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92225922359224592255922659227592285922959230592315923259233592345923559236 |
- /* 许钟文修改的 标记 xzw
- 另外 所有"matter"字样已被我删除 原因:删除matterport信息
- */
-
-
- window.common = null;
- window.MathLight = null;
- window.math = null
- window.easing = null
- window.lerp = null
- window.transitions = null
- window.browser = null
- window.momentTourBlackNewType = true
- g_playAudio = null
- g_tourAudio = new Audio
- g_tourAudio.loop = !1
- g_tourAudio.crossOrigin = "anonymous"
- g_tourAudio.addEventListener("ended", function() {
- var e = document.createEvent("MouseEvent");
- e.initEvent("tourAudioEnded", !0, !0),
- window.dispatchEvent(e)
- })
- g_tourAudio.oncanplaythrough = function() {
- g_tourAudio.play();
- if(g_bgAudio && !g_bgAudio.paused){
- manage.switchBgmState(false);
- g_bgAudio.pauseByTour = true
- }
- g_playAudio = g_tourAudio;
- }
- var dealMap = (map)=>{//使不resize when image is not power of two
- map.wrapS = map.wrapT = THREE.ClampToEdgeWrapping;
- map.minFilter = THREE.LinearFilter;
- map.magFilter = THREE.LinearFilter;
- map.generateMipmaps = true;
-
- }
-
-
-
- var dom = {//许钟文add
- getOffset: function(type, element, parent) {
- left = (type == "left") ? element.offsetLeft : element.offsetTop;
- if (!parent) parent = $("body")[0];
- while (element = element.offsetParent) {
- if (element == parent) break;
- left += (type == "left") ? element.offsetLeft : element.offsetTop;
- }
- return left;
- }
- };
- var getTransformSid = function(){
- var name
- if(player.mode == 'panorama'){
- name = player.currentPano ? player.currentPano.id : 'outside'
- }else{
- name = 'outside'
- }
- return name
- }
- //路线
- var routeArray = ["29","28","27","19","20","21","22","7","8","9","10","11","12","13","69","70","71","74","75","97","99","106","82","105","83","84","85","86","87","88","89","90","102","100","101","93","94","235","234","233","228","227","108","136","133","131","126","125","121","120","119","123","124","113","132","134","135","110","225","160","161","162","163","164","140","148","147","146","145","144","143","151","152","168","167","166","165","156","159","210","171","173","172","192","174","200","199","178","179","180","181","182","183","184","185","186","188","191","189","204","205","31","30","32","53","64","65","66","49","48","47","46","45","44","43","42","41","40","39","38","60","61","34"
- ]
-
- var arrows = []
- var arrowTex
- var createArrow = function(){
- arrowTex || (arrowTex = Texture.load('static/images/arrow.png'))
- var rot90 = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(0,1,0), Math.PI/2);
- var arrow = new THREE.Mesh(new THREE.PlaneBufferGeometry(1,1),new THREE.MeshBasicMaterial({
- transparent:true,
- map:arrowTex,
- side:2
- }))
- arrow.name = 'arrow'
-
-
- arrow.scale.set(-0.5,1,0.5)
- arrow.oriScale = arrow.scale.clone()
-
- arrow.position.copy(player.currentPano.floorPosition)
- arrow.position.y+=0.01
- arrow.lookAt(player.currentPano.position)
-
-
-
- arrow.quaternion.multiplyQuaternions(rot90, arrow.quaternion)
-
-
- arrow.oriLieDownQua = arrow.quaternion.clone()
-
-
-
- arrow.visible = false
-
-
- player.model.add(arrow)
-
- arrows.push(arrow)
-
- }
- var arrowInfo = {
- show:false,
- animateDur : 5000,
- showDur: 600,
- minOpa: 0.2,
- maxOpa:1,
-
- }
- var updateArrowPose = function(from, to, arrow ){
-
- var dir = to.floorPosition.clone().clone().sub(from.floorPosition).setY(0);
-
- var mid = from.floorPosition.clone().add(to.floorPosition.clone()).multiplyScalar(0.5);
- /*var diff = mid.distanceTo(player.currentPano.floorPosition)
-
- var minDis = 1
- if(diff<minDis){
- mid.add(dir.clone().multiplyScalar( Math.min(1-diff/minDis,0.2)))
- } */
- arrow.position.copy(mid)
- arrow.position.y+=0.02
-
- var len = mid.distanceTo(to.floorPosition)
- if(len - 0.2 < arrow.oriScale.y ){//0.2 is marker size
- arrow.scale.copy(arrow.oriScale.clone().multiplyScalar((len - 0.2)/arrow.oriScale.y ));
- }else{
- arrow.scale.copy(arrow.oriScale)
- }
-
- dir.normalize();
- var _ = (new THREE.Matrix4).lookAt(dir, new THREE.Vector3, new THREE.Vector3(0,1,0));// new Matrix().lookAt(from, aim, Vectors.UP); 前两个参数代表位置和朝向(顺序反过来应该就是反向的),第三个默认这个axis
- //转化为quaternion:
- var quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
- quaternion.multiply(arrow.oriLieDownQua)
-
- arrow.quaternion.copy(quaternion)
-
- }
-
- var updateArrowOpacity = function(e){//不停更新所有arrow的透明度
- var transition = function(a){
- var opa = a > 0.5 ? 2-a*2 : 2*a ;
- opa = arrowInfo.maxOpa*opa+ arrowInfo.minOpa*(1-opa)
-
- arrows.filter(e=>e.visible).forEach(e=>{
- if(e.fadeIn){
- e.material.opacity = opa * e.material.opacity2
- }else{
- e.material.opacity = opa
- }
- })
- }
- transitions.start(transition, arrowInfo.animateDur, updateArrowOpacity, 0, easing.easeInOutCubic, "updateArrowOpacity")
- }
- var fadeInArrow = function(){
-
- transitions.cancelById('updateArrowOpacity2')
- var arrows_ = arrows.filter(e=>e.visible && e.fadeIn)
- if(arrows_.length == 0)return
-
- arrows_.forEach(e=>{
- e.material.opacity = 0
- })
-
- var transition = function(a){
-
- arrows_.forEach(e=>{
- e.material.opacity2 = a
- })
- }
- transitions.start(transition, arrowInfo.showDur, null, 0, easing.easeInOutCubic, "updateArrowOpacity", "updateArrowOpacity2")
- }
- var lastArrowPanos = []
- var updateArrow = function(currentPano){//根据当前pano更新
- //console.log(currentPano)
- if(currentPano === false){ //飞出
- arrows.forEach(e=>{
- e.visible = false
- })
- lastArrowPanos = []
- return;
- }
-
- //先获取所有需要箭头的pano
- var minDistance = 6;//该距离内pano可见箭头
- var dis = 0
- var curPano = currentPano;
- var panos = [];
- while(1){
- var neighbor = player.model.routePanos.neighbourMap[curPano.id];
- if(!neighbor || neighbor.length == 0)break
- neighbor = neighbor[0]
- dis = neighbor.floorPosition.distanceTo(currentPano.floorPosition)
- if(dis < minDistance || panos.length<2){
- panos.push([curPano, neighbor])
- curPano = neighbor
- }else{
- break
- }
- }
-
-
- //再配置arrows
- //var newPanos = panos.filter(a=>!lastArrowPanos.find(e=>e[0]==a[0] && e[1]==a[1])) ;//新出现的点 渐变出现
-
-
- var addArrowCount = panos.length - arrows.length
- while(addArrowCount>0){
- addArrowCount--;
- createArrow()
- }
-
- panos.forEach((panoArr,i)=>{
- arrows[i].visible = true
- var isNew = !lastArrowPanos.find(e=>e[0]==panoArr[0] && e[1]==panoArr[1])//新出现的点 渐变出现
- arrows[i].fadeIn = !!isNew
-
- updateArrowPose(panoArr[0], panoArr[1], arrows[i])//更新位置
-
- })
-
- fadeInArrow()
-
- if(addArrowCount<0){//隐藏多余的
- arrows.slice(addArrowCount).forEach(e=>{
- e.visible = false
- })
- }
-
- lastArrowPanos = panos
- }
- //=================gif sprite=========
- animations = []
-
- var floorHeight = 0.01, spriteHeight = 1;
- var spriteY = floorHeight + spriteHeight / 2 ;
- var createGuideAni = function(){
- var geo = new THREE.PlaneBufferGeometry(spriteHeight*0.75, spriteHeight)
-
-
- var tex1 = Texture.load('static/images/ani/1.png')
- var tex2 = Texture.load('static/images/ani/2.png')
- var tex3 = Texture.load('static/images/ani/3.png')
- var tex4 = Texture.load('static/images/ani/4.png')
- dealMap(tex1)
- dealMap(tex2)
- dealMap(tex3)
- dealMap(tex4)
-
- var sprite1 = new THREE.Mesh(geo, new THREE.MeshBasicMaterial({
- map: tex1,
- side:2,
- transparent:true,
- depthTest:false
- }))
- var sprite2 = new THREE.Mesh(geo, new THREE.MeshBasicMaterial({
- map: tex2,
- side:2,
- transparent:true,
- depthTest:false
- }))
-
-
- var animateInfo1 = {
- /* cellXcount : 14,
- cellYcount : 11, */
-
- cellXcount : 12,
- cellYcount : 9,
-
- loop : true,
- duration : 4000,
- //maxCount: 144
- }
- var animateInfo2 = {
- cellXcount : 10,
- cellYcount : 7,
- loop : true,
- duration : 1200,
- maxCount: 67
- }
-
-
- var animation1 = GifTexDeal.addAnimation(tex1, sprite1, animateInfo1, "idle1" )
- var animation2 = GifTexDeal.addAnimation(tex2, sprite2, animateInfo1, "idle2" )
- var animation3 = GifTexDeal.addAnimation(tex3, sprite1, animateInfo2, "walk1" )
- var animation4 = GifTexDeal.addAnimation(tex4, sprite2, animateInfo2, "walk2" )
-
-
- player.model.add(sprite1)
- player.model.add(sprite2)
- updatePose(sprite1, sprite2)
- sprite1.visible = false;
- sprite2.visible = false;
-
- animations.push({
- idleAnimation:animation1,
- walkAnimation:animation3,
- mesh:sprite1,
- },{
- idleAnimation:animation2,
- walkAnimation:animation4,
- mesh:sprite2,
- })
- }
- var startIdle = function(){
- animations.forEach(e=>{
- e.mesh.visible = true;
- e.mesh.material.map = e.idleAnimation.texture
- GifTexDeal.stop(e.walkAnimation)
- GifTexDeal.start(e.idleAnimation)
- })
- updatePose(null,null)
-
- }
- var startWalk = function(from, to){
- animations.forEach(e=>{
- e.mesh.material.map = e.walkAnimation.texture
- e.mesh.visible = true;
- GifTexDeal.stop(e.idleAnimation)
- GifTexDeal.start(e.walkAnimation)
- updateWalkAnimation(from, to, 0)
- })
- }
- var stopAnimation = function(){
- animations.forEach(e=>{
- e.mesh.visible = false;
- GifTexDeal.stop(e.idleAnimation)
- GifTexDeal.stop(e.walkAnimation)
- })
- }
- /* var updateWalkAnimation = function(from, to, progress=0){
- var addProgress = 0.8;
- var spriteProgress = progress + addProgress;
- var pos, dir
- var get = function(start, end, progress){
- dir = end.position.clone().sub(start.position)
- pos = start.position.clone().add(dir.clone().multiplyScalar(progress))
-
- }
- if(spriteProgress > 1){
- spriteProgress -= 1
- var currentIndex = player.path.nodes.indexOf(to.id);
- let nextNode = player.model.panos.index[player.path.nodes[currentIndex+1] ]
- if(nextNode){
- get(to, nextNode, spriteProgress)
-
- }else{
- dir = to.position.clone().sub(from.position).normalize()
- const fareasetDis = 3
- pos = to.position.clone().add(dir.clone().multiplyScalar(fareasetDis * spriteProgress))
- }
- }else{
- dir = to.position.clone().sub(from.position)
- pos = from.position.clone().add(dir.clone().multiplyScalar(spriteProgress))
- }
-
-
- updatePose(null,null, pos, dir )
-
-
- }
- */
-
- var idleGap = Math.min(1.4, window.innerWidth / window.innerHeight * 0.8);//站着时的间隔
- var walkGap = 0.4;
- const spriteDisToCamera = 2.5
- var updateWalkAnimation = function(from, to){
- var addProgress = 0.8;
-
- var pos, dir
- var start = from, end = to;
- var dis = 0;
- dis += player.position.distanceTo(to.position);
- var lastStart = start;
- var gap = walkGap //間隔
- while(dis < spriteDisToCamera){
- lastStart = start
- start = end
- let currentIndex = player.path.nodes.indexOf(end.id);
- end = player.model.panos.index[player.path.nodes[currentIndex+1] ]
- if(!end)break;
- dis += start.position.distanceTo(end.position);
-
- }
- if(!end ){ //离开路线,走到更前方
- dir = player.getDirection()//拐弯 //start.position.clone().sub(lastStart.position).normalize()
- var diff = spriteDisToCamera - dis //补全距离
- pos = to.position.clone().add(dir.clone().multiplyScalar(diff))
- gap += diff / spriteDisToCamera*(idleGap-walkGap) //越接近目标点,gap渐变为站着时的gap
-
- }else{
- let disBetween = start.position.distanceTo(end.position);
- var diff = dis - spriteDisToCamera//退回距离
- var ratio = diff / disBetween
-
- let currentDir = end.position.clone().sub(start.position).normalize()
- dir = currentDir
- if(ratio > 0.8){//上个点转弯
- let currentIndex = player.path.nodes.indexOf(start.id);
- let last = player.model.panos.index[player.path.nodes[currentIndex-1] ]
- if(last){
- var lastDir = start.position.clone().sub(last.position).normalize()
- var middleDir = currentDir.clone().add(lastDir).normalize()
- dir = currentDir.clone().multiplyScalar((1-ratio) / 0.2).add(middleDir.clone().multiplyScalar(1- (1- ratio)/0.2))
- //console.log("上个点转弯"+dir.toArray())
-
- }
-
- }else if(ratio < 0.2){//下个点转弯
- let currentIndex = player.path.nodes.indexOf(end.id);
- let next = player.model.panos.index[player.path.nodes[currentIndex+1] ]
- if(next){
- var nextDir = next.position.clone().sub(end.position).normalize()
- }else{
- var nextDir = player.getDirection()//路线的末端, 渐变为相机角度
- //console.log("延長转弯")
- }
- var middleDir = currentDir.clone().add(nextDir).normalize()
- dir = currentDir.clone().multiplyScalar(ratio / 0.2).add(middleDir.clone().multiplyScalar(1- ratio / 0.2))
- //console.log("下个点转弯"+dir.toArray())
-
- }
- //console.log(dir)
- pos = end.position.clone().sub(currentDir.clone().multiplyScalar(diff))
-
- }
-
- updatePose(null,null, pos, dir , gap )
-
-
- }
- var updatePose = function(sprite1, sprite2, pos, dir, gap ){
- sprite1 = sprite1 || animations[0].mesh
- sprite2 = sprite2 || animations[1].mesh
- var cameraPos = player.position.clone().setY(spriteY);
- var lookAtCam
- if(pos){//walk
- dir = dir.setY(0).normalize().multiplyScalar(spriteDisToCamera);
- pos.setY(spriteY)
- //lookAtCam = true //不然会比较斜
- }else{//idle
- dir = player.getDirection().setY(0).normalize().multiplyScalar(spriteDisToCamera);
- pos = new THREE.Vector3().addVectors(cameraPos, dir)
- }
- //间隔
- var shift = convertTool.getNormal({points:[{x:0,y:0},{x: dir.x, y: dir.z}]})
- if(gap)shift.multiplyScalar(gap)
- else{
- shift.multiplyScalar(idleGap)
- }
- shift = new THREE.Vector3(shift.x, 0, shift.y)
- sprite1.position.copy(pos.clone().sub(shift))
- sprite2.position.copy(pos.clone().add(shift))
-
- if(lookAtCam){
- sprite1.lookAt(cameraPos)
- sprite2.lookAt(cameraPos)
- }else{
- sprite1.lookAt(sprite1.position.clone().sub(dir))
- sprite2.lookAt(sprite2.position.clone().sub(dir))
- }
-
-
-
-
-
- /* var shift = new THREE.Vector3(0.4,0,0).applyQuaternion(player.quaternion)
- sprite1.position.copy(pos.clone().sub(shift))
- sprite2.position.copy(pos.clone().add(shift))
- sprite1.lookAt(cameraPos)
- sprite2.lookAt(cameraPos)*/
-
-
- }
-
- var convertTool = {
- getPos2d : function(point, camera, dom){//获取一个三维坐标对应屏幕中的二维坐标
- var camera = camera || player.camera;
- var dom = dom || player.domElement;
- var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
-
- var x,y;
- x = (pos.x + 1) / 2 * dom.clientWidth;
- y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
-
- var inSight = x <= dom.clientWidth && x >= 0 //是否在屏幕中
- && y <= dom.clientHeight && y >= 0
-
-
- return {
- pos: new THREE.Vector2(x,y), // 屏幕像素坐标
- vector: pos, //(范围 -1 ~ 1)
- trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
- inSight : inSight //在屏幕范围内可见
- };
- },
- ifShelter: function(pos3d){//检测某点在视线中是否被mesh遮挡
- var ori = player.position
- var dir = pos3d.clone().sub(ori).normalize()
- var ray = new THREE.Raycaster(ori, dir) //由外向里 因为模型从内侧是可见的所以从外侧
-
- /* if(config.isEdit && publicObjectSet.editor.mainDesign.editing){
- var o = ray.intersectObjects(publicObjectSet.editor.mainDesign.wallMeshes);
- }else{ */
- var o = ray.intersectObjects(player.model.colliders);
- //}
- var len = pos3d.distanceTo(ori);
- if (o && o.length) {
- for(var i=0;i<o.length;i++){
- if(o[i].distance < len){ return true; }//有遮挡
- }
- }
- },
-
-
- /*
- 拖拽时,获取鼠标在拖拽面上的位置(需要借助另一个intersectPlane面来计算,即和相机方向一样的面,可保证铺满屏幕)
- 但是不一定能获取到,比如鼠标射线不朝向拖拽面时,即使获取也会是一个意外的反方向的交点。
- */
- getPosAtPlane : function(pos, info/* , mouse, camera */){ //pos:与intersectPlane的交点 见笔记
- var A = pos;
- var player = player;
- var mouse = player.mouse;
- var O = new THREE.Vector3(mouse.x, mouse.y, -1).unproject(player.camera);
-
-
- if(info.y != void 0){//地面线的
-
- var y = info.y;
-
- if(player.mode == "floorplan"/* || Math.abs(O.x-pos.x)<0.0001 && Math.abs(O.z-pos.z)<0.0001) */){
- //intersectPlane和地面平行,无交点
- var x = pos.x, z = pos.z;
-
- }else{
-
- if(y<player.camera.position.y && O.y <= A.y /* || y>player.camera.position.y && O.y >= A.y */)return null; //鼠标射线向上。因为相机一定位于地面以上(地面不会抬高到相机上吧?),所以无交点。
- if(O.y == A.y){console.log('一样??');return;}
- if(A.y == y){console.log('一样2??');return;}
- var r = (O.y-y)/(A.y-y);
- var x = (r*A.x-O.x)/(r-1);
- var z = (r*A.z-O.z)/(r-1);
- }
- }else{//垂直的也有越过消失点以后反向变化的情况,但使用时影响不大
- var N = info.normalVec;
- var P = info.pullPos;
- if(N.y != 0 ){console.log('N.y != 0');return;} //仅仅支持垂直于地面的的墙壁,目前都是
- if(O.z==A.z){console.log('O.z==A.z?');return;}
- if(N.z!=0 && N.x != 0){//直接用这个通用的也可以,支持斜线的墙
- //console.log('N.z==0 && N.x == 0?');
- var c = ( N.x*(A.x-O.x) + N.y*(A.y-O.y) + N.z*(A.z-O.z));
- if(c == 0){console.log("分母为0?? return;");return;}
- var t = -((N.x*O.x + N.y*O.y + N.z*O.z) - (P.x*N.x + P.y*N.y + P.z*N.z) ) / c
- var x = t * (A.x - O.x) + O.x;
- var y = t * (A.y - O.y) + O.y;
- var z = t * (A.z - O.z) + O.z;
- /*原理: 已知空间直线L:(x-a)/m=(x-b)/n=(z-c)/p和空间平面π:Ax+By+Cz+D=0;
- 求直线L与平面π的交点的坐标。
- 把直线方程改写成参数形式:设(x-a)/m=(x-b)/n=(z-c)/p=t;
- 则x=mt+a;y=nt+b;z=pt+c;代入平面π的方程得:
- A(mt+a)+B(nt+b)+C(pt+c)+D=0
- 由此解得t=-(Aa+Bb+Cc+D)/(Am+Bn+Cp)
- 再代入参数方程即得交点的坐标(x,y,z). */
- }else if(N.x ==0 ){ //z与pullPos相等
- var z = P.z;
- if(O.y == A.y){console.log('一样??');return;}
- if(A.y == y){console.log('一样2??');return;}
- if(A.z == z){console.log('一样3??');return;}
- var r = (O.z-z)/(A.z-z);
- var x = (r*A.x-O.x)/(r-1);
- var y = (r*A.y-O.y)/(r-1);
- }else if(N.z == 0){//x与pullPos相等
- var x = P.x;
- if(O.y == A.y){console.log('一样??');return;}
- if(A.y == y){console.log('一样2??');return;}
- if(A.x == x){console.log('一样3??');return;}
- var r = (O.x-x)/(A.x-x);
- var y = (r*A.y-O.y)/(r-1);
- var z = (r*A.z-O.z)/(r-1);
- }
- }
-
- return new THREE.Vector3(x,y,z);
- },
-
- getMouseIntersect : function(camera, meshes, mouse){//获取鼠标和meshes交点
- var raycaster = new THREE.Raycaster;
- camera.updateMatrixWorld();
- var origin = new THREE.Vector3(mouse.x,mouse.y,-1).unproject(camera)
- , end = new THREE.Vector3(mouse.x,mouse.y,1).unproject(camera);
- var dir = end.sub(origin).normalize()
- raycaster.set(origin, dir);
- var n = raycaster.intersectObjects(meshes);
- if (0 === n.length)
- return null;
- return n[0];
-
- },
- ifIntersectChunks : function(A,B,options={}){//获取某个线段/射线和meshes的交点
- var dir = B.clone().sub(A).normalize();
- var len = options.InfinityLen ? Infinity : A.distanceTo(B) + (options.extLen||0);
- var ray = new THREE.Raycaster(A.clone(), dir, 0, len);
-
- var o = ray.intersectObjects(options.model || player.model.colliders);
- if (o && o.length)return o;
-
- if(options.throughWidth){ //允许最小宽度,防止穿过极小的缝隙导致撞墙感
- var normal = this.getNormal({points:[{x:A.x, y:A.z},{x:B.x, y:B.z}]});//线段法线
- normal.multiplyScalar(options.throughWidth)
- var normalVec3 = new THREE.Vector3(normal.x, 0, normal.y);
-
- var A2 = A.clone().add(normalVec3)
- ray.set(A2, dir);
- var o2 = ray.intersectObjects(options.model || player.model.colliders);
- ray.set(A.clone().add(normalVec3.negate()), dir);
- if (o2 && o2.length)return o2;
- var o3 = ray.intersectObjects(options.model || player.model.colliders);
- if (o3 && o3.length)return o3;
- }
- return null;
- },
- getPosAtSphere : function(pos3d, toPanoPos){
- var dir = pos3d.clone().sub(toPanoPos);
- dir.normalize();//然后计算在球中
- dir.multiplyScalar(Constants.skyRadius);
- dir.add(toPanoPos);
- return dir;
- },
- getNormal: function(line2d){//获取二维法向量 方向向内
- var x,y;//要求的向量
- //line2d的向量
- var x1 = line2d.points[1].x - line2d.points[0].x;
- var y1 = line2d.points[1].y - line2d.points[0].y;
- //假设法向量的x或y固定为1或-1
- if(y1 != 0){
- x = 1;
- y = - (x1 * x) / y1;
- }else if(x1 != 0){//y如果为0,正常情况x不会是0
- y = 1;
- x = - (y1 * y) / x1;
- }else{
- console.log("两个点一样");
- return null;
- }
-
- //判断方向里或者外:
- var vNormal = new THREE.Vector3(x, 0, y);
- var vLine = new THREE.Vector3(x1, 0, y1);
- var vDir = vNormal.cross(vLine);
- if(vDir.y>0){
- x *= -1;
- y *= -1;
- }
- return new THREE.Vector2(x, y).normalize();
- },
-
- }
-
- !function() {
- "use strict";
- function t(t, i) {
- return typeof t === i
- }
- function i(t, i) {
- return t instanceof i
- }
- function n(t) {
- return t && t.nodeType
- }
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- return n(t) ? t : i(t, g) ? t[0] : void 0
- }
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- return g.each(t, function(t, e) {
- n = i.call(e, n, t, e)
- }),
- n
- }
- function r(t, i, n) {
- var e, o, r;
- if (t === i)
- return !0;
- if (!t || !i || t.constructor !== i.constructor)
- return !1;
- for (e = 0,
- o = n.length; o > e; e += 1) {
- if (r = n[e],
- t[r] && y(t[r].equals) && !t[r].equals(i[r]))
- return !1;
- if (t[r] !== i[r])
- return !1
- }
- return !0
- }
- function s(t, i, n, e) {
- this.left = E(t),
- this.top = E(i),
- this.width = E(n),
- this.height = E(e),
- this.right = this.left + this.width,
- this.bottom = this.top + this.height
- }
- function h(t, i, n, e) {
- this.visible = t || 0,
- this.viewport = i || 0,
- this.possible = n || 0,
- this.rects = e && T({}, e) || null
- }
- function l(t, i) {
- this.els = t,
- this.viewport = i
- }
- function c(t, i, n) {
- var e;
- return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
- e ? e[n] : 0
- }
- function u(t, i) {
- return t.val - i.val
- }
- function a(t, i) {
- return i.val - t.val
- }
- function f(t) {
- var i = s.ofContent(t, !0)
- , n = s.ofViewport(t, !0)
- , e = i.width - n.width
- , o = i.height - n.height;
- this.content = i,
- this.viewport = n,
- this.width = 0 >= e ? null : n.left / e,
- this.height = 0 >= o ? null : n.top / o,
- this.left = n.left,
- this.top = n.top,
- this.right = i.right - n.right,
- this.bottom = i.bottom - n.bottom
- }
- function p(t) {
- this.el = t || window
- }
- function d(t, i) {
- this.context = t,
- this.viewport = i,
- this.init()
- }
- function v(t, i, n, e) {
- this.context = new l(t,i),
- this.property = n,
- this.descending = e,
- this.init()
- }
- function w(t) {
- t && t !== window && t !== document ? (this.context = t,
- this.$autoTarget = g(t)) : this.context = window,
- this.init()
- }
- var g = jQuery
- , m = g(window)
- , b = g(document)
- , T = g.extend
- , y = g.isFunction
- , k = Math.max
- , V = Math.min
- , E = Math.round
- , x = function() {
- var t = {}
- , i = 1;
- return function(n) {
- return n ? (t[n] || (t[n] = i,
- i += 1),
- t[n]) : 0
- }
- }();
- T(s.prototype, {
- equals: function(t) {
- return r(this, t, ["left", "top", "width", "height"])
- },
- area: function() {
- return this.width * this.height
- },
- relativeTo: function(t) {
- return new s(this.left - t.left,this.top - t.top,this.width,this.height)
- },
- intersection: function(t) {
- if (!i(t, s))
- return null;
- var n = k(this.left, t.left)
- , e = V(this.right, t.right)
- , o = k(this.top, t.top)
- , r = V(this.bottom, t.bottom)
- , h = e - n
- , l = r - o;
- return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
- },
- envelope: function(t) {
- if (!i(t, s))
- return this;
- var n = V(this.left, t.left)
- , e = k(this.right, t.right)
- , o = V(this.top, t.top)
- , r = k(this.bottom, t.bottom)
- , h = e - n
- , l = r - o;
- return new s(n,o,h,l)
- }
- }),
- T(s, {
- ofContent: function(t, i) {
- return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
- },
- ofViewport: function(t, i) {
- return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
- },
- ofElement: function(t) {
- var i = g(t);
- if (!i.is(":visible"))
- return null;
- var n = i.offset();
- return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
- }
- }),
- T(h.prototype, {
- equals: function(t) {
- return this.fracsEqual(t) && this.rectsEqual(t)
- },
- fracsEqual: function(t) {
- return r(this, t, ["visible", "viewport", "possible"])
- },
- rectsEqual: function(t) {
- return r(this.rects, t.rects, ["document", "element", "viewport"])
- }
- }),
- T(h, {
- of: function(t, i) {
- var e, o, r;
- return t = n(t) && s.ofElement(t) || t,
- i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
- t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
- r = V(t.width, i.width) * V(t.height, i.height),
- new h(o / t.area(),o / i.area(),o / r,{
- document: e,
- element: e.relativeTo(t),
- viewport: e.relativeTo(i)
- })) : new h
- }
- });
- var q = ["width", "height", "left", "right", "top", "bottom"]
- , S = ["possible", "visible", "viewport"];
- T(l.prototype, {
- sorted: function(t, i) {
- var n = this.viewport;
- return g.map(this.els, function(i) {
- return {
- el: i,
- val: c(i, n, t)
- }
- }).sort(i ? a : u)
- },
- best: function(t, i) {
- return this.els.length ? this.sorted(t, i)[0] : null
- }
- }),
- T(f.prototype, {
- equals: function(t) {
- return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
- }
- }),
- T(p.prototype, {
- equals: function(t) {
- return r(this, t, ["el"])
- },
- scrollState: function() {
- return new f(this.el)
- },
- scrollTo: function(t, i, n) {
- var e = g(this.el === window ? "html,body" : this.el);
- t = t || 0,
- i = i || 0,
- n = isNaN(n) ? 1e3 : n,
- e.stop(!0).animate({
- scrollLeft: t,
- scrollTop: i
- }, n)
- },
- scroll: function(t, i, n) {
- var e = this.el === window ? m : g(this.el);
- t = t || 0,
- i = i || 0,
- this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
- },
- scrollToRect: function(t, i, n, e) {
- i = i || 0,
- n = n || 0,
- this.scrollTo(t.left - i, t.top - n, e)
- },
- scrollToElement: function(t, i, n, e) {
- var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
- this.scrollToRect(o, i, n, e)
- }
- });
- var C = {
- init: function() {
- this.callbacks = g.Callbacks("memory unique"),
- this.currVal = null,
- this.prevVal = null,
- this.checkProxy = g.proxy(this.check, this),
- this.autoCheck()
- },
- bind: function(t) {
- this.callbacks.add(t)
- },
- unbind: function(t) {
- t ? this.callbacks.remove(t) : this.callbacks.empty()
- },
- trigger: function() {
- this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
- },
- check: function(t) {
- var i = this.updatedValue(t);
- return void 0 !== i && (this.prevVal = this.currVal,
- this.currVal = i,
- this.trigger(),
- !0)
- },
- $autoTarget: m,
- autoEvents: "load resize scroll",
- autoCheck: function(t) {
- this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
- }
- };
- T(d.prototype, C, {
- updatedValue: function() {
- var t = h.of(this.context, this.viewport);
- return this.currVal && this.currVal.equals(t) ? void 0 : t
- }
- }),
- T(v.prototype, C, {
- updatedValue: function() {
- var t = this.context.best(this.property, this.descending);
- return t && (t = t.val > 0 ? t.el : null,
- this.currVal !== t) ? t : void 0
- }
- }),
- T(w.prototype, C, {
- updatedValue: function() {
- var t = new f(this.context);
- return this.currVal && this.currVal.equals(t) ? void 0 : t
- }
- });
- var L = function(t, i) {
- var n = [].slice
- , e = jQuery
- , o = e.extend
- , r = e.isFunction
- , s = o({}, i)
- , h = function(i, n, o, s) {
- return o = r(o) ? o.apply(i, n) : o,
- r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
- }
- , l = function() {
- return h(this, n.call(arguments), s.defaultStatic, l)
- }
- , c = function(t) {
- return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
- }
- , u = function(t) {
- t && (o(l, t.statics),
- o(c, t.methods)),
- l.modplug = u
- };
- u.prev = {
- statics: e[t],
- methods: e.fn[t]
- },
- u(i),
- e[t] = l,
- e.fn[t] = c
- }
- , M = "fracs";
- L(M, {
- statics: {
- version: "0.15.0",
- Rect: s,
- Fractions: h,
- Group: l,
- ScrollState: f,
- Viewport: p,
- FracsCallbacks: d,
- GroupCallbacks: v,
- ScrollStateCallbacks: w,
- fracs: function(t, i) {
- return h.of(t, i)
- }
- },
- methods: {
- content: function(t) {
- return this.length ? s.ofContent(this[0], t) : null
- },
- envelope: function() {
- return o(this, function(t) {
- var i = s.ofElement(this);
- return t ? t.envelope(i) : i
- })
- },
- fracs: function(i, n, o) {
- t(i, "string") || (o = n,
- n = i,
- i = null),
- y(n) || (o = n,
- n = null),
- o = e(o);
- var r = M + ".fracs." + x(o);
- return "unbind" === i ? this.each(function() {
- var t = g(this).data(r);
- t && t.unbind(n)
- }) : "check" === i ? this.each(function() {
- var t = g(this).data(r);
- t && t.check()
- }) : y(n) ? this.each(function() {
- var t = g(this)
- , i = t.data(r);
- i || (i = new d(this,o),
- t.data(r, i)),
- i.bind(n)
- }) : this.length ? h.of(this[0], o) : null
- },
- intersection: function() {
- return o(this, function(t) {
- var i = s.ofElement(this);
- return t ? t.intersection(i) : i
- })
- },
- max: function(t, i, n) {
- return y(i) || (n = i,
- i = null),
- n = e(n),
- i ? (new v(this,n,t,!0).bind(i),
- this) : this.pushStack(new l(this,n).best(t, !0).el)
- },
- min: function(t, i, n) {
- return y(i) || (n = i,
- i = null),
- n = e(n),
- i ? (new v(this,n,t).bind(i),
- this) : this.pushStack(new l(this,n).best(t).el)
- },
- rect: function() {
- return this.length ? s.ofElement(this[0]) : null
- },
- scrollState: function(i, n) {
- var e = M + ".scrollState";
- return t(i, "string") || (n = i,
- i = null),
- "unbind" === i ? this.each(function() {
- var t = g(this).data(e);
- t && t.unbind(n)
- }) : "check" === i ? this.each(function() {
- var t = g(this).data(e);
- t && t.check()
- }) : y(n) ? this.each(function() {
- var t = g(this)
- , i = t.data(e);
- i || (i = new w(this),
- t.data(e, i)),
- i.bind(n)
- }) : this.length ? new f(this[0]) : null
- },
- scroll: function(t, i, n) {
- return this.each(function() {
- new p(this).scroll(t, i, n)
- })
- },
- scrollTo: function(t, i, n, o) {
- return g.isNumeric(t) && (o = n,
- n = i,
- i = t,
- t = null),
- t = e(t),
- this.each(function() {
- t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
- })
- },
- scrollToThis: function(t, i, n, o) {
- return o = new p(e(o)),
- o.scrollToElement(this[0], t, i, n),
- this
- },
- softLink: function(t, i, n, o) {
- return o = new p(e(o)),
- this.filter("a[href^=#]").each(function() {
- var e = g(this);
- e.on("click", function() {
- o.scrollToElement(g(e.attr("href"))[0], t, i, n)
- })
- })
- },
- sort: function(i, n, o) {
- return t(n, "boolean") || (o = n,
- n = null),
- o = e(o),
- this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
- return t.el
- }))
- },
- viewport: function(t) {
- return this.length ? s.ofViewport(this[0], t) : null
- }
- },
- defaultStatic: "fracs",
- defaultMethod: "fracs"
- })
- }();
- if ("undefined" == typeof jQuery)
- throw new Error("Bootstrap's JavaScript requires jQuery");
- +function(t) {
- "use strict";
- function e(e) {
- return this.each(function() {
- var o = t(this)
- , s = o.data("bs.tooltip")
- , n = "object" == typeof e && e;
- (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
- "string" == typeof e && s[e]())
- })
- }
- var i = function(t, e) {
- this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
- this.init("tooltip", t, e)
- };
- i.VERSION = "3.2.0",
- i.DEFAULTS = {
- animation: !0,
- placement: "top",
- selector: !1,
- template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
- trigger: "hover focus",
- title: "",
- delay: 0,
- html: !1,
- container: !1,
- viewport: {
- selector: "body",
- padding: 0
- }
- },
- i.prototype.init = function(e, i, o) {
- this.enabled = !0,
- this.type = e,
- this.$element = t(i),
- this.options = this.getOptions(o),
- this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
- for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
- var r = s[n];
- if ("click" == r)
- this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
- else if ("manual" != r) {
- var a = "hover" == r ? "mouseenter" : "focusin"
- , l = "hover" == r ? "mouseleave" : "focusout";
- this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
- this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
- }
- }
- this.options.selector ? this._options = t.extend({}, this.options, {
- trigger: "manual",
- selector: ""
- }) : this.fixTitle()
- }
- ,
- i.prototype.getDefaults = function() {
- return i.DEFAULTS
- }
- ,
- i.prototype.getOptions = function(e) {
- return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
- e.delay && "number" == typeof e.delay && (e.delay = {
- show: e.delay,
- hide: e.delay
- }),
- e
- }
- ,
- i.prototype.getDelegateOptions = function() {
- var e = {}
- , i = this.getDefaults();
- return this._options && t.each(this._options, function(t, o) {
- i[t] != o && (e[t] = o)
- }),
- e
- }
- ,
- i.prototype.enter = function(e) {
- var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
- return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
- t(e.currentTarget).data("bs." + this.type, i)),
- clearTimeout(i.timeout),
- i.hoverState = "in",
- i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
- // "in" == i.hoverState && i.show()
- }, i.options.delay.show)) : i.show()
- }
- ,
- i.prototype.leave = function(e) {
- var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
- return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
- t(e.currentTarget).data("bs." + this.type, i)),
- clearTimeout(i.timeout),
- i.hoverState = "out",
- i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
- "out" == i.hoverState && i.hide()
- }, i.options.delay.hide)) : i.hide()
- }
- ,
- i.prototype.show = function() {
- var e = t.Event("show.bs." + this.type);
- if (this.hasContent() && this.enabled) {
- this.$element.trigger(e);
- var i = t.contains(document.documentElement, this.$element[0]);
- if (e.isDefaultPrevented() || !i)
- return;
- var o = this
- , s = this.tip()
- , n = this.getUID(this.type);
- this.setContent(),
- s.attr("id", n),
- this.$element.attr("aria-describedby", n),
- this.options.animation && s.addClass("fade");
- var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
- , a = /\s?auto?\s?/i
- , l = a.test(r);
- l && (r = r.replace(a, "") || "top"),
- s.detach().css({
- top: 0,
- left: 0,
- display: "block"
- }).addClass(r).data("bs." + this.type, this),
- this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
- var p = this.getPosition()
- , h = s[0].offsetWidth
- , f = s[0].offsetHeight;
- if (l) {
- var u = r
- , c = this.$element.parent()
- , d = this.getPosition(c);
- r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
- s.removeClass(u).addClass(r)
- }
- var g = this.getCalculatedOffset(r, p, h, f);
- this.applyPlacement(g, r);
- var y = function() {
- o.$element.trigger("shown.bs." + o.type),
- o.hoverState = null
- };
- t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
- }
- }
- ,
- i.prototype.applyPlacement = function(e, i) {
- var o = this.tip()
- , s = o[0].offsetWidth
- , n = o[0].offsetHeight
- , r = parseInt(o.css("margin-top"), 10)
- , a = parseInt(o.css("margin-left"), 10);
- isNaN(r) && (r = 0),
- isNaN(a) && (a = 0),
- e.top = e.top + r,
- e.left = e.left + a,
- t.offset.setOffset(o[0], t.extend({
- using: function(t) {
- o.css({
- top: Math.round(t.top),
- left: Math.round(t.left)
- })
- }
- }, e), 0),
- o.addClass("in");
- var l = o[0].offsetWidth
- , p = o[0].offsetHeight;
- "top" == i && p != n && (e.top = e.top + n - p);
- var h = this.getViewportAdjustedDelta(i, e, l, p);
- h.left ? e.left += h.left : e.top += h.top;
- var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
- , u = h.left ? "left" : "top"
- , c = h.left ? "offsetWidth" : "offsetHeight";
- o.offset(e),
- this.replaceArrow(f, o[0][c], u)
- }
- ,
- i.prototype.replaceArrow = function(t, e, i) {
- this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
- }
- ,
- i.prototype.setContent = function() {
- var t = this.tip()
- , e = this.getTitle();
- t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
- t.removeClass("fade in top bottom left right")
- }
- ,
- i.prototype.hide = function() {
- function e() {
- "in" != i.hoverState && o.detach(),
- i.$element.trigger("hidden.bs." + i.type)
- }
- var i = this
- , o = this.tip()
- , s = t.Event("hide.bs." + this.type);
- if (this.$element.removeAttr("aria-describedby"),
- this.$element.trigger(s),
- !s.isDefaultPrevented())
- return o.removeClass("in"),
- t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
- this.hoverState = null,
- this
- }
- ,
- i.prototype.fixTitle = function() {
- var t = this.$element;
- (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
- }
- ,
- i.prototype.hasContent = function() {
- return this.getTitle()
- }
- ,
- i.prototype.getPosition = function(e) {
- e = e || this.$element;
- var i = e[0]
- , o = "BODY" == i.tagName;
- return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
- scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
- width: o ? t(window).width() : e.outerWidth(),
- height: o ? t(window).height() : e.outerHeight()
- }, o ? {
- top: 0,
- left: 0
- } : e.offset())
- }
- ,
- i.prototype.getCalculatedOffset = function(t, e, i, o) {
- return "bottom" == t ? {
- top: e.top + e.height,
- left: e.left + e.width / 2 - i / 2
- } : "top" == t ? {
- top: e.top - o,
- left: e.left + e.width / 2 - i / 2
- } : "left" == t ? {
- top: e.top + e.height / 2 - o / 2,
- left: e.left - i
- } : {
- top: e.top + e.height / 2 - o / 2,
- left: e.left + e.width
- }
- }
- ,
- i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
- var s = {
- top: 0,
- left: 0
- };
- if (!this.$viewport)
- return s;
- var n = this.options.viewport && this.options.viewport.padding || 0
- , r = this.getPosition(this.$viewport);
- if (/right|left/.test(t)) {
- var a = e.top - n - r.scroll
- , l = e.top + n - r.scroll + o;
- a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
- } else {
- var p = e.left - n
- , h = e.left + n + i;
- p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
- }
- return s
- }
- ,
- i.prototype.getTitle = function() {
- var t, e = this.$element, i = this.options;
- return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
- }
- ,
- i.prototype.getUID = function(t) {
- do
- t += ~~(1e6 * Math.random());
- while (document.getElementById(t));return t
- }
- ,
- i.prototype.tip = function() {
- return this.$tip = this.$tip || t(this.options.template)
- }
- ,
- i.prototype.arrow = function() {
- return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
- }
- ,
- i.prototype.validate = function() {
- this.$element[0].parentNode || (this.hide(),
- this.$element = null,
- this.options = null)
- }
- ,
- i.prototype.enable = function() {
- this.enabled = !0
- }
- ,
- i.prototype.disable = function() {
- this.enabled = !1
- }
- ,
- i.prototype.toggleEnabled = function() {
- this.enabled = !this.enabled
- }
- ,
- i.prototype.toggle = function(e) {
- var i = this;
- e && (i = t(e.currentTarget).data("bs." + this.type),
- i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
- t(e.currentTarget).data("bs." + this.type, i))),
- i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
- }
- ,
- i.prototype.destroy = function() {
- clearTimeout(this.timeout),
- this.hide().$element.off("." + this.type).removeData("bs." + this.type)
- }
- ;
- var o = t.fn.tooltip;
- t.fn.tooltip = e,
- t.fn.tooltip.Constructor = i,
- t.fn.tooltip.noConflict = function() {
- return t.fn.tooltip = o,
- this
- }
- }(jQuery);
- !function(e, t, n) {
- "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
- }("Keen", this, function() {
- "use strict";
- function Keen() {
- return _init.apply(this, arguments)
- }
- function _init(e) {
- if (_isUndefined(e))
- throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
- if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
- throw new Error("Please provide a projectId");
- this.configure(e)
- }
- function _extend(e) {
- for (var t = 1; t < arguments.length; t++)
- for (var n in arguments[t])
- e[n] = arguments[t][n];
- return e
- }
- function _isUndefined(e) {
- return void 0 === e
- }
- function _type(e) {
- var t = e && e.constructor ? e.constructor.toString() : void 0;
- return t ? t.match(/function (.*)\(/)[1] : "Null"
- }
- function _each(e, t, n) {
- var r;
- if (!e)
- return 0;
- if (n = n ? n : e,
- "array" === _type(e)) {
- for (r = 0; r < e.length; r++)
- if (t.call(n, e[r], r, e) === !1)
- return 0
- } else
- for (r in e)
- if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
- return 0;
- return 1
- }
- function _parse_params(e) {
- for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
- return decodeURIComponent(e.replace(r, " "))
- }, a = e.split("?")[1]; t = i.exec(a); )
- n[o(t[1])] = o(t[2]);
- return n
- }
- function _set_protocol(e) {
- switch (e) {
- case "http":
- return "http";
- case "auto":
- return location.protocol.replace(/:/g, "");
- case "https":
- case void 0:
- default:
- return "https"
- }
- }
- function _set_request_type(e) {
- var t = e || "jsonp"
- , n = !1;
- return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
- null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
- }
- function _build_url(e) {
- return this.client.endpoint + "/projects/" + this.client.projectId + e
- }
- function _uploadEvent(e, t, n, r, i) {
- var o = _build_url.apply(this, ["/events/" + e])
- , a = {};
- n = n !== !1,
- this.client.globalProperties && (a = this.client.globalProperties(e));
- for (var c in t)
- t.hasOwnProperty(c) && (a[c] = t[c]);
- switch (this.client.requestType) {
- case "xhr":
- _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
- break;
- case "jsonp":
- var s = JSON.stringify(a)
- , l = Keen.Base64.encode(s);
- o = o + "?api_key=" + this.client.writeKey,
- o = o + "&data=" + l,
- o = o + "&modified=" + (new Date).getTime(),
- _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
- break;
- case "beacon":
- var s = JSON.stringify(a)
- , l = Keen.Base64.encode(s);
- o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
- o = o + "&data=" + encodeURIComponent(l),
- o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
- o += "&c=clv1",
- _request.beacon.apply(this, [o, null, r, i])
- }
- }
- Keen.prototype.configure = function(e) {
- return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
- e.protocol = _set_protocol(e.protocol),
- e.requestType = _set_request_type(e.requestType),
- this.client = {
- projectId: e.projectId,
- writeKey: e.writeKey,
- readKey: e.readKey,
- globalProperties: null,
- endpoint: e.protocol + "://" + e.host,
- requestType: e.requestType
- },
- Keen.trigger("client", this, e),
- this.trigger("ready"),
- this
- }
- ;
- var _request = {
- xhr: function(e, t, n, r, i, o, a, c) {
- if (!i)
- return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
- var s = new XMLHttpRequest;
- if (s.onreadystatechange = function() {
- if (4 == s.readyState)
- if (s.status >= 200 && s.status < 300) {
- var e;
- try {
- e = JSON.parse(s.responseText)
- } catch (e) {
- Keen.log("Could not JSON parse HTTP response: " + s.responseText),
- c && c(s, e)
- }
- a && e && a(e)
- } else
- Keen.log("HTTP request failed."),
- c && c(s, null)
- }
- ,
- s.open(e, t, o),
- i && s.setRequestHeader("Authorization", i),
- r && s.setRequestHeader("Content-Type", "application/json"),
- n)
- for (var l in n)
- n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
- var u = r ? JSON.stringify(r) : null;
- s.send(u)
- },
- jsonp: function(e, t, n, r) {
- if (!t)
- return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
- if (t && e.indexOf("api_key") < 0) {
- var i = e.indexOf("?") > 0 ? "&" : "?";
- e = e + i + "api_key=" + t
- }
- for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
- o += "a";
- var a = !1;
- window[o] = function(e) {
- a = !0,
- n && e && n(e),
- window[o] = void 0
- }
- ,
- e = e + "&jsonp=" + o;
- var c = document.createElement("script");
- c.id = "keen-jsonp",
- c.src = e,
- document.getElementsByTagName("head")[0].appendChild(c),
- c.onreadystatechange = function() {
- a === !1 && "loaded" === this.readyState && (a = !0,
- r && r())
- }
- ,
- c.onerror = function() {
- a === !1 && (a = !0,
- r && r())
- }
- },
- beacon: function(e, t, n, r) {
- if (t && e.indexOf("api_key") < 0) {
- var i = e.indexOf("?") > 0 ? "&" : "?";
- e = e + i + "api_key=" + t
- }
- var o = !1
- , a = document.createElement("img");
- a.onload = function() {
- if (o = !0,
- "naturalHeight"in this) {
- if (this.naturalHeight + this.naturalWidth === 0)
- return void this.onerror()
- } else if (this.width + this.height === 0)
- return void this.onerror();
- n && n({
- created: !0
- })
- }
- ,
- a.onerror = function() {
- o = !0,
- r && r()
- }
- ,
- a.src = e
- }
- }
- , Events = Keen.Events = {
- on: function(e, t) {
- this.listeners || (this.listeners = {});
- var n = this.listeners[e] || (this.listeners[e] = []);
- return n.push({
- callback: t
- }),
- this
- },
- off: function(e, t) {
- if (!e && !t)
- return this.listeners = void 0,
- delete this.listeners,
- this;
- for (var n = this.listeners[e] || [], r = n.length; r--; )
- t && t == n[r].callback && this.listeners[e].splice(r, 1),
- t && 0 != n.length || (this.listeners[e] = void 0,
- delete this.listeners[e]);
- return this
- },
- trigger: function(e) {
- if (!this.listeners)
- return this;
- for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
- n[r].callback.apply(this, t);
- return this
- }
- };
- _extend(Keen.prototype, Events),
- _extend(Keen, Events),
- Keen.loaded = !0,
- Keen.utils = {
- each: _each,
- extend: _extend,
- parseParams: _parse_params
- },
- Keen.ready = function(e) {
- Keen.loaded ? e() : Keen.on("ready", e)
- }
- ,
- Keen.log = function(e) {
- "object" == typeof console && console.log("[Keen IO]", e)
- }
- ;
- var Plugins = Keen.Plugins = {};
- Keen.prototype.addEvent = function() {
- _uploadEvent.apply(this, arguments)
- }
- ,
- Keen.prototype.addEventSync = function(e, t, n, r) {
- _uploadEvent.apply(this, [e, t, !1, n, r])
- }
- ,
- Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
- var o = e
- , a = o.metaKey
- , c = o.target
- , s = !1
- , l = function() {};
- return void 0 === r && (r = 500),
- "A" === c.nodeName ? l = function() {
- a || s || (s = !0,
- window.location = c.href)
- }
- : "FORM" === c.nodeName && (l = function() {
- s || (s = !0,
- c.submit())
- }
- ),
- i && (l = function() {
- s || (s = !0,
- i())
- }
- ),
- _uploadEvent.call(this, t, n, l, l),
- setTimeout(function() {
- l()
- }, r),
- !!a && void 0
- }
- ,
- Keen.prototype.setGlobalProperties = function(e) {
- if (!this.client)
- return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
- if (!e || "function" != typeof e)
- throw new Error("Invalid value for global properties: " + e);
- this.client.globalProperties = e
- }
- ,
- Keen.Base64 = {
- map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
- encode: function(e) {
- var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
- for (e = this.utf8.encode(e); l < e.length; )
- t = e.charCodeAt(l++),
- n = e.charCodeAt(l++),
- r = e.charCodeAt(l++),
- i = t >> 2,
- o = (3 & t) << 4 | n >> 4,
- a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
- c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
- s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
- return s
- },
- decode: function(e) {
- var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
- for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
- t = u.indexOf(e.charAt(l++)),
- n = u.indexOf(e.charAt(l++)),
- r = u.indexOf(e.charAt(l++)),
- i = u.indexOf(e.charAt(l++)),
- o = t << 2 | n >> 4,
- a = (15 & n) << 4 | r >> 2,
- c = (3 & r) << 6 | i,
- s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
- return this.utf8.decode(s)
- },
- utf8: {
- encode: function(e) {
- for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
- t = e.charCodeAt(r++),
- n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
- return n
- },
- decode: function(e) {
- for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
- n = e.charCodeAt(i),
- r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
- return r
- }
- }
- },
- "object" != typeof JSON && (JSON = {}),
- function() {
- function f(e) {
- return 10 > e ? "0" + e : e
- }
- function quote(e) {
- return escapable.lastIndex = 0,
- escapable.test(e) ? '"' + e.replace(escapable, function(e) {
- var t = meta[e];
- return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
- }) + '"' : '"' + e + '"'
- }
- function str(e, t) {
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- typeof s) {
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- return quote(s);
- case "number":
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- case "null":
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- i
- }
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- }
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- String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
- return this.valueOf()
- }
- );
- var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
- "\b": "\\b",
- "\t": "\\t",
- "\n": "\\n",
- "\f": "\\f",
- "\r": "\\r",
- '"': '\\"',
- "\\": "\\\\"
- }, rep;
- "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
- var r;
- if (gap = "",
- indent = "",
- "number" == typeof n)
- for (r = 0; n > r; r += 1)
- indent += " ";
- else
- "string" == typeof n && (indent = n);
- if (rep = t,
- t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
- throw new Error("JSON.stringify");
- return str("", {
- "": e
- })
- }
- ),
- "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
- function walk(e, t) {
- var n, r, i = e[t];
- if (i && "object" == typeof i)
- for (n in i)
- Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
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- return reviver.call(e, t, i)
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- var j;
- if (text = String(text),
- cx.lastIndex = 0,
- cx.test(text) && (text = text.replace(cx, function(e) {
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- /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
- return j = eval("(" + text + ")"),
- "function" == typeof reviver ? walk({
- "": j
- }, "") : j;
- throw new SyntaxError("JSON.parse")
- }
- )
- }(),
- !function(e, t, n) {
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- }("domready", Keen.utils, function(e) {
- function t(e) {
- for (d = 1; e = r.shift(); )
- e()
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- var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
- return o[l] && o[l](s, n = function() {
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- c && o.attachEvent(u, n = function() {
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- t())
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- ),
- e = c ? function(t) {
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- a.doScroll("left")
- } catch (n) {
- return setTimeout(function() {
- e(t)
- }, 50)
- }
- t()
- }()
- }
- : function(e) {
- d ? e() : r.push(e)
- }
- });
- var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
- if (loaded && cached) {
- clients = cached.clients || {},
- ready = cached.ready || [];
- for (var instance in clients)
- if (clients.hasOwnProperty(instance)) {
- var client = clients[instance];
- for (var method in Keen.prototype)
- Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
- if (loaded.Query = Keen.Query ? Keen.Query : function() {}
- ,
- loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
- ,
- client._config && (client.configure.call(client, client._config),
- delete client._config),
- client._setGlobalProperties) {
- for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
- client.setGlobalProperties.apply(client, globals[i]);
- delete client._setGlobalProperties
- }
- if (client._addEvent) {
- for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
- client.addEvent.apply(client, queue[i]);
- delete client._addEvent
- }
- var callback = client._on || [];
- if (client._on) {
- for (var i = 0; i < callback.length; i++)
- client.on.apply(client, callback[i]);
- client.trigger("ready"),
- delete client._on
- }
- }
- for (var i = 0; i < ready.length; i++) {
- var callback = ready[i];
- Keen.on("ready", function() {
- callback()
- })
- }
- }
- return Keen.loaded && setTimeout(function() {
- Keen.utils.domready(function() {
- Keen.trigger("ready")
- })
- }, 0),
- Keen
- });
- !function() {
- var t = window.analytics = window.analytics || [];
- if (!t.initialize) {
- if (t.invoked)
- return void (window.console && console.error && console.error("Segment snippet included twice."));
- t.invoked = !0,
- t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
- t.factory = function(e) {
- return function() {
- var n = Array.prototype.slice.call(arguments);
- return n.unshift(e),
- t.push(n),
- t
- }
- }
- ;
- for (var e = 0; e < t.methods.length; e++) {
- var n = t.methods[e];
- t[n] = t.factory(n)
- }
- t.load = function(t) {
- var e = document.createElement("script");
- e.type = "text/javascript",
- e.async = !0,
- e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
- var n = document.getElementsByTagName("script")[0];
- n.parentNode.insertBefore(e, n)
- }
- ,
- t.SNIPPET_VERSION = "4.0.0"
- }
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- !function(i, e) {
- "use strict";
- var s = ""
- , r = "?"
- , o = "function"
- , a = "undefined"
- , n = "object"
- , t = "major"
- , d = "model"
- , w = "name"
- , l = "type"
- , p = "vendor"
- , m = "version"
- , c = "architecture"
- , u = "console"
- , g = "mobile"
- , f = "tablet"
- , h = "smarttv"
- , b = {
- has: function(i, e) {
- return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
- },
- lowerize: function(i) {
- return i.toLowerCase()
- }
- }
- , y = {
- rgx: function() {
- for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
- var c = m[p]
- , u = m[p + 1];
- if (typeof i === a) {
- i = {};
- for (t in u)
- d = u[t],
- typeof d === n ? i[d[0]] = e : i[d] = e
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- for (s = r = 0; s < c.length; s++)
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- for (t = 0; t < u.length; t++)
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- Je.is("button,input") && Je.prop("disabled", e),
- Ke.is("button,input") && Ke.prop("disabled", t),
- Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
- Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
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- , i = Oe.activeItem >= Ne.length - 1
- , r = (n ? 1 : 0) | (i ? 2 : 0);
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- }
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- }
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- at.history[3] = at.delta
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- at.slidee = "slidee" === e
- }
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- at.start = +new Date,
- at.time = 0,
- at.path = 0,
- at.delta = 0,
- at.locked = 0,
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- at.pathToLock = i ? a ? 30 : 10 : 0,
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- i && (rt = setInterval(_, 10)))
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- at.pathX = at.pointer.pageX - at.initX,
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- ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
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- function pe(e, t) {
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- end: 0,
- cur: 0
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- }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
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- }, nt = {
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- }, it = 0, rt = 0, st = 0, ot = 0;
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- ye.options = ge,
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- ye.next = function() {
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- ye.prevPage = function() {
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- }
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- ye.nextPage = function() {
- ye.activatePage(Oe.activePage + 1)
- }
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- ye.slideBy = function(e, t) {
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- ye.slideTo = function(e, t) {
- X(e, t)
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- ye.toStart = function(e, t) {
- L("start", e, t)
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- ye.toEnd = function(e, t) {
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- ye.toCenter = function(e, t) {
- L("center", e, t)
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- ye.getIndex = R,
- ye.activate = function(e, t) {
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- ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
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- ye.activatePage = function(e, t) {
- l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
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- ye.resume = function(e) {
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- st ? st = clearTimeout(st) : pe("resume"),
- st = setTimeout(function() {
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- }
- }, ge.cycleInterval))
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- st && (st = clearTimeout(st),
- pe("pause")))
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- ye.toggle = function() {
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- ,
- ye.set = function(t, a) {
- e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
- }
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- ye.add = function(t, a) {
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- b.on(C, function(e) {
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- , a = +new Date;
- (!t || t.options.scrollHijack < a - O) && (O = a)
- }),
- function(e) {
- function t(e) {
- var t = (new Date).getTime()
- , n = Math.max(0, 16 - (t - a))
- , i = setTimeout(e, n);
- return a = t,
- i
- }
- w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
- var a = (new Date).getTime()
- , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
- y = function(t) {
- n.call(e, t)
- }
- }(window),
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- for (var n = 0, i = t.length; i > n; n++) {
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- scrollSource: null,
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- scrollTrap: !1,
- dragSource: null,
- mouseDragging: !1,
- touchDragging: !1,
- releaseSwing: !1,
- swingSpeed: .2,
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- scrollBar: null,
- dragHandle: !1,
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- syncSpeed: .5,
- pagesBar: null,
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- pageBuilder: function(e) {
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- },
- forward: null,
- backward: null,
- prev: null,
- next: null,
- prevPage: null,
- nextPage: null,
- cycleBy: null,
- cycleInterval: 5e3,
- pauseOnHover: !1,
- startPaused: !1,
- moveBy: 300,
- speed: 0,
- easing: "swing",
- startAt: null,
- keyboardNavBy: null,
- draggedClass: "dragged",
- activeClass: "active",
- disabledClass: "disabled"
- }
- }(jQuery, window);
- !function e(t, i, n) {
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- if (!i[a]) {
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- if (!s && l)
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- if (o)
- return o(a, !0);
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- throw c.code = "MODULE_NOT_FOUND",
- c
- }
- var h = i[a] = {
- exports: {}
- };
- t[a][0].call(h.exports, function(e) {
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- }
- return i[a].exports
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- for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
- r(n[a]);
- return r
- }({
- 1: [function(e, t, i) {
- (function(i) {
- "use strict";
- function n(e) {
-
- this.player = null,
- this.director = null,
- this.modelManager = null,
- this.container = null,
- this.tagManager = null,
- this.fadeInSpeed = e,
- null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
- }
- var r = e("three")
- , o = e("./util/logger")
- , a = (e("./util/common"),
- e("./enum/PlayerEvents"))
- , s = e("./enum/DirectorEvents")
- , l = e("./settings")
- , c = e("./enum/Viewmode")
- , h = (e("./enum/WarpStyle"),
- e("./enum/BlackoutStyle"),
- e("./enum/ModelManagerEvents"))
- , u = e("./enum/tagEvents")
- , d = e("./util/transitions")
- , p = e("./util/lerp")
- , f = new o(i);
- //window.THREE = r;
- n.prototype.init = function(e, t, i, n, r) {
- window.app = this;
-
- this.player = t,
- this.director = e,
- this.modelManager = i,
- this.tagManager = n,
- this.container = r,
- this.updateModel(),
- this.bindEvents()
- }
- ,
- n.prototype.bindEvents = function() {
- this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
- this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
- this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
- this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
- this.player.on(a.StartInside, this.handleStartInside.bind(this)),
- this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
- this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
- this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
- this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
- this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
- }
- ,
- n.prototype.updateModel = function() {
- //模型this.model
- this.model = this.modelManager.getActiveModel()
- }
- ,
- n.prototype.handleWarpStarted = function() {
- this.hidePlayerReticule()
- }
- ,
- n.prototype.ontagActivated = function() {
- this.hidePlayerReticule()
- }
- ,
- n.prototype.onNavigationTotag = function() {
- this.hidePlayerReticule()
- }
- ,
- n.prototype.handlePlayerModeChanging = function(e, t, i) {
- var n = this.modelManager.getActiveModel()
- , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
- n.fadePanoMarkers(r),
- n.setMode(t)
- }
- ,
- n.prototype.handlePlayerModeChanged = function(e, t) {
- var i = this.modelManager.getActiveModel()
- , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
- i.setSide(n),
- i.setMode(t)
- }
- ,
- n.prototype.handleClosestPanoChanging = function(e, t, i) {
- i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
- t && !this.director.tourIsPlaying && t.hoverOn(i))
- }
- ,
- n.prototype.handleActionInterruption = function() {}
- ,
- n.prototype.handleStartInside = function(e) {
- var t = l[this.player.mode]
- , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
- this.fadeIn(this.fadeInSpeed),
- this.model.alpha = 0,
- this.model.skybox.material.uniforms.opacity.value = 1,
- this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
- var n = this.player.reticule;
- d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
- }
- ,
- n.prototype.handleStartOutside = function(e) {
- this.fadeIn(e)
- }
- ,
- n.prototype.fadeIn = function(e) {
- null !== e && void 0 !== e || (e = 2e3,
- f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
- $(this.container).fadeIn(e)
- }
- ,
- n.prototype.hidePlayerReticule = function() {
- this.player.reticule.hide()
- }
- ,
- t.exports = n
- }
- ).call(this, "/js/DisplayController.js")
- }
- , {
- "./enum/BlackoutStyle": 18,
- "./enum/DirectorEvents": 23,
- "./enum/tagEvents": 32,
- "./enum/ModelManagerEvents": 33,
- "./enum/PlayerEvents": 40,
- "./enum/Viewmode": 51,
- "./enum/WarpStyle": 52,
- "./settings": 166,
- "./util/common": 185,
- "./util/lerp": 188,
- "./util/logger": 189,
- "./util/transitions": 195,
- three: 217
- }],
- 2: [function(e, t, i) {
- "use strict";
- function n() {
- this.baseStartTime = performance.timing.navigationStart,
- this.loadingStartTime = null,
- this.waitingStartTime = null,
- this.appReadyTime = null
- }
- n.prototype.setBaseStartTime = function(e) {
- this.baseStartTime = e || Date.now()
- }
- ,
- n.prototype.setWaitingStartTime = function(e) {
- this.waitingStartTime = e || Date.now()
- }
- ,
- n.prototype.setLoadingStartTime = function(e) {
- this.loadingStartTime = e || Date.now()
- }
- ,
- n.prototype.setAppReadyTime = function(e) {
- this.appReadyTime = e || Date.now()
- }
- ,
- n.prototype.calcFullLoadingTime = function() {
- var e = this.appReadyTime - this.baseStartTime;
- return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
- e
- }
- ,
- t.exports = n
- }
- , {}],
- 3: [function(e, t, i) {
- (function(i) {
- "use strict";
- function n() {
- return 100 * Math.random()
- }
- var r = e("./util/logger")
- , o = e("./util/browser")
- , a = new r(i)
- , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
- initialized: !1,
- init: function(e, t) {
- if (t = t || {},
- !this.initialized) {
- this.initialized = !0,
- o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
- o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
- for (var i in e) {
- var r = i.match("^sc_tilegen_([0-9]+)$");
- r && (s.tilegen = n() < parseInt(r[1]));
- var l = i.match("^sc_imgopt_([0-9]+)$");
- l && (s.imgopt = n() < parseInt(l[1]))
- }
- for (var c in t)
- s[c] = t[c],
- a.debug("A/B override:", c, s[c])
- }
- },
- changeIfTileGenerating: function(e) {
- return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
- e += ""),
- e
- },
- changeIfImageOptimzing: function(e) {
- return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
- e += ""),
- e
- },
- tilegen: !1,
- imgopt: !1
- };
- t.exports = s
- }
- ).call(this, "/js/ab.js")
- }
- , {
- "./util/browser": 182,
- "./util/logger": 189
- }],
- 4: [function(e, t, i) {
- (function(i) {
- "use strict";
- function n() {
- return {
- addons: [{
- name: "keen:ua_parser",
- input: {
- ua_string: "user_agent"
- },
- output: "parsed_user_agent"
- }]
- }
- }
- function r(e, t, i, n) {
- function r(t) {
- l[t.sid] = !0;
- var i = t.billboard.media && t.billboard.media.type
- , n = {
- tag_id: t.sid,
- tags_visited: Object.keys(l).length,
- tag_count: Object.keys(e.tags).length,
- tag_view_count: ++E,
- has_media: !!i
- };
- i && (n.media_type = i),
- u("tag_opened", n)
- }
- var l = {}
- , h = Date.now() - N
- , f = null;
- n && (f = Date.now() - window.navigationStart);
- var g;
- try {
- g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
- } catch (e) {
- g = !1
- }
- var v, A = e.supportsVR;
- A || (v = "VR disabled at the model/account level",
- m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
- u("model_loaded", {
- duration: h,
- duration_from_navigation_start: f,
- has_hlr: g,
- has_vr: A,
- vr_reason: v
- });
- var I = 0;
- e.panos.forEach(function(e) {
- e.on("enter", function() {
- c("pano_viewed", {
- pano_id: e.id,
- pano_view_count: ++I,
- alignment_type: e.alignmentType,
- interaction_source: O,
- navigation_source: p
- })
- })
- });
- var E = 0;
- for (var T in e.tags)
- e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
- t.on("tour_auto", function(e) {
- p = "tour_" + e
- }),
- t.on("tour_manual", function(e) {
- O = "gui-" + e,
- p = "tour_manual"
- }),
- i.on(C.InteractionKey, function() {
- t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
- }),
- i.on(C.InteractionDirect, function() {
- t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
- }),
- o(t),
- a(),
- s()
- }
- function o(e) {
- I.on(T.OPENED, function() {
- c("showcase_share_intent", {
- pano_id: e.currentPano && e.currentPano.id
- })
- }),
- I.on(T.LINK_CLICKED, function(t) {
- c("showcase_share_action", {
- channel: t.channel,
- pano_id: e.currentPano && e.currentPano.id
- })
- }),
- E.on(x.ORIGIN_LINK_CLICKED, function() {
- c("showcase_share_origin_link_clicked")
- })
- }
- function a() {}
- function s() {
- b.on(S.OPENED, c.bind(this, "showcase_gui", {
- gui_action: "click_vr_button"
- })),
- b.on(S.LAUNCH, function(e) {
- c("showcase_gui", {
- gui_action: "launch_vr",
- vr_platform: e.vr_platform,
- vr_app: e.vr_app
- })
- }),
- b.on(S.PREV, c.bind(this, "showcase_gui", {
- gui_action: "vr_modal_prev"
- })),
- b.on(S.NEXT, function(e) {
- c("showcase_gui", {
- gui_action: e.nextAction
- })
- }),
- b.on(S.CLOSED, c.bind(this, "showcase_gui", {
- gui_action: "vr_modal_close"
- })),
- b.on(S.falseICECHOSEN, function(e) {
- c("showcase_gui", {
- gui_action: e.name + " "
- })
- }),
- b.on(S.STORE, function(e) {
- c("showcase_gui", {
- gui_action: "launch_store",
- store: e
- })
- })
- }
- function l(e, t) {
- if (f)
- try {
- f.addEvent(e, v.extendObject({
- host: window.location.host,
- keen: n(),
- user_agent: "${keen.user_agent}",
- referrer: {
- url: v.normalizeUrl(document.referrer),
- domain: v.domainFromUrl(document.referrer),
- url_original: document.referrer
- },
- embedded: m.inIframe(),
- is_mobile: m.isMobile(),
- version: "2.25.6-0-gd87e5b1"
- }, t))
- } catch (e) {
- P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
- }
- }
- function c(e, t) {
- if (t = t || {},
- L)
- try {
- window.analytics.track(e, v.extendObject(t, B), {
- context: {
- app: {
- name: "showcase",
- version: "2.25.6-0-gd87e5b1"
- },
- screen: {
- width: window.screen.width,
- height: window.screen.height,
- density: window.devicePixelRatio
- }
- }
- })
- } catch (t) {
- console.warn("Failed to send data to segment for " + e)
- }
- }
- function h(e, t) {
- if (t = t || {},
- navigator.sendBeacon && L)
- try {
- navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
- event: e,
- anonymousId: window.analytics.user().anonymousId(),
- properties: v.extendObject(t, B),
- writeKey: L,
- sentAt: Date.now(),
- type: "track",
- context: {
- userAgent: m.userAgent(),
- library: {
- name: "showcase-beacon",
- version: "2.25.6-0-gd87e5b1"
- },
- app: {
- name: "showcase",
- version: "2.25.6-0-gd87e5b1"
- }
- }
- }))
- } catch (e) {
- console.warn("Failed to send async segment request")
- }
- }
- function u(e, t) {
- t = t || {},
- c(e, t)
- }
- function d(e, t) {
- O = e === C.InteractionGui ? "gui-" + t : e,
- p = "self_guided"
- }
- var p, f, g = (e("three"),
- e("./util/ajax"),
- e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
- e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
- "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
- t.exports = {
- report: function(e, t, i, n) {
- l("Session starts", {
- model: e,
- status: t,
- loadtime: Date.now() - (N || Date.now()),
- loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
- autoplay: i,
- quickstart: n,
- ab_tilegen: g.tilegen,
- ab_imgopt: g.imgopt
- })
- },
- impression: function(e) {
- e = e || {};
- var t = void 0 === e.isVisible || e.isVisible
- , i = (void 0 !== e.immediate && e.immediate,
- window.location.search.substr(1).split("&"));
- u("impression", {
- visible: t,
- url_params: i
- })
- },
- initKeen: function(e) {
- return e.token && e.appId ? void (f = new Keen({
- projectId: e.appId,
- writeKey: e.token,
- readKey: "",
- requestType: "xhr"
- })) : void P.warn("no keen token/appId")
- },
- initSegment: function(e) {
- return e.token ? (L = e.token,
- window.analytics.load(e.token),
- B = {
- model_id: e.model,
- start_source: e.startSource,
- autoplay: e.autoplay,
- quickstart: e.quickstart,
- language_tag: A.languageTag,
- is_mobile: m.isMobile(),
- iframe: m.inIframe(),
- aspect_ratio: m.aspectRatio(),
- session_id: F,
- window: {
- width: $("#player").width(),
- height: $("#player").height()
- },
- platform: {
- browser: {
- name: $.ua.browser.name,
- major: $.ua.browser.major,
- version: $.ua.browser.version
- },
- os: {
- name: $.ua.os.name,
- version: $.ua.os.version
- },
- device: {
- vendor: $.ua.device.vendor,
- model: $.ua.device.model,
- type: $.ua.device.type
- }
- }
- },
- D = Math.random() < A.analytics.sessionTrackingRate,
- P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
- void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
- },
- sessionStart: function(e) {
- P.debug("analytics user_session_start"),
- c("session_started"),
- N = Date.now(),
- window.addEventListener("unload", function() {
- h("session_ended", {
- duration: Date.now() - N
- })
- })
- },
- modelLoaded: function(e, t, i, n) {
- r(e, t, i, n)
- },
- loadComplete: function(e) {
- var t = {
- time_to_app_start: e
- };
- c("load_times", t)
- },
- track: function(e, t) {
- D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
- c(e, t))
- },
- trackAlways: function(e, t) {
- P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
- c(e, t)
- },
- getSessionId: function() {
- return F
- },
- updateInteraction: d
- }
- }
- ).call(this, "/js/analytics.js")
- }
- , {
- "./ab": 3,
- "./enum/ControlEvents": 21,
- "./enum/PlayerEvents": 40,
- "./enum/VROption": 47,
- "./enum/VRPlatforms": 49,
- "./enum/Viewmode": 51,
- "./gui/sharing/ShareEvents": 76,
- "./gui/sharing/modal": 77,
- "./gui/title/TitleEvents": 80,
- "./gui/title/titleBar": 82,
- "./gui/vr/vrEvent": 85,
- "./gui/vr/vrModal": 87,
- "./localization/localize": 108,
- "./tag/Billboard/BillboardEvent": 120,
- "./settings": 166,
- "./util/ajax": 181,
- "./util/browser": 182,
- "./util/common": 185,
- "./util/logger": 189,
- three: 217
- }],
- 5: [function(e, t, i) {
- "use strict";
- function n() {
- r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
- this.controls = null
- }
- var r = e("three")
- , o = e("../constants")
- , a = e("../util/cameraLight");
- n.prototype = Object.create(r.PerspectiveCamera.prototype),
- n.prototype.updateAspect = function(e) {
- this.aspect = e,
- this.updateProjectionMatrix()
- }
- ,
- t.exports = n
- }
- , {
- "../constants": 8,
- "../util/cameraLight": 184,
- three: 217
- }],
- 6: [function(e, t, i) {
- "use strict";
- function n() {
- var e = $("#player").width() / $("#player").height();
- r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
- this.controls = null,
- this.updateAspect(e)
- }
- var r = e("three")
- , o = e("../constants");
- n.prototype = Object.create(r.OrthographicCamera.prototype),
- n.prototype.updateAspect = function(e) {
- this.aspect = e,
- this.top = o.orthoBase / e,
- this.bottom = -o.orthoBase / e,
- this.updateProjectionMatrix()
- }
- ,
- t.exports = n
- }
- , {
- "../constants": 8,
- three: 217
- }],
- 7: [function(e, t, i) {
- "use strict";
- function n() {
- r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
- this.controls = null
- }
- var r = e("three")
- , o = e("../settings")
- , a = e("../util/cameraLight");
- n.prototype = Object.create(r.PerspectiveCamera.prototype),
- n.prototype.updateAspect = function(e) {
- this.aspect = e,
- this.updateProjectionMatrix()
- }
- ,
- t.exports = n
- }
- , {
- "../settings": 166,
- "../util/cameraLight": 184,
- three: 217
- }],
- 8: [function(e, t, i) {
- "use strict";
- t.exports = {
- signedUrlDefaultExpireTime: 24e4,
- signedUrlCheckInterval: 1e4,
- signedUrlRefreshBuffer: 15e3,
- dollhouseFOV: 70,
- dollhouseNear: 1,
- dollhouseFar: 5e3,
- insideFOV: 70,
- insideFOVMax: 120,
- insideNear: .1,
- insideFar: 5e3,
- insideLookSpeed: .12,
- insideLookLimitUp: 20,
- insideLookLimitDown: -20,
- orthoNear: 1,
- orthoFar: 5e3,
- orthoBase: 10,
- narrowLandscapeHeight: 290,
- reallyNarrowLandscapeHeight: 250,
- visionTilingStartDate: new Date("8/26/2016"),
- visionTilingStartVersion: "1.1.407.13667",
- windowHeightHighQualityThreshold: 900,
- tourStepDelayDefault: 3500,
- tourStepDelaySlideShow: 5e3,
- workshopApsect: 9 / 16,
- highQualityMaxZoom: 2,
- ultraHighQualityMaxZoom: 3
- }
- }
- , {}],
- 9: [function(e, t, i) {
- "use strict";
- function n() {
- this.activeControl = null,
- this.controls = {},
- this.cameras = {}
- }
- var r = e("./PanoramaControls")
- , o = e("./DollhouseControls")
- , a = e("./FloorplanControls")
- , s = e("../cameras/PanoramaCamera")
- , l = e("../cameras/DollhouseCamera")
- , c = e("../cameras/FloorplanCamera")
- , h = e("events").EventEmitter
- , u = e("../enum/ControlEvents")
- , d = e("../enum/ModelManagerEvents")
- , p = e("../enum/Viewmode")
- , f = e("../settings");
- n.prototype = Object.create(h.prototype),
- n.prototype.init = function(e, t) {
- this.setUpControls(),
- this.bindEvents(e, t)
- }
- ,
- n.prototype.activateControls = function(e) {
- this.activeControl && (this.activeControl.reset(),
- this.activeControl.enabled = !1),
- this.controls[e] && (this.controls[e].enabled = !0),
- this.activeControl = this.controls[e]
- }
- ,
- n.prototype.setUpControls = function() {
- var e = {}
- , t = {}
- , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
- , n = [s, l, c]
- , h = [r, o, a];
- i.forEach(function(i, r) {
- e[i] = new n[r],
- t[i] = new h[r](e[i]),
- t[i].on(u.Move, this.emit.bind(this, u.Move)),
- t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
- t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
- t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
- t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
- t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
- }
- .bind(this)),
- this.controls = t,
- this.cameras = e
- }
- ,
- n.prototype.bindEvents = function(e, t) {
- e.addEventListener("mousemove", this.onMouseMove.bind(this)),
- e.addEventListener("mousedown", this.onMouseDown.bind(this)),
- e.addEventListener("mouseup", this.onMouseUp.bind(this)),
- e.addEventListener("mouseover", this.onMouseOver.bind(this)),
- f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
- e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
- e.addEventListener("touchstart", this.onTouchStart.bind(this)),
- e.addEventListener("touchmove", this.onTouchMove.bind(this)),
- e.addEventListener("touchend", this.onTouchEnd.bind(this)),
- e.addEventListener("contextmenu", function(e) {
- e.preventDefault()
- }),
- e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
- e.addEventListener("pointermove", this.onPointerMove.bind(this)),
- e.addEventListener("pointerup", this.onPointerUp.bind(this)),
- e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
- e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
- document.addEventListener("keydown", this.onKeyDown.bind(this)),
- document.addEventListener("keyup", this.onKeyUp.bind(this)),
- t.on(d.ActiveModelChanged, function(e) {
- this.setModelForControls(e.model)
- }
- .bind(this))
- }
- ,
- n.prototype.setModelForControls = function(e) {
- this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
- var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
- [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
- this.controls[e].setBounds(t)
- }
- .bind(this))
- }
- ,
- n.prototype.onMouseDown = function(e) {
- e.preventDefault(),
- this.activeControl && this.activeControl.onMouseDown(e)
- }
- ,
- n.prototype.onMouseMove = function(e) {
- e.preventDefault(),
- this.activeControl && this.activeControl.onMouseMove(e)
- }
- ,
- n.prototype.onMouseUp = function(e) {
- e.preventDefault(),
- this.activeControl && this.activeControl.onMouseUp(e)
- }
- ,
- n.prototype.onMouseOver = function(e) {
- e.preventDefault(),
- this.activeControl && this.activeControl.onMouseOver(e)
- }
- ,
- n.prototype.onMouseWheel = function(e) {
- e.preventDefault(),
- this.activeControl && this.activeControl.onMouseWheel(e)
- }
- ,
- n.prototype.onTouchStart = function(e) {
- e.preventDefault(),
- this.activeControl && this.activeControl.onTouchStart(e);
- var hotList = $('#hotListWrap')[0];
- hotList.classList.remove('hotListActive');
- $('#hotListContent ul .active').removeClass('active');
- $('#hotList')[0].classList.remove('active')
- }
- ,
- n.prototype.onTouchMove = function(e) {
- e.preventDefault(),
- this.activeControl && this.activeControl.onTouchMove(e)
- }
- ,
- n.prototype.onTouchEnd = function(e) {
- e.preventDefault(),
- this.activeControl && this.activeControl.onTouchEnd(e)
- }
- ,
- n.prototype.onPointerDown = function(e) {
- if (e.preventDefault(),
- this.activeControl)
- switch (e.pointerType) {
- case "mouse":
- this.activeControl.onMouseDown(e);
- break;
- default:
- this.activeControl.onPointerDown(e)
- }
- }
- ,
- n.prototype.onPointerMove = function(e) {
- if (e.preventDefault(),
- this.activeControl)
- switch (e.pointerType) {
- case "mouse":
- this.activeControl.onMouseMove(e);
- break;
- default:
- this.activeControl.onPointerMove(e)
- }
- }
- ,
- n.prototype.onPointerUp = function(e) {
- if (e.preventDefault(),
- this.activeControl)
- switch (e.pointerType) {
- case "mouse":
- this.activeControl.onMouseUp(e);
- break;
- default:
- this.activeControl.onPointerUp(e)
- }
- }
- ,
- n.prototype.onPointerCancel = function(e) {
- e.preventDefault(),
- this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
- }
- ,
- n.prototype.onKeyDown = function(e) {
- e.metaKey || e.ctrlKey || (e.preventDefault(),
- this.activeControl && this.activeControl.onKeyDown(e))
- }
- ,
- n.prototype.onKeyUp = function(e) {
- e.preventDefault(),
- this.activeControl && this.activeControl.onKeyUp(e)
- }
- ,
- t.exports = n
- }
- , {
- "../cameras/DollhouseCamera": 5,
- "../cameras/FloorplanCamera": 6,
- "../cameras/PanoramaCamera": 7,
- "../enum/ControlEvents": 21,
- "../enum/ModelManagerEvents": 33,
- "../enum/Viewmode": 51,
- "../settings": 166,
- "./DollhouseControls": 10,
- "./FloorplanControls": 11,
- "./PanoramaControls": 13,
- events: 202
- }],
- 10: [function(e, t, i) {
- "use strict";
- function n(e) {
- a.call(this, e),
- this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
- this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
- this.minDistance = o.dollhouseDefault.minDistance,
- this.maxDistance = o.dollhouseDefault.maxDistance,
- this.adjustedMinDistance = this.minDistance,
- this.adjustedMaxDistance = this.maxDistance
- }
- var r = e("three")
- , o = e("../settings")
- , a = e("./OutsideControls");
- n.prototype = Object.create(a.prototype),
- n.prototype.pan = function(e, t) {
- this.camera.updateMatrix();
- var i = this.camera.position.clone().sub(this.target).length();
- i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
- this.panLeft(2 * e * i / $("#player").height()),
- this.panUp(-2 * t * i / $("#player").height())
- }
- ,
- n.prototype.updateZoom = function() {
- var e = this.offset.length();
- return e * this.scale
- }
- ,
- n.prototype.setZoomBounds = function(e) {
- var t = e.min.distanceTo(e.max);
- this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
- this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
- this.minDistance = this.adjustedMinDistance,
- this.maxDistance = this.adjustedMaxDistance
- }
- ,
- n.prototype.resetRanges = function(e, t) {
- e ? (this.minDistance = Math.min(e, this.minDistance),
- this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
- this.maxDistance = this.adjustedMaxDistance),
- t ? (this.minPolarAngle = r.Math.degToRad(-15),
- this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
- this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
- }
- ,
- n.prototype.toJSON = function() {
- return a.prototype.toJSON.call(this)
- }
- ,
- t.exports = n
- }
- , {
- "../settings": 166,
- "./OutsideControls": 12,
- three: 217
- }],
- 11: [function(e, t, i) {
- "use strict";
- function n(e) {
- a.call(this, e),
- this.minDistance = 15,
- this.maxDistance = 50,
- this.noRotateUpDown = !0,
- this.minPolarAngle = 0,
- this.maxPolarAngle = 0,
- this.mouseActions[l.LEFT] = s.PAN,
- this.mouseActions[l.MIDDLE] = s.DOLLY,
- this.mouseActions[l.RIGHT] = s.ROTATE,
- this.touchActions[1] = s.PAN,
- this.touchActions[2] = s.ROTATE_DOLLY,
- this.absoluteScale = 1,
- this.currentScale = 1
- }
- var r = e("three")
- , o = e("../settings")
- , a = e("./OutsideControls")
- , s = e("../enum/ControlActions")
- , l = e("../enum/MouseButton")
- , c = e("../util/math")
- , h = e("../util/browser");
- n.prototype = Object.create(a.prototype),
- n.prototype.zoomToContain = function(e) {
- this.absoluteScale = this.getDefaultAbsoluteScale(e);
- this.currentScale = this.absoluteScale
- }
- ,
- n.prototype.getDefaultAbsoluteScale = function(modelSize) {
- var t = Math.max(modelSize.x, modelSize.z)
- , i = Math.min(modelSize.x, modelSize.z)
- , n = Math.max(t, i * this.camera.aspect)
- , r = Math.max(i, t * this.camera.aspect);
- var absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2
- return absoluteScale
- },
-
-
- n.prototype.rotateToView = function(e, t) {
- var i = 0
- , n = h.aspectRatio() < 1
- , r = e.x < e.z;
- n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
- this.rotateLeft(i),
- this.update(0)
- }
- ,
- n.prototype.pan = function(e, t) {
- this.camera.updateMatrix(),
- this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
- this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
- }
- ,
- n.prototype.updateZoom = function() {
- return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
- this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
- this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
- this.camera.left = -o.orthoBase * this.currentScale,
- this.camera.right = o.orthoBase * this.currentScale,
- this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
- this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
- this.camera.updateProjectionMatrix(),
- this.offset.length()
- }
- ,
- n.prototype.toJSON = function() {
- var e = new r.Quaternion
- , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
- , i = new r.Quaternion;
- return function() {
- var n = a.prototype.toJSON.call(this);
- return e.copy(n.camera_quaternion),
- i.copy(t),
- i.multiply(e),
- n.camera_quaternion.x = c.toPrecision(i.x, 4),
- n.camera_quaternion.y = c.toPrecision(i.y, 4),
- n.camera_quaternion.z = c.toPrecision(i.z, 4),
- n.camera_quaternion.w = c.toPrecision(i.w, 4),
- n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
- n
- }
- }(),
- t.exports = n
- }
- , {
- "../enum/ControlActions": 20,
- "../enum/MouseButton": 34,
- "../settings": 166,
- "../util/browser": 182,
- "../util/math": 190,
- "./OutsideControls": 12,
- three: 217
- }],
- 12: [function(e, t, i) {
- "use strict";
- function n(e) {
- this.camera = e,
- this.camera.controls = this,
- this.enabled = !1,
- this.target = new r.Vector3,
- this.targetBounds = new r.Box3,
- this.zoomSpeed = 1,
- this.minDistance = 0,
- this.maxDistance = 1 / 0,
- this.noRotateUpDown = !1,
- this.rotateSpeed = 1,
- this.keyboardZoomSpeed = 0,
- this.keyPanSpeed = 7,
- this.autoRotate = !1,
- this.autoRotateSpeed = 2,
- this.autoPan = !1,
- this.autoPanPosition = new r.Vector3,
- this.minPolarAngle = r.Math.degToRad(25),
- this.maxPolarAngle = r.Math.degToRad(65),
- this.rotationAcceleration = new r.Vector2,
- this.rotationSpeed = new r.Vector2,
- this.panAcceleration = new r.Vector2,
- this.panSpeed = new r.Vector2,
- this.rotateStart = new r.Vector2,
- this.rotateEnd = new r.Vector2,
- this.rotateDelta = new r.Vector2,
- this.panStart = new r.Vector2,
- this.panEnd = new r.Vector2,
- this.panDelta = new r.Vector2,
- this.panOffset = new r.Vector3,
- this.offset = new r.Vector3,
- this.dollyStart = new r.Vector2,
- this.dollyEnd = new r.Vector2,
- this.dollyDelta = new r.Vector2,
- this.phiDelta = 0,
- this.thetaDelta = 0,
- this.scale = 1,
- this.panVector = new r.Vector3,
- this.lastPosition = new r.Vector3,
- this.state = c.NONE,
- this.mouseActions = {},
- this.mouseActions[h.LEFT] = c.ROTATE,
- this.mouseActions[h.MIDDLE] = c.DOLLY,
- this.mouseActions[h.RIGHT] = c.PAN,
- this.touchActions = {},
- this.touchActions[1] = c.ROTATE,
- this.touchActions[2] = c.PAN_DOLLY,
- this.lastMoveTime = 0,
- this.pointersLimit = 2,
- this.pointers = []
- }
- var r = e("three")
- , o = e("../settings")
- , a = e("../util/common")
- , s = e("../util/math")
- , l = e("../enum/Vectors")
- , c = e("../enum/ControlActions")
- , h = e("../enum/MouseButton")
- , u = e("../enum/Keys")
- , d = e("../enum/ControlEvents")
- , p = e("events").EventEmitter
- , f = 1e-6;
- n.prototype = Object.create(p.prototype),
- n.prototype.setBounds = function(e) {
- this.targetBounds = e
- }
- ,
- n.prototype.isEngaged = function() {
- return this.state !== c.NONE
- }
- ,
- n.prototype.rotateLeft = function(e) {
- void 0 === e && (e = this.getAutoRotationAngle()),
- this.thetaDelta -= e
- }
- ,
- n.prototype.rotateUp = function(e) {
- this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
- this.phiDelta -= e)
- }
- ,
- n.prototype.panLeft = function(e) {
- var t = this.camera.matrix.elements;
- this.panOffset.set(t[0], 0, t[2]).normalize(),
- this.panOffset.multiplyScalar(-e),
- this.panVector.add(this.panOffset)
- }
- ,
- n.prototype.panUp = function(e) {
- var t = this.camera.matrix.elements;
- this.panOffset.set(t[4], 0, t[6]).normalize(),
- this.panOffset.multiplyScalar(-e),
- this.panVector.add(this.panOffset)
- }
- ,
- n.prototype.startRotating = function(e, t) {
- e && this.navRotationAcc("x", e),
- t && this.navRotationAcc("y", t)
- }
- ,
- n.prototype.stopRotating = function(e) {
- e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
- this.navRotationAcc("x", 0),
- this.navRotationAcc("y", 0)
- }
- ,
- n.prototype.setAutoPanPosition = function(e, t) {
- var i = new r.Vector3
- , n = new r.Vector3;
- return function(e, t) {
- i.copy(this.camera.position),
- void 0 === e && null === e || i.setX(e),
- void 0 === t && null === t || i.setZ(t);
- var r = this.camera.position.distanceTo(this.target)
- , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
- this.targetClamped = !1,
- n.copy(i).addScaledVector(o, r),
- this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
- i.copy(n).addScaledVector(o, -r),
- this.targetClamped = !0),
- this.autoPanPosition.x = i.x,
- this.autoPanPosition.z = i.z,
- this.autoPan && this.stopAutoPanning()
- }
- }(),
- n.prototype.stopAutoPanning = function() {
- var e = this.autoPan;
- this.autoPan = !1,
- this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
- }
- ,
- n.prototype.dollyIn = function(e) {
- void 0 === e && (e = this.getZoomScale()),
- this.scale /= e
- }
- ,
- n.prototype.dollyOut = function(e) {
- void 0 === e && (e = this.getZoomScale()),
- this.scale *= e
- }
- ,
- n.prototype.updatePan = function(e) {
- if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
- this.pan(-this.panSpeed.x, this.panSpeed.y),
- this.autoPan) {
- var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
- t.setY(0).clampLength(0, 50 * e),
- this.target.add(t),
- this.camera.position.add(t),
- this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
- this.stopAutoPanning())
- }
- }
- ,
- n.prototype.update = function(e) {
- e || (e = 1 / 60),
- this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
- this.rotateLeft(-this.rotationSpeed.x),
- this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
- this.updatePan(e);
- var t = this.camera.position;
- this.offset.copy(t).sub(this.target);
- var i = Math.atan2(this.offset.x, this.offset.z)
- , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
- this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
- i += this.thetaDelta,
- n += this.phiDelta,
- n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
- n = Math.max(f, Math.min(Math.PI - f, n));
- var r = this.updateZoom();
- r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
- this.target.add(this.panVector),
- this.targetBounds.clampPoint(this.target, this.target),
- this.offset.x = r * Math.sin(n) * Math.sin(i),
- this.offset.y = r * Math.cos(n),
- this.offset.z = r * Math.sin(n) * Math.cos(i),
- t.copy(this.target).add(this.offset),
- this.camera.lookAt(this.target),
- this.thetaDelta = 0,
- this.phiDelta = 0,
- this.scale = 1,
- this.panVector.set(0, 0, 0),
- this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
- }
- ,
- n.prototype.getAutoRotationAngle = function() {
- return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
- }
- ,
- n.prototype.getZoomScale = function() {
- return Math.pow(.95, this.zoomSpeed)
- }
- ,
- n.prototype.onMouseDown = function(e) {
- if (this.enabled) {
- switch (e.preventDefault(),
- this.stopAutoPanning(),
- this.mouseDown = !0,
- this.state = this.mouseActions[e.button],
- this.state) {
- case c.ROTATE:
- this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
- this.rotationSpeed.set(0, 0);
- break;
- case c.DOLLY:
- this.dollyStart.set(e.clientX, e.clientY);
- break;
- case c.PAN:
- this.panStart.set(e.clientX, e.clientY)
- }
- this.emit(d.InputStart, "mouse")
- }
- }
- ,
- n.prototype.onMouseMove = function(e) {
- if (this.enabled && this.mouseDown && 0 !== e.buttons) {
- switch (e.preventDefault(),
- this.state) {
- case c.ROTATE:
- this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
- this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
- this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
- this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
- this.rotateStart.copy(this.rotateEnd);
- break;
- case c.DOLLY:
- this.dollyEnd.set(e.clientX, e.clientY),
- this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
- var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
- t.call(this),
- this.dollyStart.copy(this.dollyEnd);
- break;
- case c.PAN:
- this.panEnd.set(e.clientX, e.clientY),
- this.panDelta.subVectors(this.panEnd, this.panStart),
- this.pan(this.panDelta.x, this.panDelta.y),
- this.panStart.copy(this.panEnd)
- }
- this.emit(d.Move, "mouse"),
- this.lastMoveTime = e.timeStamp,
- this.update()
- }
- }
- ,
- n.prototype.onMouseUp = function(e) {
- this.enabled && (this.mouseDown = !1,
- this.state = c.NONE,
- "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
- this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
- this.update(),
- this.rotationAcceleration.set(0, 0),
- this.rotateDelta.set(0, 0)))
- }
- ,
- n.prototype.onMouseOver = function(e) {
- 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
- }
- ,
- n.prototype.onMouseWheel = function(e) {
- if (this.enabled && o.useWheel) {
- this.emit(d.Move, "wheel");
- var t = e.wheelDelta || -e.detail
- , i = t > 0 ? this.dollyOut : this.dollyIn;
- i.call(this),
- this.update()
- }
- }
- ,
- n.prototype.onKeyDown = function(e) {
- this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
- this.handleKeyDown(e.which)))
- }
- ,
- n.prototype.navRotationAcc = function(e, t) {
- "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
- }
- ,
- n.prototype.navPanAcc = function(e, t) {
- this.stopAutoPanning(),
- this.panAcceleration[e] = t
- }
- ,
- n.prototype.handleKeyDown = function(e) {
- var t = !0;
- switch (e) {
- case u.UPARROW:
- case u.I:
- this.navRotationAcc("y", 1);
- break;
- case u.DOWNARROW:
- case u.K:
- this.navRotationAcc("y", -1);
- break;
- case u.LEFTARROW:
- case u.J:
- this.navRotationAcc("x", -1);
- break;
- case u.RIGHTARROW:
- case u.L:
- this.navRotationAcc("x", 1);
- break;
- case u.W:
- this.navPanAcc("y", 1);
- break;
- case u.S:
- this.navPanAcc("y", -1);
- break;
- case u.A:
- this.navPanAcc("x", -1);
- break;
- case u.D:
- this.navPanAcc("x", 1);
- break;
- default:
- t = !1
- }
- t && this.emit(d.Move, "key")
- }
- ,
- n.prototype.onKeyUp = function(e) {
- this.enabled && (e.preventDefault(),
- e.stopPropagation(),
- this.handleKeyUp(e.which))
- }
- ,
- n.prototype.handleKeyUp = function(e) {
- switch (e) {
- case u.I:
- case u.K:
- case u.UPARROW:
- case u.DOWNARROW:
- this.keyboardZoomSpeed = 0,
- this.rotationAcceleration.y = 0;
- break;
- case u.J:
- case u.L:
- case u.LEFTARROW:
- case u.RIGHTARROW:
- this.rotationAcceleration.x = 0;
- break;
- case u.S:
- case u.W:
- this.panAcceleration.y = 0;
- break;
- case u.A:
- case u.D:
- this.panAcceleration.x = 0
- }
- }
- ,
- n.prototype.onTouchStart = function(e) {
- if (this.enabled || this.state === c.NONE) {
- e.preventDefault(),
- e.stopPropagation(),
- this.stopAutoPanning();
- var t = function() {
- if (2 === e.touches.length) {
- var t = e.touches[0].pageX - e.touches[1].pageX
- , i = e.touches[0].pageY - e.touches[1].pageY;
- this.dollyStart.set(t, i)
- }
- }
- .bind(this)
- , i = function() {
- this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
- }
- .bind(this)
- , n = function() {
- this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
- }
- .bind(this);
- switch (this.state = this.touchActions[e.touches.length],
- this.state) {
- case c.PAN_DOLLY:
- t();
- case c.PAN:
- i();
- break;
- case c.ROTATE_DOLLY:
- t();
- case c.ROTATE:
- n()
- }
- this.rotationSpeed.set(0, 0),
- this.emit(d.InputStart, "touch")
- }
- }
- ,
- n.prototype.onTouchMove = function(e) {
- if (this.enabled && this.state !== c.NONE) {
- e.preventDefault(),
- e.stopPropagation();
- var t = function() {
- var t = e.touches[0].pageX - e.touches[1].pageX
- , i = e.touches[0].pageY - e.touches[1].pageY;
- this.dollyEnd.set(t, i);
- var n = this.dollyStart.length() - this.dollyEnd.length();
- n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
- this.dollyStart.copy(this.dollyEnd)
- }
- .bind(this)
- , i = function() {
- this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
- this.panDelta.subVectors(this.panEnd, this.panStart),
- this.pan(this.panDelta.x, this.panDelta.y),
- this.panStart.copy(this.panEnd),
- this.rotateDelta.set(0, 0)
- }
- .bind(this)
- , n = function() {
- this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
- this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
- this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
- this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
- this.rotateStart.copy(this.rotateEnd)
- }
- .bind(this)
- , r = function() {
- if (2 === e.touches.length) {
- var i = window.devicePixelRatio || 1
- , r = e.touches[1].pageX - e.touches[0].pageX
- , s = e.touches[1].pageY - e.touches[0].pageY
- , l = Math.sqrt(r * r + s * s)
- , h = Math.abs(this.dollyStart.length() - l);
- if (h > o.input.touchMoveThreshold * i)
- this.state = c.DOLLY,
- t();
- else {
- var u = a.average(e.touches, "pageX")
- , d = a.average(e.touches, "pageY")
- , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
- p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
- this.rotateStart.set(u, d),
- n())
- }
- }
- }
- .bind(this);
- switch (this.state) {
- case c.PAN_DOLLY:
- t();
- case c.PAN:
- i();
- break;
- case c.ROTATE_DOLLY:
- r();
- break;
- case c.DOLLY:
- t();
- break;
- case c.ROTATE:
- n();
- break;
- default:
- this.state = c.NONE
- }
- this.lastMoveTime = e.timeStamp,
- this.emit(d.Move, "touch")
- }
- }
- ,
- n.prototype.onTouchEnd = function(e) {
- this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
- this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
- this.state = c.NONE,
- this.update(),
- this.rotationAcceleration.set(0, 0),
- this.rotateDelta.set(0, 0))
- }
- ,
- n.prototype.onPointerDown = function(e) {
- this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
- id: e.pointerId,
- pageX: e.pageX,
- pageY: e.pageY
- }),
- e.touches = this.pointers,
- this.onTouchStart(e)),
- this.emit(d.InputStart, "pointer"))
- }
- ,
- n.prototype.onPointerMove = function(e) {
- this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
- e.pointerId === t.id && (t.pageX = e.pageX,
- t.pageY = e.pageY)
- }),
- e.touches = this.pointers,
- this.onTouchMove(e))
- }
- ,
- n.prototype.onPointerUp = function(e) {
- this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
- e.pointerId === t.id && this.pointers.splice(i, 1)
- }
- .bind(this)),
- e.touches = this.pointers,
- this.onTouchEnd(e))
- }
- ,
- n.prototype.reset = function() {
- this.state = c.NONE,
- this.stopAutoPanning(),
- this.rotationSpeed.set(0, 0),
- this.rotationAcceleration.set(0, 0),
- this.panSpeed.set(0, 0),
- this.panAcceleration.set(0, 0)
- }
- ,
- n.prototype.toJSON = function() {
- var e = {
- camera_position: {
- x: s.toPrecision(this.camera.position.x, 4),
- y: s.toPrecision(this.camera.position.y, 4),
- z: s.toPrecision(this.camera.position.z, 4)
- },
- camera_quaternion: {
- x: s.toPrecision(this.camera.quaternion.x, 4),
- y: s.toPrecision(this.camera.quaternion.y, 4),
- z: s.toPrecision(this.camera.quaternion.z, 4),
- w: s.toPrecision(this.camera.quaternion.w, 4)
- }
- };
- return e
- }
- ,
- t.exports = n
- }
- , {
- "../enum/ControlActions": 20,
- "../enum/ControlEvents": 21,
- "../enum/Keys": 30,
- "../enum/MouseButton": 34,
- "../enum/Vectors": 50,
- "../settings": 166,
- "../util/common": 185,
- "../util/math": 190,
- events: 202,
- three: 217
- }],
- 13: [function(e, t, i) {
- (function(i) {
- "use strict";
- function n(e) {
- this.camera = e,
- this.camera.controls = this,
- this.target = new r.Vector3(0,0,0),
- this.lookVector = new r.Vector3,
- this.lookSpeed = .05,
- this.rotationAcc = new r.Vector2,
- this.rotationSpeed = new r.Vector2,
- this.lat = 0,
- this.lon = 0,
- this.phi = 0,
- this.theta = 0,
- this.enabled = !1,
- this.locked = !1,
- this.pointer = new r.Vector2(0,0),
- this.rotationHistory = [],
- this.rotationDifference = new r.Vector2,
- this.pointerDragOn = !1,
- this.pointerDragStart = new r.Vector2(0,0),
- this.pinchDistance = 0,
- this.moveStart = new r.Vector2,
- this.moveTolerance = .01,
- this.pointersLimit = 2,
- this.pointers = []
- }
- var r = e("three")
- , o = e("../util/logger")
- , a = e("../settings")
- , s = e("../util/common")
- , l = e("../util/math")
- , c = (e("../enum/Vectors"),
- e("../enum/MouseButton"))
- , h = e("../enum/Keys")
- , u = e("../enum/ControlEvents")
- , d = e("events").EventEmitter;
- new o(i);
- n.prototype = Object.create(d.prototype),
- n.prototype.usable = function() {
- return this.enabled && !this.locked
- }
- ,
- n.prototype.lookAt = function(e) {
- var t = this.camera.position.clone().sub(e)
- , i = Math.atan(t.z / t.x);
- i += t.x < 0 ? Math.PI : 0,
- i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
- this.lon = r.Math.radToDeg(i) + 180;
- var n = Math.sqrt(t.x * t.x + t.z * t.z)
- , o = Math.atan(t.y / n);
- this.lat = -r.Math.radToDeg(o)
- }
- ,
- n.prototype.startRotationFrom = function(e, t) {
- l.convertScreenPositionToNDC(e, t, this.pointer),
- this.pointerDragOn = !0,
- this.pointerDragStart.copy(this.pointer),
- this.moveStart.copy(this.pointer),
- this.rotationHistory = [],
- this.rotationSpeed.set(0, 0)
- }
- ,
- n.prototype.onMouseOver = function(e) {
- !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
- }
- ,
- n.prototype.onTouchStart = function(e) {
- if (this.usable()) {
- switch (e.preventDefault(),
- e.stopPropagation(),
- e.touches.length) {
- case 1:
- this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
- break;
- case 2:
- var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
- , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
- this.pinchDistance = Math.sqrt(t * t + i * i)
- }
- this.emit(u.InputStart, "touch")
- }
- }
- ,
- n.prototype.onPointerDown = function(e) {
- this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
- id: e.pointerId,
- clientX: e.clientX,
- clientY: e.clientY
- }),
- e.touches = this.pointers,
- this.onTouchStart(e),
- this.emit(u.InputStart, "pointer"))
- }
- ,
- n.prototype.onMouseDown = function(e) {
- if (this.usable()) {
- switch (e.preventDefault(),
- e.stopPropagation(),
- e.button) {
- case c.LEFT:
- this.startRotationFrom(e.clientX, e.clientY)
- }
- this.emit(u.InputStart, "mouse")
- }
- }
- ,
- n.prototype.updateRotation = function() {
- if (this.usable() && this.pointerDragOn) {
- var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
- , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
- , i = Math.sqrt(e.x * e.x + e.z * e.z)
- , n = Math.sqrt(t.x * t.x + t.z * t.z)
- , o = Math.atan2(e.y, i)
- , a = Math.atan2(t.y, n);
- this.rotationDifference.y = r.Math.radToDeg(o - a),
- e.y = 0,
- t.y = 0;
- var s = Math.acos(e.dot(t) / e.length() / t.length());
- isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
- this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
- this.pointerDragStart.copy(this.pointer)
- }
- }
- ,
- n.prototype.onMouseMove = function(e) {
- this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
- this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
- }
- ,
- n.prototype.onTouchMove = function(e) {
- if (this.usable())
- switch (this.emit(u.Move, "touch"),
- e.touches.length) {
- case 1:
- l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
- break;
- case 2:
- var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
- , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
- , n = this.pinchDistance - Math.sqrt(t * t + i * i);
- Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
- this.emit(u.Pinch, n),
- this.pinchDistance -= n)
- }
- }
- ,
- n.prototype.onPointerMove = function(e) {
- this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
- e.pointerId === t.id && (t.clientX = e.clientX,
- t.clientY = e.clientY)
- }),
- e.touches = this.pointers,
- this.onTouchMove(e))
- }
- ,
- n.prototype.endRotation = function() {
- this.pointerDragOn = !1;
- var e = s.averageVectors(this.rotationHistory);
- this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
- }
- ,
- n.prototype.onTouchEnd = function(e) {
- this.usable() && (e.preventDefault(),
- e.stopPropagation(),
- this.endRotation())
- }
- ,
- n.prototype.onMouseUp = function(e) {
- this.usable() && (e.preventDefault(),
- e.stopPropagation(),
- this.endRotation())
- }
- ,
- n.prototype.onPointerUp = function(e) {
- this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
- e.pointerId === t.id && this.pointers.splice(i, 1)
- }
- .bind(this)),
- e.touches = this.pointers,
- this.onTouchEnd(e))
- }
- ,
- n.prototype.update = function(e) {
- this.lon,
- this.lat;
- for (this.updateRotation(),
- this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
- this.rotationHistory.shift();
- this.lon += this.rotationDifference.x,
- this.lat += this.rotationDifference.y,
- this.rotationDifference.set(0, 0),
- this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
- this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
- this.lon += this.rotationSpeed.x * e,
- this.lat += this.rotationSpeed.y * e
-
-
- //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
- var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
- var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
- this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
-
-
- this.phi = r.Math.degToRad(90 - this.lat),
- this.theta = r.Math.degToRad(this.lon),
- this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
- this.lookVector.y = Math.cos(this.phi),
- this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
- this.target.copy(this.lookVector).add(this.camera.position),
- this.camera.lookAt(this.target)
- }
- ,
- n.prototype.onMouseWheel = function(e) {
- if (this.usable()) {
- var t = e.wheelDelta || -e.detail;
- this.emit(u.InteractionDirect),
- this.emit(u.Scroll, t)
- }
- }
- ,
- n.prototype.onKeyDown = function(e) {
- this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
- this.handleKeyDown(e.which)))
- }
- ,
- n.prototype.handleKeyDown = function(e) {
- var t = function(e, t) {
- this.rotationAcc[e] = t
- }
- .bind(this);
- this.emit(u.InteractionKey);
- var i = !0;
- switch (e) {
- case h.LEFTARROW:
- case h.J:
- t("x", -1);
- break;
- case h.RIGHTARROW:
- case h.L:
- t("x", 1);
- break;
- case h.I:
- t("y", 1);
- break;
- case h.K:
- t("y", -1);
- break;
- default:
- i = !1
- }
- i && this.emit(u.Move, "key")
- }
- ,
- n.prototype.onKeyUp = function(e) {
- this.usable() && (e.preventDefault(),
- e.stopPropagation(),
- this.handleKeyUp(e.which))
- }
- ,
- n.prototype.handleKeyUp = function(e) {
- switch (e) {
- case h.LEFTARROW:
- case h.J:
- case h.RIGHTARROW:
- case h.L:
- this.rotationAcc.x = 0;
- break;
- case h.I:
- case h.K:
- this.rotationAcc.y = 0
- }
- }
- ,
- n.prototype.startRotating = function(e, t) {
- e && (this.rotationAcc.x = e),
- t && (this.rotationAcc.y = t)
- }
- ,
- n.prototype.stopRotating = function(e) {
- e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
- this.rotationAcc.set(0, 0)
- }
- ,
- n.prototype.reset = function() {
- this.pointerDragOn = !1,
- this.rotationAcc.set(0, 0),
- this.rotationSpeed.set(0, 0),
- this.pointers = []
- }
- ,
- n.prototype.toJSON = function() {
- var e = {
- camera_position: {
- x: l.toPrecision(this.camera.position.x, 4),
- y: l.toPrecision(this.camera.position.y, 4),
- z: l.toPrecision(this.camera.position.z, 4)
- },
- camera_quaternion: {
- x: l.toPrecision(this.camera.quaternion.x, 4),
- y: l.toPrecision(this.camera.quaternion.y, 4),
- z: l.toPrecision(this.camera.quaternion.z, 4),
- w: l.toPrecision(this.camera.quaternion.w, 4)
- }
- };
- return e
- }
- ,
- n.prototype.setStateFromJSON = function(e) {
- this.camera.position.copy(e.camera_position),
- this.camera.quaternion.copy(e.camera_quaternion)
- }
- ,
- t.exports = n
- }
- ).call(this, "/js/controls/PanoramaControls.js")
- }
- , {
- "../enum/ControlEvents": 21,
- "../enum/Keys": 30,
- "../enum/MouseButton": 34,
- "../enum/Vectors": 50,
- "../settings": 166,
- "../util/common": 185,
- "../util/logger": 189,
- "../util/math": 190,
- events: 202,
- three: 217
- }],
- 14: [function(e, t, i) {
- (function(i) {
- "use strict";
- var n = e("three")
- , r = e("../enum/Viewmode")
- , o = e("../util/logger")
- , a = new o(i);
- t.exports = {
- serialize: function(e) {
- return encodeURI(JSON.stringify(e))
- },
- deserialize: function(e) {
- function t(e) {
- function t(e, t) {
- return e && "number" == typeof t && !isNaN(t)
- }
- return e.reduce(t, !0)
- }
- try {
- var i = JSON.parse(decodeURI(e))
- , o = {
- mode: r.fromInt(i.camera_mode),
- panoId: i.scan_id,
- position: (new n.Vector3).copy(i.camera_position),
- quaternion: (new n.Quaternion).copy(i.camera_quaternion),
- zoom: i.ortho_zoom,
- floorVisibility: i.floor_visibility
- }
- , s = o.position;
- t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
- var l = o.quaternion;
- return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
- o
- } catch (i) {
- a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
- try {
- var c = e.split(",")
- , h = {
- x: parseFloat(c[2]),
- y: parseFloat(c[3]),
- z: parseFloat(c[4])
- }
- , u = {
- x: parseFloat(c[5]),
- y: parseFloat(c[6]),
- z: parseFloat(c[7]),
- w: parseFloat(c[8])
- };
- return t([h.x, h.y, h.z]) || (h.x = 0,
- h.y = 0,
- h.z = 0),
- t([u.x, u.y, u.z, u.w]) || (u.x = 0,
- u.y = 0,
- u.z = 0,
- u.w = 1),
- {
- mode: r.fromInt(c[0]),
- panoId: c[1],
- position: (new n.Vector3).copy(h),
- quaternion: (new n.Quaternion).copy(u)
- }
- } catch (t) {
- a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
- }
- }
- return null
- }
- }
- }
- ).call(this, "/js/controls/serializer.js")
- }
- , {
- "../enum/Viewmode": 51,
- "../util/logger": 189,
- three: 217
- }],
- 15: [function(e, t, i) {
- (function(i) {
- "use strict";
- function n() {
- this.endlessLoop = a.warp.loop,
- this.clock = new r.Clock(!0),
- this.model = null,
- this.player = null,
- this.currentItem = null,
- this.destinationItem = null,
- this.tourIsPlaying = !1,
- this.transitionStage = y.None,
- this.nextFunc = null,
- this.onTheBus = !1,
- this.tourInProgress = !1,
- this.reachSource = null,
- this.interrupted = !1,
- this.nItems = 0,
- this.walkingSectionPaused = !1
- }
- var r = e("three")
- , o = e("./util/logger")
- , a = e("./settings")
- , s = e("./util/transitions")
- , l = e("events").EventEmitter
- , c = e("./enum/Viewmode")
- , h = e("./analytics")
- , u = e("./enum/WarpStyle")
- , s = e("./util/transitions")
- , d = (e("./model/ModelManager"),
- e("./enum/ModelManagerEvents"))
- , p = e("./enum/DirectorEvents")
- , f = e("./enum/PlayerEvents")
- , g = (e("./enum/ControlEvents"),
- e("./enum/BlackoutStyle"))
- , m = e("./enum/PathDiscardMode")
- , v = e("./enum/PathDisplayMode")
- , A = (e("./player"),
- new o(i))
- , y = Object.freeze({
- None: 0,
- Moving: 1,
- Aiming: 2,
- Interlude: 3
- })
- , C = Object.freeze({
- Forward: 1,
- NoChange: 0,
- Backwards: -1
- })
- , I = s.getUniqueId();
- n.prototype = Object.create(l.prototype),
- n.prototype.init = function(e, t) {
- this.player = e,
- this.modelManager = t,
- this.updateModel(),
- this.resetAll(),
- this.bindEvents()
- }
- ,
- n.prototype.resetAll = function() {
- if (this.currentItem = null,
- this.destinationItem = null,
- this.tourIsPlaying = !1,
- this.bgmReplay(),//xzw
- this.transitionStage = y.None,
- this.nextFunc = null,
- this.onTheBus = !1,
- this.reachSource = null,
- this.interrupted = !1,
- this.model) {
- var e = a.path.typ === u.WALK ? u.WALK : u.STD;
- this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
- } else
- this.defaultWarpStyle = u.BLACK,
- A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
- this.resetSpecialTransition()
- }
- ,
- n.prototype.updateModel = function() {
- this.model = this.modelManager.getActiveModel(),
- this.nItems = this.model.heroLocations.length
- }
- ,
- n.prototype.bindEvents = function() {
- this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
- this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
- this.player.on(f.Move, this.handlePlayerMove.bind(this)),
- this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
- this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
- this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
- this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
- this.player.once(f.Move, function() {
- s.cancelById(I)
- })
- }
- ,
- n.prototype.checkAndHandleWalkingtourInterruption = function(e) {
- return e === u.WALK && (this.interrupt(g.NONE),
- this.pauseWalkingSection(),
- this.player.fastForwardActivePanoFlight(),
- !0)
- }
- ,
- n.prototype.handlePlayerMove = function(e) {
- this.transitionStage === y.Interlude && this.interrupt(g.NONE),
- this.emit("update.controls")
- }
- ,
- n.prototype.handlePlayerPanoChosen = function(e, t) {
- this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
- this.emit("update.controls"))
- }
- ,
- n.prototype.handlePlayerModeChanged = function(e, t) {
- this.intermediateState() || e === t || (this.onTheBus = !1,
- this.emit("update.controls"))
- }
- ,
- n.prototype.handlePlayerInputStart = function(e) {
- this.transitionStage === y.Interlude && this.interrupt(g.NONE)
- }
- ,
- n.prototype.handlePlayerFlyingStarted = function() {
- this.clearWalkingSectionPaused()
- }
- ,
- n.prototype.describe = function() {
- return {
- nItems: this.nItems,
- currentItem: this.currentItem,
- destinationItem: this.destinationItem,
- tourIsPlaying: this.tourIsPlaying,
- onTheBus: this.onTheBus,
- endlessLoop: this.endlessLoop,
- viewMode: this.player.mode,
- inTransition: this._inTransition(),
- transitionStage: this.transitionStage,
- tourInProgress: this.tourInProgress
- }
- }
- ,
- n.prototype._inTransition = function() {
- return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
- }
- ,
- n.prototype.bounceable = function() {
- var e = this.clock.getDelta();
- return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
- }
- ,
-
- n.prototype.itemCompare = function(item1, item2, type){//add
- if(type == 'equal'){//==
- return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
- }else if(type == 'less'){//<
- return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
- }
- }
-
- n.prototype.currentMoveDirection = function() {
- //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
- return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
- }
-
- ,
- n.prototype.clearPath = function() {
- this._inTransition() || this.player.path.discardPathObject()
- }
- ,
- n.prototype.allFloors = function() {
- this.model.toggleAllFloors()
- }
- ,
- n.prototype.actionComplete = function(e) {
- if (this.interrupted = !1,
- this.transitionStage = y.None,
- this.resetSpecialTransition(),
- null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
- this.tourIsPlaying || (this.player.disablePreRendering(),
- this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
- this.emit("update.controls"),
- this.nextFunc) {
- var t = this.nextFunc;
- this.nextFunc = null,
- t()
- }
- }
- ,
- n.prototype.awaitCompletion = function(e, t) {
- this.nextFunc = t,
- e()
- }
- ,
- n.prototype.updateSuccessFunction = function(e) {
- this.nextFunc = e
- }
- ,
- n.prototype.interrupt = function(e, t) {
- return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
- this.tourIsPlaying = !1,
- this.bgmReplay(),//xzw
- this.interrupted = !0,
- this.nextFunc = null,
- this.emit(p.ActionInterrupted),
- null !== e && void 0 !== e || (e = g.BEGINNING),
- this.player.interruptAndFastForward(e, t),
- !0)
- }
- ,
- n.prototype.wouldInterrupt = function() {
- return this.transitionStage !== y.None
- }
- ,
- n.prototype.intermediateState = function() {
- return this.transitionStage !== y.None
- }
- ,
- n.prototype.isInterrupted = function() {
- return this.interrupted
- }
- ,
- n.prototype.pauseWalkingSection = function() {
- this.walkingSectionPaused = !0
- }
- ,
- n.prototype.clearWalkingSectionPaused = function() {
- this.walkingSectionPaused = !1
- }
- ,
- n.prototype.autoTour = function() {
- var e = Date.now();
- this.model.auxDataPromise.then(function() {
- e = Date.now() - e;
- var t = a.warp.auto
- , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
- t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
- duration: Math.max(1e3 * Math.min(300, t) - e, 0),
- done: function() {
- this.playTour()
- }
- .bind(this),
- name: "_atr",
- id: I
- })
- }
- .bind(this))
- }
- ,
- n.prototype.atDestinationPano = function() {
- if (!this.player.currentPano || null === this.destinationItem)
- return !1;
- var e = this.player.currentPano.id;
- if (void 0 === e)
- return !1;
- var t = this.model.heroLocations;
- //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
-
- var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
- return destination && destination.panoId == e
- }
- ,
- n.prototype.redirectToItem = function(e, t) {
- if (null === e || void 0 === e)
- return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
- if (!this.wouldInterrupt())
- return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
- if (this.player.mode === c.TRANSITIONING)
- return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
- A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
- var i = function() {
- s.setTimeout(function() {
- this.setDestinationItem(e),
- this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
- }
- .bind(this), 0)
- }
- .bind(this);
- this.interrupt(g.END, 0),
- this.updateSuccessFunction(i)
- }
- ,
- n.prototype.useSpecialTransition = function(e) {
- void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
- this.nextWarpStyle = u.BLACK
- }
- ,
- n.prototype.resetSpecialTransition = function() {
- this.nextWarpStyle = this.defaultWarpStyle
- }
- ,
- n.prototype.arrivedAtDestination = function(e) {
- if (this.player.flying || this.player.isWarping())
- A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
- else {
- this.transitionStage = y.Aiming;
- var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
- this.player.model.fadePanoMarkers(0),
- this.awaitCompletion(function() {
- this.resetSpecialTransition(),
- e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
- }
- .bind(this), t)
- }
- }
- ,
- n.prototype.goToDestination = function(e, t, i, n) {
- //音频
- //if(this.destinationItem[1] == 0){//如果是每个folder的起始
- var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
- if(musicInfo && musicInfo.music){
- var o = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
-
- let audioSrc1 = g_tourAudio.src.split('/').pop();
- let audioSrc2 = o.split('/').pop();
-
- if(audioSrc1 == audioSrc2){//应该是继续播放该folder
- if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
- g_tourAudio.currentTime = 0; g_tourAudio.play();
- }else if(g_tourAudio.paused && g_tourAudio.currentTime < g_tourAudio.duration){//未播完
- g_tourAudio.play()
- }
-
- }else{//很可能是该folder的起始
- g_tourAudio.src = manage.dealURL(o);
- g_tourAudio.load()
- }
-
- }
- //}
- if (this.onTheBus = !0,
- this.emit("update.controls"),
- this.player.updateLastView(),
- !n && this.atDestinationPano()){
- /*
- // 原地旋转时, 写到_warpCameraAim里,因那有时间
- var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
- if(r.zoom && r.zoom != this.player.zoomLevel){//add
- this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
- } */
- return void this.arrivedAtDestination(!0);
- }
- if (this.player.flying || this.player.isWarping())
- A.warn("Cannot go to new destination while player is flying or warping.");
- else {
- var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
- , o = null
- , a1 = null;
- if (r.isPano()) {
-
- //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
- //var walk = window.MP_PREFETCHED_MODELDATA.black ? 'black' : 'walk';
-
- var s = this.getMomentTour(this.destinationItem) //window.MP_PREFETCHED_MODELDATA.momentTour || "walk";
- a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
- o = this.arrivedAtDestination.bind(this, !0)
-
- if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
- this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
- }
-
-
- } else{
- a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
- o = this.arrivedAtDestination.bind(this, !1);
- }
- this.transitionStage = y.Moving,
- this.model.fadePanoMarkers(0),
- this.awaitCompletion(function() {
- a1();
- }
- .bind(this), o),
- this.emit("update.controls")
- }
- }
- ,
- n.prototype.tourInterlude = function() {
- if (h.trackAlways("reach_highlight", {
- reach_source: this.reachSource
- }),
- this.model.fadePanoMarkers(0),
- this.emit("update.controls"),
- this.tourIsPlaying)
- return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
- this.stopTour(true),
- this.emit(p.TourEnd),
- void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
- this.transitionStage = y.Interlude,
- this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
- }
- .bind(this), this.goNext.bind(this))
- }
- ,
- n.prototype.playTour = function() {
- if (!this.bounceable())
- return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
- this.tourInProgress = !0,
- this.reachSource = "play",
- this.tourIsPlaying = !0,
- this.wasZoomEnabled = this.player.zoomEnabled,
- this.player.zoomEnabled = !1,
- this.resetSpecialTransition(),
- this.emit("update.controls"),
- this.emit(p.TourStart),
- this.player.enablePreRendering(),
- this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
- this.goToDestination()) : this.goNext()))
- }
- ,
- n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
- //if(g_tourAudio && g_tourAudio.paused && g_bgAudio && g_bgAudio.paused){
- if(g_bgAudio && g_bgAudio.paused && g_bgAudio.pauseByTour){
- g_playAudio = g_bgAudio;
- g_tourAudio && g_tourAudio.pause();
- //window.tourAudio && window.tourAudio.pause();
- manage.switchBgmState(true);
- }
- }
- ,
- n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
- this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
- this.tourIsPlaying = !1,
- (!isAutoStop || g_tourAudio && g_tourAudio.paused )&&this.bgmReplay(),//xzw
- this.interrupt(),
- this.clearWalkingSectionPaused(),
- this.resetSpecialTransition(),
- this.emit("update.controls"))
- //window.tourAudio && window.tourAudio.pause();
- if(!isAutoStop && g_tourAudio && g_tourAudio.paused == false )
- {
- g_tourAudio.pause();
- //g_tourAudio.src = ""
- }
-
- stopAnimation()
- }
- ,
- n.prototype.endTourProgress = function() {
- this.tourInProgress = !1,
- this.emit("update.controls"),
- this.emit(p.TourEnd)
- }
- ,
- n.prototype.goToHighlight = function(e) {
- if (this.wouldInterrupt())
- this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
- else {
- if (A.debug("<tour.goto " + e + ">"),
- this.isInterrupted())
- return;
- this.clearWalkingSectionPaused(),
- this.setDestinationItem(e),
- this.useSpecialTransition("Hilight"),
- this.goToDestination(),
- h.trackAlways("reach_highlight", {
- reach_source: "thumb"
- })
- }
- }
- ,
- n.prototype.prevHighlight = function() {
- this.bounceable() || (this.player.emit("tour_manual", "prev"),
- this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
- this.reachSource = "prev",
- this.goPrev()))
- }
- ,
- n.prototype.nextHighlight = function() {
- this.bounceable() || (this.player.emit("tour_manual", "next"),
- this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
- this.reachSource = "next",
- this.goNext()))
- }
- ,
- n.prototype.changeMode = function(e) {
- var t = $.Deferred()
- , i = t.resolve.bind(t)
- , n = t.reject.bind(t);
- this.emit(p.StartModeChange);
- var r = function() {
- return this.clearWalkingSectionPaused(),
- !!this.wouldInterrupt() && (this.interrupt(),
- !0)
- }
- .bind(this);
- if (!r()) {
- switch (e) {
- case c.PANORAMA:
- this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
- break;
- case c.DOLLHOUSE:
- case c.FLOORPLAN:
- this.player.flyToNewMode({
- mode: e
- }).done(i).fail(n);
- break;
- case c.OUTDOOR:
- this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
- }
- return t.promise()
- }
- }
- ,
-
-
-
- n.prototype.atEndOfTour = function() {
- //return this.currentItem >= this.nItems - 1
- var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
- if(end){
- var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
- if(heroLocations){
- end = this.currentItem[1] >= heroLocations.length - 1
- }
- }
- return end;
- }
- ,
- n.prototype.firstDestination = function() {
- //return 0 < this.nItems ? 0 : null
- return 0 < this.nItems ? [0,0]: null
- }
- ,
- n.prototype.finalDestination = function() {
- //return 0 < this.nItems ? this.nItems - 1 : null
- return 0 < this.nItems ? [this.nItems - 1,0]: null
- }
-
- ,
-
- n.prototype.goPrev = function() {
- this.tourAdvance(-1)
- }
- ,
- n.prototype.goNext = function() {
- this.tourAdvance(1)
- }
- ,
- n.prototype.setDestinationItem = function(e) {
- this.destinationItem = e,
- this.emit("update.controls")
- }
- ,
- n.prototype.setCurrentItem = function(e) {
- this.currentItem = e,
- this.emit("update.controls")
- }
- ,
-
- n.prototype.nextItem = function(currentItem) {
- //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
- if(currentItem == void 0)return this.firstDestination()
- var currentLocation = this.model.heroLocations[currentItem[0]];
- var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
- var item;
- if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
- item = [currentItem[0] + 1, 0] //结果可能超出nItems
- }else{
- item = [currentItem[0] , currentItem[1]+1]
- }
- if(item[0] >= this.nItems ){
- item = this.firstDestination()
- }
- return item;
- //暂时不理会endlessLoop,默认为false
- }
- ,
- n.prototype.prevItem = function(currentItem) {
- //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
- if(currentItem == void 0)return this.firstDestination()
- var item;
- var lastLocation = this.model.heroLocations[currentItem[0]-1];
- if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
- else{
- var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
-
- if(this.currentItem[1] == 0){//子目录中第一个
- return [currentItem[0] - 1, lastChildNum-1]
- }else{
- return [currentItem[0], currentItem[1]-1]
- }
- }
-
- }
- ,
-
-
-
- n.prototype.tourAdvance = function(e) {//e是1或-1
-
- A.debug("tourAdvance(" + e + ")")
- if(null === this.currentItem || void 0 === this.currentItem){
- this.setDestinationItem(this.firstDestination())
- }else{
- var item
- if(e == 1){
- item = this.nextItem(this.currentItem)
- }else if(e == -1){
- item = this.prevItem(this.currentItem)
-
- }
- this.setDestinationItem(item)
- }
- if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
- this.useSpecialTransition("reverse-looping to end")
- }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
- this.useSpecialTransition("looping back to start")
- }
-
-
- /* var momentTour = this.getMomentTour(this.destinationItem);
- if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
- var zoomLevel = this.player.zoomLevel;
- this.player.zoomEnabled = true;
- var zoom = function(e, d) {
- this.player.zoomTo((1-e)*zoomLevel, true)
-
- }.bind(this)
- s.start(zoom, 1500, function(){
-
- }, 0, d.easeOutQuad, "zoom")
- } */
-
- this.goToDestination()
- }
- ,
- n.prototype.getMomentTour = function(destinationItem) {//add
- var wholeMomentTour = window.MP_PREFETCHED_MODELDATA.momentTour || "walk"; //最外层
-
- if(!destinationItem) return wholeMomentTour
- else{
- var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
- if(currentLocation.momentTour)return currentLocation.momentTour;
-
- var currentLocation_ = this.model.heroLocations[destinationItem[0]];
- return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
- }
- }
-
-
-
-
- ,
- t.exports = n
- }
- ).call(this, "/js/director.js")
- }
- , {
- "./analytics": 4,
- "./enum/BlackoutStyle": 18,
- "./enum/ControlEvents": 21,
- "./enum/DirectorEvents": 23,
- "./enum/ModelManagerEvents": 33,
- "./enum/PathDiscardMode": 38,
- "./enum/PathDisplayMode": 39,
- "./enum/PlayerEvents": 40,
- "./enum/Viewmode": 51,
- "./enum/WarpStyle": 52,
- "./model/ModelManager": 140,
- "./player": 155,
- "./settings": 166,
- "./util/logger": 189,
- "./util/transitions": 195,
- events: 202,
- three: 217
- }],
- 16: [function(e, t, i) {
- "use strict";
- var n = e("three")
- , r = e("./enum/Viewmode")
- , o = (e("./settings"),
- e("./util/transitions"))
- , a = e("./enum/PlayerEvents")
- , s = new n.ShaderPass(n.HorizontalBlurShader)
- , l = new n.ShaderPass(n.VerticalBlurShader);
- l.renderToScreen = !0;
- var c = $("#player").width() / $("#player").height();
- isNaN(c) && (c = 1);
-
-
- initTransitionPass(n)
-
- var h = {
- currentBlur: 0,
- aspect: c,
- blurStrength: 1,
- hblurPass: s,
- vblurPass: l,
-
- transitionMaskPass : new n.TransitionPass()
-
- ,
- bindEvents: function(e) {
- e.on(a.ModeChanged, function(e, t) {
- e === r.PANORAMA && (o.cancel(h.blur),
- o.cancel(h.addBlur),
- o.start(h.removeBlur, 500, null, 0, null, "deblur"))
- })
- },
- blur: function(e) {
- h.currentBlur = e;
- var t = e * h.blurStrength;
- l.uniforms.v.value = t / 512 * h.aspect,
- s.uniforms.h.value = t / 512
- },
- addBlur: function(e) {
- e = Math.max(e, h.currentBlur),
- h.blur(e)
- },
- removeBlur: function(e) {
- e = Math.min(1 - e, h.currentBlur),
- h.blur(e)
- }
- };
- h.blur(0),
- t.exports = h
- }
- , {
- "./enum/PlayerEvents": 40,
- "./enum/Viewmode": 51,
- "./settings": 166,
- "./util/transitions": 195,
- three: 217
- }],
- 17: [function(e, t, i) {
- "use strict";
- t.exports = {
- UNKNOWN: 0,
- ALIGNED: 1,
- UNALIGNED: 2,
- PLACED: 3
- }
- }
- , {}],
- 18: [function(e, t, i) {
- "use strict";
- t.exports = {
- NONE: 0,
- MIDDLE: 1,
- END: 2,
- BEGINNING: 3,
- FADEIN: 4
- }
- }
- , {}],
- 19: [function(e, t, i) {
- "use strict";
- var n = e("three");
- t.exports = {
- newBlue: new n.Color(4967932),
- altBlue: new n.Color(47355),
- tagDefault: new n.Color(223357),
- classicBlue: new n.Color(53759),
- mpYellow: new n.Color(16502016),
- mpOrange: new n.Color(16428055),
- mpBlue: new n.Color(12096),
- mpLtGrey: new n.Color(13751252),
- mpDkGrey: new n.Color(10000019),
- mpRed: new n.Color(12525854),
- mpOrangeDesat: new n.Color(16764529),
- mpBlueDesat: new n.Color(4034734),
- mpRedDesat: new n.Color(14705505),
- white: new n.Color(16777215),
- black: new n.Color(0),
- _desat: function(e, t) {
- var i = t || .3
- , r = (new n.Color).copy(e).getHSL();
- return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
- },
- _darken: function(e, t) {
- var i = t || .2
- , r = e.getHSL();
- return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
- }
- }
- }
- , {
- three: 217
- }],
- 20: [function(e, t, i) {
- "use strict";
- t.exports = {
- NONE: -1,
- ROTATE: 0,
- DOLLY: 1,
- PAN: 2,
- ROTATE_DOLLY: 3,
- PAN_DOLLY: 4
- }
- }
- , {}],
- 21: [function(e, t, i) {
- "use strict";
- t.exports = {
- Move: "move",
- InteractionDirect: "interaction.direct",
- InteractionKey: "interaction.key",
- InteractionGui: "interaction.gui",
- FlyInDirection: "fly.direction",
- InputStart: "input.start",
- Pinch: "input.pinch",
- Scroll: "input.scroll",
- AutoPanInterrupt: "autopan.interrupt",
- AutoPanComplete: "autopan.complete",
- AutoPanClamped: "autopan.clamped",
- LongTap: "longtap"
- }
- }
- , {}],
- 22: [function(e, t, i) {
- "use strict";
- t.exports = Object.freeze({
- FORWARD: "FORWARD",
- LEFT: "LEFT",
- RIGHT: "RIGHT",
- BACK: "BACK",
- UP: "UP",
- DOWN: "DOWN"
- })
- }
- , {}],
- 23: [function(e, t, i) {
- "use strict";
- t.exports = {
- ActionInterrupted: "action.interrupted",
- TourStart: "tour.start",
- TourEnd: "tour.end",
- StartModeChange: "mode.startChange"
- }
- }
- , {}],
- 24: [function(e, t, i) {
- "use strict";
- t.exports = Object.freeze({
- None: 0,
- Queued: 1,
- ForceQueued: 2,
- Downloading: 3,
- Downloaded: 4,
- DownloadFailed: 5
- })
- }
- , {}],
- 25: [function(e, t, i) {
- "use strict";
- t.exports = {
- GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
- GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
- GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
- GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
- GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
- GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
- }
- }
- , {}],
- 26: [function(e, t, i) {
- "use strict";
- t.exports = {
- Texture2D: 0,
- TextureCube: 1
- }
- }
- , {}],
- 27: [function(e, t, i) {
- "use strict";
- t.exports = {
- SMALL: "small",
- LARGE: "large"
- }
- }
- , {}],
- 28: [function(e, t, i) {
- "use strict";
- var n = e("./Viewmode")
- , r = {
- LANDING: {},
- NAVIGATION: "navigation",
- MORE_HELP: "moreHelp",
- TOUR_INTERACTION: {}
- };
- r.LANDING[n.PANORAMA] = "panorama.landing",
- r.LANDING[n.OUTDOOR] = "outdoor.landing",
- r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
- r.LANDING[n.FLOORPLAN] = "floorplan.landing",
- r.TOUR_INTERACTION.standard = "standard.tour",
- r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
- r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
- t.exports = r
- }
- , {
- "./Viewmode": 51
- }],
- 29: [function(e, t, i) {
- "use strict";
- var n = {
- UP: 1,
- DOWN: -1,
- LEFT: "L",
- RIGHT: "R",
- FORWARD: "F",
- BACK: "B",
- reverse: {},
- opposite: function(e) {
- return this.reverse[e.toString()]
- }
- };
- !function() {
- n.reverse[n.UP] = n.DOWN,
- n.reverse[n.DOWN] = n.UP,
- n.reverse[n.LEFT] = n.RIGHT,
- n.reverse[n.RIGHT] = n.LEFT,
- n.reverse[n.FORWARD] = n.BACK,
- n.reverse[n.BACK] = n.FORWARD
- }(),
- t.exports = n
- }
- , {}],
- 30: [function(e, t, i) {
- "use strict";
- var n = e("../util/browser")
- , r = {
- ZERO: 48,
- ONE: 49,
- TWO: 50,
- THREE: 51,
- FOUR: 52,
- FIVE: 53,
- SIX: 54,
- SEVEN: 55,
- EIGHT: 56,
- NINE: 57,
- LEFTARROW: 37,
- UPARROW: 38,
- RIGHTARROW: 39,
- DOWNARROW: 40,
- A: 65,
- B: 66,
- C: 67,
- D: 68,
- E: 69,
- F: 70,
- G: 71,
- H: 72,
- I: 73,
- J: 74,
- K: 75,
- L: 76,
- M: 77,
- N: 78,
- O: 79,
- P: 80,
- Q: 81,
- R: 82,
- S: 83,
- T: 84,
- U: 85,
- V: 86,
- W: 87,
- X: 88,
- Y: 89,
- Z: 90,
- SPACE: 32,
- RETURN: 13,
- SEMICOLON: 186,
- PLUSEQUALS: 187,
- DASHUNDERSCORE: 189,
- OPENBRACKET: 219
- };
- n.detectFirefox() && (r.SEMICOLON = 59,
- r.PLUSEQUALS = 61,
- r.DASHUNDERSCORE = 173),
- t.exports = r
- }
- , {
- "../util/browser": 182
- }],
- 31: [function(e, t, i) {
- "use strict";
- t.exports = {
- EN_US: "en-US",
- ES_MX: "es-MX",
- FR_FR: "fr-FR",
- DE_DE: "de-DE",
- RU_RU: "ru-RU",
- CN_CN: "cn-CN",
- JP_JP: "jp-JP"
- }
- }
- , {}],
- 32: [function(e, t, i) {
- "use strict";
- t.exports = {
- TagActivated: "tag.activated",
- TagDismissed: "tag.dismissed",
- TagNavigation: "tag.navigation"
- }
- }
- , {}],
- 33: [function(e, t, i) {
- "use strict";
- t.exports = {
- ModelAdded: "model-added",
- ActiveModelChanged: "active-model-changed"
- }
- }
- , {}],
- 34: [function(e, t, i) {
- "use strict";
- t.exports = {
- LEFT: 0,
- MIDDLE: 1,
- RIGHT: 2
- }
- }
- , {}],
- 35: [function(e, t, i) {
- "use strict";
- t.exports = {
- PanoRenderComplete: "panorama.render.complete",
- TileRenderFailure: "panorama.tile.render.failed",
- TileRenderSuccess: "panorama.tile.render.success",
- TileUploadAttempted: "panorama.tile.upload.attempted",
- UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
- ZoomLevelRenderStarted: "panorama.zoom.render.started"
- }
- }
- , {}],
- 36: [function(e, t, i) {
- "use strict";
- t.exports = {
- BASE: 1,
- STANDARD: 2,
- HIGH: 3,
- ULTRAHIGH: 4
- }
- }
- , {}],
- 37: [function(e, t, i) {
- "use strict";
- t.exports = {
- LoadComplete: "panorama.load.complete",
- LoadFailed: "panorama.load.failed",
- TileLoaded: "panorama.tile.loaded"
- }
- }
- , {}],
- 38: [function(e, t, i) {
- "use strict";
- t.exports = Object.freeze({
- Standard: 0,
- Slow: 1,
- Retain: 2
- })
- }
- , {}],
- 39: [function(e, t, i) {
- "use strict";
- t.exports = Object.freeze({
- Show: 0,
- Hide: 1,
- Retain: 2
- })
- }
- , {}],
- 40: [function(e, t, i) {
- "use strict";
- t.exports = {
- Move: "move",
- MoveComplete: "move.complete",
- ModeChanged: "mode.changed",
- ModeChanging: "mode.changing",
- PanoChosen: "pano.chosen",
- ClosestPanoChanging: "closest.pano.changing",
- WarpStarted: "warp.started",
- WarpInterrupted: "warp.interrupted",
- WarpEnded: "warp.ended",
- FlyinFinished: "flyin.finished",
- FlyingStarted: "flying.started",
- FlyingInterrupted: "flying.interrupted",
- FlyingEnded: "flying.ended",
- Ready: "ready",
- StartInside: "start.inside",
- StartOutside: "start.outside",
- ViewChanged: "view.changed",
- WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
- InputStart: "input.start"
- }
- }
- , {}],
- 41: [function(e, t, i) {
- "use strict";
- t.exports = Object.freeze({
- DEFAULT: 0,
- PANOMARKERS: 1,
- RETICULE: 2,
- TAG: 3
- })
- }
- , {}],
- 42: [function(e, t, i) {
- "use strict";
- t.exports = {
- visibleFloor: 1,
- ghostFloor: 3,
- boundingSkybox: 1,
- panoMarker: 2,
- reticule: 3,
- tagStem: 4,
- tagDisc: 5,
- ribbon: 100
- }
- }
- , {}],
- 43: [function(e, t, i) {
- "use strict";
- t.exports = {
- ContextCreated: "scene-renderer-context-created",
- AfterRender: "after-render",
- MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
- }
- }
- , {}],
- 44: [function(e, t, i) {
- "use strict";
- t.exports = {
- IDLE: "idle",
- BROWSE: "browse",
- EXAMINE: "examine"
- }
- }
- , {}],
- 45: [function(e, t, i) {
- "use strict";
- t.exports = {
- TileDownloadSuccess: "tiledownloader.download.success",
- TileDownloadFailure: "tiledownloader.download.failure",
- PanoDownloadComplete: "tiledownloader.pano.download.complete"
- }
- }
- , {}],
- 46: [function(e, t, i) {
- "use strict";
- t.exports = {
- CardboardAndroid: "googlevr",
- GearVR: "gearvr",
- CardboardIOS: "googlevrios",
- Cardboard: "googlevr"
- }
- }
- , {}],
- 47: [function(e, t, i) {
- "use strict";
- t.exports = {
- NONE: 0,
- CONTEXTUAL: 1,
- ANDROID: 2
- }
- }
- , {}],
- 48: [function(e, t, i) {
- "use strict";
- var n = {
- Title: 0,
- Cardboard: 1
- }
- , r = {
- Title: 0,
- Cardboard: 1,
- Gear: 2
- };
- !function() {
- [n, r].forEach(function(e) {
- e.pageCount = Object.keys(e).length
- })
- }(),
- t.exports.ios = n,
- t.exports.standard = r
- }
- , {}],
- 49: [function(e, t, i) {
- "use strict";
- t.exports = {
- Android: "android",
- IOS: "ios",
- Desktop: "desktop",
- UnsupportedAndroid: "android-unsupported"
- }
- }
- , {}],
- 50: [function(e, t, i) {
- "use strict";
- var n = e("three");
- t.exports = {
- UP: new n.Vector3(0,1,0),
- DOWN: new n.Vector3(0,-1,0),
- LEFT: new n.Vector3(-1,0,0),
- RIGHT: new n.Vector3(1,0,0),
- FORWARD: new n.Vector3(0,0,-1),
- BACK: new n.Vector3(0,0,1)
- }
- }
- , {
- three: 217
- }],
- 51: [function(e, t, i) {
- "use strict";
- var n = e("../exception/ViewmodeConvertException")
- , r = e("./coreViewmodes")
- , o = e("../util/common")
- , a = {
- MESH: "mesh",
- OUTDOOR: "outdoor",
- TRANSITIONING: "transitioning",
- toInt: function(e) {
- switch (e) {
- case this.PANORAMA:
- return 1;
- case this.DOLLHOUSE:
- return 2;
- case this.FLOORPLAN:
- return 3;
- case this.OUTDOOR:
- return 4;
- case this.TRANSITIONING:
- return -1
- }
- throw new n("No known conversion for Viewmode to int for mode: " + e)
- },
- fromInt: function(e) {
- switch (e) {
- case "1":
- case 1:
- return this.PANORAMA;
- case "2":
- case 2:
- return this.DOLLHOUSE;
- case "3":
- case 3:
- return this.FLOORPLAN;
- case "4":
- case 4:
- return this.OUTDOOR
- }
- throw new n("No known conversion for int to viewmode for int: " + e)
- },
- convertWorkshopModeInt: function(e) {
- switch (e) {
- case "0":
- case 0:
- case undefined: //xzw add
- return this.PANORAMA;
- case "1":
- case 1:
- return this.FLOORPLAN;
- case "2":
- case 2:
- return this.DOLLHOUSE;
- case "3":
- case 3:
- return this.MESH
- }
- throw new n("No known conversion for Workshop int to viewmode for int: " + e)
- }
- };
- o.extendObject(a, r),
- t.exports = a
- }
- , {
- "../exception/ViewmodeConvertException": 58,
- "../util/common": 185,
- "./coreViewmodes": 54
- }],
- 52: [function(e, t, i) {
- "use strict";
- t.exports = {
- BLACK: "black",
- STD: "std",
- WALK: "walk"
- }
- }
- , {}],
- 53: [function(e, t, i) {
- "use strict";
- t.exports = {
- ZoomIn: "zoom.in",
- ZoomOut: "zoom.out",
- ZoomMax: "zoom.max",
- ZoomMin: "zoom.min"
- }
- }
- , {}],
- 54: [function(e, t, i) {
- "use strict";
- t.exports = {
- PANORAMA: "panorama",
- DOLLHOUSE: "dollhouse",
- FLOORPLAN: "floorplan"
- }
- }
- , {}],
- 55: [function(e, t, i) {
- "use strict";
- function n(e) {
- this.message = e
- }
- t.exports = n
- }
- , {}],
- 56: [function(e, t, i) {
- "use strict";
- function n(e) {
- r.call(this, e)
- }
- var r = e("./BasicException");
- n.prototype = Object.create(r.prototype),
- t.exports = n
- }
- , {
- "./BasicException": 55
- }],
- 57: [function(e, t, i) {
- "use strict";
- function n(e) {
- r.call(this, e)
- }
- var r = e("./BasicException");
- n.prototype = Object.create(r.prototype),
- t.exports = n
- }
- , {
- "./BasicException": 55
- }],
- 58: [function(e, t, i) {
- "use strict";
- function n(e) {
- r.call(this, e)
- }
- var r = e("./BasicException");
- n.prototype = Object.create(r.prototype),
- t.exports = n
- }
- , {
- "./BasicException": 55
- }],
- 59: [function(e, t, i) {
- (function(i) {
- "use strict";
- function n(e) {
- var t = {};
- if (e) {
- var i = e.flags;
- if (i)
- for (var n in i)
- i.hasOwnProperty(n) && (t[i[n]] = !0);
- return t
- }
- return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
- null
- }
- var r = e("./util/ajax")
- , o = e("./util/showcase")
- , a = e("./util/logger")
- , s = ""
- , l = new a(i)
- , c = {};
- t.exports = {
- loadFeatureFlags: function(e) {
- var t = $.Deferred();
- return r.get(e.urlBase + s, {
- responseType: "json",
- prefetchFrom: "user",
- auth: o.getAuthorizationHeader()
- }).done(function(e) {
- c = n(e),
- c ? t.resolve(c) : t.reject("loading-failed")
- }).fail(function() {
- l.debug("Retrieval of feature flags failed."),
- t.reject("loading-failed")
- }),
- t.promise()
- },
- getFlags: function() {
- return c
- },
- updateDependentSettings: function(e, t) {
- e = e || c,
- e.labels && (t.labels.enabled = !0),
- e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
- e.showcase_sdk && (t.sdkInit = !0),
- e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
- e.showcase_webvr && (t.vr.allowWebVR = !0),
- e.uhql && (t.tiling.allowUltraHighResolution = !0),
- e.hide_sc_sharing && (t.share.enabled = !1)
- }
- }
- }
- ).call(this, "/js/featureflags.js")
- }
- , {
- "./util/ajax": 181,
- "./util/logger": 189,
- "./util/showcase": 193
- }],
- 60: [function(e, t, i) {
- "use strict";
- var n = (e("../util/common"),
- {
- status: 0,
- set: function(e) {
- if (isNaN(e))
- return !1;
- var t = $('.progressbar');
- 0 > e && (e = 0);
- e > 100 && (e = 100);
-
- var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
- var barperc = e*width;
- var perc = Math.round(e);
- var labelpos = (parseInt(barperc)-15);
- t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
- t.find('.label').css('left', labelpos); //上面跟着的字的百分比
- t.find('.perc').text(perc+'%'); //具体数字的百分比
- this.status = e
- },
- done: function(e) {
- return e || this.status ? (this.status = null,
- this.set(100)) : this
- }
- });
- t.exports.circleLoader = n
- }
- , {
- "../util/common": 185
- }],
- 61: [function(e, t, i) {
- "use strict";
- t.exports = Object.freeze({
- CLOSE: "modal.closer.close"
- })
- }
- , {}],
- 62: [function(e, t, i) {
- "use strict";
- function n(e, t) {
- t && (t.stopPropagation(),
- t.preventDefault()),
- e && this.emit(l.CLOSE, e),
- g.reset()
- }
- function r(e, t) {
- function i() {
- var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
- t !== f && (f = t,
- t ? (e.classList.add("closeByFooter"),
- h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
- h.classList.remove("closeByFooter")))
- }
- t ? setTimeout(i, o.guiAnimationSpeed) : i()
- }
- var o = e("../../settings")
- , a = (e("../../tag/Media/MediaEvent"),
- e("../../util/browser"))
- , s = e("../../util/common")
- , l = e("./ModalCloserEvent")
- , c = e("events").EventEmitter
- , h = document.getElementsByClassName("footer")[0]
- , u = h.querySelectorAll(".close")[0]
- , d = null
- , p = null
- , f = null
- , g = (a.isMobile(),
- {
- open: function(e) {
- e && (r(e),
- d && u.removeEventListener("click", d, !0),
- d = n.bind(this, e.id),
- u.addEventListener("click", d, !0),
- p && window.removeEventListener("resize", p, !0),
- p = r.bind(this, e),
- window.addEventListener("resize", p, !0))
- },
- reset: function() {
- h.classList.remove("closeByFooter"),
- u.removeEventListener("click", d, !0),
- window.removeEventListener("resize", p, !0),
- d = p = f = null
- }
- });
- s.extendObject(g, c.prototype),
- t.exports = g
- }
- , {
- "../../tag/Media/MediaEvent": 131,
- "../../settings": 166,
- "../../util/browser": 182,
- "../../util/common": 185,
- "./ModalCloserEvent": 61,
- events: 202
- }],
- 63: [function(e, t, i) {
- "use strict";
- function n(e, t, i) {
- var n = new r.GUI({
- width: 400
- })
- , u = n.addFolder("Flydown from Dollhouse");
- u.add(h.flydown, "movementEasing", Object.keys(a)),
- u.add(h.flydown, "movementDelay", 0, 1).step(.01),
- u.add(h.flydown, "rotationEasing", Object.keys(a)),
- u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
- u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
- u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
- u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
- u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
- var d = n.addFolder("Transition between panos");
- d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
- d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
- h.transition.flyTime = 0,
- d.__controllers.forEach(function(e) {
- e.updateDisplay()
- })
- }),
- d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
- h.transition.flySpeed = 0,
- d.__controllers.forEach(function(e) {
- e.updateDisplay()
- })
- }),
- d.add(h.transition, "aimTime", 500, 2500).step(50),
- d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
- d.add(h.transition, "movementEasing", Object.keys(a));
- var p = n.addFolder("Path Display");
- p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
- p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
- p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
- p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
- p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
- p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
- p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
- p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
- p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
- p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
- h.path.color = l[h.path.color],
- h.path.colorUp = l._desat(h.path.color),
- h.path.colorDown = l.darken(h.path.color)
- }),
- p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
- h.reticuleColor = l[h.reticuleColor]
- });
- var f = n.addFolder("Warping")
- , g = f.addFolder("Warp/Teleport");
- g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
- g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
- g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
- g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
- g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
- g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
- g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
- g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
- g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
- g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
- g.add(h.path, "mapGuides").onFinishChange(function() {}),
- g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
- g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
- g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
- h.path.typ = c[h.path.typ]
- }),
- g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
- t.endlessLoop = h.warp.loop
- }),
- g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
- g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
- g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
- var m = f.addFolder("Long Warp Only");
- m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
- h.warp.flySpeed = 0,
- m.__controllers.forEach(function(e) {
- e.updateDisplay()
- })
- }),
- m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
- m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
- m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
- m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
- m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
- m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
- m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
- m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
- m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
- var v = n.addFolder("Warp Esoterica");
- v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
- v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
- v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
- h.warp.minWarpTime = 0,
- v.__controllers.forEach(function(e) {
- e.updateDisplay()
- })
- }),
- v.add(h.warp, "showBunny").onFinishChange(function() {}),
- v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
- v.add(h.warp, "movementEasing", Object.keys(a));
- var A = n.addFolder("Misc");
- A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
- i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
- }),
- A.add(h, "insideFOV", 10, 180).onChange(function() {
- i.cameras[s.PANORAMA].fov = h.insideFOV
- }),
- A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
- A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
- A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
- var y = n.addFolder("Navigation");
- y.add(h.navigation, "panoScores").onFinishChange(function() {
- h.navigation.panoScores || e.panos.forEach(function(e) {
- e.floor.remove(e.text3d),
- e.text3d = null
- })
- }),
- y.add(h.navigation, "mouseDirection"),
- y.add(h.navigation, "filterStrictness", 0, 1),
- y.add(h.navigation, "angleFactor", -60, 0),
- y.add(h.navigation, "directionFactor", 1, 20),
- y.add(h.navigation, "distanceFactor", -5, 5),
- y.add(h.navigation, "optionalityFactor", .1, 10);
- var C = n.addFolder("tags")
- , I = C.addFolder("Tag Creation");
- I.add(h.tags.pole, "enabled").name("poleEnabled"),
- I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
- I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
- I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
- var E = C.addFolder("Visibility");
- E.add(h.tags.visibility, "anyDistance"),
- E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
- E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
- E.add(h.tags.visibility, "hideViaFloor"),
- E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
- E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
- var b = C.addFolder("Disc Parameters");
- b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
- b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
- b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
- e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
- }),
- b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
- h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
- }),
- b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
- b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
- b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
- var w = C.addFolder("Navigate");
- w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
- w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
- w.add(h.tags.navigate, "reactivate").name("reactivate"),
- w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
- w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
- w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
- var _ = n.addFolder("Debug");
- _.add(h, "wireframe").onFinishChange(function() {
- e.chunks.forEach(function(t) {
- t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
- t.wireframeTwin.material.depthWrite = !1,
- t.wireframeTwin.material.depthTest = !1,
- t.wireframeTwin.material.opacity = .5,
- t.wireframeTwin.material.transparent = !0),
- h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
- })
- }),
- _.add(h, "skyboxWireframe").onFinishChange(function() {
- h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
- e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
- e.skybox.wireframe = null)
- }),
- _.add(h, "showSweeps").onFinishChange(function() {
- e.setSweepVisibility(h.showSweeps)
- }),
- _.add(h, "showMesh").onFinishChange(function() {
- e.chunks.forEach(function(e) {
- e.visible = h.showMesh
- })
- }),
- _.add(h, "showFloors").onFinishChange(function() {
- e.floors.forEach(function(e) {
- e.collider.children.forEach(function(e) {
- e.material.visible = h.showFloors
- })
- })
- }),
- _.add(h, "showSkyboxes").onFinishChange(function() {
- e.panos.forEach(function(e) {
- e.skyboxMesh.visible = h.showSkyboxes
- })
- }),
- _.add(h, "showNeighbors").onChange(function() {}),
- _.add(e, "alpha", 0, 1)
- }
- var r = e("../lib/dat.gui")
- , o = e("three")
- , a = e("../util/easing")
- , s = e("../enum/Viewmode")
- , l = e("../enum/Colors")
- , c = e("../enum/WarpStyle")
- , h = e("../settings");
- e("../tag/tag");
- r.GUI.prototype.removeFolder = function(e) {
- var t = this.__folders[e];
- t && (t.close(),
- this.__ul.removeChild(t.domElement.parentNode),
- delete this.__folders[e],
- this.onResize())
- }
- ,
- t.exports.toggle = n
- }
- , {
- "../enum/Colors": 19,
- "../enum/Viewmode": 51,
- "../enum/WarpStyle": 52,
- "../lib/dat.gui": 93,
- "../tag/tag": 123,
- "../settings": 166,
- "../util/easing": 186,
- three: 217
- }],
- 64: [function(e, t, i) {
- (function(i) {
- "use strict";
- function n(e, t, i, n) {
- $(".gui-error .error-problem-text").text(e),
- $(".gui-error .error-solution-text").text(t),
- $(".gui-error .error-explanation").text(i),
- $(".gui-error .error-actions").html(n),
- $(window).resize(),
- $(".gui-error").fadeIn(),
- $("#bottom-logo").fadeIn()
- }
- function r(e) {
- var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="static/images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="static/images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="static/images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="static/images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
- n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
- s.isMobile() || $("[rel=tiletip]").tooltip({
- placement: "bottom",
- delay: {
- show: 50,
- hide: 0
- },
- trigger: "hover",
- viewport: {
- selector: "body",
- padding: 10
- }
- })
- }
- function o() {
- var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
- , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
- n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
- s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
- e.preventDefault(),
- e.stopPropagation(),
- r(" ")
- })
- }
- function a(e) {
- if ($("head title").text(c.pageTitle),
- $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
- $("#gui-loading").fadeOut(250),
- $("#quick-blackout").hide(),
- l.track("showcase_error", {
- error_key: e
- }),
- h.locale || h.init(),
- "webgl-unsupported" === e)
- s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
- else if ("webgl-ios" === e)
- n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
- else if ("webgl-safari" === e)
- n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
- else if ("webgl-generic" === e)
- o();
- else if ("missing-urls" === e)
- n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
- else if ("loading-failed" === e)
- n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
- else {
- if ("loading-failed-maintenance" !== e)
- return void d.error("Unhandled error: " + e);
- n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
- }
- }
- var s = e("./../util/browser")
- , l = e("./../analytics")
- , c = e("./../settings")
- , h = e("../localization/localize")
- , u = e("./../util/logger")
- , d = new u(i)
- , p = '"https://support.port.com/hc/articles/208220058"';
- t.exports.error = a
- }
- ).call(this, "/js/gui/error.js")
- }
- , {
- "../localization/localize": 108,
- "./../analytics": 4,
- "./../settings": 166,
- "./../util/browser": 182,
- "./../util/logger": 189
- }],
- 65: [function(e, t, i) {
- (function(i) {
- "use strict";
- function n() {
- Ue = [],
- je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
- Ue.push(".hideTarget", ".pinTop.right")
- }
- function r() {
- for (var e in je)
- if (je.hasOwnProperty(e)) {
- var t = je[e];
- if (!t.visible)
- for (var i = 0; i < t.elements.length; i++)
- $(t.elements[i]).hide()
- }
- je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
- je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
- n()
- }
- function o(e, t) {
- var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
- $("#gui-zoomin").toggle(i),
- $("#gui-zoomout").toggle(i)
- }
- function a() {
- c(),
- $(".pinBottom").toggleClass("open"),
- $("#drawer").toggleClass("open"),
- $(".footer").toggleClass("open"),
- $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
- Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
- ie.resetDrawer()),
- setTimeout(function() {
- $("#pullTab").toggleClass("opened");
- }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
- $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
- }
- function s(e) {
- var t;
- "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
- t = e.position().top + e.outerHeight(),
- e.attr("style", "display: none"));
- var i = $("#player").outerHeight()
- , n = i - 130;
- return n < t + 25
- }
- function l(e) {
- "touchstart" === e.type && e.preventDefault(),
- e.stopPropagation()
- }
- function c() {
- W && (W.reload(),
- W.init())
- }
- function h(e) {
- ne.show(e),
- r()
- }
- function u(e) {
- ne.progress(e)
- }
- function d(e, t, i) {
- var n = t.player;
- $("#gui-thumb").fadeOut(2500),
- ne.hide(function() {
- Ge = !1
- }),
- me.init(e, i),
- de.finishSetup(Object.keys(e.tags).length),
- i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
- var s = function() {
- i.dismissExaminedTag(),
- i.disableHovering()
- };
- Ae.on(ye.OPENED, s),
- Ce.on(Me.OPENED, s),
- he.on(ue.OPENED, s),
- fe.on(ge.OPENED, s);
- var l = i.enableHovering.bind(i);
- if (Ae.on(ye.CLOSED, l),
- Ce.on(Me.CLOSED, l),
- he.on(ue.CLOSED, l),
- fe.on(ge.CLOSED, l),
- Q.labels.enabled && Object.keys(e.labels).length,
- e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
- C(e.currentFloor, n.mode)),
- getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
- r(),
- o(t, t.player),
- $("#gui").fadeIn(1500),
- je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
- a(),
- (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
- }, 2e3),
- !K.isMobile())
- for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
- $(c[h]).addClass("hasHover");
- O(e),
- de.setupToggling();
- //xzw:
- window.editHotPanel && editHotPanel();
- //czj
- navBorderRadius(e);
- //czj 编辑界面
- //window.EditingInterface && new EditingInterface(n.sceneRenderer);
- window.EditTools && new EditTools(n.sceneRenderer);
- }
- function navBorderRadius(e){
- var pullTab = $("#pullTab"),
- mobileRadius = {
- "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
- "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
- },
- topRadius = {
- "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
- "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
- };
- function BorderRadius(bottom,top){
- $("#gui-modes-map > div:visible:last").css(bottom);
- if(pullTab.is(':visible')){
- $(".viewContainer > div:visible:first").css(top);
- }else{
- $("#gui-modes-map > div:visible:first").css(top);
- }
- }
- if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
- BorderRadius(mobileRadius.bottom,mobileRadius.top);
- }else{
- BorderRadius(topRadius.bottom,topRadius.top);
- }
- //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
- if(window.MP_PREFETCHED_MODELDATA.model.special || window.MP_PREFETCHED_MODELDATA.special){
- window.specialScene && specialScene.special().afterImplement();
- }
- }
-
-
- function p(e) {
- e || (e = 0),
- We = !1,
- window.setTimeout(function() {
- We || (ze = !0,
- $("#gui-spinner").stop(!0, !0).show())
- }
- .bind(this), e)
- }
- function f() {
- $("#gui-spinner").stop(!0, !0),
- $("#gui-spinner").fadeOut(1e3),
- We = !0,
- ze = !1
- }
- function g(e, t) {
- var i = e.mode
- , n = t || e.currentPano;
- $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
- $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
- $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
- i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
- Q.show360Views.enabled && !n.isAligned() ? (
- $(".gui-floor").addClass("hidden"),
- $("#gui-modes-outside").addClass("desktop-only")) : (
- $(".gui-floor").removeClass("hidden"),
- $("#gui-modes-outside").removeClass("desktop-only")),
- $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
- Be = i,
- $("#gui-modes-outside").addClass("hidden"),
- e.model.has360Views && $(".gui-floor").removeClass("hidden"),
- $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
- }
- function m(e, t) {
- var i = t.player;
- $("#gui-modes-inside").on("mousedown touchstart", function(e) {
- l(e),
- J.updateInteraction(Se.InteractionGui, "inside-button"),
- J.track("USER", {
- event_type: "showcase_gui",
- gui_action: "click_inside_mode_button"
- }),
- t.changeMode(_e.PANORAMA);
- }),
- $("#gui-modes-outside").find("a").on("click", function(e) {
- l(e),
- J.track("showcase_gui", {
- gui_action: "click_outside_mode_button"
- }),
- t.changeMode(Be)
- }),
- $("#gui-modes-floorplan").on("click", function(e) {
- l(e),
- i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
- gui_action: "click_floorplan_mode_button"
- }),
- t.changeMode(_e.FLOORPLAN));
- }),
- $("#gui-modes-dollhouse").on("click", function(e) {
- l(e),
- i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
- gui_action: "click_dollhouse_mode_button"
- }),
- t.changeMode(_e.DOLLHOUSE));
- })
- }
- function v(e, t) {
- function i() {
- document.getElementById("vr").classList.remove("hidden"),
- Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
- K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
- $(".improper-embed").toggleClass("hidden", !1),
- r())
- }, function(e) {
- r()
- }) : r()
- }
- function n(i) {
- De.info(i.displayName + " detected, VR button activates WebVR experience"),
- Ie.init(e.data, t, i, q),
- Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
- Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
- }
- function r() {
- De.info("WebVR support not found, VR button activates native app VR modal"),
- Ae.init(e.data, q),
- Ae.on(ye.OPENED, function() {
- var e = document.getElementById("vr-modal");
- return function() {
- Ze("vr"),
- le.open(e)
- }
- }()),
- Ae.on(ye.CLOSED, le.reset)
- }
- if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
-
- /*********************** 方奕卓 VR功能事件监听 ********************/
-
- K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
-
-
- switch (Q.vr.option) {
- case Pe.CONTEXTUAL:
- i();
- break;
- case Pe.ANDROID:
- K.detectAndroid() && i();
- break;
- case Pe.NONE:
- }
- }
- }
- function A(e, t) {
- $("#play").on("mousedown touchstart", function(e) {
- l(e);
- Ze("tour");
- ve.play();
- J.trackAlways("showcase_gui", {
- gui_action: "play_highlights"
- })
- }),
- window.startAndPlay = function(e) {
- // l(e);
- Ze("tour");
- ve.play();
- J.trackAlways("showcase_gui", {
- gui_action: "play_highlights"
- })
- };
- $("#pause").on("mousedown touchstart", function(e) {
- l(e),
- ve.pause(),
- J.trackAlways("showcase_gui", {
- gui_action: "pause_highlights"
- })
- }),
- window.stopTour = function(e) {
- ve.pause(),
- J.trackAlways("showcase_gui", {
- gui_action: "pause_highlights"
- })
- };
- $("#gui-zoomin").find("a").on("click", function(e) {
- l(e),
- t.player.zoomInIncrementally()
- }),
- $("#gui-zoomout").find("a").on("click", function(e) {
- l(e),
- t.player.zoomOutIncrementally()
- })
- }
- function y(e, t) {
- for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
- if(getQueryVariable('m') === '372') continue;
- var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
- $(".gui-floor").find(".container").prepend(r)
- //cxz 本来一开始是prepend 后来改了append 按顺序插入
- }
- i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
- i.on("click", function(e) {
- l(e),
- Ze("floor"),
- i.toggleClass("open")
- }),
- $(".floorChoice").on("click", function(e) {
- l(e);
- var n = $(this).data("index");
- "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
- t.player.gotoFloor(n),
- J.track("showcase_gui", {
- gui_action: "click_floor_select_button",
- interaction_source: "gui"
- })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
- Ze("move"),
- t.allFloors(),
- J.track("showcase_gui", {
- gui_action: "click_toggle_all_floors_button",
- interaction_source: "gui"
- })),
- i.removeClass("open")
- })
- }
- function C(e, t) {
- e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
- e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
- $(".gui-floor-number").text(Re.FLOOR_ALL),
- $(".floorChoice").removeClass("active"),
- $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
- $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
- $(".floorChoice").removeClass("active"),
- $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
- }
- function I(e) {
- return e.describe().inTransition
- }
-
- function b(e, t, i) {
- Fe = e.heroLocations.length;
- var n = '<li class="thumbImg" data-index=""><img src=""></li>'
- , r = 100 / Fe + "%"
- , o = $("#thumb-container")
- , a = $("#progressBar");
- $("#status").find(".totalSteps").text(Fe);
- for (var s = 0; s < Fe; s++) {
- var c = e.heroLocations[s]
- , h = $(n);
-
- var thumbUrl
- if(c.heroLocations){//有子项,选第一张截图
- thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
- }else{
- thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
- }
- h.attr("data-index", s)
-
- je.highlight.visible && h.find("img").attr("src", thumbUrl)
-
-
- if (c.name) {
- var u = $('<div class="overlay"></div>').text(c.name);
- h.prepend(u)
- }
- if (e.has360Views && c.cameraMode === _e.PANORAMA) {
- var d = e.panos.get(c.panoId)
- , p = d && !d.isAligned()
- , f = p ? '<div><img class="mark360View" src="static/images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="static/images/mark-inside-white.png"></div>';
- h.prepend(f)
- }
- o.append(h),
- a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
- }
- j = 144 * Fe,
- Y = 111 * Fe,
- $(".thumbImg").on("mouseover", function() {
- I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
- }),
- $(".thumbImg").on("mouseout", function() {
- t.clearPath()
- }),
- $(".thumbImg").on("click", function(e) {
- l(e);
- var i = $(this);
- J.updateInteraction(Se.InteractionGui, "thumbnail"),
- J.trackAlways("showcase_gui", {
- gui_action: "click_highlight"
- }),
- t.goToHighlight([i.data("index"),0])//改
- }),
- $(".previous").find("a").on("click", function(e) {
- l(e),
- J.trackAlways("showcase_gui", {
- gui_action: "prev_highlight"
- }),
- t.prevHighlight()
- }),
- $(".next").find("a").on("click", function(e) {
- l(e),
- J.trackAlways("showcase_gui", {
- gui_action: "next_highlight"
- }),
- t.nextHighlight()
- }),
- $("#drawer").on("mouseleave", function(e) {
- l(e);
- var t;
- try {
- t = new MouseEvent("mouseup",{
- clientX: e.clientX,
- clientY: e.clientY,
- screenX: e.screenX,
- screenY: e.screenY
- })
- } catch (i) {
- t = document.createEvent("MouseEvents"),
- t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
- }
- document.dispatchEvent(t)
- }),
- W = new Sly($("#scrollFrame"),{
- horizontal: !0,
- itemNav: "centered",
- smart: !0,
- scrollTrap: !0,
- scrollBy: 1,
- mouseDragging: !0,
- touchDragging: !0,
- speed: 300,
- dragHandle: !0,
- dynamicHandle: !0,
- clickBar: !0,
- scrollBar: $("#scroller"),
- activateOn: null
- }).init(),
- W.on("active", function(e, t) {
- Ve = t,
- Ze("tour"),
- $(".step").removeClass("active"),
- $("#status").find(".curIdx").text(t + 1);
- for (var i = 0; i <= t; i++)
- $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
- }),
- w()
- }
- function w() {
- var e = $("#player").width() - 20
- , t = $("#scroller")
- , i = $("#drawer")
- , n = $(".pinBottom");
- if ($("#player").width() < 488 || $("#player").height() < 488)
- t.addClass("hidden"),
- i.addClass("noScroll"),
- n.addClass("noScroll");
- else {
- var r = j > e
- , o = !i.hasClass("noScroll")
- , a = r !== o;
- a && (t.toggleClass("hidden"),
- i.toggleClass("noScroll"),
- n.toggleClass("noScroll"))
- }
- }
- function _(e) {
- je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
- je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
- je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
- }
- function T(e) {
- function t(t, i) {
- return !!e.player_options[t] && e[i || t]
- }
- $(".model-title").text(e.name);
- var i = Q.pageTitle;
- // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
- 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
- document.title = i ,
- K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
- delay: {
- show: 50,
- hide: 0
- },
- trigger: "hover",
- html: !1,
- viewport: {
- selector: "body",
- padding: 10
- }
- }),
- K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
- // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
- de.populate({
- name: t("model_name", "name"),
- coBrand: t("presented_by"),
- description: t("model_summary", "summary") || "暂无内容",
- contactName: t("contact_name"),
- address: t("address"),
- phone: t("contact_phone"),
- formattedPhone: e.formatted_contact_phone,
- email: t("contact_email"),
- url: t("external_url"),
- socialSharing: e.enable_social_sharing && e.is_public
- })
- }
- function x(e, t, i, n, r, o) {
- function a() {
- o.setLoadingStartTime(),
- H(),
- r ? (re.showMessage(t, i, je.coBrand.visible),
- l()) : h(l)
- }
- var s = $.Deferred()
- , l = s.resolve.bind(s);
- return Ge = !0,
- O(e),
- e.data.player_options && _(e.data.player_options),
- 1 === Q.specialEdition && $("body").addClass("specialEdition"),
- Re.localizeGUI(),
- T(e.data),
- r || $(".quick").addClass("hidden"),
- //e.data.image && !r && E(e.data.image),
-
-
- n ? (J.impression(),
- a()) : (o.setWaitingStartTime(),
- oe.show(r, a)),
- s
- }
- function S(e, t, i, n, r, a, s) {
- q = s,
- e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
- e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
- ae.init(),
- re.init(e, a),
- Oe.init(e, t, n),
- $(".icon").on("mouseover", function() {
- t.player && t.player.reticule.hide()
- }),
- m(e, t),
- A(e, t),
- e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(MP_PREFETCHED_MODELDATA.name/* e.data.name */),
- Ce.on(Me.OPENED, function() {
- var e = document.getElementById("share-modal");
- return function() {
- Ze("share"),
- le.open(e)
- }
- }()),
- Ce.on(Me.CLOSED, le.reset)),
- e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
- je.tourControls.visible = !1),
- de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
- z(),
- g(i),
- v(e, r),
- e.on("floor.changed", C),
- e.on("waiting", R.bind(this, e)),
- e.on("waiting-done", P.bind(this, e)),
- i.on(xe.ModeChanged, function(e, n) {
- g(i),
- o(t, i),
- n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
- he.updateMode(n)
- }),
- n.on(Se.Move, Ze.bind(this, "move")),
- i.on(xe.Ready, function() {
- ie.init(n, i, i.tagManager, t),
- i.on(xe.ModeChanged, function(e, t) {
- e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
- })
- }),
- i.on(xe.PanoChosen, function(e, t) {
- g(i, t),
- he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
- }),
- le.on(ce.CLOSE, function(e) {
- switch (e) {
- case "vr-modal":
- Ae.dismiss();
- break;
- case "share-modal":
- Ce.hide();
- break;
- case "terms-modal":
- fe.hide()
- }
- });
- var l = $("#play").eq(0)
- , c = $("#pause").eq(0)
- , h = $(".pinBottom").toArray()
- , u = $("#drawer").eq(0)
- , d = $("#playHead").eq(0)
- , p = $("#progressBar").eq(0)
- , f = $("#thumb-container").eq(0)
- , y = f.children()
- , I = p.children();
- t.on("update.controls", function() {
- var n = t.describe();
- window.player.emit('onplayStatus', n),
- n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
- c.show()),
- n.tourInProgress && (h.forEach(function(e) {
- e.classList.add("playing")
- }),
- u.addClass("playing"),
- d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
- c.hide()),
- n.tourInProgress || (ve.stopTour(),
- h.forEach(function(e) {
- e.classList.remove("playing")
- }),
- u.removeClass("playing"),
- d.removeClass("playing")));
- var r, a, s;
- if (null !== n.currentItem) {
- var p, f;
- $("#status").find(".curIdx").text(n.currentItem[0] + 1),
- n.onTheBus ? (p = "active",
- f = "recent") : (f = "active",
- p = "recent");
- var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
- for (r = 0; r < e.heroLocations.length; r += 1)
- s = y.eq(r),
- a = I.eq(r),
- s.removeClass(f),
- a.removeClass(f),
- n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
- a.addClass(p),
- W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
- a.addClass(p)) : (s.removeClass(p),
- a.removeClass(p))
- } else
- for (r = 0; r < e.heroLocations.length; r += 1)
- s = y.eq(r),
- a = I.eq(r),
- s.removeClass("active recent"),
- a.removeClass("active recent");
- o(t, i)
- }),
- document.addEventListener("keydown", function(n) {
- switch (J.updateInteraction(Se.InteractionKey),
- n.which) {
- case we.ZERO:
- Q.debug && e.toggleAlpha();
- break;
- case we.NINE:
- Q.debug && se.toggle();
- break;
- case we.ONE:
- i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
- break;
- case we.TWO:
- e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
- break;
- case we.THREE:
- e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
- break;
- case we.FOUR:
- i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
- break;
- case we.SPACE:
- je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
- break;
- case we.RETURN:
- Q.debug && e.toggleExplodeUp();
- break;
- case we.P:
- k();
- break;
- case we.U:
- B();
- break;
- case we.X:
- Q.debug && e.toggleExplode();
- break;
- case we.PLUSEQUALS:
- t.player.activatePersistentZooming(!0),
- ie.hideUi();
- break;
- case we.DASHUNDERSCORE:
- t.player.activatePersistentZooming(!1),
- ie.hideUi();
- break;
- case we.SEVEN:
- De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
- break;
- case we.EIGHT:
- t.player.decreaseZoomSpeed();
- break;
- case we.NINE:
- t.player.increaseZoomSpeed()
- }
- return i && i.reticule.hide(),
- !0
- }
- .bind(this)),
- document.addEventListener("keyup", function(e) {
- switch (e.which) {
- case we.PLUSEQUALS:
- t.player.deactivatePersistentZooming();
- break;
- case we.DASHUNDERSCORE:
- t.player.deactivatePersistentZooming()
- }
- }
- .bind(this)),
- F(e),
- L(e, t.player),
- M(i),
- te.setAutoPlay(e.heroCount()),
- he.init(i, a.mode),
- he.on(ue.OPENED, Ze.bind(this, "help")),
- fe.init(),
- fe.on(ge.OPENED, function() {
- var e = document.getElementById("terms-modal");
- return function() {
- Ze("terms"),
- le.open(e)
- }
- }()),
- fe.on(ge.CLOSED, le.reset),
- Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
- (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
- Q.profiling.enabled && se.show(),
- ve.init(t)
- }
- function M(e) {
- var t = function(e, t) {
- $(e).find("a").each(function(e, i) {
- t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
- i.style.pointerEvents = t ? "auto" : "none"
- })
- }
- , i = function() {
- e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
- e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
- };
- e.on(Ne.ZoomMax, function() {
- t("#gui-zoomin", !1),
- t("#gui-zoomout", !0)
- }),
- e.on(Ne.ZoomMin, function() {
- t("#gui-zoomin", !0),
- t("#gui-zoomout", !1)
- }),
- e.on(Ne.ZoomIn, function() {
- t("#gui-zoomout", !0)
- }),
- e.on(Ne.ZoomOut, function() {
- t("#gui-zoomin", !0)
- }),
- i()
- }
- function R(e) {
- O(e)
- }
- function P(e) {
- O(e)
- }
- function O(e) {
- var t = e.waitQueue.length;
- t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
- }
- function L(e, t) {
- He = {
- gui: null,
- visible: !1,
- model: e,
- player: t
- }
- }
- function D(e, t) {
- function i() {
- var i = t.toJSON();
- n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
- t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
- }
- var n = {}
- , r = new Le.GUI({
- autoPlace: !0,
- width: "60%"
- });
- i(),
- t.on(xe.ViewChanged, i),
- r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
- r.domElement.id = "datLinks";
- var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
- return o.forEach(function(e) {
- if (!K.detectSafari()) {
- var t = document.createElement("button");
- t.classList.add("btn-deep-link"),
- t.innerText = Re.MENU_COPY,
- e.nextSibling.appendChild(t);
- var i = function() {
- alert(Re.LINK_ALERT_COPY),
- t.hide()
- };
- t.addEventListener("click", function(e) {
- try {
- var t = e.target.parentNode.childNodes[0];
- t.select();
- var n = document.execCommand("copy");
- t.blur(),
- n || i()
- } catch (e) {
- i()
- }
- })
- }
- }),
- $(r.__closeButton).hide(),
- r
- }
- function N(e) {
- He.gui || (He.gui = D(He.model, He.player)),
- He.visible = e,
- e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
- }
- function B() {
- N(!He.visible)
- }
- function F(e) {
- ke = {
- gui: null,
- visible: !1,
- model: e
- }
- }
- function V(e) {
- var t = new Le.GUI;
- return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
- e.setSweepVisibility(Q.showSweeps)
- }),
- t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
- t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
- Q.transition.flySpeed = 0,
- t.__controllers.forEach(function(e) {
- e.updateDisplay()
- })
- }),
- t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
- $(t.__closeButton).hide(),
- t
- }
- function U(e) {
- ke.gui || (ke.gui = V(ke.model)),
- ke.visible = e,
- e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
- }
- function k() {
- U(!ke.visible)
- }
- function H() {
- function e(e) {
- e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
- }
- $("body").css("touch-action", "none"),
- $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
- // e.preventDefault()
- });
- var t = document.getElementById("terms-text")
- , i = document.getElementById("more-help-wrapper")
- , n = (document.getElementById("navigation-help-wrapper"),
- document.getElementById("help-dialog"),
- document.getElementById("tag-billboards"));
- Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
- document.body.addEventListener("DOMMouseScroll", e)),
- $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
- e.stopPropagation()
- })
- }
- function G(e, t) {
- for (var i = []; e; )
- i.push(e),
- e = e.parentNode;
- for (; t && i.indexOf(t) === -1; )
- t = t.parentNode;
- return t
- }
- function z() {
- var e, t = function(t) {
- e = 0 === t.button || 1 === t.which ? t.target : null
- }, i = function(t) {
- e !== t.target && (e = G(e, t.target));
- var i = document.getElementById("gui-parent");
- if (G(i, e) !== i && (e = null),
- e) {
- var n;
- try {
- n = new MouseEvent("click",t)
- } catch (e) {
- n = document.createEvent("MouseEvents"),
- n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
- }
- n.syntheticClick = !0,
- e.dispatchEvent(n),
- e = null
- }
- };
- document.body.addEventListener("mousedown", t, !0),
- document.body.addEventListener("mouseup", i, !0),
- document.getElementById("gui-parent").addEventListener("click", function(e) {
- e.syntheticClick || (e.stopPropagation(),
- "A" === e.target.nodeName && e.preventDefault())
- }, !0)
- }
- var W, j, Y, X, Z, q, K = (e("three"),
- e("../util/ajax"),
- e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
- e("../util/camera"),
- e("../util/logger")), te = (e("../objects/Snapshot"),
- e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
- e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
- e("../enum/PathDisplayMode"),
- e("../enum/DirectorEvents"),
- e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
- e("../enum/WarpStyle"),
- e("../enum/AlignmentType"),
- e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
- e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
- coBrand: {
- visible: !0,
- elements: [".co-brand", "#loaderCoBrand"]
- },
- help: {
- visible: !0,
- elements: [".nav-help", "#nav-help"]
- },
- tourControls: {
- visible: !0,
- elements: [".next", ".previous", "#play"]
- },
- highlight: {
- visible: !0,
- elements: ["#drawer", "#pullTab"]
- },
- share: {
- visible: !0,
- elements: [".socialButton", "#share"]
- },
- fullScreen: {
- visible: !0,
- elements: ["#gui-fullscreen"]
- },
- floors: {
- visible: !0,
- elements: [".gui-floor"]
- }
- }, Ye = function() {
- var e = document.getElementById("drawer");
- return function() {
- $("#player").height() < 400 && e.classList.contains("open") && a()
- }
- }(), Xe = function() {
- var e = document.getElementById("meta-info");
- return function() {
- $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
- }
- }(), Ze = function(e) {
- function t() {
- u.classList.contains("expand") && de.toggleMeta(!0)
- }
- function i() {
- fe.hide()
- }
- function n() {
- he.close()
- }
- function r() {
- Ae.dismiss()
- }
- function o() {
- p.hasClass("open") && a(!0)
- }
- function l() {
- Ce.hide()
- }
- function c() {
- f.hasClass("open") && f.removeClass("open")
- }
- function h() {
- d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
- }
- var u = document.getElementById("meta-info")
- , d = document.getElementById("interaction-modal")
- , p = $("#drawer").eq(0)
- , f = $(".gui-floor").eq(0)
- , g = $(".vr-popup").eq(0);
- return function(e) {
- switch (e) {
- case "info":
- i(),
- n(),
- Ye(),
- l(),
- c(),
- r(),
- h();
- break;
- case "terms":
- t(),
- n(),
- o(),
- l(),
- c(),
- r(),
- h();
- break;
- case "help":
- t(),
- i(),
- l(),
- c(),
- r(),
- h();
- break;
- case "vr":
- t(),
- i(),
- l(),
- c(),
- n(),
- h(),
- s(g) && o();
- break;
- case "highlights":
- Xe(),
- i(),
- l(),
- c();
- break;
- case "share":
- t(),
- i(),
- n(),
- c(),
- r(),
- h();
- break;
- case "floor":
- i(),
- l(),
- r();
- break;
- case "view":
- c(),
- l(),
- i(),
- r();
- break;
- case "tour":
- i(),
- l(),
- c(),
- r();
- break;
- case "move":
- i(),
- l(),
- c(),
- r();
- break;
- case "resize":
- t(),
- Ye(),
- c();
- break;
- case "tag":
- i(),
- n(),
- l(),
- c(),
- r()
- }
- }
- }();
- $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
- $("#gui-fullscreen").toggle(!K.isFullscreen()),
- $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
- setTimeout(function() {
- $(".icon:visible").hide().show(0)
- }, 100)
- }),
- $("#gui-fullscreen").find("a").on("click", function(e) {
- l(e),
- K.requestFullscreen($("body")[0]),
- J.track("showcase_gui", {
- gui_action: "click_enter_fullscreen",
- interaction_source: "gui"
- })
- //czj
- //W.reload()
- }),
- $("#gui-fullscreen-exit").find("a").on("click", function(e) {
- l(e),
- K.exitFullscreen(),
- J.track("showcase_gui", {
- gui_action: "click_exit_fullscreen",
- interaction_source: "gui"
- })
- })
-
- $(window).on("resize", function(e) {
- var t = e.target.innerHeight
- , i = e.target.innerWidth;
- t === X && i === Z || (je.highlight.visible && w(),
- Ze("resize"),
- $(".pinTop.right").removeClass("hideUnderMeta"),
- c(),
- X = t,
- Z = i)
- }).resize(),
- K.supportsFullscreen() || $("#gui-fullscreen").hide(),
- $("#pullTab").on("click", function(e) {
- l(e),
- $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
- gui_action: "hide_highlight_reel"
- }),
- $(this).addClass("open").children("img").attr("src","static/images/auto.png")) : (J.trackAlways("showcase_gui", {
- gui_action: "show_highlight_reel"
- }),
- $(this).removeClass("open").children("img").attr("src","static/images/auto-suspend.png"));
- a()
- });
- /***********************方奕卓 热点列表事件监听 ************************/
- if(window.MP_PREFETCHED_MODELDATA.showHotListSta) {
- $('#hotList').css('display', '');
- $('#hotList').on('click',function(e){
- l(e);
- var hotList = $('#hotListWrap')[0];
- var isActive = hotList.classList.contains('hotListActive');
- if(isActive){
- hotList.classList.remove('hotListActive');
- this.classList.remove('active')
- }else{
- hotList.classList.add('hotListActive');
- this.classList.add('active')
- }
- }),
-
- $('#hotListContent ul').on('mouseover', function(e){
- l(e);
- var target = e.target;
- var hotList = document.getElementById('hotListWrap');
- if(target.tagName === 'SPAN'){
- var targetParent = target.parentElement.parentElement;
- if(target.offsetWidth + 116 >= targetParent.clientWidth){
- hotList.style.width = target.offsetWidth + 116 + 'px';
- }else{
- hotList.style.width = '';
- }
- }else if(target.tagName === 'LI'){
- var targetParent = target.parentElement;
- if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
- hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
- }else{
- hotList.style.width = ''
- }
- }else {
- hotList.style.width = '';
- }
- });
- $('#hotListContent ul').on('click', function(e){
- l(e);
- this.preElem && this.preElem.classList.remove('active');
- if(e.target.tagName === 'SPAN'){
- e.target.parentElement.classList.add('active');
- e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
- this.preElem = e.target.parentElement;
- }else{
- e.target.classList.add('active');
- e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
- this.preElem = e.target;
- }
- })
- $('#hotListClose').on('click', function(e){
- l(e);
- var hotList = $('#hotListWrap')[0];
- hotList.classList.remove('hotListActive');
- $('#hotListContent ul .active').removeClass('active');
- $('#hotList')[0].classList.remove('active')
- })
- }
-
- /*****************************************************************/
-
- $("#more-menu-button").on("click", function(e) {
- l(e);
- var t = $("#more-menu");
- t.toggleClass("open")
- }),
- t.exports.init = S,
- t.exports.startLoading = x,
- t.exports.endLoading = d,
- t.exports.onProgress = u
- }
- ).call(this, "/js/gui/gui.js")
- }
- , {
- "../analytics": 4,
- "../controls/serializer": 14,
- "../enum/AlignmentType": 17,
- "../enum/BlackoutStyle": 18,
- "../enum/ControlEvents": 21,
- "../enum/DirectorEvents": 23,
- "../enum/Keys": 30,
- "../enum/PathDiscardMode": 38,
- "../enum/PathDisplayMode": 39,
- "../enum/PlayerEvents": 40,
- "../enum/VROption": 47,
- "../enum/Vectors": 50,
- "../enum/Viewmode": 51,
- "../enum/WarpStyle": 52,
- "../enum/ZoomEvents": 53,
- "../lib/dat.gui": 93,
- "../localization/localize": 108,
- "../tag/Media/MediaEvent": 131,
- "../objects/Snapshot": 153,
- "../settings": 166,
- "../util/ajax": 181,
- "../util/browser": 182,
- "../util/camera": 183,
- "../util/logger": 189,
- "../util/showcase": 193,
- "../util/transitions": 195,
- "./closer/ModalCloserEvent": 61,
- "./closer/modalCloser": 62,
- "./help/HelpEvent": 66,
- "./help/help": 67,
- "./helpManager": 68,
- "./immersiveMode": 69,
- "./konami": 70,
- "./landingScreen": 71,
- "./loadingScreen": 72,
- "./memoryUsage": 73,
- "./playButton": 74,
- "./populateModal": 75,
- "./sharing/ShareEvents": 76,
- "./sharing/modal": 77,
- "./terms/TermsEvent": 78,
- "./terms/terms": 79,
- "./title/TitleEvents": 80,
- "./title/tagToggle": 81,
- "./title/titleBar": 82,
- "./tourInteraction": 84,
- "./vr/vrEvent": 85,
- "./vr/vrModal": 87,
- "./webvr/WebVrEvent": 88,
- "./webvr/webVRgui": 89,
- three: 217
- }],
- 66: [function(e, t, i) {
- "use strict";
- t.exports = Object.freeze({
- OPENED: "help.opened",
- CLOSED: "help.closed"
- })
- }
- , {}],
- 67: [function(e, t, i) {
- "use strict";
- function n() {
- g.on("click", function(e) {
- if (S && S !== l.TRANSITIONING) {
- var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
- t && !M ? R.close() : r()
- }
- }),
- w.on("click", function(e) {
- R.close()
- }),
- E.on("click", function(e) {
- S && S !== l.TRANSITIONING && (s(),
- o())
- }),
- b.on("click", function(e) {
- s(),
- a()
- })
- }
- function r() {
- S && S !== l.TRANSITIONING && (M = !0,
- setTimeout(function() {
- M = !1
- }, d.help.modalStayDuration),
- R.emit(h.OPENED),
- m.addClass("open " + S),
- g.addClass("open"),
- s(),
- o(),
- y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
- y.classList.add("fadeIn"))
- }
- function o() {
- E.addClass("underline-tab"),
- u.fill(_, c.NAVIGATION, S),
- m.addClass(S)
- }
- function a() {
- b.addClass("underline-tab"),
- u.fill(T, c.MORE_HELP),
- m.addClass("more-help")
- }
- function s(e, t) {
- m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
- I.forEach(function(e) {
- e.classList.remove("underline-tab")
- })
- }
- var l = e("../../enum/Viewmode")
- , c = e("../../enum/HelpModalType")
- , h = e("./HelpEvent")
- , u = (e("../helpManager"),
- e("./../populateModal"))
- , d = e("../../settings")
- , p = e("../../util/common")
- , f = e("events").EventEmitter
- , g = $(".footer-help").eq(0)
- , m = $("#help-dialog").eq(0)
- , v = document.querySelector("#quick-logo")
- , A = document.querySelector("#loaderCoBrand")
- , y = document.querySelector("#help-dialog")
- , C = document.querySelector(".footer")
- , I = $(".help-tabs").children().toArray()
- , E = $(".navigation-tab").eq(0)
- , b = $(".more-help-tab").eq(0)
- , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
- m.find(".close").eq(0))
- , _ = m.find(".interactions").toArray()
- , T = m.find(".ui-instructions").toArray()
- , x = l.PANORAMA
- , S = l.PANORAMA
- , M = !1
- , R = {
- init: function(e, t) {
- S = t,
- x = t,
- [y, A, v, C].forEach(function(e) {
- e.classList.add(u.deviceType)
- }),
- n()
- },
- close: function() {
- if (m.hasClass("open") && (this.emit(h.CLOSED),
- g.removeClass("open"),
- m.removeClass("open"),
- y.classList.contains("fadeIn"))) {
- y.classList.remove("fadeIn");
- var e = S === l.TRANSITIONING ? x : S;
- u.clear(_, c.NAVIGATION, e)
- }
- },
- updateMode: function(e) {
- x = S,
- S = e
- }
- };
- p.extendObject(R, f.prototype),
- t.exports = R
- }
- , {
- "../../enum/HelpModalType": 28,
- "../../enum/Viewmode": 51,
- "../../settings": 166,
- "../../util/common": 185,
- "../helpManager": 68,
- "./../populateModal": 75,
- "./HelpEvent": 66,
- events: 202
- }],
- 68: [function(e, t, i) {
- (function(i) {
- "use strict";
- var n = e("../util/browser")
- , r = e("./../util/logger")
- , o = e("./../settings")
- , a = new r(i)
- , s = function() {
- var e;
- try {
- return e = window.localStorage.getItem("visitCount") || "0",
- e = (parseFloat(e) + 1).toString(),
- window.localStorage.setItem("visitCount", e),
- a.debug("visitCount = " + e),
- e
- } catch (t) {
- e = "1",
- a.debug("couldn't set local storage")
- }
- }()
- , l = !1;
- t.exports = {
- isHelpDisabled: function() {
- return "0" === n.valueFromHash("help", null) || l
- },
- isLargeHelpEnabled: function() {
- return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
- },
- isSmallHelpEnabled: function() {
- return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
- },
- isHelpEnabled: function() {
- return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
- },
- setAutoPlay: function(e) {
- l = o.warp.auto >= 0 && e > 1
- }
- }
- }
- ).call(this, "/js/gui/helpManager.js")
- }
- , {
- "../util/browser": 182,
- "./../settings": 166,
- "./../util/logger": 189
- }],
- 69: [function(e, t, i) {
- "use strict";
- function n(e, t, i, n) {
- F = n,
- r(e, t, i, F),
- o(),
- N = t.mode
- }
- function r(e, t, i, n) {
- [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
- e.controls[t].on(v.Move, a),
- e.controls[t].on(v.LongTap, c)
- }),
- M.on("mousewheel DOMMouseScroll", a),
- i.on(m.TagActivated, a),
- i.on(m.TagNavigation, a),
- t.on(A.FlyingEnded, s),
- t.on(A.ModeChanging, function(e, t) {
- B = t !== C.PANORAMA && e !== C.PANORAMA
- }),
- t.on(A.ModeChanged, function(e, i) {
- N = t.mode,
- i !== C.TRANSITIONING ? l() : a("modeChange")
- }),
- n.on(y.TourStart, function() {
- L = !0,
- a()
- }),
- n.on(y.TourEnd, function() {
- L = !1,
- l()
- }),
- n.on(y.ActionInterrupted, function() {
- L = !1
- }),
- R.addEventListener("touchend", function() {
- $("#pullTab").hasClass("opened") && !L && l()
- }, !0)
- }
- function o() {
- p.isMobile() ? (b.forEach(function(e) {
- e.classList.add("mobile")
- }),
- w.click(l)) : (b.forEach(function(e) {
- e.addEventListener("mouseleave", function() {
- !M.is(":hover") && b[0].classList.contains("detectHover") && l()
- }, !0)
- }),
- M.mouseleave(function() {
- b[0].classList.contains("detectHover") && l()
- }))
- }
- function a(e) {
- D || d(e) && _.hasClass("playing") || (clearTimeout(O),
- P = !0,
- g.close(),
- h(e),
- N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
- _.hasClass("playing") || (b.forEach(function(e) {
- e.classList.add("detectHover")
- }),
- O = setTimeout(l, f.immersive.timeToShowAgain))))
- }
- function s() {
- _.hasClass("playing") || (clearTimeout(O),
- O = setTimeout(l, f.immersive.timeToShowAgain))
- }
- function l() {
- clearTimeout(O),
- P = !1,
- I.forEach(function(e) {
-
- e.classList.remove("drawerOpen")
- }),
- L || E.forEach(function(e) {
- e.classList.remove("duringTour")
- }),
- b.forEach(function(e) {
- e.classList.remove("detectHover")
- })
- }
- function c() {
- P ? l() : a(),
- D = !0,
- setTimeout(function() {
- D = !1
- }, f.immersive.uiStayDuration)
- }
- function h(e) {
- !d(e) && L ? E.forEach(function(e) {
- e.classList.remove("drawerOpen"),
