53513. T.matrixWorldInverse.getInverse(T.matrixWorld),
  53514. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  53515. O.multiply(T.projectionMatrix),
  53516. O.multiply(T.matrixWorldInverse),
  53517. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  53518. l.setFromMatrix(c),
  53519. p.length = 0,
  53520. o(f, g, T);
  53521. for (var N = 0, B = p.length; N < B; N++) {
  53522. var F = p[N]
  53523. , V = i.update(F)
  53524. , U = F.material;
  53525. if (U instanceof n.MultiMaterial)
  53526. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  53527. var W = k[G]
  53528. , j = H[W.materialIndex];
  53529. if (j.visible === !0) {
  53530. var Y = r(F, j, v, d);
  53531. e.renderBufferDirect(T, null, V, Y, F, W)
  53532. }
  53533. }
  53534. else {
  53535. var Y = r(F, U, v, d);
  53536. e.renderBufferDirect(T, null, V, Y, F, null)
  53537. }
  53538. }
  53539. }
  53540. }
  53541. var X = e.getClearColor()
  53542. , Z = e.getClearAlpha();
  53543. e.setClearColor(X, Z),
  53544. s.enable(a.BLEND),
  53545. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  53546. P.needsUpdate = !1
  53547. }
  53548. }
  53549. }
  53550. ,
  53551. n.WebGLState = function(e, t, i) {
  53552. var r = this
  53553. , o = new n.Vector4
  53554. , a = new Uint8Array(16)
  53555. , s = new Uint8Array(16)
  53556. , l = new Uint8Array(16)
  53557. , c = {}
  53558. , h = null
  53559. , u = null
  53560. , d = null
  53561. , p = null
  53562. , f = null
  53563. , g = null
  53564. , m = null
  53565. , v = null
  53566. , A = !1
  53567. , y = null
  53568. , C = null
  53569. , I = null
  53570. , E = null
  53571. , b = null
  53572. , w = null
  53573. , _ = null
  53574. , T = null
  53575. , x = null
  53576. , S = null
  53577. , M = null
  53578. , R = null
  53579. , P = null
  53580. , O = null
  53581. , L = null
  53582. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  53583. , N = void 0
  53584. , B = {}
  53585. , F = new n.Vector4
  53586. , V = null
  53587. , U = null
  53588. , k = new n.Vector4
  53589. , H = new n.Vector4
  53590. , G = e.createTexture();
  53591. e.bindTexture(e.TEXTURE_2D, G),
  53592. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  53593. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  53594. this.init = function() {
  53595. this.clearColor(0, 0, 0, 1),
  53596. this.clearDepth(1),
  53597. this.clearStencil(0),
  53598. this.enable(e.DEPTH_TEST),
  53599. e.depthFunc(e.LEQUAL),
  53600. e.frontFace(e.CCW),
  53601. e.cullFace(e.BACK),
  53602. this.enable(e.CULL_FACE),
  53603. this.enable(e.BLEND),
  53604. e.blendEquation(e.FUNC_ADD),
  53605. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  53606. }
  53607. ,
  53608. this.initAttributes = function() {
  53609. for (var e = 0, t = a.length; e < t; e++)
  53610. a[e] = 0
  53611. }
  53612. ,
  53613. this.enableAttribute = function(i) {
  53614. if (a[i] = 1,
  53615. 0 === s[i] && (e.enableVertexAttribArray(i),
  53616. s[i] = 1),
  53617. 0 !== l[i]) {
  53618. var n = t.get("ANGLE_instanced_arrays");
  53619. n.vertexAttribDivisorANGLE(i, 0),
  53620. l[i] = 0
  53621. }
  53622. }
  53623. ,
  53624. this.enableAttributeAndDivisor = function(t, i, n) {
  53625. a[t] = 1,
  53626. 0 === s[t] && (e.enableVertexAttribArray(t),
  53627. s[t] = 1),
  53628. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  53629. l[t] = i)
  53630. }
  53631. ,
  53632. this.disableUnusedAttributes = function() {
  53633. for (var t = 0, i = s.length; t < i; t++)
  53634. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  53635. s[t] = 0)
  53636. }
  53637. ,
  53638. this.enable = function(t) {
  53639. c[t] !== !0 && (e.enable(t),
  53640. c[t] = !0)
  53641. }
  53642. ,
  53643. this.disable = function(t) {
  53644. c[t] !== !1 && (e.disable(t),
  53645. c[t] = !1)
  53646. }
  53647. ,
  53648. this.getCompressedTextureFormats = function() {
  53649. if (null === h && (h = [],
  53650. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53651. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53652. h.push(i[n]);
  53653. return h
  53654. }
  53655. ,
  53656. this.setBlending = function(t, r, o, a, s, l, c, h) {
  53657. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53658. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53659. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53660. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53661. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53662. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53663. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53664. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53665. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53666. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53667. u = t,
  53668. A = h),
  53669. t === n.CustomBlending ? (s = s || r,
  53670. l = l || o,
  53671. c = c || a,
  53672. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53673. d = r,
  53674. g = s),
  53675. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53676. p = o,
  53677. f = a,
  53678. m = l,
  53679. v = c)) : (d = null,
  53680. p = null,
  53681. f = null,
  53682. g = null,
  53683. m = null,
  53684. v = null)
  53685. }
  53686. ,
  53687. this.setDepthFunc = function(t) {
  53688. if (y !== t) {
  53689. if (t)
  53690. switch (t) {
  53691. case n.NeverDepth:
  53692. e.depthFunc(e.NEVER);
  53693. break;
  53694. case n.AlwaysDepth:
  53695. e.depthFunc(e.ALWAYS);
  53696. break;
  53697. case n.LessDepth:
  53698. e.depthFunc(e.LESS);
  53699. break;
  53700. case n.LessEqualDepth:
  53701. e.depthFunc(e.LEQUAL);
  53702. break;
  53703. case n.EqualDepth:
  53704. e.depthFunc(e.EQUAL);
  53705. break;
  53706. case n.GreaterEqualDepth:
  53707. e.depthFunc(e.GEQUAL);
  53708. break;
  53709. case n.GreaterDepth:
  53710. e.depthFunc(e.GREATER);
  53711. break;
  53712. case n.NotEqualDepth:
  53713. e.depthFunc(e.NOTEQUAL);
  53714. break;
  53715. default:
  53716. e.depthFunc(e.LEQUAL)
  53717. }
  53718. else
  53719. e.depthFunc(e.LEQUAL);
  53720. y = t
  53721. }
  53722. }
  53723. ,
  53724. this.setDepthTest = function(t) {
  53725. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53726. }
  53727. ,
  53728. this.setDepthWrite = function(t) {
  53729. C !== t && (e.depthMask(t),
  53730. C = t)
  53731. }
  53732. ,
  53733. this.setColorWrite = function(t) {
  53734. I !== t && (e.colorMask(t, t, t, t),
  53735. I = t)
  53736. }
  53737. ,
  53738. this.setStencilFunc = function(t, i, n) {
  53739. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53740. b = t,
  53741. w = i,
  53742. _ = n)
  53743. }
  53744. ,
  53745. this.setStencilOp = function(t, i, n) {
  53746. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53747. T = t,
  53748. x = i,
  53749. S = n)
  53750. }
  53751. ,
  53752. this.setStencilTest = function(t) {
  53753. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53754. }
  53755. ,
  53756. this.setStencilWrite = function(t) {
  53757. E !== t && (e.stencilMask(t),
  53758. E = t)
  53759. }
  53760. ,
  53761. this.setFlipSided = function(t) {
  53762. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53763. M = t)
  53764. }
  53765. ,
  53766. this.setLineWidth = function(t) {
  53767. t !== R && (e.lineWidth(t),
  53768. R = t)
  53769. }
  53770. ,
  53771. this.setPolygonOffset = function(t, i, n) {
  53772. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53773. !t || P === i && O === n || (e.polygonOffset(i, n),
  53774. P = i,
  53775. O = n)
  53776. }
  53777. ,
  53778. this.getScissorTest = function() {
  53779. return L
  53780. }
  53781. ,
  53782. this.setScissorTest = function(t) {
  53783. L = t,
  53784. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53785. }
  53786. ,
  53787. this.activeTexture = function(t) {
  53788. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53789. N !== t && (e.activeTexture(t),
  53790. N = t)
  53791. }
  53792. ,
  53793. this.bindTexture = function(t, i) {
  53794. void 0 === N && r.activeTexture();
  53795. var n = B[N];
  53796. void 0 === n && (n = {
  53797. type: void 0,
  53798. texture: void 0
  53799. },
  53800. B[N] = n),
  53801. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53802. n.type = t,
  53803. n.texture = i)
  53804. }
  53805. ,
  53806. this.compressedTexImage2D = function() {
  53807. try {
  53808. e.compressedTexImage2D.apply(e, arguments)
  53809. } catch (e) {
  53810. console.error(e)
  53811. }
  53812. }
  53813. ,
  53814. this.texImage2D = function() {
  53815. try {
  53816. e.texImage2D.apply(e, arguments)
  53817. } catch (e) {
  53818. console.error(e)
  53819. }
  53820. }
  53821. ,
  53822. this.clearColor = function(t, i, n, r) {
  53823. o.set(t, i, n, r),
  53824. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53825. F.copy(o))
  53826. }
  53827. ,
  53828. this.clearDepth = function(t) {
  53829. V !== t && (e.clearDepth(t),
  53830. V = t)
  53831. }
  53832. ,
  53833. this.clearStencil = function(t) {
  53834. U !== t && (e.clearStencil(t),
  53835. U = t)
  53836. }
  53837. ,
  53838. this.scissor = function(t) {
  53839. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53840. k.copy(t))
  53841. }
  53842. ,
  53843. this.viewport = function(t) {
  53844. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53845. H.copy(t))
  53846. }
  53847. ,
  53848. this.reset = function() {
  53849. for (var t = 0; t < s.length; t++)
  53850. 1 === s[t] && (e.disableVertexAttribArray(t),
  53851. s[t] = 0);
  53852. c = {},
  53853. h = null,
  53854. N = void 0,
  53855. B = {},
  53856. u = null,
  53857. I = null,
  53858. C = null,
  53859. E = null,
  53860. M = null
  53861. }
  53862. }
  53863. ,
  53864. n.LensFlarePlugin = function(e, t) {
  53865. function i() {
  53866. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53867. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53868. o = p.createBuffer(),
  53869. a = p.createBuffer(),
  53870. p.bindBuffer(p.ARRAY_BUFFER, o),
  53871. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53872. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53873. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53874. u = p.createTexture(),
  53875. d = p.createTexture(),
  53876. f.bindTexture(p.TEXTURE_2D, u),
  53877. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53878. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53879. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53880. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53881. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53882. f.bindTexture(p.TEXTURE_2D, d),
  53883. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53884. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53885. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53886. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53887. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53888. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53889. var i;
  53890. i = h ? {
  53891. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53892. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53893. } : {
  53894. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53895. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53896. },
  53897. s = r(i),
  53898. l = {
  53899. vertex: p.getAttribLocation(s, "position"),
  53900. uv: p.getAttribLocation(s, "uv")
  53901. },
  53902. c = {
  53903. renderType: p.getUniformLocation(s, "renderType"),
  53904. map: p.getUniformLocation(s, "map"),
  53905. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53906. opacity: p.getUniformLocation(s, "opacity"),
  53907. color: p.getUniformLocation(s, "color"),
  53908. scale: p.getUniformLocation(s, "scale"),
  53909. rotation: p.getUniformLocation(s, "rotation"),
  53910. screenPosition: p.getUniformLocation(s, "screenPosition")
  53911. }
  53912. }
  53913. function r(t) {
  53914. var i = p.createProgram()
  53915. , n = p.createShader(p.FRAGMENT_SHADER)
  53916. , r = p.createShader(p.VERTEX_SHADER)
  53917. , o = "precision " + e.getPrecision() + " float;\n";
  53918. return p.shaderSource(n, o + t.fragmentShader),
  53919. p.shaderSource(r, o + t.vertexShader),
  53920. p.compileShader(n),
  53921. p.compileShader(r),
  53922. p.attachShader(i, n),
  53923. p.attachShader(i, r),
  53924. p.linkProgram(i),
  53925. i
  53926. }
  53927. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53928. this.render = function(r, g, m) {
  53929. if (0 !== t.length) {
  53930. var v = new n.Vector3
  53931. , A = m.w / m.z
  53932. , y = .5 * m.z
  53933. , C = .5 * m.w
  53934. , I = 16 / m.w
  53935. , E = new n.Vector2(I * A,I)
  53936. , b = new n.Vector3(1,1,0)
  53937. , w = new n.Vector2(1,1);
  53938. void 0 === s && i(),
  53939. p.useProgram(s),
  53940. f.initAttributes(),
  53941. f.enableAttribute(l.vertex),
  53942. f.enableAttribute(l.uv),
  53943. f.disableUnusedAttributes(),
  53944. p.uniform1i(c.occlusionMap, 0),
  53945. p.uniform1i(c.map, 1),
  53946. p.bindBuffer(p.ARRAY_BUFFER, o),
  53947. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53948. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53949. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53950. f.disable(p.CULL_FACE),
  53951. f.setDepthWrite(!1);
  53952. for (var _ = 0, T = t.length; _ < T; _++) {
  53953. I = 16 / m.w,
  53954. E.set(I * A, I);
  53955. var x = t[_];
  53956. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53957. v.applyMatrix4(g.matrixWorldInverse),
  53958. v.applyProjection(g.projectionMatrix),
  53959. b.copy(v),
  53960. w.x = b.x * y + y,
  53961. w.y = b.y * C + C,
  53962. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53963. f.activeTexture(p.TEXTURE0),
  53964. f.bindTexture(p.TEXTURE_2D, null),
  53965. f.activeTexture(p.TEXTURE1),
  53966. f.bindTexture(p.TEXTURE_2D, u),
  53967. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53968. p.uniform1i(c.renderType, 0),
  53969. p.uniform2f(c.scale, E.x, E.y),
  53970. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53971. f.disable(p.BLEND),
  53972. f.enable(p.DEPTH_TEST),
  53973. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53974. f.activeTexture(p.TEXTURE0),
  53975. f.bindTexture(p.TEXTURE_2D, d),
  53976. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53977. p.uniform1i(c.renderType, 1),
  53978. f.disable(p.DEPTH_TEST),
  53979. f.activeTexture(p.TEXTURE1),
  53980. f.bindTexture(p.TEXTURE_2D, u),
  53981. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53982. x.positionScreen.copy(b),
  53983. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53984. p.uniform1i(c.renderType, 2),
  53985. f.enable(p.BLEND);
  53986. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53987. var R = x.lensFlares[S];
  53988. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53989. b.y = R.y,
  53990. b.z = R.z,
  53991. I = R.size * R.scale / m.w,
  53992. E.x = I * A,
  53993. E.y = I,
  53994. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53995. p.uniform2f(c.scale, E.x, E.y),
  53996. p.uniform1f(c.rotation, R.rotation),
  53997. p.uniform1f(c.opacity, R.opacity),
  53998. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53999. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  54000. e.setTexture(R.texture, 1),
  54001. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  54002. }
  54003. }
  54004. }
  54005. f.enable(p.CULL_FACE),
  54006. f.enable(p.DEPTH_TEST),
  54007. f.setDepthWrite(!0),
  54008. e.resetGLState()
  54009. }
  54010. }
  54011. }
  54012. ,
  54013. n.SpritePlugin = function(e, t) {
  54014. function i() {
  54015. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  54016. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  54017. a = d.createBuffer(),
  54018. s = d.createBuffer(),
  54019. d.bindBuffer(d.ARRAY_BUFFER, a),
  54020. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  54021. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  54022. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  54023. l = r(),
  54024. c = {
  54025. position: d.getAttribLocation(l, "position"),
  54026. uv: d.getAttribLocation(l, "uv")
  54027. },
  54028. h = {
  54029. uvOffset: d.getUniformLocation(l, "uvOffset"),
  54030. uvScale: d.getUniformLocation(l, "uvScale"),
  54031. rotation: d.getUniformLocation(l, "rotation"),
  54032. scale: d.getUniformLocation(l, "scale"),
  54033. color: d.getUniformLocation(l, "color"),
  54034. map: d.getUniformLocation(l, "map"),
  54035. opacity: d.getUniformLocation(l, "opacity"),
  54036. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  54037. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  54038. fogType: d.getUniformLocation(l, "fogType"),
  54039. fogDensity: d.getUniformLocation(l, "fogDensity"),
  54040. fogNear: d.getUniformLocation(l, "fogNear"),
  54041. fogFar: d.getUniformLocation(l, "fogFar"),
  54042. fogColor: d.getUniformLocation(l, "fogColor"),
  54043. alphaTest: d.getUniformLocation(l, "alphaTest")
  54044. };
  54045. var i = document.createElement("canvas");
  54046. i.width = 8,
  54047. i.height = 8;
  54048. var o = i.getContext("2d");
  54049. o.fillStyle = "white",
  54050. o.fillRect(0, 0, 8, 8),
  54051. u = new n.Texture(i),
  54052. u.needsUpdate = !0
  54053. }
  54054. function r() {
  54055. var t = d.createProgram()
  54056. , i = d.createShader(d.VERTEX_SHADER)
  54057. , n = d.createShader(d.FRAGMENT_SHADER);
  54058. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  54059. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  54060. d.compileShader(i),
  54061. d.compileShader(n),
  54062. d.attachShader(t, i),
  54063. d.attachShader(t, n),
  54064. d.linkProgram(t),
  54065. t
  54066. }
  54067. function o(e, t) {
  54068. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  54069. }
  54070. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  54071. this.render = function(r, v) {
  54072. if (0 !== t.length) {
  54073. void 0 === l && i(),
  54074. d.useProgram(l),
  54075. p.initAttributes(),
  54076. p.enableAttribute(c.position),
  54077. p.enableAttribute(c.uv),
  54078. p.disableUnusedAttributes(),
  54079. p.disable(d.CULL_FACE),
  54080. p.enable(d.BLEND),
  54081. d.bindBuffer(d.ARRAY_BUFFER, a),
  54082. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  54083. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  54084. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  54085. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  54086. p.activeTexture(d.TEXTURE0),
  54087. d.uniform1i(h.map, 0);
  54088. var A = 0
  54089. , y = 0
  54090. , C = r.fog;
  54091. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  54092. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  54093. d.uniform1f(h.fogFar, C.far),
  54094. d.uniform1i(h.fogType, 1),
  54095. A = 1,
  54096. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  54097. d.uniform1i(h.fogType, 2),
  54098. A = 2,
  54099. y = 2)) : (d.uniform1i(h.fogType, 0),
  54100. A = 0,
  54101. y = 0);
  54102. for (var I = 0, E = t.length; I < E; I++) {
  54103. var b = t[I];
  54104. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  54105. b.z = -b.modelViewMatrix.elements[14]
  54106. }
  54107. t.sort(o);
  54108. for (var w = [], I = 0, E = t.length; I < E; I++) {
  54109. var b = t[I]
  54110. , _ = b.material;
  54111. d.uniform1f(h.alphaTest, _.alphaTest),
  54112. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  54113. b.matrixWorld.decompose(f, g, m),
  54114. w[0] = m.x,
  54115. w[1] = m.y;
  54116. var T = 0;
  54117. r.fog && _.fog && (T = y),
  54118. A !== T && (d.uniform1i(h.fogType, T),
  54119. A = T),
  54120. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  54121. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  54122. d.uniform2f(h.uvScale, 1, 1)),
  54123. d.uniform1f(h.opacity, _.opacity),
  54124. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  54125. d.uniform1f(h.rotation, _.rotation),
  54126. d.uniform2fv(h.scale, w),
  54127. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  54128. p.setDepthTest(_.depthTest),
  54129. p.setDepthWrite(_.depthWrite),
  54130. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  54131. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  54132. }
  54133. p.enable(d.CULL_FACE),
  54134. e.resetGLState()
  54135. }
  54136. }
  54137. }
  54138. ,
  54139. Object.defineProperties(n.Box2.prototype, {
  54140. empty: {
  54141. value: function() {
  54142. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  54143. this.isEmpty()
  54144. }
  54145. },
  54146. isIntersectionBox: {
  54147. value: function(e) {
  54148. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54149. this.intersectsBox(e)
  54150. }
  54151. }
  54152. }),
  54153. Object.defineProperties(n.Box3.prototype, {
  54154. empty: {
  54155. value: function() {
  54156. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  54157. this.isEmpty()
  54158. }
  54159. },
  54160. isIntersectionBox: {
  54161. value: function(e) {
  54162. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54163. this.intersectsBox(e)
  54164. }
  54165. },
  54166. isIntersectionSphere: {
  54167. value: function(e) {
  54168. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54169. this.intersectsSphere(e)
  54170. }
  54171. }
  54172. }),
  54173. Object.defineProperties(n.Matrix3.prototype, {
  54174. multiplyVector3: {
  54175. value: function(e) {
  54176. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  54177. e.applyMatrix3(this)
  54178. }
  54179. },
  54180. multiplyVector3Array: {
  54181. value: function(e) {
  54182. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  54183. this.applyToVector3Array(e)
  54184. }
  54185. }
  54186. }),
  54187. Object.defineProperties(n.Matrix4.prototype, {
  54188. extractPosition: {
  54189. value: function(e) {
  54190. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  54191. this.copyPosition(e)
  54192. }
  54193. },
  54194. setRotationFromQuaternion: {
  54195. value: function(e) {
  54196. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  54197. this.makeRotationFromQuaternion(e)
  54198. }
  54199. },
  54200. multiplyVector3: {
  54201. value: function(e) {
  54202. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  54203. e.applyProjection(this)
  54204. }
  54205. },
  54206. multiplyVector4: {
  54207. value: function(e) {
  54208. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54209. e.applyMatrix4(this)
  54210. }
  54211. },
  54212. multiplyVector3Array: {
  54213. value: function(e) {
  54214. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  54215. this.applyToVector3Array(e)
  54216. }
  54217. },
  54218. rotateAxis: {
  54219. value: function(e) {
  54220. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  54221. e.transformDirection(this)
  54222. }
  54223. },
  54224. crossVector: {
  54225. value: function(e) {
  54226. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54227. e.applyMatrix4(this)
  54228. }
  54229. },
  54230. translate: {
  54231. value: function(e) {
  54232. console.error("THREE.Matrix4: .translate() has been removed.")
  54233. }
  54234. },
  54235. rotateX: {
  54236. value: function(e) {
  54237. console.error("THREE.Matrix4: .rotateX() has been removed.")
  54238. }
  54239. },
  54240. rotateY: {
  54241. value: function(e) {
  54242. console.error("THREE.Matrix4: .rotateY() has been removed.")
