main_2020_show.js 2.5 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. window.momentTourBlackNewType = 1//true
  5. g_playAudio = null
  6. g_tourAudio = new Audio
  7. g_tourAudio.loop = !1
  8. g_tourAudio.crossOrigin = "anonymous"
  9. g_tourAudio.addEventListener("ended", function() {
  10. var e = document.createEvent("MouseEvent");
  11. e.initEvent("tourAudioEnded", !0, !0),
  12. window.dispatchEvent(e)
  13. })
  14. g_tourAudio.oncanplaythrough = function() {
  15. g_tourAudio.play();
  16. // if(g_bgAudio && !g_bgAudio.paused){
  17. // manage.switchBgmState(false);
  18. // g_bgAudio.pauseByTour = true
  19. // }
  20. // g_playAudio = g_tourAudio;
  21. }
  22. var currentAudio = 0
  23. var firstIn = true
  24. var changeBGM = function(id){
  25. let areaArr = Object.keys(areaInfo)
  26. let flagnext = true
  27. let danTime = 3000 //毫秒
  28. areaArr.forEach(function (i){
  29. if(flagnext && areaInfo[i]){
  30. for(let j in areaInfo[i]){
  31. if(areaInfo[i][j] ==id){
  32. flagnext = false
  33. if(currentAudio == i){
  34. return
  35. }
  36. currentAudio = i
  37. console.log(areaAudio[i],'====')
  38. if($("#volume img")[0].src.indexOf("btn_off.png")>-1){
  39. $(g_bgAudio).animate({volume: 0.0}, danTime);
  40. setTimeout(() => {
  41. if(!firstIn){
  42. g_bgAudio.src = areaAudio[i];
  43. g_bgAudio.play()
  44. $(g_bgAudio).animate({volume: 0.3}, danTime);
  45. // manage.switchBgmState(true)
  46. }
  47. }, danTime+200);
  48. }
  49. else{
  50. g_bgAudio.src = areaAudio[i];
  51. }
  52. return
  53. }
  54. }
  55. }
  56. })
  57. }
  58. var getVisiblePano = function(position, options={}){
  59. var visiblePanos = [];
  60. var B = position.clone();
  61. var panos = options.panos || player.model.panos.list;
  62. panos.forEach((pano)=>{
  63. if(!pano.isAligned())return;
  64. var A = pano.position.clone();
  65. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  66. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  67. if (!o || !o.length)visiblePanos.push(pano );
  68. })
  69. return visiblePanos
  70. }
  71. var videoPosInfo = {
  72. "2c16e02c9d1a413291a11f694e99d126" :[],
  73. "4c28e7074d374c8ab6d03346aa65deb6":[],
  74. "845ab93f239141fe96e2e3598131cbfd":[],
  75. "7975ad7c0db74927afc43fd883d2d1b3":[],
  76. "0fe16c589a4648dd9b29f6bec140db48":[],
  77. "fa69c8e8701146849d8bb4e8ea34bb39":[],
  78. "4023a393775d49f1868aaffac80f9a64":[],
  79. "d37506a1ced0473e9d440bacc1e1adcd":[],
  80. "15ce1af19b254208b53b581f60448187":[],
  81. "caea23de90ac4e15b29a3bb3bd3e8adf":[],
  82. }
  83. var videoOffset
  84. var videoScale
  85. var loadedVideo = false
  86. var videoMat;
  87. //add 将其中一个曲面材质改成视频
  88. var loadVideo = ()=>{
  89. videoOffset = new THREE.Vector3(0.2638254165649414, -0.039959073066711426, 0.17957305908203125)
  90. videoScale = new THREE.Vector3(1.0199999809265137, 1.0199999809265137, 1.0199999809265137)
  91. //videoScale = new THREE.Vector3(1.02,1.02,1.02)
  92. var video = $('<video controls="controls" loop autoplay x5-playsinline="" webkit-playsinline="true" playsinline="true" controlslist="nodownload"></video>')[0]
  93. video.setAttribute("crossOrigin", 'Anonymous')//要在src设置好前解决跨域
  94. $(video).on('contextmenu', function () { return false; });//禁止右键点击出
  95. video.src = manage.dealURL("static/images/video831.mp4");
  96. videoMat = new THREE.MeshBasicMaterial({
  97. map : new THREE.VideoTexture( video )
  98. })
  99. videoMat.map.wrapS = videoMat.map.wrapT = THREE.ClampToEdgeWrapping;
  100. videoMat.map.minFilter = THREE.LinearFilter;
  101. videoMat.map.magFilter = THREE.LinearFilter;
  102. videoMat.map.generateMipmaps = true;
  103. video.volume = 0
  104. video.muted = true
  105. window.videoPlane = player.model.chunks[1];
  106. player.model.chunks.splice(1,1)
  107. window.videoShow = video
  108. playVideo()
  109. video.addEventListener('loadeddata', ()=>{
  110. console.log( "video loaded!!!")
  111. loadedVideo = true
  112. })
  113. /*var btn = addSoundBtn(video)
  114. window.videoPlane.add(btn)
  115. video.btn = btn; btn.video = video
  116. btn.position.set(-11.6,1.02,-8.5);
  117. btn.rotation.y = -0.4
  118. */
  119. }
  120. var playVideo = ()=>{
  121. window.videoShow && window.videoShow.play()
  122. loadedVideo && changeVideoMat()
  123. }
  124. var changeVideoMat = function(){
  125. window.videoPlane.material = videoMat;
  126. }
  127. var updateVideo = (o)=>{//因为漫游中点位不准,所以在不同点更新视频位置
  128. return
  129. playVideo()
  130. if(!window.videoShow)return;
  131. if(o.type != "flyDone"){
  132. clearInterval(window.transformVideoTimer)
  133. }
  134. if(o.type == "beforeFlyOut"){
  135. window.videoPlane.visible = true;
  136. playVideo()
  137. changeVideoPos(new THREE.Vector3, o.dur/3)
  138. videoPlane.scale.set(1,1,1)
  139. }else{
  140. if( o.type == "beforeFlyIn"){
  141. videoPlane.scale.copy(videoScale)
  142. }
  143. if( o.type == "flyDone"){
  144. if(videoPosInfo[o.pano.id]){
  145. window.videoPlane.visible = true;
  146. playVideo()
  147. }else{
  148. window.videoPlane.visible = false
  149. window.videoShow.pause()
  150. }
  151. }else{
  152. if(videoPosInfo[o.pano.id]){
  153. window.videoPlane.visible = true;
  154. playVideo()
  155. var end = new THREE.Vector3().fromArray(videoPosInfo[o.pano.id])//.add(videoOffset)
  156. changeVideoPos(end, o.dur)
  157. }else{
  158. }
  159. }
  160. }
  161. }
  162. var easeInOutQuad = function(e, t, i, n) {
  163. return e /= n / 2,
  164. e < 1 ? i / 2 * e * e + t : (e--,
  165. -i / 2 * (e * (e - 2) - 1) + t)
  166. }
  167. var linearTween = function(e, t, i, n) {
  168. return i * e / n + t
  169. }
  170. var changeVideoPos = function(end, dur){//开始渐变位置
  171. return;
  172. var start = window.videoPlane.position.clone();
  173. var startTime = new Date().getTime();
  174. window.transformVideoTimer = setInterval(()=>{
  175. var progress = (new Date().getTime() - startTime) / dur;
  176. progress = Math.min(progress, 1);
  177. progress = linearTween(progress,0,1,1)
  178. if(progress >= 1)clearInterval(window.transformVideoTimer)
  179. window.videoPlane.position.copy(new THREE.Vector3().lerpVectors(start, end, progress))
  180. },20)
  181. }
  182. var dom = {//许钟文add
  183. getOffset: function(type, element, parent) {
  184. left = (type == "left") ? element.offsetLeft : element.offsetTop;
  185. if (!parent) parent = $("body")[0];
  186. while (element = element.offsetParent) {
  187. if (element == parent) break;
  188. left += (type == "left") ? element.offsetLeft : element.offsetTop;
  189. }
  190. return left;
  191. }
  192. };
  193. !function() {
  194. "use strict";
  195. function t(t, i) {
  196. return typeof t === i
  197. }
  198. function i(t, i) {
  199. return t instanceof i
  200. }
  201. function n(t) {
  202. return t && t.nodeType
  203. }
  204. function e(t) {
  205. return n(t) ? t : i(t, g) ? t[0] : void 0
  206. }
  207. function o(t, i, n) {
  208. return g.each(t, function(t, e) {
  209. n = i.call(e, n, t, e)
  210. }),
  211. n
  212. }
  213. function r(t, i, n) {
  214. var e, o, r;
  215. if (t === i)
  216. return !0;
  217. if (!t || !i || t.constructor !== i.constructor)
  218. return !1;
  219. for (e = 0,
  220. o = n.length; o > e; e += 1) {
  221. if (r = n[e],
  222. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  223. return !1;
  224. if (t[r] !== i[r])
  225. return !1
  226. }
  227. return !0
  228. }
  229. function s(t, i, n, e) {
  230. this.left = E(t),
  231. this.top = E(i),
  232. this.width = E(n),
  233. this.height = E(e),
  234. this.right = this.left + this.width,
  235. this.bottom = this.top + this.height
  236. }
  237. function h(t, i, n, e) {
  238. this.visible = t || 0,
  239. this.viewport = i || 0,
  240. this.possible = n || 0,
  241. this.rects = e && T({}, e) || null
  242. }
  243. function l(t, i) {
  244. this.els = t,
  245. this.viewport = i
  246. }
  247. function c(t, i, n) {
  248. var e;
  249. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  250. e ? e[n] : 0
  251. }
  252. function u(t, i) {
  253. return t.val - i.val
  254. }
  255. function a(t, i) {
  256. return i.val - t.val
  257. }
  258. function f(t) {
  259. var i = s.ofContent(t, !0)
  260. , n = s.ofViewport(t, !0)
  261. , e = i.width - n.width
  262. , o = i.height - n.height;
  263. this.content = i,
  264. this.viewport = n,
  265. this.width = 0 >= e ? null : n.left / e,
  266. this.height = 0 >= o ? null : n.top / o,
  267. this.left = n.left,
  268. this.top = n.top,
  269. this.right = i.right - n.right,
  270. this.bottom = i.bottom - n.bottom
  271. }
  272. function p(t) {
  273. this.el = t || window
  274. }
  275. function d(t, i) {
  276. this.context = t,
  277. this.viewport = i,
  278. this.init()
  279. }
  280. function v(t, i, n, e) {
  281. this.context = new l(t,i),
  282. this.property = n,
  283. this.descending = e,
  284. this.init()
  285. }
  286. function w(t) {
  287. t && t !== window && t !== document ? (this.context = t,
  288. this.$autoTarget = g(t)) : this.context = window,
  289. this.init()
  290. }
  291. var g = jQuery
  292. , m = g(window)
  293. , b = g(document)
  294. , T = g.extend
  295. , y = g.isFunction
  296. , k = Math.max
  297. , V = Math.min
  298. , E = Math.round
  299. , x = function() {
  300. var t = {}
  301. , i = 1;
  302. return function(n) {
  303. return n ? (t[n] || (t[n] = i,
  304. i += 1),
  305. t[n]) : 0
  306. }
  307. }();
  308. T(s.prototype, {
  309. equals: function(t) {
  310. return r(this, t, ["left", "top", "width", "height"])
  311. },
  312. area: function() {
  313. return this.width * this.height
  314. },
  315. relativeTo: function(t) {
  316. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  317. },
  318. intersection: function(t) {
  319. if (!i(t, s))
  320. return null;
  321. var n = k(this.left, t.left)
  322. , e = V(this.right, t.right)
  323. , o = k(this.top, t.top)
  324. , r = V(this.bottom, t.bottom)
  325. , h = e - n
  326. , l = r - o;
  327. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  328. },
  329. envelope: function(t) {
  330. if (!i(t, s))
  331. return this;
  332. var n = V(this.left, t.left)
  333. , e = k(this.right, t.right)
  334. , o = V(this.top, t.top)
  335. , r = k(this.bottom, t.bottom)
  336. , h = e - n
  337. , l = r - o;
  338. return new s(n,o,h,l)
  339. }
  340. }),
  341. T(s, {
  342. ofContent: function(t, i) {
  343. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  344. },
  345. ofViewport: function(t, i) {
  346. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  347. },
  348. ofElement: function(t) {
  349. var i = g(t);
  350. if (!i.is(":visible"))
  351. return null;
  352. var n = i.offset();
  353. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  354. }
  355. }),
  356. T(h.prototype, {
  357. equals: function(t) {
  358. return this.fracsEqual(t) && this.rectsEqual(t)
  359. },
  360. fracsEqual: function(t) {
  361. return r(this, t, ["visible", "viewport", "possible"])
  362. },
  363. rectsEqual: function(t) {
  364. return r(this.rects, t.rects, ["document", "element", "viewport"])
  365. }
  366. }),
  367. T(h, {
  368. of: function(t, i) {
  369. var e, o, r;
  370. return t = n(t) && s.ofElement(t) || t,
  371. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  372. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  373. r = V(t.width, i.width) * V(t.height, i.height),
  374. new h(o / t.area(),o / i.area(),o / r,{
  375. document: e,
  376. element: e.relativeTo(t),
  377. viewport: e.relativeTo(i)
  378. })) : new h
  379. }
  380. });
  381. var q = ["width", "height", "left", "right", "top", "bottom"]
  382. , S = ["possible", "visible", "viewport"];
  383. T(l.prototype, {
  384. sorted: function(t, i) {
  385. var n = this.viewport;
  386. return g.map(this.els, function(i) {
  387. return {
  388. el: i,
  389. val: c(i, n, t)
  390. }
  391. }).sort(i ? a : u)
  392. },
  393. best: function(t, i) {
  394. return this.els.length ? this.sorted(t, i)[0] : null
  395. }
  396. }),
  397. T(f.prototype, {
  398. equals: function(t) {
  399. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  400. }
  401. }),
  402. T(p.prototype, {
  403. equals: function(t) {
  404. return r(this, t, ["el"])
  405. },
  406. scrollState: function() {
  407. return new f(this.el)
  408. },
  409. scrollTo: function(t, i, n) {
  410. var e = g(this.el === window ? "html,body" : this.el);
  411. t = t || 0,
  412. i = i || 0,
  413. n = isNaN(n) ? 1e3 : n,
  414. e.stop(!0).animate({
  415. scrollLeft: t,
  416. scrollTop: i
  417. }, n)
  418. },
  419. scroll: function(t, i, n) {
  420. var e = this.el === window ? m : g(this.el);
  421. t = t || 0,
  422. i = i || 0,
  423. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  424. },
  425. scrollToRect: function(t, i, n, e) {
  426. i = i || 0,
  427. n = n || 0,
  428. this.scrollTo(t.left - i, t.top - n, e)
  429. },
  430. scrollToElement: function(t, i, n, e) {
  431. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  432. this.scrollToRect(o, i, n, e)
  433. }
  434. });
  435. var C = {
  436. init: function() {
  437. this.callbacks = g.Callbacks("memory unique"),
  438. this.currVal = null,
  439. this.prevVal = null,
  440. this.checkProxy = g.proxy(this.check, this),
  441. this.autoCheck()
  442. },
  443. bind: function(t) {
  444. this.callbacks.add(t)
  445. },
  446. unbind: function(t) {
  447. t ? this.callbacks.remove(t) : this.callbacks.empty()
  448. },
  449. trigger: function() {
  450. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  451. },
  452. check: function(t) {
  453. var i = this.updatedValue(t);
  454. return void 0 !== i && (this.prevVal = this.currVal,
  455. this.currVal = i,
  456. this.trigger(),
  457. !0)
  458. },
  459. $autoTarget: m,
  460. autoEvents: "load resize scroll",
  461. autoCheck: function(t) {
  462. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  463. }
  464. };
  465. T(d.prototype, C, {
  466. updatedValue: function() {
  467. var t = h.of(this.context, this.viewport);
  468. return this.currVal && this.currVal.equals(t) ? void 0 : t
  469. }
  470. }),
  471. T(v.prototype, C, {
  472. updatedValue: function() {
  473. var t = this.context.best(this.property, this.descending);
  474. return t && (t = t.val > 0 ? t.el : null,
  475. this.currVal !== t) ? t : void 0
  476. }
  477. }),
  478. T(w.prototype, C, {
  479. updatedValue: function() {
  480. var t = new f(this.context);
  481. return this.currVal && this.currVal.equals(t) ? void 0 : t
  482. }
  483. });
  484. var L = function(t, i) {
  485. var n = [].slice
  486. , e = jQuery
  487. , o = e.extend
  488. , r = e.isFunction
  489. , s = o({}, i)
  490. , h = function(i, n, o, s) {
  491. return o = r(o) ? o.apply(i, n) : o,
  492. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  493. }
  494. , l = function() {
  495. return h(this, n.call(arguments), s.defaultStatic, l)
  496. }
  497. , c = function(t) {
  498. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  499. }
  500. , u = function(t) {
  501. t && (o(l, t.statics),
  502. o(c, t.methods)),
  503. l.modplug = u
  504. };
  505. u.prev = {
  506. statics: e[t],
  507. methods: e.fn[t]
  508. },
  509. u(i),
  510. e[t] = l,
  511. e.fn[t] = c
  512. }
  513. , M = "fracs";
  514. L(M, {
  515. statics: {
  516. version: "0.15.0",
  517. Rect: s,
  518. Fractions: h,
  519. Group: l,
  520. ScrollState: f,
  521. Viewport: p,
  522. FracsCallbacks: d,
  523. GroupCallbacks: v,
  524. ScrollStateCallbacks: w,
  525. fracs: function(t, i) {
  526. return h.of(t, i)
  527. }
  528. },
  529. methods: {
  530. content: function(t) {
  531. return this.length ? s.ofContent(this[0], t) : null
  532. },
  533. envelope: function() {
  534. return o(this, function(t) {
  535. var i = s.ofElement(this);
  536. return t ? t.envelope(i) : i
  537. })
  538. },
  539. fracs: function(i, n, o) {
  540. t(i, "string") || (o = n,
  541. n = i,
  542. i = null),
  543. y(n) || (o = n,
  544. n = null),
  545. o = e(o);
  546. var r = M + ".fracs." + x(o);
  547. return "unbind" === i ? this.each(function() {
  548. var t = g(this).data(r);
  549. t && t.unbind(n)
  550. }) : "check" === i ? this.each(function() {
  551. var t = g(this).data(r);
  552. t && t.check()
  553. }) : y(n) ? this.each(function() {
  554. var t = g(this)
  555. , i = t.data(r);
  556. i || (i = new d(this,o),
  557. t.data(r, i)),
  558. i.bind(n)
  559. }) : this.length ? h.of(this[0], o) : null
  560. },
  561. intersection: function() {
  562. return o(this, function(t) {
  563. var i = s.ofElement(this);
  564. return t ? t.intersection(i) : i
  565. })
  566. },
  567. max: function(t, i, n) {
  568. return y(i) || (n = i,
  569. i = null),
  570. n = e(n),
  571. i ? (new v(this,n,t,!0).bind(i),
  572. this) : this.pushStack(new l(this,n).best(t, !0).el)
  573. },
  574. min: function(t, i, n) {
  575. return y(i) || (n = i,
  576. i = null),
  577. n = e(n),
  578. i ? (new v(this,n,t).bind(i),
  579. this) : this.pushStack(new l(this,n).best(t).el)
  580. },
  581. rect: function() {
  582. return this.length ? s.ofElement(this[0]) : null
  583. },
  584. scrollState: function(i, n) {
  585. var e = M + ".scrollState";
  586. return t(i, "string") || (n = i,
  587. i = null),
  588. "unbind" === i ? this.each(function() {
  589. var t = g(this).data(e);
  590. t && t.unbind(n)
  591. }) : "check" === i ? this.each(function() {
  592. var t = g(this).data(e);
  593. t && t.check()
  594. }) : y(n) ? this.each(function() {
  595. var t = g(this)
  596. , i = t.data(e);
  597. i || (i = new w(this),
  598. t.data(e, i)),
  599. i.bind(n)
  600. }) : this.length ? new f(this[0]) : null
  601. },
  602. scroll: function(t, i, n) {
  603. return this.each(function() {
  604. new p(this).scroll(t, i, n)
  605. })
  606. },
  607. scrollTo: function(t, i, n, o) {
  608. return g.isNumeric(t) && (o = n,
  609. n = i,
  610. i = t,
  611. t = null),
  612. t = e(t),
  613. this.each(function() {
  614. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  615. })
  616. },
  617. scrollToThis: function(t, i, n, o) {
  618. return o = new p(e(o)),
  619. o.scrollToElement(this[0], t, i, n),
  620. this
  621. },
  622. softLink: function(t, i, n, o) {
  623. return o = new p(e(o)),
  624. this.filter("a[href^=#]").each(function() {
  625. var e = g(this);
  626. e.on("click", function() {
  627. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  628. })
  629. })
  630. },
  631. sort: function(i, n, o) {
  632. return t(n, "boolean") || (o = n,
  633. n = null),
  634. o = e(o),
  635. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  636. return t.el
  637. }))
  638. },
  639. viewport: function(t) {
  640. return this.length ? s.ofViewport(this[0], t) : null
  641. }
  642. },
  643. defaultStatic: "fracs",
  644. defaultMethod: "fracs"
  645. })
  646. }();
  647. if ("undefined" == typeof jQuery)
  648. throw new Error("Bootstrap's JavaScript requires jQuery");
  649. +function(t) {
  650. "use strict";
  651. function e(e) {
  652. return this.each(function() {
  653. var o = t(this)
  654. , s = o.data("bs.tooltip")
  655. , n = "object" == typeof e && e;
  656. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  657. "string" == typeof e && s[e]())
  658. })
  659. }
  660. var i = function(t, e) {
  661. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  662. this.init("tooltip", t, e)
  663. };
  664. i.VERSION = "3.2.0",
  665. i.DEFAULTS = {
  666. animation: !0,
  667. placement: "top",
  668. selector: !1,
  669. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  670. trigger: "hover focus",
  671. title: "",
  672. delay: 0,
  673. html: !1,
  674. container: !1,
  675. viewport: {
  676. selector: "body",
  677. padding: 0
  678. }
  679. },
  680. i.prototype.init = function(e, i, o) {
  681. this.enabled = !0,
  682. this.type = e,
  683. this.$element = t(i),
  684. this.options = this.getOptions(o),
  685. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  686. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  687. var r = s[n];
  688. if ("click" == r)
  689. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  690. else if ("manual" != r) {
  691. var a = "hover" == r ? "mouseenter" : "focusin"
  692. , l = "hover" == r ? "mouseleave" : "focusout";
  693. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  694. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  695. }
  696. }
  697. this.options.selector ? this._options = t.extend({}, this.options, {
  698. trigger: "manual",
  699. selector: ""
  700. }) : this.fixTitle()
  701. }
  702. ,
  703. i.prototype.getDefaults = function() {
  704. return i.DEFAULTS
  705. }
  706. ,
  707. i.prototype.getOptions = function(e) {
  708. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  709. e.delay && "number" == typeof e.delay && (e.delay = {
  710. show: e.delay,
  711. hide: e.delay
  712. }),
  713. e
  714. }
  715. ,
  716. i.prototype.getDelegateOptions = function() {
  717. var e = {}
  718. , i = this.getDefaults();
  719. return this._options && t.each(this._options, function(t, o) {
  720. i[t] != o && (e[t] = o)
  721. }),
  722. e
  723. }
  724. ,
  725. i.prototype.enter = function(e) {
  726. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  727. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  728. t(e.currentTarget).data("bs." + this.type, i)),
  729. clearTimeout(i.timeout),
  730. i.hoverState = "in",
  731. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  732. // "in" == i.hoverState && i.show()
  733. }, i.options.delay.show)) : i.show()
  734. }
  735. ,
  736. i.prototype.leave = function(e) {
  737. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  738. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  739. t(e.currentTarget).data("bs." + this.type, i)),
  740. clearTimeout(i.timeout),
  741. i.hoverState = "out",
  742. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  743. "out" == i.hoverState && i.hide()
  744. }, i.options.delay.hide)) : i.hide()
  745. }
  746. ,
  747. i.prototype.show = function() {
  748. var e = t.Event("show.bs." + this.type);
  749. if (this.hasContent() && this.enabled) {
  750. this.$element.trigger(e);
  751. var i = t.contains(document.documentElement, this.$element[0]);
  752. if (e.isDefaultPrevented() || !i)
  753. return;
  754. var o = this
  755. , s = this.tip()
  756. , n = this.getUID(this.type);
  757. this.setContent(),
  758. s.attr("id", n),
  759. this.$element.attr("aria-describedby", n),
  760. this.options.animation && s.addClass("fade");
  761. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  762. , a = /\s?auto?\s?/i
  763. , l = a.test(r);
  764. l && (r = r.replace(a, "") || "top"),
  765. s.detach().css({
  766. top: 0,
  767. left: 0,
  768. display: "block"
  769. }).addClass(r).data("bs." + this.type, this),
  770. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  771. var p = this.getPosition()
  772. , h = s[0].offsetWidth
  773. , f = s[0].offsetHeight;
  774. if (l) {
  775. var u = r
  776. , c = this.$element.parent()
  777. , d = this.getPosition(c);
  778. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  779. s.removeClass(u).addClass(r)
  780. }
  781. var g = this.getCalculatedOffset(r, p, h, f);
  782. this.applyPlacement(g, r);
  783. var y = function() {
  784. o.$element.trigger("shown.bs." + o.type),
  785. o.hoverState = null
  786. };
  787. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  788. }
  789. }
  790. ,
  791. i.prototype.applyPlacement = function(e, i) {
  792. var o = this.tip()
  793. , s = o[0].offsetWidth
  794. , n = o[0].offsetHeight
  795. , r = parseInt(o.css("margin-top"), 10)
  796. , a = parseInt(o.css("margin-left"), 10);
  797. isNaN(r) && (r = 0),
  798. isNaN(a) && (a = 0),
  799. e.top = e.top + r,
  800. e.left = e.left + a,
  801. t.offset.setOffset(o[0], t.extend({
  802. using: function(t) {
  803. o.css({
  804. top: Math.round(t.top),
  805. left: Math.round(t.left)
  806. })
  807. }
  808. }, e), 0),
  809. o.addClass("in");
  810. var l = o[0].offsetWidth
  811. , p = o[0].offsetHeight;
  812. "top" == i && p != n && (e.top = e.top + n - p);
  813. var h = this.getViewportAdjustedDelta(i, e, l, p);
  814. h.left ? e.left += h.left : e.top += h.top;
  815. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  816. , u = h.left ? "left" : "top"
  817. , c = h.left ? "offsetWidth" : "offsetHeight";
  818. o.offset(e),
  819. this.replaceArrow(f, o[0][c], u)
  820. }
  821. ,
  822. i.prototype.replaceArrow = function(t, e, i) {
  823. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  824. }
  825. ,
  826. i.prototype.setContent = function() {
  827. var t = this.tip()
  828. , e = this.getTitle();
  829. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  830. t.removeClass("fade in top bottom left right")
  831. }
  832. ,
  833. i.prototype.hide = function() {
  834. function e() {
  835. "in" != i.hoverState && o.detach(),
  836. i.$element.trigger("hidden.bs." + i.type)
  837. }
  838. var i = this
  839. , o = this.tip()
  840. , s = t.Event("hide.bs." + this.type);
  841. if (this.$element.removeAttr("aria-describedby"),
  842. this.$element.trigger(s),
  843. !s.isDefaultPrevented())
  844. return o.removeClass("in"),
  845. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  846. this.hoverState = null,
  847. this
  848. }
  849. ,
  850. i.prototype.fixTitle = function() {
  851. var t = this.$element;
  852. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  853. }
  854. ,
  855. i.prototype.hasContent = function() {
  856. return this.getTitle()
  857. }
  858. ,
  859. i.prototype.getPosition = function(e) {
  860. e = e || this.$element;
  861. var i = e[0]
  862. , o = "BODY" == i.tagName;
  863. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  864. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  865. width: o ? t(window).width() : e.outerWidth(),
  866. height: o ? t(window).height() : e.outerHeight()
  867. }, o ? {
  868. top: 0,
  869. left: 0
  870. } : e.offset())
  871. }
  872. ,
  873. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  874. return "bottom" == t ? {
  875. top: e.top + e.height,
  876. left: e.left + e.width / 2 - i / 2
  877. } : "top" == t ? {
  878. top: e.top - o,
  879. left: e.left + e.width / 2 - i / 2
  880. } : "left" == t ? {
  881. top: e.top + e.height / 2 - o / 2,
  882. left: e.left - i
  883. } : {
  884. top: e.top + e.height / 2 - o / 2,
  885. left: e.left + e.width
  886. }
  887. }
  888. ,
  889. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  890. var s = {
  891. top: 0,
  892. left: 0
  893. };
  894. if (!this.$viewport)
  895. return s;
  896. var n = this.options.viewport && this.options.viewport.padding || 0
  897. , r = this.getPosition(this.$viewport);
  898. if (/right|left/.test(t)) {
  899. var a = e.top - n - r.scroll
  900. , l = e.top + n - r.scroll + o;
  901. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  902. } else {
  903. var p = e.left - n
  904. , h = e.left + n + i;
  905. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  906. }
  907. return s
  908. }
  909. ,
  910. i.prototype.getTitle = function() {
  911. var t, e = this.$element, i = this.options;
  912. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  913. }
  914. ,
  915. i.prototype.getUID = function(t) {
  916. do
  917. t += ~~(1e6 * Math.random());
  918. while (document.getElementById(t));return t
  919. }
  920. ,
  921. i.prototype.tip = function() {
  922. return this.$tip = this.$tip || t(this.options.template)
  923. }
  924. ,
  925. i.prototype.arrow = function() {
  926. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  927. }
  928. ,
  929. i.prototype.validate = function() {
  930. this.$element[0].parentNode || (this.hide(),
  931. this.$element = null,
  932. this.options = null)
  933. }
  934. ,
  935. i.prototype.enable = function() {
  936. this.enabled = !0
  937. }
  938. ,
  939. i.prototype.disable = function() {
  940. this.enabled = !1
  941. }
  942. ,
  943. i.prototype.toggleEnabled = function() {
  944. this.enabled = !this.enabled
  945. }
  946. ,
  947. i.prototype.toggle = function(e) {
  948. var i = this;
  949. e && (i = t(e.currentTarget).data("bs." + this.type),
  950. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  951. t(e.currentTarget).data("bs." + this.type, i))),
  952. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  953. }
  954. ,
  955. i.prototype.destroy = function() {
  956. clearTimeout(this.timeout),
  957. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  958. }
  959. ;
  960. var o = t.fn.tooltip;
  961. t.fn.tooltip = e,
  962. t.fn.tooltip.Constructor = i,
  963. t.fn.tooltip.noConflict = function() {
  964. return t.fn.tooltip = o,
  965. this
  966. }
  967. }(jQuery);
  968. !function(e, t, n) {
  969. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  970. }("Keen", this, function() {
  971. "use strict";
  972. function Keen() {
  973. return _init.apply(this, arguments)
  974. }
  975. function _init(e) {
  976. if (_isUndefined(e))
  977. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  978. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  979. throw new Error("Please provide a projectId");
  980. this.configure(e)
  981. }
  982. function _extend(e) {
  983. for (var t = 1; t < arguments.length; t++)
  984. for (var n in arguments[t])
  985. e[n] = arguments[t][n];
  986. return e
  987. }
  988. function _isUndefined(e) {
  989. return void 0 === e
  990. }
  991. function _type(e) {
  992. var t = e && e.constructor ? e.constructor.toString() : void 0;
  993. return t ? t.match(/function (.*)\(/)[1] : "Null"
  994. }
  995. function _each(e, t, n) {
  996. var r;
  997. if (!e)
  998. return 0;
  999. if (n = n ? n : e,
  1000. "array" === _type(e)) {
  1001. for (r = 0; r < e.length; r++)
  1002. if (t.call(n, e[r], r, e) === !1)
  1003. return 0
  1004. } else
  1005. for (r in e)
  1006. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  1007. return 0;
  1008. return 1
  1009. }
  1010. function _parse_params(e) {
  1011. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  1012. return decodeURIComponent(e.replace(r, " "))
  1013. }, a = e.split("?")[1]; t = i.exec(a); )
  1014. n[o(t[1])] = o(t[2]);
  1015. return n
  1016. }
  1017. function _set_protocol(e) {
  1018. switch (e) {
  1019. case "http":
  1020. return "http";
  1021. case "auto":
  1022. return location.protocol.replace(/:/g, "");
  1023. case "https":
  1024. case void 0:
  1025. default:
  1026. return "https"
  1027. }
  1028. }
  1029. function _set_request_type(e) {
  1030. var t = e || "jsonp"
  1031. , n = !1;
  1032. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  1033. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  1034. }
  1035. function _build_url(e) {
  1036. return this.client.endpoint + "/projects/" + this.client.projectId + e
  1037. }
  1038. function _uploadEvent(e, t, n, r, i) {
  1039. var o = _build_url.apply(this, ["/events/" + e])
  1040. , a = {};
  1041. n = n !== !1,
  1042. this.client.globalProperties && (a = this.client.globalProperties(e));
  1043. for (var c in t)
  1044. t.hasOwnProperty(c) && (a[c] = t[c]);
  1045. switch (this.client.requestType) {
  1046. case "xhr":
  1047. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  1048. break;
  1049. case "jsonp":
  1050. var s = JSON.stringify(a)
  1051. , l = Keen.Base64.encode(s);
  1052. o = o + "?api_key=" + this.client.writeKey,
  1053. o = o + "&data=" + l,
  1054. o = o + "&modified=" + (new Date).getTime(),
  1055. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  1056. break;
  1057. case "beacon":
  1058. var s = JSON.stringify(a)
  1059. , l = Keen.Base64.encode(s);
  1060. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  1061. o = o + "&data=" + encodeURIComponent(l),
  1062. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  1063. o += "&c=clv1",
  1064. _request.beacon.apply(this, [o, null, r, i])
  1065. }
  1066. }
  1067. Keen.prototype.configure = function(e) {
  1068. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  1069. e.protocol = _set_protocol(e.protocol),
  1070. e.requestType = _set_request_type(e.requestType),
  1071. this.client = {
  1072. projectId: e.projectId,
  1073. writeKey: e.writeKey,
  1074. readKey: e.readKey,
  1075. globalProperties: null,
  1076. endpoint: e.protocol + "://" + e.host,
  1077. requestType: e.requestType
  1078. },
  1079. Keen.trigger("client", this, e),
  1080. this.trigger("ready"),
  1081. this
  1082. }
  1083. ;
  1084. var _request = {
  1085. xhr: function(e, t, n, r, i, o, a, c) {
  1086. if (!i)
  1087. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1088. var s = new XMLHttpRequest;
  1089. if (s.onreadystatechange = function() {
  1090. if (4 == s.readyState)
  1091. if (s.status >= 200 && s.status < 300) {
  1092. var e;
  1093. try {
  1094. e = JSON.parse(s.responseText)
  1095. } catch (e) {
  1096. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  1097. c && c(s, e)
  1098. }
  1099. a && e && a(e)
  1100. } else
  1101. Keen.log("HTTP request failed."),
  1102. c && c(s, null)
  1103. }
  1104. ,
  1105. s.open(e, t, o),
  1106. i && s.setRequestHeader("Authorization", i),
  1107. r && s.setRequestHeader("Content-Type", "application/json"),
  1108. n)
  1109. for (var l in n)
  1110. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  1111. var u = r ? JSON.stringify(r) : null;
  1112. s.send(u)
  1113. },
  1114. jsonp: function(e, t, n, r) {
  1115. if (!t)
  1116. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1117. if (t && e.indexOf("api_key") < 0) {
  1118. var i = e.indexOf("?") > 0 ? "&" : "?";
  1119. e = e + i + "api_key=" + t
  1120. }
  1121. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  1122. o += "a";
  1123. var a = !1;
  1124. window[o] = function(e) {
  1125. a = !0,
  1126. n && e && n(e),
  1127. window[o] = void 0
  1128. }
  1129. ,
  1130. e = e + "&jsonp=" + o;
  1131. var c = document.createElement("script");
  1132. c.id = "keen-jsonp",
  1133. c.src = e,
  1134. document.getElementsByTagName("head")[0].appendChild(c),
  1135. c.onreadystatechange = function() {
  1136. a === !1 && "loaded" === this.readyState && (a = !0,
  1137. r && r())
  1138. }
  1139. ,
  1140. c.onerror = function() {
  1141. a === !1 && (a = !0,
  1142. r && r())
  1143. }
  1144. },
  1145. beacon: function(e, t, n, r) {
  1146. if (t && e.indexOf("api_key") < 0) {
  1147. var i = e.indexOf("?") > 0 ? "&" : "?";
  1148. e = e + i + "api_key=" + t
  1149. }
  1150. var o = !1
  1151. , a = document.createElement("img");
  1152. a.onload = function() {
  1153. if (o = !0,
  1154. "naturalHeight"in this) {
  1155. if (this.naturalHeight + this.naturalWidth === 0)
  1156. return void this.onerror()
  1157. } else if (this.width + this.height === 0)
  1158. return void this.onerror();
  1159. n && n({
  1160. created: !0
  1161. })
  1162. }
  1163. ,
  1164. a.onerror = function() {
  1165. o = !0,
  1166. r && r()
  1167. }
  1168. ,
  1169. a.src = e
  1170. }
  1171. }
  1172. , Events = Keen.Events = {
  1173. on: function(e, t) {
  1174. this.listeners || (this.listeners = {});
  1175. var n = this.listeners[e] || (this.listeners[e] = []);
  1176. return n.push({
  1177. callback: t
  1178. }),
  1179. this
  1180. },
  1181. off: function(e, t) {
  1182. if (!e && !t)
  1183. return this.listeners = void 0,
  1184. delete this.listeners,
  1185. this;
  1186. for (var n = this.listeners[e] || [], r = n.length; r--; )
  1187. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1188. t && 0 != n.length || (this.listeners[e] = void 0,
  1189. delete this.listeners[e]);
  1190. return this
  1191. },
  1192. trigger: function(e) {
  1193. if (!this.listeners)
  1194. return this;
  1195. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1196. n[r].callback.apply(this, t);
  1197. return this
  1198. }
  1199. };
  1200. _extend(Keen.prototype, Events),
  1201. _extend(Keen, Events),
  1202. Keen.loaded = !0,
  1203. Keen.utils = {
  1204. each: _each,
  1205. extend: _extend,
  1206. parseParams: _parse_params
  1207. },
  1208. Keen.ready = function(e) {
  1209. Keen.loaded ? e() : Keen.on("ready", e)
  1210. }
  1211. ,
  1212. Keen.log = function(e) {
  1213. "object" == typeof console && console.log("[Keen IO]", e)
  1214. }
  1215. ;
  1216. var Plugins = Keen.Plugins = {};
  1217. Keen.prototype.addEvent = function() {
  1218. _uploadEvent.apply(this, arguments)
  1219. }
  1220. ,
  1221. Keen.prototype.addEventSync = function(e, t, n, r) {
  1222. _uploadEvent.apply(this, [e, t, !1, n, r])
  1223. }
  1224. ,
  1225. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1226. var o = e
  1227. , a = o.metaKey
  1228. , c = o.target
  1229. , s = !1
  1230. , l = function() {};
  1231. return void 0 === r && (r = 500),
  1232. "A" === c.nodeName ? l = function() {
  1233. a || s || (s = !0,
  1234. window.location = c.href)
  1235. }
  1236. : "FORM" === c.nodeName && (l = function() {
  1237. s || (s = !0,
  1238. c.submit())
  1239. }
  1240. ),
  1241. i && (l = function() {
  1242. s || (s = !0,
  1243. i())
  1244. }
  1245. ),
  1246. _uploadEvent.call(this, t, n, l, l),
  1247. setTimeout(function() {
  1248. l()
  1249. }, r),
  1250. !!a && void 0
  1251. }
  1252. ,
  1253. Keen.prototype.setGlobalProperties = function(e) {
  1254. if (!this.client)
  1255. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1256. if (!e || "function" != typeof e)
  1257. throw new Error("Invalid value for global properties: " + e);
  1258. this.client.globalProperties = e
  1259. }
  1260. ,
  1261. Keen.Base64 = {
  1262. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1263. encode: function(e) {
  1264. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1265. for (e = this.utf8.encode(e); l < e.length; )
  1266. t = e.charCodeAt(l++),
  1267. n = e.charCodeAt(l++),
  1268. r = e.charCodeAt(l++),
  1269. i = t >> 2,
  1270. o = (3 & t) << 4 | n >> 4,
  1271. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1272. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1273. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1274. return s
  1275. },
  1276. decode: function(e) {
  1277. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1278. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1279. t = u.indexOf(e.charAt(l++)),
  1280. n = u.indexOf(e.charAt(l++)),
  1281. r = u.indexOf(e.charAt(l++)),
  1282. i = u.indexOf(e.charAt(l++)),
  1283. o = t << 2 | n >> 4,
  1284. a = (15 & n) << 4 | r >> 2,
  1285. c = (3 & r) << 6 | i,
  1286. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1287. return this.utf8.decode(s)
  1288. },
  1289. utf8: {
  1290. encode: function(e) {
  1291. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1292. t = e.charCodeAt(r++),
  1293. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1294. return n
  1295. },
  1296. decode: function(e) {
  1297. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1298. n = e.charCodeAt(i),
  1299. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1300. return r
  1301. }
  1302. }
  1303. },
  1304. "object" != typeof JSON && (JSON = {}),
  1305. function() {
  1306. function f(e) {
  1307. return 10 > e ? "0" + e : e
  1308. }
  1309. function quote(e) {
  1310. return escapable.lastIndex = 0,
  1311. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1312. var t = meta[e];
  1313. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1314. }) + '"' : '"' + e + '"'
  1315. }
  1316. function str(e, t) {
  1317. var n, r, i, o, a, c = gap, s = t[e];
  1318. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1319. "function" == typeof rep && (s = rep.call(t, e, s)),
  1320. typeof s) {
  1321. case "string":
  1322. return quote(s);
  1323. case "number":
  1324. return isFinite(s) ? String(s) : "null";
  1325. case "boolean":
  1326. case "null":
  1327. return String(s);
  1328. case "object":
  1329. if (!s)
  1330. return "null";
  1331. if (gap += indent,
  1332. a = [],
  1333. "[object Array]" === Object.prototype.toString.apply(s)) {
  1334. for (o = s.length,
  1335. n = 0; o > n; n += 1)
  1336. a[n] = str(n, s) || "null";
  1337. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1338. gap = c,
  1339. i
  1340. }
  1341. if (rep && "object" == typeof rep)
  1342. for (o = rep.length,
  1343. n = 0; o > n; n += 1)
  1344. "string" == typeof rep[n] && (r = rep[n],
  1345. i = str(r, s),
  1346. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1347. else
  1348. for (r in s)
  1349. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1350. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1351. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1352. gap = c,
  1353. i
  1354. }
  1355. }
  1356. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1357. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1358. }
  1359. ,
  1360. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1361. return this.valueOf()
  1362. }
  1363. );
  1364. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1365. "\b": "\\b",
  1366. "\t": "\\t",
  1367. "\n": "\\n",
  1368. "\f": "\\f",
  1369. "\r": "\\r",
  1370. '"': '\\"',
  1371. "\\": "\\\\"
  1372. }, rep;
  1373. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1374. var r;
  1375. if (gap = "",
  1376. indent = "",
  1377. "number" == typeof n)
  1378. for (r = 0; n > r; r += 1)
  1379. indent += " ";
  1380. else
  1381. "string" == typeof n && (indent = n);
  1382. if (rep = t,
  1383. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1384. throw new Error("JSON.stringify");
  1385. return str("", {
  1386. "": e
  1387. })
  1388. }
  1389. ),
  1390. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1391. function walk(e, t) {
  1392. var n, r, i = e[t];
  1393. if (i && "object" == typeof i)
  1394. for (n in i)
  1395. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1396. void 0 !== r ? i[n] = r : delete i[n]);
  1397. return reviver.call(e, t, i)
  1398. }
  1399. var j;
  1400. if (text = String(text),
  1401. cx.lastIndex = 0,
  1402. cx.test(text) && (text = text.replace(cx, function(e) {
  1403. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1404. })),
  1405. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1406. return j = eval("(" + text + ")"),
  1407. "function" == typeof reviver ? walk({
  1408. "": j
  1409. }, "") : j;
  1410. throw new SyntaxError("JSON.parse")
  1411. }
  1412. )
  1413. }(),
  1414. !function(e, t, n) {
  1415. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1416. }("domready", Keen.utils, function(e) {
  1417. function t(e) {
  1418. for (d = 1; e = r.shift(); )
  1419. e()
  1420. }
  1421. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1422. return o[l] && o[l](s, n = function() {
  1423. o.removeEventListener(s, n, i),
  1424. t()
  1425. }
  1426. , i),
  1427. c && o.attachEvent(u, n = function() {
  1428. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1429. t())
  1430. }
  1431. ),
  1432. e = c ? function(t) {
  1433. self != top ? d ? t() : r.push(t) : function() {
  1434. try {
  1435. a.doScroll("left")
  1436. } catch (n) {
  1437. return setTimeout(function() {
  1438. e(t)
  1439. }, 50)
  1440. }
  1441. t()
  1442. }()
  1443. }
  1444. : function(e) {
  1445. d ? e() : r.push(e)
  1446. }
  1447. });
  1448. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1449. if (loaded && cached) {
  1450. clients = cached.clients || {},
  1451. ready = cached.ready || [];
  1452. for (var instance in clients)
  1453. if (clients.hasOwnProperty(instance)) {
  1454. var client = clients[instance];
  1455. for (var method in Keen.prototype)
  1456. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1457. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1458. ,
  1459. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1460. ,
  1461. client._config && (client.configure.call(client, client._config),
  1462. delete client._config),
  1463. client._setGlobalProperties) {
  1464. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1465. client.setGlobalProperties.apply(client, globals[i]);
  1466. delete client._setGlobalProperties
  1467. }
  1468. if (client._addEvent) {
  1469. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1470. client.addEvent.apply(client, queue[i]);
  1471. delete client._addEvent
  1472. }
  1473. var callback = client._on || [];
  1474. if (client._on) {
  1475. for (var i = 0; i < callback.length; i++)
  1476. client.on.apply(client, callback[i]);
  1477. client.trigger("ready"),
  1478. delete client._on
  1479. }
  1480. }
  1481. for (var i = 0; i < ready.length; i++) {
  1482. var callback = ready[i];
  1483. Keen.on("ready", function() {
  1484. callback()
  1485. })
  1486. }
  1487. }
  1488. return Keen.loaded && setTimeout(function() {
  1489. Keen.utils.domready(function() {
  1490. Keen.trigger("ready")
  1491. })
  1492. }, 0),
  1493. Keen
  1494. });
  1495. !function() {
  1496. var t = window.analytics = window.analytics || [];
  1497. if (!t.initialize) {
  1498. if (t.invoked)
  1499. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1500. t.invoked = !0,
  1501. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1502. t.factory = function(e) {
  1503. return function() {
  1504. var n = Array.prototype.slice.call(arguments);
  1505. return n.unshift(e),
  1506. t.push(n),
  1507. t
  1508. }
  1509. }
  1510. ;
  1511. for (var e = 0; e < t.methods.length; e++) {
  1512. var n = t.methods[e];
  1513. t[n] = t.factory(n)
  1514. }
  1515. t.load = function(t) {
  1516. var e = document.createElement("script");
  1517. e.type = "text/javascript",
  1518. e.async = !0,
  1519. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1520. var n = document.getElementsByTagName("script")[0];
  1521. n.parentNode.insertBefore(e, n)
  1522. }
  1523. ,
  1524. t.SNIPPET_VERSION = "4.0.0"
  1525. }
  1526. }();
  1527. !function(i, e) {
  1528. "use strict";
  1529. var s = ""
  1530. , r = "?"
  1531. , o = "function"
  1532. , a = "undefined"
  1533. , n = "object"
  1534. , t = "major"
  1535. , d = "model"
  1536. , w = "name"
  1537. , l = "type"
  1538. , p = "vendor"
  1539. , m = "version"
  1540. , c = "architecture"
  1541. , u = "console"
  1542. , g = "mobile"
  1543. , f = "tablet"
  1544. , h = "smarttv"
  1545. , b = {
  1546. has: function(i, e) {
  1547. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1548. },
  1549. lowerize: function(i) {
  1550. return i.toLowerCase()
  1551. }
  1552. }
  1553. , y = {
  1554. rgx: function() {
  1555. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1556. var c = m[p]
  1557. , u = m[p + 1];
  1558. if (typeof i === a) {
  1559. i = {};
  1560. for (t in u)
  1561. d = u[t],
  1562. typeof d === n ? i[d[0]] = e : i[d] = e
  1563. }
  1564. for (s = r = 0; s < c.length; s++)
  1565. if (w = c[s].exec(this.getUA())) {
  1566. for (t = 0; t < u.length; t++)
  1567. l = w[++r],
  1568. d = u[t],
  1569. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1570. break
  1571. }
  1572. if (w)
  1573. break
  1574. }
  1575. return i
  1576. },
  1577. str: function(i, s) {
  1578. for (var o in s)
  1579. if (typeof s[o] === n && s[o].length > 0) {
  1580. for (var a = 0; a < s[o].length; a++)
  1581. if (b.has(s[o][a], i))
  1582. return o === r ? e : o
  1583. } else if (b.has(s[o], i))
  1584. return o === r ? e : o;
  1585. return i
  1586. }
  1587. }
  1588. , v = {
  1589. browser: {
  1590. oldsafari: {
  1591. major: {
  1592. 1: ["/8", "/1", "/3"],
  1593. 2: "/4",
  1594. "?": "/"
  1595. },
  1596. version: {
  1597. "1.0": "/8",
  1598. 1.2: "/1",
  1599. 1.3: "/3",
  1600. "2.0": "/412",
  1601. "2.0.2": "/416",
  1602. "2.0.3": "/417",
  1603. "2.0.4": "/419",
  1604. "?": "/"
  1605. }
  1606. }
  1607. },
  1608. device: {
  1609. sprint: {
  1610. model: {
  1611. "Evo Shift 4G": "7373KT"
  1612. },
  1613. vendor: {
  1614. HTC: "APA",
  1615. Sprint: "Sprint"
  1616. }
  1617. }
  1618. },
  1619. os: {
  1620. windows: {
  1621. version: {
  1622. ME: "4.90",
  1623. "NT 3.11": "NT3.51",
  1624. "NT 4.0": "NT4.0",
  1625. 2e3: "NT 5.0",
  1626. XP: ["NT 5.1", "NT 5.2"],
  1627. Vista: "NT 6.0",
  1628. 7: "NT 6.1",
  1629. 8: "NT 6.2",
  1630. 8.1: "NT 6.3",
  1631. RT: "ARM"
  1632. }
  1633. }
  1634. }
  1635. }
  1636. , k = {
  1637. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1638. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1639. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1640. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1641. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1642. }
  1643. , x = function(e) {
  1644. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1645. return this instanceof x ? (this.getBrowser = function() {
  1646. return y.rgx.apply(this, k.browser)
  1647. }
  1648. ,
  1649. this.getCPU = function() {
  1650. return y.rgx.apply(this, k.cpu)
  1651. }
  1652. ,
  1653. this.getDevice = function() {
  1654. return y.rgx.apply(this, k.device)
  1655. }
  1656. ,
  1657. this.getEngine = function() {
  1658. return y.rgx.apply(this, k.engine)
  1659. }
  1660. ,
  1661. this.getOS = function() {
  1662. return y.rgx.apply(this, k.os)
  1663. }
  1664. ,
  1665. this.getResult = function() {
  1666. return {
  1667. ua: this.getUA(),
  1668. browser: this.getBrowser(),
  1669. engine: this.getEngine(),
  1670. os: this.getOS(),
  1671. device: this.getDevice(),
  1672. cpu: this.getCPU()
  1673. }
  1674. }
  1675. ,
  1676. this.getUA = function() {
  1677. return r
  1678. }
  1679. ,
  1680. this.setUA = function(i) {
  1681. return r = i,
  1682. this
  1683. }
  1684. ,
  1685. void this.setUA(r)) : new x(e).getResult()
  1686. };
  1687. if (typeof exports !== a)
  1688. typeof module !== a && module.exports && (exports = module.exports = x),
  1689. exports.UAParser = x;
  1690. else if (i.UAParser = x,
  1691. typeof define === o && define.amd && define(function() {
  1692. return x
  1693. }),
  1694. typeof i.jQuery !== a) {
  1695. var A = i.jQuery
  1696. , _ = new x;
  1697. A.ua = _.getResult(),
  1698. A.ua.get = function() {
  1699. return _.getUA()
  1700. }
  1701. ,
  1702. A.ua.set = function(i) {
  1703. _.setUA(i);
  1704. var e = _.getResult();
  1705. for (var s in e)
  1706. A.ua[s] = e[s]
  1707. }
  1708. }
  1709. }(this);
  1710. window.Modernizr = function(n, e, t) {
  1711. function o(n) {
  1712. d.cssText = n
  1713. }
  1714. function r(n, e) {
  1715. return typeof n === e
  1716. }
  1717. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1718. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1719. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1720. return e in n && r(n.constructor.prototype[e], "undefined")
  1721. }
  1722. : function(n, e) {
  1723. return v.call(n, e)
  1724. }
  1725. ,
  1726. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1727. var e = this;
  1728. if ("function" != typeof e)
  1729. throw new TypeError;
  1730. var t = b.call(arguments, 1)
  1731. , o = function() {
  1732. if (this instanceof o) {
  1733. var r = function() {};
  1734. r.prototype = e.prototype;
  1735. var i = new r
  1736. , c = e.apply(i, t.concat(b.call(arguments)));
  1737. return Object(c) === c ? c : i
  1738. }
  1739. return e.apply(n, t.concat(b.call(arguments)))
  1740. };
  1741. return o
  1742. }
  1743. ),
  1744. y.webgl = function() {
  1745. return !!n.WebGLRenderingContext
  1746. }
  1747. ;
  1748. for (var h in y)
  1749. u(y, h) && (c = h.toLowerCase(),
  1750. f[c] = y[h](),
  1751. w.push((f[c] ? "" : "no-") + c));
  1752. return f.addTest = function(n, e) {
  1753. if ("object" == typeof n)
  1754. for (var o in n)
  1755. u(n, o) && f.addTest(o, n[o]);
  1756. else {
  1757. if (n = n.toLowerCase(),
  1758. f[n] !== t)
  1759. return f;
  1760. e = "function" == typeof e ? e() : e,
  1761. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1762. f[n] = e
  1763. }
  1764. return f
  1765. }
  1766. ,
  1767. o(""),
  1768. p = i = null,
  1769. f._version = a,
  1770. f
  1771. }(this, this.document);
  1772. !function(e, t, a) {
  1773. "use strict";
  1774. function n(t, h, m) {
  1775. function H(a) {
  1776. var n = 0
  1777. , i = Ee.length;
  1778. if (Ce.old = e.extend({}, Ce),
  1779. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  1780. ke = Be[ge.horizontal ? "width" : "height"](),
  1781. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1782. Ee.length = 0,
  1783. Ce.start = 0,
  1784. Ce.end = q(ze - Ie, 0),
  1785. Re) {
  1786. n = Ne.length,
  1787. qe = Pe.children(ge.itemSelector),
  1788. Ne.length = 0;
  1789. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  1790. ze = 0,
  1791. qe.each(function(t, a) {
  1792. var n = e(a)
  1793. , i = a.getBoundingClientRect()
  1794. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  1795. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  1796. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  1797. , h = l + d + p
  1798. , m = !d || !p
  1799. , g = {};
  1800. g.el = a,
  1801. g.size = m ? l : h,
  1802. g.half = g.size / 2,
  1803. g.start = ze + (m ? d : 0),
  1804. g.center = g.start - E(Ie / 2 - g.size / 2),
  1805. g.end = g.start - Ie + g.size,
  1806. t || (ze += s),
  1807. ze += h,
  1808. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  1809. t === v && (g.end += o,
  1810. ze += o,
  1811. f = m ? p : 0),
  1812. Ne.push(g),
  1813. r = g
  1814. }),
  1815. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  1816. ze -= f,
  1817. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  1818. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  1819. }
  1820. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  1821. Q(),
  1822. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  1823. Te = d(Te, ge.minHandleSize, ke),
  1824. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1825. xe.end = ke - Te,
  1826. it || j()),
  1827. !we && Ie > 0) {
  1828. var p = Ce.start
  1829. , h = "";
  1830. if (Re)
  1831. e.each(Ne, function(e, t) {
  1832. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  1833. Ee.push(p),
  1834. p += Ie,
  1835. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  1836. });
  1837. else
  1838. for (; p - Ie < Ce.end; )
  1839. Ee.push(p),
  1840. p += Ie;
  1841. if (De[0] && i !== Ee.length) {
  1842. for (var m = 0; m < Ee.length; m++)
  1843. h += ge.pageBuilder.call(ye, m);
  1844. Ae = De.html(h).children(),
  1845. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  1846. }
  1847. }
  1848. if (Oe.slideeSize = ze,
  1849. Oe.frameSize = Ie,
  1850. Oe.sbSize = ke,
  1851. Oe.handleSize = Te,
  1852. Re) {
  1853. a && null != ge.startAt && (W(ge.startAt),
  1854. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  1855. var g = Ne[Oe.activeItem];
  1856. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  1857. } else
  1858. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  1859. pe("load")
  1860. }
  1861. function X(e, t, a) {
  1862. if (Re && at.released && !a) {
  1863. var n = $(e)
  1864. , i = e > Ce.start && e < Ce.end;
  1865. Le ? (i && (e = Ne[n.centerItem].center),
  1866. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  1867. }
  1868. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  1869. et.start = +new Date,
  1870. et.time = 0,
  1871. et.from = Ce.cur,
  1872. et.to = e,
  1873. et.delta = e - Ce.cur,
  1874. et.tweesing = at.tweese || at.init && !at.slidee,
  1875. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  1876. at.tweese = 0,
  1877. e !== Ce.dest && (Ce.dest = e,
  1878. pe("change"),
  1879. it || Y()),
  1880. K(),
  1881. Q(),
  1882. Z(),
  1883. F()
  1884. }
  1885. function Y() {
  1886. if (ye.initialized) {
  1887. if (!it)
  1888. return it = w(Y),
  1889. void (at.released && pe("moveStart"));
  1890. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  1891. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  1892. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  1893. et.to === Ce.cur ? (Ce.cur = et.to,
  1894. at.tweese = it = 0) : it = w(Y),
  1895. pe("move"),
  1896. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  1897. !it && at.released && pe("moveEnd"),
  1898. j()
  1899. }
  1900. }
  1901. function j() {
  1902. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  1903. xe.cur = d(E(xe.cur), xe.start, xe.end),
  1904. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  1905. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  1906. }
  1907. function F() {
  1908. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  1909. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  1910. pe("activePage", _e.page))
  1911. }
  1912. function M() {
  1913. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  1914. ot = at.init ? w(M) : 0,
  1915. tt.now = +new Date,
  1916. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  1917. X(at.init ? tt.pos : E(tt.pos)),
  1918. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  1919. tt.lastTime = tt.now
  1920. }
  1921. function L(e, t, n) {
  1922. if ("boolean" === i(t) && (n = t,
  1923. t = a),
  1924. t === a)
  1925. X(Ce[e], n);
  1926. else {
  1927. if (Le && "center" !== e)
  1928. return;
  1929. var r = ye.getPos(t);
  1930. r && X(r[e], n, !Le)
  1931. }
  1932. }
  1933. function R(e) {
  1934. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  1935. }
  1936. function U(e) {
  1937. return R(l(e) && 0 > e ? e + Ne.length : e)
  1938. }
  1939. function W(e, t) {
  1940. var a = R(e);
  1941. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  1942. qe.eq(a).addClass(ge.activeClass),
  1943. _e.active = Oe.activeItem = a,
  1944. Z(),
  1945. pe("active", a)),
  1946. a)
  1947. }
  1948. function $(e) {
  1949. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  1950. var t = {}
  1951. , a = Me ? 0 : Ie / 2;
  1952. if (!we)
  1953. for (var n = 0, i = Ee.length; i > n; n++) {
  1954. if (e >= Ce.end || n === Ee.length - 1) {
  1955. t.activePage = Ee.length - 1;
  1956. break
  1957. }
  1958. if (e <= Ee[n] + a) {
  1959. t.activePage = n;
  1960. break
  1961. }
  1962. }
  1963. if (Re) {
  1964. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  1965. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  1966. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  1967. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  1968. s = c;
  1969. break
  1970. }
  1971. t.firstItem = l(r) ? r : 0,
  1972. t.centerItem = l(o) ? o : t.firstItem,
  1973. t.lastItem = l(s) ? s : t.centerItem
  1974. }
  1975. return t
  1976. }
  1977. function Q(t) {
  1978. e.extend(Oe, $(t))
  1979. }
  1980. function Z() {
  1981. var e = Ce.dest <= Ce.start
  1982. , t = Ce.dest >= Ce.end
  1983. , a = (e ? 1 : 0) | (t ? 2 : 0);
  1984. if (_e.slideePosState !== a && (_e.slideePosState = a,
  1985. Je.is("button,input") && Je.prop("disabled", e),
  1986. Ke.is("button,input") && Ke.prop("disabled", t),
  1987. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  1988. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  1989. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  1990. Qe.is("button,input") && Qe.prop("disabled", e),
  1991. $e.is("button,input") && $e.prop("disabled", t)),
  1992. Re && null != Oe.activeItem) {
  1993. var n = 0 === Oe.activeItem
  1994. , i = Oe.activeItem >= Ne.length - 1
  1995. , r = (n ? 1 : 0) | (i ? 2 : 0);
  1996. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  1997. Ze.is("button,input") && Ze.prop("disabled", n),
  1998. Ge.is("button,input") && Ge.prop("disabled", i),
  1999. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  2000. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  2001. }
  2002. }
  2003. function G(e, t, a) {
  2004. if (e = U(e),
  2005. t = U(t),
  2006. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  2007. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  2008. var n = t > e ? e : a ? t : t - 1
  2009. , i = e > t ? e : a ? t + 1 : t
  2010. , r = e > t;
  2011. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  2012. H()
  2013. }
  2014. }
  2015. function J(e, t) {
  2016. for (var a = 0, n = Ve[e].length; n > a; a++)
  2017. if (Ve[e][a] === t)
  2018. return a;
  2019. return -1
  2020. }
  2021. function K() {
  2022. at.released && !ye.isPaused && ye.resume()
  2023. }
  2024. function V(e) {
  2025. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  2026. }
  2027. function _() {
  2028. at.history[0] = at.history[1],
  2029. at.history[1] = at.history[2],
  2030. at.history[2] = at.history[3],
  2031. at.history[3] = at.delta
  2032. }
  2033. function ee(e) {
  2034. at.released = 0,
  2035. at.source = e,
  2036. at.slidee = "slidee" === e
  2037. }
  2038. function te(t) {
  2039. var a = "touchstart" === t.type
  2040. , n = t.data.source
  2041. , i = "slidee" === n;
  2042. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  2043. ee(n),
  2044. at.init = 0,
  2045. at.$source = e(t.target),
  2046. at.touch = a,
  2047. at.pointer = a ? t.originalEvent.touches[0] : t,
  2048. at.initX = at.pointer.pageX,
  2049. at.initY = at.pointer.pageY,
  2050. at.initPos = i ? Ce.cur : xe.cur,
  2051. at.start = +new Date,
  2052. at.time = 0,
  2053. at.path = 0,
  2054. at.delta = 0,
  2055. at.locked = 0,
  2056. at.history = [0, 0, 0, 0],
  2057. at.pathToLock = i ? a ? 30 : 10 : 0,
  2058. b.on(a ? z : I, ae),
  2059. ye.pause(1),
  2060. (i ? Pe : Se).addClass(ge.draggedClass),
  2061. pe("moveStart"),
  2062. i && (rt = setInterval(_, 10)))
  2063. }
  2064. function ae(e) {
  2065. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  2066. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  2067. at.pathX = at.pointer.pageX - at.initX,
  2068. at.pathY = at.pointer.pageY - at.initY,
  2069. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  2070. at.delta = ge.horizontal ? at.pathX : at.pathY,
  2071. at.released || !(at.path < 1)) {
  2072. if (!at.init) {
  2073. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  2074. return ne();
  2075. at.init = 1
  2076. }
  2077. r(e),
  2078. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  2079. at.$source.on(B, s)),
  2080. at.released && (ne(),
  2081. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  2082. at.delta += at.swing,
  2083. at.tweese = x(at.swing) > 10)),
  2084. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  2085. }
  2086. }
  2087. function ne() {
  2088. clearInterval(rt),
  2089. at.released = !0,
  2090. b.off(at.touch ? z : I, ae),
  2091. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  2092. setTimeout(function() {
  2093. at.$source.off(B, s)
  2094. }),
  2095. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  2096. ye.resume(1),
  2097. at.init = 0
  2098. }
  2099. function ie(t) {
  2100. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  2101. }
  2102. function re() {
  2103. ye.stop(),
  2104. b.off("mouseup", re)
  2105. }
  2106. function se(e) {
  2107. switch (r(e),
  2108. this) {
  2109. case $e[0]:
  2110. case Qe[0]:
  2111. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  2112. b.on("mouseup", re);
  2113. break;
  2114. case Ze[0]:
  2115. ye.prev();
  2116. break;
  2117. case Ge[0]:
  2118. ye.next();
  2119. break;
  2120. case Je[0]:
  2121. ye.prevPage();
  2122. break;
  2123. case Ke[0]:
  2124. ye.nextPage()
  2125. }
  2126. }
  2127. function oe(e) {
  2128. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  2129. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  2130. Re ? (p = +new Date,
  2131. nt.last < p - nt.resetTime && (nt.delta = 0),
  2132. nt.last = p,
  2133. nt.delta += nt.curDelta,
  2134. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  2135. nt.delta %= 1),
  2136. nt.finalDelta) : nt.curDelta
  2137. }
  2138. function le(e) {
  2139. e.originalEvent[g] = ye;
  2140. var t = +new Date;
  2141. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  2142. return void (O = t);
  2143. if (ge.scrollBy && Ce.start !== Ce.end) {
  2144. var a = oe(e.originalEvent);
  2145. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  2146. ye.slideBy(ge.scrollBy * a)
  2147. }
  2148. }
  2149. function ce(e) {
  2150. ge.clickBar && e.target === Be[0] && (r(e),
  2151. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  2152. }
  2153. function de(e) {
  2154. if (ge.keyboardNavBy)
  2155. switch (e.which) {
  2156. case ge.horizontal ? 37 : 38:
  2157. r(e),
  2158. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  2159. break;
  2160. case ge.horizontal ? 39 : 40:
  2161. r(e),
  2162. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  2163. }
  2164. }
  2165. function ue(e) {
  2166. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  2167. }
  2168. function fe() {
  2169. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2170. }
  2171. function ve(e) {
  2172. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2173. }
  2174. function pe(e, t) {
  2175. if (Ve[e]) {
  2176. for (me = Ve[e].length,
  2177. T.length = 0,
  2178. he = 0; me > he; he++)
  2179. T.push(Ve[e][he]);
  2180. for (he = 0; me > he; he++)
  2181. T[he].call(ye, e, t)
  2182. }
  2183. }
  2184. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2185. start: 0,
  2186. center: 0,
  2187. end: 0,
  2188. cur: 0,
  2189. dest: 0
  2190. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2191. start: 0,
  2192. end: 0,
  2193. cur: 0
  2194. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2195. firstItem: 0,
  2196. lastItem: 0,
  2197. centerItem: 0,
  2198. activeItem: null,
  2199. activePage: 0
  2200. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2201. released: 1
  2202. }, nt = {
  2203. last: 0,
  2204. delta: 0,
  2205. resetTime: 200
  2206. }, it = 0, rt = 0, st = 0, ot = 0;
  2207. we || (t = be[0]),
  2208. ye.initialized = 0,
  2209. ye.frame = t,
  2210. ye.slidee = Pe[0],
  2211. ye.pos = Ce,
  2212. ye.rel = Oe,
  2213. ye.items = Ne,
  2214. ye.pages = Ee,
  2215. ye.isPaused = 0,
  2216. ye.options = ge,
  2217. ye.dragging = at,
  2218. ye.reload = function() {
  2219. H()
  2220. }
  2221. ,
  2222. ye.getPos = function(e) {
  2223. if (Re) {
  2224. var t = R(e);
  2225. return -1 !== t && Ne[t]
  2226. }
  2227. var a = Pe.find(e).eq(0);
  2228. if (a[0]) {
  2229. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2230. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2231. return {
  2232. start: n,
  2233. center: n - Ie / 2 + i / 2,
  2234. end: n - Ie + i,
  2235. size: i
  2236. }
  2237. }
  2238. return !1
  2239. }
  2240. ,
  2241. ye.moveBy = function(e) {
  2242. tt.speed = e,
  2243. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2244. tt.startPos = Ce.cur,
  2245. ee("button"),
  2246. at.init = 1,
  2247. pe("moveStart"),
  2248. y(ot),
  2249. M())
  2250. }
  2251. ,
  2252. ye.stop = function() {
  2253. "button" === at.source && (at.init = 0,
  2254. at.released = 1)
  2255. }
  2256. ,
  2257. ye.prev = function() {
  2258. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2259. }
  2260. ,
  2261. ye.next = function() {
  2262. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2263. }
  2264. ,
  2265. ye.prevPage = function() {
  2266. ye.activatePage(Oe.activePage - 1)
  2267. }
  2268. ,
  2269. ye.nextPage = function() {
  2270. ye.activatePage(Oe.activePage + 1)
  2271. }
  2272. ,
  2273. ye.slideBy = function(e, t) {
  2274. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2275. }
  2276. ,
  2277. ye.slideTo = function(e, t) {
  2278. X(e, t)
  2279. }
  2280. ,
  2281. ye.toStart = function(e, t) {
  2282. L("start", e, t)
  2283. }
  2284. ,
  2285. ye.toEnd = function(e, t) {
  2286. L("end", e, t)
  2287. }
  2288. ,
  2289. ye.toCenter = function(e, t) {
  2290. L("center", e, t)
  2291. }
  2292. ,
  2293. ye.getIndex = R,
  2294. ye.activate = function(e, t) {
  2295. var a = W(e);
  2296. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2297. }
  2298. ,
  2299. ye.activatePage = function(e, t) {
  2300. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2301. }
  2302. ,
  2303. ye.resume = function(e) {
  2304. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2305. st ? st = clearTimeout(st) : pe("resume"),
  2306. st = setTimeout(function() {
  2307. switch (pe("cycle"),
  2308. ge.cycleBy) {
  2309. case "items":
  2310. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2311. break;
  2312. case "pages":
  2313. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2314. }
  2315. }, ge.cycleInterval))
  2316. }
  2317. ,
  2318. ye.pause = function(e) {
  2319. e < ye.isPaused || (ye.isPaused = e || 100,
  2320. st && (st = clearTimeout(st),
  2321. pe("pause")))
  2322. }
  2323. ,
  2324. ye.toggle = function() {
  2325. ye[st ? "pause" : "resume"]()
  2326. }
  2327. ,
  2328. ye.set = function(t, a) {
  2329. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2330. }
  2331. ,
  2332. ye.add = function(t, a) {
  2333. var n = e(t);
  2334. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2335. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2336. H()
  2337. }
  2338. ,
  2339. ye.remove = function(t) {
  2340. if (Re) {
  2341. var a = U(t);
  2342. if (a > -1) {
  2343. qe.eq(a).remove();
  2344. var n = a === Oe.activeItem;
  2345. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2346. H(),
  2347. n && (_e.active = null,
  2348. ye.activate(Oe.activeItem))
  2349. }
  2350. } else
  2351. e(t).remove(),
  2352. H()
  2353. }
  2354. ,
  2355. ye.moveAfter = function(e, t) {
  2356. G(e, t, 1)
  2357. }
  2358. ,
  2359. ye.moveBefore = function(e, t) {
  2360. G(e, t)
  2361. }
  2362. ,
  2363. ye.on = function(e, t) {
  2364. if ("object" === i(e))
  2365. for (var a in e)
  2366. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2367. else if ("function" === i(t))
  2368. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2369. Ve[n[r]] = Ve[n[r]] || [],
  2370. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2371. else if ("array" === i(t))
  2372. for (var o = 0, l = t.length; l > o; o++)
  2373. ye.on(e, t[o])
  2374. }
  2375. ,
  2376. ye.one = function(e, t) {
  2377. function a() {
  2378. t.apply(ye, arguments),
  2379. ye.off(e, a)
  2380. }
  2381. ye.on(e, a)
  2382. }
  2383. ,
  2384. ye.off = function(e, t) {
  2385. if (t instanceof Array)
  2386. for (var a = 0, n = t.length; n > a; a++)
  2387. ye.off(e, t[a]);
  2388. else
  2389. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2390. if (Ve[i[r]] = Ve[i[r]] || [],
  2391. null == t)
  2392. Ve[i[r]].length = 0;
  2393. else {
  2394. var o = J(i[r], t);
  2395. -1 !== o && Ve[i[r]].splice(o, 1)
  2396. }
  2397. }
  2398. ,
  2399. ye.destroy = function() {
  2400. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2401. b.off("keydown", de),
  2402. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2403. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2404. De.empty(),
  2405. we || (be.off("." + g),
  2406. He.restore(),
  2407. Xe.restore(),
  2408. Ye.restore(),
  2409. je.restore(),
  2410. e.removeData(t, g)),
  2411. Ne.length = Ee.length = 0,
  2412. _e = {},
  2413. ye.initialized = 0,
  2414. ye
  2415. }
  2416. ,
  2417. ye.init = function() {
  2418. if (!ye.initialized) {
  2419. ye.on(m);
  2420. var e = ["overflow", "position"]
  2421. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2422. He.save.apply(He, e),
  2423. Ye.save.apply(Ye, e),
  2424. Xe.save.apply(Xe, t),
  2425. je.save.apply(je, t);
  2426. var a = Se;
  2427. return we || (a = a.add(Pe),
  2428. be.css("overflow", "hidden"),
  2429. f || "static" !== be.css("position") || be.css("position", "relative")),
  2430. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2431. a.css({
  2432. position: "absolute"
  2433. })),
  2434. ge.forward && $e.on(S, se),
  2435. ge.backward && Qe.on(S, se),
  2436. ge.prev && Ze.on(B, se),
  2437. ge.next && Ge.on(B, se),
  2438. ge.prevPage && Je.on(B, se),
  2439. ge.nextPage && Ke.on(B, se),
  2440. Ue.on(C, le),
  2441. Be[0] && Be.on(B, ce),
  2442. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2443. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2444. We.on(P, {
  2445. source: "slidee"
  2446. }, te),
  2447. Se && Se.on(P, {
  2448. source: "handle"
  2449. }, te),
  2450. b.on("keydown", de),
  2451. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2452. be.on("scroll." + g, o)),
  2453. ye.initialized = 1,
  2454. H(!0),
  2455. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2456. ye
  2457. }
  2458. }
  2459. }
  2460. function i(e) {
  2461. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2462. }
  2463. function r(e, t) {
  2464. e.preventDefault(),
  2465. t && e.stopPropagation()
  2466. }
  2467. function s(t) {
  2468. r(t, 1),
  2469. e(this).off(t.type, s)
  2470. }
  2471. function o() {
  2472. this.scrollLeft = 0,
  2473. this.scrollTop = 0
  2474. }
  2475. function l(e) {
  2476. return !isNaN(parseFloat(e)) && isFinite(e)
  2477. }
  2478. function c(e, t) {
  2479. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2480. }
  2481. function d(e, t, a) {
  2482. return t > e ? t : e > a ? a : e
  2483. }
  2484. function u(e) {
  2485. var t = {};
  2486. return t.style = {},
  2487. t.save = function() {
  2488. if (e && e.nodeType) {
  2489. for (var a = 0; a < arguments.length; a++)
  2490. t.style[arguments[a]] = e.style[arguments[a]];
  2491. return t
  2492. }
  2493. }
  2494. ,
  2495. t.restore = function() {
  2496. if (e && e.nodeType) {
  2497. for (var a in t.style)
  2498. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2499. return t
  2500. }
  2501. }
  2502. ,
  2503. t
  2504. }
  2505. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2506. b.on(C, function(e) {
  2507. var t = e.originalEvent[g]
  2508. , a = +new Date;
  2509. (!t || t.options.scrollHijack < a - O) && (O = a)
  2510. }),
  2511. function(e) {
  2512. function t(e) {
  2513. var t = (new Date).getTime()
  2514. , n = Math.max(0, 16 - (t - a))
  2515. , i = setTimeout(e, n);
  2516. return a = t,
  2517. i
  2518. }
  2519. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2520. var a = (new Date).getTime()
  2521. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2522. y = function(t) {
  2523. n.call(e, t)
  2524. }
  2525. }(window),
  2526. function() {
  2527. function e(e) {
  2528. for (var n = 0, i = t.length; i > n; n++) {
  2529. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2530. if (null != a.style[r])
  2531. return r
  2532. }
  2533. }
  2534. var t = ["", "webkit", "moz", "ms", "o"]
  2535. , a = document.createElement("div");
  2536. f = e("transform"),
  2537. v = e("perspective") ? "translateZ(0) " : ""
  2538. }(),
  2539. t[m] = n,
  2540. e.fn[h] = function(t, a) {
  2541. var r, s;
  2542. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2543. s = Array.prototype.slice.call(arguments, 1)),
  2544. t = {}),
  2545. this.each(function(i, o) {
  2546. var l = e.data(o, g);
  2547. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2548. })
  2549. }
  2550. ,
  2551. n.defaults = {
  2552. slidee: null,
  2553. horizontal: !1,
  2554. itemNav: null,
  2555. itemSelector: null,
  2556. smart: !1,
  2557. activateOn: null,
  2558. activateMiddle: !1,
  2559. scrollSource: null,
  2560. scrollBy: 0,
  2561. scrollHijack: 300,
  2562. scrollTrap: !1,
  2563. dragSource: null,
  2564. mouseDragging: !1,
  2565. touchDragging: !1,
  2566. releaseSwing: !1,
  2567. swingSpeed: .2,
  2568. elasticBounds: !1,
  2569. interactive: null,
  2570. scrollBar: null,
  2571. dragHandle: !1,
  2572. dynamicHandle: !1,
  2573. minHandleSize: 50,
  2574. clickBar: !1,
  2575. syncSpeed: .5,
  2576. pagesBar: null,
  2577. activatePageOn: null,
  2578. pageBuilder: function(e) {
  2579. return "<li>" + (e + 1) + "</li>"
  2580. },
  2581. forward: null,
  2582. backward: null,
  2583. prev: null,
  2584. next: null,
  2585. prevPage: null,
  2586. nextPage: null,
  2587. cycleBy: null,
  2588. cycleInterval: 5e3,
  2589. pauseOnHover: !1,
  2590. startPaused: !1,
  2591. moveBy: 300,
  2592. speed: 0,
  2593. easing: "swing",
  2594. startAt: null,
  2595. keyboardNavBy: null,
  2596. draggedClass: "dragged",
  2597. activeClass: "active",
  2598. disabledClass: "disabled"
  2599. }
  2600. }(jQuery, window);
  2601. !function e(t, i, n) {
  2602. function r(a, s) {
  2603. if (!i[a]) {
  2604. if (!t[a]) {
  2605. var l = "function" == typeof require && require;
  2606. if (!s && l)
  2607. return l(a, !0);
  2608. if (o)
  2609. return o(a, !0);
  2610. var c = new Error("Cannot find module '" + a + "'");
  2611. throw c.code = "MODULE_NOT_FOUND",
  2612. c
  2613. }
  2614. var h = i[a] = {
  2615. exports: {}
  2616. };
  2617. t[a][0].call(h.exports, function(e) {
  2618. var i = t[a][1][e];
  2619. return r(i ? i : e)
  2620. }, h, h.exports, e, t, i, n)
  2621. }
  2622. return i[a].exports
  2623. }
  2624. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2625. r(n[a]);
  2626. return r
  2627. }({
  2628. 1: [function(e, t, i) {
  2629. (function(i) {
  2630. "use strict";
  2631. function n(e) {
  2632. this.player = null,
  2633. this.director = null,
  2634. this.modelManager = null,
  2635. this.container = null,
  2636. this.tagManager = null,
  2637. this.fadeInSpeed = e,
  2638. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2639. }
  2640. var r = e("three")
  2641. , o = e("./util/logger")
  2642. , a = (e("./util/common"),
  2643. e("./enum/PlayerEvents"))
  2644. , s = e("./enum/DirectorEvents")
  2645. , l = e("./settings")
  2646. , c = e("./enum/Viewmode")
  2647. , h = (e("./enum/WarpStyle"),
  2648. e("./enum/BlackoutStyle"),
  2649. e("./enum/ModelManagerEvents"))
  2650. , u = e("./enum/tagEvents")
  2651. , d = e("./util/transitions")
  2652. , p = e("./util/lerp")
  2653. , f = new o(i);
  2654. window.THREE = r;
  2655. n.prototype.init = function(e, t, i, n, r) {
  2656. window.app = this;
  2657. this.player = t,
  2658. this.director = e,
  2659. this.modelManager = i,
  2660. this.tagManager = n,
  2661. this.container = r,
  2662. this.updateModel(),
  2663. this.bindEvents()
  2664. }
  2665. ,
  2666. n.prototype.bindEvents = function() {
  2667. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2668. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2669. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2670. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2671. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2672. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2673. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2674. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2675. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2676. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2677. }
  2678. ,
  2679. n.prototype.updateModel = function() {
  2680. //模型this.model
  2681. this.model = this.modelManager.getActiveModel()
  2682. }
  2683. ,
  2684. n.prototype.handleWarpStarted = function() {
  2685. this.hidePlayerReticule()
  2686. }
  2687. ,
  2688. n.prototype.ontagActivated = function() {
  2689. this.hidePlayerReticule()
  2690. }
  2691. ,
  2692. n.prototype.onNavigationTotag = function() {
  2693. this.hidePlayerReticule()
  2694. }
  2695. ,
  2696. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2697. var n = this.modelManager.getActiveModel()
  2698. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2699. n.fadePanoMarkers(r),
  2700. n.setMode(t)
  2701. }
  2702. ,
  2703. n.prototype.handlePlayerModeChanged = function(e, t) {
  2704. var i = this.modelManager.getActiveModel()
  2705. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2706. i.setSide(n),
  2707. i.setMode(t)
  2708. }
  2709. ,
  2710. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2711. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2712. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2713. }
  2714. ,
  2715. n.prototype.handleActionInterruption = function() {}
  2716. ,
  2717. n.prototype.handleStartInside = function(e) {
  2718. var t = l[this.player.mode]
  2719. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2720. this.fadeIn(this.fadeInSpeed),
  2721. this.model.alpha = 0,
  2722. this.model.skybox.material.uniforms.opacity.value = 1,
  2723. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2724. var n = this.player.reticule;
  2725. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2726. }
  2727. ,
  2728. n.prototype.handleStartOutside = function(e) {
  2729. this.fadeIn(e)
  2730. }
  2731. ,
  2732. n.prototype.fadeIn = function(e) {
  2733. null !== e && void 0 !== e || (e = 2e3,
  2734. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2735. $(this.container).fadeIn(e)
  2736. }
  2737. ,
  2738. n.prototype.hidePlayerReticule = function() {
  2739. this.player.reticule.hide()
  2740. }
  2741. ,
  2742. t.exports = n
  2743. }
  2744. ).call(this, "/js/DisplayController.js")
  2745. }
  2746. , {
  2747. "./enum/BlackoutStyle": 18,
  2748. "./enum/DirectorEvents": 23,
  2749. "./enum/tagEvents": 32,
  2750. "./enum/ModelManagerEvents": 33,
  2751. "./enum/PlayerEvents": 40,
  2752. "./enum/Viewmode": 51,
  2753. "./enum/WarpStyle": 52,
  2754. "./settings": 166,
  2755. "./util/common": 185,
  2756. "./util/lerp": 188,
  2757. "./util/logger": 189,
  2758. "./util/transitions": 195,
  2759. three: 217
  2760. }],
  2761. 2: [function(e, t, i) {
  2762. "use strict";
  2763. function n() {
  2764. this.baseStartTime = performance.timing.navigationStart,
  2765. this.loadingStartTime = null,
  2766. this.waitingStartTime = null,
  2767. this.appReadyTime = null
  2768. }
  2769. n.prototype.setBaseStartTime = function(e) {
  2770. this.baseStartTime = e || Date.now()
  2771. }
  2772. ,
  2773. n.prototype.setWaitingStartTime = function(e) {
  2774. this.waitingStartTime = e || Date.now()
  2775. }
  2776. ,
  2777. n.prototype.setLoadingStartTime = function(e) {
  2778. this.loadingStartTime = e || Date.now()
  2779. }
  2780. ,
  2781. n.prototype.setAppReadyTime = function(e) {
  2782. this.appReadyTime = e || Date.now()
  2783. }
  2784. ,
  2785. n.prototype.calcFullLoadingTime = function() {
  2786. var e = this.appReadyTime - this.baseStartTime;
  2787. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2788. e
  2789. }
  2790. ,
  2791. t.exports = n
  2792. }
  2793. , {}],
  2794. 3: [function(e, t, i) {
  2795. (function(i) {
  2796. "use strict";
  2797. function n() {
  2798. return 100 * Math.random()
  2799. }
  2800. var r = e("./util/logger")
  2801. , o = e("./util/browser")
  2802. , a = new r(i)
  2803. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2804. initialized: !1,
  2805. init: function(e, t) {
  2806. if (t = t || {},
  2807. !this.initialized) {
  2808. this.initialized = !0,
  2809. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  2810. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  2811. for (var i in e) {
  2812. var r = i.match("^sc_tilegen_([0-9]+)$");
  2813. r && (s.tilegen = n() < parseInt(r[1]));
  2814. var l = i.match("^sc_imgopt_([0-9]+)$");
  2815. l && (s.imgopt = n() < parseInt(l[1]))
  2816. }
  2817. for (var c in t)
  2818. s[c] = t[c],
  2819. a.debug("A/B override:", c, s[c])
  2820. }
  2821. },
  2822. changeIfTileGenerating: function(e) {
  2823. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  2824. e += ""),
  2825. e
  2826. },
  2827. changeIfImageOptimzing: function(e) {
  2828. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  2829. e += ""),
  2830. e
  2831. },
  2832. tilegen: !1,
  2833. imgopt: !1
  2834. };
  2835. t.exports = s
  2836. }
  2837. ).call(this, "/js/ab.js")
  2838. }
  2839. , {
  2840. "./util/browser": 182,
  2841. "./util/logger": 189
  2842. }],
  2843. 4: [function(e, t, i) {
  2844. (function(i) {
  2845. "use strict";
  2846. function n() {
  2847. return {
  2848. addons: [{
  2849. name: "keen:ua_parser",
  2850. input: {
  2851. ua_string: "user_agent"
  2852. },
  2853. output: "parsed_user_agent"
  2854. }]
  2855. }
  2856. }
  2857. function r(e, t, i, n) {
  2858. function r(t) {
  2859. l[t.sid] = !0;
  2860. var i = t.billboard.media && t.billboard.media.type
  2861. , n = {
  2862. tag_id: t.sid,
  2863. tags_visited: Object.keys(l).length,
  2864. tag_count: Object.keys(e.tags).length,
  2865. tag_view_count: ++E,
  2866. has_media: !!i
  2867. };
  2868. i && (n.media_type = i),
  2869. u("tag_opened", n)
  2870. }
  2871. var l = {}
  2872. , h = Date.now() - N
  2873. , f = null;
  2874. n && (f = Date.now() - window.navigationStart);
  2875. var g;
  2876. try {
  2877. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  2878. } catch (e) {
  2879. g = !1
  2880. }
  2881. var v, A = e.supportsVR;
  2882. A || (v = "VR disabled at the model/account level",
  2883. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  2884. u("model_loaded", {
  2885. duration: h,
  2886. duration_from_navigation_start: f,
  2887. has_hlr: g,
  2888. has_vr: A,
  2889. vr_reason: v
  2890. });
  2891. var I = 0;
  2892. e.panos.forEach(function(e) {
  2893. e.on("enter", function() {
  2894. c("pano_viewed", {
  2895. pano_id: e.id,
  2896. pano_view_count: ++I,
  2897. alignment_type: e.alignmentType,
  2898. interaction_source: O,
  2899. navigation_source: p
  2900. })
  2901. })
  2902. });
  2903. var E = 0;
  2904. for (var T in e.tags)
  2905. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  2906. t.on("tour_auto", function(e) {
  2907. p = "tour_" + e
  2908. }),
  2909. t.on("tour_manual", function(e) {
  2910. O = "gui-" + e,
  2911. p = "tour_manual"
  2912. }),
  2913. i.on(C.InteractionKey, function() {
  2914. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  2915. }),
  2916. i.on(C.InteractionDirect, function() {
  2917. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  2918. }),
  2919. o(t),
  2920. a(),
  2921. s()
  2922. }
  2923. function o(e) {
  2924. I.on(T.OPENED, function() {
  2925. c("showcase_share_intent", {
  2926. pano_id: e.currentPano && e.currentPano.id
  2927. })
  2928. }),
  2929. I.on(T.LINK_CLICKED, function(t) {
  2930. c("showcase_share_action", {
  2931. channel: t.channel,
  2932. pano_id: e.currentPano && e.currentPano.id
  2933. })
  2934. }),
  2935. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2936. c("showcase_share_origin_link_clicked")
  2937. })
  2938. }
  2939. function a() {}
  2940. function s() {
  2941. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  2942. gui_action: "click_vr_button"
  2943. })),
  2944. b.on(S.LAUNCH, function(e) {
  2945. c("showcase_gui", {
  2946. gui_action: "launch_vr",
  2947. vr_platform: e.vr_platform,
  2948. vr_app: e.vr_app
  2949. })
  2950. }),
  2951. b.on(S.PREV, c.bind(this, "showcase_gui", {
  2952. gui_action: "vr_modal_prev"
  2953. })),
  2954. b.on(S.NEXT, function(e) {
  2955. c("showcase_gui", {
  2956. gui_action: e.nextAction
  2957. })
  2958. }),
  2959. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  2960. gui_action: "vr_modal_close"
  2961. })),
  2962. b.on(S.falseICECHOSEN, function(e) {
  2963. c("showcase_gui", {
  2964. gui_action: e.name + " "
  2965. })
  2966. }),
  2967. b.on(S.STORE, function(e) {
  2968. c("showcase_gui", {
  2969. gui_action: "launch_store",
  2970. store: e
  2971. })
  2972. })
  2973. }
  2974. function l(e, t) {
  2975. if (f)
  2976. try {
  2977. f.addEvent(e, v.extendObject({
  2978. host: window.location.host,
  2979. keen: n(),
  2980. user_agent: "${keen.user_agent}",
  2981. referrer: {
  2982. url: v.normalizeUrl(document.referrer),
  2983. domain: v.domainFromUrl(document.referrer),
  2984. url_original: document.referrer
  2985. },
  2986. embedded: m.inIframe(),
  2987. is_mobile: m.isMobile(),
  2988. version: "2.25.6-0-gd87e5b1"
  2989. }, t))
  2990. } catch (e) {
  2991. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  2992. }
  2993. }
  2994. function c(e, t) {
  2995. if (t = t || {},
  2996. L)
  2997. try {
  2998. window.analytics.track(e, v.extendObject(t, B), {
  2999. context: {
  3000. app: {
  3001. name: "showcase",
  3002. version: "2.25.6-0-gd87e5b1"
  3003. },
  3004. screen: {
  3005. width: window.screen.width,
  3006. height: window.screen.height,
  3007. density: window.devicePixelRatio
  3008. }
  3009. }
  3010. })
  3011. } catch (t) {
  3012. console.warn("Failed to send data to segment for " + e)
  3013. }
  3014. }
  3015. function h(e, t) {
  3016. if (t = t || {},
  3017. navigator.sendBeacon && L)
  3018. try {
  3019. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  3020. event: e,
  3021. anonymousId: window.analytics.user().anonymousId(),
  3022. properties: v.extendObject(t, B),
  3023. writeKey: L,
  3024. sentAt: Date.now(),
  3025. type: "track",
  3026. context: {
  3027. userAgent: m.userAgent(),
  3028. library: {
  3029. name: "showcase-beacon",
  3030. version: "2.25.6-0-gd87e5b1"
  3031. },
  3032. app: {
  3033. name: "showcase",
  3034. version: "2.25.6-0-gd87e5b1"
  3035. }
  3036. }
  3037. }))
  3038. } catch (e) {
  3039. console.warn("Failed to send async segment request")
  3040. }
  3041. }
  3042. function u(e, t) {
  3043. t = t || {},
  3044. c(e, t)
  3045. }
  3046. function d(e, t) {
  3047. O = e === C.InteractionGui ? "gui-" + t : e,
  3048. p = "self_guided"
  3049. }
  3050. var p, f, g = (e("three"),
  3051. e("./util/ajax"),
  3052. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  3053. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  3054. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  3055. t.exports = {
  3056. report: function(e, t, i, n) {
  3057. l("Session starts", {
  3058. model: e,
  3059. status: t,
  3060. loadtime: Date.now() - (N || Date.now()),
  3061. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  3062. autoplay: i,
  3063. quickstart: n,
  3064. ab_tilegen: g.tilegen,
  3065. ab_imgopt: g.imgopt
  3066. })
  3067. },
  3068. impression: function(e) {
  3069. e = e || {};
  3070. var t = void 0 === e.isVisible || e.isVisible
  3071. , i = (void 0 !== e.immediate && e.immediate,
  3072. window.location.search.substr(1).split("&"));
  3073. u("impression", {
  3074. visible: t,
  3075. url_params: i
  3076. })
  3077. },
  3078. initKeen: function(e) {
  3079. return e.token && e.appId ? void (f = new Keen({
  3080. projectId: e.appId,
  3081. writeKey: e.token,
  3082. readKey: "",
  3083. requestType: "xhr"
  3084. })) : void P.warn("no keen token/appId")
  3085. },
  3086. initSegment: function(e) {
  3087. return e.token ? (L = e.token,
  3088. window.analytics.load(e.token),
  3089. B = {
  3090. model_id: e.model,
  3091. start_source: e.startSource,
  3092. autoplay: e.autoplay,
  3093. quickstart: e.quickstart,
  3094. language_tag: A.languageTag,
  3095. is_mobile: m.isMobile(),
  3096. iframe: m.inIframe(),
  3097. aspect_ratio: m.aspectRatio(),
  3098. session_id: F,
  3099. window: {
  3100. width: $("#player").width(),
  3101. height: $("#player").height()
  3102. },
  3103. platform: {
  3104. browser: {
  3105. name: $.ua.browser.name,
  3106. major: $.ua.browser.major,
  3107. version: $.ua.browser.version
  3108. },
  3109. os: {
  3110. name: $.ua.os.name,
  3111. version: $.ua.os.version
  3112. },
  3113. device: {
  3114. vendor: $.ua.device.vendor,
  3115. model: $.ua.device.model,
  3116. type: $.ua.device.type
  3117. }
  3118. }
  3119. },
  3120. D = Math.random() < A.analytics.sessionTrackingRate,
  3121. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  3122. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  3123. },
  3124. sessionStart: function(e) {
  3125. P.debug("analytics user_session_start"),
  3126. c("session_started"),
  3127. N = Date.now(),
  3128. window.addEventListener("unload", function() {
  3129. h("session_ended", {
  3130. duration: Date.now() - N
  3131. })
  3132. })
  3133. },
  3134. modelLoaded: function(e, t, i, n) {
  3135. r(e, t, i, n)
  3136. },
  3137. loadComplete: function(e) {
  3138. var t = {
  3139. time_to_app_start: e
  3140. };
  3141. c("load_times", t)
  3142. },
  3143. track: function(e, t) {
  3144. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3145. c(e, t))
  3146. },
  3147. trackAlways: function(e, t) {
  3148. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3149. c(e, t)
  3150. },
  3151. getSessionId: function() {
  3152. return F
  3153. },
  3154. updateInteraction: d
  3155. }
  3156. }
  3157. ).call(this, "/js/analytics.js")
  3158. }
  3159. , {
  3160. "./ab": 3,
  3161. "./enum/ControlEvents": 21,
  3162. "./enum/PlayerEvents": 40,
  3163. "./enum/VROption": 47,
  3164. "./enum/VRPlatforms": 49,
  3165. "./enum/Viewmode": 51,
  3166. "./gui/sharing/ShareEvents": 76,
  3167. "./gui/sharing/modal": 77,
  3168. "./gui/title/TitleEvents": 80,
  3169. "./gui/title/titleBar": 82,
  3170. "./gui/vr/vrEvent": 85,
  3171. "./gui/vr/vrModal": 87,
  3172. "./localization/localize": 108,
  3173. "./tag/Billboard/BillboardEvent": 120,
  3174. "./settings": 166,
  3175. "./util/ajax": 181,
  3176. "./util/browser": 182,
  3177. "./util/common": 185,
  3178. "./util/logger": 189,
  3179. three: 217
  3180. }],
  3181. 5: [function(e, t, i) {
  3182. "use strict";
  3183. function n() {
  3184. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3185. this.controls = null
  3186. }
  3187. var r = e("three")
  3188. , o = e("../constants")
  3189. , a = e("../util/cameraLight");
  3190. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3191. n.prototype.updateAspect = function(e) {
  3192. this.aspect = e,
  3193. this.updateProjectionMatrix()
  3194. }
  3195. ,
  3196. t.exports = n
  3197. }
  3198. , {
  3199. "../constants": 8,
  3200. "../util/cameraLight": 184,
  3201. three: 217
  3202. }],
  3203. 6: [function(e, t, i) {
  3204. "use strict";
  3205. function n() {
  3206. var e = $("#player").width() / $("#player").height();
  3207. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3208. this.controls = null,
  3209. this.updateAspect(e)
  3210. }
  3211. var r = e("three")
  3212. , o = e("../constants");
  3213. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3214. n.prototype.updateAspect = function(e) {
  3215. this.aspect = e,
  3216. this.top = o.orthoBase / e,
  3217. this.bottom = -o.orthoBase / e,
  3218. this.updateProjectionMatrix()
  3219. }
  3220. ,
  3221. t.exports = n
  3222. }
  3223. , {
  3224. "../constants": 8,
  3225. three: 217
  3226. }],
  3227. 7: [function(e, t, i) {
  3228. "use strict";
  3229. function n() {
  3230. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3231. this.controls = null
  3232. }
  3233. var r = e("three")
  3234. , o = e("../settings")
  3235. , a = e("../util/cameraLight");
  3236. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3237. n.prototype.updateAspect = function(e) {
  3238. this.aspect = e,
  3239. this.updateProjectionMatrix()
  3240. }
  3241. ,
  3242. t.exports = n
  3243. }
  3244. , {
  3245. "../settings": 166,
  3246. "../util/cameraLight": 184,
  3247. three: 217
  3248. }],
  3249. 8: [function(e, t, i) {
  3250. "use strict";
  3251. t.exports = {
  3252. signedUrlDefaultExpireTime: 24e4,
  3253. signedUrlCheckInterval: 1e4,
  3254. signedUrlRefreshBuffer: 15e3,
  3255. dollhouseFOV: 70,
  3256. dollhouseNear: 1,
  3257. dollhouseFar: 5e3,
  3258. insideFOV: 70,
  3259. insideFOVMax: 120,
  3260. insideNear: .1,
  3261. insideFar: 5e3,
  3262. insideLookSpeed: .12,
  3263. insideLookLimitUp: 40,
  3264. insideLookLimitDown: -40,
  3265. orthoNear: 1,
  3266. orthoFar: 5e3,
  3267. orthoBase: 10,
  3268. narrowLandscapeHeight: 290,
  3269. reallyNarrowLandscapeHeight: 250,
  3270. visionTilingStartDate: new Date("8/26/2016"),
  3271. visionTilingStartVersion: "1.1.407.13667",
  3272. windowHeightHighQualityThreshold: 900,
  3273. tourStepDelayDefault: 3500,
  3274. tourStepDelaySlideShow: 5e3,
  3275. workshopApsect: 9 / 16,
  3276. highQualityMaxZoom: 2,
  3277. ultraHighQualityMaxZoom: 3
  3278. }
  3279. }
  3280. , {}],
  3281. 9: [function(e, t, i) {
  3282. "use strict";
  3283. function n() {
  3284. this.activeControl = null,
  3285. this.controls = {},
  3286. this.cameras = {}
  3287. }
  3288. var r = e("./PanoramaControls")
  3289. , o = e("./DollhouseControls")
  3290. , a = e("./FloorplanControls")
  3291. , s = e("../cameras/PanoramaCamera")
  3292. , l = e("../cameras/DollhouseCamera")
  3293. , c = e("../cameras/FloorplanCamera")
  3294. , h = e("events").EventEmitter
  3295. , u = e("../enum/ControlEvents")
  3296. , d = e("../enum/ModelManagerEvents")
  3297. , p = e("../enum/Viewmode")
  3298. , f = e("../settings");
  3299. n.prototype = Object.create(h.prototype),
  3300. n.prototype.init = function(e, t) {
  3301. this.setUpControls(),
  3302. this.bindEvents(e, t)
  3303. }
  3304. ,
  3305. n.prototype.activateControls = function(e) {
  3306. this.activeControl && (this.activeControl.reset(),
  3307. this.activeControl.enabled = !1),
  3308. this.controls[e] && (this.controls[e].enabled = !0),
  3309. this.activeControl = this.controls[e]
  3310. }
  3311. ,
  3312. n.prototype.setUpControls = function() {
  3313. var e = {}
  3314. , t = {}
  3315. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3316. , n = [s, l, c]
  3317. , h = [r, o, a];
  3318. i.forEach(function(i, r) {
  3319. e[i] = new n[r],
  3320. t[i] = new h[r](e[i]),
  3321. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3322. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3323. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3324. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3325. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3326. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3327. }
  3328. .bind(this)),
  3329. this.controls = t,
  3330. this.cameras = e
  3331. }
  3332. ,
  3333. n.prototype.bindEvents = function(e, t) {
  3334. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3335. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3336. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3337. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3338. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3339. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3340. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3341. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3342. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3343. e.addEventListener("contextmenu", function(e) {
  3344. e.preventDefault()
  3345. }),
  3346. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3347. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3348. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3349. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3350. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3351. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3352. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3353. t.on(d.ActiveModelChanged, function(e) {
  3354. this.setModelForControls(e.model)
  3355. }
  3356. .bind(this))
  3357. }
  3358. ,
  3359. n.prototype.setModelForControls = function(e) {
  3360. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3361. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3362. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3363. this.controls[e].setBounds(t)
  3364. }
  3365. .bind(this))
  3366. }
  3367. ,
  3368. n.prototype.onMouseDown = function(e) {
  3369. e.preventDefault(),
  3370. this.activeControl && this.activeControl.onMouseDown(e)
  3371. }
  3372. ,
  3373. n.prototype.onMouseMove = function(e) {
  3374. e.preventDefault(),
  3375. this.activeControl && this.activeControl.onMouseMove(e)
  3376. }
  3377. ,
  3378. n.prototype.onMouseUp = function(e) {
  3379. e.preventDefault(),
  3380. this.activeControl && this.activeControl.onMouseUp(e)
  3381. }
  3382. ,
  3383. n.prototype.onMouseOver = function(e) {
  3384. e.preventDefault(),
  3385. this.activeControl && this.activeControl.onMouseOver(e)
  3386. }
  3387. ,
  3388. n.prototype.onMouseWheel = function(e) {
  3389. e.preventDefault(),
  3390. this.activeControl && this.activeControl.onMouseWheel(e)
  3391. }
  3392. ,
  3393. n.prototype.onTouchStart = function(e) {
  3394. e.preventDefault(),
  3395. this.activeControl && this.activeControl.onTouchStart(e);
  3396. var hotList = $('#hotListWrap')[0];
  3397. hotList.classList.remove('hotListActive');
  3398. $('#hotListContent ul .active').removeClass('active');
  3399. $('#hotList')[0].classList.remove('active')
  3400. }
  3401. ,
  3402. n.prototype.onTouchMove = function(e) {
  3403. e.preventDefault(),
  3404. this.activeControl && this.activeControl.onTouchMove(e)
  3405. }
  3406. ,
  3407. n.prototype.onTouchEnd = function(e) {
  3408. e.preventDefault(),
  3409. this.activeControl && this.activeControl.onTouchEnd(e)
  3410. }
  3411. ,
  3412. n.prototype.onPointerDown = function(e) {
  3413. if (e.preventDefault(),
  3414. this.activeControl)
  3415. switch (e.pointerType) {
  3416. case "mouse":
  3417. this.activeControl.onMouseDown(e);
  3418. break;
  3419. default:
  3420. this.activeControl.onPointerDown(e)
  3421. }
  3422. }
  3423. ,
  3424. n.prototype.onPointerMove = function(e) {
  3425. if (e.preventDefault(),
  3426. this.activeControl)
  3427. switch (e.pointerType) {
  3428. case "mouse":
  3429. this.activeControl.onMouseMove(e);
  3430. break;
  3431. default:
  3432. this.activeControl.onPointerMove(e)
  3433. }
  3434. }
  3435. ,
  3436. n.prototype.onPointerUp = function(e) {
  3437. if (e.preventDefault(),
  3438. this.activeControl)
  3439. switch (e.pointerType) {
  3440. case "mouse":
  3441. this.activeControl.onMouseUp(e);
  3442. break;
  3443. default:
  3444. this.activeControl.onPointerUp(e)
  3445. }
  3446. }
  3447. ,
  3448. n.prototype.onPointerCancel = function(e) {
  3449. e.preventDefault(),
  3450. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3451. }
  3452. ,
  3453. n.prototype.onKeyDown = function(e) {
  3454. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3455. this.activeControl && this.activeControl.onKeyDown(e))
  3456. }
  3457. ,
  3458. n.prototype.onKeyUp = function(e) {
  3459. e.preventDefault(),
  3460. this.activeControl && this.activeControl.onKeyUp(e)
  3461. }
  3462. ,
  3463. t.exports = n
  3464. }
  3465. , {
  3466. "../cameras/DollhouseCamera": 5,
  3467. "../cameras/FloorplanCamera": 6,
  3468. "../cameras/PanoramaCamera": 7,
  3469. "../enum/ControlEvents": 21,
  3470. "../enum/ModelManagerEvents": 33,
  3471. "../enum/Viewmode": 51,
  3472. "../settings": 166,
  3473. "./DollhouseControls": 10,
  3474. "./FloorplanControls": 11,
  3475. "./PanoramaControls": 13,
  3476. events: 202
  3477. }],
  3478. 10: [function(e, t, i) {
  3479. "use strict";
  3480. function n(e) {
  3481. a.call(this, e),
  3482. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3483. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3484. this.minDistance = o.dollhouseDefault.minDistance,
  3485. this.maxDistance = o.dollhouseDefault.maxDistance,
  3486. this.adjustedMinDistance = this.minDistance,
  3487. this.adjustedMaxDistance = this.maxDistance
  3488. }
  3489. var r = e("three")
  3490. , o = e("../settings")
  3491. , a = e("./OutsideControls");
  3492. n.prototype = Object.create(a.prototype),
  3493. n.prototype.pan = function(e, t) {
  3494. this.camera.updateMatrix();
  3495. var i = this.camera.position.clone().sub(this.target).length();
  3496. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3497. this.panLeft(2 * e * i / $("#player").height()),
  3498. this.panUp(-2 * t * i / $("#player").height())
  3499. }
  3500. ,
  3501. n.prototype.updateZoom = function() {
  3502. var e = this.offset.length();
  3503. return e * this.scale
  3504. }
  3505. ,
  3506. n.prototype.setZoomBounds = function(e) {
  3507. var t = e.min.distanceTo(e.max);
  3508. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3509. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3510. this.minDistance = this.adjustedMinDistance,
  3511. this.maxDistance = this.adjustedMaxDistance
  3512. }
  3513. ,
  3514. n.prototype.resetRanges = function(e, t) {
  3515. e ? (this.minDistance = Math.min(e, this.minDistance),
  3516. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3517. this.maxDistance = this.adjustedMaxDistance),
  3518. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3519. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3520. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3521. }
  3522. ,
  3523. n.prototype.toJSON = function() {
  3524. return a.prototype.toJSON.call(this)
  3525. }
  3526. ,
  3527. t.exports = n
  3528. }
  3529. , {
  3530. "../settings": 166,
  3531. "./OutsideControls": 12,
  3532. three: 217
  3533. }],
  3534. 11: [function(e, t, i) {
  3535. "use strict";
  3536. function n(e) {
  3537. a.call(this, e),
  3538. this.minDistance = 15,
  3539. this.maxDistance = 50,
  3540. this.noRotateUpDown = !0,
  3541. this.minPolarAngle = 0,
  3542. this.maxPolarAngle = 0,
  3543. this.mouseActions[l.LEFT] = s.PAN,
  3544. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3545. this.mouseActions[l.RIGHT] = s.ROTATE,
  3546. this.touchActions[1] = s.PAN,
  3547. this.touchActions[2] = s.ROTATE_DOLLY,
  3548. this.absoluteScale = 1,
  3549. this.currentScale = 1
  3550. }
  3551. var r = e("three")
  3552. , o = e("../settings")
  3553. , a = e("./OutsideControls")
  3554. , s = e("../enum/ControlActions")
  3555. , l = e("../enum/MouseButton")
  3556. , c = e("../util/math")
  3557. , h = e("../util/browser");
  3558. n.prototype = Object.create(a.prototype),
  3559. n.prototype.zoomToContain = function(e) {
  3560. var t = Math.max(e.x, e.z)
  3561. , i = Math.min(e.x, e.z)
  3562. , n = Math.max(t, i * this.camera.aspect)
  3563. , r = Math.max(i, t * this.camera.aspect);
  3564. this.absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2,
  3565. this.currentScale = this.absoluteScale
  3566. }
  3567. ,
  3568. n.prototype.rotateToView = function(e, t) {
  3569. var i = 0
  3570. , n = h.aspectRatio() < 1
  3571. , r = e.x < e.z;
  3572. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3573. this.rotateLeft(i),
  3574. this.update(0)
  3575. }
  3576. ,
  3577. n.prototype.pan = function(e, t) {
  3578. this.camera.updateMatrix(),
  3579. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3580. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3581. }
  3582. ,
  3583. n.prototype.updateZoom = function() {
  3584. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3585. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3586. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3587. this.camera.left = -o.orthoBase * this.currentScale,
  3588. this.camera.right = o.orthoBase * this.currentScale,
  3589. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3590. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3591. this.camera.updateProjectionMatrix(),
  3592. this.offset.length()
  3593. }
  3594. ,
  3595. n.prototype.toJSON = function() {
  3596. var e = new r.Quaternion
  3597. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3598. , i = new r.Quaternion;
  3599. return function() {
  3600. var n = a.prototype.toJSON.call(this);
  3601. return e.copy(n.camera_quaternion),
  3602. i.copy(t),
  3603. i.multiply(e),
  3604. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3605. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3606. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3607. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3608. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3609. n
  3610. }
  3611. }(),
  3612. t.exports = n
  3613. }
  3614. , {
  3615. "../enum/ControlActions": 20,
  3616. "../enum/MouseButton": 34,
  3617. "../settings": 166,
  3618. "../util/browser": 182,
  3619. "../util/math": 190,
  3620. "./OutsideControls": 12,
  3621. three: 217
  3622. }],
  3623. 12: [function(e, t, i) {
  3624. "use strict";
  3625. function n(e) {
  3626. this.camera = e,
  3627. this.camera.controls = this,
  3628. this.enabled = !1,
  3629. this.target = new r.Vector3,
  3630. this.targetBounds = new r.Box3,
  3631. this.zoomSpeed = 1,
  3632. this.minDistance = 0,
  3633. this.maxDistance = 1 / 0,
  3634. this.noRotateUpDown = !1,
  3635. this.rotateSpeed = 1,
  3636. this.keyboardZoomSpeed = 0,
  3637. this.keyPanSpeed = 7,
  3638. this.autoRotate = !1,
  3639. this.autoRotateSpeed = 2,
  3640. this.autoPan = !1,
  3641. this.autoPanPosition = new r.Vector3,
  3642. this.minPolarAngle = r.Math.degToRad(25),
  3643. this.maxPolarAngle = r.Math.degToRad(65),
  3644. this.rotationAcceleration = new r.Vector2,
  3645. this.rotationSpeed = new r.Vector2,
  3646. this.panAcceleration = new r.Vector2,
  3647. this.panSpeed = new r.Vector2,
  3648. this.rotateStart = new r.Vector2,
  3649. this.rotateEnd = new r.Vector2,
  3650. this.rotateDelta = new r.Vector2,
  3651. this.panStart = new r.Vector2,
  3652. this.panEnd = new r.Vector2,
  3653. this.panDelta = new r.Vector2,
  3654. this.panOffset = new r.Vector3,
  3655. this.offset = new r.Vector3,
  3656. this.dollyStart = new r.Vector2,
  3657. this.dollyEnd = new r.Vector2,
  3658. this.dollyDelta = new r.Vector2,
  3659. this.phiDelta = 0,
  3660. this.thetaDelta = 0,
  3661. this.scale = 1,
  3662. this.panVector = new r.Vector3,
  3663. this.lastPosition = new r.Vector3,
  3664. this.state = c.NONE,
  3665. this.mouseActions = {},
  3666. this.mouseActions[h.LEFT] = c.ROTATE,
  3667. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3668. this.mouseActions[h.RIGHT] = c.PAN,
  3669. this.touchActions = {},
  3670. this.touchActions[1] = c.ROTATE,
  3671. this.touchActions[2] = c.PAN_DOLLY,
  3672. this.lastMoveTime = 0,
  3673. this.pointersLimit = 2,
  3674. this.pointers = []
  3675. }
  3676. var r = e("three")
  3677. , o = e("../settings")
  3678. , a = e("../util/common")
  3679. , s = e("../util/math")
  3680. , l = e("../enum/Vectors")
  3681. , c = e("../enum/ControlActions")
  3682. , h = e("../enum/MouseButton")
  3683. , u = e("../enum/Keys")
  3684. , d = e("../enum/ControlEvents")
  3685. , p = e("events").EventEmitter
  3686. , f = 1e-6;
  3687. n.prototype = Object.create(p.prototype),
  3688. n.prototype.setBounds = function(e) {
  3689. this.targetBounds = e
  3690. }
  3691. ,
  3692. n.prototype.isEngaged = function() {
  3693. return this.state !== c.NONE
  3694. }
  3695. ,
  3696. n.prototype.rotateLeft = function(e) {
  3697. void 0 === e && (e = this.getAutoRotationAngle()),
  3698. this.thetaDelta -= e
  3699. }
  3700. ,
  3701. n.prototype.rotateUp = function(e) {
  3702. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3703. this.phiDelta -= e)
  3704. }
  3705. ,
  3706. n.prototype.panLeft = function(e) {
  3707. var t = this.camera.matrix.elements;
  3708. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3709. this.panOffset.multiplyScalar(-e),
  3710. this.panVector.add(this.panOffset)
  3711. }
  3712. ,
  3713. n.prototype.panUp = function(e) {
  3714. var t = this.camera.matrix.elements;
  3715. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3716. this.panOffset.multiplyScalar(-e),
  3717. this.panVector.add(this.panOffset)
  3718. }
  3719. ,
  3720. n.prototype.startRotating = function(e, t) {
  3721. e && this.navRotationAcc("x", e),
  3722. t && this.navRotationAcc("y", t)
  3723. }
  3724. ,
  3725. n.prototype.stopRotating = function(e) {
  3726. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3727. this.navRotationAcc("x", 0),
  3728. this.navRotationAcc("y", 0)
  3729. }
  3730. ,
  3731. n.prototype.setAutoPanPosition = function(e, t) {
  3732. var i = new r.Vector3
  3733. , n = new r.Vector3;
  3734. return function(e, t) {
  3735. i.copy(this.camera.position),
  3736. void 0 === e && null === e || i.setX(e),
  3737. void 0 === t && null === t || i.setZ(t);
  3738. var r = this.camera.position.distanceTo(this.target)
  3739. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3740. this.targetClamped = !1,
  3741. n.copy(i).addScaledVector(o, r),
  3742. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3743. i.copy(n).addScaledVector(o, -r),
  3744. this.targetClamped = !0),
  3745. this.autoPanPosition.x = i.x,
  3746. this.autoPanPosition.z = i.z,
  3747. this.autoPan && this.stopAutoPanning()
  3748. }
  3749. }(),
  3750. n.prototype.stopAutoPanning = function() {
  3751. var e = this.autoPan;
  3752. this.autoPan = !1,
  3753. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3754. }
  3755. ,
  3756. n.prototype.dollyIn = function(e) {
  3757. void 0 === e && (e = this.getZoomScale()),
  3758. this.scale /= e
  3759. }
  3760. ,
  3761. n.prototype.dollyOut = function(e) {
  3762. void 0 === e && (e = this.getZoomScale()),
  3763. this.scale *= e
  3764. }
  3765. ,
  3766. n.prototype.updatePan = function(e) {
  3767. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  3768. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3769. this.autoPan) {
  3770. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3771. t.setY(0).clampLength(0, 50 * e),
  3772. this.target.add(t),
  3773. this.camera.position.add(t),
  3774. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3775. this.stopAutoPanning())
  3776. }
  3777. }
  3778. ,
  3779. n.prototype.update = function(e) {
  3780. e || (e = 1 / 60),
  3781. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  3782. this.rotateLeft(-this.rotationSpeed.x),
  3783. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3784. this.updatePan(e);
  3785. var t = this.camera.position;
  3786. this.offset.copy(t).sub(this.target);
  3787. var i = Math.atan2(this.offset.x, this.offset.z)
  3788. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3789. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3790. i += this.thetaDelta,
  3791. n += this.phiDelta,
  3792. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3793. n = Math.max(f, Math.min(Math.PI - f, n));
  3794. var r = this.updateZoom();
  3795. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3796. this.target.add(this.panVector),
  3797. this.targetBounds.clampPoint(this.target, this.target),
  3798. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3799. this.offset.y = r * Math.cos(n),
  3800. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3801. t.copy(this.target).add(this.offset),
  3802. this.camera.lookAt(this.target),
  3803. this.thetaDelta = 0,
  3804. this.phiDelta = 0,
  3805. this.scale = 1,
  3806. this.panVector.set(0, 0, 0),
  3807. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  3808. }
  3809. ,
  3810. n.prototype.getAutoRotationAngle = function() {
  3811. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3812. }
  3813. ,
  3814. n.prototype.getZoomScale = function() {
  3815. return Math.pow(.95, this.zoomSpeed)
  3816. }
  3817. ,
  3818. n.prototype.onMouseDown = function(e) {
  3819. if (this.enabled) {
  3820. switch (e.preventDefault(),
  3821. this.stopAutoPanning(),
  3822. this.mouseDown = !0,
  3823. this.state = this.mouseActions[e.button],
  3824. this.state) {
  3825. case c.ROTATE:
  3826. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3827. this.rotationSpeed.set(0, 0);
  3828. break;
  3829. case c.DOLLY:
  3830. this.dollyStart.set(e.clientX, e.clientY);
  3831. break;
  3832. case c.PAN:
  3833. this.panStart.set(e.clientX, e.clientY)
  3834. }
  3835. this.emit(d.InputStart, "mouse")
  3836. }
  3837. }
  3838. ,
  3839. n.prototype.onMouseMove = function(e) {
  3840. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3841. switch (e.preventDefault(),
  3842. this.state) {
  3843. case c.ROTATE:
  3844. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3845. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3846. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3847. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3848. this.rotateStart.copy(this.rotateEnd);
  3849. break;
  3850. case c.DOLLY:
  3851. this.dollyEnd.set(e.clientX, e.clientY),
  3852. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  3853. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  3854. t.call(this),
  3855. this.dollyStart.copy(this.dollyEnd);
  3856. break;
  3857. case c.PAN:
  3858. this.panEnd.set(e.clientX, e.clientY),
  3859. this.panDelta.subVectors(this.panEnd, this.panStart),
  3860. this.pan(this.panDelta.x, this.panDelta.y),
  3861. this.panStart.copy(this.panEnd)
  3862. }
  3863. this.emit(d.Move, "mouse"),
  3864. this.lastMoveTime = e.timeStamp,
  3865. this.update()
  3866. }
  3867. }
  3868. ,
  3869. n.prototype.onMouseUp = function(e) {
  3870. this.enabled && (this.mouseDown = !1,
  3871. this.state = c.NONE,
  3872. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3873. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3874. this.update(),
  3875. this.rotationAcceleration.set(0, 0),
  3876. this.rotateDelta.set(0, 0)))
  3877. }
  3878. ,
  3879. n.prototype.onMouseOver = function(e) {
  3880. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3881. }
  3882. ,
  3883. n.prototype.onMouseWheel = function(e) {
  3884. if (this.enabled && o.useWheel) {
  3885. this.emit(d.Move, "wheel");
  3886. var t = e.wheelDelta || -e.detail
  3887. , i = t > 0 ? this.dollyOut : this.dollyIn;
  3888. i.call(this),
  3889. this.update()
  3890. }
  3891. }
  3892. ,
  3893. n.prototype.onKeyDown = function(e) {
  3894. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3895. this.handleKeyDown(e.which)))
  3896. }
  3897. ,
  3898. n.prototype.navRotationAcc = function(e, t) {
  3899. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3900. }
  3901. ,
  3902. n.prototype.navPanAcc = function(e, t) {
  3903. this.stopAutoPanning(),
  3904. this.panAcceleration[e] = t
  3905. }
  3906. ,
  3907. n.prototype.handleKeyDown = function(e) {
  3908. var t = !0;
  3909. switch (e) {
  3910. case u.UPARROW:
  3911. case u.I:
  3912. this.navRotationAcc("y", 1);
  3913. break;
  3914. case u.DOWNARROW:
  3915. case u.K:
  3916. this.navRotationAcc("y", -1);
  3917. break;
  3918. case u.LEFTARROW:
  3919. case u.J:
  3920. this.navRotationAcc("x", -1);
  3921. break;
  3922. case u.RIGHTARROW:
  3923. case u.L:
  3924. this.navRotationAcc("x", 1);
  3925. break;
  3926. case u.W:
  3927. this.navPanAcc("y", 1);
  3928. break;
  3929. case u.S:
  3930. this.navPanAcc("y", -1);
  3931. break;
  3932. case u.A:
  3933. this.navPanAcc("x", -1);
  3934. break;
  3935. case u.D:
  3936. this.navPanAcc("x", 1);
  3937. break;
  3938. default:
  3939. t = !1
  3940. }
  3941. t && this.emit(d.Move, "key")
  3942. }
  3943. ,
  3944. n.prototype.onKeyUp = function(e) {
  3945. this.enabled && (e.preventDefault(),
  3946. e.stopPropagation(),
  3947. this.handleKeyUp(e.which))
  3948. }
  3949. ,
  3950. n.prototype.handleKeyUp = function(e) {
  3951. switch (e) {
  3952. case u.I:
  3953. case u.K:
  3954. case u.UPARROW:
  3955. case u.DOWNARROW:
  3956. this.keyboardZoomSpeed = 0,
  3957. this.rotationAcceleration.y = 0;
  3958. break;
  3959. case u.J:
  3960. case u.L:
  3961. case u.LEFTARROW:
  3962. case u.RIGHTARROW:
  3963. this.rotationAcceleration.x = 0;
  3964. break;
  3965. case u.S:
  3966. case u.W:
  3967. this.panAcceleration.y = 0;
  3968. break;
  3969. case u.A:
  3970. case u.D:
  3971. this.panAcceleration.x = 0
  3972. }
  3973. }
  3974. ,
  3975. n.prototype.onTouchStart = function(e) {
  3976. if (this.enabled || this.state === c.NONE) {
  3977. e.preventDefault(),
  3978. e.stopPropagation(),
  3979. this.stopAutoPanning();
  3980. var t = function() {
  3981. if (2 === e.touches.length) {
  3982. var t = e.touches[0].pageX - e.touches[1].pageX
  3983. , i = e.touches[0].pageY - e.touches[1].pageY;
  3984. this.dollyStart.set(t, i)
  3985. }
  3986. }
  3987. .bind(this)
  3988. , i = function() {
  3989. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3990. }
  3991. .bind(this)
  3992. , n = function() {
  3993. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3994. }
  3995. .bind(this);
  3996. switch (this.state = this.touchActions[e.touches.length],
  3997. this.state) {
  3998. case c.PAN_DOLLY:
  3999. t();
  4000. case c.PAN:
  4001. i();
  4002. break;
  4003. case c.ROTATE_DOLLY:
  4004. t();
  4005. case c.ROTATE:
  4006. n()
  4007. }
  4008. this.rotationSpeed.set(0, 0),
  4009. this.emit(d.InputStart, "touch")
  4010. }
  4011. }
  4012. ,
  4013. n.prototype.onTouchMove = function(e) {
  4014. if (this.enabled && this.state !== c.NONE) {
  4015. e.preventDefault(),
  4016. e.stopPropagation();
  4017. var t = function() {
  4018. var t = e.touches[0].pageX - e.touches[1].pageX
  4019. , i = e.touches[0].pageY - e.touches[1].pageY;
  4020. this.dollyEnd.set(t, i);
  4021. var n = this.dollyStart.length() - this.dollyEnd.length();
  4022. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  4023. this.dollyStart.copy(this.dollyEnd)
  4024. }
  4025. .bind(this)
  4026. , i = function() {
  4027. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4028. this.panDelta.subVectors(this.panEnd, this.panStart),
  4029. this.pan(this.panDelta.x, this.panDelta.y),
  4030. this.panStart.copy(this.panEnd),
  4031. this.rotateDelta.set(0, 0)
  4032. }
  4033. .bind(this)
  4034. , n = function() {
  4035. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4036. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4037. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4038. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4039. this.rotateStart.copy(this.rotateEnd)
  4040. }
  4041. .bind(this)
  4042. , r = function() {
  4043. if (2 === e.touches.length) {
  4044. var i = window.devicePixelRatio || 1
  4045. , r = e.touches[1].pageX - e.touches[0].pageX
  4046. , s = e.touches[1].pageY - e.touches[0].pageY
  4047. , l = Math.sqrt(r * r + s * s)
  4048. , h = Math.abs(this.dollyStart.length() - l);
  4049. if (h > o.input.touchMoveThreshold * i)
  4050. this.state = c.DOLLY,
  4051. t();
  4052. else {
  4053. var u = a.average(e.touches, "pageX")
  4054. , d = a.average(e.touches, "pageY")
  4055. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  4056. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  4057. this.rotateStart.set(u, d),
  4058. n())
  4059. }
  4060. }
  4061. }
  4062. .bind(this);
  4063. switch (this.state) {
  4064. case c.PAN_DOLLY:
  4065. t();
  4066. case c.PAN:
  4067. i();
  4068. break;
  4069. case c.ROTATE_DOLLY:
  4070. r();
  4071. break;
  4072. case c.DOLLY:
  4073. t();
  4074. break;
  4075. case c.ROTATE:
  4076. n();
  4077. break;
  4078. default:
  4079. this.state = c.NONE
  4080. }
  4081. this.lastMoveTime = e.timeStamp,
  4082. this.emit(d.Move, "touch")
  4083. }
  4084. }
  4085. ,
  4086. n.prototype.onTouchEnd = function(e) {
  4087. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4088. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  4089. this.state = c.NONE,
  4090. this.update(),
  4091. this.rotationAcceleration.set(0, 0),
  4092. this.rotateDelta.set(0, 0))
  4093. }
  4094. ,
  4095. n.prototype.onPointerDown = function(e) {
  4096. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4097. id: e.pointerId,
  4098. pageX: e.pageX,
  4099. pageY: e.pageY
  4100. }),
  4101. e.touches = this.pointers,
  4102. this.onTouchStart(e)),
  4103. this.emit(d.InputStart, "pointer"))
  4104. }
  4105. ,
  4106. n.prototype.onPointerMove = function(e) {
  4107. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4108. e.pointerId === t.id && (t.pageX = e.pageX,
  4109. t.pageY = e.pageY)
  4110. }),
  4111. e.touches = this.pointers,
  4112. this.onTouchMove(e))
  4113. }
  4114. ,
  4115. n.prototype.onPointerUp = function(e) {
  4116. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4117. e.pointerId === t.id && this.pointers.splice(i, 1)
  4118. }
  4119. .bind(this)),
  4120. e.touches = this.pointers,
  4121. this.onTouchEnd(e))
  4122. }
  4123. ,
  4124. n.prototype.reset = function() {
  4125. this.state = c.NONE,
  4126. this.stopAutoPanning(),
  4127. this.rotationSpeed.set(0, 0),
  4128. this.rotationAcceleration.set(0, 0),
  4129. this.panSpeed.set(0, 0),
  4130. this.panAcceleration.set(0, 0)
  4131. }
  4132. ,
  4133. n.prototype.toJSON = function() {
  4134. var e = {
  4135. camera_position: {
  4136. x: s.toPrecision(this.camera.position.x, 4),
  4137. y: s.toPrecision(this.camera.position.y, 4),
  4138. z: s.toPrecision(this.camera.position.z, 4)
  4139. },
  4140. camera_quaternion: {
  4141. x: s.toPrecision(this.camera.quaternion.x, 4),
  4142. y: s.toPrecision(this.camera.quaternion.y, 4),
  4143. z: s.toPrecision(this.camera.quaternion.z, 4),
  4144. w: s.toPrecision(this.camera.quaternion.w, 4)
  4145. }
  4146. };
  4147. return e
  4148. }
  4149. ,
  4150. t.exports = n
  4151. }
  4152. , {
  4153. "../enum/ControlActions": 20,
  4154. "../enum/ControlEvents": 21,
  4155. "../enum/Keys": 30,
  4156. "../enum/MouseButton": 34,
  4157. "../enum/Vectors": 50,
  4158. "../settings": 166,
  4159. "../util/common": 185,
  4160. "../util/math": 190,
  4161. events: 202,
  4162. three: 217
  4163. }],
  4164. 13: [function(e, t, i) {
  4165. (function(i) {
  4166. "use strict";
  4167. function n(e) {
  4168. this.camera = e,
  4169. this.camera.controls = this,
  4170. this.target = new r.Vector3(0,0,0),
  4171. this.lookVector = new r.Vector3,
  4172. this.lookSpeed = .05,
  4173. this.rotationAcc = new r.Vector2,
  4174. this.rotationSpeed = new r.Vector2,
  4175. this.lat = 0,
  4176. this.lon = 0,
  4177. this.phi = 0,
  4178. this.theta = 0,
  4179. this.enabled = !1,
  4180. this.locked = !1,
  4181. this.pointer = new r.Vector2(0,0),
  4182. this.rotationHistory = [],
  4183. this.rotationDifference = new r.Vector2,
  4184. this.pointerDragOn = !1,
  4185. this.pointerDragStart = new r.Vector2(0,0),
  4186. this.pinchDistance = 0,
  4187. this.moveStart = new r.Vector2,
  4188. this.moveTolerance = .01,
  4189. this.pointersLimit = 2,
  4190. this.pointers = []
  4191. }
  4192. var r = e("three")
  4193. , o = e("../util/logger")
  4194. , a = e("../settings")
  4195. , s = e("../util/common")
  4196. , l = e("../util/math")
  4197. , c = (e("../enum/Vectors"),
  4198. e("../enum/MouseButton"))
  4199. , h = e("../enum/Keys")
  4200. , u = e("../enum/ControlEvents")
  4201. , d = e("events").EventEmitter;
  4202. new o(i);
  4203. n.prototype = Object.create(d.prototype),
  4204. n.prototype.usable = function() {
  4205. return this.enabled && !this.locked
  4206. }
  4207. ,
  4208. n.prototype.lookAt = function(e) {
  4209. var t = this.camera.position.clone().sub(e)
  4210. , i = Math.atan(t.z / t.x);
  4211. i += t.x < 0 ? Math.PI : 0,
  4212. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4213. this.lon = r.Math.radToDeg(i) + 180;
  4214. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4215. , o = Math.atan(t.y / n);
  4216. this.lat = -r.Math.radToDeg(o)
  4217. }
  4218. ,
  4219. n.prototype.startRotationFrom = function(e, t) {
  4220. l.convertScreenPositionToNDC(e, t, this.pointer),
  4221. this.pointerDragOn = !0,
  4222. this.pointerDragStart.copy(this.pointer),
  4223. this.moveStart.copy(this.pointer),
  4224. this.rotationHistory = [],
  4225. this.rotationSpeed.set(0, 0)
  4226. }
  4227. ,
  4228. n.prototype.onMouseOver = function(e) {
  4229. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4230. }
  4231. ,
  4232. n.prototype.onTouchStart = function(e) {
  4233. if (this.usable()) {
  4234. switch (e.preventDefault(),
  4235. e.stopPropagation(),
  4236. e.touches.length) {
  4237. case 1:
  4238. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4239. break;
  4240. case 2:
  4241. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4242. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4243. this.pinchDistance = Math.sqrt(t * t + i * i)
  4244. }
  4245. this.emit(u.InputStart, "touch")
  4246. }
  4247. }
  4248. ,
  4249. n.prototype.onPointerDown = function(e) {
  4250. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4251. id: e.pointerId,
  4252. clientX: e.clientX,
  4253. clientY: e.clientY
  4254. }),
  4255. e.touches = this.pointers,
  4256. this.onTouchStart(e),
  4257. this.emit(u.InputStart, "pointer"))
  4258. }
  4259. ,
  4260. n.prototype.onMouseDown = function(e) {
  4261. if (this.usable()) {
  4262. switch (e.preventDefault(),
  4263. e.stopPropagation(),
  4264. e.button) {
  4265. case c.LEFT:
  4266. this.startRotationFrom(e.clientX, e.clientY)
  4267. }
  4268. this.emit(u.InputStart, "mouse")
  4269. }
  4270. }
  4271. ,
  4272. n.prototype.updateRotation = function() {
  4273. if (this.usable() && this.pointerDragOn) {
  4274. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4275. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4276. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4277. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4278. , o = Math.atan2(e.y, i)
  4279. , a = Math.atan2(t.y, n);
  4280. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4281. e.y = 0,
  4282. t.y = 0;
  4283. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4284. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4285. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4286. this.pointerDragStart.copy(this.pointer)
  4287. }
  4288. }
  4289. ,
  4290. n.prototype.onMouseMove = function(e) {
  4291. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4292. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4293. }
  4294. ,
  4295. n.prototype.onTouchMove = function(e) {
  4296. if (this.usable())
  4297. switch (this.emit(u.Move, "touch"),
  4298. e.touches.length) {
  4299. case 1:
  4300. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4301. break;
  4302. case 2:
  4303. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4304. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4305. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4306. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4307. this.emit(u.Pinch, n),
  4308. this.pinchDistance -= n)
  4309. }
  4310. }
  4311. ,
  4312. n.prototype.onPointerMove = function(e) {
  4313. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4314. e.pointerId === t.id && (t.clientX = e.clientX,
  4315. t.clientY = e.clientY)
  4316. }),
  4317. e.touches = this.pointers,
  4318. this.onTouchMove(e))
  4319. }
  4320. ,
  4321. n.prototype.endRotation = function() {
  4322. this.pointerDragOn = !1;
  4323. var e = s.averageVectors(this.rotationHistory);
  4324. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4325. }
  4326. ,
  4327. n.prototype.onTouchEnd = function(e) {
  4328. this.usable() && (e.preventDefault(),
  4329. e.stopPropagation(),
  4330. this.endRotation())
  4331. }
  4332. ,
  4333. n.prototype.onMouseUp = function(e) {
  4334. this.usable() && (e.preventDefault(),
  4335. e.stopPropagation(),
  4336. this.endRotation())
  4337. }
  4338. ,
  4339. n.prototype.onPointerUp = function(e) {
  4340. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4341. e.pointerId === t.id && this.pointers.splice(i, 1)
  4342. }
  4343. .bind(this)),
  4344. e.touches = this.pointers,
  4345. this.onTouchEnd(e))
  4346. }
  4347. ,
  4348. n.prototype.update = function(e) {
  4349. this.lon,
  4350. this.lat;
  4351. for (this.updateRotation(),
  4352. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4353. this.rotationHistory.shift();
  4354. this.lon += this.rotationDifference.x,
  4355. this.lat += this.rotationDifference.y,
  4356. this.rotationDifference.set(0, 0),
  4357. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4358. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4359. this.lon += this.rotationSpeed.x * e,
  4360. this.lat += this.rotationSpeed.y * e,
  4361. this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4362. this.phi = r.Math.degToRad(90 - this.lat),
  4363. this.theta = r.Math.degToRad(this.lon),
  4364. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4365. this.lookVector.y = Math.cos(this.phi),
  4366. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4367. this.target.copy(this.lookVector).add(this.camera.position),
  4368. this.camera.lookAt(this.target)
  4369. }
  4370. ,
  4371. n.prototype.onMouseWheel = function(e) {
  4372. if (this.usable()) {
  4373. var t = e.wheelDelta || -e.detail;
  4374. this.emit(u.InteractionDirect),
  4375. this.emit(u.Scroll, t)
  4376. }
  4377. }
  4378. ,
  4379. n.prototype.onKeyDown = function(e) {
  4380. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4381. this.handleKeyDown(e.which)))
  4382. }
  4383. ,
  4384. n.prototype.handleKeyDown = function(e) {
  4385. var t = function(e, t) {
  4386. this.rotationAcc[e] = t
  4387. }
  4388. .bind(this);
  4389. this.emit(u.InteractionKey);
  4390. var i = !0;
  4391. switch (e) {
  4392. case h.LEFTARROW:
  4393. case h.J:
  4394. t("x", -1);
  4395. break;
  4396. case h.RIGHTARROW:
  4397. case h.L:
  4398. t("x", 1);
  4399. break;
  4400. case h.I:
  4401. t("y", 1);
  4402. break;
  4403. case h.K:
  4404. t("y", -1);
  4405. break;
  4406. default:
  4407. i = !1
  4408. }
  4409. i && this.emit(u.Move, "key")
  4410. }
  4411. ,
  4412. n.prototype.onKeyUp = function(e) {
  4413. this.usable() && (e.preventDefault(),
  4414. e.stopPropagation(),
  4415. this.handleKeyUp(e.which))
  4416. }
  4417. ,
  4418. n.prototype.handleKeyUp = function(e) {
  4419. switch (e) {
  4420. case h.LEFTARROW:
  4421. case h.J:
  4422. case h.RIGHTARROW:
  4423. case h.L:
  4424. this.rotationAcc.x = 0;
  4425. break;
  4426. case h.I:
  4427. case h.K:
  4428. this.rotationAcc.y = 0
  4429. }
  4430. }
  4431. ,
  4432. n.prototype.startRotating = function(e, t) {
  4433. e && (this.rotationAcc.x = e),
  4434. t && (this.rotationAcc.y = t)
  4435. }
  4436. ,
  4437. n.prototype.stopRotating = function(e) {
  4438. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4439. this.rotationAcc.set(0, 0)
  4440. }
  4441. ,
  4442. n.prototype.reset = function() {
  4443. this.pointerDragOn = !1,
  4444. this.rotationAcc.set(0, 0),
  4445. this.rotationSpeed.set(0, 0),
  4446. this.pointers = []
  4447. }
  4448. ,
  4449. n.prototype.toJSON = function() {
  4450. var e = {
  4451. camera_position: {
  4452. x: l.toPrecision(this.camera.position.x, 4),
  4453. y: l.toPrecision(this.camera.position.y, 4),
  4454. z: l.toPrecision(this.camera.position.z, 4)
  4455. },
  4456. camera_quaternion: {
  4457. x: l.toPrecision(this.camera.quaternion.x, 4),
  4458. y: l.toPrecision(this.camera.quaternion.y, 4),
  4459. z: l.toPrecision(this.camera.quaternion.z, 4),
  4460. w: l.toPrecision(this.camera.quaternion.w, 4)
  4461. }
  4462. };
  4463. return e
  4464. }
  4465. ,
  4466. n.prototype.setStateFromJSON = function(e) {
  4467. this.camera.position.copy(e.camera_position),
  4468. this.camera.quaternion.copy(e.camera_quaternion)
  4469. }
  4470. ,
  4471. t.exports = n
  4472. }
  4473. ).call(this, "/js/controls/PanoramaControls.js")
  4474. }
  4475. , {
  4476. "../enum/ControlEvents": 21,
  4477. "../enum/Keys": 30,
  4478. "../enum/MouseButton": 34,
  4479. "../enum/Vectors": 50,
  4480. "../settings": 166,
  4481. "../util/common": 185,
  4482. "../util/logger": 189,
  4483. "../util/math": 190,
  4484. events: 202,
  4485. three: 217
  4486. }],
  4487. 14: [function(e, t, i) {
  4488. (function(i) {
  4489. "use strict";
  4490. var n = e("three")
  4491. , r = e("../enum/Viewmode")
  4492. , o = e("../util/logger")
  4493. , a = new o(i);
  4494. t.exports = {
  4495. serialize: function(e) {
  4496. return encodeURI(JSON.stringify(e))
  4497. },
  4498. deserialize: function(e) {
  4499. function t(e) {
  4500. function t(e, t) {
  4501. return e && "number" == typeof t && !isNaN(t)
  4502. }
  4503. return e.reduce(t, !0)
  4504. }
  4505. try {
  4506. var i = JSON.parse(decodeURI(e))
  4507. , o = {
  4508. mode: r.fromInt(i.camera_mode),
  4509. panoId: i.scan_id,
  4510. position: (new n.Vector3).copy(i.camera_position),
  4511. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4512. zoom: i.ortho_zoom,
  4513. floorVisibility: i.floor_visibility
  4514. }
  4515. , s = o.position;
  4516. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4517. var l = o.quaternion;
  4518. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4519. o
  4520. } catch (i) {
  4521. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4522. try {
  4523. var c = e.split(",")
  4524. , h = {
  4525. x: parseFloat(c[2]),
  4526. y: parseFloat(c[3]),
  4527. z: parseFloat(c[4])
  4528. }
  4529. , u = {
  4530. x: parseFloat(c[5]),
  4531. y: parseFloat(c[6]),
  4532. z: parseFloat(c[7]),
  4533. w: parseFloat(c[8])
  4534. };
  4535. return t([h.x, h.y, h.z]) || (h.x = 0,
  4536. h.y = 0,
  4537. h.z = 0),
  4538. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4539. u.y = 0,
  4540. u.z = 0,
  4541. u.w = 1),
  4542. {
  4543. mode: r.fromInt(c[0]),
  4544. panoId: c[1],
  4545. position: (new n.Vector3).copy(h),
  4546. quaternion: (new n.Quaternion).copy(u)
  4547. }
  4548. } catch (t) {
  4549. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4550. }
  4551. }
  4552. return null
  4553. }
  4554. }
  4555. }
  4556. ).call(this, "/js/controls/serializer.js")
  4557. }
  4558. , {
  4559. "../enum/Viewmode": 51,
  4560. "../util/logger": 189,
  4561. three: 217
  4562. }],
  4563. 15: [function(e, t, i) {
  4564. (function(i) {
  4565. "use strict";
  4566. function n() {
  4567. this.endlessLoop = a.warp.loop,
  4568. this.clock = new r.Clock(!0),
  4569. this.model = null,
  4570. this.player = null,
  4571. this.currentItem = null,
  4572. this.destinationItem = null,
  4573. this.tourIsPlaying = !1,
  4574. this.transitionStage = y.None,
  4575. this.nextFunc = null,
  4576. this.onTheBus = !1,
  4577. this.tourInProgress = !1,
  4578. this.reachSource = null,
  4579. this.interrupted = !1,
  4580. this.nItems = 0,
  4581. this.walkingSectionPaused = !1
  4582. }
  4583. var r = e("three")
  4584. , o = e("./util/logger")
  4585. , a = e("./settings")
  4586. , s = e("./util/transitions")
  4587. , l = e("events").EventEmitter
  4588. , c = e("./enum/Viewmode")
  4589. , h = e("./analytics")
  4590. , u = e("./enum/WarpStyle")
  4591. , s = e("./util/transitions")
  4592. , d = (e("./model/ModelManager"),
  4593. e("./enum/ModelManagerEvents"))
  4594. , p = e("./enum/DirectorEvents")
  4595. , f = e("./enum/PlayerEvents")
  4596. , g = (e("./enum/ControlEvents"),
  4597. e("./enum/BlackoutStyle"))
  4598. , m = e("./enum/PathDiscardMode")
  4599. , v = e("./enum/PathDisplayMode")
  4600. , A = (e("./player"),
  4601. new o(i))
  4602. , y = Object.freeze({
  4603. None: 0,
  4604. Moving: 1,
  4605. Aiming: 2,
  4606. Interlude: 3
  4607. })
  4608. , C = Object.freeze({
  4609. Forward: 1,
  4610. NoChange: 0,
  4611. Backwards: -1
  4612. })
  4613. , I = s.getUniqueId();
  4614. n.prototype = Object.create(l.prototype),
  4615. n.prototype.init = function(e, t) {
  4616. this.player = e,
  4617. this.modelManager = t,
  4618. this.updateModel(),
  4619. this.resetAll(),
  4620. this.bindEvents()
  4621. }
  4622. ,
  4623. n.prototype.resetAll = function() {
  4624. if (this.currentItem = null,
  4625. this.destinationItem = null,
  4626. this.tourIsPlaying = !1,
  4627. this.bgmReplay(),//xzw
  4628. this.transitionStage = y.None,
  4629. this.nextFunc = null,
  4630. this.onTheBus = !1,
  4631. this.reachSource = null,
  4632. this.interrupted = !1,
  4633. this.model) {
  4634. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4635. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4636. } else
  4637. this.defaultWarpStyle = u.BLACK,
  4638. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4639. this.resetSpecialTransition()
  4640. }
  4641. ,
  4642. n.prototype.updateModel = function() {
  4643. this.model = this.modelManager.getActiveModel(),
  4644. this.nItems = this.model.heroLocations.length
  4645. }
  4646. ,
  4647. n.prototype.bindEvents = function() {
  4648. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4649. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4650. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4651. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4652. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4653. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4654. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4655. this.player.once(f.Move, function() {
  4656. s.cancelById(I)
  4657. })
  4658. }
  4659. ,
  4660. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {
  4661. return e === u.WALK && (this.interrupt(g.NONE),
  4662. this.pauseWalkingSection(),
  4663. this.player.fastForwardActivePanoFlight(),
  4664. !0)
  4665. }
  4666. ,
  4667. n.prototype.handlePlayerMove = function(e) {
  4668. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4669. this.emit("update.controls")
  4670. }
  4671. ,
  4672. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4673. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4674. this.emit("update.controls"))
  4675. }
  4676. ,
  4677. n.prototype.handlePlayerModeChanged = function(e, t) {
  4678. this.intermediateState() || e === t || (this.onTheBus = !1,
  4679. this.emit("update.controls"))
  4680. }
  4681. ,
  4682. n.prototype.handlePlayerInputStart = function(e) {
  4683. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4684. }
  4685. ,
  4686. n.prototype.handlePlayerFlyingStarted = function() {
  4687. this.clearWalkingSectionPaused()
  4688. }
  4689. ,
  4690. n.prototype.describe = function() {
  4691. return {
  4692. nItems: this.nItems,
  4693. currentItem: this.currentItem,
  4694. destinationItem: this.destinationItem,
  4695. tourIsPlaying: this.tourIsPlaying,
  4696. onTheBus: this.onTheBus,
  4697. endlessLoop: this.endlessLoop,
  4698. viewMode: this.player.mode,
  4699. inTransition: this._inTransition(),
  4700. transitionStage: this.transitionStage,
  4701. tourInProgress: this.tourInProgress
  4702. }
  4703. }
  4704. ,
  4705. n.prototype._inTransition = function() {
  4706. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4707. }
  4708. ,
  4709. n.prototype.bounceable = function() {
  4710. var e = this.clock.getDelta();
  4711. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4712. }
  4713. ,
  4714. n.prototype.itemCompare = function(item1, item2, type){//add
  4715. if(type == 'equal'){//==
  4716. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4717. }else if(type == 'less'){//<
  4718. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4719. }
  4720. }
  4721. n.prototype.currentMoveDirection = function() {
  4722. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4723. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4724. }
  4725. ,
  4726. n.prototype.clearPath = function() {
  4727. this._inTransition() || this.player.path.discardPathObject()
  4728. }
  4729. ,
  4730. n.prototype.allFloors = function() {
  4731. this.model.toggleAllFloors()
  4732. }
  4733. ,
  4734. n.prototype.actionComplete = function(e) {
  4735. if (this.interrupted = !1,
  4736. this.transitionStage = y.None,
  4737. this.resetSpecialTransition(),
  4738. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4739. this.tourIsPlaying || (this.player.disablePreRendering(),
  4740. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4741. this.emit("update.controls"),
  4742. this.nextFunc) {
  4743. var t = this.nextFunc;
  4744. this.nextFunc = null,
  4745. t()
  4746. }
  4747. }
  4748. ,
  4749. n.prototype.awaitCompletion = function(e, t) {
  4750. this.nextFunc = t,
  4751. e()
  4752. }
  4753. ,
  4754. n.prototype.updateSuccessFunction = function(e) {
  4755. this.nextFunc = e
  4756. }
  4757. ,
  4758. n.prototype.interrupt = function(e, t) {
  4759. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4760. this.tourIsPlaying = !1,
  4761. this.bgmReplay(),//xzw
  4762. this.interrupted = !0,
  4763. this.nextFunc = null,
  4764. this.emit(p.ActionInterrupted),
  4765. null !== e && void 0 !== e || (e = g.BEGINNING),
  4766. this.player.interruptAndFastForward(e, t),
  4767. !0)
  4768. }
  4769. ,
  4770. n.prototype.wouldInterrupt = function() {
  4771. return this.transitionStage !== y.None
  4772. }
  4773. ,
  4774. n.prototype.intermediateState = function() {
  4775. return this.transitionStage !== y.None
  4776. }
  4777. ,
  4778. n.prototype.isInterrupted = function() {
  4779. return this.interrupted
  4780. }
  4781. ,
  4782. n.prototype.pauseWalkingSection = function() {
  4783. this.walkingSectionPaused = !0
  4784. }
  4785. ,
  4786. n.prototype.clearWalkingSectionPaused = function() {
  4787. this.walkingSectionPaused = !1
  4788. }
  4789. ,
  4790. n.prototype.autoTour = function() {
  4791. var e = Date.now();
  4792. this.model.auxDataPromise.then(function() {
  4793. e = Date.now() - e;
  4794. var t = a.warp.auto
  4795. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  4796. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  4797. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  4798. done: function() {
  4799. this.playTour()
  4800. }
  4801. .bind(this),
  4802. name: "_atr",
  4803. id: I
  4804. })
  4805. }
  4806. .bind(this))
  4807. }
  4808. ,
  4809. n.prototype.atDestinationPano = function() {
  4810. if (!this.player.currentPano || null === this.destinationItem)
  4811. return !1;
  4812. var e = this.player.currentPano.id;
  4813. if (void 0 === e)
  4814. return !1;
  4815. var t = this.model.heroLocations;
  4816. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  4817. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  4818. return destination && destination.panoId == e
  4819. }
  4820. ,
  4821. n.prototype.redirectToItem = function(e, t,noMusic) {
  4822. if (null === e || void 0 === e)
  4823. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  4824. if (!this.wouldInterrupt())
  4825. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4826. if (this.player.mode === c.TRANSITIONING)
  4827. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4828. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4829. var i = function() {
  4830. s.setTimeout(function() {
  4831. let flag = noMusic?'noMusic':''
  4832. this.setDestinationItem(e),
  4833. this.goToDestination(flag, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  4834. }
  4835. .bind(this), 0)
  4836. }
  4837. .bind(this);
  4838. this.interrupt(g.END, 0),
  4839. this.updateSuccessFunction(i)
  4840. }
  4841. ,
  4842. n.prototype.useSpecialTransition = function(e) {
  4843. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  4844. this.nextWarpStyle = u.BLACK
  4845. }
  4846. ,
  4847. n.prototype.resetSpecialTransition = function() {
  4848. this.nextWarpStyle = this.defaultWarpStyle
  4849. }
  4850. ,
  4851. n.prototype.arrivedAtDestination = function(e) {
  4852. if (this.player.flying || this.player.isWarping())
  4853. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4854. else {
  4855. this.transitionStage = y.Aiming;
  4856. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4857. this.player.model.fadePanoMarkers(0),
  4858. this.awaitCompletion(function() {
  4859. this.resetSpecialTransition(),
  4860. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4861. }
  4862. .bind(this), t)
  4863. }
  4864. }
  4865. ,
  4866. n.prototype.goToDestination = function(e, t, i, n) {
  4867. //音频
  4868. if(!this.destinationItem){
  4869. this.goNext()
  4870. }
  4871. else{
  4872. if(this.destinationItem[1] == 0){//如果是每个folder的起始
  4873. g_tourAudio.pause();
  4874. g_tourAudio.src = ""
  4875. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  4876. if(musicInfo && musicInfo.music){
  4877. if(e!='noMusic'){
  4878. var o = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  4879. g_tourAudio.src = manage.dealURL(o);
  4880. g_tourAudio.load()
  4881. }
  4882. }
  4883. }
  4884. }
  4885. if (this.onTheBus = !0,
  4886. this.emit("update.controls"),
  4887. this.player.updateLastView(),
  4888. !n && this.atDestinationPano())
  4889. return void this.arrivedAtDestination(!0);
  4890. if (this.player.flying || this.player.isWarping())
  4891. A.warn("Cannot go to new destination while player is flying or warping.");
  4892. else {
  4893. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4894. , o = null
  4895. , a = null;
  4896. if (r.isPano()) {
  4897. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  4898. //var walk = window.MP_PREFETCHED_MODELDATA.black ? 'black' : 'walk';
  4899. var s = this.getMomentTour(this.destinationItem) //window.MP_PREFETCHED_MODELDATA.momentTour || "walk";
  4900. if(e == 'noMusic'){
  4901. var aim = new THREE.Vector3(0,0,-1).applyQuaternion(r.quaternion).add(r.position)
  4902. a = this.player.flyToPano.bind(this.player, {pano: this.model.panos.index[r.panoId], lookAtPoint: aim }, this.actionComplete.bind(this))
  4903. }else{
  4904. a = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this))
  4905. }
  4906. o = this.arrivedAtDestination.bind(this, !0)
  4907. } else{
  4908. a = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4909. o = this.arrivedAtDestination.bind(this, !1);
  4910. }
  4911. this.transitionStage = y.Moving,
  4912. this.model.fadePanoMarkers(0),
  4913. this.awaitCompletion(function() {
  4914. a();
  4915. }
  4916. .bind(this), o),
  4917. this.emit("update.controls")
  4918. }
  4919. }
  4920. ,
  4921. n.prototype.tourInterlude = function() {
  4922. if (h.trackAlways("reach_highlight", {
  4923. reach_source: this.reachSource
  4924. }),
  4925. this.model.fadePanoMarkers(0),
  4926. this.emit("update.controls"),
  4927. this.tourIsPlaying)
  4928. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  4929. this.stopTour(true),
  4930. this.emit(p.TourEnd),
  4931. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  4932. this.transitionStage = y.Interlude,
  4933. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4934. }
  4935. .bind(this), this.goNext.bind(this))
  4936. }
  4937. ,
  4938. n.prototype.findNearestItem = function(){//找到离currentPano最近的导览
  4939. var result = {item:[0,0], dis:Infinity};
  4940. var compare = (location, item)=>{
  4941. if(location.panoId != void 0){
  4942. var pano = this.model.panos.index[location.panoId];
  4943. var dis = pano.position.distanceTo(this.player.currentPano.position)
  4944. if(dis<result.dis){
  4945. result.item = item, result.dis = dis
  4946. }else if(dis == result.dis){//如果两个位置相同,优先播放在导览条上离激活的最近的那段导览
  4947. /* if(this.itemCompare(item, this.currentItem, 'equal')){
  4948. result.item = item, result.dis = dis
  4949. } */
  4950. if(this.currentItem && Math.abs(item[0]-this.currentItem[0]) < Math.abs(result.item[0]-this.currentItem[0])){
  4951. result.item = item, result.dis = dis
  4952. }
  4953. }
  4954. }
  4955. }
  4956. this.model.heroLocations.forEach((e,i)=>{
  4957. if(e.heroLocations){
  4958. /* e.heroLocations.forEach((a,j)=>{
  4959. compare(a, [i,j])
  4960. }) */
  4961. var location = e.heroLocations.find(e=>e.panoId != void 0)
  4962. location && compare(location, [i,0])
  4963. }else{
  4964. compare(e, [i,0])
  4965. }
  4966. })
  4967. return result.item
  4968. }
  4969. n.prototype.playTour = function() {
  4970. if (!this.bounceable()){
  4971. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  4972. this.tourInProgress = !0,
  4973. this.reachSource = "play",
  4974. this.tourIsPlaying = !0,
  4975. this.wasZoomEnabled = this.player.zoomEnabled,
  4976. this.player.zoomEnabled = !1,
  4977. this.resetSpecialTransition(),
  4978. this.emit("update.controls"),
  4979. this.emit(p.TourStart),
  4980. this.player.enablePreRendering(),
  4981. /* this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  4982. this.goToDestination()) : this.goNext())) */
  4983. this.setDestinationItem(this.findNearestItem()) , this.goToDestination()) )
  4984. }
  4985. }
  4986. ,
  4987. n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  4988. //if(g_tourAudio && g_tourAudio.paused && g_bgAudio && g_bgAudio.paused){
  4989. // if(g_bgAudio && g_bgAudio.paused && g_bgAudio.pauseByTour){
  4990. // g_playAudio = g_bgAudio;
  4991. // g_tourAudio && g_tourAudio.pause();
  4992. // //window.tourAudio && window.tourAudio.pause();
  4993. // manage.switchBgmState(true);
  4994. // }
  4995. }
  4996. ,
  4997. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  4998. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4999. this.tourIsPlaying = !1,
  5000. (!isAutoStop || g_tourAudio && g_tourAudio.paused )&&this.bgmReplay(),//xzw
  5001. this.interrupt(),
  5002. this.clearWalkingSectionPaused(),
  5003. this.resetSpecialTransition(),
  5004. this.emit("update.controls"))
  5005. //window.tourAudio && window.tourAudio.pause();
  5006. if(!isAutoStop && g_tourAudio && g_tourAudio.paused == false )
  5007. {
  5008. g_tourAudio.pause();
  5009. g_tourAudio.src = ""
  5010. }
  5011. }
  5012. ,
  5013. n.prototype.endTourProgress = function() {
  5014. this.tourInProgress = !1,
  5015. this.emit("update.controls"),
  5016. this.emit(p.TourEnd)
  5017. }
  5018. ,
  5019. n.prototype.goToHighlight = function(e) {
  5020. if (this.wouldInterrupt())
  5021. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight",true);
  5022. else {
  5023. if (A.debug("<tour.goto " + e + ">"),
  5024. this.isInterrupted())
  5025. return;
  5026. this.clearWalkingSectionPaused(),
  5027. this.setDestinationItem(e),
  5028. this.useSpecialTransition("Hilight"),
  5029. this.goToDestination('noMusic'),
  5030. h.trackAlways("reach_highlight", {
  5031. reach_source: "thumb"
  5032. })
  5033. }
  5034. }
  5035. ,
  5036. n.prototype.prevHighlight = function() {
  5037. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  5038. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5039. this.reachSource = "prev",
  5040. this.goPrev()))
  5041. }
  5042. ,
  5043. n.prototype.nextHighlight = function() {
  5044. this.bounceable() || (this.player.emit("tour_manual", "next"),
  5045. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5046. this.reachSource = "next",
  5047. this.goNext()))
  5048. }
  5049. ,
  5050. n.prototype.changeMode = function(e) {
  5051. var t = $.Deferred()
  5052. , i = t.resolve.bind(t)
  5053. , n = t.reject.bind(t);
  5054. this.emit(p.StartModeChange);
  5055. var r = function() {
  5056. return this.clearWalkingSectionPaused(),
  5057. !!this.wouldInterrupt() && (this.interrupt(),
  5058. !0)
  5059. }
  5060. .bind(this);
  5061. if (!r()) {
  5062. switch (e) {
  5063. case c.PANORAMA:
  5064. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  5065. break;
  5066. case c.DOLLHOUSE:
  5067. case c.FLOORPLAN:
  5068. this.player.flyToNewMode({
  5069. mode: e
  5070. }).done(i).fail(n);
  5071. break;
  5072. case c.OUTDOOR:
  5073. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  5074. }
  5075. return t.promise()
  5076. }
  5077. }
  5078. ,
  5079. n.prototype.atEndOfTour = function() {
  5080. //return this.currentItem >= this.nItems - 1
  5081. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  5082. if(end){
  5083. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  5084. if(heroLocations){
  5085. end = this.currentItem[1] >= heroLocations.length - 1
  5086. }
  5087. }
  5088. return end;
  5089. }
  5090. ,
  5091. n.prototype.firstDestination = function() {
  5092. //return 0 < this.nItems ? 0 : null
  5093. return 0 < this.nItems ? [0,0]: null
  5094. }
  5095. ,
  5096. n.prototype.finalDestination = function() {
  5097. //return 0 < this.nItems ? this.nItems - 1 : null
  5098. return 0 < this.nItems ? [this.nItems - 1,0]: null
  5099. }
  5100. ,
  5101. n.prototype.goPrev = function() {
  5102. this.tourAdvance(-1)
  5103. }
  5104. ,
  5105. n.prototype.goNext = function() {
  5106. this.tourAdvance(1)
  5107. }
  5108. ,
  5109. n.prototype.setDestinationItem = function(e) {
  5110. this.destinationItem = e,
  5111. this.emit("update.controls")
  5112. }
  5113. ,
  5114. n.prototype.setCurrentItem = function(e) {
  5115. this.currentItem = e,
  5116. this.emit("update.controls")
  5117. }
  5118. ,
  5119. n.prototype.nextItem = function(currentItem) {
  5120. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  5121. if(currentItem == void 0)return this.firstDestination()
  5122. var currentLocation = this.model.heroLocations[currentItem[0]];
  5123. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5124. var item;
  5125. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  5126. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  5127. }else{
  5128. item = [currentItem[0] , currentItem[1]+1]
  5129. }
  5130. if(item[0] >= this.nItems ){
  5131. item = this.firstDestination()
  5132. }
  5133. return item;
  5134. //暂时不理会endlessLoop,默认为false
  5135. }
  5136. ,
  5137. n.prototype.prevItem = function(currentItem) {
  5138. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5139. if(currentItem == void 0)return this.firstDestination()
  5140. var item;
  5141. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  5142. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  5143. else{
  5144. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5145. if(this.currentItem[1] == 0){//子目录中第一个
  5146. return [currentItem[0] - 1, lastChildNum-1]
  5147. }else{
  5148. return [currentItem[0], currentItem[1]-1]
  5149. }
  5150. }
  5151. }
  5152. ,
  5153. n.prototype.tourAdvance = function(e) {//e是1或-1
  5154. A.debug("tourAdvance(" + e + ")")
  5155. if(null === this.currentItem || void 0 === this.currentItem){
  5156. this.setDestinationItem(this.firstDestination())
  5157. }else{
  5158. var item
  5159. if(e == 1){
  5160. item = this.nextItem(this.currentItem)
  5161. }else if(e == -1){
  5162. item = this.prevItem(this.currentItem)
  5163. }
  5164. this.setDestinationItem(item)
  5165. }
  5166. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  5167. this.useSpecialTransition("reverse-looping to end")
  5168. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5169. this.useSpecialTransition("looping back to start")
  5170. }
  5171. var momentTour = this.getMomentTour(this.destinationItem);
  5172. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5173. var zoomLevel = this.player.zoomLevel;
  5174. this.player.zoomEnabled = true;
  5175. var zoom = function(e, d) {
  5176. this.player.zoomTo((1-e)*zoomLevel, true)
  5177. }.bind(this)
  5178. s.start(zoom, 1500, function(){
  5179. }, 0, d.easeOutQuad, "zoom")
  5180. }
  5181. this.goToDestination()
  5182. }
  5183. ,
  5184. n.prototype.getMomentTour = function(destinationItem) {//add
  5185. if(!destinationItem || destinationItem[1] == 0) return window.MP_PREFETCHED_MODELDATA.momentTour || "walk";
  5186. else{
  5187. var currentLocation = this.model.heroLocations[destinationItem[0]];
  5188. return currentLocation.momentTour || "walk";
  5189. }
  5190. }
  5191. ,
  5192. t.exports = n
  5193. }
  5194. ).call(this, "/js/director.js")
  5195. }
  5196. , {
  5197. "./analytics": 4,
  5198. "./enum/BlackoutStyle": 18,
  5199. "./enum/ControlEvents": 21,
  5200. "./enum/DirectorEvents": 23,
  5201. "./enum/ModelManagerEvents": 33,
  5202. "./enum/PathDiscardMode": 38,
  5203. "./enum/PathDisplayMode": 39,
  5204. "./enum/PlayerEvents": 40,
  5205. "./enum/Viewmode": 51,
  5206. "./enum/WarpStyle": 52,
  5207. "./model/ModelManager": 140,
  5208. "./player": 155,
  5209. "./settings": 166,
  5210. "./util/logger": 189,
  5211. "./util/transitions": 195,
  5212. events: 202,
  5213. three: 217
  5214. }],
  5215. 16: [function(e, t, i) {
  5216. "use strict";
  5217. var n = e("three")
  5218. , r = e("./enum/Viewmode")
  5219. , o = (e("./settings"),
  5220. e("./util/transitions"))
  5221. , a = e("./enum/PlayerEvents")
  5222. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5223. , l = new n.ShaderPass(n.VerticalBlurShader);
  5224. l.renderToScreen = !0;
  5225. var c = $("#player").width() / $("#player").height();
  5226. isNaN(c) && (c = 1);
  5227. initTransitionPass(n)
  5228. var h = {
  5229. currentBlur: 0,
  5230. aspect: c,
  5231. blurStrength: 1,
  5232. hblurPass: s,
  5233. vblurPass: l,
  5234. transitionMaskPass : new n.TransitionPass()
  5235. ,
  5236. bindEvents: function(e) {
  5237. e.on(a.ModeChanged, function(e, t) {
  5238. e === r.PANORAMA && (o.cancel(h.blur),
  5239. o.cancel(h.addBlur),
  5240. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5241. })
  5242. },
  5243. blur: function(e) {
  5244. h.currentBlur = e;
  5245. var t = e * h.blurStrength;
  5246. l.uniforms.v.value = t / 512 * h.aspect,
  5247. s.uniforms.h.value = t / 512
  5248. },
  5249. addBlur: function(e) {
  5250. e = Math.max(e, h.currentBlur),
  5251. h.blur(e)
  5252. },
  5253. removeBlur: function(e) {
  5254. e = Math.min(1 - e, h.currentBlur),
  5255. h.blur(e)
  5256. }
  5257. };
  5258. h.blur(0),
  5259. t.exports = h
  5260. }
  5261. , {
  5262. "./enum/PlayerEvents": 40,
  5263. "./enum/Viewmode": 51,
  5264. "./settings": 166,
  5265. "./util/transitions": 195,
  5266. three: 217
  5267. }],
  5268. 17: [function(e, t, i) {
  5269. "use strict";
  5270. t.exports = {
  5271. UNKNOWN: 0,
  5272. ALIGNED: 1,
  5273. UNALIGNED: 2,
  5274. PLACED: 3
  5275. }
  5276. }
  5277. , {}],
  5278. 18: [function(e, t, i) {
  5279. "use strict";
  5280. t.exports = {
  5281. NONE: 0,
  5282. MIDDLE: 1,
  5283. END: 2,
  5284. BEGINNING: 3,
  5285. FADEIN: 4
  5286. }
  5287. }
  5288. , {}],
  5289. 19: [function(e, t, i) {
  5290. "use strict";
  5291. var n = e("three");
  5292. t.exports = {
  5293. newBlue: new n.Color(4967932),
  5294. altBlue: new n.Color(47355),
  5295. tagDefault: new n.Color(223357),
  5296. classicBlue: new n.Color(53759),
  5297. mpYellow: new n.Color(16502016),
  5298. mpOrange: new n.Color(16428055),
  5299. mpBlue: new n.Color(12096),
  5300. mpLtGrey: new n.Color(13751252),
  5301. mpDkGrey: new n.Color(10000019),
  5302. mpRed: new n.Color(12525854),
  5303. mpOrangeDesat: new n.Color(16764529),
  5304. mpBlueDesat: new n.Color(4034734),
  5305. mpRedDesat: new n.Color(14705505),
  5306. white: new n.Color(16777215),
  5307. black: new n.Color(0),
  5308. _desat: function(e, t) {
  5309. var i = t || .3
  5310. , r = (new n.Color).copy(e).getHSL();
  5311. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5312. },
  5313. _darken: function(e, t) {
  5314. var i = t || .2
  5315. , r = e.getHSL();
  5316. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5317. }
  5318. }
  5319. }
  5320. , {
  5321. three: 217
  5322. }],
  5323. 20: [function(e, t, i) {
  5324. "use strict";
  5325. t.exports = {
  5326. NONE: -1,
  5327. ROTATE: 0,
  5328. DOLLY: 1,
  5329. PAN: 2,
  5330. ROTATE_DOLLY: 3,
  5331. PAN_DOLLY: 4
  5332. }
  5333. }
  5334. , {}],
  5335. 21: [function(e, t, i) {
  5336. "use strict";
  5337. t.exports = {
  5338. Move: "move",
  5339. InteractionDirect: "interaction.direct",
  5340. InteractionKey: "interaction.key",
  5341. InteractionGui: "interaction.gui",
  5342. FlyInDirection: "fly.direction",
  5343. InputStart: "input.start",
  5344. Pinch: "input.pinch",
  5345. Scroll: "input.scroll",
  5346. AutoPanInterrupt: "autopan.interrupt",
  5347. AutoPanComplete: "autopan.complete",
  5348. AutoPanClamped: "autopan.clamped",
  5349. LongTap: "longtap"
  5350. }
  5351. }
  5352. , {}],
  5353. 22: [function(e, t, i) {
  5354. "use strict";
  5355. t.exports = Object.freeze({
  5356. FORWARD: "FORWARD",
  5357. LEFT: "LEFT",
  5358. RIGHT: "RIGHT",
  5359. BACK: "BACK",
  5360. UP: "UP",
  5361. DOWN: "DOWN"
  5362. })
  5363. }
  5364. , {}],
  5365. 23: [function(e, t, i) {
  5366. "use strict";
  5367. t.exports = {
  5368. ActionInterrupted: "action.interrupted",
  5369. TourStart: "tour.start",
  5370. TourEnd: "tour.end",
  5371. StartModeChange: "mode.startChange"
  5372. }
  5373. }
  5374. , {}],
  5375. 24: [function(e, t, i) {
  5376. "use strict";
  5377. t.exports = Object.freeze({
  5378. None: 0,
  5379. Queued: 1,
  5380. ForceQueued: 2,
  5381. Downloading: 3,
  5382. Downloaded: 4,
  5383. DownloadFailed: 5
  5384. })
  5385. }
  5386. , {}],
  5387. 25: [function(e, t, i) {
  5388. "use strict";
  5389. t.exports = {
  5390. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5391. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5392. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5393. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5394. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5395. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5396. }
  5397. }
  5398. , {}],
  5399. 26: [function(e, t, i) {
  5400. "use strict";
  5401. t.exports = {
  5402. Texture2D: 0,
  5403. TextureCube: 1
  5404. }
  5405. }
  5406. , {}],
  5407. 27: [function(e, t, i) {
  5408. "use strict";
  5409. t.exports = {
  5410. SMALL: "small",
  5411. LARGE: "large"
  5412. }
  5413. }
  5414. , {}],
  5415. 28: [function(e, t, i) {
  5416. "use strict";
  5417. var n = e("./Viewmode")
  5418. , r = {
  5419. LANDING: {},
  5420. NAVIGATION: "navigation",
  5421. MORE_HELP: "moreHelp",
  5422. TOUR_INTERACTION: {}
  5423. };
  5424. r.LANDING[n.PANORAMA] = "panorama.landing",
  5425. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5426. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5427. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5428. r.TOUR_INTERACTION.standard = "standard.tour",
  5429. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5430. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5431. t.exports = r
  5432. }
  5433. , {
  5434. "./Viewmode": 51
  5435. }],
  5436. 29: [function(e, t, i) {
  5437. "use strict";
  5438. var n = {
  5439. UP: 1,
  5440. DOWN: -1,
  5441. LEFT: "L",
  5442. RIGHT: "R",
  5443. FORWARD: "F",
  5444. BACK: "B",
  5445. reverse: {},
  5446. opposite: function(e) {
  5447. return this.reverse[e.toString()]
  5448. }
  5449. };
  5450. !function() {
  5451. n.reverse[n.UP] = n.DOWN,
  5452. n.reverse[n.DOWN] = n.UP,
  5453. n.reverse[n.LEFT] = n.RIGHT,
  5454. n.reverse[n.RIGHT] = n.LEFT,
  5455. n.reverse[n.FORWARD] = n.BACK,
  5456. n.reverse[n.BACK] = n.FORWARD
  5457. }(),
  5458. t.exports = n
  5459. }
  5460. , {}],
  5461. 30: [function(e, t, i) {
  5462. "use strict";
  5463. var n = e("../util/browser")
  5464. , r = {
  5465. ZERO: 48,
  5466. ONE: 49,
  5467. TWO: 50,
  5468. THREE: 51,
  5469. FOUR: 52,
  5470. FIVE: 53,
  5471. SIX: 54,
  5472. SEVEN: 55,
  5473. EIGHT: 56,
  5474. NINE: 57,
  5475. LEFTARROW: 37,
  5476. UPARROW: 38,
  5477. RIGHTARROW: 39,
  5478. DOWNARROW: 40,
  5479. A: 65,
  5480. B: 66,
  5481. C: 67,
  5482. D: 68,
  5483. E: 69,
  5484. F: 70,
  5485. G: 71,
  5486. H: 72,
  5487. I: 73,
  5488. J: 74,
  5489. K: 75,
  5490. L: 76,
  5491. M: 77,
  5492. N: 78,
  5493. O: 79,
  5494. P: 80,
  5495. Q: 81,
  5496. R: 82,
  5497. S: 83,
  5498. T: 84,
  5499. U: 85,
  5500. V: 86,
  5501. W: 87,
  5502. X: 88,
  5503. Y: 89,
  5504. Z: 90,
  5505. SPACE: 32,
  5506. RETURN: 13,
  5507. SEMICOLON: 186,
  5508. PLUSEQUALS: 187,
  5509. DASHUNDERSCORE: 189,
  5510. OPENBRACKET: 219
  5511. };
  5512. n.detectFirefox() && (r.SEMICOLON = 59,
  5513. r.PLUSEQUALS = 61,
  5514. r.DASHUNDERSCORE = 173),
  5515. t.exports = r
  5516. }
  5517. , {
  5518. "../util/browser": 182
  5519. }],
  5520. 31: [function(e, t, i) {
  5521. "use strict";
  5522. t.exports = {
  5523. EN_US: "en-US",
  5524. ES_MX: "es-MX",
  5525. FR_FR: "fr-FR",
  5526. DE_DE: "de-DE",
  5527. RU_RU: "ru-RU",
  5528. CN_CN: "cn-CN",
  5529. JP_JP: "jp-JP"
  5530. }
  5531. }
  5532. , {}],
  5533. 32: [function(e, t, i) {
  5534. "use strict";
  5535. t.exports = {
  5536. TagActivated: "tag.activated",
  5537. TagDismissed: "tag.dismissed",
  5538. TagNavigation: "tag.navigation"
  5539. }
  5540. }
  5541. , {}],
  5542. 33: [function(e, t, i) {
  5543. "use strict";
  5544. t.exports = {
  5545. ModelAdded: "model-added",
  5546. ActiveModelChanged: "active-model-changed"
  5547. }
  5548. }
  5549. , {}],
  5550. 34: [function(e, t, i) {
  5551. "use strict";
  5552. t.exports = {
  5553. LEFT: 0,
  5554. MIDDLE: 1,
  5555. RIGHT: 2
  5556. }
  5557. }
  5558. , {}],
  5559. 35: [function(e, t, i) {
  5560. "use strict";
  5561. t.exports = {
  5562. PanoRenderComplete: "panorama.render.complete",
  5563. TileRenderFailure: "panorama.tile.render.failed",
  5564. TileRenderSuccess: "panorama.tile.render.success",
  5565. TileUploadAttempted: "panorama.tile.upload.attempted",
  5566. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5567. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5568. }
  5569. }
  5570. , {}],
  5571. 36: [function(e, t, i) {
  5572. "use strict";
  5573. t.exports = {
  5574. BASE: 1,
  5575. STANDARD: 2,
  5576. HIGH: 3,
  5577. ULTRAHIGH: 4
  5578. }
  5579. }
  5580. , {}],
  5581. 37: [function(e, t, i) {
  5582. "use strict";
  5583. t.exports = {
  5584. LoadComplete: "panorama.load.complete",
  5585. LoadFailed: "panorama.load.failed",
  5586. TileLoaded: "panorama.tile.loaded"
  5587. }
  5588. }
  5589. , {}],
  5590. 38: [function(e, t, i) {
  5591. "use strict";
  5592. t.exports = Object.freeze({
  5593. Standard: 0,
  5594. Slow: 1,
  5595. Retain: 2
  5596. })
  5597. }
  5598. , {}],
  5599. 39: [function(e, t, i) {
  5600. "use strict";
  5601. t.exports = Object.freeze({
  5602. Show: 0,
  5603. Hide: 1,
  5604. Retain: 2
  5605. })
  5606. }
  5607. , {}],
  5608. 40: [function(e, t, i) {
  5609. "use strict";
  5610. t.exports = {
  5611. Move: "move",
  5612. MoveComplete: "move.complete",
  5613. ModeChanged: "mode.changed",
  5614. ModeChanging: "mode.changing",
  5615. PanoChosen: "pano.chosen",
  5616. ClosestPanoChanging: "closest.pano.changing",
  5617. WarpStarted: "warp.started",
  5618. WarpInterrupted: "warp.interrupted",
  5619. WarpEnded: "warp.ended",
  5620. FlyinFinished: "flyin.finished",
  5621. FlyingStarted: "flying.started",
  5622. FlyingInterrupted: "flying.interrupted",
  5623. FlyingEnded: "flying.ended",
  5624. Ready: "ready",
  5625. StartInside: "start.inside",
  5626. StartOutside: "start.outside",
  5627. ViewChanged: "view.changed",
  5628. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5629. InputStart: "input.start"
  5630. }
  5631. }
  5632. , {}],
  5633. 41: [function(e, t, i) {
  5634. "use strict";
  5635. t.exports = Object.freeze({
  5636. DEFAULT: 0,
  5637. PANOMARKERS: 1,
  5638. RETICULE: 2,
  5639. TAG: 3
  5640. })
  5641. }
  5642. , {}],
  5643. 42: [function(e, t, i) {
  5644. "use strict";
  5645. t.exports = {
  5646. visibleFloor: 1,
  5647. ghostFloor: 3,
  5648. boundingSkybox: 1,
  5649. panoMarker: 2,
  5650. reticule: 3,
  5651. tagStem: 4,
  5652. tagDisc: 5,
  5653. ribbon: 100
  5654. }
  5655. }
  5656. , {}],
  5657. 43: [function(e, t, i) {
  5658. "use strict";
  5659. t.exports = {
  5660. ContextCreated: "scene-renderer-context-created",
  5661. AfterRender: "after-render",
  5662. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5663. }
  5664. }
  5665. , {}],
  5666. 44: [function(e, t, i) {
  5667. "use strict";
  5668. t.exports = {
  5669. IDLE: "idle",
  5670. BROWSE: "browse",
  5671. EXAMINE: "examine"
  5672. }
  5673. }
  5674. , {}],
  5675. 45: [function(e, t, i) {
  5676. "use strict";
  5677. t.exports = {
  5678. TileDownloadSuccess: "tiledownloader.download.success",
  5679. TileDownloadFailure: "tiledownloader.download.failure",
  5680. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5681. }
  5682. }
  5683. , {}],
  5684. 46: [function(e, t, i) {
  5685. "use strict";
  5686. t.exports = {
  5687. CardboardAndroid: "googlevr",
  5688. GearVR: "gearvr",
  5689. CardboardIOS: "googlevrios",
  5690. Cardboard: "googlevr"
  5691. }
  5692. }
  5693. , {}],
  5694. 47: [function(e, t, i) {
  5695. "use strict";
  5696. t.exports = {
  5697. NONE: 0,
  5698. CONTEXTUAL: 1,
  5699. ANDROID: 2
  5700. }
  5701. }
  5702. , {}],
  5703. 48: [function(e, t, i) {
  5704. "use strict";
  5705. var n = {
  5706. Title: 0,
  5707. Cardboard: 1
  5708. }
  5709. , r = {
  5710. Title: 0,
  5711. Cardboard: 1,
  5712. Gear: 2
  5713. };
  5714. !function() {
  5715. [n, r].forEach(function(e) {
  5716. e.pageCount = Object.keys(e).length
  5717. })
  5718. }(),
  5719. t.exports.ios = n,
  5720. t.exports.standard = r
  5721. }
  5722. , {}],
  5723. 49: [function(e, t, i) {
  5724. "use strict";
  5725. t.exports = {
  5726. Android: "android",
  5727. IOS: "ios",
  5728. Desktop: "desktop",
  5729. UnsupportedAndroid: "android-unsupported"
  5730. }
  5731. }
  5732. , {}],
  5733. 50: [function(e, t, i) {
  5734. "use strict";
  5735. var n = e("three");
  5736. t.exports = {
  5737. UP: new n.Vector3(0,1,0),
  5738. DOWN: new n.Vector3(0,-1,0),
  5739. LEFT: new n.Vector3(-1,0,0),
  5740. RIGHT: new n.Vector3(1,0,0),
  5741. FORWARD: new n.Vector3(0,0,-1),
  5742. BACK: new n.Vector3(0,0,1)
  5743. }
  5744. }
  5745. , {
  5746. three: 217
  5747. }],
  5748. 51: [function(e, t, i) {
  5749. "use strict";
  5750. var n = e("../exception/ViewmodeConvertException")
  5751. , r = e("./coreViewmodes")
  5752. , o = e("../util/common")
  5753. , a = {
  5754. MESH: "mesh",
  5755. OUTDOOR: "outdoor",
  5756. TRANSITIONING: "transitioning",
  5757. toInt: function(e) {
  5758. switch (e) {
  5759. case this.PANORAMA:
  5760. return 1;
  5761. case this.DOLLHOUSE:
  5762. return 2;
  5763. case this.FLOORPLAN:
  5764. return 3;
  5765. case this.OUTDOOR:
  5766. return 4;
  5767. case this.TRANSITIONING:
  5768. return -1
  5769. }
  5770. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5771. },
  5772. fromInt: function(e) {
  5773. switch (e) {
  5774. case "1":
  5775. case 1:
  5776. return this.PANORAMA;
  5777. case "2":
  5778. case 2:
  5779. return this.DOLLHOUSE;
  5780. case "3":
  5781. case 3:
  5782. return this.FLOORPLAN;
  5783. case "4":
  5784. case 4:
  5785. return this.OUTDOOR
  5786. }
  5787. throw new n("No known conversion for int to viewmode for int: " + e)
  5788. },
  5789. convertWorkshopModeInt: function(e) {
  5790. switch (e) {
  5791. case "0":
  5792. case 0:
  5793. case undefined: //xzw add
  5794. return this.PANORAMA;
  5795. case "1":
  5796. case 1:
  5797. return this.FLOORPLAN;
  5798. case "2":
  5799. case 2:
  5800. return this.DOLLHOUSE;
  5801. case "3":
  5802. case 3:
  5803. return this.MESH
  5804. }
  5805. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5806. }
  5807. };
  5808. o.extendObject(a, r),
  5809. t.exports = a
  5810. }
  5811. , {
  5812. "../exception/ViewmodeConvertException": 58,
  5813. "../util/common": 185,
  5814. "./coreViewmodes": 54
  5815. }],
  5816. 52: [function(e, t, i) {
  5817. "use strict";
  5818. t.exports = {
  5819. BLACK: "black",
  5820. STD: "std",
  5821. WALK: "walk"
  5822. }
  5823. }
  5824. , {}],
  5825. 53: [function(e, t, i) {
  5826. "use strict";
  5827. t.exports = {
  5828. ZoomIn: "zoom.in",
  5829. ZoomOut: "zoom.out",
  5830. ZoomMax: "zoom.max",
  5831. ZoomMin: "zoom.min"
  5832. }
  5833. }
  5834. , {}],
  5835. 54: [function(e, t, i) {
  5836. "use strict";
  5837. t.exports = {
  5838. PANORAMA: "panorama",
  5839. DOLLHOUSE: "dollhouse",
  5840. FLOORPLAN: "floorplan"
  5841. }
  5842. }
  5843. , {}],
  5844. 55: [function(e, t, i) {
  5845. "use strict";
  5846. function n(e) {
  5847. this.message = e
  5848. }
  5849. t.exports = n
  5850. }
  5851. , {}],
  5852. 56: [function(e, t, i) {
  5853. "use strict";
  5854. function n(e) {
  5855. r.call(this, e)
  5856. }
  5857. var r = e("./BasicException");
  5858. n.prototype = Object.create(r.prototype),
  5859. t.exports = n
  5860. }
  5861. , {
  5862. "./BasicException": 55
  5863. }],
  5864. 57: [function(e, t, i) {
  5865. "use strict";
  5866. function n(e) {
  5867. r.call(this, e)
  5868. }
  5869. var r = e("./BasicException");
  5870. n.prototype = Object.create(r.prototype),
  5871. t.exports = n
  5872. }
  5873. , {
  5874. "./BasicException": 55
  5875. }],
  5876. 58: [function(e, t, i) {
  5877. "use strict";
  5878. function n(e) {
  5879. r.call(this, e)
  5880. }
  5881. var r = e("./BasicException");
  5882. n.prototype = Object.create(r.prototype),
  5883. t.exports = n
  5884. }
  5885. , {
  5886. "./BasicException": 55
  5887. }],
  5888. 59: [function(e, t, i) {
  5889. (function(i) {
  5890. "use strict";
  5891. function n(e) {
  5892. var t = {};
  5893. if (e) {
  5894. var i = e.flags;
  5895. if (i)
  5896. for (var n in i)
  5897. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5898. return t
  5899. }
  5900. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5901. null
  5902. }
  5903. var r = e("./util/ajax")
  5904. , o = e("./util/showcase")
  5905. , a = e("./util/logger")
  5906. , s = ""
  5907. , l = new a(i)
  5908. , c = {};
  5909. t.exports = {
  5910. loadFeatureFlags: function(e) {
  5911. var t = $.Deferred();
  5912. return r.get(e.urlBase + s, {
  5913. responseType: "json",
  5914. prefetchFrom: "user",
  5915. auth: o.getAuthorizationHeader()
  5916. }).done(function(e) {
  5917. c = n(e),
  5918. c ? t.resolve(c) : t.reject("loading-failed")
  5919. }).fail(function() {
  5920. l.debug("Retrieval of feature flags failed."),
  5921. t.reject("loading-failed")
  5922. }),
  5923. t.promise()
  5924. },
  5925. getFlags: function() {
  5926. return c
  5927. },
  5928. updateDependentSettings: function(e, t) {
  5929. e = e || c,
  5930. e.labels && (t.labels.enabled = !0),
  5931. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5932. e.showcase_sdk && (t.sdkInit = !0),
  5933. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5934. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5935. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5936. e.hide_sc_sharing && (t.share.enabled = !1)
  5937. }
  5938. }
  5939. }
  5940. ).call(this, "/js/featureflags.js")
  5941. }
  5942. , {
  5943. "./util/ajax": 181,
  5944. "./util/logger": 189,
  5945. "./util/showcase": 193
  5946. }],
  5947. 60: [function(e, t, i) {
  5948. "use strict";
  5949. var n = (e("../util/common"),
  5950. {
  5951. status: 0,
  5952. set: function(e) {
  5953. if (isNaN(e))
  5954. return !1;
  5955. var t = $('.progressbar');
  5956. 0 > e && (e = 0);
  5957. e > 100 && (e = 100);
  5958. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  5959. var barperc = e*width;
  5960. var perc = Math.round(e);
  5961. var labelpos = (parseInt(barperc)-15);
  5962. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  5963. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  5964. t.find('.perc').text(perc+'%'); //具体数字的百分比
  5965. this.status = e
  5966. },
  5967. done: function(e) {
  5968. return e || this.status ? (this.status = null,
  5969. this.set(100)) : this
  5970. }
  5971. });
  5972. t.exports.circleLoader = n
  5973. }
  5974. , {
  5975. "../util/common": 185
  5976. }],
  5977. 61: [function(e, t, i) {
  5978. "use strict";
  5979. t.exports = Object.freeze({
  5980. CLOSE: "modal.closer.close"
  5981. })
  5982. }
  5983. , {}],
  5984. 62: [function(e, t, i) {
  5985. "use strict";
  5986. function n(e, t) {
  5987. t && (t.stopPropagation(),
  5988. t.preventDefault()),
  5989. e && this.emit(l.CLOSE, e),
  5990. g.reset()
  5991. }
  5992. function r(e, t) {
  5993. function i() {
  5994. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  5995. t !== f && (f = t,
  5996. t ? (e.classList.add("closeByFooter"),
  5997. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  5998. h.classList.remove("closeByFooter")))
  5999. }
  6000. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  6001. }
  6002. var o = e("../../settings")
  6003. , a = (e("../../tag/Media/MediaEvent"),
  6004. e("../../util/browser"))
  6005. , s = e("../../util/common")
  6006. , l = e("./ModalCloserEvent")
  6007. , c = e("events").EventEmitter
  6008. , h = document.getElementsByClassName("footer")[0]
  6009. , u = h.querySelectorAll(".close")[0]
  6010. , d = null
  6011. , p = null
  6012. , f = null
  6013. , g = (a.isMobile(),
  6014. {
  6015. open: function(e) {
  6016. e && (r(e),
  6017. d && u.removeEventListener("click", d, !0),
  6018. d = n.bind(this, e.id),
  6019. u.addEventListener("click", d, !0),
  6020. p && window.removeEventListener("resize", p, !0),
  6021. p = r.bind(this, e),
  6022. window.addEventListener("resize", p, !0))
  6023. },
  6024. reset: function() {
  6025. h.classList.remove("closeByFooter"),
  6026. u.removeEventListener("click", d, !0),
  6027. window.removeEventListener("resize", p, !0),
  6028. d = p = f = null
  6029. }
  6030. });
  6031. s.extendObject(g, c.prototype),
  6032. t.exports = g
  6033. }
  6034. , {
  6035. "../../tag/Media/MediaEvent": 131,
  6036. "../../settings": 166,
  6037. "../../util/browser": 182,
  6038. "../../util/common": 185,
  6039. "./ModalCloserEvent": 61,
  6040. events: 202
  6041. }],
  6042. 63: [function(e, t, i) {
  6043. "use strict";
  6044. function n(e, t, i) {
  6045. var n = new r.GUI({
  6046. width: 400
  6047. })
  6048. , u = n.addFolder("Flydown from Dollhouse");
  6049. u.add(h.flydown, "movementEasing", Object.keys(a)),
  6050. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  6051. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  6052. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  6053. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  6054. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  6055. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  6056. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  6057. var d = n.addFolder("Transition between panos");
  6058. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  6059. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6060. h.transition.flyTime = 0,
  6061. d.__controllers.forEach(function(e) {
  6062. e.updateDisplay()
  6063. })
  6064. }),
  6065. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  6066. h.transition.flySpeed = 0,
  6067. d.__controllers.forEach(function(e) {
  6068. e.updateDisplay()
  6069. })
  6070. }),
  6071. d.add(h.transition, "aimTime", 500, 2500).step(50),
  6072. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  6073. d.add(h.transition, "movementEasing", Object.keys(a));
  6074. var p = n.addFolder("Path Display");
  6075. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  6076. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  6077. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  6078. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  6079. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6080. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  6081. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6082. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  6083. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  6084. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  6085. h.path.color = l[h.path.color],
  6086. h.path.colorUp = l._desat(h.path.color),
  6087. h.path.colorDown = l.darken(h.path.color)
  6088. }),
  6089. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  6090. h.reticuleColor = l[h.reticuleColor]
  6091. });
  6092. var f = n.addFolder("Warping")
  6093. , g = f.addFolder("Warp/Teleport");
  6094. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  6095. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6096. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  6097. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  6098. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6099. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  6100. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  6101. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  6102. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6103. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6104. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  6105. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6106. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6107. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  6108. h.path.typ = c[h.path.typ]
  6109. }),
  6110. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  6111. t.endlessLoop = h.warp.loop
  6112. }),
  6113. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  6114. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  6115. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  6116. var m = f.addFolder("Long Warp Only");
  6117. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  6118. h.warp.flySpeed = 0,
  6119. m.__controllers.forEach(function(e) {
  6120. e.updateDisplay()
  6121. })
  6122. }),
  6123. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6124. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6125. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6126. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6127. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6128. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6129. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6130. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6131. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6132. var v = n.addFolder("Warp Esoterica");
  6133. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6134. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  6135. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6136. h.warp.minWarpTime = 0,
  6137. v.__controllers.forEach(function(e) {
  6138. e.updateDisplay()
  6139. })
  6140. }),
  6141. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  6142. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6143. v.add(h.warp, "movementEasing", Object.keys(a));
  6144. var A = n.addFolder("Misc");
  6145. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  6146. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6147. }),
  6148. A.add(h, "insideFOV", 10, 180).onChange(function() {
  6149. i.cameras[s.PANORAMA].fov = h.insideFOV
  6150. }),
  6151. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6152. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6153. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6154. var y = n.addFolder("Navigation");
  6155. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6156. h.navigation.panoScores || e.panos.forEach(function(e) {
  6157. e.floor.remove(e.text3d),
  6158. e.text3d = null
  6159. })
  6160. }),
  6161. y.add(h.navigation, "mouseDirection"),
  6162. y.add(h.navigation, "filterStrictness", 0, 1),
  6163. y.add(h.navigation, "angleFactor", -60, 0),
  6164. y.add(h.navigation, "directionFactor", 1, 20),
  6165. y.add(h.navigation, "distanceFactor", -5, 5),
  6166. y.add(h.navigation, "optionalityFactor", .1, 10);
  6167. var C = n.addFolder("tags")
  6168. , I = C.addFolder("Tag Creation");
  6169. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6170. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6171. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6172. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6173. var E = C.addFolder("Visibility");
  6174. E.add(h.tags.visibility, "anyDistance"),
  6175. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6176. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6177. E.add(h.tags.visibility, "hideViaFloor"),
  6178. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6179. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6180. var b = C.addFolder("Disc Parameters");
  6181. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6182. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6183. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6184. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6185. }),
  6186. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6187. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6188. }),
  6189. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6190. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6191. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6192. var w = C.addFolder("Navigate");
  6193. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6194. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6195. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6196. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6197. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6198. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6199. var _ = n.addFolder("Debug");
  6200. _.add(h, "wireframe").onFinishChange(function() {
  6201. e.chunks.forEach(function(t) {
  6202. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6203. t.wireframeTwin.material.depthWrite = !1,
  6204. t.wireframeTwin.material.depthTest = !1,
  6205. t.wireframeTwin.material.opacity = .5,
  6206. t.wireframeTwin.material.transparent = !0),
  6207. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6208. })
  6209. }),
  6210. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6211. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6212. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6213. e.skybox.wireframe = null)
  6214. }),
  6215. _.add(h, "showSweeps").onFinishChange(function() {
  6216. e.setSweepVisibility(h.showSweeps)
  6217. }),
  6218. _.add(h, "showMesh").onFinishChange(function() {
  6219. e.chunks.forEach(function(e) {
  6220. e.visible = h.showMesh
  6221. })
  6222. }),
  6223. _.add(h, "showFloors").onFinishChange(function() {
  6224. e.floors.forEach(function(e) {
  6225. e.collider.children.forEach(function(e) {
  6226. e.material.visible = h.showFloors
  6227. })
  6228. })
  6229. }),
  6230. _.add(h, "showSkyboxes").onFinishChange(function() {
  6231. e.panos.forEach(function(e) {
  6232. e.skyboxMesh.visible = h.showSkyboxes
  6233. })
  6234. }),
  6235. _.add(h, "showNeighbors").onChange(function() {}),
  6236. _.add(e, "alpha", 0, 1)
  6237. }
  6238. var r = e("../lib/dat.gui")
  6239. , o = e("three")
  6240. , a = e("../util/easing")
  6241. , s = e("../enum/Viewmode")
  6242. , l = e("../enum/Colors")
  6243. , c = e("../enum/WarpStyle")
  6244. , h = e("../settings");
  6245. e("../tag/tag");
  6246. r.GUI.prototype.removeFolder = function(e) {
  6247. var t = this.__folders[e];
  6248. t && (t.close(),
  6249. this.__ul.removeChild(t.domElement.parentNode),
  6250. delete this.__folders[e],
  6251. this.onResize())
  6252. }
  6253. ,
  6254. t.exports.toggle = n
  6255. }
  6256. , {
  6257. "../enum/Colors": 19,
  6258. "../enum/Viewmode": 51,
  6259. "../enum/WarpStyle": 52,
  6260. "../lib/dat.gui": 93,
  6261. "../tag/tag": 123,
  6262. "../settings": 166,
  6263. "../util/easing": 186,
  6264. three: 217
  6265. }],
  6266. 64: [function(e, t, i) {
  6267. (function(i) {
  6268. "use strict";
  6269. function n(e, t, i, n) {
  6270. $(".gui-error .error-problem-text").text(e),
  6271. $(".gui-error .error-solution-text").text(t),
  6272. $(".gui-error .error-explanation").text(i),
  6273. $(".gui-error .error-actions").html(n),
  6274. $(window).resize(),
  6275. $(".gui-error").fadeIn(),
  6276. $("#bottom-logo").fadeIn()
  6277. }
  6278. function r(e) {
  6279. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="./static/images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="./static/images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="./static/images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="./static/images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6280. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6281. s.isMobile() || $("[rel=tiletip]").tooltip({
  6282. placement: "bottom",
  6283. delay: {
  6284. show: 50,
  6285. hide: 0
  6286. },
  6287. trigger: "hover",
  6288. viewport: {
  6289. selector: "body",
  6290. padding: 10
  6291. }
  6292. })
  6293. }
  6294. function o() {
  6295. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6296. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6297. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6298. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6299. e.preventDefault(),
  6300. e.stopPropagation(),
  6301. r(" ")
  6302. })
  6303. }
  6304. function a(e) {
  6305. if ($("head title").text(c.pageTitle),
  6306. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6307. $("#gui-loading").fadeOut(250),
  6308. $("#quick-blackout").hide(),
  6309. l.track("showcase_error", {
  6310. error_key: e
  6311. }),
  6312. h.locale || h.init(),
  6313. "webgl-unsupported" === e)
  6314. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6315. else if ("webgl-ios" === e)
  6316. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6317. else if ("webgl-safari" === e)
  6318. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6319. else if ("webgl-generic" === e)
  6320. o();
  6321. else if ("missing-urls" === e)
  6322. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6323. else if ("loading-failed" === e)
  6324. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6325. else {
  6326. if ("loading-failed-maintenance" !== e)
  6327. return void d.error("Unhandled error: " + e);
  6328. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6329. }
  6330. }
  6331. var s = e("./../util/browser")
  6332. , l = e("./../analytics")
  6333. , c = e("./../settings")
  6334. , h = e("../localization/localize")
  6335. , u = e("./../util/logger")
  6336. , d = new u(i)
  6337. , p = '"https://support.port.com/hc/articles/208220058"';
  6338. t.exports.error = a
  6339. }
  6340. ).call(this, "/js/gui/error.js")
  6341. }
  6342. , {
  6343. "../localization/localize": 108,
  6344. "./../analytics": 4,
  6345. "./../settings": 166,
  6346. "./../util/browser": 182,
  6347. "./../util/logger": 189
  6348. }],
  6349. 65: [function(e, t, i) {
  6350. (function(i) {
  6351. "use strict";
  6352. function n() {
  6353. Ue = [],
  6354. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6355. Ue.push(".hideTarget", ".pinTop.right")
  6356. }
  6357. function r() {
  6358. for (var e in je)
  6359. if (je.hasOwnProperty(e)) {
  6360. var t = je[e];
  6361. if (!t.visible)
  6362. for (var i = 0; i < t.elements.length; i++)
  6363. $(t.elements[i]).hide()
  6364. }
  6365. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6366. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6367. n()
  6368. }
  6369. function o(e, t) {
  6370. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6371. $("#gui-zoomin").toggle(i),
  6372. $("#gui-zoomout").toggle(i)
  6373. }
  6374. function a() {
  6375. c(),
  6376. $(".pinBottom").toggleClass("open"),
  6377. $("#drawer").toggleClass("open"),
  6378. $(".footer").toggleClass("open"),
  6379. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6380. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6381. ie.resetDrawer()),
  6382. setTimeout(function() {
  6383. $("#pullTab").toggleClass("opened");
  6384. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6385. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6386. }
  6387. function s(e) {
  6388. var t;
  6389. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6390. t = e.position().top + e.outerHeight(),
  6391. e.attr("style", "display: none"));
  6392. var i = $("#player").outerHeight()
  6393. , n = i - 130;
  6394. return n < t + 25
  6395. }
  6396. function l(e) {
  6397. "touchstart" === e.type && e.preventDefault(),
  6398. e.stopPropagation()
  6399. }
  6400. function c() {
  6401. W && (W.reload(),
  6402. W.init())
  6403. }
  6404. function h(e) {
  6405. ne.show(e),
  6406. r()
  6407. }
  6408. function u(e) {
  6409. ne.progress(e)
  6410. }
  6411. function d(e, t, i) {
  6412. var n = t.player;
  6413. $("#gui-thumb").fadeOut(2500),
  6414. ne.hide(function() {
  6415. Ge = !1
  6416. }),
  6417. me.init(e, i),
  6418. de.finishSetup(Object.keys(e.tags).length),
  6419. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6420. var s = function() {
  6421. i.dismissExaminedTag(),
  6422. i.disableHovering()
  6423. };
  6424. Ae.on(ye.OPENED, s),
  6425. Ce.on(Me.OPENED, s),
  6426. he.on(ue.OPENED, s),
  6427. fe.on(ge.OPENED, s);
  6428. var l = i.enableHovering.bind(i);
  6429. if (Ae.on(ye.CLOSED, l),
  6430. Ce.on(Me.CLOSED, l),
  6431. he.on(ue.CLOSED, l),
  6432. fe.on(ge.CLOSED, l),
  6433. Q.labels.enabled && Object.keys(e.labels).length,
  6434. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6435. C(e.currentFloor, n.mode)),
  6436. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6437. r(),
  6438. o(t, t.player),
  6439. $("#gui").fadeIn(1500),
  6440. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6441. a(),
  6442. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6443. }, 2e3),
  6444. !K.isMobile())
  6445. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6446. $(c[h]).addClass("hasHover");
  6447. O(e),
  6448. de.setupToggling();
  6449. //xzw:
  6450. window.editHotPanel && editHotPanel();
  6451. //czj
  6452. navBorderRadius(e);
  6453. //czj 编辑界面
  6454. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6455. window.EditTools && new EditTools(n.sceneRenderer);
  6456. }
  6457. function navBorderRadius(e){
  6458. var pullTab = $("#pullTab"),
  6459. mobileRadius = {
  6460. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6461. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6462. },
  6463. topRadius = {
  6464. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6465. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6466. };
  6467. function BorderRadius(bottom,top){
  6468. $("#gui-modes-map > div:visible:last").css(bottom);
  6469. if(pullTab.is(':visible')){
  6470. $(".viewContainer > div:visible:first").css(top);
  6471. }else{
  6472. $("#gui-modes-map > div:visible:first").css(top);
  6473. }
  6474. }
  6475. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6476. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6477. }else{
  6478. BorderRadius(topRadius.bottom,topRadius.top);
  6479. }
  6480. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6481. if(window.MP_PREFETCHED_MODELDATA.model.special || window.MP_PREFETCHED_MODELDATA.special){
  6482. window.specialScene && specialScene.special().afterImplement();
  6483. }
  6484. }
  6485. function p(e) {
  6486. e || (e = 0),
  6487. We = !1,
  6488. window.setTimeout(function() {
  6489. We || (ze = !0,
  6490. $("#gui-spinner").stop(!0, !0).show())
  6491. }
  6492. .bind(this), e)
  6493. }
  6494. function f() {
  6495. $("#gui-spinner").stop(!0, !0),
  6496. $("#gui-spinner").fadeOut(1e3),
  6497. We = !0,
  6498. ze = !1
  6499. }
  6500. function g(e, t) {
  6501. var i = e.mode
  6502. , n = t || e.currentPano;
  6503. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6504. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6505. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6506. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6507. Q.show360Views.enabled && !n.isAligned() ? (
  6508. $(".gui-floor").addClass("hidden"),
  6509. $("#gui-modes-outside").addClass("desktop-only")) : (
  6510. $(".gui-floor").removeClass("hidden"),
  6511. $("#gui-modes-outside").removeClass("desktop-only")),
  6512. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6513. Be = i,
  6514. $("#gui-modes-outside").addClass("hidden"),
  6515. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6516. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6517. }
  6518. function m(e, t) {
  6519. var i = t.player;
  6520. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6521. l(e),
  6522. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6523. J.track("USER", {
  6524. event_type: "showcase_gui",
  6525. gui_action: "click_inside_mode_button"
  6526. }),
  6527. t.changeMode(_e.PANORAMA);
  6528. }),
  6529. window.panoramafn=function(){
  6530. // l(e),
  6531. t.changeMode(_e.PANORAMA)
  6532. }
  6533. $("#gui-modes-outside").find("a").on("click", function(e) {
  6534. l(e),
  6535. J.track("showcase_gui", {
  6536. gui_action: "click_outside_mode_button"
  6537. }),
  6538. t.changeMode(Be)
  6539. }),
  6540. $("#gui-modes-floorplan").on("click", function(e) {
  6541. l(e),
  6542. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6543. gui_action: "click_floorplan_mode_button"
  6544. }),
  6545. t.changeMode(_e.FLOORPLAN));
  6546. }),
  6547. window.floorplanfn=function(){
  6548. // l(e),
  6549. t.changeMode(_e.FLOORPLAN)
  6550. }
  6551. $("#gui-modes-dollhouse").on("click", function(e) {
  6552. l(e),
  6553. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6554. gui_action: "click_dollhouse_mode_button"
  6555. }),
  6556. t.changeMode(_e.DOLLHOUSE));
  6557. })
  6558. window.dollhousefn=function(){
  6559. // l(e),
  6560. t.changeMode(_e.DOLLHOUSE);
  6561. }
  6562. }
  6563. function v(e, t) {
  6564. function i() {
  6565. document.getElementById("vr").classList.remove("hidden"),
  6566. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6567. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6568. $(".improper-embed").toggleClass("hidden", !1),
  6569. r())
  6570. }, function(e) {
  6571. r()
  6572. }) : r()
  6573. }
  6574. function n(i) {
  6575. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6576. Ie.init(e.data, t, i, q),
  6577. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6578. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6579. }
  6580. function r() {
  6581. De.info("WebVR support not found, VR button activates native app VR modal"),
  6582. Ae.init(e.data, q),
  6583. Ae.on(ye.OPENED, function() {
  6584. var e = document.getElementById("vr-modal");
  6585. return function() {
  6586. Ze("vr"),
  6587. le.open(e)
  6588. }
  6589. }()),
  6590. Ae.on(ye.CLOSED, le.reset)
  6591. }
  6592. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6593. /*********************** 方奕卓 VR功能事件监听 ********************/
  6594. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6595. switch (Q.vr.option) {
  6596. case Pe.CONTEXTUAL:
  6597. i();
  6598. break;
  6599. case Pe.ANDROID:
  6600. K.detectAndroid() && i();
  6601. break;
  6602. case Pe.NONE:
  6603. }
  6604. }
  6605. }
  6606. function A(e, t) {
  6607. $("#play").on("mousedown touchstart", function(e) {
  6608. l(e);
  6609. Ze("tour");
  6610. ve.play();
  6611. J.trackAlways("showcase_gui", {
  6612. gui_action: "play_highlights"
  6613. })
  6614. }),
  6615. window.startAndPlay = function(e) {
  6616. // l(e);
  6617. Ze("tour");
  6618. ve.play();
  6619. J.trackAlways("showcase_gui", {
  6620. gui_action: "play_highlights"
  6621. })
  6622. };
  6623. $("#pause").on("mousedown touchstart", function(e) {
  6624. l(e),
  6625. ve.pause(),
  6626. J.trackAlways("showcase_gui", {
  6627. gui_action: "pause_highlights"
  6628. })
  6629. }),
  6630. window.stopTour = function(e) {
  6631. ve.pause(),
  6632. J.trackAlways("showcase_gui", {
  6633. gui_action: "pause_highlights"
  6634. })
  6635. };
  6636. $("#gui-zoomin").find("a").on("click", function(e) {
  6637. l(e),
  6638. t.player.zoomInIncrementally()
  6639. }),
  6640. $("#gui-zoomout").find("a").on("click", function(e) {
  6641. l(e),
  6642. t.player.zoomOutIncrementally()
  6643. })
  6644. }
  6645. function y(e, t) {
  6646. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6647. if(getQueryVariable('m') === '372') continue;
  6648. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6649. $(".gui-floor").find(".container").prepend(r)
  6650. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6651. }
  6652. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6653. i.on("click", function(e) {
  6654. l(e),
  6655. Ze("floor"),
  6656. i.toggleClass("open")
  6657. }),
  6658. $(".floorChoice").on("click", function(e) {
  6659. l(e);
  6660. var n = $(this).data("index");
  6661. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6662. t.player.gotoFloor(n),
  6663. J.track("showcase_gui", {
  6664. gui_action: "click_floor_select_button",
  6665. interaction_source: "gui"
  6666. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6667. Ze("move"),
  6668. t.allFloors(),
  6669. J.track("showcase_gui", {
  6670. gui_action: "click_toggle_all_floors_button",
  6671. interaction_source: "gui"
  6672. })),
  6673. i.removeClass("open")
  6674. })
  6675. }
  6676. function C(e, t) {
  6677. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6678. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6679. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6680. $(".floorChoice").removeClass("active"),
  6681. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6682. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6683. $(".floorChoice").removeClass("active"),
  6684. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6685. }
  6686. function I(e) {
  6687. return e.describe().inTransition
  6688. }
  6689. function b(e, t, i) {
  6690. Fe = e.heroLocations.length;
  6691. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6692. , r = 100 / Fe + "%"
  6693. , o = $("#thumb-container")
  6694. , a = $("#progressBar");
  6695. $("#status").find(".totalSteps").text(Fe);
  6696. for (var s = 0; s < Fe; s++) {
  6697. var c = e.heroLocations[s]
  6698. , h = $(n);
  6699. var thumbUrl
  6700. if(c.heroLocations){//有子项,选第一张截图
  6701. thumbUrl = c.heroLocations[0].thumbUrl//.replace('https://','').replace('http://','')
  6702. }else{
  6703. thumbUrl = c.thumbUrl//.replace('https://','').replace('http://','')
  6704. }
  6705. h.attr("data-index", s)
  6706. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6707. if (c.name) {
  6708. var u = $('<div class="overlay"></div>').text(c.name);
  6709. h.prepend(u)
  6710. }
  6711. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6712. var d = e.panos.get(c.panoId)
  6713. , p = d && !d.isAligned()
  6714. , f = p ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6715. h.prepend(f)
  6716. }
  6717. o.append(h),
  6718. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6719. }
  6720. j = 144 * Fe,
  6721. Y = 111 * Fe,
  6722. $(".thumbImg").on("mouseover", function() {
  6723. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6724. }),
  6725. $(".thumbImg").on("mouseout", function() {
  6726. t.clearPath()
  6727. }),
  6728. $(".thumbImg").on("click", function(e) {
  6729. l(e);
  6730. var i = $(this);
  6731. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6732. J.trackAlways("showcase_gui", {
  6733. gui_action: "click_highlight"
  6734. }),
  6735. t.goToHighlight([i.data("index"),0])//改
  6736. }),
  6737. $(".previous").find("a").on("click", function(e) {
  6738. l(e),
  6739. J.trackAlways("showcase_gui", {
  6740. gui_action: "prev_highlight"
  6741. }),
  6742. t.prevHighlight()
  6743. }),
  6744. $(".next").find("a").on("click", function(e) {
  6745. l(e),
  6746. J.trackAlways("showcase_gui", {
  6747. gui_action: "next_highlight"
  6748. }),
  6749. t.nextHighlight()
  6750. }),
  6751. $("#drawer").on("mouseleave", function(e) {
  6752. l(e);
  6753. var t;
  6754. try {
  6755. t = new MouseEvent("mouseup",{
  6756. clientX: e.clientX,
  6757. clientY: e.clientY,
  6758. screenX: e.screenX,
  6759. screenY: e.screenY
  6760. })
  6761. } catch (i) {
  6762. t = document.createEvent("MouseEvents"),
  6763. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6764. }
  6765. document.dispatchEvent(t)
  6766. }),
  6767. W = new Sly($("#scrollFrame"),{
  6768. horizontal: !0,
  6769. itemNav: "centered",
  6770. smart: !0,
  6771. scrollTrap: !0,
  6772. scrollBy: 1,
  6773. mouseDragging: !0,
  6774. touchDragging: !0,
  6775. speed: 300,
  6776. dragHandle: !0,
  6777. dynamicHandle: !0,
  6778. clickBar: !0,
  6779. scrollBar: $("#scroller"),
  6780. activateOn: null
  6781. }).init(),
  6782. W.on("active", function(e, t) {
  6783. Ve = t,
  6784. Ze("tour"),
  6785. $(".step").removeClass("active"),
  6786. $("#status").find(".curIdx").text(t + 1);
  6787. for (var i = 0; i <= t; i++)
  6788. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6789. }),
  6790. w()
  6791. }
  6792. function w() {
  6793. var e = $("#player").width() - 20
  6794. , t = $("#scroller")
  6795. , i = $("#drawer")
  6796. , n = $(".pinBottom");
  6797. if ($("#player").width() < 488 || $("#player").height() < 488)
  6798. t.addClass("hidden"),
  6799. i.addClass("noScroll"),
  6800. n.addClass("noScroll");
  6801. else {
  6802. var r = j > e
  6803. , o = !i.hasClass("noScroll")
  6804. , a = r !== o;
  6805. a && (t.toggleClass("hidden"),
  6806. i.toggleClass("noScroll"),
  6807. n.toggleClass("noScroll"))
  6808. }
  6809. }
  6810. function _(e) {
  6811. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  6812. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  6813. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  6814. }
  6815. function T(e) {
  6816. function t(t, i) {
  6817. return !!e.player_options[t] && e[i || t]
  6818. }
  6819. $(".model-title").text(e.name);
  6820. var i = Q.pageTitle;
  6821. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  6822. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  6823. // document.title = i ,
  6824. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  6825. delay: {
  6826. show: 50,
  6827. hide: 0
  6828. },
  6829. trigger: "hover",
  6830. html: !1,
  6831. viewport: {
  6832. selector: "body",
  6833. padding: 10
  6834. }
  6835. }),
  6836. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  6837. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  6838. de.populate({
  6839. name: t("model_name", "name"),
  6840. coBrand: t("presented_by"),
  6841. description: t("model_summary", "summary") || "暂无内容",
  6842. contactName: t("contact_name"),
  6843. address: t("address"),
  6844. phone: t("contact_phone"),
  6845. formattedPhone: e.formatted_contact_phone,
  6846. email: t("contact_email"),
  6847. url: t("external_url"),
  6848. socialSharing: e.enable_social_sharing && e.is_public
  6849. })
  6850. }
  6851. function x(e, t, i, n, r, o) {
  6852. function a() {
  6853. o.setLoadingStartTime(),
  6854. H(),
  6855. r ? (re.showMessage(t, i, je.coBrand.visible),
  6856. l()) : h(l)
  6857. }
  6858. var s = $.Deferred()
  6859. , l = s.resolve.bind(s);
  6860. return Ge = !0,
  6861. O(e),
  6862. e.data.player_options && _(e.data.player_options),
  6863. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  6864. Re.localizeGUI(),
  6865. T(e.data),
  6866. r || $(".quick").addClass("hidden"),
  6867. //e.data.image && !r && E(e.data.image),
  6868. n ? (J.impression(),
  6869. a()) : (o.setWaitingStartTime(),
  6870. oe.show(r, a)),
  6871. s
  6872. }
  6873. function S(e, t, i, n, r, a, s) {
  6874. q = s,
  6875. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6876. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6877. ae.init(),
  6878. re.init(e, a),
  6879. Oe.init(e, t, n),
  6880. $(".icon").on("mouseover", function() {
  6881. t.player && t.player.reticule.hide()
  6882. }),
  6883. m(e, t),
  6884. A(e, t),
  6885. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(MP_PREFETCHED_MODELDATA.name/* e.data.name */),
  6886. Ce.on(Me.OPENED, function() {
  6887. var e = document.getElementById("share-modal");
  6888. return function() {
  6889. Ze("share"),
  6890. le.open(e)
  6891. }
  6892. }()),
  6893. Ce.on(Me.CLOSED, le.reset)),
  6894. e.heroLocations.length > 1 ? b(e, t, i) : (je.highlight.visible = !1,
  6895. je.tourControls.visible = !1),
  6896. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  6897. z(),
  6898. g(i),
  6899. v(e, r),
  6900. e.on("floor.changed", C),
  6901. e.on("waiting", R.bind(this, e)),
  6902. e.on("waiting-done", P.bind(this, e)),
  6903. i.on(xe.ModeChanged, function(e, n) {
  6904. g(i),
  6905. o(t, i),
  6906. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  6907. he.updateMode(n)
  6908. }),
  6909. n.on(Se.Move, Ze.bind(this, "move")),
  6910. i.on(xe.Ready, function() {
  6911. ie.init(n, i, i.tagManager, t),
  6912. i.on(xe.ModeChanged, function(e, t) {
  6913. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  6914. })
  6915. }),
  6916. i.on(xe.PanoChosen, function(e, t) {
  6917. g(i, t),
  6918. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  6919. }),
  6920. le.on(ce.CLOSE, function(e) {
  6921. switch (e) {
  6922. case "vr-modal":
  6923. Ae.dismiss();
  6924. break;
  6925. case "share-modal":
  6926. Ce.hide();
  6927. break;
  6928. case "terms-modal":
  6929. fe.hide()
  6930. }
  6931. });
  6932. var l = $("#play").eq(0)
  6933. , c = $("#pause").eq(0)
  6934. , h = $(".pinBottom").toArray()
  6935. , u = $("#drawer").eq(0)
  6936. , d = $("#playHead").eq(0)
  6937. , p = $("#progressBar").eq(0)
  6938. , f = $("#thumb-container").eq(0)
  6939. , y = f.children()
  6940. , I = p.children();
  6941. t.on("update.controls", function() {
  6942. this.modeActive = t
  6943. var n = t.describe();
  6944. window.player.emit('onplayStatus', n),
  6945. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  6946. c.show()),
  6947. n.tourInProgress && (h.forEach(function(e) {
  6948. e.classList.add("playing")
  6949. }),
  6950. u.addClass("playing"),
  6951. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  6952. c.hide()),
  6953. n.tourInProgress || (ve.stopTour(),
  6954. h.forEach(function(e) {
  6955. e.classList.remove("playing")
  6956. }),
  6957. u.removeClass("playing"),
  6958. d.removeClass("playing")));
  6959. var r, a, s;
  6960. if (null !== n.currentItem) {
  6961. var p, f;
  6962. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  6963. n.onTheBus ? (p = "active",
  6964. f = "recent") : (f = "active",
  6965. p = "recent");
  6966. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  6967. for (r = 0; r < e.heroLocations.length; r += 1)
  6968. s = y.eq(r),
  6969. a = I.eq(r),
  6970. s.removeClass(f),
  6971. a.removeClass(f),
  6972. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  6973. a.addClass(p),
  6974. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  6975. a.addClass(p)) : (s.removeClass(p),
  6976. a.removeClass(p))
  6977. } else
  6978. for (r = 0; r < e.heroLocations.length; r += 1)
  6979. s = y.eq(r),
  6980. a = I.eq(r),
  6981. s.removeClass("active recent"),
  6982. a.removeClass("active recent");
  6983. o(t, i)
  6984. }),
  6985. document.addEventListener("keydown", function(n) {
  6986. switch (J.updateInteraction(Se.InteractionKey),
  6987. n.which) {
  6988. case we.ZERO:
  6989. Q.debug && e.toggleAlpha();
  6990. break;
  6991. case we.NINE:
  6992. Q.debug && se.toggle();
  6993. break;
  6994. case we.ONE:
  6995. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  6996. break;
  6997. case we.TWO:
  6998. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  6999. break;
  7000. case we.THREE:
  7001. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  7002. break;
  7003. case we.FOUR:
  7004. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  7005. break;
  7006. case we.SPACE:
  7007. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  7008. break;
  7009. case we.RETURN:
  7010. Q.debug && e.toggleExplodeUp();
  7011. break;
  7012. case we.P:
  7013. k();
  7014. break;
  7015. case we.U:
  7016. B();
  7017. break;
  7018. case we.X:
  7019. Q.debug && e.toggleExplode();
  7020. break;
  7021. case we.PLUSEQUALS:
  7022. t.player.activatePersistentZooming(!0),
  7023. ie.hideUi();
  7024. break;
  7025. case we.DASHUNDERSCORE:
  7026. t.player.activatePersistentZooming(!1),
  7027. ie.hideUi();
  7028. break;
  7029. case we.SEVEN:
  7030. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  7031. break;
  7032. case we.EIGHT:
  7033. t.player.decreaseZoomSpeed();
  7034. break;
  7035. case we.NINE:
  7036. t.player.increaseZoomSpeed()
  7037. }
  7038. return i && i.reticule.hide(),
  7039. !0
  7040. }
  7041. .bind(this)),
  7042. document.addEventListener("keyup", function(e) {
  7043. switch (e.which) {
  7044. case we.PLUSEQUALS:
  7045. t.player.deactivatePersistentZooming();
  7046. break;
  7047. case we.DASHUNDERSCORE:
  7048. t.player.deactivatePersistentZooming()
  7049. }
  7050. }
  7051. .bind(this)),
  7052. F(e),
  7053. L(e, t.player),
  7054. M(i),
  7055. te.setAutoPlay(e.heroCount()),
  7056. he.init(i, a.mode),
  7057. he.on(ue.OPENED, Ze.bind(this, "help")),
  7058. fe.init(),
  7059. fe.on(ge.OPENED, function() {
  7060. var e = document.getElementById("terms-modal");
  7061. return function() {
  7062. Ze("terms"),
  7063. le.open(e)
  7064. }
  7065. }()),
  7066. fe.on(ge.CLOSED, le.reset),
  7067. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  7068. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  7069. Q.profiling.enabled && se.show(),
  7070. ve.init(t)
  7071. }
  7072. function M(e) {
  7073. var t = function(e, t) {
  7074. $(e).find("a").each(function(e, i) {
  7075. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  7076. i.style.pointerEvents = t ? "auto" : "none"
  7077. })
  7078. }
  7079. , i = function() {
  7080. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  7081. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  7082. };
  7083. e.on(Ne.ZoomMax, function() {
  7084. t("#gui-zoomin", !1),
  7085. t("#gui-zoomout", !0)
  7086. }),
  7087. e.on(Ne.ZoomMin, function() {
  7088. t("#gui-zoomin", !0),
  7089. t("#gui-zoomout", !1)
  7090. }),
  7091. e.on(Ne.ZoomIn, function() {
  7092. t("#gui-zoomout", !0)
  7093. }),
  7094. e.on(Ne.ZoomOut, function() {
  7095. t("#gui-zoomin", !0)
  7096. }),
  7097. i()
  7098. }
  7099. function R(e) {
  7100. O(e)
  7101. }
  7102. function P(e) {
  7103. O(e)
  7104. }
  7105. function O(e) {
  7106. var t = e.waitQueue.length;
  7107. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  7108. }
  7109. function L(e, t) {
  7110. He = {
  7111. gui: null,
  7112. visible: !1,
  7113. model: e,
  7114. player: t
  7115. }
  7116. }
  7117. function D(e, t) {
  7118. function i() {
  7119. var i = t.toJSON();
  7120. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  7121. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  7122. }
  7123. var n = {}
  7124. , r = new Le.GUI({
  7125. autoPlace: !0,
  7126. width: "60%"
  7127. });
  7128. i(),
  7129. t.on(xe.ViewChanged, i),
  7130. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7131. r.domElement.id = "datLinks";
  7132. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7133. return o.forEach(function(e) {
  7134. if (!K.detectSafari()) {
  7135. var t = document.createElement("button");
  7136. t.classList.add("btn-deep-link"),
  7137. t.innerText = Re.MENU_COPY,
  7138. e.nextSibling.appendChild(t);
  7139. var i = function() {
  7140. alert(Re.LINK_ALERT_COPY),
  7141. t.hide()
  7142. };
  7143. t.addEventListener("click", function(e) {
  7144. try {
  7145. var t = e.target.parentNode.childNodes[0];
  7146. t.select();
  7147. var n = document.execCommand("copy");
  7148. t.blur(),
  7149. n || i()
  7150. } catch (e) {
  7151. i()
  7152. }
  7153. })
  7154. }
  7155. }),
  7156. $(r.__closeButton).hide(),
  7157. r
  7158. }
  7159. function N(e) {
  7160. He.gui || (He.gui = D(He.model, He.player)),
  7161. He.visible = e,
  7162. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7163. }
  7164. function B() {
  7165. N(!He.visible)
  7166. }
  7167. function F(e) {
  7168. ke = {
  7169. gui: null,
  7170. visible: !1,
  7171. model: e
  7172. }
  7173. }
  7174. function V(e) {
  7175. var t = new Le.GUI;
  7176. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7177. e.setSweepVisibility(Q.showSweeps)
  7178. }),
  7179. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7180. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7181. Q.transition.flySpeed = 0,
  7182. t.__controllers.forEach(function(e) {
  7183. e.updateDisplay()
  7184. })
  7185. }),
  7186. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7187. $(t.__closeButton).hide(),
  7188. t
  7189. }
  7190. function U(e) {
  7191. ke.gui || (ke.gui = V(ke.model)),
  7192. ke.visible = e,
  7193. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7194. }
  7195. function k() {
  7196. U(!ke.visible)
  7197. }
  7198. function H() {
  7199. function e(e) {
  7200. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7201. }
  7202. $("body").css("touch-action", "none"),
  7203. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7204. // e.preventDefault()
  7205. });
  7206. var t = document.getElementById("terms-text")
  7207. , i = document.getElementById("more-help-wrapper")
  7208. , n = (document.getElementById("navigation-help-wrapper"),
  7209. document.getElementById("help-dialog"),
  7210. document.getElementById("tag-billboards"));
  7211. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7212. document.body.addEventListener("DOMMouseScroll", e)),
  7213. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7214. e.stopPropagation()
  7215. })
  7216. }
  7217. function G(e, t) {
  7218. for (var i = []; e; )
  7219. i.push(e),
  7220. e = e.parentNode;
  7221. for (; t && i.indexOf(t) === -1; )
  7222. t = t.parentNode;
  7223. return t
  7224. }
  7225. function z() {
  7226. var e, t = function(t) {
  7227. e = 0 === t.button || 1 === t.which ? t.target : null
  7228. }, i = function(t) {
  7229. e !== t.target && (e = G(e, t.target));
  7230. var i = document.getElementById("gui-parent");
  7231. if (G(i, e) !== i && (e = null),
  7232. e) {
  7233. var n;
  7234. try {
  7235. n = new MouseEvent("click",t)
  7236. } catch (e) {
  7237. n = document.createEvent("MouseEvents"),
  7238. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7239. }
  7240. n.syntheticClick = !0,
  7241. e.dispatchEvent(n),
  7242. e = null
  7243. }
  7244. };
  7245. document.body.addEventListener("mousedown", t, !0),
  7246. document.body.addEventListener("mouseup", i, !0),
  7247. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7248. e.syntheticClick || (e.stopPropagation(),
  7249. "A" === e.target.nodeName && e.preventDefault())
  7250. }, !0)
  7251. }
  7252. var W, j, Y, X, Z, q, K = (e("three"),
  7253. e("../util/ajax"),
  7254. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7255. e("../util/camera"),
  7256. e("../util/logger")), te = (e("../objects/Snapshot"),
  7257. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7258. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7259. e("../enum/PathDisplayMode"),
  7260. e("../enum/DirectorEvents"),
  7261. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7262. e("../enum/WarpStyle"),
  7263. e("../enum/AlignmentType"),
  7264. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7265. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7266. coBrand: {
  7267. visible: !0,
  7268. elements: [".co-brand", "#loaderCoBrand"]
  7269. },
  7270. help: {
  7271. visible: !0,
  7272. elements: [".nav-help", "#nav-help"]
  7273. },
  7274. tourControls: {
  7275. visible: !0,
  7276. elements: [".next", ".previous", "#play"]
  7277. },
  7278. highlight: {
  7279. visible: !0,
  7280. elements: ["#drawer", "#pullTab"]
  7281. },
  7282. share: {
  7283. visible: !0,
  7284. elements: [".socialButton", "#share"]
  7285. },
  7286. fullScreen: {
  7287. visible: !0,
  7288. elements: ["#gui-fullscreen"]
  7289. },
  7290. floors: {
  7291. visible: !0,
  7292. elements: [".gui-floor"]
  7293. }
  7294. }, Ye = function() {
  7295. var e = document.getElementById("drawer");
  7296. return function() {
  7297. $("#player").height() < 400 && e.classList.contains("open") && a()
  7298. }
  7299. }(), Xe = function() {
  7300. var e = document.getElementById("meta-info");
  7301. return function() {
  7302. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7303. }
  7304. }(), Ze = function(e) {
  7305. function t() {
  7306. u.classList.contains("expand") && de.toggleMeta(!0)
  7307. }
  7308. function i() {
  7309. fe.hide()
  7310. }
  7311. function n() {
  7312. he.close()
  7313. }
  7314. function r() {
  7315. Ae.dismiss()
  7316. }
  7317. function o() {
  7318. p.hasClass("open") && a(!0)
  7319. }
  7320. function l() {
  7321. Ce.hide()
  7322. }
  7323. function c() {
  7324. f.hasClass("open") && f.removeClass("open")
  7325. }
  7326. function h() {
  7327. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7328. }
  7329. var u = document.getElementById("meta-info")
  7330. , d = document.getElementById("interaction-modal")
  7331. , p = $("#drawer").eq(0)
  7332. , f = $(".gui-floor").eq(0)
  7333. , g = $(".vr-popup").eq(0);
  7334. return function(e) {
  7335. switch (e) {
  7336. case "info":
  7337. i(),
  7338. n(),
  7339. Ye(),
  7340. l(),
  7341. c(),
  7342. r(),
  7343. h();
  7344. break;
  7345. case "terms":
  7346. t(),
  7347. n(),
  7348. o(),
  7349. l(),
  7350. c(),
  7351. r(),
  7352. h();
  7353. break;
  7354. case "help":
  7355. t(),
  7356. i(),
  7357. l(),
  7358. c(),
  7359. r(),
  7360. h();
  7361. break;
  7362. case "vr":
  7363. t(),
  7364. i(),
  7365. l(),
  7366. c(),
  7367. n(),
  7368. h(),
  7369. s(g) && o();
  7370. break;
  7371. case "highlights":
  7372. Xe(),
  7373. i(),
  7374. l(),
  7375. c();
  7376. break;
  7377. case "share":
  7378. t(),
  7379. i(),
  7380. n(),
  7381. c(),
  7382. r(),
  7383. h();
  7384. break;
  7385. case "floor":
  7386. i(),
  7387. l(),
  7388. r();
  7389. break;
  7390. case "view":
  7391. c(),
  7392. l(),
  7393. i(),
  7394. r();
  7395. break;
  7396. case "tour":
  7397. i(),
  7398. l(),
  7399. c(),
  7400. r();
  7401. break;
  7402. case "move":
  7403. i(),
  7404. l(),
  7405. c(),
  7406. r();
  7407. break;
  7408. case "resize":
  7409. t(),
  7410. Ye(),
  7411. c();
  7412. break;
  7413. case "tag":
  7414. i(),
  7415. n(),
  7416. l(),
  7417. c(),
  7418. r()
  7419. }
  7420. }
  7421. }();
  7422. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7423. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7424. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7425. setTimeout(function() {
  7426. $(".icon:visible").hide().show(0)
  7427. }, 100)
  7428. }),
  7429. $("#gui-fullscreen").find("a").on("click", function(e) {
  7430. l(e),
  7431. K.requestFullscreen($("body")[0]),
  7432. J.track("showcase_gui", {
  7433. gui_action: "click_enter_fullscreen",
  7434. interaction_source: "gui"
  7435. })
  7436. //czj
  7437. //W.reload()
  7438. }),
  7439. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7440. l(e),
  7441. K.exitFullscreen(),
  7442. J.track("showcase_gui", {
  7443. gui_action: "click_exit_fullscreen",
  7444. interaction_source: "gui"
  7445. })
  7446. })
  7447. $(window).on("resize", function(e) {
  7448. var t = e.target.innerHeight
  7449. , i = e.target.innerWidth;
  7450. t === X && i === Z || (je.highlight.visible && w(),
  7451. Ze("resize"),
  7452. $(".pinTop.right").removeClass("hideUnderMeta"),
  7453. c(),
  7454. X = t,
  7455. Z = i)
  7456. }).resize(),
  7457. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7458. $("#pullTab").on("click", function(e) {
  7459. l(e),
  7460. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7461. gui_action: "hide_highlight_reel"
  7462. }),
  7463. $(this).addClass("open").children("img").attr("src","images/auto.png")) : (J.trackAlways("showcase_gui", {
  7464. gui_action: "show_highlight_reel"
  7465. }),
  7466. $(this).removeClass("open").children("img").attr("src","images/auto-suspend.png"));
  7467. a()
  7468. });
  7469. window.pullTabfn = function(){
  7470. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7471. gui_action: "hide_highlight_reel"
  7472. })) : (J.trackAlways("showcase_gui", {
  7473. gui_action: "show_highlight_reel"
  7474. }))
  7475. a()
  7476. }
  7477. /***********************方奕卓 热点列表事件监听 ************************/
  7478. if(window.MP_PREFETCHED_MODELDATA.showHotListSta) {
  7479. $('#hotList').css('display', '');
  7480. $('#hotList').on('click',function(e){
  7481. l(e);
  7482. var hotList = $('#hotListWrap')[0];
  7483. var isActive = hotList.classList.contains('hotListActive');
  7484. if(isActive){
  7485. hotList.classList.remove('hotListActive');
  7486. this.classList.remove('active')
  7487. }else{
  7488. hotList.classList.add('hotListActive');
  7489. this.classList.add('active')
  7490. }
  7491. }),
  7492. $('#hotListContent ul').on('mouseover', function(e){
  7493. l(e);
  7494. var target = e.target;
  7495. var hotList = document.getElementById('hotListWrap');
  7496. if(target.tagName === 'SPAN'){
  7497. var targetParent = target.parentElement.parentElement;
  7498. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7499. hotList.style.width = target.offsetWidth + 116 + 'px';
  7500. }else{
  7501. hotList.style.width = '';
  7502. }
  7503. }else if(target.tagName === 'LI'){
  7504. var targetParent = target.parentElement;
  7505. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7506. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7507. }else{
  7508. hotList.style.width = ''
  7509. }
  7510. }else {
  7511. hotList.style.width = '';
  7512. }
  7513. });
  7514. $('#hotListContent ul').on('click', function(e){
  7515. l(e);
  7516. this.preElem && this.preElem.classList.remove('active');
  7517. if(e.target.tagName === 'SPAN'){
  7518. e.target.parentElement.classList.add('active');
  7519. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7520. this.preElem = e.target.parentElement;
  7521. }else{
  7522. e.target.classList.add('active');
  7523. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7524. this.preElem = e.target;
  7525. }
  7526. })
  7527. $('#hotListClose').on('click', function(e){
  7528. l(e);
  7529. var hotList = $('#hotListWrap')[0];
  7530. hotList.classList.remove('hotListActive');
  7531. $('#hotListContent ul .active').removeClass('active');
  7532. $('#hotList')[0].classList.remove('active')
  7533. })
  7534. }
  7535. /*****************************************************************/
  7536. $("#more-menu-button").on("click", function(e) {
  7537. l(e);
  7538. var t = $("#more-menu");
  7539. t.toggleClass("open")
  7540. }),
  7541. t.exports.init = S,
  7542. t.exports.startLoading = x,
  7543. t.exports.endLoading = d,
  7544. t.exports.onProgress = u
  7545. }
  7546. ).call(this, "/js/gui/gui.js")
  7547. }
  7548. , {
  7549. "../analytics": 4,
  7550. "../controls/serializer": 14,
  7551. "../enum/AlignmentType": 17,
  7552. "../enum/BlackoutStyle": 18,
  7553. "../enum/ControlEvents": 21,
  7554. "../enum/DirectorEvents": 23,
  7555. "../enum/Keys": 30,
  7556. "../enum/PathDiscardMode": 38,
  7557. "../enum/PathDisplayMode": 39,
  7558. "../enum/PlayerEvents": 40,
  7559. "../enum/VROption": 47,
  7560. "../enum/Vectors": 50,
  7561. "../enum/Viewmode": 51,
  7562. "../enum/WarpStyle": 52,
  7563. "../enum/ZoomEvents": 53,
  7564. "../lib/dat.gui": 93,
  7565. "../localization/localize": 108,
  7566. "../tag/Media/MediaEvent": 131,
  7567. "../objects/Snapshot": 153,
  7568. "../settings": 166,
  7569. "../util/ajax": 181,
  7570. "../util/browser": 182,
  7571. "../util/camera": 183,
  7572. "../util/logger": 189,
  7573. "../util/showcase": 193,
  7574. "../util/transitions": 195,
  7575. "./closer/ModalCloserEvent": 61,
  7576. "./closer/modalCloser": 62,
  7577. "./help/HelpEvent": 66,
  7578. "./help/help": 67,
  7579. "./helpManager": 68,
  7580. "./immersiveMode": 69,
  7581. "./konami": 70,
  7582. "./landingScreen": 71,
  7583. "./loadingScreen": 72,
  7584. "./memoryUsage": 73,
  7585. "./playButton": 74,
  7586. "./populateModal": 75,
  7587. "./sharing/ShareEvents": 76,
  7588. "./sharing/modal": 77,
  7589. "./terms/TermsEvent": 78,
  7590. "./terms/terms": 79,
  7591. "./title/TitleEvents": 80,
  7592. "./title/tagToggle": 81,
  7593. "./title/titleBar": 82,
  7594. "./tourInteraction": 84,
  7595. "./vr/vrEvent": 85,
  7596. "./vr/vrModal": 87,
  7597. "./webvr/WebVrEvent": 88,
  7598. "./webvr/webVRgui": 89,
  7599. three: 217
  7600. }],
  7601. 66: [function(e, t, i) {
  7602. "use strict";
  7603. t.exports = Object.freeze({
  7604. OPENED: "help.opened",
  7605. CLOSED: "help.closed"
  7606. })
  7607. }
  7608. , {}],
  7609. 67: [function(e, t, i) {
  7610. "use strict";
  7611. function n() {
  7612. g.on("click", function(e) {
  7613. if (S && S !== l.TRANSITIONING) {
  7614. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7615. t && !M ? R.close() : r()
  7616. }
  7617. }),
  7618. w.on("click", function(e) {
  7619. R.close()
  7620. }),
  7621. E.on("click", function(e) {
  7622. S && S !== l.TRANSITIONING && (s(),
  7623. o())
  7624. }),
  7625. b.on("click", function(e) {
  7626. s(),
  7627. a()
  7628. })
  7629. }
  7630. function r() {
  7631. S && S !== l.TRANSITIONING && (M = !0,
  7632. setTimeout(function() {
  7633. M = !1
  7634. }, d.help.modalStayDuration),
  7635. R.emit(h.OPENED),
  7636. m.addClass("open " + S),
  7637. g.addClass("open"),
  7638. s(),
  7639. o(),
  7640. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7641. y.classList.add("fadeIn"))
  7642. }
  7643. function o() {
  7644. E.addClass("underline-tab"),
  7645. u.fill(_, c.NAVIGATION, S),
  7646. m.addClass(S)
  7647. }
  7648. function a() {
  7649. b.addClass("underline-tab"),
  7650. u.fill(T, c.MORE_HELP),
  7651. m.addClass("more-help")
  7652. }
  7653. function s(e, t) {
  7654. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7655. I.forEach(function(e) {
  7656. e.classList.remove("underline-tab")
  7657. })
  7658. }
  7659. var l = e("../../enum/Viewmode")
  7660. , c = e("../../enum/HelpModalType")
  7661. , h = e("./HelpEvent")
  7662. , u = (e("../helpManager"),
  7663. e("./../populateModal"))
  7664. , d = e("../../settings")
  7665. , p = e("../../util/common")
  7666. , f = e("events").EventEmitter
  7667. , g = $(".footer-help").eq(0)
  7668. , m = $("#help-dialog").eq(0)
  7669. , v = document.querySelector("#quick-logo")
  7670. , A = document.querySelector("#loaderCoBrand")
  7671. , y = document.querySelector("#help-dialog")
  7672. , C = document.querySelector(".footer")
  7673. , I = $(".help-tabs").children().toArray()
  7674. , E = $(".navigation-tab").eq(0)
  7675. , b = $(".more-help-tab").eq(0)
  7676. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7677. m.find(".close").eq(0))
  7678. , _ = m.find(".interactions").toArray()
  7679. , T = m.find(".ui-instructions").toArray()
  7680. , x = l.PANORAMA
  7681. , S = l.PANORAMA
  7682. , M = !1
  7683. , R = {
  7684. init: function(e, t) {
  7685. S = t,
  7686. x = t,
  7687. [y, A, v, C].forEach(function(e) {
  7688. e.classList.add(u.deviceType)
  7689. }),
  7690. n()
  7691. },
  7692. close: function() {
  7693. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7694. g.removeClass("open"),
  7695. m.removeClass("open"),
  7696. y.classList.contains("fadeIn"))) {
  7697. y.classList.remove("fadeIn");
  7698. var e = S === l.TRANSITIONING ? x : S;
  7699. u.clear(_, c.NAVIGATION, e)
  7700. }
  7701. },
  7702. updateMode: function(e) {
  7703. x = S,
  7704. S = e
  7705. }
  7706. };
  7707. p.extendObject(R, f.prototype),
  7708. t.exports = R
  7709. }
  7710. , {
  7711. "../../enum/HelpModalType": 28,
  7712. "../../enum/Viewmode": 51,
  7713. "../../settings": 166,
  7714. "../../util/common": 185,
  7715. "../helpManager": 68,
  7716. "./../populateModal": 75,
  7717. "./HelpEvent": 66,
  7718. events: 202
  7719. }],
  7720. 68: [function(e, t, i) {
  7721. (function(i) {
  7722. "use strict";
  7723. var n = e("../util/browser")
  7724. , r = e("./../util/logger")
  7725. , o = e("./../settings")
  7726. , a = new r(i)
  7727. , s = function() {
  7728. var e;
  7729. try {
  7730. return e = window.localStorage.getItem("visitCount") || "0",
  7731. e = (parseFloat(e) + 1).toString(),
  7732. window.localStorage.setItem("visitCount", e),
  7733. a.debug("visitCount = " + e),
  7734. e
  7735. } catch (t) {
  7736. e = "1",
  7737. a.debug("couldn't set local storage")
  7738. }
  7739. }()
  7740. , l = !1;
  7741. t.exports = {
  7742. isHelpDisabled: function() {
  7743. return "0" === n.valueFromHash("help", null) || l
  7744. },