- e.classList.add("duringTour")
- }) : _.hasClass("open") ? E.forEach(function(e) {
- e.classList.remove("duringTour"),
- e.classList.add("drawerOpen")
- }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
- e.classList.add("fadeOut")
- })
- }
- function u() {
- T.hasClass("duringTour") || (L = !1,
- a("gui"),
- l())
- }
- function d(e) {
- return "mouse" === e || "touch" === e || "key" === e || "gui" === e
- }
- var p = e("../util/browser")
- , f = e("../settings")
- , g = e("./help/help")
- , m = e("../enum/tagEvents")
- , v = e("../enum/ControlEvents")
- , A = e("../enum/PlayerEvents")
- , y = e("../enum/DirectorEvents")
- , A = e("../enum/PlayerEvents")
- , C = e("../enum/Viewmode")
- , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
- , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
- , b = $("#hover-bottom, #hover-top").toArray()
- , w = ($("#pullTab").eq(0),
- $("#playHead").eq(0),
- $(".pinBottom-container").eq(0))
- , _ = $("#drawer").eq(0)
- , T = $("#drawer-container").eq(0)
- , x = $("#meta-info").eq(0)
- , S = $(".pinTop.left").eq(0)
- , M = $("#player").eq(0)
- , R = document.getElementById("pullTab")
- , P = !1
- , O = null
- , L = !1
- , D = !1
- , N = null
- , B = !1
- , F = null;
- t.exports.init = n,
- t.exports.hideUi = a,
- t.exports.resetDrawer = u
- }
- , {
- "../enum/ControlEvents": 21,
- "../enum/DirectorEvents": 23,
- "../enum/tagEvents": 32,
- "../enum/PlayerEvents": 40,
- "../enum/Viewmode": 51,
- "../settings": 166,
- "../util/browser": 182,
- "./help/help": 67
- }],
- 70: [function(e, t, i) {
- (function(i) {
- "use strict";
- function n(e, t, i) {
- l.debug("konami has the modelInstance");
- var n = [];
- $(window).on("keydown", function(e) {
- n.push(e.which),
- n.length > o.secretPanelWord.length && n.shift(),
- s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
- o.debug = !0)
- }),
- $(window).on("keydown", function n(r) {
- o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
- $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
- })
- }
- var r = e("./../util/logger")
- , o = e("./../settings")
- , a = e("./debug")
- , s = e("./../util/common")
- , l = (e("./gui"),
- new r(i));
- o.console && $("body").append('<div id="debug-console"></div>'),
- t.exports.init = n
- }
- ).call(this, "/js/gui/konami.js")
- }
- , {
- "./../settings": 166,
- "./../util/common": 185,
- "./../util/logger": 189,
- "./debug": 63,
- "./gui": 65
- }],
- 71: [function(e, t, i) {
- "use strict";
- function n(e, t) {
- E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
- }
- function r(e) {
- var t = $.Deferred();
- e || t.resolve();
- var i = c.startupFlyinDelay;
- return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
- setTimeout(t.resolve.bind(t), i),
- t
- }
- function o(e, t, i) {
- var n = 0;
- c.quickstart.enabled && (a(i),
- n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
- var r = function() {
- e.once(g.Move, l),
- t.once(f.TourStart, l)
- };
- s(n, r)
- }
- function a(e) {
- return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
- v.before(y),
- A = $(".quick-brand").toArray()),*/
- m.addClass("fadeOut"),
- setTimeout(function() {
- A.forEach(function(e) {
- e.classList.add("fadeIn")
- })
- }, c.quickstart.showTextDelay),
- setTimeout(function() {
- A.forEach(function(e) {
- e.classList.add("fadeOut")
- })
- }, c.quickstart.fadeOutDelay),
- !0
- }
- function s(e, t) {
- setTimeout(function() {
- if (h.isHelpEnabled()) {
- // if (t(),
- // u.init(),
- // C.addClass("fadeIn landing " + u.deviceType),
- // h.isSmallHelpEnabled())
- // return void C.addClass("small");
- // u.fill(I, d.LANDING[E]),
- // C.addClass(E)
- }
- }, e)
- //csz 用户引导界面
- var helpData = {
- "pc":["static/images/pc_step1.png","static/images/pc_step2.png","static/images/pc_step3.png"],
- "mobile":["static/images/phone_step1.png","static/images/phone_step2.png","static/images/phone_step3.png"]
- }
- var navIcon = $(".nav-icon .icon");
- if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
- function paging(id){
- id.on("click",function(){
- var navPage = null;
- $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
- if(navPage > helpData.length || navPage < 1) return false
- if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
- navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
- }else{
- navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
- }
- })
- };
- paging($(".next-button"));
- paging($(".prev-button"));
- }
- function l() {
- u.clear(I, d.LANDING[E]),
- C.removeClass("fadeIn")
- }
- var c = e("../settings")
- , h = (e("./help/help"),
- e("./helpManager"))
- , u = e("./populateModal")
- , d = e("../enum/HelpModalType")
- , p = e("../enum/Viewmode")
- , f = e("../enum/DirectorEvents")
- , g = e("../enum/PlayerEvents")
- , m = $("#quick-blackout").eq(0)
- , v = $("#quick-logo").eq(0)
- , A = $(".quick-brand").toArray()
- , y = $("#loaderCoBrand").eq(0)
- , C = $("#interaction-modal").eq(0)
- , I = C.find(".interaction").toArray()
- , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
- "");
- t.exports.delayLanding = r,
- t.exports.showMessage = o,
- t.exports.init = n,
- t.exports.dismissModal = l
- }
- , {
- "../enum/DirectorEvents": 23,
- "../enum/HelpModalType": 28,
- "../enum/PlayerEvents": 40,
- "../enum/Viewmode": 51,
- "../settings": 166,
- "./help/help": 67,
- "./helpManager": 68,
- "./populateModal": 75
- }],
- 72: [function(e, t, i) {
- "use strict";
- var n = e("./circleLoader").circleLoader;
- t.exports = {
- element: $("#gui-loading"),
- hide: function(e) {
- n.done(),
- this.element.fadeOut(1500, e)
- },
- show: function(e) {
- this.element.fadeIn(500, function() {
- this.element.css("display", "table"),
- e && e()
- }
- .bind(this))
- },
- progress: function(e) {
- n.set(e)
- }
- }
- }
- , {
- "./circleLoader": 60
- }],
- 73: [function(e, t, i) {
- "use strict";
- var n = e("../settings")
- , r = $("#memory-info")
- , o = r.find("#memory-gpu")
- , a = !1;
- t.exports = {
- show: function() {
- n.profiling.enabled && (r.show(),
- a = !0)
- },
- hide: function() {
- r.hide(),
- a = !1
- },
- toggle: function() {
- a ? this.hide() : this.show()
- },
- update: function(e) {
- n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
- }
- }
- }
- , {
- "../settings": 166
- }],
- 74: [function(e, t, i) {
- "use strict";
- var n = e("../util/browser")
- , r = e("../analytics");
- e("../settings");
- t.exports = {
- show: function(e, t) {
- $("#gui-message").fadeOut(500, function() {
- t()
- })
- }
- }
- }
- , {
- "../analytics": 4,
- "../settings": 166,
- "../util/browser": 182
- }],
- 75: [function(e, t, i) {
- "use strict";
- function n(e, t, i, n) {
- function r(e) {
- return e.classList.contains(a)
- }
- var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
- //for (var a in o) {
- //var s = e.find(r);
- //for (var l in o[a]) {
- //var c = o[a][l];
- //if ("top-info" === l || "bottom-info" === l) {
- //var h = n ? c : "";
- //czj 注释掉第一次打开的用户引导
- //s.querySelector("." + l).textContent = h
- //} else {
- //var u = n ? c : "";
- //, d = s.querySelector("." + l);
- //d.src = u,
- //n ? d.classList.remove("hidden") : d.classList.add("hidden")
- //}
- //}
- //}
- //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
- // p.forEach(function(e) {
- // n ? e.classList.remove("hidden") : e.classList.add("hidden")
- // })
- }
- var r = e("../util/browser")
- , o = e("../localization/localize")
- , a = e("../enum/HelpModalType")
- , s = (e("../enum/HelpModalSize"),
- e("../enum/Viewmode"));
- t.exports = {
- init: function() {
- if (!this.hasInitialized) {
- this.hasInitialized = !0,
- this.deviceType = r.isMobile() ? "mobile" : "desktop",
- this.assets = {},
- this.assets[a.LANDING[s.PANORAMA]] = {
- desktop: {
- left: {
- "top-info": o.ROTATE,
- "big-image": "static/images/nav_help_mouse_drag_left.png",
- keyboard: "static/images/nav_help_keyboard_left_right.png"
- },
- middle: {
- "top-info": o.MOVE,
- "big-image": "static/images/nav_help_mouse_click.png",
- keyboard: "static/images/nav_help_keyboard_up_down.png"
- },
- right: {
- "top-info": o.ZOOM,
- "big-image": "static/images/nav_help_mouse_zoom.png",
- keyboard: "static/images/nav_help_zoom_keys.png"
- }
- },
- mobile: {
- left: {
- "top-info": o.ROTATE,
- "big-image": "static/images/nav_help_gesture_drag.png"
- },
- middle: {
- "top-info": o.MOVE,
- "big-image": "static/images/nav_help_gesture_tap.png"
- },
- right: {
- "top-info": o.ZOOM,
- "big-image": "static/images/nav_help_gesture_pinch.png"
- }
- }
- },
- this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
- this.assets[a.LANDING[s.DOLLHOUSE]] = {
- desktop: {
- left: {
- "top-info": o.ROTATE,
- "big-image": "static/images/nav_help_mouse_drag_left.png",
- keyboard: "static/images/nav_help_keyboard_left_right.png"
- },
- middle: {
- "top-info": o.MOVE,
- "big-image": "static/images/nav_help_mouse_position_right.png"
- }
- },
- mobile: {
- left: {
- "top-info": o.ROTATE,
- "big-image": "static/images/nav_help_gesture_drag.png"
- },
- middle: {
- "top-info": o.MOVE,
- "big-image": "static/images/nav_help_gesture_position_two_finger.png"
- }
- }
- },
- this.assets[a.LANDING[s.FLOORPLAN]] = {
- desktop: {
- left: {
- "top-info": o.MOVE,
- "big-image": "static/images/nav_help_mouse_position_left.png"
- },
- middle: {
- "top-info": o.ROTATE,
- "big-image": "static/images/nav_help_mouse_drag_right.png",
- keyboard: "static/images/nav_help_keyboard_left_right.png"
- }
- },
- mobile: {
- left: {
- "top-info": o.MOVE,
- "big-image": "static/images/nav_help_gesture_position.png"
- },
- middle: {
- "top-info": o.ROTATE,
- "big-image": "static/images/nav_help_gesture_drag_two_finger.png"
- }
- }
- };
- var e = {
- "top-info": o.INSIDE,
- "big-image": "static/images/nav_help_click_inside.png",
- keyboard: "static/images/nav_help_inside_key.png"
- };
- this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
- this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
- this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
- var t = {
- "top-info": o.INSIDE,
- "big-image": "static/images/nav_help_tap_inside.png"
- };
- this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
- this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
- this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
- this.assets[a.NAVIGATION] = {},
- this.assets[a.NAVIGATION][s.PANORAMA] = {
- desktop: {
- left: {
- "top-info": o.HELP_DESKTOP_PANORAMA_1A,
- "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
- "big-image": "static/images/nav_help_mouse_drag_left.png",
- keyboard: "static/images/nav_help_keyboard_left_right.png"
- },
- middle: {
- "top-info": o.HELP_DESKTOP_PANORAMA_2A,
- "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
- "big-image": "static/images/nav_help_mouse_click.png",
- keyboard: "static/images/nav_help_keyboard_up_down.png"
- },
- right: {
- "top-info": o.HELP_DESKTOP_PANORAMA_3A,
- "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
- "big-image": "static/images/nav_help_mouse_zoom.png",
- keyboard: "static/images/nav_help_zoom_keys.png"
- }
- },
- mobile: {
- left: {
- "top-info": o.HELP_MOBILE_PANORAMA_1,
- "big-image": "static/images/nav_help_gesture_drag.png"
- },
- middle: {
- "top-info": o.HELP_MOBILE_PANORAMA_2,
- "big-image": "static/images/nav_help_gesture_tap.png"
- },
- right: {
- "top-info": o.HELP_MOBILE_3,
- "big-image": "static/images/nav_help_gesture_pinch.png"
- }
- }
- },
- this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
- desktop: {
- left: {
- "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
- "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
- "big-image": "static/images/nav_help_mouse_drag_left.png",
- keyboard: "static/images/nav_help_keyboard_all.png"
- },
- middle: {
- "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
- "big-image": "static/images/nav_help_mouse_position_right.png"
- },
- right: {
- "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
- "big-image": "static/images/nav_help_mouse_zoom.png"
- }
- },
- mobile: {
- left: {
- "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
- "big-image": "static/images/nav_help_gesture_drag.png"
- },
- middle: {
- "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
- "big-image": "static/images/nav_help_gesture_position_two_finger.png"
- },
- right: {
- "top-info": o.HELP_MOBILE_3,
- "big-image": "static/images/nav_help_gesture_pinch.png"
- }
- }
- },
- this.assets[a.NAVIGATION][s.FLOORPLAN] = {
- desktop: {
- left: {
- "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
- "big-image": "static/images/nav_help_mouse_position_left.png"
- },
- middle: {
- "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
- "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
- "big-image": "static/images/nav_help_mouse_drag_right.png",
- keyboard: "static/images/nav_help_keyboard_left_right.png"
- },
- right: {
- "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
- "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
- "big-image": "static/images/nav_help_mouse_zoom.png",
- keyboard: "static/images/nav_help_keyboard_up_down.png"
- }
- },
- mobile: {
- left: {
- "top-info": o.HELP_MOBILE_FLOORPLAN_1,
- "big-image": "static/images/nav_help_gesture_position.png"
- },
- middle: {
- "top-info": o.HELP_MOBILE_FLOORPLAN_2,
- "big-image": "static/images/nav_help_gesture_drag_two_finger.png"
- },
- right: {
- "top-info": o.HELP_MOBILE_3,
- "big-image": "static/images/nav_help_gesture_pinch.png"
- }
- }
- },
- this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
- this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
- "top-info": o.HELP_DESKTOP_360_2A,
- "bottom-info": o.HELP_DESKTOP_360_2B,
- "big-image": "static/images/nav_help_click_inside.png",
- keyboard: "static/images/nav_help_inside_key.png"
- },
- this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
- "top-info": o.HELP_MOBILE_360_2,
- "big-image": "static/images/nav_help_tap_inside.png"
- },
- this.assets[a.MORE_HELP] = {
- desktop: {
- "more-help-hlr": {
- "top-info": o.HELP_MORE_HLR_A,
- "big-image": "static/images/nav_help_expand.svg",
- "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
- },
- "more-help-dollhouse": {
- "top-info": o.HELP_MORE_DOLLHOUSE_A,
- "big-image": "static/images/nav_help_dollhouse.svg",
- "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
- },
- "more-help-floors": {
- "top-info": o.HELP_MORE_FLOORS_A,
- "big-image": "static/images/nav_help_floor picker.svg",
- "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
- },
- "more-help-tag": {
- "top-info": o.HELP_MORE_TAG_A,
- "big-image": "static/images/nav_help_tag.svg",
- "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
- },
- "more-help-zoom": {
- "top-info": o.HELP_MORE_ZOOM_A,
- "big-image": "static/images/nav_help_zoom.svg",
- "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
- },
- "more-help-tour": {
- "top-info": o.HELP_MORE_TOUR_A,
- "big-image": "static/images/nav_help_play.png",
- "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
- },
- "more-help-inside": {
- "top-info": o.HELP_MORE_INSIDE_A,
- "big-image": "static/images/nav_help_inside.svg",
- "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
- },
- "more-help-vr": {
- "top-info": o.HELP_MORE_VR_A,
- "big-image": "static/images/nav_help_vr.svg",
- "bottom-info": o.HELP_DESKTOP_MORE_VR_B
- },
- "more-help-360": {
- "top-info": o.HELP_MORE_360_A,
- "big-image": "static/images/nav_help_360.svg",
- "bottom-info": o.HELP_DESKTOP_MORE_360_B
- },
- "more-help-fullscreen": {
- "top-info": o.HELP_MORE_FULLSCREEN_A,
- "big-image": "static/images/nav_help_fullscreen.svg",
- "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
- }
- },
- mobile: {
- "more-help-hlr": {
- "top-info": o.HELP_MORE_HLR_A,
- "big-image": "static/images/nav_help_expand.svg",
- "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
- },
- "more-help-dollhouse": {
- "top-info": o.HELP_MORE_DOLLHOUSE_A,
- "big-image": "static/images/nav_help_dollhouse.svg",
- "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
- },
- "more-help-floors": {
- "top-info": o.HELP_MORE_FLOORS_A,
- "big-image": "static/images/nav_help_floor picker.svg",
- "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
- },
- "more-help-tag": {
- "top-info": o.HELP_MORE_TAG_A,
- "big-image": "static/images/nav_help_tag.svg",
- "bottom-info": o.HELP_MOBILE_MORE_TAG_B
- },
- "more-help-tour": {
- "top-info": o.HELP_MORE_TOUR_A,
- "big-image": "static/images/nav_help_play.png",
- "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
- },
- "more-help-inside": {
- "top-info": o.HELP_MORE_INSIDE_A,
- "big-image": "static/images/nav_help_inside.svg",
- "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
- },
- "more-help-vr": {
- "top-info": o.HELP_MORE_VR_A,
- "big-image": "static/images/webvr.svg",
- "bottom-info": o.HELP_MOBILE_MORE_VR_B
- },
- "more-help-360": {
- "top-info": o.HELP_MORE_360_A,
- "big-image": "static/images/nav_help_360.svg",
- "bottom-info": o.HELP_MOBILE_MORE_360_B
- }
- }
- },
- this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
- desktop: {
- left: {
- "top-info": o.ROTATE,
- "big-image": "static/images/nav_help_mouse_drag_left.png",
- keyboard: "static/images/nav_help_keyboard_left_right.png"
- },
- middle: {
- "top-info": o.MOVE,
- "big-image": "static/images/nav_help_mouse_click.png",
- keyboard: "static/images/nav_help_keyboard_up_down.png"
- },
- right: {
- "top-info": o.PLAY,
- "big-image": "static/images/Desktop-help-play-button.svg",
- keyboard: "static/images/Desktop-help-spacebar-2.svg"
- }
- },
- mobile: {
- left: {
- "top-info": o.ROTATE,
- "big-image": "static/images/nav_help_gesture_drag.png"
- },
- middle: {
- "top-info": o.MOVE,
- "big-image": "static/images/nav_help_gesture_tap.png"
- },
- right: {
- "top-info": o.PLAY,
- "big-image": "static/images/mobile-help-play-button.svg"
- }
- }
- },
- this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
- this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
- this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
- this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
- this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
- this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
- }
- },
- fill: function(e, t, i) {
- n.call(this, e, t, i, !0)
- },
- clear: function(e, t, i) {
- n.call(this, e, t, i, !1)
- }
- }
- }
- , {
- "../enum/HelpModalSize": 27,
- "../enum/HelpModalType": 28,
- "../enum/Viewmode": 51,
- "../localization/localize": 108,
- "../util/browser": 182
- }],
- 76: [function(e, t, i) {
- "use strict";
- t.exports = Object.freeze({
- OPENED: "share.open",
- CLOSED: "share.closed",
- LINK_CLICKED: "share.linked"
- })
- }
- , {}],
- 77: [function(e, t, i) {
- "use strict";
- function n(e) {
- function t(t, i) {
- var n = window.screenY + ($("#player").height() - i) / 2
- , r = window.screenX + ($("#player").width() - t) / 2
- , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
- I.emit(l.LINK_CLICKED, {
- channel: e
- }),
- window.open(C[e], "shareWindow", o)
- }
- switch (e) {
- case y.FACEBOOK:
- t(580, 420);
- break;
- case y.TWITTER:
- t(550, 440);
- break;
- case y.MAIL:
- I.emit(l.LINK_CLICKED, {
- channel: "email"
- }),
- window.open(C[e], "_blank");
- break;
- case y.LINKEDIN:
- }
- }
- function r(e) {
- I.emit(l.LINK_CLICKED, {
- channel: "copylink"
- });
- var t = document.createRange();
- t.selectNodeContents(v);
- var i = window.getSelection();
- i.removeAllRanges(),
- i.addRange(t),
- document.execCommand("copy"),
- A.classList.remove("hidden"),
- v.classList.add("highlighted")
- }
- function o(e) {
- e && (e.stopPropagation(),
- e.target === v) || (window.getSelection().removeAllRanges(),
- v.classList.remove("highlighted"),
- A.classList.add("hidden"))
- }
- var a = e("../../util/browser")
- , s = e("../../localization/localize")
- , l = e("./ShareEvents")
- , c = e("../../util/common")
- , h = e("events").EventEmitter
- , u = document.getElementById("sharing")
- , d = document.getElementById("share-modal")
- , p = document.getElementById("share-close")
- , f = document.getElementById("facebook-share")
- , g = document.getElementById("twitter-share")
- , m = document.getElementById("mail-share")
- , v = document.getElementById("share-url-text")
- , A = document.getElementById("copy-success")
- , y = Object.freeze({
- FACEBOOK: "facebook",
- TWITTER: "twitter",
- MAIL: "mail",
- LINKEDIN: "linkedin"
- })
- , C = {};
- C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
- C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
- C[y.MAIL] = "mailto:?subject=";
- var I = {
- init: function(e) {
- var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
- C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
- C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
- C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
- u.addEventListener("click", this.toggle.bind(this)),
- p.addEventListener("click", this.hide.bind(this)),
- v.addEventListener("click", r),
- d.addEventListener("click", o),
- f.addEventListener("click", n.bind(this, y.FACEBOOK)),
- g.addEventListener("click", n.bind(this, y.TWITTER)),
- m.addEventListener("click", n.bind(this, y.MAIL)),
- v.textContent = window.location.href + "&utm_source=4",
- d.classList.add(a.isMobile() ? "mobile" : "desktop"),
- u.classList.remove("hidden")
- },
- show: function() {
- this.emit(l.OPENED),
- d.classList.add("fadeIn")
- },
- hide: function() {
- d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
- document.selection && document.selection.empty(),
- window.getSelection().removeAllRanges(),
- o(),
- d.classList.remove("fadeIn"))
- },
- toggle: function() {
- d.classList.contains("fadeIn") ? this.hide() : this.show()
- }
- };
- c.extendObject(I, h.prototype),
- t.exports = I
- }
- , {
- "../../localization/localize": 108,
- "../../util/browser": 182,
- "../../util/common": 185,
- "./ShareEvents": 76,
- events: 202
- }],
- 78: [function(e, t, i) {
- "use strict";
- t.exports = Object.freeze({
- OPENED: "terms.opened",
- CLOSED: "terms.closed"
- })
- }
- , {}],
- 79: [function(e, t, i) {
- "use strict";
- var n = e("./TermsEvent")
- , r = e("../../localization/localize")
- , o = e("../../analytics")
- , a = e("../../util/ajax")
- , s = e("../../util/common")
- , l = e("events").EventEmitter
- , c = document.getElementById("terms-modal")
- , h = {
- init: function() {
- $(".footer-terms").on("click", function(e) {
- e.preventDefault(),
- this.show()
- }
- .bind(this)),
- $("#terms-modal .close").on("click", this.hide.bind(this))
- },
- show: function() {
- this.emit(n.OPENED),
- a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
- var t = $("#terms-text").html(e);
- o.track("showcase_gui", {
- gui_action: "click_terms_button",
- interaction_source: "gui"
- }),
- t.find("a").attr("target", "_blank")
- }).fail(function() {
- $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
- }),
- c.classList.add("fadeIn")
- },
- hide: function(e) {
- e && e.preventDefault(),
- c.classList.contains("fadeIn") && this.emit(n.CLOSED),
- c.classList.remove("fadeIn")
- }
- };
- s.extendObject(h, l.prototype),
- t.exports = h
- }
- , {
- "../../analytics": 4,
- "../../localization/localize": 108,
- "../../util/ajax": 181,
- "../../util/common": 185,
- "./TermsEvent": 78,
- events: 202
- }],
- 80: [function(e, t, i) {
- "use strict";
- t.exports = Object.freeze({
- OPEN_INFO: "title.open.info",
- CLOSE_INFO: "title.close.info",
- SHOW_INFO: "title.show.info",
- HIDE_INFO: "title.hide.info",
- LINK_CLICKED: "title.link.click",
- CONTACT_LINK_CLICKED: "title.contact.click",
- ORIGIN_LINK_CLICKED: "title.origin.click"
- })
- }
- , {}],
- 81: [function(e, t, i) {
- "use strict";
- function n(e, t) {
- o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
- }
- function r(e, t) {
- function i(i) {
- e.shouldShowtags = "show" === this.value,
- e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
- }
- document.getElementById("tag-toggles").classList.remove("hidden"),
- document.getElementById("radio-tag-show").checked = !0;
- for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
- n[r].addEventListener("change", i)
- }
- var o = e("../../settings");
- t.exports.init = n
- }
- , {
- "../../settings": 166
- }],
- 82: [function(e, t, i) {
- (function(i) {
- "use strict";
- function n(e, t) {
- return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
- e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
- t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
- document.getElementById("gui-name").classList.add("noCoBrand"),
- document.getElementById("cobrandTitle").classList.add("hidden")),
- !0) : (document.getElementById("model-title").classList.add("hidden"),
- !1)
- }
- function r(e) {
- return e ? (L = !0,
- void (_.innerHTML = e)) : void _.classList.add("hidden")
- }
- function o(e, t, i, n) {
- if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
- return void T.classList.add("hidden");
- L = !0;
- var r = []
- , o = c(r, "<br>");
- if (e && o('<span id="contactName">' + e + "</span>"),
- t) {
- var a = n || t
- , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
- o(s)
- }
- i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
- r[0] = "",
- x.innerHTML = r.join("")
- }
- function a(e) {
- if ("string" == typeof e)
- try {
- e = JSON.parse(e)
- } catch (e) {
- return y.warn("Unable to parse address data"),
- void S.parentElement.classList.add("hidden")
- }
- if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
- return void S.parentElement.classList.add("hidden");
- L = !0;
- var t = []
- , i = c(t, " ");
- e.address_1 && i(e.address_1),
- e.address_2 && i(e.address_2),
- e.city && i(e.city, ", "),
- e.state && i(e.state, ", "),
- e.zip && i(e.zip, e.state ? " " : ", "),
- t[0] = "",
- S.innerText = t.join("")
- }
- function s(e) {
- var t = document.createElement("a");
- return t.id = "url",
- t.target = "_blank",
- t.href = e,
- t.innerText = e,
- t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
- t
- }
- function l(e) {
- return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
- P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
- P.appendChild(s(e)),
- O.forEach(function(e) {
- e.classList.add("share-link")
- }),
- !0)
- }
- function c(e, t) {
- var i = e
- , n = t;
- return function(e, t) {
- i.push(t || n, e)
- }
- }
- function h() {
- document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
- L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
- var e = [].slice.call(_.querySelectorAll("a"));
- e.forEach(function(e) {
- e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
- });
- var t = [].slice.call(T.querySelectorAll("a"));
- t.forEach(function(e) {
- e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
- contact_type: e.getAttribute("id")
- }))
- })
- }
- var u = e("../../util/browser")
- , d = e("../../util/common")
- , p = e("../../util/logger")
- , f = e("../../localization/localize")
- , g = e("./titleBarSettings")
- , m = e("../../settings")
- , v = e("./TitleEvents")
- , A = e("events").EventEmitter
- , y = new p(i)
- , C = document.querySelector(".pinTop.left")
- , I = document.getElementsByClassName("title-container")[0]
- , E = document.getElementById("title-toggle").querySelector("i")
- , b = document.getElementById("meta-info-wrapper")
- , w = document.getElementById("meta-info")
- , _ = document.getElementById("meta-description")
- , T = document.getElementsByClassName("contact-info")[0]
- , x = document.getElementById("contact-data")
- , S = document.getElementById("addressTxt")
- , M = document.getElementById("tag-toggles")
- , R = document.getElementById("share-origin")
- , P = document.getElementById("share-link-wrapper")
- , O = [w, b, I]
- , L = !1
- , D = !1
- , N = {
- populate: function(e) {
- if (n(MP_PREFETCHED_MODELDATA.name, e.coBrand)) {
- if (r(e.description),
- o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
- a(e.address),
- L) {
- var t = document.createElement("br");
- M.insertBefore(t, M.firstElementChild)
- }
- e.socialSharing && m.share.enabled && (D = l(e.url))
- }
- },
- finishSetup: function(e) {
- L = L || !!e,
- h(),
- L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
- },
- toggleMeta: function(e, t) {
- var title = document.getElementById("model-title");
- t && t.preventDefault();
- var i = w.classList.contains("expand");
- e && !i || (i ? (O.forEach(function(e) {
- e.classList.remove("expand")
- }),
- this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
- e.classList.add("expand");
- }),
- title.classList.add("expand"),
- this.emit(v.OPEN_INFO)))
- },
- setupToggling: function() {
- b.style.height = w.offsetHeight + "px",
- w.addEventListener("transitionend", function() {
- b.style.height = w.offsetHeight + "px"
- })
- },
- toggleTitle: function(e) {
- e && e.preventDefault(),
- C.classList.contains("closed") ? (C.classList.add("open"),
- E.classList.remove("icon-dpad-right"),
- E.classList.add("icon-dpad-left"),
- this.emit(v.SHOW_INFO),
- setTimeout(function() {
- C.classList.remove("closed"),
- C.classList.remove("open")
- }, g.removeAnimationClasses)) : (C.classList.add("closed"),
- E.classList.remove("icon-dpad-left"),
- E.classList.add("icon-dpad-right"),
- this.emit(v.HIDE_INFO))
- }
- };
- d.extendObject(N, A.prototype),
- t.exports = N
- }
- ).call(this, "/js/gui/title/titleBar.js")
- }
- , {
- "../../localization/localize": 108,
- "../../settings": 166,
- "../../util/browser": 182,
- "../../util/common": 185,
- "../../util/logger": 189,
- "./TitleEvents": 80,
- "./titleBarSettings": 83,
- events: 202
- }],
- 83: [function(e, t, i) {
- "use strict";
- t.exports = Object.freeze({
- minTooltipCharacters: 19,
- removeAnimationClasses: 500
- })
- }
- , {}],
- 84: [function(e, t, i) {
- "use strict";
- function n(e) {
- C = e,
- P.forEach(function(e) {
- b.addEventListener(e, u.bind(this, !1), !0),
- w.addEventListener(e, u.bind(this, !0), !0),
- E.addEventListener(e, o, !0),
- S.forEach(function(t) {
- t.addEventListener(e, a, !0)
- }),
- $("#drawer img").on(e, a)
- }),
- document.addEventListener("keydown", u.bind(this, !1), !0),
- C.on(v.TourStart, function() {
- E.classList.add("playing")
- })
- }
- function r() {
- C.playTour(),
- I && clearTimeout(I),
- d(),
- _.removeClass("fadeIn")
- }
- function o() {
- E.classList.contains("playing") && (C.stopTour(),
- _.addClass("fadeIn"),
- setTimeout(function() {
- _.removeClass("fadeIn")
- }, p.tourInteraction.showPauseButton),
- O || (clearTimeout(I),
- I = setTimeout(h, p.tourInteraction.showModal)),
- setTimeout(function() {
- E.classList.remove("playing")
- }, p.tourInteraction.allowNextClick))
- }
- function a() {
- C.tourInProgress && (C.stopTour(),
- C.endTourProgress(),
- E.classList.remove("playing"))
- }
- function s() {
- //T.is(":visible") ? r() : o() ///tour
-
- r()
-
- }
- function l() {
- x.hasClass("playing") && (clearTimeout(I),
- C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
- }
- function c() {
- E.classList.remove("playing"),
- h()
- }
- function h() {//去掉导览结束时的提示
- /* if (!p.tourInteraction.disabled) {
- M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
- M.addClass("fadeIn tour " + m.deviceType);
- var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
- if (!p.tourInteraction.smallModal) {
- var t;
- t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
- m.fill(R, A.TOUR_INTERACTION[t]),
- M.addClass(t)
- }
- M.addClass(e)
- } */
- }
- function u(e, t) {
- if (t) {
- var i = "keydown" === t.type
- , n = t.which === f.SPACE || C.tourIsPlaying;
-
- i && n || e || (O = !0),
- C.atEndOfTour() && d(),
- !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
- d(),
- t.which !== f.SPACE && a()),
- i && n && s()
- }
- }
- function d() {
- M.removeClass("fadeIn")
- }
- var p = (e("../util/browser"),
- e("../settings"))
- , f = e("../enum/Keys")
- , g = e("../enum/Viewmode")
- , m = (e("./helpManager"),
- e("./populateModal"))
- , v = e("../enum/DirectorEvents")
- , A = e("../enum/HelpModalType")
- , y = e("../enum/HelpModalSize")
- , C = null
- , I = null
- , E = document.getElementById("pause-overlay")
- , b = document.getElementById("player")
- , w = document.getElementById("gui")
- , _ = $("#pause-icon").eq(0)
- , T = $("#play").eq(0)
- , x = $("#playHead").eq(0)
- , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
- , M = $("#interaction-modal").eq(0)
- , R = $("#interaction-modal .interaction").toArray()
- , P = ["touchstart", "mousedown", "pointerdown"]
- , O = !1;
- t.exports.init = n,
- t.exports.play = r,
- t.exports.pause = o,
- t.exports.pauseWithoutCTA = a,
- t.exports.togglePlay = s,
- t.exports.stopTour = l,
- t.exports.dismissModal = d
- }
- , {
- "../enum/DirectorEvents": 23,
- "../enum/HelpModalSize": 27,
- "../enum/HelpModalType": 28,
- "../enum/Keys": 30,
- "../enum/Viewmode": 51,
- "../settings": 166,
- "../util/browser": 182,
- "./helpManager": 68,
- "./populateModal": 75
- }],
- 85: [function(e, t, i) {
- "use strict";
- t.exports = Object.freeze({
- OPENED: "vr.modal.opened",
- LAUNCH: "vr.modal.launch",
- CLOSED: "vr.modal.closed",
- NEXT: "vr.modal.next",
- PREV: "vr.modal.prev",
- STORE: "vr.modal.store",
- falseICECHOSEN: "vr.modal.device"
- })
- }
- , {}],
- 86: [function(e, t, i) {
- "use strict";
- function n(e, t, i) {
- function n(e, t, n, r) {
- function o() {
- return p + "&m=" + t + "&display=" + e
- }
- function s() {
- var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
- , t = "&utm_source=" + u
- , n = "&utm_showcase_session_id=" + i;
- return e + t + n
- }
- function l() {
- return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
- }
- return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
- }
- function r(e, t, i, r) {
- var o = "https://api.branch.io/v1/url"
- , a = n(e, t, i, r)
- , s = {
- responseType: "json",
- data: {
- branch_key: h.appConfig.branch_key,
- data: {
- m: t,
- full_url: a,
- $desktop_url: m,
- $og_app_id: "331853976762864119",
- $og_title: i,
- $og_description: r,
- $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
- $canonical_url: window.location.href
- }
- }
- };
- c.post(o, s).done(function(t) {
- f[e] = t.url
- }).fail(function(t) {
- f[e] = t
- }
- .bind(this, a))
- }
- function o(e, t, i) {
- for (var r in s) {
- var o = s[r]
- , a = n(o, e, t, i);
- f[o] = a
- }
- }
- var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
- , d = g + "/vr/dlist/?ret=" + u
- , p = g + "/vr/show/?ret=" + u
- , m = "";
- switch (e) {
- case l.IOS:
- r(s.CardboardIOS, t.sid, t.name, t.summary);
- break;
- default:
- o(t.sid, t.name, t.summary)
- }
- }
- function r(e) {
- var t = f[e];
- window.open(t, "_blank")
- }
- function o(e) {
- var t = u[e];
- window.open(t, "_blank")
- }
- var a = e("../../util/browser")
- , s = e("../../enum/VRApps")
- , l = e("../../enum/VRPlatforms")
- , c = e("../../util/ajax")
- , h = e("../../settings")
- , u = {};
- u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
- u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
- u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
- for (var d in s) {
- var p = s[d];
- u[p] += encodeURIComponent(document.referrer + "&display=" + p)
- }
- var f = {}
- , g = function() {
- var e = window.location.host;
- return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
- "https://" + e
- }();
- t.exports.init = n,
- t.exports.launch = r,
- t.exports.launchStore = o
- }
- , {
- "../../enum/VRApps": 46,
- "../../enum/VRPlatforms": 49,
- "../../settings": 166,
- "../../util/ajax": 181,
- "../../util/browser": 182
- }],
- 87: [function(e, t, i) {
- "use strict";
- function n(e) {
- var t;
- switch (e) {
- case m.IOS:
- return t = p.iosVersion(),
- t.major > 9 || 9 === t.major && t.minor >= 1;
- case m.Android:
- return t = p.androidVersion(),
- t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
- }
- return !1
- }
- function r(e, t) {
- function i(e) {
- K.emit(A.STORE, {
- type: e
- }),
- f.launchStore(e)
- }
- function r(e) {
- switch (e !== _.pageCount && (a(e),
- N.text(e + 1 + " / " + _.pageCount)),
- e) {
- case _.Title:
- O.css("display", "none"),
- L.text(u[e]),
- o(s);
- break;
- case _.Cardboard:
- O.css("display", "block"),
- L.text(u[e]),
- M.filter(".cardboard").off(),
- M.filter(".gearvr").off(),
- c(e, s),
- h(H, X, Z);
- break;
- case _.Gear:
- L.text(u[e]),
- c(e, s),
- T.addClass("lastPage"),
- h(G, X, Z);
- break;
- case _.pageCount:
- T.removeClass("fadeIn"),
- K.emit(A.CLOSED)
- }
- B.filter("[src='']").hide()
- }
- var s = function() {
- return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
- w = ".show-supported",
- m.Android) : (T.addClass("unsupported"),
- w = ".show-unsupported",
- m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
- w = ".show-ios",
- _ = v.ios,
- m.IOS) : (T.addClass("desktop"),
- w = ".show-desktop",
- m.Desktop)
- }();
- f.init(s, e, t),
- s !== m.Desktop && T.addClass("mobile");
- var l = function(e) {
- K.emit(A.LAUNCH, {
- vr_platform: s,
- vr_app: e
- }),
- f.launch(e)
- };
- q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
- q.gear = l.bind(this, g.GearVR),
- q.cardboardIOS = l.bind(this, g.CardboardIOS),
- d(),
- $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
- $(w).show();
- var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
- , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
- s === m.IOS && (u.splice(1, 1),
- y.splice(1, 1)),
- $("#vr").on("click", function(e) {
- e.preventDefault();
- if(!window.vrEnabled) { // 开启VR
- window.vrEnabled = true;
- this.classList.add('active');
- $('#gui div').not('#vrOff').addClass('vrHide');
- $('#vrOffImg').css({'display':'inline-block'});
- }else{
-
- }
- // T.hasClass("fadeIn") ? K.dismiss() : (b = 0,
- // r(b),
- // T.addClass("fadeIn"),
- // K.emit(A.OPENED))
- });
- $('#vrOff').on('click', function(){
- window.vrEnabled = false;
- $('#gui div').not('#vrOff').removeClass('vrHide');
- $('#vrOffImg').css({'display':'none'});
- $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
- $('#vr').removeClass('active'); // 清除vr按钮的激活样式
- })
- var I = "https://my.port.com/vr/show/?m=" + e.sid;
- s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
- $(".gearLink").on("click", i.bind(this, g.GearVR)),
- $("span.modelLink").text(I),
- O.on("click", function(e) {
- K.emit(A.PREV),
- b--,
- r(b)
- }),
- L.on("click", function(e) {
- L.text();
- K.emit(A.NEXT, {
- nextAction: y[b]
- }),
- b++,
- r(b)
- }),
- T.find(".close").on("click", K.dismiss)
- }
- function o(e) {
- switch (e) {
- case m.Android:
- M.filter(".cardboard").off().on("click", q.cardboardAndroid),
- M.filter(".gearvr").off().on("click", q.gear),
- s(H, G, "logo-button", "same-line");
- break;
- case m.UnsupportedAndroid:
- s("", z, "", "");
- break;
- case m.IOS:
- M.filter(".cardboard").off().on("click", q.cardboardIOS),
- s(H, "", "logo-button", "");
- break;
- case m.Desktop:
- M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
- M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
- s(H, G, "logo-button", "same-line"),
- Q.cardboard()
- }
- }
- function a(e) {
- $(".p1, .p2, .p3").hide(),
- x.insertAfter(S),
- T.removeClass("front-page"),
- T.removeClass("details-page"),
- T.removeClass("lastPage"),
- M.removeClass("logo-button"),
- M.removeClass("same-line"),
- S.removeClass("headsetOptions"),
- R.attr("src", ""),
- R.filter(".second").removeClass("gear"),
- R.css("display", "inline-block"),
- R.off(),
- P.filter(".second").css("display", ""),
- D.css("display", "none"),
- $(".p" + (e + 1) + w).show(),
- R.filter(".third").insertBefore(P.filter(".third"))
- }
- function s(e, t, i, n) {
- T.addClass("front-page"),
- R.filter(".first").attr("src", e),
- R.filter(".second").attr("src", t),
- M.filter(".first").addClass(i),
- M.filter(".second").addClass(i),
- M.addClass(n),
- ".show-desktop" === w && S.insertAfter(x)
- }
- function l(e, t, i) {
- S.addClass("headsetOptions"),
- M.off(),
- R.filter(".second").attr("src", t),
- D.css("display", "block"),
- P.filter(".second").css("display", "none"),
- D.on("click", function() {
- a(_.Title),
- o(m.Desktop)
- }),
- e && (K.emit(A.falseICECHOSEN, {
- name: g.GearVR
- }),
- R.filter(".first").attr("src", e),
- R.filter(".second").addClass("gear"),
- R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
- Q.gearvr()),
- i && (K.emit(A.falseICECHOSEN, {
- name: g.Cardboard
- }),
- R.filter(".third").attr("src", i),
- R.filter(".third").show(),
- R.filter(".third").insertAfter(R.filter(".second")),
- R.filter(".third").addClass("link"),
- R.filter(".second").addClass("link"),
- R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
- R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
- Q.cardboard())
- }
- function c(e, t) {
- switch (t) {
- case m.IOS:
- X = Y,
- Z = j;
- break;
- case m.Desktop:
- e === _.Cardboard ? (X = F,
- Z = U,
- R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
- R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
- R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
- Z = "");
- break;
- default:
- e === _.Cardboard ? (X = z,
- Z = j) : (X = k,
- Z = W)
- }
- }
- function h(e, t, i) {
- T.find(".inner").addClass("details-page"),
- T.addClass("details-page"),
- R.filter(".first").attr("src", e),
- R.filter(".second").attr("src", t),
- R.filter(".third").attr("src", i)
- }
- function u() {
- T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
- K.emit(A.CLOSED))
- }
- function d() {
- var e = p.aspectRatio() > 1 && p.isMobile();
- T.toggleClass("landscape", e).toggleClass("portrait", !e),
- T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
- T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
- }
- var p = e("../../util/browser")
- , f = e("./vrLink")
- , g = e("../../enum/VRApps")
- , m = e("../../enum/VRPlatforms")
- , v = e("../../enum/VRPages")
- , A = e("./vrEvent")
- , y = (e("../../settings"),
- e("../../constants"))
- , C = e("../../localization/localize")
- , I = e("../../util/common")
- , E = e("events").EventEmitter
- , b = 0
- , w = null
- , _ = v.standard
- , T = $(".vr-popup")
- , x = T.find(".vr-popup-body")
- , S = T.find(".vr-images")
- , M = T.find(".img-container")
- , R = T.find(".vr-sm-image")
- , P = M.find(".vr-img-caption")
- , O = $(".vr-buttons").find(".prev-button")
- , L = $(".vr-buttons").find(".next-button")
- , D = S.find(".front-close")
- , N = $(".vr-page")
- , B = T.find("img")
- , F = "static/images/apple-store.png"
- , V = "static/images/badge-oculus.png"
- , U = "static/images/badge-cardboard.png"
- , k = "static/images/logo-samsung.png"
- , H = "static/images/headset-cardboard.png"
- , G = "static/images/headset-gearvr.png"
- , z = "static/images/ico-android-robot.png"
- , W = "static/images/ico-gearvr.png"
- , j = "static/images/ico-vr.png"
- , Y = "static/images/apple-logo-white.svg"
- , X = null
- , Z = null
- , q = {}
- , K = {
- init: r,
- dismiss: u,
- isDeviceSupported: n
- };
- I.extendObject(K, E.prototype),
- $(window).resize(d);
- var Q = function() {
- var e = P.filter(".first").find(".cardboard")
- , t = P.filter(".first").find(".gearvr");
- return {
- cardboard: function() {
- t.addClass("hidden"),
- e.removeClass("hidden")
- },
- gearvr: function() {
- e.addClass("hidden"),
- t.removeClass("hidden")
- }
- }
- }();
- t.exports = K
- }
- , {
- "../../constants": 8,
- "../../enum/VRApps": 46,
- "../../enum/VRPages": 48,
- "../../enum/VRPlatforms": 49,
- "../../localization/localize": 108,
- "../../settings": 166,
- "../../util/browser": 182,
- "../../util/common": 185,
- "./vrEvent": 85,
- "./vrLink": 86,
- events: 202
- }],
- 88: [function(e, t, i) {
- "use strict";
- t.exports = Object.freeze({
- OPENED: "webvr.modal.opened",
- SHOW_TERMS: "webvr.footer.show.terms"
- })
- }
- , {}],
- 89: [function(e, t, i) {
- (function(i) {
- "use strict";
- function n(e, t, i, n) {
- function r(e) {
- e.preventDefault(),
- a(e.currentTarget.id)
- }
- function a(e) {
- ne[e](),
- Object.keys(ne).map(function(t, i) {
- $("#" + t).toggleClass("tabs-underlined", t === e)
- })
- }
- y = i,
- v = t,
- w.init(E.Android, e, n),
- m();
- var l = new RegExp("daydream","i")
- , c = l.test(y.displayName);
- c ? (a("tabdaydream"),
- B.filter(".device-headset-side").attr("src", H),
- D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
- B.filter(".device-headset-side").attr("src", Y),
- D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
- $("#vr").on("click", function(e) {
- e.preventDefault(),
- g("click_webvr_button"),
- L.is(":hidden") && (ie.emit(_.OPENED),
- o())
- }),
- $(".webvr-popup .close").on("click", function(e) {
- e.preventDefault(),
- D.hasClass("hidden") ? (g("webvr_help_close"),
- p()) : s()
- }),
- $("#tabcardboard").on("click", r),
- $("#tabdaydream").on("click", r),
- $("#tabnative").on("click", r),
- $(".webvr-popup .open-with-app").on("click", function(e) {
- e.preventDefault(),
- g("webvr_learn_more"),
- a("tabnative"),
- p()
- }),
- $(".webvr-popup .help").on("click", function(e) {
- e.preventDefault(),
- g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
- p()
- }),
- $(".webvr-popup .terms").on("click", function(e) {
- e.preventDefault(),
- g("webvr_click_terms"),
- s(),
- ie.emit(_.SHOW_TERMS)
- }),
- F.on("click", function(e) {
- e.preventDefault(),
- g(ee),
- window.open(J, "_blank")
- }),
- V.on("click", function(e) {
- e.preventDefault(),
- g("webvr_phone_link"),
- window.open(te, "_blank")
- }),
- $(".webvr-popup .badge-cardboard").on("click", function(e) {
- e.preventDefault(),
- g("webvr_cardboard_link"),
- w.launch(b.CardboardAndroid)
- }),
- $(".webvr-popup .badge-oculus").on("click", function(e) {
- e.preventDefault(),
- g("webvr_oculus_link"),
- w.launch(b.GearVR)
- })
- }
- function r() {
- function e() {
- y.isPresenting || (f(),
- window.removeEventListener("vrdisplaypresentchange", e))
- }
- R.info("Headset mounted"),
- v.suspend();
- var t = document.createElement("canvas");
- for (t.getContext("webgl"),
- t.className = "webvr-canvas",
- document.bgColor = "#000",
- document.body.style.backgroundColor = "#000"; document.body.firstChild; )
- document.body.removeChild(document.body.firstChild);
- document.body.appendChild(t),
- g("webvr_enter_app"),
- y.requestPresent([{
- source: t,
- predistorted: !0
- }]).catch(function(t) {
- R.error("Failed to present: " + t),
- g("webvr_exit_calibrate"),
- e()
- }),
- A.then(function() {
- window.dispatchEvent(new Event("vrapp-start"))
- }),
- window.addEventListener("vrdisplaypresentchange", e)
- }
- function o() {
- O.fadeOut(I.guiAnimationSpeed),
- L.fadeIn(I.guiAnimationSpeed),
- a()
- }
- function a() {
- if (!A) {
- var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
- , t = "https://static.port.com/webvr/" + e + "/js/main.js";
- A = new Promise(function(e, i) {
- var n = document.createElement("script");
- n.type = "text/javascript",
- n.src = t,
- n.onload = e,
- document.head.appendChild(n)
- }
- )
- }
- D.find(".enter-button").on("click", r)
- }
- function s() {
- g("webvr_modal_close"),
- D.find(".enter-button").off("click", r),
- L.fadeOut(I.guiAnimationSpeed, function() {
- D.toggleClass("hidden", !1),
- N.toggleClass("hidden", !0),
- C.exitFullscreen()
- }),
- O.fadeIn(I.guiAnimationSpeed)
- }
- function l() {
- k.toggleClass("hidden", !1),
- U.toggleClass("hidden", !0)
- }
- function c() {
- k.toggleClass("hidden", !0),
- U.toggleClass("hidden", !1)
- }
- function h() {
- B.filter(".device-headset").attr("src", G),
- B.filter(".device-phone").attr("src", z),
- J = Z,
- ee = K,
- F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
- V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
- $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
- c()
- }
- function u() {
- B.filter(".badge-cardboard").attr("src", j),
- B.filter(".badge-oculus").attr("src", X),
- l()
- }
- function d() {
- B.filter(".device-headset").attr("src", Y),
- B.filter(".device-phone").attr("src", W),
- J = q,
- ee = Q,
- F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
- V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
- $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
- c()
- }
- function p() {
- D.toggleClass("hidden"),
- N.toggleClass("hidden")
- }
- function f() {
- R.info("exiting webVR"),
- g("webvr_exit_app"),
- window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
- }
- function g(e) {
- var t = C.isLandscape() ? "landscape" : "portrait";
- T.trackAlways("showcase_gui", {
- gui_action: e,
- orientation: t
- })
- }
- function m() {
- var e = C.isLandscape();
- L.toggleClass("landscape", e).toggleClass("portrait", !e)
- }
- var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
- e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
- e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "static/images/device-daydream-side.png", G = "static/images/device-daydream.png", z = "static/images/device-pixel.png", W = "static/images/ico-android-robot.png", j = "static/images/badge-cardboard.png", Y = "static/images/headset-cardboard.png", X = "static/images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
- init: n
- }, ne = {
- tabcardboard: d,
- tabdaydream: h,
- tabnative: u
- };
- S.extendObject(ie, P.prototype),
- $(window).resize(m),
- t.exports = ie
- }
- ).call(this, "/js/gui/webvr/webVRgui.js")
- }
- , {
- "../../analytics": 4,
- "../../constants": 8,
- "../../enum/VRApps": 46,
- "../../enum/VRPlatforms": 49,
- "../../localization/localize": 108,
- "../../settings": 166,
- "../../util/browser": 182,
- "../../util/common": 185,
- "../../util/logger": 189,
- "./../gui": 65,
- "./../vr/vrLink": 86,
- "./WebVrEvent": 88,
- events: 202
- }],
- 90: [function(e, t, i) {
- "use strict";
- function n(e, t, i, n, o) {
- n || 0 === n ? this.floorId = n : this.floorId = -1,
- this.roomId = o || "",
- this.labelId = e,
- this.position = (new r.Vector3).copy(t),
- this.text = i
- }
- var r = e("three")
- , o = e("../util/browser");
- n.prototype.build = function() {
- var e = window.document.createElement("div");
- o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
- var t = window.document.createElement("div");
- t.setAttribute("class", "gui-floorplan-label-text");
- var i = window.document.createTextNode(this.text);
- t.appendChild(i),
- e.appendChild(t),
- window.document.body.appendChild(e),
- this.labelGui = e,
- this.textBlock = t,
- $(this.labelGui).hide();
- var n = window.getComputedStyle(this.labelGui);
- this.initialTransform = n.transform || n.webkitTransform
- }
- ,
- t.exports = n
- }
- , {
- "../util/browser": 182,
- three: 217
- }],
- 91: [function(e, t, i) {
- "use strict";
- function n() {
- this.player = null,
- this.modelManager = null,
- this.container = null
- }
- var r = e("three")
- , o = (e("../util/common"),
- e("../enum/PlayerEvents"))
- , a = (e("../enum/DirectorEvents"),
- e("../enum/ModelManagerEvents"))
- , s = e("../settings")
- , l = e("../enum/Viewmode")
- , c = (e("../enum/WarpStyle"),
- e("../util/transitions"),
- e("../util/lerp"),
- e("../util/browser"));
- //场景初始化
- n.prototype.init = function(e, t, i) {
- this.player = e,
- this.modelManager = t,
- this.container = i,
- this.updateModel(),
- this.bindEvents()
- }
- ,
- n.prototype.bindEvents = function() {
- this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
- this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
- this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
- this.player.on(o.StartInside, this.handleStartInside.bind(this)),
- this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
- }
- ,
- n.prototype.updateModel = function() {
- this.model = this.modelManager.getActiveModel()
- }
- ,
- n.prototype.handlePlayerViewChanged = function() {
- this.updateLabelVisibility(),
- this.updateLabelDisplay()
- }
- ,
- n.prototype.getLabelsForFloor = function(e, t) {
- return t = t || [],
- t.length = 0,
- this.model.labels.forEach(function(i) {
- this.labelVisibleForFloor(i, e) && t.push(i)
- }
- .bind(this)),
- t
- }
- ,
- n.prototype.getLabelsForCurrentFloor = function(e) {
- return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
- }
- ,
- n.prototype.labelVisibleForFloor = function(e, t) {
- var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
- if (!this.model.showingLabels || !e.labelGui || !i)
- return !1;
- var n = e.floorId === this.model.floors.size() - 1;
- return this.model.allFloorsVisible ? n : e.floorId === t
- }
- ,
- n.prototype.updateLabelVisibility = function(e) {
- this.model.labels.forEach(function(e) {
- this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
- }
- .bind(this))
- }
- ,
- n.prototype.showAllLabels = function(e, t) {
- this.model.labels.forEach(function(i) {
- this.showLabel(i, e, t)
- }
- .bind(this))
- }
- ,
- n.prototype.hideAllLabels = function(e, t) {
- this.model.labels.forEach(function(i) {
- this.hideLabel(i, e, t)
- }
- .bind(this))
- }
- ,
- n.prototype.showLabel = function(e, t, i) {
- this.model.showingLabels && (e.visible || (e.visible = !0,
- e.labelGui.style.display = "block",
- e.labelGui.style.opacity = 0,
- $(e.labelGui).delay(t).fadeTo(i, 1)))
- }
- ,
- n.prototype.hideLabel = function(e, t, i) {
- e.visible && (e.visible = !1,
- c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
- }
- ,
- n.prototype.supportedMode = function() {
- return this.player.mode === l.FLOORPLAN
- }
- ,
- n.prototype.updateLabelDisplay = function() {
- var e = (new r.Vector3,
- new r.Vector3,
- []);
- return function() {
- var t = this.player.getLabelScaleFactor()
- , i = .6
- , n = 1.2
- , r = (1 - t) * n + i
- , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
- this.getLabelsForCurrentFloor(e);
- for (var a = 0; a < e.length; a++) {
- var l = e[a];
- this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
- t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
- }
- }
- }(),
- n.prototype.updateProjectedGuiElement = function() {
- var e = new r.Vector3;
- new r.Vector3;
- return function(t, i, n, r, o) {
- i.style.fontSize = 100 * o + "%";
- var a = $("#player").width()
- , s = $("#player").height()
- , l = .5 * a
- , c = .5 * s;
- e.copy(n),
- e.project(this.player.camera);
- var h = e.x * l + l
- , u = -(e.y * c) + c;
- h -= t.offsetWidth / 2,
- u -= t.offsetHeight / 2,
- t.style.left = h + "px",
- t.style.top = u + "px"
- }
- }(),
- n.prototype.handleStartInside = function(e) {
- this.updateLabelVisibility()
- }
- ,
- n.prototype.handleStartOutside = function() {
- this.updateLabelVisibility()
- }
- ,
- t.exports = n
- }
- , {
- "../enum/DirectorEvents": 23,
- "../enum/ModelManagerEvents": 33,
- "../enum/PlayerEvents": 40,
- "../enum/Viewmode": 51,
- "../enum/WarpStyle": 52,
- "../settings": 166,
- "../util/browser": 182,
- "../util/common": 185,
- "../util/lerp": 188,
- "../util/transitions": 195,
- three: 217
- }],
- 92: [function(e, t, i) {
- "use strict";
- Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
- if (null == this)
- throw new TypeError("Array.prototype.findIndex called on null or undefined");
- if ("function" != typeof e)
- throw new TypeError("predicate must be a function");
- for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
- if (t = i[o],
- e.call(r, t, o, i))
- return o;
- return -1
- }
- ),
- Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
- value: function(e) {
- if (null == this)
- throw new TypeError('"this" is null or not defined');
- var t = Object(this)
- , i = t.length >>> 0;
- if ("function" != typeof e)
- throw new TypeError("predicate must be a function");
- for (var n = arguments[1], r = 0; r < i; ) {
- var o = t[r];
- if (e.call(n, o, r, t))
- return o;
- r++
- }
- }
- })
- }
- , {}],
- 93: [function(e, t, i) {
- "use strict";
- var n = n || {};
- t.exports = n,
- n.gui = n.gui || {},
- n.utils = n.utils || {},
- n.controllers = n.controllers || {},
- n.dom = n.dom || {},
- n.color = n.color || {},
- n.utils.css = function() {
- return {
- load: function(e, t) {
- t = t || document;
- var i = t.createElement("link");
- i.type = "text/css",
- i.rel = "stylesheet",
- i.href = e,
- t.getElementsByTagName("head")[0].appendChild(i)
- },
- inject: function(e, t) {
- t = t || document;
- var i = document.createElement("style");
- i.type = "text/css",
- i.innerHTML = e,
- t.getElementsByTagName("head")[0].appendChild(i)
- }
- }
- }(),
- n.utils.common = function() {
- var e = Array.prototype.forEach
- , t = Array.prototype.slice;
- return {
- BREAK: {},
- extend: function(e) {
- return this.each(t.call(arguments, 1), function(t) {
- for (var i in t)
- this.isUndefined(t[i]) || (e[i] = t[i])
- }, this),
- e
- },
- defaults: function(e) {
- return this.each(t.call(arguments, 1), function(t) {
- for (var i in t)
- this.isUndefined(e[i]) && (e[i] = t[i])
- }, this),
- e
- },
- compose: function() {
- var e = t.call(arguments);
- return function() {
- for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
- i = [e[n].apply(this, i)];
- return i[0]
- }
- },
- each: function(t, i, n) {
- if (t)
- if (e && t.forEach && t.forEach === e)
- t.forEach(i, n);
- else if (t.length === t.length + 0) {
- for (var r = 0, o = t.length; r < o; r++)
- if (r in t && i.call(n, t[r], r) === this.BREAK)
- return
- } else
- for (var r in t)
- if (i.call(n, t[r], r) === this.BREAK)
- return
- },
- defer: function(e) {
- setTimeout(e, 0)
- },
- toArray: function(e) {
- return e.toArray ? e.toArray() : t.call(e)
- },
- isUndefined: function(e) {
- return void 0 === e
- },
- isNull: function(e) {
- return null === e
- },
- isNaN: function(e) {
- return e !== e
- },
- isArray: Array.isArray || function(e) {
- return e.constructor === Array
- }
- ,
- isObject: function(e) {
- return e === Object(e)
- },
- isNumber: function(e) {
- return e === e + 0
- },
- isString: function(e) {
- return e === e + ""
- },
- isBoolean: function(e) {
- return e === !1 || e === !0
- },
- isFunction: function(e) {
- return "[object Function]" === Object.prototype.toString.call(e)
- }
- }
- }(),
- n.controllers.Controller = function(e) {
- var t = function(e, t) {
- this.initialValue = e[t],
- this.domElement = document.createElement("div"),
- this.object = e,
- this.property = t,
- this.__onChange = void 0,
- this.__onFinishChange = void 0
- };
- return e.extend(t.prototype, {
- onChange: function(e) {
- return this.__onChange = e,
- this
- },
- onFinishChange: function(e) {
- return this.__onFinishChange = e,
- this
- },
- setValue: function(e) {
- return this.object[this.property] = e,
- this.__onChange && this.__onChange.call(this, e),
- this.updateDisplay(),
- this
- },
- getValue: function() {
- return this.object[this.property]
- },
- updateDisplay: function() {
- return this
- },
- isModified: function() {
- return this.initialValue !== this.getValue()
- }
- }),
- t
- }(n.utils.common),
- n.dom.dom = function(e) {
- function t(t) {
- if ("0" === t || e.isUndefined(t))
- return 0;
- var i = t.match(r);
- return e.isNull(i) ? 0 : parseFloat(i[1])
- }
- var i = {
- HTMLEvents: ["change"],
- MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
- KeyboardEvents: ["keydown"]
- }
- , n = {};
- e.each(i, function(t, i) {
- e.each(t, function(e) {
- n[e] = i
- })
- });
- var r = /(\d+(\.\d+)?)px/
- , o = {
- makeSelectable: function(e, t) {
- void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
- return !1
- }
- : function() {}
- ,
- e.style.MozUserSelect = t ? "auto" : "none",
- e.style.KhtmlUserSelect = t ? "auto" : "none",
- e.unselectable = t ? "on" : "off")
- },
- makeFullscreen: function(t, i, n) {
- e.isUndefined(i) && (i = !0),
- e.isUndefined(n) && (n = !0),
- t.style.position = "absolute",
- i && (t.style.left = 0,
- t.style.right = 0),
- n && (t.style.top = 0,
- t.style.bottom = 0)
- },
- fakeEvent: function(t, i, r, o) {
- r = r || {};
- var a = n[i];
- if (!a)
- throw new Error("Event type " + i + " not supported.");
- var s = document.createEvent(a);
- switch (a) {
- case "MouseEvents":
- var l = r.x || r.clientX || 0
- , c = r.y || r.clientY || 0;
- s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
- break;
- case "KeyboardEvents":
- var h = s.initKeyboardEvent || s.initKeyEvent;
- e.defaults(r, {
- cancelable: !0,
- ctrlKey: !1,
- altKey: !1,
- shiftKey: !1,
- metaKey: !1,
- keyCode: void 0,
- charCode: void 0
- }),
- h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
- break;
- default:
- s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
- }
- e.defaults(s, o),
- t.dispatchEvent(s)
- },
- bind: function(e, t, i, n) {
- return n = n || !1,
- e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
- o
- },
- unbind: function(e, t, i, n) {
- return n = n || !1,
- e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
- o
- },
- addClass: function(e, t) {
- if (void 0 === e.className)
- e.className = t;
- else if (e.className !== t) {
- var i = e.className.split(/ +/);
- i.indexOf(t) == -1 && (i.push(t),
- e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
- }
- return o
- },
- removeClass: function(e, t) {
- if (t)
- if (void 0 === e.className)
- ;
- else if (e.className === t)
- e.removeAttribute("class");
- else {
- var i = e.className.split(/ +/)
- , n = i.indexOf(t);
- n != -1 && (i.splice(n, 1),
- e.className = i.join(" "))
- }
- else
- e.className = void 0;
- return o
- },
- hasClass: function(e, t) {
- return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
- },
- getWidth: function(e) {
- var i = getComputedStyle(e);
- return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
- },
- getHeight: function(e) {
- var i = getComputedStyle(e);
- return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
- },
- getOffset: function(e) {
- var t = {
- left: 0,
- top: 0
- };
- if (e.offsetParent)
- do
- t.left += e.offsetLeft,
- t.top += e.offsetTop;
- while (e = e.offsetParent);return t
- },
- isActive: function(e) {
- return e === document.activeElement && (e.type || e.href)
- }
- };
- return o
- }(n.utils.common),
- n.controllers.OptionController = function(e, t, i) {
- var n = function(e, r, o) {
- n.superclass.call(this, e, r);
- var a = this;
- if (this.__select = document.createElement("select"),
- i.isArray(o)) {
- var s = {};
- i.each(o, function(e) {
- s[e] = e
- }),
- o = s
- }
- i.each(o, function(e, t) {
- var i = document.createElement("option");
- i.innerHTML = t,
- i.setAttribute("value", e),
- a.__select.appendChild(i)
- }),
- this.updateDisplay(),
- t.bind(this.__select, "change", function() {
- var e = this.options[this.selectedIndex].value;
- a.setValue(e)
- }),
- this.domElement.appendChild(this.__select)
- };
- return n.superclass = e,
- i.extend(n.prototype, e.prototype, {
- setValue: function(e) {
- var t = n.superclass.prototype.setValue.call(this, e);
- return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
- t
- },
- updateDisplay: function() {
- return this.__select.value = this.getValue(),
- n.superclass.prototype.updateDisplay.call(this)
- }
- }),
- n
- }(n.controllers.Controller, n.dom.dom, n.utils.common),
- n.controllers.NumberController = function(e, t) {
- function i(e) {
- return e = e.toString(),
- e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
- }
- var n = function(e, r, o) {
- n.superclass.call(this, e, r),
- o = o || {},
- this.__min = o.min,
- this.__max = o.max,
- this.__step = o.step,
- t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
- this.__precision = i(this.__impliedStep)
- };
- return n.superclass = e,
- t.extend(n.prototype, e.prototype, {
- setValue: function(e) {
- return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
- void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
- n.superclass.prototype.setValue.call(this, e)
- },
- min: function(e) {
- return this.__min = e,
- this
- },
- max: function(e) {
- return this.__max = e,
- this
- },
- step: function(e) {
- return this.__step = e,
- this.__impliedStep = e,
- this.__precision = i(e),
- this
- }
- }),
- n
- }(n.controllers.Controller, n.utils.common),
- n.controllers.NumberControllerBox = function(e, t, i) {
- function n(e, t) {
- var i = Math.pow(10, t);
- return Math.round(e * i) / i
- }
- var r = function(e, n, o) {
- function a() {
- var e = parseFloat(d.__input.value);
- i.isNaN(e) || d.setValue(e)
- }
- function s() {
- a(),
- d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
- }
- function l(e) {
- t.bind(window, "mousemove", c),
- t.bind(window, "mouseup", h),
- u = e.clientY
- }
- function c(e) {
- var t = u - e.clientY;
- d.setValue(d.getValue() + t * d.__impliedStep),
- u = e.clientY
- }
- function h() {
- t.unbind(window, "mousemove", c),
- t.unbind(window, "mouseup", h)
- }
- this.__truncationSuspended = !1,
- r.superclass.call(this, e, n, o);
- var u, d = this;
- this.__input = document.createElement("input"),
- this.__input.setAttribute("type", "text"),
- t.bind(this.__input, "change", a),
- t.bind(this.__input, "blur", s),
- t.bind(this.__input, "mousedown", l),
- t.bind(this.__input, "keydown", function(e) {
- 13 === e.keyCode && (d.__truncationSuspended = !0,
- this.blur(),
- d.__truncationSuspended = !1)
- }),
- this.updateDisplay(),
- this.domElement.appendChild(this.__input)
- };
- return r.superclass = e,
- i.extend(r.prototype, e.prototype, {
- updateDisplay: function() {
- return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
- r.superclass.prototype.updateDisplay.call(this)
- }
- }),
- r
- }(n.controllers.NumberController, n.dom.dom, n.utils.common),
- n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
- function o(e, t, i, n, r) {
- return n + (r - n) * ((e - t) / (i - t))
- }
- var a = function(e, i, n, r, s) {
- function l(e) {
- t.bind(window, "mousemove", c),
- t.bind(window, "mouseup", h),
- c(e)
- }
- function c(e) {
- e.preventDefault();
- var i = t.getOffset(u.__background)
- , n = t.getWidth(u.__background);
- return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
- !1
- }
- function h() {
- t.unbind(window, "mousemove", c),
- t.unbind(window, "mouseup", h),
- u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
- }
- a.superclass.call(this, e, i, {
- min: n,
- max: r,
- step: s
- });
- var u = this;
- this.__background = document.createElement("div"),
- this.__foreground = document.createElement("div"),
- t.bind(this.__background, "mousedown", l),
- t.addClass(this.__background, "slider"),
- t.addClass(this.__foreground, "slider-fg"),
- this.updateDisplay(),
- this.__background.appendChild(this.__foreground),
- this.domElement.appendChild(this.__background)
- };
- return a.superclass = e,
- a.useDefaultStyles = function() {
- i.inject(r)
- }
- ,
- n.extend(a.prototype, e.prototype, {
- updateDisplay: function() {
- var e = (this.getValue() - this.__min) / (this.__max - this.__min);
- return this.__foreground.style.width = 100 * e + "%",
- a.superclass.prototype.updateDisplay.call(this)
- }
- }),
- a
- }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
- n.controllers.FunctionController = function(e, t, i) {
- var n = function(e, i, r) {
- n.superclass.call(this, e, i);
- var o = this;
- this.__button = document.createElement("div"),
- this.__button.innerHTML = void 0 === r ? "Fire" : r,
- t.bind(this.__button, "click", function(e) {
- return e.preventDefault(),
- o.fire(),
- !1
- }),
- t.addClass(this.__button, "button"),
- this.domElement.appendChild(this.__button)
- };
- return n.superclass = e,
- i.extend(n.prototype, e.prototype, {
- fire: function() {
- this.__onChange && this.__onChange.call(this),
- this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
- this.getValue().call(this.object)
- }
- }),
- n
- }(n.controllers.Controller, n.dom.dom, n.utils.common),
- n.controllers.BooleanController = function(e, t, i) {
- var n = function(e, i) {
- function r() {
- o.setValue(!o.__prev)
- }
- n.superclass.call(this, e, i);
- var o = this;
- this.__prev = this.getValue(),
- this.__checkbox = document.createElement("input"),
- this.__checkbox.setAttribute("type", "checkbox"),
- t.bind(this.__checkbox, "change", r, !1),
- this.domElement.appendChild(this.__checkbox),
- this.updateDisplay()
- };
- return n.superclass = e,
- i.extend(n.prototype, e.prototype, {
- setValue: function(e) {
- var t = n.superclass.prototype.setValue.call(this, e);
- return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
- this.__prev = this.getValue(),
- t
- },
- updateDisplay: function() {
- return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
- this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
- n.superclass.prototype.updateDisplay.call(this)
- }
- }),
- n
- }(n.controllers.Controller, n.dom.dom, n.utils.common),
- n.color.toString = function(e) {
- return function(t) {
- if (1 == t.a || e.isUndefined(t.a)) {
- for (var i = t.hex.toString(16); i.length < 6; )
- i = "0" + i;
- return "#" + i
- }
- return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
- }
- }(n.utils.common),
- n.color.interpret = function(e, t) {
- var i, n, r = function() {
- n = !1;
- var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
- return t.each(o, function(r) {
- if (r.litmus(e))
- return t.each(r.conversions, function(r, o) {
- if (i = r.read(e),
- n === !1 && i !== !1)
- return n = i,
- i.conversionName = o,
- i.conversion = r,
- t.BREAK
- }),
- t.BREAK
- }),
- n
- }, o = [{
- litmus: t.isString,
- conversions: {
- THREE_CHAR_HEX: {
- read: function(e) {
- var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
- return null !== t && {
- space: "HEX",
- hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
- }
- },
- write: e
- },
- SIX_CHAR_HEX: {
- read: function(e) {
- var t = e.match(/^#([A-F0-9]{6})$/i);
- return null !== t && {
- space: "HEX",
- hex: parseInt("0x" + t[1].toString())
- }
- },
- write: e
- },
- CSS_RGB: {
- read: function(e) {
- var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
- return null !== t && {
- space: "RGB",
- r: parseFloat(t[1]),
- g: parseFloat(t[2]),
- b: parseFloat(t[3])
- }
- },
- write: e
- },
- CSS_RGBA: {
- read: function(e) {
- var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
- return null !== t && {
- space: "RGB",
- r: parseFloat(t[1]),
- g: parseFloat(t[2]),
- b: parseFloat(t[3]),
- a: parseFloat(t[4])
- }
- },
- write: e
- }
- }
- }, {
- litmus: t.isNumber,
- conversions: {
- HEX: {
- read: function(e) {
- return {
- space: "HEX",
- hex: e,
- conversionName: "HEX"
- }
- },
- write: function(e) {
- return e.hex
- }
- }
- }
- }, {
- litmus: t.isArray,
- conversions: {
- RGB_ARRAY: {
- read: function(e) {
- return 3 == e.length && {
- space: "RGB",
- r: e[0],
- g: e[1],
- b: e[2]
- }
- },
- write: function(e) {
- return [e.r, e.g, e.b]
- }
- },
- RGBA_ARRAY: {
- read: function(e) {
- return 4 == e.length && {
- space: "RGB",
- r: e[0],
- g: e[1],
- b: e[2],
- a: e[3]
- }
- },
- write: function(e) {
- return [e.r, e.g, e.b, e.a]
- }
- }
- }
- }, {
- litmus: t.isObject,
- conversions: {
- RGBA_OBJ: {
- read: function(e) {
- return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
- space: "RGB",
- r: e.r,
- g: e.g,
- b: e.b,
- a: e.a
- }
- },
- write: function(e) {
- return {
- r: e.r,
- g: e.g,
- b: e.b,
- a: e.a
- }
- }
- },
- RGB_OBJ: {
- read: function(e) {
- return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
- space: "RGB",
- r: e.r,
- g: e.g,
- b: e.b
- }
- },
- write: function(e) {
- return {
- r: e.r,
- g: e.g,
- b: e.b
- }
- }
- },
- HSVA_OBJ: {
- read: function(e) {
- return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
- space: "HSV",
- h: e.h,
- s: e.s,
- v: e.v,
- a: e.a
- }
- },
- write: function(e) {
- return {
- h: e.h,
- s: e.s,
- v: e.v,
- a: e.a
- }
- }
- },
- HSV_OBJ: {
- read: function(e) {
- return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
- space: "HSV",
- h: e.h,
- s: e.s,
- v: e.v
- }
- },
- write: function(e) {
- return {
- h: e.h,
- s: e.s,
- v: e.v
- }
- }
- }
- }
- }];
- return r
- }(n.color.toString, n.utils.common),
- n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
- function g(e, t, i, o) {
- if (void 0 === t[i])
- throw new Error("Object " + t + ' has no property "' + i + '"');
- var a;
- if (o.color)
- a = new h(t,i);
- else {
- var s = [t, i].concat(o.factoryArgs);
- a = n.apply(e, s)
- }
- o.before instanceof r && (o.before = o.before.__li),
- A(e, a),
- p.addClass(a.domElement, "c");
- var l = document.createElement("span");
- p.addClass(l, "property-name"),
- l.innerHTML = a.property;
- var c = document.createElement("div");
- c.appendChild(l),
- c.appendChild(a.domElement);
- var u = m(e, c, o.before);
- return p.addClass(u, V.CLASS_CONTROLLER_ROW),
- p.addClass(u, typeof a.getValue()),
- v(e, u, a),
- e.__controllers.push(a),
- a
- }
- function m(e, t, i) {
- var n = document.createElement("li");
- return t && n.appendChild(t),
- i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
- e.onResize(),
- n
- }
- function v(e, t, i) {
- if (i.__li = t,
- i.__gui = e,
- f.extend(i, {
- options: function(t) {
- return arguments.length > 1 ? (i.remove(),
- g(e, i.object, i.property, {
- before: i.__li.nextElementSibling,
- factoryArgs: [f.toArray(arguments)]
- })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
- g(e, i.object, i.property, {
- before: i.__li.nextElementSibling,
- factoryArgs: [t]
- })) : void 0
- },
- name: function(e) {
- return i.__li.firstElementChild.firstElementChild.innerHTML = e,
- i
- },
- listen: function() {
- return i.__gui.listen(i),
- i
- },
- remove: function() {
- return i.__gui.remove(i),
- i
- }
- }),
- i instanceof l) {
- var n = new s(i.object,i.property,{
- min: i.__min,
- max: i.__max,
- step: i.__step
- });
- f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
- var t = i[e]
- , r = n[e];
- i[e] = n[e] = function() {
- var e = Array.prototype.slice.call(arguments);
- return t.apply(i, e),
- r.apply(n, e)
- }
- }),
- p.addClass(t, "has-slider"),
- i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
- } else if (i instanceof s) {
- var r = function(t) {
- return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
- g(e, i.object, i.property, {
- before: i.__li.nextElementSibling,
- factoryArgs: [i.__min, i.__max, i.__step]
- })) : t
- };
- i.min = f.compose(r, i.min),
- i.max = f.compose(r, i.max)
- } else
- i instanceof o ? (p.bind(t, "click", function() {
- p.fakeEvent(i.__checkbox, "click")
- }),
- p.bind(i.__checkbox, "click", function(e) {
- e.stopPropagation()
- })) : i instanceof a ? (p.bind(t, "click", function() {
- p.fakeEvent(i.__button, "click")
- }),
- p.bind(t, "mouseover", function() {
- p.addClass(i.__button, "hover")
- }),
- p.bind(t, "mouseout", function() {
- p.removeClass(i.__button, "hover")
- })) : i instanceof h && (p.addClass(t, "color"),
- i.updateDisplay = f.compose(function(e) {
- return t.style.borderLeftColor = i.__color.toString(),
- e
- }, i.updateDisplay),
- i.updateDisplay());
- i.setValue = f.compose(function(t) {
- return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
- t
- }, i.setValue)
- }
- function A(e, t) {
- var i = e.getRoot()
- , n = i.__rememberedObjects.indexOf(t.object);
- if (n != -1) {
- var r = i.__rememberedObjectIndecesToControllers[n];
- if (void 0 === r && (r = {},
- i.__rememberedObjectIndecesToControllers[n] = r),
- r[t.property] = t,
- i.load && i.load.remembered) {
- var o, a = i.load.remembered;
- if (a[e.preset])
- o = a[e.preset];
- else {
- if (!a[L])
- return;
- o = a[L]
- }
- if (o[n] && void 0 !== o[n][t.property]) {
- var s = o[n][t.property];
- t.initialValue = s,
- t.setValue(s)
- }
- }
- }
- }
- function y(e, t) {
- return document.location.href + "." + t
- }
- function C(e) {
- var t = e.__save_row = document.createElement("li");
- p.addClass(e.domElement, "has-save"),
- e.__ul.insertBefore(t, e.__ul.firstChild),
- p.addClass(t, "save-row");
- var i = document.createElement("span");
- i.innerHTML = " ",
- p.addClass(i, "button gears");
- var n = document.createElement("span");
- n.innerHTML = "Save",
- p.addClass(n, "button"),
- p.addClass(n, "save");
- var r = document.createElement("span");
- r.innerHTML = "New",
- p.addClass(r, "button"),
- p.addClass(r, "save-as");
- var o = document.createElement("span");
- o.innerHTML = "Revert",
- p.addClass(o, "button"),
- p.addClass(o, "revert");
- var a = e.__preset_select = document.createElement("select");
- if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
- w(e, i, i == e.preset)
- }) : w(e, L, !1),
- p.bind(a, "change", function() {
- for (var t = 0; t < e.__preset_select.length; t++)
- e.__preset_select[t].innerHTML = e.__preset_select[t].value;
- e.preset = this.value
- }),
- t.appendChild(a),
- t.appendChild(i),
- t.appendChild(n),
- t.appendChild(r),
- t.appendChild(o),
- D) {
- var s = document.getElementById("dg-save-locally")
- , l = document.getElementById("dg-local-explain");
- s.style.display = "block";
- var c = document.getElementById("dg-local-storage");
- "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
- var h = function() {
- l.style.display = e.useLocalStorage ? "block" : "none"
- };
- h(),
- p.bind(c, "change", function() {
- e.useLocalStorage = !e.useLocalStorage,
- h()
- })
- }
- var u = document.getElementById("dg-new-constructor");
- p.bind(u, "keydown", function(e) {
- !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
- }),
- p.bind(i, "click", function() {
- u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
- S.show(),
- u.focus(),
- u.select()
- }),
- p.bind(n, "click", function() {
- e.save()
- }),
- p.bind(r, "click", function() {
- var t = prompt("Enter a new preset name.");
- t && e.saveAs(t)
- }),
- p.bind(o, "click", function() {
- e.revert()
- })
- }
- function I(e) {
- function t(t) {
- return t.preventDefault(),
- r = t.clientX,
- p.addClass(e.__closeButton, V.CLASS_DRAG),
- p.bind(window, "mousemove", i),
- p.bind(window, "mouseup", n),
- !1
- }
- function i(t) {
- return t.preventDefault(),
- e.width += r - t.clientX,
- e.onResize(),
- r = t.clientX,
- !1
- }
- function n() {
- p.removeClass(e.__closeButton, V.CLASS_DRAG),
- p.unbind(window, "mousemove", i),
- p.unbind(window, "mouseup", n)
- }
- e.__resize_handle = document.createElement("div"),
- f.extend(e.__resize_handle.style, {
- width: "6px",
- marginLeft: "-3px",
- height: "200px",
- cursor: "ew-resize",
- position: "absolute"
- });
- var r;
- p.bind(e.__resize_handle, "mousedown", t),
- p.bind(e.__closeButton, "mousedown", t),
- e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
- }
- function E(e, t) {
- e.domElement.style.width = t + "px",
- e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
- e.__closeButton && (e.__closeButton.style.width = t + "px")
- }
- function b(e, t) {
- var i = {};
- return f.each(e.__rememberedObjects, function(n, r) {
- var o = {}
- , a = e.__rememberedObjectIndecesToControllers[r];
- f.each(a, function(e, i) {
- o[i] = t ? e.initialValue : e.getValue()
- }),
- i[r] = o
- }),
- i
- }
- function w(e, t, i) {
- var n = document.createElement("option");
- n.innerHTML = t,
- n.value = t,
- e.__preset_select.appendChild(n),
- i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
- }
- function _(e) {
- for (var t = 0; t < e.__preset_select.length; t++)
- e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
- }
- function T(e, t) {
- var i = e.__preset_select[e.__preset_select.selectedIndex];
- t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
- }
- function x(e) {
- 0 != e.length && u(function() {
- x(e)
- }),
- f.each(e, function(e) {
- e.updateDisplay()
- })
- }
- e.inject(i);
- var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
- try {
- return "localStorage"in window && null !== window.localStorage
- } catch (e) {
- return !1
- }
- }(), N = !0, B = !1, F = [], V = function(e) {
- function t() {
- var e = i.getRoot();
- e.width += 1,
- f.defer(function() {
- e.width -= 1
- })
- }
- var i = this;
- this.domElement = document.createElement("div"),
- this.__ul = document.createElement("ul"),
- this.domElement.appendChild(this.__ul),
- p.addClass(this.domElement, R),
- this.__folders = {},
- this.__controllers = [],
- this.__rememberedObjects = [],
- this.__rememberedObjectIndecesToControllers = [],
- this.__listening = [],
- e = e || {},
- e = f.defaults(e, {
- autoPlace: !0,
- width: V.DEFAULT_WIDTH
- }),
- e = f.defaults(e, {
- resizable: e.autoPlace,
- hideable: e.autoPlace
- }),
- f.isUndefined(e.load) ? e.load = {
- preset: L
- } : e.preset && (e.load.preset = e.preset),
- f.isUndefined(e.parent) && e.hideable && F.push(this),
- e.resizable = f.isUndefined(e.parent) && e.resizable,
- e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
- var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
- if (Object.defineProperties(this, {
- parent: {
- get: function() {
- return e.parent
- }
- },
- scrollable: {
- get: function() {
- return e.scrollable
- }
- },
- autoPlace: {
- get: function() {
- return e.autoPlace
- }
- },
- preset: {
- get: function() {
- return i.parent ? i.getRoot().preset : e.load.preset
- },
- set: function(t) {
- i.parent ? i.getRoot().preset = t : e.load.preset = t,
- _(this),
- i.revert()
- }
- },
- width: {
- get: function() {
- return e.width
- },
- set: function(t) {
- e.width = t,
- E(i, t)
- }
- },
- name: {
- get: function() {
- return e.name
- },
- set: function(t) {
- e.name = t,
- a && (a.innerHTML = e.name)
- }
- },
- closed: {
- get: function() {
- return e.closed
- },
- set: function(t) {
- e.closed = t,
- e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
- this.onResize(),
- i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
- }
- },
- load: {
- get: function() {
- return e.load
- }
- },
- useLocalStorage: {
- get: function() {
- return r
- },
- set: function(e) {
- D && (r = e,
- e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
- localStorage.setItem(y(i, "isLocal"), e))
- }
- }
- }),
- f.isUndefined(e.parent)) {
- if (e.closed = !1,
- p.addClass(this.domElement, V.CLASS_MAIN),
- p.makeSelectable(this.domElement, !1),
- D && r) {
- i.useLocalStorage = !0;
- var o = localStorage.getItem(y(this, "gui"));
- o && (e.load = JSON.parse(o))
- }
- this.__closeButton = document.createElement("div"),
- this.__closeButton.innerHTML = V.TEXT_CLOSED,
- p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
- this.domElement.appendChild(this.__closeButton),
- p.bind(this.__closeButton, "click", function() {
- i.closed = !i.closed
- })
- } else {
- void 0 === e.closed && (e.closed = !0);
- var a = document.createTextNode(e.name);
- p.addClass(a, "controller-name");
- var s = m(i, a)
- , l = function(e) {
- return e.preventDefault(),
- i.closed = !i.closed,
- !1
- };
- p.addClass(this.__ul, V.CLASS_CLOSED),
- p.addClass(s, "title"),
- p.bind(s, "click", l),
- e.closed || (this.closed = !1)
- }
- e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
- p.addClass(M, R),
- p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
- document.body.appendChild(M),
- N = !1),
- M.appendChild(this.domElement),
- p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
- this.parent || E(i, e.width)),
- p.bind(window, "resize", function() {
- i.onResize()
- }),
- p.bind(this.__ul, "webkitTransitionEnd", function() {
- i.onResize()
- }),
- p.bind(this.__ul, "transitionend", function() {
- i.onResize()
- }),
- p.bind(this.__ul, "oTransitionEnd", function() {
- i.onResize()
- }),
- this.onResize(),
- e.resizable && I(this),
- n = function() {
- D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
- }
- ,
- this.saveToLocalStorageIfPossible = n;
- i.getRoot();
- e.parent || t()
- };
- return V.toggleHide = function() {
- B = !B,
- f.each(F, function(e) {
- e.domElement.style.zIndex = B ? -999 : 999,
- e.domElement.style.opacity = B ? 0 : 1
- })
- }
- ,
- V.CLASS_AUTO_PLACE = "a",
- V.CLASS_AUTO_PLACE_CONTAINER = "ac",
- V.CLASS_MAIN = "main",
- V.CLASS_CONTROLLER_ROW = "cr",
- V.CLASS_TOO_TALL = "taller-than-window",
- V.CLASS_CLOSED = "closed",
- V.CLASS_CLOSE_BUTTON = "close-button",
- V.CLASS_DRAG = "drag",
- V.DEFAULT_WIDTH = 245,
- V.TEXT_CLOSED = "Close Controls",
- V.TEXT_OPEN = "Open Controls",
- p.bind(window, "keydown", function(e) {
- "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
- }, !1),
- f.extend(V.prototype, {
- add: function(e, t) {
- return g(this, e, t, {
- factoryArgs: Array.prototype.slice.call(arguments, 2)
- })
- },
- addColor: function(e, t) {
- return g(this, e, t, {
- color: !0
- })
- },
- remove: function(e) {
- this.__ul.removeChild(e.__li),
- this.__controllers.slice(this.__controllers.indexOf(e), 1);
- var t = this;
- f.defer(function() {
- t.onResize()
- })
- },
- destroy: function() {
- this.autoPlace && M.removeChild(this.domElement)
- },
- addFolder: function(e) {
- if (void 0 !== this.__folders[e])
- throw new Error('You already have a folder in this GUI by the name "' + e + '"');
- var t = {
- name: e,
- parent: this
- };
- t.autoPlace = this.autoPlace,
- this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
- t.load = this.load.folders[e]);
- var i = new V(t);
- this.__folders[e] = i;
- var n = m(this, i.domElement);
- return p.addClass(n, "folder"),
- i
- },
- open: function() {
- this.closed = !1
- },
- close: function() {
- this.closed = !0
- },
- onResize: function() {
- var e = this.getRoot();
- if (e.scrollable) {
- var t = p.getOffset(e.__ul).top
- , i = 0;
- f.each(e.__ul.childNodes, function(t) {
- e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
- }),
- $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
- e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
- e.__ul.style.height = "auto")
- }
- e.__resize_handle && f.defer(function() {
- e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
- }),
- e.__closeButton && (e.__closeButton.style.width = e.width + "px")
- },
- remember: function() {
- if (f.isUndefined(S) && (S = new d,
- S.domElement.innerHTML = t),
- this.parent)
- throw new Error("You can only call remember on a top level GUI.");
- var e = this;
- f.each(Array.prototype.slice.call(arguments), function(t) {
- 0 == e.__rememberedObjects.length && C(e),
- e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
- }),
- this.autoPlace && E(this, this.width)
- },
- getRoot: function() {
- for (var e = this; e.parent; )
- e = e.parent;
- return e
- },
- getSaveObject: function() {
- var e = this.load;
- return e.closed = this.closed,
- this.__rememberedObjects.length > 0 && (e.preset = this.preset,
- e.remembered || (e.remembered = {}),
- e.remembered[this.preset] = b(this)),
- e.folders = {},
- f.each(this.__folders, function(t, i) {
- e.folders[i] = t.getSaveObject()
- }),
- e
- },
- save: function() {
- this.load.remembered || (this.load.remembered = {}),
- this.load.remembered[this.preset] = b(this),
- T(this, !1),
- this.saveToLocalStorageIfPossible()
- },
- saveAs: function(e) {
- this.load.remembered || (this.load.remembered = {},
- this.load.remembered[L] = b(this, !0)),
- this.load.remembered[e] = b(this),
- this.preset = e,
- w(this, e, !0),
- this.saveToLocalStorageIfPossible()
- },
- revert: function(e) {
- f.each(this.__controllers, function(t) {
- this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
- }, this),
- f.each(this.__folders, function(e) {
- e.revert(e)
- }),
- e || T(this.getRoot(), !1)
- },
- listen: function(e) {
- var t = 0 == this.__listening.length;
- this.__listening.push(e),
- t && x(this.__listening)
- }
- }),
- V
- }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
- return function(s, l) {
- var c = s[l];
- return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
- min: arguments[2],
- max: arguments[3]
- }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
- }
- }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
- var n = function(e, i) {
- function r() {
- a.setValue(a.__input.value)
- }
- function o() {
- a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
- }
- n.superclass.call(this, e, i);
- var a = this;
- this.__input = document.createElement("input"),
- this.__input.setAttribute("type", "text"),
- t.bind(this.__input, "keyup", r),
- t.bind(this.__input, "change", r),
- t.bind(this.__input, "blur", o),
- t.bind(this.__input, "keydown", function(e) {
- 13 === e.keyCode && this.blur()
- }),
- this.updateDisplay(),
- this.domElement.appendChild(this.__input)
- };
- return n.superclass = e,
- i.extend(n.prototype, e.prototype, {
- updateDisplay: function() {
- return t.isActive(this.__input) || (this.__input.value = this.getValue()),
- n.superclass.prototype.updateDisplay.call(this)
- }
- }),
- n
- }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
- function o(e, t, i, n) {
- e.style.background = "",
- r.each(l, function(r) {
- e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
- })
- }
- function a(e) {
- e.style.background = "",
- e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
- e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
- e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
- e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
- e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
- }
- var s = function(e, l) {
- function c(e) {
- p(e),
- t.bind(window, "mousemove", p),
- t.bind(window, "mouseup", h)
- }
- function h() {
- t.unbind(window, "mousemove", p),
- t.unbind(window, "mouseup", h)
- }
- function u() {
- var e = n(this.value);
- e !== !1 ? (g.__color.__state = e,
- g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
- }
- function d() {
- t.unbind(window, "mousemove", f),
- t.unbind(window, "mouseup", d)
- }
- function p(e) {
- e.preventDefault();
- var i = t.getWidth(g.__saturation_field)
- , n = t.getOffset(g.__saturation_field)
- , r = (e.clientX - n.left + document.body.scrollLeft) / i
- , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
- return o > 1 ? o = 1 : o < 0 && (o = 0),
- r > 1 ? r = 1 : r < 0 && (r = 0),
- g.__color.v = o,
- g.__color.s = r,
- g.setValue(g.__color.toOriginal()),
- !1
- }
- function f(e) {
- e.preventDefault();
- var i = t.getHeight(g.__hue_field)
- , n = t.getOffset(g.__hue_field)
- , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
- return r > 1 ? r = 1 : r < 0 && (r = 0),
- g.__color.h = 360 * r,
- g.setValue(g.__color.toOriginal()),
- !1
- }
- s.superclass.call(this, e, l),
- this.__color = new i(this.getValue()),
- this.__temp = new i(0);
- var g = this;
- this.domElement = document.createElement("div"),
- t.makeSelectable(this.domElement, !1),
- this.__selector = document.createElement("div"),
- this.__selector.className = "selector",
- this.__saturation_field = document.createElement("div"),
- this.__saturation_field.className = "saturation-field",
- this.__field_knob = document.createElement("div"),
- this.__field_knob.className = "field-knob",
- this.__field_knob_border = "2px solid ",
- this.__hue_knob = document.createElement("div"),
- this.__hue_knob.className = "hue-knob",
- this.__hue_field = document.createElement("div"),
- this.__hue_field.className = "hue-field",
- this.__input = document.createElement("input"),
- this.__input.type = "text",
- this.__input_textShadow = "0 1px 1px ",
- t.bind(this.__input, "keydown", function(e) {
- 13 === e.keyCode && u.call(this)
- }),
- t.bind(this.__input, "blur", u),
- t.bind(this.__selector, "mousedown", function(e) {
- t.addClass(this, "drag").bind(window, "mouseup", function(e) {
- t.removeClass(g.__selector, "drag")
- })
- });
- var m = document.createElement("div");
- r.extend(this.__selector.style, {
- width: "122px",
- height: "102px",
- padding: "3px",
- backgroundColor: "#222",
- boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
- }),
- r.extend(this.__field_knob.style, {
- position: "absolute",
- width: "12px",
- height: "12px",
- border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
- boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
- borderRadius: "12px",
- zIndex: 1
- }),
- r.extend(this.__hue_knob.style, {
- position: "absolute",
- width: "15px",
- height: "2px",
- borderRight: "4px solid #fff",
- zIndex: 1
- }),
- r.extend(this.__saturation_field.style, {
- width: "100px",
- height: "100px",
- border: "1px solid #555",
- marginRight: "3px",
- display: "inline-block",
- cursor: "pointer"
- }),
- r.extend(m.style, {
- width: "100%",
- height: "100%",
- background: "none"
- }),
- o(m, "top", "rgba(0,0,0,0)", "#000"),
- r.extend(this.__hue_field.style, {
- width: "15px",
- height: "100px",
- display: "inline-block",
- border: "1px solid #555",
- cursor: "ns-resize"
- }),
- a(this.__hue_field),
- r.extend(this.__input.style, {
- outline: "none",
- textAlign: "center",
- color: "#fff",
- border: 0,
- fontWeight: "bold",
- textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
- }),
- t.bind(this.__saturation_field, "mousedown", c),
- t.bind(this.__field_knob, "mousedown", c),
- t.bind(this.__hue_field, "mousedown", function(e) {
- f(e),
- t.bind(window, "mousemove", f),
- t.bind(window, "mouseup", d)
- }),
- this.__saturation_field.appendChild(m),
- this.__selector.appendChild(this.__field_knob),
- this.__selector.appendChild(this.__saturation_field),
- this.__selector.appendChild(this.__hue_field),
- this.__hue_field.appendChild(this.__hue_knob),
- this.domElement.appendChild(this.__input),
- this.domElement.appendChild(this.__selector),
- this.updateDisplay()
- };
- s.superclass = e,
- r.extend(s.prototype, e.prototype, {
- updateDisplay: function() {
- var e = n(this.getValue());
- if (e !== !1) {
- var t = !1;
- r.each(i.COMPONENTS, function(i) {
- if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
- return t = !0,
- {}
- }, this),
- t && r.extend(this.__color.__state, e)
- }
- r.extend(this.__temp.__state, this.__color.__state),
- this.__temp.a = 1;
- var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
- , s = 255 - a;
- r.extend(this.__field_knob.style, {
- marginLeft: 100 * this.__color.s - 7 + "px",
- marginTop: 100 * (1 - this.__color.v) - 7 + "px",
- backgroundColor: this.__temp.toString(),
- border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
- }),
- this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
- this.__temp.s = 1,
- this.__temp.v = 1,
- o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
- r.extend(this.__input.style, {
- backgroundColor: this.__input.value = this.__color.toString(),
- color: "rgb(" + a + "," + a + "," + a + ")",
- textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
- })
- }
- });
- var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
- return s
- }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
- function r(e, t, i) {
- Object.defineProperty(e, t, {
- get: function() {
- return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
- this.__state[t])
- },
- set: function(e) {
- "RGB" !== this.__state.space && (a(this, t, i),
- this.__state.space = "RGB"),
- this.__state[t] = e
- }
- })
- }
- function o(e, t) {
- Object.defineProperty(e, t, {
- get: function() {
- return "HSV" === this.__state.space ? this.__state[t] : (s(this),
- this.__state[t])
- },
- set: function(e) {
- "HSV" !== this.__state.space && (s(this),
- this.__state.space = "HSV"),
- this.__state[t] = e
- }
- })
- }
- function a(e, i, r) {
- if ("HEX" === e.__state.space)
- e.__state[i] = t.component_from_hex(e.__state.hex, r);
- else {
- if ("HSV" !== e.__state.space)
- throw "Corrupted color state";
- n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
- }
- }
- function s(e) {
- var i = t.rgb_to_hsv(e.r, e.g, e.b);
- n.extend(e.__state, {
- s: i.s,
- v: i.v
- }),
- n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
- }
- var l = function() {
- if (this.__state = e.apply(this, arguments),
- this.__state === !1)
- throw "Failed to interpret color arguments";
- this.__state.a = this.__state.a || 1
- };
- return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
- n.extend(l.prototype, {
- toString: function() {
- return i(this)
- },
- toOriginal: function() {
- return this.__state.conversion.write(this)
- }
- }),
- r(l.prototype, "r", 2),
- r(l.prototype, "g", 1),
- r(l.prototype, "b", 0),
- o(l.prototype, "h"),
- o(l.prototype, "s"),
- o(l.prototype, "v"),
- Object.defineProperty(l.prototype, "a", {
- get: function() {
- return this.__state.a
- },
- set: function(e) {
- this.__state.a = e
- }
- }),
- Object.defineProperty(l.prototype, "hex", {
- get: function() {
- return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
- this.__state.hex
- },
- set: function(e) {
- this.__state.space = "HEX",
- this.__state.hex = e
- }
- }),
- l
- }(n.color.interpret, n.color.math = function() {
- var e;
- return {
- hsv_to_rgb: function(e, t, i) {
- var n = Math.floor(e / 60) % 6
- , r = e / 60 - Math.floor(e / 60)
- , o = i * (1 - t)
- , a = i * (1 - r * t)
- , s = i * (1 - (1 - r) * t)
- , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
- return {
- r: 255 * l[0],
- g: 255 * l[1],
- b: 255 * l[2]
- }
- },
- rgb_to_hsv: function(e, t, i) {
- var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
- return 0 == a ? {
- h: NaN,
- s: 0,
- v: 0
- } : (r = s / a,
- n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
- n /= 6,
- n < 0 && (n += 1),
- {
- h: 360 * n,
- s: r,
- v: a / 255
- })
- },
- rgb_to_hex: function(e, t, i) {
- var n = this.hex_with_component(0, 2, e);
- return n = this.hex_with_component(n, 1, t),
- n = this.hex_with_component(n, 0, i)
- },
- component_from_hex: function(e, t) {
- return e >> 8 * t & 255
- },
- hex_with_component: function(t, i, n) {
- return n << (e = 8 * i) | t & ~(255 << e)
- }
- }
- }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
- return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
- window.setTimeout(e, 1e3 / 60)
- }
- }(), n.dom.CenteredDiv = function(e, t) {
- var i = function() {
- this.backgroundElement = document.createElement("div"),
- t.extend(this.backgroundElement.style, {
- backgroundColor: "rgba(0,0,0,0.8)",
- top: 0,
- left: 0,
- display: "none",
- zIndex: "1000",
- opacity: 0,
- WebkitTransition: "opacity 0.2s linear"
- }),
- e.makeFullscreen(this.backgroundElement),
- this.backgroundElement.style.position = "fixed",
- this.domElement = document.createElement("div"),
- t.extend(this.domElement.style, {
- position: "fixed",
- display: "none",
- zIndex: "1001",
- opacity: 0,
- WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
- }),
- document.body.appendChild(this.backgroundElement),
- document.body.appendChild(this.domElement);
- var i = this;
- e.bind(this.backgroundElement, "click", function() {
- i.hide()
- })
- };
- return i.prototype.show = function() {
- var e = this;
- this.backgroundElement.style.display = "block",
- this.domElement.style.display = "block",
- this.domElement.style.opacity = 0,
- this.domElement.style.webkitTransform = "scale(1.1)",
- this.layout(),
- t.defer(function() {
- e.backgroundElement.style.opacity = 1,
- e.domElement.style.opacity = 1,
- e.domElement.style.webkitTransform = "scale(1)"
- })
- }
- ,
- i.prototype.hide = function() {
- var t = this
- , i = function() {
- t.domElement.style.display = "none",
- t.backgroundElement.style.display = "none",
- e.unbind(t.domElement, "webkitTransitionEnd", i),
- e.unbind(t.domElement, "transitionend", i),
- e.unbind(t.domElement, "oTransitionEnd", i)
- };
- e.bind(this.domElement, "webkitTransitionEnd", i),
- e.bind(this.domElement, "transitionend", i),
- e.bind(this.domElement, "oTransitionEnd", i),
- this.backgroundElement.style.opacity = 0,
- this.domElement.style.opacity = 0,
- this.domElement.style.webkitTransform = "scale(1.1)"
- }
- ,
- i.prototype.layout = function() {
- this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
- this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
- }
- ,
- i
- }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
- }
- , {}],
- 94: [function(e, t, i) {
- (function(e) {
- "use strict";
- function i(t) {
- function i(e) {
- for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
- var n = _((t[i] * e + 50) / 100);
- n < 1 ? n = 1 : n > 255 && (n = 255),
- T[G[i]] = n
- }
- for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
- var a = _((r[o] * e + 50) / 100);
- a < 1 ? a = 1 : a > 255 && (a = 255),
- x[G[o]] = a
- }
- for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
- for (var h = 0; h < 8; h++)
- S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
- M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
- l++
- }
- function n(e, t) {
- for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
- for (var a = 1; a <= e[o]; a++)
- r[t[n]] = [],
- r[t[n]][0] = i,
- r[t[n]][1] = o,
- n++,
- i++;
- i *= 2
- }
- return r
- }
- function r() {
- C = n(z, W),
- I = n(X, Z),
- E = n(j, Y),
- b = n(q, K)
- }
- function o() {
- for (var e = 1, t = 2, i = 1; i <= 15; i++) {
- for (var n = e; n < t; n++)
- P[32767 + n] = i,
- R[32767 + n] = [],
- R[32767 + n][1] = i,
- R[32767 + n][0] = n;
- for (var r = -(t - 1); r <= -e; r++)
- P[32767 + r] = i,
- R[32767 + r] = [],
- R[32767 + r][1] = i,
- R[32767 + r][0] = t - 1 + r;
- e <<= 1,
- t <<= 1
- }
- }
- function a() {
- for (var e = 0; e < 256; e++)
- H[e] = 19595 * e,
- H[e + 256 >> 0] = 38470 * e,
- H[e + 512 >> 0] = 7471 * e + 32768,
- H[e + 768 >> 0] = -11059 * e,
- H[e + 1024 >> 0] = -21709 * e,
- H[e + 1280 >> 0] = 32768 * e + 8421375,
- H[e + 1536 >> 0] = -27439 * e,
- H[e + 1792 >> 0] = -5329 * e
- }
- function s(e) {
- for (var t = e[0], i = e[1] - 1; i >= 0; )
- t & 1 << i && (N |= 1 << B),
- i--,
- B--,
- B < 0 && (255 == N ? (l(255),
- l(0)) : l(N),
- B = 7,
- N = 0)
- }
- function l(e) {
- D.push(e)
- }
- function c(e) {
- l(e >> 8 & 255),
- l(255 & e)
- }
- function h(e, t) {
- var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
- for (h = 0; h < d; ++h) {
- i = e[u],
- n = e[u + 1],
- r = e[u + 2],
- o = e[u + 3],
- a = e[u + 4],
- s = e[u + 5],
- l = e[u + 6],
- c = e[u + 7];
- var f = i + c
- , g = i - c
- , m = n + l
- , v = n - l
- , A = r + s
- , y = r - s
- , C = o + a
- , I = o - a
- , E = f + C
- , b = f - C
- , w = m + A
- , _ = m - A;
- e[u] = E + w,
- e[u + 4] = E - w;
- var T = .707106781 * (_ + b);
- e[u + 2] = b + T,
- e[u + 6] = b - T,
- E = I + y,
- w = y + v,
- _ = v + g;
- var x = .382683433 * (E - _)
- , S = .5411961 * E + x
- , M = 1.306562965 * _ + x
- , R = .707106781 * w
- , P = g + R
- , L = g - R;
- e[u + 5] = L + S,
- e[u + 3] = L - S,
- e[u + 1] = P + M,
- e[u + 7] = P - M,
- u += 8
- }
- for (u = 0,
- h = 0; h < d; ++h) {
- i = e[u],
- n = e[u + 8],
- r = e[u + 16],
- o = e[u + 24],
- a = e[u + 32],
- s = e[u + 40],
- l = e[u + 48],
- c = e[u + 56];
- var D = i + c
- , N = i - c
- , B = n + l
- , F = n - l
- , V = r + s
- , U = r - s
- , k = o + a
- , H = o - a
- , G = D + k
- , z = D - k
- , W = B + V
- , j = B - V;
- e[u] = G + W,
- e[u + 32] = G - W;
- var Y = .707106781 * (j + z);
- e[u + 16] = z + Y,
- e[u + 48] = z - Y,
- G = H + U,
- W = U + F,
- j = F + N;
- var X = .382683433 * (G - j)
- , Z = .5411961 * G + X
- , q = 1.306562965 * j + X
- , K = .707106781 * W
- , Q = N + K
- , J = N - K;
- e[u + 40] = J + Z,
- e[u + 24] = J - Z,
- e[u + 8] = Q + q,
- e[u + 56] = Q - q,
- u++
- }
- var $;
- for (h = 0; h < p; ++h)
- $ = e[h] * t[h],
- O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
- return O
- }
- function u() {
- c(65504),
- c(16),
- l(74),
- l(70),
- l(73),
- l(70),
- l(0),
- l(1),
- l(1),
- l(0),
- c(1),
- c(1),
- l(0),
- l(0)
- }
- function d(e, t) {
- c(65472),
- c(17),
- l(8),
- c(t),
- c(e),
- l(3),
- l(1),
- l(17),
- l(0),
- l(2),
- l(17),
- l(1),
- l(3),
- l(17),
- l(1)
- }
- function p() {
- c(65499),
- c(132),
- l(0);
- for (var e = 0; e < 64; e++)
- l(T[e]);
- l(1);
- for (var t = 0; t < 64; t++)
- l(x[t])
- }
- function f() {
- c(65476),
- c(418),
- l(0);
- for (var e = 0; e < 16; e++)
- l(z[e + 1]);
- for (var t = 0; t <= 11; t++)
- l(W[t]);
- l(16);
- for (var i = 0; i < 16; i++)
- l(j[i + 1]);
- for (var n = 0; n <= 161; n++)
- l(Y[n]);
- l(1);
- for (var r = 0; r < 16; r++)
- l(X[r + 1]);
- for (var o = 0; o <= 11; o++)
- l(Z[o]);
- l(17);
- for (var a = 0; a < 16; a++)
- l(q[a + 1]);
- for (var s = 0; s <= 161; s++)
- l(K[s])
- }
- function g() {
- c(65498),
- c(12),
- l(3),
- l(1),
- l(0),
- l(2),
- l(17),
- l(3),
- l(17),
- l(0),
- l(63),
- l(0)
- }
- function m(e, t, i, n, r) {
- for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
- L[G[f]] = p[f];
- var g = L[0] - i;
- i = L[0],
- 0 == g ? s(n[0]) : (o = 32767 + g,
- s(n[P[o]]),
- s(R[o]));
- for (var m = 63; m > 0 && 0 == L[m]; m--)
- ;
- if (0 == m)
- return s(a),
- i;
- for (var v, A = 1; A <= m; ) {
- for (var y = A; 0 == L[A] && A <= m; ++A)
- ;
- var C = A - y;
- if (C >= c) {
- v = C >> 4;
- for (var I = 1; I <= v; ++I)
- s(l);
- C &= 15
- }
- o = 32767 + L[A],
- s(r[(C << 4) + P[o]]),
- s(R[o]),
- A++
- }
- return m != u && s(a),
- i
- }
- function v() {
- for (var e = String.fromCharCode, t = 0; t < 256; t++)
- k[t] = e(t)
- }
- function A(e) {
- if (e <= 0 && (e = 1),
- e > 100 && (e = 100),
- w != e) {
- var t = 0;
- t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
- i(t),
- w = e
- }
- }
- function y() {
- var e = (new Date).getTime();
- t || (t = 50),
- v(),
- r(),
- o(),
- a(),
- A(t);
- (new Date).getTime() - e
- }
- var C, I, E, b, w, _ = (Math.round,
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- this.encode = function(t, i) {
- var n = ((new Date).getTime(),
- i.quality);
- n && A(n),
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- N = 0,
- B = 7,
- c(65496),
- u(),
- p(),
- d(t.width, t.height),
- f(),
- g();
- var r = 0
- , o = 0
- , a = 0;
- N = 0,
- B = 7,
- this.encode.displayName = "_encode_";
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- for (l = 0; l < G; ) {
- for (w = G * z + l,
- _ = w,
- T = -1,
- x = 0,
- R = 0; R < 64; R++)
- x = (k ? 63 - R : R) >> 3,
- T = 4 * (7 & R),
- _ = w + x * G + T,
- z + x >= L && (_ -= G * (z + 1 + x - L)),
- l + T >= G && (_ -= l + T - G + 4),
- h = P[_++],
- v = P[_++],
- y = P[_++],
- F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
- V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
- U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
- r = m(F, S, r, C, E),
- o = m(V, M, o, I, b),
- a = m(U, M, a, I, b),
- l += 32
- }
- z += W
- }
- if (B >= 0) {
- var j = [];
- j[1] = B + 1,
- j[0] = (1 << B + 1) - 1,
- s(j)
- }
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- }
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- y()
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- t = t || {},
- t.quality = t.quality || 50;
- var n = t.quality
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- , o = r.encode(e, t);
- return {
- data: o,
- width: e.width,
- height: e.height
- }
- }
- t.exports.encode = n
- }
- ).call(this, e("buffer").Buffer)
- }
- , {
- buffer: 198
- }],
- 95: [function(e, t, i) {
- "use strict";
- !function() {
- if ("performance"in window == !1 && (window.performance = {}),
- Date.now = Date.now || function() {
- return (new Date).getTime()
- }
- ,
- "now"in window.performance == !1) {
- var e = Date.now();
- performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
- window.performance.now = function() {
- return Date.now() - e
- }
- }
- }()
- }
- , {}],
- 96: [function(e, t, i) {
- "use strict";
- var n = e("three");
- n.EffectComposer = function(e, t) {
- if (this.renderer = e,
- void 0 === t) {
- var i = {
- minFilter: n.LinearFilter,
- magFilter: n.LinearFilter,
- format: n.RGBAFormat,
- stencilBuffer: !1
- }
- , r = e.getSize();
- t = new n.WebGLRenderTarget(r.width,r.height,i)
- }
- this.renderTarget1 = t,
- this.renderTarget2 = t.clone(),
- this.writeBuffer = this.renderTarget1,
- this.readBuffer = this.renderTarget2,
- this.passes = [],
- void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
- this.copyPass = new n.ShaderPass(n.CopyShader)
- }
- ,
- n.EffectComposer.prototype = {
- swapBuffers: function() {
- var e = this.readBuffer;
- this.readBuffer = this.writeBuffer,
- this.writeBuffer = e
- },
- addPass: function(e) {
- this.passes.push(e)
- },
- insertPass: function(e, t) {
- this.passes.splice(t, 0, e)
- },
- render: function(e) {
- this.writeBuffer = this.renderTarget1,
- this.readBuffer = this.renderTarget2;
- var t, i, r = !1, o = this.passes.length;
- for (i = 0; i < o; i++)
- if (t = this.passes[i],
- t.enabled) {
- if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
- t.needsSwap) {
- if (r) {
- var a = this.renderer.context;
- a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
- this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
- a.stencilFunc(a.EQUAL, 1, 4294967295)
- }
- this.swapBuffers()
- }
- t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
- }
- },
- reset: function(e) {
- if (void 0 === e) {
- var t = this.renderer.getSize();
- e = this.renderTarget1.clone(),
- e.setSize(t.width, t.height)
- }
- this.renderTarget1.dispose(),
- this.renderTarget2.dispose(),
- this.renderTarget1 = e,
- this.renderTarget2 = e.clone(),
- this.writeBuffer = this.renderTarget1,
- this.readBuffer = this.renderTarget2
- },
- setSize: function(e, t) {
- this.renderTarget1.setSize(e, t),
- this.renderTarget2.setSize(e, t)
-
-
- this.passes.forEach(a=>{//add
- a.setSize && a.setSize(e, t)
- })
-
-
- }
- }
- }
- , {
- three: 217
- }],
- 97: [function(e, t, i) {
- "use strict";
- var n = e("three");
- n.MaskPass = function(e, t) {
- this.scene = e,
- this.camera = t,
- this.enabled = !0,
- this.clear = !0,
- this.needsSwap = !1,
- this.inverse = !1
- }
- ,
- n.MaskPass.prototype = {
- render: function(e, t, i, n) {
- var r = e.context;
- r.colorMask(!1, !1, !1, !1),
- r.depthMask(!1);
- var o, a;
- this.inverse ? (o = 0,
- a = 1) : (o = 1,
- a = 0),
- r.enable(r.STENCIL_TEST),
- r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
- r.stencilFunc(r.ALWAYS, o, 4294967295),
- r.clearStencil(a),
- e.render(this.scene, this.camera, i, this.clear),
- e.render(this.scene, this.camera, t, this.clear),
- r.colorMask(!0, !0, !0, !0),
- r.depthMask(!0),
- r.stencilFunc(r.EQUAL, 1, 4294967295),
- r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
- }
- },
- n.ClearMaskPass = function() {
- this.enabled = !0
- }
- ,
- n.ClearMaskPass.prototype = {
- render: function(e, t, i, n) {
- var r = e.context;
- r.disable(r.STENCIL_TEST)
- }
- }
- }
- , {
- three: 217
- }],
- 98: [function(e, t, i) {
- "use strict";
- var n = e("three");
- n.RenderPass = function(e, t, i, r, o) {
- this.scene = e,
- this.camera = t,
- this.overrideMaterial = i,
- this.clearColor = r,
- this.clearAlpha = void 0 !== o ? o : 1,
- this.oldClearColor = new n.Color,
- this.oldClearAlpha = 1,
- this.enabled = !0,
- this.clear = !0,
- this.needsSwap = !1
- }
- ,
- n.RenderPass.prototype = {
- render: function(e, t, i, n) {
- this.scene.overrideMaterial = this.overrideMaterial,
- this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
- this.oldClearAlpha = e.getClearAlpha(),
- e.setClearColor(this.clearColor, this.clearAlpha)),
- e.render(this.scene, this.camera, i, this.clear),
- this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
- this.scene.overrideMaterial = null
- }
- }
- }
- , {
- three: 217
- }],
- 99: [function(e, t, i) {
- "use strict";
- var n = e("three");
- n.ShaderPass = function(e, t) {
- this.textureID = void 0 !== t ? t : "tDiffuse",
- e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
- this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
- this.material = new n.ShaderMaterial({
- defines: e.defines || {},
- uniforms: this.uniforms,
- vertexShader: e.vertexShader,
- fragmentShader: e.fragmentShader
- })),
- this.renderToScreen = !1,
- this.enabled = !0,
- this.needsSwap = !0,
- this.clear = !1,
- this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
- this.scene = new n.Scene,
- this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
- this.scene.add(this.quad)
- }
- ,
- n.ShaderPass.prototype = {
- render: function(e, t, i, n) {
- this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
- this.quad.material = this.material,
- this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
- }
- }
- }
- , {
- three: 217
- }],
- 100: [function(e, t, i) {
- "use strict";
- var n = e("three");
- n.CopyShader = {
- uniforms: {
- tDiffuse: {
- type: "t",
- value: null
- },
- opacity: {
- type: "f",
- value: 1
- }
- },
- vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
- fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
- }
- }
- , {
- three: 217
- }],
- 101: [function(e, t, i) {
- "use strict";
- var n = e("three");
- n.HorizontalBlurShader = {
- uniforms: {
- tDiffuse: {
- type: "t",
- value: null
- },
- h: {
- type: "f",
- value: 1 / 512
- }
- },
- vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
- fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
- }
- }
- , {
- three: 217
- }],
- 102: [function(e, t, i) {
- "use strict";
- var n = e("three");
- n.VerticalBlurShader = {
- uniforms: {
- tDiffuse: {
- type: "t",
- value: null
- },
- v: {
- type: "f",
- value: 1 / 512
- }
- },
- vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
- fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
- }
- }
- , {
- three: 217
- }],
- 103: [function(e, t, i) {
- "use strict";
- var n = e("three");
- !function() {
- if ("performance"in window == 0 && (window.performance = {}),
- "now"in window.performance == 0) {
- var e = Date.now();
- performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
- window.performance.now = function() {
- return Date.now() - e
- }
- }
- }(),
- n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
- var t, i = this.extensions, r = this.context;
- if (e === n.RepeatWrapping)
- return r.REPEAT;
- if (e === n.ClampToEdgeWrapping)
- return r.CLAMP_TO_EDGE;
- if (e === n.MirroredRepeatWrapping)
- return r.MIRRORED_REPEAT;
- if (e === n.NearestFilter)
- return r.NEAREST;
- if (e === n.NearestMipMapNearestFilter)
- return r.NEAREST_MIPMAP_NEAREST;
- if (e === n.NearestMipMapLinearFilter)
- return r.NEAREST_MIPMAP_LINEAR;
- if (e === n.LinearFilter)
- return r.LINEAR;
- if (e === n.LinearMipMapNearestFilter)
- return r.LINEAR_MIPMAP_NEAREST;
- if (e === n.LinearMipMapLinearFilter)
- return r.LINEAR_MIPMAP_LINEAR;
- if (e === n.UnsignedByteType)
- return r.UNSIGNED_BYTE;
- if (e === n.UnsignedShort4444Type)
- return r.UNSIGNED_SHORT_4_4_4_4;
- if (e === n.UnsignedShort5551Type)
- return r.UNSIGNED_SHORT_5_5_5_1;
- if (e === n.UnsignedShort565Type)
- return r.UNSIGNED_SHORT_5_6_5;
- if (e === n.ByteType)
- return r.BYTE;
- if (e === n.ShortType)
- return r.SHORT;
- if (e === n.UnsignedShortType)
- return r.UNSIGNED_SHORT;
- if (e === n.IntType)
- return r.INT;
- if (e === n.UnsignedIntType)
- return r.UNSIGNED_INT;
- if (e === n.FloatType)
- return r.FLOAT;
- if (t = i.get("OES_texture_half_float"),
- null !== t && e === n.HalfFloatType)
- return t.HALF_FLOAT_OES;
- if (e === n.AlphaFormat)
- return r.ALPHA;
- if (e === n.RGBFormat)
- return r.RGB;
- if (e === n.RGBAFormat)
- return r.RGBA;
- if (e === n.LuminanceFormat)
- return r.LUMINANCE;
- if (e === n.LuminanceAlphaFormat)
- return r.LUMINANCE_ALPHA;
- if (e === n.AddEquation)
- return r.FUNC_ADD;
- if (e === n.SubtractEquation)
- return r.FUNC_SUBTRACT;
- if (e === n.ReverseSubtractEquation)
- return r.FUNC_REVERSE_SUBTRACT;
- if (e === n.ZeroFactor)
- return r.ZERO;
- if (e === n.OneFactor)
- return r.ONE;
- if (e === n.SrcColorFactor)
- return r.SRC_COLOR;
- if (e === n.OneMinusSrcColorFactor)
- return r.ONE_MINUS_SRC_COLOR;
- if (e === n.SrcAlphaFactor)
- return r.SRC_ALPHA;
- if (e === n.OneMinusSrcAlphaFactor)
- return r.ONE_MINUS_SRC_ALPHA;
- if (e === n.DstAlphaFactor)
- return r.DST_ALPHA;
- if (e === n.OneMinusDstAlphaFactor)
- return r.ONE_MINUS_DST_ALPHA;
- if (e === n.DstColorFactor)
- return r.DST_COLOR;
- if (e === n.OneMinusDstColorFactor)
- return r.ONE_MINUS_DST_COLOR;
- if (e === n.SrcAlphaSaturateFactor)
- return r.SRC_ALPHA_SATURATE;
- if (t = i.get("WEBGL_compressed_texture_s3tc"),
- null !== t) {
- if (e === n.RGB_S3TC_DXT1_Format)
- return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
- if (e === n.RGBA_S3TC_DXT1_Format)
- return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
- if (e === n.RGBA_S3TC_DXT3_Format)
- return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
- if (e === n.RGBA_S3TC_DXT5_Format)
- return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
- }
- if (t = i.get("WEBGL_compressed_texture_pvrtc"),
- null !== t) {
- if (e === n.RGB_PVRTC_4BPPV1_Format)
- return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
- if (e === n.RGB_PVRTC_2BPPV1_Format)
- return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
- if (e === n.RGBA_PVRTC_4BPPV1_Format)
- return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
- if (e === n.RGBA_PVRTC_2BPPV1_Format)
- return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
- }
- if (t = i.get("WEBGL_compressed_texture_etc1"),
- null !== t && e === n.RGB_ETC1_Format)
- return t.COMPRESSED_RGB_ETC1_WEBGL;
- if (t = i.get("EXT_blend_minmax"),
- null !== t) {
- if (e === n.MinEquation)
- return t.MIN_EXT;
- if (e === n.MaxEquation)
- return t.MAX_EXT
- }
- return 0
- }
- ,
- n.WebGLState = function(e, t, i) {
- var r = this
- , o = new n.Vector4
- , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
- , s = new Uint8Array(a)
- , l = new Uint8Array(a)
- , c = new Uint8Array(a)
- , h = {}
- , u = null
- , d = null
- , p = null
- , f = null
- , g = null
- , m = null
- , v = null
- , A = null
- , y = !1
- , C = null
- , I = null
- , E = null
- , b = null
- , w = null
- , _ = null
- , T = null
- , x = null
- , S = null
- , M = null
- , R = null
- , P = null
- , O = null
- , L = null
- , D = null
- , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
- , B = void 0
- , F = {}
- , V = new n.Vector4
- , U = null
- , k = null
- , H = new n.Vector4
- , G = new n.Vector4;
- this.init = function() {
- this.clearColor(0, 0, 0, 1),
- this.clearDepth(1),
- this.clearStencil(0),
- this.enable(e.DEPTH_TEST),
- e.depthFunc(e.LEQUAL),
- e.frontFace(e.CCW),
- e.cullFace(e.BACK),
- this.enable(e.CULL_FACE),
- this.enable(e.BLEND),
- e.blendEquation(e.FUNC_ADD),
- e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
- }
- ,
- this.initAttributes = function() {
- for (var e = 0, t = s.length; e < t; e++)
- s[e] = 0
- }
- ,
- this.enableAttribute = function(i) {
- if (s[i] = 1,
- 0 === l[i] && (e.enableVertexAttribArray(i),
- l[i] = 1),
- 0 !== c[i]) {
- var n = t.get("ANGLE_instanced_arrays");
- n.vertexAttribDivisorANGLE(i, 0),
- c[i] = 0
- }
- }
- ,
- this.enableAttributeAndDivisor = function(t, i, n) {
- s[t] = 1,
- 0 === l[t] && (e.enableVertexAttribArray(t),
- l[t] = 1),
- c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
- c[t] = i)
- }
- ,
- this.disableUnusedAttributes = function() {
- for (var t = 0, i = l.length; t < i; t++)
- l[t] !== s[t] && (e.disableVertexAttribArray(t),
- l[t] = 0)
- }
- ,
- this.enable = function(t) {
- h[t] !== !0 && (e.enable(t),
- h[t] = !0)
- }
- ,
- this.disable = function(t) {
- h[t] !== !1 && (e.disable(t),
- h[t] = !1)
- }
- ,
- this.getCompressedTextureFormats = function() {
- if (null === u && (u = [],
- t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
- for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
- u.push(i[n]);
- return u
- }
- ,
- this.setBlending = function(t, r, o, a, s, l, c, h) {
- t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
- t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
- e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
- e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
- e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
- e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
- e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
- e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
- e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
- e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
- d = t,
- y = h),
- t === n.CustomBlending ? (s = s || r,
- l = l || o,
- c = c || a,
- r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
- p = r,
- m = s),
- o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
- f = o,
- g = a,
- v = l,
- A = c)) : (p = null,
- f = null,
- g = null,
- m = null,
- v = null,
- A = null)
- }
- ,
- this.setDepthFunc = function(t) {
- if (C !== t) {
- if (t)
- switch (t) {
- case n.NeverDepth:
- e.depthFunc(e.NEVER);
- break;
- case n.AlwaysDepth:
- e.depthFunc(e.ALWAYS);
- break;
- case n.LessDepth:
- e.depthFunc(e.LESS);
- break;
- case n.LessEqualDepth:
- e.depthFunc(e.LEQUAL);
- break;
- case n.EqualDepth:
- e.depthFunc(e.EQUAL);
- break;
- case n.GreaterEqualDepth:
- e.depthFunc(e.GEQUAL);
- break;
- case n.GreaterDepth:
- e.depthFunc(e.GREATER);
- break;
- case n.NotEqualDepth:
- e.depthFunc(e.NOTEQUAL);
- break;
- default:
- e.depthFunc(e.LEQUAL)
- }
- else
- e.depthFunc(e.LEQUAL);
- C = t
- }
- }
- ,
- this.setDepthTest = function(t) {
- t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
- }
- ,
- this.setDepthWrite = function(t) {
- I !== t && (e.depthMask(t),
- I = t)
- }
- ,
- this.setColorWrite = function(t) {
- E !== t && (e.colorMask(t, t, t, t),
- E = t)
- }
- ,
- this.setStencilFunc = function(t, i, n) {
- w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
- w = t,
- _ = i,
- T = n)
- }
- ,
- this.setStencilOp = function(t, i, n) {
- x === t && S === i && M === n || (e.stencilOp(t, i, n),
- x = t,
- S = i,
- M = n)
- }
- ,
- this.setStencilTest = function(t) {
- t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
- }
- ,
- this.setStencilWrite = function(t) {
- b !== t && (e.stencilMask(t),
- b = t)
- }
- ,
- this.setFlipSided = function(t) {
- R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
- R = t)
- }
- ,
- this.setLineWidth = function(t) {
- t !== P && (e.lineWidth(t),
- P = t)
- }
- ,
- this.setPolygonOffset = function(t, i, n) {
- t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
- !t || O === i && L === n || (e.polygonOffset(i, n),
- O = i,
- L = n)
- }
- ,
- this.getScissorTest = function() {
- return D
- }
- ,
- this.setScissorTest = function(t) {
- D = t,
- t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
- }
- ,
- this.activeTexture = function(t) {
- void 0 === t && (t = e.TEXTURE0 + N - 1),
- B !== t && (e.activeTexture(t),
- B = t)
- }
- ,
- this.bindTexture = function(t, i) {
- void 0 === B && r.activeTexture();
- var n = F[B];
- void 0 === n && (n = {
- type: void 0,
- texture: void 0
- },
- F[B] = n),
- n.type === t && n.texture === i || (e.bindTexture(t, i),
- n.type = t,
- n.texture = i)
- }
- ,
- this.compressedTexImage2D = function() {
- try {
- e.compressedTexImage2D.apply(e, arguments)
- } catch (e) {
- console.error(e)
- }
- }
- ,
- this.texImage2D = function() {
- try {
- e.texImage2D.apply(e, arguments)
- } catch (e) {
- console.error(e)
- }
- }
- ,
- this.clearColor = function(t, i, n, r) {
- o.set(t, i, n, r),
- V.equals(o) === !1 && (e.clearColor(t, i, n, r),
- V.copy(o))
- }
- ,
- this.clearDepth = function(t) {
- U !== t && (e.clearDepth(t),
- U = t)
- }
- ,
- this.clearStencil = function(t) {
- k !== t && (e.clearStencil(t),
- k = t)
- }
- ,
- this.scissor = function(t) {
- H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
- H.copy(t))
- }
- ,
- this.viewport = function(t) {
- G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
- G.copy(t))
- }
- ,
- this.reset = function() {
- for (var t = 0; t < l.length; t++)
- 1 === l[t] && (e.disableVertexAttribArray(t),
- l[t] = 0);
- h = {},
- u = null,
- B = void 0,
- F = {},
- d = null,
- E = null,
- I = null,
- b = null,
- R = null
- }
- }
- }
- , {
- three: 217
- }],
- 104: [function(e, t, i) {
- (function(i, n) {
- "use strict";
- function r(e) {
- this.urls = e;
- var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
- this.builder = a.loadProto(t),
- this.decoder = this.builder.build("binary_mesh")
- }
- var o = e("three")
- , a = e("protobufjs")
- , s = e("../util/logger")
- , l = (e("../util/common"),
- e("../util/ajax"))
- , c = e("../objects/Chunk")
- , h = new s(n);
- r.prototype = {
- constructor: r,
- load: function(e, t, i, n) {
- return h.time("download"),
- l.get(e, {
- responseType: "arraybuffer"
- }).done(function(r) {
- h.timeEnd("download"),
- this.parse(r, e, t, i, n)
- }
- .bind(this)).fail(n)
- },
- parse: function(e, t, i, n, r) {
- var o = this.readProtobuf(e);
- if (!o)
- return r();
- try {
- h.time("convert to webgl"),
- this.convertProtobufToSceneObject(o, t, i, n, r),
- h.timeEnd("convert to webgl")
- } catch (e) {
- return h.error("failed parsing .dam"),
- h.error(e.message),
- r()
- }
- },
- readProtobuf: function(e) {
- var t;
- try {
- h.time("parse proto"),
- t = this.decoder.decode(e),
- h.timeEnd("parse proto")
- } catch (e) {
- return h.error("failed parsing proto for .dam"),
- h.error(e.message),
- null
- }
- return t
- },
- convertProtobufToSceneObject: function(e, t, i, n, r) {
- function a(e) {
- var i = new o.BufferGeometry;
- return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
- e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
- i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
- i.applyMatrix(s),
- i.computeBoundingBox(),
- new c({
- geometry: i,
- textureName: e.material_name,
- name: e.chunk_name,
- meshUrl: t
- })
- }
- if (0 === e.chunk.length)
- return h.warn("No chunks in damfile..."),
- i([]);
- var s = new o.Matrix4;
- s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
- var l = e.chunk.map(a);
- return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
- r())
- }
- },
- t.exports = r
- }
- ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
- }
- , {
- "../objects/Chunk": 144,
- "../util/ajax": 181,
- "../util/common": 185,
- "../util/logger": 189,
- buffer: 198,
- protobufjs: 214,
- three: 217
- }],
- 105: [function(e, t, i) {
- (function(i) {
- "use strict";
- var n = (e("three"),
- e("../settings"),
- e("../util/browser"),
- e("./DamLoader"))
- , r = e("../util/logger")
- , o = (e("../ab"),
- new r(i));
- t.exports = {
- getLoaders: function() {
- return [["_50k", ".dam", n], ["", ".dam", n]]
- },
- load: function(e, t, i, n, r, a) {
- var s = this.getLoaders();
- a = a || 0;
- var l = s[a];
- if (!l)
- return void (r && r("No suitable model file found..."));
- var c = l[0]
- , h = l[1]
- , u = new l[2](t)
- , d = t.get(e + c + h);
- d ? (o.debug("Trying " + c + h),
- u.load(d, i, n, function() {
- this.load(e, t, i, n, r, ++a)
- }
- .bind(this))) : (o.debug("Skipping " + h + ", not available"),
- this.load(e, t, i, n, r, ++a))
- }
- }
- }
- ).call(this, "/js/loaders/ModelLoader.js")
- }
- , {
- "../ab": 3,
- "../settings": 166,
- "../util/browser": 182,
- "../util/logger": 189,
- "./DamLoader": 104,
- three: 217
- }],
- 106: [function(e, t, i) {
- (function(i) {
- "use strict";
- var n = e("../util/common")
- , r = e("../util/texture")
- , o = e("../util/browser")
- , a = e("../util/logger")
- , s = e("../settings")
- , l = new a(i);
- t.exports = {
- load: function(e, t) {
- function i(e, i) {
- e || (t.push(i),
- p++,
- d.notify(p, a),
- p === a && d.resolve())
- }
- if (!e.chunks[0] || !e.chunks[0].meshUrl)
- return $.when();
- var a = n.countUnique(e.chunks.map(function(e) {
- return e.textureName
- }))
- , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
- , h = "_50k" === c ? "high" : "low";
- s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
- h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
- h = "low"));
- var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
- , d = $.Deferred()
- , p = 0;
- return e.chunks.forEach(function(t) {
- if (!t.material.map && t.textureName) {
- var n = e.urls.get(u + t.textureName);
- t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
- }
- }),
- d.promise()
- }
- }
- }
- ).call(this, "/js/loaders/ModelTextureLoader.js")
- }
- , {
- "../settings": 166,
- "../util/browser": 182,
- "../util/common": 185,
- "../util/logger": 189,
- "../util/texture": 194
- }],
- 107: [function(e, t, i) {
- (function(i, n) {
- "use strict";
- function r(e) {
- this.model = e,
- this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
- this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
- var t = i("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", "base64")
- , n = o.loadProto(t);
- this.decoder = n.build("VisionModeldata")
- }
- var o = e("protobufjs")
- , a = e("../util/ajax")
- , s = (e("../util/common"),
- e("../util/math"))
- , l = e("../util/logger")
- , c = new l(n);
- r.prototype.load = function() {
- return this.modelDataPath ? (c.info("Using vision.modeldata"),
- this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
- this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
- $.when([]))
- }
- ,
- r.prototype.loadVisionModelData = function() {
- return a.get(this.modelDataPath, {
- responseType: "arraybuffer"
- }).then(function(e) {
- var t;
- try {
- t = this.decoder.decode(e)
- } catch (e) {
- return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
- this.loadSweepLocationsCSV()
- }
- var i = t.sweepLocations.map(function(e) {
- return {
- uuid: e.uuid.toUTF8().replace(/-/g, ""),
- position: {
- x: e.pose.translation.x,
- y: e.pose.translation.y,
- z: e.pose.translation.z
- },
- quaternion: {
- x: e.pose.rotation.x,
- y: e.pose.rotation.y,
- z: e.pose.rotation.z,
- w: e.pose.rotation.w
- },
- puck: {
- x: e.puck.x,
- y: e.puck.y,
- z: e.puck.z
- },
- floor: e.group,
- neighbours: e.visibles,
- alignmentType: e.alignment_type
- }
- }).map(function(e) {
- return e.position = s.convertVisionVector(e.position),
- e.quaternion = s.convertVisionQuaternion(e.quaternion),
- e.puck = s.convertVisionVector(e.puck),
- e
- });
- return i.forEach(function(e) {
- e.neighbours = e.neighbours.map(function(e) {
- return i[e].uuid
- })
- }),
- i
- }
- .bind(this), function() {
- return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
- this.loadSweepLocationsCSV()
- }
- .bind(this))
- }
- ,
- r.prototype.loadSweepLocationsCSV = function() {
- return a.get(this.sweepLocationsPath).then(function(e) {
- var t = e.split("\n").map(function(e) {
- return e.split(", ")
- }).filter(function(e) {
- return e.length > 1
- }).map(function(e) {
- return {
- uuid: e[0],
- position: {
- x: parseFloat(e[1]),
- y: parseFloat(e[2]),
- z: parseFloat(e[3])
- },
- quaternion: {
- x: parseFloat(e[4]),
- y: parseFloat(e[5]),
- z: parseFloat(e[6]),
- w: parseFloat(e[7])
- }
- }
- }).map(function(e) {
- return e.position = s.convertVisionVector(e.position),
- e.quaternion = s.convertVisionQuaternion(e.quaternion),
- e
- });
- return t
- }).fail(function() {
- c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
- })
- }
- ,
- t.exports = r
- }
- ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
- }
- , {
- "../util/ajax": 181,
- "../util/common": 185,
- "../util/logger": 189,
- "../util/math": 190,
- buffer: 198,
- protobufjs: 214
- }],
- 108: [function(e, t, i) {
- (function(i) {
- "use strict";
- function n() {
- this.locale = null
- }
- var r = e("../settings")
- , o = e("../util/common")
- , a = e("../util/logger")
- , s = e("../enum/Locale")
- , l = new a(i);
- n.prototype.init = function() {
- var t;
- switch (r.languageTag) {
- case null:
- case "en":
- case s.EN_US:
- this.locale = s.EN_US,
- t = e("./strings-en-US");
- break;
- case "es":
- case s.ES_MX:
- this.locale = s.ES_MX,
- t = e("./strings-es-MX");
- break;
- case "fr":
- case s.FR_FR:
- this.locale = s.FR_FR,
- t = e("./strings-fr-FR");
- break;
- case "de":
- case s.DE_DE:
- this.locale = s.DE_DE,
- t = e("./strings-de-DE");
- break;
- case "ru":
- case s.RU_RU:
- this.locale = s.RU_RU,
- t = e("./strings-ru-RU");
- break;
- case "cn":
- case s.CN_CN:
- this.locale = s.CN_CN,
- t = e("./strings-cn-CN");
- break;
- case "jp":
- case s.JP_JP:
- this.locale = s.JP_JP,
- t = e("./strings-jp-JP");
- break;
- default:
- l.info("Unsupported language tag, defaulting to 'en-US'"),
- this.locale = s.EN_US,
- t = e("./strings-en-US")
- }
- l.info("Using locale '" + this.locale + "'"),
- o.extendObject(this, t)
- }
- ,
- n.prototype.localizeGUI = function() {
- var e = document.querySelector("#gui-parent");
- this.localizeTree(e),
- this.localizeLoadingText()
- }
- ,
- n.prototype.localizeLoadingText = function() {
- // var e = document.querySelector("#loader-cont")
- // , t = e.getAttribute("title");
- // e.removeAttribute("title"),
- // e.setAttribute("data-status", t),
- // e.classList.add(this.locale),
- document.querySelector("#help-dialog").classList.add(this.locale),
- document.querySelector("#interaction-modal").classList.add(this.locale),
- document.querySelector("#gui").classList.add(this.locale);
- }
- ,
- n.prototype.localizeTree = function(e) {
- var t, i, n = /{\[{ ?(\w+) ?}\]}/;
- if (e.nodeType === Node.TEXT_NODE)
- t = e.data.match(n),
- t && (i = t[1],
- e.data = this.localizeText(i) || i);
- else if (e.nodeType === Node.ELEMENT_NODE) {
- var r = e.getAttribute("title");
- r && (t = r.match(n),
- t && (i = t[1],
- e.setAttribute("title", this.localizeText(i) || i)))
- }
- for (e = e.firstChild; e; )
- this.localizeTree(e),
- e = e.nextSibling
- }
- ,
- n.prototype.localizeText = function(t) {
- var i = this[t];
- return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
- i = e("./strings-en-US")[t]),
- i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
- i
- }
- ,
- t.exports = new n
- }
- ).call(this, "/js/localization/localize.js")
- }
- , {
- "../enum/Locale": 31,
- "../settings": 166,
- "../util/common": 185,
- "../util/logger": 189,
- "./strings-cn-CN": 109,
- "./strings-de-DE": 110,
- "./strings-en-US": 111,
- "./strings-es-MX": 112,
- "./strings-fr-FR": 113,
- "./strings-jp-JP": 114,
- "./strings-ru-RU": 115
- }],
- 109: [function(e, t, i) {
- "use strict";
- t.exports = {
- PAGE_TITLE: "",
- LOADING: "正在加载",
- PRESENTED_BY_CAPS: "呈现者:",
- POWERED_BY: "技术支持:",
- POWERED_BY_CAPS: "技术支持:",
- DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
- MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
- PRESENTED_BY: "呈现者:",
- MORE: "更多 ",
- LESS: "更少 ",
- TAG_CONTENT: "tag™ 内容",
- SHOW: "显示",
- HIDE: "隐藏",
- DOLLHOUSE: "场景屋",
- FLOOR_PLAN: "楼层平面图",
- OPEN_HIGHLIGHTS: "打开精彩片段",
- CLOSE_HIGHLIGHTS: "关闭",
- PREVIOUS: "上一个",
- PLAY: "播放",
- PAUSE: "暂停",
- NEXT: "下一个",
- EXPLORE_3D_SPACE: "探索 3D 空间",
- VIEW_DOLLHOUSE: "观看场景屋",
- SOCIAL_SHARING: "分享这个空间",
- VIEW_IN_VR: "以 VR 观看",
- VIEW_FULLSCREEN: "全屏观看",
- EXIT_FULLSCREEN: " 退出全屏",
- ZOOM_IN: "放大",
- ZOOM_OUT: "缩小",
- FLOOR_NAME: "楼层",
- FLOOR_ALL: "ALL",
- FLOOR_Lang: ["Floor",""],
- TERMS: "条款",
- PORT_TERMS: "port 条款",
- TERMS_OF_USE: "使用条款",
- CLOSE_TERMS: "关闭",
- TERMS_TEXT_FILE: "terms-cn-CN.html",
- TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
- WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
- WEBVR_ENTER_WEBVR: "进入 VR",
- WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
- WEBVR_LEARN_MORE: "了解更多",
- WEBVR_VIEW_SPACE: "在 VR 中观看空间",
- WEBVR_DAYDREAM_VIEW: "Daydream 视图",
- WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
- WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
- WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
- VR_VIEW_SPACE: "在虚拟现实中观看空间",
- VR_LEARN_MORE_CAPS: "了解更多",
- VR_PREVIOUS_CAPS: "上一个’,",
- VR_NEXT_CAPS: "下一个",
- VR_GOT_IT_CAPS: "明白了",
- VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
- VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
- VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
- VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
- VR_WHAT_YOU_NEED: "关于...您需要什么",
- VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
- VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
- VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
- VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
- VR_GOOGLE_CARDBOARD: "Google Cardboard",
- VR_GOOGLE_DAYDREAM: "Google Daydream",
- VR_APP: "port VR 应用程序",
- VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
- VR_COMPATIBLE_IPHONES_1: "iPhones",
- VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
- VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
- VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
- VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
- VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
- VR_ANDROID_DVICES: "Android 设备",
- VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
- VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
- VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
- VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
- VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
- VR_APP_OPEN: "请使用 port VR 应用程序打开",
- VR_DOWNLOAD_HERE: "在此下载",
- VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
- VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
- VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
- VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
- VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
- SHARE_TO: "分享到",
- SHARE_LINK: "直接链接",
- SHARE_EXPLORE: "探索",
- SHARE_AT: "在",
- SHARE_WITH: "使用",
- SHARE_3D: "以 3D",
- SHARE_COPIED: "已复制!",
- ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
- ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
- ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
- ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
- ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
- ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
- ERROR_GENERIC_ACTIONS_3: " 或",
- ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
- ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
- ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
- ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
- ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
- ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
- ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
- ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
- ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
- ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
- ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
- ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
- ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
- ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
- ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
- ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
- ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
- ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
- LINK_TO_LOCATION: "地点链接",
- MENU_COPY: "复制",
- LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
- ROTATE: "旋转",
- MOVE: "移动",
- INSIDE: "内部",
- ZOOM: "缩放",
- HELP: "小帮手",
- HELP_NAVIGATION_TAB: "导航",
- HELP_MORE_HELP_TAB: "更多帮助",
- HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
- HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
- HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
- HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
- HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
- HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
- HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
- HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
- HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
- HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
- HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
- HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
- HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
- HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
- HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
- HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
- HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
- HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
- HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
- HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
- HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
- HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
- HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
- HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
- HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
- HELP_MORE_HLR_A: "精彩片段集锦",
- HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
- HELP_MORE_DOLLHOUSE_A: "场景屋",
- HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
- HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
- HELP_MORE_FLOORS_A: "楼层选择器",
- HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
- HELP_MORE_TAG_A: "tag™ 贴文",
- HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
- HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
- HELP_MORE_ZOOM_A: "缩放控件",
- HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
- HELP_MORE_TOUR_A: "导览控件",
- HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
- HELP_MORE_INSIDE_A: "内部视图",
- HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
- HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
- HELP_MORE_VR_A: "VR 模式",
- HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
- HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
- HELP_MORE_360_A: "360° 视图",
- HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
- HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
- HELP_MORE_FULLSCREEN_A: "全屏",
- HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
- CLOSE: "关闭"
- }
- }
- , {}],
- 110: [function(e, t, i) {
- "use strict";
- t.exports = {
- PAGE_TITLE: "",
- LOADING: "Lädt",
- PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
- POWERED_BY: "Angetrieben von",
- POWERED_BY_CAPS: "ANGETRIEBEN VON",
- DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
- MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
- PRESENTED_BY: "Präsentiert von ",
- MORE: "Mehr ",
- LESS: "Weniger ",
- TAG_CONTENT: "tag™ Inhalt",
- SHOW: "Anzeigen",
- HIDE: "Verbergen",
- DOLLHOUSE: "Puppenhaus",
- FLOOR_PLAN: "Grundriss",
- OPEN_HIGHLIGHTS: "Highlights anzeigen",
- CLOSE_HIGHLIGHTS: "Schließen",
- PREVIOUS: "Vorheriges",
- PLAY: "Abspielen",
- PAUSE: "Pausieren",
- NEXT: "Nächstes",
- EXPLORE_3D_SPACE: "Innenraum betreten",
- VIEW_DOLLHOUSE: "Puppenhaus ansehen",
- SOCIAL_SHARING: "Teilen Sie diesen Raum",
- VIEW_IN_VR: "In VR ansehen",
- VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
- EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
- ZOOM_IN: "Vergrößern",
- ZOOM_OUT: "Verkleinern",
- FLOOR_NAME: "Etage ",
- FLOOR_ALL: "Alle",
- TERMS: "Bedingungen",
- PORT_TERMS: "port Bedingungen",
- TERMS_OF_USE: "Nutzungsbedingungen",
- TERMS_TEXT_FILE: "terms-de-DE.html",
- CLOSE_TERMS: "Schließen",
- TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
- HELP: "Hilfe",
- HELP_NAVIGATION_TAB: "Navigation",
- HELP_MORE_HELP_TAB: "Hilfe-Details",
- CLOSE: "Schließen",
- HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
- HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
- HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
- HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
- HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
- HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
- HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
- HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
- HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
- HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
- HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
- HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
- HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
- HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
- HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
- HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
- HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
- HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
- HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
- HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
- HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
- HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
- HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
- HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
- HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
- HELP_MORE_HLR_A: "Liste das Highlight",
- HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
- HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
- HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
- HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
- HELP_MORE_FLOORS_A: "Etage auswählen",
- HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
- HELP_MORE_TAG_A: "tag™ Posts",
- HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
- HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
- HELP_MORE_ZOOM_A: "Zoom Steuerung",
- HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
- HELP_MORE_TOUR_A: "Tour Steuerung",
- HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
- HELP_MORE_INSIDE_A: "Innenansicht",
- HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
- HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
- HELP_MORE_VR_A: "VR Modus",
- HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
- HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
- HELP_MORE_360_A: "360° Views Ansicht ",
- HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
- HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
- HELP_MORE_FULLSCREEN_A: "Vollbild",
- HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
- WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
- WEBVR_FOR_DAYDREAM: "Für Daydream View",
- WEBVR_ENTER_WEBVR: "Starten Sie VR",
- WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
- WEBVR_LEARN_MORE: "Mehr Infos",
- WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
- WEBVR_DAYDREAM_VIEW: "Daydream View",
- WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
- WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
- VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
- VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
- VR_GOOGLE_DAYDREAM: "Google Daydream",
- VR_APP: "port VR App",
- VR_APP_OPEN: "Oder öffnen Sie die port VR App",
- VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
- VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
- VR_APP_FOR_ANDROID: "port VR app für Android",
- VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
- VR_VIEW_SPACE: "Ansicht des Raumes in VR",
- VR_LEARN_MORE_CAPS: "MEHR INFOS",
- VR_PREVIOUS_CAPS: "ZURÜCK",
- VR_NEXT_CAPS: "WEITER",
- VR_GOT_IT_CAPS: "VERSTANDEN",
- VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
- VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
- VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
- VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
- VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
- VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
- VR_GOOGLE_CARDBOARD: "Google Cardboard",
- VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
- VR_COMPATIBLE_IPHONES_1: "iPhones",
- VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
- VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
- VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
- VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
- VR_ANDROID_DVICES: "Android Geräte",
- VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
- VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
- VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
- VR_DOWNLOAD_HERE: "Hier runterladen",
- VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
- VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
- VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
- VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
- VR_ANDROID_OPTIONS: "VR Headset Optionen",
- SHARE_TO: "Teilen auf",
- SHARE_LINK: "Direkter Link",
- SHARE_EXPLORE: "Umsehen",
- SHARE_AT: "auf",
- SHARE_WITH: "mit",
- SHARE_3D: "in 3D",
- SHARE_COPIED: "Kopiert!",
- ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
- ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
- ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
- ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
- ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
- ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
- ERROR_GENERIC_ACTIONS_3: " oder ",
- ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
- ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
- ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
- ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
- ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
- ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
- ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
- ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
- ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
- ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
- ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
- ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
- ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
- ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
- ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
- ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
- ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
- ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
- LINK_TO_LOCATION: "Link zu",
- MENU_COPY: "Kopieren",
- LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
- ROTATE: "Drehen",
- INSIDE: "Drinnen",
- MOVE: "Bewegen",
- ZOOM: "Vergrößern"
- }
- }
- , {}],
- 111: [function(e, t, i) {
- "use strict";
- t.exports = {
- PAGE_TITLE: "",
- LOADING: "Loading",
- PRESENTED_BY_CAPS: "PRESENTED BY",
- POWERED_BY: "powered by ",
- POWERED_BY_CAPS: "POWERED BY",
- DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
- MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
- PRESENTED_BY: "Presented by ",
- MORE: "More ",
- LESS: "Less ",
- TAG_CONTENT: "tag™ Content",
- SHOW: "Show",
- HIDE: "Hide",
- DOLLHOUSE: "Dollhouse",
- FLOOR_PLAN: "Floor plan",
- OPEN_HIGHLIGHTS: "Open Highlights",
- CLOSE_HIGHLIGHTS: "Close",
- PREVIOUS: "Previous",
- PLAY: "Play",
- PAUSE: "Pause",
- NEXT: "Next",
- EXPLORE_3D_SPACE: "Explore 3D Space",
- VIEW_DOLLHOUSE: "View dollhouse",
- SOCIAL_SHARING: "Share this Space",
- VIEW_IN_VR: "View in VR",
- VIEW_FULLSCREEN: "全屏",
- EXIT_FULLSCREEN: "退出全屏",
- ZOOM_IN: "Zoom in",
- ZOOM_OUT: "Zoom out",
- FLOOR_NAME: "Floor ",
- FLOOR_ALL: "全部",
- TERMS: "Terms",
- PORT_TERMS: "port terms",
- TERMS_OF_USE: "Terms of Use",
- TERMS_TEXT_FILE: "terms-en-US.html",
- CLOSE_TERMS: "Close",
- TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
- HELP: "Help",
- HELP_NAVIGATION_TAB: "Navigation",
- HELP_MORE_HELP_TAB: "More Help",
- CLOSE: "Close",
- HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
- HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
- HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
- HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
- HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
- HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
- HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
- HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
- HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
- HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
- HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
- HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
- HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
- HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
- HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
- HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
- HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
- HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
- HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
- HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
- HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
- HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
- HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
- HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
- HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
- HELP_MORE_HLR_A: "Highlight Reel",
- HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
- HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
- HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
- HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
- HELP_MORE_FLOORS_A: "Floor Selector",
- HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
- HELP_MORE_TAG_A: "tag™ Posts",
- HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
- HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
- HELP_MORE_ZOOM_A: "Zoom Controls",
- HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
- HELP_MORE_TOUR_A: "Tour Controls",
- HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
- HELP_MORE_INSIDE_A: "Inside View",
- HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
- HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
- HELP_MORE_VR_A: "VR Mode",
- HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
- HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
- HELP_MORE_360_A: "360° Views",
- HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
- HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
- HELP_MORE_FULLSCREEN_A: "Full screen",
- HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
- WEBVR_FOR_CARDBOARD: "For Google Cardboard",
- WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
- WEBVR_FOR_DAYDREAM: "For Daydream View",
- WEBVR_ENTER_WEBVR: "ENTER VR",
- WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
- WEBVR_LEARN_MORE: "Learn more",
- WEBVR_VIEW_SPACE: "View Space in VR",
- WEBVR_DAYDREAM_VIEW: "Daydream View",
- WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
- VR_VIEW_SPACE: "View Space in Virtual Reality",
- VR_LEARN_MORE_CAPS: "LEARN MORE",
- VR_PREVIOUS_CAPS: "PREVIOUS",
- VR_NEXT_CAPS: "NEXT",
- VR_GOT_IT_CAPS: "GOT IT",
- VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
- VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
- VR_SHOW_IOS_1: "Tap to view the space in VR",
- VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
- VR_WHAT_YOU_NEED: "What You'll Need For...",
- VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
- VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
- VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
- VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
- VR_GOOGLE_CARDBOARD: "Google Cardboard",
- VR_GOOGLE_DAYDREAM: "Google Daydream",
- VR_APP: "port VR App",
- VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
- VR_COMPATIBLE_IPHONES_1: "iPhones",
- VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
- VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
- VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
- VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
- VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
- VR_ANDROID_DVICES: "Android Devices",
- VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
- VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
- VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
- VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
- VR_APP_FOR_ANDROID: "port VR app for Android Phones",
- VR_APP_OPEN: "Open with the port VR app instead",
- VR_DOWNLOAD_HERE: "Download here",
- VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
- VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
- VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
- VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
- VR_ANDROID_OPTIONS: "Available VR Headset Options",
- SHARE_TO: "Share to",
- SHARE_LINK: "Direct Link",
- SHARE_EXPLORE: "Explore ",
- SHARE_AT: "at",
- SHARE_WITH: "with",
- SHARE_3D: " in 3D",
- SHARE_COPIED: "Copied!",
- ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
- ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
- ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
- ERROR_GENERIC_SOLUTION: "Restart your browser.",
- ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
- ERROR_GENERIC_ACTIONS_2: "install a supported browser",
- ERROR_GENERIC_ACTIONS_3: " or ",
- ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
- ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
- ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
- ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
- ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
- ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
- ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
- ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
- ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
- ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
- ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
- ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
- ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
- ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
- ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
- ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
- ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
- ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
- LINK_TO_LOCATION: "Link to location",
- MENU_COPY: "Copy",
- LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
- ROTATE: "Rotate",
- INSIDE: "Inside",
- MOVE: "Move",
- ZOOM: "Zoom"
- }
- }
- , {}],
- 112: [function(e, t, i) {
- "use strict";
- t.exports = {
- PAGE_TITLE: "",
- LOADING: "Cargando",
- PRESENTED_BY_CAPS: "PRESENTADO POR",
- POWERED_BY: "potenciando por ",
- POWERED_BY_CAPS: "POTENCIADO POR ",
- DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
- MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
- PRESENTED_BY: "Presentado por ",
- MORE: "Más ",
- LESS: "Menos ",
- TAG_CONTENT: "Contenido de tag™",
- SHOW: "Mostrar",
- HIDE: "Ocultar",
- DOLLHOUSE: "Dollhouse",
- FLOOR_PLAN: "Planos",
- OPEN_HIGHLIGHTS: "Aspectos Destacados",
- CLOSE_HIGHLIGHTS: "Cerrar",
- PREVIOUS: "Anterior",
- PLAY: "Play",
- PAUSE: "Pausa",
- NEXT: "Siguiente",
- EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
- VIEW_DOLLHOUSE: "Ver dollhouse",
- SOCIAL_SHARING: "Compartir este espacio",
- VIEW_IN_VR: "Ver en realidad virtual",
- VIEW_FULLSCREEN: "Ver en pantalla completa",
- EXIT_FULLSCREEN: "Salir de pantalla completa",
- ZOOM_IN: "Acercar",
- ZOOM_OUT: "Alejar",
- FLOOR_NAME: "Piso ",
- FLOOR_ALL: "Todas",
- TERMS: "Condiciones",
- PORT_TERMS: "port términos de uso",
- TERMS_OF_USE: "Términos de uso",
- TERMS_TEXT_FILE: "terms-es-MX.html",
- CLOSE_TERMS: "Cerrar",
- TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
- HELP: "Ayuda",
- HELP_NAVIGATION_TAB: "Navegación",
- HELP_MORE_HELP_TAB: "Más Ayuda",
- CLOSE: "Cerrar",
- HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
- HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
- HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
- HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
- HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
- HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
- HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
- HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
- HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
- HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
- HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
- HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
- HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
- HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
- HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
- HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
- HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
- HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
- HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
- HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
- HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
- HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
- HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
- HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
- HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
- HELP_MORE_HLR_A: "Galería destacada",
- HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
- HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
- HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
- HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
- HELP_MORE_FLOORS_A: "Seleccionador de plantas",
- HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
- HELP_MORE_TAG_A: "tag™ Posts",
- HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
- HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
- HELP_MORE_ZOOM_A: "Controles de zoom",
- HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
- HELP_MORE_TOUR_A: "Controles de recorrido",
- HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
- HELP_MORE_INSIDE_A: "Vista interior",
- HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
- HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
- HELP_MORE_VR_A: "Modo de realidad virtual",
- HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
- HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
- HELP_MORE_360_A: "360° Views",
- HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
- HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
- HELP_MORE_FULLSCREEN_A: "Pantalla completa",
- HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
- WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
- WEBVR_FOR_DAYDREAM: "Para Daydream View",
- WEBVR_ENTER_WEBVR: "ENTRAR VR",
- WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
- WEBVR_LEARN_MORE: "Más información",
- WEBVR_VIEW_SPACE: "Ver Espacio en VR",
- WEBVR_DAYDREAM_VIEW: "Daydream View",
- WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
- WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
- VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
- VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
- VR_GOOGLE_DAYDREAM: "Daydream de Google",
- VR_APP: "port VR App",
- VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
- VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
- VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
- VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
- VR_LEARN_MORE_CAPS: "SABER MÁS",
- VR_PREVIOUS_CAPS: "ANTERIOR",
- VR_NEXT_CAPS: "SIGUIENTE",
- VR_GOT_IT_CAPS: "COMPRENDIDO",
- VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
- VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
- VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
- VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
- VR_WHAT_YOU_NEED: "Lo que necesitaras...",
- VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
- VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
- VR_GOOGLE_CARDBOARD: "Google Cardboard",
- VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
- VR_COMPATIBLE_IPHONES_1: "iPhones",
- VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
- VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
- VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
- VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
- VR_ANDROID_DVICES: "Dispositivos Android",
- VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
- VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
- VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
- VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
- VR_DOWNLOAD_HERE: "Descargar aquí",
- VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
- VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
- VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
- VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
- VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
- SHARE_TO: "Compartir en",
- SHARE_LINK: "Enlace directo",
- SHARE_EXPLORE: "Explorar ",
- SHARE_AT: "en",
- SHARE_WITH: "con",
- SHARE_3D: " en 3D",
- SHARE_COPIED: "¡Copiado!",
- ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
- ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
- ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
- ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
- ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
- ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
- ERROR_GENERIC_ACTIONS_3: " o ",
- ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
- ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
- ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
- ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
- ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
- ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
- ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
- ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
- ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
- ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
- ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
- ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
- ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
- ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
- ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
- ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
- ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
- ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
- LINK_TO_LOCATION: "Enlace a la ubicación",
- MENU_COPY: "Copiar",
- LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
- ROTATE: "Girar",
- INSIDE: "Interior",
- MOVE: "Moverse",
- ZOOM: "Acercar o alejar"
- }
- }
- , {}],
- 113: [function(e, t, i) {
- "use strict";
- t.exports = {
- PAGE_TITLE: "",
- LOADING: "Chargement",
- PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
- POWERED_BY: "alimenté par ",
- POWERED_BY_CAPS: "ALIMENTÉ PAR",
- DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
- MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
- PRESENTED_BY: "Présenté par ",
- MORE: "Plus ",
- LESS: "Moins ",
- TAG_CONTENT: "Contenu tag™",
- SHOW: "Montrer",
- HIDE: "Cacher",
- DOLLHOUSE: "Dollhouse",
- FLOOR_PLAN: "Plan de sol",
- OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
- CLOSE_HIGHLIGHTS: "Fermer",
- PREVIOUS: "Précédent",
- PLAY: "Lecture",
- PAUSE: "Pause",
- NEXT: "Suivant",
- EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
- VIEW_DOLLHOUSE: "Voir dollhouse",
- SOCIAL_SHARING: "Partager cet espace",
- VIEW_IN_VR: "Voir en VR",
- VIEW_FULLSCREEN: "Plein écran",
- EXIT_FULLSCREEN: "Fermer plein écran",
- ZOOM_IN: "Zoom avant",
- ZOOM_OUT: "Zoom arrière",
- FLOOR_NAME: "Étage ",
- FLOOR_ALL: "Tous",
- TERMS: "Mentions légales",
- PORT_TERMS: "port mentions légales",
- TERMS_OF_USE: "Conditions d'utilisation",
- TERMS_TEXT_FILE: "terms-fr-FR.html",
- CLOSE_TERMS: "Fermer",
- TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
- HELP: "Aide",
- HELP_NAVIGATION_TAB: "Navigation",
- HELP_MORE_HELP_TAB: "Aide",
- CLOSE: "Fermer",
- HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
- HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
- HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
- HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
- HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
- HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
- HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
- HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
- HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
- HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
- HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
- HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
- HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
- HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
- HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
- HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
- HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
- HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
- HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
- HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
- HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
- HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
- HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
- HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
- HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
- HELP_MORE_HLR_A: "Carrousel",
- HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
- HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
- HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
- HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
- HELP_MORE_FLOORS_A: "Sélecteur d’étage",
- HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
- HELP_MORE_TAG_A: "tag™ Posts",
- HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
- HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
- HELP_MORE_ZOOM_A: "Commandes de zoom",
- HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
- HELP_MORE_TOUR_A: "Commandes de la visite",
- HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
- HELP_MORE_INSIDE_A: "Vue intérieure",
- HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
- HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
- HELP_MORE_VR_A: "Mode RV",
- HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
- HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
- HELP_MORE_360_A: "Vues 360°",
- HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
- HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
- HELP_MORE_FULLSCREEN_A: "Plein écran",
- HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
- WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
- WEBVR_FOR_DAYDREAM: "Pour Daydream View",
- WEBVR_ENTER_WEBVR: "ENTRER VR",
- WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
- WEBVR_LEARN_MORE: "En savoir plus",
- WEBVR_VIEW_SPACE: "Voir Espace en VR",
- WEBVR_DAYDREAM_VIEW: "Daydream View",
- WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
- WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
- VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
- VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
- VR_PREVIOUS_CAPS: "PRÉCÉDENT",
- VR_NEXT_CAPS: "SUIVANT",
- VR_GOT_IT_CAPS: "BIEN COMPRIS",
- VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
- VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
- VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
- VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
- VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
- VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
- VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
- VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
- VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
- VR_GOOGLE_CARDBOARD: "Google Cardboard",
- VR_GOOGLE_DAYDREAM: "Google Daydream",
- VR_APP: "port VR App",
- VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
- VR_COMPATIBLE_IPHONES_1: "iPhones",
- VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
- VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
- VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
- VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
- VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
- VR_ANDROID_DVICES: "Appareils Android",
- VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
- VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
- VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
- VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
- VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
- VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
- VR_DOWNLOAD_HERE: "Télécharger ici",
- VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
- VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
- VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
- VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
- VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
- SHARE_TO: "Partager sur",
- SHARE_LINK: "Lien direct",
- SHARE_EXPLORE: "Explorer ",
- SHARE_AT: "à",
- SHARE_WITH: "avec",
- SHARE_3D: " en 3D",
- SHARE_COPIED: "Copié!",
- ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
- ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
- ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
- ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
- ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
- ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
- ERROR_GENERIC_ACTIONS_3: " ou ",
- ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
- ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
- ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
- ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
- ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
- ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
- ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
- ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
- ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
- ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
- ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
- ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
- ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
- ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
- ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
- ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
- ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
- ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
- LINK_TO_LOCATION: "Lien vers l'emplacement",
- MENU_COPY: "Copie",
- LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
- ROTATE: "Faire pivoter",
- INSIDE: "Intérieure",
- MOVE: "Se déplacer",
- ZOOM: "Zoom"
- }
- }
- , {}],
- 114: [function(e, t, i) {
- "use strict";
- t.exports = {
- PAGE_TITLE: "",
- LOADING: "読み込み中",
- PRESENTED_BY_CAPS: "PRESENTED BY",
- POWERED_BY: "powered by",
- POWERED_BY_CAPS: "POWERED BY",
- DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
- MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
- PRESENTED_BY: "Presented by ",
- MORE: "全て表示 ",
- LESS: "閉じる ",
- TAG_CONTENT: "tag™コンテンツ ",
- SHOW: "表示",
- HIDE: "非表示",
- DOLLHOUSE: "ドールハウス",
- FLOOR_PLAN: "フロアプラン",
- OPEN_HIGHLIGHTS: "ハイライトを開く",
- CLOSE_HIGHLIGHTS: "閉じる",
- PREVIOUS: "前へ",
- PLAY: "再生",
- PAUSE: "一時停止",
- NEXT: "次へ",
- EXPLORE_3D_SPACE: "3DSpaceの探索",
- VIEW_DOLLHOUSE: "ドールハウスの表示",
- SOCIAL_SHARING: "このSpaceを共有する",
- VIEW_IN_VR: "VRで表示",
- VIEW_FULLSCREEN: "フルスクリーン表示",
- EXIT_FULLSCREEN: "フルスクリーン表示を終了",
- ZOOM_IN: "ズームイン",
- ZOOM_OUT: "ズームアウト",
- FLOOR_NAME: "フロア ",
- FLOOR_ALL: "すべて",
- TERMS: "規約",
- PORT_TERMS: "port規約",
- TERMS_OF_USE: "利用規約",
- CLOSE_TERMS: "閉じる",
- TERMS_TEXT_FILE: "terms-jp-JP.html",
- TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
- WEBVR_FOR_DAYDREAM: "Daydream View用",
- WEBVR_ENTER_WEBVR: "VRに入る",
- WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
- WEBVR_LEARN_MORE: "もっと詳しく",
- WEBVR_VIEW_SPACE: "VRでSpaceを表示",
- WEBVR_DAYDREAM_VIEW: "Daydream View",
- WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
- WEBVR_FOR_CARDBOARD: "Google Cardboard用",
- WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
- VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
- VR_LEARN_MORE_CAPS: "もっと詳しく",
- VR_PREVIOUS_CAPS: "前へ",
- VR_NEXT_CAPS: "次へ",
- VR_GOT_IT_CAPS: "了解",
- VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
- VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
- VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
- VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
- VR_WHAT_YOU_NEED: "必要なもの",
- VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
- VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
- VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
- VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
- VR_GOOGLE_CARDBOARD: "Google Cardboard",
- VR_GOOGLE_DAYDREAM: "Google Daydream",
- VR_APP: "port VRアプリ",
- VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
- VR_COMPATIBLE_IPHONES_1: "iPhone",
- VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
- VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
- VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
- VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
- VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
- VR_ANDROID_DVICES: "Androidデバイス",
- VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
- VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
- VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
- VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
- VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
- VR_APP_OPEN: "port VRアプリで開く",
- VR_DOWNLOAD_HERE: "ここからダウンロード",
- VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
- VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
- VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
- VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
- VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
- SHARE_TO: "共有先",
- SHARE_LINK: "ダイレクトリンク",
- SHARE_EXPLORE: "探索",
- SHARE_AT: "場所",
- SHARE_WITH: "使用アプリ",
- SHARE_3D: "3Dで",
- SHARE_COPIED: "コピーされました!",
- ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
- ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
- ERROR_GENERIC_PROBLEM: "問題が発生しました。",
- ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
- ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
- ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
- ERROR_GENERIC_ACTIONS_3: "または",
- ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
- ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
- ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
- ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
- ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
- ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
- ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
- ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
- ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
- ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
- ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
- ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
- ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
- ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
- ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
- ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
- ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
- ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
- LINK_TO_LOCATION: "ロケーションへのリンク",
- MENU_COPY: "コピー",
- LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
- ROTATE: "回転",
- MOVE: "移動",
- INSIDE: "内側",
- ZOOM: "ズーム",
- HELP: "ヘルプ",
- HELP_NAVIGATION_TAB: "ナビゲーション",
- HELP_MORE_HELP_TAB: "その他のヘルプ",
- HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
- HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
- HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
- HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
- HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
- HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
- HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
- HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
- HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
- HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
- HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
- HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
- HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
- HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
- HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
- HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
- HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
- HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
- HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
- HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
- HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
- HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
- HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
- HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
- HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
- HELP_MORE_HLR_A: "ハイライト",
- HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
- HELP_MORE_DOLLHOUSE_A: "ドールハウス",
- HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
- HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
- HELP_MORE_FLOORS_A: "フロアセレクター",
- HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
- HELP_MORE_TAG_A: "tag™ Posts",
- HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
- HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
- HELP_MORE_ZOOM_A: "ズームコントロール",
- HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
- HELP_MORE_TOUR_A: "ツアーコントロール",
- HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
- HELP_MORE_INSIDE_A: "内側ビュー",
- HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
- HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
- HELP_MORE_VR_A: "VRモード",
- HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
- HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
- HELP_MORE_360_A: "360° Views",
- HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
- HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
- HELP_MORE_FULLSCREEN_A: "フルスクリーン",
- HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
- CLOSE: "閉じる"
- }
- }
- , {}],
- 115: [function(e, t, i) {
- "use strict";
- t.exports = {
- PAGE_TITLE: "",
- LOADING: "Загрузка",
- PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
- POWERED_BY: "разработано на платформе ",
- POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
- DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
- MOBILE_SHORT_CTA: "Нажмите для просмотра.",
- PRESENTED_BY: "Представлено ",
- MORE: "Больше ",
- LESS: "Меньше ",
- TAG_CONTENT: "tag™ Контент",
- SHOW: "Показать",
- HIDE: "Скрыть",
- DOLLHOUSE: "Dollhouse",
- FLOOR_PLAN: "Планировка",
- OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
- CLOSE_HIGHLIGHTS: "Закрыть",
- PREVIOUS: "Предыдущий",
- PLAY: "Воспроизвести",
- PAUSE: "Пауза",
- NEXT: "Следующий",
- EXPLORE_3D_SPACE: "Просмотреть 3D модель",
- VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
- SOCIAL_SHARING: "Поделиться этой моделью",
- VIEW_IN_VR: "Посмотреть в VR",
- VIEW_FULLSCREEN: "Полный экран",
- EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
- ZOOM_IN: "Увеличить",
- ZOOM_OUT: "Уменьшить",
- FLOOR_NAME: "Этаж ",
- FLOOR_ALL: "Все",
- TERMS: "Условия",
- PORT_TERMS: "Правила пользования",
- TERMS_OF_USE: "Условия использования",
- TERMS_TEXT_FILE: "terms-ru-RU.html",
- CLOSE_TERMS: "Закрыть",
- TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
- HELP: "Помощь",
- HELP_NAVIGATION_TAB: "Навигация",
- HELP_MORE_HELP_TAB: "Доп. Помощь",
- CLOSE: "Закрыть",
- HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
- HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
- HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
- HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
- HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
- HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
- HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
- HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
- HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
- HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
- HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
- HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
- HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
- HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
- HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
- HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
- HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
- HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
- HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
- HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
- HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
- HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
- HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
- HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
- HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
- HELP_MORE_HLR_A: "Фотоколлаж",
- HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
- HELP_MORE_DOLLHOUSE_A: "Dollhouse",
- HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
- HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
- HELP_MORE_FLOORS_A: "Выбор Этажа",
- HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
- HELP_MORE_TAG_A: "tag™ Posts",
- HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
- HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
- HELP_MORE_ZOOM_A: "Масштаб",
- HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
- HELP_MORE_TOUR_A: "Управление Туром",
- HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
- HELP_MORE_INSIDE_A: "Вид Изнутри",
- HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
- HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
- HELP_MORE_VR_A: "Режим VR",
- HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
- HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
- HELP_MORE_360_A: "360° Views",
- HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
- HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
- HELP_MORE_FULLSCREEN_A: "Полный экран",
- HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
- WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
- WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
- WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
- WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
- WEBVR_LEARN_MORE: "Узнать больше",
- WEBVR_VIEW_SPACE: "Запустить модель в VR",
- WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
- WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
- WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
- VR_WHAT_YOU_NEED: "Что Вам потребуется...",
- VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
- VR_GOOGLE_DAYDREAM: "Google Daydream",
- VR_APP: "port VR App",
- VR_APP_OPEN: "Или открыть через приложение port VR",
- VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
- VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
- VR_APP_FOR_ANDROID: "Приложение port VR для Android",
- VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
- VR_VIEW_SPACE: "Запустить модель в VR",
- VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
- VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
- VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
- VR_GOT_IT_CAPS: "ЯСНО",
- VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
- VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
- VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
- VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
- VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
- VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
- VR_GOOGLE_CARDBOARD: "Google Cardboard",
- VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
- VR_COMPATIBLE_IPHONES_1: "iPhones",
- VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
- VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
- VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
- VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
- VR_ANDROID_DVICES: "Android устройства",
- VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
- VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
- VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
- VR_DOWNLOAD_HERE: "Скачать здесь",
- VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
- VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
- VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
- VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
- VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
- SHARE_TO: "Поделиться",
- SHARE_LINK: "Прямая ссылка",
- SHARE_EXPLORE: "просмотреть",
- SHARE_AT: "на",
- SHARE_WITH: "с",
- SHARE_3D: "в 3D",
- SHARE_COPIED: "Скопировано!",
- ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
- ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
- ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
- ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
- ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
- ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
- ERROR_GENERIC_ACTIONS_3: " или ",
- ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
- ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
- ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
- ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
- ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
- ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
- ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
- ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
- ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
- ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
- ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
- ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
- ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
- ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
- ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
- ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
- ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
- ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
- LINK_TO_LOCATION: "Ссылка на местоположение",
- MENU_COPY: "Копировать",
- LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
- ROTATE: "Вращать",
- MOVE: "Передвигаться",
- INSIDE: "Вид изнутри",
- ZOOM: "Масштаб"
- }
- }
- , {}],
- 116: [function(e, t, i) {//main.js
- (function(t) {
- "use strict";
-
- var modelProgressBase = 0.4;
-
- var progressUpdate = function(e){ // 0 <= e <= 1
- console.log('e1:'+e)
- e = Math.round(modelProgressBase * e * 100);
-
- console.log('e2:'+e)
-
- var t = $('.progressbar');
- t.find('.bar').css('width',e+'%');
- t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
- t.find('.perc').text(e +'%'); //具体数字的百分比
-
- }
-
- $('#gui-loading').fadeIn(200);
- progressUpdate(0.1)
- var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
- $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
-
- var data = matcher(e);
- data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
- data.user = {
- "is_authenticated": false,
- "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
- }
-
-
- try{//处理一下导览数据
- data.model.images = data.model.images.filter(e=>{
- if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
- if(e.locations && e.locations.length == 0)return;
- return e
- })
-
-
- }catch(e){console.log(e) }
-
- window.MP_PREFETCHED_MODELDATA = data;
- data.model.summary = data.summary
- data.model.name = data.name
- for(let i in data){
- data[i] == "false" && (data[i] = false)
- }
-
- progressUpdate(0.7);
- StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
- if(data.weixinDesc){
- g_weixinObj.desc = data.weixinDesc;
- }
- if(data.shareImgUrl){
- g_weixinObj.imgUrl = data.shareImgUrl
- }
-
- window.wx && manage.weixinShare();
- //初始画面
- data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
- function E(e) {
- $("<img/>").attr("src", e).on("load", function() {
- $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
- $(this).remove()
- })
- }
- //背景
- settings.transparentBg = settings.transparentBg || data.transparentBg || false,
- settings.bgImg = settings.bgImg || data.bgImg || null
- if(settings.bgImg){
- $("#player").css({'background-image': "url("+settings.bgImg+")",
- "background-position": "center center"
- })
-
- }
- })
-
- function StartLoad(){//当加载完data后
- function i() {
- var e = Y.getModelIDFromQueryString();
- if (!e)
- return b(null, "loading-failed");
- var t = Y.parseSidUrl(e)
- , i = l()
- , a = c()
- , s = o()
- , u = V.quickstart.enabled
- , g = null
- , m = null
- , v = null
- , w = null
- , T = null
- , x = null
- , S = null
- , M = null
- , R = null
- , P = null
- , O = null
- , L = null
- , N = new ue;
- r(s);
-
- h({ //MP开头写法
- urlBase: t.urlBase
- }).then(function() {
- return re.init(),
- d(t, e) //getModel and load
- }).then(function(e) {
- progressUpdate(0.9)
- return P = e,
- p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
- startSource: i,
- autoplay: V.autoplay,
- quickstart: u
- }),
- P.urls.init()
-
- }).then(function() {
- return P.loadPanos()
- }).then(function() {
- m = X.getStartCameraOptions(P, P.panos),
- S = A(P),
- O = y(u, m.mode),
- v = O.controls,
- w = O.player,
- T = O.director,
- x = O.tagManager,
- M = O.tileDownloader,
- R = O.qualityManager,
- L = O.panoRenderer,
- C(P, S, O, s),
- w.director = T,//xzw add
- P.supportsTiles && M.start(),
- !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
- u = !1);
- var e = null;
- if (u) {
- de.warn("Quickstart engaged. Hold on to your knickers.");
- var t = v.controls[D.PANORAMA];
- g = new ie(R,S.scene,S.camera,t,s),
- _(S, s, P),
- e = g.load(m).then(function() {
- S.addComponent(g),
- S.once(le.AfterRender, function() {
- de.warn("First render after quickstart load finished.")