  54243. }
  54244. },
  54245. rotateZ: {
  54246. value: function(e) {
  54247. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  54248. }
  54249. },
  54250. rotateByAxis: {
  54251. value: function(e, t) {
  54252. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  54253. }
  54254. }
  54255. }),
  54256. Object.defineProperties(n.Plane.prototype, {
  54257. isIntersectionLine: {
  54258. value: function(e) {
  54259. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  54260. this.intersectsLine(e)
  54261. }
  54262. }
  54263. }),
  54264. Object.defineProperties(n.Quaternion.prototype, {
  54265. multiplyVector3: {
  54266. value: function(e) {
  54267. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  54268. e.applyQuaternion(this)
  54269. }
  54270. }
  54271. }),
  54272. Object.defineProperties(n.Ray.prototype, {
  54273. isIntersectionBox: {
  54274. value: function(e) {
  54275. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54276. this.intersectsBox(e)
  54277. }
  54278. },
  54279. isIntersectionPlane: {
  54280. value: function(e) {
  54281. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  54282. this.intersectsPlane(e)
  54283. }
  54284. },
  54285. isIntersectionSphere: {
  54286. value: function(e) {
  54287. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54288. this.intersectsSphere(e)
  54289. }
  54290. }
  54291. }),
  54292. Object.defineProperties(n.Vector3.prototype, {
  54293. setEulerFromRotationMatrix: {
  54294. value: function() {
  54295. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  54296. }
  54297. },
  54298. setEulerFromQuaternion: {
  54299. value: function() {
  54300. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  54301. }
  54302. },
  54303. getPositionFromMatrix: {
  54304. value: function(e) {
  54305. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  54306. this.setFromMatrixPosition(e)
  54307. }
  54308. },
  54309. getScaleFromMatrix: {
  54310. value: function(e) {
  54311. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  54312. this.setFromMatrixScale(e)
  54313. }
  54314. },
  54315. getColumnFromMatrix: {
  54316. value: function(e, t) {
  54317. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  54318. this.setFromMatrixColumn(e, t)
  54319. }
  54320. }
  54321. }),
  54322. n.Face4 = function(e, t, i, r, o, a, s) {
  54323. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  54324. new n.Face3(e,t,i,o,a,s)
  54325. }
  54326. ,
  54327. n.Vertex = function(e, t, i) {
  54328. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  54329. new n.Vector3(e,t,i)
  54330. }
  54331. ,
  54332. Object.defineProperties(n.Object3D.prototype, {
  54333. eulerOrder: {
  54334. get: function() {
  54335. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54336. this.rotation.order
  54337. },
  54338. set: function(e) {
  54339. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54340. this.rotation.order = e
  54341. }
  54342. },
  54343. getChildByName: {
  54344. value: function(e) {
  54345. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  54346. this.getObjectByName(e)
  54347. }
  54348. },
  54349. renderDepth: {
  54350. set: function(e) {
  54351. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  54352. }
  54353. },
  54354. translate: {
  54355. value: function(e, t) {
  54356. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  54357. this.translateOnAxis(t, e)
  54358. }
  54359. },
  54360. useQuaternion: {
  54361. get: function() {
  54362. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54363. },
  54364. set: function(e) {
  54365. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54366. }
  54367. }
  54368. }),
  54369. Object.defineProperties(n, {
  54370. PointCloud: {
  54371. value: function(e, t) {
  54372. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  54373. new n.Points(e,t)
  54374. }
  54375. },
  54376. ParticleSystem: {
  54377. value: function(e, t) {
  54378. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  54379. new n.Points(e,t)
  54380. }
  54381. }
  54382. }),
  54383. Object.defineProperties(n.Light.prototype, {
  54384. onlyShadow: {
  54385. set: function(e) {
  54386. console.warn("THREE.Light: .onlyShadow has been removed.")
  54387. }
  54388. },
  54389. shadowCameraFov: {
  54390. set: function(e) {
  54391. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  54392. this.shadow.camera.fov = e
  54393. }
  54394. },
  54395. shadowCameraLeft: {
  54396. set: function(e) {
  54397. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  54398. this.shadow.camera.left = e
  54399. }
  54400. },
  54401. shadowCameraRight: {
  54402. set: function(e) {
  54403. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  54404. this.shadow.camera.right = e
  54405. }
  54406. },
  54407. shadowCameraTop: {
  54408. set: function(e) {
  54409. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  54410. this.shadow.camera.top = e
  54411. }
  54412. },
  54413. shadowCameraBottom: {
  54414. set: function(e) {
  54415. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  54416. this.shadow.camera.bottom = e
  54417. }
  54418. },
  54419. shadowCameraNear: {
  54420. set: function(e) {
  54421. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  54422. this.shadow.camera.near = e
  54423. }
  54424. },
  54425. shadowCameraFar: {
  54426. set: function(e) {
  54427. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  54428. this.shadow.camera.far = e
  54429. }
  54430. },
  54431. shadowCameraVisible: {
  54432. set: function(e) {
  54433. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  54434. }
  54435. },
  54436. shadowBias: {
  54437. set: function(e) {
  54438. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  54439. this.shadow.bias = e
  54440. }
  54441. },
  54442. shadowDarkness: {
  54443. set: function(e) {
  54444. console.warn("THREE.Light: .shadowDarkness has been removed.")
  54445. }
  54446. },
  54447. shadowMapWidth: {
  54448. set: function(e) {
  54449. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  54450. this.shadow.mapSize.width = e
  54451. }
  54452. },
  54453. shadowMapHeight: {
  54454. set: function(e) {
  54455. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  54456. this.shadow.mapSize.height = e
  54457. }
  54458. }
  54459. }),
  54460. Object.defineProperties(n.BufferAttribute.prototype, {
  54461. length: {
  54462. get: function() {
  54463. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  54464. this.array.length
  54465. }
  54466. }
  54467. }),
  54468. Object.defineProperties(n.BufferGeometry.prototype, {
  54469. drawcalls: {
  54470. get: function() {
  54471. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  54472. this.groups
  54473. }
  54474. },
  54475. offsets: {
  54476. get: function() {
  54477. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  54478. this.groups
  54479. }
  54480. },
  54481. addIndex: {
  54482. value: function(e) {
  54483. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  54484. this.setIndex(e)
  54485. }
  54486. },
  54487. addDrawCall: {
  54488. value: function(e, t, i) {
  54489. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  54490. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  54491. this.addGroup(e, t)
  54492. }
  54493. },
  54494. clearDrawCalls: {
  54495. value: function() {
  54496. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  54497. this.clearGroups()
  54498. }
  54499. },
  54500. computeTangents: {
  54501. value: function() {
  54502. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  54503. }
  54504. },
  54505. computeOffsets: {
  54506. value: function() {
  54507. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  54508. }
  54509. }
  54510. }),
  54511. Object.defineProperties(n.Material.prototype, {
  54512. wrapAround: {
  54513. get: function() {
  54514. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54515. },
  54516. set: function(e) {
  54517. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54518. }
  54519. },
  54520. wrapRGB: {
  54521. get: function() {
  54522. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  54523. new n.Color
  54524. }
  54525. }
  54526. }),
  54527. Object.defineProperties(n, {
  54528. PointCloudMaterial: {
  54529. value: function(e) {
  54530. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  54531. new n.PointsMaterial(e)
  54532. }
  54533. },
  54534. ParticleBasicMaterial: {
  54535. value: function(e) {
  54536. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  54537. new n.PointsMaterial(e)
  54538. }
  54539. },
  54540. ParticleSystemMaterial: {
  54541. value: function(e) {
  54542. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  54543. new n.PointsMaterial(e)
  54544. }
  54545. }
  54546. }),
  54547. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  54548. metal: {
  54549. get: function() {
  54550. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  54551. !1
  54552. },
  54553. set: function(e) {
  54554. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  54555. }
  54556. }
  54557. }),
  54558. Object.defineProperties(n.ShaderMaterial.prototype, {
  54559. derivatives: {
  54560. get: function() {
  54561. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54562. this.extensions.derivatives
  54563. },
  54564. set: function(e) {
  54565. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54566. this.extensions.derivatives = e
  54567. }
  54568. }
  54569. }),
  54570. Object.defineProperties(n.WebGLRenderer.prototype, {
  54571. supportsFloatTextures: {
  54572. value: function() {
  54573. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  54574. this.extensions.get("OES_texture_float")
  54575. }
  54576. },
  54577. supportsHalfFloatTextures: {
  54578. value: function() {
  54579. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  54580. this.extensions.get("OES_texture_half_float")
  54581. }
  54582. },
  54583. supportsStandardDerivatives: {
  54584. value: function() {
  54585. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  54586. this.extensions.get("OES_standard_derivatives")
  54587. }
  54588. },
  54589. supportsCompressedTextureS3TC: {
  54590. value: function() {
  54591. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  54592. this.extensions.get("WEBGL_compressed_texture_s3tc")
  54593. }
  54594. },
  54595. supportsCompressedTexturePVRTC: {
  54596. value: function() {
  54597. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  54598. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  54599. }
  54600. },
  54601. supportsBlendMinMax: {
  54602. value: function() {
  54603. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  54604. this.extensions.get("EXT_blend_minmax")
  54605. }
  54606. },
  54607. supportsVertexTextures: {
  54608. value: function() {
  54609. return this.capabilities.vertexTextures
  54610. }
  54611. },
  54612. supportsInstancedArrays: {
  54613. value: function() {
  54614. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  54615. this.extensions.get("ANGLE_instanced_arrays")
  54616. }
  54617. },
  54618. enableScissorTest: {
  54619. value: function(e) {
  54620. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  54621. this.setScissorTest(e)
  54622. }
  54623. },
  54624. initMaterial: {
  54625. value: function() {
  54626. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  54627. }
  54628. },
  54629. addPrePlugin: {
  54630. value: function() {
  54631. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  54632. }
  54633. },
  54634. addPostPlugin: {
  54635. value: function() {
  54636. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  54637. }
  54638. },
  54639. updateShadowMap: {
  54640. value: function() {
  54641. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54642. }
  54643. },
  54644. shadowMapEnabled: {
  54645. get: function() {
  54646. return this.shadowMap.enabled
  54647. },
  54648. set: function(e) {
  54649. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54650. this.shadowMap.enabled = e
  54651. }
  54652. },
  54653. shadowMapType: {
  54654. get: function() {
  54655. return this.shadowMap.type
  54656. },
  54657. set: function(e) {
  54658. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54659. this.shadowMap.type = e
  54660. }
  54661. },
  54662. shadowMapCullFace: {
  54663. get: function() {
  54664. return this.shadowMap.cullFace
  54665. },
  54666. set: function(e) {
  54667. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54668. this.shadowMap.cullFace = e
  54669. }
  54670. }
  54671. }),
  54672. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54673. wrapS: {
  54674. get: function() {
  54675. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54676. this.texture.wrapS
  54677. },
  54678. set: function(e) {
  54679. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54680. this.texture.wrapS = e
  54681. }
  54682. },
  54683. wrapT: {
  54684. get: function() {
  54685. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54686. this.texture.wrapT
  54687. },
  54688. set: function(e) {
  54689. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54690. this.texture.wrapT = e
  54691. }
  54692. },
  54693. magFilter: {
  54694. get: function() {
  54695. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54696. this.texture.magFilter
  54697. },
  54698. set: function(e) {
  54699. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54700. this.texture.magFilter = e
  54701. }
  54702. },
  54703. minFilter: {
  54704. get: function() {
  54705. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54706. this.texture.minFilter
  54707. },
  54708. set: function(e) {
  54709. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54710. this.texture.minFilter = e
  54711. }
  54712. },
  54713. anisotropy: {
  54714. get: function() {
  54715. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54716. this.texture.anisotropy
  54717. },
  54718. set: function(e) {
  54719. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54720. this.texture.anisotropy = e
  54721. }
  54722. },
  54723. offset: {
  54724. get: function() {
  54725. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54726. this.texture.offset
  54727. },
  54728. set: function(e) {
  54729. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54730. this.texture.offset = e
  54731. }
  54732. },
  54733. repeat: {
  54734. get: function() {
  54735. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54736. this.texture.repeat
  54737. },
  54738. set: function(e) {
  54739. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54740. this.texture.repeat = e
  54741. }
  54742. },
  54743. format: {
  54744. get: function() {
  54745. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54746. this.texture.format
  54747. },
  54748. set: function(e) {
  54749. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54750. this.texture.format = e
  54751. }
  54752. },
  54753. type: {
  54754. get: function() {
  54755. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54756. this.texture.type
  54757. },
  54758. set: function(e) {
  54759. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54760. this.texture.type = e
  54761. }
  54762. },
  54763. generateMipmaps: {
  54764. get: function() {
  54765. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54766. this.texture.generateMipmaps
  54767. },
  54768. set: function(e) {
  54769. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54770. this.texture.generateMipmaps = e
  54771. }
  54772. }
  54773. }),
  54774. n.GeometryUtils = {
  54775. merge: function(e, t, i) {
  54776. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54777. var r;
  54778. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54779. r = t.matrix,
  54780. t = t.geometry),
  54781. e.merge(t, r, i)
  54782. },
  54783. center: function(e) {
  54784. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54785. e.center()
  54786. }
  54787. },
  54788. n.ImageUtils = {
  54789. crossOrigin: void 0,
  54790. loadTexture: function(e, t, i, r) {
  54791. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54792. var o = new n.TextureLoader;
  54793. o.setCrossOrigin(this.crossOrigin);
  54794. var a = o.load(e, i, void 0, r);
  54795. return t && (a.mapping = t),
  54796. a
  54797. },
  54798. loadTextureCube: function(e, t, i, r) {
  54799. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54800. var o = new n.CubeTextureLoader;
  54801. o.setCrossOrigin(this.crossOrigin);
  54802. var a = o.load(e, i, void 0, r);
  54803. return t && (a.mapping = t),
  54804. a
  54805. },
  54806. loadCompressedTexture: function() {
  54807. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54808. },
  54809. loadCompressedTextureCube: function() {
  54810. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54811. }
  54812. },
  54813. n.Projector = function() {
  54814. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54815. this.projectVector = function(e, t) {
  54816. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54817. e.project(t)
  54818. }
  54819. ,
  54820. this.unprojectVector = function(e, t) {
  54821. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54822. e.unproject(t)
  54823. }
  54824. ,
  54825. this.pickingRay = function(e, t) {
  54826. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54827. }
  54828. }
  54829. ,
  54830. n.CanvasRenderer = function() {
  54831. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54832. this.domElement = document.createElement("canvas"),
  54833. this.clear = function() {}
  54834. ,
  54835. this.render = function() {}
  54836. ,
  54837. this.setClearColor = function() {}
  54838. ,
  54839. this.setSize = function() {}
  54840. }
  54841. ,
  54842. n.MeshFaceMaterial = n.MultiMaterial,
  54843. n.CurveUtils = {
  54844. tangentQuadraticBezier: function(e, t, i, n) {
  54845. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54846. },
  54847. tangentCubicBezier: function(e, t, i, n, r) {
  54848. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54849. },
  54850. tangentSpline: function(e, t, i, n, r) {
  54851. var o = 6 * e * e - 6 * e
  54852. , a = 3 * e * e - 4 * e + 1
  54853. , s = -6 * e * e + 6 * e
  54854. , l = 3 * e * e - 2 * e;
  54855. return o + a + s + l
  54856. },
  54857. interpolate: function(e, t, i, n, r) {
  54858. var o = .5 * (i - e)
  54859. , a = .5 * (n - t)
  54860. , s = r * r
  54861. , l = r * s;
  54862. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54863. }
  54864. },
  54865. n.SceneUtils = {
  54866. createMultiMaterialObject: function(e, t) {
  54867. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54868. i.add(new n.Mesh(e,t[r]));
  54869. return i
  54870. },
  54871. detach: function(e, t, i) {
  54872. e.applyMatrix(t.matrixWorld),
  54873. t.remove(e),
  54874. i.add(e)
  54875. },
  54876. attach: function(e, t, i) {
  54877. var r = new n.Matrix4;
  54878. r.getInverse(i.matrixWorld),
  54879. e.applyMatrix(r),
  54880. t.remove(e),
  54881. i.add(e)
  54882. }
  54883. },
  54884. n.ShapeUtils = {
  54885. area: function(e) {
  54886. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54887. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54888. return .5 * i
  54889. },
  54890. triangulate: function() {
  54891. function e(e, t, i, n, r, o) {
  54892. var a, s, l, c, h, u, d, p, f;
  54893. if (s = e[o[t]].x,
  54894. l = e[o[t]].y,
  54895. c = e[o[i]].x,
  54896. h = e[o[i]].y,
  54897. u = e[o[n]].x,
  54898. d = e[o[n]].y,
  54899. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54900. return !1;
  54901. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54902. for (g = u - c,
  54903. m = d - h,
  54904. v = s - u,
  54905. A = l - d,
  54906. y = c - s,
  54907. C = h - l,
  54908. a = 0; a < r; a++)
  54909. if (p = e[o[a]].x,
  54910. f = e[o[a]].y,
  54911. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54912. E = f - l,
  54913. b = p - c,
  54914. w = f - h,
  54915. _ = p - u,
  54916. T = f - d,
  54917. M = g * w - m * b,
  54918. x = y * E - C * I,
  54919. S = v * T - A * _,
  54920. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54921. return !1;
  54922. return !0
  54923. }
  54924. return function(t, i) {
  54925. var r = t.length;
  54926. if (r < 3)
  54927. return null;
  54928. var o, a, s, l = [], c = [], h = [];
  54929. if (n.ShapeUtils.area(t) > 0)
  54930. for (a = 0; a < r; a++)
  54931. c[a] = a;
  54932. else
  54933. for (a = 0; a < r; a++)
  54934. c[a] = r - 1 - a;
  54935. var u = r
  54936. , d = 2 * u;
  54937. for (a = u - 1; u > 2; ) {
  54938. if (d-- <= 0)
  54939. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54940. i ? h : l;
  54941. if (o = a,
  54942. u <= o && (o = 0),
  54943. a = o + 1,
  54944. u <= a && (a = 0),
  54945. s = a + 1,
  54946. u <= s && (s = 0),
  54947. e(t, o, a, s, u, c)) {
  54948. var p, f, g, m, v;
  54949. for (p = c[o],
  54950. f = c[a],
  54951. g = c[s],
  54952. l.push([t[p], t[f], t[g]]),
  54953. h.push([c[o], c[a], c[s]]),
  54954. m = a,
  54955. v = a + 1; v < u; m++,
  54956. v++)
  54957. c[m] = c[v];
  54958. u--,
  54959. d = 2 * u
  54960. }
  54961. }
  54962. return i ? h : l
  54963. }
  54964. }(),
  54965. triangulateShape: function(e, t) {
  54966. function i(e, t, i) {
  54967. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54968. }
  54969. function r(e, t, n, r, o) {
  54970. var a = t.x - e.x
  54971. , s = t.y - e.y
  54972. , l = r.x - n.x
  54973. , c = r.y - n.y
  54974. , h = e.x - n.x
  54975. , u = e.y - n.y
  54976. , d = s * l - a * c
  54977. , p = s * h - a * u;
  54978. if (Math.abs(d) > Number.EPSILON) {
  54979. var f;
  54980. if (d > 0) {
  54981. if (p < 0 || p > d)
  54982. return [];
  54983. if (f = c * h - l * u,
  54984. f < 0 || f > d)
  54985. return []
  54986. } else {
  54987. if (p > 0 || p < d)
  54988. return [];
  54989. if (f = c * h - l * u,
  54990. f > 0 || f < d)
  54991. return []
  54992. }
  54993. if (0 === f)
  54994. return !o || 0 !== p && p !== d ? [e] : [];
  54995. if (f === d)
  54996. return !o || 0 !== p && p !== d ? [t] : [];
  54997. if (0 === p)
  54998. return [n];
  54999. if (p === d)
  55000. return [r];
  55001. var g = f / d;
  55002. return [{
  55003. x: e.x + g * a,
  55004. y: e.y + g * s
  55005. }]
  55006. }
  55007. if (0 !== p || c * h !== l * u)
  55008. return [];
  55009. var m = 0 === a && 0 === s
  55010. , v = 0 === l && 0 === c;
  55011. if (m && v)
  55012. return e.x !== n.x || e.y !== n.y ? [] : [e];
  55013. if (m)
  55014. return i(n, r, e) ? [e] : [];
  55015. if (v)
  55016. return i(e, t, n) ? [n] : [];