  7745. isLargeHelpEnabled: function() {
  7746. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7747. },
  7748. isSmallHelpEnabled: function() {
  7749. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7750. },
  7751. isHelpEnabled: function() {
  7752. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7753. },
  7754. setAutoPlay: function(e) {
  7755. l = o.warp.auto >= 0 && e > 1
  7756. }
  7757. }
  7758. }
  7759. ).call(this, "/js/gui/helpManager.js")
  7760. }
  7761. , {
  7762. "../util/browser": 182,
  7763. "./../settings": 166,
  7764. "./../util/logger": 189
  7765. }],
  7766. 69: [function(e, t, i) {
  7767. "use strict";
  7768. function n(e, t, i, n) {
  7769. F = n,
  7770. r(e, t, i, F),
  7771. o(),
  7772. N = t.mode
  7773. }
  7774. function r(e, t, i, n) {
  7775. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7776. e.controls[t].on(v.Move, a),
  7777. e.controls[t].on(v.LongTap, c)
  7778. }),
  7779. M.on("mousewheel DOMMouseScroll", a),
  7780. i.on(m.TagActivated, a),
  7781. i.on(m.TagNavigation, a),
  7782. t.on(A.FlyingEnded, s),
  7783. t.on(A.ModeChanging, function(e, t) {
  7784. B = t !== C.PANORAMA && e !== C.PANORAMA
  7785. }),
  7786. t.on(A.ModeChanged, function(e, i) {
  7787. N = t.mode,
  7788. i !== C.TRANSITIONING ? l() : a("modeChange")
  7789. }),
  7790. n.on(y.TourStart, function() {
  7791. L = !0,
  7792. a()
  7793. }),
  7794. n.on(y.TourEnd, function() {
  7795. L = !1,
  7796. l()
  7797. }),
  7798. n.on(y.ActionInterrupted, function() {
  7799. L = !1
  7800. }),
  7801. R.addEventListener("touchend", function() {
  7802. $("#pullTab").hasClass("opened") && !L && l()
  7803. }, !0)
  7804. }
  7805. function o() {
  7806. p.isMobile() ? (b.forEach(function(e) {
  7807. e.classList.add("mobile")
  7808. }),
  7809. w.click(l)) : (b.forEach(function(e) {
  7810. e.addEventListener("mouseleave", function() {
  7811. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  7812. }, !0)
  7813. }),
  7814. M.mouseleave(function() {
  7815. b[0].classList.contains("detectHover") && l()
  7816. }))
  7817. }
  7818. function a(e) {
  7819. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  7820. P = !0,
  7821. g.close(),
  7822. h(e),
  7823. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  7824. _.hasClass("playing") || (b.forEach(function(e) {
  7825. e.classList.add("detectHover")
  7826. }),
  7827. O = setTimeout(l, f.immersive.timeToShowAgain))))
  7828. }
  7829. function s() {
  7830. _.hasClass("playing") || (clearTimeout(O),
  7831. O = setTimeout(l, f.immersive.timeToShowAgain))
  7832. }
  7833. function l() {
  7834. clearTimeout(O),
  7835. P = !1,
  7836. I.forEach(function(e) {
  7837. e.classList.remove("drawerOpen")
  7838. }),
  7839. L || E.forEach(function(e) {
  7840. e.classList.remove("duringTour")
  7841. }),
  7842. b.forEach(function(e) {
  7843. e.classList.remove("detectHover")
  7844. })
  7845. }
  7846. function c() {
  7847. P ? l() : a(),
  7848. D = !0,
  7849. setTimeout(function() {
  7850. D = !1
  7851. }, f.immersive.uiStayDuration)
  7852. }
  7853. function h(e) {
  7854. !d(e) && L ? E.forEach(function(e) {
  7855. e.classList.remove("drawerOpen"),
  7856. e.classList.add("duringTour")
  7857. }) : _.hasClass("open") ? E.forEach(function(e) {
  7858. e.classList.remove("duringTour"),
  7859. e.classList.add("drawerOpen")
  7860. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  7861. e.classList.add("fadeOut")
  7862. })
  7863. }
  7864. function u() {
  7865. T.hasClass("duringTour") || (L = !1,
  7866. a("gui"),
  7867. l())
  7868. }
  7869. function d(e) {
  7870. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7871. }
  7872. var p = e("../util/browser")
  7873. , f = e("../settings")
  7874. , g = e("./help/help")
  7875. , m = e("../enum/tagEvents")
  7876. , v = e("../enum/ControlEvents")
  7877. , A = e("../enum/PlayerEvents")
  7878. , y = e("../enum/DirectorEvents")
  7879. , A = e("../enum/PlayerEvents")
  7880. , C = e("../enum/Viewmode")
  7881. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7882. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7883. , b = $("#hover-bottom, #hover-top").toArray()
  7884. , w = ($("#pullTab").eq(0),
  7885. $("#playHead").eq(0),
  7886. $(".pinBottom-container").eq(0))
  7887. , _ = $("#drawer").eq(0)
  7888. , T = $("#drawer-container").eq(0)
  7889. , x = $("#meta-info").eq(0)
  7890. , S = $(".pinTop.left").eq(0)
  7891. , M = $("#player").eq(0)
  7892. , R = document.getElementById("pullTab")
  7893. , P = !1
  7894. , O = null
  7895. , L = !1
  7896. , D = !1
  7897. , N = null
  7898. , B = !1
  7899. , F = null;
  7900. t.exports.init = n,
  7901. t.exports.hideUi = a,
  7902. t.exports.resetDrawer = u
  7903. }
  7904. , {
  7905. "../enum/ControlEvents": 21,
  7906. "../enum/DirectorEvents": 23,
  7907. "../enum/tagEvents": 32,
  7908. "../enum/PlayerEvents": 40,
  7909. "../enum/Viewmode": 51,
  7910. "../settings": 166,
  7911. "../util/browser": 182,
  7912. "./help/help": 67
  7913. }],
  7914. 70: [function(e, t, i) {
  7915. (function(i) {
  7916. "use strict";
  7917. function n(e, t, i) {
  7918. l.debug("konami has the modelInstance");
  7919. var n = [];
  7920. $(window).on("keydown", function(e) {
  7921. n.push(e.which),
  7922. n.length > o.secretPanelWord.length && n.shift(),
  7923. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  7924. o.debug = !0)
  7925. }),
  7926. $(window).on("keydown", function n(r) {
  7927. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  7928. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  7929. })
  7930. }
  7931. var r = e("./../util/logger")
  7932. , o = e("./../settings")
  7933. , a = e("./debug")
  7934. , s = e("./../util/common")
  7935. , l = (e("./gui"),
  7936. new r(i));
  7937. o.console && $("body").append('<div id="debug-console"></div>'),
  7938. t.exports.init = n
  7939. }
  7940. ).call(this, "/js/gui/konami.js")
  7941. }
  7942. , {
  7943. "./../settings": 166,
  7944. "./../util/common": 185,
  7945. "./../util/logger": 189,
  7946. "./debug": 63,
  7947. "./gui": 65
  7948. }],
  7949. 71: [function(e, t, i) {
  7950. "use strict";
  7951. function n(e, t) {
  7952. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  7953. }
  7954. function r(e) {
  7955. var t = $.Deferred();
  7956. e || t.resolve();
  7957. var i = c.startupFlyinDelay;
  7958. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  7959. setTimeout(t.resolve.bind(t), i),
  7960. t
  7961. }
  7962. function o(e, t, i) {
  7963. var n = 0;
  7964. c.quickstart.enabled && (a(i),
  7965. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  7966. var r = function() {
  7967. e.once(g.Move, l),
  7968. t.once(f.TourStart, l)
  7969. };
  7970. s(n, r)
  7971. }
  7972. function a(e) {
  7973. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7974. v.before(y),
  7975. A = $(".quick-brand").toArray()),*/
  7976. m.addClass("fadeOut"),
  7977. setTimeout(function() {
  7978. A.forEach(function(e) {
  7979. e.classList.add("fadeIn")
  7980. })
  7981. }, c.quickstart.showTextDelay),
  7982. setTimeout(function() {
  7983. A.forEach(function(e) {
  7984. e.classList.add("fadeOut")
  7985. })
  7986. }, c.quickstart.fadeOutDelay),
  7987. !0
  7988. }
  7989. function s(e, t) {
  7990. setTimeout(function() {
  7991. if (h.isHelpEnabled()) {
  7992. if (t(),
  7993. u.init(),
  7994. C.addClass("fadeIn landing " + u.deviceType),
  7995. h.isSmallHelpEnabled())
  7996. return void C.addClass("small");
  7997. u.fill(I, d.LANDING[E]),
  7998. C.addClass(E)
  7999. }
  8000. }, e)
  8001. //csz 用户引导界面
  8002. var helpData = {
  8003. "pc":["./static/images/pc_step1.png","./static/images/pc_step2.png","./static/images/pc_step3.png"],
  8004. "mobile":["./static/images/phone_step1.png","./static/images/phone_step2.png","./static/images/phone_step3.png"]
  8005. }
  8006. var navIcon = $(".nav-icon .icon");
  8007. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  8008. function paging(id){
  8009. id.on("click",function(){
  8010. var navPage = null;
  8011. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  8012. if(navPage > helpData.length || navPage < 1) return false
  8013. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  8014. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  8015. }else{
  8016. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  8017. }
  8018. })
  8019. };
  8020. paging($(".next-button"));
  8021. paging($(".prev-button"));
  8022. }
  8023. function l() {
  8024. u.clear(I, d.LANDING[E]),
  8025. C.removeClass("fadeIn")
  8026. }
  8027. var c = e("../settings")
  8028. , h = (e("./help/help"),
  8029. e("./helpManager"))
  8030. , u = e("./populateModal")
  8031. , d = e("../enum/HelpModalType")
  8032. , p = e("../enum/Viewmode")
  8033. , f = e("../enum/DirectorEvents")
  8034. , g = e("../enum/PlayerEvents")
  8035. , m = $("#quick-blackout").eq(0)
  8036. , v = $("#quick-logo").eq(0)
  8037. , A = $(".quick-brand").toArray()
  8038. , y = $("#loaderCoBrand").eq(0)
  8039. , C = $("#interaction-modal").eq(0)
  8040. , I = C.find(".interaction").toArray()
  8041. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  8042. "");
  8043. t.exports.delayLanding = r,
  8044. t.exports.showMessage = o,
  8045. t.exports.init = n,
  8046. t.exports.dismissModal = l
  8047. }
  8048. , {
  8049. "../enum/DirectorEvents": 23,
  8050. "../enum/HelpModalType": 28,
  8051. "../enum/PlayerEvents": 40,
  8052. "../enum/Viewmode": 51,
  8053. "../settings": 166,
  8054. "./help/help": 67,
  8055. "./helpManager": 68,
  8056. "./populateModal": 75
  8057. }],
  8058. 72: [function(e, t, i) {
  8059. "use strict";
  8060. var n = e("./circleLoader").circleLoader;
  8061. t.exports = {
  8062. element: $("#gui-loading"),
  8063. hide: function(e) {
  8064. n.done(),
  8065. this.element.fadeOut(1500, e)
  8066. },
  8067. show: function(e) {
  8068. this.element.fadeIn(500, function() {
  8069. this.element.css("display", "table"),
  8070. e && e()
  8071. }
  8072. .bind(this))
  8073. },
  8074. progress: function(e) {
  8075. n.set(e)
  8076. }
  8077. }
  8078. }
  8079. , {
  8080. "./circleLoader": 60
  8081. }],
  8082. 73: [function(e, t, i) {
  8083. "use strict";
  8084. var n = e("../settings")
  8085. , r = $("#memory-info")
  8086. , o = r.find("#memory-gpu")
  8087. , a = !1;
  8088. t.exports = {
  8089. show: function() {
  8090. n.profiling.enabled && (r.show(),
  8091. a = !0)
  8092. },
  8093. hide: function() {
  8094. r.hide(),
  8095. a = !1
  8096. },
  8097. toggle: function() {
  8098. a ? this.hide() : this.show()
  8099. },
  8100. update: function(e) {
  8101. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  8102. }
  8103. }
  8104. }
  8105. , {
  8106. "../settings": 166
  8107. }],
  8108. 74: [function(e, t, i) {
  8109. "use strict";
  8110. var n = e("../util/browser")
  8111. , r = e("../analytics");
  8112. e("../settings");
  8113. t.exports = {
  8114. show: function(e, t) {
  8115. $("#gui-message").fadeOut(500, function() {
  8116. t()
  8117. })
  8118. }
  8119. }
  8120. }
  8121. , {
  8122. "../analytics": 4,
  8123. "../settings": 166,
  8124. "../util/browser": 182
  8125. }],
  8126. 75: [function(e, t, i) {
  8127. "use strict";
  8128. function n(e, t, i, n) {
  8129. function r(e) {
  8130. return e.classList.contains(a)
  8131. }
  8132. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8133. //for (var a in o) {
  8134. //var s = e.find(r);
  8135. //for (var l in o[a]) {
  8136. //var c = o[a][l];
  8137. //if ("top-info" === l || "bottom-info" === l) {
  8138. //var h = n ? c : "";
  8139. //czj 注释掉第一次打开的用户引导
  8140. //s.querySelector("." + l).textContent = h
  8141. //} else {
  8142. //var u = n ? c : "";
  8143. //, d = s.querySelector("." + l);
  8144. //d.src = u,
  8145. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8146. //}
  8147. //}
  8148. //}
  8149. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8150. // p.forEach(function(e) {
  8151. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8152. // })
  8153. }
  8154. var r = e("../util/browser")
  8155. , o = e("../localization/localize")
  8156. , a = e("../enum/HelpModalType")
  8157. , s = (e("../enum/HelpModalSize"),
  8158. e("../enum/Viewmode"));
  8159. t.exports = {
  8160. init: function() {
  8161. if (!this.hasInitialized) {
  8162. this.hasInitialized = !0,
  8163. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8164. this.assets = {},
  8165. this.assets[a.LANDING[s.PANORAMA]] = {
  8166. desktop: {
  8167. left: {
  8168. "top-info": o.ROTATE,
  8169. "big-image": "./static/images/nav_help_mouse_drag_left.png",
  8170. keyboard: "./static/images/nav_help_keyboard_left_right.png"
  8171. },
  8172. middle: {
  8173. "top-info": o.MOVE,
  8174. "big-image": "./static/images/nav_help_mouse_click.png",
  8175. keyboard: "./static/images/nav_help_keyboard_up_down.png"
  8176. },
  8177. right: {
  8178. "top-info": o.ZOOM,
  8179. "big-image": "./static/images/nav_help_mouse_zoom.png",
  8180. keyboard: "./static/images/nav_help_zoom_keys.png"
  8181. }
  8182. },
  8183. mobile: {
  8184. left: {
  8185. "top-info": o.ROTATE,
  8186. "big-image": "./static/images/nav_help_gesture_drag.png"
  8187. },
  8188. middle: {
  8189. "top-info": o.MOVE,
  8190. "big-image": "./static/images/nav_help_gesture_tap.png"
  8191. },
  8192. right: {
  8193. "top-info": o.ZOOM,
  8194. "big-image": "./static/images/nav_help_gesture_pinch.png"
  8195. }
  8196. }
  8197. },
  8198. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8199. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8200. desktop: {
  8201. left: {
  8202. "top-info": o.ROTATE,
  8203. "big-image": "./static/images/nav_help_mouse_drag_left.png",
  8204. keyboard: "./static/images/nav_help_keyboard_left_right.png"
  8205. },
  8206. middle: {
  8207. "top-info": o.MOVE,
  8208. "big-image": "./static/images/nav_help_mouse_position_right.png"
  8209. }
  8210. },
  8211. mobile: {
  8212. left: {
  8213. "top-info": o.ROTATE,
  8214. "big-image": "./static/images/nav_help_gesture_drag.png"
  8215. },
  8216. middle: {
  8217. "top-info": o.MOVE,
  8218. "big-image": "./static/images/nav_help_gesture_position_two_finger.png"
  8219. }
  8220. }
  8221. },
  8222. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8223. desktop: {
  8224. left: {
  8225. "top-info": o.MOVE,
  8226. "big-image": "./static/images/nav_help_mouse_position_left.png"
  8227. },
  8228. middle: {
  8229. "top-info": o.ROTATE,
  8230. "big-image": "./static/images/nav_help_mouse_drag_right.png",
  8231. keyboard: "./static/images/nav_help_keyboard_left_right.png"
  8232. }
  8233. },
  8234. mobile: {
  8235. left: {
  8236. "top-info": o.MOVE,
  8237. "big-image": "./static/images/nav_help_gesture_position.png"
  8238. },
  8239. middle: {
  8240. "top-info": o.ROTATE,
  8241. "big-image": "./static/images/nav_help_gesture_drag_two_finger.png"
  8242. }
  8243. }
  8244. };
  8245. var e = {
  8246. "top-info": o.INSIDE,
  8247. "big-image": "./static/images/nav_help_click_inside.png",
  8248. keyboard: "./static/images/nav_help_inside_key.png"
  8249. };
  8250. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8251. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8252. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8253. var t = {
  8254. "top-info": o.INSIDE,
  8255. "big-image": "./static/images/nav_help_tap_inside.png"
  8256. };
  8257. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8258. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8259. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8260. this.assets[a.NAVIGATION] = {},
  8261. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8262. desktop: {
  8263. left: {
  8264. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8265. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8266. "big-image": "./static/images/nav_help_mouse_drag_left.png",
  8267. keyboard: "./static/images/nav_help_keyboard_left_right.png"
  8268. },
  8269. middle: {
  8270. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8271. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8272. "big-image": "./static/images/nav_help_mouse_click.png",
  8273. keyboard: "./static/images/nav_help_keyboard_up_down.png"
  8274. },
  8275. right: {
  8276. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8277. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8278. "big-image": "./static/images/nav_help_mouse_zoom.png",
  8279. keyboard: "./static/images/nav_help_zoom_keys.png"
  8280. }
  8281. },
  8282. mobile: {
  8283. left: {
  8284. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8285. "big-image": "./static/images/nav_help_gesture_drag.png"
  8286. },
  8287. middle: {
  8288. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8289. "big-image": "./static/images/nav_help_gesture_tap.png"
  8290. },
  8291. right: {
  8292. "top-info": o.HELP_MOBILE_3,
  8293. "big-image": "./static/images/nav_help_gesture_pinch.png"
  8294. }
  8295. }
  8296. },
  8297. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8298. desktop: {
  8299. left: {
  8300. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8301. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8302. "big-image": "./static/images/nav_help_mouse_drag_left.png",
  8303. keyboard: "./static/images/nav_help_keyboard_all.png"
  8304. },
  8305. middle: {
  8306. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8307. "big-image": "./static/images/nav_help_mouse_position_right.png"
  8308. },
  8309. right: {
  8310. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8311. "big-image": "./static/images/nav_help_mouse_zoom.png"
  8312. }
  8313. },
  8314. mobile: {
  8315. left: {
  8316. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8317. "big-image": "./static/images/nav_help_gesture_drag.png"
  8318. },
  8319. middle: {
  8320. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8321. "big-image": "./static/images/nav_help_gesture_position_two_finger.png"
  8322. },
  8323. right: {
  8324. "top-info": o.HELP_MOBILE_3,
  8325. "big-image": "./static/images/nav_help_gesture_pinch.png"
  8326. }
  8327. }
  8328. },
  8329. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8330. desktop: {
  8331. left: {
  8332. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8333. "big-image": "./static/images/nav_help_mouse_position_left.png"
  8334. },
  8335. middle: {
  8336. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8337. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8338. "big-image": "./static/images/nav_help_mouse_drag_right.png",
  8339. keyboard: "./static/images/nav_help_keyboard_left_right.png"
  8340. },
  8341. right: {
  8342. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8343. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8344. "big-image": "./static/images/nav_help_mouse_zoom.png",
  8345. keyboard: "./static/images/nav_help_keyboard_up_down.png"
  8346. }
  8347. },
  8348. mobile: {
  8349. left: {
  8350. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8351. "big-image": "./static/images/nav_help_gesture_position.png"
  8352. },
  8353. middle: {
  8354. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8355. "big-image": "./static/images/nav_help_gesture_drag_two_finger.png"
  8356. },
  8357. right: {
  8358. "top-info": o.HELP_MOBILE_3,
  8359. "big-image": "./static/images/nav_help_gesture_pinch.png"
  8360. }
  8361. }
  8362. },
  8363. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8364. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8365. "top-info": o.HELP_DESKTOP_360_2A,
  8366. "bottom-info": o.HELP_DESKTOP_360_2B,
  8367. "big-image": "./static/images/nav_help_click_inside.png",
  8368. keyboard: "./static/images/nav_help_inside_key.png"
  8369. },
  8370. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8371. "top-info": o.HELP_MOBILE_360_2,
  8372. "big-image": "./static/images/nav_help_tap_inside.png"
  8373. },
  8374. this.assets[a.MORE_HELP] = {
  8375. desktop: {
  8376. "more-help-hlr": {
  8377. "top-info": o.HELP_MORE_HLR_A,
  8378. "big-image": "./static/images/nav_help_expand.svg",
  8379. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8380. },
  8381. "more-help-dollhouse": {
  8382. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8383. "big-image": "./static/images/nav_help_dollhouse.svg",
  8384. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8385. },
  8386. "more-help-floors": {
  8387. "top-info": o.HELP_MORE_FLOORS_A,
  8388. "big-image": "./static/images/nav_help_floor picker.svg",
  8389. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8390. },
  8391. "more-help-tag": {
  8392. "top-info": o.HELP_MORE_TAG_A,
  8393. "big-image": "./static/images/nav_help_tag.svg",
  8394. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8395. },
  8396. "more-help-zoom": {
  8397. "top-info": o.HELP_MORE_ZOOM_A,
  8398. "big-image": "./static/images/nav_help_zoom.svg",
  8399. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8400. },
  8401. "more-help-tour": {
  8402. "top-info": o.HELP_MORE_TOUR_A,
  8403. "big-image": "./static/images/nav_help_play.png",
  8404. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8405. },
  8406. "more-help-inside": {
  8407. "top-info": o.HELP_MORE_INSIDE_A,
  8408. "big-image": "./static/images/nav_help_inside.svg",
  8409. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8410. },
  8411. "more-help-vr": {
  8412. "top-info": o.HELP_MORE_VR_A,
  8413. "big-image": "./static/images/nav_help_vr.svg",
  8414. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8415. },
  8416. "more-help-360": {
  8417. "top-info": o.HELP_MORE_360_A,
  8418. "big-image": "./static/images/nav_help_360.svg",
  8419. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8420. },
  8421. "more-help-fullscreen": {
  8422. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8423. "big-image": "./static/images/nav_help_fullscreen.svg",
  8424. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8425. }
  8426. },
  8427. mobile: {
  8428. "more-help-hlr": {
  8429. "top-info": o.HELP_MORE_HLR_A,
  8430. "big-image": "./static/images/nav_help_expand.svg",
  8431. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8432. },
  8433. "more-help-dollhouse": {
  8434. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8435. "big-image": "./static/images/nav_help_dollhouse.svg",
  8436. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8437. },
  8438. "more-help-floors": {
  8439. "top-info": o.HELP_MORE_FLOORS_A,
  8440. "big-image": "./static/images/nav_help_floor picker.svg",
  8441. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8442. },
  8443. "more-help-tag": {
  8444. "top-info": o.HELP_MORE_TAG_A,
  8445. "big-image": "./static/images/nav_help_tag.svg",
  8446. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8447. },
  8448. "more-help-tour": {
  8449. "top-info": o.HELP_MORE_TOUR_A,
  8450. "big-image": "./static/images/nav_help_play.png",
  8451. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8452. },
  8453. "more-help-inside": {
  8454. "top-info": o.HELP_MORE_INSIDE_A,
  8455. "big-image": "./static/images/nav_help_inside.svg",
  8456. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8457. },
  8458. "more-help-vr": {
  8459. "top-info": o.HELP_MORE_VR_A,
  8460. "big-image": "./static/images/webvr.svg",
  8461. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8462. },
  8463. "more-help-360": {
  8464. "top-info": o.HELP_MORE_360_A,
  8465. "big-image": "./static/images/nav_help_360.svg",
  8466. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8467. }
  8468. }
  8469. },
  8470. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8471. desktop: {
  8472. left: {
  8473. "top-info": o.ROTATE,
  8474. "big-image": "./static/images/nav_help_mouse_drag_left.png",
  8475. keyboard: "./static/images/nav_help_keyboard_left_right.png"
  8476. },
  8477. middle: {
  8478. "top-info": o.MOVE,
  8479. "big-image": "./static/images/nav_help_mouse_click.png",
  8480. keyboard: "./static/images/nav_help_keyboard_up_down.png"
  8481. },
  8482. right: {
  8483. "top-info": o.PLAY,
  8484. "big-image": "./static/images/Desktop-help-play-button.svg",
  8485. keyboard: "./static/images/Desktop-help-spacebar-2.svg"
  8486. }
  8487. },
  8488. mobile: {
  8489. left: {
  8490. "top-info": o.ROTATE,
  8491. "big-image": "./static/images/nav_help_gesture_drag.png"
  8492. },
  8493. middle: {
  8494. "top-info": o.MOVE,
  8495. "big-image": "./static/images/nav_help_gesture_tap.png"
  8496. },
  8497. right: {
  8498. "top-info": o.PLAY,
  8499. "big-image": "./static/images/mobile-help-play-button.svg"
  8500. }
  8501. }
  8502. },
  8503. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8504. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8505. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8506. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8507. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8508. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8509. }
  8510. },
  8511. fill: function(e, t, i) {
  8512. n.call(this, e, t, i, !0)
  8513. },
  8514. clear: function(e, t, i) {
  8515. n.call(this, e, t, i, !1)
  8516. }
  8517. }
  8518. }
  8519. , {
  8520. "../enum/HelpModalSize": 27,
  8521. "../enum/HelpModalType": 28,
  8522. "../enum/Viewmode": 51,
  8523. "../localization/localize": 108,
  8524. "../util/browser": 182
  8525. }],
  8526. 76: [function(e, t, i) {
  8527. "use strict";
  8528. t.exports = Object.freeze({
  8529. OPENED: "share.open",
  8530. CLOSED: "share.closed",
  8531. LINK_CLICKED: "share.linked"
  8532. })
  8533. }
  8534. , {}],
  8535. 77: [function(e, t, i) {
  8536. "use strict";
  8537. function n(e) {
  8538. function t(t, i) {
  8539. var n = window.screenY + ($("#player").height() - i) / 2
  8540. , r = window.screenX + ($("#player").width() - t) / 2
  8541. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8542. I.emit(l.LINK_CLICKED, {
  8543. channel: e
  8544. }),
  8545. window.open(C[e], "shareWindow", o)
  8546. }
  8547. switch (e) {
  8548. case y.FACEBOOK:
  8549. t(580, 420);
  8550. break;
  8551. case y.TWITTER:
  8552. t(550, 440);
  8553. break;
  8554. case y.MAIL:
  8555. I.emit(l.LINK_CLICKED, {
  8556. channel: "email"
  8557. }),
  8558. window.open(C[e], "_blank");
  8559. break;
  8560. case y.LINKEDIN:
  8561. }
  8562. }
  8563. function r(e) {
  8564. I.emit(l.LINK_CLICKED, {
  8565. channel: "copylink"
  8566. });
  8567. var t = document.createRange();
  8568. t.selectNodeContents(v);
  8569. var i = window.getSelection();
  8570. i.removeAllRanges(),
  8571. i.addRange(t),
  8572. document.execCommand("copy"),
  8573. A.classList.remove("hidden"),
  8574. v.classList.add("highlighted")
  8575. }
  8576. function o(e) {
  8577. e && (e.stopPropagation(),
  8578. e.target === v) || (window.getSelection().removeAllRanges(),
  8579. v.classList.remove("highlighted"),
  8580. A.classList.add("hidden"))
  8581. }
  8582. var a = e("../../util/browser")
  8583. , s = e("../../localization/localize")
  8584. , l = e("./ShareEvents")
  8585. , c = e("../../util/common")
  8586. , h = e("events").EventEmitter
  8587. , u = document.getElementById("sharing")
  8588. , d = document.getElementById("share-modal")
  8589. , p = document.getElementById("share-close")
  8590. , f = document.getElementById("facebook-share")
  8591. , g = document.getElementById("twitter-share")
  8592. , m = document.getElementById("mail-share")
  8593. , v = document.getElementById("share-url-text")
  8594. , A = document.getElementById("copy-success")
  8595. , y = Object.freeze({
  8596. FACEBOOK: "facebook",
  8597. TWITTER: "twitter",
  8598. MAIL: "mail",
  8599. LINKEDIN: "linkedin"
  8600. })
  8601. , C = {};
  8602. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8603. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8604. C[y.MAIL] = "mailto:?subject=";
  8605. var I = {
  8606. init: function(e) {
  8607. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8608. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8609. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8610. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8611. u.addEventListener("click", this.toggle.bind(this)),
  8612. p.addEventListener("click", this.hide.bind(this)),
  8613. v.addEventListener("click", r),
  8614. d.addEventListener("click", o),
  8615. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8616. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8617. m.addEventListener("click", n.bind(this, y.MAIL)),
  8618. v.textContent = window.location.href + "&utm_source=4",
  8619. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8620. u.classList.remove("hidden")
  8621. },
  8622. show: function() {
  8623. this.emit(l.OPENED),
  8624. d.classList.add("fadeIn")
  8625. },
  8626. hide: function() {
  8627. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8628. document.selection && document.selection.empty(),
  8629. window.getSelection().removeAllRanges(),
  8630. o(),
  8631. d.classList.remove("fadeIn"))
  8632. },
  8633. toggle: function() {
  8634. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8635. }
  8636. };
  8637. c.extendObject(I, h.prototype),
  8638. t.exports = I
  8639. }
  8640. , {
  8641. "../../localization/localize": 108,
  8642. "../../util/browser": 182,
  8643. "../../util/common": 185,
  8644. "./ShareEvents": 76,
  8645. events: 202
  8646. }],
  8647. 78: [function(e, t, i) {
  8648. "use strict";
  8649. t.exports = Object.freeze({
  8650. OPENED: "terms.opened",
  8651. CLOSED: "terms.closed"
  8652. })
  8653. }
  8654. , {}],
  8655. 79: [function(e, t, i) {
  8656. "use strict";
  8657. var n = e("./TermsEvent")
  8658. , r = e("../../localization/localize")
  8659. , o = e("../../analytics")
  8660. , a = e("../../util/ajax")
  8661. , s = e("../../util/common")
  8662. , l = e("events").EventEmitter
  8663. , c = document.getElementById("terms-modal")
  8664. , h = {
  8665. init: function() {
  8666. $(".footer-terms").on("click", function(e) {
  8667. e.preventDefault(),
  8668. this.show()
  8669. }
  8670. .bind(this)),
  8671. $("#terms-modal .close").on("click", this.hide.bind(this))
  8672. },
  8673. show: function() {
  8674. this.emit(n.OPENED),
  8675. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8676. var t = $("#terms-text").html(e);
  8677. o.track("showcase_gui", {
  8678. gui_action: "click_terms_button",
  8679. interaction_source: "gui"
  8680. }),
  8681. t.find("a").attr("target", "_blank")
  8682. }).fail(function() {
  8683. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8684. }),
  8685. c.classList.add("fadeIn")
  8686. },
  8687. hide: function(e) {
  8688. e && e.preventDefault(),
  8689. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8690. c.classList.remove("fadeIn")
  8691. }
  8692. };
  8693. s.extendObject(h, l.prototype),
  8694. t.exports = h
  8695. }
  8696. , {
  8697. "../../analytics": 4,
  8698. "../../localization/localize": 108,
  8699. "../../util/ajax": 181,
  8700. "../../util/common": 185,
  8701. "./TermsEvent": 78,
  8702. events: 202
  8703. }],
  8704. 80: [function(e, t, i) {
  8705. "use strict";
  8706. t.exports = Object.freeze({
  8707. OPEN_INFO: "title.open.info",
  8708. CLOSE_INFO: "title.close.info",
  8709. SHOW_INFO: "title.show.info",
  8710. HIDE_INFO: "title.hide.info",
  8711. LINK_CLICKED: "title.link.click",
  8712. CONTACT_LINK_CLICKED: "title.contact.click",
  8713. ORIGIN_LINK_CLICKED: "title.origin.click"
  8714. })
  8715. }
  8716. , {}],
  8717. 81: [function(e, t, i) {
  8718. "use strict";
  8719. function n(e, t) {
  8720. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8721. }
  8722. function r(e, t) {
  8723. function i(i) {
  8724. e.shouldShowtags = "show" === this.value,
  8725. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8726. }
  8727. document.getElementById("tag-toggles").classList.remove("hidden"),
  8728. document.getElementById("radio-tag-show").checked = !0;
  8729. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8730. n[r].addEventListener("change", i)
  8731. }
  8732. var o = e("../../settings");
  8733. t.exports.init = n
  8734. }
  8735. , {
  8736. "../../settings": 166
  8737. }],
  8738. 82: [function(e, t, i) {
  8739. (function(i) {
  8740. "use strict";
  8741. function n(e, t) {
  8742. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8743. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8744. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8745. document.getElementById("gui-name").classList.add("noCoBrand"),
  8746. document.getElementById("cobrandTitle").classList.add("hidden")),
  8747. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8748. !1)
  8749. }
  8750. function r(e) {
  8751. return e ? (L = !0,
  8752. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8753. }
  8754. function o(e, t, i, n) {
  8755. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8756. return void T.classList.add("hidden");
  8757. L = !0;
  8758. var r = []
  8759. , o = c(r, "<br>");
  8760. if (e && o('<span id="contactName">' + e + "</span>"),
  8761. t) {
  8762. var a = n || t
  8763. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8764. o(s)
  8765. }
  8766. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8767. r[0] = "",
  8768. x.innerHTML = r.join("")
  8769. }
  8770. function a(e) {
  8771. if ("string" == typeof e)
  8772. try {
  8773. e = JSON.parse(e)
  8774. } catch (e) {
  8775. return y.warn("Unable to parse address data"),
  8776. void S.parentElement.classList.add("hidden")
  8777. }
  8778. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8779. return void S.parentElement.classList.add("hidden");
  8780. L = !0;
  8781. var t = []
  8782. , i = c(t, " ");
  8783. e.address_1 && i(e.address_1),
  8784. e.address_2 && i(e.address_2),
  8785. e.city && i(e.city, ", "),
  8786. e.state && i(e.state, ", "),
  8787. e.zip && i(e.zip, e.state ? " " : ", "),
  8788. t[0] = "",
  8789. S.innerText = t.join("")
  8790. }
  8791. function s(e) {
  8792. var t = document.createElement("a");
  8793. return t.id = "url",
  8794. t.target = "_blank",
  8795. t.href = e,
  8796. t.innerText = e,
  8797. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  8798. t
  8799. }
  8800. function l(e) {
  8801. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  8802. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  8803. P.appendChild(s(e)),
  8804. O.forEach(function(e) {
  8805. e.classList.add("share-link")
  8806. }),
  8807. !0)
  8808. }
  8809. function c(e, t) {
  8810. var i = e
  8811. , n = t;
  8812. return function(e, t) {
  8813. i.push(t || n, e)
  8814. }
  8815. }
  8816. function h() {
  8817. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  8818. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  8819. var e = [].slice.call(_.querySelectorAll("a"));
  8820. e.forEach(function(e) {
  8821. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  8822. });
  8823. var t = [].slice.call(T.querySelectorAll("a"));
  8824. t.forEach(function(e) {
  8825. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  8826. contact_type: e.getAttribute("id")
  8827. }))
  8828. })
  8829. }
  8830. var u = e("../../util/browser")
  8831. , d = e("../../util/common")
  8832. , p = e("../../util/logger")
  8833. , f = e("../../localization/localize")
  8834. , g = e("./titleBarSettings")
  8835. , m = e("../../settings")
  8836. , v = e("./TitleEvents")
  8837. , A = e("events").EventEmitter
  8838. , y = new p(i)
  8839. , C = document.querySelector(".pinTop.left")
  8840. , I = document.getElementsByClassName("title-container")[0]
  8841. , E = document.getElementById("title-toggle").querySelector("i")
  8842. , b = document.getElementById("meta-info-wrapper")
  8843. , w = document.getElementById("meta-info")
  8844. , _ = document.getElementById("meta-description")
  8845. , T = document.getElementsByClassName("contact-info")[0]
  8846. , x = document.getElementById("contact-data")
  8847. , S = document.getElementById("addressTxt")
  8848. , M = document.getElementById("tag-toggles")
  8849. , R = document.getElementById("share-origin")
  8850. , P = document.getElementById("share-link-wrapper")
  8851. , O = [w, b, I]
  8852. , L = !1
  8853. , D = !1
  8854. , N = {
  8855. populate: function(e) {
  8856. if (n(MP_PREFETCHED_MODELDATA.name, e.coBrand)) {
  8857. if (r(e.description),
  8858. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8859. a(e.address),
  8860. L) {
  8861. var t = document.createElement("br");
  8862. M.insertBefore(t, M.firstElementChild)
  8863. }
  8864. e.socialSharing && m.share.enabled && (D = l(e.url))
  8865. }
  8866. },
  8867. finishSetup: function(e) {
  8868. L = L || !!e,
  8869. h(),
  8870. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  8871. },
  8872. toggleMeta: function(e, t) {
  8873. var title = document.getElementById("model-title");
  8874. t && t.preventDefault();
  8875. var i = w.classList.contains("expand");
  8876. e && !i || (i ? (O.forEach(function(e) {
  8877. e.classList.remove("expand")
  8878. }),
  8879. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  8880. e.classList.add("expand");
  8881. }),
  8882. title.classList.add("expand"),
  8883. this.emit(v.OPEN_INFO)))
  8884. },
  8885. setupToggling: function() {
  8886. b.style.height = w.offsetHeight + "px",
  8887. w.addEventListener("transitionend", function() {
  8888. b.style.height = w.offsetHeight + "px"
  8889. })
  8890. },
  8891. toggleTitle: function(e) {
  8892. e && e.preventDefault(),
  8893. C.classList.contains("closed") ? (C.classList.add("open"),
  8894. E.classList.remove("icon-dpad-right"),
  8895. E.classList.add("icon-dpad-left"),
  8896. this.emit(v.SHOW_INFO),
  8897. setTimeout(function() {
  8898. C.classList.remove("closed"),
  8899. C.classList.remove("open")
  8900. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  8901. E.classList.remove("icon-dpad-left"),
  8902. E.classList.add("icon-dpad-right"),
  8903. this.emit(v.HIDE_INFO))
  8904. }
  8905. };
  8906. d.extendObject(N, A.prototype),
  8907. t.exports = N
  8908. }
  8909. ).call(this, "/js/gui/title/titleBar.js")
  8910. }
  8911. , {
  8912. "../../localization/localize": 108,
  8913. "../../settings": 166,
  8914. "../../util/browser": 182,
  8915. "../../util/common": 185,
  8916. "../../util/logger": 189,
  8917. "./TitleEvents": 80,
  8918. "./titleBarSettings": 83,
  8919. events: 202
  8920. }],
  8921. 83: [function(e, t, i) {
  8922. "use strict";
  8923. t.exports = Object.freeze({
  8924. minTooltipCharacters: 19,
  8925. removeAnimationClasses: 500
  8926. })
  8927. }
  8928. , {}],
  8929. 84: [function(e, t, i) {
  8930. "use strict";
  8931. function n(e) {
  8932. C = e,
  8933. P.forEach(function(e) {
  8934. b.addEventListener(e, u.bind(this, !1), !0),
  8935. w.addEventListener(e, u.bind(this, !0), !0),
  8936. E.addEventListener(e, o, !0),
  8937. S.forEach(function(t) {
  8938. t.addEventListener(e, a, !0)
  8939. }),
  8940. $("#drawer img").on(e, a)
  8941. }),
  8942. document.addEventListener("keydown", u.bind(this, !1), !0),
  8943. C.on(v.TourStart, function() {
  8944. E.classList.add("playing")
  8945. })
  8946. }
  8947. function r() {
  8948. C.playTour(),
  8949. I && clearTimeout(I),
  8950. d(),
  8951. _.removeClass("fadeIn")
  8952. }
  8953. function o() {
  8954. E.classList.contains("playing") && (C.stopTour(),
  8955. _.addClass("fadeIn"),
  8956. setTimeout(function() {
  8957. _.removeClass("fadeIn")
  8958. }, p.tourInteraction.showPauseButton),
  8959. O || (clearTimeout(I),
  8960. I = setTimeout(h, p.tourInteraction.showModal)),
  8961. setTimeout(function() {
  8962. E.classList.remove("playing")
  8963. }, p.tourInteraction.allowNextClick))
  8964. }
  8965. function a() {
  8966. C.tourInProgress && (C.stopTour(),
  8967. C.endTourProgress(),
  8968. E.classList.remove("playing"))
  8969. }
  8970. function s() {
  8971. T.is(":visible") ? r() : o()
  8972. }
  8973. function l() {
  8974. x.hasClass("playing") && (clearTimeout(I),
  8975. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  8976. }
  8977. function c() {
  8978. E.classList.remove("playing"),
  8979. h()
  8980. }
  8981. function h() {//去掉导览结束时的提示
  8982. /* if (!p.tourInteraction.disabled) {
  8983. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  8984. M.addClass("fadeIn tour " + m.deviceType);
  8985. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  8986. if (!p.tourInteraction.smallModal) {
  8987. var t;
  8988. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  8989. m.fill(R, A.TOUR_INTERACTION[t]),
  8990. M.addClass(t)
  8991. }
  8992. M.addClass(e)
  8993. } */
  8994. }
  8995. function u(e, t) {
  8996. if (t) {
  8997. var i = "keydown" === t.type
  8998. , n = t.which === f.SPACE || C.tourIsPlaying;
  8999. i && n || e || (O = !0),
  9000. C.atEndOfTour() && d(),
  9001. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  9002. d(),
  9003. t.which !== f.SPACE && a()),
  9004. i && n && s()
  9005. }
  9006. }
  9007. function d() {
  9008. M.removeClass("fadeIn")
  9009. }
  9010. var p = (e("../util/browser"),
  9011. e("../settings"))
  9012. , f = e("../enum/Keys")
  9013. , g = e("../enum/Viewmode")
  9014. , m = (e("./helpManager"),
  9015. e("./populateModal"))
  9016. , v = e("../enum/DirectorEvents")
  9017. , A = e("../enum/HelpModalType")
  9018. , y = e("../enum/HelpModalSize")
  9019. , C = null
  9020. , I = null
  9021. , E = document.getElementById("pause-overlay")
  9022. , b = document.getElementById("player")
  9023. , w = document.getElementById("gui")
  9024. , _ = $("#pause-icon").eq(0)
  9025. , T = $("#play").eq(0)
  9026. , x = $("#playHead").eq(0)
  9027. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  9028. , M = $("#interaction-modal").eq(0)
  9029. , R = $("#interaction-modal .interaction").toArray()
  9030. , P = ["touchstart", "mousedown", "pointerdown"]
  9031. , O = !1;
  9032. t.exports.init = n,
  9033. t.exports.play = r,
  9034. t.exports.pause = o,
  9035. t.exports.pauseWithoutCTA = a,
  9036. t.exports.togglePlay = s,
  9037. t.exports.stopTour = l,
  9038. t.exports.dismissModal = d
  9039. }
  9040. , {
  9041. "../enum/DirectorEvents": 23,
  9042. "../enum/HelpModalSize": 27,
  9043. "../enum/HelpModalType": 28,
  9044. "../enum/Keys": 30,
  9045. "../enum/Viewmode": 51,
  9046. "../settings": 166,
  9047. "../util/browser": 182,
  9048. "./helpManager": 68,
  9049. "./populateModal": 75
  9050. }],
  9051. 85: [function(e, t, i) {
  9052. "use strict";
  9053. t.exports = Object.freeze({
  9054. OPENED: "vr.modal.opened",
  9055. LAUNCH: "vr.modal.launch",
  9056. CLOSED: "vr.modal.closed",
  9057. NEXT: "vr.modal.next",
  9058. PREV: "vr.modal.prev",
  9059. STORE: "vr.modal.store",
  9060. falseICECHOSEN: "vr.modal.device"
  9061. })
  9062. }
  9063. , {}],
  9064. 86: [function(e, t, i) {
  9065. "use strict";
  9066. function n(e, t, i) {
  9067. function n(e, t, n, r) {
  9068. function o() {
  9069. return p + "&m=" + t + "&display=" + e
  9070. }
  9071. function s() {
  9072. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  9073. , t = "&utm_source=" + u
  9074. , n = "&utm_showcase_session_id=" + i;
  9075. return e + t + n
  9076. }
  9077. function l() {
  9078. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  9079. }
  9080. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  9081. }
  9082. function r(e, t, i, r) {
  9083. var o = "https://api.branch.io/v1/url"
  9084. , a = n(e, t, i, r)
  9085. , s = {
  9086. responseType: "json",
  9087. data: {
  9088. branch_key: h.appConfig.branch_key,
  9089. data: {
  9090. m: t,
  9091. full_url: a,
  9092. $desktop_url: m,
  9093. $og_app_id: "331853976762864119",
  9094. $og_title: i,
  9095. $og_description: r,
  9096. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  9097. $canonical_url: window.location.href
  9098. }
  9099. }
  9100. };
  9101. c.post(o, s).done(function(t) {
  9102. f[e] = t.url
  9103. }).fail(function(t) {
  9104. f[e] = t
  9105. }
  9106. .bind(this, a))
  9107. }
  9108. function o(e, t, i) {
  9109. for (var r in s) {
  9110. var o = s[r]
  9111. , a = n(o, e, t, i);
  9112. f[o] = a
  9113. }
  9114. }
  9115. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  9116. , d = g + "/vr/dlist/?ret=" + u
  9117. , p = g + "/vr/show/?ret=" + u
  9118. , m = "";
  9119. switch (e) {
  9120. case l.IOS:
  9121. r(s.CardboardIOS, t.sid, t.name, t.summary);
  9122. break;
  9123. default:
  9124. o(t.sid, t.name, t.summary)
  9125. }
  9126. }
  9127. function r(e) {
  9128. var t = f[e];
  9129. window.open(t, "_blank")
  9130. }
  9131. function o(e) {
  9132. var t = u[e];
  9133. window.open(t, "_blank")
  9134. }
  9135. var a = e("../../util/browser")
  9136. , s = e("../../enum/VRApps")
  9137. , l = e("../../enum/VRPlatforms")
  9138. , c = e("../../util/ajax")
  9139. , h = e("../../settings")
  9140. , u = {};
  9141. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9142. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9143. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9144. for (var d in s) {
  9145. var p = s[d];
  9146. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9147. }
  9148. var f = {}
  9149. , g = function() {
  9150. var e = window.location.host;
  9151. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9152. "https://" + e
  9153. }();
  9154. t.exports.init = n,
  9155. t.exports.launch = r,
  9156. t.exports.launchStore = o
  9157. }
  9158. , {
  9159. "../../enum/VRApps": 46,
  9160. "../../enum/VRPlatforms": 49,
  9161. "../../settings": 166,
  9162. "../../util/ajax": 181,
  9163. "../../util/browser": 182
  9164. }],
  9165. 87: [function(e, t, i) {
  9166. "use strict";
  9167. function n(e) {
  9168. var t;
  9169. switch (e) {
  9170. case m.IOS:
  9171. return t = p.iosVersion(),
  9172. t.major > 9 || 9 === t.major && t.minor >= 1;
  9173. case m.Android:
  9174. return t = p.androidVersion(),
  9175. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9176. }
  9177. return !1
  9178. }
  9179. function r(e, t) {
  9180. function i(e) {
  9181. K.emit(A.STORE, {
  9182. type: e
  9183. }),
  9184. f.launchStore(e)
  9185. }
  9186. function r(e) {
  9187. switch (e !== _.pageCount && (a(e),
  9188. N.text(e + 1 + " / " + _.pageCount)),
  9189. e) {
  9190. case _.Title:
  9191. O.css("display", "none"),
  9192. L.text(u[e]),
  9193. o(s);
  9194. break;
  9195. case _.Cardboard:
  9196. O.css("display", "block"),
  9197. L.text(u[e]),
  9198. M.filter(".cardboard").off(),
  9199. M.filter(".gearvr").off(),
  9200. c(e, s),
  9201. h(H, X, Z);
  9202. break;
  9203. case _.Gear:
  9204. L.text(u[e]),
  9205. c(e, s),
  9206. T.addClass("lastPage"),
  9207. h(G, X, Z);
  9208. break;
  9209. case _.pageCount:
  9210. T.removeClass("fadeIn"),
  9211. K.emit(A.CLOSED)
  9212. }
  9213. B.filter("[src='']").hide()
  9214. }
  9215. var s = function() {
  9216. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9217. w = ".show-supported",
  9218. m.Android) : (T.addClass("unsupported"),
  9219. w = ".show-unsupported",
  9220. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9221. w = ".show-ios",
  9222. _ = v.ios,
  9223. m.IOS) : (T.addClass("desktop"),
  9224. w = ".show-desktop",
  9225. m.Desktop)
  9226. }();
  9227. f.init(s, e, t),
  9228. s !== m.Desktop && T.addClass("mobile");
  9229. var l = function(e) {
  9230. K.emit(A.LAUNCH, {
  9231. vr_platform: s,
  9232. vr_app: e
  9233. }),
  9234. f.launch(e)
  9235. };
  9236. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9237. q.gear = l.bind(this, g.GearVR),
  9238. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9239. d(),
  9240. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9241. $(w).show();
  9242. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9243. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9244. s === m.IOS && (u.splice(1, 1),
  9245. y.splice(1, 1)),
  9246. $("#vr").on("click", function(e) {
  9247. e.preventDefault();
  9248. if(!window.vrEnabled) { // 开启VR
  9249. window.vrEnabled = true;
  9250. this.classList.add('active');
  9251. $('#gui div').not('#vrOff').addClass('vrHide');
  9252. $('#vrOffImg').css({'display':'inline-block'});
  9253. }else{
  9254. }
  9255. // T.hasClass("fadeIn") ? K.dismiss() : (b = 0,
  9256. // r(b),
  9257. // T.addClass("fadeIn"),
  9258. // K.emit(A.OPENED))
  9259. });
  9260. $('#vrOff').on('click', function(){
  9261. window.vrEnabled = false;
  9262. $('#gui div').not('#vrOff').removeClass('vrHide');
  9263. $('#vrOffImg').css({'display':'none'});
  9264. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9265. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9266. })
  9267. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9268. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9269. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9270. $("span.modelLink").text(I),
  9271. O.on("click", function(e) {
  9272. K.emit(A.PREV),
  9273. b--,
  9274. r(b)
  9275. }),
  9276. L.on("click", function(e) {
  9277. L.text();
  9278. K.emit(A.NEXT, {
  9279. nextAction: y[b]
  9280. }),
  9281. b++,
  9282. r(b)
  9283. }),
  9284. T.find(".close").on("click", K.dismiss)
  9285. }
  9286. function o(e) {
  9287. switch (e) {
  9288. case m.Android:
  9289. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9290. M.filter(".gearvr").off().on("click", q.gear),
  9291. s(H, G, "logo-button", "same-line");
  9292. break;
  9293. case m.UnsupportedAndroid:
  9294. s("", z, "", "");
  9295. break;
  9296. case m.IOS:
  9297. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9298. s(H, "", "logo-button", "");
  9299. break;
  9300. case m.Desktop:
  9301. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9302. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9303. s(H, G, "logo-button", "same-line"),
  9304. Q.cardboard()
  9305. }
  9306. }
  9307. function a(e) {
  9308. $(".p1, .p2, .p3").hide(),
  9309. x.insertAfter(S),
  9310. T.removeClass("front-page"),
  9311. T.removeClass("details-page"),
  9312. T.removeClass("lastPage"),
  9313. M.removeClass("logo-button"),
  9314. M.removeClass("same-line"),
  9315. S.removeClass("headsetOptions"),
  9316. R.attr("src", ""),
  9317. R.filter(".second").removeClass("gear"),
  9318. R.css("display", "inline-block"),
  9319. R.off(),
  9320. P.filter(".second").css("display", ""),
  9321. D.css("display", "none"),
  9322. $(".p" + (e + 1) + w).show(),
  9323. R.filter(".third").insertBefore(P.filter(".third"))
  9324. }
  9325. function s(e, t, i, n) {
  9326. T.addClass("front-page"),
  9327. R.filter(".first").attr("src", e),
  9328. R.filter(".second").attr("src", t),
  9329. M.filter(".first").addClass(i),
  9330. M.filter(".second").addClass(i),
  9331. M.addClass(n),
  9332. ".show-desktop" === w && S.insertAfter(x)
  9333. }
  9334. function l(e, t, i) {
  9335. S.addClass("headsetOptions"),
  9336. M.off(),
  9337. R.filter(".second").attr("src", t),
  9338. D.css("display", "block"),
  9339. P.filter(".second").css("display", "none"),
  9340. D.on("click", function() {
  9341. a(_.Title),
  9342. o(m.Desktop)
  9343. }),
  9344. e && (K.emit(A.falseICECHOSEN, {
  9345. name: g.GearVR
  9346. }),
  9347. R.filter(".first").attr("src", e),
  9348. R.filter(".second").addClass("gear"),
  9349. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9350. Q.gearvr()),
  9351. i && (K.emit(A.falseICECHOSEN, {
  9352. name: g.Cardboard
  9353. }),
  9354. R.filter(".third").attr("src", i),
  9355. R.filter(".third").show(),
  9356. R.filter(".third").insertAfter(R.filter(".second")),
  9357. R.filter(".third").addClass("link"),
  9358. R.filter(".second").addClass("link"),
  9359. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9360. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9361. Q.cardboard())
  9362. }
  9363. function c(e, t) {
  9364. switch (t) {
  9365. case m.IOS:
  9366. X = Y,
  9367. Z = j;
  9368. break;
  9369. case m.Desktop:
  9370. e === _.Cardboard ? (X = F,
  9371. Z = U,
  9372. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9373. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9374. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9375. Z = "");
  9376. break;
  9377. default:
  9378. e === _.Cardboard ? (X = z,
  9379. Z = j) : (X = k,
  9380. Z = W)
  9381. }
  9382. }
  9383. function h(e, t, i) {
  9384. T.find(".inner").addClass("details-page"),
  9385. T.addClass("details-page"),
  9386. R.filter(".first").attr("src", e),
  9387. R.filter(".second").attr("src", t),
  9388. R.filter(".third").attr("src", i)
  9389. }
  9390. function u() {
  9391. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9392. K.emit(A.CLOSED))
  9393. }
  9394. function d() {
  9395. var e = p.aspectRatio() > 1 && p.isMobile();
  9396. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9397. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9398. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9399. }
  9400. var p = e("../../util/browser")
  9401. , f = e("./vrLink")
  9402. , g = e("../../enum/VRApps")
  9403. , m = e("../../enum/VRPlatforms")
  9404. , v = e("../../enum/VRPages")
  9405. , A = e("./vrEvent")
  9406. , y = (e("../../settings"),
  9407. e("../../constants"))
  9408. , C = e("../../localization/localize")
  9409. , I = e("../../util/common")
  9410. , E = e("events").EventEmitter
  9411. , b = 0
  9412. , w = null
  9413. , _ = v.standard
  9414. , T = $(".vr-popup")
  9415. , x = T.find(".vr-popup-body")
  9416. , S = T.find(".vr-images")
  9417. , M = T.find(".img-container")
  9418. , R = T.find(".vr-sm-image")
  9419. , P = M.find(".vr-img-caption")
  9420. , O = $(".vr-buttons").find(".prev-button")
  9421. , L = $(".vr-buttons").find(".next-button")
  9422. , D = S.find(".front-close")
  9423. , N = $(".vr-page")
  9424. , B = T.find("img")
  9425. , F = "./static/images/apple-store.png"
  9426. , V = "./static/images/badge-oculus.png"
  9427. , U = "./static/images/badge-cardboard.png"
  9428. , k = "./static/images/logo-samsung.png"
  9429. , H = "./static/images/headset-cardboard.png"
  9430. , G = "./static/images/headset-gearvr.png"
  9431. , z = "./static/images/ico-android-robot.png"
  9432. , W = "./static/images/ico-gearvr.png"
  9433. , j = "./static/images/ico-vr.png"
  9434. , Y = "./static/images/apple-logo-white.svg"
  9435. , X = null
  9436. , Z = null
  9437. , q = {}
  9438. , K = {
  9439. init: r,
  9440. dismiss: u,
  9441. isDeviceSupported: n
  9442. };
  9443. I.extendObject(K, E.prototype),
  9444. $(window).resize(d);
  9445. var Q = function() {
  9446. var e = P.filter(".first").find(".cardboard")
  9447. , t = P.filter(".first").find(".gearvr");
  9448. return {
  9449. cardboard: function() {
  9450. t.addClass("hidden"),
  9451. e.removeClass("hidden")
  9452. },
  9453. gearvr: function() {
  9454. e.addClass("hidden"),
  9455. t.removeClass("hidden")
  9456. }
  9457. }
  9458. }();
  9459. t.exports = K
  9460. }
  9461. , {
  9462. "../../constants": 8,
  9463. "../../enum/VRApps": 46,
  9464. "../../enum/VRPages": 48,
  9465. "../../enum/VRPlatforms": 49,
  9466. "../../localization/localize": 108,
  9467. "../../settings": 166,
  9468. "../../util/browser": 182,
  9469. "../../util/common": 185,
  9470. "./vrEvent": 85,
  9471. "./vrLink": 86,
  9472. events: 202
  9473. }],
  9474. 88: [function(e, t, i) {
  9475. "use strict";
  9476. t.exports = Object.freeze({
  9477. OPENED: "webvr.modal.opened",
  9478. SHOW_TERMS: "webvr.footer.show.terms"
  9479. })
  9480. }
  9481. , {}],
  9482. 89: [function(e, t, i) {
  9483. (function(i) {
  9484. "use strict";
  9485. function n(e, t, i, n) {
  9486. function r(e) {
  9487. e.preventDefault(),
  9488. a(e.currentTarget.id)
  9489. }
  9490. function a(e) {
  9491. ne[e](),
  9492. Object.keys(ne).map(function(t, i) {
  9493. $("#" + t).toggleClass("tabs-underlined", t === e)
  9494. })
  9495. }
  9496. y = i,
  9497. v = t,
  9498. w.init(E.Android, e, n),
  9499. m();
  9500. var l = new RegExp("daydream","i")
  9501. , c = l.test(y.displayName);
  9502. c ? (a("tabdaydream"),
  9503. B.filter(".device-headset-side").attr("src", H),
  9504. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9505. B.filter(".device-headset-side").attr("src", Y),
  9506. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9507. $("#vr").on("click", function(e) {
  9508. e.preventDefault(),
  9509. g("click_webvr_button"),
  9510. L.is(":hidden") && (ie.emit(_.OPENED),
  9511. o())
  9512. }),
  9513. $(".webvr-popup .close").on("click", function(e) {
  9514. e.preventDefault(),
  9515. D.hasClass("hidden") ? (g("webvr_help_close"),
  9516. p()) : s()
  9517. }),
  9518. $("#tabcardboard").on("click", r),
  9519. $("#tabdaydream").on("click", r),
  9520. $("#tabnative").on("click", r),
  9521. $(".webvr-popup .open-with-app").on("click", function(e) {
  9522. e.preventDefault(),
  9523. g("webvr_learn_more"),
  9524. a("tabnative"),
  9525. p()
  9526. }),
  9527. $(".webvr-popup .help").on("click", function(e) {
  9528. e.preventDefault(),
  9529. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9530. p()
  9531. }),
  9532. $(".webvr-popup .terms").on("click", function(e) {
  9533. e.preventDefault(),
  9534. g("webvr_click_terms"),
  9535. s(),
  9536. ie.emit(_.SHOW_TERMS)
  9537. }),
  9538. F.on("click", function(e) {
  9539. e.preventDefault(),
  9540. g(ee),
  9541. window.open(J, "_blank")
  9542. }),
  9543. V.on("click", function(e) {
  9544. e.preventDefault(),
  9545. g("webvr_phone_link"),
  9546. window.open(te, "_blank")
  9547. }),
  9548. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9549. e.preventDefault(),
  9550. g("webvr_cardboard_link"),
  9551. w.launch(b.CardboardAndroid)
  9552. }),
  9553. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9554. e.preventDefault(),
  9555. g("webvr_oculus_link"),
  9556. w.launch(b.GearVR)
  9557. })
  9558. }
  9559. function r() {
  9560. function e() {
  9561. y.isPresenting || (f(),
  9562. window.removeEventListener("vrdisplaypresentchange", e))
  9563. }
  9564. R.info("Headset mounted"),
  9565. v.suspend();
  9566. var t = document.createElement("canvas");
  9567. for (t.getContext("webgl"),
  9568. t.className = "webvr-canvas",
  9569. document.bgColor = "#000",
  9570. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9571. document.body.removeChild(document.body.firstChild);
  9572. document.body.appendChild(t),
  9573. g("webvr_enter_app"),
  9574. y.requestPresent([{
  9575. source: t,
  9576. predistorted: !0
  9577. }]).catch(function(t) {
  9578. R.error("Failed to present: " + t),
  9579. g("webvr_exit_calibrate"),
  9580. e()
  9581. }),
  9582. A.then(function() {
  9583. window.dispatchEvent(new Event("vrapp-start"))
  9584. }),
  9585. window.addEventListener("vrdisplaypresentchange", e)
  9586. }
  9587. function o() {
  9588. O.fadeOut(I.guiAnimationSpeed),
  9589. L.fadeIn(I.guiAnimationSpeed),
  9590. a()
  9591. }
  9592. function a() {
  9593. if (!A) {
  9594. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9595. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9596. A = new Promise(function(e, i) {
  9597. var n = document.createElement("script");
  9598. n.type = "text/javascript",
  9599. n.src = t,
  9600. n.onload = e,
  9601. document.head.appendChild(n)
  9602. }
  9603. )
  9604. }
  9605. D.find(".enter-button").on("click", r)
  9606. }
  9607. function s() {
  9608. g("webvr_modal_close"),
  9609. D.find(".enter-button").off("click", r),
  9610. L.fadeOut(I.guiAnimationSpeed, function() {
  9611. D.toggleClass("hidden", !1),
  9612. N.toggleClass("hidden", !0),
  9613. C.exitFullscreen()
  9614. }),
  9615. O.fadeIn(I.guiAnimationSpeed)
  9616. }
  9617. function l() {
  9618. k.toggleClass("hidden", !1),
  9619. U.toggleClass("hidden", !0)
  9620. }
  9621. function c() {
  9622. k.toggleClass("hidden", !0),
  9623. U.toggleClass("hidden", !1)
  9624. }
  9625. function h() {
  9626. B.filter(".device-headset").attr("src", G),
  9627. B.filter(".device-phone").attr("src", z),
  9628. J = Z,
  9629. ee = K,
  9630. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9631. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9632. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9633. c()
  9634. }
  9635. function u() {
  9636. B.filter(".badge-cardboard").attr("src", j),
  9637. B.filter(".badge-oculus").attr("src", X),
  9638. l()
  9639. }
  9640. function d() {
  9641. B.filter(".device-headset").attr("src", Y),
  9642. B.filter(".device-phone").attr("src", W),
  9643. J = q,
  9644. ee = Q,
  9645. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9646. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9647. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9648. c()
  9649. }
  9650. function p() {
  9651. D.toggleClass("hidden"),
  9652. N.toggleClass("hidden")
  9653. }
  9654. function f() {
  9655. R.info("exiting webVR"),
  9656. g("webvr_exit_app"),
  9657. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9658. }
  9659. function g(e) {
  9660. var t = C.isLandscape() ? "landscape" : "portrait";
  9661. T.trackAlways("showcase_gui", {
  9662. gui_action: e,
  9663. orientation: t
  9664. })
  9665. }
  9666. function m() {
  9667. var e = C.isLandscape();
  9668. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9669. }
  9670. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9671. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9672. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "./static/images/device-daydream-side.png", G = "./static/images/device-daydream.png", z = "./static/images/device-pixel.png", W = "./static/images/ico-android-robot.png", j = "./static/images/badge-cardboard.png", Y = "./static/images/headset-cardboard.png", X = "./static/images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9673. init: n
  9674. }, ne = {
  9675. tabcardboard: d,
  9676. tabdaydream: h,
  9677. tabnative: u
  9678. };
  9679. S.extendObject(ie, P.prototype),
  9680. $(window).resize(m),
  9681. t.exports = ie
  9682. }
  9683. ).call(this, "/js/gui/webvr/webVRgui.js")
  9684. }
  9685. , {
  9686. "../../analytics": 4,
  9687. "../../constants": 8,
  9688. "../../enum/VRApps": 46,
  9689. "../../enum/VRPlatforms": 49,
  9690. "../../localization/localize": 108,
  9691. "../../settings": 166,
  9692. "../../util/browser": 182,
  9693. "../../util/common": 185,
  9694. "../../util/logger": 189,
  9695. "./../gui": 65,
  9696. "./../vr/vrLink": 86,
  9697. "./WebVrEvent": 88,
  9698. events: 202
  9699. }],
  9700. 90: [function(e, t, i) {
  9701. "use strict";
  9702. function n(e, t, i, n, o) {
  9703. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9704. this.roomId = o || "",
  9705. this.labelId = e,
  9706. this.position = (new r.Vector3).copy(t),
  9707. this.text = i
  9708. }
  9709. var r = e("three")
  9710. , o = e("../util/browser");
  9711. n.prototype.build = function() {
  9712. var e = window.document.createElement("div");
  9713. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9714. var t = window.document.createElement("div");
  9715. t.setAttribute("class", "gui-floorplan-label-text");
  9716. var i = window.document.createTextNode(this.text);
  9717. t.appendChild(i),
  9718. e.appendChild(t),
  9719. window.document.body.appendChild(e),
  9720. this.labelGui = e,
  9721. this.textBlock = t,
  9722. $(this.labelGui).hide();
  9723. var n = window.getComputedStyle(this.labelGui);
  9724. this.initialTransform = n.transform || n.webkitTransform
  9725. }
  9726. ,
  9727. t.exports = n
  9728. }
  9729. , {
  9730. "../util/browser": 182,
  9731. three: 217
  9732. }],
  9733. 91: [function(e, t, i) {
  9734. "use strict";
  9735. function n() {
  9736. this.player = null,
  9737. this.modelManager = null,
  9738. this.container = null
  9739. }
  9740. var r = e("three")
  9741. , o = (e("../util/common"),
  9742. e("../enum/PlayerEvents"))
  9743. , a = (e("../enum/DirectorEvents"),
  9744. e("../enum/ModelManagerEvents"))
  9745. , s = e("../settings")
  9746. , l = e("../enum/Viewmode")
  9747. , c = (e("../enum/WarpStyle"),
  9748. e("../util/transitions"),
  9749. e("../util/lerp"),
  9750. e("../util/browser"));
  9751. //场景初始化
  9752. n.prototype.init = function(e, t, i) {
  9753. this.player = e,
  9754. this.modelManager = t,
  9755. this.container = i,
  9756. this.updateModel(),
  9757. this.bindEvents()
  9758. }
  9759. ,
  9760. n.prototype.bindEvents = function() {
  9761. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9762. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9763. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9764. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9765. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9766. }
  9767. ,
  9768. n.prototype.updateModel = function() {
  9769. this.model = this.modelManager.getActiveModel()
  9770. }
  9771. ,
  9772. n.prototype.handlePlayerViewChanged = function() {
  9773. this.updateLabelVisibility(),
  9774. this.updateLabelDisplay()
  9775. }
  9776. ,
  9777. n.prototype.getLabelsForFloor = function(e, t) {
  9778. return t = t || [],
  9779. t.length = 0,
  9780. this.model.labels.forEach(function(i) {
  9781. this.labelVisibleForFloor(i, e) && t.push(i)
  9782. }
  9783. .bind(this)),
  9784. t
  9785. }
  9786. ,
  9787. n.prototype.getLabelsForCurrentFloor = function(e) {
  9788. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9789. }
  9790. ,
  9791. n.prototype.labelVisibleForFloor = function(e, t) {
  9792. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9793. if (!this.model.showingLabels || !e.labelGui || !i)
  9794. return !1;
  9795. var n = e.floorId === this.model.floors.size() - 1;
  9796. return this.model.allFloorsVisible ? n : e.floorId === t
  9797. }
  9798. ,
  9799. n.prototype.updateLabelVisibility = function(e) {
  9800. this.model.labels.forEach(function(e) {
  9801. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  9802. }
  9803. .bind(this))
  9804. }
  9805. ,
  9806. n.prototype.showAllLabels = function(e, t) {
  9807. this.model.labels.forEach(function(i) {
  9808. this.showLabel(i, e, t)
  9809. }
  9810. .bind(this))
  9811. }
  9812. ,
  9813. n.prototype.hideAllLabels = function(e, t) {
  9814. this.model.labels.forEach(function(i) {
  9815. this.hideLabel(i, e, t)
  9816. }
  9817. .bind(this))
  9818. }
  9819. ,
  9820. n.prototype.showLabel = function(e, t, i) {
  9821. this.model.showingLabels && (e.visible || (e.visible = !0,
  9822. e.labelGui.style.display = "block",
  9823. e.labelGui.style.opacity = 0,
  9824. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9825. }
  9826. ,
  9827. n.prototype.hideLabel = function(e, t, i) {
  9828. e.visible && (e.visible = !1,
  9829. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9830. }
  9831. ,
  9832. n.prototype.supportedMode = function() {
  9833. return this.player.mode === l.FLOORPLAN
  9834. }
  9835. ,
  9836. n.prototype.updateLabelDisplay = function() {
  9837. var e = (new r.Vector3,
  9838. new r.Vector3,
  9839. []);
  9840. return function() {
  9841. var t = this.player.getLabelScaleFactor()
  9842. , i = .6
  9843. , n = 1.2
  9844. , r = (1 - t) * n + i
  9845. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  9846. this.getLabelsForCurrentFloor(e);
  9847. for (var a = 0; a < e.length; a++) {
  9848. var l = e[a];
  9849. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  9850. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  9851. }
  9852. }
  9853. }(),
  9854. n.prototype.updateProjectedGuiElement = function() {
  9855. var e = new r.Vector3;
  9856. new r.Vector3;
  9857. return function(t, i, n, r, o) {
  9858. i.style.fontSize = 100 * o + "%";
  9859. var a = $("#player").width()
  9860. , s = $("#player").height()
  9861. , l = .5 * a
  9862. , c = .5 * s;
  9863. e.copy(n),
  9864. e.project(this.player.camera);
  9865. var h = e.x * l + l
  9866. , u = -(e.y * c) + c;
  9867. h -= t.offsetWidth / 2,
  9868. u -= t.offsetHeight / 2,
  9869. t.style.left = h + "px",
  9870. t.style.top = u + "px"
  9871. }
  9872. }(),
  9873. n.prototype.handleStartInside = function(e) {
  9874. this.updateLabelVisibility()
  9875. }
  9876. ,
  9877. n.prototype.handleStartOutside = function() {
  9878. this.updateLabelVisibility()
  9879. }
  9880. ,
  9881. t.exports = n
  9882. }
  9883. , {
  9884. "../enum/DirectorEvents": 23,
  9885. "../enum/ModelManagerEvents": 33,
  9886. "../enum/PlayerEvents": 40,
  9887. "../enum/Viewmode": 51,
  9888. "../enum/WarpStyle": 52,
  9889. "../settings": 166,
  9890. "../util/browser": 182,
  9891. "../util/common": 185,
  9892. "../util/lerp": 188,
  9893. "../util/transitions": 195,
  9894. three: 217
  9895. }],
  9896. 92: [function(e, t, i) {
  9897. "use strict";
  9898. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9899. if (null == this)
  9900. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9901. if ("function" != typeof e)
  9902. throw new TypeError("predicate must be a function");
  9903. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9904. if (t = i[o],
  9905. e.call(r, t, o, i))
  9906. return o;
  9907. return -1
  9908. }
  9909. ),
  9910. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9911. value: function(e) {
  9912. if (null == this)
  9913. throw new TypeError('"this" is null or not defined');
  9914. var t = Object(this)
  9915. , i = t.length >>> 0;
  9916. if ("function" != typeof e)
  9917. throw new TypeError("predicate must be a function");
  9918. for (var n = arguments[1], r = 0; r < i; ) {
  9919. var o = t[r];
  9920. if (e.call(n, o, r, t))
  9921. return o;
  9922. r++
  9923. }
  9924. }
  9925. })
  9926. }
  9927. , {}],
  9928. 93: [function(e, t, i) {
  9929. "use strict";
  9930. var n = n || {};
  9931. t.exports = n,
  9932. n.gui = n.gui || {},
  9933. n.utils = n.utils || {},
  9934. n.controllers = n.controllers || {},
  9935. n.dom = n.dom || {},
  9936. n.color = n.color || {},
  9937. n.utils.css = function() {
  9938. return {
  9939. load: function(e, t) {
  9940. t = t || document;
  9941. var i = t.createElement("link");
  9942. i.type = "text/css",
  9943. i.rel = "stylesheet",
  9944. i.href = e,
  9945. t.getElementsByTagName("head")[0].appendChild(i)
  9946. },
  9947. inject: function(e, t) {
  9948. t = t || document;
  9949. var i = document.createElement("style");
  9950. i.type = "text/css",
  9951. i.innerHTML = e,
  9952. t.getElementsByTagName("head")[0].appendChild(i)
  9953. }
  9954. }
  9955. }(),
  9956. n.utils.common = function() {
  9957. var e = Array.prototype.forEach
  9958. , t = Array.prototype.slice;
  9959. return {
  9960. BREAK: {},
  9961. extend: function(e) {
  9962. return this.each(t.call(arguments, 1), function(t) {
  9963. for (var i in t)
  9964. this.isUndefined(t[i]) || (e[i] = t[i])
  9965. }, this),
  9966. e
  9967. },
  9968. defaults: function(e) {
  9969. return this.each(t.call(arguments, 1), function(t) {
  9970. for (var i in t)
  9971. this.isUndefined(e[i]) && (e[i] = t[i])
  9972. }, this),
  9973. e
  9974. },
  9975. compose: function() {
  9976. var e = t.call(arguments);
  9977. return function() {
  9978. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  9979. i = [e[n].apply(this, i)];
  9980. return i[0]
  9981. }
  9982. },
  9983. each: function(t, i, n) {
  9984. if (t)
  9985. if (e && t.forEach && t.forEach === e)
  9986. t.forEach(i, n);
  9987. else if (t.length === t.length + 0) {
  9988. for (var r = 0, o = t.length; r < o; r++)
  9989. if (r in t && i.call(n, t[r], r) === this.BREAK)
  9990. return
  9991. } else
  9992. for (var r in t)
  9993. if (i.call(n, t[r], r) === this.BREAK)
  9994. return
  9995. },
  9996. defer: function(e) {
  9997. setTimeout(e, 0)
  9998. },
  9999. toArray: function(e) {
  10000. return e.toArray ? e.toArray() : t.call(e)
  10001. },
  10002. isUndefined: function(e) {
  10003. return void 0 === e
  10004. },
  10005. isNull: function(e) {
  10006. return null === e
  10007. },
  10008. isNaN: function(e) {
  10009. return e !== e
  10010. },
  10011. isArray: Array.isArray || function(e) {
  10012. return e.constructor === Array
  10013. }
  10014. ,
  10015. isObject: function(e) {
  10016. return e === Object(e)
  10017. },
  10018. isNumber: function(e) {
  10019. return e === e + 0
  10020. },
  10021. isString: function(e) {
  10022. return e === e + ""
  10023. },
  10024. isBoolean: function(e) {
  10025. return e === !1 || e === !0
  10026. },
  10027. isFunction: function(e) {
  10028. return "[object Function]" === Object.prototype.toString.call(e)
  10029. }
  10030. }
  10031. }(),
  10032. n.controllers.Controller = function(e) {
  10033. var t = function(e, t) {
  10034. this.initialValue = e[t],
  10035. this.domElement = document.createElement("div"),
  10036. this.object = e,
  10037. this.property = t,
  10038. this.__onChange = void 0,
  10039. this.__onFinishChange = void 0
  10040. };
  10041. return e.extend(t.prototype, {
  10042. onChange: function(e) {
  10043. return this.__onChange = e,
  10044. this
  10045. },
  10046. onFinishChange: function(e) {
  10047. return this.__onFinishChange = e,
  10048. this
  10049. },
  10050. setValue: function(e) {
  10051. return this.object[this.property] = e,
  10052. this.__onChange && this.__onChange.call(this, e),
  10053. this.updateDisplay(),
  10054. this
  10055. },
  10056. getValue: function() {
  10057. return this.object[this.property]
  10058. },
  10059. updateDisplay: function() {
  10060. return this
  10061. },
  10062. isModified: function() {
  10063. return this.initialValue !== this.getValue()
  10064. }
  10065. }),
  10066. t
  10067. }(n.utils.common),
  10068. n.dom.dom = function(e) {
  10069. function t(t) {
  10070. if ("0" === t || e.isUndefined(t))
  10071. return 0;
  10072. var i = t.match(r);
  10073. return e.isNull(i) ? 0 : parseFloat(i[1])
  10074. }
  10075. var i = {
  10076. HTMLEvents: ["change"],
  10077. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  10078. KeyboardEvents: ["keydown"]
  10079. }
  10080. , n = {};
  10081. e.each(i, function(t, i) {
  10082. e.each(t, function(e) {
  10083. n[e] = i
  10084. })
  10085. });
  10086. var r = /(\d+(\.\d+)?)px/
  10087. , o = {
  10088. makeSelectable: function(e, t) {
  10089. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  10090. return !1
  10091. }
  10092. : function() {}
  10093. ,
  10094. e.style.MozUserSelect = t ? "auto" : "none",
  10095. e.style.KhtmlUserSelect = t ? "auto" : "none",
  10096. e.unselectable = t ? "on" : "off")
  10097. },
  10098. makeFullscreen: function(t, i, n) {
  10099. e.isUndefined(i) && (i = !0),
  10100. e.isUndefined(n) && (n = !0),
  10101. t.style.position = "absolute",
  10102. i && (t.style.left = 0,
  10103. t.style.right = 0),
  10104. n && (t.style.top = 0,
  10105. t.style.bottom = 0)
  10106. },
  10107. fakeEvent: function(t, i, r, o) {
  10108. r = r || {};
  10109. var a = n[i];
  10110. if (!a)
  10111. throw new Error("Event type " + i + " not supported.");
  10112. var s = document.createEvent(a);
  10113. switch (a) {
  10114. case "MouseEvents":
  10115. var l = r.x || r.clientX || 0
  10116. , c = r.y || r.clientY || 0;
  10117. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  10118. break;
  10119. case "KeyboardEvents":
  10120. var h = s.initKeyboardEvent || s.initKeyEvent;
  10121. e.defaults(r, {
  10122. cancelable: !0,
  10123. ctrlKey: !1,
  10124. altKey: !1,
  10125. shiftKey: !1,
  10126. metaKey: !1,
  10127. keyCode: void 0,
  10128. charCode: void 0
  10129. }),
  10130. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10131. break;
  10132. default:
  10133. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10134. }
  10135. e.defaults(s, o),
  10136. t.dispatchEvent(s)
  10137. },
  10138. bind: function(e, t, i, n) {
  10139. return n = n || !1,
  10140. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10141. o
  10142. },
  10143. unbind: function(e, t, i, n) {
  10144. return n = n || !1,
  10145. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10146. o
  10147. },
  10148. addClass: function(e, t) {
  10149. if (void 0 === e.className)
  10150. e.className = t;
  10151. else if (e.className !== t) {
  10152. var i = e.className.split(/ +/);
  10153. i.indexOf(t) == -1 && (i.push(t),
  10154. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10155. }
  10156. return o
  10157. },
  10158. removeClass: function(e, t) {
  10159. if (t)
  10160. if (void 0 === e.className)
  10161. ;
  10162. else if (e.className === t)
  10163. e.removeAttribute("class");
  10164. else {
  10165. var i = e.className.split(/ +/)
  10166. , n = i.indexOf(t);
  10167. n != -1 && (i.splice(n, 1),
  10168. e.className = i.join(" "))
  10169. }
  10170. else
  10171. e.className = void 0;
  10172. return o
  10173. },
  10174. hasClass: function(e, t) {
  10175. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10176. },
  10177. getWidth: function(e) {
  10178. var i = getComputedStyle(e);
  10179. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10180. },
  10181. getHeight: function(e) {
  10182. var i = getComputedStyle(e);
  10183. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10184. },
  10185. getOffset: function(e) {
  10186. var t = {
  10187. left: 0,
  10188. top: 0
  10189. };
  10190. if (e.offsetParent)
  10191. do
  10192. t.left += e.offsetLeft,
  10193. t.top += e.offsetTop;
  10194. while (e = e.offsetParent);return t
  10195. },
  10196. isActive: function(e) {
  10197. return e === document.activeElement && (e.type || e.href)
  10198. }
  10199. };
  10200. return o
  10201. }(n.utils.common),
  10202. n.controllers.OptionController = function(e, t, i) {
  10203. var n = function(e, r, o) {
  10204. n.superclass.call(this, e, r);
  10205. var a = this;
  10206. if (this.__select = document.createElement("select"),
  10207. i.isArray(o)) {
  10208. var s = {};
  10209. i.each(o, function(e) {
  10210. s[e] = e
  10211. }),
  10212. o = s
  10213. }
  10214. i.each(o, function(e, t) {
  10215. var i = document.createElement("option");
  10216. i.innerHTML = t,
  10217. i.setAttribute("value", e),
  10218. a.__select.appendChild(i)
  10219. }),
  10220. this.updateDisplay(),
  10221. t.bind(this.__select, "change", function() {
  10222. var e = this.options[this.selectedIndex].value;
  10223. a.setValue(e)
  10224. }),
  10225. this.domElement.appendChild(this.__select)
  10226. };
  10227. return n.superclass = e,
  10228. i.extend(n.prototype, e.prototype, {
  10229. setValue: function(e) {
  10230. var t = n.superclass.prototype.setValue.call(this, e);
  10231. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10232. t
  10233. },
  10234. updateDisplay: function() {
  10235. return this.__select.value = this.getValue(),
  10236. n.superclass.prototype.updateDisplay.call(this)
  10237. }
  10238. }),
  10239. n
  10240. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10241. n.controllers.NumberController = function(e, t) {
  10242. function i(e) {
  10243. return e = e.toString(),
  10244. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10245. }
  10246. var n = function(e, r, o) {
  10247. n.superclass.call(this, e, r),
  10248. o = o || {},
  10249. this.__min = o.min,
  10250. this.__max = o.max,
  10251. this.__step = o.step,
  10252. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10253. this.__precision = i(this.__impliedStep)
  10254. };
  10255. return n.superclass = e,
  10256. t.extend(n.prototype, e.prototype, {
  10257. setValue: function(e) {
  10258. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10259. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10260. n.superclass.prototype.setValue.call(this, e)
  10261. },
  10262. min: function(e) {
  10263. return this.__min = e,
  10264. this
  10265. },
  10266. max: function(e) {
  10267. return this.__max = e,
  10268. this
  10269. },
  10270. step: function(e) {
  10271. return this.__step = e,
  10272. this.__impliedStep = e,
  10273. this.__precision = i(e),
  10274. this
  10275. }
  10276. }),
  10277. n
  10278. }(n.controllers.Controller, n.utils.common),
  10279. n.controllers.NumberControllerBox = function(e, t, i) {
  10280. function n(e, t) {
  10281. var i = Math.pow(10, t);
  10282. return Math.round(e * i) / i
  10283. }
  10284. var r = function(e, n, o) {
  10285. function a() {
  10286. var e = parseFloat(d.__input.value);
  10287. i.isNaN(e) || d.setValue(e)
  10288. }
  10289. function s() {
  10290. a(),
  10291. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10292. }
  10293. function l(e) {
  10294. t.bind(window, "mousemove", c),
  10295. t.bind(window, "mouseup", h),
  10296. u = e.clientY
  10297. }
  10298. function c(e) {
  10299. var t = u - e.clientY;
  10300. d.setValue(d.getValue() + t * d.__impliedStep),
  10301. u = e.clientY
  10302. }
  10303. function h() {
  10304. t.unbind(window, "mousemove", c),
  10305. t.unbind(window, "mouseup", h)
  10306. }
  10307. this.__truncationSuspended = !1,
  10308. r.superclass.call(this, e, n, o);
  10309. var u, d = this;
  10310. this.__input = document.createElement("input"),
  10311. this.__input.setAttribute("type", "text"),
  10312. t.bind(this.__input, "change", a),
  10313. t.bind(this.__input, "blur", s),
  10314. t.bind(this.__input, "mousedown", l),
  10315. t.bind(this.__input, "keydown", function(e) {
  10316. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10317. this.blur(),
  10318. d.__truncationSuspended = !1)
  10319. }),
  10320. this.updateDisplay(),
  10321. this.domElement.appendChild(this.__input)
  10322. };
  10323. return r.superclass = e,
  10324. i.extend(r.prototype, e.prototype, {
  10325. updateDisplay: function() {
  10326. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10327. r.superclass.prototype.updateDisplay.call(this)
  10328. }
  10329. }),
  10330. r
  10331. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10332. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10333. function o(e, t, i, n, r) {
  10334. return n + (r - n) * ((e - t) / (i - t))
  10335. }
  10336. var a = function(e, i, n, r, s) {
  10337. function l(e) {
  10338. t.bind(window, "mousemove", c),
  10339. t.bind(window, "mouseup", h),
  10340. c(e)
  10341. }
  10342. function c(e) {
  10343. e.preventDefault();
  10344. var i = t.getOffset(u.__background)
  10345. , n = t.getWidth(u.__background);
  10346. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10347. !1
  10348. }
  10349. function h() {
  10350. t.unbind(window, "mousemove", c),
  10351. t.unbind(window, "mouseup", h),
  10352. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10353. }
  10354. a.superclass.call(this, e, i, {
  10355. min: n,
  10356. max: r,
  10357. step: s
  10358. });
  10359. var u = this;
  10360. this.__background = document.createElement("div"),
  10361. this.__foreground = document.createElement("div"),
  10362. t.bind(this.__background, "mousedown", l),
  10363. t.addClass(this.__background, "slider"),
  10364. t.addClass(this.__foreground, "slider-fg"),
  10365. this.updateDisplay(),
  10366. this.__background.appendChild(this.__foreground),
  10367. this.domElement.appendChild(this.__background)
  10368. };
  10369. return a.superclass = e,
  10370. a.useDefaultStyles = function() {
  10371. i.inject(r)
  10372. }
  10373. ,
  10374. n.extend(a.prototype, e.prototype, {
  10375. updateDisplay: function() {
  10376. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10377. return this.__foreground.style.width = 100 * e + "%",
  10378. a.superclass.prototype.updateDisplay.call(this)
  10379. }
  10380. }),
  10381. a
  10382. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10383. n.controllers.FunctionController = function(e, t, i) {
  10384. var n = function(e, i, r) {
  10385. n.superclass.call(this, e, i);
  10386. var o = this;
  10387. this.__button = document.createElement("div"),
  10388. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10389. t.bind(this.__button, "click", function(e) {
  10390. return e.preventDefault(),
  10391. o.fire(),
  10392. !1
  10393. }),
  10394. t.addClass(this.__button, "button"),
  10395. this.domElement.appendChild(this.__button)
  10396. };
  10397. return n.superclass = e,
  10398. i.extend(n.prototype, e.prototype, {
  10399. fire: function() {
  10400. this.__onChange && this.__onChange.call(this),
  10401. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10402. this.getValue().call(this.object)
  10403. }
  10404. }),
  10405. n
  10406. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10407. n.controllers.BooleanController = function(e, t, i) {
  10408. var n = function(e, i) {
  10409. function r() {
  10410. o.setValue(!o.__prev)
  10411. }
  10412. n.superclass.call(this, e, i);
  10413. var o = this;
  10414. this.__prev = this.getValue(),
  10415. this.__checkbox = document.createElement("input"),
  10416. this.__checkbox.setAttribute("type", "checkbox"),
  10417. t.bind(this.__checkbox, "change", r, !1),
  10418. this.domElement.appendChild(this.__checkbox),
  10419. this.updateDisplay()
  10420. };
  10421. return n.superclass = e,
  10422. i.extend(n.prototype, e.prototype, {
  10423. setValue: function(e) {
  10424. var t = n.superclass.prototype.setValue.call(this, e);
  10425. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10426. this.__prev = this.getValue(),
  10427. t
  10428. },
  10429. updateDisplay: function() {
  10430. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10431. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10432. n.superclass.prototype.updateDisplay.call(this)
  10433. }
  10434. }),
  10435. n
  10436. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10437. n.color.toString = function(e) {
  10438. return function(t) {
  10439. if (1 == t.a || e.isUndefined(t.a)) {
  10440. for (var i = t.hex.toString(16); i.length < 6; )
  10441. i = "0" + i;
  10442. return "#" + i
  10443. }
  10444. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10445. }
  10446. }(n.utils.common),
  10447. n.color.interpret = function(e, t) {
  10448. var i, n, r = function() {
  10449. n = !1;
  10450. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10451. return t.each(o, function(r) {
  10452. if (r.litmus(e))
  10453. return t.each(r.conversions, function(r, o) {
  10454. if (i = r.read(e),
  10455. n === !1 && i !== !1)
  10456. return n = i,
  10457. i.conversionName = o,
  10458. i.conversion = r,
  10459. t.BREAK
  10460. }),
  10461. t.BREAK
  10462. }),
  10463. n
  10464. }, o = [{
  10465. litmus: t.isString,
  10466. conversions: {
  10467. THREE_CHAR_HEX: {
  10468. read: function(e) {
  10469. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10470. return null !== t && {
  10471. space: "HEX",
  10472. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10473. }
  10474. },
  10475. write: e
  10476. },
  10477. SIX_CHAR_HEX: {
  10478. read: function(e) {
  10479. var t = e.match(/^#([A-F0-9]{6})$/i);
  10480. return null !== t && {
  10481. space: "HEX",
  10482. hex: parseInt("0x" + t[1].toString())
  10483. }
  10484. },
  10485. write: e
  10486. },
  10487. CSS_RGB: {
  10488. read: function(e) {
  10489. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10490. return null !== t && {
  10491. space: "RGB",
  10492. r: parseFloat(t[1]),
  10493. g: parseFloat(t[2]),
  10494. b: parseFloat(t[3])
  10495. }
  10496. },
  10497. write: e
  10498. },
  10499. CSS_RGBA: {
  10500. read: function(e) {
  10501. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10502. return null !== t && {
  10503. space: "RGB",
  10504. r: parseFloat(t[1]),
  10505. g: parseFloat(t[2]),
  10506. b: parseFloat(t[3]),
  10507. a: parseFloat(t[4])
  10508. }
  10509. },
  10510. write: e
  10511. }
  10512. }
  10513. }, {
  10514. litmus: t.isNumber,
  10515. conversions: {
  10516. HEX: {
  10517. read: function(e) {
  10518. return {
  10519. space: "HEX",
  10520. hex: e,
  10521. conversionName: "HEX"
  10522. }
  10523. },
  10524. write: function(e) {
  10525. return e.hex
  10526. }
  10527. }
  10528. }
  10529. }, {
  10530. litmus: t.isArray,
  10531. conversions: {
  10532. RGB_ARRAY: {
  10533. read: function(e) {
  10534. return 3 == e.length && {
  10535. space: "RGB",
  10536. r: e[0],
  10537. g: e[1],
  10538. b: e[2]
  10539. }
  10540. },
  10541. write: function(e) {
  10542. return [e.r, e.g, e.b]
  10543. }
  10544. },
  10545. RGBA_ARRAY: {
  10546. read: function(e) {
  10547. return 4 == e.length && {
  10548. space: "RGB",
  10549. r: e[0],
  10550. g: e[1],
  10551. b: e[2],
  10552. a: e[3]
  10553. }
  10554. },
  10555. write: function(e) {
  10556. return [e.r, e.g, e.b, e.a]
  10557. }
  10558. }
  10559. }
  10560. }, {
  10561. litmus: t.isObject,
  10562. conversions: {
  10563. RGBA_OBJ: {
  10564. read: function(e) {
  10565. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10566. space: "RGB",
  10567. r: e.r,
  10568. g: e.g,
  10569. b: e.b,
  10570. a: e.a
  10571. }
  10572. },
  10573. write: function(e) {
  10574. return {
  10575. r: e.r,
  10576. g: e.g,
  10577. b: e.b,
  10578. a: e.a
  10579. }
  10580. }
  10581. },
  10582. RGB_OBJ: {
  10583. read: function(e) {
  10584. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10585. space: "RGB",
  10586. r: e.r,
  10587. g: e.g,
  10588. b: e.b
  10589. }
  10590. },
  10591. write: function(e) {
  10592. return {
  10593. r: e.r,
  10594. g: e.g,
  10595. b: e.b
  10596. }
  10597. }
  10598. },
  10599. HSVA_OBJ: {
  10600. read: function(e) {
  10601. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10602. space: "HSV",
  10603. h: e.h,
  10604. s: e.s,
  10605. v: e.v,
  10606. a: e.a
  10607. }
  10608. },
  10609. write: function(e) {
  10610. return {
  10611. h: e.h,
  10612. s: e.s,
  10613. v: e.v,
  10614. a: e.a
  10615. }
  10616. }
  10617. },
  10618. HSV_OBJ: {
  10619. read: function(e) {
  10620. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10621. space: "HSV",
  10622. h: e.h,
  10623. s: e.s,
  10624. v: e.v
  10625. }
  10626. },
  10627. write: function(e) {
  10628. return {
  10629. h: e.h,
  10630. s: e.s,
  10631. v: e.v
  10632. }
  10633. }
  10634. }
  10635. }
  10636. }];
  10637. return r
  10638. }(n.color.toString, n.utils.common),
  10639. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10640. function g(e, t, i, o) {
  10641. if (void 0 === t[i])
  10642. throw new Error("Object " + t + ' has no property "' + i + '"');
  10643. var a;
  10644. if (o.color)
  10645. a = new h(t,i);
  10646. else {
  10647. var s = [t, i].concat(o.factoryArgs);
  10648. a = n.apply(e, s)
  10649. }
  10650. o.before instanceof r && (o.before = o.before.__li),
  10651. A(e, a),
  10652. p.addClass(a.domElement, "c");
  10653. var l = document.createElement("span");
  10654. p.addClass(l, "property-name"),
  10655. l.innerHTML = a.property;
  10656. var c = document.createElement("div");
  10657. c.appendChild(l),
  10658. c.appendChild(a.domElement);
  10659. var u = m(e, c, o.before);
  10660. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10661. p.addClass(u, typeof a.getValue()),
  10662. v(e, u, a),
  10663. e.__controllers.push(a),
  10664. a
  10665. }
  10666. function m(e, t, i) {
  10667. var n = document.createElement("li");
  10668. return t && n.appendChild(t),
  10669. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10670. e.onResize(),
  10671. n
  10672. }
  10673. function v(e, t, i) {
  10674. if (i.__li = t,
  10675. i.__gui = e,
  10676. f.extend(i, {
  10677. options: function(t) {
  10678. return arguments.length > 1 ? (i.remove(),
  10679. g(e, i.object, i.property, {
  10680. before: i.__li.nextElementSibling,
  10681. factoryArgs: [f.toArray(arguments)]
  10682. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10683. g(e, i.object, i.property, {
  10684. before: i.__li.nextElementSibling,
  10685. factoryArgs: [t]
  10686. })) : void 0
  10687. },
  10688. name: function(e) {
  10689. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10690. i
  10691. },
  10692. listen: function() {
  10693. return i.__gui.listen(i),
  10694. i
  10695. },
  10696. remove: function() {
  10697. return i.__gui.remove(i),
  10698. i
  10699. }
  10700. }),
  10701. i instanceof l) {
  10702. var n = new s(i.object,i.property,{
  10703. min: i.__min,
  10704. max: i.__max,
  10705. step: i.__step
  10706. });
  10707. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10708. var t = i[e]
  10709. , r = n[e];
  10710. i[e] = n[e] = function() {
  10711. var e = Array.prototype.slice.call(arguments);
  10712. return t.apply(i, e),
  10713. r.apply(n, e)
  10714. }
  10715. }),
  10716. p.addClass(t, "has-slider"),
  10717. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10718. } else if (i instanceof s) {
  10719. var r = function(t) {
  10720. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10721. g(e, i.object, i.property, {
  10722. before: i.__li.nextElementSibling,
  10723. factoryArgs: [i.__min, i.__max, i.__step]
  10724. })) : t
  10725. };
  10726. i.min = f.compose(r, i.min),
  10727. i.max = f.compose(r, i.max)
  10728. } else
  10729. i instanceof o ? (p.bind(t, "click", function() {
  10730. p.fakeEvent(i.__checkbox, "click")
  10731. }),
  10732. p.bind(i.__checkbox, "click", function(e) {
  10733. e.stopPropagation()
  10734. })) : i instanceof a ? (p.bind(t, "click", function() {
  10735. p.fakeEvent(i.__button, "click")
  10736. }),
  10737. p.bind(t, "mouseover", function() {
  10738. p.addClass(i.__button, "hover")
  10739. }),
  10740. p.bind(t, "mouseout", function() {
  10741. p.removeClass(i.__button, "hover")
  10742. })) : i instanceof h && (p.addClass(t, "color"),
  10743. i.updateDisplay = f.compose(function(e) {
  10744. return t.style.borderLeftColor = i.__color.toString(),
  10745. e
  10746. }, i.updateDisplay),
  10747. i.updateDisplay());
  10748. i.setValue = f.compose(function(t) {
  10749. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10750. t
  10751. }, i.setValue)
  10752. }
  10753. function A(e, t) {
  10754. var i = e.getRoot()
  10755. , n = i.__rememberedObjects.indexOf(t.object);
  10756. if (n != -1) {
  10757. var r = i.__rememberedObjectIndecesToControllers[n];
  10758. if (void 0 === r && (r = {},
  10759. i.__rememberedObjectIndecesToControllers[n] = r),
  10760. r[t.property] = t,
  10761. i.load && i.load.remembered) {
  10762. var o, a = i.load.remembered;
  10763. if (a[e.preset])
  10764. o = a[e.preset];
  10765. else {
  10766. if (!a[L])
  10767. return;
  10768. o = a[L]
  10769. }
  10770. if (o[n] && void 0 !== o[n][t.property]) {
  10771. var s = o[n][t.property];
  10772. t.initialValue = s,
  10773. t.setValue(s)
  10774. }
  10775. }
  10776. }
  10777. }
  10778. function y(e, t) {
  10779. return document.location.href + "." + t
  10780. }
  10781. function C(e) {
  10782. var t = e.__save_row = document.createElement("li");
  10783. p.addClass(e.domElement, "has-save"),
  10784. e.__ul.insertBefore(t, e.__ul.firstChild),
  10785. p.addClass(t, "save-row");
  10786. var i = document.createElement("span");
  10787. i.innerHTML = "&nbsp;",
  10788. p.addClass(i, "button gears");
  10789. var n = document.createElement("span");
  10790. n.innerHTML = "Save",
  10791. p.addClass(n, "button"),
  10792. p.addClass(n, "save");
  10793. var r = document.createElement("span");
  10794. r.innerHTML = "New",
  10795. p.addClass(r, "button"),
  10796. p.addClass(r, "save-as");
  10797. var o = document.createElement("span");
  10798. o.innerHTML = "Revert",
  10799. p.addClass(o, "button"),
  10800. p.addClass(o, "revert");
  10801. var a = e.__preset_select = document.createElement("select");
  10802. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  10803. w(e, i, i == e.preset)
  10804. }) : w(e, L, !1),
  10805. p.bind(a, "change", function() {
  10806. for (var t = 0; t < e.__preset_select.length; t++)
  10807. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  10808. e.preset = this.value
  10809. }),
  10810. t.appendChild(a),
  10811. t.appendChild(i),
  10812. t.appendChild(n),
  10813. t.appendChild(r),
  10814. t.appendChild(o),
  10815. D) {
  10816. var s = document.getElementById("dg-save-locally")
  10817. , l = document.getElementById("dg-local-explain");
  10818. s.style.display = "block";
  10819. var c = document.getElementById("dg-local-storage");
  10820. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  10821. var h = function() {
  10822. l.style.display = e.useLocalStorage ? "block" : "none"
  10823. };
  10824. h(),
  10825. p.bind(c, "change", function() {
  10826. e.useLocalStorage = !e.useLocalStorage,
  10827. h()
  10828. })
  10829. }
  10830. var u = document.getElementById("dg-new-constructor");
  10831. p.bind(u, "keydown", function(e) {
  10832. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  10833. }),
  10834. p.bind(i, "click", function() {
  10835. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  10836. S.show(),
  10837. u.focus(),
  10838. u.select()
  10839. }),
  10840. p.bind(n, "click", function() {
  10841. e.save()
  10842. }),
  10843. p.bind(r, "click", function() {
  10844. var t = prompt("Enter a new preset name.");
  10845. t && e.saveAs(t)
  10846. }),
  10847. p.bind(o, "click", function() {
  10848. e.revert()
  10849. })
  10850. }
  10851. function I(e) {
  10852. function t(t) {
  10853. return t.preventDefault(),
  10854. r = t.clientX,
  10855. p.addClass(e.__closeButton, V.CLASS_DRAG),
  10856. p.bind(window, "mousemove", i),
  10857. p.bind(window, "mouseup", n),
  10858. !1
  10859. }
  10860. function i(t) {
  10861. return t.preventDefault(),
  10862. e.width += r - t.clientX,
  10863. e.onResize(),
  10864. r = t.clientX,
  10865. !1
  10866. }
  10867. function n() {
  10868. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  10869. p.unbind(window, "mousemove", i),
  10870. p.unbind(window, "mouseup", n)
  10871. }
  10872. e.__resize_handle = document.createElement("div"),
  10873. f.extend(e.__resize_handle.style, {
  10874. width: "6px",
  10875. marginLeft: "-3px",
  10876. height: "200px",
  10877. cursor: "ew-resize",
  10878. position: "absolute"
  10879. });
  10880. var r;
  10881. p.bind(e.__resize_handle, "mousedown", t),
  10882. p.bind(e.__closeButton, "mousedown", t),
  10883. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  10884. }
  10885. function E(e, t) {
  10886. e.domElement.style.width = t + "px",
  10887. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10888. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10889. }
  10890. function b(e, t) {
  10891. var i = {};
  10892. return f.each(e.__rememberedObjects, function(n, r) {
  10893. var o = {}
  10894. , a = e.__rememberedObjectIndecesToControllers[r];
  10895. f.each(a, function(e, i) {
  10896. o[i] = t ? e.initialValue : e.getValue()
  10897. }),
  10898. i[r] = o
  10899. }),
  10900. i
  10901. }
  10902. function w(e, t, i) {
  10903. var n = document.createElement("option");
  10904. n.innerHTML = t,
  10905. n.value = t,
  10906. e.__preset_select.appendChild(n),
  10907. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10908. }
  10909. function _(e) {
  10910. for (var t = 0; t < e.__preset_select.length; t++)
  10911. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10912. }
  10913. function T(e, t) {
  10914. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10915. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  10916. }
  10917. function x(e) {
  10918. 0 != e.length && u(function() {
  10919. x(e)
  10920. }),
  10921. f.each(e, function(e) {
  10922. e.updateDisplay()
  10923. })
  10924. }
  10925. e.inject(i);
  10926. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  10927. try {
  10928. return "localStorage"in window && null !== window.localStorage
  10929. } catch (e) {
  10930. return !1
  10931. }
  10932. }(), N = !0, B = !1, F = [], V = function(e) {
  10933. function t() {
  10934. var e = i.getRoot();
  10935. e.width += 1,
  10936. f.defer(function() {
  10937. e.width -= 1
  10938. })
  10939. }
  10940. var i = this;
  10941. this.domElement = document.createElement("div"),
  10942. this.__ul = document.createElement("ul"),
  10943. this.domElement.appendChild(this.__ul),
  10944. p.addClass(this.domElement, R),
  10945. this.__folders = {},
  10946. this.__controllers = [],
  10947. this.__rememberedObjects = [],
  10948. this.__rememberedObjectIndecesToControllers = [],
  10949. this.__listening = [],
  10950. e = e || {},
  10951. e = f.defaults(e, {
  10952. autoPlace: !0,
  10953. width: V.DEFAULT_WIDTH
  10954. }),
  10955. e = f.defaults(e, {
  10956. resizable: e.autoPlace,
  10957. hideable: e.autoPlace
  10958. }),
  10959. f.isUndefined(e.load) ? e.load = {
  10960. preset: L
  10961. } : e.preset && (e.load.preset = e.preset),
  10962. f.isUndefined(e.parent) && e.hideable && F.push(this),
  10963. e.resizable = f.isUndefined(e.parent) && e.resizable,
  10964. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  10965. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  10966. if (Object.defineProperties(this, {
  10967. parent: {
  10968. get: function() {
  10969. return e.parent
  10970. }
  10971. },
  10972. scrollable: {
  10973. get: function() {
  10974. return e.scrollable
  10975. }
  10976. },
  10977. autoPlace: {
  10978. get: function() {
  10979. return e.autoPlace
  10980. }
  10981. },
  10982. preset: {
  10983. get: function() {
  10984. return i.parent ? i.getRoot().preset : e.load.preset
  10985. },
  10986. set: function(t) {
  10987. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  10988. _(this),
  10989. i.revert()
  10990. }
  10991. },
  10992. width: {
  10993. get: function() {
  10994. return e.width
  10995. },
  10996. set: function(t) {
  10997. e.width = t,
  10998. E(i, t)
  10999. }
  11000. },
  11001. name: {
  11002. get: function() {
  11003. return e.name
  11004. },
  11005. set: function(t) {
  11006. e.name = t,
  11007. a && (a.innerHTML = e.name)
  11008. }
  11009. },
  11010. closed: {
  11011. get: function() {
  11012. return e.closed
  11013. },
  11014. set: function(t) {
  11015. e.closed = t,
  11016. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  11017. this.onResize(),
  11018. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  11019. }
  11020. },
  11021. load: {
  11022. get: function() {
  11023. return e.load
  11024. }
  11025. },
  11026. useLocalStorage: {
  11027. get: function() {
  11028. return r
  11029. },
  11030. set: function(e) {
  11031. D && (r = e,
  11032. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  11033. localStorage.setItem(y(i, "isLocal"), e))
  11034. }
  11035. }
  11036. }),
  11037. f.isUndefined(e.parent)) {
  11038. if (e.closed = !1,
  11039. p.addClass(this.domElement, V.CLASS_MAIN),
  11040. p.makeSelectable(this.domElement, !1),
  11041. D && r) {
  11042. i.useLocalStorage = !0;
  11043. var o = localStorage.getItem(y(this, "gui"));
  11044. o && (e.load = JSON.parse(o))
  11045. }
  11046. this.__closeButton = document.createElement("div"),
  11047. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  11048. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  11049. this.domElement.appendChild(this.__closeButton),
  11050. p.bind(this.__closeButton, "click", function() {
  11051. i.closed = !i.closed
  11052. })
  11053. } else {
  11054. void 0 === e.closed && (e.closed = !0);
  11055. var a = document.createTextNode(e.name);
  11056. p.addClass(a, "controller-name");
  11057. var s = m(i, a)
  11058. , l = function(e) {
  11059. return e.preventDefault(),
  11060. i.closed = !i.closed,
  11061. !1
  11062. };
  11063. p.addClass(this.__ul, V.CLASS_CLOSED),
  11064. p.addClass(s, "title"),
  11065. p.bind(s, "click", l),
  11066. e.closed || (this.closed = !1)
  11067. }
  11068. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  11069. p.addClass(M, R),
  11070. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  11071. document.body.appendChild(M),
  11072. N = !1),
  11073. M.appendChild(this.domElement),
  11074. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  11075. this.parent || E(i, e.width)),
  11076. p.bind(window, "resize", function() {
  11077. i.onResize()
  11078. }),
  11079. p.bind(this.__ul, "webkitTransitionEnd", function() {
  11080. i.onResize()
  11081. }),
  11082. p.bind(this.__ul, "transitionend", function() {
  11083. i.onResize()
  11084. }),
  11085. p.bind(this.__ul, "oTransitionEnd", function() {
  11086. i.onResize()
  11087. }),
  11088. this.onResize(),
  11089. e.resizable && I(this),
  11090. n = function() {
  11091. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  11092. }
  11093. ,
  11094. this.saveToLocalStorageIfPossible = n;
  11095. i.getRoot();
  11096. e.parent || t()
  11097. };
  11098. return V.toggleHide = function() {
  11099. B = !B,
  11100. f.each(F, function(e) {
  11101. e.domElement.style.zIndex = B ? -999 : 999,
  11102. e.domElement.style.opacity = B ? 0 : 1
  11103. })
  11104. }
  11105. ,
  11106. V.CLASS_AUTO_PLACE = "a",
  11107. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  11108. V.CLASS_MAIN = "main",
  11109. V.CLASS_CONTROLLER_ROW = "cr",
  11110. V.CLASS_TOO_TALL = "taller-than-window",
  11111. V.CLASS_CLOSED = "closed",
  11112. V.CLASS_CLOSE_BUTTON = "close-button",
  11113. V.CLASS_DRAG = "drag",
  11114. V.DEFAULT_WIDTH = 245,
  11115. V.TEXT_CLOSED = "Close Controls",
  11116. V.TEXT_OPEN = "Open Controls",
  11117. p.bind(window, "keydown", function(e) {
  11118. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  11119. }, !1),
  11120. f.extend(V.prototype, {
  11121. add: function(e, t) {
  11122. return g(this, e, t, {
  11123. factoryArgs: Array.prototype.slice.call(arguments, 2)
  11124. })
  11125. },
  11126. addColor: function(e, t) {
  11127. return g(this, e, t, {
  11128. color: !0
  11129. })
  11130. },
  11131. remove: function(e) {
  11132. this.__ul.removeChild(e.__li),
  11133. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11134. var t = this;
  11135. f.defer(function() {
  11136. t.onResize()
  11137. })
  11138. },
  11139. destroy: function() {
  11140. this.autoPlace && M.removeChild(this.domElement)
  11141. },
  11142. addFolder: function(e) {
  11143. if (void 0 !== this.__folders[e])
  11144. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11145. var t = {
  11146. name: e,
  11147. parent: this
  11148. };
  11149. t.autoPlace = this.autoPlace,
  11150. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11151. t.load = this.load.folders[e]);
  11152. var i = new V(t);
  11153. this.__folders[e] = i;
  11154. var n = m(this, i.domElement);
  11155. return p.addClass(n, "folder"),
  11156. i
  11157. },
  11158. open: function() {
  11159. this.closed = !1
  11160. },
  11161. close: function() {
  11162. this.closed = !0
  11163. },
  11164. onResize: function() {
  11165. var e = this.getRoot();
  11166. if (e.scrollable) {
  11167. var t = p.getOffset(e.__ul).top
  11168. , i = 0;
  11169. f.each(e.__ul.childNodes, function(t) {
  11170. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11171. }),
  11172. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11173. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11174. e.__ul.style.height = "auto")
  11175. }
  11176. e.__resize_handle && f.defer(function() {
  11177. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11178. }),
  11179. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11180. },
  11181. remember: function() {
  11182. if (f.isUndefined(S) && (S = new d,
  11183. S.domElement.innerHTML = t),
  11184. this.parent)
  11185. throw new Error("You can only call remember on a top level GUI.");
  11186. var e = this;
  11187. f.each(Array.prototype.slice.call(arguments), function(t) {
  11188. 0 == e.__rememberedObjects.length && C(e),
  11189. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11190. }),
  11191. this.autoPlace && E(this, this.width)
  11192. },
  11193. getRoot: function() {
  11194. for (var e = this; e.parent; )
  11195. e = e.parent;
  11196. return e
  11197. },
  11198. getSaveObject: function() {
  11199. var e = this.load;
  11200. return e.closed = this.closed,
  11201. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11202. e.remembered || (e.remembered = {}),
  11203. e.remembered[this.preset] = b(this)),
  11204. e.folders = {},
  11205. f.each(this.__folders, function(t, i) {
  11206. e.folders[i] = t.getSaveObject()
  11207. }),
  11208. e
  11209. },
  11210. save: function() {
  11211. this.load.remembered || (this.load.remembered = {}),
  11212. this.load.remembered[this.preset] = b(this),
  11213. T(this, !1),
  11214. this.saveToLocalStorageIfPossible()
  11215. },
  11216. saveAs: function(e) {
  11217. this.load.remembered || (this.load.remembered = {},
  11218. this.load.remembered[L] = b(this, !0)),
  11219. this.load.remembered[e] = b(this),
  11220. this.preset = e,
  11221. w(this, e, !0),
  11222. this.saveToLocalStorageIfPossible()
  11223. },
  11224. revert: function(e) {
  11225. f.each(this.__controllers, function(t) {
  11226. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11227. }, this),
  11228. f.each(this.__folders, function(e) {
  11229. e.revert(e)
  11230. }),
  11231. e || T(this.getRoot(), !1)
  11232. },
  11233. listen: function(e) {
  11234. var t = 0 == this.__listening.length;
  11235. this.__listening.push(e),
  11236. t && x(this.__listening)
  11237. }
  11238. }),
  11239. V
  11240. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11241. return function(s, l) {
  11242. var c = s[l];
  11243. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11244. min: arguments[2],
  11245. max: arguments[3]
  11246. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11247. }
  11248. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11249. var n = function(e, i) {
  11250. function r() {
  11251. a.setValue(a.__input.value)
  11252. }
  11253. function o() {
  11254. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11255. }
  11256. n.superclass.call(this, e, i);
  11257. var a = this;
  11258. this.__input = document.createElement("input"),
  11259. this.__input.setAttribute("type", "text"),
  11260. t.bind(this.__input, "keyup", r),
  11261. t.bind(this.__input, "change", r),
  11262. t.bind(this.__input, "blur", o),
  11263. t.bind(this.__input, "keydown", function(e) {
  11264. 13 === e.keyCode && this.blur()
  11265. }),
  11266. this.updateDisplay(),
  11267. this.domElement.appendChild(this.__input)
  11268. };
  11269. return n.superclass = e,
  11270. i.extend(n.prototype, e.prototype, {
  11271. updateDisplay: function() {
  11272. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11273. n.superclass.prototype.updateDisplay.call(this)
  11274. }
  11275. }),
  11276. n
  11277. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11278. function o(e, t, i, n) {
  11279. e.style.background = "",
  11280. r.each(l, function(r) {
  11281. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11282. })
  11283. }
  11284. function a(e) {
  11285. e.style.background = "",
  11286. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11287. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11288. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11289. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11290. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11291. }
  11292. var s = function(e, l) {
  11293. function c(e) {
  11294. p(e),
  11295. t.bind(window, "mousemove", p),
  11296. t.bind(window, "mouseup", h)
  11297. }
  11298. function h() {
  11299. t.unbind(window, "mousemove", p),
  11300. t.unbind(window, "mouseup", h)
  11301. }
  11302. function u() {
  11303. var e = n(this.value);
  11304. e !== !1 ? (g.__color.__state = e,
  11305. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11306. }
  11307. function d() {
  11308. t.unbind(window, "mousemove", f),
  11309. t.unbind(window, "mouseup", d)
  11310. }
  11311. function p(e) {
  11312. e.preventDefault();
  11313. var i = t.getWidth(g.__saturation_field)
  11314. , n = t.getOffset(g.__saturation_field)
  11315. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11316. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11317. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11318. r > 1 ? r = 1 : r < 0 && (r = 0),
  11319. g.__color.v = o,
  11320. g.__color.s = r,
  11321. g.setValue(g.__color.toOriginal()),
  11322. !1
  11323. }
  11324. function f(e) {
  11325. e.preventDefault();
  11326. var i = t.getHeight(g.__hue_field)
  11327. , n = t.getOffset(g.__hue_field)
  11328. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11329. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11330. g.__color.h = 360 * r,
  11331. g.setValue(g.__color.toOriginal()),
  11332. !1
  11333. }
  11334. s.superclass.call(this, e, l),
  11335. this.__color = new i(this.getValue()),
  11336. this.__temp = new i(0);
  11337. var g = this;
  11338. this.domElement = document.createElement("div"),
  11339. t.makeSelectable(this.domElement, !1),
  11340. this.__selector = document.createElement("div"),
  11341. this.__selector.className = "selector",
  11342. this.__saturation_field = document.createElement("div"),
  11343. this.__saturation_field.className = "saturation-field",
  11344. this.__field_knob = document.createElement("div"),
  11345. this.__field_knob.className = "field-knob",
  11346. this.__field_knob_border = "2px solid ",
  11347. this.__hue_knob = document.createElement("div"),
  11348. this.__hue_knob.className = "hue-knob",
  11349. this.__hue_field = document.createElement("div"),
  11350. this.__hue_field.className = "hue-field",
  11351. this.__input = document.createElement("input"),
  11352. this.__input.type = "text",
  11353. this.__input_textShadow = "0 1px 1px ",
  11354. t.bind(this.__input, "keydown", function(e) {
  11355. 13 === e.keyCode && u.call(this)
  11356. }),
  11357. t.bind(this.__input, "blur", u),
  11358. t.bind(this.__selector, "mousedown", function(e) {
  11359. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11360. t.removeClass(g.__selector, "drag")
  11361. })
  11362. });
  11363. var m = document.createElement("div");
  11364. r.extend(this.__selector.style, {
  11365. width: "122px",
  11366. height: "102px",
  11367. padding: "3px",
  11368. backgroundColor: "#222",
  11369. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11370. }),
  11371. r.extend(this.__field_knob.style, {
  11372. position: "absolute",
  11373. width: "12px",
  11374. height: "12px",
  11375. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11376. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11377. borderRadius: "12px",
  11378. zIndex: 1
  11379. }),
  11380. r.extend(this.__hue_knob.style, {
  11381. position: "absolute",
  11382. width: "15px",
  11383. height: "2px",
  11384. borderRight: "4px solid #fff",
  11385. zIndex: 1
  11386. }),
  11387. r.extend(this.__saturation_field.style, {
  11388. width: "100px",
  11389. height: "100px",
  11390. border: "1px solid #555",
  11391. marginRight: "3px",
  11392. display: "inline-block",
  11393. cursor: "pointer"
  11394. }),
  11395. r.extend(m.style, {
  11396. width: "100%",
  11397. height: "100%",
  11398. background: "none"
  11399. }),
  11400. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11401. r.extend(this.__hue_field.style, {
  11402. width: "15px",
  11403. height: "100px",
  11404. display: "inline-block",
  11405. border: "1px solid #555",
  11406. cursor: "ns-resize"
  11407. }),
  11408. a(this.__hue_field),
  11409. r.extend(this.__input.style, {
  11410. outline: "none",
  11411. textAlign: "center",
  11412. color: "#fff",
  11413. border: 0,
  11414. fontWeight: "bold",
  11415. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11416. }),
  11417. t.bind(this.__saturation_field, "mousedown", c),
  11418. t.bind(this.__field_knob, "mousedown", c),
  11419. t.bind(this.__hue_field, "mousedown", function(e) {
  11420. f(e),
  11421. t.bind(window, "mousemove", f),
  11422. t.bind(window, "mouseup", d)
  11423. }),
  11424. this.__saturation_field.appendChild(m),
  11425. this.__selector.appendChild(this.__field_knob),
  11426. this.__selector.appendChild(this.__saturation_field),
  11427. this.__selector.appendChild(this.__hue_field),
  11428. this.__hue_field.appendChild(this.__hue_knob),
  11429. this.domElement.appendChild(this.__input),
  11430. this.domElement.appendChild(this.__selector),
  11431. this.updateDisplay()
  11432. };
  11433. s.superclass = e,
  11434. r.extend(s.prototype, e.prototype, {
  11435. updateDisplay: function() {
  11436. var e = n(this.getValue());
  11437. if (e !== !1) {
  11438. var t = !1;
  11439. r.each(i.COMPONENTS, function(i) {
  11440. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11441. return t = !0,
  11442. {}
  11443. }, this),
  11444. t && r.extend(this.__color.__state, e)
  11445. }
  11446. r.extend(this.__temp.__state, this.__color.__state),
  11447. this.__temp.a = 1;
  11448. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11449. , s = 255 - a;
  11450. r.extend(this.__field_knob.style, {
  11451. marginLeft: 100 * this.__color.s - 7 + "px",
  11452. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11453. backgroundColor: this.__temp.toString(),
  11454. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11455. }),
  11456. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11457. this.__temp.s = 1,
  11458. this.__temp.v = 1,
  11459. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11460. r.extend(this.__input.style, {
  11461. backgroundColor: this.__input.value = this.__color.toString(),
  11462. color: "rgb(" + a + "," + a + "," + a + ")",
  11463. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11464. })
  11465. }
  11466. });
  11467. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11468. return s
  11469. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11470. function r(e, t, i) {
  11471. Object.defineProperty(e, t, {
  11472. get: function() {
  11473. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11474. this.__state[t])
  11475. },
  11476. set: function(e) {
  11477. "RGB" !== this.__state.space && (a(this, t, i),
  11478. this.__state.space = "RGB"),
  11479. this.__state[t] = e
  11480. }
  11481. })
  11482. }
  11483. function o(e, t) {
  11484. Object.defineProperty(e, t, {
  11485. get: function() {
  11486. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11487. this.__state[t])
  11488. },
  11489. set: function(e) {
  11490. "HSV" !== this.__state.space && (s(this),
  11491. this.__state.space = "HSV"),
  11492. this.__state[t] = e
  11493. }
  11494. })
  11495. }
  11496. function a(e, i, r) {
  11497. if ("HEX" === e.__state.space)
  11498. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11499. else {
  11500. if ("HSV" !== e.__state.space)
  11501. throw "Corrupted color state";
  11502. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11503. }
  11504. }
  11505. function s(e) {
  11506. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11507. n.extend(e.__state, {
  11508. s: i.s,
  11509. v: i.v
  11510. }),
  11511. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11512. }
  11513. var l = function() {
  11514. if (this.__state = e.apply(this, arguments),
  11515. this.__state === !1)
  11516. throw "Failed to interpret color arguments";
  11517. this.__state.a = this.__state.a || 1
  11518. };
  11519. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11520. n.extend(l.prototype, {
  11521. toString: function() {
  11522. return i(this)
  11523. },
  11524. toOriginal: function() {
  11525. return this.__state.conversion.write(this)
  11526. }
  11527. }),
  11528. r(l.prototype, "r", 2),
  11529. r(l.prototype, "g", 1),
  11530. r(l.prototype, "b", 0),
  11531. o(l.prototype, "h"),
  11532. o(l.prototype, "s"),
  11533. o(l.prototype, "v"),
  11534. Object.defineProperty(l.prototype, "a", {
  11535. get: function() {
  11536. return this.__state.a
  11537. },
  11538. set: function(e) {
  11539. this.__state.a = e
  11540. }
  11541. }),
  11542. Object.defineProperty(l.prototype, "hex", {
  11543. get: function() {
  11544. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11545. this.__state.hex
  11546. },
  11547. set: function(e) {
  11548. this.__state.space = "HEX",
  11549. this.__state.hex = e
  11550. }
  11551. }),
  11552. l
  11553. }(n.color.interpret, n.color.math = function() {
  11554. var e;
  11555. return {
  11556. hsv_to_rgb: function(e, t, i) {
  11557. var n = Math.floor(e / 60) % 6
  11558. , r = e / 60 - Math.floor(e / 60)
  11559. , o = i * (1 - t)
  11560. , a = i * (1 - r * t)
  11561. , s = i * (1 - (1 - r) * t)
  11562. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11563. return {
  11564. r: 255 * l[0],
  11565. g: 255 * l[1],
  11566. b: 255 * l[2]
  11567. }
  11568. },
  11569. rgb_to_hsv: function(e, t, i) {
  11570. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11571. return 0 == a ? {
  11572. h: NaN,
  11573. s: 0,
  11574. v: 0
  11575. } : (r = s / a,
  11576. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11577. n /= 6,
  11578. n < 0 && (n += 1),
  11579. {
  11580. h: 360 * n,
  11581. s: r,
  11582. v: a / 255
  11583. })
  11584. },
  11585. rgb_to_hex: function(e, t, i) {
  11586. var n = this.hex_with_component(0, 2, e);
  11587. return n = this.hex_with_component(n, 1, t),
  11588. n = this.hex_with_component(n, 0, i)
  11589. },
  11590. component_from_hex: function(e, t) {
  11591. return e >> 8 * t & 255
  11592. },
  11593. hex_with_component: function(t, i, n) {
  11594. return n << (e = 8 * i) | t & ~(255 << e)
  11595. }
  11596. }
  11597. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11598. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11599. window.setTimeout(e, 1e3 / 60)
  11600. }
  11601. }(), n.dom.CenteredDiv = function(e, t) {
  11602. var i = function() {
  11603. this.backgroundElement = document.createElement("div"),
  11604. t.extend(this.backgroundElement.style, {
  11605. backgroundColor: "rgba(0,0,0,0.8)",
  11606. top: 0,
  11607. left: 0,
  11608. display: "none",
  11609. zIndex: "1000",
  11610. opacity: 0,
  11611. WebkitTransition: "opacity 0.2s linear"
  11612. }),
  11613. e.makeFullscreen(this.backgroundElement),
  11614. this.backgroundElement.style.position = "fixed",
  11615. this.domElement = document.createElement("div"),
  11616. t.extend(this.domElement.style, {
  11617. position: "fixed",
  11618. display: "none",
  11619. zIndex: "1001",
  11620. opacity: 0,
  11621. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11622. }),
  11623. document.body.appendChild(this.backgroundElement),
  11624. document.body.appendChild(this.domElement);
  11625. var i = this;
  11626. e.bind(this.backgroundElement, "click", function() {
  11627. i.hide()
  11628. })
  11629. };
  11630. return i.prototype.show = function() {
  11631. var e = this;
  11632. this.backgroundElement.style.display = "block",
  11633. this.domElement.style.display = "block",
  11634. this.domElement.style.opacity = 0,
  11635. this.domElement.style.webkitTransform = "scale(1.1)",
  11636. this.layout(),
  11637. t.defer(function() {
  11638. e.backgroundElement.style.opacity = 1,
  11639. e.domElement.style.opacity = 1,
  11640. e.domElement.style.webkitTransform = "scale(1)"
  11641. })
  11642. }
  11643. ,
  11644. i.prototype.hide = function() {
  11645. var t = this
  11646. , i = function() {
  11647. t.domElement.style.display = "none",
  11648. t.backgroundElement.style.display = "none",
  11649. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11650. e.unbind(t.domElement, "transitionend", i),
  11651. e.unbind(t.domElement, "oTransitionEnd", i)
  11652. };
  11653. e.bind(this.domElement, "webkitTransitionEnd", i),
  11654. e.bind(this.domElement, "transitionend", i),
  11655. e.bind(this.domElement, "oTransitionEnd", i),
  11656. this.backgroundElement.style.opacity = 0,
  11657. this.domElement.style.opacity = 0,
  11658. this.domElement.style.webkitTransform = "scale(1.1)"
  11659. }
  11660. ,
  11661. i.prototype.layout = function() {
  11662. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11663. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11664. }
  11665. ,
  11666. i
  11667. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11668. }
  11669. , {}],
  11670. 94: [function(e, t, i) {
  11671. (function(e) {
  11672. "use strict";
  11673. function i(t) {
  11674. function i(e) {
  11675. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11676. var n = _((t[i] * e + 50) / 100);
  11677. n < 1 ? n = 1 : n > 255 && (n = 255),
  11678. T[G[i]] = n
  11679. }
  11680. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11681. var a = _((r[o] * e + 50) / 100);
  11682. a < 1 ? a = 1 : a > 255 && (a = 255),
  11683. x[G[o]] = a
  11684. }
  11685. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11686. for (var h = 0; h < 8; h++)
  11687. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11688. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11689. l++
  11690. }
  11691. function n(e, t) {
  11692. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11693. for (var a = 1; a <= e[o]; a++)
  11694. r[t[n]] = [],
  11695. r[t[n]][0] = i,
  11696. r[t[n]][1] = o,
  11697. n++,
  11698. i++;
  11699. i *= 2
  11700. }
  11701. return r
  11702. }
  11703. function r() {
  11704. C = n(z, W),
  11705. I = n(X, Z),
  11706. E = n(j, Y),
  11707. b = n(q, K)
  11708. }
  11709. function o() {
  11710. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11711. for (var n = e; n < t; n++)
  11712. P[32767 + n] = i,
  11713. R[32767 + n] = [],
  11714. R[32767 + n][1] = i,
  11715. R[32767 + n][0] = n;
  11716. for (var r = -(t - 1); r <= -e; r++)
  11717. P[32767 + r] = i,
  11718. R[32767 + r] = [],
  11719. R[32767 + r][1] = i,
  11720. R[32767 + r][0] = t - 1 + r;
  11721. e <<= 1,
  11722. t <<= 1
  11723. }
  11724. }
  11725. function a() {
  11726. for (var e = 0; e < 256; e++)
  11727. H[e] = 19595 * e,
  11728. H[e + 256 >> 0] = 38470 * e,
  11729. H[e + 512 >> 0] = 7471 * e + 32768,
  11730. H[e + 768 >> 0] = -11059 * e,
  11731. H[e + 1024 >> 0] = -21709 * e,
  11732. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11733. H[e + 1536 >> 0] = -27439 * e,
  11734. H[e + 1792 >> 0] = -5329 * e
  11735. }
  11736. function s(e) {
  11737. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11738. t & 1 << i && (N |= 1 << B),
  11739. i--,
  11740. B--,
  11741. B < 0 && (255 == N ? (l(255),
  11742. l(0)) : l(N),
  11743. B = 7,
  11744. N = 0)
  11745. }
  11746. function l(e) {
  11747. D.push(e)
  11748. }
  11749. function c(e) {
  11750. l(e >> 8 & 255),
  11751. l(255 & e)
  11752. }
  11753. function h(e, t) {
  11754. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11755. for (h = 0; h < d; ++h) {
  11756. i = e[u],
  11757. n = e[u + 1],
  11758. r = e[u + 2],
  11759. o = e[u + 3],
  11760. a = e[u + 4],
  11761. s = e[u + 5],
  11762. l = e[u + 6],
  11763. c = e[u + 7];
  11764. var f = i + c
  11765. , g = i - c
  11766. , m = n + l
  11767. , v = n - l
  11768. , A = r + s
  11769. , y = r - s
  11770. , C = o + a
  11771. , I = o - a
  11772. , E = f + C
  11773. , b = f - C
  11774. , w = m + A
  11775. , _ = m - A;
  11776. e[u] = E + w,
  11777. e[u + 4] = E - w;
  11778. var T = .707106781 * (_ + b);
  11779. e[u + 2] = b + T,
  11780. e[u + 6] = b - T,
  11781. E = I + y,
  11782. w = y + v,
  11783. _ = v + g;
  11784. var x = .382683433 * (E - _)
  11785. , S = .5411961 * E + x
  11786. , M = 1.306562965 * _ + x
  11787. , R = .707106781 * w
  11788. , P = g + R
  11789. , L = g - R;
  11790. e[u + 5] = L + S,
  11791. e[u + 3] = L - S,
  11792. e[u + 1] = P + M,
  11793. e[u + 7] = P - M,
  11794. u += 8
  11795. }
  11796. for (u = 0,
  11797. h = 0; h < d; ++h) {
  11798. i = e[u],
  11799. n = e[u + 8],
  11800. r = e[u + 16],
  11801. o = e[u + 24],
  11802. a = e[u + 32],
  11803. s = e[u + 40],
  11804. l = e[u + 48],
  11805. c = e[u + 56];
  11806. var D = i + c
  11807. , N = i - c
  11808. , B = n + l
  11809. , F = n - l
  11810. , V = r + s
  11811. , U = r - s
  11812. , k = o + a
  11813. , H = o - a
  11814. , G = D + k
  11815. , z = D - k
  11816. , W = B + V
  11817. , j = B - V;
  11818. e[u] = G + W,
  11819. e[u + 32] = G - W;
  11820. var Y = .707106781 * (j + z);
  11821. e[u + 16] = z + Y,
  11822. e[u + 48] = z - Y,
  11823. G = H + U,
  11824. W = U + F,
  11825. j = F + N;
  11826. var X = .382683433 * (G - j)
  11827. , Z = .5411961 * G + X
  11828. , q = 1.306562965 * j + X
  11829. , K = .707106781 * W
  11830. , Q = N + K
  11831. , J = N - K;
  11832. e[u + 40] = J + Z,
  11833. e[u + 24] = J - Z,
  11834. e[u + 8] = Q + q,
  11835. e[u + 56] = Q - q,
  11836. u++
  11837. }
  11838. var $;
  11839. for (h = 0; h < p; ++h)
  11840. $ = e[h] * t[h],
  11841. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  11842. return O
  11843. }
  11844. function u() {
  11845. c(65504),
  11846. c(16),
  11847. l(74),
  11848. l(70),
  11849. l(73),
  11850. l(70),
  11851. l(0),
  11852. l(1),
  11853. l(1),
  11854. l(0),
  11855. c(1),
  11856. c(1),
  11857. l(0),
  11858. l(0)
  11859. }
  11860. function d(e, t) {
  11861. c(65472),
  11862. c(17),
  11863. l(8),
  11864. c(t),
  11865. c(e),
  11866. l(3),
  11867. l(1),
  11868. l(17),
  11869. l(0),
  11870. l(2),
  11871. l(17),
  11872. l(1),
  11873. l(3),
  11874. l(17),
  11875. l(1)
  11876. }
  11877. function p() {
  11878. c(65499),
  11879. c(132),
  11880. l(0);
  11881. for (var e = 0; e < 64; e++)
  11882. l(T[e]);
  11883. l(1);
  11884. for (var t = 0; t < 64; t++)
  11885. l(x[t])
  11886. }
  11887. function f() {
  11888. c(65476),
  11889. c(418),
  11890. l(0);
  11891. for (var e = 0; e < 16; e++)
  11892. l(z[e + 1]);
  11893. for (var t = 0; t <= 11; t++)
  11894. l(W[t]);
  11895. l(16);
  11896. for (var i = 0; i < 16; i++)
  11897. l(j[i + 1]);
  11898. for (var n = 0; n <= 161; n++)
  11899. l(Y[n]);
  11900. l(1);
  11901. for (var r = 0; r < 16; r++)
  11902. l(X[r + 1]);
  11903. for (var o = 0; o <= 11; o++)
  11904. l(Z[o]);
  11905. l(17);
  11906. for (var a = 0; a < 16; a++)
  11907. l(q[a + 1]);
  11908. for (var s = 0; s <= 161; s++)
  11909. l(K[s])
  11910. }
  11911. function g() {
  11912. c(65498),
  11913. c(12),
  11914. l(3),
  11915. l(1),
  11916. l(0),
  11917. l(2),
  11918. l(17),
  11919. l(3),
  11920. l(17),
  11921. l(0),
  11922. l(63),
  11923. l(0)
  11924. }
  11925. function m(e, t, i, n, r) {
  11926. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  11927. L[G[f]] = p[f];
  11928. var g = L[0] - i;
  11929. i = L[0],
  11930. 0 == g ? s(n[0]) : (o = 32767 + g,
  11931. s(n[P[o]]),
  11932. s(R[o]));
  11933. for (var m = 63; m > 0 && 0 == L[m]; m--)
  11934. ;
  11935. if (0 == m)
  11936. return s(a),
  11937. i;
  11938. for (var v, A = 1; A <= m; ) {
  11939. for (var y = A; 0 == L[A] && A <= m; ++A)
  11940. ;
  11941. var C = A - y;
  11942. if (C >= c) {
  11943. v = C >> 4;
  11944. for (var I = 1; I <= v; ++I)
  11945. s(l);
  11946. C &= 15
  11947. }
  11948. o = 32767 + L[A],
  11949. s(r[(C << 4) + P[o]]),
  11950. s(R[o]),
  11951. A++
  11952. }
  11953. return m != u && s(a),
  11954. i
  11955. }
  11956. function v() {
  11957. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11958. k[t] = e(t)
  11959. }
  11960. function A(e) {
  11961. if (e <= 0 && (e = 1),
  11962. e > 100 && (e = 100),
  11963. w != e) {
  11964. var t = 0;
  11965. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  11966. i(t),
  11967. w = e
  11968. }
  11969. }
  11970. function y() {
  11971. var e = (new Date).getTime();
  11972. t || (t = 50),
  11973. v(),
  11974. r(),
  11975. o(),
  11976. a(),
  11977. A(t);
  11978. (new Date).getTime() - e
  11979. }
  11980. var C, I, E, b, w, _ = (Math.round,
  11981. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  11982. this.encode = function(t, i) {
  11983. var n = ((new Date).getTime(),
  11984. i.quality);
  11985. n && A(n),
  11986. D = new Array,
  11987. N = 0,
  11988. B = 7,
  11989. c(65496),
  11990. u(),
  11991. p(),
  11992. d(t.width, t.height),
  11993. f(),
  11994. g();
  11995. var r = 0
  11996. , o = 0
  11997. , a = 0;
  11998. N = 0,
  11999. B = 7,
  12000. this.encode.displayName = "_encode_";
  12001. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  12002. for (l = 0; l < G; ) {
  12003. for (w = G * z + l,
  12004. _ = w,
  12005. T = -1,
  12006. x = 0,
  12007. R = 0; R < 64; R++)
  12008. x = (k ? 63 - R : R) >> 3,
  12009. T = 4 * (7 & R),
  12010. _ = w + x * G + T,
  12011. z + x >= L && (_ -= G * (z + 1 + x - L)),
  12012. l + T >= G && (_ -= l + T - G + 4),
  12013. h = P[_++],
  12014. v = P[_++],
  12015. y = P[_++],
  12016. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  12017. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  12018. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  12019. r = m(F, S, r, C, E),
  12020. o = m(V, M, o, I, b),
  12021. a = m(U, M, a, I, b),
  12022. l += 32
  12023. }
  12024. z += W
  12025. }
  12026. if (B >= 0) {
  12027. var j = [];
  12028. j[1] = B + 1,
  12029. j[0] = (1 << B + 1) - 1,
  12030. s(j)
  12031. }
  12032. return c(65497),
  12033. new e(D)
  12034. }
  12035. ,
  12036. y()
  12037. }
  12038. function n(e, t) {
  12039. t = t || {},
  12040. t.quality = t.quality || 50;
  12041. var n = t.quality
  12042. , r = new i(n)
  12043. , o = r.encode(e, t);
  12044. return {
  12045. data: o,
  12046. width: e.width,
  12047. height: e.height
  12048. }
  12049. }
  12050. t.exports.encode = n
  12051. }
  12052. ).call(this, e("buffer").Buffer)
  12053. }
  12054. , {
  12055. buffer: 198
  12056. }],
  12057. 95: [function(e, t, i) {
  12058. "use strict";
  12059. !function() {
  12060. if ("performance"in window == !1 && (window.performance = {}),
  12061. Date.now = Date.now || function() {
  12062. return (new Date).getTime()
  12063. }
  12064. ,
  12065. "now"in window.performance == !1) {
  12066. var e = Date.now();
  12067. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12068. window.performance.now = function() {
  12069. return Date.now() - e
  12070. }
  12071. }
  12072. }()
  12073. }
  12074. , {}],
  12075. 96: [function(e, t, i) {
  12076. "use strict";
  12077. var n = e("three");
  12078. n.EffectComposer = function(e, t) {
  12079. if (this.renderer = e,
  12080. void 0 === t) {
  12081. var i = {
  12082. minFilter: n.LinearFilter,
  12083. magFilter: n.LinearFilter,
  12084. format: n.RGBAFormat,
  12085. stencilBuffer: !1
  12086. }
  12087. , r = e.getSize();
  12088. t = new n.WebGLRenderTarget(r.width,r.height,i)
  12089. }
  12090. this.renderTarget1 = t,
  12091. this.renderTarget2 = t.clone(),
  12092. this.writeBuffer = this.renderTarget1,
  12093. this.readBuffer = this.renderTarget2,
  12094. this.passes = [],
  12095. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  12096. this.copyPass = new n.ShaderPass(n.CopyShader)
  12097. }
  12098. ,
  12099. n.EffectComposer.prototype = {
  12100. swapBuffers: function() {
  12101. var e = this.readBuffer;
  12102. this.readBuffer = this.writeBuffer,
  12103. this.writeBuffer = e
  12104. },
  12105. addPass: function(e) {
  12106. this.passes.push(e)
  12107. },
  12108. insertPass: function(e, t) {
  12109. this.passes.splice(t, 0, e)
  12110. },
  12111. render: function(e) {
  12112. this.writeBuffer = this.renderTarget1,
  12113. this.readBuffer = this.renderTarget2;
  12114. var t, i, r = !1, o = this.passes.length;
  12115. for (i = 0; i < o; i++)
  12116. if (t = this.passes[i],
  12117. t.enabled) {
  12118. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  12119. t.needsSwap) {
  12120. if (r) {
  12121. var a = this.renderer.context;
  12122. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  12123. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  12124. a.stencilFunc(a.EQUAL, 1, 4294967295)
  12125. }
  12126. this.swapBuffers()
  12127. }
  12128. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  12129. }
  12130. },
  12131. reset: function(e) {
  12132. if (void 0 === e) {
  12133. var t = this.renderer.getSize();
  12134. e = this.renderTarget1.clone(),
  12135. e.setSize(t.width, t.height)
  12136. }
  12137. this.renderTarget1.dispose(),
  12138. this.renderTarget2.dispose(),
  12139. this.renderTarget1 = e,
  12140. this.renderTarget2 = e.clone(),
  12141. this.writeBuffer = this.renderTarget1,
  12142. this.readBuffer = this.renderTarget2
  12143. },
  12144. setSize: function(e, t) {
  12145. this.renderTarget1.setSize(e, t),
  12146. this.renderTarget2.setSize(e, t)
  12147. this.passes.forEach(a=>{//add
  12148. a.setSize && a.setSize(e, t)
  12149. })
  12150. }
  12151. }
  12152. }
  12153. , {
  12154. three: 217
  12155. }],
  12156. 97: [function(e, t, i) {
  12157. "use strict";
  12158. var n = e("three");
  12159. n.MaskPass = function(e, t) {
  12160. this.scene = e,
  12161. this.camera = t,
  12162. this.enabled = !0,
  12163. this.clear = !0,
  12164. this.needsSwap = !1,
  12165. this.inverse = !1
  12166. }
  12167. ,
  12168. n.MaskPass.prototype = {
  12169. render: function(e, t, i, n) {
  12170. var r = e.context;
  12171. r.colorMask(!1, !1, !1, !1),
  12172. r.depthMask(!1);
  12173. var o, a;
  12174. this.inverse ? (o = 0,
  12175. a = 1) : (o = 1,
  12176. a = 0),
  12177. r.enable(r.STENCIL_TEST),
  12178. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12179. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12180. r.clearStencil(a),
  12181. e.render(this.scene, this.camera, i, this.clear),
  12182. e.render(this.scene, this.camera, t, this.clear),
  12183. r.colorMask(!0, !0, !0, !0),
  12184. r.depthMask(!0),
  12185. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12186. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12187. }
  12188. },
  12189. n.ClearMaskPass = function() {
  12190. this.enabled = !0
  12191. }
  12192. ,
  12193. n.ClearMaskPass.prototype = {
  12194. render: function(e, t, i, n) {
  12195. var r = e.context;
  12196. r.disable(r.STENCIL_TEST)
  12197. }
  12198. }
  12199. }
  12200. , {
  12201. three: 217
  12202. }],
  12203. 98: [function(e, t, i) {
  12204. "use strict";
  12205. var n = e("three");
  12206. n.RenderPass = function(e, t, i, r, o) {
  12207. this.scene = e,
  12208. this.camera = t,
  12209. this.overrideMaterial = i,
  12210. this.clearColor = r,
  12211. this.clearAlpha = void 0 !== o ? o : 1,
  12212. this.oldClearColor = new n.Color,
  12213. this.oldClearAlpha = 1,
  12214. this.enabled = !0,
  12215. this.clear = !0,
  12216. this.needsSwap = !1
  12217. }
  12218. ,
  12219. n.RenderPass.prototype = {
  12220. render: function(e, t, i, n) {
  12221. this.scene.overrideMaterial = this.overrideMaterial,
  12222. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12223. this.oldClearAlpha = e.getClearAlpha(),
  12224. e.setClearColor(this.clearColor, this.clearAlpha)),
  12225. e.render(this.scene, this.camera, i, this.clear),
  12226. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12227. this.scene.overrideMaterial = null
  12228. }
  12229. }
  12230. }
  12231. , {
  12232. three: 217
  12233. }],
  12234. 99: [function(e, t, i) {
  12235. "use strict";
  12236. var n = e("three");
  12237. n.ShaderPass = function(e, t) {
  12238. this.textureID = void 0 !== t ? t : "tDiffuse",
  12239. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12240. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12241. this.material = new n.ShaderMaterial({
  12242. defines: e.defines || {},
  12243. uniforms: this.uniforms,
  12244. vertexShader: e.vertexShader,
  12245. fragmentShader: e.fragmentShader
  12246. })),
  12247. this.renderToScreen = !1,
  12248. this.enabled = !0,
  12249. this.needsSwap = !0,
  12250. this.clear = !1,
  12251. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12252. this.scene = new n.Scene,
  12253. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12254. this.scene.add(this.quad)
  12255. }
  12256. ,
  12257. n.ShaderPass.prototype = {
  12258. render: function(e, t, i, n) {
  12259. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12260. this.quad.material = this.material,
  12261. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12262. }
  12263. }
  12264. }
  12265. , {
  12266. three: 217
  12267. }],
  12268. 100: [function(e, t, i) {
  12269. "use strict";
  12270. var n = e("three");
  12271. n.CopyShader = {
  12272. uniforms: {
  12273. tDiffuse: {
  12274. type: "t",
  12275. value: null
  12276. },
  12277. opacity: {
  12278. type: "f",
  12279. value: 1
  12280. }
  12281. },
  12282. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12283. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12284. }
  12285. }
  12286. , {
  12287. three: 217
  12288. }],
  12289. 101: [function(e, t, i) {
  12290. "use strict";
  12291. var n = e("three");
  12292. n.HorizontalBlurShader = {
  12293. uniforms: {
  12294. tDiffuse: {
  12295. type: "t",
  12296. value: null
  12297. },
  12298. h: {
  12299. type: "f",
  12300. value: 1 / 512
  12301. }
  12302. },
  12303. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12304. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12305. }
  12306. }
  12307. , {
  12308. three: 217
  12309. }],
  12310. 102: [function(e, t, i) {
  12311. "use strict";
  12312. var n = e("three");
  12313. n.VerticalBlurShader = {
  12314. uniforms: {
  12315. tDiffuse: {
  12316. type: "t",
  12317. value: null
  12318. },
  12319. v: {
  12320. type: "f",
  12321. value: 1 / 512
  12322. }
  12323. },
  12324. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12325. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12326. }
  12327. }
  12328. , {
  12329. three: 217
  12330. }],
  12331. 103: [function(e, t, i) {
  12332. "use strict";
  12333. var n = e("three");
  12334. !function() {
  12335. if ("performance"in window == 0 && (window.performance = {}),
  12336. "now"in window.performance == 0) {
  12337. var e = Date.now();
  12338. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12339. window.performance.now = function() {
  12340. return Date.now() - e
  12341. }
  12342. }
  12343. }(),
  12344. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12345. var t, i = this.extensions, r = this.context;
  12346. if (e === n.RepeatWrapping)
  12347. return r.REPEAT;
  12348. if (e === n.ClampToEdgeWrapping)
  12349. return r.CLAMP_TO_EDGE;
  12350. if (e === n.MirroredRepeatWrapping)
  12351. return r.MIRRORED_REPEAT;
  12352. if (e === n.NearestFilter)
  12353. return r.NEAREST;
  12354. if (e === n.NearestMipMapNearestFilter)
  12355. return r.NEAREST_MIPMAP_NEAREST;
  12356. if (e === n.NearestMipMapLinearFilter)
  12357. return r.NEAREST_MIPMAP_LINEAR;
  12358. if (e === n.LinearFilter)
  12359. return r.LINEAR;
  12360. if (e === n.LinearMipMapNearestFilter)
  12361. return r.LINEAR_MIPMAP_NEAREST;
  12362. if (e === n.LinearMipMapLinearFilter)
  12363. return r.LINEAR_MIPMAP_LINEAR;
  12364. if (e === n.UnsignedByteType)
  12365. return r.UNSIGNED_BYTE;
  12366. if (e === n.UnsignedShort4444Type)
  12367. return r.UNSIGNED_SHORT_4_4_4_4;
  12368. if (e === n.UnsignedShort5551Type)
  12369. return r.UNSIGNED_SHORT_5_5_5_1;
  12370. if (e === n.UnsignedShort565Type)
  12371. return r.UNSIGNED_SHORT_5_6_5;
  12372. if (e === n.ByteType)
  12373. return r.BYTE;
  12374. if (e === n.ShortType)
  12375. return r.SHORT;
  12376. if (e === n.UnsignedShortType)
  12377. return r.UNSIGNED_SHORT;
  12378. if (e === n.IntType)
  12379. return r.INT;
  12380. if (e === n.UnsignedIntType)
  12381. return r.UNSIGNED_INT;
  12382. if (e === n.FloatType)
  12383. return r.FLOAT;
  12384. if (t = i.get("OES_texture_half_float"),
  12385. null !== t && e === n.HalfFloatType)
  12386. return t.HALF_FLOAT_OES;
  12387. if (e === n.AlphaFormat)
  12388. return r.ALPHA;
  12389. if (e === n.RGBFormat)
  12390. return r.RGB;
  12391. if (e === n.RGBAFormat)
  12392. return r.RGBA;
  12393. if (e === n.LuminanceFormat)
  12394. return r.LUMINANCE;
  12395. if (e === n.LuminanceAlphaFormat)
  12396. return r.LUMINANCE_ALPHA;
  12397. if (e === n.AddEquation)
  12398. return r.FUNC_ADD;
  12399. if (e === n.SubtractEquation)
  12400. return r.FUNC_SUBTRACT;
  12401. if (e === n.ReverseSubtractEquation)
  12402. return r.FUNC_REVERSE_SUBTRACT;
  12403. if (e === n.ZeroFactor)
  12404. return r.ZERO;
  12405. if (e === n.OneFactor)
  12406. return r.ONE;
  12407. if (e === n.SrcColorFactor)
  12408. return r.SRC_COLOR;
  12409. if (e === n.OneMinusSrcColorFactor)
  12410. return r.ONE_MINUS_SRC_COLOR;
  12411. if (e === n.SrcAlphaFactor)
  12412. return r.SRC_ALPHA;
  12413. if (e === n.OneMinusSrcAlphaFactor)
  12414. return r.ONE_MINUS_SRC_ALPHA;
  12415. if (e === n.DstAlphaFactor)
  12416. return r.DST_ALPHA;
  12417. if (e === n.OneMinusDstAlphaFactor)
  12418. return r.ONE_MINUS_DST_ALPHA;
  12419. if (e === n.DstColorFactor)
  12420. return r.DST_COLOR;
  12421. if (e === n.OneMinusDstColorFactor)
  12422. return r.ONE_MINUS_DST_COLOR;
  12423. if (e === n.SrcAlphaSaturateFactor)
  12424. return r.SRC_ALPHA_SATURATE;
  12425. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12426. null !== t) {
  12427. if (e === n.RGB_S3TC_DXT1_Format)
  12428. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12429. if (e === n.RGBA_S3TC_DXT1_Format)
  12430. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12431. if (e === n.RGBA_S3TC_DXT3_Format)
  12432. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12433. if (e === n.RGBA_S3TC_DXT5_Format)
  12434. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12435. }
  12436. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12437. null !== t) {
  12438. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12439. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12440. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12441. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12442. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12443. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12444. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12445. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12446. }
  12447. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12448. null !== t && e === n.RGB_ETC1_Format)
  12449. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12450. if (t = i.get("EXT_blend_minmax"),
  12451. null !== t) {
  12452. if (e === n.MinEquation)
  12453. return t.MIN_EXT;
  12454. if (e === n.MaxEquation)
  12455. return t.MAX_EXT
  12456. }
  12457. return 0
  12458. }
  12459. ,
  12460. n.WebGLState = function(e, t, i) {
  12461. var r = this
  12462. , o = new n.Vector4
  12463. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12464. , s = new Uint8Array(a)
  12465. , l = new Uint8Array(a)
  12466. , c = new Uint8Array(a)
  12467. , h = {}
  12468. , u = null
  12469. , d = null
  12470. , p = null
  12471. , f = null
  12472. , g = null
  12473. , m = null
  12474. , v = null
  12475. , A = null
  12476. , y = !1
  12477. , C = null
  12478. , I = null
  12479. , E = null
  12480. , b = null
  12481. , w = null
  12482. , _ = null
  12483. , T = null
  12484. , x = null
  12485. , S = null
  12486. , M = null
  12487. , R = null
  12488. , P = null
  12489. , O = null
  12490. , L = null
  12491. , D = null
  12492. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12493. , B = void 0
  12494. , F = {}
  12495. , V = new n.Vector4
  12496. , U = null
  12497. , k = null
  12498. , H = new n.Vector4
  12499. , G = new n.Vector4;
  12500. this.init = function() {
  12501. this.clearColor(0, 0, 0, 1),
  12502. this.clearDepth(1),
  12503. this.clearStencil(0),
  12504. this.enable(e.DEPTH_TEST),
  12505. e.depthFunc(e.LEQUAL),
  12506. e.frontFace(e.CCW),
  12507. e.cullFace(e.BACK),
  12508. this.enable(e.CULL_FACE),
  12509. this.enable(e.BLEND),
  12510. e.blendEquation(e.FUNC_ADD),
  12511. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12512. }
  12513. ,
  12514. this.initAttributes = function() {
  12515. for (var e = 0, t = s.length; e < t; e++)
  12516. s[e] = 0
  12517. }
  12518. ,
  12519. this.enableAttribute = function(i) {
  12520. if (s[i] = 1,
  12521. 0 === l[i] && (e.enableVertexAttribArray(i),
  12522. l[i] = 1),
  12523. 0 !== c[i]) {
  12524. var n = t.get("ANGLE_instanced_arrays");
  12525. n.vertexAttribDivisorANGLE(i, 0),
  12526. c[i] = 0
  12527. }
  12528. }
  12529. ,
  12530. this.enableAttributeAndDivisor = function(t, i, n) {
  12531. s[t] = 1,
  12532. 0 === l[t] && (e.enableVertexAttribArray(t),
  12533. l[t] = 1),
  12534. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12535. c[t] = i)
  12536. }
  12537. ,
  12538. this.disableUnusedAttributes = function() {
  12539. for (var t = 0, i = l.length; t < i; t++)
  12540. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12541. l[t] = 0)
  12542. }
  12543. ,
  12544. this.enable = function(t) {
  12545. h[t] !== !0 && (e.enable(t),
  12546. h[t] = !0)
  12547. }
  12548. ,
  12549. this.disable = function(t) {
  12550. h[t] !== !1 && (e.disable(t),
  12551. h[t] = !1)
  12552. }
  12553. ,
  12554. this.getCompressedTextureFormats = function() {
  12555. if (null === u && (u = [],
  12556. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12557. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12558. u.push(i[n]);
  12559. return u
  12560. }
  12561. ,
  12562. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12563. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12564. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12565. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12566. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12567. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12568. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12569. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12570. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12571. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12572. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12573. d = t,
  12574. y = h),
  12575. t === n.CustomBlending ? (s = s || r,
  12576. l = l || o,
  12577. c = c || a,
  12578. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12579. p = r,
  12580. m = s),
  12581. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12582. f = o,
  12583. g = a,
  12584. v = l,
  12585. A = c)) : (p = null,
  12586. f = null,
  12587. g = null,
  12588. m = null,
  12589. v = null,
  12590. A = null)
  12591. }
  12592. ,
  12593. this.setDepthFunc = function(t) {
  12594. if (C !== t) {
  12595. if (t)
  12596. switch (t) {
  12597. case n.NeverDepth:
  12598. e.depthFunc(e.NEVER);
  12599. break;
  12600. case n.AlwaysDepth:
  12601. e.depthFunc(e.ALWAYS);
  12602. break;
  12603. case n.LessDepth:
  12604. e.depthFunc(e.LESS);
  12605. break;
  12606. case n.LessEqualDepth:
  12607. e.depthFunc(e.LEQUAL);
  12608. break;
  12609. case n.EqualDepth:
  12610. e.depthFunc(e.EQUAL);
  12611. break;
  12612. case n.GreaterEqualDepth:
  12613. e.depthFunc(e.GEQUAL);
  12614. break;
  12615. case n.GreaterDepth:
  12616. e.depthFunc(e.GREATER);
  12617. break;
  12618. case n.NotEqualDepth:
  12619. e.depthFunc(e.NOTEQUAL);
  12620. break;
  12621. default:
  12622. e.depthFunc(e.LEQUAL)
  12623. }
  12624. else
  12625. e.depthFunc(e.LEQUAL);
  12626. C = t
  12627. }
  12628. }
  12629. ,
  12630. this.setDepthTest = function(t) {
  12631. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12632. }
  12633. ,
  12634. this.setDepthWrite = function(t) {
  12635. I !== t && (e.depthMask(t),
  12636. I = t)
  12637. }
  12638. ,
  12639. this.setColorWrite = function(t) {
  12640. E !== t && (e.colorMask(t, t, t, t),
  12641. E = t)
  12642. }
  12643. ,
  12644. this.setStencilFunc = function(t, i, n) {
  12645. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12646. w = t,
  12647. _ = i,
  12648. T = n)
  12649. }
  12650. ,
  12651. this.setStencilOp = function(t, i, n) {
  12652. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12653. x = t,
  12654. S = i,
  12655. M = n)
  12656. }
  12657. ,
  12658. this.setStencilTest = function(t) {
  12659. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12660. }
  12661. ,
  12662. this.setStencilWrite = function(t) {
  12663. b !== t && (e.stencilMask(t),
  12664. b = t)
  12665. }
  12666. ,
  12667. this.setFlipSided = function(t) {
  12668. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12669. R = t)
  12670. }
  12671. ,
  12672. this.setLineWidth = function(t) {
  12673. t !== P && (e.lineWidth(t),
  12674. P = t)
  12675. }
  12676. ,
  12677. this.setPolygonOffset = function(t, i, n) {
  12678. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12679. !t || O === i && L === n || (e.polygonOffset(i, n),
  12680. O = i,
  12681. L = n)
  12682. }
  12683. ,
  12684. this.getScissorTest = function() {
  12685. return D
  12686. }
  12687. ,
  12688. this.setScissorTest = function(t) {
  12689. D = t,
  12690. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12691. }
  12692. ,
  12693. this.activeTexture = function(t) {
  12694. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12695. B !== t && (e.activeTexture(t),
  12696. B = t)
  12697. }
  12698. ,
  12699. this.bindTexture = function(t, i) {
  12700. void 0 === B && r.activeTexture();
  12701. var n = F[B];
  12702. void 0 === n && (n = {
  12703. type: void 0,
  12704. texture: void 0
  12705. },
  12706. F[B] = n),
  12707. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12708. n.type = t,
  12709. n.texture = i)
  12710. }
  12711. ,
  12712. this.compressedTexImage2D = function() {
  12713. try {
  12714. e.compressedTexImage2D.apply(e, arguments)
  12715. } catch (e) {
  12716. console.error(e)
  12717. }
  12718. }
  12719. ,
  12720. this.texImage2D = function() {
  12721. try {
  12722. e.texImage2D.apply(e, arguments)
  12723. } catch (e) {
  12724. console.error(e)
  12725. }
  12726. }
  12727. ,
  12728. this.clearColor = function(t, i, n, r) {
  12729. o.set(t, i, n, r),
  12730. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12731. V.copy(o))
  12732. }
  12733. ,
  12734. this.clearDepth = function(t) {
  12735. U !== t && (e.clearDepth(t),
  12736. U = t)
  12737. }
  12738. ,
  12739. this.clearStencil = function(t) {
  12740. k !== t && (e.clearStencil(t),
  12741. k = t)
  12742. }
  12743. ,
  12744. this.scissor = function(t) {
  12745. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12746. H.copy(t))
  12747. }
  12748. ,
  12749. this.viewport = function(t) {
  12750. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12751. G.copy(t))
  12752. }
  12753. ,
  12754. this.reset = function() {
  12755. for (var t = 0; t < l.length; t++)
  12756. 1 === l[t] && (e.disableVertexAttribArray(t),
  12757. l[t] = 0);
  12758. h = {},
  12759. u = null,
  12760. B = void 0,
  12761. F = {},
  12762. d = null,
  12763. E = null,
  12764. I = null,
  12765. b = null,
  12766. R = null
  12767. }
  12768. }
  12769. }
  12770. , {
  12771. three: 217
  12772. }],
  12773. 104: [function(e, t, i) {
  12774. (function(i, n) {
  12775. "use strict";
  12776. function r(e) {
  12777. this.urls = e;
  12778. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12779. this.builder = a.loadProto(t),
  12780. this.decoder = this.builder.build("binary_mesh")
  12781. }
  12782. var o = e("three")
  12783. , a = e("protobufjs")
  12784. , s = e("../util/logger")
  12785. , l = (e("../util/common"),
  12786. e("../util/ajax"))
  12787. , c = e("../objects/Chunk")
  12788. , h = new s(n);
  12789. r.prototype = {
  12790. constructor: r,
  12791. load: function(e, t, i, n) {
  12792. return h.time("download"),
  12793. l.get(e, {
  12794. responseType: "arraybuffer"
  12795. }).done(function(r) {
  12796. h.timeEnd("download"),
  12797. this.parse(r, e, t, i, n)
  12798. }
  12799. .bind(this)).fail(n)
  12800. },
  12801. parse: function(e, t, i, n, r) {
  12802. var o = this.readProtobuf(e);
  12803. if (!o)
  12804. return r();
  12805. try {
  12806. h.time("convert to webgl"),
  12807. this.convertProtobufToSceneObject(o, t, i, n, r),
  12808. h.timeEnd("convert to webgl")
  12809. } catch (e) {
  12810. return h.error("failed parsing .dam"),
  12811. h.error(e.message),
  12812. r()
  12813. }
  12814. },
  12815. readProtobuf: function(e) {
  12816. var t;
  12817. try {
  12818. h.time("parse proto"),
  12819. t = this.decoder.decode(e),
  12820. h.timeEnd("parse proto")
  12821. } catch (e) {
  12822. return h.error("failed parsing proto for .dam"),
  12823. h.error(e.message),
  12824. null
  12825. }
  12826. return t
  12827. },
  12828. convertProtobufToSceneObject: function(e, t, i, n, r) {
  12829. function a(e) {
  12830. var i = new o.BufferGeometry;
  12831. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12832. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12833. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12834. i.applyMatrix(s),
  12835. i.computeBoundingBox(),
  12836. new c({
  12837. geometry: i,
  12838. textureName: e.material_name,
  12839. name: e.chunk_name,
  12840. meshUrl: t
  12841. })
  12842. }
  12843. if (0 === e.chunk.length)
  12844. return h.warn("No chunks in damfile..."),
  12845. i([]);
  12846. var s = new o.Matrix4;
  12847. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12848. var l = e.chunk.map(a);
  12849. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  12850. r())
  12851. }
  12852. },
  12853. t.exports = r
  12854. }
  12855. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  12856. }
  12857. , {
  12858. "../objects/Chunk": 144,
  12859. "../util/ajax": 181,
  12860. "../util/common": 185,
  12861. "../util/logger": 189,
  12862. buffer: 198,
  12863. protobufjs: 214,
  12864. three: 217
  12865. }],
  12866. 105: [function(e, t, i) {
  12867. (function(i) {
  12868. "use strict";
  12869. var n = (e("three"),
  12870. e("../settings"),
  12871. e("../util/browser"),
  12872. e("./DamLoader"))
  12873. , r = e("../util/logger")
  12874. , o = (e("../ab"),
  12875. new r(i));
  12876. t.exports = {
  12877. getLoaders: function() {
  12878. return [["_50k", ".dam", n], ["", ".dam", n]]
  12879. },
  12880. load: function(e, t, i, n, r, a) {
  12881. var s = this.getLoaders();
  12882. a = a || 0;
  12883. var l = s[a];
  12884. if (!l)
  12885. return void (r && r("No suitable model file found..."));
  12886. var c = l[0]
  12887. , h = l[1]
  12888. , u = new l[2](t)
  12889. , d = t.get(e + c + h);
  12890. d ? (o.debug("Trying " + c + h),
  12891. u.load(d, i, n, function() {
  12892. this.load(e, t, i, n, r, ++a)
  12893. }
  12894. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  12895. this.load(e, t, i, n, r, ++a))
  12896. }
  12897. }
  12898. }
  12899. ).call(this, "/js/loaders/ModelLoader.js")
  12900. }
  12901. , {
  12902. "../ab": 3,
  12903. "../settings": 166,
  12904. "../util/browser": 182,
  12905. "../util/logger": 189,
  12906. "./DamLoader": 104,
  12907. three: 217
  12908. }],
  12909. 106: [function(e, t, i) {
  12910. (function(i) {
  12911. "use strict";
  12912. var n = e("../util/common")
  12913. , r = e("../util/texture")
  12914. , o = e("../util/browser")
  12915. , a = e("../util/logger")
  12916. , s = e("../settings")
  12917. , l = new a(i);
  12918. t.exports = {
  12919. load: function(e, t) {
  12920. function i(e, i) {
  12921. e || (t.push(i),
  12922. p++,
  12923. d.notify(p, a),
  12924. p === a && d.resolve())
  12925. }
  12926. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  12927. return $.when();
  12928. var a = n.countUnique(e.chunks.map(function(e) {
  12929. return e.textureName
  12930. }))
  12931. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  12932. , h = "_50k" === c ? "high" : "low";
  12933. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12934. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  12935. h = "low"));
  12936. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  12937. , d = $.Deferred()
  12938. , p = 0;
  12939. return e.chunks.forEach(function(t) {
  12940. if (!t.material.map && t.textureName) {
  12941. var n = e.urls.get(u + t.textureName);
  12942. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  12943. }
  12944. }),
  12945. d.promise()
  12946. }
  12947. }
  12948. }
  12949. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12950. }
  12951. , {
  12952. "../settings": 166,
  12953. "../util/browser": 182,
  12954. "../util/common": 185,
  12955. "../util/logger": 189,
  12956. "../util/texture": 194
  12957. }],
  12958. 107: [function(e, t, i) {
  12959. (function(i, n) {
  12960. "use strict";
  12961. function r(e) {
  12962. this.model = e,
  12963. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12964. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12965. var t = i("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", "base64")
  12966. , n = o.loadProto(t);
  12967. this.decoder = n.build("VisionModeldata")
  12968. }
  12969. var o = e("protobufjs")
  12970. , a = e("../util/ajax")
  12971. , s = (e("../util/common"),
  12972. e("../util/math"))
  12973. , l = e("../util/logger")
  12974. , c = new l(n);
  12975. r.prototype.load = function() {
  12976. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  12977. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  12978. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  12979. $.when([]))
  12980. }
  12981. ,
  12982. r.prototype.loadVisionModelData = function() {
  12983. return a.get(this.modelDataPath, {
  12984. responseType: "arraybuffer"
  12985. }).then(function(e) {
  12986. var t;
  12987. try {
  12988. t = this.decoder.decode(e)
  12989. } catch (e) {
  12990. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  12991. this.loadSweepLocationsCSV()
  12992. }
  12993. var i = t.sweepLocations.map(function(e) {
  12994. return {
  12995. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  12996. position: {
  12997. x: e.pose.translation.x,
  12998. y: e.pose.translation.y,
  12999. z: e.pose.translation.z
  13000. },
  13001. quaternion: {
  13002. x: e.pose.rotation.x,
  13003. y: e.pose.rotation.y,
  13004. z: e.pose.rotation.z,
  13005. w: e.pose.rotation.w
  13006. },
  13007. puck: {
  13008. x: e.puck.x,
  13009. y: e.puck.y,
  13010. z: e.puck.z
  13011. },
  13012. floor: e.group,
  13013. neighbours: e.visibles,
  13014. alignmentType: e.alignment_type
  13015. }
  13016. }).map(function(e) {
  13017. return e.position = s.convertVisionVector(e.position),
  13018. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13019. e.puck = s.convertVisionVector(e.puck),
  13020. e
  13021. });
  13022. return i.forEach(function(e) {
  13023. e.neighbours = e.neighbours.map(function(e) {
  13024. return i[e].uuid
  13025. })
  13026. }),
  13027. i
  13028. }
  13029. .bind(this), function() {
  13030. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  13031. this.loadSweepLocationsCSV()
  13032. }
  13033. .bind(this))
  13034. }
  13035. ,
  13036. r.prototype.loadSweepLocationsCSV = function() {
  13037. return a.get(this.sweepLocationsPath).then(function(e) {
  13038. var t = e.split("\n").map(function(e) {
  13039. return e.split(", ")
  13040. }).filter(function(e) {
  13041. return e.length > 1
  13042. }).map(function(e) {
  13043. return {
  13044. uuid: e[0],
  13045. position: {
  13046. x: parseFloat(e[1]),
  13047. y: parseFloat(e[2]),
  13048. z: parseFloat(e[3])
  13049. },
  13050. quaternion: {
  13051. x: parseFloat(e[4]),
  13052. y: parseFloat(e[5]),
  13053. z: parseFloat(e[6]),
  13054. w: parseFloat(e[7])
  13055. }
  13056. }
  13057. }).map(function(e) {
  13058. return e.position = s.convertVisionVector(e.position),
  13059. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13060. e
  13061. });
  13062. return t
  13063. }).fail(function() {
  13064. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  13065. })
  13066. }
  13067. ,
  13068. t.exports = r
  13069. }
  13070. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  13071. }
  13072. , {
  13073. "../util/ajax": 181,
  13074. "../util/common": 185,
  13075. "../util/logger": 189,
  13076. "../util/math": 190,
  13077. buffer: 198,
  13078. protobufjs: 214
  13079. }],
  13080. 108: [function(e, t, i) {
  13081. (function(i) {
  13082. "use strict";
  13083. function n() {
  13084. this.locale = null
  13085. }
  13086. var r = e("../settings")
  13087. , o = e("../util/common")
  13088. , a = e("../util/logger")
  13089. , s = e("../enum/Locale")
  13090. , l = new a(i);
  13091. n.prototype.init = function() {
  13092. var t;
  13093. switch (r.languageTag) {
  13094. case null:
  13095. case "en":
  13096. case s.EN_US:
  13097. this.locale = s.EN_US,
  13098. t = e("./strings-en-US");
  13099. break;
  13100. case "es":
  13101. case s.ES_MX:
  13102. this.locale = s.ES_MX,
  13103. t = e("./strings-es-MX");
  13104. break;
  13105. case "fr":
  13106. case s.FR_FR:
  13107. this.locale = s.FR_FR,
  13108. t = e("./strings-fr-FR");
  13109. break;
  13110. case "de":
  13111. case s.DE_DE:
  13112. this.locale = s.DE_DE,
  13113. t = e("./strings-de-DE");
  13114. break;
  13115. case "ru":
  13116. case s.RU_RU:
  13117. this.locale = s.RU_RU,
  13118. t = e("./strings-ru-RU");
  13119. break;
  13120. case "cn":
  13121. case s.CN_CN:
  13122. this.locale = s.CN_CN,
  13123. t = e("./strings-cn-CN");
  13124. break;
  13125. case "jp":
  13126. case s.JP_JP:
  13127. this.locale = s.JP_JP,
  13128. t = e("./strings-jp-JP");
  13129. break;
  13130. default:
  13131. l.info("Unsupported language tag, defaulting to 'en-US'"),
  13132. this.locale = s.EN_US,
  13133. t = e("./strings-en-US")
  13134. }
  13135. l.info("Using locale '" + this.locale + "'"),
  13136. o.extendObject(this, t)
  13137. }
  13138. ,
  13139. n.prototype.localizeGUI = function() {
  13140. var e = document.querySelector("#gui-parent");
  13141. this.localizeTree(e),
  13142. this.localizeLoadingText()
  13143. }
  13144. ,
  13145. n.prototype.localizeLoadingText = function() {
  13146. // var e = document.querySelector("#loader-cont")
  13147. // , t = e.getAttribute("title");
  13148. // e.removeAttribute("title"),
  13149. // e.setAttribute("data-status", t),
  13150. // e.classList.add(this.locale),
  13151. document.querySelector("#help-dialog").classList.add(this.locale),
  13152. document.querySelector("#interaction-modal").classList.add(this.locale),
  13153. document.querySelector("#gui").classList.add(this.locale);
  13154. }
  13155. ,
  13156. n.prototype.localizeTree = function(e) {
  13157. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13158. if (e.nodeType === Node.TEXT_NODE)
  13159. t = e.data.match(n),
  13160. t && (i = t[1],
  13161. e.data = this.localizeText(i) || i);
  13162. else if (e.nodeType === Node.ELEMENT_NODE) {
  13163. var r = e.getAttribute("title");
  13164. r && (t = r.match(n),
  13165. t && (i = t[1],
  13166. e.setAttribute("title", this.localizeText(i) || i)))
  13167. }
  13168. for (e = e.firstChild; e; )
  13169. this.localizeTree(e),
  13170. e = e.nextSibling
  13171. }
  13172. ,
  13173. n.prototype.localizeText = function(t) {
  13174. var i = this[t];
  13175. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13176. i = e("./strings-en-US")[t]),
  13177. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13178. i
  13179. }
  13180. ,
  13181. t.exports = new n
  13182. }
  13183. ).call(this, "/js/localization/localize.js")
  13184. }
  13185. , {
  13186. "../enum/Locale": 31,
  13187. "../settings": 166,
  13188. "../util/common": 185,
  13189. "../util/logger": 189,
  13190. "./strings-cn-CN": 109,
  13191. "./strings-de-DE": 110,
  13192. "./strings-en-US": 111,
  13193. "./strings-es-MX": 112,
  13194. "./strings-fr-FR": 113,
  13195. "./strings-jp-JP": 114,
  13196. "./strings-ru-RU": 115
  13197. }],
  13198. 109: [function(e, t, i) {
  13199. "use strict";
  13200. t.exports = {
  13201. PAGE_TITLE: "",
  13202. LOADING: "正在加载",
  13203. PRESENTED_BY_CAPS: "呈现者:",
  13204. POWERED_BY: "技术支持:",
  13205. POWERED_BY_CAPS: "技术支持:",
  13206. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13207. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13208. PRESENTED_BY: "呈现者:",
  13209. MORE: "更多 ",
  13210. LESS: "更少 ",
  13211. TAG_CONTENT: "tag™ 内容",
  13212. SHOW: "显示",
  13213. HIDE: "隐藏",
  13214. DOLLHOUSE: "场景屋",
  13215. FLOOR_PLAN: "楼层平面图",
  13216. OPEN_HIGHLIGHTS: "打开精彩片段",
  13217. CLOSE_HIGHLIGHTS: "关闭",
  13218. PREVIOUS: "上一个",
  13219. PLAY: "播放",
  13220. PAUSE: "暂停",
  13221. NEXT: "下一个",
  13222. EXPLORE_3D_SPACE: "探索 3D 空间",
  13223. VIEW_DOLLHOUSE: "观看场景屋",
  13224. SOCIAL_SHARING: "分享这个空间",
  13225. VIEW_IN_VR: "以 VR 观看",
  13226. VIEW_FULLSCREEN: "全屏观看",
  13227. EXIT_FULLSCREEN: " 退出全屏",
  13228. ZOOM_IN: "放大",
  13229. ZOOM_OUT: "缩小",
  13230. FLOOR_NAME: "楼层",
  13231. FLOOR_ALL: "ALL",
  13232. FLOOR_Lang: ["Floor",""],
  13233. TERMS: "条款",
  13234. PORT_TERMS: "port 条款",
  13235. TERMS_OF_USE: "使用条款",
  13236. CLOSE_TERMS: "关闭",
  13237. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13238. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13239. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13240. WEBVR_ENTER_WEBVR: "进入 VR",
  13241. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13242. WEBVR_LEARN_MORE: "了解更多",
  13243. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13244. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13245. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13246. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13247. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13248. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13249. VR_LEARN_MORE_CAPS: "了解更多",
  13250. VR_PREVIOUS_CAPS: "上一个’,",
  13251. VR_NEXT_CAPS: "下一个",
  13252. VR_GOT_IT_CAPS: "明白了",
  13253. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13254. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13255. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13256. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13257. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13258. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13259. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13260. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13261. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13262. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13263. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13264. VR_APP: "port VR 应用程序",
  13265. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13266. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13267. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13268. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13269. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13270. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13271. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13272. VR_ANDROID_DVICES: "Android 设备",
  13273. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13274. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13275. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13276. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13277. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13278. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13279. VR_DOWNLOAD_HERE: "在此下载",
  13280. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13281. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13282. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13283. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13284. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13285. SHARE_TO: "分享到",
  13286. SHARE_LINK: "直接链接",
  13287. SHARE_EXPLORE: "探索",
  13288. SHARE_AT: "在",
  13289. SHARE_WITH: "使用",
  13290. SHARE_3D: "以 3D",
  13291. SHARE_COPIED: "已复制!",
  13292. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13293. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13294. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13295. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13296. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13297. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13298. ERROR_GENERIC_ACTIONS_3: " 或",
  13299. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13300. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13301. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13302. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13303. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13304. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13305. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13306. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13307. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13308. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13309. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13310. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13311. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13312. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13313. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13314. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13315. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13316. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13317. LINK_TO_LOCATION: "地点链接",
  13318. MENU_COPY: "复制",
  13319. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13320. ROTATE: "旋转",
  13321. MOVE: "移动",
  13322. INSIDE: "内部",
  13323. ZOOM: "缩放",
  13324. HELP: "小帮手",
  13325. HELP_NAVIGATION_TAB: "导航",
  13326. HELP_MORE_HELP_TAB: "更多帮助",
  13327. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13328. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13329. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13330. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13331. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13332. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13333. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13334. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13335. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13336. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13337. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13338. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13339. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13340. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13341. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13342. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13343. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13344. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13345. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13346. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13347. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13348. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13349. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13350. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13351. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13352. HELP_MORE_HLR_A: "精彩片段集锦",
  13353. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13354. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13355. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13356. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13357. HELP_MORE_FLOORS_A: "楼层选择器",
  13358. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13359. HELP_MORE_TAG_A: "tag™ 贴文",
  13360. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13361. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13362. HELP_MORE_ZOOM_A: "缩放控件",
  13363. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13364. HELP_MORE_TOUR_A: "导览控件",
  13365. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13366. HELP_MORE_INSIDE_A: "内部视图",
  13367. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13368. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13369. HELP_MORE_VR_A: "VR 模式",
  13370. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13371. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13372. HELP_MORE_360_A: "360° 视图",
  13373. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13374. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13375. HELP_MORE_FULLSCREEN_A: "全屏",
  13376. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13377. CLOSE: "关闭"
  13378. }
  13379. }
  13380. , {}],
  13381. 110: [function(e, t, i) {
  13382. "use strict";
  13383. t.exports = {
  13384. PAGE_TITLE: "",
  13385. LOADING: "Lädt",
  13386. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13387. POWERED_BY: "Angetrieben von",
  13388. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13389. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13390. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13391. PRESENTED_BY: "Präsentiert von ",
  13392. MORE: "Mehr ",
  13393. LESS: "Weniger ",
  13394. TAG_CONTENT: "tag™ Inhalt",
  13395. SHOW: "Anzeigen",
  13396. HIDE: "Verbergen",
  13397. DOLLHOUSE: "Puppenhaus",
  13398. FLOOR_PLAN: "Grundriss",
  13399. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13400. CLOSE_HIGHLIGHTS: "Schließen",
  13401. PREVIOUS: "Vorheriges",
  13402. PLAY: "Abspielen",
  13403. PAUSE: "Pausieren",
  13404. NEXT: "Nächstes",
  13405. EXPLORE_3D_SPACE: "Innenraum betreten",
  13406. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13407. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13408. VIEW_IN_VR: "In VR ansehen",
  13409. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13410. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13411. ZOOM_IN: "Vergrößern",
  13412. ZOOM_OUT: "Verkleinern",
  13413. FLOOR_NAME: "Etage ",
  13414. FLOOR_ALL: "Alle",
  13415. TERMS: "Bedingungen",
  13416. PORT_TERMS: "port Bedingungen",
  13417. TERMS_OF_USE: "Nutzungsbedingungen",
  13418. TERMS_TEXT_FILE: "terms-de-DE.html",
  13419. CLOSE_TERMS: "Schließen",
  13420. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13421. HELP: "Hilfe",
  13422. HELP_NAVIGATION_TAB: "Navigation",
  13423. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13424. CLOSE: "Schließen",
  13425. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13426. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13427. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13428. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13429. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13430. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13431. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13432. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13433. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13434. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13435. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13436. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13437. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13438. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13439. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13440. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13441. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13442. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13443. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13444. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13445. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13446. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13447. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13448. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13449. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13450. HELP_MORE_HLR_A: "Liste das Highlight",
  13451. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13452. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13453. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13454. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13455. HELP_MORE_FLOORS_A: "Etage auswählen",
  13456. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13457. HELP_MORE_TAG_A: "tag™ Posts",
  13458. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13459. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13460. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13461. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13462. HELP_MORE_TOUR_A: "Tour Steuerung",
  13463. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13464. HELP_MORE_INSIDE_A: "Innenansicht",
  13465. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13466. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13467. HELP_MORE_VR_A: "VR Modus",
  13468. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13469. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13470. HELP_MORE_360_A: "360° Views Ansicht ",
  13471. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13472. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13473. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13474. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13475. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13476. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13477. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13478. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13479. WEBVR_LEARN_MORE: "Mehr Infos",
  13480. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13481. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13482. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13483. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13484. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13485. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13486. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13487. VR_APP: "port VR App",
  13488. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13489. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13490. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13491. VR_APP_FOR_ANDROID: "port VR app für Android",
  13492. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13493. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13494. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13495. VR_PREVIOUS_CAPS: "ZURÜCK",
  13496. VR_NEXT_CAPS: "WEITER",
  13497. VR_GOT_IT_CAPS: "VERSTANDEN",
  13498. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13499. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13500. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13501. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13502. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13503. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13504. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13505. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13506. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13507. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13508. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13509. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13510. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13511. VR_ANDROID_DVICES: "Android Geräte",
  13512. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13513. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13514. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13515. VR_DOWNLOAD_HERE: "Hier runterladen",
  13516. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13517. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13518. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13519. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13520. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13521. SHARE_TO: "Teilen auf",
  13522. SHARE_LINK: "Direkter Link",
  13523. SHARE_EXPLORE: "Umsehen",
  13524. SHARE_AT: "auf",
  13525. SHARE_WITH: "mit",
  13526. SHARE_3D: "in 3D",
  13527. SHARE_COPIED: "Kopiert!",
  13528. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13529. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13530. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13531. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13532. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13533. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13534. ERROR_GENERIC_ACTIONS_3: " oder ",
  13535. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13536. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13537. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13538. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13539. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13540. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13541. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13542. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13543. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13544. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13545. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13546. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13547. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13548. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13549. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13550. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13551. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13552. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13553. LINK_TO_LOCATION: "Link zu",
  13554. MENU_COPY: "Kopieren",
  13555. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13556. ROTATE: "Drehen",
  13557. INSIDE: "Drinnen",
  13558. MOVE: "Bewegen",
  13559. ZOOM: "Vergrößern"
  13560. }
  13561. }
  13562. , {}],
  13563. 111: [function(e, t, i) {
  13564. "use strict";
  13565. t.exports = {
  13566. PAGE_TITLE: "",
  13567. LOADING: "Loading",
  13568. PRESENTED_BY_CAPS: "PRESENTED BY",
  13569. POWERED_BY: "powered by ",
  13570. POWERED_BY_CAPS: "POWERED BY",
  13571. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13572. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13573. PRESENTED_BY: "Presented by ",
  13574. MORE: "More ",
  13575. LESS: "Less ",
  13576. TAG_CONTENT: "tag™ Content",
  13577. SHOW: "Show",
  13578. HIDE: "Hide",
  13579. DOLLHOUSE: "Dollhouse",
  13580. FLOOR_PLAN: "Floor plan",
  13581. OPEN_HIGHLIGHTS: "Open Highlights",
  13582. CLOSE_HIGHLIGHTS: "Close",
  13583. PREVIOUS: "Previous",
  13584. PLAY: "Play",
  13585. PAUSE: "Pause",
  13586. NEXT: "Next",
  13587. EXPLORE_3D_SPACE: "Explore 3D Space",
  13588. VIEW_DOLLHOUSE: "View dollhouse",
  13589. SOCIAL_SHARING: "Share this Space",
  13590. VIEW_IN_VR: "View in VR",
  13591. VIEW_FULLSCREEN: "全屏",
  13592. EXIT_FULLSCREEN: "退出全屏",
  13593. ZOOM_IN: "Zoom in",
  13594. ZOOM_OUT: "Zoom out",
  13595. FLOOR_NAME: "Floor ",
  13596. FLOOR_ALL: "全部",
  13597. TERMS: "Terms",
  13598. PORT_TERMS: "port terms",
  13599. TERMS_OF_USE: "Terms of Use",
  13600. TERMS_TEXT_FILE: "terms-en-US.html",
  13601. CLOSE_TERMS: "Close",
  13602. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13603. HELP: "Help",
  13604. HELP_NAVIGATION_TAB: "Navigation",
  13605. HELP_MORE_HELP_TAB: "More Help",
  13606. CLOSE: "Close",
  13607. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13608. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13609. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13610. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13611. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13612. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13613. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13614. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13615. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13616. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13617. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13618. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13619. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13620. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13621. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13622. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13623. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13624. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13625. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13626. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13627. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13628. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13629. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13630. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13631. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13632. HELP_MORE_HLR_A: "Highlight Reel",
  13633. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13634. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13635. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13636. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13637. HELP_MORE_FLOORS_A: "Floor Selector",
  13638. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13639. HELP_MORE_TAG_A: "tag™ Posts",
  13640. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13641. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13642. HELP_MORE_ZOOM_A: "Zoom Controls",
  13643. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13644. HELP_MORE_TOUR_A: "Tour Controls",
  13645. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13646. HELP_MORE_INSIDE_A: "Inside View",
  13647. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13648. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13649. HELP_MORE_VR_A: "VR Mode",
  13650. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13651. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13652. HELP_MORE_360_A: "360° Views",
  13653. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13654. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13655. HELP_MORE_FULLSCREEN_A: "Full screen",
  13656. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13657. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13658. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13659. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13660. WEBVR_ENTER_WEBVR: "ENTER VR",
  13661. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13662. WEBVR_LEARN_MORE: "Learn more",
  13663. WEBVR_VIEW_SPACE: "View Space in VR",
  13664. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13665. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13666. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13667. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13668. VR_PREVIOUS_CAPS: "PREVIOUS",
  13669. VR_NEXT_CAPS: "NEXT",
  13670. VR_GOT_IT_CAPS: "GOT IT",
  13671. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13672. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13673. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13674. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13675. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13676. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13677. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13678. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13679. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13680. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13681. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13682. VR_APP: "port VR App",
  13683. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13684. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13685. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13686. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13687. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13688. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13689. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13690. VR_ANDROID_DVICES: "Android Devices",
  13691. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13692. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13693. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13694. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13695. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13696. VR_APP_OPEN: "Open with the port VR app instead",
  13697. VR_DOWNLOAD_HERE: "Download here",
  13698. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13699. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13700. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13701. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13702. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13703. SHARE_TO: "Share to",
  13704. SHARE_LINK: "Direct Link",
  13705. SHARE_EXPLORE: "Explore ",
  13706. SHARE_AT: "at",
  13707. SHARE_WITH: "with",
  13708. SHARE_3D: " in 3D",
  13709. SHARE_COPIED: "Copied!",
  13710. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13711. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13712. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13713. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13714. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13715. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13716. ERROR_GENERIC_ACTIONS_3: " or ",
  13717. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13718. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13719. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13720. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13721. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13722. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13723. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13724. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13725. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13726. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13727. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13728. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13729. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13730. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13731. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13732. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13733. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13734. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13735. LINK_TO_LOCATION: "Link to location",
  13736. MENU_COPY: "Copy",
  13737. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13738. ROTATE: "Rotate",
  13739. INSIDE: "Inside",
  13740. MOVE: "Move",
  13741. ZOOM: "Zoom"
  13742. }
  13743. }
  13744. , {}],
  13745. 112: [function(e, t, i) {
  13746. "use strict";
  13747. t.exports = {
  13748. PAGE_TITLE: "",
  13749. LOADING: "Cargando",
  13750. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13751. POWERED_BY: "potenciando por ",
  13752. POWERED_BY_CAPS: "POTENCIADO POR ",
  13753. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13754. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13755. PRESENTED_BY: "Presentado por ",
  13756. MORE: "Más ",
  13757. LESS: "Menos ",
  13758. TAG_CONTENT: "Contenido de tag™",
  13759. SHOW: "Mostrar",
  13760. HIDE: "Ocultar",
  13761. DOLLHOUSE: "Dollhouse",
  13762. FLOOR_PLAN: "Planos",
  13763. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13764. CLOSE_HIGHLIGHTS: "Cerrar",
  13765. PREVIOUS: "Anterior",
  13766. PLAY: "Play",
  13767. PAUSE: "Pausa",
  13768. NEXT: "Siguiente",
  13769. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13770. VIEW_DOLLHOUSE: "Ver dollhouse",
  13771. SOCIAL_SHARING: "Compartir este espacio",
  13772. VIEW_IN_VR: "Ver en realidad virtual",
  13773. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13774. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13775. ZOOM_IN: "Acercar",
  13776. ZOOM_OUT: "Alejar",
  13777. FLOOR_NAME: "Piso ",
  13778. FLOOR_ALL: "Todas",
  13779. TERMS: "Condiciones",
  13780. PORT_TERMS: "port términos de uso",
  13781. TERMS_OF_USE: "Términos de uso",
  13782. TERMS_TEXT_FILE: "terms-es-MX.html",
  13783. CLOSE_TERMS: "Cerrar",
  13784. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13785. HELP: "Ayuda",
  13786. HELP_NAVIGATION_TAB: "Navegación",
  13787. HELP_MORE_HELP_TAB: "Más Ayuda",
  13788. CLOSE: "Cerrar",
  13789. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13790. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13791. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13792. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13793. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13794. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13795. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13796. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13797. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13798. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13799. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13800. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13801. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13802. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13803. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13804. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13805. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13806. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13807. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13808. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13809. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13810. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13811. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13812. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13813. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13814. HELP_MORE_HLR_A: "Galería destacada",
  13815. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13816. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13817. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13818. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13819. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13820. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13821. HELP_MORE_TAG_A: "tag™ Posts",
  13822. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13823. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13824. HELP_MORE_ZOOM_A: "Controles de zoom",
  13825. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13826. HELP_MORE_TOUR_A: "Controles de recorrido",
  13827. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13828. HELP_MORE_INSIDE_A: "Vista interior",
  13829. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13830. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13831. HELP_MORE_VR_A: "Modo de realidad virtual",
  13832. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13833. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13834. HELP_MORE_360_A: "360° Views",
  13835. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13836. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13837. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13838. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13839. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13840. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13841. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13842. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13843. WEBVR_LEARN_MORE: "Más información",
  13844. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13845. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13846. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13847. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13848. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13849. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13850. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13851. VR_APP: "port VR App",
  13852. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13853. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13854. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13855. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13856. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13857. VR_PREVIOUS_CAPS: "ANTERIOR",
  13858. VR_NEXT_CAPS: "SIGUIENTE",
  13859. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13860. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13861. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13862. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13863. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13864. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13865. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13866. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13867. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13868. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13869. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13870. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13871. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13872. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13873. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13874. VR_ANDROID_DVICES: "Dispositivos Android",
  13875. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13876. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13877. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13878. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13879. VR_DOWNLOAD_HERE: "Descargar aquí",
  13880. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13881. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13882. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13883. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13884. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13885. SHARE_TO: "Compartir en",
  13886. SHARE_LINK: "Enlace directo",
  13887. SHARE_EXPLORE: "Explorar ",
  13888. SHARE_AT: "en",
  13889. SHARE_WITH: "con",
  13890. SHARE_3D: " en 3D",
  13891. SHARE_COPIED: "¡Copiado!",
  13892. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13893. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13894. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13895. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13896. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13897. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13898. ERROR_GENERIC_ACTIONS_3: " o ",
  13899. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13900. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13901. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13902. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13903. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13904. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13905. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13906. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13907. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13908. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13909. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13910. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13911. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13912. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13913. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13914. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13915. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13916. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13917. LINK_TO_LOCATION: "Enlace a la ubicación",
  13918. MENU_COPY: "Copiar",
  13919. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13920. ROTATE: "Girar",
  13921. INSIDE: "Interior",
  13922. MOVE: "Moverse",
  13923. ZOOM: "Acercar o alejar"
  13924. }
  13925. }
  13926. , {}],
  13927. 113: [function(e, t, i) {
  13928. "use strict";
  13929. t.exports = {
  13930. PAGE_TITLE: "",
  13931. LOADING: "Chargement",
  13932. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13933. POWERED_BY: "alimenté par ",
  13934. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13935. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13936. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13937. PRESENTED_BY: "Présenté par ",
  13938. MORE: "Plus ",
  13939. LESS: "Moins ",
  13940. TAG_CONTENT: "Contenu tag™",
  13941. SHOW: "Montrer",
  13942. HIDE: "Cacher",
  13943. DOLLHOUSE: "Dollhouse",
  13944. FLOOR_PLAN: "Plan de sol",
  13945. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13946. CLOSE_HIGHLIGHTS: "Fermer",
  13947. PREVIOUS: "Précédent",
  13948. PLAY: "Lecture",
  13949. PAUSE: "Pause",
  13950. NEXT: "Suivant",
  13951. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13952. VIEW_DOLLHOUSE: "Voir dollhouse",
  13953. SOCIAL_SHARING: "Partager cet espace",
  13954. VIEW_IN_VR: "Voir en VR",
  13955. VIEW_FULLSCREEN: "Plein écran",
  13956. EXIT_FULLSCREEN: "Fermer plein écran",
  13957. ZOOM_IN: "Zoom avant",
  13958. ZOOM_OUT: "Zoom arrière",
  13959. FLOOR_NAME: "Étage ",
  13960. FLOOR_ALL: "Tous",
  13961. TERMS: "Mentions légales",
  13962. PORT_TERMS: "port mentions légales",
  13963. TERMS_OF_USE: "Conditions d'utilisation",
  13964. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13965. CLOSE_TERMS: "Fermer",
  13966. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13967. HELP: "Aide",
  13968. HELP_NAVIGATION_TAB: "Navigation",
  13969. HELP_MORE_HELP_TAB: "Aide",
  13970. CLOSE: "Fermer",
  13971. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13972. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13973. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13974. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13975. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13976. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13977. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13978. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13979. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13980. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13981. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13982. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  13983. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  13984. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  13985. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  13986. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  13987. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  13988. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  13989. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  13990. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  13991. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13992. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  13993. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  13994. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  13995. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  13996. HELP_MORE_HLR_A: "Carrousel",
  13997. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  13998. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  13999. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  14000. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  14001. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  14002. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  14003. HELP_MORE_TAG_A: "tag™ Posts",
  14004. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  14005. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  14006. HELP_MORE_ZOOM_A: "Commandes de zoom",
  14007. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  14008. HELP_MORE_TOUR_A: "Commandes de la visite",
  14009. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  14010. HELP_MORE_INSIDE_A: "Vue intérieure",
  14011. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  14012. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  14013. HELP_MORE_VR_A: "Mode RV",
  14014. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  14015. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  14016. HELP_MORE_360_A: "Vues 360°",
  14017. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14018. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14019. HELP_MORE_FULLSCREEN_A: "Plein écran",
  14020. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  14021. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  14022. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  14023. WEBVR_ENTER_WEBVR: "ENTRER VR",
  14024. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  14025. WEBVR_LEARN_MORE: "En savoir plus",
  14026. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  14027. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14028. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  14029. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  14030. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  14031. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  14032. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  14033. VR_NEXT_CAPS: "SUIVANT",
  14034. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  14035. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  14036. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  14037. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  14038. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  14039. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  14040. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  14041. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  14042. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  14043. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  14044. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14045. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14046. VR_APP: "port VR App",
  14047. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14048. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14049. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  14050. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14051. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  14052. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  14053. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  14054. VR_ANDROID_DVICES: "Appareils Android",
  14055. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  14056. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  14057. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  14058. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  14059. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  14060. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  14061. VR_DOWNLOAD_HERE: "Télécharger ici",
  14062. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  14063. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  14064. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  14065. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  14066. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  14067. SHARE_TO: "Partager sur",
  14068. SHARE_LINK: "Lien direct",
  14069. SHARE_EXPLORE: "Explorer ",
  14070. SHARE_AT: "à",
  14071. SHARE_WITH: "avec",
  14072. SHARE_3D: " en 3D",
  14073. SHARE_COPIED: "Copié!",
  14074. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  14075. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  14076. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  14077. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  14078. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  14079. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  14080. ERROR_GENERIC_ACTIONS_3: " ou ",
  14081. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  14082. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  14083. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  14084. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  14085. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  14086. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  14087. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  14088. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  14089. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  14090. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  14091. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  14092. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  14093. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  14094. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  14095. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  14096. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  14097. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  14098. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  14099. LINK_TO_LOCATION: "Lien vers l'emplacement",
  14100. MENU_COPY: "Copie",
  14101. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  14102. ROTATE: "Faire pivoter",
  14103. INSIDE: "Intérieure",
  14104. MOVE: "Se déplacer",
  14105. ZOOM: "Zoom"
  14106. }
  14107. }
  14108. , {}],
  14109. 114: [function(e, t, i) {
  14110. "use strict";
  14111. t.exports = {
  14112. PAGE_TITLE: "",
  14113. LOADING: "読み込み中",
  14114. PRESENTED_BY_CAPS: "PRESENTED BY",
  14115. POWERED_BY: "powered by",
  14116. POWERED_BY_CAPS: "POWERED BY",
  14117. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  14118. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  14119. PRESENTED_BY: "Presented by ",
  14120. MORE: "全て表示 ",
  14121. LESS: "閉じる ",
  14122. TAG_CONTENT: "tag™コンテンツ ",
  14123. SHOW: "表示",
  14124. HIDE: "非表示",
  14125. DOLLHOUSE: "ドールハウス",
  14126. FLOOR_PLAN: "フロアプラン",
  14127. OPEN_HIGHLIGHTS: "ハイライトを開く",
  14128. CLOSE_HIGHLIGHTS: "閉じる",
  14129. PREVIOUS: "前へ",
  14130. PLAY: "再生",
  14131. PAUSE: "一時停止",
  14132. NEXT: "次へ",
  14133. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14134. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14135. SOCIAL_SHARING: "このSpaceを共有する",
  14136. VIEW_IN_VR: "VRで表示",
  14137. VIEW_FULLSCREEN: "フルスクリーン表示",
  14138. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14139. ZOOM_IN: "ズームイン",
  14140. ZOOM_OUT: "ズームアウト",
  14141. FLOOR_NAME: "フロア ",
  14142. FLOOR_ALL: "すべて",
  14143. TERMS: "規約",
  14144. PORT_TERMS: "port規約",
  14145. TERMS_OF_USE: "利用規約",
  14146. CLOSE_TERMS: "閉じる",
  14147. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14148. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14149. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14150. WEBVR_ENTER_WEBVR: "VRに入る",
  14151. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14152. WEBVR_LEARN_MORE: "もっと詳しく",
  14153. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14154. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14155. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14156. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14157. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14158. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14159. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14160. VR_PREVIOUS_CAPS: "前へ",
  14161. VR_NEXT_CAPS: "次へ",
  14162. VR_GOT_IT_CAPS: "了解",
  14163. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14164. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14165. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14166. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14167. VR_WHAT_YOU_NEED: "必要なもの",
  14168. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14169. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14170. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14171. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14172. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14173. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14174. VR_APP: "port VRアプリ",
  14175. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14176. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14177. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14178. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14179. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14180. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14181. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14182. VR_ANDROID_DVICES: "Androidデバイス",
  14183. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14184. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14185. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14186. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14187. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14188. VR_APP_OPEN: "port VRアプリで開く",
  14189. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14190. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14191. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14192. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14193. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14194. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14195. SHARE_TO: "共有先",
  14196. SHARE_LINK: "ダイレクトリンク",
  14197. SHARE_EXPLORE: "探索",
  14198. SHARE_AT: "場所",
  14199. SHARE_WITH: "使用アプリ",
  14200. SHARE_3D: "3Dで",
  14201. SHARE_COPIED: "コピーされました!",
  14202. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14203. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14204. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14205. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14206. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14207. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14208. ERROR_GENERIC_ACTIONS_3: "または",
  14209. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14210. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14211. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14212. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14213. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14214. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14215. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14216. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14217. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14218. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14219. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14220. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14221. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14222. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14223. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14224. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14225. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14226. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14227. LINK_TO_LOCATION: "ロケーションへのリンク",
  14228. MENU_COPY: "コピー",
  14229. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14230. ROTATE: "回転",
  14231. MOVE: "移動",
  14232. INSIDE: "内側",
  14233. ZOOM: "ズーム",
  14234. HELP: "ヘルプ",
  14235. HELP_NAVIGATION_TAB: "ナビゲーション",
  14236. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14237. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14238. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14239. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14240. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14241. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14242. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14243. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14244. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14245. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14246. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14247. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14248. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14249. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14250. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14251. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14252. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14253. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14254. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14255. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14256. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14257. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14258. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14259. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14260. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14261. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14262. HELP_MORE_HLR_A: "ハイライト",
  14263. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14264. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14265. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14266. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14267. HELP_MORE_FLOORS_A: "フロアセレクター",
  14268. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14269. HELP_MORE_TAG_A: "tag™ Posts",
  14270. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14271. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14272. HELP_MORE_ZOOM_A: "ズームコントロール",
  14273. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14274. HELP_MORE_TOUR_A: "ツアーコントロール",
  14275. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14276. HELP_MORE_INSIDE_A: "内側ビュー",
  14277. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14278. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14279. HELP_MORE_VR_A: "VRモード",
  14280. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14281. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14282. HELP_MORE_360_A: "360° Views",
  14283. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14284. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14285. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14286. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14287. CLOSE: "閉じる"
  14288. }
  14289. }
  14290. , {}],
  14291. 115: [function(e, t, i) {
  14292. "use strict";
  14293. t.exports = {
  14294. PAGE_TITLE: "",
  14295. LOADING: "Загрузка",
  14296. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14297. POWERED_BY: "разработано на платформе ",
  14298. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14299. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14300. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14301. PRESENTED_BY: "Представлено ",
  14302. MORE: "Больше ",
  14303. LESS: "Меньше ",
  14304. TAG_CONTENT: "tag™ Контент",
  14305. SHOW: "Показать",
  14306. HIDE: "Скрыть",
  14307. DOLLHOUSE: "Dollhouse",
  14308. FLOOR_PLAN: "Планировка",
  14309. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14310. CLOSE_HIGHLIGHTS: "Закрыть",
  14311. PREVIOUS: "Предыдущий",
  14312. PLAY: "Воспроизвести",
  14313. PAUSE: "Пауза",
  14314. NEXT: "Следующий",
  14315. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14316. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14317. SOCIAL_SHARING: "Поделиться этой моделью",
  14318. VIEW_IN_VR: "Посмотреть в VR",
  14319. VIEW_FULLSCREEN: "Полный экран",
  14320. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14321. ZOOM_IN: "Увеличить",
  14322. ZOOM_OUT: "Уменьшить",
  14323. FLOOR_NAME: "Этаж ",
  14324. FLOOR_ALL: "Все",
  14325. TERMS: "Условия",
  14326. PORT_TERMS: "Правила пользования",
  14327. TERMS_OF_USE: "Условия использования",
  14328. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14329. CLOSE_TERMS: "Закрыть",
  14330. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14331. HELP: "Помощь",
  14332. HELP_NAVIGATION_TAB: "Навигация",
  14333. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14334. CLOSE: "Закрыть",
  14335. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14336. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14337. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14338. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14339. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14340. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14341. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14342. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14343. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14344. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14345. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14346. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14347. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14348. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14349. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14350. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14351. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14352. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14353. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14354. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14355. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14356. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14357. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14358. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14359. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14360. HELP_MORE_HLR_A: "Фотоколлаж",
  14361. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14362. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14363. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14364. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14365. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14366. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14367. HELP_MORE_TAG_A: "tag™ Posts",
  14368. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14369. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14370. HELP_MORE_ZOOM_A: "Масштаб",
  14371. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14372. HELP_MORE_TOUR_A: "Управление Туром",
  14373. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14374. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14375. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14376. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14377. HELP_MORE_VR_A: "Режим VR",
  14378. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14379. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14380. HELP_MORE_360_A: "360° Views",
  14381. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14382. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14383. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14384. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14385. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14386. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14387. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14388. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14389. WEBVR_LEARN_MORE: "Узнать больше",
  14390. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14391. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14392. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14393. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14394. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14395. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14396. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14397. VR_APP: "port VR App",
  14398. VR_APP_OPEN: "Или открыть через приложение port VR",
  14399. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14400. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14401. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14402. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14403. VR_VIEW_SPACE: "Запустить модель в VR",
  14404. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14405. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14406. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14407. VR_GOT_IT_CAPS: "ЯСНО",
  14408. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14409. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14410. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14411. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14412. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14413. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14414. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14415. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14416. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14417. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14418. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14419. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14420. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14421. VR_ANDROID_DVICES: "Android устройства",
  14422. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14423. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14424. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14425. VR_DOWNLOAD_HERE: "Скачать здесь",
  14426. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14427. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14428. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14429. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14430. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14431. SHARE_TO: "Поделиться",
  14432. SHARE_LINK: "Прямая ссылка",
  14433. SHARE_EXPLORE: "просмотреть",
  14434. SHARE_AT: "на",
  14435. SHARE_WITH: "с",
  14436. SHARE_3D: "в 3D",
  14437. SHARE_COPIED: "Скопировано!",
  14438. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14439. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14440. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14441. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14442. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14443. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14444. ERROR_GENERIC_ACTIONS_3: " или ",
  14445. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14446. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14447. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14448. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14449. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14450. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14451. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14452. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14453. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14454. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14455. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14456. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14457. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14458. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14459. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14460. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14461. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14462. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14463. LINK_TO_LOCATION: "Ссылка на местоположение",
  14464. MENU_COPY: "Копировать",
  14465. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14466. ROTATE: "Вращать",
  14467. MOVE: "Передвигаться",
  14468. INSIDE: "Вид изнутри",
  14469. ZOOM: "Масштаб"
  14470. }
  14471. }
  14472. , {}],
  14473. 116: [function(e, t, i) {//main.js
  14474. (function(t) {
  14475. "use strict";
  14476. var modelProgressBase = 0.4;
  14477. var progressUpdate = function(e){ // 0 <= e <= 1
  14478. console.log('e1:'+e)
  14479. e = Math.round(modelProgressBase * e * 100);
  14480. console.log('e2:'+e)
  14481. var t = $('.progressbar');
  14482. t.find('.bar').css('width',e+'%');
  14483. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14484. t.find('.perc').text(e +'%'); //具体数字的百分比
  14485. }
  14486. $('#gui-loading').fadeIn(200);
  14487. progressUpdate(0.1)
  14488. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14489. window.startLoadAfterVideo = ()=>{
  14490. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14491. var data = matcher(e);
  14492. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14493. data.user = {
  14494. "is_authenticated": false,
  14495. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14496. }
  14497. try{//处理一下导览数据
  14498. data.model.images = data.model.images.filter(e=>{
  14499. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14500. if(e.locations && e.locations.length == 0)return;
  14501. return e
  14502. })
  14503. }catch(e){console.log(e) }
  14504. window.MP_PREFETCHED_MODELDATA = data;
  14505. data.model.summary = data.summary
  14506. data.model.name = data.name
  14507. for(let i in data){
  14508. data[i] == "false" && (data[i] = false)
  14509. }
  14510. progressUpdate(0.7);
  14511. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14512. if(data.weixinDesc){
  14513. g_weixinObj.desc = data.weixinDesc;
  14514. }
  14515. if(data.shareImgUrl){
  14516. g_weixinObj.imgUrl = data.shareImgUrl
  14517. }
  14518. window.wx && manage.weixinShare();
  14519. //初始画面
  14520. data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
  14521. function E(e) {
  14522. $("<img/>").attr("src", e).on("load", function() {
  14523. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14524. $(this).remove()
  14525. })
  14526. }
  14527. })
  14528. function StartLoad(){//当加载完data后
  14529. function i() {
  14530. var e = Y.getModelIDFromQueryString();
  14531. if (!e)
  14532. return b(null, "loading-failed");
  14533. var t = Y.parseSidUrl(e)
  14534. , i = l()
  14535. , a = c()
  14536. , s = o()
  14537. , u = V.quickstart.enabled
  14538. , g = null
  14539. , m = null
  14540. , v = null
  14541. , w = null
  14542. , T = null
  14543. , x = null
  14544. , S = null
  14545. , M = null
  14546. , R = null
  14547. , P = null
  14548. , O = null
  14549. , L = null
  14550. , N = new ue;
  14551. r(s);
  14552. h({ //MP开头写法
  14553. urlBase: t.urlBase
  14554. }).then(function() {
  14555. return re.init(),
  14556. d(t, e) //getModel and load
  14557. }).then(function(e) {
  14558. progressUpdate(0.9)
  14559. return P = e,
  14560. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14561. startSource: i,
  14562. autoplay: V.autoplay,
  14563. quickstart: u
  14564. }),
  14565. P.urls.init()
  14566. }).then(function() {
  14567. return P.loadPanos()
  14568. }).then(function() {
  14569. m = X.getStartCameraOptions(P, P.panos),
  14570. S = A(P),
  14571. O = y(u, u ? m.mode : "dollhouse"), // change
  14572. v = O.controls,
  14573. w = O.player,
  14574. T = O.director,
  14575. x = O.tagManager,
  14576. M = O.tileDownloader,
  14577. R = O.qualityManager,
  14578. L = O.panoRenderer,
  14579. C(P, S, O, s),
  14580. w.director = T,//xzw add
  14581. P.supportsTiles && M.start(),
  14582. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14583. u = !1);
  14584. var e = null;
  14585. if (u) {
  14586. de.warn("Quickstart engaged. Hold on to your knickers.");
  14587. var t = v.controls[D.PANORAMA];
  14588. g = new ie(R,S.scene,S.camera,t,s),
  14589. _(S, s, P),
  14590. e = g.load(m).then(function() {
  14591. S.addComponent(g),
  14592. S.once(le.AfterRender, function() {
  14593. de.warn("First render after quickstart load finished.")
  14594. })
  14595. })
  14596. }
  14597. window.flyToFirst = function(){//xzw add
  14598. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14599. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14600. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14601. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14602. };
  14603. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14604. }).then(function() {
  14605. return f(P, U.onProgress, i, !u, a)
  14606. }).then(function() {
  14607. if (m.quickstart = u,
  14608. I(P, S, O, s),
  14609. S.started || _(S, s, P),
  14610. H.modelLoaded(P, w, v, V.autoplay),
  14611. E(w, P, m, V.autoplay).done(function() {
  14612. T.autoTour()
  14613. }),
  14614. !P.supportsTiles) {
  14615. var e = new Z(P,w);
  14616. e.start()
  14617. }
  14618. u && (S.removeComponent(g),
  14619. g.destroy(),
  14620. m.pano.enter()),
  14621. U.init(P, T, w, v, S, m, H.getSessionId()),
  14622. U.endLoading(P, T, x),
  14623. S.once(le.AfterRender, function() {
  14624. N.setAppReadyTime();
  14625. var e = N.calcFullLoadingTime();
  14626. de.warn("Total load time: " + e / 1e3),
  14627. H.loadComplete(e),
  14628. window.dispatchEvent(window.evt);
  14629. de.warn("First render after model load finished.")