- })
- })
- }
-
- window.flyToFirst = function(){//xzw add
- var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
- var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
- var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
- w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
- };
-
-
- return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
- }).then(function() {
- return f(P, U.onProgress, i, !u, a)
- }).then(function() {
- if (m.quickstart = u,
- I(P, S, O, s),
- S.started || _(S, s, P),
- H.modelLoaded(P, w, v, V.autoplay),
- E(w, P, m, V.autoplay).done(function() {
- T.autoTour()
- }),
- !P.supportsTiles) {
- var e = new Z(P,w);
- e.start()
- }
- u && (S.removeComponent(g),
- g.destroy(),
- m.pano.enter()),
- U.init(P, T, w, v, S, m, H.getSessionId()),
- U.endLoading(P, T, x),
- S.once(le.AfterRender, function() {
- N.setAppReadyTime();
- var e = N.calcFullLoadingTime();
- de.warn("Total load time: " + e / 1e3),
- H.loadComplete(e),
- window.dispatchEvent(window.evt);
- de.warn("First render after model load finished.")
-
-
- createGuideAni()
-
- }),
- S.on(le.MemoryUsageUpdated, n)
- }).fail(b.bind(this, e))
- }
- function n(e) {
- ce.update(e)
- }
- function r(e) {
- de.info("Version", "2.25.6-0-gd87e5b1"),
- q.defaultMaxListeners = 1e3,
- a(e),
- s()
- }
- function o() {
- return document.getElementById("player")
- }
- function a(e) {
- e.addEventListener("dragenter", T, !1),
- e.addEventListener("dragover", T, !1)
- }
- function s() {
- F.valueFromHash("title", !0) || $(document).ready(function() {
- var e = $(".model-title");
- e.hide()
- })
- }
- function l() {
- return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
- }
- function c() {
- return {
- panoElementsToLoad: 6,
- modelElementsToLoad: 0,
- totalElementsLoaded: 0,
- totalElementsToLoad: 0,
- totalPercentageLoaded: 0,
- progressCallback: null
- }
- }
- function h(e) {
- return K.loadFeatureFlags(e).done(function(e) {
- K.updateDependentSettings(e, V)
- })
- }
- // function u(e) {
- // return Q.get(e.urlBase + "/api/v1/config/showcase", {
- // responseType: "json",
- // prefetchFrom: "config"
- // }).then(function(e) {
- // return e ? void j.extendObject(V.appConfig, e) : {}
- // }, function(e) {
- // return de.warn("Failed loading runtime config, using defaults."),
- // $.when({})
- // })
- // }
- function d(e, t) {
- var i = B.getModel({
- url: t,
- floors: F.valueFromHash("f", !0),
- autoload: !1
- })
- ;
- return $.when(i, n).then(null, function(e) {
- return this
- })
- }
- function p(e, t, i, n, r) {
- de.info("Model data loaded"),
- de.debug("UUID: " + e.data.job.uuid),
- J.init(K.getFlags()),
- i && H.initKeen({
- token: i,
- appId: n
- }),
- H.initSegment({
- model: e.sid,
- version: "2.25.6-0-gd87e5b1",
- startSource: r.startSource,
- token: t,
- autoplay: r.autoplay,
- quickstart: r.quickstart
- })
- }
- function f(e, t, i, n, r) {
- return r.progressCallback = t,
- H.sessionStart(),
- e.load(n).progress(g.bind(this, r))
- }
- function g(e, t) {
- e.modelElementsToLoad = t[1],
- v(e),
- m(e)
- }
- function m(e) {
- e.totalElementsLoaded++,
- e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
- //----许钟文-----------------模型进度条向后调整
- isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
- e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
- console.log('pro:'+e.totalPercentageLoaded)
- //---------------------------
- e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
- }
- function v(e) {
- e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
- }
- function A(e) {
- var t = new x.PerspectiveCamera;
- t.layers.enable(he.PANOMARKERS),
- t.layers.enable(he.RETICULE),
- t.layers.enable(he.TAG);
- var i = new x.Scene
- , n = new x.AmbientLight(16777215);
- i.add(n),
- i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
- side: x.DoubleSide
- })),
- i.plane.position.y = 0,
- i.plane.rotateX(-Math.PI / 2),
- i.plane.material.visible = !1,
- i.add(i.plane),
- i.updateMatrixWorld(),
- V.showScreenshotLocations && e.data.images.forEach(function(e) {
- if (e.metadata && e.metadata.camera_position) {
- var t = e.metadata.camera_position
- , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
- n.position = t.clone(),
- i.add(n);
- var r = e.metadata.camera_quaternion
- , o = new x.Vector3(0,0,-1).applyQuaternion(r);
- i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
- }
- }),
- V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
- i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
- i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
-
- //背景
- if(!settings.transparentBg && !settings.bgImg){
- i.skybox = new W
- i.add(i.skybox)
- }
-
-
-
- var r = new te(i,t,z);
- return r
- }
- function y(e, t) {
- var i = e ? 1 : 1e3
- , n = J.tilegen || J.imgopt ? 6 : 2;
- n = F.valueFromHash("tileconc", n);
- var r = new ne
- , o = new ae({
- concurrentDownloads: n
- })
- , a = new se
- , s = new P
- , l = new M
- , c = new S(t)
- , h = new R
- , u = new O(i)
- , d = new L
- , p = new oe;
- return {
- qualityManager: r,
- panoRenderer: a,
- tileDownloader: o,
- player: c,
- director: l,
- modelManager: s,
- tagManager: p,
- displayController: u,
- labelDisplayController: d,
- controls: h
- }
- }
- function C(e, t, i, n) {
- var r = i.controls
- , o = i.qualityManager
- , a = i.panoRenderer
- , s = i.tileDownloader
- , l = i.modelManager;
- r.init(n, l),
- ee.init(i.director, r, i.player, l, t),
- o.init(l),
- s.init(o),
- a.init(t, s, o),
- l.init(s, a, o),
- l.addModel(e),
- t.addComponent(G)
- }
- function I(e, t, i, n) {
- var r = i.qualityManager
- , o = i.panoRenderer
- , a = i.tileDownloader
- , s = i.modelManager
- , l = i.player
- , c = i.director
- , h = i.tagManager
- , u = i.displayController
- , d = i.labelDisplayController
- , p = i.controls;
- t.scene.add(e),
- t.qualityManager = r;
- var f = {
- camera: t.camera,
- director: c,
- modelManager: s,
- tileDownloader: a,
- panoRenderer: o,
- qualityManager: r,
- tagManager: h,
- container: n,
- controls: p
- };
- l.init(f),
- l.setScene(t.scene),
- h.init(s, l),
- c.init(l, s),
- u.init(c, l, s, h, n),
- d.init(l, s, n),
- z.bindEvents(l),
- t.addComponent(h),
- t.addComponent(l),
- t.addComponent(o),
- l.sceneRenderer = t; //xzw add 方便resize
- }
- function E(e, t, i, n) {
- return de.info("Starting player in " + i.mode),
- H.report(t.sid, "started-playing", n, i.quickstart),
- e.start(i)
- }
- function b(e, t) {
- de.error(t),
- k.error(t),
- H.report(e, "error-" + t)
- }
- function w(e) {
- var t = F.details();
- t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
- H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
- H.report(e, "error-webgl-generic"))
- }
- function _(e, t, i) {
- try {
- e.start(t)
- } catch (e) {
- throw de.warn(e.message),
- w(i.sid),
- e
- }
- }
- function T(e) {
- e.stopPropagation(),
- e.preventDefault()
- }
-
- //czj 判断someData 有没有hoticon字段 修改热点的样式
- if (window.MP_PREFETCHED_MODELDATA.hoticon){
-
- g_HotImage = {
- point: './static/' + window.MP_PREFETCHED_MODELDATA.hoticon.default || "https://super.4dage.com/images/4dagePoint2.png",
- point2: './static/' + window.MP_PREFETCHED_MODELDATA.hoticon.higt || "https://super.4dage.com/images/4dagePoint.png"
- };
- }
- //czj 判断someData 有没有backgroundMusic 添加音乐
- if (window.MP_PREFETCHED_MODELDATA.backgroundMusic) {
- if(window.isLocal) g_bgAudio.src = manage.dealURL(window.MP_PREFETCHED_MODELDATA.backgroundMusic) ;
- //else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic.substr(0,4)=="http" ? window.MP_PREFETCHED_MODELDATA.backgroundMusic : "//" + window.MP_PREFETCHED_MODELDATA.backgroundMusic;
- else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic
-
- $("#volume").show();
- }else if (g_version === "one"){
- g_bgAudio.src = g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3";
- //g_bgAudio.src = manage.dealURL(src) ;
- }
- //隐藏公司logo
- if(window.MP_PREFETCHED_MODELDATA.loadlogo){
- showLogo();
- }
- e("./lib/three75-shim"),
- e("./lib/array-polyfill"),
- e("./lib/performance-polyfill"),
- e("./lib/shaders/CopyShader.js"),
- e("./lib/shaders/HorizontalBlurShader.js"),
- e("./lib/shaders/VerticalBlurShader.js"),
- e("./lib/postprocessing/EffectComposer.js"),
- e("./lib/postprocessing/RenderPass.js"),
- e("./lib/postprocessing/MaskPass.js"),
- e("./lib/postprocessing/ShaderPass.js"),
- window.Promise || (window.Promise = e("promise-polyfill"));
- var x = e("three")
- , _x = e("three")
- , S = (e("./util/sentry"),
- e("./player"))
- , M = e("./director")
- , R = e("./controls/CameraControls")
- , P = e("./model/ModelManager")
- , O = e("./DisplayController")
- , L = e("./label/LabelDisplayController")
- , D = e("./enum/Viewmode")
- , N = e("./util/logger")
- , B = e("./showcase")
- , F = e("./util/browser")
- , V = e("./settings")
- , U = e("./gui/gui")
- , k = e("./gui/error")
- , H = e("./analytics")
- , G = e("./util/transitions")
- , z = e("./effects")
- , W = e("./objects/Skybox")
- , j = e("./util/common")
- , Y = (e("./util/PanoramaCollection"),
- e("./util/math"),
- e("./util/showcase"))
- , X = e("./util/camera")
- , Z = (e("./objects/Panorama"),
- e("./cameras/PanoramaCamera"),
- e("./preloaders"))
- , q = e("events").EventEmitter
- , K = e("./featureflags")
- , Q = (e("./util/lerp"),
- e("./util/ajax"))
- , J = e("./ab")
- , ee = e("./sdk/automation.js")
- , te = e("./scene/SceneRenderer")
- , ie = e("./scene/QuickstartManager")
- , ne = e("./tile/QualityManager.js")
- , re = e("./localization/localize")
- , oe = e("./tag/tagManager")
- , ae = e("./tile/TileDownloader")
- , se = e("./tile/PanoRenderer")
- , le = (e("./enum/PanoSizeClass"),
- e("./enum/PanoramaEvents"),
- e("./enum/SceneRendererEvents"))
- , ce = e("./gui/memoryUsage")
- , he = e("./enum/RenderLayers")
- , ue = e("./TimingData")
- , de = new N(t);
- N.level = V.logLevel,
- N.consoleEnabled = V.console,
- i()
- }
- }
- ).call(this, "/js/main.js")
- }
- , {
- "./DisplayController": 1,
- "./TimingData": 2,
- "./ab": 3,
- "./analytics": 4,
- "./cameras/PanoramaCamera": 7,
- "./controls/CameraControls": 9,
- "./director": 15,
- "./effects": 16,
- "./enum/PanoSizeClass": 36,
- "./enum/PanoramaEvents": 37,
- "./enum/RenderLayers": 41,
- "./enum/SceneRendererEvents": 43,
- "./enum/Viewmode": 51,
- "./featureflags": 59,
- "./gui/error": 64,
- "./gui/gui": 65,
- "./gui/memoryUsage": 73,
- "./label/LabelDisplayController": 91,
- "./lib/array-polyfill": 92,
- "./lib/performance-polyfill": 95,
- "./lib/postprocessing/EffectComposer.js": 96,
- "./lib/postprocessing/MaskPass.js": 97,
- "./lib/postprocessing/RenderPass.js": 98,
- "./lib/postprocessing/ShaderPass.js": 99,
- "./lib/shaders/CopyShader.js": 100,
- "./lib/shaders/HorizontalBlurShader.js": 101,
- "./lib/shaders/VerticalBlurShader.js": 102,
- "./lib/three75-shim": 103,
- "./localization/localize": 108,
- "./tag/tagManager": 124,
- "./model/ModelManager": 140,
- "./objects/Panorama": 148,
- "./objects/Skybox": 152,
- "./player": 155,
- "./preloaders": 156,
- "./scene/QuickstartManager": 157,
- "./scene/SceneRenderer": 158,
- "./sdk/automation.js": 164,
- "./settings": 166,
- "./showcase": 168,
- "./tile/PanoRenderer": 169,
- "./tile/QualityManager.js": 170,
- "./tile/TileDownloader": 171,
- "./util/PanoramaCollection": 178,
- "./util/ajax": 181,
- "./util/browser": 182,
- "./util/camera": 183,
- "./util/common": 185,
- "./util/lerp": 188,
- "./util/logger": 189,
- "./util/math": 190,
- "./util/sentry": 192,
- "./util/showcase": 193,
- "./util/transitions": 195,
- events: 202,
- "promise-polyfill": 213,
- three: 217
- }],
- 117: [function(e, t, i) {
- "use strict";
- function n(e) {
- e = e || {}
-
- r.RawShaderMaterial.call(this, a.extendObject({
- fragmentShader: o.cube.fragmentShader,
- vertexShader: o.cube.vertexShader,
- uniforms: r.UniformsUtils.clone(o.cube.uniforms),
- name: "CubemapMaterial",
-
- }, e))
- }
- var r = e("three")
- , o = e("../shaders")
- , a = e("../util/common");
- n.prototype = Object.create(r.RawShaderMaterial.prototype),
- n.prototype.constructor = n,
- t.exports = n
- }
- , {
- "../shaders": 167,
- "../util/common": 185,
- three: 217
- }],
- 118: [function(e, t, i) {
- "use strict";
- function n(e) {
- e = e || {}
-
- r.RawShaderMaterial.call(this, a.extendObject({
- fragmentShader: o.model.fragmentShader,
- vertexShader: o.model.vertexShader,
- uniforms: r.UniformsUtils.clone(o.model.uniforms),
- name: "ModelTextureMaterial",
-
- }, e))
- }
- var r = e("three")
- , o = e("../shaders")
- , a = e("../util/common");
- n.prototype = Object.create(r.RawShaderMaterial.prototype),
- n.prototype.constructor = n,
- n.prototype.setProjectedPanos = function(e, t, i) {
- i && (this.uniforms.progress.value = 0),
- e.ensureSkyboxReadyForRender(),
- this.uniforms.pano0Map.value = e.getSkyboxTexture(),
- this.uniforms.pano0Position.value.copy(e.position),
- this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
- t.ensureSkyboxReadyForRender(),
- this.uniforms.pano1Map.value = t.getSkyboxTexture(),
- this.uniforms.pano1Position.value.copy(t.position),
- this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
- }
- /* n.prototype.setEyeDir = function(dir, pos) {//加
- this.uniforms.eyeDir.value.copy(dir)
- this.uniforms.eyePos.value.copy(pos)
- }
- n.prototype.setBendCameraQua = function(matrix) {//加
- this.uniforms.cameraDeltaMatrix.value.copy(matrix)
-
- } */
-
-
- ,
- t.exports = n
- }
- , {
- "../shaders": 167,
- "../util/common": 185,
- three: 217
- }],
- 119: [function(e, t, i) {
- (function(i) {
- "use strict";
- function n(e, t, i, n) {
- this.div = null,
- this.body = null,
- this.label = e,
- this.description = t,
- this.parsedDescription = [],
- this.media = i || {
- type: null
- },
- this.loadingSpinner = null,
- this.parser = new r({
- supportLinks: !u.valueFromHash("mls"),
- keepLinkLabels: !0
- }),
- this.state = I.CLOSED,
- this.orientation = "",
- this.initialTransform = "",
- this.hovering = !1,
- this.openTransition = null,
- this.closeTransition = null,
- this.openPromise = null,
- this.closePromise = null,
- this.animationTransition = null,
- this.animationScale = 0
- }
- var r = e("../Parser/DescriptionParser")
- , o = e("../Media/Link")
- , a = e("../Media/Image")
- , s = e("../Media/EmbedlyPlayer")
- , l = e("../Media/EmbedlyEmbed")
- , c = e("../../util/transitions")
- , h = e("../../util/lerp")
- , u = e("../../util/browser")
- , d = e("./BillboardEvent")
- , p = e("../Media/MediaEvent")
- , f = e("../Parser/DescriptionChunkType")
- , g = e("events").EventEmitter
- , m = e("./billboardSettings")
- , v = e("./overlaySettings")
- , A = e("../../util/logger")
- , y = new A(i)
- , C = document.getElementById("tag-billboards");
- C.addEventListener("touchend", function(e) {
- C.style.pointerEvents = "none"
- }),
- C.addEventListener("touchcancel", function(e) {
- C.style.pointerEvents = "none"
- });
- var I = {
- CLOSED: "closed",
- OPENING: "opening",
- OPEN: "open",
- CLOSING: "closing",
- ACTIVE: "active"
- };
- n.prototype = Object.create(g.prototype),
- n.prototype.build = function(e) {
- this.parsedDescription = this.parser.parse(this.description);
- var t = document.createElement("div");
- t.className = "tag-container has-hotzone",
- this.div = t,
- this.body = document.createElement("div"),
- this.body.className = "tag-body";
- var i = document.createElement("div");
- i.classList.add("tag-content");
- var n = document.createElement("div");
- n.classList.add("tag-text-content");
- var r = document.createElement("div");
- r.className = "tag-label",
- r.textContent = this.label,
- n.appendChild(r);
- var o = document.createElement("div");
- o.className = "tag-desc",
- n.appendChild(o),
- i.appendChild(n),
- this.body.appendChild(i),
- this.appendDescriptionElements(this.parsedDescription, o),
- this.appendMedia(),
- t.appendChild(this.body),
- C.appendChild(t),
- this.bindEvents(t, this.body)
- }
- ,
- n.prototype.bindEvents = function(e, t) {
- var i = function(e) {
- return function(t) {
- if (!this.div.classList.contains("overlay")) {
- var i, n = document.getElementById("player");
- try {
- i = new MouseEvent(e,t)
- } catch (n) {
- i = document.createEvent("MouseEvents"),
- i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
- }
- n.dispatchEvent(i)
- }
- }
- };
- t.addEventListener("mousedown", function(e) {
- e.stopPropagation()
- }),
- t.addEventListener("mouseup", function(e) {
- e.stopPropagation()
- }),
- e.addEventListener("touchstart", function(e) {
- C.style.pointerEvents = "auto"
- }),
- e.addEventListener("mousedown", i("mousedown").bind(this)),
- e.addEventListener("mouseup", i("mouseup").bind(this)),
- t.addEventListener("mouseover", function(t) {
- this.state === I.OPEN && e.classList.remove("has-hotzone")
- }
- .bind(this)),
- e.addEventListener("mouseenter", function(e) {
- this.state !== I.CLOSING && (this.hovering = !0,
- this.emit(d.ENTER))
- }
- .bind(this)),
- e.addEventListener("mouseleave", function(e) {
- this.hovering = !1,
- this.emit(d.LEAVE)
- }
- .bind(this)),
- e.addEventListener("gesturestart", function(e) {
- e.preventDefault()
- });
- var n = e.querySelector(".tag-text-content")
- , r = 0;
- n.addEventListener("touchstart", function(e) {
- r = e.changedTouches[0].clientY
- }),
- n.addEventListener("touchmove", function(t) {
- function i(e) {
- e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
- }
- return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
- }),
- e.addEventListener("touchmove", function(e) {
- 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
- })
- }
- ,
- n.prototype.appendDescriptionElements = function(e, t) {
- e.length > 0 && this.div.classList.add("has-text"),
- e.forEach(function(e, i) {
- switch (e.type) {
- case f.TEXT:
- t.appendChild(this.createTextElement(e.text));
- break;
- case f.LINK:
- t.appendChild(this.createLinkElement(e.link))
- }
- }
- .bind(this))
- }
- ,
- n.prototype.appendLoadingSpinner = function() {
- this.loadingSpinner = document.createElement("div"),
- this.loadingSpinner.classList.add("loading-spinner");
- var e = document.createElement("div");
- e.classList.add("gui-spinner-icon"),
- this.loadingSpinner.appendChild(e),
- this.body.appendChild(this.loadingSpinner)
- }
- ,
- n.prototype.onMediaLoadFinished = function() {
- this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
- this.applyOrientation(this.orientation),
- this.loadingSpinner = null)
- }
- ,
- n.prototype.appendMedia = function() {
- if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
- this.appendLoadingSpinner();
- var e = document.createElement("div");
- e.classList.add("tag-media-content");
- var t = document.createElement("i");
- switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
- t.classList.add(e)
- }),
- this.body.appendChild(t),
- this.body.appendChild(e),
- this.media.type) {
- case f.IMAGE:
- e.appendChild(this.createImageElement(this.media, this.body));
- break;
- case f.VIDEO:
- e.appendChild(this.createVideoElement(this.media, this.body));
- break;
- case f.RICH:
- e.appendChild(this.createEmbedElement(this.media, this.body))
- }
- }
- }
- ,
- n.prototype.createTextElement = function(e) {
- var t = document.createElement("span");
- return t.textContent = e,
- t
- }
- ;
- n.prototype.createLinkElement = function(e) {
- var t = new o(e);
- return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
- t.createDomElement()
- }
- ,
- n.prototype.createImageElement = function(e, t) {
- function i() {
- function e() {
- m || (r.classList.remove("view-image"),
- c.classList.add("overlay"),
- i(),
- window.addEventListener("resize", b),
- c.addEventListener("click", a),
- g.addEventListener("click", l),
- f.addEventListener("click", s),
- m = !0,
- o.emit(p.IMAGE_OPENED))
- }
- function i() {
- t.classList.add("show-info"),
- h.classList.remove("collapsible"),
- h.style.height = "";
- var e = parseFloat(getComputedStyle(I).lineHeight)
- , i = y + e
- , r = c.clientWidth - 2 * v.boundaryWidth - C
- , a = c.clientHeight - 2 * v.boundaryHeight - C - i
- , s = a
- , l = s * n.aspect;
- l > r && (l = r,
- s = l / n.aspect),
- s > a && (s = a,
- l = s * n.aspect),
- l += C,
- s += C + i,
- t.style.width = l + "px",
- t.style.height = s + "px",
- u.style.paddingTop = e + C + "px",
- o.description.length > 0 && (h.classList.add("collapsible"),
- h.style.height = h.clientHeight + 12 + "px",
- E.style.height = "calc(100% - " + I.clientHeight + "px)")
- }
- function a(e) {
- e.target === c && s()
- }
- function s() {
- m && (m = !1,
- r.classList.add("view-image"),
- c.classList.remove("overlay"),
- h.style.height = "",
- u.style.paddingTop = "",
- t.style.width = "",
- t.style.height = "",
- window.removeEventListener("resize", b),
- c.removeEventListener("click", a),
- g.removeEventListener("click", l),
- f.removeEventListener("click", s),
- o.emit(p.IMAGE_CLOSED),
- o.close(!0))
- }
- function l(e) {
- t.classList.toggle("show-info")
- }
- var c = o.div
- , h = c.getElementsByClassName("tag-content")[0]
- , u = c.getElementsByClassName("tag-media-content")[0]
- , f = t.getElementsByClassName("close")[0]
- , g = h.getElementsByClassName("tag-label")[0];
- c.classList.add("has-image"),
- r.classList.add("view-image"),
- c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
- o.applyOrientation(o.orientation);
- var m = !1
- , A = getComputedStyle(h)
- , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
- , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
- , I = h.querySelector(".tag-label")
- , E = h.querySelector(".tag-desc")
- , b = function() {
- var e, t, n = 0;
- return function() {
- clearInterval(e),
- clearTimeout(t),
- e = setInterval(function() {
- var e = c.clientHeight;
- n !== e && (i(),
- n = e)
- }, 100),
- t = setTimeout(clearInterval.bind(this, e), 1e3)
- }
- }();
- n.on(p.IMAGE_OPENING, e),
- o.on(d.ACTIVATE, e),
- o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
- o.on(d.CLOSING, s)
- }
- var n = new a
- , r = n.createDomElement();
- this.once(d.OPENED, function() {
- n.load(e.src).then(i).catch(function(t) {
- y.warn("Failed to load image:", e.src),
- y.warn("with error:", t)
- }).then(this.onMediaLoadFinished.bind(this))
- });
- var o = this;
- return r
- }
- ,
- n.prototype.createVideoElement = function(e, t) {
- var i = new s({
- autoPlay: !0,
- autoResume: !0,
- startMuted: !1,
- loop: !1
- })
- , n = i.createDomElement();
- return this.once(d.OPENED, function() {
- i.load(e.src).then(function() {
- this.div.classList.add("has-video"),
- this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
- i.play()),
- this.on(d.OPENING, i.show.bind(i)),
- this.on(d.OPENED, i.play.bind(i)),
- this.on(d.CLOSING, i.pause.bind(i)),
- this.on(d.CLOSED, i.hide.bind(i))
- }
- .bind(this)).catch(function(t) {
- y.warn("Failed to embed video:", e.src),
- y.warn("with error:", t)
- }).then(this.onMediaLoadFinished.bind(this))
- }
- .bind(this)),
- n
- }
- ,
- n.prototype.createEmbedElement = function(e, t) {
- var i = new l
- , n = i.createDomElement();
- return this.once(d.OPENED, function() {
- i.load(e.src).then(function() {
- this.div.classList.add("has-embed"),
- this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
- this.applyOrientation(this.orientation),
- this.on(d.OPENING, i.show.bind(i)),
- this.on(d.CLOSED, i.hide.bind(i))
- }
- .bind(this)).catch(function(t) {
- y.warn("Failed to embed:", e.src),
- y.warn("with error:", t)
- }).then(this.onMediaLoadFinished.bind(this))
- }
- .bind(this)),
- n
- }
- ,
- n.prototype.open = function(e) {
- return this.openPromise = $.Deferred(),
- this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
- this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
- this.state !== I.OPEN && (this.emit(d.OPENING),
- e && this.emit(d.ACTIVATING),
- this.state = I.OPENING,
- this.animateOpen(function() {
- e && this.setActiveState(),
- this.openPromise.resolve()
- }
- .bind(this)))
- }
- .bind(this), m.animation.openDelay),
- c.cancel(this.closeTransition),
- this.closePromise && this.closePromise.reject(),
- this.closeTransition = void 0,
- this.openPromise.promise())
- }
- ,
- n.prototype.close = function(e) {
- return this.closePromise = $.Deferred(),
- !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
- this.state !== I.CLOSED && (this.emit(d.CLOSING),
- this.state = I.CLOSING,
- this.animateClose())
- }
- .bind(this), m.animation.closeDelay)),
- c.cancel(this.openTransition),
- this.openPromise && this.openPromise.reject(),
- this.openTransition = void 0,
- this.closePromise.resolve(),
- this.closePromise.promise())
- }
- ,
- n.prototype.setActiveState = function() {
- this.state !== I.CLOSED && (this.state = I.ACTIVE,
- this.emit(d.ACTIVATE),
- this.div.classList.remove("has-hotzone"))
- }
- ,
- n.prototype.animateOpen = function(e) {
- if (this.state === I.OPENING) {
- if (c.cancel(this.animationTransition),
- u.detectSamsungNative())
- return this.boardOrientation = null,
- this.div.style.visibility = "visible",
- this.emit(d.OPENED),
- this.state = I.OPEN,
- void (e && e());
- this.div.style.webkitTransform = "scale(0)",
- this.div.style.transform = "scale(0)",
- this.div.style.visibility = "visible",
- this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
- this.emit(d.OPENED),
- this.state = I.OPEN,
- e && e()
- }
- .bind(this))
- }
- }
- ,
- n.prototype.animateClose = function(e) {
- this.state === I.CLOSING && (c.cancel(this.animationTransition),
- this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
- this.emit(d.CLOSED),
- this.state = I.CLOSED,
- this.div.style.visibility = "hidden",
- this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
- e && e()
- }
- .bind(this)))
- }
- ,
- n.prototype.needsUpdate = function() {
- return this.state !== I.CLOSED
- }
- ,
- n.prototype.update = function(e, t) {
- if (this.needsUpdate()) {
- var i = (this.updateOrientation(e),
- this.calcScale(t))
- , n = {
- x: (e.x + 1) * $("#player").width() / 2,
- y: (e.y + 1) * $("#player").height() / 2
- };
- this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
- this.div.style.webkitTransform = this.div.screenTransform,
- this.div.style.transform = this.div.screenTransform
- }
- }
- ,
- n.prototype.getDimensions = function() {
- return this.div.getBoundingClientRect()
- }
- ,
- n.prototype.calcScale = function(e) {
- return Math.sqrt(e / 40) * m.boardToDiscRatio
- }
- ,
- n.prototype.updateOrientation = function(e) {
- if (this.state !== I.ACTIVE) {
- var t = 1 / 3
- , i = e.y < -t ? 0 : e.y < t ? 1 : 2
- , n = e.x < -t ? 0 : e.x < t ? 1 : 2
- , r = "";
- r += 0 === n ? "right" : 2 === n ? "left" : "",
- r += 0 === i ? "-down" : 2 === i ? "-up" : "",
- 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
- 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
- 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
- }
- }
- ,
- n.prototype.applyOrientation = function(e) {
- this.div.style.transform = this.div.style.webkitTransform = "",
- this.div.classList.remove("tag-container-" + this.orientation),
- this.div.classList.add("tag-container-" + e);
- var t = window.getComputedStyle(this.div);
- this.initialTransform = t.transform || t.webkitTransform,
- "none" === this.initialTransform && (this.initialTransform = "");
- var i = t.transform.slice(7, -1).split(",")
- , n = -i[4]
- , r = -i[5];
- this.div.style.webkitTransformOrigin = n + "px " + r + "px",
- this.div.style.transformOrigin = n + "px " + r + "px",
- this.orientation = e
- }
- ,
- t.exports = n
- }
- ).call(this, "/js/tag/Billboard/Billboard.js")
- }
- , {
- "../../util/browser": 182,
- "../../util/lerp": 188,
- "../../util/logger": 189,
- "../../util/transitions": 195,
- "../Media/EmbedlyEmbed": 125,
- "../Media/EmbedlyPlayer": 126,
- "../Media/Image": 128,
- "../Media/Link": 129,
- "../Media/MediaEvent": 131,
- "../Parser/DescriptionChunkType": 133,
- "../Parser/DescriptionParser": 134,
- "./BillboardEvent": 120,
- "./billboardSettings": 121,
- "./overlaySettings": 122,
- events: 202
- }],
- 120: [function(e, t, i) {
- "use strict";
- t.exports = Object.freeze({
- ENTER: "billboard.enter",
- LEAVE: "billboard.leave",
- OPENING: "billboard.opening",
- OPENED: "billboard.open",
- CLOSING: "billboard.closing",
- CLOSED: "billboard.closed",
- ACTIVATING: "billboard.activating",
- ACTIVATE: "billboard.activate"
- })
- }
- , {}],
- 121: [function(e, t, i) {
- "use strict";
- t.exports = Object.freeze({
- animation: Object.freeze({
- hoverOnClosing: !1,
- openDelay: 100,
- closeDelay: 50,
- openDuration: 200,
- closeDuration: 100
- }),
- boardToDiscRatio: 1.2
- })
- }
- , {}],
- 122: [function(e, t, i) {
- "use strict";
- t.exports = Object.freeze({
- boundaryWidth: 30,
- boundaryHeight: 0
- })
- }
- , {}],
- /*********************************创建热点模型************************************************** */
- "hot": [function(e, t, i) {//热点
- "use strict";
- function hot(sid,d,model){
- this.sid = sid;
- /* this.position = (new r.Vector3).fromArray( this.conversionArray(d.position) )
- if(d.quaternion){
- this.quaternion = d.quaternion;
- }else{
- this.rotation = this.conversionArray(d.rotation)
- } */
-
- this.position = this.convertValue(d.position, r.Vector3)
- if(d.quaternion){
- this.quaternion = this.convertValue(d.quaternion, r.Quaternion)
- }else{
- this.rotation = new r.Euler().setFromVector3(this.convertValue(d.rotation, r.Vector3 ))
- }
- this.quaternion || (this.quaternion = new THREE.Quaternion().setFromEuler(this.rotation))
- this.isSprite = d.isSprite
- this.actionType = (d.noAction ? 'noAction' : d.actionType) || "common"
- this.linkType = d.linkType || "common"
-
- this.link = d.link;
- this.model = model;
- this.size = d.size;
- this.infoAttribute = d.infoAttribute || {};
- this.styleImg = [] // 存储热点icon的图片 [{src:...}, {src:...} ] 最多两个,里面是带有src的object, 可以是img
- this.transformAtPanos = d.transformAtPanos || {}
- for (let i in this.transformAtPanos) {
- this.transformAtPanos[i].pos = new THREE.Vector3().fromArray(this.transformAtPanos[i].pos)
- this.transformAtPanos[i].qua && (this.transformAtPanos[i].qua = new THREE.Quaternion().fromArray(this.transformAtPanos[i].qua))
- }
- this.build();
- d.infoAttribute && d.infoAttribute.title && this.setTitleElem(d.infoAttribute.title)
- this.changeTex()
-
-
-
- this.visibleData = d.visiblePanos
- //this.setVisiblePanos(d.visiblePanos);
-
- }
- var r = e("three")
- , f = e("../shaders")
- , a = e("../settings")
- , s = e("../enum/Viewmode")
- , p = e("../objects/Panorama")
- , math = e("../util/math")
- , te = e("../util/texture");
- var raycaster = new r.Raycaster;
- //热点大小
- var geometry = new r.PlaneBufferGeometry( g_HotMeshSize.g_HotMeshWidth, g_HotMeshSize.g_HotMeshHeight,1,1);
- var defaultTex1 = te.load(g_HotImage.point);
- var defaultTex2 = te.load(g_HotImage.point2);
-
- hot.prototype.changeTex = function(){
- var u = this.mesh.material.uniforms
- if(this.styleImg.length){
- u.texture1.value = te.load(this.styleImg[0].src);
- u.texture2.value = te.load(this.styleImg[1]&&this.styleImg[1].src || this.styleImg[0].src);
- }else{
- u.texture1.value = defaultTex1;
- u.texture2.value = defaultTex2;
- //console.log(this.sid)
- }
- }
-
- hot.prototype.initStyleImg = function(t){
- this.styleImg = []
- t.styleImg = t.styleImg || [];
- t.styleImg.forEach((src)=>{
- this.styleImg.push({src:manage.dealURL(src)})
- })
- this.changeTex()
- }
-
- hot.prototype.update = function(camera) {
- if(this.isSprite){
- this.mesh.quaternion.copy(camera.quaternion)
- }
-
- //this.showTitle()
-
- }
- hot.prototype.setVisiblePanos = function(visibleData){
- this.visiblePanos = [];
-
-
- let c = this.model.panos.list.length * this.model.colliders.length
- if(c < 10000){
- this.model.panos.list.forEach((pano)=>{// 模型遮挡的, 直接不可见
- if(visibleData && !visibleData.includes(pano.id))return; //在热点可视中设置过,不可见
- var isShelter = convertTool.ifIntersectChunks(pano.position, this.position, {model: this.model.colliders});
- if(!isShelter){
- this.visiblePanos.push(pano.id)
- }
- })
- }else{
- let c1 = Math.ceil(10000 / this.model.colliders.length)
- let start = 0
- let interval = setInterval(()=>{
- let end = start + c1;
- end = Math.min(end, this.model.panos.list.length)
- let i = start
- start = end
- for(;i<end; i++){
- var pano = this.model.panos.list[i]
- if(visibleData && !visibleData.includes(pano.id))return; //在热点可视中设置过,不可见
- var isShelter = convertTool.ifIntersectChunks(pano.position, this.position, {model: this.model.colliders});
- if(!isShelter){
- this.visiblePanos.push(pano.id)
- }
- }
- if(end>=this.model.panos.list.length){
- //console.log(window.hotsi ?(++window.hotsi): (window.hotsi = 1))
- clearInterval(interval)
- }
- },16 )
-
-
- }
- }
- //绘制热点
- hot.prototype.build = function(){
- var t = r.UniformsUtils.clone(f.hot.uniforms);
- var shaderMaterial = new r.ShaderMaterial({
- uniforms: t,
- vertexShader: f.hot.vertexShader,
- fragmentShader: f.hot.fragmentShader,
- transparent: !0
- })
- var sprite = new r.Mesh( geometry, shaderMaterial );
- var hotIconScale = parseFloat(this.infoAttribute.hotIconScale || window.MP_PREFETCHED_MODELDATA.hotIconScale);
- sprite.dynamic = true;
- sprite.position.copy(this.position);
- sprite.quaternion.copy(this.quaternion)
- hotIconScale && sprite.scale.set(hotIconScale, hotIconScale, hotIconScale)
- // this.size && sprite.scale.set(this.size,this.size,this.size);
- sprite.name = this.sid;
- sprite.type = "hotSprite";
- sprite.belongHot = this;
- if(this.link) sprite.hotLink = this.link;
- this.mesh = sprite;
- this.model.add(sprite);
- g_HotMeshes.push(sprite);
- }
- hot.prototype.setTitleElem = function(title){
- var root = $("#hot");
- var elem = $(`<div> ${title}</div>`)
- root.append(elem);
- this.titleElem = elem;
- }
- hot.prototype.showTitle = function(){
- if(!this.titleElem)return;
- var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
- if(pos.trueSide){//inSight
- this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
- this.titleElem.css("display","block");
- }else{
- this.titleElem.css("display","none");
- }
- }
-
-
- /* hot.prototype.showTitle = function(){//一直显示title的话
- if(!this.titleElem)return;
-
- var unvisi = ()=>{
- this.titleElem.css("display","none");
- }
- var visi = ()=>{
- var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
- if(pos.trueSide){//inSight
- this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
- this.titleElem.css("display","block");
- }else{
- unvisi()
- }
- }
- if(this.mesh.visible){
- if(player.mode == 'panorama'){
- visi()
- }else{
- var ifShelter = convertTool.ifShelter(this.position)
- if(ifShelter)unvisi()
- else visi()
- }
- }else{
- unvisi()
- }
-
- }
-
- */
-
- hot.prototype.hideTitle = function(){
- if(!this.titleElem)return;
- this.titleElem.css("display","none");
- }
-
-
- hot.prototype.closestPanoTowardTag = function(e, t) {
-
- var i = []
- , o = []
- , l = this.mesh.position;
- if (e === s.PANORAMA) {
- var c = .5
- , h = t.position.clone().sub(l).normalize();
- // 方奕卓 注释掉下面的筛选条件, 使热点列表能点击过渡
- // i.push(p.filters.isPanoAligned()),
- // i.push(p.filters.inPanoDirection(l, h, c)),
- // i.push(p.filters.isNeighbourPanoTo(t)),
- o.push(p.scoreFunctions.direction(l, h))
- }
- var u = new r.Vector3
- , d = function(e) {
- u.copy(l).sub(e.position);
- var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
- , i = a.tags.navigate.tiltTolerance;
- return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
- }
- , f = function(e) {
- return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
- };
- i.push(f, d, (pano)=>{ // add
- return player.checkHasNeighbor(pano)
- }),
- o.push(p.scoreFunctions.distanceSquared(this.mesh, -2));
- var g = t.model.panos.sortByScore(i, o);
- if (g && a.tags.navigate.lineOfSight) {
- for (var m = 0; m < g.length; m++) {
- var v = g[m].pano
- , A = v.position.distanceTo(l);
- raycaster.set(v.position, l.clone().sub(v.position).normalize());
- var y = raycaster.intersectObjects(t.model.colliders);
- // return g[0].pano;
- if (0 === y.length || y[0].distance > A) {
- console.log(m);
- return v
- }
- }
- return null
- }
- return g && g.length > 0 && g[0].pano
- }
-
- var getLink = function(link){
- var src = '';
- var r = link.substring(link.indexOf("html") + 4)//给热点后面加上随机数,让热点确保是最新的
- , o = "en" == manage.number("lang") ? "&lang=" + manage.number("lang") : "";//如果热点的内容是英文版的
- -1 == r.indexOf("?") ? src = link + "?time=" + randomTime().getTime() + "&id=" + window.number + o : src = link + "&time=" + randomTime().getTime() + "&id=" + window.number + o
-
- return src
-
- }
- hot.prototype.examine = function(e, options) {
- options = options || {}
-
- if(!player.currentPano)return;
- var hotPop = document.getElementById('popup');
- //获取那个热点的链接
- if(this.link){
- g_currentHot = this;
-
- //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
- //g_bgAudio && g_bgAudio.pause();
- if(g_bgAudio && !g_bgAudio.paused){
- manage.switchBgmState(false);
- g_bgAudio.pauseByHot = true
- }
- if(g_tourAudio)g_tourAudio.pause()
-
- }
-
- // if(hotListSta) {
- // hotPop.classList.remove("wait");
- // return;
- // }
-
- var t = e.mode
- , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
- , n = this.mesh.position;
- e.flyingToTag = true;
- var o = function() {
- e.flyingToTag = false;
- if(this.link){
- window.player.emit('openHotspot', this.sid)
- }
- }.bind(this);
-
-
- if(settings.dontExamHot){
- o();
- return;
- }
-
-
-
- if (t === s.PANORAMA){
- var l = {
- pano: i,
- lookAtPoint: n,
- duration: null,
- maxDistanceOverride: null,
- skipWarpingCheck: !1
- };
- e.flyToPano(l, o)
- }else {
- var c = {
- pano: i
- };
- if (n) {
- var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
- c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
- }
- c.callback = o,
- c.duration = 1500,
- c.mode = s.PANORAMA,
- e.flyToNewMode(c)
- }
- },
-
- //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
- // if(window.MP_PREFETCHED_MODELDATA.special){
- // specialScene.special().beforeImplement();
- // }
-
- //czj 判断是否是数组 如果不是将对象转换为数组
- /* hot.prototype.conversionArray = function(obj){
- if(Object.prototype.toString.call(obj)=='[object Array]') return obj;
- var arr = []
- for (var i in obj) {
- arr.push(obj[i]); //属性
- }
- return arr
- } */
- hot.prototype.convertValue = function(v ,Type){
- var value;
- if(v instanceof Array){
- v.forEach((v1)=>{v1 = parseFloat(v1)})
- value = new Type().fromArray(v);
- }else{
- for(let i in v){v[i] = parseFloat(v[i])}
- value = new Type().copy(v);
- }
- return value
- }
-
- t.exports = hot;
- }
- , {
- three: 217,
- "../shaders":167,
- "../enum/Viewmode":51,
- "../objects/Panorama":148,
- "../util/texture":194,
- "../settings":166,
- "../util/math": 190,
- }],
- /************************************创建热点模型************************************ */
- 123: [function(e, t, i) {//tag
- (function(i) {
- "use strict";
- function n(e, t, i) {
- var n = i.version || "0";
- "0" !== n && I.info("tag defined using version " + n),
- this.model = e,
- this.sid = t,
- this.color = (new r.Color).set(i.color || l.tagDefault),
- this.hoverColor = l._darken(this.color, .2),
- this.floor = null,
- this.floorIndex = i.floor,
- this.mode = s.PANORAMA,
- i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
- this.obj3d = null,
- this.disc = null,
- this.materials = {
- disc: null,
- pole: null
- },
- this.position = (new r.Vector3).copy(i.position),
- this.discPosition = (new r.Vector3).copy(i.stem.direction),
- this.discWorldPosition = null,
- this.discScale = .05,
- this.poleEnabled = i.stem.enabled,
- this.billboard = new o(i.label,i.description,i.media,this),
- this.visibleTransition = null,
- this.hoveringDisc = !1
- }
- var r = e("three")
- , o = e("./Billboard/Billboard")
- , a = e("../settings")
- , s = e("../enum/Viewmode")
- , l = e("../enum/Colors")
- , c = e("../enum/RenderLayers")
- , h = e("../enum/RenderOrder")
- , u = (e("../util/common"),
- e("../util/math"))
- , d = e("../util/texture")
- , p = e("../objects/Panorama")
- , f = e("../shaders")
- , g = e("../util/transitions")
- , m = e("../util/lerp")
- , v = e("../util/easing")
- , A = e("./Billboard/BillboardEvent")
- , y = e("events").EventEmitter
- , C = e("../util/logger")
- , I = new C(i)
- , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
- , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
- , w = new r.PlaneBufferGeometry(1,1);
- n.prototype = Object.create(y.prototype),
- n.raycaster = new r.Raycaster,
- n.prototype.bindEvents = function() {
- this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
- this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
- }
- ,
- n.prototype.build = function() {
- return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
- this.floor && (this.billboard.build(this.model.sid),
- this.obj3d = this.buildObject3D(),
- this.floor.add(this.obj3d)),
- this
- }
- ,
- n.prototype.buildObject3D = function() {
- var e = new r.Object3D;
- e.position.copy(this.position);
- var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
- t.bg.value = b,
- t.mask.value = E,
- t.color.value.copy(this.color),
- this.materials.disc = new r.RawShaderMaterial({
- transparent: !0,
- vertexShader: f.tagDisc.vertexShader,
- fragmentShader: f.tagDisc.fragmentShader,
- uniforms: t
- }),
- this.disc = new r.Mesh(w,this.materials.disc),
- this.disc.layers.set(c.TAG),
- this.disc.position.copy(this.discPosition),
- this.disc.renderOrder = h.tagDisc,
- this.disc.tag = this;
- var i = this.buildPole();
- return i.layers.set(c.TAG),
- i.renderOrder = h.tagStem,
- e.add(i),
- e.layers.set(c.TAG),
- e.add(this.disc)
- }
- ,
- n.prototype.buildPole = function() {
- var e = new r.BufferGeometry
- , t = new Float32Array(6);
- return t[0] = t[1] = t[2] = 0,
- t[3] = this.discPosition.x,
- t[4] = this.discPosition.y,
- t[5] = this.discPosition.z,
- e.addAttribute("position", new r.BufferAttribute(t,3)),
- this.materials.pole = new r.LineBasicMaterial({
- linewidth: a.tags.pole.width,
- color: a.tags.pole.color,
- opacity: 0,
- visible: this.poleEnabled,
- transparent: !0,
- depthWrite: !1
- }),
- new r.Line(e,this.materials.pole)
- }
- ,
- n.prototype.setFreeState = function(e) {
- !e && this.hoveringDisc || this.billboard.close(e).then(function() {
- this.materials.disc.uniforms.color.value = this.color
- }
- .bind(this))
- }
- ,
- n.prototype.setHoverState = function(e) {
- this.billboard.open(e),
- this.materials.disc.uniforms.color.value = this.hoverColor
- }
- ,
- n.prototype.hide = function(e, t) {
- var i = $.Deferred();
- if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
- return i.resolve().promise();
- e = e || 0,
- t = t || 0,
- g.cancel(this.visibleTransition);
- var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
- , r = t + e
- , o = t / r;
- return this.visibleTransition = g.start(function(e) {
- var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
- , i = m.property(e.materials.pole, "opacity", 0);
- return function(n) {
- t(n),
- e.materials.pole && i(n)
- }
- }(this), r * n, function() {
- i.resolve()
- }, o, v[a.warp.blendEasing]),
- i.promise()
- }
- ,
- n.prototype.show = function(e, t) {
- var i = $.Deferred();
- if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
- return i.resolve().promise();
- e = e || 0,
- t = t || 0,
- g.cancel(this.visibleTransition);
- var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
- , r = t + e
- , o = t / r;
- return this.visibleTransition = g.start(function(e) {
- var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
- , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
- return function(n) {
- t(n),
- e.materials.pole && i(n)
- }
- }(this), r * n, function() {
- i.resolve()
- }, o, v[a.warp.blendEasing]),
- i.promise()
- }
- ,
- n.prototype.closestPanoTowardTag = function(e, t) {
- var i = []
- , o = []
- , l = this.disc.getWorldPosition();
- if (e === s.PANORAMA) {
- var c = .5
- , h = t.position.clone().sub(l).normalize();
- i.push(p.filters.isPanoAligned()),
- i.push(p.filters.inPanoDirection(l, h, c)),
- i.push(p.filters.isNeighbourPanoTo(t)),
- o.push(p.scoreFunctions.direction(l, h))
- }
- var u = new r.Vector3
- , d = function(e) {
- u.copy(l).sub(e.position);
- var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
- , i = a.tags.navigate.tiltTolerance;
- return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
- }
- , f = function(e) {
- return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
- };
- i.push(f, d),
- o.push(p.scoreFunctions.distanceSquared(this, -2));
- var g = this.model.panos.sortByScore(i, o);
- if (a.tags.navigate.lineOfSight) {
- for (var m = 0; m < g.length; m++) {
- var v = g[m].pano
- , A = v.position.distanceTo(l);
- if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
- return null;
- n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
- var y = n.raycaster.intersectObjects(this.model.colliders);
- if (0 === y.length || y[0].distance > A)
- return v
- }
- return null
- }
- return g.length > 0 && g[0].pano
- }
- ,
- n.prototype.examine = function(e) {
- var t = e.mode
- , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
- , n = this.disc.getWorldPosition();
- this.billboard.setActiveState();
- var o = function() {
- var t = this.billboard.getDimensions()
- , n = new r.Vector3;
- u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
- n.unproject(e.camera),
- e.flyToPano({
- pano: i,
- lookAtPoint: n
- })
- }
- .bind(this);
- if (t === s.PANORAMA)
- if (i !== e.currentPano) {
- var l = {
- pano: i,
- lookAtPoint: n,
- duration: null,
- maxDistanceOverride: null,
- skipWarpingCheck: !1
- };
- e.flyToPano(l, o)
- } else
- setTimeout(function() {
- this.billboard.open().then(function() {
- o()
- })
- }
- .bind(this), 0);
- else {
- var c = {
- pano: i
- };
- if (n) {
- var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
- c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
- }
- c.callback = o,
- c.duration = 1500,
- c.mode = s.PANORAMA,
- e.flyToNewMode(c)
- }
- }
- ,
- n.prototype.update = function(e, t) {
- var i = new r.Vector3;
- return function(e, t) {
- this.discWorldPosition = this.disc.getWorldPosition(),
- this.updateDisc(e, t),
- this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
- i.z < 1 && (i.y *= -1,
- this.billboard.update(i, this.getDiscRadius(i, t))))
- }
- }(),
- n.prototype.updateDisc = function(e, t) {
- var i = new r.Vector3
- , o = new r.Vector3
- , l = new r.Vector3
- , c = new r.Vector3
- , h = new r.Vector3;
- return function(e, t) {
- var u = a.tags.visibility
- , d = a.tags.disc.scale
- , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
- if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
- this.obj3d.visible) {
- this.disc.quaternion.copy(t.quaternion);
- var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
- i.copy(this.discWorldPosition).project(t),
- o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
- l.set(f / 2, 0, 0).add(o),
- c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
- h.copy(c).unproject(t);
- var g = h.distanceTo(this.discWorldPosition)
- , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
- this.discScale = g * m,
- this.disc.scale.set(this.discScale, this.discScale, this.discScale)
- }
- }
- }(),
- n.prototype.getDiscRadius = function(e, t) {
- var i = new r.Vector3;
- return function(e, t) {
- return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
- Math.abs(e.x - i.x) * $("#player").width()
- }
- }(),
- n.prototype.tagVisibleOnCurrentFloor = function(e) {
- return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
- }
- ,
- n.prototype.offScreen = function(e, t) {
- var i = e.getWorldPosition().project(t);
- return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
- }
- ,
- n.viewportScale = function() {
- return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
- n.viewportHeight = $("#player").height(),
- n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
- n.currentViewportScale
- }
- ,
- t.exports = n
- }
- ).call(this, "/js/tag/tag.js")
- }
- , {
- "../enum/Colors": 19,
- "../enum/RenderLayers": 41,
- "../enum/RenderOrder": 42,
- "../enum/Viewmode": 51,
- "../objects/Panorama": 148,
- "../settings": 166,
- "../shaders": 167,
- "../util/common": 185,
- "../util/easing": 186,
- "../util/lerp": 188,
- "../util/logger": 189,
- "../util/math": 190,
- "../util/texture": 194,
- "../util/transitions": 195,
- "./Billboard/Billboard": 119,
- "./Billboard/BillboardEvent": 120,
- events: 202,
- three: 217
- }],
- 124: [function(e, t, i) {
- (function(i) {
- "use strict";
- function n() {
- this.tagState = y.IDLE,
- this.intersectTag = null,
- this.hoveredTag = null,
- this.activeTag = null,
- this.tagDiscs = [],
- this.raycaster = new r.Raycaster,
- this.modelManager = null,
- this.player = null,
- this.totaltags = 0,
- this.navigatingViaTag = !1,
- this.enabled = !1
- }
- var r = e("three")
- , o = e("../util/logger")
- , a = e("../util/common")
- , s = e("../controls/serializer")
- , l = e("../objects/Snapshot")
- , c = e("../settings")
- , h = e("./Billboard/BillboardEvent")
- , u = e("./Media/MediaEvent")
- , d = e("./Media/LinkType")
- , p = e("../enum/Viewmode")
- , f = e("../enum/WarpStyle")
- , g = e("../enum/BlackoutStyle")
- , m = e("../enum/ModelManagerEvents")
- , v = e("../enum/tagEvents")
- , A = e("../enum/PlayerEvents")
- , y = (e("../util/lerp"),
- e("../enum/TagStates"))
- , C = e("events").EventEmitter
- , I = new o(i);
- a.extend(n, C),
- n.prototype.init = function(e, t) {
- this.modelManager = e,
- this.player = t,
- this.updateModel(),
- this.bindEvents()
- }
- ,
- n.prototype.update = function(e) {
- this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
- }
- ,
- n.prototype.updateTags = function(e, t, i, n) {
- for (var r in this.model.tags)
- this.model.tags[r].update(e, t, i, n)
- }
- ,
- n.prototype.updateModel = function() {
- this.model = this.modelManager.getActiveModel(),
- this.gettagsFromModel(),
- this.totaltags = Object.keys(this.model.tags).length
- }
- ,
- n.prototype.gettagsFromModel = function() {
- this.tagDiscs = [];
- for (var e in this.model.tags) {
- var t = this.model.tags[e].disc;
- t && this.tagDiscs.push(t)
- }
- }
- ,
- n.prototype.bindEvents = function() {
- function e() {
- Object.keys(this.model.tags).forEach(function(e) {
- var t = this.model.tags[e];
- t.bindEvents(),
- t.billboard.on(u.LINK_CLICK, function(e) {
- e.type === d.NAVIGATION && this.navigateViaLink(e.url)
- }
- .bind(this)),
- t.billboard.on(u.IMAGE_OPENED, function() {
- this.tagState = y.EXAMINE,
- this.emit(u.IMAGE_OPENED)
- }
- .bind(this)),
- t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
- }
- .bind(this))
- }
- this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
- this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
- this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
- this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
- this.player.on(A.Ready, this.onPlayerReady.bind(this)),
- this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
- this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
- this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
- e.call(this)
- }
- ,
- n.prototype.navigateViaLink = function(e) {
- var t = s.deserialize(e);
- if (t)
- if (t.mode === p.PANORAMA) {
- try {
- this.player.model.panos.get(t.panoId)
- } catch (e) {
- return void I.warn("Unable to find panorama location", t.panoId)
- }
- this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
- } else {
- var i = {
- cameraMode: t.mode,
- position: t.position,
- quaternion: t.quaternion,
- scanId: t.panoId,
- orthoZoom: t.zoom,
- floorVisibility: t.floorVisibility,
- thumbUrl: null,
- name: null
- };
- this.player.flyToNewMode({
- mode: t.mode,
- duration: c.warp.outsideTime,
- warpDest: new l(i),
- force: !0
- })
- }
- }
- ,
- n.prototype.handleWarpStart = function(e, t, i, n) {
- this.dismissExaminedTag(),
- t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
- e && (i = g.END),
- this.hideShowTagsForBlackoutStyle(i, n))
- }
- ,
- n.prototype.handleWarpInterruption = function(e, t, i) {
- null !== i && void 0 !== i || (i = c.warp.teleportTime),
- this.hideShowTagsForBlackoutStyle(t, i)
- }
- ,
- n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
- var i = 0
- , n = 0
- , r = t / 2;
- switch (null !== e && void 0 !== e || (e = g.MIDDLE),
- e) {
- case g.END:
- this.hideAlltags(r);
- break;
- case g.BEGINNING:
- this.hideAlltags().done(this.showAlltags.bind(this, r));
- break;
- case g.NONE:
- break;
- case g.MIDDLE:
- i = r,
- n = r,
- this.hideAlltags(n),
- setTimeout(function() {
- this.showAlltags(i)
- }
- .bind(this), n);
- break;
- case g.FADEIN:
- setTimeout(function() {
- this.showAlltags(r)
- }
- .bind(this), r)
- }
- }
- ,
- n.prototype.onPlayerModeChanging = function(e, t) {
- t !== p.PANORAMA && this.dismissExaminedTag(),
- t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
- var i = t !== p.OUTDOOR;
- i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
- }
- ,
- n.prototype.onPanoChange = function(e, t) {
- var i = this.navigatingViaTag;
- if (this.navigatingViaTag = !1,
- !i) {
- this.dismissExaminedTag();
- var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
- , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
- n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
- }
- }
- ,
- n.prototype.onPlayerReady = function(e, t, i) {
- this.startAlltags(e, t ? i : null)
- }
- ,
- n.prototype.onPlayerFlyingEnded = function(e, t) {
- this.updateClosestTags(e)
- }
- ,
- n.prototype.dismissExaminedTag = function() {
- this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
- this.hoveredTag && (this.hoveredTag.setFreeState(!0),
- this.hoveredTag = null)
- }
- ,
- n.prototype.startAlltags = function(e, t) {
- this.model.shouldShowtags = c.tags.enabled,
- this.enabled = !0,
- e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
- t && setTimeout(function() {
- this.activateTag(this.model.getTagBySid(t))
- }
- .bind(this), c.tags.startup.fadeInDuration / 2))
- }
- ,
- n.prototype.showAlltags = function(e, t, i) {
- function n() {
- o++,
- o === this.totaltags && (this.model.tagsShown = !0,
- r.resolve())
- }
- var r = $.Deferred();
- if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
- return r.resolve().promise();
- var o = 0;
- for (var a in this.model.tags) {
- var s = this.model.tags[a];
- s.show(e, t).done(n.bind(this))
- }
- return r.promise()
- }
- ,
- n.prototype.hideAlltags = function(e, t) {
- function i() {
- r++,
- r === this.totaltags && (this.model.tagsShown = !1,
- n.resolve())
- }
- var n = $.Deferred()
- , r = 0;
- for (var o in this.model.tags) {
- var a = this.model.tags[o];
- a.hide(e, t).done(i.bind(this)),
- a === this.activeTag && this.dismissActiveTag()
- }
- return n.promise()
- }
- ,
- n.prototype.enableHovering = function() {
- this.enabled = !0
- }
- ,
- n.prototype.disableHovering = function() {
- this.enabled = !1
- }
- ,
- n.prototype.activateTag = function(e, t) {
- t = t || y.EXAMINE,
- this.activeTag = e,
- this.activeTag.hoveringDisc = !0,
- this.activeTag.setHoverState(t === y.EXAMINE),
- this.tagState = t,
- this.emit(v.TagActivated, e)
- }
- ,
- n.prototype.dismissActiveTag = function() {
- this.activeTag.hoveringDisc = !1,
- this.activeTag.setFreeState(!0);
- var e = this.activeTag;
- this.activeTag = null,
- this.tagState = y.IDLE,
- this.emit(v.TagDismissed, e)
- }
- ,
- n.prototype.clickedOnTag = function(e) {
- var t = function() {
- this.navigatingViaTag = !0,
- this.activeTag.examine(this.player),
- this.emit(v.TagNavigation, this.activeTag)
- }
- .bind(this);
- return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
- this.activeTag = this.intersectTag,
- t(),
- !0) : (this.dismissActiveTag(),
- !1)
- }
- ,
- n.prototype.intersecttag = function() {
- var e = new r.Vector3
- , t = new r.Vector3
- , i = new r.Vector3;
- return function(n, r, o) {
- if (!this.enabled)
- return null;
- var a = null
- , s = this.tagDiscs.filter(function(e) {
- return e.parent.visible
- });
- if (s.length > 0) {
- var l = this.model.floors.reduce(function(e, t) {
- return t.hidden ? e : e.concat(t.collider.children)
- }, s);
- e.set(n.x, n.y, -1).unproject(o),
- t.set(n.x, n.y, 1).unproject(o),
- i.copy(t).sub(e).normalize(),
- this.raycaster.set(e, i);
- var c = this.raycaster.intersectObjects(l);
- c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
- }
- return this.intersectTag = a,
- r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
- a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
- this.hoveredTag = a
- }
- .bind(this)),
- a.billboard.on(h.LEAVE, function() {
- this.hoveredTag = null
- }
- .bind(this))),
- this.activateTag(a, y.BROWSE))),
- a
- }
- }(),
- n.prototype.rankedtagInDirection = function() {
- var e = []
- , t = []
- , i = new r.Vector3
- , n = new r.Vector3
- , o = new r.Vector3;
- return function(r, a, s, l) {
- var c = 0;
- t.length = 0;
- for (var h = 0; h < this.closesttags.length; h++) {
- var u = this.closesttags[h];
- n.copy(u.position),
- n.add(u.discPosition),
- i.copy(a),
- i.sub(n).negate(),
- i.normalize();
- var d = i.dot(l);
- if (d >= 0) {
- o.copy(n),
- o.project(s);
- var p = this.intersecttag(o, !1, s);
- if (p) {
- if (c >= e.length)
- for (var f = 0; f < 64; f++)
- e.push({
- tag: u,
- dot: d
- });
- var g = e[c];
- g.tag = u,
- g.dot = d,
- g.position = math.projectPositionToCanvas(n, s),
- t.push(g),
- c++
- }
- }
- }
- return t.sort(function(e, t) {
- return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
- }),
- r < t.length ? t[r].tag : null
- }
- }(),
- n.prototype.updateClosestTags = function() {
- var e = new r.Vector3
- , t = 30;
- return function(i) {
- this.closesttags || (this.closesttags = []),
- this.closesttags.length = 0;
- var n = this.model.tags;
- if (n)
- for (var r in n)
- if (n.hasOwnProperty(r)) {
- var o = n[r]
- , a = o.position;
- e.copy(i),
- e.sub(a).negate();
- var s = e.lengthSq();
- s < t && this.closesttags.push(o)
- }
- }
- }(),
- t.exports = n
- }
- ).call(this, "/js/tag/tagManager.js")
- }
- , {
- "../controls/serializer": 14,
- "../enum/BlackoutStyle": 18,
- "../enum/tagEvents": 32,
- "../enum/ModelManagerEvents": 33,
- "../enum/PlayerEvents": 40,
- "../enum/TagStates": 44,
- "../enum/Viewmode": 51,
- "../enum/WarpStyle": 52,
- "../objects/Snapshot": 153,
- "../settings": 166,
- "../util/common": 185,
- "../util/lerp": 188,
- "../util/logger": 189,
- "./Billboard/BillboardEvent": 120,
- "./Media/LinkType": 130,
- "./Media/MediaEvent": 131,
- events: 202,
- three: 217
- }],
- 125: [function(e, t, i) {
- (function(i) {
- "use strict";
- function n() {
- this.embedWrapper = null,
- this.embedElement = null
- }
- var r = e("../../util/ajax")
- , o = e("./mediaSettings")
- , a = e("../../settings")
- , s = e("../../util/logger")
- , l = new s(i);
- n.prototype.createDomElement = function() {
- return this.embedWrapper = document.createElement("div"),
- this.embedWrapper.classList.add("tag-embed"),
- this.embedWrapper.classList.add("hidden"),
- this.embedWrapper
- }
- ,
- n.prototype.load = function(e) {
- var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
- return new Promise(function(e, i) {
- r.get(t).then(function(t) {
- if (t = JSON.parse(t),
- t.html && t.html.indexOf("<script") === -1) {
- this.embedWrapper.innerHTML = t.html;
- var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
- if (this.embedWrapper.style.width = n + "px",
- t.height) {
- var r = t.height / t.width;
- this.embedWrapper.style.height = n * r + "px"
- }
- this.embedElement = this.embedWrapper.firstChild;
- var a = [];
- try {
- a = [].slice.call(this.embedElement.querySelectorAll("a"))
- } catch (e) {
- l.debug("Error getting `a` elements for embed; was it an iframe?")
- }
- a.forEach(function(e) {
- e.setAttribute("target", "_blank")
- }),
- this.embedElement.classList.add("hidden"),
- this.embedWrapper.classList.remove("hidden"),
- e()
- } else
- i("Not a valid embed")
- }
- .bind(this), function(e) {
- i(e.response)
- })
- }
- .bind(this))
- }
- ,
- n.prototype.show = function() {
- this.embedElement && this.embedElement.classList.remove("hidden")
- }
- ,
- n.prototype.hide = function() {
- this.embedElement && this.embedElement.classList.add("hidden")
- }
- ,
- t.exports = n
- }
- ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
- }
- , {
- "../../settings": 166,
- "../../util/ajax": 181,
- "../../util/logger": 189,
- "./mediaSettings": 132
- }],
- 126: [function(e, t, i) {
- (function(i) {
- "use strict";
- function n(e) {
- o.call(this),
- this.options = e,
- this.playerControls = null,
- this.state = s.NOT_READY
- }
- var r = e("../../util/browser")
- , o = e("./EmbedlyEmbed")
- , a = e("../../util/logger")
- , s = (new a(i),
- Object.freeze({
- NOT_READY: "player.not.ready",
- CUED: "player.cued",
- PLAYING: "player.playing",
- PAUSED: "player.paused"
- }));
- n.prototype = Object.create(o.prototype),
- n.prototype.createDomElement = function() {
- return this.embedWrapper = document.createElement("div"),
- this.embedWrapper.classList.add("tag-video"),
- this.embedWrapper.classList.add("hidden"),
- this.embedWrapper
- }
- ,
- n.prototype.load = function(e) {
- var t = function() {
- function e(e) {
- this.playerState = s.CUED,
- this.options.startMuted && this.playerControls.mute()
- }
- function t(e) {
- this.playerState = e
- }
- function i(e) {
- this.playerControls.setCurrentTime(0),
- this.options.loop ? this.playerControls.play() : this.playerControls.pause()
- }
- this.playerControls = new playerjs.Player(this.embedElement),
- this.playerControls.on("ready", e.bind(this)),
- this.playerControls.on("play", t.bind(this, s.PLAYING)),
- this.playerControls.on("pause", t.bind(this, s.PAUSED)),
- this.playerControls.on("ended", i.bind(this))
- }
- .bind(this);
- return o.prototype.load.call(this, e).then(t.bind(this))
- }
- ,
- n.prototype.play = function() {
- var e = r.isMobile();
- return function() {
- this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
- }
- }(),
- n.prototype.pause = function() {
- this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
- }
- ,
- t.exports = n
- }
- ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
- }
- , {
- "../../util/browser": 182,
- "../../util/logger": 189,
- "./EmbedlyEmbed": 125
- }],
- 127: [function(e, t, i) {
- (function(i) {
- "use strict";
- function n(e) {
- function t() {
- return a.debug("requesting file from embedly:", e.href),
- r.get(e.href, {
- responseType: e.responseType
- }).then(function(t) {
- return a.debug("requesting file finished:", e.href),
- t
- })
- }
- function i() {}
- return s = new Promise(function(e, n) {
- s.catch(i).then(function() {
- t().then(e, n)
- })
- }
- )
- }
- var r = e("../../util/ajax")
- , o = (e("./mediaSettings"),
- e("../../util/logger"))
- , a = new o(i)
- , s = Promise.resolve();
- t.exports.enqueue = n
- }
- ).call(this, "/js/tag/Media/EmbedlyQueue.js")
- }
- , {
- "../../util/ajax": 181,
- "../../util/logger": 189,
- "./mediaSettings": 132
- }],
- 128: [function(e, t, i) {
- (function(i) {
- "use strict";
- function n() {
- this.imageWrapper = null,
- this.width = 0,
- this.height = 0,
- this.aspect = 1
- }
- var r = e("./MediaEvent")
- , o = e("./EmbedlyQueue")
- , a = e("events").EventEmitter
- , s = e("../../util/logger")
- , l = e("../../settings");
- new s(i);
- n.prototype = Object.create(a.prototype),
- n.prototype.createDomElement = function() {
- return this.imageWrapper = document.createElement("div"),
- this.imageWrapper.classList.add("tag-image"),
- this.imageWrapper.classList.add("hidden"),
- this.imageWrapper.addEventListener("click", function(e) {
- e.stopPropagation(),
- this.emit(r.IMAGE_OPENING),
- this.imageWrapper.style.pointerEvents = "none"
- }
- .bind(this)),
- this.imageWrapper
- }
- ,
- n.prototype.onClosed = function() {
- this.imageWrapper.style.pointerEvents = "auto"
- }
- ,
- n.prototype.load = function(e) {
- var t = Math.max(window.screen.height, window.screen.width)
- , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
- return new Promise(function(e, t) {
- function n(t) {
- var i = t.target;
- this.width = i.naturalWidth,
- this.height = i.naturalHeight,
- this.aspect = this.width / this.height;
- var n = t.target.src;
- this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
- this.imageWrapper.style.width = this.width + "px",
- this.imageWrapper.style.height = this.height + "px",
- this.imageWrapper.classList.remove("hidden"),
- e()
- }
- o.enqueue({
- href: i,
- responseType: "arraybuffer"
- }).then(function(e) {
- var t = new Uint8Array(e)
- , i = new Blob([t])
- , r = new window.Image;
- r.addEventListener("load", n.bind(this));
- var o = URL.createObjectURL(i);
- r.src = o
- }
- .bind(this), t)
- }
- .bind(this))
- }
- ,
- t.exports = n
- }
- ).call(this, "/js/tag/Media/Image.js")
- }
- , {
- "../../settings": 166,
- "../../util/logger": 189,
- "./EmbedlyQueue": 127,
- "./MediaEvent": 131,
- events: 202
- }],
- 129: [function(e, t, i) {
- "use strict";
- function n(e) {
- this.label = e.label,
- this.href = e.url,
- this.type = this.updateLinkForType(),
- this.domElement = null,
- this.id = c++
- }
- var r = e("./LinkType")
- , o = e("./MediaEvent")
- , a = e("../../util/browser")
- , s = e("../../analytics")
- , l = e("events").EventEmitter
- , c = 0;
- n.prototype = Object.create(l.prototype),
- n.prototype.updateLinkForType = function() {
- function e(e) {
- var t = new RegExp("[#&?]start=([^#&?]*)")
- , i = t.exec(e);
- return i[1]
- }
- function t(e) {
- return e + "&play=1"
- }
- var i = a.valueFromHash("m") || a.valueFromHash("model");
- return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
- r.NAVIGATION) : (this.href = t(this.href),
- r.MODEL) : r.EXT_LINK
- }
- ;
- var h = {};
- n.prototype.createDomElement = function() {
- function e(e) {
- switch (e.stopPropagation(),
- h[this.id] = !0,
- s.trackAlways("click_tag_link", {
- link_type: this.type,
- link_count: c,
- links_clicked: Object.keys(h).length
- }),
- this.type) {
- case r.MODEL:
- window.location.replace(this.href);
- break;
- case r.EXT_LINK:
- window.open(this.href, "_blank")
- }
- this.emit(o.LINK_CLICK, {
- type: this.type,
- url: this.href
- })
- }
- if (this.domElement = document.createElement("a"),
- this.domElement.classList.add("tag-link"),
- this.domElement.textContent = this.label,
- this.type === r.EXT_LINK) {
- this.domElement.textContent += " ";
- var t = document.createElement("i");
- t.classList.add("icon-ext-link"),
- t.title = "Link to external web site",
- this.domElement.appendChild(t)
- }
- return this.domElement.addEventListener("click", e.bind(this)),
- this.domElement
- }
- ,
- t.exports = n
- }
- , {
- "../../analytics": 4,
- "../../util/browser": 182,
- "./LinkType": 130,
- "./MediaEvent": 131,
- events: 202
- }],
- 130: [function(e, t, i) {
- "use strict";
- t.exports = {
- NAVIGATION: "navigation",
- MODEL: "model",
- EXT_LINK: "ext-link"
- }
- }
- , {}],
- 131: [function(e, t, i) {
- "use strict";
- t.exports = Object.freeze({
- LINK_CLICK: "mtmedia.link",
- IMAGE_LOADED: "mtmedia.image.loaded",
- IMAGE_OPENING: "mtmedia.image.opening",
- IMAGE_OPENED: "mtmedia.image.opened",
- IMAGE_CLOSING: "mtmedia.image.closing",
- IMAGE_CLOSED: "mtmedia.image.closed",
- VIDEO_START: "mtmedia.video.start",
- VIDEO_PAUSE: "mtmedia.video.pause",
- VIDEO_ENDED: "mtmedia.video.end"
- })
- }
- , {}],
- 132: [function(e, t, i) {
- "use strict";
- t.exports = Object.freeze({
- maxEmbedWidth: 350,
- defaultAspectRatio: .75
- })
- }
- , {}],
- 133: [function(e, t, i) {
- "use strict";
- t.exports = Object.freeze({
- TEXT: "text",
- LINK: "link",
- IMAGE: "photo",
- VIDEO: "video",
- RICH: "rich"
- })
- }
- , {}],
- 134: [function(e, t, i) {
- "use strict";
- function n(e) {
- this.capabilities = {
- links: {
- enable: e.supportLinks,
- keepLabels: e.keepLinkLabels
- }
- }
- }
- var r = e("./DescriptionChunkType");
- n.prototype.parse = function(e, t) {
- var i = []
- , n = e.split("[").map(function(e, t) {
- return 0 === t ? e : "[" + e
- });
- return n.forEach(function(e) {
- var n = this.findMarkdown(e);
- if (n) {
- if (n.url.indexOf("javascript:") !== -1)
- return;
- this.addLinkChunk(i, n, t),
- this.addTextChunk(i, e.slice(n.markdown.length))
- } else
- this.addTextChunk(i, e)
- }
- .bind(this)),
- i
- }
- ,
- n.prototype.findMarkdown = function(e) {
- var t = /\[([^\]]*)\]\((.*)\)/
- , i = e.match(t);
- if (i) {
- for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
- 0 !== r); )
- o++;
- var a = n.length - o;
- return {
- markdown: i[0].substring(0, i[0].length - a),
- label: i[1],
- url: i[2].substring(0, o)
- }
- }
- }
- ,
- n.prototype.addTextChunk = function(e, t) {
- 0 !== t.length && e.push({
- type: r.TEXT,
- text: t
- })
- }
- ,
- n.prototype.addLinkChunk = function(e, t) {
- if (!this.capabilities.links.enable)
- return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
- var i = {
- label: t.label,
- url: t.url
- };
- i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
- e.push({
- type: r.LINK,
- link: i
- })
- }
- ,
- t.exports = n
- }
- , {
- "./DescriptionChunkType": 133
- }],
- 135: [function(e, t, i) {
- (function(i) {
- "use strict";
- var n = e("../util/logger")
- , r = new n(i)
- , o = {
- parseIdsFromChunkName: function(e, t) {
- t.floorId = o.parseFloor(e),
- t.roomId = o.parseRoom(e)
- },
- parseFloor: function(e) {
- var t = e.match(/_group([0-9]+)/);
- if (!t)
- return 0;
- try {
- return parseInt(t[1], 10)
- } catch (e) {
- return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
- 0
- }
- },
- parseRoom: function(e) {
- var t = e.match(/_sub([0-9]+)/);
- if (!t)
- return -1;
- try {
- return parseInt(t[1], 10)
- } catch (e) {
- return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
- 0
- }
- }
- };
- t.exports = o
- }
- ).call(this, "/js/model/Chunks.js")
- }
- , {
- "../util/logger": 189
- }],
- 136: [function(e, t, i) {
- (function(i) {
- "use strict";
- function n(e) {
- s.call(this),
- this.model = e,
- this.exploded = !1
- }
- var r = e("../objects/Floor")
- , o = (e("../settings"),
- e("../util/logger"))
- , a = e("../util/transitions")
- , s = e("../util/IndexedCollection")
- , l = e("../util/common")
- , c = e("../util/easing");
- new o(i);
- l.inherit(n, s),
- n.prototype.add = function(e) {
- s.prototype.add.call(this, e),
- this.model.add(e)
- }
- ,
- n.prototype.getIndex = function(e) {
- return e.floorIndex
- }
- ,
- n.prototype.build = function() {
- this.list.forEach(function(e) {
- e.build()
- })
- }
- ,
- n.prototype.size = function() {
- return this.length
- }
- ,
- n.prototype.sort = function() {
- s.prototype.sort.call(this, function(e, t) {
- return e.floorIndex - t.floorIndex
- })
- }
- ,
- n.prototype.nextFloor = function(e, t) {
- return this.index[e.floorIndex + t] || null
- }
- ,
- n.prototype.getFloorAtPoint = function(e) {
- for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
- var r = this.list[n]
- , o = r.distanceToPoint(e);
- (!t || i > o) && (i = o,
- t = r)
- }
- return t
- }
- ,
- n.prototype.getOrMakeFloor = function(e) {
- var t = this.index[e];
- return t || (t = new r(this.model,e),
- this.add(t)),
- t
- }
- ,
- n.prototype.hide = function() {
- this.list.forEach(function(e) {
- e.hide()
- })
- }
- ,
- n.prototype.show = function() {
- this.list.forEach(function(e) {
- e.show()
- })
- }
- ,
- n.prototype.names = function() {
- return this.list.reduce(function(e, t) {
- return e.concat(t.name)
- }, [])
- }
- ,
- n.prototype.toggleExplodeHorizontal = function() {
- function e(e, t) {
- r.copy(e.position),
- e.position.x = i[e.floorIndex] * t,
- e.position.y = 1 * e.floorIndex * t,
- r.sub(e.position).multiplyScalar(-1),
- e.panos.forEach(function(e) {
- e.translate(r)
- })
- }
- var t, i = [], n = 0;
- this.list.forEach(function(e, r, o) {
- t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
- n += t,
- i[r] = n
- }),
- i = i.map(function(e) {
- return e - n / 2
- });
- var r = this.list[0].position.clone();
- this.exploded ? this.list.forEach(function(t) {
- a.start(function(i) {
- e(t, 1 - i)
- }, 1500, null, 0, c.easeOutExpo)
- }) : this.list.forEach(function(t) {
- a.start(function(i) {
- e(t, i)
- }, 1500, null, 0, c.easeOutExpo)
- }),
- this.exploded = !this.exploded
- }
- ,
- n.prototype.toggleExplodeVertical = function() {
- function e(e, i) {
- var n = n.copy(e.position);
- e.position.y = (5 * e.floorIndex - t.y / 2) * i,
- n.sub(e.position).multiplyScalar(-1),
- e.panos.forEach(function(e) {
- e.translate(n)
- })
- }
- var t = this.model.size;
- this.list[0].position.clone();
- this.exploded ? this.list.forEach(function(t) {
- a.start(function(i) {
- e(t, 1 - i)
- }, 1500, null, 0, c.easeOutExpo)
- }) : this.list.forEach(function(t) {
- a.start(function(i) {
- e(t, i)
- }, 1500, null, 0, c.easeOutExpo)
- }),
- this.exploded = !this.exploded
- }
- ,
- t.exports = n
- }
- ).call(this, "/js/model/FloorCollection.js")
- }
- , {
- "../objects/Floor": 146,
- "../settings": 166,
- "../util/IndexedCollection": 175,
- "../util/common": 185,
- "../util/easing": 186,
- "../util/logger": 189,
- "../util/transitions": 195
- }],
- 137: [function(e, t, i) {
- (function(i) {
- "use strict";
- function n() {
- c.call(this)
- }
- var r = e("../settings")
- , o = e("../util/logger")
- , a = e("../enum/Viewmode")
- , s = e("../objects/Snapshot")
- , l = (e("../util/math"),
- e("../util/common"))
- , c = e("../util/IndexedCollection")
- , h = new o(i);
- l.inherit(n, c),
- n.prototype.getImage = function(e) {
- return e && this.index.hasOwnProperty(e) ? this.index[e] : null
- }
- ,
- n.prototype.filterByModesAndReel = function(e, t) {
- for (var i = [], n = 0; n < t.length; n += 1) {
- var r = t[n]
- , o = this.index[r.sid];
- o && i.push(o)
- }
- var s = e[a.DOLLHOUSE]
- , l = e[a.FLOORPLAN];
- i = i.filter(function(e) {
- if (!e.metadata || void 0 === e.metadata.camera_mode)
- return !0;
- var t;
- try {
- t = a.convertWorkshopModeInt(e.metadata.camera_mode)
- } catch (e) {
- return h.debug(e.message),
- !1
- }
- return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
- }),
- i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
- this.list = i,
- this.reIndex()
- }
- ,
-
- n.prototype.getHeroLocations = function(panos) {//改 增加二级location
- if (0 === this.list.length)
- return [];
- var locations = [];
-
- var deal = (info, container)=>{
- var src = info.thumbnail_signed_src,
- o = info.name || "";
-
- if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
- if (!r.show360Views.enabled && info.metadata.scan_id) {
- let a = panos.get(info.metadata.scan_id);
- if (a && !a.isAligned()) return
-
- }
- var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
- if (cameraMode === a.MESH) return
-
-
- if(window.isLocal)src = manage.dealURL(src)
- else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
-
- var l = {
- cameraMode: cameraMode,
- position: info.metadata.camera_position,
- quaternion: info.metadata.camera_quaternion,
- zoom: info.metadata.zoom,
- panoId: info.metadata.scan_id,
- orthoZoom: info.metadata.ortho_zoom,
- floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
- thumbUrl: src,
- name: n.filterImageName(o),
- sid: info.sid
- }
- var item = new s(l);
- item.momentTour = info.momentTour
- container.push(item)
- return item
- }
- }
-
-
- this.list.forEach(image=>{
-
- if(image.images){
- var folder = $.extend({}, image )
- folder.heroLocations = [];
- image.images.list.forEach(child=>{
- deal(child, folder.heroLocations);
- })
- folder.musicInfo = folder.musicInfo || {}
- locations.push(folder)
- delete folder.images;
- delete folder.locations;
- }else{
- var item = deal(image, locations);
-
- item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
- }
- })
-
-
- return locations
- }
-
-
- ,
- n.prototype.getIndex = function(e) {
- return e.sid
- }
- ,
- n.filterImageName = function(e) {
- return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
- }
- ,
- t.exports = n
- }
- ).call(this, "/js/model/ImageCollection.js")
- }
- , {
- "../enum/Viewmode": 51,
- "../objects/Snapshot": 153,
- "../settings": 166,
- "../util/IndexedCollection": 175,
- "../util/common": 185,
- "../util/logger": 189,
- "../util/math": 190
- }],
- 138: [function(e, t, i) {
- (function(i) {
- "use strict";
- function n() {
- u.call(this)
- }
- var r = e("../label/Label")
- , o = e("../settings")
- , a = e("../util/logger")
- , s = e("../util/math")
- , l = e("../util/ajax")
- , c = e("./RoomCollection")
- , h = e("../util/common")
- , u = e("../util/IndexedCollection");
- new a(i);
- h.inherit(n, u),
- n.prototype.getIndex = function(e) {
- return e.labelId
- }
- ,
- n.prototype.associateWithRooms = function(e) {
- this.forEach(function(t) {
- e.forEach(function(e) {
- e.roomId === t.roomId && (t.room = e)
- })
- })
- }
- ,
- n.prototype.createFromLabelData = function(e) {
- e.forEach(function(e) {
- var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
- t = c.generateRoomId(e.floorId, t);
- var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
- i.position = s.convertWorkshopVector(i.position),
- this.add(i),
- i.build()
- }
- .bind(this))
- }
- ,
- n.prototype.load = function(e, t) {
- return l.get(e, {
- responseType: "json",
- auth: t ? o.authorizationHeader : null
- }).done(function(e) {
- var t = [];
- for (var i in e) {
- var n = e[i];
- t.push(n)
- }
- this.createFromLabelData(t)
- }
- .bind(this))
- }
- ,
- n.parseRoomIndexFromWorkshopRoomId = function(e) {
- var t = -1;
- if (e) {
- var i = e.split("_");
- t = parseInt(i[0])
- }
- return t
- }
- ,
- t.exports = n
- }
- ).call(this, "/js/model/LabelCollection.js")
- }
- , {
- "../label/Label": 90,
- "../settings": 166,
- "../util/IndexedCollection": 175,
- "../util/ajax": 181,
- "../util/common": 185,
- "../util/logger": 189,
- "../util/math": 190,
- "./RoomCollection": 141
- }],
- 139: [function(e, t, i) {
- (function(i) {
- "use strict";
- function n(e, t) {
- o.Object3D.call(this)
- this.sid = window.number;//t.sid,
- this.data = t,
- this.options = e,
- this.urls = new s(e.urlFiles),
- this.isPublic = void 0 !== t.is_public && t.is_public,
-
-
- //创建heroLocations
- this.images = new _(this),
- this.images.extend(t.images),
- this.images.forEach((info)=>{
- if(info.locations){
- info.images = new _(this);
- info.images.extend(info.locations)
- }
- })
- this.heroLocations = []
-
-
- //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
-
-
- this.outdoorPanoLocations = [],
- this.floors = new d(this),
- this.floorsEnabled = void 0 === e.floors || e.floors,
- this.changingFloor = !1,
- this.chunks = [],
- this.panos = new A,
-
-
- this.routePanos = new A, //add
-
- this.colliders = [],
- this.loadPanosPromise = null,
- this.loadMeshTexturesPromise = null,
- this.auxDataPromise = null,
- this.meshTexturesLoaded = !1,
- this.meshTextures = [],
- this.tags = {},
- this.tagsShown = !1,
- this.shouldShowtags = !1,
- this.has360Views = !1,
- this.showingLabels = f.labels.enabled && t.player_options.labels,
- this.supportedModes = {},
- this.supportedModes[c.PANORAMA] = !0,
- this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
- this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
- this.supportedModes[c.TRANSITIONING] = !0,
- this.supportsTiles = this.configureTiling(),
- // this.supportsVR = t.is_vr,
- this.supportsVR = window.MP_PREFETCHED_MODELDATA.supportsVR || false//true; // 方奕卓 VR功能可配置
- this.mode = c.DOLLHOUSE,
- this.size = null,
- this.center = null,
- this.boundingBox = new o.Box3,
- this.currentFloor = null,
- this.allFloorsVisible = !0,
- this.projectedPano0 = null,
- this.projectedPano1 = null,
- this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
- this.addFloor(new u(this,t,e.trim()))
- }
- .bind(this)),
- this.waitQueue = [],
- this.on("load", function(e) {
- 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
- return !e.isLoadedCallback()
- }),
- 0 === this.waitQueue.length && this.emit("waiting-done"))
- }
- .bind(this)),
- this.setupCustomProperties()
-
-
- this.hots = {};
-
-
-
-
- }
- function r() {
- try {
- var e = document.createElement("canvas")
- , t = e.getContext("webgl");
- t || (t = e.getContext("experimental-webgl"));
- var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
- return i
- } catch (e) {
- return 0
- }
- }
- var o = e("three")
- , a = e("../util/ajax")
- , s = e("../util/ModelUrls")
- , l = e("../objects/BoundingTextureSkybox")
- , c = e("../enum/Viewmode")
- , h = e("../enum/RenderOrder")
- , u = (e("../enum/AlignmentType"),
- e("../objects/Floor"))
- , d = e("./FloorCollection")
- , p = e("../objects/Chunk")
- , f = (e("../objects/Room"),
- e("../objects/Snapshot"),
- e("../label/Label"),
- e("../util/math"),
- e("../settings"))
- ,ss = e("../shaders")
- , g = e("../util/logger")
- , m = e("../tag/tag")
- , v = (e("../tag/tagManager"),
- e("../objects/Panorama"))
- , A = e("../util/PanoramaCollection")
- , y = e("../loaders/ModelLoader")
- , C = e("../loaders/ModelTextureLoader")
- , I = e("../loaders/SweepDataLoader")
- , E = e("../util/transitions")
- , b = e("../util/common")
- , es = e("../util/easing")
- ,lerp = e("../util/lerp")
- ,tex = e("../util/texture")
- , w = e("./../util/browser")
- , _ = e("./ImageCollection")
- , T = e("./RoomCollection")
- , x = e("./LabelCollection")
- , S = e("./Chunks")
- , M = e("./../util/showcase")
- , R = e("../exception/BasicException")
- , P = (e("../constants")
- ,e("events").EventEmitter)
- ,Hot = e("hot")
- , O = new g(i);
- n.prototype = Object.create(o.Object3D.prototype),
- b.extend(n, P),
- n.prototype.setupCustomProperties = function() {
- var e = f.modelAlpha;
- Object.defineProperty(this, "alpha", {
- get: function() {
- return e
- },
- set: function(t) {
- e = t,
- this.chunks.forEach(function(t) {
- t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
- })
- }
- })
- }
- ,
- n.prototype.configureTiling = function() {
- var e = r();
- if (e < 2048)
- return !1;
- O.warn("Max cube texture size: " + e);
- for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
- var i = f.tiling.tilingFlagNames[t];
- if ("1" === w.valueFromHash(i, null))
- return !0;
- if ("0" === w.valueFromHash(i, null))
- return !1
- }
- //--------------------------------------------许钟文-------------------------------------------
- //return true;
- return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
- //--------------------------------------------e n d -------------------------------------------
- }
- ,
- n.prototype.toggleAlpha = function() {
- this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
- }
- ,
- n.prototype.load = function(e) {
- var t = function() {
- return $.when(this.loadPanos(), this.loadMesh())
- }
- , i = this.urls.init().then(t.bind(this));
- return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
- this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
- $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
- }
- ,
- n.prototype.loadMesh = function() {
- function e(e) {
- O.error(e),
- n.reject("loading-failed")
- }
- function t(e, t) {
- n.notify(e, t)
- }
- function i(e, t) {
- if (0 === e.length) {
- O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
- r.supportedModes[c.DOLLHOUSE] = !1,
- r.supportedModes[c.FLOORPLAN] = !1;
- var i = new p({
- geometry: new o.PlaneBufferGeometry(5,5,1,1)
- });
- i.material.visible = !1,
- i.rotateX(-Math.PI / 2),
- i.geometry.computeBoundingBox(),
- e = [i]
- }
- e.forEach(function(e) {
- var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
- r.addChunk(t, e)
- }),
- r.floors.sort(),
- n.resolve(r)
- }
- var n = $.Deferred()
- , r = this;
- return y.load(r.data.job.uuid, r.urls, i, t, e),
- n.promise()
- }
- ,
- n.prototype.loadMeshTextures = function() {
- return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
- this.meshTexturesLoaded = !0
- }
- .bind(this)),
- this.loadTexturesPromise)
- }
- ,
- /* n.prototype.loadtags = function() {//xzw改
- var e = $.Deferred();
- if (!f.tags.enabled)
- return e.resolve();
- //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
- t = "data/" + this.sid + "/tags.json"
- return a.get(t, {
- responseType: "json",
- auth: this.isPublic ? null : f.authorizationHeader
- }).done(function(t) {
- var i = 0
- , n = 0;
- for (var r in t) {
- var o = t[r];
- o.enabled && (n++,
- (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
- i++))
- }
- i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
- e.resolve()
- }
- .bind(this)).fail(function() {
- O.warn("Getting tags failed, not displaying tags."),
- e.resolve()
- }),
- e
- } */
-
- n.prototype.shineHots = function(){ //xzw
- E.trigger({
- func: function(e) {
- var opa = e <= .5 ? 2 * e : -2 * e + 2
- for(var i in this.hots){
- this.hots[i].mesh.material.uniforms.opac.value = opa;
- }
- }.bind(this),
- cycling: true,
- duration: 3000,
- //easing: "easeInOutQuad",
- name: "hotShine"
- })
- },
-
- n.prototype.createHotItem = function(data, hots) {
- var docFragment = document.createDocumentFragment();
- var keyAry = Object.keys(data);
- for(var i = 0; i < keyAry.length; i++){
- var li = document.createElement('li');
- var span = document.createElement('span');
- span.innerHTML = data[keyAry[i]].title || data[keyAry[i]].infoAttribute.title || '热点';
- // console.log(span.innerHTML);
- li.hot = hots[keyAry[i]]; // 列表每一项对应一个热点
- li.appendChild(span);
- docFragment.appendChild(li);
- }
- var ul = document.querySelector('#hotListContent ul');
- ul.appendChild(docFragment);
- console.log(docFragment);
- }
-
- n.prototype.loadOverlays = function(overlays){
- var overlays = window.data2 && window.data2.overlays
-
-
- overlays && overlays.forEach((info)=>{
- new Overlay(info)
- })
-
-
- Overlay.load()
- }
-
-
- n.prototype.loadhots = function() {//xzw
- var e = $.Deferred();
- var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
-
-
- return a.get(t, {
- responseType: "json",
- auth: this.isPublic ? null : f.authorizationHeader
- }).done(function(t) {
- window.data2 = t;
-
- if(!t){
- console.error("data2 is null")
- }else{
- g_data2 = hotMatcher(t);
- this.hotsCount = 0;
- /* for(var i in t.hots){
- this.hotsCount ++;
- this.hots[i] = new Hot(i, t.hots[i], this);
- t.hots[i].infoAttribute || (t.hots[i].infoAttribute = {})
- this.hots[i].initStyleImg(t.hots[i].infoAttribute);
- };
- window.hotData = t.hots
- t.hots && this.createHotItem(t.hots, this.hots); */
-
-
-
- //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
- window.hotData = {}
- if(t.hots){
- var sids = Object.keys(t.hots).sort((a,b)=>{return t.hots[a].order - t.hots[b].order});
-
- sids.forEach((sid)=>{
- this.hotsCount++,
- this.hots[sid] = new Hot(sid,t.hots[sid] ,this);
- t.hots[sid].infoAttribute || (t.hots[sid].infoAttribute = {})
- this.hots[sid].initStyleImg(t.hots[sid].infoAttribute);
- window.hotData[sid] = t.hots[sid];
- })
- }
- this.createHotItem(window.hotData, this.hots);
-
-
-
-
-
-
- g_index = w.valueFromHash("m");
- /* if(t.tourAudio){
- g_tourAudio = new Audio;
- g_tourAudio.loop = false;
- g_tourAudio.addEventListener('ended', function () {
- var ev = document.createEvent("MouseEvent");
- ev.initEvent("tourAudioEnded",true,true);
- window.dispatchEvent(ev);
- });
- }; */
-
-
-
- }
- /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
- /* var dataJsPromise = $.Deferred();
- var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
- a.get(dataJsUrl,{
- responseType: "json",
- auth: this.isPublic ? null : f.authorizationHeader
- }).done(function(data) {
- window.hotData = data;
- this.createHotItem(data, this.hots);
- for(let i in this.hots){//add
- data[i] && this.hots[i].initStyleImg(data[i]);
- }
- dataJsPromise.resolve();
- }.bind(this)).fail(function(){
- console.log('Data.js is empty');
- dataJsPromise.resolve();
- }) */
- e.resolve();
- }.bind(this)).fail(function() {
- console.log('没有热点');
-
- e.resolve()
- }),
- e
- }
- ,
- n.prototype.loadPanos = function() {
- if (this.loadPanosPromise)
- return this.loadPanosPromise;
- var e = new I(this);
- return this.loadPanosPromise = e.load().then(function(e) {
- this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
- if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
- else console.log(e.uuid)
- }
- .bind(this))),
- this.panos.extend(e.map(function(e) {
- return new v(this,e.uuid,e,this.supportsTiles)
- }
- .bind(this))),
- this.panos.forEach(function(e) {
- e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
- var i = this.panos.get(t);
- i && this.panos.setNeighbour(e, i, !0)
- }
- .bind(this)),
- e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
- }
- .bind(this))
-
- //add:
- this.routePanos.extend(routeArray.map(e=>this.panos.index[e]));
-
- this.routePanos.list.forEach((pano,i)=>{
- if(i==this.routePanos.list.length-1)return
- this.routePanos.neighbourMap[pano.id] = [this.routePanos.list[i+1]];
- })
-
-
- //------
-
-
- 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
- this.supportedModes[c.PANORAMA] = !1)
- return $.when(this)
- }
- .bind(this)),
- this.loadPanosPromise
- }
- ,
- n.prototype.loadHighlightReel = function() {//xzw
- var e = $.Deferred()
- // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
- ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
- return a.get(t, {
- responseType: "json",
- auth: this.isPublic ? null : f.authorizationHeader
- }).done(function(t) {
- t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
- this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
- e.resolve()
- }
- .bind(this)).fail(function() {
- O.warn("Getting highlight reel failed, no highlights available"),
- e.resolve()
- }),
- e
- }
- ,
- n.prototype.waitForLoad = function(e, t) {
- t() || (this.waitQueue.push({
- object: e,
- isLoadedCallback: t
- }),
- 1 === this.waitQueue.length && this.emit("waiting"))
- }
- ,
- n.prototype.hide = function() {
- this.floors.hide()
- }
- ,
- n.prototype.show = function() {
- this.floors.show()
- }
- ,
- n.prototype.floorNames = function() {
- return this.floors.names()
- }
- ,
- n.prototype.warpDestFloors = function(e, t) {
- if (!e || this.floors.length !== e.length)
- return void this.toggleAllFloors(!0);
- var i = e.findIndex(function(e) {
- return e
- }
- .bind(this));
- i !== -1 && this.setFloor(this.floors.list[i], null, t)
- }
- ,
- n.prototype.setFloor = function(e, t, i) {
- this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
- this.allFloorsVisible = !1,
- this._setFloor(e, t, i)
- }
- ,
- n.prototype.toggleAllFloors = function(e) {
- this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
- this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
- this._setFloor(this.currentFloor)
- }
- ,
- n.prototype._setFloor = function(e, t, i) {
- t = t || this.mode,
- this.emit("floor.changed", e, t, this.currentFloor),
- this.currentFloor = e;
- var n;
- if (t === c.PANORAMA) {
- if (this.show(),
- this.shouldShowtags && this.tagsShown)
- for (n in this.tags)
- this.tags[n].show(f.showFloorDuration)
- } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
- e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
- }
- .bind(this)),
- this.shouldShowtags && this.tagsShown))
- for (n in this.tags) {
- var r = this.tags[n];
- this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
- }
- var o = this
- , a = e;
- E.start(function() {}, f.showFloorDelay, function() {
- o.floors.forEach(function(e) {
- e.chunks.forEach(function(t) {
- t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
- })
- })
- }
- .bind(this))
- }
- ,
- n.prototype.toggleExplode = function() {
- this.floors.toggleExplodeHorizontal()
- }
- ,
- n.prototype.toggleExplodeUp = function() {
- this.floors.toggleExplodeVertical()
- }
- ,
- n.prototype.nextFloor = function(e) {
- return this.floors.nextFloor(this.currentFloor, e)
- }
- ,
- n.prototype.addFloor = function(e) {
- this.floors.add(e)
- }
- ,
- n.prototype.getFloorAtPoint = function(e) {
- return this.floors.getFloorAtPoint(e)
- }
- ,
- n.prototype.getTagBySid = function(e) {
- return this.tags[e]
- }
- ,
- n.prototype.addChunk = function(e, t) {
- this.floors.getOrMakeFloor(e).addChunk(t),
- this.chunks.push(t)
- }
- ,
- n.prototype.setMode = function(e) {
- if (!this.supportedModes[e])
- throw new R("Mode not supported for this model: " + e);
- this.mode = e;
- this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
- this.chunks.forEach(function(t) {
- t.setMode(e)
- })
- }
- ,
- n.prototype.build = function() {
- this.heroLocations = this.images.getHeroLocations(this.panos);
- var e = function() {
- return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
- }
- .bind(this)();
- this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
- return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
- }
- .bind(this)) || e,
- null === this.heroImage && O.warn("No hero image defined."),
- this.currentFloor = this.floors.last(),
- this.floors.build(),
- this.colliders = this.floors.reduce(function(e, t) {
- return e.concat(t.collider.children)
- }, []),
- this.panos.forEach(function(e) {
- e.build1(),
- e.on("enter", function() {
- e.floor !== this.currentFloor && this.setFloor(e.floor)
- }
- .bind(this))
- }
- .bind(this)),
- this.panos.forEach(function(e) {
- e.build2()
- }),
- this.floors.forEach(function(e) {
- this.boundingBox.union(e.boundingBox)
- }
- .bind(this)),
- this.size = this.boundingBox.size(),
- this.center = this.boundingBox.center(),
- this.floors.forEach(function(e) {
- O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
- }
- .bind(this)),
- this.panos.populate_path_graph(),
- this.skybox = new l(this.boundingBox),
- this.skybox.matrixWorldNeedsUpdate = !0,
- this.add(this.skybox);
-
- setTimeout(function(){
- this.hotsCount && this.shineHots();
- }.bind(this),1300);//xzw 热点开始闪烁
-
- for (var t in this.tags)
- this.tags[t].build();
-
- //add-----
- {
- let c = this.panos.list.length * this.colliders.length
- if(c < 10000){
- for(let i in this.hots){
- this.hots[i].setVisiblePanos(this.hots[i].visibleData);
- }
- }else{//防止加载时间过长,分批计算
- console.log('hot分批setVisiblePanos')
- let hotsId = Object.keys(this.hots)
- let i = 0
- let hotVisiInterval = setInterval(()=>{
- this.hots[hotsId[i]].setVisiblePanos(this.hots[hotsId[i]].visibleData);
- i++;
- if(i>=hotsId.length){
- clearInterval(hotVisiInterval)
- }
- }, Math.round(c/600))
- }
- }
- //---------
-
-
- this.createFloorLogo()
-
- return O.debug("Done building model"),
- v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
- O.warn("raycasts skipped: " + v.raycastsSkipped)),
- this.buildRooms(),
- this.labels.associateWithRooms(this.rooms),
-
- $.when(this)
- }
- ,
-
- n.prototype.createFloorLogo = function(){
- console.log('createFloorLogo')
- if(this.floorLogos || !settings.floorlogoURL)return;
-
- var url = settings.floorlogoURL
- var map = tex.load(url);//可以追加done
-
- this.floorLogos = [];
- for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
-
- var material = new o.MeshBasicMaterial({
- opacity:0,
- map:map,
- side: o.DoubleSide,
- transparent: !0,
- depthWrite: !1,
- depthTest:false//改 在chunk\skybox外也可看到
- });
-
- var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
- //var s = (Store.metadata.floorLogoSize || 100)/100;
- //logo.scale.set(s,s,s);
- logo.position.set(0,-1.5,0);
- logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
- logo.renderOrder = 100;//cover the videoSkybox
- //logo.layers.set(0)
- this.add(logo);
- this.floorLogos.push(logo);
- }
- this.floorLogos[1].visible = false;
- }
- n.prototype.adjustfloorLogoHeight = function(o){
- var h = player.currentPano.floorPosition.y + 0.01;
- this.floorLogos[1].position.setY(h);
- this.floorLogos[0].position.setY(h);
- //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
-
- },
- n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
- if(!this.floorLogos) return;
- E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
- if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
- if(!o.dur){//立刻
- //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
- this.floorLogos[o.index].material.opacity = o.opa;
- }else{
- //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
- E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
- o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
- }
-
- },
- n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
- var lastQ, lastP;
-
- var equals = function(v1, v2, min){
- return Math.abs(v1-v2) < min
- }
- var isSame = function(now, last, k){//如果和上次相同就不改变
- if(!last)return false;
- var R = k.sceneRenderer;
- //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
- //暂时:
-
- var min = 0.0008
- var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
- && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
-
- return same;
- }
-
- return function(Q, k){
- if(!Q)return;
- /* if(Config.ifFish && window.lowFPS){
- this.fLCompute++;
-
- if(R.AFPS < 38){
- if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
- else if(k.flying && k.fLCompute%2 !=1) return;
- k.fLCompute %= 4;
- }else if(R.AFPS < 45){
- if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
- else if(k.flying && k.fLCompute%2 !=1) return;
- k.fLCompute %= 6;
- }else{
- if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
- //else if(k.flying && k.fLCompute%2 !=1) return;
- k.fLCompute %= 2;
- }
- } */
- var sameQ, sameP, quaternion, visible;
-
- for(var i=0;i<2;i++){
- var logo = this.floorLogos[i];
- if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
- visible = true;
- }
- if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
-
-
- var c = k.cameraControls.activeControl;
- var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
- sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
-
-
- for(var i=0;i<2;i++){
- var logo = this.floorLogos[i];
-
- if(!sameQ){
- if(!quaternion){
- var a = new THREE.Vector3(0,0,-1);
- a.applyQuaternion(Q);
- a.setY(0);
- var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
- quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
- var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
- quaternion.multiply(a);
- }
- logo.quaternion.copy(quaternion);
- }
-
- }
-
- }
- }()
- n.prototype.loadLabels = function() {//xzw
- this.labels = new x(this);
- var e = $.Deferred();
- //加载俯视图的标签 注释这个备注就会加载
- //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
- window.MP_PREFETCHED_MODELDATA.showingLabels ? this.showingLabels = true : '';
- if (!this.showingLabels)
- return e.resolve();
- // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
- var t = g_Prefix + "data/" + this.sid + "/labels.json";
-
- return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
- O.warn("Getting labels failed, not displaying labels."),
- e.resolve()
- }),
- e
- }
- ,
- n.prototype.buildRooms = function() {
- this.rooms = new T(this),
- this.rooms.createFromChunks(this.chunks),
- this.rooms.calcRoomBoundaries()
- }
- ,
- n.prototype.updateProjectedPanos = function() {
- this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
- }
- ,
- n.prototype.setProjectedPanos = function(e, t, i) {
-
- void 0 !== i && null !== i || (i = !0),
- i = !!i,
- this.projectedPano0 = e,
- this.projectedPano1 = t,
- this.skybox.material.setProjectedPanos(e, t, i),
- this.chunks.forEach(function(n) {
- n.materialInside.setProjectedPanos(e, t, i)
- })
- }
-
-
-
- ,
-
- n.prototype.setSide = function(e) {
- this.floors.forEach(function(t) {
- t.collider.material.side = e
- })
- }
- ,
- n.prototype.heroCount = function() {
- return this.heroLocations ? this.heroLocations.length : 0
- }
-
- ,
- n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
- if (e[0] < 0)
- return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
- null;
- if (this.heroCount() < 1)
- return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
- null;
- var t = this.heroLocations[e[0]];
- if(t.heroLocations && e[1]!=void 0){
- t = t.heroLocations[e[1]];
- }
- return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
- null) : t
- }
- ,
- n.prototype.findPanoramicHero = function() {
- for (var e in this.heroLocations)
- if (this.heroLocations[e].cameraMode === c.PANORAMA)
- return this.heroLocations[e];
- return null
- }
- ,
- n.prototype.listImagePanos = function() {
- var e = []
- , t = this;
- return this.images.forEach(function(i) {
- if (i.metadata && i.metadata.scan_id) {
- var n = t.panos.get(i.metadata.scan_id);
- n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
- }
- }),
- e
- }
- ,
- n.prototype.fadePanoMarkers = function(e, t) {
- this.panos.fadeMarkerOpacity(e, t)
- }
- ,
- n.prototype.setSweepVisibility = function(e) {
- this.panos.forEach(function(t) {
- t.marker && (t.marker.visible = e)
- })
- }
- ,
- n.prototype.outsideAllowed = function() {
- return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
- }
- ,
- t.exports = n
- }
- ).call(this, "/js/model/Model.js")
- }
- , {
- "../constants": 8,
- "../enum/AlignmentType": 17,
- "../enum/RenderOrder": 42,
- "../enum/Viewmode": 51,
- "../exception/BasicException": 55,
- "../label/Label": 90,
- "../loaders/ModelLoader": 105,
- "../loaders/ModelTextureLoader": 106,
- "../loaders/SweepDataLoader": 107,
- "../tag/tag": 123,
- "../tag/tagManager": 124,
- "../objects/BoundingTextureSkybox": 143,
- "../objects/Chunk": 144,
- "../objects/Floor": 146,
- "../objects/Panorama": 148,
- "../objects/Room": 150,
- "../objects/Snapshot": 153,
- "../settings": 166,
- "../shaders": 167,
- "../util/ModelUrls": 177,
- "../util/PanoramaCollection": 178,
- "../util/ajax": 181,
- "../util/common": 185,
- "../util/easing": 186,
- "../util/lerp": 188,
- "../util/logger": 189,
- "../util/math": 190,
- "../util/texture": 194,
- "../util/transitions": 195,
- "./../util/browser": 182,
- "./../util/showcase": 193,
- "./Chunks": 135,
- "./FloorCollection": 136,
- "./ImageCollection": 137,
- "./LabelCollection": 138,
- "./RoomCollection": 141,
- events: 202,
- three: 217,
- "hot": "hot"
- }],
- 140: [function(e, t, i) {
- "use strict";
- function n() {
- this.modelMap = {},
- this.activeModel = null,
- this.modelCount = 0,
- this.tileDownloader = null,
- this.panoRenderer = null
- }
- var r = (e("three"),
- e("../util/common"))
- , o = e("../exception/BasicException")
- , a = e("../enum/ModelManagerEvents")
- , s = e("../enum/PanoRendererEvents")
- , l = e("events").EventEmitter;
- n.prototype.init = function(e, t, i) {
- this.tileDownloader = e,
- this.panoRenderer = t,
- this.qualityManager = i,
- this.bindEvents()
- }
- ,
- n.prototype.bindEvents = function() {
- this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
- }
- ,
- n.prototype.onTileRendered = function(e, t, i, n) {}
- ,
- n.prototype.addModel = function(e) {
- this.modelMap[e.sid] = e,
- 0 === this.modelCount && this.activateModel(e.sid),
- this.modelCount++,
- this.emit(a.ModelAdded)
- }
- ,
- n.prototype.getModel = function(e) {
- return this.modelMap[e]
- }
- ,
- n.prototype.activateModel = function(e) {
- var t = this.modelMap[e];
- if (!t)
- throw new o("Tried to activate invalid model!");
- var i = this.activeModel;
- this.activeModel = t,
- this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
- this.tileDownloader.setUrls(t.urls),
- t.panos.forEach(function(e) {
- e.attachToPanoRenderer(this.panoRenderer),
- e.tileDownloader = this.tileDownloader,
- e.qualityManager = this.qualityManager
- }
- .bind(this)),
- this.emit(a.ActiveModelChanged, {
- oldModel: i,
- model: t
- })
- }
- ,
- n.prototype.getActiveModel = function() {
- return this.activeModel
- }
- ,
- r.extend(n, l),
- t.exports = n
- }
- , {
- "../enum/ModelManagerEvents": 33,
- "../enum/PanoRendererEvents": 35,
- "../exception/BasicException": 55,
- "../util/common": 185,
- events: 202,
- three: 217
- }],
- 141: [function(e, t, i) {
- (function(i) {
- "use strict";
- function n() {
- s.call(this)
- }
- var r = e("../objects/Room")
- , o = (e("../settings"),
- e("../util/logger"))
- , a = (e("../util/transitions"),
- e("../util/easing"),
- e("../util/common"))
- , s = e("../util/IndexedCollection")
- , l = e("./Chunks");
- new o(i);
- a.inherit(n, s),
- n.prototype.getIndex = function(e) {
- return e.roomId
- }
- ,
- n.prototype.calcRoomBoundaries = function() {
- this.forEach(function(e) {
- e.calcBoundaries()
- })
- }
- ,
- n.prototype.createFromChunks = function(e) {
- var t = {
- floorId: -1,
- roomId: -1
- }
- , i = {};
- e.forEach(function(e) {
- l.parseIdsFromChunkName(e.name, t);
- var o = i[t.roomId];
- if (!o) {
- var a = n.generateRoomId(t.floorId, t.roomId);
- o = new r(t.floorId,a),
- this.add(o),
- i[t.roomId] = o
- }
- o.addChunk(e)
- }
- .bind(this)),
- this.calcRoomBoundaries()
- }
- ,
- n.generateRoomId = function(e, t) {
- return e + "_" + t
- }
- ,
- t.exports = n
- }
- ).call(this, "/js/model/RoomCollection.js")
- }
- , {
- "../objects/Room": 150,
- "../settings": 166,
- "../util/IndexedCollection": 175,
- "../util/common": 185,
- "../util/easing": 186,
- "../util/logger": 189,
- "../util/transitions": 195,
- "./Chunks": 135
- }],
- 142: [function(e, t, i) {
- "use strict";
- function n(e, t, i) {
- e = e.clone().expandByScalar(0.01);//改
- var n = e.size()
- , o = new r.BoxGeometry(n.x,n.y,n.z);
- o.boundingBox = e,
- r.Mesh.call(this, o, t),
- this.position.copy(e.center()),
- this.frustumCulled = !1,
- i && this.add(new r.WireframeHelper(this))
- }
- var r = e("three");
- n.prototype = Object.create(r.Mesh.prototype),
- n.prototype.constructor = n,
- t.exports = n
- }
- , {
- three: 217
- }],
- 143: [function(e, t, i) {
- (function(i) {
- "use strict";
- function n(e) {
- h.time("Computing a nice bounding cubemap");
- var t = new a({
- side: r.BackSide,
- transparent: !0
- });
- t.uniforms.modelAlpha.value = 0,
- t.uniforms.opacity.value = 1 - s.modelAlpha,
- this.renderOrder = l.boundingSkybox,
- o.call(this, e, t),
- h.timeEnd("Computing a nice bounding cubemap")
- }
- var r = e("three")
- , o = (e("../enum/Viewmode"),
- e("../shaders"),
- e("./BoundingMesh"))
- , a = e("../materials/ModelTextureMaterial")
- , s = e("../settings")
- , l = e("../enum/RenderOrder")
- , c = e("../util/logger")
- , h = new c(i);
- n.prototype = Object.create(o.prototype),
- n.prototype.constructor = n,
- t.exports = n
- }
- ).call(this, "/js/objects/BoundingTextureSkybox.js")
- }
- , {
- "../enum/RenderOrder": 42,
- "../enum/Viewmode": 51,
- "../materials/ModelTextureMaterial": 118,
- "../settings": 166,
- "../shaders": 167,
- "../util/logger": 189,
- "./BoundingMesh": 142,
- three: 217
- }],
- 144: [function(e, t, i) {
- "use strict";
- function n(e) {
- this.materialInside = new s({
- side: r.DoubleSide
- });
- var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
- this.materialOutside = new r.RawShaderMaterial({
- fragmentShader: o.modelOutside.fragmentShader,
- vertexShader: o.modelOutside.vertexShader,
- uniforms: t,
- side: r.FrontSide,
- name: "chunkOut"
- }),
- r.Mesh.call(this, e.geometry, this.materialInside),
- this.name = e.name || "",
- this.textureName = e.textureName,
- this.meshUrl = e.meshUrl
- }
- var r = e("three")
- , o = e("../shaders")
- , a = e("../enum/Viewmode")
- , s = e("../materials/ModelTextureMaterial");
- n.prototype = Object.create(r.Mesh.prototype),
- n.prototype.setTextureMap = function(e) {
- this.materialInside.uniforms.map.value = e,
- this.materialOutside.uniforms.map.value = e
- }
- ,
- n.prototype.setMode = function(e) {
- var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
- t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
- t.transparent = this.material.transparent,
- t.uniforms.opacity.value = this.material.uniforms.opacity.value,
- this.material = t
- }
- ,
- t.exports = n
- }
- , {
- "../enum/Viewmode": 51,
- "../materials/ModelTextureMaterial": 118,
- "../shaders": 167,
- three: 217
- }],
- 145: [function(e, t, i) {
- "use strict";
- function n(e) {
- this.chunksize = e || 10,
- this.chunks = {},
- this.boundingBoxes = {},
- this.children = [],
- this.offset = new r.Vector3(0,.5,0),
- this.material = new r.MeshBasicMaterial({
- color: 16777215 * Math.random(),
- side: r.DoubleSide
- })
- }
- var r = e("three");
- e("../enum/Viewmode");
- n.prototype.add = function(e) {
- var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
- m ? (t = m.position.array,
- i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
- n = e.faces);
- var v = new r.Vector3;
- if (i)
- for (o = 0,
- a = i.length; o < a; o += 3) {
- var A = 3 * i[o]
- , y = 3 * i[o + 1]
- , C = 3 * i[o + 2];
- s = (t[A] + t[y] + t[C]) / 3,
- l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
- c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
- h = Math.floor(s / this.chunksize),
- u = Math.floor(l / this.chunksize),
- d = Math.floor(c / this.chunksize),
- p = h + "." + u + "." + d,
- p in this.chunks ? (g = this.chunks[p],
- f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
- f = this.boundingBoxes[p] = new r.Box3),
- g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
- f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
- f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
- f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
- }
- else
- for (o = 0,
- a = t.length; o < a; o += 9)
- s = (t[o] + t[o + 3] + t[o + 6]) / 3,
- l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
- c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
- h = Math.floor(s / this.chunksize),
- u = Math.floor(l / this.chunksize),
- d = Math.floor(c / this.chunksize),
- p = h + "." + u + "." + d,
- p in this.chunks ? (g = this.chunks[p],
- f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
- f = this.boundingBoxes[p] = new r.Box3),
- g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
- f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
- f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
- f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
- }
- ,
- n.prototype.build = function() {
- var e = new r.Object3D;
- e.material = this.material;
- for (var t in this.chunks) {
- var i = this.chunks[t]
- , n = new r.BufferGeometry;
- n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
- n.boundingBox = this.boundingBoxes[t];
- var o = new r.Mesh(n,this.material);
- o.material.visible = !1,
- e.add(o),
- this.chunks[t] = []
- }
- return e
- }
- ,
- t.exports = n
- }
- , {
- "../enum/Viewmode": 51,
- three: 217
- }],
- 146: [function(e, t, i) {
- "use strict";
- var r = e("three")
- , o = e("../settings")
- , a = e("../util/common")
- , s = e("../util/lerp")
- , l = e("./ChunkedCollider")
- , c = e("../util/transitions")
- , h = e("../util/easing")
- , u = (e("../objects/Panorama"),
- e("../enum/RenderOrder"))
- , d = e("../localization/localize");
- function n(e, t, i) {
- r.Object3D.call(this),
- this.model = e,
- this.floorIndex = t,
- this.lang = o.languageTag,
- this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
- this.panos = [],
- this.chunks = [],
- this.colliderBuilder = new l(3),
- this.collider = null,
- this.center = null,
- this.boundingBox = new r.Box3,
- this.size = null,
- this.hidden = !1,
- this.conservativeBoundingBox = new r.Box3,
- this.debugColor = 16777215 * Math.random(),
- this.transition = null
- }
- n.prototype = Object.create(r.Object3D.prototype),
- n.prototype.enter = function(e) {
- this.model.setFloor(this, e)
- }
- ,
- n.prototype.hide = function(e) {
- if (!this.hidden || this.transition) {
- this.chunks.forEach(function(e) {
- e.material.transparent = !0
- }),
- c.cancel(this.transition);
- var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
- , i = e ? 0 : o.hideFloorDelay / t;
- this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
- this.hidden = !0
- }
- .bind(this), i, h.easeInOutQuad)
- }
- }
- ,
- n.prototype.show = function(e) {
- if (this.hidden || this.transition) {
- this.hidden = !1,
- c.cancel(this.transition);
- var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
- , i = e ? 0 : o.showFloorDelay / t;
- this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
- this.hidden || this.chunks.forEach(function(e) {
- e.material.transparent = !1
- })
- }
- .bind(this), i, h.easeInOutQuad)
- }
- }
- ,
- n.prototype.toggle = function(e, t) {
- e = void 0 === e ? this.hidden : e,
- e ? this.show(t) : this.hide(t)
- }
- ,
- n.prototype.containsPoint = function(e) {
- return this.collider.children.some(function(t) {
- return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
- t.geometry.boundingBox.containsPoint(e)
- })
- }
- ,
- n.prototype.distanceToPoint = function(e) {
- var t = null
- , i = 1 / 0;
- return this.collider.children.forEach(function(n) {
- n.geometry.boundingBox || n.geometry.computeBoundingBox();
- var r = n.geometry.boundingBox.distanceToPoint(e);
- (!t || i > r) && (i = r,
- t = n)
- }),
- i
- }
- ,
- n.prototype.addChunk = function(e) {
- e.renderOrder = u.ghostFloor,
- this.add(e),
- this.chunks.push(e),
- this.boundingBox.union(e.geometry.boundingBox),
- this.size = this.boundingBox.size(),
- this.colliderBuilder.add(e.geometry)
- }
- ,
- n.prototype.addPano = function(e) {
- this.panos.push(e),
- this.add(e.skyboxMesh),
- e.marker && this.add(e.marker);
- var t = new r.Vector3(1,1,1)
- , i = (new r.Box3).setFromCenterAndSize(e.position, t);
- this.boundingBox.union(i)
- }
- ,
- n.prototype.build = function() {
- this.collider = this.colliderBuilder.build(!0),
- this.add(this.collider),
- this.center = this.boundingBox.center(),
- this.conservativeBoundingBox.copy(this.boundingBox),
- this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
- return e.geometry.boundingBox.min.y
- }), 5),
- this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
- return e.geometry.boundingBox.max.y
- }), 5),
- this.colliderBuilder = null
- }
- ,
- n.prototype.toShortString = function() {
- return a.nth(this.floorIndex + 1)
- }
- ,
- n.prototype.toString = function() {
- return this.name
- }
- ,
- t.exports = n
- }
- , {
- "../enum/RenderOrder": 42,
- "../localization/localize": 108,
- "./strings-cn-CN": 109,
- "../objects/Panorama": 148,
- "../settings": 166,
- "../util/common": 185,
- "../util/easing": 186,
- "../util/lerp": 188,
- "../util/transitions": 195,
- "./ChunkedCollider": 145,
- three: 217
- }],
- 147: [function(e, t, i) {
- "use strict";
- function n(e) {
- this.player = e,
- this.obj3d = null,
- this.UP = new r.Vector3(0,1,0)
- }
- var r = e("three")
- , o = e("../settings");
- n.prototype.prefs = {
- linewidth: 3,
- height: .07,
- opacity: .45,
- endScale: .05
- },
- n.prototype.discard = function() {
- if (this.obj3d) {
- var e = this.obj3d.parent;
- e && e.remove(this.obj3d)
- }
- this.obj3d = null
- }
- ,
- n.prototype.draw = function() {
- if (this.discard(),
- o.showNeighbors) {
- var e = this.player.currentPano.floor;
- this.obj3d = new r.Object3D;
- var t = this.player.model.panos.getNeighbours(this.player.currentPano)
- , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
- i.y += this.prefs.height;
- var n = .1525
- , a = .127
- , s = .0127
- , l = .1
- , c = .19
- , h = .2032
- , u = .2286
- , d = .255
- , p = new r.Matrix4;
- for (var f in t)
- if (t[f]) {
- var g = this.player.model.panos.get(f)
- , m = (g.position.clone().sub(this.player.model.position),
- g.position.clone().sub(g.floorPosition))
- , v = g.floorPosition.clone().sub(this.player.model.position);
- v.y += this.prefs.height;
- var A = new r.Geometry;
- A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
- A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
- p.identity().setPosition(m),
- A.applyMatrix(p),
- A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
- A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
- p.lookAt(v, i, this.UP).setPosition(v),
- A.applyMatrix(p),
- A.vertices.push(v, i);
- var y = new r.Line(A,new r.LineBasicMaterial({
- color: g.debugColor.getHex(),
- transparent: !0,
- opacity: this.prefs.opacity,
- depthWrite: !1,
- name: "sLine" + f,
- linewidth: this.prefs.linewidth
- }));
- this.obj3d.add(y)
- }
- e.add(this.obj3d)
- }
- }
- ,
- n.prototype.update = function() {
- o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
- }
- ,
- t.exports = n
- }
- , {
- "../settings": 166,
- three: 217
- }],
- 148: [function(e, t, i) {
- (function(i) {
- "use strict";
- function n(e, t, i, n) {
- this.model = e,
- this.id = t,
- this.alignmentType = i.alignmentType || l.ALIGNED,
- this.neighbourUUIDs = i.neighbours || null,
- this.neighbourPanos = null,
- this.floor = null,
- this.floorIndex = i.floor,
- this.failedLoadingAt = 0,
- this.maxLoadRetries = 4,
- this.origin = i.position.clone(),
- this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
- this.quaternion = i.quaternion.clone(),
- this.skyboxMesh = new r.Mesh(E),
- this.skyboxMesh.position.copy(this.position),
- this.skyboxMesh.quaternion.copy(this.quaternion),
- this.skyboxMesh.name = "skybox",
- this.skyboxMesh.visible = !1,
- this.skyboxMesh.updateMatrix(),
- this.skyboxMesh.updateMatrixWorld(),
- this.marker = null,
- this.showFloorMarker = !window.MP_PREFETCHED_MODELDATA.hideFloorMarker;
- this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
- map: w,
- side: r.DoubleSide,
- opacity: 0,
- transparent: !0,
- depthWrite: !1
- })),
- this.marker.visible = this.showFloorMarker,
- this.marker.renderOrder = s.panoMarker,
- this.marker.name = "marker",
- this.marker.pano = this,
- this.marker.layers.set(v.PANOMARKERS),
- this.marker.updateMatrixWorld(),
- a.colorMarkerOnLoad && this.on("load", function() {
- this.marker.material.color.set(65280)
- })),
- this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
- this.floorPosition = i.puck ? i.puck.clone() : null,
- this.tiled = n,
- this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
- this.solidSkybox.flipY = !1,
- a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
- this.solidSkybox.magFilter = r.LinearFilter,
- this.solidSkybox.generateMipmaps = !1)),
- this.zoomed = !1,
- this.panoRenderer = null,
- this.qualityManager = null,
- this.tileDownloader = null,
- this.tiledPanoRenderTarget = null,
- this.minimumTiledPanoLoaded = !1,
- this.highestPartialTileRenderOpCompleted = 0,
- this.highestFullTileRenderOpCompleted = 0,
- this.shouldRedrawOnBaseLoaded = !1,
- this.lockUntilRenderingComplete = !1,
- a.colorMarkerOnLoad && this.on("load", function() {
- this.marker.material.color.set(65280)
- });
- /********************************************************************fyz改vr from徐世廷*************************************************************/
- var e = new r.TextureLoader;
- e.setCrossOrigin(!0);
- var g = e.load("static/images/texture.jpg");
- if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
- color: 16777215,
- transparent: !0,
- opacity: .75,
- map: g
- })),
- this.vrMarker.boluoType = "vr",
- this.vrMarker.position.z = 1,
- this.vrMarker.enabled = !0,
- this.vrMarker.visible = !1,
- window.vrMarkers = window.vrMarkers || [],
- window.vrMarkers.push(this.vrMarker),
- this.marker && this.marker.add(this.vrMarker),
- a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
- this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
- this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
- this.adjustAngleEnable) {
- var i = new r.Quaternion;
- i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
- this.skyboxMesh.quaternion.multiply(i);
- var m = new r.Quaternion;
- m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
- this.skyboxMesh.quaternion.multiply(m);
- var n = new r.Quaternion;
- n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
- this.skyboxMesh.quaternion.multiply(n),
- this.skyboxMesh.updateMatrix(),
- this.skyboxMesh.updateMatrixWorld(),
- this.model.updateProjectedPanos()
- }
- /**************************************************************************************************************************************/
- }
- var r = e("three")
- , o = e("../util/logger")
- , a = e("../settings")
- , s = (e("../enum/Viewmode"),
- e("../enum/RenderOrder"))
- , l = e("../enum/AlignmentType")
- , c = (e("../util/common"),
- e("../util/transitions"))
- , h = e("../util/lerp")
- , u = e("../util/ajax")
- , d = e("../util/texture")
- , p = e("../util/panorama")
- , f = (e("../enum/TileDownloaderEvents"),
- e("../enum/PanoramaEvents"))
- , g = e("../enum/PanoRendererEvents")
- , m = e("../enum/PanoSizeClass")
- , v = e("../enum/RenderLayers")
- , A = (e("../scene/SceneRenderer"),
- e("../enum/GLCubeFaces"),
- e("../exception/BasicException"))
- , y = e("../tile/TileUtils")
- , C = e("events").EventEmitter
- , I = new o(i)
- , E = new r.SphereBufferGeometry(.1)
- , b = new r.PlaneBufferGeometry(.4,.4,1,1)
- , w = d.load("static/images/marker-256x256.png");
- n.prototype = Object.create(C.prototype),
- n.prototype.enter = function() {
- var e = null;
- return function() {
- this.setZoomed(!1),
- this.emit("enter", {
- oldPano: e,
- newPano: this
- }),
- e = this
- updateArrow(this)
- }
- }(),
- n.prototype.exit = function() {
- this.tiled ? (this.clearWaitDeferreds(),
- this.minimumTiledPanoLoaded = !1,
- this.tiledPanoRenderTarget = null,
- this.setZoomed(!1),
- this.panoRenderer.deactivateTiledPano(this),
- this.highestPartialTileRenderOpCompleted = 0,
- this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
- this.solidSkybox.loaded = !1,
- this.solidSkybox.version = 0),
- this.emit("exit")
- }
- ,
- n.prototype.hoverOn = function(e) {
- this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
- a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
- }
- ,
- n.prototype.hoverOff = function(e) {
- this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
- }
- ,
- n.prototype.build1 = function() {
- this.floor = this.floor || this.model.floors.get(this.floorIndex) || this.raycastToFindFloor() || this.model.getFloorAtPoint(this.position),
- this.floor.addPano(this),
- this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
- this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
- a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
- }
- ,
- n.prototype.build2 = function() {
- this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
- this.height = this.position.distanceTo(this.floorPosition),
- this.placeMarker()
- }
- ,
- n.prototype.interpolateFloorPosition = function() {
- var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
- return !!e.floorPosition
- }).sort(function(e, t) {
- return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
- }
- .bind(this))
- , t = this.position.clone();
- return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
- t
- }
- ,
- n.prototype.raycastFloorPosition = function() {
- I.warn("Performance warning: Raycasting to find floor position");
- var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
- , t = e.intersectObjects(this.model.colliders);
- return t.length ? t[0].point : null
- }
- ,
- n.prototype.raycastToFindFloor = function() {
- var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
- return function() {
- I.warn("Performance warning: Raycasting to find floor index");
- for (var t = 0; t < e.length; t++) {
- var i = new r.Raycaster(this.position.clone(),e[t].clone())
- , n = i.intersectObjects(this.model.colliders);
- if (n.length)
- return n[0].object.parent.parent
- }
- return null
- }
- }(),
- n.prototype.placeMarker = function() {
- this.marker && (this.marker.position.copy(this.floorPosition),
- this.marker.position.y += .05,
- this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
- }
- ,
- n.prototype.translate = function(e) {
- this.position.add(e),
- this.floorPosition.add(e)
- }
- ,
- n.prototype.findClosestMidtpointPanoTo = function(e) {
- (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
- return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
- }
- ,
- n.prototype.attachToPanoRenderer = function(e) {
- this.panoRenderer = e,
- this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
- this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
- this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
- this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
- }
- ;
- var _ = {};
- n.prototype.getWaitDeferred = function(e) {
- var t = _[this.id];
- t || (t = {},
- _[this.id] = t);
- var i = t[e];
- return i || (i = {
- deferred: $.Deferred(),
- active: !1
- },
- t[e] = i),
- i
- }
- ,
- n.prototype.resetWaitDeferred = function(e) {
- var t = this.getWaitDeferred(e);
- t.active = !1,
- t.deferred = $.Deferred()
- }
- ,
- n.prototype.clearWaitDeferreds = function() {
- var e = _[this.id];
- e || (e = {},
- _[this.id] = e);
- for (var t in e)
- if (e.hasOwnProperty(t)) {
- var i = e[t];
- i.active = !1,
- i.deferred = $.Deferred()
- }
- }
- ,
- n.prototype.loadTiledPano = function() {
- var e = (new r.Vector3,
- [])
- , t = [];
- return function(i, n, r, o, a, s) {
- null !== o && void 0 !== o || (o = !0),
- null !== a && void 0 !== a || (a = !0);
- var l = this.getWaitDeferred(i)
- , c = l.deferred
- , h = null
- , u = null;
- if (r && ("number" == typeof r ? h = r : (h = r.hFov,
- u = r.vFov)),
- !this.isLoaded(i)) {
- if (!l.active) {
- if (l.active = !0,
- r) {
- var d = y.matchingTilesInDirection(this, i, n, h, u);
- e[this.id + ":" + i] = {
- tileCount: 0,
- targetTileCount: d
- },
- I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
- }
- t[this.id] || (t[this.id] = !0,
- this.on(f.LoadComplete, function(e, t) {
- var i = this.getWaitDeferred(e).deferred;
- i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
- this.resetWaitDeferred(e))
- }
- .bind(this)),
- this.on(f.LoadFailed, function(e) {
- var t = this.getWaitDeferred(e).deferred;
- t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
- this.resetWaitDeferred(e))
- }
- .bind(this)),
- this.on(f.TileLoaded, function(t, i, n) {
- var r = this.getWaitDeferred(t).deferred;
- if (r && "pending" === r.state()) {
- r.notify(t, i, n);
- var o = e[this.id + ":" + t];
- o && (o.tileCount++,
- o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
- r.resolve(t, n),
- this.resetWaitDeferred(t)))
- }
- }
- .bind(this)))
- }
- this.tileDownloader.clearForceQueue(),
- this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
- this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
- this.panoRenderer.renderPanoTiles(this.id, n, a)
- }
- return c.promise()
- }
- }(),
- n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
- if (e === this.id) {
- var n = this.qualityManager.getPanoSize(m.BASE);
- t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
- this.panoRenderer.resetRenderStatus(this.id, !0, !1),
- this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
- }
- }
- ,
- n.prototype.onTileRendered = function(e, t, i, n) {
- e === this.id && this.emit(f.TileLoaded, t, i, n)
- }
- ,
- n.prototype.onPanoRendered = function(e, t, i, n) {
- e === this.id && (this.minimumTiledPanoLoaded = !0,
- this.updateSkyboxForZoomLevel(),
- t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
- !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
- this.emit("load", t),
- this.model.emit("load", this),
- this.emit(f.LoadComplete, t, i))
- }
- ,
- n.prototype.setZoomed = function(e) {
- this.zoomed = e,
- this.updateSkyboxForZoomLevel()
- }
- ,
- n.prototype.ensureSkyboxReadyForRender = function() {
- this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
- this.solidSkybox.loaded = !0)
- }
- ,
- n.prototype.updateSkyboxForZoomLevel = function() {
- this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
- }
- ,
- n.prototype.getSkyboxTexture = function() {
- return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
- }
- ,
- n.prototype.onTileRenderFail = function(e, t, i) {
- e === this.id && this.emit(f.LoadFailed, t)
- }
- ,
- n.prototype.isLoaded = function(e) {
- if (this.tiled) {
- if (e && "string" == typeof e)
- throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
- return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
- }
- if (e && "number" == typeof e)
- throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
- return !!this.solidSkybox.high || e in this.solidSkybox
- }
- ,
- n.prototype.loadCube = function(e) {
- if (this.isLoaded(e))
- return I.info("Skipping load of pano, already loaded"),
- $.when();
- this.emit("loading", e),
- this.model.emit("loading", this);
- var t = p.getCubemapUrls(this.model.urls, this.id, e)
- , i = t.filter(function(e) {
- return !e
- });
- "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
- e = "high",
- t = p.getCubemapUrls(this.model.urls, this.id, e));
- var n = 0
- , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
- return u.getImage(t[i])
- }
- .bind(this));
- return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
- return this.solidSkybox[e] = [t, i, n, r, o, a],
- "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
- this.solidSkybox.low = null),
- this.solidSkybox.needsUpdate = !0,
- this.emit("load", e),
- this.model.emit("load", this),
- this
- }
- .bind(this), function() {
- I.error("Downloading cubemap for pano", this.id, "failed"),
- this.failedLoadingAt = Date.now()
- }
- .bind(this), function() {
- return $.when(++n, 6)
- })
- }
- ,
- n.raycastsSkipped = 0,
- n.raycastsDone = 0,
- n.prototype.findNeighourPanos = function() {
- return this.model.panos.setNeighbour(this.id, this.id, !1),
- this.model.panos.forEach(function(e) {
- if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
- var t = this.position.distanceTo(e.position);
- if (t > a.panoramaNeighbourMaxDistance)
- return this.model.panos.setNeighbour(this, e, !1),
- void n.raycastsSkipped++;
- var i = e.position.clone().sub(this.position).normalize()
- , o = new r.Raycaster(this.position,i.clone(),0,t)
- , s = o.intersectObjects(this.model.colliders);
- n.raycastsDone++,
- this.model.panos.setNeighbour(this, e, 0 === s.length),
- a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
- }
- }
- .bind(this)),
- this.model.panos.neighbourMap[this.id]
- }
- ,
- n.prototype.worldPosition = function() {
- return this.position
- }
- ,
- n.prototype.addTextSprite = function(e, t) {
- this.removeTextSprite();
- var i = document.createElement("canvas")
- , n = i.getContext("2d");
- i.width = 256,
- i.height = 256;
- var o = "Arial"
- , a = 60;
- n.font = "bold " + a + "px " + o,
- n.fillStyle = "white";
- var s = n.measureText(e).width;
- n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
- var l = new r.Texture(i);
- l.needsUpdate = !0;
- var c = new r.SpriteMaterial({
- map: l,
- color: t || 16428055
- });
- this.text3d = new r.Sprite(c),
- this.text3d.position.copy(this.skyboxMesh.position),
- this.floor.add(this.text3d)
- }
- ,
- n.prototype.removeTextSprite = function() {
- this.text3d && (this.floor.remove(this.text3d),
- this.text3d = null)
- }
- ,
- n.prototype.isAligned = function() {
- return this.alignmentType === l.ALIGNED
- }
- ,
- n.filters = {
- inDirection: function(e, t, i) {
- return function(n) {
- var r = n.position.clone().sub(e).normalize();
- return r.dot(t) > i
- }
- },
- inFloorDirection: function(e, t, i) {
- return function(n) {
- var r = n.floorPosition.clone().sub(e).normalize();
- return r.dot(t) > i
- }
- },
- inPanoDirection: function(e, t, i) {
- return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
- function(n) {
- var r = n.floorPosition.clone().sub(e).normalize()
- , o = n.position.clone().sub(e).normalize();
- return r.dot(t) > i || o.dot(t) > i
- }
- },
- atFloor: function(e) {
- return function(t) {
- return !e || t.floor === e
- }
- },
- not: function(e) {
- return function(t) {
- return t !== e
- }
- },
- notIn: function(e) {
- return function(t) {
- return e.indexOf(t) === -1
- }
- },
- isLoaded: function() {
- return function(e) {
- return e.isLoaded()
- }
- },
- isNotLoaded: function() {
- return function(e) {
- return !e.isLoaded()
- }
- },
- isCloseEnoughTo: function(e, t) {
- return function(i) {
- return e.distanceTo(i.floorPosition) < t
- }
- },
- hasMinimumHeightDifferenceTo: function(e, t) {
- return function(i) {
- return Math.abs(i.position.y - e.y) > t
- }
- },
- isNotBehindNormal: function(e, t) {
- var i = new r.Vector3;
- return t = t.clone(),
- function(n) {
- var r = i.copy(n.position).sub(e).normalize();
- return r.dot(t) > 0
- }
- },
- isNeighbourPanoTo: function(e) {
- return function(t) {
- return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
- }
- },
- isNeighbourOfNeighbourTo: function(e) {
- return function(t) {
- return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
- var n = e.model.panos.get(i);
- return !!n && n.neighbourPanos[t.id]
- })
- }
- },
- isNotRecentlyFailed: function(e) {
- return function(t) {
- return Date.now() - t.failedLoadingAt > e
- }
- },
- isOnVisibleFloor: function() {
- return function(e) {
- return !e.floor.hidden
- }
- },
- isPanoAligned: function() {
- return function(e) {
- return e.isAligned()
- }
- }
- },
- n.sortFunctions = {
- distanceToPoint: function(e) {
- return function(t, i) {
- return t.position.distanceTo(e) - i.position.distanceTo(e)
- }
- },
- floorDistanceToPoint: function(e) {
- return function(t, i) {
- return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
- }
- },
- choose: function(e) {
- return function(t, i) {
- return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
- }
- }
- },
- n.scoreFunctions = {
- distance: function(e, t) {
- return t = t || a.navigation.distanceFactor,
- function(i) {
- return e ? e.position.distanceTo(i.position) * t : 0
- }
- },
- distanceSquared: function(e, t) {
- return t = t || a.navigation.distanceFactor,
- function(i) {
- return e ? e.position.distanceToSquared(i.position) * t : 0
- }
- },
- direction: function(e, t) {
- return function(i) {
- var n = i.position.clone().sub(e).normalize();
- return n.dot(t) * a.navigation.directionFactor
- }
- },
- angle: function(e, t) {
- return function(i) {
- var n = i.position.clone().sub(e).normalize();
- return n.angleTo(t) * a.navigation.angleFactor
- }
- },
- inFieldOfView: function(e, t) {
- return function(i) {
- var n = i.position.clone().sub(e).normalize();
- return n.dot(t) > .75 ? 10 : -1
- }
- },
- optionality: function(e) {
- return function(t) {
- var i = t.neighbourUUIDs.filter(function(t) {
- return !(t in e.neighbourUUIDs) && t !== e.id
- });
- return i.length * a.navigation.optionalityFactor
- }
- },
- penalizeHeightDifferenceUnder: function(e, t) {
- return function(i) {
- return e.y - i.position.y < t ? -20 : 0
- }
- }
- },
- t.exports = n
- }
- ).call(this, "/js/objects/Panorama.js")
- }
- , {
- "../enum/AlignmentType": 17,
- "../enum/GLCubeFaces": 25,
- "../enum/PanoRendererEvents": 35,
- "../enum/PanoSizeClass": 36,
- "../enum/PanoramaEvents": 37,
- "../enum/RenderLayers": 41,
- "../enum/RenderOrder": 42,
- "../enum/TileDownloaderEvents": 45,
- "../enum/Viewmode": 51,
- "../exception/BasicException": 55,
- "../scene/SceneRenderer": 158,
- "../settings": 166,
- "../tile/TileUtils": 174,
- "../util/ajax": 181,
- "../util/common": 185,
- "../util/lerp": 188,
- "../util/logger": 189,
- "../util/panorama": 191,
- "../util/texture": 194,
- "../util/transitions": 195,
- events: 202,
- three: 217
- }],
- 149: [function(e, t, i) {
- "use strict";
- function n(e) {
- var t = r.UniformsUtils.clone(c.waypoint.uniforms);
- t.map.value = d,
- t.opacity.value = 0,
- t.color.value.set(o.reticuleColor),
- t.showMouseMarker = !window.MP_PREFETCHED_MODELDATA.hideMouseMarker;
- r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
- side: r.DoubleSide,
- depthWrite: !1,
- depthTest: !1,
- transparent: !0,
- vertexShader: c.waypoint.vertexShader,
- fragmentShader: c.waypoint.fragmentShader,
- uniforms: t,
- name: "waypoint",
- opacity: 0,
- visible: t.showMouseMarker // 显示/隐藏鼠标标志
- })),
- this.layers.set(h.RETICULE),
- this.renderOrder = u.reticule,
- this.player = e,
- this.direction = new r.Vector3,
- this.hidden = !0,
- this.mouseLastMoveTime = Date.now()
- }
- var r = e("three")
- , o = e("../settings")
- , a = e("../util/transitions")
- , s = e("../util/texture")
- , l = e("../util/lerp")
- , c = e("../shaders")
- , h = e("../enum/RenderLayers")
- , u = e("../enum/RenderOrder")
- , d = s.load("static/images/reticule-256x256.png");
- n.prototype = Object.create(r.Mesh.prototype),
- n.prototype.move = function(e, t, i) {
- this.hidden = i,
- this.mouseLastMoveTime = Date.now()
- }
- ,
- n.prototype.hide = function() {
- this.hidden || (this.hidden = !0,
- a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
- }
- ,
- n.prototype.show = function() {
- this.hidden = !1,
- this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
- }
- ,
- n.prototype.update = function() {
- Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
- }
- ,
- n.prototype.updatePosition = function(e, t) {
- if (!this.hidden) {
- if (!t)
- return this.hide();
- var i = t.point
- , n = e.distanceTo(i)
- , r = 1 + .01 * n;
- n < 1 && (r -= 1 - n),
- this.show(),
- this.scale.set(r, r, r),
- this.direction = this.direction.multiplyScalar(.8),
- this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
- this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
- this.lookAt(this.position.clone().add(this.direction))
- }
- }
- ,
- n.prototype.writeAstag = function() {
- var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
- , t = new Date;
- this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
- var i = {
- enabled: !0,
- version: "0",
- created: t.toISOString(),
- created_by: "APITest",
- position: this.position.clone(),
- stem: {
- enabled: o.tags.pole.enabled,
- direction: this.direction.multiplyScalar(o.tags.pole.height)
- },
- label: "tag " + this.tagCount,
- description: "Description " + e,
- floor: function(e) {
- if (e.currentFloor) {
- var t = e.floors.indexOf(e.currentFloor);
- return t > -1 ? t : void 0
- }
- }(this.player.model),
- type: "info",
- metadata: {
- preferred_camera: {
- mode: this.player.mode
- }
- }
- };
- console.log("--------------------------"),
- console.log(JSON.stringify(i));
- var n = this.player.model.addtag(e, i).build();
- n && (n.disc && this.player.tagDiscs.push(n.disc),
- n.visible || n.show(o.tags.startup.fadeInDuration))
- }
- ,
- t.exports = n
- }
- , {
- "../enum/RenderLayers": 41,
- "../enum/RenderOrder": 42,
- "../settings": 166,
- "../shaders": 167,
- "../util/lerp": 188,
- "../util/texture": 194,
- "../util/transitions": 195,
- three: 217
- }],
- 150: [function(e, t, i) {
- "use strict";
- function n(e, t) {
- this.chunks = [],
- this.floorId = e,
- this.roomId = t,
- this.position = new r.Vector3
- }
- var r = e("three");
- n.prototype.addChunk = function(e) {
- this.chunks.push(e)
- }
- ,
- n.prototype.calcBoundaries = function() {
- for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
- var s = this.chunks[a]
- , l = s.geometry.attributes.position;
- if (l)
- for (var c = 0; c < l.array.length; c += 3)
- e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
- t.add(e),
- 0 === c ? (i.copy(e),
- n.copy(e)) : (i.max(e),
- n.min(e)),
- o++
- }
- o > 0 ? (t.multiplyScalar(1 / o),
- this.average = t) : this.average = null,
- this.boundsMax = i,
- this.boundsMin = n,
- this.center = new r.Vector3,
- this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
- }
- ,
- t.exports = n
- }
- , {
- three: 217
- }],
- 151: [function(e, t, i) {
- (function(i) {
- "use strict";
- function n(e, t, i) {
- this.obj3d = null,
- this.nodes = [],
- this.colorHull = [],
- this.shortPaths = {},
- this.floorHull = null,
- this.cameraHull = null,
- this.floorPathDistance = 0,
- this.floorCurvePoints = null,
- this.floorCurveColors = null,
- this.camCurvePoints = null,
- this.warpDestHeroLoc = null,
- this.warpDestPano = null,
- this.warpPathPoints = null,
- this.warpPathLengths = [0],
- this.warpLength = 0,
- this.closeWarpDistance = 4,
- this.UP = A.UP.clone(),
- this.longestStep = 0,
- this.upcomingTransType = null,
- this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
- this.prevNextDist = 0,
- this.nextI = 0,
- this.activeTransType = null,
- this.lastTransType = null,
- this.bunnyObj = null,
- this.director = e,
- this.player = t,
- this.playerControls = i,
- this.modelManager = t.modelManager,
- this.updateModel(),
- this.updateDefaultsFromModelData(),
- this.bindEvents(),
- this.warping = !1,
- this.waitingToWarp = !1,
- this.warpInterrupted = !1,
- this.warpInterruptionBlackoutStyle = null,
- this.warpInterruptionTravelTime = null
- }
- var r = e("three")
- , o = e("../util/logger")
- , a = e("../enum/Viewmode")
- , s = e("../enum/RenderOrder")
- , l = e("../enum/WarpStyle")
- , c = e("../settings")
- , h = e("../util/math")
- , u = e("../util/lerp")
- , d = e("../util/easing")
- , p = e("../util/transitions")
- , f = e("../objects/Snapshot")
- , g = e("../effects")
- , m = e("../shaders")
- , v = (e("../gui/gui"),
- e("../util/texture"))
- , A = e("../enum/Vectors")
- , y = (e("../model/ModelManager"),
- new o(i))
- , C = e("../enum/PlayerEvents")
- , I = e("../enum/BlackoutStyle")
- , E = e("../enum/ModelManagerEvents")
- , b = e("../constants")
- , w = {
- path: 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")
- };
- n.prototype.setScene = function(e) {
- this.createCpm(e),
- this.createBunnyObj(e)
- }
- ,
- n.prototype.updateModel = function() {
- this.model = this.modelManager.getActiveModel()
- }
- ,
- n.prototype.bindEvents = function() {
- this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
- }
- ,
- n.prototype.updateDefaultsFromModelData = function() {
- this.model.data
- }
- ,
- n.prototype.pointPathDistance = function(e) {
- for (var t = 0, i = 1; i < e.length; i += 1)
- t += e[i - 1].distanceTo(e[i]);
- return t
- }
- ,
- n.prototype.pointPathLengths = function(e) {
- for (var t = [0], i = 1; i < e.length; i += 1)
- t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
- return t
- }
- ,
- n.prototype.interpAlongPath = function(e, t, i) {
- var n, o = new r.Vector3, a = t[t.length - 1];
- if (i < 1) {
- n = i * a;
- for (var s = 1; s < t.length; s += 1)
- if (t[s] > n) {
- var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
- return o.copy(e[s]),
- o.sub(e[s - 1]),
- o.multiplyScalar(l),
- o.add(e[s - 1]),
- o
- }
- } else
- o.copy(e[e.length - 1]);
- return o
- }
- ,
- n.prototype.pathHeight = function() {
- return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
- }
- ,
- n.prototype.createBunnyObj = function(e) {
- this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
- this.bunnyObj.visible = c.warp.showBunny),
- this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
- e.add(this.bunnyObj)
- }
- ,
- n.prototype.createCpm = function(e) {
- if (!this.currentPanoMarker) {
- var t = this.makeWaypointObj(w.pathEnd, "Current");
- t.material.uniforms.opacity.value = 0,
- this.currentPanoMarker = {
- mesh: t,
- placed: !1
- }
- }
- this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
- this.placeCpm(),
- this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
- }
- ,
- n.prototype.placeCpm = function() {
- if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
- var e = this.player.currentPano.floor;
- this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
- e.add(this.currentPanoMarker.mesh)),
- this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
- this.currentPanoMarker.mesh.position.y += this.pathHeight(),
- this.currentPanoMarker.placed = !0
- } else
- this.popOutCpm()
- }
- ,
- n.prototype.fadeInCpm = function(e) {
- this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
- }
- ,
- n.prototype.fadeOutCpm = function(e) {
- p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
- }
- ,
- n.prototype.popInCpm = function() {
- c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
- }
- ,
- n.prototype.popOutCpm = function() {
- this.fadeOutCpm(2)
- }
- ,
- n.prototype.brushPrefs = {
- linewidth: 7,
- strokeWidth: 15,
- cvSegments: 48,
- paveStep: .1,
- paveWidth: .2,
- lookBlendDist: 3,
- maxTurn: r.Math.degToRad(2)
- },
- n.prototype.panoPathDistance = function(e) {
- var t = this.model.panos;
- if (!e || e.length < 2)
- return 0;
- for (var i = [], n = 0; n < e.length; n += 1)
- i.push(t.get(e[n]).floorPosition);
- return this.pointPathDistance(i)
- }
- ,
- n.prototype.loadTileTexture = function(e) {
- var t = v.load(e, function(t) {
- t.wrapS = r.RepeatWrapping,
- t.wrapT = r.RepeatWrapping,
- t.needsUpdate = !0,
- y.debug('path texture "' + e + '" is ready')
- }, function() {
- y.error('path texture "' + e + '" failed')
- });
- return t.mapping = r.UVMapping,
- t
- }
- ,
- n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
- var a = {
- cameraMode: n,
- position: e,
- quaternion: t,
- panoId: i,
- orthoZoom: o,
- floorVisibility: r,
- thumbUrl: null,
- name: null
- };
- return new f(a)
- }
- ,
- n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
- return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
- }
- ,
- n.prototype.setWarpDestination = function(e) {
- this.warpDestHeroLoc = e
- }
- ,
- n.prototype.setWarpDestinationByHeroIndex = function(e) {
- var t = this.getHeroDescriptorByHeroIndex(e);
- return null !== t && (this.setWarpDestination(t),
- !0)
- }
- ,
- n.prototype.setWarpDestinationByPano = function(e, t) {
- var i = this.model.panos.get(e.id);
- return !!i && this.setWarpDestinationByPanoId(e.id, t)
- }
- ,
- n.prototype.setWarpDestinationByPanoId = function(e, t) {
- var i = this.model.panos.get(e);
- if (i) {
- t = t || new r.Quaternion;
- var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
- return this.setWarpDestination(n),
- !0
- }
- return !1
- }
- ,
- n.prototype.getHeroDescriptorByHeroIndex = function(e) {
- var t = this.model.heroCount();
- /* if (null !== this.warpDestHeroLoc && t < 2)
- return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
- this.model.getHeroDescriptorByIndex(0); */
- var i = this.model.getHeroDescriptorByIndex(e);
- if (i) {
- var n = i.isPano() ? i.panoId : i.cameraMode;
- y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
- }
- return i
- }
- ,
- n.prototype.getHeroDescriptorByPano = function(e) {
- var t = this.model.panos.get(e.id);
- return t ? this.getHeroDescriptorByPanoId(e.id) : null
- }
- ,
- n.prototype.getHeroDescriptorByPanoId = function(e) {
- var t = this.getHeroIndexFromPanoId(e);
- return this.getHeroDescriptorByHeroIndex(t)
- }
- ,
- n.prototype.getHeroIndexFromPanoId = function(e) {
- for (var t = 0; t < this.model.heroLocations.length; t++) {
- var i = this.model.heroLocations[t]
- , n = this.getHeroId(i);
- if (n && n === e)
- return t
- }
- return -1
- }
- ,
- n.prototype.getHeroPano = function(e) {
- if (null === e)
- return y.warn("getHeroPano(): no destination"),
- null;
- var t = this.getHeroId(e)
- , i = this.model.panos.get(t);
- return void 0 === i && (i = null,
- "" !== t && y.debug('unable to find pano "' + t + '"')),
- i
- }
- ,
- n.prototype.getHeroId = function(e) {
- return e.panoId
- }
- ,
- n.prototype.setWarpDestPano = function() {
- return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
- this.warpDestPano
- }
- ,
- n.prototype.brushToWarpPano = function(e, t) {
- if (this.discardPathObject(),
- !this.setWarpDestPano())
- return !1;
- if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
- !this.warpDestPano)
- return y.info("No brush"),
- !1;
- if (!this.player.currentPano)
- return y.debug("No current pano, visibility undefined"),
- !1;
- if (!this.warpDestPano)
- return y.info("No wPano, visibility undefined"),
- !1;
- if (!this.warpDestPano.isAligned())
- return y.debug("Cannot brush to unaligned pano"),
- !1;
- var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
- , n = !0;
- if (this.player.currentPano.id === this.warpDestPano.id)
- y.debug("Already at destination pano");
- else {
- this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
- n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
- this.obj3d = new r.Object3D,
- y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
- n ? (y.info('No "walkable" route, using fall-back warp style transition'),
- e = t) : (this.setPathHulls(this.nodes),
- this.setFloorCurves(),
- i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
- this.player.currentPano.floor.add(this.obj3d);
- var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
- , s = e === l.STD;
- if (!n && (i || s)) {
- if (o) {
- var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
- this.obj3d.add(h)
- }
- var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
- this.obj3d.add(u)
- }
- this.appearSlow()
- }
- return this.upcomingTransType = e,
- !n
- }
- ,
- n.prototype.findShortestPath = function(e, t) {
- if (!e || !t)
- return null;
- var i = c.warp.walkExtraPanosDistance
- , n = e.id + ":" + t.id + ":" + i;
- if (this.shortPaths.hasOwnProperty(n))
- return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
- var r = t.id + ":" + e.id + ":" + i;
- if (this.shortPaths.hasOwnProperty(r))
- return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
- var o = this.model.panos.aStarSearch(e, t);
- return this.model.panos.includeNodesNearPath(o, i),
- this.shortPaths[n] = o ? o.slice() : null,
- o
- }
- ,
- n.prototype.makePathHulls = function(e) {
- var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
- t = u.get(e[0]),
- r = t.floor.floorIndex;
- for (var d = 0; d < e.length; d += 1)
- t = u.get(e[d]),
- i = t.floorPosition.clone().sub(this.model.position),
- i.y += this.pathHeight(),
- s.push(i),
- l.push(t.position.clone()),
- n = t.floor.floorIndex,
- h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
- d > 0 && (o = l[d].distanceTo(l[d - 1]),
- o > a && (a = o));
- return a > this.longestStep && (this.longestStep = a,
- y.debug("path contains " + a + " meter segment")),
- {
- floor: s,
- camera: l,
- color: h
- }
- }
- ,
- n.prototype.makeFloorCurves = function(e, t, i) {
- var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
- , o = this.pointPathDistance(e) - 2 * n
- , s = e.slice(0)
- , l = s[1].clone().sub(s[0]);
- l.y = 0,
- l.normalize().multiplyScalar(n),
- s[0] = (new r.Vector3).copy(s[0]).add(l),
- l = s[s.length - 2].clone().sub(s[s.length - 1]),
- l.y = 0,
- l.normalize().multiplyScalar(n),
- s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
- var h = new r.CatmullRomCurve3(s)
- , u = Math.floor(o / i);
- u = 4 * Math.floor(u / 4),
- u = Math.max(4, u);
- for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
- f = 0,
- d = g[A].distanceTo(e[0]);
- for (var y = 1; y < e.length; y += 1)
- v.copy(g[A]).sub(e[y]),
- v.y *= 4,
- p = v.length(),
- p < d && (f = y);
- m.push(t[f])
- }
- return {
- distance: o,
- points: g,
- colors: m
- }
- }
- ,
- n.prototype.makeCameraCurvePoints = function(e, t) {
- var i = this.pointPathDistance(e)
- , n = new r.CatmullRomCurve3(e);
- return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
- }
- ,
- n.prototype.makeCameraCurveTangents = function(e, t) {
- var i = this.pointPathDistance(e)
- , n = new r.CatmullRomCurve3(e)
- , o = Math.max(2, Math.floor(i / t));
- o || (o = 5);
- for (var a = [], s = 0; s <= o; s++)
- a.push(n.getTangentAt(s / o));
- return a
- }
- ,
- n.prototype.setPathHulls = function(e) {
- var t = this.makePathHulls(e);
- this.floorHull = t.floor,
- this.cameraHull = t.camera,
- this.colorHull = t.color
- }
- ,
- n.prototype.setFloorCurves = function() {
- var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
- this.floorPathDistance = e.distance,
- this.floorCurvePoints = e.points,
- this.floorCurveColors = e.colors
- }
- ,
- n.prototype.setCameraCurvePoints = function() {
- this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
- }
- ,
- n.prototype.chooseWarpPath = function(e) {
- var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
- if (this.player.currentPano === this.warpDestPano || !e)
- return this.warpPathPoints = null,
- this.warpLength = 0,
- !1;
- this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
- void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
- t = this.warpDestPano.position.clone().sub(o.position),
- i = t.clone().negate(),