  55017. var A, y, C, I, E, b, w, _;
  55018. return 0 !== a ? (e.x < t.x ? (A = e,
  55019. C = e.x,
  55020. y = t,
  55021. I = t.x) : (A = t,
  55022. C = t.x,
  55023. y = e,
  55024. I = e.x),
  55025. n.x < r.x ? (E = n,
  55026. w = n.x,
  55027. b = r,
  55028. _ = r.x) : (E = r,
  55029. w = r.x,
  55030. b = n,
  55031. _ = n.x)) : (e.y < t.y ? (A = e,
  55032. C = e.y,
  55033. y = t,
  55034. I = t.y) : (A = t,
  55035. C = t.y,
  55036. y = e,
  55037. I = e.y),
  55038. n.y < r.y ? (E = n,
  55039. w = n.y,
  55040. b = r,
  55041. _ = r.y) : (E = r,
  55042. w = r.y,
  55043. b = n,
  55044. _ = n.y)),
  55045. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  55046. }
  55047. function o(e, t, i, n) {
  55048. var r = t.x - e.x
  55049. , o = t.y - e.y
  55050. , a = i.x - e.x
  55051. , s = i.y - e.y
  55052. , l = n.x - e.x
  55053. , c = n.y - e.y
  55054. , h = r * s - o * a
  55055. , u = r * c - o * l;
  55056. if (Math.abs(h) > Number.EPSILON) {
  55057. var d = l * s - c * a;
  55058. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  55059. }
  55060. return u > 0
  55061. }
  55062. function a(e, t) {
  55063. function i(e, t) {
  55064. var i = A.length - 1
  55065. , n = e - 1;
  55066. n < 0 && (n = i);
  55067. var r = e + 1;
  55068. r > i && (r = 0);
  55069. var a = o(A[e], A[n], A[r], s[t]);
  55070. if (!a)
  55071. return !1;
  55072. var l = s.length - 1
  55073. , c = t - 1;
  55074. c < 0 && (c = l);
  55075. var h = t + 1;
  55076. return h > l && (h = 0),
  55077. a = o(s[t], s[c], s[h], A[e]),
  55078. !!a
  55079. }
  55080. function n(e, t) {
  55081. var i, n, o;
  55082. for (i = 0; i < A.length; i++)
  55083. if (n = i + 1,
  55084. n %= A.length,
  55085. o = r(e, t, A[i], A[n], !0),
  55086. o.length > 0)
  55087. return !0;
  55088. return !1
  55089. }
  55090. function a(e, i) {
  55091. var n, o, a, s, l;
  55092. for (n = 0; n < y.length; n++)
  55093. for (o = t[y[n]],
  55094. a = 0; a < o.length; a++)
  55095. if (s = a + 1,
  55096. s %= o.length,
  55097. l = r(e, i, o[a], o[s], !0),
  55098. l.length > 0)
  55099. return !0;
  55100. return !1
  55101. }
  55102. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  55103. y.push(I);
  55104. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  55105. if (w--,
  55106. w < 0) {
  55107. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  55108. break
  55109. }
  55110. for (c = b; c < A.length; c++) {
  55111. h = A[c],
  55112. l = -1;
  55113. for (var I = 0; I < y.length; I++)
  55114. if (d = y[I],
  55115. p = h.x + ":" + h.y + ":" + d,
  55116. void 0 === C[p]) {
  55117. s = t[d];
  55118. for (var _ = 0; _ < s.length; _++)
  55119. if (u = s[_],
  55120. i(c, _) && !n(h, u) && !a(h, u)) {
  55121. l = _,
  55122. y.splice(I, 1),
  55123. f = A.slice(0, c + 1),
  55124. g = A.slice(c),
  55125. m = s.slice(l),
  55126. v = s.slice(0, l + 1),
  55127. A = f.concat(m).concat(v).concat(g),
  55128. b = c;
  55129. break
  55130. }
  55131. if (l >= 0)
  55132. break;
  55133. C[p] = !0
  55134. }
  55135. if (l >= 0)
  55136. break
  55137. }
  55138. }
  55139. return A
  55140. }
  55141. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  55142. Array.prototype.push.apply(f, t[g]);
  55143. for (s = 0,
  55144. l = f.length; s < l; s++)
  55145. u = f[s].x + ":" + f[s].y,
  55146. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  55147. p[u] = s;
  55148. var v = a(e, t)
  55149. , A = n.ShapeUtils.triangulate(v, !1);
  55150. for (s = 0,
  55151. l = A.length; s < l; s++)
  55152. for (h = A[s],
  55153. c = 0; c < 3; c++)
  55154. u = h[c].x + ":" + h[c].y,
  55155. d = p[u],
  55156. void 0 !== d && (h[c] = d);
  55157. return A.concat()
  55158. },
  55159. isClockWise: function(e) {
  55160. return n.ShapeUtils.area(e) < 0
  55161. },
  55162. b2: function() {
  55163. function e(e, t) {
  55164. var i = 1 - e;
  55165. return i * i * t
  55166. }
  55167. function t(e, t) {
  55168. return 2 * (1 - e) * e * t
  55169. }
  55170. function i(e, t) {
  55171. return e * e * t
  55172. }
  55173. return function(n, r, o, a) {
  55174. return e(n, r) + t(n, o) + i(n, a)
  55175. }
  55176. }(),
  55177. b3: function() {
  55178. function e(e, t) {
  55179. var i = 1 - e;
  55180. return i * i * i * t
  55181. }
  55182. function t(e, t) {
  55183. var i = 1 - e;
  55184. return 3 * i * i * e * t
  55185. }
  55186. function i(e, t) {
  55187. var i = 1 - e;
  55188. return 3 * i * e * e * t
  55189. }
  55190. function n(e, t) {
  55191. return e * e * e * t
  55192. }
  55193. return function(r, o, a, s, l) {
  55194. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  55195. }
  55196. }()
  55197. },
  55198. n.Curve = function() {}
  55199. ,
  55200. n.Curve.prototype = {
  55201. constructor: n.Curve,
  55202. getPoint: function(e) {
  55203. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  55204. null
  55205. },
  55206. getPointAt: function(e) {
  55207. var t = this.getUtoTmapping(e);
  55208. return this.getPoint(t)
  55209. },
  55210. getPoints: function(e) {
  55211. e || (e = 5);
  55212. var t, i = [];
  55213. for (t = 0; t <= e; t++)
  55214. i.push(this.getPoint(t / e));
  55215. return i
  55216. },
  55217. getSpacedPoints: function(e) {
  55218. e || (e = 5);
  55219. var t, i = [];
  55220. for (t = 0; t <= e; t++)
  55221. i.push(this.getPointAt(t / e));
  55222. return i
  55223. },
  55224. getLength: function() {
  55225. var e = this.getLengths();
  55226. return e[e.length - 1]
  55227. },
  55228. getLengths: function(e) {
  55229. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  55230. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  55231. return this.cacheArcLengths;
  55232. this.needsUpdate = !1;
  55233. var t, i, n = [], r = this.getPoint(0), o = 0;
  55234. for (n.push(0),
  55235. i = 1; i <= e; i++)
  55236. t = this.getPoint(i / e),
  55237. o += t.distanceTo(r),
  55238. n.push(o),
  55239. r = t;
  55240. return this.cacheArcLengths = n,
  55241. n
  55242. },
  55243. updateArcLengths: function() {
  55244. this.needsUpdate = !0,
  55245. this.getLengths()
  55246. },
  55247. getUtoTmapping: function(e, t) {
  55248. var i, n = this.getLengths(), r = 0, o = n.length;
  55249. i = t ? t : e * n[o - 1];
  55250. for (var a, s = 0, l = o - 1; s <= l; )
  55251. if (r = Math.floor(s + (l - s) / 2),
  55252. a = n[r] - i,
  55253. a < 0)
  55254. s = r + 1;
  55255. else {
  55256. if (!(a > 0)) {
  55257. l = r;
  55258. break
  55259. }
  55260. l = r - 1
  55261. }
  55262. if (r = l,
  55263. n[r] === i) {
  55264. var c = r / (o - 1);
  55265. return c
  55266. }
  55267. var h = n[r]
  55268. , u = n[r + 1]
  55269. , d = u - h
  55270. , p = (i - h) / d
  55271. , c = (r + p) / (o - 1);
  55272. return c
  55273. },
  55274. getTangent: function(e) {
  55275. var t = 1e-4
  55276. , i = e - t
  55277. , n = e + t;
  55278. i < 0 && (i = 0),
  55279. n > 1 && (n = 1);
  55280. var r = this.getPoint(i)
  55281. , o = this.getPoint(n)
  55282. , a = o.clone().sub(r);
  55283. return a.normalize()
  55284. },
  55285. getTangentAt: function(e) {
  55286. var t = this.getUtoTmapping(e);
  55287. return this.getTangent(t)
  55288. }
  55289. },
  55290. n.Curve.create = function(e, t) {
  55291. return e.prototype = Object.create(n.Curve.prototype),
  55292. e.prototype.constructor = e,
  55293. e.prototype.getPoint = t,
  55294. e
  55295. }
  55296. ,
  55297. n.CurvePath = function() {
  55298. this.curves = [],
  55299. this.autoClose = !1
  55300. }
  55301. ,
  55302. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  55303. n.CurvePath.prototype.constructor = n.CurvePath,
  55304. n.CurvePath.prototype.add = function(e) {
  55305. this.curves.push(e)
  55306. }
  55307. ,
  55308. n.CurvePath.prototype.closePath = function() {
  55309. var e = this.curves[0].getPoint(0)
  55310. , t = this.curves[this.curves.length - 1].getPoint(1);
  55311. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  55312. }
  55313. ,
  55314. n.CurvePath.prototype.getPoint = function(e) {
  55315. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  55316. if (i[n] >= t) {
  55317. var r = i[n] - t
  55318. , o = this.curves[n]
  55319. , a = 1 - r / o.getLength();
  55320. return o.getPointAt(a)
  55321. }
  55322. n++
  55323. }
  55324. return null
  55325. }
  55326. ,
  55327. n.CurvePath.prototype.getLength = function() {
  55328. var e = this.getCurveLengths();
  55329. return e[e.length - 1]
  55330. }
  55331. ,
  55332. n.CurvePath.prototype.getCurveLengths = function() {
  55333. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  55334. return this.cacheLengths;
  55335. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  55336. t += this.curves[i].getLength(),
  55337. e.push(t);
  55338. return this.cacheLengths = e,
  55339. e
  55340. }
  55341. ,
  55342. n.CurvePath.prototype.createPointsGeometry = function(e) {
  55343. var t = this.getPoints(e);
  55344. return this.createGeometry(t)
  55345. }
  55346. ,
  55347. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  55348. var t = this.getSpacedPoints(e);
  55349. return this.createGeometry(t)
  55350. }
  55351. ,
  55352. n.CurvePath.prototype.createGeometry = function(e) {
  55353. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  55354. var o = e[i];
  55355. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  55356. }
  55357. return t
  55358. }
  55359. ,
  55360. n.Font = function(e) {
  55361. this.data = e
  55362. }
  55363. ,
  55364. n.Font.prototype = {
  55365. constructor: n.Font,
  55366. generateShapes: function(e, t, i) {
  55367. function r(e) {
  55368. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  55369. var c = o(i[l], n, r);
  55370. r += c.offset,
  55371. s.push(c.path)
  55372. }
  55373. return s
  55374. }
  55375. function o(e, t, r) {
  55376. var o = a.glyphs[e] || a.glyphs["?"];
  55377. if (o) {
  55378. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  55379. if (o.o)
  55380. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  55381. var _ = E[b++];
  55382. switch (_) {
  55383. case "m":
  55384. s = E[b++] * t + r,
  55385. l = E[b++] * t,
  55386. A.moveTo(s, l);
  55387. break;
  55388. case "l":
  55389. s = E[b++] * t + r,
  55390. l = E[b++] * t,
  55391. A.lineTo(s, l);
  55392. break;
  55393. case "q":
  55394. if (c = E[b++] * t + r,
  55395. h = E[b++] * t,
  55396. p = E[b++] * t + r,
  55397. f = E[b++] * t,
  55398. A.quadraticCurveTo(p, f, c, h),
  55399. v = y[y.length - 1]) {
  55400. u = v.x,
  55401. d = v.y;
  55402. for (var T = 1; T <= i; T++) {
  55403. var x = T / i;
  55404. C(x, u, p, c),
  55405. C(x, d, f, h)
  55406. }
  55407. }
  55408. break;
  55409. case "b":
  55410. if (c = E[b++] * t + r,
  55411. h = E[b++] * t,
  55412. p = E[b++] * t + r,
  55413. f = E[b++] * t,
  55414. g = E[b++] * t + r,
  55415. m = E[b++] * t,
  55416. A.bezierCurveTo(p, f, g, m, c, h),
  55417. v = y[y.length - 1]) {
  55418. u = v.x,
  55419. d = v.y;
  55420. for (var T = 1; T <= i; T++) {
  55421. var x = T / i;
  55422. I(x, u, p, g, c),
  55423. I(x, d, f, m, h)
  55424. }
  55425. }
  55426. }
  55427. }
  55428. return {
  55429. offset: o.ha * t,
  55430. path: A
  55431. }
  55432. }
  55433. }
  55434. void 0 === t && (t = 100),
  55435. void 0 === i && (i = 4);
  55436. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  55437. Array.prototype.push.apply(l, s[c].toShapes());
  55438. return l
  55439. }
  55440. },
  55441. n.Path = function(e) {
  55442. n.CurvePath.call(this),
  55443. this.actions = [],
  55444. e && this.fromPoints(e)
  55445. }
  55446. ,
  55447. n.Path.prototype = Object.create(n.CurvePath.prototype),
  55448. n.Path.prototype.constructor = n.Path,
  55449. n.Path.prototype.fromPoints = function(e) {
  55450. this.moveTo(e[0].x, e[0].y);
  55451. for (var t = 1, i = e.length; t < i; t++)
  55452. this.lineTo(e[t].x, e[t].y)
  55453. }
  55454. ,
  55455. n.Path.prototype.moveTo = function(e, t) {
  55456. this.actions.push({
  55457. action: "moveTo",
  55458. args: [e, t]
  55459. })
  55460. }
  55461. ,
  55462. n.Path.prototype.lineTo = function(e, t) {
  55463. var i = this.actions[this.actions.length - 1].args
  55464. , r = i[i.length - 2]
  55465. , o = i[i.length - 1]
  55466. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  55467. this.curves.push(a),
  55468. this.actions.push({
  55469. action: "lineTo",
  55470. args: [e, t]
  55471. })
  55472. }
  55473. ,
  55474. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  55475. var o = this.actions[this.actions.length - 1].args
  55476. , a = o[o.length - 2]
  55477. , s = o[o.length - 1]
  55478. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  55479. this.curves.push(l),
  55480. this.actions.push({
  55481. action: "quadraticCurveTo",
  55482. args: [e, t, i, r]
  55483. })
  55484. }
  55485. ,
  55486. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  55487. var s = this.actions[this.actions.length - 1].args
  55488. , l = s[s.length - 2]
  55489. , c = s[s.length - 1]
  55490. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  55491. this.curves.push(h),
  55492. this.actions.push({
  55493. action: "bezierCurveTo",
  55494. args: [e, t, i, r, o, a]
  55495. })
  55496. }
  55497. ,
  55498. n.Path.prototype.splineThru = function(e) {
  55499. var t = Array.prototype.slice.call(arguments)
  55500. , i = this.actions[this.actions.length - 1].args
  55501. , r = i[i.length - 2]
  55502. , o = i[i.length - 1]
  55503. , a = [new n.Vector2(r,o)];
  55504. Array.prototype.push.apply(a, e);
  55505. var s = new n.SplineCurve(a);
  55506. this.curves.push(s),
  55507. this.actions.push({
  55508. action: "splineThru",
  55509. args: t
  55510. })
  55511. }
  55512. ,
  55513. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  55514. var a = this.actions[this.actions.length - 1].args
  55515. , s = a[a.length - 2]
  55516. , l = a[a.length - 1];
  55517. this.absarc(e + s, t + l, i, n, r, o)
  55518. }
  55519. ,
  55520. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  55521. this.absellipse(e, t, i, i, n, r, o)
  55522. }
  55523. ,
  55524. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  55525. var l = this.actions[this.actions.length - 1].args
  55526. , c = l[l.length - 2]
  55527. , h = l[l.length - 1];
  55528. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  55529. }
  55530. ,
  55531. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  55532. var c = [e, t, i, r, o, a, s, l || 0]
  55533. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  55534. this.curves.push(h);
  55535. var u = h.getPoint(1);
  55536. c.push(u.x),
  55537. c.push(u.y),
  55538. this.actions.push({
  55539. action: "ellipse",
  55540. args: c
  55541. })
  55542. }
  55543. ,
  55544. n.Path.prototype.getSpacedPoints = function(e) {
  55545. e || (e = 40);
  55546. for (var t = [], i = 0; i < e; i++)
  55547. t.push(this.getPoint(i / e));
  55548. return this.autoClose && t.push(t[0]),
  55549. t
  55550. }
  55551. ,
  55552. n.Path.prototype.getPoints = function(e) {
  55553. e = e || 12;
  55554. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  55555. var A = this.actions[m]
  55556. , y = A.action
  55557. , C = A.args;
  55558. switch (y) {
  55559. case "moveTo":
  55560. g.push(new n.Vector2(C[0],C[1]));
  55561. break;
  55562. case "lineTo":
  55563. g.push(new n.Vector2(C[0],C[1]));
  55564. break;
  55565. case "quadraticCurveTo":
  55566. t = C[2],
  55567. i = C[3],
  55568. a = C[0],
  55569. s = C[1],
  55570. g.length > 0 ? (h = g[g.length - 1],
  55571. l = h.x,
  55572. c = h.y) : (h = this.actions[m - 1].args,
  55573. l = h[h.length - 2],
  55574. c = h[h.length - 1]);
  55575. for (var I = 1; I <= e; I++) {
  55576. var E = I / e;
  55577. u = p(E, l, a, t),
  55578. d = p(E, c, s, i),
  55579. g.push(new n.Vector2(u,d))
  55580. }
  55581. break;
  55582. case "bezierCurveTo":
  55583. t = C[4],
  55584. i = C[5],
  55585. a = C[0],
  55586. s = C[1],
  55587. r = C[2],
  55588. o = C[3],
  55589. g.length > 0 ? (h = g[g.length - 1],
  55590. l = h.x,
  55591. c = h.y) : (h = this.actions[m - 1].args,
  55592. l = h[h.length - 2],
  55593. c = h[h.length - 1]);
  55594. for (var I = 1; I <= e; I++) {
  55595. var E = I / e;
  55596. u = f(E, l, a, r, t),
  55597. d = f(E, c, s, o, i),
  55598. g.push(new n.Vector2(u,d))
  55599. }
  55600. break;
  55601. case "splineThru":
  55602. h = this.actions[m - 1].args;
  55603. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  55604. , w = [b]
  55605. , _ = e * C[0].length;
  55606. w = w.concat(C[0]);
  55607. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  55608. g.push(T.getPointAt(I / _));
  55609. break;
  55610. case "arc":
  55611. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  55612. var E = I / N;
  55613. L || (E = 1 - E),
  55614. x = P + E * D,
  55615. u = S + R * Math.cos(x),
  55616. d = M + R * Math.sin(x),
  55617. g.push(new n.Vector2(u,d))
  55618. }
  55619. break;
  55620. case "ellipse":
  55621. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  55622. 0 !== k && (B = Math.cos(k),
  55623. F = Math.sin(k));
  55624. for (var I = 1; I <= N; I++) {
  55625. var E = I / N;
  55626. if (L || (E = 1 - E),
  55627. x = P + E * D,
  55628. u = S + V * Math.cos(x),
  55629. d = M + U * Math.sin(x),
  55630. 0 !== k) {
  55631. var H = u
  55632. , G = d;
  55633. u = (H - S) * B - (G - M) * F + S,
  55634. d = (H - S) * F + (G - M) * B + M
  55635. }
  55636. g.push(new n.Vector2(u,d))
  55637. }
  55638. }
  55639. }
  55640. var z = g[g.length - 1];
  55641. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55642. this.autoClose && g.push(g[0]),
  55643. g
  55644. }
  55645. ,
  55646. n.Path.prototype.toShapes = function(e, t) {
  55647. function i(e) {
  55648. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55649. var a = e[r]
  55650. , s = a.args
  55651. , l = a.action;
  55652. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55653. i = new n.Path),
  55654. i[l].apply(i, s)
  55655. }
  55656. return 0 !== i.actions.length && t.push(i),
  55657. t
  55658. }
  55659. function r(e) {
  55660. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55661. var o = e[i]
  55662. , a = new n.Shape;
  55663. a.actions = o.actions,
  55664. a.curves = o.curves,
  55665. t.push(a)
  55666. }
  55667. return t
  55668. }
  55669. function o(e, t) {
  55670. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55671. var a = t[r]
  55672. , s = t[o]
  55673. , l = s.x - a.x
  55674. , c = s.y - a.y;
  55675. if (Math.abs(c) > Number.EPSILON) {
  55676. if (c < 0 && (a = t[o],
  55677. l = -l,
  55678. s = t[r],
  55679. c = -c),
  55680. e.y < a.y || e.y > s.y)
  55681. continue;
  55682. if (e.y === a.y) {
  55683. if (e.x === a.x)
  55684. return !0
  55685. } else {
  55686. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55687. if (0 === h)
  55688. return !0;
  55689. if (h < 0)
  55690. continue;
  55691. n = !n
  55692. }
  55693. } else {
  55694. if (e.y !== a.y)
  55695. continue;
  55696. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55697. return !0
  55698. }
  55699. }
  55700. return n
  55701. }
  55702. var a = n.ShapeUtils.isClockWise
  55703. , s = i(this.actions);
  55704. if (0 === s.length)
  55705. return [];
  55706. if (t === !0)
  55707. return r(s);
  55708. var l, c, h, u = [];
  55709. if (1 === s.length)
  55710. return c = s[0],
  55711. h = new n.Shape,
  55712. h.actions = c.actions,
  55713. h.curves = c.curves,
  55714. u.push(h),
  55715. u;
  55716. var d = !a(s[0].getPoints());
  55717. d = e ? !d : d;
  55718. var p, f = [], g = [], m = [], v = 0;
  55719. g[v] = void 0,
  55720. m[v] = [];
  55721. for (var A = 0, y = s.length; A < y; A++)
  55722. c = s[A],
  55723. p = c.getPoints(),
  55724. l = a(p),
  55725. l = e ? !l : l,
  55726. l ? (!d && g[v] && v++,
  55727. g[v] = {
  55728. s: new n.Shape,
  55729. p: p
  55730. },
  55731. g[v].s.actions = c.actions,
  55732. g[v].s.curves = c.curves,
  55733. d && v++,
  55734. m[v] = []) : m[v].push({
  55735. h: c,
  55736. p: p[0]
  55737. });
  55738. if (!g[0])
  55739. return r(s);
  55740. if (g.length > 1) {
  55741. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55742. f[E] = [];
  55743. for (var E = 0, b = g.length; E < b; E++)
  55744. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55745. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55746. o(T.p, g[S].p) && (E !== S && I.push({
  55747. froms: E,
  55748. tos: S,
  55749. hole: _
  55750. }),
  55751. x ? (x = !1,
  55752. f[S].push(T)) : C = !0);
  55753. x && f[E].push(T)
  55754. }
  55755. I.length > 0 && (C || (m = f))
  55756. }
  55757. for (var M, A = 0, R = g.length; A < R; A++) {
  55758. h = g[A].s,
  55759. u.push(h),
  55760. M = m[A];
  55761. for (var P = 0, O = M.length; P < O; P++)
  55762. h.holes.push(M[P].h)
  55763. }
  55764. return u
  55765. }
  55766. ,
  55767. n.Shape = function() {
  55768. n.Path.apply(this, arguments),
  55769. this.holes = []
  55770. }
  55771. ,
  55772. n.Shape.prototype = Object.create(n.Path.prototype),
  55773. n.Shape.prototype.constructor = n.Shape,
  55774. n.Shape.prototype.extrude = function(e) {
  55775. return new n.ExtrudeGeometry(this,e)
  55776. }
  55777. ,
  55778. n.Shape.prototype.makeGeometry = function(e) {
  55779. return new n.ShapeGeometry(this,e)
  55780. }
  55781. ,
  55782. n.Shape.prototype.getPointsHoles = function(e) {
  55783. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55784. t[i] = this.holes[i].getPoints(e);
  55785. return t
  55786. }
  55787. ,
  55788. n.Shape.prototype.extractAllPoints = function(e) {
  55789. return {
  55790. shape: this.getPoints(e),
  55791. holes: this.getPointsHoles(e)
  55792. }
  55793. }
  55794. ,
  55795. n.Shape.prototype.extractPoints = function(e) {
  55796. return this.extractAllPoints(e)
  55797. }
  55798. ,
  55799. n.LineCurve = function(e, t) {
  55800. this.v1 = e,
  55801. this.v2 = t
  55802. }
  55803. ,
  55804. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55805. n.LineCurve.prototype.constructor = n.LineCurve,
  55806. n.LineCurve.prototype.getPoint = function(e) {
  55807. var t = this.v2.clone().sub(this.v1);
  55808. return t.multiplyScalar(e).add(this.v1),
  55809. t
  55810. }
  55811. ,
  55812. n.LineCurve.prototype.getPointAt = function(e) {
  55813. return this.getPoint(e)
  55814. }
  55815. ,
  55816. n.LineCurve.prototype.getTangent = function(e) {
  55817. var t = this.v2.clone().sub(this.v1);
  55818. return t.normalize()
  55819. }
  55820. ,
  55821. n.QuadraticBezierCurve = function(e, t, i) {
  55822. this.v0 = e,
  55823. this.v1 = t,