  14630. }),
  14631. S.on(le.MemoryUsageUpdated, n)
  14632. }).fail(b.bind(this, e))
  14633. }
  14634. function n(e) {
  14635. ce.update(e)
  14636. }
  14637. function r(e) {
  14638. de.info("Version", "2.25.6-0-gd87e5b1"),
  14639. q.defaultMaxListeners = 1e3,
  14640. a(e),
  14641. s()
  14642. }
  14643. function o() {
  14644. return document.getElementById("player")
  14645. }
  14646. function a(e) {
  14647. e.addEventListener("dragenter", T, !1),
  14648. e.addEventListener("dragover", T, !1)
  14649. }
  14650. function s() {
  14651. F.valueFromHash("title", !0) || $(document).ready(function() {
  14652. var e = $(".model-title");
  14653. e.hide()
  14654. })
  14655. }
  14656. function l() {
  14657. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14658. }
  14659. function c() {
  14660. return {
  14661. panoElementsToLoad: 6,
  14662. modelElementsToLoad: 0,
  14663. totalElementsLoaded: 0,
  14664. totalElementsToLoad: 0,
  14665. totalPercentageLoaded: 0,
  14666. progressCallback: null
  14667. }
  14668. }
  14669. function h(e) {
  14670. return K.loadFeatureFlags(e).done(function(e) {
  14671. K.updateDependentSettings(e, V)
  14672. })
  14673. }
  14674. // function u(e) {
  14675. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14676. // responseType: "json",
  14677. // prefetchFrom: "config"
  14678. // }).then(function(e) {
  14679. // return e ? void j.extendObject(V.appConfig, e) : {}
  14680. // }, function(e) {
  14681. // return de.warn("Failed loading runtime config, using defaults."),
  14682. // $.when({})
  14683. // })
  14684. // }
  14685. function d(e, t) {
  14686. var i = B.getModel({
  14687. url: t,
  14688. floors: F.valueFromHash("f", !0),
  14689. autoload: !1
  14690. })
  14691. ;
  14692. return $.when(i, n).then(null, function(e) {
  14693. return this
  14694. })
  14695. }
  14696. function p(e, t, i, n, r) {
  14697. de.info("Model data loaded"),
  14698. de.debug("UUID: " + e.data.job.uuid),
  14699. J.init(K.getFlags()),
  14700. i && H.initKeen({
  14701. token: i,
  14702. appId: n
  14703. }),
  14704. H.initSegment({
  14705. model: e.sid,
  14706. version: "2.25.6-0-gd87e5b1",
  14707. startSource: r.startSource,
  14708. token: t,
  14709. autoplay: r.autoplay,
  14710. quickstart: r.quickstart
  14711. })
  14712. }
  14713. function f(e, t, i, n, r) {
  14714. return r.progressCallback = t,
  14715. H.sessionStart(),
  14716. e.load(n).progress(g.bind(this, r))
  14717. }
  14718. function g(e, t) {
  14719. e.modelElementsToLoad = t[1],
  14720. v(e),
  14721. m(e)
  14722. }
  14723. function m(e) {
  14724. e.totalElementsLoaded++,
  14725. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14726. //----许钟文-----------------模型进度条向后调整
  14727. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14728. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14729. console.log('pro:'+e.totalPercentageLoaded)
  14730. //---------------------------
  14731. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14732. }
  14733. function v(e) {
  14734. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14735. }
  14736. function A(e) {
  14737. var t = new x.PerspectiveCamera;
  14738. t.layers.enable(he.PANOMARKERS),
  14739. t.layers.enable(he.RETICULE),
  14740. t.layers.enable(he.TAG);
  14741. var i = new x.Scene
  14742. , n = new x.AmbientLight(16777215);
  14743. i.add(n),
  14744. i.skybox = new W,
  14745. i.add(i.skybox),
  14746. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14747. side: x.DoubleSide
  14748. })),
  14749. i.plane.position.y = 0,
  14750. i.plane.rotateX(-Math.PI / 2),
  14751. i.plane.material.visible = !1,
  14752. i.add(i.plane),
  14753. i.updateMatrixWorld(),
  14754. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14755. if (e.metadata && e.metadata.camera_position) {
  14756. var t = e.metadata.camera_position
  14757. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14758. n.position = t.clone(),
  14759. i.add(n);
  14760. var r = e.metadata.camera_quaternion
  14761. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14762. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14763. }
  14764. }),
  14765. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14766. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14767. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14768. var r = new te(i,t,z);
  14769. return r
  14770. }
  14771. function y(e, t) {
  14772. var i = e ? 1 : 1e3
  14773. , n = J.tilegen || J.imgopt ? 6 : 2;
  14774. n = F.valueFromHash("tileconc", n);
  14775. var r = new ne
  14776. , o = new ae({
  14777. concurrentDownloads: n
  14778. })
  14779. , a = new se
  14780. , s = new P
  14781. , l = new M
  14782. , c = new S(t)
  14783. , h = new R
  14784. , u = new O(i)
  14785. , d = new L
  14786. , p = new oe;
  14787. return {
  14788. qualityManager: r,
  14789. panoRenderer: a,
  14790. tileDownloader: o,
  14791. player: c,
  14792. director: l,
  14793. modelManager: s,
  14794. tagManager: p,
  14795. displayController: u,
  14796. labelDisplayController: d,
  14797. controls: h
  14798. }
  14799. }
  14800. function C(e, t, i, n) {
  14801. var r = i.controls
  14802. , o = i.qualityManager
  14803. , a = i.panoRenderer
  14804. , s = i.tileDownloader
  14805. , l = i.modelManager;
  14806. r.init(n, l),
  14807. ee.init(i.director, r, i.player, l, t),
  14808. o.init(l),
  14809. s.init(o),
  14810. a.init(t, s, o),
  14811. l.init(s, a, o),
  14812. l.addModel(e),
  14813. t.addComponent(G)
  14814. }
  14815. function I(e, t, i, n) {
  14816. var r = i.qualityManager
  14817. , o = i.panoRenderer
  14818. , a = i.tileDownloader
  14819. , s = i.modelManager
  14820. , l = i.player
  14821. , c = i.director
  14822. , h = i.tagManager
  14823. , u = i.displayController
  14824. , d = i.labelDisplayController
  14825. , p = i.controls;
  14826. t.scene.add(e),
  14827. t.qualityManager = r;
  14828. var f = {
  14829. camera: t.camera,
  14830. director: c,
  14831. modelManager: s,
  14832. tileDownloader: a,
  14833. panoRenderer: o,
  14834. qualityManager: r,
  14835. tagManager: h,
  14836. container: n,
  14837. controls: p
  14838. };
  14839. l.init(f),
  14840. l.setScene(t.scene),
  14841. h.init(s, l),
  14842. c.init(l, s),
  14843. u.init(c, l, s, h, n),
  14844. d.init(l, s, n),
  14845. z.bindEvents(l),
  14846. t.addComponent(h),
  14847. t.addComponent(l),
  14848. t.addComponent(o),
  14849. l.sceneRenderer = t; //xzw add 方便resize
  14850. }
  14851. function E(e, t, i, n) {
  14852. return de.info("Starting player in " + i.mode),
  14853. H.report(t.sid, "started-playing", n, i.quickstart),
  14854. e.start(i)
  14855. }
  14856. function b(e, t) {
  14857. de.error(t),
  14858. k.error(t),
  14859. H.report(e, "error-" + t)
  14860. }
  14861. function w(e) {
  14862. var t = F.details();
  14863. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  14864. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  14865. H.report(e, "error-webgl-generic"))
  14866. }
  14867. function _(e, t, i) {
  14868. try {
  14869. e.start(t)
  14870. } catch (e) {
  14871. throw de.warn(e.message),
  14872. w(i.sid),
  14873. e
  14874. }
  14875. }
  14876. function T(e) {
  14877. e.stopPropagation(),
  14878. e.preventDefault()
  14879. }
  14880. //czj 判断someData 有没有hoticon字段 修改热点的样式
  14881. if (window.MP_PREFETCHED_MODELDATA.hoticon){
  14882. g_HotImage = {
  14883. point: ("static/"+window.MP_PREFETCHED_MODELDATA.hoticon.default) || "https://super.4dage.com/images/4dagePoint2.png",
  14884. point2: ("static/"+window.MP_PREFETCHED_MODELDATA.hoticon.higt) || "https://super.4dage.com/images/4dagePoint.png"
  14885. } ;
  14886. }
  14887. //czj 判断someData 有没有backgroundMusic 添加音乐
  14888. if (window.MP_PREFETCHED_MODELDATA.backgroundMusic) {
  14889. if(window.isLocal) g_bgAudio.src = manage.dealURL(window.MP_PREFETCHED_MODELDATA.backgroundMusic) ;
  14890. else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic//.substr(0,4)=="http" ? window.MP_PREFETCHED_MODELDATA.backgroundMusic : "//" + window.MP_PREFETCHED_MODELDATA.backgroundMusic;
  14891. $("#volume").show();
  14892. }else if (g_version === "one"){
  14893. g_bgAudio.src = g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3";
  14894. //g_bgAudio.src = manage.dealURL(src) ;
  14895. }
  14896. //隐藏公司logo
  14897. if(window.MP_PREFETCHED_MODELDATA.loadlogo){
  14898. showLogo();
  14899. }
  14900. e("./lib/three75-shim"),
  14901. e("./lib/array-polyfill"),
  14902. e("./lib/performance-polyfill"),
  14903. e("./lib/shaders/CopyShader.js"),
  14904. e("./lib/shaders/HorizontalBlurShader.js"),
  14905. e("./lib/shaders/VerticalBlurShader.js"),
  14906. e("./lib/postprocessing/EffectComposer.js"),
  14907. e("./lib/postprocessing/RenderPass.js"),
  14908. e("./lib/postprocessing/MaskPass.js"),
  14909. e("./lib/postprocessing/ShaderPass.js"),
  14910. window.Promise || (window.Promise = e("promise-polyfill"));
  14911. var x = e("three")
  14912. , _x = e("three")
  14913. , S = (e("./util/sentry"),
  14914. e("./player"))
  14915. , M = e("./director")
  14916. , R = e("./controls/CameraControls")
  14917. , P = e("./model/ModelManager")
  14918. , O = e("./DisplayController")
  14919. , L = e("./label/LabelDisplayController")
  14920. , D = e("./enum/Viewmode")
  14921. , N = e("./util/logger")
  14922. , B = e("./showcase")
  14923. , F = e("./util/browser")
  14924. , V = e("./settings")
  14925. , U = e("./gui/gui")
  14926. , k = e("./gui/error")
  14927. , H = e("./analytics")
  14928. , G = e("./util/transitions")
  14929. , z = e("./effects")
  14930. , W = e("./objects/Skybox")
  14931. , j = e("./util/common")
  14932. , Y = (e("./util/PanoramaCollection"),
  14933. e("./util/math"),
  14934. e("./util/showcase"))
  14935. , X = e("./util/camera")
  14936. , Z = (e("./objects/Panorama"),
  14937. e("./cameras/PanoramaCamera"),
  14938. e("./preloaders"))
  14939. , q = e("events").EventEmitter
  14940. , K = e("./featureflags")
  14941. , Q = (e("./util/lerp"),
  14942. e("./util/ajax"))
  14943. , J = e("./ab")
  14944. , ee = e("./sdk/automation.js")
  14945. , te = e("./scene/SceneRenderer")
  14946. , ie = e("./scene/QuickstartManager")
  14947. , ne = e("./tile/QualityManager.js")
  14948. , re = e("./localization/localize")
  14949. , oe = e("./tag/tagManager")
  14950. , ae = e("./tile/TileDownloader")
  14951. , se = e("./tile/PanoRenderer")
  14952. , le = (e("./enum/PanoSizeClass"),
  14953. e("./enum/PanoramaEvents"),
  14954. e("./enum/SceneRendererEvents"))
  14955. , ce = e("./gui/memoryUsage")
  14956. , he = e("./enum/RenderLayers")
  14957. , ue = e("./TimingData")
  14958. , de = new N(t);
  14959. N.level = V.logLevel,
  14960. N.consoleEnabled = V.console,
  14961. i()
  14962. }
  14963. }
  14964. }
  14965. ).call(this, "/js/main.js")
  14966. }
  14967. , {
  14968. "./DisplayController": 1,
  14969. "./TimingData": 2,
  14970. "./ab": 3,
  14971. "./analytics": 4,
  14972. "./cameras/PanoramaCamera": 7,
  14973. "./controls/CameraControls": 9,
  14974. "./director": 15,
  14975. "./effects": 16,
  14976. "./enum/PanoSizeClass": 36,
  14977. "./enum/PanoramaEvents": 37,
  14978. "./enum/RenderLayers": 41,
  14979. "./enum/SceneRendererEvents": 43,
  14980. "./enum/Viewmode": 51,
  14981. "./featureflags": 59,
  14982. "./gui/error": 64,
  14983. "./gui/gui": 65,
  14984. "./gui/memoryUsage": 73,
  14985. "./label/LabelDisplayController": 91,
  14986. "./lib/array-polyfill": 92,
  14987. "./lib/performance-polyfill": 95,
  14988. "./lib/postprocessing/EffectComposer.js": 96,
  14989. "./lib/postprocessing/MaskPass.js": 97,
  14990. "./lib/postprocessing/RenderPass.js": 98,
  14991. "./lib/postprocessing/ShaderPass.js": 99,
  14992. "./lib/shaders/CopyShader.js": 100,
  14993. "./lib/shaders/HorizontalBlurShader.js": 101,
  14994. "./lib/shaders/VerticalBlurShader.js": 102,
  14995. "./lib/three75-shim": 103,
  14996. "./localization/localize": 108,
  14997. "./tag/tagManager": 124,
  14998. "./model/ModelManager": 140,
  14999. "./objects/Panorama": 148,
  15000. "./objects/Skybox": 152,
  15001. "./player": 155,
  15002. "./preloaders": 156,
  15003. "./scene/QuickstartManager": 157,
  15004. "./scene/SceneRenderer": 158,
  15005. "./sdk/automation.js": 164,
  15006. "./settings": 166,
  15007. "./showcase": 168,
  15008. "./tile/PanoRenderer": 169,
  15009. "./tile/QualityManager.js": 170,
  15010. "./tile/TileDownloader": 171,
  15011. "./util/PanoramaCollection": 178,
  15012. "./util/ajax": 181,
  15013. "./util/browser": 182,
  15014. "./util/camera": 183,
  15015. "./util/common": 185,
  15016. "./util/lerp": 188,
  15017. "./util/logger": 189,
  15018. "./util/math": 190,
  15019. "./util/sentry": 192,
  15020. "./util/showcase": 193,
  15021. "./util/transitions": 195,
  15022. events: 202,
  15023. "promise-polyfill": 213,
  15024. three: 217
  15025. }],
  15026. 117: [function(e, t, i) {
  15027. "use strict";
  15028. function n(e) {
  15029. e = e || {},
  15030. r.RawShaderMaterial.call(this, a.extendObject({
  15031. fragmentShader: o.cube.fragmentShader,
  15032. vertexShader: o.cube.vertexShader,
  15033. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  15034. name: "CubemapMaterial"
  15035. }, e))
  15036. }
  15037. var r = e("three")
  15038. , o = e("../shaders")
  15039. , a = e("../util/common");
  15040. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15041. n.prototype.constructor = n,
  15042. t.exports = n
  15043. }
  15044. , {
  15045. "../shaders": 167,
  15046. "../util/common": 185,
  15047. three: 217
  15048. }],
  15049. 118: [function(e, t, i) {
  15050. "use strict";
  15051. function n(e) {
  15052. e = e || {},
  15053. r.RawShaderMaterial.call(this, a.extendObject({
  15054. fragmentShader: o.model.fragmentShader,
  15055. vertexShader: o.model.vertexShader,
  15056. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  15057. name: "ModelTextureMaterial"
  15058. }, e))
  15059. }
  15060. var r = e("three")
  15061. , o = e("../shaders")
  15062. , a = e("../util/common");
  15063. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15064. n.prototype.constructor = n,
  15065. n.prototype.setProjectedPanos = function(e, t, i) {
  15066. i && (this.uniforms.progress.value = 0),
  15067. e.ensureSkyboxReadyForRender(),
  15068. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  15069. this.uniforms.pano0Position.value.copy(e.position),
  15070. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  15071. t.ensureSkyboxReadyForRender(),
  15072. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  15073. this.uniforms.pano1Position.value.copy(t.position),
  15074. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  15075. }
  15076. ,
  15077. t.exports = n
  15078. }
  15079. , {
  15080. "../shaders": 167,
  15081. "../util/common": 185,
  15082. three: 217
  15083. }],
  15084. 119: [function(e, t, i) {
  15085. (function(i) {
  15086. "use strict";
  15087. function n(e, t, i, n) {
  15088. this.div = null,
  15089. this.body = null,
  15090. this.label = e,
  15091. this.description = t,
  15092. this.parsedDescription = [],
  15093. this.media = i || {
  15094. type: null
  15095. },
  15096. this.loadingSpinner = null,
  15097. this.parser = new r({
  15098. supportLinks: !u.valueFromHash("mls"),
  15099. keepLinkLabels: !0
  15100. }),
  15101. this.state = I.CLOSED,
  15102. this.orientation = "",
  15103. this.initialTransform = "",
  15104. this.hovering = !1,
  15105. this.openTransition = null,
  15106. this.closeTransition = null,
  15107. this.openPromise = null,
  15108. this.closePromise = null,
  15109. this.animationTransition = null,
  15110. this.animationScale = 0
  15111. }
  15112. var r = e("../Parser/DescriptionParser")
  15113. , o = e("../Media/Link")
  15114. , a = e("../Media/Image")
  15115. , s = e("../Media/EmbedlyPlayer")
  15116. , l = e("../Media/EmbedlyEmbed")
  15117. , c = e("../../util/transitions")
  15118. , h = e("../../util/lerp")
  15119. , u = e("../../util/browser")
  15120. , d = e("./BillboardEvent")
  15121. , p = e("../Media/MediaEvent")
  15122. , f = e("../Parser/DescriptionChunkType")
  15123. , g = e("events").EventEmitter
  15124. , m = e("./billboardSettings")
  15125. , v = e("./overlaySettings")
  15126. , A = e("../../util/logger")
  15127. , y = new A(i)
  15128. , C = document.getElementById("tag-billboards");
  15129. C.addEventListener("touchend", function(e) {
  15130. C.style.pointerEvents = "none"
  15131. }),
  15132. C.addEventListener("touchcancel", function(e) {
  15133. C.style.pointerEvents = "none"
  15134. });
  15135. var I = {
  15136. CLOSED: "closed",
  15137. OPENING: "opening",
  15138. OPEN: "open",
  15139. CLOSING: "closing",
  15140. ACTIVE: "active"
  15141. };
  15142. n.prototype = Object.create(g.prototype),
  15143. n.prototype.build = function(e) {
  15144. this.parsedDescription = this.parser.parse(this.description);
  15145. var t = document.createElement("div");
  15146. t.className = "tag-container has-hotzone",
  15147. this.div = t,
  15148. this.body = document.createElement("div"),
  15149. this.body.className = "tag-body";
  15150. var i = document.createElement("div");
  15151. i.classList.add("tag-content");
  15152. var n = document.createElement("div");
  15153. n.classList.add("tag-text-content");
  15154. var r = document.createElement("div");
  15155. r.className = "tag-label",
  15156. r.textContent = this.label,
  15157. n.appendChild(r);
  15158. var o = document.createElement("div");
  15159. o.className = "tag-desc",
  15160. n.appendChild(o),
  15161. i.appendChild(n),
  15162. this.body.appendChild(i),
  15163. this.appendDescriptionElements(this.parsedDescription, o),
  15164. this.appendMedia(),
  15165. t.appendChild(this.body),
  15166. C.appendChild(t),
  15167. this.bindEvents(t, this.body)
  15168. }
  15169. ,
  15170. n.prototype.bindEvents = function(e, t) {
  15171. var i = function(e) {
  15172. return function(t) {
  15173. if (!this.div.classList.contains("overlay")) {
  15174. var i, n = document.getElementById("player");
  15175. try {
  15176. i = new MouseEvent(e,t)
  15177. } catch (n) {
  15178. i = document.createEvent("MouseEvents"),
  15179. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15180. }
  15181. n.dispatchEvent(i)
  15182. }
  15183. }
  15184. };
  15185. t.addEventListener("mousedown", function(e) {
  15186. e.stopPropagation()
  15187. }),
  15188. t.addEventListener("mouseup", function(e) {
  15189. e.stopPropagation()
  15190. }),
  15191. e.addEventListener("touchstart", function(e) {
  15192. C.style.pointerEvents = "auto"
  15193. }),
  15194. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15195. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15196. t.addEventListener("mouseover", function(t) {
  15197. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15198. }
  15199. .bind(this)),
  15200. e.addEventListener("mouseenter", function(e) {
  15201. this.state !== I.CLOSING && (this.hovering = !0,
  15202. this.emit(d.ENTER))
  15203. }
  15204. .bind(this)),
  15205. e.addEventListener("mouseleave", function(e) {
  15206. this.hovering = !1,
  15207. this.emit(d.LEAVE)
  15208. }
  15209. .bind(this)),
  15210. e.addEventListener("gesturestart", function(e) {
  15211. e.preventDefault()
  15212. });
  15213. var n = e.querySelector(".tag-text-content")
  15214. , r = 0;
  15215. n.addEventListener("touchstart", function(e) {
  15216. r = e.changedTouches[0].clientY
  15217. }),
  15218. n.addEventListener("touchmove", function(t) {
  15219. function i(e) {
  15220. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15221. }
  15222. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15223. }),
  15224. e.addEventListener("touchmove", function(e) {
  15225. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15226. })
  15227. }
  15228. ,
  15229. n.prototype.appendDescriptionElements = function(e, t) {
  15230. e.length > 0 && this.div.classList.add("has-text"),
  15231. e.forEach(function(e, i) {
  15232. switch (e.type) {
  15233. case f.TEXT:
  15234. t.appendChild(this.createTextElement(e.text));
  15235. break;
  15236. case f.LINK:
  15237. t.appendChild(this.createLinkElement(e.link))
  15238. }
  15239. }
  15240. .bind(this))
  15241. }
  15242. ,
  15243. n.prototype.appendLoadingSpinner = function() {
  15244. this.loadingSpinner = document.createElement("div"),
  15245. this.loadingSpinner.classList.add("loading-spinner");
  15246. var e = document.createElement("div");
  15247. e.classList.add("gui-spinner-icon"),
  15248. this.loadingSpinner.appendChild(e),
  15249. this.body.appendChild(this.loadingSpinner)
  15250. }
  15251. ,
  15252. n.prototype.onMediaLoadFinished = function() {
  15253. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15254. this.applyOrientation(this.orientation),
  15255. this.loadingSpinner = null)
  15256. }
  15257. ,
  15258. n.prototype.appendMedia = function() {
  15259. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15260. this.appendLoadingSpinner();
  15261. var e = document.createElement("div");
  15262. e.classList.add("tag-media-content");
  15263. var t = document.createElement("i");
  15264. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15265. t.classList.add(e)
  15266. }),
  15267. this.body.appendChild(t),
  15268. this.body.appendChild(e),
  15269. this.media.type) {
  15270. case f.IMAGE:
  15271. e.appendChild(this.createImageElement(this.media, this.body));
  15272. break;
  15273. case f.VIDEO:
  15274. e.appendChild(this.createVideoElement(this.media, this.body));
  15275. break;
  15276. case f.RICH:
  15277. e.appendChild(this.createEmbedElement(this.media, this.body))
  15278. }
  15279. }
  15280. }
  15281. ,
  15282. n.prototype.createTextElement = function(e) {
  15283. var t = document.createElement("span");
  15284. return t.textContent = e,
  15285. t
  15286. }
  15287. ;
  15288. n.prototype.createLinkElement = function(e) {
  15289. var t = new o(e);
  15290. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15291. t.createDomElement()
  15292. }
  15293. ,
  15294. n.prototype.createImageElement = function(e, t) {
  15295. function i() {
  15296. function e() {
  15297. m || (r.classList.remove("view-image"),
  15298. c.classList.add("overlay"),
  15299. i(),
  15300. window.addEventListener("resize", b),
  15301. c.addEventListener("click", a),
  15302. g.addEventListener("click", l),
  15303. f.addEventListener("click", s),
  15304. m = !0,
  15305. o.emit(p.IMAGE_OPENED))
  15306. }
  15307. function i() {
  15308. t.classList.add("show-info"),
  15309. h.classList.remove("collapsible"),
  15310. h.style.height = "";
  15311. var e = parseFloat(getComputedStyle(I).lineHeight)
  15312. , i = y + e
  15313. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15314. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15315. , s = a
  15316. , l = s * n.aspect;
  15317. l > r && (l = r,
  15318. s = l / n.aspect),
  15319. s > a && (s = a,
  15320. l = s * n.aspect),
  15321. l += C,
  15322. s += C + i,
  15323. t.style.width = l + "px",
  15324. t.style.height = s + "px",
  15325. u.style.paddingTop = e + C + "px",
  15326. o.description.length > 0 && (h.classList.add("collapsible"),
  15327. h.style.height = h.clientHeight + 12 + "px",
  15328. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15329. }
  15330. function a(e) {
  15331. e.target === c && s()
  15332. }
  15333. function s() {
  15334. m && (m = !1,
  15335. r.classList.add("view-image"),
  15336. c.classList.remove("overlay"),
  15337. h.style.height = "",
  15338. u.style.paddingTop = "",
  15339. t.style.width = "",
  15340. t.style.height = "",
  15341. window.removeEventListener("resize", b),
  15342. c.removeEventListener("click", a),
  15343. g.removeEventListener("click", l),
  15344. f.removeEventListener("click", s),
  15345. o.emit(p.IMAGE_CLOSED),
  15346. o.close(!0))
  15347. }
  15348. function l(e) {
  15349. t.classList.toggle("show-info")
  15350. }
  15351. var c = o.div
  15352. , h = c.getElementsByClassName("tag-content")[0]
  15353. , u = c.getElementsByClassName("tag-media-content")[0]
  15354. , f = t.getElementsByClassName("close")[0]
  15355. , g = h.getElementsByClassName("tag-label")[0];
  15356. c.classList.add("has-image"),
  15357. r.classList.add("view-image"),
  15358. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15359. o.applyOrientation(o.orientation);
  15360. var m = !1
  15361. , A = getComputedStyle(h)
  15362. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15363. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15364. , I = h.querySelector(".tag-label")
  15365. , E = h.querySelector(".tag-desc")
  15366. , b = function() {
  15367. var e, t, n = 0;
  15368. return function() {
  15369. clearInterval(e),
  15370. clearTimeout(t),
  15371. e = setInterval(function() {
  15372. var e = c.clientHeight;
  15373. n !== e && (i(),
  15374. n = e)
  15375. }, 100),
  15376. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15377. }
  15378. }();
  15379. n.on(p.IMAGE_OPENING, e),
  15380. o.on(d.ACTIVATE, e),
  15381. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15382. o.on(d.CLOSING, s)
  15383. }
  15384. var n = new a
  15385. , r = n.createDomElement();
  15386. this.once(d.OPENED, function() {
  15387. n.load(e.src).then(i).catch(function(t) {
  15388. y.warn("Failed to load image:", e.src),
  15389. y.warn("with error:", t)
  15390. }).then(this.onMediaLoadFinished.bind(this))
  15391. });
  15392. var o = this;
  15393. return r
  15394. }
  15395. ,
  15396. n.prototype.createVideoElement = function(e, t) {
  15397. var i = new s({
  15398. autoPlay: !0,
  15399. autoResume: !0,
  15400. startMuted: !1,
  15401. loop: !1
  15402. })
  15403. , n = i.createDomElement();
  15404. return this.once(d.OPENED, function() {
  15405. i.load(e.src).then(function() {
  15406. this.div.classList.add("has-video"),
  15407. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15408. i.play()),
  15409. this.on(d.OPENING, i.show.bind(i)),
  15410. this.on(d.OPENED, i.play.bind(i)),
  15411. this.on(d.CLOSING, i.pause.bind(i)),
  15412. this.on(d.CLOSED, i.hide.bind(i))
  15413. }
  15414. .bind(this)).catch(function(t) {
  15415. y.warn("Failed to embed video:", e.src),
  15416. y.warn("with error:", t)
  15417. }).then(this.onMediaLoadFinished.bind(this))
  15418. }
  15419. .bind(this)),
  15420. n
  15421. }
  15422. ,
  15423. n.prototype.createEmbedElement = function(e, t) {
  15424. var i = new l
  15425. , n = i.createDomElement();
  15426. return this.once(d.OPENED, function() {
  15427. i.load(e.src).then(function() {
  15428. this.div.classList.add("has-embed"),
  15429. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15430. this.applyOrientation(this.orientation),
  15431. this.on(d.OPENING, i.show.bind(i)),
  15432. this.on(d.CLOSED, i.hide.bind(i))
  15433. }
  15434. .bind(this)).catch(function(t) {
  15435. y.warn("Failed to embed:", e.src),
  15436. y.warn("with error:", t)
  15437. }).then(this.onMediaLoadFinished.bind(this))
  15438. }
  15439. .bind(this)),
  15440. n
  15441. }
  15442. ,
  15443. n.prototype.open = function(e) {
  15444. return this.openPromise = $.Deferred(),
  15445. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15446. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15447. this.state !== I.OPEN && (this.emit(d.OPENING),
  15448. e && this.emit(d.ACTIVATING),
  15449. this.state = I.OPENING,
  15450. this.animateOpen(function() {
  15451. e && this.setActiveState(),
  15452. this.openPromise.resolve()
  15453. }
  15454. .bind(this)))
  15455. }
  15456. .bind(this), m.animation.openDelay),
  15457. c.cancel(this.closeTransition),
  15458. this.closePromise && this.closePromise.reject(),
  15459. this.closeTransition = void 0,
  15460. this.openPromise.promise())
  15461. }
  15462. ,
  15463. n.prototype.close = function(e) {
  15464. return this.closePromise = $.Deferred(),
  15465. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15466. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15467. this.state = I.CLOSING,
  15468. this.animateClose())
  15469. }
  15470. .bind(this), m.animation.closeDelay)),
  15471. c.cancel(this.openTransition),
  15472. this.openPromise && this.openPromise.reject(),
  15473. this.openTransition = void 0,
  15474. this.closePromise.resolve(),
  15475. this.closePromise.promise())
  15476. }
  15477. ,
  15478. n.prototype.setActiveState = function() {
  15479. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15480. this.emit(d.ACTIVATE),
  15481. this.div.classList.remove("has-hotzone"))
  15482. }
  15483. ,
  15484. n.prototype.animateOpen = function(e) {
  15485. if (this.state === I.OPENING) {
  15486. if (c.cancel(this.animationTransition),
  15487. u.detectSamsungNative())
  15488. return this.boardOrientation = null,
  15489. this.div.style.visibility = "visible",
  15490. this.emit(d.OPENED),
  15491. this.state = I.OPEN,
  15492. void (e && e());
  15493. this.div.style.webkitTransform = "scale(0)",
  15494. this.div.style.transform = "scale(0)",
  15495. this.div.style.visibility = "visible",
  15496. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15497. this.emit(d.OPENED),
  15498. this.state = I.OPEN,
  15499. e && e()
  15500. }
  15501. .bind(this))
  15502. }
  15503. }
  15504. ,
  15505. n.prototype.animateClose = function(e) {
  15506. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15507. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15508. this.emit(d.CLOSED),
  15509. this.state = I.CLOSED,
  15510. this.div.style.visibility = "hidden",
  15511. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15512. e && e()
  15513. }
  15514. .bind(this)))
  15515. }
  15516. ,
  15517. n.prototype.needsUpdate = function() {
  15518. return this.state !== I.CLOSED
  15519. }
  15520. ,
  15521. n.prototype.update = function(e, t) {
  15522. if (this.needsUpdate()) {
  15523. var i = (this.updateOrientation(e),
  15524. this.calcScale(t))
  15525. , n = {
  15526. x: (e.x + 1) * $("#player").width() / 2,
  15527. y: (e.y + 1) * $("#player").height() / 2
  15528. };
  15529. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15530. this.div.style.webkitTransform = this.div.screenTransform,
  15531. this.div.style.transform = this.div.screenTransform
  15532. }
  15533. }
  15534. ,
  15535. n.prototype.getDimensions = function() {
  15536. return this.div.getBoundingClientRect()
  15537. }
  15538. ,
  15539. n.prototype.calcScale = function(e) {
  15540. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15541. }
  15542. ,
  15543. n.prototype.updateOrientation = function(e) {
  15544. if (this.state !== I.ACTIVE) {
  15545. var t = 1 / 3
  15546. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15547. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15548. , r = "";
  15549. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15550. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15551. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15552. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15553. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15554. }
  15555. }
  15556. ,
  15557. n.prototype.applyOrientation = function(e) {
  15558. this.div.style.transform = this.div.style.webkitTransform = "",
  15559. this.div.classList.remove("tag-container-" + this.orientation),
  15560. this.div.classList.add("tag-container-" + e);
  15561. var t = window.getComputedStyle(this.div);
  15562. this.initialTransform = t.transform || t.webkitTransform,
  15563. "none" === this.initialTransform && (this.initialTransform = "");
  15564. var i = t.transform.slice(7, -1).split(",")
  15565. , n = -i[4]
  15566. , r = -i[5];
  15567. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15568. this.div.style.transformOrigin = n + "px " + r + "px",
  15569. this.orientation = e
  15570. }
  15571. ,
  15572. t.exports = n
  15573. }
  15574. ).call(this, "/js/tag/Billboard/Billboard.js")
  15575. }
  15576. , {
  15577. "../../util/browser": 182,
  15578. "../../util/lerp": 188,
  15579. "../../util/logger": 189,
  15580. "../../util/transitions": 195,
  15581. "../Media/EmbedlyEmbed": 125,
  15582. "../Media/EmbedlyPlayer": 126,
  15583. "../Media/Image": 128,
  15584. "../Media/Link": 129,
  15585. "../Media/MediaEvent": 131,
  15586. "../Parser/DescriptionChunkType": 133,
  15587. "../Parser/DescriptionParser": 134,
  15588. "./BillboardEvent": 120,
  15589. "./billboardSettings": 121,
  15590. "./overlaySettings": 122,
  15591. events: 202
  15592. }],
  15593. 120: [function(e, t, i) {
  15594. "use strict";
  15595. t.exports = Object.freeze({
  15596. ENTER: "billboard.enter",
  15597. LEAVE: "billboard.leave",
  15598. OPENING: "billboard.opening",
  15599. OPENED: "billboard.open",
  15600. CLOSING: "billboard.closing",
  15601. CLOSED: "billboard.closed",
  15602. ACTIVATING: "billboard.activating",
  15603. ACTIVATE: "billboard.activate"
  15604. })
  15605. }
  15606. , {}],
  15607. 121: [function(e, t, i) {
  15608. "use strict";
  15609. t.exports = Object.freeze({
  15610. animation: Object.freeze({
  15611. hoverOnClosing: !1,
  15612. openDelay: 100,
  15613. closeDelay: 50,
  15614. openDuration: 200,
  15615. closeDuration: 100
  15616. }),
  15617. boardToDiscRatio: 1.2
  15618. })
  15619. }
  15620. , {}],
  15621. 122: [function(e, t, i) {
  15622. "use strict";
  15623. t.exports = Object.freeze({
  15624. boundaryWidth: 30,
  15625. boundaryHeight: 0
  15626. })
  15627. }
  15628. , {}],
  15629. /*********************************创建热点模型************************************************** */
  15630. "hot": [function(e, t, i) {//热点
  15631. "use strict";
  15632. function hot(sid,d,model){
  15633. this.sid = sid;
  15634. /* this.position = (new r.Vector3).fromArray( this.conversionArray(d.position) )
  15635. if(d.quaternion){
  15636. this.quaternion = d.quaternion;
  15637. }else{
  15638. this.rotation = this.conversionArray(d.rotation)
  15639. } */
  15640. this.position = this.convertValue(d.position, r.Vector3)
  15641. if(d.quaternion){
  15642. this.quaternion = this.convertValue(d.quaternion, r.Quaternion)
  15643. }else{
  15644. this.rotation = new r.Euler().setFromVector3(this.convertValue(d.rotation, r.Vector3 ))
  15645. }
  15646. this.quaternion || (this.quaternion = new THREE.Quaternion().setFromEuler(this.rotation))
  15647. this.isSprite = d.isSprite
  15648. this.noAction = d.noAction
  15649. this.linkType = d.linkType || "common"
  15650. this.link = d.link;
  15651. this.model = model;
  15652. this.size = d.size;
  15653. this.styleTex = [] // 存储热点icon的图片 [{src:...}, {src:...} ] 最多两个,里面是带有src的object, 可以是img
  15654. this.build();
  15655. d.infoAttribute && d.infoAttribute.title && this.createTitleElem(d.infoAttribute.title)
  15656. this.changeTex()
  15657. this.setVisiblePanos(d.visiblePanos);
  15658. this.infoAttribute = d.infoAttribute;
  15659. }
  15660. var r = e("three")
  15661. , f = e("../shaders")
  15662. , a = e("../settings")
  15663. , s = e("../enum/Viewmode")
  15664. , p = e("../objects/Panorama")
  15665. , math = e("../util/math")
  15666. , te = e("../util/texture");
  15667. var raycaster = new r.Raycaster;
  15668. //热点大小
  15669. var geometry = new r.PlaneBufferGeometry( g_HotMeshSize.g_HotMeshWidth, g_HotMeshSize.g_HotMeshHeight,1,1);
  15670. var defaultTex1 = te.load(g_HotImage.point);
  15671. var defaultTex2 = te.load(g_HotImage.point2);
  15672. hot.prototype.changeTex = function(){
  15673. var u = this.mesh.material.uniforms
  15674. if(this.styleTex.length){
  15675. u.texture1.value = te.load(this.styleTex[0].src);
  15676. u.texture2.value = te.load(this.styleTex[1]&&this.styleTex[1].src || this.styleTex[0].src);
  15677. }else{
  15678. u.texture1.value = defaultTex1;
  15679. u.texture2.value = defaultTex2;
  15680. // console.log(this.sid)
  15681. }
  15682. }
  15683. hot.prototype.initStyleImg = function(t){
  15684. this.styleTex = []
  15685. t.styleImg = t.styleImg || [];
  15686. t.styleImg.forEach((src)=>{
  15687. this.styleTex.push({src:manage.dealURL(src)})
  15688. })
  15689. this.changeTex()
  15690. }
  15691. hot.prototype.update = function(camera) {
  15692. if(this.isSprite){
  15693. this.mesh.quaternion.copy(camera.quaternion)
  15694. }
  15695. }
  15696. hot.prototype.setVisiblePanos = function(visibleData){
  15697. if (visibleData) {
  15698. this.visiblePanos = visibleData;
  15699. }
  15700. }
  15701. //绘制热点
  15702. hot.prototype.build = function(){
  15703. var t = r.UniformsUtils.clone(f.hot.uniforms);
  15704. var shaderMaterial = new r.ShaderMaterial({
  15705. uniforms: t,
  15706. vertexShader: f.hot.vertexShader,
  15707. fragmentShader: f.hot.fragmentShader,
  15708. transparent: !0
  15709. })
  15710. var sprite = new r.Mesh( geometry, shaderMaterial );
  15711. var hotIconScale = parseFloat(window.MP_PREFETCHED_MODELDATA.hotIconScale*0.7);
  15712. sprite.dynamic = true;
  15713. sprite.position.copy(this.position);
  15714. sprite.quaternion.copy(this.quaternion)
  15715. hotIconScale && sprite.scale.set(hotIconScale, hotIconScale, hotIconScale)
  15716. // this.size && sprite.scale.set(this.size,this.size,this.size);
  15717. sprite.name = this.sid;
  15718. sprite.type = "hotSprite";
  15719. sprite.belongHot = this;
  15720. if(this.link) sprite.hotLink = this.link;
  15721. this.mesh = sprite;
  15722. this.model.add(sprite);
  15723. g_HotMeshes.push(sprite);
  15724. }
  15725. hot.prototype.createTitleElem = function(title){
  15726. var root = $("#hot");
  15727. var elem = $(`<div> ${title}</div>`)
  15728. root.append(elem);
  15729. this.titleElem = elem;
  15730. }
  15731. hot.prototype.showTitle = function(){
  15732. if(!this.titleElem)return;
  15733. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15734. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15735. this.titleElem.css("display","block");
  15736. }
  15737. hot.prototype.hideTitle = function(){
  15738. if(!this.titleElem)return;
  15739. this.titleElem.css("display","none");
  15740. }
  15741. hot.prototype.closestPanoTowardTag = function(e, t) {
  15742. var i = []
  15743. , o = []
  15744. , l = this.mesh.position;
  15745. if (e === s.PANORAMA) {
  15746. var c = .5
  15747. , h = t.position.clone().sub(l).normalize();
  15748. // 方奕卓 注释掉下面的筛选条件, 使热点列表能点击过渡
  15749. // i.push(p.filters.isPanoAligned()),
  15750. // i.push(p.filters.inPanoDirection(l, h, c)),
  15751. // i.push(p.filters.isNeighbourPanoTo(t)),
  15752. o.push(p.scoreFunctions.direction(l, h))
  15753. }
  15754. var u = new r.Vector3
  15755. , d = function(e) {
  15756. u.copy(l).sub(e.position);
  15757. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15758. , i = a.tags.navigate.tiltTolerance;
  15759. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15760. }
  15761. , f = function(e) {
  15762. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15763. };
  15764. i.push(f, d, (pano)=>{ // add
  15765. return player.checkHasNeighbor(pano)
  15766. }),
  15767. o.push(p.scoreFunctions.distanceSquared(this.mesh, -2));
  15768. var g = t.model.panos.sortByScore(i, o);
  15769. if (g && a.tags.navigate.lineOfSight) {
  15770. for (var m = 0; m < g.length; m++) {
  15771. var v = g[m].pano
  15772. , A = v.position.distanceTo(l);
  15773. raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15774. var y = raycaster.intersectObjects(t.model.colliders);
  15775. // return g[0].pano;
  15776. if (0 === y.length || y[0].distance > A) {
  15777. console.log(m);
  15778. return v
  15779. }
  15780. }
  15781. return null
  15782. }
  15783. return g && g.length > 0 && g[0].pano
  15784. }
  15785. var getLink = function(link){
  15786. var src = '';
  15787. var r = link.substring(link.indexOf("html") + 4)//给热点后面加上随机数,让热点确保是最新的
  15788. , o = "en" == manage.number("lang") ? "&lang=" + manage.number("lang") : "";//如果热点的内容是英文版的
  15789. -1 == r.indexOf("?") ? src = link + "?time=" + randomTime().getTime() + "&id=" + window.number + o : src = link + "&time=" + randomTime().getTime() + "&id=" + window.number + o
  15790. return src
  15791. }
  15792. hot.prototype.examine = function(e, options) {
  15793. options = options || {}
  15794. if(this.sid == 'OJCzKg113653'||this.sid == 'bzktyrv034419'){
  15795. return window.player.emit('loadLongVideo')
  15796. }
  15797. if(this.linkType!="common" && this.infoAttribute.iframe && this.infoAttribute.iframe[0] && !options.dontOpen){
  15798. var src = getLink(this.infoAttribute.iframe[0]);
  15799. if(this.linkType=="jumpLink"){
  15800. /* var newPage = window.open(src, "_blank" );
  15801. newPage.focus(); */
  15802. var href = window.location.href
  15803. var index = href.indexOf("&")
  15804. if(index>-1) href = href.substr(0,index) /* pushState replaceState*/
  15805. history.pushState(null, "", href+'&qs=1&firstView=pano:'+player.currentPano.id+',qua:'+ player.quaternion.toArray());
  15806. window.location.href = src
  15807. }else if(this.linkType=="iframeDiv"){
  15808. var div = document.createElement("div");
  15809. $("body").append(div);
  15810. div.style.position = 'fixed';
  15811. div.style.width = div.style.height = "100%";
  15812. div.style.left = div.style.top = '0';
  15813. div.style["z-index"] = "999"
  15814. var exit = document.createElement("div");
  15815. exit.style["background-image"] = "url(./static/images/vrOffImg.png)";
  15816. exit.style.position = 'absolute';
  15817. exit.style.width = exit.style.height = "50px";
  15818. exit.style.left = '17px'; exit.style.top = "20px"
  15819. exit.style.cursor = "pointer";
  15820. exit.style["background-repeat"] = "no-repeat";
  15821. exit.style["background-size"] = "25%";
  15822. exit.style["background-position"] = "center center";
  15823. exit.style["background-color"] = "rgba(0, 0, 0, 0.2)";
  15824. exit.style["border-radius"] = "50%";
  15825. exit.style["z-index"] = "3"
  15826. exit.onclick = ()=>{
  15827. $(div).remove()
  15828. // if(g_bgAudio && g_bgAudio.pauseByHot){
  15829. // manage.switchBgmState(true)
  15830. // }
  15831. }
  15832. var myElement = document.createElement("iframe");
  15833. myElement.style.position = 'absolute';
  15834. myElement.style.width = myElement.style.height = "100%";
  15835. myElement.style.left = myElement.style.top = '0';
  15836. myElement.src = src
  15837. div.appendChild(exit);
  15838. div.appendChild(myElement)
  15839. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15840. //g_bgAudio && g_bgAudio.pause();
  15841. // if(g_bgAudio && !g_bgAudio.paused){
  15842. // manage.switchBgmState(false);
  15843. // g_bgAudio.pauseByHot = true
  15844. // }
  15845. // if(g_tourAudio)g_tourAudio.pause()
  15846. }
  15847. return;
  15848. }
  15849. if(!player.currentPano)return;
  15850. var hotPop = document.getElementById('popup');
  15851. //获取那个热点的链接
  15852. if(this.link){
  15853. g_currentHot = this;
  15854. hotPop.style.display = "block";
  15855. hotPop.classList.add("wait");
  15856. var myElement = document.createElement("iframe");
  15857. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15858. //g_bgAudio && g_bgAudio.pause();
  15859. // if(g_bgAudio && !g_bgAudio.paused){
  15860. // manage.switchBgmState(false);
  15861. // g_bgAudio.pauseByHot = true
  15862. // }
  15863. if(g_tourAudio)g_tourAudio.pause()
  15864. var src = getLink(this.link)
  15865. myElement.src = src;
  15866. myElement.id = "id1";
  15867. myElement.allowTransparency = "true";
  15868. // myElement.scrolling = "no";
  15869. var element=document.getElementById("id1"); //判断页面是否有iframe
  15870. if (typeof(element)== "undefined" || element == null){
  15871. document.querySelector(".popup-content").appendChild(myElement);
  15872. //移动端自动播放
  15873. var videoLoaddingResult = false
  15874. window.loaddingSuccess = function() {
  15875. videoLoaddingResult = true
  15876. }
  15877. setTimeout(function func() {
  15878. if (videoLoaddingResult) {
  15879. var $iframe = document.querySelector('#id1').contentWindow.document;
  15880. if($iframe.querySelector('video')){
  15881. $iframe.querySelector('video').play();
  15882. // alert($iframe.querySelector('video'));
  15883. if(!$iframe.querySelector('video').paused && $iframe.querySelector('.playPause')){
  15884. $iframe.querySelector('.playPause').classList.add("fa-pause");
  15885. }
  15886. }
  15887. if($iframe.querySelector('audio')){
  15888. $iframe.querySelector('audio').play();
  15889. }
  15890. } else {
  15891. setTimeout(func, 300)
  15892. }
  15893. }, 800);
  15894. }
  15895. //setTimeout(function(){$('#player').on("click",e.closePopup);},20)
  15896. }
  15897. // if(hotListSta) {
  15898. // hotPop.classList.remove("wait");
  15899. // return;
  15900. // }
  15901. var t = e.mode
  15902. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15903. , n = this.mesh.position;
  15904. e.flyingToTag = true;
  15905. var o = function() {
  15906. e.flyingToTag = false;
  15907. if(this.link){
  15908. hotPop.classList.remove("wait");
  15909. }
  15910. }.bind(this);
  15911. if(settings.dontExamHot){
  15912. o();
  15913. return;
  15914. }
  15915. if (t === s.PANORAMA){
  15916. var l = {
  15917. pano: i,
  15918. lookAtPoint: n,
  15919. duration: null,
  15920. maxDistanceOverride: null,
  15921. skipWarpingCheck: !1
  15922. };
  15923. e.flyToPano(l, o)
  15924. }else {
  15925. var c = {
  15926. pano: i
  15927. };
  15928. if (n) {
  15929. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  15930. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  15931. }
  15932. c.callback = o,
  15933. c.duration = 1500,
  15934. c.mode = s.PANORAMA,
  15935. e.flyToNewMode(c)
  15936. }
  15937. },
  15938. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  15939. // if(window.MP_PREFETCHED_MODELDATA.special){
  15940. // specialScene.special().beforeImplement();
  15941. // }
  15942. //czj 判断是否是数组 如果不是将对象转换为数组
  15943. /* hot.prototype.conversionArray = function(obj){
  15944. if(Object.prototype.toString.call(obj)=='[object Array]') return obj;
  15945. var arr = []
  15946. for (var i in obj) {
  15947. arr.push(obj[i]); //属性
  15948. }
  15949. return arr
  15950. } */
  15951. hot.prototype.convertValue = function(v ,Type){
  15952. var value;
  15953. if(v instanceof Array){
  15954. v.forEach((v1)=>{v1 = parseFloat(v1)})
  15955. value = new Type().fromArray(v);
  15956. }else{
  15957. for(let i in v){v[i] = parseFloat(v[i])}
  15958. value = new Type().copy(v);
  15959. }
  15960. return value
  15961. }
  15962. t.exports = hot;
  15963. }
  15964. , {
  15965. three: 217,
  15966. "../shaders":167,
  15967. "../enum/Viewmode":51,
  15968. "../objects/Panorama":148,
  15969. "../util/texture":194,
  15970. "../settings":166,
  15971. "../util/math": 190,
  15972. }],
  15973. /************************************创建热点模型************************************ */
  15974. 123: [function(e, t, i) {//tag
  15975. (function(i) {
  15976. "use strict";
  15977. function n(e, t, i) {
  15978. var n = i.version || "0";
  15979. "0" !== n && I.info("tag defined using version " + n),
  15980. this.model = e,
  15981. this.sid = t,
  15982. this.color = (new r.Color).set(i.color || l.tagDefault),
  15983. this.hoverColor = l._darken(this.color, .2),
  15984. this.floor = null,
  15985. this.floorIndex = i.floor,
  15986. this.mode = s.PANORAMA,
  15987. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  15988. this.obj3d = null,
  15989. this.disc = null,
  15990. this.materials = {
  15991. disc: null,
  15992. pole: null
  15993. },
  15994. this.position = (new r.Vector3).copy(i.position),
  15995. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  15996. this.discWorldPosition = null,
  15997. this.discScale = .05,
  15998. this.poleEnabled = i.stem.enabled,
  15999. this.billboard = new o(i.label,i.description,i.media,this),
  16000. this.visibleTransition = null,
  16001. this.hoveringDisc = !1
  16002. }
  16003. var r = e("three")
  16004. , o = e("./Billboard/Billboard")
  16005. , a = e("../settings")
  16006. , s = e("../enum/Viewmode")
  16007. , l = e("../enum/Colors")
  16008. , c = e("../enum/RenderLayers")
  16009. , h = e("../enum/RenderOrder")
  16010. , u = (e("../util/common"),
  16011. e("../util/math"))
  16012. , d = e("../util/texture")
  16013. , p = e("../objects/Panorama")
  16014. , f = e("../shaders")
  16015. , g = e("../util/transitions")
  16016. , m = e("../util/lerp")
  16017. , v = e("../util/easing")
  16018. , A = e("./Billboard/BillboardEvent")
  16019. , y = e("events").EventEmitter
  16020. , C = e("../util/logger")
  16021. , I = new C(i)
  16022. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  16023. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  16024. , w = new r.PlaneBufferGeometry(1,1);
  16025. n.prototype = Object.create(y.prototype),
  16026. n.raycaster = new r.Raycaster,
  16027. n.prototype.bindEvents = function() {
  16028. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  16029. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  16030. }
  16031. ,
  16032. n.prototype.build = function() {
  16033. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  16034. this.floor && (this.billboard.build(this.model.sid),
  16035. this.obj3d = this.buildObject3D(),
  16036. this.floor.add(this.obj3d)),
  16037. this
  16038. }
  16039. ,
  16040. n.prototype.buildObject3D = function() {
  16041. var e = new r.Object3D;
  16042. e.position.copy(this.position);
  16043. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  16044. t.bg.value = b,
  16045. t.mask.value = E,
  16046. t.color.value.copy(this.color),
  16047. this.materials.disc = new r.RawShaderMaterial({
  16048. transparent: !0,
  16049. vertexShader: f.tagDisc.vertexShader,
  16050. fragmentShader: f.tagDisc.fragmentShader,
  16051. uniforms: t
  16052. }),
  16053. this.disc = new r.Mesh(w,this.materials.disc),
  16054. this.disc.layers.set(c.TAG),
  16055. this.disc.position.copy(this.discPosition),
  16056. this.disc.renderOrder = h.tagDisc,
  16057. this.disc.tag = this;
  16058. var i = this.buildPole();
  16059. return i.layers.set(c.TAG),
  16060. i.renderOrder = h.tagStem,
  16061. e.add(i),
  16062. e.layers.set(c.TAG),
  16063. e.add(this.disc)
  16064. }
  16065. ,
  16066. n.prototype.buildPole = function() {
  16067. var e = new r.BufferGeometry
  16068. , t = new Float32Array(6);
  16069. return t[0] = t[1] = t[2] = 0,
  16070. t[3] = this.discPosition.x,
  16071. t[4] = this.discPosition.y,
  16072. t[5] = this.discPosition.z,
  16073. e.addAttribute("position", new r.BufferAttribute(t,3)),
  16074. this.materials.pole = new r.LineBasicMaterial({
  16075. linewidth: a.tags.pole.width,
  16076. color: a.tags.pole.color,
  16077. opacity: 0,
  16078. visible: this.poleEnabled,
  16079. transparent: !0,
  16080. depthWrite: !1
  16081. }),
  16082. new r.Line(e,this.materials.pole)
  16083. }
  16084. ,
  16085. n.prototype.setFreeState = function(e) {
  16086. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  16087. this.materials.disc.uniforms.color.value = this.color
  16088. }
  16089. .bind(this))
  16090. }
  16091. ,
  16092. n.prototype.setHoverState = function(e) {
  16093. this.billboard.open(e),
  16094. this.materials.disc.uniforms.color.value = this.hoverColor
  16095. }
  16096. ,
  16097. n.prototype.hide = function(e, t) {
  16098. var i = $.Deferred();
  16099. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  16100. return i.resolve().promise();
  16101. e = e || 0,
  16102. t = t || 0,
  16103. g.cancel(this.visibleTransition);
  16104. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  16105. , r = t + e
  16106. , o = t / r;
  16107. return this.visibleTransition = g.start(function(e) {
  16108. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  16109. , i = m.property(e.materials.pole, "opacity", 0);
  16110. return function(n) {
  16111. t(n),
  16112. e.materials.pole && i(n)
  16113. }
  16114. }(this), r * n, function() {
  16115. i.resolve()
  16116. }, o, v[a.warp.blendEasing]),
  16117. i.promise()
  16118. }
  16119. ,
  16120. n.prototype.show = function(e, t) {
  16121. var i = $.Deferred();
  16122. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  16123. return i.resolve().promise();
  16124. e = e || 0,
  16125. t = t || 0,
  16126. g.cancel(this.visibleTransition);
  16127. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  16128. , r = t + e
  16129. , o = t / r;
  16130. return this.visibleTransition = g.start(function(e) {
  16131. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  16132. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  16133. return function(n) {
  16134. t(n),
  16135. e.materials.pole && i(n)
  16136. }
  16137. }(this), r * n, function() {
  16138. i.resolve()
  16139. }, o, v[a.warp.blendEasing]),
  16140. i.promise()
  16141. }
  16142. ,
  16143. n.prototype.closestPanoTowardTag = function(e, t) {
  16144. var i = []
  16145. , o = []
  16146. , l = this.disc.getWorldPosition();
  16147. if (e === s.PANORAMA) {
  16148. var c = .5
  16149. , h = t.position.clone().sub(l).normalize();
  16150. i.push(p.filters.isPanoAligned()),
  16151. i.push(p.filters.inPanoDirection(l, h, c)),
  16152. i.push(p.filters.isNeighbourPanoTo(t)),
  16153. o.push(p.scoreFunctions.direction(l, h))
  16154. }
  16155. var u = new r.Vector3
  16156. , d = function(e) {
  16157. u.copy(l).sub(e.position);
  16158. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16159. , i = a.tags.navigate.tiltTolerance;
  16160. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16161. }
  16162. , f = function(e) {
  16163. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16164. };
  16165. i.push(f, d),
  16166. o.push(p.scoreFunctions.distanceSquared(this, -2));
  16167. var g = this.model.panos.sortByScore(i, o);
  16168. if (a.tags.navigate.lineOfSight) {
  16169. for (var m = 0; m < g.length; m++) {
  16170. var v = g[m].pano
  16171. , A = v.position.distanceTo(l);
  16172. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  16173. return null;
  16174. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16175. var y = n.raycaster.intersectObjects(this.model.colliders);
  16176. if (0 === y.length || y[0].distance > A)
  16177. return v
  16178. }
  16179. return null
  16180. }
  16181. return g.length > 0 && g[0].pano
  16182. }
  16183. ,
  16184. n.prototype.examine = function(e) {
  16185. var t = e.mode
  16186. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16187. , n = this.disc.getWorldPosition();
  16188. this.billboard.setActiveState();
  16189. var o = function() {
  16190. var t = this.billboard.getDimensions()
  16191. , n = new r.Vector3;
  16192. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  16193. n.unproject(e.camera),
  16194. e.flyToPano({
  16195. pano: i,
  16196. lookAtPoint: n
  16197. })
  16198. }
  16199. .bind(this);
  16200. if (t === s.PANORAMA)
  16201. if (i !== e.currentPano) {
  16202. var l = {
  16203. pano: i,
  16204. lookAtPoint: n,
  16205. duration: null,
  16206. maxDistanceOverride: null,
  16207. skipWarpingCheck: !1
  16208. };
  16209. e.flyToPano(l, o)
  16210. } else
  16211. setTimeout(function() {
  16212. this.billboard.open().then(function() {
  16213. o()
  16214. })
  16215. }
  16216. .bind(this), 0);
  16217. else {
  16218. var c = {
  16219. pano: i
  16220. };
  16221. if (n) {
  16222. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16223. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16224. }
  16225. c.callback = o,
  16226. c.duration = 1500,
  16227. c.mode = s.PANORAMA,
  16228. e.flyToNewMode(c)
  16229. }
  16230. }
  16231. ,
  16232. n.prototype.update = function(e, t) {
  16233. var i = new r.Vector3;
  16234. return function(e, t) {
  16235. this.discWorldPosition = this.disc.getWorldPosition(),
  16236. this.updateDisc(e, t),
  16237. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  16238. i.z < 1 && (i.y *= -1,
  16239. this.billboard.update(i, this.getDiscRadius(i, t))))
  16240. }
  16241. }(),
  16242. n.prototype.updateDisc = function(e, t) {
  16243. var i = new r.Vector3
  16244. , o = new r.Vector3
  16245. , l = new r.Vector3
  16246. , c = new r.Vector3
  16247. , h = new r.Vector3;
  16248. return function(e, t) {
  16249. var u = a.tags.visibility
  16250. , d = a.tags.disc.scale
  16251. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  16252. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  16253. this.obj3d.visible) {
  16254. this.disc.quaternion.copy(t.quaternion);
  16255. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  16256. i.copy(this.discWorldPosition).project(t),
  16257. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  16258. l.set(f / 2, 0, 0).add(o),
  16259. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  16260. h.copy(c).unproject(t);
  16261. var g = h.distanceTo(this.discWorldPosition)
  16262. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  16263. this.discScale = g * m,
  16264. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  16265. }
  16266. }
  16267. }(),
  16268. n.prototype.getDiscRadius = function(e, t) {
  16269. var i = new r.Vector3;
  16270. return function(e, t) {
  16271. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16272. Math.abs(e.x - i.x) * $("#player").width()
  16273. }
  16274. }(),
  16275. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  16276. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16277. }
  16278. ,
  16279. n.prototype.offScreen = function(e, t) {
  16280. var i = e.getWorldPosition().project(t);
  16281. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16282. }
  16283. ,
  16284. n.viewportScale = function() {
  16285. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16286. n.viewportHeight = $("#player").height(),
  16287. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16288. n.currentViewportScale
  16289. }
  16290. ,
  16291. t.exports = n
  16292. }
  16293. ).call(this, "/js/tag/tag.js")
  16294. }
  16295. , {
  16296. "../enum/Colors": 19,
  16297. "../enum/RenderLayers": 41,
  16298. "../enum/RenderOrder": 42,
  16299. "../enum/Viewmode": 51,
  16300. "../objects/Panorama": 148,
  16301. "../settings": 166,
  16302. "../shaders": 167,
  16303. "../util/common": 185,
  16304. "../util/easing": 186,
  16305. "../util/lerp": 188,
  16306. "../util/logger": 189,
  16307. "../util/math": 190,
  16308. "../util/texture": 194,
  16309. "../util/transitions": 195,
  16310. "./Billboard/Billboard": 119,
  16311. "./Billboard/BillboardEvent": 120,
  16312. events: 202,
  16313. three: 217
  16314. }],
  16315. 124: [function(e, t, i) {
  16316. (function(i) {
  16317. "use strict";
  16318. function n() {
  16319. this.tagState = y.IDLE,
  16320. this.intersectTag = null,
  16321. this.hoveredTag = null,
  16322. this.activeTag = null,
  16323. this.tagDiscs = [],
  16324. this.raycaster = new r.Raycaster,
  16325. this.modelManager = null,
  16326. this.player = null,
  16327. this.totaltags = 0,
  16328. this.navigatingViaTag = !1,
  16329. this.enabled = !1
  16330. }
  16331. var r = e("three")
  16332. , o = e("../util/logger")
  16333. , a = e("../util/common")
  16334. , s = e("../controls/serializer")
  16335. , l = e("../objects/Snapshot")
  16336. , c = e("../settings")
  16337. , h = e("./Billboard/BillboardEvent")
  16338. , u = e("./Media/MediaEvent")
  16339. , d = e("./Media/LinkType")
  16340. , p = e("../enum/Viewmode")
  16341. , f = e("../enum/WarpStyle")
  16342. , g = e("../enum/BlackoutStyle")
  16343. , m = e("../enum/ModelManagerEvents")
  16344. , v = e("../enum/tagEvents")
  16345. , A = e("../enum/PlayerEvents")
  16346. , y = (e("../util/lerp"),
  16347. e("../enum/TagStates"))
  16348. , C = e("events").EventEmitter
  16349. , I = new o(i);
  16350. a.extend(n, C),
  16351. n.prototype.init = function(e, t) {
  16352. this.modelManager = e,
  16353. this.player = t,
  16354. this.updateModel(),
  16355. this.bindEvents()
  16356. }
  16357. ,
  16358. n.prototype.update = function(e) {
  16359. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16360. }
  16361. ,
  16362. n.prototype.updateTags = function(e, t, i, n) {
  16363. for (var r in this.model.tags)
  16364. this.model.tags[r].update(e, t, i, n)
  16365. }
  16366. ,
  16367. n.prototype.updateModel = function() {
  16368. this.model = this.modelManager.getActiveModel(),
  16369. this.gettagsFromModel(),
  16370. this.totaltags = Object.keys(this.model.tags).length
  16371. }
  16372. ,
  16373. n.prototype.gettagsFromModel = function() {
  16374. this.tagDiscs = [];
  16375. for (var e in this.model.tags) {
  16376. var t = this.model.tags[e].disc;
  16377. t && this.tagDiscs.push(t)
  16378. }
  16379. }
  16380. ,
  16381. n.prototype.bindEvents = function() {
  16382. function e() {
  16383. Object.keys(this.model.tags).forEach(function(e) {
  16384. var t = this.model.tags[e];
  16385. t.bindEvents(),
  16386. t.billboard.on(u.LINK_CLICK, function(e) {
  16387. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16388. }
  16389. .bind(this)),
  16390. t.billboard.on(u.IMAGE_OPENED, function() {
  16391. this.tagState = y.EXAMINE,
  16392. this.emit(u.IMAGE_OPENED)
  16393. }
  16394. .bind(this)),
  16395. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16396. }
  16397. .bind(this))
  16398. }
  16399. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16400. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16401. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16402. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16403. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16404. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16405. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16406. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16407. e.call(this)
  16408. }
  16409. ,
  16410. n.prototype.navigateViaLink = function(e) {
  16411. var t = s.deserialize(e);
  16412. if (t)
  16413. if (t.mode === p.PANORAMA) {
  16414. try {
  16415. this.player.model.panos.get(t.panoId)
  16416. } catch (e) {
  16417. return void I.warn("Unable to find panorama location", t.panoId)
  16418. }
  16419. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16420. } else {
  16421. var i = {
  16422. cameraMode: t.mode,
  16423. position: t.position,
  16424. quaternion: t.quaternion,
  16425. scanId: t.panoId,
  16426. orthoZoom: t.zoom,
  16427. floorVisibility: t.floorVisibility,
  16428. thumbUrl: null,
  16429. name: null
  16430. };
  16431. this.player.flyToNewMode({
  16432. mode: t.mode,
  16433. duration: c.warp.outsideTime,
  16434. warpDest: new l(i),
  16435. force: !0
  16436. })
  16437. }
  16438. }
  16439. ,
  16440. n.prototype.handleWarpStart = function(e, t, i, n) {
  16441. this.dismissExaminedTag(),
  16442. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16443. e && (i = g.END),
  16444. this.hideShowTagsForBlackoutStyle(i, n))
  16445. }
  16446. ,
  16447. n.prototype.handleWarpInterruption = function(e, t, i) {
  16448. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16449. this.hideShowTagsForBlackoutStyle(t, i)
  16450. }
  16451. ,
  16452. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16453. var i = 0
  16454. , n = 0
  16455. , r = t / 2;
  16456. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16457. e) {
  16458. case g.END:
  16459. this.hideAlltags(r);
  16460. break;
  16461. case g.BEGINNING:
  16462. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16463. break;
  16464. case g.NONE:
  16465. break;
  16466. case g.MIDDLE:
  16467. i = r,
  16468. n = r,
  16469. this.hideAlltags(n),
  16470. setTimeout(function() {
  16471. this.showAlltags(i)
  16472. }
  16473. .bind(this), n);
  16474. break;
  16475. case g.FADEIN:
  16476. setTimeout(function() {
  16477. this.showAlltags(r)
  16478. }
  16479. .bind(this), r)
  16480. }
  16481. }
  16482. ,
  16483. n.prototype.onPlayerModeChanging = function(e, t) {
  16484. t !== p.PANORAMA && this.dismissExaminedTag(),
  16485. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16486. var i = t !== p.OUTDOOR;
  16487. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16488. }
  16489. ,
  16490. n.prototype.onPanoChange = function(e, t) {
  16491. var i = this.navigatingViaTag;
  16492. if (this.navigatingViaTag = !1,
  16493. !i) {
  16494. this.dismissExaminedTag();
  16495. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16496. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16497. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16498. }
  16499. }
  16500. ,
  16501. n.prototype.onPlayerReady = function(e, t, i) {
  16502. this.startAlltags(e, t ? i : null)
  16503. }
  16504. ,
  16505. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16506. this.updateClosestTags(e)
  16507. }
  16508. ,
  16509. n.prototype.dismissExaminedTag = function() {
  16510. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16511. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16512. this.hoveredTag = null)
  16513. }
  16514. ,
  16515. n.prototype.startAlltags = function(e, t) {
  16516. this.model.shouldShowtags = c.tags.enabled,
  16517. this.enabled = !0,
  16518. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16519. t && setTimeout(function() {
  16520. this.activateTag(this.model.getTagBySid(t))
  16521. }
  16522. .bind(this), c.tags.startup.fadeInDuration / 2))
  16523. }
  16524. ,
  16525. n.prototype.showAlltags = function(e, t, i) {
  16526. function n() {
  16527. o++,
  16528. o === this.totaltags && (this.model.tagsShown = !0,
  16529. r.resolve())
  16530. }
  16531. var r = $.Deferred();
  16532. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16533. return r.resolve().promise();
  16534. var o = 0;
  16535. for (var a in this.model.tags) {
  16536. var s = this.model.tags[a];
  16537. s.show(e, t).done(n.bind(this))
  16538. }
  16539. return r.promise()
  16540. }
  16541. ,
  16542. n.prototype.hideAlltags = function(e, t) {
  16543. function i() {
  16544. r++,
  16545. r === this.totaltags && (this.model.tagsShown = !1,
  16546. n.resolve())
  16547. }
  16548. var n = $.Deferred()
  16549. , r = 0;
  16550. for (var o in this.model.tags) {
  16551. var a = this.model.tags[o];
  16552. a.hide(e, t).done(i.bind(this)),
  16553. a === this.activeTag && this.dismissActiveTag()
  16554. }
  16555. return n.promise()
  16556. }
  16557. ,
  16558. n.prototype.enableHovering = function() {
  16559. this.enabled = !0
  16560. }
  16561. ,
  16562. n.prototype.disableHovering = function() {
  16563. this.enabled = !1
  16564. }
  16565. ,
  16566. n.prototype.activateTag = function(e, t) {
  16567. t = t || y.EXAMINE,
  16568. this.activeTag = e,
  16569. this.activeTag.hoveringDisc = !0,
  16570. this.activeTag.setHoverState(t === y.EXAMINE),
  16571. this.tagState = t,
  16572. this.emit(v.TagActivated, e)
  16573. }
  16574. ,
  16575. n.prototype.dismissActiveTag = function() {
  16576. this.activeTag.hoveringDisc = !1,
  16577. this.activeTag.setFreeState(!0);
  16578. var e = this.activeTag;
  16579. this.activeTag = null,
  16580. this.tagState = y.IDLE,
  16581. this.emit(v.TagDismissed, e)
  16582. }
  16583. ,
  16584. n.prototype.clickedOnTag = function(e) {
  16585. var t = function() {
  16586. this.navigatingViaTag = !0,
  16587. this.activeTag.examine(this.player),
  16588. this.emit(v.TagNavigation, this.activeTag)
  16589. }
  16590. .bind(this);
  16591. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16592. this.activeTag = this.intersectTag,
  16593. t(),
  16594. !0) : (this.dismissActiveTag(),
  16595. !1)
  16596. }
  16597. ,
  16598. n.prototype.intersecttag = function() {
  16599. var e = new r.Vector3
  16600. , t = new r.Vector3
  16601. , i = new r.Vector3;
  16602. return function(n, r, o) {
  16603. if (!this.enabled)
  16604. return null;
  16605. var a = null
  16606. , s = this.tagDiscs.filter(function(e) {
  16607. return e.parent.visible
  16608. });
  16609. if (s.length > 0) {
  16610. var l = this.model.floors.reduce(function(e, t) {
  16611. return t.hidden ? e : e.concat(t.collider.children)
  16612. }, s);
  16613. e.set(n.x, n.y, -1).unproject(o),
  16614. t.set(n.x, n.y, 1).unproject(o),
  16615. i.copy(t).sub(e).normalize(),
  16616. this.raycaster.set(e, i);
  16617. var c = this.raycaster.intersectObjects(l);
  16618. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16619. }
  16620. return this.intersectTag = a,
  16621. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16622. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16623. this.hoveredTag = a
  16624. }
  16625. .bind(this)),
  16626. a.billboard.on(h.LEAVE, function() {
  16627. this.hoveredTag = null
  16628. }
  16629. .bind(this))),
  16630. this.activateTag(a, y.BROWSE))),
  16631. a
  16632. }
  16633. }(),
  16634. n.prototype.rankedtagInDirection = function() {
  16635. var e = []
  16636. , t = []
  16637. , i = new r.Vector3
  16638. , n = new r.Vector3
  16639. , o = new r.Vector3;
  16640. return function(r, a, s, l) {
  16641. var c = 0;
  16642. t.length = 0;
  16643. for (var h = 0; h < this.closesttags.length; h++) {
  16644. var u = this.closesttags[h];
  16645. n.copy(u.position),
  16646. n.add(u.discPosition),
  16647. i.copy(a),
  16648. i.sub(n).negate(),
  16649. i.normalize();
  16650. var d = i.dot(l);
  16651. if (d >= 0) {
  16652. o.copy(n),
  16653. o.project(s);
  16654. var p = this.intersecttag(o, !1, s);
  16655. if (p) {
  16656. if (c >= e.length)
  16657. for (var f = 0; f < 64; f++)
  16658. e.push({
  16659. tag: u,
  16660. dot: d
  16661. });
  16662. var g = e[c];
  16663. g.tag = u,
  16664. g.dot = d,
  16665. g.position = math.projectPositionToCanvas(n, s),
  16666. t.push(g),
  16667. c++
  16668. }
  16669. }
  16670. }
  16671. return t.sort(function(e, t) {
  16672. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16673. }),
  16674. r < t.length ? t[r].tag : null
  16675. }
  16676. }(),
  16677. n.prototype.updateClosestTags = function() {
  16678. var e = new r.Vector3
  16679. , t = 30;
  16680. return function(i) {
  16681. this.closesttags || (this.closesttags = []),
  16682. this.closesttags.length = 0;
  16683. var n = this.model.tags;
  16684. if (n)
  16685. for (var r in n)
  16686. if (n.hasOwnProperty(r)) {
  16687. var o = n[r]
  16688. , a = o.position;
  16689. e.copy(i),
  16690. e.sub(a).negate();
  16691. var s = e.lengthSq();
  16692. s < t && this.closesttags.push(o)
  16693. }
  16694. }
  16695. }(),
  16696. t.exports = n
  16697. }
  16698. ).call(this, "/js/tag/tagManager.js")
  16699. }
  16700. , {
  16701. "../controls/serializer": 14,
  16702. "../enum/BlackoutStyle": 18,
  16703. "../enum/tagEvents": 32,
  16704. "../enum/ModelManagerEvents": 33,
  16705. "../enum/PlayerEvents": 40,
  16706. "../enum/TagStates": 44,
  16707. "../enum/Viewmode": 51,
  16708. "../enum/WarpStyle": 52,
  16709. "../objects/Snapshot": 153,
  16710. "../settings": 166,
  16711. "../util/common": 185,
  16712. "../util/lerp": 188,
  16713. "../util/logger": 189,
  16714. "./Billboard/BillboardEvent": 120,
  16715. "./Media/LinkType": 130,
  16716. "./Media/MediaEvent": 131,
  16717. events: 202,
  16718. three: 217
  16719. }],
  16720. 125: [function(e, t, i) {
  16721. (function(i) {
  16722. "use strict";
  16723. function n() {
  16724. this.embedWrapper = null,
  16725. this.embedElement = null
  16726. }
  16727. var r = e("../../util/ajax")
  16728. , o = e("./mediaSettings")
  16729. , a = e("../../settings")
  16730. , s = e("../../util/logger")
  16731. , l = new s(i);
  16732. n.prototype.createDomElement = function() {
  16733. return this.embedWrapper = document.createElement("div"),
  16734. this.embedWrapper.classList.add("tag-embed"),
  16735. this.embedWrapper.classList.add("hidden"),
  16736. this.embedWrapper
  16737. }
  16738. ,
  16739. n.prototype.load = function(e) {
  16740. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16741. return new Promise(function(e, i) {
  16742. r.get(t).then(function(t) {
  16743. if (t = JSON.parse(t),
  16744. t.html && t.html.indexOf("<script") === -1) {
  16745. this.embedWrapper.innerHTML = t.html;
  16746. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16747. if (this.embedWrapper.style.width = n + "px",
  16748. t.height) {
  16749. var r = t.height / t.width;
  16750. this.embedWrapper.style.height = n * r + "px"
  16751. }
  16752. this.embedElement = this.embedWrapper.firstChild;
  16753. var a = [];
  16754. try {
  16755. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16756. } catch (e) {
  16757. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16758. }
  16759. a.forEach(function(e) {
  16760. e.setAttribute("target", "_blank")
  16761. }),
  16762. this.embedElement.classList.add("hidden"),
  16763. this.embedWrapper.classList.remove("hidden"),
  16764. e()
  16765. } else
  16766. i("Not a valid embed")
  16767. }
  16768. .bind(this), function(e) {
  16769. i(e.response)
  16770. })
  16771. }
  16772. .bind(this))
  16773. }
  16774. ,
  16775. n.prototype.show = function() {
  16776. this.embedElement && this.embedElement.classList.remove("hidden")
  16777. }
  16778. ,
  16779. n.prototype.hide = function() {
  16780. this.embedElement && this.embedElement.classList.add("hidden")
  16781. }
  16782. ,
  16783. t.exports = n
  16784. }
  16785. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16786. }
  16787. , {
  16788. "../../settings": 166,
  16789. "../../util/ajax": 181,
  16790. "../../util/logger": 189,
  16791. "./mediaSettings": 132
  16792. }],
  16793. 126: [function(e, t, i) {
  16794. (function(i) {
  16795. "use strict";
  16796. function n(e) {
  16797. o.call(this),
  16798. this.options = e,
  16799. this.playerControls = null,
  16800. this.state = s.NOT_READY
  16801. }
  16802. var r = e("../../util/browser")
  16803. , o = e("./EmbedlyEmbed")
  16804. , a = e("../../util/logger")
  16805. , s = (new a(i),
  16806. Object.freeze({
  16807. NOT_READY: "player.not.ready",
  16808. CUED: "player.cued",
  16809. PLAYING: "player.playing",
  16810. PAUSED: "player.paused"
  16811. }));
  16812. n.prototype = Object.create(o.prototype),
  16813. n.prototype.createDomElement = function() {
  16814. return this.embedWrapper = document.createElement("div"),
  16815. this.embedWrapper.classList.add("tag-video"),
  16816. this.embedWrapper.classList.add("hidden"),
  16817. this.embedWrapper
  16818. }
  16819. ,
  16820. n.prototype.load = function(e) {
  16821. var t = function() {
  16822. function e(e) {
  16823. this.playerState = s.CUED,
  16824. this.options.startMuted && this.playerControls.mute()
  16825. }
  16826. function t(e) {
  16827. this.playerState = e
  16828. }
  16829. function i(e) {
  16830. this.playerControls.setCurrentTime(0),
  16831. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16832. }
  16833. this.playerControls = new playerjs.Player(this.embedElement),
  16834. this.playerControls.on("ready", e.bind(this)),
  16835. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16836. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16837. this.playerControls.on("ended", i.bind(this))
  16838. }
  16839. .bind(this);
  16840. return o.prototype.load.call(this, e).then(t.bind(this))
  16841. }
  16842. ,
  16843. n.prototype.play = function() {
  16844. var e = r.isMobile();
  16845. return function() {
  16846. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16847. }
  16848. }(),
  16849. n.prototype.pause = function() {
  16850. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16851. }
  16852. ,
  16853. t.exports = n
  16854. }
  16855. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16856. }
  16857. , {
  16858. "../../util/browser": 182,
  16859. "../../util/logger": 189,
  16860. "./EmbedlyEmbed": 125
  16861. }],
  16862. 127: [function(e, t, i) {
  16863. (function(i) {
  16864. "use strict";
  16865. function n(e) {
  16866. function t() {
  16867. return a.debug("requesting file from embedly:", e.href),
  16868. r.get(e.href, {
  16869. responseType: e.responseType
  16870. }).then(function(t) {
  16871. return a.debug("requesting file finished:", e.href),
  16872. t
  16873. })
  16874. }
  16875. function i() {}
  16876. return s = new Promise(function(e, n) {
  16877. s.catch(i).then(function() {
  16878. t().then(e, n)
  16879. })
  16880. }
  16881. )
  16882. }
  16883. var r = e("../../util/ajax")
  16884. , o = (e("./mediaSettings"),
  16885. e("../../util/logger"))
  16886. , a = new o(i)
  16887. , s = Promise.resolve();
  16888. t.exports.enqueue = n
  16889. }
  16890. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16891. }
  16892. , {
  16893. "../../util/ajax": 181,
  16894. "../../util/logger": 189,
  16895. "./mediaSettings": 132
  16896. }],
  16897. 128: [function(e, t, i) {
  16898. (function(i) {
  16899. "use strict";
  16900. function n() {
  16901. this.imageWrapper = null,
  16902. this.width = 0,
  16903. this.height = 0,
  16904. this.aspect = 1
  16905. }
  16906. var r = e("./MediaEvent")
  16907. , o = e("./EmbedlyQueue")
  16908. , a = e("events").EventEmitter
  16909. , s = e("../../util/logger")
  16910. , l = e("../../settings");
  16911. new s(i);
  16912. n.prototype = Object.create(a.prototype),
  16913. n.prototype.createDomElement = function() {
  16914. return this.imageWrapper = document.createElement("div"),
  16915. this.imageWrapper.classList.add("tag-image"),
  16916. this.imageWrapper.classList.add("hidden"),
  16917. this.imageWrapper.addEventListener("click", function(e) {
  16918. e.stopPropagation(),
  16919. this.emit(r.IMAGE_OPENING),
  16920. this.imageWrapper.style.pointerEvents = "none"
  16921. }
  16922. .bind(this)),
  16923. this.imageWrapper
  16924. }
  16925. ,
  16926. n.prototype.onClosed = function() {
  16927. this.imageWrapper.style.pointerEvents = "auto"
  16928. }
  16929. ,
  16930. n.prototype.load = function(e) {
  16931. var t = Math.max(window.screen.height, window.screen.width)
  16932. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16933. return new Promise(function(e, t) {
  16934. function n(t) {
  16935. var i = t.target;
  16936. this.width = i.naturalWidth,
  16937. this.height = i.naturalHeight,
  16938. this.aspect = this.width / this.height;
  16939. var n = t.target.src;
  16940. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  16941. this.imageWrapper.style.width = this.width + "px",
  16942. this.imageWrapper.style.height = this.height + "px",
  16943. this.imageWrapper.classList.remove("hidden"),
  16944. e()
  16945. }
  16946. o.enqueue({
  16947. href: i,
  16948. responseType: "arraybuffer"
  16949. }).then(function(e) {
  16950. var t = new Uint8Array(e)
  16951. , i = new Blob([t])
  16952. , r = new window.Image;
  16953. r.addEventListener("load", n.bind(this));
  16954. var o = URL.createObjectURL(i);
  16955. r.src = o
  16956. }
  16957. .bind(this), t)
  16958. }
  16959. .bind(this))
  16960. }
  16961. ,
  16962. t.exports = n
  16963. }
  16964. ).call(this, "/js/tag/Media/Image.js")
  16965. }
  16966. , {
  16967. "../../settings": 166,
  16968. "../../util/logger": 189,
  16969. "./EmbedlyQueue": 127,
  16970. "./MediaEvent": 131,
  16971. events: 202
  16972. }],
  16973. 129: [function(e, t, i) {
  16974. "use strict";
  16975. function n(e) {
  16976. this.label = e.label,
  16977. this.href = e.url,
  16978. this.type = this.updateLinkForType(),
  16979. this.domElement = null,
  16980. this.id = c++
  16981. }
  16982. var r = e("./LinkType")
  16983. , o = e("./MediaEvent")
  16984. , a = e("../../util/browser")
  16985. , s = e("../../analytics")
  16986. , l = e("events").EventEmitter
  16987. , c = 0;
  16988. n.prototype = Object.create(l.prototype),
  16989. n.prototype.updateLinkForType = function() {
  16990. function e(e) {
  16991. var t = new RegExp("[#&?]start=([^#&?]*)")
  16992. , i = t.exec(e);
  16993. return i[1]
  16994. }
  16995. function t(e) {
  16996. return e + "&play=1"
  16997. }
  16998. var i = a.valueFromHash("m") || a.valueFromHash("model");
  16999. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  17000. r.NAVIGATION) : (this.href = t(this.href),
  17001. r.MODEL) : r.EXT_LINK
  17002. }
  17003. ;
  17004. var h = {};
  17005. n.prototype.createDomElement = function() {
  17006. function e(e) {
  17007. switch (e.stopPropagation(),
  17008. h[this.id] = !0,
  17009. s.trackAlways("click_tag_link", {
  17010. link_type: this.type,
  17011. link_count: c,
  17012. links_clicked: Object.keys(h).length
  17013. }),
  17014. this.type) {
  17015. case r.MODEL:
  17016. window.location.replace(this.href);
  17017. break;
  17018. case r.EXT_LINK:
  17019. window.open(this.href, "_blank")
  17020. }
  17021. this.emit(o.LINK_CLICK, {
  17022. type: this.type,
  17023. url: this.href
  17024. })
  17025. }
  17026. if (this.domElement = document.createElement("a"),
  17027. this.domElement.classList.add("tag-link"),
  17028. this.domElement.textContent = this.label,
  17029. this.type === r.EXT_LINK) {
  17030. this.domElement.textContent += " ";
  17031. var t = document.createElement("i");
  17032. t.classList.add("icon-ext-link"),
  17033. t.title = "Link to external web site",
  17034. this.domElement.appendChild(t)
  17035. }
  17036. return this.domElement.addEventListener("click", e.bind(this)),
  17037. this.domElement
  17038. }
  17039. ,
  17040. t.exports = n
  17041. }
  17042. , {
  17043. "../../analytics": 4,
  17044. "../../util/browser": 182,
  17045. "./LinkType": 130,
  17046. "./MediaEvent": 131,
  17047. events: 202
  17048. }],
  17049. 130: [function(e, t, i) {
  17050. "use strict";
  17051. t.exports = {
  17052. NAVIGATION: "navigation",
  17053. MODEL: "model",
  17054. EXT_LINK: "ext-link"
  17055. }
  17056. }
  17057. , {}],
  17058. 131: [function(e, t, i) {
  17059. "use strict";
  17060. t.exports = Object.freeze({
  17061. LINK_CLICK: "mtmedia.link",
  17062. IMAGE_LOADED: "mtmedia.image.loaded",
  17063. IMAGE_OPENING: "mtmedia.image.opening",
  17064. IMAGE_OPENED: "mtmedia.image.opened",
  17065. IMAGE_CLOSING: "mtmedia.image.closing",
  17066. IMAGE_CLOSED: "mtmedia.image.closed",
  17067. VIDEO_START: "mtmedia.video.start",
  17068. VIDEO_PAUSE: "mtmedia.video.pause",
  17069. VIDEO_ENDED: "mtmedia.video.end"
  17070. })
  17071. }
  17072. , {}],
  17073. 132: [function(e, t, i) {
  17074. "use strict";
  17075. t.exports = Object.freeze({
  17076. maxEmbedWidth: 350,
  17077. defaultAspectRatio: .75
  17078. })
  17079. }
  17080. , {}],
  17081. 133: [function(e, t, i) {
  17082. "use strict";
  17083. t.exports = Object.freeze({
  17084. TEXT: "text",
  17085. LINK: "link",
  17086. IMAGE: "photo",
  17087. VIDEO: "video",
  17088. RICH: "rich"
  17089. })
  17090. }
  17091. , {}],
  17092. 134: [function(e, t, i) {
  17093. "use strict";
  17094. function n(e) {
  17095. this.capabilities = {
  17096. links: {
  17097. enable: e.supportLinks,
  17098. keepLabels: e.keepLinkLabels
  17099. }
  17100. }
  17101. }
  17102. var r = e("./DescriptionChunkType");
  17103. n.prototype.parse = function(e, t) {
  17104. var i = []
  17105. , n = e.split("[").map(function(e, t) {
  17106. return 0 === t ? e : "[" + e
  17107. });
  17108. return n.forEach(function(e) {
  17109. var n = this.findMarkdown(e);
  17110. if (n) {
  17111. if (n.url.indexOf("javascript:") !== -1)
  17112. return;
  17113. this.addLinkChunk(i, n, t),
  17114. this.addTextChunk(i, e.slice(n.markdown.length))
  17115. } else
  17116. this.addTextChunk(i, e)
  17117. }
  17118. .bind(this)),
  17119. i
  17120. }
  17121. ,
  17122. n.prototype.findMarkdown = function(e) {
  17123. var t = /\[([^\]]*)\]\((.*)\)/
  17124. , i = e.match(t);
  17125. if (i) {
  17126. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  17127. 0 !== r); )
  17128. o++;
  17129. var a = n.length - o;
  17130. return {
  17131. markdown: i[0].substring(0, i[0].length - a),
  17132. label: i[1],
  17133. url: i[2].substring(0, o)
  17134. }
  17135. }
  17136. }
  17137. ,
  17138. n.prototype.addTextChunk = function(e, t) {
  17139. 0 !== t.length && e.push({
  17140. type: r.TEXT,
  17141. text: t
  17142. })
  17143. }
  17144. ,
  17145. n.prototype.addLinkChunk = function(e, t) {
  17146. if (!this.capabilities.links.enable)
  17147. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  17148. var i = {
  17149. label: t.label,
  17150. url: t.url
  17151. };
  17152. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  17153. e.push({
  17154. type: r.LINK,
  17155. link: i
  17156. })
  17157. }
  17158. ,
  17159. t.exports = n
  17160. }
  17161. , {
  17162. "./DescriptionChunkType": 133
  17163. }],
  17164. 135: [function(e, t, i) {
  17165. (function(i) {
  17166. "use strict";
  17167. var n = e("../util/logger")
  17168. , r = new n(i)
  17169. , o = {
  17170. parseIdsFromChunkName: function(e, t) {
  17171. t.floorId = o.parseFloor(e),
  17172. t.roomId = o.parseRoom(e)
  17173. },
  17174. parseFloor: function(e) {
  17175. var t = e.match(/_group([0-9]+)/);
  17176. if (!t)
  17177. return 0;
  17178. try {
  17179. return parseInt(t[1], 10)
  17180. } catch (e) {
  17181. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  17182. 0
  17183. }
  17184. },
  17185. parseRoom: function(e) {
  17186. var t = e.match(/_sub([0-9]+)/);
  17187. if (!t)
  17188. return -1;
  17189. try {
  17190. return parseInt(t[1], 10)
  17191. } catch (e) {
  17192. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  17193. 0
  17194. }
  17195. }
  17196. };
  17197. t.exports = o
  17198. }
  17199. ).call(this, "/js/model/Chunks.js")
  17200. }
  17201. , {
  17202. "../util/logger": 189
  17203. }],
  17204. 136: [function(e, t, i) {
  17205. (function(i) {
  17206. "use strict";
  17207. function n(e) {
  17208. s.call(this),
  17209. this.model = e,
  17210. this.exploded = !1
  17211. }
  17212. var r = e("../objects/Floor")
  17213. , o = (e("../settings"),
  17214. e("../util/logger"))
  17215. , a = e("../util/transitions")
  17216. , s = e("../util/IndexedCollection")
  17217. , l = e("../util/common")
  17218. , c = e("../util/easing");
  17219. new o(i);
  17220. l.inherit(n, s),
  17221. n.prototype.add = function(e) {
  17222. s.prototype.add.call(this, e),
  17223. this.model.add(e)
  17224. }
  17225. ,
  17226. n.prototype.getIndex = function(e) {
  17227. return e.floorIndex
  17228. }
  17229. ,
  17230. n.prototype.build = function() {
  17231. this.list.forEach(function(e) {
  17232. e.build()
  17233. })
  17234. }
  17235. ,
  17236. n.prototype.size = function() {
  17237. return this.length
  17238. }
  17239. ,
  17240. n.prototype.sort = function() {
  17241. s.prototype.sort.call(this, function(e, t) {
  17242. return e.floorIndex - t.floorIndex
  17243. })
  17244. }
  17245. ,
  17246. n.prototype.nextFloor = function(e, t) {
  17247. return this.index[e.floorIndex + t] || null
  17248. }
  17249. ,
  17250. n.prototype.getFloorAtPoint = function(e) {
  17251. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  17252. var r = this.list[n]
  17253. , o = r.distanceToPoint(e);
  17254. (!t || i > o) && (i = o,
  17255. t = r)
  17256. }
  17257. return t
  17258. }
  17259. ,
  17260. n.prototype.getOrMakeFloor = function(e) {
  17261. var t = this.index[e];
  17262. return t || (t = new r(this.model,e),
  17263. this.add(t)),
  17264. t
  17265. }
  17266. ,
  17267. n.prototype.hide = function() {
  17268. this.list.forEach(function(e) {
  17269. e.hide()
  17270. })
  17271. }
  17272. ,
  17273. n.prototype.show = function() {
  17274. this.list.forEach(function(e) {
  17275. e.show()
  17276. })
  17277. }
  17278. ,
  17279. n.prototype.names = function() {
  17280. return this.list.reduce(function(e, t) {
  17281. return e.concat(t.name)
  17282. }, [])
  17283. }
  17284. ,
  17285. n.prototype.toggleExplodeHorizontal = function() {
  17286. function e(e, t) {
  17287. r.copy(e.position),
  17288. e.position.x = i[e.floorIndex] * t,
  17289. e.position.y = 1 * e.floorIndex * t,
  17290. r.sub(e.position).multiplyScalar(-1),
  17291. e.panos.forEach(function(e) {
  17292. e.translate(r)
  17293. })
  17294. }
  17295. var t, i = [], n = 0;
  17296. this.list.forEach(function(e, r, o) {
  17297. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17298. n += t,
  17299. i[r] = n
  17300. }),
  17301. i = i.map(function(e) {
  17302. return e - n / 2
  17303. });
  17304. var r = this.list[0].position.clone();
  17305. this.exploded ? this.list.forEach(function(t) {
  17306. a.start(function(i) {
  17307. e(t, 1 - i)
  17308. }, 1500, null, 0, c.easeOutExpo)
  17309. }) : this.list.forEach(function(t) {
  17310. a.start(function(i) {
  17311. e(t, i)
  17312. }, 1500, null, 0, c.easeOutExpo)
  17313. }),
  17314. this.exploded = !this.exploded
  17315. }
  17316. ,
  17317. n.prototype.toggleExplodeVertical = function() {
  17318. function e(e, i) {
  17319. var n = n.copy(e.position);
  17320. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17321. n.sub(e.position).multiplyScalar(-1),
  17322. e.panos.forEach(function(e) {
  17323. e.translate(n)
  17324. })
  17325. }
  17326. var t = this.model.size;
  17327. this.list[0].position.clone();
  17328. this.exploded ? this.list.forEach(function(t) {
  17329. a.start(function(i) {
  17330. e(t, 1 - i)
  17331. }, 1500, null, 0, c.easeOutExpo)
  17332. }) : this.list.forEach(function(t) {
  17333. a.start(function(i) {
  17334. e(t, i)
  17335. }, 1500, null, 0, c.easeOutExpo)
  17336. }),
  17337. this.exploded = !this.exploded
  17338. }
  17339. ,
  17340. t.exports = n
  17341. }
  17342. ).call(this, "/js/model/FloorCollection.js")
  17343. }
  17344. , {
  17345. "../objects/Floor": 146,
  17346. "../settings": 166,
  17347. "../util/IndexedCollection": 175,
  17348. "../util/common": 185,
  17349. "../util/easing": 186,
  17350. "../util/logger": 189,
  17351. "../util/transitions": 195
  17352. }],
  17353. 137: [function(e, t, i) {
  17354. (function(i) {
  17355. "use strict";
  17356. function n() {
  17357. c.call(this)
  17358. }
  17359. var r = e("../settings")
  17360. , o = e("../util/logger")
  17361. , a = e("../enum/Viewmode")
  17362. , s = e("../objects/Snapshot")
  17363. , l = (e("../util/math"),
  17364. e("../util/common"))
  17365. , c = e("../util/IndexedCollection")
  17366. , h = new o(i);
  17367. l.inherit(n, c),
  17368. n.prototype.getImage = function(e) {
  17369. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17370. }
  17371. ,
  17372. n.prototype.filterByModesAndReel = function(e, t) {
  17373. for (var i = [], n = 0; n < t.length; n += 1) {
  17374. var r = t[n]
  17375. , o = this.index[r.sid];
  17376. o && i.push(o)
  17377. }
  17378. var s = e[a.DOLLHOUSE]
  17379. , l = e[a.FLOORPLAN];
  17380. i = i.filter(function(e) {
  17381. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17382. return !0;
  17383. var t;
  17384. try {
  17385. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17386. } catch (e) {
  17387. return h.debug(e.message),
  17388. !1
  17389. }
  17390. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17391. }),
  17392. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17393. this.list = i,
  17394. this.reIndex()
  17395. }
  17396. ,
  17397. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  17398. if (0 === this.list.length)
  17399. return [];
  17400. var locations = [];
  17401. var deal = (info, container)=>{
  17402. var src = info.thumbnail_signed_src,
  17403. o = info.name || "";
  17404. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  17405. if (!r.show360Views.enabled && info.metadata.scan_id) {
  17406. let a = panos.get(info.metadata.scan_id);
  17407. if (a && !a.isAligned()) return
  17408. }
  17409. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17410. if (cameraMode === a.MESH) return
  17411. if(window.isLocal)src = manage.dealURL(src)
  17412. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17413. var l = {
  17414. cameraMode: cameraMode,
  17415. position: info.metadata.camera_position,
  17416. quaternion: info.metadata.camera_quaternion,
  17417. zoom: info.metadata.zoom,
  17418. panoId: info.metadata.scan_id,
  17419. orthoZoom: info.metadata.ortho_zoom,
  17420. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17421. thumbUrl: src,
  17422. name: n.filterImageName(o),
  17423. sid: info.sid
  17424. }
  17425. var item = new s(l);
  17426. container.push(item)
  17427. return item
  17428. }
  17429. }
  17430. this.list.forEach(image=>{
  17431. if(image.images){
  17432. var folder = $.extend({}, image )
  17433. folder.heroLocations = [];
  17434. image.images.list.forEach(child=>{
  17435. deal(child, folder.heroLocations);
  17436. })
  17437. folder.musicInfo = folder.musicInfo || {}
  17438. locations.push(folder)
  17439. delete folder.images;
  17440. delete folder.locations;
  17441. }else{
  17442. var item = deal(image, locations);
  17443. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17444. }
  17445. })
  17446. return locations
  17447. }
  17448. ,
  17449. n.prototype.getIndex = function(e) {
  17450. return e.sid
  17451. }
  17452. ,
  17453. n.filterImageName = function(e) {
  17454. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17455. }
  17456. ,
  17457. t.exports = n
  17458. }
  17459. ).call(this, "/js/model/ImageCollection.js")
  17460. }
  17461. , {
  17462. "../enum/Viewmode": 51,
  17463. "../objects/Snapshot": 153,
  17464. "../settings": 166,
  17465. "../util/IndexedCollection": 175,
  17466. "../util/common": 185,
  17467. "../util/logger": 189,
  17468. "../util/math": 190
  17469. }],
  17470. 138: [function(e, t, i) {
  17471. (function(i) {
  17472. "use strict";
  17473. function n() {
  17474. u.call(this)
  17475. }
  17476. var r = e("../label/Label")
  17477. , o = e("../settings")
  17478. , a = e("../util/logger")
  17479. , s = e("../util/math")
  17480. , l = e("../util/ajax")
  17481. , c = e("./RoomCollection")
  17482. , h = e("../util/common")
  17483. , u = e("../util/IndexedCollection");
  17484. new a(i);
  17485. h.inherit(n, u),
  17486. n.prototype.getIndex = function(e) {
  17487. return e.labelId
  17488. }
  17489. ,
  17490. n.prototype.associateWithRooms = function(e) {
  17491. this.forEach(function(t) {
  17492. e.forEach(function(e) {
  17493. e.roomId === t.roomId && (t.room = e)
  17494. })
  17495. })
  17496. }
  17497. ,
  17498. n.prototype.createFromLabelData = function(e) {
  17499. e.forEach(function(e) {
  17500. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17501. t = c.generateRoomId(e.floorId, t);
  17502. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17503. i.position = s.convertWorkshopVector(i.position),
  17504. this.add(i),
  17505. i.build()
  17506. }
  17507. .bind(this))
  17508. }
  17509. ,
  17510. n.prototype.load = function(e, t) {
  17511. return l.get(e, {
  17512. responseType: "json",
  17513. auth: t ? o.authorizationHeader : null
  17514. }).done(function(e) {
  17515. var t = [];
  17516. for (var i in e) {
  17517. var n = e[i];
  17518. t.push(n)
  17519. }
  17520. this.createFromLabelData(t)
  17521. }
  17522. .bind(this))
  17523. }
  17524. ,
  17525. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17526. var t = -1;
  17527. if (e) {
  17528. var i = e.split("_");
  17529. t = parseInt(i[0])
  17530. }
  17531. return t
  17532. }
  17533. ,
  17534. t.exports = n
  17535. }
  17536. ).call(this, "/js/model/LabelCollection.js")
  17537. }
  17538. , {
  17539. "../label/Label": 90,
  17540. "../settings": 166,
  17541. "../util/IndexedCollection": 175,
  17542. "../util/ajax": 181,
  17543. "../util/common": 185,
  17544. "../util/logger": 189,
  17545. "../util/math": 190,
  17546. "./RoomCollection": 141
  17547. }],
  17548. 139: [function(e, t, i) {
  17549. (function(i) {
  17550. "use strict";
  17551. function n(e, t) {
  17552. o.Object3D.call(this)
  17553. this.sid = window.number;//t.sid,
  17554. this.data = t,
  17555. this.options = e,
  17556. this.urls = new s(e.urlFiles),
  17557. this.isPublic = void 0 !== t.is_public && t.is_public,
  17558. //创建heroLocations
  17559. this.images = new _(this),
  17560. this.images.extend(t.images),
  17561. this.images.forEach((info)=>{
  17562. if(info.locations){
  17563. info.images = new _(this);
  17564. info.images.extend(info.locations)
  17565. }
  17566. })
  17567. this.heroLocations = []
  17568. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17569. this.outdoorPanoLocations = [],
  17570. this.floors = new d(this),
  17571. this.floorsEnabled = void 0 === e.floors || e.floors,
  17572. this.changingFloor = !1,
  17573. this.chunks = [],
  17574. this.panos = new A,
  17575. this.colliders = [],
  17576. this.loadPanosPromise = null,
  17577. this.loadMeshTexturesPromise = null,
  17578. this.auxDataPromise = null,
  17579. this.meshTexturesLoaded = !1,
  17580. this.meshTextures = [],
  17581. this.tags = {},
  17582. this.tagsShown = !1,
  17583. this.shouldShowtags = !1,
  17584. this.has360Views = !1,
  17585. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17586. this.supportedModes = {},
  17587. this.supportedModes[c.PANORAMA] = !0,
  17588. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17589. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17590. this.supportedModes[c.TRANSITIONING] = !0,
  17591. this.supportsTiles = this.configureTiling(),
  17592. // this.supportsVR = t.is_vr,
  17593. this.supportsVR = window.MP_PREFETCHED_MODELDATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17594. this.mode = c.DOLLHOUSE,
  17595. this.size = null,
  17596. this.center = null,
  17597. this.boundingBox = new o.Box3,
  17598. this.currentFloor = null,
  17599. this.allFloorsVisible = !0,
  17600. this.projectedPano0 = null,
  17601. this.projectedPano1 = null,
  17602. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17603. this.addFloor(new u(this,t,e.trim()))
  17604. }
  17605. .bind(this)),
  17606. this.waitQueue = [],
  17607. this.on("load", function(e) {
  17608. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17609. return !e.isLoadedCallback()
  17610. }),
  17611. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17612. }
  17613. .bind(this)),
  17614. this.setupCustomProperties()
  17615. this.hots = {};
  17616. }
  17617. function r() {
  17618. try {
  17619. var e = document.createElement("canvas")
  17620. , t = e.getContext("webgl");
  17621. t || (t = e.getContext("experimental-webgl"));
  17622. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17623. return i
  17624. } catch (e) {
  17625. return 0
  17626. }
  17627. }
  17628. var o = e("three")
  17629. , a = e("../util/ajax")
  17630. , s = e("../util/ModelUrls")
  17631. , l = e("../objects/BoundingTextureSkybox")
  17632. , c = e("../enum/Viewmode")
  17633. , h = e("../enum/RenderOrder")
  17634. , u = (e("../enum/AlignmentType"),
  17635. e("../objects/Floor"))
  17636. , d = e("./FloorCollection")
  17637. , p = e("../objects/Chunk")
  17638. , f = (e("../objects/Room"),
  17639. e("../objects/Snapshot"),
  17640. e("../label/Label"),
  17641. e("../util/math"),
  17642. e("../settings"))
  17643. ,ss = e("../shaders")
  17644. , g = e("../util/logger")
  17645. , m = e("../tag/tag")
  17646. , v = (e("../tag/tagManager"),
  17647. e("../objects/Panorama"))
  17648. , A = e("../util/PanoramaCollection")
  17649. , y = e("../loaders/ModelLoader")
  17650. , C = e("../loaders/ModelTextureLoader")
  17651. , I = e("../loaders/SweepDataLoader")
  17652. , E = e("../util/transitions")
  17653. , b = e("../util/common")
  17654. , es = e("../util/easing")
  17655. ,lerp = e("../util/lerp")
  17656. ,tex = e("../util/texture")
  17657. , w = e("./../util/browser")
  17658. , _ = e("./ImageCollection")
  17659. , T = e("./RoomCollection")
  17660. , x = e("./LabelCollection")
  17661. , S = e("./Chunks")
  17662. , M = e("./../util/showcase")
  17663. , R = e("../exception/BasicException")
  17664. , P = (e("../constants")
  17665. ,e("events").EventEmitter)
  17666. ,Hot = e("hot")
  17667. , O = new g(i);
  17668. n.prototype = Object.create(o.Object3D.prototype),
  17669. b.extend(n, P),
  17670. n.prototype.setupCustomProperties = function() {
  17671. var e = f.modelAlpha;
  17672. Object.defineProperty(this, "alpha", {
  17673. get: function() {
  17674. return e
  17675. },
  17676. set: function(t) {
  17677. e = t,
  17678. this.chunks.forEach(function(t) {
  17679. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17680. })
  17681. }
  17682. })
  17683. }
  17684. ,
  17685. n.prototype.configureTiling = function() {
  17686. var e = r();
  17687. if (e < 2048)
  17688. return !1;
  17689. O.warn("Max cube texture size: " + e);
  17690. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17691. var i = f.tiling.tilingFlagNames[t];
  17692. if ("1" === w.valueFromHash(i, null))
  17693. return !0;
  17694. if ("0" === w.valueFromHash(i, null))
  17695. return !1
  17696. }
  17697. //--------------------------------------------许钟文-------------------------------------------
  17698. //return true;
  17699. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17700. //--------------------------------------------e n d -------------------------------------------
  17701. }
  17702. ,
  17703. n.prototype.toggleAlpha = function() {
  17704. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17705. }
  17706. ,
  17707. n.prototype.load = function(e) {
  17708. var t = function() {
  17709. return $.when(this.loadPanos(), this.loadMesh())
  17710. }
  17711. , i = this.urls.init().then(t.bind(this));
  17712. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17713. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17714. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17715. }
  17716. ,
  17717. n.prototype.loadMesh = function() {
  17718. function e(e) {
  17719. O.error(e),
  17720. n.reject("loading-failed")
  17721. }
  17722. function t(e, t) {
  17723. n.notify(e, t)
  17724. }
  17725. function i(e, t) {
  17726. if (0 === e.length) {
  17727. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17728. r.supportedModes[c.DOLLHOUSE] = !1,
  17729. r.supportedModes[c.FLOORPLAN] = !1;
  17730. var i = new p({
  17731. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17732. });
  17733. i.material.visible = !1,
  17734. i.rotateX(-Math.PI / 2),
  17735. i.geometry.computeBoundingBox(),
  17736. e = [i]
  17737. }
  17738. e.forEach(function(e) {
  17739. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17740. r.addChunk(t, e)
  17741. }),
  17742. r.floors.sort(),
  17743. n.resolve(r)
  17744. }
  17745. var n = $.Deferred()
  17746. , r = this;
  17747. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17748. n.promise()
  17749. }
  17750. ,
  17751. n.prototype.loadMeshTextures = function() {
  17752. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17753. this.meshTexturesLoaded = !0
  17754. }
  17755. .bind(this)),
  17756. this.loadTexturesPromise)
  17757. }
  17758. ,
  17759. /* n.prototype.loadtags = function() {//xzw改
  17760. var e = $.Deferred();
  17761. if (!f.tags.enabled)
  17762. return e.resolve();
  17763. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17764. t = "data/" + this.sid + "/tags.json"
  17765. return a.get(t, {
  17766. responseType: "json",
  17767. auth: this.isPublic ? null : f.authorizationHeader
  17768. }).done(function(t) {
  17769. var i = 0
  17770. , n = 0;
  17771. for (var r in t) {
  17772. var o = t[r];
  17773. o.enabled && (n++,
  17774. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17775. i++))
  17776. }
  17777. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17778. e.resolve()
  17779. }
  17780. .bind(this)).fail(function() {
  17781. O.warn("Getting tags failed, not displaying tags."),
  17782. e.resolve()
  17783. }),
  17784. e
  17785. } */
  17786. n.prototype.shineHots = function(){ //xzw
  17787. E.trigger({
  17788. func: function(e) {
  17789. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17790. for(var i in this.hots){
  17791. if(this.hots[i].mesh.visible) this.hots[i].mesh.material.uniforms.opac.value = opa;
  17792. }
  17793. }.bind(this),
  17794. cycling: true,
  17795. duration: 3000,
  17796. //easing: "easeInOutQuad",
  17797. name: "hotShine"
  17798. })
  17799. },
  17800. n.prototype.createHotItem = function(data, hots) {
  17801. var docFragment = document.createDocumentFragment();
  17802. var keyAry = Object.keys(data);
  17803. for(var i = 0; i < keyAry.length; i++){
  17804. var li = document.createElement('li');
  17805. var span = document.createElement('span');
  17806. span.innerHTML = data[keyAry[i]].title || data[keyAry[i]].infoAttribute.title || '热点';
  17807. // console.log(span.innerHTML);
  17808. li.hot = hots[keyAry[i]]; // 列表每一项对应一个热点
  17809. li.appendChild(span);
  17810. docFragment.appendChild(li);
  17811. }
  17812. // var ul = document.querySelector('#hotListContent ul');
  17813. // ul.appendChild(docFragment);
  17814. // console.log(docFragment);
  17815. }
  17816. n.prototype.loadOverlays = function(overlays){
  17817. var overlays = window.data2 && window.data2.overlays
  17818. overlays && overlays.forEach((info)=>{
  17819. new Overlay(info)
  17820. })
  17821. Overlay.load()
  17822. }
  17823. n.prototype.loadhots = function() {//xzw
  17824. var e = $.Deferred();
  17825. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17826. return a.get(t, {
  17827. responseType: "json",
  17828. auth: this.isPublic ? null : f.authorizationHeader
  17829. }).done(function(t) {
  17830. window.data2 = t;
  17831. if(!t){
  17832. console.error("data2 is null")
  17833. }else{
  17834. g_data2 = hotMatcher(t);
  17835. this.hotsCount = 0;
  17836. /* for(var i in t.hots){
  17837. this.hotsCount ++;
  17838. this.hots[i] = new Hot(i, t.hots[i], this);
  17839. t.hots[i].infoAttribute || (t.hots[i].infoAttribute = {})
  17840. this.hots[i].initStyleImg(t.hots[i].infoAttribute);
  17841. };
  17842. window.hotData = t.hots
  17843. t.hots && this.createHotItem(t.hots, this.hots); */
  17844. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17845. window.hotData = {}
  17846. if(t.hots){
  17847. var sids = Object.keys(t.hots).sort((a,b)=>{return t.hots[a].order - t.hots[b].order});
  17848. sids.forEach((sid)=>{
  17849. this.hotsCount++,
  17850. this.hots[sid] = new Hot(sid,t.hots[sid] ,this);
  17851. t.hots[sid].infoAttribute || (t.hots[sid].infoAttribute = {})
  17852. this.hots[sid].initStyleImg(t.hots[sid].infoAttribute);
  17853. window.hotData[sid] = t.hots[sid];
  17854. })
  17855. }
  17856. this.createHotItem(window.hotData, this.hots);
  17857. g_index = w.valueFromHash("m");
  17858. /* if(t.tourAudio){
  17859. g_tourAudio = new Audio;
  17860. g_tourAudio.loop = false;
  17861. g_tourAudio.addEventListener('ended', function () {
  17862. var ev = document.createEvent("MouseEvent");
  17863. ev.initEvent("tourAudioEnded",true,true);
  17864. window.dispatchEvent(ev);
  17865. });
  17866. }; */
  17867. }
  17868. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17869. /* var dataJsPromise = $.Deferred();
  17870. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17871. a.get(dataJsUrl,{
  17872. responseType: "json",
  17873. auth: this.isPublic ? null : f.authorizationHeader
  17874. }).done(function(data) {
  17875. window.hotData = data;
  17876. this.createHotItem(data, this.hots);
  17877. for(let i in this.hots){//add
  17878. data[i] && this.hots[i].initStyleImg(data[i]);
  17879. }
  17880. dataJsPromise.resolve();
  17881. }.bind(this)).fail(function(){
  17882. console.log('Data.js is empty');
  17883. dataJsPromise.resolve();
  17884. }) */
  17885. e.resolve();
  17886. }.bind(this)).fail(function() {
  17887. console.log('没有热点');
  17888. e.resolve()
  17889. }),
  17890. e
  17891. }
  17892. ,
  17893. n.prototype.loadPanos = function() {
  17894. if (this.loadPanosPromise)
  17895. return this.loadPanosPromise;
  17896. var e = new I(this);
  17897. return this.loadPanosPromise = e.load().then(function(e) {
  17898. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  17899. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17900. else console.log(e.uuid)
  17901. }
  17902. .bind(this))),
  17903. this.panos.extend(e.map(function(e) {
  17904. return new v(this,e.uuid,e,this.supportsTiles)
  17905. }
  17906. .bind(this))),
  17907. this.panos.forEach(function(e) {
  17908. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  17909. var i = this.panos.get(t);
  17910. i && this.panos.setNeighbour(e, i, !0)
  17911. }
  17912. .bind(this)),
  17913. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  17914. }
  17915. .bind(this)),
  17916. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  17917. this.supportedModes[c.PANORAMA] = !1),
  17918. $.when(this)
  17919. }
  17920. .bind(this)),
  17921. this.loadPanosPromise
  17922. }
  17923. ,
  17924. n.prototype.loadHighlightReel = function() {//xzw
  17925. var e = $.Deferred()
  17926. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  17927. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  17928. return a.get(t, {
  17929. responseType: "json",
  17930. auth: this.isPublic ? null : f.authorizationHeader
  17931. }).done(function(t) {
  17932. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  17933. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  17934. e.resolve()
  17935. }
  17936. .bind(this)).fail(function() {
  17937. O.warn("Getting highlight reel failed, no highlights available"),
  17938. e.resolve()
  17939. }),
  17940. e
  17941. }
  17942. ,
  17943. n.prototype.waitForLoad = function(e, t) {
  17944. t() || (this.waitQueue.push({
  17945. object: e,
  17946. isLoadedCallback: t
  17947. }),
  17948. 1 === this.waitQueue.length && this.emit("waiting"))
  17949. }
  17950. ,
  17951. n.prototype.hide = function() {
  17952. this.floors.hide()
  17953. }
  17954. ,
  17955. n.prototype.show = function() {
  17956. this.floors.show()
  17957. }
  17958. ,
  17959. n.prototype.floorNames = function() {
  17960. return this.floors.names()
  17961. }
  17962. ,
  17963. n.prototype.warpDestFloors = function(e, t) {
  17964. if (!e || this.floors.length !== e.length)
  17965. return void this.toggleAllFloors(!0);
  17966. var i = e.findIndex(function(e) {
  17967. return e
  17968. }
  17969. .bind(this));
  17970. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  17971. }
  17972. ,
  17973. n.prototype.setFloor = function(e, t, i) {
  17974. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  17975. this.allFloorsVisible = !1,
  17976. this._setFloor(e, t, i)
  17977. }
  17978. ,
  17979. n.prototype.toggleAllFloors = function(e) {
  17980. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  17981. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  17982. this._setFloor(this.currentFloor)
  17983. }
  17984. ,
  17985. n.prototype._setFloor = function(e, t, i) {
  17986. t = t || this.mode,
  17987. this.emit("floor.changed", e, t, this.currentFloor),
  17988. this.currentFloor = e;
  17989. var n;
  17990. if (t === c.PANORAMA) {
  17991. if (this.show(),
  17992. this.shouldShowtags && this.tagsShown)
  17993. for (n in this.tags)
  17994. this.tags[n].show(f.showFloorDuration)
  17995. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  17996. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  17997. }
  17998. .bind(this)),
  17999. this.shouldShowtags && this.tagsShown))
  18000. for (n in this.tags) {
  18001. var r = this.tags[n];
  18002. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  18003. }
  18004. var o = this
  18005. , a = e;
  18006. E.start(function() {}, f.showFloorDelay, function() {
  18007. o.floors.forEach(function(e) {
  18008. e.chunks.forEach(function(t) {
  18009. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  18010. })
  18011. })
  18012. }
  18013. .bind(this))
  18014. }
  18015. ,
  18016. n.prototype.toggleExplode = function() {
  18017. this.floors.toggleExplodeHorizontal()
  18018. }
  18019. ,
  18020. n.prototype.toggleExplodeUp = function() {
  18021. this.floors.toggleExplodeVertical()
  18022. }
  18023. ,
  18024. n.prototype.nextFloor = function(e) {
  18025. return this.floors.nextFloor(this.currentFloor, e)
  18026. }
  18027. ,
  18028. n.prototype.addFloor = function(e) {
  18029. this.floors.add(e)
  18030. }
  18031. ,
  18032. n.prototype.getFloorAtPoint = function(e) {
  18033. return this.floors.getFloorAtPoint(e)
  18034. }
  18035. ,
  18036. n.prototype.getTagBySid = function(e) {
  18037. return this.tags[e]
  18038. }
  18039. ,
  18040. n.prototype.addChunk = function(e, t) {
  18041. this.floors.getOrMakeFloor(e).addChunk(t),
  18042. this.chunks.push(t)
  18043. }
  18044. ,
  18045. n.prototype.setMode = function(e) {
  18046. if (!this.supportedModes[e])
  18047. throw new R("Mode not supported for this model: " + e);
  18048. this.mode = e;
  18049. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  18050. this.chunks.forEach(function(t) {
  18051. t.setMode(e)
  18052. })
  18053. }
  18054. ,
  18055. n.prototype.build = function() {
  18056. this.heroLocations = this.images.getHeroLocations(this.panos);
  18057. var e = function() {
  18058. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  18059. }
  18060. .bind(this)();
  18061. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  18062. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  18063. }
  18064. .bind(this)) || e,
  18065. null === this.heroImage && O.warn("No hero image defined."),
  18066. this.currentFloor = this.floors.last(),
  18067. this.floors.build(),
  18068. this.colliders = this.floors.reduce(function(e, t) {
  18069. return e.concat(t.collider.children)
  18070. }, []),
  18071. this.panos.forEach(function(e) {
  18072. e.build1(),
  18073. e.on("enter", function() {
  18074. e.floor !== this.currentFloor && this.setFloor(e.floor)
  18075. }
  18076. .bind(this))
  18077. }
  18078. .bind(this)),
  18079. this.panos.forEach(function(e) {
  18080. e.build2()
  18081. }),
  18082. this.floors.forEach(function(e) {
  18083. this.boundingBox.union(e.boundingBox)
  18084. }
  18085. .bind(this)),
  18086. this.size = this.boundingBox.size(),
  18087. this.center = this.boundingBox.center(),
  18088. this.floors.forEach(function(e) {
  18089. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  18090. }
  18091. .bind(this)),
  18092. this.panos.populate_path_graph(),
  18093. this.skybox = new l(this.boundingBox),
  18094. this.skybox.matrixWorldNeedsUpdate = !0,
  18095. this.add(this.skybox);
  18096. setTimeout(function(){
  18097. this.hotsCount && this.shineHots();
  18098. }.bind(this),1300);//xzw 热点开始闪烁
  18099. for (var t in this.tags)
  18100. this.tags[t].build();
  18101. this.createFloorLogo()
  18102. return O.debug("Done building model"),
  18103. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  18104. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  18105. this.buildRooms(),
  18106. this.labels.associateWithRooms(this.rooms),
  18107. $.when(this)
  18108. }
  18109. ,
  18110. n.prototype.createFloorLogo = function(){
  18111. console.log('createFloorLogo')
  18112. if(this.floorLogos || !settings.floorlogoURL)return;
  18113. var url = settings.floorlogoURL
  18114. var map = tex.load(url);//可以追加done
  18115. this.floorLogos = [];
  18116. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  18117. var material = new o.MeshBasicMaterial({
  18118. opacity:0,
  18119. map:map,
  18120. side: o.DoubleSide,
  18121. transparent: !0,
  18122. depthWrite: !1,
  18123. depthTest:false//改 在chunk\skybox外也可看到
  18124. });
  18125. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  18126. //var s = (Store.metadata.floorLogoSize || 100)/100;
  18127. //logo.scale.set(s,s,s);
  18128. logo.position.set(0,-1.5,0);
  18129. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  18130. logo.renderOrder = 100;//cover the videoSkybox
  18131. //logo.layers.set(0)
  18132. this.add(logo);
  18133. this.floorLogos.push(logo);
  18134. }
  18135. this.floorLogos[1].visible = false;
  18136. }
  18137. n.prototype.adjustfloorLogoHeight = function(o){
  18138. var h = player.currentPano.floorPosition.y + 0.01;
  18139. this.floorLogos[1].position.setY(h);
  18140. this.floorLogos[0].position.setY(h);
  18141. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  18142. },
  18143. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  18144. if(!this.floorLogos) return;
  18145. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  18146. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  18147. if(!o.dur){//立刻
  18148. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  18149. this.floorLogos[o.index].material.opacity = o.opa;
  18150. }else{
  18151. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  18152. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  18153. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  18154. }
  18155. },
  18156. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  18157. var lastQ, lastP;
  18158. var equals = function(v1, v2, min){
  18159. return Math.abs(v1-v2) < min
  18160. }
  18161. var isSame = function(now, last, k){//如果和上次相同就不改变
  18162. if(!last)return false;
  18163. var R = k.sceneRenderer;
  18164. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  18165. //暂时:
  18166. var min = 0.0008
  18167. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  18168. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  18169. return same;
  18170. }
  18171. return function(Q, k){
  18172. if(!Q)return;
  18173. /* if(Config.ifFish && window.lowFPS){
  18174. this.fLCompute++;
  18175. if(R.AFPS < 38){
  18176. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  18177. else if(k.flying && k.fLCompute%2 !=1) return;
  18178. k.fLCompute %= 4;
  18179. }else if(R.AFPS < 45){
  18180. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  18181. else if(k.flying && k.fLCompute%2 !=1) return;
  18182. k.fLCompute %= 6;
  18183. }else{
  18184. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  18185. //else if(k.flying && k.fLCompute%2 !=1) return;
  18186. k.fLCompute %= 2;
  18187. }
  18188. } */
  18189. var sameQ, sameP, quaternion, visible;
  18190. for(var i=0;i<2;i++){
  18191. var logo = this.floorLogos[i];
  18192. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  18193. visible = true;
  18194. }
  18195. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  18196. var c = k.cameraControls.activeControl;
  18197. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  18198. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  18199. for(var i=0;i<2;i++){
  18200. var logo = this.floorLogos[i];
  18201. if(!sameQ){
  18202. if(!quaternion){
  18203. var a = new THREE.Vector3(0,0,-1);
  18204. a.applyQuaternion(Q);
  18205. a.setY(0);
  18206. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  18207. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  18208. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  18209. quaternion.multiply(a);
  18210. }
  18211. logo.quaternion.copy(quaternion);
  18212. }
  18213. }
  18214. }
  18215. }()
  18216. n.prototype.loadLabels = function() {//xzw
  18217. this.labels = new x(this);
  18218. var e = $.Deferred();
  18219. return e.resolve();
  18220. //加载俯视图的标签 注释这个备注就会加载
  18221. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  18222. window.MP_PREFETCHED_MODELDATA.model.player_options.showLabels ? this.showingLabels = true : '';
  18223. if (!this.showingLabels)
  18224. return e.resolve();
  18225. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  18226. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  18227. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  18228. O.warn("Getting labels failed, not displaying labels."),
  18229. e.resolve()
  18230. }),
  18231. e
  18232. }
  18233. ,
  18234. n.prototype.buildRooms = function() {
  18235. this.rooms = new T(this),
  18236. this.rooms.createFromChunks(this.chunks),
  18237. this.rooms.calcRoomBoundaries()
  18238. }
  18239. ,
  18240. n.prototype.updateProjectedPanos = function() {
  18241. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  18242. }
  18243. ,
  18244. n.prototype.setProjectedPanos = function(e, t, i) {
  18245. void 0 !== i && null !== i || (i = !0),
  18246. i = !!i,
  18247. this.projectedPano0 = e,
  18248. this.projectedPano1 = t,
  18249. this.skybox.material.setProjectedPanos(e, t, i),
  18250. this.chunks.forEach(function(n) {
  18251. n.materialInside.setProjectedPanos(e, t, i)
  18252. })
  18253. }
  18254. ,
  18255. n.prototype.setSide = function(e) {
  18256. this.floors.forEach(function(t) {
  18257. t.collider.material.side = e
  18258. })
  18259. }
  18260. ,
  18261. n.prototype.heroCount = function() {
  18262. return this.heroLocations ? this.heroLocations.length : 0
  18263. }
  18264. ,
  18265. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  18266. if (e[0] < 0)
  18267. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18268. null;
  18269. if (this.heroCount() < 1)
  18270. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18271. null;
  18272. var t = this.heroLocations[e[0]];
  18273. if(t.heroLocations && e[1]!=void 0){
  18274. t = t.heroLocations[e[1]];
  18275. }
  18276. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18277. null) : t
  18278. }
  18279. ,
  18280. n.prototype.findPanoramicHero = function() {
  18281. for (var e in this.heroLocations)
  18282. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18283. return this.heroLocations[e];
  18284. return null
  18285. }
  18286. ,
  18287. n.prototype.listImagePanos = function() {
  18288. var e = []
  18289. , t = this;
  18290. return this.images.forEach(function(i) {
  18291. if (i.metadata && i.metadata.scan_id) {
  18292. var n = t.panos.get(i.metadata.scan_id);
  18293. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18294. }
  18295. }),
  18296. e
  18297. }
  18298. ,
  18299. n.prototype.fadePanoMarkers = function(e, t) {
  18300. this.panos.fadeMarkerOpacity(e, t)
  18301. }
  18302. ,
  18303. n.prototype.setSweepVisibility = function(e) {
  18304. this.panos.forEach(function(t) {
  18305. t.marker && (t.marker.visible = e)
  18306. })
  18307. }
  18308. ,
  18309. n.prototype.outsideAllowed = function() {
  18310. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18311. }
  18312. ,
  18313. t.exports = n
  18314. }
  18315. ).call(this, "/js/model/Model.js")
  18316. }
  18317. , {
  18318. "../constants": 8,
  18319. "../enum/AlignmentType": 17,
  18320. "../enum/RenderOrder": 42,
  18321. "../enum/Viewmode": 51,
  18322. "../exception/BasicException": 55,
  18323. "../label/Label": 90,
  18324. "../loaders/ModelLoader": 105,
  18325. "../loaders/ModelTextureLoader": 106,
  18326. "../loaders/SweepDataLoader": 107,
  18327. "../tag/tag": 123,
  18328. "../tag/tagManager": 124,
  18329. "../objects/BoundingTextureSkybox": 143,
  18330. "../objects/Chunk": 144,
  18331. "../objects/Floor": 146,
  18332. "../objects/Panorama": 148,
  18333. "../objects/Room": 150,
  18334. "../objects/Snapshot": 153,
  18335. "../settings": 166,
  18336. "../shaders": 167,
  18337. "../util/ModelUrls": 177,
  18338. "../util/PanoramaCollection": 178,
  18339. "../util/ajax": 181,
  18340. "../util/common": 185,
  18341. "../util/easing": 186,
  18342. "../util/lerp": 188,
  18343. "../util/logger": 189,
  18344. "../util/math": 190,
  18345. "../util/texture": 194,
  18346. "../util/transitions": 195,
  18347. "./../util/browser": 182,
  18348. "./../util/showcase": 193,
  18349. "./Chunks": 135,
  18350. "./FloorCollection": 136,
  18351. "./ImageCollection": 137,
  18352. "./LabelCollection": 138,
  18353. "./RoomCollection": 141,
  18354. events: 202,
  18355. three: 217,
  18356. "hot": "hot"
  18357. }],
  18358. 140: [function(e, t, i) {
  18359. "use strict";
  18360. function n() {
  18361. this.modelMap = {},
  18362. this.activeModel = null,
  18363. this.modelCount = 0,
  18364. this.tileDownloader = null,
  18365. this.panoRenderer = null
  18366. }
  18367. var r = (e("three"),
  18368. e("../util/common"))
  18369. , o = e("../exception/BasicException")
  18370. , a = e("../enum/ModelManagerEvents")
  18371. , s = e("../enum/PanoRendererEvents")
  18372. , l = e("events").EventEmitter;
  18373. n.prototype.init = function(e, t, i) {
  18374. this.tileDownloader = e,
  18375. this.panoRenderer = t,
  18376. this.qualityManager = i,
  18377. this.bindEvents()
  18378. }
  18379. ,
  18380. n.prototype.bindEvents = function() {
  18381. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18382. }
  18383. ,
  18384. n.prototype.onTileRendered = function(e, t, i, n) {}
  18385. ,
  18386. n.prototype.addModel = function(e) {
  18387. this.modelMap[e.sid] = e,
  18388. 0 === this.modelCount && this.activateModel(e.sid),
  18389. this.modelCount++,
  18390. this.emit(a.ModelAdded)
  18391. }
  18392. ,
  18393. n.prototype.getModel = function(e) {
  18394. return this.modelMap[e]
  18395. }
  18396. ,
  18397. n.prototype.activateModel = function(e) {
  18398. var t = this.modelMap[e];
  18399. if (!t)
  18400. throw new o("Tried to activate invalid model!");
  18401. var i = this.activeModel;
  18402. this.activeModel = t,
  18403. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18404. this.tileDownloader.setUrls(t.urls),
  18405. t.panos.forEach(function(e) {
  18406. e.attachToPanoRenderer(this.panoRenderer),
  18407. e.tileDownloader = this.tileDownloader,
  18408. e.qualityManager = this.qualityManager
  18409. }
  18410. .bind(this)),
  18411. this.emit(a.ActiveModelChanged, {
  18412. oldModel: i,
  18413. model: t
  18414. })
  18415. }
  18416. ,
  18417. n.prototype.getActiveModel = function() {
  18418. return this.activeModel
  18419. }
  18420. ,
  18421. r.extend(n, l),
  18422. t.exports = n
  18423. }
  18424. , {
  18425. "../enum/ModelManagerEvents": 33,
  18426. "../enum/PanoRendererEvents": 35,
  18427. "../exception/BasicException": 55,
  18428. "../util/common": 185,
  18429. events: 202,
  18430. three: 217
  18431. }],
  18432. 141: [function(e, t, i) {
  18433. (function(i) {
  18434. "use strict";
  18435. function n() {
  18436. s.call(this)
  18437. }
  18438. var r = e("../objects/Room")
  18439. , o = (e("../settings"),
  18440. e("../util/logger"))
  18441. , a = (e("../util/transitions"),
  18442. e("../util/easing"),
  18443. e("../util/common"))
  18444. , s = e("../util/IndexedCollection")
  18445. , l = e("./Chunks");
  18446. new o(i);
  18447. a.inherit(n, s),
  18448. n.prototype.getIndex = function(e) {
  18449. return e.roomId
  18450. }
  18451. ,
  18452. n.prototype.calcRoomBoundaries = function() {
  18453. this.forEach(function(e) {
  18454. e.calcBoundaries()
  18455. })
  18456. }
  18457. ,
  18458. n.prototype.createFromChunks = function(e) {
  18459. var t = {
  18460. floorId: -1,
  18461. roomId: -1
  18462. }
  18463. , i = {};
  18464. e.forEach(function(e) {
  18465. l.parseIdsFromChunkName(e.name, t);
  18466. var o = i[t.roomId];
  18467. if (!o) {
  18468. var a = n.generateRoomId(t.floorId, t.roomId);
  18469. o = new r(t.floorId,a),
  18470. this.add(o),
  18471. i[t.roomId] = o
  18472. }
  18473. o.addChunk(e)
  18474. }
  18475. .bind(this)),
  18476. this.calcRoomBoundaries()
  18477. }
  18478. ,
  18479. n.generateRoomId = function(e, t) {
  18480. return e + "_" + t
  18481. }
  18482. ,
  18483. t.exports = n
  18484. }
  18485. ).call(this, "/js/model/RoomCollection.js")
  18486. }
  18487. , {
  18488. "../objects/Room": 150,
  18489. "../settings": 166,
  18490. "../util/IndexedCollection": 175,
  18491. "../util/common": 185,
  18492. "../util/easing": 186,
  18493. "../util/logger": 189,
  18494. "../util/transitions": 195,
  18495. "./Chunks": 135
  18496. }],
  18497. 142: [function(e, t, i) {
  18498. "use strict";
  18499. function n(e, t, i) {
  18500. e = e.clone().expandByScalar(0.01);//改
  18501. var n = e.size()
  18502. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18503. o.boundingBox = e,
  18504. r.Mesh.call(this, o, t),
  18505. this.position.copy(e.center()),
  18506. this.frustumCulled = !1,
  18507. i && this.add(new r.WireframeHelper(this))
  18508. }
  18509. var r = e("three");
  18510. n.prototype = Object.create(r.Mesh.prototype),
  18511. n.prototype.constructor = n,
  18512. t.exports = n
  18513. }
  18514. , {
  18515. three: 217
  18516. }],
  18517. 143: [function(e, t, i) {
  18518. (function(i) {
  18519. "use strict";
  18520. function n(e) {
  18521. h.time("Computing a nice bounding cubemap");
  18522. var t = new a({
  18523. side: r.BackSide,
  18524. transparent: !0
  18525. });
  18526. t.uniforms.modelAlpha.value = 0,
  18527. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18528. this.renderOrder = l.boundingSkybox,
  18529. o.call(this, e, t),
  18530. h.timeEnd("Computing a nice bounding cubemap")
  18531. }
  18532. var r = e("three")
  18533. , o = (e("../enum/Viewmode"),
  18534. e("../shaders"),
  18535. e("./BoundingMesh"))
  18536. , a = e("../materials/ModelTextureMaterial")
  18537. , s = e("../settings")
  18538. , l = e("../enum/RenderOrder")
  18539. , c = e("../util/logger")
  18540. , h = new c(i);
  18541. n.prototype = Object.create(o.prototype),
  18542. n.prototype.constructor = n,
  18543. t.exports = n
  18544. }
  18545. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18546. }
  18547. , {
  18548. "../enum/RenderOrder": 42,
  18549. "../enum/Viewmode": 51,
  18550. "../materials/ModelTextureMaterial": 118,
  18551. "../settings": 166,
  18552. "../shaders": 167,
  18553. "../util/logger": 189,
  18554. "./BoundingMesh": 142,
  18555. three: 217
  18556. }],
  18557. 144: [function(e, t, i) {
  18558. "use strict";
  18559. function n(e) {
  18560. this.materialInside = new s({
  18561. side: r.DoubleSide
  18562. });
  18563. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18564. this.materialOutside = new r.RawShaderMaterial({
  18565. fragmentShader: o.modelOutside.fragmentShader,
  18566. vertexShader: o.modelOutside.vertexShader,
  18567. uniforms: t,
  18568. side: r.FrontSide,
  18569. name: "chunkOut"
  18570. }),
  18571. r.Mesh.call(this, e.geometry, this.materialInside),
  18572. this.name = e.name || "",
  18573. this.textureName = e.textureName,
  18574. this.meshUrl = e.meshUrl
  18575. }
  18576. var r = e("three")
  18577. , o = e("../shaders")
  18578. , a = e("../enum/Viewmode")
  18579. , s = e("../materials/ModelTextureMaterial");
  18580. n.prototype = Object.create(r.Mesh.prototype),
  18581. n.prototype.setTextureMap = function(e) {
  18582. this.materialInside.uniforms.map.value = e,
  18583. this.materialOutside.uniforms.map.value = e
  18584. }
  18585. ,
  18586. n.prototype.setMode = function(e) {
  18587. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18588. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18589. t.transparent = this.material.transparent,
  18590. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18591. this.material = t
  18592. }
  18593. ,
  18594. t.exports = n
  18595. }
  18596. , {
  18597. "../enum/Viewmode": 51,
  18598. "../materials/ModelTextureMaterial": 118,
  18599. "../shaders": 167,
  18600. three: 217
  18601. }],
  18602. 145: [function(e, t, i) {
  18603. "use strict";
  18604. function n(e) {
  18605. this.chunksize = e || 10,
  18606. this.chunks = {},
  18607. this.boundingBoxes = {},
  18608. this.children = [],
  18609. this.offset = new r.Vector3(0,.5,0),
  18610. this.material = new r.MeshBasicMaterial({
  18611. color: 16777215 * Math.random(),
  18612. side: r.DoubleSide
  18613. })
  18614. }
  18615. var r = e("three");
  18616. e("../enum/Viewmode");
  18617. n.prototype.add = function(e) {
  18618. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18619. m ? (t = m.position.array,
  18620. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18621. n = e.faces);
  18622. var v = new r.Vector3;
  18623. if (i)
  18624. for (o = 0,
  18625. a = i.length; o < a; o += 3) {
  18626. var A = 3 * i[o]
  18627. , y = 3 * i[o + 1]
  18628. , C = 3 * i[o + 2];
  18629. s = (t[A] + t[y] + t[C]) / 3,
  18630. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18631. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18632. h = Math.floor(s / this.chunksize),
  18633. u = Math.floor(l / this.chunksize),
  18634. d = Math.floor(c / this.chunksize),
  18635. p = h + "." + u + "." + d,
  18636. p in this.chunks ? (g = this.chunks[p],
  18637. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18638. f = this.boundingBoxes[p] = new r.Box3),
  18639. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18640. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18641. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18642. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18643. }
  18644. else
  18645. for (o = 0,
  18646. a = t.length; o < a; o += 9)
  18647. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18648. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18649. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18650. h = Math.floor(s / this.chunksize),
  18651. u = Math.floor(l / this.chunksize),
  18652. d = Math.floor(c / this.chunksize),
  18653. p = h + "." + u + "." + d,
  18654. p in this.chunks ? (g = this.chunks[p],
  18655. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18656. f = this.boundingBoxes[p] = new r.Box3),
  18657. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18658. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18659. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18660. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18661. }
  18662. ,
  18663. n.prototype.build = function() {
  18664. var e = new r.Object3D;
  18665. e.material = this.material;
  18666. for (var t in this.chunks) {
  18667. var i = this.chunks[t]
  18668. , n = new r.BufferGeometry;
  18669. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18670. n.boundingBox = this.boundingBoxes[t];
  18671. var o = new r.Mesh(n,this.material);
  18672. o.material.visible = !1,
  18673. e.add(o),
  18674. this.chunks[t] = []
  18675. }
  18676. return e
  18677. }
  18678. ,
  18679. t.exports = n
  18680. }
  18681. , {
  18682. "../enum/Viewmode": 51,
  18683. three: 217
  18684. }],
  18685. 146: [function(e, t, i) {
  18686. "use strict";
  18687. var r = e("three")
  18688. , o = e("../settings")
  18689. , a = e("../util/common")
  18690. , s = e("../util/lerp")
  18691. , l = e("./ChunkedCollider")
  18692. , c = e("../util/transitions")
  18693. , h = e("../util/easing")
  18694. , u = (e("../objects/Panorama"),
  18695. e("../enum/RenderOrder"))
  18696. , d = e("../localization/localize");
  18697. function n(e, t, i) {
  18698. r.Object3D.call(this),
  18699. this.model = e,
  18700. this.floorIndex = t,
  18701. this.lang = o.languageTag,
  18702. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18703. this.panos = [],
  18704. this.chunks = [],
  18705. this.colliderBuilder = new l(3),
  18706. this.collider = null,
  18707. this.center = null,
  18708. this.boundingBox = new r.Box3,
  18709. this.size = null,
  18710. this.hidden = !1,
  18711. this.conservativeBoundingBox = new r.Box3,
  18712. this.debugColor = 16777215 * Math.random(),
  18713. this.transition = null
  18714. }
  18715. n.prototype = Object.create(r.Object3D.prototype),
  18716. n.prototype.enter = function(e) {
  18717. this.model.setFloor(this, e)
  18718. }
  18719. ,
  18720. n.prototype.hide = function(e) {
  18721. if (!this.hidden || this.transition) {
  18722. this.chunks.forEach(function(e) {
  18723. e.material.transparent = !0
  18724. }),
  18725. c.cancel(this.transition);
  18726. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18727. , i = e ? 0 : o.hideFloorDelay / t;
  18728. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18729. this.hidden = !0
  18730. }
  18731. .bind(this), i, h.easeInOutQuad)
  18732. }
  18733. }
  18734. ,
  18735. n.prototype.show = function(e) {
  18736. if (this.hidden || this.transition) {
  18737. this.hidden = !1,
  18738. c.cancel(this.transition);
  18739. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18740. , i = e ? 0 : o.showFloorDelay / t;
  18741. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18742. this.hidden || this.chunks.forEach(function(e) {
  18743. e.material.transparent = !1
  18744. })
  18745. }
  18746. .bind(this), i, h.easeInOutQuad)
  18747. }
  18748. }
  18749. ,
  18750. n.prototype.toggle = function(e, t) {
  18751. e = void 0 === e ? this.hidden : e,
  18752. e ? this.show(t) : this.hide(t)
  18753. }
  18754. ,
  18755. n.prototype.containsPoint = function(e) {
  18756. return this.collider.children.some(function(t) {
  18757. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18758. t.geometry.boundingBox.containsPoint(e)
  18759. })
  18760. }
  18761. ,
  18762. n.prototype.distanceToPoint = function(e) {
  18763. var t = null
  18764. , i = 1 / 0;
  18765. return this.collider.children.forEach(function(n) {
  18766. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18767. var r = n.geometry.boundingBox.distanceToPoint(e);
  18768. (!t || i > r) && (i = r,
  18769. t = n)
  18770. }),
  18771. i
  18772. }
  18773. ,
  18774. n.prototype.addChunk = function(e) {
  18775. e.renderOrder = u.ghostFloor,
  18776. this.add(e),
  18777. this.chunks.push(e),
  18778. this.boundingBox.union(e.geometry.boundingBox),
  18779. this.size = this.boundingBox.size(),
  18780. this.colliderBuilder.add(e.geometry)
  18781. }
  18782. ,
  18783. n.prototype.addPano = function(e) {
  18784. this.panos.push(e),
  18785. this.add(e.skyboxMesh),
  18786. e.marker && this.add(e.marker);
  18787. var t = new r.Vector3(1,1,1)
  18788. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18789. this.boundingBox.union(i)
  18790. }
  18791. ,
  18792. n.prototype.build = function() {
  18793. this.collider = this.colliderBuilder.build(!0),
  18794. this.add(this.collider),
  18795. this.center = this.boundingBox.center(),
  18796. this.conservativeBoundingBox.copy(this.boundingBox),
  18797. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18798. return e.geometry.boundingBox.min.y
  18799. }), 5),
  18800. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18801. return e.geometry.boundingBox.max.y
  18802. }), 5),
  18803. this.colliderBuilder = null
  18804. }
  18805. ,
  18806. n.prototype.toShortString = function() {
  18807. return a.nth(this.floorIndex + 1)
  18808. }
  18809. ,
  18810. n.prototype.toString = function() {
  18811. return this.name
  18812. }
  18813. ,
  18814. t.exports = n
  18815. }
  18816. , {
  18817. "../enum/RenderOrder": 42,
  18818. "../localization/localize": 108,
  18819. "./strings-cn-CN": 109,
  18820. "../objects/Panorama": 148,
  18821. "../settings": 166,
  18822. "../util/common": 185,
  18823. "../util/easing": 186,
  18824. "../util/lerp": 188,
  18825. "../util/transitions": 195,
  18826. "./ChunkedCollider": 145,
  18827. three: 217
  18828. }],
  18829. 147: [function(e, t, i) {
  18830. "use strict";
  18831. function n(e) {
  18832. this.player = e,
  18833. this.obj3d = null,
  18834. this.UP = new r.Vector3(0,1,0)
  18835. }
  18836. var r = e("three")
  18837. , o = e("../settings");
  18838. n.prototype.prefs = {
  18839. linewidth: 3,
  18840. height: .07,
  18841. opacity: .45,
  18842. endScale: .05
  18843. },
  18844. n.prototype.discard = function() {
  18845. if (this.obj3d) {
  18846. var e = this.obj3d.parent;
  18847. e && e.remove(this.obj3d)
  18848. }
  18849. this.obj3d = null
  18850. }
  18851. ,
  18852. n.prototype.draw = function() {
  18853. if (this.discard(),
  18854. o.showNeighbors) {
  18855. var e = this.player.currentPano.floor;
  18856. this.obj3d = new r.Object3D;
  18857. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18858. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18859. i.y += this.prefs.height;
  18860. var n = .1525
  18861. , a = .127
  18862. , s = .0127
  18863. , l = .1
  18864. , c = .19
  18865. , h = .2032
  18866. , u = .2286
  18867. , d = .255
  18868. , p = new r.Matrix4;
  18869. for (var f in t)
  18870. if (t[f]) {
  18871. var g = this.player.model.panos.get(f)
  18872. , m = (g.position.clone().sub(this.player.model.position),
  18873. g.position.clone().sub(g.floorPosition))
  18874. , v = g.floorPosition.clone().sub(this.player.model.position);
  18875. v.y += this.prefs.height;
  18876. var A = new r.Geometry;
  18877. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  18878. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  18879. p.identity().setPosition(m),
  18880. A.applyMatrix(p),
  18881. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  18882. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18883. p.lookAt(v, i, this.UP).setPosition(v),
  18884. A.applyMatrix(p),
  18885. A.vertices.push(v, i);
  18886. var y = new r.Line(A,new r.LineBasicMaterial({
  18887. color: g.debugColor.getHex(),
  18888. transparent: !0,
  18889. opacity: this.prefs.opacity,
  18890. depthWrite: !1,
  18891. name: "sLine" + f,
  18892. linewidth: this.prefs.linewidth
  18893. }));
  18894. this.obj3d.add(y)
  18895. }
  18896. e.add(this.obj3d)
  18897. }
  18898. }
  18899. ,
  18900. n.prototype.update = function() {
  18901. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18902. }
  18903. ,
  18904. t.exports = n
  18905. }
  18906. , {
  18907. "../settings": 166,
  18908. three: 217
  18909. }],
  18910. 148: [function(e, t, i) {
  18911. (function(i) {
  18912. "use strict";
  18913. function n(e, t, i, n) {
  18914. this.model = e,
  18915. this.id = t,
  18916. this.alignmentType = i.alignmentType || l.ALIGNED,
  18917. this.neighbourUUIDs = i.neighbours || null,
  18918. this.neighbourPanos = null,
  18919. this.floor = null,
  18920. this.floorIndex = i.floor,
  18921. this.failedLoadingAt = 0,
  18922. this.maxLoadRetries = 4,
  18923. this.origin = i.position.clone(),
  18924. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  18925. this.quaternion = i.quaternion.clone(),
  18926. this.skyboxMesh = new r.Mesh(E),
  18927. this.skyboxMesh.position.copy(this.position),
  18928. this.skyboxMesh.quaternion.copy(this.quaternion),
  18929. this.skyboxMesh.name = "skybox",
  18930. this.skyboxMesh.visible = !1,
  18931. this.skyboxMesh.updateMatrix(),
  18932. this.skyboxMesh.updateMatrixWorld(),
  18933. this.marker = null,
  18934. this.showFloorMarker = !window.MP_PREFETCHED_MODELDATA.hideFloorMarker;
  18935. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  18936. map: w,
  18937. side: r.DoubleSide,
  18938. opacity: 0,
  18939. transparent: !0,
  18940. depthWrite: !1
  18941. })),
  18942. this.marker.visible = this.showFloorMarker,
  18943. this.marker.renderOrder = s.panoMarker,
  18944. this.marker.name = "marker",
  18945. this.marker.pano = this,
  18946. this.marker.layers.set(v.PANOMARKERS),
  18947. this.marker.updateMatrixWorld(),
  18948. a.colorMarkerOnLoad && this.on("load", function() {
  18949. this.marker.material.color.set(65280)
  18950. })),
  18951. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  18952. this.floorPosition = i.puck ? i.puck.clone() : null,
  18953. this.tiled = n,
  18954. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  18955. this.solidSkybox.flipY = !1,
  18956. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  18957. this.solidSkybox.magFilter = r.LinearFilter,
  18958. this.solidSkybox.generateMipmaps = !1)),
  18959. this.zoomed = !1,
  18960. this.panoRenderer = null,
  18961. this.qualityManager = null,
  18962. this.tileDownloader = null,
  18963. this.tiledPanoRenderTarget = null,
  18964. this.minimumTiledPanoLoaded = !1,
  18965. this.highestPartialTileRenderOpCompleted = 0,
  18966. this.highestFullTileRenderOpCompleted = 0,
  18967. this.shouldRedrawOnBaseLoaded = !1,
  18968. this.lockUntilRenderingComplete = !1,
  18969. a.colorMarkerOnLoad && this.on("load", function() {
  18970. this.marker.material.color.set(65280)
  18971. });
  18972. /********************************************************************fyz改vr from徐世廷*************************************************************/
  18973. var e = new r.TextureLoader;
  18974. e.setCrossOrigin(!0);
  18975. var g = e.load("./static/images/texture.jpg");
  18976. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  18977. color: 16777215,
  18978. transparent: !0,
  18979. opacity: .75,
  18980. map: g
  18981. })),
  18982. this.vrMarker.boluoType = "vr",
  18983. this.vrMarker.position.z = 1,
  18984. this.vrMarker.enabled = !0,
  18985. this.vrMarker.visible = !1,
  18986. window.vrMarkers = window.vrMarkers || [],
  18987. window.vrMarkers.push(this.vrMarker),
  18988. this.marker && this.marker.add(this.vrMarker),
  18989. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  18990. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  18991. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  18992. this.adjustAngleEnable) {
  18993. var i = new r.Quaternion;
  18994. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  18995. this.skyboxMesh.quaternion.multiply(i);
  18996. var m = new r.Quaternion;
  18997. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  18998. this.skyboxMesh.quaternion.multiply(m);
  18999. var n = new r.Quaternion;
  19000. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  19001. this.skyboxMesh.quaternion.multiply(n),
  19002. this.skyboxMesh.updateMatrix(),
  19003. this.skyboxMesh.updateMatrixWorld(),
  19004. this.model.updateProjectedPanos()
  19005. }
  19006. /**************************************************************************************************************************************/
  19007. }
  19008. var r = e("three")
  19009. , o = e("../util/logger")
  19010. , a = e("../settings")
  19011. , s = (e("../enum/Viewmode"),
  19012. e("../enum/RenderOrder"))
  19013. , l = e("../enum/AlignmentType")
  19014. , c = (e("../util/common"),
  19015. e("../util/transitions"))
  19016. , h = e("../util/lerp")
  19017. , u = e("../util/ajax")
  19018. , d = e("../util/texture")
  19019. , p = e("../util/panorama")
  19020. , f = (e("../enum/TileDownloaderEvents"),
  19021. e("../enum/PanoramaEvents"))
  19022. , g = e("../enum/PanoRendererEvents")
  19023. , m = e("../enum/PanoSizeClass")
  19024. , v = e("../enum/RenderLayers")
  19025. , A = (e("../scene/SceneRenderer"),
  19026. e("../enum/GLCubeFaces"),
  19027. e("../exception/BasicException"))
  19028. , y = e("../tile/TileUtils")
  19029. , C = e("events").EventEmitter
  19030. , I = new o(i)
  19031. , E = new r.SphereBufferGeometry(.1)
  19032. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  19033. , w = d.load("./static/images/marker-256x256.png");
  19034. n.prototype = Object.create(C.prototype),
  19035. n.prototype.enter = function() {
  19036. var e = null;
  19037. return function() {
  19038. this.setZoomed(!1),
  19039. changeBGM(this.id)
  19040. this.emit("enter", {
  19041. oldPano: e,
  19042. newPano: this
  19043. }),
  19044. e = this
  19045. }
  19046. }(),
  19047. n.prototype.exit = function() {
  19048. this.tiled ? (this.clearWaitDeferreds(),
  19049. this.minimumTiledPanoLoaded = !1,
  19050. this.tiledPanoRenderTarget = null,
  19051. this.setZoomed(!1),
  19052. this.panoRenderer.deactivateTiledPano(this),
  19053. this.highestPartialTileRenderOpCompleted = 0,
  19054. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  19055. this.solidSkybox.loaded = !1,
  19056. this.solidSkybox.version = 0),
  19057. this.emit("exit")
  19058. }
  19059. ,
  19060. n.prototype.hoverOn = function(e) {
  19061. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  19062. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  19063. }
  19064. ,
  19065. n.prototype.hoverOff = function(e) {
  19066. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  19067. }
  19068. ,
  19069. n.prototype.build1 = function() {
  19070. this.floor = this.floor || this.model.floors.get(this.floorIndex) || this.raycastToFindFloor() || this.model.getFloorAtPoint(this.position),
  19071. this.floor.addPano(this),
  19072. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  19073. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  19074. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  19075. }
  19076. ,
  19077. n.prototype.build2 = function() {
  19078. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  19079. this.height = this.position.distanceTo(this.floorPosition),
  19080. this.placeMarker()
  19081. }
  19082. ,
  19083. n.prototype.interpolateFloorPosition = function() {
  19084. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  19085. return !!e.floorPosition
  19086. }).sort(function(e, t) {
  19087. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  19088. }
  19089. .bind(this))
  19090. , t = this.position.clone();
  19091. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  19092. t
  19093. }
  19094. ,
  19095. n.prototype.raycastFloorPosition = function() {
  19096. I.warn("Performance warning: Raycasting to find floor position");
  19097. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  19098. , t = e.intersectObjects(this.model.colliders);
  19099. return t.length ? t[0].point : null
  19100. }
  19101. ,
  19102. n.prototype.raycastToFindFloor = function() {
  19103. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  19104. return function() {
  19105. I.warn("Performance warning: Raycasting to find floor index");
  19106. for (var t = 0; t < e.length; t++) {
  19107. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  19108. , n = i.intersectObjects(this.model.colliders);
  19109. if (n.length)
  19110. return n[0].object.parent.parent
  19111. }
  19112. return null
  19113. }
  19114. }(),
  19115. n.prototype.placeMarker = function() {
  19116. this.marker && (this.marker.position.copy(this.floorPosition),
  19117. this.marker.position.y += .05,
  19118. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  19119. }
  19120. ,
  19121. n.prototype.translate = function(e) {
  19122. this.position.add(e),
  19123. this.floorPosition.add(e)
  19124. }
  19125. ,
  19126. n.prototype.findClosestMidtpointPanoTo = function(e) {
  19127. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  19128. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  19129. }
  19130. ,
  19131. n.prototype.attachToPanoRenderer = function(e) {
  19132. this.panoRenderer = e,
  19133. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  19134. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  19135. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  19136. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  19137. }
  19138. ;
  19139. var _ = {};
  19140. n.prototype.getWaitDeferred = function(e) {
  19141. var t = _[this.id];
  19142. t || (t = {},
  19143. _[this.id] = t);
  19144. var i = t[e];
  19145. return i || (i = {
  19146. deferred: $.Deferred(),
  19147. active: !1
  19148. },
  19149. t[e] = i),
  19150. i
  19151. }
  19152. ,
  19153. n.prototype.resetWaitDeferred = function(e) {
  19154. var t = this.getWaitDeferred(e);
  19155. t.active = !1,
  19156. t.deferred = $.Deferred()
  19157. }
  19158. ,
  19159. n.prototype.clearWaitDeferreds = function() {
  19160. var e = _[this.id];
  19161. e || (e = {},
  19162. _[this.id] = e);
  19163. for (var t in e)
  19164. if (e.hasOwnProperty(t)) {
  19165. var i = e[t];
  19166. i.active = !1,
  19167. i.deferred = $.Deferred()
  19168. }
  19169. }
  19170. ,
  19171. n.prototype.loadTiledPano = function() {
  19172. var e = (new r.Vector3,
  19173. [])
  19174. , t = [];
  19175. return function(i, n, r, o, a, s) {
  19176. null !== o && void 0 !== o || (o = !0),
  19177. null !== a && void 0 !== a || (a = !0);
  19178. var l = this.getWaitDeferred(i)
  19179. , c = l.deferred
  19180. , h = null
  19181. , u = null;
  19182. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19183. u = r.vFov)),
  19184. !this.isLoaded(i)) {
  19185. if (!l.active) {
  19186. if (l.active = !0,
  19187. r) {
  19188. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19189. e[this.id + ":" + i] = {
  19190. tileCount: 0,
  19191. targetTileCount: d
  19192. },
  19193. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19194. }
  19195. t[this.id] || (t[this.id] = !0,
  19196. this.on(f.LoadComplete, function(e, t) {
  19197. var i = this.getWaitDeferred(e).deferred;
  19198. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19199. this.resetWaitDeferred(e))
  19200. }
  19201. .bind(this)),
  19202. this.on(f.LoadFailed, function(e) {
  19203. var t = this.getWaitDeferred(e).deferred;
  19204. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19205. this.resetWaitDeferred(e))
  19206. }
  19207. .bind(this)),
  19208. this.on(f.TileLoaded, function(t, i, n) {
  19209. var r = this.getWaitDeferred(t).deferred;
  19210. if (r && "pending" === r.state()) {
  19211. r.notify(t, i, n);
  19212. var o = e[this.id + ":" + t];
  19213. o && (o.tileCount++,
  19214. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19215. r.resolve(t, n),
  19216. this.resetWaitDeferred(t)))
  19217. }
  19218. }
  19219. .bind(this)))
  19220. }
  19221. this.tileDownloader.clearForceQueue(),
  19222. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19223. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19224. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19225. }
  19226. return c.promise()
  19227. }
  19228. }(),
  19229. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  19230. if (e === this.id) {
  19231. var n = this.qualityManager.getPanoSize(m.BASE);
  19232. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19233. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19234. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19235. }
  19236. }
  19237. ,
  19238. n.prototype.onTileRendered = function(e, t, i, n) {
  19239. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19240. }
  19241. ,
  19242. n.prototype.onPanoRendered = function(e, t, i, n) {
  19243. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19244. this.updateSkyboxForZoomLevel(),
  19245. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19246. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19247. this.emit("load", t),
  19248. this.model.emit("load", this),
  19249. this.emit(f.LoadComplete, t, i))
  19250. }
  19251. ,
  19252. n.prototype.setZoomed = function(e) {
  19253. this.zoomed = e,
  19254. this.updateSkyboxForZoomLevel()
  19255. }
  19256. ,
  19257. n.prototype.ensureSkyboxReadyForRender = function() {
  19258. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19259. this.solidSkybox.loaded = !0)
  19260. }
  19261. ,
  19262. n.prototype.updateSkyboxForZoomLevel = function() {
  19263. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19264. }
  19265. ,
  19266. n.prototype.getSkyboxTexture = function() {
  19267. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19268. }
  19269. ,
  19270. n.prototype.onTileRenderFail = function(e, t, i) {
  19271. e === this.id && this.emit(f.LoadFailed, t)
  19272. }
  19273. ,
  19274. n.prototype.isLoaded = function(e) {
  19275. if (this.tiled) {
  19276. if (e && "string" == typeof e)
  19277. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19278. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19279. }
  19280. if (e && "number" == typeof e)
  19281. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19282. return !!this.solidSkybox.high || e in this.solidSkybox
  19283. }
  19284. ,
  19285. n.prototype.loadCube = function(e) {
  19286. if (this.isLoaded(e))
  19287. return I.info("Skipping load of pano, already loaded"),
  19288. $.when();
  19289. this.emit("loading", e),
  19290. this.model.emit("loading", this);
  19291. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19292. , i = t.filter(function(e) {
  19293. return !e
  19294. });
  19295. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19296. e = "high",
  19297. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19298. var n = 0
  19299. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19300. return u.getImage(t[i])
  19301. }
  19302. .bind(this));
  19303. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19304. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19305. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19306. this.solidSkybox.low = null),
  19307. this.solidSkybox.needsUpdate = !0,
  19308. this.emit("load", e),
  19309. this.model.emit("load", this),
  19310. this
  19311. }
  19312. .bind(this), function() {
  19313. I.error("Downloading cubemap for pano", this.id, "failed"),
  19314. this.failedLoadingAt = Date.now()
  19315. }
  19316. .bind(this), function() {
  19317. return $.when(++n, 6)
  19318. })
  19319. }
  19320. ,
  19321. n.raycastsSkipped = 0,
  19322. n.raycastsDone = 0,
  19323. n.prototype.findNeighourPanos = function() {
  19324. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19325. this.model.panos.forEach(function(e) {
  19326. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19327. var t = this.position.distanceTo(e.position);
  19328. if (t > a.panoramaNeighbourMaxDistance)
  19329. return this.model.panos.setNeighbour(this, e, !1),
  19330. void n.raycastsSkipped++;
  19331. var i = e.position.clone().sub(this.position).normalize()
  19332. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19333. , s = o.intersectObjects(this.model.colliders);
  19334. n.raycastsDone++,
  19335. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19336. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19337. }
  19338. }
  19339. .bind(this)),
  19340. this.model.panos.neighbourMap[this.id]
  19341. }
  19342. ,
  19343. n.prototype.worldPosition = function() {
  19344. return this.position
  19345. }
  19346. ,
  19347. n.prototype.addTextSprite = function(e, t) {
  19348. this.removeTextSprite();
  19349. var i = document.createElement("canvas")
  19350. , n = i.getContext("2d");
  19351. i.width = 256,
  19352. i.height = 256;
  19353. var o = "Arial"
  19354. , a = 60;
  19355. n.font = "bold " + a + "px " + o,
  19356. n.fillStyle = "white";
  19357. var s = n.measureText(e).width;
  19358. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19359. var l = new r.Texture(i);
  19360. l.needsUpdate = !0;
  19361. var c = new r.SpriteMaterial({
  19362. map: l,
  19363. color: t || 16428055
  19364. });
  19365. this.text3d = new r.Sprite(c),
  19366. this.text3d.position.copy(this.skyboxMesh.position),
  19367. this.floor.add(this.text3d)
  19368. }
  19369. ,
  19370. n.prototype.removeTextSprite = function() {
  19371. this.text3d && (this.floor.remove(this.text3d),
  19372. this.text3d = null)
  19373. }
  19374. ,
  19375. n.prototype.isAligned = function() {
  19376. return this.alignmentType === l.ALIGNED
  19377. }
  19378. ,
  19379. n.filters = {
  19380. inDirection: function(e, t, i) {
  19381. return function(n) {
  19382. var r = n.position.clone().sub(e).normalize();
  19383. return r.dot(t) > i
  19384. }
  19385. },
  19386. inFloorDirection: function(e, t, i) {
  19387. return function(n) {
  19388. var r = n.floorPosition.clone().sub(e).normalize();
  19389. return r.dot(t) > i
  19390. }
  19391. },
  19392. inPanoDirection: function(e, t, i) {
  19393. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19394. function(n) {
  19395. var r = n.floorPosition.clone().sub(e).normalize()
  19396. , o = n.position.clone().sub(e).normalize();
  19397. return r.dot(t) > i || o.dot(t) > i
  19398. }
  19399. },
  19400. atFloor: function(e) {
  19401. return function(t) {
  19402. return !e || t.floor === e
  19403. }
  19404. },
  19405. not: function(e) {
  19406. return function(t) {
  19407. return t !== e
  19408. }
  19409. },
  19410. notIn: function(e) {
  19411. return function(t) {
  19412. return e.indexOf(t) === -1
  19413. }
  19414. },
  19415. isLoaded: function() {
  19416. return function(e) {
  19417. return e.isLoaded()
  19418. }
  19419. },
  19420. isNotLoaded: function() {
  19421. return function(e) {
  19422. return !e.isLoaded()
  19423. }
  19424. },
  19425. isCloseEnoughTo: function(e, t) {
  19426. return function(i) {
  19427. return e.distanceTo(i.floorPosition) < t
  19428. }
  19429. },
  19430. hasMinimumHeightDifferenceTo: function(e, t) {
  19431. return function(i) {
  19432. return Math.abs(i.position.y - e.y) > t
  19433. }
  19434. },
  19435. isNotBehindNormal: function(e, t) {
  19436. var i = new r.Vector3;
  19437. return t = t.clone(),
  19438. function(n) {
  19439. var r = i.copy(n.position).sub(e).normalize();
  19440. return r.dot(t) > 0
  19441. }
  19442. },
  19443. isNeighbourPanoTo: function(e) {
  19444. return function(t) {
  19445. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19446. }
  19447. },
  19448. isNeighbourOfNeighbourTo: function(e) {
  19449. return function(t) {
  19450. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19451. var n = e.model.panos.get(i);
  19452. return !!n && n.neighbourPanos[t.id]
  19453. })
  19454. }
  19455. },
  19456. isNotRecentlyFailed: function(e) {
  19457. return function(t) {
  19458. return Date.now() - t.failedLoadingAt > e
  19459. }
  19460. },
  19461. isOnVisibleFloor: function() {
  19462. return function(e) {
  19463. return !e.floor.hidden
  19464. }
  19465. },
  19466. isPanoAligned: function() {
  19467. return function(e) {
  19468. return e.isAligned()
  19469. }
  19470. }
  19471. },
  19472. n.sortFunctions = {
  19473. distanceToPoint: function(e) {
  19474. return function(t, i) {
  19475. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19476. }
  19477. },
  19478. floorDistanceToPoint: function(e) {
  19479. return function(t, i) {
  19480. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19481. }
  19482. },
  19483. choose: function(e) {
  19484. return function(t, i) {
  19485. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19486. }
  19487. }
  19488. },
  19489. n.scoreFunctions = {
  19490. distance: function(e, t) {
  19491. return t = t || a.navigation.distanceFactor,
  19492. function(i) {
  19493. return e ? e.position.distanceTo(i.position) * t : 0
  19494. }
  19495. },
  19496. distanceSquared: function(e, t) {
  19497. return t = t || a.navigation.distanceFactor,
  19498. function(i) {
  19499. return e ? e.position.distanceToSquared(i.position) * t : 0
  19500. }
  19501. },
  19502. direction: function(e, t) {
  19503. return function(i) {
  19504. var n = i.position.clone().sub(e).normalize();
  19505. return n.dot(t) * a.navigation.directionFactor
  19506. }
  19507. },
  19508. angle: function(e, t) {
  19509. return function(i) {
  19510. var n = i.position.clone().sub(e).normalize();
  19511. return n.angleTo(t) * a.navigation.angleFactor
  19512. }
  19513. },
  19514. inFieldOfView: function(e, t) {
  19515. return function(i) {
  19516. var n = i.position.clone().sub(e).normalize();
  19517. return n.dot(t) > .75 ? 10 : -1
  19518. }
  19519. },
  19520. optionality: function(e) {
  19521. return function(t) {
  19522. var i = t.neighbourUUIDs.filter(function(t) {
  19523. return !(t in e.neighbourUUIDs) && t !== e.id
  19524. });
  19525. return i.length * a.navigation.optionalityFactor
  19526. }
  19527. },
  19528. penalizeHeightDifferenceUnder: function(e, t) {
  19529. return function(i) {
  19530. return e.y - i.position.y < t ? -20 : 0
  19531. }
  19532. }
  19533. },
  19534. t.exports = n
  19535. }
  19536. ).call(this, "/js/objects/Panorama.js")
  19537. }
  19538. , {
  19539. "../enum/AlignmentType": 17,
  19540. "../enum/GLCubeFaces": 25,
  19541. "../enum/PanoRendererEvents": 35,
  19542. "../enum/PanoSizeClass": 36,
  19543. "../enum/PanoramaEvents": 37,
  19544. "../enum/RenderLayers": 41,
  19545. "../enum/RenderOrder": 42,
  19546. "../enum/TileDownloaderEvents": 45,
  19547. "../enum/Viewmode": 51,
  19548. "../exception/BasicException": 55,
  19549. "../scene/SceneRenderer": 158,
  19550. "../settings": 166,
  19551. "../tile/TileUtils": 174,
  19552. "../util/ajax": 181,
  19553. "../util/common": 185,
  19554. "../util/lerp": 188,
  19555. "../util/logger": 189,
  19556. "../util/panorama": 191,
  19557. "../util/texture": 194,
  19558. "../util/transitions": 195,
  19559. events: 202,
  19560. three: 217
  19561. }],
  19562. 149: [function(e, t, i) {
  19563. "use strict";
  19564. function n(e) {
  19565. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19566. t.map.value = d,
  19567. t.opacity.value = 0,
  19568. t.color.value.set(o.reticuleColor),
  19569. t.showMouseMarker = !window.MP_PREFETCHED_MODELDATA.hideMouseMarker;
  19570. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19571. side: r.DoubleSide,
  19572. depthWrite: !1,
  19573. depthTest: !1,
  19574. transparent: !0,
  19575. vertexShader: c.waypoint.vertexShader,
  19576. fragmentShader: c.waypoint.fragmentShader,
  19577. uniforms: t,
  19578. name: "waypoint",
  19579. opacity: 0,
  19580. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19581. })),
  19582. this.layers.set(h.RETICULE),
  19583. this.renderOrder = u.reticule,
  19584. this.player = e,
  19585. this.direction = new r.Vector3,
  19586. this.hidden = !0,
  19587. this.mouseLastMoveTime = Date.now()
  19588. }
  19589. var r = e("three")
  19590. , o = e("../settings")
  19591. , a = e("../util/transitions")
  19592. , s = e("../util/texture")
  19593. , l = e("../util/lerp")
  19594. , c = e("../shaders")
  19595. , h = e("../enum/RenderLayers")
  19596. , u = e("../enum/RenderOrder")
  19597. , d = s.load("./static/images/reticule-256x256.png");
  19598. n.prototype = Object.create(r.Mesh.prototype),
  19599. n.prototype.move = function(e, t, i) {
  19600. this.hidden = i,
  19601. this.mouseLastMoveTime = Date.now()
  19602. }
  19603. ,
  19604. n.prototype.hide = function() {
  19605. this.hidden || (this.hidden = !0,
  19606. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19607. }
  19608. ,
  19609. n.prototype.show = function() {
  19610. this.hidden = !1,
  19611. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19612. }
  19613. ,
  19614. n.prototype.update = function() {
  19615. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19616. }
  19617. ,
  19618. n.prototype.updatePosition = function(e, t) {
  19619. if (!this.hidden) {
  19620. if (!t)
  19621. return this.hide();
  19622. var i = t.point
  19623. , n = e.distanceTo(i)
  19624. , r = 1 + .01 * n;
  19625. n < 1 && (r -= 1 - n),
  19626. this.show(),
  19627. this.scale.set(r, r, r),
  19628. this.direction = this.direction.multiplyScalar(.8),
  19629. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19630. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19631. this.lookAt(this.position.clone().add(this.direction))
  19632. }
  19633. }
  19634. ,
  19635. n.prototype.writeAstag = function() {
  19636. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19637. , t = new Date;
  19638. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19639. var i = {
  19640. enabled: !0,
  19641. version: "0",
  19642. created: t.toISOString(),
  19643. created_by: "APITest",
  19644. position: this.position.clone(),
  19645. stem: {
  19646. enabled: o.tags.pole.enabled,
  19647. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19648. },
  19649. label: "tag " + this.tagCount,
  19650. description: "Description " + e,
  19651. floor: function(e) {
  19652. if (e.currentFloor) {
  19653. var t = e.floors.indexOf(e.currentFloor);
  19654. return t > -1 ? t : void 0
  19655. }
  19656. }(this.player.model),
  19657. type: "info",
  19658. metadata: {
  19659. preferred_camera: {
  19660. mode: this.player.mode
  19661. }
  19662. }
  19663. };
  19664. // console.log("--------------------------"),
  19665. // console.log(JSON.stringify(i));
  19666. var n = this.player.model.addtag(e, i).build();
  19667. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19668. n.visible || n.show(o.tags.startup.fadeInDuration))
  19669. }
  19670. ,
  19671. t.exports = n
  19672. }
  19673. , {
  19674. "../enum/RenderLayers": 41,
  19675. "../enum/RenderOrder": 42,
  19676. "../settings": 166,
  19677. "../shaders": 167,
  19678. "../util/lerp": 188,
  19679. "../util/texture": 194,
  19680. "../util/transitions": 195,
  19681. three: 217
  19682. }],
  19683. 150: [function(e, t, i) {
  19684. "use strict";
  19685. function n(e, t) {
  19686. this.chunks = [],
  19687. this.floorId = e,
  19688. this.roomId = t,
  19689. this.position = new r.Vector3
  19690. }
  19691. var r = e("three");
  19692. n.prototype.addChunk = function(e) {
  19693. this.chunks.push(e)
  19694. }
  19695. ,
  19696. n.prototype.calcBoundaries = function() {
  19697. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19698. var s = this.chunks[a]
  19699. , l = s.geometry.attributes.position;
  19700. if (l)
  19701. for (var c = 0; c < l.array.length; c += 3)
  19702. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19703. t.add(e),
  19704. 0 === c ? (i.copy(e),
  19705. n.copy(e)) : (i.max(e),
  19706. n.min(e)),
  19707. o++
  19708. }
  19709. o > 0 ? (t.multiplyScalar(1 / o),
  19710. this.average = t) : this.average = null,
  19711. this.boundsMax = i,
  19712. this.boundsMin = n,
  19713. this.center = new r.Vector3,
  19714. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19715. }
  19716. ,
  19717. t.exports = n
  19718. }
  19719. , {
  19720. three: 217
  19721. }],
  19722. 151: [function(e, t, i) {
  19723. (function(i) {
  19724. "use strict";
  19725. function n(e, t, i) {
  19726. this.obj3d = null,
  19727. this.nodes = [],
  19728. this.colorHull = [],
  19729. this.shortPaths = {},
  19730. this.floorHull = null,
  19731. this.cameraHull = null,
  19732. this.floorPathDistance = 0,
  19733. this.floorCurvePoints = null,
  19734. this.floorCurveColors = null,
  19735. this.camCurvePoints = null,
  19736. this.warpDestHeroLoc = null,
  19737. this.warpDestPano = null,
  19738. this.warpPathPoints = null,
  19739. this.warpPathLengths = [0],
  19740. this.warpLength = 0,
  19741. this.closeWarpDistance = 4,
  19742. this.UP = A.UP.clone(),
  19743. this.longestStep = 0,
  19744. this.upcomingTransType = null,
  19745. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19746. this.prevNextDist = 0,
  19747. this.nextI = 0,
  19748. this.activeTransType = null,
  19749. this.lastTransType = null,
  19750. this.bunnyObj = null,
  19751. this.director = e,
  19752. this.player = t,
  19753. this.playerControls = i,
  19754. this.modelManager = t.modelManager,
  19755. this.updateModel(),
  19756. this.updateDefaultsFromModelData(),
  19757. this.bindEvents(),
  19758. this.warping = !1,
  19759. this.waitingToWarp = !1,
  19760. this.warpInterrupted = !1,
  19761. this.warpInterruptionBlackoutStyle = null,
  19762. this.warpInterruptionTravelTime = null
  19763. }
  19764. var r = e("three")
  19765. , o = e("../util/logger")
  19766. , a = e("../enum/Viewmode")
  19767. , s = e("../enum/RenderOrder")
  19768. , l = e("../enum/WarpStyle")
  19769. , c = e("../settings")
  19770. , h = e("../util/math")
  19771. , u = e("../util/lerp")
  19772. , d = e("../util/easing")
  19773. , p = e("../util/transitions")
  19774. , f = e("../objects/Snapshot")
  19775. , g = e("../effects")
  19776. , m = e("../shaders")
  19777. , v = (e("../gui/gui"),
  19778. e("../util/texture"))
  19779. , A = e("../enum/Vectors")
  19780. , y = (e("../model/ModelManager"),
  19781. new o(i))
  19782. , C = e("../enum/PlayerEvents")
  19783. , I = e("../enum/BlackoutStyle")
  19784. , E = e("../enum/ModelManagerEvents")
  19785. , b = e("../constants")
  19786. , w = {
  19787. path: 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  19788. pathEnd: v.load("./static/images/End.png"),
  19789. pathStart: 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3zYuwZcGchyBZcA0Dj/xuFMPAxrUk7+Sjnz14CGtO+Sn/ZU5T3E7IdsiGgEIjtxdAheE2hJVZQAGjuM5rQLjq+UCZ+pEev341qG6/syK/YtHcmakhn0R99z56yvJ+QDZEtBQEFms1o+WgBwhYUANDAKDjCFCCLY0lp996O9jXfd4xgCAnF4rF/Gd1phun0PYQqOqYS2ZK1I7RjFN0jVKiP2u4DaNqaODEa1Z52T3SHKNO+/ebwArV7b3Y86Xj2KTWzXsVErqlWKsHe3tv/6iw/jqfOLqVcT2jLca5VPA3MpD93IJk0F6xbGHvGDoK2awCRqHa1HYJ+p0GV9ivK+XOXwpTqIy7c5/yUFIHAupc7W1k/JZsi2woCCIX4qq0AQL2hmBZxnuzKo5r2sDqxJ38pCY1fOTlVpnuT05T7b7It2Fi79DjAVy2ftSGorQAQi8Qvln4zRdovLZXcz7BtYFBWSTDBpRGLOOZPVpru0bPJ99XviQjQeZCyH0hKvko+O1HyzL9sBQBNY1/KnF2eu9jY4V/VQZ35ywPzW7MO++V6lp9yeaQgGzOZuEl2be36bN4A0NxjLJX/HHaxQ+zZdbPsheK3fHSSLoaKzsgmBz2jNNmeq/tpBPbswipYsUNuPPi8Ud/NLWXeAICJP1/OTcL/p6Zgl3e2zhvxXxK5JYhGo1dAwlxlrqXTyK2Iz9KRrZHN+SxGXvZ2fDfnMGBT9weHROJTXkeieF5ufiUQ7A/tddFz/GIfFL5Lu/ZUV9Uc8hrahwfmkhk93R8M9r975OON04K1Lj6XUi49a+tN3ocRlM+6RL5ksijL4VRi7xHrGg58NxuxXG8DFolVniO58w8OJRJXZVNO3f8Igcrqgy7J5/yUmtJQ2o9yqm/ZELBsT7DBbM/9vo+yrCAfziVHzgAAc8iZORdhT54JcduGhqq/e8Ir2EzQvOdU/bd1pdPmrB3aIhTyRJbtwQblVjO3D2cNANbMJ85Pk1i5xJBh3CKxfNKI1tyTbIFTH21XIEpLeeymL+d0aRtMyIoByvI08uVs8mUNAKj/n4VM2Z9no+jRfQxZ/Ua9/e2BrXGRdegvG4Vi8mSjFeb7ZINkixLrqKV9OaOIWR2cC35uxhwS3ETnRjKZNH4kgSjSi7Cyd+R/oGG/omBBkcfKW3DG8stAtkg2KavmuXw5YwCwlopyfqqsCqHn9fdq0o+90omyyFfRmC+4PU95KK89LuWdyrJF2KSsKAj4crYl3xkDgB7XzyjGaDwCwOSJlPQzsTzCIicbOvUGrv/5nIlyPURei0auNOqZhUDaJqXcOIR8mXw6U1FlDACoMsrbASTEA+2L4y9mUkbdm4hA1QHVX0bhT5l41/4vyks07Oco35SWTcI2pUUgi0/vFwBqe3t19Bwul1WRZADmYUuBnbVBJHdgow/QKGKzSSkw8FoILn7oNUu7/Minybcnp98vAMxgJ1Lbv3pyQjl+i2fW1cX+KocsckvROnfVmXiDzy5VSqJBtEqlUw7522tjfVgjYGsjDh/wqE779gTW+wUA9GZKW/2HbHdOkF79yIoADotwrAPPSVpZBQ7JA5ltNJNv7xcAMH1QzgAgWIqZI4E5jMRPe27dlliAfpxPOSYDaFk0HSMYYkJko2SrEl6ZfHtCAGjZ2H8YDEfKXX+xPfN6tdWXPavimvY1eyntp3KDpn3uwUlpbR0GW5VSYvi25ePjhJsQAFhV5Snjnsn11TRV9d9Giazc3D9NcOe3byOaRNuGCCqJzLY6yccnBgAm5AwAgvW/Z+x5UFlWfgT0eMX/Qsed48u3iSbRzi+BSmHZKmxWTiQm+viEAKBxJmUAwNvn/icbZg3JCag8UtEwj2DcNScl2pmGkuRBQA5JyFbJZuWQZqIUk318XwCgveIxYah2YnI5fpmmUNV/G0UxwzzhXHT0HG4jaVFJiDbxKCpzmWWS12Z57aivjxbIvgBQUXNkHW7FJCyn99e2r9kooVzSiSQi2pVuC+UFD7d18IJ+2mbf94JXgTxiaV+3su0LAGjjLSyQkCfJsQ/7E2z1ainnWHsCgE0mbduMBmztXW8zedHJiAfxKppAuWSEzVq2K6G+4319XADYf694OWQXG+SQQ24pcLCHYxN/8mnqJa98ssj9XE7bHX8uxL4AgCmM82UEMynkBFEmrFq2DB4JeVZ5KNOqNE8PWQaPlby2+5GvWwFgaVdXFBOAjpUNYuy08tYj9fEXZJNLNnl4VKeTfqNeyUW8iKdX/ILKh2yXbFg6+eHrls9DMCsAVFY2HO3G2HHJigvWBRrAUF3ZEFjc/WolqnSeL9klnsQ7m1zqvoUADqyybFgqOMjXyedJKCsAiAiTsvrPhKna/3lM56D49M9h049D8yRz/jF4WrydpxwuipLa8JjPWwEA87ylnP9vpFQAyOcNmtj/pN98eZx67idvp3Rwm46sNjzm81YA0Bj/uNtAFEH/9fWLKnYUka9ssjRvM5b7ungLi0ssGcoG8cIVTdvw64XndDcHNgo9ijiMNgGEmOMuuyKoC/FcEbnKKosWyX7Sr1dAyCCDV7oWzUdKWxZzSR8rAGAK8Bx8l+pCz992qQSSTJiW3uGPoyOuzW+xSAaSxW85ZOYvpy3zOYSZZvUic5b15BBK5MfFmVABIAfwnEXynfSbI7ejj7C+xJLFUaJhIiajLWModwb5vlYTmzZbRrBTJlcBIEvBnLLprRrU2i7N8tiH2/zSUZl8YB0AlrLaMvm+FhERqy0gG47cNFQAyFIoB1YceCki+AFZHnt+m2QhmTxnHBCGstoy+T76AMzDZcMRbaa9nYuqXpNNLknkwQ7P/HJJZNknRlomvu+G+rIPAbJlsul9N6T5Yh6ucY17P4kkDwBcqPZ/Noha+5Lo+OPzsj337z6fNyqbfxJIzVmIl2STj3yfRgGmyiYYdp5R1f8shYIOJc9W/WURIettmWXLKrRnD/j/84yVfUZTNSbkqwEwCaOlfUzdS9myZeR/4u1/unscSqXMTx+VsVQ64cuPRQHyTWqD76MGIKSrAeAginfCZwKla6Tp8p/WGwQZSy+JwingTft24bncziGmYgzXh4UkefTChor9eZKU3eOm7g8Owcqyz0mvOGS0ZJVeUG8FlNGmyfexnoMd4i0UNriZmgoAk2CKxqq+jFV/VZNuy/cTMlqyyieZvxLJadMHUx+A43vIl4o0TgFSAWA8iDidFx2jgdmAw5JVnSg8vgThZvLZNMqpgkYB5AsAKdUEGG89bUetWoXJNrPG35P5O8lKMssso9eyCTltOo6VwPJtBa5FzAGvC0hmfuhBlnboLxtuQZQ5my5O3JfSpuH71Ako3VkApmGqJkDa6tr6ErWYZSfliU25HINkJtlzpSmnZzLaNPk++gDkawIYmqECQNo7BNMC9/Yfc+wgyz6mg1OfUto0fJ/6AKSrAex+5VUVAFAwy7cMTEeUDuxRXCQ76eCUEwWZjqQ2jRqAuqRFIB6J/xOEky5AFwBYLK1DAVlUUi8RoACQ8JKhHV4zZs/Cevfyvo6774UY2tGunfTrFbqkA+niFT9Z+Uhq0wkaBRiRDTTd1Ms+AHxs7rzzUDbBrz5DB0sX2YzMY3mktGn4voZ1ytLVADRdK/sAoGn+bffttG+ESZdisZHRpsn3aRRAuhoAN8s7ADT3Gqdi1V+IhtB47ahOxbpP8PNJadPwfSn7AFIRVtY1gAjzf7tvp10ujDoVgpGkNp3ARCAxXIgiXqTlJi/bALBy2yCm/PLPeIGztzz4Z0Z185arLNxktGnyfaoBvCcLSGNycGGWbQCIRvTL0fmHF2bILuhk6RYyteyqI6lNv0edgO/YVcKrdFxj1V7xkolPbe/rVVg29iWZZHJUFuhm6ego0WAQk9Gm4ftvowbApdupxGRcul2KvDCz6WLq57GSTr79GRxSnnQjHR0iFygycto0fwfzAOTbfkvj/OhAla5TwoZo6C8rJOWgYwblpbRp+D71AUhXAxBCHJMBw1Dfau0xVuCcPWz6Ge6LdCRdw63l/tpJatNva8KUrwaAI6/LrwbAwzf0t78bpO+Uk65jIEho0+T7qAFob4zJKMsnVpFNadkyeKQs8rgtR1P38CcQ9Frd5iMNfehq6SyNQO4KQrZMNu0ul2Koa29oKZ7aWUxWt/MITS+bZoAWi14JA8G/8rhIV9K5PLTFxvuS2jL5vtaf2POKjAUR0cqjH6BlyzsHoBp2iYxl4KZMpDPp7iYPWWjLasvk+9qTDbOGhGC7ZQFrTA7sWFoeNQC95gt495ffxCfSmXQvg0tGWyafJ99HIKZL7LI+JPoP1cTwB4DVqzUutMslgt1TUSzdgYGnTH1gJqctj/p8GnwuXz8A5yf4UFaesmxu+84/YHLMxz1lKhEz0p0wkEgkd0SR0pZHfd4KADi04GV3NC+J6swVW4YlPAa7JJ0mZMbrP7Abfk5QpIQfYccgbcMzS4DIlaxjPj8aAEzzeVe4lEhUj2jLSiQhbfaVPSPHY7us0OpnF3jCgLCwmz5o6WS1YZH2eSsA8BR7VkpgeXgDQJTLf9KvVzYRaiwkteExn7cCwNBQ90tYGSTdzkDoHW+EEaIPJVzX8q0fHgqlLgyXVsVrQ1gQJsVTkDYnZj5bNiyVgOTr5PMklBUAHm9sTDIhXpRKSggDwzgM1cPjZJOrVHnikcrLoFxlqXRCkx9YWJiERqFRRVp70cyDDUunFnzd8nkIZgWAUQG5lM2AaMjayUu7uqIIbf8snVH4LhD/51FsfBfEQQF4o4PEHCT1ka/vCwA4zFHKAABnWeag5r6TqpzScBaGv8pmnYNdwAkTwsZu+mCkk9N2x/v6uADAtsoIKnqJT2MhmiyiRYJ71p/b9hEqbGiSF9muhBf6APb5+r4AMNz/Wi9kle6MAMh0UHPbt5dIiGPBIjVvS9SjRrO44Ixlk4EvHsUo+AqnbfYgCTVJpH3dEm1fAHi8cS52BxZ9EgrMcLDERTLKVahMEU29/fNhFhaM5LVZ0Tfq66MlsS8A0E9TsM35CsiP51ywsxd3vxroXvOm3r2Ho+p1jh/4BYknYURYBUnmybKSrZLNTr4vw+/JPj4hAKB6KmUAwJBZzcH6tDNlALBYGaIs9k/o6NKLzV8u+QgjwirI+lq2Sqsdpbwm+vjEADA4JGcAICA1LbDNgJaOHXHB+VektAcJhSKsCDMJRbMnksy2OsnHJwSAziU1b2FCkJTrArjgK1q3DcywVwJypeLTZ5+PCSHT5JJKXmkIK8JMXgmzS0Y2SraaPYWPT+Dblo+PE2FCAKD72Cigc9xzeb7SaTla/AJ5BCpAEsHLftVfAWiNJg0qZmSjkp7slMm39wsAaIPJGQBgFpAtcM2A1m3GEowHLyjYAco8A2FG2AUNBpltNJNv7xcAdrNnNgH0ATmB5ye29SWCdWx2pIy2+3baaAKG3aht8hOdhsEhegNp355Abr8A0FdXZ+AQg8cmpJLph+DXySROLllaNw/NRnvw07nSqGfZESDsCMPsKSR7IrFtkk+Tb09GbL8AYCUQQtpmANoBq9qeHDl2siIy/hbxaDhP+vUKbLSlLQy94lcCH8smYZslkHA3axafzhgAjBHjIUzIwD8pL03EIt+SUrJxQq1ct3sKJoPLfdIvjfhIOuozBiVhSFiO/Zb1M22TGf3Jb5nJl8mnM8mRUeD1p055nQtBfQFyXoKdv3Lr0Fw5hRuVKnLoIdRhKd1ccPQEv4u//5tKmSe31+kn0B99p3v0TEJMD0pjKaFooyJZtgiblFVA8mXy6UzyZQwAlBCbBt6bKYMM99CbGdWjusx9ATgOnktz8g0cmzZ86UCd7pxXXt5+eEdd9F/WnhzrGStL+k736BmlobRWnrEEPn+mscT0ADkvskWySTmly+3LWUFdvmVgeoVeQVEja5DwWeHE0EjiqA0NVX/3WY792Df3GU0Rxtfu98DrG6jeC87uZKmR33acXF3Q4S/WpKtI/POY034R+l1837QzxUTz2lp9ndcQ5uO3rHvwiMp47GWki+VL69Nzc9gYnvnYouo3M/HP6tyUAT2HT2TKJMm9WKWuXyOJLBPEAKj+TfwR7B1hsv8jkmY9Ve87avWbC3V+UobyUF6iQbSIJmoH70xQ1MMfvmKaQ8+0Dcrq/KjMiSeyOT+plTUAWDoLeZsBlnycX0YR2PouyX+tW4ePxpSlZi/Foeo6CrrdNNlnd728fWZHffTyjoUx2t/BkYtoEU2iTTyIl/dNBN48iq0jKjlCxLI92KAjxNwikseHc7ZbUsbQHyKxKT9D+6bCLflKostZVWUs9lPQkGeZrebhSb+jPfh3jCRHfpsrypeE8bjML5xzXOIFxu7HrfutJmI0/nl8v9iLJgLaqjhJzDpR+PJxIvn61bI92KCvQuRgjiA9TD6cIwltvJv7au1N3oUAIPUcfFOIps46/ZHcmrj/9PTedw+M8wNeA6dq17hRNZyz32P3htvba2NSbOAyOgNOuwRNhPMhm5vbew+MiA+PfLTukA9cw9cm4ZZeYyWGKKXrkxgvPgLA3ejczbn9fO4mAKjBuX45nqiM3zXO/l2G5aMxVvNF4OO486er+A+jHX42VcPba6NXyOL8ZA8kC8lEspGMaCI87FIToTqNsa9mSLZGNuerEDaY2/HdvDUA4tPWZ7yEGtg8Gzx9SwJlv4dawI2+CYBNINv+4Tt/wxtwrlMywJGewySOOxLJkd95UcV3Sm6iQ02EWDT+ORjYxVjYc4JjtAXb2f7wDz6BjWJNx2gWSAhv/+/i7f/9ArN5nFzsaK/V0R+V+7IVAFp6jGuxx9mPcpPy+algQ0bKOO6RhZU7/ZCkpTd5Jt4K/1Uyb1TxYdl3m6jir6uL/bVkehIQaOpNfFJj2iWobtJS2ZKbCNjW6jOdddEH/VCNJv3oEf0F6FHpB3+7PE1TfLOzXv9xvvR5mwBEIJUYvh1Vuv0WEuQj7ulzFEg0Ev2FpzzHMdNY8Sf9WlV8Jh5iKXYWVaNh3FeGxfkJItKFdCLdSEfsS/9QKU2EUrAeV2RFfbVsTHLnJ18ln7WjoK0aABFq7UveicTU6yv1hTbomRiy+pOXQjZvGZkf0SPPFMrTOqBBsDuSI8O/e+SUmj2F5g9y+pWb+6dF4xWfw5v0YhygN79QXVJG6sS1i+KeHmbjWC2vUGULTI9m4287aqM0FT3vZTsANG1NnBiNak/npeh3AsHeFObwgmImvxQreltf8tfI+wVb+QV7G45/N9r3t3fWx56ylSfkiVp6Eiehn+ASBAJqIky1qe5/ouOROl09uaytvrSKpyHfdE8YlsAkmTQXrFsYs/VCstUEIFlGCYpHS5DLm6xUQFr8bq9OE1ra++FUVLlyDpOOVnfFn1OMrdrNnp7ZUad/VTn/R+ZAWBAmhA1hhNnrf87XRCDMCfuPqLj4jU6mIpsKgPMDu0ftOj8hZrsGQImlmeNOwuS5hClu6KjXV+dJVvLjth7j20zjP8hMSDwDOe4QQyO/m7wZY+b06u4YAi0b+w/jlRhF0PjFMNMTx+5P+DTFd9rr9TUT7rnwo7XHWA05rneBtOMkC10zUVAAIGlbe41nHR3WcRyCfQQxa1Ws6KzVN+y74/CX2t5efQZfsAtkZ+4jPVrFvwsTKG7vODkmf5Npn+DyfmndlliAIHsJmggX4pU1/q3/+m7x9JxMO904pU1Ln7EMqxHXg57t2rJTvAulQ8PGqEkV1J9SsFJgckuhgvmUXsOWUnfReLRb/KeLE84G7ZmojtI2an+i4al0Ff9ryvmdQ52whGF/jbAljAlrwpywT5eBc8zGUSLbIRvCrYL9ZBwZ774KcXOhzApWrHPng3ehADAxSP4LU5hnVOjxu1zrD9Aip2G8/ioxOHQEDPRMGpt2820kP+LuSkjYEsaENWFO2DOUgStc0e4n2yEbcoW+w0TJJzt2Pnh3oWQLbgIQg9aekfO5FimYWaHCOZZeiOuxrPX7jtFThEKPQFuv8T0scrohKIoKM3VBR30ca0QKuwquARD5jvab7sVCYywMC8aFo6ZWN/eMnBcMaZWUfiNAtkI247cctvnDFy2ftJ3ho4RF1QAoe2tP8izse3X/R6Tk/ma1GYVow8gAdeioSyGQEQH0+K/Am78dVX89YwIJb9ICLEx++2MxohUdAMCMY0TgrxgRWFAMY5/yDGB3m0YnN8vwSQ/F1gUEWrcm6nhU6wJpx1d0uiCuRRJtf+og/SR+iGJ4FNUESDPChDZ2bTFMfcxTzaJah2w7y/iIh2KdRsCyCdgGfgbG+S3RR32wKOen/KUEAEbVaVrYYQkSkP9Q5TmMRaPrmnr3Hh4QkZWYLiNg2QJswrINl3k5SZ58r9QmbUkBgJQxjNTV+Eg4qZjbtFDQcyIstm5p13sHuc1L0ZcbAbIBsgWyCbkl3U+6RNr39ntQyI2SA8D6RRU7sBnHzwthKkNams1YdUB1uwoCMpSGPzJQ2ZMNBGRm6wSQyOfI9ybcLOJHyQHA4pn88EY0QgK3nBVTSxuqaqo3quZAEZYT8CxU5lT2ZANBU8XyNficE3I7EgA6Fx36IUuZMp/UkxUriv4RHu9WHYNZIQrdAyprKvMgvvmtwoCvWT7nQMmg6ePchWHBDQC10TmK3lFCVH2LJc1WNUToHeZ+cKKhPhoJguEf5gf/Unli2K8Lw37LSqUzlt+RGsAYsVQidRmGBofGfgfpkwyCxoCtiSBBElzJahsBKlsq46A6P/mW5WO2Nc6f0NEAsK6h4m/onFidn620KappFpiaNixt+RQtmFWmKFsQCNY4/ziNybfIx8bdKvmrowGApBka2PQTVFMCu9UVTQHVsNDJWgxCO8GoK9gI0HbtWNhDZRqk6b2TQSefIt+afL/U36gNOX+N7vGmbQ0y4KOoiMeGjZELg7Ynv/MlGkyK1vFltByc8eXB1CBthdZ+E+ZCN7aRc+UNR4IKbgZtmnAGG+HL49GKp2lXmAwP1S2JEaAyo7ILuvMTxORLbjg/0XYlABDhztrYz1Bt8XR7buLr9IVazAzaEor2hXNtYxGnhS5neqjyU1lRmVHZBR0K8iHyJbf0cKUJMCZs21/eP1hUVT8FJrPH7gX5E4XRxcyRC7zccjzIeHktO23dTbv3BnUoejJeGJp+hQ8OnNT+qYPem/zMqd+uBgASsrU3sRAVjb8Evz8gDTmdOyDYV7w+fMSpAg8rHexP8WnY2H9g01DX9oD0ErvRPQ/NT3XUxba6ydf1AEDCY4LQ1xGVb3VTEa9pozbQnkwlr/DrLEKv9ZWVH53VR8d1wb7aZJWxGLlgX1djwo/jvf6TZfEkABDT1j7jz5h3fcZkAQL9GxMzsCTzX8WeXTd3ts4bCbQuAROejujm0+Z8Azb1v/HWl/qgzkKhtZb51ur/WGi+YtK71gk4WZjUyOAlmMn035PvB/o3DA9vnhu16XOew5HRKwOtS4CEJ6wJc8I+bM5PPmL5ikfl4VkNgPRp3mos1iJ8I9pqUY/085aNYH8YSiSu2tBQ9XdvGZcHt2Xdg0dUxmI/hdN/Nowao92fNFNiydqF+pNe6edpACCl0BSgalvec8u9AsBxPoINYsfk24YM4xYVCJxB13J8Xb8G07Qvg/NXOUNVPiqo+l/bUasXfLhHKZp4HgAgLEcQuB9BAIdAhvpKYBjnN8mk8SPVUVhcOVMHnx7VaZn5JfiLFUclGLng/A/A+emkKZiNd5cfAYAt7dpZUXXAkdiGiS/xTlV/OFG1Dm+t3/NE6qb2xfEX/ZEiWFzbnhw5VsQi34IrnB/a5uK4IoHzbxz88LWmxxvnDo+77clXXwIAaXZ677sHxngN7chS0GGGnqDiDhOcVSoeYFz8sL021ucOi2BTbetL1GLe63Wo6lPt0LMOaj9Rg/M/mxD9Sx6tO+QDP+TwLQCQsrQtk7UzC2Nz/FDeP544NlywOzGr8O5yn1WYnr13Ad70F6F1mPkYcP8KylXOqOvvSomRhnV1U95wlVEO4r4GAJJrxZbheboe3QxBArlDSw5s8z8SLCW4WM9M8873jD0PPtkwK5CbqeRXdGKKxd2vVh6sTzuTadpFOH0XJ/GwyMQU4f8F53/LMJKnOLGxZylo+R4ASPggnshSCugZ8wrWLzi73zTFnWvb12zEwiMzY7qg3sQinea2by/RNA6nZ2fD6WuCqooDcktzQpUUAYAAbesxTmeatWNLqHt7bRrP+5gK+gQ6hDckhdjwSH38BeTztHfYppy5kvGVPSPHRTlfhqr9MkzaOQ2J1TkMdIaGKdra6/VHc4Hn1TNpAgApTNs2WTu3wGK8AiAIfKi6CPfvYsLcYKTMDX5XG7NhZjXnItoyxumPNaIQy69Zlw0c3Ec5ChPHeK+tj9+TI5mnj6RztLbexBUwoMAdNOJpqTH2OkYUnoNBbedMbE+ZfDs3je2di6pe80KOli2DRwpNPyaiiWME48fAiI5Bz/0J4D3TC/6B5SHMK9vrYr+QSX7pAgCBg4lC12N4cLVMQAVBFgSEvVyI7XBK/IkdGhNvo1+hn5ka+hdEv0ixfi1iDpiG2W9oRv/uV17tJ71mzJ5Vo5t6jaZrNWZKq+YRVoPOuRqmmfhkNSbjU1Ee8xBsjhHccvgpQcBDKhmFuL69Tv++VDJBGCkDAIFENQHBtX+DgNLKKFthKnnkQ4Cq/VyYX5XtzT+GlNTORX0CES1yB4RVHYNjJaY+g4RAImWmLpapzT8ZPKkDAAmbHh34L3wN7H7uk0FXv8sCgQH09n9Glt7+bIhLHwBI8KAf55QNfHU/nAig2h+YY+YCEQDITNIzBh+BwHPCaTZKqzAgAOffhRl+K2Udqp2McWAWXBCgNG+aFk9MVkL9VgjIgADZJtloUJyfMAtMACBhadEErZwC0Bvpt7oUArIgQDZJtunnwp5isAhUACAFadkkrZ0G4A8Uo7DKoxBwGgGyRbJJv5b0lqJPYPoAMijJW3qwvRjna8ph04gM+qtbPiNAm71gzca3O+utbbzQ/A/eFeQAYKFNG41GIvweTBf6WPDgVxIHFgHavTclzvNyA083sApcE2AyCFQAycTek1ANe2jyM/VbIeAGAmRrZHNBd37CJvA1gHEFzLFf/NcxZ/0mNAn0cffVV4WAIwigym/A+b/VOXpiTyCr/JOBCFMAsHSzziLk2r1QbPZkZdVvhUCxCMDbX8Fi3nPdPquvWPmKzRf4JsBkxamA6ERVdM4E/mjyybqp3/4gQLZENhU25yc0Q1cDGG8irT2Jq7C3wI9Uk2A8Kuq7XQSoyo+3/jc76nEaUUivUAcAKrOWnsRJGCr8Nf5OCmkZKrVcQABv/afw98XO+thTLpCXhmTomgCTkaUCHOzfdDI22/wm9mQqi113J2OgfheAAGyEbIVsJuzOT6iEvgYwvuibuoc/EYlFbkNtoHH8ffVdIUAI4I3flUqkLlvXUPG3ckGkrALAWKGiWfAFrmk3QflpY/fUZ/kigB7+PSxlXtdxcuw35YZC6JsAmQoUVbv/FMYH80whbsHzRKY06l5ZIJAgGyBbKEfnpxIuyxrAeNMe3WcgcismEJ0x/r76Hm4EaDafYaSuDtLSXTdKpOwDwBiorT0GHVH1Y/QPLBi7pz7DhwDa+U+jM/jajnp9ffi0K1wjFQAmYsZbe5KrOBc3YJ/74yY+Ur8CjYAQLwjBr++oj9IycjT71UUIlGUfQI6iFzCQP7Y/vGa+wAkueFu8lCOtehQABKgMqSypTKlsIbJy/nHlpmoA48DY7+t990Va5p55ocb5N1AjOH6/5+qGvAgI8Tw6+G7u3PngXeycc1LyCuqvZCoA2MS/uc9owhnW16Df9HSbWVQyXxAQj8Lbb1lbq6/zhX3AmKoAUGCBNW1NnBiJalejInmeWmNQIHguJbfm7HN2Typp3rpuYewZl9iEkqwKAEUW6/ItA9NjkfjFmsa+hFrBvCLJqGwlISB2mCb7VSI1csdji6rfLIlUmWZWAcCBgm/uMZain+DLGEY8C4DGHSCpSGRBAD14I6h9/RHt+1+urdcfz5JM3baJgAoANoGyk6yp+4NDIrHKc1AjOAfzCU5DHjXKYge4/Gng7+IJdODfl0oM3beu4cB382dRKewgoAKAHZSKSNO6bWAGi8TOwjHb5+JI7VMBtMK6ABzxpsepumIT/ruXpRJ/7Di5encB2VVSmwgoo7QJVCnJVmzaO1OP62dgKLEFNYPloKUOOs0M6ADe9I9hWV6nMWI8tP7UKa9nTqbuOoWACgBOIWmTznH3vRCbc9TRp6DnGsGAtZT9/AKM1wOLTmDRuZs9s6mvrs6wCaVK5gACKgA4AGIpJFo29h/GqipPQY33FI0zfPJa0IuVQlPivFh5KfpMwTZDz81scGhz55KatySWN/SiqQAgWREv7dpZUVFzZB0KZiFWKM6Hw8xHLeFY/A7U6MJob714EY7+LFbe4Y9tHe5/rffxxrnDkkFe1uKoABCA4l/a1RWtrGw4WkTYfGxkcjw6Fo9CYJgL55qDqvMMP1VA9R2dc2IXZNmJDruXhWk+z1Ps2aGh7pceb2xM+imb4p0fARUA8mMkdYrF3a9W1sSmzY6ICAKCeTjX+KEQeCr60PEppqKA6ffBgvEKfMYxFhHDvRjG0qlGMdbUSOD+CN7SCdynDVJGOBP0pn4P996Bc7/NuMAne1uY9Km9keKpnf2JPa882TBL7bMIYIJ6/X8QmpCW0hsGOwAAAABJRU5ErkJggg==")
  19790. };
  19791. n.prototype.setScene = function(e) {
  19792. this.createCpm(e),
  19793. this.createBunnyObj(e)
  19794. }
  19795. ,
  19796. n.prototype.updateModel = function() {
  19797. this.model = this.modelManager.getActiveModel()
  19798. }
  19799. ,
  19800. n.prototype.bindEvents = function() {
  19801. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19802. }
  19803. ,
  19804. n.prototype.updateDefaultsFromModelData = function() {
  19805. this.model.data
  19806. }
  19807. ,
  19808. n.prototype.pointPathDistance = function(e) {
  19809. for (var t = 0, i = 1; i < e.length; i += 1)
  19810. t += e[i - 1].distanceTo(e[i]);
  19811. return t
  19812. }
  19813. ,
  19814. n.prototype.pointPathLengths = function(e) {
  19815. for (var t = [0], i = 1; i < e.length; i += 1)
  19816. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19817. return t
  19818. }
  19819. ,
  19820. n.prototype.interpAlongPath = function(e, t, i) {
  19821. var n, o = new r.Vector3, a = t[t.length - 1];
  19822. if (i < 1) {
  19823. n = i * a;
  19824. for (var s = 1; s < t.length; s += 1)
  19825. if (t[s] > n) {
  19826. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19827. return o.copy(e[s]),
  19828. o.sub(e[s - 1]),
  19829. o.multiplyScalar(l),
  19830. o.add(e[s - 1]),
  19831. o
  19832. }
  19833. } else
  19834. o.copy(e[e.length - 1]);
  19835. return o
  19836. }
  19837. ,
  19838. n.prototype.pathHeight = function() {
  19839. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19840. }
  19841. ,
  19842. n.prototype.createBunnyObj = function(e) {
  19843. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19844. this.bunnyObj.visible = c.warp.showBunny),
  19845. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19846. e.add(this.bunnyObj)
  19847. }
  19848. ,
  19849. n.prototype.createCpm = function(e) {
  19850. if (!this.currentPanoMarker) {
  19851. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19852. t.material.uniforms.opacity.value = 0,
  19853. this.currentPanoMarker = {
  19854. mesh: t,
  19855. placed: !1
  19856. }
  19857. }
  19858. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19859. this.placeCpm(),
  19860. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19861. }
  19862. ,
  19863. n.prototype.placeCpm = function() {
  19864. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19865. var e = this.player.currentPano.floor;
  19866. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19867. e.add(this.currentPanoMarker.mesh)),
  19868. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19869. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19870. this.currentPanoMarker.placed = !0
  19871. } else
  19872. this.popOutCpm()
  19873. }
  19874. ,
  19875. n.prototype.fadeInCpm = function(e) {
  19876. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  19877. }
  19878. ,
  19879. n.prototype.fadeOutCpm = function(e) {
  19880. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  19881. }
  19882. ,
  19883. n.prototype.popInCpm = function() {
  19884. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  19885. }
  19886. ,
  19887. n.prototype.popOutCpm = function() {
  19888. this.fadeOutCpm(2)
  19889. }
  19890. ,
  19891. n.prototype.brushPrefs = {
  19892. linewidth: 7,
  19893. strokeWidth: 15,
  19894. cvSegments: 48,
  19895. paveStep: .1,
  19896. paveWidth: .2,
  19897. lookBlendDist: 3,
  19898. maxTurn: r.Math.degToRad(2)
  19899. },
  19900. n.prototype.panoPathDistance = function(e) {
  19901. var t = this.model.panos;
  19902. if (!e || e.length < 2)
  19903. return 0;
  19904. for (var i = [], n = 0; n < e.length; n += 1)
  19905. i.push(t.get(e[n]).floorPosition);
  19906. return this.pointPathDistance(i)
  19907. }
  19908. ,
  19909. n.prototype.loadTileTexture = function(e) {
  19910. var t = v.load(e, function(t) {
  19911. t.wrapS = r.RepeatWrapping,
  19912. t.wrapT = r.RepeatWrapping,
  19913. t.needsUpdate = !0,
  19914. y.debug('path texture "' + e + '" is ready')
  19915. }, function() {
  19916. y.error('path texture "' + e + '" failed')
  19917. });
  19918. return t.mapping = r.UVMapping,
  19919. t
  19920. }
  19921. ,
  19922. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  19923. var a = {
  19924. cameraMode: n,
  19925. position: e,
  19926. quaternion: t,
  19927. panoId: i,
  19928. orthoZoom: o,
  19929. floorVisibility: r,
  19930. thumbUrl: null,
  19931. name: null
  19932. };
  19933. return new f(a)
  19934. }
  19935. ,
  19936. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  19937. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  19938. }
  19939. ,
  19940. n.prototype.setWarpDestination = function(e) {
  19941. this.warpDestHeroLoc = e
  19942. }
  19943. ,
  19944. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  19945. var t = this.getHeroDescriptorByHeroIndex(e);
  19946. return null !== t && (this.setWarpDestination(t),
  19947. !0)
  19948. }
  19949. ,
  19950. n.prototype.setWarpDestinationByPano = function(e, t) {
  19951. var i = this.model.panos.get(e.id);
  19952. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  19953. }
  19954. ,
  19955. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  19956. var i = this.model.panos.get(e);
  19957. if (i) {
  19958. t = t || new r.Quaternion;
  19959. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  19960. return this.setWarpDestination(n),
  19961. !0
  19962. }
  19963. return !1
  19964. }
  19965. ,
  19966. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  19967. var t = this.model.heroCount();
  19968. if (null !== this.warpDestHeroLoc && t < 2)
  19969. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  19970. this.model.getHeroDescriptorByIndex(0);
  19971. var i = this.model.getHeroDescriptorByIndex(e);
  19972. if (i) {
  19973. var n = i.isPano() ? i.panoId : i.cameraMode;
  19974. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  19975. }
  19976. return i
  19977. }
  19978. ,
  19979. n.prototype.getHeroDescriptorByPano = function(e) {
  19980. var t = this.model.panos.get(e.id);
  19981. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  19982. }
  19983. ,
  19984. n.prototype.getHeroDescriptorByPanoId = function(e) {
  19985. var t = this.getHeroIndexFromPanoId(e);
  19986. return this.getHeroDescriptorByHeroIndex(t)
  19987. }
  19988. ,
  19989. n.prototype.getHeroIndexFromPanoId = function(e) {
  19990. for (var t = 0; t < this.model.heroLocations.length; t++) {
  19991. var i = this.model.heroLocations[t]
  19992. , n = this.getHeroId(i);
  19993. if (n && n === e)
  19994. return t
  19995. }
  19996. return -1
  19997. }
  19998. ,
  19999. n.prototype.getHeroPano = function(e) {
  20000. if (null === e)
  20001. return y.warn("getHeroPano(): no destination"),
  20002. null;
  20003. var t = this.getHeroId(e)
  20004. , i = this.model.panos.get(t);
  20005. return void 0 === i && (i = null,
  20006. "" !== t && y.debug('unable to find pano "' + t + '"')),
  20007. i
  20008. }
  20009. ,
  20010. n.prototype.getHeroId = function(e) {
  20011. return e.panoId
  20012. }
  20013. ,
  20014. n.prototype.setWarpDestPano = function() {
  20015. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  20016. this.warpDestPano
  20017. }
  20018. ,
  20019. n.prototype.brushToWarpPano = function(e, t) {
  20020. if (this.discardPathObject(),
  20021. !this.setWarpDestPano())
  20022. return !1;
  20023. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  20024. !this.warpDestPano)
  20025. return y.info("No brush"),
  20026. !1;
  20027. if (!this.player.currentPano)
  20028. return y.debug("No current pano, visibility undefined"),
  20029. !1;
  20030. if (!this.warpDestPano)
  20031. return y.info("No wPano, visibility undefined"),
  20032. !1;
  20033. if (!this.warpDestPano.isAligned())
  20034. return y.debug("Cannot brush to unaligned pano"),
  20035. !1;
  20036. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  20037. , n = !0;
  20038. if (this.player.currentPano.id === this.warpDestPano.id)
  20039. y.debug("Already at destination pano");
  20040. else {
  20041. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20042. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  20043. this.obj3d = new r.Object3D,
  20044. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  20045. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  20046. e = t) : (this.setPathHulls(this.nodes),
  20047. this.setFloorCurves(),
  20048. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  20049. this.player.currentPano.floor.add(this.obj3d);
  20050. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  20051. , s = e === l.STD;
  20052. if (!n && (i || s)) {
  20053. if (o) {
  20054. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  20055. this.obj3d.add(h)
  20056. }
  20057. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  20058. this.obj3d.add(u)
  20059. }
  20060. this.appearSlow()
  20061. }
  20062. return this.upcomingTransType = e,
  20063. !n
  20064. }
  20065. ,
  20066. n.prototype.findShortestPath = function(e, t) {
  20067. if (!e || !t)
  20068. return null;
  20069. var i = c.warp.walkExtraPanosDistance
  20070. , n = e.id + ":" + t.id + ":" + i;
  20071. if (this.shortPaths.hasOwnProperty(n))
  20072. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  20073. var r = t.id + ":" + e.id + ":" + i;
  20074. if (this.shortPaths.hasOwnProperty(r))
  20075. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  20076. var o = this.model.panos.aStarSearch(e, t);
  20077. return this.model.panos.includeNodesNearPath(o, i),
  20078. this.shortPaths[n] = o ? o.slice() : null,
  20079. o
  20080. }
  20081. ,
  20082. n.prototype.makePathHulls = function(e) {
  20083. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  20084. t = u.get(e[0]),
  20085. r = t.floor.floorIndex;
  20086. for (var d = 0; d < e.length; d += 1)
  20087. t = u.get(e[d]),
  20088. i = t.floorPosition.clone().sub(this.model.position),
  20089. i.y += this.pathHeight(),
  20090. s.push(i),
  20091. l.push(t.position.clone()),
  20092. n = t.floor.floorIndex,
  20093. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  20094. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  20095. o > a && (a = o));
  20096. return a > this.longestStep && (this.longestStep = a,
  20097. y.debug("path contains " + a + " meter segment")),
  20098. {
  20099. floor: s,
  20100. camera: l,
  20101. color: h
  20102. }
  20103. }
  20104. ,
  20105. n.prototype.makeFloorCurves = function(e, t, i) {
  20106. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20107. , o = this.pointPathDistance(e) - 2 * n
  20108. , s = e.slice(0)
  20109. , l = s[1].clone().sub(s[0]);
  20110. l.y = 0,
  20111. l.normalize().multiplyScalar(n),
  20112. s[0] = (new r.Vector3).copy(s[0]).add(l),
  20113. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  20114. l.y = 0,
  20115. l.normalize().multiplyScalar(n),
  20116. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  20117. var h = new r.CatmullRomCurve3(s)
  20118. , u = Math.floor(o / i);
  20119. u = 4 * Math.floor(u / 4),
  20120. u = Math.max(4, u);
  20121. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  20122. f = 0,
  20123. d = g[A].distanceTo(e[0]);
  20124. for (var y = 1; y < e.length; y += 1)
  20125. v.copy(g[A]).sub(e[y]),
  20126. v.y *= 4,
  20127. p = v.length(),
  20128. p < d && (f = y);
  20129. m.push(t[f])
  20130. }
  20131. return {
  20132. distance: o,
  20133. points: g,
  20134. colors: m
  20135. }
  20136. }
  20137. ,
  20138. n.prototype.makeCameraCurvePoints = function(e, t) {
  20139. var i = this.pointPathDistance(e)
  20140. , n = new r.CatmullRomCurve3(e);
  20141. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20142. }
  20143. ,
  20144. n.prototype.makeCameraCurveTangents = function(e, t) {
  20145. var i = this.pointPathDistance(e)
  20146. , n = new r.CatmullRomCurve3(e)
  20147. , o = Math.max(2, Math.floor(i / t));
  20148. o || (o = 5);
  20149. for (var a = [], s = 0; s <= o; s++)
  20150. a.push(n.getTangentAt(s / o));
  20151. return a
  20152. }
  20153. ,
  20154. n.prototype.setPathHulls = function(e) {
  20155. var t = this.makePathHulls(e);
  20156. this.floorHull = t.floor,
  20157. this.cameraHull = t.camera,
  20158. this.colorHull = t.color
  20159. }
  20160. ,
  20161. n.prototype.setFloorCurves = function() {
  20162. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20163. this.floorPathDistance = e.distance,
  20164. this.floorCurvePoints = e.points,
  20165. this.floorCurveColors = e.colors
  20166. }
  20167. ,
  20168. n.prototype.setCameraCurvePoints = function() {
  20169. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20170. }
  20171. ,
  20172. n.prototype.chooseWarpPath = function(e) {
  20173. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20174. if (this.player.currentPano === this.warpDestPano || !e)
  20175. return this.warpPathPoints = null,
  20176. this.warpLength = 0,
  20177. !1;
  20178. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20179. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20180. t = this.warpDestPano.position.clone().sub(o.position),
  20181. i = t.clone().negate(),
  20182. t.multiplyScalar(.15).add(o.position),
  20183. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20184. t.y = o.position.y,
  20185. i.y = this.warpDestPano.position.y,
  20186. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  20187. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20188. this.setCameraCurvePoints(),
  20189. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20190. this.warpLength = 0,
  20191. this.warpPathLengths = [0];
  20192. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20193. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20194. var p = s.length();
  20195. s.y *= c.warp.climbEffort;
  20196. var f = s.length() / p;
  20197. if (d > 1) {
  20198. s.setY(0).normalize(),
  20199. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20200. var g = Math.min(1, s.dot(l))
  20201. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20202. f = Math.max(m, f)
  20203. }
  20204. this.warpLength += p * f,
  20205. this.warpPathLengths[d] = this.warpLength
  20206. }
  20207. return !0
  20208. }
  20209. ,
  20210. n.prototype.drawPathRibbon = function(e, t) {
  20211. this.bunnyObj.visible = c.warp.showBunny;
  20212. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20213. h.copy(e[u]),
  20214. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20215. h.normalize(),
  20216. n.crossVectors(h, A.UP),
  20217. n.multiplyScalar(i);
  20218. var d = (new r.Vector3).copy(e[u]).add(o);
  20219. d.sub(n),
  20220. l.vertices.push(d),
  20221. d = (new r.Vector3).copy(e[u]).add(o),
  20222. d.add(n),
  20223. l.vertices.push(d)
  20224. }
  20225. var p, f = 0;
  20226. for (u = 0; u < e.length - 1; u += 1) {
  20227. var g = 2 * u
  20228. , v = f;
  20229. f += e[u + 1].distanceTo(e[u]);
  20230. var y = f
  20231. , C = t[u]
  20232. , I = t[u + 1];
  20233. p = new r.Face3(g,g + 1,g + 2),
  20234. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20235. l.faces.push(p),
  20236. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  20237. p = new r.Face3(g + 2,g + 1,g + 3),
  20238. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20239. l.faces.push(p),
  20240. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  20241. }
  20242. l.computeFaceNormals(),
  20243. l.computeVertexNormals();
  20244. var E, b;
  20245. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20246. b.map.value = w.path,
  20247. b.opacity.value = 0,
  20248. b.color.value.set(c.path.color),
  20249. E = new r.RawShaderMaterial({
  20250. side: r.DoubleSide,
  20251. depthWrite: !1,
  20252. transparent: !0,
  20253. vertexShader: m.ribbon.vertexShader,
  20254. fragmentShader: m.ribbon.fragmentShader,
  20255. uniforms: b,
  20256. name: "ribbonT",
  20257. opacity: 0
  20258. })) : E = new r.MeshBasicMaterial({
  20259. color: 16777215,
  20260. side: r.DoubleSide,
  20261. name: "ribbonOut",
  20262. vertexColors: r.VertexColors
  20263. });
  20264. var _ = new r.Mesh(l,E);
  20265. return _.name = "ribbon",
  20266. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20267. _
  20268. }
  20269. ,
  20270. n.prototype.drawPathPavement = function(e) {
  20271. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20272. s.copy(e[l]),
  20273. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20274. s.normalize(),
  20275. n.crossVectors(s, A.UP),
  20276. n.multiplyScalar(this.brushPrefs.paveWidth),
  20277. t = (new r.Vector3).copy(e[l]),
  20278. t.sub(n),
  20279. o.vertices.push(t),
  20280. o.vertices.push((new r.Vector3).copy(e[l])),
  20281. t = (new r.Vector3).copy(e[l]),
  20282. t.add(n),
  20283. o.vertices.push(t);
  20284. var h, u, d;
  20285. for (l = 0; l < e.length - 1; l += 1)
  20286. h = 3 * l + 1,
  20287. u = l * i,
  20288. d = u + i,
  20289. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20290. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20291. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20292. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20293. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20294. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20295. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20296. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20297. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20298. color: c.path.color,
  20299. side: r.DoubleSide,
  20300. transparent: !0,
  20301. depthWrite: !1,
  20302. opacity: 0,
  20303. name: "paveT",
  20304. map: w.path
  20305. }) : new r.MeshBasicMaterial({
  20306. color: c.path.color,
  20307. side: r.DoubleSide,
  20308. transparent: !0,
  20309. depthWrite: !1,
  20310. opacity: 1,
  20311. name: "paveO",
  20312. map: w.path
  20313. });
  20314. return new r.Mesh(o,p)
  20315. }
  20316. ,
  20317. n.prototype.hintPrefs = {
  20318. rad: .18,
  20319. width: .0125,
  20320. depth: .0625,
  20321. setBack: -.04,
  20322. markRad: .25,
  20323. markInnerRad: .16
  20324. },
  20325. n.prototype.makeWaypointObj = function(e, t) {
  20326. var i = new r.Geometry
  20327. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20328. , o = this.pathHeight();
  20329. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20330. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20331. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20332. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20333. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20334. s.map.value = e,
  20335. s.opacity.value = 0,
  20336. s.color.value.set(c.path.color);
  20337. var l = {
  20338. side: r.DoubleSide,
  20339. depthWrite: !1,
  20340. transparent: !0,
  20341. vertexShader: m.waypoint.vertexShader,
  20342. fragmentShader: m.waypoint.fragmentShader,
  20343. uniforms: s,
  20344. name: "waypoint",
  20345. opacity: 0
  20346. };
  20347. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20348. l.name = "wayPtOut");
  20349. var h = new r.RawShaderMaterial(l)
  20350. , u = new r.Mesh(i,h);
  20351. return u.name = t,
  20352. u
  20353. }
  20354. ,
  20355. n.prototype.makeStartMarker = function(e, t) {
  20356. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20357. i.y = 0,
  20358. i.normalize();
  20359. var n = Math.acos(i.x)
  20360. , o = this.makeWaypointObj(w.pathStart, "Start");
  20361. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20362. o.position.copy(e),
  20363. o
  20364. }
  20365. ,
  20366. n.prototype.makeEndMarker = function(e) {
  20367. var t = this.makeWaypointObj(w.pathEnd, "End")
  20368. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20369. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20370. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20371. t.position.copy(e),
  20372. t
  20373. }
  20374. ,
  20375. n.prototype.pathClean = function(e) {
  20376. if (e) {
  20377. for (var t in e.children)
  20378. this.pathClean(e.children[t]);
  20379. e.geometry && e.geometry.dispose(),
  20380. e.material && e.material.dispose()
  20381. }
  20382. }
  20383. ,
  20384. n.prototype.discardPathObject = function() {
  20385. if (this.obj3d) {
  20386. var e = this.obj3d.parent;
  20387. e && e.remove(this.obj3d),
  20388. this.pathClean(this.obj3d)
  20389. }
  20390. this.obj3d = null,
  20391. this.popInCpm()
  20392. }
  20393. ,
  20394. n.prototype.discardSlow = function() {
  20395. if (this.obj3d) {
  20396. if (this.player.mode !== a.PANORAMA)
  20397. return void this.discardPathObject();
  20398. for (var e, t = this, i = 0, n = function() {
  20399. this.discardPathObject()
  20400. }
  20401. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20402. e = t.obj3d.children[r],
  20403. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20404. i += 1,
  20405. n = null);
  20406. 0 === i && this.discardPathObject(),
  20407. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20408. }
  20409. }
  20410. ,
  20411. n.prototype.appearSlow = function() {
  20412. var e, t = this;
  20413. this.fadeOutCpm(c.path.fadeInTime);
  20414. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20415. e = t.obj3d.children[n],
  20416. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20417. }
  20418. ,
  20419. n.prototype.update = function() {
  20420. this.obj3d && this.obj3d.updateMatrixWorld()
  20421. }
  20422. ,
  20423. n.prototype.calcBurnsAmount = function(e) {
  20424. var t = r.Math.degToRad(c.warp.burnsAngle);
  20425. if (this.player.mode === a.PANORAMA) {
  20426. var i = this.burnsDir * t;
  20427. if (this.upcomingTransType === l.BLACK)
  20428. return i;
  20429. var n = e;
  20430. if (null === n)
  20431. return y.warn("Transition request for non-highlight"),
  20432. i;
  20433. var o = this.getHeroDescriptorByHeroIndex(n);
  20434. if (null === o)
  20435. return i;
  20436. if (!o.isPano())
  20437. return i;
  20438. var s = this.getHeroPano(o)
  20439. , h = this.playerControls.cameras[a.PANORAMA]
  20440. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20441. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20442. , p = function(e) {
  20443. var i = Math.acos(Math.min(1, e.dot(u)))
  20444. , n = (new r.Vector3).crossVectors(u, e);
  20445. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20446. };
  20447. if (s === this.player.currentPano)
  20448. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20449. var f = this.findShortestPath(this.player.currentPano, s);
  20450. if (void 0 === f || null === f || f.length < 1)
  20451. return y.debug("Empty path ahead..."),
  20452. i;
  20453. var g = this.makePathHulls(f)
  20454. , m = new r.CatmullRomCurve3(g.camera)
  20455. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20456. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20457. }
  20458. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20459. }
  20460. ,
  20461. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20462. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20463. i || (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20464. var n = new r.Euler
  20465. , o = new r.Vector3;
  20466. y.debug("Starting wait: " + (void 0 !== t));
  20467. var s = this.calcBurnsAmount(e)
  20468. , h = function() {
  20469. this.endWarpState(),
  20470. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20471. t && t()
  20472. }
  20473. .bind(this)
  20474. , u = function(e, t) {
  20475. if (this.warpInterrupted)
  20476. return h(),
  20477. !0;
  20478. var r = t || 1e3 / 60;
  20479. if (c.warp.doBurns)
  20480. if (this.player.mode === a.PANORAMA) {
  20481. var l = this.playerControls.cameras[a.PANORAMA];
  20482. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20483. var u = r * s / i;
  20484. n.y += u,
  20485. o.set(0, 0, -1),
  20486. o.applyEuler(n),
  20487. o.add(l.position),
  20488. l.controls.lookAt(o),
  20489. l.controls.lookVector.copy(o)
  20490. ,l.lookAt(o)
  20491. } else
  20492. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20493. }
  20494. .bind(this);
  20495. this.startWarpState(),
  20496. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20497. //zoom动画 方奕卓 相机缩放
  20498. var currentGuide = player.model.getHeroDescriptorByIndex(player.director.currentItem)
  20499. if(currentGuide.zoom && currentGuide.zoom != this.player.zoomLevel){
  20500. this.player.zoomEnabled = true;
  20501. var startZoom = this.player.zoomLevel
  20502. var zoom = function(e, d) {
  20503. var zoomLevel = currentGuide.zoom.toFixed(2) * e + startZoom * (1-e);
  20504. this.player.zoomTo( zoomLevel, true)
  20505. }.bind(this)
  20506. p.start(zoom, 2000, null, 0, d.easeOutQuad, "zoom")
  20507. }
  20508. }
  20509. ,
  20510. n.prototype.warpToNonPano = function(e) {
  20511. if (this.discardPathObject(),
  20512. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20513. var t = function() {
  20514. e && e()
  20515. }
  20516. .bind(this);
  20517. this.player.flyToNewMode({
  20518. mode: this.warpDestHeroLoc.cameraMode,
  20519. duration: c.warp.outsideTime,
  20520. warpDest: this.warpDestHeroLoc,
  20521. callback: t,
  20522. force: !0
  20523. })
  20524. } else
  20525. y.warn("no warp destination!!!"),
  20526. e && e()
  20527. }
  20528. ,
  20529. n.prototype._resetWarpShaderParams = function(e) {
  20530. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20531. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20532. }
  20533. ,
  20534. n.prototype._clearWarpShading = function() {
  20535. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20536. this._resetWarpShaderParams(e[t]),
  20537. e[t].visible = !0;
  20538. this._resetWarpShaderParams(this.model.skybox)
  20539. }
  20540. ,
  20541. n.prototype._warpStopFlying = function() {
  20542. this.activeTransType = null,
  20543. this.placeCpm()
  20544. }
  20545. ,
  20546. n.prototype._wrapupTravelOnlyBits = function() {
  20547. this._warpStopFlying(),
  20548. this.warpPathPoints && (this.player.currentPano.exit(),
  20549. this.warpDestPano.enter(),
  20550. this.player.currentPano = this.warpDestPano),
  20551. this.player.spider.draw(),
  20552. this.placeCpm()
  20553. }
  20554. ,
  20555. n.prototype._wrapupTravel = function(e) {
  20556. this._wrapupTravelOnlyBits(),
  20557. this.warpCameraAim(e)
  20558. }
  20559. ,
  20560. n.prototype._wrapupWarpShading = function(e) {
  20561. this._clearWarpShading(),
  20562. this._wrapupTravel(e)
  20563. }
  20564. ,
  20565. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20566. t !== I.END && this._clearWarpShading(),
  20567. this._wrapupTravelOnlyBits(),
  20568. this.upcomingTransType = null,
  20569. e && e()
  20570. }
  20571. ,
  20572. n.prototype._warpCameraAim = function(e, t) {
  20573. var i = this.warpDestHeroLoc.quaternion
  20574. , n = this.playerControls.cameras[a.PANORAMA]
  20575. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20576. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20577. , l = s.dot(o)
  20578. , u = r.Math.radToDeg(Math.acos(l))
  20579. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20580. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20581. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20582. m.y = h.constrainedTurn(m.y),
  20583. this.burnsDir = Math.sign(m.y);
  20584. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20585. , A = new r.Vector3
  20586. , C = function(e, t) {
  20587. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20588. v.y = g.y + e * m.y,
  20589. v.z = g.z + e * m.z,
  20590. A.set(0, 0, -1),
  20591. A.applyEuler(v),
  20592. A.add(n.position),
  20593. n.controls.lookAt(A),
  20594. n.controls.lookVector.copy(A),
  20595. void n.lookAt(A))
  20596. }
  20597. .bind(this);
  20598. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) : (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20599. ,void (t && t())
  20600. )
  20601. }
  20602. ,
  20603. n.prototype._warpBendAim = function(e, t, i, n) {
  20604. var o = n || 0
  20605. , s = this.playerControls.cameras[a.PANORAMA]
  20606. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20607. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20608. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20609. f.y = h.constrainedTurn(f.y);
  20610. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20611. f.x = g * Math.sign(f.x),
  20612. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20613. this.burnsDir = Math.sign(f.y),
  20614. g *= Math.sign(f.y),
  20615. f.y = g;
  20616. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20617. , v = new r.Vector3
  20618. , A = function(e, t) {
  20619. if (e < .5)
  20620. m.x = u.x + e * f.x,
  20621. m.y = u.y + e * f.y,
  20622. m.z = u.z + e * f.z;
  20623. else {
  20624. var i = (1 - e) * c.warp.softBendEnd;
  20625. m.x = l.x - i * f.x,
  20626. m.y = l.y - i * f.y,
  20627. m.z = l.z - i * f.z
  20628. }
  20629. v.set(0, 0, -1),
  20630. v.applyEuler(m),
  20631. v.add(s.position);
  20632. s.controls.lookAt(v),
  20633. s.controls.lookVector.copy(v),
  20634. s.lookAt(v);
  20635. }
  20636. .bind(this);
  20637. if(momentTourBlackNewType){
  20638. A(1)
  20639. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20640. }
  20641. ,
  20642. n.prototype._warpStepCameraAim = function(e, t, i) {
  20643. var n = this.playerControls.cameras[a.PANORAMA]
  20644. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20645. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20646. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20647. l.y = h.constrainedTurn(l.y),
  20648. this.burnsDir = Math.sign(l.y);
  20649. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20650. , f = new r.Vector3
  20651. , g = function(e, t) {
  20652. e < .5 ? u.copy(s) : u.copy(o),
  20653. f.set(0, 0, -1),
  20654. f.applyEuler(u),
  20655. f.add(n.position),
  20656. n.controls.lookAt(f),
  20657. n.controls.lookVector.copy(f),
  20658. n.lookAt(f)
  20659. }
  20660. .bind(this);
  20661. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20662. }
  20663. ,
  20664. n.prototype.setBurnsDir = function() {
  20665. var e = this.playerControls.cameras[a.PANORAMA]
  20666. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20667. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20668. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20669. n.y = h.constrainedTurn(n.y),
  20670. this.burnsDir = Math.sign(n.y)
  20671. }
  20672. ,
  20673. n.prototype.stepWarpPath = function(e, t) {
  20674. var i = this.playerControls.cameras[a.PANORAMA];
  20675. if (!this.warpPathPoints)
  20676. return i.position.copy(this.warpDestPano.position),
  20677. !0;
  20678. var n = this.warpPathPoints[0]
  20679. , o = this.warpDestPano.position;
  20680. if (null !== this.nodes && this.cameraHull.length > 1) {
  20681. var s = new r.Vector3;
  20682. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20683. i.position.copy(s)
  20684. } else
  20685. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20686. }
  20687. ,
  20688. n.prototype.interruptAndFastForward = function(e, t) {
  20689. this.warping && (this.warpInterrupted = !0,
  20690. this.warpInterruptionBlackoutStyle = e,
  20691. this.warpInterruptionTravelTime = t,
  20692. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20693. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20694. }
  20695. ,
  20696. n.prototype.warpCameraAim = function(e) {
  20697. var t = c.warp.minWarpTime;
  20698. if (this.upcomingTransType === l.BLACK)
  20699. t = c.warp.teleportTime;
  20700. else {
  20701. var i = this.playerControls.cameras[a.PANORAMA]
  20702. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20703. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20704. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20705. s.y = h.constrainedTurn(s.y);
  20706. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20707. t = Math.max(t, u)
  20708. }
  20709. var d = function() {
  20710. this._warpStopFlying(),
  20711. this.discardSlow(),
  20712. e && e()
  20713. }
  20714. .bind(this);
  20715. this._warpCameraAim(t, d)
  20716. }
  20717. ,
  20718. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20719. this.model.skybox.material.uniforms.blackout.value = n;
  20720. var r = u.uniform(this.model.skybox, "progress", 1)
  20721. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20722. , a = !1
  20723. , s = function() {
  20724. if (this.warpInterrupted)
  20725. return a = !0,
  20726. !0
  20727. }
  20728. .bind(this)
  20729. , l = function(e, t) {
  20730. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20731. !0) : void r(e, t)
  20732. }
  20733. .bind(this)
  20734. , h = function(e, t) {
  20735. return i && a ? (o(0),
  20736. !0) : void o(e, t)
  20737. }
  20738. .bind(this);
  20739. p.start(s, e, null, t, null, "safeHaltWatch"),
  20740. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20741. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20742. }
  20743. ,
  20744. n.prototype.warpTravel_STD = function(e) {
  20745. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20746. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20747. w += this.warpLength * c.warp.timePerMeter,
  20748. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20749. var _ = !1
  20750. , T = this.warpDestHeroLoc.quaternion
  20751. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20752. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20753. , M = S.dot(x)
  20754. , R = r.Math.radToDeg(Math.acos(M))
  20755. , P = function(e) {
  20756. var t = o
  20757. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20758. return i
  20759. }
  20760. , O = function() {
  20761. return E.lookAt(C, t, A.UP),
  20762. s.setFromRotationMatrix(E, c.warp.eOrder),
  20763. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20764. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20765. h.constrainedTurn(b.y)
  20766. }
  20767. .bind(this)
  20768. , L = function(e, t) {
  20769. if (this.warpInterrupted)
  20770. return _ = !0,
  20771. !0
  20772. }
  20773. .bind(this)
  20774. , D = function(e, t) {
  20775. return _ || !this.warpPathPoints ? (g.blur(0),
  20776. !0) : void g.blur(e)
  20777. }
  20778. .bind(this)
  20779. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20780. , B = function(e, t) {
  20781. return _ || !this.warpPathPoints ? (N(0),
  20782. !0) : void N(e, t)
  20783. }
  20784. .bind(this)
  20785. , F = function(e, t) {
  20786. if (!this.warpPathPoints)
  20787. return n.position.copy(this.warpDestPano.position),
  20788. !0;
  20789. if (_)
  20790. return !0;
  20791. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20792. n.position.copy(i),
  20793. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20794. }
  20795. .bind(this)
  20796. , V = function(e, n) {
  20797. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20798. !0)
  20799. }
  20800. .bind(this)
  20801. , U = function(e, o) {
  20802. if (_)
  20803. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20804. !0;
  20805. if (!this.warpPathPoints)
  20806. return !0;
  20807. var a = this.warpLength * e
  20808. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20809. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20810. c.warp.matchCam && (l *= 1 - u),
  20811. E.lookAt(C, t, A.UP),
  20812. s.setFromRotationMatrix(E, c.warp.eOrder),
  20813. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20814. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20815. b.y = h.constrainedTurn(b.y),
  20816. s.x = m.x + l * b.x,
  20817. s.y = m.y + l * b.y,
  20818. s.z = m.z + l * b.z,
  20819. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20820. b.y = h.constrainedTurn(b.y);
  20821. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20822. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20823. v.x = v.x + b.x * c.warp.turnFriction,
  20824. v.y = v.y + b.y * c.warp.turnFriction,
  20825. v.z = v.z + b.z * c.warp.turnFriction,
  20826. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20827. var p = t.clone().sub(C).normalize();
  20828. if (R < c.warp.maxAimRotation && u > 0) {
  20829. var g = 1 - u;
  20830. p.x = p.x * g + u * S.x,
  20831. p.y = p.y * g + u * S.y,
  20832. p.z = p.z * g + u * S.z,
  20833. p.normalize()
  20834. }
  20835. this.bunnyObj.position.copy(n.position).add(p),
  20836. f.set(0, 0, -1).applyEuler(v).normalize(),
  20837. f.multiplyScalar(8),
  20838. f.add(n.position),
  20839. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20840. n.controls.lookVector.copy(f),
  20841. n.lookAt(f))
  20842. }
  20843. .bind(this)
  20844. , k = function() {
  20845. _ ? (this.discardSlow(),
  20846. this.upcomingTransType = l.BLACK,
  20847. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20848. }
  20849. .bind(this);
  20850. V(0);
  20851. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  20852. w += H;
  20853. var G = H / w;
  20854. this.warpCommonParameters(w, G, !0, I.NONE),
  20855. p.start(L, w, null, 0, null, "_haltWatcher"),
  20856. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20857. p.start(D, w, null, G, P, "blurring")),
  20858. p.start(B, w, null, G, P, "modelAlpha"),
  20859. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  20860. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  20861. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  20862. }
  20863. ,
  20864. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  20865. var r = e || 0;
  20866. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  20867. if(momentTourBlackNewType){
  20868. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  20869. var camera = this.playerControls.cameras[a.PANORAMA];
  20870. var end = this.warpDestHeroLoc.position
  20871. camera.position.copy(end)
  20872. setTimeout(()=>{
  20873. player.sceneRenderer.effects.transitionMaskPass.stop()
  20874. this.wrapupWarpShadingOnly(n, i);
  20875. },t)
  20876. }else{
  20877. var o = function() {
  20878. this.wrapupWarpShadingOnly(n, i);
  20879. }
  20880. .bind(this);
  20881. p.start(this.stepWarpPath.bind(this), t, o, r, d[c.warp.blendEasing], "stepMotion")
  20882. }
  20883. this.warpCommonParameters(t, r, !1, i)
  20884. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  20885. if(window.momentTourBlackNewType){
  20886. e.material.uniforms.blackout.value = 5//i 改
  20887. //e.material.defines.newBlack = ''
  20888. //e.material.needsUpdate = true
  20889. }else{
  20890. e.material.uniforms.blackout.value = i
  20891. }
  20892. }),
  20893. this._warpBendAim(null, t, null, r);
  20894. }
  20895. ,
  20896. n.prototype.flightStepWalk = function(e, t, i) {
  20897. var n = .001
  20898. , o = 1
  20899. , a = 1.2
  20900. , s = new r.Vector3
  20901. , h = new r.Vector3
  20902. , u = function(e, t) {
  20903. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  20904. , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  20905. h.copy(A.FORWARD),
  20906. this.player.getDirection(h),
  20907. s.copy(t).sub(e.position).normalize();
  20908. var l = s.dot(h)
  20909. , u = Math.acos(l)
  20910. , d = u / r;
  20911. return d > n && (r *= d / n,
  20912. u < o && (r *= a)),
  20913. r
  20914. };
  20915. return function(e, t, i) {
  20916. if (this.warpInterrupted)
  20917. i && i();
  20918. else if (this.activeTransType !== l.WALK)
  20919. this._clearWarpShading(),
  20920. this._warpStopFlying(),
  20921. this.player.spider.draw(),
  20922. this.placeCpm(),
  20923. i && i();
  20924. else if (this.player.currentPano !== e) {
  20925. var n = {
  20926. pano: e,
  20927. lookAtPoint: t,
  20928. duration: null,
  20929. maxDistanceOverride: c.warp.walkMaxDist,
  20930. skipWarpingCheck: !1,
  20931. constantMoveSpeed: !0
  20932. };
  20933. n.duration = u.call(this, e, t),
  20934. this.player.nonInterruptingFlyToPano(n, i)
  20935. } else
  20936. i && i()
  20937. }
  20938. }(),
  20939. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  20940. return this.flightStepWalk.bind(this, e, t, i)
  20941. }
  20942. ,
  20943. n.prototype.warpTravel_WALK = function() {
  20944. var e = [];
  20945. return function(t) {
  20946. var i = this.player.model.panos;
  20947. e.length = 0;
  20948. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  20949. var s = this.nodes[a]
  20950. , l = i.get(s);
  20951. a === this.nodes.length - 1;
  20952. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  20953. n && o || (e.push(s),
  20954. n = l)
  20955. }
  20956. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  20957. var h = e.length
  20958. , u = i.get(e[h - 1])
  20959. , d = new Array(h + 1);
  20960. d[d.length - 1] = function() {
  20961. t && t()
  20962. }
  20963. .bind(this);
  20964. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  20965. var g = e[p];
  20966. u = i.get(g);
  20967. var m = new r.Vector3;
  20968. this.getLookAtForWalkingTourNode(e, p, m),
  20969. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  20970. p--
  20971. }
  20972. d[0]()
  20973. }
  20974. }(),
  20975. n.prototype.getLookAtForWalkingTourNode = function() {
  20976. var e = new r.Vector3
  20977. , t = new r.Vector3
  20978. , i = new r.Vector3
  20979. , n = new r.Vector3
  20980. , o = new r.Vector3
  20981. , a = .65
  20982. , s = .75
  20983. , l = .2
  20984. , c = .4
  20985. , h = .2
  20986. , u = 3;
  20987. return function(r, d, p) {
  20988. var f = r.length;
  20989. if (d >= f)
  20990. return !1;
  20991. var g = 1
  20992. , m = 1;
  20993. t.set(0, 0, 0),
  20994. o.set(0, 0, 0);
  20995. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  20996. if (v = this.player.model.panos.get(r[A]),
  20997. this.getOrientationForWalkingTourNode(r, A, i),
  20998. A === d && e.copy(i),
  20999. n.copy(i),
  21000. A > d) {
  21001. var y = n.dot(e) < a;
  21002. g *= y ? l : s,
  21003. m *= y ? h : c
  21004. }
  21005. i.multiplyScalar(g),
  21006. t.add(i),
  21007. o.lerp(v.position, m)
  21008. }
  21009. return t.normalize(),
  21010. p.copy(o),
  21011. p.add(t),
  21012. !0
  21013. }
  21014. }(),
  21015. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  21016. var n = e.length;
  21017. if (t >= n)
  21018. return !1;
  21019. if (t === n - 1)
  21020. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  21021. else {
  21022. var r = this.player.model.panos.get(e[t])
  21023. , o = this.player.model.panos.get(e[t + 1]);
  21024. i.copy(o.position).sub(r.position)
  21025. }
  21026. return i.normalize(),
  21027. !0
  21028. }
  21029. ,
  21030. n.prototype.warpCameraTravel = function(e, t, i, n) {
  21031. if (this.activeTransType = this.upcomingTransType,
  21032. this.lastTransType = this.activeTransType,
  21033. this.upcomingTransType = null,
  21034. !e) {
  21035. var r = function() {
  21036. this._wrapupTravel(n)
  21037. }
  21038. .bind(this)
  21039. , o = {
  21040. pano: this.warpDestPano,
  21041. lookAtPoint: null,
  21042. duration: null,
  21043. maxDistanceOverride: null,
  21044. skipWarpingCheck: !1
  21045. };
  21046. return void this.player.flyToPano(o, r)
  21047. }
  21048. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  21049. this._clearWarpShading(),
  21050. this._warpStopFlying(),
  21051. this.player.spider.draw(),
  21052. this.placeCpm(),
  21053. n && n()
  21054. }
  21055. .bind(this)) : this.warpTravel_STD(n)
  21056. }
  21057. ,
  21058. n.prototype.startWarpState = function() {
  21059. this.warping = !0,
  21060. this.warpInterrupted = !1,
  21061. this.warpInterruptionBlackoutStyle = null,
  21062. this.warpInterruptionTravelTime = null
  21063. }
  21064. ,
  21065. n.prototype.endWarpState = function() {
  21066. this.warping = !1
  21067. }
  21068. ,
  21069. n.prototype.warpToPano = function(e, t, i, n) {
  21070. if (this.warping)
  21071. return void y.warn("Cannot warp when already warping");
  21072. if (this.upcomingTransType = e,
  21073. this.activeTransType = null,
  21074. !this.setWarpDestPano())
  21075. return this.upcomingTransType = null,
  21076. void this.warpToNonPano(n);
  21077. if (this.player.mode !== a.PANORAMA)
  21078. return this.upcomingTransType = null,
  21079. this.discardSlow(),
  21080. void this.player.flyToNewMode({
  21081. mode: a.PANORAMA,
  21082. pano: this.warpDestPano,
  21083. duration: c.warp.outsideTime,
  21084. warpDest: this.warpDestHeroLoc,
  21085. callback: n,
  21086. force: !0
  21087. });
  21088. if (!this.warpDestPano)
  21089. return y.warn("no warp destination, callback dropped"),
  21090. void (this.upcomingTransType = null);
  21091. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  21092. , o = this.chooseWarpPath(r);
  21093. if (o && this.upcomingTransType !== l.WALK) {
  21094. var s = function() {
  21095. this.waitingToWarp = !1,
  21096. this.warpToPano(e, t, i, n)
  21097. }
  21098. .bind(this);
  21099. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  21100. return void (this.waitingToWarp = !0)
  21101. }
  21102. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  21103. this.player.currentPano = this.warpDestPano,
  21104. this.placeCpm(),
  21105. this.fadeOutCpm(c.path.fadeOutTime),
  21106. this.player.spider.draw()),
  21107. y.debug("Warping to pano ", this.warpDestPano.position),
  21108. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  21109. this.startWarpState();
  21110. var h = function() {
  21111. this.endWarpState(),
  21112. n && n()
  21113. }
  21114. .bind(this);
  21115. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  21116. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  21117. }
  21118. ,
  21119. t.exports = n
  21120. }
  21121. ).call(this, "/js/objects/ShowPath.js")
  21122. }
  21123. , {
  21124. "../constants": 8,
  21125. "../effects": 16,
  21126. "../enum/BlackoutStyle": 18,
  21127. "../enum/ModelManagerEvents": 33,
  21128. "../enum/PlayerEvents": 40,
  21129. "../enum/RenderOrder": 42,
  21130. "../enum/Vectors": 50,
  21131. "../enum/Viewmode": 51,
  21132. "../enum/WarpStyle": 52,
  21133. "../gui/gui": 65,
  21134. "../model/ModelManager": 140,
  21135. "../objects/Snapshot": 153,
  21136. "../settings": 166,
  21137. "../shaders": 167,
  21138. "../util/easing": 186,
  21139. "../util/lerp": 188,
  21140. "../util/logger": 189,
  21141. "../util/math": 190,
  21142. "../util/texture": 194,
  21143. "../util/transitions": 195,
  21144. three: 217
  21145. }],
  21146. 152: [function(e, t, i) {
  21147. "use strict";
  21148. function n() {
  21149. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  21150. , t = new r.RawShaderMaterial({
  21151. fragmentShader: o.skysphere.fragmentShader,
  21152. vertexShader: o.skysphere.vertexShader,
  21153. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21154. side: r.BackSide,
  21155. name: "skysphere"
  21156. });
  21157. t.uniforms.radius.value = e.parameters.radius,
  21158. r.Mesh.call(this, e, t)
  21159. }
  21160. var r = e("three")
  21161. , o = e("../shaders")
  21162. , a = e("../settings");
  21163. n.prototype = Object.create(r.Mesh.prototype),
  21164. n.prototype.constructor = n,
  21165. t.exports = n
  21166. }
  21167. , {
  21168. "../settings": 166,
  21169. "../shaders": 167,
  21170. three: 217
  21171. }],
  21172. 153: [function(e, t, i) {
  21173. (function(i) {
  21174. "use strict";
  21175. function n(e) {
  21176. o.call(this, e),
  21177. this.sid = e.sid,//xzw add
  21178. this.panoId = e.panoId,
  21179. this.orthoZoom = e.orthoZoom,
  21180. this.floorVisibility = e.floorVisibility,
  21181. this.thumbUrl = e.thumbUrl,
  21182. this.name = e.name,
  21183. this.zoom = e.zoom
  21184. }
  21185. var r = (e("three"),
  21186. e("../util/logger"))
  21187. , o = (e("../settings"),
  21188. e("../enum/Viewmode"),
  21189. e("../util/common"),
  21190. e("../util/transitions"),
  21191. e("../util/lerp"),
  21192. e("../util/ajax"),
  21193. e("../util/texture"),
  21194. e("./View"));
  21195. e("events").EventEmitter,
  21196. new r(i);
  21197. n.prototype = Object.create(o.prototype),
  21198. n.prototype.isPano = function() {
  21199. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21200. }
  21201. ,
  21202. t.exports = n
  21203. }
  21204. ).call(this, "/js/objects/Snapshot.js")
  21205. }
  21206. , {
  21207. "../enum/Viewmode": 51,
  21208. "../settings": 166,
  21209. "../util/ajax": 181,
  21210. "../util/common": 185,
  21211. "../util/lerp": 188,
  21212. "../util/logger": 189,
  21213. "../util/texture": 194,
  21214. "../util/transitions": 195,
  21215. "./View": 154,
  21216. events: 202,
  21217. three: 217
  21218. }],
  21219. 154: [function(e, t, i) {
  21220. (function(i) {
  21221. "use strict";
  21222. function n(e) {
  21223. e = e || {},
  21224. this.position = new r.Vector3,
  21225. this.quaternion = new r.Quaternion,
  21226. this.update(e)
  21227. }
  21228. var r = e("three")
  21229. , o = e("../util/logger")
  21230. , a = (e("../settings"),
  21231. e("../enum/Viewmode"),
  21232. e("../util/common"),
  21233. e("../util/transitions"),
  21234. e("../util/lerp"),
  21235. e("../util/ajax"),
  21236. e("../util/texture"),
  21237. e("events").EventEmitter);
  21238. new o(i);
  21239. n.prototype = Object.create(a.prototype),
  21240. n.prototype.isValid = function() {
  21241. return !!this.cameraMode
  21242. }
  21243. ,
  21244. n.prototype.update = function(e) {
  21245. return this.cameraMode = e.cameraMode || this.cameraMode,
  21246. this.pano = e.pano || this.pano,
  21247. e.position && this.position.copy(e.position),
  21248. e.quaternion && this.quaternion.copy(e.quaternion),
  21249. this
  21250. }
  21251. ,
  21252. t.exports = n
  21253. }
  21254. ).call(this, "/js/objects/View.js")
  21255. }
  21256. , {
  21257. "../enum/Viewmode": 51,
  21258. "../settings": 166,
  21259. "../util/ajax": 181,
  21260. "../util/common": 185,
  21261. "../util/lerp": 188,
  21262. "../util/logger": 189,
  21263. "../util/texture": 194,
  21264. "../util/transitions": 195,
  21265. events: 202,
  21266. three: 217
  21267. }],
  21268. 155: [function(e, t, i) {//player.js
  21269. (function(i) {
  21270. "use strict";
  21271. function n(e) {
  21272. this.currentPano = null,
  21273. this.nextPano = null,
  21274. this.camera = null,
  21275. this.paused = !1,
  21276. this.flying = !1,
  21277. this.sceneIntersectionPlane = null,
  21278. this.target = new r.Vector3,
  21279. this.mouse = new r.Vector3(1.1,1.1,.5),
  21280. this.mouseAtMouseDown = new r.Vector2,
  21281. this.mouseCouldBeClickToMove = !1,
  21282. this.mouseLastMoveTime = Date.now(),
  21283. this.mouseDown = !1,
  21284. this.mouseDownTimer = null,
  21285. this.couldBeLongTap = !1,
  21286. this.containsMouse = !0,
  21287. this.isTouchEvent = !1,
  21288. this.isPanoHover = !1,
  21289. this.reticule = new a(this),
  21290. this.panoMarkers = [],
  21291. this.spider = new h(this),
  21292. this.quaternion = new r.Quaternion,
  21293. this.position = new r.Vector3(15,10,15),
  21294. this.previousState = null,
  21295. this.lastInsideView = new c,
  21296. this.last360View = new c,
  21297. this.raycaster = new r.Raycaster,
  21298. this.intersect = null,
  21299. this.lastChangeTime = Date.now(),
  21300. this.history = new I,
  21301. this.cameraControls = null,
  21302. this.path = null,
  21303. this.model = null,
  21304. this.domElement = null,
  21305. this.cachedPanoCandidates = null,
  21306. this.basePanoSize = 0,
  21307. this.standardPanoSize = 0,
  21308. this.highPanoSize = 0,
  21309. this.ultraHighPanoSize = 0,
  21310. this.zoomLevel = 1,
  21311. this.zooming = 0,
  21312. this.zoomSpeed = .5,
  21313. this.scrollZoomSpeed = .06,
  21314. this.zoomSpeedAdjust = .05,
  21315. this.defaultZoomIncrement = .2,
  21316. this.baseFov = f.insideFOV,
  21317. this.zoomFov = this.baseFov,
  21318. this.zoomEnabled = !0,
  21319. this.preRenderingEnabled = !1,
  21320. this.setupCustomProperties(e),
  21321. this.zoomStats = new L
  21322. }
  21323. var r = e("three")
  21324. , o = e("./util/logger")
  21325. , a = e("./objects/Reticule")
  21326. , s = e("./objects/Panorama")
  21327. , l = e("./objects/ShowPath")
  21328. , c = e("./objects/View")
  21329. , h = (e("./objects/Snapshot"),
  21330. e("./objects/NSpider"))
  21331. , u = e("./enum/Viewmode")
  21332. , d = (e("./enum/TagStates"),
  21333. e("./enum/Vectors"))
  21334. , p = e("./enum/Keys")
  21335. , f = (e("./enum/AlignmentType"),
  21336. e("./settings"))
  21337. , g = e("./util/common")
  21338. , m = (e("./util/browser"),
  21339. e("./util/math"))
  21340. , v = e("./util/lerp")
  21341. , A = e("./util/easing")
  21342. , y = e("./util/transitions")
  21343. , C = e("events").EventEmitter
  21344. , I = (e("./shaders"),
  21345. e("./util/history"))
  21346. , E = (e("./util/camera"),
  21347. e("./model/ModelManager"),
  21348. e("./enum/PathDiscardMode"))
  21349. , b = e("./enum/PathDisplayMode")
  21350. , w = e("./enum/PlayerEvents")
  21351. , _ = e("./enum/ControlEvents")
  21352. , T = e("./enum/ModelManagerEvents")
  21353. , x = e("./enum/WarpStyle")
  21354. , S = e("./enum/BlackoutStyle")
  21355. , M = e("./exception/BasicException")
  21356. , R = e("./enum/PanoSizeClass")
  21357. , P = (e("./tile/TileDownloader"),
  21358. e("./tile/TilePrioritizer"))
  21359. , O = (e("./enum/PanoramaEvents"),
  21360. e("./enum/ZoomEvents"))
  21361. , L = e("./util/ZoomStats")
  21362. , D = e("./constants")
  21363. , N = e("./util/common")
  21364. , B = e("./util/cameraLight")
  21365. , Hot = e('hot')
  21366. , F = new o(i)
  21367. , V = Object.freeze({
  21368. FlyToPano: y.getUniqueId(),
  21369. FlyToNewMode: y.getUniqueId(),
  21370. FlyToSameMode: y.getUniqueId(),
  21371. FlyToViewFloor: y.getUniqueId(),
  21372. LookTransition: y.getUniqueId(),
  21373. ZoomTransition: y.getUniqueId()
  21374. });
  21375. n.prototype = Object.create(C.prototype),
  21376. n.prototype.init = function(e) {
  21377. window.player = this
  21378. this.modelManager = e.modelManager,
  21379. this.tileDownloader = e.tileDownloader,
  21380. this.panoRenderer = e.panoRenderer,
  21381. this.qualityManager = e.qualityManager,
  21382. this.domElement = e.container,
  21383. this.camera = e.camera,
  21384. this.tagManager = e.tagManager,
  21385. this.cameraControls = e.controls,
  21386. this.path = new l(e.director,this,e.controls),
  21387. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21388. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21389. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21390. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21391. this.tileDownloader.processPriorityQueue = !1,
  21392. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21393. this.bindEvents(e.container),
  21394. this.updateModel()
  21395. }
  21396. //xzw add: 截图
  21397. function dataURLtoBlob(dataurl) {
  21398. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21399. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21400. while(n--){
  21401. u8arr[n] = bstr.charCodeAt(n);
  21402. };
  21403. return new Blob([u8arr], {type:mime});
  21404. }
  21405. n.prototype.screenShot = function(o){
  21406. if(this.flying || this.flyingToTag) return;
  21407. var R = this.sceneRenderer;
  21408. R.updateScreenSize(o);
  21409. for(var i in this.model.panos.index){
  21410. if(!this.model.panos.index[i].marker) continue;
  21411. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21412. this.model.panos.index[i].marker.visible = false;
  21413. }
  21414. for(var i in this.model.hots){
  21415. this.model.hots[i].mesh.visible = false;
  21416. }
  21417. this.reticule.visible = false;
  21418. this.reticule.forceUnvisible = true;
  21419. this.path.currentPanoMarker.mesh.visible = false;
  21420. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21421. R.renderer.clear(true,true,true);
  21422. R.renderer.render(R.scene, R.camera);
  21423. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21424. o.f && o.f(imgData)
  21425. R.updateScreenSize({resize:true});
  21426. this.reticule.visible = true;
  21427. for(var i in this.model.hots){
  21428. this.model.hots[i].mesh.visible = true;
  21429. }
  21430. for(var i in this.model.panos.index){
  21431. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21432. }
  21433. this.path.currentPanoMarker.mesh.visible = true;
  21434. R.renderer.render(R.scene, R.camera);
  21435. }.bind(this),30) //这个数字不能太小
  21436. }
  21437. var scaleImg = e("scaleImg");
  21438. var ResizeImg = function(img, option){
  21439. var img2; //不能直接改img 否则可能触发第二次img.onload
  21440. var compress = function(ratio,type){
  21441. var image = img2 || img;
  21442. var c = document.createElement('canvas');
  21443. c.width = image.width; c.height = image.height;
  21444. var ctx = c.getContext('2d');
  21445. ctx.drawImage(image,0,0,image.width,image.height);
  21446. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21447. }
  21448. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21449. var image = img2 || img;
  21450. var blob = dataURLtoBlob(image.src);
  21451. if(option.maxWeight && blob.size > option.maxWeight){
  21452. compress(option.maxWeight/blob.size, "jpeg")
  21453. blob = dataURLtoBlob(image.src);
  21454. }
  21455. if(!img2){
  21456. img2 = new Image();
  21457. }
  21458. img2.base64Src = image.src;
  21459. img2.src = window.URL.createObjectURL(blob);
  21460. }
  21461. var oldSize = Math.max(img.width, img.height);
  21462. if(option.toType != "png"){//不是非要png的话
  21463. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21464. if(oldSize > option.maxSize){
  21465. compress(option.maxSize/oldSize, "jpeg");
  21466. }
  21467. reCom();
  21468. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21469. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21470. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21471. reCom();
  21472. }
  21473. }
  21474. }else{
  21475. //?貌似png会越压缩越大?