- t.multiplyScalar(.15).add(o.position),
- i.multiplyScalar(.15).add(this.warpDestPano.position),
- t.y = o.position.y,
- i.y = this.warpDestPano.position.y,
- n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
- this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
- this.setCameraCurvePoints(),
- this.warpPathPoints = this.camCurvePoints.slice(0)),
- this.warpLength = 0,
- this.warpPathLengths = [0];
- for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
- s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
- var p = s.length();
- s.y *= c.warp.climbEffort;
- var f = s.length() / p;
- if (d > 1) {
- s.setY(0).normalize(),
- l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
- var g = Math.min(1, s.dot(l))
- , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
- f = Math.max(m, f)
- }
- this.warpLength += p * f,
- this.warpPathLengths[d] = this.warpLength
- }
- return !0
- }
- ,
- n.prototype.drawPathRibbon = function(e, t) {
- this.bunnyObj.visible = c.warp.showBunny;
- for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
- h.copy(e[u]),
- 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
- h.normalize(),
- n.crossVectors(h, A.UP),
- n.multiplyScalar(i);
- var d = (new r.Vector3).copy(e[u]).add(o);
- d.sub(n),
- l.vertices.push(d),
- d = (new r.Vector3).copy(e[u]).add(o),
- d.add(n),
- l.vertices.push(d)
- }
- var p, f = 0;
- for (u = 0; u < e.length - 1; u += 1) {
- var g = 2 * u
- , v = f;
- f += e[u + 1].distanceTo(e[u]);
- var y = f
- , C = t[u]
- , I = t[u + 1];
- p = new r.Face3(g,g + 1,g + 2),
- p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
- l.faces.push(p),
- l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
- p = new r.Face3(g + 2,g + 1,g + 3),
- p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
- l.faces.push(p),
- l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
- }
- l.computeFaceNormals(),
- l.computeVertexNormals();
- var E, b;
- this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
- b.map.value = w.path,
- b.opacity.value = 0,
- b.color.value.set(c.path.color),
- E = new r.RawShaderMaterial({
- side: r.DoubleSide,
- depthWrite: !1,
- transparent: !0,
- vertexShader: m.ribbon.vertexShader,
- fragmentShader: m.ribbon.fragmentShader,
- uniforms: b,
- name: "ribbonT",
- opacity: 0
- })) : E = new r.MeshBasicMaterial({
- color: 16777215,
- side: r.DoubleSide,
- name: "ribbonOut",
- vertexColors: r.VertexColors
- });
- var _ = new r.Mesh(l,E);
- return _.name = "ribbon",
- this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
- _
- }
- ,
- n.prototype.drawPathPavement = function(e) {
- for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
- s.copy(e[l]),
- 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
- s.normalize(),
- n.crossVectors(s, A.UP),
- n.multiplyScalar(this.brushPrefs.paveWidth),
- t = (new r.Vector3).copy(e[l]),
- t.sub(n),
- o.vertices.push(t),
- o.vertices.push((new r.Vector3).copy(e[l])),
- t = (new r.Vector3).copy(e[l]),
- t.add(n),
- o.vertices.push(t);
- var h, u, d;
- for (l = 0; l < e.length - 1; l += 1)
- h = 3 * l + 1,
- u = l * i,
- d = u + i,
- o.faces.push(new r.Face3(h - 1,h,h + 3)),
- o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
- o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
- o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
- o.faces.push(new r.Face3(h + 3,h,h + 1)),
- o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
- o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
- o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
- var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
- color: c.path.color,
- side: r.DoubleSide,
- transparent: !0,
- depthWrite: !1,
- opacity: 0,
- name: "paveT",
- map: w.path
- }) : new r.MeshBasicMaterial({
- color: c.path.color,
- side: r.DoubleSide,
- transparent: !0,
- depthWrite: !1,
- opacity: 1,
- name: "paveO",
- map: w.path
- });
- return new r.Mesh(o,p)
- }
- ,
- n.prototype.hintPrefs = {
- rad: .18,
- width: .0125,
- depth: .0625,
- setBack: -.04,
- markRad: .25,
- markInnerRad: .16
- },
- n.prototype.makeWaypointObj = function(e, t) {
- var i = new r.Geometry
- , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
- , o = this.pathHeight();
- i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
- i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
- i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
- i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
- var s = r.UniformsUtils.clone(m.waypoint.uniforms);
- s.map.value = e,
- s.opacity.value = 0,
- s.color.value.set(c.path.color);
- var l = {
- side: r.DoubleSide,
- depthWrite: !1,
- transparent: !0,
- vertexShader: m.waypoint.vertexShader,
- fragmentShader: m.waypoint.fragmentShader,
- uniforms: s,
- name: "waypoint",
- opacity: 0
- };
- this.player.mode !== a.PANORAMA && (l.depthTest = !1,
- l.name = "wayPtOut");
- var h = new r.RawShaderMaterial(l)
- , u = new r.Mesh(i,h);
- return u.name = t,
- u
- }
- ,
- n.prototype.makeStartMarker = function(e, t) {
- var i = (new r.Vector3).copy(t[1]).sub(t[0]);
- i.y = 0,
- i.normalize();
- var n = Math.acos(i.x)
- , o = this.makeWaypointObj(w.pathStart, "Start");
- return o.rotateOnAxis(new r.Vector3(0,1,0), n),
- o.position.copy(e),
- o
- }
- ,
- n.prototype.makeEndMarker = function(e) {
- var t = this.makeWaypointObj(w.pathEnd, "End")
- , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
- , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
- return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
- t.position.copy(e),
- t
- }
- ,
- n.prototype.pathClean = function(e) {
- if (e) {
- for (var t in e.children)
- this.pathClean(e.children[t]);
- e.geometry && e.geometry.dispose(),
- e.material && e.material.dispose()
- }
- }
- ,
- n.prototype.discardPathObject = function() {
- if (this.obj3d) {
- var e = this.obj3d.parent;
- e && e.remove(this.obj3d),
- this.pathClean(this.obj3d)
- }
- this.obj3d = null,
- this.popInCpm()
- }
- ,
- n.prototype.discardSlow = function() {
- if (this.obj3d) {
- if (this.player.mode !== a.PANORAMA)
- return void this.discardPathObject();
- for (var e, t = this, i = 0, n = function() {
- this.discardPathObject()
- }
- .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
- e = t.obj3d.children[r],
- void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
- i += 1,
- n = null);
- 0 === i && this.discardPathObject(),
- this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
- }
- }
- ,
- n.prototype.appearSlow = function() {
- var e, t = this;
- this.fadeOutCpm(c.path.fadeInTime);
- for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
- e = t.obj3d.children[n],
- void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
- }
- ,
- n.prototype.update = function() {
- this.obj3d && this.obj3d.updateMatrixWorld()
- }
- ,
- n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
- var t = r.Math.degToRad(c.warp.burnsAngle);
-
- if (this.player.mode === a.PANORAMA) {
- var i = this.burnsDir * t;
- if (this.upcomingTransType === l.BLACK)
- return i;
- var n = e;
- if (null === n)
- return y.warn("Transition request for non-highlight"),
- i;
- var o = this.getHeroDescriptorByHeroIndex(n);
- if (null === o)
- return i;
- if (!o.isPano())
- return i;
- var s = this.getHeroPano(o)
- , h = this.playerControls.cameras[a.PANORAMA]
- , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
- , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
- , p = function(e) {
- var i = Math.acos(Math.min(1, e.dot(u)))
- , n = (new r.Vector3).crossVectors(u, e);
- return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
- };
- if (s === this.player.currentPano)
- return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
- var f = this.findShortestPath(this.player.currentPano, s);
- if (void 0 === f || null === f || f.length < 1)
- return y.debug("Empty path ahead..."),
- i;
- var g = this.makePathHulls(f)
- , m = new r.CatmullRomCurve3(g.camera)
- , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
- return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
- }
- return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
- }
- ,
- n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
- var i = (time==void 0)? c.warp.tourStepDelay : time;
- i || (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
- var n = new r.Euler
- , o = new r.Vector3;
- y.debug("Starting wait: " + (void 0 !== t));
- var s = this.calcBurnsAmount(e)
- , h = function() {
- this.endWarpState(),
- this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
- t && t()
- }
- .bind(this)
- , u = function(e, t) {
- if (this.warpInterrupted)
- return h(),
- !0;
- var r = t || 1e3 / 60;
- if (c.warp.doBurns)
- if (this.player.mode === a.PANORAMA) {
- var l = this.playerControls.cameras[a.PANORAMA];
- n.setFromQuaternion(l.quaternion, c.warp.eOrder);
- var u = r * s / i;
- u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
- n.y += u,
- o.set(0, 0, -1),
- o.applyEuler(n),
- o.add(l.position),
- l.controls.lookAt(o),
- l.controls.lookVector.copy(o)
- ,l.lookAt(o)
- } else
- this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
- }
- .bind(this);
- this.startWarpState(),
- p.start(u, i, h, 0, d.easeInOutQuad, "wait")
-
- }
- ,
- n.prototype.warpToNonPano = function(e) {
- if (this.discardPathObject(),
- this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
- var t = function() {
- e && e()
- }
- .bind(this);
- this.player.flyToNewMode({
- mode: this.warpDestHeroLoc.cameraMode,
- duration: c.warp.outsideTime,
- warpDest: this.warpDestHeroLoc,
- callback: t,
- force: !0
- })
- } else
- y.warn("no warp destination!!!"),
- e && e()
- }
- ,
- n.prototype._resetWarpShaderParams = function(e) {//
- this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
- void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
-
-
- /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
-
- delete e.material.defines.newBlack;
- e.material.needsUpdate = true
- } */
-
- }
- ,
- n.prototype._clearWarpShading = function() {
- for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
- this._resetWarpShaderParams(e[t]),
- e[t].visible = !0;
- this._resetWarpShaderParams(this.model.skybox)
- }
- ,
- n.prototype._warpStopFlying = function() {
- this.activeTransType = null,
- this.placeCpm()
- }
- ,
- n.prototype._wrapupTravelOnlyBits = function() {
- this._warpStopFlying(),
- this.warpPathPoints && (this.player.currentPano.exit(),
- this.warpDestPano.enter(),
- this.player.currentPano = this.warpDestPano),
- this.player.spider.draw(),
- this.placeCpm()
- }
- ,
- n.prototype._wrapupTravel = function(e) {
- this._wrapupTravelOnlyBits(),
- this.warpCameraAim(e)
- }
- ,
- n.prototype._wrapupWarpShading = function(e) {
- this._clearWarpShading(),
- this._wrapupTravel(e)
- }
- ,
- n.prototype.wrapupWarpShadingOnly = function(e, t) {
- t !== I.END && this._clearWarpShading(),
- this._wrapupTravelOnlyBits(),
- this.upcomingTransType = null,
- e && e()
- }
- ,
- n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
-
- var i = this.warpDestHeroLoc.quaternion
- , n = this.playerControls.cameras[a.PANORAMA]
- , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
- , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
- , l = s.dot(o)
- , u = r.Math.radToDeg(Math.acos(l))
- , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
- , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
- , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
- m.y = h.constrainedTurn(m.y),
- this.burnsDir = Math.sign(m.y);
- var v = new r.Euler(0,0,0,c.warp.eOrder)
- , A = new r.Vector3
- , C = function(e, t) {
-
- return !!this.warpInterrupted || (v.x = g.x + e * m.x,
- v.y = g.y + e * m.y,
- v.z = g.z + e * m.z,
- A.set(0, 0, -1),
- A.applyEuler(v),
- A.add(n.position),
- n.controls.lookAt(A),
- n.controls.lookVector.copy(A),
- void n.lookAt(A))
- }
- .bind(this);
-
-
-
-
- /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
- ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
- this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
- ):
- (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
- ,void (t && t())
- ) */
-
-
- (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
- this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
-
- return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
- (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
- ,void (t && t())
- )
-
- }
- ,
- n.prototype._warpBendAim = function(e, t, i, n) {
- var o = n || 0
- , s = this.playerControls.cameras[a.PANORAMA]
- , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
- , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
- , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
- f.y = h.constrainedTurn(f.y);
- var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
- f.x = g * Math.sign(f.x),
- g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
- this.burnsDir = Math.sign(f.y),
- g *= Math.sign(f.y),
- f.y = g;
- var m = new r.Euler(0,0,0,c.warp.eOrder)
- , v = new r.Vector3
- , A = function(e, t) {
- if (e < .5)
- m.x = u.x + e * f.x,
- m.y = u.y + e * f.y,
- m.z = u.z + e * f.z;
- else {
- var i = (1 - e) * c.warp.softBendEnd;
- m.x = l.x - i * f.x,
- m.y = l.y - i * f.y,
- m.z = l.z - i * f.z
- }
- v.set(0, 0, -1),
- v.applyEuler(m),
- v.add(s.position);
- s.controls.lookAt(v),
- s.controls.lookVector.copy(v),
- s.lookAt(v);
- }
- .bind(this);
-
-
- if(momentTourBlackNewType){
-
- A(1)
-
-
- }else return p.start(A, t, i, o, d[c.warp.movementEasing])
- }
- ,
- n.prototype._warpStepCameraAim = function(e, t, i) {
- var n = this.playerControls.cameras[a.PANORAMA]
- , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
- , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
- , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
- l.y = h.constrainedTurn(l.y),
- this.burnsDir = Math.sign(l.y);
- var u = new r.Euler(0,0,0,c.warp.eOrder)
- , f = new r.Vector3
- , g = function(e, t) {
- e < .5 ? u.copy(s) : u.copy(o),
- f.set(0, 0, -1),
- f.applyEuler(u),
- f.add(n.position),
- n.controls.lookAt(f),
- n.controls.lookVector.copy(f),
- n.lookAt(f)
- }
- .bind(this);
- return p.start(g, t, i, 0, d[c.warp.movementEasing])
- }
- ,
- n.prototype.setBurnsDir = function() {
- var e = this.playerControls.cameras[a.PANORAMA]
- , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
- , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
- , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
- n.y = h.constrainedTurn(n.y),
- this.burnsDir = Math.sign(n.y)
- }
- ,
- n.prototype.stepWarpPath = function(e, t) {
- var i = this.playerControls.cameras[a.PANORAMA];
- if (!this.warpPathPoints)
- return i.position.copy(this.warpDestPano.position),
- !0;
- var n = this.warpPathPoints[0]
- , o = this.warpDestPano.position;
- if (null !== this.nodes && this.cameraHull.length > 1) {
- var s = new r.Vector3;
- e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
- i.position.copy(s)
- } else
- e < .5 ? i.position.copy(n) : i.position.copy(o)
- }
- ,
- n.prototype.interruptAndFastForward = function(e, t) {
- this.warping && (this.warpInterrupted = !0,
- this.warpInterruptionBlackoutStyle = e,
- this.warpInterruptionTravelTime = t,
- null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
- null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
- }
- ,
- n.prototype.warpCameraAim = function(e) {
- var t = c.warp.minWarpTime;
- if (this.upcomingTransType === l.BLACK)
- t = c.warp.teleportTime;
- else {
- var i = this.playerControls.cameras[a.PANORAMA]
- , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
- , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
- , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
- s.y = h.constrainedTurn(s.y);
- var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
- t = Math.max(t, u)
- }
- var d = function() {
- this._warpStopFlying(),
- this.discardSlow(),
- e && e()
- }
- .bind(this);
- this._warpCameraAim(t, d)
- }
- ,
- n.prototype.warpCommonParameters = function(e, t, i, n) {
- this.model.skybox.material.uniforms.blackout.value = n;
- var r = u.uniform(this.model.skybox, "progress", 1)
- , o = u.allUniforms(this.model.chunks, "progress", 1)
- , a = !1
- , s = function() {
- if (this.warpInterrupted)
- return a = !0,
- !0
- }
- .bind(this)
- , l = function(e, t) {
- return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
- !0) : void r(e, t)
- }
- .bind(this)
- , h = function(e, t) {
- return i && a ? (o(0),
- !0) : void o(e, t)
- }
- .bind(this);
- p.start(s, e, null, t, null, "safeHaltWatch"),
- p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
- p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
- }
- ,
- n.prototype.warpTravel_STD = function(e) {
- var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
- Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
- w += this.warpLength * c.warp.timePerMeter,
- c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
- var _ = !1
- , T = this.warpDestHeroLoc.quaternion
- , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
- , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
- , M = S.dot(x)
- , R = r.Math.radToDeg(Math.acos(M))
- , P = function(e) {
- var t = o
- , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
- return i
- }
- , O = function() {
- return E.lookAt(C, t, A.UP),
- s.setFromRotationMatrix(E, c.warp.eOrder),
- m.setFromQuaternion(n.quaternion, c.warp.eOrder),
- b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
- h.constrainedTurn(b.y)
- }
- .bind(this)
- , L = function(e, t) {
- if (this.warpInterrupted)
- return _ = !0,
- !0
- }
- .bind(this)
- , D = function(e, t) {
- return _ || !this.warpPathPoints ? (g.blur(0),
- !0) : void g.blur(e)
- }
- .bind(this)
- , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
- , B = function(e, t) {
- return _ || !this.warpPathPoints ? (N(0),
- !0) : void N(e, t)
- }
- .bind(this)
- , F = function(e, t) {
- if (!this.warpPathPoints)
- return n.position.copy(this.warpDestPano.position),
- !0;
- if (_)
- return !0;
- var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
- n.position.copy(i),
- C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
- }
- .bind(this)
- , V = function(e, n) {
- return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
- !0)
- }
- .bind(this)
- , U = function(e, o) {
- if (_)
- return y.debug(">>>> Walkthrough interupted at t=" + e),
- !0;
- if (!this.warpPathPoints)
- return !0;
- var a = this.warpLength * e
- , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
- , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
- c.warp.matchCam && (l *= 1 - u),
- E.lookAt(C, t, A.UP),
- s.setFromRotationMatrix(E, c.warp.eOrder),
- m.setFromQuaternion(n.quaternion, c.warp.eOrder),
- b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
- b.y = h.constrainedTurn(b.y),
- s.x = m.x + l * b.x,
- s.y = m.y + l * b.y,
- s.z = m.z + l * b.z,
- b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
- b.y = h.constrainedTurn(b.y);
- var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
- b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
- v.x = v.x + b.x * c.warp.turnFriction,
- v.y = v.y + b.y * c.warp.turnFriction,
- v.z = v.z + b.z * c.warp.turnFriction,
- v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
- var p = t.clone().sub(C).normalize();
- if (R < c.warp.maxAimRotation && u > 0) {
- var g = 1 - u;
- p.x = p.x * g + u * S.x,
- p.y = p.y * g + u * S.y,
- p.z = p.z * g + u * S.z,
- p.normalize()
- }
- this.bunnyObj.position.copy(n.position).add(p),
- f.set(0, 0, -1).applyEuler(v).normalize(),
- f.multiplyScalar(8),
- f.add(n.position),
- e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
- n.controls.lookVector.copy(f),
- n.lookAt(f))
- }
- .bind(this)
- , k = function() {
- _ ? (this.discardSlow(),
- this.upcomingTransType = l.BLACK,
- this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
- }
- .bind(this);
- V(0);
- var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
- w += H;
- var G = H / w;
- this.warpCommonParameters(w, G, !0, I.NONE),
- p.start(L, w, null, 0, null, "_haltWatcher"),
- c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
- p.start(D, w, null, G, P, "blurring")),
- p.start(B, w, null, G, P, "modelAlpha"),
- p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
- p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
- p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
- }
- ,
- n.prototype.warpTravel_BLACK = function(e, t, i, n) {
- var r = e || 0;
- void 0 !== t && null !== t || (t = c.warp.teleportTime)
-
-
- stopAnimation()
-
-
- if(momentTourBlackNewType){
- player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
-
-
- var camera = this.playerControls.cameras[a.PANORAMA];
- var end = this.warpDestHeroLoc.position
- camera.position.copy(end)
- setTimeout(()=>{
- player.sceneRenderer.effects.transitionMaskPass.stop()
-
- this.wrapupWarpShadingOnly(n, i);
- },t)
-
- }else{
- var o = function() {
- this.wrapupWarpShadingOnly(n, i);
- }
- .bind(this);
- p.start(this.stepWarpPath.bind(this), t, o, r, d[c.warp.blendEasing], "stepMotion")
- }
-
- this.warpCommonParameters(t, r, !1, i)
- this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
- if(window.momentTourBlackNewType){
- e.material.uniforms.blackout.value = 5//i 改
- //e.material.defines.newBlack = ''
- //e.material.needsUpdate = true
- }else{
- e.material.uniforms.blackout.value = i
- }
-
-
- }),
-
- this._warpBendAim(null, t, null, r);
-
- }
- ,
- n.prototype.flightStepWalk = function(e, t, i) {
- var n = .001
- , o = 1
- , a = 1.2
- , s = new r.Vector3
- , h = new r.Vector3
- , u = function(e, t) {
- var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
- , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
- h.copy(A.FORWARD),
- this.player.getDirection(h),
- s.copy(t).sub(e.position).normalize();
- var l = s.dot(h)
- , u = Math.acos(l)
- , d = u / r;
- return d > n && (r *= d / n,
- u < o && (r *= a)),
- r
- };
- return function(e, t, i) {
- if (this.warpInterrupted)
- i && i();
- else if (this.activeTransType !== l.WALK)
- this._clearWarpShading(),
- this._warpStopFlying(),
- this.player.spider.draw(),
- this.placeCpm(),
- i && i();
- else if (this.player.currentPano !== e) {
- var n = {
- pano: e,
- lookAtPoint: t,
- duration: null,
- maxDistanceOverride: c.warp.walkMaxDist,
- skipWarpingCheck: !1,
- constantMoveSpeed: !0
- };
-
- if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
- n.zoomLevel = this.warpDestHeroLoc.zoom
- }
-
-
- n.duration = u.call(this, e, t),
- this.player.nonInterruptingFlyToPano(n, i)
- } else
- i && i()
- }
- }(),
- n.prototype.makeWalkFlightFunc = function(e, t, i) {
- return this.flightStepWalk.bind(this, e, t, i)
- }
- ,
- n.prototype.warpTravel_WALK = function() {
- var e = [];
- return function(t) {
- var i = this.player.model.panos;
- e.length = 0;
- for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
- var s = this.nodes[a]
- , l = i.get(s);
- a === this.nodes.length - 1;
- o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
- n && o || (e.push(s),
- n = l)
- }
- o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
- var h = e.length
- , u = i.get(e[h - 1])
- , d = new Array(h + 1);
- d[d.length - 1] = function() {
- t && t()
- }
- .bind(this);
- for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
- var g = e[p];
- u = i.get(g);
- var m = new r.Vector3;
- this.getLookAtForWalkingTourNode(e, p, m),
- d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
- p--
- }
- d[0]()
- }
- }(),
- n.prototype.getLookAtForWalkingTourNode = function() {
- var e = new r.Vector3
- , t = new r.Vector3
- , i = new r.Vector3
- , n = new r.Vector3
- , o = new r.Vector3
- , a = .65
- , s = .75
- , l = .2
- , c = .4
- , h = .2
- , u = 3;
- return function(r, d, p) {
- var f = r.length;
- if (d >= f)
- return !1;
- var g = 1
- , m = 1;
- t.set(0, 0, 0),
- o.set(0, 0, 0);
- for (var v = null, A = d; A < d + u && !(A >= f); A++) {
- if (v = this.player.model.panos.get(r[A]),
- this.getOrientationForWalkingTourNode(r, A, i),
- A === d && e.copy(i),
- n.copy(i),
- A > d) {
- var y = n.dot(e) < a;
- g *= y ? l : s,
- m *= y ? h : c
- }
- i.multiplyScalar(g),
- t.add(i),
- o.lerp(v.position, m)
- }
- return t.normalize(),
- p.copy(o),
- p.add(t),
- !0
- }
- }(),
- n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
- var n = e.length;
- if (t >= n)
- return !1;
- if (t === n - 1)
- i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
- else {
- var r = this.player.model.panos.get(e[t])
- , o = this.player.model.panos.get(e[t + 1]);
- i.copy(o.position).sub(r.position)
- }
- return i.normalize(),
- !0
- }
- ,
- n.prototype.warpCameraTravel = function(e, t, i, n) {
- if (this.activeTransType = this.upcomingTransType,
- this.lastTransType = this.activeTransType,
- this.upcomingTransType = null,
- !e) {
- var r = function() {
- this._wrapupTravel(n)
- }
- .bind(this)
- , o = {
- pano: this.warpDestPano,
- lookAtPoint: null,
- duration: null,
- maxDistanceOverride: null,
- skipWarpingCheck: !1
- };
- return void this.player.flyToPano(o, r)
- }
- this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
- this._clearWarpShading(),
- this._warpStopFlying(),
- this.player.spider.draw(),
- this.placeCpm(),
- n && n()
- }
- .bind(this)) : this.warpTravel_STD(n)
- }
-
-
-
- ,
- n.prototype.startWarpState = function() {
- this.warping = !0,
- this.warpInterrupted = !1,
- this.warpInterruptionBlackoutStyle = null,
- this.warpInterruptionTravelTime = null
- }
- ,
- n.prototype.endWarpState = function() {
- this.warping = !1
- }
- ,
- n.prototype.warpToPano = function(e, t, i, n) {
- if (this.warping)
- return void y.warn("Cannot warp when already warping");
- if (this.upcomingTransType = e,
- this.activeTransType = null,
- !this.setWarpDestPano())
- return this.upcomingTransType = null,
- void this.warpToNonPano(n);
- if (this.player.mode !== a.PANORAMA)
- return this.upcomingTransType = null,
- this.discardSlow(),
- void this.player.flyToNewMode({
- mode: a.PANORAMA,
- pano: this.warpDestPano,
- duration: c.warp.outsideTime,
- warpDest: this.warpDestHeroLoc,
- callback: n,
- force: !0
- });
- if (!this.warpDestPano)
- return y.warn("no warp destination, callback dropped"),
- void (this.upcomingTransType = null);
- var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
- , o = this.chooseWarpPath(r);
- if (o && this.upcomingTransType !== l.WALK) {
- var s = function() {
- this.waitingToWarp = !1,
- this.warpToPano(e, t, i, n)
- }
- .bind(this);
- if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
- return void (this.waitingToWarp = !0)
- }
- this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
- this.player.currentPano = this.warpDestPano,
- this.placeCpm(),
- this.fadeOutCpm(c.path.fadeOutTime),
- this.player.spider.draw()),
- y.debug("Warping to pano ", this.warpDestPano.position),
- this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
- this.startWarpState();
- var h = function() {
- this.endWarpState(),
- n && n()
- }
- .bind(this);
- o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
- //this.player.smoothZoomToDefault(c.zoom.restoreTime);
-
- }
- ,
- t.exports = n
- }
- ).call(this, "/js/objects/ShowPath.js")
- }
- , {
- "../constants": 8,
- "../effects": 16,
- "../enum/BlackoutStyle": 18,
- "../enum/ModelManagerEvents": 33,
- "../enum/PlayerEvents": 40,
- "../enum/RenderOrder": 42,
- "../enum/Vectors": 50,
- "../enum/Viewmode": 51,
- "../enum/WarpStyle": 52,
- "../gui/gui": 65,
- "../model/ModelManager": 140,
- "../objects/Snapshot": 153,
- "../settings": 166,
- "../shaders": 167,
- "../util/easing": 186,
- "../util/lerp": 188,
- "../util/logger": 189,
- "../util/math": 190,
- "../util/texture": 194,
- "../util/transitions": 195,
- three: 217
- }],
- 152: [function(e, t, i) {
- "use strict";
- function n() {
- var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
- , t = new r.RawShaderMaterial({
- fragmentShader: o.skysphere.fragmentShader,
- vertexShader: o.skysphere.vertexShader,
- uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
- side: r.BackSide,
- name: "skysphere"
- });
- t.uniforms.radius.value = e.parameters.radius,
- r.Mesh.call(this, e, t)
- }
- var r = e("three")
- , o = e("../shaders")
- , a = e("../settings");
- n.prototype = Object.create(r.Mesh.prototype),
- n.prototype.constructor = n,
- t.exports = n
- }
- , {
- "../settings": 166,
- "../shaders": 167,
- three: 217
- }],
- 153: [function(e, t, i) {
- (function(i) {
- "use strict";
- function n(e) {
- o.call(this, e),
- this.sid = e.sid,//xzw add
- this.panoId = e.panoId,
- this.orthoZoom = e.orthoZoom,
- this.floorVisibility = e.floorVisibility,
- this.thumbUrl = e.thumbUrl,
- this.name = e.name,
- this.zoom = e.zoom
- }
- var r = (e("three"),
- e("../util/logger"))
- , o = (e("../settings"),
- e("../enum/Viewmode"),
- e("../util/common"),
- e("../util/transitions"),
- e("../util/lerp"),
- e("../util/ajax"),
- e("../util/texture"),
- e("./View"));
- e("events").EventEmitter,
- new r(i);
- n.prototype = Object.create(o.prototype),
- n.prototype.isPano = function() {
- return this.panoId && "" !== this.panoId && this.panoId != "outside"
- }
- ,
- t.exports = n
- }
- ).call(this, "/js/objects/Snapshot.js")
- }
- , {
- "../enum/Viewmode": 51,
- "../settings": 166,
- "../util/ajax": 181,
- "../util/common": 185,
- "../util/lerp": 188,
- "../util/logger": 189,
- "../util/texture": 194,
- "../util/transitions": 195,
- "./View": 154,
- events: 202,
- three: 217
- }],
- 154: [function(e, t, i) {
- (function(i) {
- "use strict";
- function n(e) {
- e = e || {},
- this.position = new r.Vector3,
- this.quaternion = new r.Quaternion,
- this.update(e)
- }
- var r = e("three")
- , o = e("../util/logger")
- , a = (e("../settings"),
- e("../enum/Viewmode"),
- e("../util/common"),
- e("../util/transitions"),
- e("../util/lerp"),
- e("../util/ajax"),
- e("../util/texture"),
- e("events").EventEmitter);
- new o(i);
- n.prototype = Object.create(a.prototype),
- n.prototype.isValid = function() {
- return !!this.cameraMode
- }
- ,
- n.prototype.update = function(e) {
- return this.cameraMode = e.cameraMode || this.cameraMode,
- this.pano = e.pano || this.pano,
- e.position && this.position.copy(e.position),
- e.quaternion && this.quaternion.copy(e.quaternion),
- this
- }
- ,
- t.exports = n
- }
- ).call(this, "/js/objects/View.js")
- }
- , {
- "../enum/Viewmode": 51,
- "../settings": 166,
- "../util/ajax": 181,
- "../util/common": 185,
- "../util/lerp": 188,
- "../util/logger": 189,
- "../util/texture": 194,
- "../util/transitions": 195,
- events: 202,
- three: 217
- }],
- 155: [function(e, t, i) {//player.js
- (function(i) {
- "use strict";
- function n(e) {
- this.currentPano = null,
- this.nextPano = null,
- this.camera = null,
- this.paused = !1,
- this.flying = !1,
- this.sceneIntersectionPlane = null,
- this.target = new r.Vector3,
- this.mouse = new r.Vector3(1.1,1.1,.5),
- this.mouseAtMouseDown = new r.Vector2,
- this.mouseCouldBeClickToMove = !1,
- this.mouseLastMoveTime = Date.now(),
- this.mouseDown = !1,
- this.mouseDownTimer = null,
- this.couldBeLongTap = !1,
- this.containsMouse = !1, //
- this.isTouchEvent = !1,
- this.isPanoHover = !1,
- this.reticule = new a(this),
- this.panoMarkers = [],
- this.spider = new h(this),
- this.quaternion = new r.Quaternion,
- this.position = new r.Vector3(15,10,15),
- this.previousState = null,
- this.lastInsideView = new c,
- this.last360View = new c,
- this.raycaster = new r.Raycaster,
- this.intersect = null,
- this.lastChangeTime = Date.now(),
- this.history = new I,
- this.cameraControls = null,
- this.path = null,
- this.model = null,
- this.domElement = null,
- this.cachedPanoCandidates = null,
- this.basePanoSize = 0,
- this.standardPanoSize = 0,
- this.highPanoSize = 0,
- this.ultraHighPanoSize = 0,
- this.zoomLevel = 1,
- this.zooming = 0,
- this.zoomSpeed = .5,
- this.scrollZoomSpeed = .06,
- this.zoomSpeedAdjust = .05,
- this.defaultZoomIncrement = .2,
- this.baseFov = f.insideFOV,
- this.zoomFov = this.baseFov,
- this.zoomEnabled = !0,
- this.preRenderingEnabled = !1,
- this.setupCustomProperties(e),
- this.zoomStats = new L
- }
- var r = e("three")
- , o = e("./util/logger")
- , a = e("./objects/Reticule")
- , s = e("./objects/Panorama")
- , l = e("./objects/ShowPath")
- , c = e("./objects/View")
- , h = (e("./objects/Snapshot"),
- e("./objects/NSpider"))
- , u = e("./enum/Viewmode")
- , d = (e("./enum/TagStates"),
- e("./enum/Vectors"))
- , p = e("./enum/Keys")
- , f = (e("./enum/AlignmentType"),
- e("./settings"))
- , g = e("./util/common")
- , m = (e("./util/browser"),
- e("./util/math"))
- , v = e("./util/lerp")
- , A = e("./util/easing")
- , y = e("./util/transitions")
- , C = e("events").EventEmitter
- , I = (e("./shaders"),
- e("./util/history"))
- , E = (e("./util/camera"),
- e("./model/ModelManager"),
- e("./enum/PathDiscardMode"))
- , b = e("./enum/PathDisplayMode")
- , w = e("./enum/PlayerEvents")
- , _ = e("./enum/ControlEvents")
- , T = e("./enum/ModelManagerEvents")
- , x = e("./enum/WarpStyle")
- , S = e("./enum/BlackoutStyle")
- , M = e("./exception/BasicException")
- , R = e("./enum/PanoSizeClass")
- , P = (e("./tile/TileDownloader"),
- e("./tile/TilePrioritizer"))
- , O = (e("./enum/PanoramaEvents"),
- e("./enum/ZoomEvents"))
- , L = e("./util/ZoomStats")
- , D = e("./constants")
- , N = e("./util/common")
- , B = e("./util/cameraLight")
- , Hot = e('hot')
- , F = new o(i)
- , V = Object.freeze({
- FlyToPano: y.getUniqueId(),
- FlyToNewMode: y.getUniqueId(),
- FlyToSameMode: y.getUniqueId(),
- FlyToViewFloor: y.getUniqueId(),
- LookTransition: y.getUniqueId(),
- ZoomTransition: y.getUniqueId()
- });
- n.prototype = Object.create(C.prototype),
- n.prototype.init = function(e) {
- window.player = this
- this.modelManager = e.modelManager,
- this.tileDownloader = e.tileDownloader,
- this.panoRenderer = e.panoRenderer,
- this.qualityManager = e.qualityManager,
- this.domElement = e.container,
- this.camera = e.camera,
- this.tagManager = e.tagManager,
- this.cameraControls = e.controls,
- this.path = new l(e.director,this,e.controls),
- this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
- this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
- this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
- this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
- this.tileDownloader.processPriorityQueue = !1,
- this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
- this.bindEvents(e.container),
- this.updateModel()
- }
-
-
- //xzw add: 截图
- function dataURLtoBlob(dataurl) {
- var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
- bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
- while(n--){
- u8arr[n] = bstr.charCodeAt(n);
- };
- return new Blob([u8arr], {type:mime});
- }
-
- n.prototype.screenShot = function(o){
- if(this.flying || this.flyingToTag) return;
- var R = this.sceneRenderer;
-
- R.updateScreenSize(o);
-
- for(var i in this.model.panos.index){
- if(!this.model.panos.index[i].marker) continue;
- this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
- this.model.panos.index[i].marker.visible = false;
- }
- for(var i in this.model.hots){
- this.model.hots[i].mesh.visible = false;
- }
- this.reticule.visible = false;
- this.reticule.forceUnvisible = true;
- this.path.currentPanoMarker.mesh.visible = false;
- setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
- R.renderer.clear(true,true,true);
- R.renderer.render(R.scene, R.camera);
- var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
- o.f && o.f(imgData)
- R.updateScreenSize({resize:true});
- this.reticule.visible = true;
- for(var i in this.model.hots){
- this.model.hots[i].mesh.visible = true;
- }
- for(var i in this.model.panos.index){
- this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
- }
- this.path.currentPanoMarker.mesh.visible = true;
- R.renderer.render(R.scene, R.camera);
- }.bind(this),30) //这个数字不能太小
- }
-
- var scaleImg = e("scaleImg");
- var ResizeImg = function(img, option){
- var img2; //不能直接改img 否则可能触发第二次img.onload
- var compress = function(ratio,type){
- var image = img2 || img;
- var c = document.createElement('canvas');
- c.width = image.width; c.height = image.height;
- var ctx = c.getContext('2d');
- ctx.drawImage(image,0,0,image.width,image.height);
- img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
- }
- var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
- var image = img2 || img;
- var blob = dataURLtoBlob(image.src);
- if(option.maxWeight && blob.size > option.maxWeight){
- compress(option.maxWeight/blob.size, "jpeg")
- blob = dataURLtoBlob(image.src);
- }
- if(!img2){
- img2 = new Image();
- }
- img2.base64Src = image.src;
- img2.src = window.URL.createObjectURL(blob);
- }
-
- var oldSize = Math.max(img.width, img.height);
-
- if(option.toType != "png"){//不是非要png的话
- if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
- if(oldSize > option.maxSize){
- compress(option.maxSize/oldSize, "jpeg");
- }
- reCom();
- }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
- if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
- compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
- reCom();
- }
- }
- }else{
- //?貌似png会越压缩越大?
- }
-
- return img2 || img;
- }
-
- var _fixType=function(type) {
- type = type.toLowerCase().replace(/jpg/i, 'jpeg');
- var r = type.match(/png|jpeg|bmp|gif/)[0];
- return 'image/' + r;
- };
- var saveFile=function(data, filename){
- var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
- save_link.href = data;
- save_link.download = filename;
-
- var event = document.createEvent('MouseEvents');
- event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
- save_link.dispatchEvent(event);
- };
- n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
- var info = this.getSnapAngleInfo();
- var str = ',{\r\t' + info;
- var arg = arguments[0];
- this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
- if (arg && arg.__callback) {
- return arg.__callback(imgData, info)
- }
- var img = new Image();
- img.src = imgData;
- img.onload = function(){
- var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
- img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
- var filename = "snap" + (new Date()).getTime();
- saveFile(img2.src,filename + ".jpg");
-
- str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
- str +=('\r\t"sid":"'+filename+'",');
- str +=('\r\t"name":"'+filename+'"\r}');
- logData(str)
-
- }
- }});
-
- }
- ,
- n.prototype.getSnapAngleInfo = function(){
- var info = {};
- var str = '"metadata":{';
- var q = this.camera.quaternion.clone();
- switch (this.mode) {
- case "panorama":
- info.scan_id = this.currentPano.id;
- str += ('"scan_id":"'+this.currentPano.id+'",');
- break;
- case "floorplan":
- info.camera_mode = 1;
- q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
- q.multiply(this.camera.quaternion);
- str += ('"camera_mode":1,');
- //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
- str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
- break;
- case "dollhouse":
- info.camera_mode = 2;
- str += ('"camera_mode":2,');
- break;
-
- }
-
- info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
- console.log(info.camera_position)
- if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
- /**fyz 对相机截屏的角度进行校对 */
- var out = new r.Quaternion(q.x, q.y, q.z, q.w)
- out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
- out.x *= -1;
- out.w *= -1;
- info.camera_quaternion = m.toPrecision(out.toArray(),4);
- }else{
- info.camera_quaternion = m.toPrecision(q.toArray(),4);;
- }
- info.zoom = this.zoomLevel;
- console.log(info.camera_quaternion)
- // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
- // fyz 扩展编辑页面, 加上导览点缩放值
- str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
- return str;
- }
- //------end
- n.prototype.closePopup = function() {//xzw 关闭热点页面
- if(!g_currentHot) return;
- g_currentHot = null;
- var hotPop = document.getElementById('popup');
- hotPop.style.display = "none";
- document.querySelector(".popup-content").removeChild(document.getElementById("id1"));
- $("#popup iframe:last").remove();
- var _bgaudio = document.getElementById("bgaudio");
- //判断音乐是否暂停或者是否存在
- /* if(g_bgAudio && g_bgAudio.paused && g_bgAudio.readyState != 0 && g_play === 1)
- {
- //g_bgAudio.play();
- manage.switchBgmState(true)
- }; */
-
- if(g_bgAudio && g_bgAudio.pauseByHot){
- manage.switchBgmState(true)
- }
-
-
- //$('#player').off("click",this.closePopup);
- return false
- }
-
-
-
- n.prototype.setupCustomProperties = function(e) {
- var t = e || u.PANORAMA;
- Object.defineProperty(this, "mode", {
- get: function() {
- return t
- },
- set: function(e) {
- var i = t;
- t = e,
- this.onModeUpdated(i, t)
- }
- })
- }
- ,
- n.prototype.isInMode = function() {
- for (var e = 0; e < arguments.length; e++)
- if (this.mode === arguments[e])
- return !0;
- return !1
- }
- ,
- n.prototype.isOutsideMode = function(e) {
- return e = e || this.mode,
- e === u.DOLLHOUSE || e === u.FLOORPLAN
- }
- ,
- n.prototype.is360View = function(e, t) {
- return e === u.PANORAMA && t && !t.isAligned()
- }
- ,
- n.prototype.setScene = function(e) {
- this.sceneIntersectionPlane = e.plane,
- this.path.setScene(e),
- this.moveReticuleToScene(e)
- }
- ,
- n.prototype.moveReticuleToScene = function(e) {
- this.reticule.parent && this.reticule.parent.remove(this.reticule),
- e.add(this.reticule)
- }
- ,
- n.prototype.updateModel = function() {
- function e(e, t, n) {
- this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
- }
- function t(e, t) {
- if (this.mode === u.DOLLHOUSE) {
- var n = e ? this.model.center.y : n = t.center.y;
- i.call(this, n)
- }
- }
- function i(e) {
- var t = this.cameraControls.cameras[u.DOLLHOUSE]
- , i = this.cameraControls.controls[u.DOLLHOUSE]
- , n = t.position.y + (e - i.target.y)
- , r = f.showFloorDuration + f.showFloorDelay;
- y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
- y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
- }
- this.model = this.modelManager.getActiveModel(),
- this.model.on("floor.changed", e.bind(this)),
- this.model.on("allfloors.toggled", t.bind(this)),
- this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
- /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
- var e2 = this;
- this.model.panos.list.forEach(function(a) {
- a.vrMarker.addEventListener("click", function() {
- e2.flyToPano({
- pano: a
- })
- })
- })
- /********************************************************************************************************************************************/
- }
- ,
- n.prototype.updateModelDependentData = function() {
- this.cameraControls.setModelForControls(this.model),
- this.getPanoMarkersFromModel(this.model)
- }
- ,
- n.prototype.onModelChanged = function() {
- this.updateModel(),
- this.updateModelDependentData()
- }
- ,
- n.prototype.getPanoMarkersFromModel = function(e) {
- this.panoMarkers = e.panos.list.reduce(function(e, t) {
- return t.marker ? e.concat(t.marker) : e
- }, [])
- }
- ,
- n.prototype.handleControlMove = function(e) {
- this.emit(w.Move, e)
- }
- ,
- n.prototype.handleControlInputStart = function(e) {
- this.emit(w.InputStart, e)
- }
- ,
- n.prototype.onModeUpdated = function(e, t) {
- this.cameraControls.activateControls(t),
- this.emit(w.ModeChanged, e, t)
- }
- ,
- n.prototype.isWarping = function() {
- return this.path.warping
- }
- ,
- n.prototype.isWaitingToWarp = function() {
- return this.path.waitingToWarp
- }
- ,
- n.prototype.getLabelScaleFactor = function() {
- if (this.isOutsideMode()) {
- var e = 10
- , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
- return t
- }
- return .5
- }
- ,
- n.prototype.changeMusic = function() {//xzw add
- /* if(!this.director.tourIsPlaying && g_play && g_bgAudio){
- g_playAudio = g_bgAudio;
- //g_bgAudio.play();
- manage.switchBgmState(true)
- }else{
- if(!g_play){
- g_playAudio = g_bgAudio;
- }else{//防止再次播放时重播一遍
- g_playAudio = null;
- }
- } */
-
- /* if(!this.director.tourIsPlaying && g_bgAudio){
- manage.switchBgmState(true)
- } */
-
- if(!this.director.tourIsPlaying) this.director.bgmReplay()
- }
- ,
- n.prototype.bindEvents = function(e) {
- e !== document && e.setAttribute("tabindex", -1),
- e.addEventListener("mousedown", this.onMouseDown.bind(this)),
- e.addEventListener("mousemove", this.onMouseMove.bind(this)),
- e.addEventListener("mouseover", this.onMouseOver.bind(this)),
- e.addEventListener("mouseout", this.onMouseOut.bind(this)),
- e.addEventListener("mouseup", this.onMouseUp.bind(this)),
- this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
- e.addEventListener("touchstart", this.onTouchStart.bind(this)),
- e.addEventListener("touchmove", this.onTouchMove.bind(this)),
- e.addEventListener("touchend", this.onTouchEnd.bind(this)),
- e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
- e.addEventListener("pointermove", this.onPointerMove.bind(this)),
- e.addEventListener("pointerup", this.onPointerUp.bind(this)),
- e.addEventListener("pointerout", this.onPointerOut.bind(this)),
- e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
- document.addEventListener("keydown", this.onKeyDown.bind(this)),
- this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
- this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
- this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
- this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
- window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
- window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
-
- // lzb
- window.getSeft && getSeft(this);
- }
- ,
- n.prototype.onMouseDown = function(e) {
- e.currentTarget !== document && e.currentTarget.focus(),
- 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
- this.updateIntersect())
- }
- ,
- n.prototype.onMouseMove = function(e) {
- this.isTouchEvent = !1,
- this.handleInputMove.call(this, e.clientX, e.clientY, !1)
- }
- ,
- n.prototype.onMouseOver = function(e) {
- this.containsMouse = !0,
- !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
- }
- ,
- n.prototype.onMouseOut = function(e) {
- this.containsMouse = !1
- }
- ,
- n.prototype.onMouseUp = function(e) {
- this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
-
- }
- ,
- n.prototype.onTouchStart = function(e) {
- if (e.currentTarget !== document && e.currentTarget.focus(),
- !this.mouseDown) {
- this.couldBeLongTap = !0;
- var t = g.average(e.changedTouches, "clientX")
- , i = g.average(e.changedTouches, "clientY");
- this.handleInputStart.call(this, t, i, !0),
- this.mouseDownTimer = setTimeout(function() {
- this.updateIntersect(),
- this.handleInputEnd.call(this, t, i, !0)
- }
- .bind(this), f.input.longTapThreshold)
- }
- }
- ,
- n.prototype.onTouchMove = function(e) {
- var t = g.average(e.changedTouches, "clientX")
- , i = g.average(e.changedTouches, "clientY");
- this.handleInputMove.call(this, t, i, !0)
- }
- ,
- n.prototype.onTouchEnd = function(e) {
- if (clearTimeout(this.mouseDownTimer),
- this.mouseDown) {
- this.couldBeLongTap = !1,
- this.updateIntersect();
- var t = g.average(e.changedTouches, "clientX")
- , i = g.average(e.changedTouches, "clientY");
- this.handleInputEnd.call(this, t, i, !0)
- }
- }
- ,
- n.prototype.onPointerDown = function(e) {
- return e.currentTarget !== document && e.currentTarget.focus(),
- this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
- this.handleInputStart.call(this, e.clientX, e.clientY, !0),
- void (this.mouseDownTimer = setTimeout(function() {
- this.updateIntersect(),
- this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
- }
- .bind(this), f.input.longTapThreshold)))
- }
- ,
- n.prototype.onPointerMove = function(e) {
- "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
- }
- ,
- n.prototype.onPointerUp = function(e) {
- return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
- this.couldBeLongTap = !1,
- this.updateIntersect(),
- void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
- }
- ,
- n.prototype.onPointerOut = function(e) {
- this.mouseDown = !1
- }
- ,
- n.prototype.onPointerCancel = function(e) {
- this.mouseDown = !1
- }
- ,
- n.prototype.onKeyDown = function(e) {
- var t = function() {
- this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
- }
- .bind(this)
- , i = e.which;
- switch (i) {
- case p.F:
- t(),
- this.changeFloor(-1);
- break;
- case p.R:
- t(),
- this.changeFloor(1)
- }
- if (this.mode === u.PANORAMA)
- switch (i) {
- case p.UPARROW:
- case p.W:
- this.flyLocalDirection(d.FORWARD.clone());
- break;
- case p.DOWNARROW:
- case p.S:
- this.flyLocalDirection(d.BACK.clone());
- break;
- case p.A:
- this.flyLocalDirection(d.LEFT.clone());
- break;
- case p.D:
- this.flyLocalDirection(d.RIGHT.clone())
- }
- }
- ,
- n.prototype.handleScrollPinchZoom = function() {
- return function(e) {
- var t = e
- , i = this.zoomLevel;
- this.zoomBy(t),
- this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
- }
- }(),
- n.prototype.handleControlPinch = function(e) {
- f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
- }
- ,
- n.prototype.handleControlScroll = function(e) {
- f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
- 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
- }
- ,
- n.prototype.handleInputStart = function(e, t, i) {
-
- //许钟文加
- var pad = this.handelPadding(e, t);
- e = pad.x;
- t = pad.y;
-
-
-
- this.isTouchEvent = i,
- m.convertScreenPositionToNDC(e, t, this.mouse),
- m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
- this.mouseCouldBeClickToMove = !0,
- this.mouseDown = !0;
- if (this.mouseCouldBeClickToMove) {
- //window.DownInterface && new DownInterface().state(this,Hot);
- window.Hotpoint && new Hotpoint().state(this,Hot);
- }
-
- /* this.overlayGroup.children.forEach((overlay)=>{
- overlay.overlayType == "video" && overlay.visible && overlay.inSight() && overlay.videoControl(true)
- }) */
-
-
- }
- ,
-
- n.prototype.handelPadding = function(x, y) {
- //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
- if (!this.pad)
- this.pad = {
- x: dom.getOffset("left", $("#player")[0]),
- y: dom.getOffset("top", $("#player")[0])
- }
- return {
- x: x - this.pad.x,
- y: y - this.pad.y
- }
- }
-
-
-
- n.prototype.handleInputMove = function(e, t, i) {
- //许钟文加
- var pad = this.handelPadding(e, t);
- e = pad.x;
- t = pad.y;
-
-
- this.isTouchEvent = i,
- m.convertScreenPositionToNDC(e, t, this.mouse),
- this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
- this.couldBeLongTap = !1,
- clearTimeout(this.mouseDownTimer)),
- this.mouseLastMoveTime = Date.now(),
- this.reticule.move(e, t, i)
- }
- ,
- n.prototype.handleInputEnd = function(e, t, i) {//xzw
- if (this.isTouchEvent = i,
- this.mouseDown = !1,
- this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
- !i && this.couldBeLongTap)
- return !0;
- if (this.handleLongTap())
- return !0;
- if (this.mouseCouldBeClickToMove) {
- if (this.flying)
- return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
- !0;
-
- //add----
- if(this.checkHotClick())//add
- return !0;
-
- if(this.hoveringPlane){
- this.clickOverlay(this.hoveringPlane)
- return;
- }
-
- if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
- this.history.invalidate(),
- this.intersect)
- return this.flyToPanoClosestToMouse();
- if (this.mode === u.PANORAMA) {
- var n = this.closestPanoInDirection(this.getMouseDirection());
- return n ? this.flyToPano({
- pano: n
- }) : this.bump(this.getMouseDirection())
- }
- }
- this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
- }
- ,
- n.prototype.handleLongTap = function() {
- if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
- return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
- !0
- }
- ,
- n.prototype.checktagClick = function() {
- if (this.tagManager.intersectTag) {
- var e = this.isTouchEvent
- , t = this.tagManager.clickedOnTag(e, this);
- return e || t || y.cancelById(V.LookTransition),
- !0
- }
- if (this.tagManager.activeTag)
- return this.tagManager.dismissActiveTag(),
- !1
- }
- ,
- n.prototype.rankedtagInDirection = function(e, t) {
- return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
- }
- ,
- n.prototype.start = function(e) {
- //-------------------
- window.initOverlay(r)
- this.model.loadOverlays()
-
- //-------------------
-
-
-
- var t = e.mode
- , i = e.pano
- , n = e.position
- , rr = e.quaternion
- , o = e.tag
- , a = e.quickstart
- , s = $.Deferred();
- this.updateModelDependentData(),
- this.updateFromControls(),
- this.findDefaultViews();
- var l = this.is360View(t, i);
- return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
- s.done(function(e) {
- updateArrow(player.currentPano)
- updateArrowOpacity()
-
-
- this.emit(w.Ready, l, e, o)
-
- }
- .bind(this)),
- s.promise()
- }
- ,
- n.prototype.startOutside = function(e, t) {
- var i = e.mode
- , n = e.pano
- , r = e.position
- , o = e.quaternion
- , a = e.zoom
- , s = e.floorVisibility
- , l = e.tag;
- this.emit(w.StartOutside, f[i].transitionTime),
- this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
- y.cancelById(V.FlyToViewFloor),
- i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
- t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
- }
- ,
- n.prototype.startInside = function(e, t, i, n, r) {
- r = r || $.Deferred(),
- this.currentPano = e;
- var o = e && !e.isAligned();
- if (t = o ? e.position : t || e.position,
- i = i || e.quaternion,
- e) {
- var a = this.startInside.bind(this, e, t, i, n, r);
- if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
- return
- }
-
-
- //add
- this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
- this.updateHotVisible()
- Overlay.updateVisibles([this.currentPano])
-
- return this.mode = u.PANORAMA,
- e.floor.enter(this.mode),
- this.emit(w.PanoChosen, this.currentPano, this.currentPano),
- this.switchCameraMode(this.mode, i),
- this.emit(w.StartInside, o),
- r.resolve(!0),
- r
- }
- ,
- n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
- if (r = r || $.Deferred(),
- this.dollhouseMode(),
- !e)
- return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
- r.resolve(!1),
- r;
- t = t || e.position;
- var o = i || this.cameraControls.activeControl.camera.quaternion
- , a = e.position;
- return this.fitDollhouse(a, t, o),
- setTimeout(function(t) {
- this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
- var n = {
- mode: u.PANORAMA,
- pano: e,
- quaternion: i,
- callback: function() {
- this.emit(w.FlyinFinished),
- r.resolve(!0)
- }
- .bind(this)
- };
- this.flyToNewMode(n)
- }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
- r
- }
- ,
- n.prototype.checkAndWaitForPanoLoad = function() {
- var e = {}
- , t = {}
- , i = 5e3
- , n = function() {
- for (var n in e)
- if (e.hasOwnProperty(n) && e[n]) {
- var r = performance.now() - t[n];
- if (r < i)
- return !0
- }
- return !1
- };
- return function(r, o, a, s, l, c, h, u, d, p) {
- if (n())
- return !0;
- var f = function(t, i, n) {
- N.delayOneFrame(function() {
- e[t] = !1,
- l && l(i, n)
- }
- .bind(this))
- }
- .bind(this, r.id)
- , g = function(t, i) {
- N.delayOneFrame(function() {
- e[t] = !1,
- c && c(i)
- }
- .bind(this))
- }
- .bind(this, r.id);
- try {
- return null !== u && void 0 !== u || (u = !0),
- this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
- e[r.id] && (t[r.id] = performance.now()),
- e[r.id]
- } catch (n) {
- throw e[r.id] = !1,
- t[r.id] = performance.now() - i,
- n
- }
- }
- }(),
- n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
- if (!e)
- throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
- return r && this.model.waitForLoad(e, function() {
- return e.isLoaded(i)
- }),
- !e.isLoaded(t) && (e.loadCube(t).done(n),
- !0)
- }
- ,
- n.prototype.checkAndWaitForTiledPanoLoad = function() {
- var e = new r.Vector3;
- return function(t, i, n, r, o, a, s, l) {
- if (!t)
- throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
- return e.copy(d.FORWARD),
- this.getDirection(e),
- !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
- return t.isLoaded(i)
- }),
- t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
- n && n(e, t)
- }
- .bind(this)).fail(function(e) {
- r && r(e)
- }
- .bind(this)).progress(function(e, t, i) {
- o && o(e, t, i)
- }
- .bind(this)),
- !0)
- }
- }(),
- n.prototype.switchCameraMode = function(e, t) {
- var i = this.cameraControls.controls[e]
- , n = i.camera;
- switch (e) {
- case u.PANORAMA:
- n.position.copy(this.currentPano.position);
- var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
- i.lookAt(o.add(n.position));
- break;
- case u.DOLLHOUSE:
- /* var a = this.position.clone();
- this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
- n.position.copy(a),
- i.target.copy(this.target.clone().setY(this.model.center.y));
- break; */
- //for多楼层 且 让模型刚好适应屏幕
- var box = this.model.boundingBox.clone();
- box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
- var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
-
- var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
- var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
-
- console.log(boxSize.x,distance, boxSize.length() / 2)
-
- distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
-
- if(this.mode === u.PANORAMA){
- i.target.copy(this.model.center);
- var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
- }else{
- i.target.copy(this.target.clone().setY(this.model.center.y))
- var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
- }
-
- vec.multiplyScalar(distance )
- n.position.copy(i.target.clone().add(vec))
-
- break
- case u.FLOORPLAN:
- n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
- i.target.copy(this.model.center).setY(0),
- i.zoomToContain(this.model.size),
- i.rotateToView(this.model.size, this.getDirection())
- }
- i.update(0)
- }
- ,
- n.prototype.update = function() {
- var e = (new r.Vector3,
- {})
- , t = [];
- return function(i) {
- this.updatePersistentZooming(i),
- this.updateFromControls(i),
- this.getCurrentNodePanos(t)
- if(this.hasChanged(e) ) {
- this.lastChangeTime = Date.now(),
- !this.mouseDown && this.containsMouse && this.updateIntersect(),
- this.emit(w.ViewChanged),
-
- this.intersectHot && this.intersectHot.showTitle()
-
- this.intersect && this.magnifier && this.magnifier.update(this.intersect.point)
- }
- if(e.cameraChanged){
- //this.controlVideosPlay()
-
- for(var i in this.model.hots){
- this.model.hots[i].update(this.camera)
- }
- if(this.mode == 'panorama')this.overlayGroup.children.forEach(overlay=>{
- if(overlay.overlayType == "video"){
- if(overlay.visible && overlay.inSight()){
- overlay.videoControl(true)
- }else{
- overlay.videoControl(false)
- }
- }else if(overlay.animateInfo){
- if(overlay.visible && overlay.inSight()){
- GifTexDeal.start(overlay.animation)
- }else{
- GifTexDeal.stop(overlay.animation)
- }
- }
- })
-
- }
-
- this.model.supportsTiles && (this.updateTileDownloader(t),
- this.updatePanoRenderer(t)),
- this.updatePreRendering(t),
- this.reticule.update(),
- this.path.update(),
- this.spider.update(),
- this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
- this.updateControlLocks(),
- this.model.supportsTiles && this.updateZoomPano()
- }
- }(),
- /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
- var lastMode, lastPano;
- return function(){
- var mode = this.mode;
- var pano = mode == "panorama" ? this.currentPano : "";
-
- if(mode != "panorama" || pano != lastPano){
- overlay.noBlock = null
- }
-
- this.overlayGroup.children.forEach((overlay)=>{
- if(overlay.overlayType == "video" ){
- var matrix = overlay.plane.matrixWorld;
- var inSight = false;
- var cameraDir = this.getDirection();
- var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
- var vertexes = []
- if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
- for(let i=0; i<4; i++){
- var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
- vertexes.push(vertex)
- if(overlay.noBlock == null){
- if(!m.ifShelter(vertex)){
- overlay.noBlock = true
- }
- inSight = true; break;
- }else{
- overlay.noBlock = true
- }
-
- if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
-
- inSight = true; break;
- }
- }
- }
- overlay.inSight = inSight
- if(!inSight)overlay.plane.material.map.image.pause()
- else overlay.plane.material.map.image.play()//maybe fail
- }
- })
- lastMode = mode, lastPano = pano
- }
- }() */
- n.prototype.updatePersistentZooming = function(e) {
- 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
- }
- ,
- n.prototype.updateControlLocks = function() {
- this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
- }
- ,
- n.prototype.updatePanoRenderer = function() {
- var e = new r.Vector3;
- return function(t) {
- var i = this.nextPano || this.currentPano;
- this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
- this.getDirection(e),
- this.panoRenderer.updateDirection(e))
- }
- }(),
- n.prototype.cleanupInactivePanos = function() {
- var e = []
- , t = [];
- return function() {
- e.length = 0,
- e.push(this.currentPano),
- this.nextPano && e.push(this.nextPano),
- t.length = 0;
- for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
- t.push(this.panoRenderer.activePanos[i]);
- for (var n = 0; n < t.length; n++) {
- for (var r = t[n], o = !0, a = 0; a < e.length; a++)
- r.id === e[a].id && (o = !1);
- o && r.exit()
- }
- }
- }(),
- n.prototype.updatePreRendering = function() {
- var e = {};
- return function(t) {
- if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
- var i = this.nextPano || this.currentPano;
- if (i && t && t.length > 1) {
- var n = t.findIndex(function(e) {
- if (e.id === i.id)
- return !0
- });
- if (n >= 0 && n + 1 < t.length) {
- var r = t[n + 1];
- r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
- this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
- window.setTimeout(function(t) {
- e[t.id] = !1
- }
- .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
- }
- .bind(this, r), f.tiling.panoPreRenderDelay),
- e[r.id] = !0)
- }
- }
- }
- }
- }(),
- n.prototype.enablePreRendering = function() {
- this.preRenderingEnabled = !0
- }
- ,
- n.prototype.disablePreRendering = function() {
- this.preRenderingEnabled = !1,
- this.cleanupInactivePanos()
- }
- ,
- n.prototype.updateTileDownloader = function() {
- var e = new r.Vector3;
- return function(t) {
- var i = this.nextPano || this.currentPano;
- i && (e.copy(d.FORWARD),
- this.getDirection(e),
- this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
- this.tileDownloader.processPriorityQueue = !0)
- }
- }(),
- n.prototype.updateFromControls = function(e) {
- null !== e && void 0 !== e || (e = 0),
- this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
- this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
- this.position.copy(this.cameraControls.activeControl.camera.position),
- this.target.copy(this.cameraControls.activeControl.target),
- this.cameraControls.activeControl.camera.updateProjectionMatrix(),
- this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
- this.camera.position.copy(this.position),
- this.camera.quaternion.copy(this.quaternion),
- this.camera.updateMatrix(),
- this.camera.updateMatrixWorld()
- }
- ,
- n.prototype.hasChanged = function(e) {
- /* if (!this.previousState)
- return this.previousState = {
- allFloorsVisible: this.model.allFloorsVisible,
- position: this.position.clone(),
- quaternion: this.quaternion.clone(),
- mouse: this.mouse.clone(),
- labelScaleFactor: this.getLabelScaleFactor(),
- currentFloor: this.model.currentFloor,
- projectionMatrix: this.camera.projectionMatrix.clone(),
- worldMatrix: this.camera.matrixWorld.clone(),
- mode: this.mode,
- modelPosition: this.model.position.clone(),
- modelCenter: this.model.center.clone(),
- zoomLevel: this.zoomLevel
- },
- !0;
- var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
- return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
- e.moved = !this.position.equals(this.previousState.position),
- e.rotated = !this.quaternion.equals(this.previousState.quaternion),
- e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
- e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
- e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
- e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
- e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
- e.modeChanged = this.mode !== this.previousState.mode,
- e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
- e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
- e.nextPanoActive = null !== this.nextPano,
- e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
- this.previousState.allFloorsVisible = this.model.allFloorsVisible,
- this.previousState.position.copy(this.position),
- this.previousState.quaternion.copy(this.quaternion),
- this.previousState.mouse.copy(this.mouse),
- this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
- this.previousState.currentFloor = this.model.currentFloor,
- this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
- this.previousState.worldMatrix.copy(this.camera.matrixWorld),
- this.previousState.mode = this.mode,
- this.previousState.modelPosition.copy(this.model.position),
- this.previousState.modelCenter.copy(this.model.center),
- this.previousState.zoomLevel = this.zoomLevel,
- !t */
- if (!this.previousState)
- {
- this.previousState = {
- allFloorsVisible: this.model.allFloorsVisible,
- position: this.position.clone(),
- quaternion: this.quaternion.clone(),
- mouse: this.mouse.clone(),
- //labelScaleFactor: this.getLabelScaleFactor(),
- currentFloor: this.model.currentFloor,
- projectionMatrix: this.camera.projectionMatrix.clone(),
- worldMatrix: this.camera.matrixWorld.clone(),
- mode: this.mode,
- modelPosition: this.model.position.clone(),
- modelCenter: this.model.center.clone(),
- zoomLevel: this.zoomLevel
- };
- return !0;
- }
- //许钟文改 分成相机是否改变cameraChanged 和其他
- var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
- var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
- e.cameraChanged = !a;
-
- /* if(!t){//主要判断相机是否旋转
- e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4)
- }else e.cameraChanged2 = false */
-
-
- e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
- e.moved = !this.position.equals(this.previousState.position),
- e.rotated = !this.quaternion.equals(this.previousState.quaternion),
- e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
- // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
- e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
- e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
- e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
- e.modeChanged = this.mode !== this.previousState.mode,
- e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
- e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
- e.nextPanoActive = null !== this.nextPano,
- e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
-
- this.previousState.allFloorsVisible = this.model.allFloorsVisible,
- this.previousState.position.copy(this.position),
- this.previousState.quaternion.copy(this.quaternion),
- this.previousState.mouse.copy(this.mouse),
- //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
- this.previousState.currentFloor = this.model.currentFloor,
- this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
- this.previousState.worldMatrix.copy(this.camera.matrixWorld),
- this.previousState.mode = this.mode,
- this.previousState.modelPosition.copy(this.model.position),
- this.previousState.modelCenter.copy(this.model.center),
- this.previousState.zoomLevel = this.zoomLevel;
- //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
-
- return !t
- }
- ,
- n.prototype.updateIntersect = function() {
- var e = this.flying || this.isWarping()
- , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
- , i = y.getById(V.LookTransition)
- , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
- //this.tagManager.intersecttag(this.mouse, n, this.camera) || (this.intersect = this.getMouseIntersect(),//--MP
- this.intersect = this.getMouseIntersect(); //xzw change
- this.intersect && this.updateClosestPano(this.intersect),
- // this.intersect && console.log(this.intersect.point),
- this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
- f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
- }
- ,
- n.prototype.checkHotClick = function() {
- if(this.intersectHot){
- this.intersectHot.examine(this)
-
-
-
- /* g_touraudio.pause();
- g_bgaudio = false;
- document.getElementById("bgaudio").pause();
-
- var sWidth = document.body.scrollWidth;
- var sHeight = document.body.scrollHeight;
- var pop1 = document.getElementById('popup');
- pop1.style.display = "block";
- var myElement = document.createElement("iframe");
- myElement.src = g_HotMeshes[i].hotLink;
- myElement.id = "id1";
- myElement.allowTransparency = "true";
- myElement.style.width = "100%";
- myElement.style.height = "100%";
- myElement.scrolling = "no";
- var element=document.getElementById("id1");
- if (typeof(element)== "undefined" || element == null){
- document.getElementById("popup").appendChild(myElement);
- }
- var oClose = document.getElementById("closepop");
- oClose.onclick = function() {
- pop1.style.display = "none";
- document.getElementById("popup").removeChild(document.getElementById("id1"));
- $("#popup iframe:last").remove();
- document.getElementById("bgaudio").play();
- } */
- return true;
- }
- },
- n.prototype.getMouseDirection = function(e) {
- e = e || this.mouse;
- var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
- , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
- return i.sub(t).normalize()
- }
- ,
-
- n.prototype.hoverOverlay = function(mesh){
- if(!mesh){
- this.hoveringPlane = null;
- $("#player").css("cursor",this.currentCursor || "" );
- }else{
- var overlay = mesh.parent;
- $("#player").css("cursor","pointer");
- this.hoveringPlane = overlay;
- return true;
- }
-
- },
-
-
- n.prototype.clickOverlay = function(overlay){
- if(this.openOverlay && !overlay)return;
- var plane = overlay.plane;
-
- if(overlay.overlayType == "video"){
- if(plane.material.map.image.paused) plane.material.map.image.play()
- else plane.material.map.image.pause()
- }
-
- /* if(window.EditOverlay &&EditOverlay.editing){
- if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
-
- $('#overlayProp').removeClass('atRight').removeClass('hide')
- EditOverlay.endAddPlane();
- EditOverlay.updateOverlayPanel(overlay)
- EditOverlay.controlSelectOverlay(overlay)
- return;
- } */
-
- },
-
- n.prototype.getMouseIntersect = function(e, t) {//xzw change
- e = e || this.mouse.clone(),
- t = t || this.model.floors.reduce(function(e, t) {
- return t.hidden ? e : e.concat(t.collider.children)
- }, this.mode === u.PANORAMA ? this.panoMarkers : []);
- for(var i in this.model.hots){
- t.push(this.model.hots[i].mesh);
- }
-
- this.overlayGroup && (t = t.concat(this.overlayGroup.children.filter(e=>e.overlayType == "video")));
-
- var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
- this.raycaster.set(i, this.getMouseDirection(e));
- var n = this.raycaster.intersectObjects(t, true);//add true
- // n[0] && console.log(n[0].point);
- if(g_HotStatus=="add"){
- var points = this.raycaster.intersectObjects(window.player.model.chunks);
- console.log(points[0]);
- points.length >= 1? ($('#player').css('cursor', 'cell'),window.hotPointPos = points[0].point): ($('#player').css('cursor', 'not-allowed'), window.hotPointsPos = false)
- }
- this.intersectHot && this.intersectHot.hideTitle()
- if (0 === n.length){
- this.intersectHot = null; //add
- if(g_HotStatus!="add") $("#player").css("cursor","");
- return null;
- }
-
- var o = n[0];
- if(o.object.type == "hotSprite"){ //add
- this.intersectHot = o.object.belongHot;
- this.intersectHot.showTitle()
- this.intersectHot.actionType == 'noAction' || $("#player").css("cursor","pointer");
- return;
- }
-
- this.intersectHot = null;
-
- var intersect = this.hoverOverlay(this.overlayGroup && o && o.object.parent.parent == this.overlayGroup && o.object)
-
- if(!intersect && g_HotStatus!="add") $("#player").css("cursor","");
- if (o.face) {
- o.normal = o.face.normal.applyQuaternion(o.object.quaternion);
- var a = this.position.clone().sub(o.point);
- a.dot(o.normal) < 0 && o.normal.negate(),
- this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
- o.horizontal = o.normal.y > .8
- }
- // console.log(o.point);
- return o
- }
- ,
- n.prototype.updateClosestPano = function(e) {
- var t = [s.filters.isPanoAligned()];
- if (this.mode === u.PANORAMA) {
- if (!this.currentPano)
- return;
- t.push(s.filters.not(this.currentPano)),
- t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
- t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
- t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
- t.push(s.filters.isNotBehindNormal(e.point, e.normal))
- } else{
- t.push((pano)=>{ // add
- return this.checkHasNeighbor(pano)
- })
- t.push(s.filters.isOnVisibleFloor()),
- this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
- }
- var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
- i !== this.closestPano ? (i && (this.isPanoHover = !0),
- this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
- this.closestPano = i) : this.isPanoHover = !1
- }
- ,
- n.prototype.dollhouseMode = function(e, t) {
- this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
- this.mode = u.DOLLHOUSE,
- this.cameraControls.controls[u.DOLLHOUSE].reset();
- var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
- , n = new r.Vector3(15,10,15);
- if (e && t) {
- var o = d.FORWARD.clone().applyQuaternion(t)
- , a = this.model.center.clone().sub(e)
- , s = a.dot(o);
- s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
- n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
- }
- this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
- this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
- this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
- this.updateFromControls(),
- this.model.alpha = 1,
- this.model.skybox.material.uniforms.opacity.value = 0
- }
- ,
- n.prototype.insideMode = function(e, t) {
- var i = $.Deferred()
- , n = t || null;
- if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
- var r = [s.filters.isPanoAligned()];
- this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
- e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
- this.flyToNewMode({
- mode: u.PANORAMA,
- pano: e,
- callback: n
- }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
- } else {
- var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
- i.reject(o)
- }
- return i.promise()
- }
- ,
- n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
- //if(urlHasValue('oldEntry')){
- //搬自一代。
- var maxY = this.model.boundingBox.max.y;
- var n = d.FORWARD.clone().applyQuaternion(i)
- , i = n.clone().add(e);
- this.cameraControls.activeControl.target.copy(i),
- this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
- //return;
-
- /* //this.camera.position.copy(this.model.center);
- //this.camera.updateMatrixWorld()
- this.switchCameraMode("dollhouse", i) */
-
-
-
- //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
- //直接用一代的这个 效果和二代几乎一样,且不会甩
-
- /* var n = d.FORWARD.clone().applyQuaternion(i);
- this.cameraControls.activeControl.target.copy(n).add(e);
- var o = d.RIGHT.clone().applyQuaternion(i)
- , a = d.UP.clone()
- , s = o.clone().applyAxisAngle(a, Math.PI / 2)
- , l = this.model.boundingBox.max.clone()
- , c = this.model.boundingBox.min.clone()
- , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
- , u = 0
- , p = 0
- , g = 0;
- h.forEach(function(e, t, i) {
- var n = Math.abs(e.dot(o))
- , r = e.dot(s);
- n > u && (u = n,
- p = r),
- r > g && (g = r)
- });
- var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
- , v = s.clone().multiplyScalar(p).add(t)
- , A = s.clone().multiplyScalar(g).add(t);
- p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
- g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
- p = Math.max(p, 10),
- g = Math.max(g, 10);
- var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
- , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
- this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
- y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
- : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
- */
-
- }
- ,
- n.prototype.floorplanMode = function(e, t, i) {
- this.mode = u.FLOORPLAN;
- var n = this.cameraControls.controls[u.FLOORPLAN];
- n.reset();
- var r = e ? e : this.model.center;
- if (n.target.copy(r).setY(0),
- n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
- i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
- n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
- t) {
- var o = d.LEFT.clone().applyQuaternion(t);
- n.rotateLeft(-Math.atan2(o.x, o.z))
- } else
- n.rotateToView(this.model.size, this.getDirection());
- n.update(0)
- }
- ,
- n.prototype.nonInterruptingFlyToPano = function(e, t) {
- return e.skipWarpingCheck = !0,
- this.flyToPano(e, t)
- }
- ,
-
- n.prototype.updateMarkerVisi = function() {//加
- if(this.mode != "panorama")return;
- this.model.panos.list.forEach((pano)=>{
- if(!pano.marker)return;
- pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
- })
- }
- ,
- n.prototype.updateHotVisible = function(pano){
- var hots = this.model.hots;
- pano = pano || this.currentPano;
-
- for (var index in hots){
- var visible;
- if(this.mode != "panorama"){
- visible = true;
- }else{
- //hots[index].mesh.material.depthTest = false;
- visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
- }
- hots[index].mesh.visible = visible;
- }
- }
-
-
-
- n.prototype.flyToPano = function(e, t) {
- var i = e.pano
- , aim = e.lookAtPoint
- , aimQua = e.quaternion //ADD
- , o = e.duration
- , a = e.aimDuration
- , s = e.maxDistanceOverride
- , l = e.skipWarpingCheck
- , c = e.constantMoveSpeed
- , h = null
- , p = null
-
- if (aim){
- var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
- aimQua = (new r.Quaternion).setFromRotationMatrix(_)
- }
- else aimQua = aimQua
-
- var zoomLevel = e.zoomLevel || 1 //add
-
- if(this.flying) return t && t(e)
- window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
-
-
- if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
- return F.warn("Player.flyToPano() -> Cannot fly when warping"),
- t && t(),
- !1;
- if (this.updateLastView(),
- this.mode !== u.PANORAMA) {
- var m;
- void this.flyToNewMode({
- mode: u.PANORAMA,
- pano: i,
- duration: o,
- quaternion: aimQua ,
- callback: t
- })
- }
- if (!i || (h = g.deepExtend(e),
- p = function() {
- N.delayOneFrame(function() {
- this.flyToPano(h, t)
- }
- .bind(this))
- }
- .bind(this),
- !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
- var C = function(e) {
- t && t(e)
- }
- .bind(this);
- this.currentPano || (this.currentPano = i,
- this.path.placeCpm(),
- this.path.fadeOutCpm(f.path.fadeOutTime),
- this.spider.draw());
- var I = o;
- if ("number" != typeof o) {
- var E = s || f.transition.flytimeMaxDistanceThreshold;
- I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
- }
-
-
- if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
- zoomLevel !== this.zoomLevel)
- switch (f.zoom.transitionStyle) {
- case 1:
- this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
- break;
- case 2:
- return h = g.deepExtend(e),
- p = this.flyToPano.bind(this, h, t),
- void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
- }
-
-
-
- if (aimQua) {
- y.cancelById(V.LookTransition),
- I *= f.transition.aimSlowFactor;
- var b = this.cameraControls.activeControl.camera.quaternion.clone()
-
- , S = b.clone()
- , M = new r.Vector3;
- if (i === this.currentPano) {
- var R = d.FORWARD.clone().applyQuaternion(b)
- , P = d.FORWARD.clone().applyQuaternion(aimQua)
- , O = R.angleTo(P);
- return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
- void y.start(function(e) {
- S.copy(b),
- v.quaternion(S, aimQua)(e),
- M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
- this.cameraControls.activeControl.lookAt(M)
- }
- .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
- }
- }
- if (i === this.currentPano )
- return void C();
- this.flying = !0;
- var L = this.position.clone()
- , D = this.currentPano;
- F.debug("Flying to pano ", i.position),
- this.emit(w.PanoChosen, this.currentPano, i),
- this.emit(w.FlyingStarted, i.position, L, i, D)
-
-
- //---------before fly--------------- add
- this.updateHotVisible(i); //更新热点显示
- this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
- Overlay.updateVisibles([this.currentPano, i])
-
- //地标变化
- if(this.model.floorLogos){
- this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
- this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
- //this.model.adjustfloorLogoHeight();
- this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
- this.model.floorLogos[1].visible = true;
- this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
- }
-
- if(this.director.tourIsPlaying){
- startWalk(this.currentPano, i)
-
- }
-
-
- //=======================================
-
-
- aimQua && y.start(function(e) {
-
- if(this.director.tourIsPlaying){
-
- updateWalkAnimation(this.currentPano, i, e)
-
- }
-
-
-
- S.copy(b),
- v.quaternion(S, aimQua)(e),
- M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
- this.cameraControls.activeControl.lookAt(M)
- }
- .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
- var B = c ? null : A[f.transition.movementEasing];
- this.nextPano = i,
- y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
- y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
- y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
- this.flying = !1,
- this.currentPano !== i && this.currentPano.exit(),
- i.enter(),
- this.currentPano = i,
- this.nextPano = null,
- this.path.placeCpm(),
- this.path.fadeOutCpm(f.path.fadeOutTime),
- this.spider.draw(),
- this.emit(w.FlyingEnded, i.position, L, i, D),
- this.updateMarkerVisi(),//add
- C(e)
-
- //add:
- if(this.mode == "panorama" ){
- if(this.model.floorLogos){
- this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
- //this.model.adjustfloorLogoHeight()
- this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
- this.model.floorLogos[1].visible = false;
- }
-
-
- Overlay.updateVisibles([this.currentPano])//add
- }
- }
- .bind(this), 0, B, "camFly", V.FlyToPano)
- }
- }
- ,
-
- n.prototype.blackToPano = function(o={}) {//add 瞬间过渡
- //o.panoId = "8bc9156b288d48459e4e0f74d7051ef1"
-
-
- let oldPos = this.position.clone();
- let oldPano = this.currentPano
- let pano = o.pano || this.model.panos.index[o.panoId]
-
- this.path.warpDestPano = pano
-
- var retry = ()=>{
- this.waitingToWarp = !1,
- this.blackToPano(o)
- }
- if (this.checkAndWaitForPanoLoad(pano, "high", "low", this.basePanoSize, retry))
- return void (this.waitingToWarp = !0)
-
- this.emit("pano.chosen", oldPano, pano),
-
- this.path.warpDestHeroLoc = {
- panoId : o.panoId,
- position: pano.position,
- quaternion: o.quaternion || this.quaternion.clone()
-
- }
-
-
- this.path.warpTravel_BLACK(null, 1500,1, ()=>{
- pano != this.currentPano && this.currentPano.exit()
- pano.enter()
- this.currentPano = pano
- this.emit("flying.ended", pano.position, oldPos, pano, oldPano)
- } )
-
- }
-
- window._transitionPosId = 9999
-
- n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
-
- y.cancelById(_transitionPosId)
-
- var begin = function(object, pos, qua, scale){
- if(pos){
- if(!same(object.position, pos, 0.01)){
-
- y.start(v.vector(object.position, pos), o.dur, (e)=>{
-
- },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
- }
-
- if(qua && !same(object.quaternion, qua, 1e-6)){
- y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
-
- },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
- }
-
-
- if(scale && !same(object.scale, scale, 0.001)){
- y.start(v.vector(object.scale, scale), o.dur, (e)=>{
-
- },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
- }
-
-
- }
- }
- var same = function(vec1, vec2, diff){
- var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
- if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
- return s
- }
- var sid = o.pano != void 0 ? o.pano.id : "outside";
- this.overlayGroup.children.forEach(overlay=>{
- var panoData = overlay.transformAtPanos[sid]
- var useCustom = !panoData
- //if(overlay.usingTransformData || !useCustom){
- var pos = useCustom ? overlay.posCustom : panoData.pos;
- var qua = useCustom ? overlay.quaCustom : panoData.qua;
- var scale = useCustom ? overlay.getScaleBySize(overlay.widthCustom, overlay.heightCustom) :
- overlay.getScaleBySize(panoData.width , panoData.height)
- scale = new THREE.Vector3(scale.x, scale.y, overlay.scale.z)
- begin(overlay, pos, qua, scale )
- //}
- overlay.usingTransformData = !useCustom
- })
-
- for(let i in this.model.hots){//是否判断visible?
- var hot = this.model.hots[i];
- var panoData = hot.transformAtPanos[sid];
- var useCustom = !panoData
-
- //if(hot.usingTransformData || !useCustom){
- var pos = useCustom ? hot.position : panoData.pos;
- var qua = hot.isSprite ? null : (useCustom ? hot.quaternion : panoData.qua);
- begin(hot.mesh, pos, qua )
- //}
- hot.usingTransformData = !useCustom;
- }
-
- }
-
-
- window._tranOutsideFocus = 4399
- n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
- console.log("focusPoint")
- if(this.mode == "floorplan"){
- var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
- var control = this.cameraControls.controls.floorplan;
- var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
- var currentScale = control.absoluteScale;
- var currentTarget = control.target.clone()
-
- y.cancelById(window._tranOutsideFocus, true);
- y.start(function(progress){
- control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
- control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
- control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
- }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
-
- }else if(player.mode == "dollhouse"){
- var control = player.cameraControls.controls.dollhouse;
- var radius = o.radius || 8;
- var currentTarget = control.target.clone()
- var dir = control.offset.clone().normalize()
- var currentRadius = control.offset.length();
-
-
- y.cancelById(window._tranOutsideFocus, true);
- y.start(function(progress){
- control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
- let radius_ = radius*progress+currentRadius*(1-progress)
- control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
- }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
- }else if(this.mode == 'panorama'){
- this.flyToPano({
- lookAtPoint: o.aim.clone() ,
- pano: this.currentPano,
- aimDuration: o.dur || 600
- })
- }
-
- }
-
-
-
-
-
-
-
- n.prototype.fastForwardActivePanoFlight = function(e) {
- e = e || f.transition.fastForwardFactor / 10 * 4 + 1,
- y.adjustSpeed(V.FlyToPano, e),
- y.adjustSpeed(V.LookTransition, e)
- }
- ,
- n.prototype.flyToPanoClosestToMouse = function() {
- if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
- this.intersect && this.updateClosestPano(this.intersect)),
- this.closestPano)
- return this.flyToPano({
- pano: this.closestPano
- });
- var e = this.getMouseDirection();
- this.flyDirection(e) || this.flyToPano({
- pano: this.currentPano
- })
- }
- ,
- n.prototype.flyLocalDirection = function(e) {
- var t = this.getDirection(e)
- , i = 1 === e.z ? .4 : .75
- , n = 1 === Math.abs(e.x);
- return this.flyDirection(t, i, n)
- }
- ,
- n.prototype.flyDirection = function(e, t, i) {
- var n = $.Deferred();
- this.history.invalidate();
- var r = this.closestPanoInDirection(e, t, i);
- return r ? this.flyToPano({
- pano: r
- }, n.resolve.bind(n, !0)) : (this.bump(e),
- n.resolve(!1)),
- n.promise()
- }
- ,
- n.prototype.closestPanoInDirection = function(e, t, i) {
- return this.rankedPanoInDirection(0, e, t, i)
- }
- ,
- n.prototype.rankedPanoInDirection = function() {
- var e = {
- pano: null,
- candidates: []
- };
- return function(t, i, n, r) {
- t || (t = 0),
- n = void 0 !== n ? n : .75;
- var o = r ? "angle" : "direction";
- return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
- this.cachedPanoCandidates = e.candidates,
- e.pano
- }
- }(),
- n.prototype.bump = function(e) {
- if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
- var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
- if (s)
- t = function() {
- y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
- }
- .bind(this),
- i = function() {
- y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
- }
- .bind(this);
- else {
- var l = this.camera.position.clone()
- , c = e.clone();
- this.raycaster.set(l, c);
- var h = this.model.floors.reduce(function(e, t) {
- return e.concat(t.collider.children)
- }, [])
- , d = this.raycaster.intersectObjects(h)
- , p = d.length > 0 ? d[0].distance / 25 : .04
- , g = l.clone().add(c.multiplyScalar(p));
- t = function() {
- y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
- }
- .bind(this),
- i = function() {
- y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
- }
- .bind(this)
- }
- n = function() {
- this.flying = !1
- }
- .bind(this),
- this.flying = !0,
- t()
- }
- }
- ,
- n.prototype.changeFloor = function(e) {
- if (!this.is360View(this.mode, this.currentPano))
- if (this.mode === u.PANORAMA) {
- var t = this.history.reversePano(e);
- t && t.isAligned() ? this.flyToPano({
- pano: t
- }) : this.changeFloorByScore(e)
- } else
- this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
- }
- ,
- n.prototype.changeFloorByScore = function() {
- var e = {
- pano: null,
- candidates: []
- };
- return function(t) {
- var i = this.model.nextFloor(t);
- return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
- void (e.pano ? (this.cachedPanoCandidates = e.candidates,
- this.history.push(t, this.currentPano),
- this.flyToPano({
- pano: e.pano
- })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
- }
- }(),
- n.prototype.gotoFloor = function(e) {
- var t = e - this.model.currentFloor.floorIndex;
- this.changeFloor(t)
- }
- ,
- n.prototype.getDirection = function(e) {
- return e = e ? e : (new r.Vector3).copy(d.FORWARD),
- e.applyQuaternion(this.camera.quaternion)
- }
- ,
- n.prototype.flyToSameMode = function(e, t, i, n, o) {
- if (o = o || $.Deferred(),
- this.mode === u.TRANSITIONING)
- return F.warn("should not be transitioning here"),
- n && n(!1),
- o.reject().promise();
- var a = i || !1
- , s = i ? i.position : this.position
- , l = this.position.clone()
- , c = this.currentPano;
- if (F.debug("New pose in mode " + this.mode),
- !e || (retryCallback = function() {
- N.delayOneFrame(function() {
- this.flyToSameMode(e, t, i, n, o)
- }
- .bind(this))
- }
- .bind(this),
- !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
- var h = function() {
- this.emit(w.FlyingEnded, s, l, e, c),
- n && n(!0)
- }
- .bind(this)
- , d = f[this.mode]
- , p = void 0 !== t ? t : d.transitionTime
- , g = new r.Vector3
- , C = new r.Vector3;
- if (this.emit(w.FlyingStarted, s, l, e, c),
- this.mode === u.PANORAMA)
- F.warn("we should not be here for panorama views");
- else if (this.mode === u.DOLLHOUSE)
- if (a) {
- var I = new r.Vector3(0,1,0);
- this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
- this.model.warpDestFloors(i.floorVisibility),
- C.copy(i.position);
- var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
- , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
- , _ = b.intersectObjects(this.model.colliders)
- , T = 3;
- _.length ? (g.copy(_[0].point),
- T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
- F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
- var x = (new r.Matrix4).lookAt(C, g, I)
- , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
- , M = g.distanceTo(C)
- , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
- , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
- , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
- this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
- var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
- L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
- this.path.burnsDir = Math.sign(L.y);
- var D = new r.Euler(0,0,0,f.warp.eOrder)
- , B = new r.Vector3;
- y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
- y.start(function(e, t) {
- D.x = P.x + e * L.x,
- D.y = P.y + e * L.y,
- D.z = P.z + e * L.z;
- var i = O + e * (M - O);
- B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
- this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
- }
- .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
- y.start(function(e, t) {
- this.cameraControls.controls[u.DOLLHOUSE].update(),
- this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
- this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
- }
- .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
- } else
- F.warn("invalid warp destination in flyToSameMode()? ignore it then");
- else if (this.path.placeCpm(),
- this.path.fadeInCpm(f.path.fadeInTime),
- i) {
- this.model.warpDestFloors(i.floorVisibility);
- var U = this.cameraControls.cameras[u.FLOORPLAN]
- , k = this.cameraControls.controls[u.FLOORPLAN]
- , H = k.target.clone()
- , G = i.position.clone().sub(H)
- , z = U.position.clone().sub(k.target)
- , W = z.length()
- , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
- , Y = Math.atan2(k.offset.x, k.offset.z)
- , X = Math.atan2(j.x, j.z)
- , Z = k.absoluteScale
- , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
- y.start(function(e, t) {
- k.target.copy(G).multiplyScalar(e).add(H);
- var i = Y + (X - Y) * e;
- k.offset.x = W * Math.sin(i),
- k.offset.z = W * Math.cos(i),
- U.position.copy(k.target).add(k.offset),
- k.absoluteScale = Z + e * (q - Z),
- k.update(),
- this.quaternion.copy(U.quaternion),
- this.position.copy(U.position),
- this.target.copy(k.target),
- this.camera.projectionMatrix.copy(U.projectionMatrix)
- }
- .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
- } else
- F.info("flyToSameMode() funny floorplan view? skipping");
- return y.setTimeout(function(e) {
- this.mode = e,
- h(),
- o.resolve(!0)
- }
- .bind(this, this.mode), p, V.FlyToSameMode),
- this.mode = u.TRANSITIONING,
- o.promise()
- }
- }
- ,
- n.prototype.flyToNewMode = function(e, t) {
- e = e || {};
- var i = e.mode
- , n = e.pano
- , o = e.duration
- , a = e.warpDest
- , s = e.callback
- , l = e.force
- , c = e.quaternion;
- if (t = t || $.Deferred(),
- this.isWarping())
- return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
- s && s(!1),
- t.reject("Cannot change mode during tour transition").promise();
- if (this.mode === u.TRANSITIONING)
- return s && s(!1),
- t.reject("Cannot change mode during mode transition").promise();
- if (i === this.mode)
- return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
- t.promise()) : (s && s(!1),
- t.reject("Already in " + i + " mode").promise());
- var h = a || !1;
- F.debug("Switching mode to " + i);
- var d = function() {
- N.delayOneFrame(function() {
- this.flyToNewMode(e, t)
- }
- .bind(this))
- }
- .bind(this);
- if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
- return t.promise();
- if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
- return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
- this.model.waitForLoad(this.model, function() {
- return this.model.meshTexturesLoaded;
- }
- .bind(this)),
- this.model.loadMeshTextures().done(d),
- t.promise();
- this.history.invalidate(),
- this.updateLastView();
- var p = this.mode
- , C = this.cameraControls.cameras[i];
- e = g.deepExtend({}, f[i], f[p + "-" + i]);
- var I = void 0 !== o ? o : e.transitionTime;
- this.emit(w.ModeChanging, p, i, n),
- n && (this.currentPano = n),
- this.switchCameraMode(i, c),
- y.cancelById(V.LookTransition);
-
-
-
- //before fly---------------------
- if(this.mode == "panorama"){
- if(this.model.floorLogos){
- this.model.floorLogos[0].visible = false;
- this.model.floorLogos[1].visible = false;
- }
- updateArrow(false)
- }
-
- if(i == "panorama"){
- this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
- }else{
- this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
- }
-
- //------------------------------------
-
-
-
-
-
- var _ = (new r.Vector3).copy(this.position);
- if (i === u.PANORAMA){
- this.emit(w.PanoChosen, n, n),
- setTimeout(function() {
- n.floor.enter(i)
- }
- .bind(this), I / 2),
- this.path.fadeOutCpm(f.path.fadeOutTime);
-
- if(this.model.floorLogos){
- this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
- this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
- }
-
- }else if (i === u.DOLLHOUSE) {
- if (h && (this.model.stayPut = !0),
- a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
- this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
- this.path.placeCpm(),
- this.path.fadeInCpm(f.path.fadeInTime),
- h) {
- var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
- _.set(15, 10, 15);
- var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
- , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
- , P = R.intersectObjects([this.sceneIntersectionPlane]);
- P.length ? (T.copy(P[0].point),
- _.copy(a.position),
- this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
- this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
- this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
- _.add(this.model.position),
- C.position.copy(_),
- this.cameraControls.controls[u.DOLLHOUSE].update()
- }
- } else if (this.path.placeCpm(),
- this.path.fadeInCpm(f.path.fadeInTime),
- a) {
- this.model.warpDestFloors(a.floorVisibility);
- var O = this.cameraControls.cameras[u.FLOORPLAN]
- , L = this.cameraControls.controls[u.FLOORPLAN]
- , D = O.position.clone().sub(L.target)
- , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
- , U = Math.atan2(B.x, B.z);
- L.target.copy(a.position);
- var k = D.length();
- L.offset.x = k * Math.sin(U),
- L.offset.y = 0,
- L.offset.z = k * Math.cos(U),
- O.position.copy(L.target).add(L.offset);
- L.target.clone().sub(C.position);
- C.quaternion.copy(a.quaternion),
- L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
- L.absoluteScale = L.currentScale,
- L.update()
- } else
- this.model.currentFloor.enter(i);
- var H = this.currentPano
- , G = this.position.clone();
- return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
- this.flying = !0,
- this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
- C.controls.target.set(this.model.center.x, 0, this.model.center.z),
- C.controls.update()),
- e.blackoutStyle = S.FADEIN,
- I = f.show360Views.transitionTime,
- this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
- this.mode = i,
- this.path && this.path.popOutCpm(),
- e.blackoutStyle = S.END,
- I = f.show360Views.transitionTime,
- this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
- y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
- y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
- y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
- y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
- y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
- y.setTimeout(function() {
- this.flying = !1,
- p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
- this.currentPano.enter(),
- this.path.placeCpm(),
- this.path.fadeOutCpm(f.path.fadeOutTime),
- this.spider.draw()),
- p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
- this.mode = i,
- this.emit(w.FlyingEnded, _, G, this.currentPano, H)
-
- //add:
- this.updateMarkerVisi() ;
- (this.mode == u.PANORAMA) && this.updateHotVisible(),
- this.mode == u.PANORAMA&&this.model.floorLogos&&(
- this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
- this.model.floorLogos[0].visible = true
- )
-
- if(this.mode == u.PANORAMA){
- Overlay.updateVisibles([this.currentPano])
- }else{
- Overlay.updateVisibles(true)
- this.overlayGroup.children.forEach(overlay=>{
- if(overlay.animateInfo){
- GifTexDeal.start(overlay.animation)
- }
- })
- }
-
- h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
- t.resolve())
- }
- .bind(this), I, V.FlyToNewMode),
-
- this.mode = u.TRANSITIONING,
-
- p == "panorama" && this.updateHotVisible(),
-
- t.promise()
- }
- ,
- n.prototype.fade360View = function(e, t, i) {
- this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
- $(this.domElement).fadeOut(.5 * e, function() {
- this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
- this.model.alpha = i.modelAlpha,
- this.position.copy(t.position),
- this.quaternion.copy(t.quaternion),
- this.camera.projectionMatrix.copy(t.projectionMatrix),
- $(this.domElement).fadeIn(.5 * e)
- }
- .bind(this))
- }
- ,
- n.prototype.findDefaultViews = function() {
- this.findDefaultView(this.lastInsideView, !0),
- this.findDefaultView(this.last360View, !1)
- }
- ,
- n.prototype.findDefaultView = function(e, t) {
- var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
- if (e.cameraMode !== u.PANORAMA)
- return !1;
- var i = r.get(e.panoId);
- return i && i.isAligned() === t
- });
- o >= 0 ? (i = r.get(n[o].panoId),
- e.update({
- cameraMode: u.PANORAMA,
- pano: i,
- position: n[o].position,
- quaternion: n[o].quaternion
- })) : (o = r.list.findIndex(function(e) {
- return e.isAligned() === t
- }),
- o >= 0 ? (i = r.list[o],
- e.update({
- cameraMode: u.PANORAMA,
- pano: i,
- position: i.position
- })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
- }
- ,
- n.prototype.updateLastView = function() {
- if (this.mode === u.PANORAMA) {
- var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
- e.update({
- pano: this.currentPano,
- position: this.position,
- quaternion: this.quaternion
- })
- }
- }
- ,
- n.prototype.goToLastView = function(e, t) {
- var i = $.Deferred()
- , n = i.resolve.bind(i)
- , r = i.reject.bind(i)
- , o = e ? this.lastInsideView : this.last360View;
- return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
- this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
- this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
- mode: o.cameraMode,
- pano: o.pano,
- quaternion: o.quaternion,
- callback: t
- }).done(n).fail(r),
- i.promise()
- }
- ,
- n.prototype.fadeToView = function(e, t, i, n) {
- var r = $.Deferred()
- , o = r.resolve.bind(r)
- , a = r.reject.bind(r);
- if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
- return F.warn("Tried to fade to an illegal view", t.cameraMode),
- a("Cannot go to illegal view"),
- r.promise();
- var s = (f[t.cameraMode],
- function() {
- $(this.domElement).fadeIn(.5 * i),
- n && n(),
- o()
- }
- .bind(this))
- , l = e ? S.FADEIN : S.END;
- return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
- $(this.domElement).fadeOut(.5 * i, function() {
- this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
- t.cameraMode === u.PANORAMA ? this.flyToPano({
- pano: t.pano,
- lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
- duration: 0
- }, s) : this.flyToNewMode({
- mode: t.cameraMode,
- quaternion: t.quaternion,
- duration: 0,
- callback: s
- })
- }
- .bind(this)),
- r.promise()
- }
- ,
- n.prototype.startWarp = function(e, t, i, n, r, o) {
- if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
- this.flying)
- return F.warn("Player.startWarp() -> Cannot warp when flying"),
- o && o(),
- !1;
- null !== e && void 0 !== e || (e = b.Show),
- this.history.invalidate()
- e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
- var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
- return this.emit(w.WarpStarted, a, i, n, r),
- n = n || S.MIDDLE,
- this.path.warpToPano(i, n, r, function() {
- t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
- this.emit(w.WarpEnded, i),
- this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
- o && o()
- }
- .bind(this)),
- e === b.Hide && this.path.discardPathObject(),
- !0
- }
- ,
- n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
- return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
- s && s(),
- !1)
- }
- ,
- n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
- return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
- a && a(),
- !1)
- }
- ,
- n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
- return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
- }
- ,
- n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
- return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
- !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
- t && t(),
- !1)
- }
- ,
- n.prototype.aimTourCamera = function(e, t, i, n) {
- return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
- this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
- }
- ,
- n.prototype.showPathToHeroLocation = function(e) {
- this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
- }
- ,
- n.prototype.tourInterlude = function(e, t) {
- this.history.invalidate();
- this.path.discardSlow();
- //xzw:
- var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
- var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
- var current = g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
- var rotTime = currentLocation && currentLocation.musicInfo.music ? currentLocation.musicInfo.time - current : 2e3;
-
- if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
- var timeEachItem = 2000;//假设每个item飞的时间
- var rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
-
- }
- rotTime = Math.max(0, rotTime)
- console.log("rotTime "+rotTime +" at item "+this.director.currentItem + ",musicCurrentTime:"+current)
-
- startIdle();
-
-
- this.path.waitNextStep(e, function() {
- t && t()
- }.bind(this), rotTime)
- }
- ,
- n.prototype.stopInterlude = function() {
- this.interruptAndFastForward(null, 0)
- }
- ,
- n.prototype.interruptAndFastForward = function(e, t) {
- this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
- this.flying && this.emit(w.FlyingInterrupted),
- this.path.interruptAndFastForward(e, t)
- }
- ,
- n.prototype.setSize = function(e, t) {
- var i = e / t;
- this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
- var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
- n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
- for (var r in this.cameraControls.cameras) {
- var o = this.cameraControls.cameras[r];
- o.fov = this.baseFov * (1 / this.zoomLevel),
- o.updateAspect(i)
- }
- }
- ,
- n.prototype.toJSON = function() {
- var e = {};
- return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
- e.camera_mode = u.toInt(this.mode),
- this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
- return e.hidden ? 0 : 1
- }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
- e) : e
- }
- ,
- n.prototype.getCurrentNodePanos = function(e) {
- this.model.panos.map;
- if (e.length = 0, this.path.nodes){
-
- var momentTour = this.director.getMomentTour(this.director.destinationItem)
- if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
- if(this.path.nodes.length){
- e.push(this.model.panos.get(this.path.nodes[0]))
- }
- if(this.path.nodes.length>1){
- e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
- }
- }else{
- for (var t = 0; t < this.path.nodes.length; t++) {
- var i = this.path.nodes[t];
- e.push(this.model.panos.get(i))
- }
- }
-
-
-
- }
- }
- ,
- n.prototype.zoomIncrementally = function(e) {
- var t = this.zoomLevel;
- this.zoomTo(this.zoomLevel + e),
- t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
- }
- ,
- n.prototype.zoomInIncrementally = function(e) {
- e = e || this.defaultZoomIncrement,
- this.zoomIncrementally(e)
- }
- ,
- n.prototype.zoomOutIncrementally = function(e) {
- e = e || -this.defaultZoomIncrement,
- this.zoomIncrementally(e)
- }
- ,
- n.prototype.zoomBy = function(e) {
- this.zoomTo(this.zoomLevel * e)
- }
- ,
- n.prototype.zoomIn = function() {
- this.zoomBy(1 + this.zoomSpeed)
- }
- ,
- n.prototype.zoomOut = function() {
- this.zoomBy(1 - this.zoomSpeed)
- }
- ,
- n.prototype.zoomTo = function(e, t) {
- if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
- if (e < f.zoom.min && (e = f.zoom.min),
- e > f.zoom.max && (e = f.zoom.max),
- e > this.zoomLevel ? (this.emit(O.ZoomIn),
- e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
- e === f.zoom.min && this.emit(O.ZoomMin)),
- this.cameraControls.activeControl) {
- var i = this.cameraControls.activeControl.camera;
- this.zoomLevel = e,
- i.fov = this.baseFov * (1 / this.zoomLevel),
- i.updateProjectionMatrix(),
- this.zoomFov = i.fov
- }
- }
- }
- ,
- n.prototype.increaseZoomSpeed = function() {
- this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
- }
- ,
- n.prototype.decreaseZoomSpeed = function() {
- this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
- }
- ,
- n.prototype.clampZoomSpeed = function(e) {
- return e < 0 ? 0 : e
- }
- ,
- n.prototype.activatePersistentZooming = function(e) {
- this.zooming = e ? 1 : -1
- }
- ,
- n.prototype.deactivatePersistentZooming = function() {
- this.zooming = 0
- }
- ,
- n.prototype.zoomDefault = function() {
- this.zoomTo(1, !0)
- }
- ,
-
- window.fovTranId = 333;//add
- n.prototype.smoothZoomToDefault = function(e, t) {
-
-
- y.cancelById(window.fovTranId)
-
- var i, n = this.zoomLevel,
-
- r = function(e) {
- e > 1 && (e = 1),
- i = n * (1 - e) + e,
- this.zoomTo(i, !0)
- }.bind(this),
-
- o = function() {
- this.zoomDefault(),
- t && window.setTimeout(t, 50)
- }.bind(this);
- y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
- }
-
- n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
- y.cancelById(window.fovTranId)
-
- console.log("smoothZoomFovTo "+zoomLevel)
- var i,
- n = this.zoomLevel,
- aimLevel = zoomLevel || this.baseFov / fov
- if (n == aimLevel) return
- var fun = function (e) {
- e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
- this.zoomTo(i, !0)
- }.bind(this)
- y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
- }
-
- ,
- n.prototype.updateZoomPano = function() {
- if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
- var e = this.currentPano;
- if (e) {
- var t = this.zoomLevel > f.zoom.activationThreshold
- , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
- , n = !i && !this.isWarping()
- , r = t /*&& n*/; // 允许flying状态下加载4K图
- this.tileDownloader.tilePrioritizer.setZoomingActive(r),
- this.panoRenderer.setZoomingActive(r, e, !0);
- var o = function(e, t) {
- this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
- this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
- this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
- e.setZoomed(t)
- }
- .bind(this);
- r && !e.zoomed ? (o(e, !0),
- this.panoRenderer.enableUltraHighQualityMode(function() {
- this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
- r && o(e, !0)
- }
- .bind(this))) : !t && e.zoomed && o(e, !1)
- }
- }
- },
- n.prototype.checkHasNeighbor = function(pano){//add
- for(var i in pano.neighbourPanos ){
- if(i == pano.id)continue;
- if(pano.neighbourPanos[i]){
- return true;
- }
- }
- }
- ,
- t.exports = n
- }
- ).call(this, "/js/player.js")
- }
- , {
- "./constants": 8,
- "./enum/AlignmentType": 17,
- "./enum/BlackoutStyle": 18,
- "./enum/ControlEvents": 21,
- "./enum/Keys": 30,
- "./enum/ModelManagerEvents": 33,
- "./enum/PanoSizeClass": 36,
- "./enum/PanoramaEvents": 37,
- "./enum/PathDiscardMode": 38,
- "./enum/PathDisplayMode": 39,
- "./enum/PlayerEvents": 40,
- "./enum/TagStates": 44,
- "./enum/Vectors": 50,
- "./enum/Viewmode": 51,
- "./enum/WarpStyle": 52,
- "./enum/ZoomEvents": 53,
- "./exception/BasicException": 55,
- "./model/ModelManager": 140,
- "./objects/NSpider": 147,
- "./objects/Panorama": 148,
- "./objects/Reticule": 149,
- "./objects/ShowPath": 151,
- "./objects/Snapshot": 153,
- "./objects/View": 154,
- "./settings": 166,
- "./shaders": 167,
- "./tile/TileDownloader": 171,
- "./tile/TilePrioritizer": 172,
- "./util/ZoomStats": 179,
- "./util/browser": 182,
- "./util/camera": 183,
- "./util/cameraLight": 184,
- "./util/common": 185,
- "./util/easing": 186,
- "./util/history": 187,
- "./util/lerp": 188,
- "./util/logger": 189,
- "./util/math": 190,
- "./util/transitions": 195,
- "hot":"hot",
- "scaleImg":"scaleImg",
- events: 202,
- three: 217
- }],
- "scaleImg":[function(t, e){// xzw
- var OUTPUT = e;
- (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
- function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
- i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
- return G.getImageData(0,0,s,f)}
- function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
- a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
- if(u=document.createElement("canvas"),null!=a.naturalWidth)
- u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
- else
- u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
- return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
- for(h(),J=n(),K=J.data,x=0;f>x;x++)
- for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
- v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
- W=new Float32Array(at);else
- for(W=[],et=0;at>et;++et)
- W[et]=0;for(b=0;w>b;b++)
- for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
- switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
- delete p,h(),J=n(W)}
- if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
- if("png-src"===i||"jpeg-src"===i)
- return B.toDataURL("image/"+i.split("-")[0],0.85)}
- return B}
- var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
-
- OUTPUT.exports = c;
- }, {}
- ],
-
-
- 156: [function(e, t, i) {
- (function(i) {
- "use strict";
- function n(e, t) {
- this.model = e,
- this.panos = e.panos,
- this.player = t,
- this.imagePanos = this.listImagePanos(),
- this.retryMinimumTime = 1e4
- }
- var r = (e("three"),
- e("./enum/Viewmode"))
- , o = (e("./settings"),
- e("./objects/Panorama"))
- , a = e("./util/logger")
- , s = new a(i);
- n.prototype.start = function() {
- this.loadNextPano(function(e) {
- e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
- setTimeout(function() {
- this.start()
- }
- .bind(this), 1e3))
- }
- .bind(this))
- }
- ,
- n.prototype.validLoadTarget = function(e) {
- return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
- }
- ,
- n.prototype.listImagePanos = function() {
- var e = []
- , t = this;
- return this.model.images.forEach(function(i) {
- if (i.metadata && i.metadata.scan_id) {
- var n = t.model.panos.get(i.metadata.scan_id);
- n && !n.isLoaded("high") && e.push(n)
- }
- }),
- e
- }
- ,
- n.prototype.nextNotLoadedImage = function() {
- for (; this.imagePanos.length > 0; ) {
- var e = this.imagePanos[0];
- if (!e.isLoaded("high"))
- return e;
- this.imagePanos.shift()
- }
- return null
- }
- ,
- n.prototype.loadNextPano = function(e) {
- var t, i, n = this.model.waitQueue.filter(function(e) {
- return e.object instanceof o
- });
- n.length > 0 ? (t = n[0].object,
- s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
- s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
- s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
- t = this.imagePanos[0],
- s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
- t && s.debug("Normal pano selection: neighbor " + t.id)),
- t ? (i = i || t.isLoaded("low") ? "high" : "low",
- s.debug("Preloading " + i + "-res pano " + t.id),
- t.loadCube(i).done(e).fail(function() {
- s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
- e()
- })) : e && e(null)
- }
- ,
- t.exports = n
- }
- ).call(this, "/js/preloaders.js")
- }
- , {
- "./enum/Viewmode": 51,
- "./objects/Panorama": 148,
- "./settings": 166,
- "./util/logger": 189,
- three: 217
- }],
- 157: [function(e, t, i) {
- (function(i) {
- "use strict";
- function n(e, t, i, n, r) {
- this.qualityManager = e,
- this.scene = t,
- this.camera = i,
- this.container = r,
- this.controls = n,
- this.controls.enabled = !0,
- this.controls.locked = !0,
- this.quickstartCamera = n.camera,
- this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
- this.skybox = null
- }
-
- var r = e("three")
- , o = e("../util/logger")
- , a = e("../constants")
- , s = (e("../util/transitions"),
- e("../util/lerp"),
- e("../util/easing"),
- e("../enum/Vectors"))
- , l = e("../enum/PanoSizeClass")
- , c = (e("../materials/ModelTextureMaterial"),
- e("../materials/CubemapMaterial"))
- , h = (e("../cameras/PanoramaCamera"),
- e("../controls/PanoramaControls"),
- e("../tile/TileUtils"),
- e("../util/camera"),
- e("../util/cameraLight"))
- , u = (e("../util/browser"),
- e("../settings"),
- e("../gui/helpManager"),
- new o(i));
- n.prototype.load = function(e) {
- e.pano.shouldRedrawOnBaseLoaded = !0;
- var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
- this.controls.lookAt(r.add(this.quickstartCamera.position));
- var a = this.qualityManager.getPanoSize(l.BASE)
- , c = this.qualityManager.getPanoSize(l.STANDARD);
- if (e.pano.tiled) {
- u.warn("Loading startPano, TILED", e.pano.id);
- var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
- , p = this.quickstartCamera.fov;
- u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
- t = e.pano.loadTiledPano(c, r, {
- hFov: d,
- vFov: p
- }, !1, !1, !0),
- i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
- } else
- u.warn("Loading startPano", e.pano.id),
- t = e.pano.loadCube("high");
- return $.when(t).then(function() {
- n.init(e.pano, e.quaternion),
- e.pano.tiled ? i.done(function() {
- e.pano.lockUntilRenderingComplete = !1,
- this.controls.locked = !1
- }
- .bind(this)) : this.controls.locked = !1
- }
- .bind(this))
- }
- ,
- n.prototype.init = function(e, t) {
- u.info("Quickstart done loading, adding scene objects"),
- e.lockUntilRenderingComplete = !0,
- this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
- side: r.BackSide
- })),
- this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
- this.skybox.quaternion.copy(e.quaternion),
- this.scene.add(this.skybox),
- $(this.container).show()
- }
- ,
- n.prototype.update = function(e) {
- this.controls.update(e),
- this.camera.copy(this.quickstartCamera)
- }
- ,
- n.prototype.setSize = function(e, t) {
- this.quickstartCamera.updateAspect(e / t)
- }
- ,
- n.prototype.destroy = function() {
- this.scene.remove(this.skybox)
- }
- ,
- t.exports = n
- }
- ).call(this, "/js/scene/QuickstartManager.js")
- }
- , {
- "../cameras/PanoramaCamera": 7,
- "../constants": 8,
- "../controls/PanoramaControls": 13,
- "../enum/PanoSizeClass": 36,
- "../enum/Vectors": 50,
- "../gui/helpManager": 68,
- "../materials/CubemapMaterial": 117,
- "../materials/ModelTextureMaterial": 118,
- "../settings": 166,
- "../tile/TileUtils": 174,
- "../util/browser": 182,
- "../util/camera": 183,
- "../util/cameraLight": 184,
- "../util/easing": 186,
- "../util/lerp": 188,
- "../util/logger": 189,
- "../util/transitions": 195,
- three: 217
- }],
- 158: [function(e, t, i) {
- "use strict";
- function n(e, t, i) {
- this.scene = e,
- this.camera = t,
- this.renderer = null,
- this.effects = i,
- this.animateCallback = null,
- this.composer = null,
- this.qualityManager = null,
- e.renderWidth = 0,
- e.renderHeight = 0,
- this.updateClock = new r.Clock,
- this.components = [],
- this.updateListeners = [],
- this.resizeListeners = [],
- this.forceUpdateSize = !1,
- this.started = !1,
- this.textures = {},
- this.suspendedObjects = []
- }
- var r = e("three")
- , o = e("../shaders")
- , a = e("../enum/SceneRendererEvents")
- , s = e("../enum/GLTextureType")
- , l = e("../enum/GLCubeFaces")
- , c = e("../exception/BasicException")
- , h = e("../exception/RendererCreationException")
- /**********************************************************************fyz改 from徐世廷**********************************************************************/
- , m = e("../util/browser")
- /**************************************************************************************************************************************************/
- , u = e("../settings")
- , d = e("events").EventEmitter;
- window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
- n.prototype = Object.create(d.prototype),
- n.prototype.addComponent = function(e) {
- this.components.push(e),
- e.update && this.updateListeners.push(e),
- e.setSize && (this.resizeListeners.push(e),
- this.forceUpdateSize = !0)
- }
- ,
- n.prototype.removeComponent = function(e) {
- var t = function(t) {
- return t !== e
- };
- this.components = this.components.filter(t),
- this.updateListeners = this.updateListeners.filter(t),
- this.resizeListeners = this.resizeListeners.filter(t)
- }
- ,
- n.prototype.start = function(e) {
- if (this.started)
- throw new c("Can't start SceneRenderer, already started");
- this.createContext(e),
- /***************************************************VR fyz改 from徐世廷**********************************************************************/
- m.isMobile() && this.boluoVrInit(),
- /*******************************************************************************************************************************/
- this.initComposer(),
- this.started = !0,
- (p = p.bind(this))()
- }
- ,
- n.prototype.createContext = function(e) {
- var transparent = !!(settings.transparentBg || settings.bgImg)
- try {
- this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:transparent}),
- this.renderer.autoClear = !0,
- this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
- this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
-
- transparent && this.renderer.setClearColor( 0x000000, 0 ); //透明
- this.emit(a.ContextCreated)
- } catch (e) {
- throw new h("Unable to create a WebGL rendering context")
- }
- u.profiling.enabled && this.overrideTextures(),
- e.appendChild(this.renderer.domElement)
-
- /* window.stats = new Stats();
- e.appendChild( stats.dom ); */
-
-
- }
- ,
- n.prototype.overrideTextures = function() {
- var e = this.renderer.context
- , t = 0
- , i = e.createTexture;
- e.createTexture = function() {
- var n = i.call(e);
- return n.id = t++,
- this.textures[n.id] = n,
- n
- }
- .bind(this);
- var n = e.texImage2D;
- e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
- var d, p = this.getTextureTypeFromTarget(e, t);
- d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
- void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
- h = a,
- u = l,
- o = u.naturalWidth,
- a = u.naturalHeight,
- n.call(e, t, i, r, c, h, u));
- var f = this.textures[d.id];
- f.width = p === s.TextureCube ? 6 * o : o,
- f.height = a
- }
- .bind(this);
- var r = e.deleteTexture;
- e.deleteTexture = function(t) {
- delete this.textures[t.id],
- r.call(e, t)
- }
- .bind(this)
- }
- ,
- n.prototype.updateTextureMemory = function() {
- var e = null;
- return function() {
- var t = 0;
- for (var i in this.textures) {
- var n = this.textures[i];
- n.width && n.height && (t += n.width * n.height * 4)
- }
- t !== e && this.emit(a.MemoryUsageUpdated, t),
- e = t
- }
- }(),
- n.prototype.getTextureTypeFromTarget = function(e, t) {
- switch (t) {
- case e.TEXTURE_CUBE_MAP_POSITIVE_X:
- case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
- case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
- case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
- case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
- case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
- return s.TextureCube;
- case e.TEXTURE_2D:
- return s.Texture2D;
- default:
- return null
- }
- }
- ,
- n.prototype.initComposer = function() {
- this.composer = new r.EffectComposer(this.renderer),
- this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
- //this.composer.addPass(this.effects.hblurPass),
- //this.composer.addPass(this.effects.vblurPass)
- this.composer.addPass(this.effects.transitionMaskPass)//add
-
- }
- ,
- n.prototype.setSize = function(e, t, devicePixelRatio) {
- this.renderWidth = e,
- this.renderHeight = t,
- this.effects.aspect = e / t,
- /* this.renderer.setSize(e, t), -----MP */
- this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
- this.composer.setSize(e, t);
- for (var i = 0; i < this.resizeListeners.length; i++)
- this.resizeListeners[i].setSize(e, t)
- }
- ,
- n.prototype.render = function() {
- //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
-
- this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
-
- }
-
- /******************************************************************************************************徐世廷**********************************************************************/
-
- var vrPermission = {};
- var vrPermissionCallBack = function(info1,info2){
- if(info1 == "reset"){
- vrPermission = {};
- }else{
- vrPermission[info1] = info2
- if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
- alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
- }
- }
- }
-
-
-
-
- n.prototype.boluoVrInit = function() {
-
- console.log("boluoVrInit")
-
- this.isHuawei5X = m.detectHUAWEI5X(),
- this.oldRenderer = this.renderer,
- this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
- window.panoCamera = this.camera;
- var a = this;
- window._vrEnabled = !1,
- Object.defineProperty(window, "vrEnabled", {
- get: function() {
- return window._vrEnabled
- },
- set: function(b) {
- b = !!b,
- b ? (a.renderer = a.newRenderer,
- window.vrMarkers.forEach(function(a) {
- a.visible = !0
- })) : (a.renderer = a.oldRenderer,
- window.vrMarkers.forEach(function(a) {
- a.visible = !1
- })),
- a.cursor.visible = b,
- a.setSize(window.innerWidth, window.innerHeight),
- window._vrEnabled = b
-
- if(b){
- setTimeout(function(){
- console.log("orientEnable"+window.orientEnable)
- if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
- if(m.detectIOS()/* && m.detectSafari() */){
- var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
- console.log("开始获取权限 major"+b.major)
- if(b.major == 12 && b.minor>=2){
- if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
- else{//app??
- alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
- }
- }else if(b.major >= 13){
- if(!window.location.href.includes("https://")){
- console.log("需要https");
- alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
- return;
- }
- var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
-
- setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
- if(!window.vrEnabled || window.orientEnable)return;
- vrPermissionCallBack("reset")
- console.log(window.DeviceMotionEvent)
- if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
- console.log("开始获取权限1")
- ///注意:需要https 本地服务器permissionState会得到denied
- window.DeviceMotionEvent.requestPermission().then(permissionState => {
- console.log("permissionState1: "+permissionState)
- vrPermissionCallBack("deviceMotion", permissionState)
-
- }).catch(function(e){
- vrPermissionCallBack("deviceMotion", false)
- console.log(e)
- })
- }else{
- console.log("window.DeviceMotionEvent undefined")
- vrPermissionCallBack("deviceMotion", false)
- }
- if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
- console.log("开始获取权限2")
- window.DeviceOrientationEvent.requestPermission().then(permissionState => {
- console.log("permissionState2: "+permissionState)
-
- vrPermissionCallBack("deviceOrientation", permissionState)
- }).catch(function(e){
- vrPermissionCallBack("deviceOrientation", false)
- console.log(e)
- })
- }else{
- console.log("window.DeviceOrientationEvent undefined")
- vrPermissionCallBack("deviceOrientation", false)
- }
-
- },hasFailed ? 0 : 150)
-
-
- /* /* setTimeout(function(){
- if(settings.vrEnabled && !window.orientEnable){
- $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
- }
- },4000) */
-
- }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
- }else{
- //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
- }
- }else{
- //已经触发了
- }
- },200);
-
-
- }
-
- }
- }),
- this.createCursor(.5, !1, 1, 16777215, 0);
- var b = {
- setSize: function(b, c) {
- a.camera.aspect = b / c
- }
- };
- this.resizeListeners.push(b),
- this.vrLoadingInit()
- }
- ,
- n.prototype.vrLoadingInit = function() {
- var a = function(camera) {
- var a = this
- , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
- , c = new r.MeshBasicMaterial({
- color: 4967932,
- side: r.DoubleSide
- })
- , d = new r.Mesh(b,c);
- this.mesh = d,
- d.position.z = -2,
- d.scale.set(.08, .08, .08),
- d.visible = !1,
- camera.add(d),
- //window.player.camera.add(d),
- a.enabled = !1,
- this.update = function(b) {
- 1 == a.enabled && (d.rotation.z += 15 * b)
- }
- }
- , a = new a(this.camera);
- window.Loading = a,
- this.updateListeners.push(a)
- }
- ,
- n.prototype.createCursor = function(a, b, c, d, e) {
- var g, h = new r.SpriteMaterial({
- opacity: c,
- color: d,
- transparent: b,
- map: this.boluoGetTexture("static/images/cursor.png"),
- needsUpdate: !0,
- side: r.DoubleSide
- });
- h.map.offset = new r.Vector2(1 / 17 * e,0),
- h.map.repeat = new r.Vector2(1 / 17,1),
- h.depthTest = !1,
- h.blending = r.AdditiveBlending,
- g = new r.Sprite(h),
- // g.scale.set(a, a, a),
- g.scale.set(.3,.3,.3)
- g.position.z = -2,
- g.visible = !1,
- g.name = "cursor",
- this.camera.add(g),
- this.scene.add(this.camera),
- this.cursor = g;
- var i = new this.CursorAnimation(this.scene,g,this.camera);
- this.cursor.triggerTargetEvent = i.triggerTargetEvent,
- this.updateListeners.push(i)
- }
-
- ,
- window.orientEnable = 0; //是否能触发deviceorientation
- n.prototype.CursorAnimation = function(a, b, c) {
- function d() {
- g.orient = r.Math.degToRad(window.orientation || 0)
- }
-
-
- function e(a) {
- if(!window.vrEnabled && window.orientEnable) return;
- window.orientEnable || (window.orientEnable = 1);
-
- var b = r.Math.degToRad(a.alpha)
- , c = r.Math.degToRad(a.beta)
- , d = r.Math.degToRad(a.gamma);
- if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
- -1e3 === g.beta && (g.beta = c),
- -1e3 === g.gamma && (g.gamma = d),
- Math.abs(b - g.alpha) > .06 && (g.alpha = b),
- Math.abs(c - g.beta) > .006 && (g.beta = c),
- Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
- g.beta = c,
- g.gamma = d),
- n.vrDebug) {
- $("#info-device-orientation").css("display", "block");
- var e = "";
- e += "alpha=(" + g.alpha + ")<BR/>",
- e += "beta=(" + g.beta + ")<BR/>",
- e += "gamma=" + g.gamma + "<BR/>",
- document.getElementById("info-device-orientation").innerHTML = e
- }
- }
- this.cursor = b,
- this.raycaster = new r.Raycaster,
- this.targetEventObj = {},
- this.type = 1,
- this.tweenFlag = !0;
- var g = this;
- this.target = c,
- console.log(c.uuid),
- this.euler = new r.Euler,
- this.q0 = new r.Quaternion,
- this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
- this.zee = new r.Vector3(0,0,1),
- this.alpha = -1e3,
- this.beta = -1e3,
- this.gamma = -1e3,
- this.orient = r.Math.degToRad(window.orientation || 0),
- window.addEventListener("orientationchange", d),
- window.addEventListener("deviceorientation", e),
- this.setObjectQuaternion = function(a, b, d, e, f) {
- g.euler.set(d, b, -e, "YXZ"),
- a.setFromEuler(g.euler),
- a.multiply(g.q1),
- a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
- c.updateMatrixWorld()
- }
- ,
- parent !== window && window.addEventListener("message", function(a) {
- var b = JSON.parse(a.data)
- , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
- b && b.alpha && b.beta && b.gamma && function(a) {
- var c = r.Math.degToRad(b.alpha)
- , d = r.Math.degToRad(b.beta)
- , e = r.Math.degToRad(b.gamma);
- a ? (-1e3 === g.alpha && (g.alpha = c),
- -1e3 === g.beta && (g.beta = d),
- -1e3 === g.gamma && (g.gamma = e),
- Math.abs(c - g.alpha) > .06 && (g.alpha = c),
- Math.abs(d - g.beta) > .006 && (g.beta = d),
- Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
- g.beta = d,
- g.gamma = e)
- }(c)
- }),
- this.update = function(a) {
- TWEEN.update();
- if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
- else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
- this.triggerTargetEvent())
- }
- ,
- this.triggerTargetEvent = function() {
- var a = this.choseObj()
- , b = a ? a.object : void 0;
- this.targetEventObj.currentObj = b,
- b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
- 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
- b && b.enabled && this.startAnimate(function() {
- this.clickCallback(b)
- }
- .bind(this))) : this.type,
- this.targetEventObj.lastObj = b)
- }
- ,
- this.choseObj = function() {
- this.raycaster.setFromCamera({
- x: 0,
- y: 0
- }, c);
- var a = (this.raycaster.ray,
- window.vrMarkers)
- , b = this.raycaster.intersectObjects(a);
- if (b.length > 0)
- return b[0]
- }
- ,
- this.clickCallback = function(a) {
- this.runTHREEAction(a, "onclick")
- }
- ,
- this.runTHREEAction = function(a, b) {
- switch (b) {
- case "onclick":
- a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
- a()
- });
- break;
- case "onhover":
- a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
- a()
- });
- break;
- case "onout":
- a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
- a()
- })
- }
- }
- ,
- this.startAnimate = function(a) {
- this.tweenFlag && this.initAnimation(a)
- }
- ,
- this.initAnimation = function(a) {
- var b = this
- , c = this.cursor.material.map.offset
- , d = function(a) {
- return Math.floor(17 * a) / 17
- };
- b.tweenFlag = !1,
- this.cursorAnimate = new TWEEN.Tween(c).to({
- x: 1
- }, 1e3).onStart(function() {
- b.tweenFlag = !1
- }).onStop(function() {
- b.tweenFlag = !0,
- this.x = 0,
- c.x = 0
- }).onUpdate(function() {}).onComplete(function() {
- a(),
- c.x = 0,
- setTimeout(function() {
- b.tweenFlag = !0
- }, 1500)
- }),
- this.cursorAnimate.easing(d),
- this.cursorAnimate.start()
- }
- ,
- this.autoCursorPosition = function(a) {
- // var b = Math.abs(a.distance - 10);
- // this.cursor.position.z = -b,
- // b /= 10;
- // alert(b);
- // this.cursor.scale.set(b, b, b)
- this.cursor.scale.set(.3,.3,.3)
- }
- }
- ,
- n.prototype.vrRenderer = function(a, b, c) {
- var d = new b.vrCamera(c);
- d.bananaAspect = .8,
- this.width,
- this.height;
- var b = this;
- this.setSize = function(c, d) {
- a.setSize.call(this, c, d),
- b.width = c,
- b.height = d
- }
- ,
- this.render = function(b, c, e, f) {
- window.cameraQua = c.quaternion.clone();
- var g, h;
- if (c.__RESS__SKIP__STEREO__)
- return a.render(b, c, e, f);
- if ("PerspectiveCamera" === c.type)
- g = d.cameraL,
- h = d.cameraR,
- b.updateMatrixWorld(),
- null === c.parent && c.updateMatrixWorld(),
- d.vrCameraUpdate(c);
- else {
- if ("OrthographicCamera" !== c.type)
- return DEBUG && console.error("Unsupported renderer: ", c.type);
- g = h = c
- }
- a.setScissorTest(!0),
- a.setScissor(0, 0, this.width / 2, this.height),
- a.setViewport(0, 0, this.width / 2, this.height),
- a.render.call(this, b, g, e, f),
- a.setScissor(this.width / 2, 0, this.width / 2, this.height),
- a.setViewport(this.width / 2, 0, this.width / 2, this.height),
- a.render.call(this, b, h, e, f),
- a.setScissorTest(!1)
- }
- ,
- this.__proto__ = {
- __proto__: a
- }
- }
- ,
- n.prototype.vrCamera = function(a) {
- this.type = "StereoCamera",
- this._aspect = 1,
- this._overlap = .064,
- this.cameraL = new r.PerspectiveCamera,
- this.cameraL.layers.enable(1),
- this.cameraL.near = 0.01,//xzw add
- this.cameraL.matrixAutoUpdate = !1,
- this.cameraR = new r.PerspectiveCamera,
- this.cameraR.layers.enable(2),
- this.cameraR.near = 0.01,//xzw add
- this.cameraR.matrixAutoUpdate = !1,
- this.eyeRight = new r.Matrix4,
- this.eyeLeft = new r.Matrix4,
- this.vrCameraNeedsUpdate = !0,
- window.vrCameraL = this.cameraL; // fyz 记录vr相机
- Object.defineProperty(this, "bananaAspect", {
- get: function() {
- return this._aspect
- },
- set: function(a) {
- this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
- this._aspect = a
- }
- }),
- Object.defineProperty(this, "overlap", {
- get: function() {
- return this._overlap
- },
- set: function(a) {
- this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
- this._overlap = a
- }
- }),
- this.vrCameraUpdate = function(a) {
- this.vrCameraNeedsUpdate = true;
- if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
- this.vrCameraNeedsUpdate) {
- this.vrCameraNeedsUpdate = !1,
- //console.debug("vrCameraUpdate"),
- this.bananaFocus = a.focus,
- this.bananaFov = a.fov,
- this.bananaReal_aspect = a.aspect * this.bananaAspect,
- this.bananaNear = a.near,
- this.bananaFar = a.far,
- //console.debug(a.aspect),
- this.bananaFocus = 10;
- var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
- this.eyeLeft.elements[12] = -e,
- this.eyeRight.elements[12] = e,
- b = -g * this.bananaReal_aspect + f,
- c = g * this.bananaReal_aspect + f,
- d.elements[0] = 2 * this.bananaNear / (c - b),
- d.elements[8] = (c + b) / (c - b),
- this.cameraL.projectionMatrix.copy(d),
- b = -g * this.bananaReal_aspect - f,
- c = g * this.bananaReal_aspect - f,
- d.elements[0] = 2 * this.bananaNear / (c - b),
- d.elements[8] = (c + b) / (c - b),
- this.cameraR.projectionMatrix.copy(d)
- }
- this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
- this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
- }
- }
- ,
- n.prototype.boluoGetTexture = function(a) {
- var b = new r.TextureLoader;
- return b.crossOrigin = "anonymous",
- b.load(a)
- }
- ,
- /***********************************************************************************************************************************************************************************/
- n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
- var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
- return function(o){
- var render = false;
- var ratio;
- var w, h; //记录应当render的大小
- if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
- w = o.width, h = o.height, render = true, ratio=1;
- }else{
- w = $('#player').width();
- h = $('#player').height();
- o && o.resize && (W = this.renderWidth, H = this.renderHeight);
- (w !== W || h !== H || this.forceUpdateSize) &&
- (W = w, H = h, render = true, ratio = window.devicePixelRatio);
- }
- if(render){
- this.setSize(w, h, ratio);
- this.forceUpdateSize = !1
- idleGap = Math.min(1.4, window.innerWidth / window.innerHeight * 0.8);//站着时的间隔
- }
- }
- }()
- ,
- n.prototype.updateComponents = function() {
- for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
- this.updateListeners[t].update(e)
- }
- ,
- n.prototype.suspend = function() {
- this.started = !1,
- this.suspendedObjects = this.scene.children.map(function(e) {
- return this.scene.remove(e),
- e
- }
- .bind(this)),
- this.render()
- }
- ,
- n.prototype.resume = function() {
- this.suspendedObjects.forEach(function(e) {
- this.scene.add(e)
- }
- .bind(this)),
- this.suspendedObjects = [],
- this.started = !0,
- p()
- }
- ;
- var p = function() {
- this.started && (window.requestAnimationFrame(p),
- this.updateScreenSize(), // fyz resize
- this.updateComponents(),
- this.updateTextureMemory(),
- this.render(),
- window.stats && (window.fps = stats.update()),
- this.emit(a.AfterRender))
- };
- n.prototype.getImageData = function() {
- var e = document.createElement("canvas")
- , t = e.getContext("2d");
- return function(i, n, r) {
- return e.width === n && e.height === r || (e.width = n,
- e.height = r),
- t.drawImage(i, 0, 0, n, r),
- t.getImageData(0, 0, n, r)
- }
- }(),
- n.prototype.initSizedTexture2D = function(e, t, i) {
- var n = this.renderer
- , o = n.context
- , a = n.state
- , s = new r.Texture(null);
- s.flipY = !1,
- i !== !0 && (i = !1),
- s.generateMipmaps = i;
- var l = n.paramThreeToGL(s.format)
- , c = n.paramThreeToGL(s.type)
- , h = n.properties.get(s)
- , u = o.createTexture();
- a.bindTexture(o.TEXTURE_2D, u),
- o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
- o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
- s.wrapS = t,
- s.wrapT = t;
- var d = n.paramThreeToGL(t);
- return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
- o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
- i ? (s.magFilter = r.LinearFilter,
- s.minFilter = r.LinearMipMapLinearFilter,
- o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
- o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
- o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
- s.minFilter = r.LinearFilter,
- o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
- o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
- a.bindTexture(o.TEXTURE_2D, null),
- h.__webglTexture = u,
- s
- }
- ,
- n.prototype.initSizedCubeMap = function(e, t) {
- var i = this.renderer
- , n = i.context
- , o = i.state
- , a = new r.CubeTexture([null, null, null, null, null, null]);
- a.flipY = !1,
- a.generateMipmaps = t;
- var s = i.paramThreeToGL(a.format)
- , l = i.paramThreeToGL(a.type)
- , c = i.properties.get(a)
- , h = n.createTexture();
- o.bindTexture(n.TEXTURE_CUBE_MAP, h),
- n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
- for (var u = 0; u < 6; u++)
- n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
- return t ? (a.magFilter = r.LinearFilter,
- a.minFilter = r.LinearMipMapLinearFilter,
- n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
- n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
- n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
- n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
- a.minFilter = r.LinearFilter,
- n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
- n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
- o.bindTexture(n.TEXTURE_CUBE_MAP, null),
- c.__image__webglTextureCube = h,
- a
- }
- ,
- n.prototype.deallocateCubeTexture = function(e) {
- var t = this.renderer
- , i = t.context
- , n = t.properties.get(e);
- i.deleteTexture(n.__image__webglTextureCube)
- }
- ,
- n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
- var a = this.renderer
- , s = a.context
- , l = a.state
- , c = a.properties.get(t);
- l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
- s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
- s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
- s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
- s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
- s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
- s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
- s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
- s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
- t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
- l.bindTexture(s.TEXTURE_2D, null)
- }
- ,
- n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
- var s = this.renderer
- , l = s.context
- , c = s.state
- , h = s.properties.get(t);
- c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
- l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
- l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
- t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
- c.bindTexture(l.TEXTURE_CUBE_MAP, null)
- }
- ,
- n.prototype.rebuildMipMaps2D = function(e) {
- var t = this.renderer
- , i = t.context
- , n = t.state;
- t.properties.get(e);
- i.generateMipmap(i.TEXTURE_2D),
- n.bindTexture(i.TEXTURE_2D, null)
- }
- ,
- n.prototype.rebuildMipMaps3D = function(e) {
- var t = this.renderer
- , i = t.context
- , n = t.state
- , r = t.properties.get(e);
- n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
- i.generateMipmap(i.TEXTURE_CUBE_MAP),
- n.bindTexture(i.TEXTURE_CUBE_MAP, null)
- }
- ,
- n.prototype.renderToCubeMap = function() {
- var e = !1
- , t = null
- , i = null
- , n = null
- , a = null
- , s = null
- , l = 1;
- return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
- var _ = this.renderer;
- _.context;
- e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
- i.position.z = 150,
- t = new r.Scene,
- t.add(i),
- n = new r.ShaderMaterial({
- uniforms: {
- tDiffuse: {
- type: "t",
- value: null
- },
- alpha: {
- type: "f",
- value: 1
- }
- },
- vertexShader: o.basicTextured.vertexShader,
- fragmentShader: o.basicTextured.fragmentShader,
- depthWrite: !1,
- depthTest: !1,
- side: r.DoubleSide
- }),
- a = new r.PlaneBufferGeometry(l,l),
- s = new r.Mesh(a,n),
- s.position.z = 0,
- t.add(s),
- e = !0);
- var T = a.getAttribute("uv");
- T.setDynamic(!0),
- T.needsUpdate = !0;
- var x = T.array
- , S = p / u
- , M = f / d
- , R = g / u
- , P = m / d;
- x[0] = S,
- x[1] = M + P,
- x[2] = S + R,
- x[3] = M + P,
- x[4] = S,
- x[5] = M,
- x[6] = S + R,
- x[7] = M;
- var O = a.getAttribute("position");
- O.setDynamic(!0),
- O.needsUpdate = !0;
- var L = O.array
- , D = v / h.width - l / 2
- , N = A / h.height - l / 2
- , B = y / h.width
- , F = C / h.height;
- L[0] = D,
- L[1] = N + F,
- L[3] = D + B,
- L[4] = N + F,
- L[6] = D,
- L[7] = N,
- L[9] = D + B,
- L[10] = N;
- this.renderer.properties.get(c);
- n.uniforms.tDiffuse.value = c,
- n.blending = E || r.NoBlending,
- n.transparent = !!b,
- void 0 !== w && null !== w || (w = 1),
- n.uniforms.alpha.value = w,
- n.needUpdate = !0,
- h.activeCubeFace = I,
- h.viewport.set(0, 0, h.width, h.height);
- var V = this.renderer.autoClear;
- this.renderer.autoClear = !1,
- this.renderer.render(t, i, h, !1),
- this.renderer.autoClear = V
- }
- }(),
- n.prototype.copyCubeMap = function() {
- var e = !1
- , t = null
- , i = null
- , a = null
- , s = null
- , l = null
- , c = new r.Euler;
- new r.Vector3;
- return function(h, u, d, p, f, g, m, v, A) {
- this.renderer;
- if (!e) {
- var y = 2;
- i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
- i.position.set(0, 0, 0),
- t = new r.Scene,
- t.add(i),
- a = new r.ShaderMaterial({
- uniforms: {
- tDiffuse: {
- type: "t",
- value: null
- },
- alpha: {
- type: "f",
- value: 1
- }
- },
- vertexShader: o.copyCubeMap.vertexShader,
- fragmentShader: o.copyCubeMap.fragmentShader,
- depthWrite: !1,
- depthTest: !1,
- side: r.DoubleSide
- }),
- s = new r.BoxGeometry(y,y,y),
- l = new r.Mesh(s,a),
- t.add(l),
- e = !0
- }
- for (var C = 0; C < 6; C++)
- n.getCubeOrientationForCubeFace(C, c),
- l.rotation.copy(c),
- l.matrixWorldNeedsUpdate = !0,
- l.updateMatrixWorld(),
- a.uniforms.tDiffuse.value = h,
- a.blending = m || r.NoBlending,
- a.transparent = !!v,
- void 0 !== A && null !== A || (A = 1),
- a.uniforms.alpha.value = A,
- a.needUpdate = !0,
- u.activeCubeFace = C,
- u.viewport.set(0, 0, f, g),
- this.renderer.render(t, i, u, !1)
- }
- }(),
- n.getLookAtForCubeFace = function(e, t) {
- switch (e) {
- case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
- t.set(1, 0, 0);
- break;
- case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
- t.set(-1, 0, 0);
- break;
- case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
- t.set(0, 1, 0);
- break;
- case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
- t.set(0, -1, 0);
- break;
- case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
- t.set(0, 0, 1);
- break;
- case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
- t.set(0, 0, -1)
- }
- }
- ,
- n.getCubeOrientationForCubeFace = function(e, t) {
- switch (e) {
- case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
- t.set(0, -Math.PI / 2, 0);
- break;
- case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
- t.set(0, Math.PI / 2, 0);
- break;
- case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
- t.set(Math.PI / 2, Math.PI, 0);
- break;
- case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
- t.set(-Math.PI / 2, Math.PI, 0);
- break;
- case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
- t.set(0, -Math.PI, 0);
- break;
- case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
- t.set(0, 0, 0)
- }
- }
- ,
- t.exports = n
- }
- , {
- "../enum/GLCubeFaces": 25,
- "../enum/GLTextureType": 26,
- "../enum/SceneRendererEvents": 43,
- "../exception/BasicException": 55,
- "../exception/RendererCreationException": 57,
- "../settings": 166,
- "../shaders": 167,
- /********************************************************************fyz改 from徐世廷**********************************************************************/
- "../util/browser": 182,
- /************************************************************************************************************************************************/
- events: 202,
- three: 217
- }],
- 159: [function(e, t, i) {
- "use strict";
- function n(e) {
- this.messenger = new a(e),
- this.clientKey = null
- }
- var r = e("../util/ajax")
- , o = e("./PostMessageType")
- , a = e("./postmessage")
- , s = e("./VersionInfo")
- , l = e("events").EventEmitter
- , c = window.location.origin + "/api/v1/user/";
- n.prototype = Object.create(l.prototype),
- n.prototype.bindEvents = function() {
- this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
- }
- ,
- n.prototype.waitForConnection = function() {
- var e = new Promise(function(e, t) {
- this.messenger.on(o.CONNECT, function(i) {
- this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
- }
- .bind(this))
- }
- .bind(this));
- return e
- }
- ,
- n.prototype.onConnectionReceived = function(e) {
- return this.messenger.setTarget(e.source, e.origin),
- this.verifyConnection(e).then(function(t, i) {
- this.messenger.send({
- type: o.ACCEPT,
- toId: e.fromId,
- warning: i
- }),
- this.clientKey = t,
- this.messenger.removeAllListeners(o.CONNECT),
- this.bindEvents()
- }
- .bind(this), function(t) {
- this.messenger.send({
- type: o.REJECT,
- toId: e.fromId,
- reason: t
- }),
- this.messenger.setTarget()
- }
- .bind(this))
- }
- ,
- n.prototype.verifyConnection = function(e) {
- return new Promise(function(t, i) {
- var n;
- if (s.isDeprecated(e.sdkVersion))
- n = "这个版本正在被弃用";
- else if (!s.isSupported(e.sdkVersion))
- return i("不支持此版本的SDK");
- var o = {
- cache: !1,
- headers: {
- "X-port-Application-Key": e.applicationKey,
- "X-port-Referrer": e.origin
- }
- };
- r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
- }
- )
- }
- ,
- n.prototype.onMessageReceived = function(e) {
- if (this.validateClientApplicationKey(e.applicationKey)) {
- var t = this;
- e.onDone = function(i) {
- i.toId = e.fromId,
- i.uid = e.uid,
- i.type = o.RESPONSE,
- t.messenger.send(i)
- }
- ,
- this.emit(o.ACTION, e)
- }
- }
- ,
- n.prototype.validateClientApplicationKey = function(e) {
- return this.clientKey === e
- }
- ,
- n.prototype.sendEvent = function(e, t) {
- this.messenger.send({
- type: o.EVENT,
- eventType: e,
- eventData: t
- })
- }
- ,
- t.exports = n
- }
- , {
- "../util/ajax": 181,
- "./PostMessageType": 160,
- "./VersionInfo": 163,
- "./postmessage": 165,
- events: 202
- }],
- 160: [function(e, t, i) {
- "use strict";
- t.exports = Object.freeze({
- CONNECT: "postmessage.connect",
- ACCEPT: "postmessage.accept",
- REJECT: "postmessage.reject",
- ACTION: "postmessage.action",
- RESPONSE: "postmessage.response",
- EVENT: "postmessage.event"
- })
- }
- , {}],
- 161: [function(e, t, i) {
- "use strict";
- t.exports = Object.freeze({
- MOVE: "sdk.move",
- ENTER_PANO: "sdk.enterpano",
- MODEL_LOADED: "sdk.modelloaded"
- })
- }
- , {}],
- 162: [function(e, t, i) {
- "use strict";
- t.exports = Object.freeze({
- FLY: "transition.fly",
- FADEOUT: "transition.fade",
- INSTANT: "transition.instant"
- })
- }
- , {}],
- 163: [function(e, t, i) {
- "use strict";
- t.exports = {
- current: "1.0",
- supported: ["1.0"],
- deprecated: [],
- isSupported: function(e) {
- return this.supported.indexOf(e) !== -1
- },
- isDeprecated: function(e) {
- return this.deprecated.indexOf(e) !== -1
- },
- isValid: function(e) {
- return this.isSupported(e) || this.isDeprecated(e)
- }
- }
- }
- , {}],
- 164: [function(e, t, i) {
- (function(i) {
- "use strict";
- function n(e, t, i) {
- e && (e = e.toLowerCase().trim());
- var n = new I.UP.clone
- , r = Math.PI / 3
- , o = Math.PI / 2;
- switch (e) {
- case "left":
- i.copy(t),
- i.applyAxisAngle(n, o);
- break;
- case "right":
- i.copy(t),
- i.applyAxisAngle(n, -o);
- break;
- case "forwardleft":
- i.copy(t),
- i.applyAxisAngle(n, r);
- break;
- case "forwardright":
- i.copy(t),
- i.applyAxisAngle(n, -r);
- break;
- case "forward":
- default:
- i.copy(t)
- }
- return i
- }
- function r(e, t) {
- if (e) {
- var i = {
- pano: e,
- lookAtPoint: null,
- duration: null,
- maxDistanceOverride: null,
- skipWarpingCheck: !1
- };
- this.player.flyToPano(i, function() {
- t && t({
- success: !0,
- message: "Transition complete."