  55824. this.v2 = i
  55825. }
  55826. ,
  55827. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55828. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55829. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55830. var t = n.ShapeUtils.b2;
  55831. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55832. }
  55833. ,
  55834. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55835. var t = n.CurveUtils.tangentQuadraticBezier;
  55836. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55837. }
  55838. ,
  55839. n.CubicBezierCurve = function(e, t, i, n) {
  55840. this.v0 = e,
  55841. this.v1 = t,
  55842. this.v2 = i,
  55843. this.v3 = n
  55844. }
  55845. ,
  55846. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55847. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55848. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55849. var t = n.ShapeUtils.b3;
  55850. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55851. }
  55852. ,
  55853. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55854. var t = n.CurveUtils.tangentCubicBezier;
  55855. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55856. }
  55857. ,
  55858. n.SplineCurve = function(e) {
  55859. this.points = void 0 == e ? [] : e
  55860. }
  55861. ,
  55862. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55863. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55864. n.SplineCurve.prototype.getPoint = function(e) {
  55865. var t = this.points
  55866. , i = (t.length - 1) * e
  55867. , r = Math.floor(i)
  55868. , o = i - r
  55869. , a = t[0 === r ? r : r - 1]
  55870. , s = t[r]
  55871. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55872. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55873. , h = n.CurveUtils.interpolate;
  55874. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55875. }
  55876. ,
  55877. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55878. this.aX = e,
  55879. this.aY = t,
  55880. this.xRadius = i,
  55881. this.yRadius = n,
  55882. this.aStartAngle = r,
  55883. this.aEndAngle = o,
  55884. this.aClockwise = a,
  55885. this.aRotation = s || 0
  55886. }
  55887. ,
  55888. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55889. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55890. n.EllipseCurve.prototype.getPoint = function(e) {
  55891. var t = this.aEndAngle - this.aStartAngle;
  55892. t < 0 && (t += 2 * Math.PI),
  55893. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55894. var i;
  55895. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55896. var r = this.aX + this.xRadius * Math.cos(i)
  55897. , o = this.aY + this.yRadius * Math.sin(i);
  55898. if (0 !== this.aRotation) {
  55899. var a = Math.cos(this.aRotation)
  55900. , s = Math.sin(this.aRotation)
  55901. , l = r
  55902. , c = o;
  55903. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55904. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55905. }
  55906. return new n.Vector2(r,o)
  55907. }
  55908. ,
  55909. n.ArcCurve = function(e, t, i, r, o, a) {
  55910. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55911. }
  55912. ,
  55913. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55914. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55915. n.LineCurve3 = n.Curve.create(function(e, t) {
  55916. this.v1 = e,
  55917. this.v2 = t
  55918. }, function(e) {
  55919. var t = new n.Vector3;
  55920. return t.subVectors(this.v2, this.v1),
  55921. t.multiplyScalar(e),
  55922. t.add(this.v1),
  55923. t
  55924. }),
  55925. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55926. this.v0 = e,
  55927. this.v1 = t,
  55928. this.v2 = i
  55929. }, function(e) {
  55930. var t = n.ShapeUtils.b2;
  55931. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55932. }),
  55933. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55934. this.v0 = e,
  55935. this.v1 = t,
  55936. this.v2 = i,
  55937. this.v3 = n
  55938. }, function(e) {
  55939. var t = n.ShapeUtils.b3;
  55940. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55941. }),
  55942. n.SplineCurve3 = n.Curve.create(function(e) {
  55943. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55944. this.points = void 0 == e ? [] : e
  55945. }, function(e) {
  55946. var t = this.points
  55947. , i = (t.length - 1) * e
  55948. , r = Math.floor(i)
  55949. , o = i - r
  55950. , a = t[0 == r ? r : r - 1]
  55951. , s = t[r]
  55952. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55953. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55954. , h = n.CurveUtils.interpolate;
  55955. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55956. }),
  55957. n.CatmullRomCurve3 = function() {
  55958. function e() {}
  55959. var t = new n.Vector3
  55960. , i = new e
  55961. , r = new e
  55962. , o = new e;
  55963. return e.prototype.init = function(e, t, i, n) {
  55964. this.c0 = e,
  55965. this.c1 = i,
  55966. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55967. this.c3 = 2 * e - 2 * t + i + n
  55968. }
  55969. ,
  55970. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55971. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55972. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55973. s *= o,
  55974. l *= o,
  55975. this.init(t, i, s, l)
  55976. }
  55977. ,
  55978. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55979. this.init(t, i, r * (i - e), r * (n - t))
  55980. }
  55981. ,
  55982. e.prototype.calc = function(e) {
  55983. var t = e * e
  55984. , i = t * e;
  55985. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55986. }
  55987. ,
  55988. n.Curve.create(function(e) {
  55989. this.points = e || [],
  55990. this.closed = !1
  55991. }, function(e) {
  55992. var a, s, l, c, h = this.points;
  55993. c = h.length,
  55994. c < 2 && console.log("duh, you need at least 2 points"),
  55995. a = (c - (this.closed ? 0 : 1)) * e,
  55996. s = Math.floor(a),
  55997. l = a - s,
  55998. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55999. l = 1);
  56000. var u, d, p, f;
  56001. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  56002. u = t),
  56003. d = h[s % c],
  56004. p = h[(s + 1) % c],
  56005. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  56006. f = t),
  56007. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  56008. var g = "chordal" === this.type ? .5 : .25
  56009. , m = Math.pow(u.distanceToSquared(d), g)
  56010. , v = Math.pow(d.distanceToSquared(p), g)
  56011. , A = Math.pow(p.distanceToSquared(f), g);
  56012. v < 1e-4 && (v = 1),
  56013. m < 1e-4 && (m = v),
  56014. A < 1e-4 && (A = v),
  56015. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  56016. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  56017. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  56018. } else if ("catmullrom" === this.type) {
  56019. var y = void 0 !== this.tension ? this.tension : .5;
  56020. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  56021. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  56022. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  56023. }
  56024. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  56025. return C
  56026. })
  56027. }(),
  56028. n.ClosedSplineCurve3 = function(e) {
  56029. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  56030. n.CatmullRomCurve3.call(this, e),
  56031. this.type = "catmullrom",
  56032. this.closed = !0
  56033. }
  56034. ,
  56035. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  56036. n.BoxGeometry = function(e, t, i, r, o, a) {
  56037. n.Geometry.call(this),
  56038. this.type = "BoxGeometry",
  56039. this.parameters = {
  56040. width: e,
  56041. height: t,
  56042. depth: i,
  56043. widthSegments: r,
  56044. heightSegments: o,
  56045. depthSegments: a
  56046. },
  56047. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  56048. this.mergeVertices()
  56049. }
  56050. ,
  56051. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  56052. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  56053. n.CubeGeometry = n.BoxGeometry,
  56054. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  56055. function s(e, t, i) {
  56056. var n = 0;
  56057. return n += e * t * 2,
  56058. n += e * i * 2,
  56059. n += i * t * 2,
  56060. 4 * n
  56061. }
  56062. function l(e, t, i, r, o, a, s, l, h, u, I) {
  56063. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  56064. for (var L = O * b - _, D = 0; D < x; D++) {
  56065. var N = D * E - w;
  56066. P[e] = N * r,
  56067. P[t] = L * o,
  56068. P[i] = T,
  56069. p[m] = P.x,
  56070. p[m + 1] = P.y,
  56071. p[m + 2] = P.z,
  56072. P[e] = 0,
  56073. P[t] = 0,
  56074. P[i] = l > 0 ? 1 : -1,
  56075. f[m] = P.x,
  56076. f[m + 1] = P.y,
  56077. f[m + 2] = P.z,
  56078. g[v] = D / h,
  56079. g[v + 1] = 1 - O / u,
  56080. m += 3,
  56081. v += 2,
  56082. M += 1
  56083. }
  56084. for (O = 0; O < u; O++)
  56085. for (D = 0; D < h; D++) {
  56086. var B = y + D + x * O
  56087. , F = y + D + x * (O + 1)
  56088. , V = y + (D + 1) + x * (O + 1)
  56089. , U = y + (D + 1) + x * O;
  56090. d[A] = B,
  56091. d[A + 1] = F,
  56092. d[A + 2] = U,
  56093. d[A + 3] = F,
  56094. d[A + 4] = V,
  56095. d[A + 5] = U,
  56096. A += 6,
  56097. R += 6
  56098. }
  56099. c.addGroup(C, R, I),
  56100. C += R,
  56101. y += M
  56102. }
  56103. n.BufferGeometry.call(this),
  56104. this.type = "BoxBufferGeometry",
  56105. this.parameters = {
  56106. width: e,
  56107. height: t,
  56108. depth: i,
  56109. widthSegments: r,
  56110. heightSegments: o,
  56111. depthSegments: a
  56112. };
  56113. var c = this;
  56114. r = Math.floor(r) || 1,
  56115. o = Math.floor(o) || 1,
  56116. a = Math.floor(a) || 1;
  56117. var h = s(r, o, a)
  56118. , u = h / 4 * 6
  56119. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  56120. , p = new Float32Array(3 * h)
  56121. , f = new Float32Array(3 * h)
  56122. , g = new Float32Array(2 * h)
  56123. , m = 0
  56124. , v = 0
  56125. , A = 0
  56126. , y = 0
  56127. , C = 0;
  56128. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  56129. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  56130. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  56131. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  56132. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  56133. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  56134. this.setIndex(new n.BufferAttribute(d,1)),
  56135. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56136. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56137. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56138. }
  56139. ,
  56140. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56141. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  56142. n.CircleGeometry = function(e, t, i, r) {
  56143. n.Geometry.call(this),
  56144. this.type = "CircleGeometry",
  56145. this.parameters = {
  56146. radius: e,
  56147. segments: t,
  56148. thetaStart: i,
  56149. thetaLength: r
  56150. },
  56151. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  56152. }
  56153. ,
  56154. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  56155. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  56156. n.CircleBufferGeometry = function(e, t, i, r) {
  56157. n.BufferGeometry.call(this),
  56158. this.type = "CircleBufferGeometry",
  56159. this.parameters = {
  56160. radius: e,
  56161. segments: t,
  56162. thetaStart: i,
  56163. thetaLength: r
  56164. },
  56165. e = e || 50,
  56166. t = void 0 !== t ? Math.max(3, t) : 8,
  56167. i = void 0 !== i ? i : 0,
  56168. r = void 0 !== r ? r : 2 * Math.PI;
  56169. var o = t + 2
  56170. , a = new Float32Array(3 * o)
  56171. , s = new Float32Array(3 * o)
  56172. , l = new Float32Array(2 * o);
  56173. s[2] = 1,
  56174. l[0] = .5,
  56175. l[1] = .5;
  56176. for (var c = 0, h = 3, u = 2; c <= t; c++,
  56177. h += 3,
  56178. u += 2) {
  56179. var d = i + c / t * r;
  56180. a[h] = e * Math.cos(d),
  56181. a[h + 1] = e * Math.sin(d),
  56182. s[h + 2] = 1,
  56183. l[u] = (a[h] / e + 1) / 2,
  56184. l[u + 1] = (a[h + 1] / e + 1) / 2
  56185. }
  56186. for (var p = [], h = 1; h <= t; h++)
  56187. p.push(h, h + 1, 0);
  56188. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  56189. this.addAttribute("position", new n.BufferAttribute(a,3)),
  56190. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  56191. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  56192. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56193. }
  56194. ,
  56195. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56196. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  56197. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  56198. function c() {
  56199. var e = (r + 1) * (o + 1);
  56200. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  56201. e
  56202. }
  56203. function h() {
  56204. var e = r * o * 2 * 3;
  56205. return a === !1 && (e += 2 * r * 3),
  56206. e
  56207. }
  56208. function u() {
  56209. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  56210. for (c = 0; c <= o; c++) {
  56211. var p = []
  56212. , f = c / o
  56213. , b = f * (t - e) + e;
  56214. for (a = 0; a <= r; a++) {
  56215. var w = a / r;
  56216. u.x = b * Math.sin(w * l + s),
  56217. u.y = -f * i + E,
  56218. u.z = b * Math.cos(w * l + s),
  56219. m.setXYZ(y, u.x, u.y, u.z),
  56220. h.copy(u),
  56221. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  56222. h.z = Math.cos(w * l + s)),
  56223. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  56224. v.setXYZ(y, h.x, h.y, h.z),
  56225. A.setXY(y, w, 1 - f),
  56226. p.push(y),
  56227. y++
  56228. }
  56229. I.push(p)
  56230. }
  56231. for (a = 0; a < r; a++)
  56232. for (c = 0; c < o; c++) {
  56233. var _ = I[c][a]
  56234. , T = I[c + 1][a]
  56235. , x = I[c + 1][a + 1]
  56236. , S = I[c][a + 1];
  56237. g.setX(C, _),
  56238. C++,
  56239. g.setX(C, T),
  56240. C++,
  56241. g.setX(C, S),
  56242. C++,
  56243. g.setX(C, T),
  56244. C++,
  56245. g.setX(C, x),
  56246. C++,
  56247. g.setX(C, S),
  56248. C++
  56249. }
  56250. }
  56251. function d(i) {
  56252. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  56253. for (a = y,
  56254. o = 1; o <= r; o++)
  56255. m.setXYZ(y, 0, E * p, 0),
  56256. v.setXYZ(y, 0, p, 0),
  56257. i === !0 ? (h.x = o / r,
  56258. h.y = 0) : (h.x = (o - 1) / r,
  56259. h.y = 1),
  56260. A.setXY(y, h.x, h.y),
  56261. y++;
  56262. for (c = y,
  56263. o = 0; o <= r; o++) {
  56264. var f = o / r;
  56265. u.x = d * Math.sin(f * l + s),
  56266. u.y = E * p,
  56267. u.z = d * Math.cos(f * l + s),
  56268. m.setXYZ(y, u.x, u.y, u.z),
  56269. v.setXYZ(y, 0, p, 0),
  56270. A.setXY(y, f, i === !0 ? 1 : 0),
  56271. y++
  56272. }
  56273. for (o = 0; o < r; o++) {
  56274. var I = a + o
  56275. , b = c + o;
  56276. i === !0 ? (g.setX(C, b),
  56277. C++,
  56278. g.setX(C, b + 1),
  56279. C++,
  56280. g.setX(C, I),
  56281. C++) : (g.setX(C, b + 1),
  56282. C++,
  56283. g.setX(C, b),
  56284. C++,
  56285. g.setX(C, I),
  56286. C++)
  56287. }
  56288. }
  56289. n.BufferGeometry.call(this),
  56290. this.type = "CylinderBufferGeometry",
  56291. this.parameters = {
  56292. radiusTop: e,
  56293. radiusBottom: t,
  56294. height: i,
  56295. radialSegments: r,
  56296. heightSegments: o,
  56297. openEnded: a,
  56298. thetaStart: s,
  56299. thetaLength: l
  56300. },
  56301. e = void 0 !== e ? e : 20,
  56302. t = void 0 !== t ? t : 20,
  56303. i = void 0 !== i ? i : 100,
  56304. r = Math.floor(r) || 8,
  56305. o = Math.floor(o) || 1,
  56306. a = void 0 !== a && a,
  56307. s = void 0 !== s ? s : 0,
  56308. l = void 0 !== l ? l : 2 * Math.PI;
  56309. var p = c()
  56310. , f = h()
  56311. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  56312. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  56313. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  56314. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  56315. , y = 0
  56316. , C = 0
  56317. , I = []
  56318. , E = i / 2;
  56319. u(),
  56320. a === !1 && (e > 0 && d(!0),
  56321. t > 0 && d(!1)),
  56322. this.setIndex(g),
  56323. this.addAttribute("position", m),
  56324. this.addAttribute("normal", v),
  56325. this.addAttribute("uv", A)
  56326. }
  56327. ,
  56328. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56329. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  56330. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  56331. n.Geometry.call(this),
  56332. this.type = "CylinderGeometry",
  56333. this.parameters = {
  56334. radiusTop: e,
  56335. radiusBottom: t,
  56336. height: i,
  56337. radialSegments: r,
  56338. heightSegments: o,
  56339. openEnded: a,
  56340. thetaStart: s,
  56341. thetaLength: l
  56342. },
  56343. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  56344. this.mergeVertices()
  56345. }
  56346. ,
  56347. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  56348. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  56349. n.EdgesGeometry = function(e, t) {
  56350. function i(e, t) {
  56351. return e - t
  56352. }
  56353. n.BufferGeometry.call(this),
  56354. t = void 0 !== t ? t : 1;
  56355. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  56356. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  56357. r.fromBufferGeometry(e)) : r = e.clone(),
  56358. r.mergeVertices(),
  56359. r.computeFaceNormals();
  56360. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  56361. for (var p = h[u], f = 0; f < 3; f++) {
  56362. a[0] = p[l[f]],
  56363. a[1] = p[l[(f + 1) % 3]],
  56364. a.sort(i);
  56365. var g = a.toString();
  56366. void 0 === s[g] ? s[g] = {
  56367. vert1: a[0],
  56368. vert2: a[1],
  56369. face1: u,
  56370. face2: void 0
  56371. } : s[g].face2 = u
  56372. }
  56373. var m = [];
  56374. for (var g in s) {
  56375. var v = s[g];
  56376. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  56377. var A = c[v.vert1];
  56378. m.push(A.x),
  56379. m.push(A.y),
  56380. m.push(A.z),
  56381. A = c[v.vert2],
  56382. m.push(A.x),
  56383. m.push(A.y),
  56384. m.push(A.z)
  56385. }
  56386. }
  56387. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  56388. }
  56389. ,
  56390. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56391. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  56392. n.ExtrudeGeometry = function(e, t) {
  56393. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  56394. this.type = "ExtrudeGeometry",
  56395. e = Array.isArray(e) ? e : [e],
  56396. this.addShapeList(e, t),
  56397. void this.computeFaceNormals())
  56398. }
  56399. ;
  56400. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  56401. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  56402. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  56403. for (var i = e.length, n = 0; n < i; n++) {
  56404. var r = e[n];
  56405. this.addShape(r, t)
  56406. }
  56407. }
  56408. ,
  56409. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  56410. function i(e, t, i) {
  56411. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  56412. t.clone().multiplyScalar(i).add(e)
  56413. }
  56414. function r(e, t, i) {
  56415. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  56416. if (Math.abs(d) > Number.EPSILON) {
  56417. var p = Math.sqrt(u)
  56418. , f = Math.sqrt(c * c + h * h)
  56419. , g = t.x - l / p
  56420. , m = t.y + s / p
  56421. , v = i.x - h / f
  56422. , A = i.y + c / f
  56423. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  56424. r = g + s * y - e.x,
  56425. o = m + l * y - e.y;
  56426. var C = r * r + o * o;
  56427. if (C <= 2)
  56428. return new n.Vector2(r,o);
  56429. a = Math.sqrt(C / 2)
  56430. } else {
  56431. var I = !1;
  56432. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  56433. I ? (r = -l,
  56434. o = s,
  56435. a = Math.sqrt(u)) : (r = s,
  56436. o = l,
  56437. a = Math.sqrt(u / 2))
  56438. }
  56439. return new n.Vector2(r / a,o / a)
  56440. }
  56441. function o() {
  56442. if (C) {
  56443. var e = 0
  56444. , t = z * e;
  56445. for (Y = 0; Y < W; Y++)
  56446. G = N[Y],
  56447. c(G[2] + t, G[1] + t, G[0] + t);
  56448. for (e = E + 2 * y,
  56449. t = z * e,
  56450. Y = 0; Y < W; Y++)
  56451. G = N[Y],
  56452. c(G[0] + t, G[1] + t, G[2] + t)
  56453. } else {
  56454. for (Y = 0; Y < W; Y++)
  56455. G = N[Y],
  56456. c(G[2], G[1], G[0]);
  56457. for (Y = 0; Y < W; Y++)
  56458. G = N[Y],
  56459. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  56460. }
  56461. }
  56462. function a() {
  56463. var e = 0;
  56464. for (s(B, e),
  56465. e += B.length,
  56466. x = 0,
  56467. S = L.length; x < S; x++)
  56468. T = L[x],
  56469. s(T, e),
  56470. e += T.length
  56471. }
  56472. function s(e, t) {
  56473. var i, n;
  56474. for (Y = e.length; --Y >= 0; ) {
  56475. i = Y,
  56476. n = Y - 1,
  56477. n < 0 && (n = e.length - 1);
  56478. var r = 0
  56479. , o = E + 2 * y;
  56480. for (r = 0; r < o; r++) {
  56481. var a = z * r
  56482. , s = z * (r + 1)
  56483. , l = t + i + a
  56484. , c = t + n + a
  56485. , u = t + n + s
  56486. , d = t + i + s;
  56487. h(l, c, u, d, e, r, o, i, n)
  56488. }
  56489. }
  56490. }
  56491. function l(e, t, i) {
  56492. M.vertices.push(new n.Vector3(e,t,i))
  56493. }
  56494. function c(e, t, i) {
  56495. e += R,
  56496. t += R,
  56497. i += R,
  56498. M.faces.push(new n.Face3(e,t,i,null,null,0));
  56499. var r = _.generateTopUV(M, e, t, i);
  56500. M.faceVertexUvs[0].push(r)
  56501. }
  56502. function h(e, t, i, r, o, a, s, l, c) {
  56503. e += R,
  56504. t += R,
  56505. i += R,
  56506. r += R,
  56507. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  56508. M.faces.push(new n.Face3(t,i,r,null,null,1));
  56509. var h = _.generateSideWallUV(M, e, t, i, r);
  56510. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  56511. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  56512. }
  56513. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  56514. b && (u = b.getSpacedPoints(E),
  56515. w = !0,
  56516. C = !1,
  56517. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  56518. p = new n.Vector3,
  56519. f = new n.Vector3,
  56520. g = new n.Vector3),
  56521. C || (y = 0,
  56522. v = 0,
  56523. A = 0);
  56524. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  56525. if (D) {
  56526. for (O = O.reverse(),
  56527. x = 0,
  56528. S = L.length; x < S; x++)
  56529. T = L[x],
  56530. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  56531. D = !1
  56532. }
  56533. var N = n.ShapeUtils.triangulateShape(O, L)
  56534. , B = O;
  56535. for (x = 0,
  56536. S = L.length; x < S; x++)
  56537. T = L[x],
  56538. O = O.concat(T);