  21476. }
  21477. return img2 || img;
  21478. }
  21479. var _fixType=function(type) {
  21480. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21481. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21482. return 'image/' + r;
  21483. };
  21484. var saveFile=function(data, filename){
  21485. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21486. save_link.href = data;
  21487. save_link.download = filename;
  21488. var event = document.createEvent('MouseEvents');
  21489. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21490. save_link.dispatchEvent(event);
  21491. };
  21492. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21493. var info = this.getSnapAngleInfo();
  21494. var str = ',{\r\t' + info;
  21495. var arg = arguments[0];
  21496. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21497. if (arg && arg.__callback) {
  21498. return arg.__callback(imgData, info)
  21499. }
  21500. var img = new Image();
  21501. img.src = imgData;
  21502. img.onload = function(){
  21503. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21504. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21505. var filename = "snap" + (new Date()).getTime();
  21506. saveFile(img2.src,filename + ".jpg");
  21507. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21508. str +=('\r\t"sid":"'+filename+'",');
  21509. str +=('\r\t"name":"'+filename+'"\r}');
  21510. logData(str)
  21511. }
  21512. }});
  21513. }
  21514. ,
  21515. n.prototype.getSnapAngleInfo = function(){
  21516. var info = {};
  21517. var str = '"metadata":{';
  21518. var q = this.camera.quaternion.clone();
  21519. switch (this.mode) {
  21520. case "panorama":
  21521. info.scan_id = this.currentPano.id;
  21522. str += ('"scan_id":"'+this.currentPano.id+'",');
  21523. break;
  21524. case "floorplan":
  21525. info.camera_mode = 1;
  21526. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21527. q.multiply(this.camera.quaternion);
  21528. str += ('"camera_mode":1,');
  21529. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21530. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21531. break;
  21532. case "dollhouse":
  21533. info.camera_mode = 2;
  21534. str += ('"camera_mode":2,');
  21535. break;
  21536. }
  21537. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21538. console.log(info.camera_position)
  21539. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21540. /**fyz 对相机截屏的角度进行校对 */
  21541. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21542. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21543. out.x *= -1;
  21544. out.w *= -1;
  21545. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21546. }else{
  21547. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21548. }
  21549. info.zoom = this.zoomLevel;
  21550. // console.log(info.camera_quaternion)
  21551. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21552. // fyz 扩展编辑页面, 加上导览点缩放值
  21553. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21554. return str;
  21555. }
  21556. //------end
  21557. n.prototype.closePopup = function() {//xzw 关闭热点页面
  21558. if(!g_currentHot) return;
  21559. g_currentHot = null;
  21560. var hotPop = document.getElementById('popup');
  21561. hotPop.style.display = "none";
  21562. document.querySelector(".popup-content").removeChild(document.getElementById("id1"));
  21563. $("#popup iframe:last").remove();
  21564. var _bgaudio = document.getElementById("bgaudio");
  21565. //判断音乐是否暂停或者是否存在
  21566. /* if(g_bgAudio && g_bgAudio.paused && g_bgAudio.readyState != 0 && g_play === 1)
  21567. {
  21568. //g_bgAudio.play();
  21569. manage.switchBgmState(true)
  21570. }; */
  21571. // if(g_bgAudio && g_bgAudio.pauseByHot){
  21572. // manage.switchBgmState(true)
  21573. // }
  21574. //$('#player').off("click",this.closePopup);
  21575. return false
  21576. }
  21577. n.prototype.setupCustomProperties = function(e) {
  21578. var t = e || u.PANORAMA;
  21579. Object.defineProperty(this, "mode", {
  21580. get: function() {
  21581. return t
  21582. },
  21583. set: function(e) {
  21584. var i = t;
  21585. t = e,
  21586. this.onModeUpdated(i, t)
  21587. }
  21588. })
  21589. }
  21590. ,
  21591. n.prototype.isInMode = function() {
  21592. for (var e = 0; e < arguments.length; e++)
  21593. if (this.mode === arguments[e])
  21594. return !0;
  21595. return !1
  21596. }
  21597. ,
  21598. n.prototype.isOutsideMode = function(e) {
  21599. return e = e || this.mode,
  21600. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21601. }
  21602. ,
  21603. n.prototype.is360View = function(e, t) {
  21604. return e === u.PANORAMA && t && !t.isAligned()
  21605. }
  21606. ,
  21607. n.prototype.setScene = function(e) {
  21608. this.sceneIntersectionPlane = e.plane,
  21609. this.path.setScene(e),
  21610. this.moveReticuleToScene(e)
  21611. }
  21612. ,
  21613. n.prototype.moveReticuleToScene = function(e) {
  21614. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21615. e.add(this.reticule)
  21616. }
  21617. ,
  21618. n.prototype.updateModel = function() {
  21619. function e(e, t, n) {
  21620. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21621. }
  21622. function t(e, t) {
  21623. if (this.mode === u.DOLLHOUSE) {
  21624. var n = e ? this.model.center.y : n = t.center.y;
  21625. i.call(this, n)
  21626. }
  21627. }
  21628. function i(e) {
  21629. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21630. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21631. , n = t.position.y + (e - i.target.y)
  21632. , r = f.showFloorDuration + f.showFloorDelay;
  21633. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21634. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21635. }
  21636. this.model = this.modelManager.getActiveModel(),
  21637. this.model.on("floor.changed", e.bind(this)),
  21638. this.model.on("allfloors.toggled", t.bind(this)),
  21639. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21640. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21641. var e2 = this;
  21642. this.model.panos.list.forEach(function(a) {
  21643. a.vrMarker.addEventListener("click", function() {
  21644. e2.flyToPano({
  21645. pano: a
  21646. })
  21647. })
  21648. })
  21649. /********************************************************************************************************************************************/
  21650. }
  21651. ,
  21652. n.prototype.updateModelDependentData = function() {
  21653. this.cameraControls.setModelForControls(this.model),
  21654. this.getPanoMarkersFromModel(this.model)
  21655. }
  21656. ,
  21657. n.prototype.onModelChanged = function() {
  21658. this.updateModel(),
  21659. this.updateModelDependentData()
  21660. }
  21661. ,
  21662. n.prototype.getPanoMarkersFromModel = function(e) {
  21663. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21664. return t.marker ? e.concat(t.marker) : e
  21665. }, [])
  21666. }
  21667. ,
  21668. n.prototype.handleControlMove = function(e) {
  21669. this.emit(w.Move, e)
  21670. }
  21671. ,
  21672. n.prototype.handleControlInputStart = function(e) {
  21673. this.emit(w.InputStart, e)
  21674. }
  21675. ,
  21676. n.prototype.onModeUpdated = function(e, t) {
  21677. this.cameraControls.activateControls(t),
  21678. this.emit(w.ModeChanged, e, t)
  21679. }
  21680. ,
  21681. n.prototype.isWarping = function() {
  21682. return this.path.warping
  21683. }
  21684. ,
  21685. n.prototype.isWaitingToWarp = function() {
  21686. return this.path.waitingToWarp
  21687. }
  21688. ,
  21689. n.prototype.getLabelScaleFactor = function() {
  21690. if (this.isOutsideMode()) {
  21691. var e = 10
  21692. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21693. return t
  21694. }
  21695. return .5
  21696. }
  21697. ,
  21698. n.prototype.changeMusic = function() {//xzw add
  21699. /* if(!this.director.tourIsPlaying && g_play && g_bgAudio){
  21700. g_playAudio = g_bgAudio;
  21701. //g_bgAudio.play();
  21702. manage.switchBgmState(true)
  21703. }else{
  21704. if(!g_play){
  21705. g_playAudio = g_bgAudio;
  21706. }else{//防止再次播放时重播一遍
  21707. g_playAudio = null;
  21708. }
  21709. } */
  21710. /* if(!this.director.tourIsPlaying && g_bgAudio){
  21711. manage.switchBgmState(true)
  21712. } */
  21713. // if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21714. }
  21715. ,
  21716. n.prototype.bindEvents = function(e) {
  21717. e !== document && e.setAttribute("tabindex", -1),
  21718. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21719. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21720. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21721. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21722. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21723. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21724. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21725. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21726. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21727. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21728. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21729. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21730. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21731. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21732. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21733. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21734. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21735. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21736. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21737. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21738. window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21739. // lzb
  21740. window.getSeft && getSeft(this);
  21741. //判断是否是移动端,如果是给关闭按钮添加touchstart事件
  21742. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  21743. $('#closepop').on("touchstart",this.closePopup.bind(this));
  21744. }else{
  21745. $('#closepop').on("click",this.closePopup.bind(this));
  21746. }
  21747. }
  21748. ,
  21749. n.prototype.onMouseDown = function(e) {
  21750. e.currentTarget !== document && e.currentTarget.focus(),
  21751. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21752. this.updateIntersect())
  21753. }
  21754. ,
  21755. n.prototype.onMouseMove = function(e) {
  21756. this.isTouchEvent = !1,
  21757. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21758. }
  21759. ,
  21760. n.prototype.onMouseOver = function(e) {
  21761. this.containsMouse = !0,
  21762. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21763. }
  21764. ,
  21765. n.prototype.onMouseOut = function(e) {
  21766. this.containsMouse = !1
  21767. }
  21768. ,
  21769. n.prototype.onMouseUp = function(e) {
  21770. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21771. }
  21772. ,
  21773. n.prototype.onTouchStart = function(e) {
  21774. if (e.currentTarget !== document && e.currentTarget.focus(),
  21775. !this.mouseDown) {
  21776. this.couldBeLongTap = !0;
  21777. var t = g.average(e.changedTouches, "clientX")
  21778. , i = g.average(e.changedTouches, "clientY");
  21779. this.handleInputStart.call(this, t, i, !0),
  21780. this.mouseDownTimer = setTimeout(function() {
  21781. this.updateIntersect(),
  21782. this.handleInputEnd.call(this, t, i, !0)
  21783. }
  21784. .bind(this), f.input.longTapThreshold)
  21785. }
  21786. }
  21787. ,
  21788. n.prototype.onTouchMove = function(e) {
  21789. var t = g.average(e.changedTouches, "clientX")
  21790. , i = g.average(e.changedTouches, "clientY");
  21791. this.handleInputMove.call(this, t, i, !0)
  21792. }
  21793. ,
  21794. n.prototype.onTouchEnd = function(e) {
  21795. if (clearTimeout(this.mouseDownTimer),
  21796. this.mouseDown) {
  21797. this.couldBeLongTap = !1,
  21798. this.updateIntersect();
  21799. var t = g.average(e.changedTouches, "clientX")
  21800. , i = g.average(e.changedTouches, "clientY");
  21801. this.handleInputEnd.call(this, t, i, !0)
  21802. }
  21803. }
  21804. ,
  21805. n.prototype.onPointerDown = function(e) {
  21806. return e.currentTarget !== document && e.currentTarget.focus(),
  21807. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21808. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21809. void (this.mouseDownTimer = setTimeout(function() {
  21810. this.updateIntersect(),
  21811. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21812. }
  21813. .bind(this), f.input.longTapThreshold)))
  21814. }
  21815. ,
  21816. n.prototype.onPointerMove = function(e) {
  21817. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21818. }
  21819. ,
  21820. n.prototype.onPointerUp = function(e) {
  21821. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21822. this.couldBeLongTap = !1,
  21823. this.updateIntersect(),
  21824. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21825. }
  21826. ,
  21827. n.prototype.onPointerOut = function(e) {
  21828. this.mouseDown = !1
  21829. }
  21830. ,
  21831. n.prototype.onPointerCancel = function(e) {
  21832. this.mouseDown = !1
  21833. }
  21834. ,
  21835. n.prototype.onKeyDown = function(e) {
  21836. var t = function() {
  21837. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21838. }
  21839. .bind(this)
  21840. , i = e.which;
  21841. switch (i) {
  21842. case p.F:
  21843. t(),
  21844. this.changeFloor(-1);
  21845. break;
  21846. case p.R:
  21847. t(),
  21848. this.changeFloor(1)
  21849. }
  21850. if (this.mode === u.PANORAMA)
  21851. switch (i) {
  21852. case p.UPARROW:
  21853. case p.W:
  21854. this.flyLocalDirection(d.FORWARD.clone());
  21855. break;
  21856. case p.DOWNARROW:
  21857. case p.S:
  21858. this.flyLocalDirection(d.BACK.clone());
  21859. break;
  21860. case p.A:
  21861. this.flyLocalDirection(d.LEFT.clone());
  21862. break;
  21863. case p.D:
  21864. this.flyLocalDirection(d.RIGHT.clone())
  21865. }
  21866. }
  21867. ,
  21868. n.prototype.handleScrollPinchZoom = function() {
  21869. return function(e) {
  21870. var t = e
  21871. , i = this.zoomLevel;
  21872. this.zoomBy(t),
  21873. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  21874. }
  21875. }(),
  21876. n.prototype.handleControlPinch = function(e) {
  21877. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  21878. }
  21879. ,
  21880. n.prototype.handleControlScroll = function(e) {
  21881. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  21882. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  21883. }
  21884. ,
  21885. n.prototype.handleInputStart = function(e, t, i) {
  21886. //许钟文加
  21887. var pad = this.handelPadding(e, t);
  21888. e = pad.x;
  21889. t = pad.y;
  21890. this.isTouchEvent = i,
  21891. m.convertScreenPositionToNDC(e, t, this.mouse),
  21892. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  21893. this.mouseCouldBeClickToMove = !0,
  21894. this.mouseDown = !0;
  21895. if (this.mouseCouldBeClickToMove) {
  21896. //window.DownInterface && new DownInterface().state(this,Hot);
  21897. window.Hotpoint && new Hotpoint().state(this,Hot);
  21898. }
  21899. //overlay.videoControl(true)
  21900. /* if( this.overlayGroup.children.length){
  21901. this.overlayGroup.children.forEach((overlay)=>{
  21902. overlay.overlayType == "video" && overlay.visible && overlay.plane.material.map.image.play()
  21903. })
  21904. //this.overlayInitedPlay = true
  21905. } */
  21906. }
  21907. ,
  21908. n.prototype.handelPadding = function(x, y) {
  21909. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  21910. if (!this.pad)
  21911. this.pad = {
  21912. x: dom.getOffset("left", $("#player")[0]),
  21913. y: dom.getOffset("top", $("#player")[0])
  21914. }
  21915. return {
  21916. x: x - this.pad.x,
  21917. y: y - this.pad.y
  21918. }
  21919. }
  21920. n.prototype.handleInputMove = function(e, t, i) {
  21921. //许钟文加
  21922. var pad = this.handelPadding(e, t);
  21923. e = pad.x;
  21924. t = pad.y;
  21925. this.isTouchEvent = i,
  21926. m.convertScreenPositionToNDC(e, t, this.mouse),
  21927. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  21928. this.couldBeLongTap = !1,
  21929. clearTimeout(this.mouseDownTimer)),
  21930. this.mouseLastMoveTime = Date.now(),
  21931. this.reticule.move(e, t, i)
  21932. }
  21933. ,
  21934. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  21935. if (this.isTouchEvent = i,
  21936. this.mouseDown = !1,
  21937. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  21938. !i && this.couldBeLongTap)
  21939. return !0;
  21940. if (this.handleLongTap())
  21941. return !0;
  21942. if (this.mouseCouldBeClickToMove) {
  21943. if (this.flying)
  21944. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  21945. !0;
  21946. //add----
  21947. if(this.checkHotClick())//add
  21948. return !0;
  21949. if(this.hoveringPlane){
  21950. this.clickOverlay(this.hoveringPlane)
  21951. return;
  21952. }
  21953. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  21954. this.history.invalidate(),
  21955. this.intersect)
  21956. return this.flyToPanoClosestToMouse();
  21957. if (this.mode === u.PANORAMA) {
  21958. var n = this.closestPanoInDirection(this.getMouseDirection());
  21959. return n ? this.flyToPano({
  21960. pano: n
  21961. }) : this.bump(this.getMouseDirection())
  21962. }
  21963. }
  21964. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  21965. }
  21966. ,
  21967. n.prototype.handleLongTap = function() {
  21968. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  21969. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  21970. !0
  21971. }
  21972. ,
  21973. n.prototype.checktagClick = function() {
  21974. if (this.tagManager.intersectTag) {
  21975. var e = this.isTouchEvent
  21976. , t = this.tagManager.clickedOnTag(e, this);
  21977. return e || t || y.cancelById(V.LookTransition),
  21978. !0
  21979. }
  21980. if (this.tagManager.activeTag)
  21981. return this.tagManager.dismissActiveTag(),
  21982. !1
  21983. }
  21984. ,
  21985. n.prototype.rankedtagInDirection = function(e, t) {
  21986. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  21987. }
  21988. ,
  21989. // n.prototype.tloadOverlays= function(){
  21990. // this.model.loadOverlays()
  21991. // },
  21992. n.prototype.start = function(e) {
  21993. //-------------------
  21994. window.initOverlay(r)
  21995. this.model.loadOverlays()
  21996. //loadVideo();//add
  21997. //-------------------
  21998. /* setTimeout(()=>{
  21999. this.qualityManager.updateMaximums()
  22000. window.stats && (stats.dom.parentElement && stats.dom.parentElement.removeChild(stats.dom), window.stats = null)
  22001. },6000) */
  22002. var updateCount = 0;
  22003. var interval = setInterval(()=>{
  22004. updateCount ++
  22005. if(updateCount>4){
  22006. clearInterval(interval)
  22007. window.stats && (stats.dom.parentElement && stats.dom.parentElement.removeChild(stats.dom), window.stats = null)
  22008. return;
  22009. }
  22010. this.qualityManager.updateMaximums()
  22011. },5000)
  22012. var t = e.mode
  22013. , i = e.pano
  22014. , n = e.position
  22015. , rr = e.quaternion
  22016. , o = e.tag
  22017. , a = e.quickstart
  22018. , s = $.Deferred();
  22019. this.updateModelDependentData(),
  22020. this.updateFromControls(),
  22021. this.findDefaultViews();
  22022. var l = this.is360View(t, i);
  22023. return !this.model.outsideAllowed() || l || a ? (updateVideo({type:"beforeFlyIn", pano:i, dur:0}),
  22024. this.startInside(i, n, rr, o, s)) : this.startOutside(e, s),
  22025. s.done(function(e) {
  22026. this.emit(w.Ready, l, e, o)
  22027. }
  22028. .bind(this)),
  22029. s.promise()
  22030. }
  22031. ,
  22032. n.prototype.startOutside = function(e, t) {
  22033. var i = e.mode
  22034. , n = e.pano
  22035. , r = e.position
  22036. , o = e.quaternion
  22037. , a = e.zoom
  22038. , s = e.floorVisibility
  22039. , l = e.tag;
  22040. this.emit(w.StartOutside, f[i].transitionTime),
  22041. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  22042. y.cancelById(V.FlyToViewFloor),
  22043. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  22044. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  22045. }
  22046. ,
  22047. n.prototype.startInside = function(e, t, i, n, r) {
  22048. r = r || $.Deferred(),
  22049. this.currentPano = e;
  22050. var o = e && !e.isAligned();
  22051. if (t = o ? e.position : t || e.position,
  22052. i = i || e.quaternion,
  22053. e) {
  22054. var a = this.startInside.bind(this, e, t, i, n, r);
  22055. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  22056. return
  22057. }
  22058. //add
  22059. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  22060. return this.mode = u.PANORAMA,
  22061. e.floor.enter(this.mode),
  22062. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  22063. this.switchCameraMode(this.mode, i),
  22064. this.emit(w.StartInside, o),
  22065. r.resolve(!0),
  22066. r
  22067. }
  22068. ,
  22069. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  22070. if (r = r || $.Deferred(),
  22071. this.dollhouseMode(),
  22072. !e)
  22073. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  22074. r.resolve(!1),
  22075. r;
  22076. t = t || e.position;
  22077. var o = i || this.cameraControls.activeControl.camera.quaternion
  22078. , a = e.position;
  22079. return this.fitDollhouse(a, t, o),
  22080. setTimeout(function(t) {
  22081. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  22082. var n = {
  22083. mode: u.PANORAMA,
  22084. pano: e,
  22085. quaternion: i,
  22086. callback: function() {
  22087. this.emit(w.FlyinFinished),
  22088. r.resolve(!0)
  22089. }
  22090. .bind(this)
  22091. };
  22092. this.flyToNewMode(n)
  22093. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  22094. r
  22095. }
  22096. ,
  22097. n.prototype.checkAndWaitForPanoLoad = function() {
  22098. var e = {}
  22099. , t = {}
  22100. , i = 5e3
  22101. , n = function() {
  22102. for (var n in e)
  22103. if (e.hasOwnProperty(n) && e[n]) {
  22104. var r = performance.now() - t[n];
  22105. if (r < i)
  22106. return !0
  22107. }
  22108. return !1
  22109. };
  22110. return function(r, o, a, s, l, c, h, u, d, p) {
  22111. if (n())
  22112. return !0;
  22113. var f = function(t, i, n) {
  22114. N.delayOneFrame(function() {
  22115. e[t] = !1,
  22116. l && l(i, n)
  22117. }
  22118. .bind(this))
  22119. }
  22120. .bind(this, r.id)
  22121. , g = function(t, i) {
  22122. N.delayOneFrame(function() {
  22123. e[t] = !1,
  22124. c && c(i)
  22125. }
  22126. .bind(this))
  22127. }
  22128. .bind(this, r.id);
  22129. try {
  22130. return null !== u && void 0 !== u || (u = !0),
  22131. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  22132. e[r.id] && (t[r.id] = performance.now()),
  22133. e[r.id]
  22134. } catch (n) {
  22135. throw e[r.id] = !1,
  22136. t[r.id] = performance.now() - i,
  22137. n
  22138. }
  22139. }
  22140. }(),
  22141. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  22142. if (!e)
  22143. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  22144. return r && this.model.waitForLoad(e, function() {
  22145. return e.isLoaded(i)
  22146. }),
  22147. !e.isLoaded(t) && (e.loadCube(t).done(n),
  22148. !0)
  22149. }
  22150. ,
  22151. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  22152. var e = new r.Vector3;
  22153. return function(t, i, n, r, o, a, s, l) {
  22154. if (!t)
  22155. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  22156. return e.copy(d.FORWARD),
  22157. this.getDirection(e),
  22158. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  22159. return t.isLoaded(i)
  22160. }),
  22161. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  22162. n && n(e, t)
  22163. }
  22164. .bind(this)).fail(function(e) {
  22165. r && r(e)
  22166. }
  22167. .bind(this)).progress(function(e, t, i) {
  22168. o && o(e, t, i)
  22169. }
  22170. .bind(this)),
  22171. !0)
  22172. }
  22173. }(),
  22174. n.prototype.switchCameraMode = function(e, t) {
  22175. var i = this.cameraControls.controls[e]
  22176. , n = i.camera;
  22177. switch (e) {
  22178. case u.PANORAMA:
  22179. n.position.copy(this.currentPano.position);
  22180. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22181. i.lookAt(o.add(n.position));
  22182. break;
  22183. case u.DOLLHOUSE:
  22184. /* var a = this.position.clone();
  22185. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22186. n.position.copy(a),
  22187. i.target.copy(this.target.clone().setY(this.model.center.y));
  22188. break; */
  22189. //for多楼层 且 让模型刚好适应屏幕
  22190. var box = this.model.boundingBox.clone();
  22191. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22192. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22193. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22194. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22195. // console.log(boxSize.x,distance, boxSize.length() / 2)
  22196. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22197. if(this.mode === u.PANORAMA){
  22198. i.target.copy(this.model.center);
  22199. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22200. }else{
  22201. i.target.copy(this.target.clone().setY(this.model.center.y))
  22202. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22203. }
  22204. vec.multiplyScalar(distance )
  22205. n.position.copy(i.target.clone().add(vec))
  22206. break
  22207. case u.FLOORPLAN:
  22208. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22209. i.target.copy(this.model.center).setY(0),
  22210. i.zoomToContain(this.model.size),
  22211. i.rotateToView(this.model.size, this.getDirection())
  22212. }
  22213. i.update(0)
  22214. }
  22215. ,
  22216. n.prototype.update = function() {
  22217. var e = (new r.Vector3,
  22218. {})
  22219. , t = [];
  22220. return function(i) {
  22221. this.updatePersistentZooming(i),
  22222. this.updateFromControls(i),
  22223. this.getCurrentNodePanos(t)
  22224. if(this.hasChanged(e) ) {
  22225. this.lastChangeTime = Date.now(),
  22226. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22227. this.emit(w.ViewChanged),
  22228. this.intersectHot && this.intersectHot.showTitle()
  22229. }
  22230. if(e.cameraChanged){
  22231. //this.controlVideosPlay()
  22232. for(var i in this.model.hots){
  22233. this.model.hots[i].update(this.camera)
  22234. }
  22235. if(this.mode == 'panorama')this.overlayGroup.children.forEach(overlay=>{
  22236. if(overlay.overlayType == "video"){
  22237. if(overlay.visible && overlay.inSight()){
  22238. overlay.videoControl(true)
  22239. }else{
  22240. overlay.videoControl(false)
  22241. }
  22242. }
  22243. })
  22244. }
  22245. this.model.supportsTiles && (this.updateTileDownloader(t),
  22246. this.updatePanoRenderer(t)),
  22247. this.updatePreRendering(t),
  22248. this.reticule.update(),
  22249. this.path.update(),
  22250. this.spider.update(),
  22251. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22252. this.updateControlLocks(),
  22253. this.model.supportsTiles && this.updateZoomPano()
  22254. }
  22255. }(),
  22256. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22257. var lastMode, lastPano;
  22258. return function(){
  22259. var mode = this.mode;
  22260. var pano = mode == "panorama" ? this.currentPano : "";
  22261. if(mode != "panorama" || pano != lastPano){
  22262. overlay.noBlock = null
  22263. }
  22264. this.overlayGroup.children.forEach((overlay)=>{
  22265. if(overlay.overlayType == "video" ){
  22266. var matrix = overlay.plane.matrixWorld;
  22267. var inSight = false;
  22268. var cameraDir = this.getDirection();
  22269. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22270. var vertexes = []
  22271. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22272. for(let i=0; i<4; i++){
  22273. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22274. vertexes.push(vertex)
  22275. if(overlay.noBlock == null){
  22276. if(!m.ifShelter(vertex)){
  22277. overlay.noBlock = true
  22278. }
  22279. inSight = true; break;
  22280. }else{
  22281. overlay.noBlock = true
  22282. }
  22283. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22284. inSight = true; break;
  22285. }
  22286. }
  22287. }
  22288. overlay.inSight = inSight
  22289. if(!inSight)overlay.plane.material.map.image.pause()
  22290. else overlay.plane.material.map.image.play()//maybe fail
  22291. }
  22292. })
  22293. lastMode = mode, lastPano = pano
  22294. }
  22295. }() */
  22296. n.prototype.updatePersistentZooming = function(e) {
  22297. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22298. }
  22299. ,
  22300. n.prototype.updateControlLocks = function() {
  22301. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22302. }
  22303. ,
  22304. n.prototype.updatePanoRenderer = function() {
  22305. var e = new r.Vector3;
  22306. return function(t) {
  22307. var i = this.nextPano || this.currentPano;
  22308. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22309. this.getDirection(e),
  22310. this.panoRenderer.updateDirection(e))
  22311. }
  22312. }(),
  22313. n.prototype.cleanupInactivePanos = function() {
  22314. var e = []
  22315. , t = [];
  22316. return function() {
  22317. e.length = 0,
  22318. e.push(this.currentPano),
  22319. this.nextPano && e.push(this.nextPano),
  22320. t.length = 0;
  22321. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22322. t.push(this.panoRenderer.activePanos[i]);
  22323. for (var n = 0; n < t.length; n++) {
  22324. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22325. r.id === e[a].id && (o = !1);
  22326. o && r.exit()
  22327. }
  22328. }
  22329. }(),
  22330. n.prototype.updatePreRendering = function() {
  22331. var e = {};
  22332. return function(t) {
  22333. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22334. var i = this.nextPano || this.currentPano;
  22335. if (i && t && t.length > 1) {
  22336. var n = t.findIndex(function(e) {
  22337. if (e.id === i.id)
  22338. return !0
  22339. });
  22340. if (n >= 0 && n + 1 < t.length) {
  22341. var r = t[n + 1];
  22342. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22343. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22344. window.setTimeout(function(t) {
  22345. e[t.id] = !1
  22346. }
  22347. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22348. }
  22349. .bind(this, r), f.tiling.panoPreRenderDelay),
  22350. e[r.id] = !0)
  22351. }
  22352. }
  22353. }
  22354. }
  22355. }(),
  22356. n.prototype.enablePreRendering = function() {
  22357. this.preRenderingEnabled = !0
  22358. }
  22359. ,
  22360. n.prototype.disablePreRendering = function() {
  22361. this.preRenderingEnabled = !1,
  22362. this.cleanupInactivePanos()
  22363. }
  22364. ,
  22365. n.prototype.updateTileDownloader = function() {
  22366. var e = new r.Vector3;
  22367. return function(t) {
  22368. var i = this.nextPano || this.currentPano;
  22369. i && (e.copy(d.FORWARD),
  22370. this.getDirection(e),
  22371. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22372. this.tileDownloader.processPriorityQueue = !0)
  22373. }
  22374. }(),
  22375. n.prototype.updateFromControls = function(e) {
  22376. null !== e && void 0 !== e || (e = 0),
  22377. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22378. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22379. this.position.copy(this.cameraControls.activeControl.camera.position),
  22380. this.target.copy(this.cameraControls.activeControl.target),
  22381. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22382. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22383. this.camera.position.copy(this.position),
  22384. this.camera.quaternion.copy(this.quaternion),
  22385. this.camera.updateMatrix(),
  22386. this.camera.updateMatrixWorld()
  22387. }
  22388. ,
  22389. n.prototype.hasChanged = function(e) {
  22390. /* if (!this.previousState)
  22391. return this.previousState = {
  22392. allFloorsVisible: this.model.allFloorsVisible,
  22393. position: this.position.clone(),
  22394. quaternion: this.quaternion.clone(),
  22395. mouse: this.mouse.clone(),
  22396. labelScaleFactor: this.getLabelScaleFactor(),
  22397. currentFloor: this.model.currentFloor,
  22398. projectionMatrix: this.camera.projectionMatrix.clone(),
  22399. worldMatrix: this.camera.matrixWorld.clone(),
  22400. mode: this.mode,
  22401. modelPosition: this.model.position.clone(),
  22402. modelCenter: this.model.center.clone(),
  22403. zoomLevel: this.zoomLevel
  22404. },
  22405. !0;
  22406. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22407. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22408. e.moved = !this.position.equals(this.previousState.position),
  22409. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22410. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22411. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22412. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22413. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22414. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22415. e.modeChanged = this.mode !== this.previousState.mode,
  22416. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22417. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22418. e.nextPanoActive = null !== this.nextPano,
  22419. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22420. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22421. this.previousState.position.copy(this.position),
  22422. this.previousState.quaternion.copy(this.quaternion),
  22423. this.previousState.mouse.copy(this.mouse),
  22424. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22425. this.previousState.currentFloor = this.model.currentFloor,
  22426. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22427. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22428. this.previousState.mode = this.mode,
  22429. this.previousState.modelPosition.copy(this.model.position),
  22430. this.previousState.modelCenter.copy(this.model.center),
  22431. this.previousState.zoomLevel = this.zoomLevel,
  22432. !t */
  22433. if (!this.previousState)
  22434. {
  22435. this.previousState = {
  22436. allFloorsVisible: this.model.allFloorsVisible,
  22437. position: this.position.clone(),
  22438. quaternion: this.quaternion.clone(),
  22439. mouse: this.mouse.clone(),
  22440. //labelScaleFactor: this.getLabelScaleFactor(),
  22441. currentFloor: this.model.currentFloor,
  22442. projectionMatrix: this.camera.projectionMatrix.clone(),
  22443. worldMatrix: this.camera.matrixWorld.clone(),
  22444. mode: this.mode,
  22445. modelPosition: this.model.position.clone(),
  22446. modelCenter: this.model.center.clone(),
  22447. zoomLevel: this.zoomLevel
  22448. };
  22449. return !0;
  22450. }
  22451. //许钟文改 分成相机是否改变cameraChanged 和其他
  22452. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22453. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22454. e.cameraChanged = !a;
  22455. /* if(!t){//主要判断相机是否旋转
  22456. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4)
  22457. }else e.cameraChanged2 = false */
  22458. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22459. e.moved = !this.position.equals(this.previousState.position),
  22460. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22461. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22462. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22463. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22464. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22465. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22466. e.modeChanged = this.mode !== this.previousState.mode,
  22467. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22468. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22469. e.nextPanoActive = null !== this.nextPano,
  22470. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22471. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22472. this.previousState.position.copy(this.position),
  22473. this.previousState.quaternion.copy(this.quaternion),
  22474. this.previousState.mouse.copy(this.mouse),
  22475. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22476. this.previousState.currentFloor = this.model.currentFloor,
  22477. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22478. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22479. this.previousState.mode = this.mode,
  22480. this.previousState.modelPosition.copy(this.model.position),
  22481. this.previousState.modelCenter.copy(this.model.center),
  22482. this.previousState.zoomLevel = this.zoomLevel;
  22483. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22484. return !t
  22485. }
  22486. ,
  22487. n.prototype.updateIntersect = function() {
  22488. var e = this.flying || this.isWarping()
  22489. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22490. , i = y.getById(V.LookTransition)
  22491. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22492. //this.tagManager.intersecttag(this.mouse, n, this.camera) || (this.intersect = this.getMouseIntersect(),//--MP
  22493. this.intersect = this.getMouseIntersect(); //xzw change
  22494. this.intersect && this.updateClosestPano(this.intersect),
  22495. // this.intersect && console.log(this.intersect.point),
  22496. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22497. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22498. }
  22499. ,
  22500. n.prototype.checkHotClick = function() {
  22501. if(this.intersectHot){
  22502. this.intersectHot.noAction || this.intersectHot.examine(this)
  22503. /* g_touraudio.pause();
  22504. g_bgaudio = false;
  22505. document.getElementById("bgaudio").pause();
  22506. var sWidth = document.body.scrollWidth;
  22507. var sHeight = document.body.scrollHeight;
  22508. var pop1 = document.getElementById('popup');
  22509. pop1.style.display = "block";
  22510. var myElement = document.createElement("iframe");
  22511. myElement.src = g_HotMeshes[i].hotLink;
  22512. myElement.id = "id1";
  22513. myElement.allowTransparency = "true";
  22514. myElement.style.width = "100%";
  22515. myElement.style.height = "100%";
  22516. myElement.scrolling = "no";
  22517. var element=document.getElementById("id1");
  22518. if (typeof(element)== "undefined" || element == null){
  22519. document.getElementById("popup").appendChild(myElement);
  22520. }
  22521. var oClose = document.getElementById("closepop");
  22522. oClose.onclick = function() {
  22523. pop1.style.display = "none";
  22524. document.getElementById("popup").removeChild(document.getElementById("id1"));
  22525. $("#popup iframe:last").remove();
  22526. document.getElementById("bgaudio").play();
  22527. } */
  22528. return true;
  22529. }
  22530. },
  22531. n.prototype.getMouseDirection = function(e) {
  22532. e = e || this.mouse;
  22533. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22534. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22535. return i.sub(t).normalize()
  22536. }
  22537. ,
  22538. n.prototype.hoverOverlay = function(mesh){
  22539. if(!mesh){
  22540. this.hoveringPlane = null;
  22541. $("#player").css("cursor",this.currentCursor || "" );
  22542. }else{
  22543. var overlay = mesh.parent;
  22544. $("#player").css("cursor","pointer");
  22545. this.hoveringPlane = overlay;
  22546. return true;
  22547. }
  22548. },
  22549. n.prototype.clickOverlay = function(overlay){
  22550. if(this.openOverlay && !overlay)return;
  22551. var plane = overlay.plane;
  22552. /* if(overlay.overlayType == "video"){//overlay.videoControl(true)
  22553. if(plane.material.map.image.paused)plane.material.map.image.play()
  22554. else plane.material.map.image.pause();
  22555. } */
  22556. /* if(window.EditOverlay &&EditOverlay.editing){
  22557. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22558. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22559. EditOverlay.endAddPlane();
  22560. EditOverlay.updateOverlayPanel(overlay)
  22561. EditOverlay.controlSelectOverlay(overlay)
  22562. return;
  22563. } */
  22564. },
  22565. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22566. e = e || this.mouse.clone(),
  22567. t = t || this.model.floors.reduce(function(e, t) {
  22568. return t.hidden ? e : e.concat(t.collider.children)
  22569. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22570. for(var i in this.model.hots){
  22571. t.push(this.model.hots[i].mesh);
  22572. }
  22573. //this.overlayGroup && (t = t.concat(this.overlayGroup.children));
  22574. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22575. this.raycaster.set(i, this.getMouseDirection(e));
  22576. var n = this.raycaster.intersectObjects(t, true);//add true
  22577. // n[0] && console.log(n[0].point);
  22578. if(g_HotStatus=="add"){
  22579. var points = this.raycaster.intersectObjects(window.player.model.chunks);
  22580. // console.log(points[0]);
  22581. points.length >= 1? ($('#player').css('cursor', 'cell'),window.hotPointPos = points[0].point): ($('#player').css('cursor', 'not-allowed'), window.hotPointsPos = false)
  22582. }
  22583. this.intersectHot && this.intersectHot.hideTitle()
  22584. if (0 === n.length){
  22585. this.intersectHot = null; //add
  22586. if(g_HotStatus!="add") $("#player").css("cursor","");
  22587. return null;
  22588. }
  22589. var o = n[0];
  22590. if(o.object.type == "hotSprite"){ //add
  22591. this.intersectHot = o.object.belongHot;
  22592. this.intersectHot.showTitle()
  22593. this.intersectHot.noAction || $("#player").css("cursor","pointer");
  22594. return;
  22595. }
  22596. this.intersectHot = null;
  22597. var intersect
  22598. //var intersect = this.hoverOverlay(this.overlayGroup && o && o.object.parent.parent == this.overlayGroup && o.object)
  22599. if(!intersect && g_HotStatus!="add") $("#player").css("cursor","");
  22600. if (o.face) {
  22601. o.normal = o.face.normal.applyQuaternion(o.object.quaternion);
  22602. var a = this.position.clone().sub(o.point);
  22603. a.dot(o.normal) < 0 && o.normal.negate(),
  22604. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22605. o.horizontal = o.normal.y > .8
  22606. }
  22607. // console.log(o.point);
  22608. return o
  22609. }
  22610. ,
  22611. n.prototype.updateClosestPano = function(e) {
  22612. var t = [s.filters.isPanoAligned()];
  22613. if (this.mode === u.PANORAMA) {
  22614. if (!this.currentPano)
  22615. return;
  22616. t.push(s.filters.not(this.currentPano)),
  22617. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22618. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22619. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22620. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22621. } else{
  22622. t.push((pano)=>{ // add
  22623. return this.checkHasNeighbor(pano)
  22624. })
  22625. t.push(s.filters.isOnVisibleFloor()),
  22626. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22627. }
  22628. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22629. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22630. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22631. this.closestPano = i) : this.isPanoHover = !1
  22632. }
  22633. ,
  22634. n.prototype.dollhouseMode = function(e, t) {
  22635. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22636. this.mode = u.DOLLHOUSE,
  22637. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22638. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22639. , n = new r.Vector3(15,10,15);
  22640. if (e && t) {
  22641. var o = d.FORWARD.clone().applyQuaternion(t)
  22642. , a = this.model.center.clone().sub(e)
  22643. , s = a.dot(o);
  22644. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22645. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22646. }
  22647. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22648. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22649. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22650. this.updateFromControls(),
  22651. this.model.alpha = 1,
  22652. this.model.skybox.material.uniforms.opacity.value = 0
  22653. }
  22654. ,
  22655. n.prototype.insideMode = function(e, t) {
  22656. var i = $.Deferred()
  22657. , n = t || null;
  22658. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22659. var r = [s.filters.isPanoAligned()];
  22660. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22661. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22662. this.flyToNewMode({
  22663. mode: u.PANORAMA,
  22664. pano: e,
  22665. callback: n
  22666. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22667. } else {
  22668. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22669. i.reject(o)
  22670. }
  22671. return i.promise()
  22672. }
  22673. ,
  22674. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22675. //if(urlHasValue('oldEntry')){
  22676. //搬自一代。
  22677. var maxY = this.model.boundingBox.max.y;
  22678. var n = d.FORWARD.clone().applyQuaternion(i)
  22679. , i = n.clone().add(e);
  22680. this.cameraControls.activeControl.target.copy(i),
  22681. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22682. //return;
  22683. /* //this.camera.position.copy(this.model.center);
  22684. //this.camera.updateMatrixWorld()
  22685. this.switchCameraMode("dollhouse", i) */
  22686. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22687. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22688. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22689. this.cameraControls.activeControl.target.copy(n).add(e);
  22690. var o = d.RIGHT.clone().applyQuaternion(i)
  22691. , a = d.UP.clone()
  22692. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22693. , l = this.model.boundingBox.max.clone()
  22694. , c = this.model.boundingBox.min.clone()
  22695. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22696. , u = 0
  22697. , p = 0
  22698. , g = 0;
  22699. h.forEach(function(e, t, i) {
  22700. var n = Math.abs(e.dot(o))
  22701. , r = e.dot(s);
  22702. n > u && (u = n,
  22703. p = r),
  22704. r > g && (g = r)
  22705. });
  22706. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22707. , v = s.clone().multiplyScalar(p).add(t)
  22708. , A = s.clone().multiplyScalar(g).add(t);
  22709. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22710. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22711. p = Math.max(p, 10),
  22712. g = Math.max(g, 10);
  22713. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22714. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22715. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22716. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22717. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22718. */
  22719. }
  22720. ,
  22721. n.prototype.floorplanMode = function(e, t, i) {
  22722. this.mode = u.FLOORPLAN;
  22723. var n = this.cameraControls.controls[u.FLOORPLAN];
  22724. n.reset();
  22725. var r = e ? e : this.model.center;
  22726. if (n.target.copy(r).setY(0),
  22727. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22728. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22729. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22730. t) {
  22731. var o = d.LEFT.clone().applyQuaternion(t);
  22732. n.rotateLeft(-Math.atan2(o.x, o.z))
  22733. } else
  22734. n.rotateToView(this.model.size, this.getDirection());
  22735. n.update(0)
  22736. }
  22737. ,
  22738. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22739. return e.skipWarpingCheck = !0,
  22740. this.flyToPano(e, t)
  22741. }
  22742. ,
  22743. n.prototype.updateMarkerVisi = function() {//加
  22744. if(this.mode != "panorama")return;
  22745. this.model.panos.list.forEach((pano)=>{
  22746. if(!pano.marker)return;
  22747. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22748. })
  22749. }
  22750. ,
  22751. n.prototype.updateHotVisible = function(pano){
  22752. var hots = this.model.hots;
  22753. pano = pano || this.currentPano;
  22754. for (var index in hots){
  22755. var visible;
  22756. if(this.mode != "panorama"){
  22757. visible = true;
  22758. }else{
  22759. //hots[index].mesh.material.depthTest = false;
  22760. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22761. }
  22762. hots[index].mesh.visible = visible;
  22763. }
  22764. },
  22765. n.prototype.flyToPano = function(e, t) {
  22766. var i = e.pano
  22767. , n = e.lookAtPoint
  22768. , o = e.duration
  22769. , a = e.aimDuration
  22770. , s = e.maxDistanceOverride
  22771. , l = e.skipWarpingCheck
  22772. , c = e.constantMoveSpeed
  22773. , h = null
  22774. , p = null;
  22775. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22776. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22777. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22778. t && t(),
  22779. !1;
  22780. if (this.updateLastView(),
  22781. this.mode !== u.PANORAMA) {
  22782. var m;
  22783. return n && (m = (new r.Quaternion).setFromUnitVectors(d.FORWARD, n.sub(i.position).normalize())),
  22784. void this.flyToNewMode({
  22785. mode: u.PANORAMA,
  22786. pano: i,
  22787. duration: o,
  22788. quaternion: m,
  22789. callback: t
  22790. })
  22791. }
  22792. if (!i || (h = g.deepExtend(e),
  22793. p = function() {
  22794. N.delayOneFrame(function() {
  22795. this.flyToPano(h, t)
  22796. }
  22797. .bind(this))
  22798. }
  22799. .bind(this),
  22800. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22801. var C = function(e) {
  22802. t && t(e)
  22803. }
  22804. .bind(this);
  22805. this.currentPano || (this.currentPano = i,
  22806. this.path.placeCpm(),
  22807. this.path.fadeOutCpm(f.path.fadeOutTime),
  22808. this.spider.draw());
  22809. var I = o;
  22810. if ("number" != typeof o) {
  22811. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22812. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22813. }
  22814. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22815. 1 !== this.zoomLevel)
  22816. switch (f.zoom.transitionStyle) {
  22817. case 1:
  22818. this.smoothZoomToDefault(I / 2);
  22819. break;
  22820. case 2:
  22821. return h = g.deepExtend(e),
  22822. p = this.flyToPano.bind(this, h, t),
  22823. void this.smoothZoomToDefault(f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22824. }
  22825. if (n) {
  22826. y.cancelById(V.LookTransition),
  22827. I *= f.transition.aimSlowFactor;
  22828. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22829. , _ = (new r.Matrix4).lookAt(i.position, n, d.UP)
  22830. , T = (new r.Quaternion).setFromRotationMatrix(_)
  22831. , S = b.clone()
  22832. , M = new r.Vector3;
  22833. if (i === this.currentPano) {
  22834. var R = d.FORWARD.clone().applyQuaternion(b)
  22835. , P = d.FORWARD.clone().applyQuaternion(T)
  22836. , O = R.angleTo(P);
  22837. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22838. void y.start(function(e) {
  22839. S.copy(b),
  22840. v.quaternion(S, T)(e),
  22841. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22842. this.cameraControls.activeControl.lookAt(M)
  22843. }
  22844. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22845. }
  22846. }
  22847. if (i === this.currentPano || this.flying)
  22848. return void C();
  22849. this.flying = !0;
  22850. var L = this.position.clone()
  22851. , D = this.currentPano;
  22852. F.debug("Flying to pano ", i.position),
  22853. this.emit(w.PanoChosen, this.currentPano, i),
  22854. this.emit(w.FlyingStarted, i.position, L, i, D)
  22855. //---------before fly--------------- add
  22856. this.updateHotVisible(i); //更新热点显示
  22857. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22858. Overlay.updateVisibles([this.currentPano, i])
  22859. //地标变化
  22860. if(this.model.floorLogos){
  22861. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22862. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22863. //this.model.adjustfloorLogoHeight();
  22864. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22865. this.model.floorLogos[1].visible = true;
  22866. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22867. }
  22868. //=======================================
  22869. n && y.start(function(e) {
  22870. S.copy(b),
  22871. v.quaternion(S, T)(e),
  22872. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22873. this.cameraControls.activeControl.lookAt(M)
  22874. }
  22875. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22876. var B = c ? null : A[f.transition.movementEasing];
  22877. this.nextPano = i
  22878. //===========================
  22879. updateVideo({type:"beforeFlytopano", pano:i, dur:I})//add
  22880. //===========================
  22881. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22882. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22883. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22884. this.flying = !1,
  22885. this.currentPano !== i && this.currentPano.exit(),
  22886. i.enter(),
  22887. this.currentPano = i,
  22888. this.nextPano = null,
  22889. this.path.placeCpm(),
  22890. this.path.fadeOutCpm(f.path.fadeOutTime),
  22891. this.spider.draw(),
  22892. this.emit(w.FlyingEnded, i.position, L, i, D),
  22893. this.updateMarkerVisi(),//add
  22894. C(e)
  22895. //add:
  22896. if(this.mode == "panorama" ){
  22897. if(this.model.floorLogos){
  22898. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  22899. //this.model.adjustfloorLogoHeight()
  22900. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  22901. this.model.floorLogos[1].visible = false;
  22902. }
  22903. updateVideo({type:"flyDone", pano:i})//add
  22904. Overlay.updateVisibles([this.currentPano])//add
  22905. }
  22906. }
  22907. .bind(this), 0, B, "camFly", V.FlyToPano)
  22908. }
  22909. }
  22910. ,
  22911. window._transitionPosId = 9999
  22912. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  22913. y.cancelById(_transitionPosId)
  22914. var begin = function(object, pos, qua, scale){
  22915. if(pos){
  22916. if(!same(object.position, pos, 0.01)){
  22917. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  22918. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22919. }
  22920. if(!same(object.quaternion, qua, 1e-6)){
  22921. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  22922. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22923. }
  22924. if(!same(object.scale, scale, 0.001)){
  22925. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  22926. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22927. }
  22928. }
  22929. }
  22930. var same = function(vec1, vec2, diff){
  22931. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  22932. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  22933. return s
  22934. }
  22935. this.overlayGroup.children.forEach(overlay=>{
  22936. var panoData = o.pano != void 0 && overlay.transformAtPanos[o.pano.id]
  22937. var useCustom = o.type == "beforeFlyOut" || !panoData
  22938. var pos = useCustom ? overlay.posCustom : panoData.pos;
  22939. var qua = useCustom ? overlay.quaCustom : panoData.qua;
  22940. var scale = useCustom ? overlay.getScaleBySize(overlay.widthCustom, overlay.heightCustom) :
  22941. overlay.getScaleBySize(panoData.width , panoData.height)
  22942. scale = new THREE.Vector3(scale.x, scale.y, overlay.scale.z)
  22943. begin(overlay, pos, qua, scale )
  22944. })
  22945. }
  22946. n.prototype.fastForwardActivePanoFlight = function(e) {
  22947. e = e || f.transition.fastForwardFactor / 10 * 4 + 1,
  22948. y.adjustSpeed(V.FlyToPano, e),
  22949. y.adjustSpeed(V.LookTransition, e)
  22950. }
  22951. ,
  22952. n.prototype.flyToPanoClosestToMouse = function() {
  22953. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  22954. this.intersect && this.updateClosestPano(this.intersect)),
  22955. this.closestPano)
  22956. return this.flyToPano({
  22957. pano: this.closestPano
  22958. });
  22959. var e = this.getMouseDirection();
  22960. this.flyDirection(e) || this.flyToPano({
  22961. pano: this.currentPano
  22962. })
  22963. }
  22964. ,
  22965. n.prototype.flyLocalDirection = function(e) {
  22966. var t = this.getDirection(e)
  22967. , i = 1 === e.z ? .4 : .75
  22968. , n = 1 === Math.abs(e.x);
  22969. return this.flyDirection(t, i, n)
  22970. }
  22971. ,
  22972. n.prototype.flyDirection = function(e, t, i) {
  22973. this.closePopup();//xzw add
  22974. var n = $.Deferred();
  22975. this.history.invalidate();
  22976. var r = this.closestPanoInDirection(e, t, i);
  22977. return r ? this.flyToPano({
  22978. pano: r
  22979. }, n.resolve.bind(n, !0)) : (this.bump(e),
  22980. n.resolve(!1)),
  22981. n.promise()
  22982. }
  22983. ,
  22984. n.prototype.closestPanoInDirection = function(e, t, i) {
  22985. return this.rankedPanoInDirection(0, e, t, i)
  22986. }
  22987. ,
  22988. n.prototype.rankedPanoInDirection = function() {
  22989. var e = {
  22990. pano: null,
  22991. candidates: []
  22992. };
  22993. return function(t, i, n, r) {
  22994. t || (t = 0),
  22995. n = void 0 !== n ? n : .75;
  22996. var o = r ? "angle" : "direction";
  22997. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  22998. this.cachedPanoCandidates = e.candidates,
  22999. e.pano
  23000. }
  23001. }(),
  23002. n.prototype.bump = function(e) {
  23003. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  23004. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  23005. if (s)
  23006. t = function() {
  23007. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  23008. }
  23009. .bind(this),
  23010. i = function() {
  23011. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  23012. }
  23013. .bind(this);
  23014. else {
  23015. var l = this.camera.position.clone()
  23016. , c = e.clone();
  23017. this.raycaster.set(l, c);
  23018. var h = this.model.floors.reduce(function(e, t) {
  23019. return e.concat(t.collider.children)
  23020. }, [])
  23021. , d = this.raycaster.intersectObjects(h)
  23022. , p = d.length > 0 ? d[0].distance / 25 : .04
  23023. , g = l.clone().add(c.multiplyScalar(p));
  23024. t = function() {
  23025. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  23026. }
  23027. .bind(this),
  23028. i = function() {
  23029. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  23030. }
  23031. .bind(this)
  23032. }
  23033. n = function() {
  23034. this.flying = !1
  23035. }
  23036. .bind(this),
  23037. this.flying = !0,
  23038. t()
  23039. }
  23040. }
  23041. ,
  23042. n.prototype.changeFloor = function(e) {
  23043. if (!this.is360View(this.mode, this.currentPano))
  23044. if (this.mode === u.PANORAMA) {
  23045. var t = this.history.reversePano(e);
  23046. t && t.isAligned() ? this.flyToPano({
  23047. pano: t
  23048. }) : this.changeFloorByScore(e)
  23049. } else
  23050. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  23051. }
  23052. ,
  23053. n.prototype.changeFloorByScore = function() {
  23054. var e = {
  23055. pano: null,
  23056. candidates: []
  23057. };
  23058. return function(t) {
  23059. var i = this.model.nextFloor(t);
  23060. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  23061. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  23062. this.history.push(t, this.currentPano),
  23063. this.flyToPano({
  23064. pano: e.pano
  23065. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  23066. }
  23067. }(),
  23068. n.prototype.gotoFloor = function(e) {
  23069. var t = e - this.model.currentFloor.floorIndex;
  23070. this.changeFloor(t)
  23071. }
  23072. ,
  23073. n.prototype.getDirection = function(e) {
  23074. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  23075. e.applyQuaternion(this.camera.quaternion)
  23076. }
  23077. ,
  23078. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  23079. if (o = o || $.Deferred(),
  23080. this.mode === u.TRANSITIONING)
  23081. return F.warn("should not be transitioning here"),
  23082. n && n(!1),
  23083. o.reject().promise();
  23084. var a = i || !1
  23085. , s = i ? i.position : this.position
  23086. , l = this.position.clone()
  23087. , c = this.currentPano;
  23088. if (F.debug("New pose in mode " + this.mode),
  23089. !e || (retryCallback = function() {
  23090. N.delayOneFrame(function() {
  23091. this.flyToSameMode(e, t, i, n, o)
  23092. }
  23093. .bind(this))
  23094. }
  23095. .bind(this),
  23096. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  23097. var h = function() {
  23098. this.emit(w.FlyingEnded, s, l, e, c),
  23099. n && n(!0)
  23100. }
  23101. .bind(this)
  23102. , d = f[this.mode]
  23103. , p = void 0 !== t ? t : d.transitionTime
  23104. , g = new r.Vector3
  23105. , C = new r.Vector3;
  23106. if (this.emit(w.FlyingStarted, s, l, e, c),
  23107. this.mode === u.PANORAMA)
  23108. F.warn("we should not be here for panorama views");
  23109. else if (this.mode === u.DOLLHOUSE)
  23110. if (a) {
  23111. var I = new r.Vector3(0,1,0);
  23112. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23113. this.model.warpDestFloors(i.floorVisibility),
  23114. C.copy(i.position);
  23115. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  23116. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  23117. , _ = b.intersectObjects(this.model.colliders)
  23118. , T = 3;
  23119. _.length ? (g.copy(_[0].point),
  23120. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23121. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23122. var x = (new r.Matrix4).lookAt(C, g, I)
  23123. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23124. , M = g.distanceTo(C)
  23125. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23126. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23127. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23128. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23129. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  23130. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23131. this.path.burnsDir = Math.sign(L.y);
  23132. var D = new r.Euler(0,0,0,f.warp.eOrder)
  23133. , B = new r.Vector3;
  23134. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23135. y.start(function(e, t) {
  23136. D.x = P.x + e * L.x,
  23137. D.y = P.y + e * L.y,
  23138. D.z = P.z + e * L.z;
  23139. var i = O + e * (M - O);
  23140. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23141. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23142. }
  23143. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23144. y.start(function(e, t) {
  23145. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23146. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23147. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23148. }
  23149. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23150. } else
  23151. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23152. else if (this.path.placeCpm(),
  23153. this.path.fadeInCpm(f.path.fadeInTime),
  23154. i) {
  23155. this.model.warpDestFloors(i.floorVisibility);
  23156. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23157. , k = this.cameraControls.controls[u.FLOORPLAN]
  23158. , H = k.target.clone()
  23159. , G = i.position.clone().sub(H)
  23160. , z = U.position.clone().sub(k.target)
  23161. , W = z.length()
  23162. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  23163. , Y = Math.atan2(k.offset.x, k.offset.z)
  23164. , X = Math.atan2(j.x, j.z)
  23165. , Z = k.absoluteScale
  23166. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23167. y.start(function(e, t) {
  23168. k.target.copy(G).multiplyScalar(e).add(H);
  23169. var i = Y + (X - Y) * e;
  23170. k.offset.x = W * Math.sin(i),
  23171. k.offset.z = W * Math.cos(i),
  23172. U.position.copy(k.target).add(k.offset),
  23173. k.absoluteScale = Z + e * (q - Z),
  23174. k.update(),
  23175. this.quaternion.copy(U.quaternion),
  23176. this.position.copy(U.position),
  23177. this.target.copy(k.target),
  23178. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23179. }
  23180. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23181. } else
  23182. F.info("flyToSameMode() funny floorplan view? skipping");
  23183. return y.setTimeout(function(e) {
  23184. this.mode = e,
  23185. h(),
  23186. o.resolve(!0)
  23187. }
  23188. .bind(this, this.mode), p, V.FlyToSameMode),
  23189. this.mode = u.TRANSITIONING,
  23190. o.promise()
  23191. }
  23192. }
  23193. ,
  23194. n.prototype.flyToNewMode = function(e, t) {
  23195. e = e || {};
  23196. var i = e.mode
  23197. , n = e.pano
  23198. , o = e.duration
  23199. , a = e.warpDest
  23200. , s = e.callback
  23201. , l = e.force
  23202. , c = e.quaternion;
  23203. if (t = t || $.Deferred(),
  23204. this.isWarping())
  23205. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23206. s && s(!1),
  23207. t.reject("Cannot change mode during tour transition").promise();
  23208. if (this.mode === u.TRANSITIONING)
  23209. return s && s(!1),
  23210. t.reject("Cannot change mode during mode transition").promise();
  23211. if (i === this.mode)
  23212. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23213. t.promise()) : (s && s(!1),
  23214. t.reject("Already in " + i + " mode").promise());
  23215. var h = a || !1;
  23216. F.debug("Switching mode to " + i);
  23217. var d = function() {
  23218. N.delayOneFrame(function() {
  23219. this.flyToNewMode(e, t)
  23220. }
  23221. .bind(this))
  23222. }
  23223. .bind(this);
  23224. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23225. return t.promise();
  23226. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23227. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23228. this.model.waitForLoad(this.model, function() {
  23229. return this.model.meshTexturesLoaded;
  23230. }
  23231. .bind(this)),
  23232. this.model.loadMeshTextures().done(d),
  23233. t.promise();
  23234. this.history.invalidate(),
  23235. this.updateLastView();
  23236. var p = this.mode
  23237. , C = this.cameraControls.cameras[i];
  23238. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23239. var I = void 0 !== o ? o : e.transitionTime;
  23240. this.emit(w.ModeChanging, p, i, n),
  23241. n && (this.currentPano = n),
  23242. this.switchCameraMode(i, c),
  23243. y.cancelById(V.LookTransition);
  23244. //before fly---------------------
  23245. if(this.mode == "panorama"){
  23246. if(this.model.floorLogos){
  23247. this.model.floorLogos[0].visible = false;
  23248. this.model.floorLogos[1].visible = false;
  23249. }
  23250. if(i == "panorama"){
  23251. updateVideo({type:"beforeFlyIn", pano:this.currentPano, dur:I})//add
  23252. }else{
  23253. updateVideo({type:"beforeFlyOut", dur:I})//add
  23254. }
  23255. this.overlayGroup.visible = false;
  23256. this.overlayGroup.children.forEach((overlay)=>{
  23257. overlay.videoControl('stop')
  23258. })
  23259. }
  23260. if(i == "panorama"){
  23261. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  23262. }else{
  23263. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  23264. }
  23265. //------------------------------------
  23266. var _ = (new r.Vector3).copy(this.position);
  23267. if (i === u.PANORAMA){
  23268. this.emit(w.PanoChosen, n, n),
  23269. setTimeout(function() {
  23270. n.floor.enter(i)
  23271. }
  23272. .bind(this), I / 2),
  23273. this.path.fadeOutCpm(f.path.fadeOutTime);
  23274. if(this.model.floorLogos){
  23275. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23276. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23277. }
  23278. }else if (i === u.DOLLHOUSE) {
  23279. if (h && (this.model.stayPut = !0),
  23280. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23281. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23282. this.path.placeCpm(),
  23283. this.path.fadeInCpm(f.path.fadeInTime),
  23284. h) {
  23285. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  23286. _.set(15, 10, 15);
  23287. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  23288. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  23289. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23290. P.length ? (T.copy(P[0].point),
  23291. _.copy(a.position),
  23292. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23293. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23294. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23295. _.add(this.model.position),
  23296. C.position.copy(_),
  23297. this.cameraControls.controls[u.DOLLHOUSE].update()
  23298. }
  23299. } else if (this.path.placeCpm(),
  23300. this.path.fadeInCpm(f.path.fadeInTime),
  23301. a) {
  23302. this.model.warpDestFloors(a.floorVisibility);
  23303. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23304. , L = this.cameraControls.controls[u.FLOORPLAN]
  23305. , D = O.position.clone().sub(L.target)
  23306. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  23307. , U = Math.atan2(B.x, B.z);
  23308. L.target.copy(a.position);
  23309. var k = D.length();
  23310. L.offset.x = k * Math.sin(U),
  23311. L.offset.y = 0,
  23312. L.offset.z = k * Math.cos(U),
  23313. O.position.copy(L.target).add(L.offset);
  23314. L.target.clone().sub(C.position);
  23315. C.quaternion.copy(a.quaternion),
  23316. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23317. L.absoluteScale = L.currentScale,
  23318. L.update()
  23319. } else
  23320. this.model.currentFloor.enter(i);
  23321. var H = this.currentPano
  23322. , G = this.position.clone();
  23323. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23324. this.flying = !0,
  23325. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23326. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23327. C.controls.update()),
  23328. e.blackoutStyle = S.FADEIN,
  23329. I = f.show360Views.transitionTime,
  23330. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23331. this.mode = i,
  23332. this.path && this.path.popOutCpm(),
  23333. e.blackoutStyle = S.END,
  23334. I = f.show360Views.transitionTime,
  23335. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23336. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23337. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23338. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23339. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23340. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23341. y.setTimeout(function() {
  23342. this.flying = !1,
  23343. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23344. this.currentPano.enter(),
  23345. this.path.placeCpm(),
  23346. this.path.fadeOutCpm(f.path.fadeOutTime),
  23347. this.spider.draw()),
  23348. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23349. this.mode = i,
  23350. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23351. //add:
  23352. this.updateMarkerVisi(),
  23353. (p === u.PANORAMA || i == u.PANORAMA) && this.updateHotVisible(),
  23354. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23355. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23356. this.model.floorLogos[0].visible = true
  23357. )
  23358. if(this.mode == u.PANORAMA){
  23359. updateVideo({type:"flyDone", pano:this.currentPano})//add
  23360. Overlay.updateVisibles([this.currentPano])
  23361. this.overlayGroup.visible = true;
  23362. }else{
  23363. //Overlay.updateVisibles(true)
  23364. }
  23365. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23366. t.resolve())
  23367. }
  23368. .bind(this), I, V.FlyToNewMode),
  23369. this.mode = u.TRANSITIONING,
  23370. t.promise()
  23371. }
  23372. ,
  23373. n.prototype.fade360View = function(e, t, i) {
  23374. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23375. $(this.domElement).fadeOut(.5 * e, function() {
  23376. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23377. this.model.alpha = i.modelAlpha,
  23378. this.position.copy(t.position),
  23379. this.quaternion.copy(t.quaternion),
  23380. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23381. $(this.domElement).fadeIn(.5 * e)
  23382. }
  23383. .bind(this))
  23384. }
  23385. ,
  23386. n.prototype.findDefaultViews = function() {
  23387. this.findDefaultView(this.lastInsideView, !0),
  23388. this.findDefaultView(this.last360View, !1)
  23389. }
  23390. ,
  23391. n.prototype.findDefaultView = function(e, t) {
  23392. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23393. if (e.cameraMode !== u.PANORAMA)
  23394. return !1;
  23395. var i = r.get(e.panoId);
  23396. return i && i.isAligned() === t
  23397. });
  23398. o >= 0 ? (i = r.get(n[o].panoId),
  23399. e.update({
  23400. cameraMode: u.PANORAMA,
  23401. pano: i,
  23402. position: n[o].position,
  23403. quaternion: n[o].quaternion
  23404. })) : (o = r.list.findIndex(function(e) {
  23405. return e.isAligned() === t
  23406. }),
  23407. o >= 0 ? (i = r.list[o],
  23408. e.update({
  23409. cameraMode: u.PANORAMA,
  23410. pano: i,
  23411. position: i.position
  23412. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23413. }
  23414. ,
  23415. n.prototype.updateLastView = function() {
  23416. if (this.mode === u.PANORAMA) {
  23417. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23418. e.update({
  23419. pano: this.currentPano,
  23420. position: this.position,
  23421. quaternion: this.quaternion
  23422. })
  23423. }
  23424. }
  23425. ,
  23426. n.prototype.goToLastView = function(e, t) {
  23427. var i = $.Deferred()
  23428. , n = i.resolve.bind(i)
  23429. , r = i.reject.bind(i)
  23430. , o = e ? this.lastInsideView : this.last360View;
  23431. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23432. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23433. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23434. mode: o.cameraMode,
  23435. pano: o.pano,
  23436. quaternion: o.quaternion,
  23437. callback: t
  23438. }).done(n).fail(r),
  23439. i.promise()
  23440. }
  23441. ,
  23442. n.prototype.fadeToView = function(e, t, i, n) {
  23443. var r = $.Deferred()
  23444. , o = r.resolve.bind(r)
  23445. , a = r.reject.bind(r);
  23446. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23447. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23448. a("Cannot go to illegal view"),
  23449. r.promise();
  23450. var s = (f[t.cameraMode],
  23451. function() {
  23452. $(this.domElement).fadeIn(.5 * i),
  23453. n && n(),
  23454. o()
  23455. }
  23456. .bind(this))
  23457. , l = e ? S.FADEIN : S.END;
  23458. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23459. $(this.domElement).fadeOut(.5 * i, function() {
  23460. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23461. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23462. pano: t.pano,
  23463. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23464. duration: 0
  23465. }, s) : this.flyToNewMode({
  23466. mode: t.cameraMode,
  23467. quaternion: t.quaternion,
  23468. duration: 0,
  23469. callback: s
  23470. })
  23471. }
  23472. .bind(this)),
  23473. r.promise()
  23474. }
  23475. ,
  23476. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23477. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23478. this.flying)
  23479. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23480. o && o(),
  23481. !1;
  23482. null !== e && void 0 !== e || (e = b.Show),
  23483. this.history.invalidate()
  23484. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23485. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23486. return this.emit(w.WarpStarted, a, i, n, r),
  23487. n = n || S.MIDDLE,
  23488. this.path.warpToPano(i, n, r, function() {
  23489. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23490. this.emit(w.WarpEnded, i),
  23491. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23492. o && o()
  23493. }
  23494. .bind(this)),
  23495. e === b.Hide && this.path.discardPathObject(),
  23496. !0
  23497. }
  23498. ,
  23499. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23500. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23501. s && s(),
  23502. !1)
  23503. }
  23504. ,
  23505. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23506. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23507. a && a(),
  23508. !1)
  23509. }
  23510. ,
  23511. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23512. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23513. }
  23514. ,
  23515. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23516. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23517. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23518. t && t(),
  23519. !1)
  23520. }
  23521. ,
  23522. n.prototype.aimTourCamera = function(e, t, i, n) {
  23523. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23524. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23525. }
  23526. ,
  23527. n.prototype.showPathToHeroLocation = function(e) {
  23528. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23529. }
  23530. ,
  23531. n.prototype.tourInterlude = function(e, t) {
  23532. this.history.invalidate();
  23533. this.path.discardSlow();
  23534. //xzw:
  23535. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23536. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  23537. var current = g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23538. var waitTime = currentLocation && currentLocation.musicInfo.music ? currentLocation.musicInfo.time - current : 2e3;
  23539. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23540. var timeEachItem = 2000;//假设每个item飞的时间
  23541. var waitTime = Math.max(0, (waitTime-timeEachItem*restChildCount) / (restChildCount+1));
  23542. }
  23543. // console.log("waitTime "+waitTime +" at item "+this.director.currentItem + ",musicCurrentTime:"+current)
  23544. this.path.waitNextStep(e, function() {
  23545. t && t()
  23546. }.bind(this), waitTime)
  23547. }
  23548. ,
  23549. n.prototype.stopInterlude = function() {
  23550. this.interruptAndFastForward(null, 0)
  23551. }
  23552. ,
  23553. n.prototype.interruptAndFastForward = function(e, t) {
  23554. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23555. this.flying && this.emit(w.FlyingInterrupted),
  23556. this.path.interruptAndFastForward(e, t)
  23557. }
  23558. ,
  23559. n.prototype.setSize = function(e, t) {
  23560. var i = e / t;
  23561. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23562. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23563. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23564. for (var r in this.cameraControls.cameras) {
  23565. var o = this.cameraControls.cameras[r];
  23566. o.fov = this.baseFov * (1 / this.zoomLevel),
  23567. o.updateAspect(i)
  23568. }
  23569. }
  23570. ,
  23571. n.prototype.toJSON = function() {
  23572. var e = {};
  23573. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23574. e.camera_mode = u.toInt(this.mode),
  23575. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23576. return e.hidden ? 0 : 1
  23577. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23578. e) : e
  23579. }
  23580. ,
  23581. n.prototype.getCurrentNodePanos = function(e) {
  23582. this.model.panos.map;
  23583. if (e.length = 0,
  23584. this.path.nodes)
  23585. for (var t = 0; t < this.path.nodes.length; t++) {
  23586. var i = this.path.nodes[t];
  23587. e.push(this.model.panos.get(i))
  23588. }
  23589. }
  23590. ,
  23591. n.prototype.zoomIncrementally = function(e) {
  23592. var t = this.zoomLevel;
  23593. this.zoomTo(this.zoomLevel + e),
  23594. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23595. }
  23596. ,
  23597. n.prototype.zoomInIncrementally = function(e) {
  23598. e = e || this.defaultZoomIncrement,
  23599. this.zoomIncrementally(e)
  23600. }
  23601. ,
  23602. n.prototype.zoomOutIncrementally = function(e) {
  23603. e = e || -this.defaultZoomIncrement,
  23604. this.zoomIncrementally(e)
  23605. }
  23606. ,
  23607. n.prototype.zoomBy = function(e) {
  23608. this.zoomTo(this.zoomLevel * e)
  23609. }
  23610. ,
  23611. n.prototype.zoomIn = function() {
  23612. this.zoomBy(1 + this.zoomSpeed)
  23613. }
  23614. ,
  23615. n.prototype.zoomOut = function() {
  23616. this.zoomBy(1 - this.zoomSpeed)
  23617. }
  23618. ,
  23619. n.prototype.zoomTo = function(e, t) {
  23620. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23621. if (e < f.zoom.min && (e = f.zoom.min),
  23622. e > f.zoom.max && (e = f.zoom.max),
  23623. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23624. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23625. e === f.zoom.min && this.emit(O.ZoomMin)),
  23626. this.cameraControls.activeControl) {
  23627. var i = this.cameraControls.activeControl.camera;
  23628. this.zoomLevel = e,
  23629. i.fov = this.baseFov * (1 / this.zoomLevel),
  23630. i.updateProjectionMatrix(),
  23631. this.zoomFov = i.fov
  23632. }
  23633. }
  23634. }
  23635. ,
  23636. n.prototype.increaseZoomSpeed = function() {
  23637. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23638. }
  23639. ,
  23640. n.prototype.decreaseZoomSpeed = function() {
  23641. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23642. }
  23643. ,
  23644. n.prototype.clampZoomSpeed = function(e) {
  23645. return e < 0 ? 0 : e
  23646. }
  23647. ,
  23648. n.prototype.activatePersistentZooming = function(e) {
  23649. this.zooming = e ? 1 : -1
  23650. }
  23651. ,
  23652. n.prototype.deactivatePersistentZooming = function() {
  23653. this.zooming = 0
  23654. }
  23655. ,
  23656. n.prototype.zoomDefault = function() {
  23657. this.zoomTo(1, !0)
  23658. }
  23659. ,
  23660. n.prototype.smoothZoomToDefault = function(e, t) {
  23661. var i, n = this.zoomLevel,
  23662. r = function(e) {
  23663. e > 1 && (e = 1),
  23664. i = n * (1 - e) + e,
  23665. this.zoomTo(i, !0)
  23666. }.bind(this),
  23667. o = function() {
  23668. this.zoomDefault(),
  23669. t && window.setTimeout(t, 50)
  23670. }.bind(this);
  23671. y.start(r, e, o, null, 0, A[f.transition.blendEasing])
  23672. }
  23673. ,
  23674. n.prototype.updateZoomPano = function() {
  23675. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23676. var e = this.currentPano;
  23677. if (e) {
  23678. var t = this.zoomLevel > f.zoom.activationThreshold
  23679. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23680. , n = !i && !this.isWarping()
  23681. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23682. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23683. this.panoRenderer.setZoomingActive(r, e, !0);
  23684. var o = function(e, t) {
  23685. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23686. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23687. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23688. e.setZoomed(t)
  23689. }
  23690. .bind(this);
  23691. r && !e.zoomed ? (o(e, !0),
  23692. this.panoRenderer.enableUltraHighQualityMode(function() {
  23693. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23694. r && o(e, !0)
  23695. }
  23696. .bind(this))) : !t && e.zoomed && o(e, !1)
  23697. }
  23698. }
  23699. },
  23700. n.prototype.checkHasNeighbor = function(pano){//add
  23701. for(var i in pano.neighbourPanos ){
  23702. if(i == pano.id)continue;
  23703. if(pano.neighbourPanos[i]){
  23704. return true;
  23705. }
  23706. }
  23707. }
  23708. ,
  23709. t.exports = n
  23710. }
  23711. ).call(this, "/js/player.js")
  23712. }
  23713. , {
  23714. "./constants": 8,
  23715. "./enum/AlignmentType": 17,
  23716. "./enum/BlackoutStyle": 18,
  23717. "./enum/ControlEvents": 21,
  23718. "./enum/Keys": 30,
  23719. "./enum/ModelManagerEvents": 33,
  23720. "./enum/PanoSizeClass": 36,
  23721. "./enum/PanoramaEvents": 37,
  23722. "./enum/PathDiscardMode": 38,
  23723. "./enum/PathDisplayMode": 39,
  23724. "./enum/PlayerEvents": 40,
  23725. "./enum/TagStates": 44,
  23726. "./enum/Vectors": 50,
  23727. "./enum/Viewmode": 51,
  23728. "./enum/WarpStyle": 52,
  23729. "./enum/ZoomEvents": 53,
  23730. "./exception/BasicException": 55,
  23731. "./model/ModelManager": 140,
  23732. "./objects/NSpider": 147,
  23733. "./objects/Panorama": 148,
  23734. "./objects/Reticule": 149,
  23735. "./objects/ShowPath": 151,
  23736. "./objects/Snapshot": 153,
  23737. "./objects/View": 154,
  23738. "./settings": 166,
  23739. "./shaders": 167,
  23740. "./tile/TileDownloader": 171,
  23741. "./tile/TilePrioritizer": 172,
  23742. "./util/ZoomStats": 179,
  23743. "./util/browser": 182,
  23744. "./util/camera": 183,
  23745. "./util/cameraLight": 184,
  23746. "./util/common": 185,
  23747. "./util/easing": 186,
  23748. "./util/history": 187,
  23749. "./util/lerp": 188,
  23750. "./util/logger": 189,
  23751. "./util/math": 190,
  23752. "./util/transitions": 195,
  23753. "hot":"hot",
  23754. "scaleImg":"scaleImg",
  23755. events: 202,
  23756. three: 217
  23757. }],
  23758. "scaleImg":[function(t, e){// xzw
  23759. var OUTPUT = e;
  23760. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23761. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23762. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23763. return G.getImageData(0,0,s,f)}
  23764. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23765. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23766. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23767. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23768. else
  23769. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  23770. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  23771. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  23772. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  23773. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  23774. W=new Float32Array(at);else
  23775. for(W=[],et=0;at>et;++et)
  23776. W[et]=0;for(b=0;w>b;b++)
  23777. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  23778. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  23779. delete p,h(),J=n(W)}
  23780. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  23781. if("png-src"===i||"jpeg-src"===i)
  23782. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  23783. return B}
  23784. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  23785. OUTPUT.exports = c;
  23786. }, {}
  23787. ],
  23788. 156: [function(e, t, i) {
  23789. (function(i) {
  23790. "use strict";
  23791. function n(e, t) {
  23792. this.model = e,
  23793. this.panos = e.panos,
  23794. this.player = t,
  23795. this.imagePanos = this.listImagePanos(),
  23796. this.retryMinimumTime = 1e4
  23797. }
  23798. var r = (e("three"),
  23799. e("./enum/Viewmode"))
  23800. , o = (e("./settings"),
  23801. e("./objects/Panorama"))
  23802. , a = e("./util/logger")
  23803. , s = new a(i);
  23804. n.prototype.start = function() {
  23805. this.loadNextPano(function(e) {
  23806. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  23807. setTimeout(function() {
  23808. this.start()
  23809. }
  23810. .bind(this), 1e3))
  23811. }
  23812. .bind(this))
  23813. }
  23814. ,
  23815. n.prototype.validLoadTarget = function(e) {
  23816. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  23817. }
  23818. ,
  23819. n.prototype.listImagePanos = function() {
  23820. var e = []
  23821. , t = this;
  23822. return this.model.images.forEach(function(i) {
  23823. if (i.metadata && i.metadata.scan_id) {
  23824. var n = t.model.panos.get(i.metadata.scan_id);
  23825. n && !n.isLoaded("high") && e.push(n)
  23826. }
  23827. }),
  23828. e
  23829. }
  23830. ,
  23831. n.prototype.nextNotLoadedImage = function() {
  23832. for (; this.imagePanos.length > 0; ) {
  23833. var e = this.imagePanos[0];
  23834. if (!e.isLoaded("high"))
  23835. return e;
  23836. this.imagePanos.shift()
  23837. }
  23838. return null
  23839. }
  23840. ,
  23841. n.prototype.loadNextPano = function(e) {
  23842. var t, i, n = this.model.waitQueue.filter(function(e) {
  23843. return e.object instanceof o
  23844. });
  23845. n.length > 0 ? (t = n[0].object,
  23846. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  23847. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  23848. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  23849. t = this.imagePanos[0],
  23850. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  23851. t && s.debug("Normal pano selection: neighbor " + t.id)),
  23852. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  23853. s.debug("Preloading " + i + "-res pano " + t.id),
  23854. t.loadCube(i).done(e).fail(function() {
  23855. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  23856. e()
  23857. })) : e && e(null)
  23858. }
  23859. ,
  23860. t.exports = n
  23861. }
  23862. ).call(this, "/js/preloaders.js")
  23863. }
  23864. , {
  23865. "./enum/Viewmode": 51,
  23866. "./objects/Panorama": 148,
  23867. "./settings": 166,
  23868. "./util/logger": 189,
  23869. three: 217
  23870. }],
  23871. 157: [function(e, t, i) {
  23872. (function(i) {
  23873. "use strict";
  23874. function n(e, t, i, n, r) {
  23875. this.qualityManager = e,
  23876. this.scene = t,
  23877. this.camera = i,
  23878. this.container = r,
  23879. this.controls = n,
  23880. this.controls.enabled = !0,
  23881. this.controls.locked = !0,
  23882. this.quickstartCamera = n.camera,
  23883. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  23884. this.skybox = null
  23885. }
  23886. var r = e("three")
  23887. , o = e("../util/logger")
  23888. , a = e("../constants")
  23889. , s = (e("../util/transitions"),
  23890. e("../util/lerp"),
  23891. e("../util/easing"),
  23892. e("../enum/Vectors"))
  23893. , l = e("../enum/PanoSizeClass")
  23894. , c = (e("../materials/ModelTextureMaterial"),
  23895. e("../materials/CubemapMaterial"))
  23896. , h = (e("../cameras/PanoramaCamera"),
  23897. e("../controls/PanoramaControls"),
  23898. e("../tile/TileUtils"),
  23899. e("../util/camera"),
  23900. e("../util/cameraLight"))
  23901. , u = (e("../util/browser"),
  23902. e("../settings"),
  23903. e("../gui/helpManager"),
  23904. new o(i));
  23905. n.prototype.load = function(e) {
  23906. e.pano.shouldRedrawOnBaseLoaded = !0;
  23907. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  23908. this.controls.lookAt(r.add(this.quickstartCamera.position));
  23909. var a = this.qualityManager.getPanoSize(l.BASE)
  23910. , c = this.qualityManager.getPanoSize(l.STANDARD);
  23911. if (e.pano.tiled) {
  23912. u.warn("Loading startPano, TILED", e.pano.id);
  23913. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  23914. , p = this.quickstartCamera.fov;
  23915. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  23916. t = e.pano.loadTiledPano(c, r, {
  23917. hFov: d,
  23918. vFov: p
  23919. }, !1, !1, !0),
  23920. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  23921. } else
  23922. u.warn("Loading startPano", e.pano.id),
  23923. t = e.pano.loadCube("high");
  23924. return $.when(t).then(function() {
  23925. n.init(e.pano, e.quaternion),
  23926. e.pano.tiled ? i.done(function() {
  23927. e.pano.lockUntilRenderingComplete = !1,
  23928. this.controls.locked = !1
  23929. }
  23930. .bind(this)) : this.controls.locked = !1
  23931. }
  23932. .bind(this))
  23933. }
  23934. ,
  23935. n.prototype.init = function(e, t) {
  23936. u.info("Quickstart done loading, adding scene objects"),
  23937. e.lockUntilRenderingComplete = !0,
  23938. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  23939. side: r.BackSide
  23940. })),
  23941. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  23942. this.skybox.quaternion.copy(e.quaternion),
  23943. this.scene.add(this.skybox),
  23944. $(this.container).show()
  23945. }
  23946. ,
  23947. n.prototype.update = function(e) {
  23948. this.controls.update(e),
  23949. this.camera.copy(this.quickstartCamera)
  23950. }
  23951. ,
  23952. n.prototype.setSize = function(e, t) {
  23953. this.quickstartCamera.updateAspect(e / t)
  23954. }
  23955. ,
  23956. n.prototype.destroy = function() {
  23957. this.scene.remove(this.skybox)
  23958. }
  23959. ,
  23960. t.exports = n
  23961. }
  23962. ).call(this, "/js/scene/QuickstartManager.js")
  23963. }
  23964. , {
  23965. "../cameras/PanoramaCamera": 7,
  23966. "../constants": 8,
  23967. "../controls/PanoramaControls": 13,
  23968. "../enum/PanoSizeClass": 36,
  23969. "../enum/Vectors": 50,
  23970. "../gui/helpManager": 68,
  23971. "../materials/CubemapMaterial": 117,
  23972. "../materials/ModelTextureMaterial": 118,
  23973. "../settings": 166,
  23974. "../tile/TileUtils": 174,
  23975. "../util/browser": 182,
  23976. "../util/camera": 183,
  23977. "../util/cameraLight": 184,
  23978. "../util/easing": 186,
  23979. "../util/lerp": 188,
  23980. "../util/logger": 189,
  23981. "../util/transitions": 195,
  23982. three: 217
  23983. }],
  23984. 158: [function(e, t, i) {
  23985. "use strict";
  23986. function n(e, t, i) {
  23987. this.scene = e,
  23988. this.camera = t,
  23989. this.renderer = null,
  23990. this.effects = i,
  23991. this.animateCallback = null,
  23992. this.composer = null,
  23993. this.qualityManager = null,
  23994. e.renderWidth = 0,
  23995. e.renderHeight = 0,
  23996. this.updateClock = new r.Clock,
  23997. this.components = [],
  23998. this.updateListeners = [],
  23999. this.resizeListeners = [],
  24000. this.forceUpdateSize = !1,
  24001. this.started = !1,
  24002. this.textures = {},
  24003. this.suspendedObjects = []
  24004. }
  24005. var r = e("three")
  24006. , o = e("../shaders")
  24007. , a = e("../enum/SceneRendererEvents")
  24008. , s = e("../enum/GLTextureType")
  24009. , l = e("../enum/GLCubeFaces")
  24010. , c = e("../exception/BasicException")
  24011. , h = e("../exception/RendererCreationException")
  24012. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  24013. , m = e("../util/browser")
  24014. /**************************************************************************************************************************************************/
  24015. , u = e("../settings")
  24016. , d = e("events").EventEmitter;
  24017. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  24018. n.prototype = Object.create(d.prototype),
  24019. n.prototype.addComponent = function(e) {
  24020. this.components.push(e),
  24021. e.update && this.updateListeners.push(e),
  24022. e.setSize && (this.resizeListeners.push(e),
  24023. this.forceUpdateSize = !0)
  24024. }
  24025. ,
  24026. n.prototype.removeComponent = function(e) {
  24027. var t = function(t) {
  24028. return t !== e
  24029. };
  24030. this.components = this.components.filter(t),
  24031. this.updateListeners = this.updateListeners.filter(t),
  24032. this.resizeListeners = this.resizeListeners.filter(t)
  24033. }
  24034. ,
  24035. n.prototype.start = function(e) {
  24036. if (this.started)
  24037. throw new c("Can't start SceneRenderer, already started");
  24038. this.createContext(e),
  24039. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  24040. m.isMobile() && this.boluoVrInit(),
  24041. /*******************************************************************************************************************************/
  24042. this.initComposer(),
  24043. this.started = !0,
  24044. (p = p.bind(this))()
  24045. }
  24046. ,
  24047. n.prototype.createContext = function(e) {
  24048. try {
  24049. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile()}),
  24050. this.renderer.autoClear = !0,
  24051. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  24052. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  24053. this.emit(a.ContextCreated)
  24054. } catch (e) {
  24055. throw new h("Unable to create a WebGL rendering context")
  24056. }
  24057. u.profiling.enabled && this.overrideTextures(),
  24058. e.appendChild(this.renderer.domElement)
  24059. window.stats = new Stats();
  24060. window.stats.begin()
  24061. e.appendChild( stats.dom );
  24062. }
  24063. ,
  24064. n.prototype.overrideTextures = function() {
  24065. var e = this.renderer.context
  24066. , t = 0
  24067. , i = e.createTexture;
  24068. e.createTexture = function() {
  24069. var n = i.call(e);
  24070. return n.id = t++,
  24071. this.textures[n.id] = n,
  24072. n
  24073. }
  24074. .bind(this);
  24075. var n = e.texImage2D;
  24076. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  24077. var d, p = this.getTextureTypeFromTarget(e, t);
  24078. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  24079. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  24080. h = a,
  24081. u = l,
  24082. o = u.naturalWidth,
  24083. a = u.naturalHeight,
  24084. n.call(e, t, i, r, c, h, u));
  24085. var f = this.textures[d.id];
  24086. f.width = p === s.TextureCube ? 6 * o : o,
  24087. f.height = a
  24088. }
  24089. .bind(this);
  24090. var r = e.deleteTexture;
  24091. e.deleteTexture = function(t) {
  24092. delete this.textures[t.id],
  24093. r.call(e, t)
  24094. }
  24095. .bind(this)
  24096. }
  24097. ,
  24098. n.prototype.updateTextureMemory = function() {
  24099. var e = null;
  24100. return function() {
  24101. var t = 0;
  24102. for (var i in this.textures) {
  24103. var n = this.textures[i];
  24104. n.width && n.height && (t += n.width * n.height * 4)
  24105. }
  24106. t !== e && this.emit(a.MemoryUsageUpdated, t),
  24107. e = t
  24108. }
  24109. }(),
  24110. n.prototype.getTextureTypeFromTarget = function(e, t) {
  24111. switch (t) {
  24112. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24113. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24114. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24115. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24116. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24117. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24118. return s.TextureCube;
  24119. case e.TEXTURE_2D:
  24120. return s.Texture2D;
  24121. default:
  24122. return null
  24123. }
  24124. }
  24125. ,
  24126. n.prototype.initComposer = function() {
  24127. this.composer = new r.EffectComposer(this.renderer),
  24128. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  24129. //this.composer.addPass(this.effects.hblurPass),
  24130. //this.composer.addPass(this.effects.vblurPass)
  24131. this.composer.addPass(this.effects.transitionMaskPass)//add
  24132. }
  24133. ,
  24134. n.prototype.setSize = function(e, t, devicePixelRatio) {
  24135. this.renderWidth = e,
  24136. this.renderHeight = t,
  24137. this.effects.aspect = e / t,
  24138. /* this.renderer.setSize(e, t), -----MP */
  24139. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24140. this.composer.setSize(e, t);
  24141. for (var i = 0; i < this.resizeListeners.length; i++)
  24142. this.resizeListeners[i].setSize(e, t)
  24143. }
  24144. ,
  24145. n.prototype.render = function() {
  24146. //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24147. this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24148. }
  24149. /******************************************************************************************************徐世廷**********************************************************************/
  24150. var vrPermission = {};
  24151. var vrPermissionCallBack = function(info1,info2){
  24152. if(info1 == "reset"){
  24153. vrPermission = {};
  24154. }else{
  24155. vrPermission[info1] = info2
  24156. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  24157. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  24158. }
  24159. }
  24160. }
  24161. n.prototype.boluoVrInit = function() {
  24162. console.log("boluoVrInit")
  24163. this.isHuawei5X = m.detectHUAWEI5X(),
  24164. this.oldRenderer = this.renderer,
  24165. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  24166. window.panoCamera = this.camera;
  24167. var a = this;
  24168. window._vrEnabled = !1,
  24169. Object.defineProperty(window, "vrEnabled", {
  24170. get: function() {
  24171. return window._vrEnabled
  24172. },
  24173. set: function(b) {
  24174. b = !!b,
  24175. b ? (a.renderer = a.newRenderer,
  24176. window.vrMarkers.forEach(function(a) {
  24177. a.visible = !0
  24178. })) : (a.renderer = a.oldRenderer,
  24179. window.vrMarkers.forEach(function(a) {
  24180. a.visible = !1
  24181. })),
  24182. a.cursor.visible = b,
  24183. a.setSize(window.innerWidth, window.innerHeight),
  24184. window._vrEnabled = b
  24185. if(b){
  24186. setTimeout(function(){
  24187. // console.log("orientEnable"+window.orientEnable)
  24188. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  24189. if(m.detectIOS()/* && m.detectSafari() */){
  24190. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24191. // console.log("开始获取权限 major"+b.major)
  24192. if(b.major == 12 && b.minor>=2){
  24193. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24194. else{//app??
  24195. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24196. }
  24197. }else if(b.major >= 13){
  24198. if(!window.location.href.includes("https://")){
  24199. console.log("需要https");
  24200. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24201. return;
  24202. }
  24203. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24204. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24205. if(!window.vrEnabled || window.orientEnable)return;
  24206. vrPermissionCallBack("reset")
  24207. console.log(window.DeviceMotionEvent)
  24208. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24209. console.log("开始获取权限1")
  24210. ///注意:需要https 本地服务器permissionState会得到denied
  24211. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24212. console.log("permissionState1: "+permissionState)
  24213. vrPermissionCallBack("deviceMotion", permissionState)
  24214. }).catch(function(e){
  24215. vrPermissionCallBack("deviceMotion", false)
  24216. console.log(e)
  24217. })
  24218. }else{
  24219. console.log("window.DeviceMotionEvent undefined")
  24220. vrPermissionCallBack("deviceMotion", false)
  24221. }
  24222. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24223. console.log("开始获取权限2")
  24224. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24225. console.log("permissionState2: "+permissionState)
  24226. vrPermissionCallBack("deviceOrientation", permissionState)
  24227. }).catch(function(e){
  24228. vrPermissionCallBack("deviceOrientation", false)
  24229. console.log(e)
  24230. })
  24231. }else{
  24232. console.log("window.DeviceOrientationEvent undefined")
  24233. vrPermissionCallBack("deviceOrientation", false)
  24234. }
  24235. },hasFailed ? 0 : 150)
  24236. /* /* setTimeout(function(){
  24237. if(settings.vrEnabled && !window.orientEnable){
  24238. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24239. }
  24240. },4000) */
  24241. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  24242. }else{
  24243. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24244. }
  24245. }else{
  24246. //已经触发了
  24247. }
  24248. },200);
  24249. }
  24250. }
  24251. }),
  24252. this.createCursor(.5, !1, 1, 16777215, 0);
  24253. var b = {
  24254. setSize: function(b, c) {
  24255. a.camera.aspect = b / c
  24256. }
  24257. };
  24258. this.resizeListeners.push(b),
  24259. this.vrLoadingInit()
  24260. }
  24261. ,
  24262. n.prototype.vrLoadingInit = function() {
  24263. var a = function(camera) {
  24264. var a = this
  24265. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  24266. , c = new r.MeshBasicMaterial({
  24267. color: 4967932,
  24268. side: r.DoubleSide
  24269. })
  24270. , d = new r.Mesh(b,c);
  24271. this.mesh = d,
  24272. d.position.z = -2,
  24273. d.scale.set(.08, .08, .08),
  24274. d.visible = !1,
  24275. camera.add(d),
  24276. //window.player.camera.add(d),
  24277. a.enabled = !1,
  24278. this.update = function(b) {
  24279. 1 == a.enabled && (d.rotation.z += 15 * b)
  24280. }
  24281. }
  24282. , a = new a(this.camera);
  24283. window.Loading = a,
  24284. this.updateListeners.push(a)
  24285. }
  24286. ,
  24287. n.prototype.createCursor = function(a, b, c, d, e) {
  24288. var g, h = new r.SpriteMaterial({
  24289. opacity: c,
  24290. color: d,
  24291. transparent: b,
  24292. map: this.boluoGetTexture("./static/images/cursor.png"),
  24293. needsUpdate: !0,
  24294. side: r.DoubleSide
  24295. });
  24296. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24297. h.map.repeat = new r.Vector2(1 / 17,1),
  24298. h.depthTest = !1,
  24299. h.blending = r.AdditiveBlending,
  24300. g = new r.Sprite(h),
  24301. // g.scale.set(a, a, a),
  24302. g.scale.set(.3,.3,.3)
  24303. g.position.z = -2,
  24304. g.visible = !1,
  24305. g.name = "cursor",
  24306. this.camera.add(g),
  24307. this.scene.add(this.camera),
  24308. this.cursor = g;
  24309. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24310. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24311. this.updateListeners.push(i)
  24312. }
  24313. ,
  24314. window.orientEnable = 0; //是否能触发deviceorientation
  24315. n.prototype.CursorAnimation = function(a, b, c) {
  24316. function d() {
  24317. g.orient = r.Math.degToRad(window.orientation || 0)
  24318. }
  24319. function e(a) {
  24320. if(!window.vrEnabled && window.orientEnable) return;
  24321. window.orientEnable || (window.orientEnable = 1);
  24322. var b = r.Math.degToRad(a.alpha)
  24323. , c = r.Math.degToRad(a.beta)
  24324. , d = r.Math.degToRad(a.gamma);
  24325. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24326. -1e3 === g.beta && (g.beta = c),
  24327. -1e3 === g.gamma && (g.gamma = d),
  24328. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24329. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24330. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24331. g.beta = c,
  24332. g.gamma = d),
  24333. n.vrDebug) {
  24334. $("#info-device-orientation").css("display", "block");
  24335. var e = "";
  24336. e += "alpha=(" + g.alpha + ")<BR/>",
  24337. e += "beta=(" + g.beta + ")<BR/>",
  24338. e += "gamma=" + g.gamma + "<BR/>",
  24339. document.getElementById("info-device-orientation").innerHTML = e
  24340. }
  24341. }
  24342. this.cursor = b,
  24343. this.raycaster = new r.Raycaster,
  24344. this.targetEventObj = {},
  24345. this.type = 1,
  24346. this.tweenFlag = !0;
  24347. var g = this;
  24348. this.target = c,
  24349. console.log(c.uuid),
  24350. this.euler = new r.Euler,
  24351. this.q0 = new r.Quaternion,
  24352. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24353. this.zee = new r.Vector3(0,0,1),
  24354. this.alpha = -1e3,
  24355. this.beta = -1e3,
  24356. this.gamma = -1e3,
  24357. this.orient = r.Math.degToRad(window.orientation || 0),
  24358. window.addEventListener("orientationchange", d),
  24359. window.addEventListener("deviceorientation", e),
  24360. this.setObjectQuaternion = function(a, b, d, e, f) {
  24361. g.euler.set(d, b, -e, "YXZ"),
  24362. a.setFromEuler(g.euler),
  24363. a.multiply(g.q1),
  24364. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24365. c.updateMatrixWorld()
  24366. }
  24367. ,
  24368. parent !== window && window.addEventListener("message", function(a) {
  24369. var b = JSON.parse(a.data)
  24370. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24371. b && b.alpha && b.beta && b.gamma && function(a) {
  24372. var c = r.Math.degToRad(b.alpha)
  24373. , d = r.Math.degToRad(b.beta)
  24374. , e = r.Math.degToRad(b.gamma);
  24375. a ? (-1e3 === g.alpha && (g.alpha = c),
  24376. -1e3 === g.beta && (g.beta = d),
  24377. -1e3 === g.gamma && (g.gamma = e),
  24378. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24379. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24380. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24381. g.beta = d,
  24382. g.gamma = e)
  24383. }(c)
  24384. }),
  24385. this.update = function(a) {
  24386. TWEEN.update();
  24387. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24388. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24389. this.triggerTargetEvent())
  24390. }
  24391. ,
  24392. this.triggerTargetEvent = function() {
  24393. var a = this.choseObj()
  24394. , b = a ? a.object : void 0;
  24395. this.targetEventObj.currentObj = b,
  24396. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24397. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24398. b && b.enabled && this.startAnimate(function() {
  24399. this.clickCallback(b)
  24400. }
  24401. .bind(this))) : this.type,
  24402. this.targetEventObj.lastObj = b)
  24403. }
  24404. ,
  24405. this.choseObj = function() {
  24406. this.raycaster.setFromCamera({
  24407. x: 0,
  24408. y: 0
  24409. }, c);
  24410. var a = (this.raycaster.ray,
  24411. window.vrMarkers)
  24412. , b = this.raycaster.intersectObjects(a);
  24413. if (b.length > 0)
  24414. return b[0]
  24415. }
  24416. ,
  24417. this.clickCallback = function(a) {
  24418. this.runTHREEAction(a, "onclick")
  24419. }
  24420. ,
  24421. this.runTHREEAction = function(a, b) {
  24422. switch (b) {
  24423. case "onclick":
  24424. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24425. a()
  24426. });
  24427. break;
  24428. case "onhover":
  24429. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24430. a()
  24431. });
  24432. break;
  24433. case "onout":
  24434. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24435. a()
  24436. })
  24437. }
  24438. }
  24439. ,
  24440. this.startAnimate = function(a) {
  24441. this.tweenFlag && this.initAnimation(a)
  24442. }
  24443. ,
  24444. this.initAnimation = function(a) {
  24445. var b = this
  24446. , c = this.cursor.material.map.offset
  24447. , d = function(a) {
  24448. return Math.floor(17 * a) / 17
  24449. };
  24450. b.tweenFlag = !1,
  24451. this.cursorAnimate = new TWEEN.Tween(c).to({
  24452. x: 1
  24453. }, 1e3).onStart(function() {
  24454. b.tweenFlag = !1
  24455. }).onStop(function() {
  24456. b.tweenFlag = !0,
  24457. this.x = 0,
  24458. c.x = 0
  24459. }).onUpdate(function() {}).onComplete(function() {
  24460. a(),
  24461. c.x = 0,
  24462. setTimeout(function() {
  24463. b.tweenFlag = !0
  24464. }, 1500)
  24465. }),
  24466. this.cursorAnimate.easing(d),
  24467. this.cursorAnimate.start()
  24468. }
  24469. ,
  24470. this.autoCursorPosition = function(a) {
  24471. // var b = Math.abs(a.distance - 10);
  24472. // this.cursor.position.z = -b,
  24473. // b /= 10;
  24474. // alert(b);
  24475. // this.cursor.scale.set(b, b, b)
  24476. this.cursor.scale.set(.3,.3,.3)
  24477. }
  24478. }
  24479. ,
  24480. n.prototype.vrRenderer = function(a, b, c) {
  24481. var d = new b.vrCamera(c);
  24482. d.bananaAspect = .8,
  24483. this.width,
  24484. this.height;
  24485. var b = this;
  24486. this.setSize = function(c, d) {
  24487. a.setSize.call(this, c, d),
  24488. b.width = c,
  24489. b.height = d
  24490. }
  24491. ,
  24492. this.render = function(b, c, e, f) {
  24493. window.cameraQua = c.quaternion.clone();
  24494. var g, h;
  24495. if (c.__RESS__SKIP__STEREO__)
  24496. return a.render(b, c, e, f);
  24497. if ("PerspectiveCamera" === c.type)
  24498. g = d.cameraL,
  24499. h = d.cameraR,
  24500. b.updateMatrixWorld(),
  24501. null === c.parent && c.updateMatrixWorld(),
  24502. d.vrCameraUpdate(c);
  24503. else {
  24504. if ("OrthographicCamera" !== c.type)
  24505. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24506. g = h = c
  24507. }
  24508. a.setScissorTest(!0),
  24509. a.setScissor(0, 0, this.width / 2, this.height),
  24510. a.setViewport(0, 0, this.width / 2, this.height),
  24511. a.render.call(this, b, g, e, f),
  24512. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24513. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24514. a.render.call(this, b, h, e, f),
  24515. a.setScissorTest(!1)
  24516. }
  24517. ,
  24518. this.__proto__ = {
  24519. __proto__: a
  24520. }
  24521. }
  24522. ,
  24523. n.prototype.vrCamera = function(a) {
  24524. this.type = "StereoCamera",
  24525. this._aspect = 1,
  24526. this._overlap = .064,
  24527. this.cameraL = new r.PerspectiveCamera,
  24528. this.cameraL.layers.enable(1),
  24529. this.cameraL.near = 0.01,//xzw add
  24530. this.cameraL.matrixAutoUpdate = !1,
  24531. this.cameraR = new r.PerspectiveCamera,
  24532. this.cameraR.layers.enable(2),
  24533. this.cameraR.near = 0.01,//xzw add
  24534. this.cameraR.matrixAutoUpdate = !1,
  24535. this.eyeRight = new r.Matrix4,
  24536. this.eyeLeft = new r.Matrix4,
  24537. this.vrCameraNeedsUpdate = !0,
  24538. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24539. Object.defineProperty(this, "bananaAspect", {
  24540. get: function() {
  24541. return this._aspect
  24542. },
  24543. set: function(a) {
  24544. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24545. this._aspect = a
  24546. }
  24547. }),
  24548. Object.defineProperty(this, "overlap", {
  24549. get: function() {
  24550. return this._overlap
  24551. },
  24552. set: function(a) {
  24553. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24554. this._overlap = a
  24555. }
  24556. }),
  24557. this.vrCameraUpdate = function(a) {
  24558. this.vrCameraNeedsUpdate = true;
  24559. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24560. this.vrCameraNeedsUpdate) {
  24561. this.vrCameraNeedsUpdate = !1,
  24562. //console.debug("vrCameraUpdate"),
  24563. this.bananaFocus = a.focus,
  24564. this.bananaFov = a.fov,
  24565. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24566. this.bananaNear = a.near,
  24567. this.bananaFar = a.far,
  24568. //console.debug(a.aspect),
  24569. this.bananaFocus = 10;
  24570. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24571. this.eyeLeft.elements[12] = -e,
  24572. this.eyeRight.elements[12] = e,
  24573. b = -g * this.bananaReal_aspect + f,
  24574. c = g * this.bananaReal_aspect + f,
  24575. d.elements[0] = 2 * this.bananaNear / (c - b),
  24576. d.elements[8] = (c + b) / (c - b),
  24577. this.cameraL.projectionMatrix.copy(d),
  24578. b = -g * this.bananaReal_aspect - f,
  24579. c = g * this.bananaReal_aspect - f,
  24580. d.elements[0] = 2 * this.bananaNear / (c - b),
  24581. d.elements[8] = (c + b) / (c - b),
  24582. this.cameraR.projectionMatrix.copy(d)
  24583. }
  24584. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24585. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24586. }
  24587. }
  24588. ,
  24589. n.prototype.boluoGetTexture = function(a) {
  24590. var b = new r.TextureLoader;
  24591. return b.crossOrigin = "anonymous",
  24592. b.load(a)
  24593. }
  24594. ,
  24595. /***********************************************************************************************************************************************************************************/
  24596. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24597. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24598. return function(o){
  24599. var render = false;
  24600. var ratio;
  24601. var w, h; //记录应当render的大小
  24602. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24603. w = o.width, h = o.height, render = true, ratio=1;
  24604. }else{
  24605. w = $('#player').width();
  24606. h = $('#player').height();
  24607. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24608. (w !== W || h !== H || this.forceUpdateSize) &&
  24609. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24610. }
  24611. if(render){
  24612. this.setSize(w, h, ratio);
  24613. this.forceUpdateSize = !1
  24614. }
  24615. }
  24616. }()
  24617. ,
  24618. n.prototype.updateComponents = function() {
  24619. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24620. this.updateListeners[t].update(e)
  24621. }
  24622. ,
  24623. n.prototype.suspend = function() {
  24624. this.started = !1,
  24625. this.suspendedObjects = this.scene.children.map(function(e) {
  24626. return this.scene.remove(e),
  24627. e
  24628. }
  24629. .bind(this)),
  24630. this.render()
  24631. }
  24632. ,
  24633. n.prototype.resume = function() {
  24634. this.suspendedObjects.forEach(function(e) {
  24635. this.scene.add(e)
  24636. }
  24637. .bind(this)),
  24638. this.suspendedObjects = [],
  24639. this.started = !0,
  24640. p()
  24641. }
  24642. ;
  24643. var p = function() {
  24644. this.started && (window.requestAnimationFrame(p),
  24645. this.updateScreenSize(), // fyz resize
  24646. this.updateComponents(),
  24647. this.updateTextureMemory(),
  24648. this.render(),
  24649. window.stats && (window.fps = stats.update() || window.fps),
  24650. this.emit(a.AfterRender))
  24651. };
  24652. n.prototype.getImageData = function() {
  24653. var e = document.createElement("canvas")
  24654. , t = e.getContext("2d");
  24655. return function(i, n, r) {
  24656. return e.width === n && e.height === r || (e.width = n,
  24657. e.height = r),
  24658. t.drawImage(i, 0, 0, n, r),
  24659. t.getImageData(0, 0, n, r)
  24660. }
  24661. }(),
  24662. n.prototype.initSizedTexture2D = function(e, t, i) {
  24663. var n = this.renderer
  24664. , o = n.context
  24665. , a = n.state
  24666. , s = new r.Texture(null);
  24667. s.flipY = !1,
  24668. i !== !0 && (i = !1),
  24669. s.generateMipmaps = i;
  24670. var l = n.paramThreeToGL(s.format)
  24671. , c = n.paramThreeToGL(s.type)
  24672. , h = n.properties.get(s)
  24673. , u = o.createTexture();
  24674. a.bindTexture(o.TEXTURE_2D, u),
  24675. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24676. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24677. s.wrapS = t,
  24678. s.wrapT = t;
  24679. var d = n.paramThreeToGL(t);
  24680. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24681. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24682. i ? (s.magFilter = r.LinearFilter,
  24683. s.minFilter = r.LinearMipMapLinearFilter,
  24684. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24685. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24686. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24687. s.minFilter = r.LinearFilter,
  24688. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24689. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24690. a.bindTexture(o.TEXTURE_2D, null),
  24691. h.__webglTexture = u,
  24692. s
  24693. }
  24694. ,
  24695. n.prototype.initSizedCubeMap = function(e, t) {
  24696. var i = this.renderer
  24697. , n = i.context
  24698. , o = i.state
  24699. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24700. a.flipY = !1,
  24701. a.generateMipmaps = t;
  24702. var s = i.paramThreeToGL(a.format)
  24703. , l = i.paramThreeToGL(a.type)
  24704. , c = i.properties.get(a)
  24705. , h = n.createTexture();
  24706. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24707. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24708. for (var u = 0; u < 6; u++)
  24709. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24710. return t ? (a.magFilter = r.LinearFilter,
  24711. a.minFilter = r.LinearMipMapLinearFilter,
  24712. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24713. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24714. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24715. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24716. a.minFilter = r.LinearFilter,
  24717. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24718. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24719. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24720. c.__image__webglTextureCube = h,
  24721. a
  24722. }
  24723. ,
  24724. n.prototype.deallocateCubeTexture = function(e) {
  24725. var t = this.renderer
  24726. , i = t.context
  24727. , n = t.properties.get(e);
  24728. i.deleteTexture(n.__image__webglTextureCube)
  24729. }
  24730. ,
  24731. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24732. var a = this.renderer
  24733. , s = a.context
  24734. , l = a.state
  24735. , c = a.properties.get(t);
  24736. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24737. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24738. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24739. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24740. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24741. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24742. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24743. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24744. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24745. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24746. l.bindTexture(s.TEXTURE_2D, null)
  24747. }
  24748. ,
  24749. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  24750. var s = this.renderer
  24751. , l = s.context
  24752. , c = s.state
  24753. , h = s.properties.get(t);
  24754. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24755. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24756. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24757. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24758. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  24759. }
  24760. ,
  24761. n.prototype.rebuildMipMaps2D = function(e) {
  24762. var t = this.renderer
  24763. , i = t.context
  24764. , n = t.state;
  24765. t.properties.get(e);
  24766. i.generateMipmap(i.TEXTURE_2D),
  24767. n.bindTexture(i.TEXTURE_2D, null)
  24768. }
  24769. ,
  24770. n.prototype.rebuildMipMaps3D = function(e) {
  24771. var t = this.renderer
  24772. , i = t.context
  24773. , n = t.state
  24774. , r = t.properties.get(e);
  24775. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  24776. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  24777. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  24778. }
  24779. ,
  24780. n.prototype.renderToCubeMap = function() {
  24781. var e = !1
  24782. , t = null
  24783. , i = null
  24784. , n = null
  24785. , a = null
  24786. , s = null
  24787. , l = 1;
  24788. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  24789. var _ = this.renderer;
  24790. _.context;
  24791. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  24792. i.position.z = 150,
  24793. t = new r.Scene,
  24794. t.add(i),
  24795. n = new r.ShaderMaterial({
  24796. uniforms: {
  24797. tDiffuse: {
  24798. type: "t",
  24799. value: null
  24800. },
  24801. alpha: {
  24802. type: "f",
  24803. value: 1
  24804. }
  24805. },
  24806. vertexShader: o.basicTextured.vertexShader,
  24807. fragmentShader: o.basicTextured.fragmentShader,
  24808. depthWrite: !1,
  24809. depthTest: !1,
  24810. side: r.DoubleSide
  24811. }),
  24812. a = new r.PlaneBufferGeometry(l,l),
  24813. s = new r.Mesh(a,n),
  24814. s.position.z = 0,
  24815. t.add(s),
  24816. e = !0);
  24817. var T = a.getAttribute("uv");
  24818. T.setDynamic(!0),
  24819. T.needsUpdate = !0;
  24820. var x = T.array
  24821. , S = p / u
  24822. , M = f / d
  24823. , R = g / u
  24824. , P = m / d;
  24825. x[0] = S,
  24826. x[1] = M + P,
  24827. x[2] = S + R,
  24828. x[3] = M + P,
  24829. x[4] = S,
  24830. x[5] = M,
  24831. x[6] = S + R,
  24832. x[7] = M;
  24833. var O = a.getAttribute("position");
  24834. O.setDynamic(!0),
  24835. O.needsUpdate = !0;
  24836. var L = O.array
  24837. , D = v / h.width - l / 2
  24838. , N = A / h.height - l / 2
  24839. , B = y / h.width
  24840. , F = C / h.height;
  24841. L[0] = D,
  24842. L[1] = N + F,
  24843. L[3] = D + B,
  24844. L[4] = N + F,
  24845. L[6] = D,
  24846. L[7] = N,
  24847. L[9] = D + B,
  24848. L[10] = N;
  24849. this.renderer.properties.get(c);
  24850. n.uniforms.tDiffuse.value = c,
  24851. n.blending = E || r.NoBlending,
  24852. n.transparent = !!b,
  24853. void 0 !== w && null !== w || (w = 1),
  24854. n.uniforms.alpha.value = w,
  24855. n.needUpdate = !0,
  24856. h.activeCubeFace = I,
  24857. h.viewport.set(0, 0, h.width, h.height);
  24858. var V = this.renderer.autoClear;
  24859. this.renderer.autoClear = !1,
  24860. this.renderer.render(t, i, h, !1),
  24861. this.renderer.autoClear = V
  24862. }
  24863. }(),
  24864. n.prototype.copyCubeMap = function() {
  24865. var e = !1
  24866. , t = null
  24867. , i = null
  24868. , a = null
  24869. , s = null
  24870. , l = null
  24871. , c = new r.Euler;
  24872. new r.Vector3;
  24873. return function(h, u, d, p, f, g, m, v, A) {
  24874. this.renderer;
  24875. if (!e) {
  24876. var y = 2;
  24877. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  24878. i.position.set(0, 0, 0),
  24879. t = new r.Scene,
  24880. t.add(i),
  24881. a = new r.ShaderMaterial({
  24882. uniforms: {
  24883. tDiffuse: {
  24884. type: "t",
  24885. value: null
  24886. },
  24887. alpha: {
  24888. type: "f",
  24889. value: 1
  24890. }
  24891. },
  24892. vertexShader: o.copyCubeMap.vertexShader,
  24893. fragmentShader: o.copyCubeMap.fragmentShader,
  24894. depthWrite: !1,
  24895. depthTest: !1,
  24896. side: r.DoubleSide
  24897. }),
  24898. s = new r.BoxGeometry(y,y,y),
  24899. l = new r.Mesh(s,a),
  24900. t.add(l),
  24901. e = !0
  24902. }
  24903. for (var C = 0; C < 6; C++)
  24904. n.getCubeOrientationForCubeFace(C, c),
  24905. l.rotation.copy(c),
  24906. l.matrixWorldNeedsUpdate = !0,
  24907. l.updateMatrixWorld(),
  24908. a.uniforms.tDiffuse.value = h,
  24909. a.blending = m || r.NoBlending,
  24910. a.transparent = !!v,
  24911. void 0 !== A && null !== A || (A = 1),
  24912. a.uniforms.alpha.value = A,
  24913. a.needUpdate = !0,
  24914. u.activeCubeFace = C,
  24915. u.viewport.set(0, 0, f, g),
  24916. this.renderer.render(t, i, u, !1)
  24917. }
  24918. }(),
  24919. n.getLookAtForCubeFace = function(e, t) {
  24920. switch (e) {
  24921. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24922. t.set(1, 0, 0);
  24923. break;
  24924. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24925. t.set(-1, 0, 0);
  24926. break;
  24927. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24928. t.set(0, 1, 0);
  24929. break;
  24930. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24931. t.set(0, -1, 0);
  24932. break;
  24933. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24934. t.set(0, 0, 1);
  24935. break;
  24936. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24937. t.set(0, 0, -1)
  24938. }
  24939. }
  24940. ,
  24941. n.getCubeOrientationForCubeFace = function(e, t) {
  24942. switch (e) {
  24943. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24944. t.set(0, -Math.PI / 2, 0);
  24945. break;
  24946. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24947. t.set(0, Math.PI / 2, 0);
  24948. break;
  24949. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24950. t.set(Math.PI / 2, Math.PI, 0);
  24951. break;
  24952. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24953. t.set(-Math.PI / 2, Math.PI, 0);
  24954. break;
  24955. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24956. t.set(0, -Math.PI, 0);
  24957. break;
  24958. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24959. t.set(0, 0, 0)
  24960. }
  24961. }
  24962. ,
  24963. t.exports = n
  24964. }
  24965. , {
  24966. "../enum/GLCubeFaces": 25,
  24967. "../enum/GLTextureType": 26,
  24968. "../enum/SceneRendererEvents": 43,
  24969. "../exception/BasicException": 55,
  24970. "../exception/RendererCreationException": 57,
  24971. "../settings": 166,
  24972. "../shaders": 167,
  24973. /********************************************************************fyz改 from徐世廷**********************************************************************/
  24974. "../util/browser": 182,
  24975. /************************************************************************************************************************************************/
  24976. events: 202,
  24977. three: 217
  24978. }],
  24979. 159: [function(e, t, i) {
  24980. "use strict";
  24981. function n(e) {
  24982. this.messenger = new a(e),
  24983. this.clientKey = null
  24984. }
  24985. var r = e("../util/ajax")
  24986. , o = e("./PostMessageType")
  24987. , a = e("./postmessage")
  24988. , s = e("./VersionInfo")
  24989. , l = e("events").EventEmitter
  24990. , c = window.location.origin + "/api/v1/user/";
  24991. n.prototype = Object.create(l.prototype),
  24992. n.prototype.bindEvents = function() {
  24993. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  24994. }
  24995. ,
  24996. n.prototype.waitForConnection = function() {
  24997. var e = new Promise(function(e, t) {
  24998. this.messenger.on(o.CONNECT, function(i) {
  24999. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  25000. }
  25001. .bind(this))
  25002. }
  25003. .bind(this));
  25004. return e
  25005. }
  25006. ,
  25007. n.prototype.onConnectionReceived = function(e) {
  25008. return this.messenger.setTarget(e.source, e.origin),
  25009. this.verifyConnection(e).then(function(t, i) {
  25010. this.messenger.send({
  25011. type: o.ACCEPT,
  25012. toId: e.fromId,
  25013. warning: i
  25014. }),
  25015. this.clientKey = t,
  25016. this.messenger.removeAllListeners(o.CONNECT),
  25017. this.bindEvents()
  25018. }
  25019. .bind(this), function(t) {
  25020. this.messenger.send({
  25021. type: o.REJECT,
  25022. toId: e.fromId,
  25023. reason: t
  25024. }),
  25025. this.messenger.setTarget()
  25026. }
  25027. .bind(this))
  25028. }
  25029. ,
  25030. n.prototype.verifyConnection = function(e) {
  25031. return new Promise(function(t, i) {
  25032. var n;
  25033. if (s.isDeprecated(e.sdkVersion))
  25034. n = "这个版本正在被弃用";
  25035. else if (!s.isSupported(e.sdkVersion))
  25036. return i("不支持此版本的SDK");
  25037. var o = {
  25038. cache: !1,
  25039. headers: {
  25040. "X-port-Application-Key": e.applicationKey,
  25041. "X-port-Referrer": e.origin
  25042. }
  25043. };
  25044. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  25045. }
  25046. )
  25047. }
  25048. ,
  25049. n.prototype.onMessageReceived = function(e) {
  25050. if (this.validateClientApplicationKey(e.applicationKey)) {
  25051. var t = this;
  25052. e.onDone = function(i) {
  25053. i.toId = e.fromId,
  25054. i.uid = e.uid,
  25055. i.type = o.RESPONSE,
  25056. t.messenger.send(i)
  25057. }
  25058. ,
  25059. this.emit(o.ACTION, e)
  25060. }
  25061. }
  25062. ,
  25063. n.prototype.validateClientApplicationKey = function(e) {
  25064. return this.clientKey === e
  25065. }
  25066. ,
  25067. n.prototype.sendEvent = function(e, t) {
  25068. this.messenger.send({
  25069. type: o.EVENT,
  25070. eventType: e,
  25071. eventData: t
  25072. })
  25073. }
  25074. ,
  25075. t.exports = n
  25076. }
  25077. , {
  25078. "../util/ajax": 181,
  25079. "./PostMessageType": 160,
  25080. "./VersionInfo": 163,
  25081. "./postmessage": 165,
  25082. events: 202
  25083. }],
  25084. 160: [function(e, t, i) {
  25085. "use strict";
  25086. t.exports = Object.freeze({
  25087. CONNECT: "postmessage.connect",
  25088. ACCEPT: "postmessage.accept",
  25089. REJECT: "postmessage.reject",
  25090. ACTION: "postmessage.action",
  25091. RESPONSE: "postmessage.response",
  25092. EVENT: "postmessage.event"
  25093. })
  25094. }
  25095. , {}],
  25096. 161: [function(e, t, i) {
  25097. "use strict";
  25098. t.exports = Object.freeze({
  25099. MOVE: "sdk.move",
  25100. ENTER_PANO: "sdk.enterpano",
  25101. MODEL_LOADED: "sdk.modelloaded"
  25102. })
  25103. }
  25104. , {}],
  25105. 162: [function(e, t, i) {
  25106. "use strict";
  25107. t.exports = Object.freeze({
  25108. FLY: "transition.fly",
  25109. FADEOUT: "transition.fade",
  25110. INSTANT: "transition.instant"
  25111. })
  25112. }
  25113. , {}],
  25114. 163: [function(e, t, i) {
  25115. "use strict";
  25116. t.exports = {
  25117. current: "1.0",
  25118. supported: ["1.0"],
  25119. deprecated: [],
  25120. isSupported: function(e) {
  25121. return this.supported.indexOf(e) !== -1
  25122. },
  25123. isDeprecated: function(e) {
  25124. return this.deprecated.indexOf(e) !== -1
  25125. },
  25126. isValid: function(e) {
  25127. return this.isSupported(e) || this.isDeprecated(e)
  25128. }
  25129. }
  25130. }
  25131. , {}],
  25132. 164: [function(e, t, i) {
  25133. (function(i) {
  25134. "use strict";
  25135. function n(e, t, i) {
  25136. e && (e = e.toLowerCase().trim());
  25137. var n = new I.UP.clone
  25138. , r = Math.PI / 3
  25139. , o = Math.PI / 2;
  25140. switch (e) {
  25141. case "left":
  25142. i.copy(t),
  25143. i.applyAxisAngle(n, o);
  25144. break;
  25145. case "right":
  25146. i.copy(t),
  25147. i.applyAxisAngle(n, -o);
  25148. break;
  25149. case "forwardleft":
  25150. i.copy(t),
  25151. i.applyAxisAngle(n, r);
  25152. break;
  25153. case "forwardright":
  25154. i.copy(t),
  25155. i.applyAxisAngle(n, -r);
  25156. break;
  25157. case "forward":
  25158. default:
  25159. i.copy(t)
  25160. }
  25161. return i
  25162. }
  25163. function r(e, t) {
  25164. if (e) {
  25165. var i = {
  25166. pano: e,
  25167. lookAtPoint: null,
  25168. duration: null,
  25169. maxDistanceOverride: null,
  25170. skipWarpingCheck: !1
  25171. };
  25172. this.player.flyToPano(i, function() {
  25173. t && t({
  25174. success: !0,
  25175. message: "Transition complete."
  25176. })
  25177. })
  25178. } else
  25179. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25180. t && t({
  25181. success: !1,
  25182. error: "Unable to find pano."
  25183. })
  25184. }
  25185. function o(e, t) {
  25186. var i = this.findRankedPano(e, t);
  25187. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25188. null)
  25189. }
  25190. function a(e, t) {
  25191. var i = this.findRankedtag(e, t);
  25192. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25193. null)
  25194. }
  25195. function s(e, t) {
  25196. t.copy(I.FORWARD),
  25197. e.getDirection(t)
  25198. }
  25199. function l(e) {
  25200. function t(e) {
  25201. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25202. return {
  25203. x: c.Math.radToDeg(t._x),
  25204. y: c.Math.radToDeg(t._y),
  25205. z: c.Math.radToDeg(t._z)
  25206. }
  25207. }
  25208. var i = function(e) {
  25209. return e.alignmentType !== m.ALIGNED ? null : {
  25210. x: e.position.x,
  25211. y: e.position.y,
  25212. z: e.position.z
  25213. }
  25214. };
  25215. return {
  25216. panos: e.panos.list.map(function(n) {
  25217. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25218. return {
  25219. uuid: n.id,
  25220. aligned: n.alignmentType === m.ALIGNED,
  25221. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25222. position: i(n),
  25223. rotation: t(n),
  25224. thumbnail: r
  25225. }
  25226. })
  25227. }
  25228. }
  25229. var c = e("three")
  25230. , h = e("./ApiHost")
  25231. , u = e("../util/logger")
  25232. , d = e("../util/common")
  25233. , p = e("../util/math")
  25234. , f = e("../enum/ModelManagerEvents")
  25235. , g = e("./PostMessageType")
  25236. , m = e("../enum/AlignmentType")
  25237. , v = e("../enum/Direction")
  25238. , A = e("./TransitionStyles")
  25239. , y = e("../util/panorama")
  25240. , C = e("../enum/GLCubeFaces")
  25241. , I = e("../enum/Vectors")
  25242. , E = e("../enum/Viewmode")
  25243. , b = e("../enum/WarpStyle")
  25244. , w = (e("../enum/Keys"),
  25245. e("../enum/PlayerEvents"))
  25246. , _ = e("../sdk/SdkEvents")
  25247. , I = e("../enum/Vectors")
  25248. , T = e("../enum/ControlEvents")
  25249. , x = e("../enum/RenderLayers")
  25250. , S = (e("../constants"),
  25251. e("../settings"))
  25252. , M = e("../lib/jpeg_encoder")
  25253. , R = new u(i)
  25254. , P = function() {
  25255. var e = function e() {
  25256. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25257. e.player.getDirection(e.playerDirection),
  25258. e.projectVectors();
  25259. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25260. if (e.angleTravelled += Math.abs(t),
  25261. e.angleTravelled >= Math.abs(e.angle)) {
  25262. if (e.active = !1,
  25263. e.onDone) {
  25264. var i = e.onDone;
  25265. i()
  25266. }
  25267. } else
  25268. e.lastFacingDirection.copy(e.playerDirection),
  25269. window.setTimeout(e, 4)
  25270. };
  25271. return e.active = !1,
  25272. e.angle = 0,
  25273. e.angleTravelled = 0,
  25274. e.playerDirection = new c.Vector3,
  25275. e.lastFacingDirection = new c.Vector3,
  25276. e.onDone = null,
  25277. e.player = null,
  25278. e.start = function(t, i, n, r) {
  25279. e.active = !0,
  25280. t && i && (i = 0),
  25281. e.angle = t || i,
  25282. e.xAngle = t,
  25283. e.yAngle = i,
  25284. e.angleTravelled = 0,
  25285. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25286. n.getDirection(e.playerDirection),
  25287. e.lastFacingDirection.copy(e.playerDirection),
  25288. e.projectVectors(),
  25289. e.onDone = r,
  25290. e.player = n,
  25291. e()
  25292. }
  25293. ,
  25294. e.projectVectors = function() {
  25295. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25296. e.lastFacingDirection.projectOnPlane(I.UP))
  25297. }
  25298. ,
  25299. e
  25300. }()
  25301. , O = function() {
  25302. var e = new c.Vector3;
  25303. return function(t) {
  25304. t ? (e.copy(t.position),
  25305. e.add(t.discPosition),
  25306. p.projectPositionToCanvas(e, this.player.camera, e),
  25307. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25308. }
  25309. }()
  25310. , L = function() {
  25311. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25312. }
  25313. , D = function() {
  25314. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25315. }
  25316. , N = function(e) {
  25317. var t = new c.Vector3;
  25318. return function(e) {
  25319. var i = this.player.getDirection();
  25320. t.copy(i);
  25321. var n = t.y;
  25322. t.y = 0,
  25323. t.normalize();
  25324. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25325. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25326. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25327. 0;
  25328. this.player.mode === E.DOLLHOUSE && (r = -r);
  25329. var o = L.call(this) - .1
  25330. , a = D.call(this) + .1
  25331. , s = r + e;
  25332. s > o ? s = o : s < a && (s = a);
  25333. var l = s - r;
  25334. return e > 0 && l < .01 && (l = 0),
  25335. e < 0 && l > -.01 && (l = 0),
  25336. l
  25337. }
  25338. }()
  25339. , B = function() {
  25340. var e = new c.Euler;
  25341. return function(t) {
  25342. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25343. {
  25344. position: {
  25345. x: t.position.x,
  25346. y: t.position.y,
  25347. z: t.position.z
  25348. },
  25349. rotation: {
  25350. x: c.Math.radToDeg(e.x),
  25351. y: c.Math.radToDeg(e.y),
  25352. z: 0
  25353. },
  25354. pano: t.currentPano ? t.currentPano.id : null,
  25355. mode: t.mode
  25356. }
  25357. }
  25358. }()
  25359. , F = null;
  25360. t.exports = {
  25361. init: function(e, t, i, n, r) {
  25362. V.init(e, t, i, r),
  25363. F = new Promise(function(e, t) {
  25364. i.on(w.Ready, function() {
  25365. e()
  25366. })
  25367. }
  25368. .bind(this));
  25369. var o = new h(window)
  25370. , a = o.waitForConnection();
  25371. a.then(function(e) {
  25372. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25373. });
  25374. var s = function() {
  25375. var e = Date.now();
  25376. return function() {
  25377. if (!(Date.now() - e < 100)) {
  25378. var t = B(i);
  25379. o.sendEvent(_.MOVE, {
  25380. state: t
  25381. }),
  25382. e = Date.now()
  25383. }
  25384. }
  25385. }();
  25386. i.on(w.Move, s),
  25387. i.on(w.ViewChanged, s),
  25388. n.on(f.ActiveModelChanged, function(e) {
  25389. function t(e) {
  25390. var t, i = e.newPano.id;
  25391. e.oldPano && (t = e.oldPano.id),
  25392. i !== t && o.sendEvent(_.ENTER_PANO, {
  25393. oldPano: t,
  25394. newPano: i
  25395. })
  25396. }
  25397. var i = e.model
  25398. , n = e.oldModel;
  25399. V.model = i,
  25400. a.then(function() {
  25401. o.sendEvent(_.MODEL_LOADED, {
  25402. metadata: l(i)
  25403. })
  25404. }),
  25405. n && n.panos.forEach(function(e) {
  25406. e.removeEventListener("enter", t)
  25407. }),
  25408. i.panos.forEach(function(e) {
  25409. e.on("enter", t)
  25410. })
  25411. })
  25412. }
  25413. };
  25414. var V = {
  25415. director: null,
  25416. player: null,
  25417. controls: null,
  25418. sceneRenderer: null,
  25419. model: null,
  25420. init: function(e, t, i, n) {
  25421. this.director = e,
  25422. this.player = i,
  25423. this.controls = t,
  25424. this.sceneRenderer = n
  25425. },
  25426. handleToObject: {},
  25427. objectToHandle: {},
  25428. handleCount: 0,
  25429. onMessageReceive: function(e) {
  25430. if (e) {
  25431. var t = e.targetFunction
  25432. , i = e.params
  25433. , n = e.onDone;
  25434. t && this[t] && this[t](i, n)
  25435. }
  25436. },
  25437. waitForInit: function(e, t) {
  25438. F.then(t.bind({
  25439. success: !0,
  25440. message: "Init complete."
  25441. }))
  25442. },
  25443. moveToPano: function(e, t) {
  25444. var i = new c.Euler(0,0,0,"YXZ")
  25445. , n = new c.Quaternion;
  25446. return function(e, t) {
  25447. var r = e.pano
  25448. , o = e.rotation
  25449. , a = e.transition;
  25450. if (!this.model)
  25451. return t({
  25452. success: !1,
  25453. error: "The model has not been loaded yet"
  25454. });
  25455. var s = this.model.panos.get(r);
  25456. if (!s)
  25457. return t({
  25458. success: !1,
  25459. error: r + " does not exist in this model"
  25460. });
  25461. if (!o)
  25462. return t({
  25463. sucess: !1,
  25464. erorr: o + " is not a valid rotation"
  25465. });
  25466. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25467. console.log(o.z);
  25468. var l = {
  25469. success: !0,
  25470. message: r
  25471. };
  25472. if (a === A.FADEOUT)
  25473. n.setFromEuler(i),
  25474. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25475. else {
  25476. var h, u;
  25477. a === A.INSTANT && (h = 0,
  25478. u = 0);
  25479. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25480. this.player.flyToPano({
  25481. pano: s,
  25482. lookAtPoint: d,
  25483. duration: h,
  25484. aimDuration: u
  25485. }, t.bind(this, l))
  25486. }
  25487. }
  25488. }(),
  25489. moveInDirection: function(e, t) {
  25490. var i = e.direction;
  25491. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25492. void (t && t({
  25493. success: !1,
  25494. error: "Invalid direction."
  25495. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25496. t(e ? {
  25497. success: !0,
  25498. message: "moved " + i
  25499. } : {
  25500. success: !1,
  25501. error: "Cannot move in direction: " + i
  25502. })
  25503. })
  25504. },
  25505. getPose: function(e, t) {
  25506. this.player.camera.position,
  25507. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25508. return t({
  25509. success: !0,
  25510. message: B(this.player)
  25511. })
  25512. },
  25513. takeScreenShot: function() {
  25514. var e = new c.PerspectiveCamera
  25515. , t = new c.WebGLRenderTarget;
  25516. return function(i, n) {
  25517. if (!i.resolution)
  25518. return n({
  25519. success: !1,
  25520. error: "An invalid resolution was specified"
  25521. });
  25522. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25523. var r = this.sceneRenderer.renderer.getSize();
  25524. i.resolution.width = r.width,
  25525. i.resolution.height = r.height
  25526. }
  25527. e.layers.set(x.DEFAULT),
  25528. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25529. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25530. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25531. var o = i.resolution.width
  25532. , a = i.resolution.height
  25533. , s = o / a;
  25534. e.position.copy(this.sceneRenderer.camera.position),
  25535. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25536. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25537. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25538. t.setSize(o, a),
  25539. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25540. var l = new Uint8Array(o * a * 4);
  25541. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25542. var c = M.encode({
  25543. data: l,
  25544. width: o,
  25545. height: a,
  25546. heading: 180,
  25547. pitch: 0
  25548. }, {
  25549. quality: 75,
  25550. flipY: !0
  25551. })
  25552. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25553. n({
  25554. success: !0,
  25555. message: h
  25556. })
  25557. }
  25558. }(),
  25559. findRankedPano: function(e, t) {
  25560. var i = new c.Vector3
  25561. , r = new c.Vector3;
  25562. return function(e, t) {
  25563. s(this.player, r),
  25564. n(t, r, i);
  25565. var o = this.player.rankedPanoInDirection(e, i);
  25566. if (o) {
  25567. var a = this.objectToHandle[o.id];
  25568. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25569. this.handleToObject[a] = o),
  25570. a
  25571. }
  25572. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25573. -1
  25574. }
  25575. }(),
  25576. findRankedtag: function(e, t) {
  25577. var i = new c.Vector3
  25578. , r = new c.Vector3;
  25579. return function(e, t) {
  25580. s(this.player, r),
  25581. n(t, r, i);
  25582. var o = this.player.rankedtagInDirection(e, i);
  25583. if (o) {
  25584. var a = this.objectToHandle[o.sid];
  25585. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25586. this.handleToObject[a] = o),
  25587. a
  25588. }
  25589. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25590. -1
  25591. }
  25592. }(),
  25593. clickNearesttag: function(e) {
  25594. this.clickRankedtag(0, e)
  25595. },
  25596. clickRankedtag: function(e, t) {
  25597. var i = a.call(this, e, t);
  25598. i && O.call(this, i)
  25599. },
  25600. clickNearestPano: function(e, t) {
  25601. this.clickRankedPano(0, e, t)
  25602. },
  25603. clickRankedPano: function(e, t, i) {
  25604. var n = o.call(this, e, t);
  25605. n ? r.call(this, n, i) : i(null)
  25606. },
  25607. clickPano: function(e, t) {
  25608. var i = this.handleTable[e];
  25609. i ? r.call(this, i, t) : t(null)
  25610. },
  25611. rotateDirection: function() {
  25612. return function(e, t) {
  25613. var i = e.direction
  25614. , n = e.angle;
  25615. if (!P.active) {
  25616. var r = 0
  25617. , o = 0
  25618. , a = 0
  25619. , s = 0;
  25620. if (!n || isNaN(n))
  25621. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25622. void (t && t({
  25623. success: !1,
  25624. error: "Invalid rotation angle."
  25625. }));
  25626. if (this.player.mode === E.TRANSITIONING)
  25627. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25628. void (t && t({
  25629. success: !1,
  25630. error: "Cannot rotate while transitioning"
  25631. }));
  25632. if (i === v.RIGHT || i === v.LEFT)
  25633. i === v.RIGHT && (n = -n),
  25634. r = n > 0 ? -1 : 1,
  25635. a = n;
  25636. else {
  25637. if (i !== v.UP && i !== v.DOWN)
  25638. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25639. void (t && t({
  25640. success: !1,
  25641. error: "Invalid direction for rotation."
  25642. }));
  25643. if (this.player.mode === E.FLOORPLAN)
  25644. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25645. void (t && t({
  25646. success: !1,
  25647. error: "Cannot rotate " + i + " in floorplan mode"
  25648. }));
  25649. if (i === v.DOWN && (n = -n),
  25650. n = N.call(this, n),
  25651. 0 === n)
  25652. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25653. void (t && t({
  25654. success: !1,
  25655. error: "Already at maximum rotation in direction: " + i
  25656. }));
  25657. o = n > 0 ? 1 : -1,
  25658. s = n
  25659. }
  25660. var l = n;
  25661. n = c.Math.degToRad(n),
  25662. a = c.Math.degToRad(a),
  25663. s = c.Math.degToRad(s);
  25664. var h = this.controls.activeControl
  25665. , u = function() {
  25666. h.stopRotating(!0),
  25667. t && t({
  25668. success: !0,
  25669. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25670. })
  25671. };
  25672. h.startRotating(r, o),
  25673. P.start(a, s, this.player, u)
  25674. }
  25675. }
  25676. }(),
  25677. rotate: function() {
  25678. var e = new c.Vector3
  25679. , t = new c.Vector3;
  25680. return function(i, n) {
  25681. var r = i.xAngle
  25682. , o = i.yAngle;
  25683. if (!P.active) {
  25684. if (r = r || 0,
  25685. o = o || 0,
  25686. isNaN(r) || isNaN(o))
  25687. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25688. void (n && n({
  25689. success: !1,
  25690. error: "Invalid rotation angle."
  25691. }));
  25692. if (this.player.mode === E.TRANSITIONING)
  25693. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25694. void (n && n({
  25695. success: !1,
  25696. error: "Cannot rotate while transitioning"
  25697. }));
  25698. Math.abs(r) < .01 && (r = 0),
  25699. Math.abs(o) < .01 && (o = 0);
  25700. var a = o;
  25701. o = N.call(this, o),
  25702. r = -r;
  25703. var s = a > 0 ? "UP" : "DOWN";
  25704. if (!r && a && !o)
  25705. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25706. void (n && n({
  25707. success: !1,
  25708. error: "Already at maximum rotation in direction: " + s
  25709. }));
  25710. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25711. var l = o;
  25712. o = c.Math.degToRad(o),
  25713. r = c.Math.degToRad(r),
  25714. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25715. this.player.getDirection(e),
  25716. t.copy(e).applyAxisAngle(I.UP, r),
  25717. t.applyAxisAngle(I.RIGHT, o);
  25718. var h = (e.angleTo(t),
  25719. r > 0 ? -1 : r < 0 ? 1 : 0)
  25720. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25721. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25722. var d = this.controls.activeControl
  25723. , p = function() {
  25724. d.stopRotating(!0),
  25725. n && n({
  25726. success: !0,
  25727. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25728. })
  25729. };
  25730. d.startRotating(h, u),
  25731. P.start(r, o, this.player, p)
  25732. }
  25733. }
  25734. }(),
  25735. panCamera: function(e, t) {
  25736. function i(e) {
  25737. switch (r.removeAllListeners(T.AutoPanComplete),
  25738. r.removeAllListeners(T.AutoPanInterrupt),
  25739. r.removeAllListeners(T.AutoPanClamped),
  25740. e) {
  25741. case T.AutoPanInterrupt:
  25742. t({
  25743. success: !0,
  25744. message: "Camera panning interrupted."
  25745. });
  25746. break;
  25747. case T.AutoPanClamped:
  25748. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25749. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25750. return void t({
  25751. success: !1,
  25752. error: "Already at edge of current model bounds."
  25753. });
  25754. var i = "The view point is outside the bounds for the current model. ";
  25755. i += "The view point was clamped to " + o(r.target.x, r.target.z)
  25756. // console.warn(i)
  25757. }
  25758. case T.AutoPanComplete:
  25759. t({
  25760. success: !0,
  25761. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  25762. })
  25763. }
  25764. }
  25765. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  25766. return t({
  25767. success: !1,
  25768. error: "Camera panning is not available in the current mode: " + this.player.mode
  25769. });
  25770. var n = e.position
  25771. , r = this.player.control;
  25772. r.setAutoPanPosition(n.x, n.z),
  25773. r.autoPan = !0;
  25774. var o = function(e, t) {
  25775. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  25776. };
  25777. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  25778. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  25779. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  25780. },
  25781. click: function(e, t) {
  25782. var i = e.x
  25783. , n = e.y
  25784. , r = e.percentage;
  25785. r === !0 && (i = i / 100 * $("#player").width(),
  25786. n = n / 100 * $("#player").height()),
  25787. this.player.handleInputStart(i, n),
  25788. this.player.updateIntersect(),
  25789. this.player.handleInputEnd(i, n)
  25790. },
  25791. mouseOver: function(e, t) {
  25792. var i = e.x
  25793. , n = e.y
  25794. , r = e.percentage;
  25795. r === !0 && (i = i / 100 * $("#player").width(),
  25796. n = n / 100 * $("#player").height()),
  25797. this.player.handleInputMove(i, n),
  25798. this.player.updateIntersect()
  25799. },
  25800. moveToMode: function(e, t) {
  25801. function i(e) {
  25802. t(e ? {
  25803. success: !1,
  25804. error: "Failed to load new mode: " + e
  25805. } : {
  25806. success: !0,
  25807. message: "Moved to new mode: " + n
  25808. })
  25809. }
  25810. var n = e.mode;
  25811. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  25812. i()
  25813. }, function(e) {
  25814. i(e)
  25815. }) : t({
  25816. success: !1,
  25817. error: "Invalid mode selection"
  25818. })
  25819. }
  25820. }
  25821. }
  25822. ).call(this, "/js/sdk/automation.js")
  25823. }
  25824. , {
  25825. "../constants": 8,
  25826. "../enum/AlignmentType": 17,
  25827. "../enum/ControlEvents": 21,
  25828. "../enum/Direction": 22,
  25829. "../enum/GLCubeFaces": 25,
  25830. "../enum/Keys": 30,
  25831. "../enum/ModelManagerEvents": 33,
  25832. "../enum/PlayerEvents": 40,
  25833. "../enum/RenderLayers": 41,
  25834. "../enum/Vectors": 50,
  25835. "../enum/Viewmode": 51,
  25836. "../enum/WarpStyle": 52,
  25837. "../lib/jpeg_encoder": 94,
  25838. "../sdk/SdkEvents": 161,
  25839. "../settings": 166,
  25840. "../util/common": 185,
  25841. "../util/logger": 189,
  25842. "../util/math": 190,
  25843. "../util/panorama": 191,
  25844. "./ApiHost": 159,
  25845. "./PostMessageType": 160,
  25846. "./TransitionStyles": 162,
  25847. three: 217
  25848. }],
  25849. 165: [function(e, t, i) {
  25850. "use strict";
  25851. function n(e) {
  25852. this.sourceWindow = e,
  25853. this.targetWindow = null,
  25854. this.targetOrigin = null,
  25855. this.id = Math.floor(1e5 * Math.random()),
  25856. this.bindEvents()
  25857. }
  25858. var r = e("./PostMessageType")
  25859. , o = e("events").EventEmitter;
  25860. n.prototype = Object.create(o.prototype),
  25861. n.prototype.bindEvents = function() {
  25862. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  25863. }
  25864. ,
  25865. n.prototype.setTarget = function(e, t) {
  25866. this.targetWindow = e,
  25867. this.targetOrigin = t
  25868. }
  25869. ,
  25870. n.prototype.onPostmessageReceived = function(e) {
  25871. var t = e.origin || e.originalEvent.origin
  25872. , i = e.source;
  25873. switch (e.data.type) {
  25874. case r.CONNECT:
  25875. break;
  25876. case r.RESPONSE:
  25877. if (this.id !== e.data.toId)
  25878. return;
  25879. default:
  25880. if (!this.validateMessageOrigin(t))
  25881. return
  25882. }
  25883. var n = e.data;
  25884. n.source = i,
  25885. n.origin = t,
  25886. n.timestamp = Date.now(),
  25887. this.emit(e.data.type, n)
  25888. }
  25889. ,
  25890. n.prototype.validateMessageOrigin = function(e) {
  25891. return "*" === this.targetOrigin || e === this.targetOrigin
  25892. }
  25893. ,
  25894. n.prototype.send = function(e) {
  25895. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  25896. this.targetWindow.postMessage(e, this.targetOrigin))
  25897. }
  25898. ,
  25899. t.exports = n
  25900. }
  25901. , {
  25902. "./PostMessageType": 160,
  25903. events: 202
  25904. }],
  25905. 166: [function(e, t, i) {
  25906. "use strict";
  25907. var n = e("three")
  25908. , r = e("./util/browser")
  25909. , o = e("./enum/Viewmode")
  25910. , a = e("./enum/VROption")
  25911. , s = e("./enum/Colors")
  25912. , l = e("./enum/WarpStyle")
  25913. , c = e("./util/easing")
  25914. , h = e("./util/common")
  25915. , u = e("./util/showcase")
  25916. , d = e("./constants")
  25917. , p = {
  25918. debug: !1,
  25919. version: "2.25.6-0-gd87e5b1",
  25920. languageTag: r.valueFromHash("lang", null),
  25921. pageTitle: "四维虚拟漫游",
  25922. authorizationHeader: u.getAuthorizationHeader(),
  25923. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  25924. logLevel: r.valueFromHash("log", 2),
  25925. skyboxRadius: 2500,
  25926. modelBoundsPadding: 5,
  25927. showNeighbors: !1,
  25928. brand: r.valueFromHash("brand", !0),
  25929. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  25930. startHighlights: r.valueFromHash("hl", -1),
  25931. specialEdition: r.valueFromHash("bn", 0),
  25932. useWheel: r.valueFromHash("wh", !0),
  25933. crossOrigin: "anonymous",
  25934. fancierTransition: !1,
  25935. wireframe: !1,
  25936. skyboxWireframe: !1,
  25937. modelAlpha: 1,
  25938. highlightPanoSelection: !1,
  25939. showSweeps: !0,
  25940. showSkyboxes: !1,
  25941. showMesh: !0,
  25942. showFloors: !1,
  25943. showFloorDuration: 300,
  25944. showFloorDelay: 300,
  25945. hideFloorDuration: 300,
  25946. hideFloorDelay: 0,
  25947. reticuleOpacityTransitionTime: 250,
  25948. reticuleColor: window.MP_PREFETCHED_MODELDATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  25949. markerOpacityTransitionTime: 500,
  25950. guiAnimationSpeed: 250,
  25951. highlightAnimationDuration: 500,
  25952. modelComponentLoadSpinnerDelay: 150,
  25953. captureErrors: !1,
  25954. maxMobileTextures: 6,
  25955. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  25956. startupFlyinDelay: 3e3,
  25957. dollhouseDefault: {
  25958. minDistance: 15,
  25959. maxDistance: 50,
  25960. minPolarAngle: n.Math.degToRad(10),
  25961. maxPolarAngle: n.Math.degToRad(90)
  25962. },
  25963. hideReticuleTimeout: 1e3,
  25964. analytics: {
  25965. inactivityThreshold: 30,
  25966. sessionTrackingRate: .15,
  25967. maxTrackedErrors: 20,
  25968. sessionDurationPingFrequency: 10,
  25969. sessionDurationTimeout: 15
  25970. },
  25971. flydown: {
  25972. movementEasing: "easeInOutQuad",
  25973. movementDelay: .001,
  25974. rotationEasing: "easeInOutQuad",
  25975. rotationDelay: .5,
  25976. modelTextureDelay: .75,
  25977. skyboxDelay: .75
  25978. },
  25979. transition: {
  25980. flySpeed: .001,
  25981. flyTime: 750,
  25982. flytimeMaxDistanceThreshold: 5,
  25983. flytimeDistanceMultiplier: 150,
  25984. aimTime: 1500,
  25985. aimSlowFactor: 1.5,
  25986. blur: 0.8,
  25987. movementEasing: "easeInOutQuad",
  25988. blendEasing: "easeInOutQuad",
  25989. fastForwardFactor: 3//r.valueFromHash("mfis", 3)
  25990. },
  25991. show360Views: {
  25992. enabled: !0,
  25993. transitionTime: 1e3
  25994. },
  25995. quickstart: {
  25996. // 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0)
  25997. enabled: true,
  25998. animation: 1400,
  25999. showTextDelay: 500,
  26000. fadeOutDelay: 3e3,
  26001. fovChange: 10
  26002. },
  26003. appConfig: {
  26004. webvr_version: null,
  26005. segment_key: null,
  26006. embedly_key: null,
  26007. branch_key: null,
  26008. keen_write_key: null,
  26009. keen_project_id: null
  26010. },
  26011. vr: {
  26012. enabled: !0,
  26013. allowWebVR: !1,
  26014. option: r.valueFromHash("vr", a.CONTEXTUAL)
  26015. },
  26016. share: {
  26017. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  26018. },
  26019. input: {
  26020. longTapThreshold: 200,
  26021. moveToleranceNDC: .08,
  26022. touchMoveThreshold: 25
  26023. },
  26024. help: {
  26025. modalStayDuration: 600
  26026. },
  26027. immersive: {
  26028. timeToShowAgain: 1250,
  26029. uiStayDuration: 600
  26030. },
  26031. tourInteraction: {
  26032. disabled: "0" === r.valueFromHash("tourcta", null),
  26033. showPauseButton: 1e3,
  26034. showModal: 1500,
  26035. allowNextClick: 200,
  26036. largeModal: "1" === r.valueFromHash("tourcta", null),
  26037. smallModal: "2" === r.valueFromHash("tourcta", null)
  26038. },
  26039. labels: {
  26040. enabled: !1,
  26041. hideUntilStart: !0,
  26042. fadeInDuration: 250,
  26043. fadeInDelay: 250,
  26044. fadeOutDuration: 250,
  26045. fadeOutDelay: 0,
  26046. zoomHideThreshhold: {
  26047. mobile: r.isSmallScreen() ? .45 : .6,
  26048. desktop: 2
  26049. },
  26050. zoomTruncateThreshhold: {
  26051. mobile: r.isSmallScreen() ? .35 : .45,
  26052. desktop: .85
  26053. },
  26054. minLengthForTruncate: 16,
  26055. truncateLength: 12,
  26056. truncateSuffix: "..."