- })
- })
- } else
- R.warn("Showcase -> clickPanoObject: Unable to find pano."),
- t && t({
- success: !1,
- error: "Unable to find pano."
- })
- }
- function o(e, t) {
- var i = this.findRankedPano(e, t);
- return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
- null)
- }
- function a(e, t) {
- var i = this.findRankedtag(e, t);
- return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
- null)
- }
- function s(e, t) {
- t.copy(I.FORWARD),
- e.getDirection(t)
- }
- function l(e) {
- function t(e) {
- var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
- return {
- x: c.Math.radToDeg(t._x),
- y: c.Math.radToDeg(t._y),
- z: c.Math.radToDeg(t._z)
- }
- }
- var i = function(e) {
- return e.alignmentType !== m.ALIGNED ? null : {
- x: e.position.x,
- y: e.position.y,
- z: e.position.z
- }
- };
- return {
- panos: e.panos.list.map(function(n) {
- var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
- return {
- uuid: n.id,
- aligned: n.alignmentType === m.ALIGNED,
- neighbourUUIDs: n.neighbourUUIDs.slice(),
- position: i(n),
- rotation: t(n),
- thumbnail: r
- }
- })
- }
- }
- var c = e("three")
- , h = e("./ApiHost")
- , u = e("../util/logger")
- , d = e("../util/common")
- , p = e("../util/math")
- , f = e("../enum/ModelManagerEvents")
- , g = e("./PostMessageType")
- , m = e("../enum/AlignmentType")
- , v = e("../enum/Direction")
- , A = e("./TransitionStyles")
- , y = e("../util/panorama")
- , C = e("../enum/GLCubeFaces")
- , I = e("../enum/Vectors")
- , E = e("../enum/Viewmode")
- , b = e("../enum/WarpStyle")
- , w = (e("../enum/Keys"),
- e("../enum/PlayerEvents"))
- , _ = e("../sdk/SdkEvents")
- , I = e("../enum/Vectors")
- , T = e("../enum/ControlEvents")
- , x = e("../enum/RenderLayers")
- , S = (e("../constants"),
- e("../settings"))
- , M = e("../lib/jpeg_encoder")
- , R = new u(i)
- , P = function() {
- var e = function e() {
- e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
- e.player.getDirection(e.playerDirection),
- e.projectVectors();
- var t = e.playerDirection.angleTo(e.lastFacingDirection);
- if (e.angleTravelled += Math.abs(t),
- e.angleTravelled >= Math.abs(e.angle)) {
- if (e.active = !1,
- e.onDone) {
- var i = e.onDone;
- i()
- }
- } else
- e.lastFacingDirection.copy(e.playerDirection),
- window.setTimeout(e, 4)
- };
- return e.active = !1,
- e.angle = 0,
- e.angleTravelled = 0,
- e.playerDirection = new c.Vector3,
- e.lastFacingDirection = new c.Vector3,
- e.onDone = null,
- e.player = null,
- e.start = function(t, i, n, r) {
- e.active = !0,
- t && i && (i = 0),
- e.angle = t || i,
- e.xAngle = t,
- e.yAngle = i,
- e.angleTravelled = 0,
- e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
- n.getDirection(e.playerDirection),
- e.lastFacingDirection.copy(e.playerDirection),
- e.projectVectors(),
- e.onDone = r,
- e.player = n,
- e()
- }
- ,
- e.projectVectors = function() {
- e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
- e.lastFacingDirection.projectOnPlane(I.UP))
- }
- ,
- e
- }()
- , O = function() {
- var e = new c.Vector3;
- return function(t) {
- t ? (e.copy(t.position),
- e.add(t.discPosition),
- p.projectPositionToCanvas(e, this.player.camera, e),
- this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
- }
- }()
- , L = function() {
- return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
- }
- , D = function() {
- return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
- }
- , N = function(e) {
- var t = new c.Vector3;
- return function(e) {
- var i = this.player.getDirection();
- t.copy(i);
- var n = t.y;
- t.y = 0,
- t.normalize();
- var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
- if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
- return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
- 0;
- this.player.mode === E.DOLLHOUSE && (r = -r);
- var o = L.call(this) - .1
- , a = D.call(this) + .1
- , s = r + e;
- s > o ? s = o : s < a && (s = a);
- var l = s - r;
- return e > 0 && l < .01 && (l = 0),
- e < 0 && l > -.01 && (l = 0),
- l
- }
- }()
- , B = function() {
- var e = new c.Euler;
- return function(t) {
- return e.setFromQuaternion(t.quaternion, "YXZ"),
- {
- position: {
- x: t.position.x,
- y: t.position.y,
- z: t.position.z
- },
- rotation: {
- x: c.Math.radToDeg(e.x),
- y: c.Math.radToDeg(e.y),
- z: 0
- },
- pano: t.currentPano ? t.currentPano.id : null,
- mode: t.mode
- }
- }
- }()
- , F = null;
- t.exports = {
- init: function(e, t, i, n, r) {
- V.init(e, t, i, r),
- F = new Promise(function(e, t) {
- i.on(w.Ready, function() {
- e()
- })
- }
- .bind(this));
- var o = new h(window)
- , a = o.waitForConnection();
- a.then(function(e) {
- o.on(g.ACTION, V.onMessageReceive.bind(V))
- });
- var s = function() {
- var e = Date.now();
- return function() {
- if (!(Date.now() - e < 100)) {
- var t = B(i);
- o.sendEvent(_.MOVE, {
- state: t
- }),
- e = Date.now()
- }
- }
- }();
- i.on(w.Move, s),
- i.on(w.ViewChanged, s),
- n.on(f.ActiveModelChanged, function(e) {
- function t(e) {
- var t, i = e.newPano.id;
- e.oldPano && (t = e.oldPano.id),
- i !== t && o.sendEvent(_.ENTER_PANO, {
- oldPano: t,
- newPano: i
- })
- }
- var i = e.model
- , n = e.oldModel;
- V.model = i,
- a.then(function() {
- o.sendEvent(_.MODEL_LOADED, {
- metadata: l(i)
- })
- }),
- n && n.panos.forEach(function(e) {
- e.removeEventListener("enter", t)
- }),
- i.panos.forEach(function(e) {
- e.on("enter", t)
- })
- })
- }
- };
- var V = {
- director: null,
- player: null,
- controls: null,
- sceneRenderer: null,
- model: null,
- init: function(e, t, i, n) {
- this.director = e,
- this.player = i,
- this.controls = t,
- this.sceneRenderer = n
- },
- handleToObject: {},
- objectToHandle: {},
- handleCount: 0,
- onMessageReceive: function(e) {
- if (e) {
- var t = e.targetFunction
- , i = e.params
- , n = e.onDone;
- t && this[t] && this[t](i, n)
- }
- },
- waitForInit: function(e, t) {
- F.then(t.bind({
- success: !0,
- message: "Init complete."
- }))
- },
- moveToPano: function(e, t) {
- var i = new c.Euler(0,0,0,"YXZ")
- , n = new c.Quaternion;
- return function(e, t) {
- var r = e.pano
- , o = e.rotation
- , a = e.transition;
- if (!this.model)
- return t({
- success: !1,
- error: "The model has not been loaded yet"
- });
- var s = this.model.panos.get(r);
- if (!s)
- return t({
- success: !1,
- error: r + " does not exist in this model"
- });
- if (!o)
- return t({
- sucess: !1,
- erorr: o + " is not a valid rotation"
- });
- i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
- console.log(o.z);
- var l = {
- success: !0,
- message: r
- };
- if (a === A.FADEOUT)
- n.setFromEuler(i),
- this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
- else {
- var h, u;
- a === A.INSTANT && (h = 0,
- u = 0);
- var d = I.FORWARD.clone().applyEuler(i).add(s.position);
- this.player.flyToPano({
- pano: s,
- lookAtPoint: d,
- duration: h,
- aimDuration: u
- }, t.bind(this, l))
- }
- }
- }(),
- moveInDirection: function(e, t) {
- var i = e.direction;
- return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
- void (t && t({
- success: !1,
- error: "Invalid direction."
- }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
- t(e ? {
- success: !0,
- message: "moved " + i
- } : {
- success: !1,
- error: "Cannot move in direction: " + i
- })
- })
- },
- getPose: function(e, t) {
- this.player.camera.position,
- (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
- return t({
- success: !0,
- message: B(this.player)
- })
- },
- takeScreenShot: function() {
- var e = new c.PerspectiveCamera
- , t = new c.WebGLRenderTarget;
- return function(i, n) {
- if (!i.resolution)
- return n({
- success: !1,
- error: "An invalid resolution was specified"
- });
- if (i.resolution.width === -1 || i.resolution.height === -1) {
- var r = this.sceneRenderer.renderer.getSize();
- i.resolution.width = r.width,
- i.resolution.height = r.height
- }
- e.layers.set(x.DEFAULT),
- i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
- i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
- i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
- var o = i.resolution.width
- , a = i.resolution.height
- , s = o / a;
- e.position.copy(this.sceneRenderer.camera.position),
- e.quaternion.copy(this.sceneRenderer.camera.quaternion),
- e.projectionMatrix.copy(this.player.camera.projectionMatrix),
- e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
- t.setSize(o, a),
- this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
- var l = new Uint8Array(o * a * 4);
- this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
- var c = M.encode({
- data: l,
- width: o,
- height: a,
- heading: 180,
- pitch: 0
- }, {
- quality: 75,
- flipY: !0
- })
- , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
- n({
- success: !0,
- message: h
- })
- }
- }(),
- findRankedPano: function(e, t) {
- var i = new c.Vector3
- , r = new c.Vector3;
- return function(e, t) {
- s(this.player, r),
- n(t, r, i);
- var o = this.player.rankedPanoInDirection(e, i);
- if (o) {
- var a = this.objectToHandle[o.id];
- return a || (this.objectToHandle[o.id] = a = this.handleCount++,
- this.handleToObject[a] = o),
- a
- }
- return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
- -1
- }
- }(),
- findRankedtag: function(e, t) {
- var i = new c.Vector3
- , r = new c.Vector3;
- return function(e, t) {
- s(this.player, r),
- n(t, r, i);
- var o = this.player.rankedtagInDirection(e, i);
- if (o) {
- var a = this.objectToHandle[o.sid];
- return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
- this.handleToObject[a] = o),
- a
- }
- return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
- -1
- }
- }(),
- clickNearesttag: function(e) {
- this.clickRankedtag(0, e)
- },
- clickRankedtag: function(e, t) {
- var i = a.call(this, e, t);
- i && O.call(this, i)
- },
- clickNearestPano: function(e, t) {
- this.clickRankedPano(0, e, t)
- },
- clickRankedPano: function(e, t, i) {
- var n = o.call(this, e, t);
- n ? r.call(this, n, i) : i(null)
- },
- clickPano: function(e, t) {
- var i = this.handleTable[e];
- i ? r.call(this, i, t) : t(null)
- },
- rotateDirection: function() {
- return function(e, t) {
- var i = e.direction
- , n = e.angle;
- if (!P.active) {
- var r = 0
- , o = 0
- , a = 0
- , s = 0;
- if (!n || isNaN(n))
- return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
- void (t && t({
- success: !1,
- error: "Invalid rotation angle."
- }));
- if (this.player.mode === E.TRANSITIONING)
- return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
- void (t && t({
- success: !1,
- error: "Cannot rotate while transitioning"
- }));
- if (i === v.RIGHT || i === v.LEFT)
- i === v.RIGHT && (n = -n),
- r = n > 0 ? -1 : 1,
- a = n;
- else {
- if (i !== v.UP && i !== v.DOWN)
- return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
- void (t && t({
- success: !1,
- error: "Invalid direction for rotation."
- }));
- if (this.player.mode === E.FLOORPLAN)
- return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
- void (t && t({
- success: !1,
- error: "Cannot rotate " + i + " in floorplan mode"
- }));
- if (i === v.DOWN && (n = -n),
- n = N.call(this, n),
- 0 === n)
- return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
- void (t && t({
- success: !1,
- error: "Already at maximum rotation in direction: " + i
- }));
- o = n > 0 ? 1 : -1,
- s = n
- }
- var l = n;
- n = c.Math.degToRad(n),
- a = c.Math.degToRad(a),
- s = c.Math.degToRad(s);
- var h = this.controls.activeControl
- , u = function() {
- h.stopRotating(!0),
- t && t({
- success: !0,
- message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
- })
- };
- h.startRotating(r, o),
- P.start(a, s, this.player, u)
- }
- }
- }(),
- rotate: function() {
- var e = new c.Vector3
- , t = new c.Vector3;
- return function(i, n) {
- var r = i.xAngle
- , o = i.yAngle;
- if (!P.active) {
- if (r = r || 0,
- o = o || 0,
- isNaN(r) || isNaN(o))
- return R.warn("Showcase -> rotate: Invalid rotation angle."),
- void (n && n({
- success: !1,
- error: "Invalid rotation angle."
- }));
- if (this.player.mode === E.TRANSITIONING)
- return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
- void (n && n({
- success: !1,
- error: "Cannot rotate while transitioning"
- }));
- Math.abs(r) < .01 && (r = 0),
- Math.abs(o) < .01 && (o = 0);
- var a = o;
- o = N.call(this, o),
- r = -r;
- var s = a > 0 ? "UP" : "DOWN";
- if (!r && a && !o)
- return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
- void (n && n({
- success: !1,
- error: "Already at maximum rotation in direction: " + s
- }));
- a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
- var l = o;
- o = c.Math.degToRad(o),
- r = c.Math.degToRad(r),
- e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
- this.player.getDirection(e),
- t.copy(e).applyAxisAngle(I.UP, r),
- t.applyAxisAngle(I.RIGHT, o);
- var h = (e.angleTo(t),
- r > 0 ? -1 : r < 0 ? 1 : 0)
- , u = o > 0 ? 1 : o < 0 ? -1 : 0;
- Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
- var d = this.controls.activeControl
- , p = function() {
- d.stopRotating(!0),
- n && n({
- success: !0,
- message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
- })
- };
- d.startRotating(h, u),
- P.start(r, o, this.player, p)
- }
- }
- }(),
- panCamera: function(e, t) {
- function i(e) {
- switch (r.removeAllListeners(T.AutoPanComplete),
- r.removeAllListeners(T.AutoPanInterrupt),
- r.removeAllListeners(T.AutoPanClamped),
- e) {
- case T.AutoPanInterrupt:
- t({
- success: !0,
- message: "Camera panning interrupted."
- });
- break;
- case T.AutoPanClamped:
- if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
- if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
- return void t({
- success: !1,
- error: "Already at edge of current model bounds."
- });
- var i = "The view point is outside the bounds for the current model. ";
- i += "The view point was clamped to " + o(r.target.x, r.target.z),
- console.warn(i)
- }
- case T.AutoPanComplete:
- t({
- success: !0,
- message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
- })
- }
- }
- if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
- return t({
- success: !1,
- error: "Camera panning is not available in the current mode: " + this.player.mode
- });
- var n = e.position
- , r = this.player.control;
- r.setAutoPanPosition(n.x, n.z),
- r.autoPan = !0;
- var o = function(e, t) {
- return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
- };
- r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
- r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
- r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
- },
- click: function(e, t) {
- var i = e.x
- , n = e.y
- , r = e.percentage;
- r === !0 && (i = i / 100 * $("#player").width(),
- n = n / 100 * $("#player").height()),
- this.player.handleInputStart(i, n),
- this.player.updateIntersect(),
- this.player.handleInputEnd(i, n)
- },
- mouseOver: function(e, t) {
- var i = e.x
- , n = e.y
- , r = e.percentage;
- r === !0 && (i = i / 100 * $("#player").width(),
- n = n / 100 * $("#player").height()),
- this.player.handleInputMove(i, n),
- this.player.updateIntersect()
- },
- moveToMode: function(e, t) {
- function i(e) {
- t(e ? {
- success: !1,
- error: "Failed to load new mode: " + e
- } : {
- success: !0,
- message: "Moved to new mode: " + n
- })
- }
- var n = e.mode;
- n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
- i()
- }, function(e) {
- i(e)
- }) : t({
- success: !1,
- error: "Invalid mode selection"
- })
- }
- }
- }
- ).call(this, "/js/sdk/automation.js")
- }
- , {
- "../constants": 8,
- "../enum/AlignmentType": 17,
- "../enum/ControlEvents": 21,
- "../enum/Direction": 22,
- "../enum/GLCubeFaces": 25,
- "../enum/Keys": 30,
- "../enum/ModelManagerEvents": 33,
- "../enum/PlayerEvents": 40,
- "../enum/RenderLayers": 41,
- "../enum/Vectors": 50,
- "../enum/Viewmode": 51,
- "../enum/WarpStyle": 52,
- "../lib/jpeg_encoder": 94,
- "../sdk/SdkEvents": 161,
- "../settings": 166,
- "../util/common": 185,
- "../util/logger": 189,
- "../util/math": 190,
- "../util/panorama": 191,
- "./ApiHost": 159,
- "./PostMessageType": 160,
- "./TransitionStyles": 162,
- three: 217
- }],
- 165: [function(e, t, i) {
- "use strict";
- function n(e) {
- this.sourceWindow = e,
- this.targetWindow = null,
- this.targetOrigin = null,
- this.id = Math.floor(1e5 * Math.random()),
- this.bindEvents()
- }
- var r = e("./PostMessageType")
- , o = e("events").EventEmitter;
- n.prototype = Object.create(o.prototype),
- n.prototype.bindEvents = function() {
- this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
- }
- ,
- n.prototype.setTarget = function(e, t) {
- this.targetWindow = e,
- this.targetOrigin = t
- }
- ,
- n.prototype.onPostmessageReceived = function(e) {
- var t = e.origin || e.originalEvent.origin
- , i = e.source;
- switch (e.data.type) {
- case r.CONNECT:
- break;
- case r.RESPONSE:
- if (this.id !== e.data.toId)
- return;
- default:
- if (!this.validateMessageOrigin(t))
- return
- }
- var n = e.data;
- n.source = i,
- n.origin = t,
- n.timestamp = Date.now(),
- this.emit(e.data.type, n)
- }
- ,
- n.prototype.validateMessageOrigin = function(e) {
- return "*" === this.targetOrigin || e === this.targetOrigin
- }
- ,
- n.prototype.send = function(e) {
- this.targetWindow && this.targetOrigin && (e.fromId = this.id,
- this.targetWindow.postMessage(e, this.targetOrigin))
- }
- ,
- t.exports = n
- }
- , {
- "./PostMessageType": 160,
- events: 202
- }],
- 166: [function(e, t, i) {
- "use strict";
- var n = e("three")
- , r = e("./util/browser")
- , o = e("./enum/Viewmode")
- , a = e("./enum/VROption")
- , s = e("./enum/Colors")
- , l = e("./enum/WarpStyle")
- , c = e("./util/easing")
- , h = e("./util/common")
- , u = e("./util/showcase")
- , d = e("./constants")
- , p = {
- debug: !1,
- version: "2.25.6-0-gd87e5b1",
- languageTag: r.valueFromHash("lang", null),
- pageTitle: "四维虚拟漫游",
- authorizationHeader: u.getAuthorizationHeader(),
- autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
- logLevel: r.valueFromHash("log", 2),
- skyboxRadius: 2500,
- modelBoundsPadding: 5,
- showNeighbors: !1,
- brand: r.valueFromHash("brand", !0),
- showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
- startHighlights: r.valueFromHash("hl", -1),
- specialEdition: r.valueFromHash("bn", 0),
- useWheel: r.valueFromHash("wh", !0),
- crossOrigin: "anonymous",
- fancierTransition: !1,
- wireframe: !1,
- skyboxWireframe: !1,
- modelAlpha: 1,
- highlightPanoSelection: !1,
- showSweeps: !0,
- showSkyboxes: !1,
- showMesh: !0,
- showFloors: !1,
- showFloorDuration: 300,
- showFloorDelay: 300,
- hideFloorDuration: 300,
- hideFloorDelay: 0,
- reticuleOpacityTransitionTime: 250,
- reticuleColor: window.MP_PREFETCHED_MODELDATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
- markerOpacityTransitionTime: 500,
- guiAnimationSpeed: 250,
- highlightAnimationDuration: 500,
- modelComponentLoadSpinnerDelay: 150,
- captureErrors: !1,
- maxMobileTextures: 6,
- minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
- startupFlyinDelay: 3e3,
- dollhouseDefault: {
- minDistance: 15,
- maxDistance: 50,
- minPolarAngle: n.Math.degToRad(10),
- maxPolarAngle: n.Math.degToRad(90)
- },
- hideReticuleTimeout: 1e3,
- analytics: {
- inactivityThreshold: 30,
- sessionTrackingRate: .15,
- maxTrackedErrors: 20,
- sessionDurationPingFrequency: 10,
- sessionDurationTimeout: 15
- },
- flydown: {
- movementEasing: "easeInOutQuad",
- movementDelay: .001,
- rotationEasing: "easeInOutQuad",
- rotationDelay: .5,
- modelTextureDelay: .75,
- skyboxDelay: .75
- },
- transition: {
- flySpeed: .001,
- flyTime: 750,
- flytimeMaxDistanceThreshold: 5,
- flytimeDistanceMultiplier: 150,
- aimTime: 1500,
- aimSlowFactor: 1.5,
- blur: 0.8,
- movementEasing: "easeInOutQuad",
- blendEasing: "easeInOutQuad",
- fastForwardFactor: 3//r.valueFromHash("mfis", 3)
- },
- show360Views: {
- enabled: !0,
- transitionTime: 1e3
- },
- quickstart: {
- enabled: true,
- animation: 1400,
- showTextDelay: 500,
- fadeOutDelay: 3e3,
- fovChange: 10
- },
- appConfig: {
- webvr_version: null,
- segment_key: null,
- embedly_key: null,
- branch_key: null,
- keen_write_key: null,
- keen_project_id: null
- },
- vr: {
- enabled: !0,
- allowWebVR: !1,
- option: r.valueFromHash("vr", a.CONTEXTUAL)
- },
- share: {
- enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
- },
- input: {
- longTapThreshold: 200,
- moveToleranceNDC: .08,
- touchMoveThreshold: 25
- },
- help: {
- modalStayDuration: 600
- },
- immersive: {
- timeToShowAgain: 1250,
- uiStayDuration: 600
- },
- tourInteraction: {
- disabled: "0" === r.valueFromHash("tourcta", null),
- showPauseButton: 1e3,
- showModal: 1500,
- allowNextClick: 200,
- largeModal: "1" === r.valueFromHash("tourcta", null),
- smallModal: "2" === r.valueFromHash("tourcta", null)
- },
- labels: {
- enabled: !1,
- hideUntilStart: !0,
- fadeInDuration: 250,
- fadeInDelay: 250,
- fadeOutDuration: 250,
- fadeOutDelay: 0,
- zoomHideThreshhold: {
- mobile: r.isSmallScreen() ? .45 : .6,
- desktop: 2
- },
- zoomTruncateThreshhold: {
- mobile: r.isSmallScreen() ? .35 : .45,
- desktop: .85
- },
- minLengthForTruncate: 16,
- truncateLength: 12,
- truncateSuffix: "..."
- },
- tags: {
- enabled: r.valueFromHash("mt", 1),
- startup: {
- hideUntilStart: !0,
- fadeInDuration: 500,
- fadeInDelay: 100
- },
- visibility: {
- anyDistance: !0,
- visibleDistance: 8,
- cameraClearance: .1,
- alphaTestLevel: .05,
- hideViaFloor: !0,
- hideOffScreenDisc: !1,
- hideOffScreenObject: !1
- },
- disc: {
- opacity: 1,
- disabledOpacity: .5,
- scale: {
- nearBound: 1.5,
- farBound: 4.8,
- linkFarBound: !1,
- linkPercent: 40,
- maxSize: 80,
- minSize: 40,
- baseViewportSize: 800,
- responsiveness: 100
- }
- },
- pole: {
- enabled: !0,
- height: .5,
- width: 2,
- opacity: .5,
- color: "white"
- },
- navigate: {
- nearestPano: !0,
- lineOfSight: !0,
- reactivate: !0,
- aimAt: "disc",
- tiltTolerance: 25,
- rotateSpeedFactor: .6
- }
- },
- path: {
- color: window.MP_PREFETCHED_MODELDATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
- colorUp: s._desat(s.newBlue, .5),
- colorDown: s._darken(s.newBlue, .35),
- opacity: .5,
- style: "ribbon",
- height: .025,
- ribbonWidth: .24,
- outsideHeight: .5,
- waypointRadius: .5,
- waypointIndoorRadius: .24,
- waypointPulse: 1e3,
- typ: l.BLACK,
- meshFree: r.valueFromHash("mf", 1),
- mapGuides: r.valueFromHash("guides", !0),
- fadeInTime: 400,
- fadeOutTime: 300
- },
- warp: {
- nearPanoDist: .1,
- matchCam: !1,
- blur: .33,
- fastTime: 1500,
- teleportTime: 1500,
- outsideTime: 2e3,
- lookAheadMax: .3,
- lookAheadDist: 2.5,
- softPushDist: .37,
- softPushEnd: .3,
- softBendAngle: 8,
- softBendTilt: 4,
- softBendEnd: .3,
- doBurns: true, //r.valueFromHash("kb", !0),
- burnsAngle: 8, //导览在每个点停留时的旋转角度
- minBurnsAngle: 35,
- minDownAngle: -35,
- maxTurnPerSec: 280,
- maxAimPerSec: 35,
- minRotation: 12,
- maxAimRotation: 33.2,
- turnFriction: .2,
- flySpeed: .01,
- minWarpTime: 1200,
- warpInterruptionRedirectTime: 500,
- tourStepDelay: r.valueFromHash("st", 0),
- walkDelay: 0,
- walkMaxDist: 50,
- walkMinDist: .8,
- walkSlideShowThreshhold: 3000,
- walkExtraPanosDistance: .4,
- timePerMeter: 1200,
- motionLeadTime: 5000,
- movementEasing: "easeInOutQuad",
- blendEasing: "easeInOutQuad",
- showBunny: !1,
- loop: r.valueFromHash("lp", !1),
- auto: r.valueFromHash("ts", -1),
- eOrder: 'YXZ', //"YXZ",
- stepFactor: .25,
- brakeStrength: 2,
- minBrakeAngle: .1,
- maxBrakeAngle: 1.8,
- climbEffort: 4
- },
- rotationFriction: .05,
- rotationAccelerationInside: 4.5,
- rotationAccelerationOutside: .15,
- rotationAfterMoveMultiplier: 40,
- rotationAfterMoveHistoryCount: 5,
- panFriction: .09,
- panAccelerationOutside: 60,
- onload: r.valueFromHash("onload", o.PANORAMA),
- zoomNearLimit: .1,
- zoomFarLimit: 50,
- navigation: {
- panoScores: !1,
- mouseDirection: !0,
- filterStrictness: .75,
- angleFactor: -30,
- directionFactor: 10,
- distanceFactor: -1,
- optionalityFactor: 3
- },
- sdkInit: !1,
- secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
- console: r.valueFromHash("console", !1),
- noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
- panoramaNeighbourMaxDistance: 5,
- panoFloorClickRadius: .35,
- showScreenshotLocations: !1,
- showAxis: !1,
- showNeighbourRaycasts: !1,
- colorMarkerOnLoad: !1,
- colorMarkerByFloor: !1,
- tiling: {
- panoPreRenderRepeatDelay: 2500,
- panoPreRenderDelay: 500,
- preRenderTourPanos: r.valueFromHash("tileprerender", 0),
- tilingFlagNames: ["usetiles", "tiles"],
- maxNavPanoQuality: r.valueFromHash("maxtileq", null),
- maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
- overlayStyle: r.valueFromHash("tileoverlay", 0),
- uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
- initialIntervalDelay: r.valueFromHash("itiledelay", 0),
- maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
- maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
- customCompression: r.valueFromHash("tilecustcomp", 0),
- // mobileHighQualityOverride: !1,
- mobileHighQualityOverride: 1,
- allowUltraHighResolution: true
- },
- zoom: {
- enabled: true,
- forceOff: r.valueFromHash("nozoom", 0),
- overridemax: r.valueFromHash("maxzoom", null),
- overridemin: r.valueFromHash("minzoom", null),
- max: d.highQualityMaxZoom,
- min: 1,
- transitionStyle: r.valueFromHash("zoomtrans", 1),
- activationThreshold: 1.1,
- restoreTime: 500
- },
- profiling: {
- enabled: r.valueFromHash("mem", !1)
- }
- };
- p = h.deepExtend(p, d, {
- insideFOV: r.valueFromHash("fov", d.insideFOV),
- insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
- panorama: {
- transitionTime: 1e3,
- modelAlpha: 0,
- modelAlphaDelay: p.flydown.modelTextureDelay,
- modelAlphaLength: 1,
- skyboxOpacity: 1,
- skyboxOpacityDelay: p.flydown.skyboxDelay,
- skyboxOpacityLength: .9,
- fovLength: 1,
- fovDelay: 0,
- cameraMatrixDuration: .8,
- cameraMatrixDelay: 0,
- cameraMatrixEase: c.easeInCubic,
- reticuleOpacity: 1,
- markerOpacity: .3,
- markerOpacityOnHover: 1
- },
- dollhouse: {
- transitionTime: 1e3,
- modelAlpha: 1,
- modelAlphaDelay: 0,
- modelAlphaLength: 1 - p.flydown.modelTextureDelay,
- skyboxOpacity: 0,
- skyboxOpacityDelay: 0,
- skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
- fovLength: 1,
- fovDelay: 0,
- cameraMatrixDuration: .8,
- cameraMatrixDelay: .3,
- cameraMatrixEase: c.easeInCubic,
- reticuleOpacity: 1,
- markerOpacity: 0,
- markerOpacityOnHover: 0
- },
- floorplan: {
- transitionTime: 1e3,
- modelAlpha: 1,
- modelAlphaDelay: 0,
- modelAlphaLength: 1 - p.flydown.modelTextureDelay,
- skyboxOpacity: 0,
- skyboxOpacityDelay: 0,
- skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
- fovLength: 1,
- fovDelay: 0,
- cameraMatrixDuration: .5,
- cameraMatrixDelay: 0,
- cameraMatrixEase: c.easeOutCubic,
- reticuleOpacity: 1,
- markerOpacity: 0,
- markerOpacityOnHover: 0,
- cameraHeight: 50
- },
- transitioning: {
- reticuleOpacity: 0,
- markerOpacity: .3,
- markerOpacityOnHover: 1
- },
- "floorplan-dollhouse": {
- rotationDelay: 0,
- rotationDuration: 1
- },
- "floorplan-panorama": {
- rotationDelay: .5,
- rotationDuration: 1
- },
- "dollhouse-panorama": {
- rotationDelay: .5,
- rotationDuration: 1
- },
- "dollhouse-floorplan": {
- rotationDelay: 0,
- rotationDuration: 1,
- cameraMatrixDuration: 1.05,
- cameraMatrixDelay: .5
- },
- "panorama-dollhouse": {
- rotationDelay: 0,
- rotationDuration: .5
- },
- "panorama-floorplan": {
- transitionTime: 1500,
- rotationDelay: 0,
- rotationDuration: .5
- }
- }),
- p.path.meshFree && (p.path.typ = l.WALK),
- p.zoom.max = p.zoom.overridemax || p.zoom.max,
- p.zoom.min = p.zoom.overridemin || p.zoom.min,
- t.exports = p
- }
- , {
- "./constants": 8,
- "./enum/Colors": 19,
- "./enum/VROption": 47,
- "./enum/Viewmode": 51,
- "./enum/WarpStyle": 52,
- "./util/browser": 182,
- "./util/common": 185,
- "./util/easing": 186,
- "./util/showcase": 193,
- three: 217
- }],
- 167: [function(e, t, i) {
- "use strict";
- var n = e("three")
- , r = e("./settings")
- , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
- , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
- t.exports = {
- basicTextured: {
- uniforms: {
- tDiffuse: {
- type: "t",
- value: null
- },
- alpha: {
- type: "f",
- value: 1
- }
- },
- vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
- fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
- },
- copyCubeMap: {
- uniforms: {
- tDiffuse: {
- type: "t",
- value: null
- },
- alpha: {
- type: "f",
- value: 1
- }
- },
- vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
- fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
- },
- cube: {
- uniforms: {
- map: {
- type: "t",
- value: null
- },
- opacity: {
- type: "f",
- value: 1
- }
- },
- vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
- fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
- },
- model: {
- uniforms: {
- map: {
- type: "t",
- value: null
- },
- modelAlpha: {
- type: "f",
- value: r.modelAlpha
- },
- opacity: {
- type: "f",
- value: 1
- },
- progress: {
- type: "f",
- value: 0
- },
- blackout: {
- type: "i",
- value: 0
- },
- pano0Map: {
- type: "t",
- value: null
- },
- pano0Position: {
- type: "v3",
- value: new n.Vector3
- },
- pano0Matrix: {
- type: "m4",
- value: new n.Matrix4
- },
- pano1Map: {
- type: "t",
- value: null
- },
- pano1Position: {
- type: "v3",
- value: new n.Vector3
- },
- pano1Matrix: {
- type: "m4",
- value: new n.Matrix4
- }
-
- },
- vertexShader: o + `uniform vec3 pano0Position;
- uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
- uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
-
- varying vec3 vWorldPosition0;
- varying vec3 vWorldPosition1;
- uniform int blackout;
-
-
- void main() {
- vUv = uv;
- vec4 worldPosition = modelMatrix * vec4(position, 1.0);
-
-
- vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
- vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
- vWorldPosition0.x *= -1.0;
-
-
-
- vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
- vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
- vWorldPosition1.x *= -1.0;
- gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
-
-
- }`,
- fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
- uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
-
-
-
- void main() {
- const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
- const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
- vec4 colorFromPanos;
- if (blackout == 5){
- colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
- }else{
- vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
- vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
- if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
- else if (blackout == 1) {
- colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
- colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
- }
- else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
- else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
-
- }
-
-
-
- vec4 colorFromTexture = texture2D( map, vUv );
- colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
- float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
- colorFromPanos = mix(colorFromPanos, GREY, whiteness);
-
-
- gl_FragColor = vec4(colorFromPanos.rgb, opacity);
- }`
- },
- hot:{
- uniforms:{
- color:{
- type: "c",
- value: new n.Color( 0xff2200 )
- },
- opac:{
- type: "f",
- value: 0
- },
- texture1:{
- type: "t",
- value: null
- },
- texture2:{
- type: "t",
- value: null
- }
- },
- vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
- fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
- },
- modelOutside: {
- uniforms: {
- map: {
- type: "t",
- value: null
- },
- opacity: {
- type: "f",
- value: 1
- }
- },
- vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
- fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
- },
- ribbon: {
- uniforms: {
- map: {
- type: "t",
- value: null
- },
- opacity: {
- type: "f",
- value: 1
- },
- color: {
- type: "c",
- value: new n.Color(r.path.color)
- }
- },
- vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
- fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
- },
- waypoint: {
- uniforms: {
- map: {
- type: "t",
- value: null
- },
- opacity: {
- type: "f",
- value: 1
- },
- pulse: {
- type: "f",
- value: 1
- },
- nearFade: {
- type: "v2",
- value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
- },
- color: {
- type: "c",
- value: new n.Color(r.reticuleColor)
- }
- },
- vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
- fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
- },
- modelDebug: {
- uniforms: {
- map: {
- type: "t",
- value: null
- },
- modelAlpha: {
- type: "f",
- value: r.modelAlpha
- },
- depthmapRatio: {
- type: "f",
- value: 0
- },
- opacity: {
- type: "f",
- value: 1
- },
- progress: {
- type: "f",
- value: 0
- },
- considerOcclusion: {
- type: "i",
- value: r.fancierTransition
- },
- highlightPanoSelection: {
- type: "i",
- value: 0
- },
- useThirdPano: {
- type: "i",
- value: r.useThirdPano
- },
- pano0Map: {
- type: "t",
- value: null
- },
- pano0Depth: {
- type: "t",
- value: null
- },
- pano0Position: {
- type: "v3",
- value: new n.Vector3
- },
- pano0Matrix: {
- type: "m4",
- value: new n.Matrix4
- },
- pano0Weight: {
- type: "f",
- value: r.transition.pano0Weight
- },
- pano1Map: {
- type: "t",
- value: null
- },
- pano1Depth: {
- type: "t",
- value: null
- },
- pano1Position: {
- type: "v3",
- value: new n.Vector3
- },
- pano1Matrix: {
- type: "m4",
- value: new n.Matrix4
- },
- pano1Weight: {
- type: "f",
- value: r.transition.pano1Weight
- },
- pano2Map: {
- type: "t",
- value: null
- },
- pano2Depth: {
- type: "t",
- value: null
- },
- pano2Position: {
- type: "v3",
- value: new n.Vector3
- },
- pano2Matrix: {
- type: "m4",
- value: new n.Matrix4
- },
- pano2Weight: {
- type: "f",
- value: r.transition.pano2Weight
- }
- },
- vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
- fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
- },
- customDepth: {
- uniforms: {
- panoPosition: {
- type: "v3",
- value: new n.Vector3
- }
- },
- vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
- fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
- },
- skysphere: {
- uniforms: {
- radius: {
- type: "f",
- value: 0
- }
- },
- vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
- fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
- },
- tagDisc: {
- uniforms: {
- opacity: {
- type: "f",
- value: 0
- },
- color: {
- type: "c",
- value: new n.Color
- },
- bg: {
- type: "t",
- value: null
- },
- mask: {
- type: "t",
- value: null
- }
- },
- vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
- fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
- }
- }
- }
- , {
- "./settings": 166,
- three: 217
- }],
- 168: [function(e, t, i) {
- (function(i) {
- "use strict";
- var n = e("three")
- , r = (e("url"),
- e("./util/ajax"))
- , o = e("./settings")
- , a = e("./util/logger")
- , s = e("./util/math")
- , l = e("./util/showcase")
- , c = e("./objects/Panorama")
- , h = new a(i)
- , u = e("./model/Model")
- , d = e("./shaders")
- , p = e("./util/transitions")
- , f = e("./objects/Chunk")
- , g = e("./objects/Reticule")
- , m = e("./objects/Skybox")
- , v = e("./objects/Floor")
- , A = e("./cameras/DollhouseCamera")
- , y = e("./cameras/FloorplanCamera")
- , C = e("./cameras/PanoramaCamera")
- , I = e("./controls/DollhouseControls")
- , E = e("./controls/FloorplanControls")
- , b = e("./controls/PanoramaControls");
- n.ImageUtils.crossOrigin = o.crossOrigin,
- t.exports = {
- shaders: d,
- transitions: p,
- Model: u,
- Chunk: f,
- Floor: v,
- Skybox: m,
- Reticule: g,
- Panorama: c,
- DollhouseCamera: A,
- FloorplanCamera: y,
- PanoramaCamera: C,
- DollhouseControls: I,
- FloorplanControls: E,
- PanoramaControls: b,
- getModel: function(e) {
- if (!e.url)
- throw 'getModel(): missing parameter "url"';
- e.autoload = void 0 === e.autoload || e.autoload;
- var t = l.parseSidUrl(e.url);
- e.urlBase = t.urlBase,
- e.urlModel = t.urlModel,
- e.urlFiles = t.urlFiles;
- var i = this._getPlatformError();
- return i ? $.Deferred().reject(i).promise() : (this.options = e,
- this._loadModel().then(this._buildModel.bind(this)))
- },
- _getPlatformError: function() {
- return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
- },
- _loadModel: function() {
- return r.get(this.options.urlModel, {
- responseType: "json",
- prefetchFrom: "model",
- auth: l.getAuthorizationHeader()
- }).then(null, function() {
- return h.warn("Model loading failed at initial metadata load"),
- "loading-failed"
- })
- },
- _buildModel: function(e) {
- e = l.normalizeModeldata(e, s);
- var t = new u(this.options,e);
- return this.options.autoload ? t.load(!0) : $.when(t)
- }
- }
- }
- ).call(this, "/js/showcase.js")
- }
- , {
- "./cameras/DollhouseCamera": 5,
- "./cameras/FloorplanCamera": 6,
- "./cameras/PanoramaCamera": 7,
- "./controls/DollhouseControls": 10,
- "./controls/FloorplanControls": 11,
- "./controls/PanoramaControls": 13,
- "./model/Model": 139,
- "./objects/Chunk": 144,
- "./objects/Floor": 146,
- "./objects/Panorama": 148,
- "./objects/Reticule": 149,
- "./objects/Skybox": 152,
- "./settings": 166,
- "./shaders": 167,
- "./util/ajax": 181,
- "./util/logger": 189,
- "./util/math": 190,
- "./util/showcase": 193,
- "./util/transitions": 195,
- three: 217,
- url: 208
- }],
- 169: [function(e, t, i) {
- "use strict";
- function n() {
- var e = {
- renderTarget: null,
- inUse: !1,
- size: -1,
- pano: null
- };
- return e
- }
- function r(e) {
- M.push(e)
- }
- function o(e) {
- var t = n();
- return t.inUse = !0,
- t.size = e,
- r(t),
- t
- }
- function a(e) {
- for (var t = 0; t < M.length; t++) {
- var i = M[t];
- if (!i.inUse && i.size === e)
- return i.inUse = !0,
- i
- }
- return null
- }
- function s(e) {
- for (var t = 0; t < M.length; t++) {
- var i = M[t];
- if (i.renderTarget === e)
- return i.inUse = !1,
- !0
- }
- return !1
- }
- function l() {
- this.tileDirectory = {},
- this.activeRenderTargetDescriptors = {},
- this.activePanos = [],
- this.panoLODDescriptors = {},
- this.panoDescriptors = {},
- this.tileTrees = {},
- this.sceneRenderer = null,
- this.tileDownloader = null,
- this.forceQueue = [],
- this.uploadQueues = {},
- this.uploadInterval = null,
- this.uploadIntervalCancelled = !1,
- this.usingTileOverlay = !1,
- this.overlayTilesLoaded = !1,
- this.overlayTileBase = null,
- this.overlayTilesBasic = {},
- this.overlayTilesEnhanced = {},
- this.zoomRenderTarget = null,
- this.zoomPano = null,
- this.zoomingActive = !1,
- this.zoomPanoId = null,
- this.zoomPanoRenderingDisabled = !1,
- this.direction = new h.Vector3,
- this.initTime = -1,
- this.maxBaseUploadsPerFrame = x,
- this.maxNonBaseUploadsPerFrame = T
- }
- function c() {
- this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
- this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
- this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
- }
- var h = e("three")
- , u = e("../exception/BasicException")
- , d = e("../settings")
- , p = e("../enum/PanoSizeClass")
- , f = (e("../objects/Panorama"),
- e("../enum/PanoRendererEvents"))
- , g = e("../enum/SceneRendererEvents")
- , m = e("../enum/TileDownloaderEvents")
- , v = e("../enum/Vectors")
- , A = (e("../enum/GLCubeFaces"),
- e("../objects/Panorama"),
- e("./TileTree"))
- , y = (e("./TileDownloader"),
- e("./TilePrioritizer"))
- , C = e("./TileUtils")
- , p = e("../enum/PanoSizeClass")
- , I = (e("../util/browser"),
- e("../util/panorama"))
- , E = e("events").EventEmitter
- , b = !1
- , w = d.tiling.uploadIntervalDelay
- , _ = d.tiling.initialIntervalDelay
- , T = d.tiling.maxNonBaseUploadsPerFrame
- , x = d.tiling.maxBaseUploadsPerFrame
- , S = {
- Base: 0,
- Remaining: 1
- }
- , M = [];
- l.prototype = Object.create(E.prototype),
- l.prototype.init = function(e, t, i) {
- this.sceneRenderer = e,
- this.tileDownloader = t,
- this.qualityManager = i,
- this.bindEvents(),
- this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
- this.initTime = performance.now()
- }
- ,
- l.prototype.getActivePanoTextures = function(e) {
- e = e || [];
- for (var t = 0; t < M.length; t++) {
- var i = M[t];
- i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
- }
- }
- ,
- l.prototype.hasQueuedTiles = function() {
- var e = this.peekNextFromUploadQueue();
- return null !== e && void 0 !== e
- }
- ,
- l.prototype.getActiveRenderTargetDescriptor = function(e) {
- return this.activeRenderTargetDescriptors[e]
- }
- ,
- l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
- this.activeRenderTargetDescriptors[e] = t
- }
- ,
- l.prototype.loadOverlayTiles = function() {
- if (0 !== d.tiling.overlayStyle) {
- var e = 0
- , t = function(t, n, r) {
- t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
- this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
- e++,
- e === i.length && (this.overlayTilesLoaded = !0)
- }
- .bind(this)
- , i = [["static/images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["static/images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["static/images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["static/images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["static/images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["static/images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["static/images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
- i.forEach(function(e) {
- this.tileDownloader.loadImage(e[0], 0, e[1])
- }
- .bind(this)),
- this.usingTileOverlay = !0
- } else
- this.usingTileOverlay = !1
- }
- ,
- l.prototype.bindEvents = function() {
- this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
- }
- ,
- l.prototype.setupZoomRenderTarget = function() {
- if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
- if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
- return;
- var e = this.zoomRenderTarget;
- if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
- e) {
- var t = e.width
- , i = this.zoomRenderTarget.width;
- this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
- e.texture.dispose(),
- e.texture.loaded = !1,
- e.texture.version = 0,
- this.sceneRenderer.deallocateCubeTexture(e.texture),
- e.texture = null
- }
- this.zoomPanoRenderingDisabled = !1
- } else
- this.zoomPanoRenderingDisabled = !0
- }
- ,
- l.prototype.enableUltraHighQualityMode = function(e) {
- if (!this.qualityManager.ultraHighQualityModeEnabled()) {
- var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
- this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
- t && (this.qualityManager.enableUltraHighQualityMode(),
- this.setupZoomRenderTarget(),
- e())
- }
- .bind(this))
- }
- }
- ,
- l.prototype.activateTiledPano = function(e, t, i) {
- i && this.clearAllQueuedUploads();
- for (var n = 0; n < C.FACES_PER_PANO; n++)
- this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
- this.linkAllTilesAndNodes(e);
- var r = this.getActiveRenderTargetDescriptor(e.id)
- , l = t;
- if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
- !r || l !== r.size) {
- if (r && s(r.renderTarget),
- r = a(l),
- !r) {
- var c = this.initTiledPano(l, !1);
- r = o(c.width),
- r.renderTarget = c
- }
- r.pano = e,
- this.resetPanoDescriptor(e.id),
- this.resetPanoLODDescriptors(e.id),
- this.resetRenderStatus(e.id, !0, !0)
- }
- this.setActiveRenderTargetDescriptor(e.id, r);
- var h = i ? 0 : 1;
- return this.updateActivePanos(e, h),
- r.renderTarget
- }
- ,
- l.prototype.deactivateTiledPano = function(e) {
- var t = this.getActiveRenderTargetDescriptor(e.id);
- this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
- this.setActiveRenderTargetDescriptor(e.id, null);
- var i = this.getUploadQueueForPano(e.id);
- this.clearUploadQueue(i),
- this.updateActivePanos()
- }
- ,
- l.prototype.updateActivePanos = function() {
- var e = [];
- return function(t, i) {
- e.length = 0;
- for (var n = 0; n < this.activePanos.length; n++) {
- t && e.length === i && e.push(t);
- var r = this.activePanos[n]
- , o = this.getActiveRenderTargetDescriptor(r.id);
- t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
- }
- t && i >= e.length && e.push(t),
- this.activePanos.length = 0,
- this.activePanos.push.apply(this.activePanos, e)
- }
- }(),
- l.prototype.getActivePanoCount = function() {
- return this.activePanos.length
- }
- ,
- l.prototype.resetRenderStatus = function(e, t, i, n) {
- var r = null;
- n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
- for (var o = function(e, n, r, o) {
- i && (n.tile.zoomUploaded = !1),
- t && (n.tile.uploaded = !1)
- }, a = 0; a < C.FACES_PER_PANO; a++) {
- var s = this.getTileTree(e, a);
- s.breadthFirst({
- callback: o.bind(this, a),
- minLevel: r
- })
- }
- }
- ,
- l.prototype.copyBaseRenderStatusToZoomed = function(e) {
- for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
- t.tile.zoomUploaded = t.tile.uploaded,
- t.zoomCovered = t.covered
- }, n = 0; n < C.FACES_PER_PANO; n++) {
- var r = this.getTileTree(e, n);
- r.breadthFirst({
- callback: i.bind(this, n),
- maxLevel: t
- })
- }
- }
- ,
- l.prototype.renderPanoTiles = function() {
- var e = [];
- return function(t, i, n, r) {
- this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
- i = i || this.direction || v.FORWARD;
- var o = this.getActiveRenderTargetDescriptor(t);
- if (!this.isRenderTargetDescriptorValid(o))
- throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
- for (var a = 0; a < C.FACES_PER_PANO; a++) {
- var s = this.getTileTree(t, a);
- e.length = 0,
- s.breadthFirst({
- saveVisited: e
- });
- for (var l = 0; l < e.length; l++) {
- var c = e[l];
- this.queueTileUpload(c.tile, !1, r || 0 === l && n)
- }
- }
- this.updateDirection(i)
- }
- }(),
- l.prototype.isRenderTargetDescriptorValid = function(e) {
- return e && e.renderTarget
- }
- ,
- l.prototype.isPanoActive = function(e) {
- var t = this.getActiveRenderTargetDescriptor(e);
- return this.isRenderTargetDescriptorValid(t)
- }
- ,
- l.prototype.isPanoZoomed = function(e) {
- return this.zoomingActive && this.zoomPanoId === e
- }
- ,
- l.prototype.initTileTree = function(e, t, i) {
- var n = this.tileTrees[e];
- n || (n = [],
- this.tileTrees[e] = n);
- var r = n[t];
- if (!r) {
- var o = A.getLevelCountForSize(C.TILE_SIZE, i);
- r = new A(C.TILE_SIZE,o),
- n[t] = r
- }
- }
- ,
- l.prototype.getTileTree = function(e, t) {
- var i = this.tileTrees[e];
- if (!i)
- throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
- var n = i[t];
- if (!n)
- throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
- return n
- }
- ,
- l.prototype.initTiledPano = function(e, t) {
- var i = this.sceneRenderer.renderer
- , n = (i.context,
- new h.WebGLRenderTargetCube(e,e,{
- stencilBuffer: !1
- }))
- , r = new h.CubeTexture([]);
- n.texture = r,
- r.image = [null, null, null, null, null, null],
- r.flipY = !0,
- t ? (r.generateMipmaps = !0,
- r.magFilter = h.LinearFilter,
- r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
- r.magFilter = h.LinearFilter,
- r.minFilter = h.LinearFilter),
- r.format = h.RGBAFormat,
- i.setRenderTarget(n),
- i.setRenderTarget(null);
- var o = i.properties.get(r);
- return o.__image__webglTextureCube = o.__webglTexture,
- n
- }
- ,
- l.prototype.getUploadQueueForPano = function(e) {
- var t = this.uploadQueues[e];
- return t || (t = [],
- this.uploadQueues[e] = t),
- t
- }
- ,
- l.prototype.isTileUploaded = function(e) {
- return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
- }
- ,
- l.prototype.setUploaded = function(e, t) {
- this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
- }
- ,
- l.prototype.queueTileUpload = function(e, t, i) {
- var n = this.getActiveRenderTargetDescriptor(e.panoId);
- if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
- var r = this.getUploadQueueForPano(e.panoId);
- i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
- e.uploadQueued = !0,
- this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
- }
- }
- ,
- l.prototype.shoulPushToFrontOfQueue = function(e) {
- return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
- }
- ,
- l.prototype.getTopUploadQueue = function() {
- for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
- for (var n = 0; n < this.activePanos.length; n++)
- if (e = this.activePanos[n],
- t = this.getUploadQueueForPano(e.id),
- t.length > 0)
- switch (i) {
- case S.Base:
- if (0 === t[0].level)
- return t;
- break;
- case S.Remaining:
- return t
- }
- return null
- }
- ,
- l.prototype.getNextFromUploadQueue = function() {
- var e = function(e) {
- var t = e.shift();
- return t.uploadQueued = !1,
- t
- };
- return function() {
- if (this.forceQueue.length > 0)
- return e(this.forceQueue);
- var t = this.getTopUploadQueue();
- return t && t.length > 0 ? e(t) : null
- }
- }(),
- l.prototype.peekNextFromUploadQueue = function() {
- if (this.forceQueue.length > 0)
- return this.forceQueue[0];
- var e = this.getTopUploadQueue();
- return e && e.length > 0 ? e[0] : null
- }
- ,
- l.prototype.clearAllQueuedUploads = function() {
- this.clearAllUploadQueues(null, 0)
- }
- ,
- l.prototype.clearAllQueuedUploadsForPano = function(e) {
- this.clearAllUploadQueues(e, 0)
- }
- ,
- l.prototype.clearAllUploadQueues = function(e, t) {
- if (e)
- this.clearUploadQueue(this.getUploadQueueForPano(e), t),
- this.clearUploadQueue(this.forceQueue, t, e);
- else {
- for (var i = 0; i < this.activePanos.length; i++) {
- var n = this.activePanos[i];
- this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
- }
- this.clearUploadQueue(this.forceQueue, t)
- }
- }
- ,
- l.prototype.clearUploadQueue = function(e, t, i) {
- void 0 !== t && null !== t || (t = 0);
- for (var n = 0; n < e.length; ) {
- var r = e[n];
- (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
- e.splice(n, 1)) : n++
- }
- }
- ,
- l.prototype.refreshUploadInterval = function() {
- var e = null;
- return function(t) {
- this.uploadIntervalCancelled || (e || (e = c.bind(this)),
- null !== t && void 0 !== t || (t = w),
- b || (t = _),
- this.uploadInterval = window.setTimeout(e, t),
- this.uploadIntervalDelay = t)
- }
- }(),
- l.prototype.update = function() {
- var e = performance.now()
- , t = 0;
- return function() {
- this.uploadIntervalCancelled = !0,
- window.clearTimeout(this.uploadInterval),
- this.uploadInterval = null;
- var i = performance.now() - e;
- !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
- e = performance.now()),
- t++
- }
- }(),
- l.prototype.updateUploadQueue = function(e, t) {
- e || (e = 1);
- for (var i = 0, n = 0; ; ) {
- if (n >= t || i >= e)
- break;
- var r = this.getNextFromUploadQueue();
- if (!r)
- break;
- if (0 !== r.level ? i++ : n++,
- !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
- var o = this.getActiveRenderTargetDescriptor(r.panoId);
- this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
- }
- }
- }
- ,
- l.prototype.updateDirection = function(e) {
- if (e = e || this.direction) {
- this.direction = e;
- for (var t = 0; t < this.activePanos.length; t++) {
- var i = this.activePanos[t]
- , n = this.getUploadQueueForPano(i.id);
- y.sortPanoTiles(n, i, this.direction)
- }
- }
- }
- ,
- l.prototype.uploadTile = function() {
- var e = {}
- , t = (new h.Vector4,
- d.tiling.overlayStyle);
- return function(i, n) {
- var r = i.panoId
- , o = i.image
- , a = i.tileSize
- , s = i.panoSize
- , l = i.tileIndex
- , c = (i.faceTileIndex,
- i.totalTiles)
- , u = (i.face,
- i.tileX)
- , d = i.tileY
- , p = !0
- , g = !1
- , m = (this.getPanoDescriptor(r),
- this.getPanoLODDescriptor(r, s))
- , v = this.getActiveRenderTargetDescriptor(r)
- , A = v.renderTarget
- , y = v.size;
- if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
- y = this.qualityManager.getMaxZoomPanoSize()),
- this.isRenderTargetDescriptorValid(v) || (p = !1,
- g = !1),
- n || (this.anyUploaded(i.node) && (p = !1,
- g = !0),
- this.isTileUploaded(i) && (p = !1,
- g = !1)),
- p) {
- var C = u * a
- , I = d * a
- , E = a / s * y
- , b = C / s * y
- , w = I / s * y;
- e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
- var _ = e[a];
- if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
- 1 === t || 2 === t) {
- var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
- this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
- this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
- } else
- this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
- m.uploadCount++,
- this.emit(f.TileRenderSuccess, r, s, l, c),
- m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
- this.setUploaded(i, !0),
- this.addCoverageForNode(i.node)
- } else
- this.setUploaded(i, !1);
- return i.uploadAttempted || (m.uploadAttempts++,
- this.emit(f.TileUploadAttempted, r, s, l, c)),
- i.uploadAttempted = !0,
- m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
- g
- }
- }(),
- l.prototype.linkTileAndNode = function(e, t) {
- t.tile = e,
- e.node = t
- }
- ,
- l.prototype.linkAllTilesAndNodes = function(e) {
- for (var t = function(t, i, n, r, o) {
- var a = this.getTileDirectoryEntry(e.id, i, r, o);
- this.linkTileAndNode(a, n)
- }, i = 0; i < C.FACES_PER_PANO; i++) {
- var n = this.getTileTree(e.id, i);
- n.breadthFirst({
- callback: t.bind(this, n, i)
- })
- }
- }
- ,
- l.prototype.anyUploaded = function(e) {
- if (!e)
- return !1;
- if (e.tile && this.isTileUploaded(e.tile))
- return !0;
- if (e.children)
- for (var t = 0; t < e.children.length; t++) {
- var i = e.children[t];
- if (this.anyUploaded(i))
- return !0
- }
- return !1
- }
- ,
- l.prototype.setNodeCovered = function(e, t) {
- this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
- }
- ,
- l.prototype.isNodeCovered = function(e) {
- return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
- }
- ,
- l.prototype.addCoverageForNode = function(e) {
- if (this.setNodeCovered(e, !0),
- e.parent && e.covered) {
- var t = e.parent;
- this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
- }
- }
- ,
- l.prototype.calcFullCoverage = function(e) {
- var t = !1;
- if (e.children)
- for (var i = 0; i < e.children.length; i++) {
- var n = e.children[i];
- t = t || this.calcFullCoverage(n)
- }
- e.covered = e.tile.uploaded || t
- }
- ,
- l.prototype.nodeSubcovered = function(e) {
- if (!e.children)
- return !1;
- for (var t = 0; t < e.children.length; t++)
- if (!e.children[t] || !this.isNodeCovered(e.children[t]))
- return !1;
- return !0
- }
- ,
- l.prototype.resetPanoDescriptor = function(e) {
- this.getPanoDescriptor(e)
- }
- ,
- l.prototype.getPanoDescriptor = function(e) {
- var t = this.panoDescriptors[e];
- return t || (t = {},
- this.panoDescriptors[e] = t),
- t
- }
- ,
- l.prototype.resetPanoLODDescriptors = function(e) {
- var t = this.getPanoLODDescriptors(e);
- for (var i in t)
- if (t.hasOwnProperty(i)) {
- var n = t[i];
- n.uploadCount = 0,
- n.uploadAttempts = 0
- }
- }
- ,
- l.prototype.getPanoLODDescriptor = function(e, t) {
- var i = this.getPanoLODDescriptors(e)
- , n = i[t];
- return n || (n = {
- uploadCount: 0,
- uploadAttempts: 0
- },
- i[t] = n),
- n
- }
- ,
- l.prototype.getPanoLODDescriptors = function(e) {
- var t = this.panoLODDescriptors[e];
- return t || (t = {},
- this.panoLODDescriptors[e] = t),
- t
- }
- ,
- l.prototype.onTileDownloaded = function(e) {
- var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
- , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
- if (i.downloaded = !0,
- i.image = e.image,
- i.panoSize = e.panoSize,
- i.tileX = e.tileX,
- i.tileY = e.tileY,
- i.totalTiles = e.totalTiles,
- i.tileIndex = e.tileIndex,
- i.faceTileIndex = e.faceTileIndex,
- i.face = e.face,
- i.cubeFace = I.mapFaceToCubemapFace(e.face),
- i.panoId = e.panoId,
- i.tileSize = e.tileSize,
- i.direction = (new h.Vector3).copy(e.direction),
- i.node = null,
- i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
- this.isPanoActive(i.panoId)) {
- var n = this.getTileTree(i.panoId, i.face)
- , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
- this.linkTileAndNode(i, r),
- this.queueTileUpload(i, !0)
- }
- }
- ,
- l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
- var r = this.tileDirectory[e];
- r || (r = {},
- this.tileDirectory[e] = r);
- var o = 16384 * t + 1024 * i + n
- , a = r[o];
- return a || (a = {
- downloaded: !1,
- uploaded: !1,
- zoomUploaded: !1
- },
- r[o] = a),
- a._key = e + ":" + t + ":" + i + ":" + n,
- a._tileKey = o,
- a
- }
- ,
- l.prototype.setZoomingActive = function(e, t, i) {
- this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
- this.zoomPanoId = t.id,
- this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
- }
- ,
- l.prototype.updateZoomedPanoFromBase = function(e) {
- if (!this.zoomPanoRenderingDisabled) {
- var t = this.getActiveRenderTargetDescriptor(e.id);
- if (t && t.renderTarget) {
- var i = this.qualityManager.getMaxZoomPanoSize()
- , n = t.renderTarget
- , r = t.size;
- this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
- this.copyBaseRenderStatusToZoomed(e.id)
- }
- }
- }
- ,
- t.exports = l
- }
- , {
- "../enum/GLCubeFaces": 25,
- "../enum/PanoRendererEvents": 35,
- "../enum/PanoSizeClass": 36,
- "../enum/SceneRendererEvents": 43,
- "../enum/TileDownloaderEvents": 45,
- "../enum/Vectors": 50,
- "../exception/BasicException": 55,
- "../objects/Panorama": 148,
- "../settings": 166,
- "../util/browser": 182,
- "../util/panorama": 191,
- "./TileDownloader": 171,
- "./TilePrioritizer": 172,
- "./TileTree": 173,
- "./TileUtils": 174,
- events: 202,
- three: 217
- }],
- 170: [function(e, t, i) {
- "use strict";
- function n(e, t, i) {
- this.maxNavPanoSize = -1,
- this.maxZoomPanoSize = -1,
- this.devicePixelDensity = e,
- this.deviceScreenSize = t,
- this.clientBandwidth = i,
- this.panoSizeClassMap = {},
- this.useHighResolutionPanos = !0,
- this.useUltraHighResolutionPanos = !1,
- this.modelHasUltraHighPanos = !1
- }
- var r = e("../enum/PanoSizeClass")
- , o = e("../settings")
- , a = e("../util/browser")
- , s = e("../constants")
- , l = e("../util/showcase")
- , c = e("../enum/ModelManagerEvents");
- n.prototype.init = function(e) {
- this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
- this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
- this.highSize = this.getPanoSize(r.HIGH),
- this.standardSize = this.getPanoSize(r.STANDARD),
- this.baseSize = this.getPanoSize(r.BASE),
- o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
- this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
- this.updateMaximums(),
- e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
- }
- ,
- n.prototype.updateFromModel = function(e) {
- this.updateHighResolutionSettings(e),
- this.updateUltraHighResolutionSettings(e)
- }
- ,
- n.prototype.updateHighResolutionSettings = function(e) {
- //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
- l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
- //this.useHighResolutionPanos = !0;
- //----------------------e n d -----------------------------------------------------------------
-
- this.updateMaximums()
- }
- ,
- n.prototype.updateUltraHighResolutionSettings = function(e) {
- o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
- this.updateMaximums()
- }
- ,
- n.prototype.enableUltraHighQualityMode = function() {
- this.modelHasUltraHighPanos = !0,
- this.updateUltraHighResolutionSettings(null)
- }
- ,
- n.prototype.ultraHighQualityModeEnabled = function() {
- return this.modelHasUltraHighPanos
- }
- ,
- n.prototype.onModelChanged = function(e) {
- this.updateFromModel(e.model),
- this.updateMaximums()
- }
- ,
- n.prototype.updateMaximums = function() {
- this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
- this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
- this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
- }
- ,
- n.prototype.buildPanoSizeClassMap = function() {
- this.panoSizeClassMap[r.BASE] = 512,
- this.panoSizeClassMap[r.STANDARD] = 1024,
- this.panoSizeClassMap[r.HIGH] = 2048,
- this.panoSizeClassMap[r.ULTRAHIGH] = 4096
- }
- ,
- n.prototype.getPanoSize = function(e) {
- return this.panoSizeClassMap[e]
- }
- ,
- n.prototype.getMaxPossiblePanoSize = function() {
- return this.getPanoSize(r.ULTRAHIGH)
- }
- ,
- n.prototype.getMaxPanoSize = function() {
- return this.maxZoomPanoSize
- }
- ,
- n.prototype.getMaxNavPanoSize = function() {
- return this.maxNavPanoSize
- }
- ,
- n.prototype.getMaxZoomPanoSize = function() {
- return this.maxZoomPanoSize
- }
- ,
- n.prototype.detectMaxNavPanoSizeClass = function() {
- if(settings.mobileNavHigh)return r.HIGH //改
- else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
- }
- ,
- n.prototype.detectMaxNavPanoSize = function() {
- var e = this.detectMaxNavPanoSizeClass();
- return this.getPanoSize(e)
- }
- ,
- n.prototype.detectMaxZoomPanoSize = function() {
- return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
- }
- ,
- t.exports = n
- }
- , {
- "../constants": 8,
- "../enum/ModelManagerEvents": 33,
- "../enum/PanoSizeClass": 36,
- "../settings": 166,
- "../util/browser": 182,
- "../util/showcase": 193
- }],
- 171: [function(e, t, i) {
- (function(i) {
- "use strict";
- function n(e) {
- this.panos = null,
- this.retryMinimumTime = 1e4,
- this.urls = null,
- this.panoLoadCallbacks = {},
- this.downloadDescriptors = {},
- this.priorityQueue = [],
- this.forceQueue = [],
- this.activeDownloads = [],
- this.qualityManager = null,
- this.tilePrioritizer = null,
- this.refreshInterval = null,
- this.processPriorityQueue = !1,
- this.concurrentDownloads = e.concurrentDownloads || 1,
- this.downloadTestResults = {}
- }
- var r = e("three")
- , o = (e("../enum/Viewmode"),
- e("../settings"))
- , a = (e("../objects/Panorama"),
- e("../util/logger"))
- , s = (e("../enum/Vectors"),
- e("../enum/PanoSizeClass"),
- e("../enum/TileDownloaderEvents"))
- , l = e("./TilePrioritizer")
- , c = e("./TileUtils")
- , h = (e("../enum/GLCubeFaces"),
- e("../enum/DownloadStatus"))
- , u = e("../util/panorama")
- , d = e("../util/ajax")
- , p = e("../ab")
- , f = e("events").EventEmitter
- , g = (new a(i),
- Object.freeze({
- Testing: 1,
- Success: 2,
- Fail: 3
- }));
- n.prototype = Object.create(f.prototype),
- n.IDLE_REFRESH_DELAY = 500,
- n.ACTIVE_REFRESH_DELAY = 16,
- n.DOWNLOAD_RETRIES = 4,
- n.prototype.init = function(e) {
- this.qualityManager = e
- }
- ,
- n.prototype.setUrls = function(e) {
- this.urls = e
- }
- ,
- n.prototype.setPanoData = function(e, t, i) {
- this.panos = e,
- this.imagePanos = t,
- this.panoGroupId = i
- }
- ,
- n.prototype.start = function() {
- this.refreshUpdateInterval(0)
- }
- ,
- n.prototype.stop = function() {
- window.cancel(this.refreshInterval)
- }
- ,
- n.prototype.refreshUpdateInterval = function(e) {
- e || (e = 0),
- this.refreshInterval = window.setTimeout(function() {
- var e = this.update();
- e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
- }
- .bind(this), e)
- }
- ,
- n.prototype.update = function() {
- var e = this.forceQueue.length > 0;
- return this.processQueueForDownloading(this.forceQueue),
- this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
- this.priorityQueue.length > 0 && (e = !0),
- this.processQueueForDownloading(this.priorityQueue)),
- e
- }
- ,
- n.prototype.forceQueueTilesForPano = function() {
- var e = []
- , t = [];
- return function(i, n, r, o, a, s) {
- e.length = 0;
- for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
- var p = u[d];
- p.status !== h.None && p.status !== h.Queued || e.push(p)
- }
- if (r && e.length > 0) {
- l.sortPanoTiles(e, i, r),
- t.length = 0,
- c.matchingTilesInDirection(i, n, r, o, a, t);
- for (var f = 0, g = function(e) {
- return e.face === m.face && e.faceTileIndex === m.faceTileIndex
- }; f < e.length; ) {
- var m = e[f]
- , v = t.findIndex(g);
- v < 0 ? e.splice(f, 1) : f++
- }
- }
- for (var A = 0; A < e.length; A++)
- this.forceQueue.push(e[A]);
- this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
- this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
- s && this.processQueueForDownloading(this.forceQueue, !0)
- }
- }(),
- n.prototype.clearForceQueue = function() {
- this.clearQueue(this.forceQueue)
- }
- ,
- n.prototype.queuePrioritizedTilesForPanos = function(e) {
- this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
- this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
- this.clearFromQueue(this.priorityQueue, h.None, !0),
- this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
- }
- ,
- n.prototype.clearQueue = function(e) {
- this.setStatusForAllDescriptors(e, h.None),
- e.length = 0
- }
- ,
- n.prototype.clearFromQueue = function(e, t, i) {
- for (var n = 0; n < e.length; n++) {
- var r = e[n];
- r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
- }
- }
- ,
- n.prototype.setStatusForAllDescriptors = function(e, t) {
- for (var i = 0; i < e.length; i++) {
- var n = e[i];
- n && (n.status = t)
- }
- }
- ,
- n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
- for (var i = 0; i < e.length; i++) {
- var n = e[i];
- n && (n.status !== t ? n.status = t : e[i] = null)
- }
- }
- ,
- n.prototype.getTileDownloadDescriptors = function(e, t) {
- var i = this.getAllTileDownloadDescriptorsForPano(e)
- , n = i[t];
- return n || (n = this.buildDownloadDescriptorArray(t),
- i[t] = n,
- this.initTileDownloadDescriptors(n, e, t)),
- n
- }
- ,
- n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
- var t = this.downloadDescriptors[e.id];
- return t || (t = {},
- this.downloadDescriptors[e.id] = t),
- t
- }
- ,
- n.prototype.processQueueForDownloading = function(e, t) {
- if (this.cleanupActiveDownloads(),
- this.activeDownloads.length < this.concurrentDownloads || t)
- for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
- var o = e.shift();
- o && (this.startDownload(o),
- n++)
- }
- }
- ,
- n.prototype.testDownload = function(e, t, i) {
- var n = this.downloadTestResults[e];
- if (n)
- return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
- this.downloadTestResults[e] = g.Testing;
- var r = this.panos.list[0]
- , o = this.getTileUrl(r.id, e, t, 0)
- , a = function(t) {
- this.downloadTestResults[e] = g.Success,
- i(!0)
- }
- .bind(this)
- , s = function() {
- this.downloadTestResults[e] = g.Fail,
- i(!1)
- }
- .bind(this);
- this.loadImage(o, 0, a, s)
- }
- ,
- n.prototype.startDownload = function(e) {
- e.status = h.Downloading;
- var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
- this.activeDownloads.push(e),
- this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
- }
- ,
- n.prototype.downloadFailed = function(e, t) {}
- ,
- n.prototype.downloadComplete = function(e, t) {
- if (e.panoGroupId === this.panoGroupId) {
- var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
- e.status = h.Downloaded,
- i && i.onProgress && i.onProgress(e.pano, e.panoSize);
- var n = {
- panoId: e.pano.id,
- image: t,
- tileSize: e.tileSize,
- panoSize: e.panoSize,
- tileIndex: e.tileIndex,
- faceTileIndex: e.faceTileIndex,
- totalTiles: e.totalTiles,
- face: e.face,
- tileX: e.tileX,
- tileY: e.tileY,
- direction: e.direction
- };
- e.image = t,
- this.emit(s.TileDownloadSuccess, n),
- this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
- panoId: e.pano.id,
- tileSize: e.tileSize,
- panoSize: e.panoSize
- },
- this.emit(s.PanoDownloadComplete, n),
- i && i.onLoad && i.onLoad(e.pano, e.panoSize))
- }
- }
- ,
- n.prototype.cleanupActiveDownloads = function() {
- var e = [];
- return function() {
- e.length = 0;
- for (var t = 0; t < this.activeDownloads.length; t++) {
- var i = this.activeDownloads[t];
- i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
- }
- this.activeDownloads.length = 0,
- this.activeDownloads.push.apply(this.activeDownloads, e)
- }
- }(),
- n.prototype.isPanoDownloaded = function(e, t) {
- var i = this.getTileDownloadDescriptors(e, t);
- if (i.length <= 0)
- return !1;
- for (var n = 0; n < i.length; n++) {
- var r = i[n];
- if (r.status !== h.Downloaded)
- return !1
- }
- return !0
- }
- ,
- n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
- var o = e.id + ":" + this.qualityManager.getPanoSize(t);
- this.panoLoadCallbacks[o] = {
- onLoad: i,
- onFail: n,
- onProgress: r
- }
- }
- ,
- n.prototype.getPanoLoadCallbacks = function(e, t) {
- var i = e.id + ":" + t;
- return this.panoLoadCallbacks[i]
- }
- ,
- n.prototype.buildDownloadDescriptorArray = function(e) {
- for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
- var r = this.buildDownloadDescriptor();
- i.push(r)
- }
- return i
- }
- ,
- n.prototype.buildDownloadDescriptor = function() {
- var e = {
- panoGroupId: null,
- pano: null,
- panoSize: -1,
- tileSize: -1,
- tileIndex: -1,
- totalTiles: -1,
- faceTileIndex: -1,
- status: h.None,
- url: null,
- image: null,
- direction: new r.Vector3,
- face: -1,
- cubeFace: -1,
- tileX: -1,
- tileY: -1
- };
- return e
- }
- ,
- n.prototype.initTileDownloadDescriptors = function(e, t, i) {
- for (var n = 0; n < e.length; n++) {
- var r = e[n];
- this.initTileDownloadDescriptor(r, t, i, n)
- }
- }
- ,
- n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
- var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
- e.face = c.getFaceForTile(i, n),
- e.cubeFace = u.mapFaceToCubemapFace(e.face),
- e.panoGroupId = this.panoGroupId,
- e.pano = t,
- e.panoSize = i,
- e.tileSize = r,
- e.tileIndex = n,
- e.totalTiles = c.getTileCountForSize(i),
- e.status = h.None,
- e.image = null,
- c.getTileLocation(e.panoSize, e.tileIndex, e),
- c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
- }
- ,
- n.prototype.getTileUrl = function() {
- var e = {
- 256: "256",
- 512: "512",
- 1024: "1k",
- 2048: "2k",
- 4096: "4k"
- }
- , t = {
- face: -1,
- faceTileIndex: -1,
- tileX: -1,
- tileY: -1
- };
- return function(i, n, r, a) {
- c.getTileLocation(n, a, t);
- var s = Math.floor(n / r)
- , l = s * s
- , h = Math.floor(a / l)
- , u = "";
- 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
- var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
- return d = p.changeIfTileGenerating(d)
- }
- }(),
- n.prototype.loadImage = function(e, t, i, n) {
- d.getImage(e, t).then(function(e) {
- i(e)
- }).fail(n)
- }
- ,
- t.exports = n
- }
- ).call(this, "/js/tile/TileDownloader.js")
- }
- , {
- "../ab": 3,
- "../enum/DownloadStatus": 24,
- "../enum/GLCubeFaces": 25,
- "../enum/PanoSizeClass": 36,
- "../enum/TileDownloaderEvents": 45,
- "../enum/Vectors": 50,
- "../enum/Viewmode": 51,
- "../objects/Panorama": 148,
- "../settings": 166,
- "../util/ajax": 181,
- "../util/logger": 189,
- "../util/panorama": 191,
- "./TilePrioritizer": 172,
- "./TileUtils": 174,
- events: 202,
- three: 217
- }],
- 172: [function(e, t, i) {
- (function(i) {
- "use strict";
- function n(e, t, i, o, a) {
- this.qualityManager = e,
- this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
- this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
- this.baseSize = t,
- this.standardSize = i,
- this.highSize = o,
- this.ultraHighSize = a,
- this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
- }
- var r = e("three")
- , o = (e("../enum/Viewmode"),
- e("../settings"),
- e("../settings"),
- e("../objects/Panorama"))
- , a = e("../util/logger")
- , s = (e("../enum/Vectors"),
- e("../enum/PanoSizeClass"),
- e("../enum/ModelManagerEvents"),
- e("../enum/GLCubeFaces"),
- e("../enum/DownloadStatus"))
- , l = (e("../util/browser"),
- e("./TileUtils"))
- , c = e("../util/math")
- , h = (e("events").EventEmitter,
- new a(i),
- Object.freeze({
- None: 0,
- DirectionalFOV: 1
- }));
- n.PriorityCriteria = function(e, t, i, n, o) {
- this.pano = e,
- this.cameraPosition = (new r.Vector3).copy(t),
- this.cameraDir = (new r.Vector3).copy(i),
- this.panoSpaceDir = (new r.Vector3).copy(n),
- this.upcomingPanos = o,
- this.copy = function(e) {
- this.pano = e.pano,
- this.cameraPosition.copy(e.cameraPosition),
- this.cameraDir.copy(e.cameraDir),
- this.panoSpaceDir.copy(e.panoSpaceDir),
- this.upcomingPanos = o
- }
- ,
- this.zoomingActive = !1
- }
- ,
- n.DIRECTIONAL_FOV = 180,
- n.DIRECTIONAL_FOV_NARROW = 120,
- n.MAX_SCORED_PANOS_TOCONSIDER = 6,
- n.MAX_SCORED_PANOS_TOADD = 2,
- n.MAX_UPCOMING_PANOS_TOADD = 3,
- n.DIRECTION_SCORE_STRICTNESS = .75,
- n.appendQueue = function(e, t) {
- if (e && t)
- for (var i = 0; i < t.length; i++)
- e.push(t[i])
- }
- ,
- n.prototype.updateCriteria = function(e, t, i, n) {
- this.priorityCriteria.pano = e,
- this.priorityCriteria.cameraPosition.copy(t),
- this.priorityCriteria.cameraDir.copy(i),
- this.priorityCriteria.upcomingPanos = n,
- this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
- this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
- }
- ,
- n.prototype.filterAndPrioritize = function() {
- var e = []
- , t = []
- , i = [];
- return function(r, o, a) {
- this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
- this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
- var s = this.baseSize
- , l = this.standardSize
- , c = this.highSize
- , h = this.ultraHighSize;
- this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
-
- this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
- this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, 1024, n.MAX_UPCOMING_PANOS_TOADD), //更清晰些
-
-
-
- i.length = 0,
- this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
- n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
- n.appendQueue(r, i),
- this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
- i.length = 0,
- this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
- this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
- n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
- n.appendQueue(r, i),
- i.length = 0,
- this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
- this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
- this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
- n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
- n.appendQueue(r, i),
- this.queueTilesForPanos(r, e, a, s)
- }
- }(),
- n.prototype.canDownloadSize = function(e) {
- return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
- }
- ,
- n.prototype.populateNeighborPanos = function(e, t, i) {
- i = i || [],
- i.length = 0;
- var n = t.getNeighbours(e);
- for (var r in n)
- if (n.hasOwnProperty(r)) {
- var o = t.get(r);
- i.push(o)
- }
- return i
- }
- ,
- n.prototype.populateScoredPanos = function(e, t, i, r, a) {
- i = i || [],
- i.length = 0;
- var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
- , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
- , c = t.sortByScore(s, l);
- if (c)
- for (var h = 0; h < c.length && h < a; h++) {
- var u = c[h].pano;
- i.push(u)
- }
- return i
- }
- ,
- n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
- for (var o = 0, a = 0; a < t.length; a++) {
- var s = t[a]
- , l = this.queueTilesForPano(e, i, s, n);
- if (o += l > 0 ? 1 : 0,
- r && o >= r)
- break
- }
- return o
- }
- ,
- n.prototype.queueTilesForPano = function() {
- var e = {
- filter: h.None
- };
- return function(t, i, n, r) {
- return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
- }
- }(),
- n.prototype.queueTilesForPanosInDirection = function() {
- var e = new r.Vector3;
- return function(t, i, n, r, o, a, s, l) {
- for (var h = 0, u = 0; u < n.length; u++) {
- var d = n[u];
- e.copy(d.position),
- e.sub(o),
- e.normalize();
- var p = Math.max(Math.min(a.dot(e), 1), -1)
- , f = c.getFOVDotThreshold(s);
- if (p >= f) {
- var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
- if (h += g > 0 ? 1 : 0,
- l && h >= l)
- break
- }
- }
- return h
- }
- }(),
- n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
- for (var l = 0, c = 0; c < i.length; c++) {
- var h = i[c]
- , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
- if (l += u > 0 ? 1 : 0,
- s && l >= s)
- break
- }
- return l
- }
- ,
- n.prototype.queueTilesInDirectionForPano = function() {
- var e = {
- filter: h.DirectionalFOV,
- direction: new r.Vector3,
- fov: 60
- }
- , t = new r.Vector3;
- return function(i, n, r, o, a, s, c) {
- return t.copy(s),
- l.getRelativeDirection(r.quaternion, t),
- e.direction.copy(t),
- e.fov = c,
- this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
- }
- }(),
- n.prototype.filterAndQueueTileDownloadDescriptors = function() {
- var e = [];
- return function(t, i, n, r, o) {
- var a = i.getTileDownloadDescriptors(n, r);
- e.length = 0,
- this.filterTileDownloadDescriptors(n, a, e, o);
- for (var s = 0, l = 0; l < e.length; l++) {
- var c = e[l];
- c && (t.push(c),
- s++)
- }
- return s
- }
- }(),
- n.prototype.filterTileDownloadDescriptors = function() {
- new r.Vector3;
- return function(e, t, i, n) {
- var r, o;
- switch (n.filter) {
- case h.DirectionalFOV:
- for (r = 0; r < t.length; r++)
- o = t[r],
- l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
- break;
- default:
- for (r = 0; r < t.length; r++)
- o = t[r],
- i.push(o)
- }
- for (r = 0; r < i.length; r++)
- o = i[r],
- this.canIncludeDescriptor(o) || (i[r] = null)
- }
- }(),
- n.prototype.canIncludeDescriptor = function(e) {
- return e.status !== s.Downloading && e.status !== s.Downloaded
- }
- ,
- n.prototype.canIncludePano = function(e, t) {
- return !e.isLoaded(t)
- }
- ,
- n.getFOVDotThreshold = function(e) {
- return Math.cos(r.Math.degToRad(e / 2))
- }
- ;
- var u = function() {
- var e = function e(t, i) {
- var n = e._panoSpaceDir
- , r = e._fovThreshold
- , o = e._fovThresholdNarrow
- , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
- , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
- return t._dot = a,
- i._dot = s,
- a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
- };
- return e._panoSpaceDir = new r.Vector3,
- e._fovThreshold = -1,
- e._fovThresholdNarrow = -1,
- e
- }();
- n.sortPanoTiles = function(e, t, i) {
- u._panoSpaceDir.copy(i),
- l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
- u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
- u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
- e.sort(u)
- }
- ,
- n.insertSortedPanoTile = function(e, t, i, r) {
- u._panoSpaceDir.copy(r),
- l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
- u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
- u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
- for (var o = -1, a = 0; a < e.length; a++) {
- var s = u(t, e[a]);
- if (s <= 0) {
- o = a;
- break
- }
- }
- if (o === -1)
- e[e.length] = t;
- else {
- for (var h = e.length; h > o; h--)
- e[h] = e[h - 1];
- e[o] = t
- }
- }
- ,
- n.prototype.setZoomingActive = function(e) {
- e !== this.zoomingActive && (this.zoomingActive = e)
- }
- ,
- t.exports = n
- }
- ).call(this, "/js/tile/TilePrioritizer.js")
- }
- , {
- "../enum/DownloadStatus": 24,
- "../enum/GLCubeFaces": 25,
- "../enum/ModelManagerEvents": 33,
- "../enum/PanoSizeClass": 36,
- "../enum/Vectors": 50,
- "../enum/Viewmode": 51,
- "../objects/Panorama": 148,
- "../settings": 166,
- "../util/browser": 182,
- "../util/logger": 189,
- "../util/math": 190,
- "./TileUtils": 174,
- events: 202,
- three: 217
- }],
- 173: [function(e, t, i) {
- "use strict";
- function n(e, t) {
- this.levels = t,
- this.tileSize = e,
- this.root = null,
- this.allNodes = [],
- a(this)
- }
- function r(e, t) {
- this.tree = e,
- this.parent = t,
- this.children = [],
- this.id = ++u
- }
- function o(e, t, i, r, a, s, l, h) {
- if (e) {
- l = l || n.TraversalType.PreOrder;
- var u = r * c + i;
- if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
- s && s.push(e)),
- e.children && 0 !== e.children.length) {
- for (var d = r * c, p = i * c, f = 0; f < c; f++)
- for (var g = 0; g < c; g++)
- o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
- l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
- s && s.push(e))
- }
- }
- }
- function a(e) {
- e.root = s(e, null, 0)
- }
- function s(e, t, i) {
- if (i > e.levels)
- return null;
- var n = new r(e,t);
- e.allNodes.push(n);
- for (var o = 0; o < h; o++)
- n.children[o] = s(e, n, i + 1);
- return n
- }
- function l(e, t, i, n, r) {
- if (!e)
- return null;
- if (0 === i)
- return e;
- if (!e.children || 0 === e.children.length)
- return null;
- var o = Math.pow(c, i)
- , a = o / c
- , s = n % a
- , h = r % a
- , u = Math.floor(r / a)
- , d = Math.floor(n / a)
- , p = u * c + d
- , f = e.children[p];
- return l(f, t + 1, i - 1, s, h)
- }
- var c = (e("three"),
- e("./TileUtils"),
- e("../objects/Panorama"),
- e("../util/panorama"),
- e("events").EventEmitter,
- 2)
- , h = c * c;
- n.TraversalType = Object.freeze({
- PreOrder: 0,
- PostOrder: 1
- });
- var u = 0;
- n.getLevelCountForSize = function(e, t) {
- var i = 0;
- for (t < e && (t = e); ; ) {
- if (t /= c,
- t < e)
- break;
- i++
- }
- return i
- }
- ,
- n.getSizeForLevel = function(e, t) {
- return Math.pow(c, t) * e
- }
- ,
- n.prototype.getSubNode = function(e, t, i) {
- (!t || e < this.tileSize) && (t = 0),
- (!i || e < this.tileSize) && (i = 0),
- e < this.tileSize && (e = this.tileSize);
- var r = n.getLevelCountForSize(this.tileSize, e)
- , o = l(this.root, 0, r, t, i);
- return o
- }
- ,
- n.prototype.breadthFirst = function(e) {
- e = e || {};
- var t = !!e.nullLevelEnd
- , i = e.maxLevel
- , n = e.minLevel
- , r = e.callback
- , o = e.saveVisited
- , a = []
- , s = {}
- , l = 0
- , c = 0;
- for (a.push(this.root),
- a.push(s); a.length > 0 && !(i && l > i); ) {
- var h = a.shift();
- if (h === s)
- (!n || l >= n) && (r && t && r(null),
- o && t && o.push(null)),
- a.length > 0 && a.push(s),
- l++,
- c = 0;
- else {
- if (h.children)
- for (var u = 0; u < h.children.length; u++) {
- var d = h.children[u];
- d && a.push(h.children[u])
- }
- var p = this.getFaceIndexFromNode(h);
- (!n || l >= n) && (r && r(h, l, p),
- o && o.push(h)),
- c++
- }
- }
- }
- ,
- n.prototype.getFaceIndexFromNode = function(e) {
- if (!e)
- return -1;
- for (var t = 1, i = e, n = 0, r = 0; ; ) {
- var o = i.parent;
- if (!o)
- break;
- for (var a = -1, s = 0; s < o.children.length; s++)
- o.children[s] === i && (a = s);
- var l = a % c
- , h = Math.floor(a / c);
- n = l * t + n,
- r = h * t + r,
- t *= c,
- i = o
- }
- return r * t + n
- }
- ,
- n.prototype.depthFirst = function(e, t, i) {
- o(this.root, 0, 0, 0, e, t, i, this.tileSize)
- }
- ,
- t.exports = n
- }
- , {
- "../objects/Panorama": 148,
- "../util/panorama": 191,
- "./TileUtils": 174,
- events: 202,
- three: 217
- }],
- 174: [function(e, t, i) {
- "use strict";
- var n = e("../enum/GLCubeFaces")
- , r = e("../util/MathLight")
- , o = {};
- o.TILE_SIZE = 512,
- o.FACES_PER_PANO = 6,
- o.LocationOnTile = {
- Center: 0,
- UpperLeft: 1,
- UpperRight: 2,
- LowerRight: 3,
- LowerLeft: 4
- },
- o.getTileVector = function() {
- return function(e, t, i, a, s, l, c, h) {
- l = l || o.LocationOnTile.Center;
- var u = e / t
- , d = a / u;
- s = -s + (u - 1);
- var p = s / u
- , f = t / e
- , g = 2 * f
- , m = g / 2
- , v = 2 * d - 1 + m
- , A = 2 * p - 1 + m;
- switch (l) {
- case o.LocationOnTile.UpperLeft:
- v -= m,
- A += m,
- v += c * g;
- break;
- case o.LocationOnTile.UpperRight:
- v += m,
- A += m,
- A -= c * g;
- break;
- case o.LocationOnTile.LowerRight:
- v += m,
- A -= m,
- v -= c * g;
- break;
- case o.LocationOnTile.LowerLeft:
- v -= m,
- A -= m,
- A += c * g;
- break;
- case o.LocationOnTile.Center:
- }
- switch (i) {
- case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
- r.setVector(h, -1, A, -v);
- break;
- case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
- r.setVector(h, 1, A, v);
- break;
- case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
- r.setVector(h, -v, 1, -A);
- break;
- case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
- r.setVector(h, -v, -1, A);
- break;
- case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
- r.setVector(h, -v, A, 1);
- break;
- case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
- r.setVector(h, v, A, -1)
- }
- r.normalize(h)
- }
- }(),
- o.getFaceForTile = function(e, t) {
- var i = o.TILE_SIZE;
- e < o.TILE_SIZE && (i = e);
- var n = Math.floor(e / i)
- , r = n * n;
- return Math.floor(t / r)
- }
- ,
- o.getTileLocation = function(e, t, i) {
- var n = o.TILE_SIZE;
- e < o.TILE_SIZE && (n = e);
- var r = o.getFaceForTile(e, t)
- , a = Math.floor(e / n)
- , s = a * a
- , l = t - r * s;
- i.tileX = l % a,
- i.tileY = Math.floor(l / a),
- i.face = r,
- i.faceTileIndex = l
- }
- ,
- o.getTileCountForSize = function(e) {
- if (e <= o.TILE_SIZE)
- return o.FACES_PER_PANO;
- var t = Math.floor(e / o.TILE_SIZE)
- , i = t * t
- , n = i * o.FACES_PER_PANO;
- return n
- }
- ,
- o.getRelativeDirection = function() {
- var e = new r.Matrix4
- , t = new r.Quaternion;
- return function(i, n) {
- t.copy(i),
- t.inverse(),
- e.makeRotationFromQuaternion(t),
- e.applyToVector3(n),
- r.normalize(n)
- }
- }(),
- o.matchingTilesInDirection = function() {
- var e = new r.Vector3
- , t = new r.Vector3(0,0,-1)
- , i = new r.Quaternion
- , n = function(e, t) {
- e.push({
- face: t.face,
- faceTileIndex: t.faceTileIndex,
- tileX: t.tileX,
- tileY: t.tileY
- })
- }
- , a = function() {
- var e = {
- face: -1,
- faceTileIndex: -1,
- tileX: -1,
- tileY: -1
- };
- return function(t, i, r) {
- for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
- o.getTileLocation(t, l, e),
- i && !i(e) || (s++,
- r && n(r, e));
- return s
- }
- }();
- return function(n, s, l, c, h, u) {
- var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
- o.getTileCountForSize(s);
- if (!c && !h)
- return a(s, null, u);
- var p = !!h;
- if (h = h || c,
- h = Math.max(0, Math.min(h, 360)),
- c = Math.max(0, Math.min(c, 360)),
- r.copyVector(l, e),
- o.getRelativeDirection(n.quaternion, e),
- p) {
- i.setFromUnitVectors(e, t);
- var f = function(e) {
- return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
- };
- return a(s, f, u)
- }
- var g = function(t) {
- return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
- };
- return a(s, g, u)
- }
- }(),
- o.isTileWithinFrustum = function() {
- var e = new r.Vector3
- , t = 1e-5;
- return function(i, n, a, s, l, c, h, u) {
- for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
- if (o.getTileVector(i, n, m, s, l, b, 0, e),
- r.applyQuaternionToVector(c, e),
- e.z >= -t)
- I++;
- else {
- var w = -1 / e.z
- , _ = e.x * w
- , T = e.y * w;
- T > d ? v++ : T < p && A++,
- _ > f ? y++ : _ < g && C++,
- E++
- }
- return A !== E && v !== E && y !== E && C !== E
- }
- }(),
- o.isTileWithinFOV = function() {
- var e = new r.Vector3
- , t = new r.Vector3(0,1,0)
- , i = new r.Vector3(1,0,0);
- return function(n, a, s, l, c, h, u) {
- var d = o.mapFaceToCubemapFace(s);
- if (r.cross(h, t, i),
- o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
- o.isWithinFOV(e, h, u, null))
- return !0;
- for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
- for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
- if (o.getTileVector(n, a, d, l, c, v, g, e),
- o.isWithinFOV(e, h, u, null))
- return !0;
- g += p
- }
- return !1
- }
- }(),
- o.isWithinFOV = function() {
- var e = new r.Vector3
- , t = new r.Vector3;
- return function(i, n, o, a) {
- if (r.copyVector(i, t),
- a) {
- r.copyVector(a, e),
- r.normalize(e);
- var s = r.dot(e, i);
- e.x *= s,
- e.y *= s,
- e.z *= s,
- r.subVector(t, e)
- }
- var l = o / 2 * r.RADIANS_PER_DEGREE
- , c = Math.cos(l)
- , h = r.dot(t, n);
- return h >= c
- }
- }(),
- o.mapFaceToCubemapFace = function() {
- var e = {
- 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
- 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
- 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
- 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
- 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
- 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
- };
- return function(t) {
- return e[t]
- }
- }(),
- t.exports = o
- }
- , {
- "../enum/GLCubeFaces": 25,
- "../util/MathLight": 176
- }],
- 175: [function(e, t, i) {
- (function(i) {
- "use strict";
- function n() {
- this.list = [],
- this.index = {},
- Object.defineProperty(this, "length", {
- get: function() {
- return this.list.length
- }
- })
- }
- var r = (e("./common"),
- e("./logger"));
- new r(i);
- n.prototype.forEach = function(e) {
- this.list.forEach(e)
- }
- ,
- n.prototype.add = function(e) {
- this.list.push(e),
- this.index[this.getIndex(e)] = e
- }
- ,
- n.prototype.getIndex = function(e) {
- throw new Error("IndexedCollection.getIndex not implemented in subclass.")
- }
- ,
- n.prototype.extend = function(e) {
- for (var t = 0; t < e.length; t++)
- this.add(e[t])
- }
- ,
- n.prototype.get = function(e) {
- return this.index[e]
- }
- ,
- n.prototype.first = function() {
- return this.list[0]
- }
- ,
- n.prototype.last = function() {
- return this.list[this.list.length - 1]
- }
- ,
- n.prototype.reIndex = function() {
- this.index = {};
- var e = this;
- this.forEach(function(t) {
- e.index[e.getIndex(t)] = t
- })
- }
- ,
- n.prototype.filter = function(e) {
- var t = this.list.filter(e);
- return this.reIndex(),
- t
- }
- ,
- n.prototype.reduce = function(e, t) {
- return this.list.reduce(e, t)
- }
- ,
- n.prototype.sort = function(e) {
- return this.list.sort(e)
- }
- ,
- n.prototype.indexOf = function(e) {
- for (var t = 0; t < this.list.length; ++t)
- if (this.list[t] === e)
- return t;
- return -1
- }
- ,
- t.exports = n
- }
- ).call(this, "/js/util/IndexedCollection.js")
- }
- , {
- "./common": 185,
- "./logger": 189
- }],
- 176: [function(e, t, i) {
- "use strict";
- var n = e("../constants")
- , r = {};
- r.RADIANS_PER_DEGREE = Math.PI / 180,
- r.DEGREES_PER_RADIAN = 180 / Math.PI,
- r.Vector3 = function(e, t, i) {
- this.x = e || 0,
- this.y = t || 0,
- this.z = i || 0
- }
- ,
- r.Matrix4 = function() {
- this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
- arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
- }
- ,
- r.Matrix4.prototype = {
- identity: function() {
- return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
- this
- },
- copy: function(e) {
- return this.elements.set(e.elements),
- this
- },
- applyToVector3: function(e) {
- var t = e.x
- , i = e.y
- , n = e.z
- , r = this.elements;
- return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
- e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
- e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
- this
- },
- getInverse: function(e, t) {
- var i = this.elements
- , n = e.elements
- , r = n[0]
- , o = n[1]
- , a = n[2]
- , s = n[3]
- , l = n[4]
- , c = n[5]
- , h = n[6]
- , u = n[7]
- , d = n[8]
- , p = n[9]
- , f = n[10]
- , g = n[11]
- , m = n[12]
- , v = n[13]
- , A = n[14]
- , y = n[15]
- , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
- , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
- , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
- , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
- , w = r * C + o * I + a * E + s * b;
- if (0 === w) {
- var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
- if (t)
- throw new Error(_);
- return console.warn(_),
- this.identity()
- }
- var T = 1 / w;
- return i[0] = C * T,
- i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
- i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
- i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
- i[4] = I * T,
- i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
- i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
- i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
- i[8] = E * T,
- i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
- i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
- i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
- i[12] = b * T,
- i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
- i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
- i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
- this
- },
- makeRotationFromQuaternion: function(e) {
- var t = this.elements
- , i = e.x
- , n = e.y
- , r = e.z
- , o = e.w
- , a = i + i
- , s = n + n
- , l = r + r
- , c = i * a
- , h = i * s
- , u = i * l
- , d = n * s
- , p = n * l
- , f = r * l
- , g = o * a
- , m = o * s
- , v = o * l;
- return t[0] = 1 - (d + f),
- t[4] = h - v,
- t[8] = u + m,
- t[1] = h + v,
- t[5] = 1 - (c + f),
- t[9] = p - g,
- t[2] = u - m,
- t[6] = p + g,
- t[10] = 1 - (c + d),
- t[3] = 0,
- t[7] = 0,
- t[11] = 0,
- t[12] = 0,
- t[13] = 0,
- t[14] = 0,
- t[15] = 1,
- this
- }
- },
- r.Quaternion = function(e, t, i, n) {
- this._x = e || 0,
- this._y = t || 0,
- this._z = i || 0,
- this._w = void 0 !== n ? n : 1
- }
- ,
- r.Quaternion.prototype = {
- get x() {
- return this._x
- },
- set x(e) {
- this._x = e
- },
- get y() {
- return this._y
- },
- set y(e) {
- this._y = e
- },
- get z() {
- return this._z
- },
- set z(e) {
- this._z = e
- },
- get w() {
- return this._w
- },
- set w(e) {
- this._w = e
- },
- copy: function(e) {
- this._x = e.x,
- this._y = e.y,
- this._z = e.z,
- this._w = e.w
- },
- inverse: function() {
- return this.conjugate().normalize()
- },
- conjugate: function() {
- return this._x *= -1,
- this._y *= -1,
- this._z *= -1,
- this
- },
- length: function() {
- return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
- },
- normalize: function() {
- var e = this.length();
- return 0 === e ? (this._x = 0,
- this._y = 0,
- this._z = 0,
- this._w = 1) : (e = 1 / e,
- this._x = this._x * e,
- this._y = this._y * e,
- this._z = this._z * e,
- this._w = this._w * e),
- this
- },
- setFromAxisAngle: function(e, t) {
- var i = t / 2
- , n = Math.sin(i);
- return this._x = e.x * n,
- this._y = e.y * n,
- this._z = e.z * n,
- this._w = Math.cos(i),
- this
- },
- setFromUnitVectors: function() {
- var e, t, i = 1e-6;
- return function(n, o) {
- return void 0 === e && (e = new r.Vector3),
- t = r.dot(n, o) + 1,
- t < i ? (t = 0,
- Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
- this._x = e.x,
- this._y = e.y,
- this._z = e.z,
- this._w = t,
- this.normalize()
- }
- }(),
- multiply: function(e) {
- return this.multiplyQuaternions(this, e)
- },
- premultiply: function(e) {
- return this.multiplyQuaternions(e, this)
- },
- multiplyQuaternions: function(e, t) {
- var i = e._x
- , n = e._y
- , r = e._z
- , o = e._w
- , a = t._x
- , s = t._y
- , l = t._z
- , c = t._w;
- return this._x = i * c + o * a + n * l - r * s,
- this._y = n * c + o * s + r * a - i * l,
- this._z = r * c + o * l + i * s - n * a,
- this._w = o * c - i * a - n * s - r * l,
- this
- }
- },
- r.convertWorkshopVector = function(e) {
- return new r.Vector3(-e.x,e.y,e.z)
- }
- ,
- r.convertWorkshopQuaternion = function(e) {
- return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
- }
- ;
- r.convertWorkshopOrthoZoom = function(e) {//xzw
- //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
- return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
- }
- ,
- r.convertWorkshopPanoramaQuaternion = function(e) {
- return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
- }
- ,
- r.normalize = function(e) {
- var t = e.x * e.x + e.y * e.y + e.z * e.z
- , i = Math.sqrt(t);
- e.x /= i,
- e.y /= i,
- e.z /= i
- }
- ,
- r.dot = function(e, t) {
- return e.x * t.x + e.y * t.y + e.z * t.z
- }
- ,
- r.cross = function(e, t, i) {
- var n = e.x
- , r = e.y
- , o = e.z;
- i.x = r * t.z - o * t.y,
- i.y = o * t.x - n * t.z,
- i.z = n * t.y - r * t.x
- }
- ,
- r.setVector = function(e, t, i, n) {
- e.x = t,
- e.y = i,
- e.z = n
- }
- ,
- r.copyVector = function(e, t) {
- t.x = e.x,
- t.y = e.y,
- t.z = e.z
- }
- ,
- r.addVector = function(e, t) {
- e.x += t.x,
- e.y += t.y,
- e.z += t.z
- }
- ,
- r.subVector = function(e, t) {
- e.x -= t.x,
- e.y -= t.y,
- e.z -= t.z
- }
- ,
- r.applyQuaternionToVector = function(e, t) {
- var i = t.x
- , n = t.y
- , r = t.z
- , o = e.x
- , a = e.y
- , s = e.z
- , l = e.w
- , c = l * i + a * r - s * n
- , h = l * n + s * i - o * r
- , u = l * r + o * n - a * i
- , d = -o * i - a * n - s * r;
- t.x = c * l + d * -o + h * -s - u * -a,
- t.y = h * l + d * -a + u * -o - c * -s,
- t.z = u * l + d * -s + c * -a - h * -o
- }
- ,
- r.angleBetweenVectors = function(e, t) {
- return Math.acos(r.dot(e, t))
- }
- ,
- t.exports = r
- }
- , {
- "../constants": 8
- }],
- 177: [function(e, t, i) {
- (function(i) {
- "use strict";
- function n(e) {
- this.cache = null,
- this.expires = 0
- }
- function r() {
- this.baseUrl = null,
- this.cache = null,
- this.expires = 0
- }
- function o() {
- this.baseUrl = null,
- this.expires = 0
- }
- function a(e) {
- this.initialLoadingPromise = null,
- this.endpoint = e + "?type=3",
- this.urlContainer = null,
- this.authorizationHeader = h.getAuthorizationHeader(),
- this.containerClasses = [o, r, n]
- }
- var s = e("./ajax")
- , l = e("./logger")
- , c = e("../constants")
- , h = e("./showcase")
- , u = (e("../ab"),
- new l(i));
- n.prototype = {
- version: 1,
- validate: function(e) {
- return "catalog.json"in e && Object.keys(e).length > 0
- },
- update: function(e) {
- return this.cache = e,
- this.expires = Date.now() + c.signedUrlDefaultExpireTime,
- $.when()
- },
- get: function(e) {
- return this.cache[e]
- }
- },
- r.prototype = {
- version: 2,
- validate: function(e) {
- return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
- },
- update: function(e) {
- return this.baseUrl = e["base.url"],
- this.cache = e,
- this.expires = Date.now() + c.signedUrlDefaultExpireTime,
- $.when()
- },
- get: function(e) {
- var t = this.cache[e];
- return t ? this.baseUrl.replace("{{filename}}", e) + t : null
- }
- },
- o.prototype = {
- version: 3,
- validate: function(e) {
- return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
- },
- update: function(e) {
- return this.baseUrl = e.templates[0],
- e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
- $.when()
- },
- get: function(e) {
- return this.baseUrl.replace("{{filename}}", e)
- }
- },
- a.prototype = {
- init: function() {
- return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
- var e = this.urlContainer ? this.urlContainer.expires : Date.now();
- Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
- this.refresh().done(function() {
- u.debug("Refreshed")
- }).fail(function() {
- u.error("Failed url refresh, urls might go stale soon")
- }))
- }
- .bind(this), c.signedUrlCheckInterval),
- this.initialLoadingPromise = this.refresh(),
- this.initialLoadingPromise)
- },
- refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
- e = e || {};
- /*var t = void 0 === e.cache || e.cache;
- return s.get( this.endpoint , { //file
- responseType: "json",
- prefetchFrom: t ? "files" : null,
- cache: t,
- auth: this.authorizationHeader
- }).then(function(e) {
- if (this.urlContainer && this.urlContainer.validate(e))
- return this.urlContainer.update(e);
- for (var i = 0; i < this.containerClasses.length; i++) {
- var n = this.containerClasses[i]
- , r = new n;
- if (r.validate(e))
- return u.info("Using urls version " + r.version),
- this.urlContainer = r,
- this.urlContainer.update(e)
- }
- return t ? this.refresh({
- cache: !1
- }) : $.Deferred().reject("missing-urls")
- }
- .bind(this), function(e) {
- return "loading-failed"
- }) */
- return $.Deferred().resolve();
- },
- get: function(e) {
- //return this.urlContainer.get(e)
- return window.MP_PREFETCHED_MODELDATA.files.templates[0].replace("{{filename}}", e)
- }
- },
- t.exports = a
- }
- ).call(this, "/js/util/ModelUrls.js")
- }
- , {
- "../ab": 3,
- "../constants": 8,
- "./ajax": 181,
- "./logger": 189,
- "./showcase": 193
- }],
- 178: [function(e, t, i) {
- (function(i) {
- "use strict";
- function n() {
- u.call(this),
- this.neighbourMap = {},
- this.map = null
- }
- var r = e("three")
- , o = e("./common")
- , a = e("../settings")
- , s = e("../objects/Panorama")
- , a = e("../settings")
- , l = e("./aStar")
- , c = e("./logger")
- , h = new c(i)
- , u = e("./IndexedCollection")
- , d = e("./transitions");
- o.inherit(n, u),
- n.prototype.getIndex = function(e) {
- return e.id
- }
- ,
- n.prototype.find = function(e, t) {
- var i = o.filterAll(this.list, e);
- return 0 === i.length ? null : (t && t.forEach(function(e) {
- i = o.stableSort(i, e)
- }),
- i[0])
- }
- ,
- n.prototype.sortByScore = function(e, t) {
- var i = o.filterAll(this.list, e);
- return 0 === i.length ? null : i = i.map(function(e) {
- return {
- pano: e,
- score: t.reduce(function(t, i) {
- return t + i(e)
- }, 0)
- }
- }).sort(function(e, t) {
- return t.score - e.score;
- })
- }
- ,
- n.prototype.lowestByScore = function(e, t, i) {
- return this.findRankedByScore(0, e, t, i)
- }
- ,
- n.prototype.findRankedByScore = function(e, t, i, n) {
- n && (n.candidates = null,
- n.pano = null),
- e || (e = 0);
- var r = this.sortByScore(t, i);
- return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
- n.pano = r[e].pano),
- r[e].pano)
- }
- ,
- n.prototype.showPanoScores = function(e) {
- this.list.forEach(function(e) {
- e.removeTextSprite()
- });
- var t = 6344768;
- e.forEach(function(e) {
- e.pano.addTextSprite(e.score.toFixed(2), t),
- t = 16428055
- })
- }
- ,
- n.prototype.isNeighbour = function(e, t) {
- return this.neighbourMap[e.id][t.id]
- }
- ,
- n.prototype.getNeighbours = function(e) {
- return this.neighbourMap[e.id]
- }
- ,
- n.prototype.setNeighbour = function(e, t, i) {
- return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
- this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
- this.neighbourMap[e.id][e.id] = !0,
- this.neighbourMap[t.id][t.id] = !0,
- this.neighbourMap[e.id][t.id] = i,
- this.neighbourMap[t.id][e.id] = i,
- this.neighbourMap[e.id]
- }
- ,
- n.prototype.findClosest = function(e, t) {
- var i = [s.filters.isPanoAligned()];
- return t && i.push(s.filters.inDirection(e, t, .75)),
- this.find(i, [s.sortFunctions.distanceToPoint(e)])
- }
- ,
- n.prototype.dualNeighbors = function(e, t) {
- var i, n = [];
- for (i in this.neighbourMap[e.id])
- this.neighbourMap[t.id][i] && n.push(i);
- return n
- }
- ,
- n.prototype.populate_path_graph = function() {
- var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
- for (e = 0; e < this.list.length; e += 1) {
- o = this.list[e],
- s = {},
- l = !1,
- i = o.neighbourPanos || o.findNeighourPanos();
- for (t in i)
- if (i[t]) {
- a = this.index[t],
- p.copy(o.floorPosition),
- p.sub(a.floorPosition);
- var m = Math.sqrt(p.x * p.x + p.z * p.z)
- , v = (Math.abs(p.y) / Math.max(m, .01),
- Math.max(0, Math.abs(p.y) - .2));
- v > 0 ? (f += 1,
- v = Math.pow(4 * v, 2),
- m = Math.pow(m, 2),
- n = Math.sqrt(v * v + m * m)) : (g += 1,
- n = p.length()),
- s[a.id] = n,
- l = !0
- }
- l ? u[o.id] = s : d += 1
- }
- this.map = u,
- h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
- }
- ,
- n.prototype.aStarSearch = function(e, t) {
- var i = Date.now()
- , n = new l({
- start: e,
- isEnd: function(e) {
- return e === t
- },
- neighbor: function(e) {
- var t = e.neighbourPanos || e.findNeighourPanos()
- , i = [];
- for (var n in t)
- t[n] && i.push(this.index[n]); //add: t[n] &&
- return i
- }
- .bind(this),
- distance: function(e, t) {
- var i = this.map[e.id]
- , n = i[t.id];
- return n
- }
- .bind(this),
- heuristic: function(e, t) {
- return 1
- }
- .bind(this),
- hash: function(e) {
- return e.id
- },
- timeout: 5e3
- });
- if (h.debug("A* search in " + (Date.now() - i) + "ms"),
- "success" !== n.status)
- return h.debug("Did not find A* path from " + e + " to " + t),
- null;
- h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
- var r = [];
- return n.path.forEach(function(e) {
- r.push(e.id)
- }),
- r
- }
- ,
- n.prototype.includeNodesNearPath = function() {
- var e = new r.Vector3
- , t = new r.Vector3
- , i = new r.Vector3
- , n = new r.Vector3
- , o = new r.Vector3
- , a = new r.Vector3
- , s = new r.Vector3
- , l = new r.Vector3
- , c = []
- , h = new r.Vector3
- , u = new r.Vector3;
- return function(r, d) {
- if (r)
- for (var p = function(e, t, i) {
- return o.copy(t).sub(e),
- o.dot(i)
- }, f = function(e, t) {
- return p(h, e.position, i) - p(h, t.position, i)
- }, g = 0; g < r.length - 1; ) {
- var m = r[g]
- , v = r[g + 1]
- , A = this.index[m]
- , y = this.index[v];
- h.copy(A.position),
- u.copy(y.position),
- c.length = 0,
- e.copy(u).sub(h),
- i.copy(e).normalize();
- for (var C = 0; C < this.list.length; C++) {
- var I = this.list[C];
- o.copy(I.position).sub(h);
- var E = o.dot(i);
- if (E > 0) {
- s.copy(i),
- s.multiplyScalar(E),
- a.copy(o),
- a.sub(s);
- var b = a.length();
- if (b < d) {
- t.copy(e).negate(),
- n.copy(t).normalize(),
- l.copy(I.position).sub(u);
- var w = l.dot(n);
- w > 0 && c.push(I)
- }
- }
- }
- if (c.length > 0) {
- c.sort(f);
- for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
- r[_] = r[_ - c.length];
- for (var T = 0; T < c.length; T++)
- r[T + g + 1] = c[T].id
- }
- g += c.length + 1
- }
- }
- }(),
- n.prototype.fadeMarkerOpacity = function(e, t) {
- var i = void 0 === e ? a.panorama.markerOpacity : e
- , n = this.list.findIndex(function(e) {
- return e.marker
- });
- if (!(n < 0)) {
- var r = this.list[n].marker.material.opacity;
- if (r !== e) {
- var o = i - r;
- d.trigger({
- func: function(e, t) {
- var i = r + e * o;
- this.forEach(function(e) {
- e.marker && (e.marker.material.opacity = i)
- })
- }
- .bind(this),
- duration: void 0 === t ? a.markerOpacityTransitionTime : t,
- name: "_fpm"
- })
- }
- }
- }
- ,
- t.exports = n
- }
- ).call(this, "/js/util/PanoramaCollection.js")
- }
- , {
- "../objects/Panorama": 148,
- "../settings": 166,
- "./IndexedCollection": 175,
- "./aStar": 180,
- "./common": 185,
- "./logger": 189,
- "./transitions": 195,
- three: 217
- }],
- 179: [function(e, t, i) {
- "use strict";
- function n() {
- this.actionSequence = [],
- this.actionSequenceInProgress = !1
- }
- function r(e, t, i, n) {
- s.trackAlways("zoom_" + e, {
- from: t,
- to: i,
- pano: n
- })
- }
- function o(e, t) {
- r("initial", 1, e, t)
- }
- function a(e, t, i) {
- r("followup", e, t, i)
- }
- var s = e("../analytics");
- n.prototype.reset = function(e) {
- this.actionSequenceInProgress = !1,
- this.actionSequence.length = 0
- }
- ,
- n.prototype.addZoomAction = function() {
- var e = null
- , t = null
- , i = !1
- , n = function() {
- if (e = null,
- this.actionSequence.length > 0) {
- var i = this.actionSequence[0].start
- , n = this.actionSequence[this.actionSequence.length - 1].end;
- 1 === i ? o(n, t) : a(i, n, t)
- }
- this.reset()
- };
- return function(r, o, a) {
- if (r !== o) {
- i || (n = n.bind(this),
- i = !0),
- e && (window.clearTimeout(e),
- e = null),
- a === t && this.actionSequenceInProgress || (this.reset(),
- t = a),
- this.actionSequenceInProgress = !0;
- var s = {
- start: r,
- end: o
- };
- this.actionSequence.push(s),
- e = window.setTimeout(n, 150)
- }
- }
- }(),
- t.exports = n
- }
- , {
- "../analytics": 4
- }],
- 180: [function(e, t, i) {
- "use strict";
- function n(e) {
- void 0 === e.timeout && (e.timeout = 1 / 0);
- var t = e.hash || o
- , i = {
- data: e.start,
- g: 0,
- h: e.heuristic(e.start)
- }
- , n = i;
- i.f = i.h;
- var h = new s
- , u = new l(a)
- , d = c();
- u.push(i),
- d.set(t(i.data), i);
- for (var p = new Date; u.size(); ) {
- if (new Date - p > e.timeout)
- return {
- status: "timeout",
- cost: n.g,
- path: r(n)
- };
- var f = u.pop();
- if (d.delete(t(f.data)),
- e.isEnd(f.data))
- return {
- status: "success",
- cost: f.g,
- path: r(f)
- };
- h.add(t(f.data));
- for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
- var v = g[m];
- if (!h.contains(t(v))) {
- var A = f.g + e.distance(f.data, v)
- , y = d.get(t(v))
- , C = !1;
- if (void 0 === y)
- y = {
- data: v
- },
- d.set(t(v), y);
- else {
- if (y.g < A)
- continue;
- C = !0
- }
- y.parent = f,
- y.g = A,
- y.h = e.heuristic(v),
- y.f = A + y.h,
- y.h < n.h && (n = y),
- C ? u.heapify() : u.push(y)
- }
- }
- }
- return {
- status: "noPath",
- cost: n.g,
- path: r(n)
- }
- }
- function r(e) {
- if (void 0 !== e.parent) {
- var t = r(e.parent);
- return t.push(e.data),
- t
- }
- return [e.data]
- }
- function o(e) {
- return e.toString()
- }
- function a(e, t) {
- return e.f - t.f
- }
- var s = e("Set")
- , l = e("heap")
- , c = e("dict");
- t.exports = n
- }
- , {
- Set: 196,
- dict: 210,
- heap: 211
- }],
- 181: [function(e, t, i) {
- (function(i) {
- "use strict";
- function n(e, t, i) {
- var n = new XMLHttpRequest;
- if (i && "withCredentials"in n)
- n.open(e, t, i);
- else if ("undefined" != typeof XDomainRequest)
- n = new XDomainRequest,
- n.open(e, t);
- else {
- if (i)
- throw "Browser does not support CORS!";
- n.open(e, t)
- }
- return n
- }
- function r(e, t, i) {
- function o() {
- u.warn("Retrying ", t),
- r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
- }
- function a(e, t) {
- var i = e.response;
- if ("json" === t && "object" != typeof i)
- try {
- i = JSON.parse(e.responseText)
- } catch (e) {
- return void c.reject({
- error: "Failed parsing JSON"
- })
- }
- else if ("image/jpeg" === t) {
- var n = new Uint8Array(e.response)
- , r = new Blob([n],{
- type: "image/jpeg"
- })
- , o = URL.createObjectURL(r);
- i = new Image,
- i.src = o,
- i.crossOrigin = "Anonymous",
- i.onload = function() {
- URL.revokeObjectURL(o)
- }
- }
- return i
- }
- var s = n(e, t, !1);
- if (i = i || {},
- i.retries = void 0 !== i.retries ? i.retries : 0,
- i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
- i.responseType)
- if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
- s.responseType = i.responseType;
- else {
- if ("image/jpeg" !== i.responseType)
- throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
- s.responseType = "arraybuffer"
- }
- if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
- i.auth && s.setRequestHeader("Authorization", i.auth),
- "object" == typeof i.data && (i.data = JSON.stringify(i.data),
- s.setRequestHeader("Content-Type", "application/json")),
- "object" == typeof i.headers)
- for (var l in i.headers)
- s.setRequestHeader(l, i.headers[l]);
- var c = $.Deferred();
- return s.onreadystatechange = function(e) {
- if (4 === this.readyState)
- if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
- i.retries++,
- setTimeout(o, 1e3);
- else if (200 === this.status) {
- var t = a(this, i.responseType);
- c.resolve(t)
- } else
- c.reject(this)
- }
- ,
- s.onprogress = function(e) {
- c.notify(e)
- }
- ,
- s.send(i.data),
- c.promise()
- }
- function o(e) {
- return Object.keys(e).sort().map(function(t) {
- return {
- key: t,
- value: e[t]
- }
- })
- }
- function a(e, t) {
- var i = t.responseType || null
- , n = t.auth || null
- , r = t.prefetchFrom || null
- , a = e + "__" + i + "__" + n + "__" + r;
- return t.headers && o(t.headers).forEach(function(e) {
- a += "__" + e.key + ":" + e.value
- }),
- a
- }
- function s(e, t) {
- return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
- }
- function l(e, t, i) {
- window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
- }
- var c = e("./logger")
- , h = e("../ab")
- , u = new c(i);
- window.URL = window.URL || window.webkitURL,
- window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
- window.MP_PREFETCHED_MODELDATA = window.MP_PREFETCHED_MODELDATA || {}
- /* setTimeout(function() {//MP-- xzw delete
- window.MP_REQUEST_CACHE = null,
- window.MP_PREFETCHED_MODELDATA = {}
- }, 6e4),
- window.onpageshow = function(e) {
- e.persisted && (window.MP_REQUEST_CACHE = null,
- window.MP_PREFETCHED_MODELDATA = {})
- } */
- ,
- t.exports = {
- get: function(e, t) {
- t = t || {};
- var i = void 0 === t.cache || t.cache;
- if (i) {
- var n = s(e, t);
- if (n)
- return n
- }
- var o;
- return o = t.prefetchFrom && window.MP_PREFETCHED_MODELDATA[t.prefetchFrom] ? $.when(window.MP_PREFETCHED_MODELDATA[t.prefetchFrom]) : r("GET", e, t),
- i && l(e, t, o),
- o
- },
- post: function(e, t) {
- return r("POST", e, t)
- },
- patch: function(e, t) {
- return r("PATCH", e, t)
- },
- getImage: function(e, t) {
- function i() {
- u.warn("Retrying ", e),
- o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
- }
- var n = $.Deferred()
- , r = new Image
- , o = this;
- return e = h.changeIfImageOptimzing(e),
- null !== t && void 0 !== t || (t = 3),
- r.onerror = function() {
- t > 0 ? setTimeout(i, 1e3) : n.reject()
- }
- ,
- r.onload = function() {
- n.resolve(r)
- }
- ,
- r.crossOrigin = "anonymous",
- r.src = e,
- n
- }
- }
- }
- ).call(this, "/js/util/ajax.js")
- }
- , {
- "../ab": 3,
- "./logger": 189
- }],
- 182: [function(e, t, i) {
- "use strict";
- function n(e, t) {
- var i = window.navigator.userAgent
- , n = i.match(e);
- return n = n ? n[1].split(t) : [],
- {
- major: parseInt(n[0]) || 0,
- minor: parseInt(n[1]) || 0,
- patch: parseInt(n[2]) || 0
- }
- }
- var r = e("../exception/DeviceMismatchException");
- window.browser = t.exports = {
- isFullscreen: function() {
- return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
- },
- supportsFullscreen: function() {
- return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
- },
- isPointerLocked: function() {
- return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
- },
- requestFullscreen: function(e, t) {
- e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
- t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
- },
- requestPointerLock: function() {
- var e;
- if (document.fullscreenElement)
- e = document.fullscreenElement();
- else if (document.mozFullscreenElement)
- e = document.mozFullscreenElement();
- else if (document.mozFullScreenElement)
- e = document.mozFullScreenElement();
- else {
- if (!document.webkitFullscreenElement)
- return;
- e = document.webkitFullscreenElement()
- }
- e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
- e.requestPointerLock(),
- $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
- },
- exitPointerLock: function() {
- document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
- document.exitPointerLock()
- },
- exitFullscreen: function() {
- document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
- },
- details: function() {
- var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
- return e ? {
- name: e[1],
- version: parseInt(e[2]),
- platform: navigator.platform
- } : {}
- },
- is: function(e) {
- return this.details() && this.details().name === e
- },
- inIframe: function() {
- return window.parent !== window
- },
- aspectRatio: function() {
- var e = $("#player").width() / $("#player").height();
- return isFinite(e) ? e : 0
- },
- userAgent: function() {
- return window.navigator.userAgent
- },
- isMobile: function() {
- var e = navigator.userAgent || navigator.vendor || window.opera;
- return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
- },
- isLandscape: function() {
- return this.isMobile && this.aspectRatio() > 1
- },
- isSmallScreen: function() {
- var e = screen.width / window.devicePixelRatio;
- return e < 240
- },
- detectIE: function() {
- var e = window.navigator.userAgent
- , t = e.indexOf("MSIE ");
- return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
- },
- detectSafari: function() {
- var e = window.navigator.userAgent
- , t = e.indexOf("Safari");
- return t !== -1 && !this.detectChrome()
- },
- detectFirefox: function() {
- var e = window.navigator.userAgent;
- return e.indexOf("Firefox") !== -1
- },
- detectChrome: function() {
- var e = window.navigator.userAgent;
- return e.indexOf("Chrome") !== -1 && !this.detectOpera()
- },
- detectOpera: function() {
- var e = window.navigator.userAgent;
- return e.indexOf("OPR") !== -1
- },
- detectIOS: function() {
- return this.detectIPhone() || this.detectIPad() || this.detectIPod()
- },
- detectIPad: function() {
- var e = window.navigator.userAgent
- , t = /iPad/;
- return t.test(e)
- },
- detectIPod: function() {
- var e = window.navigator.userAgent
- , t = /iPod/;
- return t.test(e)
- },
- detectIPhone: function() {
- var e = window.navigator.userAgent
- , t = /iPhone/;
- return t.test(e)
- },
- detectAndroid: function() {
- var e = window.navigator.userAgent;
- return e.indexOf("Android") !== -1
- },
- detectAndroidMobile: function() {
- var e = window.navigator.userAgent;
- return this.detectAndroid() && e.indexOf("Mobile") !== -1
- },
- detectSamsungNative: function() {
- var e = window.navigator.userAgent;
- return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
- },
- detectSamsungS6: function() {
- var e = window.navigator.userAgent;
- return e.indexOf("SM-G92") !== -1
- },
- /************************************************************fyz改from徐世廷*************************************************************/
- detectHUAWEI5X: function() {
- return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
- },
- /*******************************************************************************************************************************/
- detectWebVR: function() {
- return !(!window.navigator.getVRDisplays || !window.VRDisplay)
- },
- getVRDisplay: function() {
- var e = $.Deferred();
- return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
- t.length >= 1 && e.resolve(t[0]),
- e.reject(null)
- }),
- e) : e.reject(null)
- },
- iosVersion: function() {
- if (!this.detectIOS())
- throw new r("Did not detect an iDevice");
- var e = /((?:\d+\_?){1,3}) like Mac OS/
- , t = "_";
- return n(e, t)
- },
- androidVersion: function() {
- if (!this.detectAndroid())
- throw new r("Did not detect an Android based device");
- var e = /Android ((?:\d+\.?){1,3})/
- , t = ".";
- return n(e, t)
- },
- valueFromCookie: function(e, t) {
- var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
- if (!i)
- return t;
- var n = i[1];
- return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
- },
- valueFromHash: function(e, t) {
- var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
- , n = i.exec(window.location.href);
- if (!n)
- return t;
- var r = n[1];
- return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
- }
- }
- }
- , {
- "../exception/DeviceMismatchException": 56
- }],
- 183: [function(e, t, i) {
- (function(i) {
- "use strict";
- function n(e, t) {
- var i = r(t);
-
-
- var replaceAll = function (str, f, e) {
- //f全部替换成e
- var reg = new RegExp(f, "g"); //创建正则RegExp对象
- return str.replace(reg, e);
- };
- var urlFirstView = c.valueFromHash('firstView');
- if(urlFirstView){
- try{
- urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"')
- urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[')
- urlFirstView = "{"+urlFirstView+"]}"
- let info = JSON.parse(urlFirstView);
- i.pano = t.index[info.pano] //panos.get(info.pano)
- if(!i.pano){
- urlFirstView = false
- console.error('检测到firstView但是 找不到该pano')
- }else{
- i.quaternion = new THREE.Quaternion().fromArray(info.qua)
- i.zoom = -1;
- i.mode = "panorama"
- i.setByUrl = true
- }
- }catch(e){
- urlFirstView = false
- console.error('检测到firstView但是解析出错'+e)
- }
- }
- if (Object.keys(i).length > 0)
- return i;
- if (e.heroImage)
- i = o(e, t);
- else if (window.MP_PREFETCHED_MODELDATA.camera_start) {
- var n = window.MP_PREFETCHED_MODELDATA.camera_start;
- try {
- Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
- i.position = n.camera.position,
- //i.quaternion = n.camera.quaternion,
- i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
- i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
- n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
- d.debug("Using camera_start"),
- d.debug("Modeldata pano: ", i.pano.quaternion),
- d.debug("Camera start pano: ", n.pano.quaternion)),
- i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
- } catch (e) {
- d.warn(e.message)
- if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
- }
- }
- if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
- i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
- i.pano = t.findClosest(i.position),
- i.quaternion = i.pano.quaternion),
- 0 === Object.keys(i).length) {
- var a = t.list[0];
- a && (i.mode = h.PANORAMA,
- i.pano = a,
- i.position = a.position,
- i.quaternion = a.quaternion,
- d.info("Starting at 1st pano " + a.id))
- }
- return i.mode = i.mode || h.DOLLHOUSE,
- i
- }
- function r(e) {
- var t = c.valueFromHash("start", "")
- , i = {};
- if ("" !== t) {
- d.debug("Start override found in parameters, trying to parse..."),
- i = a(t) || {};
- var n = c.valueFromHash("tag", null);
- n && (i.tag = n),
- i.panoId && (i.pano = e.get(i.panoId))
- }
- return i
- }
- function o(e, t) {
- if (!e.heroImage || !e.heroImage.metadata.camera_position)
- return {};
- var i = {}
- , n = e.heroImage.metadata;
- d.debug("Using start position from thumbnail image"),
- i.position = n.camera_position,
- i.quaternion = n.camera_quaternion;
- try {
- i.mode = h.convertWorkshopModeInt(n.camera_mode),
- i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
- } catch (e) {
- d.debug(e.message)
- }
- return i
- }
- function a(e) {
- return s.deserialize(e)
- }
- var s = e("../controls/serializer")
- , l = e("../util/math")
- , c = e("./browser")
- , h = e("../enum/Viewmode")
- , u = e("../util/logger")
- , th = e("three")//xzw
- , d = new u(i);
- t.exports = {
- getStartCameraOptions: n
- }
- }
- ).call(this, "/js/util/camera.js")
- }
- , {
- "../controls/serializer": 14,
- "../enum/Viewmode": 51,
- "../util/logger": 189,
- "../util/math": 190,
- "./browser": 182,
- "three": 217
- }],
- 184: [function(e, t, i) {
- "use strict";
- function n(e, t, i) {
- return o(e.fov, t, i)
- }
- var r = e("./MathLight")
- , o = function(e, t, i) {
- var n = t
- , o = i
- , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
- return a
- }
- , a = function(e, t, i) {
- var n = t
- , o = i
- , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
- return a
- }
- , s = function(e, t, i, n) {
- var r = o(e, i, n);
- return r > t ? a(t, i, n) : e
- };
- t.exports = {
- clampVFOV: s,
- getHFOVForCamera: n,
- getHFOVFromVFOV: o,
- getVFOVFromHFOV: a
- }
- window.MathLight = t.exports
- }
- , {
- "./MathLight": 176
- }],
- 185: [function(e, t, i) {
- "use strict";
- var n = e("three");
- t.exports = {
- delayOneFrame: function(e) {
- window.setTimeout(e, 1)
- },
- normalizeUrl: function(e) {
- return e.replace("https://", "http://")
- },
- domainFromUrl: function(e) {
- var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
- return t ? t[3] : e
- },
- average: function(e, t) {
- if (0 === e.length)
- return null;
- for (var i = 0, n = 0, r = 0; r < e.length; r++) {
- var o = t ? e[r][t] : e[r];
- i += o,
- n++
- }
- return i / n
- },
- countUnique: function(e) {
- for (var t = {}, i = 0; i < e.length; i++)
- t[e[i]] = 1 + (t[e[i]] || 0);
- return Object.keys(t).length
- },
- averageVectors: function(e, t) {
- var i = new n.Vector3;
- if (0 === e.length)
- return i;
- for (var r = 0, o = 0; o < e.length; o++) {
- var a = t ? e[o][t] : e[o];
- i.add(a),
- r++
- }
- return i.divideScalar(r)
- },
- equalLists: function(e, t) {
- if (e.length !== t.length)
- return !1;
- for (var i = 0; i < e.length; i++)
- if (e[i] !== t[i])
- return !1;
- return !0
- },
- lowerMedian: function(e, t) {
- if (0 === e.length)
- return null;
- t = t || 2,
- e.sort(function(e, t) {
- return e - t
- });
- var i = Math.floor(e.length / t);
- return e[i]
- },
- stableSort: function(e, t) {
- return e.map(function(e, t) {
- return {
- value: e,
- index: t
- }
- }).sort(function(e, i) {
- var n = t(e.value, i.value);
- return 0 !== n ? n : e.index - i.index
- }).map(function(e) {
- return e.value
- })
- },
- filterAll: function(e, t) {
- return e.filter(function(e) {
- return t.every(function(t) {
- return t(e)
- })
- })
- },
- formatDate: function(e) {
- return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
- },
- formatDatetime: function(e) {
- return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
- },
- randomString: function(e) {
- for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
- t += i.charAt(Math.floor(Math.random() * i.length));
- return t
- },
- uint8ToBase64: function(e, t) {
- t && "number" == typeof t || (t = 8192);
- for (var i = [], n = 0; n < e.length; n += t)
- i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
- return btoa(i.join(""))
- },
- uuid4: function e(t) {
- return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
- },
- nth: function(e) {
- return e %= 10,
- 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
- },
- extendObject: function(e, t) {
- return Object.keys(t).forEach(function(i) {
- e[i] = t[i]
- }),
- e
- },
- deepExtend: function e(t) {
- t = t || {};
- for (var i = 1; i < arguments.length; i++) {
- var n = arguments[i];
- if (n)
- for (var r in n)
- n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
- }
- return t
- },
- inherit: function(e, t) {
- e.prototype = Object.create(t.prototype),
- e.prototype.constructor = e
- },
- extend: function(e, t) {
- for (var i in t.prototype)
- e.prototype[i] = t.prototype[i]
- }
- ,
-
- getVisiblePano : function(positions = [], options={}){//add
- var visiblePanos = [];
-
- var panos = options.panos || player.model.panos.list;
- options.posAtPanos = options.posAtPanos || {}//在不同漫游点的positions
- panos.forEach((pano)=>{
- if(!pano.isAligned())return;
- var A = pano.position.clone();
- var posB = options.posAtPanos[pano.id] || positions;
- var posLength = posB.length
-
- for(let i=0;i<posLength;i++){
-
- var B = posB[i];
- var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
- var o = ray.intersectObjects(options.model || player.model.colliders, true);
-
- if (!o || !o.length){ //只要有一点可见,就算整体可见
- visiblePanos.push(pano );
- break;
- }
- }
-
- })
-
- return visiblePanos
- }
-
- ,
- sortByScore : function(list, request, rank) {
- var i = this.filterAll(list, request);
- return 0 === i.length ? null : i = i.map(function(e) {
- return {
- item: e,
- score: rank.reduce(function(t, i) {
- return t + i(e);
- }, 0)
- };
- }).sort(function(e, t) {
- return t.score - e.score;
- });
- }
-
-
- },
- Math.sign = function(e) {
- return e < 0 ? -1 : 1
- }
- window.common = t.exports
- }
- , {
- three: 217
- }],
- 186: [function(e, t, i) {
- "use strict";
- var n = {};
- n.linearTween = function(e, t, i, n) {
- return i * e / n + t
- }
- ,
- n.easeInQuad = function(e, t, i, n) {
- return e /= n,
- i * e * e + t
- }
- ,
- n.easeOutQuad = function(e, t, i, n) {
- return e /= n,
- -i * e * (e - 2) + t
- }
- ,
- n.easeInOutQuad = function(e, t, i, n) {
- return e /= n / 2,
- e < 1 ? i / 2 * e * e + t : (e--,
- -i / 2 * (e * (e - 2) - 1) + t)
- }
- ,
- n.easeInCubic = function(e, t, i, n) {
- return e /= n,
- i * e * e * e + t
- }
- ,
- n.easeOutCubic = function(e, t, i, n) {
- return e /= n,
- e--,
- i * (e * e * e + 1) + t
- }
- ,
- n.easeInOutCubic = function(e, t, i, n) {
- return e /= n / 2,
- e < 1 ? i / 2 * e * e * e + t : (e -= 2,
- i / 2 * (e * e * e + 2) + t)
- }
- ,
- n.easeInQuart = function(e, t, i, n) {
- return e /= n,
- i * e * e * e * e + t
- }
- ,
- n.easeOutQuart = function(e, t, i, n) {
- return e /= n,
- e--,
- -i * (e * e * e * e - 1) + t
- }
- ,
- n.easeInOutQuart = function(e, t, i, n) {
- return e /= n / 2,
- e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
- -i / 2 * (e * e * e * e - 2) + t)
- }
- ,
- n.easeInQuint = function(e, t, i, n) {
- return e /= n,
- i * e * e * e * e * e + t
- }
- ,
- n.easeOutQuint = function(e, t, i, n) {
- return e /= n,
- e--,
- i * (e * e * e * e * e + 1) + t
- }
- ,
- n.easeInOutQuint = function(e, t, i, n) {
- return e /= n / 2,
- e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
- i / 2 * (e * e * e * e * e + 2) + t)
- }
- ,
- n.easeInSine = function(e, t, i, n) {
- return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
- }
- ,
- n.easeOutSine = function(e, t, i, n) {
- return i * Math.sin(e / n * (Math.PI / 2)) + t
- }
- ,
- n.easeInOutSine = function(e, t, i, n) {
- return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
- }
- ,
- n.easeInExpo = function(e, t, i, n) {
- return i * Math.pow(2, 10 * (e / n - 1)) + t
- }
- ,
- n.easeOutExpo = function(e, t, i, n) {
- return i * (-Math.pow(2, -10 * e / n) + 1) + t
- }
- ,
- n.easeInOutExpo = function(e, t, i, n) {
- return e /= n / 2,
- e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
- i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
- }
- ,
- n.easeInCirc = function(e, t, i, n) {
- return e /= n,
- -i * (Math.sqrt(1 - e * e) - 1) + t
- }
- ,
- n.easeOutCirc = function(e, t, i, n) {
- return e /= n,
- e--,
- i * Math.sqrt(1 - e * e) + t
- }
- ,
- n.easeInOutCirc = function(e, t, i, n) {
- return e /= n / 2,
- e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
- i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
- }
- ,
- n.easeInElastic = function(e, t, i, n) {
- var r = 1.70158
- , o = 0
- , a = i;
- return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
- a < Math.abs(i) ? (a = i,
- r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
- -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
- }
- ,
- n.easeOutElastic = function(e, t, i, n) {
- var r = 1.70158
- , o = 0
- , a = i;
- return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
- a < Math.abs(i) ? (a = i,
- r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
- a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
- }
- ,
- n.easeInOutElastic = function(e, t, i, n) {
- var r = 1.70158
- , o = 0
- , a = i;
- return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
- a < Math.abs(i) ? (a = i,
- r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
- e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
- }
- ,
- n.easeInBack = function(e, t, i, n, r) {
- return void 0 === r && (r = 1.70158),
- i * (e /= n) * e * ((r + 1) * e - r) + t
- }
- ,
- n.easeOutBack = function(e, t, i, n, r) {
- return void 0 === r && (r = 1.70158),
- i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
- }
- ,
- n.easeInOutBack = function(e, t, i, n, r) {
- return void 0 === r && (r = 1.70158),
- (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
- }
- ,
- n.easeOutBounce = function(e, t, i, n) {
- return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
- }
- ,
- n.easeInBounce = function(e, t, i, r) {
- return i - n.easeOutBounce(r - e, 0, i, r) + t
- }
- ,
- n.easeInOutBounce = function(e, t, i, r) {
- return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
- }
- ,
- t.exports = n
-
-
- window.easing = n
- }
- , {}],
- 187: [function(e, t, i) {
- "use strict";
- function n() {
- this.events = [],
- this.valid = !1
- }
- var r = e("../enum/Joystick");
- n.prototype.push = function(e, t) {
- this.events.push({
- direction: e,
- pano: t
- }),
- this.valid = !0
- }
- ,
- n.prototype.pop = function(e) {
- var t = this.events.pop();
- return this.events.length < 1 && (this.valid = !1),
- t
- }
- ,
- n.prototype.peek = function() {
- return this.events.length ? this.events[this.events.length - 1] : {
- direction: null,
- pano: null
- }
- }
- ,
- n.prototype.invalidate = function() {
- this.events = [],
- this.valid = !1
- }
- ,
- n.prototype.reversePano = function(e) {
- if (!this.valid)
- return null;
- var t = this.peek();
- return r.opposite(e) === t.direction ? (this.pop(),
- t.pano) : null
- }
- ,
- t.exports = n
- }
- , {
- "../enum/Joystick": 29
- }],
- 188: [function(e, t, i) {
- "use strict";
- window.lerp = t.exports = {
- vector: function(e, t) {
- var i = e.clone();
- return t = t.clone(),
- function(n) {
- e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
- }
- },
- quaternion: function(e, t) {
- var i = e.clone();
- return function(n) {
- e.copy(i).slerp(t, n)
- }
- },
- property: function(e, t, i, n) {
- var r = e[t];
- return function(o) {
- e[t] = r * (1 - o) + i * o,
- n && n(e[t])
- }
- },
- uniform: function(e, t, i) {
- var n = e.material.uniforms[t].value;
- return function(r) {
- e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
- }
- },
- matrix4: function(e, t) {
- var i = e.clone();
- return function(n) {
- for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
- r[s] = o[s] * (1 - n) + a[s] * n
- }
- },
- allUniforms: function(e, t, i) {
- var n = e.map(function(e) {
- return this.uniform(e, t, i)
- }
- .bind(this));
- return function(e) {
- n.forEach(function(t) {
- t(e)
- })
- }
- }
- }
- }
- , {}],
- 189: [function(e, t, i) {
- "use strict";
- function n(e) {
- var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
- if (n.consoleEnabled) {
- var h = function(e) {
- $("#debug-console").append("<p>" + e + "</p>"),
- $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
- };
- t = function(e) {
- h(Array.prototype.slice.call(arguments).join(" "))
- }
- ,
- i = function(e) {
- h(Array.prototype.slice.call(arguments).join(" "))
- }
- ,
- o = function(e) {
- h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
- }
- ,
- a = function(e) {
- h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
- }
- } else
- console.log ? (t = console.log,
- i = console.info ? console.info : console.log,
- o = console.warn ? console.warn : console.log,
- a = console.error ? console.error : console.log) : t = i = o = a = function() {}
- ;
- var u = function(e) {
- return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
- }
- , d = function(t, i) {
- if (r) {
- var o = Array.prototype.slice.call(t).join(" ");
- r.captureMessage(o, {
- level: i,
- path: e,
- timestamp: n.timestamp()
- })
- }
- }
- , p = function(t, i) {
- if (r) {
- var o = Array.prototype.slice.call(t).join(" ");
- r.captureException(new Error(o), {
- level: i,
- path: e,
- timestamp: n.timestamp()
- })
- }
- };
- return {
- debug: function() {
- n.level >= n.levels.debug && t.apply(console, u(arguments))
- },
- info: function() {
- n.level >= n.levels.info && i.apply(console, u(arguments))
- },
- warn: function() {
- d(arguments, "warn"),
- n.level >= n.levels.warn && o.apply(console, u(arguments))
- },
- error: function() {
- p(arguments, "error"),
- n.level >= n.levels.error && a.apply(console, u(arguments))
- },
- v3str: function(e, t) {
- var i = void 0 === t ? 2 : t;
- return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
- },
- eulstr: function(e, t) {
- var i = void 0 === t ? 2 : t;
- return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
- },
- time: function(e) {
- n.level >= n.levels.debug && (c[e] = Date.now())
- },
- timeEnd: function(e) {
- if (n.level >= n.levels.debug) {
- var t = c[e];
- if (!t)
- return;
- var i = (Date.now() - t) / 1e3;
- this.debug(e, i + "s")
- }
- }
- }
- }
- var r = window.Raven;
- n.timestamp = function() {
- return (Date.now() - window.navigationStart) / 1e3 + "s"
- }
- ,
- n.levels = {
- debug: 3,
- info: 2,
- warn: 1,
- error: 0
- },
- n.level = n.levels.info,
- t.exports = n
- }
- , {}],
- 190: [function(e, t, i) {
- "use strict";
- var n = e("three")
- , r = e("../enum/GLCubeFaces")
- , o = e("../constants");
- t.exports = {
- convertVisionVector: function(e) {
- return new n.Vector3(e.x,e.z,-e.y)
- },
- convertVisionQuaternion: function(e) {
- return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
- },
- convertWorkshopVector: function(e) {
- return new n.Vector3(-e.x,e.y,e.z)
- },
- convertWorkshopQuaternion: function(e) {
- return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
- },
- convertWorkshopPanoramaQuaternion: function(e) {
- return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
- },
- convertWorkshopOrthoZoom: function(e) {// xzw
- //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
- //return e;
- return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
- },
- toPrecision: function(e, t) {//xzw change
- var f = function(e, t){
- var i = Math.pow(10, t);
- return Math.round(e * i) / i
- }
- if(e instanceof Array){
- for(var s=0; s<e.length; s++){
- e[s] = f(e[s],t);
- }
- return e;
- }
- else return f(e,t)
- },
- isEmptyQuaternion: function(e) {
- return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
- },
- projectPositionToCanvas: function(e, t, i) {
- i = i || new n.Vector3,
- i.copy(e);
- var r = .5 * $("#player").width()
- , o = .5 * $("#player").height();
- return i.project(t),
- i.x = i.x * r + r,
- i.y = -(i.y * o) + o,
- i
- },
- convertScreenPositionToNDC: function(e, t, i) {
- return i = i || new n.Vector2,
- i.x = e / $("#player").width() * 2 - 1,
- i.y = 2 * -(t / $("#player").height()) + 1,
- i
- },
- constrainedTurn: function(e) {
- var t = e % (2 * Math.PI);
- return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
- },
- getFOVDotThreshold: function(e) {
- return Math.cos(n.Math.degToRad(e / 2))
- },
- transform2DForwardVectorByCubeFace: function(e, t, i, n) {
- switch (e) {
- case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
- i.set(1, t.y, t.x);
- break;
- case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
- i.set(-1, t.y, -t.x);
- break;
- case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
- i.set(-t.x, 1, -t.y);
- break;
- case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
- i.set(-t.x, -1, t.y);
- break;
- case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
- i.set(-t.x, t.y, 1);
- break;
- case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
- i.set(t.x, t.y, -1)
- }
- n && i.normalize()
- },
- //add:
- getPos2d : function(point, camera, dom){
- var camera = camera ;
- var dom = dom;
- var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
-
- var x,y;
- x = (pos.x + 1) / 2 * dom.clientWidth;
- y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
-
- var inSight = x <= dom.clientWidth && x >= 0
- && y <= dom.clientHeight && y >= 0
-
-
- return {
- pos: new THREE.Vector2(x,y),
- vector: pos,
- trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
- inSight : inSight //在屏幕范围内可见
- };
- }
-
-
- }
- window.math = t.exports
- }
- , {
- "../constants": 8,
- "../enum/GLCubeFaces": 25,
- three: 217
- }],
- 191: [function(e, t, i) {
- "use strict";
- function n(e, t, i) {
- return a.map(function(n, o) {
- return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
- }
- .bind(this))
- }
- function r(e) {
- return s[e]
- }
- var o = e("../enum/GLCubeFaces")
- , a = [0, 1, 2, 3, 4, 5]
- , s = {
- 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
- 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
- 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
- 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
- 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
- 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
- };
- t.exports = {
- mapFaceToCubemapFace: r,
- getCubemapUrls: n
- }
- }
- , {
- "../enum/GLCubeFaces": 25
- }],
- 192: [function(e, t, i) {
- "use strict";
- t.exports = {
- captureErrors: function(e, t, i) {
- if ("Raven"in window) {
- Raven.config(e, t).install(),
- i && Raven.setTagsContext(i);
- var n = console.warn
- , r = console.error;
- console.warn = function() {
- var e = Array.prototype.slice.call(arguments);
- Raven.captureMessage(e.join(" "), {
- level: "warning"
- }),
- n.apply(console, e)
- }
- ,
- console.error = function() {
- var e = Array.prototype.slice.call(arguments);
- Raven.captureException(new Error(e.join(" ")), {
- level: "error"
- }),
- r.apply(console, e)
- }
- } else
- console.error("Raven not found, not capturing errors.")
- }
- }
- }
- , {}],
- 193: [function(e, t, i) {
- (function(i) {
- "use strict";
- var n = e("./browser")
- , r = e("../constants")
- , o = e("url")
- , a = e("./logger")
- , ss = e('three')
- , s = new a(i)
- , l = {
- getAuthorizationHeader: function() {
- var e = n.valueFromHash("auth");
- if (e)
- return e.replace(",", " ");
- var t = n.valueFromCookie("token");
- return t ? "Token " + t : null
- },
- parseSidUrl: function(e) {
- var t, i;
- t=g_Prefix;
- if (e = e || "",
- e.match(/^https?/)) {
- var n = o.parse(e);
- t = g_Prefix,
- i = e
- } else{
- //xzw 原先的不能用
- //t = window.location.protocol + "//" + window.location.host, //MP
- t = g_Prefix
- //i = t + "/api/player/models/" + e; //MP
- i = t + "data/" + e;
- }
- return {
- urlBase: t,
- urlModel: i,
- urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
- urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
- }
- },
- getModelIDFromQueryString: function() {
- return n.valueFromHash("model") || n.valueFromHash("m")
- },
- /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
- e = JSON.parse(JSON.stringify(e));
- var i = null;
- if (e.images.forEach(function(n) {
- if(!n.metadata) return;
- if ("string" == typeof n.metadata)
- try {
- n.metadata = JSON.parse(n.metadata)
- } catch (e) {
- s.warn("Unable to parse image metadata"),
- n.metadata = null
- }
- else{
- "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
- }
- if(n.metadata.camera_position instanceof Array){//xzw 改的格式
- n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
- n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
- }else{
- n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
- n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
- n.metadata.zoom = n.metadata.zoom || 1;
- }
- !i && e.icon && e.icon === n.sid && (i = n.metadata)
- }),
- //icon初始视角的:
- i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
- var n = {};
- n.pano = {
- quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
- position: t.convertWorkshopVector(i.scan_position),
- uuid: i.scan_id
- },
- n.camera = {
- quaternion: i.camera_quaternion,
- position: i.camera_position
- },
- e.startPano = n
- }
- return e
- },
- */
- normalizeModeldata: function(e, t) {//xzw 修改导览images数据
- e = JSON.parse(JSON.stringify(e));
- var i = null;
- var deal = function(n) {
- if(!n.metadata) return;
- if ("string" == typeof n.metadata)
- try {
- n.metadata = JSON.parse(n.metadata)
- } catch (e) {
- s.warn("Unable to parse image metadata"),
- n.metadata = null
- }
- else{
- "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
- }
- if(n.metadata.camera_position instanceof Array){//xzw 改的格式
- n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
- n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
- }else{
- n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
- n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
- /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
- n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
- }
- !i && e.icon && e.icon === n.sid && (i = n.metadata)
- }
-
- //改
- e.images.forEach(info=>{
- if(info.locations){
- info.locations.forEach(a=>deal(a))
- }else{
- deal(info)
- }
- })
-
-
- //icon初始视角的:
- if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
- var n = {};
- n.pano = {
- quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
- position: t.convertWorkshopVector(i.scan_position),
- uuid: i.scan_id
- },
- n.camera = {
- quaternion: i.camera_quaternion,
- position: i.camera_position
- },
- e.startPano = n
- }
- return e
- },
-
-
- visionVersionToInt: function() {
- var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
- return function(t) {
- if (!t)
- throw new Error("Vision version is required");
- var i = e.exec(t);
- if (null === i)
- throw new Error("String is not a vision version: " + t);
- return parseInt(i[1])
- }
- }(),
- modelDataPromisesTiles: function(e) {
- var vision_version = e.vision_version || window.MP_PREFETCHED_MODELDATA.vision_version
- if (vision_version)
- try {
- return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
- } catch (t) {
- s.warn("Invalid vision version: " + vision_version)
- }
- // var t = e.created ? new Date(e.created) : null;
- // return t && t >= r.visionTilingStartDate
- return false
- }
- };
- t.exports = l
- }
- ).call(this, "/js/util/showcase.js")
- }
- , {
- "../constants": 8,
- "./browser": 182,
- "./logger": 189,
- three:217,
- url: 208
- }],
- 194: [function(e, t, i) {
- "use strict";
- var n = e("../util/ajax")
- , r = e("three")
- , o = e("../settings")
- , a = {};
- t.exports = {
- load: function(e, t, i) {
- var s = a[e];
- return s ? (t && setTimeout(function() {
- t(s)
- }, 1),
- s) : (s = new r.Texture,
- o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
- s.magFilter = r.LinearFilter,
- s.generateMipmaps = !1),
- s.sourceFile = e,
- a[e] = s,
- n.getImage(e).then(function(e) {
- s.image = e,
- s.needsUpdate = !0,
- t && t(s)
- }).fail(i),
- s)
- },
- loadBase64: function(e, t) {
- t = t || "png";
- var i = new r.Texture;
- return i.image = document.createElement("img"),
- i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
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- i.magFilter = r.LinearFilter,
- i.generateMipmaps = !1),
- i.needsUpdate = !0,
- i
- },
- isLoaded: function(e) {
- return !!a[e]
- }
-
- }
- window.Texture = t.exports
- }
- , {
- "../settings": 166,
- "../util/ajax": 181,
- three: 217
- }],
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- running: !0,
- debug: r < 0,
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- e
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- this.paused = !0
- },
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- t.func(i, 1e3 * e),
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- var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
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- done: function(e) {
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- if ("object" != typeof e && !(e instanceof Array))
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- for (var t = 0; t < e.length; t++)
- this.add(e[t])
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- if (1 == arguments.length)
- delete this.set[e];
- else
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- }
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- n.prototype.toArray = function() {
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- throw Error("illegal value: " + i)
- }
- ,
- c._parseOption = function(e, i) {
- var n = this.tn.next()
- , r = !1;
- if ("(" === n && (r = !0,
- n = this.tn.next()),
- !t.TYPEREF.test(n))
- throw Error("illegal option name: " + n);
- var o = n;
- r && (this.tn.skip(")"),
- o = "(" + o + ")",
- n = this.tn.peek(),
- t.FQTYPEREF.test(n) && (o += n,
- this.tn.next())),
- this.tn.skip("="),
- this._parseOptionValue(e, o),
- i || this.tn.skip(";")
- }
- ,
- c._parseOptionValue = function(e, i) {
- var n = this.tn.peek();
- if ("{" !== n)
- r(e.options, i, this._readValue(!0));
- else
- for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
- if (!t.NAME.test(n))
- throw Error("illegal option name: " + i + "." + n);
- this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
- }
- }
- ,
- c._parseService = function(e) {
- var i = this.tn.next();
- if (!t.NAME.test(i))
- throw Error("illegal service name at line " + this.tn.line + ": " + i);
- var n = i
- , r = {
- name: n,
- rpc: {},
- options: {}
- };
- for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
- if ("option" === i)
- this._parseOption(r);
- else {
- if ("rpc" !== i)
- throw Error("illegal service token: " + i);
- this._parseServiceRPC(r)
- }
- this.tn.omit(";"),
- e.services.push(r)
- }
- ,
- c._parseServiceRPC = function(e) {
- var i = "rpc"
- , n = this.tn.next();
- if (!t.NAME.test(n))
- throw Error("illegal rpc service method name: " + n);
- var r = n
- , o = {
- request: null,
- response: null,
- request_stream: !1,
- response_stream: !1,
- options: {}
- };
- if (this.tn.skip("("),
- n = this.tn.next(),
- "stream" === n.toLowerCase() && (o.request_stream = !0,
- n = this.tn.next()),
- !t.TYPEREF.test(n))
- throw Error("illegal rpc service request type: " + n);
- if (o.request = n,
- this.tn.skip(")"),
- n = this.tn.next(),
- "returns" !== n.toLowerCase())
- throw Error("illegal rpc service request type delimiter: " + n);
- if (this.tn.skip("("),
- n = this.tn.next(),
- "stream" === n.toLowerCase() && (o.response_stream = !0,
- n = this.tn.next()),
- o.response = n,
- this.tn.skip(")"),
- n = this.tn.peek(),
- "{" === n) {
- for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
- if ("option" !== n)
- throw Error("illegal rpc service token: " + n);
- this._parseOption(o)
- }
- this.tn.omit(";")
- } else
- this.tn.skip(";");
- "undefined" == typeof e[i] && (e[i] = {}),
- e[i][r] = o
- }
- ,
- c._parseMessage = function(e, n) {
- var r = !!n
- , o = this.tn.next()
- , a = {
- name: "",
- fields: [],
- enums: [],
- messages: [],
- options: {},
- services: [],
- oneofs: {}
- };
- if (!t.NAME.test(o))
- throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
- for (a.name = o,
- r && (this.tn.skip("="),
- n.id = i(this.tn.next()),
- a.isGroup = !0),
- o = this.tn.peek(),
- "[" === o && n && this._parseFieldOptions(n),
- this.tn.skip("{"); "}" !== (o = this.tn.next()); )
- if (t.RULE.test(o))
- this._parseMessageField(a, o);
- else if ("oneof" === o)
- this._parseMessageOneOf(a);
- else if ("enum" === o)
- this._parseEnum(a);
- else if ("message" === o)
- this._parseMessage(a);
- else if ("option" === o)
- this._parseOption(a);
- else if ("service" === o)
- this._parseService(a);
- else if ("extensions" === o)
- a.extensions = this._parseExtensionRanges();
- else if ("reserved" === o)
- this._parseIgnored();
- else if ("extend" === o)
- this._parseExtend(a);
- else {
- if (!t.TYPEREF.test(o))
- throw Error("illegal message token: " + o);
- if (!this.proto3)
- throw Error("illegal field rule: " + o);
- this._parseMessageField(a, "optional", o)
- }
- return this.tn.omit(";"),
- e.messages.push(a),
- a
- }
- ,
- c._parseIgnored = function() {
- for (; ";" !== this.tn.peek(); )
- this.tn.next();
- this.tn.skip(";")
- }
- ,
- c._parseMessageField = function(e, n, r) {
- if (!t.RULE.test(n))
- throw Error("illegal message field rule: " + n);
- var o, a = {
- rule: n,
- type: "",
- name: "",
- options: {},
- id: 0
- };
- if ("map" === n) {
- if (r)
- throw Error("illegal type: " + r);
- if (this.tn.skip("<"),
- o = this.tn.next(),
- !t.TYPE.test(o) && !t.TYPEREF.test(o))
- throw Error("illegal message field type: " + o);
- if (a.keytype = o,
- this.tn.skip(","),
- o = this.tn.next(),
- !t.TYPE.test(o) && !t.TYPEREF.test(o))
- throw Error("illegal message field: " + o);
- if (a.type = o,
- this.tn.skip(">"),
- o = this.tn.next(),
- !t.NAME.test(o))
- throw Error("illegal message field name: " + o);
- a.name = o,
- this.tn.skip("="),
- a.id = i(this.tn.next()),
- o = this.tn.peek(),
- "[" === o && this._parseFieldOptions(a),
- this.tn.skip(";")
- } else if (r = "undefined" != typeof r ? r : this.tn.next(),
- "group" === r) {
- var s = this._parseMessage(e, a);
- if (!/^[A-Z]/.test(s.name))
- throw Error("illegal group name: " + s.name);
- a.type = s.name,
- a.name = s.name.toLowerCase(),
- this.tn.omit(";")
- } else {
- if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
- throw Error("illegal message field type: " + r);
- if (a.type = r,
- o = this.tn.next(),
- !t.NAME.test(o))
- throw Error("illegal message field name: " + o);
- a.name = o,
- this.tn.skip("="),
- a.id = i(this.tn.next()),
- o = this.tn.peek(),
- "[" === o && this._parseFieldOptions(a),
- this.tn.skip(";")
- }
- return e.fields.push(a),
- a
- }
- ,
- c._parseMessageOneOf = function(e) {
- var i = this.tn.next();
- if (!t.NAME.test(i))
- throw Error("illegal oneof name: " + i);
- var n, r = i, o = [];
- for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
- n = this._parseMessageField(e, "optional", i),
- n.oneof = r,
- o.push(n.id);
- this.tn.omit(";"),
- e.oneofs[r] = o
- }
- ,
- c._parseFieldOptions = function(e) {
- this.tn.skip("[");
- for (var t, i = !0; "]" !== (t = this.tn.peek()); )
- i || this.tn.skip(","),
- this._parseOption(e, !0),
- i = !1;
- this.tn.next()
- }
- ,
- c._parseEnum = function(e) {
- var n = {
- name: "",
- values: [],
- options: {}
- }
- , r = this.tn.next();
- if (!t.NAME.test(r))
- throw Error("illegal name: " + r);
- for (n.name = r,
- this.tn.skip("{"); "}" !== (r = this.tn.next()); )
- if ("option" === r)
- this._parseOption(n);
- else {
- if (!t.NAME.test(r))
- throw Error("illegal name: " + r);
- this.tn.skip("=");
- var o = {
- name: r,
- id: i(this.tn.next(), !0)
- };
- r = this.tn.peek(),
- "[" === r && this._parseFieldOptions({
- options: {}
- }),
- this.tn.skip(";"),
- n.values.push(o)
- }
- this.tn.omit(";"),
- e.enums.push(n)
- }
- ,
- c._parseExtensionRanges = function() {
- var t, i, r, o = [];
- do {
- for (i = []; ; ) {
- switch (t = this.tn.next()) {
- case "min":
- r = e.ID_MIN;
- break;
- case "max":
- r = e.ID_MAX;
- break;
- default:
- r = n(t)
- }
- if (i.push(r),
- 2 === i.length)
- break;
- if ("to" !== this.tn.peek()) {
- i.push(r);
- break
- }
- this.tn.next()
- }
- o.push(i)
- } while (this.tn.omit(","));return this.tn.skip(";"),
- o
- }
- ,
- c._parseExtend = function(e) {
- var i = this.tn.next();
- if (!t.TYPEREF.test(i))
- throw Error("illegal extend reference: " + i);
- var n = {
- ref: i,
- fields: []
- };
- for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
- if (t.RULE.test(i))
- this._parseMessageField(n, i);
- else {
- if (!t.TYPEREF.test(i))
- throw Error("illegal extend token: " + i);
- if (!this.proto3)
- throw Error("illegal field rule: " + i);
- this._parseMessageField(n, "optional", i)
- }
- return this.tn.omit(";"),
- e.messages.push(n),
- n
- }
- ,
- c.toString = function() {
- return "Parser at line " + this.tn.line
- }
- ,
- o.Parser = l,
- o
- }(r, r.Lang),
- r.Reflect = function(e) {
- function i(i) {
- if ("string" == typeof i && (i = e.TYPES[i]),
- "undefined" == typeof i.defaultValue)
- throw Error("default value for type " + i.name + " is not supported");
- return i == e.TYPES.bytes ? new t(0) : i.defaultValue
- }
- function n(t, i) {
- if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
- return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
- if ("string" == typeof t)
- return e.Long.fromString(t, i || !1, 10);
- if ("number" == typeof t)
- return e.Long.fromNumber(t, i || !1);
- throw Error("not convertible to Long")
- }
- function r(t, i) {
- var n = i.readVarint32()
- , o = 7 & n
- , a = n >>> 3;
- switch (o) {
- case e.WIRE_TYPES.VARINT:
- do
- n = i.readUint8();
- while (128 === (128 & n));break;
- case e.WIRE_TYPES.BITS64:
- i.offset += 8;
- break;
- case e.WIRE_TYPES.LDELIM:
- n = i.readVarint32(),
- i.offset += n;
- break;
- case e.WIRE_TYPES.STARTGROUP:
- r(a, i);
- break;
- case e.WIRE_TYPES.ENDGROUP:
- if (a === t)
- return !1;
- throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
- case e.WIRE_TYPES.BITS32:
- i.offset += 4;
- break;
- default:
- throw Error("Illegal wire type in unknown group " + t + ": " + o)
- }
- return !0
- }
- var o = {}
- , a = function(e, t, i) {
- this.builder = e,
- this.parent = t,
- this.name = i,
- this.className
- }
- , s = a.prototype;
- s.fqn = function() {
- for (var e = this.name, t = this; ; ) {
- if (t = t.parent,
- null == t)
- break;
- e = t.name + "." + e
- }
- return e
- }
- ,
- s.toString = function(e) {
- return (e ? this.className + " " : "") + this.fqn()
- }
- ,
- s.build = function() {
- throw Error(this.toString(!0) + " cannot be built directly")
- }
- ,
- o.T = a;
- var l = function(e, t, i, n, r) {
- a.call(this, e, t, i),
- this.className = "Namespace",
- this.children = [],
- this.options = n || {},
- this.syntax = r || "proto2"
- }
- , c = l.prototype = Object.create(a.prototype);
- c.getChildren = function(e) {
- if (e = e || null,
- null == e)
- return this.children.slice();
- for (var t = [], i = 0, n = this.children.length; i < n; ++i)
- this.children[i]instanceof e && t.push(this.children[i]);
- return t
- }
- ,
- c.addChild = function(e) {
- var t;
- if (t = this.getChild(e.name))
- if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
- t.name = t.originalName;
- else {
- if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
- throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
- e.name = e.originalName
- }
- this.children.push(e)
- }
- ,
- c.getChild = function(e) {
- for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
- if (this.children[i][t] === e)
- return this.children[i];
- return null
- }
- ,
- c.resolve = function(e, t) {
- var i = "string" == typeof e ? e.split(".") : e
- , n = this
- , r = 0;
- if ("" === i[r]) {
- for (; null !== n.parent; )
- n = n.parent;
- r++
- }
- var a;
- do {
- do {
- if (!(n instanceof o.Namespace)) {
- n = null;
- break
- }
- if (a = n.getChild(i[r]),
- !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
- n = null;
- break
- }
- n = a,
- r++
- } while (r < i.length);if (null != n)
- break;
- if (null !== this.parent)
- return this.parent.resolve(e, t)
- } while (null != n);return n
- }
- ,
- c.qn = function(e) {
- var t = []
- , i = e;
- do
- t.unshift(i.name),
- i = i.parent;
- while (null !== i);for (var n = 1; n <= t.length; n++) {
- var r = t.slice(t.length - n);
- if (e === this.resolve(r, e instanceof o.Namespace))
- return r.join(".")