  56539. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  56540. Z++,
  56541. q++)
  56542. Z === X && (Z = 0),
  56543. q === X && (q = 0),
  56544. j[Y] = r(B[Y], B[Z], B[q]);
  56545. var K, Q = [], J = j.concat();
  56546. for (x = 0,
  56547. S = L.length; x < S; x++) {
  56548. for (T = L[x],
  56549. K = [],
  56550. Y = 0,
  56551. X = T.length,
  56552. Z = X - 1,
  56553. q = Y + 1; Y < X; Y++,
  56554. Z++,
  56555. q++)
  56556. Z === X && (Z = 0),
  56557. q === X && (q = 0),
  56558. K[Y] = r(T[Y], T[Z], T[q]);
  56559. Q.push(K),
  56560. J = J.concat(K)
  56561. }
  56562. for (F = 0; F < y; F++) {
  56563. for (U = F / y,
  56564. k = v * (1 - U),
  56565. V = A * Math.sin(U * Math.PI / 2),
  56566. Y = 0,
  56567. X = B.length; Y < X; Y++)
  56568. H = i(B[Y], j[Y], V),
  56569. l(H.x, H.y, -k);
  56570. for (x = 0,
  56571. S = L.length; x < S; x++)
  56572. for (T = L[x],
  56573. K = Q[x],
  56574. Y = 0,
  56575. X = T.length; Y < X; Y++)
  56576. H = i(T[Y], K[Y], V),
  56577. l(H.x, H.y, -k)
  56578. }
  56579. for (V = A,
  56580. Y = 0; Y < z; Y++)
  56581. H = C ? i(O[Y], J[Y], V) : O[Y],
  56582. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  56583. p.copy(d.binormals[0]).multiplyScalar(H.y),
  56584. g.copy(u[0]).add(f).add(p),
  56585. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  56586. var $;
  56587. for ($ = 1; $ <= E; $++)
  56588. for (Y = 0; Y < z; Y++)
  56589. H = C ? i(O[Y], J[Y], V) : O[Y],
  56590. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  56591. p.copy(d.binormals[$]).multiplyScalar(H.y),
  56592. g.copy(u[$]).add(f).add(p),
  56593. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  56594. for (F = y - 1; F >= 0; F--) {
  56595. for (U = F / y,
  56596. k = v * (1 - U),
  56597. V = A * Math.sin(U * Math.PI / 2),
  56598. Y = 0,
  56599. X = B.length; Y < X; Y++)
  56600. H = i(B[Y], j[Y], V),
  56601. l(H.x, H.y, m + k);
  56602. for (x = 0,
  56603. S = L.length; x < S; x++)
  56604. for (T = L[x],
  56605. K = Q[x],
  56606. Y = 0,
  56607. X = T.length; Y < X; Y++)
  56608. H = i(T[Y], K[Y], V),
  56609. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  56610. }
  56611. o(),
  56612. a()
  56613. }
  56614. ,
  56615. n.ExtrudeGeometry.WorldUVGenerator = {
  56616. generateTopUV: function(e, t, i, r) {
  56617. var o = e.vertices
  56618. , a = o[t]
  56619. , s = o[i]
  56620. , l = o[r];
  56621. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  56622. },
  56623. generateSideWallUV: function(e, t, i, r, o) {
  56624. var a = e.vertices
  56625. , s = a[t]
  56626. , l = a[i]
  56627. , c = a[r]
  56628. , h = a[o];
  56629. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  56630. }
  56631. },
  56632. n.ShapeGeometry = function(e, t) {
  56633. n.Geometry.call(this),
  56634. this.type = "ShapeGeometry",
  56635. Array.isArray(e) === !1 && (e = [e]),
  56636. this.addShapeList(e, t),
  56637. this.computeFaceNormals()
  56638. }
  56639. ,
  56640. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56641. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56642. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  56643. for (var i = 0, n = e.length; i < n; i++)
  56644. this.addShape(e[i], t);
  56645. return this
  56646. }
  56647. ,
  56648. n.ShapeGeometry.prototype.addShape = function(e, t) {
  56649. void 0 === t && (t = {});
  56650. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56651. if (p) {
  56652. for (u = u.reverse(),
  56653. i = 0,
  56654. r = d.length; i < r; i++)
  56655. o = d[i],
  56656. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56657. p = !1
  56658. }
  56659. var f = n.ShapeUtils.triangulateShape(u, d);
  56660. for (i = 0,
  56661. r = d.length; i < r; i++)
  56662. o = d[i],
  56663. u = u.concat(o);
  56664. var g, m, v = u.length, A = f.length;
  56665. for (i = 0; i < v; i++)
  56666. g = u[i],
  56667. this.vertices.push(new n.Vector3(g.x,g.y,0));
  56668. for (i = 0; i < A; i++) {
  56669. m = f[i];
  56670. var y = m[0] + c
  56671. , C = m[1] + c
  56672. , I = m[2] + c;
  56673. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  56674. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56675. }
  56676. }
  56677. ,
  56678. n.LatheBufferGeometry = function(e, t, i, r) {
  56679. n.BufferGeometry.call(this),
  56680. this.type = "LatheBufferGeometry",
  56681. this.parameters = {
  56682. points: e,
  56683. segments: t,
  56684. phiStart: i,
  56685. phiLength: r
  56686. },
  56687. t = Math.floor(t) || 12,
  56688. i = i || 0,
  56689. r = r || 2 * Math.PI,
  56690. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56691. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  56692. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56693. for (a = 0; a <= t; a++) {
  56694. var A = i + a * g * r
  56695. , y = Math.sin(A)
  56696. , C = Math.cos(A);
  56697. for (s = 0; s <= e.length - 1; s++)
  56698. m.x = e[s].x * y,
  56699. m.y = e[s].y,
  56700. m.z = e[s].x * C,
  56701. u.setXYZ(p, m.x, m.y, m.z),
  56702. v.x = a / t,
  56703. v.y = s / (e.length - 1),
  56704. d.setXY(p, v.x, v.y),
  56705. p++
  56706. }
  56707. for (a = 0; a < t; a++)
  56708. for (s = 0; s < e.length - 1; s++) {
  56709. o = s + a * e.length;
  56710. var I = o
  56711. , E = o + e.length
  56712. , b = o + e.length + 1
  56713. , w = o + 1;
  56714. h.setX(f, I),
  56715. f++,
  56716. h.setX(f, E),
  56717. f++,
  56718. h.setX(f, w),
  56719. f++,
  56720. h.setX(f, E),
  56721. f++,
  56722. h.setX(f, b),
  56723. f++,
  56724. h.setX(f, w),
  56725. f++
  56726. }
  56727. if (this.setIndex(h),
  56728. this.addAttribute("position", u),
  56729. this.addAttribute("uv", d),
  56730. this.computeVertexNormals(),
  56731. r === 2 * Math.PI) {
  56732. var _ = this.attributes.normal.array
  56733. , T = new n.Vector3
  56734. , x = new n.Vector3
  56735. , S = new n.Vector3;
  56736. for (o = t * e.length * 3,
  56737. a = 0,
  56738. s = 0; a < e.length; a++,
  56739. s += 3)
  56740. T.x = _[s + 0],
  56741. T.y = _[s + 1],
  56742. T.z = _[s + 2],
  56743. x.x = _[o + s + 0],
  56744. x.y = _[o + s + 1],
  56745. x.z = _[o + s + 2],
  56746. S.addVectors(T, x).normalize(),
  56747. _[s + 0] = _[o + s + 0] = S.x,
  56748. _[s + 1] = _[o + s + 1] = S.y,
  56749. _[s + 2] = _[o + s + 2] = S.z
  56750. }
  56751. }
  56752. ,
  56753. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56754. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56755. n.LatheGeometry = function(e, t, i, r) {
  56756. n.Geometry.call(this),
  56757. this.type = "LatheGeometry",
  56758. this.parameters = {
  56759. points: e,
  56760. segments: t,
  56761. phiStart: i,
  56762. phiLength: r
  56763. },
  56764. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56765. this.mergeVertices()
  56766. }
  56767. ,
  56768. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56769. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56770. n.PlaneGeometry = function(e, t, i, r) {
  56771. n.Geometry.call(this),
  56772. this.type = "PlaneGeometry",
  56773. this.parameters = {
  56774. width: e,
  56775. height: t,
  56776. widthSegments: i,
  56777. heightSegments: r
  56778. },
  56779. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56780. }
  56781. ,
  56782. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56783. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56784. n.PlaneBufferGeometry = function(e, t, i, r) {
  56785. n.BufferGeometry.call(this),
  56786. this.type = "PlaneBufferGeometry",
  56787. this.parameters = {
  56788. width: e,
  56789. height: t,
  56790. widthSegments: i,
  56791. heightSegments: r
  56792. };
  56793. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56794. for (var y = A * d - a, C = 0; C < c; C++) {
  56795. var I = C * u - o;
  56796. p[m] = I,
  56797. p[m + 1] = -y,
  56798. f[m + 2] = 1,
  56799. g[v] = C / s,
  56800. g[v + 1] = 1 - A / l,
  56801. m += 3,
  56802. v += 2
  56803. }
  56804. m = 0;
  56805. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56806. for (var C = 0; C < s; C++) {
  56807. var b = C + c * A
  56808. , w = C + c * (A + 1)
  56809. , _ = C + 1 + c * (A + 1)
  56810. , T = C + 1 + c * A;
  56811. E[m] = b,
  56812. E[m + 1] = w,
  56813. E[m + 2] = T,
  56814. E[m + 3] = w,
  56815. E[m + 4] = _,
  56816. E[m + 5] = T,
  56817. m += 6
  56818. }
  56819. this.setIndex(new n.BufferAttribute(E,1)),
  56820. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56821. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56822. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56823. }
  56824. ,
  56825. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56826. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56827. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56828. n.BufferGeometry.call(this),
  56829. this.type = "RingBufferGeometry",
  56830. this.parameters = {
  56831. innerRadius: e,
  56832. outerRadius: t,
  56833. thetaSegments: i,
  56834. phiSegments: r,
  56835. thetaStart: o,
  56836. thetaLength: a
  56837. },
  56838. e = e || 20,
  56839. t = t || 50,
  56840. o = void 0 !== o ? o : 0,
  56841. a = void 0 !== a ? a : 2 * Math.PI,
  56842. i = void 0 !== i ? Math.max(3, i) : 8,
  56843. r = void 0 !== r ? Math.max(1, r) : 1;
  56844. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56845. for (l = 0; l <= r; l++) {
  56846. for (c = 0; c <= i; c++)
  56847. s = o + c / i * a,
  56848. C.x = A * Math.cos(s),
  56849. C.y = A * Math.sin(s),
  56850. p.setXYZ(m, C.x, C.y, C.z),
  56851. f.setXYZ(m, 0, 0, 1),
  56852. I.x = (C.x / t + 1) / 2,
  56853. I.y = (C.y / t + 1) / 2,
  56854. g.setXY(m, I.x, I.y),
  56855. m++;
  56856. A += y
  56857. }
  56858. for (l = 0; l < r; l++) {
  56859. var E = l * (i + 1);
  56860. for (c = 0; c < i; c++) {
  56861. s = c + E;
  56862. var b = s
  56863. , w = s + i + 1
  56864. , _ = s + i + 2
  56865. , T = s + 1;
  56866. d.setX(v, b),
  56867. v++,
  56868. d.setX(v, w),
  56869. v++,
  56870. d.setX(v, _),
  56871. v++,
  56872. d.setX(v, b),
  56873. v++,
  56874. d.setX(v, _),
  56875. v++,
  56876. d.setX(v, T),
  56877. v++
  56878. }
  56879. }
  56880. this.setIndex(d),
  56881. this.addAttribute("position", p),
  56882. this.addAttribute("normal", f),
  56883. this.addAttribute("uv", g)
  56884. }
  56885. ,
  56886. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56887. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56888. n.RingGeometry = function(e, t, i, r, o, a) {
  56889. n.Geometry.call(this),
  56890. this.type = "RingGeometry",
  56891. this.parameters = {
  56892. innerRadius: e,
  56893. outerRadius: t,
  56894. thetaSegments: i,
  56895. phiSegments: r,
  56896. thetaStart: o,
  56897. thetaLength: a
  56898. },
  56899. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56900. }
  56901. ,
  56902. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56903. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56904. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56905. n.Geometry.call(this),
  56906. this.type = "SphereGeometry",
  56907. this.parameters = {
  56908. radius: e,
  56909. widthSegments: t,
  56910. heightSegments: i,
  56911. phiStart: r,
  56912. phiLength: o,
  56913. thetaStart: a,
  56914. thetaLength: s
  56915. },
  56916. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56917. }
  56918. ,
  56919. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56920. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56921. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56922. n.BufferGeometry.call(this),
  56923. this.type = "SphereBufferGeometry",
  56924. this.parameters = {
  56925. radius: e,
  56926. widthSegments: t,
  56927. heightSegments: i,
  56928. phiStart: r,
  56929. phiLength: o,
  56930. thetaStart: a,
  56931. thetaLength: s
  56932. },
  56933. e = e || 50,
  56934. t = Math.max(3, Math.floor(t) || 8),
  56935. i = Math.max(2, Math.floor(i) || 6),
  56936. r = void 0 !== r ? r : 0,
  56937. o = void 0 !== o ? o : 2 * Math.PI,
  56938. a = void 0 !== a ? a : 0,
  56939. s = void 0 !== s ? s : Math.PI;
  56940. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56941. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56942. var C = y / t
  56943. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56944. , E = e * Math.cos(a + A * s)
  56945. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56946. g.set(I, E, b).normalize(),
  56947. h.setXYZ(p, I, E, b),
  56948. u.setXYZ(p, g.x, g.y, g.z),
  56949. d.setXY(p, C, 1 - A),
  56950. v.push(p),
  56951. p++
  56952. }
  56953. f.push(v)
  56954. }
  56955. for (var w = [], m = 0; m < i; m++)
  56956. for (var y = 0; y < t; y++) {
  56957. var _ = f[m][y + 1]
  56958. , T = f[m][y]
  56959. , x = f[m + 1][y]
  56960. , S = f[m + 1][y + 1];
  56961. (0 !== m || a > 0) && w.push(_, T, S),
  56962. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56963. }
  56964. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56965. this.addAttribute("position", h),
  56966. this.addAttribute("normal", u),
  56967. this.addAttribute("uv", d),
  56968. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56969. }
  56970. ,
  56971. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56972. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56973. n.TextGeometry = function(e, t) {
  56974. t = t || {};
  56975. var i = t.font;
  56976. if (i instanceof n.Font == !1)
  56977. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56978. new n.Geometry;
  56979. var r = i.generateShapes(e, t.size, t.curveSegments);
  56980. t.amount = void 0 !== t.height ? t.height : 50,
  56981. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56982. void 0 === t.bevelSize && (t.bevelSize = 8),
  56983. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56984. n.ExtrudeGeometry.call(this, r, t),
  56985. this.type = "TextGeometry"
  56986. }
  56987. ,
  56988. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56989. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56990. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56991. n.BufferGeometry.call(this),
  56992. this.type = "TorusBufferGeometry",
  56993. this.parameters = {
  56994. radius: e,
  56995. tube: t,
  56996. radialSegments: i,
  56997. tubularSegments: r,
  56998. arc: o
  56999. },
  57000. e = e || 100,
  57001. t = t || 40,
  57002. i = Math.floor(i) || 8,
  57003. r = Math.floor(r) || 6,
  57004. o = o || 2 * Math.PI;
  57005. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  57006. for (a = 0; a <= i; a++)
  57007. for (s = 0; s <= r; s++) {
  57008. var C = s / r * o
  57009. , I = a / i * Math.PI * 2;
  57010. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  57011. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  57012. A.z = t * Math.sin(I),
  57013. u[f] = A.x,
  57014. u[f + 1] = A.y,
  57015. u[f + 2] = A.z,
  57016. v.x = e * Math.cos(C),
  57017. v.y = e * Math.sin(C),
  57018. y.subVectors(A, v).normalize(),
  57019. d[f] = y.x,
  57020. d[f + 1] = y.y,
  57021. d[f + 2] = y.z,
  57022. p[g] = s / r,
  57023. p[g + 1] = a / i,
  57024. f += 3,
  57025. g += 2
  57026. }
  57027. for (a = 1; a <= i; a++)
  57028. for (s = 1; s <= r; s++) {
  57029. var E = (r + 1) * a + s - 1
  57030. , b = (r + 1) * (a - 1) + s - 1
  57031. , w = (r + 1) * (a - 1) + s
  57032. , _ = (r + 1) * a + s;
  57033. h[m] = E,
  57034. h[m + 1] = b,
  57035. h[m + 2] = _,
  57036. h[m + 3] = b,
  57037. h[m + 4] = w,
  57038. h[m + 5] = _,
  57039. m += 6
  57040. }
  57041. this.setIndex(new n.BufferAttribute(h,1)),
  57042. this.addAttribute("position", new n.BufferAttribute(u,3)),
  57043. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  57044. this.addAttribute("uv", new n.BufferAttribute(p,2))
  57045. }
  57046. ,
  57047. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57048. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  57049. n.TorusGeometry = function(e, t, i, r, o) {
  57050. n.Geometry.call(this),
  57051. this.type = "TorusGeometry",
  57052. this.parameters = {
  57053. radius: e,
  57054. tube: t,
  57055. radialSegments: i,
  57056. tubularSegments: r,
  57057. arc: o
  57058. },
  57059. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  57060. }
  57061. ,
  57062. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  57063. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  57064. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  57065. function s(e, t, i, n, r) {
  57066. var o = Math.cos(e)
  57067. , a = Math.sin(e)
  57068. , s = i / t * e
  57069. , l = Math.cos(s);
  57070. r.x = n * (2 + l) * .5 * o,
  57071. r.y = n * (2 + l) * a * .5,
  57072. r.z = n * Math.sin(s) * .5
  57073. }
  57074. n.BufferGeometry.call(this),
  57075. this.type = "TorusKnotBufferGeometry",
  57076. this.parameters = {
  57077. radius: e,
  57078. tube: t,
  57079. tubularSegments: i,
  57080. radialSegments: r,
  57081. p: o,
  57082. q: a
  57083. },
  57084. e = e || 100,
  57085. t = t || 40,
  57086. i = Math.floor(i) || 64,
  57087. r = Math.floor(r) || 8,
  57088. o = o || 2,
  57089. a = a || 3;
  57090. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  57091. for (l = 0; l <= i; ++l) {
  57092. var T = l / i * o * Math.PI * 2;
  57093. for (s(T, o, a, e, I),
  57094. s(T + .01, o, a, e, E),
  57095. w.subVectors(E, I),
  57096. _.addVectors(E, I),
  57097. b.crossVectors(w, _),
  57098. _.crossVectors(b, w),
  57099. b.normalize(),
  57100. _.normalize(),
  57101. c = 0; c <= r; ++c) {
  57102. var x = c / r * Math.PI * 2
  57103. , S = -t * Math.cos(x)
  57104. , M = t * Math.sin(x);
  57105. A.x = I.x + (S * _.x + M * b.x),
  57106. A.y = I.y + (S * _.y + M * b.y),
  57107. A.z = I.z + (S * _.z + M * b.z),
  57108. p.setXYZ(m, A.x, A.y, A.z),
  57109. y.subVectors(A, I).normalize(),
  57110. f.setXYZ(m, y.x, y.y, y.z),
  57111. C.x = l / i,
  57112. C.y = c / r,
  57113. g.setXY(m, C.x, C.y),
  57114. m++
  57115. }
  57116. }
  57117. for (c = 1; c <= i; c++)
  57118. for (l = 1; l <= r; l++) {
  57119. var R = (r + 1) * (c - 1) + (l - 1)
  57120. , P = (r + 1) * c + (l - 1)
  57121. , O = (r + 1) * c + l
  57122. , L = (r + 1) * (c - 1) + l;
  57123. d.setX(v, R),
  57124. v++,
  57125. d.setX(v, P),
  57126. v++,
  57127. d.setX(v, L),
  57128. v++,
  57129. d.setX(v, P),
  57130. v++,
  57131. d.setX(v, O),
  57132. v++,
  57133. d.setX(v, L),
  57134. v++
  57135. }
  57136. this.setIndex(d),
  57137. this.addAttribute("position", p),
  57138. this.addAttribute("normal", f),
  57139. this.addAttribute("uv", g)
  57140. }
  57141. ,
  57142. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57143. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  57144. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  57145. n.Geometry.call(this),
  57146. this.type = "TorusKnotGeometry",
  57147. this.parameters = {
  57148. radius: e,
  57149. tube: t,
  57150. tubularSegments: i,
  57151. radialSegments: r,
  57152. p: o,
  57153. q: a
  57154. },
  57155. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  57156. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  57157. this.mergeVertices()
  57158. }
  57159. ,
  57160. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  57161. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  57162. n.TubeGeometry = function(e, t, i, r, o, a) {
  57163. function s(e, t, i) {
  57164. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  57165. }
  57166. n.Geometry.call(this),
  57167. this.type = "TubeGeometry",
  57168. this.parameters = {
  57169. path: e,
  57170. segments: t,
  57171. radius: i,
  57172. radialSegments: r,
  57173. closed: o,
  57174. taper: a
  57175. },
  57176. t = t || 64,
  57177. i = i || 1,
  57178. r = r || 8,
  57179. o = o || !1,
  57180. a = a || n.TubeGeometry.NoTaper;
  57181. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  57182. for (this.tangents = D,
  57183. this.normals = N,
  57184. this.binormals = B,
  57185. v = 0; v < P; v++)
  57186. for (M[v] = [],
  57187. u = v / (P - 1),
  57188. m = e.getPointAt(u),
  57189. l = D[v],
  57190. c = N[v],
  57191. h = B[v],
  57192. p = i * a(u),
  57193. A = 0; A < r; A++)
  57194. d = A / r * 2 * Math.PI,
  57195. f = -p * Math.cos(d),
  57196. g = p * Math.sin(d),
  57197. O.copy(m),
  57198. O.x += f * c.x + g * h.x,
  57199. O.y += f * c.y + g * h.y,
  57200. O.z += f * c.z + g * h.z,
  57201. M[v][A] = s(O.x, O.y, O.z);
  57202. for (v = 0; v < t; v++)
  57203. for (A = 0; A < r; A++)
  57204. y = o ? (v + 1) % t : v + 1,
  57205. C = (A + 1) % r,
  57206. I = M[v][A],
  57207. E = M[y][A],
  57208. b = M[y][C],
  57209. w = M[v][C],
  57210. _ = new n.Vector2(v / t,A / r),
  57211. T = new n.Vector2((v + 1) / t,A / r),
  57212. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  57213. S = new n.Vector2(v / t,(A + 1) / r),
  57214. this.faces.push(new n.Face3(I,E,w)),
  57215. this.faceVertexUvs[0].push([_, T, S]),
  57216. this.faces.push(new n.Face3(E,b,w)),
  57217. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  57218. this.computeFaceNormals(),
  57219. this.computeVertexNormals()
  57220. }
  57221. ,
  57222. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  57223. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  57224. n.TubeGeometry.NoTaper = function(e) {
  57225. return 1
  57226. }
  57227. ,
  57228. n.TubeGeometry.SinusoidalTaper = function(e) {
  57229. return Math.sin(Math.PI * e)
  57230. }
  57231. ,
  57232. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  57233. function r() {
  57234. f[0] = new n.Vector3,
  57235. g[0] = new n.Vector3,
  57236. a = Number.MAX_VALUE,
  57237. s = Math.abs(p[0].x),
  57238. l = Math.abs(p[0].y),
  57239. c = Math.abs(p[0].z),
  57240. s <= a && (a = s,
  57241. d.set(1, 0, 0)),
  57242. l <= a && (a = l,
  57243. d.set(0, 1, 0)),
  57244. c <= a && d.set(0, 0, 1),
  57245. m.crossVectors(p[0], d).normalize(),
  57246. f[0].crossVectors(p[0], m),
  57247. g[0].crossVectors(p[0], f[0])
  57248. }
  57249. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  57250. for (this.tangents = p,
  57251. this.normals = f,
  57252. this.binormals = g,
  57253. h = 0; h < A; h++)
  57254. u = h / (A - 1),
  57255. p[h] = e.getTangentAt(u),
  57256. p[h].normalize();
  57257. for (r(),
  57258. h = 1; h < A; h++)
  57259. f[h] = f[h - 1].clone(),
  57260. g[h] = g[h - 1].clone(),
  57261. m.crossVectors(p[h - 1], p[h]),
  57262. m.length() > Number.EPSILON && (m.normalize(),
  57263. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  57264. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  57265. g[h].crossVectors(p[h], f[h]);
  57266. if (i)
  57267. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  57268. o /= A - 1,