  26057. },
  26058. tags: {
  26059. enabled: r.valueFromHash("mt", 1),
  26060. startup: {
  26061. hideUntilStart: !0,
  26062. fadeInDuration: 500,
  26063. fadeInDelay: 100
  26064. },
  26065. visibility: {
  26066. anyDistance: !0,
  26067. visibleDistance: 8,
  26068. cameraClearance: .1,
  26069. alphaTestLevel: .05,
  26070. hideViaFloor: !0,
  26071. hideOffScreenDisc: !1,
  26072. hideOffScreenObject: !1
  26073. },
  26074. disc: {
  26075. opacity: 1,
  26076. disabledOpacity: .5,
  26077. scale: {
  26078. nearBound: 1.5,
  26079. farBound: 4.8,
  26080. linkFarBound: !1,
  26081. linkPercent: 40,
  26082. maxSize: 80,
  26083. minSize: 40,
  26084. baseViewportSize: 800,
  26085. responsiveness: 100
  26086. }
  26087. },
  26088. pole: {
  26089. enabled: !0,
  26090. height: .5,
  26091. width: 2,
  26092. opacity: .5,
  26093. color: "white"
  26094. },
  26095. navigate: {
  26096. nearestPano: !0,
  26097. lineOfSight: !0,
  26098. reactivate: !0,
  26099. aimAt: "disc",
  26100. tiltTolerance: 25,
  26101. rotateSpeedFactor: .6
  26102. }
  26103. },
  26104. path: {
  26105. color: window.MP_PREFETCHED_MODELDATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  26106. colorUp: s._desat(s.newBlue, .5),
  26107. colorDown: s._darken(s.newBlue, .35),
  26108. opacity: .5,
  26109. style: "ribbon",
  26110. height: .025,
  26111. ribbonWidth: .24,
  26112. outsideHeight: .5,
  26113. waypointRadius: .5,
  26114. waypointIndoorRadius: .24,
  26115. waypointPulse: 1e3,
  26116. typ: l.BLACK,
  26117. meshFree: r.valueFromHash("mf", 1),
  26118. mapGuides: r.valueFromHash("guides", !0),
  26119. fadeInTime: 400,
  26120. fadeOutTime: 300
  26121. },
  26122. warp: {
  26123. nearPanoDist: .1,
  26124. matchCam: !1,
  26125. blur: .33,
  26126. fastTime: 1500,
  26127. teleportTime: 1500,
  26128. outsideTime: 2e3,
  26129. lookAheadMax: .3,
  26130. lookAheadDist: 2.5,
  26131. softPushDist: .37,
  26132. softPushEnd: .3,
  26133. softBendAngle: 8,
  26134. softBendTilt: 4,
  26135. softBendEnd: .3,
  26136. doBurns: true, //r.valueFromHash("kb", !0),
  26137. burnsAngle: 8, //导览在每个点停留时的旋转角度
  26138. minBurnsAngle: 35,
  26139. minDownAngle: -35,
  26140. maxTurnPerSec: 280,
  26141. maxAimPerSec: 35,
  26142. minRotation: 12,
  26143. maxAimRotation: 33.2,
  26144. turnFriction: .2,
  26145. flySpeed: .01,
  26146. minWarpTime: 1200,
  26147. warpInterruptionRedirectTime: 500,
  26148. tourStepDelay: r.valueFromHash("st", 0),
  26149. walkDelay: 0,
  26150. walkMaxDist: 50,
  26151. walkMinDist: .8,
  26152. walkSlideShowThreshhold: 3000,
  26153. walkExtraPanosDistance: .4,
  26154. timePerMeter: 1200,
  26155. motionLeadTime: 5000,
  26156. movementEasing: "easeInOutQuad",
  26157. blendEasing: "easeInOutQuad",
  26158. showBunny: !1,
  26159. loop: r.valueFromHash("lp", !1),
  26160. auto: r.valueFromHash("ts", -1),
  26161. eOrder: 'YXZ', //"YXZ",
  26162. stepFactor: .25,
  26163. brakeStrength: 2,
  26164. minBrakeAngle: .1,
  26165. maxBrakeAngle: 1.8,
  26166. climbEffort: 4
  26167. },
  26168. rotationFriction: .05,
  26169. rotationAccelerationInside: 4.5,
  26170. rotationAccelerationOutside: .15,
  26171. rotationAfterMoveMultiplier: 40,
  26172. rotationAfterMoveHistoryCount: 5,
  26173. panFriction: .09,
  26174. panAccelerationOutside: 60,
  26175. onload: r.valueFromHash("onload", o.PANORAMA),
  26176. zoomNearLimit: .1,
  26177. zoomFarLimit: 50,
  26178. navigation: {
  26179. panoScores: !1,
  26180. mouseDirection: !0,
  26181. filterStrictness: .75,
  26182. angleFactor: -30,
  26183. directionFactor: 10,
  26184. distanceFactor: -1,
  26185. optionalityFactor: 3
  26186. },
  26187. sdkInit: !1,
  26188. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26189. console: r.valueFromHash("console", !1),
  26190. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  26191. panoramaNeighbourMaxDistance: 5,
  26192. panoFloorClickRadius: .35,
  26193. showScreenshotLocations: !1,
  26194. showAxis: !1,
  26195. showNeighbourRaycasts: !1,
  26196. colorMarkerOnLoad: !1,
  26197. colorMarkerByFloor: !1,
  26198. tiling: {
  26199. panoPreRenderRepeatDelay: 2500,
  26200. panoPreRenderDelay: 500,
  26201. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26202. tilingFlagNames: ["usetiles", "tiles"],
  26203. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26204. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26205. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26206. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26207. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26208. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  26209. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26210. customCompression: r.valueFromHash("tilecustcomp", 0),
  26211. // mobileHighQualityOverride: !1,
  26212. mobileHighQualityOverride: 1,
  26213. allowUltraHighResolution: true
  26214. },
  26215. zoom: {
  26216. enabled: true,
  26217. forceOff: r.valueFromHash("nozoom", 0),
  26218. overridemax: r.valueFromHash("maxzoom", null),
  26219. overridemin: r.valueFromHash("minzoom", null),
  26220. max: d.highQualityMaxZoom,
  26221. min: 1,
  26222. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26223. activationThreshold: 1.1,
  26224. restoreTime: 500
  26225. },
  26226. profiling: {
  26227. enabled: r.valueFromHash("mem", !1)
  26228. }
  26229. };
  26230. p = h.deepExtend(p, d, {
  26231. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26232. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26233. panorama: {
  26234. transitionTime: 1e3,
  26235. modelAlpha: 0,
  26236. modelAlphaDelay: p.flydown.modelTextureDelay,
  26237. modelAlphaLength: 1,
  26238. skyboxOpacity: 1,
  26239. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26240. skyboxOpacityLength: .9,
  26241. fovLength: 1,
  26242. fovDelay: 0,
  26243. cameraMatrixDuration: .8,
  26244. cameraMatrixDelay: 0,
  26245. cameraMatrixEase: c.easeInCubic,
  26246. reticuleOpacity: 1,
  26247. markerOpacity: .3,
  26248. markerOpacityOnHover: 1
  26249. },
  26250. dollhouse: {
  26251. transitionTime: 1e3,
  26252. modelAlpha: 1,
  26253. modelAlphaDelay: 0,
  26254. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26255. skyboxOpacity: 0,
  26256. skyboxOpacityDelay: 0,
  26257. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26258. fovLength: 1,
  26259. fovDelay: 0,
  26260. cameraMatrixDuration: .8,
  26261. cameraMatrixDelay: .3,
  26262. cameraMatrixEase: c.easeInCubic,
  26263. reticuleOpacity: 1,
  26264. markerOpacity: 0,
  26265. markerOpacityOnHover: 0
  26266. },
  26267. floorplan: {
  26268. transitionTime: 1e3,
  26269. modelAlpha: 1,
  26270. modelAlphaDelay: 0,
  26271. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26272. skyboxOpacity: 0,
  26273. skyboxOpacityDelay: 0,
  26274. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26275. fovLength: 1,
  26276. fovDelay: 0,
  26277. cameraMatrixDuration: .5,
  26278. cameraMatrixDelay: 0,
  26279. cameraMatrixEase: c.easeOutCubic,
  26280. reticuleOpacity: 1,
  26281. markerOpacity: 0,
  26282. markerOpacityOnHover: 0,
  26283. cameraHeight: 50
  26284. },
  26285. transitioning: {
  26286. reticuleOpacity: 0,
  26287. markerOpacity: .3,
  26288. markerOpacityOnHover: 1
  26289. },
  26290. "floorplan-dollhouse": {
  26291. rotationDelay: 0,
  26292. rotationDuration: 1
  26293. },
  26294. "floorplan-panorama": {
  26295. rotationDelay: .5,
  26296. rotationDuration: 1
  26297. },
  26298. "dollhouse-panorama": {
  26299. rotationDelay: .5,
  26300. rotationDuration: 1
  26301. },
  26302. "dollhouse-floorplan": {
  26303. rotationDelay: 0,
  26304. rotationDuration: 1,
  26305. cameraMatrixDuration: 1.05,
  26306. cameraMatrixDelay: .5
  26307. },
  26308. "panorama-dollhouse": {
  26309. rotationDelay: 0,
  26310. rotationDuration: .5
  26311. },
  26312. "panorama-floorplan": {
  26313. transitionTime: 1500,
  26314. rotationDelay: 0,
  26315. rotationDuration: .5
  26316. }
  26317. }),
  26318. p.path.meshFree && (p.path.typ = l.WALK),
  26319. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26320. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26321. t.exports = p
  26322. }
  26323. , {
  26324. "./constants": 8,
  26325. "./enum/Colors": 19,
  26326. "./enum/VROption": 47,
  26327. "./enum/Viewmode": 51,
  26328. "./enum/WarpStyle": 52,
  26329. "./util/browser": 182,
  26330. "./util/common": 185,
  26331. "./util/easing": 186,
  26332. "./util/showcase": 193,
  26333. three: 217
  26334. }],
  26335. 167: [function(e, t, i) {
  26336. "use strict";
  26337. var n = e("three")
  26338. , r = e("./settings")
  26339. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26340. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26341. t.exports = {
  26342. basicTextured: {
  26343. uniforms: {
  26344. tDiffuse: {
  26345. type: "t",
  26346. value: null
  26347. },
  26348. alpha: {
  26349. type: "f",
  26350. value: 1
  26351. }
  26352. },
  26353. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26354. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26355. },
  26356. copyCubeMap: {
  26357. uniforms: {
  26358. tDiffuse: {
  26359. type: "t",
  26360. value: null
  26361. },
  26362. alpha: {
  26363. type: "f",
  26364. value: 1
  26365. }
  26366. },
  26367. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26368. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26369. },
  26370. cube: {
  26371. uniforms: {
  26372. map: {
  26373. type: "t",
  26374. value: null
  26375. },
  26376. opacity: {
  26377. type: "f",
  26378. value: 1
  26379. }
  26380. },
  26381. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26382. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26383. },
  26384. model: {
  26385. uniforms: {
  26386. map: {
  26387. type: "t",
  26388. value: null
  26389. },
  26390. modelAlpha: {
  26391. type: "f",
  26392. value: r.modelAlpha
  26393. },
  26394. opacity: {
  26395. type: "f",
  26396. value: 1
  26397. },
  26398. progress: {
  26399. type: "f",
  26400. value: 0
  26401. },
  26402. blackout: {
  26403. type: "i",
  26404. value: 0
  26405. },
  26406. pano0Map: {
  26407. type: "t",
  26408. value: null
  26409. },
  26410. pano0Position: {
  26411. type: "v3",
  26412. value: new n.Vector3
  26413. },
  26414. pano0Matrix: {
  26415. type: "m4",
  26416. value: new n.Matrix4
  26417. },
  26418. pano1Map: {
  26419. type: "t",
  26420. value: null
  26421. },
  26422. pano1Position: {
  26423. type: "v3",
  26424. value: new n.Vector3
  26425. },
  26426. pano1Matrix: {
  26427. type: "m4",
  26428. value: new n.Matrix4
  26429. }
  26430. },
  26431. vertexShader: o + `uniform vec3 pano0Position;
  26432. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26433. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26434. varying vec3 vWorldPosition0;
  26435. varying vec3 vWorldPosition1;
  26436. uniform int blackout;
  26437. void main() {
  26438. vUv = uv;
  26439. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26440. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26441. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26442. vWorldPosition0.x *= -1.0;
  26443. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26444. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26445. vWorldPosition1.x *= -1.0;
  26446. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26447. }`,
  26448. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26449. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26450. void main() {
  26451. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26452. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26453. vec4 colorFromPanos;
  26454. if (blackout == 5){
  26455. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz);
  26456. }else{
  26457. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26458. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26459. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26460. else if (blackout == 1) {
  26461. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26462. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26463. }
  26464. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26465. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26466. }
  26467. vec4 colorFromTexture = texture2D( map, vUv );
  26468. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26469. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26470. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26471. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26472. }`
  26473. },
  26474. hot:{
  26475. uniforms:{
  26476. color:{
  26477. type: "c",
  26478. value: new n.Color( 0xff2200 )
  26479. },
  26480. opac:{
  26481. type: "f",
  26482. value: 0
  26483. },
  26484. texture1:{
  26485. type: "t",
  26486. value: null
  26487. },
  26488. texture2:{
  26489. type: "t",
  26490. value: null
  26491. }
  26492. },
  26493. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26494. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26495. },
  26496. modelOutside: {
  26497. uniforms: {
  26498. map: {
  26499. type: "t",
  26500. value: null
  26501. },
  26502. opacity: {
  26503. type: "f",
  26504. value: 1
  26505. }
  26506. },
  26507. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26508. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26509. },
  26510. ribbon: {
  26511. uniforms: {
  26512. map: {
  26513. type: "t",
  26514. value: null
  26515. },
  26516. opacity: {
  26517. type: "f",
  26518. value: 1
  26519. },
  26520. color: {
  26521. type: "c",
  26522. value: new n.Color(r.path.color)
  26523. }
  26524. },
  26525. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26526. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26527. },
  26528. waypoint: {
  26529. uniforms: {
  26530. map: {
  26531. type: "t",
  26532. value: null
  26533. },
  26534. opacity: {
  26535. type: "f",
  26536. value: 1
  26537. },
  26538. pulse: {
  26539. type: "f",
  26540. value: 1
  26541. },
  26542. nearFade: {
  26543. type: "v2",
  26544. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26545. },
  26546. color: {
  26547. type: "c",
  26548. value: new n.Color(r.reticuleColor)
  26549. }
  26550. },
  26551. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26552. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26553. },
  26554. modelDebug: {
  26555. uniforms: {
  26556. map: {
  26557. type: "t",
  26558. value: null
  26559. },
  26560. modelAlpha: {
  26561. type: "f",
  26562. value: r.modelAlpha
  26563. },
  26564. depthmapRatio: {
  26565. type: "f",
  26566. value: 0
  26567. },
  26568. opacity: {
  26569. type: "f",
  26570. value: 1
  26571. },
  26572. progress: {
  26573. type: "f",
  26574. value: 0
  26575. },
  26576. considerOcclusion: {
  26577. type: "i",
  26578. value: r.fancierTransition
  26579. },
  26580. highlightPanoSelection: {
  26581. type: "i",
  26582. value: 0
  26583. },
  26584. useThirdPano: {
  26585. type: "i",
  26586. value: r.useThirdPano
  26587. },
  26588. pano0Map: {
  26589. type: "t",
  26590. value: null
  26591. },
  26592. pano0Depth: {
  26593. type: "t",
  26594. value: null
  26595. },
  26596. pano0Position: {
  26597. type: "v3",
  26598. value: new n.Vector3
  26599. },
  26600. pano0Matrix: {
  26601. type: "m4",
  26602. value: new n.Matrix4
  26603. },
  26604. pano0Weight: {
  26605. type: "f",
  26606. value: r.transition.pano0Weight
  26607. },
  26608. pano1Map: {
  26609. type: "t",
  26610. value: null
  26611. },
  26612. pano1Depth: {
  26613. type: "t",
  26614. value: null
  26615. },
  26616. pano1Position: {
  26617. type: "v3",
  26618. value: new n.Vector3
  26619. },
  26620. pano1Matrix: {
  26621. type: "m4",
  26622. value: new n.Matrix4
  26623. },
  26624. pano1Weight: {
  26625. type: "f",
  26626. value: r.transition.pano1Weight
  26627. },
  26628. pano2Map: {
  26629. type: "t",
  26630. value: null
  26631. },
  26632. pano2Depth: {
  26633. type: "t",
  26634. value: null
  26635. },
  26636. pano2Position: {
  26637. type: "v3",
  26638. value: new n.Vector3
  26639. },
  26640. pano2Matrix: {
  26641. type: "m4",
  26642. value: new n.Matrix4
  26643. },
  26644. pano2Weight: {
  26645. type: "f",
  26646. value: r.transition.pano2Weight
  26647. }
  26648. },
  26649. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26650. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26651. },
  26652. customDepth: {
  26653. uniforms: {
  26654. panoPosition: {
  26655. type: "v3",
  26656. value: new n.Vector3
  26657. }
  26658. },
  26659. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26660. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26661. },
  26662. skysphere: {
  26663. uniforms: {
  26664. radius: {
  26665. type: "f",
  26666. value: 0
  26667. }
  26668. },
  26669. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26670. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26671. },
  26672. tagDisc: {
  26673. uniforms: {
  26674. opacity: {
  26675. type: "f",
  26676. value: 0
  26677. },
  26678. color: {
  26679. type: "c",
  26680. value: new n.Color
  26681. },
  26682. bg: {
  26683. type: "t",
  26684. value: null
  26685. },
  26686. mask: {
  26687. type: "t",
  26688. value: null
  26689. }
  26690. },
  26691. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26692. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26693. }
  26694. }
  26695. }
  26696. , {
  26697. "./settings": 166,
  26698. three: 217
  26699. }],
  26700. 168: [function(e, t, i) {
  26701. (function(i) {
  26702. "use strict";
  26703. var n = e("three")
  26704. , r = (e("url"),
  26705. e("./util/ajax"))
  26706. , o = e("./settings")
  26707. , a = e("./util/logger")
  26708. , s = e("./util/math")
  26709. , l = e("./util/showcase")
  26710. , c = e("./objects/Panorama")
  26711. , h = new a(i)
  26712. , u = e("./model/Model")
  26713. , d = e("./shaders")
  26714. , p = e("./util/transitions")
  26715. , f = e("./objects/Chunk")
  26716. , g = e("./objects/Reticule")
  26717. , m = e("./objects/Skybox")
  26718. , v = e("./objects/Floor")
  26719. , A = e("./cameras/DollhouseCamera")
  26720. , y = e("./cameras/FloorplanCamera")
  26721. , C = e("./cameras/PanoramaCamera")
  26722. , I = e("./controls/DollhouseControls")
  26723. , E = e("./controls/FloorplanControls")
  26724. , b = e("./controls/PanoramaControls");
  26725. n.ImageUtils.crossOrigin = o.crossOrigin,
  26726. t.exports = {
  26727. shaders: d,
  26728. transitions: p,
  26729. Model: u,
  26730. Chunk: f,
  26731. Floor: v,
  26732. Skybox: m,
  26733. Reticule: g,
  26734. Panorama: c,
  26735. DollhouseCamera: A,
  26736. FloorplanCamera: y,
  26737. PanoramaCamera: C,
  26738. DollhouseControls: I,
  26739. FloorplanControls: E,
  26740. PanoramaControls: b,
  26741. getModel: function(e) {
  26742. if (!e.url)
  26743. throw 'getModel(): missing parameter "url"';
  26744. e.autoload = void 0 === e.autoload || e.autoload;
  26745. var t = l.parseSidUrl(e.url);
  26746. e.urlBase = t.urlBase,
  26747. e.urlModel = t.urlModel,
  26748. e.urlFiles = t.urlFiles;
  26749. var i = this._getPlatformError();
  26750. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26751. this._loadModel().then(this._buildModel.bind(this)))
  26752. },
  26753. _getPlatformError: function() {
  26754. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26755. },
  26756. _loadModel: function() {
  26757. return r.get(this.options.urlModel, {
  26758. responseType: "json",
  26759. prefetchFrom: "model",
  26760. auth: l.getAuthorizationHeader()
  26761. }).then(null, function() {
  26762. return h.warn("Model loading failed at initial metadata load"),
  26763. "loading-failed"
  26764. })
  26765. },
  26766. _buildModel: function(e) {
  26767. e = l.normalizeModeldata(e, s);
  26768. var t = new u(this.options,e);
  26769. return this.options.autoload ? t.load(!0) : $.when(t)
  26770. }
  26771. }
  26772. }
  26773. ).call(this, "/js/showcase.js")
  26774. }
  26775. , {
  26776. "./cameras/DollhouseCamera": 5,
  26777. "./cameras/FloorplanCamera": 6,
  26778. "./cameras/PanoramaCamera": 7,
  26779. "./controls/DollhouseControls": 10,
  26780. "./controls/FloorplanControls": 11,
  26781. "./controls/PanoramaControls": 13,
  26782. "./model/Model": 139,
  26783. "./objects/Chunk": 144,
  26784. "./objects/Floor": 146,
  26785. "./objects/Panorama": 148,
  26786. "./objects/Reticule": 149,
  26787. "./objects/Skybox": 152,
  26788. "./settings": 166,
  26789. "./shaders": 167,
  26790. "./util/ajax": 181,
  26791. "./util/logger": 189,
  26792. "./util/math": 190,
  26793. "./util/showcase": 193,
  26794. "./util/transitions": 195,
  26795. three: 217,
  26796. url: 208
  26797. }],
  26798. 169: [function(e, t, i) {
  26799. "use strict";
  26800. function n() {
  26801. var e = {
  26802. renderTarget: null,
  26803. inUse: !1,
  26804. size: -1,
  26805. pano: null
  26806. };
  26807. return e
  26808. }
  26809. function r(e) {
  26810. M.push(e)
  26811. }
  26812. function o(e) {
  26813. var t = n();
  26814. return t.inUse = !0,
  26815. t.size = e,
  26816. r(t),
  26817. t
  26818. }
  26819. function a(e) {
  26820. for (var t = 0; t < M.length; t++) {
  26821. var i = M[t];
  26822. if (!i.inUse && i.size === e)
  26823. return i.inUse = !0,
  26824. i
  26825. }
  26826. return null
  26827. }
  26828. function s(e) {
  26829. for (var t = 0; t < M.length; t++) {
  26830. var i = M[t];
  26831. if (i.renderTarget === e)
  26832. return i.inUse = !1,
  26833. !0
  26834. }
  26835. return !1
  26836. }
  26837. function l() {
  26838. this.tileDirectory = {},
  26839. this.activeRenderTargetDescriptors = {},
  26840. this.activePanos = [],
  26841. this.panoLODDescriptors = {},
  26842. this.panoDescriptors = {},
  26843. this.tileTrees = {},
  26844. this.sceneRenderer = null,
  26845. this.tileDownloader = null,
  26846. this.forceQueue = [],
  26847. this.uploadQueues = {},
  26848. this.uploadInterval = null,
  26849. this.uploadIntervalCancelled = !1,
  26850. this.usingTileOverlay = !1,
  26851. this.overlayTilesLoaded = !1,
  26852. this.overlayTileBase = null,
  26853. this.overlayTilesBasic = {},
  26854. this.overlayTilesEnhanced = {},
  26855. this.zoomRenderTarget = null,
  26856. this.zoomPano = null,
  26857. this.zoomingActive = !1,
  26858. this.zoomPanoId = null,
  26859. this.zoomPanoRenderingDisabled = !1,
  26860. this.direction = new h.Vector3,
  26861. this.initTime = -1,
  26862. this.maxBaseUploadsPerFrame = x,
  26863. this.maxNonBaseUploadsPerFrame = T
  26864. }
  26865. function c() {
  26866. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  26867. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26868. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  26869. }
  26870. var h = e("three")
  26871. , u = e("../exception/BasicException")
  26872. , d = e("../settings")
  26873. , p = e("../enum/PanoSizeClass")
  26874. , f = (e("../objects/Panorama"),
  26875. e("../enum/PanoRendererEvents"))
  26876. , g = e("../enum/SceneRendererEvents")
  26877. , m = e("../enum/TileDownloaderEvents")
  26878. , v = e("../enum/Vectors")
  26879. , A = (e("../enum/GLCubeFaces"),
  26880. e("../objects/Panorama"),
  26881. e("./TileTree"))
  26882. , y = (e("./TileDownloader"),
  26883. e("./TilePrioritizer"))
  26884. , C = e("./TileUtils")
  26885. , p = e("../enum/PanoSizeClass")
  26886. , I = (e("../util/browser"),
  26887. e("../util/panorama"))
  26888. , E = e("events").EventEmitter
  26889. , b = !1
  26890. , w = d.tiling.uploadIntervalDelay
  26891. , _ = d.tiling.initialIntervalDelay
  26892. , T = d.tiling.maxNonBaseUploadsPerFrame
  26893. , x = d.tiling.maxBaseUploadsPerFrame
  26894. , S = {
  26895. Base: 0,
  26896. Remaining: 1
  26897. }
  26898. , M = [];
  26899. l.prototype = Object.create(E.prototype),
  26900. l.prototype.init = function(e, t, i) {
  26901. this.sceneRenderer = e,
  26902. this.tileDownloader = t,
  26903. this.qualityManager = i,
  26904. this.bindEvents(),
  26905. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  26906. this.initTime = performance.now()
  26907. }
  26908. ,
  26909. l.prototype.getActivePanoTextures = function(e) {
  26910. e = e || [];
  26911. for (var t = 0; t < M.length; t++) {
  26912. var i = M[t];
  26913. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  26914. }
  26915. }
  26916. ,
  26917. l.prototype.hasQueuedTiles = function() {
  26918. var e = this.peekNextFromUploadQueue();
  26919. return null !== e && void 0 !== e
  26920. }
  26921. ,
  26922. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  26923. return this.activeRenderTargetDescriptors[e]
  26924. }
  26925. ,
  26926. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  26927. this.activeRenderTargetDescriptors[e] = t
  26928. }
  26929. ,
  26930. l.prototype.loadOverlayTiles = function() {
  26931. if (0 !== d.tiling.overlayStyle) {
  26932. var e = 0
  26933. , t = function(t, n, r) {
  26934. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  26935. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  26936. e++,
  26937. e === i.length && (this.overlayTilesLoaded = !0)
  26938. }
  26939. .bind(this)
  26940. , i = [["./static/images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["./static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["./static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["./static/images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["./static/images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["./static/images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["./static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["./static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["./static/images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["./static/images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["./static/images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  26941. i.forEach(function(e) {
  26942. this.tileDownloader.loadImage(e[0], 0, e[1])
  26943. }
  26944. .bind(this)),
  26945. this.usingTileOverlay = !0
  26946. } else
  26947. this.usingTileOverlay = !1
  26948. }
  26949. ,
  26950. l.prototype.bindEvents = function() {
  26951. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  26952. }
  26953. ,
  26954. l.prototype.setupZoomRenderTarget = function() {
  26955. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  26956. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  26957. return;
  26958. var e = this.zoomRenderTarget;
  26959. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  26960. e) {
  26961. var t = e.width
  26962. , i = this.zoomRenderTarget.width;
  26963. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  26964. e.texture.dispose(),
  26965. e.texture.loaded = !1,
  26966. e.texture.version = 0,
  26967. this.sceneRenderer.deallocateCubeTexture(e.texture),
  26968. e.texture = null
  26969. }
  26970. this.zoomPanoRenderingDisabled = !1
  26971. } else
  26972. this.zoomPanoRenderingDisabled = !0
  26973. }
  26974. ,
  26975. l.prototype.enableUltraHighQualityMode = function(e) {
  26976. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  26977. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  26978. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  26979. t && (this.qualityManager.enableUltraHighQualityMode(),
  26980. this.setupZoomRenderTarget(),
  26981. e())
  26982. }
  26983. .bind(this))
  26984. }
  26985. }
  26986. ,
  26987. l.prototype.activateTiledPano = function(e, t, i) {
  26988. i && this.clearAllQueuedUploads();
  26989. for (var n = 0; n < C.FACES_PER_PANO; n++)
  26990. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  26991. this.linkAllTilesAndNodes(e);
  26992. var r = this.getActiveRenderTargetDescriptor(e.id)
  26993. , l = t;
  26994. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  26995. !r || l !== r.size) {
  26996. if (r && s(r.renderTarget),
  26997. r = a(l),
  26998. !r) {
  26999. var c = this.initTiledPano(l, !1);
  27000. r = o(c.width),
  27001. r.renderTarget = c
  27002. }
  27003. r.pano = e,
  27004. this.resetPanoDescriptor(e.id),
  27005. this.resetPanoLODDescriptors(e.id),
  27006. this.resetRenderStatus(e.id, !0, !0)
  27007. }
  27008. this.setActiveRenderTargetDescriptor(e.id, r);
  27009. var h = i ? 0 : 1;
  27010. return this.updateActivePanos(e, h),
  27011. r.renderTarget
  27012. }
  27013. ,
  27014. l.prototype.deactivateTiledPano = function(e) {
  27015. var t = this.getActiveRenderTargetDescriptor(e.id);
  27016. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  27017. this.setActiveRenderTargetDescriptor(e.id, null);
  27018. var i = this.getUploadQueueForPano(e.id);
  27019. this.clearUploadQueue(i),
  27020. this.updateActivePanos()
  27021. }
  27022. ,
  27023. l.prototype.updateActivePanos = function() {
  27024. var e = [];
  27025. return function(t, i) {
  27026. e.length = 0;
  27027. for (var n = 0; n < this.activePanos.length; n++) {
  27028. t && e.length === i && e.push(t);
  27029. var r = this.activePanos[n]
  27030. , o = this.getActiveRenderTargetDescriptor(r.id);
  27031. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  27032. }
  27033. t && i >= e.length && e.push(t),
  27034. this.activePanos.length = 0,
  27035. this.activePanos.push.apply(this.activePanos, e)
  27036. }
  27037. }(),
  27038. l.prototype.getActivePanoCount = function() {
  27039. return this.activePanos.length
  27040. }
  27041. ,
  27042. l.prototype.resetRenderStatus = function(e, t, i, n) {
  27043. var r = null;
  27044. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  27045. for (var o = function(e, n, r, o) {
  27046. i && (n.tile.zoomUploaded = !1),
  27047. t && (n.tile.uploaded = !1)
  27048. }, a = 0; a < C.FACES_PER_PANO; a++) {
  27049. var s = this.getTileTree(e, a);
  27050. s.breadthFirst({
  27051. callback: o.bind(this, a),
  27052. minLevel: r
  27053. })
  27054. }
  27055. }
  27056. ,
  27057. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  27058. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  27059. t.tile.zoomUploaded = t.tile.uploaded,
  27060. t.zoomCovered = t.covered
  27061. }, n = 0; n < C.FACES_PER_PANO; n++) {
  27062. var r = this.getTileTree(e, n);
  27063. r.breadthFirst({
  27064. callback: i.bind(this, n),
  27065. maxLevel: t
  27066. })
  27067. }
  27068. }
  27069. ,
  27070. l.prototype.renderPanoTiles = function() {
  27071. var e = [];
  27072. return function(t, i, n, r) {
  27073. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  27074. i = i || this.direction || v.FORWARD;
  27075. var o = this.getActiveRenderTargetDescriptor(t);
  27076. if (!this.isRenderTargetDescriptorValid(o))
  27077. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  27078. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  27079. var s = this.getTileTree(t, a);
  27080. e.length = 0,
  27081. s.breadthFirst({
  27082. saveVisited: e
  27083. });
  27084. for (var l = 0; l < e.length; l++) {
  27085. var c = e[l];
  27086. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  27087. }
  27088. }
  27089. this.updateDirection(i)
  27090. }
  27091. }(),
  27092. l.prototype.isRenderTargetDescriptorValid = function(e) {
  27093. return e && e.renderTarget
  27094. }
  27095. ,
  27096. l.prototype.isPanoActive = function(e) {
  27097. var t = this.getActiveRenderTargetDescriptor(e);
  27098. return this.isRenderTargetDescriptorValid(t)
  27099. }
  27100. ,
  27101. l.prototype.isPanoZoomed = function(e) {
  27102. return this.zoomingActive && this.zoomPanoId === e
  27103. }
  27104. ,
  27105. l.prototype.initTileTree = function(e, t, i) {
  27106. var n = this.tileTrees[e];
  27107. n || (n = [],
  27108. this.tileTrees[e] = n);
  27109. var r = n[t];
  27110. if (!r) {
  27111. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  27112. r = new A(C.TILE_SIZE,o),
  27113. n[t] = r
  27114. }
  27115. }
  27116. ,
  27117. l.prototype.getTileTree = function(e, t) {
  27118. var i = this.tileTrees[e];
  27119. if (!i)
  27120. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  27121. var n = i[t];
  27122. if (!n)
  27123. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  27124. return n
  27125. }
  27126. ,
  27127. l.prototype.initTiledPano = function(e, t) {
  27128. var i = this.sceneRenderer.renderer
  27129. , n = (i.context,
  27130. new h.WebGLRenderTargetCube(e,e,{
  27131. stencilBuffer: !1
  27132. }))
  27133. , r = new h.CubeTexture([]);
  27134. n.texture = r,
  27135. r.image = [null, null, null, null, null, null],
  27136. r.flipY = !0,
  27137. t ? (r.generateMipmaps = !0,
  27138. r.magFilter = h.LinearFilter,
  27139. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  27140. r.magFilter = h.LinearFilter,
  27141. r.minFilter = h.LinearFilter),
  27142. r.format = h.RGBAFormat,
  27143. i.setRenderTarget(n),
  27144. i.setRenderTarget(null);
  27145. var o = i.properties.get(r);
  27146. return o.__image__webglTextureCube = o.__webglTexture,
  27147. n
  27148. }
  27149. ,
  27150. l.prototype.getUploadQueueForPano = function(e) {
  27151. var t = this.uploadQueues[e];
  27152. return t || (t = [],
  27153. this.uploadQueues[e] = t),
  27154. t
  27155. }
  27156. ,
  27157. l.prototype.isTileUploaded = function(e) {
  27158. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27159. }
  27160. ,
  27161. l.prototype.setUploaded = function(e, t) {
  27162. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27163. }
  27164. ,
  27165. l.prototype.queueTileUpload = function(e, t, i) {
  27166. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27167. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27168. var r = this.getUploadQueueForPano(e.panoId);
  27169. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27170. e.uploadQueued = !0,
  27171. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27172. }
  27173. }
  27174. ,
  27175. l.prototype.shoulPushToFrontOfQueue = function(e) {
  27176. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27177. }
  27178. ,
  27179. l.prototype.getTopUploadQueue = function() {
  27180. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27181. for (var n = 0; n < this.activePanos.length; n++)
  27182. if (e = this.activePanos[n],
  27183. t = this.getUploadQueueForPano(e.id),
  27184. t.length > 0)
  27185. switch (i) {
  27186. case S.Base:
  27187. if (0 === t[0].level)
  27188. return t;
  27189. break;
  27190. case S.Remaining:
  27191. return t
  27192. }
  27193. return null
  27194. }
  27195. ,
  27196. l.prototype.getNextFromUploadQueue = function() {
  27197. var e = function(e) {
  27198. var t = e.shift();
  27199. return t.uploadQueued = !1,
  27200. t
  27201. };
  27202. return function() {
  27203. if (this.forceQueue.length > 0)
  27204. return e(this.forceQueue);
  27205. var t = this.getTopUploadQueue();
  27206. return t && t.length > 0 ? e(t) : null
  27207. }
  27208. }(),
  27209. l.prototype.peekNextFromUploadQueue = function() {
  27210. if (this.forceQueue.length > 0)
  27211. return this.forceQueue[0];
  27212. var e = this.getTopUploadQueue();
  27213. return e && e.length > 0 ? e[0] : null
  27214. }
  27215. ,
  27216. l.prototype.clearAllQueuedUploads = function() {
  27217. this.clearAllUploadQueues(null, 0)
  27218. }
  27219. ,
  27220. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  27221. this.clearAllUploadQueues(e, 0)
  27222. }
  27223. ,
  27224. l.prototype.clearAllUploadQueues = function(e, t) {
  27225. if (e)
  27226. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27227. this.clearUploadQueue(this.forceQueue, t, e);
  27228. else {
  27229. for (var i = 0; i < this.activePanos.length; i++) {
  27230. var n = this.activePanos[i];
  27231. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27232. }
  27233. this.clearUploadQueue(this.forceQueue, t)
  27234. }
  27235. }
  27236. ,
  27237. l.prototype.clearUploadQueue = function(e, t, i) {
  27238. void 0 !== t && null !== t || (t = 0);
  27239. for (var n = 0; n < e.length; ) {
  27240. var r = e[n];
  27241. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27242. e.splice(n, 1)) : n++
  27243. }
  27244. }
  27245. ,
  27246. l.prototype.refreshUploadInterval = function() {
  27247. var e = null;
  27248. return function(t) {
  27249. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27250. null !== t && void 0 !== t || (t = w),
  27251. b || (t = _),
  27252. this.uploadInterval = window.setTimeout(e, t),
  27253. this.uploadIntervalDelay = t)
  27254. }
  27255. }(),
  27256. l.prototype.update = function() {
  27257. var e = performance.now()
  27258. , t = 0;
  27259. return function() {
  27260. this.uploadIntervalCancelled = !0,
  27261. window.clearTimeout(this.uploadInterval),
  27262. this.uploadInterval = null;
  27263. var i = performance.now() - e;
  27264. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27265. e = performance.now()),
  27266. t++
  27267. }
  27268. }(),
  27269. l.prototype.updateUploadQueue = function(e, t) {
  27270. e || (e = 1);
  27271. for (var i = 0, n = 0; ; ) {
  27272. if (n >= t || i >= e)
  27273. break;
  27274. var r = this.getNextFromUploadQueue();
  27275. if (!r)
  27276. break;
  27277. if (0 !== r.level ? i++ : n++,
  27278. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27279. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27280. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27281. }
  27282. }
  27283. }
  27284. ,
  27285. l.prototype.updateDirection = function(e) {
  27286. if (e = e || this.direction) {
  27287. this.direction = e;
  27288. for (var t = 0; t < this.activePanos.length; t++) {
  27289. var i = this.activePanos[t]
  27290. , n = this.getUploadQueueForPano(i.id);
  27291. y.sortPanoTiles(n, i, this.direction)
  27292. }
  27293. }
  27294. }
  27295. ,
  27296. l.prototype.uploadTile = function() {
  27297. var e = {}
  27298. , t = (new h.Vector4,
  27299. d.tiling.overlayStyle);
  27300. return function(i, n) {
  27301. var r = i.panoId
  27302. , o = i.image
  27303. , a = i.tileSize
  27304. , s = i.panoSize
  27305. , l = i.tileIndex
  27306. , c = (i.faceTileIndex,
  27307. i.totalTiles)
  27308. , u = (i.face,
  27309. i.tileX)
  27310. , d = i.tileY
  27311. , p = !0
  27312. , g = !1
  27313. , m = (this.getPanoDescriptor(r),
  27314. this.getPanoLODDescriptor(r, s))
  27315. , v = this.getActiveRenderTargetDescriptor(r)
  27316. , A = v.renderTarget
  27317. , y = v.size;
  27318. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27319. y = this.qualityManager.getMaxZoomPanoSize()),
  27320. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27321. g = !1),
  27322. n || (this.anyUploaded(i.node) && (p = !1,
  27323. g = !0),
  27324. this.isTileUploaded(i) && (p = !1,
  27325. g = !1)),
  27326. p) {
  27327. var C = u * a
  27328. , I = d * a
  27329. , E = a / s * y
  27330. , b = C / s * y
  27331. , w = I / s * y;
  27332. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27333. var _ = e[a];
  27334. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27335. 1 === t || 2 === t) {
  27336. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27337. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27338. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27339. } else
  27340. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27341. m.uploadCount++,
  27342. this.emit(f.TileRenderSuccess, r, s, l, c),
  27343. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27344. this.setUploaded(i, !0),
  27345. this.addCoverageForNode(i.node)
  27346. } else
  27347. this.setUploaded(i, !1);
  27348. return i.uploadAttempted || (m.uploadAttempts++,
  27349. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27350. i.uploadAttempted = !0,
  27351. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27352. g
  27353. }
  27354. }(),
  27355. l.prototype.linkTileAndNode = function(e, t) {
  27356. t.tile = e,
  27357. e.node = t
  27358. }
  27359. ,
  27360. l.prototype.linkAllTilesAndNodes = function(e) {
  27361. for (var t = function(t, i, n, r, o) {
  27362. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27363. this.linkTileAndNode(a, n)
  27364. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27365. var n = this.getTileTree(e.id, i);
  27366. n.breadthFirst({
  27367. callback: t.bind(this, n, i)
  27368. })
  27369. }
  27370. }
  27371. ,
  27372. l.prototype.anyUploaded = function(e) {
  27373. if (!e)
  27374. return !1;
  27375. if (e.tile && this.isTileUploaded(e.tile))
  27376. return !0;
  27377. if (e.children)
  27378. for (var t = 0; t < e.children.length; t++) {
  27379. var i = e.children[t];
  27380. if (this.anyUploaded(i))
  27381. return !0
  27382. }
  27383. return !1
  27384. }
  27385. ,
  27386. l.prototype.setNodeCovered = function(e, t) {
  27387. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27388. }
  27389. ,
  27390. l.prototype.isNodeCovered = function(e) {
  27391. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27392. }
  27393. ,
  27394. l.prototype.addCoverageForNode = function(e) {
  27395. if (this.setNodeCovered(e, !0),
  27396. e.parent && e.covered) {
  27397. var t = e.parent;
  27398. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27399. }
  27400. }
  27401. ,
  27402. l.prototype.calcFullCoverage = function(e) {
  27403. var t = !1;
  27404. if (e.children)
  27405. for (var i = 0; i < e.children.length; i++) {
  27406. var n = e.children[i];
  27407. t = t || this.calcFullCoverage(n)
  27408. }
  27409. e.covered = e.tile.uploaded || t
  27410. }
  27411. ,
  27412. l.prototype.nodeSubcovered = function(e) {
  27413. if (!e.children)
  27414. return !1;
  27415. for (var t = 0; t < e.children.length; t++)
  27416. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27417. return !1;
  27418. return !0
  27419. }
  27420. ,
  27421. l.prototype.resetPanoDescriptor = function(e) {
  27422. this.getPanoDescriptor(e)
  27423. }
  27424. ,
  27425. l.prototype.getPanoDescriptor = function(e) {
  27426. var t = this.panoDescriptors[e];
  27427. return t || (t = {},
  27428. this.panoDescriptors[e] = t),
  27429. t
  27430. }
  27431. ,
  27432. l.prototype.resetPanoLODDescriptors = function(e) {
  27433. var t = this.getPanoLODDescriptors(e);
  27434. for (var i in t)
  27435. if (t.hasOwnProperty(i)) {
  27436. var n = t[i];
  27437. n.uploadCount = 0,
  27438. n.uploadAttempts = 0
  27439. }
  27440. }
  27441. ,
  27442. l.prototype.getPanoLODDescriptor = function(e, t) {
  27443. var i = this.getPanoLODDescriptors(e)
  27444. , n = i[t];
  27445. return n || (n = {
  27446. uploadCount: 0,
  27447. uploadAttempts: 0
  27448. },
  27449. i[t] = n),
  27450. n
  27451. }
  27452. ,
  27453. l.prototype.getPanoLODDescriptors = function(e) {
  27454. var t = this.panoLODDescriptors[e];
  27455. return t || (t = {},
  27456. this.panoLODDescriptors[e] = t),
  27457. t
  27458. }
  27459. ,
  27460. l.prototype.onTileDownloaded = function(e) {
  27461. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27462. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27463. if (i.downloaded = !0,
  27464. i.image = e.image,
  27465. i.panoSize = e.panoSize,
  27466. i.tileX = e.tileX,
  27467. i.tileY = e.tileY,
  27468. i.totalTiles = e.totalTiles,
  27469. i.tileIndex = e.tileIndex,
  27470. i.faceTileIndex = e.faceTileIndex,
  27471. i.face = e.face,
  27472. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27473. i.panoId = e.panoId,
  27474. i.tileSize = e.tileSize,
  27475. i.direction = (new h.Vector3).copy(e.direction),
  27476. i.node = null,
  27477. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27478. this.isPanoActive(i.panoId)) {
  27479. var n = this.getTileTree(i.panoId, i.face)
  27480. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27481. this.linkTileAndNode(i, r),
  27482. this.queueTileUpload(i, !0)
  27483. }
  27484. }
  27485. ,
  27486. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27487. var r = this.tileDirectory[e];
  27488. r || (r = {},
  27489. this.tileDirectory[e] = r);
  27490. var o = 16384 * t + 1024 * i + n
  27491. , a = r[o];
  27492. return a || (a = {
  27493. downloaded: !1,
  27494. uploaded: !1,
  27495. zoomUploaded: !1
  27496. },
  27497. r[o] = a),
  27498. a._key = e + ":" + t + ":" + i + ":" + n,
  27499. a._tileKey = o,
  27500. a
  27501. }
  27502. ,
  27503. l.prototype.setZoomingActive = function(e, t, i) {
  27504. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27505. this.zoomPanoId = t.id,
  27506. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27507. }
  27508. ,
  27509. l.prototype.updateZoomedPanoFromBase = function(e) {
  27510. if (!this.zoomPanoRenderingDisabled) {
  27511. var t = this.getActiveRenderTargetDescriptor(e.id);
  27512. if (t && t.renderTarget) {
  27513. var i = this.qualityManager.getMaxZoomPanoSize()
  27514. , n = t.renderTarget
  27515. , r = t.size;
  27516. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27517. this.copyBaseRenderStatusToZoomed(e.id)
  27518. }
  27519. }
  27520. }
  27521. ,
  27522. t.exports = l
  27523. }
  27524. , {
  27525. "../enum/GLCubeFaces": 25,
  27526. "../enum/PanoRendererEvents": 35,
  27527. "../enum/PanoSizeClass": 36,
  27528. "../enum/SceneRendererEvents": 43,
  27529. "../enum/TileDownloaderEvents": 45,
  27530. "../enum/Vectors": 50,
  27531. "../exception/BasicException": 55,
  27532. "../objects/Panorama": 148,
  27533. "../settings": 166,
  27534. "../util/browser": 182,
  27535. "../util/panorama": 191,
  27536. "./TileDownloader": 171,
  27537. "./TilePrioritizer": 172,
  27538. "./TileTree": 173,
  27539. "./TileUtils": 174,
  27540. events: 202,
  27541. three: 217
  27542. }],
  27543. 170: [function(e, t, i) {
  27544. "use strict";
  27545. function n(e, t, i) {
  27546. this.maxNavPanoSize = -1,
  27547. this.maxZoomPanoSize = -1,
  27548. this.devicePixelDensity = e,
  27549. this.deviceScreenSize = t,
  27550. this.clientBandwidth = i,
  27551. this.panoSizeClassMap = {},
  27552. this.useHighResolutionPanos = !0,
  27553. this.useUltraHighResolutionPanos = !1,
  27554. this.modelHasUltraHighPanos = !1
  27555. }
  27556. var r = e("../enum/PanoSizeClass")
  27557. , o = e("../settings")
  27558. , a = e("../util/browser")
  27559. , s = e("../constants")
  27560. , l = e("../util/showcase")
  27561. , c = e("../enum/ModelManagerEvents");
  27562. n.prototype.init = function(e) {
  27563. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27564. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27565. this.highSize = this.getPanoSize(r.HIGH),
  27566. this.standardSize = this.getPanoSize(r.STANDARD),
  27567. this.baseSize = this.getPanoSize(r.BASE),
  27568. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27569. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27570. this.updateMaximums(),
  27571. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27572. }
  27573. ,
  27574. n.prototype.updateFromModel = function(e) {
  27575. this.updateHighResolutionSettings(e),
  27576. this.updateUltraHighResolutionSettings(e)
  27577. }
  27578. ,
  27579. n.prototype.updateHighResolutionSettings = function(e) {
  27580. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27581. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27582. //this.useHighResolutionPanos = !0;
  27583. //----------------------e n d -----------------------------------------------------------------
  27584. this.updateMaximums()
  27585. }
  27586. ,
  27587. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27588. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27589. this.updateMaximums()
  27590. }
  27591. ,
  27592. n.prototype.enableUltraHighQualityMode = function() {
  27593. this.modelHasUltraHighPanos = !0,
  27594. this.updateUltraHighResolutionSettings(null)
  27595. }
  27596. ,
  27597. n.prototype.ultraHighQualityModeEnabled = function() {
  27598. return this.modelHasUltraHighPanos
  27599. }
  27600. ,
  27601. n.prototype.onModelChanged = function(e) {
  27602. this.updateFromModel(e.model),
  27603. this.updateMaximums()
  27604. }
  27605. ,
  27606. n.prototype.updateMaximums = function() {
  27607. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27608. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27609. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27610. }
  27611. ,
  27612. n.prototype.buildPanoSizeClassMap = function() {
  27613. this.panoSizeClassMap[r.BASE] = 512,
  27614. this.panoSizeClassMap[r.STANDARD] = 1024,
  27615. this.panoSizeClassMap[r.HIGH] = 2048,
  27616. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27617. }
  27618. ,
  27619. n.prototype.getPanoSize = function(e) {
  27620. return this.panoSizeClassMap[e]
  27621. }
  27622. ,
  27623. n.prototype.getMaxPossiblePanoSize = function() {
  27624. return this.getPanoSize(r.ULTRAHIGH)
  27625. }
  27626. ,
  27627. n.prototype.getMaxPanoSize = function() {
  27628. return this.maxZoomPanoSize
  27629. }
  27630. ,
  27631. n.prototype.getMaxNavPanoSize = function() {
  27632. return this.maxNavPanoSize
  27633. }
  27634. ,
  27635. n.prototype.getMaxZoomPanoSize = function() {
  27636. return this.maxZoomPanoSize
  27637. }
  27638. ,
  27639. n.prototype.detectMaxNavPanoSizeClass = function() {
  27640. //if(settings.mobileNavHigh)return r.HIGH //改
  27641. //else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27642. //cause配置不高 卡顿
  27643. if(window.fps && window.fps.aveFps>52){
  27644. return r.HIGH
  27645. }
  27646. else return r.STANDARD
  27647. }
  27648. ,
  27649. n.prototype.detectMaxNavPanoSize = function() {
  27650. var e = this.detectMaxNavPanoSizeClass();
  27651. return this.getPanoSize(e)
  27652. }
  27653. ,
  27654. n.prototype.detectMaxZoomPanoSize = function() {
  27655. //return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27656. if(window.fps && window.fps.aveFps>56){
  27657. return this.getPanoSize(r.ULTRAHIGH)
  27658. }else{
  27659. return this.getPanoSize(r.HIGH)
  27660. }
  27661. }
  27662. ,
  27663. t.exports = n
  27664. }
  27665. , {
  27666. "../constants": 8,
  27667. "../enum/ModelManagerEvents": 33,
  27668. "../enum/PanoSizeClass": 36,
  27669. "../settings": 166,
  27670. "../util/browser": 182,
  27671. "../util/showcase": 193
  27672. }],
  27673. 171: [function(e, t, i) {
  27674. (function(i) {
  27675. "use strict";
  27676. function n(e) {
  27677. this.panos = null,
  27678. this.retryMinimumTime = 1e4,
  27679. this.urls = null,
  27680. this.panoLoadCallbacks = {},
  27681. this.downloadDescriptors = {},
  27682. this.priorityQueue = [],
  27683. this.forceQueue = [],
  27684. this.activeDownloads = [],
  27685. this.qualityManager = null,
  27686. this.tilePrioritizer = null,
  27687. this.refreshInterval = null,
  27688. this.processPriorityQueue = !1,
  27689. this.concurrentDownloads = e.concurrentDownloads || 1,
  27690. this.downloadTestResults = {}
  27691. }
  27692. var r = e("three")
  27693. , o = (e("../enum/Viewmode"),
  27694. e("../settings"))
  27695. , a = (e("../objects/Panorama"),
  27696. e("../util/logger"))
  27697. , s = (e("../enum/Vectors"),
  27698. e("../enum/PanoSizeClass"),
  27699. e("../enum/TileDownloaderEvents"))
  27700. , l = e("./TilePrioritizer")
  27701. , c = e("./TileUtils")
  27702. , h = (e("../enum/GLCubeFaces"),
  27703. e("../enum/DownloadStatus"))
  27704. , u = e("../util/panorama")
  27705. , d = e("../util/ajax")
  27706. , p = e("../ab")
  27707. , f = e("events").EventEmitter
  27708. , g = (new a(i),
  27709. Object.freeze({
  27710. Testing: 1,
  27711. Success: 2,
  27712. Fail: 3
  27713. }));
  27714. n.prototype = Object.create(f.prototype),
  27715. n.IDLE_REFRESH_DELAY = 500,
  27716. n.ACTIVE_REFRESH_DELAY = 16,
  27717. n.DOWNLOAD_RETRIES = 4,
  27718. n.prototype.init = function(e) {
  27719. this.qualityManager = e
  27720. }
  27721. ,
  27722. n.prototype.setUrls = function(e) {
  27723. this.urls = e
  27724. }
  27725. ,
  27726. n.prototype.setPanoData = function(e, t, i) {
  27727. this.panos = e,
  27728. this.imagePanos = t,
  27729. this.panoGroupId = i
  27730. }
  27731. ,
  27732. n.prototype.start = function() {
  27733. this.refreshUpdateInterval(0)
  27734. }
  27735. ,
  27736. n.prototype.stop = function() {
  27737. window.cancel(this.refreshInterval)
  27738. }
  27739. ,
  27740. n.prototype.refreshUpdateInterval = function(e) {
  27741. e || (e = 0),
  27742. this.refreshInterval = window.setTimeout(function() {
  27743. var e = this.update();
  27744. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  27745. }
  27746. .bind(this), e)
  27747. }
  27748. ,
  27749. n.prototype.update = function() {
  27750. var e = this.forceQueue.length > 0;
  27751. return this.processQueueForDownloading(this.forceQueue),
  27752. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  27753. this.priorityQueue.length > 0 && (e = !0),
  27754. this.processQueueForDownloading(this.priorityQueue)),
  27755. e
  27756. }
  27757. ,
  27758. n.prototype.forceQueueTilesForPano = function() {
  27759. var e = []
  27760. , t = [];
  27761. return function(i, n, r, o, a, s) {
  27762. e.length = 0;
  27763. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  27764. var p = u[d];
  27765. p.status !== h.None && p.status !== h.Queued || e.push(p)
  27766. }
  27767. if (r && e.length > 0) {
  27768. l.sortPanoTiles(e, i, r),
  27769. t.length = 0,
  27770. c.matchingTilesInDirection(i, n, r, o, a, t);
  27771. for (var f = 0, g = function(e) {
  27772. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  27773. }; f < e.length; ) {
  27774. var m = e[f]
  27775. , v = t.findIndex(g);
  27776. v < 0 ? e.splice(f, 1) : f++
  27777. }
  27778. }
  27779. for (var A = 0; A < e.length; A++)
  27780. this.forceQueue.push(e[A]);
  27781. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  27782. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  27783. s && this.processQueueForDownloading(this.forceQueue, !0)
  27784. }
  27785. }(),
  27786. n.prototype.clearForceQueue = function() {
  27787. this.clearQueue(this.forceQueue)
  27788. }
  27789. ,
  27790. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  27791. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  27792. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  27793. this.clearFromQueue(this.priorityQueue, h.None, !0),
  27794. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  27795. }
  27796. ,
  27797. n.prototype.clearQueue = function(e) {
  27798. this.setStatusForAllDescriptors(e, h.None),
  27799. e.length = 0
  27800. }
  27801. ,
  27802. n.prototype.clearFromQueue = function(e, t, i) {
  27803. for (var n = 0; n < e.length; n++) {
  27804. var r = e[n];
  27805. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  27806. }
  27807. }
  27808. ,
  27809. n.prototype.setStatusForAllDescriptors = function(e, t) {
  27810. for (var i = 0; i < e.length; i++) {
  27811. var n = e[i];
  27812. n && (n.status = t)
  27813. }
  27814. }
  27815. ,
  27816. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  27817. for (var i = 0; i < e.length; i++) {
  27818. var n = e[i];
  27819. n && (n.status !== t ? n.status = t : e[i] = null)
  27820. }
  27821. }
  27822. ,
  27823. n.prototype.getTileDownloadDescriptors = function(e, t) {
  27824. var i = this.getAllTileDownloadDescriptorsForPano(e)
  27825. , n = i[t];
  27826. return n || (n = this.buildDownloadDescriptorArray(t),
  27827. i[t] = n,
  27828. this.initTileDownloadDescriptors(n, e, t)),
  27829. n
  27830. }
  27831. ,
  27832. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  27833. var t = this.downloadDescriptors[e.id];
  27834. return t || (t = {},
  27835. this.downloadDescriptors[e.id] = t),
  27836. t
  27837. }
  27838. ,
  27839. n.prototype.processQueueForDownloading = function(e, t) {
  27840. if (this.cleanupActiveDownloads(),
  27841. this.activeDownloads.length < this.concurrentDownloads || t)
  27842. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  27843. var o = e.shift();
  27844. o && (this.startDownload(o),
  27845. n++)
  27846. }
  27847. }
  27848. ,
  27849. n.prototype.testDownload = function(e, t, i) {
  27850. var n = this.downloadTestResults[e];
  27851. if (n)
  27852. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  27853. this.downloadTestResults[e] = g.Testing;
  27854. var r = this.panos.list[0]
  27855. , o = this.getTileUrl(r.id, e, t, 0)
  27856. , a = function(t) {
  27857. this.downloadTestResults[e] = g.Success,
  27858. i(!0)
  27859. }
  27860. .bind(this)
  27861. , s = function() {
  27862. this.downloadTestResults[e] = g.Fail,
  27863. i(!1)
  27864. }
  27865. .bind(this);
  27866. this.loadImage(o, 0, a, s)
  27867. }
  27868. ,
  27869. n.prototype.startDownload = function(e) {
  27870. e.status = h.Downloading;
  27871. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  27872. this.activeDownloads.push(e),
  27873. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  27874. }
  27875. ,
  27876. n.prototype.downloadFailed = function(e, t) {}
  27877. ,
  27878. n.prototype.downloadComplete = function(e, t) {
  27879. if (e.panoGroupId === this.panoGroupId) {
  27880. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  27881. e.status = h.Downloaded,
  27882. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  27883. var n = {
  27884. panoId: e.pano.id,
  27885. image: t,
  27886. tileSize: e.tileSize,
  27887. panoSize: e.panoSize,
  27888. tileIndex: e.tileIndex,
  27889. faceTileIndex: e.faceTileIndex,
  27890. totalTiles: e.totalTiles,
  27891. face: e.face,
  27892. tileX: e.tileX,
  27893. tileY: e.tileY,
  27894. direction: e.direction
  27895. };
  27896. e.image = t,
  27897. this.emit(s.TileDownloadSuccess, n),
  27898. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  27899. panoId: e.pano.id,
  27900. tileSize: e.tileSize,
  27901. panoSize: e.panoSize
  27902. },
  27903. this.emit(s.PanoDownloadComplete, n),
  27904. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  27905. }
  27906. }
  27907. ,
  27908. n.prototype.cleanupActiveDownloads = function() {
  27909. var e = [];
  27910. return function() {
  27911. e.length = 0;
  27912. for (var t = 0; t < this.activeDownloads.length; t++) {
  27913. var i = this.activeDownloads[t];
  27914. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  27915. }
  27916. this.activeDownloads.length = 0,
  27917. this.activeDownloads.push.apply(this.activeDownloads, e)
  27918. }
  27919. }(),
  27920. n.prototype.isPanoDownloaded = function(e, t) {
  27921. var i = this.getTileDownloadDescriptors(e, t);
  27922. if (i.length <= 0)
  27923. return !1;
  27924. for (var n = 0; n < i.length; n++) {
  27925. var r = i[n];
  27926. if (r.status !== h.Downloaded)
  27927. return !1
  27928. }
  27929. return !0
  27930. }
  27931. ,
  27932. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  27933. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  27934. this.panoLoadCallbacks[o] = {
  27935. onLoad: i,
  27936. onFail: n,
  27937. onProgress: r
  27938. }
  27939. }
  27940. ,
  27941. n.prototype.getPanoLoadCallbacks = function(e, t) {
  27942. var i = e.id + ":" + t;
  27943. return this.panoLoadCallbacks[i]
  27944. }
  27945. ,
  27946. n.prototype.buildDownloadDescriptorArray = function(e) {
  27947. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  27948. var r = this.buildDownloadDescriptor();
  27949. i.push(r)
  27950. }
  27951. return i
  27952. }
  27953. ,
  27954. n.prototype.buildDownloadDescriptor = function() {
  27955. var e = {
  27956. panoGroupId: null,
  27957. pano: null,
  27958. panoSize: -1,
  27959. tileSize: -1,
  27960. tileIndex: -1,
  27961. totalTiles: -1,
  27962. faceTileIndex: -1,
  27963. status: h.None,
  27964. url: null,
  27965. image: null,
  27966. direction: new r.Vector3,
  27967. face: -1,
  27968. cubeFace: -1,
  27969. tileX: -1,
  27970. tileY: -1
  27971. };
  27972. return e
  27973. }
  27974. ,
  27975. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  27976. for (var n = 0; n < e.length; n++) {
  27977. var r = e[n];
  27978. this.initTileDownloadDescriptor(r, t, i, n)
  27979. }
  27980. }
  27981. ,
  27982. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  27983. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  27984. e.face = c.getFaceForTile(i, n),
  27985. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  27986. e.panoGroupId = this.panoGroupId,
  27987. e.pano = t,
  27988. e.panoSize = i,
  27989. e.tileSize = r,
  27990. e.tileIndex = n,
  27991. e.totalTiles = c.getTileCountForSize(i),
  27992. e.status = h.None,
  27993. e.image = null,
  27994. c.getTileLocation(e.panoSize, e.tileIndex, e),
  27995. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  27996. }
  27997. ,
  27998. n.prototype.getTileUrl = function() {
  27999. var e = {
  28000. 256: "256",
  28001. 512: "512",
  28002. 1024: "1k",
  28003. 2048: "2k",
  28004. 4096: "4k"
  28005. }
  28006. , t = {
  28007. face: -1,
  28008. faceTileIndex: -1,
  28009. tileX: -1,
  28010. tileY: -1
  28011. };
  28012. return function(i, n, r, a) {
  28013. c.getTileLocation(n, a, t);
  28014. var s = Math.floor(n / r)
  28015. , l = s * s
  28016. , h = Math.floor(a / l)
  28017. , u = "";
  28018. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  28019. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  28020. return d = p.changeIfTileGenerating(d)
  28021. }
  28022. }(),
  28023. n.prototype.loadImage = function(e, t, i, n) {
  28024. d.getImage(e, t).then(function(e) {
  28025. i(e)
  28026. }).fail(n)
  28027. }
  28028. ,
  28029. t.exports = n
  28030. }
  28031. ).call(this, "/js/tile/TileDownloader.js")
  28032. }
  28033. , {
  28034. "../ab": 3,
  28035. "../enum/DownloadStatus": 24,
  28036. "../enum/GLCubeFaces": 25,
  28037. "../enum/PanoSizeClass": 36,
  28038. "../enum/TileDownloaderEvents": 45,
  28039. "../enum/Vectors": 50,
  28040. "../enum/Viewmode": 51,
  28041. "../objects/Panorama": 148,
  28042. "../settings": 166,
  28043. "../util/ajax": 181,
  28044. "../util/logger": 189,
  28045. "../util/panorama": 191,
  28046. "./TilePrioritizer": 172,
  28047. "./TileUtils": 174,
  28048. events: 202,
  28049. three: 217
  28050. }],
  28051. 172: [function(e, t, i) {
  28052. (function(i) {
  28053. "use strict";
  28054. function n(e, t, i, o, a) {
  28055. this.qualityManager = e,
  28056. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28057. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  28058. this.baseSize = t,
  28059. this.standardSize = i,
  28060. this.highSize = o,
  28061. this.ultraHighSize = a,
  28062. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  28063. }
  28064. var r = e("three")
  28065. , o = (e("../enum/Viewmode"),
  28066. e("../settings"),
  28067. e("../settings"),
  28068. e("../objects/Panorama"))
  28069. , a = e("../util/logger")
  28070. , s = (e("../enum/Vectors"),
  28071. e("../enum/PanoSizeClass"),
  28072. e("../enum/ModelManagerEvents"),
  28073. e("../enum/GLCubeFaces"),
  28074. e("../enum/DownloadStatus"))
  28075. , l = (e("../util/browser"),
  28076. e("./TileUtils"))
  28077. , c = e("../util/math")
  28078. , h = (e("events").EventEmitter,
  28079. new a(i),
  28080. Object.freeze({
  28081. None: 0,
  28082. DirectionalFOV: 1
  28083. }));
  28084. n.PriorityCriteria = function(e, t, i, n, o) {
  28085. this.pano = e,
  28086. this.cameraPosition = (new r.Vector3).copy(t),
  28087. this.cameraDir = (new r.Vector3).copy(i),
  28088. this.panoSpaceDir = (new r.Vector3).copy(n),
  28089. this.upcomingPanos = o,
  28090. this.copy = function(e) {
  28091. this.pano = e.pano,
  28092. this.cameraPosition.copy(e.cameraPosition),
  28093. this.cameraDir.copy(e.cameraDir),
  28094. this.panoSpaceDir.copy(e.panoSpaceDir),
  28095. this.upcomingPanos = o
  28096. }
  28097. ,
  28098. this.zoomingActive = !1
  28099. }
  28100. ,
  28101. n.DIRECTIONAL_FOV = 180,
  28102. n.DIRECTIONAL_FOV_NARROW = 120,
  28103. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  28104. n.MAX_SCORED_PANOS_TOADD = 2,
  28105. n.MAX_UPCOMING_PANOS_TOADD = 3,
  28106. n.DIRECTION_SCORE_STRICTNESS = .75,
  28107. n.appendQueue = function(e, t) {
  28108. if (e && t)
  28109. for (var i = 0; i < t.length; i++)
  28110. e.push(t[i])
  28111. }
  28112. ,
  28113. n.prototype.updateCriteria = function(e, t, i, n) {
  28114. this.priorityCriteria.pano = e,
  28115. this.priorityCriteria.cameraPosition.copy(t),
  28116. this.priorityCriteria.cameraDir.copy(i),
  28117. this.priorityCriteria.upcomingPanos = n,
  28118. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28119. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  28120. }
  28121. ,
  28122. n.prototype.filterAndPrioritize = function() {
  28123. var e = []
  28124. , t = []
  28125. , i = [];
  28126. return function(r, o, a) {
  28127. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  28128. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  28129. var s = this.baseSize
  28130. , l = this.standardSize
  28131. , c = this.highSize
  28132. , h = this.ultraHighSize;
  28133. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  28134. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  28135. i.length = 0,
  28136. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28137. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28138. n.appendQueue(r, i),
  28139. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  28140. i.length = 0,
  28141. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28142. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28143. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28144. n.appendQueue(r, i),
  28145. i.length = 0,
  28146. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28147. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28148. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28149. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28150. n.appendQueue(r, i),
  28151. this.queueTilesForPanos(r, e, a, s)
  28152. }
  28153. }(),
  28154. n.prototype.canDownloadSize = function(e) {
  28155. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  28156. }
  28157. ,
  28158. n.prototype.populateNeighborPanos = function(e, t, i) {
  28159. i = i || [],
  28160. i.length = 0;
  28161. var n = t.getNeighbours(e);
  28162. for (var r in n)
  28163. if (n.hasOwnProperty(r)) {
  28164. var o = t.get(r);
  28165. i.push(o)
  28166. }
  28167. return i
  28168. }
  28169. ,
  28170. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  28171. i = i || [],
  28172. i.length = 0;
  28173. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28174. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28175. , c = t.sortByScore(s, l);
  28176. if (c)
  28177. for (var h = 0; h < c.length && h < a; h++) {
  28178. var u = c[h].pano;
  28179. i.push(u)
  28180. }
  28181. return i
  28182. }
  28183. ,
  28184. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  28185. for (var o = 0, a = 0; a < t.length; a++) {
  28186. var s = t[a]
  28187. , l = this.queueTilesForPano(e, i, s, n);
  28188. if (o += l > 0 ? 1 : 0,
  28189. r && o >= r)
  28190. break
  28191. }
  28192. return o
  28193. }
  28194. ,
  28195. n.prototype.queueTilesForPano = function() {
  28196. var e = {
  28197. filter: h.None
  28198. };
  28199. return function(t, i, n, r) {
  28200. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28201. }
  28202. }(),
  28203. n.prototype.queueTilesForPanosInDirection = function() {
  28204. var e = new r.Vector3;
  28205. return function(t, i, n, r, o, a, s, l) {
  28206. for (var h = 0, u = 0; u < n.length; u++) {
  28207. var d = n[u];
  28208. e.copy(d.position),
  28209. e.sub(o),
  28210. e.normalize();
  28211. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28212. , f = c.getFOVDotThreshold(s);
  28213. if (p >= f) {
  28214. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28215. if (h += g > 0 ? 1 : 0,
  28216. l && h >= l)
  28217. break
  28218. }
  28219. }
  28220. return h
  28221. }
  28222. }(),
  28223. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  28224. for (var l = 0, c = 0; c < i.length; c++) {
  28225. var h = i[c]
  28226. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28227. if (l += u > 0 ? 1 : 0,
  28228. s && l >= s)
  28229. break
  28230. }
  28231. return l
  28232. }
  28233. ,
  28234. n.prototype.queueTilesInDirectionForPano = function() {
  28235. var e = {
  28236. filter: h.DirectionalFOV,
  28237. direction: new r.Vector3,
  28238. fov: 60
  28239. }
  28240. , t = new r.Vector3;
  28241. return function(i, n, r, o, a, s, c) {
  28242. return t.copy(s),
  28243. l.getRelativeDirection(r.quaternion, t),
  28244. e.direction.copy(t),
  28245. e.fov = c,
  28246. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28247. }
  28248. }(),
  28249. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  28250. var e = [];
  28251. return function(t, i, n, r, o) {
  28252. var a = i.getTileDownloadDescriptors(n, r);
  28253. e.length = 0,
  28254. this.filterTileDownloadDescriptors(n, a, e, o);
  28255. for (var s = 0, l = 0; l < e.length; l++) {
  28256. var c = e[l];
  28257. c && (t.push(c),
  28258. s++)
  28259. }
  28260. return s
  28261. }
  28262. }(),
  28263. n.prototype.filterTileDownloadDescriptors = function() {
  28264. new r.Vector3;
  28265. return function(e, t, i, n) {
  28266. var r, o;
  28267. switch (n.filter) {
  28268. case h.DirectionalFOV:
  28269. for (r = 0; r < t.length; r++)
  28270. o = t[r],
  28271. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28272. break;
  28273. default:
  28274. for (r = 0; r < t.length; r++)
  28275. o = t[r],
  28276. i.push(o)
  28277. }
  28278. for (r = 0; r < i.length; r++)
  28279. o = i[r],
  28280. this.canIncludeDescriptor(o) || (i[r] = null)
  28281. }
  28282. }(),
  28283. n.prototype.canIncludeDescriptor = function(e) {
  28284. return e.status !== s.Downloading && e.status !== s.Downloaded
  28285. }
  28286. ,
  28287. n.prototype.canIncludePano = function(e, t) {
  28288. return !e.isLoaded(t)
  28289. }
  28290. ,
  28291. n.getFOVDotThreshold = function(e) {
  28292. return Math.cos(r.Math.degToRad(e / 2))
  28293. }
  28294. ;
  28295. var u = function() {
  28296. var e = function e(t, i) {
  28297. var n = e._panoSpaceDir
  28298. , r = e._fovThreshold
  28299. , o = e._fovThresholdNarrow
  28300. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28301. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28302. return t._dot = a,
  28303. i._dot = s,
  28304. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28305. };
  28306. return e._panoSpaceDir = new r.Vector3,
  28307. e._fovThreshold = -1,
  28308. e._fovThresholdNarrow = -1,
  28309. e
  28310. }();
  28311. n.sortPanoTiles = function(e, t, i) {
  28312. u._panoSpaceDir.copy(i),
  28313. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28314. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28315. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28316. e.sort(u)
  28317. }
  28318. ,
  28319. n.insertSortedPanoTile = function(e, t, i, r) {
  28320. u._panoSpaceDir.copy(r),
  28321. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28322. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28323. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28324. for (var o = -1, a = 0; a < e.length; a++) {
  28325. var s = u(t, e[a]);
  28326. if (s <= 0) {
  28327. o = a;
  28328. break
  28329. }
  28330. }
  28331. if (o === -1)
  28332. e[e.length] = t;
  28333. else {
  28334. for (var h = e.length; h > o; h--)
  28335. e[h] = e[h - 1];
  28336. e[o] = t
  28337. }
  28338. }
  28339. ,
  28340. n.prototype.setZoomingActive = function(e) {
  28341. e !== this.zoomingActive && (this.zoomingActive = e)
  28342. }
  28343. ,
  28344. t.exports = n
  28345. }
  28346. ).call(this, "/js/tile/TilePrioritizer.js")
  28347. }
  28348. , {
  28349. "../enum/DownloadStatus": 24,
  28350. "../enum/GLCubeFaces": 25,
  28351. "../enum/ModelManagerEvents": 33,
  28352. "../enum/PanoSizeClass": 36,
  28353. "../enum/Vectors": 50,
  28354. "../enum/Viewmode": 51,
  28355. "../objects/Panorama": 148,
  28356. "../settings": 166,
  28357. "../util/browser": 182,
  28358. "../util/logger": 189,
  28359. "../util/math": 190,
  28360. "./TileUtils": 174,
  28361. events: 202,
  28362. three: 217
  28363. }],
  28364. 173: [function(e, t, i) {
  28365. "use strict";
  28366. function n(e, t) {
  28367. this.levels = t,
  28368. this.tileSize = e,
  28369. this.root = null,
  28370. this.allNodes = [],
  28371. a(this)
  28372. }
  28373. function r(e, t) {
  28374. this.tree = e,
  28375. this.parent = t,
  28376. this.children = [],
  28377. this.id = ++u
  28378. }
  28379. function o(e, t, i, r, a, s, l, h) {
  28380. if (e) {
  28381. l = l || n.TraversalType.PreOrder;
  28382. var u = r * c + i;
  28383. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28384. s && s.push(e)),
  28385. e.children && 0 !== e.children.length) {
  28386. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28387. for (var g = 0; g < c; g++)
  28388. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28389. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28390. s && s.push(e))
  28391. }
  28392. }
  28393. }
  28394. function a(e) {
  28395. e.root = s(e, null, 0)
  28396. }
  28397. function s(e, t, i) {
  28398. if (i > e.levels)
  28399. return null;
  28400. var n = new r(e,t);
  28401. e.allNodes.push(n);
  28402. for (var o = 0; o < h; o++)
  28403. n.children[o] = s(e, n, i + 1);
  28404. return n
  28405. }
  28406. function l(e, t, i, n, r) {
  28407. if (!e)
  28408. return null;
  28409. if (0 === i)
  28410. return e;
  28411. if (!e.children || 0 === e.children.length)
  28412. return null;
  28413. var o = Math.pow(c, i)
  28414. , a = o / c
  28415. , s = n % a
  28416. , h = r % a
  28417. , u = Math.floor(r / a)
  28418. , d = Math.floor(n / a)
  28419. , p = u * c + d
  28420. , f = e.children[p];
  28421. return l(f, t + 1, i - 1, s, h)
  28422. }
  28423. var c = (e("three"),
  28424. e("./TileUtils"),
  28425. e("../objects/Panorama"),
  28426. e("../util/panorama"),
  28427. e("events").EventEmitter,
  28428. 2)
  28429. , h = c * c;
  28430. n.TraversalType = Object.freeze({
  28431. PreOrder: 0,
  28432. PostOrder: 1
  28433. });
  28434. var u = 0;
  28435. n.getLevelCountForSize = function(e, t) {
  28436. var i = 0;
  28437. for (t < e && (t = e); ; ) {
  28438. if (t /= c,
  28439. t < e)
  28440. break;
  28441. i++
  28442. }
  28443. return i
  28444. }
  28445. ,
  28446. n.getSizeForLevel = function(e, t) {
  28447. return Math.pow(c, t) * e
  28448. }
  28449. ,
  28450. n.prototype.getSubNode = function(e, t, i) {
  28451. (!t || e < this.tileSize) && (t = 0),
  28452. (!i || e < this.tileSize) && (i = 0),
  28453. e < this.tileSize && (e = this.tileSize);
  28454. var r = n.getLevelCountForSize(this.tileSize, e)
  28455. , o = l(this.root, 0, r, t, i);
  28456. return o
  28457. }
  28458. ,
  28459. n.prototype.breadthFirst = function(e) {
  28460. e = e || {};
  28461. var t = !!e.nullLevelEnd
  28462. , i = e.maxLevel
  28463. , n = e.minLevel
  28464. , r = e.callback
  28465. , o = e.saveVisited
  28466. , a = []
  28467. , s = {}
  28468. , l = 0
  28469. , c = 0;
  28470. for (a.push(this.root),
  28471. a.push(s); a.length > 0 && !(i && l > i); ) {
  28472. var h = a.shift();
  28473. if (h === s)
  28474. (!n || l >= n) && (r && t && r(null),
  28475. o && t && o.push(null)),
  28476. a.length > 0 && a.push(s),
  28477. l++,
  28478. c = 0;
  28479. else {
  28480. if (h.children)
  28481. for (var u = 0; u < h.children.length; u++) {
  28482. var d = h.children[u];
  28483. d && a.push(h.children[u])
  28484. }
  28485. var p = this.getFaceIndexFromNode(h);
  28486. (!n || l >= n) && (r && r(h, l, p),
  28487. o && o.push(h)),
  28488. c++
  28489. }
  28490. }
  28491. }
  28492. ,
  28493. n.prototype.getFaceIndexFromNode = function(e) {
  28494. if (!e)
  28495. return -1;
  28496. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28497. var o = i.parent;
  28498. if (!o)
  28499. break;
  28500. for (var a = -1, s = 0; s < o.children.length; s++)
  28501. o.children[s] === i && (a = s);
  28502. var l = a % c
  28503. , h = Math.floor(a / c);
  28504. n = l * t + n,
  28505. r = h * t + r,
  28506. t *= c,
  28507. i = o
  28508. }
  28509. return r * t + n
  28510. }
  28511. ,
  28512. n.prototype.depthFirst = function(e, t, i) {
  28513. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28514. }
  28515. ,
  28516. t.exports = n
  28517. }
  28518. , {
  28519. "../objects/Panorama": 148,
  28520. "../util/panorama": 191,
  28521. "./TileUtils": 174,
  28522. events: 202,
  28523. three: 217
  28524. }],
  28525. 174: [function(e, t, i) {
  28526. "use strict";
  28527. var n = e("../enum/GLCubeFaces")
  28528. , r = e("../util/MathLight")
  28529. , o = {};
  28530. o.TILE_SIZE = 512,
  28531. o.FACES_PER_PANO = 6,
  28532. o.LocationOnTile = {
  28533. Center: 0,
  28534. UpperLeft: 1,
  28535. UpperRight: 2,
  28536. LowerRight: 3,
  28537. LowerLeft: 4
  28538. },
  28539. o.getTileVector = function() {
  28540. return function(e, t, i, a, s, l, c, h) {
  28541. l = l || o.LocationOnTile.Center;
  28542. var u = e / t
  28543. , d = a / u;
  28544. s = -s + (u - 1);
  28545. var p = s / u
  28546. , f = t / e
  28547. , g = 2 * f
  28548. , m = g / 2
  28549. , v = 2 * d - 1 + m
  28550. , A = 2 * p - 1 + m;
  28551. switch (l) {
  28552. case o.LocationOnTile.UpperLeft:
  28553. v -= m,
  28554. A += m,
  28555. v += c * g;
  28556. break;
  28557. case o.LocationOnTile.UpperRight:
  28558. v += m,
  28559. A += m,
  28560. A -= c * g;
  28561. break;
  28562. case o.LocationOnTile.LowerRight:
  28563. v += m,
  28564. A -= m,
  28565. v -= c * g;
  28566. break;
  28567. case o.LocationOnTile.LowerLeft:
  28568. v -= m,
  28569. A -= m,
  28570. A += c * g;
  28571. break;
  28572. case o.LocationOnTile.Center:
  28573. }
  28574. switch (i) {
  28575. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28576. r.setVector(h, -1, A, -v);
  28577. break;
  28578. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28579. r.setVector(h, 1, A, v);
  28580. break;
  28581. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28582. r.setVector(h, -v, 1, -A);
  28583. break;
  28584. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28585. r.setVector(h, -v, -1, A);
  28586. break;
  28587. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28588. r.setVector(h, -v, A, 1);
  28589. break;
  28590. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28591. r.setVector(h, v, A, -1)
  28592. }
  28593. r.normalize(h)
  28594. }
  28595. }(),
  28596. o.getFaceForTile = function(e, t) {
  28597. var i = o.TILE_SIZE;
  28598. e < o.TILE_SIZE && (i = e);
  28599. var n = Math.floor(e / i)
  28600. , r = n * n;
  28601. return Math.floor(t / r)
  28602. }
  28603. ,
  28604. o.getTileLocation = function(e, t, i) {
  28605. var n = o.TILE_SIZE;
  28606. e < o.TILE_SIZE && (n = e);
  28607. var r = o.getFaceForTile(e, t)
  28608. , a = Math.floor(e / n)
  28609. , s = a * a
  28610. , l = t - r * s;
  28611. i.tileX = l % a,
  28612. i.tileY = Math.floor(l / a),
  28613. i.face = r,
  28614. i.faceTileIndex = l
  28615. }
  28616. ,
  28617. o.getTileCountForSize = function(e) {
  28618. if (e <= o.TILE_SIZE)
  28619. return o.FACES_PER_PANO;
  28620. var t = Math.floor(e / o.TILE_SIZE)
  28621. , i = t * t
  28622. , n = i * o.FACES_PER_PANO;
  28623. return n
  28624. }
  28625. ,
  28626. o.getRelativeDirection = function() {
  28627. var e = new r.Matrix4
  28628. , t = new r.Quaternion;
  28629. return function(i, n) {
  28630. t.copy(i),
  28631. t.inverse(),
  28632. e.makeRotationFromQuaternion(t),
  28633. e.applyToVector3(n),
  28634. r.normalize(n)
  28635. }
  28636. }(),
  28637. o.matchingTilesInDirection = function() {
  28638. var e = new r.Vector3
  28639. , t = new r.Vector3(0,0,-1)
  28640. , i = new r.Quaternion
  28641. , n = function(e, t) {
  28642. e.push({
  28643. face: t.face,
  28644. faceTileIndex: t.faceTileIndex,
  28645. tileX: t.tileX,
  28646. tileY: t.tileY
  28647. })
  28648. }
  28649. , a = function() {
  28650. var e = {
  28651. face: -1,
  28652. faceTileIndex: -1,
  28653. tileX: -1,
  28654. tileY: -1
  28655. };
  28656. return function(t, i, r) {
  28657. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28658. o.getTileLocation(t, l, e),
  28659. i && !i(e) || (s++,
  28660. r && n(r, e));
  28661. return s
  28662. }
  28663. }();
  28664. return function(n, s, l, c, h, u) {
  28665. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28666. o.getTileCountForSize(s);
  28667. if (!c && !h)
  28668. return a(s, null, u);
  28669. var p = !!h;
  28670. if (h = h || c,
  28671. h = Math.max(0, Math.min(h, 360)),
  28672. c = Math.max(0, Math.min(c, 360)),
  28673. r.copyVector(l, e),
  28674. o.getRelativeDirection(n.quaternion, e),
  28675. p) {
  28676. i.setFromUnitVectors(e, t);
  28677. var f = function(e) {
  28678. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28679. };
  28680. return a(s, f, u)
  28681. }
  28682. var g = function(t) {
  28683. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28684. };
  28685. return a(s, g, u)
  28686. }
  28687. }(),
  28688. o.isTileWithinFrustum = function() {
  28689. var e = new r.Vector3
  28690. , t = 1e-5;
  28691. return function(i, n, a, s, l, c, h, u) {
  28692. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28693. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28694. r.applyQuaternionToVector(c, e),
  28695. e.z >= -t)
  28696. I++;
  28697. else {
  28698. var w = -1 / e.z
  28699. , _ = e.x * w
  28700. , T = e.y * w;
  28701. T > d ? v++ : T < p && A++,
  28702. _ > f ? y++ : _ < g && C++,
  28703. E++
  28704. }
  28705. return A !== E && v !== E && y !== E && C !== E
  28706. }
  28707. }(),
  28708. o.isTileWithinFOV = function() {
  28709. var e = new r.Vector3
  28710. , t = new r.Vector3(0,1,0)
  28711. , i = new r.Vector3(1,0,0);
  28712. return function(n, a, s, l, c, h, u) {
  28713. var d = o.mapFaceToCubemapFace(s);
  28714. if (r.cross(h, t, i),
  28715. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28716. o.isWithinFOV(e, h, u, null))
  28717. return !0;
  28718. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28719. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28720. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28721. o.isWithinFOV(e, h, u, null))
  28722. return !0;
  28723. g += p
  28724. }
  28725. return !1
  28726. }
  28727. }(),
  28728. o.isWithinFOV = function() {
  28729. var e = new r.Vector3
  28730. , t = new r.Vector3;
  28731. return function(i, n, o, a) {
  28732. if (r.copyVector(i, t),
  28733. a) {
  28734. r.copyVector(a, e),
  28735. r.normalize(e);
  28736. var s = r.dot(e, i);
  28737. e.x *= s,
  28738. e.y *= s,
  28739. e.z *= s,
  28740. r.subVector(t, e)
  28741. }
  28742. var l = o / 2 * r.RADIANS_PER_DEGREE
  28743. , c = Math.cos(l)
  28744. , h = r.dot(t, n);
  28745. return h >= c
  28746. }
  28747. }(),
  28748. o.mapFaceToCubemapFace = function() {
  28749. var e = {
  28750. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28751. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28752. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28753. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28754. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28755. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28756. };
  28757. return function(t) {
  28758. return e[t]
  28759. }
  28760. }(),
  28761. t.exports = o
  28762. }
  28763. , {
  28764. "../enum/GLCubeFaces": 25,
  28765. "../util/MathLight": 176
  28766. }],
  28767. 175: [function(e, t, i) {
  28768. (function(i) {
  28769. "use strict";
  28770. function n() {
  28771. this.list = [],
  28772. this.index = {},
  28773. Object.defineProperty(this, "length", {
  28774. get: function() {
  28775. return this.list.length
  28776. }
  28777. })
  28778. }
  28779. var r = (e("./common"),
  28780. e("./logger"));
  28781. new r(i);
  28782. n.prototype.forEach = function(e) {
  28783. this.list.forEach(e)
  28784. }
  28785. ,
  28786. n.prototype.add = function(e) {
  28787. this.list.push(e),
  28788. this.index[this.getIndex(e)] = e
  28789. }
  28790. ,
  28791. n.prototype.getIndex = function(e) {
  28792. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  28793. }
  28794. ,
  28795. n.prototype.extend = function(e) {
  28796. for (var t = 0; t < e.length; t++)
  28797. this.add(e[t])
  28798. }
  28799. ,
  28800. n.prototype.get = function(e) {
  28801. return this.index[e]
  28802. }
  28803. ,
  28804. n.prototype.first = function() {
  28805. return this.list[0]
  28806. }
  28807. ,
  28808. n.prototype.last = function() {
  28809. return this.list[this.list.length - 1]
  28810. }
  28811. ,
  28812. n.prototype.reIndex = function() {
  28813. this.index = {};
  28814. var e = this;
  28815. this.forEach(function(t) {
  28816. e.index[e.getIndex(t)] = t
  28817. })
  28818. }
  28819. ,
  28820. n.prototype.filter = function(e) {
  28821. var t = this.list.filter(e);
  28822. return this.reIndex(),
  28823. t
  28824. }
  28825. ,
  28826. n.prototype.reduce = function(e, t) {
  28827. return this.list.reduce(e, t)
  28828. }
  28829. ,
  28830. n.prototype.sort = function(e) {
  28831. return this.list.sort(e)
  28832. }
  28833. ,
  28834. n.prototype.indexOf = function(e) {
  28835. for (var t = 0; t < this.list.length; ++t)
  28836. if (this.list[t] === e)
  28837. return t;
  28838. return -1
  28839. }
  28840. ,
  28841. t.exports = n
  28842. }
  28843. ).call(this, "/js/util/IndexedCollection.js")
  28844. }
  28845. , {
  28846. "./common": 185,
  28847. "./logger": 189
  28848. }],
  28849. 176: [function(e, t, i) {
  28850. "use strict";
  28851. var n = e("../constants")
  28852. , r = {};
  28853. r.RADIANS_PER_DEGREE = Math.PI / 180,
  28854. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  28855. r.Vector3 = function(e, t, i) {
  28856. this.x = e || 0,
  28857. this.y = t || 0,
  28858. this.z = i || 0
  28859. }
  28860. ,
  28861. r.Matrix4 = function() {
  28862. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  28863. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  28864. }
  28865. ,
  28866. r.Matrix4.prototype = {
  28867. identity: function() {
  28868. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  28869. this
  28870. },
  28871. copy: function(e) {
  28872. return this.elements.set(e.elements),
  28873. this
  28874. },
  28875. applyToVector3: function(e) {
  28876. var t = e.x
  28877. , i = e.y
  28878. , n = e.z
  28879. , r = this.elements;
  28880. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  28881. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  28882. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  28883. this
  28884. },
  28885. getInverse: function(e, t) {
  28886. var i = this.elements
  28887. , n = e.elements
  28888. , r = n[0]
  28889. , o = n[1]
  28890. , a = n[2]
  28891. , s = n[3]
  28892. , l = n[4]
  28893. , c = n[5]
  28894. , h = n[6]
  28895. , u = n[7]
  28896. , d = n[8]
  28897. , p = n[9]
  28898. , f = n[10]
  28899. , g = n[11]
  28900. , m = n[12]
  28901. , v = n[13]
  28902. , A = n[14]
  28903. , y = n[15]
  28904. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  28905. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  28906. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  28907. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  28908. , w = r * C + o * I + a * E + s * b;
  28909. if (0 === w) {
  28910. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  28911. if (t)
  28912. throw new Error(_);
  28913. return console.warn(_),
  28914. this.identity()
  28915. }
  28916. var T = 1 / w;
  28917. return i[0] = C * T,
  28918. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  28919. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  28920. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  28921. i[4] = I * T,
  28922. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  28923. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  28924. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  28925. i[8] = E * T,
  28926. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  28927. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  28928. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  28929. i[12] = b * T,
  28930. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  28931. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  28932. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  28933. this
  28934. },
  28935. makeRotationFromQuaternion: function(e) {
  28936. var t = this.elements
  28937. , i = e.x
  28938. , n = e.y
  28939. , r = e.z
  28940. , o = e.w
  28941. , a = i + i
  28942. , s = n + n
  28943. , l = r + r
  28944. , c = i * a
  28945. , h = i * s
  28946. , u = i * l
  28947. , d = n * s
  28948. , p = n * l
  28949. , f = r * l
  28950. , g = o * a
  28951. , m = o * s
  28952. , v = o * l;
  28953. return t[0] = 1 - (d + f),
  28954. t[4] = h - v,
  28955. t[8] = u + m,
  28956. t[1] = h + v,
  28957. t[5] = 1 - (c + f),
  28958. t[9] = p - g,
  28959. t[2] = u - m,
  28960. t[6] = p + g,
  28961. t[10] = 1 - (c + d),
  28962. t[3] = 0,
  28963. t[7] = 0,
  28964. t[11] = 0,
  28965. t[12] = 0,
  28966. t[13] = 0,
  28967. t[14] = 0,
  28968. t[15] = 1,
  28969. this
  28970. }
  28971. },
  28972. r.Quaternion = function(e, t, i, n) {
  28973. this._x = e || 0,
  28974. this._y = t || 0,
  28975. this._z = i || 0,
  28976. this._w = void 0 !== n ? n : 1
  28977. }
  28978. ,
  28979. r.Quaternion.prototype = {
  28980. get x() {
  28981. return this._x
  28982. },
  28983. set x(e) {
  28984. this._x = e
  28985. },
  28986. get y() {
  28987. return this._y
  28988. },
  28989. set y(e) {
  28990. this._y = e
  28991. },
  28992. get z() {
  28993. return this._z
  28994. },
  28995. set z(e) {
  28996. this._z = e
  28997. },
  28998. get w() {
  28999. return this._w
  29000. },
  29001. set w(e) {
  29002. this._w = e
  29003. },
  29004. copy: function(e) {
  29005. this._x = e.x,
  29006. this._y = e.y,
  29007. this._z = e.z,
  29008. this._w = e.w
  29009. },
  29010. inverse: function() {
  29011. return this.conjugate().normalize()
  29012. },
  29013. conjugate: function() {
  29014. return this._x *= -1,
  29015. this._y *= -1,
  29016. this._z *= -1,
  29017. this
  29018. },
  29019. length: function() {
  29020. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  29021. },
  29022. normalize: function() {
  29023. var e = this.length();
  29024. return 0 === e ? (this._x = 0,
  29025. this._y = 0,
  29026. this._z = 0,
  29027. this._w = 1) : (e = 1 / e,
  29028. this._x = this._x * e,
  29029. this._y = this._y * e,
  29030. this._z = this._z * e,
  29031. this._w = this._w * e),
  29032. this
  29033. },
  29034. setFromAxisAngle: function(e, t) {
  29035. var i = t / 2
  29036. , n = Math.sin(i);
  29037. return this._x = e.x * n,
  29038. this._y = e.y * n,
  29039. this._z = e.z * n,
  29040. this._w = Math.cos(i),
  29041. this
  29042. },
  29043. setFromUnitVectors: function() {
  29044. var e, t, i = 1e-6;
  29045. return function(n, o) {
  29046. return void 0 === e && (e = new r.Vector3),
  29047. t = r.dot(n, o) + 1,
  29048. t < i ? (t = 0,
  29049. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  29050. this._x = e.x,
  29051. this._y = e.y,
  29052. this._z = e.z,
  29053. this._w = t,
  29054. this.normalize()
  29055. }
  29056. }(),
  29057. multiply: function(e) {
  29058. return this.multiplyQuaternions(this, e)
  29059. },
  29060. premultiply: function(e) {
  29061. return this.multiplyQuaternions(e, this)
  29062. },
  29063. multiplyQuaternions: function(e, t) {
  29064. var i = e._x
  29065. , n = e._y
  29066. , r = e._z
  29067. , o = e._w
  29068. , a = t._x
  29069. , s = t._y
  29070. , l = t._z
  29071. , c = t._w;
  29072. return this._x = i * c + o * a + n * l - r * s,
  29073. this._y = n * c + o * s + r * a - i * l,
  29074. this._z = r * c + o * l + i * s - n * a,
  29075. this._w = o * c - i * a - n * s - r * l,
  29076. this
  29077. }
  29078. },
  29079. r.convertWorkshopVector = function(e) {
  29080. return new r.Vector3(-e.x,e.y,e.z)
  29081. }
  29082. ,
  29083. r.convertWorkshopQuaternion = function(e) {
  29084. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  29085. }
  29086. ;
  29087. r.convertWorkshopOrthoZoom = function(e) {//xzw
  29088. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  29089. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  29090. }
  29091. ,
  29092. r.convertWorkshopPanoramaQuaternion = function(e) {
  29093. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  29094. }
  29095. ,
  29096. r.normalize = function(e) {
  29097. var t = e.x * e.x + e.y * e.y + e.z * e.z
  29098. , i = Math.sqrt(t);
  29099. e.x /= i,
  29100. e.y /= i,
  29101. e.z /= i
  29102. }
  29103. ,
  29104. r.dot = function(e, t) {
  29105. return e.x * t.x + e.y * t.y + e.z * t.z
  29106. }
  29107. ,
  29108. r.cross = function(e, t, i) {
  29109. var n = e.x
  29110. , r = e.y
  29111. , o = e.z;
  29112. i.x = r * t.z - o * t.y,
  29113. i.y = o * t.x - n * t.z,
  29114. i.z = n * t.y - r * t.x
  29115. }
  29116. ,
  29117. r.setVector = function(e, t, i, n) {
  29118. e.x = t,
  29119. e.y = i,
  29120. e.z = n
  29121. }
  29122. ,
  29123. r.copyVector = function(e, t) {
  29124. t.x = e.x,
  29125. t.y = e.y,
  29126. t.z = e.z
  29127. }
  29128. ,
  29129. r.addVector = function(e, t) {
  29130. e.x += t.x,
  29131. e.y += t.y,
  29132. e.z += t.z
  29133. }
  29134. ,
  29135. r.subVector = function(e, t) {
  29136. e.x -= t.x,
  29137. e.y -= t.y,
  29138. e.z -= t.z
  29139. }
  29140. ,
  29141. r.applyQuaternionToVector = function(e, t) {
  29142. var i = t.x
  29143. , n = t.y
  29144. , r = t.z
  29145. , o = e.x
  29146. , a = e.y
  29147. , s = e.z
  29148. , l = e.w
  29149. , c = l * i + a * r - s * n
  29150. , h = l * n + s * i - o * r
  29151. , u = l * r + o * n - a * i
  29152. , d = -o * i - a * n - s * r;
  29153. t.x = c * l + d * -o + h * -s - u * -a,
  29154. t.y = h * l + d * -a + u * -o - c * -s,
  29155. t.z = u * l + d * -s + c * -a - h * -o
  29156. }
  29157. ,
  29158. r.angleBetweenVectors = function(e, t) {
  29159. return Math.acos(r.dot(e, t))
  29160. }
  29161. ,
  29162. t.exports = r
  29163. }
  29164. , {
  29165. "../constants": 8
  29166. }],
  29167. 177: [function(e, t, i) {
  29168. (function(i) {
  29169. "use strict";
  29170. function n(e) {
  29171. this.cache = null,
  29172. this.expires = 0
  29173. }
  29174. function r() {
  29175. this.baseUrl = null,
  29176. this.cache = null,
  29177. this.expires = 0
  29178. }
  29179. function o() {
  29180. this.baseUrl = null,
  29181. this.expires = 0
  29182. }
  29183. function a(e) {
  29184. this.initialLoadingPromise = null,
  29185. this.endpoint = e + "?type=3",
  29186. this.urlContainer = null,
  29187. this.authorizationHeader = h.getAuthorizationHeader(),
  29188. this.containerClasses = [o, r, n]
  29189. }
  29190. var s = e("./ajax")
  29191. , l = e("./logger")
  29192. , c = e("../constants")
  29193. , h = e("./showcase")
  29194. , u = (e("../ab"),
  29195. new l(i));
  29196. n.prototype = {
  29197. version: 1,
  29198. validate: function(e) {
  29199. return "catalog.json"in e && Object.keys(e).length > 0
  29200. },
  29201. update: function(e) {
  29202. return this.cache = e,
  29203. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29204. $.when()
  29205. },
  29206. get: function(e) {
  29207. return this.cache[e]
  29208. }
  29209. },
  29210. r.prototype = {
  29211. version: 2,
  29212. validate: function(e) {
  29213. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  29214. },
  29215. update: function(e) {
  29216. return this.baseUrl = e["base.url"],
  29217. this.cache = e,
  29218. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29219. $.when()
  29220. },
  29221. get: function(e) {
  29222. var t = this.cache[e];
  29223. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29224. }
  29225. },
  29226. o.prototype = {
  29227. version: 3,
  29228. validate: function(e) {
  29229. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29230. },
  29231. update: function(e) {
  29232. return this.baseUrl = e.templates[0],
  29233. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29234. $.when()
  29235. },
  29236. get: function(e) {
  29237. return this.baseUrl.replace("{{filename}}", e)
  29238. }
  29239. },
  29240. a.prototype = {
  29241. init: function() {
  29242. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  29243. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29244. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29245. this.refresh().done(function() {
  29246. u.debug("Refreshed")
  29247. }).fail(function() {
  29248. u.error("Failed url refresh, urls might go stale soon")
  29249. }))
  29250. }
  29251. .bind(this), c.signedUrlCheckInterval),
  29252. this.initialLoadingPromise = this.refresh(),
  29253. this.initialLoadingPromise)
  29254. },
  29255. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  29256. e = e || {};
  29257. /*var t = void 0 === e.cache || e.cache;
  29258. return s.get( this.endpoint , { //file
  29259. responseType: "json",
  29260. prefetchFrom: t ? "files" : null,
  29261. cache: t,
  29262. auth: this.authorizationHeader
  29263. }).then(function(e) {
  29264. if (this.urlContainer && this.urlContainer.validate(e))
  29265. return this.urlContainer.update(e);
  29266. for (var i = 0; i < this.containerClasses.length; i++) {
  29267. var n = this.containerClasses[i]
  29268. , r = new n;
  29269. if (r.validate(e))
  29270. return u.info("Using urls version " + r.version),
  29271. this.urlContainer = r,
  29272. this.urlContainer.update(e)
  29273. }
  29274. return t ? this.refresh({
  29275. cache: !1
  29276. }) : $.Deferred().reject("missing-urls")
  29277. }
  29278. .bind(this), function(e) {
  29279. return "loading-failed"
  29280. }) */
  29281. return $.Deferred().resolve();
  29282. },
  29283. get: function(e) {
  29284. //return this.urlContainer.get(e)
  29285. return window.MP_PREFETCHED_MODELDATA.files.templates[0].replace("{{filename}}", e)
  29286. }
  29287. },
  29288. t.exports = a
  29289. }
  29290. ).call(this, "/js/util/ModelUrls.js")
  29291. }
  29292. , {
  29293. "../ab": 3,
  29294. "../constants": 8,
  29295. "./ajax": 181,
  29296. "./logger": 189,
  29297. "./showcase": 193
  29298. }],
  29299. 178: [function(e, t, i) {
  29300. (function(i) {
  29301. "use strict";
  29302. function n() {
  29303. u.call(this),
  29304. this.neighbourMap = {},
  29305. this.map = null
  29306. }
  29307. var r = e("three")
  29308. , o = e("./common")
  29309. , a = e("../settings")
  29310. , s = e("../objects/Panorama")
  29311. , a = e("../settings")
  29312. , l = e("./aStar")
  29313. , c = e("./logger")
  29314. , h = new c(i)
  29315. , u = e("./IndexedCollection")
  29316. , d = e("./transitions");
  29317. o.inherit(n, u),
  29318. n.prototype.getIndex = function(e) {
  29319. return e.id
  29320. }
  29321. ,
  29322. n.prototype.find = function(e, t) {
  29323. var i = o.filterAll(this.list, e);
  29324. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29325. i = o.stableSort(i, e)
  29326. }),
  29327. i[0])
  29328. }
  29329. ,
  29330. n.prototype.sortByScore = function(e, t) {
  29331. var i = o.filterAll(this.list, e);
  29332. return 0 === i.length ? null : i = i.map(function(e) {
  29333. return {
  29334. pano: e,
  29335. score: t.reduce(function(t, i) {
  29336. return t + i(e)
  29337. }, 0)
  29338. }
  29339. }).sort(function(e, t) {
  29340. return t.score - e.score;
  29341. })
  29342. }
  29343. ,
  29344. n.prototype.lowestByScore = function(e, t, i) {
  29345. return this.findRankedByScore(0, e, t, i)
  29346. }
  29347. ,
  29348. n.prototype.findRankedByScore = function(e, t, i, n) {
  29349. n && (n.candidates = null,
  29350. n.pano = null),
  29351. e || (e = 0);
  29352. var r = this.sortByScore(t, i);
  29353. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29354. n.pano = r[e].pano),
  29355. r[e].pano)
  29356. }
  29357. ,
  29358. n.prototype.showPanoScores = function(e) {
  29359. this.list.forEach(function(e) {
  29360. e.removeTextSprite()
  29361. });
  29362. var t = 6344768;
  29363. e.forEach(function(e) {
  29364. e.pano.addTextSprite(e.score.toFixed(2), t),
  29365. t = 16428055
  29366. })
  29367. }
  29368. ,
  29369. n.prototype.isNeighbour = function(e, t) {
  29370. return this.neighbourMap[e.id][t.id]
  29371. }
  29372. ,
  29373. n.prototype.getNeighbours = function(e) {
  29374. return this.neighbourMap[e.id]
  29375. }
  29376. ,
  29377. n.prototype.setNeighbour = function(e, t, i) {
  29378. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29379. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29380. this.neighbourMap[e.id][e.id] = !0,
  29381. this.neighbourMap[t.id][t.id] = !0,
  29382. this.neighbourMap[e.id][t.id] = i,
  29383. this.neighbourMap[t.id][e.id] = i,
  29384. this.neighbourMap[e.id]
  29385. }
  29386. ,
  29387. n.prototype.findClosest = function(e, t) {
  29388. var i = [s.filters.isPanoAligned()];
  29389. return t && i.push(s.filters.inDirection(e, t, .75)),
  29390. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29391. }
  29392. ,
  29393. n.prototype.dualNeighbors = function(e, t) {
  29394. var i, n = [];
  29395. for (i in this.neighbourMap[e.id])
  29396. this.neighbourMap[t.id][i] && n.push(i);
  29397. return n
  29398. }
  29399. ,
  29400. n.prototype.populate_path_graph = function() {
  29401. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29402. for (e = 0; e < this.list.length; e += 1) {
  29403. o = this.list[e],
  29404. s = {},
  29405. l = !1,
  29406. i = o.neighbourPanos || o.findNeighourPanos();
  29407. for (t in i)
  29408. if (i[t]) {
  29409. a = this.index[t],
  29410. p.copy(o.floorPosition),
  29411. p.sub(a.floorPosition);
  29412. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29413. , v = (Math.abs(p.y) / Math.max(m, .01),
  29414. Math.max(0, Math.abs(p.y) - .2));
  29415. v > 0 ? (f += 1,
  29416. v = Math.pow(4 * v, 2),
  29417. m = Math.pow(m, 2),
  29418. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29419. n = p.length()),
  29420. s[a.id] = n,
  29421. l = !0
  29422. }
  29423. l ? u[o.id] = s : d += 1
  29424. }
  29425. this.map = u,
  29426. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29427. }
  29428. ,
  29429. n.prototype.aStarSearch = function(e, t) {
  29430. var i = Date.now()
  29431. , n = new l({
  29432. start: e,
  29433. isEnd: function(e) {
  29434. return e === t
  29435. },
  29436. neighbor: function(e) {
  29437. var t = e.neighbourPanos || e.findNeighourPanos()
  29438. , i = [];
  29439. for (var n in t)
  29440. i.push(this.index[n]);
  29441. return i
  29442. }
  29443. .bind(this),
  29444. distance: function(e, t) {
  29445. var i = this.map[e.id]
  29446. , n = i[t.id];
  29447. return n
  29448. }
  29449. .bind(this),
  29450. heuristic: function(e, t) {
  29451. return 1
  29452. }
  29453. .bind(this),
  29454. hash: function(e) {
  29455. return e.id
  29456. },
  29457. timeout: 5e3
  29458. });
  29459. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29460. "success" !== n.status)
  29461. return h.debug("Did not find A* path from " + e + " to " + t),
  29462. null;
  29463. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29464. var r = [];
  29465. return n.path.forEach(function(e) {
  29466. r.push(e.id)
  29467. }),
  29468. r
  29469. }
  29470. ,
  29471. n.prototype.includeNodesNearPath = function() {
  29472. var e = new r.Vector3
  29473. , t = new r.Vector3
  29474. , i = new r.Vector3
  29475. , n = new r.Vector3
  29476. , o = new r.Vector3
  29477. , a = new r.Vector3
  29478. , s = new r.Vector3
  29479. , l = new r.Vector3
  29480. , c = []
  29481. , h = new r.Vector3
  29482. , u = new r.Vector3;
  29483. return function(r, d) {
  29484. if (r)
  29485. for (var p = function(e, t, i) {
  29486. return o.copy(t).sub(e),
  29487. o.dot(i)
  29488. }, f = function(e, t) {
  29489. return p(h, e.position, i) - p(h, t.position, i)
  29490. }, g = 0; g < r.length - 1; ) {
  29491. var m = r[g]
  29492. , v = r[g + 1]
  29493. , A = this.index[m]
  29494. , y = this.index[v];
  29495. h.copy(A.position),
  29496. u.copy(y.position),
  29497. c.length = 0,
  29498. e.copy(u).sub(h),
  29499. i.copy(e).normalize();
  29500. for (var C = 0; C < this.list.length; C++) {
  29501. var I = this.list[C];
  29502. o.copy(I.position).sub(h);
  29503. var E = o.dot(i);
  29504. if (E > 0) {
  29505. s.copy(i),
  29506. s.multiplyScalar(E),
  29507. a.copy(o),
  29508. a.sub(s);
  29509. var b = a.length();
  29510. if (b < d) {
  29511. t.copy(e).negate(),
  29512. n.copy(t).normalize(),
  29513. l.copy(I.position).sub(u);
  29514. var w = l.dot(n);
  29515. w > 0 && c.push(I)
  29516. }
  29517. }
  29518. }
  29519. if (c.length > 0) {
  29520. c.sort(f);
  29521. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29522. r[_] = r[_ - c.length];
  29523. for (var T = 0; T < c.length; T++)
  29524. r[T + g + 1] = c[T].id
  29525. }
  29526. g += c.length + 1
  29527. }
  29528. }
  29529. }(),
  29530. n.prototype.fadeMarkerOpacity = function(e, t) {
  29531. var i = void 0 === e ? a.panorama.markerOpacity : e
  29532. , n = this.list.findIndex(function(e) {
  29533. return e.marker
  29534. });
  29535. if (!(n < 0)) {
  29536. var r = this.list[n].marker.material.opacity;
  29537. if (r !== e) {
  29538. var o = i - r;
  29539. d.trigger({
  29540. func: function(e, t) {
  29541. var i = r + e * o;
  29542. this.forEach(function(e) {
  29543. e.marker && (e.marker.material.opacity = i)
  29544. })
  29545. }
  29546. .bind(this),
  29547. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29548. name: "_fpm"
  29549. })
  29550. }
  29551. }
  29552. }
  29553. ,
  29554. t.exports = n
  29555. }
  29556. ).call(this, "/js/util/PanoramaCollection.js")
  29557. }
  29558. , {
  29559. "../objects/Panorama": 148,
  29560. "../settings": 166,
  29561. "./IndexedCollection": 175,
  29562. "./aStar": 180,
  29563. "./common": 185,
  29564. "./logger": 189,
  29565. "./transitions": 195,
  29566. three: 217
  29567. }],
  29568. 179: [function(e, t, i) {
  29569. "use strict";
  29570. function n() {
  29571. this.actionSequence = [],
  29572. this.actionSequenceInProgress = !1
  29573. }
  29574. function r(e, t, i, n) {
  29575. s.trackAlways("zoom_" + e, {
  29576. from: t,
  29577. to: i,
  29578. pano: n
  29579. })
  29580. }
  29581. function o(e, t) {
  29582. r("initial", 1, e, t)
  29583. }
  29584. function a(e, t, i) {
  29585. r("followup", e, t, i)
  29586. }
  29587. var s = e("../analytics");
  29588. n.prototype.reset = function(e) {
  29589. this.actionSequenceInProgress = !1,
  29590. this.actionSequence.length = 0
  29591. }
  29592. ,
  29593. n.prototype.addZoomAction = function() {
  29594. var e = null
  29595. , t = null
  29596. , i = !1
  29597. , n = function() {
  29598. if (e = null,
  29599. this.actionSequence.length > 0) {
  29600. var i = this.actionSequence[0].start
  29601. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29602. 1 === i ? o(n, t) : a(i, n, t)
  29603. }
  29604. this.reset()
  29605. };
  29606. return function(r, o, a) {
  29607. if (r !== o) {
  29608. i || (n = n.bind(this),
  29609. i = !0),
  29610. e && (window.clearTimeout(e),
  29611. e = null),
  29612. a === t && this.actionSequenceInProgress || (this.reset(),
  29613. t = a),
  29614. this.actionSequenceInProgress = !0;
  29615. var s = {
  29616. start: r,
  29617. end: o
  29618. };
  29619. this.actionSequence.push(s),
  29620. e = window.setTimeout(n, 150)
  29621. }
  29622. }
  29623. }(),
  29624. t.exports = n
  29625. }
  29626. , {
  29627. "../analytics": 4
  29628. }],
  29629. 180: [function(e, t, i) {
  29630. "use strict";
  29631. function n(e) {
  29632. void 0 === e.timeout && (e.timeout = 1 / 0);
  29633. var t = e.hash || o
  29634. , i = {
  29635. data: e.start,
  29636. g: 0,
  29637. h: e.heuristic(e.start)
  29638. }
  29639. , n = i;
  29640. i.f = i.h;
  29641. var h = new s
  29642. , u = new l(a)
  29643. , d = c();
  29644. u.push(i),
  29645. d.set(t(i.data), i);
  29646. for (var p = new Date; u.size(); ) {
  29647. if (new Date - p > e.timeout)
  29648. return {
  29649. status: "timeout",
  29650. cost: n.g,
  29651. path: r(n)
  29652. };
  29653. var f = u.pop();
  29654. if (d.delete(t(f.data)),
  29655. e.isEnd(f.data))
  29656. return {
  29657. status: "success",
  29658. cost: f.g,
  29659. path: r(f)
  29660. };
  29661. h.add(t(f.data));
  29662. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29663. var v = g[m];
  29664. if (!h.contains(t(v))) {
  29665. var A = f.g + e.distance(f.data, v)
  29666. , y = d.get(t(v))
  29667. , C = !1;
  29668. if (void 0 === y)
  29669. y = {
  29670. data: v
  29671. },
  29672. d.set(t(v), y);
  29673. else {
  29674. if (y.g < A)
  29675. continue;
  29676. C = !0
  29677. }
  29678. y.parent = f,
  29679. y.g = A,
  29680. y.h = e.heuristic(v),
  29681. y.f = A + y.h,
  29682. y.h < n.h && (n = y),
  29683. C ? u.heapify() : u.push(y)
  29684. }
  29685. }
  29686. }
  29687. return {
  29688. status: "noPath",
  29689. cost: n.g,
  29690. path: r(n)
  29691. }
  29692. }
  29693. function r(e) {
  29694. if (void 0 !== e.parent) {
  29695. var t = r(e.parent);
  29696. return t.push(e.data),
  29697. t
  29698. }
  29699. return [e.data]
  29700. }
  29701. function o(e) {
  29702. return e.toString()
  29703. }
  29704. function a(e, t) {
  29705. return e.f - t.f
  29706. }
  29707. var s = e("Set")
  29708. , l = e("heap")
  29709. , c = e("dict");
  29710. t.exports = n
  29711. }
  29712. , {
  29713. Set: 196,
  29714. dict: 210,
  29715. heap: 211
  29716. }],
  29717. 181: [function(e, t, i) {
  29718. (function(i) {
  29719. "use strict";
  29720. function n(e, t, i) {
  29721. var n = new XMLHttpRequest;
  29722. if (i && "withCredentials"in n)
  29723. n.open(e, t, i);
  29724. else if ("undefined" != typeof XDomainRequest)
  29725. n = new XDomainRequest,
  29726. n.open(e, t);
  29727. else {
  29728. if (i)
  29729. throw "Browser does not support CORS!";
  29730. n.open(e, t)
  29731. }
  29732. return n
  29733. }
  29734. function r(e, t, i) {
  29735. function o() {
  29736. u.warn("Retrying ", t),
  29737. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29738. }
  29739. function a(e, t) {
  29740. var i = e.response;
  29741. if ("json" === t && "object" != typeof i)
  29742. try {
  29743. i = JSON.parse(e.responseText)
  29744. } catch (e) {
  29745. return void c.reject({
  29746. error: "Failed parsing JSON"
  29747. })
  29748. }
  29749. else if ("image/jpeg" === t) {
  29750. var n = new Uint8Array(e.response)
  29751. , r = new Blob([n],{
  29752. type: "image/jpeg"
  29753. })
  29754. , o = URL.createObjectURL(r);
  29755. i = new Image,
  29756. i.src = o,
  29757. i.crossOrigin = "Anonymous",
  29758. i.onload = function() {
  29759. URL.revokeObjectURL(o)
  29760. }
  29761. }
  29762. return i
  29763. }
  29764. var s = n(e, t, !1);
  29765. if (i = i || {},
  29766. i.retries = void 0 !== i.retries ? i.retries : 0,
  29767. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  29768. i.responseType)
  29769. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  29770. s.responseType = i.responseType;
  29771. else {
  29772. if ("image/jpeg" !== i.responseType)
  29773. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  29774. s.responseType = "arraybuffer"
  29775. }
  29776. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  29777. i.auth && s.setRequestHeader("Authorization", i.auth),
  29778. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  29779. s.setRequestHeader("Content-Type", "application/json")),
  29780. "object" == typeof i.headers)
  29781. for (var l in i.headers)
  29782. s.setRequestHeader(l, i.headers[l]);
  29783. var c = $.Deferred();
  29784. return s.onreadystatechange = function(e) {
  29785. if (4 === this.readyState)
  29786. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  29787. i.retries++,
  29788. setTimeout(o, 1e3);
  29789. else if (200 === this.status) {
  29790. var t = a(this, i.responseType);
  29791. c.resolve(t)
  29792. } else
  29793. c.reject(this)
  29794. }
  29795. ,
  29796. s.onprogress = function(e) {
  29797. c.notify(e)
  29798. }
  29799. ,
  29800. s.send(i.data),
  29801. c.promise()
  29802. }
  29803. function o(e) {
  29804. return Object.keys(e).sort().map(function(t) {
  29805. return {
  29806. key: t,
  29807. value: e[t]
  29808. }
  29809. })
  29810. }
  29811. function a(e, t) {
  29812. var i = t.responseType || null
  29813. , n = t.auth || null
  29814. , r = t.prefetchFrom || null
  29815. , a = e + "__" + i + "__" + n + "__" + r;
  29816. return t.headers && o(t.headers).forEach(function(e) {
  29817. a += "__" + e.key + ":" + e.value
  29818. }),
  29819. a
  29820. }
  29821. function s(e, t) {
  29822. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  29823. }
  29824. function l(e, t, i) {
  29825. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  29826. }
  29827. var c = e("./logger")
  29828. , h = e("../ab")
  29829. , u = new c(i);
  29830. window.URL = window.URL || window.webkitURL,
  29831. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  29832. window.MP_PREFETCHED_MODELDATA = window.MP_PREFETCHED_MODELDATA || {}
  29833. /* setTimeout(function() {//MP-- xzw delete
  29834. window.MP_REQUEST_CACHE = null,
  29835. window.MP_PREFETCHED_MODELDATA = {}
  29836. }, 6e4),
  29837. window.onpageshow = function(e) {
  29838. e.persisted && (window.MP_REQUEST_CACHE = null,
  29839. window.MP_PREFETCHED_MODELDATA = {})
  29840. } */
  29841. ,
  29842. t.exports = {
  29843. get: function(e, t) {
  29844. t = t || {};
  29845. var i = void 0 === t.cache || t.cache;
  29846. if (i) {
  29847. var n = s(e, t);
  29848. if (n)
  29849. return n
  29850. }
  29851. var o;
  29852. return o = t.prefetchFrom && window.MP_PREFETCHED_MODELDATA[t.prefetchFrom] ? $.when(window.MP_PREFETCHED_MODELDATA[t.prefetchFrom]) : r("GET", e, t),
  29853. i && l(e, t, o),
  29854. o
  29855. },
  29856. post: function(e, t) {
  29857. return r("POST", e, t)
  29858. },
  29859. patch: function(e, t) {
  29860. return r("PATCH", e, t)
  29861. },
  29862. getImage: function(e, t) {
  29863. function i() {
  29864. u.warn("Retrying ", e),
  29865. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  29866. }
  29867. var n = $.Deferred()
  29868. , r = new Image
  29869. , o = this;
  29870. return e = h.changeIfImageOptimzing(e),
  29871. null !== t && void 0 !== t || (t = 3),
  29872. r.onerror = function() {
  29873. t > 0 ? setTimeout(i, 1e3) : n.reject()
  29874. }
  29875. ,
  29876. r.onload = function() {
  29877. n.resolve(r)
  29878. }
  29879. ,
  29880. r.crossOrigin = "anonymous",
  29881. r.src = e,
  29882. n
  29883. }
  29884. }
  29885. }
  29886. ).call(this, "/js/util/ajax.js")
  29887. }
  29888. , {
  29889. "../ab": 3,
  29890. "./logger": 189
  29891. }],
  29892. 182: [function(e, t, i) {
  29893. "use strict";
  29894. function n(e, t) {
  29895. var i = window.navigator.userAgent
  29896. , n = i.match(e);
  29897. return n = n ? n[1].split(t) : [],
  29898. {
  29899. major: parseInt(n[0]) || 0,
  29900. minor: parseInt(n[1]) || 0,
  29901. patch: parseInt(n[2]) || 0
  29902. }
  29903. }
  29904. var r = e("../exception/DeviceMismatchException");
  29905. t.exports = {
  29906. isFullscreen: function() {
  29907. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  29908. },
  29909. supportsFullscreen: function() {
  29910. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  29911. },
  29912. isPointerLocked: function() {
  29913. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  29914. },
  29915. requestFullscreen: function(e, t) {
  29916. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  29917. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  29918. },
  29919. requestPointerLock: function() {
  29920. var e;
  29921. if (document.fullscreenElement)
  29922. e = document.fullscreenElement();
  29923. else if (document.mozFullscreenElement)
  29924. e = document.mozFullscreenElement();
  29925. else if (document.mozFullScreenElement)
  29926. e = document.mozFullScreenElement();
  29927. else {
  29928. if (!document.webkitFullscreenElement)
  29929. return;
  29930. e = document.webkitFullscreenElement()
  29931. }
  29932. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  29933. e.requestPointerLock(),
  29934. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  29935. },
  29936. exitPointerLock: function() {
  29937. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  29938. document.exitPointerLock()
  29939. },
  29940. exitFullscreen: function() {
  29941. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  29942. },
  29943. details: function() {
  29944. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  29945. return e ? {
  29946. name: e[1],
  29947. version: parseInt(e[2]),
  29948. platform: navigator.platform
  29949. } : {}
  29950. },
  29951. is: function(e) {
  29952. return this.details() && this.details().name === e
  29953. },
  29954. inIframe: function() {
  29955. return window.parent !== window
  29956. },
  29957. aspectRatio: function() {
  29958. var e = $("#player").width() / $("#player").height();
  29959. return isFinite(e) ? e : 0
  29960. },
  29961. userAgent: function() {
  29962. return window.navigator.userAgent
  29963. },
  29964. isMobile: function() {
  29965. var e = navigator.userAgent || navigator.vendor || window.opera;
  29966. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  29967. },
  29968. isLandscape: function() {
  29969. return this.isMobile && this.aspectRatio() > 1
  29970. },
  29971. isSmallScreen: function() {
  29972. var e = screen.width / window.devicePixelRatio;
  29973. return e < 240
  29974. },
  29975. detectIE: function() {
  29976. var e = window.navigator.userAgent
  29977. , t = e.indexOf("MSIE ");
  29978. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  29979. },
  29980. detectSafari: function() {
  29981. var e = window.navigator.userAgent
  29982. , t = e.indexOf("Safari");
  29983. return t !== -1 && !this.detectChrome()
  29984. },
  29985. detectFirefox: function() {
  29986. var e = window.navigator.userAgent;
  29987. return e.indexOf("Firefox") !== -1
  29988. },
  29989. detectChrome: function() {
  29990. var e = window.navigator.userAgent;
  29991. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  29992. },
  29993. detectOpera: function() {
  29994. var e = window.navigator.userAgent;
  29995. return e.indexOf("OPR") !== -1
  29996. },
  29997. detectIOS: function() {
  29998. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  29999. },
  30000. detectIPad: function() {
  30001. var e = window.navigator.userAgent
  30002. , t = /iPad/;
  30003. return t.test(e)
  30004. },
  30005. detectIPod: function() {
  30006. var e = window.navigator.userAgent
  30007. , t = /iPod/;
  30008. return t.test(e)
  30009. },
  30010. detectIPhone: function() {
  30011. var e = window.navigator.userAgent
  30012. , t = /iPhone/;
  30013. return t.test(e)
  30014. },
  30015. detectAndroid: function() {
  30016. var e = window.navigator.userAgent;
  30017. return e.indexOf("Android") !== -1
  30018. },
  30019. detectAndroidMobile: function() {
  30020. var e = window.navigator.userAgent;
  30021. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  30022. },
  30023. detectSamsungNative: function() {
  30024. var e = window.navigator.userAgent;
  30025. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  30026. },
  30027. detectSamsungS6: function() {
  30028. var e = window.navigator.userAgent;
  30029. return e.indexOf("SM-G92") !== -1
  30030. },
  30031. /************************************************************fyz改from徐世廷*************************************************************/
  30032. detectHUAWEI5X: function() {
  30033. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  30034. },
  30035. /*******************************************************************************************************************************/
  30036. detectWebVR: function() {
  30037. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  30038. },
  30039. getVRDisplay: function() {
  30040. var e = $.Deferred();
  30041. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  30042. t.length >= 1 && e.resolve(t[0]),
  30043. e.reject(null)
  30044. }),
  30045. e) : e.reject(null)
  30046. },
  30047. iosVersion: function() {
  30048. if (!this.detectIOS())
  30049. throw new r("Did not detect an iDevice");
  30050. var e = /((?:\d+\_?){1,3}) like Mac OS/
  30051. , t = "_";
  30052. return n(e, t)
  30053. },
  30054. androidVersion: function() {
  30055. if (!this.detectAndroid())
  30056. throw new r("Did not detect an Android based device");
  30057. var e = /Android ((?:\d+\.?){1,3})/
  30058. , t = ".";
  30059. return n(e, t)
  30060. },
  30061. valueFromCookie: function(e, t) {
  30062. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  30063. if (!i)
  30064. return t;
  30065. var n = i[1];
  30066. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  30067. },
  30068. valueFromHash: function(e, t) {
  30069. var r = ''
  30070. if(e=='m')
  30071. r= 831
  30072. else{
  30073. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  30074. , n = i.exec(window.location.href);
  30075. if (!n)
  30076. return t;
  30077. r = n[1];
  30078. }
  30079. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  30080. }
  30081. }
  30082. }
  30083. , {
  30084. "../exception/DeviceMismatchException": 56
  30085. }],
  30086. 183: [function(e, t, i) {
  30087. (function(i) {
  30088. "use strict";
  30089. function n(e, t) {
  30090. var i = r(t);
  30091. var replaceAll = function (str, f, e) {
  30092. //f全部替换成e
  30093. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  30094. return str.replace(reg, e);
  30095. };
  30096. var urlFirstView = c.valueFromHash('firstView');
  30097. if(urlFirstView){
  30098. try{
  30099. urlFirstView = replaceAll(urlFirstView, "pano", '"pano"')
  30100. urlFirstView = replaceAll(urlFirstView, "qua:", '"qua":[')
  30101. urlFirstView = "{"+urlFirstView+"]}"
  30102. let info = JSON.parse(urlFirstView);
  30103. i.pano = t.list[info.pano] //panos.get(info.pano)
  30104. if(!i.pano){
  30105. urlFirstView = false
  30106. console.error('检测到firstView但是 找不到该pano')
  30107. }else{
  30108. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  30109. i.zoom = -1;
  30110. i.mode = "panorama"
  30111. i.setByUrl = true
  30112. }
  30113. }catch(e){
  30114. urlFirstView = false
  30115. console.error('检测到firstView但是解析出错'+e)
  30116. }
  30117. }
  30118. if (Object.keys(i).length > 0)
  30119. return i;
  30120. if (e.heroImage)
  30121. i = o(e, t);
  30122. else if (window.MP_PREFETCHED_MODELDATA.camera_start) {
  30123. var n = window.MP_PREFETCHED_MODELDATA.camera_start;
  30124. try {
  30125. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  30126. i.position = n.camera.position,
  30127. //i.quaternion = n.camera.quaternion,
  30128. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  30129. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  30130. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  30131. d.debug("Using camera_start"),
  30132. d.debug("Modeldata pano: ", i.pano.quaternion),
  30133. d.debug("Camera start pano: ", n.pano.quaternion)),
  30134. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  30135. } catch (e) {
  30136. d.warn(e.message)
  30137. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  30138. }
  30139. }
  30140. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  30141. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  30142. i.pano = t.findClosest(i.position),
  30143. i.quaternion = i.pano.quaternion),
  30144. 0 === Object.keys(i).length) {
  30145. var a = t.list[0];
  30146. a && (i.mode = h.PANORAMA,
  30147. i.pano = a,
  30148. i.position = a.position,
  30149. i.quaternion = a.quaternion,
  30150. d.info("Starting at 1st pano " + a.id))
  30151. }
  30152. return i.mode = i.mode || h.DOLLHOUSE,
  30153. i
  30154. }
  30155. function r(e) {
  30156. var t = c.valueFromHash("start", "")
  30157. , i = {};
  30158. if ("" !== t) {
  30159. d.debug("Start override found in parameters, trying to parse..."),
  30160. i = a(t) || {};
  30161. var n = c.valueFromHash("tag", null);
  30162. n && (i.tag = n),
  30163. i.panoId && (i.pano = e.get(i.panoId))
  30164. }
  30165. return i
  30166. }
  30167. function o(e, t) {
  30168. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30169. return {};
  30170. var i = {}
  30171. , n = e.heroImage.metadata;
  30172. d.debug("Using start position from thumbnail image"),
  30173. i.position = n.camera_position,
  30174. i.quaternion = n.camera_quaternion;
  30175. try {
  30176. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30177. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30178. } catch (e) {
  30179. d.debug(e.message)
  30180. }
  30181. return i
  30182. }
  30183. function a(e) {
  30184. return s.deserialize(e)
  30185. }
  30186. var s = e("../controls/serializer")
  30187. , l = e("../util/math")
  30188. , c = e("./browser")
  30189. , h = e("../enum/Viewmode")
  30190. , u = e("../util/logger")
  30191. , th = e("three")//xzw
  30192. , d = new u(i);
  30193. t.exports = {
  30194. getStartCameraOptions: n
  30195. }
  30196. }
  30197. ).call(this, "/js/util/camera.js")
  30198. }
  30199. , {
  30200. "../controls/serializer": 14,
  30201. "../enum/Viewmode": 51,
  30202. "../util/logger": 189,
  30203. "../util/math": 190,
  30204. "./browser": 182,
  30205. "three": 217
  30206. }],
  30207. 184: [function(e, t, i) {
  30208. "use strict";
  30209. function n(e, t, i) {
  30210. return o(e.fov, t, i)
  30211. }
  30212. var r = e("./MathLight")
  30213. , o = function(e, t, i) {
  30214. var n = t
  30215. , o = i
  30216. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30217. return a
  30218. }
  30219. , a = function(e, t, i) {
  30220. var n = t
  30221. , o = i
  30222. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30223. return a
  30224. }
  30225. , s = function(e, t, i, n) {
  30226. var r = o(e, i, n);
  30227. return r > t ? a(t, i, n) : e
  30228. };
  30229. t.exports = {
  30230. clampVFOV: s,
  30231. getHFOVForCamera: n,
  30232. getHFOVFromVFOV: o,
  30233. getVFOVFromHFOV: a
  30234. }
  30235. }
  30236. , {
  30237. "./MathLight": 176
  30238. }],
  30239. 185: [function(e, t, i) {
  30240. "use strict";
  30241. var n = e("three");
  30242. t.exports = {
  30243. delayOneFrame: function(e) {
  30244. window.setTimeout(e, 1)
  30245. },
  30246. normalizeUrl: function(e) {
  30247. return e.replace("https://", "http://")
  30248. },
  30249. domainFromUrl: function(e) {
  30250. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30251. return t ? t[3] : e
  30252. },
  30253. average: function(e, t) {
  30254. if (0 === e.length)
  30255. return null;
  30256. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30257. var o = t ? e[r][t] : e[r];
  30258. i += o,
  30259. n++
  30260. }
  30261. return i / n
  30262. },
  30263. countUnique: function(e) {
  30264. for (var t = {}, i = 0; i < e.length; i++)
  30265. t[e[i]] = 1 + (t[e[i]] || 0);
  30266. return Object.keys(t).length
  30267. },
  30268. averageVectors: function(e, t) {
  30269. var i = new n.Vector3;
  30270. if (0 === e.length)
  30271. return i;
  30272. for (var r = 0, o = 0; o < e.length; o++) {
  30273. var a = t ? e[o][t] : e[o];
  30274. i.add(a),
  30275. r++
  30276. }
  30277. return i.divideScalar(r)
  30278. },
  30279. equalLists: function(e, t) {
  30280. if (e.length !== t.length)
  30281. return !1;
  30282. for (var i = 0; i < e.length; i++)
  30283. if (e[i] !== t[i])
  30284. return !1;
  30285. return !0
  30286. },
  30287. lowerMedian: function(e, t) {
  30288. if (0 === e.length)
  30289. return null;
  30290. t = t || 2,
  30291. e.sort(function(e, t) {
  30292. return e - t
  30293. });
  30294. var i = Math.floor(e.length / t);
  30295. return e[i]
  30296. },
  30297. stableSort: function(e, t) {
  30298. return e.map(function(e, t) {
  30299. return {
  30300. value: e,
  30301. index: t
  30302. }
  30303. }).sort(function(e, i) {
  30304. var n = t(e.value, i.value);
  30305. return 0 !== n ? n : e.index - i.index
  30306. }).map(function(e) {
  30307. return e.value
  30308. })
  30309. },
  30310. filterAll: function(e, t) {
  30311. return e.filter(function(e) {
  30312. return t.every(function(t) {
  30313. return t(e)
  30314. })
  30315. })
  30316. },
  30317. formatDate: function(e) {
  30318. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30319. },
  30320. formatDatetime: function(e) {
  30321. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30322. },
  30323. randomString: function(e) {
  30324. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30325. t += i.charAt(Math.floor(Math.random() * i.length));
  30326. return t
  30327. },
  30328. uint8ToBase64: function(e, t) {
  30329. t && "number" == typeof t || (t = 8192);
  30330. for (var i = [], n = 0; n < e.length; n += t)
  30331. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30332. return btoa(i.join(""))
  30333. },
  30334. uuid4: function e(t) {
  30335. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30336. },
  30337. nth: function(e) {
  30338. return e %= 10,
  30339. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30340. },
  30341. extendObject: function(e, t) {
  30342. return Object.keys(t).forEach(function(i) {
  30343. e[i] = t[i]
  30344. }),
  30345. e
  30346. },
  30347. deepExtend: function e(t) {
  30348. t = t || {};
  30349. for (var i = 1; i < arguments.length; i++) {
  30350. var n = arguments[i];
  30351. if (n)
  30352. for (var r in n)
  30353. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30354. }
  30355. return t
  30356. },
  30357. inherit: function(e, t) {
  30358. e.prototype = Object.create(t.prototype),
  30359. e.prototype.constructor = e
  30360. },
  30361. extend: function(e, t) {
  30362. for (var i in t.prototype)
  30363. e.prototype[i] = t.prototype[i]
  30364. }
  30365. },
  30366. Math.sign = function(e) {
  30367. return e < 0 ? -1 : 1
  30368. }
  30369. }
  30370. , {
  30371. three: 217
  30372. }],
  30373. 186: [function(e, t, i) {
  30374. "use strict";
  30375. var n = {};
  30376. n.linearTween = function(e, t, i, n) {
  30377. return i * e / n + t
  30378. }
  30379. ,
  30380. n.easeInQuad = function(e, t, i, n) {
  30381. return e /= n,
  30382. i * e * e + t
  30383. }
  30384. ,
  30385. n.easeOutQuad = function(e, t, i, n) {
  30386. return e /= n,
  30387. -i * e * (e - 2) + t
  30388. }
  30389. ,
  30390. n.easeInOutQuad = function(e, t, i, n) {
  30391. return e /= n / 2,
  30392. e < 1 ? i / 2 * e * e + t : (e--,
  30393. -i / 2 * (e * (e - 2) - 1) + t)
  30394. }
  30395. ,
  30396. n.easeInCubic = function(e, t, i, n) {
  30397. return e /= n,
  30398. i * e * e * e + t
  30399. }
  30400. ,
  30401. n.easeOutCubic = function(e, t, i, n) {
  30402. return e /= n,
  30403. e--,
  30404. i * (e * e * e + 1) + t
  30405. }
  30406. ,
  30407. n.easeInOutCubic = function(e, t, i, n) {
  30408. return e /= n / 2,
  30409. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30410. i / 2 * (e * e * e + 2) + t)
  30411. }
  30412. ,
  30413. n.easeInQuart = function(e, t, i, n) {
  30414. return e /= n,
  30415. i * e * e * e * e + t
  30416. }
  30417. ,
  30418. n.easeOutQuart = function(e, t, i, n) {
  30419. return e /= n,
  30420. e--,
  30421. -i * (e * e * e * e - 1) + t
  30422. }
  30423. ,
  30424. n.easeInOutQuart = function(e, t, i, n) {
  30425. return e /= n / 2,
  30426. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30427. -i / 2 * (e * e * e * e - 2) + t)
  30428. }
  30429. ,
  30430. n.easeInQuint = function(e, t, i, n) {
  30431. return e /= n,
  30432. i * e * e * e * e * e + t
  30433. }
  30434. ,
  30435. n.easeOutQuint = function(e, t, i, n) {
  30436. return e /= n,
  30437. e--,
  30438. i * (e * e * e * e * e + 1) + t
  30439. }
  30440. ,
  30441. n.easeInOutQuint = function(e, t, i, n) {
  30442. return e /= n / 2,
  30443. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30444. i / 2 * (e * e * e * e * e + 2) + t)
  30445. }
  30446. ,
  30447. n.easeInSine = function(e, t, i, n) {
  30448. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30449. }
  30450. ,
  30451. n.easeOutSine = function(e, t, i, n) {
  30452. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30453. }
  30454. ,
  30455. n.easeInOutSine = function(e, t, i, n) {
  30456. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30457. }
  30458. ,
  30459. n.easeInExpo = function(e, t, i, n) {
  30460. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30461. }
  30462. ,
  30463. n.easeOutExpo = function(e, t, i, n) {
  30464. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30465. }
  30466. ,
  30467. n.easeInOutExpo = function(e, t, i, n) {
  30468. return e /= n / 2,
  30469. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30470. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30471. }
  30472. ,
  30473. n.easeInCirc = function(e, t, i, n) {
  30474. return e /= n,
  30475. -i * (Math.sqrt(1 - e * e) - 1) + t
  30476. }
  30477. ,
  30478. n.easeOutCirc = function(e, t, i, n) {
  30479. return e /= n,
  30480. e--,
  30481. i * Math.sqrt(1 - e * e) + t
  30482. }
  30483. ,
  30484. n.easeInOutCirc = function(e, t, i, n) {
  30485. return e /= n / 2,
  30486. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30487. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30488. }
  30489. ,
  30490. n.easeInElastic = function(e, t, i, n) {
  30491. var r = 1.70158
  30492. , o = 0
  30493. , a = i;
  30494. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30495. a < Math.abs(i) ? (a = i,
  30496. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30497. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30498. }
  30499. ,
  30500. n.easeOutElastic = function(e, t, i, n) {
  30501. var r = 1.70158
  30502. , o = 0
  30503. , a = i;
  30504. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30505. a < Math.abs(i) ? (a = i,
  30506. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30507. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30508. }
  30509. ,
  30510. n.easeInOutElastic = function(e, t, i, n) {
  30511. var r = 1.70158
  30512. , o = 0
  30513. , a = i;
  30514. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30515. a < Math.abs(i) ? (a = i,
  30516. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30517. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30518. }
  30519. ,
  30520. n.easeInBack = function(e, t, i, n, r) {
  30521. return void 0 === r && (r = 1.70158),
  30522. i * (e /= n) * e * ((r + 1) * e - r) + t
  30523. }
  30524. ,
  30525. n.easeOutBack = function(e, t, i, n, r) {
  30526. return void 0 === r && (r = 1.70158),
  30527. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30528. }
  30529. ,
  30530. n.easeInOutBack = function(e, t, i, n, r) {
  30531. return void 0 === r && (r = 1.70158),
  30532. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30533. }
  30534. ,
  30535. n.easeOutBounce = function(e, t, i, n) {
  30536. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30537. }
  30538. ,
  30539. n.easeInBounce = function(e, t, i, r) {
  30540. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30541. }
  30542. ,
  30543. n.easeInOutBounce = function(e, t, i, r) {
  30544. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30545. }
  30546. ,
  30547. t.exports = n
  30548. }
  30549. , {}],
  30550. 187: [function(e, t, i) {
  30551. "use strict";
  30552. function n() {
  30553. this.events = [],
  30554. this.valid = !1
  30555. }
  30556. var r = e("../enum/Joystick");
  30557. n.prototype.push = function(e, t) {
  30558. this.events.push({
  30559. direction: e,
  30560. pano: t
  30561. }),
  30562. this.valid = !0
  30563. }
  30564. ,
  30565. n.prototype.pop = function(e) {
  30566. var t = this.events.pop();
  30567. return this.events.length < 1 && (this.valid = !1),
  30568. t
  30569. }
  30570. ,
  30571. n.prototype.peek = function() {
  30572. return this.events.length ? this.events[this.events.length - 1] : {
  30573. direction: null,
  30574. pano: null
  30575. }
  30576. }
  30577. ,
  30578. n.prototype.invalidate = function() {
  30579. this.events = [],
  30580. this.valid = !1
  30581. }
  30582. ,
  30583. n.prototype.reversePano = function(e) {
  30584. if (!this.valid)
  30585. return null;
  30586. var t = this.peek();
  30587. return r.opposite(e) === t.direction ? (this.pop(),
  30588. t.pano) : null
  30589. }
  30590. ,
  30591. t.exports = n
  30592. }
  30593. , {
  30594. "../enum/Joystick": 29
  30595. }],
  30596. 188: [function(e, t, i) {
  30597. "use strict";
  30598. t.exports = {
  30599. vector: function(e, t) {
  30600. var i = e.clone();
  30601. return t = t.clone(),
  30602. function(n) {
  30603. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30604. }
  30605. },
  30606. quaternion: function(e, t) {
  30607. var i = e.clone();
  30608. return function(n) {
  30609. e.copy(i).slerp(t, n)
  30610. }
  30611. },
  30612. property: function(e, t, i, n) {
  30613. var r = e[t];
  30614. return function(o) {
  30615. e[t] = r * (1 - o) + i * o,
  30616. n && n(e[t])
  30617. }
  30618. },
  30619. uniform: function(e, t, i) {
  30620. var n = e.material.uniforms[t].value;
  30621. return function(r) {
  30622. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30623. }
  30624. },
  30625. matrix4: function(e, t) {
  30626. var i = e.clone();
  30627. return function(n) {
  30628. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30629. r[s] = o[s] * (1 - n) + a[s] * n
  30630. }
  30631. },
  30632. allUniforms: function(e, t, i) {
  30633. var n = e.map(function(e) {
  30634. return this.uniform(e, t, i)
  30635. }
  30636. .bind(this));
  30637. return function(e) {
  30638. n.forEach(function(t) {
  30639. t(e)
  30640. })
  30641. }
  30642. }
  30643. }
  30644. }
  30645. , {}],
  30646. 189: [function(e, t, i) {
  30647. "use strict";
  30648. function n(e) {
  30649. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30650. if (n.consoleEnabled) {
  30651. var h = function(e) {
  30652. $("#debug-console").append("<p>" + e + "</p>"),
  30653. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30654. };
  30655. t = function(e) {
  30656. h(Array.prototype.slice.call(arguments).join(" "))
  30657. }
  30658. ,
  30659. i = function(e) {
  30660. h(Array.prototype.slice.call(arguments).join(" "))
  30661. }
  30662. ,
  30663. o = function(e) {
  30664. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30665. }
  30666. ,
  30667. a = function(e) {
  30668. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30669. }
  30670. } else
  30671. console.log ? (t = console.log,
  30672. i = console.info ? console.info : console.log,
  30673. o = console.warn ? console.warn : console.log,
  30674. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30675. ;
  30676. var u = function(e) {
  30677. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30678. }
  30679. , d = function(t, i) {
  30680. if (r) {
  30681. var o = Array.prototype.slice.call(t).join(" ");
  30682. r.captureMessage(o, {
  30683. level: i,
  30684. path: e,
  30685. timestamp: n.timestamp()
  30686. })
  30687. }
  30688. }
  30689. , p = function(t, i) {
  30690. if (r) {
  30691. var o = Array.prototype.slice.call(t).join(" ");
  30692. r.captureException(new Error(o), {
  30693. level: i,
  30694. path: e,
  30695. timestamp: n.timestamp()
  30696. })
  30697. }
  30698. };
  30699. return {
  30700. debug: function() {
  30701. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30702. },
  30703. info: function() {
  30704. n.level >= n.levels.info && i.apply(console, u(arguments))
  30705. },
  30706. warn: function() {
  30707. d(arguments, "warn"),
  30708. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30709. },
  30710. error: function() {
  30711. p(arguments, "error"),
  30712. n.level >= n.levels.error && a.apply(console, u(arguments))
  30713. },
  30714. v3str: function(e, t) {
  30715. var i = void 0 === t ? 2 : t;
  30716. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30717. },
  30718. eulstr: function(e, t) {
  30719. var i = void 0 === t ? 2 : t;
  30720. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  30721. },
  30722. time: function(e) {
  30723. n.level >= n.levels.debug && (c[e] = Date.now())
  30724. },
  30725. timeEnd: function(e) {
  30726. if (n.level >= n.levels.debug) {
  30727. var t = c[e];
  30728. if (!t)
  30729. return;
  30730. var i = (Date.now() - t) / 1e3;
  30731. this.debug(e, i + "s")
  30732. }
  30733. }
  30734. }
  30735. }
  30736. var r = window.Raven;
  30737. n.timestamp = function() {
  30738. return (Date.now() - window.navigationStart) / 1e3 + "s"
  30739. }
  30740. ,
  30741. n.levels = {
  30742. debug: 3,
  30743. info: 2,
  30744. warn: 1,
  30745. error: 0
  30746. },
  30747. n.level = n.levels.info,
  30748. t.exports = n
  30749. }
  30750. , {}],
  30751. 190: [function(e, t, i) {
  30752. "use strict";
  30753. var n = e("three")
  30754. , r = e("../enum/GLCubeFaces")
  30755. , o = e("../constants");
  30756. t.exports = {
  30757. convertVisionVector: function(e) {
  30758. return new n.Vector3(e.x,e.z,-e.y)
  30759. },
  30760. convertVisionQuaternion: function(e) {
  30761. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  30762. },
  30763. convertWorkshopVector: function(e) {
  30764. return new n.Vector3(-e.x,e.y,e.z)
  30765. },
  30766. convertWorkshopQuaternion: function(e) {
  30767. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  30768. },
  30769. convertWorkshopPanoramaQuaternion: function(e) {
  30770. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  30771. },
  30772. convertWorkshopOrthoZoom: function(e) {// xzw
  30773. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  30774. //return e;
  30775. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  30776. },
  30777. toPrecision: function(e, t) {//xzw change
  30778. var f = function(e, t){
  30779. var i = Math.pow(10, t);
  30780. return Math.round(e * i) / i
  30781. }
  30782. if(e instanceof Array){
  30783. for(var s=0; s<e.length; s++){
  30784. e[s] = f(e[s],t);
  30785. }
  30786. return e;
  30787. }
  30788. else return f(e,t)
  30789. },
  30790. isEmptyQuaternion: function(e) {
  30791. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  30792. },
  30793. projectPositionToCanvas: function(e, t, i) {
  30794. i = i || new n.Vector3,
  30795. i.copy(e);
  30796. var r = .5 * $("#player").width()
  30797. , o = .5 * $("#player").height();
  30798. return i.project(t),
  30799. i.x = i.x * r + r,
  30800. i.y = -(i.y * o) + o,
  30801. i
  30802. },
  30803. convertScreenPositionToNDC: function(e, t, i) {
  30804. return i = i || new n.Vector2,
  30805. i.x = e / $("#player").width() * 2 - 1,
  30806. i.y = 2 * -(t / $("#player").height()) + 1,
  30807. i
  30808. },
  30809. constrainedTurn: function(e) {
  30810. var t = e % (2 * Math.PI);
  30811. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  30812. },
  30813. getFOVDotThreshold: function(e) {
  30814. return Math.cos(n.Math.degToRad(e / 2))
  30815. },
  30816. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  30817. switch (e) {
  30818. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  30819. i.set(1, t.y, t.x);
  30820. break;
  30821. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  30822. i.set(-1, t.y, -t.x);
  30823. break;
  30824. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  30825. i.set(-t.x, 1, -t.y);
  30826. break;
  30827. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  30828. i.set(-t.x, -1, t.y);
  30829. break;
  30830. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  30831. i.set(-t.x, t.y, 1);
  30832. break;
  30833. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  30834. i.set(t.x, t.y, -1)
  30835. }
  30836. n && i.normalize()
  30837. },
  30838. //add:
  30839. getPos2d : function(point, camera, dom){
  30840. var camera = camera ;
  30841. var dom = dom;
  30842. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  30843. var x,y;
  30844. x = (pos.x + 1) / 2 * dom.clientWidth;
  30845. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  30846. var inSight = x <= dom.clientWidth && x >= 0
  30847. && y <= dom.clientHeight && y >= 0
  30848. return {
  30849. pos: new THREE.Vector2(x,y),
  30850. vector: pos,
  30851. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  30852. inSight : inSight //在屏幕范围内可见
  30853. };
  30854. }
  30855. }
  30856. window.math = t.exports
  30857. }
  30858. , {
  30859. "../constants": 8,
  30860. "../enum/GLCubeFaces": 25,
  30861. three: 217
  30862. }],
  30863. 191: [function(e, t, i) {
  30864. "use strict";
  30865. function n(e, t, i) {
  30866. return a.map(function(n, o) {
  30867. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  30868. }
  30869. .bind(this))
  30870. }
  30871. function r(e) {
  30872. return s[e]
  30873. }
  30874. var o = e("../enum/GLCubeFaces")
  30875. , a = [0, 1, 2, 3, 4, 5]
  30876. , s = {
  30877. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  30878. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  30879. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  30880. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  30881. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  30882. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  30883. };
  30884. t.exports = {
  30885. mapFaceToCubemapFace: r,
  30886. getCubemapUrls: n
  30887. }
  30888. }
  30889. , {
  30890. "../enum/GLCubeFaces": 25
  30891. }],
  30892. 192: [function(e, t, i) {
  30893. "use strict";
  30894. t.exports = {
  30895. captureErrors: function(e, t, i) {
  30896. if ("Raven"in window) {
  30897. Raven.config(e, t).install(),
  30898. i && Raven.setTagsContext(i);
  30899. var n = console.warn
  30900. , r = console.error;
  30901. console.warn = function() {
  30902. var e = Array.prototype.slice.call(arguments);
  30903. Raven.captureMessage(e.join(" "), {
  30904. level: "warning"
  30905. }),
  30906. n.apply(console, e)
  30907. }
  30908. ,
  30909. console.error = function() {
  30910. var e = Array.prototype.slice.call(arguments);
  30911. Raven.captureException(new Error(e.join(" ")), {
  30912. level: "error"
  30913. }),
  30914. r.apply(console, e)
  30915. }
  30916. } else
  30917. console.error("Raven not found, not capturing errors.")
  30918. }
  30919. }
  30920. }
  30921. , {}],
  30922. 193: [function(e, t, i) {
  30923. (function(i) {
  30924. "use strict";
  30925. var n = e("./browser")
  30926. , r = e("../constants")
  30927. , o = e("url")
  30928. , a = e("./logger")
  30929. , ss = e('three')
  30930. , s = new a(i)
  30931. , l = {
  30932. getAuthorizationHeader: function() {
  30933. var e = n.valueFromHash("auth");
  30934. if (e)
  30935. return e.replace(",", " ");
  30936. var t = n.valueFromCookie("token");
  30937. return t ? "Token " + t : null
  30938. },
  30939. parseSidUrl: function(e) {
  30940. var t, i;
  30941. t=g_Prefix;
  30942. if (e = e || "",
  30943. e.match(/^https?/)) {
  30944. var n = o.parse(e);
  30945. t = g_Prefix,
  30946. i = e
  30947. } else{
  30948. //xzw 原先的不能用
  30949. //t = window.location.protocol + "//" + window.location.host, //MP
  30950. t = g_Prefix
  30951. //i = t + "/api/player/models/" + e; //MP
  30952. i = t + "data/" + e;
  30953. }
  30954. return {
  30955. urlBase: t,
  30956. urlModel: i,
  30957. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  30958. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  30959. }
  30960. },
  30961. getModelIDFromQueryString: function() {
  30962. return n.valueFromHash("model") || n.valueFromHash("m")
  30963. },
  30964. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30965. e = JSON.parse(JSON.stringify(e));
  30966. var i = null;
  30967. if (e.images.forEach(function(n) {
  30968. if(!n.metadata) return;
  30969. if ("string" == typeof n.metadata)
  30970. try {
  30971. n.metadata = JSON.parse(n.metadata)
  30972. } catch (e) {
  30973. s.warn("Unable to parse image metadata"),
  30974. n.metadata = null
  30975. }
  30976. else{
  30977. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30978. }
  30979. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30980. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30981. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30982. }else{
  30983. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30984. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  30985. n.metadata.zoom = n.metadata.zoom || 1;
  30986. }
  30987. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30988. }),
  30989. //icon初始视角的:
  30990. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30991. var n = {};
  30992. n.pano = {
  30993. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30994. position: t.convertWorkshopVector(i.scan_position),
  30995. uuid: i.scan_id
  30996. },
  30997. n.camera = {
  30998. quaternion: i.camera_quaternion,
  30999. position: i.camera_position
  31000. },
  31001. e.startPano = n
  31002. }
  31003. return e
  31004. },
  31005. */
  31006. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31007. e = JSON.parse(JSON.stringify(e));
  31008. var i = null;
  31009. var deal = function(n) {
  31010. if(!n.metadata) return;
  31011. if ("string" == typeof n.metadata)
  31012. try {
  31013. n.metadata = JSON.parse(n.metadata)
  31014. } catch (e) {
  31015. s.warn("Unable to parse image metadata"),
  31016. n.metadata = null
  31017. }
  31018. else{
  31019. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31020. }
  31021. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31022. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31023. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31024. }else{
  31025. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  31026. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  31027. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31028. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  31029. }
  31030. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31031. }
  31032. //改
  31033. e.images.forEach(info=>{
  31034. if(info.locations){
  31035. info.locations.forEach(a=>deal(a))
  31036. }else{
  31037. deal(info)
  31038. }
  31039. })
  31040. //icon初始视角的:
  31041. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31042. var n = {};
  31043. n.pano = {
  31044. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31045. position: t.convertWorkshopVector(i.scan_position),
  31046. uuid: i.scan_id
  31047. },
  31048. n.camera = {
  31049. quaternion: i.camera_quaternion,
  31050. position: i.camera_position
  31051. },
  31052. e.startPano = n
  31053. }
  31054. return e
  31055. },
  31056. visionVersionToInt: function() {
  31057. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  31058. return function(t) {
  31059. if (!t)
  31060. throw new Error("Vision version is required");
  31061. var i = e.exec(t);
  31062. if (null === i)
  31063. throw new Error("String is not a vision version: " + t);
  31064. return parseInt(i[1])
  31065. }
  31066. }(),
  31067. modelDataPromisesTiles: function(e) {
  31068. var vision_version = e.vision_version || window.MP_PREFETCHED_MODELDATA.vision_version
  31069. if (vision_version)
  31070. try {
  31071. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  31072. } catch (t) {
  31073. s.warn("Invalid vision version: " + vision_version)
  31074. }
  31075. // var t = e.created ? new Date(e.created) : null;
  31076. // return t && t >= r.visionTilingStartDate
  31077. return false
  31078. }
  31079. };
  31080. t.exports = l
  31081. }
  31082. ).call(this, "/js/util/showcase.js")
  31083. }
  31084. , {
  31085. "../constants": 8,
  31086. "./browser": 182,
  31087. "./logger": 189,
  31088. three:217,
  31089. url: 208
  31090. }],
  31091. 194: [function(e, t, i) {
  31092. "use strict";
  31093. var n = e("../util/ajax")
  31094. , r = e("three")
  31095. , o = e("../settings")
  31096. , a = {};
  31097. t.exports = {
  31098. load: function(e, t, i) {
  31099. var s = a[e];
  31100. return s ? (t && setTimeout(function() {
  31101. t(s)
  31102. }, 1),
  31103. s) : (s = new r.Texture,
  31104. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  31105. s.magFilter = r.LinearFilter,
  31106. s.generateMipmaps = !1),
  31107. s.sourceFile = e,
  31108. a[e] = s,
  31109. n.getImage(e).then(function(e) {
  31110. s.image = e,
  31111. s.needsUpdate = !0,
  31112. t && t(s)
  31113. }).fail(i),
  31114. s)
  31115. },
  31116. loadBase64: function(e, t) {
  31117. t = t || "png";
  31118. var i = new r.Texture;
  31119. return i.image = document.createElement("img"),
  31120. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  31121. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  31122. i.magFilter = r.LinearFilter,
  31123. i.generateMipmaps = !1),
  31124. i.needsUpdate = !0,
  31125. i
  31126. },
  31127. isLoaded: function(e) {
  31128. return !!a[e]
  31129. }
  31130. }
  31131. window.Texture = t.exports
  31132. }
  31133. , {
  31134. "../settings": 166,
  31135. "../util/ajax": 181,
  31136. three: 217
  31137. }],
  31138. 195: [function(e, t, i) {
  31139. "use strict";
  31140. var n = e("./easing");
  31141. t.exports = {
  31142. globalDone: null,
  31143. funcs: [],
  31144. counter: 0,
  31145. uniqueID: 0,
  31146. start: function(e, t, i, r, o, a, s) {
  31147. return r = r || 0,
  31148. this.funcs.push({
  31149. func: e,
  31150. current: -r * Math.abs(t),
  31151. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  31152. done: i,
  31153. easing: o || n.linearTween,
  31154. cycling: t < 0,
  31155. running: !0,
  31156. debug: r < 0,
  31157. name: a || "T" + this.counter,
  31158. id: void 0 === s ? this.counter : s,
  31159. paused: !1
  31160. }),
  31161. e(0, 16),
  31162. this.counter += 1,
  31163. e
  31164. },
  31165. trigger: function(e) {
  31166. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  31167. , i = e.func || function() {}
  31168. , r = void 0 === e.duration ? 0 : e.duration;
  31169. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  31170. var o = e.done || null
  31171. , a = e.easing || n.linearTween
  31172. , s = e.name || "R" + this.counter
  31173. , l = void 0 === e.id ? this.counter : e.id;
  31174. return this.start(i, r, o, t, a, s, l)
  31175. },
  31176. setTimeout: function(e, t, i) {
  31177. var n = void 0 === i ? this.counter : i;
  31178. return this.trigger({
  31179. done: e,
  31180. duration: void 0 === t ? 0 : t,
  31181. name: "O" + this.counter,
  31182. id: n
  31183. })
  31184. },
  31185. pause: function() {
  31186. this.paused = !0
  31187. },
  31188. resume: function() {
  31189. this.paused = !1
  31190. },
  31191. update: function(e) {
  31192. this.funcs.forEach(function(t) {
  31193. if (!(t.paused || (t.current += 1e3 * e,
  31194. t.current < 0)))
  31195. if (t.current >= t.duration && !t.cycling) {
  31196. var i = t.easing(1, 0, 1, 1);
  31197. t.func(i, 1e3 * e),
  31198. t.done && t.done(),
  31199. t.running = !1
  31200. } else {
  31201. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31202. , r = t.func(n, 1e3 * e) || !1;
  31203. r && (t.done && t.done(),
  31204. t.running = !1)
  31205. }
  31206. });
  31207. var t = this.funcs.length;
  31208. this.funcs = this.funcs.filter(function(e) {
  31209. return e.running
  31210. });
  31211. var i = this.funcs.length;
  31212. if (t > 0 && 0 === i && this.globalDone) {
  31213. var n = this.globalDone;
  31214. this.globalDone = null,
  31215. n()
  31216. }
  31217. },
  31218. adjustSpeed: function(e, t) {
  31219. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31220. var r = i[n];
  31221. r.duration /= t,
  31222. r.current /= t
  31223. }
  31224. },
  31225. getById: function(e) {
  31226. return this.funcs.filter(function(t) {
  31227. return e === t.id
  31228. })
  31229. },
  31230. get: function(e) {
  31231. for (var t = 0; t < this.funcs.length; t += 1)
  31232. if (this.funcs[t].func === e)
  31233. return this.funcs[t];
  31234. return null
  31235. },
  31236. isRunning: function(e) {
  31237. var t = this.get(e);
  31238. return null !== t && t.running
  31239. },
  31240. countActive: function() {
  31241. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31242. e += this.funcs[t].running;
  31243. return e
  31244. },
  31245. listActive: function() {
  31246. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31247. this.funcs[t].running && e.push(this.funcs[t].name);
  31248. return e
  31249. },
  31250. done: function(e) {
  31251. this.globalDone = e
  31252. },
  31253. cancelById: function(e) {
  31254. var t = void 0 === e ? 0 : e;
  31255. this.funcs = this.funcs.filter(function(e) {
  31256. return e.id !== t
  31257. })
  31258. },
  31259. cancel: function(e) {
  31260. this.funcs = this.funcs.filter(function(t) {
  31261. return t.func !== e
  31262. })
  31263. },
  31264. getUniqueId: function() {
  31265. return this.uniqueID -= 1,
  31266. this.uniqueID
  31267. }
  31268. }
  31269. }
  31270. , {
  31271. "./easing": 186
  31272. }],
  31273. 196: [function(e, t, i) {
  31274. function n(e) {
  31275. if (this.set = {},
  31276. this.infContains = function() {
  31277. return !0
  31278. }
  31279. ,
  31280. "object" == typeof e)
  31281. if (e instanceof Array)
  31282. for (var t = 0; t < e.length; t++)
  31283. this.set[e[t]] = !0;
  31284. else
  31285. this.set = e;
  31286. else if ("function" == typeof e)
  31287. this.infContains = e;
  31288. else if ("undefined" != typeof e)
  31289. throw new Error("set must be either an array or an object.")
  31290. }
  31291. t.exports = n,
  31292. n.prototype.contains = function(e) {
  31293. return !!this.set[e]
  31294. }
  31295. ,
  31296. n.prototype.has = n.prototype.contains,
  31297. n.prototype.add = function(e) {
  31298. if (1 == arguments.length)
  31299. this.set[e] = !0;
  31300. else
  31301. for (var t = 0; t < arguments.length; t++)
  31302. this.set[arguments[t]] = !0
  31303. }
  31304. ,
  31305. n.prototype.addAll = function(e) {
  31306. if ("object" != typeof e && !(e instanceof Array))
  31307. throw new Error("arr must be an array.");
  31308. for (var t = 0; t < e.length; t++)
  31309. this.add(e[t])
  31310. }
  31311. ,
  31312. n.prototype.remove = function(e) {
  31313. if (1 == arguments.length)
  31314. delete this.set[e];
  31315. else
  31316. for (var t = 0; t < arguments.length; t++)
  31317. delete this.set[arguments[t]]
  31318. }
  31319. ,
  31320. n.prototype.delete = n.prototype.remove,
  31321. n.prototype.clear = function() {
  31322. this.set = {}
  31323. }
  31324. ,
  31325. n.prototype.size = function() {
  31326. return Object.keys(this.set).length
  31327. }
  31328. ,
  31329. n.prototype.toString = function() {
  31330. return "{" + Object.keys(this.set).toString() + "}"
  31331. }
  31332. ,
  31333. n.prototype.toArray = function() {
  31334. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31335. }
  31336. ,
  31337. n.prototype["*values"] = n.prototype.toArray
  31338. }
  31339. , {}],
  31340. 197: [function(e, t, i) {}
  31341. , {}],
  31342. 198: [function(e, t, i) {
  31343. (function(t) {
  31344. "use strict";
  31345. function n() {
  31346. try {
  31347. var e = new Uint8Array(1);
  31348. return e.__proto__ = {
  31349. __proto__: Uint8Array.prototype,
  31350. foo: function() {
  31351. return 42
  31352. }
  31353. },
  31354. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31355. } catch (e) {
  31356. return !1
  31357. }
  31358. }
  31359. function r() {
  31360. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31361. }
  31362. function o(e, t) {
  31363. if (r() < t)
  31364. throw new RangeError("Invalid typed array length");
  31365. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31366. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31367. e.length = t),
  31368. e
  31369. }
  31370. function a(e, t, i) {
  31371. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31372. return new a(e,t,i);
  31373. if ("number" == typeof e) {
  31374. if ("string" == typeof t)
  31375. throw new Error("If encoding is specified then the first argument must be a string");
  31376. return h(this, e)
  31377. }
  31378. return s(this, e, t, i)
  31379. }
  31380. function s(e, t, i, n) {
  31381. if ("number" == typeof t)
  31382. throw new TypeError('"value" argument must not be a number');
  31383. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31384. }
  31385. function l(e) {
  31386. if ("number" != typeof e)
  31387. throw new TypeError('"size" argument must be a number');
  31388. if (e < 0)
  31389. throw new RangeError('"size" argument must not be negative')
  31390. }
  31391. function c(e, t, i, n) {
  31392. return l(t),
  31393. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31394. }
  31395. function h(e, t) {
  31396. if (l(t),
  31397. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31398. !a.TYPED_ARRAY_SUPPORT)
  31399. for (var i = 0; i < t; ++i)
  31400. e[i] = 0;
  31401. return e
  31402. }
  31403. function u(e, t, i) {
  31404. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31405. !a.isEncoding(i))
  31406. throw new TypeError('"encoding" must be a valid string encoding');
  31407. var n = 0 | v(t, i);
  31408. e = o(e, n);
  31409. var r = e.write(t, i);
  31410. return r !== n && (e = e.slice(0, r)),
  31411. e
  31412. }
  31413. function d(e, t) {
  31414. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31415. e = o(e, i);
  31416. for (var n = 0; n < i; n += 1)
  31417. e[n] = 255 & t[n];
  31418. return e
  31419. }
  31420. function p(e, t, i, n) {
  31421. if (t.byteLength,
  31422. i < 0 || t.byteLength < i)
  31423. throw new RangeError("'offset' is out of bounds");
  31424. if (t.byteLength < i + (n || 0))
  31425. throw new RangeError("'length' is out of bounds");
  31426. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31427. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31428. e.__proto__ = a.prototype) : e = d(e, t),
  31429. e
  31430. }
  31431. function f(e, t) {
  31432. if (a.isBuffer(t)) {
  31433. var i = 0 | g(t.length);
  31434. return e = o(e, i),
  31435. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31436. e)
  31437. }
  31438. if (t) {
  31439. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31440. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31441. if ("Buffer" === t.type && $(t.data))
  31442. return d(e, t.data)
  31443. }
  31444. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31445. }
  31446. function g(e) {
  31447. if (e >= r())
  31448. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31449. return 0 | e
  31450. }
  31451. function m(e) {
  31452. return +e != e && (e = 0),
  31453. a.alloc(+e)
  31454. }
  31455. function v(e, t) {
  31456. if (a.isBuffer(e))
  31457. return e.length;
  31458. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31459. return e.byteLength;
  31460. "string" != typeof e && (e = "" + e);
  31461. var i = e.length;
  31462. if (0 === i)
  31463. return 0;
  31464. for (var n = !1; ; )
  31465. switch (t) {
  31466. case "ascii":
  31467. case "latin1":
  31468. case "binary":
  31469. return i;
  31470. case "utf8":
  31471. case "utf-8":
  31472. case void 0:
  31473. return j(e).length;
  31474. case "ucs2":
  31475. case "ucs-2":
  31476. case "utf16le":
  31477. case "utf-16le":
  31478. return 2 * i;
  31479. case "hex":
  31480. return i >>> 1;
  31481. case "base64":
  31482. return Z(e).length;
  31483. default:
  31484. if (n)
  31485. return j(e).length;
  31486. t = ("" + t).toLowerCase(),
  31487. n = !0
  31488. }
  31489. }
  31490. function A(e, t, i) {
  31491. var n = !1;
  31492. if ((void 0 === t || t < 0) && (t = 0),
  31493. t > this.length)
  31494. return "";
  31495. if ((void 0 === i || i > this.length) && (i = this.length),
  31496. i <= 0)
  31497. return "";
  31498. if (i >>>= 0,
  31499. t >>>= 0,
  31500. i <= t)
  31501. return "";
  31502. for (e || (e = "utf8"); ; )
  31503. switch (e) {
  31504. case "hex":
  31505. return L(this, t, i);
  31506. case "utf8":
  31507. case "utf-8":
  31508. return M(this, t, i);
  31509. case "ascii":
  31510. return P(this, t, i);
  31511. case "latin1":
  31512. case "binary":
  31513. return O(this, t, i);
  31514. case "base64":
  31515. return S(this, t, i);
  31516. case "ucs2":
  31517. case "ucs-2":
  31518. case "utf16le":
  31519. case "utf-16le":
  31520. return D(this, t, i);
  31521. default:
  31522. if (n)
  31523. throw new TypeError("Unknown encoding: " + e);
  31524. e = (e + "").toLowerCase(),
  31525. n = !0
  31526. }
  31527. }
  31528. function y(e, t, i) {
  31529. var n = e[t];
  31530. e[t] = e[i],
  31531. e[i] = n
  31532. }
  31533. function C(e, t, i, n, r) {
  31534. if (0 === e.length)
  31535. return -1;
  31536. if ("string" == typeof i ? (n = i,
  31537. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31538. i = +i,
  31539. isNaN(i) && (i = r ? 0 : e.length - 1),
  31540. i < 0 && (i = e.length + i),
  31541. i >= e.length) {
  31542. if (r)
  31543. return -1;
  31544. i = e.length - 1
  31545. } else if (i < 0) {
  31546. if (!r)
  31547. return -1;
  31548. i = 0
  31549. }
  31550. if ("string" == typeof t && (t = a.from(t, n)),
  31551. a.isBuffer(t))
  31552. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31553. if ("number" == typeof t)
  31554. return t &= 255,
  31555. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31556. throw new TypeError("val must be string, number or Buffer")
  31557. }
  31558. function I(e, t, i, n, r) {
  31559. function o(e, t) {
  31560. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31561. }
  31562. var a = 1
  31563. , s = e.length
  31564. , l = t.length;
  31565. if (void 0 !== n && (n = String(n).toLowerCase(),
  31566. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31567. if (e.length < 2 || t.length < 2)
  31568. return -1;
  31569. a = 2,
  31570. s /= 2,
  31571. l /= 2,
  31572. i /= 2
  31573. }
  31574. var c;
  31575. if (r) {
  31576. var h = -1;
  31577. for (c = i; c < s; c++)
  31578. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31579. if (h === -1 && (h = c),
  31580. c - h + 1 === l)
  31581. return h * a
  31582. } else
  31583. h !== -1 && (c -= c - h),
  31584. h = -1
  31585. } else
  31586. for (i + l > s && (i = s - l),
  31587. c = i; c >= 0; c--) {
  31588. for (var u = !0, d = 0; d < l; d++)
  31589. if (o(e, c + d) !== o(t, d)) {
  31590. u = !1;
  31591. break
  31592. }
  31593. if (u)
  31594. return c
  31595. }
  31596. return -1
  31597. }
  31598. function E(e, t, i, n) {
  31599. i = Number(i) || 0;
  31600. var r = e.length - i;
  31601. n ? (n = Number(n),
  31602. n > r && (n = r)) : n = r;
  31603. var o = t.length;
  31604. if (o % 2 !== 0)
  31605. throw new TypeError("Invalid hex string");
  31606. n > o / 2 && (n = o / 2);
  31607. for (var a = 0; a < n; ++a) {
  31608. var s = parseInt(t.substr(2 * a, 2), 16);
  31609. if (isNaN(s))
  31610. return a;
  31611. e[i + a] = s
  31612. }
  31613. return a
  31614. }
  31615. function b(e, t, i, n) {
  31616. return q(j(t, e.length - i), e, i, n)
  31617. }
  31618. function w(e, t, i, n) {
  31619. return q(Y(t), e, i, n)
  31620. }
  31621. function _(e, t, i, n) {
  31622. return w(e, t, i, n)
  31623. }
  31624. function T(e, t, i, n) {
  31625. return q(Z(t), e, i, n)
  31626. }
  31627. function x(e, t, i, n) {
  31628. return q(X(t, e.length - i), e, i, n)
  31629. }
  31630. function S(e, t, i) {
  31631. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31632. }
  31633. function M(e, t, i) {
  31634. i = Math.min(e.length, i);
  31635. for (var n = [], r = t; r < i; ) {
  31636. var o = e[r]
  31637. , a = null
  31638. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31639. if (r + s <= i) {
  31640. var l, c, h, u;
  31641. switch (s) {
  31642. case 1:
  31643. o < 128 && (a = o);
  31644. break;
  31645. case 2:
  31646. l = e[r + 1],
  31647. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31648. u > 127 && (a = u));
  31649. break;
  31650. case 3:
  31651. l = e[r + 1],
  31652. c = e[r + 2],
  31653. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31654. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31655. break;
  31656. case 4:
  31657. l = e[r + 1],
  31658. c = e[r + 2],
  31659. h = e[r + 3],
  31660. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31661. u > 65535 && u < 1114112 && (a = u))
  31662. }
  31663. }
  31664. null === a ? (a = 65533,
  31665. s = 1) : a > 65535 && (a -= 65536,
  31666. n.push(a >>> 10 & 1023 | 55296),
  31667. a = 56320 | 1023 & a),
  31668. n.push(a),
  31669. r += s
  31670. }
  31671. return R(n)
  31672. }
  31673. function R(e) {
  31674. var t = e.length;
  31675. if (t <= ee)
  31676. return String.fromCharCode.apply(String, e);
  31677. for (var i = "", n = 0; n < t; )
  31678. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31679. return i
  31680. }
  31681. function P(e, t, i) {
  31682. var n = "";
  31683. i = Math.min(e.length, i);
  31684. for (var r = t; r < i; ++r)
  31685. n += String.fromCharCode(127 & e[r]);
  31686. return n
  31687. }
  31688. function O(e, t, i) {
  31689. var n = "";
  31690. i = Math.min(e.length, i);
  31691. for (var r = t; r < i; ++r)
  31692. n += String.fromCharCode(e[r]);
  31693. return n
  31694. }
  31695. function L(e, t, i) {
  31696. var n = e.length;
  31697. (!t || t < 0) && (t = 0),
  31698. (!i || i < 0 || i > n) && (i = n);
  31699. for (var r = "", o = t; o < i; ++o)
  31700. r += W(e[o]);
  31701. return r
  31702. }
  31703. function D(e, t, i) {
  31704. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31705. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  31706. return r
  31707. }
  31708. function N(e, t, i) {
  31709. if (e % 1 !== 0 || e < 0)
  31710. throw new RangeError("offset is not uint");
  31711. if (e + t > i)
  31712. throw new RangeError("Trying to access beyond buffer length")
  31713. }
  31714. function B(e, t, i, n, r, o) {
  31715. if (!a.isBuffer(e))
  31716. throw new TypeError('"buffer" argument must be a Buffer instance');
  31717. if (t > r || t < o)
  31718. throw new RangeError('"value" argument is out of bounds');
  31719. if (i + n > e.length)
  31720. throw new RangeError("Index out of range")
  31721. }
  31722. function F(e, t, i, n) {
  31723. t < 0 && (t = 65535 + t + 1);
  31724. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  31725. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  31726. }
  31727. function V(e, t, i, n) {
  31728. t < 0 && (t = 4294967295 + t + 1);
  31729. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  31730. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  31731. }
  31732. function U(e, t, i, n, r, o) {
  31733. if (i + n > e.length)
  31734. throw new RangeError("Index out of range");
  31735. if (i < 0)
  31736. throw new RangeError("Index out of range")
  31737. }
  31738. function k(e, t, i, n, r) {
  31739. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  31740. J.write(e, t, i, n, 23, 4),
  31741. i + 4
  31742. }
  31743. function H(e, t, i, n, r) {
  31744. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  31745. J.write(e, t, i, n, 52, 8),
  31746. i + 8
  31747. }
  31748. function G(e) {
  31749. if (e = z(e).replace(te, ""),
  31750. e.length < 2)
  31751. return "";
  31752. for (; e.length % 4 !== 0; )
  31753. e += "=";
  31754. return e
  31755. }
  31756. function z(e) {
  31757. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  31758. }
  31759. function W(e) {
  31760. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  31761. }
  31762. function j(e, t) {
  31763. t = t || 1 / 0;
  31764. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  31765. if (i = e.charCodeAt(a),
  31766. i > 55295 && i < 57344) {
  31767. if (!r) {
  31768. if (i > 56319) {
  31769. (t -= 3) > -1 && o.push(239, 191, 189);
  31770. continue
  31771. }
  31772. if (a + 1 === n) {
  31773. (t -= 3) > -1 && o.push(239, 191, 189);
  31774. continue
  31775. }
  31776. r = i;
  31777. continue
  31778. }
  31779. if (i < 56320) {
  31780. (t -= 3) > -1 && o.push(239, 191, 189),
  31781. r = i;
  31782. continue
  31783. }
  31784. i = (r - 55296 << 10 | i - 56320) + 65536
  31785. } else
  31786. r && (t -= 3) > -1 && o.push(239, 191, 189);
  31787. if (r = null,
  31788. i < 128) {
  31789. if ((t -= 1) < 0)
  31790. break;
  31791. o.push(i)
  31792. } else if (i < 2048) {
  31793. if ((t -= 2) < 0)
  31794. break;
  31795. o.push(i >> 6 | 192, 63 & i | 128)
  31796. } else if (i < 65536) {
  31797. if ((t -= 3) < 0)
  31798. break;
  31799. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  31800. } else {
  31801. if (!(i < 1114112))
  31802. throw new Error("Invalid code point");
  31803. if ((t -= 4) < 0)
  31804. break;
  31805. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  31806. }
  31807. }
  31808. return o
  31809. }
  31810. function Y(e) {
  31811. for (var t = [], i = 0; i < e.length; ++i)
  31812. t.push(255 & e.charCodeAt(i));
  31813. return t
  31814. }
  31815. function X(e, t) {
  31816. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  31817. i = e.charCodeAt(a),
  31818. n = i >> 8,
  31819. r = i % 256,
  31820. o.push(r),
  31821. o.push(n);
  31822. return o
  31823. }
  31824. function Z(e) {
  31825. return Q.toByteArray(G(e))
  31826. }
  31827. function q(e, t, i, n) {
  31828. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  31829. t[r + i] = e[r];
  31830. return r
  31831. }
  31832. function K(e) {
  31833. return e !== e
  31834. }
  31835. var Q = e("base64-js")
  31836. , J = e("ieee754")
  31837. , $ = e("isarray");
  31838. i.Buffer = a,
  31839. i.SlowBuffer = m,
  31840. i.INSPECT_MAX_BYTES = 50,
  31841. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  31842. i.kMaxLength = r(),
  31843. a.poolSize = 8192,
  31844. a._augment = function(e) {
  31845. return e.__proto__ = a.prototype,
  31846. e
  31847. }
  31848. ,
  31849. a.from = function(e, t, i) {
  31850. return s(null, e, t, i)
  31851. }
  31852. ,
  31853. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  31854. a.__proto__ = Uint8Array,
  31855. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  31856. value: null,
  31857. configurable: !0
  31858. })),
  31859. a.alloc = function(e, t, i) {
  31860. return c(null, e, t, i)
  31861. }
  31862. ,
  31863. a.allocUnsafe = function(e) {
  31864. return h(null, e)
  31865. }
  31866. ,
  31867. a.allocUnsafeSlow = function(e) {
  31868. return h(null, e)
  31869. }
  31870. ,
  31871. a.isBuffer = function(e) {
  31872. return !(null == e || !e._isBuffer)
  31873. }
  31874. ,
  31875. a.compare = function(e, t) {
  31876. if (!a.isBuffer(e) || !a.isBuffer(t))
  31877. throw new TypeError("Arguments must be Buffers");
  31878. if (e === t)
  31879. return 0;
  31880. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  31881. if (e[r] !== t[r]) {
  31882. i = e[r],
  31883. n = t[r];
  31884. break
  31885. }
  31886. return i < n ? -1 : n < i ? 1 : 0
  31887. }
  31888. ,
  31889. a.isEncoding = function(e) {
  31890. switch (String(e).toLowerCase()) {
  31891. case "hex":
  31892. case "utf8":
  31893. case "utf-8":
  31894. case "ascii":
  31895. case "latin1":
  31896. case "binary":
  31897. case "base64":
  31898. case "ucs2":
  31899. case "ucs-2":
  31900. case "utf16le":
  31901. case "utf-16le":
  31902. return !0;
  31903. default:
  31904. return !1
  31905. }
  31906. }
  31907. ,
  31908. a.concat = function(e, t) {
  31909. if (!$(e))
  31910. throw new TypeError('"list" argument must be an Array of Buffers');
  31911. if (0 === e.length)
  31912. return a.alloc(0);
  31913. var i;
  31914. if (void 0 === t)
  31915. for (t = 0,
  31916. i = 0; i < e.length; ++i)
  31917. t += e[i].length;
  31918. var n = a.allocUnsafe(t)
  31919. , r = 0;
  31920. for (i = 0; i < e.length; ++i) {
  31921. var o = e[i];
  31922. if (!a.isBuffer(o))
  31923. throw new TypeError('"list" argument must be an Array of Buffers');
  31924. o.copy(n, r),
  31925. r += o.length
  31926. }
  31927. return n
  31928. }
  31929. ,
  31930. a.byteLength = v,
  31931. a.prototype._isBuffer = !0,
  31932. a.prototype.swap16 = function() {
  31933. var e = this.length;
  31934. if (e % 2 !== 0)
  31935. throw new RangeError("Buffer size must be a multiple of 16-bits");
  31936. for (var t = 0; t < e; t += 2)
  31937. y(this, t, t + 1);
  31938. return this
  31939. }
  31940. ,
  31941. a.prototype.swap32 = function() {
  31942. var e = this.length;
  31943. if (e % 4 !== 0)
  31944. throw new RangeError("Buffer size must be a multiple of 32-bits");
  31945. for (var t = 0; t < e; t += 4)
  31946. y(this, t, t + 3),
  31947. y(this, t + 1, t + 2);
  31948. return this
  31949. }
  31950. ,
  31951. a.prototype.swap64 = function() {
  31952. var e = this.length;
  31953. if (e % 8 !== 0)
  31954. throw new RangeError("Buffer size must be a multiple of 64-bits");
  31955. for (var t = 0; t < e; t += 8)
  31956. y(this, t, t + 7),
  31957. y(this, t + 1, t + 6),
  31958. y(this, t + 2, t + 5),
  31959. y(this, t + 3, t + 4);
  31960. return this
  31961. }
  31962. ,
  31963. a.prototype.toString = function() {
  31964. var e = 0 | this.length;
  31965. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  31966. }
  31967. ,
  31968. a.prototype.equals = function(e) {
  31969. if (!a.isBuffer(e))
  31970. throw new TypeError("Argument must be a Buffer");
  31971. return this === e || 0 === a.compare(this, e)
  31972. }
  31973. ,
  31974. a.prototype.inspect = function() {
  31975. var e = ""
  31976. , t = i.INSPECT_MAX_BYTES;
  31977. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  31978. this.length > t && (e += " ... ")),
  31979. "<Buffer " + e + ">"
  31980. }
  31981. ,
  31982. a.prototype.compare = function(e, t, i, n, r) {
  31983. if (!a.isBuffer(e))
  31984. throw new TypeError("Argument must be a Buffer");
  31985. if (void 0 === t && (t = 0),
  31986. void 0 === i && (i = e ? e.length : 0),
  31987. void 0 === n && (n = 0),
  31988. void 0 === r && (r = this.length),
  31989. t < 0 || i > e.length || n < 0 || r > this.length)
  31990. throw new RangeError("out of range index");
  31991. if (n >= r && t >= i)
  31992. return 0;
  31993. if (n >= r)
  31994. return -1;
  31995. if (t >= i)
  31996. return 1;
  31997. if (t >>>= 0,
  31998. i >>>= 0,
  31999. n >>>= 0,
  32000. r >>>= 0,
  32001. this === e)
  32002. return 0;
  32003. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  32004. if (c[u] !== h[u]) {
  32005. o = c[u],
  32006. s = h[u];
  32007. break
  32008. }
  32009. return o < s ? -1 : s < o ? 1 : 0
  32010. }
  32011. ,
  32012. a.prototype.includes = function(e, t, i) {
  32013. return this.indexOf(e, t, i) !== -1
  32014. }
  32015. ,
  32016. a.prototype.indexOf = function(e, t, i) {
  32017. return C(this, e, t, i, !0)
  32018. }
  32019. ,
  32020. a.prototype.lastIndexOf = function(e, t, i) {
  32021. return C(this, e, t, i, !1)
  32022. }
  32023. ,
  32024. a.prototype.write = function(e, t, i, n) {
  32025. if (void 0 === t)
  32026. n = "utf8",
  32027. i = this.length,
  32028. t = 0;
  32029. else if (void 0 === i && "string" == typeof t)
  32030. n = t,
  32031. i = this.length,
  32032. t = 0;
  32033. else {
  32034. if (!isFinite(t))
  32035. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  32036. t |= 0,
  32037. isFinite(i) ? (i |= 0,
  32038. void 0 === n && (n = "utf8")) : (n = i,
  32039. i = void 0)
  32040. }
  32041. var r = this.length - t;
  32042. if ((void 0 === i || i > r) && (i = r),
  32043. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  32044. throw new RangeError("Attempt to write outside buffer bounds");
  32045. n || (n = "utf8");
  32046. for (var o = !1; ; )
  32047. switch (n) {
  32048. case "hex":
  32049. return E(this, e, t, i);
  32050. case "utf8":
  32051. case "utf-8":
  32052. return b(this, e, t, i);
  32053. case "ascii":
  32054. return w(this, e, t, i);
  32055. case "latin1":
  32056. case "binary":
  32057. return _(this, e, t, i);
  32058. case "base64":
  32059. return T(this, e, t, i);
  32060. case "ucs2":
  32061. case "ucs-2":
  32062. case "utf16le":
  32063. case "utf-16le":
  32064. return x(this, e, t, i);
  32065. default:
  32066. if (o)
  32067. throw new TypeError("Unknown encoding: " + n);
  32068. n = ("" + n).toLowerCase(),
  32069. o = !0
  32070. }
  32071. }
  32072. ,
  32073. a.prototype.toJSON = function() {
  32074. return {
  32075. type: "Buffer",
  32076. data: Array.prototype.slice.call(this._arr || this, 0)
  32077. }
  32078. }
  32079. ;
  32080. var ee = 4096;
  32081. a.prototype.slice = function(e, t) {
  32082. var i = this.length;
  32083. e = ~~e,
  32084. t = void 0 === t ? i : ~~t,
  32085. e < 0 ? (e += i,
  32086. e < 0 && (e = 0)) : e > i && (e = i),
  32087. t < 0 ? (t += i,
  32088. t < 0 && (t = 0)) : t > i && (t = i),
  32089. t < e && (t = e);
  32090. var n;
  32091. if (a.TYPED_ARRAY_SUPPORT)
  32092. n = this.subarray(e, t),
  32093. n.__proto__ = a.prototype;
  32094. else {
  32095. var r = t - e;
  32096. n = new a(r,void 0);
  32097. for (var o = 0; o < r; ++o)
  32098. n[o] = this[o + e]
  32099. }
  32100. return n
  32101. }
  32102. ,
  32103. a.prototype.readUIntLE = function(e, t, i) {
  32104. e |= 0,
  32105. t |= 0,
  32106. i || N(e, t, this.length);
  32107. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32108. n += this[e + o] * r;
  32109. return n
  32110. }
  32111. ,
  32112. a.prototype.readUIntBE = function(e, t, i) {
  32113. e |= 0,
  32114. t |= 0,
  32115. i || N(e, t, this.length);
  32116. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  32117. n += this[e + --t] * r;
  32118. return n
  32119. }
  32120. ,
  32121. a.prototype.readUInt8 = function(e, t) {
  32122. return t || N(e, 1, this.length),
  32123. this[e]
  32124. }
  32125. ,
  32126. a.prototype.readUInt16LE = function(e, t) {
  32127. return t || N(e, 2, this.length),
  32128. this[e] | this[e + 1] << 8
  32129. }
  32130. ,
  32131. a.prototype.readUInt16BE = function(e, t) {
  32132. return t || N(e, 2, this.length),
  32133. this[e] << 8 | this[e + 1]
  32134. }
  32135. ,
  32136. a.prototype.readUInt32LE = function(e, t) {
  32137. return t || N(e, 4, this.length),
  32138. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  32139. }
  32140. ,
  32141. a.prototype.readUInt32BE = function(e, t) {
  32142. return t || N(e, 4, this.length),
  32143. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  32144. }
  32145. ,
  32146. a.prototype.readIntLE = function(e, t, i) {
  32147. e |= 0,
  32148. t |= 0,
  32149. i || N(e, t, this.length);
  32150. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32151. n += this[e + o] * r;
  32152. return r *= 128,
  32153. n >= r && (n -= Math.pow(2, 8 * t)),
  32154. n
  32155. }
  32156. ,
  32157. a.prototype.readIntBE = function(e, t, i) {
  32158. e |= 0,
  32159. t |= 0,
  32160. i || N(e, t, this.length);
  32161. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  32162. o += this[e + --n] * r;
  32163. return r *= 128,
  32164. o >= r && (o -= Math.pow(2, 8 * t)),
  32165. o
  32166. }
  32167. ,
  32168. a.prototype.readInt8 = function(e, t) {
  32169. return t || N(e, 1, this.length),
  32170. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  32171. }
  32172. ,
  32173. a.prototype.readInt16LE = function(e, t) {
  32174. t || N(e, 2, this.length);
  32175. var i = this[e] | this[e + 1] << 8;
  32176. return 32768 & i ? 4294901760 | i : i
  32177. }
  32178. ,
  32179. a.prototype.readInt16BE = function(e, t) {
  32180. t || N(e, 2, this.length);
  32181. var i = this[e + 1] | this[e] << 8;
  32182. return 32768 & i ? 4294901760 | i : i
  32183. }
  32184. ,
  32185. a.prototype.readInt32LE = function(e, t) {
  32186. return t || N(e, 4, this.length),
  32187. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32188. }
  32189. ,
  32190. a.prototype.readInt32BE = function(e, t) {
  32191. return t || N(e, 4, this.length),
  32192. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32193. }
  32194. ,
  32195. a.prototype.readFloatLE = function(e, t) {
  32196. return t || N(e, 4, this.length),
  32197. J.read(this, e, !0, 23, 4)
  32198. }
  32199. ,
  32200. a.prototype.readFloatBE = function(e, t) {
  32201. return t || N(e, 4, this.length),
  32202. J.read(this, e, !1, 23, 4)
  32203. }
  32204. ,
  32205. a.prototype.readDoubleLE = function(e, t) {
  32206. return t || N(e, 8, this.length),
  32207. J.read(this, e, !0, 52, 8)
  32208. }
  32209. ,
  32210. a.prototype.readDoubleBE = function(e, t) {
  32211. return t || N(e, 8, this.length),
  32212. J.read(this, e, !1, 52, 8)
  32213. }
  32214. ,
  32215. a.prototype.writeUIntLE = function(e, t, i, n) {
  32216. if (e = +e,
  32217. t |= 0,
  32218. i |= 0,
  32219. !n) {
  32220. var r = Math.pow(2, 8 * i) - 1;
  32221. B(this, e, t, i, r, 0)
  32222. }
  32223. var o = 1
  32224. , a = 0;
  32225. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  32226. this[t + a] = e / o & 255;
  32227. return t + i
  32228. }
  32229. ,
  32230. a.prototype.writeUIntBE = function(e, t, i, n) {
  32231. if (e = +e,
  32232. t |= 0,
  32233. i |= 0,
  32234. !n) {
  32235. var r = Math.pow(2, 8 * i) - 1;
  32236. B(this, e, t, i, r, 0)
  32237. }
  32238. var o = i - 1
  32239. , a = 1;
  32240. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32241. this[t + o] = e / a & 255;
  32242. return t + i
  32243. }
  32244. ,
  32245. a.prototype.writeUInt8 = function(e, t, i) {
  32246. return e = +e,
  32247. t |= 0,
  32248. i || B(this, e, t, 1, 255, 0),
  32249. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32250. this[t] = 255 & e,
  32251. t + 1
  32252. }
  32253. ,
  32254. a.prototype.writeUInt16LE = function(e, t, i) {
  32255. return e = +e,
  32256. t |= 0,
  32257. i || B(this, e, t, 2, 65535, 0),
  32258. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32259. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32260. t + 2
  32261. }
  32262. ,
  32263. a.prototype.writeUInt16BE = function(e, t, i) {
  32264. return e = +e,
  32265. t |= 0,
  32266. i || B(this, e, t, 2, 65535, 0),
  32267. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32268. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32269. t + 2
  32270. }
  32271. ,
  32272. a.prototype.writeUInt32LE = function(e, t, i) {
  32273. return e = +e,
  32274. t |= 0,
  32275. i || B(this, e, t, 4, 4294967295, 0),
  32276. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32277. this[t + 2] = e >>> 16,
  32278. this[t + 1] = e >>> 8,
  32279. this[t] = 255 & e) : V(this, e, t, !0),
  32280. t + 4
  32281. }
  32282. ,
  32283. a.prototype.writeUInt32BE = function(e, t, i) {
  32284. return e = +e,
  32285. t |= 0,
  32286. i || B(this, e, t, 4, 4294967295, 0),
  32287. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32288. this[t + 1] = e >>> 16,
  32289. this[t + 2] = e >>> 8,
  32290. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32291. t + 4
  32292. }
  32293. ,
  32294. a.prototype.writeIntLE = function(e, t, i, n) {
  32295. if (e = +e,
  32296. t |= 0,
  32297. !n) {
  32298. var r = Math.pow(2, 8 * i - 1);
  32299. B(this, e, t, i, r - 1, -r)
  32300. }
  32301. var o = 0
  32302. , a = 1
  32303. , s = 0;
  32304. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32305. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32306. this[t + o] = (e / a >> 0) - s & 255;
  32307. return t + i
  32308. }
  32309. ,
  32310. a.prototype.writeIntBE = function(e, t, i, n) {
  32311. if (e = +e,
  32312. t |= 0,
  32313. !n) {
  32314. var r = Math.pow(2, 8 * i - 1);
  32315. B(this, e, t, i, r - 1, -r)
  32316. }
  32317. var o = i - 1
  32318. , a = 1
  32319. , s = 0;
  32320. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32321. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32322. this[t + o] = (e / a >> 0) - s & 255;
  32323. return t + i
  32324. }
  32325. ,
  32326. a.prototype.writeInt8 = function(e, t, i) {
  32327. return e = +e,
  32328. t |= 0,
  32329. i || B(this, e, t, 1, 127, -128),
  32330. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32331. e < 0 && (e = 255 + e + 1),
  32332. this[t] = 255 & e,
  32333. t + 1
  32334. }
  32335. ,
  32336. a.prototype.writeInt16LE = function(e, t, i) {
  32337. return e = +e,
  32338. t |= 0,
  32339. i || B(this, e, t, 2, 32767, -32768),
  32340. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32341. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32342. t + 2
  32343. }
  32344. ,
  32345. a.prototype.writeInt16BE = function(e, t, i) {
  32346. return e = +e,
  32347. t |= 0,
  32348. i || B(this, e, t, 2, 32767, -32768),
  32349. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32350. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32351. t + 2
  32352. }
  32353. ,
  32354. a.prototype.writeInt32LE = function(e, t, i) {
  32355. return e = +e,
  32356. t |= 0,
  32357. i || B(this, e, t, 4, 2147483647, -2147483648),
  32358. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32359. this[t + 1] = e >>> 8,
  32360. this[t + 2] = e >>> 16,
  32361. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32362. t + 4
  32363. }
  32364. ,
  32365. a.prototype.writeInt32BE = function(e, t, i) {
  32366. return e = +e,
  32367. t |= 0,
  32368. i || B(this, e, t, 4, 2147483647, -2147483648),
  32369. e < 0 && (e = 4294967295 + e + 1),
  32370. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32371. this[t + 1] = e >>> 16,
  32372. this[t + 2] = e >>> 8,
  32373. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32374. t + 4
  32375. }
  32376. ,
  32377. a.prototype.writeFloatLE = function(e, t, i) {
  32378. return k(this, e, t, !0, i)
  32379. }
  32380. ,
  32381. a.prototype.writeFloatBE = function(e, t, i) {
  32382. return k(this, e, t, !1, i)
  32383. }
  32384. ,
  32385. a.prototype.writeDoubleLE = function(e, t, i) {
  32386. return H(this, e, t, !0, i)
  32387. }
  32388. ,
  32389. a.prototype.writeDoubleBE = function(e, t, i) {
  32390. return H(this, e, t, !1, i)
  32391. }
  32392. ,
  32393. a.prototype.copy = function(e, t, i, n) {
  32394. if (i || (i = 0),
  32395. n || 0 === n || (n = this.length),
  32396. t >= e.length && (t = e.length),
  32397. t || (t = 0),
  32398. n > 0 && n < i && (n = i),
  32399. n === i)
  32400. return 0;
  32401. if (0 === e.length || 0 === this.length)
  32402. return 0;
  32403. if (t < 0)
  32404. throw new RangeError("targetStart out of bounds");
  32405. if (i < 0 || i >= this.length)
  32406. throw new RangeError("sourceStart out of bounds");
  32407. if (n < 0)
  32408. throw new RangeError("sourceEnd out of bounds");
  32409. n > this.length && (n = this.length),
  32410. e.length - t < n - i && (n = e.length - t + i);
  32411. var r, o = n - i;
  32412. if (this === e && i < t && t < n)
  32413. for (r = o - 1; r >= 0; --r)
  32414. e[r + t] = this[r + i];
  32415. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32416. for (r = 0; r < o; ++r)
  32417. e[r + t] = this[r + i];
  32418. else
  32419. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32420. return o
  32421. }
  32422. ,
  32423. a.prototype.fill = function(e, t, i, n) {
  32424. if ("string" == typeof e) {
  32425. if ("string" == typeof t ? (n = t,
  32426. t = 0,
  32427. i = this.length) : "string" == typeof i && (n = i,
  32428. i = this.length),
  32429. 1 === e.length) {
  32430. var r = e.charCodeAt(0);
  32431. r < 256 && (e = r)
  32432. }
  32433. if (void 0 !== n && "string" != typeof n)
  32434. throw new TypeError("encoding must be a string");
  32435. if ("string" == typeof n && !a.isEncoding(n))
  32436. throw new TypeError("Unknown encoding: " + n)
  32437. } else
  32438. "number" == typeof e && (e &= 255);
  32439. if (t < 0 || this.length < t || this.length < i)
  32440. throw new RangeError("Out of range index");
  32441. if (i <= t)
  32442. return this;
  32443. t >>>= 0,
  32444. i = void 0 === i ? this.length : i >>> 0,
  32445. e || (e = 0);
  32446. var o;
  32447. if ("number" == typeof e)
  32448. for (o = t; o < i; ++o)
  32449. this[o] = e;
  32450. else {
  32451. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32452. , l = s.length;
  32453. for (o = 0; o < i - t; ++o)
  32454. this[o + t] = s[o % l]
  32455. }
  32456. return this
  32457. }
  32458. ;
  32459. var te = /[^+\/0-9A-Za-z-_]/g
  32460. }
  32461. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32462. }
  32463. , {
  32464. "base64-js": 199,
  32465. ieee754: 200,
  32466. isarray: 201
  32467. }],
  32468. 199: [function(e, t, i) {
  32469. "use strict";
  32470. function n(e) {
  32471. var t = e.length;
  32472. if (t % 4 > 0)
  32473. throw new Error("Invalid string. Length must be a multiple of 4");
  32474. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32475. }
  32476. function r(e) {
  32477. return 3 * e.length / 4 - n(e)
  32478. }
  32479. function o(e) {
  32480. var t, i, r, o, a, s, l = e.length;
  32481. a = n(e),
  32482. s = new u(3 * l / 4 - a),
  32483. r = a > 0 ? l - 4 : l;
  32484. var c = 0;
  32485. for (t = 0,
  32486. i = 0; t < r; t += 4,
  32487. i += 3)
  32488. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32489. s[c++] = o >> 16 & 255,
  32490. s[c++] = o >> 8 & 255,
  32491. s[c++] = 255 & o;
  32492. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32493. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32494. s[c++] = o >> 8 & 255,
  32495. s[c++] = 255 & o),
  32496. s
  32497. }
  32498. function a(e) {
  32499. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32500. }
  32501. function s(e, t, i) {
  32502. for (var n, r = [], o = t; o < i; o += 3)
  32503. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32504. r.push(a(n));
  32505. return r.join("")
  32506. }
  32507. function l(e) {
  32508. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32509. o.push(s(e, l, l + a > h ? h : l + a));
  32510. return 1 === n ? (t = e[i - 1],
  32511. r += c[t >> 2],
  32512. r += c[t << 4 & 63],
  32513. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32514. r += c[t >> 10],
  32515. r += c[t >> 4 & 63],
  32516. r += c[t << 2 & 63],
  32517. r += "="),
  32518. o.push(r),
  32519. o.join("")
  32520. }
  32521. i.byteLength = r,
  32522. i.toByteArray = o,
  32523. i.fromByteArray = l;
  32524. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32525. c[p] = d[p],
  32526. h[d.charCodeAt(p)] = p;
  32527. h["-".charCodeAt(0)] = 62,
  32528. h["_".charCodeAt(0)] = 63
  32529. }
  32530. , {}],
  32531. 200: [function(e, t, i) {
  32532. i.read = function(e, t, i, n, r) {
  32533. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32534. for (u += d,
  32535. o = p & (1 << -h) - 1,
  32536. p >>= -h,
  32537. h += s; h > 0; o = 256 * o + e[t + u],
  32538. u += d,
  32539. h -= 8)
  32540. ;
  32541. for (a = o & (1 << -h) - 1,
  32542. o >>= -h,
  32543. h += n; h > 0; a = 256 * a + e[t + u],
  32544. u += d,
  32545. h -= 8)
  32546. ;
  32547. if (0 === o)
  32548. o = 1 - c;
  32549. else {
  32550. if (o === l)
  32551. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32552. a += Math.pow(2, n),
  32553. o -= c
  32554. }
  32555. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32556. }
  32557. ,
  32558. i.write = function(e, t, i, n, r, o) {
  32559. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32560. for (t = Math.abs(t),
  32561. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32562. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32563. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32564. l *= 2),
  32565. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32566. t * l >= 2 && (a++,
  32567. l /= 2),
  32568. a + u >= h ? (s = 0,
  32569. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32570. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32571. a = 0)); r >= 8; e[i + p] = 255 & s,
  32572. p += f,
  32573. s /= 256,
  32574. r -= 8)
  32575. ;
  32576. for (a = a << r | s,
  32577. c += r; c > 0; e[i + p] = 255 & a,
  32578. p += f,
  32579. a /= 256,
  32580. c -= 8)
  32581. ;
  32582. e[i + p - f] |= 128 * g
  32583. }
  32584. }
  32585. , {}],
  32586. 201: [function(e, t, i) {
  32587. var n = {}.toString;
  32588. t.exports = Array.isArray || function(e) {
  32589. return "[object Array]" == n.call(e)
  32590. }
  32591. }
  32592. , {}],
  32593. 202: [function(e, t, i) {
  32594. function n() {
  32595. this._events = this._events || {},
  32596. this._maxListeners = this._maxListeners || void 0
  32597. }
  32598. function r(e) {
  32599. return "function" == typeof e
  32600. }
  32601. function o(e) {
  32602. return "number" == typeof e
  32603. }
  32604. function a(e) {
  32605. return "object" == typeof e && null !== e
  32606. }
  32607. function s(e) {
  32608. return void 0 === e
  32609. }
  32610. t.exports = n,
  32611. n.EventEmitter = n,
  32612. n.prototype._events = void 0,
  32613. n.prototype._maxListeners = void 0,
  32614. n.defaultMaxListeners = 10,
  32615. n.prototype.setMaxListeners = function(e) {
  32616. if (!o(e) || e < 0 || isNaN(e))
  32617. throw TypeError("n must be a positive number");
  32618. return this._maxListeners = e,
  32619. this
  32620. }
  32621. ,
  32622. n.prototype.emit = function(e) {
  32623. var t, i, n, o, l, c;
  32624. if (this._events || (this._events = {}),
  32625. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32626. if (t = arguments[1],
  32627. t instanceof Error)
  32628. throw t;
  32629. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32630. throw h.context = t,
  32631. h
  32632. }
  32633. if (i = this._events[e],
  32634. s(i))
  32635. return !1;
  32636. if (r(i))
  32637. switch (arguments.length) {
  32638. case 1:
  32639. i.call(this);
  32640. break;
  32641. case 2:
  32642. i.call(this, arguments[1]);
  32643. break;
  32644. case 3:
  32645. i.call(this, arguments[1], arguments[2]);
  32646. break;
  32647. default:
  32648. o = Array.prototype.slice.call(arguments, 1),
  32649. i.apply(this, o)
  32650. }
  32651. else if (a(i))
  32652. for (o = Array.prototype.slice.call(arguments, 1),
  32653. c = i.slice(),
  32654. n = c.length,
  32655. l = 0; l < n; l++)
  32656. c[l].apply(this, o);
  32657. return !0
  32658. }
  32659. ,
  32660. n.prototype.addListener = function(e, t) {
  32661. var i;
  32662. if (!r(t))
  32663. throw TypeError("listener must be a function");
  32664. return this._events || (this._events = {}),
  32665. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32666. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32667. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32668. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32669. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32670. "function" == typeof console.trace && console.trace())),
  32671. this
  32672. }
  32673. ,
  32674. n.prototype.on = n.prototype.addListener,
  32675. n.prototype.once = function(e, t) {
  32676. function i() {
  32677. this.removeListener(e, i),
  32678. n || (n = !0,
  32679. t.apply(this, arguments))
  32680. }
  32681. if (!r(t))
  32682. throw TypeError("listener must be a function");
  32683. var n = !1;
  32684. return i.listener = t,
  32685. this.on(e, i),
  32686. this
  32687. }
  32688. ,
  32689. n.prototype.removeListener = function(e, t) {
  32690. var i, n, o, s;
  32691. if (!r(t))
  32692. throw TypeError("listener must be a function");
  32693. if (!this._events || !this._events[e])
  32694. return this;
  32695. if (i = this._events[e],
  32696. o = i.length,
  32697. n = -1,
  32698. i === t || r(i.listener) && i.listener === t)
  32699. delete this._events[e],
  32700. this._events.removeListener && this.emit("removeListener", e, t);
  32701. else if (a(i)) {
  32702. for (s = o; s-- > 0; )
  32703. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32704. n = s;
  32705. break
  32706. }
  32707. if (n < 0)
  32708. return this;
  32709. 1 === i.length ? (i.length = 0,
  32710. delete this._events[e]) : i.splice(n, 1),
  32711. this._events.removeListener && this.emit("removeListener", e, t)
  32712. }
  32713. return this
  32714. }
  32715. ,
  32716. n.prototype.removeAllListeners = function(e) {
  32717. var t, i;
  32718. if (!this._events)
  32719. return this;
  32720. if (!this._events.removeListener)
  32721. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  32722. this;
  32723. if (0 === arguments.length) {
  32724. for (t in this._events)
  32725. "removeListener" !== t && this.removeAllListeners(t);
  32726. return this.removeAllListeners("removeListener"),
  32727. this._events = {},
  32728. this
  32729. }
  32730. if (i = this._events[e],
  32731. r(i))
  32732. this.removeListener(e, i);
  32733. else if (i)
  32734. for (; i.length; )
  32735. this.removeListener(e, i[i.length - 1]);
  32736. return delete this._events[e],
  32737. this
  32738. }
  32739. ,
  32740. n.prototype.listeners = function(e) {
  32741. var t;
  32742. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  32743. }
  32744. ,
  32745. n.prototype.listenerCount = function(e) {
  32746. if (this._events) {
  32747. var t = this._events[e];
  32748. if (r(t))
  32749. return 1;
  32750. if (t)
  32751. return t.length
  32752. }
  32753. return 0
  32754. }
  32755. ,
  32756. n.listenerCount = function(e, t) {
  32757. return e.listenerCount(t)
  32758. }
  32759. }
  32760. , {}],
  32761. 203: [function(e, t, i) {
  32762. function n() {
  32763. throw new Error("setTimeout has not been defined")
  32764. }
  32765. function r() {
  32766. throw new Error("clearTimeout has not been defined")
  32767. }
  32768. function o(e) {
  32769. if (u === setTimeout)
  32770. return setTimeout(e, 0);
  32771. if ((u === n || !u) && setTimeout)
  32772. return u = setTimeout,
  32773. setTimeout(e, 0);
  32774. try {
  32775. return u(e, 0)
  32776. } catch (t) {
  32777. try {
  32778. return u.call(null, e, 0)
  32779. } catch (t) {
  32780. return u.call(this, e, 0)
  32781. }
  32782. }
  32783. }
  32784. function a(e) {
  32785. if (d === clearTimeout)
  32786. return clearTimeout(e);
  32787. if ((d === r || !d) && clearTimeout)
  32788. return d = clearTimeout,
  32789. clearTimeout(e);
  32790. try {
  32791. return d(e)
  32792. } catch (t) {
  32793. try {
  32794. return d.call(null, e)
  32795. } catch (t) {
  32796. return d.call(this, e)
  32797. }
  32798. }
  32799. }
  32800. function s() {
  32801. m && f && (m = !1,
  32802. f.length ? g = f.concat(g) : v = -1,
  32803. g.length && l())
  32804. }
  32805. function l() {
  32806. if (!m) {
  32807. var e = o(s);
  32808. m = !0;
  32809. for (var t = g.length; t; ) {
  32810. for (f = g,
  32811. g = []; ++v < t; )
  32812. f && f[v].run();
  32813. v = -1,
  32814. t = g.length
  32815. }
  32816. f = null,
  32817. m = !1,
  32818. a(e)
  32819. }
  32820. }
  32821. function c(e, t) {
  32822. this.fun = e,
  32823. this.array = t
  32824. }
  32825. function h() {}
  32826. var u, d, p = t.exports = {};
  32827. !function() {
  32828. try {
  32829. u = "function" == typeof setTimeout ? setTimeout : n
  32830. } catch (e) {
  32831. u = n
  32832. }
  32833. try {
  32834. d = "function" == typeof clearTimeout ? clearTimeout : r
  32835. } catch (e) {
  32836. d = r
  32837. }
  32838. }();
  32839. var f, g = [], m = !1, v = -1;
  32840. p.nextTick = function(e) {
  32841. var t = new Array(arguments.length - 1);
  32842. if (arguments.length > 1)
  32843. for (var i = 1; i < arguments.length; i++)
  32844. t[i - 1] = arguments[i];
  32845. g.push(new c(e,t)),
  32846. 1 !== g.length || m || o(l)
  32847. }
  32848. ,
  32849. c.prototype.run = function() {
  32850. this.fun.apply(null, this.array)
  32851. }
  32852. ,
  32853. p.title = "browser",
  32854. p.browser = !0,
  32855. p.env = {},
  32856. p.argv = [],
  32857. p.version = "",
  32858. p.versions = {},
  32859. p.on = h,
  32860. p.addListener = h,
  32861. p.once = h,
  32862. p.off = h,
  32863. p.removeListener = h,
  32864. p.removeAllListeners = h,
  32865. p.emit = h,
  32866. p.binding = function(e) {
  32867. throw new Error("process.binding is not supported")
  32868. }
  32869. ,
  32870. p.cwd = function() {
  32871. return "/"
  32872. }
  32873. ,
  32874. p.chdir = function(e) {
  32875. throw new Error("process.chdir is not supported")
  32876. }
  32877. ,
  32878. p.umask = function() {
  32879. return 0
  32880. }
  32881. }
  32882. , {}],
  32883. 204: [function(e, t, i) {
  32884. (function(e) {
  32885. !function(n) {
  32886. function r(e) {
  32887. throw new RangeError(L[e])
  32888. }
  32889. function o(e, t) {
  32890. for (var i = e.length, n = []; i--; )
  32891. n[i] = t(e[i]);
  32892. return n
  32893. }
  32894. function a(e, t) {
  32895. var i = e.split("@")
  32896. , n = "";
  32897. i.length > 1 && (n = i[0] + "@",
  32898. e = i[1]),
  32899. e = e.replace(O, ".");
  32900. var r = e.split(".")
  32901. , a = o(r, t).join(".");
  32902. return n + a
  32903. }
  32904. function s(e) {
  32905. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  32906. t = e.charCodeAt(r++),
  32907. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  32908. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  32909. r--)) : n.push(t);
  32910. return n
  32911. }
  32912. function l(e) {
  32913. return o(e, function(e) {
  32914. var t = "";
  32915. return e > 65535 && (e -= 65536,
  32916. t += B(e >>> 10 & 1023 | 55296),
  32917. e = 56320 | 1023 & e),
  32918. t += B(e)
  32919. }).join("")
  32920. }
  32921. function c(e) {
  32922. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  32923. }
  32924. function h(e, t) {
  32925. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  32926. }
  32927. function u(e, t, i) {
  32928. var n = 0;
  32929. for (e = i ? N(e / T) : e >> 1,
  32930. e += N(e / t); e > D * w >> 1; n += E)
  32931. e = N(e / D);
  32932. return N(n + (D + 1) * e / (e + _))
  32933. }
  32934. function d(e) {
  32935. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  32936. for (i = e.lastIndexOf(M),
  32937. i < 0 && (i = 0),
  32938. n = 0; n < i; ++n)
  32939. e.charCodeAt(n) >= 128 && r("not-basic"),
  32940. g.push(e.charCodeAt(n));
  32941. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  32942. for (a = v,
  32943. s = 1,
  32944. h = E; o >= m && r("invalid-input"),
  32945. d = c(e.charCodeAt(o++)),
  32946. (d >= E || d > N((I - v) / s)) && r("overflow"),
  32947. v += d * s,
  32948. p = h <= y ? b : h >= y + w ? w : h - y,
  32949. !(d < p); h += E)
  32950. f = E - p,
  32951. s > N(I / f) && r("overflow"),
  32952. s *= f;
  32953. t = g.length + 1,
  32954. y = u(v - a, t, 0 == a),
  32955. N(v / t) > I - A && r("overflow"),
  32956. A += N(v / t),
  32957. v %= t,
  32958. g.splice(v++, 0, A)
  32959. }
  32960. return l(g)
  32961. }
  32962. function p(e) {
  32963. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  32964. for (e = s(e),
  32965. m = e.length,
  32966. t = S,
  32967. i = 0,
  32968. a = x,
  32969. l = 0; l < m; ++l)
  32970. g = e[l],
  32971. g < 128 && C.push(B(g));
  32972. for (n = o = C.length,
  32973. o && C.push(M); n < m; ) {
  32974. for (c = I,
  32975. l = 0; l < m; ++l)
  32976. g = e[l],
  32977. g >= t && g < c && (c = g);
  32978. for (v = n + 1,
  32979. c - t > N((I - i) / v) && r("overflow"),
  32980. i += (c - t) * v,
  32981. t = c,
  32982. l = 0; l < m; ++l)
  32983. if (g = e[l],
  32984. g < t && ++i > I && r("overflow"),
  32985. g == t) {
  32986. for (d = i,
  32987. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  32988. !(d < f); p += E)
  32989. y = d - f,
  32990. A = E - f,
  32991. C.push(B(h(f + y % A, 0))),
  32992. d = N(y / A);
  32993. C.push(B(h(d, 0))),
  32994. a = u(i, v, n == o),
  32995. i = 0,
  32996. ++n
  32997. }
  32998. ++i,
  32999. ++t
  33000. }
  33001. return C.join("")
  33002. }
  33003. function f(e) {
  33004. return a(e, function(e) {
  33005. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  33006. })
  33007. }
  33008. function g(e) {
  33009. return a(e, function(e) {
  33010. return P.test(e) ? "xn--" + p(e) : e
  33011. })
  33012. }
  33013. var m = "object" == typeof i && i && !i.nodeType && i
  33014. , v = "object" == typeof t && t && !t.nodeType && t
  33015. , A = "object" == typeof e && e;
  33016. A.global !== A && A.window !== A && A.self !== A || (n = A);
  33017. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  33018. overflow: "Overflow: input needs wider integers to process",
  33019. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  33020. "invalid-input": "Invalid input"
  33021. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  33022. if (y = {
  33023. version: "1.4.1",
  33024. ucs2: {
  33025. decode: s,
  33026. encode: l
  33027. },
  33028. decode: d,
  33029. encode: p,
  33030. toASCII: g,
  33031. toUnicode: f
  33032. },
  33033. "function" == typeof define && "object" == typeof define.amd && define.amd)
  33034. define("punycode", function() {
  33035. return y
  33036. });
  33037. else if (m && v)
  33038. if (t.exports == m)
  33039. v.exports = y;
  33040. else
  33041. for (C in y)
  33042. y.hasOwnProperty(C) && (m[C] = y[C]);
  33043. else
  33044. n.punycode = y
  33045. }(this)
  33046. }
  33047. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  33048. }
  33049. , {}],
  33050. 205: [function(e, t, i) {
  33051. "use strict";
  33052. function n(e, t) {
  33053. return Object.prototype.hasOwnProperty.call(e, t)
  33054. }
  33055. t.exports = function(e, t, i, o) {
  33056. t = t || "&",
  33057. i = i || "=";
  33058. var a = {};
  33059. if ("string" != typeof e || 0 === e.length)
  33060. return a;
  33061. var s = /\+/g;
  33062. e = e.split(t);
  33063. var l = 1e3;
  33064. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  33065. var c = e.length;
  33066. l > 0 && c > l && (c = l);
  33067. for (var h = 0; h < c; ++h) {
  33068. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  33069. m >= 0 ? (u = g.substr(0, m),
  33070. d = g.substr(m + 1)) : (u = g,
  33071. d = ""),
  33072. p = decodeURIComponent(u),
  33073. f = decodeURIComponent(d),
  33074. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  33075. }
  33076. return a
  33077. }
  33078. ;
  33079. var r = Array.isArray || function(e) {
  33080. return "[object Array]" === Object.prototype.toString.call(e)
  33081. }
  33082. }
  33083. , {}],
  33084. 206: [function(e, t, i) {
  33085. "use strict";
  33086. function n(e, t) {
  33087. if (e.map)
  33088. return e.map(t);
  33089. for (var i = [], n = 0; n < e.length; n++)
  33090. i.push(t(e[n], n));
  33091. return i
  33092. }
  33093. var r = function(e) {
  33094. switch (typeof e) {
  33095. case "string":
  33096. return e;
  33097. case "boolean":
  33098. return e ? "true" : "false";
  33099. case "number":
  33100. return isFinite(e) ? e : "";
  33101. default:
  33102. return ""
  33103. }
  33104. };
  33105. t.exports = function(e, t, i, s) {
  33106. return t = t || "&",
  33107. i = i || "=",
  33108. null === e && (e = void 0),
  33109. "object" == typeof e ? n(a(e), function(a) {
  33110. var s = encodeURIComponent(r(a)) + i;
  33111. return o(e[a]) ? n(e[a], function(e) {
  33112. return s + encodeURIComponent(r(e))
  33113. }).join(t) : s + encodeURIComponent(r(e[a]))
  33114. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  33115. }
  33116. ;
  33117. var o = Array.isArray || function(e) {
  33118. return "[object Array]" === Object.prototype.toString.call(e)
  33119. }
  33120. , a = Object.keys || function(e) {
  33121. var t = [];
  33122. for (var i in e)
  33123. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  33124. return t
  33125. }
  33126. }
  33127. , {}],
  33128. 207: [function(e, t, i) {
  33129. "use strict";
  33130. i.decode = i.parse = e("./decode"),
  33131. i.encode = i.stringify = e("./encode")
  33132. }
  33133. , {
  33134. "./decode": 205,
  33135. "./encode": 206
  33136. }],
  33137. 208: [function(e, t, i) {
  33138. "use strict";
  33139. function n() {
  33140. this.protocol = null,
  33141. this.slashes = null,
  33142. this.auth = null,
  33143. this.host = null,
  33144. this.port = null,
  33145. this.hostname = null,
  33146. this.hash = null,
  33147. this.search = null,
  33148. this.query = null,
  33149. this.pathname = null,
  33150. this.path = null,
  33151. this.href = null
  33152. }
  33153. function r(e, t, i) {
  33154. if (e && c.isObject(e) && e instanceof n)
  33155. return e;
  33156. var r = new n;
  33157. return r.parse(e, t, i),
  33158. r
  33159. }
  33160. function o(e) {
  33161. return c.isString(e) && (e = r(e)),
  33162. e instanceof n ? e.format() : n.prototype.format.call(e)
  33163. }
  33164. function a(e, t) {
  33165. return r(e, !1, !0).resolve(t)
  33166. }
  33167. function s(e, t) {
  33168. return e ? r(e, !1, !0).resolveObject(t) : t
  33169. }
  33170. var l = e("punycode")
  33171. , c = e("./util");
  33172. i.parse = r,
  33173. i.resolve = a,
  33174. i.resolveObject = s,
  33175. i.format = o,
  33176. i.Url = n;
  33177. var h = /^([a-z0-9.+-]+:)/i
  33178. , u = /:[0-9]*$/
  33179. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33180. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33181. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33182. , g = ["'"].concat(f)
  33183. , m = ["%", "/", "?", ";", "#"].concat(g)
  33184. , v = ["/", "?", "#"]
  33185. , A = 255
  33186. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33187. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33188. , I = {
  33189. javascript: !0,
  33190. "javascript:": !0
  33191. }
  33192. , E = {
  33193. javascript: !0,
  33194. "javascript:": !0
  33195. }
  33196. , b = {
  33197. http: !0,
  33198. https: !0,
  33199. ftp: !0,
  33200. gopher: !0,
  33201. file: !0,
  33202. "http:": !0,
  33203. "https:": !0,
  33204. "ftp:": !0,
  33205. "gopher:": !0,
  33206. "file:": !0
  33207. }
  33208. , w = e("querystring");
  33209. n.prototype.parse = function(e, t, i) {
  33210. if (!c.isString(e))
  33211. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33212. var n = e.indexOf("?")
  33213. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33214. , o = e.split(r)
  33215. , a = /\\/g;
  33216. o[0] = o[0].replace(a, "/"),
  33217. e = o.join(r);
  33218. var s = e;
  33219. if (s = s.trim(),
  33220. !i && 1 === e.split("#").length) {
  33221. var u = d.exec(s);
  33222. if (u)
  33223. return this.path = s,
  33224. this.href = s,
  33225. this.pathname = u[1],
  33226. u[2] ? (this.search = u[2],
  33227. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33228. this.query = {}),
  33229. this
  33230. }
  33231. var p = h.exec(s);
  33232. if (p) {
  33233. p = p[0];
  33234. var f = p.toLowerCase();
  33235. this.protocol = f,
  33236. s = s.substr(p.length)
  33237. }
  33238. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33239. var _ = "//" === s.substr(0, 2);
  33240. !_ || p && E[p] || (s = s.substr(2),
  33241. this.slashes = !0)
  33242. }
  33243. if (!E[p] && (_ || p && !b[p])) {
  33244. for (var T = -1, x = 0; x < v.length; x++) {
  33245. var S = s.indexOf(v[x]);
  33246. S !== -1 && (T === -1 || S < T) && (T = S)
  33247. }
  33248. var M, R;
  33249. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33250. R !== -1 && (M = s.slice(0, R),
  33251. s = s.slice(R + 1),
  33252. this.auth = decodeURIComponent(M)),
  33253. T = -1;
  33254. for (var x = 0; x < m.length; x++) {
  33255. var S = s.indexOf(m[x]);
  33256. S !== -1 && (T === -1 || S < T) && (T = S)
  33257. }
  33258. T === -1 && (T = s.length),
  33259. this.host = s.slice(0, T),
  33260. s = s.slice(T),
  33261. this.parseHost(),
  33262. this.hostname = this.hostname || "";
  33263. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33264. if (!P)
  33265. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33266. var D = O[x];
  33267. if (D && !D.match(y)) {
  33268. for (var N = "", B = 0, F = D.length; B < F; B++)
  33269. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33270. if (!N.match(y)) {
  33271. var V = O.slice(0, x)
  33272. , U = O.slice(x + 1)
  33273. , k = D.match(C);
  33274. k && (V.push(k[1]),
  33275. U.unshift(k[2])),
  33276. U.length && (s = "/" + U.join(".") + s),
  33277. this.hostname = V.join(".");
  33278. break
  33279. }
  33280. }
  33281. }
  33282. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33283. P || (this.hostname = l.toASCII(this.hostname));
  33284. var H = this.port ? ":" + this.port : ""
  33285. , G = this.hostname || "";
  33286. this.host = G + H,
  33287. this.href += this.host,
  33288. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33289. "/" !== s[0] && (s = "/" + s))
  33290. }
  33291. if (!I[f])
  33292. for (var x = 0, L = g.length; x < L; x++) {
  33293. var z = g[x];
  33294. if (s.indexOf(z) !== -1) {
  33295. var W = encodeURIComponent(z);
  33296. W === z && (W = escape(z)),
  33297. s = s.split(z).join(W)
  33298. }
  33299. }
  33300. var j = s.indexOf("#");
  33301. j !== -1 && (this.hash = s.substr(j),
  33302. s = s.slice(0, j));
  33303. var Y = s.indexOf("?");
  33304. if (Y !== -1 ? (this.search = s.substr(Y),
  33305. this.query = s.substr(Y + 1),
  33306. t && (this.query = w.parse(this.query)),
  33307. s = s.slice(0, Y)) : t && (this.search = "",
  33308. this.query = {}),
  33309. s && (this.pathname = s),
  33310. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33311. this.pathname || this.search) {
  33312. var H = this.pathname || ""
  33313. , X = this.search || "";
  33314. this.path = H + X
  33315. }
  33316. return this.href = this.format(),
  33317. this
  33318. }
  33319. ,
  33320. n.prototype.format = function() {
  33321. var e = this.auth || "";
  33322. e && (e = encodeURIComponent(e),
  33323. e = e.replace(/%3A/i, ":"),
  33324. e += "@");
  33325. var t = this.protocol || ""
  33326. , i = this.pathname || ""
  33327. , n = this.hash || ""
  33328. , r = !1
  33329. , o = "";
  33330. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33331. this.port && (r += ":" + this.port)),
  33332. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33333. var a = this.search || o && "?" + o || "";
  33334. return t && ":" !== t.substr(-1) && (t += ":"),
  33335. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33336. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33337. n && "#" !== n.charAt(0) && (n = "#" + n),
  33338. a && "?" !== a.charAt(0) && (a = "?" + a),
  33339. i = i.replace(/[?#]/g, function(e) {
  33340. return encodeURIComponent(e)
  33341. }),
  33342. a = a.replace("#", "%23"),
  33343. t + r + i + a + n
  33344. }
  33345. ,
  33346. n.prototype.resolve = function(e) {
  33347. return this.resolveObject(r(e, !1, !0)).format()
  33348. }
  33349. ,
  33350. n.prototype.resolveObject = function(e) {
  33351. if (c.isString(e)) {
  33352. var t = new n;
  33353. t.parse(e, !1, !0),
  33354. e = t
  33355. }
  33356. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33357. var a = r[o];
  33358. i[a] = this[a]
  33359. }
  33360. if (i.hash = e.hash,
  33361. "" === e.href)
  33362. return i.href = i.format(),
  33363. i;
  33364. if (e.slashes && !e.protocol) {
  33365. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33366. var h = s[l];
  33367. "protocol" !== h && (i[h] = e[h])
  33368. }
  33369. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33370. i.href = i.format(),
  33371. i
  33372. }
  33373. if (e.protocol && e.protocol !== i.protocol) {
  33374. if (!b[e.protocol]) {
  33375. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33376. var p = u[d];
  33377. i[p] = e[p]
  33378. }
  33379. return i.href = i.format(),
  33380. i
  33381. }
  33382. if (i.protocol = e.protocol,
  33383. e.host || E[e.protocol])
  33384. i.pathname = e.pathname;
  33385. else {
  33386. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33387. ;
  33388. e.host || (e.host = ""),
  33389. e.hostname || (e.hostname = ""),
  33390. "" !== f[0] && f.unshift(""),
  33391. f.length < 2 && f.unshift(""),
  33392. i.pathname = f.join("/")
  33393. }
  33394. if (i.search = e.search,
  33395. i.query = e.query,
  33396. i.host = e.host || "",
  33397. i.auth = e.auth,
  33398. i.hostname = e.hostname || e.host,
  33399. i.port = e.port,
  33400. i.pathname || i.search) {
  33401. var g = i.pathname || ""
  33402. , m = i.search || "";
  33403. i.path = g + m
  33404. }
  33405. return i.slashes = i.slashes || e.slashes,
  33406. i.href = i.format(),
  33407. i
  33408. }
  33409. var v = i.pathname && "/" === i.pathname.charAt(0)
  33410. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33411. , y = A || v || i.host && e.pathname
  33412. , C = y
  33413. , I = i.pathname && i.pathname.split("/") || []
  33414. , f = e.pathname && e.pathname.split("/") || []
  33415. , w = i.protocol && !b[i.protocol];
  33416. if (w && (i.hostname = "",
  33417. i.port = null,
  33418. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33419. i.host = "",
  33420. e.protocol && (e.hostname = null,
  33421. e.port = null,
  33422. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33423. e.host = null),
  33424. y = y && ("" === f[0] || "" === I[0])),
  33425. A)
  33426. i.host = e.host || "" === e.host ? e.host : i.host,
  33427. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33428. i.search = e.search,
  33429. i.query = e.query,
  33430. I = f;
  33431. else if (f.length)
  33432. I || (I = []),
  33433. I.pop(),
  33434. I = I.concat(f),
  33435. i.search = e.search,
  33436. i.query = e.query;
  33437. else if (!c.isNullOrUndefined(e.search)) {
  33438. if (w) {
  33439. i.hostname = i.host = I.shift();
  33440. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33441. _ && (i.auth = _.shift(),
  33442. i.host = i.hostname = _.shift())
  33443. }
  33444. return i.search = e.search,
  33445. i.query = e.query,
  33446. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33447. i.href = i.format(),
  33448. i
  33449. }
  33450. if (!I.length)
  33451. return i.pathname = null,
  33452. i.search ? i.path = "/" + i.search : i.path = null,
  33453. i.href = i.format(),
  33454. i;
  33455. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33456. T = I[M],
  33457. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33458. S++) : S && (I.splice(M, 1),
  33459. S--);
  33460. if (!y && !C)
  33461. for (; S--; S)
  33462. I.unshift("..");
  33463. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33464. x && "/" !== I.join("/").substr(-1) && I.push("");
  33465. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33466. if (w) {
  33467. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33468. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33469. _ && (i.auth = _.shift(),
  33470. i.host = i.hostname = _.shift())
  33471. }
  33472. return y = y || i.host && I.length,
  33473. y && !R && I.unshift(""),
  33474. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33475. i.path = null),
  33476. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33477. i.auth = e.auth || i.auth,
  33478. i.slashes = i.slashes || e.slashes,
  33479. i.href = i.format(),
  33480. i
  33481. }
  33482. ,
  33483. n.prototype.parseHost = function() {
  33484. var e = this.host
  33485. , t = u.exec(e);
  33486. t && (t = t[0],
  33487. ":" !== t && (this.port = t.substr(1)),
  33488. e = e.substr(0, e.length - t.length)),
  33489. e && (this.hostname = e)
  33490. }
  33491. }
  33492. , {
  33493. "./util": 209,
  33494. punycode: 204,
  33495. querystring: 207
  33496. }],
  33497. 209: [function(e, t, i) {
  33498. "use strict";
  33499. t.exports = {
  33500. isString: function(e) {
  33501. return "string" == typeof e
  33502. },
  33503. isObject: function(e) {
  33504. return "object" == typeof e && null !== e
  33505. },
  33506. isNull: function(e) {
  33507. return null === e
  33508. },
  33509. isNullOrUndefined: function(e) {
  33510. return null == e
  33511. }
  33512. }
  33513. }
  33514. , {}],
  33515. 210: [function(e, t, i) {
  33516. "use strict";
  33517. function n(e) {
  33518. return l + e
  33519. }
  33520. function r(e) {
  33521. return e.substring(l.length)
  33522. }
  33523. function o(e, t) {
  33524. for (var i in t)
  33525. Object.defineProperty(e, i, {
  33526. value: t[i],
  33527. configurable: !0,
  33528. writable: !0
  33529. })
  33530. }
  33531. function a(e) {
  33532. if ("string" != typeof e)
  33533. throw new TypeError("key must be a string.")
  33534. }
  33535. var s = Object.prototype.hasOwnProperty
  33536. , l = "~";
  33537. t.exports = function(e) {
  33538. var t = Object.create(null)
  33539. , i = 0
  33540. , l = {};
  33541. return o(l, {
  33542. get: function(e, i) {
  33543. a(e);
  33544. var r = n(e);
  33545. return r in t ? t[r] : i
  33546. },
  33547. set: function(e, r) {
  33548. a(e);
  33549. var o = n(e);
  33550. return o in t || ++i,
  33551. t[o] = r
  33552. },
  33553. has: function(e) {
  33554. return a(e),
  33555. n(e)in t
  33556. },
  33557. delete: function(e) {
  33558. a(e);
  33559. var r = n(e);
  33560. return r in t && (--i,
  33561. delete t[r],
  33562. !0)
  33563. },
  33564. clear: function() {
  33565. t = Object.create(null),
  33566. i = 0
  33567. },
  33568. forEach: function(e, i) {
  33569. if ("function" != typeof e)
  33570. throw new TypeError("`callback` must be a function");
  33571. for (var n in t)
  33572. if (s.call(t, n)) {
  33573. var o = r(n)
  33574. , a = t[n];
  33575. e.call(i, a, o, l)
  33576. }
  33577. }
  33578. }),
  33579. Object.defineProperty(l, "size", {
  33580. get: function() {
  33581. return i
  33582. },
  33583. configurable: !0
  33584. }),
  33585. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33586. l.set(t, e[t])
  33587. }),
  33588. l
  33589. }
  33590. }
  33591. , {}],
  33592. 211: [function(e, t, i) {
  33593. t.exports = e("./lib/heap")
  33594. }
  33595. , {
  33596. "./lib/heap": 212
  33597. }],
  33598. 212: [function(e, t, i) {
  33599. (function() {
  33600. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33601. r = Math.floor,
  33602. u = Math.min,
  33603. n = function(e, t) {
  33604. return e < t ? -1 : e > t ? 1 : 0
  33605. }
  33606. ,
  33607. h = function(e, t, i, o, a) {
  33608. var s;
  33609. if (null == i && (i = 0),
  33610. null == a && (a = n),
  33611. i < 0)
  33612. throw new Error("lo must be non-negative");
  33613. for (null == o && (o = e.length); i < o; )
  33614. s = r((i + o) / 2),
  33615. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33616. return [].splice.apply(e, [i, i - i].concat(t)),
  33617. t
  33618. }
  33619. ,
  33620. s = function(e, t, i) {
  33621. return null == i && (i = n),
  33622. e.push(t),
  33623. g(e, 0, e.length - 1, i)
  33624. }
  33625. ,
  33626. a = function(e, t) {
  33627. var i, r;
  33628. return null == t && (t = n),
  33629. i = e.pop(),
  33630. e.length ? (r = e[0],
  33631. e[0] = i,
  33632. m(e, 0, t)) : r = i,
  33633. r
  33634. }
  33635. ,
  33636. c = function(e, t, i) {
  33637. var r;
  33638. return null == i && (i = n),
  33639. r = e[0],
  33640. e[0] = t,
  33641. m(e, 0, i),
  33642. r
  33643. }
  33644. ,
  33645. l = function(e, t, i) {
  33646. var r;
  33647. return null == i && (i = n),
  33648. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33649. t = r[0],
  33650. e[0] = r[1],
  33651. m(e, 0, i)),
  33652. t
  33653. }
  33654. ,
  33655. o = function(e, t) {
  33656. var i, o, a, s, l, c;
  33657. for (null == t && (t = n),
  33658. s = function() {
  33659. c = [];
  33660. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33661. c.push(t);
  33662. return c
  33663. }
  33664. .apply(this).reverse(),
  33665. l = [],
  33666. o = 0,
  33667. a = s.length; o < a; o++)
  33668. i = s[o],
  33669. l.push(m(e, i, t));
  33670. return l
  33671. }
  33672. ,
  33673. f = function(e, t, i) {
  33674. var r;
  33675. if (null == i && (i = n),
  33676. r = e.indexOf(t),
  33677. r !== -1)
  33678. return g(e, 0, r, i),
  33679. m(e, r, i)
  33680. }
  33681. ,
  33682. d = function(e, t, i) {
  33683. var r, a, s, c, h;
  33684. if (null == i && (i = n),
  33685. a = e.slice(0, t),
  33686. !a.length)
  33687. return a;
  33688. for (o(a, i),
  33689. h = e.slice(t),
  33690. s = 0,
  33691. c = h.length; s < c; s++)
  33692. r = h[s],
  33693. l(a, r, i);
  33694. return a.sort(i).reverse()
  33695. }
  33696. ,
  33697. p = function(e, t, i) {
  33698. var r, s, l, c, d, p, f, g, m, v;
  33699. if (null == i && (i = n),
  33700. 10 * t <= e.length) {
  33701. if (c = e.slice(0, t).sort(i),
  33702. !c.length)
  33703. return c;
  33704. for (l = c[c.length - 1],
  33705. g = e.slice(t),
  33706. d = 0,
  33707. f = g.length; d < f; d++)
  33708. r = g[d],
  33709. i(r, l) < 0 && (h(c, r, 0, null, i),
  33710. c.pop(),
  33711. l = c[c.length - 1]);
  33712. return c
  33713. }
  33714. for (o(e, i),
  33715. v = [],
  33716. s = p = 0,
  33717. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  33718. v.push(a(e, i));
  33719. return v
  33720. }
  33721. ,
  33722. g = function(e, t, i, r) {
  33723. var o, a, s;
  33724. for (null == r && (r = n),
  33725. o = e[i]; i > t && (s = i - 1 >> 1,
  33726. a = e[s],
  33727. r(o, a) < 0); )
  33728. e[i] = a,
  33729. i = s;
  33730. return e[i] = o
  33731. }
  33732. ,
  33733. m = function(e, t, i) {
  33734. var r, o, a, s, l;
  33735. for (null == i && (i = n),
  33736. o = e.length,
  33737. l = t,
  33738. a = e[t],
  33739. r = 2 * t + 1; r < o; )
  33740. s = r + 1,
  33741. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  33742. e[t] = e[r],
  33743. t = r,
  33744. r = 2 * t + 1;
  33745. return e[t] = a,
  33746. g(e, l, t, i)
  33747. }
  33748. ,
  33749. e = function() {
  33750. function e(e) {
  33751. this.cmp = null != e ? e : n,
  33752. this.nodes = []
  33753. }
  33754. return e.push = s,
  33755. e.pop = a,
  33756. e.replace = c,
  33757. e.pushpop = l,
  33758. e.heapify = o,
  33759. e.updateItem = f,
  33760. e.nlargest = d,
  33761. e.nsmallest = p,
  33762. e.prototype.push = function(e) {
  33763. return s(this.nodes, e, this.cmp)
  33764. }
  33765. ,
  33766. e.prototype.pop = function() {
  33767. return a(this.nodes, this.cmp)
  33768. }
  33769. ,
  33770. e.prototype.peek = function() {
  33771. return this.nodes[0]
  33772. }
  33773. ,
  33774. e.prototype.contains = function(e) {
  33775. return this.nodes.indexOf(e) !== -1
  33776. }
  33777. ,
  33778. e.prototype.replace = function(e) {
  33779. return c(this.nodes, e, this.cmp)
  33780. }
  33781. ,
  33782. e.prototype.pushpop = function(e) {
  33783. return l(this.nodes, e, this.cmp)
  33784. }
  33785. ,
  33786. e.prototype.heapify = function() {
  33787. return o(this.nodes, this.cmp)
  33788. }
  33789. ,
  33790. e.prototype.updateItem = function(e) {
  33791. return f(this.nodes, e, this.cmp)
  33792. }
  33793. ,
  33794. e.prototype.clear = function() {
  33795. return this.nodes = []
  33796. }
  33797. ,
  33798. e.prototype.empty = function() {
  33799. return 0 === this.nodes.length
  33800. }
  33801. ,
  33802. e.prototype.size = function() {
  33803. return this.nodes.length
  33804. }
  33805. ,
  33806. e.prototype.clone = function() {
  33807. var t;
  33808. return t = new e,
  33809. t.nodes = this.nodes.slice(0),
  33810. t
  33811. }
  33812. ,
  33813. e.prototype.toArray = function() {
  33814. return this.nodes.slice(0)
  33815. }
  33816. ,
  33817. e.prototype.insert = e.prototype.push,
  33818. e.prototype.top = e.prototype.peek,
  33819. e.prototype.front = e.prototype.peek,
  33820. e.prototype.has = e.prototype.contains,
  33821. e.prototype.copy = e.prototype.clone,
  33822. e
  33823. }(),
  33824. function(e, n) {
  33825. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  33826. }(this, function() {
  33827. return e
  33828. })
  33829. }
  33830. ).call(this)
  33831. }
  33832. , {}],
  33833. 213: [function(e, t, i) {
  33834. !function(e) {
  33835. function i() {}
  33836. function n(e, t) {
  33837. return function() {
  33838. e.apply(t, arguments)
  33839. }
  33840. }
  33841. function r(e) {
  33842. if ("object" != typeof this)
  33843. throw new TypeError("Promises must be constructed via new");
  33844. if ("function" != typeof e)
  33845. throw new TypeError("not a function");
  33846. this._state = 0,
  33847. this._handled = !1,
  33848. this._value = void 0,
  33849. this._deferreds = [],
  33850. h(e, this)
  33851. }
  33852. function o(e, t) {
  33853. for (; 3 === e._state; )
  33854. e = e._value;
  33855. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  33856. void r._immediateFn(function() {
  33857. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  33858. if (null === i)
  33859. return void (1 === e._state ? a : s)(t.promise, e._value);
  33860. var n;
  33861. try {
  33862. n = i(e._value)
  33863. } catch (e) {
  33864. return void s(t.promise, e)
  33865. }
  33866. a(t.promise, n)
  33867. }))
  33868. }
  33869. function a(e, t) {
  33870. try {
  33871. if (t === e)
  33872. throw new TypeError("A promise cannot be resolved with itself.");
  33873. if (t && ("object" == typeof t || "function" == typeof t)) {
  33874. var i = t.then;
  33875. if (t instanceof r)
  33876. return e._state = 3,
  33877. e._value = t,
  33878. void l(e);
  33879. if ("function" == typeof i)
  33880. return void h(n(i, t), e)
  33881. }
  33882. e._state = 1,
  33883. e._value = t,
  33884. l(e)
  33885. } catch (t) {
  33886. s(e, t)
  33887. }
  33888. }
  33889. function s(e, t) {
  33890. e._state = 2,
  33891. e._value = t,
  33892. l(e)
  33893. }
  33894. function l(e) {
  33895. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  33896. e._handled || r._unhandledRejectionFn(e._value)
  33897. });
  33898. for (var t = 0, i = e._deferreds.length; t < i; t++)
  33899. o(e, e._deferreds[t]);
  33900. e._deferreds = null
  33901. }
  33902. function c(e, t, i) {
  33903. this.onFulfilled = "function" == typeof e ? e : null,
  33904. this.onRejected = "function" == typeof t ? t : null,
  33905. this.promise = i
  33906. }
  33907. function h(e, t) {
  33908. var i = !1;
  33909. try {
  33910. e(function(e) {
  33911. i || (i = !0,
  33912. a(t, e))
  33913. }, function(e) {
  33914. i || (i = !0,
  33915. s(t, e))
  33916. })
  33917. } catch (e) {
  33918. if (i)
  33919. return;
  33920. i = !0,
  33921. s(t, e)
  33922. }
  33923. }
  33924. var u = setTimeout;
  33925. r.prototype.catch = function(e) {
  33926. return this.then(null, e)
  33927. }
  33928. ,
  33929. r.prototype.then = function(e, t) {
  33930. var n = new this.constructor(i);
  33931. return o(this, new c(e,t,n)),
  33932. n
  33933. }
  33934. ,
  33935. r.all = function(e) {
  33936. var t = Array.prototype.slice.call(e);
  33937. return new r(function(e, i) {
  33938. function n(o, a) {
  33939. try {
  33940. if (a && ("object" == typeof a || "function" == typeof a)) {
  33941. var s = a.then;
  33942. if ("function" == typeof s)
  33943. return void s.call(a, function(e) {
  33944. n(o, e)
  33945. }, i)
  33946. }
  33947. t[o] = a,
  33948. 0 === --r && e(t)
  33949. } catch (e) {
  33950. i(e)
  33951. }
  33952. }
  33953. if (0 === t.length)
  33954. return e([]);
  33955. for (var r = t.length, o = 0; o < t.length; o++)
  33956. n(o, t[o])
  33957. }
  33958. )
  33959. }
  33960. ,
  33961. r.resolve = function(e) {
  33962. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  33963. t(e)
  33964. }
  33965. )
  33966. }
  33967. ,
  33968. r.reject = function(e) {
  33969. return new r(function(t, i) {
  33970. i(e)
  33971. }
  33972. )
  33973. }
  33974. ,
  33975. r.race = function(e) {
  33976. return new r(function(t, i) {
  33977. for (var n = 0, r = e.length; n < r; n++)
  33978. e[n].then(t, i)
  33979. }
  33980. )
  33981. }
  33982. ,
  33983. r._immediateFn = "function" == typeof setImmediate && function(e) {
  33984. setImmediate(e)
  33985. }
  33986. || function(e) {
  33987. u(e, 0)
  33988. }
  33989. ,
  33990. r._unhandledRejectionFn = function(e) {
  33991. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  33992. }
  33993. ,
  33994. r._setImmediateFn = function(e) {
  33995. r._immediateFn = e
  33996. }
  33997. ,
  33998. r._setUnhandledRejectionFn = function(e) {
  33999. r._unhandledRejectionFn = e
  34000. }
  34001. ,
  34002. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  34003. }(this)
  34004. }
  34005. , {}],
  34006. 214: [function(e, t, i) {
  34007. (function(i) {
  34008. !function(i, n) {
  34009. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  34010. }(this, function(t, n) {
  34011. "use strict";
  34012. var r = {};
  34013. return r.ByteBuffer = t,
  34014. r.Long = t.Long || null,
  34015. r.VERSION = "5.0.1",
  34016. r.WIRE_TYPES = {},
  34017. r.WIRE_TYPES.VARINT = 0,
  34018. r.WIRE_TYPES.BITS64 = 1,
  34019. r.WIRE_TYPES.LDELIM = 2,
  34020. r.WIRE_TYPES.STARTGROUP = 3,
  34021. r.WIRE_TYPES.ENDGROUP = 4,
  34022. r.WIRE_TYPES.BITS32 = 5,
  34023. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  34024. r.TYPES = {
  34025. int32: {
  34026. name: "int32",
  34027. wireType: r.WIRE_TYPES.VARINT,
  34028. defaultValue: 0
  34029. },
  34030. uint32: {
  34031. name: "uint32",
  34032. wireType: r.WIRE_TYPES.VARINT,
  34033. defaultValue: 0
  34034. },
  34035. sint32: {
  34036. name: "sint32",
  34037. wireType: r.WIRE_TYPES.VARINT,
  34038. defaultValue: 0
  34039. },
  34040. int64: {
  34041. name: "int64",
  34042. wireType: r.WIRE_TYPES.VARINT,
  34043. defaultValue: r.Long ? r.Long.ZERO : void 0
  34044. },
  34045. uint64: {
  34046. name: "uint64",
  34047. wireType: r.WIRE_TYPES.VARINT,
  34048. defaultValue: r.Long ? r.Long.UZERO : void 0
  34049. },
  34050. sint64: {
  34051. name: "sint64",
  34052. wireType: r.WIRE_TYPES.VARINT,
  34053. defaultValue: r.Long ? r.Long.ZERO : void 0
  34054. },
  34055. bool: {
  34056. name: "bool",
  34057. wireType: r.WIRE_TYPES.VARINT,
  34058. defaultValue: !1
  34059. },
  34060. double: {
  34061. name: "double",
  34062. wireType: r.WIRE_TYPES.BITS64,
  34063. defaultValue: 0
  34064. },
  34065. string: {
  34066. name: "string",
  34067. wireType: r.WIRE_TYPES.LDELIM,
  34068. defaultValue: ""
  34069. },
  34070. bytes: {
  34071. name: "bytes",
  34072. wireType: r.WIRE_TYPES.LDELIM,
  34073. defaultValue: null
  34074. },
  34075. fixed32: {
  34076. name: "fixed32",
  34077. wireType: r.WIRE_TYPES.BITS32,
  34078. defaultValue: 0
  34079. },
  34080. sfixed32: {
  34081. name: "sfixed32",
  34082. wireType: r.WIRE_TYPES.BITS32,
  34083. defaultValue: 0
  34084. },
  34085. fixed64: {
  34086. name: "fixed64",
  34087. wireType: r.WIRE_TYPES.BITS64,
  34088. defaultValue: r.Long ? r.Long.UZERO : void 0
  34089. },
  34090. sfixed64: {
  34091. name: "sfixed64",
  34092. wireType: r.WIRE_TYPES.BITS64,
  34093. defaultValue: r.Long ? r.Long.ZERO : void 0
  34094. },
  34095. float: {
  34096. name: "float",
  34097. wireType: r.WIRE_TYPES.BITS32,
  34098. defaultValue: 0
  34099. },
  34100. enum: {
  34101. name: "enum",
  34102. wireType: r.WIRE_TYPES.VARINT,
  34103. defaultValue: 0
  34104. },
  34105. message: {
  34106. name: "message",
  34107. wireType: r.WIRE_TYPES.LDELIM,
  34108. defaultValue: null
  34109. },
  34110. group: {
  34111. name: "group",
  34112. wireType: r.WIRE_TYPES.STARTGROUP,
  34113. defaultValue: null
  34114. }
  34115. },
  34116. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  34117. r.ID_MIN = 1,
  34118. r.ID_MAX = 536870911,
  34119. r.convertFieldsToCamelCase = !1,
  34120. r.populateAccessors = !0,
  34121. r.populateDefaults = !0,
  34122. r.Util = function() {
  34123. var t = {};
  34124. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  34125. t.XHR = function() {
  34126. for (var e = [function() {
  34127. return new XMLHttpRequest
  34128. }
  34129. , function() {
  34130. return new ActiveXObject("Msxml2.XMLHTTP")
  34131. }
  34132. , function() {
  34133. return new ActiveXObject("Msxml3.XMLHTTP")
  34134. }
  34135. , function() {
  34136. return new ActiveXObject("Microsoft.XMLHTTP")
  34137. }
  34138. ], t = null, i = 0; i < e.length; i++) {
  34139. try {
  34140. t = e[i]()
  34141. } catch (e) {
  34142. continue
  34143. }
  34144. break
  34145. }
  34146. if (!t)
  34147. throw Error("XMLHttpRequest is not supported");
  34148. return t
  34149. }
  34150. ,
  34151. t.fetch = function(i, n) {
  34152. if (n && "function" != typeof n && (n = null),
  34153. t.IS_NODE) {
  34154. var r = e("fs");
  34155. if (n)
  34156. r.readFile(i, function(e, t) {
  34157. n(e ? null : "" + t)
  34158. });
  34159. else
  34160. try {
  34161. return r.readFileSync(i)
  34162. } catch (e) {
  34163. return null
  34164. }
  34165. } else {
  34166. var o = t.XHR();
  34167. if (o.open("GET", i, !!n),
  34168. o.setRequestHeader("Accept", "text/plain"),
  34169. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  34170. !n)
  34171. return o.send(null),
  34172. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34173. if (o.onreadystatechange = function() {
  34174. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34175. }
  34176. ,
  34177. 4 == o.readyState)
  34178. return;
  34179. o.send(null)
  34180. }
  34181. }
  34182. ,
  34183. t.toCamelCase = function(e) {
  34184. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  34185. return t.toUpperCase()
  34186. })
  34187. }
  34188. ,
  34189. t
  34190. }(),
  34191. r.Lang = {
  34192. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  34193. RULE: /^(?:required|optional|repeated|map)$/,
  34194. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  34195. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34196. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34197. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34198. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34199. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34200. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34201. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34202. NUMBER_OCT: /^0[0-7]+$/,
  34203. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34204. BOOL: /^(?:true|false)$/i,
  34205. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34206. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34207. WHITESPACE: /\s/,
  34208. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34209. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34210. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34211. },
  34212. r.DotProto = function(e, t) {
  34213. function i(e, i) {
  34214. var n = -1
  34215. , r = 1;
  34216. if ("-" == e.charAt(0) && (r = -1,
  34217. e = e.substring(1)),
  34218. t.NUMBER_DEC.test(e))
  34219. n = parseInt(e);
  34220. else if (t.NUMBER_HEX.test(e))
  34221. n = parseInt(e.substring(2), 16);
  34222. else {
  34223. if (!t.NUMBER_OCT.test(e))
  34224. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34225. n = parseInt(e.substring(1), 8)
  34226. }
  34227. if (n = r * n | 0,
  34228. !i && n < 0)
  34229. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34230. return n
  34231. }
  34232. function n(e) {
  34233. var i = 1;
  34234. if ("-" == e.charAt(0) && (i = -1,
  34235. e = e.substring(1)),
  34236. t.NUMBER_DEC.test(e))
  34237. return i * parseInt(e, 10);
  34238. if (t.NUMBER_HEX.test(e))
  34239. return i * parseInt(e.substring(2), 16);
  34240. if (t.NUMBER_OCT.test(e))
  34241. return i * parseInt(e.substring(1), 8);
  34242. if ("inf" === e)
  34243. return i * (1 / 0);
  34244. if ("nan" === e)
  34245. return NaN;
  34246. if (t.NUMBER_FLT.test(e))
  34247. return i * parseFloat(e);
  34248. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34249. }
  34250. function r(e, t, i) {
  34251. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34252. e[t].push(i))
  34253. }
  34254. var o = {}
  34255. , a = function(e) {
  34256. this.source = e + "",
  34257. this.index = 0,
  34258. this.line = 1,
  34259. this.stack = [],
  34260. this._stringOpen = null
  34261. }
  34262. , s = a.prototype;
  34263. s._readString = function() {
  34264. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34265. e.lastIndex = this.index - 1;
  34266. var i = e.exec(this.source);
  34267. if (!i)
  34268. throw Error("unterminated string");
  34269. return this.index = e.lastIndex,
  34270. this.stack.push(this._stringOpen),
  34271. this._stringOpen = null,
  34272. i[1]
  34273. }
  34274. ,
  34275. s.next = function() {
  34276. if (this.stack.length > 0)
  34277. return this.stack.shift();
  34278. if (this.index >= this.source.length)
  34279. return null;
  34280. if (null !== this._stringOpen)
  34281. return this._readString();
  34282. var e, i, n;
  34283. do {
  34284. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34285. if ("\n" === n && ++this.line,
  34286. ++this.index === this.source.length)
  34287. return null;
  34288. if ("/" === this.source.charAt(this.index))
  34289. if (++this.index,
  34290. "/" === this.source.charAt(this.index)) {
  34291. for (; "\n" !== this.source.charAt(++this.index); )
  34292. if (this.index == this.source.length)
  34293. return null;
  34294. ++this.index,
  34295. ++this.line,
  34296. e = !0
  34297. } else {
  34298. if ("*" !== (n = this.source.charAt(this.index)))
  34299. return "/";
  34300. do {
  34301. if ("\n" === n && ++this.line,
  34302. ++this.index === this.source.length)
  34303. return null;
  34304. i = n,
  34305. n = this.source.charAt(this.index)
  34306. } while ("*" !== i || "/" !== n);++this.index,
  34307. e = !0
  34308. }
  34309. } while (e);if (this.index === this.source.length)
  34310. return null;
  34311. var r = this.index;
  34312. t.DELIM.lastIndex = 0;
  34313. var o = t.DELIM.test(this.source.charAt(r++));
  34314. if (!o)
  34315. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34316. ++r;
  34317. var a = this.source.substring(this.index, this.index = r);
  34318. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34319. a
  34320. }
  34321. ,
  34322. s.peek = function() {
  34323. if (0 === this.stack.length) {
  34324. var e = this.next();
  34325. if (null === e)
  34326. return null;
  34327. this.stack.push(e)
  34328. }
  34329. return this.stack[0]
  34330. }
  34331. ,
  34332. s.skip = function(e) {
  34333. var t = this.next();
  34334. if (t !== e)
  34335. throw Error("illegal '" + t + "', '" + e + "' expected")
  34336. }
  34337. ,
  34338. s.omit = function(e) {
  34339. return this.peek() === e && (this.next(),
  34340. !0)
  34341. }
  34342. ,
  34343. s.toString = function() {
  34344. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34345. }
  34346. ,
  34347. o.Tokenizer = a;
  34348. var l = function(e) {
  34349. this.tn = new a(e),
  34350. this.proto3 = !1
  34351. }
  34352. , c = l.prototype;
  34353. return c.parse = function() {
  34354. var e, i, n = {
  34355. name: "[ROOT]",
  34356. package: null,
  34357. messages: [],
  34358. enums: [],
  34359. imports: [],
  34360. options: {},
  34361. services: []
  34362. }, r = !0;
  34363. try {
  34364. for (; e = this.tn.next(); )
  34365. switch (e) {
  34366. case "package":
  34367. if (!r || null !== n.package)
  34368. throw Error("unexpected 'package'");
  34369. if (e = this.tn.next(),
  34370. !t.TYPEREF.test(e))
  34371. throw Error("illegal package name: " + e);
  34372. this.tn.skip(";"),
  34373. n.package = e;
  34374. break;
  34375. case "import":
  34376. if (!r)
  34377. throw Error("unexpected 'import'");
  34378. e = this.tn.peek(),
  34379. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34380. e = this._readString(),
  34381. this.tn.skip(";"),
  34382. i || n.imports.push(e);
  34383. break;
  34384. case "syntax":
  34385. if (!r)
  34386. throw Error("unexpected 'syntax'");
  34387. this.tn.skip("="),
  34388. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34389. this.tn.skip(";");
  34390. break;
  34391. case "message":
  34392. this._parseMessage(n, null),
  34393. r = !1;
  34394. break;
  34395. case "enum":
  34396. this._parseEnum(n),
  34397. r = !1;
  34398. break;
  34399. case "option":
  34400. this._parseOption(n);
  34401. break;
  34402. case "service":
  34403. this._parseService(n);
  34404. break;
  34405. case "extend":
  34406. this._parseExtend(n);
  34407. break;
  34408. default:
  34409. throw Error("unexpected '" + e + "'")
  34410. }
  34411. } catch (e) {
  34412. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34413. e
  34414. }
  34415. return delete n.name,
  34416. n
  34417. }
  34418. ,
  34419. l.parse = function(e) {
  34420. return new l(e).parse()
  34421. }
  34422. ,
  34423. c._readString = function() {
  34424. var e, t, i = "";
  34425. do {
  34426. if (t = this.tn.next(),
  34427. "'" !== t && '"' !== t)
  34428. throw Error("illegal string delimiter: " + t);
  34429. i += this.tn.next(),
  34430. this.tn.skip(t),
  34431. e = this.tn.peek()
  34432. } while ('"' === e || '"' === e);return i
  34433. }
  34434. ,
  34435. c._readValue = function(e) {
  34436. var i = this.tn.peek();
  34437. if ('"' === i || "'" === i)
  34438. return this._readString();
  34439. if (this.tn.next(),
  34440. t.NUMBER.test(i))
  34441. return n(i);
  34442. if (t.BOOL.test(i))
  34443. return "true" === i.toLowerCase();
  34444. if (e && t.TYPEREF.test(i))
  34445. return i;
  34446. throw Error("illegal value: " + i)
  34447. }
  34448. ,
  34449. c._parseOption = function(e, i) {
  34450. var n = this.tn.next()
  34451. , r = !1;
  34452. if ("(" === n && (r = !0,
  34453. n = this.tn.next()),
  34454. !t.TYPEREF.test(n))
  34455. throw Error("illegal option name: " + n);
  34456. var o = n;
  34457. r && (this.tn.skip(")"),
  34458. o = "(" + o + ")",
  34459. n = this.tn.peek(),
  34460. t.FQTYPEREF.test(n) && (o += n,
  34461. this.tn.next())),
  34462. this.tn.skip("="),
  34463. this._parseOptionValue(e, o),
  34464. i || this.tn.skip(";")
  34465. }
  34466. ,
  34467. c._parseOptionValue = function(e, i) {
  34468. var n = this.tn.peek();
  34469. if ("{" !== n)
  34470. r(e.options, i, this._readValue(!0));
  34471. else
  34472. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34473. if (!t.NAME.test(n))
  34474. throw Error("illegal option name: " + i + "." + n);
  34475. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34476. }
  34477. }
  34478. ,
  34479. c._parseService = function(e) {
  34480. var i = this.tn.next();
  34481. if (!t.NAME.test(i))
  34482. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34483. var n = i
  34484. , r = {
  34485. name: n,
  34486. rpc: {},
  34487. options: {}
  34488. };
  34489. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34490. if ("option" === i)
  34491. this._parseOption(r);
  34492. else {
  34493. if ("rpc" !== i)
  34494. throw Error("illegal service token: " + i);
  34495. this._parseServiceRPC(r)
  34496. }
  34497. this.tn.omit(";"),
  34498. e.services.push(r)
  34499. }
  34500. ,
  34501. c._parseServiceRPC = function(e) {
  34502. var i = "rpc"
  34503. , n = this.tn.next();
  34504. if (!t.NAME.test(n))
  34505. throw Error("illegal rpc service method name: " + n);
  34506. var r = n
  34507. , o = {
  34508. request: null,
  34509. response: null,
  34510. request_stream: !1,
  34511. response_stream: !1,
  34512. options: {}
  34513. };
  34514. if (this.tn.skip("("),
  34515. n = this.tn.next(),
  34516. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34517. n = this.tn.next()),
  34518. !t.TYPEREF.test(n))
  34519. throw Error("illegal rpc service request type: " + n);
  34520. if (o.request = n,
  34521. this.tn.skip(")"),
  34522. n = this.tn.next(),
  34523. "returns" !== n.toLowerCase())
  34524. throw Error("illegal rpc service request type delimiter: " + n);
  34525. if (this.tn.skip("("),
  34526. n = this.tn.next(),
  34527. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34528. n = this.tn.next()),
  34529. o.response = n,
  34530. this.tn.skip(")"),
  34531. n = this.tn.peek(),
  34532. "{" === n) {
  34533. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34534. if ("option" !== n)
  34535. throw Error("illegal rpc service token: " + n);
  34536. this._parseOption(o)
  34537. }
  34538. this.tn.omit(";")
  34539. } else
  34540. this.tn.skip(";");
  34541. "undefined" == typeof e[i] && (e[i] = {}),
  34542. e[i][r] = o
  34543. }
  34544. ,
  34545. c._parseMessage = function(e, n) {
  34546. var r = !!n
  34547. , o = this.tn.next()
  34548. , a = {
  34549. name: "",
  34550. fields: [],
  34551. enums: [],
  34552. messages: [],
  34553. options: {},
  34554. services: [],
  34555. oneofs: {}
  34556. };
  34557. if (!t.NAME.test(o))
  34558. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34559. for (a.name = o,
  34560. r && (this.tn.skip("="),
  34561. n.id = i(this.tn.next()),
  34562. a.isGroup = !0),
  34563. o = this.tn.peek(),
  34564. "[" === o && n && this._parseFieldOptions(n),
  34565. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34566. if (t.RULE.test(o))
  34567. this._parseMessageField(a, o);
  34568. else if ("oneof" === o)
  34569. this._parseMessageOneOf(a);
  34570. else if ("enum" === o)
  34571. this._parseEnum(a);
  34572. else if ("message" === o)
  34573. this._parseMessage(a);
  34574. else if ("option" === o)
  34575. this._parseOption(a);
  34576. else if ("service" === o)
  34577. this._parseService(a);
  34578. else if ("extensions" === o)
  34579. a.extensions = this._parseExtensionRanges();
  34580. else if ("reserved" === o)
  34581. this._parseIgnored();
  34582. else if ("extend" === o)
  34583. this._parseExtend(a);
  34584. else {
  34585. if (!t.TYPEREF.test(o))
  34586. throw Error("illegal message token: " + o);
  34587. if (!this.proto3)
  34588. throw Error("illegal field rule: " + o);
  34589. this._parseMessageField(a, "optional", o)
  34590. }
  34591. return this.tn.omit(";"),
  34592. e.messages.push(a),
  34593. a
  34594. }
  34595. ,
  34596. c._parseIgnored = function() {
  34597. for (; ";" !== this.tn.peek(); )
  34598. this.tn.next();
  34599. this.tn.skip(";")
  34600. }
  34601. ,
  34602. c._parseMessageField = function(e, n, r) {
  34603. if (!t.RULE.test(n))
  34604. throw Error("illegal message field rule: " + n);
  34605. var o, a = {
  34606. rule: n,
  34607. type: "",
  34608. name: "",
  34609. options: {},
  34610. id: 0
  34611. };
  34612. if ("map" === n) {
  34613. if (r)
  34614. throw Error("illegal type: " + r);
  34615. if (this.tn.skip("<"),
  34616. o = this.tn.next(),
  34617. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34618. throw Error("illegal message field type: " + o);
  34619. if (a.keytype = o,
  34620. this.tn.skip(","),
  34621. o = this.tn.next(),
  34622. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34623. throw Error("illegal message field: " + o);
  34624. if (a.type = o,
  34625. this.tn.skip(">"),
  34626. o = this.tn.next(),
  34627. !t.NAME.test(o))
  34628. throw Error("illegal message field name: " + o);
  34629. a.name = o,
  34630. this.tn.skip("="),
  34631. a.id = i(this.tn.next()),
  34632. o = this.tn.peek(),
  34633. "[" === o && this._parseFieldOptions(a),
  34634. this.tn.skip(";")
  34635. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34636. "group" === r) {
  34637. var s = this._parseMessage(e, a);
  34638. if (!/^[A-Z]/.test(s.name))
  34639. throw Error("illegal group name: " + s.name);
  34640. a.type = s.name,
  34641. a.name = s.name.toLowerCase(),
  34642. this.tn.omit(";")
  34643. } else {
  34644. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34645. throw Error("illegal message field type: " + r);
  34646. if (a.type = r,
  34647. o = this.tn.next(),
  34648. !t.NAME.test(o))
  34649. throw Error("illegal message field name: " + o);
  34650. a.name = o,
  34651. this.tn.skip("="),
  34652. a.id = i(this.tn.next()),
  34653. o = this.tn.peek(),
  34654. "[" === o && this._parseFieldOptions(a),
  34655. this.tn.skip(";")
  34656. }
  34657. return e.fields.push(a),
  34658. a
  34659. }
  34660. ,
  34661. c._parseMessageOneOf = function(e) {
  34662. var i = this.tn.next();
  34663. if (!t.NAME.test(i))
  34664. throw Error("illegal oneof name: " + i);
  34665. var n, r = i, o = [];
  34666. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34667. n = this._parseMessageField(e, "optional", i),
  34668. n.oneof = r,
  34669. o.push(n.id);
  34670. this.tn.omit(";"),
  34671. e.oneofs[r] = o
  34672. }
  34673. ,
  34674. c._parseFieldOptions = function(e) {
  34675. this.tn.skip("[");
  34676. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34677. i || this.tn.skip(","),
  34678. this._parseOption(e, !0),
  34679. i = !1;
  34680. this.tn.next()
  34681. }
  34682. ,
  34683. c._parseEnum = function(e) {
  34684. var n = {
  34685. name: "",
  34686. values: [],
  34687. options: {}
  34688. }
  34689. , r = this.tn.next();
  34690. if (!t.NAME.test(r))
  34691. throw Error("illegal name: " + r);
  34692. for (n.name = r,
  34693. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34694. if ("option" === r)
  34695. this._parseOption(n);
  34696. else {
  34697. if (!t.NAME.test(r))
  34698. throw Error("illegal name: " + r);
  34699. this.tn.skip("=");
  34700. var o = {
  34701. name: r,
  34702. id: i(this.tn.next(), !0)
  34703. };
  34704. r = this.tn.peek(),
  34705. "[" === r && this._parseFieldOptions({
  34706. options: {}
  34707. }),
  34708. this.tn.skip(";"),
  34709. n.values.push(o)
  34710. }
  34711. this.tn.omit(";"),
  34712. e.enums.push(n)
  34713. }
  34714. ,
  34715. c._parseExtensionRanges = function() {
  34716. var t, i, r, o = [];
  34717. do {
  34718. for (i = []; ; ) {
  34719. switch (t = this.tn.next()) {
  34720. case "min":
  34721. r = e.ID_MIN;
  34722. break;
  34723. case "max":
  34724. r = e.ID_MAX;
  34725. break;
  34726. default:
  34727. r = n(t)
  34728. }
  34729. if (i.push(r),
  34730. 2 === i.length)
  34731. break;
  34732. if ("to" !== this.tn.peek()) {
  34733. i.push(r);
  34734. break
  34735. }
  34736. this.tn.next()
  34737. }
  34738. o.push(i)
  34739. } while (this.tn.omit(","));return this.tn.skip(";"),
  34740. o
  34741. }
  34742. ,
  34743. c._parseExtend = function(e) {
  34744. var i = this.tn.next();
  34745. if (!t.TYPEREF.test(i))
  34746. throw Error("illegal extend reference: " + i);
  34747. var n = {
  34748. ref: i,
  34749. fields: []
  34750. };
  34751. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34752. if (t.RULE.test(i))
  34753. this._parseMessageField(n, i);
  34754. else {
  34755. if (!t.TYPEREF.test(i))
  34756. throw Error("illegal extend token: " + i);
  34757. if (!this.proto3)
  34758. throw Error("illegal field rule: " + i);
  34759. this._parseMessageField(n, "optional", i)
  34760. }
  34761. return this.tn.omit(";"),
  34762. e.messages.push(n),
  34763. n
  34764. }
  34765. ,
  34766. c.toString = function() {
  34767. return "Parser at line " + this.tn.line
  34768. }
  34769. ,
  34770. o.Parser = l,
  34771. o
  34772. }(r, r.Lang),
  34773. r.Reflect = function(e) {
  34774. function i(i) {
  34775. if ("string" == typeof i && (i = e.TYPES[i]),
  34776. "undefined" == typeof i.defaultValue)
  34777. throw Error("default value for type " + i.name + " is not supported");
  34778. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  34779. }
  34780. function n(t, i) {
  34781. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  34782. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  34783. if ("string" == typeof t)
  34784. return e.Long.fromString(t, i || !1, 10);
  34785. if ("number" == typeof t)
  34786. return e.Long.fromNumber(t, i || !1);
  34787. throw Error("not convertible to Long")
  34788. }
  34789. function r(t, i) {
  34790. var n = i.readVarint32()
  34791. , o = 7 & n
  34792. , a = n >>> 3;
  34793. switch (o) {
  34794. case e.WIRE_TYPES.VARINT:
  34795. do
  34796. n = i.readUint8();
  34797. while (128 === (128 & n));break;
  34798. case e.WIRE_TYPES.BITS64:
  34799. i.offset += 8;
  34800. break;
  34801. case e.WIRE_TYPES.LDELIM:
  34802. n = i.readVarint32(),
  34803. i.offset += n;
  34804. break;
  34805. case e.WIRE_TYPES.STARTGROUP:
  34806. r(a, i);
  34807. break;
  34808. case e.WIRE_TYPES.ENDGROUP:
  34809. if (a === t)
  34810. return !1;
  34811. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  34812. case e.WIRE_TYPES.BITS32:
  34813. i.offset += 4;
  34814. break;
  34815. default:
  34816. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  34817. }
  34818. return !0
  34819. }
  34820. var o = {}
  34821. , a = function(e, t, i) {
  34822. this.builder = e,
  34823. this.parent = t,
  34824. this.name = i,
  34825. this.className
  34826. }
  34827. , s = a.prototype;
  34828. s.fqn = function() {
  34829. for (var e = this.name, t = this; ; ) {
  34830. if (t = t.parent,
  34831. null == t)
  34832. break;
  34833. e = t.name + "." + e
  34834. }
  34835. return e
  34836. }
  34837. ,
  34838. s.toString = function(e) {
  34839. return (e ? this.className + " " : "") + this.fqn()
  34840. }
  34841. ,
  34842. s.build = function() {
  34843. throw Error(this.toString(!0) + " cannot be built directly")
  34844. }
  34845. ,
  34846. o.T = a;
  34847. var l = function(e, t, i, n, r) {
  34848. a.call(this, e, t, i),
  34849. this.className = "Namespace",
  34850. this.children = [],
  34851. this.options = n || {},
  34852. this.syntax = r || "proto2"
  34853. }
  34854. , c = l.prototype = Object.create(a.prototype);
  34855. c.getChildren = function(e) {
  34856. if (e = e || null,
  34857. null == e)
  34858. return this.children.slice();
  34859. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  34860. this.children[i]instanceof e && t.push(this.children[i]);
  34861. return t
  34862. }
  34863. ,
  34864. c.addChild = function(e) {
  34865. var t;
  34866. if (t = this.getChild(e.name))
  34867. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  34868. t.name = t.originalName;
  34869. else {
  34870. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  34871. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  34872. e.name = e.originalName
  34873. }
  34874. this.children.push(e)
  34875. }
  34876. ,
  34877. c.getChild = function(e) {
  34878. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  34879. if (this.children[i][t] === e)
  34880. return this.children[i];
  34881. return null
  34882. }
  34883. ,
  34884. c.resolve = function(e, t) {
  34885. var i = "string" == typeof e ? e.split(".") : e
  34886. , n = this
  34887. , r = 0;
  34888. if ("" === i[r]) {
  34889. for (; null !== n.parent; )
  34890. n = n.parent;
  34891. r++
  34892. }
  34893. var a;
  34894. do {
  34895. do {
  34896. if (!(n instanceof o.Namespace)) {
  34897. n = null;
  34898. break
  34899. }
  34900. if (a = n.getChild(i[r]),
  34901. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  34902. n = null;
  34903. break
  34904. }
  34905. n = a,
  34906. r++
  34907. } while (r < i.length);if (null != n)
  34908. break;
  34909. if (null !== this.parent)
  34910. return this.parent.resolve(e, t)
  34911. } while (null != n);return n
  34912. }
  34913. ,
  34914. c.qn = function(e) {
  34915. var t = []
  34916. , i = e;
  34917. do
  34918. t.unshift(i.name),
  34919. i = i.parent;
  34920. while (null !== i);for (var n = 1; n <= t.length; n++) {
  34921. var r = t.slice(t.length - n);
  34922. if (e === this.resolve(r, e instanceof o.Namespace))
  34923. return r.join(".")