- }
- return e.fqn()
- }
- ,
- c.build = function() {
- for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
- e = i[n],
- e instanceof l && (t[e.name] = e.build());
- return Object.defineProperty && Object.defineProperty(t, "$options", {
- value: this.buildOpt()
- }),
- t
- }
- ,
- c.buildOpt = function() {
- for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
- var r = t[i]
- , o = this.options[t[i]];
- e[r] = o
- }
- return e
- }
- ,
- c.getOption = function(e) {
- return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
- }
- ,
- o.Namespace = l;
- var h = function(t, i, n, r) {
- if (this.type = t,
- this.resolvedType = i,
- this.isMapKey = n,
- this.syntax = r,
- n && e.MAP_KEY_TYPES.indexOf(t) < 0)
- throw Error("Invalid map key type: " + t.name)
- }
- , u = h.prototype;
- h.defaultFieldValue = i,
- u.verifyValue = function(i) {
- function r(e, t) {
- throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
- }
- var o = this;
- switch (this.type) {
- case e.TYPES.int32:
- case e.TYPES.sint32:
- case e.TYPES.sfixed32:
- return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
- i > 4294967295 ? 0 | i : i;
- case e.TYPES.uint32:
- case e.TYPES.fixed32:
- return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
- i < 0 ? i >>> 0 : i;
- case e.TYPES.int64:
- case e.TYPES.sint64:
- case e.TYPES.sfixed64:
- if (e.Long)
- try {
- return n(i, !1)
- } catch (e) {
- r(typeof i, e.message)
- }
- else
- r(typeof i, "requires Long.js");
- case e.TYPES.uint64:
- case e.TYPES.fixed64:
- if (e.Long)
- try {
- return n(i, !0)
- } catch (e) {
- r(typeof i, e.message)
- }
- else
- r(typeof i, "requires Long.js");
- case e.TYPES.bool:
- return "boolean" != typeof i && r(typeof i, "not a boolean"),
- i;
- case e.TYPES.float:
- case e.TYPES.double:
- return "number" != typeof i && r(typeof i, "not a number"),
- i;
- case e.TYPES.string:
- return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
- "" + i;
- case e.TYPES.bytes:
- return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
- case e.TYPES.enum:
- var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
- for (l = 0; l < a.length; l++) {
- if (a[l].name == i)
- return a[l].id;
- if (a[l].id == i)
- return a[l].id
- }
- if ("proto3" === this.syntax)
- return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
- (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
- i;
- r(i, "not a valid enum value");
- case e.TYPES.group:
- case e.TYPES.message:
- if (i && "object" == typeof i || r(typeof i, "object expected"),
- i instanceof this.resolvedType.clazz)
- return i;
- if (i instanceof e.Builder.Message) {
- var s = {};
- for (var l in i)
- i.hasOwnProperty(l) && (s[l] = i[l]);
- i = s
- }
- return new this.resolvedType.clazz(i)
- }
- throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
- }
- ,
- u.calculateLength = function(i, n) {
- if (null === n)
- return 0;
- var r;
- switch (this.type) {
- case e.TYPES.int32:
- return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
- case e.TYPES.uint32:
- return t.calculateVarint32(n);
- case e.TYPES.sint32:
- return t.calculateVarint32(t.zigZagEncode32(n));
- case e.TYPES.fixed32:
- case e.TYPES.sfixed32:
- case e.TYPES.float:
- return 4;
- case e.TYPES.int64:
- case e.TYPES.uint64:
- return t.calculateVarint64(n);
- case e.TYPES.sint64:
- return t.calculateVarint64(t.zigZagEncode64(n));
- case e.TYPES.fixed64:
- case e.TYPES.sfixed64:
- return 8;
- case e.TYPES.bool:
- return 1;
- case e.TYPES.enum:
- return t.calculateVarint32(n);
- case e.TYPES.double:
- return 8;
- case e.TYPES.string:
- return r = t.calculateUTF8Bytes(n),
- t.calculateVarint32(r) + r;
- case e.TYPES.bytes:
- if (n.remaining() < 0)
- throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
- return t.calculateVarint32(n.remaining()) + n.remaining();
- case e.TYPES.message:
- return r = this.resolvedType.calculate(n),
- t.calculateVarint32(r) + r;
- case e.TYPES.group:
- return r = this.resolvedType.calculate(n),
- r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
- }
- throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
- }
- ,
- u.encodeValue = function(i, n, r) {
- if (null === n)
- return r;
- switch (this.type) {
- case e.TYPES.int32:
- n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
- break;
- case e.TYPES.uint32:
- r.writeVarint32(n);
- break;
- case e.TYPES.sint32:
- r.writeVarint32ZigZag(n);
- break;
- case e.TYPES.fixed32:
- r.writeUint32(n);
- break;
- case e.TYPES.sfixed32:
- r.writeInt32(n);
- break;
- case e.TYPES.int64:
- case e.TYPES.uint64:
- r.writeVarint64(n);
- break;
- case e.TYPES.sint64:
- r.writeVarint64ZigZag(n);
- break;
- case e.TYPES.fixed64:
- r.writeUint64(n);
- break;
- case e.TYPES.sfixed64:
- r.writeInt64(n);
- break;
- case e.TYPES.bool:
- "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
- break;
- case e.TYPES.enum:
- r.writeVarint32(n);
- break;
- case e.TYPES.float:
- r.writeFloat32(n);
- break;
- case e.TYPES.double:
- r.writeFloat64(n);
- break;
- case e.TYPES.string:
- r.writeVString(n);
- break;
- case e.TYPES.bytes:
- if (n.remaining() < 0)
- throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
- var o = n.offset;
- r.writeVarint32(n.remaining()),
- r.append(n),
- n.offset = o;
- break;
- case e.TYPES.message:
- var a = (new t).LE();
- this.resolvedType.encode(n, a),
- r.writeVarint32(a.offset),
- r.append(a.flip());
- break;
- case e.TYPES.group:
- this.resolvedType.encode(n, r),
- r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
- break;
- default:
- throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
- }
- return r
- }
- ,
- u.decode = function(t, i, n) {
- if (i != this.type.wireType)
- throw Error("Unexpected wire type for element");
- var r, o;
- switch (this.type) {
- case e.TYPES.int32:
- return 0 | t.readVarint32();
- case e.TYPES.uint32:
- return t.readVarint32() >>> 0;
- case e.TYPES.sint32:
- return 0 | t.readVarint32ZigZag();
- case e.TYPES.fixed32:
- return t.readUint32() >>> 0;
- case e.TYPES.sfixed32:
- return 0 | t.readInt32();
- case e.TYPES.int64:
- return t.readVarint64();
- case e.TYPES.uint64:
- return t.readVarint64().toUnsigned();
- case e.TYPES.sint64:
- return t.readVarint64ZigZag();
- case e.TYPES.fixed64:
- return t.readUint64();
- case e.TYPES.sfixed64:
- return t.readInt64();
- case e.TYPES.bool:
- return !!t.readVarint32();
- case e.TYPES.enum:
- return t.readVarint32();
- case e.TYPES.float:
- return t.readFloat();
- case e.TYPES.double:
- return t.readDouble();
- case e.TYPES.string:
- return t.readVString();
- case e.TYPES.bytes:
- if (o = t.readVarint32(),
- t.remaining() < o)
- throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
- return r = t.clone(),
- r.limit = r.offset + o,
- t.offset += o,
- r;
- case e.TYPES.message:
- return o = t.readVarint32(),
- this.resolvedType.decode(t, o);
- case e.TYPES.group:
- return this.resolvedType.decode(t, -1, n)
- }
- throw Error("[INTERNAL] Illegal decode type")
- }
- ,
- u.valueFromString = function(i) {
- if (!this.isMapKey)
- throw Error("valueFromString() called on non-map-key element");
- switch (this.type) {
- case e.TYPES.int32:
- case e.TYPES.sint32:
- case e.TYPES.sfixed32:
- case e.TYPES.uint32:
- case e.TYPES.fixed32:
- return this.verifyValue(parseInt(i));
- case e.TYPES.int64:
- case e.TYPES.sint64:
- case e.TYPES.sfixed64:
- case e.TYPES.uint64:
- case e.TYPES.fixed64:
- return this.verifyValue(i);
- case e.TYPES.bool:
- return "true" === i;
- case e.TYPES.string:
- return this.verifyValue(i);
- case e.TYPES.bytes:
- return t.fromBinary(i)
- }
- }
- ,
- u.valueToString = function(t) {
- if (!this.isMapKey)
- throw Error("valueToString() called on non-map-key element");
- return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
- }
- ,
- o.Element = h;
- var d = function(e, t, i, n, r, o) {
- l.call(this, e, t, i, n, o),
- this.className = "Message",
- this.extensions = void 0,
- this.clazz = null,
- this.isGroup = !!r,
- this._fields = null,
- this._fieldsById = null,
- this._fieldsByName = null
- }
- , p = d.prototype = Object.create(l.prototype);
- p.build = function(i) {
- if (this.clazz && !i)
- return this.clazz;
- var n = function(e, i) {
- function n(i, r, o, a) {
- if (null === i || "object" != typeof i) {
- if (a && a instanceof e.Reflect.Enum) {
- var s = e.Reflect.Enum.getName(a.object, i);
- if (null !== s)
- return s
- }
- return i
- }
- if (t.isByteBuffer(i))
- return r ? i.toBase64() : i.toBuffer();
- if (e.Long.isLong(i))
- return o ? i.toString() : e.Long.fromValue(i);
- var l;
- if (Array.isArray(i))
- return l = [],
- i.forEach(function(e, t) {
- l[t] = n(e, r, o, a)
- }),
- l;
- if (l = {},
- i instanceof e.Map) {
- for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
- l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
- return l
- }
- var u = i.$type
- , d = void 0;
- for (var p in i)
- i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
- return l
- }
- var r = i.getChildren(e.Reflect.Message.Field)
- , o = i.getChildren(e.Reflect.Message.OneOf)
- , a = function(n, s) {
- e.Builder.Message.call(this);
- for (var l = 0, c = o.length; l < c; ++l)
- this[o[l].name] = null;
- for (l = 0,
- c = r.length; l < c; ++l) {
- var h = r[l];
- this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
- !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
- }
- if (arguments.length > 0) {
- var u;
- if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
- for (l = 0,
- c = arguments.length; l < c; ++l)
- "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
- else
- this.$set(n)
- }
- }
- , s = a.prototype = Object.create(e.Builder.Message.prototype);
- s.add = function(t, n, r) {
- var o = i._fieldsByName[t];
- if (!r) {
- if (!o)
- throw Error(this + "#" + t + " is undefined");
- if (!(o instanceof e.Reflect.Message.Field))
- throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
- if (!o.repeated)
- throw Error(this + "#" + t + " is not a repeated field");
- n = o.verifyValue(n, !0)
- }
- return null === this[t] && (this[t] = []),
- this[t].push(n),
- this
- }
- ,
- s.$add = s.add,
- s.set = function(t, n, r) {
- if (t && "object" == typeof t) {
- r = n;
- for (var o in t)
- t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
- return this
- }
- var a = i._fieldsByName[t];
- if (r)
- this[t] = n;
- else {
- if (!a)
- throw Error(this + "#" + t + " is not a field: undefined");
- if (!(a instanceof e.Reflect.Message.Field))
- throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
- this[a.name] = n = a.verifyValue(n)
- }
- if (a && a.oneof) {
- var s = this[a.oneof.name];
- null !== n ? (null !== s && s !== a.name && (this[s] = null),
- this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
- }
- return this
- }
- ,
- s.$set = s.set,
- s.get = function(t, n) {
- if (n)
- return this[t];
- var r = i._fieldsByName[t];
- if (!(r && r instanceof e.Reflect.Message.Field))
- throw Error(this + "#" + t + " is not a field: undefined");
- if (!(r instanceof e.Reflect.Message.Field))
- throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
- return this[r.name]
- }
- ,
- s.$get = s.get;
- for (var l = 0; l < r.length; l++) {
- var c = r[l];
- c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
- var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
- return e.toUpperCase().replace("_", "")
- });
- t = t.substring(0, 1).toUpperCase() + t.substring(1);
- var n = e.originalName.replace(/([A-Z])/g, function(e) {
- return "_" + e
- })
- , r = function(t, i) {
- return this[e.name] = i ? t : e.verifyValue(t),
- this
- }
- , o = function() {
- return this[e.name]
- };
- null === i.getChild("set" + t) && (s["set" + t] = r),
- null === i.getChild("set_" + n) && (s["set_" + n] = r),
- null === i.getChild("get" + t) && (s["get" + t] = o),
- null === i.getChild("get_" + n) && (s["get_" + n] = o)
- }(c)
- }
- s.encode = function(e, n) {
- "boolean" == typeof e && (n = e,
- e = void 0);
- var r = !1;
- e || (e = new t,
- r = !0);
- var o = e.littleEndian;
- try {
- return i.encode(this, e.LE(), n),
- (r ? e.flip() : e).LE(o)
- } catch (t) {
- throw e.LE(o),
- t
- }
- }
- ,
- a.encode = function(e, t, i) {
- return new a(e).encode(t, i)
- }
- ,
- s.calculate = function() {
- return i.calculate(this)
- }
- ,
- s.encodeDelimited = function(e, n) {
- var r = !1;
- e || (e = new t,
- r = !0);
- var o = (new t).LE();
- return i.encode(this, o, n).flip(),
- e.writeVarint32(o.remaining()),
- e.append(o),
- r ? e.flip() : e
- }
- ,
- s.encodeAB = function() {
- try {
- return this.encode().toArrayBuffer()
- } catch (e) {
- throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
- e
- }
- }
- ,
- s.toArrayBuffer = s.encodeAB,
- s.encodeNB = function() {
- try {
- return this.encode().toBuffer()
- } catch (e) {
- throw e.encoded && (e.encoded = e.encoded.toBuffer()),
- e
- }
- }
- ,
- s.toBuffer = s.encodeNB,
- s.encode64 = function() {
- try {
- return this.encode().toBase64()
- } catch (e) {
- throw e.encoded && (e.encoded = e.encoded.toBase64()),
- e
- }
- }
- ,
- s.toBase64 = s.encode64,
- s.encodeHex = function() {
- try {
- return this.encode().toHex()
- } catch (e) {
- throw e.encoded && (e.encoded = e.encoded.toHex()),
- e
- }
- }
- ,
- s.toHex = s.encodeHex,
- s.toRaw = function(e, t) {
- return n(this, !!e, !!t, this.$type)
- }
- ,
- s.encodeJSON = function() {
- return JSON.stringify(n(this, !0, !0, this.$type))
- }
- ,
- a.decode = function(e, n, r) {
- "string" == typeof n && (r = n,
- n = -1),
- "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
- e = t.isByteBuffer(e) ? e : t.wrap(e);
- var o = e.littleEndian;
- try {
- var a = i.decode(e.LE());
- return e.LE(o),
- a
- } catch (t) {
- throw e.LE(o),
- t
- }
- }
- ,
- a.decodeDelimited = function(e, n) {
- if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
- e = t.isByteBuffer(e) ? e : t.wrap(e),
- e.remaining() < 1)
- return null;
- var r = e.offset
- , o = e.readVarint32();
- if (e.remaining() < o)
- return e.offset = r,
- null;
- try {
- var a = i.decode(e.slice(e.offset, e.offset + o).LE());
- return e.offset += o,
- a
- } catch (t) {
- throw e.offset += o,
- t
- }
- }
- ,
- a.decode64 = function(e) {
- return a.decode(e, "base64")
- }
- ,
- a.decodeHex = function(e) {
- return a.decode(e, "hex")
- }
- ,
- a.decodeJSON = function(e) {
- return new a(JSON.parse(e))
- }
- ,
- s.toString = function() {
- return i.toString()
- }
- ;
- return Object.defineProperty && (Object.defineProperty(a, "$options", {
- value: i.buildOpt()
- }),
- Object.defineProperty(s, "$options", {
- value: a.$options
- }),
- Object.defineProperty(a, "$type", {
- value: i
- }),
- Object.defineProperty(s, "$type", {
- value: i
- })),
- a
- }(e, this);
- this._fields = [],
- this._fieldsById = {},
- this._fieldsByName = {};
- for (var r, o = 0, a = this.children.length; o < a; o++)
- if (r = this.children[o],
- r instanceof A || r instanceof d || r instanceof E) {
- if (n.hasOwnProperty(r.name))
- throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
- n[r.name] = r.build()
- } else if (r instanceof d.Field)
- r.build(),
- this._fields.push(r),
- this._fieldsById[r.id] = r,
- this._fieldsByName[r.name] = r;
- else if (!(r instanceof d.OneOf || r instanceof I))
- throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
- return this.clazz = n
- }
- ,
- p.encode = function(e, t, i) {
- for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
- n = this._fields[a],
- r = e[n.name],
- n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
- if (null !== o) {
- var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
- throw l.encoded = t,
- l
- }
- return t
- }
- ,
- p.calculate = function(e) {
- for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
- if (t = this._fields[r],
- i = e[t.name],
- t.required && null === i)
- throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
- n += t.calculate(i, e)
- }
- return n
- }
- ,
- p.decode = function(t, i, n) {
- i = "number" == typeof i ? i : -1;
- for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
- if (o = t.readVarint32(),
- a = 7 & o,
- s = o >>> 3,
- a === e.WIRE_TYPES.ENDGROUP) {
- if (s !== n)
- throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
- break
- }
- if (l = this._fieldsById[s]) {
- if (l.repeated && !l.options.packed)
- h[l.name].push(l.decode(a, t));
- else if (l.map) {
- var u = l.decode(a, t);
- h[l.name].set(u[0], u[1])
- } else if (h[l.name] = l.decode(a, t),
- l.oneof) {
- var d = h[l.oneof.name];
- null !== d && d !== l.name && (h[d] = null),
- h[l.oneof.name] = l.name
- }
- } else
- switch (a) {
- case e.WIRE_TYPES.VARINT:
- t.readVarint32();
- break;
- case e.WIRE_TYPES.BITS32:
- t.offset += 4;
- break;
- case e.WIRE_TYPES.BITS64:
- t.offset += 8;
- break;
- case e.WIRE_TYPES.LDELIM:
- var p = t.readVarint32();
- t.offset += p;
- break;
- case e.WIRE_TYPES.STARTGROUP:
- for (; r(s, t); )
- ;
- break;
- default:
- throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
- }
- }
- for (var f = 0, g = this._fields.length; f < g; ++f)
- if (l = this._fields[f],
- null === h[l.name])
- if ("proto3" === this.syntax)
- h[l.name] = l.defaultValue;
- else {
- if (l.required) {
- var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
- throw m.decoded = h,
- m
- }
- e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
- }
- return h
- }
- ,
- o.Message = d;
- var f = function(t, i, n, r, o, s, l, c, h, u) {
- a.call(this, t, i, s),
- this.className = "Message.Field",
- this.required = "required" === n,
- this.repeated = "repeated" === n,
- this.map = "map" === n,
- this.keyType = r || null,
- this.type = o,
- this.resolvedType = null,
- this.id = l,
- this.options = c || {},
- this.defaultValue = null,
- this.oneof = h || null,
- this.syntax = u || "proto2",
- this.originalName = this.name,
- this.element = null,
- this.keyElement = null,
- !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
- }
- , g = f.prototype = Object.create(a.prototype);
- g.build = function() {
- this.element = new h(this.type,this.resolvedType,!1,this.syntax),
- this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
- "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
- }
- ,
- g.verifyValue = function(t, i) {
- function n(e, t) {
- throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
- }
- i = i || !1;
- var r = this;
- if (null === t)
- return this.required && n(typeof t, "required"),
- "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
- null;
- var o;
- if (this.repeated && !i) {
- Array.isArray(t) || (t = [t]);
- var a = [];
- for (o = 0; o < t.length; o++)
- a.push(this.element.verifyValue(t[o]));
- return a
- }
- return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
- new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
- this.element.verifyValue(t))
- }
- ,
- g.hasWirePresence = function(t, i) {
- if ("proto3" !== this.syntax)
- return null !== t;
- if (this.oneof && i[this.oneof.name] === this.name)
- return !0;
- switch (this.type) {
- case e.TYPES.int32:
- case e.TYPES.sint32:
- case e.TYPES.sfixed32:
- case e.TYPES.uint32:
- case e.TYPES.fixed32:
- return 0 !== t;
- case e.TYPES.int64:
- case e.TYPES.sint64:
- case e.TYPES.sfixed64:
- case e.TYPES.uint64:
- case e.TYPES.fixed64:
- return 0 !== t.low || 0 !== t.high;
- case e.TYPES.bool:
- return t;
- case e.TYPES.float:
- case e.TYPES.double:
- return 0 !== t;
- case e.TYPES.string:
- return t.length > 0;
- case e.TYPES.bytes:
- return t.remaining() > 0;
- case e.TYPES.enum:
- return 0 !== t;
- case e.TYPES.message:
- return null !== t;
- default:
- return !0
- }
- }
- ,
- g.encode = function(i, n, r) {
- if (null === this.type || "object" != typeof this.type)
- throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
- if (null === i || this.repeated && 0 == i.length)
- return n;
- try {
- if (this.repeated) {
- var o;
- if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
- n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
- n.ensureCapacity(n.offset += 1);
- var a = n.offset;
- for (o = 0; o < i.length; o++)
- this.element.encodeValue(this.id, i[o], n);
- var s = n.offset - a
- , l = t.calculateVarint32(s);
- if (l > 1) {
- var c = n.slice(a, n.offset);
- a += l - 1,
- n.offset = a,
- n.append(c)
- }
- n.writeVarint32(s, a - l)
- } else
- for (o = 0; o < i.length; o++)
- n.writeVarint32(this.id << 3 | this.type.wireType),
- this.element.encodeValue(this.id, i[o], n)
- } else
- this.map ? i.forEach(function(i, r, o) {
- var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
- n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
- n.writeVarint32(a),
- n.writeVarint32(8 | this.keyType.wireType),
- this.keyElement.encodeValue(1, r, n),
- n.writeVarint32(16 | this.type.wireType),
- this.element.encodeValue(2, i, n)
- }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
- this.element.encodeValue(this.id, i, n))
- } catch (e) {
- throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
- }
- return n
- }
- ,
- g.calculate = function(i, n) {
- if (i = this.verifyValue(i),
- null === this.type || "object" != typeof this.type)
- throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
- if (null === i || this.repeated && 0 == i.length)
- return 0;
- var r = 0;
- try {
- if (this.repeated) {
- var o, a;
- if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
- for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
- a = 0,
- o = 0; o < i.length; o++)
- a += this.element.calculateLength(this.id, i[o]);
- r += t.calculateVarint32(a),
- r += a
- } else
- for (o = 0; o < i.length; o++)
- r += t.calculateVarint32(this.id << 3 | this.type.wireType),
- r += this.element.calculateLength(this.id, i[o])
- } else
- this.map ? i.forEach(function(i, n, o) {
- var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
- r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
- r += t.calculateVarint32(a),
- r += a
- }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
- r += this.element.calculateLength(this.id, i))
- } catch (e) {
- throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
- }
- return r
- }
- ,
- g.decode = function(t, i, n) {
- var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
- if (!a)
- throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
- if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
- o = i.readVarint32(),
- o = i.offset + o;
- for (var s = []; i.offset < o; )
- s.push(this.decode(this.type.wireType, i, !0));
- return s
- }
- if (this.map) {
- var l = h.defaultFieldValue(this.keyType);
- if (r = h.defaultFieldValue(this.type),
- o = i.readVarint32(),
- i.remaining() < o)
- throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
- var c = i.clone();
- for (c.limit = c.offset + o,
- i.offset += o; c.remaining() > 0; ) {
- var u = c.readVarint32();
- t = 7 & u;
- var d = u >>> 3;
- if (1 === d)
- l = this.keyElement.decode(c, t, d);
- else {
- if (2 !== d)
- throw Error("Unexpected tag in map field key/value submessage");
- r = this.element.decode(c, t, d)
- }
- }
- return [l, r]
- }
- return this.element.decode(i, t, this.id)
- }
- ,
- o.Message.Field = f;
- var m = function(e, t, i, n, r, o, a) {
- f.call(this, e, t, i, null, n, r, o, a),
- this.extension
- };
- m.prototype = Object.create(f.prototype),
- o.Message.ExtensionField = m;
- var v = function(e, t, i) {
- a.call(this, e, t, i),
- this.fields = []
- };
- o.Message.OneOf = v;
- var A = function(e, t, i, n, r) {
- l.call(this, e, t, i, n, r),
- this.className = "Enum",
- this.object = null
- };
- A.getName = function(e, t) {
- for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
- if (e[i = n[r]] === t)
- return i;
- return null
- }
- ;
- var y = A.prototype = Object.create(l.prototype);
- y.build = function(t) {
- if (this.object && !t)
- return this.object;
- for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
- i[n[r].name] = n[r].id;
- return Object.defineProperty && Object.defineProperty(i, "$options", {
- value: this.buildOpt(),
- enumerable: !1
- }),
- this.object = i
- }
- ,
- o.Enum = A;
- var C = function(e, t, i, n) {
- a.call(this, e, t, i),
- this.className = "Enum.Value",
- this.id = n
- };
- C.prototype = Object.create(a.prototype),
- o.Enum.Value = C;
- var I = function(e, t, i, n) {
- a.call(this, e, t, i),
- this.field = n
- };
- I.prototype = Object.create(a.prototype),
- o.Extension = I;
- var E = function(e, t, i, n) {
- l.call(this, e, t, i, n),
- this.className = "Service",
- this.clazz = null
- }
- , b = E.prototype = Object.create(l.prototype);
- b.build = function(i) {
- return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
- for (var n = function(t) {
- e.Builder.Service.call(this),
- this.rpcImpl = t || function(e, t, i) {
- setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
- }
- }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
- !function(e) {
- r[e.name] = function(n, r) {
- try {
- try {
- n = e.resolvedRequestType.clazz.decode(t.wrap(n))
- } catch (e) {
- if (!(e instanceof TypeError))
- throw e
- }
- if (null === n || "object" != typeof n)
- throw Error("Illegal arguments");
- n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
- this.rpcImpl(e.fqn(), n, function(t, n) {
- if (t)
- return void r(t);
- null === n && (n = "");
- try {
- n = e.resolvedResponseType.clazz.decode(n)
- } catch (e) {}
- return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
- })
- } catch (e) {
- setTimeout(r.bind(this, e), 0)
- }
- }
- ,
- n[e.name] = function(t, i, r) {
- new n(t)[e.name](i, r)
- }
- ,
- Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
- value: e.buildOpt()
- }),
- Object.defineProperty(r[e.name], "$options", {
- value: n[e.name].$options
- }))
- }(o[a]);
- return Object.defineProperty && (Object.defineProperty(n, "$options", {
- value: i.buildOpt()
- }),
- Object.defineProperty(r, "$options", {
- value: n.$options
- }),
- Object.defineProperty(n, "$type", {
- value: i
- }),
- Object.defineProperty(r, "$type", {
- value: i
- })),
- n
- }(e, this)
- }
- ,
- o.Service = E;
- var w = function(e, t, i, n) {
- a.call(this, e, t, i),
- this.className = "Service.Method",
- this.options = n || {}
- }
- , _ = w.prototype = Object.create(a.prototype);
- _.buildOpt = c.buildOpt,
- o.Service.Method = w;
- var T = function(e, t, i, n, r, o, a, s) {
- w.call(this, e, t, i, s),
- this.className = "Service.RPCMethod",
- this.requestName = n,
- this.responseName = r,
- this.requestStream = o,
- this.responseStream = a,
- this.resolvedRequestType = null,
- this.resolvedResponseType = null
- };
- return T.prototype = Object.create(w.prototype),
- o.Service.RPCMethod = T,
- o
- }(r),
- r.Builder = function(t, i, n) {
- function r(e) {
- e.messages && e.messages.forEach(function(t) {
- t.syntax = e.syntax,
- r(t)
- }),
- e.enums && e.enums.forEach(function(t) {
- t.syntax = e.syntax
- })
- }
- var o = function(e) {
- this.ns = new n.Namespace(this,null,""),
- this.ptr = this.ns,
- this.resolved = !1,
- this.result = null,
- this.files = {},
- this.importRoot = null,
- this.options = e || {}
- }
- , a = o.prototype;
- return o.isMessage = function(e) {
- return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
- }
- ,
- o.isMessageField = function(e) {
- return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
- }
- ,
- o.isEnum = function(e) {
- return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
- }
- ,
- o.isService = function(e) {
- return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
- }
- ,
- o.isExtend = function(e) {
- return "string" == typeof e.ref
- }
- ,
- a.reset = function() {
- return this.ptr = this.ns,
- this
- }
- ,
- a.define = function(e) {
- if ("string" != typeof e || !i.TYPEREF.test(e))
- throw Error("illegal namespace: " + e);
- return e.split(".").forEach(function(e) {
- var t = this.ptr.getChild(e);
- null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
- this.ptr = t
- }, this),
- this
- }
- ,
- a.create = function(e) {
- if (!e)
- return this;
- if (Array.isArray(e)) {
- if (0 === e.length)
- return this;
- e = e.slice()
- } else
- e = [e];
- for (var i = [e]; i.length > 0; ) {
- if (e = i.pop(),
- !Array.isArray(e))
- throw Error("not a valid namespace: " + JSON.stringify(e));
- for (; e.length > 0; ) {
- var r = e.shift();
- if (o.isMessage(r)) {
- var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
- , s = {};
- r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
- a.addChild(s[e] = new n.Message.OneOf(this,a,e))
- }, this),
- r.fields && r.fields.forEach(function(e) {
- if (null !== a.getChild(0 | e.id))
- throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
- if (e.options && "object" != typeof e.options)
- throw Error("illegal field options in " + a.name + "#" + e.name);
- var t = null;
- if ("string" == typeof e.oneof && !(t = s[e.oneof]))
- throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
- e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
- t && t.fields.push(e),
- a.addChild(e)
- }, this);
- var l = [];
- if (r.enums && r.enums.forEach(function(e) {
- l.push(e)
- }),
- r.messages && r.messages.forEach(function(e) {
- l.push(e)
- }),
- r.services && r.services.forEach(function(e) {
- l.push(e)
- }),
- r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
- this.ptr.addChild(a),
- l.length > 0) {
- i.push(e),
- e = l,
- l = null,
- this.ptr = a,
- a = null;
- continue
- }
- l = null
- } else if (o.isEnum(r))
- a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
- r.values.forEach(function(e) {
- a.addChild(new n.Enum.Value(this,a,e.name,e.id))
- }, this),
- this.ptr.addChild(a);
- else if (o.isService(r))
- a = new n.Service(this,this.ptr,r.name,r.options),
- Object.keys(r.rpc).forEach(function(e) {
- var t = r.rpc[e];
- a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
- }, this),
- this.ptr.addChild(a);
- else {
- if (!o.isExtend(r))
- throw Error("not a valid definition: " + JSON.stringify(r));
- if (a = this.ptr.resolve(r.ref, !0))
- r.fields.forEach(function(e) {
- if (null !== a.getChild(0 | e.id))
- throw Error("duplicate extended field id in " + a.name + ": " + e.id);
- if (a.extensions) {
- var i = !1;
- if (a.extensions.forEach(function(t) {
- e.id >= t[0] && e.id <= t[1] && (i = !0)
- }),
- !i)
- throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
- }
- var r = e.name;
- this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
- var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
- , s = new n.Extension(this,this.ptr,e.name,o);
- o.extension = s,
- this.ptr.addChild(s),
- a.addChild(o)
- }, this);
- else if (!/\.?google\.protobuf\./.test(r.ref))
- throw Error("extended message " + r.ref + " is not defined")
- }
- r = null,
- a = null
- }
- e = null,
- this.ptr = this.ptr.parent
- }
- return this.resolved = !1,
- this.result = null,
- this
- }
- ,
- a.import = function(i, n) {
- var o = "/";
- if ("string" == typeof n) {
- if (t.Util.IS_NODE && (n = e("path").resolve(n)),
- this.files[n] === !0)
- return this.reset();
- this.files[n] = !0
- } else if ("object" == typeof n) {
- var a = n.root;
- t.Util.IS_NODE && (a = e("path").resolve(a)),
- (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
- var s = a + o + n.file;
- if (this.files[s] === !0)
- return this.reset();
- this.files[s] = !0
- }
- if (i.imports && i.imports.length > 0) {
- var l, c = !1;
- "object" == typeof n ? (this.importRoot = n.root,
- c = !0,
- l = this.importRoot,
- n = n.file,
- (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
- "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
- o = "\\") : l = "." : l = null;
- for (var h = 0; h < i.imports.length; h++)
- if ("string" == typeof i.imports[h]) {
- if (!l)
- throw Error("cannot determine import root");
- var u = i.imports[h];
- if ("google/protobuf/descriptor.proto" === u)
- continue;
- if (u = l + o + u,
- this.files[u] === !0)
- continue;
- /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
- var d = t.Util.fetch(u);
- if (null === d)
- throw Error("failed to import '" + u + "' in '" + n + "': file not found");
- /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
- } else
- n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
- return t + "_import" + h + "." + i
- })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
- c && (this.importRoot = null)
- }
- i.package && this.define(i.package),
- i.syntax && r(i);
- var p = this.ptr;
- return i.options && Object.keys(i.options).forEach(function(e) {
- p.options[e] = i.options[e]
- }),
- i.messages && (this.create(i.messages),
- this.ptr = p),
- i.enums && (this.create(i.enums),
- this.ptr = p),
- i.services && (this.create(i.services),
- this.ptr = p),
- i.extends && this.create(i.extends),
- this.reset()
- }
- ,
- a.resolveAll = function() {
- var e;
- if (null == this.ptr || "object" == typeof this.ptr.type)
- return this;
- if (this.ptr instanceof n.Namespace)
- this.ptr.children.forEach(function(e) {
- this.ptr = e,
- this.resolveAll()
- }, this);
- else if (this.ptr instanceof n.Message.Field) {
- if (i.TYPE.test(this.ptr.type))
- this.ptr.type = t.TYPES[this.ptr.type];
- else {
- if (!i.TYPEREF.test(this.ptr.type))
- throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
- if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
- !e)
- throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
- if (this.ptr.resolvedType = e,
- e instanceof n.Enum) {
- if (this.ptr.type = t.TYPES.enum,
- "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
- throw Error("proto3 message cannot reference proto2 enum")
- } else {
- if (!(e instanceof n.Message))
- throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
- this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
- }
- }
- if (this.ptr.map) {
- if (!i.TYPE.test(this.ptr.keyType))
- throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
- this.ptr.keyType = t.TYPES[this.ptr.keyType]
- }
- } else if (this.ptr instanceof t.Reflect.Service.Method) {
- if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
- throw Error("illegal service type in " + this.ptr.toString(!0));
- if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
- !(e && e instanceof t.Reflect.Message))
- throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
- if (this.ptr.resolvedRequestType = e,
- e = this.ptr.parent.resolve(this.ptr.responseName, !0),
- !(e && e instanceof t.Reflect.Message))
- throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
- this.ptr.resolvedResponseType = e
- } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
- throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
- return this.reset()
- }
- ,
- a.build = function(e) {
- if (this.reset(),
- this.resolved || (this.resolveAll(),
- this.resolved = !0,
- this.result = null),
- null === this.result && (this.result = this.ns.build()),
- !e)
- return this.result;
- for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
- if (!i[t[n]]) {
- i = null;
- break
- }
- i = i[t[n]]
- }
- return i
- }
- ,
- a.lookup = function(e, t) {
- return e ? this.ns.resolve(e, t) : this.ns
- }
- ,
- a.toString = function() {
- return "Builder"
- }
- ,
- o.Message = function() {}
- ,
- o.Enum = function() {}
- ,
- o.Service = function() {}
- ,
- o
- }(r, r.Lang, r.Reflect),
- r.Map = function(e, t) {
- function i(e) {
- var t = 0;
- return {
- next: function() {
- return t < e.length ? {
- done: !1,
- value: e[t++]
- } : {
- done: !0
- }
- }
- }
- }
- var n = function(e, i) {
- if (!e.map)
- throw Error("field is not a map");
- if (this.field = e,
- this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
- this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
- this.map = {},
- Object.defineProperty(this, "size", {
- get: function() {
- return Object.keys(this.map).length
- }
- }),
- i)
- for (var n = Object.keys(i), r = 0; r < n.length; r++) {
- var o = this.keyElem.valueFromString(n[r])
- , a = this.valueElem.verifyValue(i[n[r]]);
- this.map[this.keyElem.valueToString(o)] = {
- key: o,
- value: a
- }
- }
- }
- , r = n.prototype;
- return r.clear = function() {
- this.map = {}
- }
- ,
- r.delete = function(e) {
- var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
- , i = t in this.map;
- return delete this.map[t],
- i
- }
- ,
- r.entries = function() {
- for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
- t.push([(e = this.map[n[r]]).key, e.value]);
- return i(t)
- }
- ,
- r.keys = function() {
- for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
- e.push(this.map[t[n]].key);
- return i(e)
- }
- ,
- r.values = function() {
- for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
- e.push(this.map[t[n]].value);
- return i(e)
- }
- ,
- r.forEach = function(e, t) {
- for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
- e.call(t, (i = this.map[n[r]]).value, i.key, this)
- }
- ,
- r.set = function(e, t) {
- var i = this.keyElem.verifyValue(e)
- , n = this.valueElem.verifyValue(t);
- return this.map[this.keyElem.valueToString(i)] = {
- key: i,
- value: n
- },
- this
- }
- ,
- r.get = function(e) {
- var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
- if (t in this.map)
- return this.map[t].value
- }
- ,
- r.has = function(e) {
- var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
- return t in this.map
- }
- ,
- n
- }(r, r.Reflect),
- r.loadProto = function(e, t, i) {
- return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
- t = void 0),
- r.loadJson(r.DotProto.Parser.parse(e), t, i)
- }
- ,
- r.protoFromString = r.loadProto,
- r.loadProtoFile = function(e, t, i) {
- if (t && "object" == typeof t ? (i = t,
- t = null) : t && "function" == typeof t || (t = null),
- t)
- return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
- if (null === n)
- return void t(Error("Failed to fetch file"));
- try {
- t(null, r.loadProto(n, i, e))
- } catch (e) {
- t(e)
- }
- });
- var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
- return null === n ? null : r.loadProto(n, i, e)
- }
- ,
- r.protoFromFile = r.loadProtoFile,
- r.newBuilder = function(e) {
- return e = e || {},
- "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
- "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
- new r.Builder(e)
- }
- ,
- r.loadJson = function(e, t, i) {
- return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
- t = null),
- t && "object" == typeof t || (t = r.newBuilder()),
- "string" == typeof e && (e = JSON.parse(e)),
- t.import(e, i),
- t.resolveAll(),
- t
- }
- ,
- r.loadJsonFile = function(e, t, i) {
- if (t && "object" == typeof t ? (i = t,
- t = null) : t && "function" == typeof t || (t = null),
- t)
- return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
- if (null === n)
- return void t(Error("Failed to fetch file"));
- try {
- t(null, r.loadJson(JSON.parse(n), i, e))
- } catch (e) {
- t(e)
- }
- });
- var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
- return null === n ? null : r.loadJson(JSON.parse(n), i, e)
- }
- ,
- r
- })
- }
- ).call(this, e("_process"))
- }
- , {
- _process: 203,
- bytebuffer: 215,
- fs: 197,
- path: 197
- }],
- 215: [function(e, t, i) {
- !function(i, n) {
- "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
- var t;
- try {
- t = e("long")
- } catch (e) {}
- return n(t)
- }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
- }(this, function(e) {
- "use strict";
- function t(e) {
- var t = 0;
- return function() {
- return t < e.length ? e.charCodeAt(t++) : null
- }
- }
- function i() {
- var e = []
- , t = [];
- return function() {
- return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
- e.length = 0),
- void Array.prototype.push.apply(e, arguments))
- }
- }
- function n(e, t, i, n, r) {
- var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
- for (u += d,
- o = p & (1 << -h) - 1,
- p >>= -h,
- h += s; h > 0; o = 256 * o + e[t + u],
- u += d,
- h -= 8)
- ;
- for (a = o & (1 << -h) - 1,
- o >>= -h,
- h += n; h > 0; a = 256 * a + e[t + u],
- u += d,
- h -= 8)
- ;
- if (0 === o)
- o = 1 - c;
- else {
- if (o === l)
- return a ? NaN : (p ? -1 : 1) * (1 / 0);
- a += Math.pow(2, n),
- o -= c
- }
- return (p ? -1 : 1) * a * Math.pow(2, o - n)
- }
- function r(e, t, i, n, r, o) {
- var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
- for (t = Math.abs(t),
- isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
- a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
- t * (l = Math.pow(2, -a)) < 1 && (a--,
- l *= 2),
- t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
- t * l >= 2 && (a++,
- l /= 2),
- a + u >= h ? (s = 0,
- a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
- a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
- a = 0)); r >= 8; e[i + p] = 255 & s,
- p += f,
- s /= 256,
- r -= 8)
- ;
- for (a = a << r | s,
- c += r; c > 0; e[i + p] = 255 & a,
- p += f,
- a /= 256,
- c -= 8)
- ;
- e[i + p - f] |= 128 * g
- }
- var o = function(e, t, i) {
- if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
- "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
- "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
- !i) {
- if (e |= 0,
- e < 0)
- throw RangeError("Illegal capacity");
- t = !!t,
- i = !!i
- }
- this.buffer = 0 === e ? s : new ArrayBuffer(e),
- this.view = 0 === e ? null : new Uint8Array(this.buffer),
- this.offset = 0,
- this.markedOffset = -1,
- this.limit = e,
- this.littleEndian = t,
- this.noAssert = i
- };
- o.VERSION = "5.0.1",
- o.LITTLE_ENDIAN = !0,
- o.BIG_ENDIAN = !1,
- o.DEFAULT_CAPACITY = 16,
- o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
- o.DEFAULT_NOASSERT = !1,
- o.Long = e || null;
- var a = o.prototype;
- a.__isByteBuffer__,
- Object.defineProperty(a, "__isByteBuffer__", {
- value: !0,
- enumerable: !1,
- configurable: !1
- });
- var s = new ArrayBuffer(0)
- , l = String.fromCharCode;
- o.accessor = function() {
- return Uint8Array
- }
- ,
- o.allocate = function(e, t, i) {
- return new o(e,t,i)
- }
- ,
- o.concat = function(e, t, i, n) {
- "boolean" != typeof t && "string" == typeof t || (n = i,
- i = t,
- t = void 0);
- for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
- o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
- r = e[s].limit - e[s].offset,
- r > 0 && (a += r);
- if (0 === a)
- return new o(0,i,n);
- var c, h = new o(a,i,n);
- for (s = 0; s < l; )
- c = e[s++],
- r = c.limit - c.offset,
- r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
- h.offset += r);
- return h.limit = h.offset,
- h.offset = 0,
- h
- }
- ,
- o.isByteBuffer = function(e) {
- return (e && e.__isByteBuffer__) === !0
- }
- ,
- o.type = function() {
- return ArrayBuffer
- }
- ,
- o.wrap = function(e, t, i, n) {
- if ("string" != typeof t && (n = i,
- i = t,
- t = void 0),
- "string" == typeof e)
- switch ("undefined" == typeof t && (t = "utf8"),
- t) {
- case "base64":
- return o.fromBase64(e, i);
- case "hex":
- return o.fromHex(e, i);
- case "binary":
- return o.fromBinary(e, i);
- case "utf8":
- return o.fromUTF8(e, i);
- case "debug":
- return o.fromDebug(e, i);
- default:
- throw Error("Unsupported encoding: " + t)
- }
- if (null === e || "object" != typeof e)
- throw TypeError("Illegal buffer");
- var r;
- if (o.isByteBuffer(e))
- return r = a.clone.call(e),
- r.markedOffset = -1,
- r;
- if (e instanceof Uint8Array)
- r = new o(0,i,n),
- e.length > 0 && (r.buffer = e.buffer,
- r.offset = e.byteOffset,
- r.limit = e.byteOffset + e.byteLength,
- r.view = new Uint8Array(e.buffer));
- else if (e instanceof ArrayBuffer)
- r = new o(0,i,n),
- e.byteLength > 0 && (r.buffer = e,
- r.offset = 0,
- r.limit = e.byteLength,
- r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
- else {
- if ("[object Array]" !== Object.prototype.toString.call(e))
- throw TypeError("Illegal buffer");
- r = new o(e.length,i,n),
- r.limit = e.length;
- for (var s = 0; s < e.length; ++s)
- r.view[s] = e[s]
- }
- return r
- }
- ,
- a.writeBitSet = function(e, t) {
- var i = "undefined" == typeof t;
- if (i && (t = this.offset),
- !this.noAssert) {
- if (!(e instanceof Array))
- throw TypeError("Illegal BitSet: Not an array");
- if ("number" != typeof t || t % 1 !== 0)
- throw TypeError("Illegal offset: " + t + " (not an integer)");
- if (t >>>= 0,
- t < 0 || t + 0 > this.buffer.byteLength)
- throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
- }
- var n, r = t, o = e.length, a = o >> 3, s = 0;
- for (t += this.writeVarint32(o, t); a--; )
- n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
- this.writeByte(n, t++);
- if (s < o) {
- var l = 0;
- for (n = 0; s < o; )
- n |= (1 & !!e[s++]) << l++;
- this.writeByte(n, t++)
- }
- return i ? (this.offset = t,
- this) : t - r
- }
- ,
- a.readBitSet = function(e) {
- var t = "undefined" == typeof e;
- t && (e = this.offset);
- var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
- for (e += n.length; o--; )
- i = this.readByte(e++),
- s[a++] = !!(1 & i),
- s[a++] = !!(2 & i),
- s[a++] = !!(4 & i),
- s[a++] = !!(8 & i),
- s[a++] = !!(16 & i),
- s[a++] = !!(32 & i),
- s[a++] = !!(64 & i),
- s[a++] = !!(128 & i);
- if (a < r) {
- var l = 0;
- for (i = this.readByte(e++); a < r; )
- s[a++] = !!(i >> l++ & 1)
- }
- return t && (this.offset = e),
- s
- }
- ,
- a.readBytes = function(e, t) {
- var i = "undefined" == typeof t;
- if (i && (t = this.offset),
- !this.noAssert) {
- if ("number" != typeof t || t % 1 !== 0)
- throw TypeError("Illegal offset: " + t + " (not an integer)");
- if (t >>>= 0,
- t < 0 || t + e > this.buffer.byteLength)
- throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
- }
- var n = this.slice(t, t + e);
- return i && (this.offset += e),
- n
- }
- ,
- a.writeBytes = a.append,
- a.writeInt8 = function(e, t) {
- var i = "undefined" == typeof t;
- if (i && (t = this.offset),
- !this.noAssert) {
- if ("number" != typeof e || e % 1 !== 0)
- throw TypeError("Illegal value: " + e + " (not an integer)");
- if (e |= 0,
- "number" != typeof t || t % 1 !== 0)
- throw TypeError("Illegal offset: " + t + " (not an integer)");
- if (t >>>= 0,
- t < 0 || t + 0 > this.buffer.byteLength)
- throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
- }
- t += 1;
- var n = this.buffer.byteLength;
- return t > n && this.resize((n *= 2) > t ? n : t),
- t -= 1,
- this.view[t] = e,
- i && (this.offset += 1),
- this
- }
- ,
- a.writeByte = a.writeInt8,
- a.readInt8 = function(e) {
- var t = "undefined" == typeof e;
- if (t && (e = this.offset),
- !this.noAssert) {
- if ("number" != typeof e || e % 1 !== 0)
- throw TypeError("Illegal offset: " + e + " (not an integer)");
- if (e >>>= 0,
- e < 0 || e + 1 > this.buffer.byteLength)
- throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
- }
- var i = this.view[e];
- return 128 === (128 & i) && (i = -(255 - i + 1)),
- t && (this.offset += 1),
- i
- }
- ,
- a.readByte = a.readInt8,
- a.writeUint8 = function(e, t) {
- var i = "undefined" == typeof t;
- if (i && (t = this.offset),
- !this.noAssert) {
- if ("number" != typeof e || e % 1 !== 0)
- throw TypeError("Illegal value: " + e + " (not an integer)");
- if (e >>>= 0,
- "number" != typeof t || t % 1 !== 0)
- throw TypeError("Illegal offset: " + t + " (not an integer)");
- if (t >>>= 0,
- t < 0 || t + 0 > this.buffer.byteLength)
- throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
- }
- t += 1;
- var n = this.buffer.byteLength;
- return t > n && this.resize((n *= 2) > t ? n : t),
- t -= 1,
- this.view[t] = e,
- i && (this.offset += 1),
- this
- }
- ,
- a.writeUInt8 = a.writeUint8,
- a.readUint8 = function(e) {
- var t = "undefined" == typeof e;
- if (t && (e = this.offset),
- !this.noAssert) {
- if ("number" != typeof e || e % 1 !== 0)
- throw TypeError("Illegal offset: " + e + " (not an integer)");
- if (e >>>= 0,
- e < 0 || e + 1 > this.buffer.byteLength)
- throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
- }
- var i = this.view[e];
- return t && (this.offset += 1),
- i
- }
- ,
- a.readUInt8 = a.readUint8,
- a.writeInt16 = function(e, t) {
- var i = "undefined" == typeof t;
- if (i && (t = this.offset),
- !this.noAssert) {
- if ("number" != typeof e || e % 1 !== 0)
- throw TypeError("Illegal value: " + e + " (not an integer)");
- if (e |= 0,
- "number" != typeof t || t % 1 !== 0)
- throw TypeError("Illegal offset: " + t + " (not an integer)");
- if (t >>>= 0,
- t < 0 || t + 0 > this.buffer.byteLength)
- throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
- }
- t += 2;
- var n = this.buffer.byteLength;
- return t > n && this.resize((n *= 2) > t ? n : t),
- t -= 2,
- this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
- this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
- this.view[t + 1] = 255 & e),
- i && (this.offset += 2),
- this
- }
- ,
- a.writeShort = a.writeInt16,
- a.readInt16 = function(e) {
- var t = "undefined" == typeof e;
- if (t && (e = this.offset),
- !this.noAssert) {
- if ("number" != typeof e || e % 1 !== 0)
- throw TypeError("Illegal offset: " + e + " (not an integer)");
- if (e >>>= 0,
- e < 0 || e + 2 > this.buffer.byteLength)
- throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
- }
- var i = 0;
- return this.littleEndian ? (i = this.view[e],
- i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
- i |= this.view[e + 1]),
- 32768 === (32768 & i) && (i = -(65535 - i + 1)),
- t && (this.offset += 2),
- i
- }
- ,
- a.readShort = a.readInt16,
- a.writeUint16 = function(e, t) {
- var i = "undefined" == typeof t;
- if (i && (t = this.offset),
- !this.noAssert) {
- if ("number" != typeof e || e % 1 !== 0)
- throw TypeError("Illegal value: " + e + " (not an integer)");
- if (e >>>= 0,
- "number" != typeof t || t % 1 !== 0)
- throw TypeError("Illegal offset: " + t + " (not an integer)");
- if (t >>>= 0,
- t < 0 || t + 0 > this.buffer.byteLength)
- throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
- }
- t += 2;
- var n = this.buffer.byteLength;
- return t > n && this.resize((n *= 2) > t ? n : t),
- t -= 2,
- this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
- this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
- this.view[t + 1] = 255 & e),
- i && (this.offset += 2),
- this
- }
- ,
- a.writeUInt16 = a.writeUint16,
- a.readUint16 = function(e) {
- var t = "undefined" == typeof e;
- if (t && (e = this.offset),
- !this.noAssert) {
- if ("number" != typeof e || e % 1 !== 0)
- throw TypeError("Illegal offset: " + e + " (not an integer)");
- if (e >>>= 0,
- e < 0 || e + 2 > this.buffer.byteLength)
- throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
- }
- var i = 0;
- return this.littleEndian ? (i = this.view[e],
- i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
- i |= this.view[e + 1]),
- t && (this.offset += 2),
- i
- }
- ,
- a.readUInt16 = a.readUint16,
- a.writeInt32 = function(e, t) {
- var i = "undefined" == typeof t;
- if (i && (t = this.offset),
- !this.noAssert) {
- if ("number" != typeof e || e % 1 !== 0)
- throw TypeError("Illegal value: " + e + " (not an integer)");
- if (e |= 0,
- "number" != typeof t || t % 1 !== 0)
- throw TypeError("Illegal offset: " + t + " (not an integer)");
- if (t >>>= 0,
- t < 0 || t + 0 > this.buffer.byteLength)
- throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
- }
- t += 4;
- var n = this.buffer.byteLength;
- return t > n && this.resize((n *= 2) > t ? n : t),
- t -= 4,
- this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
- this.view[t + 2] = e >>> 16 & 255,
- this.view[t + 1] = e >>> 8 & 255,
- this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
- this.view[t + 1] = e >>> 16 & 255,
- this.view[t + 2] = e >>> 8 & 255,
- this.view[t + 3] = 255 & e),
- i && (this.offset += 4),
- this
- }
- ,
- a.writeInt = a.writeInt32,
- a.readInt32 = function(e) {
- var t = "undefined" == typeof e;
- if (t && (e = this.offset),
- !this.noAssert) {
- if ("number" != typeof e || e % 1 !== 0)
- throw TypeError("Illegal offset: " + e + " (not an integer)");
- if (e >>>= 0,
- e < 0 || e + 4 > this.buffer.byteLength)
- throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
- }
- var i = 0;
- return this.littleEndian ? (i = this.view[e + 2] << 16,
- i |= this.view[e + 1] << 8,
- i |= this.view[e],
- i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
- i |= this.view[e + 2] << 8,
- i |= this.view[e + 3],
- i += this.view[e] << 24 >>> 0),
- i |= 0,
- t && (this.offset += 4),
- i
- }
- ,
- a.readInt = a.readInt32,
- a.writeUint32 = function(e, t) {
- var i = "undefined" == typeof t;
- if (i && (t = this.offset),
- !this.noAssert) {
- if ("number" != typeof e || e % 1 !== 0)
- throw TypeError("Illegal value: " + e + " (not an integer)");
- if (e >>>= 0,
- "number" != typeof t || t % 1 !== 0)
- throw TypeError("Illegal offset: " + t + " (not an integer)");
- if (t >>>= 0,
- t < 0 || t + 0 > this.buffer.byteLength)
- throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
- }
- t += 4;
- var n = this.buffer.byteLength;
- return t > n && this.resize((n *= 2) > t ? n : t),
- t -= 4,
- this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
- this.view[t + 2] = e >>> 16 & 255,
- this.view[t + 1] = e >>> 8 & 255,
- this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
- this.view[t + 1] = e >>> 16 & 255,
- this.view[t + 2] = e >>> 8 & 255,
- this.view[t + 3] = 255 & e),
- i && (this.offset += 4),
- this
- }
- ,
- a.writeUInt32 = a.writeUint32,
- a.readUint32 = function(e) {
- var t = "undefined" == typeof e;
- if (t && (e = this.offset),
- !this.noAssert) {
- if ("number" != typeof e || e % 1 !== 0)
- throw TypeError("Illegal offset: " + e + " (not an integer)");
- if (e >>>= 0,
- e < 0 || e + 4 > this.buffer.byteLength)
- throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
- }
- var i = 0;
- return this.littleEndian ? (i = this.view[e + 2] << 16,
- i |= this.view[e + 1] << 8,
- i |= this.view[e],
- i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
- i |= this.view[e + 2] << 8,
- i |= this.view[e + 3],
- i += this.view[e] << 24 >>> 0),
- t && (this.offset += 4),
- i
- }
- ,
- a.readUInt32 = a.readUint32,
- e && (a.writeInt64 = function(t, i) {
- var n = "undefined" == typeof i;
- if (n && (i = this.offset),
- !this.noAssert) {
- if ("number" == typeof t)
- t = e.fromNumber(t);
- else if ("string" == typeof t)
- t = e.fromString(t);
- else if (!(t && t instanceof e))
- throw TypeError("Illegal value: " + t + " (not an integer or Long)");
- if ("number" != typeof i || i % 1 !== 0)
- throw TypeError("Illegal offset: " + i + " (not an integer)");
- if (i >>>= 0,
- i < 0 || i + 0 > this.buffer.byteLength)
- throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
- }
- "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
- i += 8;
- var r = this.buffer.byteLength;
- i > r && this.resize((r *= 2) > i ? r : i),
- i -= 8;
- var o = t.low
- , a = t.high;
- return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
- this.view[i + 2] = o >>> 16 & 255,
- this.view[i + 1] = o >>> 8 & 255,
- this.view[i] = 255 & o,
- i += 4,
- this.view[i + 3] = a >>> 24 & 255,
- this.view[i + 2] = a >>> 16 & 255,
- this.view[i + 1] = a >>> 8 & 255,
- this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
- this.view[i + 1] = a >>> 16 & 255,
- this.view[i + 2] = a >>> 8 & 255,
- this.view[i + 3] = 255 & a,
- i += 4,
- this.view[i] = o >>> 24 & 255,
- this.view[i + 1] = o >>> 16 & 255,
- this.view[i + 2] = o >>> 8 & 255,
- this.view[i + 3] = 255 & o),
- n && (this.offset += 8),
- this
- }
- ,
- a.writeLong = a.writeInt64,
- a.readInt64 = function(t) {
- var i = "undefined" == typeof t;
- if (i && (t = this.offset),
- !this.noAssert) {
- if ("number" != typeof t || t % 1 !== 0)
- throw TypeError("Illegal offset: " + t + " (not an integer)");
- if (t >>>= 0,
- t < 0 || t + 8 > this.buffer.byteLength)
- throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
- }
- var n = 0
- , r = 0;
- this.littleEndian ? (n = this.view[t + 2] << 16,
- n |= this.view[t + 1] << 8,
- n |= this.view[t],
- n += this.view[t + 3] << 24 >>> 0,
- t += 4,
- r = this.view[t + 2] << 16,
- r |= this.view[t + 1] << 8,
- r |= this.view[t],
- r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
- r |= this.view[t + 2] << 8,
- r |= this.view[t + 3],
- r += this.view[t] << 24 >>> 0,
- t += 4,
- n = this.view[t + 1] << 16,
- n |= this.view[t + 2] << 8,
- n |= this.view[t + 3],
- n += this.view[t] << 24 >>> 0);
- var o = new e(n,r,!1);
- return i && (this.offset += 8),
- o
- }
- ,
- a.readLong = a.readInt64,
- a.writeUint64 = function(t, i) {
- var n = "undefined" == typeof i;
- if (n && (i = this.offset),
- !this.noAssert) {
- if ("number" == typeof t)
- t = e.fromNumber(t);
- else if ("string" == typeof t)
- t = e.fromString(t);
- else if (!(t && t instanceof e))
- throw TypeError("Illegal value: " + t + " (not an integer or Long)");
- if ("number" != typeof i || i % 1 !== 0)
- throw TypeError("Illegal offset: " + i + " (not an integer)");
- if (i >>>= 0,
- i < 0 || i + 0 > this.buffer.byteLength)
- throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
- }
- "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
- i += 8;
- var r = this.buffer.byteLength;
- i > r && this.resize((r *= 2) > i ? r : i),
- i -= 8;
- var o = t.low
- , a = t.high;
- return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
- this.view[i + 2] = o >>> 16 & 255,
- this.view[i + 1] = o >>> 8 & 255,
- this.view[i] = 255 & o,
- i += 4,
- this.view[i + 3] = a >>> 24 & 255,
- this.view[i + 2] = a >>> 16 & 255,
- this.view[i + 1] = a >>> 8 & 255,
- this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
- this.view[i + 1] = a >>> 16 & 255,
- this.view[i + 2] = a >>> 8 & 255,
- this.view[i + 3] = 255 & a,
- i += 4,
- this.view[i] = o >>> 24 & 255,
- this.view[i + 1] = o >>> 16 & 255,
- this.view[i + 2] = o >>> 8 & 255,
- this.view[i + 3] = 255 & o),
- n && (this.offset += 8),
- this
- }
- ,
- a.writeUInt64 = a.writeUint64,
- a.readUint64 = function(t) {
- var i = "undefined" == typeof t;
- if (i && (t = this.offset),
- !this.noAssert) {
- if ("number" != typeof t || t % 1 !== 0)
- throw TypeError("Illegal offset: " + t + " (not an integer)");
- if (t >>>= 0,
- t < 0 || t + 8 > this.buffer.byteLength)
- throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
- }
- var n = 0
- , r = 0;
- this.littleEndian ? (n = this.view[t + 2] << 16,
- n |= this.view[t + 1] << 8,
- n |= this.view[t],
- n += this.view[t + 3] << 24 >>> 0,
- t += 4,
- r = this.view[t + 2] << 16,
- r |= this.view[t + 1] << 8,
- r |= this.view[t],
- r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
- r |= this.view[t + 2] << 8,
- r |= this.view[t + 3],
- r += this.view[t] << 24 >>> 0,
- t += 4,
- n = this.view[t + 1] << 16,
- n |= this.view[t + 2] << 8,
- n |= this.view[t + 3],
- n += this.view[t] << 24 >>> 0);
- var o = new e(n,r,!0);
- return i && (this.offset += 8),
- o
- }
- ,
- a.readUInt64 = a.readUint64),
- a.writeFloat32 = function(e, t) {
- var i = "undefined" == typeof t;
- if (i && (t = this.offset),
- !this.noAssert) {
- if ("number" != typeof e)
- throw TypeError("Illegal value: " + e + " (not a number)");
- if ("number" != typeof t || t % 1 !== 0)
- throw TypeError("Illegal offset: " + t + " (not an integer)");
- if (t >>>= 0,
- t < 0 || t + 0 > this.buffer.byteLength)
- throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
- }
- t += 4;
- var n = this.buffer.byteLength;
- return t > n && this.resize((n *= 2) > t ? n : t),
- t -= 4,
- r(this.view, e, t, this.littleEndian, 23, 4),
- i && (this.offset += 4),
- this
- }
- ,
- a.writeFloat = a.writeFloat32,
- a.readFloat32 = function(e) {
- var t = "undefined" == typeof e;
- if (t && (e = this.offset),
- !this.noAssert) {
- if ("number" != typeof e || e % 1 !== 0)
- throw TypeError("Illegal offset: " + e + " (not an integer)");
- if (e >>>= 0,
- e < 0 || e + 4 > this.buffer.byteLength)
- throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
- }
- var i = n(this.view, e, this.littleEndian, 23, 4);
- return t && (this.offset += 4),
- i
- }
- ,
- a.readFloat = a.readFloat32,
- a.writeFloat64 = function(e, t) {
- var i = "undefined" == typeof t;
- if (i && (t = this.offset),
- !this.noAssert) {
- if ("number" != typeof e)
- throw TypeError("Illegal value: " + e + " (not a number)");
- if ("number" != typeof t || t % 1 !== 0)
- throw TypeError("Illegal offset: " + t + " (not an integer)");
- if (t >>>= 0,
- t < 0 || t + 0 > this.buffer.byteLength)
- throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
- }
- t += 8;
- var n = this.buffer.byteLength;
- return t > n && this.resize((n *= 2) > t ? n : t),
- t -= 8,
- r(this.view, e, t, this.littleEndian, 52, 8),
- i && (this.offset += 8),
- this
- }
- ,
- a.writeDouble = a.writeFloat64,
- a.readFloat64 = function(e) {
- var t = "undefined" == typeof e;
- if (t && (e = this.offset),
- !this.noAssert) {
- if ("number" != typeof e || e % 1 !== 0)
- throw TypeError("Illegal offset: " + e + " (not an integer)");
- if (e >>>= 0,
- e < 0 || e + 8 > this.buffer.byteLength)
- throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
- }
- var i = n(this.view, e, this.littleEndian, 52, 8);
- return t && (this.offset += 8),
- i
- }
- ,
- a.readDouble = a.readFloat64,
- o.MAX_VARINT32_BYTES = 5,
- o.calculateVarint32 = function(e) {
- return e >>>= 0,
- e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
- }
- ,
- o.zigZagEncode32 = function(e) {
- return ((e |= 0) << 1 ^ e >> 31) >>> 0
- }
- ,
- o.zigZagDecode32 = function(e) {
- return e >>> 1 ^ -(1 & e) | 0
- }
- ,
- a.writeVarint32 = function(e, t) {
- var i = "undefined" == typeof t;
- if (i && (t = this.offset),
- !this.noAssert) {
- if ("number" != typeof e || e % 1 !== 0)
- throw TypeError("Illegal value: " + e + " (not an integer)");
- if (e |= 0,
- "number" != typeof t || t % 1 !== 0)
- throw TypeError("Illegal offset: " + t + " (not an integer)");
- if (t >>>= 0,
- t < 0 || t + 0 > this.buffer.byteLength)
- throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
- }
- var n, r = o.calculateVarint32(e);
- t += r;
- var a = this.buffer.byteLength;
- for (t > a && this.resize((a *= 2) > t ? a : t),
- t -= r,
- e >>>= 0; e >= 128; )
- n = 127 & e | 128,
- this.view[t++] = n,
- e >>>= 7;
- return this.view[t++] = e,
- i ? (this.offset = t,
- this) : r
- }
- ,
- a.writeVarint32ZigZag = function(e, t) {
- return this.writeVarint32(o.zigZagEncode32(e), t)
- }
- ,
- a.readVarint32 = function(e) {
- var t = "undefined" == typeof e;
- if (t && (e = this.offset),
- !this.noAssert) {
- if ("number" != typeof e || e % 1 !== 0)
- throw TypeError("Illegal offset: " + e + " (not an integer)");
- if (e >>>= 0,
- e < 0 || e + 1 > this.buffer.byteLength)
- throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
- }
- var i, n = 0, r = 0;
- do {
- if (!this.noAssert && e > this.limit) {
- var o = Error("Truncated");
- throw o.truncated = !0,
- o
- }
- i = this.view[e++],
- n < 5 && (r |= (127 & i) << 7 * n),
- ++n
- } while (0 !== (128 & i));return r |= 0,
- t ? (this.offset = e,
- r) : {
- value: r,
- length: n
- }
- }
- ,
- a.readVarint32ZigZag = function(e) {
- var t = this.readVarint32(e);
- return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
- t
- }
- ,
- e && (o.MAX_VARINT64_BYTES = 10,
- o.calculateVarint64 = function(t) {
- "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
- var i = t.toInt() >>> 0
- , n = t.shiftRightUnsigned(28).toInt() >>> 0
- , r = t.shiftRightUnsigned(56).toInt() >>> 0;
- return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
- }
- ,
- o.zigZagEncode64 = function(t) {
- return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
- t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
- }
- ,
- o.zigZagDecode64 = function(t) {
- return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
- t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
- }
- ,
- a.writeVarint64 = function(t, i) {
- var n = "undefined" == typeof i;
- if (n && (i = this.offset),
- !this.noAssert) {
- if ("number" == typeof t)
- t = e.fromNumber(t);
- else if ("string" == typeof t)
- t = e.fromString(t);
- else if (!(t && t instanceof e))
- throw TypeError("Illegal value: " + t + " (not an integer or Long)");
- if ("number" != typeof i || i % 1 !== 0)
- throw TypeError("Illegal offset: " + i + " (not an integer)");
- if (i >>>= 0,
- i < 0 || i + 0 > this.buffer.byteLength)
- throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
- }
- "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
- var r = o.calculateVarint64(t)
- , a = t.toInt() >>> 0
- , s = t.shiftRightUnsigned(28).toInt() >>> 0
- , l = t.shiftRightUnsigned(56).toInt() >>> 0;
- i += r;
- var c = this.buffer.byteLength;
- switch (i > c && this.resize((c *= 2) > i ? c : i),
- i -= r,
- r) {
- case 10:
- this.view[i + 9] = l >>> 7 & 1;
- case 9:
- this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
- case 8:
- this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
- case 7:
- this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
- case 6:
- this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
- case 5:
- this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
- case 4:
- this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
- case 3:
- this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
- case 2:
- this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
- case 1:
- this.view[i] = 1 !== r ? 128 | a : 127 & a
- }
- return n ? (this.offset += r,
- this) : r
- }
- ,
- a.writeVarint64ZigZag = function(e, t) {
- return this.writeVarint64(o.zigZagEncode64(e), t)
- }
- ,
- a.readVarint64 = function(t) {
- var i = "undefined" == typeof t;
- if (i && (t = this.offset),
- !this.noAssert) {
- if ("number" != typeof t || t % 1 !== 0)
- throw TypeError("Illegal offset: " + t + " (not an integer)");
- if (t >>>= 0,
- t < 0 || t + 1 > this.buffer.byteLength)
- throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
- }
- var n = t
- , r = 0
- , o = 0
- , a = 0
- , s = 0;
- if (s = this.view[t++],
- r = 127 & s,
- 128 & s && (s = this.view[t++],
- r |= (127 & s) << 7,
- (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
- r |= (127 & s) << 14,
- (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
- r |= (127 & s) << 21,
- (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
- o = 127 & s,
- (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
- o |= (127 & s) << 7,
- (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
- o |= (127 & s) << 14,
- (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
- o |= (127 & s) << 21,
- (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
- a = 127 & s,
- (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
- a |= (127 & s) << 7,
- 128 & s || this.noAssert && "undefined" == typeof s))))))))))
- throw Error("Buffer overrun");
- var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
- return i ? (this.offset = t,
- l) : {
- value: l,
- length: t - n
- }
- }
- ,
- a.readVarint64ZigZag = function(t) {
- var i = this.readVarint64(t);
- return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
- i
- }
- ),
- a.writeCString = function(e, i) {
- var n = "undefined" == typeof i;
- n && (i = this.offset);
- var r, o = e.length;
- if (!this.noAssert) {
- if ("string" != typeof e)
- throw TypeError("Illegal str: Not a string");
- for (r = 0; r < o; ++r)
- if (0 === e.charCodeAt(r))
- throw RangeError("Illegal str: Contains NULL-characters");
- if ("number" != typeof i || i % 1 !== 0)
- throw TypeError("Illegal offset: " + i + " (not an integer)");
- if (i >>>= 0,
- i < 0 || i + 0 > this.buffer.byteLength)
- throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
- }
- o = h.calculateUTF16asUTF8(t(e))[1],
- i += o + 1;
- var a = this.buffer.byteLength;
- return i > a && this.resize((a *= 2) > i ? a : i),
- i -= o + 1,
- h.encodeUTF16toUTF8(t(e), function(e) {
- this.view[i++] = e
- }
- .bind(this)),
- this.view[i++] = 0,
- n ? (this.offset = i,
- this) : o
- }
- ,
- a.readCString = function(e) {
- var t = "undefined" == typeof e;
- if (t && (e = this.offset),
- !this.noAssert) {
- if ("number" != typeof e || e % 1 !== 0)
- throw TypeError("Illegal offset: " + e + " (not an integer)");
- if (e >>>= 0,
- e < 0 || e + 1 > this.buffer.byteLength)
- throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
- }
- var n, r = e, o = -1;
- return h.decodeUTF8toUTF16(function() {
- if (0 === o)
- return null;
- if (e >= this.limit)
- throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
- return o = this.view[e++],
- 0 === o ? null : o
- }
- .bind(this), n = i(), !0),
- t ? (this.offset = e,
- n()) : {
- string: n(),
- length: e - r
- }
- }
- ,
- a.writeIString = function(e, i) {
- var n = "undefined" == typeof i;
- if (n && (i = this.offset),
- !this.noAssert) {
- if ("string" != typeof e)
- throw TypeError("Illegal str: Not a string");
- if ("number" != typeof i || i % 1 !== 0)
- throw TypeError("Illegal offset: " + i + " (not an integer)");
- if (i >>>= 0,
- i < 0 || i + 0 > this.buffer.byteLength)
- throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
- }
- var r, o = i;
- r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
- i += 4 + r;
- var a = this.buffer.byteLength;
- if (i > a && this.resize((a *= 2) > i ? a : i),
- i -= 4 + r,
- this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
- this.view[i + 2] = r >>> 16 & 255,
- this.view[i + 1] = r >>> 8 & 255,
- this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
- this.view[i + 1] = r >>> 16 & 255,
- this.view[i + 2] = r >>> 8 & 255,
- this.view[i + 3] = 255 & r),
- i += 4,
- h.encodeUTF16toUTF8(t(e), function(e) {
- this.view[i++] = e
- }
- .bind(this)),
- i !== o + 4 + r)
- throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
- return n ? (this.offset = i,
- this) : i - o
- }
- ,
- a.readIString = function(e) {
- var t = "undefined" == typeof e;
- if (t && (e = this.offset),
- !this.noAssert) {
- if ("number" != typeof e || e % 1 !== 0)
- throw TypeError("Illegal offset: " + e + " (not an integer)");
- if (e >>>= 0,
- e < 0 || e + 4 > this.buffer.byteLength)
- throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
- }
- var i = e
- , n = this.readUint32(e)
- , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
- return e += r.length,
- t ? (this.offset = e,
- r.string) : {
- string: r.string,
- length: e - i
- }
- }
- ,
- o.METRICS_CHARS = "c",
- o.METRICS_BYTES = "b",
- a.writeUTF8String = function(e, i) {
- var n = "undefined" == typeof i;
- if (n && (i = this.offset),
- !this.noAssert) {
- if ("number" != typeof i || i % 1 !== 0)
- throw TypeError("Illegal offset: " + i + " (not an integer)");
- if (i >>>= 0,
- i < 0 || i + 0 > this.buffer.byteLength)
- throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
- }
- var r, o = i;
- r = h.calculateUTF16asUTF8(t(e))[1],
- i += r;
- var a = this.buffer.byteLength;
- return i > a && this.resize((a *= 2) > i ? a : i),
- i -= r,
- h.encodeUTF16toUTF8(t(e), function(e) {
- this.view[i++] = e
- }
- .bind(this)),
- n ? (this.offset = i,
- this) : i - o
- }
- ,
- a.writeString = a.writeUTF8String,
- o.calculateUTF8Chars = function(e) {
- return h.calculateUTF16asUTF8(t(e))[0]
- }
- ,
- o.calculateUTF8Bytes = function(e) {
- return h.calculateUTF16asUTF8(t(e))[1]
- }
- ,
- o.calculateString = o.calculateUTF8Bytes,
- a.readUTF8String = function(e, t, n) {
- "number" == typeof t && (n = t,
- t = void 0);
- var r = "undefined" == typeof n;
- if (r && (n = this.offset),
- "undefined" == typeof t && (t = o.METRICS_CHARS),
- !this.noAssert) {
- if ("number" != typeof e || e % 1 !== 0)
- throw TypeError("Illegal length: " + e + " (not an integer)");
- if (e |= 0,
- "number" != typeof n || n % 1 !== 0)
- throw TypeError("Illegal offset: " + n + " (not an integer)");
- if (n >>>= 0,
- n < 0 || n + 0 > this.buffer.byteLength)
- throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
- }
- var a, s = 0, l = n;
- if (t === o.METRICS_CHARS) {
- if (a = i(),
- h.decodeUTF8(function() {
- return s < e && n < this.limit ? this.view[n++] : null
- }
- .bind(this), function(e) {
- ++s,
- h.UTF8toUTF16(e, a)
- }),
- s !== e)
- throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
- return r ? (this.offset = n,
- a()) : {
- string: a(),
- length: n - l
- }
- }
- if (t === o.METRICS_BYTES) {
- if (!this.noAssert) {
- if ("number" != typeof n || n % 1 !== 0)
- throw TypeError("Illegal offset: " + n + " (not an integer)");
- if (n >>>= 0,
- n < 0 || n + e > this.buffer.byteLength)
- throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
- }
- var c = n + e;
- if (h.decodeUTF8toUTF16(function() {
- return n < c ? this.view[n++] : null
- }
- .bind(this), a = i(), this.noAssert),
- n !== c)
- throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
- return r ? (this.offset = n,
- a()) : {
- string: a(),
- length: n - l
- }
- }
- throw TypeError("Unsupported metrics: " + t)
- }
- ,
- a.readString = a.readUTF8String,
- a.writeVString = function(e, i) {
- var n = "undefined" == typeof i;
- if (n && (i = this.offset),
- !this.noAssert) {
- if ("string" != typeof e)
- throw TypeError("Illegal str: Not a string");
- if ("number" != typeof i || i % 1 !== 0)
- throw TypeError("Illegal offset: " + i + " (not an integer)");
- if (i >>>= 0,
- i < 0 || i + 0 > this.buffer.byteLength)
- throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
- }
- var r, a, s = i;
- r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
- a = o.calculateVarint32(r),
- i += a + r;
- var l = this.buffer.byteLength;
- if (i > l && this.resize((l *= 2) > i ? l : i),
- i -= a + r,
- i += this.writeVarint32(r, i),
- h.encodeUTF16toUTF8(t(e), function(e) {
- this.view[i++] = e
- }
- .bind(this)),
- i !== s + r + a)
- throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
- return n ? (this.offset = i,
- this) : i - s
- }
- ,
- a.readVString = function(e) {
- var t = "undefined" == typeof e;
- if (t && (e = this.offset),
- !this.noAssert) {
- if ("number" != typeof e || e % 1 !== 0)
- throw TypeError("Illegal offset: " + e + " (not an integer)");
- if (e >>>= 0,
- e < 0 || e + 1 > this.buffer.byteLength)
- throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
- }
- var i = e
- , n = this.readVarint32(e)
- , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
- return e += r.length,
- t ? (this.offset = e,
- r.string) : {
- string: r.string,
- length: e - i
- }
- }
- ,
- a.append = function(e, t, i) {
- "number" != typeof t && "string" == typeof t || (i = t,
- t = void 0);
- var n = "undefined" == typeof i;
- if (n && (i = this.offset),
- !this.noAssert) {
- if ("number" != typeof i || i % 1 !== 0)
- throw TypeError("Illegal offset: " + i + " (not an integer)");
- if (i >>>= 0,
- i < 0 || i + 0 > this.buffer.byteLength)
- throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
- }
- e instanceof o || (e = o.wrap(e, t));
- var r = e.limit - e.offset;
- if (r <= 0)
- return this;
- i += r;
- var a = this.buffer.byteLength;
- return i > a && this.resize((a *= 2) > i ? a : i),
- i -= r,
- this.view.set(e.view.subarray(e.offset, e.limit), i),
- e.offset += r,
- n && (this.offset += r),
- this
- }
- ,
- a.appendTo = function(e, t) {
- return e.append(this, t),
- this
- }
- ,
- a.assert = function(e) {
- return this.noAssert = !e,
- this
- }
- ,
- a.capacity = function() {
- return this.buffer.byteLength
- }
- ,
- a.clear = function() {
- return this.offset = 0,
- this.limit = this.buffer.byteLength,
- this.markedOffset = -1,
- this
- }
- ,
- a.clone = function(e) {
- var t = new o(0,this.littleEndian,this.noAssert);
- return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
- t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
- t.view = this.view),
- t.offset = this.offset,
- t.markedOffset = this.markedOffset,
- t.limit = this.limit,
- t
- }
- ,
- a.compact = function(e, t) {
- if ("undefined" == typeof e && (e = this.offset),
- "undefined" == typeof t && (t = this.limit),
- !this.noAssert) {
- if ("number" != typeof e || e % 1 !== 0)
- throw TypeError("Illegal begin: Not an integer");
- if (e >>>= 0,
- "number" != typeof t || t % 1 !== 0)
- throw TypeError("Illegal end: Not an integer");
- if (t >>>= 0,
- e < 0 || e > t || t > this.buffer.byteLength)
- throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
- }
- if (0 === e && t === this.buffer.byteLength)
- return this;
- var i = t - e;
- if (0 === i)
- return this.buffer = s,
- this.view = null,
- this.markedOffset >= 0 && (this.markedOffset -= e),
- this.offset = 0,
- this.limit = 0,
- this;
- var n = new ArrayBuffer(i)
- , r = new Uint8Array(n);
- return r.set(this.view.subarray(e, t)),
- this.buffer = n,
- this.view = r,
- this.markedOffset >= 0 && (this.markedOffset -= e),
- this.offset = 0,
- this.limit = i,
- this
- }
- ,
- a.copy = function(e, t) {
- if ("undefined" == typeof e && (e = this.offset),
- "undefined" == typeof t && (t = this.limit),
- !this.noAssert) {
- if ("number" != typeof e || e % 1 !== 0)
- throw TypeError("Illegal begin: Not an integer");
- if (e >>>= 0,
- "number" != typeof t || t % 1 !== 0)
- throw TypeError("Illegal end: Not an integer");
- if (t >>>= 0,
- e < 0 || e > t || t > this.buffer.byteLength)
- throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
- }
- if (e === t)
- return new o(0,this.littleEndian,this.noAssert);
- var i = t - e
- , n = new o(i,this.littleEndian,this.noAssert);
- return n.offset = 0,
- n.limit = i,
- n.markedOffset >= 0 && (n.markedOffset -= e),
- this.copyTo(n, 0, e, t),
- n
- }
- ,
- a.copyTo = function(e, t, i, n) {
- var r, a;
- if (!this.noAssert && !o.isByteBuffer(e))
- throw TypeError("Illegal target: Not a ByteBuffer");
- if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
- i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
- n = "undefined" == typeof n ? this.limit : 0 | n,
- t < 0 || t > e.buffer.byteLength)
- throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
- if (i < 0 || n > this.buffer.byteLength)
- throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
- var s = n - i;
- return 0 === s ? e : (e.ensureCapacity(t + s),
- e.view.set(this.view.subarray(i, n), t),
- r && (this.offset += s),
- a && (e.offset += s),
- this)
- }
- ,
- a.ensureCapacity = function(e) {
- var t = this.buffer.byteLength;
- return t < e ? this.resize((t *= 2) > e ? t : e) : this
- }
- ,
- a.fill = function(e, t, i) {
- var n = "undefined" == typeof t;
- if (n && (t = this.offset),
- "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
- "undefined" == typeof t && (t = this.offset),
- "undefined" == typeof i && (i = this.limit),
- !this.noAssert) {
- if ("number" != typeof e || e % 1 !== 0)
- throw TypeError("Illegal value: " + e + " (not an integer)");
- if (e |= 0,
- "number" != typeof t || t % 1 !== 0)
- throw TypeError("Illegal begin: Not an integer");
- if (t >>>= 0,
- "number" != typeof i || i % 1 !== 0)
- throw TypeError("Illegal end: Not an integer");
- if (i >>>= 0,
- t < 0 || t > i || i > this.buffer.byteLength)
- throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
- }
- if (t >= i)
- return this;
- for (; t < i; )
- this.view[t++] = e;
- return n && (this.offset = t),
- this
- }
- ,
- a.flip = function() {
- return this.limit = this.offset,
- this.offset = 0,
- this
- }
- ,
- a.mark = function(e) {
- if (e = "undefined" == typeof e ? this.offset : e,
- !this.noAssert) {
- if ("number" != typeof e || e % 1 !== 0)
- throw TypeError("Illegal offset: " + e + " (not an integer)");
- if (e >>>= 0,
- e < 0 || e + 0 > this.buffer.byteLength)
- throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
- }
- return this.markedOffset = e,
- this
- }
- ,
- a.order = function(e) {
- if (!this.noAssert && "boolean" != typeof e)
- throw TypeError("Illegal littleEndian: Not a boolean");
- return this.littleEndian = !!e,
- this
- }
- ,
- a.LE = function(e) {
- return this.littleEndian = "undefined" == typeof e || !!e,
- this
- }
- ,
- a.BE = function(e) {
- return this.littleEndian = "undefined" != typeof e && !e,
- this
- }
- ,
- a.prepend = function(e, t, i) {
- "number" != typeof t && "string" == typeof t || (i = t,
- t = void 0);
- var n = "undefined" == typeof i;
- if (n && (i = this.offset),
- !this.noAssert) {
- if ("number" != typeof i || i % 1 !== 0)
- throw TypeError("Illegal offset: " + i + " (not an integer)");
- if (i >>>= 0,
- i < 0 || i + 0 > this.buffer.byteLength)
- throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
- }
- e instanceof o || (e = o.wrap(e, t));
- var r = e.limit - e.offset;
- if (r <= 0)
- return this;
- var a = r - i;
- if (a > 0) {
- var s = new ArrayBuffer(this.buffer.byteLength + a)
- , l = new Uint8Array(s);
- l.set(this.view.subarray(i, this.buffer.byteLength), r),
- this.buffer = s,
- this.view = l,
- this.offset += a,
- this.markedOffset >= 0 && (this.markedOffset += a),
- this.limit += a,
- i += a
- } else {
- new Uint8Array(this.buffer)
- }
- return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
- e.offset = e.limit,
- n && (this.offset -= r),
- this
- }
- ,
- a.prependTo = function(e, t) {
- return e.prepend(this, t),
- this
- }
- ,
- a.printDebug = function(e) {
- "function" != typeof e && (e = console.log.bind(console)),
- e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
- }
- ,
- a.remaining = function() {
- return this.limit - this.offset
- }
- ,
- a.reset = function() {
- return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
- this.markedOffset = -1) : this.offset = 0,
- this
- }
- ,
- a.resize = function(e) {
- if (!this.noAssert) {
- if ("number" != typeof e || e % 1 !== 0)
- throw TypeError("Illegal capacity: " + e + " (not an integer)");
- if (e |= 0,
- e < 0)
- throw RangeError("Illegal capacity: 0 <= " + e)
- }
- if (this.buffer.byteLength < e) {
- var t = new ArrayBuffer(e)
- , i = new Uint8Array(t);
- i.set(this.view),
- this.buffer = t,
- this.view = i
- }
- return this
- }
- ,
- a.reverse = function(e, t) {
- if ("undefined" == typeof e && (e = this.offset),
- "undefined" == typeof t && (t = this.limit),
- !this.noAssert) {
- if ("number" != typeof e || e % 1 !== 0)
- throw TypeError("Illegal begin: Not an integer");
- if (e >>>= 0,
- "number" != typeof t || t % 1 !== 0)
- throw TypeError("Illegal end: Not an integer");
- if (t >>>= 0,
- e < 0 || e > t || t > this.buffer.byteLength)
- throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
- }
- return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
- this)
- }
- ,
- a.skip = function(e) {
- if (!this.noAssert) {
- if ("number" != typeof e || e % 1 !== 0)
- throw TypeError("Illegal length: " + e + " (not an integer)");
- e |= 0
- }
- var t = this.offset + e;
- if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
- throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
- return this.offset = t,
- this
- }
- ,
- a.slice = function(e, t) {
- if ("undefined" == typeof e && (e = this.offset),
- "undefined" == typeof t && (t = this.limit),
- !this.noAssert) {
- if ("number" != typeof e || e % 1 !== 0)
- throw TypeError("Illegal begin: Not an integer");
- if (e >>>= 0,
- "number" != typeof t || t % 1 !== 0)
- throw TypeError("Illegal end: Not an integer");
- if (t >>>= 0,
- e < 0 || e > t || t > this.buffer.byteLength)
- throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
- }
- var i = this.clone();
- return i.offset = e,
- i.limit = t,
- i
- }
- ,
- a.toBuffer = function(e) {
- var t = this.offset
- , i = this.limit;
- if (!this.noAssert) {
- if ("number" != typeof t || t % 1 !== 0)
- throw TypeError("Illegal offset: Not an integer");
- if (t >>>= 0,
- "number" != typeof i || i % 1 !== 0)
- throw TypeError("Illegal limit: Not an integer");
- if (i >>>= 0,
- t < 0 || t > i || i > this.buffer.byteLength)
- throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
- }
- if (!e && 0 === t && i === this.buffer.byteLength)
- return this.buffer;
- if (t === i)
- return s;
- var n = new ArrayBuffer(i - t);
- return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
- n
- }
- ,
- a.toArrayBuffer = a.toBuffer,
- a.toString = function(e, t, i) {
- if ("undefined" == typeof e)
- return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
- switch ("number" == typeof e && (e = "utf8",
- t = e,
- i = t),
- e) {
- case "utf8":
- return this.toUTF8(t, i);
- case "base64":
- return this.toBase64(t, i);
- case "hex":
- return this.toHex(t, i);
- case "binary":
- return this.toBinary(t, i);
- case "debug":
- return this.toDebug();
- case "columns":
- return this.toColumns();
- default:
- throw Error("Unsupported encoding: " + e)
- }
- }
- ;
- var c = function() {
- for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
- i[t[n]] = n;
- return e.encode = function(e, i) {
- for (var n, r; null !== (n = e()); )
- i(t[n >> 2 & 63]),
- r = (3 & n) << 4,
- null !== (n = e()) ? (r |= n >> 4 & 15,
- i(t[63 & (r | n >> 4 & 15)]),
- r = (15 & n) << 2,
- null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
- i(t[63 & n])) : (i(t[63 & r]),
- i(61))) : (i(t[63 & r]),
- i(61),
- i(61))
- }
- ,
- e.decode = function(e, t) {
- function n(e) {
- throw Error("Illegal character code: " + e)
- }
- for (var r, o, a; null !== (r = e()); )
- if (o = i[r],
- "undefined" == typeof o && n(r),
- null !== (r = e()) && (a = i[r],
- "undefined" == typeof a && n(r),
- t(o << 2 >>> 0 | (48 & a) >> 4),
- null !== (r = e()))) {
- if (o = i[r],
- "undefined" == typeof o) {
- if (61 === r)
- break;
- n(r)
- }
- if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
- null !== (r = e())) {
- if (a = i[r],
- "undefined" == typeof a) {
- if (61 === r)
- break;
- n(r)
- }
- t((3 & o) << 6 >>> 0 | a)
- }
- }
- }
- ,
- e.test = function(e) {
- return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
- }
- ,
- e
- }();
- a.toBase64 = function(e, t) {
- if ("undefined" == typeof e && (e = this.offset),
- "undefined" == typeof t && (t = this.limit),
- e |= 0,
- t |= 0,
- e < 0 || t > this.capacity || e > t)
- throw RangeError("begin, end");
- var n;
- return c.encode(function() {
- return e < t ? this.view[e++] : null
- }
- .bind(this), n = i()),
- n()
- }
- ,
- o.fromBase64 = function(e, i) {
- if ("string" != typeof e)
- throw TypeError("str");
- var n = new o(e.length / 4 * 3,i)
- , r = 0;
- return c.decode(t(e), function(e) {
- n.view[r++] = e
- }),
- n.limit = r,
- n
- }
- ,
- o.btoa = function(e) {
- return o.fromBinary(e).toBase64()
- }
- ,
- o.atob = function(e) {
- return o.fromBase64(e).toBinary()
- }
- ,
- a.toBinary = function(e, t) {
- if ("undefined" == typeof e && (e = this.offset),
- "undefined" == typeof t && (t = this.limit),
- e |= 0,
- t |= 0,
- e < 0 || t > this.capacity() || e > t)
- throw RangeError("begin, end");
- if (e === t)
- return "";
- for (var i = [], n = []; e < t; )
- i.push(this.view[e++]),
- i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
- i = []);
- return n.join("") + String.fromCharCode.apply(String, i)
- }
- ,
- o.fromBinary = function(e, t) {
- if ("string" != typeof e)
- throw TypeError("str");
- for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
- if (i = e.charCodeAt(n),
- i > 255)
- throw RangeError("illegal char code: " + i);
- a.view[n++] = i
- }
- return a.limit = r,
- a
- }
- ,
- a.toDebug = function(e) {
- for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
- if (i !== -1 && (t = this.view[i],
- r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
- e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
- ++i,
- e && i > 0 && i % 16 === 0 && i !== n) {
- for (; r.length < 51; )
- r += " ";
- a += r + o + "\n",
- r = o = ""
- }
- r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
- }
- if (e && " " !== r) {
- for (; r.length < 51; )
- r += " ";
- a += r + o + "\n"
- }
- return e ? a : r
- }
- ,
- o.fromDebug = function(e, t, i) {
- for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
- switch (n = e.charAt(l++)) {
- case "!":
- if (!i) {
- if (u || d || p) {
- f = !0;
- break
- }
- u = d = p = !0
- }
- s.offset = s.markedOffset = s.limit = c,
- h = !1;
- break;
- case "|":
- if (!i) {
- if (u || p) {
- f = !0;
- break
- }
- u = p = !0
- }
- s.offset = s.limit = c,
- h = !1;
- break;
- case "[":
- if (!i) {
- if (u || d) {
- f = !0;
- break
- }
- u = d = !0
- }
- s.offset = s.markedOffset = c,
- h = !1;
- break;
- case "<":
- if (!i) {
- if (u) {
- f = !0;
- break
- }
- u = !0
- }
- s.offset = c,
- h = !1;
- break;
- case "]":
- if (!i) {
- if (p || d) {
- f = !0;
- break
- }
- p = d = !0
- }
- s.limit = s.markedOffset = c,
- h = !1;
- break;
- case ">":
- if (!i) {
- if (p) {
- f = !0;
- break
- }
- p = !0
- }
- s.limit = c,
- h = !1;
- break;
- case "'":
- if (!i) {
- if (d) {
- f = !0;
- break
- }
- d = !0
- }
- s.markedOffset = c,
- h = !1;
- break;
- case " ":
- h = !1;
- break;
- default:
- if (!i && h) {
- f = !0;
- break
- }
- if (r = parseInt(n + e.charAt(l++), 16),
- !i && (isNaN(r) || r < 0 || r > 255))
- throw TypeError("Illegal str: Not a debug encoded string");
- s.view[c++] = r,
- h = !0
- }
- if (f)
- throw TypeError("Illegal str: Invalid symbol at " + l)
- }
- if (!i) {
- if (!u || !p)
- throw TypeError("Illegal str: Missing offset or limit");
- if (c < s.buffer.byteLength)
- throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
- }
- return s
- }
- ,
- a.toHex = function(e, t) {
- if (e = "undefined" == typeof e ? this.offset : e,
- t = "undefined" == typeof t ? this.limit : t,
- !this.noAssert) {
- if ("number" != typeof e || e % 1 !== 0)
- throw TypeError("Illegal begin: Not an integer");
- if (e >>>= 0,
- "number" != typeof t || t % 1 !== 0)
- throw TypeError("Illegal end: Not an integer");
- if (t >>>= 0,
- e < 0 || e > t || t > this.buffer.byteLength)
- throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
- }
- for (var i, n = new Array(t - e); e < t; )
- i = this.view[e++],
- i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
- return n.join("")
- }
- ,
- o.fromHex = function(e, t, i) {
- if (!i) {
- if ("string" != typeof e)
- throw TypeError("Illegal str: Not a string");
- if (e.length % 2 !== 0)
- throw TypeError("Illegal str: Length not a multiple of 2")
- }
- for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
- if (n = parseInt(e.substring(s, s + 2), 16),
- !i && (!isFinite(n) || n < 0 || n > 255))
- throw TypeError("Illegal str: Contains non-hex characters");
- a.view[l++] = n
- }
- return a.limit = l,
- a
- }
- ;
- var h = function() {
- var e = {};
- return e.MAX_CODEPOINT = 1114111,
- e.encodeUTF8 = function(e, t) {
- var i = null;
- for ("number" == typeof e && (i = e,
- e = function() {
- return null
- }
- ); null !== i || null !== (i = e()); )
- i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
- t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
- t(i >> 6 & 63 | 128),
- t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
- t(i >> 12 & 63 | 128),
- t(i >> 6 & 63 | 128),
- t(63 & i | 128)),
- i = null
- }
- ,
- e.decodeUTF8 = function(e, t) {
- for (var i, n, r, o, a = function(e) {
- e = e.slice(0, e.indexOf(null));
- var t = Error(e.toString());
- throw t.name = "TruncatedError",
- t.bytes = e,
- t
- }; null !== (i = e()); )
- if (0 === (128 & i))
- t(i);
- else if (192 === (224 & i))
- null === (n = e()) && a([i, n]),
- t((31 & i) << 6 | 63 & n);
- else if (224 === (240 & i))
- (null === (n = e()) || null === (r = e())) && a([i, n, r]),
- t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
- else {
- if (240 !== (248 & i))
- throw RangeError("Illegal starting byte: " + i);
- (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
- t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
- }
- }
- ,
- e.UTF16toUTF8 = function(e, t) {
- for (var i, n = null; ; ) {
- if (null === (i = null !== n ? n : e()))
- break;
- i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
- n = null) : t(i)
- }
- null !== n && t(n)
- }
- ,
- e.UTF8toUTF16 = function(e, t) {
- var i = null;
- for ("number" == typeof e && (i = e,
- e = function() {
- return null
- }
- ); null !== i || null !== (i = e()); )
- i <= 65535 ? t(i) : (i -= 65536,
- t((i >> 10) + 55296),
- t(i % 1024 + 56320)),
- i = null
- }
- ,
- e.encodeUTF16toUTF8 = function(t, i) {
- e.UTF16toUTF8(t, function(t) {
- e.encodeUTF8(t, i)
- })
- }
- ,
- e.decodeUTF8toUTF16 = function(t, i) {
- e.decodeUTF8(t, function(t) {
- e.UTF8toUTF16(t, i)
- })
- }
- ,
- e.calculateCodePoint = function(e) {
- return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
- }
- ,
- e.calculateUTF8 = function(e) {
- for (var t, i = 0; null !== (t = e()); )
- i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
- return i
- }
- ,
- e.calculateUTF16asUTF8 = function(t) {
- var i = 0
- , n = 0;
- return e.UTF16toUTF8(t, function(e) {
- ++i,
- n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
- }),
- [i, n]
- }
- ,
- e
- }();
- return a.toUTF8 = function(e, t) {
- if ("undefined" == typeof e && (e = this.offset),
- "undefined" == typeof t && (t = this.limit),
- !this.noAssert) {
- if ("number" != typeof e || e % 1 !== 0)
- throw TypeError("Illegal begin: Not an integer");
- if (e >>>= 0,
- "number" != typeof t || t % 1 !== 0)
- throw TypeError("Illegal end: Not an integer");
- if (t >>>= 0,
- e < 0 || e > t || t > this.buffer.byteLength)
- throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
- }
- var n;
- try {
- h.decodeUTF8toUTF16(function() {
- return e < t ? this.view[e++] : null
- }
- .bind(this), n = i())
- } catch (i) {
- if (e !== t)
- throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
- }
- return n()
- }
- ,
- o.fromUTF8 = function(e, i, n) {
- if (!n && "string" != typeof e)
- throw TypeError("Illegal str: Not a string");
- var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
- , a = 0;
- return h.encodeUTF16toUTF8(t(e), function(e) {
- r.view[a++] = e
- }),
- r.limit = a,
- r
- }
- ,
- o
- })
- }
- , {
- long: 216
- }],
- 216: [function(e, t, i) {
- !function(i, n) {
- "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
- }(this, function() {
- "use strict";
- function e(e, t, i) {
- this.low = 0 | e,
- this.high = 0 | t,
- this.unsigned = !!i
- }
- function t(e) {
- return (e && e.__isLong__) === !0
- }
- function i(e, t) {
- var i, n, o;
- return t ? (e >>>= 0,
- (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
- o && (l[e] = i),
- i)) : (e |= 0,
- (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
- o && (s[e] = i),
- i))
- }
- function n(e, t) {
- if (isNaN(e) || !isFinite(e))
- return t ? m : g;
- if (t) {
- if (e < 0)
- return m;
- if (e >= d)
- return I
- } else {
- if (e <= -p)
- return E;
- if (e + 1 >= p)
- return C
- }
- return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
- }
- function r(t, i, n) {
- return new e(t,i,n)
- }
- function o(e, t, i) {
- if (0 === e.length)
- throw Error("empty string");
- if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
- return g;
- if ("number" == typeof t ? (i = t,
- t = !1) : t = !!t,
- i = i || 10,
- i < 2 || 36 < i)
- throw RangeError("radix");
- var r;
- if ((r = e.indexOf("-")) > 0)
- throw Error("interior hyphen");
- if (0 === r)
- return o(e.substring(1), t, i).neg();
- for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
- var h = Math.min(8, e.length - l)
- , u = parseInt(e.substring(l, l + h), i);
- if (h < 8) {
- var d = n(c(i, h));
- s = s.mul(d).add(n(u))
- } else
- s = s.mul(a),
- s = s.add(n(u))
- }
- return s.unsigned = t,
- s
- }
- function a(t) {
- return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
- }
- e.prototype.__isLong__,
- Object.defineProperty(e.prototype, "__isLong__", {
- value: !0,
- enumerable: !1,
- configurable: !1
- }),
- e.isLong = t;
- var s = {}
- , l = {};
- e.fromInt = i,
- e.fromNumber = n,
- e.fromBits = r;
- var c = Math.pow;
- e.fromString = o,
- e.fromValue = a;
- var h = 1 << 24
- , u = 4294967296
- , d = 0x10000000000000000
- , p = d / 2
- , f = i(h)
- , g = i(0);
- e.ZERO = g;
- var m = i(0, !0);
- e.UZERO = m;
- var v = i(1);
- e.ONE = v;
- var A = i(1, !0);
- e.UONE = A;
- var y = i(-1);
- e.NEG_ONE = y;
- var C = r(-1, 2147483647, !1);
- e.MAX_VALUE = C;
- var I = r(-1, -1, !0);
- e.MAX_UNSIGNED_VALUE = I;
- var E = r(0, -2147483648, !1);
- e.MIN_VALUE = E;
- var b = e.prototype;
- return b.toInt = function() {
- return this.unsigned ? this.low >>> 0 : this.low
- }
- ,
- b.toNumber = function() {
- return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
- }
- ,
- b.toString = function(e) {
- if (e = e || 10,
- e < 2 || 36 < e)
- throw RangeError("radix");
- if (this.isZero())
- return "0";
- if (this.isNegative()) {
- if (this.eq(E)) {
- var t = n(e)
- , i = this.div(t)
- , r = i.mul(t).sub(this);
- return i.toString(e) + r.toInt().toString(e)
- }
- return "-" + this.neg().toString(e)
- }
- for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
- var l = a.div(o)
- , h = a.sub(l.mul(o)).toInt() >>> 0
- , u = h.toString(e);
- if (a = l,
- a.isZero())
- return u + s;
- for (; u.length < 6; )
- u = "0" + u;
- s = "" + u + s
- }
- }
- ,
- b.getHighBits = function() {
- return this.high
- }
- ,
- b.getHighBitsUnsigned = function() {
- return this.high >>> 0
- }
- ,
- b.getLowBits = function() {
- return this.low
- }
- ,
- b.getLowBitsUnsigned = function() {
- return this.low >>> 0
- }
- ,
- b.getNumBitsAbs = function() {
- if (this.isNegative())
- return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
- for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
- ;
- return 0 != this.high ? t + 33 : t + 1
- }
- ,
- b.isZero = function() {
- return 0 === this.high && 0 === this.low
- }
- ,
- b.isNegative = function() {
- return !this.unsigned && this.high < 0
- }
- ,
- b.isPositive = function() {
- return this.unsigned || this.high >= 0
- }
- ,
- b.isOdd = function() {
- return 1 === (1 & this.low)
- }
- ,
- b.isEven = function() {
- return 0 === (1 & this.low)
- }
- ,
- b.equals = function(e) {
- return t(e) || (e = a(e)),
- (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
- }
- ,
- b.eq = b.equals,
- b.notEquals = function(e) {
- return !this.eq(e)
- }
- ,
- b.neq = b.notEquals,
- b.lessThan = function(e) {
- return this.comp(e) < 0
- }
- ,
- b.lt = b.lessThan,
- b.lessThanOrEqual = function(e) {
- return this.comp(e) <= 0
- }
- ,
- b.lte = b.lessThanOrEqual,
- b.greaterThan = function(e) {
- return this.comp(e) > 0
- }
- ,
- b.gt = b.greaterThan,
- b.greaterThanOrEqual = function(e) {
- return this.comp(e) >= 0
- }
- ,
- b.gte = b.greaterThanOrEqual,
- b.compare = function(e) {
- if (t(e) || (e = a(e)),
- this.eq(e))
- return 0;
- var i = this.isNegative()
- , n = e.isNegative();
- return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
- }
- ,
- b.comp = b.compare,
- b.negate = function() {
- return !this.unsigned && this.eq(E) ? E : this.not().add(v)
- }
- ,
- b.neg = b.negate,
- b.add = function(e) {
- t(e) || (e = a(e));
- var i = this.high >>> 16
- , n = 65535 & this.high
- , o = this.low >>> 16
- , s = 65535 & this.low
- , l = e.high >>> 16
- , c = 65535 & e.high
- , h = e.low >>> 16
- , u = 65535 & e.low
- , d = 0
- , p = 0
- , f = 0
- , g = 0;
- return g += s + u,
- f += g >>> 16,
- g &= 65535,
- f += o + h,
- p += f >>> 16,
- f &= 65535,
- p += n + c,
- d += p >>> 16,
- p &= 65535,
- d += i + l,
- d &= 65535,
- r(f << 16 | g, d << 16 | p, this.unsigned)
- }
- ,
- b.subtract = function(e) {
- return t(e) || (e = a(e)),
- this.add(e.neg())
- }
- ,
- b.sub = b.subtract,
- b.multiply = function(e) {
- if (this.isZero())
- return g;
- if (t(e) || (e = a(e)),
- e.isZero())
- return g;
- if (this.eq(E))
- return e.isOdd() ? E : g;
- if (e.eq(E))
- return this.isOdd() ? E : g;
- if (this.isNegative())
- return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
- if (e.isNegative())
- return this.mul(e.neg()).neg();
- if (this.lt(f) && e.lt(f))
- return n(this.toNumber() * e.toNumber(), this.unsigned);
- var i = this.high >>> 16
- , o = 65535 & this.high
- , s = this.low >>> 16
- , l = 65535 & this.low
- , c = e.high >>> 16
- , h = 65535 & e.high
- , u = e.low >>> 16
- , d = 65535 & e.low
- , p = 0
- , m = 0
- , v = 0
- , A = 0;
- return A += l * d,
- v += A >>> 16,
- A &= 65535,
- v += s * d,
- m += v >>> 16,
- v &= 65535,
- v += l * u,
- m += v >>> 16,
- v &= 65535,
- m += o * d,
- p += m >>> 16,
- m &= 65535,
- m += s * u,
- p += m >>> 16,
- m &= 65535,
- m += l * h,
- p += m >>> 16,
- m &= 65535,
- p += i * d + o * u + s * h + l * c,
- p &= 65535,
- r(v << 16 | A, p << 16 | m, this.unsigned)
- }
- ,
- b.mul = b.multiply,
- b.divide = function(e) {
- if (t(e) || (e = a(e)),
- e.isZero())
- throw Error("division by zero");
- if (this.isZero())
- return this.unsigned ? m : g;
- var i, r, o;
- if (this.unsigned) {
- if (e.unsigned || (e = e.toUnsigned()),
- e.gt(this))
- return m;
- if (e.gt(this.shru(1)))
- return A;
- o = m
- } else {
- if (this.eq(E)) {
- if (e.eq(v) || e.eq(y))
- return E;
- if (e.eq(E))
- return v;
- var s = this.shr(1);
- return i = s.div(e).shl(1),
- i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
- o = i.add(r.div(e)))
- }
- if (e.eq(E))
- return this.unsigned ? m : g;
- if (this.isNegative())
- return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
- if (e.isNegative())
- return this.div(e.neg()).neg();
- o = g
- }
- for (r = this; r.gte(e); ) {
- i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
- for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
- i -= h,
- u = n(i, this.unsigned),
- d = u.mul(e);
- u.isZero() && (u = v),
- o = o.add(u),
- r = r.sub(d)
- }
- return o
- }
- ,
- b.div = b.divide,
- b.modulo = function(e) {
- return t(e) || (e = a(e)),
- this.sub(this.div(e).mul(e))
- }
- ,
- b.mod = b.modulo,
- b.not = function() {
- return r(~this.low, ~this.high, this.unsigned)
- }
- ,
- b.and = function(e) {
- return t(e) || (e = a(e)),
- r(this.low & e.low, this.high & e.high, this.unsigned)
- }
- ,
- b.or = function(e) {
- return t(e) || (e = a(e)),
- r(this.low | e.low, this.high | e.high, this.unsigned)
- }
- ,
- b.xor = function(e) {
- return t(e) || (e = a(e)),
- r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
- }
- ,
- b.shiftLeft = function(e) {
- return t(e) && (e = e.toInt()),
- 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
- }
- ,
- b.shl = b.shiftLeft,
- b.shiftRight = function(e) {
- return t(e) && (e = e.toInt()),
- 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
- }
- ,
- b.shr = b.shiftRight,
- b.shiftRightUnsigned = function(e) {
- if (t(e) && (e = e.toInt()),
- e &= 63,
- 0 === e)
- return this;
- var i = this.high;
- if (e < 32) {
- var n = this.low;
- return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
- }
- return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
- }
- ,
- b.shru = b.shiftRightUnsigned,
- b.toSigned = function() {
- return this.unsigned ? r(this.low, this.high, !1) : this
- }
- ,
- b.toUnsigned = function() {
- return this.unsigned ? this : r(this.low, this.high, !0)
- }
- ,
- b.toBytes = function(e) {
- return e ? this.toBytesLE() : this.toBytesBE()
- }
- ,
- b.toBytesLE = function() {
- var e = this.high
- , t = this.low;
- return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
- }
- ,
- b.toBytesBE = function() {
- var e = this.high
- , t = this.low;
- return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
- }
- ,
- e
- })
- }
- , {}],
- 217: [function(e, t, i) {
- var n = {
- REVISION: "75"
- };
- "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
- void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
- void 0 === Math.sign && (Math.sign = function(e) {
- return e < 0 ? -1 : e > 0 ? 1 : +e
- }
- ),
- void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
- get: function() {
- return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
- }
- }),
- void 0 === Object.assign && Object.defineProperty(Object, "assign", {
- writable: !0,
- configurable: !0,
- value: function(e) {
- "use strict";
- if (void 0 === e || null === e)
- throw new TypeError("Cannot convert first argument to object");
- for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
- var r = arguments[i];
- if (void 0 !== r && null !== r) {
- r = Object(r);
- for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
- var l = o[a]
- , c = Object.getOwnPropertyDescriptor(r, l);
- void 0 !== c && c.enumerable && (t[l] = r[l])
- }
- }
- }
- return t
- }
- }),
- n.MOUSE = {
- LEFT: 0,
- MIDDLE: 1,
- RIGHT: 2
- },
- n.CullFaceNone = 0,
- n.CullFaceBack = 1,
- n.CullFaceFront = 2,
- n.CullFaceFrontBack = 3,
- n.FrontFaceDirectionCW = 0,
- n.FrontFaceDirectionCCW = 1,
- n.BasicShadowMap = 0,
- n.PCFShadowMap = 1,
- n.PCFSoftShadowMap = 2,
- n.FrontSide = 0,
- n.BackSide = 1,
- n.DoubleSide = 2,
- n.FlatShading = 1,
- n.SmoothShading = 2,
- n.NoColors = 0,
- n.FaceColors = 1,
- n.VertexColors = 2,
- n.NoBlending = 0,
- n.NormalBlending = 1,
- n.AdditiveBlending = 2,
- n.SubtractiveBlending = 3,
- n.MultiplyBlending = 4,
- n.CustomBlending = 5,
- n.AddEquation = 100,
- n.SubtractEquation = 101,
- n.ReverseSubtractEquation = 102,
- n.MinEquation = 103,
- n.MaxEquation = 104,
- n.ZeroFactor = 200,
- n.OneFactor = 201,
- n.SrcColorFactor = 202,
- n.OneMinusSrcColorFactor = 203,
- n.SrcAlphaFactor = 204,
- n.OneMinusSrcAlphaFactor = 205,
- n.DstAlphaFactor = 206,
- n.OneMinusDstAlphaFactor = 207,
- n.DstColorFactor = 208,
- n.OneMinusDstColorFactor = 209,
- n.SrcAlphaSaturateFactor = 210,
- n.NeverDepth = 0,
- n.AlwaysDepth = 1,
- n.LessDepth = 2,
- n.LessEqualDepth = 3,
- n.EqualDepth = 4,
- n.GreaterEqualDepth = 5,
- n.GreaterDepth = 6,
- n.NotEqualDepth = 7,
- n.MultiplyOperation = 0,
- n.MixOperation = 1,
- n.AddOperation = 2,
- n.NoToneMapping = 0,
- n.LinearToneMapping = 1,
- n.ReinhardToneMapping = 2,
- n.Uncharted2ToneMapping = 3,
- n.CineonToneMapping = 4,
- n.UVMapping = 300,
- n.CubeReflectionMapping = 301,
- n.CubeRefractionMapping = 302,
- n.EquirectangularReflectionMapping = 303,
- n.EquirectangularRefractionMapping = 304,
- n.SphericalReflectionMapping = 305,
- n.CubeUVReflectionMapping = 306,
- n.CubeUVRefractionMapping = 307,
- n.RepeatWrapping = 1e3,
- n.ClampToEdgeWrapping = 1001,
- n.MirroredRepeatWrapping = 1002,
- n.NearestFilter = 1003,
- n.NearestMipMapNearestFilter = 1004,
- n.NearestMipMapLinearFilter = 1005,
- n.LinearFilter = 1006,
- n.LinearMipMapNearestFilter = 1007,
- n.LinearMipMapLinearFilter = 1008,
- n.UnsignedByteType = 1009,
- n.ByteType = 1010,
- n.ShortType = 1011,
- n.UnsignedShortType = 1012,
- n.IntType = 1013,
- n.UnsignedIntType = 1014,
- n.FloatType = 1015,
- n.HalfFloatType = 1025,
- n.UnsignedShort4444Type = 1016,
- n.UnsignedShort5551Type = 1017,
- n.UnsignedShort565Type = 1018,
- n.AlphaFormat = 1019,
- n.RGBFormat = 1020,
- n.RGBAFormat = 1021,
- n.LuminanceFormat = 1022,
- n.LuminanceAlphaFormat = 1023,
- n.RGBEFormat = n.RGBAFormat,
- n.RGB_S3TC_DXT1_Format = 2001,
- n.RGBA_S3TC_DXT1_Format = 2002,
- n.RGBA_S3TC_DXT3_Format = 2003,
- n.RGBA_S3TC_DXT5_Format = 2004,
- n.RGB_PVRTC_4BPPV1_Format = 2100,
- n.RGB_PVRTC_2BPPV1_Format = 2101,
- n.RGBA_PVRTC_4BPPV1_Format = 2102,
- n.RGBA_PVRTC_2BPPV1_Format = 2103,
- n.RGB_ETC1_Format = 2151,
- n.LoopOnce = 2200,
- n.LoopRepeat = 2201,
- n.LoopPingPong = 2202,
- n.InterpolateDiscrete = 2300,
- n.InterpolateLinear = 2301,
- n.InterpolateSmooth = 2302,
- n.ZeroCurvatureEnding = 2400,
- n.ZeroSlopeEnding = 2401,
- n.WrapAroundEnding = 2402,
- n.TrianglesDrawMode = 0,
- n.TriangleStripDrawMode = 1,
- n.TriangleFanDrawMode = 2,
- n.LinearEncoding = 3e3,
- n.sRGBEncoding = 3001,
- n.GammaEncoding = 3007,
- n.RGBEEncoding = 3002,
- n.LogLuvEncoding = 3003,
- n.RGBM7Encoding = 3004,
- n.RGBM16Encoding = 3005,
- n.RGBDEncoding = 3006,
- n.Color = function(e) {
- return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
- }
- ,
- n.Color.prototype = {
- constructor: n.Color,
- r: 1,
- g: 1,
- b: 1,
- set: function(e) {
- return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
- this
- },
- setScalar: function(e) {
- this.r = e,
- this.g = e,
- this.b = e
- },
- setHex: function(e) {
- return e = Math.floor(e),
- this.r = (e >> 16 & 255) / 255,
- this.g = (e >> 8 & 255) / 255,
- this.b = (255 & e) / 255,
- this
- },
- setRGB: function(e, t, i) {
- return this.r = e,
- this.g = t,
- this.b = i,
- this
- },
- setHSL: function() {
- function e(e, t, i) {
- return i < 0 && (i += 1),
- i > 1 && (i -= 1),
- i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
- }
- return function(t, i, r) {
- if (t = n.Math.euclideanModulo(t, 1),
- i = n.Math.clamp(i, 0, 1),
- r = n.Math.clamp(r, 0, 1),
- 0 === i)
- this.r = this.g = this.b = r;
- else {
- var o = r <= .5 ? r * (1 + i) : r + i - r * i
- , a = 2 * r - o;
- this.r = e(a, o, t + 1 / 3),
- this.g = e(a, o, t),
- this.b = e(a, o, t - 1 / 3)
- }
- return this
- }
- }(),
- setStyle: function(e) {
- function t(t) {
- void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
- }
- var i;
- if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
- var r, o = i[1], a = i[2];
- switch (o) {
- case "rgb":
- case "rgba":
- if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
- return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
- this.g = Math.min(255, parseInt(r[2], 10)) / 255,
- this.b = Math.min(255, parseInt(r[3], 10)) / 255,
- t(r[5]),
- this;
- if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
- return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
- this.g = Math.min(100, parseInt(r[2], 10)) / 100,
- this.b = Math.min(100, parseInt(r[3], 10)) / 100,
- t(r[5]),
- this;
- break;
- case "hsl":
- case "hsla":
- if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
- var s = parseFloat(r[1]) / 360
- , l = parseInt(r[2], 10) / 100
- , c = parseInt(r[3], 10) / 100;
- return t(r[5]),
- this.setHSL(s, l, c)
- }
- }
- } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
- var h = i[1]
- , u = h.length;
- if (3 === u)
- return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
- this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
- this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
- this;
- if (6 === u)
- return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
- this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
- this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
- this
- }
- if (e && e.length > 0) {
- var h = n.ColorKeywords[e];
- void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
- }
- return this
- },
- clone: function() {
- return new this.constructor(this.r,this.g,this.b)
- },
- copy: function(e) {
- return this.r = e.r,
- this.g = e.g,
- this.b = e.b,
- this
- },
- copyGammaToLinear: function(e, t) {
- return void 0 === t && (t = 2),
- this.r = Math.pow(e.r, t),
- this.g = Math.pow(e.g, t),
- this.b = Math.pow(e.b, t),
- this
- },
- copyLinearToGamma: function(e, t) {
- void 0 === t && (t = 2);
- var i = t > 0 ? 1 / t : 1;
- return this.r = Math.pow(e.r, i),
- this.g = Math.pow(e.g, i),
- this.b = Math.pow(e.b, i),
- this
- },
- convertGammaToLinear: function() {
- var e = this.r
- , t = this.g
- , i = this.b;
- return this.r = e * e,
- this.g = t * t,
- this.b = i * i,
- this
- },
- convertLinearToGamma: function() {
- return this.r = Math.sqrt(this.r),
- this.g = Math.sqrt(this.g),
- this.b = Math.sqrt(this.b),
- this
- },
- getHex: function() {
- return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
- },
- getHexString: function() {
- return ("000000" + this.getHex().toString(16)).slice(-6)
- },
- getHSL: function(e) {
- var t, i, n = e || {
- h: 0,
- s: 0,
- l: 0
- }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
- if (l === s)
- t = 0,
- i = 0;
- else {
- var h = s - l;
- switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
- s) {
- case r:
- t = (o - a) / h + (o < a ? 6 : 0);
- break;
- case o:
- t = (a - r) / h + 2;
- break;
- case a:
- t = (r - o) / h + 4
- }
- t /= 6
- }
- return n.h = t,
- n.s = i,
- n.l = c,
- n
- },
- getStyle: function() {
- return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
- },
- offsetHSL: function(e, t, i) {
- var n = this.getHSL();
- return n.h += e,
- n.s += t,
- n.l += i,
- this.setHSL(n.h, n.s, n.l),
- this
- },
- add: function(e) {
- return this.r += e.r,
- this.g += e.g,
- this.b += e.b,
- this
- },
- addColors: function(e, t) {
- return this.r = e.r + t.r,
- this.g = e.g + t.g,
- this.b = e.b + t.b,
- this
- },
- addScalar: function(e) {
- return this.r += e,
- this.g += e,
- this.b += e,
- this
- },
- multiply: function(e) {
- return this.r *= e.r,
- this.g *= e.g,
- this.b *= e.b,
- this
- },
- multiplyScalar: function(e) {
- return this.r *= e,
- this.g *= e,
- this.b *= e,
- this
- },
- lerp: function(e, t) {
- return this.r += (e.r - this.r) * t,
- this.g += (e.g - this.g) * t,
- this.b += (e.b - this.b) * t,
- this
- },
- equals: function(e) {
- return e.r === this.r && e.g === this.g && e.b === this.b
- },
- fromArray: function(e, t) {
- return void 0 === t && (t = 0),
- this.r = e[t],
- this.g = e[t + 1],
- this.b = e[t + 2],
- this
- },
- toArray: function(e, t) {
- return void 0 === e && (e = []),
- void 0 === t && (t = 0),
- e[t] = this.r,
- e[t + 1] = this.g,
- e[t + 2] = this.b,
- e
- }
- },
- n.ColorKeywords = {
- aliceblue: 15792383,
- antiquewhite: 16444375,
- aqua: 65535,
- aquamarine: 8388564,
- azure: 15794175,
- beige: 16119260,
- bisque: 16770244,
- black: 0,
- blanchedalmond: 16772045,
- blue: 255,
- blueviolet: 9055202,
- brown: 10824234,
- burlywood: 14596231,
- cadetblue: 6266528,
- chartreuse: 8388352,
- chocolate: 13789470,
- coral: 16744272,
- cornflowerblue: 6591981,
- cornsilk: 16775388,
- crimson: 14423100,
- cyan: 65535,
- darkblue: 139,
- darkcyan: 35723,
- darkgoldenrod: 12092939,
- darkgray: 11119017,
- darkgreen: 25600,
- darkgrey: 11119017,
- darkkhaki: 12433259,
- darkmagenta: 9109643,
- darkolivegreen: 5597999,
- darkorange: 16747520,
- darkorchid: 10040012,
- darkred: 9109504,
- darksalmon: 15308410,
- darkseagreen: 9419919,
- darkslateblue: 4734347,
- darkslategray: 3100495,
- darkslategrey: 3100495,
- darkturquoise: 52945,
- darkviolet: 9699539,
- deeppink: 16716947,
- deepskyblue: 49151,
- dimgray: 6908265,
- dimgrey: 6908265,
- dodgerblue: 2003199,
- firebrick: 11674146,
- floralwhite: 16775920,
- forestgreen: 2263842,
- fuchsia: 16711935,
- gainsboro: 14474460,
- ghostwhite: 16316671,
- gold: 16766720,
- goldenrod: 14329120,
- gray: 8421504,
- green: 32768,
- greenyellow: 11403055,
- grey: 8421504,
- honeydew: 15794160,
- hotpink: 16738740,
- indianred: 13458524,
- indigo: 4915330,
- ivory: 16777200,
- khaki: 15787660,
- lavender: 15132410,
- lavenderblush: 16773365,
- lawngreen: 8190976,
- lemonchiffon: 16775885,
- lightblue: 11393254,
- lightcoral: 15761536,
- lightcyan: 14745599,
- lightgoldenrodyellow: 16448210,
- lightgray: 13882323,
- lightgreen: 9498256,
- lightgrey: 13882323,
- lightpink: 16758465,
- lightsalmon: 16752762,
- lightseagreen: 2142890,
- lightskyblue: 8900346,
- lightslategray: 7833753,
- lightslategrey: 7833753,
- lightsteelblue: 11584734,
- lightyellow: 16777184,
- lime: 65280,
- limegreen: 3329330,
- linen: 16445670,
- magenta: 16711935,
- maroon: 8388608,
- mediumaquamarine: 6737322,
- mediumblue: 205,
- mediumorchid: 12211667,
- mediumpurple: 9662683,
- mediumseagreen: 3978097,
- mediumslateblue: 8087790,
- mediumspringgreen: 64154,
- mediumturquoise: 4772300,
- mediumvioletred: 13047173,
- midnightblue: 1644912,
- mintcream: 16121850,
- mistyrose: 16770273,
- moccasin: 16770229,
- navajowhite: 16768685,
- navy: 128,
- oldlace: 16643558,
- olive: 8421376,
- olivedrab: 7048739,
- orange: 16753920,
- orangered: 16729344,
- orchid: 14315734,
- palegoldenrod: 15657130,
- palegreen: 10025880,
- paleturquoise: 11529966,
- palevioletred: 14381203,
- papayawhip: 16773077,
- peachpuff: 16767673,
- peru: 13468991,
- pink: 16761035,
- plum: 14524637,
- powderblue: 11591910,
- purple: 8388736,
- red: 16711680,
- rosybrown: 12357519,
- royalblue: 4286945,
- saddlebrown: 9127187,
- salmon: 16416882,
- sandybrown: 16032864,
- seagreen: 3050327,
- seashell: 16774638,
- sienna: 10506797,
- silver: 12632256,
- skyblue: 8900331,
- slateblue: 6970061,
- slategray: 7372944,
- slategrey: 7372944,
- snow: 16775930,
- springgreen: 65407,
- steelblue: 4620980,
- tan: 13808780,
- teal: 32896,
- thistle: 14204888,
- tomato: 16737095,
- turquoise: 4251856,
- violet: 15631086,
- wheat: 16113331,
- white: 16777215,
- whitesmoke: 16119285,
- yellow: 16776960,
- yellowgreen: 10145074
- },
- n.Quaternion = function(e, t, i, n) {
- this._x = e || 0,
- this._y = t || 0,
- this._z = i || 0,
- this._w = void 0 !== n ? n : 1
- }
- ,
- n.Quaternion.prototype = {
- constructor: n.Quaternion,
- get x() {
- return this._x
- },
- set x(e) {
- this._x = e,
- this.onChangeCallback()
- },
- get y() {
- return this._y
- },
- set y(e) {
- this._y = e,
- this.onChangeCallback()
- },
- get z() {
- return this._z
- },
- set z(e) {
- this._z = e,
- this.onChangeCallback()
- },
- get w() {
- return this._w
- },
- set w(e) {
- this._w = e,
- this.onChangeCallback()
- },
- set: function(e, t, i, n) {
- return this._x = e,
- this._y = t,
- this._z = i,
- this._w = n,
- this.onChangeCallback(),
- this
- },
- clone: function() {
- return new this.constructor(this._x,this._y,this._z,this._w)
- },
- copy: function(e) {
- return this._x = e.x,
- this._y = e.y,
- this._z = e.z,
- this._w = e.w,
- this.onChangeCallback(),
- this
- },
- setFromEuler: function(e, t) {
- if (e instanceof n.Euler == !1)
- throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
- var i = Math.cos(e._x / 2)
- , r = Math.cos(e._y / 2)
- , o = Math.cos(e._z / 2)
- , a = Math.sin(e._x / 2)
- , s = Math.sin(e._y / 2)
- , l = Math.sin(e._z / 2)
- , c = e.order;
- return "XYZ" === c ? (this._x = a * r * o + i * s * l,
- this._y = i * s * o - a * r * l,
- this._z = i * r * l + a * s * o,
- this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
- this._y = i * s * o - a * r * l,
- this._z = i * r * l - a * s * o,
- this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
- this._y = i * s * o + a * r * l,
- this._z = i * r * l + a * s * o,
- this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
- this._y = i * s * o + a * r * l,
- this._z = i * r * l - a * s * o,
- this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
- this._y = i * s * o + a * r * l,
- this._z = i * r * l - a * s * o,
- this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
- this._y = i * s * o - a * r * l,
- this._z = i * r * l + a * s * o,
- this._w = i * r * o + a * s * l),
- t !== !1 && this.onChangeCallback(),
- this
- },
- setFromAxisAngle: function(e, t) {
- var i = t / 2
- , n = Math.sin(i);
- return this._x = e.x * n,
- this._y = e.y * n,
- this._z = e.z * n,
- this._w = Math.cos(i),
- this.onChangeCallback(),
- this
- },
- setFromRotationMatrix: function(e) {
- var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
- return d > 0 ? (t = .5 / Math.sqrt(d + 1),
- this._w = .25 / t,
- this._x = (h - l) * t,
- this._y = (o - c) * t,
- this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
- this._w = (h - l) / t,
- this._x = .25 * t,
- this._y = (r + a) / t,
- this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
- this._w = (o - c) / t,
- this._x = (r + a) / t,
- this._y = .25 * t,
- this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
- this._w = (a - r) / t,
- this._x = (o + c) / t,
- this._y = (l + h) / t,
- this._z = .25 * t),
- this.onChangeCallback(),
- this
- },
- setFromUnitVectors: function() {
- var e, t, i = 1e-6;
- return function(r, o) {
- return void 0 === e && (e = new n.Vector3),
- t = r.dot(o) + 1,
- t < i ? (t = 0,
- Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
- this._x = e.x,
- this._y = e.y,
- this._z = e.z,
- this._w = t,
- this.normalize(),
- this
- }
- }(),
- inverse: function() {
- return this.conjugate().normalize(),
- this
- },
- conjugate: function() {
- return this._x *= -1,
- this._y *= -1,
- this._z *= -1,
- this.onChangeCallback(),
- this
- },
- dot: function(e) {
- return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
- },
- lengthSq: function() {
- return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
- },
- length: function() {
- return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
- },
- normalize: function() {
- var e = this.length();
- return 0 === e ? (this._x = 0,
- this._y = 0,
- this._z = 0,
- this._w = 1) : (e = 1 / e,
- this._x = this._x * e,
- this._y = this._y * e,
- this._z = this._z * e,
- this._w = this._w * e),
- this.onChangeCallback(),
- this
- },
- multiply: function(e, t) {
- return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
- this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
- },
- multiplyQuaternions: function(e, t) {
- var i = e._x
- , n = e._y
- , r = e._z
- , o = e._w
- , a = t._x
- , s = t._y
- , l = t._z
- , c = t._w;
- return this._x = i * c + o * a + n * l - r * s,
- this._y = n * c + o * s + r * a - i * l,
- this._z = r * c + o * l + i * s - n * a,
- this._w = o * c - i * a - n * s - r * l,
- this.onChangeCallback(),
- this
- },
- slerp: function(e, t) {
- if (0 === t)
- return this;
- if (1 === t)
- return this.copy(e);
- var i = this._x
- , n = this._y
- , r = this._z
- , o = this._w
- , a = o * e._w + i * e._x + n * e._y + r * e._z;
- if (a < 0 ? (this._w = -e._w,
- this._x = -e._x,
- this._y = -e._y,
- this._z = -e._z,
- a = -a) : this.copy(e),
- a >= 1)
- return this._w = o,
- this._x = i,
- this._y = n,
- this._z = r,
- this;
- var s = Math.sqrt(1 - a * a);
- if (Math.abs(s) < .001)
- return this._w = .5 * (o + this._w),
- this._x = .5 * (i + this._x),
- this._y = .5 * (n + this._y),
- this._z = .5 * (r + this._z),
- this;
- var l = Math.atan2(s, a)
- , c = Math.sin((1 - t) * l) / s
- , h = Math.sin(t * l) / s;
- return this._w = o * c + this._w * h,
- this._x = i * c + this._x * h,
- this._y = n * c + this._y * h,
- this._z = r * c + this._z * h,
- this.onChangeCallback(),
- this
- },
- equals: function(e) {
- return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
- },
- fromArray: function(e, t) {
- return void 0 === t && (t = 0),
- this._x = e[t],
- this._y = e[t + 1],
- this._z = e[t + 2],
- this._w = e[t + 3],
- this.onChangeCallback(),
- this
- },
- toArray: function(e, t) {
- return void 0 === e && (e = []),
- void 0 === t && (t = 0),
- e[t] = this._x,
- e[t + 1] = this._y,
- e[t + 2] = this._z,
- e[t + 3] = this._w,
- e
- },
- onChange: function(e) {
- return this.onChangeCallback = e,
- this
- },
- onChangeCallback: function() {}
- },
- Object.assign(n.Quaternion, {
- slerp: function(e, t, i, n) {
- return i.copy(e).slerp(t, n)
- },
- slerpFlat: function(e, t, i, n, r, o, a) {
- var s = i[n + 0]
- , l = i[n + 1]
- , c = i[n + 2]
- , h = i[n + 3]
- , u = r[o + 0]
- , d = r[o + 1]
- , p = r[o + 2]
- , f = r[o + 3];
- if (h !== f || s !== u || l !== d || c !== p) {
- var g = 1 - a
- , m = s * u + l * d + c * p + h * f
- , v = m >= 0 ? 1 : -1
- , A = 1 - m * m;
- if (A > Number.EPSILON) {
- var y = Math.sqrt(A)
- , C = Math.atan2(y, m * v);
- g = Math.sin(g * C) / y,
- a = Math.sin(a * C) / y
- }
- var I = a * v;
- if (s = s * g + u * I,
- l = l * g + d * I,
- c = c * g + p * I,
- h = h * g + f * I,
- g === 1 - a) {
- var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
- s *= E,
- l *= E,
- c *= E,
- h *= E
- }
- }
- e[t] = s,
- e[t + 1] = l,
- e[t + 2] = c,
- e[t + 3] = h
- }
- }),
- n.Vector2 = function(e, t) {
- this.x = e || 0,
- this.y = t || 0
- }
- ,
- n.Vector2.prototype = {
- constructor: n.Vector2,
- get width() {
- return this.x
- },
- set width(e) {
- this.x = e
- },
- get height() {
- return this.y
- },
- set height(e) {
- this.y = e
- },
- set: function(e, t) {
- return this.x = e,
- this.y = t,
- this
- },
- setScalar: function(e) {
- return this.x = e,
- this.y = e,
- this
- },
- setX: function(e) {
- return this.x = e,
- this
- },
- setY: function(e) {
- return this.y = e,
- this
- },
- setComponent: function(e, t) {
- switch (e) {
- case 0:
- this.x = t;
- break;
- case 1:
- this.y = t;
- break;
- default:
- throw new Error("index is out of range: " + e)
- }
- },
- getComponent: function(e) {
- switch (e) {
- case 0:
- return this.x;
- case 1:
- return this.y;
- default:
- throw new Error("index is out of range: " + e)
- }
- },
- clone: function() {
- return new this.constructor(this.x,this.y)
- },
- copy: function(e) {
- return this.x = e.x,
- this.y = e.y,
- this
- },
- add: function(e, t) {
- return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
- this.addVectors(e, t)) : (this.x += e.x,
- this.y += e.y,
- this)
- },
- addScalar: function(e) {
- return this.x += e,
- this.y += e,
- this
- },
- addVectors: function(e, t) {
- return this.x = e.x + t.x,
- this.y = e.y + t.y,
- this
- },
- addScaledVector: function(e, t) {
- return this.x += e.x * t,
- this.y += e.y * t,
- this
- },
- sub: function(e, t) {
- return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
- this.subVectors(e, t)) : (this.x -= e.x,
- this.y -= e.y,
- this)
- },
- subScalar: function(e) {
- return this.x -= e,
- this.y -= e,
- this
- },
- subVectors: function(e, t) {
- return this.x = e.x - t.x,
- this.y = e.y - t.y,
- this
- },
- multiply: function(e) {
- return this.x *= e.x,
- this.y *= e.y,
- this
- },
- multiplyScalar: function(e) {
- return isFinite(e) ? (this.x *= e,
- this.y *= e) : (this.x = 0,
- this.y = 0),
- this
- },
- divide: function(e) {
- return this.x /= e.x,
- this.y /= e.y,
- this
- },
- divideScalar: function(e) {
- return this.multiplyScalar(1 / e)
- },
- min: function(e) {
- return this.x = Math.min(this.x, e.x),
- this.y = Math.min(this.y, e.y),
- this
- },
- max: function(e) {
- return this.x = Math.max(this.x, e.x),
- this.y = Math.max(this.y, e.y),
- this
- },
- clamp: function(e, t) {
- return this.x = Math.max(e.x, Math.min(t.x, this.x)),
- this.y = Math.max(e.y, Math.min(t.y, this.y)),
- this
- },
- clampScalar: function() {
- var e, t;
- return function(i, r) {
- return void 0 === e && (e = new n.Vector2,
- t = new n.Vector2),
- e.set(i, i),
- t.set(r, r),
- this.clamp(e, t)
- }
- }(),
- clampLength: function(e, t) {
- var i = this.length();
- return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
- this
- },
- floor: function() {
- return this.x = Math.floor(this.x),
- this.y = Math.floor(this.y),
- this
- },
- ceil: function() {
- return this.x = Math.ceil(this.x),
- this.y = Math.ceil(this.y),
- this
- },
- round: function() {
- return this.x = Math.round(this.x),
- this.y = Math.round(this.y),
- this
- },
- roundToZero: function() {
- return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
- this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
- this
- },
- negate: function() {
- return this.x = -this.x,
- this.y = -this.y,
- this
- },
- dot: function(e) {
- return this.x * e.x + this.y * e.y
- },
- lengthSq: function() {
- return this.x * this.x + this.y * this.y
- },
- length: function() {
- return Math.sqrt(this.x * this.x + this.y * this.y)
- },
- lengthManhattan: function() {
- return Math.abs(this.x) + Math.abs(this.y)
- },
- normalize: function() {
- return this.divideScalar(this.length())
- },
- angle: function() {
- var e = Math.atan2(this.y, this.x);
- return e < 0 && (e += 2 * Math.PI),
- e
- },
- distanceTo: function(e) {
- return Math.sqrt(this.distanceToSquared(e))
- },
- distanceToSquared: function(e) {
- var t = this.x - e.x
- , i = this.y - e.y;
- return t * t + i * i
- },
- setLength: function(e) {
- return this.multiplyScalar(e / this.length())
- },
- lerp: function(e, t) {
- return this.x += (e.x - this.x) * t,
- this.y += (e.y - this.y) * t,
- this
- },
- lerpVectors: function(e, t, i) {
- return this.subVectors(t, e).multiplyScalar(i).add(e),
- this
- },
- equals: function(e) {
- return e.x === this.x && e.y === this.y
- },
- fromArray: function(e, t) {
- return void 0 === t && (t = 0),
- this.x = e[t],
- this.y = e[t + 1],
- this
- },
- toArray: function(e, t) {
- return void 0 === e && (e = []),
- void 0 === t && (t = 0),
- e[t] = this.x,
- e[t + 1] = this.y,
- e
- },
- fromAttribute: function(e, t, i) {
- return void 0 === i && (i = 0),
- t = t * e.itemSize + i,
- this.x = e.array[t],
- this.y = e.array[t + 1],
- this
- },
- rotateAround: function(e, t) {
- var i = Math.cos(t)
- , n = Math.sin(t)
- , r = this.x - e.x
- , o = this.y - e.y;
- return this.x = r * i - o * n + e.x,
- this.y = r * n + o * i + e.y,
- this
- }
- },
- n.Vector3 = function(e, t, i) {
- this.x = e || 0,
- this.y = t || 0,
- this.z = i || 0
- }
- ,
- n.Vector3.prototype = {
- constructor: n.Vector3,
- set: function(e, t, i) {
- return this.x = e,
- this.y = t,
- this.z = i,
- this
- },
- setScalar: function(e) {
- return this.x = e,
- this.y = e,
- this.z = e,
- this
- },
- setX: function(e) {
- return this.x = e,
- this
- },
- setY: function(e) {
- return this.y = e,
- this
- },
- setZ: function(e) {
- return this.z = e,
- this
- },
- setComponent: function(e, t) {
- switch (e) {
- case 0:
- this.x = t;
- break;
- case 1:
- this.y = t;
- break;
- case 2:
- this.z = t;
- break;
- default:
- throw new Error("index is out of range: " + e)
- }
- },
- getComponent: function(e) {
- switch (e) {
- case 0:
- return this.x;
- case 1:
- return this.y;
- case 2:
- return this.z;
- default:
- throw new Error("index is out of range: " + e)
- }
- },
- clone: function() {
- return new this.constructor(this.x,this.y,this.z)
- },
- copy: function(e) {
- return this.x = e.x,
- this.y = e.y,
- this.z = e.z,
- this
- },
- add: function(e, t) {
- return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
- this.addVectors(e, t)) : (this.x += e.x,
- this.y += e.y,
- this.z += e.z,
- this)
- },
- addScalar: function(e) {
- return this.x += e,
- this.y += e,
- this.z += e,
- this
- },
- addVectors: function(e, t) {
- return this.x = e.x + t.x,
- this.y = e.y + t.y,
- this.z = e.z + t.z,
- this
- },
- addScaledVector: function(e, t) {
- return this.x += e.x * t,
- this.y += e.y * t,
- this.z += e.z * t,
- this
- },
- sub: function(e, t) {
- return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
- this.subVectors(e, t)) : (this.x -= e.x,
- this.y -= e.y,
- this.z -= e.z,
- this)
- },
- subScalar: function(e) {
- return this.x -= e,
- this.y -= e,
- this.z -= e,
- this
- },
- subVectors: function(e, t) {
- return this.x = e.x - t.x,
- this.y = e.y - t.y,
- this.z = e.z - t.z,
- this
- },
- multiply: function(e, t) {
- return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
- this.multiplyVectors(e, t)) : (this.x *= e.x,
- this.y *= e.y,
- this.z *= e.z,
- this)
- },
- multiplyScalar: function(e) {
- return isFinite(e) ? (this.x *= e,
- this.y *= e,
- this.z *= e) : (this.x = 0,
- this.y = 0,
- this.z = 0),
- this
- },
- multiplyVectors: function(e, t) {
- return this.x = e.x * t.x,
- this.y = e.y * t.y,
- this.z = e.z * t.z,
- this
- },
- applyEuler: function() {
- var e;
- return function(t) {
- return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
- void 0 === e && (e = new n.Quaternion),
- this.applyQuaternion(e.setFromEuler(t)),
- this
- }
- }(),
- applyAxisAngle: function() {
- var e;
- return function(t, i) {
- return void 0 === e && (e = new n.Quaternion),
- this.applyQuaternion(e.setFromAxisAngle(t, i)),
- this
- }
- }(),
- applyMatrix3: function(e) {
- var t = this.x
- , i = this.y
- , n = this.z
- , r = e.elements;
- return this.x = r[0] * t + r[3] * i + r[6] * n,
- this.y = r[1] * t + r[4] * i + r[7] * n,
- this.z = r[2] * t + r[5] * i + r[8] * n,
- this
- },
- applyMatrix4: function(e) {
- var t = this.x
- , i = this.y
- , n = this.z
- , r = e.elements;
- return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
- this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
- this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
- this
- },
- applyProjection: function(e) {
- var t = this.x
- , i = this.y
- , n = this.z
- , r = e.elements
- , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
- return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
- this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
- this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
- this
- },
- applyQuaternion: function(e) {
- var t = this.x
- , i = this.y
- , n = this.z
- , r = e.x
- , o = e.y
- , a = e.z
- , s = e.w
- , l = s * t + o * n - a * i
- , c = s * i + a * t - r * n
- , h = s * n + r * i - o * t
- , u = -r * t - o * i - a * n;
- return this.x = l * s + u * -r + c * -a - h * -o,
- this.y = c * s + u * -o + h * -r - l * -a,
- this.z = h * s + u * -a + l * -o - c * -r,
- this
- },
- project: function() {
- var e;
- return function(t) {
- return void 0 === e && (e = new n.Matrix4),
- e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
- this.applyProjection(e)
- }
- }(),
- unproject: function() {
- var e;
- return function(t) {
- return void 0 === e && (e = new n.Matrix4),
- e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
- this.applyProjection(e)
- }
- }(),
- transformDirection: function(e) {
- var t = this.x
- , i = this.y
- , n = this.z
- , r = e.elements;
- return this.x = r[0] * t + r[4] * i + r[8] * n,
- this.y = r[1] * t + r[5] * i + r[9] * n,
- this.z = r[2] * t + r[6] * i + r[10] * n,
- this.normalize(),
- this
- },
- divide: function(e) {
- return this.x /= e.x,
- this.y /= e.y,
- this.z /= e.z,
- this
- },
- divideScalar: function(e) {
- return this.multiplyScalar(1 / e)
- },
- min: function(e) {
- return this.x = Math.min(this.x, e.x),
- this.y = Math.min(this.y, e.y),
- this.z = Math.min(this.z, e.z),
- this
- },
- max: function(e) {
- return this.x = Math.max(this.x, e.x),
- this.y = Math.max(this.y, e.y),
- this.z = Math.max(this.z, e.z),
- this
- },
- clamp: function(e, t) {
- return this.x = Math.max(e.x, Math.min(t.x, this.x)),
- this.y = Math.max(e.y, Math.min(t.y, this.y)),
- this.z = Math.max(e.z, Math.min(t.z, this.z)),
- this
- },
- clampScalar: function() {
- var e, t;
- return function(i, r) {
- return void 0 === e && (e = new n.Vector3,
- t = new n.Vector3),
- e.set(i, i, i),
- t.set(r, r, r),
- this.clamp(e, t)
- }
- }(),
- clampLength: function(e, t) {
- var i = this.length();
- return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
- this
- },
- floor: function() {
- return this.x = Math.floor(this.x),
- this.y = Math.floor(this.y),
- this.z = Math.floor(this.z),
- this
- },
- ceil: function() {
- return this.x = Math.ceil(this.x),
- this.y = Math.ceil(this.y),
- this.z = Math.ceil(this.z),
- this
- },
- round: function() {
- return this.x = Math.round(this.x),
- this.y = Math.round(this.y),
- this.z = Math.round(this.z),
- this
- },
- roundToZero: function() {
- return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
- this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
- this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
- this
- },
- negate: function() {
- return this.x = -this.x,
- this.y = -this.y,
- this.z = -this.z,
- this
- },
- dot: function(e) {
- return this.x * e.x + this.y * e.y + this.z * e.z
- },
- lengthSq: function() {
- return this.x * this.x + this.y * this.y + this.z * this.z
- },
- length: function() {
- return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
- },
- lengthManhattan: function() {
- return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
- },
- normalize: function() {
- return this.divideScalar(this.length())
- },
- setLength: function(e) {
- return this.multiplyScalar(e / this.length())
- },
- lerp: function(e, t) {
- return this.x += (e.x - this.x) * t,
- this.y += (e.y - this.y) * t,
- this.z += (e.z - this.z) * t,
- this
- },
- lerpVectors: function(e, t, i) {
- return this.subVectors(t, e).multiplyScalar(i).add(e),
- this
- },
- cross: function(e, t) {
- if (void 0 !== t)
- return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
- this.crossVectors(e, t);
- var i = this.x
- , n = this.y
- , r = this.z;
- return this.x = n * e.z - r * e.y,
- this.y = r * e.x - i * e.z,
- this.z = i * e.y - n * e.x,
- this
- },
- crossVectors: function(e, t) {
- var i = e.x
- , n = e.y
- , r = e.z
- , o = t.x
- , a = t.y
- , s = t.z;
- return this.x = n * s - r * a,
- this.y = r * o - i * s,
- this.z = i * a - n * o,
- this
- },
- projectOnVector: function() {
- var e, t;
- return function(i) {
- return void 0 === e && (e = new n.Vector3),
- e.copy(i).normalize(),
- t = this.dot(e),
- this.copy(e).multiplyScalar(t)
- }
- }(),
- projectOnPlane: function() {
- var e;
- return function(t) {
- return void 0 === e && (e = new n.Vector3),
- e.copy(this).projectOnVector(t),
- this.sub(e)
- }
- }(),
- reflect: function() {
- var e;
- return function(t) {
- return void 0 === e && (e = new n.Vector3),
- this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
- }
- }(),
- angleTo: function(e) {
- var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
- return Math.acos(n.Math.clamp(t, -1, 1))
- },
- distanceTo: function(e) {
- return Math.sqrt(this.distanceToSquared(e))
- },
- distanceToSquared: function(e) {
- var t = this.x - e.x
- , i = this.y - e.y
- , n = this.z - e.z;
- return t * t + i * i + n * n
- },
- setFromSpherical: function(e) {
- var t = Math.sin(e.phi) * e.radius;
- return this.x = t * Math.sin(e.theta),
- this.y = Math.cos(e.phi) * e.radius,
- this.z = t * Math.cos(e.theta),
- this
- },
- setFromMatrixPosition: function(e) {
- return this.setFromMatrixColumn(e, 3)
- },
- setFromMatrixScale: function(e) {
- var t = this.setFromMatrixColumn(e, 0).length()
- , i = this.setFromMatrixColumn(e, 1).length()
- , n = this.setFromMatrixColumn(e, 2).length();
- return this.x = t,
- this.y = i,
- this.z = n,
- this
- },
- setFromMatrixColumn: function(e, t) {
- return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
- e = arguments[1],
- t = arguments[0]),
- this.fromArray(e.elements, 4 * t)
- },
- equals: function(e) {
- return e.x === this.x && e.y === this.y && e.z === this.z
- },
- fromArray: function(e, t) {
- return void 0 === t && (t = 0),
- this.x = e[t],
- this.y = e[t + 1],
- this.z = e[t + 2],
- this
- },
- toArray: function(e, t) {
- return void 0 === e && (e = []),
- void 0 === t && (t = 0),
- e[t] = this.x,
- e[t + 1] = this.y,
- e[t + 2] = this.z,
- e
- },
- fromAttribute: function(e, t, i) {
- return void 0 === i && (i = 0),
- t = t * e.itemSize + i,
- this.x = e.array[t],
- this.y = e.array[t + 1],
- this.z = e.array[t + 2],
- this
- }
- },
- n.Vector4 = function(e, t, i, n) {
- this.x = e || 0,
- this.y = t || 0,
- this.z = i || 0,
- this.w = void 0 !== n ? n : 1
- }
- ,
- n.Vector4.prototype = {
- constructor: n.Vector4,
- set: function(e, t, i, n) {
- return this.x = e,
- this.y = t,
- this.z = i,
- this.w = n,
- this
- },
- setScalar: function(e) {
- return this.x = e,
- this.y = e,
- this.z = e,
- this.w = e,
- this
- },
- setX: function(e) {
- return this.x = e,
- this
- },
- setY: function(e) {
- return this.y = e,
- this
- },
- setZ: function(e) {
- return this.z = e,
- this
- },
- setW: function(e) {
- return this.w = e,
- this
- },
- setComponent: function(e, t) {
- switch (e) {
- case 0:
- this.x = t;
- break;
- case 1:
- this.y = t;
- break;
- case 2:
- this.z = t;
- break;
- case 3:
- this.w = t;
- break;
- default:
- throw new Error("index is out of range: " + e)
- }
- },
- getComponent: function(e) {
- switch (e) {
- case 0:
- return this.x;
- case 1:
- return this.y;
- case 2:
- return this.z;
- case 3:
- return this.w;
- default:
- throw new Error("index is out of range: " + e)
- }
- },
- clone: function() {
- return new this.constructor(this.x,this.y,this.z,this.w)
- },
- copy: function(e) {
- return this.x = e.x,
- this.y = e.y,
- this.z = e.z,
- this.w = void 0 !== e.w ? e.w : 1,
- this
- },
- add: function(e, t) {
- return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
- this.addVectors(e, t)) : (this.x += e.x,
- this.y += e.y,
- this.z += e.z,
- this.w += e.w,
- this)
- },
- addScalar: function(e) {
- return this.x += e,
- this.y += e,
- this.z += e,
- this.w += e,
- this
- },
- addVectors: function(e, t) {
- return this.x = e.x + t.x,
- this.y = e.y + t.y,
- this.z = e.z + t.z,
- this.w = e.w + t.w,
- this
- },
- addScaledVector: function(e, t) {
- return this.x += e.x * t,
- this.y += e.y * t,
- this.z += e.z * t,
- this.w += e.w * t,
- this
- },
- sub: function(e, t) {
- return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
- this.subVectors(e, t)) : (this.x -= e.x,
- this.y -= e.y,
- this.z -= e.z,
- this.w -= e.w,
- this)
- },
- subScalar: function(e) {
- return this.x -= e,
- this.y -= e,
- this.z -= e,
- this.w -= e,
- this
- },
- subVectors: function(e, t) {
- return this.x = e.x - t.x,
- this.y = e.y - t.y,
- this.z = e.z - t.z,
- this.w = e.w - t.w,
- this
- },
- multiplyScalar: function(e) {
- return isFinite(e) ? (this.x *= e,
- this.y *= e,
- this.z *= e,
- this.w *= e) : (this.x = 0,
- this.y = 0,
- this.z = 0,
- this.w = 0),
- this
- },
- applyMatrix4: function(e) {
- var t = this.x
- , i = this.y
- , n = this.z
- , r = this.w
- , o = e.elements;
- return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
- this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
- this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
- this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
- this
- },
- divideScalar: function(e) {
- return this.multiplyScalar(1 / e)
- },
- setAxisAngleFromQuaternion: function(e) {
- this.w = 2 * Math.acos(e.w);
- var t = Math.sqrt(1 - e.w * e.w);
- return t < 1e-4 ? (this.x = 1,
- this.y = 0,
- this.z = 0) : (this.x = e.x / t,
- this.y = e.y / t,
- this.z = e.z / t),
- this
- },
- setAxisAngleFromRotationMatrix: function(e) {
- var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
- if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
- if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
- return this.set(1, 0, 0, 0),
- this;
- t = Math.PI;
- var v = (l + 1) / 2
- , A = (d + 1) / 2
- , y = (m + 1) / 2
- , C = (c + u) / 4
- , I = (h + f) / 4
- , E = (p + g) / 4;
- return v > A && v > y ? v < o ? (i = 0,
- n = .707106781,
- r = .707106781) : (i = Math.sqrt(v),
- n = C / i,
- r = I / i) : A > y ? A < o ? (i = .707106781,
- n = 0,
- r = .707106781) : (n = Math.sqrt(A),
- i = C / n,
- r = E / n) : y < o ? (i = .707106781,
- n = .707106781,
- r = 0) : (r = Math.sqrt(y),
- i = I / r,
- n = E / r),
- this.set(i, n, r, t),
- this
- }
- var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
- return Math.abs(b) < .001 && (b = 1),
- this.x = (g - p) / b,
- this.y = (h - f) / b,
- this.z = (u - c) / b,
- this.w = Math.acos((l + d + m - 1) / 2),
- this
- },
- min: function(e) {
- return this.x = Math.min(this.x, e.x),
- this.y = Math.min(this.y, e.y),
- this.z = Math.min(this.z, e.z),
- this.w = Math.min(this.w, e.w),
- this
- },
- max: function(e) {
- return this.x = Math.max(this.x, e.x),
- this.y = Math.max(this.y, e.y),
- this.z = Math.max(this.z, e.z),
- this.w = Math.max(this.w, e.w),
- this
- },
- clamp: function(e, t) {
- return this.x = Math.max(e.x, Math.min(t.x, this.x)),
- this.y = Math.max(e.y, Math.min(t.y, this.y)),
- this.z = Math.max(e.z, Math.min(t.z, this.z)),
- this.w = Math.max(e.w, Math.min(t.w, this.w)),
- this
- },
- clampScalar: function() {
- var e, t;
- return function(i, r) {
- return void 0 === e && (e = new n.Vector4,
- t = new n.Vector4),
- e.set(i, i, i, i),
- t.set(r, r, r, r),
- this.clamp(e, t)
- }
- }(),
- floor: function() {
- return this.x = Math.floor(this.x),
- this.y = Math.floor(this.y),
- this.z = Math.floor(this.z),
- this.w = Math.floor(this.w),
- this
- },
- ceil: function() {
- return this.x = Math.ceil(this.x),
- this.y = Math.ceil(this.y),
- this.z = Math.ceil(this.z),
- this.w = Math.ceil(this.w),
- this
- },
- round: function() {
- return this.x = Math.round(this.x),
- this.y = Math.round(this.y),
- this.z = Math.round(this.z),
- this.w = Math.round(this.w),
- this
- },
- roundToZero: function() {
- return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
- this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
- this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
- this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
- this
- },
- negate: function() {
- return this.x = -this.x,
- this.y = -this.y,
- this.z = -this.z,
- this.w = -this.w,
- this
- },
- dot: function(e) {
- return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
- },
- lengthSq: function() {
- return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
- },
- length: function() {
- return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
- },
- lengthManhattan: function() {
- return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
- },
- normalize: function() {
- return this.divideScalar(this.length())
- },
- setLength: function(e) {
- return this.multiplyScalar(e / this.length())
- },
- lerp: function(e, t) {
- return this.x += (e.x - this.x) * t,
- this.y += (e.y - this.y) * t,
- this.z += (e.z - this.z) * t,
- this.w += (e.w - this.w) * t,
- this
- },
- lerpVectors: function(e, t, i) {
- return this.subVectors(t, e).multiplyScalar(i).add(e),
- this
- },
- equals: function(e) {
- return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
- },
- fromArray: function(e, t) {
- return void 0 === t && (t = 0),
- this.x = e[t],
- this.y = e[t + 1],
- this.z = e[t + 2],
- this.w = e[t + 3],
- this
- },
- toArray: function(e, t) {
- return void 0 === e && (e = []),
- void 0 === t && (t = 0),
- e[t] = this.x,
- e[t + 1] = this.y,
- e[t + 2] = this.z,
- e[t + 3] = this.w,
- e
- },
- fromAttribute: function(e, t, i) {
- return void 0 === i && (i = 0),
- t = t * e.itemSize + i,
- this.x = e.array[t],
- this.y = e.array[t + 1],
- this.z = e.array[t + 2],
- this.w = e.array[t + 3],
- this
- }
- },
- n.Euler = function(e, t, i, r) {
- this._x = e || 0,
- this._y = t || 0,
- this._z = i || 0,
- this._order = r || n.Euler.DefaultOrder
- }
- ,
- n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
- n.Euler.DefaultOrder = "XYZ",
- n.Euler.prototype = {
- constructor: n.Euler,
- get x() {
- return this._x
- },
- set x(e) {
- this._x = e,
- this.onChangeCallback()
- },
- get y() {
- return this._y
- },
- set y(e) {
- this._y = e,
- this.onChangeCallback()
- },
- get z() {
- return this._z
- },
- set z(e) {
- this._z = e,
- this.onChangeCallback()
- },
- get order() {
- return this._order
- },
- set order(e) {
- this._order = e,
- this.onChangeCallback()
- },
- set: function(e, t, i, n) {
- return this._x = e,
- this._y = t,
- this._z = i,
- this._order = n || this._order,
- this.onChangeCallback(),
- this
- },
- clone: function() {
- return new this.constructor(this._x,this._y,this._z,this._order)
- },
- copy: function(e) {
- return this._x = e._x,
- this._y = e._y,
- this._z = e._z,
- this._order = e._order,
- this.onChangeCallback(),
- this
- },
- setFromRotationMatrix: function(e, t, i) {
- var r = n.Math.clamp
- , o = e.elements
- , a = o[0]
- , s = o[4]
- , l = o[8]
- , c = o[1]
- , h = o[5]
- , u = o[9]
- , d = o[2]
- , p = o[6]
- , f = o[10];
- return t = t || this._order,
- "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
- Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
- this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
- this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
- Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
- this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
- this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
- Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
- this._z = Math.atan2(-s, h)) : (this._y = 0,
- this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
- Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
- this._z = Math.atan2(c, a)) : (this._x = 0,
- this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
- Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
- this._y = Math.atan2(-d, a)) : (this._x = 0,
- this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
- Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
- this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
- this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
- this._order = t,
- i !== !1 && this.onChangeCallback(),
- this
- },
- setFromQuaternion: function() {
- var e;
- return function(t, i, r) {
- return void 0 === e && (e = new n.Matrix4),
- e.makeRotationFromQuaternion(t),
- this.setFromRotationMatrix(e, i, r),
- this
- }
- }(),
- setFromVector3: function(e, t) {
- return this.set(e.x, e.y, e.z, t || this._order)
- },
- reorder: function() {
- var e = new n.Quaternion;
- return function(t) {
- e.setFromEuler(this),
- this.setFromQuaternion(e, t)
- }
- }(),
- equals: function(e) {
- return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
- },
- fromArray: function(e) {
- return this._x = e[0],
- this._y = e[1],
- this._z = e[2],
- void 0 !== e[3] && (this._order = e[3]),
- this.onChangeCallback(),
- this
- },
- toArray: function(e, t) {
- return void 0 === e && (e = []),
- void 0 === t && (t = 0),
- e[t] = this._x,
- e[t + 1] = this._y,
- e[t + 2] = this._z,
- e[t + 3] = this._order,
- e
- },
- toVector3: function(e) {
- return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
- },
- onChange: function(e) {
- return this.onChangeCallback = e,
- this
- },
- onChangeCallback: function() {}
- },
- n.Line3 = function(e, t) {
- this.start = void 0 !== e ? e : new n.Vector3,
- this.end = void 0 !== t ? t : new n.Vector3
- }
- ,
- n.Line3.prototype = {
- constructor: n.Line3,
- set: function(e, t) {
- return this.start.copy(e),
- this.end.copy(t),
- this
- },
- clone: function() {
- return (new this.constructor).copy(this)
- },
- copy: function(e) {
- return this.start.copy(e.start),
- this.end.copy(e.end),
- this
- },
- center: function(e) {
- var t = e || new n.Vector3;
- return t.addVectors(this.start, this.end).multiplyScalar(.5)
- },
- delta: function(e) {
- var t = e || new n.Vector3;
- return t.subVectors(this.end, this.start)
- },
- distanceSq: function() {
- return this.start.distanceToSquared(this.end)
- },
- distance: function() {
- return this.start.distanceTo(this.end)
- },
- at: function(e, t) {
- var i = t || new n.Vector3;
- return this.delta(i).multiplyScalar(e).add(this.start)
- },
- closestPointToPointParameter: function() {
- var e = new n.Vector3
- , t = new n.Vector3;
- return function(i, r) {
- e.subVectors(i, this.start),
- t.subVectors(this.end, this.start);
- var o = t.dot(t)
- , a = t.dot(e)
- , s = a / o;
- return r && (s = n.Math.clamp(s, 0, 1)),
- s
- }
- }(),
- closestPointToPoint: function(e, t, i) {
- var r = this.closestPointToPointParameter(e, t)
- , o = i || new n.Vector3;
- return this.delta(o).multiplyScalar(r).add(this.start)
- },
- applyMatrix4: function(e) {
- return this.start.applyMatrix4(e),
- this.end.applyMatrix4(e),
- this
- },
- equals: function(e) {
- return e.start.equals(this.start) && e.end.equals(this.end)
- }
- },
- n.Box2 = function(e, t) {
- this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
- this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
- }
- ,
- n.Box2.prototype = {
- constructor: n.Box2,
- set: function(e, t) {
- return this.min.copy(e),
- this.max.copy(t),
- this
- },
- setFromPoints: function(e) {
- this.makeEmpty();
- for (var t = 0, i = e.length; t < i; t++)
- this.expandByPoint(e[t]);
- return this
- },
- setFromCenterAndSize: function() {
- var e = new n.Vector2;
- return function(t, i) {
- var n = e.copy(i).multiplyScalar(.5);
- return this.min.copy(t).sub(n),
- this.max.copy(t).add(n),
- this
- }
- }(),
- clone: function() {
- return (new this.constructor).copy(this)
- },
- copy: function(e) {
- return this.min.copy(e.min),
- this.max.copy(e.max),
- this
- },
- makeEmpty: function() {
- return this.min.x = this.min.y = +(1 / 0),
- this.max.x = this.max.y = -(1 / 0),
- this
- },
- isEmpty: function() {
- return this.max.x < this.min.x || this.max.y < this.min.y
- },
- center: function(e) {
- var t = e || new n.Vector2;
- return t.addVectors(this.min, this.max).multiplyScalar(.5)
- },
- size: function(e) {
- var t = e || new n.Vector2;
- return t.subVectors(this.max, this.min)
- },
- expandByPoint: function(e) {
- return this.min.min(e),
- this.max.max(e),
- this
- },
- expandByVector: function(e) {
- return this.min.sub(e),
- this.max.add(e),
- this
- },
- expandByScalar: function(e) {
- return this.min.addScalar(-e),
- this.max.addScalar(e),
- this
- },
- containsPoint: function(e) {
- return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
- },
- containsBox: function(e) {
- return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
- },
- getParameter: function(e, t) {
- var i = t || new n.Vector2;
- return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
- },
- intersectsBox: function(e) {
- return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
- },
- clampPoint: function(e, t) {
- var i = t || new n.Vector2;
- return i.copy(e).clamp(this.min, this.max)
- },
- distanceToPoint: function() {
- var e = new n.Vector2;
- return function(t) {
- var i = e.copy(t).clamp(this.min, this.max);
- return i.sub(t).length()
- }
- }(),
- intersect: function(e) {
- return this.min.max(e.min),
- this.max.min(e.max),
- this
- },
- union: function(e) {
- return this.min.min(e.min),
- this.max.max(e.max),
- this
- },
- translate: function(e) {
- return this.min.add(e),
- this.max.add(e),
- this
- },
- equals: function(e) {
- return e.min.equals(this.min) && e.max.equals(this.max)
- }
- },
- n.Box3 = function(e, t) {
- this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
- this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
- }
- ,
- n.Box3.prototype = {
- constructor: n.Box3,
- set: function(e, t) {
- return this.min.copy(e),
- this.max.copy(t),
- this
- },
- setFromArray: function(e) {
- this.makeEmpty();
- for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
- var c = e[s]
- , h = e[s + 1]
- , u = e[s + 2];
- c < t && (t = c),
- h < i && (i = h),
- u < n && (n = u),
- c > r && (r = c),
- h > o && (o = h),
- u > a && (a = u)
- }
- this.min.set(t, i, n),
- this.max.set(r, o, a)
- },
- setFromPoints: function(e) {
- this.makeEmpty();
- for (var t = 0, i = e.length; t < i; t++)
- this.expandByPoint(e[t]);
- return this
- },
- setFromCenterAndSize: function() {
- var e = new n.Vector3;
- return function(t, i) {
- var n = e.copy(i).multiplyScalar(.5);
- return this.min.copy(t).sub(n),
- this.max.copy(t).add(n),
- this
- }
- }(),
- setFromObject: function() {
- var e;
- return function(t) {
- void 0 === e && (e = new n.Box3);
- var i = this;
- return this.makeEmpty(),
- t.updateMatrixWorld(!0),
- t.traverse(function(t) {
- var n = t.geometry;
- void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
- n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
- e.applyMatrix4(t.matrixWorld),
- i.union(e)))
- }),
- this
- }
- }(),
- clone: function() {
- return (new this.constructor).copy(this)
- },
- copy: function(e) {
- return this.min.copy(e.min),
- this.max.copy(e.max),
- this
- },
- makeEmpty: function() {
- return this.min.x = this.min.y = this.min.z = +(1 / 0),
- this.max.x = this.max.y = this.max.z = -(1 / 0),
- this
- },
- isEmpty: function() {
- return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
- },
- center: function(e) {
- var t = e || new n.Vector3;
- return t.addVectors(this.min, this.max).multiplyScalar(.5)
- },
- size: function(e) {
- var t = e || new n.Vector3;
- return t.subVectors(this.max, this.min)
- },
- expandByPoint: function(e) {
- return this.min.min(e),
- this.max.max(e),
- this
- },
- expandByVector: function(e) {
- return this.min.sub(e),
- this.max.add(e),
- this
- },
- expandByScalar: function(e) {
- return this.min.addScalar(-e),
- this.max.addScalar(e),
- this
- },
- containsPoint: function(e) {
- return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
- },
- containsBox: function(e) {
- return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
- },
- getParameter: function(e, t) {
- var i = t || new n.Vector3;
- return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
- },
- intersectsBox: function(e) {
- return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
- },
- intersectsSphere: function() {
- var e;
- return function(t) {
- return void 0 === e && (e = new n.Vector3),
- this.clampPoint(t.center, e),
- e.distanceToSquared(t.center) <= t.radius * t.radius
- }
- }(),
- intersectsPlane: function(e) {
- var t, i;
- return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
- i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
- i = e.normal.x * this.min.x),
- e.normal.y > 0 ? (t += e.normal.y * this.min.y,
- i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
- i += e.normal.y * this.min.y),
- e.normal.z > 0 ? (t += e.normal.z * this.min.z,
- i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
- i += e.normal.z * this.min.z),
- t <= e.constant && i >= e.constant
- },
- clampPoint: function(e, t) {
- var i = t || new n.Vector3;
- return i.copy(e).clamp(this.min, this.max)
- },
- distanceToPoint: function() {
- var e = new n.Vector3;
- return function(t) {
- var i = e.copy(t).clamp(this.min, this.max);
- return i.sub(t).length()
- }
- }(),
- getBoundingSphere: function() {
- var e = new n.Vector3;
- return function(t) {
- var i = t || new n.Sphere;
- return i.center = this.center(),
- i.radius = .5 * this.size(e).length(),
- i
- }
- }(),
- intersect: function(e) {
- return this.min.max(e.min),
- this.max.min(e.max),
- this
- },
- union: function(e) {
- return this.min.min(e.min),
- this.max.max(e.max),
- this
- },
- applyMatrix4: function() {
- var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
- return function(t) {
- return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
- e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
- e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
- e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
- e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
- e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
- e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
- e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
- this.makeEmpty(),
- this.setFromPoints(e),
- this
- }
- }(),
- translate: function(e) {
- return this.min.add(e),
- this.max.add(e),
- this
- },
- equals: function(e) {
- return e.min.equals(this.min) && e.max.equals(this.max)
- }
- },
- n.Matrix3 = function() {
- this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
- arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
- }
- ,
- n.Matrix3.prototype = {
- constructor: n.Matrix3,
- set: function(e, t, i, n, r, o, a, s, l) {
- var c = this.elements;
- return c[0] = e,
- c[1] = n,
- c[2] = a,
- c[3] = t,
- c[4] = r,
- c[5] = s,
- c[6] = i,
- c[7] = o,
- c[8] = l,
- this
- },
- identity: function() {
- return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
- this
- },
- clone: function() {
- return (new this.constructor).fromArray(this.elements)
- },
- copy: function(e) {
- var t = e.elements;
- return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
- this
- },
- setFromMatrix4: function(e) {
- var t = e.elements;
- return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
- this
- },
- applyToVector3Array: function() {
- var e;
- return function(t, i, r) {
- void 0 === e && (e = new n.Vector3),
- void 0 === i && (i = 0),
- void 0 === r && (r = t.length);
- for (var o = 0, a = i; o < r; o += 3,
- a += 3)
- e.fromArray(t, a),
- e.applyMatrix3(this),
- e.toArray(t, a);
- return t
- }
- }(),
- applyToBuffer: function() {
- var e;
- return function(t, i, r) {
- void 0 === e && (e = new n.Vector3),
- void 0 === i && (i = 0),
- void 0 === r && (r = t.length / t.itemSize);
- for (var o = 0, a = i; o < r; o++,
- a++)
- e.x = t.getX(a),
- e.y = t.getY(a),
- e.z = t.getZ(a),
- e.applyMatrix3(this),
- t.setXYZ(e.x, e.y, e.z);
- return t
- }
- }(),
- multiplyScalar: function(e) {
- var t = this.elements;
- return t[0] *= e,
- t[3] *= e,
- t[6] *= e,
- t[1] *= e,
- t[4] *= e,
- t[7] *= e,
- t[2] *= e,
- t[5] *= e,
- t[8] *= e,
- this
- },
- determinant: function() {
- var e = this.elements
- , t = e[0]
- , i = e[1]
- , n = e[2]
- , r = e[3]
- , o = e[4]
- , a = e[5]
- , s = e[6]
- , l = e[7]
- , c = e[8];
- return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
- },
- getInverse: function(e, t) {
- e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
- var i = e.elements
- , r = this.elements
- , o = i[0]
- , a = i[1]
- , s = i[2]
- , l = i[3]
- , c = i[4]
- , h = i[5]
- , u = i[6]
- , d = i[7]
- , p = i[8]
- , f = p * c - h * d
- , g = h * u - p * l
- , m = d * l - c * u
- , v = o * f + a * g + s * m;
- if (0 === v) {
- var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
- if (t)
- throw new Error(A);
- return console.warn(A),
- this.identity()
- }
- return r[0] = f,
- r[1] = s * d - p * a,
- r[2] = h * a - s * c,
- r[3] = g,
- r[4] = p * o - s * u,
- r[5] = s * l - h * o,
- r[6] = m,
- r[7] = a * u - d * o,
- r[8] = c * o - a * l,
- this.multiplyScalar(1 / v)
- },
- transpose: function() {
- var e, t = this.elements;
- return e = t[1],
- t[1] = t[3],
- t[3] = e,
- e = t[2],
- t[2] = t[6],
- t[6] = e,
- e = t[5],
- t[5] = t[7],
- t[7] = e,
- this
- },
- flattenToArrayOffset: function(e, t) {
- var i = this.elements;
- return e[t] = i[0],
- e[t + 1] = i[1],
- e[t + 2] = i[2],
- e[t + 3] = i[3],
- e[t + 4] = i[4],
- e[t + 5] = i[5],
- e[t + 6] = i[6],
- e[t + 7] = i[7],
- e[t + 8] = i[8],
- e
- },
- getNormalMatrix: function(e) {
- return this.setFromMatrix4(e).getInverse(this).transpose()
- },
- transposeIntoArray: function(e) {
- var t = this.elements;
- return e[0] = t[0],
- e[1] = t[3],
- e[2] = t[6],
- e[3] = t[1],
- e[4] = t[4],
- e[5] = t[7],
- e[6] = t[2],
- e[7] = t[5],
- e[8] = t[8],
- this
- },
- fromArray: function(e) {
- return this.elements.set(e),
- this
- },
- toArray: function() {
- var e = this.elements;
- return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
- }
- },
- n.Matrix4 = function() {
- this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
- arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
- }
- ,
- n.Matrix4.prototype = {
- constructor: n.Matrix4,
- set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
- var m = this.elements;
- return m[0] = e,
- m[4] = t,
- m[8] = i,
- m[12] = n,
- m[1] = r,
- m[5] = o,
- m[9] = a,
- m[13] = s,
- m[2] = l,
- m[6] = c,
- m[10] = h,
- m[14] = u,
- m[3] = d,
- m[7] = p,
- m[11] = f,
- m[15] = g,
- this
- },
- identity: function() {
- return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
- this
- },
- clone: function() {
- return (new n.Matrix4).fromArray(this.elements)
- },
- copy: function(e) {
- return this.elements.set(e.elements),
- this
- },
- copyPosition: function(e) {
- var t = this.elements
- , i = e.elements;
- return t[12] = i[12],
- t[13] = i[13],
- t[14] = i[14],
- this
- },
- extractBasis: function(e, t, i) {
- return e.setFromMatrixColumn(this, 0),
- t.setFromMatrixColumn(this, 1),
- i.setFromMatrixColumn(this, 2),
- this
- },
- makeBasis: function(e, t, i) {
- return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
- this
- },
- extractRotation: function() {
- var e;
- return function(t) {
- void 0 === e && (e = new n.Vector3);
- var i = this.elements
- , r = t.elements
- , o = 1 / e.setFromMatrixColumn(t, 0).length()
- , a = 1 / e.setFromMatrixColumn(t, 1).length()
- , s = 1 / e.setFromMatrixColumn(t, 2).length();
- return i[0] = r[0] * o,
- i[1] = r[1] * o,
- i[2] = r[2] * o,
- i[4] = r[4] * a,
- i[5] = r[5] * a,
- i[6] = r[6] * a,
- i[8] = r[8] * s,
- i[9] = r[9] * s,
- i[10] = r[10] * s,
- this
- }
- }(),
- makeRotationFromEuler: function(e) {
- e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
- var t = this.elements
- , i = e.x
- , r = e.y
- , o = e.z
- , a = Math.cos(i)
- , s = Math.sin(i)
- , l = Math.cos(r)
- , c = Math.sin(r)
- , h = Math.cos(o)
- , u = Math.sin(o);
- if ("XYZ" === e.order) {
- var d = a * h
- , p = a * u
- , f = s * h
- , g = s * u;
- t[0] = l * h,
- t[4] = -l * u,
- t[8] = c,
- t[1] = p + f * c,
- t[5] = d - g * c,
- t[9] = -s * l,
- t[2] = g - d * c,
- t[6] = f + p * c,
- t[10] = a * l
- } else if ("YXZ" === e.order) {
- var m = l * h
- , v = l * u
- , A = c * h
- , y = c * u;
- t[0] = m + y * s,
- t[4] = A * s - v,
- t[8] = a * c,
- t[1] = a * u,
- t[5] = a * h,
- t[9] = -s,
- t[2] = v * s - A,
- t[6] = y + m * s,
- t[10] = a * l
- } else if ("ZXY" === e.order) {
- var m = l * h
- , v = l * u
- , A = c * h
- , y = c * u;
- t[0] = m - y * s,
- t[4] = -a * u,
- t[8] = A + v * s,
- t[1] = v + A * s,
- t[5] = a * h,
- t[9] = y - m * s,
- t[2] = -a * c,
- t[6] = s,
- t[10] = a * l
- } else if ("ZYX" === e.order) {
- var d = a * h
- , p = a * u
- , f = s * h
- , g = s * u;
- t[0] = l * h,
- t[4] = f * c - p,
- t[8] = d * c + g,
- t[1] = l * u,
- t[5] = g * c + d,
- t[9] = p * c - f,
- t[2] = -c,
- t[6] = s * l,
- t[10] = a * l
- } else if ("YZX" === e.order) {
- var C = a * l
- , I = a * c
- , E = s * l
- , b = s * c;
- t[0] = l * h,
- t[4] = b - C * u,
- t[8] = E * u + I,
- t[1] = u,
- t[5] = a * h,
- t[9] = -s * h,
- t[2] = -c * h,
- t[6] = I * u + E,
- t[10] = C - b * u
- } else if ("XZY" === e.order) {
- var C = a * l
- , I = a * c
- , E = s * l
- , b = s * c;
- t[0] = l * h,
- t[4] = -u,
- t[8] = c * h,
- t[1] = C * u + b,
- t[5] = a * h,
- t[9] = I * u - E,
- t[2] = E * u - I,
- t[6] = s * h,
- t[10] = b * u + C
- }
- return t[3] = 0,
- t[7] = 0,
- t[11] = 0,
- t[12] = 0,
- t[13] = 0,
- t[14] = 0,
- t[15] = 1,
- this
- },
- makeRotationFromQuaternion: function(e) {
- var t = this.elements
- , i = e.x
- , n = e.y
- , r = e.z
- , o = e.w
- , a = i + i
- , s = n + n
- , l = r + r
- , c = i * a
- , h = i * s
- , u = i * l
- , d = n * s
- , p = n * l
- , f = r * l
- , g = o * a
- , m = o * s
- , v = o * l;
- return t[0] = 1 - (d + f),
- t[4] = h - v,
- t[8] = u + m,
- t[1] = h + v,
- t[5] = 1 - (c + f),
- t[9] = p - g,
- t[2] = u - m,
- t[6] = p + g,
- t[10] = 1 - (c + d),
- t[3] = 0,
- t[7] = 0,
- t[11] = 0,
- t[12] = 0,
- t[13] = 0,
- t[14] = 0,
- t[15] = 1,
- this
- },
- lookAt: function() {
- var e, t, i;
- return function(r, o, a) {
- void 0 === e && (e = new n.Vector3),
- void 0 === t && (t = new n.Vector3),
- void 0 === i && (i = new n.Vector3);
- var s = this.elements;
- return i.subVectors(r, o).normalize(),
- 0 === i.lengthSq() && (i.z = 1),
- e.crossVectors(a, i).normalize(),
- 0 === e.lengthSq() && (i.x += 1e-4,
- e.crossVectors(a, i).normalize()),
- t.crossVectors(i, e),
- s[0] = e.x,
- s[4] = t.x,
- s[8] = i.x,
- s[1] = e.y,
- s[5] = t.y,
- s[9] = i.y,
- s[2] = e.z,
- s[6] = t.z,
- s[10] = i.z,
- this
- }
- }(),
- multiply: function(e, t) {
- return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
- this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
- },
- multiplyMatrices: function(e, t) {
- var i = e.elements
- , n = t.elements
- , r = this.elements
- , o = i[0]
- , a = i[4]
- , s = i[8]
- , l = i[12]
- , c = i[1]
- , h = i[5]
- , u = i[9]
- , d = i[13]
- , p = i[2]
- , f = i[6]
- , g = i[10]
- , m = i[14]
- , v = i[3]
- , A = i[7]
- , y = i[11]
- , C = i[15]
- , I = n[0]
- , E = n[4]
- , b = n[8]
- , w = n[12]
- , _ = n[1]
- , T = n[5]
- , x = n[9]
- , S = n[13]
- , M = n[2]
- , R = n[6]
- , P = n[10]
- , O = n[14]
- , L = n[3]
- , D = n[7]
- , N = n[11]
- , B = n[15];
- return r[0] = o * I + a * _ + s * M + l * L,
- r[4] = o * E + a * T + s * R + l * D,
- r[8] = o * b + a * x + s * P + l * N,
- r[12] = o * w + a * S + s * O + l * B,
- r[1] = c * I + h * _ + u * M + d * L,
- r[5] = c * E + h * T + u * R + d * D,
- r[9] = c * b + h * x + u * P + d * N,
- r[13] = c * w + h * S + u * O + d * B,
- r[2] = p * I + f * _ + g * M + m * L,
- r[6] = p * E + f * T + g * R + m * D,
- r[10] = p * b + f * x + g * P + m * N,
- r[14] = p * w + f * S + g * O + m * B,
- r[3] = v * I + A * _ + y * M + C * L,
- r[7] = v * E + A * T + y * R + C * D,
- r[11] = v * b + A * x + y * P + C * N,
- r[15] = v * w + A * S + y * O + C * B,
- this
- },
- multiplyToArray: function(e, t, i) {
- var n = this.elements;
- return this.multiplyMatrices(e, t),
- i[0] = n[0],
- i[1] = n[1],
- i[2] = n[2],
- i[3] = n[3],
- i[4] = n[4],
- i[5] = n[5],
- i[6] = n[6],
- i[7] = n[7],
- i[8] = n[8],
- i[9] = n[9],
- i[10] = n[10],
- i[11] = n[11],
- i[12] = n[12],
- i[13] = n[13],
- i[14] = n[14],
- i[15] = n[15],
- this
- },
- multiplyScalar: function(e) {
- var t = this.elements;
- return t[0] *= e,
- t[4] *= e,
- t[8] *= e,
- t[12] *= e,
- t[1] *= e,
- t[5] *= e,
- t[9] *= e,
- t[13] *= e,
- t[2] *= e,
- t[6] *= e,
- t[10] *= e,
- t[14] *= e,
- t[3] *= e,
- t[7] *= e,
- t[11] *= e,
- t[15] *= e,
- this
- },
- applyToVector3Array: function() {
- var e;
- return function(t, i, r) {
- void 0 === e && (e = new n.Vector3),
- void 0 === i && (i = 0),
- void 0 === r && (r = t.length);
- for (var o = 0, a = i; o < r; o += 3,
- a += 3)
- e.fromArray(t, a),
- e.applyMatrix4(this),
- e.toArray(t, a);
- return t
- }
- }(),
- applyToBuffer: function() {
- var e;
- return function(t, i, r) {
- void 0 === e && (e = new n.Vector3),
- void 0 === i && (i = 0),
- void 0 === r && (r = t.length / t.itemSize);
- for (var o = 0, a = i; o < r; o++,
- a++)
- e.x = t.getX(a),
- e.y = t.getY(a),
- e.z = t.getZ(a),
- e.applyMatrix4(this),
- t.setXYZ(e.x, e.y, e.z);
- return t
- }
- }(),
- determinant: function() {