  57269. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  57270. h = 1; h < A; h++)
  57271. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  57272. g[h].crossVectors(p[h], f[h])
  57273. }
  57274. ,
  57275. n.PolyhedronGeometry = function(e, t, i, r) {
  57276. function o(e) {
  57277. var t = e.normalize().clone();
  57278. t.index = u.vertices.push(t) - 1;
  57279. var i = l(e) / 2 / Math.PI + .5
  57280. , r = c(e) / Math.PI + .5;
  57281. return t.uv = new n.Vector2(i,1 - r),
  57282. t
  57283. }
  57284. function a(e, t, i, r) {
  57285. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  57286. u.faces.push(o),
  57287. C.copy(e).add(t).add(i).divideScalar(3);
  57288. var a = l(C);
  57289. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  57290. }
  57291. function s(e, t) {
  57292. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  57293. l[h] = [];
  57294. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  57295. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  57296. }
  57297. for (var h = 0; h < i; h++)
  57298. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  57299. var m = Math.floor(g / 2);
  57300. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  57301. }
  57302. }
  57303. function l(e) {
  57304. return Math.atan2(e.z, -e.x)
  57305. }
  57306. function c(e) {
  57307. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  57308. }
  57309. function h(e, t, i) {
  57310. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  57311. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  57312. e.clone()
  57313. }
  57314. n.Geometry.call(this),
  57315. this.type = "PolyhedronGeometry",
  57316. this.parameters = {
  57317. vertices: e,
  57318. indices: t,
  57319. radius: i,
  57320. detail: r
  57321. },
  57322. i = i || 1,
  57323. r = r || 0;
  57324. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  57325. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  57326. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  57327. m++) {
  57328. var v = f[t[d]]
  57329. , A = f[t[d + 1]]
  57330. , y = f[t[d + 2]];
  57331. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  57332. }
  57333. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  57334. s(g[d], r);
  57335. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  57336. var I = this.faceVertexUvs[0][d]
  57337. , E = I[0].x
  57338. , b = I[1].x
  57339. , w = I[2].x
  57340. , _ = Math.max(E, b, w)
  57341. , T = Math.min(E, b, w);
  57342. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  57343. b < .2 && (I[1].x += 1),
  57344. w < .2 && (I[2].x += 1))
  57345. }
  57346. for (var d = 0, p = this.vertices.length; d < p; d++)
  57347. this.vertices[d].multiplyScalar(i);
  57348. this.mergeVertices(),
  57349. this.computeFaceNormals(),
  57350. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  57351. }
  57352. ,
  57353. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  57354. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  57355. n.DodecahedronGeometry = function(e, t) {
  57356. var i = (1 + Math.sqrt(5)) / 2
  57357. , r = 1 / i
  57358. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  57359. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  57360. n.PolyhedronGeometry.call(this, o, a, e, t),
  57361. this.type = "DodecahedronGeometry",
  57362. this.parameters = {
  57363. radius: e,
  57364. detail: t
  57365. }
  57366. }
  57367. ,
  57368. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57369. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  57370. n.IcosahedronGeometry = function(e, t) {
  57371. var i = (1 + Math.sqrt(5)) / 2
  57372. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  57373. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  57374. n.PolyhedronGeometry.call(this, r, o, e, t),
  57375. this.type = "IcosahedronGeometry",
  57376. this.parameters = {
  57377. radius: e,
  57378. detail: t
  57379. }
  57380. }
  57381. ,
  57382. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57383. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  57384. n.OctahedronGeometry = function(e, t) {
  57385. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  57386. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  57387. n.PolyhedronGeometry.call(this, i, r, e, t),
  57388. this.type = "OctahedronGeometry",
  57389. this.parameters = {
  57390. radius: e,
  57391. detail: t
  57392. }
  57393. }
  57394. ,
  57395. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57396. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  57397. n.TetrahedronGeometry = function(e, t) {
  57398. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  57399. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  57400. n.PolyhedronGeometry.call(this, i, r, e, t),
  57401. this.type = "TetrahedronGeometry",
  57402. this.parameters = {
  57403. radius: e,
  57404. detail: t
  57405. }
  57406. }
  57407. ,
  57408. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57409. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  57410. n.ParametricGeometry = function(e, t, i) {
  57411. n.Geometry.call(this),
  57412. this.type = "ParametricGeometry",
  57413. this.parameters = {
  57414. func: e,
  57415. slices: t,
  57416. stacks: i
  57417. };
  57418. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  57419. for (r = 0; r <= i; r++)
  57420. for (l = r / i,
  57421. o = 0; o <= t; o++)
  57422. s = o / t,
  57423. a = e(s, l),
  57424. c.push(a);
  57425. var p, f, g, m, v, A, y, C;
  57426. for (r = 0; r < i; r++)
  57427. for (o = 0; o < t; o++)
  57428. p = r * d + o,
  57429. f = r * d + o + 1,
  57430. g = (r + 1) * d + o + 1,
  57431. m = (r + 1) * d + o,
  57432. v = new n.Vector2(o / t,r / i),
  57433. A = new n.Vector2((o + 1) / t,r / i),
  57434. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  57435. C = new n.Vector2(o / t,(r + 1) / i),
  57436. h.push(new n.Face3(p,f,m)),
  57437. u.push([v, A, C]),
  57438. h.push(new n.Face3(f,g,m)),
  57439. u.push([A.clone(), y, C.clone()]);
  57440. this.computeFaceNormals(),
  57441. this.computeVertexNormals()
  57442. }
  57443. ,
  57444. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  57445. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  57446. n.WireframeGeometry = function(e) {
  57447. function t(e, t) {
  57448. return e - t
  57449. }
  57450. n.BufferGeometry.call(this);
  57451. var i = [0, 0]
  57452. , r = {}
  57453. , o = ["a", "b", "c"];
  57454. if (e instanceof n.Geometry) {
  57455. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  57456. for (var d = s[h], p = 0; p < 3; p++) {
  57457. i[0] = d[o[p]],
  57458. i[1] = d[o[(p + 1) % 3]],
  57459. i.sort(t);
  57460. var f = i.toString();
  57461. void 0 === r[f] && (c[2 * l] = i[0],
  57462. c[2 * l + 1] = i[1],
  57463. r[f] = !0,
  57464. l++)
  57465. }
  57466. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57467. for (var p = 0; p < 2; p++) {
  57468. var m = a[c[2 * h + p]]
  57469. , v = 6 * h + 3 * p;
  57470. g[v + 0] = m.x,
  57471. g[v + 1] = m.y,
  57472. g[v + 2] = m.z
  57473. }
  57474. this.addAttribute("position", new n.BufferAttribute(g,3))
  57475. } else if (e instanceof n.BufferGeometry)
  57476. if (null !== e.index) {
  57477. var A = e.index.array
  57478. , a = e.attributes.position
  57479. , y = e.groups
  57480. , l = 0;
  57481. 0 === y.length && e.addGroup(0, A.length);
  57482. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  57483. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  57484. for (var p = 0; p < 3; p++) {
  57485. i[0] = A[h + p],
  57486. i[1] = A[h + (p + 1) % 3],
  57487. i.sort(t);
  57488. var f = i.toString();
  57489. void 0 === r[f] && (c[2 * l] = i[0],
  57490. c[2 * l + 1] = i[1],
  57491. r[f] = !0,
  57492. l++)
  57493. }
  57494. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57495. for (var p = 0; p < 2; p++) {
  57496. var v = 6 * h + 3 * p
  57497. , T = c[2 * h + p];
  57498. g[v + 0] = a.getX(T),
  57499. g[v + 1] = a.getY(T),
  57500. g[v + 2] = a.getZ(T)
  57501. }
  57502. this.addAttribute("position", new n.BufferAttribute(g,3))
  57503. } else {
  57504. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  57505. for (var p = 0; p < 3; p++) {
  57506. var v = 18 * h + 6 * p
  57507. , S = 9 * h + 3 * p;
  57508. g[v + 0] = a[S],
  57509. g[v + 1] = a[S + 1],
  57510. g[v + 2] = a[S + 2];
  57511. var T = 9 * h + 3 * ((p + 1) % 3);
  57512. g[v + 3] = a[T],
  57513. g[v + 4] = a[T + 1],
  57514. g[v + 5] = a[T + 2]
  57515. }
  57516. this.addAttribute("position", new n.BufferAttribute(g,3))
  57517. }
  57518. }
  57519. ,
  57520. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57521. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  57522. n.AxisHelper = function(e) {
  57523. e = e || 1;
  57524. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  57525. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  57526. , r = new n.BufferGeometry;
  57527. r.addAttribute("position", new n.BufferAttribute(t,3)),
  57528. r.addAttribute("color", new n.BufferAttribute(i,3));
  57529. var o = new n.LineBasicMaterial({
  57530. vertexColors: n.VertexColors
  57531. });
  57532. n.LineSegments.call(this, r, o)
  57533. }
  57534. ,
  57535. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  57536. n.AxisHelper.prototype.constructor = n.AxisHelper,
  57537. n.ArrowHelper = function() {
  57538. var e = new n.Geometry;
  57539. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  57540. var t = new n.CylinderGeometry(0,.5,1,5,1);
  57541. return t.translate(0, -.5, 0),
  57542. function(i, r, o, a, s, l) {
  57543. n.Object3D.call(this),
  57544. void 0 === a && (a = 16776960),
  57545. void 0 === o && (o = 1),
  57546. void 0 === s && (s = .2 * o),
  57547. void 0 === l && (l = .2 * s),
  57548. this.position.copy(r),
  57549. this.line = new n.Line(e,new n.LineBasicMaterial({
  57550. color: a
  57551. })),
  57552. this.line.matrixAutoUpdate = !1,
  57553. this.add(this.line),
  57554. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  57555. color: a
  57556. })),
  57557. this.cone.matrixAutoUpdate = !1,
  57558. this.add(this.cone),
  57559. this.setDirection(i),
  57560. this.setLength(o, s, l)
  57561. }
  57562. }(),
  57563. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  57564. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  57565. n.ArrowHelper.prototype.setDirection = function() {
  57566. var e, t = new n.Vector3;
  57567. return function(i) {
  57568. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  57569. e = Math.acos(i.y),
  57570. this.quaternion.setFromAxisAngle(t, e))
  57571. }
  57572. }(),
  57573. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  57574. void 0 === t && (t = .2 * e),
  57575. void 0 === i && (i = .2 * t),
  57576. this.line.scale.set(1, Math.max(0, e - t), 1),
  57577. this.line.updateMatrix(),
  57578. this.cone.scale.set(i, t, i),
  57579. this.cone.position.y = e,
  57580. this.cone.updateMatrix()
  57581. }
  57582. ,
  57583. n.ArrowHelper.prototype.setColor = function(e) {
  57584. this.line.material.color.set(e),
  57585. this.cone.material.color.set(e)
  57586. }
  57587. ,
  57588. n.BoxHelper = function(e) {
  57589. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  57590. , i = new Float32Array(24)
  57591. , r = new n.BufferGeometry;
  57592. r.setIndex(new n.BufferAttribute(t,1)),
  57593. r.addAttribute("position", new n.BufferAttribute(i,3)),
  57594. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  57595. color: 16776960
  57596. })),
  57597. void 0 !== e && this.update(e)
  57598. }
  57599. ,
  57600. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  57601. n.BoxHelper.prototype.constructor = n.BoxHelper,
  57602. n.BoxHelper.prototype.update = function() {
  57603. var e = new n.Box3;
  57604. return function(t) {
  57605. if (e.setFromObject(t),
  57606. !e.isEmpty()) {
  57607. var i = e.min
  57608. , n = e.max
  57609. , r = this.geometry.attributes.position
  57610. , o = r.array;
  57611. o[0] = n.x,
  57612. o[1] = n.y,
  57613. o[2] = n.z,
  57614. o[3] = i.x,
  57615. o[4] = n.y,
  57616. o[5] = n.z,
  57617. o[6] = i.x,
  57618. o[7] = i.y,
  57619. o[8] = n.z,
  57620. o[9] = n.x,
  57621. o[10] = i.y,
  57622. o[11] = n.z,
  57623. o[12] = n.x,
  57624. o[13] = n.y,
  57625. o[14] = i.z,
  57626. o[15] = i.x,
  57627. o[16] = n.y,
  57628. o[17] = i.z,
  57629. o[18] = i.x,
  57630. o[19] = i.y,
  57631. o[20] = i.z,
  57632. o[21] = n.x,
  57633. o[22] = i.y,
  57634. o[23] = i.z,
  57635. r.needsUpdate = !0,
  57636. this.geometry.computeBoundingSphere()
  57637. }
  57638. }
  57639. }(),
  57640. n.BoundingBoxHelper = function(e, t) {
  57641. var i = void 0 !== t ? t : 8947848;
  57642. this.object = e,
  57643. this.box = new n.Box3,
  57644. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  57645. color: i,
  57646. wireframe: !0
  57647. }))
  57648. }
  57649. ,
  57650. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57651. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57652. n.BoundingBoxHelper.prototype.update = function() {
  57653. this.box.setFromObject(this.object),
  57654. this.box.size(this.scale),
  57655. this.box.center(this.position)
  57656. }
  57657. ,
  57658. n.CameraHelper = function(e) {
  57659. function t(e, t, n) {
  57660. i(e, n),
  57661. i(t, n)
  57662. }
  57663. function i(e, t) {
  57664. r.vertices.push(new n.Vector3),
  57665. r.colors.push(new n.Color(t)),
  57666. void 0 === a[e] && (a[e] = []),
  57667. a[e].push(r.vertices.length - 1)
  57668. }
  57669. var r = new n.Geometry
  57670. , o = new n.LineBasicMaterial({
  57671. color: 16777215,
  57672. vertexColors: n.FaceColors
  57673. })
  57674. , a = {}
  57675. , s = 16755200
  57676. , l = 16711680
  57677. , c = 43775
  57678. , h = 16777215
  57679. , u = 3355443;
  57680. t("n1", "n2", s),
  57681. t("n2", "n4", s),
  57682. t("n4", "n3", s),
  57683. t("n3", "n1", s),
  57684. t("f1", "f2", s),
  57685. t("f2", "f4", s),
  57686. t("f4", "f3", s),
  57687. t("f3", "f1", s),
  57688. t("n1", "f1", s),
  57689. t("n2", "f2", s),
  57690. t("n3", "f3", s),
  57691. t("n4", "f4", s),
  57692. t("p", "n1", l),
  57693. t("p", "n2", l),
  57694. t("p", "n3", l),
  57695. t("p", "n4", l),
  57696. t("u1", "u2", c),
  57697. t("u2", "u3", c),
  57698. t("u3", "u1", c),
  57699. t("c", "t", h),
  57700. t("p", "c", u),
  57701. t("cn1", "cn2", u),
  57702. t("cn3", "cn4", u),
  57703. t("cf1", "cf2", u),
  57704. t("cf3", "cf4", u),
  57705. n.LineSegments.call(this, r, o),
  57706. this.camera = e,
  57707. this.camera.updateProjectionMatrix(),
  57708. this.matrix = e.matrixWorld,
  57709. this.matrixAutoUpdate = !1,
  57710. this.pointMap = a,
  57711. this.update()
  57712. }
  57713. ,
  57714. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57715. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57716. n.CameraHelper.prototype.update = function() {
  57717. function e(e, n, a, s) {
  57718. r.set(n, a, s).unproject(o);
  57719. var l = i[e];
  57720. if (void 0 !== l)
  57721. for (var c = 0, h = l.length; c < h; c++)
  57722. t.vertices[l[c]].copy(r)
  57723. }
  57724. var t, i, r = new n.Vector3, o = new n.Camera;
  57725. return function() {
  57726. t = this.geometry,
  57727. i = this.pointMap;
  57728. var n = 1
  57729. , r = 1;
  57730. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57731. e("c", 0, 0, -1),
  57732. e("t", 0, 0, 1),
  57733. e("n1", -n, -r, -1),
  57734. e("n2", n, -r, -1),
  57735. e("n3", -n, r, -1),
  57736. e("n4", n, r, -1),
  57737. e("f1", -n, -r, 1),
  57738. e("f2", n, -r, 1),
  57739. e("f3", -n, r, 1),
  57740. e("f4", n, r, 1),
  57741. e("u1", .7 * n, 1.1 * r, -1),
  57742. e("u2", .7 * -n, 1.1 * r, -1),
  57743. e("u3", 0, 2 * r, -1),
  57744. e("cf1", -n, 0, 1),
  57745. e("cf2", n, 0, 1),
  57746. e("cf3", 0, -r, 1),
  57747. e("cf4", 0, r, 1),
  57748. e("cn1", -n, 0, -1),
  57749. e("cn2", n, 0, -1),
  57750. e("cn3", 0, -r, -1),
  57751. e("cn4", 0, r, -1),
  57752. t.verticesNeedUpdate = !0
  57753. }
  57754. }(),
  57755. n.DirectionalLightHelper = function(e, t) {
  57756. n.Object3D.call(this),
  57757. this.light = e,
  57758. this.light.updateMatrixWorld(),
  57759. this.matrix = e.matrixWorld,
  57760. this.matrixAutoUpdate = !1,
  57761. t = t || 1;
  57762. var i = new n.Geometry;
  57763. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57764. var r = new n.LineBasicMaterial({
  57765. fog: !1
  57766. });
  57767. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57768. this.lightPlane = new n.Line(i,r),
  57769. this.add(this.lightPlane),
  57770. i = new n.Geometry,
  57771. i.vertices.push(new n.Vector3, new n.Vector3),
  57772. r = new n.LineBasicMaterial({
  57773. fog: !1
  57774. }),
  57775. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57776. this.targetLine = new n.Line(i,r),
  57777. this.add(this.targetLine),
  57778. this.update()
  57779. }
  57780. ,
  57781. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57782. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57783. n.DirectionalLightHelper.prototype.dispose = function() {
  57784. this.lightPlane.geometry.dispose(),
  57785. this.lightPlane.material.dispose(),
  57786. this.targetLine.geometry.dispose(),
  57787. this.targetLine.material.dispose()
  57788. }
  57789. ,
  57790. n.DirectionalLightHelper.prototype.update = function() {
  57791. var e = new n.Vector3
  57792. , t = new n.Vector3
  57793. , i = new n.Vector3;
  57794. return function() {
  57795. e.setFromMatrixPosition(this.light.matrixWorld),
  57796. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57797. i.subVectors(t, e),
  57798. this.lightPlane.lookAt(i),
  57799. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57800. this.targetLine.geometry.vertices[1].copy(i),
  57801. this.targetLine.geometry.verticesNeedUpdate = !0,
  57802. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57803. }
  57804. }(),
  57805. n.EdgesHelper = function(e, t, i) {
  57806. var r = void 0 !== t ? t : 16777215;
  57807. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57808. color: r
  57809. })),
  57810. this.matrix = e.matrixWorld,
  57811. this.matrixAutoUpdate = !1
  57812. }
  57813. ,
  57814. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57815. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57816. n.FaceNormalsHelper = function(e, t, i, r) {
  57817. this.object = e,
  57818. this.size = void 0 !== t ? t : 1;
  57819. var o = void 0 !== i ? i : 16776960
  57820. , a = void 0 !== r ? r : 1
  57821. , s = 0
  57822. , l = this.object.geometry;
  57823. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57824. var c = new n.BufferGeometry
  57825. , h = new n.Float32Attribute(2 * s * 3,3);
  57826. c.addAttribute("position", h),
  57827. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57828. color: o,
  57829. linewidth: a
  57830. })),
  57831. this.matrixAutoUpdate = !1,
  57832. this.update()
  57833. }
  57834. ,
  57835. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57836. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57837. n.FaceNormalsHelper.prototype.update = function() {
  57838. var e = new n.Vector3
  57839. , t = new n.Vector3
  57840. , i = new n.Matrix3;
  57841. return function() {
  57842. this.object.updateMatrixWorld(!0),
  57843. i.getNormalMatrix(this.object.matrixWorld);
  57844. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57845. var u = s[c]
  57846. , d = u.normal;
  57847. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57848. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57849. r.setXYZ(l, e.x, e.y, e.z),
  57850. l += 1,
  57851. r.setXYZ(l, t.x, t.y, t.z),
  57852. l += 1
  57853. }
  57854. return r.needsUpdate = !0,
  57855. this
  57856. }
  57857. }(),
  57858. n.GridHelper = function(e, t) {
  57859. var i = new n.Geometry
  57860. , r = new n.LineBasicMaterial({
  57861. vertexColors: n.VertexColors
  57862. });
  57863. this.color1 = new n.Color(4473924),
  57864. this.color2 = new n.Color(8947848);
  57865. for (var o = -e; o <= e; o += t) {
  57866. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57867. var a = 0 === o ? this.color1 : this.color2;
  57868. i.colors.push(a, a, a, a)
  57869. }
  57870. n.LineSegments.call(this, i, r)
  57871. }
  57872. ,
  57873. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57874. n.GridHelper.prototype.constructor = n.GridHelper,
  57875. n.GridHelper.prototype.setColors = function(e, t) {
  57876. this.color1.set(e),
  57877. this.color2.set(t),
  57878. this.geometry.colorsNeedUpdate = !0
  57879. }
  57880. ,
  57881. n.HemisphereLightHelper = function(e, t) {
  57882. n.Object3D.call(this),
  57883. this.light = e,
  57884. this.light.updateMatrixWorld(),
  57885. this.matrix = e.matrixWorld,
  57886. this.matrixAutoUpdate = !1,
  57887. this.colors = [new n.Color, new n.Color];
  57888. var i = new n.SphereGeometry(t,4,2);
  57889. i.rotateX(-Math.PI / 2);
  57890. for (var r = 0, o = 8; r < o; r++)
  57891. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57892. var a = new n.MeshBasicMaterial({
  57893. vertexColors: n.FaceColors,
  57894. wireframe: !0
  57895. });
  57896. this.lightSphere = new n.Mesh(i,a),
  57897. this.add(this.lightSphere),
  57898. this.update()
  57899. }
  57900. ,
  57901. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57902. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57903. n.HemisphereLightHelper.prototype.dispose = function() {
  57904. this.lightSphere.geometry.dispose(),
  57905. this.lightSphere.material.dispose()
  57906. }
  57907. ,
  57908. n.HemisphereLightHelper.prototype.update = function() {
  57909. var e = new n.Vector3;
  57910. return function() {
  57911. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57912. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57913. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57914. this.lightSphere.geometry.colorsNeedUpdate = !0
  57915. }
  57916. }(),
  57917. n.PointLightHelper = function(e, t) {
  57918. this.light = e,
  57919. this.light.updateMatrixWorld();
  57920. var i = new n.SphereGeometry(t,4,2)
  57921. , r = new n.MeshBasicMaterial({
  57922. wireframe: !0,
  57923. fog: !1
  57924. });
  57925. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57926. n.Mesh.call(this, i, r),
  57927. this.matrix = this.light.matrixWorld,
  57928. this.matrixAutoUpdate = !1
  57929. }
  57930. ,
  57931. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57932. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57933. n.PointLightHelper.prototype.dispose = function() {
  57934. this.geometry.dispose(),
  57935. this.material.dispose()
  57936. }
  57937. ,