  34924. }
  34925. return e.fqn()
  34926. }
  34927. ,
  34928. c.build = function() {
  34929. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  34930. e = i[n],
  34931. e instanceof l && (t[e.name] = e.build());
  34932. return Object.defineProperty && Object.defineProperty(t, "$options", {
  34933. value: this.buildOpt()
  34934. }),
  34935. t
  34936. }
  34937. ,
  34938. c.buildOpt = function() {
  34939. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  34940. var r = t[i]
  34941. , o = this.options[t[i]];
  34942. e[r] = o
  34943. }
  34944. return e
  34945. }
  34946. ,
  34947. c.getOption = function(e) {
  34948. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  34949. }
  34950. ,
  34951. o.Namespace = l;
  34952. var h = function(t, i, n, r) {
  34953. if (this.type = t,
  34954. this.resolvedType = i,
  34955. this.isMapKey = n,
  34956. this.syntax = r,
  34957. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  34958. throw Error("Invalid map key type: " + t.name)
  34959. }
  34960. , u = h.prototype;
  34961. h.defaultFieldValue = i,
  34962. u.verifyValue = function(i) {
  34963. function r(e, t) {
  34964. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  34965. }
  34966. var o = this;
  34967. switch (this.type) {
  34968. case e.TYPES.int32:
  34969. case e.TYPES.sint32:
  34970. case e.TYPES.sfixed32:
  34971. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34972. i > 4294967295 ? 0 | i : i;
  34973. case e.TYPES.uint32:
  34974. case e.TYPES.fixed32:
  34975. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34976. i < 0 ? i >>> 0 : i;
  34977. case e.TYPES.int64:
  34978. case e.TYPES.sint64:
  34979. case e.TYPES.sfixed64:
  34980. if (e.Long)
  34981. try {
  34982. return n(i, !1)
  34983. } catch (e) {
  34984. r(typeof i, e.message)
  34985. }
  34986. else
  34987. r(typeof i, "requires Long.js");
  34988. case e.TYPES.uint64:
  34989. case e.TYPES.fixed64:
  34990. if (e.Long)
  34991. try {
  34992. return n(i, !0)
  34993. } catch (e) {
  34994. r(typeof i, e.message)
  34995. }
  34996. else
  34997. r(typeof i, "requires Long.js");
  34998. case e.TYPES.bool:
  34999. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  35000. i;
  35001. case e.TYPES.float:
  35002. case e.TYPES.double:
  35003. return "number" != typeof i && r(typeof i, "not a number"),
  35004. i;
  35005. case e.TYPES.string:
  35006. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  35007. "" + i;
  35008. case e.TYPES.bytes:
  35009. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  35010. case e.TYPES.enum:
  35011. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  35012. for (l = 0; l < a.length; l++) {
  35013. if (a[l].name == i)
  35014. return a[l].id;
  35015. if (a[l].id == i)
  35016. return a[l].id
  35017. }
  35018. if ("proto3" === this.syntax)
  35019. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35020. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  35021. i;
  35022. r(i, "not a valid enum value");
  35023. case e.TYPES.group:
  35024. case e.TYPES.message:
  35025. if (i && "object" == typeof i || r(typeof i, "object expected"),
  35026. i instanceof this.resolvedType.clazz)
  35027. return i;
  35028. if (i instanceof e.Builder.Message) {
  35029. var s = {};
  35030. for (var l in i)
  35031. i.hasOwnProperty(l) && (s[l] = i[l]);
  35032. i = s
  35033. }
  35034. return new this.resolvedType.clazz(i)
  35035. }
  35036. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  35037. }
  35038. ,
  35039. u.calculateLength = function(i, n) {
  35040. if (null === n)
  35041. return 0;
  35042. var r;
  35043. switch (this.type) {
  35044. case e.TYPES.int32:
  35045. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  35046. case e.TYPES.uint32:
  35047. return t.calculateVarint32(n);
  35048. case e.TYPES.sint32:
  35049. return t.calculateVarint32(t.zigZagEncode32(n));
  35050. case e.TYPES.fixed32:
  35051. case e.TYPES.sfixed32:
  35052. case e.TYPES.float:
  35053. return 4;
  35054. case e.TYPES.int64:
  35055. case e.TYPES.uint64:
  35056. return t.calculateVarint64(n);
  35057. case e.TYPES.sint64:
  35058. return t.calculateVarint64(t.zigZagEncode64(n));
  35059. case e.TYPES.fixed64:
  35060. case e.TYPES.sfixed64:
  35061. return 8;
  35062. case e.TYPES.bool:
  35063. return 1;
  35064. case e.TYPES.enum:
  35065. return t.calculateVarint32(n);
  35066. case e.TYPES.double:
  35067. return 8;
  35068. case e.TYPES.string:
  35069. return r = t.calculateUTF8Bytes(n),
  35070. t.calculateVarint32(r) + r;
  35071. case e.TYPES.bytes:
  35072. if (n.remaining() < 0)
  35073. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35074. return t.calculateVarint32(n.remaining()) + n.remaining();
  35075. case e.TYPES.message:
  35076. return r = this.resolvedType.calculate(n),
  35077. t.calculateVarint32(r) + r;
  35078. case e.TYPES.group:
  35079. return r = this.resolvedType.calculate(n),
  35080. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  35081. }
  35082. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35083. }
  35084. ,
  35085. u.encodeValue = function(i, n, r) {
  35086. if (null === n)
  35087. return r;
  35088. switch (this.type) {
  35089. case e.TYPES.int32:
  35090. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  35091. break;
  35092. case e.TYPES.uint32:
  35093. r.writeVarint32(n);
  35094. break;
  35095. case e.TYPES.sint32:
  35096. r.writeVarint32ZigZag(n);
  35097. break;
  35098. case e.TYPES.fixed32:
  35099. r.writeUint32(n);
  35100. break;
  35101. case e.TYPES.sfixed32:
  35102. r.writeInt32(n);
  35103. break;
  35104. case e.TYPES.int64:
  35105. case e.TYPES.uint64:
  35106. r.writeVarint64(n);
  35107. break;
  35108. case e.TYPES.sint64:
  35109. r.writeVarint64ZigZag(n);
  35110. break;
  35111. case e.TYPES.fixed64:
  35112. r.writeUint64(n);
  35113. break;
  35114. case e.TYPES.sfixed64:
  35115. r.writeInt64(n);
  35116. break;
  35117. case e.TYPES.bool:
  35118. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  35119. break;
  35120. case e.TYPES.enum:
  35121. r.writeVarint32(n);
  35122. break;
  35123. case e.TYPES.float:
  35124. r.writeFloat32(n);
  35125. break;
  35126. case e.TYPES.double:
  35127. r.writeFloat64(n);
  35128. break;
  35129. case e.TYPES.string:
  35130. r.writeVString(n);
  35131. break;
  35132. case e.TYPES.bytes:
  35133. if (n.remaining() < 0)
  35134. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35135. var o = n.offset;
  35136. r.writeVarint32(n.remaining()),
  35137. r.append(n),
  35138. n.offset = o;
  35139. break;
  35140. case e.TYPES.message:
  35141. var a = (new t).LE();
  35142. this.resolvedType.encode(n, a),
  35143. r.writeVarint32(a.offset),
  35144. r.append(a.flip());
  35145. break;
  35146. case e.TYPES.group:
  35147. this.resolvedType.encode(n, r),
  35148. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  35149. break;
  35150. default:
  35151. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35152. }
  35153. return r
  35154. }
  35155. ,
  35156. u.decode = function(t, i, n) {
  35157. if (i != this.type.wireType)
  35158. throw Error("Unexpected wire type for element");
  35159. var r, o;
  35160. switch (this.type) {
  35161. case e.TYPES.int32:
  35162. return 0 | t.readVarint32();
  35163. case e.TYPES.uint32:
  35164. return t.readVarint32() >>> 0;
  35165. case e.TYPES.sint32:
  35166. return 0 | t.readVarint32ZigZag();
  35167. case e.TYPES.fixed32:
  35168. return t.readUint32() >>> 0;
  35169. case e.TYPES.sfixed32:
  35170. return 0 | t.readInt32();
  35171. case e.TYPES.int64:
  35172. return t.readVarint64();
  35173. case e.TYPES.uint64:
  35174. return t.readVarint64().toUnsigned();
  35175. case e.TYPES.sint64:
  35176. return t.readVarint64ZigZag();
  35177. case e.TYPES.fixed64:
  35178. return t.readUint64();
  35179. case e.TYPES.sfixed64:
  35180. return t.readInt64();
  35181. case e.TYPES.bool:
  35182. return !!t.readVarint32();
  35183. case e.TYPES.enum:
  35184. return t.readVarint32();
  35185. case e.TYPES.float:
  35186. return t.readFloat();
  35187. case e.TYPES.double:
  35188. return t.readDouble();
  35189. case e.TYPES.string:
  35190. return t.readVString();
  35191. case e.TYPES.bytes:
  35192. if (o = t.readVarint32(),
  35193. t.remaining() < o)
  35194. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35195. return r = t.clone(),
  35196. r.limit = r.offset + o,
  35197. t.offset += o,
  35198. r;
  35199. case e.TYPES.message:
  35200. return o = t.readVarint32(),
  35201. this.resolvedType.decode(t, o);
  35202. case e.TYPES.group:
  35203. return this.resolvedType.decode(t, -1, n)
  35204. }
  35205. throw Error("[INTERNAL] Illegal decode type")
  35206. }
  35207. ,
  35208. u.valueFromString = function(i) {
  35209. if (!this.isMapKey)
  35210. throw Error("valueFromString() called on non-map-key element");
  35211. switch (this.type) {
  35212. case e.TYPES.int32:
  35213. case e.TYPES.sint32:
  35214. case e.TYPES.sfixed32:
  35215. case e.TYPES.uint32:
  35216. case e.TYPES.fixed32:
  35217. return this.verifyValue(parseInt(i));
  35218. case e.TYPES.int64:
  35219. case e.TYPES.sint64:
  35220. case e.TYPES.sfixed64:
  35221. case e.TYPES.uint64:
  35222. case e.TYPES.fixed64:
  35223. return this.verifyValue(i);
  35224. case e.TYPES.bool:
  35225. return "true" === i;
  35226. case e.TYPES.string:
  35227. return this.verifyValue(i);
  35228. case e.TYPES.bytes:
  35229. return t.fromBinary(i)
  35230. }
  35231. }
  35232. ,
  35233. u.valueToString = function(t) {
  35234. if (!this.isMapKey)
  35235. throw Error("valueToString() called on non-map-key element");
  35236. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35237. }
  35238. ,
  35239. o.Element = h;
  35240. var d = function(e, t, i, n, r, o) {
  35241. l.call(this, e, t, i, n, o),
  35242. this.className = "Message",
  35243. this.extensions = void 0,
  35244. this.clazz = null,
  35245. this.isGroup = !!r,
  35246. this._fields = null,
  35247. this._fieldsById = null,
  35248. this._fieldsByName = null
  35249. }
  35250. , p = d.prototype = Object.create(l.prototype);
  35251. p.build = function(i) {
  35252. if (this.clazz && !i)
  35253. return this.clazz;
  35254. var n = function(e, i) {
  35255. function n(i, r, o, a) {
  35256. if (null === i || "object" != typeof i) {
  35257. if (a && a instanceof e.Reflect.Enum) {
  35258. var s = e.Reflect.Enum.getName(a.object, i);
  35259. if (null !== s)
  35260. return s
  35261. }
  35262. return i
  35263. }
  35264. if (t.isByteBuffer(i))
  35265. return r ? i.toBase64() : i.toBuffer();
  35266. if (e.Long.isLong(i))
  35267. return o ? i.toString() : e.Long.fromValue(i);
  35268. var l;
  35269. if (Array.isArray(i))
  35270. return l = [],
  35271. i.forEach(function(e, t) {
  35272. l[t] = n(e, r, o, a)
  35273. }),
  35274. l;
  35275. if (l = {},
  35276. i instanceof e.Map) {
  35277. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35278. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35279. return l
  35280. }
  35281. var u = i.$type
  35282. , d = void 0;
  35283. for (var p in i)
  35284. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35285. return l
  35286. }
  35287. var r = i.getChildren(e.Reflect.Message.Field)
  35288. , o = i.getChildren(e.Reflect.Message.OneOf)
  35289. , a = function(n, s) {
  35290. e.Builder.Message.call(this);
  35291. for (var l = 0, c = o.length; l < c; ++l)
  35292. this[o[l].name] = null;
  35293. for (l = 0,
  35294. c = r.length; l < c; ++l) {
  35295. var h = r[l];
  35296. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35297. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35298. }
  35299. if (arguments.length > 0) {
  35300. var u;
  35301. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35302. for (l = 0,
  35303. c = arguments.length; l < c; ++l)
  35304. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35305. else
  35306. this.$set(n)
  35307. }
  35308. }
  35309. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35310. s.add = function(t, n, r) {
  35311. var o = i._fieldsByName[t];
  35312. if (!r) {
  35313. if (!o)
  35314. throw Error(this + "#" + t + " is undefined");
  35315. if (!(o instanceof e.Reflect.Message.Field))
  35316. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35317. if (!o.repeated)
  35318. throw Error(this + "#" + t + " is not a repeated field");
  35319. n = o.verifyValue(n, !0)
  35320. }
  35321. return null === this[t] && (this[t] = []),
  35322. this[t].push(n),
  35323. this
  35324. }
  35325. ,
  35326. s.$add = s.add,
  35327. s.set = function(t, n, r) {
  35328. if (t && "object" == typeof t) {
  35329. r = n;
  35330. for (var o in t)
  35331. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35332. return this
  35333. }
  35334. var a = i._fieldsByName[t];
  35335. if (r)
  35336. this[t] = n;
  35337. else {
  35338. if (!a)
  35339. throw Error(this + "#" + t + " is not a field: undefined");
  35340. if (!(a instanceof e.Reflect.Message.Field))
  35341. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35342. this[a.name] = n = a.verifyValue(n)
  35343. }
  35344. if (a && a.oneof) {
  35345. var s = this[a.oneof.name];
  35346. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35347. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35348. }
  35349. return this
  35350. }
  35351. ,
  35352. s.$set = s.set,
  35353. s.get = function(t, n) {
  35354. if (n)
  35355. return this[t];
  35356. var r = i._fieldsByName[t];
  35357. if (!(r && r instanceof e.Reflect.Message.Field))
  35358. throw Error(this + "#" + t + " is not a field: undefined");
  35359. if (!(r instanceof e.Reflect.Message.Field))
  35360. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35361. return this[r.name]
  35362. }
  35363. ,
  35364. s.$get = s.get;
  35365. for (var l = 0; l < r.length; l++) {
  35366. var c = r[l];
  35367. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35368. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35369. return e.toUpperCase().replace("_", "")
  35370. });
  35371. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35372. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35373. return "_" + e
  35374. })
  35375. , r = function(t, i) {
  35376. return this[e.name] = i ? t : e.verifyValue(t),
  35377. this
  35378. }
  35379. , o = function() {
  35380. return this[e.name]
  35381. };
  35382. null === i.getChild("set" + t) && (s["set" + t] = r),
  35383. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35384. null === i.getChild("get" + t) && (s["get" + t] = o),
  35385. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35386. }(c)
  35387. }
  35388. s.encode = function(e, n) {
  35389. "boolean" == typeof e && (n = e,
  35390. e = void 0);
  35391. var r = !1;
  35392. e || (e = new t,
  35393. r = !0);
  35394. var o = e.littleEndian;
  35395. try {
  35396. return i.encode(this, e.LE(), n),
  35397. (r ? e.flip() : e).LE(o)
  35398. } catch (t) {
  35399. throw e.LE(o),
  35400. t
  35401. }
  35402. }
  35403. ,
  35404. a.encode = function(e, t, i) {
  35405. return new a(e).encode(t, i)
  35406. }
  35407. ,
  35408. s.calculate = function() {
  35409. return i.calculate(this)
  35410. }
  35411. ,
  35412. s.encodeDelimited = function(e, n) {
  35413. var r = !1;
  35414. e || (e = new t,
  35415. r = !0);
  35416. var o = (new t).LE();
  35417. return i.encode(this, o, n).flip(),
  35418. e.writeVarint32(o.remaining()),
  35419. e.append(o),
  35420. r ? e.flip() : e
  35421. }
  35422. ,
  35423. s.encodeAB = function() {
  35424. try {
  35425. return this.encode().toArrayBuffer()
  35426. } catch (e) {
  35427. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35428. e
  35429. }
  35430. }
  35431. ,
  35432. s.toArrayBuffer = s.encodeAB,
  35433. s.encodeNB = function() {
  35434. try {
  35435. return this.encode().toBuffer()
  35436. } catch (e) {
  35437. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35438. e
  35439. }
  35440. }
  35441. ,
  35442. s.toBuffer = s.encodeNB,
  35443. s.encode64 = function() {
  35444. try {
  35445. return this.encode().toBase64()
  35446. } catch (e) {
  35447. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35448. e
  35449. }
  35450. }
  35451. ,
  35452. s.toBase64 = s.encode64,
  35453. s.encodeHex = function() {
  35454. try {
  35455. return this.encode().toHex()
  35456. } catch (e) {
  35457. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35458. e
  35459. }
  35460. }
  35461. ,
  35462. s.toHex = s.encodeHex,
  35463. s.toRaw = function(e, t) {
  35464. return n(this, !!e, !!t, this.$type)
  35465. }
  35466. ,
  35467. s.encodeJSON = function() {
  35468. return JSON.stringify(n(this, !0, !0, this.$type))
  35469. }
  35470. ,
  35471. a.decode = function(e, n, r) {
  35472. "string" == typeof n && (r = n,
  35473. n = -1),
  35474. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35475. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35476. var o = e.littleEndian;
  35477. try {
  35478. var a = i.decode(e.LE());
  35479. return e.LE(o),
  35480. a
  35481. } catch (t) {
  35482. throw e.LE(o),
  35483. t
  35484. }
  35485. }
  35486. ,
  35487. a.decodeDelimited = function(e, n) {
  35488. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35489. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35490. e.remaining() < 1)
  35491. return null;
  35492. var r = e.offset
  35493. , o = e.readVarint32();
  35494. if (e.remaining() < o)
  35495. return e.offset = r,
  35496. null;
  35497. try {
  35498. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35499. return e.offset += o,
  35500. a
  35501. } catch (t) {
  35502. throw e.offset += o,
  35503. t
  35504. }
  35505. }
  35506. ,
  35507. a.decode64 = function(e) {
  35508. return a.decode(e, "base64")
  35509. }
  35510. ,
  35511. a.decodeHex = function(e) {
  35512. return a.decode(e, "hex")
  35513. }
  35514. ,
  35515. a.decodeJSON = function(e) {
  35516. return new a(JSON.parse(e))
  35517. }
  35518. ,
  35519. s.toString = function() {
  35520. return i.toString()
  35521. }
  35522. ;
  35523. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35524. value: i.buildOpt()
  35525. }),
  35526. Object.defineProperty(s, "$options", {
  35527. value: a.$options
  35528. }),
  35529. Object.defineProperty(a, "$type", {
  35530. value: i
  35531. }),
  35532. Object.defineProperty(s, "$type", {
  35533. value: i
  35534. })),
  35535. a
  35536. }(e, this);
  35537. this._fields = [],
  35538. this._fieldsById = {},
  35539. this._fieldsByName = {};
  35540. for (var r, o = 0, a = this.children.length; o < a; o++)
  35541. if (r = this.children[o],
  35542. r instanceof A || r instanceof d || r instanceof E) {
  35543. if (n.hasOwnProperty(r.name))
  35544. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35545. n[r.name] = r.build()
  35546. } else if (r instanceof d.Field)
  35547. r.build(),
  35548. this._fields.push(r),
  35549. this._fieldsById[r.id] = r,
  35550. this._fieldsByName[r.name] = r;
  35551. else if (!(r instanceof d.OneOf || r instanceof I))
  35552. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35553. return this.clazz = n
  35554. }
  35555. ,
  35556. p.encode = function(e, t, i) {
  35557. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35558. n = this._fields[a],
  35559. r = e[n.name],
  35560. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35561. if (null !== o) {
  35562. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35563. throw l.encoded = t,
  35564. l
  35565. }
  35566. return t
  35567. }
  35568. ,
  35569. p.calculate = function(e) {
  35570. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35571. if (t = this._fields[r],
  35572. i = e[t.name],
  35573. t.required && null === i)
  35574. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35575. n += t.calculate(i, e)
  35576. }
  35577. return n
  35578. }
  35579. ,
  35580. p.decode = function(t, i, n) {
  35581. i = "number" == typeof i ? i : -1;
  35582. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35583. if (o = t.readVarint32(),
  35584. a = 7 & o,
  35585. s = o >>> 3,
  35586. a === e.WIRE_TYPES.ENDGROUP) {
  35587. if (s !== n)
  35588. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35589. break
  35590. }
  35591. if (l = this._fieldsById[s]) {
  35592. if (l.repeated && !l.options.packed)
  35593. h[l.name].push(l.decode(a, t));
  35594. else if (l.map) {
  35595. var u = l.decode(a, t);
  35596. h[l.name].set(u[0], u[1])
  35597. } else if (h[l.name] = l.decode(a, t),
  35598. l.oneof) {
  35599. var d = h[l.oneof.name];
  35600. null !== d && d !== l.name && (h[d] = null),
  35601. h[l.oneof.name] = l.name
  35602. }
  35603. } else
  35604. switch (a) {
  35605. case e.WIRE_TYPES.VARINT:
  35606. t.readVarint32();
  35607. break;
  35608. case e.WIRE_TYPES.BITS32:
  35609. t.offset += 4;
  35610. break;
  35611. case e.WIRE_TYPES.BITS64:
  35612. t.offset += 8;
  35613. break;
  35614. case e.WIRE_TYPES.LDELIM:
  35615. var p = t.readVarint32();
  35616. t.offset += p;
  35617. break;
  35618. case e.WIRE_TYPES.STARTGROUP:
  35619. for (; r(s, t); )
  35620. ;
  35621. break;
  35622. default:
  35623. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35624. }
  35625. }
  35626. for (var f = 0, g = this._fields.length; f < g; ++f)
  35627. if (l = this._fields[f],
  35628. null === h[l.name])
  35629. if ("proto3" === this.syntax)
  35630. h[l.name] = l.defaultValue;
  35631. else {
  35632. if (l.required) {
  35633. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35634. throw m.decoded = h,
  35635. m
  35636. }
  35637. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35638. }
  35639. return h
  35640. }
  35641. ,
  35642. o.Message = d;
  35643. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35644. a.call(this, t, i, s),
  35645. this.className = "Message.Field",
  35646. this.required = "required" === n,
  35647. this.repeated = "repeated" === n,
  35648. this.map = "map" === n,
  35649. this.keyType = r || null,
  35650. this.type = o,
  35651. this.resolvedType = null,
  35652. this.id = l,
  35653. this.options = c || {},
  35654. this.defaultValue = null,
  35655. this.oneof = h || null,
  35656. this.syntax = u || "proto2",
  35657. this.originalName = this.name,
  35658. this.element = null,
  35659. this.keyElement = null,
  35660. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35661. }
  35662. , g = f.prototype = Object.create(a.prototype);
  35663. g.build = function() {
  35664. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35665. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35666. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35667. }
  35668. ,
  35669. g.verifyValue = function(t, i) {
  35670. function n(e, t) {
  35671. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35672. }
  35673. i = i || !1;
  35674. var r = this;
  35675. if (null === t)
  35676. return this.required && n(typeof t, "required"),
  35677. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35678. null;
  35679. var o;
  35680. if (this.repeated && !i) {
  35681. Array.isArray(t) || (t = [t]);
  35682. var a = [];
  35683. for (o = 0; o < t.length; o++)
  35684. a.push(this.element.verifyValue(t[o]));
  35685. return a
  35686. }
  35687. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35688. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35689. this.element.verifyValue(t))
  35690. }
  35691. ,
  35692. g.hasWirePresence = function(t, i) {
  35693. if ("proto3" !== this.syntax)
  35694. return null !== t;
  35695. if (this.oneof && i[this.oneof.name] === this.name)
  35696. return !0;
  35697. switch (this.type) {
  35698. case e.TYPES.int32:
  35699. case e.TYPES.sint32:
  35700. case e.TYPES.sfixed32:
  35701. case e.TYPES.uint32:
  35702. case e.TYPES.fixed32:
  35703. return 0 !== t;
  35704. case e.TYPES.int64:
  35705. case e.TYPES.sint64:
  35706. case e.TYPES.sfixed64:
  35707. case e.TYPES.uint64:
  35708. case e.TYPES.fixed64:
  35709. return 0 !== t.low || 0 !== t.high;
  35710. case e.TYPES.bool:
  35711. return t;
  35712. case e.TYPES.float:
  35713. case e.TYPES.double:
  35714. return 0 !== t;
  35715. case e.TYPES.string:
  35716. return t.length > 0;
  35717. case e.TYPES.bytes:
  35718. return t.remaining() > 0;
  35719. case e.TYPES.enum:
  35720. return 0 !== t;
  35721. case e.TYPES.message:
  35722. return null !== t;
  35723. default:
  35724. return !0
  35725. }
  35726. }
  35727. ,
  35728. g.encode = function(i, n, r) {
  35729. if (null === this.type || "object" != typeof this.type)
  35730. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35731. if (null === i || this.repeated && 0 == i.length)
  35732. return n;
  35733. try {
  35734. if (this.repeated) {
  35735. var o;
  35736. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35737. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35738. n.ensureCapacity(n.offset += 1);
  35739. var a = n.offset;
  35740. for (o = 0; o < i.length; o++)
  35741. this.element.encodeValue(this.id, i[o], n);
  35742. var s = n.offset - a
  35743. , l = t.calculateVarint32(s);
  35744. if (l > 1) {
  35745. var c = n.slice(a, n.offset);
  35746. a += l - 1,
  35747. n.offset = a,
  35748. n.append(c)
  35749. }
  35750. n.writeVarint32(s, a - l)
  35751. } else
  35752. for (o = 0; o < i.length; o++)
  35753. n.writeVarint32(this.id << 3 | this.type.wireType),
  35754. this.element.encodeValue(this.id, i[o], n)
  35755. } else
  35756. this.map ? i.forEach(function(i, r, o) {
  35757. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35758. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35759. n.writeVarint32(a),
  35760. n.writeVarint32(8 | this.keyType.wireType),
  35761. this.keyElement.encodeValue(1, r, n),
  35762. n.writeVarint32(16 | this.type.wireType),
  35763. this.element.encodeValue(2, i, n)
  35764. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  35765. this.element.encodeValue(this.id, i, n))
  35766. } catch (e) {
  35767. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35768. }
  35769. return n
  35770. }
  35771. ,
  35772. g.calculate = function(i, n) {
  35773. if (i = this.verifyValue(i),
  35774. null === this.type || "object" != typeof this.type)
  35775. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35776. if (null === i || this.repeated && 0 == i.length)
  35777. return 0;
  35778. var r = 0;
  35779. try {
  35780. if (this.repeated) {
  35781. var o, a;
  35782. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35783. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35784. a = 0,
  35785. o = 0; o < i.length; o++)
  35786. a += this.element.calculateLength(this.id, i[o]);
  35787. r += t.calculateVarint32(a),
  35788. r += a
  35789. } else
  35790. for (o = 0; o < i.length; o++)
  35791. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35792. r += this.element.calculateLength(this.id, i[o])
  35793. } else
  35794. this.map ? i.forEach(function(i, n, o) {
  35795. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35796. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35797. r += t.calculateVarint32(a),
  35798. r += a
  35799. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35800. r += this.element.calculateLength(this.id, i))
  35801. } catch (e) {
  35802. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35803. }
  35804. return r
  35805. }
  35806. ,
  35807. g.decode = function(t, i, n) {
  35808. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  35809. if (!a)
  35810. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  35811. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  35812. o = i.readVarint32(),
  35813. o = i.offset + o;
  35814. for (var s = []; i.offset < o; )
  35815. s.push(this.decode(this.type.wireType, i, !0));
  35816. return s
  35817. }
  35818. if (this.map) {
  35819. var l = h.defaultFieldValue(this.keyType);
  35820. if (r = h.defaultFieldValue(this.type),
  35821. o = i.readVarint32(),
  35822. i.remaining() < o)
  35823. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  35824. var c = i.clone();
  35825. for (c.limit = c.offset + o,
  35826. i.offset += o; c.remaining() > 0; ) {
  35827. var u = c.readVarint32();
  35828. t = 7 & u;
  35829. var d = u >>> 3;
  35830. if (1 === d)
  35831. l = this.keyElement.decode(c, t, d);
  35832. else {
  35833. if (2 !== d)
  35834. throw Error("Unexpected tag in map field key/value submessage");
  35835. r = this.element.decode(c, t, d)
  35836. }
  35837. }
  35838. return [l, r]
  35839. }
  35840. return this.element.decode(i, t, this.id)
  35841. }
  35842. ,
  35843. o.Message.Field = f;
  35844. var m = function(e, t, i, n, r, o, a) {
  35845. f.call(this, e, t, i, null, n, r, o, a),
  35846. this.extension
  35847. };
  35848. m.prototype = Object.create(f.prototype),
  35849. o.Message.ExtensionField = m;
  35850. var v = function(e, t, i) {
  35851. a.call(this, e, t, i),
  35852. this.fields = []
  35853. };
  35854. o.Message.OneOf = v;
  35855. var A = function(e, t, i, n, r) {
  35856. l.call(this, e, t, i, n, r),
  35857. this.className = "Enum",
  35858. this.object = null
  35859. };
  35860. A.getName = function(e, t) {
  35861. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  35862. if (e[i = n[r]] === t)
  35863. return i;
  35864. return null
  35865. }
  35866. ;
  35867. var y = A.prototype = Object.create(l.prototype);
  35868. y.build = function(t) {
  35869. if (this.object && !t)
  35870. return this.object;
  35871. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  35872. i[n[r].name] = n[r].id;
  35873. return Object.defineProperty && Object.defineProperty(i, "$options", {
  35874. value: this.buildOpt(),
  35875. enumerable: !1
  35876. }),
  35877. this.object = i
  35878. }
  35879. ,
  35880. o.Enum = A;
  35881. var C = function(e, t, i, n) {
  35882. a.call(this, e, t, i),
  35883. this.className = "Enum.Value",
  35884. this.id = n
  35885. };
  35886. C.prototype = Object.create(a.prototype),
  35887. o.Enum.Value = C;
  35888. var I = function(e, t, i, n) {
  35889. a.call(this, e, t, i),
  35890. this.field = n
  35891. };
  35892. I.prototype = Object.create(a.prototype),
  35893. o.Extension = I;
  35894. var E = function(e, t, i, n) {
  35895. l.call(this, e, t, i, n),
  35896. this.className = "Service",
  35897. this.clazz = null
  35898. }
  35899. , b = E.prototype = Object.create(l.prototype);
  35900. b.build = function(i) {
  35901. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  35902. for (var n = function(t) {
  35903. e.Builder.Service.call(this),
  35904. this.rpcImpl = t || function(e, t, i) {
  35905. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  35906. }
  35907. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  35908. !function(e) {
  35909. r[e.name] = function(n, r) {
  35910. try {
  35911. try {
  35912. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  35913. } catch (e) {
  35914. if (!(e instanceof TypeError))
  35915. throw e
  35916. }
  35917. if (null === n || "object" != typeof n)
  35918. throw Error("Illegal arguments");
  35919. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  35920. this.rpcImpl(e.fqn(), n, function(t, n) {
  35921. if (t)
  35922. return void r(t);
  35923. null === n && (n = "");
  35924. try {
  35925. n = e.resolvedResponseType.clazz.decode(n)
  35926. } catch (e) {}
  35927. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  35928. })
  35929. } catch (e) {
  35930. setTimeout(r.bind(this, e), 0)
  35931. }
  35932. }
  35933. ,
  35934. n[e.name] = function(t, i, r) {
  35935. new n(t)[e.name](i, r)
  35936. }
  35937. ,
  35938. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  35939. value: e.buildOpt()
  35940. }),
  35941. Object.defineProperty(r[e.name], "$options", {
  35942. value: n[e.name].$options
  35943. }))
  35944. }(o[a]);
  35945. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  35946. value: i.buildOpt()
  35947. }),
  35948. Object.defineProperty(r, "$options", {
  35949. value: n.$options
  35950. }),
  35951. Object.defineProperty(n, "$type", {
  35952. value: i
  35953. }),
  35954. Object.defineProperty(r, "$type", {
  35955. value: i
  35956. })),
  35957. n
  35958. }(e, this)
  35959. }
  35960. ,
  35961. o.Service = E;
  35962. var w = function(e, t, i, n) {
  35963. a.call(this, e, t, i),
  35964. this.className = "Service.Method",
  35965. this.options = n || {}
  35966. }
  35967. , _ = w.prototype = Object.create(a.prototype);
  35968. _.buildOpt = c.buildOpt,
  35969. o.Service.Method = w;
  35970. var T = function(e, t, i, n, r, o, a, s) {
  35971. w.call(this, e, t, i, s),
  35972. this.className = "Service.RPCMethod",
  35973. this.requestName = n,
  35974. this.responseName = r,
  35975. this.requestStream = o,
  35976. this.responseStream = a,
  35977. this.resolvedRequestType = null,
  35978. this.resolvedResponseType = null
  35979. };
  35980. return T.prototype = Object.create(w.prototype),
  35981. o.Service.RPCMethod = T,
  35982. o
  35983. }(r),
  35984. r.Builder = function(t, i, n) {
  35985. function r(e) {
  35986. e.messages && e.messages.forEach(function(t) {
  35987. t.syntax = e.syntax,
  35988. r(t)
  35989. }),
  35990. e.enums && e.enums.forEach(function(t) {
  35991. t.syntax = e.syntax
  35992. })
  35993. }
  35994. var o = function(e) {
  35995. this.ns = new n.Namespace(this,null,""),
  35996. this.ptr = this.ns,
  35997. this.resolved = !1,
  35998. this.result = null,
  35999. this.files = {},
  36000. this.importRoot = null,
  36001. this.options = e || {}
  36002. }
  36003. , a = o.prototype;
  36004. return o.isMessage = function(e) {
  36005. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  36006. }
  36007. ,
  36008. o.isMessageField = function(e) {
  36009. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  36010. }
  36011. ,
  36012. o.isEnum = function(e) {
  36013. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  36014. }
  36015. ,
  36016. o.isService = function(e) {
  36017. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  36018. }
  36019. ,
  36020. o.isExtend = function(e) {
  36021. return "string" == typeof e.ref
  36022. }
  36023. ,
  36024. a.reset = function() {
  36025. return this.ptr = this.ns,
  36026. this
  36027. }
  36028. ,
  36029. a.define = function(e) {
  36030. if ("string" != typeof e || !i.TYPEREF.test(e))
  36031. throw Error("illegal namespace: " + e);
  36032. return e.split(".").forEach(function(e) {
  36033. var t = this.ptr.getChild(e);
  36034. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  36035. this.ptr = t
  36036. }, this),
  36037. this
  36038. }
  36039. ,
  36040. a.create = function(e) {
  36041. if (!e)
  36042. return this;
  36043. if (Array.isArray(e)) {
  36044. if (0 === e.length)
  36045. return this;
  36046. e = e.slice()
  36047. } else
  36048. e = [e];
  36049. for (var i = [e]; i.length > 0; ) {
  36050. if (e = i.pop(),
  36051. !Array.isArray(e))
  36052. throw Error("not a valid namespace: " + JSON.stringify(e));
  36053. for (; e.length > 0; ) {
  36054. var r = e.shift();
  36055. if (o.isMessage(r)) {
  36056. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  36057. , s = {};
  36058. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  36059. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  36060. }, this),
  36061. r.fields && r.fields.forEach(function(e) {
  36062. if (null !== a.getChild(0 | e.id))
  36063. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  36064. if (e.options && "object" != typeof e.options)
  36065. throw Error("illegal field options in " + a.name + "#" + e.name);
  36066. var t = null;
  36067. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  36068. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  36069. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  36070. t && t.fields.push(e),
  36071. a.addChild(e)
  36072. }, this);
  36073. var l = [];
  36074. if (r.enums && r.enums.forEach(function(e) {
  36075. l.push(e)
  36076. }),
  36077. r.messages && r.messages.forEach(function(e) {
  36078. l.push(e)
  36079. }),
  36080. r.services && r.services.forEach(function(e) {
  36081. l.push(e)
  36082. }),
  36083. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  36084. this.ptr.addChild(a),
  36085. l.length > 0) {
  36086. i.push(e),
  36087. e = l,
  36088. l = null,
  36089. this.ptr = a,
  36090. a = null;
  36091. continue
  36092. }
  36093. l = null
  36094. } else if (o.isEnum(r))
  36095. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  36096. r.values.forEach(function(e) {
  36097. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  36098. }, this),
  36099. this.ptr.addChild(a);
  36100. else if (o.isService(r))
  36101. a = new n.Service(this,this.ptr,r.name,r.options),
  36102. Object.keys(r.rpc).forEach(function(e) {
  36103. var t = r.rpc[e];
  36104. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  36105. }, this),
  36106. this.ptr.addChild(a);
  36107. else {
  36108. if (!o.isExtend(r))
  36109. throw Error("not a valid definition: " + JSON.stringify(r));
  36110. if (a = this.ptr.resolve(r.ref, !0))
  36111. r.fields.forEach(function(e) {
  36112. if (null !== a.getChild(0 | e.id))
  36113. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  36114. if (a.extensions) {
  36115. var i = !1;
  36116. if (a.extensions.forEach(function(t) {
  36117. e.id >= t[0] && e.id <= t[1] && (i = !0)
  36118. }),
  36119. !i)
  36120. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  36121. }
  36122. var r = e.name;
  36123. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  36124. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  36125. , s = new n.Extension(this,this.ptr,e.name,o);
  36126. o.extension = s,
  36127. this.ptr.addChild(s),
  36128. a.addChild(o)
  36129. }, this);
  36130. else if (!/\.?google\.protobuf\./.test(r.ref))
  36131. throw Error("extended message " + r.ref + " is not defined")
  36132. }
  36133. r = null,
  36134. a = null
  36135. }
  36136. e = null,
  36137. this.ptr = this.ptr.parent
  36138. }
  36139. return this.resolved = !1,
  36140. this.result = null,
  36141. this
  36142. }
  36143. ,
  36144. a.import = function(i, n) {
  36145. var o = "/";
  36146. if ("string" == typeof n) {
  36147. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  36148. this.files[n] === !0)
  36149. return this.reset();
  36150. this.files[n] = !0
  36151. } else if ("object" == typeof n) {
  36152. var a = n.root;
  36153. t.Util.IS_NODE && (a = e("path").resolve(a)),
  36154. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  36155. var s = a + o + n.file;
  36156. if (this.files[s] === !0)
  36157. return this.reset();
  36158. this.files[s] = !0
  36159. }
  36160. if (i.imports && i.imports.length > 0) {
  36161. var l, c = !1;
  36162. "object" == typeof n ? (this.importRoot = n.root,
  36163. c = !0,
  36164. l = this.importRoot,
  36165. n = n.file,
  36166. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  36167. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  36168. o = "\\") : l = "." : l = null;
  36169. for (var h = 0; h < i.imports.length; h++)
  36170. if ("string" == typeof i.imports[h]) {
  36171. if (!l)
  36172. throw Error("cannot determine import root");
  36173. var u = i.imports[h];
  36174. if ("google/protobuf/descriptor.proto" === u)
  36175. continue;
  36176. if (u = l + o + u,
  36177. this.files[u] === !0)
  36178. continue;
  36179. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36180. var d = t.Util.fetch(u);
  36181. if (null === d)
  36182. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36183. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36184. } else
  36185. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  36186. return t + "_import" + h + "." + i
  36187. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36188. c && (this.importRoot = null)
  36189. }
  36190. i.package && this.define(i.package),
  36191. i.syntax && r(i);
  36192. var p = this.ptr;
  36193. return i.options && Object.keys(i.options).forEach(function(e) {
  36194. p.options[e] = i.options[e]
  36195. }),
  36196. i.messages && (this.create(i.messages),
  36197. this.ptr = p),
  36198. i.enums && (this.create(i.enums),
  36199. this.ptr = p),
  36200. i.services && (this.create(i.services),
  36201. this.ptr = p),
  36202. i.extends && this.create(i.extends),
  36203. this.reset()
  36204. }
  36205. ,
  36206. a.resolveAll = function() {
  36207. var e;
  36208. if (null == this.ptr || "object" == typeof this.ptr.type)
  36209. return this;
  36210. if (this.ptr instanceof n.Namespace)
  36211. this.ptr.children.forEach(function(e) {
  36212. this.ptr = e,
  36213. this.resolveAll()
  36214. }, this);
  36215. else if (this.ptr instanceof n.Message.Field) {
  36216. if (i.TYPE.test(this.ptr.type))
  36217. this.ptr.type = t.TYPES[this.ptr.type];
  36218. else {
  36219. if (!i.TYPEREF.test(this.ptr.type))
  36220. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36221. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36222. !e)
  36223. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36224. if (this.ptr.resolvedType = e,
  36225. e instanceof n.Enum) {
  36226. if (this.ptr.type = t.TYPES.enum,
  36227. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36228. throw Error("proto3 message cannot reference proto2 enum")
  36229. } else {
  36230. if (!(e instanceof n.Message))
  36231. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36232. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36233. }
  36234. }
  36235. if (this.ptr.map) {
  36236. if (!i.TYPE.test(this.ptr.keyType))
  36237. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36238. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36239. }
  36240. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36241. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36242. throw Error("illegal service type in " + this.ptr.toString(!0));
  36243. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36244. !(e && e instanceof t.Reflect.Message))
  36245. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36246. if (this.ptr.resolvedRequestType = e,
  36247. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36248. !(e && e instanceof t.Reflect.Message))
  36249. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36250. this.ptr.resolvedResponseType = e
  36251. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36252. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36253. return this.reset()
  36254. }
  36255. ,
  36256. a.build = function(e) {
  36257. if (this.reset(),
  36258. this.resolved || (this.resolveAll(),
  36259. this.resolved = !0,
  36260. this.result = null),
  36261. null === this.result && (this.result = this.ns.build()),
  36262. !e)
  36263. return this.result;
  36264. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36265. if (!i[t[n]]) {
  36266. i = null;
  36267. break
  36268. }
  36269. i = i[t[n]]
  36270. }
  36271. return i
  36272. }
  36273. ,
  36274. a.lookup = function(e, t) {
  36275. return e ? this.ns.resolve(e, t) : this.ns
  36276. }
  36277. ,
  36278. a.toString = function() {
  36279. return "Builder"
  36280. }
  36281. ,
  36282. o.Message = function() {}
  36283. ,
  36284. o.Enum = function() {}
  36285. ,
  36286. o.Service = function() {}
  36287. ,
  36288. o
  36289. }(r, r.Lang, r.Reflect),
  36290. r.Map = function(e, t) {
  36291. function i(e) {
  36292. var t = 0;
  36293. return {
  36294. next: function() {
  36295. return t < e.length ? {
  36296. done: !1,
  36297. value: e[t++]
  36298. } : {
  36299. done: !0
  36300. }
  36301. }
  36302. }
  36303. }
  36304. var n = function(e, i) {
  36305. if (!e.map)
  36306. throw Error("field is not a map");
  36307. if (this.field = e,
  36308. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36309. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36310. this.map = {},
  36311. Object.defineProperty(this, "size", {
  36312. get: function() {
  36313. return Object.keys(this.map).length
  36314. }
  36315. }),
  36316. i)
  36317. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36318. var o = this.keyElem.valueFromString(n[r])
  36319. , a = this.valueElem.verifyValue(i[n[r]]);
  36320. this.map[this.keyElem.valueToString(o)] = {
  36321. key: o,
  36322. value: a
  36323. }
  36324. }
  36325. }
  36326. , r = n.prototype;
  36327. return r.clear = function() {
  36328. this.map = {}
  36329. }
  36330. ,
  36331. r.delete = function(e) {
  36332. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36333. , i = t in this.map;
  36334. return delete this.map[t],
  36335. i
  36336. }
  36337. ,
  36338. r.entries = function() {
  36339. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36340. t.push([(e = this.map[n[r]]).key, e.value]);
  36341. return i(t)
  36342. }
  36343. ,
  36344. r.keys = function() {
  36345. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36346. e.push(this.map[t[n]].key);
  36347. return i(e)
  36348. }
  36349. ,
  36350. r.values = function() {
  36351. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36352. e.push(this.map[t[n]].value);
  36353. return i(e)
  36354. }
  36355. ,
  36356. r.forEach = function(e, t) {
  36357. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36358. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36359. }
  36360. ,
  36361. r.set = function(e, t) {
  36362. var i = this.keyElem.verifyValue(e)
  36363. , n = this.valueElem.verifyValue(t);
  36364. return this.map[this.keyElem.valueToString(i)] = {
  36365. key: i,
  36366. value: n
  36367. },
  36368. this
  36369. }
  36370. ,
  36371. r.get = function(e) {
  36372. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36373. if (t in this.map)
  36374. return this.map[t].value
  36375. }
  36376. ,
  36377. r.has = function(e) {
  36378. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36379. return t in this.map
  36380. }
  36381. ,
  36382. n
  36383. }(r, r.Reflect),
  36384. r.loadProto = function(e, t, i) {
  36385. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36386. t = void 0),
  36387. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36388. }
  36389. ,
  36390. r.protoFromString = r.loadProto,
  36391. r.loadProtoFile = function(e, t, i) {
  36392. if (t && "object" == typeof t ? (i = t,
  36393. t = null) : t && "function" == typeof t || (t = null),
  36394. t)
  36395. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36396. if (null === n)
  36397. return void t(Error("Failed to fetch file"));
  36398. try {
  36399. t(null, r.loadProto(n, i, e))
  36400. } catch (e) {
  36401. t(e)
  36402. }
  36403. });
  36404. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36405. return null === n ? null : r.loadProto(n, i, e)
  36406. }
  36407. ,
  36408. r.protoFromFile = r.loadProtoFile,
  36409. r.newBuilder = function(e) {
  36410. return e = e || {},
  36411. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36412. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36413. new r.Builder(e)
  36414. }
  36415. ,
  36416. r.loadJson = function(e, t, i) {
  36417. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36418. t = null),
  36419. t && "object" == typeof t || (t = r.newBuilder()),
  36420. "string" == typeof e && (e = JSON.parse(e)),
  36421. t.import(e, i),
  36422. t.resolveAll(),
  36423. t
  36424. }
  36425. ,
  36426. r.loadJsonFile = function(e, t, i) {
  36427. if (t && "object" == typeof t ? (i = t,
  36428. t = null) : t && "function" == typeof t || (t = null),
  36429. t)
  36430. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36431. if (null === n)
  36432. return void t(Error("Failed to fetch file"));
  36433. try {
  36434. t(null, r.loadJson(JSON.parse(n), i, e))
  36435. } catch (e) {
  36436. t(e)
  36437. }
  36438. });
  36439. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36440. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36441. }
  36442. ,
  36443. r
  36444. })
  36445. }
  36446. ).call(this, e("_process"))
  36447. }
  36448. , {
  36449. _process: 203,
  36450. bytebuffer: 215,
  36451. fs: 197,
  36452. path: 197
  36453. }],
  36454. 215: [function(e, t, i) {
  36455. !function(i, n) {
  36456. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36457. var t;
  36458. try {
  36459. t = e("long")
  36460. } catch (e) {}
  36461. return n(t)
  36462. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36463. }(this, function(e) {
  36464. "use strict";
  36465. function t(e) {
  36466. var t = 0;
  36467. return function() {
  36468. return t < e.length ? e.charCodeAt(t++) : null
  36469. }
  36470. }
  36471. function i() {
  36472. var e = []
  36473. , t = [];
  36474. return function() {
  36475. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36476. e.length = 0),
  36477. void Array.prototype.push.apply(e, arguments))
  36478. }
  36479. }
  36480. function n(e, t, i, n, r) {
  36481. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36482. for (u += d,
  36483. o = p & (1 << -h) - 1,
  36484. p >>= -h,
  36485. h += s; h > 0; o = 256 * o + e[t + u],
  36486. u += d,
  36487. h -= 8)
  36488. ;
  36489. for (a = o & (1 << -h) - 1,
  36490. o >>= -h,
  36491. h += n; h > 0; a = 256 * a + e[t + u],
  36492. u += d,
  36493. h -= 8)
  36494. ;
  36495. if (0 === o)
  36496. o = 1 - c;
  36497. else {
  36498. if (o === l)
  36499. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36500. a += Math.pow(2, n),
  36501. o -= c
  36502. }
  36503. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36504. }
  36505. function r(e, t, i, n, r, o) {
  36506. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36507. for (t = Math.abs(t),
  36508. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36509. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36510. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36511. l *= 2),
  36512. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36513. t * l >= 2 && (a++,
  36514. l /= 2),
  36515. a + u >= h ? (s = 0,
  36516. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36517. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36518. a = 0)); r >= 8; e[i + p] = 255 & s,
  36519. p += f,
  36520. s /= 256,
  36521. r -= 8)
  36522. ;
  36523. for (a = a << r | s,
  36524. c += r; c > 0; e[i + p] = 255 & a,
  36525. p += f,
  36526. a /= 256,
  36527. c -= 8)
  36528. ;
  36529. e[i + p - f] |= 128 * g
  36530. }
  36531. var o = function(e, t, i) {
  36532. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36533. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36534. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36535. !i) {
  36536. if (e |= 0,
  36537. e < 0)
  36538. throw RangeError("Illegal capacity");
  36539. t = !!t,
  36540. i = !!i
  36541. }
  36542. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36543. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36544. this.offset = 0,
  36545. this.markedOffset = -1,
  36546. this.limit = e,
  36547. this.littleEndian = t,
  36548. this.noAssert = i
  36549. };
  36550. o.VERSION = "5.0.1",
  36551. o.LITTLE_ENDIAN = !0,
  36552. o.BIG_ENDIAN = !1,
  36553. o.DEFAULT_CAPACITY = 16,
  36554. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36555. o.DEFAULT_NOASSERT = !1,
  36556. o.Long = e || null;
  36557. var a = o.prototype;
  36558. a.__isByteBuffer__,
  36559. Object.defineProperty(a, "__isByteBuffer__", {
  36560. value: !0,
  36561. enumerable: !1,
  36562. configurable: !1
  36563. });
  36564. var s = new ArrayBuffer(0)
  36565. , l = String.fromCharCode;
  36566. o.accessor = function() {
  36567. return Uint8Array
  36568. }
  36569. ,
  36570. o.allocate = function(e, t, i) {
  36571. return new o(e,t,i)
  36572. }
  36573. ,
  36574. o.concat = function(e, t, i, n) {
  36575. "boolean" != typeof t && "string" == typeof t || (n = i,
  36576. i = t,
  36577. t = void 0);
  36578. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36579. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36580. r = e[s].limit - e[s].offset,
  36581. r > 0 && (a += r);
  36582. if (0 === a)
  36583. return new o(0,i,n);
  36584. var c, h = new o(a,i,n);
  36585. for (s = 0; s < l; )
  36586. c = e[s++],
  36587. r = c.limit - c.offset,
  36588. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36589. h.offset += r);
  36590. return h.limit = h.offset,
  36591. h.offset = 0,
  36592. h
  36593. }
  36594. ,
  36595. o.isByteBuffer = function(e) {
  36596. return (e && e.__isByteBuffer__) === !0
  36597. }
  36598. ,
  36599. o.type = function() {
  36600. return ArrayBuffer
  36601. }
  36602. ,
  36603. o.wrap = function(e, t, i, n) {
  36604. if ("string" != typeof t && (n = i,
  36605. i = t,
  36606. t = void 0),
  36607. "string" == typeof e)
  36608. switch ("undefined" == typeof t && (t = "utf8"),
  36609. t) {
  36610. case "base64":
  36611. return o.fromBase64(e, i);
  36612. case "hex":
  36613. return o.fromHex(e, i);
  36614. case "binary":
  36615. return o.fromBinary(e, i);
  36616. case "utf8":
  36617. return o.fromUTF8(e, i);
  36618. case "debug":
  36619. return o.fromDebug(e, i);
  36620. default:
  36621. throw Error("Unsupported encoding: " + t)
  36622. }
  36623. if (null === e || "object" != typeof e)
  36624. throw TypeError("Illegal buffer");
  36625. var r;
  36626. if (o.isByteBuffer(e))
  36627. return r = a.clone.call(e),
  36628. r.markedOffset = -1,
  36629. r;
  36630. if (e instanceof Uint8Array)
  36631. r = new o(0,i,n),
  36632. e.length > 0 && (r.buffer = e.buffer,
  36633. r.offset = e.byteOffset,
  36634. r.limit = e.byteOffset + e.byteLength,
  36635. r.view = new Uint8Array(e.buffer));
  36636. else if (e instanceof ArrayBuffer)
  36637. r = new o(0,i,n),
  36638. e.byteLength > 0 && (r.buffer = e,
  36639. r.offset = 0,
  36640. r.limit = e.byteLength,
  36641. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36642. else {
  36643. if ("[object Array]" !== Object.prototype.toString.call(e))
  36644. throw TypeError("Illegal buffer");
  36645. r = new o(e.length,i,n),
  36646. r.limit = e.length;
  36647. for (var s = 0; s < e.length; ++s)
  36648. r.view[s] = e[s]
  36649. }
  36650. return r
  36651. }
  36652. ,
  36653. a.writeBitSet = function(e, t) {
  36654. var i = "undefined" == typeof t;
  36655. if (i && (t = this.offset),
  36656. !this.noAssert) {
  36657. if (!(e instanceof Array))
  36658. throw TypeError("Illegal BitSet: Not an array");
  36659. if ("number" != typeof t || t % 1 !== 0)
  36660. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36661. if (t >>>= 0,
  36662. t < 0 || t + 0 > this.buffer.byteLength)
  36663. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36664. }
  36665. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36666. for (t += this.writeVarint32(o, t); a--; )
  36667. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36668. this.writeByte(n, t++);
  36669. if (s < o) {
  36670. var l = 0;
  36671. for (n = 0; s < o; )
  36672. n |= (1 & !!e[s++]) << l++;
  36673. this.writeByte(n, t++)
  36674. }
  36675. return i ? (this.offset = t,
  36676. this) : t - r
  36677. }
  36678. ,
  36679. a.readBitSet = function(e) {
  36680. var t = "undefined" == typeof e;
  36681. t && (e = this.offset);
  36682. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36683. for (e += n.length; o--; )
  36684. i = this.readByte(e++),
  36685. s[a++] = !!(1 & i),
  36686. s[a++] = !!(2 & i),
  36687. s[a++] = !!(4 & i),
  36688. s[a++] = !!(8 & i),
  36689. s[a++] = !!(16 & i),
  36690. s[a++] = !!(32 & i),
  36691. s[a++] = !!(64 & i),
  36692. s[a++] = !!(128 & i);
  36693. if (a < r) {
  36694. var l = 0;
  36695. for (i = this.readByte(e++); a < r; )
  36696. s[a++] = !!(i >> l++ & 1)
  36697. }
  36698. return t && (this.offset = e),
  36699. s
  36700. }
  36701. ,
  36702. a.readBytes = function(e, t) {
  36703. var i = "undefined" == typeof t;
  36704. if (i && (t = this.offset),
  36705. !this.noAssert) {
  36706. if ("number" != typeof t || t % 1 !== 0)
  36707. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36708. if (t >>>= 0,
  36709. t < 0 || t + e > this.buffer.byteLength)
  36710. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36711. }
  36712. var n = this.slice(t, t + e);
  36713. return i && (this.offset += e),
  36714. n
  36715. }
  36716. ,
  36717. a.writeBytes = a.append,
  36718. a.writeInt8 = function(e, t) {
  36719. var i = "undefined" == typeof t;
  36720. if (i && (t = this.offset),
  36721. !this.noAssert) {
  36722. if ("number" != typeof e || e % 1 !== 0)
  36723. throw TypeError("Illegal value: " + e + " (not an integer)");
  36724. if (e |= 0,
  36725. "number" != typeof t || t % 1 !== 0)
  36726. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36727. if (t >>>= 0,
  36728. t < 0 || t + 0 > this.buffer.byteLength)
  36729. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36730. }
  36731. t += 1;
  36732. var n = this.buffer.byteLength;
  36733. return t > n && this.resize((n *= 2) > t ? n : t),
  36734. t -= 1,
  36735. this.view[t] = e,
  36736. i && (this.offset += 1),
  36737. this
  36738. }
  36739. ,
  36740. a.writeByte = a.writeInt8,
  36741. a.readInt8 = function(e) {
  36742. var t = "undefined" == typeof e;
  36743. if (t && (e = this.offset),
  36744. !this.noAssert) {
  36745. if ("number" != typeof e || e % 1 !== 0)
  36746. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36747. if (e >>>= 0,
  36748. e < 0 || e + 1 > this.buffer.byteLength)
  36749. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36750. }
  36751. var i = this.view[e];
  36752. return 128 === (128 & i) && (i = -(255 - i + 1)),
  36753. t && (this.offset += 1),
  36754. i
  36755. }
  36756. ,
  36757. a.readByte = a.readInt8,
  36758. a.writeUint8 = function(e, t) {
  36759. var i = "undefined" == typeof t;
  36760. if (i && (t = this.offset),
  36761. !this.noAssert) {
  36762. if ("number" != typeof e || e % 1 !== 0)
  36763. throw TypeError("Illegal value: " + e + " (not an integer)");
  36764. if (e >>>= 0,
  36765. "number" != typeof t || t % 1 !== 0)
  36766. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36767. if (t >>>= 0,
  36768. t < 0 || t + 0 > this.buffer.byteLength)
  36769. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36770. }
  36771. t += 1;
  36772. var n = this.buffer.byteLength;
  36773. return t > n && this.resize((n *= 2) > t ? n : t),
  36774. t -= 1,
  36775. this.view[t] = e,
  36776. i && (this.offset += 1),
  36777. this
  36778. }
  36779. ,
  36780. a.writeUInt8 = a.writeUint8,
  36781. a.readUint8 = function(e) {
  36782. var t = "undefined" == typeof e;
  36783. if (t && (e = this.offset),
  36784. !this.noAssert) {
  36785. if ("number" != typeof e || e % 1 !== 0)
  36786. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36787. if (e >>>= 0,
  36788. e < 0 || e + 1 > this.buffer.byteLength)
  36789. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36790. }
  36791. var i = this.view[e];
  36792. return t && (this.offset += 1),
  36793. i
  36794. }
  36795. ,
  36796. a.readUInt8 = a.readUint8,
  36797. a.writeInt16 = function(e, t) {
  36798. var i = "undefined" == typeof t;
  36799. if (i && (t = this.offset),
  36800. !this.noAssert) {
  36801. if ("number" != typeof e || e % 1 !== 0)
  36802. throw TypeError("Illegal value: " + e + " (not an integer)");
  36803. if (e |= 0,
  36804. "number" != typeof t || t % 1 !== 0)
  36805. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36806. if (t >>>= 0,
  36807. t < 0 || t + 0 > this.buffer.byteLength)
  36808. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36809. }
  36810. t += 2;
  36811. var n = this.buffer.byteLength;
  36812. return t > n && this.resize((n *= 2) > t ? n : t),
  36813. t -= 2,
  36814. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36815. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36816. this.view[t + 1] = 255 & e),
  36817. i && (this.offset += 2),
  36818. this
  36819. }
  36820. ,
  36821. a.writeShort = a.writeInt16,
  36822. a.readInt16 = function(e) {
  36823. var t = "undefined" == typeof e;
  36824. if (t && (e = this.offset),
  36825. !this.noAssert) {
  36826. if ("number" != typeof e || e % 1 !== 0)
  36827. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36828. if (e >>>= 0,
  36829. e < 0 || e + 2 > this.buffer.byteLength)
  36830. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36831. }
  36832. var i = 0;
  36833. return this.littleEndian ? (i = this.view[e],
  36834. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36835. i |= this.view[e + 1]),
  36836. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  36837. t && (this.offset += 2),
  36838. i
  36839. }
  36840. ,
  36841. a.readShort = a.readInt16,
  36842. a.writeUint16 = function(e, t) {
  36843. var i = "undefined" == typeof t;
  36844. if (i && (t = this.offset),
  36845. !this.noAssert) {
  36846. if ("number" != typeof e || e % 1 !== 0)
  36847. throw TypeError("Illegal value: " + e + " (not an integer)");
  36848. if (e >>>= 0,
  36849. "number" != typeof t || t % 1 !== 0)
  36850. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36851. if (t >>>= 0,
  36852. t < 0 || t + 0 > this.buffer.byteLength)
  36853. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36854. }
  36855. t += 2;
  36856. var n = this.buffer.byteLength;
  36857. return t > n && this.resize((n *= 2) > t ? n : t),
  36858. t -= 2,
  36859. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36860. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36861. this.view[t + 1] = 255 & e),
  36862. i && (this.offset += 2),
  36863. this
  36864. }
  36865. ,
  36866. a.writeUInt16 = a.writeUint16,
  36867. a.readUint16 = function(e) {
  36868. var t = "undefined" == typeof e;
  36869. if (t && (e = this.offset),
  36870. !this.noAssert) {
  36871. if ("number" != typeof e || e % 1 !== 0)
  36872. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36873. if (e >>>= 0,
  36874. e < 0 || e + 2 > this.buffer.byteLength)
  36875. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36876. }
  36877. var i = 0;
  36878. return this.littleEndian ? (i = this.view[e],
  36879. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36880. i |= this.view[e + 1]),
  36881. t && (this.offset += 2),
  36882. i
  36883. }
  36884. ,
  36885. a.readUInt16 = a.readUint16,
  36886. a.writeInt32 = function(e, t) {
  36887. var i = "undefined" == typeof t;
  36888. if (i && (t = this.offset),
  36889. !this.noAssert) {
  36890. if ("number" != typeof e || e % 1 !== 0)
  36891. throw TypeError("Illegal value: " + e + " (not an integer)");
  36892. if (e |= 0,
  36893. "number" != typeof t || t % 1 !== 0)
  36894. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36895. if (t >>>= 0,
  36896. t < 0 || t + 0 > this.buffer.byteLength)
  36897. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36898. }
  36899. t += 4;
  36900. var n = this.buffer.byteLength;
  36901. return t > n && this.resize((n *= 2) > t ? n : t),
  36902. t -= 4,
  36903. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36904. this.view[t + 2] = e >>> 16 & 255,
  36905. this.view[t + 1] = e >>> 8 & 255,
  36906. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36907. this.view[t + 1] = e >>> 16 & 255,
  36908. this.view[t + 2] = e >>> 8 & 255,
  36909. this.view[t + 3] = 255 & e),
  36910. i && (this.offset += 4),
  36911. this
  36912. }
  36913. ,
  36914. a.writeInt = a.writeInt32,
  36915. a.readInt32 = function(e) {
  36916. var t = "undefined" == typeof e;
  36917. if (t && (e = this.offset),
  36918. !this.noAssert) {
  36919. if ("number" != typeof e || e % 1 !== 0)
  36920. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36921. if (e >>>= 0,
  36922. e < 0 || e + 4 > this.buffer.byteLength)
  36923. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36924. }
  36925. var i = 0;
  36926. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36927. i |= this.view[e + 1] << 8,
  36928. i |= this.view[e],
  36929. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36930. i |= this.view[e + 2] << 8,
  36931. i |= this.view[e + 3],
  36932. i += this.view[e] << 24 >>> 0),
  36933. i |= 0,
  36934. t && (this.offset += 4),
  36935. i
  36936. }
  36937. ,
  36938. a.readInt = a.readInt32,
  36939. a.writeUint32 = function(e, t) {
  36940. var i = "undefined" == typeof t;
  36941. if (i && (t = this.offset),
  36942. !this.noAssert) {
  36943. if ("number" != typeof e || e % 1 !== 0)
  36944. throw TypeError("Illegal value: " + e + " (not an integer)");
  36945. if (e >>>= 0,
  36946. "number" != typeof t || t % 1 !== 0)
  36947. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36948. if (t >>>= 0,
  36949. t < 0 || t + 0 > this.buffer.byteLength)
  36950. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36951. }
  36952. t += 4;
  36953. var n = this.buffer.byteLength;
  36954. return t > n && this.resize((n *= 2) > t ? n : t),
  36955. t -= 4,
  36956. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36957. this.view[t + 2] = e >>> 16 & 255,
  36958. this.view[t + 1] = e >>> 8 & 255,
  36959. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36960. this.view[t + 1] = e >>> 16 & 255,
  36961. this.view[t + 2] = e >>> 8 & 255,
  36962. this.view[t + 3] = 255 & e),
  36963. i && (this.offset += 4),
  36964. this
  36965. }
  36966. ,
  36967. a.writeUInt32 = a.writeUint32,
  36968. a.readUint32 = function(e) {
  36969. var t = "undefined" == typeof e;
  36970. if (t && (e = this.offset),
  36971. !this.noAssert) {
  36972. if ("number" != typeof e || e % 1 !== 0)
  36973. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36974. if (e >>>= 0,
  36975. e < 0 || e + 4 > this.buffer.byteLength)
  36976. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36977. }
  36978. var i = 0;
  36979. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36980. i |= this.view[e + 1] << 8,
  36981. i |= this.view[e],
  36982. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36983. i |= this.view[e + 2] << 8,
  36984. i |= this.view[e + 3],
  36985. i += this.view[e] << 24 >>> 0),
  36986. t && (this.offset += 4),
  36987. i
  36988. }
  36989. ,
  36990. a.readUInt32 = a.readUint32,
  36991. e && (a.writeInt64 = function(t, i) {
  36992. var n = "undefined" == typeof i;
  36993. if (n && (i = this.offset),
  36994. !this.noAssert) {
  36995. if ("number" == typeof t)
  36996. t = e.fromNumber(t);
  36997. else if ("string" == typeof t)
  36998. t = e.fromString(t);
  36999. else if (!(t && t instanceof e))
  37000. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37001. if ("number" != typeof i || i % 1 !== 0)
  37002. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37003. if (i >>>= 0,
  37004. i < 0 || i + 0 > this.buffer.byteLength)
  37005. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37006. }
  37007. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37008. i += 8;
  37009. var r = this.buffer.byteLength;
  37010. i > r && this.resize((r *= 2) > i ? r : i),
  37011. i -= 8;
  37012. var o = t.low
  37013. , a = t.high;
  37014. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37015. this.view[i + 2] = o >>> 16 & 255,
  37016. this.view[i + 1] = o >>> 8 & 255,
  37017. this.view[i] = 255 & o,
  37018. i += 4,
  37019. this.view[i + 3] = a >>> 24 & 255,
  37020. this.view[i + 2] = a >>> 16 & 255,
  37021. this.view[i + 1] = a >>> 8 & 255,
  37022. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37023. this.view[i + 1] = a >>> 16 & 255,
  37024. this.view[i + 2] = a >>> 8 & 255,
  37025. this.view[i + 3] = 255 & a,
  37026. i += 4,
  37027. this.view[i] = o >>> 24 & 255,
  37028. this.view[i + 1] = o >>> 16 & 255,
  37029. this.view[i + 2] = o >>> 8 & 255,
  37030. this.view[i + 3] = 255 & o),
  37031. n && (this.offset += 8),
  37032. this
  37033. }
  37034. ,
  37035. a.writeLong = a.writeInt64,
  37036. a.readInt64 = function(t) {
  37037. var i = "undefined" == typeof t;
  37038. if (i && (t = this.offset),
  37039. !this.noAssert) {
  37040. if ("number" != typeof t || t % 1 !== 0)
  37041. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37042. if (t >>>= 0,
  37043. t < 0 || t + 8 > this.buffer.byteLength)
  37044. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37045. }
  37046. var n = 0
  37047. , r = 0;
  37048. this.littleEndian ? (n = this.view[t + 2] << 16,
  37049. n |= this.view[t + 1] << 8,
  37050. n |= this.view[t],
  37051. n += this.view[t + 3] << 24 >>> 0,
  37052. t += 4,
  37053. r = this.view[t + 2] << 16,
  37054. r |= this.view[t + 1] << 8,
  37055. r |= this.view[t],
  37056. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37057. r |= this.view[t + 2] << 8,
  37058. r |= this.view[t + 3],
  37059. r += this.view[t] << 24 >>> 0,
  37060. t += 4,
  37061. n = this.view[t + 1] << 16,
  37062. n |= this.view[t + 2] << 8,
  37063. n |= this.view[t + 3],
  37064. n += this.view[t] << 24 >>> 0);
  37065. var o = new e(n,r,!1);
  37066. return i && (this.offset += 8),
  37067. o
  37068. }
  37069. ,
  37070. a.readLong = a.readInt64,
  37071. a.writeUint64 = function(t, i) {
  37072. var n = "undefined" == typeof i;
  37073. if (n && (i = this.offset),
  37074. !this.noAssert) {
  37075. if ("number" == typeof t)
  37076. t = e.fromNumber(t);
  37077. else if ("string" == typeof t)
  37078. t = e.fromString(t);
  37079. else if (!(t && t instanceof e))
  37080. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37081. if ("number" != typeof i || i % 1 !== 0)
  37082. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37083. if (i >>>= 0,
  37084. i < 0 || i + 0 > this.buffer.byteLength)
  37085. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37086. }
  37087. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37088. i += 8;
  37089. var r = this.buffer.byteLength;
  37090. i > r && this.resize((r *= 2) > i ? r : i),
  37091. i -= 8;
  37092. var o = t.low
  37093. , a = t.high;
  37094. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37095. this.view[i + 2] = o >>> 16 & 255,
  37096. this.view[i + 1] = o >>> 8 & 255,
  37097. this.view[i] = 255 & o,
  37098. i += 4,
  37099. this.view[i + 3] = a >>> 24 & 255,
  37100. this.view[i + 2] = a >>> 16 & 255,
  37101. this.view[i + 1] = a >>> 8 & 255,
  37102. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37103. this.view[i + 1] = a >>> 16 & 255,
  37104. this.view[i + 2] = a >>> 8 & 255,
  37105. this.view[i + 3] = 255 & a,
  37106. i += 4,
  37107. this.view[i] = o >>> 24 & 255,
  37108. this.view[i + 1] = o >>> 16 & 255,
  37109. this.view[i + 2] = o >>> 8 & 255,
  37110. this.view[i + 3] = 255 & o),
  37111. n && (this.offset += 8),
  37112. this
  37113. }
  37114. ,
  37115. a.writeUInt64 = a.writeUint64,
  37116. a.readUint64 = function(t) {
  37117. var i = "undefined" == typeof t;
  37118. if (i && (t = this.offset),
  37119. !this.noAssert) {
  37120. if ("number" != typeof t || t % 1 !== 0)
  37121. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37122. if (t >>>= 0,
  37123. t < 0 || t + 8 > this.buffer.byteLength)
  37124. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37125. }
  37126. var n = 0
  37127. , r = 0;
  37128. this.littleEndian ? (n = this.view[t + 2] << 16,
  37129. n |= this.view[t + 1] << 8,
  37130. n |= this.view[t],
  37131. n += this.view[t + 3] << 24 >>> 0,
  37132. t += 4,
  37133. r = this.view[t + 2] << 16,
  37134. r |= this.view[t + 1] << 8,
  37135. r |= this.view[t],
  37136. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37137. r |= this.view[t + 2] << 8,
  37138. r |= this.view[t + 3],
  37139. r += this.view[t] << 24 >>> 0,
  37140. t += 4,
  37141. n = this.view[t + 1] << 16,
  37142. n |= this.view[t + 2] << 8,
  37143. n |= this.view[t + 3],
  37144. n += this.view[t] << 24 >>> 0);
  37145. var o = new e(n,r,!0);
  37146. return i && (this.offset += 8),
  37147. o
  37148. }
  37149. ,
  37150. a.readUInt64 = a.readUint64),
  37151. a.writeFloat32 = function(e, t) {
  37152. var i = "undefined" == typeof t;
  37153. if (i && (t = this.offset),
  37154. !this.noAssert) {
  37155. if ("number" != typeof e)
  37156. throw TypeError("Illegal value: " + e + " (not a number)");
  37157. if ("number" != typeof t || t % 1 !== 0)
  37158. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37159. if (t >>>= 0,
  37160. t < 0 || t + 0 > this.buffer.byteLength)
  37161. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37162. }
  37163. t += 4;
  37164. var n = this.buffer.byteLength;
  37165. return t > n && this.resize((n *= 2) > t ? n : t),
  37166. t -= 4,
  37167. r(this.view, e, t, this.littleEndian, 23, 4),
  37168. i && (this.offset += 4),
  37169. this
  37170. }
  37171. ,
  37172. a.writeFloat = a.writeFloat32,
  37173. a.readFloat32 = function(e) {
  37174. var t = "undefined" == typeof e;
  37175. if (t && (e = this.offset),
  37176. !this.noAssert) {
  37177. if ("number" != typeof e || e % 1 !== 0)
  37178. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37179. if (e >>>= 0,
  37180. e < 0 || e + 4 > this.buffer.byteLength)
  37181. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37182. }
  37183. var i = n(this.view, e, this.littleEndian, 23, 4);
  37184. return t && (this.offset += 4),
  37185. i
  37186. }
  37187. ,
  37188. a.readFloat = a.readFloat32,
  37189. a.writeFloat64 = function(e, t) {
  37190. var i = "undefined" == typeof t;
  37191. if (i && (t = this.offset),
  37192. !this.noAssert) {
  37193. if ("number" != typeof e)
  37194. throw TypeError("Illegal value: " + e + " (not a number)");
  37195. if ("number" != typeof t || t % 1 !== 0)
  37196. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37197. if (t >>>= 0,
  37198. t < 0 || t + 0 > this.buffer.byteLength)
  37199. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37200. }
  37201. t += 8;
  37202. var n = this.buffer.byteLength;
  37203. return t > n && this.resize((n *= 2) > t ? n : t),
  37204. t -= 8,
  37205. r(this.view, e, t, this.littleEndian, 52, 8),
  37206. i && (this.offset += 8),
  37207. this
  37208. }
  37209. ,
  37210. a.writeDouble = a.writeFloat64,
  37211. a.readFloat64 = function(e) {
  37212. var t = "undefined" == typeof e;
  37213. if (t && (e = this.offset),
  37214. !this.noAssert) {
  37215. if ("number" != typeof e || e % 1 !== 0)
  37216. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37217. if (e >>>= 0,
  37218. e < 0 || e + 8 > this.buffer.byteLength)
  37219. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37220. }
  37221. var i = n(this.view, e, this.littleEndian, 52, 8);
  37222. return t && (this.offset += 8),
  37223. i
  37224. }
  37225. ,
  37226. a.readDouble = a.readFloat64,
  37227. o.MAX_VARINT32_BYTES = 5,
  37228. o.calculateVarint32 = function(e) {
  37229. return e >>>= 0,
  37230. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37231. }
  37232. ,
  37233. o.zigZagEncode32 = function(e) {
  37234. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37235. }
  37236. ,
  37237. o.zigZagDecode32 = function(e) {
  37238. return e >>> 1 ^ -(1 & e) | 0
  37239. }
  37240. ,
  37241. a.writeVarint32 = function(e, t) {
  37242. var i = "undefined" == typeof t;
  37243. if (i && (t = this.offset),
  37244. !this.noAssert) {
  37245. if ("number" != typeof e || e % 1 !== 0)
  37246. throw TypeError("Illegal value: " + e + " (not an integer)");
  37247. if (e |= 0,
  37248. "number" != typeof t || t % 1 !== 0)
  37249. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37250. if (t >>>= 0,
  37251. t < 0 || t + 0 > this.buffer.byteLength)
  37252. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37253. }
  37254. var n, r = o.calculateVarint32(e);
  37255. t += r;
  37256. var a = this.buffer.byteLength;
  37257. for (t > a && this.resize((a *= 2) > t ? a : t),
  37258. t -= r,
  37259. e >>>= 0; e >= 128; )
  37260. n = 127 & e | 128,
  37261. this.view[t++] = n,
  37262. e >>>= 7;
  37263. return this.view[t++] = e,
  37264. i ? (this.offset = t,
  37265. this) : r
  37266. }
  37267. ,
  37268. a.writeVarint32ZigZag = function(e, t) {
  37269. return this.writeVarint32(o.zigZagEncode32(e), t)
  37270. }
  37271. ,
  37272. a.readVarint32 = function(e) {
  37273. var t = "undefined" == typeof e;
  37274. if (t && (e = this.offset),
  37275. !this.noAssert) {
  37276. if ("number" != typeof e || e % 1 !== 0)
  37277. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37278. if (e >>>= 0,
  37279. e < 0 || e + 1 > this.buffer.byteLength)
  37280. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37281. }
  37282. var i, n = 0, r = 0;
  37283. do {
  37284. if (!this.noAssert && e > this.limit) {
  37285. var o = Error("Truncated");
  37286. throw o.truncated = !0,
  37287. o
  37288. }
  37289. i = this.view[e++],
  37290. n < 5 && (r |= (127 & i) << 7 * n),
  37291. ++n
  37292. } while (0 !== (128 & i));return r |= 0,
  37293. t ? (this.offset = e,
  37294. r) : {
  37295. value: r,
  37296. length: n
  37297. }
  37298. }
  37299. ,
  37300. a.readVarint32ZigZag = function(e) {
  37301. var t = this.readVarint32(e);
  37302. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37303. t
  37304. }
  37305. ,
  37306. e && (o.MAX_VARINT64_BYTES = 10,
  37307. o.calculateVarint64 = function(t) {
  37308. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37309. var i = t.toInt() >>> 0
  37310. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37311. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37312. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37313. }
  37314. ,
  37315. o.zigZagEncode64 = function(t) {
  37316. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37317. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37318. }
  37319. ,
  37320. o.zigZagDecode64 = function(t) {
  37321. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37322. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37323. }
  37324. ,
  37325. a.writeVarint64 = function(t, i) {
  37326. var n = "undefined" == typeof i;
  37327. if (n && (i = this.offset),
  37328. !this.noAssert) {
  37329. if ("number" == typeof t)
  37330. t = e.fromNumber(t);
  37331. else if ("string" == typeof t)
  37332. t = e.fromString(t);
  37333. else if (!(t && t instanceof e))
  37334. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37335. if ("number" != typeof i || i % 1 !== 0)
  37336. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37337. if (i >>>= 0,
  37338. i < 0 || i + 0 > this.buffer.byteLength)
  37339. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37340. }
  37341. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37342. var r = o.calculateVarint64(t)
  37343. , a = t.toInt() >>> 0
  37344. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37345. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37346. i += r;
  37347. var c = this.buffer.byteLength;
  37348. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37349. i -= r,
  37350. r) {
  37351. case 10:
  37352. this.view[i + 9] = l >>> 7 & 1;
  37353. case 9:
  37354. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37355. case 8:
  37356. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37357. case 7:
  37358. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37359. case 6:
  37360. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37361. case 5:
  37362. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37363. case 4:
  37364. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37365. case 3:
  37366. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37367. case 2:
  37368. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37369. case 1:
  37370. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37371. }
  37372. return n ? (this.offset += r,
  37373. this) : r
  37374. }
  37375. ,
  37376. a.writeVarint64ZigZag = function(e, t) {
  37377. return this.writeVarint64(o.zigZagEncode64(e), t)
  37378. }
  37379. ,
  37380. a.readVarint64 = function(t) {
  37381. var i = "undefined" == typeof t;
  37382. if (i && (t = this.offset),
  37383. !this.noAssert) {
  37384. if ("number" != typeof t || t % 1 !== 0)
  37385. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37386. if (t >>>= 0,
  37387. t < 0 || t + 1 > this.buffer.byteLength)
  37388. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37389. }
  37390. var n = t
  37391. , r = 0
  37392. , o = 0
  37393. , a = 0
  37394. , s = 0;
  37395. if (s = this.view[t++],
  37396. r = 127 & s,
  37397. 128 & s && (s = this.view[t++],
  37398. r |= (127 & s) << 7,
  37399. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37400. r |= (127 & s) << 14,
  37401. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37402. r |= (127 & s) << 21,
  37403. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37404. o = 127 & s,
  37405. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37406. o |= (127 & s) << 7,
  37407. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37408. o |= (127 & s) << 14,
  37409. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37410. o |= (127 & s) << 21,
  37411. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37412. a = 127 & s,
  37413. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37414. a |= (127 & s) << 7,
  37415. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37416. throw Error("Buffer overrun");
  37417. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37418. return i ? (this.offset = t,
  37419. l) : {
  37420. value: l,
  37421. length: t - n
  37422. }
  37423. }
  37424. ,
  37425. a.readVarint64ZigZag = function(t) {
  37426. var i = this.readVarint64(t);
  37427. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37428. i
  37429. }
  37430. ),
  37431. a.writeCString = function(e, i) {
  37432. var n = "undefined" == typeof i;
  37433. n && (i = this.offset);
  37434. var r, o = e.length;
  37435. if (!this.noAssert) {
  37436. if ("string" != typeof e)
  37437. throw TypeError("Illegal str: Not a string");
  37438. for (r = 0; r < o; ++r)
  37439. if (0 === e.charCodeAt(r))
  37440. throw RangeError("Illegal str: Contains NULL-characters");
  37441. if ("number" != typeof i || i % 1 !== 0)
  37442. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37443. if (i >>>= 0,
  37444. i < 0 || i + 0 > this.buffer.byteLength)
  37445. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37446. }
  37447. o = h.calculateUTF16asUTF8(t(e))[1],
  37448. i += o + 1;
  37449. var a = this.buffer.byteLength;
  37450. return i > a && this.resize((a *= 2) > i ? a : i),
  37451. i -= o + 1,
  37452. h.encodeUTF16toUTF8(t(e), function(e) {
  37453. this.view[i++] = e
  37454. }
  37455. .bind(this)),
  37456. this.view[i++] = 0,
  37457. n ? (this.offset = i,
  37458. this) : o
  37459. }
  37460. ,
  37461. a.readCString = function(e) {
  37462. var t = "undefined" == typeof e;
  37463. if (t && (e = this.offset),
  37464. !this.noAssert) {
  37465. if ("number" != typeof e || e % 1 !== 0)
  37466. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37467. if (e >>>= 0,
  37468. e < 0 || e + 1 > this.buffer.byteLength)
  37469. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37470. }
  37471. var n, r = e, o = -1;
  37472. return h.decodeUTF8toUTF16(function() {
  37473. if (0 === o)
  37474. return null;
  37475. if (e >= this.limit)
  37476. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37477. return o = this.view[e++],
  37478. 0 === o ? null : o
  37479. }
  37480. .bind(this), n = i(), !0),
  37481. t ? (this.offset = e,
  37482. n()) : {
  37483. string: n(),
  37484. length: e - r
  37485. }
  37486. }
  37487. ,
  37488. a.writeIString = function(e, i) {
  37489. var n = "undefined" == typeof i;
  37490. if (n && (i = this.offset),
  37491. !this.noAssert) {
  37492. if ("string" != typeof e)
  37493. throw TypeError("Illegal str: Not a string");
  37494. if ("number" != typeof i || i % 1 !== 0)
  37495. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37496. if (i >>>= 0,
  37497. i < 0 || i + 0 > this.buffer.byteLength)
  37498. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37499. }
  37500. var r, o = i;
  37501. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37502. i += 4 + r;
  37503. var a = this.buffer.byteLength;
  37504. if (i > a && this.resize((a *= 2) > i ? a : i),
  37505. i -= 4 + r,
  37506. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37507. this.view[i + 2] = r >>> 16 & 255,
  37508. this.view[i + 1] = r >>> 8 & 255,
  37509. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37510. this.view[i + 1] = r >>> 16 & 255,
  37511. this.view[i + 2] = r >>> 8 & 255,
  37512. this.view[i + 3] = 255 & r),
  37513. i += 4,
  37514. h.encodeUTF16toUTF8(t(e), function(e) {
  37515. this.view[i++] = e
  37516. }
  37517. .bind(this)),
  37518. i !== o + 4 + r)
  37519. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37520. return n ? (this.offset = i,
  37521. this) : i - o
  37522. }
  37523. ,
  37524. a.readIString = function(e) {
  37525. var t = "undefined" == typeof e;
  37526. if (t && (e = this.offset),
  37527. !this.noAssert) {
  37528. if ("number" != typeof e || e % 1 !== 0)
  37529. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37530. if (e >>>= 0,
  37531. e < 0 || e + 4 > this.buffer.byteLength)
  37532. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37533. }
  37534. var i = e
  37535. , n = this.readUint32(e)
  37536. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37537. return e += r.length,
  37538. t ? (this.offset = e,
  37539. r.string) : {
  37540. string: r.string,
  37541. length: e - i
  37542. }
  37543. }
  37544. ,
  37545. o.METRICS_CHARS = "c",
  37546. o.METRICS_BYTES = "b",
  37547. a.writeUTF8String = function(e, i) {
  37548. var n = "undefined" == typeof i;
  37549. if (n && (i = this.offset),
  37550. !this.noAssert) {
  37551. if ("number" != typeof i || i % 1 !== 0)
  37552. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37553. if (i >>>= 0,
  37554. i < 0 || i + 0 > this.buffer.byteLength)
  37555. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37556. }
  37557. var r, o = i;
  37558. r = h.calculateUTF16asUTF8(t(e))[1],
  37559. i += r;
  37560. var a = this.buffer.byteLength;
  37561. return i > a && this.resize((a *= 2) > i ? a : i),
  37562. i -= r,
  37563. h.encodeUTF16toUTF8(t(e), function(e) {
  37564. this.view[i++] = e
  37565. }
  37566. .bind(this)),
  37567. n ? (this.offset = i,
  37568. this) : i - o
  37569. }
  37570. ,
  37571. a.writeString = a.writeUTF8String,
  37572. o.calculateUTF8Chars = function(e) {
  37573. return h.calculateUTF16asUTF8(t(e))[0]
  37574. }
  37575. ,
  37576. o.calculateUTF8Bytes = function(e) {
  37577. return h.calculateUTF16asUTF8(t(e))[1]
  37578. }
  37579. ,
  37580. o.calculateString = o.calculateUTF8Bytes,
  37581. a.readUTF8String = function(e, t, n) {
  37582. "number" == typeof t && (n = t,
  37583. t = void 0);
  37584. var r = "undefined" == typeof n;
  37585. if (r && (n = this.offset),
  37586. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37587. !this.noAssert) {
  37588. if ("number" != typeof e || e % 1 !== 0)
  37589. throw TypeError("Illegal length: " + e + " (not an integer)");
  37590. if (e |= 0,
  37591. "number" != typeof n || n % 1 !== 0)
  37592. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37593. if (n >>>= 0,
  37594. n < 0 || n + 0 > this.buffer.byteLength)
  37595. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37596. }
  37597. var a, s = 0, l = n;
  37598. if (t === o.METRICS_CHARS) {
  37599. if (a = i(),
  37600. h.decodeUTF8(function() {
  37601. return s < e && n < this.limit ? this.view[n++] : null
  37602. }
  37603. .bind(this), function(e) {
  37604. ++s,
  37605. h.UTF8toUTF16(e, a)
  37606. }),
  37607. s !== e)
  37608. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37609. return r ? (this.offset = n,
  37610. a()) : {
  37611. string: a(),
  37612. length: n - l
  37613. }
  37614. }
  37615. if (t === o.METRICS_BYTES) {
  37616. if (!this.noAssert) {
  37617. if ("number" != typeof n || n % 1 !== 0)
  37618. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37619. if (n >>>= 0,
  37620. n < 0 || n + e > this.buffer.byteLength)
  37621. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37622. }
  37623. var c = n + e;
  37624. if (h.decodeUTF8toUTF16(function() {
  37625. return n < c ? this.view[n++] : null
  37626. }
  37627. .bind(this), a = i(), this.noAssert),
  37628. n !== c)
  37629. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37630. return r ? (this.offset = n,
  37631. a()) : {
  37632. string: a(),
  37633. length: n - l
  37634. }
  37635. }
  37636. throw TypeError("Unsupported metrics: " + t)
  37637. }
  37638. ,
  37639. a.readString = a.readUTF8String,
  37640. a.writeVString = function(e, i) {
  37641. var n = "undefined" == typeof i;
  37642. if (n && (i = this.offset),
  37643. !this.noAssert) {
  37644. if ("string" != typeof e)
  37645. throw TypeError("Illegal str: Not a string");
  37646. if ("number" != typeof i || i % 1 !== 0)
  37647. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37648. if (i >>>= 0,
  37649. i < 0 || i + 0 > this.buffer.byteLength)
  37650. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37651. }
  37652. var r, a, s = i;
  37653. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37654. a = o.calculateVarint32(r),
  37655. i += a + r;
  37656. var l = this.buffer.byteLength;
  37657. if (i > l && this.resize((l *= 2) > i ? l : i),
  37658. i -= a + r,
  37659. i += this.writeVarint32(r, i),
  37660. h.encodeUTF16toUTF8(t(e), function(e) {
  37661. this.view[i++] = e
  37662. }
  37663. .bind(this)),
  37664. i !== s + r + a)
  37665. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37666. return n ? (this.offset = i,
  37667. this) : i - s
  37668. }
  37669. ,
  37670. a.readVString = function(e) {
  37671. var t = "undefined" == typeof e;
  37672. if (t && (e = this.offset),
  37673. !this.noAssert) {
  37674. if ("number" != typeof e || e % 1 !== 0)
  37675. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37676. if (e >>>= 0,
  37677. e < 0 || e + 1 > this.buffer.byteLength)
  37678. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37679. }
  37680. var i = e
  37681. , n = this.readVarint32(e)
  37682. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37683. return e += r.length,
  37684. t ? (this.offset = e,
  37685. r.string) : {
  37686. string: r.string,
  37687. length: e - i
  37688. }
  37689. }
  37690. ,
  37691. a.append = function(e, t, i) {
  37692. "number" != typeof t && "string" == typeof t || (i = t,
  37693. t = void 0);
  37694. var n = "undefined" == typeof i;
  37695. if (n && (i = this.offset),
  37696. !this.noAssert) {
  37697. if ("number" != typeof i || i % 1 !== 0)
  37698. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37699. if (i >>>= 0,
  37700. i < 0 || i + 0 > this.buffer.byteLength)
  37701. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37702. }
  37703. e instanceof o || (e = o.wrap(e, t));
  37704. var r = e.limit - e.offset;
  37705. if (r <= 0)
  37706. return this;
  37707. i += r;
  37708. var a = this.buffer.byteLength;
  37709. return i > a && this.resize((a *= 2) > i ? a : i),
  37710. i -= r,
  37711. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37712. e.offset += r,
  37713. n && (this.offset += r),
  37714. this
  37715. }
  37716. ,
  37717. a.appendTo = function(e, t) {
  37718. return e.append(this, t),
  37719. this
  37720. }
  37721. ,
  37722. a.assert = function(e) {
  37723. return this.noAssert = !e,
  37724. this
  37725. }
  37726. ,
  37727. a.capacity = function() {
  37728. return this.buffer.byteLength
  37729. }
  37730. ,
  37731. a.clear = function() {
  37732. return this.offset = 0,
  37733. this.limit = this.buffer.byteLength,
  37734. this.markedOffset = -1,
  37735. this
  37736. }
  37737. ,
  37738. a.clone = function(e) {
  37739. var t = new o(0,this.littleEndian,this.noAssert);
  37740. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  37741. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  37742. t.view = this.view),
  37743. t.offset = this.offset,
  37744. t.markedOffset = this.markedOffset,
  37745. t.limit = this.limit,
  37746. t
  37747. }
  37748. ,
  37749. a.compact = function(e, t) {
  37750. if ("undefined" == typeof e && (e = this.offset),
  37751. "undefined" == typeof t && (t = this.limit),
  37752. !this.noAssert) {
  37753. if ("number" != typeof e || e % 1 !== 0)
  37754. throw TypeError("Illegal begin: Not an integer");
  37755. if (e >>>= 0,
  37756. "number" != typeof t || t % 1 !== 0)
  37757. throw TypeError("Illegal end: Not an integer");
  37758. if (t >>>= 0,
  37759. e < 0 || e > t || t > this.buffer.byteLength)
  37760. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37761. }
  37762. if (0 === e && t === this.buffer.byteLength)
  37763. return this;
  37764. var i = t - e;
  37765. if (0 === i)
  37766. return this.buffer = s,
  37767. this.view = null,
  37768. this.markedOffset >= 0 && (this.markedOffset -= e),
  37769. this.offset = 0,
  37770. this.limit = 0,
  37771. this;
  37772. var n = new ArrayBuffer(i)
  37773. , r = new Uint8Array(n);
  37774. return r.set(this.view.subarray(e, t)),
  37775. this.buffer = n,
  37776. this.view = r,
  37777. this.markedOffset >= 0 && (this.markedOffset -= e),
  37778. this.offset = 0,
  37779. this.limit = i,
  37780. this
  37781. }
  37782. ,
  37783. a.copy = function(e, t) {
  37784. if ("undefined" == typeof e && (e = this.offset),
  37785. "undefined" == typeof t && (t = this.limit),
  37786. !this.noAssert) {
  37787. if ("number" != typeof e || e % 1 !== 0)
  37788. throw TypeError("Illegal begin: Not an integer");
  37789. if (e >>>= 0,
  37790. "number" != typeof t || t % 1 !== 0)
  37791. throw TypeError("Illegal end: Not an integer");
  37792. if (t >>>= 0,
  37793. e < 0 || e > t || t > this.buffer.byteLength)
  37794. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37795. }
  37796. if (e === t)
  37797. return new o(0,this.littleEndian,this.noAssert);
  37798. var i = t - e
  37799. , n = new o(i,this.littleEndian,this.noAssert);
  37800. return n.offset = 0,
  37801. n.limit = i,
  37802. n.markedOffset >= 0 && (n.markedOffset -= e),
  37803. this.copyTo(n, 0, e, t),
  37804. n
  37805. }
  37806. ,
  37807. a.copyTo = function(e, t, i, n) {
  37808. var r, a;
  37809. if (!this.noAssert && !o.isByteBuffer(e))
  37810. throw TypeError("Illegal target: Not a ByteBuffer");
  37811. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  37812. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  37813. n = "undefined" == typeof n ? this.limit : 0 | n,
  37814. t < 0 || t > e.buffer.byteLength)
  37815. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  37816. if (i < 0 || n > this.buffer.byteLength)
  37817. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  37818. var s = n - i;
  37819. return 0 === s ? e : (e.ensureCapacity(t + s),
  37820. e.view.set(this.view.subarray(i, n), t),
  37821. r && (this.offset += s),
  37822. a && (e.offset += s),
  37823. this)
  37824. }
  37825. ,
  37826. a.ensureCapacity = function(e) {
  37827. var t = this.buffer.byteLength;
  37828. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  37829. }
  37830. ,
  37831. a.fill = function(e, t, i) {
  37832. var n = "undefined" == typeof t;
  37833. if (n && (t = this.offset),
  37834. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  37835. "undefined" == typeof t && (t = this.offset),
  37836. "undefined" == typeof i && (i = this.limit),
  37837. !this.noAssert) {
  37838. if ("number" != typeof e || e % 1 !== 0)
  37839. throw TypeError("Illegal value: " + e + " (not an integer)");
  37840. if (e |= 0,
  37841. "number" != typeof t || t % 1 !== 0)
  37842. throw TypeError("Illegal begin: Not an integer");
  37843. if (t >>>= 0,
  37844. "number" != typeof i || i % 1 !== 0)
  37845. throw TypeError("Illegal end: Not an integer");
  37846. if (i >>>= 0,
  37847. t < 0 || t > i || i > this.buffer.byteLength)
  37848. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37849. }
  37850. if (t >= i)
  37851. return this;
  37852. for (; t < i; )
  37853. this.view[t++] = e;
  37854. return n && (this.offset = t),
  37855. this
  37856. }
  37857. ,
  37858. a.flip = function() {
  37859. return this.limit = this.offset,
  37860. this.offset = 0,
  37861. this
  37862. }
  37863. ,
  37864. a.mark = function(e) {
  37865. if (e = "undefined" == typeof e ? this.offset : e,
  37866. !this.noAssert) {
  37867. if ("number" != typeof e || e % 1 !== 0)
  37868. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37869. if (e >>>= 0,
  37870. e < 0 || e + 0 > this.buffer.byteLength)
  37871. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  37872. }
  37873. return this.markedOffset = e,
  37874. this
  37875. }
  37876. ,
  37877. a.order = function(e) {
  37878. if (!this.noAssert && "boolean" != typeof e)
  37879. throw TypeError("Illegal littleEndian: Not a boolean");
  37880. return this.littleEndian = !!e,
  37881. this
  37882. }
  37883. ,
  37884. a.LE = function(e) {
  37885. return this.littleEndian = "undefined" == typeof e || !!e,
  37886. this
  37887. }
  37888. ,
  37889. a.BE = function(e) {
  37890. return this.littleEndian = "undefined" != typeof e && !e,
  37891. this
  37892. }
  37893. ,
  37894. a.prepend = function(e, t, i) {
  37895. "number" != typeof t && "string" == typeof t || (i = t,
  37896. t = void 0);
  37897. var n = "undefined" == typeof i;
  37898. if (n && (i = this.offset),
  37899. !this.noAssert) {
  37900. if ("number" != typeof i || i % 1 !== 0)
  37901. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37902. if (i >>>= 0,
  37903. i < 0 || i + 0 > this.buffer.byteLength)
  37904. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37905. }
  37906. e instanceof o || (e = o.wrap(e, t));
  37907. var r = e.limit - e.offset;
  37908. if (r <= 0)
  37909. return this;
  37910. var a = r - i;
  37911. if (a > 0) {
  37912. var s = new ArrayBuffer(this.buffer.byteLength + a)
  37913. , l = new Uint8Array(s);
  37914. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  37915. this.buffer = s,
  37916. this.view = l,
  37917. this.offset += a,
  37918. this.markedOffset >= 0 && (this.markedOffset += a),
  37919. this.limit += a,
  37920. i += a
  37921. } else {
  37922. new Uint8Array(this.buffer)
  37923. }
  37924. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  37925. e.offset = e.limit,
  37926. n && (this.offset -= r),
  37927. this
  37928. }
  37929. ,
  37930. a.prependTo = function(e, t) {
  37931. return e.prepend(this, t),
  37932. this
  37933. }
  37934. ,
  37935. a.printDebug = function(e) {
  37936. "function" != typeof e && (e = console.log.bind(console)),
  37937. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  37938. }
  37939. ,
  37940. a.remaining = function() {
  37941. return this.limit - this.offset
  37942. }
  37943. ,
  37944. a.reset = function() {
  37945. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  37946. this.markedOffset = -1) : this.offset = 0,
  37947. this
  37948. }
  37949. ,
  37950. a.resize = function(e) {
  37951. if (!this.noAssert) {
  37952. if ("number" != typeof e || e % 1 !== 0)
  37953. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  37954. if (e |= 0,
  37955. e < 0)
  37956. throw RangeError("Illegal capacity: 0 <= " + e)
  37957. }
  37958. if (this.buffer.byteLength < e) {
  37959. var t = new ArrayBuffer(e)
  37960. , i = new Uint8Array(t);
  37961. i.set(this.view),
  37962. this.buffer = t,
  37963. this.view = i
  37964. }
  37965. return this
  37966. }
  37967. ,
  37968. a.reverse = function(e, t) {
  37969. if ("undefined" == typeof e && (e = this.offset),
  37970. "undefined" == typeof t && (t = this.limit),
  37971. !this.noAssert) {
  37972. if ("number" != typeof e || e % 1 !== 0)
  37973. throw TypeError("Illegal begin: Not an integer");
  37974. if (e >>>= 0,
  37975. "number" != typeof t || t % 1 !== 0)
  37976. throw TypeError("Illegal end: Not an integer");
  37977. if (t >>>= 0,
  37978. e < 0 || e > t || t > this.buffer.byteLength)
  37979. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37980. }
  37981. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  37982. this)
  37983. }
  37984. ,
  37985. a.skip = function(e) {
  37986. if (!this.noAssert) {
  37987. if ("number" != typeof e || e % 1 !== 0)
  37988. throw TypeError("Illegal length: " + e + " (not an integer)");
  37989. e |= 0
  37990. }
  37991. var t = this.offset + e;
  37992. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  37993. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  37994. return this.offset = t,
  37995. this
  37996. }
  37997. ,
  37998. a.slice = function(e, t) {
  37999. if ("undefined" == typeof e && (e = this.offset),
  38000. "undefined" == typeof t && (t = this.limit),
  38001. !this.noAssert) {
  38002. if ("number" != typeof e || e % 1 !== 0)
  38003. throw TypeError("Illegal begin: Not an integer");
  38004. if (e >>>= 0,
  38005. "number" != typeof t || t % 1 !== 0)
  38006. throw TypeError("Illegal end: Not an integer");
  38007. if (t >>>= 0,
  38008. e < 0 || e > t || t > this.buffer.byteLength)
  38009. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38010. }
  38011. var i = this.clone();
  38012. return i.offset = e,
  38013. i.limit = t,
  38014. i
  38015. }
  38016. ,
  38017. a.toBuffer = function(e) {
  38018. var t = this.offset
  38019. , i = this.limit;
  38020. if (!this.noAssert) {
  38021. if ("number" != typeof t || t % 1 !== 0)
  38022. throw TypeError("Illegal offset: Not an integer");
  38023. if (t >>>= 0,
  38024. "number" != typeof i || i % 1 !== 0)
  38025. throw TypeError("Illegal limit: Not an integer");
  38026. if (i >>>= 0,
  38027. t < 0 || t > i || i > this.buffer.byteLength)
  38028. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38029. }
  38030. if (!e && 0 === t && i === this.buffer.byteLength)
  38031. return this.buffer;
  38032. if (t === i)
  38033. return s;
  38034. var n = new ArrayBuffer(i - t);
  38035. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  38036. n
  38037. }
  38038. ,
  38039. a.toArrayBuffer = a.toBuffer,
  38040. a.toString = function(e, t, i) {
  38041. if ("undefined" == typeof e)
  38042. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  38043. switch ("number" == typeof e && (e = "utf8",
  38044. t = e,
  38045. i = t),
  38046. e) {
  38047. case "utf8":
  38048. return this.toUTF8(t, i);
  38049. case "base64":
  38050. return this.toBase64(t, i);
  38051. case "hex":
  38052. return this.toHex(t, i);
  38053. case "binary":
  38054. return this.toBinary(t, i);
  38055. case "debug":
  38056. return this.toDebug();
  38057. case "columns":
  38058. return this.toColumns();
  38059. default:
  38060. throw Error("Unsupported encoding: " + e)
  38061. }
  38062. }
  38063. ;
  38064. var c = function() {
  38065. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  38066. i[t[n]] = n;
  38067. return e.encode = function(e, i) {
  38068. for (var n, r; null !== (n = e()); )
  38069. i(t[n >> 2 & 63]),
  38070. r = (3 & n) << 4,
  38071. null !== (n = e()) ? (r |= n >> 4 & 15,
  38072. i(t[63 & (r | n >> 4 & 15)]),
  38073. r = (15 & n) << 2,
  38074. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  38075. i(t[63 & n])) : (i(t[63 & r]),
  38076. i(61))) : (i(t[63 & r]),
  38077. i(61),
  38078. i(61))
  38079. }
  38080. ,
  38081. e.decode = function(e, t) {
  38082. function n(e) {
  38083. throw Error("Illegal character code: " + e)
  38084. }
  38085. for (var r, o, a; null !== (r = e()); )
  38086. if (o = i[r],
  38087. "undefined" == typeof o && n(r),
  38088. null !== (r = e()) && (a = i[r],
  38089. "undefined" == typeof a && n(r),
  38090. t(o << 2 >>> 0 | (48 & a) >> 4),
  38091. null !== (r = e()))) {
  38092. if (o = i[r],
  38093. "undefined" == typeof o) {
  38094. if (61 === r)
  38095. break;
  38096. n(r)
  38097. }
  38098. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  38099. null !== (r = e())) {
  38100. if (a = i[r],
  38101. "undefined" == typeof a) {
  38102. if (61 === r)
  38103. break;
  38104. n(r)
  38105. }
  38106. t((3 & o) << 6 >>> 0 | a)
  38107. }
  38108. }
  38109. }
  38110. ,
  38111. e.test = function(e) {
  38112. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  38113. }
  38114. ,
  38115. e
  38116. }();
  38117. a.toBase64 = function(e, t) {
  38118. if ("undefined" == typeof e && (e = this.offset),
  38119. "undefined" == typeof t && (t = this.limit),
  38120. e |= 0,
  38121. t |= 0,
  38122. e < 0 || t > this.capacity || e > t)
  38123. throw RangeError("begin, end");
  38124. var n;
  38125. return c.encode(function() {
  38126. return e < t ? this.view[e++] : null
  38127. }
  38128. .bind(this), n = i()),
  38129. n()
  38130. }
  38131. ,
  38132. o.fromBase64 = function(e, i) {
  38133. if ("string" != typeof e)
  38134. throw TypeError("str");
  38135. var n = new o(e.length / 4 * 3,i)
  38136. , r = 0;
  38137. return c.decode(t(e), function(e) {
  38138. n.view[r++] = e
  38139. }),
  38140. n.limit = r,
  38141. n
  38142. }
  38143. ,
  38144. o.btoa = function(e) {
  38145. return o.fromBinary(e).toBase64()
  38146. }
  38147. ,
  38148. o.atob = function(e) {
  38149. return o.fromBase64(e).toBinary()
  38150. }
  38151. ,
  38152. a.toBinary = function(e, t) {
  38153. if ("undefined" == typeof e && (e = this.offset),
  38154. "undefined" == typeof t && (t = this.limit),
  38155. e |= 0,
  38156. t |= 0,
  38157. e < 0 || t > this.capacity() || e > t)
  38158. throw RangeError("begin, end");
  38159. if (e === t)
  38160. return "";
  38161. for (var i = [], n = []; e < t; )
  38162. i.push(this.view[e++]),
  38163. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  38164. i = []);
  38165. return n.join("") + String.fromCharCode.apply(String, i)
  38166. }
  38167. ,
  38168. o.fromBinary = function(e, t) {
  38169. if ("string" != typeof e)
  38170. throw TypeError("str");
  38171. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  38172. if (i = e.charCodeAt(n),
  38173. i > 255)
  38174. throw RangeError("illegal char code: " + i);
  38175. a.view[n++] = i
  38176. }
  38177. return a.limit = r,
  38178. a
  38179. }
  38180. ,
  38181. a.toDebug = function(e) {
  38182. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  38183. if (i !== -1 && (t = this.view[i],
  38184. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38185. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38186. ++i,
  38187. e && i > 0 && i % 16 === 0 && i !== n) {
  38188. for (; r.length < 51; )
  38189. r += " ";
  38190. a += r + o + "\n",
  38191. r = o = ""
  38192. }
  38193. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38194. }
  38195. if (e && " " !== r) {
  38196. for (; r.length < 51; )
  38197. r += " ";
  38198. a += r + o + "\n"
  38199. }
  38200. return e ? a : r
  38201. }
  38202. ,
  38203. o.fromDebug = function(e, t, i) {
  38204. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  38205. switch (n = e.charAt(l++)) {
  38206. case "!":
  38207. if (!i) {
  38208. if (u || d || p) {
  38209. f = !0;
  38210. break
  38211. }
  38212. u = d = p = !0
  38213. }
  38214. s.offset = s.markedOffset = s.limit = c,
  38215. h = !1;
  38216. break;
  38217. case "|":
  38218. if (!i) {
  38219. if (u || p) {
  38220. f = !0;
  38221. break
  38222. }
  38223. u = p = !0
  38224. }
  38225. s.offset = s.limit = c,
  38226. h = !1;
  38227. break;
  38228. case "[":
  38229. if (!i) {
  38230. if (u || d) {
  38231. f = !0;
  38232. break
  38233. }
  38234. u = d = !0
  38235. }
  38236. s.offset = s.markedOffset = c,
  38237. h = !1;
  38238. break;
  38239. case "<":
  38240. if (!i) {
  38241. if (u) {
  38242. f = !0;
  38243. break
  38244. }
  38245. u = !0
  38246. }
  38247. s.offset = c,
  38248. h = !1;
  38249. break;
  38250. case "]":
  38251. if (!i) {
  38252. if (p || d) {
  38253. f = !0;
  38254. break
  38255. }
  38256. p = d = !0
  38257. }
  38258. s.limit = s.markedOffset = c,
  38259. h = !1;
  38260. break;
  38261. case ">":
  38262. if (!i) {
  38263. if (p) {
  38264. f = !0;
  38265. break
  38266. }
  38267. p = !0
  38268. }
  38269. s.limit = c,
  38270. h = !1;
  38271. break;
  38272. case "'":
  38273. if (!i) {
  38274. if (d) {
  38275. f = !0;
  38276. break
  38277. }
  38278. d = !0
  38279. }
  38280. s.markedOffset = c,
  38281. h = !1;
  38282. break;
  38283. case " ":
  38284. h = !1;
  38285. break;
  38286. default:
  38287. if (!i && h) {
  38288. f = !0;
  38289. break
  38290. }
  38291. if (r = parseInt(n + e.charAt(l++), 16),
  38292. !i && (isNaN(r) || r < 0 || r > 255))
  38293. throw TypeError("Illegal str: Not a debug encoded string");
  38294. s.view[c++] = r,
  38295. h = !0
  38296. }
  38297. if (f)
  38298. throw TypeError("Illegal str: Invalid symbol at " + l)
  38299. }
  38300. if (!i) {
  38301. if (!u || !p)
  38302. throw TypeError("Illegal str: Missing offset or limit");
  38303. if (c < s.buffer.byteLength)
  38304. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38305. }
  38306. return s
  38307. }
  38308. ,
  38309. a.toHex = function(e, t) {
  38310. if (e = "undefined" == typeof e ? this.offset : e,
  38311. t = "undefined" == typeof t ? this.limit : t,
  38312. !this.noAssert) {
  38313. if ("number" != typeof e || e % 1 !== 0)
  38314. throw TypeError("Illegal begin: Not an integer");
  38315. if (e >>>= 0,
  38316. "number" != typeof t || t % 1 !== 0)
  38317. throw TypeError("Illegal end: Not an integer");
  38318. if (t >>>= 0,
  38319. e < 0 || e > t || t > this.buffer.byteLength)
  38320. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38321. }
  38322. for (var i, n = new Array(t - e); e < t; )
  38323. i = this.view[e++],
  38324. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38325. return n.join("")
  38326. }
  38327. ,
  38328. o.fromHex = function(e, t, i) {
  38329. if (!i) {
  38330. if ("string" != typeof e)
  38331. throw TypeError("Illegal str: Not a string");
  38332. if (e.length % 2 !== 0)
  38333. throw TypeError("Illegal str: Length not a multiple of 2")
  38334. }
  38335. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38336. if (n = parseInt(e.substring(s, s + 2), 16),
  38337. !i && (!isFinite(n) || n < 0 || n > 255))
  38338. throw TypeError("Illegal str: Contains non-hex characters");
  38339. a.view[l++] = n
  38340. }
  38341. return a.limit = l,
  38342. a
  38343. }
  38344. ;
  38345. var h = function() {
  38346. var e = {};
  38347. return e.MAX_CODEPOINT = 1114111,
  38348. e.encodeUTF8 = function(e, t) {
  38349. var i = null;
  38350. for ("number" == typeof e && (i = e,
  38351. e = function() {
  38352. return null
  38353. }
  38354. ); null !== i || null !== (i = e()); )
  38355. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38356. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38357. t(i >> 6 & 63 | 128),
  38358. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38359. t(i >> 12 & 63 | 128),
  38360. t(i >> 6 & 63 | 128),
  38361. t(63 & i | 128)),
  38362. i = null
  38363. }
  38364. ,
  38365. e.decodeUTF8 = function(e, t) {
  38366. for (var i, n, r, o, a = function(e) {
  38367. e = e.slice(0, e.indexOf(null));
  38368. var t = Error(e.toString());
  38369. throw t.name = "TruncatedError",
  38370. t.bytes = e,
  38371. t
  38372. }; null !== (i = e()); )
  38373. if (0 === (128 & i))
  38374. t(i);
  38375. else if (192 === (224 & i))
  38376. null === (n = e()) && a([i, n]),
  38377. t((31 & i) << 6 | 63 & n);
  38378. else if (224 === (240 & i))
  38379. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38380. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38381. else {
  38382. if (240 !== (248 & i))
  38383. throw RangeError("Illegal starting byte: " + i);
  38384. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38385. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38386. }
  38387. }
  38388. ,
  38389. e.UTF16toUTF8 = function(e, t) {
  38390. for (var i, n = null; ; ) {
  38391. if (null === (i = null !== n ? n : e()))
  38392. break;
  38393. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38394. n = null) : t(i)
  38395. }
  38396. null !== n && t(n)
  38397. }
  38398. ,
  38399. e.UTF8toUTF16 = function(e, t) {
  38400. var i = null;
  38401. for ("number" == typeof e && (i = e,
  38402. e = function() {
  38403. return null
  38404. }
  38405. ); null !== i || null !== (i = e()); )
  38406. i <= 65535 ? t(i) : (i -= 65536,
  38407. t((i >> 10) + 55296),
  38408. t(i % 1024 + 56320)),
  38409. i = null
  38410. }
  38411. ,
  38412. e.encodeUTF16toUTF8 = function(t, i) {
  38413. e.UTF16toUTF8(t, function(t) {
  38414. e.encodeUTF8(t, i)
  38415. })
  38416. }
  38417. ,
  38418. e.decodeUTF8toUTF16 = function(t, i) {
  38419. e.decodeUTF8(t, function(t) {
  38420. e.UTF8toUTF16(t, i)
  38421. })
  38422. }
  38423. ,
  38424. e.calculateCodePoint = function(e) {
  38425. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38426. }
  38427. ,
  38428. e.calculateUTF8 = function(e) {
  38429. for (var t, i = 0; null !== (t = e()); )
  38430. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38431. return i
  38432. }
  38433. ,
  38434. e.calculateUTF16asUTF8 = function(t) {
  38435. var i = 0
  38436. , n = 0;
  38437. return e.UTF16toUTF8(t, function(e) {
  38438. ++i,
  38439. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38440. }),
  38441. [i, n]
  38442. }
  38443. ,
  38444. e
  38445. }();
  38446. return a.toUTF8 = function(e, t) {
  38447. if ("undefined" == typeof e && (e = this.offset),
  38448. "undefined" == typeof t && (t = this.limit),
  38449. !this.noAssert) {
  38450. if ("number" != typeof e || e % 1 !== 0)
  38451. throw TypeError("Illegal begin: Not an integer");
  38452. if (e >>>= 0,
  38453. "number" != typeof t || t % 1 !== 0)
  38454. throw TypeError("Illegal end: Not an integer");
  38455. if (t >>>= 0,
  38456. e < 0 || e > t || t > this.buffer.byteLength)
  38457. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38458. }
  38459. var n;
  38460. try {
  38461. h.decodeUTF8toUTF16(function() {
  38462. return e < t ? this.view[e++] : null
  38463. }
  38464. .bind(this), n = i())
  38465. } catch (i) {
  38466. if (e !== t)
  38467. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38468. }
  38469. return n()
  38470. }
  38471. ,
  38472. o.fromUTF8 = function(e, i, n) {
  38473. if (!n && "string" != typeof e)
  38474. throw TypeError("Illegal str: Not a string");
  38475. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38476. , a = 0;
  38477. return h.encodeUTF16toUTF8(t(e), function(e) {
  38478. r.view[a++] = e
  38479. }),
  38480. r.limit = a,
  38481. r
  38482. }
  38483. ,
  38484. o
  38485. })
  38486. }
  38487. , {
  38488. long: 216
  38489. }],
  38490. 216: [function(e, t, i) {
  38491. !function(i, n) {
  38492. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38493. }(this, function() {
  38494. "use strict";
  38495. function e(e, t, i) {
  38496. this.low = 0 | e,
  38497. this.high = 0 | t,
  38498. this.unsigned = !!i
  38499. }
  38500. function t(e) {
  38501. return (e && e.__isLong__) === !0
  38502. }
  38503. function i(e, t) {
  38504. var i, n, o;
  38505. return t ? (e >>>= 0,
  38506. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38507. o && (l[e] = i),
  38508. i)) : (e |= 0,
  38509. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38510. o && (s[e] = i),
  38511. i))
  38512. }
  38513. function n(e, t) {
  38514. if (isNaN(e) || !isFinite(e))
  38515. return t ? m : g;
  38516. if (t) {
  38517. if (e < 0)
  38518. return m;
  38519. if (e >= d)
  38520. return I
  38521. } else {
  38522. if (e <= -p)
  38523. return E;
  38524. if (e + 1 >= p)
  38525. return C
  38526. }
  38527. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38528. }
  38529. function r(t, i, n) {
  38530. return new e(t,i,n)
  38531. }
  38532. function o(e, t, i) {
  38533. if (0 === e.length)
  38534. throw Error("empty string");
  38535. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38536. return g;
  38537. if ("number" == typeof t ? (i = t,
  38538. t = !1) : t = !!t,
  38539. i = i || 10,
  38540. i < 2 || 36 < i)
  38541. throw RangeError("radix");
  38542. var r;
  38543. if ((r = e.indexOf("-")) > 0)
  38544. throw Error("interior hyphen");
  38545. if (0 === r)
  38546. return o(e.substring(1), t, i).neg();
  38547. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38548. var h = Math.min(8, e.length - l)
  38549. , u = parseInt(e.substring(l, l + h), i);
  38550. if (h < 8) {
  38551. var d = n(c(i, h));
  38552. s = s.mul(d).add(n(u))
  38553. } else
  38554. s = s.mul(a),
  38555. s = s.add(n(u))
  38556. }
  38557. return s.unsigned = t,
  38558. s
  38559. }
  38560. function a(t) {
  38561. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38562. }
  38563. e.prototype.__isLong__,
  38564. Object.defineProperty(e.prototype, "__isLong__", {
  38565. value: !0,
  38566. enumerable: !1,
  38567. configurable: !1
  38568. }),
  38569. e.isLong = t;
  38570. var s = {}
  38571. , l = {};
  38572. e.fromInt = i,
  38573. e.fromNumber = n,
  38574. e.fromBits = r;
  38575. var c = Math.pow;
  38576. e.fromString = o,
  38577. e.fromValue = a;
  38578. var h = 1 << 24
  38579. , u = 4294967296
  38580. , d = 0x10000000000000000
  38581. , p = d / 2
  38582. , f = i(h)
  38583. , g = i(0);
  38584. e.ZERO = g;
  38585. var m = i(0, !0);
  38586. e.UZERO = m;
  38587. var v = i(1);
  38588. e.ONE = v;
  38589. var A = i(1, !0);
  38590. e.UONE = A;
  38591. var y = i(-1);
  38592. e.NEG_ONE = y;
  38593. var C = r(-1, 2147483647, !1);
  38594. e.MAX_VALUE = C;
  38595. var I = r(-1, -1, !0);
  38596. e.MAX_UNSIGNED_VALUE = I;
  38597. var E = r(0, -2147483648, !1);
  38598. e.MIN_VALUE = E;
  38599. var b = e.prototype;
  38600. return b.toInt = function() {
  38601. return this.unsigned ? this.low >>> 0 : this.low
  38602. }
  38603. ,
  38604. b.toNumber = function() {
  38605. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38606. }
  38607. ,
  38608. b.toString = function(e) {
  38609. if (e = e || 10,
  38610. e < 2 || 36 < e)
  38611. throw RangeError("radix");
  38612. if (this.isZero())
  38613. return "0";
  38614. if (this.isNegative()) {
  38615. if (this.eq(E)) {
  38616. var t = n(e)
  38617. , i = this.div(t)
  38618. , r = i.mul(t).sub(this);
  38619. return i.toString(e) + r.toInt().toString(e)
  38620. }
  38621. return "-" + this.neg().toString(e)
  38622. }
  38623. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38624. var l = a.div(o)
  38625. , h = a.sub(l.mul(o)).toInt() >>> 0
  38626. , u = h.toString(e);
  38627. if (a = l,
  38628. a.isZero())
  38629. return u + s;
  38630. for (; u.length < 6; )
  38631. u = "0" + u;
  38632. s = "" + u + s
  38633. }
  38634. }
  38635. ,
  38636. b.getHighBits = function() {
  38637. return this.high
  38638. }
  38639. ,
  38640. b.getHighBitsUnsigned = function() {
  38641. return this.high >>> 0
  38642. }
  38643. ,
  38644. b.getLowBits = function() {
  38645. return this.low
  38646. }
  38647. ,
  38648. b.getLowBitsUnsigned = function() {
  38649. return this.low >>> 0
  38650. }
  38651. ,
  38652. b.getNumBitsAbs = function() {
  38653. if (this.isNegative())
  38654. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38655. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38656. ;
  38657. return 0 != this.high ? t + 33 : t + 1
  38658. }
  38659. ,
  38660. b.isZero = function() {
  38661. return 0 === this.high && 0 === this.low
  38662. }
  38663. ,
  38664. b.isNegative = function() {
  38665. return !this.unsigned && this.high < 0
  38666. }
  38667. ,
  38668. b.isPositive = function() {
  38669. return this.unsigned || this.high >= 0
  38670. }
  38671. ,
  38672. b.isOdd = function() {
  38673. return 1 === (1 & this.low)
  38674. }
  38675. ,
  38676. b.isEven = function() {
  38677. return 0 === (1 & this.low)
  38678. }
  38679. ,
  38680. b.equals = function(e) {
  38681. return t(e) || (e = a(e)),
  38682. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38683. }
  38684. ,
  38685. b.eq = b.equals,
  38686. b.notEquals = function(e) {
  38687. return !this.eq(e)
  38688. }
  38689. ,
  38690. b.neq = b.notEquals,
  38691. b.lessThan = function(e) {
  38692. return this.comp(e) < 0
  38693. }
  38694. ,
  38695. b.lt = b.lessThan,
  38696. b.lessThanOrEqual = function(e) {
  38697. return this.comp(e) <= 0
  38698. }
  38699. ,
  38700. b.lte = b.lessThanOrEqual,
  38701. b.greaterThan = function(e) {
  38702. return this.comp(e) > 0
  38703. }
  38704. ,
  38705. b.gt = b.greaterThan,
  38706. b.greaterThanOrEqual = function(e) {
  38707. return this.comp(e) >= 0
  38708. }
  38709. ,
  38710. b.gte = b.greaterThanOrEqual,
  38711. b.compare = function(e) {
  38712. if (t(e) || (e = a(e)),
  38713. this.eq(e))
  38714. return 0;
  38715. var i = this.isNegative()
  38716. , n = e.isNegative();
  38717. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  38718. }
  38719. ,
  38720. b.comp = b.compare,
  38721. b.negate = function() {
  38722. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  38723. }
  38724. ,
  38725. b.neg = b.negate,
  38726. b.add = function(e) {
  38727. t(e) || (e = a(e));
  38728. var i = this.high >>> 16
  38729. , n = 65535 & this.high
  38730. , o = this.low >>> 16
  38731. , s = 65535 & this.low
  38732. , l = e.high >>> 16
  38733. , c = 65535 & e.high
  38734. , h = e.low >>> 16
  38735. , u = 65535 & e.low
  38736. , d = 0
  38737. , p = 0
  38738. , f = 0
  38739. , g = 0;
  38740. return g += s + u,
  38741. f += g >>> 16,
  38742. g &= 65535,
  38743. f += o + h,
  38744. p += f >>> 16,
  38745. f &= 65535,
  38746. p += n + c,
  38747. d += p >>> 16,
  38748. p &= 65535,
  38749. d += i + l,
  38750. d &= 65535,
  38751. r(f << 16 | g, d << 16 | p, this.unsigned)
  38752. }
  38753. ,
  38754. b.subtract = function(e) {
  38755. return t(e) || (e = a(e)),
  38756. this.add(e.neg())
  38757. }
  38758. ,
  38759. b.sub = b.subtract,
  38760. b.multiply = function(e) {
  38761. if (this.isZero())
  38762. return g;
  38763. if (t(e) || (e = a(e)),
  38764. e.isZero())
  38765. return g;
  38766. if (this.eq(E))
  38767. return e.isOdd() ? E : g;
  38768. if (e.eq(E))
  38769. return this.isOdd() ? E : g;
  38770. if (this.isNegative())
  38771. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  38772. if (e.isNegative())
  38773. return this.mul(e.neg()).neg();
  38774. if (this.lt(f) && e.lt(f))
  38775. return n(this.toNumber() * e.toNumber(), this.unsigned);
  38776. var i = this.high >>> 16
  38777. , o = 65535 & this.high
  38778. , s = this.low >>> 16
  38779. , l = 65535 & this.low
  38780. , c = e.high >>> 16
  38781. , h = 65535 & e.high
  38782. , u = e.low >>> 16
  38783. , d = 65535 & e.low
  38784. , p = 0
  38785. , m = 0
  38786. , v = 0
  38787. , A = 0;
  38788. return A += l * d,
  38789. v += A >>> 16,
  38790. A &= 65535,
  38791. v += s * d,
  38792. m += v >>> 16,
  38793. v &= 65535,
  38794. v += l * u,
  38795. m += v >>> 16,
  38796. v &= 65535,
  38797. m += o * d,
  38798. p += m >>> 16,
  38799. m &= 65535,
  38800. m += s * u,
  38801. p += m >>> 16,
  38802. m &= 65535,
  38803. m += l * h,
  38804. p += m >>> 16,
  38805. m &= 65535,
  38806. p += i * d + o * u + s * h + l * c,
  38807. p &= 65535,
  38808. r(v << 16 | A, p << 16 | m, this.unsigned)
  38809. }
  38810. ,
  38811. b.mul = b.multiply,
  38812. b.divide = function(e) {
  38813. if (t(e) || (e = a(e)),
  38814. e.isZero())
  38815. throw Error("division by zero");
  38816. if (this.isZero())
  38817. return this.unsigned ? m : g;
  38818. var i, r, o;
  38819. if (this.unsigned) {
  38820. if (e.unsigned || (e = e.toUnsigned()),
  38821. e.gt(this))
  38822. return m;
  38823. if (e.gt(this.shru(1)))
  38824. return A;
  38825. o = m
  38826. } else {
  38827. if (this.eq(E)) {
  38828. if (e.eq(v) || e.eq(y))
  38829. return E;
  38830. if (e.eq(E))
  38831. return v;
  38832. var s = this.shr(1);
  38833. return i = s.div(e).shl(1),
  38834. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  38835. o = i.add(r.div(e)))
  38836. }
  38837. if (e.eq(E))
  38838. return this.unsigned ? m : g;
  38839. if (this.isNegative())
  38840. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  38841. if (e.isNegative())
  38842. return this.div(e.neg()).neg();
  38843. o = g
  38844. }
  38845. for (r = this; r.gte(e); ) {
  38846. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  38847. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  38848. i -= h,
  38849. u = n(i, this.unsigned),
  38850. d = u.mul(e);
  38851. u.isZero() && (u = v),
  38852. o = o.add(u),
  38853. r = r.sub(d)
  38854. }
  38855. return o
  38856. }
  38857. ,
  38858. b.div = b.divide,
  38859. b.modulo = function(e) {
  38860. return t(e) || (e = a(e)),
  38861. this.sub(this.div(e).mul(e))
  38862. }
  38863. ,
  38864. b.mod = b.modulo,
  38865. b.not = function() {
  38866. return r(~this.low, ~this.high, this.unsigned)
  38867. }
  38868. ,
  38869. b.and = function(e) {
  38870. return t(e) || (e = a(e)),
  38871. r(this.low & e.low, this.high & e.high, this.unsigned)
  38872. }
  38873. ,
  38874. b.or = function(e) {
  38875. return t(e) || (e = a(e)),
  38876. r(this.low | e.low, this.high | e.high, this.unsigned)
  38877. }
  38878. ,
  38879. b.xor = function(e) {
  38880. return t(e) || (e = a(e)),
  38881. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  38882. }
  38883. ,
  38884. b.shiftLeft = function(e) {
  38885. return t(e) && (e = e.toInt()),
  38886. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  38887. }
  38888. ,
  38889. b.shl = b.shiftLeft,
  38890. b.shiftRight = function(e) {
  38891. return t(e) && (e = e.toInt()),
  38892. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  38893. }
  38894. ,
  38895. b.shr = b.shiftRight,
  38896. b.shiftRightUnsigned = function(e) {
  38897. if (t(e) && (e = e.toInt()),
  38898. e &= 63,
  38899. 0 === e)
  38900. return this;
  38901. var i = this.high;
  38902. if (e < 32) {
  38903. var n = this.low;
  38904. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  38905. }
  38906. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  38907. }
  38908. ,
  38909. b.shru = b.shiftRightUnsigned,
  38910. b.toSigned = function() {
  38911. return this.unsigned ? r(this.low, this.high, !1) : this
  38912. }
  38913. ,
  38914. b.toUnsigned = function() {
  38915. return this.unsigned ? this : r(this.low, this.high, !0)
  38916. }
  38917. ,
  38918. b.toBytes = function(e) {
  38919. return e ? this.toBytesLE() : this.toBytesBE()
  38920. }
  38921. ,
  38922. b.toBytesLE = function() {
  38923. var e = this.high
  38924. , t = this.low;
  38925. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  38926. }
  38927. ,
  38928. b.toBytesBE = function() {
  38929. var e = this.high
  38930. , t = this.low;
  38931. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  38932. }
  38933. ,
  38934. e
  38935. })
  38936. }
  38937. , {}],
  38938. 217: [function(e, t, i) {
  38939. var n = {
  38940. REVISION: "75"
  38941. };
  38942. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  38943. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  38944. void 0 === Math.sign && (Math.sign = function(e) {
  38945. return e < 0 ? -1 : e > 0 ? 1 : +e
  38946. }
  38947. ),
  38948. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  38949. get: function() {
  38950. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  38951. }
  38952. }),
  38953. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  38954. writable: !0,
  38955. configurable: !0,
  38956. value: function(e) {
  38957. "use strict";
  38958. if (void 0 === e || null === e)
  38959. throw new TypeError("Cannot convert first argument to object");
  38960. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  38961. var r = arguments[i];
  38962. if (void 0 !== r && null !== r) {
  38963. r = Object(r);
  38964. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  38965. var l = o[a]
  38966. , c = Object.getOwnPropertyDescriptor(r, l);
  38967. void 0 !== c && c.enumerable && (t[l] = r[l])
  38968. }
  38969. }
  38970. }
  38971. return t
  38972. }
  38973. }),
  38974. n.MOUSE = {
  38975. LEFT: 0,
  38976. MIDDLE: 1,
  38977. RIGHT: 2
  38978. },
  38979. n.CullFaceNone = 0,
  38980. n.CullFaceBack = 1,
  38981. n.CullFaceFront = 2,
  38982. n.CullFaceFrontBack = 3,
  38983. n.FrontFaceDirectionCW = 0,
  38984. n.FrontFaceDirectionCCW = 1,
  38985. n.BasicShadowMap = 0,
  38986. n.PCFShadowMap = 1,
  38987. n.PCFSoftShadowMap = 2,
  38988. n.FrontSide = 0,
  38989. n.BackSide = 1,
  38990. n.DoubleSide = 2,
  38991. n.FlatShading = 1,
  38992. n.SmoothShading = 2,
  38993. n.NoColors = 0,
  38994. n.FaceColors = 1,
  38995. n.VertexColors = 2,
  38996. n.NoBlending = 0,
  38997. n.NormalBlending = 1,
  38998. n.AdditiveBlending = 2,
  38999. n.SubtractiveBlending = 3,
  39000. n.MultiplyBlending = 4,
  39001. n.CustomBlending = 5,
  39002. n.AddEquation = 100,
  39003. n.SubtractEquation = 101,
  39004. n.ReverseSubtractEquation = 102,
  39005. n.MinEquation = 103,
  39006. n.MaxEquation = 104,
  39007. n.ZeroFactor = 200,
  39008. n.OneFactor = 201,
  39009. n.SrcColorFactor = 202,
  39010. n.OneMinusSrcColorFactor = 203,
  39011. n.SrcAlphaFactor = 204,
  39012. n.OneMinusSrcAlphaFactor = 205,
  39013. n.DstAlphaFactor = 206,
  39014. n.OneMinusDstAlphaFactor = 207,
  39015. n.DstColorFactor = 208,
  39016. n.OneMinusDstColorFactor = 209,
  39017. n.SrcAlphaSaturateFactor = 210,
  39018. n.NeverDepth = 0,
  39019. n.AlwaysDepth = 1,
  39020. n.LessDepth = 2,
  39021. n.LessEqualDepth = 3,
  39022. n.EqualDepth = 4,
  39023. n.GreaterEqualDepth = 5,
  39024. n.GreaterDepth = 6,
  39025. n.NotEqualDepth = 7,
  39026. n.MultiplyOperation = 0,
  39027. n.MixOperation = 1,
  39028. n.AddOperation = 2,
  39029. n.NoToneMapping = 0,
  39030. n.LinearToneMapping = 1,
  39031. n.ReinhardToneMapping = 2,
  39032. n.Uncharted2ToneMapping = 3,
  39033. n.CineonToneMapping = 4,
  39034. n.UVMapping = 300,
  39035. n.CubeReflectionMapping = 301,
  39036. n.CubeRefractionMapping = 302,
  39037. n.EquirectangularReflectionMapping = 303,
  39038. n.EquirectangularRefractionMapping = 304,
  39039. n.SphericalReflectionMapping = 305,
  39040. n.CubeUVReflectionMapping = 306,
  39041. n.CubeUVRefractionMapping = 307,
  39042. n.RepeatWrapping = 1e3,
  39043. n.ClampToEdgeWrapping = 1001,
  39044. n.MirroredRepeatWrapping = 1002,
  39045. n.NearestFilter = 1003,
  39046. n.NearestMipMapNearestFilter = 1004,
  39047. n.NearestMipMapLinearFilter = 1005,
  39048. n.LinearFilter = 1006,
  39049. n.LinearMipMapNearestFilter = 1007,
  39050. n.LinearMipMapLinearFilter = 1008,
  39051. n.UnsignedByteType = 1009,
  39052. n.ByteType = 1010,
  39053. n.ShortType = 1011,
  39054. n.UnsignedShortType = 1012,
  39055. n.IntType = 1013,
  39056. n.UnsignedIntType = 1014,
  39057. n.FloatType = 1015,
  39058. n.HalfFloatType = 1025,
  39059. n.UnsignedShort4444Type = 1016,
  39060. n.UnsignedShort5551Type = 1017,
  39061. n.UnsignedShort565Type = 1018,
  39062. n.AlphaFormat = 1019,
  39063. n.RGBFormat = 1020,
  39064. n.RGBAFormat = 1021,
  39065. n.LuminanceFormat = 1022,
  39066. n.LuminanceAlphaFormat = 1023,
  39067. n.RGBEFormat = n.RGBAFormat,
  39068. n.RGB_S3TC_DXT1_Format = 2001,
  39069. n.RGBA_S3TC_DXT1_Format = 2002,
  39070. n.RGBA_S3TC_DXT3_Format = 2003,
  39071. n.RGBA_S3TC_DXT5_Format = 2004,
  39072. n.RGB_PVRTC_4BPPV1_Format = 2100,
  39073. n.RGB_PVRTC_2BPPV1_Format = 2101,
  39074. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  39075. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  39076. n.RGB_ETC1_Format = 2151,
  39077. n.LoopOnce = 2200,
  39078. n.LoopRepeat = 2201,
  39079. n.LoopPingPong = 2202,
  39080. n.InterpolateDiscrete = 2300,
  39081. n.InterpolateLinear = 2301,
  39082. n.InterpolateSmooth = 2302,
  39083. n.ZeroCurvatureEnding = 2400,
  39084. n.ZeroSlopeEnding = 2401,
  39085. n.WrapAroundEnding = 2402,
  39086. n.TrianglesDrawMode = 0,
  39087. n.TriangleStripDrawMode = 1,
  39088. n.TriangleFanDrawMode = 2,
  39089. n.LinearEncoding = 3e3,
  39090. n.sRGBEncoding = 3001,
  39091. n.GammaEncoding = 3007,
  39092. n.RGBEEncoding = 3002,
  39093. n.LogLuvEncoding = 3003,
  39094. n.RGBM7Encoding = 3004,
  39095. n.RGBM16Encoding = 3005,
  39096. n.RGBDEncoding = 3006,
  39097. n.Color = function(e) {
  39098. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  39099. }
  39100. ,
  39101. n.Color.prototype = {
  39102. constructor: n.Color,
  39103. r: 1,
  39104. g: 1,
  39105. b: 1,
  39106. set: function(e) {
  39107. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  39108. this
  39109. },
  39110. setScalar: function(e) {
  39111. this.r = e,
  39112. this.g = e,
  39113. this.b = e
  39114. },
  39115. setHex: function(e) {
  39116. return e = Math.floor(e),
  39117. this.r = (e >> 16 & 255) / 255,
  39118. this.g = (e >> 8 & 255) / 255,
  39119. this.b = (255 & e) / 255,
  39120. this
  39121. },
  39122. setRGB: function(e, t, i) {
  39123. return this.r = e,
  39124. this.g = t,
  39125. this.b = i,
  39126. this
  39127. },
  39128. setHSL: function() {
  39129. function e(e, t, i) {
  39130. return i < 0 && (i += 1),
  39131. i > 1 && (i -= 1),
  39132. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  39133. }
  39134. return function(t, i, r) {
  39135. if (t = n.Math.euclideanModulo(t, 1),
  39136. i = n.Math.clamp(i, 0, 1),
  39137. r = n.Math.clamp(r, 0, 1),
  39138. 0 === i)
  39139. this.r = this.g = this.b = r;
  39140. else {
  39141. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  39142. , a = 2 * r - o;
  39143. this.r = e(a, o, t + 1 / 3),
  39144. this.g = e(a, o, t),
  39145. this.b = e(a, o, t - 1 / 3)
  39146. }
  39147. return this
  39148. }
  39149. }(),
  39150. setStyle: function(e) {
  39151. function t(t) {
  39152. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  39153. }
  39154. var i;
  39155. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  39156. var r, o = i[1], a = i[2];
  39157. switch (o) {
  39158. case "rgb":
  39159. case "rgba":
  39160. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39161. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  39162. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  39163. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  39164. t(r[5]),
  39165. this;
  39166. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39167. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  39168. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  39169. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  39170. t(r[5]),
  39171. this;
  39172. break;
  39173. case "hsl":
  39174. case "hsla":
  39175. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39176. var s = parseFloat(r[1]) / 360
  39177. , l = parseInt(r[2], 10) / 100
  39178. , c = parseInt(r[3], 10) / 100;
  39179. return t(r[5]),
  39180. this.setHSL(s, l, c)
  39181. }
  39182. }
  39183. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39184. var h = i[1]
  39185. , u = h.length;
  39186. if (3 === u)
  39187. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39188. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39189. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39190. this;
  39191. if (6 === u)
  39192. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39193. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39194. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39195. this
  39196. }
  39197. if (e && e.length > 0) {
  39198. var h = n.ColorKeywords[e];
  39199. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39200. }
  39201. return this
  39202. },
  39203. clone: function() {
  39204. return new this.constructor(this.r,this.g,this.b)
  39205. },
  39206. copy: function(e) {
  39207. return this.r = e.r,
  39208. this.g = e.g,
  39209. this.b = e.b,
  39210. this
  39211. },
  39212. copyGammaToLinear: function(e, t) {
  39213. return void 0 === t && (t = 2),
  39214. this.r = Math.pow(e.r, t),
  39215. this.g = Math.pow(e.g, t),
  39216. this.b = Math.pow(e.b, t),
  39217. this
  39218. },
  39219. copyLinearToGamma: function(e, t) {
  39220. void 0 === t && (t = 2);
  39221. var i = t > 0 ? 1 / t : 1;
  39222. return this.r = Math.pow(e.r, i),
  39223. this.g = Math.pow(e.g, i),
  39224. this.b = Math.pow(e.b, i),
  39225. this
  39226. },
  39227. convertGammaToLinear: function() {
  39228. var e = this.r
  39229. , t = this.g
  39230. , i = this.b;
  39231. return this.r = e * e,
  39232. this.g = t * t,
  39233. this.b = i * i,
  39234. this
  39235. },
  39236. convertLinearToGamma: function() {
  39237. return this.r = Math.sqrt(this.r),
  39238. this.g = Math.sqrt(this.g),
  39239. this.b = Math.sqrt(this.b),
  39240. this
  39241. },
  39242. getHex: function() {
  39243. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39244. },
  39245. getHexString: function() {
  39246. return ("000000" + this.getHex().toString(16)).slice(-6)
  39247. },
  39248. getHSL: function(e) {
  39249. var t, i, n = e || {
  39250. h: 0,
  39251. s: 0,
  39252. l: 0
  39253. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39254. if (l === s)
  39255. t = 0,
  39256. i = 0;
  39257. else {
  39258. var h = s - l;
  39259. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39260. s) {
  39261. case r:
  39262. t = (o - a) / h + (o < a ? 6 : 0);
  39263. break;
  39264. case o:
  39265. t = (a - r) / h + 2;
  39266. break;
  39267. case a:
  39268. t = (r - o) / h + 4
  39269. }
  39270. t /= 6
  39271. }
  39272. return n.h = t,
  39273. n.s = i,
  39274. n.l = c,
  39275. n
  39276. },
  39277. getStyle: function() {
  39278. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39279. },
  39280. offsetHSL: function(e, t, i) {
  39281. var n = this.getHSL();
  39282. return n.h += e,
  39283. n.s += t,
  39284. n.l += i,
  39285. this.setHSL(n.h, n.s, n.l),
  39286. this
  39287. },
  39288. add: function(e) {
  39289. return this.r += e.r,
  39290. this.g += e.g,
  39291. this.b += e.b,
  39292. this
  39293. },
  39294. addColors: function(e, t) {
  39295. return this.r = e.r + t.r,
  39296. this.g = e.g + t.g,
  39297. this.b = e.b + t.b,
  39298. this
  39299. },
  39300. addScalar: function(e) {
  39301. return this.r += e,
  39302. this.g += e,
  39303. this.b += e,
  39304. this
  39305. },
  39306. multiply: function(e) {
  39307. return this.r *= e.r,
  39308. this.g *= e.g,
  39309. this.b *= e.b,
  39310. this
  39311. },
  39312. multiplyScalar: function(e) {
  39313. return this.r *= e,
  39314. this.g *= e,
  39315. this.b *= e,
  39316. this
  39317. },
  39318. lerp: function(e, t) {
  39319. return this.r += (e.r - this.r) * t,
  39320. this.g += (e.g - this.g) * t,
  39321. this.b += (e.b - this.b) * t,
  39322. this
  39323. },
  39324. equals: function(e) {
  39325. return e.r === this.r && e.g === this.g && e.b === this.b
  39326. },
  39327. fromArray: function(e, t) {
  39328. return void 0 === t && (t = 0),
  39329. this.r = e[t],
  39330. this.g = e[t + 1],
  39331. this.b = e[t + 2],
  39332. this
  39333. },
  39334. toArray: function(e, t) {
  39335. return void 0 === e && (e = []),
  39336. void 0 === t && (t = 0),
  39337. e[t] = this.r,
  39338. e[t + 1] = this.g,
  39339. e[t + 2] = this.b,
  39340. e
  39341. }
  39342. },
  39343. n.ColorKeywords = {
  39344. aliceblue: 15792383,
  39345. antiquewhite: 16444375,
  39346. aqua: 65535,
  39347. aquamarine: 8388564,
  39348. azure: 15794175,
  39349. beige: 16119260,
  39350. bisque: 16770244,
  39351. black: 0,
  39352. blanchedalmond: 16772045,
  39353. blue: 255,
  39354. blueviolet: 9055202,
  39355. brown: 10824234,
  39356. burlywood: 14596231,
  39357. cadetblue: 6266528,
  39358. chartreuse: 8388352,
  39359. chocolate: 13789470,
  39360. coral: 16744272,
  39361. cornflowerblue: 6591981,
  39362. cornsilk: 16775388,
  39363. crimson: 14423100,
  39364. cyan: 65535,
  39365. darkblue: 139,
  39366. darkcyan: 35723,
  39367. darkgoldenrod: 12092939,
  39368. darkgray: 11119017,
  39369. darkgreen: 25600,
  39370. darkgrey: 11119017,
  39371. darkkhaki: 12433259,
  39372. darkmagenta: 9109643,
  39373. darkolivegreen: 5597999,
  39374. darkorange: 16747520,
  39375. darkorchid: 10040012,
  39376. darkred: 9109504,
  39377. darksalmon: 15308410,
  39378. darkseagreen: 9419919,
  39379. darkslateblue: 4734347,
  39380. darkslategray: 3100495,
  39381. darkslategrey: 3100495,
  39382. darkturquoise: 52945,
  39383. darkviolet: 9699539,
  39384. deeppink: 16716947,
  39385. deepskyblue: 49151,
  39386. dimgray: 6908265,
  39387. dimgrey: 6908265,
  39388. dodgerblue: 2003199,
  39389. firebrick: 11674146,
  39390. floralwhite: 16775920,
  39391. forestgreen: 2263842,
  39392. fuchsia: 16711935,
  39393. gainsboro: 14474460,
  39394. ghostwhite: 16316671,
  39395. gold: 16766720,
  39396. goldenrod: 14329120,
  39397. gray: 8421504,
  39398. green: 32768,
  39399. greenyellow: 11403055,
  39400. grey: 8421504,
  39401. honeydew: 15794160,
  39402. hotpink: 16738740,
  39403. indianred: 13458524,
  39404. indigo: 4915330,
  39405. ivory: 16777200,
  39406. khaki: 15787660,
  39407. lavender: 15132410,
  39408. lavenderblush: 16773365,
  39409. lawngreen: 8190976,
  39410. lemonchiffon: 16775885,
  39411. lightblue: 11393254,
  39412. lightcoral: 15761536,
  39413. lightcyan: 14745599,
  39414. lightgoldenrodyellow: 16448210,
  39415. lightgray: 13882323,
  39416. lightgreen: 9498256,
  39417. lightgrey: 13882323,
  39418. lightpink: 16758465,
  39419. lightsalmon: 16752762,
  39420. lightseagreen: 2142890,
  39421. lightskyblue: 8900346,
  39422. lightslategray: 7833753,
  39423. lightslategrey: 7833753,
  39424. lightsteelblue: 11584734,
  39425. lightyellow: 16777184,
  39426. lime: 65280,
  39427. limegreen: 3329330,
  39428. linen: 16445670,
  39429. magenta: 16711935,
  39430. maroon: 8388608,
  39431. mediumaquamarine: 6737322,
  39432. mediumblue: 205,
  39433. mediumorchid: 12211667,
  39434. mediumpurple: 9662683,
  39435. mediumseagreen: 3978097,
  39436. mediumslateblue: 8087790,
  39437. mediumspringgreen: 64154,
  39438. mediumturquoise: 4772300,
  39439. mediumvioletred: 13047173,
  39440. midnightblue: 1644912,
  39441. mintcream: 16121850,
  39442. mistyrose: 16770273,
  39443. moccasin: 16770229,
  39444. navajowhite: 16768685,
  39445. navy: 128,
  39446. oldlace: 16643558,
  39447. olive: 8421376,
  39448. olivedrab: 7048739,
  39449. orange: 16753920,
  39450. orangered: 16729344,
  39451. orchid: 14315734,
  39452. palegoldenrod: 15657130,
  39453. palegreen: 10025880,
  39454. paleturquoise: 11529966,
  39455. palevioletred: 14381203,
  39456. papayawhip: 16773077,
  39457. peachpuff: 16767673,
  39458. peru: 13468991,
  39459. pink: 16761035,
  39460. plum: 14524637,
  39461. powderblue: 11591910,
  39462. purple: 8388736,
  39463. red: 16711680,
  39464. rosybrown: 12357519,
  39465. royalblue: 4286945,
  39466. saddlebrown: 9127187,
  39467. salmon: 16416882,
  39468. sandybrown: 16032864,
  39469. seagreen: 3050327,
  39470. seashell: 16774638,
  39471. sienna: 10506797,
  39472. silver: 12632256,
  39473. skyblue: 8900331,
  39474. slateblue: 6970061,
  39475. slategray: 7372944,
  39476. slategrey: 7372944,
  39477. snow: 16775930,
  39478. springgreen: 65407,
  39479. steelblue: 4620980,
  39480. tan: 13808780,
  39481. teal: 32896,
  39482. thistle: 14204888,
  39483. tomato: 16737095,
  39484. turquoise: 4251856,
  39485. violet: 15631086,
  39486. wheat: 16113331,
  39487. white: 16777215,
  39488. whitesmoke: 16119285,
  39489. yellow: 16776960,
  39490. yellowgreen: 10145074
  39491. },
  39492. n.Quaternion = function(e, t, i, n) {
  39493. this._x = e || 0,
  39494. this._y = t || 0,
  39495. this._z = i || 0,
  39496. this._w = void 0 !== n ? n : 1
  39497. }
  39498. ,
  39499. n.Quaternion.prototype = {
  39500. constructor: n.Quaternion,
  39501. get x() {
  39502. return this._x
  39503. },
  39504. set x(e) {
  39505. this._x = e,
  39506. this.onChangeCallback()
  39507. },
  39508. get y() {
  39509. return this._y
  39510. },
  39511. set y(e) {
  39512. this._y = e,
  39513. this.onChangeCallback()
  39514. },
  39515. get z() {
  39516. return this._z
  39517. },
  39518. set z(e) {
  39519. this._z = e,
  39520. this.onChangeCallback()
  39521. },
  39522. get w() {
  39523. return this._w
  39524. },
  39525. set w(e) {
  39526. this._w = e,
  39527. this.onChangeCallback()
  39528. },
  39529. set: function(e, t, i, n) {
  39530. return this._x = e,
  39531. this._y = t,
  39532. this._z = i,
  39533. this._w = n,
  39534. this.onChangeCallback(),
  39535. this
  39536. },
  39537. clone: function() {
  39538. return new this.constructor(this._x,this._y,this._z,this._w)
  39539. },
  39540. copy: function(e) {
  39541. return this._x = e.x,
  39542. this._y = e.y,
  39543. this._z = e.z,
  39544. this._w = e.w,
  39545. this.onChangeCallback(),
  39546. this
  39547. },
  39548. setFromEuler: function(e, t) {
  39549. if (e instanceof n.Euler == !1)
  39550. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39551. var i = Math.cos(e._x / 2)
  39552. , r = Math.cos(e._y / 2)
  39553. , o = Math.cos(e._z / 2)
  39554. , a = Math.sin(e._x / 2)
  39555. , s = Math.sin(e._y / 2)
  39556. , l = Math.sin(e._z / 2)
  39557. , c = e.order;
  39558. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39559. this._y = i * s * o - a * r * l,
  39560. this._z = i * r * l + a * s * o,
  39561. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39562. this._y = i * s * o - a * r * l,
  39563. this._z = i * r * l - a * s * o,
  39564. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39565. this._y = i * s * o + a * r * l,
  39566. this._z = i * r * l + a * s * o,
  39567. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39568. this._y = i * s * o + a * r * l,
  39569. this._z = i * r * l - a * s * o,
  39570. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39571. this._y = i * s * o + a * r * l,
  39572. this._z = i * r * l - a * s * o,
  39573. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39574. this._y = i * s * o - a * r * l,
  39575. this._z = i * r * l + a * s * o,
  39576. this._w = i * r * o + a * s * l),
  39577. t !== !1 && this.onChangeCallback(),
  39578. this
  39579. },
  39580. setFromAxisAngle: function(e, t) {
  39581. var i = t / 2
  39582. , n = Math.sin(i);
  39583. return this._x = e.x * n,
  39584. this._y = e.y * n,
  39585. this._z = e.z * n,
  39586. this._w = Math.cos(i),
  39587. this.onChangeCallback(),
  39588. this
  39589. },
  39590. setFromRotationMatrix: function(e) {
  39591. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39592. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39593. this._w = .25 / t,
  39594. this._x = (h - l) * t,
  39595. this._y = (o - c) * t,
  39596. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39597. this._w = (h - l) / t,
  39598. this._x = .25 * t,
  39599. this._y = (r + a) / t,
  39600. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39601. this._w = (o - c) / t,
  39602. this._x = (r + a) / t,
  39603. this._y = .25 * t,
  39604. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39605. this._w = (a - r) / t,
  39606. this._x = (o + c) / t,
  39607. this._y = (l + h) / t,
  39608. this._z = .25 * t),
  39609. this.onChangeCallback(),
  39610. this
  39611. },
  39612. setFromUnitVectors: function() {
  39613. var e, t, i = 1e-6;
  39614. return function(r, o) {
  39615. return void 0 === e && (e = new n.Vector3),
  39616. t = r.dot(o) + 1,
  39617. t < i ? (t = 0,
  39618. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39619. this._x = e.x,
  39620. this._y = e.y,
  39621. this._z = e.z,
  39622. this._w = t,
  39623. this.normalize(),
  39624. this
  39625. }
  39626. }(),
  39627. inverse: function() {
  39628. return this.conjugate().normalize(),
  39629. this
  39630. },
  39631. conjugate: function() {
  39632. return this._x *= -1,
  39633. this._y *= -1,
  39634. this._z *= -1,
  39635. this.onChangeCallback(),
  39636. this
  39637. },
  39638. dot: function(e) {
  39639. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39640. },
  39641. lengthSq: function() {
  39642. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39643. },
  39644. length: function() {
  39645. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39646. },
  39647. normalize: function() {
  39648. var e = this.length();
  39649. return 0 === e ? (this._x = 0,
  39650. this._y = 0,
  39651. this._z = 0,
  39652. this._w = 1) : (e = 1 / e,
  39653. this._x = this._x * e,
  39654. this._y = this._y * e,
  39655. this._z = this._z * e,
  39656. this._w = this._w * e),
  39657. this.onChangeCallback(),
  39658. this
  39659. },
  39660. multiply: function(e, t) {
  39661. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39662. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39663. },
  39664. multiplyQuaternions: function(e, t) {
  39665. var i = e._x
  39666. , n = e._y
  39667. , r = e._z
  39668. , o = e._w
  39669. , a = t._x
  39670. , s = t._y
  39671. , l = t._z
  39672. , c = t._w;
  39673. return this._x = i * c + o * a + n * l - r * s,
  39674. this._y = n * c + o * s + r * a - i * l,
  39675. this._z = r * c + o * l + i * s - n * a,
  39676. this._w = o * c - i * a - n * s - r * l,
  39677. this.onChangeCallback(),
  39678. this
  39679. },
  39680. slerp: function(e, t) {
  39681. if (0 === t)
  39682. return this;
  39683. if (1 === t)
  39684. return this.copy(e);
  39685. var i = this._x
  39686. , n = this._y
  39687. , r = this._z
  39688. , o = this._w
  39689. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39690. if (a < 0 ? (this._w = -e._w,
  39691. this._x = -e._x,
  39692. this._y = -e._y,
  39693. this._z = -e._z,
  39694. a = -a) : this.copy(e),
  39695. a >= 1)
  39696. return this._w = o,
  39697. this._x = i,
  39698. this._y = n,
  39699. this._z = r,
  39700. this;
  39701. var s = Math.sqrt(1 - a * a);
  39702. if (Math.abs(s) < .001)
  39703. return this._w = .5 * (o + this._w),
  39704. this._x = .5 * (i + this._x),
  39705. this._y = .5 * (n + this._y),
  39706. this._z = .5 * (r + this._z),
  39707. this;
  39708. var l = Math.atan2(s, a)
  39709. , c = Math.sin((1 - t) * l) / s
  39710. , h = Math.sin(t * l) / s;
  39711. return this._w = o * c + this._w * h,
  39712. this._x = i * c + this._x * h,
  39713. this._y = n * c + this._y * h,
  39714. this._z = r * c + this._z * h,
  39715. this.onChangeCallback(),
  39716. this
  39717. },
  39718. equals: function(e) {
  39719. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  39720. },
  39721. fromArray: function(e, t) {
  39722. return void 0 === t && (t = 0),
  39723. this._x = e[t],
  39724. this._y = e[t + 1],
  39725. this._z = e[t + 2],
  39726. this._w = e[t + 3],
  39727. this.onChangeCallback(),
  39728. this
  39729. },
  39730. toArray: function(e, t) {
  39731. return void 0 === e && (e = []),
  39732. void 0 === t && (t = 0),
  39733. e[t] = this._x,
  39734. e[t + 1] = this._y,
  39735. e[t + 2] = this._z,
  39736. e[t + 3] = this._w,
  39737. e
  39738. },
  39739. onChange: function(e) {
  39740. return this.onChangeCallback = e,
  39741. this
  39742. },
  39743. onChangeCallback: function() {}
  39744. },
  39745. Object.assign(n.Quaternion, {
  39746. slerp: function(e, t, i, n) {
  39747. return i.copy(e).slerp(t, n)
  39748. },
  39749. slerpFlat: function(e, t, i, n, r, o, a) {
  39750. var s = i[n + 0]
  39751. , l = i[n + 1]
  39752. , c = i[n + 2]
  39753. , h = i[n + 3]
  39754. , u = r[o + 0]
  39755. , d = r[o + 1]
  39756. , p = r[o + 2]
  39757. , f = r[o + 3];
  39758. if (h !== f || s !== u || l !== d || c !== p) {
  39759. var g = 1 - a
  39760. , m = s * u + l * d + c * p + h * f
  39761. , v = m >= 0 ? 1 : -1
  39762. , A = 1 - m * m;
  39763. if (A > Number.EPSILON) {
  39764. var y = Math.sqrt(A)
  39765. , C = Math.atan2(y, m * v);
  39766. g = Math.sin(g * C) / y,
  39767. a = Math.sin(a * C) / y
  39768. }
  39769. var I = a * v;
  39770. if (s = s * g + u * I,
  39771. l = l * g + d * I,
  39772. c = c * g + p * I,
  39773. h = h * g + f * I,
  39774. g === 1 - a) {
  39775. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  39776. s *= E,
  39777. l *= E,
  39778. c *= E,
  39779. h *= E
  39780. }
  39781. }
  39782. e[t] = s,
  39783. e[t + 1] = l,
  39784. e[t + 2] = c,
  39785. e[t + 3] = h
  39786. }
  39787. }),
  39788. n.Vector2 = function(e, t) {
  39789. this.x = e || 0,
  39790. this.y = t || 0
  39791. }
  39792. ,
  39793. n.Vector2.prototype = {
  39794. constructor: n.Vector2,
  39795. get width() {
  39796. return this.x
  39797. },
  39798. set width(e) {
  39799. this.x = e
  39800. },
  39801. get height() {
  39802. return this.y
  39803. },
  39804. set height(e) {
  39805. this.y = e
  39806. },
  39807. set: function(e, t) {
  39808. return this.x = e,
  39809. this.y = t,
  39810. this
  39811. },
  39812. setScalar: function(e) {
  39813. return this.x = e,
  39814. this.y = e,
  39815. this
  39816. },
  39817. setX: function(e) {
  39818. return this.x = e,
  39819. this
  39820. },
  39821. setY: function(e) {
  39822. return this.y = e,
  39823. this
  39824. },
  39825. setComponent: function(e, t) {
  39826. switch (e) {
  39827. case 0:
  39828. this.x = t;
  39829. break;
  39830. case 1:
  39831. this.y = t;
  39832. break;
  39833. default:
  39834. throw new Error("index is out of range: " + e)
  39835. }
  39836. },
  39837. getComponent: function(e) {
  39838. switch (e) {
  39839. case 0:
  39840. return this.x;
  39841. case 1:
  39842. return this.y;
  39843. default:
  39844. throw new Error("index is out of range: " + e)
  39845. }
  39846. },
  39847. clone: function() {
  39848. return new this.constructor(this.x,this.y)
  39849. },
  39850. copy: function(e) {
  39851. return this.x = e.x,
  39852. this.y = e.y,
  39853. this
  39854. },
  39855. add: function(e, t) {
  39856. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39857. this.addVectors(e, t)) : (this.x += e.x,
  39858. this.y += e.y,
  39859. this)
  39860. },
  39861. addScalar: function(e) {
  39862. return this.x += e,
  39863. this.y += e,
  39864. this
  39865. },
  39866. addVectors: function(e, t) {
  39867. return this.x = e.x + t.x,
  39868. this.y = e.y + t.y,
  39869. this
  39870. },
  39871. addScaledVector: function(e, t) {
  39872. return this.x += e.x * t,
  39873. this.y += e.y * t,
  39874. this
  39875. },
  39876. sub: function(e, t) {
  39877. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39878. this.subVectors(e, t)) : (this.x -= e.x,
  39879. this.y -= e.y,
  39880. this)
  39881. },
  39882. subScalar: function(e) {
  39883. return this.x -= e,
  39884. this.y -= e,
  39885. this
  39886. },
  39887. subVectors: function(e, t) {
  39888. return this.x = e.x - t.x,
  39889. this.y = e.y - t.y,
  39890. this
  39891. },
  39892. multiply: function(e) {
  39893. return this.x *= e.x,
  39894. this.y *= e.y,
  39895. this
  39896. },
  39897. multiplyScalar: function(e) {
  39898. return isFinite(e) ? (this.x *= e,
  39899. this.y *= e) : (this.x = 0,
  39900. this.y = 0),
  39901. this
  39902. },
  39903. divide: function(e) {
  39904. return this.x /= e.x,
  39905. this.y /= e.y,
  39906. this
  39907. },
  39908. divideScalar: function(e) {
  39909. return this.multiplyScalar(1 / e)
  39910. },
  39911. min: function(e) {
  39912. return this.x = Math.min(this.x, e.x),
  39913. this.y = Math.min(this.y, e.y),
  39914. this
  39915. },
  39916. max: function(e) {
  39917. return this.x = Math.max(this.x, e.x),
  39918. this.y = Math.max(this.y, e.y),
  39919. this
  39920. },
  39921. clamp: function(e, t) {
  39922. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39923. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39924. this
  39925. },
  39926. clampScalar: function() {
  39927. var e, t;
  39928. return function(i, r) {
  39929. return void 0 === e && (e = new n.Vector2,
  39930. t = new n.Vector2),
  39931. e.set(i, i),
  39932. t.set(r, r),
  39933. this.clamp(e, t)
  39934. }
  39935. }(),
  39936. clampLength: function(e, t) {
  39937. var i = this.length();
  39938. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39939. this
  39940. },
  39941. floor: function() {
  39942. return this.x = Math.floor(this.x),
  39943. this.y = Math.floor(this.y),
  39944. this
  39945. },
  39946. ceil: function() {
  39947. return this.x = Math.ceil(this.x),
  39948. this.y = Math.ceil(this.y),
  39949. this
  39950. },
  39951. round: function() {
  39952. return this.x = Math.round(this.x),
  39953. this.y = Math.round(this.y),
  39954. this
  39955. },
  39956. roundToZero: function() {
  39957. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  39958. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  39959. this
  39960. },
  39961. negate: function() {
  39962. return this.x = -this.x,
  39963. this.y = -this.y,
  39964. this
  39965. },
  39966. dot: function(e) {
  39967. return this.x * e.x + this.y * e.y
  39968. },
  39969. lengthSq: function() {
  39970. return this.x * this.x + this.y * this.y
  39971. },
  39972. length: function() {
  39973. return Math.sqrt(this.x * this.x + this.y * this.y)
  39974. },
  39975. lengthManhattan: function() {
  39976. return Math.abs(this.x) + Math.abs(this.y)
  39977. },
  39978. normalize: function() {
  39979. return this.divideScalar(this.length())
  39980. },
  39981. angle: function() {
  39982. var e = Math.atan2(this.y, this.x);
  39983. return e < 0 && (e += 2 * Math.PI),
  39984. e
  39985. },
  39986. distanceTo: function(e) {
  39987. return Math.sqrt(this.distanceToSquared(e))
  39988. },
  39989. distanceToSquared: function(e) {
  39990. var t = this.x - e.x
  39991. , i = this.y - e.y;
  39992. return t * t + i * i
  39993. },
  39994. setLength: function(e) {
  39995. return this.multiplyScalar(e / this.length())
  39996. },
  39997. lerp: function(e, t) {
  39998. return this.x += (e.x - this.x) * t,
  39999. this.y += (e.y - this.y) * t,
  40000. this
  40001. },
  40002. lerpVectors: function(e, t, i) {
  40003. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40004. this
  40005. },
  40006. equals: function(e) {
  40007. return e.x === this.x && e.y === this.y
  40008. },
  40009. fromArray: function(e, t) {
  40010. return void 0 === t && (t = 0),
  40011. this.x = e[t],
  40012. this.y = e[t + 1],
  40013. this
  40014. },
  40015. toArray: function(e, t) {
  40016. return void 0 === e && (e = []),
  40017. void 0 === t && (t = 0),
  40018. e[t] = this.x,
  40019. e[t + 1] = this.y,
  40020. e
  40021. },
  40022. fromAttribute: function(e, t, i) {
  40023. return void 0 === i && (i = 0),
  40024. t = t * e.itemSize + i,
  40025. this.x = e.array[t],
  40026. this.y = e.array[t + 1],
  40027. this
  40028. },
  40029. rotateAround: function(e, t) {
  40030. var i = Math.cos(t)
  40031. , n = Math.sin(t)
  40032. , r = this.x - e.x
  40033. , o = this.y - e.y;
  40034. return this.x = r * i - o * n + e.x,
  40035. this.y = r * n + o * i + e.y,
  40036. this
  40037. }
  40038. },
  40039. n.Vector3 = function(e, t, i) {
  40040. this.x = e || 0,
  40041. this.y = t || 0,
  40042. this.z = i || 0
  40043. }
  40044. ,
  40045. n.Vector3.prototype = {
  40046. constructor: n.Vector3,
  40047. set: function(e, t, i) {
  40048. return this.x = e,
  40049. this.y = t,
  40050. this.z = i,
  40051. this
  40052. },
  40053. setScalar: function(e) {
  40054. return this.x = e,
  40055. this.y = e,
  40056. this.z = e,
  40057. this
  40058. },
  40059. setX: function(e) {
  40060. return this.x = e,
  40061. this
  40062. },
  40063. setY: function(e) {
  40064. return this.y = e,
  40065. this
  40066. },
  40067. setZ: function(e) {
  40068. return this.z = e,
  40069. this
  40070. },
  40071. setComponent: function(e, t) {
  40072. switch (e) {
  40073. case 0:
  40074. this.x = t;
  40075. break;
  40076. case 1:
  40077. this.y = t;
  40078. break;
  40079. case 2:
  40080. this.z = t;
  40081. break;
  40082. default:
  40083. throw new Error("index is out of range: " + e)
  40084. }
  40085. },
  40086. getComponent: function(e) {
  40087. switch (e) {
  40088. case 0:
  40089. return this.x;
  40090. case 1:
  40091. return this.y;
  40092. case 2:
  40093. return this.z;
  40094. default:
  40095. throw new Error("index is out of range: " + e)
  40096. }
  40097. },
  40098. clone: function() {
  40099. return new this.constructor(this.x,this.y,this.z)
  40100. },
  40101. copy: function(e) {
  40102. return this.x = e.x,
  40103. this.y = e.y,
  40104. this.z = e.z,
  40105. this
  40106. },
  40107. add: function(e, t) {
  40108. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40109. this.addVectors(e, t)) : (this.x += e.x,
  40110. this.y += e.y,
  40111. this.z += e.z,
  40112. this)
  40113. },
  40114. addScalar: function(e) {
  40115. return this.x += e,
  40116. this.y += e,
  40117. this.z += e,
  40118. this
  40119. },
  40120. addVectors: function(e, t) {
  40121. return this.x = e.x + t.x,
  40122. this.y = e.y + t.y,
  40123. this.z = e.z + t.z,
  40124. this
  40125. },
  40126. addScaledVector: function(e, t) {
  40127. return this.x += e.x * t,
  40128. this.y += e.y * t,
  40129. this.z += e.z * t,
  40130. this
  40131. },
  40132. sub: function(e, t) {
  40133. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40134. this.subVectors(e, t)) : (this.x -= e.x,
  40135. this.y -= e.y,
  40136. this.z -= e.z,
  40137. this)
  40138. },
  40139. subScalar: function(e) {
  40140. return this.x -= e,
  40141. this.y -= e,
  40142. this.z -= e,
  40143. this
  40144. },
  40145. subVectors: function(e, t) {
  40146. return this.x = e.x - t.x,
  40147. this.y = e.y - t.y,
  40148. this.z = e.z - t.z,
  40149. this
  40150. },
  40151. multiply: function(e, t) {
  40152. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  40153. this.multiplyVectors(e, t)) : (this.x *= e.x,
  40154. this.y *= e.y,
  40155. this.z *= e.z,
  40156. this)
  40157. },
  40158. multiplyScalar: function(e) {
  40159. return isFinite(e) ? (this.x *= e,
  40160. this.y *= e,
  40161. this.z *= e) : (this.x = 0,
  40162. this.y = 0,
  40163. this.z = 0),
  40164. this
  40165. },
  40166. multiplyVectors: function(e, t) {
  40167. return this.x = e.x * t.x,
  40168. this.y = e.y * t.y,
  40169. this.z = e.z * t.z,
  40170. this
  40171. },
  40172. applyEuler: function() {
  40173. var e;
  40174. return function(t) {
  40175. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40176. void 0 === e && (e = new n.Quaternion),
  40177. this.applyQuaternion(e.setFromEuler(t)),
  40178. this
  40179. }
  40180. }(),
  40181. applyAxisAngle: function() {
  40182. var e;
  40183. return function(t, i) {
  40184. return void 0 === e && (e = new n.Quaternion),
  40185. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40186. this
  40187. }
  40188. }(),
  40189. applyMatrix3: function(e) {
  40190. var t = this.x
  40191. , i = this.y
  40192. , n = this.z
  40193. , r = e.elements;
  40194. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40195. this.y = r[1] * t + r[4] * i + r[7] * n,
  40196. this.z = r[2] * t + r[5] * i + r[8] * n,
  40197. this
  40198. },
  40199. applyMatrix4: function(e) {
  40200. var t = this.x
  40201. , i = this.y
  40202. , n = this.z
  40203. , r = e.elements;
  40204. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40205. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40206. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40207. this
  40208. },
  40209. applyProjection: function(e) {
  40210. var t = this.x
  40211. , i = this.y
  40212. , n = this.z
  40213. , r = e.elements
  40214. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40215. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40216. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40217. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40218. this
  40219. },
  40220. applyQuaternion: function(e) {
  40221. var t = this.x
  40222. , i = this.y
  40223. , n = this.z
  40224. , r = e.x
  40225. , o = e.y
  40226. , a = e.z
  40227. , s = e.w
  40228. , l = s * t + o * n - a * i
  40229. , c = s * i + a * t - r * n
  40230. , h = s * n + r * i - o * t
  40231. , u = -r * t - o * i - a * n;
  40232. return this.x = l * s + u * -r + c * -a - h * -o,
  40233. this.y = c * s + u * -o + h * -r - l * -a,
  40234. this.z = h * s + u * -a + l * -o - c * -r,
  40235. this
  40236. },
  40237. project: function() {
  40238. var e;
  40239. return function(t) {
  40240. return void 0 === e && (e = new n.Matrix4),
  40241. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40242. this.applyProjection(e)
  40243. }
  40244. }(),
  40245. unproject: function() {
  40246. var e;
  40247. return function(t) {
  40248. return void 0 === e && (e = new n.Matrix4),
  40249. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40250. this.applyProjection(e)
  40251. }
  40252. }(),
  40253. transformDirection: function(e) {
  40254. var t = this.x
  40255. , i = this.y
  40256. , n = this.z
  40257. , r = e.elements;
  40258. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40259. this.y = r[1] * t + r[5] * i + r[9] * n,
  40260. this.z = r[2] * t + r[6] * i + r[10] * n,
  40261. this.normalize(),
  40262. this
  40263. },
  40264. divide: function(e) {
  40265. return this.x /= e.x,
  40266. this.y /= e.y,
  40267. this.z /= e.z,
  40268. this
  40269. },
  40270. divideScalar: function(e) {
  40271. return this.multiplyScalar(1 / e)
  40272. },
  40273. min: function(e) {
  40274. return this.x = Math.min(this.x, e.x),
  40275. this.y = Math.min(this.y, e.y),
  40276. this.z = Math.min(this.z, e.z),
  40277. this
  40278. },
  40279. max: function(e) {
  40280. return this.x = Math.max(this.x, e.x),
  40281. this.y = Math.max(this.y, e.y),
  40282. this.z = Math.max(this.z, e.z),
  40283. this
  40284. },
  40285. clamp: function(e, t) {
  40286. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40287. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40288. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40289. this
  40290. },
  40291. clampScalar: function() {
  40292. var e, t;
  40293. return function(i, r) {
  40294. return void 0 === e && (e = new n.Vector3,
  40295. t = new n.Vector3),
  40296. e.set(i, i, i),
  40297. t.set(r, r, r),
  40298. this.clamp(e, t)
  40299. }
  40300. }(),
  40301. clampLength: function(e, t) {
  40302. var i = this.length();
  40303. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40304. this
  40305. },
  40306. floor: function() {
  40307. return this.x = Math.floor(this.x),
  40308. this.y = Math.floor(this.y),
  40309. this.z = Math.floor(this.z),
  40310. this
  40311. },
  40312. ceil: function() {
  40313. return this.x = Math.ceil(this.x),
  40314. this.y = Math.ceil(this.y),
  40315. this.z = Math.ceil(this.z),
  40316. this
  40317. },
  40318. round: function() {
  40319. return this.x = Math.round(this.x),
  40320. this.y = Math.round(this.y),
  40321. this.z = Math.round(this.z),
  40322. this
  40323. },
  40324. roundToZero: function() {
  40325. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40326. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40327. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40328. this
  40329. },
  40330. negate: function() {
  40331. return this.x = -this.x,
  40332. this.y = -this.y,
  40333. this.z = -this.z,
  40334. this
  40335. },
  40336. dot: function(e) {
  40337. return this.x * e.x + this.y * e.y + this.z * e.z
  40338. },
  40339. lengthSq: function() {
  40340. return this.x * this.x + this.y * this.y + this.z * this.z
  40341. },
  40342. length: function() {
  40343. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40344. },
  40345. lengthManhattan: function() {
  40346. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40347. },
  40348. normalize: function() {
  40349. return this.divideScalar(this.length())
  40350. },
  40351. setLength: function(e) {
  40352. return this.multiplyScalar(e / this.length())
  40353. },
  40354. lerp: function(e, t) {
  40355. return this.x += (e.x - this.x) * t,
  40356. this.y += (e.y - this.y) * t,
  40357. this.z += (e.z - this.z) * t,
  40358. this
  40359. },
  40360. lerpVectors: function(e, t, i) {
  40361. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40362. this
  40363. },
  40364. cross: function(e, t) {
  40365. if (void 0 !== t)
  40366. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40367. this.crossVectors(e, t);
  40368. var i = this.x
  40369. , n = this.y
  40370. , r = this.z;
  40371. return this.x = n * e.z - r * e.y,
  40372. this.y = r * e.x - i * e.z,
  40373. this.z = i * e.y - n * e.x,
  40374. this
  40375. },
  40376. crossVectors: function(e, t) {
  40377. var i = e.x
  40378. , n = e.y
  40379. , r = e.z
  40380. , o = t.x
  40381. , a = t.y
  40382. , s = t.z;
  40383. return this.x = n * s - r * a,
  40384. this.y = r * o - i * s,
  40385. this.z = i * a - n * o,
  40386. this
  40387. },
  40388. projectOnVector: function() {
  40389. var e, t;
  40390. return function(i) {
  40391. return void 0 === e && (e = new n.Vector3),
  40392. e.copy(i).normalize(),
  40393. t = this.dot(e),
  40394. this.copy(e).multiplyScalar(t)
  40395. }
  40396. }(),
  40397. projectOnPlane: function() {
  40398. var e;
  40399. return function(t) {
  40400. return void 0 === e && (e = new n.Vector3),
  40401. e.copy(this).projectOnVector(t),
  40402. this.sub(e)
  40403. }
  40404. }(),
  40405. reflect: function() {
  40406. var e;
  40407. return function(t) {
  40408. return void 0 === e && (e = new n.Vector3),
  40409. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40410. }
  40411. }(),
  40412. angleTo: function(e) {
  40413. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40414. return Math.acos(n.Math.clamp(t, -1, 1))
  40415. },
  40416. distanceTo: function(e) {
  40417. return Math.sqrt(this.distanceToSquared(e))
  40418. },
  40419. distanceToSquared: function(e) {
  40420. var t = this.x - e.x
  40421. , i = this.y - e.y
  40422. , n = this.z - e.z;
  40423. return t * t + i * i + n * n
  40424. },
  40425. setFromSpherical: function(e) {
  40426. var t = Math.sin(e.phi) * e.radius;
  40427. return this.x = t * Math.sin(e.theta),
  40428. this.y = Math.cos(e.phi) * e.radius,
  40429. this.z = t * Math.cos(e.theta),
  40430. this
  40431. },
  40432. setFromMatrixPosition: function(e) {
  40433. return this.setFromMatrixColumn(e, 3)
  40434. },
  40435. setFromMatrixScale: function(e) {
  40436. var t = this.setFromMatrixColumn(e, 0).length()
  40437. , i = this.setFromMatrixColumn(e, 1).length()
  40438. , n = this.setFromMatrixColumn(e, 2).length();
  40439. return this.x = t,
  40440. this.y = i,
  40441. this.z = n,
  40442. this
  40443. },
  40444. setFromMatrixColumn: function(e, t) {
  40445. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40446. e = arguments[1],
  40447. t = arguments[0]),
  40448. this.fromArray(e.elements, 4 * t)
  40449. },
  40450. equals: function(e) {
  40451. return e.x === this.x && e.y === this.y && e.z === this.z
  40452. },
  40453. fromArray: function(e, t) {
  40454. return void 0 === t && (t = 0),
  40455. this.x = e[t],
  40456. this.y = e[t + 1],
  40457. this.z = e[t + 2],
  40458. this
  40459. },
  40460. toArray: function(e, t) {
  40461. return void 0 === e && (e = []),
  40462. void 0 === t && (t = 0),
  40463. e[t] = this.x,
  40464. e[t + 1] = this.y,
  40465. e[t + 2] = this.z,
  40466. e
  40467. },
  40468. fromAttribute: function(e, t, i) {
  40469. return void 0 === i && (i = 0),
  40470. t = t * e.itemSize + i,
  40471. this.x = e.array[t],
  40472. this.y = e.array[t + 1],
  40473. this.z = e.array[t + 2],
  40474. this
  40475. }
  40476. },
  40477. n.Vector4 = function(e, t, i, n) {
  40478. this.x = e || 0,
  40479. this.y = t || 0,
  40480. this.z = i || 0,
  40481. this.w = void 0 !== n ? n : 1
  40482. }
  40483. ,
  40484. n.Vector4.prototype = {
  40485. constructor: n.Vector4,
  40486. set: function(e, t, i, n) {
  40487. return this.x = e,
  40488. this.y = t,
  40489. this.z = i,
  40490. this.w = n,
  40491. this
  40492. },
  40493. setScalar: function(e) {
  40494. return this.x = e,
  40495. this.y = e,
  40496. this.z = e,
  40497. this.w = e,
  40498. this
  40499. },
  40500. setX: function(e) {
  40501. return this.x = e,
  40502. this
  40503. },
  40504. setY: function(e) {
  40505. return this.y = e,
  40506. this
  40507. },
  40508. setZ: function(e) {
  40509. return this.z = e,
  40510. this
  40511. },
  40512. setW: function(e) {
  40513. return this.w = e,
  40514. this
  40515. },
  40516. setComponent: function(e, t) {
  40517. switch (e) {
  40518. case 0:
  40519. this.x = t;
  40520. break;
  40521. case 1:
  40522. this.y = t;
  40523. break;
  40524. case 2:
  40525. this.z = t;
  40526. break;
  40527. case 3:
  40528. this.w = t;
  40529. break;
  40530. default:
  40531. throw new Error("index is out of range: " + e)
  40532. }
  40533. },
  40534. getComponent: function(e) {
  40535. switch (e) {
  40536. case 0:
  40537. return this.x;
  40538. case 1:
  40539. return this.y;
  40540. case 2:
  40541. return this.z;
  40542. case 3:
  40543. return this.w;
  40544. default:
  40545. throw new Error("index is out of range: " + e)
  40546. }
  40547. },
  40548. clone: function() {
  40549. return new this.constructor(this.x,this.y,this.z,this.w)
  40550. },
  40551. copy: function(e) {
  40552. return this.x = e.x,
  40553. this.y = e.y,
  40554. this.z = e.z,
  40555. this.w = void 0 !== e.w ? e.w : 1,
  40556. this
  40557. },
  40558. add: function(e, t) {
  40559. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40560. this.addVectors(e, t)) : (this.x += e.x,
  40561. this.y += e.y,
  40562. this.z += e.z,
  40563. this.w += e.w,
  40564. this)
  40565. },
  40566. addScalar: function(e) {
  40567. return this.x += e,
  40568. this.y += e,
  40569. this.z += e,
  40570. this.w += e,
  40571. this
  40572. },
  40573. addVectors: function(e, t) {
  40574. return this.x = e.x + t.x,
  40575. this.y = e.y + t.y,
  40576. this.z = e.z + t.z,
  40577. this.w = e.w + t.w,
  40578. this
  40579. },
  40580. addScaledVector: function(e, t) {
  40581. return this.x += e.x * t,
  40582. this.y += e.y * t,
  40583. this.z += e.z * t,
  40584. this.w += e.w * t,
  40585. this
  40586. },
  40587. sub: function(e, t) {
  40588. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40589. this.subVectors(e, t)) : (this.x -= e.x,
  40590. this.y -= e.y,
  40591. this.z -= e.z,
  40592. this.w -= e.w,
  40593. this)
  40594. },
  40595. subScalar: function(e) {
  40596. return this.x -= e,
  40597. this.y -= e,
  40598. this.z -= e,
  40599. this.w -= e,
  40600. this
  40601. },
  40602. subVectors: function(e, t) {
  40603. return this.x = e.x - t.x,
  40604. this.y = e.y - t.y,
  40605. this.z = e.z - t.z,
  40606. this.w = e.w - t.w,
  40607. this
  40608. },
  40609. multiplyScalar: function(e) {
  40610. return isFinite(e) ? (this.x *= e,
  40611. this.y *= e,
  40612. this.z *= e,
  40613. this.w *= e) : (this.x = 0,
  40614. this.y = 0,
  40615. this.z = 0,
  40616. this.w = 0),
  40617. this
  40618. },
  40619. applyMatrix4: function(e) {
  40620. var t = this.x
  40621. , i = this.y
  40622. , n = this.z
  40623. , r = this.w
  40624. , o = e.elements;
  40625. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40626. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40627. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40628. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40629. this
  40630. },
  40631. divideScalar: function(e) {
  40632. return this.multiplyScalar(1 / e)
  40633. },
  40634. setAxisAngleFromQuaternion: function(e) {
  40635. this.w = 2 * Math.acos(e.w);
  40636. var t = Math.sqrt(1 - e.w * e.w);
  40637. return t < 1e-4 ? (this.x = 1,
  40638. this.y = 0,
  40639. this.z = 0) : (this.x = e.x / t,
  40640. this.y = e.y / t,
  40641. this.z = e.z / t),
  40642. this
  40643. },
  40644. setAxisAngleFromRotationMatrix: function(e) {
  40645. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40646. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40647. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40648. return this.set(1, 0, 0, 0),
  40649. this;
  40650. t = Math.PI;
  40651. var v = (l + 1) / 2
  40652. , A = (d + 1) / 2
  40653. , y = (m + 1) / 2
  40654. , C = (c + u) / 4
  40655. , I = (h + f) / 4
  40656. , E = (p + g) / 4;
  40657. return v > A && v > y ? v < o ? (i = 0,
  40658. n = .707106781,
  40659. r = .707106781) : (i = Math.sqrt(v),
  40660. n = C / i,
  40661. r = I / i) : A > y ? A < o ? (i = .707106781,
  40662. n = 0,
  40663. r = .707106781) : (n = Math.sqrt(A),
  40664. i = C / n,
  40665. r = E / n) : y < o ? (i = .707106781,
  40666. n = .707106781,
  40667. r = 0) : (r = Math.sqrt(y),
  40668. i = I / r,
  40669. n = E / r),
  40670. this.set(i, n, r, t),
  40671. this
  40672. }
  40673. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40674. return Math.abs(b) < .001 && (b = 1),
  40675. this.x = (g - p) / b,
  40676. this.y = (h - f) / b,
  40677. this.z = (u - c) / b,
  40678. this.w = Math.acos((l + d + m - 1) / 2),
  40679. this
  40680. },
  40681. min: function(e) {
  40682. return this.x = Math.min(this.x, e.x),
  40683. this.y = Math.min(this.y, e.y),
  40684. this.z = Math.min(this.z, e.z),
  40685. this.w = Math.min(this.w, e.w),
  40686. this
  40687. },
  40688. max: function(e) {
  40689. return this.x = Math.max(this.x, e.x),
  40690. this.y = Math.max(this.y, e.y),
  40691. this.z = Math.max(this.z, e.z),
  40692. this.w = Math.max(this.w, e.w),
  40693. this
  40694. },
  40695. clamp: function(e, t) {
  40696. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40697. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40698. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40699. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40700. this
  40701. },
  40702. clampScalar: function() {
  40703. var e, t;
  40704. return function(i, r) {
  40705. return void 0 === e && (e = new n.Vector4,
  40706. t = new n.Vector4),
  40707. e.set(i, i, i, i),
  40708. t.set(r, r, r, r),
  40709. this.clamp(e, t)
  40710. }
  40711. }(),
  40712. floor: function() {
  40713. return this.x = Math.floor(this.x),
  40714. this.y = Math.floor(this.y),
  40715. this.z = Math.floor(this.z),
  40716. this.w = Math.floor(this.w),
  40717. this
  40718. },
  40719. ceil: function() {
  40720. return this.x = Math.ceil(this.x),
  40721. this.y = Math.ceil(this.y),
  40722. this.z = Math.ceil(this.z),
  40723. this.w = Math.ceil(this.w),
  40724. this
  40725. },
  40726. round: function() {
  40727. return this.x = Math.round(this.x),
  40728. this.y = Math.round(this.y),
  40729. this.z = Math.round(this.z),
  40730. this.w = Math.round(this.w),
  40731. this
  40732. },
  40733. roundToZero: function() {
  40734. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40735. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40736. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40737. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  40738. this
  40739. },
  40740. negate: function() {
  40741. return this.x = -this.x,
  40742. this.y = -this.y,
  40743. this.z = -this.z,
  40744. this.w = -this.w,
  40745. this
  40746. },
  40747. dot: function(e) {
  40748. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  40749. },
  40750. lengthSq: function() {
  40751. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  40752. },
  40753. length: function() {
  40754. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  40755. },
  40756. lengthManhattan: function() {
  40757. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  40758. },
  40759. normalize: function() {
  40760. return this.divideScalar(this.length())
  40761. },
  40762. setLength: function(e) {
  40763. return this.multiplyScalar(e / this.length())
  40764. },
  40765. lerp: function(e, t) {
  40766. return this.x += (e.x - this.x) * t,
  40767. this.y += (e.y - this.y) * t,
  40768. this.z += (e.z - this.z) * t,
  40769. this.w += (e.w - this.w) * t,
  40770. this
  40771. },
  40772. lerpVectors: function(e, t, i) {
  40773. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40774. this
  40775. },
  40776. equals: function(e) {
  40777. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  40778. },
  40779. fromArray: function(e, t) {
  40780. return void 0 === t && (t = 0),
  40781. this.x = e[t],
  40782. this.y = e[t + 1],
  40783. this.z = e[t + 2],
  40784. this.w = e[t + 3],
  40785. this
  40786. },
  40787. toArray: function(e, t) {
  40788. return void 0 === e && (e = []),
  40789. void 0 === t && (t = 0),
  40790. e[t] = this.x,
  40791. e[t + 1] = this.y,
  40792. e[t + 2] = this.z,
  40793. e[t + 3] = this.w,
  40794. e
  40795. },
  40796. fromAttribute: function(e, t, i) {
  40797. return void 0 === i && (i = 0),
  40798. t = t * e.itemSize + i,
  40799. this.x = e.array[t],
  40800. this.y = e.array[t + 1],
  40801. this.z = e.array[t + 2],
  40802. this.w = e.array[t + 3],
  40803. this
  40804. }
  40805. },
  40806. n.Euler = function(e, t, i, r) {
  40807. this._x = e || 0,
  40808. this._y = t || 0,
  40809. this._z = i || 0,
  40810. this._order = r || n.Euler.DefaultOrder
  40811. }
  40812. ,
  40813. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  40814. n.Euler.DefaultOrder = "XYZ",
  40815. n.Euler.prototype = {
  40816. constructor: n.Euler,
  40817. get x() {
  40818. return this._x
  40819. },
  40820. set x(e) {
  40821. this._x = e,
  40822. this.onChangeCallback()
  40823. },
  40824. get y() {
  40825. return this._y
  40826. },
  40827. set y(e) {
  40828. this._y = e,
  40829. this.onChangeCallback()
  40830. },
  40831. get z() {
  40832. return this._z
  40833. },
  40834. set z(e) {
  40835. this._z = e,
  40836. this.onChangeCallback()
  40837. },
  40838. get order() {
  40839. return this._order
  40840. },
  40841. set order(e) {
  40842. this._order = e,
  40843. this.onChangeCallback()
  40844. },
  40845. set: function(e, t, i, n) {
  40846. return this._x = e,
  40847. this._y = t,
  40848. this._z = i,
  40849. this._order = n || this._order,
  40850. this.onChangeCallback(),
  40851. this
  40852. },
  40853. clone: function() {
  40854. return new this.constructor(this._x,this._y,this._z,this._order)
  40855. },
  40856. copy: function(e) {
  40857. return this._x = e._x,
  40858. this._y = e._y,
  40859. this._z = e._z,
  40860. this._order = e._order,
  40861. this.onChangeCallback(),
  40862. this
  40863. },
  40864. setFromRotationMatrix: function(e, t, i) {
  40865. var r = n.Math.clamp
  40866. , o = e.elements
  40867. , a = o[0]
  40868. , s = o[4]
  40869. , l = o[8]
  40870. , c = o[1]
  40871. , h = o[5]
  40872. , u = o[9]
  40873. , d = o[2]
  40874. , p = o[6]
  40875. , f = o[10];
  40876. return t = t || this._order,
  40877. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  40878. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  40879. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  40880. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  40881. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  40882. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  40883. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  40884. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  40885. this._z = Math.atan2(-s, h)) : (this._y = 0,
  40886. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  40887. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  40888. this._z = Math.atan2(c, a)) : (this._x = 0,
  40889. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  40890. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  40891. this._y = Math.atan2(-d, a)) : (this._x = 0,
  40892. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  40893. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  40894. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  40895. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  40896. this._order = t,
  40897. i !== !1 && this.onChangeCallback(),
  40898. this
  40899. },
  40900. setFromQuaternion: function() {
  40901. var e;
  40902. return function(t, i, r) {
  40903. return void 0 === e && (e = new n.Matrix4),
  40904. e.makeRotationFromQuaternion(t),
  40905. this.setFromRotationMatrix(e, i, r),
  40906. this
  40907. }
  40908. }(),
  40909. setFromVector3: function(e, t) {
  40910. return this.set(e.x, e.y, e.z, t || this._order)
  40911. },
  40912. reorder: function() {
  40913. var e = new n.Quaternion;
  40914. return function(t) {
  40915. e.setFromEuler(this),
  40916. this.setFromQuaternion(e, t)
  40917. }
  40918. }(),
  40919. equals: function(e) {
  40920. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  40921. },
  40922. fromArray: function(e) {
  40923. return this._x = e[0],
  40924. this._y = e[1],
  40925. this._z = e[2],
  40926. void 0 !== e[3] && (this._order = e[3]),
  40927. this.onChangeCallback(),
  40928. this
  40929. },
  40930. toArray: function(e, t) {
  40931. return void 0 === e && (e = []),
  40932. void 0 === t && (t = 0),
  40933. e[t] = this._x,
  40934. e[t + 1] = this._y,
  40935. e[t + 2] = this._z,
  40936. e[t + 3] = this._order,
  40937. e
  40938. },
  40939. toVector3: function(e) {
  40940. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  40941. },
  40942. onChange: function(e) {
  40943. return this.onChangeCallback = e,
  40944. this
  40945. },
  40946. onChangeCallback: function() {}
  40947. },
  40948. n.Line3 = function(e, t) {
  40949. this.start = void 0 !== e ? e : new n.Vector3,
  40950. this.end = void 0 !== t ? t : new n.Vector3
  40951. }
  40952. ,
  40953. n.Line3.prototype = {
  40954. constructor: n.Line3,
  40955. set: function(e, t) {
  40956. return this.start.copy(e),
  40957. this.end.copy(t),
  40958. this
  40959. },
  40960. clone: function() {
  40961. return (new this.constructor).copy(this)
  40962. },
  40963. copy: function(e) {
  40964. return this.start.copy(e.start),
  40965. this.end.copy(e.end),
  40966. this
  40967. },
  40968. center: function(e) {
  40969. var t = e || new n.Vector3;
  40970. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  40971. },
  40972. delta: function(e) {
  40973. var t = e || new n.Vector3;
  40974. return t.subVectors(this.end, this.start)
  40975. },
  40976. distanceSq: function() {
  40977. return this.start.distanceToSquared(this.end)
  40978. },
  40979. distance: function() {
  40980. return this.start.distanceTo(this.end)
  40981. },
  40982. at: function(e, t) {
  40983. var i = t || new n.Vector3;
  40984. return this.delta(i).multiplyScalar(e).add(this.start)
  40985. },
  40986. closestPointToPointParameter: function() {
  40987. var e = new n.Vector3
  40988. , t = new n.Vector3;
  40989. return function(i, r) {
  40990. e.subVectors(i, this.start),
  40991. t.subVectors(this.end, this.start);
  40992. var o = t.dot(t)
  40993. , a = t.dot(e)
  40994. , s = a / o;
  40995. return r && (s = n.Math.clamp(s, 0, 1)),
  40996. s
  40997. }
  40998. }(),
  40999. closestPointToPoint: function(e, t, i) {
  41000. var r = this.closestPointToPointParameter(e, t)
  41001. , o = i || new n.Vector3;
  41002. return this.delta(o).multiplyScalar(r).add(this.start)
  41003. },
  41004. applyMatrix4: function(e) {
  41005. return this.start.applyMatrix4(e),
  41006. this.end.applyMatrix4(e),
  41007. this
  41008. },
  41009. equals: function(e) {
  41010. return e.start.equals(this.start) && e.end.equals(this.end)
  41011. }
  41012. },
  41013. n.Box2 = function(e, t) {
  41014. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  41015. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  41016. }
  41017. ,
  41018. n.Box2.prototype = {
  41019. constructor: n.Box2,
  41020. set: function(e, t) {
  41021. return this.min.copy(e),
  41022. this.max.copy(t),
  41023. this
  41024. },
  41025. setFromPoints: function(e) {
  41026. this.makeEmpty();
  41027. for (var t = 0, i = e.length; t < i; t++)
  41028. this.expandByPoint(e[t]);
  41029. return this
  41030. },
  41031. setFromCenterAndSize: function() {
  41032. var e = new n.Vector2;
  41033. return function(t, i) {
  41034. var n = e.copy(i).multiplyScalar(.5);
  41035. return this.min.copy(t).sub(n),
  41036. this.max.copy(t).add(n),
  41037. this
  41038. }
  41039. }(),
  41040. clone: function() {
  41041. return (new this.constructor).copy(this)
  41042. },
  41043. copy: function(e) {
  41044. return this.min.copy(e.min),
  41045. this.max.copy(e.max),
  41046. this
  41047. },
  41048. makeEmpty: function() {
  41049. return this.min.x = this.min.y = +(1 / 0),
  41050. this.max.x = this.max.y = -(1 / 0),
  41051. this
  41052. },
  41053. isEmpty: function() {
  41054. return this.max.x < this.min.x || this.max.y < this.min.y
  41055. },
  41056. center: function(e) {
  41057. var t = e || new n.Vector2;
  41058. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41059. },
  41060. size: function(e) {
  41061. var t = e || new n.Vector2;
  41062. return t.subVectors(this.max, this.min)
  41063. },
  41064. expandByPoint: function(e) {
  41065. return this.min.min(e),
  41066. this.max.max(e),
  41067. this
  41068. },
  41069. expandByVector: function(e) {
  41070. return this.min.sub(e),
  41071. this.max.add(e),
  41072. this
  41073. },
  41074. expandByScalar: function(e) {
  41075. return this.min.addScalar(-e),
  41076. this.max.addScalar(e),
  41077. this
  41078. },
  41079. containsPoint: function(e) {
  41080. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  41081. },
  41082. containsBox: function(e) {
  41083. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  41084. },
  41085. getParameter: function(e, t) {
  41086. var i = t || new n.Vector2;
  41087. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  41088. },
  41089. intersectsBox: function(e) {
  41090. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  41091. },
  41092. clampPoint: function(e, t) {
  41093. var i = t || new n.Vector2;
  41094. return i.copy(e).clamp(this.min, this.max)
  41095. },
  41096. distanceToPoint: function() {
  41097. var e = new n.Vector2;
  41098. return function(t) {
  41099. var i = e.copy(t).clamp(this.min, this.max);
  41100. return i.sub(t).length()
  41101. }
  41102. }(),
  41103. intersect: function(e) {
  41104. return this.min.max(e.min),
  41105. this.max.min(e.max),
  41106. this
  41107. },
  41108. union: function(e) {
  41109. return this.min.min(e.min),
  41110. this.max.max(e.max),
  41111. this
  41112. },
  41113. translate: function(e) {
  41114. return this.min.add(e),
  41115. this.max.add(e),
  41116. this
  41117. },
  41118. equals: function(e) {
  41119. return e.min.equals(this.min) && e.max.equals(this.max)
  41120. }
  41121. },
  41122. n.Box3 = function(e, t) {
  41123. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  41124. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  41125. }
  41126. ,
  41127. n.Box3.prototype = {
  41128. constructor: n.Box3,
  41129. set: function(e, t) {
  41130. return this.min.copy(e),
  41131. this.max.copy(t),
  41132. this
  41133. },
  41134. setFromArray: function(e) {
  41135. this.makeEmpty();
  41136. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  41137. var c = e[s]
  41138. , h = e[s + 1]
  41139. , u = e[s + 2];
  41140. c < t && (t = c),
  41141. h < i && (i = h),
  41142. u < n && (n = u),
  41143. c > r && (r = c),
  41144. h > o && (o = h),
  41145. u > a && (a = u)
  41146. }
  41147. this.min.set(t, i, n),
  41148. this.max.set(r, o, a)
  41149. },
  41150. setFromPoints: function(e) {
  41151. this.makeEmpty();
  41152. for (var t = 0, i = e.length; t < i; t++)
  41153. this.expandByPoint(e[t]);
  41154. return this
  41155. },
  41156. setFromCenterAndSize: function() {
  41157. var e = new n.Vector3;
  41158. return function(t, i) {
  41159. var n = e.copy(i).multiplyScalar(.5);
  41160. return this.min.copy(t).sub(n),
  41161. this.max.copy(t).add(n),
  41162. this
  41163. }
  41164. }(),
  41165. setFromObject: function() {
  41166. var e;
  41167. return function(t) {
  41168. void 0 === e && (e = new n.Box3);
  41169. var i = this;
  41170. return this.makeEmpty(),
  41171. t.updateMatrixWorld(!0),
  41172. t.traverse(function(t) {
  41173. var n = t.geometry;
  41174. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41175. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41176. e.applyMatrix4(t.matrixWorld),
  41177. i.union(e)))
  41178. }),
  41179. this
  41180. }
  41181. }(),
  41182. clone: function() {
  41183. return (new this.constructor).copy(this)
  41184. },
  41185. copy: function(e) {
  41186. return this.min.copy(e.min),
  41187. this.max.copy(e.max),
  41188. this
  41189. },
  41190. makeEmpty: function() {
  41191. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41192. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41193. this
  41194. },
  41195. isEmpty: function() {
  41196. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41197. },
  41198. center: function(e) {
  41199. var t = e || new n.Vector3;
  41200. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41201. },
  41202. size: function(e) {
  41203. var t = e || new n.Vector3;
  41204. return t.subVectors(this.max, this.min)
  41205. },
  41206. expandByPoint: function(e) {
  41207. return this.min.min(e),
  41208. this.max.max(e),
  41209. this
  41210. },
  41211. expandByVector: function(e) {
  41212. return this.min.sub(e),
  41213. this.max.add(e),
  41214. this
  41215. },
  41216. expandByScalar: function(e) {
  41217. return this.min.addScalar(-e),
  41218. this.max.addScalar(e),
  41219. this
  41220. },
  41221. containsPoint: function(e) {
  41222. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41223. },
  41224. containsBox: function(e) {
  41225. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41226. },
  41227. getParameter: function(e, t) {
  41228. var i = t || new n.Vector3;
  41229. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41230. },
  41231. intersectsBox: function(e) {
  41232. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41233. },
  41234. intersectsSphere: function() {
  41235. var e;
  41236. return function(t) {
  41237. return void 0 === e && (e = new n.Vector3),
  41238. this.clampPoint(t.center, e),
  41239. e.distanceToSquared(t.center) <= t.radius * t.radius
  41240. }
  41241. }(),
  41242. intersectsPlane: function(e) {
  41243. var t, i;
  41244. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41245. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41246. i = e.normal.x * this.min.x),
  41247. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41248. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41249. i += e.normal.y * this.min.y),
  41250. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41251. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41252. i += e.normal.z * this.min.z),
  41253. t <= e.constant && i >= e.constant
  41254. },
  41255. clampPoint: function(e, t) {
  41256. var i = t || new n.Vector3;
  41257. return i.copy(e).clamp(this.min, this.max)
  41258. },
  41259. distanceToPoint: function() {
  41260. var e = new n.Vector3;
  41261. return function(t) {
  41262. var i = e.copy(t).clamp(this.min, this.max);
  41263. return i.sub(t).length()
  41264. }
  41265. }(),
  41266. getBoundingSphere: function() {
  41267. var e = new n.Vector3;
  41268. return function(t) {
  41269. var i = t || new n.Sphere;
  41270. return i.center = this.center(),
  41271. i.radius = .5 * this.size(e).length(),
  41272. i
  41273. }
  41274. }(),
  41275. intersect: function(e) {
  41276. return this.min.max(e.min),
  41277. this.max.min(e.max),
  41278. this
  41279. },
  41280. union: function(e) {
  41281. return this.min.min(e.min),
  41282. this.max.max(e.max),
  41283. this
  41284. },
  41285. applyMatrix4: function() {
  41286. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41287. return function(t) {
  41288. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41289. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41290. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41291. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41292. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41293. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41294. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41295. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41296. this.makeEmpty(),
  41297. this.setFromPoints(e),
  41298. this
  41299. }
  41300. }(),
  41301. translate: function(e) {
  41302. return this.min.add(e),
  41303. this.max.add(e),
  41304. this
  41305. },
  41306. equals: function(e) {
  41307. return e.min.equals(this.min) && e.max.equals(this.max)
  41308. }
  41309. },
  41310. n.Matrix3 = function() {
  41311. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41312. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41313. }
  41314. ,
  41315. n.Matrix3.prototype = {
  41316. constructor: n.Matrix3,
  41317. set: function(e, t, i, n, r, o, a, s, l) {
  41318. var c = this.elements;
  41319. return c[0] = e,
  41320. c[1] = n,
  41321. c[2] = a,
  41322. c[3] = t,
  41323. c[4] = r,
  41324. c[5] = s,
  41325. c[6] = i,
  41326. c[7] = o,
  41327. c[8] = l,
  41328. this
  41329. },
  41330. identity: function() {
  41331. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41332. this
  41333. },
  41334. clone: function() {
  41335. return (new this.constructor).fromArray(this.elements)
  41336. },
  41337. copy: function(e) {
  41338. var t = e.elements;
  41339. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41340. this
  41341. },
  41342. setFromMatrix4: function(e) {
  41343. var t = e.elements;
  41344. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41345. this
  41346. },
  41347. applyToVector3Array: function() {
  41348. var e;
  41349. return function(t, i, r) {
  41350. void 0 === e && (e = new n.Vector3),
  41351. void 0 === i && (i = 0),
  41352. void 0 === r && (r = t.length);
  41353. for (var o = 0, a = i; o < r; o += 3,
  41354. a += 3)
  41355. e.fromArray(t, a),
  41356. e.applyMatrix3(this),
  41357. e.toArray(t, a);
  41358. return t
  41359. }
  41360. }(),
  41361. applyToBuffer: function() {
  41362. var e;
  41363. return function(t, i, r) {
  41364. void 0 === e && (e = new n.Vector3),
  41365. void 0 === i && (i = 0),
  41366. void 0 === r && (r = t.length / t.itemSize);
  41367. for (var o = 0, a = i; o < r; o++,
  41368. a++)
  41369. e.x = t.getX(a),
  41370. e.y = t.getY(a),
  41371. e.z = t.getZ(a),
  41372. e.applyMatrix3(this),
  41373. t.setXYZ(e.x, e.y, e.z);
  41374. return t
  41375. }
  41376. }(),
  41377. multiplyScalar: function(e) {
  41378. var t = this.elements;
  41379. return t[0] *= e,
  41380. t[3] *= e,
  41381. t[6] *= e,
  41382. t[1] *= e,
  41383. t[4] *= e,
  41384. t[7] *= e,
  41385. t[2] *= e,
  41386. t[5] *= e,
  41387. t[8] *= e,
  41388. this
  41389. },
  41390. determinant: function() {
  41391. var e = this.elements
  41392. , t = e[0]
  41393. , i = e[1]
  41394. , n = e[2]
  41395. , r = e[3]
  41396. , o = e[4]
  41397. , a = e[5]
  41398. , s = e[6]
  41399. , l = e[7]
  41400. , c = e[8];
  41401. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41402. },
  41403. getInverse: function(e, t) {
  41404. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41405. var i = e.elements
  41406. , r = this.elements
  41407. , o = i[0]
  41408. , a = i[1]
  41409. , s = i[2]
  41410. , l = i[3]
  41411. , c = i[4]
  41412. , h = i[5]
  41413. , u = i[6]
  41414. , d = i[7]
  41415. , p = i[8]
  41416. , f = p * c - h * d
  41417. , g = h * u - p * l
  41418. , m = d * l - c * u
  41419. , v = o * f + a * g + s * m;
  41420. if (0 === v) {
  41421. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41422. if (t)
  41423. throw new Error(A);
  41424. return console.warn(A),
  41425. this.identity()
  41426. }
  41427. return r[0] = f,
  41428. r[1] = s * d - p * a,
  41429. r[2] = h * a - s * c,
  41430. r[3] = g,
  41431. r[4] = p * o - s * u,
  41432. r[5] = s * l - h * o,
  41433. r[6] = m,
  41434. r[7] = a * u - d * o,
  41435. r[8] = c * o - a * l,
  41436. this.multiplyScalar(1 / v)
  41437. },
  41438. transpose: function() {
  41439. var e, t = this.elements;
  41440. return e = t[1],
  41441. t[1] = t[3],
  41442. t[3] = e,
  41443. e = t[2],
  41444. t[2] = t[6],
  41445. t[6] = e,
  41446. e = t[5],
  41447. t[5] = t[7],
  41448. t[7] = e,
  41449. this
  41450. },
  41451. flattenToArrayOffset: function(e, t) {
  41452. var i = this.elements;
  41453. return e[t] = i[0],
  41454. e[t + 1] = i[1],
  41455. e[t + 2] = i[2],
  41456. e[t + 3] = i[3],
  41457. e[t + 4] = i[4],
  41458. e[t + 5] = i[5],
  41459. e[t + 6] = i[6],
  41460. e[t + 7] = i[7],
  41461. e[t + 8] = i[8],
  41462. e
  41463. },
  41464. getNormalMatrix: function(e) {
  41465. return this.setFromMatrix4(e).getInverse(this).transpose()
  41466. },
  41467. transposeIntoArray: function(e) {
  41468. var t = this.elements;
  41469. return e[0] = t[0],
  41470. e[1] = t[3],
  41471. e[2] = t[6],
  41472. e[3] = t[1],
  41473. e[4] = t[4],
  41474. e[5] = t[7],
  41475. e[6] = t[2],
  41476. e[7] = t[5],
  41477. e[8] = t[8],
  41478. this
  41479. },
  41480. fromArray: function(e) {
  41481. return this.elements.set(e),
  41482. this
  41483. },
  41484. toArray: function() {
  41485. var e = this.elements;
  41486. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41487. }
  41488. },
  41489. n.Matrix4 = function() {
  41490. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41491. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41492. }
  41493. ,
  41494. n.Matrix4.prototype = {
  41495. constructor: n.Matrix4,
  41496. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41497. var m = this.elements;
  41498. return m[0] = e,
  41499. m[4] = t,
  41500. m[8] = i,
  41501. m[12] = n,
  41502. m[1] = r,
  41503. m[5] = o,
  41504. m[9] = a,
  41505. m[13] = s,
  41506. m[2] = l,
  41507. m[6] = c,
  41508. m[10] = h,
  41509. m[14] = u,
  41510. m[3] = d,
  41511. m[7] = p,
  41512. m[11] = f,
  41513. m[15] = g,
  41514. this
  41515. },
  41516. identity: function() {
  41517. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41518. this
  41519. },
  41520. clone: function() {
  41521. return (new n.Matrix4).fromArray(this.elements)
  41522. },
  41523. copy: function(e) {
  41524. return this.elements.set(e.elements),
  41525. this
  41526. },
  41527. copyPosition: function(e) {
  41528. var t = this.elements
  41529. , i = e.elements;
  41530. return t[12] = i[12],
  41531. t[13] = i[13],
  41532. t[14] = i[14],
  41533. this
  41534. },
  41535. extractBasis: function(e, t, i) {
  41536. return e.setFromMatrixColumn(this, 0),
  41537. t.setFromMatrixColumn(this, 1),
  41538. i.setFromMatrixColumn(this, 2),
  41539. this
  41540. },
  41541. makeBasis: function(e, t, i) {
  41542. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41543. this
  41544. },
  41545. extractRotation: function() {
  41546. var e;
  41547. return function(t) {
  41548. void 0 === e && (e = new n.Vector3);
  41549. var i = this.elements
  41550. , r = t.elements
  41551. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41552. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41553. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41554. return i[0] = r[0] * o,
  41555. i[1] = r[1] * o,
  41556. i[2] = r[2] * o,
  41557. i[4] = r[4] * a,
  41558. i[5] = r[5] * a,
  41559. i[6] = r[6] * a,
  41560. i[8] = r[8] * s,
  41561. i[9] = r[9] * s,
  41562. i[10] = r[10] * s,
  41563. this
  41564. }
  41565. }(),
  41566. makeRotationFromEuler: function(e) {
  41567. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41568. var t = this.elements
  41569. , i = e.x
  41570. , r = e.y
  41571. , o = e.z
  41572. , a = Math.cos(i)
  41573. , s = Math.sin(i)
  41574. , l = Math.cos(r)
  41575. , c = Math.sin(r)
  41576. , h = Math.cos(o)
  41577. , u = Math.sin(o);
  41578. if ("XYZ" === e.order) {
  41579. var d = a * h
  41580. , p = a * u
  41581. , f = s * h
  41582. , g = s * u;
  41583. t[0] = l * h,
  41584. t[4] = -l * u,
  41585. t[8] = c,
  41586. t[1] = p + f * c,
  41587. t[5] = d - g * c,
  41588. t[9] = -s * l,
  41589. t[2] = g - d * c,
  41590. t[6] = f + p * c,
  41591. t[10] = a * l
  41592. } else if ("YXZ" === e.order) {
  41593. var m = l * h
  41594. , v = l * u
  41595. , A = c * h
  41596. , y = c * u;
  41597. t[0] = m + y * s,
  41598. t[4] = A * s - v,
  41599. t[8] = a * c,
  41600. t[1] = a * u,
  41601. t[5] = a * h,
  41602. t[9] = -s,
  41603. t[2] = v * s - A,
  41604. t[6] = y + m * s,
  41605. t[10] = a * l
  41606. } else if ("ZXY" === e.order) {
  41607. var m = l * h
  41608. , v = l * u
  41609. , A = c * h
  41610. , y = c * u;
  41611. t[0] = m - y * s,
  41612. t[4] = -a * u,
  41613. t[8] = A + v * s,
  41614. t[1] = v + A * s,
  41615. t[5] = a * h,
  41616. t[9] = y - m * s,
  41617. t[2] = -a * c,
  41618. t[6] = s,
  41619. t[10] = a * l
  41620. } else if ("ZYX" === e.order) {
  41621. var d = a * h
  41622. , p = a * u
  41623. , f = s * h
  41624. , g = s * u;
  41625. t[0] = l * h,
  41626. t[4] = f * c - p,
  41627. t[8] = d * c + g,
  41628. t[1] = l * u,
  41629. t[5] = g * c + d,
  41630. t[9] = p * c - f,
  41631. t[2] = -c,
  41632. t[6] = s * l,
  41633. t[10] = a * l
  41634. } else if ("YZX" === e.order) {
  41635. var C = a * l
  41636. , I = a * c
  41637. , E = s * l
  41638. , b = s * c;
  41639. t[0] = l * h,
  41640. t[4] = b - C * u,
  41641. t[8] = E * u + I,
  41642. t[1] = u,
  41643. t[5] = a * h,
  41644. t[9] = -s * h,
  41645. t[2] = -c * h,
  41646. t[6] = I * u + E,
  41647. t[10] = C - b * u
  41648. } else if ("XZY" === e.order) {
  41649. var C = a * l
  41650. , I = a * c
  41651. , E = s * l
  41652. , b = s * c;
  41653. t[0] = l * h,
  41654. t[4] = -u,
  41655. t[8] = c * h,
  41656. t[1] = C * u + b,
  41657. t[5] = a * h,
  41658. t[9] = I * u - E,
  41659. t[2] = E * u - I,
  41660. t[6] = s * h,
  41661. t[10] = b * u + C
  41662. }
  41663. return t[3] = 0,
  41664. t[7] = 0,
  41665. t[11] = 0,
  41666. t[12] = 0,
  41667. t[13] = 0,
  41668. t[14] = 0,
  41669. t[15] = 1,
  41670. this
  41671. },
  41672. makeRotationFromQuaternion: function(e) {
  41673. var t = this.elements
  41674. , i = e.x
  41675. , n = e.y
  41676. , r = e.z
  41677. , o = e.w
  41678. , a = i + i
  41679. , s = n + n
  41680. , l = r + r
  41681. , c = i * a
  41682. , h = i * s
  41683. , u = i * l
  41684. , d = n * s
  41685. , p = n * l
  41686. , f = r * l
  41687. , g = o * a
  41688. , m = o * s
  41689. , v = o * l;
  41690. return t[0] = 1 - (d + f),
  41691. t[4] = h - v,
  41692. t[8] = u + m,
  41693. t[1] = h + v,
  41694. t[5] = 1 - (c + f),
  41695. t[9] = p - g,
  41696. t[2] = u - m,
  41697. t[6] = p + g,
  41698. t[10] = 1 - (c + d),
  41699. t[3] = 0,
  41700. t[7] = 0,
  41701. t[11] = 0,
  41702. t[12] = 0,
  41703. t[13] = 0,
  41704. t[14] = 0,
  41705. t[15] = 1,
  41706. this
  41707. },
  41708. lookAt: function() {
  41709. var e, t, i;
  41710. return function(r, o, a) {
  41711. void 0 === e && (e = new n.Vector3),
  41712. void 0 === t && (t = new n.Vector3),
  41713. void 0 === i && (i = new n.Vector3);
  41714. var s = this.elements;
  41715. return i.subVectors(r, o).normalize(),
  41716. 0 === i.lengthSq() && (i.z = 1),
  41717. e.crossVectors(a, i).normalize(),
  41718. 0 === e.lengthSq() && (i.x += 1e-4,
  41719. e.crossVectors(a, i).normalize()),
  41720. t.crossVectors(i, e),
  41721. s[0] = e.x,
  41722. s[4] = t.x,
  41723. s[8] = i.x,
  41724. s[1] = e.y,
  41725. s[5] = t.y,
  41726. s[9] = i.y,
  41727. s[2] = e.z,
  41728. s[6] = t.z,
  41729. s[10] = i.z,
  41730. this
  41731. }
  41732. }(),
  41733. multiply: function(e, t) {
  41734. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  41735. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  41736. },
  41737. multiplyMatrices: function(e, t) {
  41738. var i = e.elements
  41739. , n = t.elements
  41740. , r = this.elements
  41741. , o = i[0]
  41742. , a = i[4]
  41743. , s = i[8]
  41744. , l = i[12]
  41745. , c = i[1]
  41746. , h = i[5]
  41747. , u = i[9]
  41748. , d = i[13]
  41749. , p = i[2]
  41750. , f = i[6]
  41751. , g = i[10]
  41752. , m = i[14]
  41753. , v = i[3]
  41754. , A = i[7]
  41755. , y = i[11]
  41756. , C = i[15]
  41757. , I = n[0]
  41758. , E = n[4]
  41759. , b = n[8]
  41760. , w = n[12]
  41761. , _ = n[1]
  41762. , T = n[5]
  41763. , x = n[9]
  41764. , S = n[13]
  41765. , M = n[2]
  41766. , R = n[6]
  41767. , P = n[10]
  41768. , O = n[14]
  41769. , L = n[3]
  41770. , D = n[7]
  41771. , N = n[11]
  41772. , B = n[15];
  41773. return r[0] = o * I + a * _ + s * M + l * L,
  41774. r[4] = o * E + a * T + s * R + l * D,
  41775. r[8] = o * b + a * x + s * P + l * N,
  41776. r[12] = o * w + a * S + s * O + l * B,
  41777. r[1] = c * I + h * _ + u * M + d * L,
  41778. r[5] = c * E + h * T + u * R + d * D,
  41779. r[9] = c * b + h * x + u * P + d * N,
  41780. r[13] = c * w + h * S + u * O + d * B,
  41781. r[2] = p * I + f * _ + g * M + m * L,
  41782. r[6] = p * E + f * T + g * R + m * D,
  41783. r[10] = p * b + f * x + g * P + m * N,
  41784. r[14] = p * w + f * S + g * O + m * B,
  41785. r[3] = v * I + A * _ + y * M + C * L,
  41786. r[7] = v * E + A * T + y * R + C * D,
  41787. r[11] = v * b + A * x + y * P + C * N,
  41788. r[15] = v * w + A * S + y * O + C * B,
  41789. this
  41790. },
  41791. multiplyToArray: function(e, t, i) {
  41792. var n = this.elements;
  41793. return this.multiplyMatrices(e, t),
  41794. i[0] = n[0],
  41795. i[1] = n[1],
  41796. i[2] = n[2],
  41797. i[3] = n[3],
  41798. i[4] = n[4],
  41799. i[5] = n[5],
  41800. i[6] = n[6],
  41801. i[7] = n[7],
  41802. i[8] = n[8],
  41803. i[9] = n[9],
  41804. i[10] = n[10],
  41805. i[11] = n[11],
  41806. i[12] = n[12],
  41807. i[13] = n[13],
  41808. i[14] = n[14],
  41809. i[15] = n[15],
  41810. this
  41811. },
  41812. multiplyScalar: function(e) {
  41813. var t = this.elements;
  41814. return t[0] *= e,
  41815. t[4] *= e,
  41816. t[8] *= e,
  41817. t[12] *= e,
  41818. t[1] *= e,
  41819. t[5] *= e,
  41820. t[9] *= e,
  41821. t[13] *= e,
  41822. t[2] *= e,
  41823. t[6] *= e,
  41824. t[10] *= e,
  41825. t[14] *= e,
  41826. t[3] *= e,
  41827. t[7] *= e,
  41828. t[11] *= e,
  41829. t[15] *= e,
  41830. this
  41831. },
  41832. applyToVector3Array: function() {
  41833. var e;
  41834. return function(t, i, r) {
  41835. void 0 === e && (e = new n.Vector3),
  41836. void 0 === i && (i = 0),
  41837. void 0 === r && (r = t.length);
  41838. for (var o = 0, a = i; o < r; o += 3,
  41839. a += 3)
  41840. e.fromArray(t, a),
  41841. e.applyMatrix4(this),
  41842. e.toArray(t, a);
  41843. return t
  41844. }
  41845. }(),
  41846. applyToBuffer: function() {
  41847. var e;
  41848. return function(t, i, r) {
  41849. void 0 === e && (e = new n.Vector3),
  41850. void 0 === i && (i = 0),
  41851. void 0 === r && (r = t.length / t.itemSize);
  41852. for (var o = 0, a = i; o < r; o++,
  41853. a++)
  41854. e.x = t.getX(a),
  41855. e.y = t.getY(a),
  41856. e.z = t.getZ(a),
  41857. e.applyMatrix4(this),
  41858. t.setXYZ(e.x, e.y, e.z);
  41859. return t
  41860. }
  41861. }(),
  41862. determinant: function() {
  41863. var e = this.elements
  41864. , t = e[0]
  41865. , i = e[4]
  41866. , n = e[8]
  41867. , r = e[12]
  41868. , o = e[1]
  41869. , a = e[5]
  41870. , s = e[9]
  41871. , l = e[13]
  41872. , c = e[2]
  41873. , h = e[6]
  41874. , u = e[10]
  41875. , d = e[14]
  41876. , p = e[3]
  41877. , f = e[7]
  41878. , g = e[11]
  41879. , m = e[15];
  41880. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  41881. },
  41882. transpose: function() {
  41883. var e, t = this.elements;
  41884. return e = t[1],
  41885. t[1] = t[4],
  41886. t[4] = e,
  41887. e = t[2],
  41888. t[2] = t[8],
  41889. t[8] = e,
  41890. e = t[6],
  41891. t[6] = t[9],
  41892. t[9] = e,
  41893. e = t[3],
  41894. t[3] = t[12],
  41895. t[12] = e,
  41896. e = t[7],
  41897. t[7] = t[13],
  41898. t[13] = e,
  41899. e = t[11],
  41900. t[11] = t[14],
  41901. t[14] = e,
  41902. this
  41903. },
  41904. flattenToArrayOffset: function(e, t) {
  41905. var i = this.elements;
  41906. return e[t] = i[0],
  41907. e[t + 1] = i[1],
  41908. e[t + 2] = i[2],
  41909. e[t + 3] = i[3],
  41910. e[t + 4] = i[4],
  41911. e[t + 5] = i[5],
  41912. e[t + 6] = i[6],
  41913. e[t + 7] = i[7],
  41914. e[t + 8] = i[8],
  41915. e[t + 9] = i[9],
  41916. e[t + 10] = i[10],
  41917. e[t + 11] = i[11],
  41918. e[t + 12] = i[12],
  41919. e[t + 13] = i[13],
  41920. e[t + 14] = i[14],
  41921. e[t + 15] = i[15],
  41922. e
  41923. },
  41924. getPosition: function() {
  41925. var e;
  41926. return function() {
  41927. return void 0 === e && (e = new n.Vector3),
  41928. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  41929. e.setFromMatrixColumn(this, 3)
  41930. }
  41931. }(),
  41932. setPosition: function(e) {
  41933. var t = this.elements;
  41934. return t[12] = e.x,
  41935. t[13] = e.y,
  41936. t[14] = e.z,
  41937. this
  41938. },
  41939. getInverse: function(e, t) {
  41940. var i = this.elements
  41941. , n = e.elements
  41942. , r = n[0]
  41943. , o = n[1]
  41944. , a = n[2]
  41945. , s = n[3]
  41946. , l = n[4]
  41947. , c = n[5]
  41948. , h = n[6]
  41949. , u = n[7]
  41950. , d = n[8]
  41951. , p = n[9]
  41952. , f = n[10]
  41953. , g = n[11]
  41954. , m = n[12]
  41955. , v = n[13]
  41956. , A = n[14]
  41957. , y = n[15]
  41958. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  41959. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  41960. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  41961. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  41962. , w = r * C + o * I + a * E + s * b;
  41963. if (0 === w) {
  41964. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  41965. if (t)
  41966. throw new Error(_);
  41967. return console.warn(_),
  41968. this.identity()
  41969. }
  41970. return i[0] = C,
  41971. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  41972. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  41973. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  41974. i[4] = I,
  41975. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  41976. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  41977. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  41978. i[8] = E,
  41979. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  41980. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  41981. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  41982. i[12] = b,
  41983. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  41984. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  41985. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  41986. this.multiplyScalar(1 / w)
  41987. },
  41988. scale: function(e) {
  41989. var t = this.elements
  41990. , i = e.x
  41991. , n = e.y
  41992. , r = e.z;
  41993. return t[0] *= i,
  41994. t[4] *= n,
  41995. t[8] *= r,
  41996. t[1] *= i,
  41997. t[5] *= n,
  41998. t[9] *= r,
  41999. t[2] *= i,
  42000. t[6] *= n,
  42001. t[10] *= r,
  42002. t[3] *= i,
  42003. t[7] *= n,
  42004. t[11] *= r,
  42005. this
  42006. },
  42007. getMaxScaleOnAxis: function() {
  42008. var e = this.elements
  42009. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  42010. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  42011. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  42012. return Math.sqrt(Math.max(t, i, n))
  42013. },
  42014. makeTranslation: function(e, t, i) {
  42015. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  42016. this
  42017. },
  42018. makeRotationX: function(e) {
  42019. var t = Math.cos(e)
  42020. , i = Math.sin(e);
  42021. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  42022. this
  42023. },
  42024. makeRotationY: function(e) {
  42025. var t = Math.cos(e)
  42026. , i = Math.sin(e);
  42027. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  42028. this
  42029. },
  42030. makeRotationZ: function(e) {
  42031. var t = Math.cos(e)
  42032. , i = Math.sin(e);
  42033. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  42034. this
  42035. },
  42036. makeRotationAxis: function(e, t) {
  42037. var i = Math.cos(t)
  42038. , n = Math.sin(t)
  42039. , r = 1 - i
  42040. , o = e.x
  42041. , a = e.y
  42042. , s = e.z
  42043. , l = r * o
  42044. , c = r * a;
  42045. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  42046. this
  42047. },
  42048. makeScale: function(e, t, i) {
  42049. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  42050. this
  42051. },
  42052. compose: function(e, t, i) {
  42053. return this.makeRotationFromQuaternion(t),
  42054. this.scale(i),
  42055. this.setPosition(e),
  42056. this
  42057. },
  42058. decompose: function() {
  42059. var e, t;
  42060. return function(i, r, o) {
  42061. void 0 === e && (e = new n.Vector3),
  42062. void 0 === t && (t = new n.Matrix4);
  42063. var a = this.elements
  42064. , s = e.set(a[0], a[1], a[2]).length()
  42065. , l = e.set(a[4], a[5], a[6]).length()
  42066. , c = e.set(a[8], a[9], a[10]).length()
  42067. , h = this.determinant();
  42068. h < 0 && (s = -s),
  42069. i.x = a[12],
  42070. i.y = a[13],
  42071. i.z = a[14],
  42072. t.elements.set(this.elements);
  42073. var u = 1 / s
  42074. , d = 1 / l
  42075. , p = 1 / c;
  42076. return t.elements[0] *= u,
  42077. t.elements[1] *= u,
  42078. t.elements[2] *= u,
  42079. t.elements[4] *= d,
  42080. t.elements[5] *= d,
  42081. t.elements[6] *= d,
  42082. t.elements[8] *= p,
  42083. t.elements[9] *= p,
  42084. t.elements[10] *= p,
  42085. r.setFromRotationMatrix(t),
  42086. o.x = s,
  42087. o.y = l,
  42088. o.z = c,
  42089. this
  42090. }
  42091. }(),
  42092. makeFrustum: function(e, t, i, n, r, o) {
  42093. var a = this.elements
  42094. , s = 2 * r / (t - e)
  42095. , l = 2 * r / (n - i)
  42096. , c = (t + e) / (t - e)
  42097. , h = (n + i) / (n - i)
  42098. , u = -(o + r) / (o - r)
  42099. , d = -2 * o * r / (o - r);
  42100. return a[0] = s,
  42101. a[4] = 0,
  42102. a[8] = c,
  42103. a[12] = 0,
  42104. a[1] = 0,
  42105. a[5] = l,
  42106. a[9] = h,
  42107. a[13] = 0,
  42108. a[2] = 0,
  42109. a[6] = 0,
  42110. a[10] = u,
  42111. a[14] = d,
  42112. a[3] = 0,
  42113. a[7] = 0,
  42114. a[11] = -1,
  42115. a[15] = 0,
  42116. this
  42117. },
  42118. makePerspective: function(e, t, i, r) {
  42119. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  42120. , a = -o
  42121. , s = a * t
  42122. , l = o * t;
  42123. return this.makeFrustum(s, l, a, o, i, r)
  42124. },
  42125. makeOrthographic: function(e, t, i, n, r, o) {
  42126. var a = this.elements
  42127. , s = 1 / (t - e)
  42128. , l = 1 / (i - n)
  42129. , c = 1 / (o - r)
  42130. , h = (t + e) * s
  42131. , u = (i + n) * l
  42132. , d = (o + r) * c;
  42133. return a[0] = 2 * s,
  42134. a[4] = 0,
  42135. a[8] = 0,
  42136. a[12] = -h,
  42137. a[1] = 0,
  42138. a[5] = 2 * l,
  42139. a[9] = 0,
  42140. a[13] = -u,
  42141. a[2] = 0,
  42142. a[6] = 0,
  42143. a[10] = -2 * c,
  42144. a[14] = -d,
  42145. a[3] = 0,
  42146. a[7] = 0,
  42147. a[11] = 0,
  42148. a[15] = 1,
  42149. this
  42150. },
  42151. equals: function(e) {
  42152. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  42153. if (t[n] !== i[n])
  42154. return !1;
  42155. return !0
  42156. },
  42157. fromArray: function(e) {
  42158. return this.elements.set(e),
  42159. this
  42160. },
  42161. toArray: function() {
  42162. var e = this.elements;
  42163. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  42164. }
  42165. },
  42166. n.Ray = function(e, t) {
  42167. this.origin = void 0 !== e ? e : new n.Vector3,
  42168. this.direction = void 0 !== t ? t : new n.Vector3
  42169. }
  42170. ,
  42171. n.Ray.prototype = {
  42172. constructor: n.Ray,
  42173. set: function(e, t) {
  42174. return this.origin.copy(e),
  42175. this.direction.copy(t),
  42176. this
  42177. },
  42178. clone: function() {
  42179. return (new this.constructor).copy(this)
  42180. },
  42181. copy: function(e) {
  42182. return this.origin.copy(e.origin),
  42183. this.direction.copy(e.direction),
  42184. this
  42185. },
  42186. at: function(e, t) {
  42187. var i = t || new n.Vector3;
  42188. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42189. },
  42190. lookAt: function(e) {
  42191. this.direction.copy(e).sub(this.origin).normalize()
  42192. },
  42193. recast: function() {
  42194. var e = new n.Vector3;
  42195. return function(t) {
  42196. return this.origin.copy(this.at(t, e)),
  42197. this
  42198. }
  42199. }(),
  42200. closestPointToPoint: function(e, t) {
  42201. var i = t || new n.Vector3;
  42202. i.subVectors(e, this.origin);
  42203. var r = i.dot(this.direction);
  42204. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42205. },
  42206. distanceToPoint: function(e) {
  42207. return Math.sqrt(this.distanceSqToPoint(e))
  42208. },
  42209. distanceSqToPoint: function() {
  42210. var e = new n.Vector3;
  42211. return function(t) {
  42212. var i = e.subVectors(t, this.origin).dot(this.direction);
  42213. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42214. e.distanceToSquared(t))
  42215. }
  42216. }(),
  42217. distanceSqToSegment: function() {
  42218. var e = new n.Vector3
  42219. , t = new n.Vector3
  42220. , i = new n.Vector3;
  42221. return function(n, r, o, a) {
  42222. e.copy(n).add(r).multiplyScalar(.5),
  42223. t.copy(r).sub(n).normalize(),
  42224. i.copy(this.origin).sub(e);
  42225. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42226. if (m > 0)
  42227. if (s = d * f - p,
  42228. l = d * p - f,
  42229. h = u * m,
  42230. s >= 0)
  42231. if (l >= -h)
  42232. if (l <= h) {
  42233. var v = 1 / m;
  42234. s *= v,
  42235. l *= v,
  42236. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42237. } else
  42238. l = u,
  42239. s = Math.max(0, -(d * l + p)),
  42240. c = -s * s + l * (l + 2 * f) + g;
  42241. else
  42242. l = -u,
  42243. s = Math.max(0, -(d * l + p)),
  42244. c = -s * s + l * (l + 2 * f) + g;
  42245. else
  42246. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42247. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42248. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42249. l = Math.min(Math.max(-u, -f), u),
  42250. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42251. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42252. c = -s * s + l * (l + 2 * f) + g);
  42253. else
  42254. l = d > 0 ? -u : u,
  42255. s = Math.max(0, -(d * l + p)),
  42256. c = -s * s + l * (l + 2 * f) + g;
  42257. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42258. a && a.copy(t).multiplyScalar(l).add(e),
  42259. c
  42260. }
  42261. }(),
  42262. intersectSphere: function() {
  42263. var e = new n.Vector3;
  42264. return function(t, i) {
  42265. e.subVectors(t.center, this.origin);
  42266. var n = e.dot(this.direction)
  42267. , r = e.dot(e) - n * n
  42268. , o = t.radius * t.radius;
  42269. if (r > o)
  42270. return null;
  42271. var a = Math.sqrt(o - r)
  42272. , s = n - a
  42273. , l = n + a;
  42274. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42275. }
  42276. }(),
  42277. intersectsSphere: function(e) {
  42278. return this.distanceToPoint(e.center) <= e.radius
  42279. },
  42280. distanceToPlane: function(e) {
  42281. var t = e.normal.dot(this.direction);
  42282. if (0 === t)
  42283. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42284. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42285. return i >= 0 ? i : null
  42286. },
  42287. intersectPlane: function(e, t) {
  42288. var i = this.distanceToPlane(e);
  42289. return null === i ? null : this.at(i, t)
  42290. },
  42291. intersectsPlane: function(e) {
  42292. var t = e.distanceToPoint(this.origin);
  42293. if (0 === t)
  42294. return !0;
  42295. var i = e.normal.dot(this.direction);
  42296. return i * t < 0
  42297. },
  42298. intersectBox: function(e, t) {
  42299. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42300. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42301. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42302. n = (e.min.x - u.x) * l),
  42303. c >= 0 ? (r = (e.min.y - u.y) * c,
  42304. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42305. o = (e.min.y - u.y) * c),
  42306. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42307. (o < n || n !== n) && (n = o),
  42308. h >= 0 ? (a = (e.min.z - u.z) * h,
  42309. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42310. s = (e.min.z - u.z) * h),
  42311. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42312. (s < n || n !== n) && (n = s),
  42313. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42314. },
  42315. intersectsBox: function() {
  42316. var e = new n.Vector3;
  42317. return function(t) {
  42318. return null !== this.intersectBox(t, e)
  42319. }
  42320. }(),
  42321. intersectTriangle: function() {
  42322. var e = new n.Vector3
  42323. , t = new n.Vector3
  42324. , i = new n.Vector3
  42325. , r = new n.Vector3;
  42326. return function(n, o, a, s, l) {
  42327. t.subVectors(o, n),
  42328. i.subVectors(a, n),
  42329. r.crossVectors(t, i);
  42330. var c, h = this.direction.dot(r);
  42331. if (h > 0) {
  42332. if (s)
  42333. return null;
  42334. c = 1
  42335. } else {
  42336. if (!(h < 0))
  42337. return null;
  42338. c = -1,
  42339. h = -h
  42340. }
  42341. e.subVectors(this.origin, n);
  42342. var u = c * this.direction.dot(i.crossVectors(e, i));
  42343. if (u < 0)
  42344. return null;
  42345. var d = c * this.direction.dot(t.cross(e));
  42346. if (d < 0)
  42347. return null;
  42348. if (u + d > h)
  42349. return null;
  42350. var p = -c * e.dot(r);
  42351. return p < 0 ? null : this.at(p / h, l)
  42352. }
  42353. }(),
  42354. applyMatrix4: function(e) {
  42355. return this.direction.add(this.origin).applyMatrix4(e),
  42356. this.origin.applyMatrix4(e),
  42357. this.direction.sub(this.origin),
  42358. this.direction.normalize(),
  42359. this
  42360. },
  42361. equals: function(e) {
  42362. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42363. }
  42364. },
  42365. n.Sphere = function(e, t) {
  42366. this.center = void 0 !== e ? e : new n.Vector3,
  42367. this.radius = void 0 !== t ? t : 0
  42368. }
  42369. ,
  42370. n.Sphere.prototype = {
  42371. constructor: n.Sphere,
  42372. set: function(e, t) {
  42373. return this.center.copy(e),
  42374. this.radius = t,
  42375. this
  42376. },
  42377. setFromPoints: function() {
  42378. var e = new n.Box3;
  42379. return function(t, i) {
  42380. var n = this.center;
  42381. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42382. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42383. r = Math.max(r, n.distanceToSquared(t[o]));
  42384. return this.radius = Math.sqrt(r),
  42385. this
  42386. }
  42387. }(),
  42388. clone: function() {
  42389. return (new this.constructor).copy(this)
  42390. },
  42391. copy: function(e) {
  42392. return this.center.copy(e.center),
  42393. this.radius = e.radius,
  42394. this
  42395. },
  42396. empty: function() {
  42397. return this.radius <= 0
  42398. },
  42399. containsPoint: function(e) {
  42400. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42401. },
  42402. distanceToPoint: function(e) {
  42403. return e.distanceTo(this.center) - this.radius
  42404. },
  42405. intersectsSphere: function(e) {
  42406. var t = this.radius + e.radius;
  42407. return e.center.distanceToSquared(this.center) <= t * t
  42408. },
  42409. intersectsBox: function(e) {
  42410. return e.intersectsSphere(this)
  42411. },
  42412. intersectsPlane: function(e) {
  42413. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42414. },
  42415. clampPoint: function(e, t) {
  42416. var i = this.center.distanceToSquared(e)
  42417. , r = t || new n.Vector3;
  42418. return r.copy(e),
  42419. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42420. r.multiplyScalar(this.radius).add(this.center)),
  42421. r
  42422. },
  42423. getBoundingBox: function(e) {
  42424. var t = e || new n.Box3;
  42425. return t.set(this.center, this.center),
  42426. t.expandByScalar(this.radius),
  42427. t
  42428. },
  42429. applyMatrix4: function(e) {
  42430. return this.center.applyMatrix4(e),
  42431. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42432. this
  42433. },
  42434. translate: function(e) {
  42435. return this.center.add(e),
  42436. this
  42437. },
  42438. equals: function(e) {
  42439. return e.center.equals(this.center) && e.radius === this.radius
  42440. }
  42441. },
  42442. n.Frustum = function(e, t, i, r, o, a) {
  42443. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42444. }
  42445. ,
  42446. n.Frustum.prototype = {
  42447. constructor: n.Frustum,
  42448. set: function(e, t, i, n, r, o) {
  42449. var a = this.planes;
  42450. return a[0].copy(e),
  42451. a[1].copy(t),
  42452. a[2].copy(i),
  42453. a[3].copy(n),
  42454. a[4].copy(r),
  42455. a[5].copy(o),
  42456. this
  42457. },
  42458. clone: function() {
  42459. return (new this.constructor).copy(this)
  42460. },
  42461. copy: function(e) {
  42462. for (var t = this.planes, i = 0; i < 6; i++)
  42463. t[i].copy(e.planes[i]);
  42464. return this
  42465. },
  42466. setFromMatrix: function(e) {
  42467. var t = this.planes
  42468. , i = e.elements
  42469. , n = i[0]
  42470. , r = i[1]
  42471. , o = i[2]
  42472. , a = i[3]
  42473. , s = i[4]
  42474. , l = i[5]
  42475. , c = i[6]
  42476. , h = i[7]
  42477. , u = i[8]
  42478. , d = i[9]
  42479. , p = i[10]
  42480. , f = i[11]
  42481. , g = i[12]
  42482. , m = i[13]
  42483. , v = i[14]
  42484. , A = i[15];
  42485. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42486. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42487. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42488. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42489. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42490. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42491. this
  42492. },
  42493. intersectsObject: function() {
  42494. var e = new n.Sphere;
  42495. return function(t) {
  42496. var i = t.geometry;
  42497. return null === i.boundingSphere && i.computeBoundingSphere(),
  42498. e.copy(i.boundingSphere),
  42499. e.applyMatrix4(t.matrixWorld),
  42500. this.intersectsSphere(e)
  42501. }
  42502. }(),
  42503. intersectsSphere: function(e) {
  42504. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42505. var o = t[r].distanceToPoint(i);
  42506. if (o < n)
  42507. return !1
  42508. }
  42509. return !0
  42510. },
  42511. intersectsBox: function() {
  42512. var e = new n.Vector3
  42513. , t = new n.Vector3;
  42514. return function(i) {
  42515. for (var n = this.planes, r = 0; r < 6; r++) {
  42516. var o = n[r];
  42517. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42518. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42519. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42520. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42521. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42522. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42523. var a = o.distanceToPoint(e)
  42524. , s = o.distanceToPoint(t);
  42525. if (a < 0 && s < 0)
  42526. return !1
  42527. }
  42528. return !0
  42529. }
  42530. }(),
  42531. containsPoint: function(e) {
  42532. for (var t = this.planes, i = 0; i < 6; i++)
  42533. if (t[i].distanceToPoint(e) < 0)
  42534. return !1;
  42535. return !0
  42536. }
  42537. },
  42538. n.Plane = function(e, t) {
  42539. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42540. this.constant = void 0 !== t ? t : 0
  42541. }
  42542. ,
  42543. n.Plane.prototype = {
  42544. constructor: n.Plane,
  42545. set: function(e, t) {
  42546. return this.normal.copy(e),
  42547. this.constant = t,
  42548. this
  42549. },
  42550. setComponents: function(e, t, i, n) {
  42551. return this.normal.set(e, t, i),
  42552. this.constant = n,
  42553. this
  42554. },
  42555. setFromNormalAndCoplanarPoint: function(e, t) {
  42556. return this.normal.copy(e),
  42557. this.constant = -t.dot(this.normal),
  42558. this
  42559. },
  42560. setFromCoplanarPoints: function() {
  42561. var e = new n.Vector3
  42562. , t = new n.Vector3;
  42563. return function(i, n, r) {
  42564. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42565. return this.setFromNormalAndCoplanarPoint(o, i),
  42566. this
  42567. }
  42568. }(),
  42569. clone: function() {
  42570. return (new this.constructor).copy(this)
  42571. },
  42572. copy: function(e) {
  42573. return this.normal.copy(e.normal),
  42574. this.constant = e.constant,
  42575. this
  42576. },
  42577. normalize: function() {
  42578. var e = 1 / this.normal.length();
  42579. return this.normal.multiplyScalar(e),
  42580. this.constant *= e,
  42581. this
  42582. },
  42583. negate: function() {
  42584. return this.constant *= -1,
  42585. this.normal.negate(),
  42586. this
  42587. },
  42588. distanceToPoint: function(e) {
  42589. return this.normal.dot(e) + this.constant
  42590. },
  42591. distanceToSphere: function(e) {
  42592. return this.distanceToPoint(e.center) - e.radius
  42593. },
  42594. projectPoint: function(e, t) {
  42595. return this.orthoPoint(e, t).sub(e).negate()
  42596. },
  42597. orthoPoint: function(e, t) {
  42598. var i = this.distanceToPoint(e)
  42599. , r = t || new n.Vector3;
  42600. return r.copy(this.normal).multiplyScalar(i)
  42601. },
  42602. intersectLine: function() {
  42603. var e = new n.Vector3;
  42604. return function(t, i) {
  42605. var r = i || new n.Vector3
  42606. , o = t.delta(e)
  42607. , a = this.normal.dot(o);
  42608. if (0 !== a) {
  42609. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42610. if (!(s < 0 || s > 1))
  42611. return r.copy(o).multiplyScalar(s).add(t.start)
  42612. } else if (0 === this.distanceToPoint(t.start))
  42613. return r.copy(t.start)
  42614. }
  42615. }(),
  42616. intersectsLine: function(e) {
  42617. var t = this.distanceToPoint(e.start)
  42618. , i = this.distanceToPoint(e.end);
  42619. return t < 0 && i > 0 || i < 0 && t > 0
  42620. },
  42621. intersectsBox: function(e) {
  42622. return e.intersectsPlane(this)
  42623. },
  42624. intersectsSphere: function(e) {
  42625. return e.intersectsPlane(this)
  42626. },
  42627. coplanarPoint: function(e) {
  42628. var t = e || new n.Vector3;
  42629. return t.copy(this.normal).multiplyScalar(-this.constant)
  42630. },
  42631. applyMatrix4: function() {
  42632. var e = new n.Vector3
  42633. , t = new n.Vector3
  42634. , i = new n.Matrix3;
  42635. return function(n, r) {
  42636. var o = r || i.getNormalMatrix(n)
  42637. , a = e.copy(this.normal).applyMatrix3(o)
  42638. , s = this.coplanarPoint(t);
  42639. return s.applyMatrix4(n),
  42640. this.setFromNormalAndCoplanarPoint(a, s),
  42641. this
  42642. }
  42643. }(),
  42644. translate: function(e) {
  42645. return this.constant = this.constant - e.dot(this.normal),
  42646. this
  42647. },
  42648. equals: function(e) {
  42649. return e.normal.equals(this.normal) && e.constant === this.constant
  42650. }
  42651. },
  42652. n.Spherical = function(e, t, i) {
  42653. return this.radius = void 0 !== e ? e : 1,
  42654. this.phi = void 0 !== t ? t : 0,
  42655. this.theta = void 0 !== i ? i : 0,
  42656. this
  42657. }
  42658. ,
  42659. n.Spherical.prototype = {
  42660. constructor: n.Spherical,
  42661. set: function(e, t, i) {
  42662. this.radius = e,
  42663. this.phi = t,
  42664. this.theta = i
  42665. },
  42666. clone: function() {
  42667. return (new this.constructor).copy(this)
  42668. },
  42669. copy: function(e) {
  42670. return this.radius.copy(e.radius),
  42671. this.phi.copy(e.phi),
  42672. this.theta.copy(e.theta),
  42673. this
  42674. },
  42675. makeSafe: function() {
  42676. var e = 1e-6;
  42677. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42678. },
  42679. setFromVector3: function(e) {
  42680. return this.radius = e.length(),
  42681. 0 === this.radius ? (this.theta = 0,
  42682. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42683. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42684. this
  42685. }
  42686. },
  42687. n.Math = {
  42688. generateUUID: function() {
  42689. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42690. return function() {
  42691. for (var r = 0; r < 36; r++)
  42692. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42693. e = 15 & n,
  42694. n >>= 4,
  42695. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42696. return i.join("")
  42697. }
  42698. }(),
  42699. clamp: function(e, t, i) {
  42700. return Math.max(t, Math.min(i, e))
  42701. },
  42702. euclideanModulo: function(e, t) {
  42703. return (e % t + t) % t
  42704. },
  42705. mapLinear: function(e, t, i, n, r) {
  42706. return n + (e - t) * (r - n) / (i - t)
  42707. },
  42708. smoothstep: function(e, t, i) {
  42709. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42710. e * e * (3 - 2 * e))
  42711. },
  42712. smootherstep: function(e, t, i) {
  42713. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42714. e * e * e * (e * (6 * e - 15) + 10))
  42715. },
  42716. random16: function() {
  42717. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  42718. Math.random()
  42719. },
  42720. randInt: function(e, t) {
  42721. return e + Math.floor(Math.random() * (t - e + 1))
  42722. },
  42723. randFloat: function(e, t) {
  42724. return e + Math.random() * (t - e)
  42725. },
  42726. randFloatSpread: function(e) {
  42727. return e * (.5 - Math.random())
  42728. },
  42729. degToRad: function() {
  42730. var e = Math.PI / 180;
  42731. return function(t) {
  42732. return t * e
  42733. }
  42734. }(),
  42735. radToDeg: function() {
  42736. var e = 180 / Math.PI;
  42737. return function(t) {
  42738. return t * e
  42739. }
  42740. }(),
  42741. isPowerOfTwo: function(e) {
  42742. return 0 === (e & e - 1) && 0 !== e
  42743. },
  42744. nearestPowerOfTwo: function(e) {
  42745. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  42746. },
  42747. nextPowerOfTwo: function(e) {
  42748. return e--,
  42749. e |= e >> 1,
  42750. e |= e >> 2,
  42751. e |= e >> 4,
  42752. e |= e >> 8,
  42753. e |= e >> 16,
  42754. e++,
  42755. e
  42756. }
  42757. },
  42758. n.Spline = function(e) {
  42759. function t(e, t, i, n, r, o, a) {
  42760. var s = .5 * (i - e)
  42761. , l = .5 * (n - t);
  42762. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  42763. }
  42764. this.points = e;
  42765. var i, r, o, a, s, l, c, h, u, d = [], p = {
  42766. x: 0,
  42767. y: 0,
  42768. z: 0
  42769. };
  42770. this.initFromArray = function(e) {
  42771. this.points = [];
  42772. for (var t = 0; t < e.length; t++)
  42773. this.points[t] = {
  42774. x: e[t][0],
  42775. y: e[t][1],
  42776. z: e[t][2]
  42777. }
  42778. }
  42779. ,
  42780. this.getPoint = function(e) {
  42781. return i = (this.points.length - 1) * e,
  42782. r = Math.floor(i),
  42783. o = i - r,
  42784. d[0] = 0 === r ? r : r - 1,
  42785. d[1] = r,
  42786. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  42787. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  42788. l = this.points[d[0]],
  42789. c = this.points[d[1]],
  42790. h = this.points[d[2]],
  42791. u = this.points[d[3]],
  42792. a = o * o,
  42793. s = o * a,
  42794. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  42795. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  42796. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  42797. p
  42798. }
  42799. ,
  42800. this.getControlPointsArray = function() {
  42801. var e, t, i = this.points.length, n = [];
  42802. for (e = 0; e < i; e++)
  42803. t = this.points[e],
  42804. n[e] = [t.x, t.y, t.z];
  42805. return n
  42806. }
  42807. ,
  42808. this.getLength = function(e) {
  42809. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  42810. for (u[0] = 0,
  42811. e || (e = 100),
  42812. r = this.points.length * e,
  42813. c.copy(this.points[0]),
  42814. t = 1; t < r; t++)
  42815. i = t / r,
  42816. o = this.getPoint(i),
  42817. h.copy(o),
  42818. d += h.distanceTo(c),
  42819. c.copy(o),
  42820. a = (this.points.length - 1) * i,
  42821. s = Math.floor(a),
  42822. s !== l && (u[s] = d,
  42823. l = s);
  42824. return u[u.length] = d,
  42825. {
  42826. chunks: u,
  42827. total: d
  42828. }
  42829. }
  42830. ,
  42831. this.reparametrizeByArcLength = function(e) {
  42832. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  42833. for (h.push(u.copy(this.points[0]).clone()),
  42834. t = 1; t < this.points.length; t++) {
  42835. for (s = d.chunks[t] - d.chunks[t - 1],
  42836. l = Math.ceil(e * s / d.total),
  42837. o = (t - 1) / (this.points.length - 1),
  42838. a = t / (this.points.length - 1),
  42839. i = 1; i < l - 1; i++)
  42840. r = o + i * (1 / l) * (a - o),
  42841. c = this.getPoint(r),
  42842. h.push(u.copy(c).clone());
  42843. h.push(u.copy(this.points[t]).clone())
  42844. }
  42845. this.points = h
  42846. }
  42847. }
  42848. ,
  42849. n.Triangle = function(e, t, i) {
  42850. this.a = void 0 !== e ? e : new n.Vector3,
  42851. this.b = void 0 !== t ? t : new n.Vector3,
  42852. this.c = void 0 !== i ? i : new n.Vector3
  42853. }
  42854. ,
  42855. n.Triangle.normal = function() {
  42856. var e = new n.Vector3;
  42857. return function(t, i, r, o) {
  42858. var a = o || new n.Vector3;
  42859. a.subVectors(r, i),
  42860. e.subVectors(t, i),
  42861. a.cross(e);
  42862. var s = a.lengthSq();
  42863. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  42864. }
  42865. }(),
  42866. n.Triangle.barycoordFromPoint = function() {
  42867. var e = new n.Vector3
  42868. , t = new n.Vector3
  42869. , i = new n.Vector3;
  42870. return function(r, o, a, s, l) {
  42871. e.subVectors(s, o),
  42872. t.subVectors(a, o),
  42873. i.subVectors(r, o);
  42874. var c = e.dot(e)
  42875. , h = e.dot(t)
  42876. , u = e.dot(i)
  42877. , d = t.dot(t)
  42878. , p = t.dot(i)
  42879. , f = c * d - h * h
  42880. , g = l || new n.Vector3;
  42881. if (0 === f)
  42882. return g.set(-2, -1, -1);
  42883. var m = 1 / f
  42884. , v = (d * u - h * p) * m
  42885. , A = (c * p - h * u) * m;
  42886. return g.set(1 - v - A, A, v)
  42887. }
  42888. }(),
  42889. n.Triangle.containsPoint = function() {
  42890. var e = new n.Vector3;
  42891. return function(t, i, r, o) {
  42892. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  42893. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  42894. }
  42895. }(),
  42896. n.Triangle.prototype = {
  42897. constructor: n.Triangle,
  42898. set: function(e, t, i) {
  42899. return this.a.copy(e),
  42900. this.b.copy(t),
  42901. this.c.copy(i),
  42902. this
  42903. },
  42904. setFromPointsAndIndices: function(e, t, i, n) {
  42905. return this.a.copy(e[t]),
  42906. this.b.copy(e[i]),
  42907. this.c.copy(e[n]),
  42908. this
  42909. },
  42910. clone: function() {
  42911. return (new this.constructor).copy(this)
  42912. },
  42913. copy: function(e) {
  42914. return this.a.copy(e.a),
  42915. this.b.copy(e.b),
  42916. this.c.copy(e.c),
  42917. this
  42918. },
  42919. area: function() {
  42920. var e = new n.Vector3
  42921. , t = new n.Vector3;
  42922. return function() {
  42923. return e.subVectors(this.c, this.b),
  42924. t.subVectors(this.a, this.b),
  42925. .5 * e.cross(t).length()
  42926. }
  42927. }(),
  42928. midpoint: function(e) {
  42929. var t = e || new n.Vector3;
  42930. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  42931. },
  42932. normal: function(e) {
  42933. return n.Triangle.normal(this.a, this.b, this.c, e)
  42934. },
  42935. plane: function(e) {
  42936. var t = e || new n.Plane;
  42937. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  42938. },
  42939. barycoordFromPoint: function(e, t) {
  42940. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  42941. },
  42942. containsPoint: function(e) {
  42943. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  42944. },
  42945. equals: function(e) {
  42946. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  42947. }
  42948. },
  42949. n.Interpolant = function(e, t, i, n) {
  42950. this.parameterPositions = e,
  42951. this._cachedIndex = 0,
  42952. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  42953. this.sampleValues = t,
  42954. this.valueSize = i
  42955. }
  42956. ,
  42957. n.Interpolant.prototype = {
  42958. constructor: n.Interpolant,
  42959. evaluate: function(e) {
  42960. var t = this.parameterPositions
  42961. , i = this._cachedIndex
  42962. , n = t[i]
  42963. , r = t[i - 1];
  42964. e: {
  42965. t: {
  42966. var o;
  42967. i: {
  42968. n: if (!(e < n)) {
  42969. for (var a = i + 2; ; ) {
  42970. if (void 0 === n) {
  42971. if (e < r)
  42972. break n;
  42973. return i = t.length,
  42974. this._cachedIndex = i,
  42975. this.afterEnd_(i - 1, e, r)
  42976. }
  42977. if (i === a)
  42978. break;
  42979. if (r = n,
  42980. n = t[++i],
  42981. e < n)
  42982. break t
  42983. }
  42984. o = t.length;
  42985. break i
  42986. }
  42987. {
  42988. if (e >= r)
  42989. break e;
  42990. var s = t[1];
  42991. e < s && (i = 2,
  42992. r = s);
  42993. for (var a = i - 2; ; ) {
  42994. if (void 0 === r)
  42995. return this._cachedIndex = 0,
  42996. this.beforeStart_(0, e, n);
  42997. if (i === a)
  42998. break;
  42999. if (n = r,
  43000. r = t[--i - 1],
  43001. e >= r)
  43002. break t
  43003. }
  43004. o = i,
  43005. i = 0
  43006. }
  43007. }
  43008. for (; i < o; ) {
  43009. var l = i + o >>> 1;
  43010. e < t[l] ? o = l : i = l + 1
  43011. }
  43012. if (n = t[i],
  43013. r = t[i - 1],
  43014. void 0 === r)
  43015. return this._cachedIndex = 0,
  43016. this.beforeStart_(0, e, n);
  43017. if (void 0 === n)
  43018. return i = t.length,
  43019. this._cachedIndex = i,
  43020. this.afterEnd_(i - 1, r, e)
  43021. }
  43022. this._cachedIndex = i,
  43023. this.intervalChanged_(i, r, n)
  43024. }
  43025. return this.interpolate_(i, r, e, n)
  43026. },
  43027. settings: null,
  43028. DefaultSettings_: {},
  43029. getSettings_: function() {
  43030. return this.settings || this.DefaultSettings_
  43031. },
  43032. copySampleValue_: function(e) {
  43033. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  43034. t[o] = i[r + o];
  43035. return t
  43036. },
  43037. interpolate_: function(e, t, i, n) {
  43038. throw new Error("call to abstract method")
  43039. },
  43040. intervalChanged_: function(e, t, i) {}
  43041. },
  43042. Object.assign(n.Interpolant.prototype, {
  43043. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  43044. afterEnd_: n.Interpolant.prototype.copySampleValue_
  43045. }),
  43046. n.CubicInterpolant = function(e, t, i, r) {
  43047. n.Interpolant.call(this, e, t, i, r),
  43048. this._weightPrev = -0,
  43049. this._offsetPrev = -0,
  43050. this._weightNext = -0,
  43051. this._offsetNext = -0
  43052. }
  43053. ,
  43054. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43055. constructor: n.CubicInterpolant,
  43056. DefaultSettings_: {
  43057. endingStart: n.ZeroCurvatureEnding,
  43058. endingEnd: n.ZeroCurvatureEnding
  43059. },
  43060. intervalChanged_: function(e, t, i) {
  43061. var r = this.parameterPositions
  43062. , o = e - 2
  43063. , a = e + 1
  43064. , s = r[o]
  43065. , l = r[a];
  43066. if (void 0 === s)
  43067. switch (this.getSettings_().endingStart) {
  43068. case n.ZeroSlopeEnding:
  43069. o = e,
  43070. s = 2 * t - i;
  43071. break;
  43072. case n.WrapAroundEnding:
  43073. o = r.length - 2,
  43074. s = t + r[o] - r[o + 1];
  43075. break;
  43076. default:
  43077. o = e,
  43078. s = i
  43079. }
  43080. if (void 0 === l)
  43081. switch (this.getSettings_().endingEnd) {
  43082. case n.ZeroSlopeEnding:
  43083. a = e,
  43084. l = 2 * i - t;
  43085. break;
  43086. case n.WrapAroundEnding:
  43087. a = 1,
  43088. l = i + r[1] - r[0];
  43089. break;
  43090. default:
  43091. a = e - 1,
  43092. l = t
  43093. }
  43094. var c = .5 * (i - t)
  43095. , h = this.valueSize;
  43096. this._weightPrev = c / (t - s),
  43097. this._weightNext = c / (l - i),
  43098. this._offsetPrev = o * h,
  43099. this._offsetNext = a * h
  43100. },
  43101. interpolate_: function(e, t, i, n) {
  43102. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  43103. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  43104. return r
  43105. }
  43106. }),
  43107. n.DiscreteInterpolant = function(e, t, i, r) {
  43108. n.Interpolant.call(this, e, t, i, r)
  43109. }
  43110. ,
  43111. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43112. constructor: n.DiscreteInterpolant,
  43113. interpolate_: function(e, t, i, n) {
  43114. return this.copySampleValue_(e - 1)
  43115. }
  43116. }),
  43117. n.LinearInterpolant = function(e, t, i, r) {
  43118. n.Interpolant.call(this, e, t, i, r)
  43119. }
  43120. ,
  43121. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43122. constructor: n.LinearInterpolant,
  43123. interpolate_: function(e, t, i, n) {
  43124. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  43125. r[u] = o[l + u] * h + o[s + u] * c;
  43126. return r
  43127. }
  43128. }),
  43129. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  43130. n.Interpolant.call(this, e, t, i, r)
  43131. }
  43132. ,
  43133. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43134. constructor: n.QuaternionLinearInterpolant,
  43135. interpolate_: function(e, t, i, r) {
  43136. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  43137. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  43138. return o
  43139. }
  43140. }),
  43141. n.Clock = function(e) {
  43142. this.autoStart = void 0 === e || e,
  43143. this.startTime = 0,
  43144. this.oldTime = 0,
  43145. this.elapsedTime = 0,
  43146. this.running = !1
  43147. }
  43148. ,
  43149. n.Clock.prototype = {
  43150. constructor: n.Clock,
  43151. start: function() {
  43152. this.startTime = performance.now(),
  43153. this.oldTime = this.startTime,
  43154. this.running = !0
  43155. },
  43156. stop: function() {
  43157. this.getElapsedTime(),
  43158. this.running = !1
  43159. },
  43160. getElapsedTime: function() {
  43161. return this.getDelta(),
  43162. this.elapsedTime
  43163. },
  43164. getDelta: function() {
  43165. var e = 0;
  43166. if (this.autoStart && !this.running && this.start(),
  43167. this.running) {
  43168. var t = performance.now();
  43169. e = .001 * (t - this.oldTime),
  43170. this.oldTime = t,
  43171. this.elapsedTime += e
  43172. }
  43173. return e
  43174. }
  43175. },
  43176. n.EventDispatcher = function() {}
  43177. ,
  43178. n.EventDispatcher.prototype = {
  43179. constructor: n.EventDispatcher,
  43180. apply: function(e) {
  43181. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43182. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43183. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43184. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43185. },
  43186. addEventListener: function(e, t) {
  43187. void 0 === this._listeners && (this._listeners = {});
  43188. var i = this._listeners;
  43189. void 0 === i[e] && (i[e] = []),
  43190. i[e].indexOf(t) === -1 && i[e].push(t)
  43191. },
  43192. hasEventListener: function(e, t) {
  43193. if (void 0 === this._listeners)
  43194. return !1;
  43195. var i = this._listeners;
  43196. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43197. },
  43198. removeEventListener: function(e, t) {
  43199. if (void 0 !== this._listeners) {
  43200. var i = this._listeners
  43201. , n = i[e];
  43202. if (void 0 !== n) {
  43203. var r = n.indexOf(t);
  43204. r !== -1 && n.splice(r, 1)
  43205. }
  43206. }
  43207. },
  43208. dispatchEvent: function(e) {
  43209. if (void 0 !== this._listeners) {
  43210. var t = this._listeners
  43211. , i = t[e.type];
  43212. if (void 0 !== i) {
  43213. e.target = this;
  43214. for (var n = [], r = i.length, o = 0; o < r; o++)
  43215. n[o] = i[o];
  43216. for (var o = 0; o < r; o++)
  43217. n[o].call(this, e)
  43218. }
  43219. }
  43220. }
  43221. },
  43222. n.Layers = function() {
  43223. this.mask = 1
  43224. }
  43225. ,
  43226. n.Layers.prototype = {
  43227. constructor: n.Layers,
  43228. set: function(e) {
  43229. this.mask = 1 << e
  43230. },
  43231. enable: function(e) {
  43232. this.mask |= 1 << e
  43233. },
  43234. toggle: function(e) {
  43235. this.mask ^= 1 << e
  43236. },
  43237. disable: function(e) {
  43238. this.mask &= ~(1 << e)
  43239. },
  43240. test: function(e) {
  43241. return 0 !== (this.mask & e.mask)
  43242. }
  43243. },
  43244. function(e) {
  43245. function t(e, t) {
  43246. return e.distance - t.distance
  43247. }
  43248. function i(e, t, n, r) {
  43249. if (e.visible !== !1 && (e.raycast(t, n),
  43250. r === !0))
  43251. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43252. i(o[a], t, n, !0)
  43253. }
  43254. e.Raycaster = function(t, i, n, r) {
  43255. this.ray = new e.Ray(t,i),
  43256. this.near = n || 0,
  43257. this.far = r || 1 / 0,
  43258. this.params = {
  43259. Mesh: {},
  43260. Line: {},
  43261. LOD: {},
  43262. Points: {
  43263. threshold: 1
  43264. },
  43265. Sprite: {}
  43266. },
  43267. Object.defineProperties(this.params, {
  43268. PointCloud: {
  43269. get: function() {
  43270. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43271. this.Points
  43272. }
  43273. }
  43274. })
  43275. }
  43276. ,
  43277. e.Raycaster.prototype = {
  43278. constructor: e.Raycaster,
  43279. linePrecision: 1,
  43280. set: function(e, t) {
  43281. this.ray.set(e, t)
  43282. },
  43283. setFromCamera: function(t, i) {
  43284. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43285. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43286. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43287. },
  43288. intersectObject: function(e, n) {
  43289. var r = [];
  43290. return i(e, this, r, n),
  43291. r.sort(t),
  43292. r
  43293. },
  43294. intersectObjects: function(e, n) {
  43295. var r = [];
  43296. if (Array.isArray(e) === !1)
  43297. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43298. r;
  43299. for (var o = 0, a = e.length; o < a; o++)
  43300. i(e[o], this, r, n);
  43301. return r.sort(t),
  43302. r
  43303. }
  43304. }
  43305. }(n),
  43306. n.Object3D = function() {
  43307. function e() {
  43308. o.setFromEuler(r, !1)
  43309. }
  43310. function t() {
  43311. r.setFromQuaternion(o, void 0, !1)
  43312. }
  43313. Object.defineProperty(this, "id", {
  43314. value: n.Object3DIdCount++
  43315. }),
  43316. this.uuid = n.Math.generateUUID(),
  43317. this.name = "",
  43318. this.type = "Object3D",
  43319. this.parent = null,
  43320. this.children = [],
  43321. this.up = n.Object3D.DefaultUp.clone();
  43322. var i = new n.Vector3
  43323. , r = new n.Euler
  43324. , o = new n.Quaternion
  43325. , a = new n.Vector3(1,1,1);
  43326. r.onChange(e),
  43327. o.onChange(t),
  43328. Object.defineProperties(this, {
  43329. position: {
  43330. enumerable: !0,
  43331. value: i
  43332. },
  43333. rotation: {
  43334. enumerable: !0,
  43335. value: r
  43336. },
  43337. quaternion: {
  43338. enumerable: !0,
  43339. value: o
  43340. },
  43341. scale: {
  43342. enumerable: !0,
  43343. value: a
  43344. },
  43345. modelViewMatrix: {
  43346. value: new n.Matrix4
  43347. },
  43348. normalMatrix: {
  43349. value: new n.Matrix3
  43350. }
  43351. }),
  43352. this.rotationAutoUpdate = !0,
  43353. this.matrix = new n.Matrix4,
  43354. this.matrixWorld = new n.Matrix4,
  43355. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43356. this.matrixWorldNeedsUpdate = !1,
  43357. this.layers = new n.Layers,
  43358. this.visible = !0,
  43359. this.castShadow = !1,
  43360. this.receiveShadow = !1,
  43361. this.frustumCulled = !0,
  43362. this.renderOrder = 0,
  43363. this.userData = {}
  43364. }
  43365. ,
  43366. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43367. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43368. n.Object3D.prototype = {
  43369. constructor: n.Object3D,
  43370. applyMatrix: function(e) {
  43371. this.matrix.multiplyMatrices(e, this.matrix),
  43372. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43373. },
  43374. setRotationFromAxisAngle: function(e, t) {
  43375. this.quaternion.setFromAxisAngle(e, t)
  43376. },
  43377. setRotationFromEuler: function(e) {
  43378. this.quaternion.setFromEuler(e, !0)
  43379. },
  43380. setRotationFromMatrix: function(e) {
  43381. this.quaternion.setFromRotationMatrix(e)
  43382. },
  43383. setRotationFromQuaternion: function(e) {
  43384. this.quaternion.copy(e)
  43385. },
  43386. rotateOnAxis: function() {
  43387. var e = new n.Quaternion;
  43388. return function(t, i) {
  43389. return e.setFromAxisAngle(t, i),
  43390. this.quaternion.multiply(e),
  43391. this
  43392. }
  43393. }(),
  43394. rotateX: function() {
  43395. var e = new n.Vector3(1,0,0);
  43396. return function(t) {
  43397. return this.rotateOnAxis(e, t)
  43398. }
  43399. }(),
  43400. rotateY: function() {
  43401. var e = new n.Vector3(0,1,0);
  43402. return function(t) {
  43403. return this.rotateOnAxis(e, t)
  43404. }
  43405. }(),
  43406. rotateZ: function() {
  43407. var e = new n.Vector3(0,0,1);
  43408. return function(t) {
  43409. return this.rotateOnAxis(e, t)
  43410. }
  43411. }(),
  43412. translateOnAxis: function() {
  43413. var e = new n.Vector3;
  43414. return function(t, i) {
  43415. return e.copy(t).applyQuaternion(this.quaternion),
  43416. this.position.add(e.multiplyScalar(i)),
  43417. this
  43418. }
  43419. }(),
  43420. translateX: function() {
  43421. var e = new n.Vector3(1,0,0);
  43422. return function(t) {
  43423. return this.translateOnAxis(e, t)
  43424. }
  43425. }(),
  43426. translateY: function() {
  43427. var e = new n.Vector3(0,1,0);
  43428. return function(t) {
  43429. return this.translateOnAxis(e, t)
  43430. }
  43431. }(),
  43432. translateZ: function() {
  43433. var e = new n.Vector3(0,0,1);
  43434. return function(t) {
  43435. return this.translateOnAxis(e, t)
  43436. }
  43437. }(),
  43438. localToWorld: function(e) {
  43439. return e.applyMatrix4(this.matrixWorld)
  43440. },
  43441. worldToLocal: function() {
  43442. var e = new n.Matrix4;
  43443. return function(t) {
  43444. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43445. }
  43446. }(),
  43447. lookAt: function() {
  43448. var e = new n.Matrix4;
  43449. return function(t) {
  43450. e.lookAt(t, this.position, this.up),
  43451. this.quaternion.setFromRotationMatrix(e)
  43452. }
  43453. }(),
  43454. add: function(e) {
  43455. if (arguments.length > 1) {
  43456. for (var t = 0; t < arguments.length; t++)
  43457. this.add(arguments[t]);
  43458. return this
  43459. }
  43460. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43461. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43462. e.parent = this,
  43463. e.dispatchEvent({
  43464. type: "added"
  43465. }),
  43466. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43467. this)
  43468. },
  43469. remove: function(e) {
  43470. if (arguments.length > 1)
  43471. for (var t = 0; t < arguments.length; t++)
  43472. this.remove(arguments[t]);
  43473. var i = this.children.indexOf(e);
  43474. i !== -1 && (e.parent = null,
  43475. e.dispatchEvent({
  43476. type: "removed"
  43477. }),
  43478. this.children.splice(i, 1))
  43479. },
  43480. getObjectById: function(e) {
  43481. return this.getObjectByProperty("id", e)
  43482. },
  43483. getObjectByName: function(e) {
  43484. return this.getObjectByProperty("name", e)
  43485. },
  43486. getObjectByProperty: function(e, t) {
  43487. if (this[e] === t)
  43488. return this;
  43489. for (var i = 0, n = this.children.length; i < n; i++) {
  43490. var r = this.children[i]
  43491. , o = r.getObjectByProperty(e, t);
  43492. if (void 0 !== o)
  43493. return o
  43494. }
  43495. },
  43496. getWorldPosition: function(e) {
  43497. var t = e || new n.Vector3;
  43498. return this.updateMatrixWorld(!0),
  43499. t.setFromMatrixPosition(this.matrixWorld)
  43500. },
  43501. getWorldQuaternion: function() {
  43502. var e = new n.Vector3
  43503. , t = new n.Vector3;
  43504. return function(i) {
  43505. var r = i || new n.Quaternion;
  43506. return this.updateMatrixWorld(!0),
  43507. this.matrixWorld.decompose(e, r, t),
  43508. r
  43509. }
  43510. }(),
  43511. getWorldRotation: function() {
  43512. var e = new n.Quaternion;
  43513. return function(t) {
  43514. var i = t || new n.Euler;
  43515. return this.getWorldQuaternion(e),
  43516. i.setFromQuaternion(e, this.rotation.order, !1)
  43517. }
  43518. }(),
  43519. getWorldScale: function() {
  43520. var e = new n.Vector3
  43521. , t = new n.Quaternion;
  43522. return function(i) {
  43523. var r = i || new n.Vector3;
  43524. return this.updateMatrixWorld(!0),
  43525. this.matrixWorld.decompose(e, t, r),
  43526. r
  43527. }
  43528. }(),
  43529. getWorldDirection: function() {
  43530. var e = new n.Quaternion;
  43531. return function(t) {
  43532. var i = t || new n.Vector3;
  43533. return this.getWorldQuaternion(e),
  43534. i.set(0, 0, 1).applyQuaternion(e)
  43535. }
  43536. }(),
  43537. raycast: function() {},
  43538. traverse: function(e) {
  43539. e(this);
  43540. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43541. t[i].traverse(e)
  43542. },
  43543. traverseVisible: function(e) {
  43544. if (this.visible !== !1) {
  43545. e(this);
  43546. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43547. t[i].traverseVisible(e)
  43548. }
  43549. },
  43550. traverseAncestors: function(e) {
  43551. var t = this.parent;
  43552. null !== t && (e(t),
  43553. t.traverseAncestors(e))
  43554. },
  43555. updateMatrix: function() {
  43556. this.matrix.compose(this.position, this.quaternion, this.scale),
  43557. this.matrixWorldNeedsUpdate = !0
  43558. },
  43559. updateMatrixWorld: function(e) {
  43560. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43561. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43562. this.matrixWorldNeedsUpdate = !1,
  43563. e = !0);
  43564. for (var t = 0, i = this.children.length; t < i; t++)
  43565. this.children[t].updateMatrixWorld(e)
  43566. },
  43567. toJSON: function(e) {
  43568. function t(e) {
  43569. var t = [];
  43570. for (var i in e) {
  43571. var n = e[i];
  43572. delete n.metadata,
  43573. t.push(n)
  43574. }
  43575. return t
  43576. }
  43577. var i = void 0 === e
  43578. , n = {};
  43579. i && (e = {
  43580. geometries: {},
  43581. materials: {},
  43582. textures: {},
  43583. images: {}
  43584. },
  43585. n.metadata = {
  43586. version: 4.4,
  43587. type: "Object",
  43588. generator: "Object3D.toJSON"
  43589. });
  43590. var r = {};
  43591. if (r.uuid = this.uuid,
  43592. r.type = this.type,
  43593. "" !== this.name && (r.name = this.name),
  43594. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43595. this.castShadow === !0 && (r.castShadow = !0),
  43596. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43597. this.visible === !1 && (r.visible = !1),
  43598. r.matrix = this.matrix.toArray(),
  43599. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43600. r.geometry = this.geometry.uuid),
  43601. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43602. r.material = this.material.uuid),
  43603. this.children.length > 0) {
  43604. r.children = [];
  43605. for (var o = 0; o < this.children.length; o++)
  43606. r.children.push(this.children[o].toJSON(e).object)
  43607. }
  43608. if (i) {
  43609. var a = t(e.geometries)
  43610. , s = t(e.materials)
  43611. , l = t(e.textures)
  43612. , c = t(e.images);
  43613. a.length > 0 && (n.geometries = a),
  43614. s.length > 0 && (n.materials = s),
  43615. l.length > 0 && (n.textures = l),
  43616. c.length > 0 && (n.images = c)
  43617. }
  43618. return n.object = r,
  43619. n
  43620. },
  43621. clone: function(e) {
  43622. return (new this.constructor).copy(this, e)
  43623. },
  43624. copy: function(e, t) {
  43625. if (void 0 === t && (t = !0),
  43626. this.name = e.name,
  43627. this.up.copy(e.up),
  43628. this.position.copy(e.position),
  43629. this.quaternion.copy(e.quaternion),
  43630. this.scale.copy(e.scale),
  43631. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43632. this.matrix.copy(e.matrix),
  43633. this.matrixWorld.copy(e.matrixWorld),
  43634. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43635. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43636. this.visible = e.visible,
  43637. this.castShadow = e.castShadow,
  43638. this.receiveShadow = e.receiveShadow,
  43639. this.frustumCulled = e.frustumCulled,
  43640. this.renderOrder = e.renderOrder,
  43641. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43642. t === !0)
  43643. for (var i = 0; i < e.children.length; i++) {
  43644. var n = e.children[i];
  43645. this.add(n.clone())
  43646. }
  43647. return this
  43648. }
  43649. },
  43650. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43651. n.Object3DIdCount = 0,
  43652. n.Face3 = function(e, t, i, r, o, a) {
  43653. this.a = e,
  43654. this.b = t,
  43655. this.c = i,
  43656. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43657. this.vertexNormals = Array.isArray(r) ? r : [],
  43658. this.color = o instanceof n.Color ? o : new n.Color,
  43659. this.vertexColors = Array.isArray(o) ? o : [],
  43660. this.materialIndex = void 0 !== a ? a : 0
  43661. }
  43662. ,
  43663. n.Face3.prototype = {
  43664. constructor: n.Face3,
  43665. clone: function() {
  43666. return (new this.constructor).copy(this)
  43667. },
  43668. copy: function(e) {
  43669. this.a = e.a,
  43670. this.b = e.b,
  43671. this.c = e.c,
  43672. this.normal.copy(e.normal),
  43673. this.color.copy(e.color),
  43674. this.materialIndex = e.materialIndex;
  43675. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43676. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43677. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43678. this.vertexColors[t] = e.vertexColors[t].clone();
  43679. return this
  43680. }
  43681. },
  43682. n.BufferAttribute = function(e, t) {
  43683. this.uuid = n.Math.generateUUID(),
  43684. this.array = e,
  43685. this.itemSize = t,
  43686. this.dynamic = !1,
  43687. this.updateRange = {
  43688. offset: 0,
  43689. count: -1
  43690. },
  43691. this.version = 0
  43692. }
  43693. ,
  43694. n.BufferAttribute.prototype = {
  43695. constructor: n.BufferAttribute,
  43696. get count() {
  43697. return this.array.length / this.itemSize
  43698. },
  43699. set needsUpdate(e) {
  43700. e === !0 && this.version++
  43701. },
  43702. setDynamic: function(e) {
  43703. return this.dynamic = e,
  43704. this
  43705. },
  43706. copy: function(e) {
  43707. return this.array = new e.array.constructor(e.array),
  43708. this.itemSize = e.itemSize,
  43709. this.dynamic = e.dynamic,
  43710. this
  43711. },
  43712. copyAt: function(e, t, i) {
  43713. e *= this.itemSize,
  43714. i *= t.itemSize;
  43715. for (var n = 0, r = this.itemSize; n < r; n++)
  43716. this.array[e + n] = t.array[i + n];
  43717. return this
  43718. },
  43719. copyArray: function(e) {
  43720. return this.array.set(e),
  43721. this
  43722. },
  43723. copyColorsArray: function(e) {
  43724. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43725. var a = e[r];
  43726. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  43727. a = new n.Color),
  43728. t[i++] = a.r,
  43729. t[i++] = a.g,
  43730. t[i++] = a.b
  43731. }
  43732. return this
  43733. },
  43734. copyIndicesArray: function(e) {
  43735. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  43736. var o = e[n];
  43737. t[i++] = o.a,
  43738. t[i++] = o.b,
  43739. t[i++] = o.c
  43740. }
  43741. return this
  43742. },
  43743. copyVector2sArray: function(e) {
  43744. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43745. var a = e[r];
  43746. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  43747. a = new n.Vector2),
  43748. t[i++] = a.x,
  43749. t[i++] = a.y
  43750. }
  43751. return this
  43752. },
  43753. copyVector3sArray: function(e) {
  43754. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43755. var a = e[r];
  43756. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  43757. a = new n.Vector3),
  43758. t[i++] = a.x,
  43759. t[i++] = a.y,
  43760. t[i++] = a.z
  43761. }
  43762. return this
  43763. },
  43764. copyVector4sArray: function(e) {
  43765. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43766. var a = e[r];
  43767. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  43768. a = new n.Vector4),
  43769. t[i++] = a.x,
  43770. t[i++] = a.y,
  43771. t[i++] = a.z,
  43772. t[i++] = a.w
  43773. }
  43774. return this
  43775. },
  43776. set: function(e, t) {
  43777. return void 0 === t && (t = 0),
  43778. this.array.set(e, t),
  43779. this
  43780. },
  43781. getX: function(e) {
  43782. return this.array[e * this.itemSize]
  43783. },
  43784. setX: function(e, t) {
  43785. return this.array[e * this.itemSize] = t,
  43786. this
  43787. },
  43788. getY: function(e) {
  43789. return this.array[e * this.itemSize + 1]
  43790. },
  43791. setY: function(e, t) {
  43792. return this.array[e * this.itemSize + 1] = t,
  43793. this
  43794. },
  43795. getZ: function(e) {
  43796. return this.array[e * this.itemSize + 2]
  43797. },
  43798. setZ: function(e, t) {
  43799. return this.array[e * this.itemSize + 2] = t,
  43800. this
  43801. },
  43802. getW: function(e) {
  43803. return this.array[e * this.itemSize + 3]
  43804. },
  43805. setW: function(e, t) {
  43806. return this.array[e * this.itemSize + 3] = t,
  43807. this
  43808. },
  43809. setXY: function(e, t, i) {
  43810. return e *= this.itemSize,
  43811. this.array[e + 0] = t,
  43812. this.array[e + 1] = i,
  43813. this
  43814. },
  43815. setXYZ: function(e, t, i, n) {
  43816. return e *= this.itemSize,
  43817. this.array[e + 0] = t,
  43818. this.array[e + 1] = i,
  43819. this.array[e + 2] = n,
  43820. this
  43821. },
  43822. setXYZW: function(e, t, i, n, r) {
  43823. return e *= this.itemSize,
  43824. this.array[e + 0] = t,
  43825. this.array[e + 1] = i,
  43826. this.array[e + 2] = n,
  43827. this.array[e + 3] = r,
  43828. this
  43829. },
  43830. clone: function() {
  43831. return (new this.constructor).copy(this)
  43832. }
  43833. },
  43834. n.Int8Attribute = function(e, t) {
  43835. return new n.BufferAttribute(new Int8Array(e),t)
  43836. }
  43837. ,
  43838. n.Uint8Attribute = function(e, t) {
  43839. return new n.BufferAttribute(new Uint8Array(e),t)
  43840. }
  43841. ,
  43842. n.Uint8ClampedAttribute = function(e, t) {
  43843. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  43844. }
  43845. ,
  43846. n.Int16Attribute = function(e, t) {
  43847. return new n.BufferAttribute(new Int16Array(e),t)
  43848. }
  43849. ,
  43850. n.Uint16Attribute = function(e, t) {
  43851. return new n.BufferAttribute(new Uint16Array(e),t)
  43852. }
  43853. ;
  43854. n.Int32Attribute = function(e, t) {
  43855. return new n.BufferAttribute(new Int32Array(e),t)
  43856. }
  43857. ;
  43858. n.Uint32Attribute = function(e, t) {
  43859. return new n.BufferAttribute(new Uint32Array(e),t)
  43860. }
  43861. ,
  43862. n.Float32Attribute = function(e, t) {
  43863. return new n.BufferAttribute(new Float32Array(e),t)
  43864. }
  43865. ,
  43866. n.Float64Attribute = function(e, t) {
  43867. return new n.BufferAttribute(new Float64Array(e),t)
  43868. }
  43869. ,
  43870. n.DynamicBufferAttribute = function(e, t) {
  43871. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  43872. new n.BufferAttribute(e,t).setDynamic(!0)
  43873. }
  43874. ,
  43875. n.InstancedBufferAttribute = function(e, t, i) {
  43876. n.BufferAttribute.call(this, e, t),
  43877. this.meshPerAttribute = i || 1
  43878. }
  43879. ,
  43880. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  43881. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  43882. n.InstancedBufferAttribute.prototype.copy = function(e) {
  43883. return n.BufferAttribute.prototype.copy.call(this, e),
  43884. this.meshPerAttribute = e.meshPerAttribute,
  43885. this
  43886. }
  43887. ,
  43888. n.InterleavedBuffer = function(e, t) {
  43889. this.uuid = n.Math.generateUUID(),
  43890. this.array = e,
  43891. this.stride = t,
  43892. this.dynamic = !1,
  43893. this.updateRange = {
  43894. offset: 0,
  43895. count: -1
  43896. },
  43897. this.version = 0
  43898. }
  43899. ,
  43900. n.InterleavedBuffer.prototype = {
  43901. constructor: n.InterleavedBuffer,
  43902. get length() {
  43903. return this.array.length
  43904. },
  43905. get count() {
  43906. return this.array.length / this.stride
  43907. },
  43908. set needsUpdate(e) {
  43909. e === !0 && this.version++
  43910. },
  43911. setDynamic: function(e) {
  43912. return this.dynamic = e,
  43913. this
  43914. },
  43915. copy: function(e) {
  43916. return this.array = new e.array.constructor(e.array),
  43917. this.stride = e.stride,
  43918. this.dynamic = e.dynamic,
  43919. this
  43920. },
  43921. copyAt: function(e, t, i) {
  43922. e *= this.stride,
  43923. i *= t.stride;
  43924. for (var n = 0, r = this.stride; n < r; n++)
  43925. this.array[e + n] = t.array[i + n];
  43926. return this
  43927. },
  43928. set: function(e, t) {
  43929. return void 0 === t && (t = 0),
  43930. this.array.set(e, t),
  43931. this
  43932. },
  43933. clone: function() {
  43934. return (new this.constructor).copy(this)
  43935. }
  43936. },
  43937. n.InstancedInterleavedBuffer = function(e, t, i) {
  43938. n.InterleavedBuffer.call(this, e, t),
  43939. this.meshPerAttribute = i || 1
  43940. }
  43941. ,
  43942. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  43943. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  43944. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  43945. return n.InterleavedBuffer.prototype.copy.call(this, e),
  43946. this.meshPerAttribute = e.meshPerAttribute,
  43947. this
  43948. }
  43949. ,
  43950. n.InterleavedBufferAttribute = function(e, t, i) {
  43951. this.uuid = n.Math.generateUUID(),
  43952. this.data = e,
  43953. this.itemSize = t,
  43954. this.offset = i
  43955. }
  43956. ,
  43957. n.InterleavedBufferAttribute.prototype = {
  43958. constructor: n.InterleavedBufferAttribute,
  43959. get length() {
  43960. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  43961. this.array.length
  43962. },
  43963. get count() {
  43964. return this.data.count
  43965. },
  43966. setX: function(e, t) {
  43967. return this.data.array[e * this.data.stride + this.offset] = t,
  43968. this
  43969. },
  43970. setY: function(e, t) {
  43971. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  43972. this
  43973. },
  43974. setZ: function(e, t) {
  43975. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  43976. this
  43977. },
  43978. setW: function(e, t) {
  43979. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  43980. this
  43981. },
  43982. getX: function(e) {
  43983. return this.data.array[e * this.data.stride + this.offset]
  43984. },
  43985. getY: function(e) {
  43986. return this.data.array[e * this.data.stride + this.offset + 1]
  43987. },
  43988. getZ: function(e) {
  43989. return this.data.array[e * this.data.stride + this.offset + 2]
  43990. },
  43991. getW: function(e) {
  43992. return this.data.array[e * this.data.stride + this.offset + 3]
  43993. },
  43994. setXY: function(e, t, i) {
  43995. return e = e * this.data.stride + this.offset,
  43996. this.data.array[e + 0] = t,
  43997. this.data.array[e + 1] = i,
  43998. this
  43999. },
  44000. setXYZ: function(e, t, i, n) {
  44001. return e = e * this.data.stride + this.offset,
  44002. this.data.array[e + 0] = t,
  44003. this.data.array[e + 1] = i,
  44004. this.data.array[e + 2] = n,
  44005. this
  44006. },
  44007. setXYZW: function(e, t, i, n, r) {
  44008. return e = e * this.data.stride + this.offset,
  44009. this.data.array[e + 0] = t,
  44010. this.data.array[e + 1] = i,
  44011. this.data.array[e + 2] = n,
  44012. this.data.array[e + 3] = r,
  44013. this
  44014. }
  44015. },
  44016. n.Geometry = function() {
  44017. Object.defineProperty(this, "id", {
  44018. value: n.GeometryIdCount++
  44019. }),
  44020. this.uuid = n.Math.generateUUID(),
  44021. this.name = "",
  44022. this.type = "Geometry",
  44023. this.vertices = [],
  44024. this.colors = [],
  44025. this.faces = [],
  44026. this.faceVertexUvs = [[]],
  44027. this.morphTargets = [],
  44028. this.morphNormals = [],
  44029. this.skinWeights = [],
  44030. this.skinIndices = [],
  44031. this.lineDistances = [],
  44032. this.boundingBox = null,
  44033. this.boundingSphere = null,
  44034. this.verticesNeedUpdate = !1,
  44035. this.elementsNeedUpdate = !1,
  44036. this.uvsNeedUpdate = !1,
  44037. this.normalsNeedUpdate = !1,
  44038. this.colorsNeedUpdate = !1,
  44039. this.lineDistancesNeedUpdate = !1,
  44040. this.groupsNeedUpdate = !1
  44041. }
  44042. ,
  44043. n.Geometry.prototype = {
  44044. constructor: n.Geometry,
  44045. applyMatrix: function(e) {
  44046. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  44047. var o = this.vertices[i];
  44048. o.applyMatrix4(e)
  44049. }
  44050. for (var i = 0, r = this.faces.length; i < r; i++) {
  44051. var a = this.faces[i];
  44052. a.normal.applyMatrix3(t).normalize();
  44053. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  44054. a.vertexNormals[s].applyMatrix3(t).normalize()
  44055. }
  44056. return null !== this.boundingBox && this.computeBoundingBox(),
  44057. null !== this.boundingSphere && this.computeBoundingSphere(),
  44058. this.verticesNeedUpdate = !0,
  44059. this.normalsNeedUpdate = !0,
  44060. this
  44061. },
  44062. rotateX: function() {
  44063. var e;
  44064. return function(t) {
  44065. return void 0 === e && (e = new n.Matrix4),
  44066. e.makeRotationX(t),
  44067. this.applyMatrix(e),
  44068. this
  44069. }
  44070. }(),
  44071. rotateY: function() {
  44072. var e;
  44073. return function(t) {
  44074. return void 0 === e && (e = new n.Matrix4),
  44075. e.makeRotationY(t),
  44076. this.applyMatrix(e),
  44077. this
  44078. }
  44079. }(),
  44080. rotateZ: function() {
  44081. var e;
  44082. return function(t) {
  44083. return void 0 === e && (e = new n.Matrix4),
  44084. e.makeRotationZ(t),
  44085. this.applyMatrix(e),
  44086. this
  44087. }
  44088. }(),
  44089. translate: function() {
  44090. var e;
  44091. return function(t, i, r) {
  44092. return void 0 === e && (e = new n.Matrix4),
  44093. e.makeTranslation(t, i, r),
  44094. this.applyMatrix(e),
  44095. this
  44096. }
  44097. }(),
  44098. scale: function() {
  44099. var e;
  44100. return function(t, i, r) {
  44101. return void 0 === e && (e = new n.Matrix4),
  44102. e.makeScale(t, i, r),
  44103. this.applyMatrix(e),
  44104. this
  44105. }
  44106. }(),
  44107. lookAt: function() {
  44108. var e;
  44109. return function(t) {
  44110. void 0 === e && (e = new n.Object3D),
  44111. e.lookAt(t),
  44112. e.updateMatrix(),
  44113. this.applyMatrix(e.matrix)
  44114. }
  44115. }(),
  44116. fromBufferGeometry: function(e) {
  44117. function t(e, t, r, o) {
  44118. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  44119. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  44120. , g = new n.Face3(e,t,r,a,f,o);
  44121. i.faces.push(g),
  44122. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  44123. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  44124. }
  44125. var i = this
  44126. , r = null !== e.index ? e.index.array : void 0
  44127. , o = e.attributes
  44128. , a = o.position.array
  44129. , s = void 0 !== o.normal ? o.normal.array : void 0
  44130. , l = void 0 !== o.color ? o.color.array : void 0
  44131. , c = void 0 !== o.uv ? o.uv.array : void 0
  44132. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  44133. void 0 !== h && (this.faceVertexUvs[1] = []);
  44134. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  44135. g += 2)
  44136. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  44137. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  44138. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  44139. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  44140. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  44141. if (void 0 !== r) {
  44142. var m = e.groups;
  44143. if (m.length > 0)
  44144. for (var f = 0; f < m.length; f++)
  44145. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  44146. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  44147. else
  44148. for (var f = 0; f < r.length; f += 3)
  44149. t(r[f], r[f + 1], r[f + 2])
  44150. } else
  44151. for (var f = 0; f < a.length / 3; f += 3)
  44152. t(f, f + 1, f + 2);
  44153. return this.computeFaceNormals(),
  44154. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44155. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44156. this
  44157. },
  44158. center: function() {
  44159. this.computeBoundingBox();
  44160. var e = this.boundingBox.center().negate();
  44161. return this.translate(e.x, e.y, e.z),
  44162. e
  44163. },
  44164. normalize: function() {
  44165. this.computeBoundingSphere();
  44166. var e = this.boundingSphere.center
  44167. , t = this.boundingSphere.radius
  44168. , i = 0 === t ? 1 : 1 / t
  44169. , r = new n.Matrix4;
  44170. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  44171. this.applyMatrix(r),
  44172. this
  44173. },
  44174. computeFaceNormals: function() {
  44175. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44176. var o = this.faces[i]
  44177. , a = this.vertices[o.a]
  44178. , s = this.vertices[o.b]
  44179. , l = this.vertices[o.c];
  44180. e.subVectors(l, s),
  44181. t.subVectors(a, s),
  44182. e.cross(t),
  44183. e.normalize(),
  44184. o.normal.copy(e)
  44185. }
  44186. },
  44187. computeVertexNormals: function(e) {
  44188. void 0 === e && (e = !0);
  44189. var t, i, r, o, a, s;
  44190. for (s = new Array(this.vertices.length),
  44191. t = 0,
  44192. i = this.vertices.length; t < i; t++)
  44193. s[t] = new n.Vector3;
  44194. if (e) {
  44195. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44196. for (r = 0,
  44197. o = this.faces.length; r < o; r++)
  44198. a = this.faces[r],
  44199. l = this.vertices[a.a],
  44200. c = this.vertices[a.b],
  44201. h = this.vertices[a.c],
  44202. u.subVectors(h, c),
  44203. d.subVectors(l, c),
  44204. u.cross(d),
  44205. s[a.a].add(u),
  44206. s[a.b].add(u),
  44207. s[a.c].add(u)
  44208. } else
  44209. for (r = 0,
  44210. o = this.faces.length; r < o; r++)
  44211. a = this.faces[r],
  44212. s[a.a].add(a.normal),
  44213. s[a.b].add(a.normal),
  44214. s[a.c].add(a.normal);
  44215. for (t = 0,
  44216. i = this.vertices.length; t < i; t++)
  44217. s[t].normalize();
  44218. for (r = 0,
  44219. o = this.faces.length; r < o; r++) {
  44220. a = this.faces[r];
  44221. var p = a.vertexNormals;
  44222. 3 === p.length ? (p[0].copy(s[a.a]),
  44223. p[1].copy(s[a.b]),
  44224. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44225. p[1] = s[a.b].clone(),
  44226. p[2] = s[a.c].clone())
  44227. }
  44228. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44229. },
  44230. computeMorphNormals: function() {
  44231. var e, t, i, r, o;
  44232. for (i = 0,
  44233. r = this.faces.length; i < r; i++)
  44234. for (o = this.faces[i],
  44235. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44236. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44237. e = 0,
  44238. t = o.vertexNormals.length; e < t; e++)
  44239. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44240. var a = new n.Geometry;
  44241. for (a.faces = this.faces,
  44242. e = 0,
  44243. t = this.morphTargets.length; e < t; e++) {
  44244. if (!this.morphNormals[e]) {
  44245. this.morphNormals[e] = {},
  44246. this.morphNormals[e].faceNormals = [],
  44247. this.morphNormals[e].vertexNormals = [];
  44248. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44249. for (i = 0,
  44250. r = this.faces.length; i < r; i++)
  44251. s = new n.Vector3,
  44252. l = {
  44253. a: new n.Vector3,
  44254. b: new n.Vector3,
  44255. c: new n.Vector3
  44256. },
  44257. c.push(s),
  44258. h.push(l)
  44259. }
  44260. var u = this.morphNormals[e];
  44261. a.vertices = this.morphTargets[e].vertices,
  44262. a.computeFaceNormals(),
  44263. a.computeVertexNormals();
  44264. var s, l;
  44265. for (i = 0,
  44266. r = this.faces.length; i < r; i++)
  44267. o = this.faces[i],
  44268. s = u.faceNormals[i],
  44269. l = u.vertexNormals[i],
  44270. s.copy(o.normal),
  44271. l.a.copy(o.vertexNormals[0]),
  44272. l.b.copy(o.vertexNormals[1]),
  44273. l.c.copy(o.vertexNormals[2])
  44274. }
  44275. for (i = 0,
  44276. r = this.faces.length; i < r; i++)
  44277. o = this.faces[i],
  44278. o.normal = o.__originalFaceNormal,
  44279. o.vertexNormals = o.__originalVertexNormals
  44280. },
  44281. computeTangents: function() {
  44282. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44283. },
  44284. computeLineDistances: function() {
  44285. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44286. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44287. this.lineDistances[i] = e
  44288. },
  44289. computeBoundingBox: function() {
  44290. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44291. this.boundingBox.setFromPoints(this.vertices)
  44292. },
  44293. computeBoundingSphere: function() {
  44294. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44295. this.boundingSphere.setFromPoints(this.vertices)
  44296. },
  44297. merge: function(e, t, i) {
  44298. if (e instanceof n.Geometry == !1)
  44299. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44300. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44301. void 0 === i && (i = 0),
  44302. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44303. for (var d = 0, p = s.length; d < p; d++) {
  44304. var f = s[d]
  44305. , g = f.clone();
  44306. void 0 !== t && g.applyMatrix4(t),
  44307. a.push(g)
  44308. }
  44309. for (d = 0,
  44310. p = c.length; d < p; d++) {
  44311. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44312. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44313. m.normal.copy(y.normal),
  44314. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44315. for (var E = 0, b = C.length; E < b; E++)
  44316. v = C[E].clone(),
  44317. void 0 !== r && v.applyMatrix3(r).normalize(),
  44318. m.vertexNormals.push(v);
  44319. m.color.copy(y.color);
  44320. for (var E = 0, b = I.length; E < b; E++)
  44321. A = I[E],
  44322. m.vertexColors.push(A.clone());
  44323. m.materialIndex = y.materialIndex + i,
  44324. l.push(m)
  44325. }
  44326. for (d = 0,
  44327. p = u.length; d < p; d++) {
  44328. var w = u[d]
  44329. , _ = [];
  44330. if (void 0 !== w) {
  44331. for (var E = 0, b = w.length; E < b; E++)
  44332. _.push(w[E].clone());
  44333. h.push(_)
  44334. }
  44335. }
  44336. },
  44337. mergeMesh: function(e) {
  44338. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44339. void this.merge(e.geometry, e.matrix))
  44340. },
  44341. mergeVertices: function() {
  44342. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44343. for (i = 0,
  44344. n = this.vertices.length; i < n; i++)
  44345. e = this.vertices[i],
  44346. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44347. void 0 === l[t] ? (l[t] = i,
  44348. c.push(this.vertices[i]),
  44349. h[i] = c.length - 1) : h[i] = h[l[t]];
  44350. var p = [];
  44351. for (i = 0,
  44352. n = this.faces.length; i < n; i++) {
  44353. r = this.faces[i],
  44354. r.a = h[r.a],
  44355. r.b = h[r.b],
  44356. r.c = h[r.c],
  44357. o = [r.a, r.b, r.c];
  44358. for (var f = -1, g = 0; g < 3; g++)
  44359. if (o[g] === o[(g + 1) % 3]) {
  44360. f = g,
  44361. p.push(i);
  44362. break
  44363. }
  44364. }
  44365. for (i = p.length - 1; i >= 0; i--) {
  44366. var m = p[i];
  44367. for (this.faces.splice(m, 1),
  44368. a = 0,
  44369. s = this.faceVertexUvs.length; a < s; a++)
  44370. this.faceVertexUvs[a].splice(m, 1)
  44371. }
  44372. var v = this.vertices.length - c.length;
  44373. return this.vertices = c,
  44374. v
  44375. },
  44376. sortFacesByMaterialIndex: function() {
  44377. function e(e, t) {
  44378. return e.materialIndex - t.materialIndex
  44379. }
  44380. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44381. t[n]._id = n;
  44382. t.sort(e);
  44383. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44384. a && a.length === i && (r = []),
  44385. s && s.length === i && (o = []);
  44386. for (var n = 0; n < i; n++) {
  44387. var l = t[n]._id;
  44388. r && r.push(a[l]),
  44389. o && o.push(s[l])
  44390. }
  44391. r && (this.faceVertexUvs[0] = r),
  44392. o && (this.faceVertexUvs[1] = o)
  44393. },
  44394. toJSON: function() {
  44395. function e(e, t, i) {
  44396. return i ? e | 1 << t : e & ~(1 << t)
  44397. }
  44398. function t(e) {
  44399. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44400. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44401. u.push(e.x, e.y, e.z),
  44402. d[t])
  44403. }
  44404. function i(e) {
  44405. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44406. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44407. p.push(e.getHex()),
  44408. f[t])
  44409. }
  44410. function n(e) {
  44411. var t = e.x.toString() + e.y.toString();
  44412. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44413. g.push(e.x, e.y),
  44414. m[t])
  44415. }
  44416. var r = {
  44417. metadata: {
  44418. version: 4.4,
  44419. type: "Geometry",
  44420. generator: "Geometry.toJSON"
  44421. }
  44422. };
  44423. if (r.uuid = this.uuid,
  44424. r.type = this.type,
  44425. "" !== this.name && (r.name = this.name),
  44426. void 0 !== this.parameters) {
  44427. var o = this.parameters;
  44428. for (var a in o)
  44429. void 0 !== o[a] && (r[a] = o[a]);
  44430. return r
  44431. }
  44432. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44433. var c = this.vertices[l];
  44434. s.push(c.x, c.y, c.z)
  44435. }
  44436. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44437. var v = this.faces[l]
  44438. , A = !0
  44439. , y = !1
  44440. , C = void 0 !== this.faceVertexUvs[0][l]
  44441. , I = v.normal.length() > 0
  44442. , E = v.vertexNormals.length > 0
  44443. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44444. , w = v.vertexColors.length > 0
  44445. , _ = 0;
  44446. if (_ = e(_, 0, 0),
  44447. _ = e(_, 1, A),
  44448. _ = e(_, 2, y),
  44449. _ = e(_, 3, C),
  44450. _ = e(_, 4, I),
  44451. _ = e(_, 5, E),
  44452. _ = e(_, 6, b),
  44453. _ = e(_, 7, w),
  44454. h.push(_),
  44455. h.push(v.a, v.b, v.c),
  44456. h.push(v.materialIndex),
  44457. C) {
  44458. var T = this.faceVertexUvs[0][l];
  44459. h.push(n(T[0]), n(T[1]), n(T[2]))
  44460. }
  44461. if (I && h.push(t(v.normal)),
  44462. E) {
  44463. var x = v.vertexNormals;
  44464. h.push(t(x[0]), t(x[1]), t(x[2]))
  44465. }
  44466. if (b && h.push(i(v.color)),
  44467. w) {
  44468. var S = v.vertexColors;
  44469. h.push(i(S[0]), i(S[1]), i(S[2]))
  44470. }
  44471. }
  44472. return r.data = {},
  44473. r.data.vertices = s,
  44474. r.data.normals = u,
  44475. p.length > 0 && (r.data.colors = p),
  44476. g.length > 0 && (r.data.uvs = [g]),
  44477. r.data.faces = h,
  44478. r
  44479. },
  44480. clone: function() {
  44481. return (new n.Geometry).copy(this)
  44482. },
  44483. copy: function(e) {
  44484. this.vertices = [],
  44485. this.faces = [],
  44486. this.faceVertexUvs = [[]];
  44487. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44488. this.vertices.push(t[i].clone());
  44489. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44490. this.faces.push(r[i].clone());
  44491. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44492. var o = e.faceVertexUvs[i];
  44493. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44494. for (var a = 0, s = o.length; a < s; a++) {
  44495. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44496. var d = l[h];
  44497. c.push(d.clone())
  44498. }
  44499. this.faceVertexUvs[i].push(c)
  44500. }
  44501. }
  44502. return this
  44503. },
  44504. dispose: function() {
  44505. this.dispatchEvent({
  44506. type: "dispose"
  44507. })
  44508. }
  44509. },
  44510. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44511. n.GeometryIdCount = 0,
  44512. n.DirectGeometry = function() {
  44513. Object.defineProperty(this, "id", {
  44514. value: n.GeometryIdCount++
  44515. }),
  44516. this.uuid = n.Math.generateUUID(),
  44517. this.name = "",
  44518. this.type = "DirectGeometry",
  44519. this.indices = [],
  44520. this.vertices = [],
  44521. this.normals = [],
  44522. this.colors = [],
  44523. this.uvs = [],
  44524. this.uvs2 = [],
  44525. this.groups = [],
  44526. this.morphTargets = {},
  44527. this.skinWeights = [],
  44528. this.skinIndices = [],
  44529. this.boundingBox = null,
  44530. this.boundingSphere = null,
  44531. this.verticesNeedUpdate = !1,
  44532. this.normalsNeedUpdate = !1,
  44533. this.colorsNeedUpdate = !1,
  44534. this.uvsNeedUpdate = !1,
  44535. this.groupsNeedUpdate = !1
  44536. }
  44537. ,
  44538. n.DirectGeometry.prototype = {
  44539. constructor: n.DirectGeometry,
  44540. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44541. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44542. computeFaceNormals: function() {
  44543. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44544. },
  44545. computeVertexNormals: function() {
  44546. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44547. },
  44548. computeGroups: function(e) {
  44549. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44550. var a = r[o];
  44551. a.materialIndex !== i && (i = a.materialIndex,
  44552. void 0 !== t && (t.count = 3 * o - t.start,
  44553. n.push(t)),
  44554. t = {
  44555. start: 3 * o,
  44556. materialIndex: i
  44557. })
  44558. }
  44559. void 0 !== t && (t.count = 3 * o - t.start,
  44560. n.push(t)),
  44561. this.groups = n
  44562. },
  44563. fromGeometry: function(e) {
  44564. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44565. if (c > 0) {
  44566. t = [];
  44567. for (var h = 0; h < c; h++)
  44568. t[h] = [];
  44569. this.morphTargets.position = t
  44570. }
  44571. var u, d = e.morphNormals, p = d.length;
  44572. if (p > 0) {
  44573. u = [];
  44574. for (var h = 0; h < p; h++)
  44575. u[h] = [];
  44576. this.morphTargets.normal = u
  44577. }
  44578. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44579. var A = i[h];
  44580. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44581. var y = A.vertexNormals;
  44582. if (3 === y.length)
  44583. this.normals.push(y[0], y[1], y[2]);
  44584. else {
  44585. var C = A.normal;
  44586. this.normals.push(C, C, C)
  44587. }
  44588. var I = A.vertexColors;
  44589. if (3 === I.length)
  44590. this.colors.push(I[0], I[1], I[2]);
  44591. else {
  44592. var E = A.color;
  44593. this.colors.push(E, E, E)
  44594. }
  44595. if (a === !0) {
  44596. var b = o[0][h];
  44597. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44598. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44599. }
  44600. if (s === !0) {
  44601. var b = o[1][h];
  44602. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44603. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44604. }
  44605. for (var w = 0; w < c; w++) {
  44606. var _ = l[w].vertices;
  44607. t[w].push(_[A.a], _[A.b], _[A.c])
  44608. }
  44609. for (var w = 0; w < p; w++) {
  44610. var T = d[w].vertexNormals[h];
  44611. u[w].push(T.a, T.b, T.c)
  44612. }
  44613. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44614. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44615. }
  44616. return this.computeGroups(e),
  44617. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44618. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44619. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44620. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44621. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44622. this
  44623. },
  44624. dispose: function() {
  44625. this.dispatchEvent({
  44626. type: "dispose"
  44627. })
  44628. }
  44629. },
  44630. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44631. n.BufferGeometry = function() {
  44632. Object.defineProperty(this, "id", {
  44633. value: n.GeometryIdCount++
  44634. }),
  44635. this.uuid = n.Math.generateUUID(),
  44636. this.name = "",
  44637. this.type = "BufferGeometry",
  44638. this.index = null,
  44639. this.attributes = {},
  44640. this.morphAttributes = {},
  44641. this.groups = [],
  44642. this.boundingBox = null,
  44643. this.boundingSphere = null,
  44644. this.drawRange = {
  44645. start: 0,
  44646. count: 1 / 0
  44647. }
  44648. }
  44649. ,
  44650. n.BufferGeometry.prototype = {
  44651. constructor: n.BufferGeometry,
  44652. getIndex: function() {
  44653. return this.index
  44654. },
  44655. setIndex: function(e) {
  44656. this.index = e
  44657. },
  44658. addAttribute: function(e, t) {
  44659. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44660. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44661. void this.setIndex(t)) : (this.attributes[e] = t,
  44662. this)
  44663. },
  44664. getAttribute: function(e) {
  44665. return this.attributes[e]
  44666. },
  44667. removeAttribute: function(e) {
  44668. return delete this.attributes[e],
  44669. this
  44670. },
  44671. addGroup: function(e, t, i) {
  44672. this.groups.push({
  44673. start: e,
  44674. count: t,
  44675. materialIndex: void 0 !== i ? i : 0
  44676. })
  44677. },
  44678. clearGroups: function() {
  44679. this.groups = []
  44680. },
  44681. setDrawRange: function(e, t) {
  44682. this.drawRange.start = e,
  44683. this.drawRange.count = t
  44684. },
  44685. applyMatrix: function(e) {
  44686. var t = this.attributes.position;
  44687. void 0 !== t && (e.applyToVector3Array(t.array),
  44688. t.needsUpdate = !0);
  44689. var i = this.attributes.normal;
  44690. if (void 0 !== i) {
  44691. var r = (new n.Matrix3).getNormalMatrix(e);
  44692. r.applyToVector3Array(i.array),
  44693. i.needsUpdate = !0
  44694. }
  44695. return null !== this.boundingBox && this.computeBoundingBox(),
  44696. null !== this.boundingSphere && this.computeBoundingSphere(),
  44697. this
  44698. },
  44699. rotateX: function() {
  44700. var e;
  44701. return function(t) {
  44702. return void 0 === e && (e = new n.Matrix4),
  44703. e.makeRotationX(t),
  44704. this.applyMatrix(e),
  44705. this
  44706. }
  44707. }(),
  44708. rotateY: function() {
  44709. var e;
  44710. return function(t) {
  44711. return void 0 === e && (e = new n.Matrix4),
  44712. e.makeRotationY(t),
  44713. this.applyMatrix(e),
  44714. this
  44715. }
  44716. }(),
  44717. rotateZ: function() {
  44718. var e;
  44719. return function(t) {
  44720. return void 0 === e && (e = new n.Matrix4),
  44721. e.makeRotationZ(t),
  44722. this.applyMatrix(e),
  44723. this
  44724. }
  44725. }(),
  44726. translate: function() {
  44727. var e;
  44728. return function(t, i, r) {
  44729. return void 0 === e && (e = new n.Matrix4),
  44730. e.makeTranslation(t, i, r),
  44731. this.applyMatrix(e),
  44732. this
  44733. }
  44734. }(),
  44735. scale: function() {
  44736. var e;
  44737. return function(t, i, r) {
  44738. return void 0 === e && (e = new n.Matrix4),
  44739. e.makeScale(t, i, r),
  44740. this.applyMatrix(e),
  44741. this
  44742. }
  44743. }(),
  44744. lookAt: function() {
  44745. var e;
  44746. return function(t) {
  44747. void 0 === e && (e = new n.Object3D),
  44748. e.lookAt(t),
  44749. e.updateMatrix(),
  44750. this.applyMatrix(e.matrix)
  44751. }
  44752. }(),
  44753. center: function() {
  44754. this.computeBoundingBox();
  44755. var e = this.boundingBox.center().negate();
  44756. return this.translate(e.x, e.y, e.z),
  44757. e
  44758. },
  44759. setFromObject: function(e) {
  44760. var t = e.geometry;
  44761. if (e instanceof n.Points || e instanceof n.Line) {
  44762. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  44763. , r = new n.Float32Attribute(3 * t.colors.length,3);
  44764. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  44765. this.addAttribute("color", r.copyColorsArray(t.colors)),
  44766. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  44767. var o = new n.Float32Attribute(t.lineDistances.length,1);
  44768. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  44769. }
  44770. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  44771. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  44772. } else
  44773. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  44774. return this
  44775. },
  44776. updateFromObject: function(e) {
  44777. var t = e.geometry;
  44778. if (e instanceof n.Mesh) {
  44779. var i = t.__directGeometry;
  44780. if (void 0 === i)
  44781. return this.fromGeometry(t);
  44782. i.verticesNeedUpdate = t.verticesNeedUpdate,
  44783. i.normalsNeedUpdate = t.normalsNeedUpdate,
  44784. i.colorsNeedUpdate = t.colorsNeedUpdate,
  44785. i.uvsNeedUpdate = t.uvsNeedUpdate,
  44786. i.groupsNeedUpdate = t.groupsNeedUpdate,
  44787. t.verticesNeedUpdate = !1,
  44788. t.normalsNeedUpdate = !1,
  44789. t.colorsNeedUpdate = !1,
  44790. t.uvsNeedUpdate = !1,
  44791. t.groupsNeedUpdate = !1,
  44792. t = i
  44793. }
  44794. if (t.verticesNeedUpdate === !0) {
  44795. var r = this.attributes.position;
  44796. void 0 !== r && (r.copyVector3sArray(t.vertices),
  44797. r.needsUpdate = !0),
  44798. t.verticesNeedUpdate = !1
  44799. }
  44800. if (t.normalsNeedUpdate === !0) {
  44801. var r = this.attributes.normal;
  44802. void 0 !== r && (r.copyVector3sArray(t.normals),
  44803. r.needsUpdate = !0),
  44804. t.normalsNeedUpdate = !1
  44805. }
  44806. if (t.colorsNeedUpdate === !0) {
  44807. var r = this.attributes.color;
  44808. void 0 !== r && (r.copyColorsArray(t.colors),
  44809. r.needsUpdate = !0),
  44810. t.colorsNeedUpdate = !1
  44811. }
  44812. if (t.uvsNeedUpdate) {
  44813. var r = this.attributes.uv;
  44814. void 0 !== r && (r.copyVector2sArray(t.uvs),
  44815. r.needsUpdate = !0),
  44816. t.uvsNeedUpdate = !1
  44817. }
  44818. if (t.lineDistancesNeedUpdate) {
  44819. var r = this.attributes.lineDistance;
  44820. void 0 !== r && (r.copyArray(t.lineDistances),
  44821. r.needsUpdate = !0),
  44822. t.lineDistancesNeedUpdate = !1
  44823. }
  44824. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  44825. this.groups = t.groups,
  44826. t.groupsNeedUpdate = !1),
  44827. this
  44828. },
  44829. fromGeometry: function(e) {
  44830. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  44831. this.fromDirectGeometry(e.__directGeometry)
  44832. },
  44833. fromDirectGeometry: function(e) {
  44834. var t = new Float32Array(3 * e.vertices.length);
  44835. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  44836. e.normals.length > 0) {
  44837. var i = new Float32Array(3 * e.normals.length);
  44838. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  44839. }
  44840. if (e.colors.length > 0) {
  44841. var r = new Float32Array(3 * e.colors.length);
  44842. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  44843. }
  44844. if (e.uvs.length > 0) {
  44845. var o = new Float32Array(2 * e.uvs.length);
  44846. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  44847. }
  44848. if (e.uvs2.length > 0) {
  44849. var a = new Float32Array(2 * e.uvs2.length);
  44850. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  44851. }
  44852. if (e.indices.length > 0) {
  44853. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  44854. , l = new s(3 * e.indices.length);
  44855. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  44856. }
  44857. this.groups = e.groups;
  44858. for (var c in e.morphTargets) {
  44859. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  44860. var f = u[d]
  44861. , g = new n.Float32Attribute(3 * f.length,3);
  44862. h.push(g.copyVector3sArray(f))
  44863. }
  44864. this.morphAttributes[c] = h
  44865. }
  44866. if (e.skinIndices.length > 0) {
  44867. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  44868. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  44869. }
  44870. if (e.skinWeights.length > 0) {
  44871. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  44872. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  44873. }
  44874. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44875. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44876. this
  44877. },
  44878. computeBoundingBox: function() {
  44879. new n.Vector3;
  44880. return function() {
  44881. null === this.boundingBox && (this.boundingBox = new n.Box3);
  44882. var e = this.attributes.position.array;
  44883. e && this.boundingBox.setFromArray(e),
  44884. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  44885. this.boundingBox.max.set(0, 0, 0)),
  44886. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  44887. }
  44888. }(),
  44889. computeBoundingSphere: function() {
  44890. var e = new n.Box3
  44891. , t = new n.Vector3;
  44892. return function() {
  44893. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  44894. var i = this.attributes.position.array;
  44895. if (i) {
  44896. var r = this.boundingSphere.center;
  44897. e.setFromArray(i),
  44898. e.center(r);
  44899. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  44900. t.fromArray(i, a),
  44901. o = Math.max(o, r.distanceToSquared(t));
  44902. this.boundingSphere.radius = Math.sqrt(o),
  44903. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  44904. }
  44905. }
  44906. }(),
  44907. computeFaceNormals: function() {},
  44908. computeVertexNormals: function() {
  44909. var e = this.index
  44910. , t = this.attributes
  44911. , i = this.groups;
  44912. if (t.position) {
  44913. var r = t.position.array;
  44914. if (void 0 === t.normal)
  44915. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  44916. else
  44917. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  44918. o[a] = 0;
  44919. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  44920. if (e) {
  44921. var v = e.array;
  44922. 0 === i.length && this.addGroup(0, v.length);
  44923. for (var A = 0, y = i.length; A < y; ++A)
  44924. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  44925. l = 3 * v[a + 0],
  44926. c = 3 * v[a + 1],
  44927. h = 3 * v[a + 2],
  44928. d.fromArray(r, l),
  44929. p.fromArray(r, c),
  44930. f.fromArray(r, h),
  44931. g.subVectors(f, p),
  44932. m.subVectors(d, p),
  44933. g.cross(m),
  44934. u[l] += g.x,
  44935. u[l + 1] += g.y,
  44936. u[l + 2] += g.z,
  44937. u[c] += g.x,
  44938. u[c + 1] += g.y,
  44939. u[c + 2] += g.z,
  44940. u[h] += g.x,
  44941. u[h + 1] += g.y,
  44942. u[h + 2] += g.z
  44943. } else
  44944. for (var a = 0, s = r.length; a < s; a += 9)
  44945. d.fromArray(r, a),
  44946. p.fromArray(r, a + 3),
  44947. f.fromArray(r, a + 6),
  44948. g.subVectors(f, p),
  44949. m.subVectors(d, p),
  44950. g.cross(m),
  44951. u[a] = g.x,
  44952. u[a + 1] = g.y,
  44953. u[a + 2] = g.z,
  44954. u[a + 3] = g.x,
  44955. u[a + 4] = g.y,
  44956. u[a + 5] = g.z,
  44957. u[a + 6] = g.x,
  44958. u[a + 7] = g.y,
  44959. u[a + 8] = g.z;
  44960. this.normalizeNormals(),
  44961. t.normal.needsUpdate = !0
  44962. }
  44963. },
  44964. merge: function(e, t) {
  44965. if (e instanceof n.BufferGeometry == !1)
  44966. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  44967. void 0 === t && (t = 0);
  44968. var i = this.attributes;
  44969. for (var r in i)
  44970. if (void 0 !== e.attributes[r])
  44971. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  44972. u++)
  44973. a[u] = l[h];
  44974. return this
  44975. },
  44976. normalizeNormals: function() {
  44977. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  44978. e = r[o],
  44979. t = r[o + 1],
  44980. i = r[o + 2],
  44981. n = 1 / Math.sqrt(e * e + t * t + i * i),
  44982. r[o] *= n,
  44983. r[o + 1] *= n,
  44984. r[o + 2] *= n
  44985. },
  44986. toNonIndexed: function() {
  44987. if (null === this.index)
  44988. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  44989. this;
  44990. var e = new n.BufferGeometry
  44991. , t = this.index.array
  44992. , i = this.attributes;
  44993. for (var r in i) {
  44994. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  44995. c = t[u] * s;
  44996. for (var p = 0; p < s; p++)
  44997. l[h++] = a[c++]
  44998. }
  44999. e.addAttribute(r, new n.BufferAttribute(l,s))
  45000. }
  45001. return e
  45002. },
  45003. toJSON: function() {
  45004. var e = {
  45005. metadata: {
  45006. version: 4.4,
  45007. type: "BufferGeometry",
  45008. generator: "BufferGeometry.toJSON"
  45009. }
  45010. };
  45011. if (e.uuid = this.uuid,
  45012. e.type = this.type,
  45013. "" !== this.name && (e.name = this.name),
  45014. void 0 !== this.parameters) {
  45015. var t = this.parameters;
  45016. for (var i in t)
  45017. void 0 !== t[i] && (e[i] = t[i]);
  45018. return e
  45019. }
  45020. e.data = {
  45021. attributes: {}
  45022. };
  45023. var n = this.index;
  45024. if (null !== n) {
  45025. var r = Array.prototype.slice.call(n.array);
  45026. e.data.index = {
  45027. type: n.array.constructor.name,
  45028. array: r
  45029. }
  45030. }
  45031. var o = this.attributes;
  45032. for (var i in o) {
  45033. var a = o[i]
  45034. , r = Array.prototype.slice.call(a.array);
  45035. e.data.attributes[i] = {
  45036. itemSize: a.itemSize,
  45037. type: a.array.constructor.name,
  45038. array: r
  45039. }
  45040. }
  45041. var s = this.groups;
  45042. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  45043. var l = this.boundingSphere;
  45044. return null !== l && (e.data.boundingSphere = {
  45045. center: l.center.toArray(),
  45046. radius: l.radius
  45047. }),
  45048. e
  45049. },
  45050. clone: function() {
  45051. return (new n.BufferGeometry).copy(this)
  45052. },
  45053. copy: function(e) {
  45054. var t = e.index;
  45055. null !== t && this.setIndex(t.clone());
  45056. var i = e.attributes;
  45057. for (var n in i) {
  45058. var r = i[n];
  45059. this.addAttribute(n, r.clone())
  45060. }
  45061. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45062. var l = o[a];
  45063. this.addGroup(l.start, l.count)
  45064. }
  45065. return this
  45066. },
  45067. dispose: function() {
  45068. this.dispatchEvent({
  45069. type: "dispose"
  45070. })
  45071. }
  45072. },
  45073. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  45074. n.BufferGeometry.MaxIndex = 65535,
  45075. n.InstancedBufferGeometry = function() {
  45076. n.BufferGeometry.call(this),
  45077. this.type = "InstancedBufferGeometry",
  45078. this.maxInstancedCount = void 0
  45079. }
  45080. ,
  45081. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  45082. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  45083. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  45084. this.groups.push({
  45085. start: e,
  45086. count: t,
  45087. instances: i
  45088. })
  45089. }
  45090. ,
  45091. n.InstancedBufferGeometry.prototype.copy = function(e) {
  45092. var t = e.index;
  45093. null !== t && this.setIndex(t.clone());
  45094. var i = e.attributes;
  45095. for (var n in i) {
  45096. var r = i[n];
  45097. this.addAttribute(n, r.clone())
  45098. }
  45099. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45100. var l = o[a];
  45101. this.addGroup(l.start, l.count, l.instances)
  45102. }
  45103. return this
  45104. }
  45105. ,
  45106. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  45107. n.Uniform = function(e, t) {
  45108. this.type = e,
  45109. this.value = t,
  45110. this.dynamic = !1
  45111. }
  45112. ,
  45113. n.Uniform.prototype = {
  45114. constructor: n.Uniform,
  45115. onUpdate: function(e) {
  45116. return this.dynamic = !0,
  45117. this.onUpdateCallback = e,
  45118. this
  45119. }
  45120. },
  45121. n.AnimationClip = function(e, t, i) {
  45122. this.name = e || n.Math.generateUUID(),
  45123. this.tracks = i,
  45124. this.duration = void 0 !== t ? t : -1,
  45125. this.duration < 0 && this.resetDuration(),
  45126. this.trim(),
  45127. this.optimize()
  45128. }
  45129. ,
  45130. n.AnimationClip.prototype = {
  45131. constructor: n.AnimationClip,
  45132. resetDuration: function() {
  45133. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  45134. var r = this.tracks[i];
  45135. t = Math.max(t, r.times[r.times.length - 1])
  45136. }
  45137. this.duration = t
  45138. },
  45139. trim: function() {
  45140. for (var e = 0; e < this.tracks.length; e++)
  45141. this.tracks[e].trim(0, this.duration);
  45142. return this
  45143. },
  45144. optimize: function() {
  45145. for (var e = 0; e < this.tracks.length; e++)
  45146. this.tracks[e].optimize();
  45147. return this
  45148. }
  45149. },
  45150. Object.assign(n.AnimationClip, {
  45151. parse: function(e) {
  45152. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  45153. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  45154. return new n.AnimationClip(e.name,e.duration,t)
  45155. },
  45156. toJSON: function(e) {
  45157. for (var t = [], i = e.tracks, r = {
  45158. name: e.name,
  45159. duration: e.duration,
  45160. tracks: t
  45161. }, o = 0, a = i.length; o !== a; ++o)
  45162. t.push(n.KeyframeTrack.toJSON(i[o]));
  45163. return r
  45164. },
  45165. CreateFromMorphTargetSequence: function(e, t, i) {
  45166. for (var r = t.length, o = [], a = 0; a < r; a++) {
  45167. var s = []
  45168. , l = [];
  45169. s.push((a + r - 1) % r, a, (a + 1) % r),
  45170. l.push(0, 1, 0);
  45171. var c = n.AnimationUtils.getKeyframeOrder(s);
  45172. s = n.AnimationUtils.sortedArray(s, 1, c),
  45173. l = n.AnimationUtils.sortedArray(l, 1, c),
  45174. 0 === s[0] && (s.push(r),
  45175. l.push(l[0])),
  45176. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  45177. }
  45178. return new n.AnimationClip(e,-1,o)
  45179. },
  45180. findByName: function(e, t) {
  45181. for (var i = 0; i < e.length; i++)
  45182. if (e[i].name === t)
  45183. return e[i];
  45184. return null
  45185. },
  45186. CreateClipsFromMorphTargetSequences: function(e, t) {
  45187. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45188. var s = e[o]
  45189. , l = s.name.match(r);
  45190. if (l && l.length > 1) {
  45191. var c = l[1]
  45192. , h = i[c];
  45193. h || (i[c] = h = []),
  45194. h.push(s)
  45195. }
  45196. }
  45197. var u = [];
  45198. for (var c in i)
  45199. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45200. return u
  45201. },
  45202. parseAnimation: function(e, t, i) {
  45203. if (!e)
  45204. return console.error(" no animation in JSONLoader data"),
  45205. null;
  45206. for (var r = function(e, t, i, r, o) {
  45207. if (0 !== i.length) {
  45208. var a = []
  45209. , s = [];
  45210. n.AnimationUtils.flattenJSON(i, a, s, r),
  45211. 0 !== a.length && o.push(new e(t,a,s))
  45212. }
  45213. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45214. var u = c[h].keys;
  45215. if (u && 0 != u.length)
  45216. if (u[0].morphTargets) {
  45217. for (var d = {}, p = 0; p < u.length; p++)
  45218. if (u[p].morphTargets)
  45219. for (var f = 0; f < u[p].morphTargets.length; f++)
  45220. d[u[p].morphTargets[f]] = -1;
  45221. for (var g in d) {
  45222. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45223. var A = u[p];
  45224. m.push(A.time),
  45225. v.push(A.morphTarget === g ? 1 : 0)
  45226. }
  45227. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  45228. }
  45229. s = d.length * (l || 1)
  45230. } else {
  45231. var y = ".bones[" + t[h].name + "]";
  45232. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45233. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45234. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45235. }
  45236. }
  45237. if (0 === o.length)
  45238. return null;
  45239. var C = new n.AnimationClip(a,s,o);
  45240. return C
  45241. }
  45242. }),
  45243. n.AnimationMixer = function(e) {
  45244. this._root = e,
  45245. this._initMemoryManager(),
  45246. this._accuIndex = 0,
  45247. this.time = 0,
  45248. this.timeScale = 1
  45249. }
  45250. ,
  45251. n.AnimationMixer.prototype = {
  45252. constructor: n.AnimationMixer,
  45253. clipAction: function(e, t) {
  45254. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45255. if (void 0 !== l) {
  45256. var c = l.actionByRoot[o];
  45257. if (void 0 !== c)
  45258. return c;
  45259. if (i = l.knownActions[0],
  45260. s = i._clip,
  45261. e !== a && e !== s)
  45262. throw new Error("Different clips with the same name detected!")