- var e = this.elements
- , t = e[0]
- , i = e[4]
- , n = e[8]
- , r = e[12]
- , o = e[1]
- , a = e[5]
- , s = e[9]
- , l = e[13]
- , c = e[2]
- , h = e[6]
- , u = e[10]
- , d = e[14]
- , p = e[3]
- , f = e[7]
- , g = e[11]
- , m = e[15];
- return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
- },
- transpose: function() {
- var e, t = this.elements;
- return e = t[1],
- t[1] = t[4],
- t[4] = e,
- e = t[2],
- t[2] = t[8],
- t[8] = e,
- e = t[6],
- t[6] = t[9],
- t[9] = e,
- e = t[3],
- t[3] = t[12],
- t[12] = e,
- e = t[7],
- t[7] = t[13],
- t[13] = e,
- e = t[11],
- t[11] = t[14],
- t[14] = e,
- this
- },
- flattenToArrayOffset: function(e, t) {
- var i = this.elements;
- return e[t] = i[0],
- e[t + 1] = i[1],
- e[t + 2] = i[2],
- e[t + 3] = i[3],
- e[t + 4] = i[4],
- e[t + 5] = i[5],
- e[t + 6] = i[6],
- e[t + 7] = i[7],
- e[t + 8] = i[8],
- e[t + 9] = i[9],
- e[t + 10] = i[10],
- e[t + 11] = i[11],
- e[t + 12] = i[12],
- e[t + 13] = i[13],
- e[t + 14] = i[14],
- e[t + 15] = i[15],
- e
- },
- getPosition: function() {
- var e;
- return function() {
- return void 0 === e && (e = new n.Vector3),
- console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
- e.setFromMatrixColumn(this, 3)
- }
- }(),
- setPosition: function(e) {
- var t = this.elements;
- return t[12] = e.x,
- t[13] = e.y,
- t[14] = e.z,
- this
- },
- getInverse: function(e, t) {
- var i = this.elements
- , n = e.elements
- , r = n[0]
- , o = n[1]
- , a = n[2]
- , s = n[3]
- , l = n[4]
- , c = n[5]
- , h = n[6]
- , u = n[7]
- , d = n[8]
- , p = n[9]
- , f = n[10]
- , g = n[11]
- , m = n[12]
- , v = n[13]
- , A = n[14]
- , y = n[15]
- , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
- , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
- , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
- , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
- , w = r * C + o * I + a * E + s * b;
- if (0 === w) {
- var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
- if (t)
- throw new Error(_);
- return console.warn(_),
- this.identity()
- }
- return i[0] = C,
- i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
- i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
- i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
- i[4] = I,
- i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
- i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
- i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
- i[8] = E,
- i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
- i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
- i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
- i[12] = b,
- i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
- i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
- i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
- this.multiplyScalar(1 / w)
- },
- scale: function(e) {
- var t = this.elements
- , i = e.x
- , n = e.y
- , r = e.z;
- return t[0] *= i,
- t[4] *= n,
- t[8] *= r,
- t[1] *= i,
- t[5] *= n,
- t[9] *= r,
- t[2] *= i,
- t[6] *= n,
- t[10] *= r,
- t[3] *= i,
- t[7] *= n,
- t[11] *= r,
- this
- },
- getMaxScaleOnAxis: function() {
- var e = this.elements
- , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
- , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
- , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
- return Math.sqrt(Math.max(t, i, n))
- },
- makeTranslation: function(e, t, i) {
- return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
- this
- },
- makeRotationX: function(e) {
- var t = Math.cos(e)
- , i = Math.sin(e);
- return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
- this
- },
- makeRotationY: function(e) {
- var t = Math.cos(e)
- , i = Math.sin(e);
- return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
- this
- },
- makeRotationZ: function(e) {
- var t = Math.cos(e)
- , i = Math.sin(e);
- return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
- this
- },
- makeRotationAxis: function(e, t) {
- var i = Math.cos(t)
- , n = Math.sin(t)
- , r = 1 - i
- , o = e.x
- , a = e.y
- , s = e.z
- , l = r * o
- , c = r * a;
- return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
- this
- },
- makeScale: function(e, t, i) {
- return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
- this
- },
- compose: function(e, t, i) {
- return this.makeRotationFromQuaternion(t),
- this.scale(i),
- this.setPosition(e),
- this
- },
- decompose: function() {
- var e, t;
- return function(i, r, o) {
- void 0 === e && (e = new n.Vector3),
- void 0 === t && (t = new n.Matrix4);
- var a = this.elements
- , s = e.set(a[0], a[1], a[2]).length()
- , l = e.set(a[4], a[5], a[6]).length()
- , c = e.set(a[8], a[9], a[10]).length()
- , h = this.determinant();
- h < 0 && (s = -s),
- i.x = a[12],
- i.y = a[13],
- i.z = a[14],
- t.elements.set(this.elements);
- var u = 1 / s
- , d = 1 / l
- , p = 1 / c;
- return t.elements[0] *= u,
- t.elements[1] *= u,
- t.elements[2] *= u,
- t.elements[4] *= d,
- t.elements[5] *= d,
- t.elements[6] *= d,
- t.elements[8] *= p,
- t.elements[9] *= p,
- t.elements[10] *= p,
- r.setFromRotationMatrix(t),
- o.x = s,
- o.y = l,
- o.z = c,
- this
- }
- }(),
- makeFrustum: function(e, t, i, n, r, o) {
- var a = this.elements
- , s = 2 * r / (t - e)
- , l = 2 * r / (n - i)
- , c = (t + e) / (t - e)
- , h = (n + i) / (n - i)
- , u = -(o + r) / (o - r)
- , d = -2 * o * r / (o - r);
- return a[0] = s,
- a[4] = 0,
- a[8] = c,
- a[12] = 0,
- a[1] = 0,
- a[5] = l,
- a[9] = h,
- a[13] = 0,
- a[2] = 0,
- a[6] = 0,
- a[10] = u,
- a[14] = d,
- a[3] = 0,
- a[7] = 0,
- a[11] = -1,
- a[15] = 0,
- this
- },
- makePerspective: function(e, t, i, r) {
- var o = i * Math.tan(n.Math.degToRad(.5 * e))
- , a = -o
- , s = a * t
- , l = o * t;
- return this.makeFrustum(s, l, a, o, i, r)
- },
- makeOrthographic: function(e, t, i, n, r, o) {
- var a = this.elements
- , s = 1 / (t - e)
- , l = 1 / (i - n)
- , c = 1 / (o - r)
- , h = (t + e) * s
- , u = (i + n) * l
- , d = (o + r) * c;
- return a[0] = 2 * s,
- a[4] = 0,
- a[8] = 0,
- a[12] = -h,
- a[1] = 0,
- a[5] = 2 * l,
- a[9] = 0,
- a[13] = -u,
- a[2] = 0,
- a[6] = 0,
- a[10] = -2 * c,
- a[14] = -d,
- a[3] = 0,
- a[7] = 0,
- a[11] = 0,
- a[15] = 1,
- this
- },
- equals: function(e) {
- for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
- if (t[n] !== i[n])
- return !1;
- return !0
- },
- fromArray: function(e) {
- return this.elements.set(e),
- this
- },
- toArray: function() {
- var e = this.elements;
- return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
- }
- },
- n.Ray = function(e, t) {
- this.origin = void 0 !== e ? e : new n.Vector3,
- this.direction = void 0 !== t ? t : new n.Vector3
- }
- ,
- n.Ray.prototype = {
- constructor: n.Ray,
- set: function(e, t) {
- return this.origin.copy(e),
- this.direction.copy(t),
- this
- },
- clone: function() {
- return (new this.constructor).copy(this)
- },
- copy: function(e) {
- return this.origin.copy(e.origin),
- this.direction.copy(e.direction),
- this
- },
- at: function(e, t) {
- var i = t || new n.Vector3;
- return i.copy(this.direction).multiplyScalar(e).add(this.origin)
- },
- lookAt: function(e) {
- this.direction.copy(e).sub(this.origin).normalize()
- },
- recast: function() {
- var e = new n.Vector3;
- return function(t) {
- return this.origin.copy(this.at(t, e)),
- this
- }
- }(),
- closestPointToPoint: function(e, t) {
- var i = t || new n.Vector3;
- i.subVectors(e, this.origin);
- var r = i.dot(this.direction);
- return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
- },
- distanceToPoint: function(e) {
- return Math.sqrt(this.distanceSqToPoint(e))
- },
- distanceSqToPoint: function() {
- var e = new n.Vector3;
- return function(t) {
- var i = e.subVectors(t, this.origin).dot(this.direction);
- return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
- e.distanceToSquared(t))
- }
- }(),
- distanceSqToSegment: function() {
- var e = new n.Vector3
- , t = new n.Vector3
- , i = new n.Vector3;
- return function(n, r, o, a) {
- e.copy(n).add(r).multiplyScalar(.5),
- t.copy(r).sub(n).normalize(),
- i.copy(this.origin).sub(e);
- var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
- if (m > 0)
- if (s = d * f - p,
- l = d * p - f,
- h = u * m,
- s >= 0)
- if (l >= -h)
- if (l <= h) {
- var v = 1 / m;
- s *= v,
- l *= v,
- c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
- } else
- l = u,
- s = Math.max(0, -(d * l + p)),
- c = -s * s + l * (l + 2 * f) + g;
- else
- l = -u,
- s = Math.max(0, -(d * l + p)),
- c = -s * s + l * (l + 2 * f) + g;
- else
- l <= -h ? (s = Math.max(0, -(-d * u + p)),
- l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
- c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
- l = Math.min(Math.max(-u, -f), u),
- c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
- l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
- c = -s * s + l * (l + 2 * f) + g);
- else
- l = d > 0 ? -u : u,
- s = Math.max(0, -(d * l + p)),
- c = -s * s + l * (l + 2 * f) + g;
- return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
- a && a.copy(t).multiplyScalar(l).add(e),
- c
- }
- }(),
- intersectSphere: function() {
- var e = new n.Vector3;
- return function(t, i) {
- e.subVectors(t.center, this.origin);
- var n = e.dot(this.direction)
- , r = e.dot(e) - n * n
- , o = t.radius * t.radius;
- if (r > o)
- return null;
- var a = Math.sqrt(o - r)
- , s = n - a
- , l = n + a;
- return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
- }
- }(),
- intersectsSphere: function(e) {
- return this.distanceToPoint(e.center) <= e.radius
- },
- distanceToPlane: function(e) {
- var t = e.normal.dot(this.direction);
- if (0 === t)
- return 0 === e.distanceToPoint(this.origin) ? 0 : null;
- var i = -(this.origin.dot(e.normal) + e.constant) / t;
- return i >= 0 ? i : null
- },
- intersectPlane: function(e, t) {
- var i = this.distanceToPlane(e);
- return null === i ? null : this.at(i, t)
- },
- intersectsPlane: function(e) {
- var t = e.distanceToPoint(this.origin);
- if (0 === t)
- return !0;
- var i = e.normal.dot(this.direction);
- return i * t < 0
- },
- intersectBox: function(e, t) {
- var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
- return l >= 0 ? (i = (e.min.x - u.x) * l,
- n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
- n = (e.min.x - u.x) * l),
- c >= 0 ? (r = (e.min.y - u.y) * c,
- o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
- o = (e.min.y - u.y) * c),
- i > o || r > n ? null : ((r > i || i !== i) && (i = r),
- (o < n || n !== n) && (n = o),
- h >= 0 ? (a = (e.min.z - u.z) * h,
- s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
- s = (e.min.z - u.z) * h),
- i > s || a > n ? null : ((a > i || i !== i) && (i = a),
- (s < n || n !== n) && (n = s),
- n < 0 ? null : this.at(i >= 0 ? i : n, t)))
- },
- intersectsBox: function() {
- var e = new n.Vector3;
- return function(t) {
- return null !== this.intersectBox(t, e)
- }
- }(),
- intersectTriangle: function() {
- var e = new n.Vector3
- , t = new n.Vector3
- , i = new n.Vector3
- , r = new n.Vector3;
- return function(n, o, a, s, l) {
- t.subVectors(o, n),
- i.subVectors(a, n),
- r.crossVectors(t, i);
- var c, h = this.direction.dot(r);
- if (h > 0) {
- if (s)
- return null;
- c = 1
- } else {
- if (!(h < 0))
- return null;
- c = -1,
- h = -h
- }
- e.subVectors(this.origin, n);
- var u = c * this.direction.dot(i.crossVectors(e, i));
- if (u < 0)
- return null;
- var d = c * this.direction.dot(t.cross(e));
- if (d < 0)
- return null;
- if (u + d > h)
- return null;
- var p = -c * e.dot(r);
- return p < 0 ? null : this.at(p / h, l)
- }
- }(),
- applyMatrix4: function(e) {
- return this.direction.add(this.origin).applyMatrix4(e),
- this.origin.applyMatrix4(e),
- this.direction.sub(this.origin),
- this.direction.normalize(),
- this
- },
- equals: function(e) {
- return e.origin.equals(this.origin) && e.direction.equals(this.direction)
- }
- },
- n.Sphere = function(e, t) {
- this.center = void 0 !== e ? e : new n.Vector3,
- this.radius = void 0 !== t ? t : 0
- }
- ,
- n.Sphere.prototype = {
- constructor: n.Sphere,
- set: function(e, t) {
- return this.center.copy(e),
- this.radius = t,
- this
- },
- setFromPoints: function() {
- var e = new n.Box3;
- return function(t, i) {
- var n = this.center;
- void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
- for (var r = 0, o = 0, a = t.length; o < a; o++)
- r = Math.max(r, n.distanceToSquared(t[o]));
- return this.radius = Math.sqrt(r),
- this
- }
- }(),
- clone: function() {
- return (new this.constructor).copy(this)
- },
- copy: function(e) {
- return this.center.copy(e.center),
- this.radius = e.radius,
- this
- },
- empty: function() {
- return this.radius <= 0
- },
- containsPoint: function(e) {
- return e.distanceToSquared(this.center) <= this.radius * this.radius
- },
- distanceToPoint: function(e) {
- return e.distanceTo(this.center) - this.radius
- },
- intersectsSphere: function(e) {
- var t = this.radius + e.radius;
- return e.center.distanceToSquared(this.center) <= t * t
- },
- intersectsBox: function(e) {
- return e.intersectsSphere(this)
- },
- intersectsPlane: function(e) {
- return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
- },
- clampPoint: function(e, t) {
- var i = this.center.distanceToSquared(e)
- , r = t || new n.Vector3;
- return r.copy(e),
- i > this.radius * this.radius && (r.sub(this.center).normalize(),
- r.multiplyScalar(this.radius).add(this.center)),
- r
- },
- getBoundingBox: function(e) {
- var t = e || new n.Box3;
- return t.set(this.center, this.center),
- t.expandByScalar(this.radius),
- t
- },
- applyMatrix4: function(e) {
- return this.center.applyMatrix4(e),
- this.radius = this.radius * e.getMaxScaleOnAxis(),
- this
- },
- translate: function(e) {
- return this.center.add(e),
- this
- },
- equals: function(e) {
- return e.center.equals(this.center) && e.radius === this.radius
- }
- },
- n.Frustum = function(e, t, i, r, o, a) {
- this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
- }
- ,
- n.Frustum.prototype = {
- constructor: n.Frustum,
- set: function(e, t, i, n, r, o) {
- var a = this.planes;
- return a[0].copy(e),
- a[1].copy(t),
- a[2].copy(i),
- a[3].copy(n),
- a[4].copy(r),
- a[5].copy(o),
- this
- },
- clone: function() {
- return (new this.constructor).copy(this)
- },
- copy: function(e) {
- for (var t = this.planes, i = 0; i < 6; i++)
- t[i].copy(e.planes[i]);
- return this
- },
- setFromMatrix: function(e) {
- var t = this.planes
- , i = e.elements
- , n = i[0]
- , r = i[1]
- , o = i[2]
- , a = i[3]
- , s = i[4]
- , l = i[5]
- , c = i[6]
- , h = i[7]
- , u = i[8]
- , d = i[9]
- , p = i[10]
- , f = i[11]
- , g = i[12]
- , m = i[13]
- , v = i[14]
- , A = i[15];
- return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
- t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
- t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
- t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
- t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
- t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
- this
- },
- intersectsObject: function() {
- var e = new n.Sphere;
- return function(t) {
- var i = t.geometry;
- return null === i.boundingSphere && i.computeBoundingSphere(),
- e.copy(i.boundingSphere),
- e.applyMatrix4(t.matrixWorld),
- this.intersectsSphere(e)
- }
- }(),
- intersectsSphere: function(e) {
- for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
- var o = t[r].distanceToPoint(i);
- if (o < n)
- return !1
- }
- return !0
- },
- intersectsBox: function() {
- var e = new n.Vector3
- , t = new n.Vector3;
- return function(i) {
- for (var n = this.planes, r = 0; r < 6; r++) {
- var o = n[r];
- e.x = o.normal.x > 0 ? i.min.x : i.max.x,
- t.x = o.normal.x > 0 ? i.max.x : i.min.x,
- e.y = o.normal.y > 0 ? i.min.y : i.max.y,
- t.y = o.normal.y > 0 ? i.max.y : i.min.y,
- e.z = o.normal.z > 0 ? i.min.z : i.max.z,
- t.z = o.normal.z > 0 ? i.max.z : i.min.z;
- var a = o.distanceToPoint(e)
- , s = o.distanceToPoint(t);
- if (a < 0 && s < 0)
- return !1
- }
- return !0
- }
- }(),
- containsPoint: function(e) {
- for (var t = this.planes, i = 0; i < 6; i++)
- if (t[i].distanceToPoint(e) < 0)
- return !1;
- return !0
- }
- },
- n.Plane = function(e, t) {
- this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
- this.constant = void 0 !== t ? t : 0
- }
- ,
- n.Plane.prototype = {
- constructor: n.Plane,
- set: function(e, t) {
- return this.normal.copy(e),
- this.constant = t,
- this
- },
- setComponents: function(e, t, i, n) {
- return this.normal.set(e, t, i),
- this.constant = n,
- this
- },
- setFromNormalAndCoplanarPoint: function(e, t) {
- return this.normal.copy(e),
- this.constant = -t.dot(this.normal),
- this
- },
- setFromCoplanarPoints: function() {
- var e = new n.Vector3
- , t = new n.Vector3;
- return function(i, n, r) {
- var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
- return this.setFromNormalAndCoplanarPoint(o, i),
- this
- }
- }(),
- clone: function() {
- return (new this.constructor).copy(this)
- },
- copy: function(e) {
- return this.normal.copy(e.normal),
- this.constant = e.constant,
- this
- },
- normalize: function() {
- var e = 1 / this.normal.length();
- return this.normal.multiplyScalar(e),
- this.constant *= e,
- this
- },
- negate: function() {
- return this.constant *= -1,
- this.normal.negate(),
- this
- },
- distanceToPoint: function(e) {
- return this.normal.dot(e) + this.constant
- },
- distanceToSphere: function(e) {
- return this.distanceToPoint(e.center) - e.radius
- },
- projectPoint: function(e, t) {
- return this.orthoPoint(e, t).sub(e).negate()
- },
- orthoPoint: function(e, t) {
- var i = this.distanceToPoint(e)
- , r = t || new n.Vector3;
- return r.copy(this.normal).multiplyScalar(i)
- },
- intersectLine: function() {
- var e = new n.Vector3;
- return function(t, i) {
- var r = i || new n.Vector3
- , o = t.delta(e)
- , a = this.normal.dot(o);
- if (0 !== a) {
- var s = -(t.start.dot(this.normal) + this.constant) / a;
- if (!(s < 0 || s > 1))
- return r.copy(o).multiplyScalar(s).add(t.start)
- } else if (0 === this.distanceToPoint(t.start))
- return r.copy(t.start)
- }
- }(),
- intersectsLine: function(e) {
- var t = this.distanceToPoint(e.start)
- , i = this.distanceToPoint(e.end);
- return t < 0 && i > 0 || i < 0 && t > 0
- },
- intersectsBox: function(e) {
- return e.intersectsPlane(this)
- },
- intersectsSphere: function(e) {
- return e.intersectsPlane(this)
- },
- coplanarPoint: function(e) {
- var t = e || new n.Vector3;
- return t.copy(this.normal).multiplyScalar(-this.constant)
- },
- applyMatrix4: function() {
- var e = new n.Vector3
- , t = new n.Vector3
- , i = new n.Matrix3;
- return function(n, r) {
- var o = r || i.getNormalMatrix(n)
- , a = e.copy(this.normal).applyMatrix3(o)
- , s = this.coplanarPoint(t);
- return s.applyMatrix4(n),
- this.setFromNormalAndCoplanarPoint(a, s),
- this
- }
- }(),
- translate: function(e) {
- return this.constant = this.constant - e.dot(this.normal),
- this
- },
- equals: function(e) {
- return e.normal.equals(this.normal) && e.constant === this.constant
- }
- },
- n.Spherical = function(e, t, i) {
- return this.radius = void 0 !== e ? e : 1,
- this.phi = void 0 !== t ? t : 0,
- this.theta = void 0 !== i ? i : 0,
- this
- }
- ,
- n.Spherical.prototype = {
- constructor: n.Spherical,
- set: function(e, t, i) {
- this.radius = e,
- this.phi = t,
- this.theta = i
- },
- clone: function() {
- return (new this.constructor).copy(this)
- },
- copy: function(e) {
- return this.radius.copy(e.radius),
- this.phi.copy(e.phi),
- this.theta.copy(e.theta),
- this
- },
- makeSafe: function() {
- var e = 1e-6;
- this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
- },
- setFromVector3: function(e) {
- return this.radius = e.length(),
- 0 === this.radius ? (this.theta = 0,
- this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
- this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
- this
- }
- },
- n.Math = {
- generateUUID: function() {
- var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
- return function() {
- for (var r = 0; r < 36; r++)
- 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
- e = 15 & n,
- n >>= 4,
- i[r] = t[19 === r ? 3 & e | 8 : e]);
- return i.join("")
- }
- }(),
- clamp: function(e, t, i) {
- return Math.max(t, Math.min(i, e))
- },
- euclideanModulo: function(e, t) {
- return (e % t + t) % t
- },
- mapLinear: function(e, t, i, n, r) {
- return n + (e - t) * (r - n) / (i - t)
- },
- smoothstep: function(e, t, i) {
- return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
- e * e * (3 - 2 * e))
- },
- smootherstep: function(e, t, i) {
- return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
- e * e * e * (e * (6 * e - 15) + 10))
- },
- random16: function() {
- return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
- Math.random()
- },
- randInt: function(e, t) {
- return e + Math.floor(Math.random() * (t - e + 1))
- },
- randFloat: function(e, t) {
- return e + Math.random() * (t - e)
- },
- randFloatSpread: function(e) {
- return e * (.5 - Math.random())
- },
- degToRad: function() {
- var e = Math.PI / 180;
- return function(t) {
- return t * e
- }
- }(),
- radToDeg: function() {
- var e = 180 / Math.PI;
- return function(t) {
- return t * e
- }
- }(),
- isPowerOfTwo: function(e) {
- return 0 === (e & e - 1) && 0 !== e
- },
- nearestPowerOfTwo: function(e) {
- return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
- },
- nextPowerOfTwo: function(e) {
- return e--,
- e |= e >> 1,
- e |= e >> 2,
- e |= e >> 4,
- e |= e >> 8,
- e |= e >> 16,
- e++,
- e
- }
- },
- n.Spline = function(e) {
- function t(e, t, i, n, r, o, a) {
- var s = .5 * (i - e)
- , l = .5 * (n - t);
- return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
- }
- this.points = e;
- var i, r, o, a, s, l, c, h, u, d = [], p = {
- x: 0,
- y: 0,
- z: 0
- };
- this.initFromArray = function(e) {
- this.points = [];
- for (var t = 0; t < e.length; t++)
- this.points[t] = {
- x: e[t][0],
- y: e[t][1],
- z: e[t][2]
- }
- }
- ,
- this.getPoint = function(e) {
- return i = (this.points.length - 1) * e,
- r = Math.floor(i),
- o = i - r,
- d[0] = 0 === r ? r : r - 1,
- d[1] = r,
- d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
- d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
- l = this.points[d[0]],
- c = this.points[d[1]],
- h = this.points[d[2]],
- u = this.points[d[3]],
- a = o * o,
- s = o * a,
- p.x = t(l.x, c.x, h.x, u.x, o, a, s),
- p.y = t(l.y, c.y, h.y, u.y, o, a, s),
- p.z = t(l.z, c.z, h.z, u.z, o, a, s),
- p
- }
- ,
- this.getControlPointsArray = function() {
- var e, t, i = this.points.length, n = [];
- for (e = 0; e < i; e++)
- t = this.points[e],
- n[e] = [t.x, t.y, t.z];
- return n
- }
- ,
- this.getLength = function(e) {
- var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
- for (u[0] = 0,
- e || (e = 100),
- r = this.points.length * e,
- c.copy(this.points[0]),
- t = 1; t < r; t++)
- i = t / r,
- o = this.getPoint(i),
- h.copy(o),
- d += h.distanceTo(c),
- c.copy(o),
- a = (this.points.length - 1) * i,
- s = Math.floor(a),
- s !== l && (u[s] = d,
- l = s);
- return u[u.length] = d,
- {
- chunks: u,
- total: d
- }
- }
- ,
- this.reparametrizeByArcLength = function(e) {
- var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
- for (h.push(u.copy(this.points[0]).clone()),
- t = 1; t < this.points.length; t++) {
- for (s = d.chunks[t] - d.chunks[t - 1],
- l = Math.ceil(e * s / d.total),
- o = (t - 1) / (this.points.length - 1),
- a = t / (this.points.length - 1),
- i = 1; i < l - 1; i++)
- r = o + i * (1 / l) * (a - o),
- c = this.getPoint(r),
- h.push(u.copy(c).clone());
- h.push(u.copy(this.points[t]).clone())
- }
- this.points = h
- }
- }
- ,
- n.Triangle = function(e, t, i) {
- this.a = void 0 !== e ? e : new n.Vector3,
- this.b = void 0 !== t ? t : new n.Vector3,
- this.c = void 0 !== i ? i : new n.Vector3
- }
- ,
- n.Triangle.normal = function() {
- var e = new n.Vector3;
- return function(t, i, r, o) {
- var a = o || new n.Vector3;
- a.subVectors(r, i),
- e.subVectors(t, i),
- a.cross(e);
- var s = a.lengthSq();
- return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
- }
- }(),
- n.Triangle.barycoordFromPoint = function() {
- var e = new n.Vector3
- , t = new n.Vector3
- , i = new n.Vector3;
- return function(r, o, a, s, l) {
- e.subVectors(s, o),
- t.subVectors(a, o),
- i.subVectors(r, o);
- var c = e.dot(e)
- , h = e.dot(t)
- , u = e.dot(i)
- , d = t.dot(t)
- , p = t.dot(i)
- , f = c * d - h * h
- , g = l || new n.Vector3;
- if (0 === f)
- return g.set(-2, -1, -1);
- var m = 1 / f
- , v = (d * u - h * p) * m
- , A = (c * p - h * u) * m;
- return g.set(1 - v - A, A, v)
- }
- }(),
- n.Triangle.containsPoint = function() {
- var e = new n.Vector3;
- return function(t, i, r, o) {
- var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
- return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
- }
- }(),
- n.Triangle.prototype = {
- constructor: n.Triangle,
- set: function(e, t, i) {
- return this.a.copy(e),
- this.b.copy(t),
- this.c.copy(i),
- this
- },
- setFromPointsAndIndices: function(e, t, i, n) {
- return this.a.copy(e[t]),
- this.b.copy(e[i]),
- this.c.copy(e[n]),
- this
- },
- clone: function() {
- return (new this.constructor).copy(this)
- },
- copy: function(e) {
- return this.a.copy(e.a),
- this.b.copy(e.b),
- this.c.copy(e.c),
- this
- },
- area: function() {
- var e = new n.Vector3
- , t = new n.Vector3;
- return function() {
- return e.subVectors(this.c, this.b),
- t.subVectors(this.a, this.b),
- .5 * e.cross(t).length()
- }
- }(),
- midpoint: function(e) {
- var t = e || new n.Vector3;
- return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
- },
- normal: function(e) {
- return n.Triangle.normal(this.a, this.b, this.c, e)
- },
- plane: function(e) {
- var t = e || new n.Plane;
- return t.setFromCoplanarPoints(this.a, this.b, this.c)
- },
- barycoordFromPoint: function(e, t) {
- return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
- },
- containsPoint: function(e) {
- return n.Triangle.containsPoint(e, this.a, this.b, this.c)
- },
- equals: function(e) {
- return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
- }
- },
- n.Interpolant = function(e, t, i, n) {
- this.parameterPositions = e,
- this._cachedIndex = 0,
- this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
- this.sampleValues = t,
- this.valueSize = i
- }
- ,
- n.Interpolant.prototype = {
- constructor: n.Interpolant,
- evaluate: function(e) {
- var t = this.parameterPositions
- , i = this._cachedIndex
- , n = t[i]
- , r = t[i - 1];
- e: {
- t: {
- var o;
- i: {
- n: if (!(e < n)) {
- for (var a = i + 2; ; ) {
- if (void 0 === n) {
- if (e < r)
- break n;
- return i = t.length,
- this._cachedIndex = i,
- this.afterEnd_(i - 1, e, r)
- }
- if (i === a)
- break;
- if (r = n,
- n = t[++i],
- e < n)
- break t
- }
- o = t.length;
- break i
- }
- {
- if (e >= r)
- break e;
- var s = t[1];
- e < s && (i = 2,
- r = s);
- for (var a = i - 2; ; ) {
- if (void 0 === r)
- return this._cachedIndex = 0,
- this.beforeStart_(0, e, n);
- if (i === a)
- break;
- if (n = r,
- r = t[--i - 1],
- e >= r)
- break t
- }
- o = i,
- i = 0
- }
- }
- for (; i < o; ) {
- var l = i + o >>> 1;
- e < t[l] ? o = l : i = l + 1
- }
- if (n = t[i],
- r = t[i - 1],
- void 0 === r)
- return this._cachedIndex = 0,
- this.beforeStart_(0, e, n);
- if (void 0 === n)
- return i = t.length,
- this._cachedIndex = i,
- this.afterEnd_(i - 1, r, e)
- }
- this._cachedIndex = i,
- this.intervalChanged_(i, r, n)
- }
- return this.interpolate_(i, r, e, n)
- },
- settings: null,
- DefaultSettings_: {},
- getSettings_: function() {
- return this.settings || this.DefaultSettings_
- },
- copySampleValue_: function(e) {
- for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
- t[o] = i[r + o];
- return t
- },
- interpolate_: function(e, t, i, n) {
- throw new Error("call to abstract method")
- },
- intervalChanged_: function(e, t, i) {}
- },
- Object.assign(n.Interpolant.prototype, {
- beforeStart_: n.Interpolant.prototype.copySampleValue_,
- afterEnd_: n.Interpolant.prototype.copySampleValue_
- }),
- n.CubicInterpolant = function(e, t, i, r) {
- n.Interpolant.call(this, e, t, i, r),
- this._weightPrev = -0,
- this._offsetPrev = -0,
- this._weightNext = -0,
- this._offsetNext = -0
- }
- ,
- n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
- constructor: n.CubicInterpolant,
- DefaultSettings_: {
- endingStart: n.ZeroCurvatureEnding,
- endingEnd: n.ZeroCurvatureEnding
- },
- intervalChanged_: function(e, t, i) {
- var r = this.parameterPositions
- , o = e - 2
- , a = e + 1
- , s = r[o]
- , l = r[a];
- if (void 0 === s)
- switch (this.getSettings_().endingStart) {
- case n.ZeroSlopeEnding:
- o = e,
- s = 2 * t - i;
- break;
- case n.WrapAroundEnding:
- o = r.length - 2,
- s = t + r[o] - r[o + 1];
- break;
- default:
- o = e,
- s = i
- }
- if (void 0 === l)
- switch (this.getSettings_().endingEnd) {
- case n.ZeroSlopeEnding:
- a = e,
- l = 2 * i - t;
- break;
- case n.WrapAroundEnding:
- a = 1,
- l = i + r[1] - r[0];
- break;
- default:
- a = e - 1,
- l = t
- }
- var c = .5 * (i - t)
- , h = this.valueSize;
- this._weightPrev = c / (t - s),
- this._weightNext = c / (l - i),
- this._offsetPrev = o * h,
- this._offsetNext = a * h
- },
- interpolate_: function(e, t, i, n) {
- for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
- r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
- return r
- }
- }),
- n.DiscreteInterpolant = function(e, t, i, r) {
- n.Interpolant.call(this, e, t, i, r)
- }
- ,
- n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
- constructor: n.DiscreteInterpolant,
- interpolate_: function(e, t, i, n) {
- return this.copySampleValue_(e - 1)
- }
- }),
- n.LinearInterpolant = function(e, t, i, r) {
- n.Interpolant.call(this, e, t, i, r)
- }
- ,
- n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
- constructor: n.LinearInterpolant,
- interpolate_: function(e, t, i, n) {
- for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
- r[u] = o[l + u] * h + o[s + u] * c;
- return r
- }
- }),
- n.QuaternionLinearInterpolant = function(e, t, i, r) {
- n.Interpolant.call(this, e, t, i, r)
- }
- ,
- n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
- constructor: n.QuaternionLinearInterpolant,
- interpolate_: function(e, t, i, r) {
- for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
- n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
- return o
- }
- }),
- n.Clock = function(e) {
- this.autoStart = void 0 === e || e,
- this.startTime = 0,
- this.oldTime = 0,
- this.elapsedTime = 0,
- this.running = !1
- }
- ,
- n.Clock.prototype = {
- constructor: n.Clock,
- start: function() {
- this.startTime = performance.now(),
- this.oldTime = this.startTime,
- this.running = !0
- },
- stop: function() {
- this.getElapsedTime(),
- this.running = !1
- },
- getElapsedTime: function() {
- return this.getDelta(),
- this.elapsedTime
- },
- getDelta: function() {
- var e = 0;
- if (this.autoStart && !this.running && this.start(),
- this.running) {
- var t = performance.now();
- e = .001 * (t - this.oldTime),
- this.oldTime = t,
- this.elapsedTime += e
- }
- return e
- }
- },
- n.EventDispatcher = function() {}
- ,
- n.EventDispatcher.prototype = {
- constructor: n.EventDispatcher,
- apply: function(e) {
- e.addEventListener = n.EventDispatcher.prototype.addEventListener,
- e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
- e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
- e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
- },
- addEventListener: function(e, t) {
- void 0 === this._listeners && (this._listeners = {});
- var i = this._listeners;
- void 0 === i[e] && (i[e] = []),
- i[e].indexOf(t) === -1 && i[e].push(t)
- },
- hasEventListener: function(e, t) {
- if (void 0 === this._listeners)
- return !1;
- var i = this._listeners;
- return void 0 !== i[e] && i[e].indexOf(t) !== -1
- },
- removeEventListener: function(e, t) {
- if (void 0 !== this._listeners) {
- var i = this._listeners
- , n = i[e];
- if (void 0 !== n) {
- var r = n.indexOf(t);
- r !== -1 && n.splice(r, 1)
- }
- }
- },
- dispatchEvent: function(e) {
- if (void 0 !== this._listeners) {
- var t = this._listeners
- , i = t[e.type];
- if (void 0 !== i) {
- e.target = this;
- for (var n = [], r = i.length, o = 0; o < r; o++)
- n[o] = i[o];
- for (var o = 0; o < r; o++)
- n[o].call(this, e)
- }
- }
- }
- },
- n.Layers = function() {
- this.mask = 1
- }
- ,
- n.Layers.prototype = {
- constructor: n.Layers,
- set: function(e) {
- this.mask = 1 << e
- },
- enable: function(e) {
- this.mask |= 1 << e
- },
- toggle: function(e) {
- this.mask ^= 1 << e
- },
- disable: function(e) {
- this.mask &= ~(1 << e)
- },
- test: function(e) {
- return 0 !== (this.mask & e.mask)
- }
- },
- function(e) {
- function t(e, t) {
- return e.distance - t.distance
- }
- function i(e, t, n, r) {
- if (e.visible !== !1 && (e.raycast(t, n),
- r === !0))
- for (var o = e.children, a = 0, s = o.length; a < s; a++)
- i(o[a], t, n, !0)
- }
- e.Raycaster = function(t, i, n, r) {
- this.ray = new e.Ray(t,i),
- this.near = n || 0,
- this.far = r || 1 / 0,
- this.params = {
- Mesh: {},
- Line: {},
- LOD: {},
- Points: {
- threshold: 1
- },
- Sprite: {}
- },
- Object.defineProperties(this.params, {
- PointCloud: {
- get: function() {
- return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
- this.Points
- }
- }
- })
- }
- ,
- e.Raycaster.prototype = {
- constructor: e.Raycaster,
- linePrecision: 1,
- set: function(e, t) {
- this.ray.set(e, t)
- },
- setFromCamera: function(t, i) {
- i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
- this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
- this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
- },
- intersectObject: function(e, n) {
- var r = [];
- return i(e, this, r, n),
- r.sort(t),
- r
- },
- intersectObjects: function(e, n) {
- var r = [];
- if (Array.isArray(e) === !1)
- return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
- r;
- for (var o = 0, a = e.length; o < a; o++)
- i(e[o], this, r, n);
- return r.sort(t),
- r
- }
- }
- }(n),
- n.Object3D = function() {
- function e() {
- o.setFromEuler(r, !1)
- }
- function t() {
- r.setFromQuaternion(o, void 0, !1)
- }
- Object.defineProperty(this, "id", {
- value: n.Object3DIdCount++
- }),
- this.uuid = n.Math.generateUUID(),
- this.name = "",
- this.type = "Object3D",
- this.parent = null,
- this.children = [],
- this.up = n.Object3D.DefaultUp.clone();
- var i = new n.Vector3
- , r = new n.Euler
- , o = new n.Quaternion
- , a = new n.Vector3(1,1,1);
- r.onChange(e),
- o.onChange(t),
- Object.defineProperties(this, {
- position: {
- enumerable: !0,
- value: i
- },
- rotation: {
- enumerable: !0,
- value: r
- },
- quaternion: {
- enumerable: !0,
- value: o
- },
- scale: {
- enumerable: !0,
- value: a
- },
- modelViewMatrix: {
- value: new n.Matrix4
- },
- normalMatrix: {
- value: new n.Matrix3
- }
- }),
- this.rotationAutoUpdate = !0,
- this.matrix = new n.Matrix4,
- this.matrixWorld = new n.Matrix4,
- this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
- this.matrixWorldNeedsUpdate = !1,
- this.layers = new n.Layers,
- this.visible = !0,
- this.castShadow = !1,
- this.receiveShadow = !1,
- this.frustumCulled = !0,
- this.renderOrder = 0,
- this.userData = {}
- }
- ,
- n.Object3D.DefaultUp = new n.Vector3(0,1,0),
- n.Object3D.DefaultMatrixAutoUpdate = !0,
- n.Object3D.prototype = {
- constructor: n.Object3D,
- applyMatrix: function(e) {
- this.matrix.multiplyMatrices(e, this.matrix),
- this.matrix.decompose(this.position, this.quaternion, this.scale)
- },
- setRotationFromAxisAngle: function(e, t) {
- this.quaternion.setFromAxisAngle(e, t)
- },
- setRotationFromEuler: function(e) {
- this.quaternion.setFromEuler(e, !0)
- },
- setRotationFromMatrix: function(e) {
- this.quaternion.setFromRotationMatrix(e)
- },
- setRotationFromQuaternion: function(e) {
- this.quaternion.copy(e)
- },
- rotateOnAxis: function() {
- var e = new n.Quaternion;
- return function(t, i) {
- return e.setFromAxisAngle(t, i),
- this.quaternion.multiply(e),
- this
- }
- }(),
- rotateX: function() {
- var e = new n.Vector3(1,0,0);
- return function(t) {
- return this.rotateOnAxis(e, t)
- }
- }(),
- rotateY: function() {
- var e = new n.Vector3(0,1,0);
- return function(t) {
- return this.rotateOnAxis(e, t)
- }
- }(),
- rotateZ: function() {
- var e = new n.Vector3(0,0,1);
- return function(t) {
- return this.rotateOnAxis(e, t)
- }
- }(),
- translateOnAxis: function() {
- var e = new n.Vector3;
- return function(t, i) {
- return e.copy(t).applyQuaternion(this.quaternion),
- this.position.add(e.multiplyScalar(i)),
- this
- }
- }(),
- translateX: function() {
- var e = new n.Vector3(1,0,0);
- return function(t) {
- return this.translateOnAxis(e, t)
- }
- }(),
- translateY: function() {
- var e = new n.Vector3(0,1,0);
- return function(t) {
- return this.translateOnAxis(e, t)
- }
- }(),
- translateZ: function() {
- var e = new n.Vector3(0,0,1);
- return function(t) {
- return this.translateOnAxis(e, t)
- }
- }(),
- localToWorld: function(e) {
- return e.applyMatrix4(this.matrixWorld)
- },
- worldToLocal: function() {
- var e = new n.Matrix4;
- return function(t) {
- return t.applyMatrix4(e.getInverse(this.matrixWorld))
- }
- }(),
- lookAt: function() {
- var e = new n.Matrix4;
- return function(t) {
- e.lookAt(t, this.position, this.up),
- this.quaternion.setFromRotationMatrix(e)
- }
- }(),
- add: function(e) {
- if (arguments.length > 1) {
- for (var t = 0; t < arguments.length; t++)
- this.add(arguments[t]);
- return this
- }
- return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
- this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
- e.parent = this,
- e.dispatchEvent({
- type: "added"
- }),
- this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
- this)
- },
- remove: function(e) {
- if (arguments.length > 1)
- for (var t = 0; t < arguments.length; t++)
- this.remove(arguments[t]);
- var i = this.children.indexOf(e);
- i !== -1 && (e.parent = null,
- e.dispatchEvent({
- type: "removed"
- }),
- this.children.splice(i, 1))
- },
- getObjectById: function(e) {
- return this.getObjectByProperty("id", e)
- },
- getObjectByName: function(e) {
- return this.getObjectByProperty("name", e)
- },
- getObjectByProperty: function(e, t) {
- if (this[e] === t)
- return this;
- for (var i = 0, n = this.children.length; i < n; i++) {
- var r = this.children[i]
- , o = r.getObjectByProperty(e, t);
- if (void 0 !== o)
- return o
- }
- },
- getWorldPosition: function(e) {
- var t = e || new n.Vector3;
- return this.updateMatrixWorld(!0),
- t.setFromMatrixPosition(this.matrixWorld)
- },
- getWorldQuaternion: function() {
- var e = new n.Vector3
- , t = new n.Vector3;
- return function(i) {
- var r = i || new n.Quaternion;
- return this.updateMatrixWorld(!0),
- this.matrixWorld.decompose(e, r, t),
- r
- }
- }(),
- getWorldRotation: function() {
- var e = new n.Quaternion;
- return function(t) {
- var i = t || new n.Euler;
- return this.getWorldQuaternion(e),
- i.setFromQuaternion(e, this.rotation.order, !1)
- }
- }(),
- getWorldScale: function() {
- var e = new n.Vector3
- , t = new n.Quaternion;
- return function(i) {
- var r = i || new n.Vector3;
- return this.updateMatrixWorld(!0),
- this.matrixWorld.decompose(e, t, r),
- r
- }
- }(),
- getWorldDirection: function() {
- var e = new n.Quaternion;
- return function(t) {
- var i = t || new n.Vector3;
- return this.getWorldQuaternion(e),
- i.set(0, 0, 1).applyQuaternion(e)
- }
- }(),
- raycast: function() {},
- traverse: function(e) {
- e(this);
- for (var t = this.children, i = 0, n = t.length; i < n; i++)
- t[i].traverse(e)
- },
- traverseVisible: function(e) {
- if (this.visible !== !1) {
- e(this);
- for (var t = this.children, i = 0, n = t.length; i < n; i++)
- t[i].traverseVisible(e)
- }
- },
- traverseAncestors: function(e) {
- var t = this.parent;
- null !== t && (e(t),
- t.traverseAncestors(e))
- },
- updateMatrix: function() {
- this.matrix.compose(this.position, this.quaternion, this.scale),
- this.matrixWorldNeedsUpdate = !0
- },
- updateMatrixWorld: function(e) {
- this.matrixAutoUpdate === !0 && this.updateMatrix(),
- this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
- this.matrixWorldNeedsUpdate = !1,
- e = !0);
- for (var t = 0, i = this.children.length; t < i; t++)
- this.children[t].updateMatrixWorld(e)
- },
- toJSON: function(e) {
- function t(e) {
- var t = [];
- for (var i in e) {
- var n = e[i];
- delete n.metadata,
- t.push(n)
- }
- return t
- }
- var i = void 0 === e
- , n = {};
- i && (e = {
- geometries: {},
- materials: {},
- textures: {},
- images: {}
- },
- n.metadata = {
- version: 4.4,
- type: "Object",
- generator: "Object3D.toJSON"
- });
- var r = {};
- if (r.uuid = this.uuid,
- r.type = this.type,
- "" !== this.name && (r.name = this.name),
- "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
- this.castShadow === !0 && (r.castShadow = !0),
- this.receiveShadow === !0 && (r.receiveShadow = !0),
- this.visible === !1 && (r.visible = !1),
- r.matrix = this.matrix.toArray(),
- void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
- r.geometry = this.geometry.uuid),
- void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
- r.material = this.material.uuid),
- this.children.length > 0) {
- r.children = [];
- for (var o = 0; o < this.children.length; o++)
- r.children.push(this.children[o].toJSON(e).object)
- }
- if (i) {
- var a = t(e.geometries)
- , s = t(e.materials)
- , l = t(e.textures)
- , c = t(e.images);
- a.length > 0 && (n.geometries = a),
- s.length > 0 && (n.materials = s),
- l.length > 0 && (n.textures = l),
- c.length > 0 && (n.images = c)
- }
- return n.object = r,
- n
- },
- clone: function(e) {
- return (new this.constructor).copy(this, e)
- },
- copy: function(e, t) {
- if (void 0 === t && (t = !0),
- this.name = e.name,
- this.up.copy(e.up),
- this.position.copy(e.position),
- this.quaternion.copy(e.quaternion),
- this.scale.copy(e.scale),
- this.rotationAutoUpdate = e.rotationAutoUpdate,
- this.matrix.copy(e.matrix),
- this.matrixWorld.copy(e.matrixWorld),
- this.matrixAutoUpdate = e.matrixAutoUpdate,
- this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
- this.visible = e.visible,
- this.castShadow = e.castShadow,
- this.receiveShadow = e.receiveShadow,
- this.frustumCulled = e.frustumCulled,
- this.renderOrder = e.renderOrder,
- this.userData = JSON.parse(JSON.stringify(e.userData)),
- t === !0)
- for (var i = 0; i < e.children.length; i++) {
- var n = e.children[i];
- this.add(n.clone())
- }
- return this
- }
- },
- n.EventDispatcher.prototype.apply(n.Object3D.prototype),
- n.Object3DIdCount = 0,
- n.Face3 = function(e, t, i, r, o, a) {
- this.a = e,
- this.b = t,
- this.c = i,
- this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
- this.vertexNormals = Array.isArray(r) ? r : [],
- this.color = o instanceof n.Color ? o : new n.Color,
- this.vertexColors = Array.isArray(o) ? o : [],
- this.materialIndex = void 0 !== a ? a : 0
- }
- ,
- n.Face3.prototype = {
- constructor: n.Face3,
- clone: function() {
- return (new this.constructor).copy(this)
- },
- copy: function(e) {
- this.a = e.a,
- this.b = e.b,
- this.c = e.c,
- this.normal.copy(e.normal),
- this.color.copy(e.color),
- this.materialIndex = e.materialIndex;
- for (var t = 0, i = e.vertexNormals.length; t < i; t++)
- this.vertexNormals[t] = e.vertexNormals[t].clone();
- for (var t = 0, i = e.vertexColors.length; t < i; t++)
- this.vertexColors[t] = e.vertexColors[t].clone();
- return this
- }
- },
- n.BufferAttribute = function(e, t) {
- this.uuid = n.Math.generateUUID(),
- this.array = e,
- this.itemSize = t,
- this.dynamic = !1,
- this.updateRange = {
- offset: 0,
- count: -1
- },
- this.version = 0
- }
- ,
- n.BufferAttribute.prototype = {
- constructor: n.BufferAttribute,
- get count() {
- return this.array.length / this.itemSize
- },
- set needsUpdate(e) {
- e === !0 && this.version++
- },
- setDynamic: function(e) {
- return this.dynamic = e,
- this
- },
- copy: function(e) {
- return this.array = new e.array.constructor(e.array),
- this.itemSize = e.itemSize,
- this.dynamic = e.dynamic,
- this
- },
- copyAt: function(e, t, i) {
- e *= this.itemSize,
- i *= t.itemSize;
- for (var n = 0, r = this.itemSize; n < r; n++)
- this.array[e + n] = t.array[i + n];
- return this
- },
- copyArray: function(e) {
- return this.array.set(e),
- this
- },
- copyColorsArray: function(e) {
- for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
- var a = e[r];
- void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
- a = new n.Color),
- t[i++] = a.r,
- t[i++] = a.g,
- t[i++] = a.b
- }
- return this
- },
- copyIndicesArray: function(e) {
- for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
- var o = e[n];
- t[i++] = o.a,
- t[i++] = o.b,
- t[i++] = o.c
- }
- return this
- },
- copyVector2sArray: function(e) {
- for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
- var a = e[r];
- void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
- a = new n.Vector2),
- t[i++] = a.x,
- t[i++] = a.y
- }
- return this
- },
- copyVector3sArray: function(e) {
- for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
- var a = e[r];
- void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
- a = new n.Vector3),
- t[i++] = a.x,
- t[i++] = a.y,
- t[i++] = a.z
- }
- return this
- },
- copyVector4sArray: function(e) {
- for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
- var a = e[r];
- void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
- a = new n.Vector4),
- t[i++] = a.x,
- t[i++] = a.y,
- t[i++] = a.z,
- t[i++] = a.w
- }
- return this
- },
- set: function(e, t) {
- return void 0 === t && (t = 0),
- this.array.set(e, t),
- this
- },
- getX: function(e) {
- return this.array[e * this.itemSize]
- },
- setX: function(e, t) {
- return this.array[e * this.itemSize] = t,
- this
- },
- getY: function(e) {
- return this.array[e * this.itemSize + 1]
- },
- setY: function(e, t) {
- return this.array[e * this.itemSize + 1] = t,
- this
- },
- getZ: function(e) {
- return this.array[e * this.itemSize + 2]
- },
- setZ: function(e, t) {
- return this.array[e * this.itemSize + 2] = t,
- this
- },
- getW: function(e) {
- return this.array[e * this.itemSize + 3]
- },
- setW: function(e, t) {
- return this.array[e * this.itemSize + 3] = t,
- this
- },
- setXY: function(e, t, i) {
- return e *= this.itemSize,
- this.array[e + 0] = t,
- this.array[e + 1] = i,
- this
- },
- setXYZ: function(e, t, i, n) {
- return e *= this.itemSize,
- this.array[e + 0] = t,
- this.array[e + 1] = i,
- this.array[e + 2] = n,
- this
- },
- setXYZW: function(e, t, i, n, r) {
- return e *= this.itemSize,
- this.array[e + 0] = t,
- this.array[e + 1] = i,
- this.array[e + 2] = n,
- this.array[e + 3] = r,
- this
- },
- clone: function() {
- return (new this.constructor).copy(this)
- }
- },
- n.Int8Attribute = function(e, t) {
- return new n.BufferAttribute(new Int8Array(e),t)
- }
- ,
- n.Uint8Attribute = function(e, t) {
- return new n.BufferAttribute(new Uint8Array(e),t)
- }
- ,
- n.Uint8ClampedAttribute = function(e, t) {
- return new n.BufferAttribute(new Uint8ClampedArray(e),t)
- }
- ,
- n.Int16Attribute = function(e, t) {
- return new n.BufferAttribute(new Int16Array(e),t)
- }
- ,
- n.Uint16Attribute = function(e, t) {
- return new n.BufferAttribute(new Uint16Array(e),t)
- }
- ;
- n.Int32Attribute = function(e, t) {
- return new n.BufferAttribute(new Int32Array(e),t)
- }
- ;
- n.Uint32Attribute = function(e, t) {
- return new n.BufferAttribute(new Uint32Array(e),t)
- }
- ,
- n.Float32Attribute = function(e, t) {
- return new n.BufferAttribute(new Float32Array(e),t)
- }
- ,
- n.Float64Attribute = function(e, t) {
- return new n.BufferAttribute(new Float64Array(e),t)
- }
- ,
- n.DynamicBufferAttribute = function(e, t) {
- return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
- new n.BufferAttribute(e,t).setDynamic(!0)
- }
- ,
- n.InstancedBufferAttribute = function(e, t, i) {
- n.BufferAttribute.call(this, e, t),
- this.meshPerAttribute = i || 1
- }
- ,
- n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
- n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
- n.InstancedBufferAttribute.prototype.copy = function(e) {
- return n.BufferAttribute.prototype.copy.call(this, e),
- this.meshPerAttribute = e.meshPerAttribute,
- this
- }
- ,
- n.InterleavedBuffer = function(e, t) {
- this.uuid = n.Math.generateUUID(),
- this.array = e,
- this.stride = t,
- this.dynamic = !1,
- this.updateRange = {
- offset: 0,
- count: -1
- },
- this.version = 0
- }
- ,
- n.InterleavedBuffer.prototype = {
- constructor: n.InterleavedBuffer,
- get length() {
- return this.array.length
- },
- get count() {
- return this.array.length / this.stride
- },
- set needsUpdate(e) {
- e === !0 && this.version++
- },
- setDynamic: function(e) {
- return this.dynamic = e,
- this
- },
- copy: function(e) {
- return this.array = new e.array.constructor(e.array),
- this.stride = e.stride,
- this.dynamic = e.dynamic,
- this
- },
- copyAt: function(e, t, i) {
- e *= this.stride,
- i *= t.stride;
- for (var n = 0, r = this.stride; n < r; n++)
- this.array[e + n] = t.array[i + n];
- return this
- },
- set: function(e, t) {
- return void 0 === t && (t = 0),
- this.array.set(e, t),
- this
- },
- clone: function() {
- return (new this.constructor).copy(this)
- }
- },
- n.InstancedInterleavedBuffer = function(e, t, i) {
- n.InterleavedBuffer.call(this, e, t),
- this.meshPerAttribute = i || 1
- }
- ,
- n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
- n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
- n.InstancedInterleavedBuffer.prototype.copy = function(e) {
- return n.InterleavedBuffer.prototype.copy.call(this, e),
- this.meshPerAttribute = e.meshPerAttribute,
- this
- }
- ,
- n.InterleavedBufferAttribute = function(e, t, i) {
- this.uuid = n.Math.generateUUID(),
- this.data = e,
- this.itemSize = t,
- this.offset = i
- }
- ,
- n.InterleavedBufferAttribute.prototype = {
- constructor: n.InterleavedBufferAttribute,
- get length() {
- return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
- this.array.length
- },
- get count() {
- return this.data.count
- },
- setX: function(e, t) {
- return this.data.array[e * this.data.stride + this.offset] = t,
- this
- },
- setY: function(e, t) {
- return this.data.array[e * this.data.stride + this.offset + 1] = t,
- this
- },
- setZ: function(e, t) {
- return this.data.array[e * this.data.stride + this.offset + 2] = t,
- this
- },
- setW: function(e, t) {
- return this.data.array[e * this.data.stride + this.offset + 3] = t,
- this
- },
- getX: function(e) {
- return this.data.array[e * this.data.stride + this.offset]
- },
- getY: function(e) {
- return this.data.array[e * this.data.stride + this.offset + 1]
- },
- getZ: function(e) {
- return this.data.array[e * this.data.stride + this.offset + 2]
- },
- getW: function(e) {
- return this.data.array[e * this.data.stride + this.offset + 3]
- },
- setXY: function(e, t, i) {
- return e = e * this.data.stride + this.offset,
- this.data.array[e + 0] = t,
- this.data.array[e + 1] = i,
- this
- },
- setXYZ: function(e, t, i, n) {
- return e = e * this.data.stride + this.offset,
- this.data.array[e + 0] = t,
- this.data.array[e + 1] = i,
- this.data.array[e + 2] = n,
- this
- },
- setXYZW: function(e, t, i, n, r) {
- return e = e * this.data.stride + this.offset,
- this.data.array[e + 0] = t,
- this.data.array[e + 1] = i,
- this.data.array[e + 2] = n,
- this.data.array[e + 3] = r,
- this
- }
- },
- n.Geometry = function() {
- Object.defineProperty(this, "id", {
- value: n.GeometryIdCount++
- }),
- this.uuid = n.Math.generateUUID(),
- this.name = "",
- this.type = "Geometry",
- this.vertices = [],
- this.colors = [],
- this.faces = [],
- this.faceVertexUvs = [[]],
- this.morphTargets = [],
- this.morphNormals = [],
- this.skinWeights = [],
- this.skinIndices = [],
- this.lineDistances = [],
- this.boundingBox = null,
- this.boundingSphere = null,
- this.verticesNeedUpdate = !1,
- this.elementsNeedUpdate = !1,
- this.uvsNeedUpdate = !1,
- this.normalsNeedUpdate = !1,
- this.colorsNeedUpdate = !1,
- this.lineDistancesNeedUpdate = !1,
- this.groupsNeedUpdate = !1
- }
- ,
- n.Geometry.prototype = {
- constructor: n.Geometry,
- applyMatrix: function(e) {
- for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
- var o = this.vertices[i];
- o.applyMatrix4(e)
- }
- for (var i = 0, r = this.faces.length; i < r; i++) {
- var a = this.faces[i];
- a.normal.applyMatrix3(t).normalize();
- for (var s = 0, l = a.vertexNormals.length; s < l; s++)
- a.vertexNormals[s].applyMatrix3(t).normalize()
- }
- return null !== this.boundingBox && this.computeBoundingBox(),
- null !== this.boundingSphere && this.computeBoundingSphere(),
- this.verticesNeedUpdate = !0,
- this.normalsNeedUpdate = !0,
- this
- },
- rotateX: function() {
- var e;
- return function(t) {
- return void 0 === e && (e = new n.Matrix4),
- e.makeRotationX(t),
- this.applyMatrix(e),
- this
- }
- }(),
- rotateY: function() {
- var e;
- return function(t) {
- return void 0 === e && (e = new n.Matrix4),
- e.makeRotationY(t),
- this.applyMatrix(e),
- this
- }
- }(),
- rotateZ: function() {
- var e;
- return function(t) {
- return void 0 === e && (e = new n.Matrix4),
- e.makeRotationZ(t),
- this.applyMatrix(e),
- this
- }
- }(),
- translate: function() {
- var e;
- return function(t, i, r) {
- return void 0 === e && (e = new n.Matrix4),
- e.makeTranslation(t, i, r),
- this.applyMatrix(e),
- this
- }
- }(),
- scale: function() {
- var e;
- return function(t, i, r) {
- return void 0 === e && (e = new n.Matrix4),
- e.makeScale(t, i, r),
- this.applyMatrix(e),
- this
- }
- }(),
- lookAt: function() {
- var e;
- return function(t) {
- void 0 === e && (e = new n.Object3D),
- e.lookAt(t),
- e.updateMatrix(),
- this.applyMatrix(e.matrix)
- }
- }(),
- fromBufferGeometry: function(e) {
- function t(e, t, r, o) {
- var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
- , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
- , g = new n.Face3(e,t,r,a,f,o);
- i.faces.push(g),
- void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
- void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
- }
- var i = this
- , r = null !== e.index ? e.index.array : void 0
- , o = e.attributes
- , a = o.position.array
- , s = void 0 !== o.normal ? o.normal.array : void 0
- , l = void 0 !== o.color ? o.color.array : void 0
- , c = void 0 !== o.uv ? o.uv.array : void 0
- , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
- void 0 !== h && (this.faceVertexUvs[1] = []);
- for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
- g += 2)
- i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
- void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
- void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
- void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
- void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
- if (void 0 !== r) {
- var m = e.groups;
- if (m.length > 0)
- for (var f = 0; f < m.length; f++)
- for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
- t(r[g], r[g + 1], r[g + 2], v.materialIndex);
- else
- for (var f = 0; f < r.length; f += 3)
- t(r[f], r[f + 1], r[f + 2])
- } else
- for (var f = 0; f < a.length / 3; f += 3)
- t(f, f + 1, f + 2);
- return this.computeFaceNormals(),
- null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
- null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
- this
- },
- center: function() {
- this.computeBoundingBox();
- var e = this.boundingBox.center().negate();
- return this.translate(e.x, e.y, e.z),
- e
- },
- normalize: function() {
- this.computeBoundingSphere();
- var e = this.boundingSphere.center
- , t = this.boundingSphere.radius
- , i = 0 === t ? 1 : 1 / t
- , r = new n.Matrix4;
- return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
- this.applyMatrix(r),
- this
- },
- computeFaceNormals: function() {
- for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
- var o = this.faces[i]
- , a = this.vertices[o.a]
- , s = this.vertices[o.b]
- , l = this.vertices[o.c];
- e.subVectors(l, s),
- t.subVectors(a, s),
- e.cross(t),
- e.normalize(),
- o.normal.copy(e)
- }
- },
- computeVertexNormals: function(e) {
- void 0 === e && (e = !0);
- var t, i, r, o, a, s;
- for (s = new Array(this.vertices.length),
- t = 0,
- i = this.vertices.length; t < i; t++)
- s[t] = new n.Vector3;
- if (e) {
- var l, c, h, u = new n.Vector3, d = new n.Vector3;
- for (r = 0,
- o = this.faces.length; r < o; r++)
- a = this.faces[r],
- l = this.vertices[a.a],
- c = this.vertices[a.b],
- h = this.vertices[a.c],
- u.subVectors(h, c),
- d.subVectors(l, c),
- u.cross(d),
- s[a.a].add(u),
- s[a.b].add(u),
- s[a.c].add(u)
- } else
- for (r = 0,
- o = this.faces.length; r < o; r++)
- a = this.faces[r],
- s[a.a].add(a.normal),
- s[a.b].add(a.normal),
- s[a.c].add(a.normal);
- for (t = 0,
- i = this.vertices.length; t < i; t++)
- s[t].normalize();
- for (r = 0,
- o = this.faces.length; r < o; r++) {
- a = this.faces[r];
- var p = a.vertexNormals;
- 3 === p.length ? (p[0].copy(s[a.a]),
- p[1].copy(s[a.b]),
- p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
- p[1] = s[a.b].clone(),
- p[2] = s[a.c].clone())
- }
- this.faces.length > 0 && (this.normalsNeedUpdate = !0)
- },
- computeMorphNormals: function() {
- var e, t, i, r, o;
- for (i = 0,
- r = this.faces.length; i < r; i++)
- for (o = this.faces[i],
- o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
- o.__originalVertexNormals || (o.__originalVertexNormals = []),
- e = 0,
- t = o.vertexNormals.length; e < t; e++)
- o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
- var a = new n.Geometry;
- for (a.faces = this.faces,
- e = 0,
- t = this.morphTargets.length; e < t; e++) {
- if (!this.morphNormals[e]) {
- this.morphNormals[e] = {},
- this.morphNormals[e].faceNormals = [],
- this.morphNormals[e].vertexNormals = [];
- var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
- for (i = 0,
- r = this.faces.length; i < r; i++)
- s = new n.Vector3,
- l = {
- a: new n.Vector3,
- b: new n.Vector3,
- c: new n.Vector3
- },
- c.push(s),
- h.push(l)
- }
- var u = this.morphNormals[e];
- a.vertices = this.morphTargets[e].vertices,
- a.computeFaceNormals(),
- a.computeVertexNormals();
- var s, l;
- for (i = 0,
- r = this.faces.length; i < r; i++)
- o = this.faces[i],
- s = u.faceNormals[i],
- l = u.vertexNormals[i],
- s.copy(o.normal),
- l.a.copy(o.vertexNormals[0]),
- l.b.copy(o.vertexNormals[1]),
- l.c.copy(o.vertexNormals[2])
- }
- for (i = 0,
- r = this.faces.length; i < r; i++)
- o = this.faces[i],
- o.normal = o.__originalFaceNormal,
- o.vertexNormals = o.__originalVertexNormals
- },
- computeTangents: function() {
- console.warn("THREE.Geometry: .computeTangents() has been removed.")
- },
- computeLineDistances: function() {
- for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
- i > 0 && (e += t[i].distanceTo(t[i - 1])),
- this.lineDistances[i] = e
- },
- computeBoundingBox: function() {
- null === this.boundingBox && (this.boundingBox = new n.Box3),
- this.boundingBox.setFromPoints(this.vertices)
- },
- computeBoundingSphere: function() {
- null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
- this.boundingSphere.setFromPoints(this.vertices)
- },
- merge: function(e, t, i) {
- if (e instanceof n.Geometry == !1)
- return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
- var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
- void 0 === i && (i = 0),
- void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
- for (var d = 0, p = s.length; d < p; d++) {
- var f = s[d]
- , g = f.clone();
- void 0 !== t && g.applyMatrix4(t),
- a.push(g)
- }
- for (d = 0,
- p = c.length; d < p; d++) {
- var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
- m = new n.Face3(y.a + o,y.b + o,y.c + o),
- m.normal.copy(y.normal),
- void 0 !== r && m.normal.applyMatrix3(r).normalize();
- for (var E = 0, b = C.length; E < b; E++)
- v = C[E].clone(),
- void 0 !== r && v.applyMatrix3(r).normalize(),
- m.vertexNormals.push(v);
- m.color.copy(y.color);
- for (var E = 0, b = I.length; E < b; E++)
- A = I[E],
- m.vertexColors.push(A.clone());
- m.materialIndex = y.materialIndex + i,
- l.push(m)
- }
- for (d = 0,
- p = u.length; d < p; d++) {
- var w = u[d]
- , _ = [];
- if (void 0 !== w) {
- for (var E = 0, b = w.length; E < b; E++)
- _.push(w[E].clone());
- h.push(_)
- }
- }
- },
- mergeMesh: function(e) {
- return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
- void this.merge(e.geometry, e.matrix))
- },
- mergeVertices: function() {
- var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
- for (i = 0,
- n = this.vertices.length; i < n; i++)
- e = this.vertices[i],
- t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
- void 0 === l[t] ? (l[t] = i,
- c.push(this.vertices[i]),
- h[i] = c.length - 1) : h[i] = h[l[t]];
- var p = [];
- for (i = 0,
- n = this.faces.length; i < n; i++) {
- r = this.faces[i],
- r.a = h[r.a],
- r.b = h[r.b],
- r.c = h[r.c],
- o = [r.a, r.b, r.c];
- for (var f = -1, g = 0; g < 3; g++)
- if (o[g] === o[(g + 1) % 3]) {
- f = g,
- p.push(i);
- break
- }
- }
- for (i = p.length - 1; i >= 0; i--) {
- var m = p[i];
- for (this.faces.splice(m, 1),
- a = 0,
- s = this.faceVertexUvs.length; a < s; a++)
- this.faceVertexUvs[a].splice(m, 1)
- }
- var v = this.vertices.length - c.length;
- return this.vertices = c,
- v
- },
- sortFacesByMaterialIndex: function() {
- function e(e, t) {
- return e.materialIndex - t.materialIndex
- }
- for (var t = this.faces, i = t.length, n = 0; n < i; n++)
- t[n]._id = n;
- t.sort(e);
- var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
- a && a.length === i && (r = []),
- s && s.length === i && (o = []);
- for (var n = 0; n < i; n++) {
- var l = t[n]._id;
- r && r.push(a[l]),
- o && o.push(s[l])
- }
- r && (this.faceVertexUvs[0] = r),
- o && (this.faceVertexUvs[1] = o)
- },
- toJSON: function() {
- function e(e, t, i) {
- return i ? e | 1 << t : e & ~(1 << t)
- }
- function t(e) {
- var t = e.x.toString() + e.y.toString() + e.z.toString();
- return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
- u.push(e.x, e.y, e.z),
- d[t])
- }
- function i(e) {
- var t = e.r.toString() + e.g.toString() + e.b.toString();
- return void 0 !== f[t] ? f[t] : (f[t] = p.length,
- p.push(e.getHex()),
- f[t])
- }
- function n(e) {
- var t = e.x.toString() + e.y.toString();
- return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
- g.push(e.x, e.y),
- m[t])
- }
- var r = {
- metadata: {
- version: 4.4,
- type: "Geometry",
- generator: "Geometry.toJSON"
- }
- };
- if (r.uuid = this.uuid,
- r.type = this.type,
- "" !== this.name && (r.name = this.name),
- void 0 !== this.parameters) {
- var o = this.parameters;
- for (var a in o)
- void 0 !== o[a] && (r[a] = o[a]);
- return r
- }
- for (var s = [], l = 0; l < this.vertices.length; l++) {
- var c = this.vertices[l];
- s.push(c.x, c.y, c.z)
- }
- for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
- var v = this.faces[l]
- , A = !0
- , y = !1
- , C = void 0 !== this.faceVertexUvs[0][l]
- , I = v.normal.length() > 0
- , E = v.vertexNormals.length > 0
- , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
- , w = v.vertexColors.length > 0
- , _ = 0;
- if (_ = e(_, 0, 0),
- _ = e(_, 1, A),
- _ = e(_, 2, y),
- _ = e(_, 3, C),
- _ = e(_, 4, I),
- _ = e(_, 5, E),
- _ = e(_, 6, b),
- _ = e(_, 7, w),
- h.push(_),
- h.push(v.a, v.b, v.c),
- h.push(v.materialIndex),
- C) {
- var T = this.faceVertexUvs[0][l];
- h.push(n(T[0]), n(T[1]), n(T[2]))
- }
- if (I && h.push(t(v.normal)),
- E) {
- var x = v.vertexNormals;
- h.push(t(x[0]), t(x[1]), t(x[2]))
- }
- if (b && h.push(i(v.color)),
- w) {
- var S = v.vertexColors;
- h.push(i(S[0]), i(S[1]), i(S[2]))
- }
- }
- return r.data = {},
- r.data.vertices = s,
- r.data.normals = u,
- p.length > 0 && (r.data.colors = p),
- g.length > 0 && (r.data.uvs = [g]),
- r.data.faces = h,
- r
- },
- clone: function() {
- return (new n.Geometry).copy(this)
- },
- copy: function(e) {
- this.vertices = [],
- this.faces = [],
- this.faceVertexUvs = [[]];
- for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
- this.vertices.push(t[i].clone());
- for (var r = e.faces, i = 0, n = r.length; i < n; i++)
- this.faces.push(r[i].clone());
- for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
- var o = e.faceVertexUvs[i];
- void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
- for (var a = 0, s = o.length; a < s; a++) {
- for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
- var d = l[h];
- c.push(d.clone())
- }
- this.faceVertexUvs[i].push(c)
- }
- }
- return this
- },
- dispose: function() {
- this.dispatchEvent({
- type: "dispose"
- })
- }
- },
- n.EventDispatcher.prototype.apply(n.Geometry.prototype),
- n.GeometryIdCount = 0,
- n.DirectGeometry = function() {
- Object.defineProperty(this, "id", {
- value: n.GeometryIdCount++
- }),
- this.uuid = n.Math.generateUUID(),
- this.name = "",
- this.type = "DirectGeometry",
- this.indices = [],
- this.vertices = [],
- this.normals = [],
- this.colors = [],
- this.uvs = [],
- this.uvs2 = [],
- this.groups = [],
- this.morphTargets = {},
- this.skinWeights = [],
- this.skinIndices = [],
- this.boundingBox = null,
- this.boundingSphere = null,
- this.verticesNeedUpdate = !1,
- this.normalsNeedUpdate = !1,
- this.colorsNeedUpdate = !1,
- this.uvsNeedUpdate = !1,
- this.groupsNeedUpdate = !1
- }
- ,
- n.DirectGeometry.prototype = {
- constructor: n.DirectGeometry,
- computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
- computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
- computeFaceNormals: function() {
- console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
- },
- computeVertexNormals: function() {
- console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
- },
- computeGroups: function(e) {
- for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
- var a = r[o];
- a.materialIndex !== i && (i = a.materialIndex,
- void 0 !== t && (t.count = 3 * o - t.start,
- n.push(t)),
- t = {
- start: 3 * o,
- materialIndex: i
- })
- }
- void 0 !== t && (t.count = 3 * o - t.start,
- n.push(t)),
- this.groups = n
- },
- fromGeometry: function(e) {
- var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
- if (c > 0) {
- t = [];
- for (var h = 0; h < c; h++)
- t[h] = [];
- this.morphTargets.position = t
- }
- var u, d = e.morphNormals, p = d.length;
- if (p > 0) {
- u = [];
- for (var h = 0; h < p; h++)
- u[h] = [];
- this.morphTargets.normal = u
- }
- for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
- var A = i[h];
- this.vertices.push(r[A.a], r[A.b], r[A.c]);
- var y = A.vertexNormals;
- if (3 === y.length)
- this.normals.push(y[0], y[1], y[2]);
- else {
- var C = A.normal;
- this.normals.push(C, C, C)
- }
- var I = A.vertexColors;
- if (3 === I.length)
- this.colors.push(I[0], I[1], I[2]);
- else {
- var E = A.color;
- this.colors.push(E, E, E)
- }
- if (a === !0) {
- var b = o[0][h];
- void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
- this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
- }
- if (s === !0) {
- var b = o[1][h];
- void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
- this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
- }
- for (var w = 0; w < c; w++) {
- var _ = l[w].vertices;
- t[w].push(_[A.a], _[A.b], _[A.c])
- }
- for (var w = 0; w < p; w++) {
- var T = d[w].vertexNormals[h];
- u[w].push(T.a, T.b, T.c)
- }
- m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
- v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
- }
- return this.computeGroups(e),
- this.verticesNeedUpdate = e.verticesNeedUpdate,
- this.normalsNeedUpdate = e.normalsNeedUpdate,
- this.colorsNeedUpdate = e.colorsNeedUpdate,
- this.uvsNeedUpdate = e.uvsNeedUpdate,
- this.groupsNeedUpdate = e.groupsNeedUpdate,
- this
- },
- dispose: function() {
- this.dispatchEvent({
- type: "dispose"
- })
- }
- },
- n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
- n.BufferGeometry = function() {
- Object.defineProperty(this, "id", {
- value: n.GeometryIdCount++
- }),
- this.uuid = n.Math.generateUUID(),
- this.name = "",
- this.type = "BufferGeometry",
- this.index = null,
- this.attributes = {},
- this.morphAttributes = {},
- this.groups = [],
- this.boundingBox = null,
- this.boundingSphere = null,
- this.drawRange = {
- start: 0,
- count: 1 / 0
- }
- }
- ,
- n.BufferGeometry.prototype = {
- constructor: n.BufferGeometry,
- getIndex: function() {
- return this.index
- },
- setIndex: function(e) {
- this.index = e
- },
- addAttribute: function(e, t) {
- return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
- void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
- void this.setIndex(t)) : (this.attributes[e] = t,
- this)
- },
- getAttribute: function(e) {
- return this.attributes[e]
- },
- removeAttribute: function(e) {
- return delete this.attributes[e],
- this
- },
- addGroup: function(e, t, i) {
- this.groups.push({
- start: e,
- count: t,
- materialIndex: void 0 !== i ? i : 0
- })
- },
- clearGroups: function() {
- this.groups = []
- },
- setDrawRange: function(e, t) {
- this.drawRange.start = e,
- this.drawRange.count = t
- },
- applyMatrix: function(e) {
- var t = this.attributes.position;
- void 0 !== t && (e.applyToVector3Array(t.array),
- t.needsUpdate = !0);
- var i = this.attributes.normal;
- if (void 0 !== i) {
- var r = (new n.Matrix3).getNormalMatrix(e);
- r.applyToVector3Array(i.array),
- i.needsUpdate = !0
- }
- return null !== this.boundingBox && this.computeBoundingBox(),
- null !== this.boundingSphere && this.computeBoundingSphere(),
- this
- },
- rotateX: function() {
- var e;
- return function(t) {
- return void 0 === e && (e = new n.Matrix4),
- e.makeRotationX(t),
- this.applyMatrix(e),
- this
- }
- }(),
- rotateY: function() {
- var e;
- return function(t) {
- return void 0 === e && (e = new n.Matrix4),
- e.makeRotationY(t),
- this.applyMatrix(e),
- this
- }
- }(),
- rotateZ: function() {
- var e;
- return function(t) {
- return void 0 === e && (e = new n.Matrix4),
- e.makeRotationZ(t),
- this.applyMatrix(e),
- this
- }
- }(),
- translate: function() {
- var e;
- return function(t, i, r) {
- return void 0 === e && (e = new n.Matrix4),
- e.makeTranslation(t, i, r),
- this.applyMatrix(e),
- this
- }
- }(),
- scale: function() {
- var e;
- return function(t, i, r) {
- return void 0 === e && (e = new n.Matrix4),
- e.makeScale(t, i, r),
- this.applyMatrix(e),
- this
- }
- }(),
- lookAt: function() {
- var e;
- return function(t) {
- void 0 === e && (e = new n.Object3D),
- e.lookAt(t),
- e.updateMatrix(),
- this.applyMatrix(e.matrix)
- }
- }(),
- center: function() {
- this.computeBoundingBox();
- var e = this.boundingBox.center().negate();
- return this.translate(e.x, e.y, e.z),
- e
- },
- setFromObject: function(e) {
- var t = e.geometry;
- if (e instanceof n.Points || e instanceof n.Line) {
- var i = new n.Float32Attribute(3 * t.vertices.length,3)
- , r = new n.Float32Attribute(3 * t.colors.length,3);
- if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
- this.addAttribute("color", r.copyColorsArray(t.colors)),
- t.lineDistances && t.lineDistances.length === t.vertices.length) {
- var o = new n.Float32Attribute(t.lineDistances.length,1);
- this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
- }
- null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
- null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
- } else
- e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
- return this
- },
- updateFromObject: function(e) {
- var t = e.geometry;
- if (e instanceof n.Mesh) {
- var i = t.__directGeometry;
- if (void 0 === i)
- return this.fromGeometry(t);
- i.verticesNeedUpdate = t.verticesNeedUpdate,
- i.normalsNeedUpdate = t.normalsNeedUpdate,
- i.colorsNeedUpdate = t.colorsNeedUpdate,
- i.uvsNeedUpdate = t.uvsNeedUpdate,
- i.groupsNeedUpdate = t.groupsNeedUpdate,
- t.verticesNeedUpdate = !1,
- t.normalsNeedUpdate = !1,
- t.colorsNeedUpdate = !1,
- t.uvsNeedUpdate = !1,
- t.groupsNeedUpdate = !1,
- t = i
- }
- if (t.verticesNeedUpdate === !0) {
- var r = this.attributes.position;
- void 0 !== r && (r.copyVector3sArray(t.vertices),
- r.needsUpdate = !0),
- t.verticesNeedUpdate = !1
- }
- if (t.normalsNeedUpdate === !0) {
- var r = this.attributes.normal;
- void 0 !== r && (r.copyVector3sArray(t.normals),
- r.needsUpdate = !0),
- t.normalsNeedUpdate = !1
- }
- if (t.colorsNeedUpdate === !0) {
- var r = this.attributes.color;
- void 0 !== r && (r.copyColorsArray(t.colors),
- r.needsUpdate = !0),
- t.colorsNeedUpdate = !1
- }
- if (t.uvsNeedUpdate) {
- var r = this.attributes.uv;
- void 0 !== r && (r.copyVector2sArray(t.uvs),
- r.needsUpdate = !0),
- t.uvsNeedUpdate = !1
- }
- if (t.lineDistancesNeedUpdate) {
- var r = this.attributes.lineDistance;
- void 0 !== r && (r.copyArray(t.lineDistances),
- r.needsUpdate = !0),
- t.lineDistancesNeedUpdate = !1
- }
- return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
- this.groups = t.groups,
- t.groupsNeedUpdate = !1),
- this
- },
- fromGeometry: function(e) {
- return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
- this.fromDirectGeometry(e.__directGeometry)
- },
- fromDirectGeometry: function(e) {
- var t = new Float32Array(3 * e.vertices.length);
- if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
- e.normals.length > 0) {
- var i = new Float32Array(3 * e.normals.length);
- this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
- }
- if (e.colors.length > 0) {
- var r = new Float32Array(3 * e.colors.length);
- this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
- }
- if (e.uvs.length > 0) {
- var o = new Float32Array(2 * e.uvs.length);
- this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
- }
- if (e.uvs2.length > 0) {
- var a = new Float32Array(2 * e.uvs2.length);
- this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
- }
- if (e.indices.length > 0) {
- var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
- , l = new s(3 * e.indices.length);
- this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
- }
- this.groups = e.groups;
- for (var c in e.morphTargets) {
- for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
- var f = u[d]
- , g = new n.Float32Attribute(3 * f.length,3);
- h.push(g.copyVector3sArray(f))
- }
- this.morphAttributes[c] = h
- }
- if (e.skinIndices.length > 0) {
- var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
- this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
- }
- if (e.skinWeights.length > 0) {
- var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
- this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
- }
- return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
- null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
- this
- },
- computeBoundingBox: function() {
- new n.Vector3;
- return function() {
- null === this.boundingBox && (this.boundingBox = new n.Box3);
- var e = this.attributes.position.array;
- e && this.boundingBox.setFromArray(e),
- void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
- this.boundingBox.max.set(0, 0, 0)),
- (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
- }
- }(),
- computeBoundingSphere: function() {
- var e = new n.Box3
- , t = new n.Vector3;
- return function() {
- null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
- var i = this.attributes.position.array;
- if (i) {
- var r = this.boundingSphere.center;
- e.setFromArray(i),
- e.center(r);
- for (var o = 0, a = 0, s = i.length; a < s; a += 3)
- t.fromArray(i, a),
- o = Math.max(o, r.distanceToSquared(t));
- this.boundingSphere.radius = Math.sqrt(o),
- isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
- }
- }
- }(),
- computeFaceNormals: function() {},
- computeVertexNormals: function() {
- var e = this.index
- , t = this.attributes
- , i = this.groups;
- if (t.position) {
- var r = t.position.array;
- if (void 0 === t.normal)
- this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
- else
- for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
- o[a] = 0;
- var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
- if (e) {
- var v = e.array;
- 0 === i.length && this.addGroup(0, v.length);
- for (var A = 0, y = i.length; A < y; ++A)
- for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
- l = 3 * v[a + 0],
- c = 3 * v[a + 1],
- h = 3 * v[a + 2],
- d.fromArray(r, l),
- p.fromArray(r, c),
- f.fromArray(r, h),
- g.subVectors(f, p),
- m.subVectors(d, p),
- g.cross(m),
- u[l] += g.x,
- u[l + 1] += g.y,
- u[l + 2] += g.z,
- u[c] += g.x,
- u[c + 1] += g.y,
- u[c + 2] += g.z,
- u[h] += g.x,
- u[h + 1] += g.y,
- u[h + 2] += g.z
- } else
- for (var a = 0, s = r.length; a < s; a += 9)
- d.fromArray(r, a),
- p.fromArray(r, a + 3),
- f.fromArray(r, a + 6),
- g.subVectors(f, p),
- m.subVectors(d, p),
- g.cross(m),
- u[a] = g.x,
- u[a + 1] = g.y,
- u[a + 2] = g.z,
- u[a + 3] = g.x,
- u[a + 4] = g.y,
- u[a + 5] = g.z,
- u[a + 6] = g.x,
- u[a + 7] = g.y,
- u[a + 8] = g.z;
- this.normalizeNormals(),
- t.normal.needsUpdate = !0
- }
- },
- merge: function(e, t) {
- if (e instanceof n.BufferGeometry == !1)
- return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
- void 0 === t && (t = 0);
- var i = this.attributes;
- for (var r in i)
- if (void 0 !== e.attributes[r])
- for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
- u++)
- a[u] = l[h];
- return this
- },
- normalizeNormals: function() {
- for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
- e = r[o],
- t = r[o + 1],
- i = r[o + 2],
- n = 1 / Math.sqrt(e * e + t * t + i * i),
- r[o] *= n,
- r[o + 1] *= n,
- r[o + 2] *= n
- },
- toNonIndexed: function() {
- if (null === this.index)
- return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
- this;
- var e = new n.BufferGeometry
- , t = this.index.array
- , i = this.attributes;
- for (var r in i) {
- for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
- c = t[u] * s;
- for (var p = 0; p < s; p++)
- l[h++] = a[c++]
- }
- e.addAttribute(r, new n.BufferAttribute(l,s))
- }
- return e
- },
- toJSON: function() {
- var e = {
- metadata: {
- version: 4.4,
- type: "BufferGeometry",
- generator: "BufferGeometry.toJSON"
- }
- };
- if (e.uuid = this.uuid,
- e.type = this.type,
- "" !== this.name && (e.name = this.name),
- void 0 !== this.parameters) {
- var t = this.parameters;
- for (var i in t)
- void 0 !== t[i] && (e[i] = t[i]);
- return e
- }
- e.data = {
- attributes: {}
- };
- var n = this.index;
- if (null !== n) {
- var r = Array.prototype.slice.call(n.array);
- e.data.index = {
- type: n.array.constructor.name,
- array: r
- }
- }
- var o = this.attributes;
- for (var i in o) {
- var a = o[i]
- , r = Array.prototype.slice.call(a.array);
- e.data.attributes[i] = {
- itemSize: a.itemSize,
- type: a.array.constructor.name,
- array: r
- }
- }
- var s = this.groups;
- s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
- var l = this.boundingSphere;
- return null !== l && (e.data.boundingSphere = {
- center: l.center.toArray(),
- radius: l.radius
- }),
- e
- },
- clone: function() {
- return (new n.BufferGeometry).copy(this)
- },
- copy: function(e) {
- var t = e.index;
- null !== t && this.setIndex(t.clone());
- var i = e.attributes;
- for (var n in i) {
- var r = i[n];
- this.addAttribute(n, r.clone())
- }
- for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
- var l = o[a];
- this.addGroup(l.start, l.count)
- }
- return this
- },
- dispose: function() {
- this.dispatchEvent({
- type: "dispose"
- })
- }
- },
- n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
- n.BufferGeometry.MaxIndex = 65535,
- n.InstancedBufferGeometry = function() {
- n.BufferGeometry.call(this),
- this.type = "InstancedBufferGeometry",
- this.maxInstancedCount = void 0
- }
- ,
- n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
- n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
- n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
- this.groups.push({
- start: e,
- count: t,
- instances: i
- })
- }
- ,
- n.InstancedBufferGeometry.prototype.copy = function(e) {
- var t = e.index;
- null !== t && this.setIndex(t.clone());
- var i = e.attributes;
- for (var n in i) {
- var r = i[n];
- this.addAttribute(n, r.clone())
- }
- for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
- var l = o[a];
- this.addGroup(l.start, l.count, l.instances)
- }
- return this
- }
- ,
- n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
- n.Uniform = function(e, t) {
- this.type = e,
- this.value = t,
- this.dynamic = !1
- }
- ,
- n.Uniform.prototype = {
- constructor: n.Uniform,
- onUpdate: function(e) {
- return this.dynamic = !0,
- this.onUpdateCallback = e,
- this
- }
- },
- n.AnimationClip = function(e, t, i) {
- this.name = e || n.Math.generateUUID(),
- this.tracks = i,
- this.duration = void 0 !== t ? t : -1,
- this.duration < 0 && this.resetDuration(),
- this.trim(),
- this.optimize()
- }
- ,
- n.AnimationClip.prototype = {
- constructor: n.AnimationClip,
- resetDuration: function() {
- for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
- var r = this.tracks[i];
- t = Math.max(t, r.times[r.times.length - 1])
- }
- this.duration = t
- },
- trim: function() {
- for (var e = 0; e < this.tracks.length; e++)
- this.tracks[e].trim(0, this.duration);
- return this
- },
- optimize: function() {
- for (var e = 0; e < this.tracks.length; e++)
- this.tracks[e].optimize();
- return this
- }
- },
- Object.assign(n.AnimationClip, {
- parse: function(e) {
- for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
- t.push(n.KeyframeTrack.parse(i[o]).scale(r));
- return new n.AnimationClip(e.name,e.duration,t)
- },
- toJSON: function(e) {
- for (var t = [], i = e.tracks, r = {
- name: e.name,
- duration: e.duration,
- tracks: t
- }, o = 0, a = i.length; o !== a; ++o)
- t.push(n.KeyframeTrack.toJSON(i[o]));
- return r
- },
- CreateFromMorphTargetSequence: function(e, t, i) {
- for (var r = t.length, o = [], a = 0; a < r; a++) {
- var s = []
- , l = [];
- s.push((a + r - 1) % r, a, (a + 1) % r),
- l.push(0, 1, 0);
- var c = n.AnimationUtils.getKeyframeOrder(s);
- s = n.AnimationUtils.sortedArray(s, 1, c),
- l = n.AnimationUtils.sortedArray(l, 1, c),
- 0 === s[0] && (s.push(r),
- l.push(l[0])),
- o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
- }
- return new n.AnimationClip(e,-1,o)
- },
- findByName: function(e, t) {
- for (var i = 0; i < e.length; i++)
- if (e[i].name === t)
- return e[i];
- return null
- },
- CreateClipsFromMorphTargetSequences: function(e, t) {
- for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
- var s = e[o]
- , l = s.name.match(r);
- if (l && l.length > 1) {
- var c = l[1]
- , h = i[c];
- h || (i[c] = h = []),
- h.push(s)
- }
- }
- var u = [];
- for (var c in i)
- u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
- return u
- },
- parseAnimation: function(e, t, i) {
- if (!e)
- return console.error(" no animation in JSONLoader data"),
- null;
- for (var r = function(e, t, i, r, o) {
- if (0 !== i.length) {
- var a = []
- , s = [];
- n.AnimationUtils.flattenJSON(i, a, s, r),
- 0 !== a.length && o.push(new e(t,a,s))
- }
- }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
- var u = c[h].keys;
- if (u && 0 != u.length)
- if (u[0].morphTargets) {
- for (var d = {}, p = 0; p < u.length; p++)
- if (u[p].morphTargets)
- for (var f = 0; f < u[p].morphTargets.length; f++)
- d[u[p].morphTargets[f]] = -1;
- for (var g in d) {
- for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
- var A = u[p];
- m.push(A.time),
- v.push(A.morphTarget === g ? 1 : 0)
- }
- o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
- }
- s = d.length * (l || 1)
- } else {
- var y = ".bones[" + t[h].name + "]";
- r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
- r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
- r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
- }
- }
- if (0 === o.length)
- return null;
- var C = new n.AnimationClip(a,s,o);
- return C
- }
- }),
- n.AnimationMixer = function(e) {
- this._root = e,
- this._initMemoryManager(),
- this._accuIndex = 0,
- this.time = 0,
- this.timeScale = 1
- }
- ,
- n.AnimationMixer.prototype = {
- constructor: n.AnimationMixer,
- clipAction: function(e, t) {
- var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
- if (void 0 !== l) {
- var c = l.actionByRoot[o];
- if (void 0 !== c)
- return c;
- if (i = l.knownActions[0],
- s = i._clip,
- e !== a && e !== s)
- throw new Error("Different clips with the same name detected!")
- }
- if (null === s)
- return null;
- var h = new n.AnimationMixer._Action(this,s,t);
- return this._bindAction(h, i),
- this._addInactiveAction(h, a, o),
- h
- },
- existingAction: function(e, t) {
- var i = t || this._root
- , n = i.uuid
- , r = "string" == typeof e ? e : e.name
- , o = this._actionsByClip[r];
- return void 0 !== o ? o.actionByRoot[n] || null : null
- },
- stopAllAction: function() {
- var e = this._actions
- , t = this._nActiveActions
- , i = this._bindings
- , n = this._nActiveBindings;
- this._nActiveActions = 0,
- this._nActiveBindings = 0;
- for (var r = 0; r !== t; ++r)
- e[r].reset();
- for (var r = 0; r !== n; ++r)
- i[r].useCount = 0;
- return this
- },
- update: function(e) {
- e *= this.timeScale;
- for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
- var s = t[a];
- s.enabled && s._update(n, e, r, o)
- }
- for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
- l[a].apply(o);
- return this
- },
- getRoot: function() {
- return this._root
- },
- uncacheClip: function(e) {
- var t = this._actions
- , i = e.name
- , n = this._actionsByClip
- , r = n[i];
- if (void 0 !== r) {
- for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
- var l = o[a];
- this._deactivateAction(l);
- var c = l._cacheIndex
- , h = t[t.length - 1];
- l._cacheIndex = null,
- l._byClipCacheIndex = null,
- h._cacheIndex = c,
- t[c] = h,
- t.pop(),
- this._removeInactiveBindingsForAction(l)
- }
- delete n[i]
- }
- },
- uncacheRoot: function(e) {
- var t = e.uuid
- , i = this._actionsByClip;
- for (var n in i) {
- var r = i[n].actionByRoot
- , o = r[t];
- void 0 !== o && (this._deactivateAction(o),
- this._removeInactiveAction(o))
- }
- var a = this._bindingsByRootAndName
- , s = a[t];
- if (void 0 !== s)
- for (var l in s) {
- var c = s[l];
- c.restoreOriginalState(),
- this._removeInactiveBinding(c)
- }
- },
- uncacheAction: function(e, t) {
- var i = this.existingAction(e, t);
- null !== i && (this._deactivateAction(i),
- this._removeInactiveAction(i))
- }
- },
- n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
- n.AnimationMixer._Action = function(e, t, i) {
- this._mixer = e,
- this._clip = t,
- this._localRoot = i || null;
- for (var r = t.tracks, o = r.length, a = new Array(o), s = {
- endingStart: n.ZeroCurvatureEnding,
- endingEnd: n.ZeroCurvatureEnding
- }, l = 0; l !== o; ++l) {
- var c = r[l].createInterpolant(null);
- a[l] = c,
- c.settings = s
- }
- this._interpolantSettings = s,
- this._interpolants = a,
- this._propertyBindings = new Array(o),
- this._cacheIndex = null,
- this._byClipCacheIndex = null,
- this._timeScaleInterpolant = null,
- this._weightInterpolant = null,
- this.loop = n.LoopRepeat,
- this._loopCount = -1,
- this._startTime = null,
- this.time = 0,
- this.timeScale = 1,
- this._effectiveTimeScale = 1,
- this.weight = 1,
- this._effectiveWeight = 1,
- this.repetitions = 1 / 0,
- this.paused = !1,
- this.enabled = !0,
- this.clampWhenFinished = !1,
- this.zeroSlopeAtStart = !0,
- this.zeroSlopeAtEnd = !0
- }
- ,
- n.AnimationMixer._Action.prototype = {
- constructor: n.AnimationMixer._Action,
- play: function() {
- return this._mixer._activateAction(this),
- this
- },
- stop: function() {
- return this._mixer._deactivateAction(this),
- this.reset()
- },
- reset: function() {
- return this.paused = !1,
- this.enabled = !0,
- this.time = 0,
- this._loopCount = -1,
- this._startTime = null,
- this.stopFading().stopWarping()
- },
- isRunning: function() {
- this._startTime;
- return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
- },
- isScheduled: function() {
- return this._mixer._isActiveAction(this)
- },
- startAt: function(e) {
- return this._startTime = e,
- this
- },
- setLoop: function(e, t) {
- return this.loop = e,
- this.repetitions = t,
- this
- },
- setEffectiveWeight: function(e) {
- return this.weight = e,
- this._effectiveWeight = this.enabled ? e : 0,
- this.stopFading()
- },
- getEffectiveWeight: function() {
- return this._effectiveWeight
- },
- fadeIn: function(e) {
- return this._scheduleFading(e, 0, 1)
- },
- fadeOut: function(e) {
- return this._scheduleFading(e, 1, 0)
- },
- crossFadeFrom: function(e, t, i) {
- this._mixer;
- if (e.fadeOut(t),
- this.fadeIn(t),
- i) {
- var n = this._clip.duration
- , r = e._clip.duration
- , o = r / n
- , a = n / r;
- e.warp(1, o, t),
- this.warp(a, 1, t)
- }
- return this
- },
- crossFadeTo: function(e, t, i) {
- return e.crossFadeFrom(this, t, i)
- },
- stopFading: function() {
- var e = this._weightInterpolant;
- return null !== e && (this._weightInterpolant = null,
- this._mixer._takeBackControlInterpolant(e)),
- this
- },
- setEffectiveTimeScale: function(e) {
- return this.timeScale = e,
- this._effectiveTimeScale = this.paused ? 0 : e,
- this.stopWarping()
- },
- getEffectiveTimeScale: function() {
- return this._effectiveTimeScale
- },
- setDuration: function(e) {
- return this.timeScale = this._clip.duration / e,
- this.stopWarping()
- },
- syncWith: function(e) {
- return this.time = e.time,
- this.timeScale = e.timeScale,
- this.stopWarping()
- },
- halt: function(e) {
- return this.warp(this._currentTimeScale, 0, e)
- },
- warp: function(e, t, i) {
- var n = this._mixer
- , r = n.time
- , o = this._timeScaleInterpolant
- , a = this.timeScale;
- null === o && (o = n._lendControlInterpolant(),
- this._timeScaleInterpolant = o);
- var s = o.parameterPositions
- , l = o.sampleValues;
- return s[0] = r,
- s[1] = r + i,
- l[0] = e / a,
- l[1] = t / a,
- this
- },
- stopWarping: function() {
- var e = this._timeScaleInterpolant;
- return null !== e && (this._timeScaleInterpolant = null,
- this._mixer._takeBackControlInterpolant(e)),
- this
- },
- getMixer: function() {
- return this._mixer
- },
- getClip: function() {
- return this._clip
- },
- getRoot: function() {
- return this._localRoot || this._mixer._root
- },
- _update: function(e, t, i, n) {
- var r = this._startTime;
- if (null !== r) {
- var o = (e - r) * i;
- if (o < 0 || 0 === i)
- return;
- this._startTime = null,
- t = i * o
- }
- t *= this._updateTimeScale(e);
- var a = this._updateTime(t)
- , s = this._updateWeight(e);
- if (s > 0)
- for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
- l[h].evaluate(a),
- c[h].accumulate(n, s)
- },
- _updateWeight: function(e) {
- var t = 0;
- if (this.enabled) {
- t = this.weight;
- var i = this._weightInterpolant;
- if (null !== i) {
- var n = i.evaluate(e)[0];
- t *= n,
- e > i.parameterPositions[1] && (this.stopFading(),
- 0 === n && (this.enabled = !1))
- }
- }
- return this._effectiveWeight = t,
- t
- },
- _updateTimeScale: function(e) {
- var t = 0;
- if (!this.paused) {
- t = this.timeScale;
- var i = this._timeScaleInterpolant;
- if (null !== i) {
- var n = i.evaluate(e)[0];
- t *= n,
- e > i.parameterPositions[1] && (this.stopWarping(),
- 0 === t ? this.pause = !0 : this.timeScale = t)
- }
- }
- return this._effectiveTimeScale = t,
- t
- },
- _updateTime: function(e) {
- var t = this.time + e;
- if (0 === e)
- return t;
- var i = this._clip.duration
- , r = this.loop
- , o = this._loopCount
- , a = !1;
- switch (r) {
- case n.LoopOnce:
- if (o === -1 && (this.loopCount = 0,
- this._setEndings(!0, !0, !1)),
- t >= i)
- t = i;
- else {
- if (!(t < 0))
- break;
- t = 0
- }
- this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
- this._mixer.dispatchEvent({
- type: "finished",
- action: this,
- direction: e < 0 ? -1 : 1
- });
- break;
- case n.LoopPingPong:
- a = !0;
- case n.LoopRepeat:
- if (o === -1 && (e > 0 ? (o = 0,
- this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
- t >= i || t < 0) {
- var s = Math.floor(t / i);
- t -= i * s,
- o += Math.abs(s);
- var l = this.repetitions - o;
- if (l < 0) {
- this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
- t = e > 0 ? i : 0,
- this._mixer.dispatchEvent({
- type: "finished",
- action: this,
- direction: e > 0 ? 1 : -1
- });
- break
- }
- if (0 === l) {
- var c = e < 0;
- this._setEndings(c, !c, a)
- } else
- this._setEndings(!1, !1, a);
- this._loopCount = o,
- this._mixer.dispatchEvent({
- type: "loop",
- action: this,
- loopDelta: s
- })
- }
- if (r === n.LoopPingPong && 1 === (1 & o))
- return this.time = t,
- i - t
- }
- return this.time = t,
- t
- },
- _setEndings: function(e, t, i) {
- var r = this._interpolantSettings;
- i ? (r.endingStart = n.ZeroSlopeEnding,
- r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
- t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
- },
- _scheduleFading: function(e, t, i) {
- var n = this._mixer
- , r = n.time
- , o = this._weightInterpolant;
- null === o && (o = n._lendControlInterpolant(),
- this._weightInterpolant = o);
- var a = o.parameterPositions
- , s = o.sampleValues;
- return a[0] = r,
- s[0] = t,
- a[1] = r + e,
- s[1] = i,
- this
- }
- },
- Object.assign(n.AnimationMixer.prototype, {
- _bindAction: function(e, t) {
- var i = e._localRoot || this._root
- , r = e._clip.tracks
- , o = r.length
- , a = e._propertyBindings
- , s = e._interpolants
- , l = i.uuid
- , c = this._bindingsByRootAndName
- , h = c[l];
- void 0 === h && (h = {},
- c[l] = h);
- for (var u = 0; u !== o; ++u) {
- var d = r[u]
- , p = d.name
- , f = h[p];
- if (void 0 !== f)
- a[u] = f;
- else {
- if (f = a[u],
- void 0 !== f) {
- null === f._cacheIndex && (++f.referenceCount,
- this._addInactiveBinding(f, l, p));
- continue
- }
- var g = t && t._propertyBindings[u].binding.parsedPath;
- f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
- ++f.referenceCount,
- this._addInactiveBinding(f, l, p),
- a[u] = f
- }
- s[u].resultBuffer = f.buffer
- }
- },
- _activateAction: function(e) {
- if (!this._isActiveAction(e)) {
- if (null === e._cacheIndex) {
- var t = (e._localRoot || this._root).uuid
- , i = e._clip.name
- , n = this._actionsByClip[i];
- this._bindAction(e, n && n.knownActions[0]),
- this._addInactiveAction(e, i, t)
- }
- for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
- var s = r[o];
- 0 === s.useCount++ && (this._lendBinding(s),
- s.saveOriginalState())
- }
- this._lendAction(e)
- }
- },
- _deactivateAction: function(e) {
- if (this._isActiveAction(e)) {
- for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
- var r = t[i];
- 0 === --r.useCount && (r.restoreOriginalState(),
- this._takeBackBinding(r))
- }
- this._takeBackAction(e)
- }
- },
- _initMemoryManager: function() {
- this._actions = [],
- this._nActiveActions = 0,
- this._actionsByClip = {},
- this._bindings = [],
- this._nActiveBindings = 0,
- this._bindingsByRootAndName = {},
- this._controlInterpolants = [],
- this._nActiveControlInterpolants = 0;
- var e = this;
- this.stats = {
- actions: {
- get total() {
- return e._actions.length
- },
- get inUse() {
- return e._nActiveActions
- }
- },
- bindings: {
- get total() {
- return e._bindings.length
- },
- get inUse() {
- return e._nActiveBindings
- }
- },
- controlInterpolants: {
- get total() {
- return e._controlInterpolants.length
- },
- get inUse() {
- return e._nActiveControlInterpolants
- }
- }
- }
- },
- _isActiveAction: function(e) {
- var t = e._cacheIndex;
- return null !== t && t < this._nActiveActions
- },
- _addInactiveAction: function(e, t, i) {
- var n = this._actions
- , r = this._actionsByClip
- , o = r[t];
- if (void 0 === o)
- o = {
- knownActions: [e],
- actionByRoot: {}
- },
- e._byClipCacheIndex = 0,
- r[t] = o;
- else {
- var a = o.knownActions;
- e._byClipCacheIndex = a.length,
- a.push(e)
- }
- e._cacheIndex = n.length,
- n.push(e),
- o.actionByRoot[i] = e
- },
- _removeInactiveAction: function(e) {
- var t = this._actions
- , i = t[t.length - 1]
- , n = e._cacheIndex;
- i._cacheIndex = n,
- t[n] = i,
- t.pop(),
- e._cacheIndex = null;
- var r = e._clip.name
- , o = this._actionsByClip
- , a = o[r]
- , s = a.knownActions
- , l = s[s.length - 1]
- , c = e._byClipCacheIndex;
- l._byClipCacheIndex = c,
- s[c] = l,
- s.pop(),
- e._byClipCacheIndex = null;
- var h = a.actionByRoot
- , u = (t._localRoot || this._root).uuid;
- delete h[u],
- 0 === s.length && delete o[r],
- this._removeInactiveBindingsForAction(e)
- },
- _removeInactiveBindingsForAction: function(e) {
- for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
- var r = t[i];
- 0 === --r.referenceCount && this._removeInactiveBinding(r)
- }
- },
- _lendAction: function(e) {
- var t = this._actions
- , i = e._cacheIndex
- , n = this._nActiveActions++
- , r = t[n];
- e._cacheIndex = n,
- t[n] = e,
- r._cacheIndex = i,
- t[i] = r
- },
- _takeBackAction: function(e) {
- var t = this._actions
- , i = e._cacheIndex
- , n = --this._nActiveActions
- , r = t[n];
- e._cacheIndex = n,
- t[n] = e,
- r._cacheIndex = i,
- t[i] = r
- },
- _addInactiveBinding: function(e, t, i) {
- var n = this._bindingsByRootAndName
- , r = n[t]
- , o = this._bindings;
- void 0 === r && (r = {},
- n[t] = r),
- r[i] = e,
- e._cacheIndex = o.length,
- o.push(e)
- },
- _removeInactiveBinding: function(e) {
- var t = this._bindings
- , i = e.binding
- , n = i.rootNode.uuid
- , r = i.path
- , o = this._bindingsByRootAndName
- , a = o[n]
- , s = t[t.length - 1]
- , l = e._cacheIndex;
- s._cacheIndex = l,
- t[l] = s,
- t.pop(),
- delete a[r];
- e: {
- for (var c in a)
- break e;
- delete o[n]
- }
- },
- _lendBinding: function(e) {
- var t = this._bindings
- , i = e._cacheIndex
- , n = this._nActiveBindings++
- , r = t[n];
- e._cacheIndex = n,
- t[n] = e,
- r._cacheIndex = i,
- t[i] = r
- },
- _takeBackBinding: function(e) {
- var t = this._bindings
- , i = e._cacheIndex
- , n = --this._nActiveBindings
- , r = t[n];
- e._cacheIndex = n,
- t[n] = e,
- r._cacheIndex = i,
- t[i] = r
- },
- _lendControlInterpolant: function() {
- var e = this._controlInterpolants
- , t = this._nActiveControlInterpolants++
- , i = e[t];
- return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
- i.__cacheIndex = t,
- e[t] = i),
- i
- },
- _takeBackControlInterpolant: function(e) {
- var t = this._controlInterpolants
- , i = e.__cacheIndex
- , n = --this._nActiveControlInterpolants
- , r = t[n];
- e.__cacheIndex = n,
- t[n] = e,
- r.__cacheIndex = i,
- t[i] = r
- },
- _controlInterpolantsResultBuffer: new Float32Array(1)
- }),
- n.AnimationObjectGroup = function(e) {
- this.uuid = n.Math.generateUUID(),
- this._objects = Array.prototype.slice.call(arguments),
- this.nCachedObjects_ = 0;
- var t = {};
- this._indicesByUUID = t;
- for (var i = 0, r = arguments.length; i !== r; ++i)
- t[arguments[i].uuid] = i;
- this._paths = [],
- this._parsedPaths = [],
- this._bindings = [],
- this._bindingsIndicesByPath = {};
- var o = this;
- this.stats = {
- objects: {
- get total() {
- return o._objects.length
- },
- get inUse() {
- return this.total - o.nCachedObjects_
- }
- },
- get bindingsPerObject() {
- return o._bindings.length
- }
- }
- }
- ,
- n.AnimationObjectGroup.prototype = {
- constructor: n.AnimationObjectGroup,
- add: function(e) {
- for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
- var d = arguments[h]
- , p = d.uuid
- , f = o[p];
- if (void 0 === f) {
- f = i++,
- o[p] = f,
- t.push(d);
- for (var g = 0, m = c; g !== m; ++g)
- l[g].push(new n.PropertyBinding(d,a[g],s[g]))
- } else if (f < r) {
- var v = t[f]
- , A = --r
- , y = t[A];
- o[y.uuid] = f,
- t[f] = y,
- o[p] = A,
- t[A] = d;
- for (var g = 0, m = c; g !== m; ++g) {
- var C = l[g]
- , I = C[A]
- , E = C[f];
- C[f] = I,
- void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
- C[A] = E
- }
- } else
- t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
- }
- this.nCachedObjects_ = r
- },
- remove: function(e) {
- for (var t = this._objects, i = (t.length,
- this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
- var l = arguments[a]
- , c = l.uuid
- , h = n[c];
- if (void 0 !== h && h >= i) {
- var u = i++
- , d = t[u];
- n[d.uuid] = h,
- t[h] = d,
- n[c] = u,
- t[u] = l;
- for (var p = 0, f = o; p !== f; ++p) {
- var g = r[p]
- , m = g[u]
- , v = g[h];
- g[h] = m,
- g[u] = v
- }
- }
- }
- this.nCachedObjects_ = i
- },
- uncache: function(e) {
- for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
- var c = arguments[s]
- , h = c.uuid
- , u = r[h];
- if (void 0 !== u)
- if (delete r[h],
- u < n) {
- var d = --n
- , p = t[d]
- , f = --i
- , g = t[f];
- r[p.uuid] = u,
- t[u] = p,
- r[g.uuid] = d,
- t[d] = g,
- t.pop();
- for (var m = 0, v = a; m !== v; ++m) {
- var A = o[m]
- , y = A[d]
- , C = A[f];
- A[u] = y,
- A[d] = C,
- A.pop()
- }
- } else {
- var f = --i
- , g = t[f];
- r[g.uuid] = u,
- t[u] = g,
- t.pop();
- for (var m = 0, v = a; m !== v; ++m) {
- var A = o[m];
- A[u] = A[f],
- A.pop()
- }
- }
- }
- this.nCachedObjects_ = n
- },
- subscribe_: function(e, t) {
- var i = this._bindingsIndicesByPath
- , r = i[e]
- , o = this._bindings;
- if (void 0 !== r)
- return o[r];
- var a = this._paths
- , s = this._parsedPaths
- , l = this._objects
- , c = l.length
- , h = this.nCachedObjects_
- , u = new Array(c);
- r = o.length,
- i[e] = r,
- a.push(e),
- s.push(t),
- o.push(u);
- for (var d = h, p = l.length; d !== p; ++d) {
- var f = l[d];
- u[d] = new n.PropertyBinding(f,e,t)
- }
- return u
- },
- unsubscribe_: function(e) {
- var t = this._bindingsIndicesByPath
- , i = t[e];
- if (void 0 !== i) {
- var n = this._paths
- , r = this._parsedPaths
- , o = this._bindings
- , a = o.length - 1
- , s = o[a]
- , l = e[a];
- t[l] = i,
- o[i] = s,
- o.pop(),
- r[i] = r[a],
- r.pop(),
- n[i] = n[a],
- n.pop()
- }
- }
- },
- n.AnimationUtils = {
- arraySlice: function(e, t, i) {
- return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
- },
- convertArray: function(e, t, i) {
- return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
- },
- isTypedArray: function(e) {
- return ArrayBuffer.isView(e) && !(e instanceof DataView)
- },
- getKeyframeOrder: function(e) {
- function t(t, i) {
- return e[t] - e[i]
- }
- for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
- n[r] = r;
- return n.sort(t),
- n
- },
- sortedArray: function(e, t, i) {
- for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
- for (var s = i[o] * t, l = 0; l !== t; ++l)
- r[a++] = e[s + l];
- return r
- },
- flattenJSON: function(e, t, i, n) {
- for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
- o = e[r++];
- if (void 0 !== o) {
- var a = o[n];
- if (void 0 !== a)
- if (Array.isArray(a)) {
- do
- a = o[n],
- void 0 !== a && (t.push(o.time),
- i.push.apply(i, a)),
- o = e[r++];
- while (void 0 !== o)
- } else if (void 0 !== a.toArray) {
- do
- a = o[n],
- void 0 !== a && (t.push(o.time),
- a.toArray(i, i.length)),
- o = e[r++];
- while (void 0 !== o)
- } else
- do
- a = o[n],
- void 0 !== a && (t.push(o.time),
- i.push(a)),
- o = e[r++];
- while (void 0 !== o)
- }
- }
- },
- n.KeyframeTrack = function(e, t, i, r) {
- if (void 0 === e)
- throw new Error("track name is undefined");
- if (void 0 === t || 0 === t.length)
- throw new Error("no keyframes in track named " + e);
- this.name = e,
- this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
- this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
- this.setInterpolation(r || this.DefaultInterpolation),
- this.validate(),
- this.optimize()
- }
- ,
- n.KeyframeTrack.prototype = {
- constructor: n.KeyframeTrack,
- TimeBufferType: Float32Array,
- ValueBufferType: Float32Array,
- DefaultInterpolation: n.InterpolateLinear,
- InterpolantFactoryMethodDiscrete: function(e) {
- return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
- },
- InterpolantFactoryMethodLinear: function(e) {
- return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
- },
- InterpolantFactoryMethodSmooth: function(e) {
- return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
- },
- setInterpolation: function(e) {
- var t = void 0;
- switch (e) {
- case n.InterpolateDiscrete:
- t = this.InterpolantFactoryMethodDiscrete;
- break;
- case n.InterpolateLinear:
- t = this.InterpolantFactoryMethodLinear;
- break;
- case n.InterpolateSmooth:
- t = this.InterpolantFactoryMethodSmooth
- }
- if (void 0 === t) {
- var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
- if (void 0 === this.createInterpolant) {
- if (e === this.DefaultInterpolation)
- throw new Error(i);
- this.setInterpolation(this.DefaultInterpolation)
- }
- return void console.warn(i)
- }
- this.createInterpolant = t
- },
- getInterpolation: function() {
- switch (this.createInterpolant) {
- case this.InterpolantFactoryMethodDiscrete:
- return n.InterpolateDiscrete;
- case this.InterpolantFactoryMethodLinear:
- return n.InterpolateLinear;
- case this.InterpolantFactoryMethodSmooth:
- return n.InterpolateSmooth
- }
- },
- getValueSize: function() {
- return this.values.length / this.times.length
- },
- shift: function(e) {
- if (0 !== e)
- for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
- t[i] += e;
- return this
- },
- scale: function(e) {
- if (1 !== e)
- for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
- t[i] *= e;
- return this
- },
- trim: function(e, t) {
- for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
- ++o;
- for (; a !== -1 && i[a] > t; )
- --a;
- if (++a,
- 0 !== o || a !== r) {
- o >= a && (a = Math.max(a, 1),
- o = a - 1);
- var s = this.getValueSize();
- this.times = n.AnimationUtils.arraySlice(i, o, a),
- this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
- }
- return this
- },
- validate: function() {
- var e = !0
- , t = this.getValueSize();
- t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
- e = !1);
- var i = this.times
- , r = this.values
- , o = i.length;
- 0 === o && (console.error("track is empty", this),
- e = !1);
- for (var a = null, s = 0; s !== o; s++) {
- var l = i[s];
- if ("number" == typeof l && isNaN(l)) {
- console.error("time is not a valid number", this, s, l),
- e = !1;
- break
- }
- if (null !== a && a > l) {
- console.error("out of order keys", this, s, l, a),
- e = !1;
- break
- }
- a = l
- }
- if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
- for (var s = 0, c = r.length; s !== c; ++s) {
- var h = r[s];
- if (isNaN(h)) {
- console.error("value is not a valid number", this, s, h),
- e = !1;
- break
- }
- }
- return e
- },
- optimize: function() {
- for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
- var s = !1
- , l = e[o]
- , c = e[o + 1];
- if (l !== c && (1 !== o || l !== l[0]))
- for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
- var f = t[h + p];
- if (f !== t[u + p] || f !== t[d + p]) {
- s = !0;
- break
- }
- }
- if (s) {
- if (o !== r) {
- e[r] = e[o];
- for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
- t[m + p] = t[g + p]
- }
- ++r
- }
- }
- return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
- this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
- this
- }
- },
- Object.assign(n.KeyframeTrack, {
- parse: function(e) {
- if (void 0 === e.type)
- throw new Error("track type undefined, can not parse");
- var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
- if (void 0 === e.times) {
- console.warn("legacy JSON format detected, converting");
- var i = []
- , r = [];
- n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
- e.times = i,
- e.values = r
- }
- return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
- },
- toJSON: function(e) {
- var t, i = e.constructor;
- if (void 0 !== i.toJSON)
- t = i.toJSON(e);
- else {
- t = {
- name: e.name,
- times: n.AnimationUtils.convertArray(e.times, Array),
- values: n.AnimationUtils.convertArray(e.values, Array)
- };
- var r = e.getInterpolation();
- r !== e.DefaultInterpolation && (t.interpolation = r)
- }
- return t.type = e.ValueTypeName,
- t
- },
- _getTrackTypeForValueTypeName: function(e) {
- switch (e.toLowerCase()) {
- case "scalar":
- case "double":
- case "float":
- case "number":
- case "integer":
- return n.NumberKeyframeTrack;
- case "vector":
- case "vector2":
- case "vector3":
- case "vector4":
- return n.VectorKeyframeTrack;
- case "color":
- return n.ColorKeyframeTrack;
- case "quaternion":
- return n.QuaternionKeyframeTrack;
- case "bool":
- case "boolean":
- return n.BooleanKeyframeTrack;
- case "string":
- return n.StringKeyframeTrack
- }
- throw new Error("Unsupported typeName: " + e)
- }
- }),
- n.PropertyBinding = function(e, t, i) {
- this.path = t,
- this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
- this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
- this.rootNode = e
- }
- ,
- n.PropertyBinding.prototype = {
- constructor: n.PropertyBinding,
- getValue: function(e, t) {
- this.bind(),
- this.getValue(e, t)
- },
- setValue: function(e, t) {
- this.bind(),
- this.setValue(e, t)
- },
- bind: function() {
- var e = this.node
- , t = this.parsedPath
- , i = t.objectName
- , r = t.propertyName
- , o = t.propertyIndex;
- if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
- this.node = e),
- this.getValue = this._getValue_unavailable,
- this.setValue = this._setValue_unavailable,
- !e)
- return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
- if (i) {
- var a = t.objectIndex;
- switch (i) {
- case "materials":
- if (!e.material)
- return void console.error(" can not bind to material as node does not have a material", this);
- if (!e.material.materials)
- return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
- e = e.material.materials;
- break;
- case "bones":
- if (!e.skeleton)
- return void console.error(" can not bind to bones as node does not have a skeleton", this);
- e = e.skeleton.bones;
- for (var s = 0; s < e.length; s++)
- if (e[s].name === a) {
- a = s;
- break
- }
- break;
- default:
- if (void 0 === e[i])
- return void console.error(" can not bind to objectName of node, undefined", this);
- e = e[i]
- }
- if (void 0 !== a) {
- if (void 0 === e[a])
- return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
- e = e[a]
- }
- }
- var l = e[r];
- if (!l) {
- var c = t.nodeName;
- return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
- }
- var h = this.Versioning.None;
- void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
- this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
- this.targetObject = e);
- var u = this.BindingType.Direct;
- if (void 0 !== o) {
- if ("morphTargetInfluences" === r) {
- if (!e.geometry)
- return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
- if (!e.geometry.morphTargets)
- return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
- for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
- if (e.geometry.morphTargets[s].name === o) {
- o = s;
- break
- }
- }
- u = this.BindingType.ArrayElement,
- this.resolvedProperty = l,
- this.propertyIndex = o
- } else
- void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
- this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
- this.resolvedProperty = l) : this.propertyName = r;
- this.getValue = this.GetterByBindingType[u],
- this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
- },
- unbind: function() {
- this.node = null,
- this.getValue = this._getValue_unbound,
- this.setValue = this._setValue_unbound
- }
- },
- Object.assign(n.PropertyBinding.prototype, {
- _getValue_unavailable: function() {},
- _setValue_unavailable: function() {},
- _getValue_unbound: n.PropertyBinding.prototype.getValue,
- _setValue_unbound: n.PropertyBinding.prototype.setValue,
- BindingType: {
- Direct: 0,
- EntireArray: 1,
- ArrayElement: 2,
- HasFromToArray: 3
- },
- Versioning: {
- None: 0,
- NeedsUpdate: 1,
- MatrixWorldNeedsUpdate: 2
- },
- GetterByBindingType: [function(e, t) {
- e[t] = this.node[this.propertyName]
- }
- , function(e, t) {
- for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
- e[t++] = i[n]
- }
- , function(e, t) {
- e[t] = this.resolvedProperty[this.propertyIndex]
- }
- , function(e, t) {
- this.resolvedProperty.toArray(e, t)
- }
- ],
- SetterByBindingTypeAndVersioning: [[function(e, t) {
- this.node[this.propertyName] = e[t]
- }
- , function(e, t) {
- this.node[this.propertyName] = e[t],
- this.targetObject.needsUpdate = !0
- }
- , function(e, t) {
- this.node[this.propertyName] = e[t],
- this.targetObject.matrixWorldNeedsUpdate = !0
- }
- ], [function(e, t) {
- for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
- i[n] = e[t++]
- }
- , function(e, t) {
- for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
- i[n] = e[t++];
- this.targetObject.needsUpdate = !0
- }
- , function(e, t) {
- for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
- i[n] = e[t++];
- this.targetObject.matrixWorldNeedsUpdate = !0
- }
- ], [function(e, t) {
- this.resolvedProperty[this.propertyIndex] = e[t]
- }
- , function(e, t) {
- this.resolvedProperty[this.propertyIndex] = e[t],
- this.targetObject.needsUpdate = !0
- }
- , function(e, t) {
- this.resolvedProperty[this.propertyIndex] = e[t],
- this.targetObject.matrixWorldNeedsUpdate = !0
- }
- ], [function(e, t) {
- this.resolvedProperty.fromArray(e, t)
- }
- , function(e, t) {
- this.resolvedProperty.fromArray(e, t),
- this.targetObject.needsUpdate = !0
- }
- , function(e, t) {
- this.resolvedProperty.fromArray(e, t),
- this.targetObject.matrixWorldNeedsUpdate = !0
- }
- ]]
- }),
- n.PropertyBinding.Composite = function(e, t, i) {
- var r = i || n.PropertyBinding.parseTrackName(t);
- this._targetGroup = e,
- this._bindings = e.subscribe_(t, r)
- }
- ,
- n.PropertyBinding.Composite.prototype = {
- constructor: n.PropertyBinding.Composite,
- getValue: function(e, t) {
- this.bind();
- var i = this._targetGroup.nCachedObjects_
- , n = this._bindings[i];
- void 0 !== n && n.getValue(e, t)
- },
- setValue: function(e, t) {
- for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
- i[n].setValue(e, t)
- },
- bind: function() {
- for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
- e[t].bind()
- },
- unbind: function() {
- for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
- e[t].unbind()
- }
- },
- n.PropertyBinding.create = function(e, t, i) {
- return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
- }
- ,
- n.PropertyBinding.parseTrackName = function(e) {
- var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
- , i = t.exec(e);
- if (!i)
- throw new Error("cannot parse trackName at all: " + e);
- i.index === t.lastIndex && t.lastIndex++;
- var n = {
- nodeName: i[3],
- objectName: i[5],
- objectIndex: i[7],
- propertyName: i[9],
- propertyIndex: i[11]
- };
- if (null === n.propertyName || 0 === n.propertyName.length)
- throw new Error("can not parse propertyName from trackName: " + e);
- return n
- }
- ,
- n.PropertyBinding.findNode = function(e, t) {
- if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
- return e;
- if (e.skeleton) {
- var i = function(e) {
- for (var i = 0; i < e.bones.length; i++) {
- var n = e.bones[i];
- if (n.name === t)
- return n
- }
- return null
- }
- , n = i(e.skeleton);
- if (n)
- return n
- }
- if (e.children) {
- var r = function(e) {
- for (var i = 0; i < e.length; i++) {
- var n = e[i];
- if (n.name === t || n.uuid === t)
- return n;
- var o = r(n.children);
- if (o)
- return o
- }
- return null
- }
- , o = r(e.children);
- if (o)
- return o
- }
- return null
- }
- ,
- n.PropertyMixer = function(e, t, i) {
- this.binding = e,
- this.valueSize = i;
- var n, r = Float64Array;
- switch (t) {
- case "quaternion":
- n = this._slerp;
- break;
- case "string":
- case "bool":
- r = Array,
- n = this._select;
- break;
- default:
- n = this._lerp
- }
- this.buffer = new r(4 * i),
- this._mixBufferRegion = n,
- this.cumulativeWeight = 0,
- this.useCount = 0,
- this.referenceCount = 0
- }
- ,
- n.PropertyMixer.prototype = {
- constructor: n.PropertyMixer,
- accumulate: function(e, t) {
- var i = this.buffer
- , n = this.valueSize
- , r = e * n + n
- , o = this.cumulativeWeight;
- if (0 === o) {
- for (var a = 0; a !== n; ++a)
- i[r + a] = i[a];
- o = t
- } else {
- o += t;
- var s = t / o;
- this._mixBufferRegion(i, r, 0, s, n)
- }
- this.cumulativeWeight = o
- },
- apply: function(e) {
- var t = this.valueSize
- , i = this.buffer
- , n = e * t + t
- , r = this.cumulativeWeight
- , o = this.binding;
- if (this.cumulativeWeight = 0,
- r < 1) {
- var a = 3 * t;
- this._mixBufferRegion(i, n, a, 1 - r, t)
- }
- for (var s = t, l = t + t; s !== l; ++s)
- if (i[s] !== i[s + t]) {
- o.setValue(i, n);
- break
- }
- },
- saveOriginalState: function() {
- var e = this.binding
- , t = this.buffer
- , i = this.valueSize
- , n = 3 * i;
- e.getValue(t, n);
- for (var r = i, o = n; r !== o; ++r)
- t[r] = t[n + r % i];
- this.cumulativeWeight = 0
- },
- restoreOriginalState: function() {
- var e = 3 * this.valueSize;
- this.binding.setValue(this.buffer, e)
- },
- _select: function(e, t, i, n, r) {
- if (n >= .5)
- for (var o = 0; o !== r; ++o)
- e[t + o] = e[i + o]
- },
- _slerp: function(e, t, i, r, o) {
- n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
- },
- _lerp: function(e, t, i, n, r) {
- for (var o = 1 - n, a = 0; a !== r; ++a) {
- var s = t + a;
- e[s] = e[s] * o + e[i + a] * n
- }
- }
- },
- n.BooleanKeyframeTrack = function(e, t, i) {
- n.KeyframeTrack.call(this, e, t, i)
- }
- ,
- n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
- constructor: n.BooleanKeyframeTrack,
- ValueTypeName: "bool",
- ValueBufferType: Array,
- DefaultInterpolation: n.IntepolateDiscrete,
- InterpolantFactoryMethodLinear: void 0,
- InterpolantFactoryMethodSmooth: void 0
- }),
- n.NumberKeyframeTrack = function(e, t, i, r) {
- n.KeyframeTrack.call(this, e, t, i, r)
- }
- ,
- n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
- constructor: n.NumberKeyframeTrack,
- ValueTypeName: "number"
- }),
- n.QuaternionKeyframeTrack = function(e, t, i, r) {
- n.KeyframeTrack.call(this, e, t, i, r)
- }
- ,
- n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
- constructor: n.QuaternionKeyframeTrack,
- ValueTypeName: "quaternion",
- DefaultInterpolation: n.InterpolateLinear,
- InterpolantFactoryMethodLinear: function(e) {
- return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
- },
- InterpolantFactoryMethodSmooth: void 0
- }),
- n.StringKeyframeTrack = function(e, t, i, r) {
- n.KeyframeTrack.call(this, e, t, i, r)
- }
- ,
- n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
- constructor: n.StringKeyframeTrack,
- ValueTypeName: "string",
- ValueBufferType: Array,
- DefaultInterpolation: n.IntepolateDiscrete,
- InterpolantFactoryMethodLinear: void 0,
- InterpolantFactoryMethodSmooth: void 0
- }),
- n.VectorKeyframeTrack = function(e, t, i, r) {
- n.KeyframeTrack.call(this, e, t, i, r)
- }
- ,
- n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
- constructor: n.VectorKeyframeTrack,
- ValueTypeName: "vector"
- }),
- n.Audio = function(e) {
- n.Object3D.call(this),
- this.type = "Audio",
- this.context = e.context,
- this.source = this.context.createBufferSource(),
- this.source.onended = this.onEnded.bind(this),
- this.gain = this.context.createGain(),
- this.gain.connect(e.getInput()),
- this.autoplay = !1,
- this.startTime = 0,
- this.playbackRate = 1,
- this.isPlaying = !1,
- this.hasPlaybackControl = !0,
- this.sourceType = "empty",
- this.filter = null
- }
- ,
- n.Audio.prototype = Object.create(n.Object3D.prototype),
- n.Audio.prototype.constructor = n.Audio,
- n.Audio.prototype.getOutput = function() {
- return this.gain
- }
- ,
- n.Audio.prototype.load = function(e) {
- var t = new n.AudioBuffer(this.context);
- return t.load(e),
- this.setBuffer(t),
- this
- }
- ,
- n.Audio.prototype.setNodeSource = function(e) {
- return this.hasPlaybackControl = !1,
- this.sourceType = "audioNode",
- this.source = e,
- this.connect(),
- this
- }
- ,
- n.Audio.prototype.setBuffer = function(e) {
- var t = this;
- return e.onReady(function(e) {
- t.source.buffer = e,
- t.sourceType = "buffer",
- t.autoplay && t.play()
- }),
- this
- }
- ,
- n.Audio.prototype.play = function() {
- if (this.isPlaying === !0)
- return void console.warn("THREE.Audio: Audio is already playing.");
- if (this.hasPlaybackControl === !1)
- return void console.warn("THREE.Audio: this Audio has no playback control.");
- var e = this.context.createBufferSource();
- e.buffer = this.source.buffer,
- e.loop = this.source.loop,
- e.onended = this.source.onended,
- e.start(0, this.startTime),
- e.playbackRate.value = this.playbackRate,
- this.isPlaying = !0,
- this.source = e,
- this.connect()
- }
- ,
- n.Audio.prototype.pause = function() {
- return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
- void (this.startTime = this.context.currentTime))
- }
- ,
- n.Audio.prototype.stop = function() {
- return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
- void (this.startTime = 0))
- }
- ,
- n.Audio.prototype.connect = function() {
- null !== this.filter ? (this.source.connect(this.filter),
- this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
- }
- ,
- n.Audio.prototype.disconnect = function() {
- null !== this.filter ? (this.source.disconnect(this.filter),
- this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
- }
- ,
- n.Audio.prototype.getFilter = function() {
- return this.filter
- }
- ,
- n.Audio.prototype.setFilter = function(e) {
- void 0 === e && (e = null),
- this.isPlaying === !0 ? (this.disconnect(),
- this.filter = e,
- this.connect()) : this.filter = e
- }
- ,
- n.Audio.prototype.setPlaybackRate = function(e) {
- return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
- void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
- }
- ,
- n.Audio.prototype.getPlaybackRate = function() {
- return this.playbackRate
- }
- ,
- n.Audio.prototype.onEnded = function() {
- this.isPlaying = !1
- }
- ,
- n.Audio.prototype.setLoop = function(e) {
- return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
- }
- ,
- n.Audio.prototype.getLoop = function() {
- return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
- !1) : this.source.loop
- }
- ,
- n.Audio.prototype.setVolume = function(e) {
- this.gain.gain.value = e
- }
- ,
- n.Audio.prototype.getVolume = function() {
- return this.gain.gain.value
- }
- ,
- n.AudioAnalyser = function(e, t) {
- this.analyser = e.context.createAnalyser(),
- this.analyser.fftSize = void 0 !== t ? t : 2048,
- this.data = new Uint8Array(this.analyser.frequencyBinCount),
- e.getOutput().connect(this.analyser)
- }
- ,
- n.AudioAnalyser.prototype = {
- constructor: n.AudioAnalyser,
- getData: function() {
- return this.analyser.getByteFrequencyData(this.data),
- this.data
- }
- },
- n.AudioBuffer = function(e) {
- this.context = e,
- this.ready = !1,
- this.readyCallbacks = []
- }
- ,
- n.AudioBuffer.prototype.load = function(e) {
- var t = this
- , i = new XMLHttpRequest;
- return i.open("GET", e, !0),
- i.responseType = "arraybuffer",
- i.onload = function(e) {
- t.context.decodeAudioData(this.response, function(e) {
- t.buffer = e,
- t.ready = !0;
- for (var i = 0; i < t.readyCallbacks.length; i++)
- t.readyCallbacks[i](t.buffer);
- t.readyCallbacks = []
- })
- }
- ,
- i.send(),
- this
- }
- ,
- n.AudioBuffer.prototype.onReady = function(e) {
- this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
- }
- ,
- n.PositionalAudio = function(e) {
- n.Audio.call(this, e),
- this.panner = this.context.createPanner(),
- this.panner.connect(this.gain)
- }
- ,
- n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
- n.PositionalAudio.prototype.constructor = n.PositionalAudio,
- n.PositionalAudio.prototype.getOutput = function() {
- return this.panner
- }
- ,
- n.PositionalAudio.prototype.setRefDistance = function(e) {
- this.panner.refDistance = e
- }
- ,
- n.PositionalAudio.prototype.getRefDistance = function() {
- return this.panner.refDistance
- }
- ,
- n.PositionalAudio.prototype.setRolloffFactor = function(e) {
- this.panner.rolloffFactor = e
- }
- ,
- n.PositionalAudio.prototype.getRolloffFactor = function() {
- return this.panner.rolloffFactor
- }
- ,
- n.PositionalAudio.prototype.setDistanceModel = function(e) {
- this.panner.distanceModel = e
- }
- ,
- n.PositionalAudio.prototype.getDistanceModel = function() {
- return this.panner.distanceModel
- }
- ,
- n.PositionalAudio.prototype.setMaxDistance = function(e) {
- this.panner.maxDistance = e
- }
- ,
- n.PositionalAudio.prototype.getMaxDistance = function() {
- return this.panner.maxDistance
- }
- ,
- n.PositionalAudio.prototype.updateMatrixWorld = function() {
- var e = new n.Vector3;
- return function(t) {
- n.Object3D.prototype.updateMatrixWorld.call(this, t),
- e.setFromMatrixPosition(this.matrixWorld),
- this.panner.setPosition(e.x, e.y, e.z)
- }
- }(),
- n.AudioListener = function() {
- n.Object3D.call(this),
- this.type = "AudioListener",
- this.context = new (window.AudioContext || window.webkitAudioContext),
- this.gain = this.context.createGain(),
- this.gain.connect(this.context.destination),
- this.filter = null
- }
- ,
- n.AudioListener.prototype = Object.create(n.Object3D.prototype),
- n.AudioListener.prototype.constructor = n.AudioListener,
- n.AudioListener.prototype.getInput = function() {
- return this.gain
- }
- ,
- n.AudioListener.prototype.removeFilter = function() {
- null !== this.filter && (this.gain.disconnect(this.filter),
- this.filter.disconnect(this.context.destination),
- this.gain.connect(this.context.destination),
- this.filter = null)
- }
- ,
- n.AudioListener.prototype.setFilter = function(e) {
- null !== this.filter ? (this.gain.disconnect(this.filter),
- this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
- this.filter = e,
- this.gain.connect(this.filter),
- this.filter.connect(this.context.destination)
- }
- ,
- n.AudioListener.prototype.getFilter = function() {
- return this.filter
- }
- ,
- n.AudioListener.prototype.setMasterVolume = function(e) {
- this.gain.gain.value = e
- }
- ,
- n.AudioListener.prototype.getMasterVolume = function() {
- return this.gain.gain.value
- }
- ,
- n.AudioListener.prototype.updateMatrixWorld = function() {
- var e = new n.Vector3
- , t = new n.Quaternion
- , i = new n.Vector3
- , r = new n.Vector3;
- return function(o) {
- n.Object3D.prototype.updateMatrixWorld.call(this, o);
- var a = this.context.listener
- , s = this.up;
- this.matrixWorld.decompose(e, t, i),
- r.set(0, 0, -1).applyQuaternion(t),
- a.setPosition(e.x, e.y, e.z),
- a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
- }
- }(),
- n.Camera = function() {
- n.Object3D.call(this),
- this.type = "Camera",
- this.matrixWorldInverse = new n.Matrix4,
- this.projectionMatrix = new n.Matrix4
- }
- ,
- n.Camera.prototype = Object.create(n.Object3D.prototype),
- n.Camera.prototype.constructor = n.Camera,
- n.Camera.prototype.getWorldDirection = function() {
- var e = new n.Quaternion;
- return function(t) {
- var i = t || new n.Vector3;
- return this.getWorldQuaternion(e),
- i.set(0, 0, -1).applyQuaternion(e)
- }
- }(),
- n.Camera.prototype.lookAt = function() {
- var e = new n.Matrix4;
- return function(t) {
- e.lookAt(this.position, t, this.up),
- this.quaternion.setFromRotationMatrix(e)
- }
- }(),
- n.Camera.prototype.clone = function() {
- return (new this.constructor).copy(this)
- }
- ,
- n.Camera.prototype.copy = function(e) {
- return n.Object3D.prototype.copy.call(this, e),
- this.matrixWorldInverse.copy(e.matrixWorldInverse),
- this.projectionMatrix.copy(e.projectionMatrix),
- this
- }
- ,
- n.CubeCamera = function(e, t, i) {
- n.Object3D.call(this),
- this.type = "CubeCamera";
- var r = 90
- , o = 1
- , a = new n.PerspectiveCamera(r,o,e,t);
- a.up.set(0, -1, 0),
- a.lookAt(new n.Vector3(1,0,0)),
- this.add(a);
- var s = new n.PerspectiveCamera(r,o,e,t);
- s.up.set(0, -1, 0),
- s.lookAt(new n.Vector3(-1,0,0)),
- this.add(s);
- var l = new n.PerspectiveCamera(r,o,e,t);
- l.up.set(0, 0, 1),
- l.lookAt(new n.Vector3(0,1,0)),
- this.add(l);
- var c = new n.PerspectiveCamera(r,o,e,t);
- c.up.set(0, 0, -1),
- c.lookAt(new n.Vector3(0,-1,0)),
- this.add(c);
- var h = new n.PerspectiveCamera(r,o,e,t);
- h.up.set(0, -1, 0),
- h.lookAt(new n.Vector3(0,0,1)),
- this.add(h);
- var u = new n.PerspectiveCamera(r,o,e,t);
- u.up.set(0, -1, 0),
- u.lookAt(new n.Vector3(0,0,-1)),
- this.add(u);
- var d = {
- format: n.RGBFormat,
- magFilter: n.LinearFilter,
- minFilter: n.LinearFilter
- };
- this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
- this.updateCubeMap = function(e, t) {
- null === this.parent && this.updateMatrixWorld();
- var i = this.renderTarget
- , n = i.texture.generateMipmaps;
- i.texture.generateMipmaps = !1,
- i.activeCubeFace = 0,
- e.render(t, a, i),
- i.activeCubeFace = 1,
- e.render(t, s, i),
- i.activeCubeFace = 2,
- e.render(t, l, i),
- i.activeCubeFace = 3,
- e.render(t, c, i),
- i.activeCubeFace = 4,
- e.render(t, h, i),
- i.texture.generateMipmaps = n,
- i.activeCubeFace = 5,
- e.render(t, u, i),
- e.setRenderTarget(null)
- }
- }
- ,
- n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
- n.CubeCamera.prototype.constructor = n.CubeCamera,
- n.OrthographicCamera = function(e, t, i, r, o, a) {
- n.Camera.call(this),
- this.type = "OrthographicCamera",
- this.zoom = 1,
- this.left = e,
- this.right = t,
- this.top = i,
- this.bottom = r,
- this.near = void 0 !== o ? o : .1,
- this.far = void 0 !== a ? a : 2e3,
- this.updateProjectionMatrix()
- }
- ,
- n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
- n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
- n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
- var e = (this.right - this.left) / (2 * this.zoom)
- , t = (this.top - this.bottom) / (2 * this.zoom)
- , i = (this.right + this.left) / 2
- , n = (this.top + this.bottom) / 2;
- this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
- }
- ,
- n.OrthographicCamera.prototype.copy = function(e) {
- return n.Camera.prototype.copy.call(this, e),
- this.left = e.left,
- this.right = e.right,
- this.top = e.top,
- this.bottom = e.bottom,
- this.near = e.near,
- this.far = e.far,
- this.zoom = e.zoom,
- this
- }
- ,
- n.OrthographicCamera.prototype.toJSON = function(e) {
- var t = n.Object3D.prototype.toJSON.call(this, e);
- return t.object.zoom = this.zoom,
- t.object.left = this.left,
- t.object.right = this.right,
- t.object.top = this.top,
- t.object.bottom = this.bottom,
- t.object.near = this.near,
- t.object.far = this.far,
- t
- }
- ,
- n.PerspectiveCamera = function(e, t, i, r) {
- n.Camera.call(this),
- this.type = "PerspectiveCamera",
- this.focalLength = 10,
- this.zoom = 1,
- this.fov = void 0 !== e ? e : 50,
- this.aspect = void 0 !== t ? t : 1,
- this.near = void 0 !== i ? i : .1,
- this.far = void 0 !== r ? r : 2e3,
- this.updateProjectionMatrix()
- }
- ,
- n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
- n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
- n.PerspectiveCamera.prototype.setLens = function(e, t) {
- void 0 === t && (t = 24),
- this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
- this.updateProjectionMatrix()
- }
- ,
- n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
- this.fullWidth = e,
- this.fullHeight = t,
- this.x = i,
- this.y = n,
- this.width = r,
- this.height = o,
- this.updateProjectionMatrix()
- }
- ,
- n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
- var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
- if (this.fullWidth) {
- var t = this.fullWidth / this.fullHeight
- , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
- , r = -i
- , o = t * r
- , a = t * i
- , s = Math.abs(a - o)
- , l = Math.abs(i - r);
- this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
- } else
- this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
- }
- ,
- n.PerspectiveCamera.prototype.copy = function(e) {
- return n.Camera.prototype.copy.call(this, e),
- this.focalLength = e.focalLength,
- this.zoom = e.zoom,
- this.fov = e.fov,
- this.aspect = e.aspect,
- this.near = e.near,
- this.far = e.far,
- this
- }
- ,
- n.PerspectiveCamera.prototype.toJSON = function(e) {
- var t = n.Object3D.prototype.toJSON.call(this, e);
- return t.object.focalLength = this.focalLength,
- t.object.zoom = this.zoom,
- t.object.fov = this.fov,
- t.object.aspect = this.aspect,
- t.object.near = this.near,
- t.object.far = this.far,
- t
- }
- ,
- n.StereoCamera = function() {
- this.type = "StereoCamera",
- this.aspect = 1,
- this.cameraL = new n.PerspectiveCamera,
- this.cameraL.layers.enable(1),
- this.cameraL.matrixAutoUpdate = !1,
- this.cameraR = new n.PerspectiveCamera,
- this.cameraR.layers.enable(2),
- this.cameraR.matrixAutoUpdate = !1
- }
- ,
- n.StereoCamera.prototype = {
- constructor: n.StereoCamera,
- update: function() {
- var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
- return function(l) {
- var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
- if (c) {
- e = l.focalLength,
- t = l.fov,
- i = l.aspect * this.aspect,
- r = l.near,
- o = l.far;
- var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
- s.elements[12] = -p,
- a.elements[12] = p,
- h = -g * i + f,
- u = g * i + f,
- d.elements[0] = 2 * r / (u - h),
- d.elements[8] = (u + h) / (u - h),
- this.cameraL.projectionMatrix.copy(d),
- h = -g * i - f,
- u = g * i - f,
- d.elements[0] = 2 * r / (u - h),
- d.elements[8] = (u + h) / (u - h),
- this.cameraR.projectionMatrix.copy(d)
- }
- this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
- this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
- }
- }()
- },
- n.Light = function(e, t) {
- n.Object3D.call(this),
- this.type = "Light",
- this.color = new n.Color(e),
- this.intensity = void 0 !== t ? t : 1,
- this.receiveShadow = void 0
- }
- ,
- n.Light.prototype = Object.create(n.Object3D.prototype),
- n.Light.prototype.constructor = n.Light,
- n.Light.prototype.copy = function(e) {
- return n.Object3D.prototype.copy.call(this, e),
- this.color.copy(e.color),
- this.intensity = e.intensity,
- this
- }
- ,
- n.Light.prototype.toJSON = function(e) {
- var t = n.Object3D.prototype.toJSON.call(this, e);
- return t.object.color = this.color.getHex(),
- t.object.intensity = this.intensity,
- void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
- void 0 !== this.distance && (t.object.distance = this.distance),
- void 0 !== this.angle && (t.object.angle = this.angle),
- void 0 !== this.decay && (t.object.decay = this.decay),
- void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
- t
- }
- ,
- n.LightShadow = function(e) {
- this.camera = e,
- this.bias = 0,
- this.radius = 1,
- this.mapSize = new n.Vector2(512,512),
- this.map = null,
- this.matrix = new n.Matrix4
- }
- ,
- n.LightShadow.prototype = {
- constructor: n.LightShadow,
- copy: function(e) {
- return this.camera = e.camera.clone(),
- this.bias = e.bias,
- this.radius = e.radius,
- this.mapSize.copy(e.mapSize),
- this
- },
- clone: function() {
- return (new this.constructor).copy(this)
- }
- },
- n.AmbientLight = function(e, t) {
- n.Light.call(this, e, t),
- this.type = "AmbientLight",
- this.castShadow = void 0
- }
- ,
- n.AmbientLight.prototype = Object.create(n.Light.prototype),
- n.AmbientLight.prototype.constructor = n.AmbientLight,
- n.DirectionalLight = function(e, t) {
- n.Light.call(this, e, t),
- this.type = "DirectionalLight",
- this.position.set(0, 1, 0),
- this.updateMatrix(),
- this.target = new n.Object3D,
- this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
- }
- ,
- n.DirectionalLight.prototype = Object.create(n.Light.prototype),
- n.DirectionalLight.prototype.constructor = n.DirectionalLight,
- n.DirectionalLight.prototype.copy = function(e) {
- return n.Light.prototype.copy.call(this, e),
- this.target = e.target.clone(),
- this.shadow = e.shadow.clone(),
- this
- }
- ,
- n.HemisphereLight = function(e, t, i) {
- n.Light.call(this, e, i),
- this.type = "HemisphereLight",
- this.castShadow = void 0,
- this.position.set(0, 1, 0),
- this.updateMatrix(),
- this.groundColor = new n.Color(t)
- }
- ,
- n.HemisphereLight.prototype = Object.create(n.Light.prototype),
- n.HemisphereLight.prototype.constructor = n.HemisphereLight,
- n.HemisphereLight.prototype.copy = function(e) {
- return n.Light.prototype.copy.call(this, e),
- this.groundColor.copy(e.groundColor),
- this
- }
- ,
- n.PointLight = function(e, t, i, r) {
- n.Light.call(this, e, t),
- this.type = "PointLight",
- this.distance = void 0 !== i ? i : 0,
- this.decay = void 0 !== r ? r : 1,
- this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
- }
- ,
- n.PointLight.prototype = Object.create(n.Light.prototype),
- n.PointLight.prototype.constructor = n.PointLight,
- Object.defineProperty(n.PointLight.prototype, "power", {
- get: function() {
- return 4 * this.intensity * Math.PI
- },
- set: function(e) {
- this.intensity = e / (4 * Math.PI)
- }
- }),
- n.PointLight.prototype.copy = function(e) {
- return n.Light.prototype.copy.call(this, e),
- this.distance = e.distance,
- this.decay = e.decay,
- this.shadow = e.shadow.clone(),
- this
- }
- ,
- n.SpotLight = function(e, t, i, r, o, a) {
- n.Light.call(this, e, t),
- this.type = "SpotLight",
- this.position.set(0, 1, 0),
- this.updateMatrix(),
- this.target = new n.Object3D,
- this.distance = void 0 !== i ? i : 0,
- this.angle = void 0 !== r ? r : Math.PI / 3,
- this.penumbra = void 0 !== o ? o : 0,
- this.decay = void 0 !== a ? a : 1,
- this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
- }
- ,
- n.SpotLight.prototype = Object.create(n.Light.prototype),
- n.SpotLight.prototype.constructor = n.SpotLight,
- Object.defineProperty(n.SpotLight.prototype, "power", {
- get: function() {
- return this.intensity * Math.PI
- },
- set: function(e) {
- this.intensity = e / Math.PI
- }
- }),
- n.SpotLight.prototype.copy = function(e) {
- return n.Light.prototype.copy.call(this, e),
- this.distance = e.distance,
- this.angle = e.angle,
- this.penumbra = e.penumbra,
- this.decay = e.decay,
- this.target = e.target.clone(),
- this.shadow = e.shadow.clone(),
- this
- }
- ,
- n.Cache = {
- enabled: !1,
- files: {},
- add: function(e, t) {
- this.enabled !== !1 && (this.files[e] = t)
- },
- get: function(e) {
- if (this.enabled !== !1)
- return this.files[e]
- },
- remove: function(e) {
- delete this.files[e]
- },
- clear: function() {
- this.files = {}
- }
- },
- n.Loader = function() {
- this.onLoadStart = function() {}
- ,
- this.onLoadProgress = function() {}
- ,
- this.onLoadComplete = function() {}
- }
- ,
- n.Loader.prototype = {
- constructor: n.Loader,
- crossOrigin: void 0,
- extractUrlBase: function(e) {
- var t = e.split("/");
- return 1 === t.length ? "./" : (t.pop(),
- t.join("/") + "/")
- },
- initMaterials: function(e, t, i) {
- for (var n = [], r = 0; r < e.length; ++r)
- n[r] = this.createMaterial(e[r], t, i);
- return n
- },
- createMaterial: function() {
- var e, t, i;
- return function(r, o, a) {
- function s(e, i, r, s, c) {
- var h, u = o + e, d = n.Loader.Handlers.get(u);
- null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
- h = t.load(u)),
- void 0 !== i && (h.repeat.fromArray(i),
- 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
- 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
- void 0 !== r && h.offset.fromArray(r),
- void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
- "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
- "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
- "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
- void 0 !== c && (h.anisotropy = c);
- var p = n.Math.generateUUID();
- return l[p] = h,
- p
- }
- void 0 === e && (e = new n.Color),
- void 0 === t && (t = new n.TextureLoader),
- void 0 === i && (i = new n.MaterialLoader);
- var l = {}
- , c = {
- uuid: n.Math.generateUUID(),
- type: "MeshLambertMaterial"
- };
- for (var h in r) {
- var u = r[h];
- switch (h) {
- case "DbgColor":
- case "DbgIndex":
- case "opticalDensity":
- case "illumination":
- break;
- case "DbgName":
- c.name = u;
- break;
- case "blending":
- c.blending = n[u];
- break;
- case "colorAmbient":
- case "mapAmbient":
- console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
- break;
- case "colorDiffuse":
- c.color = e.fromArray(u).getHex();
- break;
- case "colorSpecular":
- c.specular = e.fromArray(u).getHex();
- break;
- case "colorEmissive":
- c.emissive = e.fromArray(u).getHex();
- break;
- case "specularCoef":
- c.shininess = u;
- break;
- case "shading":
- "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
- "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
- break;
- case "mapDiffuse":
- c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
- break;
- case "mapDiffuseRepeat":
- case "mapDiffuseOffset":
- case "mapDiffuseWrap":
- case "mapDiffuseAnisotropy":
- break;
- case "mapLight":
- c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
- break;
- case "mapLightRepeat":
- case "mapLightOffset":
- case "mapLightWrap":
- case "mapLightAnisotropy":
- break;
- case "mapAO":
- c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
- break;
- case "mapAORepeat":
- case "mapAOOffset":
- case "mapAOWrap":
- case "mapAOAnisotropy":
- break;
- case "mapBump":
- c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
- break;
- case "mapBumpScale":
- c.bumpScale = u;
- break;
- case "mapBumpRepeat":
- case "mapBumpOffset":
- case "mapBumpWrap":
- case "mapBumpAnisotropy":
- break;
- case "mapNormal":
- c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
- break;
- case "mapNormalFactor":
- c.normalScale = [u, u];
- break;
- case "mapNormalRepeat":
- case "mapNormalOffset":
- case "mapNormalWrap":
- case "mapNormalAnisotropy":
- break;
- case "mapSpecular":
- c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
- break;
- case "mapSpecularRepeat":
- case "mapSpecularOffset":
- case "mapSpecularWrap":
- case "mapSpecularAnisotropy":
- break;
- case "mapAlpha":
- c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
- break;
- case "mapAlphaRepeat":
- case "mapAlphaOffset":
- case "mapAlphaWrap":
- case "mapAlphaAnisotropy":
- break;
- case "flipSided":
- c.side = n.BackSide;
- break;
- case "doubleSided":
- c.side = n.DoubleSide;
- break;
- case "transparency":
- console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
- c.opacity = u;
- break;
- case "depthTest":
- case "depthWrite":
- case "colorWrite":
- case "opacity":
- case "reflectivity":
- case "transparent":
- case "visible":
- case "wireframe":
- c[h] = u;
- break;
- case "vertexColors":
- u === !0 && (c.vertexColors = n.VertexColors),
- "face" === u && (c.vertexColors = n.FaceColors);
- break;
- default:
- console.error("THREE.Loader.createMaterial: Unsupported", h, u)
- }
- }
- return "MeshBasicMaterial" === c.type && delete c.emissive,
- "MeshPhongMaterial" !== c.type && delete c.specular,
- c.opacity < 1 && (c.transparent = !0),
- i.setTextures(l),
- i.parse(c)
- }
- }()
- },
- n.Loader.Handlers = {
- handlers: [],
- add: function(e, t) {
- this.handlers.push(e, t)
- },
- get: function(e) {
- for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
- var r = t[i]
- , o = t[i + 1];
- if (r.test(e))
- return o
- }
- return null
- }
- },
- n.XHRLoader = function(e) {
- this.manager = void 0 !== e ? e : n.DefaultLoadingManager
- }
- ,
- n.XHRLoader.prototype = {
- constructor: n.XHRLoader,
- load: function(e, t, i, r) {
- void 0 !== this.path && (e = this.path + e);
- var o = this
- , a = n.Cache.get(e);
- if (void 0 !== a)
- return t && setTimeout(function() {
- t(a)
- }, 0),
- a;
- var s = new XMLHttpRequest;
- return s.overrideMimeType("text/plain"),
- s.open("GET", e, !0),
- s.addEventListener("load", function(i) {
- var a = i.target.response;
- n.Cache.add(e, a),
- 200 === this.status ? (t && t(a),
- o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
- t && t(a),
- o.manager.itemEnd(e)) : (r && r(i),
- o.manager.itemError(e))
- }, !1),
- void 0 !== i && s.addEventListener("progress", function(e) {
- i(e)
- }, !1),
- s.addEventListener("error", function(t) {
- r && r(t),
- o.manager.itemError(e)
- }, !1),
- void 0 !== this.responseType && (s.responseType = this.responseType),
- void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
- s.send(null),
- o.manager.itemStart(e),
- s
- },
- setPath: function(e) {
- this.path = e
- },
- setResponseType: function(e) {
- this.responseType = e
- },
- setWithCredentials: function(e) {
- this.withCredentials = e
- }
- },
- n.FontLoader = function(e) {
- this.manager = void 0 !== e ? e : n.DefaultLoadingManager
- }
- ,
- n.FontLoader.prototype = {
- constructor: n.FontLoader,
- load: function(e, t, i, r) {
- var o = new n.XHRLoader(this.manager);
- o.load(e, function(e) {
- t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
- }, i, r)
- }
- },
- n.ImageLoader = function(e) {
- this.manager = void 0 !== e ? e : n.DefaultLoadingManager
- }
- ,
- n.ImageLoader.prototype = {
- constructor: n.ImageLoader,
- load: function(e, t, i, r) {
- void 0 !== this.path && (e = this.path + e);
- var o = this
- , a = n.Cache.get(e);
- if (void 0 !== a)
- return o.manager.itemStart(e),
- t ? setTimeout(function() {
- t(a),
- o.manager.itemEnd(e)
- }, 0) : o.manager.itemEnd(e),
- a;
- var s = document.createElement("img");
- return s.addEventListener("load", function(i) {
- n.Cache.add(e, this),
- t && t(this),
- o.manager.itemEnd(e)
- }, !1),
- void 0 !== i && s.addEventListener("progress", function(e) {
- i(e)
- }, !1),
- s.addEventListener("error", function(t) {
- r && r(t),
- o.manager.itemError(e)
- }, !1),
- void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
- o.manager.itemStart(e),
- s.src = e,
- s
- },
- setCrossOrigin: function(e) {
- this.crossOrigin = e
- },
- setPath: function(e) {
- this.path = e
- }
- },
- n.JSONLoader = function(e) {
- "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
- e = void 0),
- this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
- this.withCredentials = !1
- }
- ,
- n.JSONLoader.prototype = {
- constructor: n.JSONLoader,
- get statusDomElement() {
- return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
- console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
- this._statusDomElement
- },
- load: function(e, t, i, r) {
- var o = this
- , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
- , s = new n.XHRLoader(this.manager);
- s.setWithCredentials(this.withCredentials),
- s.load(e, function(i) {
- var n = JSON.parse(i)
- , r = n.metadata;
- if (void 0 !== r) {
- var s = r.type;
- if (void 0 !== s) {
- if ("object" === s.toLowerCase())
- return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
- if ("scene" === s.toLowerCase())
- return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
- }
- }
- var l = o.parse(n, a);
- t(l.geometry, l.materials)
- }, i, r)
- },
- setTexturePath: function(e) {
- this.texturePath = e
- },
- parse: function(e, t) {
- function i(t) {
- function i(e, t) {
- return e & 1 << t
- }
- var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
- if (void 0 !== e.uvs) {
- for (r = 0; r < e.uvs.length; r++)
- e.uvs[r].length && B++;
- for (r = 0; r < B; r++)
- s.faceVertexUvs[r] = []
- }
- for (l = 0,
- c = L.length; l < c; )
- E = new n.Vector3,
- E.x = L[l++] * t,
- E.y = L[l++] * t,
- E.z = L[l++] * t,
- s.vertices.push(E);
- for (l = 0,
- c = O.length; l < c; )
- if (f = O[l++],
- g = i(f, 0),
- m = i(f, 1),
- v = i(f, 3),
- A = i(f, 4),
- y = i(f, 5),
- C = i(f, 6),
- I = i(f, 7),
- g) {
- if (w = new n.Face3,
- w.a = O[l],
- w.b = O[l + 1],
- w.c = O[l + 3],
- _ = new n.Face3,
- _.a = O[l + 1],
- _.b = O[l + 2],
- _.c = O[l + 3],
- l += 4,
- m && (p = O[l++],
- w.materialIndex = p,
- _.materialIndex = p),
- a = s.faces.length,
- v)
- for (r = 0; r < B; r++)
- for (S = e.uvs[r],
- s.faceVertexUvs[r][a] = [],
- s.faceVertexUvs[r][a + 1] = [],
- o = 0; o < 4; o++)
- d = O[l++],
- R = S[2 * d],
- P = S[2 * d + 1],
- M = new n.Vector2(R,P),
- 2 !== o && s.faceVertexUvs[r][a].push(M),
- 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
- if (A && (u = 3 * O[l++],
- w.normal.set(D[u++], D[u++], D[u]),
- _.normal.copy(w.normal)),
- y)
- for (r = 0; r < 4; r++)
- u = 3 * O[l++],
- x = new n.Vector3(D[u++],D[u++],D[u]),
- 2 !== r && w.vertexNormals.push(x),
- 0 !== r && _.vertexNormals.push(x);
- if (C && (h = O[l++],
- T = N[h],
- w.color.setHex(T),
- _.color.setHex(T)),
- I)
- for (r = 0; r < 4; r++)
- h = O[l++],
- T = N[h],
- 2 !== r && w.vertexColors.push(new n.Color(T)),
- 0 !== r && _.vertexColors.push(new n.Color(T));
- s.faces.push(w),
- s.faces.push(_)
- } else {
- if (b = new n.Face3,
- b.a = O[l++],
- b.b = O[l++],
- b.c = O[l++],
- m && (p = O[l++],
- b.materialIndex = p),
- a = s.faces.length,
- v)
- for (r = 0; r < B; r++)
- for (S = e.uvs[r],
- s.faceVertexUvs[r][a] = [],
- o = 0; o < 3; o++)
- d = O[l++],
- R = S[2 * d],
- P = S[2 * d + 1],
- M = new n.Vector2(R,P),
- s.faceVertexUvs[r][a].push(M);
- if (A && (u = 3 * O[l++],
- b.normal.set(D[u++], D[u++], D[u])),
- y)
- for (r = 0; r < 3; r++)
- u = 3 * O[l++],
- x = new n.Vector3(D[u++],D[u++],D[u]),
- b.vertexNormals.push(x);
- if (C && (h = O[l++],
- b.color.setHex(N[h])),
- I)
- for (r = 0; r < 3; r++)
- h = O[l++],
- b.vertexColors.push(new n.Color(N[h]));
- s.faces.push(b)
- }
- }
- function r() {
- var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
- if (e.skinWeights)
- for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
- var o = e.skinWeights[i]
- , a = t > 1 ? e.skinWeights[i + 1] : 0
- , l = t > 2 ? e.skinWeights[i + 2] : 0
- , c = t > 3 ? e.skinWeights[i + 3] : 0;
- s.skinWeights.push(new n.Vector4(o,a,l,c))
- }
- if (e.skinIndices)
- for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
- var h = e.skinIndices[i]
- , u = t > 1 ? e.skinIndices[i + 1] : 0
- , d = t > 2 ? e.skinIndices[i + 2] : 0
- , p = t > 3 ? e.skinIndices[i + 3] : 0;
- s.skinIndices.push(new n.Vector4(h,u,d,p))
- }
- s.bones = e.bones,
- s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
- }
- function o(t) {
- if (void 0 !== e.morphTargets)
- for (var i = 0, r = e.morphTargets.length; i < r; i++) {
- s.morphTargets[i] = {},
- s.morphTargets[i].name = e.morphTargets[i].name,
- s.morphTargets[i].vertices = [];
- for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
- var h = new n.Vector3;
- h.x = a[l] * t,
- h.y = a[l + 1] * t,
- h.z = a[l + 2] * t,
- o.push(h)
- }
- }
- if (void 0 !== e.morphColors && e.morphColors.length > 0) {
- console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
- for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
- u[i].color.fromArray(d, 3 * i)
- }
- }
- function a() {
- var t = []
- , i = [];
- void 0 !== e.animation && i.push(e.animation),
- void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
- for (var r = 0; r < i.length; r++) {
- var o = n.AnimationClip.parseAnimation(i[r], s.bones);
- o && t.push(o)
- }
- if (s.morphTargets) {
- var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
- t = t.concat(a)
- }
- t.length > 0 && (s.animations = t)
- }
- var s = new n.Geometry
- , l = void 0 !== e.scale ? 1 / e.scale : 1;
- if (i(l),
- r(),
- o(l),
- a(),
- s.computeFaceNormals(),
- s.computeBoundingSphere(),
- void 0 === e.materials || 0 === e.materials.length)
- return {
- geometry: s
- };
- var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
- return {
- geometry: s,
- materials: c
- }
- }
- },
- n.LoadingManager = function(e, t, i) {
- var n = this
- , r = !1
- , o = 0
- , a = 0;
- this.onStart = void 0,
- this.onLoad = e,
- this.onProgress = t,
- this.onError = i,
- this.itemStart = function(e) {
- a++,
- r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
- r = !0
- }
- ,
- this.itemEnd = function(e) {
- o++,
- void 0 !== n.onProgress && n.onProgress(e, o, a),
- o === a && (r = !1,
- void 0 !== n.onLoad && n.onLoad())
- }
- ,
- this.itemError = function(e) {
- void 0 !== n.onError && n.onError(e)
- }
- }
- ,
- n.DefaultLoadingManager = new n.LoadingManager,
- n.BufferGeometryLoader = function(e) {
- this.manager = void 0 !== e ? e : n.DefaultLoadingManager
- }
- ,
- n.BufferGeometryLoader.prototype = {
- constructor: n.BufferGeometryLoader,
- load: function(e, t, i, r) {
- var o = this
- , a = new n.XHRLoader(o.manager);
- a.load(e, function(e) {
- t(o.parse(JSON.parse(e)))
- }, i, r)
- },
- parse: function(e) {
- var t = new n.BufferGeometry
- , i = e.data.index
- , r = {
- Int8Array: Int8Array,
- Uint8Array: Uint8Array,
- Uint8ClampedArray: Uint8ClampedArray,
- Int16Array: Int16Array,
- Uint16Array: Uint16Array,
- Int32Array: Int32Array,
- Uint32Array: Uint32Array,
- Float32Array: Float32Array,
- Float64Array: Float64Array
- };
- if (void 0 !== i) {
- var o = new r[i.type](i.array);
- t.setIndex(new n.BufferAttribute(o,1))
- }
- var a = e.data.attributes;
- for (var s in a) {
- var l = a[s]
- , o = new r[l.type](l.array);
- t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
- }
- var c = e.data.groups || e.data.drawcalls || e.data.offsets;
- if (void 0 !== c)
- for (var h = 0, u = c.length; h !== u; ++h) {
- var d = c[h];
- t.addGroup(d.start, d.count, d.materialIndex)
- }
- var p = e.data.boundingSphere;
- if (void 0 !== p) {
- var f = new n.Vector3;
- void 0 !== p.center && f.fromArray(p.center),
- t.boundingSphere = new n.Sphere(f,p.radius)
- }
- return t
- }
- },
- n.MaterialLoader = function(e) {
- this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
- this.textures = {}
- }
- ,
- n.MaterialLoader.prototype = {
- constructor: n.MaterialLoader,
- load: function(e, t, i, r) {
- var o = this
- , a = new n.XHRLoader(o.manager);
- a.load(e, function(e) {
- t(o.parse(JSON.parse(e)))
- }, i, r)
- },
- setTextures: function(e) {
- this.textures = e
- },
- getTexture: function(e) {
- var t = this.textures;
- return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
- t[e]
- },
- parse: function(e) {
- var t = new n[e.type];
- if (void 0 !== e.uuid && (t.uuid = e.uuid),
- void 0 !== e.name && (t.name = e.name),
- void 0 !== e.color && t.color.setHex(e.color),
- void 0 !== e.roughness && (t.roughness = e.roughness),
- void 0 !== e.metalness && (t.metalness = e.metalness),
- void 0 !== e.emissive && t.emissive.setHex(e.emissive),
- void 0 !== e.specular && t.specular.setHex(e.specular),
- void 0 !== e.shininess && (t.shininess = e.shininess),
- void 0 !== e.uniforms && (t.uniforms = e.uniforms),
- void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
- void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
- void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
- void 0 !== e.shading && (t.shading = e.shading),
- void 0 !== e.blending && (t.blending = e.blending),
- void 0 !== e.side && (t.side = e.side),
- void 0 !== e.opacity && (t.opacity = e.opacity),
- void 0 !== e.transparent && (t.transparent = e.transparent),
- void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
- void 0 !== e.depthTest && (t.depthTest = e.depthTest),
- void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
- void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
- void 0 !== e.wireframe && (t.wireframe = e.wireframe),
- void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
- void 0 !== e.size && (t.size = e.size),
- void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
- void 0 !== e.map && (t.map = this.getTexture(e.map)),
- void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
- t.transparent = !0),
- void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
- void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
- void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
- void 0 !== e.normalScale) {
- var i = e.normalScale;
- Array.isArray(i) === !1 && (i = [i, i]),
- t.normalScale = (new n.Vector2).fromArray(i)
- }
- if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
- void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
- void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
- void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
- void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
- void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
- void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
- void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
- void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
- t.combine = n.MultiplyOperation),
- e.reflectivity && (t.reflectivity = e.reflectivity),
- void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
- void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
- void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
- void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
- void 0 !== e.materials)
- for (var r = 0, o = e.materials.length; r < o; r++)
- t.materials.push(this.parse(e.materials[r]));
- return t
- }
- },
- n.ObjectLoader = function(e) {
- this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
- this.texturePath = ""
- }
- ,
- n.ObjectLoader.prototype = {
- constructor: n.ObjectLoader,
- load: function(e, t, i, r) {
- "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
- var o = this
- , a = new n.XHRLoader(o.manager);
- a.load(e, function(e) {
- o.parse(JSON.parse(e), t)
- }, i, r)
- },
- setTexturePath: function(e) {
- this.texturePath = e
- },
- setCrossOrigin: function(e) {
- this.crossOrigin = e
- },
- parse: function(e, t) {
- var i = this.parseGeometries(e.geometries)
- , n = this.parseImages(e.images, function() {
- void 0 !== t && t(a)
- })
- , r = this.parseTextures(e.textures, n)
- , o = this.parseMaterials(e.materials, r)
- , a = this.parseObject(e.object, i, o);
- return e.animations && (a.animations = this.parseAnimations(e.animations)),
- void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
- a
- },
- parseGeometries: function(e) {
- var t = {};
- if (void 0 !== e)
- for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
- var s, l = e[o];
- switch (l.type) {
- case "PlaneGeometry":
- case "PlaneBufferGeometry":
- s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
- break;
- case "BoxGeometry":
- case "BoxBufferGeometry":
- case "CubeGeometry":
- s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
- break;
- case "CircleGeometry":
- case "CircleBufferGeometry":
- s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
- break;
- case "CylinderGeometry":
- case "CylinderBufferGeometry":
- s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
- break;
- case "SphereGeometry":
- case "SphereBufferGeometry":
- s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
- break;
- case "DodecahedronGeometry":
- s = new n.DodecahedronGeometry(l.radius,l.detail);
- break;
- case "IcosahedronGeometry":
- s = new n.IcosahedronGeometry(l.radius,l.detail);
- break;
- case "OctahedronGeometry":
- s = new n.OctahedronGeometry(l.radius,l.detail);
- break;
- case "TetrahedronGeometry":
- s = new n.TetrahedronGeometry(l.radius,l.detail);
- break;
- case "RingGeometry":
- case "RingBufferGeometry":
- s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
- break;
- case "TorusGeometry":
- case "TorusBufferGeometry":
- s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
- break;
- case "TorusKnotGeometry":
- case "TorusKnotBufferGeometry":
- s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
- break;
- case "LatheGeometry":
- s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
- break;
- case "BufferGeometry":
- s = r.parse(l);
- break;
- case "Geometry":
- s = i.parse(l.data, this.texturePath).geometry;
- break;
- default:
- console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
- continue
- }
- s.uuid = l.uuid,
- void 0 !== l.name && (s.name = l.name),
- t[l.uuid] = s
- }
- return t
- },
- parseMaterials: function(e, t) {
- var i = {};
- if (void 0 !== e) {
- var r = new n.MaterialLoader;
- r.setTextures(t);
- for (var o = 0, a = e.length; o < a; o++) {
- var s = r.parse(e[o]);
- i[s.uuid] = s
- }
- }
- return i
- },
- parseAnimations: function(e) {
- for (var t = [], i = 0; i < e.length; i++) {
- var r = n.AnimationClip.parse(e[i]);
- t.push(r)
- }
- return t
- },
- parseImages: function(e, t) {
- function i(e) {
- return r.manager.itemStart(e),
- s.load(e, function() {
- r.manager.itemEnd(e)
- })
- }
- var r = this
- , o = {};
- if (void 0 !== e && e.length > 0) {
- var a = new n.LoadingManager(t)
- , s = new n.ImageLoader(a);
- s.setCrossOrigin(this.crossOrigin);
- for (var l = 0, c = e.length; l < c; l++) {
- var h = e[l]
- , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
- o[h.uuid] = i(u)
- }
- }
- return o
- },
- parseTextures: function(e, t) {
- function i(e) {
- return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
- n[e])
- }
- var r = {};
- if (void 0 !== e)
- for (var o = 0, a = e.length; o < a; o++) {
- var s = e[o];
- void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
- void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
- var l = new n.Texture(t[s.image]);
- l.needsUpdate = !0,
- l.uuid = s.uuid,
- void 0 !== s.name && (l.name = s.name),
- void 0 !== s.mapping && (l.mapping = i(s.mapping)),
- void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
- void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
- void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
- void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
- void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
- Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
- l.wrapT = i(s.wrap[1])),
- r[s.uuid] = l
- }
- return r
- },
- parseObject: function() {
- var e = new n.Matrix4;
- return function(t, i, r) {
- function o(e) {
- return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
- i[e]
- }
- function a(e) {
- if (void 0 !== e)
- return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
- r[e]
- }
- var s;
- switch (t.type) {
- case "Scene":
- s = new n.Scene;
- break;
- case "PerspectiveCamera":
- s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
- break;
- case "OrthographicCamera":
- s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
- break;
- case "AmbientLight":
- s = new n.AmbientLight(t.color,t.intensity);
- break;
- case "DirectionalLight":
- s = new n.DirectionalLight(t.color,t.intensity);
- break;
- case "PointLight":
- s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
- break;
- case "SpotLight":
- s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
- break;
- case "HemisphereLight":
- s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
- break;
- case "Mesh":
- var l = o(t.geometry)
- , c = a(t.material);
- s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
- break;
- case "LOD":
- s = new n.LOD;
- break;
- case "Line":
- s = new n.Line(o(t.geometry),a(t.material),t.mode);
- break;
- case "PointCloud":
- case "Points":
- s = new n.Points(o(t.geometry),a(t.material));
- break;
- case "Sprite":
- s = new n.Sprite(a(t.material));
- break;
- case "Group":
- s = new n.Group;
- break;
- default:
- s = new n.Object3D
- }
- if (s.uuid = t.uuid,
- void 0 !== t.name && (s.name = t.name),
- void 0 !== t.matrix ? (e.fromArray(t.matrix),
- e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
- void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
- void 0 !== t.scale && s.scale.fromArray(t.scale)),
- void 0 !== t.castShadow && (s.castShadow = t.castShadow),
- void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
- void 0 !== t.visible && (s.visible = t.visible),
- void 0 !== t.userData && (s.userData = t.userData),
- void 0 !== t.children)
- for (var h in t.children)
- s.add(this.parseObject(t.children[h], i, r));
- if ("LOD" === t.type)
- for (var u = t.levels, d = 0; d < u.length; d++) {
- var p = u[d]
- , h = s.getObjectByProperty("uuid", p.object);
- void 0 !== h && s.addLevel(h, p.distance)
- }
- return s
- }
- }()
- },
- n.TextureLoader = function(e) {
- this.manager = void 0 !== e ? e : n.DefaultLoadingManager
- }
- ,
- n.TextureLoader.prototype = {
- constructor: n.TextureLoader,
- load: function(e, t, i, r) {
- var o = new n.Texture
- , a = new n.ImageLoader(this.manager);
- return a.setCrossOrigin(this.crossOrigin),
- a.setPath(this.path),
- a.load(e, function(e) {
- o.image = e,
- o.needsUpdate = !0,
- void 0 !== t && t(o)
- }, i, r),
- o
- },
- setCrossOrigin: function(e) {
- this.crossOrigin = e
- },
- setPath: function(e) {
- this.path = e
- }
- },
- n.CubeTextureLoader = function(e) {
- this.manager = void 0 !== e ? e : n.DefaultLoadingManager
- }
- ,
- n.CubeTextureLoader.prototype = {
- constructor: n.CubeTextureLoader,
- load: function(e, t, i, r) {
- function o(i) {
- s.load(e[i], function(e) {
- a.images[i] = e,
- l++,
- 6 === l && (a.needsUpdate = !0,
- t && t(a))
- }, void 0, r)
- }
- var a = new n.CubeTexture
- , s = new n.ImageLoader(this.manager);
- s.setCrossOrigin(this.crossOrigin),
- s.setPath(this.path);
- for (var l = 0, c = 0; c < e.length; ++c)
- o(c);
- return a
- },
- setCrossOrigin: function(e) {
- this.crossOrigin = e
- },
- setPath: function(e) {
- this.path = e
- }
- },
- n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
- this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
- this._parser = null
- }
- ,
- n.BinaryTextureLoader.prototype = {
- constructor: n.BinaryTextureLoader,
- load: function(e, t, i, r) {
- var o = this
- , a = new n.DataTexture
- , s = new n.XHRLoader(this.manager);
- return s.setResponseType("arraybuffer"),
- s.load(e, function(e) {
- var i = o._parser(e);
- i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
- a.image.height = i.height,
- a.image.data = i.data),
- a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
- a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
- a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
- a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
- a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
- void 0 !== i.format && (a.format = i.format),
- void 0 !== i.type && (a.type = i.type),
- void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
- 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
- a.needsUpdate = !0,
- t && t(a, i))
- }, i, r),
- a
- }
- },
- n.CompressedTextureLoader = function(e) {
- this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
- this._parser = null
- }
- ;
- n.CompressedTextureLoader.prototype = {
- constructor: n.CompressedTextureLoader,
- load: function(e, t, i, r) {
- function o(o) {
- c.load(e[o], function(e) {
- var i = a._parser(e, !0);
- s[o] = {
- width: i.width,
- height: i.height,
- format: i.format,
- mipmaps: i.mipmaps
- },
- h += 1,
- 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
- l.format = i.format,
- l.needsUpdate = !0,
- t && t(l))
- }, i, r)
- }
- var a = this
- , s = []
- , l = new n.CompressedTexture;
- l.image = s;
- var c = new n.XHRLoader(this.manager);
- if (c.setPath(this.path),
- c.setResponseType("arraybuffer"),
- Array.isArray(e))
- for (var h = 0, u = 0, d = e.length; u < d; ++u)
- o(u);
- else
- c.load(e, function(e) {
- var i = a._parser(e, !0);
- if (i.isCubemap)
- for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
- s[o] = {
- mipmaps: []
- };
- for (var c = 0; c < i.mipmapCount; c++)
- s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
- s[o].format = i.format,
- s[o].width = i.width,
- s[o].height = i.height
- }
- else
- l.image.width = i.width,
- l.image.height = i.height,
- l.mipmaps = i.mipmaps;
- 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
- l.format = i.format,
- l.needsUpdate = !0,
- t && t(l)
- }, i, r);
- return l
- },
- setPath: function(e) {
- this.path = e
- }
- };
- n.Material = function() {
- Object.defineProperty(this, "id", {
- value: n.MaterialIdCount++
- }),
- this.uuid = n.Math.generateUUID(),
- this.name = "",
- this.type = "Material",
- this.side = n.FrontSide,
- this.opacity = 1,
- this.transparent = !1,
- this.blending = n.NormalBlending,
- this.blendSrc = n.SrcAlphaFactor,
- this.blendDst = n.OneMinusSrcAlphaFactor,
- this.blendEquation = n.AddEquation,
- this.blendSrcAlpha = null,
- this.blendDstAlpha = null,
- this.blendEquationAlpha = null,
- this.depthFunc = n.LessEqualDepth,
- this.depthTest = !0,
- this.depthWrite = !0,
- this.colorWrite = !0,
- this.precision = null,
- this.polygonOffset = !1,
- this.polygonOffsetFactor = 0,
- this.polygonOffsetUnits = 0,
- this.alphaTest = 0,
- this.premultipliedAlpha = !1,
- this.overdraw = 0,
- this.visible = !0,
- this._needsUpdate = !0
- }
- ,
- n.Material.prototype = {
- constructor: n.Material,
- get needsUpdate() {
- return this._needsUpdate
- },
- set needsUpdate(e) {
- e === !0 && this.update(),
- this._needsUpdate = e
- },
- setValues: function(e) {
- if (void 0 !== e)
- for (var t in e) {
- var i = e[t];
- if (void 0 !== i) {
- var r = this[t];
- void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
- } else
- console.warn("THREE.Material: '" + t + "' parameter is undefined.")