  57938. n.PointLightHelper.prototype.update = function() {
  57939. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57940. }
  57941. ,
  57942. n.SkeletonHelper = function(e) {
  57943. this.bones = this.getBoneList(e);
  57944. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57945. var r = this.bones[i];
  57946. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57947. t.vertices.push(new n.Vector3),
  57948. t.colors.push(new n.Color(0,0,1)),
  57949. t.colors.push(new n.Color(0,1,0)))
  57950. }
  57951. t.dynamic = !0;
  57952. var o = new n.LineBasicMaterial({
  57953. vertexColors: n.VertexColors,
  57954. depthTest: !1,
  57955. depthWrite: !1,
  57956. transparent: !0
  57957. });
  57958. n.LineSegments.call(this, t, o),
  57959. this.root = e,
  57960. this.matrix = e.matrixWorld,
  57961. this.matrixAutoUpdate = !1,
  57962. this.update()
  57963. }
  57964. ,
  57965. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57966. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57967. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57968. var t = [];
  57969. e instanceof n.Bone && t.push(e);
  57970. for (var i = 0; i < e.children.length; i++)
  57971. t.push.apply(t, this.getBoneList(e.children[i]));
  57972. return t
  57973. }
  57974. ,
  57975. n.SkeletonHelper.prototype.update = function() {
  57976. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57977. var a = this.bones[o];
  57978. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57979. e.vertices[r].setFromMatrixPosition(i),
  57980. i.multiplyMatrices(t, a.parent.matrixWorld),
  57981. e.vertices[r + 1].setFromMatrixPosition(i),
  57982. r += 2)
  57983. }
  57984. e.verticesNeedUpdate = !0,
  57985. e.computeBoundingSphere()
  57986. }
  57987. ,
  57988. n.SpotLightHelper = function(e) {
  57989. n.Object3D.call(this),
  57990. this.light = e,
  57991. this.light.updateMatrixWorld(),
  57992. this.matrix = e.matrixWorld,
  57993. this.matrixAutoUpdate = !1;
  57994. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57995. t.translate(0, -.5, 0),
  57996. t.rotateX(-Math.PI / 2);
  57997. var i = new n.MeshBasicMaterial({
  57998. wireframe: !0,
  57999. fog: !1
  58000. });
  58001. this.cone = new n.Mesh(t,i),
  58002. this.add(this.cone),
  58003. this.update()
  58004. }
  58005. ,
  58006. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  58007. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  58008. n.SpotLightHelper.prototype.dispose = function() {
  58009. this.cone.geometry.dispose(),
  58010. this.cone.material.dispose()
  58011. }
  58012. ,
  58013. n.SpotLightHelper.prototype.update = function() {
  58014. var e = new n.Vector3
  58015. , t = new n.Vector3;
  58016. return function() {
  58017. var i = this.light.distance ? this.light.distance : 1e4
  58018. , n = i * Math.tan(this.light.angle);
  58019. this.cone.scale.set(n, n, i),
  58020. e.setFromMatrixPosition(this.light.matrixWorld),
  58021. t.setFromMatrixPosition(this.light.target.matrixWorld),
  58022. this.cone.lookAt(t.sub(e)),
  58023. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  58024. }
  58025. }(),
  58026. n.VertexNormalsHelper = function(e, t, i, r) {
  58027. this.object = e,
  58028. this.size = void 0 !== t ? t : 1;
  58029. var o = void 0 !== i ? i : 16711680
  58030. , a = void 0 !== r ? r : 1
  58031. , s = 0
  58032. , l = this.object.geometry;
  58033. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  58034. var c = new n.BufferGeometry
  58035. , h = new n.Float32Attribute(2 * s * 3,3);
  58036. c.addAttribute("position", h),
  58037. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  58038. color: o,
  58039. linewidth: a
  58040. })),
  58041. this.matrixAutoUpdate = !1,
  58042. this.update()
  58043. }
  58044. ,
  58045. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  58046. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  58047. n.VertexNormalsHelper.prototype.update = function() {
  58048. var e = new n.Vector3
  58049. , t = new n.Vector3
  58050. , i = new n.Matrix3;
  58051. return function() {
  58052. var r = ["a", "b", "c"];
  58053. this.object.updateMatrixWorld(!0),
  58054. i.getNormalMatrix(this.object.matrixWorld);
  58055. var o = this.object.matrixWorld
  58056. , a = this.geometry.attributes.position
  58057. , s = this.object.geometry;
  58058. if (s instanceof n.Geometry)
  58059. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  58060. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  58061. var m = l[p[r[f]]]
  58062. , v = p.vertexNormals[f];
  58063. e.copy(m).applyMatrix4(o),
  58064. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  58065. a.setXYZ(h, e.x, e.y, e.z),
  58066. h += 1,
  58067. a.setXYZ(h, t.x, t.y, t.z),
  58068. h += 1
  58069. }
  58070. else if (s instanceof n.BufferGeometry)
  58071. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  58072. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  58073. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  58074. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  58075. a.setXYZ(h, e.x, e.y, e.z),
  58076. h += 1,
  58077. a.setXYZ(h, t.x, t.y, t.z),
  58078. h += 1;
  58079. return a.needsUpdate = !0,
  58080. this
  58081. }
  58082. }(),
  58083. n.WireframeHelper = function(e, t) {
  58084. var i = void 0 !== t ? t : 16777215;
  58085. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  58086. color: i
  58087. })),
  58088. this.matrix = e.matrixWorld,
  58089. this.matrixAutoUpdate = !1
  58090. }
  58091. ,
  58092. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  58093. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  58094. n.ImmediateRenderObject = function(e) {
  58095. n.Object3D.call(this),
  58096. this.material = e,
  58097. this.render = function(e) {}
  58098. }
  58099. ,
  58100. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  58101. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  58102. n.MorphBlendMesh = function(e, t) {
  58103. n.Mesh.call(this, e, t),
  58104. this.animationsMap = {},
  58105. this.animationsList = [];
  58106. var i = this.geometry.morphTargets.length
  58107. , r = "__default"
  58108. , o = 0
  58109. , a = i - 1
  58110. , s = i / 1;
  58111. this.createAnimation(r, o, a, s),
  58112. this.setAnimationWeight(r, 1)
  58113. }
  58114. ,
  58115. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  58116. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  58117. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  58118. var r = {
  58119. start: t,
  58120. end: i,
  58121. length: i - t + 1,
  58122. fps: n,
  58123. duration: (i - t) / n,
  58124. lastFrame: 0,
  58125. currentFrame: 0,
  58126. active: !1,
  58127. time: 0,
  58128. direction: 1,
  58129. weight: 1,
  58130. directionBackwards: !1,
  58131. mirroredLoop: !1
  58132. };
  58133. this.animationsMap[e] = r,
  58134. this.animationsList.push(r)
  58135. }
  58136. ,
  58137. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  58138. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  58139. var s = r.morphTargets[o]
  58140. , l = s.name.match(i);
  58141. if (l && l.length > 1) {
  58142. var c = l[1];
  58143. n[c] || (n[c] = {
  58144. start: 1 / 0,
  58145. end: -(1 / 0)
  58146. });
  58147. var h = n[c];
  58148. o < h.start && (h.start = o),
  58149. o > h.end && (h.end = o),
  58150. t || (t = c)
  58151. }
  58152. }
  58153. for (var c in n) {
  58154. var h = n[c];
  58155. this.createAnimation(c, h.start, h.end, e)
  58156. }
  58157. this.firstAnimation = t
  58158. }
  58159. ,
  58160. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  58161. var t = this.animationsMap[e];
  58162. t && (t.direction = 1,
  58163. t.directionBackwards = !1)
  58164. }
  58165. ,
  58166. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  58167. var t = this.animationsMap[e];
  58168. t && (t.direction = -1,
  58169. t.directionBackwards = !0)
  58170. }
  58171. ,
  58172. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  58173. var i = this.animationsMap[e];
  58174. i && (i.fps = t,
  58175. i.duration = (i.end - i.start) / i.fps)
  58176. }
  58177. ,
  58178. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  58179. var i = this.animationsMap[e];
  58180. i && (i.duration = t,
  58181. i.fps = (i.end - i.start) / i.duration)
  58182. }
  58183. ,
  58184. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  58185. var i = this.animationsMap[e];
  58186. i && (i.weight = t)
  58187. }
  58188. ,
  58189. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  58190. var i = this.animationsMap[e];
  58191. i && (i.time = t)
  58192. }
  58193. ,
  58194. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  58195. var t = 0
  58196. , i = this.animationsMap[e];
  58197. return i && (t = i.time),
  58198. t
  58199. }
  58200. ,
  58201. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  58202. var t = -1
  58203. , i = this.animationsMap[e];
  58204. return i && (t = i.duration),
  58205. t
  58206. }
  58207. ,
  58208. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  58209. var t = this.animationsMap[e];
  58210. t ? (t.time = 0,
  58211. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  58212. }
  58213. ,
  58214. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  58215. var t = this.animationsMap[e];
  58216. t && (t.active = !1)
  58217. }
  58218. ,
  58219. n.MorphBlendMesh.prototype.update = function(e) {
  58220. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  58221. var r = this.animationsList[t];
  58222. if (r.active) {
  58223. var o = r.duration / r.length;
  58224. r.time += r.direction * e,
  58225. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  58226. r.time > r.duration && (r.time = r.duration,
  58227. r.directionBackwards = !0),
  58228. r.time < 0 && (r.time = 0,
  58229. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  58230. r.time < 0 && (r.time += r.duration));
  58231. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  58232. , s = r.weight;
  58233. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  58234. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  58235. this.morphTargetInfluences[a] = 0,
  58236. r.lastFrame = r.currentFrame,
  58237. r.currentFrame = a);
  58238. var l = r.time % o / o;
  58239. r.directionBackwards && (l = 1 - l),
  58240. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  58241. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  58242. }
  58243. }
  58244. }
  58245. ,
  58246. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  58247. i.THREE = n) : this.THREE = n
  58248. window.THREE = n
  58249. getObjLoader()
  58250. initByTHREE(THREE)
  58251. //getWebXRManager()
  58252. }
  58253. , {}]
  58254. }, {}, [116]);
  58255. /*
  58256. function getWebXRManager(){
  58257. class ArrayCamera extends THREE.PerspectiveCamera {
  58258. constructor(array = []) {
  58259. super();
  58260. this.isArrayCamera = true;
  58261. this.cameras = array;
  58262. }
  58263. }
  58264. function WebGLAnimation() {
  58265. let context = null;
  58266. let isAnimating = false;
  58267. let animationLoop = null;
  58268. let requestId = null;
  58269. function onAnimationFrame(time, frame) {
  58270. animationLoop(time, frame);
  58271. requestId = context.requestAnimationFrame(onAnimationFrame);
  58272. }
  58273. return {
  58274. start: function () {
  58275. if (isAnimating === true) return;
  58276. if (animationLoop === null) return;
  58277. requestId = context.requestAnimationFrame(onAnimationFrame);
  58278. isAnimating = true;
  58279. },
  58280. stop: function () {
  58281. context.cancelAnimationFrame(requestId);
  58282. isAnimating = false;
  58283. },
  58284. setAnimationLoop: function (callback) {
  58285. animationLoop = callback;
  58286. },
  58287. setContext: function (value) {
  58288. context = value;
  58289. }
  58290. };
  58291. }
  58292. function WebXRManager( renderer, gl ) {
  58293. var scope = this;
  58294. var session = null;
  58295. // var framebufferScaleFactor = 1.0;
  58296. var referenceSpace = null;
  58297. var referenceSpaceType = 'local-floor';
  58298. var pose = null;
  58299. var controllers = [];
  58300. var sortedInputSources = [];
  58301. function isPresenting() {
  58302. return session !== null && referenceSpace !== null;
  58303. }
  58304. //
  58305. var cameraL = new THREE.PerspectiveCamera();
  58306. cameraL.layers.enable( 1 );
  58307. cameraL.viewport = new THREE.Vector4();
  58308. var cameraR = new THREE.PerspectiveCamera();
  58309. cameraR.layers.enable( 2 );
  58310. cameraR.viewport = new THREE.Vector4();
  58311. var cameraVR = new ArrayCamera( [ cameraL, cameraR ] );
  58312. cameraVR.layers.enable( 1 );
  58313. cameraVR.layers.enable( 2 );
  58314. //
  58315. this.enabled = false;
  58316. this.getController = function ( id ) {
  58317. var controller = controllers[ id ];
  58318. if ( controller === undefined ) {
  58319. controller = new THREE.Group();
  58320. controller.matrixAutoUpdate = false;
  58321. controller.visible = false;
  58322. controllers[ id ] = controller;
  58323. }
  58324. return controller;
  58325. };
  58326. //
  58327. function onSessionEvent( event ) {
  58328. for ( var i = 0; i < controllers.length; i ++ ) {
  58329. if ( sortedInputSources[ i ] === event.inputSource ) {
  58330. controllers[ i ].dispatchEvent( { type: event.type } );
  58331. }
  58332. }
  58333. }
  58334. function onSessionEnd() {
  58335. renderer.setFramebuffer( null );
  58336. renderer.setRenderTarget( renderer.getRenderTarget() ); // Hack #15830
  58337. animation.stop();
  58338. scope.dispatchEvent( { type: 'sessionend' } );
  58339. }
  58340. function onRequestReferenceSpace( value ) {
  58341. referenceSpace = value;
  58342. animation.setContext( session );
  58343. animation.start();
  58344. scope.dispatchEvent( { type: 'sessionstart' } );
  58345. }
  58346. this.setFramebufferScaleFactor = function ( ) {
  58347. // framebufferScaleFactor = value;
  58348. };
  58349. this.setReferenceSpaceType = function ( value ) {
  58350. referenceSpaceType = value;
  58351. };
  58352. this.getSession = function () {
  58353. return session;
  58354. };
  58355. this.setSession = function ( value ) {
  58356. session = value;
  58357. if ( session !== null ) {
  58358. session.addEventListener( 'select', onSessionEvent );
  58359. session.addEventListener( 'selectstart', onSessionEvent );
  58360. session.addEventListener( 'selectend', onSessionEvent );
  58361. session.addEventListener( 'end', onSessionEnd );
  58362. // eslint-disable-next-line no-undef
  58363. session.updateRenderState( { baseLayer: new XRWebGLLayer( session, gl, { antialias: false } ) } );
  58364. session.requestReferenceSpace( referenceSpaceType ).then( onRequestReferenceSpace );
  58365. //
  58366. session.addEventListener( 'inputsourceschange', updateInputSources );
  58367. updateInputSources();
  58368. }
  58369. };
  58370. function updateInputSources() {
  58371. for ( var i = 0; i < controllers.length; i ++ ) {
  58372. sortedInputSources[ i ] = findInputSource( i );
  58373. }
  58374. }
  58375. function findInputSource( id ) {
  58376. var inputSources = session.inputSources;
  58377. for ( var i = 0; i < inputSources.length; i ++ ) {
  58378. var inputSource = inputSources[ i ];
  58379. var handedness = inputSource.handedness;
  58380. if ( id === 0 && ( handedness === 'none' || handedness === 'right' ) ) return inputSource;
  58381. if ( id === 1 && ( handedness === 'left' ) ) return inputSource;
  58382. }
  58383. }
  58384. //
  58385. function updateCamera( camera, parent ) {
  58386. if ( parent === null ) {
  58387. camera.matrixWorld.copy( camera.matrix );
  58388. } else {
  58389. camera.matrixWorld.multiplyMatrices( parent.matrixWorld, camera.matrix );
  58390. }
  58391. camera.matrixWorldInverse.getInverse( camera.matrixWorld );
  58392. }
  58393. this.getCamera = function ( camera ) {
  58394. if ( isPresenting() ) {
  58395. var parent = camera.parent;
  58396. var cameras = cameraVR.cameras;
  58397. updateCamera( cameraVR, parent );
  58398. for ( var i = 0; i < cameras.length; i ++ ) {
  58399. updateCamera( cameras[ i ], parent );
  58400. }
  58401. // update camera and its children
  58402. camera.matrixWorld.copy( cameraVR.matrixWorld );
  58403. var children = camera.children;
  58404. for ( var i = 0, l = children.length; i < l; i ++ ) {
  58405. children[ i ].updateMatrixWorld( true );
  58406. }
  58407. setProjectionFromUnion( cameraVR, cameraL, cameraR );
  58408. return cameraVR;
  58409. }
  58410. return camera;
  58411. };
  58412. this.isPresenting = isPresenting;
  58413. // Animation Loop
  58414. var onAnimationFrameCallback = null;
  58415. function onAnimationFrame( time, frame ) {
  58416. pose = frame.getViewerPose( referenceSpace );
  58417. if ( pose !== null ) {
  58418. var views = pose.views;
  58419. var baseLayer = session.renderState.baseLayer;
  58420. renderer.setFramebuffer( baseLayer.framebuffer );
  58421. for ( var i = 0; i < views.length; i ++ ) {
  58422. var view = views[ i ];
  58423. var viewport = baseLayer.getViewport( view );
  58424. var viewMatrix = view.transform.inverse.matrix;
  58425. var camera = cameraVR.cameras[ i ];
  58426. camera.matrix.fromArray( viewMatrix ).getInverse( camera.matrix );
  58427. camera.projectionMatrix.fromArray( view.projectionMatrix );
  58428. camera.viewport.set( viewport.x, viewport.y, viewport.width, viewport.height );
  58429. if ( i === 0 ) {
  58430. cameraVR.matrix.copy( camera.matrix );
  58431. }
  58432. }
  58433. }
  58434. //
  58435. for ( var i = 0; i < controllers.length; i ++ ) {
  58436. var controller = controllers[ i ];
  58437. var inputSource = sortedInputSources[ i ];
  58438. if ( inputSource ) {
  58439. var inputPose = frame.getPose( inputSource.targetRaySpace, referenceSpace );
  58440. if ( inputPose !== null ) {
  58441. controller.matrix.fromArray( inputPose.transform.matrix );
  58442. controller.matrix.decompose( controller.position, controller.rotation, controller.scale );
  58443. controller.visible = true;
  58444. continue;
  58445. }
  58446. }
  58447. controller.visible = false;
  58448. }
  58449. if ( onAnimationFrameCallback ) onAnimationFrameCallback( time );
  58450. }
  58451. var animation = new WebGLAnimation();
  58452. animation.setAnimationLoop( onAnimationFrame );
  58453. this.setAnimationLoop = function ( callback ) {
  58454. onAnimationFrameCallback = callback;
  58455. };
  58456. this.dispose = function () {};
  58457. // DEPRECATED
  58458. this.getStandingMatrix = function () {
  58459. console.warn( 'THREE.WebXRManager: getStandingMatrix() is no longer needed.' );
  58460. return new THREE.Matrix4();
  58461. };
  58462. this.getDevice = function () {
  58463. console.warn( 'THREE.WebXRManager: getDevice() has been deprecated.' );
  58464. };
  58465. this.setDevice = function () {
  58466. console.warn( 'THREE.WebXRManager: setDevice() has been deprecated.' );
  58467. };
  58468. this.setFrameOfReferenceType = function () {
  58469. console.warn( 'THREE.WebXRManager: setFrameOfReferenceType() has been deprecated.' );
  58470. };
  58471. this.submitFrame = function () {};
  58472. }
  58473. Object.assign( WebXRManager.prototype, THREE.EventDispatcher.prototype );
  58474. THREE.WebXRManager = WebXRManager
  58475. }
  58476. function getWebXRManager(){
  58477. class ArrayCamera extends THREE.PerspectiveCamera {
  58478. constructor(array = []) {
  58479. super();
  58480. this.isArrayCamera = true;
  58481. this.cameras = array;
  58482. }
  58483. }
  58484. class WebXRController {
  58485. constructor() {
  58486. this._targetRay = null;
  58487. this._grip = null;
  58488. this._hand = null;
  58489. }
  58490. getHandSpace() {
  58491. if (this._hand === null) {
  58492. this._hand = new THREE.Group();
  58493. this._hand.matrixAutoUpdate = false;
  58494. this._hand.visible = false;
  58495. this._hand.joints = {};
  58496. this._hand.inputState = {
  58497. pinching: false
  58498. };
  58499. }
  58500. return this._hand;
  58501. }
  58502. getTargetRaySpace() {
  58503. if (this._targetRay === null) {
  58504. this._targetRay = new THREE.Group();
  58505. this._targetRay.matrixAutoUpdate = false;
  58506. this._targetRay.visible = false;
  58507. this._targetRay.hasLinearVelocity = false;
  58508. this._targetRay.linearVelocity = new THREE.Vector3();
  58509. this._targetRay.hasAngularVelocity = false;
  58510. this._targetRay.angularVelocity = new THREE.Vector3();
  58511. }
  58512. return this._targetRay;
  58513. }
  58514. getGripSpace() {
  58515. if (this._grip === null) {
  58516. this._grip = new THREE.Group();
  58517. this._grip.matrixAutoUpdate = false;
  58518. this._grip.visible = false;
  58519. this._grip.hasLinearVelocity = false;
  58520. this._grip.linearVelocity = new THREE.Vector3();
  58521. this._grip.hasAngularVelocity = false;
  58522. this._grip.angularVelocity = new THREE.Vector3();
  58523. }
  58524. return this._grip;
  58525. }
  58526. dispatchEvent(event) {
  58527. if (this._targetRay !== null) {
  58528. this._targetRay.dispatchEvent(event);
  58529. }
  58530. if (this._grip !== null) {
  58531. this._grip.dispatchEvent(event);
  58532. }
  58533. if (this._hand !== null) {
  58534. this._hand.dispatchEvent(event);
  58535. }
  58536. return this;
  58537. }
  58538. disconnect(inputSource) {
  58539. this.dispatchEvent({
  58540. type: 'disconnected',
  58541. data: inputSource
  58542. });
  58543. if (this._targetRay !== null) {
  58544. this._targetRay.visible = false;
  58545. }
  58546. if (this._grip !== null) {
  58547. this._grip.visible = false;
  58548. }
  58549. if (this._hand !== null) {
  58550. this._hand.visible = false;
  58551. }
  58552. return this;
  58553. }
  58554. update(inputSource, frame, referenceSpace) {
  58555. let inputPose = null;
  58556. let gripPose = null;
  58557. let handPose = null;
  58558. const targetRay = this._targetRay;
  58559. const grip = this._grip;
  58560. const hand = this._hand;
  58561. if (inputSource && frame.session.visibilityState !== 'visible-blurred') {
  58562. if (hand && inputSource.hand) {
  58563. handPose = true;
  58564. for (const inputjoint of inputSource.hand.values()) {
  58565. // Update the joints groups with the XRJoint poses
  58566. const jointPose = frame.getJointPose(inputjoint, referenceSpace);
  58567. if (hand.joints[inputjoint.jointName] === undefined) {
  58568. // The transform of this joint will be updated with the joint pose on each frame
  58569. const joint = new THREE.Group();
  58570. joint.matrixAutoUpdate = false;
  58571. joint.visible = false;
  58572. hand.joints[inputjoint.jointName] = joint; // ??