  45263. }
  45264. if (null === s)
  45265. return null;
  45266. var h = new n.AnimationMixer._Action(this,s,t);
  45267. return this._bindAction(h, i),
  45268. this._addInactiveAction(h, a, o),
  45269. h
  45270. },
  45271. existingAction: function(e, t) {
  45272. var i = t || this._root
  45273. , n = i.uuid
  45274. , r = "string" == typeof e ? e : e.name
  45275. , o = this._actionsByClip[r];
  45276. return void 0 !== o ? o.actionByRoot[n] || null : null
  45277. },
  45278. stopAllAction: function() {
  45279. var e = this._actions
  45280. , t = this._nActiveActions
  45281. , i = this._bindings
  45282. , n = this._nActiveBindings;
  45283. this._nActiveActions = 0,
  45284. this._nActiveBindings = 0;
  45285. for (var r = 0; r !== t; ++r)
  45286. e[r].reset();
  45287. for (var r = 0; r !== n; ++r)
  45288. i[r].useCount = 0;
  45289. return this
  45290. },
  45291. update: function(e) {
  45292. e *= this.timeScale;
  45293. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45294. var s = t[a];
  45295. s.enabled && s._update(n, e, r, o)
  45296. }
  45297. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45298. l[a].apply(o);
  45299. return this
  45300. },
  45301. getRoot: function() {
  45302. return this._root
  45303. },
  45304. uncacheClip: function(e) {
  45305. var t = this._actions
  45306. , i = e.name
  45307. , n = this._actionsByClip
  45308. , r = n[i];
  45309. if (void 0 !== r) {
  45310. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45311. var l = o[a];
  45312. this._deactivateAction(l);
  45313. var c = l._cacheIndex
  45314. , h = t[t.length - 1];
  45315. l._cacheIndex = null,
  45316. l._byClipCacheIndex = null,
  45317. h._cacheIndex = c,
  45318. t[c] = h,
  45319. t.pop(),
  45320. this._removeInactiveBindingsForAction(l)
  45321. }
  45322. delete n[i]
  45323. }
  45324. },
  45325. uncacheRoot: function(e) {
  45326. var t = e.uuid
  45327. , i = this._actionsByClip;
  45328. for (var n in i) {
  45329. var r = i[n].actionByRoot
  45330. , o = r[t];
  45331. void 0 !== o && (this._deactivateAction(o),
  45332. this._removeInactiveAction(o))
  45333. }
  45334. var a = this._bindingsByRootAndName
  45335. , s = a[t];
  45336. if (void 0 !== s)
  45337. for (var l in s) {
  45338. var c = s[l];
  45339. c.restoreOriginalState(),
  45340. this._removeInactiveBinding(c)
  45341. }
  45342. },
  45343. uncacheAction: function(e, t) {
  45344. var i = this.existingAction(e, t);
  45345. null !== i && (this._deactivateAction(i),
  45346. this._removeInactiveAction(i))
  45347. }
  45348. },
  45349. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45350. n.AnimationMixer._Action = function(e, t, i) {
  45351. this._mixer = e,
  45352. this._clip = t,
  45353. this._localRoot = i || null;
  45354. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45355. endingStart: n.ZeroCurvatureEnding,
  45356. endingEnd: n.ZeroCurvatureEnding
  45357. }, l = 0; l !== o; ++l) {
  45358. var c = r[l].createInterpolant(null);
  45359. a[l] = c,
  45360. c.settings = s
  45361. }
  45362. this._interpolantSettings = s,
  45363. this._interpolants = a,
  45364. this._propertyBindings = new Array(o),
  45365. this._cacheIndex = null,
  45366. this._byClipCacheIndex = null,
  45367. this._timeScaleInterpolant = null,
  45368. this._weightInterpolant = null,
  45369. this.loop = n.LoopRepeat,
  45370. this._loopCount = -1,
  45371. this._startTime = null,
  45372. this.time = 0,
  45373. this.timeScale = 1,
  45374. this._effectiveTimeScale = 1,
  45375. this.weight = 1,
  45376. this._effectiveWeight = 1,
  45377. this.repetitions = 1 / 0,
  45378. this.paused = !1,
  45379. this.enabled = !0,
  45380. this.clampWhenFinished = !1,
  45381. this.zeroSlopeAtStart = !0,
  45382. this.zeroSlopeAtEnd = !0
  45383. }
  45384. ,
  45385. n.AnimationMixer._Action.prototype = {
  45386. constructor: n.AnimationMixer._Action,
  45387. play: function() {
  45388. return this._mixer._activateAction(this),
  45389. this
  45390. },
  45391. stop: function() {
  45392. return this._mixer._deactivateAction(this),
  45393. this.reset()
  45394. },
  45395. reset: function() {
  45396. return this.paused = !1,
  45397. this.enabled = !0,
  45398. this.time = 0,
  45399. this._loopCount = -1,
  45400. this._startTime = null,
  45401. this.stopFading().stopWarping()
  45402. },
  45403. isRunning: function() {
  45404. this._startTime;
  45405. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45406. },
  45407. isScheduled: function() {
  45408. return this._mixer._isActiveAction(this)
  45409. },
  45410. startAt: function(e) {
  45411. return this._startTime = e,
  45412. this
  45413. },
  45414. setLoop: function(e, t) {
  45415. return this.loop = e,
  45416. this.repetitions = t,
  45417. this
  45418. },
  45419. setEffectiveWeight: function(e) {
  45420. return this.weight = e,
  45421. this._effectiveWeight = this.enabled ? e : 0,
  45422. this.stopFading()
  45423. },
  45424. getEffectiveWeight: function() {
  45425. return this._effectiveWeight
  45426. },
  45427. fadeIn: function(e) {
  45428. return this._scheduleFading(e, 0, 1)
  45429. },
  45430. fadeOut: function(e) {
  45431. return this._scheduleFading(e, 1, 0)
  45432. },
  45433. crossFadeFrom: function(e, t, i) {
  45434. this._mixer;
  45435. if (e.fadeOut(t),
  45436. this.fadeIn(t),
  45437. i) {
  45438. var n = this._clip.duration
  45439. , r = e._clip.duration
  45440. , o = r / n
  45441. , a = n / r;
  45442. e.warp(1, o, t),
  45443. this.warp(a, 1, t)
  45444. }
  45445. return this
  45446. },
  45447. crossFadeTo: function(e, t, i) {
  45448. return e.crossFadeFrom(this, t, i)
  45449. },
  45450. stopFading: function() {
  45451. var e = this._weightInterpolant;
  45452. return null !== e && (this._weightInterpolant = null,
  45453. this._mixer._takeBackControlInterpolant(e)),
  45454. this
  45455. },
  45456. setEffectiveTimeScale: function(e) {
  45457. return this.timeScale = e,
  45458. this._effectiveTimeScale = this.paused ? 0 : e,
  45459. this.stopWarping()
  45460. },
  45461. getEffectiveTimeScale: function() {
  45462. return this._effectiveTimeScale
  45463. },
  45464. setDuration: function(e) {
  45465. return this.timeScale = this._clip.duration / e,
  45466. this.stopWarping()
  45467. },
  45468. syncWith: function(e) {
  45469. return this.time = e.time,
  45470. this.timeScale = e.timeScale,
  45471. this.stopWarping()
  45472. },
  45473. halt: function(e) {
  45474. return this.warp(this._currentTimeScale, 0, e)
  45475. },
  45476. warp: function(e, t, i) {
  45477. var n = this._mixer
  45478. , r = n.time
  45479. , o = this._timeScaleInterpolant
  45480. , a = this.timeScale;
  45481. null === o && (o = n._lendControlInterpolant(),
  45482. this._timeScaleInterpolant = o);
  45483. var s = o.parameterPositions
  45484. , l = o.sampleValues;
  45485. return s[0] = r,
  45486. s[1] = r + i,
  45487. l[0] = e / a,
  45488. l[1] = t / a,
  45489. this
  45490. },
  45491. stopWarping: function() {
  45492. var e = this._timeScaleInterpolant;
  45493. return null !== e && (this._timeScaleInterpolant = null,
  45494. this._mixer._takeBackControlInterpolant(e)),
  45495. this
  45496. },
  45497. getMixer: function() {
  45498. return this._mixer
  45499. },
  45500. getClip: function() {
  45501. return this._clip
  45502. },
  45503. getRoot: function() {
  45504. return this._localRoot || this._mixer._root
  45505. },
  45506. _update: function(e, t, i, n) {
  45507. var r = this._startTime;
  45508. if (null !== r) {
  45509. var o = (e - r) * i;
  45510. if (o < 0 || 0 === i)
  45511. return;
  45512. this._startTime = null,
  45513. t = i * o
  45514. }
  45515. t *= this._updateTimeScale(e);
  45516. var a = this._updateTime(t)
  45517. , s = this._updateWeight(e);
  45518. if (s > 0)
  45519. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45520. l[h].evaluate(a),
  45521. c[h].accumulate(n, s)
  45522. },
  45523. _updateWeight: function(e) {
  45524. var t = 0;
  45525. if (this.enabled) {
  45526. t = this.weight;
  45527. var i = this._weightInterpolant;
  45528. if (null !== i) {
  45529. var n = i.evaluate(e)[0];
  45530. t *= n,
  45531. e > i.parameterPositions[1] && (this.stopFading(),
  45532. 0 === n && (this.enabled = !1))
  45533. }
  45534. }
  45535. return this._effectiveWeight = t,
  45536. t
  45537. },
  45538. _updateTimeScale: function(e) {
  45539. var t = 0;
  45540. if (!this.paused) {
  45541. t = this.timeScale;
  45542. var i = this._timeScaleInterpolant;
  45543. if (null !== i) {
  45544. var n = i.evaluate(e)[0];
  45545. t *= n,
  45546. e > i.parameterPositions[1] && (this.stopWarping(),
  45547. 0 === t ? this.pause = !0 : this.timeScale = t)
  45548. }
  45549. }
  45550. return this._effectiveTimeScale = t,
  45551. t
  45552. },
  45553. _updateTime: function(e) {
  45554. var t = this.time + e;
  45555. if (0 === e)
  45556. return t;
  45557. var i = this._clip.duration
  45558. , r = this.loop
  45559. , o = this._loopCount
  45560. , a = !1;
  45561. switch (r) {
  45562. case n.LoopOnce:
  45563. if (o === -1 && (this.loopCount = 0,
  45564. this._setEndings(!0, !0, !1)),
  45565. t >= i)
  45566. t = i;
  45567. else {
  45568. if (!(t < 0))
  45569. break;
  45570. t = 0
  45571. }
  45572. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45573. this._mixer.dispatchEvent({
  45574. type: "finished",
  45575. action: this,
  45576. direction: e < 0 ? -1 : 1
  45577. });
  45578. break;
  45579. case n.LoopPingPong:
  45580. a = !0;
  45581. case n.LoopRepeat:
  45582. if (o === -1 && (e > 0 ? (o = 0,
  45583. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45584. t >= i || t < 0) {
  45585. var s = Math.floor(t / i);
  45586. t -= i * s,
  45587. o += Math.abs(s);
  45588. var l = this.repetitions - o;
  45589. if (l < 0) {
  45590. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45591. t = e > 0 ? i : 0,
  45592. this._mixer.dispatchEvent({
  45593. type: "finished",
  45594. action: this,
  45595. direction: e > 0 ? 1 : -1
  45596. });
  45597. break
  45598. }
  45599. if (0 === l) {
  45600. var c = e < 0;
  45601. this._setEndings(c, !c, a)
  45602. } else
  45603. this._setEndings(!1, !1, a);
  45604. this._loopCount = o,
  45605. this._mixer.dispatchEvent({
  45606. type: "loop",
  45607. action: this,
  45608. loopDelta: s
  45609. })
  45610. }
  45611. if (r === n.LoopPingPong && 1 === (1 & o))
  45612. return this.time = t,
  45613. i - t
  45614. }
  45615. return this.time = t,
  45616. t
  45617. },
  45618. _setEndings: function(e, t, i) {
  45619. var r = this._interpolantSettings;
  45620. i ? (r.endingStart = n.ZeroSlopeEnding,
  45621. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45622. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45623. },
  45624. _scheduleFading: function(e, t, i) {
  45625. var n = this._mixer
  45626. , r = n.time
  45627. , o = this._weightInterpolant;
  45628. null === o && (o = n._lendControlInterpolant(),
  45629. this._weightInterpolant = o);
  45630. var a = o.parameterPositions
  45631. , s = o.sampleValues;
  45632. return a[0] = r,
  45633. s[0] = t,
  45634. a[1] = r + e,
  45635. s[1] = i,
  45636. this
  45637. }
  45638. },
  45639. Object.assign(n.AnimationMixer.prototype, {
  45640. _bindAction: function(e, t) {
  45641. var i = e._localRoot || this._root
  45642. , r = e._clip.tracks
  45643. , o = r.length
  45644. , a = e._propertyBindings
  45645. , s = e._interpolants
  45646. , l = i.uuid
  45647. , c = this._bindingsByRootAndName
  45648. , h = c[l];
  45649. void 0 === h && (h = {},
  45650. c[l] = h);
  45651. for (var u = 0; u !== o; ++u) {
  45652. var d = r[u]
  45653. , p = d.name
  45654. , f = h[p];
  45655. if (void 0 !== f)
  45656. a[u] = f;
  45657. else {
  45658. if (f = a[u],
  45659. void 0 !== f) {
  45660. null === f._cacheIndex && (++f.referenceCount,
  45661. this._addInactiveBinding(f, l, p));
  45662. continue
  45663. }
  45664. var g = t && t._propertyBindings[u].binding.parsedPath;
  45665. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45666. ++f.referenceCount,
  45667. this._addInactiveBinding(f, l, p),
  45668. a[u] = f
  45669. }
  45670. s[u].resultBuffer = f.buffer
  45671. }
  45672. },
  45673. _activateAction: function(e) {
  45674. if (!this._isActiveAction(e)) {
  45675. if (null === e._cacheIndex) {
  45676. var t = (e._localRoot || this._root).uuid
  45677. , i = e._clip.name
  45678. , n = this._actionsByClip[i];
  45679. this._bindAction(e, n && n.knownActions[0]),
  45680. this._addInactiveAction(e, i, t)
  45681. }
  45682. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45683. var s = r[o];
  45684. 0 === s.useCount++ && (this._lendBinding(s),
  45685. s.saveOriginalState())
  45686. }
  45687. this._lendAction(e)
  45688. }
  45689. },
  45690. _deactivateAction: function(e) {
  45691. if (this._isActiveAction(e)) {
  45692. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45693. var r = t[i];
  45694. 0 === --r.useCount && (r.restoreOriginalState(),
  45695. this._takeBackBinding(r))
  45696. }
  45697. this._takeBackAction(e)
  45698. }
  45699. },
  45700. _initMemoryManager: function() {
  45701. this._actions = [],
  45702. this._nActiveActions = 0,
  45703. this._actionsByClip = {},
  45704. this._bindings = [],
  45705. this._nActiveBindings = 0,
  45706. this._bindingsByRootAndName = {},
  45707. this._controlInterpolants = [],
  45708. this._nActiveControlInterpolants = 0;
  45709. var e = this;
  45710. this.stats = {
  45711. actions: {
  45712. get total() {
  45713. return e._actions.length
  45714. },
  45715. get inUse() {
  45716. return e._nActiveActions
  45717. }
  45718. },
  45719. bindings: {
  45720. get total() {
  45721. return e._bindings.length
  45722. },
  45723. get inUse() {
  45724. return e._nActiveBindings
  45725. }
  45726. },
  45727. controlInterpolants: {
  45728. get total() {
  45729. return e._controlInterpolants.length
  45730. },
  45731. get inUse() {
  45732. return e._nActiveControlInterpolants
  45733. }
  45734. }
  45735. }
  45736. },
  45737. _isActiveAction: function(e) {
  45738. var t = e._cacheIndex;
  45739. return null !== t && t < this._nActiveActions
  45740. },
  45741. _addInactiveAction: function(e, t, i) {
  45742. var n = this._actions
  45743. , r = this._actionsByClip
  45744. , o = r[t];
  45745. if (void 0 === o)
  45746. o = {
  45747. knownActions: [e],
  45748. actionByRoot: {}
  45749. },
  45750. e._byClipCacheIndex = 0,
  45751. r[t] = o;
  45752. else {
  45753. var a = o.knownActions;
  45754. e._byClipCacheIndex = a.length,
  45755. a.push(e)
  45756. }
  45757. e._cacheIndex = n.length,
  45758. n.push(e),
  45759. o.actionByRoot[i] = e
  45760. },
  45761. _removeInactiveAction: function(e) {
  45762. var t = this._actions
  45763. , i = t[t.length - 1]
  45764. , n = e._cacheIndex;
  45765. i._cacheIndex = n,
  45766. t[n] = i,
  45767. t.pop(),
  45768. e._cacheIndex = null;
  45769. var r = e._clip.name
  45770. , o = this._actionsByClip
  45771. , a = o[r]
  45772. , s = a.knownActions
  45773. , l = s[s.length - 1]
  45774. , c = e._byClipCacheIndex;
  45775. l._byClipCacheIndex = c,
  45776. s[c] = l,
  45777. s.pop(),
  45778. e._byClipCacheIndex = null;
  45779. var h = a.actionByRoot
  45780. , u = (t._localRoot || this._root).uuid;
  45781. delete h[u],
  45782. 0 === s.length && delete o[r],
  45783. this._removeInactiveBindingsForAction(e)
  45784. },
  45785. _removeInactiveBindingsForAction: function(e) {
  45786. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45787. var r = t[i];
  45788. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  45789. }
  45790. },
  45791. _lendAction: function(e) {
  45792. var t = this._actions
  45793. , i = e._cacheIndex
  45794. , n = this._nActiveActions++
  45795. , r = t[n];
  45796. e._cacheIndex = n,
  45797. t[n] = e,
  45798. r._cacheIndex = i,
  45799. t[i] = r
  45800. },
  45801. _takeBackAction: function(e) {
  45802. var t = this._actions
  45803. , i = e._cacheIndex
  45804. , n = --this._nActiveActions
  45805. , r = t[n];
  45806. e._cacheIndex = n,
  45807. t[n] = e,
  45808. r._cacheIndex = i,
  45809. t[i] = r
  45810. },
  45811. _addInactiveBinding: function(e, t, i) {
  45812. var n = this._bindingsByRootAndName
  45813. , r = n[t]
  45814. , o = this._bindings;
  45815. void 0 === r && (r = {},
  45816. n[t] = r),
  45817. r[i] = e,
  45818. e._cacheIndex = o.length,
  45819. o.push(e)
  45820. },
  45821. _removeInactiveBinding: function(e) {
  45822. var t = this._bindings
  45823. , i = e.binding
  45824. , n = i.rootNode.uuid
  45825. , r = i.path
  45826. , o = this._bindingsByRootAndName
  45827. , a = o[n]
  45828. , s = t[t.length - 1]
  45829. , l = e._cacheIndex;
  45830. s._cacheIndex = l,
  45831. t[l] = s,
  45832. t.pop(),
  45833. delete a[r];
  45834. e: {
  45835. for (var c in a)
  45836. break e;
  45837. delete o[n]
  45838. }
  45839. },
  45840. _lendBinding: function(e) {
  45841. var t = this._bindings
  45842. , i = e._cacheIndex
  45843. , n = this._nActiveBindings++
  45844. , r = t[n];
  45845. e._cacheIndex = n,
  45846. t[n] = e,
  45847. r._cacheIndex = i,
  45848. t[i] = r
  45849. },
  45850. _takeBackBinding: function(e) {
  45851. var t = this._bindings
  45852. , i = e._cacheIndex
  45853. , n = --this._nActiveBindings
  45854. , r = t[n];
  45855. e._cacheIndex = n,
  45856. t[n] = e,
  45857. r._cacheIndex = i,
  45858. t[i] = r
  45859. },
  45860. _lendControlInterpolant: function() {
  45861. var e = this._controlInterpolants
  45862. , t = this._nActiveControlInterpolants++
  45863. , i = e[t];
  45864. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  45865. i.__cacheIndex = t,
  45866. e[t] = i),
  45867. i
  45868. },
  45869. _takeBackControlInterpolant: function(e) {
  45870. var t = this._controlInterpolants
  45871. , i = e.__cacheIndex
  45872. , n = --this._nActiveControlInterpolants
  45873. , r = t[n];
  45874. e.__cacheIndex = n,
  45875. t[n] = e,
  45876. r.__cacheIndex = i,
  45877. t[i] = r
  45878. },
  45879. _controlInterpolantsResultBuffer: new Float32Array(1)
  45880. }),
  45881. n.AnimationObjectGroup = function(e) {
  45882. this.uuid = n.Math.generateUUID(),
  45883. this._objects = Array.prototype.slice.call(arguments),
  45884. this.nCachedObjects_ = 0;
  45885. var t = {};
  45886. this._indicesByUUID = t;
  45887. for (var i = 0, r = arguments.length; i !== r; ++i)
  45888. t[arguments[i].uuid] = i;
  45889. this._paths = [],
  45890. this._parsedPaths = [],
  45891. this._bindings = [],
  45892. this._bindingsIndicesByPath = {};
  45893. var o = this;
  45894. this.stats = {
  45895. objects: {
  45896. get total() {
  45897. return o._objects.length
  45898. },
  45899. get inUse() {
  45900. return this.total - o.nCachedObjects_
  45901. }
  45902. },
  45903. get bindingsPerObject() {
  45904. return o._bindings.length
  45905. }
  45906. }
  45907. }
  45908. ,
  45909. n.AnimationObjectGroup.prototype = {
  45910. constructor: n.AnimationObjectGroup,
  45911. add: function(e) {
  45912. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  45913. var d = arguments[h]
  45914. , p = d.uuid
  45915. , f = o[p];
  45916. if (void 0 === f) {
  45917. f = i++,
  45918. o[p] = f,
  45919. t.push(d);
  45920. for (var g = 0, m = c; g !== m; ++g)
  45921. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  45922. } else if (f < r) {
  45923. var v = t[f]
  45924. , A = --r
  45925. , y = t[A];
  45926. o[y.uuid] = f,
  45927. t[f] = y,
  45928. o[p] = A,
  45929. t[A] = d;
  45930. for (var g = 0, m = c; g !== m; ++g) {
  45931. var C = l[g]
  45932. , I = C[A]
  45933. , E = C[f];
  45934. C[f] = I,
  45935. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  45936. C[A] = E
  45937. }
  45938. } else
  45939. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  45940. }
  45941. this.nCachedObjects_ = r
  45942. },
  45943. remove: function(e) {
  45944. for (var t = this._objects, i = (t.length,
  45945. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  45946. var l = arguments[a]
  45947. , c = l.uuid
  45948. , h = n[c];
  45949. if (void 0 !== h && h >= i) {
  45950. var u = i++
  45951. , d = t[u];
  45952. n[d.uuid] = h,
  45953. t[h] = d,
  45954. n[c] = u,
  45955. t[u] = l;
  45956. for (var p = 0, f = o; p !== f; ++p) {
  45957. var g = r[p]
  45958. , m = g[u]
  45959. , v = g[h];
  45960. g[h] = m,
  45961. g[u] = v
  45962. }
  45963. }
  45964. }
  45965. this.nCachedObjects_ = i
  45966. },
  45967. uncache: function(e) {
  45968. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  45969. var c = arguments[s]
  45970. , h = c.uuid
  45971. , u = r[h];
  45972. if (void 0 !== u)
  45973. if (delete r[h],
  45974. u < n) {
  45975. var d = --n
  45976. , p = t[d]
  45977. , f = --i
  45978. , g = t[f];
  45979. r[p.uuid] = u,
  45980. t[u] = p,
  45981. r[g.uuid] = d,
  45982. t[d] = g,
  45983. t.pop();
  45984. for (var m = 0, v = a; m !== v; ++m) {
  45985. var A = o[m]
  45986. , y = A[d]
  45987. , C = A[f];
  45988. A[u] = y,
  45989. A[d] = C,
  45990. A.pop()
  45991. }
  45992. } else {
  45993. var f = --i
  45994. , g = t[f];
  45995. r[g.uuid] = u,
  45996. t[u] = g,
  45997. t.pop();
  45998. for (var m = 0, v = a; m !== v; ++m) {
  45999. var A = o[m];
  46000. A[u] = A[f],
  46001. A.pop()
  46002. }
  46003. }
  46004. }
  46005. this.nCachedObjects_ = n
  46006. },
  46007. subscribe_: function(e, t) {
  46008. var i = this._bindingsIndicesByPath
  46009. , r = i[e]
  46010. , o = this._bindings;
  46011. if (void 0 !== r)
  46012. return o[r];
  46013. var a = this._paths
  46014. , s = this._parsedPaths
  46015. , l = this._objects
  46016. , c = l.length
  46017. , h = this.nCachedObjects_
  46018. , u = new Array(c);
  46019. r = o.length,
  46020. i[e] = r,
  46021. a.push(e),
  46022. s.push(t),
  46023. o.push(u);
  46024. for (var d = h, p = l.length; d !== p; ++d) {
  46025. var f = l[d];
  46026. u[d] = new n.PropertyBinding(f,e,t)
  46027. }
  46028. return u
  46029. },
  46030. unsubscribe_: function(e) {
  46031. var t = this._bindingsIndicesByPath
  46032. , i = t[e];
  46033. if (void 0 !== i) {
  46034. var n = this._paths
  46035. , r = this._parsedPaths
  46036. , o = this._bindings
  46037. , a = o.length - 1
  46038. , s = o[a]
  46039. , l = e[a];
  46040. t[l] = i,
  46041. o[i] = s,
  46042. o.pop(),
  46043. r[i] = r[a],
  46044. r.pop(),
  46045. n[i] = n[a],
  46046. n.pop()
  46047. }
  46048. }
  46049. },
  46050. n.AnimationUtils = {
  46051. arraySlice: function(e, t, i) {
  46052. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  46053. },
  46054. convertArray: function(e, t, i) {
  46055. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  46056. },
  46057. isTypedArray: function(e) {
  46058. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  46059. },
  46060. getKeyframeOrder: function(e) {
  46061. function t(t, i) {
  46062. return e[t] - e[i]
  46063. }
  46064. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  46065. n[r] = r;
  46066. return n.sort(t),
  46067. n
  46068. },
  46069. sortedArray: function(e, t, i) {
  46070. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  46071. for (var s = i[o] * t, l = 0; l !== t; ++l)
  46072. r[a++] = e[s + l];
  46073. return r
  46074. },
  46075. flattenJSON: function(e, t, i, n) {
  46076. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  46077. o = e[r++];
  46078. if (void 0 !== o) {
  46079. var a = o[n];
  46080. if (void 0 !== a)
  46081. if (Array.isArray(a)) {
  46082. do
  46083. a = o[n],
  46084. void 0 !== a && (t.push(o.time),
  46085. i.push.apply(i, a)),
  46086. o = e[r++];
  46087. while (void 0 !== o)
  46088. } else if (void 0 !== a.toArray) {
  46089. do
  46090. a = o[n],
  46091. void 0 !== a && (t.push(o.time),
  46092. a.toArray(i, i.length)),
  46093. o = e[r++];
  46094. while (void 0 !== o)
  46095. } else
  46096. do
  46097. a = o[n],
  46098. void 0 !== a && (t.push(o.time),
  46099. i.push(a)),
  46100. o = e[r++];
  46101. while (void 0 !== o)
  46102. }
  46103. }
  46104. },
  46105. n.KeyframeTrack = function(e, t, i, r) {
  46106. if (void 0 === e)
  46107. throw new Error("track name is undefined");
  46108. if (void 0 === t || 0 === t.length)
  46109. throw new Error("no keyframes in track named " + e);
  46110. this.name = e,
  46111. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  46112. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  46113. this.setInterpolation(r || this.DefaultInterpolation),
  46114. this.validate(),
  46115. this.optimize()
  46116. }
  46117. ,
  46118. n.KeyframeTrack.prototype = {
  46119. constructor: n.KeyframeTrack,
  46120. TimeBufferType: Float32Array,
  46121. ValueBufferType: Float32Array,
  46122. DefaultInterpolation: n.InterpolateLinear,
  46123. InterpolantFactoryMethodDiscrete: function(e) {
  46124. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  46125. },
  46126. InterpolantFactoryMethodLinear: function(e) {
  46127. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46128. },
  46129. InterpolantFactoryMethodSmooth: function(e) {
  46130. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  46131. },
  46132. setInterpolation: function(e) {
  46133. var t = void 0;
  46134. switch (e) {
  46135. case n.InterpolateDiscrete:
  46136. t = this.InterpolantFactoryMethodDiscrete;
  46137. break;
  46138. case n.InterpolateLinear:
  46139. t = this.InterpolantFactoryMethodLinear;
  46140. break;
  46141. case n.InterpolateSmooth:
  46142. t = this.InterpolantFactoryMethodSmooth
  46143. }
  46144. if (void 0 === t) {
  46145. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  46146. if (void 0 === this.createInterpolant) {
  46147. if (e === this.DefaultInterpolation)
  46148. throw new Error(i);
  46149. this.setInterpolation(this.DefaultInterpolation)
  46150. }
  46151. return void console.warn(i)
  46152. }
  46153. this.createInterpolant = t
  46154. },
  46155. getInterpolation: function() {
  46156. switch (this.createInterpolant) {
  46157. case this.InterpolantFactoryMethodDiscrete:
  46158. return n.InterpolateDiscrete;
  46159. case this.InterpolantFactoryMethodLinear:
  46160. return n.InterpolateLinear;
  46161. case this.InterpolantFactoryMethodSmooth:
  46162. return n.InterpolateSmooth
  46163. }
  46164. },
  46165. getValueSize: function() {
  46166. return this.values.length / this.times.length
  46167. },
  46168. shift: function(e) {
  46169. if (0 !== e)
  46170. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46171. t[i] += e;
  46172. return this
  46173. },
  46174. scale: function(e) {
  46175. if (1 !== e)
  46176. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46177. t[i] *= e;
  46178. return this
  46179. },
  46180. trim: function(e, t) {
  46181. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  46182. ++o;
  46183. for (; a !== -1 && i[a] > t; )
  46184. --a;
  46185. if (++a,
  46186. 0 !== o || a !== r) {
  46187. o >= a && (a = Math.max(a, 1),
  46188. o = a - 1);
  46189. var s = this.getValueSize();
  46190. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46191. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46192. }
  46193. return this
  46194. },
  46195. validate: function() {
  46196. var e = !0
  46197. , t = this.getValueSize();
  46198. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46199. e = !1);
  46200. var i = this.times
  46201. , r = this.values
  46202. , o = i.length;
  46203. 0 === o && (console.error("track is empty", this),
  46204. e = !1);
  46205. for (var a = null, s = 0; s !== o; s++) {
  46206. var l = i[s];
  46207. if ("number" == typeof l && isNaN(l)) {
  46208. console.error("time is not a valid number", this, s, l),
  46209. e = !1;
  46210. break
  46211. }
  46212. if (null !== a && a > l) {
  46213. console.error("out of order keys", this, s, l, a),
  46214. e = !1;
  46215. break
  46216. }
  46217. a = l
  46218. }
  46219. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46220. for (var s = 0, c = r.length; s !== c; ++s) {
  46221. var h = r[s];
  46222. if (isNaN(h)) {
  46223. console.error("value is not a valid number", this, s, h),
  46224. e = !1;
  46225. break
  46226. }
  46227. }
  46228. return e
  46229. },
  46230. optimize: function() {
  46231. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46232. var s = !1
  46233. , l = e[o]
  46234. , c = e[o + 1];
  46235. if (l !== c && (1 !== o || l !== l[0]))
  46236. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46237. var f = t[h + p];
  46238. if (f !== t[u + p] || f !== t[d + p]) {
  46239. s = !0;
  46240. break
  46241. }
  46242. }
  46243. if (s) {
  46244. if (o !== r) {
  46245. e[r] = e[o];
  46246. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46247. t[m + p] = t[g + p]
  46248. }
  46249. ++r
  46250. }
  46251. }
  46252. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46253. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46254. this
  46255. }
  46256. },
  46257. Object.assign(n.KeyframeTrack, {
  46258. parse: function(e) {
  46259. if (void 0 === e.type)
  46260. throw new Error("track type undefined, can not parse");
  46261. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46262. if (void 0 === e.times) {
  46263. console.warn("legacy JSON format detected, converting");
  46264. var i = []
  46265. , r = [];
  46266. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46267. e.times = i,
  46268. e.values = r
  46269. }
  46270. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46271. },
  46272. toJSON: function(e) {
  46273. var t, i = e.constructor;
  46274. if (void 0 !== i.toJSON)
  46275. t = i.toJSON(e);
  46276. else {
  46277. t = {
  46278. name: e.name,
  46279. times: n.AnimationUtils.convertArray(e.times, Array),
  46280. values: n.AnimationUtils.convertArray(e.values, Array)
  46281. };
  46282. var r = e.getInterpolation();
  46283. r !== e.DefaultInterpolation && (t.interpolation = r)
  46284. }
  46285. return t.type = e.ValueTypeName,
  46286. t
  46287. },
  46288. _getTrackTypeForValueTypeName: function(e) {
  46289. switch (e.toLowerCase()) {
  46290. case "scalar":
  46291. case "double":
  46292. case "float":
  46293. case "number":
  46294. case "integer":
  46295. return n.NumberKeyframeTrack;
  46296. case "vector":
  46297. case "vector2":
  46298. case "vector3":
  46299. case "vector4":
  46300. return n.VectorKeyframeTrack;
  46301. case "color":
  46302. return n.ColorKeyframeTrack;
  46303. case "quaternion":
  46304. return n.QuaternionKeyframeTrack;
  46305. case "bool":
  46306. case "boolean":
  46307. return n.BooleanKeyframeTrack;
  46308. case "string":
  46309. return n.StringKeyframeTrack
  46310. }
  46311. throw new Error("Unsupported typeName: " + e)
  46312. }
  46313. }),
  46314. n.PropertyBinding = function(e, t, i) {
  46315. this.path = t,
  46316. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46317. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46318. this.rootNode = e
  46319. }
  46320. ,
  46321. n.PropertyBinding.prototype = {
  46322. constructor: n.PropertyBinding,
  46323. getValue: function(e, t) {
  46324. this.bind(),
  46325. this.getValue(e, t)
  46326. },
  46327. setValue: function(e, t) {
  46328. this.bind(),
  46329. this.setValue(e, t)
  46330. },
  46331. bind: function() {
  46332. var e = this.node
  46333. , t = this.parsedPath
  46334. , i = t.objectName
  46335. , r = t.propertyName
  46336. , o = t.propertyIndex;
  46337. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46338. this.node = e),
  46339. this.getValue = this._getValue_unavailable,
  46340. this.setValue = this._setValue_unavailable,
  46341. !e)
  46342. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46343. if (i) {
  46344. var a = t.objectIndex;
  46345. switch (i) {
  46346. case "materials":
  46347. if (!e.material)
  46348. return void console.error(" can not bind to material as node does not have a material", this);
  46349. if (!e.material.materials)
  46350. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46351. e = e.material.materials;
  46352. break;
  46353. case "bones":
  46354. if (!e.skeleton)
  46355. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46356. e = e.skeleton.bones;
  46357. for (var s = 0; s < e.length; s++)
  46358. if (e[s].name === a) {
  46359. a = s;
  46360. break
  46361. }
  46362. break;
  46363. default:
  46364. if (void 0 === e[i])
  46365. return void console.error(" can not bind to objectName of node, undefined", this);
  46366. e = e[i]
  46367. }
  46368. if (void 0 !== a) {
  46369. if (void 0 === e[a])
  46370. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46371. e = e[a]
  46372. }
  46373. }
  46374. var l = e[r];
  46375. if (!l) {
  46376. var c = t.nodeName;
  46377. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46378. }
  46379. var h = this.Versioning.None;
  46380. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46381. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46382. this.targetObject = e);
  46383. var u = this.BindingType.Direct;
  46384. if (void 0 !== o) {
  46385. if ("morphTargetInfluences" === r) {
  46386. if (!e.geometry)
  46387. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46388. if (!e.geometry.morphTargets)
  46389. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46390. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46391. if (e.geometry.morphTargets[s].name === o) {
  46392. o = s;
  46393. break
  46394. }
  46395. }
  46396. u = this.BindingType.ArrayElement,
  46397. this.resolvedProperty = l,
  46398. this.propertyIndex = o
  46399. } else
  46400. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46401. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46402. this.resolvedProperty = l) : this.propertyName = r;
  46403. this.getValue = this.GetterByBindingType[u],
  46404. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46405. },
  46406. unbind: function() {
  46407. this.node = null,
  46408. this.getValue = this._getValue_unbound,
  46409. this.setValue = this._setValue_unbound
  46410. }
  46411. },
  46412. Object.assign(n.PropertyBinding.prototype, {
  46413. _getValue_unavailable: function() {},
  46414. _setValue_unavailable: function() {},
  46415. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46416. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46417. BindingType: {
  46418. Direct: 0,
  46419. EntireArray: 1,
  46420. ArrayElement: 2,
  46421. HasFromToArray: 3
  46422. },
  46423. Versioning: {
  46424. None: 0,
  46425. NeedsUpdate: 1,
  46426. MatrixWorldNeedsUpdate: 2
  46427. },
  46428. GetterByBindingType: [function(e, t) {
  46429. e[t] = this.node[this.propertyName]
  46430. }
  46431. , function(e, t) {
  46432. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46433. e[t++] = i[n]
  46434. }
  46435. , function(e, t) {
  46436. e[t] = this.resolvedProperty[this.propertyIndex]
  46437. }
  46438. , function(e, t) {
  46439. this.resolvedProperty.toArray(e, t)
  46440. }
  46441. ],
  46442. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46443. this.node[this.propertyName] = e[t]
  46444. }
  46445. , function(e, t) {
  46446. this.node[this.propertyName] = e[t],
  46447. this.targetObject.needsUpdate = !0
  46448. }
  46449. , function(e, t) {
  46450. this.node[this.propertyName] = e[t],
  46451. this.targetObject.matrixWorldNeedsUpdate = !0
  46452. }
  46453. ], [function(e, t) {
  46454. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46455. i[n] = e[t++]
  46456. }
  46457. , function(e, t) {
  46458. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46459. i[n] = e[t++];
  46460. this.targetObject.needsUpdate = !0
  46461. }
  46462. , function(e, t) {
  46463. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46464. i[n] = e[t++];
  46465. this.targetObject.matrixWorldNeedsUpdate = !0
  46466. }
  46467. ], [function(e, t) {
  46468. this.resolvedProperty[this.propertyIndex] = e[t]
  46469. }
  46470. , function(e, t) {
  46471. this.resolvedProperty[this.propertyIndex] = e[t],
  46472. this.targetObject.needsUpdate = !0
  46473. }
  46474. , function(e, t) {
  46475. this.resolvedProperty[this.propertyIndex] = e[t],
  46476. this.targetObject.matrixWorldNeedsUpdate = !0
  46477. }
  46478. ], [function(e, t) {
  46479. this.resolvedProperty.fromArray(e, t)
  46480. }
  46481. , function(e, t) {
  46482. this.resolvedProperty.fromArray(e, t),
  46483. this.targetObject.needsUpdate = !0
  46484. }
  46485. , function(e, t) {
  46486. this.resolvedProperty.fromArray(e, t),
  46487. this.targetObject.matrixWorldNeedsUpdate = !0
  46488. }
  46489. ]]
  46490. }),
  46491. n.PropertyBinding.Composite = function(e, t, i) {
  46492. var r = i || n.PropertyBinding.parseTrackName(t);
  46493. this._targetGroup = e,
  46494. this._bindings = e.subscribe_(t, r)
  46495. }
  46496. ,
  46497. n.PropertyBinding.Composite.prototype = {
  46498. constructor: n.PropertyBinding.Composite,
  46499. getValue: function(e, t) {
  46500. this.bind();
  46501. var i = this._targetGroup.nCachedObjects_
  46502. , n = this._bindings[i];
  46503. void 0 !== n && n.getValue(e, t)
  46504. },
  46505. setValue: function(e, t) {
  46506. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46507. i[n].setValue(e, t)
  46508. },
  46509. bind: function() {
  46510. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46511. e[t].bind()
  46512. },
  46513. unbind: function() {
  46514. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46515. e[t].unbind()
  46516. }
  46517. },
  46518. n.PropertyBinding.create = function(e, t, i) {
  46519. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46520. }
  46521. ,
  46522. n.PropertyBinding.parseTrackName = function(e) {
  46523. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46524. , i = t.exec(e);
  46525. if (!i)
  46526. throw new Error("cannot parse trackName at all: " + e);
  46527. i.index === t.lastIndex && t.lastIndex++;
  46528. var n = {
  46529. nodeName: i[3],
  46530. objectName: i[5],
  46531. objectIndex: i[7],
  46532. propertyName: i[9],
  46533. propertyIndex: i[11]
  46534. };
  46535. if (null === n.propertyName || 0 === n.propertyName.length)
  46536. throw new Error("can not parse propertyName from trackName: " + e);
  46537. return n
  46538. }
  46539. ,
  46540. n.PropertyBinding.findNode = function(e, t) {
  46541. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46542. return e;
  46543. if (e.skeleton) {
  46544. var i = function(e) {
  46545. for (var i = 0; i < e.bones.length; i++) {
  46546. var n = e.bones[i];
  46547. if (n.name === t)
  46548. return n
  46549. }
  46550. return null
  46551. }
  46552. , n = i(e.skeleton);
  46553. if (n)
  46554. return n
  46555. }
  46556. if (e.children) {
  46557. var r = function(e) {
  46558. for (var i = 0; i < e.length; i++) {
  46559. var n = e[i];
  46560. if (n.name === t || n.uuid === t)
  46561. return n;
  46562. var o = r(n.children);
  46563. if (o)
  46564. return o
  46565. }
  46566. return null
  46567. }
  46568. , o = r(e.children);
  46569. if (o)
  46570. return o
  46571. }
  46572. return null
  46573. }
  46574. ,
  46575. n.PropertyMixer = function(e, t, i) {
  46576. this.binding = e,
  46577. this.valueSize = i;
  46578. var n, r = Float64Array;
  46579. switch (t) {
  46580. case "quaternion":
  46581. n = this._slerp;
  46582. break;
  46583. case "string":
  46584. case "bool":
  46585. r = Array,
  46586. n = this._select;
  46587. break;
  46588. default:
  46589. n = this._lerp
  46590. }
  46591. this.buffer = new r(4 * i),
  46592. this._mixBufferRegion = n,
  46593. this.cumulativeWeight = 0,
  46594. this.useCount = 0,
  46595. this.referenceCount = 0
  46596. }
  46597. ,
  46598. n.PropertyMixer.prototype = {
  46599. constructor: n.PropertyMixer,
  46600. accumulate: function(e, t) {
  46601. var i = this.buffer
  46602. , n = this.valueSize
  46603. , r = e * n + n
  46604. , o = this.cumulativeWeight;
  46605. if (0 === o) {
  46606. for (var a = 0; a !== n; ++a)
  46607. i[r + a] = i[a];
  46608. o = t
  46609. } else {
  46610. o += t;
  46611. var s = t / o;
  46612. this._mixBufferRegion(i, r, 0, s, n)
  46613. }
  46614. this.cumulativeWeight = o
  46615. },
  46616. apply: function(e) {
  46617. var t = this.valueSize
  46618. , i = this.buffer
  46619. , n = e * t + t
  46620. , r = this.cumulativeWeight
  46621. , o = this.binding;
  46622. if (this.cumulativeWeight = 0,
  46623. r < 1) {
  46624. var a = 3 * t;
  46625. this._mixBufferRegion(i, n, a, 1 - r, t)
  46626. }
  46627. for (var s = t, l = t + t; s !== l; ++s)
  46628. if (i[s] !== i[s + t]) {
  46629. o.setValue(i, n);
  46630. break
  46631. }
  46632. },
  46633. saveOriginalState: function() {
  46634. var e = this.binding
  46635. , t = this.buffer
  46636. , i = this.valueSize
  46637. , n = 3 * i;
  46638. e.getValue(t, n);
  46639. for (var r = i, o = n; r !== o; ++r)
  46640. t[r] = t[n + r % i];
  46641. this.cumulativeWeight = 0
  46642. },
  46643. restoreOriginalState: function() {
  46644. var e = 3 * this.valueSize;
  46645. this.binding.setValue(this.buffer, e)
  46646. },
  46647. _select: function(e, t, i, n, r) {
  46648. if (n >= .5)
  46649. for (var o = 0; o !== r; ++o)
  46650. e[t + o] = e[i + o]
  46651. },
  46652. _slerp: function(e, t, i, r, o) {
  46653. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46654. },
  46655. _lerp: function(e, t, i, n, r) {
  46656. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46657. var s = t + a;
  46658. e[s] = e[s] * o + e[i + a] * n
  46659. }
  46660. }
  46661. },
  46662. n.BooleanKeyframeTrack = function(e, t, i) {
  46663. n.KeyframeTrack.call(this, e, t, i)
  46664. }
  46665. ,
  46666. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46667. constructor: n.BooleanKeyframeTrack,
  46668. ValueTypeName: "bool",
  46669. ValueBufferType: Array,
  46670. DefaultInterpolation: n.IntepolateDiscrete,
  46671. InterpolantFactoryMethodLinear: void 0,
  46672. InterpolantFactoryMethodSmooth: void 0
  46673. }),
  46674. n.NumberKeyframeTrack = function(e, t, i, r) {
  46675. n.KeyframeTrack.call(this, e, t, i, r)
  46676. }
  46677. ,
  46678. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46679. constructor: n.NumberKeyframeTrack,
  46680. ValueTypeName: "number"
  46681. }),
  46682. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46683. n.KeyframeTrack.call(this, e, t, i, r)
  46684. }
  46685. ,
  46686. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46687. constructor: n.QuaternionKeyframeTrack,
  46688. ValueTypeName: "quaternion",
  46689. DefaultInterpolation: n.InterpolateLinear,
  46690. InterpolantFactoryMethodLinear: function(e) {
  46691. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46692. },
  46693. InterpolantFactoryMethodSmooth: void 0
  46694. }),
  46695. n.StringKeyframeTrack = function(e, t, i, r) {
  46696. n.KeyframeTrack.call(this, e, t, i, r)
  46697. }
  46698. ,
  46699. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46700. constructor: n.StringKeyframeTrack,
  46701. ValueTypeName: "string",
  46702. ValueBufferType: Array,
  46703. DefaultInterpolation: n.IntepolateDiscrete,
  46704. InterpolantFactoryMethodLinear: void 0,
  46705. InterpolantFactoryMethodSmooth: void 0
  46706. }),
  46707. n.VectorKeyframeTrack = function(e, t, i, r) {
  46708. n.KeyframeTrack.call(this, e, t, i, r)
  46709. }
  46710. ,
  46711. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46712. constructor: n.VectorKeyframeTrack,
  46713. ValueTypeName: "vector"
  46714. }),
  46715. n.Audio = function(e) {
  46716. n.Object3D.call(this),
  46717. this.type = "Audio",
  46718. this.context = e.context,
  46719. this.source = this.context.createBufferSource(),
  46720. this.source.onended = this.onEnded.bind(this),
  46721. this.gain = this.context.createGain(),
  46722. this.gain.connect(e.getInput()),
  46723. this.autoplay = !1,
  46724. this.startTime = 0,
  46725. this.playbackRate = 1,
  46726. this.isPlaying = !1,
  46727. this.hasPlaybackControl = !0,
  46728. this.sourceType = "empty",
  46729. this.filter = null
  46730. }
  46731. ,
  46732. n.Audio.prototype = Object.create(n.Object3D.prototype),
  46733. n.Audio.prototype.constructor = n.Audio,
  46734. n.Audio.prototype.getOutput = function() {
  46735. return this.gain
  46736. }
  46737. ,
  46738. n.Audio.prototype.load = function(e) {
  46739. var t = new n.AudioBuffer(this.context);
  46740. return t.load(e),
  46741. this.setBuffer(t),
  46742. this
  46743. }
  46744. ,
  46745. n.Audio.prototype.setNodeSource = function(e) {
  46746. return this.hasPlaybackControl = !1,
  46747. this.sourceType = "audioNode",
  46748. this.source = e,
  46749. this.connect(),
  46750. this
  46751. }
  46752. ,
  46753. n.Audio.prototype.setBuffer = function(e) {
  46754. var t = this;
  46755. return e.onReady(function(e) {
  46756. t.source.buffer = e,
  46757. t.sourceType = "buffer",
  46758. t.autoplay && t.play()
  46759. }),
  46760. this
  46761. }
  46762. ,
  46763. n.Audio.prototype.play = function() {
  46764. if (this.isPlaying === !0)
  46765. return void console.warn("THREE.Audio: Audio is already playing.");
  46766. if (this.hasPlaybackControl === !1)
  46767. return void console.warn("THREE.Audio: this Audio has no playback control.");
  46768. var e = this.context.createBufferSource();
  46769. e.buffer = this.source.buffer,
  46770. e.loop = this.source.loop,
  46771. e.onended = this.source.onended,
  46772. e.start(0, this.startTime),
  46773. e.playbackRate.value = this.playbackRate,
  46774. this.isPlaying = !0,
  46775. this.source = e,
  46776. this.connect()
  46777. }
  46778. ,
  46779. n.Audio.prototype.pause = function() {
  46780. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46781. void (this.startTime = this.context.currentTime))
  46782. }
  46783. ,
  46784. n.Audio.prototype.stop = function() {
  46785. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46786. void (this.startTime = 0))
  46787. }
  46788. ,
  46789. n.Audio.prototype.connect = function() {
  46790. null !== this.filter ? (this.source.connect(this.filter),
  46791. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  46792. }
  46793. ,
  46794. n.Audio.prototype.disconnect = function() {
  46795. null !== this.filter ? (this.source.disconnect(this.filter),
  46796. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  46797. }
  46798. ,
  46799. n.Audio.prototype.getFilter = function() {
  46800. return this.filter
  46801. }
  46802. ,
  46803. n.Audio.prototype.setFilter = function(e) {
  46804. void 0 === e && (e = null),
  46805. this.isPlaying === !0 ? (this.disconnect(),
  46806. this.filter = e,
  46807. this.connect()) : this.filter = e
  46808. }
  46809. ,
  46810. n.Audio.prototype.setPlaybackRate = function(e) {
  46811. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  46812. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  46813. }
  46814. ,
  46815. n.Audio.prototype.getPlaybackRate = function() {
  46816. return this.playbackRate
  46817. }
  46818. ,
  46819. n.Audio.prototype.onEnded = function() {
  46820. this.isPlaying = !1
  46821. }
  46822. ,
  46823. n.Audio.prototype.setLoop = function(e) {
  46824. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  46825. }
  46826. ,
  46827. n.Audio.prototype.getLoop = function() {
  46828. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  46829. !1) : this.source.loop
  46830. }
  46831. ,
  46832. n.Audio.prototype.setVolume = function(e) {
  46833. this.gain.gain.value = e
  46834. }
  46835. ,
  46836. n.Audio.prototype.getVolume = function() {
  46837. return this.gain.gain.value
  46838. }
  46839. ,
  46840. n.AudioAnalyser = function(e, t) {
  46841. this.analyser = e.context.createAnalyser(),
  46842. this.analyser.fftSize = void 0 !== t ? t : 2048,
  46843. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  46844. e.getOutput().connect(this.analyser)
  46845. }
  46846. ,
  46847. n.AudioAnalyser.prototype = {
  46848. constructor: n.AudioAnalyser,
  46849. getData: function() {
  46850. return this.analyser.getByteFrequencyData(this.data),
  46851. this.data
  46852. }
  46853. },
  46854. n.AudioBuffer = function(e) {
  46855. this.context = e,
  46856. this.ready = !1,
  46857. this.readyCallbacks = []
  46858. }
  46859. ,
  46860. n.AudioBuffer.prototype.load = function(e) {
  46861. var t = this
  46862. , i = new XMLHttpRequest;
  46863. return i.open("GET", e, !0),
  46864. i.responseType = "arraybuffer",
  46865. i.onload = function(e) {
  46866. t.context.decodeAudioData(this.response, function(e) {
  46867. t.buffer = e,
  46868. t.ready = !0;
  46869. for (var i = 0; i < t.readyCallbacks.length; i++)
  46870. t.readyCallbacks[i](t.buffer);
  46871. t.readyCallbacks = []
  46872. })
  46873. }
  46874. ,
  46875. i.send(),
  46876. this
  46877. }
  46878. ,
  46879. n.AudioBuffer.prototype.onReady = function(e) {
  46880. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  46881. }
  46882. ,
  46883. n.PositionalAudio = function(e) {
  46884. n.Audio.call(this, e),
  46885. this.panner = this.context.createPanner(),
  46886. this.panner.connect(this.gain)
  46887. }
  46888. ,
  46889. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  46890. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  46891. n.PositionalAudio.prototype.getOutput = function() {
  46892. return this.panner
  46893. }
  46894. ,
  46895. n.PositionalAudio.prototype.setRefDistance = function(e) {
  46896. this.panner.refDistance = e
  46897. }
  46898. ,
  46899. n.PositionalAudio.prototype.getRefDistance = function() {
  46900. return this.panner.refDistance
  46901. }
  46902. ,
  46903. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  46904. this.panner.rolloffFactor = e
  46905. }
  46906. ,
  46907. n.PositionalAudio.prototype.getRolloffFactor = function() {
  46908. return this.panner.rolloffFactor
  46909. }
  46910. ,
  46911. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  46912. this.panner.distanceModel = e
  46913. }
  46914. ,
  46915. n.PositionalAudio.prototype.getDistanceModel = function() {
  46916. return this.panner.distanceModel
  46917. }
  46918. ,
  46919. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  46920. this.panner.maxDistance = e
  46921. }
  46922. ,
  46923. n.PositionalAudio.prototype.getMaxDistance = function() {
  46924. return this.panner.maxDistance
  46925. }
  46926. ,
  46927. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  46928. var e = new n.Vector3;
  46929. return function(t) {
  46930. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  46931. e.setFromMatrixPosition(this.matrixWorld),
  46932. this.panner.setPosition(e.x, e.y, e.z)
  46933. }
  46934. }(),
  46935. n.AudioListener = function() {
  46936. n.Object3D.call(this),
  46937. this.type = "AudioListener",
  46938. this.context = new (window.AudioContext || window.webkitAudioContext),
  46939. this.gain = this.context.createGain(),
  46940. this.gain.connect(this.context.destination),
  46941. this.filter = null
  46942. }
  46943. ,
  46944. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  46945. n.AudioListener.prototype.constructor = n.AudioListener,
  46946. n.AudioListener.prototype.getInput = function() {
  46947. return this.gain
  46948. }
  46949. ,
  46950. n.AudioListener.prototype.removeFilter = function() {
  46951. null !== this.filter && (this.gain.disconnect(this.filter),
  46952. this.filter.disconnect(this.context.destination),
  46953. this.gain.connect(this.context.destination),
  46954. this.filter = null)
  46955. }
  46956. ,
  46957. n.AudioListener.prototype.setFilter = function(e) {
  46958. null !== this.filter ? (this.gain.disconnect(this.filter),
  46959. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  46960. this.filter = e,
  46961. this.gain.connect(this.filter),
  46962. this.filter.connect(this.context.destination)
  46963. }
  46964. ,
  46965. n.AudioListener.prototype.getFilter = function() {
  46966. return this.filter
  46967. }
  46968. ,
  46969. n.AudioListener.prototype.setMasterVolume = function(e) {
  46970. this.gain.gain.value = e
  46971. }
  46972. ,
  46973. n.AudioListener.prototype.getMasterVolume = function() {
  46974. return this.gain.gain.value
  46975. }
  46976. ,
  46977. n.AudioListener.prototype.updateMatrixWorld = function() {
  46978. var e = new n.Vector3
  46979. , t = new n.Quaternion
  46980. , i = new n.Vector3
  46981. , r = new n.Vector3;
  46982. return function(o) {
  46983. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  46984. var a = this.context.listener
  46985. , s = this.up;
  46986. this.matrixWorld.decompose(e, t, i),
  46987. r.set(0, 0, -1).applyQuaternion(t),
  46988. a.setPosition(e.x, e.y, e.z),
  46989. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  46990. }
  46991. }(),
  46992. n.Camera = function() {
  46993. n.Object3D.call(this),
  46994. this.type = "Camera",
  46995. this.matrixWorldInverse = new n.Matrix4,
  46996. this.projectionMatrix = new n.Matrix4
  46997. }
  46998. ,
  46999. n.Camera.prototype = Object.create(n.Object3D.prototype),
  47000. n.Camera.prototype.constructor = n.Camera,
  47001. n.Camera.prototype.getWorldDirection = function() {
  47002. var e = new n.Quaternion;
  47003. return function(t) {
  47004. var i = t || new n.Vector3;
  47005. return this.getWorldQuaternion(e),
  47006. i.set(0, 0, -1).applyQuaternion(e)
  47007. }
  47008. }(),
  47009. n.Camera.prototype.lookAt = function() {
  47010. var e = new n.Matrix4;
  47011. return function(t) {
  47012. e.lookAt(this.position, t, this.up),
  47013. this.quaternion.setFromRotationMatrix(e)
  47014. }
  47015. }(),
  47016. n.Camera.prototype.clone = function() {
  47017. return (new this.constructor).copy(this)
  47018. }
  47019. ,
  47020. n.Camera.prototype.copy = function(e) {
  47021. return n.Object3D.prototype.copy.call(this, e),
  47022. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  47023. this.projectionMatrix.copy(e.projectionMatrix),
  47024. this
  47025. }
  47026. ,
  47027. n.CubeCamera = function(e, t, i) {
  47028. n.Object3D.call(this),
  47029. this.type = "CubeCamera";
  47030. var r = 90
  47031. , o = 1
  47032. , a = new n.PerspectiveCamera(r,o,e,t);
  47033. a.up.set(0, -1, 0),
  47034. a.lookAt(new n.Vector3(1,0,0)),
  47035. this.add(a);
  47036. var s = new n.PerspectiveCamera(r,o,e,t);
  47037. s.up.set(0, -1, 0),
  47038. s.lookAt(new n.Vector3(-1,0,0)),
  47039. this.add(s);
  47040. var l = new n.PerspectiveCamera(r,o,e,t);
  47041. l.up.set(0, 0, 1),
  47042. l.lookAt(new n.Vector3(0,1,0)),
  47043. this.add(l);
  47044. var c = new n.PerspectiveCamera(r,o,e,t);
  47045. c.up.set(0, 0, -1),
  47046. c.lookAt(new n.Vector3(0,-1,0)),
  47047. this.add(c);
  47048. var h = new n.PerspectiveCamera(r,o,e,t);
  47049. h.up.set(0, -1, 0),
  47050. h.lookAt(new n.Vector3(0,0,1)),
  47051. this.add(h);
  47052. var u = new n.PerspectiveCamera(r,o,e,t);
  47053. u.up.set(0, -1, 0),
  47054. u.lookAt(new n.Vector3(0,0,-1)),
  47055. this.add(u);
  47056. var d = {
  47057. format: n.RGBFormat,
  47058. magFilter: n.LinearFilter,
  47059. minFilter: n.LinearFilter
  47060. };
  47061. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  47062. this.updateCubeMap = function(e, t) {
  47063. null === this.parent && this.updateMatrixWorld();
  47064. var i = this.renderTarget
  47065. , n = i.texture.generateMipmaps;
  47066. i.texture.generateMipmaps = !1,
  47067. i.activeCubeFace = 0,
  47068. e.render(t, a, i),
  47069. i.activeCubeFace = 1,
  47070. e.render(t, s, i),
  47071. i.activeCubeFace = 2,
  47072. e.render(t, l, i),
  47073. i.activeCubeFace = 3,
  47074. e.render(t, c, i),
  47075. i.activeCubeFace = 4,
  47076. e.render(t, h, i),
  47077. i.texture.generateMipmaps = n,
  47078. i.activeCubeFace = 5,
  47079. e.render(t, u, i),
  47080. e.setRenderTarget(null)
  47081. }
  47082. }
  47083. ,
  47084. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  47085. n.CubeCamera.prototype.constructor = n.CubeCamera,
  47086. n.OrthographicCamera = function(e, t, i, r, o, a) {
  47087. n.Camera.call(this),
  47088. this.type = "OrthographicCamera",
  47089. this.zoom = 1,
  47090. this.left = e,
  47091. this.right = t,
  47092. this.top = i,
  47093. this.bottom = r,
  47094. this.near = void 0 !== o ? o : .1,
  47095. this.far = void 0 !== a ? a : 2e3,
  47096. this.updateProjectionMatrix()
  47097. }
  47098. ,
  47099. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  47100. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  47101. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  47102. var e = (this.right - this.left) / (2 * this.zoom)
  47103. , t = (this.top - this.bottom) / (2 * this.zoom)
  47104. , i = (this.right + this.left) / 2
  47105. , n = (this.top + this.bottom) / 2;
  47106. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  47107. }
  47108. ,
  47109. n.OrthographicCamera.prototype.copy = function(e) {
  47110. return n.Camera.prototype.copy.call(this, e),
  47111. this.left = e.left,
  47112. this.right = e.right,
  47113. this.top = e.top,
  47114. this.bottom = e.bottom,
  47115. this.near = e.near,
  47116. this.far = e.far,
  47117. this.zoom = e.zoom,
  47118. this
  47119. }
  47120. ,
  47121. n.OrthographicCamera.prototype.toJSON = function(e) {
  47122. var t = n.Object3D.prototype.toJSON.call(this, e);
  47123. return t.object.zoom = this.zoom,
  47124. t.object.left = this.left,
  47125. t.object.right = this.right,
  47126. t.object.top = this.top,
  47127. t.object.bottom = this.bottom,
  47128. t.object.near = this.near,
  47129. t.object.far = this.far,
  47130. t
  47131. }
  47132. ,
  47133. n.PerspectiveCamera = function(e, t, i, r) {
  47134. n.Camera.call(this),
  47135. this.type = "PerspectiveCamera",
  47136. this.focalLength = 10,
  47137. this.zoom = 1,
  47138. this.fov = void 0 !== e ? e : 50,
  47139. this.aspect = void 0 !== t ? t : 1,
  47140. this.near = void 0 !== i ? i : .1,
  47141. this.far = void 0 !== r ? r : 2e3,
  47142. this.updateProjectionMatrix()
  47143. }
  47144. ,
  47145. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  47146. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  47147. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  47148. void 0 === t && (t = 24),
  47149. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  47150. this.updateProjectionMatrix()
  47151. }
  47152. ,
  47153. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  47154. this.fullWidth = e,
  47155. this.fullHeight = t,
  47156. this.x = i,
  47157. this.y = n,
  47158. this.width = r,
  47159. this.height = o,
  47160. this.updateProjectionMatrix()
  47161. }
  47162. ,
  47163. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  47164. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  47165. if (this.fullWidth) {
  47166. var t = this.fullWidth / this.fullHeight
  47167. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  47168. , r = -i
  47169. , o = t * r
  47170. , a = t * i
  47171. , s = Math.abs(a - o)
  47172. , l = Math.abs(i - r);
  47173. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47174. } else
  47175. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47176. }
  47177. ,
  47178. n.PerspectiveCamera.prototype.copy = function(e) {
  47179. return n.Camera.prototype.copy.call(this, e),
  47180. this.focalLength = e.focalLength,
  47181. this.zoom = e.zoom,
  47182. this.fov = e.fov,
  47183. this.aspect = e.aspect,
  47184. this.near = e.near,
  47185. this.far = e.far,
  47186. this
  47187. }
  47188. ,
  47189. n.PerspectiveCamera.prototype.toJSON = function(e) {
  47190. var t = n.Object3D.prototype.toJSON.call(this, e);
  47191. return t.object.focalLength = this.focalLength,
  47192. t.object.zoom = this.zoom,
  47193. t.object.fov = this.fov,
  47194. t.object.aspect = this.aspect,
  47195. t.object.near = this.near,
  47196. t.object.far = this.far,
  47197. t
  47198. }
  47199. ,
  47200. n.StereoCamera = function() {
  47201. this.type = "StereoCamera",
  47202. this.aspect = 1,
  47203. this.cameraL = new n.PerspectiveCamera,
  47204. this.cameraL.layers.enable(1),
  47205. this.cameraL.matrixAutoUpdate = !1,
  47206. this.cameraR = new n.PerspectiveCamera,
  47207. this.cameraR.layers.enable(2),
  47208. this.cameraR.matrixAutoUpdate = !1
  47209. }
  47210. ,
  47211. n.StereoCamera.prototype = {
  47212. constructor: n.StereoCamera,
  47213. update: function() {
  47214. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47215. return function(l) {
  47216. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47217. if (c) {
  47218. e = l.focalLength,
  47219. t = l.fov,
  47220. i = l.aspect * this.aspect,
  47221. r = l.near,
  47222. o = l.far;
  47223. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47224. s.elements[12] = -p,
  47225. a.elements[12] = p,
  47226. h = -g * i + f,
  47227. u = g * i + f,
  47228. d.elements[0] = 2 * r / (u - h),
  47229. d.elements[8] = (u + h) / (u - h),
  47230. this.cameraL.projectionMatrix.copy(d),
  47231. h = -g * i - f,
  47232. u = g * i - f,
  47233. d.elements[0] = 2 * r / (u - h),
  47234. d.elements[8] = (u + h) / (u - h),
  47235. this.cameraR.projectionMatrix.copy(d)
  47236. }
  47237. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47238. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47239. }
  47240. }()
  47241. },
  47242. n.Light = function(e, t) {
  47243. n.Object3D.call(this),
  47244. this.type = "Light",
  47245. this.color = new n.Color(e),
  47246. this.intensity = void 0 !== t ? t : 1,
  47247. this.receiveShadow = void 0
  47248. }
  47249. ,
  47250. n.Light.prototype = Object.create(n.Object3D.prototype),
  47251. n.Light.prototype.constructor = n.Light,
  47252. n.Light.prototype.copy = function(e) {
  47253. return n.Object3D.prototype.copy.call(this, e),
  47254. this.color.copy(e.color),
  47255. this.intensity = e.intensity,
  47256. this
  47257. }
  47258. ,
  47259. n.Light.prototype.toJSON = function(e) {
  47260. var t = n.Object3D.prototype.toJSON.call(this, e);
  47261. return t.object.color = this.color.getHex(),
  47262. t.object.intensity = this.intensity,
  47263. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47264. void 0 !== this.distance && (t.object.distance = this.distance),
  47265. void 0 !== this.angle && (t.object.angle = this.angle),
  47266. void 0 !== this.decay && (t.object.decay = this.decay),
  47267. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47268. t
  47269. }
  47270. ,
  47271. n.LightShadow = function(e) {
  47272. this.camera = e,
  47273. this.bias = 0,
  47274. this.radius = 1,
  47275. this.mapSize = new n.Vector2(512,512),
  47276. this.map = null,
  47277. this.matrix = new n.Matrix4
  47278. }
  47279. ,
  47280. n.LightShadow.prototype = {
  47281. constructor: n.LightShadow,
  47282. copy: function(e) {
  47283. return this.camera = e.camera.clone(),
  47284. this.bias = e.bias,
  47285. this.radius = e.radius,
  47286. this.mapSize.copy(e.mapSize),
  47287. this
  47288. },
  47289. clone: function() {
  47290. return (new this.constructor).copy(this)
  47291. }
  47292. },
  47293. n.AmbientLight = function(e, t) {
  47294. n.Light.call(this, e, t),
  47295. this.type = "AmbientLight",
  47296. this.castShadow = void 0
  47297. }
  47298. ,
  47299. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47300. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47301. n.DirectionalLight = function(e, t) {
  47302. n.Light.call(this, e, t),
  47303. this.type = "DirectionalLight",
  47304. this.position.set(0, 1, 0),
  47305. this.updateMatrix(),
  47306. this.target = new n.Object3D,
  47307. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47308. }
  47309. ,
  47310. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47311. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47312. n.DirectionalLight.prototype.copy = function(e) {
  47313. return n.Light.prototype.copy.call(this, e),
  47314. this.target = e.target.clone(),
  47315. this.shadow = e.shadow.clone(),
  47316. this
  47317. }
  47318. ,
  47319. n.HemisphereLight = function(e, t, i) {
  47320. n.Light.call(this, e, i),
  47321. this.type = "HemisphereLight",
  47322. this.castShadow = void 0,
  47323. this.position.set(0, 1, 0),
  47324. this.updateMatrix(),
  47325. this.groundColor = new n.Color(t)
  47326. }
  47327. ,
  47328. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47329. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47330. n.HemisphereLight.prototype.copy = function(e) {
  47331. return n.Light.prototype.copy.call(this, e),
  47332. this.groundColor.copy(e.groundColor),
  47333. this
  47334. }
  47335. ,
  47336. n.PointLight = function(e, t, i, r) {
  47337. n.Light.call(this, e, t),
  47338. this.type = "PointLight",
  47339. this.distance = void 0 !== i ? i : 0,
  47340. this.decay = void 0 !== r ? r : 1,
  47341. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47342. }
  47343. ,
  47344. n.PointLight.prototype = Object.create(n.Light.prototype),
  47345. n.PointLight.prototype.constructor = n.PointLight,
  47346. Object.defineProperty(n.PointLight.prototype, "power", {
  47347. get: function() {
  47348. return 4 * this.intensity * Math.PI
  47349. },
  47350. set: function(e) {
  47351. this.intensity = e / (4 * Math.PI)
  47352. }
  47353. }),
  47354. n.PointLight.prototype.copy = function(e) {
  47355. return n.Light.prototype.copy.call(this, e),
  47356. this.distance = e.distance,
  47357. this.decay = e.decay,
  47358. this.shadow = e.shadow.clone(),
  47359. this
  47360. }
  47361. ,
  47362. n.SpotLight = function(e, t, i, r, o, a) {
  47363. n.Light.call(this, e, t),
  47364. this.type = "SpotLight",
  47365. this.position.set(0, 1, 0),
  47366. this.updateMatrix(),
  47367. this.target = new n.Object3D,
  47368. this.distance = void 0 !== i ? i : 0,
  47369. this.angle = void 0 !== r ? r : Math.PI / 3,
  47370. this.penumbra = void 0 !== o ? o : 0,
  47371. this.decay = void 0 !== a ? a : 1,
  47372. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47373. }
  47374. ,
  47375. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47376. n.SpotLight.prototype.constructor = n.SpotLight,
  47377. Object.defineProperty(n.SpotLight.prototype, "power", {
  47378. get: function() {
  47379. return this.intensity * Math.PI
  47380. },
  47381. set: function(e) {
  47382. this.intensity = e / Math.PI
  47383. }
  47384. }),
  47385. n.SpotLight.prototype.copy = function(e) {
  47386. return n.Light.prototype.copy.call(this, e),
  47387. this.distance = e.distance,
  47388. this.angle = e.angle,
  47389. this.penumbra = e.penumbra,
  47390. this.decay = e.decay,
  47391. this.target = e.target.clone(),
  47392. this.shadow = e.shadow.clone(),
  47393. this
  47394. }
  47395. ,
  47396. n.Cache = {
  47397. enabled: !1,
  47398. files: {},
  47399. add: function(e, t) {
  47400. this.enabled !== !1 && (this.files[e] = t)
  47401. },
  47402. get: function(e) {
  47403. if (this.enabled !== !1)
  47404. return this.files[e]
  47405. },
  47406. remove: function(e) {
  47407. delete this.files[e]
  47408. },
  47409. clear: function() {
  47410. this.files = {}
  47411. }
  47412. },
  47413. n.Loader = function() {
  47414. this.onLoadStart = function() {}
  47415. ,
  47416. this.onLoadProgress = function() {}
  47417. ,
  47418. this.onLoadComplete = function() {}
  47419. }
  47420. ,
  47421. n.Loader.prototype = {
  47422. constructor: n.Loader,
  47423. crossOrigin: void 0,
  47424. extractUrlBase: function(e) {
  47425. var t = e.split("/");
  47426. return 1 === t.length ? "./" : (t.pop(),
  47427. t.join("/") + "/")
  47428. },
  47429. initMaterials: function(e, t, i) {
  47430. for (var n = [], r = 0; r < e.length; ++r)
  47431. n[r] = this.createMaterial(e[r], t, i);
  47432. return n
  47433. },
  47434. createMaterial: function() {
  47435. var e, t, i;
  47436. return function(r, o, a) {
  47437. function s(e, i, r, s, c) {
  47438. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47439. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47440. h = t.load(u)),
  47441. void 0 !== i && (h.repeat.fromArray(i),
  47442. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47443. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47444. void 0 !== r && h.offset.fromArray(r),
  47445. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47446. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47447. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47448. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47449. void 0 !== c && (h.anisotropy = c);
  47450. var p = n.Math.generateUUID();
  47451. return l[p] = h,
  47452. p
  47453. }
  47454. void 0 === e && (e = new n.Color),
  47455. void 0 === t && (t = new n.TextureLoader),
  47456. void 0 === i && (i = new n.MaterialLoader);
  47457. var l = {}
  47458. , c = {
  47459. uuid: n.Math.generateUUID(),
  47460. type: "MeshLambertMaterial"
  47461. };
  47462. for (var h in r) {
  47463. var u = r[h];
  47464. switch (h) {
  47465. case "DbgColor":
  47466. case "DbgIndex":
  47467. case "opticalDensity":
  47468. case "illumination":
  47469. break;
  47470. case "DbgName":
  47471. c.name = u;
  47472. break;
  47473. case "blending":
  47474. c.blending = n[u];
  47475. break;
  47476. case "colorAmbient":
  47477. case "mapAmbient":
  47478. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47479. break;
  47480. case "colorDiffuse":
  47481. c.color = e.fromArray(u).getHex();
  47482. break;
  47483. case "colorSpecular":
  47484. c.specular = e.fromArray(u).getHex();
  47485. break;
  47486. case "colorEmissive":
  47487. c.emissive = e.fromArray(u).getHex();
  47488. break;
  47489. case "specularCoef":
  47490. c.shininess = u;
  47491. break;
  47492. case "shading":
  47493. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47494. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47495. break;
  47496. case "mapDiffuse":
  47497. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47498. break;
  47499. case "mapDiffuseRepeat":
  47500. case "mapDiffuseOffset":
  47501. case "mapDiffuseWrap":
  47502. case "mapDiffuseAnisotropy":
  47503. break;
  47504. case "mapLight":
  47505. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47506. break;
  47507. case "mapLightRepeat":
  47508. case "mapLightOffset":
  47509. case "mapLightWrap":
  47510. case "mapLightAnisotropy":
  47511. break;
  47512. case "mapAO":
  47513. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47514. break;
  47515. case "mapAORepeat":
  47516. case "mapAOOffset":
  47517. case "mapAOWrap":
  47518. case "mapAOAnisotropy":
  47519. break;
  47520. case "mapBump":
  47521. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47522. break;
  47523. case "mapBumpScale":
  47524. c.bumpScale = u;
  47525. break;
  47526. case "mapBumpRepeat":
  47527. case "mapBumpOffset":
  47528. case "mapBumpWrap":
  47529. case "mapBumpAnisotropy":
  47530. break;
  47531. case "mapNormal":
  47532. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47533. break;
  47534. case "mapNormalFactor":
  47535. c.normalScale = [u, u];
  47536. break;
  47537. case "mapNormalRepeat":
  47538. case "mapNormalOffset":
  47539. case "mapNormalWrap":
  47540. case "mapNormalAnisotropy":
  47541. break;
  47542. case "mapSpecular":
  47543. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47544. break;
  47545. case "mapSpecularRepeat":
  47546. case "mapSpecularOffset":
  47547. case "mapSpecularWrap":
  47548. case "mapSpecularAnisotropy":
  47549. break;
  47550. case "mapAlpha":
  47551. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47552. break;
  47553. case "mapAlphaRepeat":
  47554. case "mapAlphaOffset":
  47555. case "mapAlphaWrap":
  47556. case "mapAlphaAnisotropy":
  47557. break;
  47558. case "flipSided":
  47559. c.side = n.BackSide;
  47560. break;
  47561. case "doubleSided":
  47562. c.side = n.DoubleSide;
  47563. break;
  47564. case "transparency":
  47565. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47566. c.opacity = u;
  47567. break;
  47568. case "depthTest":
  47569. case "depthWrite":
  47570. case "colorWrite":
  47571. case "opacity":
  47572. case "reflectivity":
  47573. case "transparent":
  47574. case "visible":
  47575. case "wireframe":
  47576. c[h] = u;
  47577. break;
  47578. case "vertexColors":
  47579. u === !0 && (c.vertexColors = n.VertexColors),
  47580. "face" === u && (c.vertexColors = n.FaceColors);
  47581. break;
  47582. default:
  47583. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47584. }
  47585. }
  47586. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47587. "MeshPhongMaterial" !== c.type && delete c.specular,
  47588. c.opacity < 1 && (c.transparent = !0),
  47589. i.setTextures(l),
  47590. i.parse(c)
  47591. }
  47592. }()
  47593. },
  47594. n.Loader.Handlers = {
  47595. handlers: [],
  47596. add: function(e, t) {
  47597. this.handlers.push(e, t)
  47598. },
  47599. get: function(e) {
  47600. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47601. var r = t[i]
  47602. , o = t[i + 1];
  47603. if (r.test(e))
  47604. return o
  47605. }
  47606. return null
  47607. }
  47608. },
  47609. n.XHRLoader = function(e) {
  47610. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47611. }
  47612. ,
  47613. n.XHRLoader.prototype = {
  47614. constructor: n.XHRLoader,
  47615. load: function(e, t, i, r) {
  47616. void 0 !== this.path && (e = this.path + e);
  47617. var o = this
  47618. , a = n.Cache.get(e);
  47619. if (void 0 !== a)
  47620. return t && setTimeout(function() {
  47621. t(a)
  47622. }, 0),
  47623. a;
  47624. var s = new XMLHttpRequest;
  47625. return s.overrideMimeType("text/plain"),
  47626. s.open("GET", e, !0),
  47627. s.addEventListener("load", function(i) {
  47628. var a = i.target.response;
  47629. n.Cache.add(e, a),
  47630. 200 === this.status ? (t && t(a),
  47631. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47632. t && t(a),
  47633. o.manager.itemEnd(e)) : (r && r(i),
  47634. o.manager.itemError(e))
  47635. }, !1),
  47636. void 0 !== i && s.addEventListener("progress", function(e) {
  47637. i(e)
  47638. }, !1),
  47639. s.addEventListener("error", function(t) {
  47640. r && r(t),
  47641. o.manager.itemError(e)
  47642. }, !1),
  47643. void 0 !== this.responseType && (s.responseType = this.responseType),
  47644. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47645. s.send(null),
  47646. o.manager.itemStart(e),
  47647. s
  47648. },
  47649. setPath: function(e) {
  47650. this.path = e
  47651. },
  47652. setResponseType: function(e) {
  47653. this.responseType = e
  47654. },
  47655. setWithCredentials: function(e) {
  47656. this.withCredentials = e
  47657. }
  47658. },
  47659. n.FontLoader = function(e) {
  47660. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47661. }
  47662. ,
  47663. n.FontLoader.prototype = {
  47664. constructor: n.FontLoader,
  47665. load: function(e, t, i, r) {
  47666. var o = new n.XHRLoader(this.manager);
  47667. o.load(e, function(e) {
  47668. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47669. }, i, r)
  47670. }
  47671. },
  47672. n.ImageLoader = function(e) {
  47673. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47674. }
  47675. ,
  47676. n.ImageLoader.prototype = {
  47677. constructor: n.ImageLoader,
  47678. load: function(e, t, i, r) {
  47679. void 0 !== this.path && (e = this.path + e);
  47680. var o = this
  47681. , a = n.Cache.get(e);
  47682. if (void 0 !== a)
  47683. return o.manager.itemStart(e),
  47684. t ? setTimeout(function() {
  47685. t(a),
  47686. o.manager.itemEnd(e)
  47687. }, 0) : o.manager.itemEnd(e),
  47688. a;
  47689. var s = document.createElement("img");
  47690. return s.addEventListener("load", function(i) {
  47691. n.Cache.add(e, this),
  47692. t && t(this),
  47693. o.manager.itemEnd(e)
  47694. }, !1),
  47695. void 0 !== i && s.addEventListener("progress", function(e) {
  47696. i(e)
  47697. }, !1),
  47698. s.addEventListener("error", function(t) {
  47699. r && r(t),
  47700. o.manager.itemError(e)
  47701. }, !1),
  47702. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47703. o.manager.itemStart(e),
  47704. s.src = e,
  47705. s
  47706. },
  47707. setCrossOrigin: function(e) {
  47708. this.crossOrigin = e
  47709. },
  47710. setPath: function(e) {
  47711. this.path = e
  47712. }
  47713. },
  47714. n.JSONLoader = function(e) {
  47715. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47716. e = void 0),
  47717. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47718. this.withCredentials = !1
  47719. }
  47720. ,
  47721. n.JSONLoader.prototype = {
  47722. constructor: n.JSONLoader,
  47723. get statusDomElement() {
  47724. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  47725. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  47726. this._statusDomElement
  47727. },
  47728. load: function(e, t, i, r) {
  47729. var o = this
  47730. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  47731. , s = new n.XHRLoader(this.manager);
  47732. s.setWithCredentials(this.withCredentials),
  47733. s.load(e, function(i) {
  47734. var n = JSON.parse(i)
  47735. , r = n.metadata;
  47736. if (void 0 !== r) {
  47737. var s = r.type;
  47738. if (void 0 !== s) {
  47739. if ("object" === s.toLowerCase())
  47740. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  47741. if ("scene" === s.toLowerCase())
  47742. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  47743. }
  47744. }
  47745. var l = o.parse(n, a);
  47746. t(l.geometry, l.materials)
  47747. }, i, r)
  47748. },
  47749. setTexturePath: function(e) {
  47750. this.texturePath = e
  47751. },
  47752. parse: function(e, t) {
  47753. function i(t) {
  47754. function i(e, t) {
  47755. return e & 1 << t
  47756. }
  47757. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  47758. if (void 0 !== e.uvs) {
  47759. for (r = 0; r < e.uvs.length; r++)
  47760. e.uvs[r].length && B++;
  47761. for (r = 0; r < B; r++)
  47762. s.faceVertexUvs[r] = []
  47763. }
  47764. for (l = 0,
  47765. c = L.length; l < c; )
  47766. E = new n.Vector3,
  47767. E.x = L[l++] * t,
  47768. E.y = L[l++] * t,
  47769. E.z = L[l++] * t,
  47770. s.vertices.push(E);
  47771. for (l = 0,
  47772. c = O.length; l < c; )
  47773. if (f = O[l++],
  47774. g = i(f, 0),
  47775. m = i(f, 1),
  47776. v = i(f, 3),
  47777. A = i(f, 4),
  47778. y = i(f, 5),
  47779. C = i(f, 6),
  47780. I = i(f, 7),
  47781. g) {
  47782. if (w = new n.Face3,
  47783. w.a = O[l],
  47784. w.b = O[l + 1],
  47785. w.c = O[l + 3],
  47786. _ = new n.Face3,
  47787. _.a = O[l + 1],
  47788. _.b = O[l + 2],
  47789. _.c = O[l + 3],
  47790. l += 4,
  47791. m && (p = O[l++],
  47792. w.materialIndex = p,
  47793. _.materialIndex = p),
  47794. a = s.faces.length,
  47795. v)
  47796. for (r = 0; r < B; r++)
  47797. for (S = e.uvs[r],
  47798. s.faceVertexUvs[r][a] = [],
  47799. s.faceVertexUvs[r][a + 1] = [],
  47800. o = 0; o < 4; o++)
  47801. d = O[l++],
  47802. R = S[2 * d],
  47803. P = S[2 * d + 1],
  47804. M = new n.Vector2(R,P),
  47805. 2 !== o && s.faceVertexUvs[r][a].push(M),
  47806. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  47807. if (A && (u = 3 * O[l++],
  47808. w.normal.set(D[u++], D[u++], D[u]),
  47809. _.normal.copy(w.normal)),
  47810. y)
  47811. for (r = 0; r < 4; r++)
  47812. u = 3 * O[l++],
  47813. x = new n.Vector3(D[u++],D[u++],D[u]),
  47814. 2 !== r && w.vertexNormals.push(x),
  47815. 0 !== r && _.vertexNormals.push(x);
  47816. if (C && (h = O[l++],
  47817. T = N[h],
  47818. w.color.setHex(T),
  47819. _.color.setHex(T)),
  47820. I)
  47821. for (r = 0; r < 4; r++)
  47822. h = O[l++],
  47823. T = N[h],
  47824. 2 !== r && w.vertexColors.push(new n.Color(T)),
  47825. 0 !== r && _.vertexColors.push(new n.Color(T));
  47826. s.faces.push(w),
  47827. s.faces.push(_)
  47828. } else {
  47829. if (b = new n.Face3,
  47830. b.a = O[l++],
  47831. b.b = O[l++],
  47832. b.c = O[l++],
  47833. m && (p = O[l++],
  47834. b.materialIndex = p),
  47835. a = s.faces.length,
  47836. v)
  47837. for (r = 0; r < B; r++)
  47838. for (S = e.uvs[r],
  47839. s.faceVertexUvs[r][a] = [],
  47840. o = 0; o < 3; o++)
  47841. d = O[l++],
  47842. R = S[2 * d],
  47843. P = S[2 * d + 1],
  47844. M = new n.Vector2(R,P),
  47845. s.faceVertexUvs[r][a].push(M);
  47846. if (A && (u = 3 * O[l++],
  47847. b.normal.set(D[u++], D[u++], D[u])),
  47848. y)
  47849. for (r = 0; r < 3; r++)
  47850. u = 3 * O[l++],
  47851. x = new n.Vector3(D[u++],D[u++],D[u]),
  47852. b.vertexNormals.push(x);
  47853. if (C && (h = O[l++],
  47854. b.color.setHex(N[h])),
  47855. I)
  47856. for (r = 0; r < 3; r++)
  47857. h = O[l++],
  47858. b.vertexColors.push(new n.Color(N[h]));
  47859. s.faces.push(b)
  47860. }
  47861. }
  47862. function r() {
  47863. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  47864. if (e.skinWeights)
  47865. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  47866. var o = e.skinWeights[i]
  47867. , a = t > 1 ? e.skinWeights[i + 1] : 0
  47868. , l = t > 2 ? e.skinWeights[i + 2] : 0
  47869. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  47870. s.skinWeights.push(new n.Vector4(o,a,l,c))
  47871. }
  47872. if (e.skinIndices)
  47873. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  47874. var h = e.skinIndices[i]
  47875. , u = t > 1 ? e.skinIndices[i + 1] : 0
  47876. , d = t > 2 ? e.skinIndices[i + 2] : 0
  47877. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  47878. s.skinIndices.push(new n.Vector4(h,u,d,p))
  47879. }
  47880. s.bones = e.bones,
  47881. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  47882. }
  47883. function o(t) {
  47884. if (void 0 !== e.morphTargets)
  47885. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  47886. s.morphTargets[i] = {},
  47887. s.morphTargets[i].name = e.morphTargets[i].name,
  47888. s.morphTargets[i].vertices = [];
  47889. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  47890. var h = new n.Vector3;
  47891. h.x = a[l] * t,
  47892. h.y = a[l + 1] * t,
  47893. h.z = a[l + 2] * t,
  47894. o.push(h)
  47895. }
  47896. }
  47897. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  47898. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  47899. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  47900. u[i].color.fromArray(d, 3 * i)
  47901. }
  47902. }
  47903. function a() {
  47904. var t = []
  47905. , i = [];
  47906. void 0 !== e.animation && i.push(e.animation),
  47907. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  47908. for (var r = 0; r < i.length; r++) {
  47909. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  47910. o && t.push(o)
  47911. }
  47912. if (s.morphTargets) {
  47913. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  47914. t = t.concat(a)
  47915. }
  47916. t.length > 0 && (s.animations = t)
  47917. }
  47918. var s = new n.Geometry
  47919. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  47920. if (i(l),
  47921. r(),
  47922. o(l),
  47923. a(),
  47924. s.computeFaceNormals(),
  47925. s.computeBoundingSphere(),
  47926. void 0 === e.materials || 0 === e.materials.length)
  47927. return {
  47928. geometry: s
  47929. };
  47930. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  47931. return {
  47932. geometry: s,
  47933. materials: c
  47934. }
  47935. }
  47936. },
  47937. n.LoadingManager = function(e, t, i) {
  47938. var n = this
  47939. , r = !1
  47940. , o = 0
  47941. , a = 0;
  47942. this.onStart = void 0,
  47943. this.onLoad = e,
  47944. this.onProgress = t,
  47945. this.onError = i,
  47946. this.itemStart = function(e) {
  47947. a++,
  47948. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  47949. r = !0
  47950. }
  47951. ,
  47952. this.itemEnd = function(e) {
  47953. o++,
  47954. void 0 !== n.onProgress && n.onProgress(e, o, a),
  47955. o === a && (r = !1,
  47956. void 0 !== n.onLoad && n.onLoad())
  47957. }
  47958. ,
  47959. this.itemError = function(e) {
  47960. void 0 !== n.onError && n.onError(e)
  47961. }
  47962. }
  47963. ,
  47964. n.DefaultLoadingManager = new n.LoadingManager,
  47965. n.BufferGeometryLoader = function(e) {
  47966. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47967. }
  47968. ,
  47969. n.BufferGeometryLoader.prototype = {
  47970. constructor: n.BufferGeometryLoader,
  47971. load: function(e, t, i, r) {
  47972. var o = this
  47973. , a = new n.XHRLoader(o.manager);
  47974. a.load(e, function(e) {
  47975. t(o.parse(JSON.parse(e)))
  47976. }, i, r)
  47977. },
  47978. parse: function(e) {
  47979. var t = new n.BufferGeometry
  47980. , i = e.data.index
  47981. , r = {
  47982. Int8Array: Int8Array,
  47983. Uint8Array: Uint8Array,
  47984. Uint8ClampedArray: Uint8ClampedArray,
  47985. Int16Array: Int16Array,
  47986. Uint16Array: Uint16Array,
  47987. Int32Array: Int32Array,
  47988. Uint32Array: Uint32Array,
  47989. Float32Array: Float32Array,
  47990. Float64Array: Float64Array
  47991. };
  47992. if (void 0 !== i) {
  47993. var o = new r[i.type](i.array);
  47994. t.setIndex(new n.BufferAttribute(o,1))
  47995. }
  47996. var a = e.data.attributes;
  47997. for (var s in a) {
  47998. var l = a[s]
  47999. , o = new r[l.type](l.array);
  48000. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  48001. }
  48002. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  48003. if (void 0 !== c)
  48004. for (var h = 0, u = c.length; h !== u; ++h) {
  48005. var d = c[h];
  48006. t.addGroup(d.start, d.count, d.materialIndex)
  48007. }
  48008. var p = e.data.boundingSphere;
  48009. if (void 0 !== p) {
  48010. var f = new n.Vector3;
  48011. void 0 !== p.center && f.fromArray(p.center),
  48012. t.boundingSphere = new n.Sphere(f,p.radius)
  48013. }
  48014. return t
  48015. }
  48016. },
  48017. n.MaterialLoader = function(e) {
  48018. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48019. this.textures = {}
  48020. }
  48021. ,
  48022. n.MaterialLoader.prototype = {
  48023. constructor: n.MaterialLoader,
  48024. load: function(e, t, i, r) {
  48025. var o = this
  48026. , a = new n.XHRLoader(o.manager);
  48027. a.load(e, function(e) {
  48028. t(o.parse(JSON.parse(e)))
  48029. }, i, r)
  48030. },
  48031. setTextures: function(e) {
  48032. this.textures = e
  48033. },
  48034. getTexture: function(e) {
  48035. var t = this.textures;
  48036. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  48037. t[e]
  48038. },
  48039. parse: function(e) {
  48040. var t = new n[e.type];
  48041. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  48042. void 0 !== e.name && (t.name = e.name),
  48043. void 0 !== e.color && t.color.setHex(e.color),
  48044. void 0 !== e.roughness && (t.roughness = e.roughness),
  48045. void 0 !== e.metalness && (t.metalness = e.metalness),
  48046. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  48047. void 0 !== e.specular && t.specular.setHex(e.specular),
  48048. void 0 !== e.shininess && (t.shininess = e.shininess),
  48049. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  48050. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  48051. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  48052. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  48053. void 0 !== e.shading && (t.shading = e.shading),
  48054. void 0 !== e.blending && (t.blending = e.blending),
  48055. void 0 !== e.side && (t.side = e.side),
  48056. void 0 !== e.opacity && (t.opacity = e.opacity),
  48057. void 0 !== e.transparent && (t.transparent = e.transparent),
  48058. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  48059. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  48060. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  48061. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  48062. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  48063. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  48064. void 0 !== e.size && (t.size = e.size),
  48065. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  48066. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  48067. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  48068. t.transparent = !0),
  48069. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  48070. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  48071. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  48072. void 0 !== e.normalScale) {
  48073. var i = e.normalScale;
  48074. Array.isArray(i) === !1 && (i = [i, i]),
  48075. t.normalScale = (new n.Vector2).fromArray(i)
  48076. }
  48077. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  48078. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  48079. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  48080. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  48081. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  48082. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  48083. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  48084. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  48085. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  48086. t.combine = n.MultiplyOperation),
  48087. e.reflectivity && (t.reflectivity = e.reflectivity),
  48088. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  48089. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  48090. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  48091. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  48092. void 0 !== e.materials)
  48093. for (var r = 0, o = e.materials.length; r < o; r++)
  48094. t.materials.push(this.parse(e.materials[r]));
  48095. return t
  48096. }
  48097. },
  48098. n.ObjectLoader = function(e) {
  48099. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48100. this.texturePath = ""
  48101. }
  48102. ,
  48103. n.ObjectLoader.prototype = {
  48104. constructor: n.ObjectLoader,
  48105. load: function(e, t, i, r) {
  48106. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  48107. var o = this
  48108. , a = new n.XHRLoader(o.manager);
  48109. a.load(e, function(e) {
  48110. o.parse(JSON.parse(e), t)
  48111. }, i, r)
  48112. },
  48113. setTexturePath: function(e) {
  48114. this.texturePath = e
  48115. },
  48116. setCrossOrigin: function(e) {
  48117. this.crossOrigin = e
  48118. },
  48119. parse: function(e, t) {
  48120. var i = this.parseGeometries(e.geometries)
  48121. , n = this.parseImages(e.images, function() {
  48122. void 0 !== t && t(a)
  48123. })
  48124. , r = this.parseTextures(e.textures, n)
  48125. , o = this.parseMaterials(e.materials, r)
  48126. , a = this.parseObject(e.object, i, o);
  48127. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  48128. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  48129. a
  48130. },
  48131. parseGeometries: function(e) {
  48132. var t = {};
  48133. if (void 0 !== e)
  48134. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  48135. var s, l = e[o];
  48136. switch (l.type) {
  48137. case "PlaneGeometry":
  48138. case "PlaneBufferGeometry":
  48139. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  48140. break;
  48141. case "BoxGeometry":
  48142. case "BoxBufferGeometry":
  48143. case "CubeGeometry":
  48144. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  48145. break;
  48146. case "CircleGeometry":
  48147. case "CircleBufferGeometry":
  48148. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  48149. break;
  48150. case "CylinderGeometry":
  48151. case "CylinderBufferGeometry":
  48152. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  48153. break;
  48154. case "SphereGeometry":
  48155. case "SphereBufferGeometry":
  48156. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  48157. break;
  48158. case "DodecahedronGeometry":
  48159. s = new n.DodecahedronGeometry(l.radius,l.detail);
  48160. break;
  48161. case "IcosahedronGeometry":
  48162. s = new n.IcosahedronGeometry(l.radius,l.detail);
  48163. break;
  48164. case "OctahedronGeometry":
  48165. s = new n.OctahedronGeometry(l.radius,l.detail);
  48166. break;
  48167. case "TetrahedronGeometry":
  48168. s = new n.TetrahedronGeometry(l.radius,l.detail);
  48169. break;
  48170. case "RingGeometry":
  48171. case "RingBufferGeometry":
  48172. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  48173. break;
  48174. case "TorusGeometry":
  48175. case "TorusBufferGeometry":
  48176. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  48177. break;
  48178. case "TorusKnotGeometry":
  48179. case "TorusKnotBufferGeometry":
  48180. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  48181. break;
  48182. case "LatheGeometry":
  48183. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  48184. break;
  48185. case "BufferGeometry":
  48186. s = r.parse(l);
  48187. break;
  48188. case "Geometry":
  48189. s = i.parse(l.data, this.texturePath).geometry;
  48190. break;
  48191. default:
  48192. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48193. continue
  48194. }
  48195. s.uuid = l.uuid,
  48196. void 0 !== l.name && (s.name = l.name),
  48197. t[l.uuid] = s
  48198. }
  48199. return t
  48200. },
  48201. parseMaterials: function(e, t) {
  48202. var i = {};
  48203. if (void 0 !== e) {
  48204. var r = new n.MaterialLoader;
  48205. r.setTextures(t);
  48206. for (var o = 0, a = e.length; o < a; o++) {
  48207. var s = r.parse(e[o]);
  48208. i[s.uuid] = s
  48209. }
  48210. }
  48211. return i
  48212. },
  48213. parseAnimations: function(e) {
  48214. for (var t = [], i = 0; i < e.length; i++) {
  48215. var r = n.AnimationClip.parse(e[i]);
  48216. t.push(r)
  48217. }
  48218. return t
  48219. },
  48220. parseImages: function(e, t) {
  48221. function i(e) {
  48222. return r.manager.itemStart(e),
  48223. s.load(e, function() {
  48224. r.manager.itemEnd(e)
  48225. })
  48226. }
  48227. var r = this
  48228. , o = {};
  48229. if (void 0 !== e && e.length > 0) {
  48230. var a = new n.LoadingManager(t)
  48231. , s = new n.ImageLoader(a);
  48232. s.setCrossOrigin(this.crossOrigin);
  48233. for (var l = 0, c = e.length; l < c; l++) {
  48234. var h = e[l]
  48235. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48236. o[h.uuid] = i(u)
  48237. }
  48238. }
  48239. return o
  48240. },
  48241. parseTextures: function(e, t) {
  48242. function i(e) {
  48243. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48244. n[e])
  48245. }
  48246. var r = {};
  48247. if (void 0 !== e)
  48248. for (var o = 0, a = e.length; o < a; o++) {
  48249. var s = e[o];
  48250. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48251. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48252. var l = new n.Texture(t[s.image]);
  48253. l.needsUpdate = !0,
  48254. l.uuid = s.uuid,
  48255. void 0 !== s.name && (l.name = s.name),
  48256. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48257. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48258. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48259. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48260. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48261. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48262. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48263. l.wrapT = i(s.wrap[1])),
  48264. r[s.uuid] = l
  48265. }
  48266. return r
  48267. },
  48268. parseObject: function() {
  48269. var e = new n.Matrix4;
  48270. return function(t, i, r) {
  48271. function o(e) {
  48272. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48273. i[e]
  48274. }
  48275. function a(e) {
  48276. if (void 0 !== e)
  48277. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48278. r[e]
  48279. }
  48280. var s;
  48281. switch (t.type) {
  48282. case "Scene":
  48283. s = new n.Scene;
  48284. break;
  48285. case "PerspectiveCamera":
  48286. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48287. break;
  48288. case "OrthographicCamera":
  48289. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48290. break;
  48291. case "AmbientLight":
  48292. s = new n.AmbientLight(t.color,t.intensity);
  48293. break;
  48294. case "DirectionalLight":
  48295. s = new n.DirectionalLight(t.color,t.intensity);
  48296. break;
  48297. case "PointLight":
  48298. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48299. break;
  48300. case "SpotLight":
  48301. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48302. break;
  48303. case "HemisphereLight":
  48304. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48305. break;
  48306. case "Mesh":
  48307. var l = o(t.geometry)
  48308. , c = a(t.material);
  48309. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48310. break;
  48311. case "LOD":
  48312. s = new n.LOD;
  48313. break;
  48314. case "Line":
  48315. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48316. break;
  48317. case "PointCloud":
  48318. case "Points":
  48319. s = new n.Points(o(t.geometry),a(t.material));
  48320. break;
  48321. case "Sprite":
  48322. s = new n.Sprite(a(t.material));
  48323. break;
  48324. case "Group":
  48325. s = new n.Group;
  48326. break;
  48327. default:
  48328. s = new n.Object3D
  48329. }
  48330. if (s.uuid = t.uuid,
  48331. void 0 !== t.name && (s.name = t.name),
  48332. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48333. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48334. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48335. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48336. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48337. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48338. void 0 !== t.visible && (s.visible = t.visible),
  48339. void 0 !== t.userData && (s.userData = t.userData),
  48340. void 0 !== t.children)
  48341. for (var h in t.children)
  48342. s.add(this.parseObject(t.children[h], i, r));
  48343. if ("LOD" === t.type)
  48344. for (var u = t.levels, d = 0; d < u.length; d++) {
  48345. var p = u[d]
  48346. , h = s.getObjectByProperty("uuid", p.object);
  48347. void 0 !== h && s.addLevel(h, p.distance)
  48348. }
  48349. return s
  48350. }
  48351. }()
  48352. },
  48353. n.TextureLoader = function(e) {
  48354. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48355. }
  48356. ,
  48357. n.TextureLoader.prototype = {
  48358. constructor: n.TextureLoader,
  48359. load: function(e, t, i, r) {
  48360. var o = new n.Texture
  48361. , a = new n.ImageLoader(this.manager);
  48362. return a.setCrossOrigin(this.crossOrigin),
  48363. a.setPath(this.path),
  48364. a.load(e, function(e) {
  48365. o.image = e,
  48366. o.needsUpdate = !0,
  48367. void 0 !== t && t(o)
  48368. }, i, r),
  48369. o
  48370. },
  48371. setCrossOrigin: function(e) {
  48372. this.crossOrigin = e
  48373. },
  48374. setPath: function(e) {
  48375. this.path = e
  48376. }
  48377. },
  48378. n.CubeTextureLoader = function(e) {
  48379. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48380. }
  48381. ,
  48382. n.CubeTextureLoader.prototype = {
  48383. constructor: n.CubeTextureLoader,
  48384. load: function(e, t, i, r) {
  48385. function o(i) {
  48386. s.load(e[i], function(e) {
  48387. a.images[i] = e,
  48388. l++,
  48389. 6 === l && (a.needsUpdate = !0,
  48390. t && t(a))
  48391. }, void 0, r)
  48392. }
  48393. var a = new n.CubeTexture
  48394. , s = new n.ImageLoader(this.manager);
  48395. s.setCrossOrigin(this.crossOrigin),
  48396. s.setPath(this.path);
  48397. for (var l = 0, c = 0; c < e.length; ++c)
  48398. o(c);
  48399. return a
  48400. },
  48401. setCrossOrigin: function(e) {
  48402. this.crossOrigin = e
  48403. },
  48404. setPath: function(e) {
  48405. this.path = e
  48406. }
  48407. },
  48408. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48409. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48410. this._parser = null
  48411. }
  48412. ,
  48413. n.BinaryTextureLoader.prototype = {
  48414. constructor: n.BinaryTextureLoader,
  48415. load: function(e, t, i, r) {
  48416. var o = this
  48417. , a = new n.DataTexture
  48418. , s = new n.XHRLoader(this.manager);
  48419. return s.setResponseType("arraybuffer"),
  48420. s.load(e, function(e) {
  48421. var i = o._parser(e);
  48422. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48423. a.image.height = i.height,
  48424. a.image.data = i.data),
  48425. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48426. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48427. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48428. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48429. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48430. void 0 !== i.format && (a.format = i.format),
  48431. void 0 !== i.type && (a.type = i.type),
  48432. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48433. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48434. a.needsUpdate = !0,
  48435. t && t(a, i))
  48436. }, i, r),
  48437. a
  48438. }
  48439. },
  48440. n.CompressedTextureLoader = function(e) {
  48441. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48442. this._parser = null
  48443. }
  48444. ;
  48445. n.CompressedTextureLoader.prototype = {
  48446. constructor: n.CompressedTextureLoader,
  48447. load: function(e, t, i, r) {
  48448. function o(o) {
  48449. c.load(e[o], function(e) {
  48450. var i = a._parser(e, !0);
  48451. s[o] = {
  48452. width: i.width,
  48453. height: i.height,
  48454. format: i.format,
  48455. mipmaps: i.mipmaps
  48456. },
  48457. h += 1,
  48458. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48459. l.format = i.format,
  48460. l.needsUpdate = !0,
  48461. t && t(l))
  48462. }, i, r)
  48463. }
  48464. var a = this
  48465. , s = []
  48466. , l = new n.CompressedTexture;
  48467. l.image = s;
  48468. var c = new n.XHRLoader(this.manager);
  48469. if (c.setPath(this.path),
  48470. c.setResponseType("arraybuffer"),
  48471. Array.isArray(e))
  48472. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48473. o(u);
  48474. else
  48475. c.load(e, function(e) {
  48476. var i = a._parser(e, !0);
  48477. if (i.isCubemap)
  48478. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48479. s[o] = {
  48480. mipmaps: []
  48481. };
  48482. for (var c = 0; c < i.mipmapCount; c++)
  48483. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48484. s[o].format = i.format,
  48485. s[o].width = i.width,
  48486. s[o].height = i.height
  48487. }
  48488. else
  48489. l.image.width = i.width,
  48490. l.image.height = i.height,
  48491. l.mipmaps = i.mipmaps;
  48492. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48493. l.format = i.format,
  48494. l.needsUpdate = !0,
  48495. t && t(l)
  48496. }, i, r);
  48497. return l
  48498. },
  48499. setPath: function(e) {
  48500. this.path = e
  48501. }
  48502. };
  48503. n.Material = function() {
  48504. Object.defineProperty(this, "id", {
  48505. value: n.MaterialIdCount++
  48506. }),
  48507. this.uuid = n.Math.generateUUID(),
  48508. this.name = "",
  48509. this.type = "Material",
  48510. this.side = n.FrontSide,
  48511. this.opacity = 1,
  48512. this.transparent = !1,
  48513. this.blending = n.NormalBlending,
  48514. this.blendSrc = n.SrcAlphaFactor,
  48515. this.blendDst = n.OneMinusSrcAlphaFactor,
  48516. this.blendEquation = n.AddEquation,
  48517. this.blendSrcAlpha = null,
  48518. this.blendDstAlpha = null,
  48519. this.blendEquationAlpha = null,
  48520. this.depthFunc = n.LessEqualDepth,
  48521. this.depthTest = !0,
  48522. this.depthWrite = !0,
  48523. this.colorWrite = !0,
  48524. this.precision = null,
  48525. this.polygonOffset = !1,
  48526. this.polygonOffsetFactor = 0,
  48527. this.polygonOffsetUnits = 0,
  48528. this.alphaTest = 0,
  48529. this.premultipliedAlpha = !1,
  48530. this.overdraw = 0,
  48531. this.visible = !0,
  48532. this._needsUpdate = !0
  48533. }
  48534. ,
  48535. n.Material.prototype = {
  48536. constructor: n.Material,
  48537. get needsUpdate() {
  48538. return this._needsUpdate
  48539. },
  48540. set needsUpdate(e) {
  48541. e === !0 && this.update(),
  48542. this._needsUpdate = e
  48543. },
  48544. setValues: function(e) {
  48545. if (void 0 !== e)
  48546. for (var t in e) {
  48547. var i = e[t];
  48548. if (void 0 !== i) {
  48549. var r = this[t];
  48550. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48551. } else
  48552. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48553. }
  48554. },
  48555. toJSON: function(e) {
  48556. function t(e) {
  48557. var t = [];
  48558. for (var i in e) {
  48559. var n = e[i];
  48560. delete n.metadata,
  48561. t.push(n)
  48562. }
  48563. return t
  48564. }
  48565. var i = void 0 === e;
  48566. i && (e = {
  48567. textures: {},
  48568. images: {}
  48569. });
  48570. var r = {
  48571. metadata: {
  48572. version: 4.4,
  48573. type: "Material",
  48574. generator: "Material.toJSON"
  48575. }
  48576. };
  48577. if (r.uuid = this.uuid,
  48578. r.type = this.type,
  48579. "" !== this.name && (r.name = this.name),
  48580. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48581. .5 !== this.roughness && (r.roughness = this.roughness),
  48582. .5 !== this.metalness && (r.metalness = this.metalness),
  48583. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48584. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48585. void 0 !== this.shininess && (r.shininess = this.shininess),
  48586. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48587. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48588. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48589. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48590. r.bumpScale = this.bumpScale),
  48591. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48592. r.normalScale = this.normalScale.toArray()),
  48593. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48594. r.displacementScale = this.displacementScale,
  48595. r.displacementBias = this.displacementBias),
  48596. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48597. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48598. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48599. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48600. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48601. r.reflectivity = this.reflectivity),
  48602. void 0 !== this.size && (r.size = this.size),
  48603. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48604. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48605. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48606. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48607. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48608. this.opacity < 1 && (r.opacity = this.opacity),
  48609. this.transparent === !0 && (r.transparent = this.transparent),
  48610. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48611. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48612. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48613. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48614. i) {
  48615. var o = t(e.textures)
  48616. , a = t(e.images);
  48617. o.length > 0 && (r.textures = o),
  48618. a.length > 0 && (r.images = a)
  48619. }
  48620. return r
  48621. },
  48622. clone: function() {
  48623. return (new this.constructor).copy(this)
  48624. },
  48625. copy: function(e) {
  48626. return this.name = e.name,
  48627. this.side = e.side,
  48628. this.opacity = e.opacity,
  48629. this.transparent = e.transparent,
  48630. this.blending = e.blending,
  48631. this.blendSrc = e.blendSrc,
  48632. this.blendDst = e.blendDst,
  48633. this.blendEquation = e.blendEquation,
  48634. this.blendSrcAlpha = e.blendSrcAlpha,
  48635. this.blendDstAlpha = e.blendDstAlpha,
  48636. this.blendEquationAlpha = e.blendEquationAlpha,
  48637. this.depthFunc = e.depthFunc,
  48638. this.depthTest = e.depthTest,
  48639. this.depthWrite = e.depthWrite,
  48640. this.colorWrite = e.colorWrite,
  48641. this.precision = e.precision,
  48642. this.polygonOffset = e.polygonOffset,
  48643. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48644. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48645. this.alphaTest = e.alphaTest,
  48646. this.premultipliedAlpha = e.premultipliedAlpha,
  48647. this.overdraw = e.overdraw,
  48648. this.visible = e.visible,
  48649. this
  48650. },
  48651. update: function() {
  48652. this.dispatchEvent({
  48653. type: "update"
  48654. })
  48655. },
  48656. dispose: function() {
  48657. this.dispatchEvent({
  48658. type: "dispose"
  48659. })
  48660. }
  48661. },
  48662. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48663. n.MaterialIdCount = 0,
  48664. n.LineBasicMaterial = function(e) {
  48665. n.Material.call(this),
  48666. this.type = "LineBasicMaterial",
  48667. this.color = new n.Color(16777215),
  48668. this.linewidth = 1,
  48669. this.linecap = "round",
  48670. this.linejoin = "round",
  48671. this.blending = n.NormalBlending,
  48672. this.vertexColors = n.NoColors,
  48673. this.fog = !0,
  48674. this.setValues(e)
  48675. }
  48676. ,
  48677. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48678. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48679. n.LineBasicMaterial.prototype.copy = function(e) {
  48680. return n.Material.prototype.copy.call(this, e),
  48681. this.color.copy(e.color),
  48682. this.linewidth = e.linewidth,
  48683. this.linecap = e.linecap,
  48684. this.linejoin = e.linejoin,
  48685. this.vertexColors = e.vertexColors,
  48686. this.fog = e.fog,
  48687. this
  48688. }
  48689. ,
  48690. n.LineDashedMaterial = function(e) {
  48691. n.Material.call(this),
  48692. this.type = "LineDashedMaterial",
  48693. this.color = new n.Color(16777215),
  48694. this.linewidth = 1,
  48695. this.scale = 1,
  48696. this.dashSize = 3,
  48697. this.gapSize = 1,
  48698. this.blending = n.NormalBlending,
  48699. this.vertexColors = n.NoColors,
  48700. this.fog = !0,
  48701. this.setValues(e)
  48702. }
  48703. ,
  48704. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48705. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48706. n.LineDashedMaterial.prototype.copy = function(e) {
  48707. return n.Material.prototype.copy.call(this, e),
  48708. this.color.copy(e.color),
  48709. this.linewidth = e.linewidth,
  48710. this.scale = e.scale,
  48711. this.dashSize = e.dashSize,
  48712. this.gapSize = e.gapSize,
  48713. this.vertexColors = e.vertexColors,
  48714. this.fog = e.fog,
  48715. this
  48716. }
  48717. ,
  48718. n.MeshBasicMaterial = function(e) {
  48719. n.Material.call(this),
  48720. this.type = "MeshBasicMaterial",
  48721. this.color = new n.Color(16777215),
  48722. this.map = null,
  48723. this.aoMap = null,
  48724. this.aoMapIntensity = 1,
  48725. this.specularMap = null,
  48726. this.alphaMap = null,
  48727. this.envMap = null,
  48728. this.combine = n.MultiplyOperation,
  48729. this.reflectivity = 1,
  48730. this.refractionRatio = .98,
  48731. this.fog = !0,
  48732. this.shading = n.SmoothShading,
  48733. this.blending = n.NormalBlending,
  48734. this.wireframe = !1,
  48735. this.wireframeLinewidth = 1,
  48736. this.wireframeLinecap = "round",
  48737. this.wireframeLinejoin = "round",
  48738. this.vertexColors = n.NoColors,
  48739. this.skinning = !1,
  48740. this.morphTargets = !1,
  48741. this.setValues(e)
  48742. }
  48743. ,
  48744. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  48745. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  48746. n.MeshBasicMaterial.prototype.copy = function(e) {
  48747. return n.Material.prototype.copy.call(this, e),
  48748. this.color.copy(e.color),
  48749. this.map = e.map,
  48750. this.aoMap = e.aoMap,
  48751. this.aoMapIntensity = e.aoMapIntensity,
  48752. this.specularMap = e.specularMap,
  48753. this.alphaMap = e.alphaMap,
  48754. this.envMap = e.envMap,
  48755. this.combine = e.combine,
  48756. this.reflectivity = e.reflectivity,
  48757. this.refractionRatio = e.refractionRatio,
  48758. this.fog = e.fog,
  48759. this.shading = e.shading,
  48760. this.wireframe = e.wireframe,
  48761. this.wireframeLinewidth = e.wireframeLinewidth,
  48762. this.wireframeLinecap = e.wireframeLinecap,
  48763. this.wireframeLinejoin = e.wireframeLinejoin,
  48764. this.vertexColors = e.vertexColors,
  48765. this.skinning = e.skinning,
  48766. this.morphTargets = e.morphTargets,
  48767. this
  48768. }
  48769. ,
  48770. n.MeshLambertMaterial = function(e) {
  48771. n.Material.call(this),
  48772. this.type = "MeshLambertMaterial",
  48773. this.color = new n.Color(16777215),
  48774. this.map = null,
  48775. this.lightMap = null,
  48776. this.lightMapIntensity = 1,
  48777. this.aoMap = null,
  48778. this.aoMapIntensity = 1,
  48779. this.emissive = new n.Color(0),
  48780. this.emissiveIntensity = 1,
  48781. this.emissiveMap = null,
  48782. this.specularMap = null,
  48783. this.alphaMap = null,
  48784. this.envMap = null,
  48785. this.combine = n.MultiplyOperation,
  48786. this.reflectivity = 1,
  48787. this.refractionRatio = .98,
  48788. this.fog = !0,
  48789. this.blending = n.NormalBlending,
  48790. this.wireframe = !1,
  48791. this.wireframeLinewidth = 1,
  48792. this.wireframeLinecap = "round",
  48793. this.wireframeLinejoin = "round",
  48794. this.vertexColors = n.NoColors,
  48795. this.skinning = !1,
  48796. this.morphTargets = !1,
  48797. this.morphNormals = !1,
  48798. this.setValues(e)
  48799. }
  48800. ,
  48801. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  48802. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  48803. n.MeshLambertMaterial.prototype.copy = function(e) {
  48804. return n.Material.prototype.copy.call(this, e),
  48805. this.color.copy(e.color),
  48806. this.map = e.map,
  48807. this.lightMap = e.lightMap,
  48808. this.lightMapIntensity = e.lightMapIntensity,
  48809. this.aoMap = e.aoMap,
  48810. this.aoMapIntensity = e.aoMapIntensity,
  48811. this.emissive.copy(e.emissive),
  48812. this.emissiveMap = e.emissiveMap,
  48813. this.emissiveIntensity = e.emissiveIntensity,
  48814. this.specularMap = e.specularMap,
  48815. this.alphaMap = e.alphaMap,
  48816. this.envMap = e.envMap,
  48817. this.combine = e.combine,
  48818. this.reflectivity = e.reflectivity,
  48819. this.refractionRatio = e.refractionRatio,
  48820. this.fog = e.fog,
  48821. this.wireframe = e.wireframe,
  48822. this.wireframeLinewidth = e.wireframeLinewidth,
  48823. this.wireframeLinecap = e.wireframeLinecap,
  48824. this.wireframeLinejoin = e.wireframeLinejoin,
  48825. this.vertexColors = e.vertexColors,
  48826. this.skinning = e.skinning,
  48827. this.morphTargets = e.morphTargets,
  48828. this.morphNormals = e.morphNormals,
  48829. this
  48830. }
  48831. ,
  48832. n.MeshPhongMaterial = function(e) {
  48833. n.Material.call(this),
  48834. this.type = "MeshPhongMaterial",
  48835. this.color = new n.Color(16777215),
  48836. this.specular = new n.Color(1118481),
  48837. this.shininess = 30,
  48838. this.map = null,
  48839. this.lightMap = null,
  48840. this.lightMapIntensity = 1,
  48841. this.aoMap = null,
  48842. this.aoMapIntensity = 1,
  48843. this.emissive = new n.Color(0),
  48844. this.emissiveIntensity = 1,
  48845. this.emissiveMap = null,
  48846. this.bumpMap = null,
  48847. this.bumpScale = 1,
  48848. this.normalMap = null,
  48849. this.normalScale = new n.Vector2(1,1),
  48850. this.displacementMap = null,
  48851. this.displacementScale = 1,
  48852. this.displacementBias = 0,
  48853. this.specularMap = null,
  48854. this.alphaMap = null,
  48855. this.envMap = null,
  48856. this.combine = n.MultiplyOperation,
  48857. this.reflectivity = 1,
  48858. this.refractionRatio = .98,
  48859. this.fog = !0,
  48860. this.shading = n.SmoothShading,
  48861. this.blending = n.NormalBlending,
  48862. this.wireframe = !1,
  48863. this.wireframeLinewidth = 1,
  48864. this.wireframeLinecap = "round",
  48865. this.wireframeLinejoin = "round",
  48866. this.vertexColors = n.NoColors,
  48867. this.skinning = !1,
  48868. this.morphTargets = !1,
  48869. this.morphNormals = !1,
  48870. this.setValues(e)
  48871. }
  48872. ,
  48873. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  48874. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  48875. n.MeshPhongMaterial.prototype.copy = function(e) {
  48876. return n.Material.prototype.copy.call(this, e),
  48877. this.color.copy(e.color),
  48878. this.specular.copy(e.specular),
  48879. this.shininess = e.shininess,
  48880. this.map = e.map,
  48881. this.lightMap = e.lightMap,
  48882. this.lightMapIntensity = e.lightMapIntensity,
  48883. this.aoMap = e.aoMap,
  48884. this.aoMapIntensity = e.aoMapIntensity,
  48885. this.emissive.copy(e.emissive),
  48886. this.emissiveMap = e.emissiveMap,
  48887. this.emissiveIntensity = e.emissiveIntensity,
  48888. this.bumpMap = e.bumpMap,
  48889. this.bumpScale = e.bumpScale,
  48890. this.normalMap = e.normalMap,
  48891. this.normalScale.copy(e.normalScale),
  48892. this.displacementMap = e.displacementMap,
  48893. this.displacementScale = e.displacementScale,
  48894. this.displacementBias = e.displacementBias,
  48895. this.specularMap = e.specularMap,
  48896. this.alphaMap = e.alphaMap,
  48897. this.envMap = e.envMap,
  48898. this.combine = e.combine,
  48899. this.reflectivity = e.reflectivity,
  48900. this.refractionRatio = e.refractionRatio,
  48901. this.fog = e.fog,
  48902. this.shading = e.shading,
  48903. this.wireframe = e.wireframe,
  48904. this.wireframeLinewidth = e.wireframeLinewidth,
  48905. this.wireframeLinecap = e.wireframeLinecap,
  48906. this.wireframeLinejoin = e.wireframeLinejoin,
  48907. this.vertexColors = e.vertexColors,
  48908. this.skinning = e.skinning,
  48909. this.morphTargets = e.morphTargets,
  48910. this.morphNormals = e.morphNormals,
  48911. this
  48912. }
  48913. ,
  48914. n.MeshStandardMaterial = function(e) {
  48915. n.Material.call(this),
  48916. this.type = "MeshStandardMaterial",
  48917. this.color = new n.Color(16777215),
  48918. this.roughness = .5,
  48919. this.metalness = .5,
  48920. this.map = null,
  48921. this.lightMap = null,
  48922. this.lightMapIntensity = 1,
  48923. this.aoMap = null,
  48924. this.aoMapIntensity = 1,
  48925. this.emissive = new n.Color(0),
  48926. this.emissiveIntensity = 1,
  48927. this.emissiveMap = null,
  48928. this.bumpMap = null,
  48929. this.bumpScale = 1,
  48930. this.normalMap = null,
  48931. this.normalScale = new n.Vector2(1,1),
  48932. this.displacementMap = null,
  48933. this.displacementScale = 1,
  48934. this.displacementBias = 0,
  48935. this.roughnessMap = null,
  48936. this.metalnessMap = null,
  48937. this.alphaMap = null,
  48938. this.envMap = null,
  48939. this.envMapIntensity = 1,
  48940. this.refractionRatio = .98,
  48941. this.fog = !0,
  48942. this.shading = n.SmoothShading,
  48943. this.blending = n.NormalBlending,
  48944. this.wireframe = !1,
  48945. this.wireframeLinewidth = 1,
  48946. this.wireframeLinecap = "round",
  48947. this.wireframeLinejoin = "round",
  48948. this.vertexColors = n.NoColors,
  48949. this.skinning = !1,
  48950. this.morphTargets = !1,
  48951. this.morphNormals = !1,
  48952. this.setValues(e)
  48953. }
  48954. ,
  48955. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  48956. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  48957. n.MeshStandardMaterial.prototype.copy = function(e) {
  48958. return n.Material.prototype.copy.call(this, e),
  48959. this.color.copy(e.color),
  48960. this.roughness = e.roughness,
  48961. this.metalness = e.metalness,
  48962. this.map = e.map,
  48963. this.lightMap = e.lightMap,
  48964. this.lightMapIntensity = e.lightMapIntensity,
  48965. this.aoMap = e.aoMap,
  48966. this.aoMapIntensity = e.aoMapIntensity,
  48967. this.emissive.copy(e.emissive),
  48968. this.emissiveMap = e.emissiveMap,
  48969. this.emissiveIntensity = e.emissiveIntensity,
  48970. this.bumpMap = e.bumpMap,
  48971. this.bumpScale = e.bumpScale,
  48972. this.normalMap = e.normalMap,
  48973. this.normalScale.copy(e.normalScale),
  48974. this.displacementMap = e.displacementMap,
  48975. this.displacementScale = e.displacementScale,
  48976. this.displacementBias = e.displacementBias,
  48977. this.roughnessMap = e.roughnessMap,
  48978. this.metalnessMap = e.metalnessMap,
  48979. this.alphaMap = e.alphaMap,
  48980. this.envMap = e.envMap,
  48981. this.envMapIntensity = e.envMapIntensity,
  48982. this.refractionRatio = e.refractionRatio,
  48983. this.fog = e.fog,
  48984. this.shading = e.shading,
  48985. this.wireframe = e.wireframe,
  48986. this.wireframeLinewidth = e.wireframeLinewidth,
  48987. this.wireframeLinecap = e.wireframeLinecap,
  48988. this.wireframeLinejoin = e.wireframeLinejoin,
  48989. this.vertexColors = e.vertexColors,
  48990. this.skinning = e.skinning,
  48991. this.morphTargets = e.morphTargets,
  48992. this.morphNormals = e.morphNormals,
  48993. this
  48994. }
  48995. ,
  48996. n.MeshDepthMaterial = function(e) {
  48997. n.Material.call(this),
  48998. this.type = "MeshDepthMaterial",
  48999. this.morphTargets = !1,
  49000. this.wireframe = !1,
  49001. this.wireframeLinewidth = 1,
  49002. this.setValues(e)
  49003. }
  49004. ,
  49005. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  49006. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  49007. n.MeshDepthMaterial.prototype.copy = function(e) {
  49008. return n.Material.prototype.copy.call(this, e),
  49009. this.wireframe = e.wireframe,
  49010. this.wireframeLinewidth = e.wireframeLinewidth,
  49011. this
  49012. }
  49013. ,
  49014. n.MeshNormalMaterial = function(e) {
  49015. n.Material.call(this, e),
  49016. this.type = "MeshNormalMaterial",
  49017. this.wireframe = !1,
  49018. this.wireframeLinewidth = 1,
  49019. this.morphTargets = !1,
  49020. this.setValues(e)
  49021. }
  49022. ,
  49023. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  49024. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  49025. n.MeshNormalMaterial.prototype.copy = function(e) {
  49026. return n.Material.prototype.copy.call(this, e),
  49027. this.wireframe = e.wireframe,
  49028. this.wireframeLinewidth = e.wireframeLinewidth,
  49029. this
  49030. }
  49031. ,
  49032. n.MultiMaterial = function(e) {
  49033. this.uuid = n.Math.generateUUID(),
  49034. this.type = "MultiMaterial",
  49035. this.materials = e instanceof Array ? e : [],
  49036. this.visible = !0
  49037. }
  49038. ,
  49039. n.MultiMaterial.prototype = {
  49040. constructor: n.MultiMaterial,
  49041. toJSON: function(e) {
  49042. for (var t = {
  49043. metadata: {
  49044. version: 4.2,
  49045. type: "material",
  49046. generator: "MaterialExporter"
  49047. },
  49048. uuid: this.uuid,
  49049. type: this.type,
  49050. materials: []
  49051. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  49052. var o = i[n].toJSON(e);
  49053. delete o.metadata,
  49054. t.materials.push(o)
  49055. }
  49056. return t.visible = this.visible,
  49057. t
  49058. },
  49059. clone: function() {
  49060. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  49061. e.materials.push(this.materials[t].clone());
  49062. return e.visible = this.visible,
  49063. e
  49064. }
  49065. },
  49066. n.PointsMaterial = function(e) {
  49067. n.Material.call(this),
  49068. this.type = "PointsMaterial",
  49069. this.color = new n.Color(16777215),
  49070. this.map = null,
  49071. this.size = 1,
  49072. this.sizeAttenuation = !0,
  49073. this.blending = n.NormalBlending,
  49074. this.vertexColors = n.NoColors,
  49075. this.fog = !0,
  49076. this.setValues(e)
  49077. }
  49078. ,
  49079. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  49080. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  49081. n.PointsMaterial.prototype.copy = function(e) {
  49082. return n.Material.prototype.copy.call(this, e),
  49083. this.color.copy(e.color),
  49084. this.map = e.map,
  49085. this.size = e.size,
  49086. this.sizeAttenuation = e.sizeAttenuation,
  49087. this.vertexColors = e.vertexColors,
  49088. this.fog = e.fog,
  49089. this
  49090. }
  49091. ,
  49092. n.ShaderMaterial = function(e) {
  49093. n.Material.call(this),
  49094. this.type = "ShaderMaterial",
  49095. this.defines = {},
  49096. this.uniforms = {},
  49097. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  49098. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  49099. this.shading = n.SmoothShading,
  49100. this.linewidth = 1,
  49101. this.wireframe = !1,
  49102. this.wireframeLinewidth = 1,
  49103. this.fog = !1,
  49104. this.lights = !1,
  49105. this.vertexColors = n.NoColors,
  49106. this.skinning = !1,
  49107. this.morphTargets = !1,
  49108. this.morphNormals = !1,
  49109. this.extensions = {
  49110. derivatives: !1,
  49111. fragDepth: !1,
  49112. drawBuffers: !1,
  49113. shaderTextureLOD: !1
  49114. },
  49115. this.defaultAttributeValues = {
  49116. color: [1, 1, 1],
  49117. uv: [0, 0],
  49118. uv2: [0, 0]
  49119. },
  49120. this.index0AttributeName = void 0,
  49121. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  49122. this.setValues(e))
  49123. }
  49124. ,
  49125. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  49126. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  49127. n.ShaderMaterial.prototype.copy = function(e) {
  49128. return n.Material.prototype.copy.call(this, e),
  49129. this.fragmentShader = e.fragmentShader,
  49130. this.vertexShader = e.vertexShader,
  49131. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  49132. this.defines = e.defines,
  49133. this.shading = e.shading,
  49134. this.wireframe = e.wireframe,
  49135. this.wireframeLinewidth = e.wireframeLinewidth,
  49136. this.fog = e.fog,
  49137. this.lights = e.lights,
  49138. this.vertexColors = e.vertexColors,
  49139. this.skinning = e.skinning,
  49140. this.morphTargets = e.morphTargets,
  49141. this.morphNormals = e.morphNormals,
  49142. this.extensions = e.extensions,
  49143. this
  49144. }
  49145. ,
  49146. n.ShaderMaterial.prototype.toJSON = function(e) {
  49147. var t = n.Material.prototype.toJSON.call(this, e);
  49148. return t.uniforms = this.uniforms,
  49149. t.vertexShader = this.vertexShader,
  49150. t.fragmentShader = this.fragmentShader,
  49151. t
  49152. }
  49153. ,
  49154. n.RawShaderMaterial = function(e) {
  49155. n.ShaderMaterial.call(this, e),
  49156. this.type = "RawShaderMaterial"
  49157. }
  49158. ,
  49159. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  49160. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  49161. n.SpriteMaterial = function(e) {
  49162. n.Material.call(this),
  49163. this.type = "SpriteMaterial",
  49164. this.color = new n.Color(16777215),
  49165. this.map = null,
  49166. this.rotation = 0,
  49167. this.fog = !1,
  49168. this.setValues(e)
  49169. }
  49170. ,
  49171. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  49172. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49173. n.SpriteMaterial.prototype.copy = function(e) {
  49174. return n.Material.prototype.copy.call(this, e),
  49175. this.color.copy(e.color),
  49176. this.map = e.map,
  49177. this.rotation = e.rotation,
  49178. this.fog = e.fog,
  49179. this
  49180. }
  49181. ,
  49182. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  49183. Object.defineProperty(this, "id", {
  49184. value: n.TextureIdCount++
  49185. }),
  49186. this.uuid = n.Math.generateUUID(),
  49187. this.name = "",
  49188. this.sourceFile = "",
  49189. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49190. this.mipmaps = [],
  49191. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49192. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49193. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49194. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49195. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49196. this.anisotropy = void 0 !== c ? c : 1,
  49197. this.format = void 0 !== s ? s : n.RGBAFormat,
  49198. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49199. this.offset = new n.Vector2(0,0),
  49200. this.repeat = new n.Vector2(1,1),
  49201. this.generateMipmaps = !0,
  49202. this.premultiplyAlpha = !1,
  49203. this.flipY = !0,
  49204. this.unpackAlignment = 4,
  49205. this.encoding = n.LinearEncoding,
  49206. this.version = 0,
  49207. this.onUpdate = null
  49208. }
  49209. ,
  49210. n.Texture.DEFAULT_IMAGE = void 0,
  49211. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49212. n.Texture.prototype = {
  49213. constructor: n.Texture,
  49214. set needsUpdate(e) {
  49215. e === !0 && this.version++
  49216. },
  49217. clone: function() {
  49218. return (new this.constructor).copy(this)
  49219. },
  49220. copy: function(e) {
  49221. return this.image = e.image,
  49222. this.mipmaps = e.mipmaps.slice(0),
  49223. this.mapping = e.mapping,
  49224. this.wrapS = e.wrapS,
  49225. this.wrapT = e.wrapT,
  49226. this.magFilter = e.magFilter,
  49227. this.minFilter = e.minFilter,
  49228. this.anisotropy = e.anisotropy,
  49229. this.format = e.format,
  49230. this.type = e.type,
  49231. this.offset.copy(e.offset),
  49232. this.repeat.copy(e.repeat),
  49233. this.generateMipmaps = e.generateMipmaps,
  49234. this.premultiplyAlpha = e.premultiplyAlpha,
  49235. this.flipY = e.flipY,
  49236. this.unpackAlignment = e.unpackAlignment,
  49237. this.encoding = e.encoding,
  49238. this
  49239. },
  49240. toJSON: function(e) {
  49241. function t(e) {
  49242. var t;
  49243. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49244. t.width = e.width,
  49245. t.height = e.height,
  49246. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49247. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49248. }
  49249. if (void 0 !== e.textures[this.uuid])
  49250. return e.textures[this.uuid];
  49251. var i = {
  49252. metadata: {
  49253. version: 4.4,
  49254. type: "Texture",
  49255. generator: "Texture.toJSON"
  49256. },
  49257. uuid: this.uuid,
  49258. name: this.name,
  49259. mapping: this.mapping,
  49260. repeat: [this.repeat.x, this.repeat.y],
  49261. offset: [this.offset.x, this.offset.y],
  49262. wrap: [this.wrapS, this.wrapT],
  49263. minFilter: this.minFilter,
  49264. magFilter: this.magFilter,
  49265. anisotropy: this.anisotropy
  49266. };
  49267. if (void 0 !== this.image) {
  49268. var r = this.image;
  49269. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49270. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49271. uuid: r.uuid,
  49272. url: t(r)
  49273. }),
  49274. i.image = r.uuid
  49275. }
  49276. return e.textures[this.uuid] = i,
  49277. i
  49278. },
  49279. dispose: function() {
  49280. this.dispatchEvent({
  49281. type: "dispose"
  49282. })
  49283. },
  49284. transformUv: function(e) {
  49285. if (this.mapping === n.UVMapping) {
  49286. if (e.multiply(this.repeat),
  49287. e.add(this.offset),
  49288. e.x < 0 || e.x > 1)
  49289. switch (this.wrapS) {
  49290. case n.RepeatWrapping:
  49291. e.x = e.x - Math.floor(e.x);
  49292. break;
  49293. case n.ClampToEdgeWrapping:
  49294. e.x = e.x < 0 ? 0 : 1;
  49295. break;
  49296. case n.MirroredRepeatWrapping:
  49297. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49298. }
  49299. if (e.y < 0 || e.y > 1)
  49300. switch (this.wrapT) {
  49301. case n.RepeatWrapping:
  49302. e.y = e.y - Math.floor(e.y);
  49303. break;
  49304. case n.ClampToEdgeWrapping:
  49305. e.y = e.y < 0 ? 0 : 1;
  49306. break;
  49307. case n.MirroredRepeatWrapping:
  49308. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49309. }
  49310. this.flipY && (e.y = 1 - e.y)
  49311. }
  49312. }
  49313. },
  49314. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49315. n.TextureIdCount = 0,
  49316. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49317. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49318. this.needsUpdate = !0
  49319. }
  49320. ,
  49321. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49322. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49323. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49324. e = void 0 !== e ? e : [],
  49325. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49326. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49327. this.flipY = !1
  49328. }
  49329. ,
  49330. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49331. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49332. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49333. get: function() {
  49334. return this.image
  49335. },
  49336. set: function(e) {
  49337. this.image = e
  49338. }
  49339. }),
  49340. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49341. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49342. this.image = {
  49343. width: t,
  49344. height: i
  49345. },
  49346. this.mipmaps = e,
  49347. this.flipY = !1,
  49348. this.generateMipmaps = !1
  49349. }
  49350. ,
  49351. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49352. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49353. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49354. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49355. this.image = {
  49356. data: e,
  49357. width: t,
  49358. height: i
  49359. },
  49360. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49361. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49362. this.flipY = !1,
  49363. this.generateMipmaps = !1
  49364. }
  49365. ,
  49366. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49367. n.DataTexture.prototype.constructor = n.DataTexture,
  49368. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49369. function h() {
  49370. requestAnimationFrame(h),
  49371. e.readyState === e.HAVE_ENOUGH_DATA && (u.needsUpdate = !0)
  49372. }
  49373. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49374. this.generateMipmaps = !1;
  49375. var u = this;
  49376. h()
  49377. }
  49378. ,
  49379. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49380. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49381. n.Group = function() {
  49382. n.Object3D.call(this),
  49383. this.type = "Group"
  49384. }
  49385. ,
  49386. n.Group.prototype = Object.create(n.Object3D.prototype),
  49387. n.Group.prototype.constructor = n.Group,
  49388. n.Points = function(e, t) {
  49389. n.Object3D.call(this),
  49390. this.type = "Points",
  49391. this.geometry = void 0 !== e ? e : new n.Geometry,
  49392. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49393. color: 16777215 * Math.random()
  49394. })
  49395. }
  49396. ,
  49397. n.Points.prototype = Object.create(n.Object3D.prototype),
  49398. n.Points.prototype.constructor = n.Points,
  49399. n.Points.prototype.raycast = function() {
  49400. var e = new n.Matrix4
  49401. , t = new n.Ray
  49402. , i = new n.Sphere;
  49403. return function(r, o) {
  49404. function a(e, i) {
  49405. var n = t.distanceSqToPoint(e);
  49406. if (n < d) {
  49407. var a = t.closestPointToPoint(e);
  49408. a.applyMatrix4(c);
  49409. var l = r.ray.origin.distanceTo(a);
  49410. if (l < r.near || l > r.far)
  49411. return;
  49412. o.push({
  49413. distance: l,
  49414. distanceToRay: Math.sqrt(n),
  49415. point: a.clone(),
  49416. index: i,
  49417. face: null,
  49418. object: s
  49419. })
  49420. }
  49421. }
  49422. var s = this
  49423. , l = this.geometry
  49424. , c = this.matrixWorld
  49425. , h = r.params.Points.threshold;
  49426. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49427. i.copy(l.boundingSphere),
  49428. i.applyMatrix4(c),
  49429. r.ray.intersectsSphere(i) !== !1) {
  49430. e.getInverse(c),
  49431. t.copy(r.ray).applyMatrix4(e);
  49432. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49433. , d = u * u
  49434. , p = new n.Vector3;
  49435. if (l instanceof n.BufferGeometry) {
  49436. var f = l.index
  49437. , g = l.attributes
  49438. , m = g.position.array;
  49439. if (null !== f)
  49440. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49441. var C = v[A];
  49442. p.fromArray(m, 3 * C),
  49443. a(p, C)
  49444. }
  49445. else
  49446. for (var A = 0, I = m.length / 3; A < I; A++)
  49447. p.fromArray(m, 3 * A),
  49448. a(p, A)
  49449. } else
  49450. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49451. a(E[A], A)
  49452. }
  49453. }
  49454. }(),
  49455. n.Points.prototype.clone = function() {
  49456. return new this.constructor(this.geometry,this.material).copy(this)
  49457. }
  49458. ,
  49459. n.Line = function(e, t, i) {
  49460. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49461. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49462. this.type = "Line",
  49463. this.geometry = void 0 !== e ? e : new n.Geometry,
  49464. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49465. color: 16777215 * Math.random()
  49466. })))
  49467. }
  49468. ,
  49469. n.Line.prototype = Object.create(n.Object3D.prototype),
  49470. n.Line.prototype.constructor = n.Line,
  49471. n.Line.prototype.raycast = function() {
  49472. var e = new n.Matrix4
  49473. , t = new n.Ray
  49474. , i = new n.Sphere;
  49475. return function(r, o) {
  49476. var a = r.linePrecision
  49477. , s = a * a
  49478. , l = this.geometry
  49479. , c = this.matrixWorld;
  49480. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49481. i.copy(l.boundingSphere),
  49482. i.applyMatrix4(c),
  49483. r.ray.intersectsSphere(i) !== !1) {
  49484. e.getInverse(c),
  49485. t.copy(r.ray).applyMatrix4(e);
  49486. var h = new n.Vector3
  49487. , u = new n.Vector3
  49488. , d = new n.Vector3
  49489. , p = new n.Vector3
  49490. , f = this instanceof n.LineSegments ? 2 : 1;
  49491. if (l instanceof n.BufferGeometry) {
  49492. var g = l.index
  49493. , m = l.attributes
  49494. , v = m.position.array;
  49495. if (null !== g)
  49496. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49497. var I = A[y]
  49498. , E = A[y + 1];
  49499. h.fromArray(v, 3 * I),
  49500. u.fromArray(v, 3 * E);
  49501. var b = t.distanceSqToSegment(h, u, p, d);
  49502. if (!(b > s)) {
  49503. p.applyMatrix4(this.matrixWorld);
  49504. var w = r.ray.origin.distanceTo(p);
  49505. w < r.near || w > r.far || o.push({
  49506. distance: w,
  49507. point: d.clone().applyMatrix4(this.matrixWorld),
  49508. index: y,
  49509. face: null,
  49510. faceIndex: null,
  49511. object: this
  49512. })
  49513. }
  49514. }
  49515. else
  49516. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49517. h.fromArray(v, 3 * y),
  49518. u.fromArray(v, 3 * y + 3);
  49519. var b = t.distanceSqToSegment(h, u, p, d);
  49520. if (!(b > s)) {
  49521. p.applyMatrix4(this.matrixWorld);
  49522. var w = r.ray.origin.distanceTo(p);
  49523. w < r.near || w > r.far || o.push({
  49524. distance: w,
  49525. point: d.clone().applyMatrix4(this.matrixWorld),
  49526. index: y,
  49527. face: null,
  49528. faceIndex: null,
  49529. object: this
  49530. })
  49531. }
  49532. }
  49533. } else if (l instanceof n.Geometry)
  49534. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49535. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49536. if (!(b > s)) {
  49537. p.applyMatrix4(this.matrixWorld);
  49538. var w = r.ray.origin.distanceTo(p);
  49539. w < r.near || w > r.far || o.push({
  49540. distance: w,
  49541. point: d.clone().applyMatrix4(this.matrixWorld),
  49542. index: y,
  49543. face: null,
  49544. faceIndex: null,
  49545. object: this
  49546. })
  49547. }
  49548. }
  49549. }
  49550. }
  49551. }(),
  49552. n.Line.prototype.clone = function() {
  49553. return new this.constructor(this.geometry,this.material).copy(this)
  49554. }
  49555. ,
  49556. n.LineStrip = 0,
  49557. n.LinePieces = 1,
  49558. n.LineSegments = function(e, t) {
  49559. n.Line.call(this, e, t),
  49560. this.type = "LineSegments"
  49561. }
  49562. ,
  49563. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49564. n.LineSegments.prototype.constructor = n.LineSegments,
  49565. n.Mesh = function(e, t) {
  49566. n.Object3D.call(this),
  49567. this.type = "Mesh",
  49568. this.geometry = void 0 !== e ? e : new n.Geometry,
  49569. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49570. color: 16777215 * Math.random()
  49571. }),
  49572. this.drawMode = n.TrianglesDrawMode,
  49573. this.updateMorphTargets()
  49574. }
  49575. ,
  49576. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49577. n.Mesh.prototype.constructor = n.Mesh,
  49578. n.Mesh.prototype.setDrawMode = function(e) {
  49579. this.drawMode = e
  49580. }
  49581. ,
  49582. n.Mesh.prototype.updateMorphTargets = function() {
  49583. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49584. this.morphTargetBase = -1,
  49585. this.morphTargetInfluences = [],
  49586. this.morphTargetDictionary = {};
  49587. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49588. this.morphTargetInfluences.push(0),
  49589. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49590. }
  49591. }
  49592. ,
  49593. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49594. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49595. 0)
  49596. }
  49597. ,
  49598. n.Mesh.prototype.raycast = function() {
  49599. function e(e, t, i, r, o, a, s) {
  49600. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49601. o.multiplyScalar(m.x),
  49602. a.multiplyScalar(m.y),
  49603. s.multiplyScalar(m.z),
  49604. o.add(a).add(s),
  49605. o.clone()
  49606. }
  49607. function t(e, t, i, r, o, a, s) {
  49608. var l, c = e.material;
  49609. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49610. null === l)
  49611. return null;
  49612. A.copy(s),
  49613. A.applyMatrix4(e.matrixWorld);
  49614. var h = t.ray.origin.distanceTo(A);
  49615. return h < t.near || h > t.far ? null : {
  49616. distance: h,
  49617. point: A.clone(),
  49618. object: e
  49619. }
  49620. }
  49621. function i(i, r, o, a, h, u, d, m) {
  49622. s.fromArray(a, 3 * u),
  49623. l.fromArray(a, 3 * d),
  49624. c.fromArray(a, 3 * m);
  49625. var A = t(i, r, o, s, l, c, v);
  49626. return A && (h && (p.fromArray(h, 2 * u),
  49627. f.fromArray(h, 2 * d),
  49628. g.fromArray(h, 2 * m),
  49629. A.uv = e(v, s, l, c, p, f, g)),
  49630. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49631. A.faceIndex = u),
  49632. A
  49633. }
  49634. var r = new n.Matrix4
  49635. , o = new n.Ray
  49636. , a = new n.Sphere
  49637. , s = new n.Vector3
  49638. , l = new n.Vector3
  49639. , c = new n.Vector3
  49640. , h = new n.Vector3
  49641. , u = new n.Vector3
  49642. , d = new n.Vector3
  49643. , p = new n.Vector2
  49644. , f = new n.Vector2
  49645. , g = new n.Vector2
  49646. , m = new n.Vector3
  49647. , v = new n.Vector3
  49648. , A = new n.Vector3;
  49649. return function(m, A) {
  49650. var y = this.geometry
  49651. , C = this.material
  49652. , I = this.matrixWorld;
  49653. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49654. a.copy(y.boundingSphere),
  49655. a.applyMatrix4(I),
  49656. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49657. o.copy(m.ray).applyMatrix4(r),
  49658. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49659. var E, b;
  49660. if (y instanceof n.BufferGeometry) {
  49661. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49662. if (void 0 !== S.uv && (E = S.uv.array),
  49663. null !== x)
  49664. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49665. w = R[P],
  49666. _ = R[P + 1],
  49667. T = R[P + 2],
  49668. b = i(this, m, o, M, E, w, _, T),
  49669. b && (b.faceIndex = Math.floor(P / 3),
  49670. A.push(b));
  49671. else
  49672. for (var P = 0, O = M.length; P < O; P += 9)
  49673. w = P / 3,
  49674. _ = w + 1,
  49675. T = w + 2,
  49676. b = i(this, m, o, M, E, w, _, T),
  49677. b && (b.index = w,
  49678. A.push(b))
  49679. } else if (y instanceof n.Geometry) {
  49680. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49681. k.length > 0 && (E = k);
  49682. for (var H = 0, G = U.length; H < G; H++) {
  49683. var z = U[H]
  49684. , W = B === !0 ? F[z.materialIndex] : C;
  49685. if (void 0 !== W) {
  49686. if (L = V[z.a],
  49687. D = V[z.b],
  49688. N = V[z.c],
  49689. W.morphTargets === !0) {
  49690. var j = y.morphTargets
  49691. , Y = this.morphTargetInfluences;
  49692. s.set(0, 0, 0),
  49693. l.set(0, 0, 0),
  49694. c.set(0, 0, 0);
  49695. for (var X = 0, Z = j.length; X < Z; X++) {
  49696. var q = Y[X];
  49697. if (0 !== q) {
  49698. var K = j[X].vertices;
  49699. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49700. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49701. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49702. }
  49703. }
  49704. s.add(L),
  49705. l.add(D),
  49706. c.add(N),
  49707. L = s,
  49708. D = l,
  49709. N = c
  49710. }
  49711. if (b = t(this, m, o, L, D, N, v)) {
  49712. if (E) {
  49713. var Q = E[H];
  49714. p.copy(Q[0]),
  49715. f.copy(Q[1]),
  49716. g.copy(Q[2]),
  49717. b.uv = e(v, L, D, N, p, f, g)
  49718. }
  49719. b.face = z,
  49720. b.faceIndex = H,
  49721. A.push(b)
  49722. }
  49723. }
  49724. }
  49725. }
  49726. }
  49727. }
  49728. }(),
  49729. n.Mesh.prototype.clone = function() {
  49730. return new this.constructor(this.geometry,this.material).copy(this)
  49731. }
  49732. ,
  49733. n.Bone = function(e) {
  49734. n.Object3D.call(this),
  49735. this.type = "Bone",
  49736. this.skin = e
  49737. }
  49738. ,
  49739. n.Bone.prototype = Object.create(n.Object3D.prototype),
  49740. n.Bone.prototype.constructor = n.Bone,
  49741. n.Bone.prototype.copy = function(e) {
  49742. return n.Object3D.prototype.copy.call(this, e),
  49743. this.skin = e.skin,
  49744. this
  49745. }
  49746. ,
  49747. n.Skeleton = function(e, t, i) {
  49748. if (this.useVertexTexture = void 0 === i || i,
  49749. this.identityMatrix = new n.Matrix4,
  49750. e = e || [],
  49751. this.bones = e.slice(0),
  49752. this.useVertexTexture) {
  49753. var r = Math.sqrt(4 * this.bones.length);
  49754. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  49755. r = Math.max(r, 4),
  49756. this.boneTextureWidth = r,
  49757. this.boneTextureHeight = r,
  49758. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  49759. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  49760. } else
  49761. this.boneMatrices = new Float32Array(16 * this.bones.length);
  49762. if (void 0 === t)
  49763. this.calculateInverses();
  49764. else if (this.bones.length === t.length)
  49765. this.boneInverses = t.slice(0);
  49766. else {
  49767. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  49768. this.boneInverses = [];
  49769. for (var o = 0, a = this.bones.length; o < a; o++)
  49770. this.boneInverses.push(new n.Matrix4)
  49771. }
  49772. }
  49773. ,
  49774. n.Skeleton.prototype.calculateInverses = function() {
  49775. this.boneInverses = [];
  49776. for (var e = 0, t = this.bones.length; e < t; e++) {
  49777. var i = new n.Matrix4;
  49778. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  49779. this.boneInverses.push(i)
  49780. }
  49781. }
  49782. ,
  49783. n.Skeleton.prototype.pose = function() {
  49784. for (var e, t = 0, i = this.bones.length; t < i; t++)
  49785. e = this.bones[t],
  49786. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  49787. for (var t = 0, i = this.bones.length; t < i; t++)
  49788. e = this.bones[t],
  49789. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  49790. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  49791. e.matrix.decompose(e.position, e.quaternion, e.scale));
  49792. }
  49793. ,
  49794. n.Skeleton.prototype.update = function() {
  49795. var e = new n.Matrix4;
  49796. return function() {
  49797. for (var t = 0, i = this.bones.length; t < i; t++) {
  49798. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  49799. e.multiplyMatrices(n, this.boneInverses[t]),
  49800. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  49801. }
  49802. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  49803. }
  49804. }(),
  49805. n.Skeleton.prototype.clone = function() {
  49806. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  49807. }
  49808. ,
  49809. n.SkinnedMesh = function(e, t, i) {
  49810. n.Mesh.call(this, e, t),
  49811. this.type = "SkinnedMesh",
  49812. this.bindMode = "attached",
  49813. this.bindMatrix = new n.Matrix4,
  49814. this.bindMatrixInverse = new n.Matrix4;
  49815. var r = [];
  49816. if (this.geometry && void 0 !== this.geometry.bones) {
  49817. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  49818. a = this.geometry.bones[s],
  49819. o = new n.Bone(this),
  49820. r.push(o),
  49821. o.name = a.name,
  49822. o.position.fromArray(a.pos),
  49823. o.quaternion.fromArray(a.rotq),
  49824. void 0 !== a.scl && o.scale.fromArray(a.scl);
  49825. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  49826. a = this.geometry.bones[s],
  49827. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  49828. }
  49829. this.normalizeSkinWeights(),
  49830. this.updateMatrixWorld(!0),
  49831. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  49832. }
  49833. ,
  49834. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  49835. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  49836. n.SkinnedMesh.prototype.bind = function(e, t) {
  49837. this.skeleton = e,
  49838. void 0 === t && (this.updateMatrixWorld(!0),
  49839. this.skeleton.calculateInverses(),
  49840. t = this.matrixWorld),
  49841. this.bindMatrix.copy(t),
  49842. this.bindMatrixInverse.getInverse(t)
  49843. }
  49844. ,
  49845. n.SkinnedMesh.prototype.pose = function() {
  49846. this.skeleton.pose()
  49847. }
  49848. ,
  49849. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  49850. if (this.geometry instanceof n.Geometry)
  49851. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  49852. var t = this.geometry.skinWeights[e]
  49853. , i = 1 / t.lengthManhattan();
  49854. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  49855. }
  49856. else if (this.geometry instanceof n.BufferGeometry)
  49857. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  49858. r.x = o.getX(e),
  49859. r.y = o.getY(e),
  49860. r.z = o.getZ(e),
  49861. r.w = o.getW(e);
  49862. var i = 1 / r.lengthManhattan();
  49863. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  49864. o.setXYZW(e, r.x, r.y, r.z, r.w)
  49865. }
  49866. }
  49867. ,
  49868. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  49869. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  49870. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  49871. }
  49872. ,
  49873. n.SkinnedMesh.prototype.clone = function() {
  49874. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  49875. }
  49876. ,
  49877. n.LOD = function() {
  49878. n.Object3D.call(this),
  49879. this.type = "LOD",
  49880. Object.defineProperties(this, {
  49881. levels: {
  49882. enumerable: !0,
  49883. value: []
  49884. },
  49885. objects: {
  49886. get: function() {
  49887. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  49888. this.levels
  49889. }
  49890. }
  49891. })
  49892. }
  49893. ,
  49894. n.LOD.prototype = Object.create(n.Object3D.prototype),
  49895. n.LOD.prototype.constructor = n.LOD,
  49896. n.LOD.prototype.addLevel = function(e, t) {
  49897. void 0 === t && (t = 0),
  49898. t = Math.abs(t);
  49899. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  49900. ;
  49901. i.splice(n, 0, {
  49902. distance: t,
  49903. object: e
  49904. }),
  49905. this.add(e)
  49906. }
  49907. ,
  49908. n.LOD.prototype.getObjectForDistance = function(e) {
  49909. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  49910. ;
  49911. return t[i - 1].object
  49912. }
  49913. ,
  49914. n.LOD.prototype.raycast = function() {
  49915. var e = new n.Vector3;
  49916. return function(t, i) {
  49917. e.setFromMatrixPosition(this.matrixWorld);
  49918. var n = t.ray.origin.distanceTo(e);
  49919. this.getObjectForDistance(n).raycast(t, i)
  49920. }
  49921. }(),
  49922. n.LOD.prototype.update = function() {
  49923. var e = new n.Vector3
  49924. , t = new n.Vector3;
  49925. return function(i) {
  49926. var n = this.levels;
  49927. if (n.length > 1) {
  49928. e.setFromMatrixPosition(i.matrixWorld),
  49929. t.setFromMatrixPosition(this.matrixWorld);
  49930. var r = e.distanceTo(t);
  49931. n[0].object.visible = !0;
  49932. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  49933. n[o - 1].object.visible = !1,
  49934. n[o].object.visible = !0;
  49935. for (; o < a; o++)
  49936. n[o].object.visible = !1
  49937. }
  49938. }
  49939. }(),
  49940. n.LOD.prototype.copy = function(e) {
  49941. n.Object3D.prototype.copy.call(this, e, !1);
  49942. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  49943. var o = t[i];
  49944. this.addLevel(o.object.clone(), o.distance)
  49945. }
  49946. return this
  49947. }
  49948. ,
  49949. n.LOD.prototype.toJSON = function(e) {
  49950. var t = n.Object3D.prototype.toJSON.call(this, e);
  49951. t.object.levels = [];
  49952. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  49953. var a = i[r];
  49954. t.object.levels.push({
  49955. object: a.object.uuid,
  49956. distance: a.distance
  49957. })
  49958. }
  49959. return t
  49960. }
  49961. ,
  49962. n.Sprite = function() {
  49963. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  49964. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  49965. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  49966. , r = new n.BufferGeometry;
  49967. return r.setIndex(new n.BufferAttribute(e,1)),
  49968. r.addAttribute("position", new n.BufferAttribute(t,3)),
  49969. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  49970. function(e) {
  49971. n.Object3D.call(this),
  49972. this.type = "Sprite",
  49973. this.geometry = r,
  49974. this.material = void 0 !== e ? e : new n.SpriteMaterial
  49975. }
  49976. }(),
  49977. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  49978. n.Sprite.prototype.constructor = n.Sprite,
  49979. n.Sprite.prototype.raycast = function() {
  49980. var e = new n.Vector3;
  49981. return function(t, i) {
  49982. e.setFromMatrixPosition(this.matrixWorld);
  49983. var n = t.ray.distanceSqToPoint(e)
  49984. , r = this.scale.x * this.scale.y;
  49985. n > r || i.push({
  49986. distance: Math.sqrt(n),
  49987. point: this.position,
  49988. face: null,
  49989. object: this
  49990. })
  49991. }
  49992. }(),
  49993. n.Sprite.prototype.clone = function() {
  49994. return new this.constructor(this.material).copy(this)
  49995. }
  49996. ,
  49997. n.Particle = n.Sprite,
  49998. n.LensFlare = function(e, t, i, r, o) {
  49999. n.Object3D.call(this),
  50000. this.lensFlares = [],
  50001. this.positionScreen = new n.Vector3,
  50002. this.customUpdateCallback = void 0,
  50003. void 0 !== e && this.add(e, t, i, r, o)
  50004. }
  50005. ,
  50006. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  50007. n.LensFlare.prototype.constructor = n.LensFlare,
  50008. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  50009. void 0 === t && (t = -1),
  50010. void 0 === i && (i = 0),
  50011. void 0 === a && (a = 1),
  50012. void 0 === o && (o = new n.Color(16777215)),
  50013. void 0 === r && (r = n.NormalBlending),
  50014. i = Math.min(i, Math.max(0, i)),
  50015. this.lensFlares.push({
  50016. texture: e,
  50017. size: t,
  50018. distance: i,
  50019. x: 0,
  50020. y: 0,
  50021. z: 0,
  50022. scale: 1,
  50023. rotation: 0,
  50024. opacity: a,
  50025. color: o,
  50026. blending: r
  50027. })
  50028. }
  50029. ,
  50030. n.LensFlare.prototype.updateLensFlares = function() {
  50031. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  50032. for (e = 0; e < i; e++)
  50033. t = this.lensFlares[e],
  50034. t.x = this.positionScreen.x + n * t.distance,
  50035. t.y = this.positionScreen.y + r * t.distance,
  50036. t.wantedRotation = t.x * Math.PI * .25,
  50037. t.rotation += .25 * (t.wantedRotation - t.rotation)
  50038. }
  50039. ,
  50040. n.LensFlare.prototype.copy = function(e) {
  50041. n.Object3D.prototype.copy.call(this, e),
  50042. this.positionScreen.copy(e.positionScreen),
  50043. this.customUpdateCallback = e.customUpdateCallback;
  50044. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  50045. this.lensFlares.push(e.lensFlares[t]);
  50046. return this
  50047. }
  50048. ,
  50049. n.Scene = function() {
  50050. n.Object3D.call(this),
  50051. this.type = "Scene",
  50052. this.fog = null,
  50053. this.overrideMaterial = null,
  50054. this.autoUpdate = !0
  50055. }
  50056. ,
  50057. n.Scene.prototype = Object.create(n.Object3D.prototype),
  50058. n.Scene.prototype.constructor = n.Scene,
  50059. n.Scene.prototype.copy = function(e, t) {
  50060. return n.Object3D.prototype.copy.call(this, e, t),
  50061. null !== e.fog && (this.fog = e.fog.clone()),
  50062. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  50063. this.autoUpdate = e.autoUpdate,
  50064. this.matrixAutoUpdate = e.matrixAutoUpdate,
  50065. this
  50066. }
  50067. ,
  50068. n.Fog = function(e, t, i) {
  50069. this.name = "",
  50070. this.color = new n.Color(e),
  50071. this.near = void 0 !== t ? t : 1,
  50072. this.far = void 0 !== i ? i : 1e3
  50073. }
  50074. ,
  50075. n.Fog.prototype.clone = function() {
  50076. return new n.Fog(this.color.getHex(),this.near,this.far)
  50077. }
  50078. ,
  50079. n.FogExp2 = function(e, t) {
  50080. this.name = "",
  50081. this.color = new n.Color(e),
  50082. this.density = void 0 !== t ? t : 25e-5
  50083. }
  50084. ,
  50085. n.FogExp2.prototype.clone = function() {
  50086. return new n.FogExp2(this.color.getHex(),this.density)
  50087. }
  50088. ,
  50089. n.ShaderChunk = {},
  50090. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  50091. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  50092. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  50093. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  50094. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  50095. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  50096. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  50097. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  50098. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  50099. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  50100. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  50101. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  50102. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  50103. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  50104. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  50105. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  50106. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  50107. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  50108. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  50109. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  50110. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  50111. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  50112. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  50113. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  50114. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  50115. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  50116. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  50117. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  50118. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  50119. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  50120. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  50121. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  50122. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  50123. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  50124. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  50125. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  50126. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  50127. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  50128. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  50129. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  50130. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  50131. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  50132. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  50133. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  50134. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  50135. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  50136. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  50137. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  50138. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  50139. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  50140. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  50141. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  50142. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  50143. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  50144. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  50145. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  50146. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  50147. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  50148. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  50149. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  50150. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  50151. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  50152. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  50153. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  50154. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  50155. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  50156. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  50157. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  50158. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  50159. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  50160. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  50161. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  50162. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  50163. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  50164. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  50165. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  50166. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  50167. n.UniformsUtils = {
  50168. merge: function(e) {
  50169. for (var t = {}, i = 0; i < e.length; i++) {
  50170. var n = this.clone(e[i]);
  50171. for (var r in n)
  50172. t[r] = n[r]
  50173. }
  50174. return t
  50175. },
  50176. clone: function(e) {
  50177. var t = {};
  50178. for (var i in e) {
  50179. t[i] = {};
  50180. for (var r in e[i]) {
  50181. var o = e[i][r];
  50182. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50183. }
  50184. }
  50185. return t
  50186. }
  50187. },
  50188. n.UniformsLib = {
  50189. common: {
  50190. diffuse: {
  50191. type: "c",
  50192. value: new n.Color(15658734)
  50193. },
  50194. opacity: {
  50195. type: "f",
  50196. value: 1
  50197. },
  50198. map: {
  50199. type: "t",
  50200. value: null
  50201. },
  50202. offsetRepeat: {
  50203. type: "v4",
  50204. value: new n.Vector4(0,0,1,1)
  50205. },
  50206. specularMap: {
  50207. type: "t",
  50208. value: null
  50209. },
  50210. alphaMap: {
  50211. type: "t",
  50212. value: null
  50213. },
  50214. envMap: {
  50215. type: "t",
  50216. value: null
  50217. },
  50218. flipEnvMap: {
  50219. type: "f",
  50220. value: -1
  50221. },
  50222. reflectivity: {
  50223. type: "f",
  50224. value: 1
  50225. },
  50226. refractionRatio: {
  50227. type: "f",
  50228. value: .98
  50229. }
  50230. },
  50231. aomap: {
  50232. aoMap: {
  50233. type: "t",
  50234. value: null
  50235. },
  50236. aoMapIntensity: {
  50237. type: "f",
  50238. value: 1
  50239. }
  50240. },
  50241. lightmap: {
  50242. lightMap: {
  50243. type: "t",
  50244. value: null
  50245. },
  50246. lightMapIntensity: {
  50247. type: "f",
  50248. value: 1
  50249. }
  50250. },
  50251. emissivemap: {
  50252. emissiveMap: {
  50253. type: "t",
  50254. value: null
  50255. }
  50256. },
  50257. bumpmap: {
  50258. bumpMap: {
  50259. type: "t",
  50260. value: null
  50261. },
  50262. bumpScale: {
  50263. type: "f",
  50264. value: 1
  50265. }
  50266. },
  50267. normalmap: {
  50268. normalMap: {
  50269. type: "t",
  50270. value: null
  50271. },
  50272. normalScale: {
  50273. type: "v2",
  50274. value: new n.Vector2(1,1)
  50275. }
  50276. },
  50277. displacementmap: {
  50278. displacementMap: {
  50279. type: "t",
  50280. value: null
  50281. },
  50282. displacementScale: {
  50283. type: "f",
  50284. value: 1
  50285. },
  50286. displacementBias: {
  50287. type: "f",
  50288. value: 0
  50289. }
  50290. },
  50291. roughnessmap: {
  50292. roughnessMap: {
  50293. type: "t",
  50294. value: null
  50295. }
  50296. },
  50297. metalnessmap: {
  50298. metalnessMap: {
  50299. type: "t",
  50300. value: null
  50301. }
  50302. },
  50303. fog: {
  50304. fogDensity: {
  50305. type: "f",
  50306. value: 25e-5
  50307. },
  50308. fogNear: {
  50309. type: "f",
  50310. value: 1
  50311. },
  50312. fogFar: {
  50313. type: "f",
  50314. value: 2e3
  50315. },
  50316. fogColor: {
  50317. type: "c",
  50318. value: new n.Color(16777215)
  50319. }
  50320. },
  50321. lights: {
  50322. ambientLightColor: {
  50323. type: "fv",
  50324. value: []
  50325. },
  50326. directionalLights: {
  50327. type: "sa",
  50328. value: [],
  50329. properties: {
  50330. direction: {
  50331. type: "v3"
  50332. },
  50333. color: {
  50334. type: "c"
  50335. },
  50336. shadow: {
  50337. type: "i"
  50338. },
  50339. shadowBias: {
  50340. type: "f"
  50341. },
  50342. shadowRadius: {
  50343. type: "f"
  50344. },
  50345. shadowMapSize: {
  50346. type: "v2"
  50347. }
  50348. }
  50349. },
  50350. directionalShadowMap: {
  50351. type: "tv",
  50352. value: []
  50353. },
  50354. directionalShadowMatrix: {
  50355. type: "m4v",
  50356. value: []
  50357. },
  50358. spotLights: {
  50359. type: "sa",
  50360. value: [],
  50361. properties: {
  50362. color: {
  50363. type: "c"
  50364. },
  50365. position: {
  50366. type: "v3"
  50367. },
  50368. direction: {
  50369. type: "v3"
  50370. },
  50371. distance: {
  50372. type: "f"
  50373. },
  50374. coneCos: {
  50375. type: "f"
  50376. },
  50377. penumbraCos: {
  50378. type: "f"
  50379. },
  50380. decay: {
  50381. type: "f"
  50382. },
  50383. shadow: {
  50384. type: "i"
  50385. },
  50386. shadowBias: {
  50387. type: "f"
  50388. },
  50389. shadowRadius: {
  50390. type: "f"
  50391. },
  50392. shadowMapSize: {
  50393. type: "v2"
  50394. }
  50395. }
  50396. },
  50397. spotShadowMap: {
  50398. type: "tv",
  50399. value: []
  50400. },
  50401. spotShadowMatrix: {
  50402. type: "m4v",
  50403. value: []
  50404. },
  50405. pointLights: {
  50406. type: "sa",
  50407. value: [],
  50408. properties: {
  50409. color: {
  50410. type: "c"
  50411. },
  50412. position: {
  50413. type: "v3"
  50414. },
  50415. decay: {
  50416. type: "f"
  50417. },
  50418. distance: {
  50419. type: "f"
  50420. },
  50421. shadow: {
  50422. type: "i"
  50423. },
  50424. shadowBias: {
  50425. type: "f"
  50426. },
  50427. shadowRadius: {
  50428. type: "f"
  50429. },
  50430. shadowMapSize: {
  50431. type: "v2"
  50432. }
  50433. }
  50434. },
  50435. pointShadowMap: {
  50436. type: "tv",
  50437. value: []
  50438. },
  50439. pointShadowMatrix: {
  50440. type: "m4v",
  50441. value: []
  50442. },
  50443. hemisphereLights: {
  50444. type: "sa",
  50445. value: [],
  50446. properties: {
  50447. direction: {
  50448. type: "v3"
  50449. },
  50450. skyColor: {
  50451. type: "c"
  50452. },
  50453. groundColor: {
  50454. type: "c"
  50455. }
  50456. }
  50457. }
  50458. },
  50459. points: {
  50460. diffuse: {
  50461. type: "c",
  50462. value: new n.Color(15658734)
  50463. },
  50464. opacity: {
  50465. type: "f",
  50466. value: 1
  50467. },
  50468. size: {
  50469. type: "f",
  50470. value: 1
  50471. },
  50472. scale: {
  50473. type: "f",
  50474. value: 1
  50475. },
  50476. map: {
  50477. type: "t",
  50478. value: null
  50479. },
  50480. offsetRepeat: {
  50481. type: "v4",
  50482. value: new n.Vector4(0,0,1,1)
  50483. }
  50484. }
  50485. },
  50486. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50487. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50488. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50489. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50490. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50491. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50492. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50493. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50494. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50495. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50496. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50497. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50498. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50499. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50500. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50501. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50502. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50503. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50504. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50505. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50506. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50507. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50508. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50509. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50510. n.ShaderLib = {
  50511. basic: {
  50512. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50513. vertexShader: n.ShaderChunk.meshbasic_vert,
  50514. fragmentShader: n.ShaderChunk.meshbasic_frag
  50515. },
  50516. lambert: {
  50517. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50518. emissive: {
  50519. type: "c",
  50520. value: new n.Color(0)
  50521. }
  50522. }]),
  50523. vertexShader: n.ShaderChunk.meshlambert_vert,
  50524. fragmentShader: n.ShaderChunk.meshlambert_frag
  50525. },
  50526. phong: {
  50527. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50528. emissive: {
  50529. type: "c",
  50530. value: new n.Color(0)
  50531. },
  50532. specular: {
  50533. type: "c",
  50534. value: new n.Color(1118481)
  50535. },
  50536. shininess: {
  50537. type: "f",
  50538. value: 30
  50539. }
  50540. }]),
  50541. vertexShader: n.ShaderChunk.meshphong_vert,
  50542. fragmentShader: n.ShaderChunk.meshphong_frag
  50543. },
  50544. standard: {
  50545. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50546. emissive: {
  50547. type: "c",
  50548. value: new n.Color(0)
  50549. },
  50550. roughness: {
  50551. type: "f",
  50552. value: .5
  50553. },
  50554. metalness: {
  50555. type: "f",
  50556. value: 0
  50557. },
  50558. envMapIntensity: {
  50559. type: "f",
  50560. value: 1
  50561. }
  50562. }]),
  50563. vertexShader: n.ShaderChunk.meshstandard_vert,
  50564. fragmentShader: n.ShaderChunk.meshstandard_frag
  50565. },
  50566. points: {
  50567. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50568. vertexShader: n.ShaderChunk.points_vert,
  50569. fragmentShader: n.ShaderChunk.points_frag
  50570. },
  50571. dashed: {
  50572. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50573. scale: {
  50574. type: "f",
  50575. value: 1
  50576. },
  50577. dashSize: {
  50578. type: "f",
  50579. value: 1
  50580. },
  50581. totalSize: {
  50582. type: "f",
  50583. value: 2
  50584. }
  50585. }]),
  50586. vertexShader: n.ShaderChunk.linedashed_vert,
  50587. fragmentShader: n.ShaderChunk.linedashed_frag
  50588. },
  50589. depth: {
  50590. uniforms: {
  50591. mNear: {
  50592. type: "f",
  50593. value: 1
  50594. },
  50595. mFar: {
  50596. type: "f",
  50597. value: 2e3
  50598. },
  50599. opacity: {
  50600. type: "f",
  50601. value: 1
  50602. }
  50603. },
  50604. vertexShader: n.ShaderChunk.depth_vert,
  50605. fragmentShader: n.ShaderChunk.depth_frag
  50606. },
  50607. normal: {
  50608. uniforms: {
  50609. opacity: {
  50610. type: "f",
  50611. value: 1
  50612. }
  50613. },
  50614. vertexShader: n.ShaderChunk.normal_vert,
  50615. fragmentShader: n.ShaderChunk.normal_frag
  50616. },
  50617. cube: {
  50618. uniforms: {
  50619. tCube: {
  50620. type: "t",
  50621. value: null
  50622. },
  50623. tFlip: {
  50624. type: "f",
  50625. value: -1
  50626. }
  50627. },
  50628. vertexShader: n.ShaderChunk.cube_vert,
  50629. fragmentShader: n.ShaderChunk.cube_frag
  50630. },
  50631. equirect: {
  50632. uniforms: {
  50633. tEquirect: {
  50634. type: "t",
  50635. value: null
  50636. },
  50637. tFlip: {
  50638. type: "f",
  50639. value: -1
  50640. }
  50641. },
  50642. vertexShader: n.ShaderChunk.equirect_vert,
  50643. fragmentShader: n.ShaderChunk.equirect_frag
  50644. },
  50645. depthRGBA: {
  50646. uniforms: {},
  50647. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50648. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50649. },
  50650. distanceRGBA: {
  50651. uniforms: {
  50652. lightPos: {
  50653. type: "v3",
  50654. value: new n.Vector3(0,0,0)
  50655. }
  50656. },
  50657. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50658. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50659. }
  50660. },
  50661. n.WebGLRenderer = function(e) {
  50662. function t() {
  50663. return null === ye ? Oe : 1
  50664. }
  50665. function i(e, t, i, n) {
  50666. se === !0 && (e *= n,
  50667. t *= n,
  50668. i *= n),
  50669. Ye.clearColor(e, t, i, n)
  50670. }
  50671. function r() {
  50672. Ye.init(),
  50673. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50674. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50675. i(Se.r, Se.g, Se.b, Me)
  50676. }
  50677. function o() {
  50678. Ae = null,
  50679. be = null,
  50680. Ee = "",
  50681. Ie = -1,
  50682. Ye.reset()
  50683. }
  50684. function a(e) {
  50685. e.preventDefault(),
  50686. o(),
  50687. r(),
  50688. Xe.clear()
  50689. }
  50690. function s(e) {
  50691. var t = e.target;
  50692. t.removeEventListener("dispose", s),
  50693. h(t),
  50694. ke.textures--
  50695. }
  50696. function l(e) {
  50697. var t = e.target;
  50698. t.removeEventListener("dispose", l),
  50699. u(t),
  50700. ke.textures--
  50701. }
  50702. function c(e) {
  50703. var t = e.target;
  50704. t.removeEventListener("dispose", c),
  50705. d(t)
  50706. }
  50707. function h(e) {
  50708. var t = Xe.get(e);
  50709. if (e.image && t.__image__webglTextureCube)
  50710. Ge.deleteTexture(t.__image__webglTextureCube);
  50711. else {
  50712. if (void 0 === t.__webglInit)
  50713. return;
  50714. Ge.deleteTexture(t.__webglTexture)
  50715. }
  50716. Xe.delete(e)
  50717. }
  50718. function u(e) {
  50719. var t = Xe.get(e)
  50720. , i = Xe.get(e.texture);
  50721. if (e && void 0 !== i.__webglTexture) {
  50722. if (Ge.deleteTexture(i.__webglTexture),
  50723. e instanceof n.WebGLRenderTargetCube)
  50724. for (var r = 0; r < 6; r++)
  50725. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  50726. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  50727. else
  50728. Ge.deleteFramebuffer(t.__webglFramebuffer),
  50729. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  50730. Xe.delete(e.texture),
  50731. Xe.delete(e)
  50732. }
  50733. }
  50734. function d(e) {
  50735. p(e),
  50736. Xe.delete(e)
  50737. }
  50738. function p(e) {
  50739. var t = Xe.get(e).program;
  50740. e.program = void 0,
  50741. void 0 !== t && qe.releaseProgram(t)
  50742. }
  50743. function f(e, t, i, r) {
  50744. var o;
  50745. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  50746. null === o))
  50747. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  50748. void 0 === r && (r = 0),
  50749. Ye.initAttributes();
  50750. var a = i.attributes
  50751. , s = t.getAttributes()
  50752. , l = e.defaultAttributeValues;
  50753. for (var c in s) {
  50754. var h = s[c];
  50755. if (h >= 0) {
  50756. var u = a[c];
  50757. if (void 0 !== u) {
  50758. var d = u.itemSize
  50759. , p = Ze.getAttributeBuffer(u);
  50760. if (u instanceof n.InterleavedBufferAttribute) {
  50761. var f = u.data
  50762. , g = f.stride
  50763. , m = u.offset;
  50764. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  50765. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  50766. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50767. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  50768. } else
  50769. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  50770. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  50771. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50772. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  50773. } else if (void 0 !== l) {
  50774. var v = l[c];
  50775. if (void 0 !== v)
  50776. switch (v.length) {
  50777. case 2:
  50778. Ge.vertexAttrib2fv(h, v);
  50779. break;
  50780. case 3:
  50781. Ge.vertexAttrib3fv(h, v);
  50782. break;
  50783. case 4:
  50784. Ge.vertexAttrib4fv(h, v);
  50785. break;
  50786. default:
  50787. Ge.vertexAttrib1fv(h, v)
  50788. }
  50789. }
  50790. }
  50791. }
  50792. Ye.disableUnusedAttributes()
  50793. }
  50794. function g(e, t) {
  50795. return Math.abs(t[0]) - Math.abs(e[0])
  50796. }
  50797. function m(e, t) {
  50798. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  50799. }
  50800. function v(e, t) {
  50801. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  50802. }
  50803. function A(e, t, i, n, r) {
  50804. var o, a;
  50805. i.transparent ? (o = de,
  50806. a = ++pe) : (o = he,
  50807. a = ++ue);
  50808. var s = o[a];
  50809. void 0 !== s ? (s.id = e.id,
  50810. s.object = e,
  50811. s.geometry = t,
  50812. s.material = i,
  50813. s.z = Ve.z,
  50814. s.group = r) : (s = {
  50815. id: e.id,
  50816. object: e,
  50817. geometry: t,
  50818. material: i,
  50819. z: Ve.z,
  50820. group: r
  50821. },
  50822. o.push(s))
  50823. }
  50824. function y(e, t) {
  50825. if (e.visible !== !1) {
  50826. if (e.layers.test(t.layers))
  50827. if (e instanceof n.Light)
  50828. ce.push(e);
  50829. else if (e instanceof n.Sprite)
  50830. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  50831. else if (e instanceof n.LensFlare)
  50832. me.push(e);
  50833. else if (e instanceof n.ImmediateRenderObject)
  50834. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50835. Ve.applyProjection(Fe)),
  50836. A(e, null, e.material, Ve.z, null);
  50837. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  50838. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  50839. var i = e.material;
  50840. if (i.visible === !0) {
  50841. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50842. Ve.applyProjection(Fe));
  50843. var r = Ze.update(e);
  50844. if (i instanceof n.MultiMaterial)
  50845. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  50846. var c = o[s]
  50847. , h = a[c.materialIndex];
  50848. h.visible === !0 && A(e, r, h, Ve.z, c)
  50849. }
  50850. else
  50851. A(e, r, i, Ve.z, null)
  50852. }
  50853. }
  50854. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  50855. y(u[s], t)
  50856. }
  50857. }
  50858. function C(e, t, i, r) {
  50859. for (var o = 0, a = e.length; o < a; o++) {
  50860. var s = e[o]
  50861. , l = s.object
  50862. , c = s.geometry
  50863. , h = void 0 === r ? s.material : r
  50864. , u = s.group;
  50865. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  50866. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  50867. l instanceof n.ImmediateRenderObject) {
  50868. E(h);
  50869. var d = w(t, i, h, l);
  50870. Ee = "",
  50871. l.render(function(e) {
  50872. ve.renderBufferImmediate(e, d, h)
  50873. })
  50874. } else
  50875. ve.renderBufferDirect(t, i, c, h, l, u)
  50876. }
  50877. }
  50878. function I(e, t, i) {
  50879. var r = Xe.get(e)
  50880. , o = qe.getParameters(e, Ue, t, i)
  50881. , a = qe.getProgramCode(e, o)
  50882. , s = r.program
  50883. , l = !0;
  50884. if (void 0 === s)
  50885. e.addEventListener("dispose", c);
  50886. else if (s.code !== a)
  50887. p(e);
  50888. else {
  50889. if (void 0 !== o.shaderID)
  50890. return;
  50891. l = !1
  50892. }
  50893. if (l) {
  50894. if (o.shaderID) {
  50895. var h = n.ShaderLib[o.shaderID];
  50896. r.__webglShader = {
  50897. name: e.type,
  50898. uniforms: n.UniformsUtils.clone(h.uniforms),
  50899. vertexShader: h.vertexShader,
  50900. fragmentShader: h.fragmentShader
  50901. }
  50902. } else
  50903. r.__webglShader = {
  50904. name: e.type,
  50905. uniforms: e.uniforms,
  50906. vertexShader: e.vertexShader,
  50907. fragmentShader: e.fragmentShader
  50908. };
  50909. e.__webglShader = r.__webglShader,
  50910. s = qe.acquireProgram(e, o, a),
  50911. r.program = s,
  50912. e.program = s
  50913. }
  50914. var u = s.getAttributes();
  50915. if (e.morphTargets) {
  50916. e.numSupportedMorphTargets = 0;
  50917. for (var d = 0; d < ve.maxMorphTargets; d++)
  50918. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  50919. }
  50920. if (e.morphNormals) {
  50921. e.numSupportedMorphNormals = 0;
  50922. for (var d = 0; d < ve.maxMorphNormals; d++)
  50923. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  50924. }
  50925. r.uniformsList = [];
  50926. var f = r.__webglShader.uniforms
  50927. , g = r.program.getUniforms();
  50928. for (var m in f) {
  50929. var v = g[m];
  50930. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  50931. }
  50932. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  50933. f.ambientLightColor.value = Ue.ambient,
  50934. f.directionalLights.value = Ue.directional,
  50935. f.spotLights.value = Ue.spot,
  50936. f.pointLights.value = Ue.point,
  50937. f.hemisphereLights.value = Ue.hemi,
  50938. f.directionalShadowMap.value = Ue.directionalShadowMap,
  50939. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  50940. f.spotShadowMap.value = Ue.spotShadowMap,
  50941. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  50942. f.pointShadowMap.value = Ue.pointShadowMap,
  50943. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  50944. r.hasDynamicUniforms = !1;
  50945. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  50946. var C = r.uniformsList[A][0];
  50947. if (C.dynamic === !0) {
  50948. r.hasDynamicUniforms = !0;
  50949. break
  50950. }
  50951. }
  50952. }
  50953. function E(e) {
  50954. b(e),
  50955. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  50956. Ye.setDepthFunc(e.depthFunc),
  50957. Ye.setDepthTest(e.depthTest),
  50958. Ye.setDepthWrite(e.depthWrite),
  50959. Ye.setColorWrite(e.colorWrite),
  50960. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  50961. }
  50962. function b(e) {
  50963. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  50964. Ye.setFlipSided(e.side === n.BackSide)
  50965. }
  50966. function w(e, t, i, r) {
  50967. xe = 0;
  50968. var o = Xe.get(i);
  50969. void 0 === o.program && (i.needsUpdate = !0),
  50970. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  50971. i.needsUpdate && (I(i, t, r),
  50972. i.needsUpdate = !1);
  50973. var a = !1
  50974. , s = !1
  50975. , l = !1
  50976. , c = o.program
  50977. , h = c.getUniforms()
  50978. , u = o.__webglShader.uniforms;
  50979. if (c.id !== Ae && (Ge.useProgram(c.program),
  50980. Ae = c.id,
  50981. a = !0,
  50982. s = !0,
  50983. l = !0),
  50984. i.id !== Ie && (Ie = i.id,
  50985. s = !0),
  50986. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  50987. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  50988. e !== be && (be = e,
  50989. s = !0,
  50990. l = !0),
  50991. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  50992. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  50993. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  50994. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  50995. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  50996. i.skinning)
  50997. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  50998. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  50999. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  51000. if (void 0 !== h.boneTexture) {
  51001. var d = B();
  51002. Ge.uniform1i(h.boneTexture, d),
  51003. ve.setTexture(r.skeleton.boneTexture, d)
  51004. }
  51005. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  51006. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  51007. } else
  51008. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  51009. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  51010. t && i.fog && R(u, t),
  51011. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  51012. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  51013. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  51014. u.mFar.value = e.far,
  51015. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  51016. V(o.uniformsList)),
  51017. N(h, r),
  51018. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  51019. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  51020. c
  51021. }
  51022. function _(e, t, i) {
  51023. for (var n = [], r = 0, o = e.length; r < o; r++) {
  51024. var a = e[r][0]
  51025. , s = a.onUpdateCallback;
  51026. void 0 !== s && (s.bind(a)(t, i),
  51027. n.push(e[r]))
  51028. }
  51029. V(n)
  51030. }
  51031. function T(e, t) {
  51032. e.opacity.value = t.opacity,
  51033. e.diffuse.value = t.color,
  51034. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  51035. e.map.value = t.map,
  51036. e.specularMap.value = t.specularMap,
  51037. e.alphaMap.value = t.alphaMap,
  51038. t.aoMap && (e.aoMap.value = t.aoMap,
  51039. e.aoMapIntensity.value = t.aoMapIntensity);
  51040. var i;
  51041. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  51042. void 0 !== i) {
  51043. i instanceof n.WebGLRenderTarget && (i = i.texture);
  51044. var r = i.offset
  51045. , o = i.repeat;
  51046. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  51047. }
  51048. e.envMap.value = t.envMap,
  51049. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  51050. e.reflectivity.value = t.reflectivity,
  51051. e.refractionRatio.value = t.refractionRatio
  51052. }
  51053. function x(e, t) {
  51054. e.diffuse.value = t.color,
  51055. e.opacity.value = t.opacity
  51056. }
  51057. function S(e, t) {
  51058. e.dashSize.value = t.dashSize,
  51059. e.totalSize.value = t.dashSize + t.gapSize,
  51060. e.scale.value = t.scale
  51061. }
  51062. function M(e, t) {
  51063. if (e.diffuse.value = t.color,
  51064. e.opacity.value = t.opacity,
  51065. e.size.value = t.size * Oe,
  51066. e.scale.value = te.clientHeight / 2,
  51067. e.map.value = t.map,
  51068. null !== t.map) {
  51069. var i = t.map.offset
  51070. , n = t.map.repeat;
  51071. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  51072. }
  51073. }
  51074. function R(e, t) {
  51075. e.fogColor.value = t.color,
  51076. t instanceof n.Fog ? (e.fogNear.value = t.near,
  51077. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  51078. }
  51079. function P(e, t) {
  51080. t.lightMap && (e.lightMap.value = t.lightMap,
  51081. e.lightMapIntensity.value = t.lightMapIntensity),
  51082. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  51083. }
  51084. function O(e, t) {
  51085. e.specular.value = t.specular,
  51086. e.shininess.value = Math.max(t.shininess, 1e-4),
  51087. t.lightMap && (e.lightMap.value = t.lightMap,
  51088. e.lightMapIntensity.value = t.lightMapIntensity),
  51089. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51090. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51091. e.bumpScale.value = t.bumpScale),
  51092. t.normalMap && (e.normalMap.value = t.normalMap,
  51093. e.normalScale.value.copy(t.normalScale)),
  51094. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51095. e.displacementScale.value = t.displacementScale,
  51096. e.displacementBias.value = t.displacementBias)
  51097. }
  51098. function L(e, t) {
  51099. e.roughness.value = t.roughness,
  51100. e.metalness.value = t.metalness,
  51101. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  51102. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  51103. t.lightMap && (e.lightMap.value = t.lightMap,
  51104. e.lightMapIntensity.value = t.lightMapIntensity),
  51105. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51106. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51107. e.bumpScale.value = t.bumpScale),
  51108. t.normalMap && (e.normalMap.value = t.normalMap,
  51109. e.normalScale.value.copy(t.normalScale)),
  51110. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51111. e.displacementScale.value = t.displacementScale,
  51112. e.displacementBias.value = t.displacementBias),
  51113. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  51114. }
  51115. function D(e, t) {
  51116. e.ambientLightColor.needsUpdate = t,
  51117. e.directionalLights.needsUpdate = t,
  51118. e.pointLights.needsUpdate = t,
  51119. e.spotLights.needsUpdate = t,
  51120. e.hemisphereLights.needsUpdate = t
  51121. }
  51122. function N(e, t) {
  51123. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  51124. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  51125. }
  51126. function B() {
  51127. var e = xe;
  51128. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  51129. xe += 1,
  51130. e
  51131. }
  51132. function F(e, t, i, r) {
  51133. var o, a;
  51134. if ("1i" === t)
  51135. Ge.uniform1i(i, r);
  51136. else if ("1f" === t)
  51137. Ge.uniform1f(i, r);
  51138. else if ("2f" === t)
  51139. Ge.uniform2f(i, r[0], r[1]);
  51140. else if ("3f" === t)
  51141. Ge.uniform3f(i, r[0], r[1], r[2]);
  51142. else if ("4f" === t)
  51143. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  51144. else if ("1iv" === t)
  51145. Ge.uniform1iv(i, r);
  51146. else if ("3iv" === t)
  51147. Ge.uniform3iv(i, r);
  51148. else if ("1fv" === t)
  51149. Ge.uniform1fv(i, r);
  51150. else if ("2fv" === t)
  51151. Ge.uniform2fv(i, r);
  51152. else if ("3fv" === t)
  51153. Ge.uniform3fv(i, r);
  51154. else if ("4fv" === t)
  51155. Ge.uniform4fv(i, r);
  51156. else if ("Matrix2fv" === t)
  51157. Ge.uniformMatrix2fv(i, !1, r);
  51158. else if ("Matrix3fv" === t)
  51159. Ge.uniformMatrix3fv(i, !1, r);
  51160. else if ("Matrix4fv" === t)
  51161. Ge.uniformMatrix4fv(i, !1, r);
  51162. else if ("i" === t)
  51163. Ge.uniform1i(i, r);
  51164. else if ("f" === t)
  51165. Ge.uniform1f(i, r);
  51166. else if ("v2" === t)
  51167. Ge.uniform2f(i, r.x, r.y);
  51168. else if ("v3" === t)
  51169. Ge.uniform3f(i, r.x, r.y, r.z);
  51170. else if ("v4" === t)
  51171. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  51172. else if ("c" === t)
  51173. Ge.uniform3f(i, r.r, r.g, r.b);
  51174. else if ("s" === t) {
  51175. var s = e.properties;
  51176. for (var l in s) {
  51177. var c = s[l]
  51178. , h = i[l]
  51179. , u = r[l];
  51180. F(c, c.type, h, u)
  51181. }
  51182. } else if ("sa" === t)
  51183. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51184. for (var l in s) {
  51185. var c = s[l]
  51186. , h = i[d][l]
  51187. , u = r[d][l];
  51188. F(c, c.type, h, u)
  51189. }
  51190. else if ("iv1" === t)
  51191. Ge.uniform1iv(i, r);
  51192. else if ("iv" === t)
  51193. Ge.uniform3iv(i, r);
  51194. else if ("fv1" === t)
  51195. Ge.uniform1fv(i, r);
  51196. else if ("fv" === t)
  51197. Ge.uniform3fv(i, r);
  51198. else if ("v2v" === t) {
  51199. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51200. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51201. f += 2)
  51202. e._array[f + 0] = r[d].x,
  51203. e._array[f + 1] = r[d].y;
  51204. Ge.uniform2fv(i, e._array)
  51205. } else if ("v3v" === t) {
  51206. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51207. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51208. m += 3)
  51209. e._array[m + 0] = r[d].x,
  51210. e._array[m + 1] = r[d].y,
  51211. e._array[m + 2] = r[d].z;
  51212. Ge.uniform3fv(i, e._array)
  51213. } else if ("v4v" === t) {
  51214. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51215. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51216. v += 4)
  51217. e._array[v + 0] = r[d].x,
  51218. e._array[v + 1] = r[d].y,
  51219. e._array[v + 2] = r[d].z,
  51220. e._array[v + 3] = r[d].w;
  51221. Ge.uniform4fv(i, e._array)
  51222. } else if ("m2" === t)
  51223. Ge.uniformMatrix2fv(i, !1, r.elements);
  51224. else if ("m3" === t)
  51225. Ge.uniformMatrix3fv(i, !1, r.elements);
  51226. else if ("m3v" === t) {
  51227. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51228. for (var d = 0, g = r.length; d < g; d++)
  51229. r[d].flattenToArrayOffset(e._array, 9 * d);
  51230. Ge.uniformMatrix3fv(i, !1, e._array)
  51231. } else if ("m4" === t)
  51232. Ge.uniformMatrix4fv(i, !1, r.elements);
  51233. else if ("m4v" === t) {
  51234. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51235. for (var d = 0, g = r.length; d < g; d++)
  51236. r[d].flattenToArrayOffset(e._array, 16 * d);
  51237. Ge.uniformMatrix4fv(i, !1, e._array)
  51238. } else if ("t" === t) {
  51239. if (o = r,
  51240. a = B(),
  51241. Ge.uniform1i(i, a),
  51242. !o)
  51243. return;
  51244. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51245. } else if ("tv" === t) {
  51246. void 0 === e._array && (e._array = []);
  51247. for (var d = 0, g = e.value.length; d < g; d++)
  51248. e._array[d] = B();
  51249. Ge.uniform1iv(i, e._array);
  51250. for (var d = 0, g = e.value.length; d < g; d++)
  51251. o = e.value[d],
  51252. a = e._array[d],
  51253. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51254. } else
  51255. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51256. }
  51257. function V(e) {
  51258. for (var t = 0, i = e.length; t < i; t++) {
  51259. var n = e[t][0];
  51260. if (n.needsUpdate !== !1) {
  51261. var r = n.type
  51262. , o = e[t][1]
  51263. , a = n.value;
  51264. F(n, r, o, a)
  51265. }
  51266. }
  51267. }
  51268. function U(e, t) {
  51269. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51270. for (Ue.shadowsPointLight = 0,
  51271. i = 0,
  51272. r = e.length; i < r; i++)
  51273. if (o = e[i],
  51274. a = o.color,
  51275. s = o.intensity,
  51276. l = o.distance,
  51277. o instanceof n.AmbientLight)
  51278. c += a.r * s,
  51279. h += a.g * s,
  51280. u += a.b * s;
  51281. else if (o instanceof n.DirectionalLight) {
  51282. var A = Ke.get(o);
  51283. A.color.copy(o.color).multiplyScalar(o.intensity),
  51284. A.direction.setFromMatrixPosition(o.matrixWorld),
  51285. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51286. A.direction.sub(Ve),
  51287. A.direction.transformDirection(d),
  51288. A.shadow = o.castShadow,
  51289. o.castShadow && (A.shadowBias = o.shadow.bias,
  51290. A.shadowRadius = o.shadow.radius,
  51291. A.shadowMapSize = o.shadow.mapSize,
  51292. Ue.shadows[v++] = o),
  51293. Ue.directionalShadowMap[p] = o.shadow.map,
  51294. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51295. Ue.directional[p++] = A
  51296. } else if (o instanceof n.SpotLight) {
  51297. var A = Ke.get(o);
  51298. A.position.setFromMatrixPosition(o.matrixWorld),
  51299. A.position.applyMatrix4(d),
  51300. A.color.copy(a).multiplyScalar(s),
  51301. A.distance = l,
  51302. A.direction.setFromMatrixPosition(o.matrixWorld),
  51303. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51304. A.direction.sub(Ve),
  51305. A.direction.transformDirection(d),
  51306. A.coneCos = Math.cos(o.angle),
  51307. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51308. A.decay = 0 === o.distance ? 0 : o.decay,
  51309. A.shadow = o.castShadow,
  51310. o.castShadow && (A.shadowBias = o.shadow.bias,
  51311. A.shadowRadius = o.shadow.radius,
  51312. A.shadowMapSize = o.shadow.mapSize,
  51313. Ue.shadows[v++] = o),
  51314. Ue.spotShadowMap[g] = o.shadow.map,
  51315. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51316. Ue.spot[g++] = A
  51317. } else if (o instanceof n.PointLight) {
  51318. var A = Ke.get(o);
  51319. A.position.setFromMatrixPosition(o.matrixWorld),
  51320. A.position.applyMatrix4(d),
  51321. A.color.copy(o.color).multiplyScalar(o.intensity),
  51322. A.distance = o.distance,
  51323. A.decay = 0 === o.distance ? 0 : o.decay,
  51324. A.shadow = o.castShadow,
  51325. o.castShadow && (A.shadowBias = o.shadow.bias,
  51326. A.shadowRadius = o.shadow.radius,
  51327. A.shadowMapSize = o.shadow.mapSize,
  51328. Ue.shadows[v++] = o),
  51329. Ue.pointShadowMap[f] = o.shadow.map,
  51330. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51331. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51332. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51333. Ue.point[f++] = A
  51334. } else if (o instanceof n.HemisphereLight) {
  51335. var A = Ke.get(o);
  51336. A.direction.setFromMatrixPosition(o.matrixWorld),
  51337. A.direction.transformDirection(d),
  51338. A.direction.normalize(),
  51339. A.skyColor.copy(o.color).multiplyScalar(s),
  51340. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51341. Ue.hemi[m++] = A
  51342. }
  51343. Ue.ambient[0] = c,
  51344. Ue.ambient[1] = h,
  51345. Ue.ambient[2] = u,
  51346. Ue.directional.length = p,
  51347. Ue.spot.length = g,
  51348. Ue.point.length = f,
  51349. Ue.hemi.length = m,
  51350. Ue.shadows.length = v,
  51351. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51352. }
  51353. function k(e, t, i) {
  51354. var r;
  51355. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51356. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51357. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51358. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51359. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51360. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51361. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51362. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51363. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51364. r = We.get("EXT_texture_filter_anisotropic")) {
  51365. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51366. return;
  51367. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51368. return;
  51369. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51370. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51371. }
  51372. }
  51373. function H(e, t, i) {
  51374. void 0 === e.__webglInit && (e.__webglInit = !0,
  51375. t.addEventListener("dispose", s),
  51376. e.__webglTexture = Ge.createTexture(),
  51377. ke.textures++),
  51378. Ye.activeTexture(Ge.TEXTURE0 + i),
  51379. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51380. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51381. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51382. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51383. var r = G(t.image, je.maxTextureSize);
  51384. W(t) && z(r) === !1 && (r = j(r));
  51385. var o = z(r)
  51386. , a = ee(t.format)
  51387. , l = ee(t.type);
  51388. k(Ge.TEXTURE_2D, t, o);
  51389. var c, h = t.mipmaps;
  51390. if (t instanceof n.DataTexture)
  51391. if (h.length > 0 && o) {
  51392. for (var u = 0, d = h.length; u < d; u++)
  51393. c = h[u],
  51394. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51395. t.generateMipmaps = !1
  51396. } else
  51397. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51398. else if (t instanceof n.CompressedTexture)
  51399. for (var u = 0, d = h.length; u < d; u++)
  51400. c = h[u],
  51401. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51402. else if (h.length > 0 && o) {
  51403. for (var u = 0, d = h.length; u < d; u++)
  51404. c = h[u],
  51405. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51406. t.generateMipmaps = !1
  51407. } else
  51408. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51409. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51410. e.__version = t.version,
  51411. t.onUpdate && t.onUpdate(t)
  51412. }
  51413. function G(e, t) {
  51414. if (e.width > t || e.height > t) {
  51415. var i = t / Math.max(e.width, e.height)
  51416. , n = document.createElement("canvas");
  51417. n.width = Math.floor(e.width * i),
  51418. n.height = Math.floor(e.height * i);
  51419. var r = n.getContext("2d");
  51420. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51421. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51422. n
  51423. }
  51424. return e
  51425. }
  51426. function z(e) {
  51427. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51428. }
  51429. function W(e) {
  51430. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51431. }
  51432. function j(e) {
  51433. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51434. var t = document.createElement("canvas");
  51435. t.width = n.Math.nearestPowerOfTwo(e.width),
  51436. t.height = n.Math.nearestPowerOfTwo(e.height);
  51437. var i = t.getContext("2d");
  51438. return i.drawImage(e, 0, 0, t.width, t.height),
  51439. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51440. t
  51441. }
  51442. return e
  51443. }
  51444. function Y(e, t) {
  51445. var i = Xe.get(e);
  51446. if (6 === e.image.length)
  51447. if (e.version > 0 && i.__version !== e.version) {
  51448. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51449. i.__image__webglTextureCube = Ge.createTexture(),
  51450. ke.textures++),
  51451. Ye.activeTexture(Ge.TEXTURE0 + t),
  51452. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51453. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51454. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51455. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51456. var c = a[0]
  51457. , h = z(c)
  51458. , u = ee(e.format)
  51459. , d = ee(e.type);
  51460. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51461. for (var l = 0; l < 6; l++)
  51462. if (r)
  51463. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51464. p = f[g],
  51465. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51466. else
  51467. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51468. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51469. i.__version = e.version,