  58573. hand.add(joint);
  58574. }
  58575. const joint = hand.joints[inputjoint.jointName];
  58576. if (jointPose !== null) {
  58577. joint.matrix.fromArray(jointPose.transform.matrix);
  58578. joint.matrix.decompose(joint.position, joint.rotation, joint.scale);
  58579. joint.jointRadius = jointPose.radius;
  58580. }
  58581. joint.visible = jointPose !== null;
  58582. } // Custom events
  58583. // Check pinchz
  58584. const indexTip = hand.joints['index-finger-tip'];
  58585. const thumbTip = hand.joints['thumb-tip'];
  58586. const distance = indexTip.position.distanceTo(thumbTip.position);
  58587. const distanceToPinch = 0.02;
  58588. const threshold = 0.005;
  58589. if (hand.inputState.pinching && distance > distanceToPinch + threshold) {
  58590. hand.inputState.pinching = false;
  58591. this.dispatchEvent({
  58592. type: 'pinchend',
  58593. handedness: inputSource.handedness,
  58594. target: this
  58595. });
  58596. } else if (!hand.inputState.pinching && distance <= distanceToPinch - threshold) {
  58597. hand.inputState.pinching = true;
  58598. this.dispatchEvent({
  58599. type: 'pinchstart',
  58600. handedness: inputSource.handedness,
  58601. target: this
  58602. });
  58603. }
  58604. } else {
  58605. if (grip !== null && inputSource.gripSpace) {
  58606. gripPose = frame.getPose(inputSource.gripSpace, referenceSpace);
  58607. if (gripPose !== null) {
  58608. grip.matrix.fromArray(gripPose.transform.matrix);
  58609. grip.matrix.decompose(grip.position, grip.rotation, grip.scale);
  58610. if (gripPose.linearVelocity) {
  58611. grip.hasLinearVelocity = true;
  58612. grip.linearVelocity.copy(gripPose.linearVelocity);
  58613. } else {
  58614. grip.hasLinearVelocity = false;
  58615. }
  58616. if (gripPose.angularVelocity) {
  58617. grip.hasAngularVelocity = true;
  58618. grip.angularVelocity.copy(gripPose.angularVelocity);
  58619. } else {
  58620. grip.hasAngularVelocity = false;
  58621. }
  58622. }
  58623. }
  58624. }
  58625. if (targetRay !== null) {
  58626. inputPose = frame.getPose(inputSource.targetRaySpace, referenceSpace); // Some runtimes (namely Vive Cosmos with Vive OpenXR Runtime) have only grip space and ray space is equal to it
  58627. if (inputPose === null && gripPose !== null) {
  58628. inputPose = gripPose;
  58629. }
  58630. if (inputPose !== null) {
  58631. targetRay.matrix.fromArray(inputPose.transform.matrix);
  58632. targetRay.matrix.decompose(targetRay.position, targetRay.rotation, targetRay.scale);
  58633. if (inputPose.linearVelocity) {
  58634. targetRay.hasLinearVelocity = true;
  58635. targetRay.linearVelocity.copy(inputPose.linearVelocity);
  58636. } else {
  58637. targetRay.hasLinearVelocity = false;
  58638. }
  58639. if (inputPose.angularVelocity) {
  58640. targetRay.hasAngularVelocity = true;
  58641. targetRay.angularVelocity.copy(inputPose.angularVelocity);
  58642. } else {
  58643. targetRay.hasAngularVelocity = false;
  58644. }
  58645. this.dispatchEvent(_moveEvent);
  58646. }
  58647. }
  58648. }
  58649. if (targetRay !== null) {
  58650. targetRay.visible = inputPose !== null;
  58651. }
  58652. if (grip !== null) {
  58653. grip.visible = gripPose !== null;
  58654. }
  58655. if (hand !== null) {
  58656. hand.visible = handPose !== null;
  58657. }
  58658. return this;
  58659. }
  58660. }
  58661. function WebGLAnimation() {
  58662. let context = null;
  58663. let isAnimating = false;
  58664. let animationLoop = null;
  58665. let requestId = null;
  58666. function onAnimationFrame(time, frame) {
  58667. animationLoop(time, frame);
  58668. requestId = context.requestAnimationFrame(onAnimationFrame);
  58669. }
  58670. return {
  58671. start: function () {
  58672. if (isAnimating === true) return;
  58673. if (animationLoop === null) return;
  58674. requestId = context.requestAnimationFrame(onAnimationFrame);
  58675. isAnimating = true;
  58676. },
  58677. stop: function () {
  58678. context.cancelAnimationFrame(requestId);
  58679. isAnimating = false;
  58680. },
  58681. setAnimationLoop: function (callback) {
  58682. animationLoop = callback;
  58683. },
  58684. setContext: function (value) {
  58685. context = value;
  58686. }
  58687. };
  58688. }
  58689. class WebXRManager extends THREE.EventDispatcher {
  58690. constructor(renderer, gl) {
  58691. super();
  58692. const scope = this;
  58693. let session = null;
  58694. let framebufferScaleFactor = 1.0;
  58695. let referenceSpace = null;
  58696. let referenceSpaceType = 'local-floor';
  58697. let customReferenceSpace = null;
  58698. let pose = null;
  58699. let glBinding = null;
  58700. let glProjLayer = null;
  58701. let glBaseLayer = null;
  58702. let xrFrame = null;
  58703. const attributes = gl.getContextAttributes();
  58704. let initialRenderTarget = null;
  58705. let newRenderTarget = null;
  58706. const controllers = [];
  58707. const controllerInputSources = []; //
  58708. const cameraL = new THREE.PerspectiveCamera();
  58709. cameraL.layers.enable(1);
  58710. cameraL.viewport = new THREE.Vector4();
  58711. const cameraR = new THREE.PerspectiveCamera();
  58712. cameraR.layers.enable(2);
  58713. cameraR.viewport = new THREE.Vector4();
  58714. const cameras = [cameraL, cameraR];
  58715. const cameraVR = new ArrayCamera();
  58716. cameraVR.layers.enable(1);
  58717. cameraVR.layers.enable(2);
  58718. let _currentDepthNear = null;
  58719. let _currentDepthFar = null; //
  58720. this.cameraAutoUpdate = true;
  58721. this.enabled = false;
  58722. this.isPresenting = false;
  58723. this.getController = function (index) {
  58724. let controller = controllers[index];
  58725. if (controller === undefined) {
  58726. controller = new WebXRController();
  58727. controllers[index] = controller;
  58728. }
  58729. return controller.getTargetRaySpace();
  58730. };
  58731. this.getControllerGrip = function (index) {
  58732. let controller = controllers[index];
  58733. if (controller === undefined) {
  58734. controller = new WebXRController();
  58735. controllers[index] = controller;
  58736. }
  58737. return controller.getGripSpace();
  58738. };
  58739. this.getHand = function (index) {
  58740. let controller = controllers[index];
  58741. if (controller === undefined) {
  58742. controller = new WebXRController();
  58743. controllers[index] = controller;
  58744. }
  58745. return controller.getHandSpace();
  58746. }; //
  58747. function onSessionEvent(event) {
  58748. const controllerIndex = controllerInputSources.indexOf(event.inputSource);
  58749. if (controllerIndex === -1) {
  58750. return;
  58751. }
  58752. const controller = controllers[controllerIndex];
  58753. if (controller !== undefined) {
  58754. controller.dispatchEvent({
  58755. type: event.type,
  58756. data: event.inputSource
  58757. });
  58758. }
  58759. }
  58760. function onSessionEnd() {
  58761. session.removeEventListener('select', onSessionEvent);
  58762. session.removeEventListener('selectstart', onSessionEvent);
  58763. session.removeEventListener('selectend', onSessionEvent);
  58764. session.removeEventListener('squeeze', onSessionEvent);
  58765. session.removeEventListener('squeezestart', onSessionEvent);
  58766. session.removeEventListener('squeezeend', onSessionEvent);
  58767. session.removeEventListener('end', onSessionEnd);
  58768. session.removeEventListener('inputsourceschange', onInputSourcesChange);
  58769. for (let i = 0; i < controllers.length; i++) {
  58770. const inputSource = controllerInputSources[i];
  58771. if (inputSource === null) continue;
  58772. controllerInputSources[i] = null;
  58773. controllers[i].disconnect(inputSource);
  58774. }
  58775. _currentDepthNear = null;
  58776. _currentDepthFar = null; // restore framebuffer/rendering state
  58777. renderer.setRenderTarget(initialRenderTarget);
  58778. glBaseLayer = null;
  58779. glProjLayer = null;
  58780. glBinding = null;
  58781. session = null;
  58782. newRenderTarget = null; //
  58783. animation.stop();
  58784. scope.isPresenting = false;
  58785. scope.dispatchEvent({
  58786. type: 'sessionend'
  58787. });
  58788. }
  58789. this.setFramebufferScaleFactor = function (value) {
  58790. framebufferScaleFactor = value;
  58791. if (scope.isPresenting === true) {
  58792. console.warn('THREE.WebXRManager: Cannot change framebuffer scale while presenting.');
  58793. }
  58794. };
  58795. this.setReferenceSpaceType = function (value) {
  58796. referenceSpaceType = value;
  58797. if (scope.isPresenting === true) {
  58798. console.warn('THREE.WebXRManager: Cannot change reference space type while presenting.');
  58799. }
  58800. };
  58801. this.getReferenceSpace = function () {
  58802. return customReferenceSpace || referenceSpace;
  58803. };
  58804. this.setReferenceSpace = function (space) {
  58805. customReferenceSpace = space;
  58806. };
  58807. this.getBaseLayer = function () {
  58808. return glProjLayer !== null ? glProjLayer : glBaseLayer;
  58809. };
  58810. this.getBinding = function () {
  58811. return glBinding;
  58812. };
  58813. this.getFrame = function () {
  58814. return xrFrame;
  58815. };
  58816. this.getSession = function () {
  58817. return session;
  58818. };
  58819. this.setSession = async function (value) {
  58820. session = value;
  58821. if (session !== null) {
  58822. initialRenderTarget = renderer.getCurrentRenderTarget();
  58823. session.addEventListener('select', onSessionEvent);
  58824. session.addEventListener('selectstart', onSessionEvent);
  58825. session.addEventListener('selectend', onSessionEvent);
  58826. session.addEventListener('squeeze', onSessionEvent);
  58827. session.addEventListener('squeezestart', onSessionEvent);
  58828. session.addEventListener('squeezeend', onSessionEvent);
  58829. session.addEventListener('end', onSessionEnd);
  58830. session.addEventListener('inputsourceschange', onInputSourcesChange);
  58831. if (attributes.xrCompatible !== true) {
  58832. await gl.makeXRCompatible();
  58833. }
  58834. if (session.renderState.layers === undefined || renderer.capabilities.isWebGL2 === false) {
  58835. const layerInit = {
  58836. antialias: session.renderState.layers === undefined ? attributes.antialias : true,
  58837. alpha: attributes.alpha,
  58838. depth: attributes.depth,
  58839. stencil: attributes.stencil,
  58840. framebufferScaleFactor: framebufferScaleFactor
  58841. };
  58842. glBaseLayer = new XRWebGLLayer(session, gl, layerInit);
  58843. session.updateRenderState({
  58844. baseLayer: glBaseLayer
  58845. });
  58846. newRenderTarget = new THREE.WebGLRenderTarget(glBaseLayer.framebufferWidth, glBaseLayer.framebufferHeight, {
  58847. format: THREE.RGBAFormat,
  58848. type: THREE.UnsignedByteType,
  58849. encoding: renderer.outputEncoding
  58850. });
  58851. } else {
  58852. let depthFormat = null;
  58853. let depthType = null;
  58854. let glDepthFormat = null;
  58855. if (attributes.depth) {
  58856. glDepthFormat = attributes.stencil ? gl.DEPTH24_STENCIL8 : gl.DEPTH_COMPONENT24;
  58857. depthFormat = attributes.stencil ? DepthStencilFormat : DepthFormat;
  58858. depthType = attributes.stencil ? UnsignedInt248Type : UnsignedIntType;
  58859. }
  58860. const projectionlayerInit = {
  58861. colorFormat: gl.RGBA8,
  58862. depthFormat: glDepthFormat,
  58863. scaleFactor: framebufferScaleFactor
  58864. };
  58865. glBinding = new XRWebGLBinding(session, gl);
  58866. glProjLayer = glBinding.createProjectionLayer(projectionlayerInit);
  58867. session.updateRenderState({
  58868. layers: [glProjLayer]
  58869. });
  58870. newRenderTarget = new THREE.WebGLRenderTarget(glProjLayer.textureWidth, glProjLayer.textureHeight, {
  58871. format: THREE.RGBAFormat,
  58872. type: THREE.UnsignedByteType,
  58873. depthTexture: new THREE.DepthTexture(glProjLayer.textureWidth, glProjLayer.textureHeight, depthType, undefined, undefined, undefined, undefined, undefined, undefined, depthFormat),
  58874. stencilBuffer: attributes.stencil,
  58875. encoding: renderer.outputEncoding,
  58876. samples: attributes.antialias ? 4 : 0
  58877. });
  58878. const renderTargetProperties = renderer.properties.get(newRenderTarget);
  58879. renderTargetProperties.__ignoreDepthValues = glProjLayer.ignoreDepthValues;
  58880. }
  58881. newRenderTarget.isXRRenderTarget = true; // TODO Remove this when possible, see #23278
  58882. // Set foveation to maximum.
  58883. this.setFoveation(1.0);
  58884. customReferenceSpace = null;
  58885. referenceSpace = await session.requestReferenceSpace(referenceSpaceType);
  58886. animation.setContext(session);
  58887. animation.start();
  58888. scope.isPresenting = true;
  58889. scope.dispatchEvent({
  58890. type: 'sessionstart'
  58891. });
  58892. }
  58893. };
  58894. function onInputSourcesChange(event) {
  58895. // Notify disconnected
  58896. for (let i = 0; i < event.removed.length; i++) {
  58897. const inputSource = event.removed[i];
  58898. const index = controllerInputSources.indexOf(inputSource);
  58899. if (index >= 0) {
  58900. controllerInputSources[index] = null;
  58901. controllers[index].dispatchEvent({
  58902. type: 'disconnected',
  58903. data: inputSource
  58904. });
  58905. }
  58906. } // Notify connected
  58907. for (let i = 0; i < event.added.length; i++) {
  58908. const inputSource = event.added[i];
  58909. let controllerIndex = controllerInputSources.indexOf(inputSource);
  58910. if (controllerIndex === -1) {
  58911. // Assign input source a controller that currently has no input source
  58912. for (let i = 0; i < controllers.length; i++) {
  58913. if (i >= controllerInputSources.length) {
  58914. controllerInputSources.push(inputSource);
  58915. controllerIndex = i;
  58916. break;
  58917. } else if (controllerInputSources[i] === null) {
  58918. controllerInputSources[i] = inputSource;
  58919. controllerIndex = i;
  58920. break;
  58921. }
  58922. } // If all controllers do currently receive input we ignore new ones
  58923. if (controllerIndex === -1) break;
  58924. }
  58925. const controller = controllers[controllerIndex];
  58926. if (controller) {
  58927. controller.dispatchEvent({
  58928. type: 'connected',
  58929. data: inputSource
  58930. });
  58931. }
  58932. }
  58933. } //
  58934. const cameraLPos = new THREE.Vector3();
  58935. const cameraRPos = new THREE.Vector3();
  58936. function setProjectionFromUnion(camera, cameraL, cameraR) {
  58937. cameraLPos.setFromMatrixPosition(cameraL.matrixWorld);
  58938. cameraRPos.setFromMatrixPosition(cameraR.matrixWorld);
  58939. const ipd = cameraLPos.distanceTo(cameraRPos);
  58940. const projL = cameraL.projectionMatrix.elements;
  58941. const projR = cameraR.projectionMatrix.elements; // VR systems will have identical far and near planes, and
  58942. // most likely identical top and bottom frustum extents.
  58943. // Use the left camera for these values.
  58944. const near = projL[14] / (projL[10] - 1);
  58945. const far = projL[14] / (projL[10] + 1);
  58946. const topFov = (projL[9] + 1) / projL[5];
  58947. const bottomFov = (projL[9] - 1) / projL[5];
  58948. const leftFov = (projL[8] - 1) / projL[0];
  58949. const rightFov = (projR[8] + 1) / projR[0];
  58950. const left = near * leftFov;
  58951. const right = near * rightFov; // Calculate the new camera's position offset from the
  58952. // left camera. xOffset should be roughly half `ipd`.
  58953. const zOffset = ipd / (-leftFov + rightFov);
  58954. const xOffset = zOffset * -leftFov; // TODO: Better way to apply this offset?
  58955. cameraL.matrixWorld.decompose(camera.position, camera.quaternion, camera.scale);
  58956. camera.translateX(xOffset);
  58957. camera.translateZ(zOffset);
  58958. camera.matrixWorld.compose(camera.position, camera.quaternion, camera.scale);
  58959. camera.matrixWorldInverse.copy(camera.matrixWorld).invert(); // Find the union of the frustum values of the cameras and scale
  58960. // the values so that the near plane's position does not change in world space,
  58961. // although must now be relative to the new union camera.
  58962. const near2 = near + zOffset;
  58963. const far2 = far + zOffset;
  58964. const left2 = left - xOffset;
  58965. const right2 = right + (ipd - xOffset);
  58966. const top2 = topFov * far / far2 * near2;
  58967. const bottom2 = bottomFov * far / far2 * near2;
  58968. camera.projectionMatrix.makePerspective(left2, right2, top2, bottom2, near2, far2);
  58969. }
  58970. function updateCamera(camera, parent) {
  58971. if (parent === null) {
  58972. camera.matrixWorld.copy(camera.matrix);
  58973. } else {
  58974. camera.matrixWorld.multiplyMatrices(parent.matrixWorld, camera.matrix);
  58975. }
  58976. camera.matrixWorldInverse.copy(camera.matrixWorld).invert();
  58977. }
  58978. this.updateCamera = function (camera) {
  58979. if (session === null) return;
  58980. cameraVR.near = cameraR.near = cameraL.near = camera.near;
  58981. cameraVR.far = cameraR.far = cameraL.far = camera.far;
  58982. if (_currentDepthNear !== cameraVR.near || _currentDepthFar !== cameraVR.far) {
  58983. // Note that the new renderState won't apply until the next frame. See #18320
  58984. session.updateRenderState({
  58985. depthNear: cameraVR.near,
  58986. depthFar: cameraVR.far
  58987. });
  58988. _currentDepthNear = cameraVR.near;
  58989. _currentDepthFar = cameraVR.far;
  58990. }
  58991. const parent = camera.parent;
  58992. const cameras = cameraVR.cameras;
  58993. updateCamera(cameraVR, parent);
  58994. for (let i = 0; i < cameras.length; i++) {
  58995. updateCamera(cameras[i], parent);
  58996. }
  58997. cameraVR.matrixWorld.decompose(cameraVR.position, cameraVR.quaternion, cameraVR.scale); // update user camera and its children
  58998. camera.position.copy(cameraVR.position);
  58999. camera.quaternion.copy(cameraVR.quaternion);
  59000. camera.scale.copy(cameraVR.scale);
  59001. camera.matrix.copy(cameraVR.matrix);
  59002. camera.matrixWorld.copy(cameraVR.matrixWorld);
  59003. const children = camera.children;
  59004. for (let i = 0, l = children.length; i < l; i++) {
  59005. children[i].updateMatrixWorld(true);
  59006. } // update projection matrix for proper view frustum culling
  59007. if (cameras.length === 2) {
  59008. setProjectionFromUnion(cameraVR, cameraL, cameraR);
  59009. } else {
  59010. // assume single camera setup (AR)
  59011. cameraVR.projectionMatrix.copy(cameraL.projectionMatrix);
  59012. }
  59013. };
  59014. this.getCamera = function () {
  59015. return cameraVR;
  59016. };
  59017. this.getFoveation = function () {
  59018. if (glProjLayer !== null) {
  59019. return glProjLayer.fixedFoveation;
  59020. }
  59021. if (glBaseLayer !== null) {
  59022. return glBaseLayer.fixedFoveation;
  59023. }
  59024. return undefined;
  59025. };
  59026. this.setFoveation = function (foveation) {
  59027. // 0 = no foveation = full resolution
  59028. // 1 = maximum foveation = the edges render at lower resolution
  59029. if (glProjLayer !== null) {
  59030. glProjLayer.fixedFoveation = foveation;
  59031. }
  59032. if (glBaseLayer !== null && glBaseLayer.fixedFoveation !== undefined) {
  59033. glBaseLayer.fixedFoveation = foveation;
  59034. }
  59035. }; // Animation Loop
  59036. let onAnimationFrameCallback = null;
  59037. function onAnimationFrame(time, frame) {
  59038. pose = frame.getViewerPose(customReferenceSpace || referenceSpace);
  59039. xrFrame = frame;
  59040. if (pose !== null) {
  59041. const views = pose.views;
  59042. if (glBaseLayer !== null) {
  59043. renderer.setRenderTargetFramebuffer(newRenderTarget, glBaseLayer.framebuffer);
  59044. renderer.setRenderTarget(newRenderTarget);
  59045. }
  59046. let cameraVRNeedsUpdate = false; // check if it's necessary to rebuild cameraVR's camera list
  59047. if (views.length !== cameraVR.cameras.length) {
  59048. cameraVR.cameras.length = 0;
  59049. cameraVRNeedsUpdate = true;
  59050. }
  59051. for (let i = 0; i < views.length; i++) {
  59052. const view = views[i];
  59053. let viewport = null;
  59054. if (glBaseLayer !== null) {
  59055. viewport = glBaseLayer.getViewport(view);
  59056. } else {
  59057. const glSubImage = glBinding.getViewSubImage(glProjLayer, view);
  59058. viewport = glSubImage.viewport; // For side-by-side projection, we only produce a single texture for both eyes.
  59059. if (i === 0) {
  59060. renderer.setRenderTargetTextures(newRenderTarget, glSubImage.colorTexture, glProjLayer.ignoreDepthValues ? undefined : glSubImage.depthStencilTexture);
  59061. renderer.setRenderTarget(newRenderTarget);
  59062. }
  59063. }
  59064. let camera = cameras[i];
  59065. if (camera === undefined) {
  59066. camera = new THREE.PerspectiveCamera();
  59067. camera.layers.enable(i);
  59068. camera.viewport = new THREE.Vector4();
  59069. cameras[i] = camera;
  59070. }
  59071. camera.matrix.fromArray(view.transform.matrix);
  59072. camera.projectionMatrix.fromArray(view.projectionMatrix);
  59073. camera.viewport.set(viewport.x, viewport.y, viewport.width, viewport.height);
  59074. if (i === 0) {
  59075. cameraVR.matrix.copy(camera.matrix);
  59076. }
  59077. if (cameraVRNeedsUpdate === true) {
  59078. cameraVR.cameras.push(camera);
  59079. }
  59080. }
  59081. } //
  59082. for (let i = 0; i < controllers.length; i++) {
  59083. const inputSource = controllerInputSources[i];
  59084. const controller = controllers[i];
  59085. if (inputSource !== null && controller !== undefined) {
  59086. controller.update(inputSource, frame, customReferenceSpace || referenceSpace);
  59087. }
  59088. }
  59089. if (onAnimationFrameCallback) onAnimationFrameCallback(time, frame);
  59090. xrFrame = null;
  59091. }
  59092. const animation = new WebGLAnimation();
  59093. animation.setAnimationLoop(onAnimationFrame);
  59094. this.setAnimationLoop = function (callback) {
  59095. onAnimationFrameCallback = callback;
  59096. };
  59097. this.dispose = function () {};
  59098. }
  59099. }
  59100. THREE.WebXRManager = WebXRManager
  59101. } */
  59102. /*
  59103. var addMagnifier = function(){
  59104. class Magnifier extends THREE.Object3D {
  59105. constructor () {
  59106. super()
  59107. let circleGeo = new THREE.CircleGeometry(0.1, 100);
  59108. this.camera = new THREE.PerspectiveCamera(50, 1, 0.1, 1); //fov aspect near far
  59109. this.renderTarget = new THREE.WebGLRenderTarget(256,256, {
  59110. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  59111. format: THREE.RGBAFormat ,
  59112. //type: THREE.FloatType,
  59113. //minFilter: THREE.NearestFilter,
  59114. //magFilter: THREE.NearestFilter,
  59115. } )
  59116. this.mesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  59117. side: THREE.DoubleSide ,
  59118. map: this.renderTarget.texture ,
  59119. transparent:true,
  59120. depthTest: !1,
  59121. depthWrite: !1,
  59122. }))
  59123. this.overlayMesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  59124. side: THREE.DoubleSide ,
  59125. map: Texture.load('images/crosshair.png') ,
  59126. transparent:true,
  59127. depthTest: !1,
  59128. depthWrite: !1,
  59129. }))
  59130. this.add(this.mesh)
  59131. this.add(this.overlayMesh)
  59132. player.model.add(this);
  59133. player.magnifier = this;
  59134. }
  59135. update(aimPos){
  59136. const magDistance_ = 0.3;
  59137. var playerPos = player.position
  59138. var vec = playerPos.clone().sub(aimPos).normalize().multiplyScalar(magDistance_)
  59139. this.camera.position.copy(aimPos.clone().add(vec))
  59140. this.camera.lookAt(aimPos)
  59141. var playerCamera = player.camera
  59142. this.quaternion.copy(playerCamera.quaternion);
  59143. var pos2d = player.mouse.clone();
  59144. var shift = 400;
  59145. var clientHeight = player.domElement.clientHeight
  59146. var clientY = - (pos2d.y - 1) * clientHeight / 2;
  59147. pos2d.y = clientY < 300 ? pos2d.y - shift/clientHeight : pos2d.y + shift/clientHeight
  59148. let newPos = new THREE.Vector3(pos2d.x,pos2d.y,0.7).unproject(playerCamera);
  59149. this.position.copy(newPos)
  59150. var renderer = player.sceneRenderer.renderer
  59151. var oldAutoClear = renderer.autoClear
  59152. renderer.autoClear = false
  59153. //renderer.clear( true, true, true );
  59154. renderer.render(player.sceneRenderer.scene, this.camera, this.renderTarget, true)
  59155. renderer.autoClear = oldAutoClear
  59156. }
  59157. }
  59158. new Magnifier()
  59159. }
  59160. */
  59161. /*
  59162. 笔记:
  59163. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  59164. {
  59165. //到导览中某个点位(假设点位不重复)
  59166. var id = 73
  59167. var p = player.model.heroLocations.find(e=>e.heroLocations && e.heroLocations.find(e=>e.panoId == id))
  59168. var i = player.model.heroLocations.indexOf(p)
  59169. var p1 = p.heroLocations.find(e=>e.panoId == id)
  59170. var j = p.heroLocations.indexOf(p1)
  59171. player.director.goToHighlight([i,j])
  59172. }
  59173. 展示版导览改为就近导览,所以一开始并非第一个。如果在最后一个点上会自动从头开始
  59174. 关于pc-nav 4k
  59175. 两种选择,1 按照正常流程,因为nav为4k所以直接使用4k的tiledPanoRenderTarget, 但useUltraHighResolutionPanos需要开启才能达到4k,否则是2k。这样的话第一个点位需要手动重新替换tiledPanoRenderTarget,所以废弃
  59176. 2 使zoomed一直为true,直接使用zoomRenderTarget。 参考之前写过的三屏的本地4k。 且创建的tiledPanoRenderTarget不能超过2048否则过渡卡顿;且直到到达该点后才能下载4k,否则不会渲染到zoomRenderTarget上
  59177. */