  51470. e.onUpdate && e.onUpdate(e)
  51471. } else
  51472. Ye.activeTexture(Ge.TEXTURE0 + t),
  51473. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51474. }
  51475. function X(e, t) {
  51476. Ye.activeTexture(Ge.TEXTURE0 + t),
  51477. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51478. }
  51479. function Z(e, t, i, n) {
  51480. var r = ee(t.texture.format)
  51481. , o = ee(t.texture.type);
  51482. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51483. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51484. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51485. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51486. }
  51487. function q(e, t) {
  51488. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51489. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51490. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51491. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51492. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51493. }
  51494. function K(e) {
  51495. var t = Xe.get(e)
  51496. , i = e instanceof n.WebGLRenderTargetCube;
  51497. if (i) {
  51498. t.__webglDepthbuffer = [];
  51499. for (var r = 0; r < 6; r++)
  51500. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51501. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51502. q(t.__webglDepthbuffer[r], e)
  51503. } else
  51504. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51505. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51506. q(t.__webglDepthbuffer, e);
  51507. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51508. }
  51509. function Q(e) {
  51510. var t = Xe.get(e)
  51511. , i = Xe.get(e.texture);
  51512. e.addEventListener("dispose", l),
  51513. i.__webglTexture = Ge.createTexture(),
  51514. ke.textures++;
  51515. var r = e instanceof n.WebGLRenderTargetCube
  51516. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51517. if (r) {
  51518. t.__webglFramebuffer = [];
  51519. for (var a = 0; a < 6; a++)
  51520. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51521. } else
  51522. t.__webglFramebuffer = Ge.createFramebuffer();
  51523. if (r) {
  51524. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51525. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51526. for (var a = 0; a < 6; a++)
  51527. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51528. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51529. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51530. } else
  51531. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51532. k(Ge.TEXTURE_2D, e.texture, o),
  51533. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51534. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51535. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51536. e.depthBuffer && K(e)
  51537. }
  51538. function J(e) {
  51539. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51540. , i = Xe.get(e.texture).__webglTexture;
  51541. Ye.bindTexture(t, i),
  51542. Ge.generateMipmap(t),
  51543. Ye.bindTexture(t, null)
  51544. }
  51545. function $(e) {
  51546. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51547. }
  51548. function ee(e) {
  51549. var t;
  51550. if (e === n.RepeatWrapping)
  51551. return Ge.REPEAT;
  51552. if (e === n.ClampToEdgeWrapping)
  51553. return Ge.CLAMP_TO_EDGE;
  51554. if (e === n.MirroredRepeatWrapping)
  51555. return Ge.MIRRORED_REPEAT;
  51556. if (e === n.NearestFilter)
  51557. return Ge.NEAREST;
  51558. if (e === n.NearestMipMapNearestFilter)
  51559. return Ge.NEAREST_MIPMAP_NEAREST;
  51560. if (e === n.NearestMipMapLinearFilter)
  51561. return Ge.NEAREST_MIPMAP_LINEAR;
  51562. if (e === n.LinearFilter)
  51563. return Ge.LINEAR;
  51564. if (e === n.LinearMipMapNearestFilter)
  51565. return Ge.LINEAR_MIPMAP_NEAREST;
  51566. if (e === n.LinearMipMapLinearFilter)
  51567. return Ge.LINEAR_MIPMAP_LINEAR;
  51568. if (e === n.UnsignedByteType)
  51569. return Ge.UNSIGNED_BYTE;
  51570. if (e === n.UnsignedShort4444Type)
  51571. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51572. if (e === n.UnsignedShort5551Type)
  51573. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51574. if (e === n.UnsignedShort565Type)
  51575. return Ge.UNSIGNED_SHORT_5_6_5;
  51576. if (e === n.ByteType)
  51577. return Ge.BYTE;
  51578. if (e === n.ShortType)
  51579. return Ge.SHORT;
  51580. if (e === n.UnsignedShortType)
  51581. return Ge.UNSIGNED_SHORT;
  51582. if (e === n.IntType)
  51583. return Ge.INT;
  51584. if (e === n.UnsignedIntType)
  51585. return Ge.UNSIGNED_INT;
  51586. if (e === n.FloatType)
  51587. return Ge.FLOAT;
  51588. if (t = We.get("OES_texture_half_float"),
  51589. null !== t && e === n.HalfFloatType)
  51590. return t.HALF_FLOAT_OES;
  51591. if (e === n.AlphaFormat)
  51592. return Ge.ALPHA;
  51593. if (e === n.RGBFormat)
  51594. return Ge.RGB;
  51595. if (e === n.RGBAFormat)
  51596. return Ge.RGBA;
  51597. if (e === n.LuminanceFormat)
  51598. return Ge.LUMINANCE;
  51599. if (e === n.LuminanceAlphaFormat)
  51600. return Ge.LUMINANCE_ALPHA;
  51601. if (e === n.AddEquation)
  51602. return Ge.FUNC_ADD;
  51603. if (e === n.SubtractEquation)
  51604. return Ge.FUNC_SUBTRACT;
  51605. if (e === n.ReverseSubtractEquation)
  51606. return Ge.FUNC_REVERSE_SUBTRACT;
  51607. if (e === n.ZeroFactor)
  51608. return Ge.ZERO;
  51609. if (e === n.OneFactor)
  51610. return Ge.ONE;
  51611. if (e === n.SrcColorFactor)
  51612. return Ge.SRC_COLOR;
  51613. if (e === n.OneMinusSrcColorFactor)
  51614. return Ge.ONE_MINUS_SRC_COLOR;
  51615. if (e === n.SrcAlphaFactor)
  51616. return Ge.SRC_ALPHA;
  51617. if (e === n.OneMinusSrcAlphaFactor)
  51618. return Ge.ONE_MINUS_SRC_ALPHA;
  51619. if (e === n.DstAlphaFactor)
  51620. return Ge.DST_ALPHA;
  51621. if (e === n.OneMinusDstAlphaFactor)
  51622. return Ge.ONE_MINUS_DST_ALPHA;
  51623. if (e === n.DstColorFactor)
  51624. return Ge.DST_COLOR;
  51625. if (e === n.OneMinusDstColorFactor)
  51626. return Ge.ONE_MINUS_DST_COLOR;
  51627. if (e === n.SrcAlphaSaturateFactor)
  51628. return Ge.SRC_ALPHA_SATURATE;
  51629. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51630. null !== t) {
  51631. if (e === n.RGB_S3TC_DXT1_Format)
  51632. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51633. if (e === n.RGBA_S3TC_DXT1_Format)
  51634. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51635. if (e === n.RGBA_S3TC_DXT3_Format)
  51636. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51637. if (e === n.RGBA_S3TC_DXT5_Format)
  51638. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51639. }
  51640. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51641. null !== t) {
  51642. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51643. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51644. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51645. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51646. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51647. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51648. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51649. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51650. }
  51651. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51652. null !== t && e === n.RGB_ETC1_Format)
  51653. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51654. if (t = We.get("EXT_blend_minmax"),
  51655. null !== t) {
  51656. if (e === n.MinEquation)
  51657. return t.MIN_EXT;
  51658. if (e === n.MaxEquation)
  51659. return t.MAX_EXT
  51660. }
  51661. return 0
  51662. }
  51663. console.log("THREE.WebGLRenderer", n.REVISION),
  51664. e = e || {};
  51665. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51666. , ie = void 0 !== e.context ? e.context : null
  51667. , ne = void 0 !== e.alpha && e.alpha
  51668. , re = void 0 === e.depth || e.depth
  51669. , oe = void 0 === e.stencil || e.stencil
  51670. , ae = void 0 !== e.antialias && e.antialias
  51671. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51672. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51673. , ce = []
  51674. , he = []
  51675. , ue = -1
  51676. , de = []
  51677. , pe = -1
  51678. , fe = new Float32Array(8)
  51679. , ge = []
  51680. , me = [];
  51681. this.domElement = te,
  51682. this.context = null,
  51683. this.autoClear = !0,
  51684. this.autoClearColor = !0,
  51685. this.autoClearDepth = !0,
  51686. this.autoClearStencil = !0,
  51687. this.sortObjects = !0,
  51688. this.gammaFactor = 2,
  51689. this.gammaInput = !1,
  51690. this.gammaOutput = !1,
  51691. this.physicallyCorrectLights = !1,
  51692. this.toneMapping = n.LinearToneMapping,
  51693. this.toneMappingExposure = 1,
  51694. this.toneMappingWhitePoint = 1,
  51695. this.maxMorphTargets = 8,
  51696. this.maxMorphNormals = 4,
  51697. this.autoScaleCubemaps = !0;
  51698. var ve = this
  51699. , Ae = null
  51700. , ye = null
  51701. , Ce = null
  51702. , Ie = -1
  51703. , Ee = ""
  51704. , be = null
  51705. , we = new n.Vector4
  51706. , _e = null
  51707. , Te = new n.Vector4
  51708. , xe = 0
  51709. , Se = new n.Color(0)
  51710. , Me = 0
  51711. , Re = te.width
  51712. , Pe = te.height
  51713. , Oe = 1
  51714. , Le = new n.Vector4(0,0,Re,Pe)
  51715. , De = !1
  51716. , Ne = new n.Vector4(0,0,Re,Pe)
  51717. , Be = new n.Frustum
  51718. , Fe = new n.Matrix4
  51719. , Ve = new n.Vector3
  51720. , Ue = {
  51721. hash: "",
  51722. ambient: [0, 0, 0],
  51723. directional: [],
  51724. directionalShadowMap: [],
  51725. directionalShadowMatrix: [],
  51726. spot: [],
  51727. spotShadowMap: [],
  51728. spotShadowMatrix: [],
  51729. point: [],
  51730. pointShadowMap: [],
  51731. pointShadowMatrix: [],
  51732. hemi: [],
  51733. shadows: [],
  51734. shadowsPointLight: 0
  51735. }
  51736. , ke = {
  51737. geometries: 0,
  51738. textures: 0
  51739. }
  51740. , He = {
  51741. calls: 0,
  51742. vertices: 0,
  51743. faces: 0,
  51744. points: 0
  51745. };
  51746. this.info = {
  51747. render: He,
  51748. memory: ke,
  51749. programs: null
  51750. };
  51751. var Ge;
  51752. try {
  51753. var ze = {
  51754. alpha: ne,
  51755. depth: re,
  51756. stencil: oe,
  51757. antialias: ae,
  51758. premultipliedAlpha: se,
  51759. preserveDrawingBuffer: le
  51760. };
  51761. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  51762. null === Ge)
  51763. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  51764. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  51765. return {
  51766. rangeMin: 1,
  51767. rangeMax: 1,
  51768. precision: 1
  51769. }
  51770. }
  51771. ),
  51772. te.addEventListener("webglcontextlost", a, !1)
  51773. } catch (e) {
  51774. console.error("THREE.WebGLRenderer: " + e)
  51775. }
  51776. var We = new n.WebGLExtensions(Ge);
  51777. We.get("OES_texture_float"),
  51778. We.get("OES_texture_float_linear"),
  51779. We.get("OES_texture_half_float"),
  51780. We.get("OES_texture_half_float_linear"),
  51781. We.get("OES_standard_derivatives"),
  51782. We.get("ANGLE_instanced_arrays"),
  51783. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  51784. var je = new n.WebGLCapabilities(Ge,We,e)
  51785. , Ye = new n.WebGLState(Ge,We,ee)
  51786. , Xe = new n.WebGLProperties
  51787. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  51788. , qe = new n.WebGLPrograms(this,je)
  51789. , Ke = new n.WebGLLights;
  51790. this.info.programs = qe.programs;
  51791. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  51792. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  51793. r(),
  51794. this.context = Ge,
  51795. this.capabilities = je,
  51796. this.extensions = We,
  51797. this.properties = Xe,
  51798. this.state = Ye;
  51799. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  51800. this.shadowMap = $e;
  51801. var et = new n.SpritePlugin(this,ge)
  51802. , tt = new n.LensFlarePlugin(this,me);
  51803. this.getContext = function() {
  51804. return Ge
  51805. }
  51806. ,
  51807. this.getContextAttributes = function() {
  51808. return Ge.getContextAttributes()
  51809. }
  51810. ,
  51811. this.forceContextLoss = function() {
  51812. We.get("WEBGL_lose_context").loseContext()
  51813. }
  51814. ,
  51815. this.getMaxAnisotropy = function() {
  51816. var e;
  51817. return function() {
  51818. if (void 0 !== e)
  51819. return e;
  51820. var t = We.get("EXT_texture_filter_anisotropic");
  51821. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  51822. }
  51823. }(),
  51824. this.getPrecision = function() {
  51825. return je.precision
  51826. }
  51827. ,
  51828. this.getPixelRatio = function() {
  51829. return Oe
  51830. }
  51831. ,
  51832. this.setPixelRatio = function(e) {
  51833. void 0 !== e && (Oe = e,
  51834. this.setSize(Ne.z, Ne.w, !1))
  51835. }
  51836. ,
  51837. this.getSize = function() {
  51838. return {
  51839. width: Re,
  51840. height: Pe
  51841. }
  51842. }
  51843. ,
  51844. this.setSize = function(e, t, i, devicePixelRatio) {
  51845. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  51846. Re = e,
  51847. Pe = t,
  51848. te.width = e * Oe,
  51849. te.height = t * Oe,
  51850. i !== !1 && (te.style.width = e + "px",
  51851. te.style.height = t + "px"),
  51852. this.setViewport(0, 0, e, t)
  51853. }
  51854. ,
  51855. this.setViewport = function(e, t, i, n) {
  51856. Ye.viewport(Ne.set(e, t, i, n))
  51857. }
  51858. ,
  51859. this.setScissor = function(e, t, i, n) {
  51860. Ye.scissor(Le.set(e, t, i, n))
  51861. }
  51862. ,
  51863. this.setScissorTest = function(e) {
  51864. Ye.setScissorTest(De = e)
  51865. }
  51866. ,
  51867. this.getClearColor = function() {
  51868. return Se
  51869. }
  51870. ,
  51871. this.setClearColor = function(e, t) {
  51872. Se.set(e),
  51873. Me = void 0 !== t ? t : 1,
  51874. i(Se.r, Se.g, Se.b, Me)
  51875. }
  51876. ,
  51877. this.getClearAlpha = function() {
  51878. return Me
  51879. }
  51880. ,
  51881. this.setClearAlpha = function(e) {
  51882. Me = e,
  51883. i(Se.r, Se.g, Se.b, Me)
  51884. }
  51885. ,
  51886. this.clear = function(e, t, i) {
  51887. var n = 0;
  51888. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  51889. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  51890. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  51891. Ge.clear(n)
  51892. }
  51893. ,
  51894. this.clearColor = function() {
  51895. this.clear(!0, !1, !1)
  51896. }
  51897. ,
  51898. this.clearDepth = function() {
  51899. this.clear(!1, !0, !1)
  51900. }
  51901. ,
  51902. this.clearStencil = function() {
  51903. this.clear(!1, !1, !0)
  51904. }
  51905. ,
  51906. this.clearTarget = function(e, t, i, n) {
  51907. this.setRenderTarget(e),
  51908. this.clear(t, i, n)
  51909. }
  51910. ,
  51911. this.resetGLState = o,
  51912. this.dispose = function() {
  51913. te.removeEventListener("webglcontextlost", a, !1)
  51914. }
  51915. ,
  51916. this.renderBufferImmediate = function(e, t, i) {
  51917. Ye.initAttributes();
  51918. var r = Xe.get(e);
  51919. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  51920. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  51921. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  51922. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  51923. var o = t.getAttributes();
  51924. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  51925. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  51926. Ye.enableAttribute(o.position),
  51927. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  51928. e.hasNormals) {
  51929. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  51930. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  51931. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  51932. var l = e.normalArray
  51933. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  51934. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  51935. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  51936. l[a + 0] = c,
  51937. l[a + 1] = h,
  51938. l[a + 2] = u,
  51939. l[a + 3] = c,
  51940. l[a + 4] = h,
  51941. l[a + 5] = u,
  51942. l[a + 6] = c,
  51943. l[a + 7] = h,
  51944. l[a + 8] = u
  51945. }
  51946. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  51947. Ye.enableAttribute(o.normal),
  51948. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  51949. }
  51950. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  51951. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  51952. Ye.enableAttribute(o.uv),
  51953. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  51954. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  51955. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  51956. Ye.enableAttribute(o.color),
  51957. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  51958. Ye.disableUnusedAttributes(),
  51959. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  51960. e.count = 0
  51961. }
  51962. ,
  51963. this.renderBufferDirect = function(e, i, r, o, a, s) {
  51964. E(o);
  51965. var l = w(e, i, o, a)
  51966. , c = !1
  51967. , h = r.id + "_" + l.id + "_" + o.wireframe;
  51968. h !== Ee && (Ee = h,
  51969. c = !0);
  51970. var u = a.morphTargetInfluences;
  51971. if (void 0 !== u) {
  51972. for (var d = [], p = 0, m = u.length; p < m; p++) {
  51973. var v = u[p];
  51974. d.push([v, p])
  51975. }
  51976. d.sort(g),
  51977. d.length > 8 && (d.length = 8);
  51978. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  51979. var v = d[p];
  51980. if (fe[p] = v[0],
  51981. 0 !== v[0]) {
  51982. var y = v[1];
  51983. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  51984. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  51985. } else
  51986. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  51987. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  51988. }
  51989. var C = l.getUniforms();
  51990. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  51991. c = !0
  51992. }
  51993. var y = r.index
  51994. , I = r.attributes.position;
  51995. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  51996. var b;
  51997. null !== y ? (b = Je,
  51998. b.setIndex(y)) : b = Qe,
  51999. c && (f(o, l, r),
  52000. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  52001. var _ = 0
  52002. , T = 1 / 0;
  52003. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  52004. var x = r.drawRange.start
  52005. , S = r.drawRange.count
  52006. , M = null !== s ? s.start : 0
  52007. , R = null !== s ? s.count : 1 / 0
  52008. , P = Math.max(_, x, M)
  52009. , O = Math.min(_ + T, x + S, M + R) - 1
  52010. , L = Math.max(0, O - P + 1);
  52011. if (a instanceof n.Mesh)
  52012. if (o.wireframe === !0)
  52013. Ye.setLineWidth(o.wireframeLinewidth * t()),
  52014. b.setMode(Ge.LINES);
  52015. else
  52016. switch (a.drawMode) {
  52017. case n.TrianglesDrawMode:
  52018. b.setMode(Ge.TRIANGLES);
  52019. break;
  52020. case n.TriangleStripDrawMode:
  52021. b.setMode(Ge.TRIANGLE_STRIP);
  52022. break;
  52023. case n.TriangleFanDrawMode:
  52024. b.setMode(Ge.TRIANGLE_FAN)
  52025. }
  52026. else if (a instanceof n.Line) {
  52027. var D = o.linewidth;
  52028. void 0 === D && (D = 1),
  52029. Ye.setLineWidth(D * t()),
  52030. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  52031. } else
  52032. a instanceof n.Points && b.setMode(Ge.POINTS);
  52033. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  52034. }
  52035. ,
  52036. this.render = function(e, t, i, r) {
  52037. if (t instanceof n.Camera == !1)
  52038. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  52039. var o = e.fog;
  52040. if (Ee = "",
  52041. Ie = -1,
  52042. be = null,
  52043. e.autoUpdate === !0 && e.updateMatrixWorld(),
  52044. null === t.parent && t.updateMatrixWorld(),
  52045. t.matrixWorldInverse.getInverse(t.matrixWorld),
  52046. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  52047. Be.setFromMatrix(Fe),
  52048. ce.length = 0,
  52049. ue = -1,
  52050. pe = -1,
  52051. ge.length = 0,
  52052. me.length = 0,
  52053. y(e, t),
  52054. he.length = ue + 1,
  52055. de.length = pe + 1,
  52056. ve.sortObjects === !0 && (he.sort(m),
  52057. de.sort(v)),
  52058. U(ce, t),
  52059. $e.render(e, t),
  52060. He.calls = 0,
  52061. He.vertices = 0,
  52062. He.faces = 0,
  52063. He.points = 0,
  52064. void 0 === i && (i = null),
  52065. this.setRenderTarget(i),
  52066. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  52067. e.overrideMaterial) {
  52068. var a = e.overrideMaterial;
  52069. C(he, t, o, a),
  52070. C(de, t, o, a)
  52071. } else
  52072. Ye.setBlending(n.NoBlending),
  52073. C(he, t, o),
  52074. C(de, t, o);
  52075. if (et.render(e, t),
  52076. tt.render(e, t, Te),
  52077. i) {
  52078. var s = i.texture;
  52079. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  52080. }
  52081. Ye.setDepthTest(!0),
  52082. Ye.setDepthWrite(!0),
  52083. Ye.setColorWrite(!0)
  52084. }
  52085. ,
  52086. this.setFaceCulling = function(e, t) {
  52087. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  52088. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  52089. Ye.enable(Ge.CULL_FACE))
  52090. }
  52091. ,
  52092. this.setTexture = function(e, t) {
  52093. var i = Xe.get(e);
  52094. if (e.version > 0 && i.__version !== e.version) {
  52095. var n = e.image;
  52096. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  52097. }
  52098. Ye.activeTexture(Ge.TEXTURE0 + t),
  52099. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  52100. }
  52101. ,
  52102. this.getCurrentRenderTarget = function() {
  52103. return ye
  52104. }
  52105. ,
  52106. this.setRenderTarget = function(e) {
  52107. ye = e,
  52108. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  52109. var t, i = e instanceof n.WebGLRenderTargetCube;
  52110. if (e) {
  52111. var r = Xe.get(e);
  52112. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  52113. we.copy(e.scissor),
  52114. _e = e.scissorTest,
  52115. Te.copy(e.viewport)
  52116. } else
  52117. t = null,
  52118. we.copy(Le).multiplyScalar(Oe),
  52119. _e = De,
  52120. Te.copy(Ne).multiplyScalar(Oe);
  52121. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  52122. Ce = t),
  52123. Ye.scissor(we),
  52124. Ye.setScissorTest(_e),
  52125. Ye.viewport(Te),
  52126. i) {
  52127. var o = Xe.get(e.texture);
  52128. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  52129. }
  52130. }
  52131. ,
  52132. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  52133. if (e instanceof n.WebGLRenderTarget == !1)
  52134. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  52135. var s = Xe.get(e).__webglFramebuffer;
  52136. if (s) {
  52137. var l = !1;
  52138. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  52139. l = !0);
  52140. try {
  52141. var c = e.texture;
  52142. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  52143. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  52144. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  52145. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  52146. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  52147. } finally {
  52148. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  52149. }
  52150. }
  52151. }
  52152. }
  52153. ,
  52154. n.WebGLRenderTarget = function(e, t, i) {
  52155. this.uuid = n.Math.generateUUID(),
  52156. this.width = e,
  52157. this.height = t,
  52158. this.scissor = new n.Vector4(0,0,e,t),
  52159. this.scissorTest = !1,
  52160. this.viewport = new n.Vector4(0,0,e,t),
  52161. i = i || {},
  52162. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  52163. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  52164. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  52165. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  52166. }
  52167. ,
  52168. n.WebGLRenderTarget.prototype = {
  52169. constructor: n.WebGLRenderTarget,
  52170. setSize: function(e, t) {
  52171. this.width === e && this.height === t || (this.width = e,
  52172. this.height = t,
  52173. this.dispose()),
  52174. this.viewport.set(0, 0, e, t),
  52175. this.scissor.set(0, 0, e, t)
  52176. },
  52177. clone: function() {
  52178. return (new this.constructor).copy(this)
  52179. },
  52180. copy: function(e) {
  52181. return this.width = e.width,
  52182. this.height = e.height,
  52183. this.viewport.copy(e.viewport),
  52184. this.texture = e.texture.clone(),
  52185. this.depthBuffer = e.depthBuffer,
  52186. this.stencilBuffer = e.stencilBuffer,
  52187. this
  52188. },
  52189. dispose: function() {
  52190. this.dispatchEvent({
  52191. type: "dispose"
  52192. })
  52193. }
  52194. },
  52195. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52196. n.WebGLRenderTargetCube = function(e, t, i) {
  52197. n.WebGLRenderTarget.call(this, e, t, i),
  52198. this.activeCubeFace = 0,
  52199. this.activeMipMapLevel = 0
  52200. }
  52201. ,
  52202. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52203. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52204. n.WebGLBufferRenderer = function(e, t, i) {
  52205. function r(e) {
  52206. s = e
  52207. }
  52208. function o(t, n) {
  52209. e.drawArrays(s, t, n),
  52210. i.calls++,
  52211. i.vertices += n,
  52212. s === e.TRIANGLES && (i.faces += n / 3)
  52213. }
  52214. function a(r) {
  52215. var o = t.get("ANGLE_instanced_arrays");
  52216. if (null === o)
  52217. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52218. var a = r.attributes.position
  52219. , l = 0;
  52220. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52221. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52222. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52223. i.calls++,
  52224. i.vertices += l * r.maxInstancedCount,
  52225. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52226. }
  52227. var s;
  52228. this.setMode = r,
  52229. this.render = o,
  52230. this.renderInstances = a
  52231. }
  52232. ,
  52233. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  52234. function n(e) {
  52235. s = e
  52236. }
  52237. function r(i) {
  52238. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52239. c = 4) : (l = e.UNSIGNED_SHORT,
  52240. c = 2)
  52241. }
  52242. function o(t, n) {
  52243. e.drawElements(s, n, l, t * c),
  52244. i.calls++,
  52245. i.vertices += n,
  52246. s === e.TRIANGLES && (i.faces += n / 3)
  52247. }
  52248. function a(n, r, o) {
  52249. var a = t.get("ANGLE_instanced_arrays");
  52250. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52251. i.calls++,
  52252. i.vertices += o * n.maxInstancedCount,
  52253. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52254. }
  52255. var s, l, c;
  52256. this.setMode = n,
  52257. this.setIndex = r,
  52258. this.render = o,
  52259. this.renderInstances = a
  52260. }
  52261. ,
  52262. n.WebGLExtensions = function(e) {
  52263. var t = {};
  52264. this.get = function(i) {
  52265. if (void 0 !== t[i])
  52266. return t[i];
  52267. var n;
  52268. switch (i) {
  52269. case "EXT_texture_filter_anisotropic":
  52270. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52271. break;
  52272. case "WEBGL_compressed_texture_s3tc":
  52273. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52274. break;
  52275. case "WEBGL_compressed_texture_pvrtc":
  52276. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52277. break;
  52278. case "WEBGL_compressed_texture_etc1":
  52279. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52280. break;
  52281. default:
  52282. n = e.getExtension(i)
  52283. }
  52284. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52285. t[i] = n,
  52286. n
  52287. }
  52288. }
  52289. ,
  52290. n.WebGLCapabilities = function(e, t, i) {
  52291. function n(t) {
  52292. if ("highp" === t) {
  52293. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52294. return "highp";
  52295. t = "mediump"
  52296. }
  52297. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52298. }
  52299. this.getMaxPrecision = n,
  52300. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52301. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52302. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52303. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52304. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52305. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52306. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52307. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52308. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52309. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52310. this.vertexTextures = this.maxVertexTextures > 0,
  52311. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52312. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52313. var r = n(this.precision);
  52314. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52315. this.precision = r),
  52316. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52317. }
  52318. ,
  52319. n.WebGLGeometries = function(e, t, i) {
  52320. function r(e) {
  52321. var t = e.geometry;
  52322. if (void 0 !== h[t.id])
  52323. return h[t.id];
  52324. t.addEventListener("dispose", o);
  52325. var r;
  52326. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52327. r = t._bufferGeometry),
  52328. h[t.id] = r,
  52329. i.memory.geometries++,
  52330. r
  52331. }
  52332. function o(e) {
  52333. var n = e.target
  52334. , r = h[n.id];
  52335. null !== r.index && s(r.index),
  52336. l(r.attributes),
  52337. n.removeEventListener("dispose", o),
  52338. delete h[n.id];
  52339. var a = t.get(n);
  52340. a.wireframe && s(a.wireframe),
  52341. t.delete(n);
  52342. var c = t.get(r);
  52343. c.wireframe && s(c.wireframe),
  52344. t.delete(r),
  52345. i.memory.geometries--
  52346. }
  52347. function a(e) {
  52348. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52349. }
  52350. function s(t) {
  52351. var i = a(t);
  52352. void 0 !== i && (e.deleteBuffer(i),
  52353. c(t))
  52354. }
  52355. function l(e) {
  52356. for (var t in e)
  52357. s(e[t])
  52358. }
  52359. function c(e) {
  52360. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52361. }
  52362. var h = {};
  52363. this.get = r
  52364. }
  52365. ,
  52366. n.WebGLLights = function() {
  52367. var e = {};
  52368. this.get = function(t) {
  52369. if (void 0 !== e[t.id])
  52370. return e[t.id];
  52371. var i;
  52372. switch (t.type) {
  52373. case "DirectionalLight":
  52374. i = {
  52375. direction: new n.Vector3,
  52376. color: new n.Color,
  52377. shadow: !1,
  52378. shadowBias: 0,
  52379. shadowRadius: 1,
  52380. shadowMapSize: new n.Vector2
  52381. };
  52382. break;
  52383. case "SpotLight":
  52384. i = {
  52385. position: new n.Vector3,
  52386. direction: new n.Vector3,
  52387. color: new n.Color,
  52388. distance: 0,
  52389. coneCos: 0,
  52390. penumbraCos: 0,
  52391. decay: 0,
  52392. shadow: !1,
  52393. shadowBias: 0,
  52394. shadowRadius: 1,
  52395. shadowMapSize: new n.Vector2
  52396. };
  52397. break;
  52398. case "PointLight":
  52399. i = {
  52400. position: new n.Vector3,
  52401. color: new n.Color,
  52402. distance: 0,
  52403. decay: 0,
  52404. shadow: !1,
  52405. shadowBias: 0,
  52406. shadowRadius: 1,
  52407. shadowMapSize: new n.Vector2
  52408. };
  52409. break;
  52410. case "HemisphereLight":
  52411. i = {
  52412. direction: new n.Vector3,
  52413. skyColor: new n.Color,
  52414. groundColor: new n.Color
  52415. }
  52416. }
  52417. return e[t.id] = i,
  52418. i
  52419. }
  52420. }
  52421. ,
  52422. n.WebGLObjects = function(e, t, i) {
  52423. function r(t) {
  52424. var i = u.get(t);
  52425. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52426. var r = i.index
  52427. , a = i.attributes;
  52428. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52429. for (var s in a)
  52430. o(a[s], e.ARRAY_BUFFER);
  52431. var l = i.morphAttributes;
  52432. for (var s in l)
  52433. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52434. o(c[h], e.ARRAY_BUFFER);
  52435. return i
  52436. }
  52437. function o(e, i) {
  52438. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52439. , o = t.get(r);
  52440. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52441. }
  52442. function a(t, i, n) {
  52443. t.__webglBuffer = e.createBuffer(),
  52444. e.bindBuffer(n, t.__webglBuffer);
  52445. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52446. e.bufferData(n, i.array, r),
  52447. t.version = i.version
  52448. }
  52449. function s(t, i, n) {
  52450. e.bindBuffer(n, t.__webglBuffer),
  52451. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52452. i.updateRange.count = 0),
  52453. t.version = i.version
  52454. }
  52455. function l(e) {
  52456. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52457. }
  52458. function c(i) {
  52459. var r = t.get(i);
  52460. if (void 0 !== r.wireframe)
  52461. return r.wireframe;
  52462. var a = []
  52463. , s = i.index
  52464. , l = i.attributes
  52465. , c = l.position;
  52466. if (null !== s)
  52467. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52468. var g = d[p + 0]
  52469. , m = d[p + 1]
  52470. , v = d[p + 2];
  52471. h(u, g, m) && a.push(g, m),
  52472. h(u, m, v) && a.push(m, v),
  52473. h(u, v, g) && a.push(v, g)
  52474. }
  52475. else
  52476. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52477. var g = p + 0
  52478. , m = p + 1
  52479. , v = p + 2;
  52480. a.push(g, m, m, v, v, g)
  52481. }
  52482. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52483. , y = new n.BufferAttribute(new A(a),1);
  52484. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52485. r.wireframe = y,
  52486. y
  52487. }
  52488. function h(e, t, i) {
  52489. if (t > i) {
  52490. var n = t;
  52491. t = i,
  52492. i = n
  52493. }
  52494. var r = e[t];
  52495. return void 0 === r ? (e[t] = [i],
  52496. !0) : r.indexOf(i) === -1 && (r.push(i),
  52497. !0)
  52498. }
  52499. var u = new n.WebGLGeometries(e,t,i);
  52500. this.getAttributeBuffer = l,
  52501. this.getWireframeAttribute = c,
  52502. this.update = r
  52503. }
  52504. ,
  52505. n.WebGLProgram = function() {
  52506. function e(e) {
  52507. switch (e) {
  52508. case n.LinearEncoding:
  52509. return ["Linear", "( value )"];
  52510. case n.sRGBEncoding:
  52511. return ["sRGB", "( value )"];
  52512. case n.RGBEEncoding:
  52513. return ["RGBE", "( value )"];
  52514. case n.RGBM7Encoding:
  52515. return ["RGBM", "( value, 7.0 )"];
  52516. case n.RGBM16Encoding:
  52517. return ["RGBM", "( value, 16.0 )"];
  52518. case n.RGBDEncoding:
  52519. return ["RGBD", "( value, 256.0 )"];
  52520. case n.GammaEncoding:
  52521. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52522. default:
  52523. throw new Error("unsupported encoding: " + e)
  52524. }
  52525. }
  52526. function t(t, i) {
  52527. var n = e(i);
  52528. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52529. }
  52530. function i(t, i) {
  52531. var n = e(i);
  52532. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52533. }
  52534. function r(e, t) {
  52535. var i;
  52536. switch (t) {
  52537. case n.LinearToneMapping:
  52538. i = "Linear";
  52539. break;
  52540. case n.ReinhardToneMapping:
  52541. i = "Reinhard";
  52542. break;
  52543. case n.Uncharted2ToneMapping:
  52544. i = "Uncharted2";
  52545. break;
  52546. case n.CineonToneMapping:
  52547. i = "OptimizedCineon";
  52548. break;
  52549. default:
  52550. throw new Error("unsupported toneMapping: " + t)
  52551. }
  52552. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52553. }
  52554. function o(e, t, i) {
  52555. e = e || {};
  52556. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52557. return n.filter(c).join("\n")
  52558. }
  52559. function a(e) {
  52560. var t = [];
  52561. for (var i in e) {
  52562. var n = e[i];
  52563. n !== !1 && t.push("#define " + i + " " + n)
  52564. }
  52565. return t.join("\n")
  52566. }
  52567. function s(e, t, i) {
  52568. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52569. var a = e.getActiveUniform(t, o)
  52570. , s = a.name
  52571. , l = e.getUniformLocation(t, s)
  52572. , c = f.exec(s);
  52573. if (c) {
  52574. var h = c[1]
  52575. , u = c[2]
  52576. , d = n[h];
  52577. d || (d = n[h] = {}),
  52578. d[u] = l
  52579. } else if (c = g.exec(s)) {
  52580. var p = c[1]
  52581. , v = c[2]
  52582. , A = c[3]
  52583. , y = n[p];
  52584. y || (y = n[p] = []);
  52585. var C = y[v];
  52586. C || (C = y[v] = {}),
  52587. C[A] = l
  52588. } else if (c = m.exec(s)) {
  52589. var p = c[1];
  52590. n[p] = l
  52591. } else
  52592. n[s] = l
  52593. }
  52594. return n
  52595. }
  52596. function l(e, t, i) {
  52597. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52598. var a = e.getActiveAttrib(t, o)
  52599. , s = a.name;
  52600. n[s] = e.getAttribLocation(t, s)
  52601. }
  52602. return n
  52603. }
  52604. function c(e) {
  52605. return "" !== e
  52606. }
  52607. function h(e, t) {
  52608. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52609. }
  52610. function u(e) {
  52611. function t(e, t) {
  52612. var i = n.ShaderChunk[t];
  52613. if (void 0 === i)
  52614. throw new Error("Can not resolve #include <" + t + ">");
  52615. return u(i)
  52616. }
  52617. var i = /#include +<([\w\d.]+)>/g;
  52618. return e.replace(i, t)
  52619. }
  52620. function d(e) {
  52621. function t(e, t, i, n) {
  52622. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52623. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52624. return r
  52625. }
  52626. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52627. return e.replace(i, t)
  52628. }
  52629. var p = 0
  52630. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52631. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52632. , m = /^([\w\d_]+)\[0\]$/;
  52633. return function(e, f, g, m) {
  52634. var v = e.context
  52635. , A = g.extensions
  52636. , y = g.defines
  52637. , C = g.__webglShader.vertexShader
  52638. , I = g.__webglShader.fragmentShader
  52639. , E = "SHADOWMAP_TYPE_BASIC";
  52640. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52641. var b = "ENVMAP_TYPE_CUBE"
  52642. , w = "ENVMAP_MODE_REFLECTION"
  52643. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52644. if (m.envMap) {
  52645. switch (g.envMap.mapping) {
  52646. case n.CubeReflectionMapping:
  52647. case n.CubeRefractionMapping:
  52648. b = "ENVMAP_TYPE_CUBE";
  52649. break;
  52650. case n.CubeUVReflectionMapping:
  52651. case n.CubeUVRefractionMapping:
  52652. b = "ENVMAP_TYPE_CUBE_UV";
  52653. break;
  52654. case n.EquirectangularReflectionMapping:
  52655. case n.EquirectangularRefractionMapping:
  52656. b = "ENVMAP_TYPE_EQUIREC";
  52657. break;
  52658. case n.SphericalReflectionMapping:
  52659. b = "ENVMAP_TYPE_SPHERE"
  52660. }
  52661. switch (g.envMap.mapping) {
  52662. case n.CubeRefractionMapping:
  52663. case n.EquirectangularRefractionMapping:
  52664. w = "ENVMAP_MODE_REFRACTION"
  52665. }
  52666. switch (g.combine) {
  52667. case n.MultiplyOperation:
  52668. _ = "ENVMAP_BLENDING_MULTIPLY";
  52669. break;
  52670. case n.MixOperation:
  52671. _ = "ENVMAP_BLENDING_MIX";
  52672. break;
  52673. case n.AddOperation:
  52674. _ = "ENVMAP_BLENDING_ADD"
  52675. }
  52676. }
  52677. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52678. g instanceof n.RawShaderMaterial ? (T = "",
  52679. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52680. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52681. C = u(C, m),
  52682. C = h(C, m),
  52683. I = u(I, m),
  52684. I = h(I, m),
  52685. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52686. I = d(I));
  52687. var O = T + C
  52688. , L = x + I
  52689. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52690. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52691. v.attachShader(P, D),
  52692. v.attachShader(P, N),
  52693. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52694. v.linkProgram(P);
  52695. var B = v.getProgramInfoLog(P)
  52696. , F = v.getShaderInfoLog(D)
  52697. , V = v.getShaderInfoLog(N)
  52698. , U = !0
  52699. , k = !0;
  52700. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52701. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52702. k && (this.diagnostics = {
  52703. runnable: U,
  52704. material: g,
  52705. programLog: B,
  52706. vertexShader: {
  52707. log: F,
  52708. prefix: T
  52709. },
  52710. fragmentShader: {
  52711. log: V,
  52712. prefix: x
  52713. }
  52714. }),
  52715. v.deleteShader(D),
  52716. v.deleteShader(N);
  52717. var H;
  52718. this.getUniforms = function() {
  52719. return void 0 === H && (H = s(v, P)),
  52720. H
  52721. }
  52722. ;
  52723. var G;
  52724. return this.getAttributes = function() {
  52725. return void 0 === G && (G = l(v, P)),
  52726. G
  52727. }
  52728. ,
  52729. this.destroy = function() {
  52730. v.deleteProgram(P),
  52731. this.program = void 0
  52732. }
  52733. ,
  52734. Object.defineProperties(this, {
  52735. uniforms: {
  52736. get: function() {
  52737. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  52738. this.getUniforms()
  52739. }
  52740. },
  52741. attributes: {
  52742. get: function() {
  52743. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  52744. this.getAttributes()
  52745. }
  52746. }
  52747. }),
  52748. this.id = p++,
  52749. this.code = f,
  52750. this.usedTimes = 1,
  52751. this.program = P,
  52752. this.vertexShader = D,
  52753. this.fragmentShader = N,
  52754. this
  52755. }
  52756. }(),
  52757. n.WebGLPrograms = function(e, t) {
  52758. function i(e) {
  52759. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  52760. return 1024;
  52761. var i = t.maxVertexUniforms
  52762. , r = Math.floor((i - 20) / 4)
  52763. , o = r;
  52764. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  52765. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  52766. o
  52767. }
  52768. function r(e, t) {
  52769. var i;
  52770. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  52771. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  52772. i
  52773. }
  52774. var o = []
  52775. , a = {
  52776. MeshDepthMaterial: "depth",
  52777. MeshNormalMaterial: "normal",
  52778. MeshBasicMaterial: "basic",
  52779. MeshLambertMaterial: "lambert",
  52780. MeshPhongMaterial: "phong",
  52781. MeshStandardMaterial: "standard",
  52782. LineBasicMaterial: "basic",
  52783. LineDashedMaterial: "dashed",
  52784. PointsMaterial: "points"
  52785. }
  52786. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  52787. this.getParameters = function(o, s, l, c) {
  52788. var h = a[o.type]
  52789. , u = i(c)
  52790. , d = e.getPrecision();
  52791. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  52792. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  52793. var p = {
  52794. shaderID: h,
  52795. precision: d,
  52796. supportsVertexTextures: t.vertexTextures,
  52797. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  52798. map: !!o.map,
  52799. mapEncoding: r(o.map, e.gammaInput),
  52800. envMap: !!o.envMap,
  52801. envMapMode: o.envMap && o.envMap.mapping,
  52802. envMapEncoding: r(o.envMap, e.gammaInput),
  52803. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  52804. lightMap: !!o.lightMap,
  52805. aoMap: !!o.aoMap,
  52806. emissiveMap: !!o.emissiveMap,
  52807. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  52808. bumpMap: !!o.bumpMap,
  52809. normalMap: !!o.normalMap,
  52810. displacementMap: !!o.displacementMap,
  52811. roughnessMap: !!o.roughnessMap,
  52812. metalnessMap: !!o.metalnessMap,
  52813. specularMap: !!o.specularMap,
  52814. alphaMap: !!o.alphaMap,
  52815. combine: o.combine,
  52816. vertexColors: o.vertexColors,
  52817. fog: l,
  52818. useFog: o.fog,
  52819. fogExp: l instanceof n.FogExp2,
  52820. flatShading: o.shading === n.FlatShading,
  52821. sizeAttenuation: o.sizeAttenuation,
  52822. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  52823. skinning: o.skinning,
  52824. maxBones: u,
  52825. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  52826. morphTargets: o.morphTargets,
  52827. morphNormals: o.morphNormals,
  52828. maxMorphTargets: e.maxMorphTargets,
  52829. maxMorphNormals: e.maxMorphNormals,
  52830. numDirLights: s.directional.length,
  52831. numPointLights: s.point.length,
  52832. numSpotLights: s.spot.length,
  52833. numHemiLights: s.hemi.length,
  52834. pointLightShadows: s.shadowsPointLight,
  52835. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  52836. shadowMapType: e.shadowMap.type,
  52837. toneMapping: e.toneMapping,
  52838. physicallyCorrectLights: e.physicallyCorrectLights,
  52839. premultipliedAlpha: o.premultipliedAlpha,
  52840. alphaTest: o.alphaTest,
  52841. doubleSided: o.side === n.DoubleSide,
  52842. flipSided: o.side === n.BackSide
  52843. };
  52844. return p
  52845. }
  52846. ,
  52847. this.getProgramCode = function(e, t) {
  52848. var i = [];
  52849. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  52850. i.push(e.vertexShader)),
  52851. void 0 !== e.defines)
  52852. for (var n in e.defines)
  52853. i.push(n),
  52854. i.push(e.defines[n]);
  52855. for (var r = 0; r < s.length; r++) {
  52856. var o = s[r];
  52857. i.push(o),
  52858. i.push(t[o])
  52859. }
  52860. return i.join()
  52861. }
  52862. ,
  52863. this.acquireProgram = function(t, i, r) {
  52864. for (var a, s = 0, l = o.length; s < l; s++) {
  52865. var c = o[s];
  52866. if (c.code === r) {
  52867. a = c,
  52868. ++a.usedTimes;
  52869. break
  52870. }
  52871. }
  52872. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  52873. o.push(a)),
  52874. a
  52875. }
  52876. ,
  52877. this.releaseProgram = function(e) {
  52878. if (0 === --e.usedTimes) {
  52879. var t = o.indexOf(e);
  52880. o[t] = o[o.length - 1],
  52881. o.pop(),
  52882. e.destroy()
  52883. }
  52884. }
  52885. ,
  52886. this.programs = o
  52887. }
  52888. ,
  52889. n.WebGLProperties = function() {
  52890. var e = {};
  52891. this.get = function(t) {
  52892. var i = t.uuid
  52893. , n = e[i];
  52894. return void 0 === n && (n = {},
  52895. e[i] = n),
  52896. n
  52897. }
  52898. ,
  52899. this.delete = function(t) {
  52900. delete e[t.uuid]
  52901. }
  52902. ,
  52903. this.clear = function() {
  52904. e = {}
  52905. }
  52906. }
  52907. ,
  52908. n.WebGLShader = function() {
  52909. function e(e) {
  52910. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  52911. t[i] = i + 1 + ": " + t[i];
  52912. return t.join("\n")
  52913. }
  52914. return function(t, i, n) {
  52915. var r = t.createShader(i);
  52916. return t.shaderSource(r, n),
  52917. t.compileShader(r),
  52918. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  52919. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  52920. r
  52921. }
  52922. }(),
  52923. n.WebGLShadowMap = function(e, t, i) {
  52924. function r(e, t, i, r) {
  52925. var o = e.geometry
  52926. , a = null
  52927. , s = v
  52928. , l = e.customDepthMaterial;
  52929. if (i && (s = A,
  52930. l = e.customDistanceMaterial),
  52931. l)
  52932. a = l;
  52933. else {
  52934. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  52935. , h = e instanceof n.SkinnedMesh && t.skinning
  52936. , u = 0;
  52937. c && (u |= f),
  52938. h && (u |= g),
  52939. a = s[u]
  52940. }
  52941. return a.visible = t.visible,
  52942. a.wireframe = t.wireframe,
  52943. a.wireframeLinewidth = t.wireframeLinewidth,
  52944. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  52945. a
  52946. }
  52947. function o(e, t, i) {
  52948. if (e.visible !== !1) {
  52949. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  52950. var r = e.material;
  52951. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  52952. p.push(e))
  52953. }
  52954. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  52955. o(a[s], t, i)
  52956. }
  52957. }
  52958. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  52959. var x = 0 !== (T & f)
  52960. , S = 0 !== (T & g)
  52961. , M = new n.ShaderMaterial({
  52962. uniforms: b,
  52963. vertexShader: E.vertexShader,
  52964. fragmentShader: E.fragmentShader,
  52965. morphTargets: x,
  52966. skinning: S
  52967. });
  52968. v[T] = M;
  52969. var R = new n.ShaderMaterial({
  52970. defines: {
  52971. USE_SHADOWMAP: ""
  52972. },
  52973. uniforms: _,
  52974. vertexShader: w.vertexShader,
  52975. fragmentShader: w.fragmentShader,
  52976. morphTargets: x,
  52977. skinning: S
  52978. });
  52979. A[T] = R
  52980. }
  52981. var P = this;
  52982. this.enabled = !1,
  52983. this.autoUpdate = !0,
  52984. this.needsUpdate = !1,
  52985. this.type = n.PCFShadowMap,
  52986. this.cullFace = n.CullFaceFront,
  52987. this.render = function(f, g) {
  52988. var m, v, A = t.shadows;
  52989. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  52990. s.clearColor(1, 1, 1, 1),
  52991. s.disable(a.BLEND),
  52992. s.enable(a.CULL_FACE),
  52993. a.frontFace(a.CCW),
  52994. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  52995. s.setDepthTest(!0),
  52996. s.setScissorTest(!1);
  52997. for (var E = 0, b = A.length; E < b; E++) {
  52998. var w = A[E]
  52999. , _ = w.shadow
  53000. , T = _.camera;
  53001. if (h.copy(_.mapSize),
  53002. w instanceof n.PointLight) {
  53003. m = 6,
  53004. v = !0;
  53005. var x = h.x
  53006. , S = h.y;
  53007. I[0].set(2 * x, S, x, S),
  53008. I[1].set(0, S, x, S),
  53009. I[2].set(3 * x, S, x, S),
  53010. I[3].set(x, S, x, S),
  53011. I[4].set(3 * x, 0, x, S),
  53012. I[5].set(x, 0, x, S),
  53013. h.x *= 4,
  53014. h.y *= 2
  53015. } else
  53016. m = 1,
  53017. v = !1;
  53018. if (null === _.map) {
  53019. var M = {
  53020. minFilter: n.NearestFilter,
  53021. magFilter: n.NearestFilter,
  53022. format: n.RGBAFormat
  53023. };
  53024. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  53025. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  53026. T.updateProjectionMatrix()
  53027. }
  53028. var R = _.map
  53029. , O = _.matrix;
  53030. d.setFromMatrixPosition(w.matrixWorld),
  53031. T.position.copy(d),
  53032. e.setRenderTarget(R),
  53033. e.clear();
  53034. for (var L = 0; L < m; L++) {
  53035. if (v) {
  53036. u.copy(T.position),
  53037. u.add(y[L]),
  53038. T.up.copy(C[L]),
  53039. T.lookAt(u);
  53040. var D = I[L];
  53041. s.viewport(D)
  53042. } else
  53043. u.setFromMatrixPosition(w.target.matrixWorld),
  53044. T.lookAt(u);
  53045. T.updateMatrixWorld(),
  53046. T.matrixWorldInverse.getInverse(T.matrixWorld),
  53047. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  53048. O.multiply(T.projectionMatrix),
  53049. O.multiply(T.matrixWorldInverse),
  53050. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  53051. l.setFromMatrix(c),
  53052. p.length = 0,
  53053. o(f, g, T);
  53054. for (var N = 0, B = p.length; N < B; N++) {
  53055. var F = p[N]
  53056. , V = i.update(F)
  53057. , U = F.material;
  53058. if (U instanceof n.MultiMaterial)
  53059. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  53060. var W = k[G]
  53061. , j = H[W.materialIndex];
  53062. if (j.visible === !0) {
  53063. var Y = r(F, j, v, d);
  53064. e.renderBufferDirect(T, null, V, Y, F, W)
  53065. }
  53066. }
  53067. else {
  53068. var Y = r(F, U, v, d);
  53069. e.renderBufferDirect(T, null, V, Y, F, null)
  53070. }
  53071. }
  53072. }
  53073. }
  53074. var X = e.getClearColor()
  53075. , Z = e.getClearAlpha();
  53076. e.setClearColor(X, Z),
  53077. s.enable(a.BLEND),
  53078. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  53079. P.needsUpdate = !1
  53080. }
  53081. }
  53082. }
  53083. ,
  53084. n.WebGLState = function(e, t, i) {
  53085. var r = this
  53086. , o = new n.Vector4
  53087. , a = new Uint8Array(16)
  53088. , s = new Uint8Array(16)
  53089. , l = new Uint8Array(16)
  53090. , c = {}
  53091. , h = null
  53092. , u = null
  53093. , d = null
  53094. , p = null
  53095. , f = null
  53096. , g = null
  53097. , m = null
  53098. , v = null
  53099. , A = !1
  53100. , y = null
  53101. , C = null
  53102. , I = null
  53103. , E = null
  53104. , b = null
  53105. , w = null
  53106. , _ = null
  53107. , T = null
  53108. , x = null
  53109. , S = null
  53110. , M = null
  53111. , R = null
  53112. , P = null
  53113. , O = null
  53114. , L = null
  53115. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  53116. , N = void 0
  53117. , B = {}
  53118. , F = new n.Vector4
  53119. , V = null
  53120. , U = null
  53121. , k = new n.Vector4
  53122. , H = new n.Vector4
  53123. , G = e.createTexture();
  53124. e.bindTexture(e.TEXTURE_2D, G),
  53125. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  53126. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  53127. this.init = function() {
  53128. this.clearColor(0, 0, 0, 1),
  53129. this.clearDepth(1),
  53130. this.clearStencil(0),
  53131. this.enable(e.DEPTH_TEST),
  53132. e.depthFunc(e.LEQUAL),
  53133. e.frontFace(e.CCW),
  53134. e.cullFace(e.BACK),
  53135. this.enable(e.CULL_FACE),
  53136. this.enable(e.BLEND),
  53137. e.blendEquation(e.FUNC_ADD),
  53138. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  53139. }
  53140. ,
  53141. this.initAttributes = function() {
  53142. for (var e = 0, t = a.length; e < t; e++)
  53143. a[e] = 0
  53144. }
  53145. ,
  53146. this.enableAttribute = function(i) {
  53147. if (a[i] = 1,
  53148. 0 === s[i] && (e.enableVertexAttribArray(i),
  53149. s[i] = 1),
  53150. 0 !== l[i]) {
  53151. var n = t.get("ANGLE_instanced_arrays");
  53152. n.vertexAttribDivisorANGLE(i, 0),
  53153. l[i] = 0
  53154. }
  53155. }
  53156. ,
  53157. this.enableAttributeAndDivisor = function(t, i, n) {
  53158. a[t] = 1,
  53159. 0 === s[t] && (e.enableVertexAttribArray(t),
  53160. s[t] = 1),
  53161. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  53162. l[t] = i)
  53163. }
  53164. ,
  53165. this.disableUnusedAttributes = function() {
  53166. for (var t = 0, i = s.length; t < i; t++)
  53167. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  53168. s[t] = 0)
  53169. }
  53170. ,
  53171. this.enable = function(t) {
  53172. c[t] !== !0 && (e.enable(t),
  53173. c[t] = !0)
  53174. }
  53175. ,
  53176. this.disable = function(t) {
  53177. c[t] !== !1 && (e.disable(t),
  53178. c[t] = !1)
  53179. }
  53180. ,
  53181. this.getCompressedTextureFormats = function() {
  53182. if (null === h && (h = [],
  53183. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53184. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53185. h.push(i[n]);
  53186. return h
  53187. }
  53188. ,
  53189. this.setBlending = function(t, r, o, a, s, l, c, h) {
  53190. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53191. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53192. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53193. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53194. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53195. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53196. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53197. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53198. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53199. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53200. u = t,
  53201. A = h),
  53202. t === n.CustomBlending ? (s = s || r,
  53203. l = l || o,
  53204. c = c || a,
  53205. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53206. d = r,
  53207. g = s),
  53208. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53209. p = o,
  53210. f = a,
  53211. m = l,
  53212. v = c)) : (d = null,
  53213. p = null,
  53214. f = null,
  53215. g = null,
  53216. m = null,
  53217. v = null)
  53218. }
  53219. ,
  53220. this.setDepthFunc = function(t) {
  53221. if (y !== t) {
  53222. if (t)
  53223. switch (t) {
  53224. case n.NeverDepth:
  53225. e.depthFunc(e.NEVER);
  53226. break;
  53227. case n.AlwaysDepth:
  53228. e.depthFunc(e.ALWAYS);
  53229. break;
  53230. case n.LessDepth:
  53231. e.depthFunc(e.LESS);
  53232. break;
  53233. case n.LessEqualDepth:
  53234. e.depthFunc(e.LEQUAL);
  53235. break;
  53236. case n.EqualDepth:
  53237. e.depthFunc(e.EQUAL);
  53238. break;
  53239. case n.GreaterEqualDepth:
  53240. e.depthFunc(e.GEQUAL);
  53241. break;
  53242. case n.GreaterDepth:
  53243. e.depthFunc(e.GREATER);
  53244. break;
  53245. case n.NotEqualDepth:
  53246. e.depthFunc(e.NOTEQUAL);
  53247. break;
  53248. default:
  53249. e.depthFunc(e.LEQUAL)
  53250. }
  53251. else
  53252. e.depthFunc(e.LEQUAL);
  53253. y = t
  53254. }
  53255. }
  53256. ,
  53257. this.setDepthTest = function(t) {
  53258. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53259. }
  53260. ,
  53261. this.setDepthWrite = function(t) {
  53262. C !== t && (e.depthMask(t),
  53263. C = t)
  53264. }
  53265. ,
  53266. this.setColorWrite = function(t) {
  53267. I !== t && (e.colorMask(t, t, t, t),
  53268. I = t)
  53269. }
  53270. ,
  53271. this.setStencilFunc = function(t, i, n) {
  53272. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53273. b = t,
  53274. w = i,
  53275. _ = n)
  53276. }
  53277. ,
  53278. this.setStencilOp = function(t, i, n) {
  53279. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53280. T = t,
  53281. x = i,
  53282. S = n)
  53283. }
  53284. ,
  53285. this.setStencilTest = function(t) {
  53286. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53287. }
  53288. ,
  53289. this.setStencilWrite = function(t) {
  53290. E !== t && (e.stencilMask(t),
  53291. E = t)
  53292. }
  53293. ,
  53294. this.setFlipSided = function(t) {
  53295. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53296. M = t)
  53297. }
  53298. ,
  53299. this.setLineWidth = function(t) {
  53300. t !== R && (e.lineWidth(t),
  53301. R = t)
  53302. }
  53303. ,
  53304. this.setPolygonOffset = function(t, i, n) {
  53305. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53306. !t || P === i && O === n || (e.polygonOffset(i, n),
  53307. P = i,
  53308. O = n)
  53309. }
  53310. ,
  53311. this.getScissorTest = function() {
  53312. return L
  53313. }
  53314. ,
  53315. this.setScissorTest = function(t) {
  53316. L = t,
  53317. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53318. }
  53319. ,
  53320. this.activeTexture = function(t) {
  53321. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53322. N !== t && (e.activeTexture(t),
  53323. N = t)
  53324. }
  53325. ,
  53326. this.bindTexture = function(t, i) {
  53327. void 0 === N && r.activeTexture();
  53328. var n = B[N];
  53329. void 0 === n && (n = {
  53330. type: void 0,
  53331. texture: void 0
  53332. },
  53333. B[N] = n),
  53334. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53335. n.type = t,
  53336. n.texture = i)
  53337. }
  53338. ,
  53339. this.compressedTexImage2D = function() {
  53340. try {
  53341. e.compressedTexImage2D.apply(e, arguments)
  53342. } catch (e) {
  53343. console.error(e)
  53344. }
  53345. }
  53346. ,
  53347. this.texImage2D = function() {
  53348. try {
  53349. e.texImage2D.apply(e, arguments)
  53350. } catch (e) {
  53351. console.error(e)
  53352. }
  53353. }
  53354. ,
  53355. this.clearColor = function(t, i, n, r) {
  53356. o.set(t, i, n, r),
  53357. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53358. F.copy(o))
  53359. }
  53360. ,
  53361. this.clearDepth = function(t) {
  53362. V !== t && (e.clearDepth(t),
  53363. V = t)
  53364. }
  53365. ,
  53366. this.clearStencil = function(t) {
  53367. U !== t && (e.clearStencil(t),
  53368. U = t)
  53369. }
  53370. ,
  53371. this.scissor = function(t) {
  53372. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53373. k.copy(t))
  53374. }
  53375. ,
  53376. this.viewport = function(t) {
  53377. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53378. H.copy(t))
  53379. }
  53380. ,
  53381. this.reset = function() {
  53382. for (var t = 0; t < s.length; t++)
  53383. 1 === s[t] && (e.disableVertexAttribArray(t),
  53384. s[t] = 0);
  53385. c = {},
  53386. h = null,
  53387. N = void 0,
  53388. B = {},
  53389. u = null,
  53390. I = null,
  53391. C = null,
  53392. E = null,
  53393. M = null
  53394. }
  53395. }
  53396. ,
  53397. n.LensFlarePlugin = function(e, t) {
  53398. function i() {
  53399. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53400. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53401. o = p.createBuffer(),
  53402. a = p.createBuffer(),
  53403. p.bindBuffer(p.ARRAY_BUFFER, o),
  53404. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53405. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53406. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53407. u = p.createTexture(),
  53408. d = p.createTexture(),
  53409. f.bindTexture(p.TEXTURE_2D, u),
  53410. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53411. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53412. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53413. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53414. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53415. f.bindTexture(p.TEXTURE_2D, d),
  53416. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53417. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53418. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53419. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53420. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53421. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53422. var i;
  53423. i = h ? {
  53424. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53425. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53426. } : {
  53427. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53428. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53429. },
  53430. s = r(i),
  53431. l = {
  53432. vertex: p.getAttribLocation(s, "position"),
  53433. uv: p.getAttribLocation(s, "uv")
  53434. },
  53435. c = {
  53436. renderType: p.getUniformLocation(s, "renderType"),
  53437. map: p.getUniformLocation(s, "map"),
  53438. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53439. opacity: p.getUniformLocation(s, "opacity"),
  53440. color: p.getUniformLocation(s, "color"),
  53441. scale: p.getUniformLocation(s, "scale"),
  53442. rotation: p.getUniformLocation(s, "rotation"),
  53443. screenPosition: p.getUniformLocation(s, "screenPosition")
  53444. }
  53445. }
  53446. function r(t) {
  53447. var i = p.createProgram()
  53448. , n = p.createShader(p.FRAGMENT_SHADER)
  53449. , r = p.createShader(p.VERTEX_SHADER)
  53450. , o = "precision " + e.getPrecision() + " float;\n";
  53451. return p.shaderSource(n, o + t.fragmentShader),
  53452. p.shaderSource(r, o + t.vertexShader),
  53453. p.compileShader(n),
  53454. p.compileShader(r),
  53455. p.attachShader(i, n),
  53456. p.attachShader(i, r),
  53457. p.linkProgram(i),
  53458. i
  53459. }
  53460. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53461. this.render = function(r, g, m) {
  53462. if (0 !== t.length) {
  53463. var v = new n.Vector3
  53464. , A = m.w / m.z
  53465. , y = .5 * m.z
  53466. , C = .5 * m.w
  53467. , I = 16 / m.w
  53468. , E = new n.Vector2(I * A,I)
  53469. , b = new n.Vector3(1,1,0)
  53470. , w = new n.Vector2(1,1);
  53471. void 0 === s && i(),
  53472. p.useProgram(s),
  53473. f.initAttributes(),
  53474. f.enableAttribute(l.vertex),
  53475. f.enableAttribute(l.uv),
  53476. f.disableUnusedAttributes(),
  53477. p.uniform1i(c.occlusionMap, 0),
  53478. p.uniform1i(c.map, 1),
  53479. p.bindBuffer(p.ARRAY_BUFFER, o),
  53480. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53481. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53482. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53483. f.disable(p.CULL_FACE),
  53484. f.setDepthWrite(!1);
  53485. for (var _ = 0, T = t.length; _ < T; _++) {
  53486. I = 16 / m.w,
  53487. E.set(I * A, I);
  53488. var x = t[_];
  53489. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53490. v.applyMatrix4(g.matrixWorldInverse),
  53491. v.applyProjection(g.projectionMatrix),
  53492. b.copy(v),
  53493. w.x = b.x * y + y,
  53494. w.y = b.y * C + C,
  53495. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53496. f.activeTexture(p.TEXTURE0),
  53497. f.bindTexture(p.TEXTURE_2D, null),
  53498. f.activeTexture(p.TEXTURE1),
  53499. f.bindTexture(p.TEXTURE_2D, u),
  53500. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53501. p.uniform1i(c.renderType, 0),
  53502. p.uniform2f(c.scale, E.x, E.y),
  53503. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53504. f.disable(p.BLEND),
  53505. f.enable(p.DEPTH_TEST),
  53506. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53507. f.activeTexture(p.TEXTURE0),
  53508. f.bindTexture(p.TEXTURE_2D, d),
  53509. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53510. p.uniform1i(c.renderType, 1),
  53511. f.disable(p.DEPTH_TEST),
  53512. f.activeTexture(p.TEXTURE1),
  53513. f.bindTexture(p.TEXTURE_2D, u),
  53514. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53515. x.positionScreen.copy(b),
  53516. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53517. p.uniform1i(c.renderType, 2),
  53518. f.enable(p.BLEND);
  53519. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53520. var R = x.lensFlares[S];
  53521. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53522. b.y = R.y,
  53523. b.z = R.z,
  53524. I = R.size * R.scale / m.w,
  53525. E.x = I * A,
  53526. E.y = I,
  53527. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53528. p.uniform2f(c.scale, E.x, E.y),
  53529. p.uniform1f(c.rotation, R.rotation),
  53530. p.uniform1f(c.opacity, R.opacity),
  53531. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53532. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53533. e.setTexture(R.texture, 1),
  53534. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53535. }
  53536. }
  53537. }
  53538. f.enable(p.CULL_FACE),
  53539. f.enable(p.DEPTH_TEST),
  53540. f.setDepthWrite(!0),
  53541. e.resetGLState()
  53542. }
  53543. }
  53544. }
  53545. ,
  53546. n.SpritePlugin = function(e, t) {
  53547. function i() {
  53548. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53549. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53550. a = d.createBuffer(),
  53551. s = d.createBuffer(),
  53552. d.bindBuffer(d.ARRAY_BUFFER, a),
  53553. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53554. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53555. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53556. l = r(),
  53557. c = {
  53558. position: d.getAttribLocation(l, "position"),
  53559. uv: d.getAttribLocation(l, "uv")
  53560. },
  53561. h = {
  53562. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53563. uvScale: d.getUniformLocation(l, "uvScale"),
  53564. rotation: d.getUniformLocation(l, "rotation"),
  53565. scale: d.getUniformLocation(l, "scale"),
  53566. color: d.getUniformLocation(l, "color"),
  53567. map: d.getUniformLocation(l, "map"),
  53568. opacity: d.getUniformLocation(l, "opacity"),
  53569. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53570. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53571. fogType: d.getUniformLocation(l, "fogType"),
  53572. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53573. fogNear: d.getUniformLocation(l, "fogNear"),
  53574. fogFar: d.getUniformLocation(l, "fogFar"),
  53575. fogColor: d.getUniformLocation(l, "fogColor"),
  53576. alphaTest: d.getUniformLocation(l, "alphaTest")
  53577. };
  53578. var i = document.createElement("canvas");
  53579. i.width = 8,
  53580. i.height = 8;
  53581. var o = i.getContext("2d");
  53582. o.fillStyle = "white",
  53583. o.fillRect(0, 0, 8, 8),
  53584. u = new n.Texture(i),
  53585. u.needsUpdate = !0
  53586. }
  53587. function r() {
  53588. var t = d.createProgram()
  53589. , i = d.createShader(d.VERTEX_SHADER)
  53590. , n = d.createShader(d.FRAGMENT_SHADER);
  53591. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53592. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53593. d.compileShader(i),
  53594. d.compileShader(n),
  53595. d.attachShader(t, i),
  53596. d.attachShader(t, n),
  53597. d.linkProgram(t),
  53598. t
  53599. }
  53600. function o(e, t) {
  53601. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53602. }
  53603. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53604. this.render = function(r, v) {
  53605. if (0 !== t.length) {
  53606. void 0 === l && i(),
  53607. d.useProgram(l),
  53608. p.initAttributes(),
  53609. p.enableAttribute(c.position),
  53610. p.enableAttribute(c.uv),
  53611. p.disableUnusedAttributes(),
  53612. p.disable(d.CULL_FACE),
  53613. p.enable(d.BLEND),
  53614. d.bindBuffer(d.ARRAY_BUFFER, a),
  53615. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53616. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53617. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53618. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53619. p.activeTexture(d.TEXTURE0),
  53620. d.uniform1i(h.map, 0);
  53621. var A = 0
  53622. , y = 0
  53623. , C = r.fog;
  53624. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53625. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53626. d.uniform1f(h.fogFar, C.far),
  53627. d.uniform1i(h.fogType, 1),
  53628. A = 1,
  53629. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53630. d.uniform1i(h.fogType, 2),
  53631. A = 2,
  53632. y = 2)) : (d.uniform1i(h.fogType, 0),
  53633. A = 0,
  53634. y = 0);
  53635. for (var I = 0, E = t.length; I < E; I++) {
  53636. var b = t[I];
  53637. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53638. b.z = -b.modelViewMatrix.elements[14]
  53639. }
  53640. t.sort(o);
  53641. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53642. var b = t[I]
  53643. , _ = b.material;
  53644. d.uniform1f(h.alphaTest, _.alphaTest),
  53645. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53646. b.matrixWorld.decompose(f, g, m),
  53647. w[0] = m.x,
  53648. w[1] = m.y;
  53649. var T = 0;
  53650. r.fog && _.fog && (T = y),
  53651. A !== T && (d.uniform1i(h.fogType, T),
  53652. A = T),
  53653. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53654. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53655. d.uniform2f(h.uvScale, 1, 1)),
  53656. d.uniform1f(h.opacity, _.opacity),
  53657. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53658. d.uniform1f(h.rotation, _.rotation),
  53659. d.uniform2fv(h.scale, w),
  53660. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53661. p.setDepthTest(_.depthTest),
  53662. p.setDepthWrite(_.depthWrite),
  53663. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53664. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53665. }
  53666. p.enable(d.CULL_FACE),
  53667. e.resetGLState()
  53668. }
  53669. }
  53670. }
  53671. ,
  53672. Object.defineProperties(n.Box2.prototype, {
  53673. empty: {
  53674. value: function() {
  53675. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53676. this.isEmpty()
  53677. }
  53678. },
  53679. isIntersectionBox: {
  53680. value: function(e) {
  53681. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53682. this.intersectsBox(e)
  53683. }
  53684. }
  53685. }),
  53686. Object.defineProperties(n.Box3.prototype, {
  53687. empty: {
  53688. value: function() {
  53689. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53690. this.isEmpty()
  53691. }
  53692. },
  53693. isIntersectionBox: {
  53694. value: function(e) {
  53695. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53696. this.intersectsBox(e)
  53697. }
  53698. },
  53699. isIntersectionSphere: {
  53700. value: function(e) {
  53701. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53702. this.intersectsSphere(e)
  53703. }
  53704. }
  53705. }),
  53706. Object.defineProperties(n.Matrix3.prototype, {
  53707. multiplyVector3: {
  53708. value: function(e) {
  53709. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53710. e.applyMatrix3(this)
  53711. }
  53712. },
  53713. multiplyVector3Array: {
  53714. value: function(e) {
  53715. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53716. this.applyToVector3Array(e)
  53717. }
  53718. }
  53719. }),
  53720. Object.defineProperties(n.Matrix4.prototype, {
  53721. extractPosition: {
  53722. value: function(e) {
  53723. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  53724. this.copyPosition(e)
  53725. }
  53726. },
  53727. setRotationFromQuaternion: {
  53728. value: function(e) {
  53729. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  53730. this.makeRotationFromQuaternion(e)
  53731. }
  53732. },
  53733. multiplyVector3: {
  53734. value: function(e) {
  53735. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  53736. e.applyProjection(this)
  53737. }
  53738. },
  53739. multiplyVector4: {
  53740. value: function(e) {
  53741. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53742. e.applyMatrix4(this)
  53743. }
  53744. },
  53745. multiplyVector3Array: {
  53746. value: function(e) {
  53747. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53748. this.applyToVector3Array(e)
  53749. }
  53750. },
  53751. rotateAxis: {
  53752. value: function(e) {
  53753. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  53754. e.transformDirection(this)
  53755. }
  53756. },
  53757. crossVector: {
  53758. value: function(e) {
  53759. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53760. e.applyMatrix4(this)
  53761. }
  53762. },
  53763. translate: {
  53764. value: function(e) {
  53765. console.error("THREE.Matrix4: .translate() has been removed.")
  53766. }
  53767. },
  53768. rotateX: {
  53769. value: function(e) {
  53770. console.error("THREE.Matrix4: .rotateX() has been removed.")
  53771. }
  53772. },
  53773. rotateY: {
  53774. value: function(e) {
  53775. console.error("THREE.Matrix4: .rotateY() has been removed.")
  53776. }
  53777. },
  53778. rotateZ: {
  53779. value: function(e) {
  53780. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  53781. }
  53782. },
  53783. rotateByAxis: {
  53784. value: function(e, t) {
  53785. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  53786. }
  53787. }
  53788. }),
  53789. Object.defineProperties(n.Plane.prototype, {
  53790. isIntersectionLine: {
  53791. value: function(e) {
  53792. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  53793. this.intersectsLine(e)
  53794. }
  53795. }
  53796. }),
  53797. Object.defineProperties(n.Quaternion.prototype, {
  53798. multiplyVector3: {
  53799. value: function(e) {
  53800. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  53801. e.applyQuaternion(this)
  53802. }
  53803. }
  53804. }),
  53805. Object.defineProperties(n.Ray.prototype, {
  53806. isIntersectionBox: {
  53807. value: function(e) {
  53808. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53809. this.intersectsBox(e)
  53810. }
  53811. },
  53812. isIntersectionPlane: {
  53813. value: function(e) {
  53814. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  53815. this.intersectsPlane(e)
  53816. }
  53817. },
  53818. isIntersectionSphere: {
  53819. value: function(e) {
  53820. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53821. this.intersectsSphere(e)
  53822. }
  53823. }
  53824. }),
  53825. Object.defineProperties(n.Vector3.prototype, {
  53826. setEulerFromRotationMatrix: {
  53827. value: function() {
  53828. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  53829. }
  53830. },
  53831. setEulerFromQuaternion: {
  53832. value: function() {
  53833. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  53834. }
  53835. },
  53836. getPositionFromMatrix: {
  53837. value: function(e) {
  53838. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  53839. this.setFromMatrixPosition(e)
  53840. }
  53841. },
  53842. getScaleFromMatrix: {
  53843. value: function(e) {
  53844. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  53845. this.setFromMatrixScale(e)
  53846. }
  53847. },
  53848. getColumnFromMatrix: {
  53849. value: function(e, t) {
  53850. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  53851. this.setFromMatrixColumn(e, t)
  53852. }
  53853. }
  53854. }),
  53855. n.Face4 = function(e, t, i, r, o, a, s) {
  53856. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  53857. new n.Face3(e,t,i,o,a,s)
  53858. }
  53859. ,
  53860. n.Vertex = function(e, t, i) {
  53861. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  53862. new n.Vector3(e,t,i)
  53863. }
  53864. ,
  53865. Object.defineProperties(n.Object3D.prototype, {
  53866. eulerOrder: {
  53867. get: function() {
  53868. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53869. this.rotation.order
  53870. },
  53871. set: function(e) {
  53872. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53873. this.rotation.order = e
  53874. }
  53875. },
  53876. getChildByName: {
  53877. value: function(e) {
  53878. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  53879. this.getObjectByName(e)
  53880. }
  53881. },
  53882. renderDepth: {
  53883. set: function(e) {
  53884. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  53885. }
  53886. },
  53887. translate: {
  53888. value: function(e, t) {
  53889. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  53890. this.translateOnAxis(t, e)
  53891. }
  53892. },
  53893. useQuaternion: {
  53894. get: function() {
  53895. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53896. },
  53897. set: function(e) {
  53898. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53899. }
  53900. }
  53901. }),
  53902. Object.defineProperties(n, {
  53903. PointCloud: {
  53904. value: function(e, t) {
  53905. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  53906. new n.Points(e,t)
  53907. }
  53908. },
  53909. ParticleSystem: {
  53910. value: function(e, t) {
  53911. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  53912. new n.Points(e,t)
  53913. }
  53914. }
  53915. }),
  53916. Object.defineProperties(n.Light.prototype, {
  53917. onlyShadow: {
  53918. set: function(e) {
  53919. console.warn("THREE.Light: .onlyShadow has been removed.")
  53920. }
  53921. },
  53922. shadowCameraFov: {
  53923. set: function(e) {
  53924. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  53925. this.shadow.camera.fov = e
  53926. }
  53927. },
  53928. shadowCameraLeft: {
  53929. set: function(e) {
  53930. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  53931. this.shadow.camera.left = e
  53932. }
  53933. },
  53934. shadowCameraRight: {
  53935. set: function(e) {
  53936. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  53937. this.shadow.camera.right = e
  53938. }
  53939. },
  53940. shadowCameraTop: {
  53941. set: function(e) {
  53942. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  53943. this.shadow.camera.top = e
  53944. }
  53945. },
  53946. shadowCameraBottom: {
  53947. set: function(e) {
  53948. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  53949. this.shadow.camera.bottom = e
  53950. }
  53951. },
  53952. shadowCameraNear: {
  53953. set: function(e) {
  53954. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  53955. this.shadow.camera.near = e
  53956. }
  53957. },
  53958. shadowCameraFar: {
  53959. set: function(e) {
  53960. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  53961. this.shadow.camera.far = e
  53962. }
  53963. },
  53964. shadowCameraVisible: {
  53965. set: function(e) {
  53966. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  53967. }
  53968. },
  53969. shadowBias: {
  53970. set: function(e) {
  53971. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  53972. this.shadow.bias = e
  53973. }
  53974. },
  53975. shadowDarkness: {
  53976. set: function(e) {
  53977. console.warn("THREE.Light: .shadowDarkness has been removed.")
  53978. }
  53979. },
  53980. shadowMapWidth: {
  53981. set: function(e) {
  53982. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  53983. this.shadow.mapSize.width = e
  53984. }
  53985. },
  53986. shadowMapHeight: {
  53987. set: function(e) {
  53988. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  53989. this.shadow.mapSize.height = e
  53990. }
  53991. }
  53992. }),
  53993. Object.defineProperties(n.BufferAttribute.prototype, {
  53994. length: {
  53995. get: function() {
  53996. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  53997. this.array.length
  53998. }
  53999. }
  54000. }),
  54001. Object.defineProperties(n.BufferGeometry.prototype, {
  54002. drawcalls: {
  54003. get: function() {
  54004. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  54005. this.groups
  54006. }
  54007. },
  54008. offsets: {
  54009. get: function() {
  54010. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  54011. this.groups
  54012. }
  54013. },
  54014. addIndex: {
  54015. value: function(e) {
  54016. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  54017. this.setIndex(e)
  54018. }
  54019. },
  54020. addDrawCall: {
  54021. value: function(e, t, i) {
  54022. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  54023. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  54024. this.addGroup(e, t)
  54025. }
  54026. },
  54027. clearDrawCalls: {
  54028. value: function() {
  54029. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  54030. this.clearGroups()
  54031. }
  54032. },
  54033. computeTangents: {
  54034. value: function() {
  54035. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  54036. }
  54037. },
  54038. computeOffsets: {
  54039. value: function() {
  54040. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  54041. }
  54042. }
  54043. }),
  54044. Object.defineProperties(n.Material.prototype, {
  54045. wrapAround: {
  54046. get: function() {
  54047. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54048. },
  54049. set: function(e) {
  54050. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54051. }
  54052. },
  54053. wrapRGB: {
  54054. get: function() {
  54055. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  54056. new n.Color
  54057. }
  54058. }
  54059. }),
  54060. Object.defineProperties(n, {
  54061. PointCloudMaterial: {
  54062. value: function(e) {
  54063. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  54064. new n.PointsMaterial(e)
  54065. }
  54066. },
  54067. ParticleBasicMaterial: {
  54068. value: function(e) {
  54069. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  54070. new n.PointsMaterial(e)
  54071. }
  54072. },
  54073. ParticleSystemMaterial: {
  54074. value: function(e) {
  54075. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  54076. new n.PointsMaterial(e)
  54077. }
  54078. }
  54079. }),
  54080. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  54081. metal: {
  54082. get: function() {
  54083. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  54084. !1
  54085. },
  54086. set: function(e) {
  54087. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  54088. }
  54089. }
  54090. }),
  54091. Object.defineProperties(n.ShaderMaterial.prototype, {
  54092. derivatives: {
  54093. get: function() {
  54094. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54095. this.extensions.derivatives
  54096. },
  54097. set: function(e) {
  54098. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54099. this.extensions.derivatives = e
  54100. }
  54101. }
  54102. }),
  54103. Object.defineProperties(n.WebGLRenderer.prototype, {
  54104. supportsFloatTextures: {
  54105. value: function() {
  54106. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  54107. this.extensions.get("OES_texture_float")
  54108. }
  54109. },
  54110. supportsHalfFloatTextures: {
  54111. value: function() {
  54112. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  54113. this.extensions.get("OES_texture_half_float")
  54114. }
  54115. },
  54116. supportsStandardDerivatives: {
  54117. value: function() {
  54118. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  54119. this.extensions.get("OES_standard_derivatives")
  54120. }
  54121. },
  54122. supportsCompressedTextureS3TC: {
  54123. value: function() {
  54124. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  54125. this.extensions.get("WEBGL_compressed_texture_s3tc")
  54126. }
  54127. },
  54128. supportsCompressedTexturePVRTC: {
  54129. value: function() {
  54130. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  54131. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  54132. }
  54133. },
  54134. supportsBlendMinMax: {
  54135. value: function() {
  54136. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  54137. this.extensions.get("EXT_blend_minmax")
  54138. }
  54139. },
  54140. supportsVertexTextures: {
  54141. value: function() {
  54142. return this.capabilities.vertexTextures
  54143. }
  54144. },
  54145. supportsInstancedArrays: {
  54146. value: function() {
  54147. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  54148. this.extensions.get("ANGLE_instanced_arrays")
  54149. }
  54150. },
  54151. enableScissorTest: {
  54152. value: function(e) {
  54153. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  54154. this.setScissorTest(e)
  54155. }
  54156. },
  54157. initMaterial: {
  54158. value: function() {
  54159. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  54160. }
  54161. },
  54162. addPrePlugin: {
  54163. value: function() {
  54164. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  54165. }
  54166. },
  54167. addPostPlugin: {
  54168. value: function() {
  54169. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  54170. }
  54171. },
  54172. updateShadowMap: {
  54173. value: function() {
  54174. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54175. }
  54176. },
  54177. shadowMapEnabled: {
  54178. get: function() {
  54179. return this.shadowMap.enabled
  54180. },
  54181. set: function(e) {
  54182. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54183. this.shadowMap.enabled = e
  54184. }
  54185. },
  54186. shadowMapType: {
  54187. get: function() {
  54188. return this.shadowMap.type
  54189. },
  54190. set: function(e) {
  54191. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54192. this.shadowMap.type = e
  54193. }
  54194. },
  54195. shadowMapCullFace: {
  54196. get: function() {
  54197. return this.shadowMap.cullFace
  54198. },
  54199. set: function(e) {
  54200. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54201. this.shadowMap.cullFace = e
  54202. }
  54203. }
  54204. }),
  54205. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54206. wrapS: {
  54207. get: function() {
  54208. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54209. this.texture.wrapS
  54210. },
  54211. set: function(e) {
  54212. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54213. this.texture.wrapS = e
  54214. }
  54215. },
  54216. wrapT: {
  54217. get: function() {
  54218. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54219. this.texture.wrapT
  54220. },
  54221. set: function(e) {
  54222. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54223. this.texture.wrapT = e
  54224. }
  54225. },
  54226. magFilter: {
  54227. get: function() {
  54228. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54229. this.texture.magFilter
  54230. },
  54231. set: function(e) {
  54232. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54233. this.texture.magFilter = e
  54234. }
  54235. },
  54236. minFilter: {
  54237. get: function() {
  54238. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54239. this.texture.minFilter
  54240. },
  54241. set: function(e) {
  54242. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54243. this.texture.minFilter = e
  54244. }
  54245. },
  54246. anisotropy: {
  54247. get: function() {
  54248. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54249. this.texture.anisotropy
  54250. },
  54251. set: function(e) {
  54252. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54253. this.texture.anisotropy = e
  54254. }
  54255. },
  54256. offset: {
  54257. get: function() {
  54258. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54259. this.texture.offset
  54260. },
  54261. set: function(e) {
  54262. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54263. this.texture.offset = e
  54264. }
  54265. },
  54266. repeat: {
  54267. get: function() {
  54268. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54269. this.texture.repeat
  54270. },
  54271. set: function(e) {
  54272. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54273. this.texture.repeat = e
  54274. }
  54275. },
  54276. format: {
  54277. get: function() {
  54278. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54279. this.texture.format
  54280. },
  54281. set: function(e) {
  54282. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54283. this.texture.format = e
  54284. }
  54285. },
  54286. type: {
  54287. get: function() {
  54288. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54289. this.texture.type
  54290. },
  54291. set: function(e) {
  54292. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54293. this.texture.type = e
  54294. }
  54295. },
  54296. generateMipmaps: {
  54297. get: function() {
  54298. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54299. this.texture.generateMipmaps
  54300. },
  54301. set: function(e) {
  54302. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54303. this.texture.generateMipmaps = e
  54304. }
  54305. }
  54306. }),
  54307. n.GeometryUtils = {
  54308. merge: function(e, t, i) {
  54309. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54310. var r;
  54311. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54312. r = t.matrix,
  54313. t = t.geometry),
  54314. e.merge(t, r, i)
  54315. },
  54316. center: function(e) {
  54317. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54318. e.center()
  54319. }
  54320. },
  54321. n.ImageUtils = {
  54322. crossOrigin: void 0,
  54323. loadTexture: function(e, t, i, r) {
  54324. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54325. var o = new n.TextureLoader;
  54326. o.setCrossOrigin(this.crossOrigin);
  54327. var a = o.load(e, i, void 0, r);
  54328. return t && (a.mapping = t),
  54329. a
  54330. },
  54331. loadTextureCube: function(e, t, i, r) {
  54332. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54333. var o = new n.CubeTextureLoader;
  54334. o.setCrossOrigin(this.crossOrigin);
  54335. var a = o.load(e, i, void 0, r);
  54336. return t && (a.mapping = t),
  54337. a
  54338. },
  54339. loadCompressedTexture: function() {
  54340. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54341. },
  54342. loadCompressedTextureCube: function() {
  54343. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54344. }
  54345. },
  54346. n.Projector = function() {
  54347. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54348. this.projectVector = function(e, t) {
  54349. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54350. e.project(t)
  54351. }
  54352. ,
  54353. this.unprojectVector = function(e, t) {
  54354. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54355. e.unproject(t)
  54356. }
  54357. ,
  54358. this.pickingRay = function(e, t) {
  54359. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54360. }
  54361. }
  54362. ,
  54363. n.CanvasRenderer = function() {
  54364. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54365. this.domElement = document.createElement("canvas"),
  54366. this.clear = function() {}
  54367. ,
  54368. this.render = function() {}
  54369. ,
  54370. this.setClearColor = function() {}
  54371. ,
  54372. this.setSize = function() {}
  54373. }
  54374. ,
  54375. n.MeshFaceMaterial = n.MultiMaterial,
  54376. n.CurveUtils = {
  54377. tangentQuadraticBezier: function(e, t, i, n) {
  54378. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54379. },
  54380. tangentCubicBezier: function(e, t, i, n, r) {
  54381. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54382. },
  54383. tangentSpline: function(e, t, i, n, r) {
  54384. var o = 6 * e * e - 6 * e
  54385. , a = 3 * e * e - 4 * e + 1
  54386. , s = -6 * e * e + 6 * e
  54387. , l = 3 * e * e - 2 * e;
  54388. return o + a + s + l
  54389. },
  54390. interpolate: function(e, t, i, n, r) {
  54391. var o = .5 * (i - e)
  54392. , a = .5 * (n - t)
  54393. , s = r * r
  54394. , l = r * s;
  54395. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54396. }
  54397. },
  54398. n.SceneUtils = {
  54399. createMultiMaterialObject: function(e, t) {
  54400. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54401. i.add(new n.Mesh(e,t[r]));
  54402. return i
  54403. },
  54404. detach: function(e, t, i) {
  54405. e.applyMatrix(t.matrixWorld),
  54406. t.remove(e),
  54407. i.add(e)
  54408. },
  54409. attach: function(e, t, i) {
  54410. var r = new n.Matrix4;
  54411. r.getInverse(i.matrixWorld),
  54412. e.applyMatrix(r),
  54413. t.remove(e),
  54414. i.add(e)
  54415. }
  54416. },
  54417. n.ShapeUtils = {
  54418. area: function(e) {
  54419. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54420. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54421. return .5 * i
  54422. },
  54423. triangulate: function() {
  54424. function e(e, t, i, n, r, o) {
  54425. var a, s, l, c, h, u, d, p, f;
  54426. if (s = e[o[t]].x,
  54427. l = e[o[t]].y,
  54428. c = e[o[i]].x,
  54429. h = e[o[i]].y,
  54430. u = e[o[n]].x,
  54431. d = e[o[n]].y,
  54432. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54433. return !1;
  54434. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54435. for (g = u - c,
  54436. m = d - h,
  54437. v = s - u,
  54438. A = l - d,
  54439. y = c - s,
  54440. C = h - l,
  54441. a = 0; a < r; a++)
  54442. if (p = e[o[a]].x,
  54443. f = e[o[a]].y,
  54444. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54445. E = f - l,
  54446. b = p - c,
  54447. w = f - h,
  54448. _ = p - u,
  54449. T = f - d,
  54450. M = g * w - m * b,
  54451. x = y * E - C * I,
  54452. S = v * T - A * _,
  54453. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54454. return !1;
  54455. return !0
  54456. }
  54457. return function(t, i) {
  54458. var r = t.length;
  54459. if (r < 3)
  54460. return null;
  54461. var o, a, s, l = [], c = [], h = [];
  54462. if (n.ShapeUtils.area(t) > 0)
  54463. for (a = 0; a < r; a++)
  54464. c[a] = a;
  54465. else
  54466. for (a = 0; a < r; a++)
  54467. c[a] = r - 1 - a;
  54468. var u = r
  54469. , d = 2 * u;
  54470. for (a = u - 1; u > 2; ) {
  54471. if (d-- <= 0)
  54472. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54473. i ? h : l;
  54474. if (o = a,
  54475. u <= o && (o = 0),
  54476. a = o + 1,
  54477. u <= a && (a = 0),
  54478. s = a + 1,
  54479. u <= s && (s = 0),
  54480. e(t, o, a, s, u, c)) {
  54481. var p, f, g, m, v;
  54482. for (p = c[o],
  54483. f = c[a],
  54484. g = c[s],
  54485. l.push([t[p], t[f], t[g]]),
  54486. h.push([c[o], c[a], c[s]]),
  54487. m = a,
  54488. v = a + 1; v < u; m++,
  54489. v++)
  54490. c[m] = c[v];
  54491. u--,
  54492. d = 2 * u
  54493. }
  54494. }
  54495. return i ? h : l
  54496. }
  54497. }(),
  54498. triangulateShape: function(e, t) {
  54499. function i(e, t, i) {
  54500. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54501. }
  54502. function r(e, t, n, r, o) {
  54503. var a = t.x - e.x
  54504. , s = t.y - e.y
  54505. , l = r.x - n.x
  54506. , c = r.y - n.y
  54507. , h = e.x - n.x
  54508. , u = e.y - n.y
  54509. , d = s * l - a * c
  54510. , p = s * h - a * u;
  54511. if (Math.abs(d) > Number.EPSILON) {
  54512. var f;
  54513. if (d > 0) {
  54514. if (p < 0 || p > d)
  54515. return [];
  54516. if (f = c * h - l * u,
  54517. f < 0 || f > d)
  54518. return []
  54519. } else {
  54520. if (p > 0 || p < d)
  54521. return [];
  54522. if (f = c * h - l * u,
  54523. f > 0 || f < d)
  54524. return []
  54525. }
  54526. if (0 === f)
  54527. return !o || 0 !== p && p !== d ? [e] : [];
  54528. if (f === d)
  54529. return !o || 0 !== p && p !== d ? [t] : [];
  54530. if (0 === p)
  54531. return [n];
  54532. if (p === d)
  54533. return [r];
  54534. var g = f / d;
  54535. return [{
  54536. x: e.x + g * a,
  54537. y: e.y + g * s
  54538. }]
  54539. }
  54540. if (0 !== p || c * h !== l * u)
  54541. return [];
  54542. var m = 0 === a && 0 === s
  54543. , v = 0 === l && 0 === c;
  54544. if (m && v)
  54545. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54546. if (m)
  54547. return i(n, r, e) ? [e] : [];
  54548. if (v)
  54549. return i(e, t, n) ? [n] : [];
  54550. var A, y, C, I, E, b, w, _;
  54551. return 0 !== a ? (e.x < t.x ? (A = e,
  54552. C = e.x,
  54553. y = t,
  54554. I = t.x) : (A = t,
  54555. C = t.x,
  54556. y = e,
  54557. I = e.x),
  54558. n.x < r.x ? (E = n,
  54559. w = n.x,
  54560. b = r,
  54561. _ = r.x) : (E = r,
  54562. w = r.x,
  54563. b = n,
  54564. _ = n.x)) : (e.y < t.y ? (A = e,
  54565. C = e.y,
  54566. y = t,
  54567. I = t.y) : (A = t,
  54568. C = t.y,
  54569. y = e,
  54570. I = e.y),
  54571. n.y < r.y ? (E = n,
  54572. w = n.y,
  54573. b = r,
  54574. _ = r.y) : (E = r,
  54575. w = r.y,
  54576. b = n,
  54577. _ = n.y)),
  54578. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54579. }
  54580. function o(e, t, i, n) {
  54581. var r = t.x - e.x
  54582. , o = t.y - e.y
  54583. , a = i.x - e.x
  54584. , s = i.y - e.y
  54585. , l = n.x - e.x
  54586. , c = n.y - e.y
  54587. , h = r * s - o * a
  54588. , u = r * c - o * l;
  54589. if (Math.abs(h) > Number.EPSILON) {
  54590. var d = l * s - c * a;
  54591. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54592. }
  54593. return u > 0
  54594. }
  54595. function a(e, t) {
  54596. function i(e, t) {
  54597. var i = A.length - 1
  54598. , n = e - 1;
  54599. n < 0 && (n = i);
  54600. var r = e + 1;
  54601. r > i && (r = 0);
  54602. var a = o(A[e], A[n], A[r], s[t]);
  54603. if (!a)
  54604. return !1;
  54605. var l = s.length - 1
  54606. , c = t - 1;
  54607. c < 0 && (c = l);
  54608. var h = t + 1;
  54609. return h > l && (h = 0),
  54610. a = o(s[t], s[c], s[h], A[e]),
  54611. !!a
  54612. }
  54613. function n(e, t) {
  54614. var i, n, o;
  54615. for (i = 0; i < A.length; i++)
  54616. if (n = i + 1,
  54617. n %= A.length,
  54618. o = r(e, t, A[i], A[n], !0),
  54619. o.length > 0)
  54620. return !0;
  54621. return !1
  54622. }
  54623. function a(e, i) {
  54624. var n, o, a, s, l;
  54625. for (n = 0; n < y.length; n++)
  54626. for (o = t[y[n]],
  54627. a = 0; a < o.length; a++)
  54628. if (s = a + 1,
  54629. s %= o.length,
  54630. l = r(e, i, o[a], o[s], !0),
  54631. l.length > 0)
  54632. return !0;
  54633. return !1
  54634. }
  54635. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54636. y.push(I);
  54637. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54638. if (w--,
  54639. w < 0) {
  54640. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54641. break
  54642. }
  54643. for (c = b; c < A.length; c++) {
  54644. h = A[c],
  54645. l = -1;
  54646. for (var I = 0; I < y.length; I++)
  54647. if (d = y[I],
  54648. p = h.x + ":" + h.y + ":" + d,
  54649. void 0 === C[p]) {
  54650. s = t[d];
  54651. for (var _ = 0; _ < s.length; _++)
  54652. if (u = s[_],
  54653. i(c, _) && !n(h, u) && !a(h, u)) {
  54654. l = _,
  54655. y.splice(I, 1),
  54656. f = A.slice(0, c + 1),
  54657. g = A.slice(c),
  54658. m = s.slice(l),
  54659. v = s.slice(0, l + 1),
  54660. A = f.concat(m).concat(v).concat(g),
  54661. b = c;
  54662. break
  54663. }
  54664. if (l >= 0)
  54665. break;
  54666. C[p] = !0
  54667. }
  54668. if (l >= 0)
  54669. break
  54670. }
  54671. }
  54672. return A
  54673. }
  54674. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54675. Array.prototype.push.apply(f, t[g]);
  54676. for (s = 0,
  54677. l = f.length; s < l; s++)
  54678. u = f[s].x + ":" + f[s].y,
  54679. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54680. p[u] = s;
  54681. var v = a(e, t)
  54682. , A = n.ShapeUtils.triangulate(v, !1);
  54683. for (s = 0,
  54684. l = A.length; s < l; s++)
  54685. for (h = A[s],
  54686. c = 0; c < 3; c++)
  54687. u = h[c].x + ":" + h[c].y,
  54688. d = p[u],
  54689. void 0 !== d && (h[c] = d);
  54690. return A.concat()
  54691. },
  54692. isClockWise: function(e) {
  54693. return n.ShapeUtils.area(e) < 0
  54694. },
  54695. b2: function() {
  54696. function e(e, t) {
  54697. var i = 1 - e;
  54698. return i * i * t
  54699. }
  54700. function t(e, t) {
  54701. return 2 * (1 - e) * e * t
  54702. }
  54703. function i(e, t) {
  54704. return e * e * t
  54705. }
  54706. return function(n, r, o, a) {
  54707. return e(n, r) + t(n, o) + i(n, a)
  54708. }
  54709. }(),
  54710. b3: function() {
  54711. function e(e, t) {
  54712. var i = 1 - e;
  54713. return i * i * i * t
  54714. }
  54715. function t(e, t) {
  54716. var i = 1 - e;
  54717. return 3 * i * i * e * t
  54718. }
  54719. function i(e, t) {
  54720. var i = 1 - e;
  54721. return 3 * i * e * e * t
  54722. }
  54723. function n(e, t) {
  54724. return e * e * e * t
  54725. }
  54726. return function(r, o, a, s, l) {
  54727. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  54728. }
  54729. }()
  54730. },
  54731. n.Curve = function() {}
  54732. ,
  54733. n.Curve.prototype = {
  54734. constructor: n.Curve,
  54735. getPoint: function(e) {
  54736. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  54737. null
  54738. },
  54739. getPointAt: function(e) {
  54740. var t = this.getUtoTmapping(e);
  54741. return this.getPoint(t)
  54742. },
  54743. getPoints: function(e) {
  54744. e || (e = 5);
  54745. var t, i = [];
  54746. for (t = 0; t <= e; t++)
  54747. i.push(this.getPoint(t / e));
  54748. return i
  54749. },
  54750. getSpacedPoints: function(e) {
  54751. e || (e = 5);
  54752. var t, i = [];
  54753. for (t = 0; t <= e; t++)
  54754. i.push(this.getPointAt(t / e));
  54755. return i
  54756. },
  54757. getLength: function() {
  54758. var e = this.getLengths();
  54759. return e[e.length - 1]
  54760. },
  54761. getLengths: function(e) {
  54762. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  54763. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  54764. return this.cacheArcLengths;
  54765. this.needsUpdate = !1;
  54766. var t, i, n = [], r = this.getPoint(0), o = 0;
  54767. for (n.push(0),
  54768. i = 1; i <= e; i++)
  54769. t = this.getPoint(i / e),
  54770. o += t.distanceTo(r),
  54771. n.push(o),
  54772. r = t;
  54773. return this.cacheArcLengths = n,
  54774. n
  54775. },
  54776. updateArcLengths: function() {
  54777. this.needsUpdate = !0,
  54778. this.getLengths()
  54779. },
  54780. getUtoTmapping: function(e, t) {
  54781. var i, n = this.getLengths(), r = 0, o = n.length;
  54782. i = t ? t : e * n[o - 1];
  54783. for (var a, s = 0, l = o - 1; s <= l; )
  54784. if (r = Math.floor(s + (l - s) / 2),
  54785. a = n[r] - i,
  54786. a < 0)
  54787. s = r + 1;
  54788. else {
  54789. if (!(a > 0)) {
  54790. l = r;
  54791. break
  54792. }
  54793. l = r - 1
  54794. }
  54795. if (r = l,
  54796. n[r] === i) {
  54797. var c = r / (o - 1);
  54798. return c
  54799. }
  54800. var h = n[r]
  54801. , u = n[r + 1]
  54802. , d = u - h
  54803. , p = (i - h) / d
  54804. , c = (r + p) / (o - 1);
  54805. return c
  54806. },
  54807. getTangent: function(e) {
  54808. var t = 1e-4
  54809. , i = e - t
  54810. , n = e + t;
  54811. i < 0 && (i = 0),
  54812. n > 1 && (n = 1);
  54813. var r = this.getPoint(i)
  54814. , o = this.getPoint(n)
  54815. , a = o.clone().sub(r);
  54816. return a.normalize()
  54817. },
  54818. getTangentAt: function(e) {
  54819. var t = this.getUtoTmapping(e);
  54820. return this.getTangent(t)
  54821. }
  54822. },
  54823. n.Curve.create = function(e, t) {
  54824. return e.prototype = Object.create(n.Curve.prototype),
  54825. e.prototype.constructor = e,
  54826. e.prototype.getPoint = t,
  54827. e
  54828. }
  54829. ,
  54830. n.CurvePath = function() {
  54831. this.curves = [],
  54832. this.autoClose = !1
  54833. }
  54834. ,
  54835. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  54836. n.CurvePath.prototype.constructor = n.CurvePath,
  54837. n.CurvePath.prototype.add = function(e) {
  54838. this.curves.push(e)
  54839. }
  54840. ,
  54841. n.CurvePath.prototype.closePath = function() {
  54842. var e = this.curves[0].getPoint(0)
  54843. , t = this.curves[this.curves.length - 1].getPoint(1);
  54844. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  54845. }
  54846. ,
  54847. n.CurvePath.prototype.getPoint = function(e) {
  54848. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  54849. if (i[n] >= t) {
  54850. var r = i[n] - t
  54851. , o = this.curves[n]
  54852. , a = 1 - r / o.getLength();
  54853. return o.getPointAt(a)
  54854. }
  54855. n++
  54856. }
  54857. return null
  54858. }
  54859. ,
  54860. n.CurvePath.prototype.getLength = function() {
  54861. var e = this.getCurveLengths();
  54862. return e[e.length - 1]
  54863. }
  54864. ,
  54865. n.CurvePath.prototype.getCurveLengths = function() {
  54866. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  54867. return this.cacheLengths;
  54868. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  54869. t += this.curves[i].getLength(),
  54870. e.push(t);
  54871. return this.cacheLengths = e,
  54872. e
  54873. }
  54874. ,
  54875. n.CurvePath.prototype.createPointsGeometry = function(e) {
  54876. var t = this.getPoints(e);
  54877. return this.createGeometry(t)
  54878. }
  54879. ,
  54880. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  54881. var t = this.getSpacedPoints(e);
  54882. return this.createGeometry(t)
  54883. }
  54884. ,
  54885. n.CurvePath.prototype.createGeometry = function(e) {
  54886. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  54887. var o = e[i];
  54888. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  54889. }
  54890. return t
  54891. }
  54892. ,
  54893. n.Font = function(e) {
  54894. this.data = e
  54895. }
  54896. ,
  54897. n.Font.prototype = {
  54898. constructor: n.Font,
  54899. generateShapes: function(e, t, i) {
  54900. function r(e) {
  54901. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  54902. var c = o(i[l], n, r);
  54903. r += c.offset,
  54904. s.push(c.path)
  54905. }
  54906. return s
  54907. }
  54908. function o(e, t, r) {
  54909. var o = a.glyphs[e] || a.glyphs["?"];
  54910. if (o) {
  54911. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  54912. if (o.o)
  54913. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  54914. var _ = E[b++];
  54915. switch (_) {
  54916. case "m":
  54917. s = E[b++] * t + r,
  54918. l = E[b++] * t,
  54919. A.moveTo(s, l);
  54920. break;
  54921. case "l":
  54922. s = E[b++] * t + r,
  54923. l = E[b++] * t,
  54924. A.lineTo(s, l);
  54925. break;
  54926. case "q":
  54927. if (c = E[b++] * t + r,
  54928. h = E[b++] * t,
  54929. p = E[b++] * t + r,
  54930. f = E[b++] * t,
  54931. A.quadraticCurveTo(p, f, c, h),
  54932. v = y[y.length - 1]) {
  54933. u = v.x,
  54934. d = v.y;
  54935. for (var T = 1; T <= i; T++) {
  54936. var x = T / i;
  54937. C(x, u, p, c),
  54938. C(x, d, f, h)
  54939. }
  54940. }
  54941. break;
  54942. case "b":
  54943. if (c = E[b++] * t + r,
  54944. h = E[b++] * t,
  54945. p = E[b++] * t + r,
  54946. f = E[b++] * t,
  54947. g = E[b++] * t + r,
  54948. m = E[b++] * t,
  54949. A.bezierCurveTo(p, f, g, m, c, h),
  54950. v = y[y.length - 1]) {
  54951. u = v.x,
  54952. d = v.y;
  54953. for (var T = 1; T <= i; T++) {
  54954. var x = T / i;
  54955. I(x, u, p, g, c),
  54956. I(x, d, f, m, h)
  54957. }
  54958. }
  54959. }
  54960. }
  54961. return {
  54962. offset: o.ha * t,
  54963. path: A
  54964. }
  54965. }
  54966. }
  54967. void 0 === t && (t = 100),
  54968. void 0 === i && (i = 4);
  54969. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  54970. Array.prototype.push.apply(l, s[c].toShapes());
  54971. return l
  54972. }
  54973. },
  54974. n.Path = function(e) {
  54975. n.CurvePath.call(this),
  54976. this.actions = [],
  54977. e && this.fromPoints(e)
  54978. }
  54979. ,
  54980. n.Path.prototype = Object.create(n.CurvePath.prototype),
  54981. n.Path.prototype.constructor = n.Path,
  54982. n.Path.prototype.fromPoints = function(e) {
  54983. this.moveTo(e[0].x, e[0].y);
  54984. for (var t = 1, i = e.length; t < i; t++)
  54985. this.lineTo(e[t].x, e[t].y)
  54986. }
  54987. ,
  54988. n.Path.prototype.moveTo = function(e, t) {
  54989. this.actions.push({
  54990. action: "moveTo",
  54991. args: [e, t]
  54992. })
  54993. }
  54994. ,
  54995. n.Path.prototype.lineTo = function(e, t) {
  54996. var i = this.actions[this.actions.length - 1].args
  54997. , r = i[i.length - 2]
  54998. , o = i[i.length - 1]
  54999. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  55000. this.curves.push(a),
  55001. this.actions.push({
  55002. action: "lineTo",
  55003. args: [e, t]
  55004. })
  55005. }
  55006. ,
  55007. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  55008. var o = this.actions[this.actions.length - 1].args
  55009. , a = o[o.length - 2]
  55010. , s = o[o.length - 1]
  55011. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  55012. this.curves.push(l),
  55013. this.actions.push({
  55014. action: "quadraticCurveTo",
  55015. args: [e, t, i, r]
  55016. })
  55017. }
  55018. ,
  55019. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  55020. var s = this.actions[this.actions.length - 1].args
  55021. , l = s[s.length - 2]
  55022. , c = s[s.length - 1]
  55023. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  55024. this.curves.push(h),
  55025. this.actions.push({
  55026. action: "bezierCurveTo",
  55027. args: [e, t, i, r, o, a]
  55028. })
  55029. }
  55030. ,
  55031. n.Path.prototype.splineThru = function(e) {
  55032. var t = Array.prototype.slice.call(arguments)
  55033. , i = this.actions[this.actions.length - 1].args
  55034. , r = i[i.length - 2]
  55035. , o = i[i.length - 1]
  55036. , a = [new n.Vector2(r,o)];
  55037. Array.prototype.push.apply(a, e);
  55038. var s = new n.SplineCurve(a);
  55039. this.curves.push(s),
  55040. this.actions.push({
  55041. action: "splineThru",
  55042. args: t
  55043. })
  55044. }
  55045. ,
  55046. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  55047. var a = this.actions[this.actions.length - 1].args
  55048. , s = a[a.length - 2]
  55049. , l = a[a.length - 1];
  55050. this.absarc(e + s, t + l, i, n, r, o)
  55051. }
  55052. ,
  55053. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  55054. this.absellipse(e, t, i, i, n, r, o)
  55055. }
  55056. ,
  55057. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  55058. var l = this.actions[this.actions.length - 1].args
  55059. , c = l[l.length - 2]
  55060. , h = l[l.length - 1];
  55061. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  55062. }
  55063. ,
  55064. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  55065. var c = [e, t, i, r, o, a, s, l || 0]
  55066. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  55067. this.curves.push(h);
  55068. var u = h.getPoint(1);
  55069. c.push(u.x),
  55070. c.push(u.y),
  55071. this.actions.push({
  55072. action: "ellipse",
  55073. args: c
  55074. })
  55075. }
  55076. ,
  55077. n.Path.prototype.getSpacedPoints = function(e) {
  55078. e || (e = 40);
  55079. for (var t = [], i = 0; i < e; i++)
  55080. t.push(this.getPoint(i / e));
  55081. return this.autoClose && t.push(t[0]),
  55082. t
  55083. }
  55084. ,
  55085. n.Path.prototype.getPoints = function(e) {
  55086. e = e || 12;
  55087. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  55088. var A = this.actions[m]
  55089. , y = A.action
  55090. , C = A.args;
  55091. switch (y) {
  55092. case "moveTo":
  55093. g.push(new n.Vector2(C[0],C[1]));
  55094. break;
  55095. case "lineTo":
  55096. g.push(new n.Vector2(C[0],C[1]));
  55097. break;
  55098. case "quadraticCurveTo":
  55099. t = C[2],
  55100. i = C[3],
  55101. a = C[0],
  55102. s = C[1],
  55103. g.length > 0 ? (h = g[g.length - 1],
  55104. l = h.x,
  55105. c = h.y) : (h = this.actions[m - 1].args,
  55106. l = h[h.length - 2],
  55107. c = h[h.length - 1]);
  55108. for (var I = 1; I <= e; I++) {
  55109. var E = I / e;
  55110. u = p(E, l, a, t),
  55111. d = p(E, c, s, i),
  55112. g.push(new n.Vector2(u,d))
  55113. }
  55114. break;
  55115. case "bezierCurveTo":
  55116. t = C[4],
  55117. i = C[5],
  55118. a = C[0],
  55119. s = C[1],
  55120. r = C[2],
  55121. o = C[3],
  55122. g.length > 0 ? (h = g[g.length - 1],
  55123. l = h.x,
  55124. c = h.y) : (h = this.actions[m - 1].args,
  55125. l = h[h.length - 2],
  55126. c = h[h.length - 1]);
  55127. for (var I = 1; I <= e; I++) {
  55128. var E = I / e;
  55129. u = f(E, l, a, r, t),
  55130. d = f(E, c, s, o, i),
  55131. g.push(new n.Vector2(u,d))
  55132. }
  55133. break;
  55134. case "splineThru":
  55135. h = this.actions[m - 1].args;
  55136. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  55137. , w = [b]
  55138. , _ = e * C[0].length;
  55139. w = w.concat(C[0]);
  55140. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  55141. g.push(T.getPointAt(I / _));
  55142. break;
  55143. case "arc":
  55144. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  55145. var E = I / N;
  55146. L || (E = 1 - E),
  55147. x = P + E * D,
  55148. u = S + R * Math.cos(x),
  55149. d = M + R * Math.sin(x),
  55150. g.push(new n.Vector2(u,d))
  55151. }
  55152. break;
  55153. case "ellipse":
  55154. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  55155. 0 !== k && (B = Math.cos(k),
  55156. F = Math.sin(k));
  55157. for (var I = 1; I <= N; I++) {
  55158. var E = I / N;
  55159. if (L || (E = 1 - E),
  55160. x = P + E * D,
  55161. u = S + V * Math.cos(x),
  55162. d = M + U * Math.sin(x),
  55163. 0 !== k) {
  55164. var H = u
  55165. , G = d;
  55166. u = (H - S) * B - (G - M) * F + S,
  55167. d = (H - S) * F + (G - M) * B + M
  55168. }
  55169. g.push(new n.Vector2(u,d))
  55170. }
  55171. }
  55172. }
  55173. var z = g[g.length - 1];
  55174. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55175. this.autoClose && g.push(g[0]),
  55176. g
  55177. }
  55178. ,
  55179. n.Path.prototype.toShapes = function(e, t) {
  55180. function i(e) {
  55181. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55182. var a = e[r]
  55183. , s = a.args
  55184. , l = a.action;
  55185. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55186. i = new n.Path),
  55187. i[l].apply(i, s)
  55188. }
  55189. return 0 !== i.actions.length && t.push(i),
  55190. t
  55191. }
  55192. function r(e) {
  55193. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55194. var o = e[i]
  55195. , a = new n.Shape;
  55196. a.actions = o.actions,
  55197. a.curves = o.curves,
  55198. t.push(a)
  55199. }
  55200. return t
  55201. }
  55202. function o(e, t) {
  55203. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55204. var a = t[r]
  55205. , s = t[o]
  55206. , l = s.x - a.x
  55207. , c = s.y - a.y;
  55208. if (Math.abs(c) > Number.EPSILON) {
  55209. if (c < 0 && (a = t[o],
  55210. l = -l,
  55211. s = t[r],
  55212. c = -c),
  55213. e.y < a.y || e.y > s.y)
  55214. continue;
  55215. if (e.y === a.y) {
  55216. if (e.x === a.x)
  55217. return !0
  55218. } else {
  55219. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55220. if (0 === h)
  55221. return !0;
  55222. if (h < 0)
  55223. continue;
  55224. n = !n
  55225. }
  55226. } else {
  55227. if (e.y !== a.y)
  55228. continue;
  55229. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55230. return !0
  55231. }
  55232. }
  55233. return n
  55234. }
  55235. var a = n.ShapeUtils.isClockWise
  55236. , s = i(this.actions);
  55237. if (0 === s.length)
  55238. return [];
  55239. if (t === !0)
  55240. return r(s);
  55241. var l, c, h, u = [];
  55242. if (1 === s.length)
  55243. return c = s[0],
  55244. h = new n.Shape,
  55245. h.actions = c.actions,
  55246. h.curves = c.curves,
  55247. u.push(h),
  55248. u;
  55249. var d = !a(s[0].getPoints());
  55250. d = e ? !d : d;
  55251. var p, f = [], g = [], m = [], v = 0;
  55252. g[v] = void 0,
  55253. m[v] = [];
  55254. for (var A = 0, y = s.length; A < y; A++)
  55255. c = s[A],
  55256. p = c.getPoints(),
  55257. l = a(p),
  55258. l = e ? !l : l,
  55259. l ? (!d && g[v] && v++,
  55260. g[v] = {
  55261. s: new n.Shape,
  55262. p: p
  55263. },
  55264. g[v].s.actions = c.actions,
  55265. g[v].s.curves = c.curves,
  55266. d && v++,
  55267. m[v] = []) : m[v].push({
  55268. h: c,
  55269. p: p[0]
  55270. });
  55271. if (!g[0])
  55272. return r(s);
  55273. if (g.length > 1) {
  55274. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55275. f[E] = [];
  55276. for (var E = 0, b = g.length; E < b; E++)
  55277. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55278. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55279. o(T.p, g[S].p) && (E !== S && I.push({
  55280. froms: E,
  55281. tos: S,
  55282. hole: _
  55283. }),
  55284. x ? (x = !1,
  55285. f[S].push(T)) : C = !0);
  55286. x && f[E].push(T)
  55287. }
  55288. I.length > 0 && (C || (m = f))
  55289. }
  55290. for (var M, A = 0, R = g.length; A < R; A++) {
  55291. h = g[A].s,
  55292. u.push(h),
  55293. M = m[A];
  55294. for (var P = 0, O = M.length; P < O; P++)
  55295. h.holes.push(M[P].h)
  55296. }
  55297. return u
  55298. }
  55299. ,
  55300. n.Shape = function() {
  55301. n.Path.apply(this, arguments),
  55302. this.holes = []
  55303. }
  55304. ,
  55305. n.Shape.prototype = Object.create(n.Path.prototype),
  55306. n.Shape.prototype.constructor = n.Shape,
  55307. n.Shape.prototype.extrude = function(e) {
  55308. return new n.ExtrudeGeometry(this,e)
  55309. }
  55310. ,
  55311. n.Shape.prototype.makeGeometry = function(e) {
  55312. return new n.ShapeGeometry(this,e)
  55313. }
  55314. ,
  55315. n.Shape.prototype.getPointsHoles = function(e) {
  55316. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55317. t[i] = this.holes[i].getPoints(e);
  55318. return t
  55319. }
  55320. ,
  55321. n.Shape.prototype.extractAllPoints = function(e) {
  55322. return {
  55323. shape: this.getPoints(e),
  55324. holes: this.getPointsHoles(e)
  55325. }
  55326. }
  55327. ,
  55328. n.Shape.prototype.extractPoints = function(e) {
  55329. return this.extractAllPoints(e)
  55330. }
  55331. ,
  55332. n.LineCurve = function(e, t) {
  55333. this.v1 = e,
  55334. this.v2 = t
  55335. }
  55336. ,
  55337. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55338. n.LineCurve.prototype.constructor = n.LineCurve,
  55339. n.LineCurve.prototype.getPoint = function(e) {
  55340. var t = this.v2.clone().sub(this.v1);
  55341. return t.multiplyScalar(e).add(this.v1),
  55342. t
  55343. }
  55344. ,
  55345. n.LineCurve.prototype.getPointAt = function(e) {
  55346. return this.getPoint(e)
  55347. }
  55348. ,
  55349. n.LineCurve.prototype.getTangent = function(e) {
  55350. var t = this.v2.clone().sub(this.v1);
  55351. return t.normalize()
  55352. }
  55353. ,
  55354. n.QuadraticBezierCurve = function(e, t, i) {
  55355. this.v0 = e,
  55356. this.v1 = t,
  55357. this.v2 = i
  55358. }
  55359. ,
  55360. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55361. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55362. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55363. var t = n.ShapeUtils.b2;
  55364. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55365. }
  55366. ,
  55367. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55368. var t = n.CurveUtils.tangentQuadraticBezier;
  55369. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55370. }
  55371. ,
  55372. n.CubicBezierCurve = function(e, t, i, n) {
  55373. this.v0 = e,
  55374. this.v1 = t,
  55375. this.v2 = i,
  55376. this.v3 = n
  55377. }
  55378. ,
  55379. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55380. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55381. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55382. var t = n.ShapeUtils.b3;
  55383. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55384. }
  55385. ,
  55386. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55387. var t = n.CurveUtils.tangentCubicBezier;
  55388. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55389. }
  55390. ,
  55391. n.SplineCurve = function(e) {
  55392. this.points = void 0 == e ? [] : e
  55393. }
  55394. ,
  55395. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55396. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55397. n.SplineCurve.prototype.getPoint = function(e) {
  55398. var t = this.points
  55399. , i = (t.length - 1) * e
  55400. , r = Math.floor(i)
  55401. , o = i - r
  55402. , a = t[0 === r ? r : r - 1]
  55403. , s = t[r]
  55404. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55405. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55406. , h = n.CurveUtils.interpolate;
  55407. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55408. }
  55409. ,
  55410. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55411. this.aX = e,
  55412. this.aY = t,
  55413. this.xRadius = i,
  55414. this.yRadius = n,
  55415. this.aStartAngle = r,
  55416. this.aEndAngle = o,
  55417. this.aClockwise = a,
  55418. this.aRotation = s || 0
  55419. }
  55420. ,
  55421. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55422. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55423. n.EllipseCurve.prototype.getPoint = function(e) {
  55424. var t = this.aEndAngle - this.aStartAngle;
  55425. t < 0 && (t += 2 * Math.PI),
  55426. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55427. var i;
  55428. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55429. var r = this.aX + this.xRadius * Math.cos(i)
  55430. , o = this.aY + this.yRadius * Math.sin(i);
  55431. if (0 !== this.aRotation) {
  55432. var a = Math.cos(this.aRotation)
  55433. , s = Math.sin(this.aRotation)
  55434. , l = r
  55435. , c = o;
  55436. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55437. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55438. }
  55439. return new n.Vector2(r,o)
  55440. }
  55441. ,
  55442. n.ArcCurve = function(e, t, i, r, o, a) {
  55443. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55444. }
  55445. ,
  55446. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55447. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55448. n.LineCurve3 = n.Curve.create(function(e, t) {
  55449. this.v1 = e,
  55450. this.v2 = t
  55451. }, function(e) {
  55452. var t = new n.Vector3;
  55453. return t.subVectors(this.v2, this.v1),
  55454. t.multiplyScalar(e),
  55455. t.add(this.v1),
  55456. t
  55457. }),
  55458. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55459. this.v0 = e,
  55460. this.v1 = t,
  55461. this.v2 = i
  55462. }, function(e) {
  55463. var t = n.ShapeUtils.b2;
  55464. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55465. }),
  55466. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55467. this.v0 = e,
  55468. this.v1 = t,
  55469. this.v2 = i,
  55470. this.v3 = n
  55471. }, function(e) {
  55472. var t = n.ShapeUtils.b3;
  55473. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55474. }),
  55475. n.SplineCurve3 = n.Curve.create(function(e) {
  55476. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55477. this.points = void 0 == e ? [] : e
  55478. }, function(e) {
  55479. var t = this.points
  55480. , i = (t.length - 1) * e
  55481. , r = Math.floor(i)
  55482. , o = i - r
  55483. , a = t[0 == r ? r : r - 1]
  55484. , s = t[r]
  55485. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55486. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55487. , h = n.CurveUtils.interpolate;
  55488. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55489. }),
  55490. n.CatmullRomCurve3 = function() {
  55491. function e() {}
  55492. var t = new n.Vector3
  55493. , i = new e
  55494. , r = new e
  55495. , o = new e;
  55496. return e.prototype.init = function(e, t, i, n) {
  55497. this.c0 = e,
  55498. this.c1 = i,
  55499. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55500. this.c3 = 2 * e - 2 * t + i + n
  55501. }
  55502. ,
  55503. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55504. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55505. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55506. s *= o,
  55507. l *= o,
  55508. this.init(t, i, s, l)
  55509. }
  55510. ,
  55511. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55512. this.init(t, i, r * (i - e), r * (n - t))
  55513. }
  55514. ,
  55515. e.prototype.calc = function(e) {
  55516. var t = e * e
  55517. , i = t * e;
  55518. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55519. }
  55520. ,
  55521. n.Curve.create(function(e) {
  55522. this.points = e || [],
  55523. this.closed = !1
  55524. }, function(e) {
  55525. var a, s, l, c, h = this.points;
  55526. c = h.length,
  55527. c < 2 && console.log("duh, you need at least 2 points"),
  55528. a = (c - (this.closed ? 0 : 1)) * e,
  55529. s = Math.floor(a),
  55530. l = a - s,
  55531. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55532. l = 1);
  55533. var u, d, p, f;
  55534. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55535. u = t),
  55536. d = h[s % c],
  55537. p = h[(s + 1) % c],
  55538. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55539. f = t),
  55540. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55541. var g = "chordal" === this.type ? .5 : .25
  55542. , m = Math.pow(u.distanceToSquared(d), g)
  55543. , v = Math.pow(d.distanceToSquared(p), g)
  55544. , A = Math.pow(p.distanceToSquared(f), g);
  55545. v < 1e-4 && (v = 1),
  55546. m < 1e-4 && (m = v),
  55547. A < 1e-4 && (A = v),
  55548. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55549. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55550. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55551. } else if ("catmullrom" === this.type) {
  55552. var y = void 0 !== this.tension ? this.tension : .5;
  55553. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55554. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55555. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55556. }
  55557. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55558. return C
  55559. })
  55560. }(),
  55561. n.ClosedSplineCurve3 = function(e) {
  55562. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55563. n.CatmullRomCurve3.call(this, e),
  55564. this.type = "catmullrom",
  55565. this.closed = !0
  55566. }
  55567. ,
  55568. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55569. n.BoxGeometry = function(e, t, i, r, o, a) {
  55570. n.Geometry.call(this),
  55571. this.type = "BoxGeometry",
  55572. this.parameters = {
  55573. width: e,
  55574. height: t,
  55575. depth: i,
  55576. widthSegments: r,
  55577. heightSegments: o,
  55578. depthSegments: a
  55579. },
  55580. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55581. this.mergeVertices()
  55582. }
  55583. ,
  55584. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55585. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55586. n.CubeGeometry = n.BoxGeometry,
  55587. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55588. function s(e, t, i) {
  55589. var n = 0;
  55590. return n += e * t * 2,
  55591. n += e * i * 2,
  55592. n += i * t * 2,
  55593. 4 * n
  55594. }
  55595. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55596. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55597. for (var L = O * b - _, D = 0; D < x; D++) {
  55598. var N = D * E - w;
  55599. P[e] = N * r,
  55600. P[t] = L * o,
  55601. P[i] = T,
  55602. p[m] = P.x,
  55603. p[m + 1] = P.y,
  55604. p[m + 2] = P.z,
  55605. P[e] = 0,
  55606. P[t] = 0,
  55607. P[i] = l > 0 ? 1 : -1,
  55608. f[m] = P.x,
  55609. f[m + 1] = P.y,
  55610. f[m + 2] = P.z,
  55611. g[v] = D / h,
  55612. g[v + 1] = 1 - O / u,
  55613. m += 3,
  55614. v += 2,
  55615. M += 1
  55616. }
  55617. for (O = 0; O < u; O++)
  55618. for (D = 0; D < h; D++) {
  55619. var B = y + D + x * O
  55620. , F = y + D + x * (O + 1)
  55621. , V = y + (D + 1) + x * (O + 1)
  55622. , U = y + (D + 1) + x * O;
  55623. d[A] = B,
  55624. d[A + 1] = F,
  55625. d[A + 2] = U,
  55626. d[A + 3] = F,
  55627. d[A + 4] = V,
  55628. d[A + 5] = U,
  55629. A += 6,
  55630. R += 6
  55631. }
  55632. c.addGroup(C, R, I),
  55633. C += R,
  55634. y += M
  55635. }
  55636. n.BufferGeometry.call(this),
  55637. this.type = "BoxBufferGeometry",
  55638. this.parameters = {
  55639. width: e,
  55640. height: t,
  55641. depth: i,
  55642. widthSegments: r,
  55643. heightSegments: o,
  55644. depthSegments: a
  55645. };
  55646. var c = this;
  55647. r = Math.floor(r) || 1,
  55648. o = Math.floor(o) || 1,
  55649. a = Math.floor(a) || 1;
  55650. var h = s(r, o, a)
  55651. , u = h / 4 * 6
  55652. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55653. , p = new Float32Array(3 * h)
  55654. , f = new Float32Array(3 * h)
  55655. , g = new Float32Array(2 * h)
  55656. , m = 0
  55657. , v = 0
  55658. , A = 0
  55659. , y = 0
  55660. , C = 0;
  55661. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55662. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55663. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55664. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55665. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55666. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55667. this.setIndex(new n.BufferAttribute(d,1)),
  55668. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55669. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55670. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55671. }
  55672. ,
  55673. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55674. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55675. n.CircleGeometry = function(e, t, i, r) {
  55676. n.Geometry.call(this),
  55677. this.type = "CircleGeometry",
  55678. this.parameters = {
  55679. radius: e,
  55680. segments: t,
  55681. thetaStart: i,
  55682. thetaLength: r
  55683. },
  55684. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55685. }
  55686. ,
  55687. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55688. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55689. n.CircleBufferGeometry = function(e, t, i, r) {
  55690. n.BufferGeometry.call(this),
  55691. this.type = "CircleBufferGeometry",
  55692. this.parameters = {
  55693. radius: e,
  55694. segments: t,
  55695. thetaStart: i,
  55696. thetaLength: r
  55697. },
  55698. e = e || 50,
  55699. t = void 0 !== t ? Math.max(3, t) : 8,
  55700. i = void 0 !== i ? i : 0,
  55701. r = void 0 !== r ? r : 2 * Math.PI;
  55702. var o = t + 2
  55703. , a = new Float32Array(3 * o)
  55704. , s = new Float32Array(3 * o)
  55705. , l = new Float32Array(2 * o);
  55706. s[2] = 1,
  55707. l[0] = .5,
  55708. l[1] = .5;
  55709. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55710. h += 3,
  55711. u += 2) {
  55712. var d = i + c / t * r;
  55713. a[h] = e * Math.cos(d),
  55714. a[h + 1] = e * Math.sin(d),
  55715. s[h + 2] = 1,
  55716. l[u] = (a[h] / e + 1) / 2,
  55717. l[u + 1] = (a[h + 1] / e + 1) / 2
  55718. }
  55719. for (var p = [], h = 1; h <= t; h++)
  55720. p.push(h, h + 1, 0);
  55721. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  55722. this.addAttribute("position", new n.BufferAttribute(a,3)),
  55723. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  55724. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  55725. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  55726. }
  55727. ,
  55728. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55729. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  55730. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  55731. function c() {
  55732. var e = (r + 1) * (o + 1);
  55733. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  55734. e
  55735. }
  55736. function h() {
  55737. var e = r * o * 2 * 3;
  55738. return a === !1 && (e += 2 * r * 3),
  55739. e
  55740. }
  55741. function u() {
  55742. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  55743. for (c = 0; c <= o; c++) {
  55744. var p = []
  55745. , f = c / o
  55746. , b = f * (t - e) + e;
  55747. for (a = 0; a <= r; a++) {
  55748. var w = a / r;
  55749. u.x = b * Math.sin(w * l + s),
  55750. u.y = -f * i + E,
  55751. u.z = b * Math.cos(w * l + s),
  55752. m.setXYZ(y, u.x, u.y, u.z),
  55753. h.copy(u),
  55754. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  55755. h.z = Math.cos(w * l + s)),
  55756. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  55757. v.setXYZ(y, h.x, h.y, h.z),
  55758. A.setXY(y, w, 1 - f),
  55759. p.push(y),
  55760. y++
  55761. }
  55762. I.push(p)
  55763. }
  55764. for (a = 0; a < r; a++)
  55765. for (c = 0; c < o; c++) {
  55766. var _ = I[c][a]
  55767. , T = I[c + 1][a]
  55768. , x = I[c + 1][a + 1]
  55769. , S = I[c][a + 1];
  55770. g.setX(C, _),
  55771. C++,
  55772. g.setX(C, T),
  55773. C++,
  55774. g.setX(C, S),
  55775. C++,
  55776. g.setX(C, T),
  55777. C++,
  55778. g.setX(C, x),
  55779. C++,
  55780. g.setX(C, S),
  55781. C++
  55782. }
  55783. }
  55784. function d(i) {
  55785. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  55786. for (a = y,
  55787. o = 1; o <= r; o++)
  55788. m.setXYZ(y, 0, E * p, 0),
  55789. v.setXYZ(y, 0, p, 0),
  55790. i === !0 ? (h.x = o / r,
  55791. h.y = 0) : (h.x = (o - 1) / r,
  55792. h.y = 1),
  55793. A.setXY(y, h.x, h.y),
  55794. y++;
  55795. for (c = y,
  55796. o = 0; o <= r; o++) {
  55797. var f = o / r;
  55798. u.x = d * Math.sin(f * l + s),
  55799. u.y = E * p,
  55800. u.z = d * Math.cos(f * l + s),
  55801. m.setXYZ(y, u.x, u.y, u.z),
  55802. v.setXYZ(y, 0, p, 0),
  55803. A.setXY(y, f, i === !0 ? 1 : 0),
  55804. y++
  55805. }
  55806. for (o = 0; o < r; o++) {
  55807. var I = a + o
  55808. , b = c + o;
  55809. i === !0 ? (g.setX(C, b),
  55810. C++,
  55811. g.setX(C, b + 1),
  55812. C++,
  55813. g.setX(C, I),
  55814. C++) : (g.setX(C, b + 1),
  55815. C++,
  55816. g.setX(C, b),
  55817. C++,
  55818. g.setX(C, I),
  55819. C++)
  55820. }
  55821. }
  55822. n.BufferGeometry.call(this),
  55823. this.type = "CylinderBufferGeometry",
  55824. this.parameters = {
  55825. radiusTop: e,
  55826. radiusBottom: t,
  55827. height: i,
  55828. radialSegments: r,
  55829. heightSegments: o,
  55830. openEnded: a,
  55831. thetaStart: s,
  55832. thetaLength: l
  55833. },
  55834. e = void 0 !== e ? e : 20,
  55835. t = void 0 !== t ? t : 20,
  55836. i = void 0 !== i ? i : 100,
  55837. r = Math.floor(r) || 8,
  55838. o = Math.floor(o) || 1,
  55839. a = void 0 !== a && a,
  55840. s = void 0 !== s ? s : 0,
  55841. l = void 0 !== l ? l : 2 * Math.PI;
  55842. var p = c()
  55843. , f = h()
  55844. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  55845. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  55846. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  55847. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  55848. , y = 0
  55849. , C = 0
  55850. , I = []
  55851. , E = i / 2;
  55852. u(),
  55853. a === !1 && (e > 0 && d(!0),
  55854. t > 0 && d(!1)),
  55855. this.setIndex(g),
  55856. this.addAttribute("position", m),
  55857. this.addAttribute("normal", v),
  55858. this.addAttribute("uv", A)
  55859. }
  55860. ,
  55861. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55862. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  55863. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  55864. n.Geometry.call(this),
  55865. this.type = "CylinderGeometry",
  55866. this.parameters = {
  55867. radiusTop: e,
  55868. radiusBottom: t,
  55869. height: i,
  55870. radialSegments: r,
  55871. heightSegments: o,
  55872. openEnded: a,
  55873. thetaStart: s,
  55874. thetaLength: l
  55875. },
  55876. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  55877. this.mergeVertices()
  55878. }
  55879. ,
  55880. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  55881. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  55882. n.EdgesGeometry = function(e, t) {
  55883. function i(e, t) {
  55884. return e - t
  55885. }
  55886. n.BufferGeometry.call(this),
  55887. t = void 0 !== t ? t : 1;
  55888. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  55889. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  55890. r.fromBufferGeometry(e)) : r = e.clone(),
  55891. r.mergeVertices(),
  55892. r.computeFaceNormals();
  55893. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  55894. for (var p = h[u], f = 0; f < 3; f++) {
  55895. a[0] = p[l[f]],
  55896. a[1] = p[l[(f + 1) % 3]],
  55897. a.sort(i);
  55898. var g = a.toString();
  55899. void 0 === s[g] ? s[g] = {
  55900. vert1: a[0],
  55901. vert2: a[1],
  55902. face1: u,
  55903. face2: void 0
  55904. } : s[g].face2 = u
  55905. }
  55906. var m = [];
  55907. for (var g in s) {
  55908. var v = s[g];
  55909. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  55910. var A = c[v.vert1];
  55911. m.push(A.x),
  55912. m.push(A.y),
  55913. m.push(A.z),
  55914. A = c[v.vert2],
  55915. m.push(A.x),
  55916. m.push(A.y),
  55917. m.push(A.z)
  55918. }
  55919. }
  55920. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  55921. }
  55922. ,
  55923. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55924. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  55925. n.ExtrudeGeometry = function(e, t) {
  55926. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  55927. this.type = "ExtrudeGeometry",
  55928. e = Array.isArray(e) ? e : [e],
  55929. this.addShapeList(e, t),
  55930. void this.computeFaceNormals())
  55931. }
  55932. ;
  55933. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  55934. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  55935. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  55936. for (var i = e.length, n = 0; n < i; n++) {
  55937. var r = e[n];
  55938. this.addShape(r, t)
  55939. }
  55940. }
  55941. ,
  55942. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  55943. function i(e, t, i) {
  55944. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  55945. t.clone().multiplyScalar(i).add(e)
  55946. }
  55947. function r(e, t, i) {
  55948. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  55949. if (Math.abs(d) > Number.EPSILON) {
  55950. var p = Math.sqrt(u)
  55951. , f = Math.sqrt(c * c + h * h)
  55952. , g = t.x - l / p
  55953. , m = t.y + s / p
  55954. , v = i.x - h / f
  55955. , A = i.y + c / f
  55956. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  55957. r = g + s * y - e.x,
  55958. o = m + l * y - e.y;
  55959. var C = r * r + o * o;
  55960. if (C <= 2)
  55961. return new n.Vector2(r,o);
  55962. a = Math.sqrt(C / 2)
  55963. } else {
  55964. var I = !1;
  55965. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  55966. I ? (r = -l,
  55967. o = s,
  55968. a = Math.sqrt(u)) : (r = s,
  55969. o = l,
  55970. a = Math.sqrt(u / 2))
  55971. }
  55972. return new n.Vector2(r / a,o / a)
  55973. }
  55974. function o() {
  55975. if (C) {
  55976. var e = 0
  55977. , t = z * e;
  55978. for (Y = 0; Y < W; Y++)
  55979. G = N[Y],
  55980. c(G[2] + t, G[1] + t, G[0] + t);
  55981. for (e = E + 2 * y,
  55982. t = z * e,
  55983. Y = 0; Y < W; Y++)
  55984. G = N[Y],
  55985. c(G[0] + t, G[1] + t, G[2] + t)
  55986. } else {
  55987. for (Y = 0; Y < W; Y++)
  55988. G = N[Y],
  55989. c(G[2], G[1], G[0]);
  55990. for (Y = 0; Y < W; Y++)
  55991. G = N[Y],
  55992. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  55993. }
  55994. }
  55995. function a() {
  55996. var e = 0;
  55997. for (s(B, e),
  55998. e += B.length,
  55999. x = 0,
  56000. S = L.length; x < S; x++)
  56001. T = L[x],
  56002. s(T, e),
  56003. e += T.length
  56004. }
  56005. function s(e, t) {
  56006. var i, n;
  56007. for (Y = e.length; --Y >= 0; ) {
  56008. i = Y,
  56009. n = Y - 1,
  56010. n < 0 && (n = e.length - 1);
  56011. var r = 0
  56012. , o = E + 2 * y;
  56013. for (r = 0; r < o; r++) {
  56014. var a = z * r
  56015. , s = z * (r + 1)
  56016. , l = t + i + a
  56017. , c = t + n + a
  56018. , u = t + n + s
  56019. , d = t + i + s;
  56020. h(l, c, u, d, e, r, o, i, n)
  56021. }
  56022. }
  56023. }
  56024. function l(e, t, i) {
  56025. M.vertices.push(new n.Vector3(e,t,i))
  56026. }
  56027. function c(e, t, i) {
  56028. e += R,
  56029. t += R,
  56030. i += R,
  56031. M.faces.push(new n.Face3(e,t,i,null,null,0));
  56032. var r = _.generateTopUV(M, e, t, i);
  56033. M.faceVertexUvs[0].push(r)
  56034. }
  56035. function h(e, t, i, r, o, a, s, l, c) {
  56036. e += R,
  56037. t += R,
  56038. i += R,
  56039. r += R,
  56040. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  56041. M.faces.push(new n.Face3(t,i,r,null,null,1));
  56042. var h = _.generateSideWallUV(M, e, t, i, r);
  56043. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  56044. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  56045. }
  56046. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  56047. b && (u = b.getSpacedPoints(E),
  56048. w = !0,
  56049. C = !1,
  56050. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  56051. p = new n.Vector3,
  56052. f = new n.Vector3,
  56053. g = new n.Vector3),
  56054. C || (y = 0,
  56055. v = 0,
  56056. A = 0);
  56057. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  56058. if (D) {
  56059. for (O = O.reverse(),
  56060. x = 0,
  56061. S = L.length; x < S; x++)
  56062. T = L[x],
  56063. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  56064. D = !1
  56065. }
  56066. var N = n.ShapeUtils.triangulateShape(O, L)
  56067. , B = O;
  56068. for (x = 0,
  56069. S = L.length; x < S; x++)
  56070. T = L[x],
  56071. O = O.concat(T);
  56072. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  56073. Z++,
  56074. q++)
  56075. Z === X && (Z = 0),
  56076. q === X && (q = 0),
  56077. j[Y] = r(B[Y], B[Z], B[q]);
  56078. var K, Q = [], J = j.concat();
  56079. for (x = 0,
  56080. S = L.length; x < S; x++) {
  56081. for (T = L[x],
  56082. K = [],
  56083. Y = 0,
  56084. X = T.length,
  56085. Z = X - 1,
  56086. q = Y + 1; Y < X; Y++,
  56087. Z++,
  56088. q++)
  56089. Z === X && (Z = 0),
  56090. q === X && (q = 0),
  56091. K[Y] = r(T[Y], T[Z], T[q]);
  56092. Q.push(K),
  56093. J = J.concat(K)
  56094. }
  56095. for (F = 0; F < y; F++) {
  56096. for (U = F / y,
  56097. k = v * (1 - U),
  56098. V = A * Math.sin(U * Math.PI / 2),
  56099. Y = 0,
  56100. X = B.length; Y < X; Y++)
  56101. H = i(B[Y], j[Y], V),
  56102. l(H.x, H.y, -k);
  56103. for (x = 0,
  56104. S = L.length; x < S; x++)
  56105. for (T = L[x],
  56106. K = Q[x],
  56107. Y = 0,
  56108. X = T.length; Y < X; Y++)
  56109. H = i(T[Y], K[Y], V),
  56110. l(H.x, H.y, -k)
  56111. }
  56112. for (V = A,
  56113. Y = 0; Y < z; Y++)
  56114. H = C ? i(O[Y], J[Y], V) : O[Y],
  56115. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  56116. p.copy(d.binormals[0]).multiplyScalar(H.y),
  56117. g.copy(u[0]).add(f).add(p),
  56118. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  56119. var $;
  56120. for ($ = 1; $ <= E; $++)
  56121. for (Y = 0; Y < z; Y++)
  56122. H = C ? i(O[Y], J[Y], V) : O[Y],
  56123. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  56124. p.copy(d.binormals[$]).multiplyScalar(H.y),
  56125. g.copy(u[$]).add(f).add(p),
  56126. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  56127. for (F = y - 1; F >= 0; F--) {
  56128. for (U = F / y,
  56129. k = v * (1 - U),
  56130. V = A * Math.sin(U * Math.PI / 2),
  56131. Y = 0,
  56132. X = B.length; Y < X; Y++)
  56133. H = i(B[Y], j[Y], V),
  56134. l(H.x, H.y, m + k);
  56135. for (x = 0,
  56136. S = L.length; x < S; x++)
  56137. for (T = L[x],
  56138. K = Q[x],
  56139. Y = 0,
  56140. X = T.length; Y < X; Y++)
  56141. H = i(T[Y], K[Y], V),
  56142. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  56143. }
  56144. o(),
  56145. a()
  56146. }
  56147. ,
  56148. n.ExtrudeGeometry.WorldUVGenerator = {
  56149. generateTopUV: function(e, t, i, r) {
  56150. var o = e.vertices
  56151. , a = o[t]
  56152. , s = o[i]
  56153. , l = o[r];
  56154. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  56155. },
  56156. generateSideWallUV: function(e, t, i, r, o) {
  56157. var a = e.vertices
  56158. , s = a[t]
  56159. , l = a[i]
  56160. , c = a[r]
  56161. , h = a[o];
  56162. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  56163. }
  56164. },
  56165. n.ShapeGeometry = function(e, t) {
  56166. n.Geometry.call(this),
  56167. this.type = "ShapeGeometry",
  56168. Array.isArray(e) === !1 && (e = [e]),
  56169. this.addShapeList(e, t),
  56170. this.computeFaceNormals()
  56171. }
  56172. ,
  56173. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56174. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56175. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  56176. for (var i = 0, n = e.length; i < n; i++)
  56177. this.addShape(e[i], t);
  56178. return this
  56179. }
  56180. ,
  56181. n.ShapeGeometry.prototype.addShape = function(e, t) {
  56182. void 0 === t && (t = {});
  56183. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56184. if (p) {
  56185. for (u = u.reverse(),
  56186. i = 0,
  56187. r = d.length; i < r; i++)
  56188. o = d[i],
  56189. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56190. p = !1
  56191. }
  56192. var f = n.ShapeUtils.triangulateShape(u, d);
  56193. for (i = 0,
  56194. r = d.length; i < r; i++)
  56195. o = d[i],
  56196. u = u.concat(o);
  56197. var g, m, v = u.length, A = f.length;
  56198. for (i = 0; i < v; i++)
  56199. g = u[i],
  56200. this.vertices.push(new n.Vector3(g.x,g.y,0));
  56201. for (i = 0; i < A; i++) {
  56202. m = f[i];
  56203. var y = m[0] + c
  56204. , C = m[1] + c
  56205. , I = m[2] + c;
  56206. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  56207. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56208. }
  56209. }
  56210. ,
  56211. n.LatheBufferGeometry = function(e, t, i, r) {
  56212. n.BufferGeometry.call(this),
  56213. this.type = "LatheBufferGeometry",
  56214. this.parameters = {
  56215. points: e,
  56216. segments: t,
  56217. phiStart: i,
  56218. phiLength: r
  56219. },
  56220. t = Math.floor(t) || 12,
  56221. i = i || 0,
  56222. r = r || 2 * Math.PI,
  56223. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56224. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  56225. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56226. for (a = 0; a <= t; a++) {
  56227. var A = i + a * g * r
  56228. , y = Math.sin(A)
  56229. , C = Math.cos(A);
  56230. for (s = 0; s <= e.length - 1; s++)
  56231. m.x = e[s].x * y,
  56232. m.y = e[s].y,
  56233. m.z = e[s].x * C,
  56234. u.setXYZ(p, m.x, m.y, m.z),
  56235. v.x = a / t,
  56236. v.y = s / (e.length - 1),
  56237. d.setXY(p, v.x, v.y),
  56238. p++
  56239. }
  56240. for (a = 0; a < t; a++)
  56241. for (s = 0; s < e.length - 1; s++) {
  56242. o = s + a * e.length;
  56243. var I = o
  56244. , E = o + e.length
  56245. , b = o + e.length + 1
  56246. , w = o + 1;
  56247. h.setX(f, I),
  56248. f++,
  56249. h.setX(f, E),
  56250. f++,
  56251. h.setX(f, w),
  56252. f++,
  56253. h.setX(f, E),
  56254. f++,
  56255. h.setX(f, b),
  56256. f++,
  56257. h.setX(f, w),
  56258. f++
  56259. }
  56260. if (this.setIndex(h),
  56261. this.addAttribute("position", u),
  56262. this.addAttribute("uv", d),
  56263. this.computeVertexNormals(),
  56264. r === 2 * Math.PI) {
  56265. var _ = this.attributes.normal.array
  56266. , T = new n.Vector3
  56267. , x = new n.Vector3
  56268. , S = new n.Vector3;
  56269. for (o = t * e.length * 3,
  56270. a = 0,
  56271. s = 0; a < e.length; a++,
  56272. s += 3)
  56273. T.x = _[s + 0],
  56274. T.y = _[s + 1],
  56275. T.z = _[s + 2],
  56276. x.x = _[o + s + 0],
  56277. x.y = _[o + s + 1],
  56278. x.z = _[o + s + 2],
  56279. S.addVectors(T, x).normalize(),
  56280. _[s + 0] = _[o + s + 0] = S.x,
  56281. _[s + 1] = _[o + s + 1] = S.y,
  56282. _[s + 2] = _[o + s + 2] = S.z
  56283. }
  56284. }
  56285. ,
  56286. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56287. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56288. n.LatheGeometry = function(e, t, i, r) {
  56289. n.Geometry.call(this),
  56290. this.type = "LatheGeometry",
  56291. this.parameters = {
  56292. points: e,
  56293. segments: t,
  56294. phiStart: i,
  56295. phiLength: r
  56296. },
  56297. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56298. this.mergeVertices()
  56299. }
  56300. ,
  56301. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56302. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56303. n.PlaneGeometry = function(e, t, i, r) {
  56304. n.Geometry.call(this),
  56305. this.type = "PlaneGeometry",
  56306. this.parameters = {
  56307. width: e,
  56308. height: t,
  56309. widthSegments: i,
  56310. heightSegments: r
  56311. },
  56312. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56313. }
  56314. ,
  56315. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56316. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56317. n.PlaneBufferGeometry = function(e, t, i, r) {
  56318. n.BufferGeometry.call(this),
  56319. this.type = "PlaneBufferGeometry",
  56320. this.parameters = {
  56321. width: e,
  56322. height: t,
  56323. widthSegments: i,
  56324. heightSegments: r
  56325. };
  56326. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56327. for (var y = A * d - a, C = 0; C < c; C++) {
  56328. var I = C * u - o;
  56329. p[m] = I,
  56330. p[m + 1] = -y,
  56331. f[m + 2] = 1,
  56332. g[v] = C / s,
  56333. g[v + 1] = 1 - A / l,
  56334. m += 3,
  56335. v += 2
  56336. }
  56337. m = 0;
  56338. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56339. for (var C = 0; C < s; C++) {
  56340. var b = C + c * A
  56341. , w = C + c * (A + 1)
  56342. , _ = C + 1 + c * (A + 1)
  56343. , T = C + 1 + c * A;
  56344. E[m] = b,
  56345. E[m + 1] = w,
  56346. E[m + 2] = T,
  56347. E[m + 3] = w,
  56348. E[m + 4] = _,
  56349. E[m + 5] = T,
  56350. m += 6
  56351. }
  56352. this.setIndex(new n.BufferAttribute(E,1)),
  56353. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56354. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56355. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56356. }
  56357. ,
  56358. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56359. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56360. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56361. n.BufferGeometry.call(this),
  56362. this.type = "RingBufferGeometry",
  56363. this.parameters = {
  56364. innerRadius: e,
  56365. outerRadius: t,
  56366. thetaSegments: i,
  56367. phiSegments: r,
  56368. thetaStart: o,
  56369. thetaLength: a
  56370. },
  56371. e = e || 20,
  56372. t = t || 50,
  56373. o = void 0 !== o ? o : 0,
  56374. a = void 0 !== a ? a : 2 * Math.PI,
  56375. i = void 0 !== i ? Math.max(3, i) : 8,
  56376. r = void 0 !== r ? Math.max(1, r) : 1;
  56377. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56378. for (l = 0; l <= r; l++) {
  56379. for (c = 0; c <= i; c++)
  56380. s = o + c / i * a,
  56381. C.x = A * Math.cos(s),
  56382. C.y = A * Math.sin(s),
  56383. p.setXYZ(m, C.x, C.y, C.z),
  56384. f.setXYZ(m, 0, 0, 1),
  56385. I.x = (C.x / t + 1) / 2,
  56386. I.y = (C.y / t + 1) / 2,
  56387. g.setXY(m, I.x, I.y),
  56388. m++;
  56389. A += y
  56390. }
  56391. for (l = 0; l < r; l++) {
  56392. var E = l * (i + 1);
  56393. for (c = 0; c < i; c++) {
  56394. s = c + E;
  56395. var b = s
  56396. , w = s + i + 1
  56397. , _ = s + i + 2
  56398. , T = s + 1;
  56399. d.setX(v, b),
  56400. v++,
  56401. d.setX(v, w),
  56402. v++,
  56403. d.setX(v, _),
  56404. v++,
  56405. d.setX(v, b),
  56406. v++,
  56407. d.setX(v, _),
  56408. v++,
  56409. d.setX(v, T),
  56410. v++
  56411. }
  56412. }
  56413. this.setIndex(d),
  56414. this.addAttribute("position", p),
  56415. this.addAttribute("normal", f),
  56416. this.addAttribute("uv", g)
  56417. }
  56418. ,
  56419. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56420. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56421. n.RingGeometry = function(e, t, i, r, o, a) {
  56422. n.Geometry.call(this),
  56423. this.type = "RingGeometry",
  56424. this.parameters = {
  56425. innerRadius: e,
  56426. outerRadius: t,
  56427. thetaSegments: i,
  56428. phiSegments: r,
  56429. thetaStart: o,
  56430. thetaLength: a
  56431. },
  56432. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56433. }
  56434. ,
  56435. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56436. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56437. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56438. n.Geometry.call(this),
  56439. this.type = "SphereGeometry",
  56440. this.parameters = {
  56441. radius: e,
  56442. widthSegments: t,
  56443. heightSegments: i,
  56444. phiStart: r,
  56445. phiLength: o,
  56446. thetaStart: a,
  56447. thetaLength: s
  56448. },
  56449. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56450. }
  56451. ,
  56452. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56453. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56454. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56455. n.BufferGeometry.call(this),
  56456. this.type = "SphereBufferGeometry",
  56457. this.parameters = {
  56458. radius: e,
  56459. widthSegments: t,
  56460. heightSegments: i,
  56461. phiStart: r,
  56462. phiLength: o,
  56463. thetaStart: a,
  56464. thetaLength: s
  56465. },
  56466. e = e || 50,
  56467. t = Math.max(3, Math.floor(t) || 8),
  56468. i = Math.max(2, Math.floor(i) || 6),
  56469. r = void 0 !== r ? r : 0,
  56470. o = void 0 !== o ? o : 2 * Math.PI,
  56471. a = void 0 !== a ? a : 0,
  56472. s = void 0 !== s ? s : Math.PI;
  56473. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56474. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56475. var C = y / t
  56476. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56477. , E = e * Math.cos(a + A * s)
  56478. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56479. g.set(I, E, b).normalize(),
  56480. h.setXYZ(p, I, E, b),
  56481. u.setXYZ(p, g.x, g.y, g.z),
  56482. d.setXY(p, C, 1 - A),
  56483. v.push(p),
  56484. p++
  56485. }
  56486. f.push(v)
  56487. }
  56488. for (var w = [], m = 0; m < i; m++)
  56489. for (var y = 0; y < t; y++) {
  56490. var _ = f[m][y + 1]
  56491. , T = f[m][y]
  56492. , x = f[m + 1][y]
  56493. , S = f[m + 1][y + 1];
  56494. (0 !== m || a > 0) && w.push(_, T, S),
  56495. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56496. }
  56497. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56498. this.addAttribute("position", h),
  56499. this.addAttribute("normal", u),
  56500. this.addAttribute("uv", d),
  56501. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56502. }
  56503. ,
  56504. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56505. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56506. n.TextGeometry = function(e, t) {
  56507. t = t || {};
  56508. var i = t.font;
  56509. if (i instanceof n.Font == !1)
  56510. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56511. new n.Geometry;
  56512. var r = i.generateShapes(e, t.size, t.curveSegments);
  56513. t.amount = void 0 !== t.height ? t.height : 50,
  56514. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56515. void 0 === t.bevelSize && (t.bevelSize = 8),
  56516. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56517. n.ExtrudeGeometry.call(this, r, t),
  56518. this.type = "TextGeometry"
  56519. }
  56520. ,
  56521. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56522. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56523. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56524. n.BufferGeometry.call(this),
  56525. this.type = "TorusBufferGeometry",
  56526. this.parameters = {
  56527. radius: e,
  56528. tube: t,
  56529. radialSegments: i,
  56530. tubularSegments: r,
  56531. arc: o
  56532. },
  56533. e = e || 100,
  56534. t = t || 40,
  56535. i = Math.floor(i) || 8,
  56536. r = Math.floor(r) || 6,
  56537. o = o || 2 * Math.PI;
  56538. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56539. for (a = 0; a <= i; a++)
  56540. for (s = 0; s <= r; s++) {
  56541. var C = s / r * o
  56542. , I = a / i * Math.PI * 2;
  56543. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56544. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56545. A.z = t * Math.sin(I),
  56546. u[f] = A.x,
  56547. u[f + 1] = A.y,
  56548. u[f + 2] = A.z,
  56549. v.x = e * Math.cos(C),
  56550. v.y = e * Math.sin(C),
  56551. y.subVectors(A, v).normalize(),
  56552. d[f] = y.x,
  56553. d[f + 1] = y.y,
  56554. d[f + 2] = y.z,
  56555. p[g] = s / r,
  56556. p[g + 1] = a / i,
  56557. f += 3,
  56558. g += 2
  56559. }
  56560. for (a = 1; a <= i; a++)
  56561. for (s = 1; s <= r; s++) {
  56562. var E = (r + 1) * a + s - 1
  56563. , b = (r + 1) * (a - 1) + s - 1
  56564. , w = (r + 1) * (a - 1) + s
  56565. , _ = (r + 1) * a + s;
  56566. h[m] = E,
  56567. h[m + 1] = b,
  56568. h[m + 2] = _,
  56569. h[m + 3] = b,
  56570. h[m + 4] = w,
  56571. h[m + 5] = _,
  56572. m += 6
  56573. }
  56574. this.setIndex(new n.BufferAttribute(h,1)),
  56575. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56576. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56577. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56578. }
  56579. ,
  56580. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56581. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56582. n.TorusGeometry = function(e, t, i, r, o) {
  56583. n.Geometry.call(this),
  56584. this.type = "TorusGeometry",
  56585. this.parameters = {
  56586. radius: e,
  56587. tube: t,
  56588. radialSegments: i,
  56589. tubularSegments: r,
  56590. arc: o
  56591. },
  56592. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56593. }
  56594. ,
  56595. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56596. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56597. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56598. function s(e, t, i, n, r) {
  56599. var o = Math.cos(e)
  56600. , a = Math.sin(e)
  56601. , s = i / t * e
  56602. , l = Math.cos(s);
  56603. r.x = n * (2 + l) * .5 * o,
  56604. r.y = n * (2 + l) * a * .5,
  56605. r.z = n * Math.sin(s) * .5
  56606. }
  56607. n.BufferGeometry.call(this),
  56608. this.type = "TorusKnotBufferGeometry",
  56609. this.parameters = {
  56610. radius: e,
  56611. tube: t,
  56612. tubularSegments: i,
  56613. radialSegments: r,
  56614. p: o,
  56615. q: a
  56616. },
  56617. e = e || 100,
  56618. t = t || 40,
  56619. i = Math.floor(i) || 64,
  56620. r = Math.floor(r) || 8,
  56621. o = o || 2,
  56622. a = a || 3;
  56623. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56624. for (l = 0; l <= i; ++l) {
  56625. var T = l / i * o * Math.PI * 2;
  56626. for (s(T, o, a, e, I),
  56627. s(T + .01, o, a, e, E),
  56628. w.subVectors(E, I),
  56629. _.addVectors(E, I),
  56630. b.crossVectors(w, _),
  56631. _.crossVectors(b, w),
  56632. b.normalize(),
  56633. _.normalize(),
  56634. c = 0; c <= r; ++c) {
  56635. var x = c / r * Math.PI * 2
  56636. , S = -t * Math.cos(x)
  56637. , M = t * Math.sin(x);
  56638. A.x = I.x + (S * _.x + M * b.x),
  56639. A.y = I.y + (S * _.y + M * b.y),
  56640. A.z = I.z + (S * _.z + M * b.z),
  56641. p.setXYZ(m, A.x, A.y, A.z),
  56642. y.subVectors(A, I).normalize(),
  56643. f.setXYZ(m, y.x, y.y, y.z),
  56644. C.x = l / i,
  56645. C.y = c / r,
  56646. g.setXY(m, C.x, C.y),
  56647. m++
  56648. }
  56649. }
  56650. for (c = 1; c <= i; c++)
  56651. for (l = 1; l <= r; l++) {
  56652. var R = (r + 1) * (c - 1) + (l - 1)
  56653. , P = (r + 1) * c + (l - 1)
  56654. , O = (r + 1) * c + l
  56655. , L = (r + 1) * (c - 1) + l;
  56656. d.setX(v, R),
  56657. v++,
  56658. d.setX(v, P),
  56659. v++,
  56660. d.setX(v, L),
  56661. v++,
  56662. d.setX(v, P),
  56663. v++,
  56664. d.setX(v, O),
  56665. v++,
  56666. d.setX(v, L),
  56667. v++
  56668. }
  56669. this.setIndex(d),
  56670. this.addAttribute("position", p),
  56671. this.addAttribute("normal", f),
  56672. this.addAttribute("uv", g)
  56673. }
  56674. ,
  56675. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56676. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56677. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56678. n.Geometry.call(this),
  56679. this.type = "TorusKnotGeometry",
  56680. this.parameters = {
  56681. radius: e,
  56682. tube: t,
  56683. tubularSegments: i,
  56684. radialSegments: r,
  56685. p: o,
  56686. q: a
  56687. },
  56688. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56689. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56690. this.mergeVertices()
  56691. }
  56692. ,
  56693. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56694. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56695. n.TubeGeometry = function(e, t, i, r, o, a) {
  56696. function s(e, t, i) {
  56697. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  56698. }
  56699. n.Geometry.call(this),
  56700. this.type = "TubeGeometry",
  56701. this.parameters = {
  56702. path: e,
  56703. segments: t,
  56704. radius: i,
  56705. radialSegments: r,
  56706. closed: o,
  56707. taper: a
  56708. },
  56709. t = t || 64,
  56710. i = i || 1,
  56711. r = r || 8,
  56712. o = o || !1,
  56713. a = a || n.TubeGeometry.NoTaper;
  56714. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  56715. for (this.tangents = D,
  56716. this.normals = N,
  56717. this.binormals = B,
  56718. v = 0; v < P; v++)
  56719. for (M[v] = [],
  56720. u = v / (P - 1),
  56721. m = e.getPointAt(u),
  56722. l = D[v],
  56723. c = N[v],
  56724. h = B[v],
  56725. p = i * a(u),
  56726. A = 0; A < r; A++)
  56727. d = A / r * 2 * Math.PI,
  56728. f = -p * Math.cos(d),
  56729. g = p * Math.sin(d),
  56730. O.copy(m),
  56731. O.x += f * c.x + g * h.x,
  56732. O.y += f * c.y + g * h.y,
  56733. O.z += f * c.z + g * h.z,
  56734. M[v][A] = s(O.x, O.y, O.z);
  56735. for (v = 0; v < t; v++)
  56736. for (A = 0; A < r; A++)
  56737. y = o ? (v + 1) % t : v + 1,
  56738. C = (A + 1) % r,
  56739. I = M[v][A],
  56740. E = M[y][A],
  56741. b = M[y][C],
  56742. w = M[v][C],
  56743. _ = new n.Vector2(v / t,A / r),
  56744. T = new n.Vector2((v + 1) / t,A / r),
  56745. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  56746. S = new n.Vector2(v / t,(A + 1) / r),
  56747. this.faces.push(new n.Face3(I,E,w)),
  56748. this.faceVertexUvs[0].push([_, T, S]),
  56749. this.faces.push(new n.Face3(E,b,w)),
  56750. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  56751. this.computeFaceNormals(),
  56752. this.computeVertexNormals()
  56753. }
  56754. ,
  56755. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  56756. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  56757. n.TubeGeometry.NoTaper = function(e) {
  56758. return 1
  56759. }
  56760. ,
  56761. n.TubeGeometry.SinusoidalTaper = function(e) {
  56762. return Math.sin(Math.PI * e)
  56763. }
  56764. ,
  56765. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  56766. function r() {
  56767. f[0] = new n.Vector3,
  56768. g[0] = new n.Vector3,
  56769. a = Number.MAX_VALUE,
  56770. s = Math.abs(p[0].x),
  56771. l = Math.abs(p[0].y),
  56772. c = Math.abs(p[0].z),
  56773. s <= a && (a = s,
  56774. d.set(1, 0, 0)),
  56775. l <= a && (a = l,
  56776. d.set(0, 1, 0)),
  56777. c <= a && d.set(0, 0, 1),
  56778. m.crossVectors(p[0], d).normalize(),
  56779. f[0].crossVectors(p[0], m),
  56780. g[0].crossVectors(p[0], f[0])
  56781. }
  56782. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  56783. for (this.tangents = p,
  56784. this.normals = f,
  56785. this.binormals = g,
  56786. h = 0; h < A; h++)
  56787. u = h / (A - 1),
  56788. p[h] = e.getTangentAt(u),
  56789. p[h].normalize();
  56790. for (r(),
  56791. h = 1; h < A; h++)
  56792. f[h] = f[h - 1].clone(),
  56793. g[h] = g[h - 1].clone(),
  56794. m.crossVectors(p[h - 1], p[h]),
  56795. m.length() > Number.EPSILON && (m.normalize(),
  56796. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  56797. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  56798. g[h].crossVectors(p[h], f[h]);
  56799. if (i)
  56800. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  56801. o /= A - 1,
  56802. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  56803. h = 1; h < A; h++)
  56804. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  56805. g[h].crossVectors(p[h], f[h])
  56806. }
  56807. ,
  56808. n.PolyhedronGeometry = function(e, t, i, r) {
  56809. function o(e) {
  56810. var t = e.normalize().clone();
  56811. t.index = u.vertices.push(t) - 1;
  56812. var i = l(e) / 2 / Math.PI + .5
  56813. , r = c(e) / Math.PI + .5;
  56814. return t.uv = new n.Vector2(i,1 - r),
  56815. t
  56816. }
  56817. function a(e, t, i, r) {
  56818. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  56819. u.faces.push(o),
  56820. C.copy(e).add(t).add(i).divideScalar(3);
  56821. var a = l(C);
  56822. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  56823. }
  56824. function s(e, t) {
  56825. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  56826. l[h] = [];
  56827. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  56828. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  56829. }
  56830. for (var h = 0; h < i; h++)
  56831. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  56832. var m = Math.floor(g / 2);
  56833. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  56834. }
  56835. }
  56836. function l(e) {
  56837. return Math.atan2(e.z, -e.x)
  56838. }
  56839. function c(e) {
  56840. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  56841. }
  56842. function h(e, t, i) {
  56843. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  56844. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  56845. e.clone()
  56846. }
  56847. n.Geometry.call(this),
  56848. this.type = "PolyhedronGeometry",
  56849. this.parameters = {
  56850. vertices: e,
  56851. indices: t,
  56852. radius: i,
  56853. detail: r
  56854. },
  56855. i = i || 1,
  56856. r = r || 0;
  56857. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  56858. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  56859. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  56860. m++) {
  56861. var v = f[t[d]]
  56862. , A = f[t[d + 1]]
  56863. , y = f[t[d + 2]];
  56864. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  56865. }
  56866. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  56867. s(g[d], r);
  56868. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  56869. var I = this.faceVertexUvs[0][d]
  56870. , E = I[0].x
  56871. , b = I[1].x
  56872. , w = I[2].x
  56873. , _ = Math.max(E, b, w)
  56874. , T = Math.min(E, b, w);
  56875. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  56876. b < .2 && (I[1].x += 1),
  56877. w < .2 && (I[2].x += 1))
  56878. }
  56879. for (var d = 0, p = this.vertices.length; d < p; d++)
  56880. this.vertices[d].multiplyScalar(i);
  56881. this.mergeVertices(),
  56882. this.computeFaceNormals(),
  56883. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  56884. }
  56885. ,
  56886. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  56887. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  56888. n.DodecahedronGeometry = function(e, t) {
  56889. var i = (1 + Math.sqrt(5)) / 2
  56890. , r = 1 / i
  56891. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  56892. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  56893. n.PolyhedronGeometry.call(this, o, a, e, t),
  56894. this.type = "DodecahedronGeometry",
  56895. this.parameters = {
  56896. radius: e,
  56897. detail: t
  56898. }
  56899. }
  56900. ,
  56901. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56902. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  56903. n.IcosahedronGeometry = function(e, t) {
  56904. var i = (1 + Math.sqrt(5)) / 2
  56905. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  56906. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  56907. n.PolyhedronGeometry.call(this, r, o, e, t),
  56908. this.type = "IcosahedronGeometry",
  56909. this.parameters = {
  56910. radius: e,
  56911. detail: t
  56912. }
  56913. }
  56914. ,
  56915. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56916. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  56917. n.OctahedronGeometry = function(e, t) {
  56918. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  56919. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  56920. n.PolyhedronGeometry.call(this, i, r, e, t),
  56921. this.type = "OctahedronGeometry",
  56922. this.parameters = {
  56923. radius: e,
  56924. detail: t
  56925. }
  56926. }
  56927. ,
  56928. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56929. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  56930. n.TetrahedronGeometry = function(e, t) {
  56931. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  56932. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  56933. n.PolyhedronGeometry.call(this, i, r, e, t),
  56934. this.type = "TetrahedronGeometry",
  56935. this.parameters = {
  56936. radius: e,
  56937. detail: t
  56938. }
  56939. }
  56940. ,
  56941. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56942. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  56943. n.ParametricGeometry = function(e, t, i) {
  56944. n.Geometry.call(this),
  56945. this.type = "ParametricGeometry",
  56946. this.parameters = {
  56947. func: e,
  56948. slices: t,
  56949. stacks: i
  56950. };
  56951. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  56952. for (r = 0; r <= i; r++)
  56953. for (l = r / i,
  56954. o = 0; o <= t; o++)
  56955. s = o / t,
  56956. a = e(s, l),
  56957. c.push(a);
  56958. var p, f, g, m, v, A, y, C;
  56959. for (r = 0; r < i; r++)
  56960. for (o = 0; o < t; o++)
  56961. p = r * d + o,
  56962. f = r * d + o + 1,
  56963. g = (r + 1) * d + o + 1,
  56964. m = (r + 1) * d + o,
  56965. v = new n.Vector2(o / t,r / i),
  56966. A = new n.Vector2((o + 1) / t,r / i),
  56967. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  56968. C = new n.Vector2(o / t,(r + 1) / i),
  56969. h.push(new n.Face3(p,f,m)),
  56970. u.push([v, A, C]),
  56971. h.push(new n.Face3(f,g,m)),
  56972. u.push([A.clone(), y, C.clone()]);
  56973. this.computeFaceNormals(),
  56974. this.computeVertexNormals()
  56975. }
  56976. ,
  56977. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  56978. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  56979. n.WireframeGeometry = function(e) {
  56980. function t(e, t) {
  56981. return e - t
  56982. }
  56983. n.BufferGeometry.call(this);
  56984. var i = [0, 0]
  56985. , r = {}
  56986. , o = ["a", "b", "c"];
  56987. if (e instanceof n.Geometry) {
  56988. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  56989. for (var d = s[h], p = 0; p < 3; p++) {
  56990. i[0] = d[o[p]],
  56991. i[1] = d[o[(p + 1) % 3]],
  56992. i.sort(t);
  56993. var f = i.toString();
  56994. void 0 === r[f] && (c[2 * l] = i[0],
  56995. c[2 * l + 1] = i[1],
  56996. r[f] = !0,
  56997. l++)
  56998. }
  56999. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57000. for (var p = 0; p < 2; p++) {
  57001. var m = a[c[2 * h + p]]
  57002. , v = 6 * h + 3 * p;
  57003. g[v + 0] = m.x,
  57004. g[v + 1] = m.y,
  57005. g[v + 2] = m.z
  57006. }
  57007. this.addAttribute("position", new n.BufferAttribute(g,3))
  57008. } else if (e instanceof n.BufferGeometry)
  57009. if (null !== e.index) {
  57010. var A = e.index.array
  57011. , a = e.attributes.position
  57012. , y = e.groups
  57013. , l = 0;
  57014. 0 === y.length && e.addGroup(0, A.length);
  57015. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  57016. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  57017. for (var p = 0; p < 3; p++) {
  57018. i[0] = A[h + p],
  57019. i[1] = A[h + (p + 1) % 3],
  57020. i.sort(t);
  57021. var f = i.toString();
  57022. void 0 === r[f] && (c[2 * l] = i[0],
  57023. c[2 * l + 1] = i[1],
  57024. r[f] = !0,
  57025. l++)
  57026. }
  57027. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57028. for (var p = 0; p < 2; p++) {
  57029. var v = 6 * h + 3 * p
  57030. , T = c[2 * h + p];
  57031. g[v + 0] = a.getX(T),
  57032. g[v + 1] = a.getY(T),
  57033. g[v + 2] = a.getZ(T)
  57034. }
  57035. this.addAttribute("position", new n.BufferAttribute(g,3))
  57036. } else {
  57037. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  57038. for (var p = 0; p < 3; p++) {
  57039. var v = 18 * h + 6 * p
  57040. , S = 9 * h + 3 * p;
  57041. g[v + 0] = a[S],
  57042. g[v + 1] = a[S + 1],
  57043. g[v + 2] = a[S + 2];
  57044. var T = 9 * h + 3 * ((p + 1) % 3);
  57045. g[v + 3] = a[T],
  57046. g[v + 4] = a[T + 1],
  57047. g[v + 5] = a[T + 2]
  57048. }
  57049. this.addAttribute("position", new n.BufferAttribute(g,3))
  57050. }
  57051. }
  57052. ,
  57053. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57054. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  57055. n.AxisHelper = function(e) {
  57056. e = e || 1;
  57057. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  57058. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  57059. , r = new n.BufferGeometry;
  57060. r.addAttribute("position", new n.BufferAttribute(t,3)),
  57061. r.addAttribute("color", new n.BufferAttribute(i,3));
  57062. var o = new n.LineBasicMaterial({
  57063. vertexColors: n.VertexColors
  57064. });
  57065. n.LineSegments.call(this, r, o)
  57066. }
  57067. ,
  57068. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  57069. n.AxisHelper.prototype.constructor = n.AxisHelper,
  57070. n.ArrowHelper = function() {
  57071. var e = new n.Geometry;
  57072. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  57073. var t = new n.CylinderGeometry(0,.5,1,5,1);
  57074. return t.translate(0, -.5, 0),
  57075. function(i, r, o, a, s, l) {
  57076. n.Object3D.call(this),
  57077. void 0 === a && (a = 16776960),
  57078. void 0 === o && (o = 1),
  57079. void 0 === s && (s = .2 * o),
  57080. void 0 === l && (l = .2 * s),
  57081. this.position.copy(r),
  57082. this.line = new n.Line(e,new n.LineBasicMaterial({
  57083. color: a
  57084. })),
  57085. this.line.matrixAutoUpdate = !1,
  57086. this.add(this.line),
  57087. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  57088. color: a
  57089. })),
  57090. this.cone.matrixAutoUpdate = !1,
  57091. this.add(this.cone),
  57092. this.setDirection(i),
  57093. this.setLength(o, s, l)
  57094. }
  57095. }(),
  57096. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  57097. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  57098. n.ArrowHelper.prototype.setDirection = function() {
  57099. var e, t = new n.Vector3;
  57100. return function(i) {
  57101. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  57102. e = Math.acos(i.y),
  57103. this.quaternion.setFromAxisAngle(t, e))
  57104. }
  57105. }(),
  57106. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  57107. void 0 === t && (t = .2 * e),
  57108. void 0 === i && (i = .2 * t),
  57109. this.line.scale.set(1, Math.max(0, e - t), 1),
  57110. this.line.updateMatrix(),
  57111. this.cone.scale.set(i, t, i),
  57112. this.cone.position.y = e,
  57113. this.cone.updateMatrix()
  57114. }
  57115. ,
  57116. n.ArrowHelper.prototype.setColor = function(e) {
  57117. this.line.material.color.set(e),
  57118. this.cone.material.color.set(e)
  57119. }
  57120. ,
  57121. n.BoxHelper = function(e) {
  57122. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  57123. , i = new Float32Array(24)
  57124. , r = new n.BufferGeometry;
  57125. r.setIndex(new n.BufferAttribute(t,1)),
  57126. r.addAttribute("position", new n.BufferAttribute(i,3)),
  57127. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  57128. color: 16776960
  57129. })),
  57130. void 0 !== e && this.update(e)
  57131. }
  57132. ,
  57133. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  57134. n.BoxHelper.prototype.constructor = n.BoxHelper,
  57135. n.BoxHelper.prototype.update = function() {
  57136. var e = new n.Box3;
  57137. return function(t) {
  57138. if (e.setFromObject(t),
  57139. !e.isEmpty()) {
  57140. var i = e.min
  57141. , n = e.max
  57142. , r = this.geometry.attributes.position
  57143. , o = r.array;
  57144. o[0] = n.x,
  57145. o[1] = n.y,
  57146. o[2] = n.z,
  57147. o[3] = i.x,
  57148. o[4] = n.y,
  57149. o[5] = n.z,
  57150. o[6] = i.x,
  57151. o[7] = i.y,
  57152. o[8] = n.z,
  57153. o[9] = n.x,
  57154. o[10] = i.y,
  57155. o[11] = n.z,
  57156. o[12] = n.x,
  57157. o[13] = n.y,
  57158. o[14] = i.z,
  57159. o[15] = i.x,
  57160. o[16] = n.y,
  57161. o[17] = i.z,
  57162. o[18] = i.x,
  57163. o[19] = i.y,
  57164. o[20] = i.z,
  57165. o[21] = n.x,
  57166. o[22] = i.y,
  57167. o[23] = i.z,
  57168. r.needsUpdate = !0,
  57169. this.geometry.computeBoundingSphere()
  57170. }
  57171. }
  57172. }(),
  57173. n.BoundingBoxHelper = function(e, t) {
  57174. var i = void 0 !== t ? t : 8947848;
  57175. this.object = e,
  57176. this.box = new n.Box3,
  57177. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  57178. color: i,
  57179. wireframe: !0
  57180. }))
  57181. }
  57182. ,
  57183. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57184. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57185. n.BoundingBoxHelper.prototype.update = function() {
  57186. this.box.setFromObject(this.object),
  57187. this.box.size(this.scale),
  57188. this.box.center(this.position)
  57189. }
  57190. ,
  57191. n.CameraHelper = function(e) {
  57192. function t(e, t, n) {
  57193. i(e, n),
  57194. i(t, n)
  57195. }
  57196. function i(e, t) {
  57197. r.vertices.push(new n.Vector3),
  57198. r.colors.push(new n.Color(t)),
  57199. void 0 === a[e] && (a[e] = []),
  57200. a[e].push(r.vertices.length - 1)
  57201. }
  57202. var r = new n.Geometry
  57203. , o = new n.LineBasicMaterial({
  57204. color: 16777215,
  57205. vertexColors: n.FaceColors
  57206. })
  57207. , a = {}
  57208. , s = 16755200
  57209. , l = 16711680
  57210. , c = 43775
  57211. , h = 16777215
  57212. , u = 3355443;
  57213. t("n1", "n2", s),
  57214. t("n2", "n4", s),
  57215. t("n4", "n3", s),
  57216. t("n3", "n1", s),
  57217. t("f1", "f2", s),
  57218. t("f2", "f4", s),
  57219. t("f4", "f3", s),
  57220. t("f3", "f1", s),
  57221. t("n1", "f1", s),
  57222. t("n2", "f2", s),
  57223. t("n3", "f3", s),
  57224. t("n4", "f4", s),
  57225. t("p", "n1", l),
  57226. t("p", "n2", l),
  57227. t("p", "n3", l),
  57228. t("p", "n4", l),
  57229. t("u1", "u2", c),
  57230. t("u2", "u3", c),
  57231. t("u3", "u1", c),
  57232. t("c", "t", h),
  57233. t("p", "c", u),
  57234. t("cn1", "cn2", u),
  57235. t("cn3", "cn4", u),
  57236. t("cf1", "cf2", u),
  57237. t("cf3", "cf4", u),
  57238. n.LineSegments.call(this, r, o),
  57239. this.camera = e,
  57240. this.camera.updateProjectionMatrix(),
  57241. this.matrix = e.matrixWorld,
  57242. this.matrixAutoUpdate = !1,
  57243. this.pointMap = a,
  57244. this.update()
  57245. }
  57246. ,
  57247. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57248. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57249. n.CameraHelper.prototype.update = function() {
  57250. function e(e, n, a, s) {
  57251. r.set(n, a, s).unproject(o);
  57252. var l = i[e];
  57253. if (void 0 !== l)
  57254. for (var c = 0, h = l.length; c < h; c++)
  57255. t.vertices[l[c]].copy(r)
  57256. }
  57257. var t, i, r = new n.Vector3, o = new n.Camera;
  57258. return function() {
  57259. t = this.geometry,
  57260. i = this.pointMap;
  57261. var n = 1
  57262. , r = 1;
  57263. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57264. e("c", 0, 0, -1),
  57265. e("t", 0, 0, 1),
  57266. e("n1", -n, -r, -1),
  57267. e("n2", n, -r, -1),
  57268. e("n3", -n, r, -1),
  57269. e("n4", n, r, -1),
  57270. e("f1", -n, -r, 1),
  57271. e("f2", n, -r, 1),
  57272. e("f3", -n, r, 1),
  57273. e("f4", n, r, 1),
  57274. e("u1", .7 * n, 1.1 * r, -1),
  57275. e("u2", .7 * -n, 1.1 * r, -1),
  57276. e("u3", 0, 2 * r, -1),
  57277. e("cf1", -n, 0, 1),
  57278. e("cf2", n, 0, 1),
  57279. e("cf3", 0, -r, 1),
  57280. e("cf4", 0, r, 1),
  57281. e("cn1", -n, 0, -1),
  57282. e("cn2", n, 0, -1),
  57283. e("cn3", 0, -r, -1),
  57284. e("cn4", 0, r, -1),
  57285. t.verticesNeedUpdate = !0
  57286. }
  57287. }(),
  57288. n.DirectionalLightHelper = function(e, t) {
  57289. n.Object3D.call(this),
  57290. this.light = e,
  57291. this.light.updateMatrixWorld(),
  57292. this.matrix = e.matrixWorld,
  57293. this.matrixAutoUpdate = !1,
  57294. t = t || 1;
  57295. var i = new n.Geometry;
  57296. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57297. var r = new n.LineBasicMaterial({
  57298. fog: !1
  57299. });
  57300. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57301. this.lightPlane = new n.Line(i,r),
  57302. this.add(this.lightPlane),
  57303. i = new n.Geometry,
  57304. i.vertices.push(new n.Vector3, new n.Vector3),
  57305. r = new n.LineBasicMaterial({
  57306. fog: !1
  57307. }),
  57308. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57309. this.targetLine = new n.Line(i,r),
  57310. this.add(this.targetLine),
  57311. this.update()
  57312. }
  57313. ,
  57314. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57315. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57316. n.DirectionalLightHelper.prototype.dispose = function() {
  57317. this.lightPlane.geometry.dispose(),
  57318. this.lightPlane.material.dispose(),
  57319. this.targetLine.geometry.dispose(),
  57320. this.targetLine.material.dispose()
  57321. }
  57322. ,
  57323. n.DirectionalLightHelper.prototype.update = function() {
  57324. var e = new n.Vector3
  57325. , t = new n.Vector3
  57326. , i = new n.Vector3;
  57327. return function() {
  57328. e.setFromMatrixPosition(this.light.matrixWorld),
  57329. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57330. i.subVectors(t, e),
  57331. this.lightPlane.lookAt(i),
  57332. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57333. this.targetLine.geometry.vertices[1].copy(i),
  57334. this.targetLine.geometry.verticesNeedUpdate = !0,
  57335. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57336. }
  57337. }(),
  57338. n.EdgesHelper = function(e, t, i) {
  57339. var r = void 0 !== t ? t : 16777215;
  57340. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57341. color: r
  57342. })),
  57343. this.matrix = e.matrixWorld,
  57344. this.matrixAutoUpdate = !1
  57345. }
  57346. ,
  57347. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57348. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57349. n.FaceNormalsHelper = function(e, t, i, r) {
  57350. this.object = e,
  57351. this.size = void 0 !== t ? t : 1;
  57352. var o = void 0 !== i ? i : 16776960
  57353. , a = void 0 !== r ? r : 1
  57354. , s = 0
  57355. , l = this.object.geometry;
  57356. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57357. var c = new n.BufferGeometry
  57358. , h = new n.Float32Attribute(2 * s * 3,3);
  57359. c.addAttribute("position", h),
  57360. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57361. color: o,
  57362. linewidth: a
  57363. })),
  57364. this.matrixAutoUpdate = !1,
  57365. this.update()
  57366. }
  57367. ,
  57368. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57369. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57370. n.FaceNormalsHelper.prototype.update = function() {
  57371. var e = new n.Vector3
  57372. , t = new n.Vector3
  57373. , i = new n.Matrix3;
  57374. return function() {
  57375. this.object.updateMatrixWorld(!0),
  57376. i.getNormalMatrix(this.object.matrixWorld);
  57377. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57378. var u = s[c]
  57379. , d = u.normal;
  57380. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57381. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57382. r.setXYZ(l, e.x, e.y, e.z),
  57383. l += 1,
  57384. r.setXYZ(l, t.x, t.y, t.z),
  57385. l += 1
  57386. }
  57387. return r.needsUpdate = !0,
  57388. this
  57389. }
  57390. }(),
  57391. n.GridHelper = function(e, t) {
  57392. var i = new n.Geometry
  57393. , r = new n.LineBasicMaterial({
  57394. vertexColors: n.VertexColors
  57395. });
  57396. this.color1 = new n.Color(4473924),
  57397. this.color2 = new n.Color(8947848);
  57398. for (var o = -e; o <= e; o += t) {
  57399. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57400. var a = 0 === o ? this.color1 : this.color2;
  57401. i.colors.push(a, a, a, a)
  57402. }
  57403. n.LineSegments.call(this, i, r)
  57404. }
  57405. ,
  57406. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57407. n.GridHelper.prototype.constructor = n.GridHelper,
  57408. n.GridHelper.prototype.setColors = function(e, t) {
  57409. this.color1.set(e),
  57410. this.color2.set(t),
  57411. this.geometry.colorsNeedUpdate = !0
  57412. }
  57413. ,
  57414. n.HemisphereLightHelper = function(e, t) {
  57415. n.Object3D.call(this),
  57416. this.light = e,
  57417. this.light.updateMatrixWorld(),
  57418. this.matrix = e.matrixWorld,
  57419. this.matrixAutoUpdate = !1,
  57420. this.colors = [new n.Color, new n.Color];
  57421. var i = new n.SphereGeometry(t,4,2);
  57422. i.rotateX(-Math.PI / 2);
  57423. for (var r = 0, o = 8; r < o; r++)
  57424. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57425. var a = new n.MeshBasicMaterial({
  57426. vertexColors: n.FaceColors,
  57427. wireframe: !0
  57428. });
  57429. this.lightSphere = new n.Mesh(i,a),
  57430. this.add(this.lightSphere),
  57431. this.update()
  57432. }
  57433. ,
  57434. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57435. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57436. n.HemisphereLightHelper.prototype.dispose = function() {
  57437. this.lightSphere.geometry.dispose(),
  57438. this.lightSphere.material.dispose()
  57439. }
  57440. ,
  57441. n.HemisphereLightHelper.prototype.update = function() {
  57442. var e = new n.Vector3;
  57443. return function() {
  57444. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57445. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57446. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57447. this.lightSphere.geometry.colorsNeedUpdate = !0
  57448. }
  57449. }(),
  57450. n.PointLightHelper = function(e, t) {
  57451. this.light = e,
  57452. this.light.updateMatrixWorld();
  57453. var i = new n.SphereGeometry(t,4,2)
  57454. , r = new n.MeshBasicMaterial({
  57455. wireframe: !0,
  57456. fog: !1
  57457. });
  57458. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57459. n.Mesh.call(this, i, r),
  57460. this.matrix = this.light.matrixWorld,
  57461. this.matrixAutoUpdate = !1
  57462. }
  57463. ,
  57464. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57465. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57466. n.PointLightHelper.prototype.dispose = function() {
  57467. this.geometry.dispose(),
  57468. this.material.dispose()
  57469. }
  57470. ,
  57471. n.PointLightHelper.prototype.update = function() {
  57472. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57473. }
  57474. ,
  57475. n.SkeletonHelper = function(e) {
  57476. this.bones = this.getBoneList(e);
  57477. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57478. var r = this.bones[i];
  57479. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57480. t.vertices.push(new n.Vector3),
  57481. t.colors.push(new n.Color(0,0,1)),
  57482. t.colors.push(new n.Color(0,1,0)))
  57483. }
  57484. t.dynamic = !0;
  57485. var o = new n.LineBasicMaterial({
  57486. vertexColors: n.VertexColors,
  57487. depthTest: !1,
  57488. depthWrite: !1,
  57489. transparent: !0
  57490. });
  57491. n.LineSegments.call(this, t, o),
  57492. this.root = e,
  57493. this.matrix = e.matrixWorld,
  57494. this.matrixAutoUpdate = !1,
  57495. this.update()
  57496. }
  57497. ,
  57498. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57499. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57500. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57501. var t = [];
  57502. e instanceof n.Bone && t.push(e);
  57503. for (var i = 0; i < e.children.length; i++)
  57504. t.push.apply(t, this.getBoneList(e.children[i]));
  57505. return t
  57506. }
  57507. ,
  57508. n.SkeletonHelper.prototype.update = function() {
  57509. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57510. var a = this.bones[o];
  57511. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57512. e.vertices[r].setFromMatrixPosition(i),
  57513. i.multiplyMatrices(t, a.parent.matrixWorld),
  57514. e.vertices[r + 1].setFromMatrixPosition(i),
  57515. r += 2)
  57516. }
  57517. e.verticesNeedUpdate = !0,
  57518. e.computeBoundingSphere()
  57519. }
  57520. ,
  57521. n.SpotLightHelper = function(e) {
  57522. n.Object3D.call(this),
  57523. this.light = e,
  57524. this.light.updateMatrixWorld(),
  57525. this.matrix = e.matrixWorld,
  57526. this.matrixAutoUpdate = !1;
  57527. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57528. t.translate(0, -.5, 0),
  57529. t.rotateX(-Math.PI / 2);
  57530. var i = new n.MeshBasicMaterial({
  57531. wireframe: !0,
  57532. fog: !1
  57533. });
  57534. this.cone = new n.Mesh(t,i),
  57535. this.add(this.cone),
  57536. this.update()
  57537. }
  57538. ,
  57539. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57540. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57541. n.SpotLightHelper.prototype.dispose = function() {
  57542. this.cone.geometry.dispose(),
  57543. this.cone.material.dispose()
  57544. }
  57545. ,
  57546. n.SpotLightHelper.prototype.update = function() {
  57547. var e = new n.Vector3
  57548. , t = new n.Vector3;
  57549. return function() {
  57550. var i = this.light.distance ? this.light.distance : 1e4
  57551. , n = i * Math.tan(this.light.angle);
  57552. this.cone.scale.set(n, n, i),
  57553. e.setFromMatrixPosition(this.light.matrixWorld),
  57554. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57555. this.cone.lookAt(t.sub(e)),
  57556. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57557. }
  57558. }(),
  57559. n.VertexNormalsHelper = function(e, t, i, r) {
  57560. this.object = e,
  57561. this.size = void 0 !== t ? t : 1;
  57562. var o = void 0 !== i ? i : 16711680
  57563. , a = void 0 !== r ? r : 1
  57564. , s = 0
  57565. , l = this.object.geometry;
  57566. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57567. var c = new n.BufferGeometry
  57568. , h = new n.Float32Attribute(2 * s * 3,3);
  57569. c.addAttribute("position", h),
  57570. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57571. color: o,
  57572. linewidth: a
  57573. })),
  57574. this.matrixAutoUpdate = !1,
  57575. this.update()
  57576. }
  57577. ,
  57578. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57579. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57580. n.VertexNormalsHelper.prototype.update = function() {
  57581. var e = new n.Vector3
  57582. , t = new n.Vector3
  57583. , i = new n.Matrix3;
  57584. return function() {
  57585. var r = ["a", "b", "c"];
  57586. this.object.updateMatrixWorld(!0),
  57587. i.getNormalMatrix(this.object.matrixWorld);
  57588. var o = this.object.matrixWorld
  57589. , a = this.geometry.attributes.position
  57590. , s = this.object.geometry;
  57591. if (s instanceof n.Geometry)
  57592. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57593. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57594. var m = l[p[r[f]]]
  57595. , v = p.vertexNormals[f];
  57596. e.copy(m).applyMatrix4(o),
  57597. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57598. a.setXYZ(h, e.x, e.y, e.z),
  57599. h += 1,
  57600. a.setXYZ(h, t.x, t.y, t.z),
  57601. h += 1
  57602. }
  57603. else if (s instanceof n.BufferGeometry)
  57604. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57605. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57606. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57607. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57608. a.setXYZ(h, e.x, e.y, e.z),
  57609. h += 1,
  57610. a.setXYZ(h, t.x, t.y, t.z),
  57611. h += 1;
  57612. return a.needsUpdate = !0,
  57613. this
  57614. }
  57615. }(),
  57616. n.WireframeHelper = function(e, t) {
  57617. var i = void 0 !== t ? t : 16777215;
  57618. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57619. color: i
  57620. })),
  57621. this.matrix = e.matrixWorld,
  57622. this.matrixAutoUpdate = !1
  57623. }
  57624. ,
  57625. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57626. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57627. n.ImmediateRenderObject = function(e) {
  57628. n.Object3D.call(this),
  57629. this.material = e,
  57630. this.render = function(e) {}
  57631. }
  57632. ,
  57633. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57634. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57635. n.MorphBlendMesh = function(e, t) {
  57636. n.Mesh.call(this, e, t),
  57637. this.animationsMap = {},
  57638. this.animationsList = [];
  57639. var i = this.geometry.morphTargets.length
  57640. , r = "__default"
  57641. , o = 0
  57642. , a = i - 1
  57643. , s = i / 1;
  57644. this.createAnimation(r, o, a, s),
  57645. this.setAnimationWeight(r, 1)
  57646. }
  57647. ,
  57648. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57649. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57650. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57651. var r = {
  57652. start: t,
  57653. end: i,
  57654. length: i - t + 1,
  57655. fps: n,
  57656. duration: (i - t) / n,
  57657. lastFrame: 0,
  57658. currentFrame: 0,
  57659. active: !1,
  57660. time: 0,
  57661. direction: 1,
  57662. weight: 1,
  57663. directionBackwards: !1,
  57664. mirroredLoop: !1
  57665. };
  57666. this.animationsMap[e] = r,
  57667. this.animationsList.push(r)
  57668. }
  57669. ,
  57670. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57671. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57672. var s = r.morphTargets[o]
  57673. , l = s.name.match(i);
  57674. if (l && l.length > 1) {
  57675. var c = l[1];
  57676. n[c] || (n[c] = {
  57677. start: 1 / 0,
  57678. end: -(1 / 0)
  57679. });
  57680. var h = n[c];
  57681. o < h.start && (h.start = o),
  57682. o > h.end && (h.end = o),
  57683. t || (t = c)
  57684. }
  57685. }
  57686. for (var c in n) {
  57687. var h = n[c];
  57688. this.createAnimation(c, h.start, h.end, e)
  57689. }
  57690. this.firstAnimation = t
  57691. }
  57692. ,
  57693. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57694. var t = this.animationsMap[e];
  57695. t && (t.direction = 1,
  57696. t.directionBackwards = !1)
  57697. }
  57698. ,
  57699. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  57700. var t = this.animationsMap[e];
  57701. t && (t.direction = -1,
  57702. t.directionBackwards = !0)
  57703. }
  57704. ,
  57705. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  57706. var i = this.animationsMap[e];
  57707. i && (i.fps = t,
  57708. i.duration = (i.end - i.start) / i.fps)
  57709. }
  57710. ,
  57711. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  57712. var i = this.animationsMap[e];
  57713. i && (i.duration = t,
  57714. i.fps = (i.end - i.start) / i.duration)
  57715. }
  57716. ,
  57717. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  57718. var i = this.animationsMap[e];
  57719. i && (i.weight = t)
  57720. }
  57721. ,
  57722. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  57723. var i = this.animationsMap[e];
  57724. i && (i.time = t)
  57725. }
  57726. ,
  57727. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  57728. var t = 0
  57729. , i = this.animationsMap[e];
  57730. return i && (t = i.time),
  57731. t
  57732. }
  57733. ,
  57734. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  57735. var t = -1
  57736. , i = this.animationsMap[e];
  57737. return i && (t = i.duration),
  57738. t
  57739. }
  57740. ,
  57741. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  57742. var t = this.animationsMap[e];
  57743. t ? (t.time = 0,
  57744. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  57745. }
  57746. ,
  57747. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  57748. var t = this.animationsMap[e];
  57749. t && (t.active = !1)
  57750. }
  57751. ,
  57752. n.MorphBlendMesh.prototype.update = function(e) {
  57753. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  57754. var r = this.animationsList[t];
  57755. if (r.active) {
  57756. var o = r.duration / r.length;
  57757. r.time += r.direction * e,
  57758. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  57759. r.time > r.duration && (r.time = r.duration,
  57760. r.directionBackwards = !0),
  57761. r.time < 0 && (r.time = 0,
  57762. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  57763. r.time < 0 && (r.time += r.duration));
  57764. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  57765. , s = r.weight;
  57766. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  57767. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  57768. this.morphTargetInfluences[a] = 0,
  57769. r.lastFrame = r.currentFrame,
  57770. r.currentFrame = a);
  57771. var l = r.time % o / o;
  57772. r.directionBackwards && (l = 1 - l),
  57773. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  57774. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  57775. }
  57776. }
  57777. }
  57778. ,
  57779. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  57780. i.THREE = n) : this.THREE = n
  57781. }
  57782. , {}]
  57783. }, {}, [116]);
  57784. function initTransitionPass(THREE){
  57785. THREE.TransitionPass = function ( scene, camera ) {
  57786. this.renderScene = scene;
  57787. this.renderCamera = camera;
  57788. this.coverRenderTarget = new THREE.WebGLRenderTarget( 100, 100, {
  57789. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  57790. format: THREE.RGBAFormat
  57791. });
  57792. this.coverTex = this.coverRenderTarget.texture;
  57793. this.enabled = false;
  57794. this.oldClearColor = new THREE.Color();
  57795. this.oldClearAlpha = 1;
  57796. this.camera = new THREE.OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
  57797. this.scene = new THREE.Scene();
  57798. this.material = this.getMaskMaterial()
  57799. var copyShader = THREE.CopyShader;
  57800. this.materialCopy = new THREE.ShaderMaterial( {
  57801. uniforms: this.copyUniforms,
  57802. vertexShader: copyShader.vertexShader,
  57803. fragmentShader: copyShader.fragmentShader,
  57804. blending: THREE.NoBlending,
  57805. depthTest: false,
  57806. depthWrite: false,
  57807. transparent: true
  57808. } );
  57809. this.quad = new THREE.Mesh( new THREE.PlaneBufferGeometry( 2, 2 ), this.material);
  57810. this.quad.frustumCulled = false; // Avoid getting clipped
  57811. this.scene.add( this.quad );
  57812. }
  57813. THREE.TransitionPass.prototype = {//波形扩散,出下一个画面
  57814. constructor: THREE.TransitionPass,
  57815. setSize: function ( width, height ) {
  57816. this.coverRenderTarget.setSize( width, height );
  57817. },
  57818. render: function ( renderer, writeBuffer, readBuffer, delta, maskActive ) {
  57819. var oldAutoClear = renderer.autoClear;
  57820. renderer.autoClear = false;
  57821. var uniforms = this.quad.material.uniforms
  57822. uniforms.bgTex.value = readBuffer.texture;
  57823. uniforms.coverTex.value = this.coverTex;
  57824. uniforms.progress.value = player.model.skybox.material.uniforms.progress.value//
  57825. uniforms.screenRatio.value = player.domElement.clientWidth / player.domElement.clientHeight;// 使波纹为圆形
  57826. uniforms.screenRatio.value *= uniforms.screenRatio.value
  57827. renderer.render( this.scene, this.camera);
  57828. renderer.autoClear = oldAutoClear;
  57829. },
  57830. start:function(sceneRenderer){
  57831. this.enabled = true
  57832. //draw coverTex
  57833. this.quad.material.uniforms.progress.value = 1;
  57834. sceneRenderer.renderer.render( sceneRenderer.scene, sceneRenderer.camera, this.coverRenderTarget, true );
  57835. },
  57836. stop:function(){
  57837. this.enabled = false
  57838. }
  57839. ,
  57840. getMaskMaterial :function(){
  57841. return new THREE.ShaderMaterial( {
  57842. uniforms: {
  57843. coverTex: {
  57844. type: "t",
  57845. value: null
  57846. },
  57847. bgTex: {
  57848. type: "t",
  57849. value: null
  57850. },
  57851. progress:{
  57852. type: "f",
  57853. value: 0
  57854. },
  57855. screenRatio:{
  57856. type: "f",
  57857. value: 1
  57858. }
  57859. },
  57860. vertexShader: `
  57861. varying vec2 vUv;
  57862. void main()
  57863. {
  57864. vUv = uv;
  57865. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  57866. }
  57867. `,
  57868. fragmentShader: `
  57869. uniform sampler2D coverTex;
  57870. uniform sampler2D bgTex;
  57871. uniform float progress;
  57872. uniform float screenRatio;
  57873. varying vec2 vUv;
  57874. void main() {
  57875. const float maxRadius = 0.708; // sqrt(0.5^2+0.5^2)
  57876. const float minRadius = 0.0 ;
  57877. float radius = sqrt((vUv.x - 0.5)*(vUv.x - 0.5) + (vUv.y - 0.5)*(vUv.y - 0.5)/screenRatio);
  57878. float diff = 0.15;
  57879. float radiusIn = maxRadius * progress + minRadius * (1.0-progress);
  57880. float radiusOut = radiusIn + diff;
  57881. if(radius < radiusIn) {
  57882. gl_FragColor = texture2D(bgTex, vUv);
  57883. //gl_FragColor = vec4(0.0,0.0,1.0,1.0);//
  57884. }else if(radius>radiusOut){
  57885. gl_FragColor = texture2D(coverTex, vUv) ;
  57886. //gl_FragColor = vec4(1.0,1.0,0.0,1.0);//
  57887. }else{
  57888. vec4 color1 = texture2D(bgTex, vUv);
  57889. vec4 color2 = texture2D(coverTex, vUv);
  57890. float rotio = smoothstep(radiusIn ,radiusOut,radius);
  57891. gl_FragColor = mix(color1, color2, rotio);
  57892. }
  57893. }
  57894. `
  57895. } );
  57896. },
  57897. }
  57898. }