- }
- },
- toJSON: function(e) {
- function t(e) {
- var t = [];
- for (var i in e) {
- var n = e[i];
- delete n.metadata,
- t.push(n)
- }
- return t
- }
- var i = void 0 === e;
- i && (e = {
- textures: {},
- images: {}
- });
- var r = {
- metadata: {
- version: 4.4,
- type: "Material",
- generator: "Material.toJSON"
- }
- };
- if (r.uuid = this.uuid,
- r.type = this.type,
- "" !== this.name && (r.name = this.name),
- this.color instanceof n.Color && (r.color = this.color.getHex()),
- .5 !== this.roughness && (r.roughness = this.roughness),
- .5 !== this.metalness && (r.metalness = this.metalness),
- this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
- this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
- void 0 !== this.shininess && (r.shininess = this.shininess),
- this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
- this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
- this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
- this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
- r.bumpScale = this.bumpScale),
- this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
- r.normalScale = this.normalScale.toArray()),
- this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
- r.displacementScale = this.displacementScale,
- r.displacementBias = this.displacementBias),
- this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
- this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
- this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
- this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
- this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
- r.reflectivity = this.reflectivity),
- void 0 !== this.size && (r.size = this.size),
- void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
- void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
- void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
- void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
- void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
- this.opacity < 1 && (r.opacity = this.opacity),
- this.transparent === !0 && (r.transparent = this.transparent),
- this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
- this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
- this.wireframe === !0 && (r.wireframe = this.wireframe),
- this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
- i) {
- var o = t(e.textures)
- , a = t(e.images);
- o.length > 0 && (r.textures = o),
- a.length > 0 && (r.images = a)
- }
- return r
- },
- clone: function() {
- return (new this.constructor).copy(this)
- },
- copy: function(e) {
- return this.name = e.name,
- this.side = e.side,
- this.opacity = e.opacity,
- this.transparent = e.transparent,
- this.blending = e.blending,
- this.blendSrc = e.blendSrc,
- this.blendDst = e.blendDst,
- this.blendEquation = e.blendEquation,
- this.blendSrcAlpha = e.blendSrcAlpha,
- this.blendDstAlpha = e.blendDstAlpha,
- this.blendEquationAlpha = e.blendEquationAlpha,
- this.depthFunc = e.depthFunc,
- this.depthTest = e.depthTest,
- this.depthWrite = e.depthWrite,
- this.colorWrite = e.colorWrite,
- this.precision = e.precision,
- this.polygonOffset = e.polygonOffset,
- this.polygonOffsetFactor = e.polygonOffsetFactor,
- this.polygonOffsetUnits = e.polygonOffsetUnits,
- this.alphaTest = e.alphaTest,
- this.premultipliedAlpha = e.premultipliedAlpha,
- this.overdraw = e.overdraw,
- this.visible = e.visible,
- this
- },
- update: function() {
- this.dispatchEvent({
- type: "update"
- })
- },
- dispose: function() {
- this.dispatchEvent({
- type: "dispose"
- })
- }
- },
- n.EventDispatcher.prototype.apply(n.Material.prototype),
- n.MaterialIdCount = 0,
- n.LineBasicMaterial = function(e) {
- n.Material.call(this),
- this.type = "LineBasicMaterial",
- this.color = new n.Color(16777215),
- this.linewidth = 1,
- this.linecap = "round",
- this.linejoin = "round",
- this.blending = n.NormalBlending,
- this.vertexColors = n.NoColors,
- this.fog = !0,
- this.setValues(e)
- }
- ,
- n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
- n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
- n.LineBasicMaterial.prototype.copy = function(e) {
- return n.Material.prototype.copy.call(this, e),
- this.color.copy(e.color),
- this.linewidth = e.linewidth,
- this.linecap = e.linecap,
- this.linejoin = e.linejoin,
- this.vertexColors = e.vertexColors,
- this.fog = e.fog,
- this
- }
- ,
- n.LineDashedMaterial = function(e) {
- n.Material.call(this),
- this.type = "LineDashedMaterial",
- this.color = new n.Color(16777215),
- this.linewidth = 1,
- this.scale = 1,
- this.dashSize = 3,
- this.gapSize = 1,
- this.blending = n.NormalBlending,
- this.vertexColors = n.NoColors,
- this.fog = !0,
- this.setValues(e)
- }
- ,
- n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
- n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
- n.LineDashedMaterial.prototype.copy = function(e) {
- return n.Material.prototype.copy.call(this, e),
- this.color.copy(e.color),
- this.linewidth = e.linewidth,
- this.scale = e.scale,
- this.dashSize = e.dashSize,
- this.gapSize = e.gapSize,
- this.vertexColors = e.vertexColors,
- this.fog = e.fog,
- this
- }
- ,
- n.MeshBasicMaterial = function(e) {
- n.Material.call(this),
- this.type = "MeshBasicMaterial",
- this.color = new n.Color(16777215),
- this.map = null,
- this.aoMap = null,
- this.aoMapIntensity = 1,
- this.specularMap = null,
- this.alphaMap = null,
- this.envMap = null,
- this.combine = n.MultiplyOperation,
- this.reflectivity = 1,
- this.refractionRatio = .98,
- this.fog = !0,
- this.shading = n.SmoothShading,
- this.blending = n.NormalBlending,
- this.wireframe = !1,
- this.wireframeLinewidth = 1,
- this.wireframeLinecap = "round",
- this.wireframeLinejoin = "round",
- this.vertexColors = n.NoColors,
- this.skinning = !1,
- this.morphTargets = !1,
- this.setValues(e)
- }
- ,
- n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
- n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
- n.MeshBasicMaterial.prototype.copy = function(e) {
- return n.Material.prototype.copy.call(this, e),
- this.color.copy(e.color),
- this.map = e.map,
- this.aoMap = e.aoMap,
- this.aoMapIntensity = e.aoMapIntensity,
- this.specularMap = e.specularMap,
- this.alphaMap = e.alphaMap,
- this.envMap = e.envMap,
- this.combine = e.combine,
- this.reflectivity = e.reflectivity,
- this.refractionRatio = e.refractionRatio,
- this.fog = e.fog,
- this.shading = e.shading,
- this.wireframe = e.wireframe,
- this.wireframeLinewidth = e.wireframeLinewidth,
- this.wireframeLinecap = e.wireframeLinecap,
- this.wireframeLinejoin = e.wireframeLinejoin,
- this.vertexColors = e.vertexColors,
- this.skinning = e.skinning,
- this.morphTargets = e.morphTargets,
- this
- }
- ,
- n.MeshLambertMaterial = function(e) {
- n.Material.call(this),
- this.type = "MeshLambertMaterial",
- this.color = new n.Color(16777215),
- this.map = null,
- this.lightMap = null,
- this.lightMapIntensity = 1,
- this.aoMap = null,
- this.aoMapIntensity = 1,
- this.emissive = new n.Color(0),
- this.emissiveIntensity = 1,
- this.emissiveMap = null,
- this.specularMap = null,
- this.alphaMap = null,
- this.envMap = null,
- this.combine = n.MultiplyOperation,
- this.reflectivity = 1,
- this.refractionRatio = .98,
- this.fog = !0,
- this.blending = n.NormalBlending,
- this.wireframe = !1,
- this.wireframeLinewidth = 1,
- this.wireframeLinecap = "round",
- this.wireframeLinejoin = "round",
- this.vertexColors = n.NoColors,
- this.skinning = !1,
- this.morphTargets = !1,
- this.morphNormals = !1,
- this.setValues(e)
- }
- ,
- n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
- n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
- n.MeshLambertMaterial.prototype.copy = function(e) {
- return n.Material.prototype.copy.call(this, e),
- this.color.copy(e.color),
- this.map = e.map,
- this.lightMap = e.lightMap,
- this.lightMapIntensity = e.lightMapIntensity,
- this.aoMap = e.aoMap,
- this.aoMapIntensity = e.aoMapIntensity,
- this.emissive.copy(e.emissive),
- this.emissiveMap = e.emissiveMap,
- this.emissiveIntensity = e.emissiveIntensity,
- this.specularMap = e.specularMap,
- this.alphaMap = e.alphaMap,
- this.envMap = e.envMap,
- this.combine = e.combine,
- this.reflectivity = e.reflectivity,
- this.refractionRatio = e.refractionRatio,
- this.fog = e.fog,
- this.wireframe = e.wireframe,
- this.wireframeLinewidth = e.wireframeLinewidth,
- this.wireframeLinecap = e.wireframeLinecap,
- this.wireframeLinejoin = e.wireframeLinejoin,
- this.vertexColors = e.vertexColors,
- this.skinning = e.skinning,
- this.morphTargets = e.morphTargets,
- this.morphNormals = e.morphNormals,
- this
- }
- ,
- n.MeshPhongMaterial = function(e) {
- n.Material.call(this),
- this.type = "MeshPhongMaterial",
- this.color = new n.Color(16777215),
- this.specular = new n.Color(1118481),
- this.shininess = 30,
- this.map = null,
- this.lightMap = null,
- this.lightMapIntensity = 1,
- this.aoMap = null,
- this.aoMapIntensity = 1,
- this.emissive = new n.Color(0),
- this.emissiveIntensity = 1,
- this.emissiveMap = null,
- this.bumpMap = null,
- this.bumpScale = 1,
- this.normalMap = null,
- this.normalScale = new n.Vector2(1,1),
- this.displacementMap = null,
- this.displacementScale = 1,
- this.displacementBias = 0,
- this.specularMap = null,
- this.alphaMap = null,
- this.envMap = null,
- this.combine = n.MultiplyOperation,
- this.reflectivity = 1,
- this.refractionRatio = .98,
- this.fog = !0,
- this.shading = n.SmoothShading,
- this.blending = n.NormalBlending,
- this.wireframe = !1,
- this.wireframeLinewidth = 1,
- this.wireframeLinecap = "round",
- this.wireframeLinejoin = "round",
- this.vertexColors = n.NoColors,
- this.skinning = !1,
- this.morphTargets = !1,
- this.morphNormals = !1,
- this.setValues(e)
- }
- ,
- n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
- n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
- n.MeshPhongMaterial.prototype.copy = function(e) {
- return n.Material.prototype.copy.call(this, e),
- this.color.copy(e.color),
- this.specular.copy(e.specular),
- this.shininess = e.shininess,
- this.map = e.map,
- this.lightMap = e.lightMap,
- this.lightMapIntensity = e.lightMapIntensity,
- this.aoMap = e.aoMap,
- this.aoMapIntensity = e.aoMapIntensity,
- this.emissive.copy(e.emissive),
- this.emissiveMap = e.emissiveMap,
- this.emissiveIntensity = e.emissiveIntensity,
- this.bumpMap = e.bumpMap,
- this.bumpScale = e.bumpScale,
- this.normalMap = e.normalMap,
- this.normalScale.copy(e.normalScale),
- this.displacementMap = e.displacementMap,
- this.displacementScale = e.displacementScale,
- this.displacementBias = e.displacementBias,
- this.specularMap = e.specularMap,
- this.alphaMap = e.alphaMap,
- this.envMap = e.envMap,
- this.combine = e.combine,
- this.reflectivity = e.reflectivity,
- this.refractionRatio = e.refractionRatio,
- this.fog = e.fog,
- this.shading = e.shading,
- this.wireframe = e.wireframe,
- this.wireframeLinewidth = e.wireframeLinewidth,
- this.wireframeLinecap = e.wireframeLinecap,
- this.wireframeLinejoin = e.wireframeLinejoin,
- this.vertexColors = e.vertexColors,
- this.skinning = e.skinning,
- this.morphTargets = e.morphTargets,
- this.morphNormals = e.morphNormals,
- this
- }
- ,
- n.MeshStandardMaterial = function(e) {
- n.Material.call(this),
- this.type = "MeshStandardMaterial",
- this.color = new n.Color(16777215),
- this.roughness = .5,
- this.metalness = .5,
- this.map = null,
- this.lightMap = null,
- this.lightMapIntensity = 1,
- this.aoMap = null,
- this.aoMapIntensity = 1,
- this.emissive = new n.Color(0),
- this.emissiveIntensity = 1,
- this.emissiveMap = null,
- this.bumpMap = null,
- this.bumpScale = 1,
- this.normalMap = null,
- this.normalScale = new n.Vector2(1,1),
- this.displacementMap = null,
- this.displacementScale = 1,
- this.displacementBias = 0,
- this.roughnessMap = null,
- this.metalnessMap = null,
- this.alphaMap = null,
- this.envMap = null,
- this.envMapIntensity = 1,
- this.refractionRatio = .98,
- this.fog = !0,
- this.shading = n.SmoothShading,
- this.blending = n.NormalBlending,
- this.wireframe = !1,
- this.wireframeLinewidth = 1,
- this.wireframeLinecap = "round",
- this.wireframeLinejoin = "round",
- this.vertexColors = n.NoColors,
- this.skinning = !1,
- this.morphTargets = !1,
- this.morphNormals = !1,
- this.setValues(e)
- }
- ,
- n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
- n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
- n.MeshStandardMaterial.prototype.copy = function(e) {
- return n.Material.prototype.copy.call(this, e),
- this.color.copy(e.color),
- this.roughness = e.roughness,
- this.metalness = e.metalness,
- this.map = e.map,
- this.lightMap = e.lightMap,
- this.lightMapIntensity = e.lightMapIntensity,
- this.aoMap = e.aoMap,
- this.aoMapIntensity = e.aoMapIntensity,
- this.emissive.copy(e.emissive),
- this.emissiveMap = e.emissiveMap,
- this.emissiveIntensity = e.emissiveIntensity,
- this.bumpMap = e.bumpMap,
- this.bumpScale = e.bumpScale,
- this.normalMap = e.normalMap,
- this.normalScale.copy(e.normalScale),
- this.displacementMap = e.displacementMap,
- this.displacementScale = e.displacementScale,
- this.displacementBias = e.displacementBias,
- this.roughnessMap = e.roughnessMap,
- this.metalnessMap = e.metalnessMap,
- this.alphaMap = e.alphaMap,
- this.envMap = e.envMap,
- this.envMapIntensity = e.envMapIntensity,
- this.refractionRatio = e.refractionRatio,
- this.fog = e.fog,
- this.shading = e.shading,
- this.wireframe = e.wireframe,
- this.wireframeLinewidth = e.wireframeLinewidth,
- this.wireframeLinecap = e.wireframeLinecap,
- this.wireframeLinejoin = e.wireframeLinejoin,
- this.vertexColors = e.vertexColors,
- this.skinning = e.skinning,
- this.morphTargets = e.morphTargets,
- this.morphNormals = e.morphNormals,
- this
- }
- ,
- n.MeshDepthMaterial = function(e) {
- n.Material.call(this),
- this.type = "MeshDepthMaterial",
- this.morphTargets = !1,
- this.wireframe = !1,
- this.wireframeLinewidth = 1,
- this.setValues(e)
- }
- ,
- n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
- n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
- n.MeshDepthMaterial.prototype.copy = function(e) {
- return n.Material.prototype.copy.call(this, e),
- this.wireframe = e.wireframe,
- this.wireframeLinewidth = e.wireframeLinewidth,
- this
- }
- ,
- n.MeshNormalMaterial = function(e) {
- n.Material.call(this, e),
- this.type = "MeshNormalMaterial",
- this.wireframe = !1,
- this.wireframeLinewidth = 1,
- this.morphTargets = !1,
- this.setValues(e)
- }
- ,
- n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
- n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
- n.MeshNormalMaterial.prototype.copy = function(e) {
- return n.Material.prototype.copy.call(this, e),
- this.wireframe = e.wireframe,
- this.wireframeLinewidth = e.wireframeLinewidth,
- this
- }
- ,
- n.MultiMaterial = function(e) {
- this.uuid = n.Math.generateUUID(),
- this.type = "MultiMaterial",
- this.materials = e instanceof Array ? e : [],
- this.visible = !0
- }
- ,
- n.MultiMaterial.prototype = {
- constructor: n.MultiMaterial,
- toJSON: function(e) {
- for (var t = {
- metadata: {
- version: 4.2,
- type: "material",
- generator: "MaterialExporter"
- },
- uuid: this.uuid,
- type: this.type,
- materials: []
- }, i = this.materials, n = 0, r = i.length; n < r; n++) {
- var o = i[n].toJSON(e);
- delete o.metadata,
- t.materials.push(o)
- }
- return t.visible = this.visible,
- t
- },
- clone: function() {
- for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
- e.materials.push(this.materials[t].clone());
- return e.visible = this.visible,
- e
- }
- },
- n.PointsMaterial = function(e) {
- n.Material.call(this),
- this.type = "PointsMaterial",
- this.color = new n.Color(16777215),
- this.map = null,
- this.size = 1,
- this.sizeAttenuation = !0,
- this.blending = n.NormalBlending,
- this.vertexColors = n.NoColors,
- this.fog = !0,
- this.setValues(e)
- }
- ,
- n.PointsMaterial.prototype = Object.create(n.Material.prototype),
- n.PointsMaterial.prototype.constructor = n.PointsMaterial,
- n.PointsMaterial.prototype.copy = function(e) {
- return n.Material.prototype.copy.call(this, e),
- this.color.copy(e.color),
- this.map = e.map,
- this.size = e.size,
- this.sizeAttenuation = e.sizeAttenuation,
- this.vertexColors = e.vertexColors,
- this.fog = e.fog,
- this
- }
- ,
- n.ShaderMaterial = function(e) {
- n.Material.call(this),
- this.type = "ShaderMaterial",
- this.defines = {},
- this.uniforms = {},
- this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
- this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
- this.shading = n.SmoothShading,
- this.linewidth = 1,
- this.wireframe = !1,
- this.wireframeLinewidth = 1,
- this.fog = !1,
- this.lights = !1,
- this.vertexColors = n.NoColors,
- this.skinning = !1,
- this.morphTargets = !1,
- this.morphNormals = !1,
- this.extensions = {
- derivatives: !1,
- fragDepth: !1,
- drawBuffers: !1,
- shaderTextureLOD: !1
- },
- this.defaultAttributeValues = {
- color: [1, 1, 1],
- uv: [0, 0],
- uv2: [0, 0]
- },
- this.index0AttributeName = void 0,
- void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
- this.setValues(e))
- }
- ,
- n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
- n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
- n.ShaderMaterial.prototype.copy = function(e) {
- return n.Material.prototype.copy.call(this, e),
- this.fragmentShader = e.fragmentShader,
- this.vertexShader = e.vertexShader,
- this.uniforms = n.UniformsUtils.clone(e.uniforms),
- this.defines = e.defines,
- this.shading = e.shading,
- this.wireframe = e.wireframe,
- this.wireframeLinewidth = e.wireframeLinewidth,
- this.fog = e.fog,
- this.lights = e.lights,
- this.vertexColors = e.vertexColors,
- this.skinning = e.skinning,
- this.morphTargets = e.morphTargets,
- this.morphNormals = e.morphNormals,
- this.extensions = e.extensions,
- this
- }
- ,
- n.ShaderMaterial.prototype.toJSON = function(e) {
- var t = n.Material.prototype.toJSON.call(this, e);
- return t.uniforms = this.uniforms,
- t.vertexShader = this.vertexShader,
- t.fragmentShader = this.fragmentShader,
- t
- }
- ,
- n.RawShaderMaterial = function(e) {
- n.ShaderMaterial.call(this, e),
- this.type = "RawShaderMaterial"
- }
- ,
- n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
- n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
- n.SpriteMaterial = function(e) {
- n.Material.call(this),
- this.type = "SpriteMaterial",
- this.color = new n.Color(16777215),
- this.map = null,
- this.rotation = 0,
- this.fog = !1,
- this.setValues(e)
- }
- ,
- n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
- n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
- n.SpriteMaterial.prototype.copy = function(e) {
- return n.Material.prototype.copy.call(this, e),
- this.color.copy(e.color),
- this.map = e.map,
- this.rotation = e.rotation,
- this.fog = e.fog,
- this
- }
- ,
- n.Texture = function(e, t, i, r, o, a, s, l, c) {
- Object.defineProperty(this, "id", {
- value: n.TextureIdCount++
- }),
- this.uuid = n.Math.generateUUID(),
- this.name = "",
- this.sourceFile = "",
- this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
- this.mipmaps = [],
- this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
- this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
- this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
- this.magFilter = void 0 !== o ? o : n.LinearFilter,
- this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
- this.anisotropy = void 0 !== c ? c : 1,
- this.format = void 0 !== s ? s : n.RGBAFormat,
- this.type = void 0 !== l ? l : n.UnsignedByteType,
- this.offset = new n.Vector2(0,0),
- this.repeat = new n.Vector2(1,1),
- this.generateMipmaps = !0,
- this.premultiplyAlpha = !1,
- this.flipY = !0,
- this.unpackAlignment = 4,
- this.encoding = n.LinearEncoding,
- this.version = 0,
- this.onUpdate = null
- }
- ,
- n.Texture.DEFAULT_IMAGE = void 0,
- n.Texture.DEFAULT_MAPPING = n.UVMapping,
- n.Texture.prototype = {
- constructor: n.Texture,
- set needsUpdate(e) {
- e === !0 && this.version++
- },
- clone: function() {
- return (new this.constructor).copy(this)
- },
- copy: function(e) {
- return this.image = e.image,
- this.mipmaps = e.mipmaps.slice(0),
- this.mapping = e.mapping,
- this.wrapS = e.wrapS,
- this.wrapT = e.wrapT,
- this.magFilter = e.magFilter,
- this.minFilter = e.minFilter,
- this.anisotropy = e.anisotropy,
- this.format = e.format,
- this.type = e.type,
- this.offset.copy(e.offset),
- this.repeat.copy(e.repeat),
- this.generateMipmaps = e.generateMipmaps,
- this.premultiplyAlpha = e.premultiplyAlpha,
- this.flipY = e.flipY,
- this.unpackAlignment = e.unpackAlignment,
- this.encoding = e.encoding,
- this
- },
- toJSON: function(e) {
- function t(e) {
- var t;
- return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
- t.width = e.width,
- t.height = e.height,
- t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
- t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
- }
- if (void 0 !== e.textures[this.uuid])
- return e.textures[this.uuid];
- var i = {
- metadata: {
- version: 4.4,
- type: "Texture",
- generator: "Texture.toJSON"
- },
- uuid: this.uuid,
- name: this.name,
- mapping: this.mapping,
- repeat: [this.repeat.x, this.repeat.y],
- offset: [this.offset.x, this.offset.y],
- wrap: [this.wrapS, this.wrapT],
- minFilter: this.minFilter,
- magFilter: this.magFilter,
- anisotropy: this.anisotropy
- };
- if (void 0 !== this.image) {
- var r = this.image;
- void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
- void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
- uuid: r.uuid,
- url: t(r)
- }),
- i.image = r.uuid
- }
- return e.textures[this.uuid] = i,
- i
- },
- dispose: function() {
- this.dispatchEvent({
- type: "dispose"
- })
- },
- transformUv: function(e) {
- if (this.mapping === n.UVMapping) {
- if (e.multiply(this.repeat),
- e.add(this.offset),
- e.x < 0 || e.x > 1)
- switch (this.wrapS) {
- case n.RepeatWrapping:
- e.x = e.x - Math.floor(e.x);
- break;
- case n.ClampToEdgeWrapping:
- e.x = e.x < 0 ? 0 : 1;
- break;
- case n.MirroredRepeatWrapping:
- 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
- }
- if (e.y < 0 || e.y > 1)
- switch (this.wrapT) {
- case n.RepeatWrapping:
- e.y = e.y - Math.floor(e.y);
- break;
- case n.ClampToEdgeWrapping:
- e.y = e.y < 0 ? 0 : 1;
- break;
- case n.MirroredRepeatWrapping:
- 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
- }
- this.flipY && (e.y = 1 - e.y)
- }
- }
- },
- n.EventDispatcher.prototype.apply(n.Texture.prototype),
- n.TextureIdCount = 0,
- n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
- n.Texture.call(this, e, t, i, r, o, a, s, l, c),
- this.needsUpdate = !0
- }
- ,
- n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
- n.CanvasTexture.prototype.constructor = n.CanvasTexture,
- n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
- e = void 0 !== e ? e : [],
- t = void 0 !== t ? t : n.CubeReflectionMapping,
- n.Texture.call(this, e, t, i, r, o, a, s, l, c),
- this.flipY = !1
- }
- ,
- n.CubeTexture.prototype = Object.create(n.Texture.prototype),
- n.CubeTexture.prototype.constructor = n.CubeTexture,
- Object.defineProperty(n.CubeTexture.prototype, "images", {
- get: function() {
- return this.image
- },
- set: function(e) {
- this.image = e
- }
- }),
- n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
- n.Texture.call(this, null, a, s, l, c, h, r, o, u),
- this.image = {
- width: t,
- height: i
- },
- this.mipmaps = e,
- this.flipY = !1,
- this.generateMipmaps = !1
- }
- ,
- n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
- n.CompressedTexture.prototype.constructor = n.CompressedTexture,
- n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
- n.Texture.call(this, null, a, s, l, c, h, r, o, u),
- this.image = {
- data: e,
- width: t,
- height: i
- },
- this.magFilter = void 0 !== c ? c : n.NearestFilter,
- this.minFilter = void 0 !== h ? h : n.NearestFilter,
- this.flipY = !1,
- this.generateMipmaps = !1
- }
- ,
- n.DataTexture.prototype = Object.create(n.Texture.prototype),
- n.DataTexture.prototype.constructor = n.DataTexture,
- n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
- function h() {
- requestAnimationFrame(h)
- if( !e.paused && e.readyState === e.HAVE_ENOUGH_DATA){//改 add !e.paused
- u.needsUpdate = !0
- }
- }
- n.Texture.call(this, e, t, i, r, o, a, s, l, c),
- this.generateMipmaps = !1;
- var u = this;
- h()
- }
- ,
- n.VideoTexture.prototype = Object.create(n.Texture.prototype),
- n.VideoTexture.prototype.constructor = n.VideoTexture,
- n.Group = function() {
- n.Object3D.call(this),
- this.type = "Group"
- }
- ,
- n.Group.prototype = Object.create(n.Object3D.prototype),
- n.Group.prototype.constructor = n.Group,
- n.Points = function(e, t) {
- n.Object3D.call(this),
- this.type = "Points",
- this.geometry = void 0 !== e ? e : new n.Geometry,
- this.material = void 0 !== t ? t : new n.PointsMaterial({
- color: 16777215 * Math.random()
- })
- }
- ,
- n.Points.prototype = Object.create(n.Object3D.prototype),
- n.Points.prototype.constructor = n.Points,
- n.Points.prototype.raycast = function() {
- var e = new n.Matrix4
- , t = new n.Ray
- , i = new n.Sphere;
- return function(r, o) {
- function a(e, i) {
- var n = t.distanceSqToPoint(e);
- if (n < d) {
- var a = t.closestPointToPoint(e);
- a.applyMatrix4(c);
- var l = r.ray.origin.distanceTo(a);
- if (l < r.near || l > r.far)
- return;
- o.push({
- distance: l,
- distanceToRay: Math.sqrt(n),
- point: a.clone(),
- index: i,
- face: null,
- object: s
- })
- }
- }
- var s = this
- , l = this.geometry
- , c = this.matrixWorld
- , h = r.params.Points.threshold;
- if (null === l.boundingSphere && l.computeBoundingSphere(),
- i.copy(l.boundingSphere),
- i.applyMatrix4(c),
- r.ray.intersectsSphere(i) !== !1) {
- e.getInverse(c),
- t.copy(r.ray).applyMatrix4(e);
- var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
- , d = u * u
- , p = new n.Vector3;
- if (l instanceof n.BufferGeometry) {
- var f = l.index
- , g = l.attributes
- , m = g.position.array;
- if (null !== f)
- for (var v = f.array, A = 0, y = v.length; A < y; A++) {
- var C = v[A];
- p.fromArray(m, 3 * C),
- a(p, C)
- }
- else
- for (var A = 0, I = m.length / 3; A < I; A++)
- p.fromArray(m, 3 * A),
- a(p, A)
- } else
- for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
- a(E[A], A)
- }
- }
- }(),
- n.Points.prototype.clone = function() {
- return new this.constructor(this.geometry,this.material).copy(this)
- }
- ,
- n.Line = function(e, t, i) {
- return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
- new n.LineSegments(e,t)) : (n.Object3D.call(this),
- this.type = "Line",
- this.geometry = void 0 !== e ? e : new n.Geometry,
- void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
- color: 16777215 * Math.random()
- })))
- }
- ,
- n.Line.prototype = Object.create(n.Object3D.prototype),
- n.Line.prototype.constructor = n.Line,
- n.Line.prototype.raycast = function() {
- var e = new n.Matrix4
- , t = new n.Ray
- , i = new n.Sphere;
- return function(r, o) {
- var a = r.linePrecision
- , s = a * a
- , l = this.geometry
- , c = this.matrixWorld;
- if (null === l.boundingSphere && l.computeBoundingSphere(),
- i.copy(l.boundingSphere),
- i.applyMatrix4(c),
- r.ray.intersectsSphere(i) !== !1) {
- e.getInverse(c),
- t.copy(r.ray).applyMatrix4(e);
- var h = new n.Vector3
- , u = new n.Vector3
- , d = new n.Vector3
- , p = new n.Vector3
- , f = this instanceof n.LineSegments ? 2 : 1;
- if (l instanceof n.BufferGeometry) {
- var g = l.index
- , m = l.attributes
- , v = m.position.array;
- if (null !== g)
- for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
- var I = A[y]
- , E = A[y + 1];
- h.fromArray(v, 3 * I),
- u.fromArray(v, 3 * E);
- var b = t.distanceSqToSegment(h, u, p, d);
- if (!(b > s)) {
- p.applyMatrix4(this.matrixWorld);
- var w = r.ray.origin.distanceTo(p);
- w < r.near || w > r.far || o.push({
- distance: w,
- point: d.clone().applyMatrix4(this.matrixWorld),
- index: y,
- face: null,
- faceIndex: null,
- object: this
- })
- }
- }
- else
- for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
- h.fromArray(v, 3 * y),
- u.fromArray(v, 3 * y + 3);
- var b = t.distanceSqToSegment(h, u, p, d);
- if (!(b > s)) {
- p.applyMatrix4(this.matrixWorld);
- var w = r.ray.origin.distanceTo(p);
- w < r.near || w > r.far || o.push({
- distance: w,
- point: d.clone().applyMatrix4(this.matrixWorld),
- index: y,
- face: null,
- faceIndex: null,
- object: this
- })
- }
- }
- } else if (l instanceof n.Geometry)
- for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
- var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
- if (!(b > s)) {
- p.applyMatrix4(this.matrixWorld);
- var w = r.ray.origin.distanceTo(p);
- w < r.near || w > r.far || o.push({
- distance: w,
- point: d.clone().applyMatrix4(this.matrixWorld),
- index: y,
- face: null,
- faceIndex: null,
- object: this
- })
- }
- }
- }
- }
- }(),
- n.Line.prototype.clone = function() {
- return new this.constructor(this.geometry,this.material).copy(this)
- }
- ,
- n.LineStrip = 0,
- n.LinePieces = 1,
- n.LineSegments = function(e, t) {
- n.Line.call(this, e, t),
- this.type = "LineSegments"
- }
- ,
- n.LineSegments.prototype = Object.create(n.Line.prototype),
- n.LineSegments.prototype.constructor = n.LineSegments,
- n.Mesh = function(e, t) {
- n.Object3D.call(this),
- this.type = "Mesh",
- this.geometry = void 0 !== e ? e : new n.Geometry,
- this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
- color: 16777215 * Math.random()
- }),
- this.drawMode = n.TrianglesDrawMode,
- this.updateMorphTargets()
- }
- ,
- n.Mesh.prototype = Object.create(n.Object3D.prototype),
- n.Mesh.prototype.constructor = n.Mesh,
- n.Mesh.prototype.setDrawMode = function(e) {
- this.drawMode = e
- }
- ,
- n.Mesh.prototype.updateMorphTargets = function() {
- if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
- this.morphTargetBase = -1,
- this.morphTargetInfluences = [],
- this.morphTargetDictionary = {};
- for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
- this.morphTargetInfluences.push(0),
- this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
- }
- }
- ,
- n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
- return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
- 0)
- }
- ,
- n.Mesh.prototype.raycast = function() {
- function e(e, t, i, r, o, a, s) {
- return n.Triangle.barycoordFromPoint(e, t, i, r, m),
- o.multiplyScalar(m.x),
- a.multiplyScalar(m.y),
- s.multiplyScalar(m.z),
- o.add(a).add(s),
- o.clone()
- }
- function t(e, t, i, r, o, a, s) {
- var l, c = e.material;
- if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
- null === l)
- return null;
- A.copy(s),
- A.applyMatrix4(e.matrixWorld);
- var h = t.ray.origin.distanceTo(A);
- return h < t.near || h > t.far ? null : {
- distance: h,
- point: A.clone(),
- object: e
- }
- }
- function i(i, r, o, a, h, u, d, m) {
- s.fromArray(a, 3 * u),
- l.fromArray(a, 3 * d),
- c.fromArray(a, 3 * m);
- var A = t(i, r, o, s, l, c, v);
- return A && (h && (p.fromArray(h, 2 * u),
- f.fromArray(h, 2 * d),
- g.fromArray(h, 2 * m),
- A.uv = e(v, s, l, c, p, f, g)),
- A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
- A.faceIndex = u),
- A
- }
- var r = new n.Matrix4
- , o = new n.Ray
- , a = new n.Sphere
- , s = new n.Vector3
- , l = new n.Vector3
- , c = new n.Vector3
- , h = new n.Vector3
- , u = new n.Vector3
- , d = new n.Vector3
- , p = new n.Vector2
- , f = new n.Vector2
- , g = new n.Vector2
- , m = new n.Vector3
- , v = new n.Vector3
- , A = new n.Vector3;
- return function(m, A) {
- var y = this.geometry
- , C = this.material
- , I = this.matrixWorld;
- if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
- a.copy(y.boundingSphere),
- a.applyMatrix4(I),
- m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
- o.copy(m.ray).applyMatrix4(r),
- null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
- var E, b;
- if (y instanceof n.BufferGeometry) {
- var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
- if (void 0 !== S.uv && (E = S.uv.array),
- null !== x)
- for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
- w = R[P],
- _ = R[P + 1],
- T = R[P + 2],
- b = i(this, m, o, M, E, w, _, T),
- b && (b.faceIndex = Math.floor(P / 3),
- A.push(b));
- else
- for (var P = 0, O = M.length; P < O; P += 9)
- w = P / 3,
- _ = w + 1,
- T = w + 2,
- b = i(this, m, o, M, E, w, _, T),
- b && (b.index = w,
- A.push(b))
- } else if (y instanceof n.Geometry) {
- var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
- k.length > 0 && (E = k);
- for (var H = 0, G = U.length; H < G; H++) {
- var z = U[H]
- , W = B === !0 ? F[z.materialIndex] : C;
- if (void 0 !== W) {
- if (L = V[z.a],
- D = V[z.b],
- N = V[z.c],
- W.morphTargets === !0) {
- var j = y.morphTargets
- , Y = this.morphTargetInfluences;
- s.set(0, 0, 0),
- l.set(0, 0, 0),
- c.set(0, 0, 0);
- for (var X = 0, Z = j.length; X < Z; X++) {
- var q = Y[X];
- if (0 !== q) {
- var K = j[X].vertices;
- s.addScaledVector(h.subVectors(K[z.a], L), q),
- l.addScaledVector(u.subVectors(K[z.b], D), q),
- c.addScaledVector(d.subVectors(K[z.c], N), q)
- }
- }
- s.add(L),
- l.add(D),
- c.add(N),
- L = s,
- D = l,
- N = c
- }
- if (b = t(this, m, o, L, D, N, v)) {
- if (E) {
- var Q = E[H];
- p.copy(Q[0]),
- f.copy(Q[1]),
- g.copy(Q[2]),
- b.uv = e(v, L, D, N, p, f, g)
- }
- b.face = z,
- b.faceIndex = H,
- A.push(b)
- }
- }
- }
- }
- }
- }
- }(),
- n.Mesh.prototype.clone = function() {
- return new this.constructor(this.geometry,this.material).copy(this)
- }
- ,
- n.Bone = function(e) {
- n.Object3D.call(this),
- this.type = "Bone",
- this.skin = e
- }
- ,
- n.Bone.prototype = Object.create(n.Object3D.prototype),
- n.Bone.prototype.constructor = n.Bone,
- n.Bone.prototype.copy = function(e) {
- return n.Object3D.prototype.copy.call(this, e),
- this.skin = e.skin,
- this
- }
- ,
- n.Skeleton = function(e, t, i) {
- if (this.useVertexTexture = void 0 === i || i,
- this.identityMatrix = new n.Matrix4,
- e = e || [],
- this.bones = e.slice(0),
- this.useVertexTexture) {
- var r = Math.sqrt(4 * this.bones.length);
- r = n.Math.nextPowerOfTwo(Math.ceil(r)),
- r = Math.max(r, 4),
- this.boneTextureWidth = r,
- this.boneTextureHeight = r,
- this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
- this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
- } else
- this.boneMatrices = new Float32Array(16 * this.bones.length);
- if (void 0 === t)
- this.calculateInverses();
- else if (this.bones.length === t.length)
- this.boneInverses = t.slice(0);
- else {
- console.warn("THREE.Skeleton bonInverses is the wrong length."),
- this.boneInverses = [];
- for (var o = 0, a = this.bones.length; o < a; o++)
- this.boneInverses.push(new n.Matrix4)
- }
- }
- ,
- n.Skeleton.prototype.calculateInverses = function() {
- this.boneInverses = [];
- for (var e = 0, t = this.bones.length; e < t; e++) {
- var i = new n.Matrix4;
- this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
- this.boneInverses.push(i)
- }
- }
- ,
- n.Skeleton.prototype.pose = function() {
- for (var e, t = 0, i = this.bones.length; t < i; t++)
- e = this.bones[t],
- e && e.matrixWorld.getInverse(this.boneInverses[t]);
- for (var t = 0, i = this.bones.length; t < i; t++)
- e = this.bones[t],
- e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
- e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
- e.matrix.decompose(e.position, e.quaternion, e.scale));
- }
- ,
- n.Skeleton.prototype.update = function() {
- var e = new n.Matrix4;
- return function() {
- for (var t = 0, i = this.bones.length; t < i; t++) {
- var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
- e.multiplyMatrices(n, this.boneInverses[t]),
- e.flattenToArrayOffset(this.boneMatrices, 16 * t)
- }
- this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
- }
- }(),
- n.Skeleton.prototype.clone = function() {
- return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
- }
- ,
- n.SkinnedMesh = function(e, t, i) {
- n.Mesh.call(this, e, t),
- this.type = "SkinnedMesh",
- this.bindMode = "attached",
- this.bindMatrix = new n.Matrix4,
- this.bindMatrixInverse = new n.Matrix4;
- var r = [];
- if (this.geometry && void 0 !== this.geometry.bones) {
- for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
- a = this.geometry.bones[s],
- o = new n.Bone(this),
- r.push(o),
- o.name = a.name,
- o.position.fromArray(a.pos),
- o.quaternion.fromArray(a.rotq),
- void 0 !== a.scl && o.scale.fromArray(a.scl);
- for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
- a = this.geometry.bones[s],
- a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
- }
- this.normalizeSkinWeights(),
- this.updateMatrixWorld(!0),
- this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
- }
- ,
- n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
- n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
- n.SkinnedMesh.prototype.bind = function(e, t) {
- this.skeleton = e,
- void 0 === t && (this.updateMatrixWorld(!0),
- this.skeleton.calculateInverses(),
- t = this.matrixWorld),
- this.bindMatrix.copy(t),
- this.bindMatrixInverse.getInverse(t)
- }
- ,
- n.SkinnedMesh.prototype.pose = function() {
- this.skeleton.pose()
- }
- ,
- n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
- if (this.geometry instanceof n.Geometry)
- for (var e = 0; e < this.geometry.skinWeights.length; e++) {
- var t = this.geometry.skinWeights[e]
- , i = 1 / t.lengthManhattan();
- i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
- }
- else if (this.geometry instanceof n.BufferGeometry)
- for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
- r.x = o.getX(e),
- r.y = o.getY(e),
- r.z = o.getZ(e),
- r.w = o.getW(e);
- var i = 1 / r.lengthManhattan();
- i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
- o.setXYZW(e, r.x, r.y, r.z, r.w)
- }
- }
- ,
- n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
- n.Mesh.prototype.updateMatrixWorld.call(this, !0),
- "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
- }
- ,
- n.SkinnedMesh.prototype.clone = function() {
- return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
- }
- ,
- n.LOD = function() {
- n.Object3D.call(this),
- this.type = "LOD",
- Object.defineProperties(this, {
- levels: {
- enumerable: !0,
- value: []
- },
- objects: {
- get: function() {
- return console.warn("THREE.LOD: .objects has been renamed to .levels."),
- this.levels
- }
- }
- })
- }
- ,
- n.LOD.prototype = Object.create(n.Object3D.prototype),
- n.LOD.prototype.constructor = n.LOD,
- n.LOD.prototype.addLevel = function(e, t) {
- void 0 === t && (t = 0),
- t = Math.abs(t);
- for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
- ;
- i.splice(n, 0, {
- distance: t,
- object: e
- }),
- this.add(e)
- }
- ,
- n.LOD.prototype.getObjectForDistance = function(e) {
- for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
- ;
- return t[i - 1].object
- }
- ,
- n.LOD.prototype.raycast = function() {
- var e = new n.Vector3;
- return function(t, i) {
- e.setFromMatrixPosition(this.matrixWorld);
- var n = t.ray.origin.distanceTo(e);
- this.getObjectForDistance(n).raycast(t, i)
- }
- }(),
- n.LOD.prototype.update = function() {
- var e = new n.Vector3
- , t = new n.Vector3;
- return function(i) {
- var n = this.levels;
- if (n.length > 1) {
- e.setFromMatrixPosition(i.matrixWorld),
- t.setFromMatrixPosition(this.matrixWorld);
- var r = e.distanceTo(t);
- n[0].object.visible = !0;
- for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
- n[o - 1].object.visible = !1,
- n[o].object.visible = !0;
- for (; o < a; o++)
- n[o].object.visible = !1
- }
- }
- }(),
- n.LOD.prototype.copy = function(e) {
- n.Object3D.prototype.copy.call(this, e, !1);
- for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
- var o = t[i];
- this.addLevel(o.object.clone(), o.distance)
- }
- return this
- }
- ,
- n.LOD.prototype.toJSON = function(e) {
- var t = n.Object3D.prototype.toJSON.call(this, e);
- t.object.levels = [];
- for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
- var a = i[r];
- t.object.levels.push({
- object: a.object.uuid,
- distance: a.distance
- })
- }
- return t
- }
- ,
- n.Sprite = function() {
- var e = new Uint16Array([0, 1, 2, 0, 2, 3])
- , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
- , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
- , r = new n.BufferGeometry;
- return r.setIndex(new n.BufferAttribute(e,1)),
- r.addAttribute("position", new n.BufferAttribute(t,3)),
- r.addAttribute("uv", new n.BufferAttribute(i,2)),
- function(e) {
- n.Object3D.call(this),
- this.type = "Sprite",
- this.geometry = r,
- this.material = void 0 !== e ? e : new n.SpriteMaterial
- }
- }(),
- n.Sprite.prototype = Object.create(n.Object3D.prototype),
- n.Sprite.prototype.constructor = n.Sprite,
- n.Sprite.prototype.raycast = function() {
- var e = new n.Vector3;
- return function(t, i) {
- e.setFromMatrixPosition(this.matrixWorld);
- var n = t.ray.distanceSqToPoint(e)
- , r = this.scale.x * this.scale.y;
- n > r || i.push({
- distance: Math.sqrt(n),
- point: this.position,
- face: null,
- object: this
- })
- }
- }(),
- n.Sprite.prototype.clone = function() {
- return new this.constructor(this.material).copy(this)
- }
- ,
- n.Particle = n.Sprite,
- n.LensFlare = function(e, t, i, r, o) {
- n.Object3D.call(this),
- this.lensFlares = [],
- this.positionScreen = new n.Vector3,
- this.customUpdateCallback = void 0,
- void 0 !== e && this.add(e, t, i, r, o)
- }
- ,
- n.LensFlare.prototype = Object.create(n.Object3D.prototype),
- n.LensFlare.prototype.constructor = n.LensFlare,
- n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
- void 0 === t && (t = -1),
- void 0 === i && (i = 0),
- void 0 === a && (a = 1),
- void 0 === o && (o = new n.Color(16777215)),
- void 0 === r && (r = n.NormalBlending),
- i = Math.min(i, Math.max(0, i)),
- this.lensFlares.push({
- texture: e,
- size: t,
- distance: i,
- x: 0,
- y: 0,
- z: 0,
- scale: 1,
- rotation: 0,
- opacity: a,
- color: o,
- blending: r
- })
- }
- ,
- n.LensFlare.prototype.updateLensFlares = function() {
- var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
- for (e = 0; e < i; e++)
- t = this.lensFlares[e],
- t.x = this.positionScreen.x + n * t.distance,
- t.y = this.positionScreen.y + r * t.distance,
- t.wantedRotation = t.x * Math.PI * .25,
- t.rotation += .25 * (t.wantedRotation - t.rotation)
- }
- ,
- n.LensFlare.prototype.copy = function(e) {
- n.Object3D.prototype.copy.call(this, e),
- this.positionScreen.copy(e.positionScreen),
- this.customUpdateCallback = e.customUpdateCallback;
- for (var t = 0, i = e.lensFlares.length; t < i; t++)
- this.lensFlares.push(e.lensFlares[t]);
- return this
- }
- ,
- n.Scene = function() {
- n.Object3D.call(this),
- this.type = "Scene",
- this.fog = null,
- this.overrideMaterial = null,
- this.autoUpdate = !0
- }
- ,
- n.Scene.prototype = Object.create(n.Object3D.prototype),
- n.Scene.prototype.constructor = n.Scene,
- n.Scene.prototype.copy = function(e, t) {
- return n.Object3D.prototype.copy.call(this, e, t),
- null !== e.fog && (this.fog = e.fog.clone()),
- null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
- this.autoUpdate = e.autoUpdate,
- this.matrixAutoUpdate = e.matrixAutoUpdate,
- this
- }
- ,
- n.Fog = function(e, t, i) {
- this.name = "",
- this.color = new n.Color(e),
- this.near = void 0 !== t ? t : 1,
- this.far = void 0 !== i ? i : 1e3
- }
- ,
- n.Fog.prototype.clone = function() {
- return new n.Fog(this.color.getHex(),this.near,this.far)
- }
- ,
- n.FogExp2 = function(e, t) {
- this.name = "",
- this.color = new n.Color(e),
- this.density = void 0 !== t ? t : 25e-5
- }
- ,
- n.FogExp2.prototype.clone = function() {
- return new n.FogExp2(this.color.getHex(),this.density)
- }
- ,
- n.ShaderChunk = {},
- n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
- n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
- n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
- n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
- n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
- n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
- n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
- n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
- n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
- n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
- n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
- n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
- n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
- n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
- n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
- n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
- n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
- n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
- n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
- n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
- n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
- n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
- n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
- n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
- n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
- n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
- n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
- n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
- n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
- n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
- n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
- n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
- n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
- n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
- n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
- n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
- n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
- n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
- n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
- n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
- n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
- n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
- n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
- n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
- n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
- n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
- n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
- n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
- n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
- n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
- n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
- n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
- n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
- n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
- n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
- n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
- n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
- n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
- n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
- n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
- n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
- n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
- n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
- n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
- n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
- n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
- n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
- n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
- n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
- n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
- n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
- n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
- n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
- n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
- n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
- n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
- n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
- n.UniformsUtils = {
- merge: function(e) {
- for (var t = {}, i = 0; i < e.length; i++) {
- var n = this.clone(e[i]);
- for (var r in n)
- t[r] = n[r]
- }
- return t
- },
- clone: function(e) {
- var t = {};
- for (var i in e) {
- t[i] = {};
- for (var r in e[i]) {
- var o = e[i][r];
- o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
- }
- }
- return t
- }
- },
- n.UniformsLib = {
- common: {
- diffuse: {
- type: "c",
- value: new n.Color(15658734)
- },
- opacity: {
- type: "f",
- value: 1
- },
- map: {
- type: "t",
- value: null
- },
- offsetRepeat: {
- type: "v4",
- value: new n.Vector4(0,0,1,1)
- },
- specularMap: {
- type: "t",
- value: null
- },
- alphaMap: {
- type: "t",
- value: null
- },
- envMap: {
- type: "t",
- value: null
- },
- flipEnvMap: {
- type: "f",
- value: -1
- },
- reflectivity: {
- type: "f",
- value: 1
- },
- refractionRatio: {
- type: "f",
- value: .98
- }
- },
- aomap: {
- aoMap: {
- type: "t",
- value: null
- },
- aoMapIntensity: {
- type: "f",
- value: 1
- }
- },
- lightmap: {
- lightMap: {
- type: "t",
- value: null
- },
- lightMapIntensity: {
- type: "f",
- value: 1
- }
- },
- emissivemap: {
- emissiveMap: {
- type: "t",
- value: null
- }
- },
- bumpmap: {
- bumpMap: {
- type: "t",
- value: null
- },
- bumpScale: {
- type: "f",
- value: 1
- }
- },
- normalmap: {
- normalMap: {
- type: "t",
- value: null
- },
- normalScale: {
- type: "v2",
- value: new n.Vector2(1,1)
- }
- },
- displacementmap: {
- displacementMap: {
- type: "t",
- value: null
- },
- displacementScale: {
- type: "f",
- value: 1
- },
- displacementBias: {
- type: "f",
- value: 0
- }
- },
- roughnessmap: {
- roughnessMap: {
- type: "t",
- value: null
- }
- },
- metalnessmap: {
- metalnessMap: {
- type: "t",
- value: null
- }
- },
- fog: {
- fogDensity: {
- type: "f",
- value: 25e-5
- },
- fogNear: {
- type: "f",
- value: 1
- },
- fogFar: {
- type: "f",
- value: 2e3
- },
- fogColor: {
- type: "c",
- value: new n.Color(16777215)
- }
- },
- lights: {
- ambientLightColor: {
- type: "fv",
- value: []
- },
- directionalLights: {
- type: "sa",
- value: [],
- properties: {
- direction: {
- type: "v3"
- },
- color: {
- type: "c"
- },
- shadow: {
- type: "i"
- },
- shadowBias: {
- type: "f"
- },
- shadowRadius: {
- type: "f"
- },
- shadowMapSize: {
- type: "v2"
- }
- }
- },
- directionalShadowMap: {
- type: "tv",
- value: []
- },
- directionalShadowMatrix: {
- type: "m4v",
- value: []
- },
- spotLights: {
- type: "sa",
- value: [],
- properties: {
- color: {
- type: "c"
- },
- position: {
- type: "v3"
- },
- direction: {
- type: "v3"
- },
- distance: {
- type: "f"
- },
- coneCos: {
- type: "f"
- },
- penumbraCos: {
- type: "f"
- },
- decay: {
- type: "f"
- },
- shadow: {
- type: "i"
- },
- shadowBias: {
- type: "f"
- },
- shadowRadius: {
- type: "f"
- },
- shadowMapSize: {
- type: "v2"
- }
- }
- },
- spotShadowMap: {
- type: "tv",
- value: []
- },
- spotShadowMatrix: {
- type: "m4v",
- value: []
- },
- pointLights: {
- type: "sa",
- value: [],
- properties: {
- color: {
- type: "c"
- },
- position: {
- type: "v3"
- },
- decay: {
- type: "f"
- },
- distance: {
- type: "f"
- },
- shadow: {
- type: "i"
- },
- shadowBias: {
- type: "f"
- },
- shadowRadius: {
- type: "f"
- },
- shadowMapSize: {
- type: "v2"
- }
- }
- },
- pointShadowMap: {
- type: "tv",
- value: []
- },
- pointShadowMatrix: {
- type: "m4v",
- value: []
- },
- hemisphereLights: {
- type: "sa",
- value: [],
- properties: {
- direction: {
- type: "v3"
- },
- skyColor: {
- type: "c"
- },
- groundColor: {
- type: "c"
- }
- }
- }
- },
- points: {
- diffuse: {
- type: "c",
- value: new n.Color(15658734)
- },
- opacity: {
- type: "f",
- value: 1
- },
- size: {
- type: "f",
- value: 1
- },
- scale: {
- type: "f",
- value: 1
- },
- map: {
- type: "t",
- value: null
- },
- offsetRepeat: {
- type: "v4",
- value: new n.Vector4(0,0,1,1)
- }
- }
- },
- n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
- n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
- n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
- n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
- n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
- n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
- n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
- n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
- n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
- n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
- n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
- n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
- n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
- n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
- n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
- n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
- n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
- n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
- n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
- n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
- n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
- n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
- n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
- n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
- n.ShaderLib = {
- basic: {
- uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
- vertexShader: n.ShaderChunk.meshbasic_vert,
- fragmentShader: n.ShaderChunk.meshbasic_frag
- },
- lambert: {
- uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
- emissive: {
- type: "c",
- value: new n.Color(0)
- }
- }]),
- vertexShader: n.ShaderChunk.meshlambert_vert,
- fragmentShader: n.ShaderChunk.meshlambert_frag
- },
- phong: {
- uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
- emissive: {
- type: "c",
- value: new n.Color(0)
- },
- specular: {
- type: "c",
- value: new n.Color(1118481)
- },
- shininess: {
- type: "f",
- value: 30
- }
- }]),
- vertexShader: n.ShaderChunk.meshphong_vert,
- fragmentShader: n.ShaderChunk.meshphong_frag
- },
- standard: {
- uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
- emissive: {
- type: "c",
- value: new n.Color(0)
- },
- roughness: {
- type: "f",
- value: .5
- },
- metalness: {
- type: "f",
- value: 0
- },
- envMapIntensity: {
- type: "f",
- value: 1
- }
- }]),
- vertexShader: n.ShaderChunk.meshstandard_vert,
- fragmentShader: n.ShaderChunk.meshstandard_frag
- },
- points: {
- uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
- vertexShader: n.ShaderChunk.points_vert,
- fragmentShader: n.ShaderChunk.points_frag
- },
- dashed: {
- uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
- scale: {
- type: "f",
- value: 1
- },
- dashSize: {
- type: "f",
- value: 1
- },
- totalSize: {
- type: "f",
- value: 2
- }
- }]),
- vertexShader: n.ShaderChunk.linedashed_vert,
- fragmentShader: n.ShaderChunk.linedashed_frag
- },
- depth: {
- uniforms: {
- mNear: {
- type: "f",
- value: 1
- },
- mFar: {
- type: "f",
- value: 2e3
- },
- opacity: {
- type: "f",
- value: 1
- }
- },
- vertexShader: n.ShaderChunk.depth_vert,
- fragmentShader: n.ShaderChunk.depth_frag
- },
- normal: {
- uniforms: {
- opacity: {
- type: "f",
- value: 1
- }
- },
- vertexShader: n.ShaderChunk.normal_vert,
- fragmentShader: n.ShaderChunk.normal_frag
- },
- cube: {
- uniforms: {
- tCube: {
- type: "t",
- value: null
- },
- tFlip: {
- type: "f",
- value: -1
- }
- },
- vertexShader: n.ShaderChunk.cube_vert,
- fragmentShader: n.ShaderChunk.cube_frag
- },
- equirect: {
- uniforms: {
- tEquirect: {
- type: "t",
- value: null
- },
- tFlip: {
- type: "f",
- value: -1
- }
- },
- vertexShader: n.ShaderChunk.equirect_vert,
- fragmentShader: n.ShaderChunk.equirect_frag
- },
- depthRGBA: {
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- for (var d = 0, m = 0, g = r.length; d < g; d++,
- m += 3)
- e._array[m + 0] = r[d].x,
- e._array[m + 1] = r[d].y,
- e._array[m + 2] = r[d].z;
- Ge.uniform3fv(i, e._array)
- } else if ("v4v" === t) {
- void 0 === e._array && (e._array = new Float32Array(4 * r.length));
- for (var d = 0, v = 0, g = r.length; d < g; d++,
- v += 4)
- e._array[v + 0] = r[d].x,
- e._array[v + 1] = r[d].y,
- e._array[v + 2] = r[d].z,
- e._array[v + 3] = r[d].w;
- Ge.uniform4fv(i, e._array)
- } else if ("m2" === t)
- Ge.uniformMatrix2fv(i, !1, r.elements);
- else if ("m3" === t)
- Ge.uniformMatrix3fv(i, !1, r.elements);
- else if ("m3v" === t) {
- void 0 === e._array && (e._array = new Float32Array(9 * r.length));
- for (var d = 0, g = r.length; d < g; d++)
- r[d].flattenToArrayOffset(e._array, 9 * d);
- Ge.uniformMatrix3fv(i, !1, e._array)
- } else if ("m4" === t)
- Ge.uniformMatrix4fv(i, !1, r.elements);
- else if ("m4v" === t) {
- void 0 === e._array && (e._array = new Float32Array(16 * r.length));
- for (var d = 0, g = r.length; d < g; d++)
- r[d].flattenToArrayOffset(e._array, 16 * d);
- Ge.uniformMatrix4fv(i, !1, e._array)
- } else if ("t" === t) {
- if (o = r,
- a = B(),
- Ge.uniform1i(i, a),
- !o)
- return;
- o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
- } else if ("tv" === t) {
- void 0 === e._array && (e._array = []);
- for (var d = 0, g = e.value.length; d < g; d++)
- e._array[d] = B();
- Ge.uniform1iv(i, e._array);
- for (var d = 0, g = e.value.length; d < g; d++)
- o = e.value[d],
- a = e._array[d],
- o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
- } else
- console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
- }
- function V(e) {
- for (var t = 0, i = e.length; t < i; t++) {
- var n = e[t][0];
- if (n.needsUpdate !== !1) {
- var r = n.type
- , o = e[t][1]
- , a = n.value;
- F(n, r, o, a)
- }
- }
- }
- function U(e, t) {
- var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
- for (Ue.shadowsPointLight = 0,
- i = 0,
- r = e.length; i < r; i++)
- if (o = e[i],
- a = o.color,
- s = o.intensity,
- l = o.distance,
- o instanceof n.AmbientLight)
- c += a.r * s,
- h += a.g * s,
- u += a.b * s;
- else if (o instanceof n.DirectionalLight) {
- var A = Ke.get(o);
- A.color.copy(o.color).multiplyScalar(o.intensity),
- A.direction.setFromMatrixPosition(o.matrixWorld),
- Ve.setFromMatrixPosition(o.target.matrixWorld),
- A.direction.sub(Ve),
- A.direction.transformDirection(d),
- A.shadow = o.castShadow,
- o.castShadow && (A.shadowBias = o.shadow.bias,
- A.shadowRadius = o.shadow.radius,
- A.shadowMapSize = o.shadow.mapSize,
- Ue.shadows[v++] = o),
- Ue.directionalShadowMap[p] = o.shadow.map,
- Ue.directionalShadowMatrix[p] = o.shadow.matrix,
- Ue.directional[p++] = A
- } else if (o instanceof n.SpotLight) {
- var A = Ke.get(o);
- A.position.setFromMatrixPosition(o.matrixWorld),
- A.position.applyMatrix4(d),
- A.color.copy(a).multiplyScalar(s),
- A.distance = l,
- A.direction.setFromMatrixPosition(o.matrixWorld),
- Ve.setFromMatrixPosition(o.target.matrixWorld),
- A.direction.sub(Ve),
- A.direction.transformDirection(d),
- A.coneCos = Math.cos(o.angle),
- A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
- A.decay = 0 === o.distance ? 0 : o.decay,
- A.shadow = o.castShadow,
- o.castShadow && (A.shadowBias = o.shadow.bias,
- A.shadowRadius = o.shadow.radius,
- A.shadowMapSize = o.shadow.mapSize,
- Ue.shadows[v++] = o),
- Ue.spotShadowMap[g] = o.shadow.map,
- Ue.spotShadowMatrix[g] = o.shadow.matrix,
- Ue.spot[g++] = A
- } else if (o instanceof n.PointLight) {
- var A = Ke.get(o);
- A.position.setFromMatrixPosition(o.matrixWorld),
- A.position.applyMatrix4(d),
- A.color.copy(o.color).multiplyScalar(o.intensity),
- A.distance = o.distance,
- A.decay = 0 === o.distance ? 0 : o.decay,
- A.shadow = o.castShadow,
- o.castShadow && (A.shadowBias = o.shadow.bias,
- A.shadowRadius = o.shadow.radius,
- A.shadowMapSize = o.shadow.mapSize,
- Ue.shadows[v++] = o),
- Ue.pointShadowMap[f] = o.shadow.map,
- void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
- Ve.setFromMatrixPosition(o.matrixWorld).negate(),
- Ue.pointShadowMatrix[f].identity().setPosition(Ve),
- Ue.point[f++] = A
- } else if (o instanceof n.HemisphereLight) {
- var A = Ke.get(o);
- A.direction.setFromMatrixPosition(o.matrixWorld),
- A.direction.transformDirection(d),
- A.direction.normalize(),
- A.skyColor.copy(o.color).multiplyScalar(s),
- A.groundColor.copy(o.groundColor).multiplyScalar(s),
- Ue.hemi[m++] = A
- }
- Ue.ambient[0] = c,
- Ue.ambient[1] = h,
- Ue.ambient[2] = u,
- Ue.directional.length = p,
- Ue.spot.length = g,
- Ue.point.length = f,
- Ue.hemi.length = m,
- Ue.shadows.length = v,
- Ue.hash = p + "," + f + "," + g + "," + m + "," + v
- }
- function k(e, t, i) {
- var r;
- if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
- Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
- Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
- Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
- Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
- t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
- Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
- Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
- t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
- r = We.get("EXT_texture_filter_anisotropic")) {
- if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
- return;
- if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
- return;
- (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
- Xe.get(t).__currentAnisotropy = t.anisotropy)
- }
- }
- function H(e, t, i) {
- void 0 === e.__webglInit && (e.__webglInit = !0,
- t.addEventListener("dispose", s),
- e.__webglTexture = Ge.createTexture(),
- ke.textures++),
- Ye.activeTexture(Ge.TEXTURE0 + i),
- Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
- Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
- Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
- Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
- var r = G(t.image, je.maxTextureSize);
- W(t) && z(r) === !1 && (r = j(r));
- var o = z(r)
- , a = ee(t.format)
- , l = ee(t.type);
- k(Ge.TEXTURE_2D, t, o);
- var c, h = t.mipmaps;
- if (t instanceof n.DataTexture)
- if (h.length > 0 && o) {
- for (var u = 0, d = h.length; u < d; u++)
- c = h[u],
- Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
- t.generateMipmaps = !1
- } else
- Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
- else if (t instanceof n.CompressedTexture)
- for (var u = 0, d = h.length; u < d; u++)
- c = h[u],
- t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
- else if (h.length > 0 && o) {
- for (var u = 0, d = h.length; u < d; u++)
- c = h[u],
- Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
- t.generateMipmaps = !1
- } else
- Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
- t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
- e.__version = t.version,
- t.onUpdate && t.onUpdate(t)
- }
- function G(e, t) {
- if (e.width > t || e.height > t) {
- var i = t / Math.max(e.width, e.height)
- , n = document.createElement("canvas");
- n.width = Math.floor(e.width * i),
- n.height = Math.floor(e.height * i);
- var r = n.getContext("2d");
- return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
- console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
- n
- }
- return e
- }
- function z(e) {
- return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
- }
- function W(e) {
- return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
- }
- function j(e) {
- if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
- var t = document.createElement("canvas");
- t.width = n.Math.nearestPowerOfTwo(e.width),
- t.height = n.Math.nearestPowerOfTwo(e.height);
- var i = t.getContext("2d");
- return i.drawImage(e, 0, 0, t.width, t.height),
- console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
- t
- }
- return e
- }
- function Y(e, t) {
- var i = Xe.get(e);
- if (6 === e.image.length)
- if (e.version > 0 && i.__version !== e.version) {
- i.__image__webglTextureCube || (e.addEventListener("dispose", s),
- i.__image__webglTextureCube = Ge.createTexture(),
- ke.textures++),
- Ye.activeTexture(Ge.TEXTURE0 + t),
- Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
- Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
- for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
- !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
- var c = a[0]
- , h = z(c)
- , u = ee(e.format)
- , d = ee(e.type);
- k(Ge.TEXTURE_CUBE_MAP, e, h);
- for (var l = 0; l < 6; l++)
- if (r)
- for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
- p = f[g],
- e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
- else
- o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
- e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
- i.__version = e.version,
- e.onUpdate && e.onUpdate(e)
- } else
- Ye.activeTexture(Ge.TEXTURE0 + t),
- Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
- }
- function X(e, t) {
- Ye.activeTexture(Ge.TEXTURE0 + t),
- Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
- }
- function Z(e, t, i, n) {
- var r = ee(t.texture.format)
- , o = ee(t.texture.type);
- Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
- Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
- Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
- Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
- }
- function q(e, t) {
- Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
- t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
- Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
- Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
- Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
- }
- function K(e) {
- var t = Xe.get(e)
- , i = e instanceof n.WebGLRenderTargetCube;
- if (i) {
- t.__webglDepthbuffer = [];
- for (var r = 0; r < 6; r++)
- Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
- t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
- q(t.__webglDepthbuffer[r], e)
- } else
- Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
- t.__webglDepthbuffer = Ge.createRenderbuffer(),
- q(t.__webglDepthbuffer, e);
- Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
- }
- function Q(e) {
- var t = Xe.get(e)
- , i = Xe.get(e.texture);
- e.addEventListener("dispose", l),
- i.__webglTexture = Ge.createTexture(),
- ke.textures++;
- var r = e instanceof n.WebGLRenderTargetCube
- , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
- if (r) {
- t.__webglFramebuffer = [];
- for (var a = 0; a < 6; a++)
- t.__webglFramebuffer[a] = Ge.createFramebuffer()
- } else
- t.__webglFramebuffer = Ge.createFramebuffer();
- if (r) {
- Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
- k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
- for (var a = 0; a < 6; a++)
- Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
- e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
- Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
- } else
- Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
- k(Ge.TEXTURE_2D, e.texture, o),
- Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
- e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
- Ye.bindTexture(Ge.TEXTURE_2D, null);
- e.depthBuffer && K(e)
- }
- function J(e) {
- var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
- , i = Xe.get(e.texture).__webglTexture;
- Ye.bindTexture(t, i),
- Ge.generateMipmap(t),
- Ye.bindTexture(t, null)
- }
- function $(e) {
- return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
- }
- function ee(e) {
- var t;
- if (e === n.RepeatWrapping)
- return Ge.REPEAT;
- if (e === n.ClampToEdgeWrapping)
- return Ge.CLAMP_TO_EDGE;
- if (e === n.MirroredRepeatWrapping)
- return Ge.MIRRORED_REPEAT;
- if (e === n.NearestFilter)
- return Ge.NEAREST;
- if (e === n.NearestMipMapNearestFilter)
- return Ge.NEAREST_MIPMAP_NEAREST;
- if (e === n.NearestMipMapLinearFilter)
- return Ge.NEAREST_MIPMAP_LINEAR;
- if (e === n.LinearFilter)
- return Ge.LINEAR;
- if (e === n.LinearMipMapNearestFilter)
- return Ge.LINEAR_MIPMAP_NEAREST;
- if (e === n.LinearMipMapLinearFilter)
- return Ge.LINEAR_MIPMAP_LINEAR;
- if (e === n.UnsignedByteType)
- return Ge.UNSIGNED_BYTE;
- if (e === n.UnsignedShort4444Type)
- return Ge.UNSIGNED_SHORT_4_4_4_4;
- if (e === n.UnsignedShort5551Type)
- return Ge.UNSIGNED_SHORT_5_5_5_1;
- if (e === n.UnsignedShort565Type)
- return Ge.UNSIGNED_SHORT_5_6_5;
- if (e === n.ByteType)
- return Ge.BYTE;
- if (e === n.ShortType)
- return Ge.SHORT;
- if (e === n.UnsignedShortType)
- return Ge.UNSIGNED_SHORT;
- if (e === n.IntType)
- return Ge.INT;
- if (e === n.UnsignedIntType)
- return Ge.UNSIGNED_INT;
- if (e === n.FloatType)
- return Ge.FLOAT;
- if (t = We.get("OES_texture_half_float"),
- null !== t && e === n.HalfFloatType)
- return t.HALF_FLOAT_OES;
- if (e === n.AlphaFormat)
- return Ge.ALPHA;
- if (e === n.RGBFormat)
- return Ge.RGB;
- if (e === n.RGBAFormat)
- return Ge.RGBA;
- if (e === n.LuminanceFormat)
- return Ge.LUMINANCE;
- if (e === n.LuminanceAlphaFormat)
- return Ge.LUMINANCE_ALPHA;
- if (e === n.AddEquation)
- return Ge.FUNC_ADD;
- if (e === n.SubtractEquation)
- return Ge.FUNC_SUBTRACT;
- if (e === n.ReverseSubtractEquation)
- return Ge.FUNC_REVERSE_SUBTRACT;
- if (e === n.ZeroFactor)
- return Ge.ZERO;
- if (e === n.OneFactor)
- return Ge.ONE;
- if (e === n.SrcColorFactor)
- return Ge.SRC_COLOR;
- if (e === n.OneMinusSrcColorFactor)
- return Ge.ONE_MINUS_SRC_COLOR;
- if (e === n.SrcAlphaFactor)
- return Ge.SRC_ALPHA;
- if (e === n.OneMinusSrcAlphaFactor)
- return Ge.ONE_MINUS_SRC_ALPHA;
- if (e === n.DstAlphaFactor)
- return Ge.DST_ALPHA;
- if (e === n.OneMinusDstAlphaFactor)
- return Ge.ONE_MINUS_DST_ALPHA;
- if (e === n.DstColorFactor)
- return Ge.DST_COLOR;
- if (e === n.OneMinusDstColorFactor)
- return Ge.ONE_MINUS_DST_COLOR;
- if (e === n.SrcAlphaSaturateFactor)
- return Ge.SRC_ALPHA_SATURATE;
- if (t = We.get("WEBGL_compressed_texture_s3tc"),
- null !== t) {
- if (e === n.RGB_S3TC_DXT1_Format)
- return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
- if (e === n.RGBA_S3TC_DXT1_Format)
- return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
- if (e === n.RGBA_S3TC_DXT3_Format)
- return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
- if (e === n.RGBA_S3TC_DXT5_Format)
- return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
- }
- if (t = We.get("WEBGL_compressed_texture_pvrtc"),
- null !== t) {
- if (e === n.RGB_PVRTC_4BPPV1_Format)
- return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
- if (e === n.RGB_PVRTC_2BPPV1_Format)
- return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
- if (e === n.RGBA_PVRTC_4BPPV1_Format)
- return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
- if (e === n.RGBA_PVRTC_2BPPV1_Format)
- return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
- }
- if (t = We.get("WEBGL_compressed_texture_etc1"),
- null !== t && e === n.RGB_ETC1_Format)
- return t.COMPRESSED_RGB_ETC1_WEBGL;
- if (t = We.get("EXT_blend_minmax"),
- null !== t) {
- if (e === n.MinEquation)
- return t.MIN_EXT;
- if (e === n.MaxEquation)
- return t.MAX_EXT
- }
- return 0
- }
- console.log("THREE.WebGLRenderer", n.REVISION),
- e = e || {};
- var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
- , ie = void 0 !== e.context ? e.context : null
- , ne = void 0 !== e.alpha && e.alpha
- , re = void 0 === e.depth || e.depth
- , oe = void 0 === e.stencil || e.stencil
- , ae = void 0 !== e.antialias && e.antialias
- , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
- , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
- , ce = []
- , he = []
- , ue = -1
- , de = []
- , pe = -1
- , fe = new Float32Array(8)
- , ge = []
- , me = [];
- this.domElement = te,
- this.context = null,
- this.autoClear = !0,
- this.autoClearColor = !0,
- this.autoClearDepth = !0,
- this.autoClearStencil = !0,
- this.sortObjects = !0,
- this.gammaFactor = 2,
- this.gammaInput = !1,
- this.gammaOutput = !1,
- this.physicallyCorrectLights = !1,
- this.toneMapping = n.LinearToneMapping,
- this.toneMappingExposure = 1,
- this.toneMappingWhitePoint = 1,
- this.maxMorphTargets = 8,
- this.maxMorphNormals = 4,
- this.autoScaleCubemaps = !0;
- var ve = this
- , Ae = null
- , ye = null
- , Ce = null
- , Ie = -1
- , Ee = ""
- , be = null
- , we = new n.Vector4
- , _e = null
- , Te = new n.Vector4
- , xe = 0
- , Se = new n.Color(0)
- , Me = 0
- , Re = te.width
- , Pe = te.height
- , Oe = 1
- , Le = new n.Vector4(0,0,Re,Pe)
- , De = !1
- , Ne = new n.Vector4(0,0,Re,Pe)
- , Be = new n.Frustum
- , Fe = new n.Matrix4
- , Ve = new n.Vector3
- , Ue = {
- hash: "",
- ambient: [0, 0, 0],
- directional: [],
- directionalShadowMap: [],
- directionalShadowMatrix: [],
- spot: [],
- spotShadowMap: [],
- spotShadowMatrix: [],
- point: [],
- pointShadowMap: [],
- pointShadowMatrix: [],
- hemi: [],
- shadows: [],
- shadowsPointLight: 0
- }
- , ke = {
- geometries: 0,
- textures: 0
- }
- , He = {
- calls: 0,
- vertices: 0,
- faces: 0,
- points: 0
- };
- this.info = {
- render: He,
- memory: ke,
- programs: null
- };
- var Ge;
- try {
- var ze = {
- alpha: ne,
- depth: re,
- stencil: oe,
- antialias: ae,
- premultipliedAlpha: se,
- preserveDrawingBuffer: le
- };
- if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
- null === Ge)
- throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
- void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
- return {
- rangeMin: 1,
- rangeMax: 1,
- precision: 1
- }
- }
- ),
- te.addEventListener("webglcontextlost", a, !1)
- } catch (e) {
- console.error("THREE.WebGLRenderer: " + e)
- }
- var We = new n.WebGLExtensions(Ge);
- We.get("OES_texture_float"),
- We.get("OES_texture_float_linear"),
- We.get("OES_texture_half_float"),
- We.get("OES_texture_half_float_linear"),
- We.get("OES_standard_derivatives"),
- We.get("ANGLE_instanced_arrays"),
- We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
- var je = new n.WebGLCapabilities(Ge,We,e)
- , Ye = new n.WebGLState(Ge,We,ee)
- , Xe = new n.WebGLProperties
- , Ze = new n.WebGLObjects(Ge,Xe,this.info)
- , qe = new n.WebGLPrograms(this,je)
- , Ke = new n.WebGLLights;
- this.info.programs = qe.programs;
- var Qe = new n.WebGLBufferRenderer(Ge,We,He)
- , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
- r(),
- this.context = Ge,
- this.capabilities = je,
- this.extensions = We,
- this.properties = Xe,
- this.state = Ye;
- var $e = new n.WebGLShadowMap(this,Ue,Ze);
- this.shadowMap = $e;
- var et = new n.SpritePlugin(this,ge)
- , tt = new n.LensFlarePlugin(this,me);
- this.getContext = function() {
- return Ge
- }
- ,
- this.getContextAttributes = function() {
- return Ge.getContextAttributes()
- }
- ,
- this.forceContextLoss = function() {
- We.get("WEBGL_lose_context").loseContext()
- }
- ,
- this.getMaxAnisotropy = function() {
- var e;
- return function() {
- if (void 0 !== e)
- return e;
- var t = We.get("EXT_texture_filter_anisotropic");
- return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
- }
- }(),
- this.getPrecision = function() {
- return je.precision
- }
- ,
- this.getPixelRatio = function() {
- return Oe
- }
- ,
- this.setPixelRatio = function(e) {
- void 0 !== e && (Oe = e,
- this.setSize(Ne.z, Ne.w, !1))
- }
- ,
- this.getSize = function() {
- return {
- width: Re,
- height: Pe
- }
- }
- ,
- this.setSize = function(e, t, i, devicePixelRatio) {
- if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
- Re = e,
- Pe = t,
- te.width = e * Oe,
- te.height = t * Oe,
- i !== !1 && (te.style.width = e + "px",
- te.style.height = t + "px"),
- this.setViewport(0, 0, e, t)
- }
- ,
- this.setViewport = function(e, t, i, n) {
- Ye.viewport(Ne.set(e, t, i, n))
- }
- ,
- this.setScissor = function(e, t, i, n) {
- Ye.scissor(Le.set(e, t, i, n))
- }
- ,
- this.setScissorTest = function(e) {
- Ye.setScissorTest(De = e)
- }
- ,
- this.getClearColor = function() {
- return Se
- }
- ,
- this.setClearColor = function(e, t) {
- Se.set(e),
- Me = void 0 !== t ? t : 1,
- i(Se.r, Se.g, Se.b, Me)
- }
- ,
- this.getClearAlpha = function() {
- return Me
- }
- ,
- this.setClearAlpha = function(e) {
- Me = e,
- i(Se.r, Se.g, Se.b, Me)
- }
- ,
- this.clear = function(e, t, i) {
- var n = 0;
- (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
- (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
- (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
- Ge.clear(n)
- }
- ,
- this.clearColor = function() {
- this.clear(!0, !1, !1)
- }
- ,
- this.clearDepth = function() {
- this.clear(!1, !0, !1)
- }
- ,
- this.clearStencil = function() {
- this.clear(!1, !1, !0)
- }
- ,
- this.clearTarget = function(e, t, i, n) {
- this.setRenderTarget(e),
- this.clear(t, i, n)
- }
- ,
- this.resetGLState = o,
- this.dispose = function() {
- te.removeEventListener("webglcontextlost", a, !1)
- }
- ,
- this.renderBufferImmediate = function(e, t, i) {
- Ye.initAttributes();
- var r = Xe.get(e);
- e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
- e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
- e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
- e.hasColors && !r.color && (r.color = Ge.createBuffer());
- var o = t.getAttributes();
- if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
- Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
- Ye.enableAttribute(o.position),
- Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
- e.hasNormals) {
- if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
- "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
- for (var a = 0, s = 3 * e.count; a < s; a += 9) {
- var l = e.normalArray
- , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
- , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
- , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
- l[a + 0] = c,
- l[a + 1] = h,
- l[a + 2] = u,
- l[a + 3] = c,
- l[a + 4] = h,
- l[a + 5] = u,
- l[a + 6] = c,
- l[a + 7] = h,
- l[a + 8] = u
- }
- Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
- Ye.enableAttribute(o.normal),
- Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
- }
- e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
- Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
- Ye.enableAttribute(o.uv),
- Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
- e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
- Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
- Ye.enableAttribute(o.color),
- Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
- Ye.disableUnusedAttributes(),
- Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
- e.count = 0
- }
- ,
- this.renderBufferDirect = function(e, i, r, o, a, s) {
- E(o);
- var l = w(e, i, o, a)
- , c = !1
- , h = r.id + "_" + l.id + "_" + o.wireframe;
- h !== Ee && (Ee = h,
- c = !0);
- var u = a.morphTargetInfluences;
- if (void 0 !== u) {
- for (var d = [], p = 0, m = u.length; p < m; p++) {
- var v = u[p];
- d.push([v, p])
- }
- d.sort(g),
- d.length > 8 && (d.length = 8);
- for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
- var v = d[p];
- if (fe[p] = v[0],
- 0 !== v[0]) {
- var y = v[1];
- o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
- o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
- } else
- o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
- o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
- }
- var C = l.getUniforms();
- null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
- c = !0
- }
- var y = r.index
- , I = r.attributes.position;
- o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
- var b;
- null !== y ? (b = Je,
- b.setIndex(y)) : b = Qe,
- c && (f(o, l, r),
- null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
- var _ = 0
- , T = 1 / 0;
- null !== y ? T = y.count : void 0 !== I && (T = I.count);
- var x = r.drawRange.start
- , S = r.drawRange.count
- , M = null !== s ? s.start : 0
- , R = null !== s ? s.count : 1 / 0
- , P = Math.max(_, x, M)
- , O = Math.min(_ + T, x + S, M + R) - 1
- , L = Math.max(0, O - P + 1);
- if (a instanceof n.Mesh)
- if (o.wireframe === !0)
- Ye.setLineWidth(o.wireframeLinewidth * t()),
- b.setMode(Ge.LINES);
- else
- switch (a.drawMode) {
- case n.TrianglesDrawMode:
- b.setMode(Ge.TRIANGLES);
- break;
- case n.TriangleStripDrawMode:
- b.setMode(Ge.TRIANGLE_STRIP);
- break;
- case n.TriangleFanDrawMode:
- b.setMode(Ge.TRIANGLE_FAN)
- }
- else if (a instanceof n.Line) {
- var D = o.linewidth;
- void 0 === D && (D = 1),
- Ye.setLineWidth(D * t()),
- a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
- } else
- a instanceof n.Points && b.setMode(Ge.POINTS);
- r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
- }
- ,
- this.render = function(e, t, i, r) {
- if (t instanceof n.Camera == !1)
- return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
- var o = e.fog;
- if (Ee = "",
- Ie = -1,
- be = null,
- e.autoUpdate === !0 && e.updateMatrixWorld(),
- null === t.parent && t.updateMatrixWorld(),
- t.matrixWorldInverse.getInverse(t.matrixWorld),
- Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
- Be.setFromMatrix(Fe),
- ce.length = 0,
- ue = -1,
- pe = -1,
- ge.length = 0,
- me.length = 0,
- y(e, t),
- he.length = ue + 1,
- de.length = pe + 1,
- ve.sortObjects === !0 && (he.sort(m),
- de.sort(v)),
- U(ce, t),
- $e.render(e, t),
- He.calls = 0,
- He.vertices = 0,
- He.faces = 0,
- He.points = 0,
- void 0 === i && (i = null),
- this.setRenderTarget(i),
- (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
- e.overrideMaterial) {
- var a = e.overrideMaterial;
- C(he, t, o, a),
- C(de, t, o, a)
- } else
- Ye.setBlending(n.NoBlending),
- C(he, t, o),
- C(de, t, o);
- if (et.render(e, t),
- tt.render(e, t, Te),
- i) {
- var s = i.texture;
- s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
- }
- Ye.setDepthTest(!0),
- Ye.setDepthWrite(!0),
- Ye.setColorWrite(!0)
- }
- ,
- this.setFaceCulling = function(e, t) {
- e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
- e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
- Ye.enable(Ge.CULL_FACE))
- }
- ,
- this.setTexture = function(e, t) {
- var i = Xe.get(e);
- if (e.version > 0 && i.__version !== e.version) {
- var n = e.image;
- return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
- }
- Ye.activeTexture(Ge.TEXTURE0 + t),
- Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
- }
- ,
- this.getCurrentRenderTarget = function() {
- return ye
- }
- ,
- this.setRenderTarget = function(e) {
- ye = e,
- e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
- var t, i = e instanceof n.WebGLRenderTargetCube;
- if (e) {
- var r = Xe.get(e);
- t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
- we.copy(e.scissor),
- _e = e.scissorTest,
- Te.copy(e.viewport)
- } else
- t = null,
- we.copy(Le).multiplyScalar(Oe),
- _e = De,
- Te.copy(Ne).multiplyScalar(Oe);
- if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
- Ce = t),
- Ye.scissor(we),
- Ye.setScissorTest(_e),
- Ye.viewport(Te),
- i) {
- var o = Xe.get(e.texture);
- Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
- }
- }
- ,
- this.readRenderTargetPixels = function(e, t, i, r, o, a) {
- if (e instanceof n.WebGLRenderTarget == !1)
- return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
- var s = Xe.get(e).__webglFramebuffer;
- if (s) {
- var l = !1;
- s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
- l = !0);
- try {
- var c = e.texture;
- if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
- return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
- if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
- return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
- Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
- } finally {
- l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
- }
- }
- }
- }
- ,
- n.WebGLRenderTarget = function(e, t, i) {
- this.uuid = n.Math.generateUUID(),
- this.width = e,
- this.height = t,
- this.scissor = new n.Vector4(0,0,e,t),
- this.scissorTest = !1,
- this.viewport = new n.Vector4(0,0,e,t),
- i = i || {},
- void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
- this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
- this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
- this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
- }
- ,
- n.WebGLRenderTarget.prototype = {
- constructor: n.WebGLRenderTarget,
- setSize: function(e, t) {
- this.width === e && this.height === t || (this.width = e,
- this.height = t,
- this.dispose()),
- this.viewport.set(0, 0, e, t),
- this.scissor.set(0, 0, e, t)
- },
- clone: function() {
- return (new this.constructor).copy(this)
- },
- copy: function(e) {
- return this.width = e.width,
- this.height = e.height,
- this.viewport.copy(e.viewport),
- this.texture = e.texture.clone(),
- this.depthBuffer = e.depthBuffer,
- this.stencilBuffer = e.stencilBuffer,
- this
- },
- dispose: function() {
- this.dispatchEvent({
- type: "dispose"
- })
- }
- },
- n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
- n.WebGLRenderTargetCube = function(e, t, i) {
- n.WebGLRenderTarget.call(this, e, t, i),
- this.activeCubeFace = 0,
- this.activeMipMapLevel = 0
- }
- ,
- n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
- n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
- n.WebGLBufferRenderer = function(e, t, i) {
- function r(e) {
- s = e
- }
- function o(t, n) {
- e.drawArrays(s, t, n),
- i.calls++,
- i.vertices += n,
- s === e.TRIANGLES && (i.faces += n / 3)
- }
- function a(r) {
- var o = t.get("ANGLE_instanced_arrays");
- if (null === o)
- return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
- var a = r.attributes.position
- , l = 0;
- a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
- o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
- o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
- i.calls++,
- i.vertices += l * r.maxInstancedCount,
- s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
- }
- var s;
- this.setMode = r,
- this.render = o,
- this.renderInstances = a
- }
- ,
- n.WebGLIndexedBufferRenderer = function(e, t, i) {
- function n(e) {
- s = e
- }
- function r(i) {
- i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
- c = 4) : (l = e.UNSIGNED_SHORT,
- c = 2)
- }
- function o(t, n) {
- e.drawElements(s, n, l, t * c),
- i.calls++,
- i.vertices += n,
- s === e.TRIANGLES && (i.faces += n / 3)
- }
- function a(n, r, o) {
- var a = t.get("ANGLE_instanced_arrays");
- return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
- i.calls++,
- i.vertices += o * n.maxInstancedCount,
- void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
- }
- var s, l, c;
- this.setMode = n,
- this.setIndex = r,
- this.render = o,
- this.renderInstances = a
- }
- ,
- n.WebGLExtensions = function(e) {
- var t = {};
- this.get = function(i) {
- if (void 0 !== t[i])
- return t[i];
- var n;
- switch (i) {
- case "EXT_texture_filter_anisotropic":
- n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
- break;
- case "WEBGL_compressed_texture_s3tc":
- n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
- break;
- case "WEBGL_compressed_texture_pvrtc":
- n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
- break;
- case "WEBGL_compressed_texture_etc1":
- n = e.getExtension("WEBGL_compressed_texture_etc1");
- break;
- default:
- n = e.getExtension(i)
- }
- return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
- t[i] = n,
- n
- }
- }
- ,
- n.WebGLCapabilities = function(e, t, i) {
- function n(t) {
- if ("highp" === t) {
- if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
- return "highp";
- t = "mediump"
- }
- return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
- }
- this.getMaxPrecision = n,
- this.precision = void 0 !== i.precision ? i.precision : "highp",
- this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
- this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
- this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
- this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
- this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
- this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
- this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
- this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
- this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
- this.vertexTextures = this.maxVertexTextures > 0,
- this.floatFragmentTextures = !!t.get("OES_texture_float"),
- this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
- var r = n(this.precision);
- r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
- this.precision = r),
- this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
- }
- ,
- n.WebGLGeometries = function(e, t, i) {
- function r(e) {
- var t = e.geometry;
- if (void 0 !== h[t.id])
- return h[t.id];
- t.addEventListener("dispose", o);
- var r;
- return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
- r = t._bufferGeometry),
- h[t.id] = r,
- i.memory.geometries++,
- r
- }
- function o(e) {
- var n = e.target
- , r = h[n.id];
- null !== r.index && s(r.index),
- l(r.attributes),
- n.removeEventListener("dispose", o),
- delete h[n.id];
- var a = t.get(n);
- a.wireframe && s(a.wireframe),
- t.delete(n);
- var c = t.get(r);
- c.wireframe && s(c.wireframe),
- t.delete(r),
- i.memory.geometries--
- }
- function a(e) {
- return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
- }
- function s(t) {
- var i = a(t);
- void 0 !== i && (e.deleteBuffer(i),
- c(t))
- }
- function l(e) {
- for (var t in e)
- s(e[t])
- }
- function c(e) {
- e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
- }
- var h = {};
- this.get = r
- }
- ,
- n.WebGLLights = function() {
- var e = {};
- this.get = function(t) {
- if (void 0 !== e[t.id])
- return e[t.id];
- var i;
- switch (t.type) {
- case "DirectionalLight":
- i = {
- direction: new n.Vector3,
- color: new n.Color,
- shadow: !1,
- shadowBias: 0,
- shadowRadius: 1,
- shadowMapSize: new n.Vector2
- };
- break;
- case "SpotLight":
- i = {
- position: new n.Vector3,
- direction: new n.Vector3,
- color: new n.Color,
- distance: 0,
- coneCos: 0,
- penumbraCos: 0,
- decay: 0,
- shadow: !1,
- shadowBias: 0,
- shadowRadius: 1,
- shadowMapSize: new n.Vector2
- };
- break;
- case "PointLight":
- i = {
- position: new n.Vector3,
- color: new n.Color,
- distance: 0,
- decay: 0,
- shadow: !1,
- shadowBias: 0,
- shadowRadius: 1,
- shadowMapSize: new n.Vector2
- };
- break;
- case "HemisphereLight":
- i = {
- direction: new n.Vector3,
- skyColor: new n.Color,
- groundColor: new n.Color
- }
- }
- return e[t.id] = i,
- i
- }
- }
- ,
- n.WebGLObjects = function(e, t, i) {
- function r(t) {
- var i = u.get(t);
- t.geometry instanceof n.Geometry && i.updateFromObject(t);
- var r = i.index
- , a = i.attributes;
- null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
- for (var s in a)
- o(a[s], e.ARRAY_BUFFER);
- var l = i.morphAttributes;
- for (var s in l)
- for (var c = l[s], h = 0, d = c.length; h < d; h++)
- o(c[h], e.ARRAY_BUFFER);
- return i
- }
- function o(e, i) {
- var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
- , o = t.get(r);
- void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
- }
- function a(t, i, n) {
- t.__webglBuffer = e.createBuffer(),
- e.bindBuffer(n, t.__webglBuffer);
- var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
- e.bufferData(n, i.array, r),
- t.version = i.version
- }
- function s(t, i, n) {
- e.bindBuffer(n, t.__webglBuffer),
- i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
- i.updateRange.count = 0),
- t.version = i.version
- }
- function l(e) {
- return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
- }
- function c(i) {
- var r = t.get(i);
- if (void 0 !== r.wireframe)
- return r.wireframe;
- var a = []
- , s = i.index
- , l = i.attributes
- , c = l.position;
- if (null !== s)
- for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
- var g = d[p + 0]
- , m = d[p + 1]
- , v = d[p + 2];
- h(u, g, m) && a.push(g, m),
- h(u, m, v) && a.push(m, v),
- h(u, v, g) && a.push(v, g)
- }
- else
- for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
- var g = p + 0
- , m = p + 1
- , v = p + 2;
- a.push(g, m, m, v, v, g)
- }
- var A = c.count > 65535 ? Uint32Array : Uint16Array
- , y = new n.BufferAttribute(new A(a),1);
- return o(y, e.ELEMENT_ARRAY_BUFFER),
- r.wireframe = y,
- y
- }
- function h(e, t, i) {
- if (t > i) {
- var n = t;
- t = i,
- i = n
- }
- var r = e[t];
- return void 0 === r ? (e[t] = [i],
- !0) : r.indexOf(i) === -1 && (r.push(i),
- !0)
- }
- var u = new n.WebGLGeometries(e,t,i);
- this.getAttributeBuffer = l,
- this.getWireframeAttribute = c,
- this.update = r
- }
- ,
- n.WebGLProgram = function() {
- function e(e) {
- switch (e) {
- case n.LinearEncoding:
- return ["Linear", "( value )"];
- case n.sRGBEncoding:
- return ["sRGB", "( value )"];
- case n.RGBEEncoding:
- return ["RGBE", "( value )"];
- case n.RGBM7Encoding:
- return ["RGBM", "( value, 7.0 )"];
- case n.RGBM16Encoding:
- return ["RGBM", "( value, 16.0 )"];
- case n.RGBDEncoding:
- return ["RGBD", "( value, 256.0 )"];
- case n.GammaEncoding:
- return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
- default:
- throw new Error("unsupported encoding: " + e)
- }
- }
- function t(t, i) {
- var n = e(i);
- return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
- }
- function i(t, i) {
- var n = e(i);
- return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
- }
- function r(e, t) {
- var i;
- switch (t) {
- case n.LinearToneMapping:
- i = "Linear";
- break;
- case n.ReinhardToneMapping:
- i = "Reinhard";
- break;
- case n.Uncharted2ToneMapping:
- i = "Uncharted2";
- break;
- case n.CineonToneMapping:
- i = "OptimizedCineon";
- break;
- default:
- throw new Error("unsupported toneMapping: " + t)
- }
- return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
- }
- function o(e, t, i) {
- e = e || {};
- var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
- return n.filter(c).join("\n")
- }
- function a(e) {
- var t = [];
- for (var i in e) {
- var n = e[i];
- n !== !1 && t.push("#define " + i + " " + n)
- }
- return t.join("\n")
- }
- function s(e, t, i) {
- for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
- var a = e.getActiveUniform(t, o)
- , s = a.name
- , l = e.getUniformLocation(t, s)
- , c = f.exec(s);
- if (c) {
- var h = c[1]
- , u = c[2]
- , d = n[h];
- d || (d = n[h] = {}),
- d[u] = l
- } else if (c = g.exec(s)) {
- var p = c[1]
- , v = c[2]
- , A = c[3]
- , y = n[p];
- y || (y = n[p] = []);
- var C = y[v];
- C || (C = y[v] = {}),
- C[A] = l
- } else if (c = m.exec(s)) {
- var p = c[1];
- n[p] = l
- } else
- n[s] = l
- }
- return n
- }
- function l(e, t, i) {
- for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
- var a = e.getActiveAttrib(t, o)
- , s = a.name;
- n[s] = e.getAttribLocation(t, s)
- }
- return n
- }
- function c(e) {
- return "" !== e
- }
- function h(e, t) {
- return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
- }
- function u(e) {
- function t(e, t) {
- var i = n.ShaderChunk[t];
- if (void 0 === i)
- throw new Error("Can not resolve #include <" + t + ">");
- return u(i)
- }
- var i = /#include +<([\w\d.]+)>/g;
- return e.replace(i, t)
- }
- function d(e) {
- function t(e, t, i, n) {
- for (var r = "", o = parseInt(t); o < parseInt(i); o++)
- r += n.replace(/\[ i \]/g, "[ " + o + " ]");
- return r
- }
- var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
- return e.replace(i, t)
- }
- var p = 0
- , f = /^([\w\d_]+)\.([\w\d_]+)$/
- , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
- , m = /^([\w\d_]+)\[0\]$/;
- return function(e, f, g, m) {
- var v = e.context
- , A = g.extensions
- , y = g.defines
- , C = g.__webglShader.vertexShader
- , I = g.__webglShader.fragmentShader
- , E = "SHADOWMAP_TYPE_BASIC";
- m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
- var b = "ENVMAP_TYPE_CUBE"
- , w = "ENVMAP_MODE_REFLECTION"
- , _ = "ENVMAP_BLENDING_MULTIPLY";
- if (m.envMap) {
- switch (g.envMap.mapping) {
- case n.CubeReflectionMapping:
- case n.CubeRefractionMapping:
- b = "ENVMAP_TYPE_CUBE";
- break;
- case n.CubeUVReflectionMapping:
- case n.CubeUVRefractionMapping:
- b = "ENVMAP_TYPE_CUBE_UV";
- break;
- case n.EquirectangularReflectionMapping:
- case n.EquirectangularRefractionMapping:
- b = "ENVMAP_TYPE_EQUIREC";
- break;
- case n.SphericalReflectionMapping:
- b = "ENVMAP_TYPE_SPHERE"
- }
- switch (g.envMap.mapping) {
- case n.CubeRefractionMapping:
- case n.EquirectangularRefractionMapping:
- w = "ENVMAP_MODE_REFRACTION"
- }
- switch (g.combine) {
- case n.MultiplyOperation:
- _ = "ENVMAP_BLENDING_MULTIPLY";
- break;
- case n.MixOperation:
- _ = "ENVMAP_BLENDING_MIX";
- break;
- case n.AddOperation:
- _ = "ENVMAP_BLENDING_ADD"
- }
- }
- var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
- g instanceof n.RawShaderMaterial ? (T = "",
- x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
- x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
- C = u(C, m),
- C = h(C, m),
- I = u(I, m),
- I = h(I, m),
- g instanceof n.ShaderMaterial == !1 && (C = d(C),
- I = d(I));
- var O = T + C
- , L = x + I
- , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
- , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
- v.attachShader(P, D),
- v.attachShader(P, N),
- void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
- v.linkProgram(P);
- var B = v.getProgramInfoLog(P)
- , F = v.getShaderInfoLog(D)
- , V = v.getShaderInfoLog(N)
- , U = !0
- , k = !0;
- v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
- console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
- k && (this.diagnostics = {
- runnable: U,
- material: g,
- programLog: B,
- vertexShader: {
- log: F,
- prefix: T
- },
- fragmentShader: {
- log: V,
- prefix: x
- }
- }),
- v.deleteShader(D),
- v.deleteShader(N);
- var H;
- this.getUniforms = function() {
- return void 0 === H && (H = s(v, P)),
- H
- }
- ;
- var G;
- return this.getAttributes = function() {
- return void 0 === G && (G = l(v, P)),
- G
- }
- ,
- this.destroy = function() {
- v.deleteProgram(P),
- this.program = void 0
- }
- ,
- Object.defineProperties(this, {
- uniforms: {
- get: function() {
- return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
- this.getUniforms()
- }
- },
- attributes: {
- get: function() {
- return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
- this.getAttributes()
- }
- }
- }),
- this.id = p++,
- this.code = f,
- this.usedTimes = 1,
- this.program = P,
- this.vertexShader = D,
- this.fragmentShader = N,
- this
- }
- }(),
- n.WebGLPrograms = function(e, t) {
- function i(e) {
- if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
- return 1024;
- var i = t.maxVertexUniforms
- , r = Math.floor((i - 20) / 4)
- , o = r;
- return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
- o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
- o
- }
- function r(e, t) {
- var i;
- return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
- i === n.LinearEncoding && t && (i = n.GammaEncoding),
- i
- }
- var o = []
- , a = {
- MeshDepthMaterial: "depth",
- MeshNormalMaterial: "normal",
- MeshBasicMaterial: "basic",
- MeshLambertMaterial: "lambert",
- MeshPhongMaterial: "phong",
- MeshStandardMaterial: "standard",
- LineBasicMaterial: "basic",
- LineDashedMaterial: "dashed",
- PointsMaterial: "points"
- }
- , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
- this.getParameters = function(o, s, l, c) {
- var h = a[o.type]
- , u = i(c)
- , d = e.getPrecision();
- null !== o.precision && (d = t.getMaxPrecision(o.precision),
- d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
- var p = {
- shaderID: h,
- precision: d,
- supportsVertexTextures: t.vertexTextures,
- outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
- map: !!o.map,
- mapEncoding: r(o.map, e.gammaInput),
- envMap: !!o.envMap,
- envMapMode: o.envMap && o.envMap.mapping,
- envMapEncoding: r(o.envMap, e.gammaInput),
- envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
- lightMap: !!o.lightMap,
- aoMap: !!o.aoMap,
- emissiveMap: !!o.emissiveMap,
- emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
- bumpMap: !!o.bumpMap,
- normalMap: !!o.normalMap,
- displacementMap: !!o.displacementMap,
- roughnessMap: !!o.roughnessMap,
- metalnessMap: !!o.metalnessMap,
- specularMap: !!o.specularMap,
- alphaMap: !!o.alphaMap,
- combine: o.combine,
- vertexColors: o.vertexColors,
- fog: l,
- useFog: o.fog,
- fogExp: l instanceof n.FogExp2,
- flatShading: o.shading === n.FlatShading,
- sizeAttenuation: o.sizeAttenuation,
- logarithmicDepthBuffer: t.logarithmicDepthBuffer,
- skinning: o.skinning,
- maxBones: u,
- useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
- morphTargets: o.morphTargets,
- morphNormals: o.morphNormals,
- maxMorphTargets: e.maxMorphTargets,
- maxMorphNormals: e.maxMorphNormals,
- numDirLights: s.directional.length,
- numPointLights: s.point.length,
- numSpotLights: s.spot.length,
- numHemiLights: s.hemi.length,
- pointLightShadows: s.shadowsPointLight,
- shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
- shadowMapType: e.shadowMap.type,
- toneMapping: e.toneMapping,
- physicallyCorrectLights: e.physicallyCorrectLights,
- premultipliedAlpha: o.premultipliedAlpha,
- alphaTest: o.alphaTest,
- doubleSided: o.side === n.DoubleSide,
- flipSided: o.side === n.BackSide
- };
- return p
- }
- ,
- this.getProgramCode = function(e, t) {
- var i = [];
- if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
- i.push(e.vertexShader)),
- void 0 !== e.defines)
- for (var n in e.defines)
- i.push(n),
- i.push(e.defines[n]);
- for (var r = 0; r < s.length; r++) {
- var o = s[r];
- i.push(o),
- i.push(t[o])
- }
- return i.join()
- }
- ,
- this.acquireProgram = function(t, i, r) {
- for (var a, s = 0, l = o.length; s < l; s++) {
- var c = o[s];
- if (c.code === r) {
- a = c,
- ++a.usedTimes;
- break
- }
- }
- return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
- o.push(a)),
- a
- }
- ,
- this.releaseProgram = function(e) {
- if (0 === --e.usedTimes) {
- var t = o.indexOf(e);
- o[t] = o[o.length - 1],
- o.pop(),
- e.destroy()
- }
- }
- ,
- this.programs = o
- }
- ,
- n.WebGLProperties = function() {
- var e = {};
- this.get = function(t) {
- var i = t.uuid
- , n = e[i];
- return void 0 === n && (n = {},
- e[i] = n),
- n
- }
- ,
- this.delete = function(t) {
- delete e[t.uuid]
- }
- ,
- this.clear = function() {
- e = {}
- }
- }
- ,
- n.WebGLShader = function() {
- function e(e) {
- for (var t = e.split("\n"), i = 0; i < t.length; i++)
- t[i] = i + 1 + ": " + t[i];
- return t.join("\n")
- }
- return function(t, i, n) {
- var r = t.createShader(i);
- return t.shaderSource(r, n),
- t.compileShader(r),
- t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
- "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
- r
- }
- }(),
- n.WebGLShadowMap = function(e, t, i) {
- function r(e, t, i, r) {
- var o = e.geometry
- , a = null
- , s = v
- , l = e.customDepthMaterial;
- if (i && (s = A,
- l = e.customDistanceMaterial),
- l)
- a = l;
- else {
- var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
- , h = e instanceof n.SkinnedMesh && t.skinning
- , u = 0;
- c && (u |= f),
- h && (u |= g),
- a = s[u]
- }
- return a.visible = t.visible,
- a.wireframe = t.wireframe,
- a.wireframeLinewidth = t.wireframeLinewidth,
- i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
- a
- }
- function o(e, t, i) {
- if (e.visible !== !1) {
- if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
- var r = e.material;
- r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
- p.push(e))
- }
- for (var a = e.children, s = 0, c = a.length; s < c; s++)
- o(a[s], t, i)
- }
- }
- for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
- var x = 0 !== (T & f)
- , S = 0 !== (T & g)
- , M = new n.ShaderMaterial({
- uniforms: b,
- vertexShader: E.vertexShader,
- fragmentShader: E.fragmentShader,
- morphTargets: x,
- skinning: S
- });
- v[T] = M;
- var R = new n.ShaderMaterial({
- defines: {
- USE_SHADOWMAP: ""
- },
- uniforms: _,
- vertexShader: w.vertexShader,
- fragmentShader: w.fragmentShader,
- morphTargets: x,
- skinning: S
- });
- A[T] = R
- }
- var P = this;
- this.enabled = !1,
- this.autoUpdate = !0,
- this.needsUpdate = !1,
- this.type = n.PCFShadowMap,
- this.cullFace = n.CullFaceFront,
- this.render = function(f, g) {
- var m, v, A = t.shadows;
- if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
- s.clearColor(1, 1, 1, 1),
- s.disable(a.BLEND),
- s.enable(a.CULL_FACE),
- a.frontFace(a.CCW),
- a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
- s.setDepthTest(!0),
- s.setScissorTest(!1);
- for (var E = 0, b = A.length; E < b; E++) {
- var w = A[E]
- , _ = w.shadow
- , T = _.camera;
- if (h.copy(_.mapSize),
- w instanceof n.PointLight) {
- m = 6,
- v = !0;
- var x = h.x
- , S = h.y;
- I[0].set(2 * x, S, x, S),
- I[1].set(0, S, x, S),
- I[2].set(3 * x, S, x, S),
- I[3].set(x, S, x, S),
- I[4].set(3 * x, 0, x, S),
- I[5].set(x, 0, x, S),
- h.x *= 4,
- h.y *= 2
- } else
- m = 1,
- v = !1;
- if (null === _.map) {
- var M = {
- minFilter: n.NearestFilter,
- magFilter: n.NearestFilter,
- format: n.RGBAFormat
- };
- _.map = new n.WebGLRenderTarget(h.x,h.y,M),
- w instanceof n.SpotLight && (T.aspect = h.x / h.y),
- T.updateProjectionMatrix()
- }
- var R = _.map
- , O = _.matrix;
- d.setFromMatrixPosition(w.matrixWorld),
- T.position.copy(d),
- e.setRenderTarget(R),
- e.clear();
- for (var L = 0; L < m; L++) {
- if (v) {
- u.copy(T.position),
- u.add(y[L]),
- T.up.copy(C[L]),
- T.lookAt(u);
- var D = I[L];
- s.viewport(D)
- } else
- u.setFromMatrixPosition(w.target.matrixWorld),
- T.lookAt(u);
- T.updateMatrixWorld(),
- T.matrixWorldInverse.getInverse(T.matrixWorld),
- O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
- O.multiply(T.projectionMatrix),
- O.multiply(T.matrixWorldInverse),
- c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
- l.setFromMatrix(c),
- p.length = 0,
- o(f, g, T);
- for (var N = 0, B = p.length; N < B; N++) {
- var F = p[N]
- , V = i.update(F)
- , U = F.material;
- if (U instanceof n.MultiMaterial)
- for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
- var W = k[G]
- , j = H[W.materialIndex];
- if (j.visible === !0) {
- var Y = r(F, j, v, d);
- e.renderBufferDirect(T, null, V, Y, F, W)
- }
- }
- else {
- var Y = r(F, U, v, d);
- e.renderBufferDirect(T, null, V, Y, F, null)
- }
- }
- }
- }
- var X = e.getClearColor()
- , Z = e.getClearAlpha();
- e.setClearColor(X, Z),
- s.enable(a.BLEND),
- P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
- P.needsUpdate = !1
- }
- }
- }
- ,
- n.WebGLState = function(e, t, i) {
- var r = this
- , o = new n.Vector4
- , a = new Uint8Array(16)
- , s = new Uint8Array(16)
- , l = new Uint8Array(16)
- , c = {}
- , h = null
- , u = null
- , d = null
- , p = null
- , f = null
- , g = null
- , m = null
- , v = null
- , A = !1
- , y = null
- , C = null
- , I = null
- , E = null
- , b = null
- , w = null
- , _ = null
- , T = null
- , x = null
- , S = null
- , M = null
- , R = null
- , P = null
- , O = null
- , L = null
- , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
- , N = void 0
- , B = {}
- , F = new n.Vector4
- , V = null
- , U = null
- , k = new n.Vector4
- , H = new n.Vector4
- , G = e.createTexture();
- e.bindTexture(e.TEXTURE_2D, G),
- e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
- e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
- this.init = function() {
- this.clearColor(0, 0, 0, 1),
- this.clearDepth(1),
- this.clearStencil(0),
- this.enable(e.DEPTH_TEST),
- e.depthFunc(e.LEQUAL),
- e.frontFace(e.CCW),
- e.cullFace(e.BACK),
- this.enable(e.CULL_FACE),
- this.enable(e.BLEND),
- e.blendEquation(e.FUNC_ADD),
- e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
- }
- ,
- this.initAttributes = function() {
- for (var e = 0, t = a.length; e < t; e++)
- a[e] = 0
- }
- ,
- this.enableAttribute = function(i) {
- if (a[i] = 1,
- 0 === s[i] && (e.enableVertexAttribArray(i),
- s[i] = 1),
- 0 !== l[i]) {
- var n = t.get("ANGLE_instanced_arrays");
- n.vertexAttribDivisorANGLE(i, 0),
- l[i] = 0
- }
- }
- ,
- this.enableAttributeAndDivisor = function(t, i, n) {
- a[t] = 1,
- 0 === s[t] && (e.enableVertexAttribArray(t),
- s[t] = 1),
- l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
- l[t] = i)
- }
- ,
- this.disableUnusedAttributes = function() {
- for (var t = 0, i = s.length; t < i; t++)
- s[t] !== a[t] && (e.disableVertexAttribArray(t),
- s[t] = 0)
- }
- ,
- this.enable = function(t) {
- c[t] !== !0 && (e.enable(t),
- c[t] = !0)
- }
- ,
- this.disable = function(t) {
- c[t] !== !1 && (e.disable(t),
- c[t] = !1)
- }
- ,
- this.getCompressedTextureFormats = function() {
- if (null === h && (h = [],
- t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
- for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
- h.push(i[n]);
- return h
- }
- ,
- this.setBlending = function(t, r, o, a, s, l, c, h) {
- t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
- t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
- e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
- e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
- e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
- e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
- e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
- e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
- e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
- e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
- u = t,
- A = h),
- t === n.CustomBlending ? (s = s || r,
- l = l || o,
- c = c || a,
- r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
- d = r,
- g = s),
- o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
- p = o,
- f = a,
- m = l,
- v = c)) : (d = null,
- p = null,
- f = null,
- g = null,
- m = null,
- v = null)
- }
- ,
- this.setDepthFunc = function(t) {
- if (y !== t) {
- if (t)
- switch (t) {
- case n.NeverDepth:
- e.depthFunc(e.NEVER);
- break;
- case n.AlwaysDepth:
- e.depthFunc(e.ALWAYS);
- break;
- case n.LessDepth:
- e.depthFunc(e.LESS);
- break;
- case n.LessEqualDepth:
- e.depthFunc(e.LEQUAL);
- break;
- case n.EqualDepth:
- e.depthFunc(e.EQUAL);
- break;
- case n.GreaterEqualDepth:
- e.depthFunc(e.GEQUAL);
- break;
- case n.GreaterDepth:
- e.depthFunc(e.GREATER);
- break;
- case n.NotEqualDepth:
- e.depthFunc(e.NOTEQUAL);
- break;
- default:
- e.depthFunc(e.LEQUAL)
- }
- else
- e.depthFunc(e.LEQUAL);
- y = t
- }
- }
- ,
- this.setDepthTest = function(t) {
- t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
- }
- ,
- this.setDepthWrite = function(t) {
- C !== t && (e.depthMask(t),
- C = t)
- }
- ,
- this.setColorWrite = function(t) {
- I !== t && (e.colorMask(t, t, t, t),
- I = t)
- }
- ,
- this.setStencilFunc = function(t, i, n) {
- b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
- b = t,
- w = i,
- _ = n)
- }
- ,
- this.setStencilOp = function(t, i, n) {
- T === t && x === i && S === n || (e.stencilOp(t, i, n),
- T = t,
- x = i,
- S = n)
- }
- ,
- this.setStencilTest = function(t) {
- t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
- }
- ,
- this.setStencilWrite = function(t) {
- E !== t && (e.stencilMask(t),
- E = t)
- }
- ,
- this.setFlipSided = function(t) {
- M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
- M = t)
- }
- ,
- this.setLineWidth = function(t) {
- t !== R && (e.lineWidth(t),
- R = t)
- }
- ,
- this.setPolygonOffset = function(t, i, n) {
- t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
- !t || P === i && O === n || (e.polygonOffset(i, n),
- P = i,
- O = n)
- }
- ,
- this.getScissorTest = function() {
- return L
- }
- ,
- this.setScissorTest = function(t) {
- L = t,
- t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
- }
- ,
- this.activeTexture = function(t) {
- void 0 === t && (t = e.TEXTURE0 + D - 1),
- N !== t && (e.activeTexture(t),
- N = t)
- }
- ,
- this.bindTexture = function(t, i) {
- void 0 === N && r.activeTexture();
- var n = B[N];
- void 0 === n && (n = {
- type: void 0,
- texture: void 0
- },
- B[N] = n),
- n.type === t && n.texture === i || (e.bindTexture(t, i || G),
- n.type = t,
- n.texture = i)
- }
- ,
- this.compressedTexImage2D = function() {
- try {
- e.compressedTexImage2D.apply(e, arguments)
- } catch (e) {
- console.error(e)
- }
- }
- ,
- this.texImage2D = function() {
- try {
- e.texImage2D.apply(e, arguments)
- } catch (e) {
- console.error(e)
- }
- }
- ,
- this.clearColor = function(t, i, n, r) {
- o.set(t, i, n, r),
- F.equals(o) === !1 && (e.clearColor(t, i, n, r),
- F.copy(o))
- }
- ,
- this.clearDepth = function(t) {
- V !== t && (e.clearDepth(t),
- V = t)
- }
- ,
- this.clearStencil = function(t) {
- U !== t && (e.clearStencil(t),
- U = t)
- }
- ,
- this.scissor = function(t) {
- k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
- k.copy(t))
- }
- ,
- this.viewport = function(t) {
- H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
- H.copy(t))
- }
- ,
- this.reset = function() {
- for (var t = 0; t < s.length; t++)
- 1 === s[t] && (e.disableVertexAttribArray(t),
- s[t] = 0);
- c = {},
- h = null,
- N = void 0,
- B = {},
- u = null,
- I = null,
- C = null,
- E = null,
- M = null
- }
- }
- ,
- n.LensFlarePlugin = function(e, t) {
- function i() {
- var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
- , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
- o = p.createBuffer(),
- a = p.createBuffer(),
- p.bindBuffer(p.ARRAY_BUFFER, o),
- p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
- p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
- p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
- u = p.createTexture(),
- d = p.createTexture(),
- f.bindTexture(p.TEXTURE_2D, u),
- p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
- p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
- p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
- p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
- p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
- f.bindTexture(p.TEXTURE_2D, d),
- p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
- p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
- p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
- p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
- p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
- h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
- var i;
- i = h ? {
- vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
- fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
- } : {
- vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
- fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
- },
- s = r(i),
- l = {
- vertex: p.getAttribLocation(s, "position"),
- uv: p.getAttribLocation(s, "uv")
- },
- c = {
- renderType: p.getUniformLocation(s, "renderType"),
- map: p.getUniformLocation(s, "map"),
- occlusionMap: p.getUniformLocation(s, "occlusionMap"),
- opacity: p.getUniformLocation(s, "opacity"),
- color: p.getUniformLocation(s, "color"),
- scale: p.getUniformLocation(s, "scale"),
- rotation: p.getUniformLocation(s, "rotation"),
- screenPosition: p.getUniformLocation(s, "screenPosition")
- }
- }
- function r(t) {
- var i = p.createProgram()
- , n = p.createShader(p.FRAGMENT_SHADER)
- , r = p.createShader(p.VERTEX_SHADER)
- , o = "precision " + e.getPrecision() + " float;\n";
- return p.shaderSource(n, o + t.fragmentShader),
- p.shaderSource(r, o + t.vertexShader),
- p.compileShader(n),
- p.compileShader(r),
- p.attachShader(i, n),
- p.attachShader(i, r),
- p.linkProgram(i),
- i
- }
- var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
- this.render = function(r, g, m) {
- if (0 !== t.length) {
- var v = new n.Vector3
- , A = m.w / m.z
- , y = .5 * m.z
- , C = .5 * m.w
- , I = 16 / m.w
- , E = new n.Vector2(I * A,I)
- , b = new n.Vector3(1,1,0)
- , w = new n.Vector2(1,1);
- void 0 === s && i(),
- p.useProgram(s),
- f.initAttributes(),
- f.enableAttribute(l.vertex),
- f.enableAttribute(l.uv),
- f.disableUnusedAttributes(),
- p.uniform1i(c.occlusionMap, 0),
- p.uniform1i(c.map, 1),
- p.bindBuffer(p.ARRAY_BUFFER, o),
- p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
- p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
- p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
- f.disable(p.CULL_FACE),
- f.setDepthWrite(!1);
- for (var _ = 0, T = t.length; _ < T; _++) {
- I = 16 / m.w,
- E.set(I * A, I);
- var x = t[_];
- if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
- v.applyMatrix4(g.matrixWorldInverse),
- v.applyProjection(g.projectionMatrix),
- b.copy(v),
- w.x = b.x * y + y,
- w.y = b.y * C + C,
- h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
- f.activeTexture(p.TEXTURE0),
- f.bindTexture(p.TEXTURE_2D, null),
- f.activeTexture(p.TEXTURE1),
- f.bindTexture(p.TEXTURE_2D, u),
- p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
- p.uniform1i(c.renderType, 0),
- p.uniform2f(c.scale, E.x, E.y),
- p.uniform3f(c.screenPosition, b.x, b.y, b.z),
- f.disable(p.BLEND),
- f.enable(p.DEPTH_TEST),
- p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
- f.activeTexture(p.TEXTURE0),
- f.bindTexture(p.TEXTURE_2D, d),
- p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
- p.uniform1i(c.renderType, 1),
- f.disable(p.DEPTH_TEST),
- f.activeTexture(p.TEXTURE1),
- f.bindTexture(p.TEXTURE_2D, u),
- p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
- x.positionScreen.copy(b),
- x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
- p.uniform1i(c.renderType, 2),
- f.enable(p.BLEND);
- for (var S = 0, M = x.lensFlares.length; S < M; S++) {
- var R = x.lensFlares[S];
- R.opacity > .001 && R.scale > .001 && (b.x = R.x,
- b.y = R.y,
- b.z = R.z,
- I = R.size * R.scale / m.w,
- E.x = I * A,
- E.y = I,
- p.uniform3f(c.screenPosition, b.x, b.y, b.z),
- p.uniform2f(c.scale, E.x, E.y),
- p.uniform1f(c.rotation, R.rotation),
- p.uniform1f(c.opacity, R.opacity),
- p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
- f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
- e.setTexture(R.texture, 1),
- p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
- }
- }
- }
- f.enable(p.CULL_FACE),
- f.enable(p.DEPTH_TEST),
- f.setDepthWrite(!0),
- e.resetGLState()
- }
- }
- }
- ,
- n.SpritePlugin = function(e, t) {
- function i() {
- var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
- , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
- a = d.createBuffer(),
- s = d.createBuffer(),
- d.bindBuffer(d.ARRAY_BUFFER, a),
- d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
- d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
- d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
- l = r(),
- c = {
- position: d.getAttribLocation(l, "position"),
- uv: d.getAttribLocation(l, "uv")
- },
- h = {
- uvOffset: d.getUniformLocation(l, "uvOffset"),
- uvScale: d.getUniformLocation(l, "uvScale"),
- rotation: d.getUniformLocation(l, "rotation"),
- scale: d.getUniformLocation(l, "scale"),
- color: d.getUniformLocation(l, "color"),
- map: d.getUniformLocation(l, "map"),
- opacity: d.getUniformLocation(l, "opacity"),
- modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
- projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
- fogType: d.getUniformLocation(l, "fogType"),
- fogDensity: d.getUniformLocation(l, "fogDensity"),
- fogNear: d.getUniformLocation(l, "fogNear"),
- fogFar: d.getUniformLocation(l, "fogFar"),
- fogColor: d.getUniformLocation(l, "fogColor"),
- alphaTest: d.getUniformLocation(l, "alphaTest")
- };
- var i = document.createElement("canvas");
- i.width = 8,
- i.height = 8;
- var o = i.getContext("2d");
- o.fillStyle = "white",
- o.fillRect(0, 0, 8, 8),
- u = new n.Texture(i),
- u.needsUpdate = !0
- }
- function r() {
- var t = d.createProgram()
- , i = d.createShader(d.VERTEX_SHADER)
- , n = d.createShader(d.FRAGMENT_SHADER);
- return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
- d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
- d.compileShader(i),
- d.compileShader(n),
- d.attachShader(t, i),
- d.attachShader(t, n),
- d.linkProgram(t),
- t
- }
- function o(e, t) {
- return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
- }
- var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
- this.render = function(r, v) {
- if (0 !== t.length) {
- void 0 === l && i(),
- d.useProgram(l),
- p.initAttributes(),
- p.enableAttribute(c.position),
- p.enableAttribute(c.uv),
- p.disableUnusedAttributes(),
- p.disable(d.CULL_FACE),
- p.enable(d.BLEND),
- d.bindBuffer(d.ARRAY_BUFFER, a),
- d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
- d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
- d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
- d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
- p.activeTexture(d.TEXTURE0),
- d.uniform1i(h.map, 0);
- var A = 0
- , y = 0
- , C = r.fog;
- C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
- C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
- d.uniform1f(h.fogFar, C.far),
- d.uniform1i(h.fogType, 1),
- A = 1,
- y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
- d.uniform1i(h.fogType, 2),
- A = 2,
- y = 2)) : (d.uniform1i(h.fogType, 0),
- A = 0,
- y = 0);
- for (var I = 0, E = t.length; I < E; I++) {
- var b = t[I];
- b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
- b.z = -b.modelViewMatrix.elements[14]
- }
- t.sort(o);
- for (var w = [], I = 0, E = t.length; I < E; I++) {
- var b = t[I]
- , _ = b.material;
- d.uniform1f(h.alphaTest, _.alphaTest),
- d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
- b.matrixWorld.decompose(f, g, m),
- w[0] = m.x,
- w[1] = m.y;
- var T = 0;
- r.fog && _.fog && (T = y),
- A !== T && (d.uniform1i(h.fogType, T),
- A = T),
- null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
- d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
- d.uniform2f(h.uvScale, 1, 1)),
- d.uniform1f(h.opacity, _.opacity),
- d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
- d.uniform1f(h.rotation, _.rotation),
- d.uniform2fv(h.scale, w),
- p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
- p.setDepthTest(_.depthTest),
- p.setDepthWrite(_.depthWrite),
- _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
- d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
- }
- p.enable(d.CULL_FACE),
- e.resetGLState()
- }
- }
- }
- ,
- Object.defineProperties(n.Box2.prototype, {
- empty: {
- value: function() {
- return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
- this.isEmpty()
- }
- },
- isIntersectionBox: {
- value: function(e) {
- return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
- this.intersectsBox(e)
- }
- }
- }),
- Object.defineProperties(n.Box3.prototype, {
- empty: {
- value: function() {
- return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
- this.isEmpty()
- }
- },
- isIntersectionBox: {
- value: function(e) {
- return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
- this.intersectsBox(e)
- }
- },
- isIntersectionSphere: {
- value: function(e) {
- return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
- this.intersectsSphere(e)
- }
- }
- }),
- Object.defineProperties(n.Matrix3.prototype, {
- multiplyVector3: {
- value: function(e) {
- return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
- e.applyMatrix3(this)
- }
- },
- multiplyVector3Array: {
- value: function(e) {
- return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
- this.applyToVector3Array(e)
- }
- }
- }),
- Object.defineProperties(n.Matrix4.prototype, {
- extractPosition: {
- value: function(e) {
- return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
- this.copyPosition(e)
- }
- },
- setRotationFromQuaternion: {
- value: function(e) {
- return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
- this.makeRotationFromQuaternion(e)
- }
- },
- multiplyVector3: {
- value: function(e) {
- return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
- e.applyProjection(this)
- }
- },
- multiplyVector4: {
- value: function(e) {
- return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
- e.applyMatrix4(this)
- }
- },
- multiplyVector3Array: {
- value: function(e) {
- return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
- this.applyToVector3Array(e)
- }
- },
- rotateAxis: {
- value: function(e) {
- console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
- e.transformDirection(this)
- }
- },
- crossVector: {
- value: function(e) {
- return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
- e.applyMatrix4(this)
- }
- },
- translate: {
- value: function(e) {
- console.error("THREE.Matrix4: .translate() has been removed.")
- }
- },
- rotateX: {
- value: function(e) {
- console.error("THREE.Matrix4: .rotateX() has been removed.")
- }
- },
- rotateY: {
- value: function(e) {
- console.error("THREE.Matrix4: .rotateY() has been removed.")
- }
- },
- rotateZ: {
- value: function(e) {
- console.error("THREE.Matrix4: .rotateZ() has been removed.")
- }
- },
- rotateByAxis: {
- value: function(e, t) {
- console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
- }
- }
- }),
- Object.defineProperties(n.Plane.prototype, {
- isIntersectionLine: {
- value: function(e) {
- return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
- this.intersectsLine(e)
- }
- }
- }),
- Object.defineProperties(n.Quaternion.prototype, {
- multiplyVector3: {
- value: function(e) {
- return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
- e.applyQuaternion(this)
- }
- }
- }),
- Object.defineProperties(n.Ray.prototype, {
- isIntersectionBox: {
- value: function(e) {
- return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
- this.intersectsBox(e)
- }
- },
- isIntersectionPlane: {
- value: function(e) {
- return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
- this.intersectsPlane(e)
- }
- },
- isIntersectionSphere: {
- value: function(e) {
- return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
- this.intersectsSphere(e)
- }
- }
- }),
- Object.defineProperties(n.Vector3.prototype, {
- setEulerFromRotationMatrix: {
- value: function() {
- console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
- }
- },
- setEulerFromQuaternion: {
- value: function() {
- console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
- }
- },
- getPositionFromMatrix: {
- value: function(e) {
- return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
- this.setFromMatrixPosition(e)
- }
- },
- getScaleFromMatrix: {
- value: function(e) {
- return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
- this.setFromMatrixScale(e)
- }
- },
- getColumnFromMatrix: {
- value: function(e, t) {
- return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
- this.setFromMatrixColumn(e, t)
- }
- }
- }),
- n.Face4 = function(e, t, i, r, o, a, s) {
- return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
- new n.Face3(e,t,i,o,a,s)
- }
- ,
- n.Vertex = function(e, t, i) {
- return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
- new n.Vector3(e,t,i)
- }
- ,
- Object.defineProperties(n.Object3D.prototype, {
- eulerOrder: {
- get: function() {
- return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
- this.rotation.order
- },
- set: function(e) {
- console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
- this.rotation.order = e
- }
- },
- getChildByName: {
- value: function(e) {
- return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
- this.getObjectByName(e)
- }
- },
- renderDepth: {
- set: function(e) {
- console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
- }
- },
- translate: {
- value: function(e, t) {
- return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
- this.translateOnAxis(t, e)
- }
- },
- useQuaternion: {
- get: function() {
- console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
- },
- set: function(e) {
- console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
- }
- }
- }),
- Object.defineProperties(n, {
- PointCloud: {
- value: function(e, t) {
- return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
- new n.Points(e,t)
- }
- },
- ParticleSystem: {
- value: function(e, t) {
- return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
- new n.Points(e,t)
- }
- }
- }),
- Object.defineProperties(n.Light.prototype, {
- onlyShadow: {
- set: function(e) {
- console.warn("THREE.Light: .onlyShadow has been removed.")
- }
- },
- shadowCameraFov: {
- set: function(e) {
- console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
- this.shadow.camera.fov = e
- }
- },
- shadowCameraLeft: {
- set: function(e) {
- console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
- this.shadow.camera.left = e
- }
- },
- shadowCameraRight: {
- set: function(e) {
- console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
- this.shadow.camera.right = e
- }
- },
- shadowCameraTop: {
- set: function(e) {
- console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
- this.shadow.camera.top = e
- }
- },
- shadowCameraBottom: {
- set: function(e) {
- console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
- this.shadow.camera.bottom = e
- }
- },
- shadowCameraNear: {
- set: function(e) {
- console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
- this.shadow.camera.near = e
- }
- },
- shadowCameraFar: {
- set: function(e) {
- console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
- this.shadow.camera.far = e
- }
- },
- shadowCameraVisible: {
- set: function(e) {
- console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
- }
- },
- shadowBias: {
- set: function(e) {
- console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
- this.shadow.bias = e
- }
- },
- shadowDarkness: {
- set: function(e) {
- console.warn("THREE.Light: .shadowDarkness has been removed.")
- }
- },
- shadowMapWidth: {
- set: function(e) {
- console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
- this.shadow.mapSize.width = e
- }
- },
- shadowMapHeight: {
- set: function(e) {
- console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
- this.shadow.mapSize.height = e
- }
- }
- }),
- Object.defineProperties(n.BufferAttribute.prototype, {
- length: {
- get: function() {
- return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
- this.array.length
- }
- }
- }),
- Object.defineProperties(n.BufferGeometry.prototype, {
- drawcalls: {
- get: function() {
- return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
- this.groups
- }
- },
- offsets: {
- get: function() {
- return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
- this.groups
- }
- },
- addIndex: {
- value: function(e) {
- console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
- this.setIndex(e)
- }
- },
- addDrawCall: {
- value: function(e, t, i) {
- void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
- console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
- this.addGroup(e, t)
- }
- },
- clearDrawCalls: {
- value: function() {
- console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
- this.clearGroups()
- }
- },
- computeTangents: {
- value: function() {
- console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
- }
- },
- computeOffsets: {
- value: function() {
- console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
- }
- }
- }),
- Object.defineProperties(n.Material.prototype, {
- wrapAround: {
- get: function() {
- console.warn("THREE." + this.type + ": .wrapAround has been removed.")
- },
- set: function(e) {
- console.warn("THREE." + this.type + ": .wrapAround has been removed.")
- }
- },
- wrapRGB: {
- get: function() {
- return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
- new n.Color
- }
- }
- }),
- Object.defineProperties(n, {
- PointCloudMaterial: {
- value: function(e) {
- return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
- new n.PointsMaterial(e)
- }
- },
- ParticleBasicMaterial: {
- value: function(e) {
- return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
- new n.PointsMaterial(e)
- }
- },
- ParticleSystemMaterial: {
- value: function(e) {
- return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
- new n.PointsMaterial(e)
- }
- }
- }),
- Object.defineProperties(n.MeshPhongMaterial.prototype, {
- metal: {
- get: function() {
- return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
- !1
- },
- set: function(e) {
- console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
- }
- }
- }),
- Object.defineProperties(n.ShaderMaterial.prototype, {
- derivatives: {
- get: function() {
- return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
- this.extensions.derivatives
- },
- set: function(e) {
- console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
- this.extensions.derivatives = e
- }
- }
- }),
- Object.defineProperties(n.WebGLRenderer.prototype, {
- supportsFloatTextures: {
- value: function() {
- return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
- this.extensions.get("OES_texture_float")
- }
- },
- supportsHalfFloatTextures: {
- value: function() {
- return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
- this.extensions.get("OES_texture_half_float")
- }
- },
- supportsStandardDerivatives: {
- value: function() {
- return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
- this.extensions.get("OES_standard_derivatives")
- }
- },
- supportsCompressedTextureS3TC: {
- value: function() {
- return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
- this.extensions.get("WEBGL_compressed_texture_s3tc")
- }
- },
- supportsCompressedTexturePVRTC: {
- value: function() {
- return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
- this.extensions.get("WEBGL_compressed_texture_pvrtc")
- }
- },
- supportsBlendMinMax: {
- value: function() {
- return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
- this.extensions.get("EXT_blend_minmax")
- }
- },
- supportsVertexTextures: {
- value: function() {
- return this.capabilities.vertexTextures
- }
- },
- supportsInstancedArrays: {
- value: function() {
- return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
- this.extensions.get("ANGLE_instanced_arrays")
- }
- },
- enableScissorTest: {
- value: function(e) {
- console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
- this.setScissorTest(e)
- }
- },
- initMaterial: {
- value: function() {
- console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
- }
- },
- addPrePlugin: {
- value: function() {
- console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
- }
- },
- addPostPlugin: {
- value: function() {
- console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
- }
- },
- updateShadowMap: {
- value: function() {
- console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
- }
- },
- shadowMapEnabled: {
- get: function() {
- return this.shadowMap.enabled
- },
- set: function(e) {
- console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
- this.shadowMap.enabled = e
- }
- },
- shadowMapType: {
- get: function() {
- return this.shadowMap.type
- },
- set: function(e) {
- console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
- this.shadowMap.type = e
- }
- },
- shadowMapCullFace: {
- get: function() {
- return this.shadowMap.cullFace
- },
- set: function(e) {
- console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
- this.shadowMap.cullFace = e
- }
- }
- }),
- Object.defineProperties(n.WebGLRenderTarget.prototype, {
- wrapS: {
- get: function() {
- return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
- this.texture.wrapS
- },
- set: function(e) {
- console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
- this.texture.wrapS = e
- }
- },
- wrapT: {
- get: function() {
- return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
- this.texture.wrapT
- },
- set: function(e) {
- console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
- this.texture.wrapT = e
- }
- },
- magFilter: {
- get: function() {
- return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
- this.texture.magFilter
- },
- set: function(e) {
- console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
- this.texture.magFilter = e
- }
- },
- minFilter: {
- get: function() {
- return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
- this.texture.minFilter
- },
- set: function(e) {
- console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
- this.texture.minFilter = e
- }
- },
- anisotropy: {
- get: function() {
- return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
- this.texture.anisotropy
- },
- set: function(e) {
- console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
- this.texture.anisotropy = e
- }
- },
- offset: {
- get: function() {
- return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
- this.texture.offset
- },
- set: function(e) {
- console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
- this.texture.offset = e
- }
- },
- repeat: {
- get: function() {
- return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
- this.texture.repeat
- },
- set: function(e) {
- console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
- this.texture.repeat = e
- }
- },
- format: {
- get: function() {
- return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
- this.texture.format
- },
- set: function(e) {
- console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
- this.texture.format = e
- }
- },
- type: {
- get: function() {
- return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
- this.texture.type
- },
- set: function(e) {
- console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
- this.texture.type = e
- }
- },
- generateMipmaps: {
- get: function() {
- return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
- this.texture.generateMipmaps
- },
- set: function(e) {
- console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
- this.texture.generateMipmaps = e
- }
- }
- }),
- n.GeometryUtils = {
- merge: function(e, t, i) {
- console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
- var r;
- t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
- r = t.matrix,
- t = t.geometry),
- e.merge(t, r, i)
- },
- center: function(e) {
- return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
- e.center()
- }
- },
- n.ImageUtils = {
- crossOrigin: void 0,
- loadTexture: function(e, t, i, r) {
- console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
- var o = new n.TextureLoader;
- o.setCrossOrigin(this.crossOrigin);
- var a = o.load(e, i, void 0, r);
- return t && (a.mapping = t),
- a
- },
- loadTextureCube: function(e, t, i, r) {
- console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
- var o = new n.CubeTextureLoader;
- o.setCrossOrigin(this.crossOrigin);
- var a = o.load(e, i, void 0, r);
- return t && (a.mapping = t),
- a
- },
- loadCompressedTexture: function() {
- console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
- },
- loadCompressedTextureCube: function() {
- console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
- }
- },
- n.Projector = function() {
- console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
- this.projectVector = function(e, t) {
- console.warn("THREE.Projector: .projectVector() is now vector.project()."),
- e.project(t)
- }
- ,
- this.unprojectVector = function(e, t) {
- console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
- e.unproject(t)
- }
- ,
- this.pickingRay = function(e, t) {
- console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
- }
- }
- ,
- n.CanvasRenderer = function() {
- console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
- this.domElement = document.createElement("canvas"),
- this.clear = function() {}
- ,
- this.render = function() {}
- ,
- this.setClearColor = function() {}
- ,
- this.setSize = function() {}
- }
- ,
- n.MeshFaceMaterial = n.MultiMaterial,
- n.CurveUtils = {
- tangentQuadraticBezier: function(e, t, i, n) {
- return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
- },
- tangentCubicBezier: function(e, t, i, n, r) {
- return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
- },
- tangentSpline: function(e, t, i, n, r) {
- var o = 6 * e * e - 6 * e
- , a = 3 * e * e - 4 * e + 1
- , s = -6 * e * e + 6 * e
- , l = 3 * e * e - 2 * e;
- return o + a + s + l
- },
- interpolate: function(e, t, i, n, r) {
- var o = .5 * (i - e)
- , a = .5 * (n - t)
- , s = r * r
- , l = r * s;
- return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
- }
- },
- n.SceneUtils = {
- createMultiMaterialObject: function(e, t) {
- for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
- i.add(new n.Mesh(e,t[r]));
- return i
- },
- detach: function(e, t, i) {
- e.applyMatrix(t.matrixWorld),
- t.remove(e),
- i.add(e)
- },
- attach: function(e, t, i) {
- var r = new n.Matrix4;
- r.getInverse(i.matrixWorld),
- e.applyMatrix(r),
- t.remove(e),
- i.add(e)
- }
- },
- n.ShapeUtils = {
- area: function(e) {
- for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
- i += e[n].x * e[r].y - e[r].x * e[n].y;
- return .5 * i
- },
- triangulate: function() {
- function e(e, t, i, n, r, o) {
- var a, s, l, c, h, u, d, p, f;
- if (s = e[o[t]].x,
- l = e[o[t]].y,
- c = e[o[i]].x,
- h = e[o[i]].y,
- u = e[o[n]].x,
- d = e[o[n]].y,
- Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
- return !1;
- var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
- for (g = u - c,
- m = d - h,
- v = s - u,
- A = l - d,
- y = c - s,
- C = h - l,
- a = 0; a < r; a++)
- if (p = e[o[a]].x,
- f = e[o[a]].y,
- !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
- E = f - l,
- b = p - c,
- w = f - h,
- _ = p - u,
- T = f - d,
- M = g * w - m * b,
- x = y * E - C * I,
- S = v * T - A * _,
- M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
- return !1;
- return !0
- }
- return function(t, i) {
- var r = t.length;
- if (r < 3)
- return null;
- var o, a, s, l = [], c = [], h = [];
- if (n.ShapeUtils.area(t) > 0)
- for (a = 0; a < r; a++)
- c[a] = a;
- else
- for (a = 0; a < r; a++)
- c[a] = r - 1 - a;
- var u = r
- , d = 2 * u;
- for (a = u - 1; u > 2; ) {
- if (d-- <= 0)
- return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
- i ? h : l;
- if (o = a,
- u <= o && (o = 0),
- a = o + 1,
- u <= a && (a = 0),
- s = a + 1,
- u <= s && (s = 0),
- e(t, o, a, s, u, c)) {
- var p, f, g, m, v;
- for (p = c[o],
- f = c[a],
- g = c[s],
- l.push([t[p], t[f], t[g]]),
- h.push([c[o], c[a], c[s]]),
- m = a,
- v = a + 1; v < u; m++,
- v++)
- c[m] = c[v];
- u--,
- d = 2 * u
- }
- }
- return i ? h : l
- }
- }(),
- triangulateShape: function(e, t) {
- function i(e, t, i) {
- return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
- }
- function r(e, t, n, r, o) {
- var a = t.x - e.x
- , s = t.y - e.y
- , l = r.x - n.x
- , c = r.y - n.y
- , h = e.x - n.x
- , u = e.y - n.y
- , d = s * l - a * c
- , p = s * h - a * u;
- if (Math.abs(d) > Number.EPSILON) {
- var f;
- if (d > 0) {
- if (p < 0 || p > d)
- return [];
- if (f = c * h - l * u,
- f < 0 || f > d)
- return []
- } else {
- if (p > 0 || p < d)
- return [];
- if (f = c * h - l * u,
- f > 0 || f < d)
- return []
- }
- if (0 === f)
- return !o || 0 !== p && p !== d ? [e] : [];
- if (f === d)
- return !o || 0 !== p && p !== d ? [t] : [];
- if (0 === p)
- return [n];
- if (p === d)
- return [r];
- var g = f / d;
- return [{
- x: e.x + g * a,
- y: e.y + g * s
- }]
- }
- if (0 !== p || c * h !== l * u)
- return [];
- var m = 0 === a && 0 === s
- , v = 0 === l && 0 === c;
- if (m && v)
- return e.x !== n.x || e.y !== n.y ? [] : [e];
- if (m)
- return i(n, r, e) ? [e] : [];
- if (v)
- return i(e, t, n) ? [n] : [];
- var A, y, C, I, E, b, w, _;
- return 0 !== a ? (e.x < t.x ? (A = e,
- C = e.x,
- y = t,
- I = t.x) : (A = t,
- C = t.x,
- y = e,
- I = e.x),
- n.x < r.x ? (E = n,
- w = n.x,
- b = r,
- _ = r.x) : (E = r,
- w = r.x,
- b = n,
- _ = n.x)) : (e.y < t.y ? (A = e,
- C = e.y,
- y = t,
- I = t.y) : (A = t,
- C = t.y,
- y = e,
- I = e.y),
- n.y < r.y ? (E = n,
- w = n.y,
- b = r,
- _ = r.y) : (E = r,
- w = r.y,
- b = n,
- _ = n.y)),
- C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
- }
- function o(e, t, i, n) {
- var r = t.x - e.x
- , o = t.y - e.y
- , a = i.x - e.x
- , s = i.y - e.y
- , l = n.x - e.x
- , c = n.y - e.y
- , h = r * s - o * a
- , u = r * c - o * l;
- if (Math.abs(h) > Number.EPSILON) {
- var d = l * s - c * a;
- return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
- }
- return u > 0
- }
- function a(e, t) {
- function i(e, t) {
- var i = A.length - 1
- , n = e - 1;
- n < 0 && (n = i);
- var r = e + 1;
- r > i && (r = 0);
- var a = o(A[e], A[n], A[r], s[t]);
- if (!a)
- return !1;
- var l = s.length - 1
- , c = t - 1;
- c < 0 && (c = l);
- var h = t + 1;
- return h > l && (h = 0),
- a = o(s[t], s[c], s[h], A[e]),
- !!a
- }
- function n(e, t) {
- var i, n, o;
- for (i = 0; i < A.length; i++)
- if (n = i + 1,
- n %= A.length,
- o = r(e, t, A[i], A[n], !0),
- o.length > 0)
- return !0;
- return !1
- }
- function a(e, i) {
- var n, o, a, s, l;
- for (n = 0; n < y.length; n++)
- for (o = t[y[n]],
- a = 0; a < o.length; a++)
- if (s = a + 1,
- s %= o.length,
- l = r(e, i, o[a], o[s], !0),
- l.length > 0)
- return !0;
- return !1
- }
- for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
- y.push(I);
- for (var b = 0, w = 2 * y.length; y.length > 0; ) {
- if (w--,
- w < 0) {
- console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
- break
- }
- for (c = b; c < A.length; c++) {
- h = A[c],
- l = -1;
- for (var I = 0; I < y.length; I++)
- if (d = y[I],
- p = h.x + ":" + h.y + ":" + d,
- void 0 === C[p]) {
- s = t[d];
- for (var _ = 0; _ < s.length; _++)
- if (u = s[_],
- i(c, _) && !n(h, u) && !a(h, u)) {
- l = _,
- y.splice(I, 1),
- f = A.slice(0, c + 1),
- g = A.slice(c),
- m = s.slice(l),
- v = s.slice(0, l + 1),
- A = f.concat(m).concat(v).concat(g),
- b = c;
- break
- }
- if (l >= 0)
- break;
- C[p] = !0
- }
- if (l >= 0)
- break
- }
- }
- return A
- }
- for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
- Array.prototype.push.apply(f, t[g]);
- for (s = 0,
- l = f.length; s < l; s++)
- u = f[s].x + ":" + f[s].y,
- void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
- p[u] = s;
- var v = a(e, t)
- , A = n.ShapeUtils.triangulate(v, !1);
- for (s = 0,
- l = A.length; s < l; s++)
- for (h = A[s],
- c = 0; c < 3; c++)
- u = h[c].x + ":" + h[c].y,
- d = p[u],
- void 0 !== d && (h[c] = d);
- return A.concat()
- },
- isClockWise: function(e) {
- return n.ShapeUtils.area(e) < 0
- },
- b2: function() {
- function e(e, t) {
- var i = 1 - e;
- return i * i * t
- }
- function t(e, t) {
- return 2 * (1 - e) * e * t
- }
- function i(e, t) {
- return e * e * t
- }
- return function(n, r, o, a) {
- return e(n, r) + t(n, o) + i(n, a)
- }
- }(),
- b3: function() {
- function e(e, t) {
- var i = 1 - e;
- return i * i * i * t
- }
- function t(e, t) {
- var i = 1 - e;
- return 3 * i * i * e * t
- }
- function i(e, t) {
- var i = 1 - e;
- return 3 * i * e * e * t
- }
- function n(e, t) {
- return e * e * e * t
- }
- return function(r, o, a, s, l) {
- return e(r, o) + t(r, a) + i(r, s) + n(r, l)
- }
- }()
- },
- n.Curve = function() {}
- ,
- n.Curve.prototype = {
- constructor: n.Curve,
- getPoint: function(e) {
- return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
- null
- },
- getPointAt: function(e) {
- var t = this.getUtoTmapping(e);
- return this.getPoint(t)
- },
- getPoints: function(e) {
- e || (e = 5);
- var t, i = [];
- for (t = 0; t <= e; t++)
- i.push(this.getPoint(t / e));
- return i
- },
- getSpacedPoints: function(e) {
- e || (e = 5);
- var t, i = [];
- for (t = 0; t <= e; t++)
- i.push(this.getPointAt(t / e));
- return i
- },
- getLength: function() {
- var e = this.getLengths();
- return e[e.length - 1]
- },
- getLengths: function(e) {
- if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
- this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
- return this.cacheArcLengths;
- this.needsUpdate = !1;
- var t, i, n = [], r = this.getPoint(0), o = 0;
- for (n.push(0),
- i = 1; i <= e; i++)
- t = this.getPoint(i / e),
- o += t.distanceTo(r),
- n.push(o),
- r = t;
- return this.cacheArcLengths = n,
- n
- },
- updateArcLengths: function() {
- this.needsUpdate = !0,
- this.getLengths()
- },
- getUtoTmapping: function(e, t) {
- var i, n = this.getLengths(), r = 0, o = n.length;
- i = t ? t : e * n[o - 1];
- for (var a, s = 0, l = o - 1; s <= l; )
- if (r = Math.floor(s + (l - s) / 2),
- a = n[r] - i,
- a < 0)
- s = r + 1;
- else {
- if (!(a > 0)) {
- l = r;
- break
- }
- l = r - 1
- }
- if (r = l,
- n[r] === i) {
- var c = r / (o - 1);
- return c
- }
- var h = n[r]
- , u = n[r + 1]
- , d = u - h
- , p = (i - h) / d
- , c = (r + p) / (o - 1);
- return c
- },
- getTangent: function(e) {
- var t = 1e-4
- , i = e - t
- , n = e + t;
- i < 0 && (i = 0),
- n > 1 && (n = 1);
- var r = this.getPoint(i)
- , o = this.getPoint(n)
- , a = o.clone().sub(r);
- return a.normalize()
- },
- getTangentAt: function(e) {
- var t = this.getUtoTmapping(e);
- return this.getTangent(t)
- }
- },
- n.Curve.create = function(e, t) {
- return e.prototype = Object.create(n.Curve.prototype),
- e.prototype.constructor = e,
- e.prototype.getPoint = t,
- e
- }
- ,
- n.CurvePath = function() {
- this.curves = [],
- this.autoClose = !1
- }
- ,
- n.CurvePath.prototype = Object.create(n.Curve.prototype),
- n.CurvePath.prototype.constructor = n.CurvePath,
- n.CurvePath.prototype.add = function(e) {
- this.curves.push(e)
- }
- ,
- n.CurvePath.prototype.closePath = function() {
- var e = this.curves[0].getPoint(0)
- , t = this.curves[this.curves.length - 1].getPoint(1);
- e.equals(t) || this.curves.push(new n.LineCurve(t,e))
- }
- ,
- n.CurvePath.prototype.getPoint = function(e) {
- for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
- if (i[n] >= t) {
- var r = i[n] - t
- , o = this.curves[n]
- , a = 1 - r / o.getLength();
- return o.getPointAt(a)
- }
- n++
- }
- return null
- }
- ,
- n.CurvePath.prototype.getLength = function() {
- var e = this.getCurveLengths();
- return e[e.length - 1]
- }
- ,
- n.CurvePath.prototype.getCurveLengths = function() {
- if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
- return this.cacheLengths;
- for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
- t += this.curves[i].getLength(),
- e.push(t);
- return this.cacheLengths = e,
- e
- }
- ,
- n.CurvePath.prototype.createPointsGeometry = function(e) {
- var t = this.getPoints(e);
- return this.createGeometry(t)
- }
- ,
- n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
- var t = this.getSpacedPoints(e);
- return this.createGeometry(t)
- }
- ,
- n.CurvePath.prototype.createGeometry = function(e) {
- for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
- var o = e[i];
- t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
- }
- return t
- }
- ,
- n.Font = function(e) {
- this.data = e
- }
- ,
- n.Font.prototype = {
- constructor: n.Font,
- generateShapes: function(e, t, i) {
- function r(e) {
- for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
- var c = o(i[l], n, r);
- r += c.offset,
- s.push(c.path)
- }
- return s
- }
- function o(e, t, r) {
- var o = a.glyphs[e] || a.glyphs["?"];
- if (o) {
- var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
- if (o.o)
- for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
- var _ = E[b++];
- switch (_) {
- case "m":
- s = E[b++] * t + r,
- l = E[b++] * t,
- A.moveTo(s, l);
- break;
- case "l":
- s = E[b++] * t + r,
- l = E[b++] * t,
- A.lineTo(s, l);
- break;
- case "q":
- if (c = E[b++] * t + r,
- h = E[b++] * t,
- p = E[b++] * t + r,
- f = E[b++] * t,
- A.quadraticCurveTo(p, f, c, h),
- v = y[y.length - 1]) {
- u = v.x,
- d = v.y;
- for (var T = 1; T <= i; T++) {
- var x = T / i;
- C(x, u, p, c),
- C(x, d, f, h)
- }
- }
- break;
- case "b":
- if (c = E[b++] * t + r,
- h = E[b++] * t,
- p = E[b++] * t + r,
- f = E[b++] * t,
- g = E[b++] * t + r,
- m = E[b++] * t,
- A.bezierCurveTo(p, f, g, m, c, h),
- v = y[y.length - 1]) {
- u = v.x,
- d = v.y;
- for (var T = 1; T <= i; T++) {
- var x = T / i;
- I(x, u, p, g, c),
- I(x, d, f, m, h)
- }
- }
- }
- }
- return {
- offset: o.ha * t,
- path: A
- }
- }
- }
- void 0 === t && (t = 100),
- void 0 === i && (i = 4);
- for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
- Array.prototype.push.apply(l, s[c].toShapes());
- return l
- }
- },
- n.Path = function(e) {
- n.CurvePath.call(this),
- this.actions = [],
- e && this.fromPoints(e)
- }
- ,
- n.Path.prototype = Object.create(n.CurvePath.prototype),
- n.Path.prototype.constructor = n.Path,
- n.Path.prototype.fromPoints = function(e) {
- this.moveTo(e[0].x, e[0].y);
- for (var t = 1, i = e.length; t < i; t++)
- this.lineTo(e[t].x, e[t].y)
- }
- ,
- n.Path.prototype.moveTo = function(e, t) {
- this.actions.push({
- action: "moveTo",
- args: [e, t]
- })
- }
- ,
- n.Path.prototype.lineTo = function(e, t) {
- var i = this.actions[this.actions.length - 1].args
- , r = i[i.length - 2]
- , o = i[i.length - 1]
- , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
- this.curves.push(a),
- this.actions.push({
- action: "lineTo",
- args: [e, t]
- })
- }
- ,
- n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
- var o = this.actions[this.actions.length - 1].args
- , a = o[o.length - 2]
- , s = o[o.length - 1]
- , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
- this.curves.push(l),
- this.actions.push({
- action: "quadraticCurveTo",
- args: [e, t, i, r]
- })
- }
- ,
- n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
- var s = this.actions[this.actions.length - 1].args
- , l = s[s.length - 2]
- , c = s[s.length - 1]
- , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
- this.curves.push(h),
- this.actions.push({
- action: "bezierCurveTo",
- args: [e, t, i, r, o, a]
- })
- }
- ,
- n.Path.prototype.splineThru = function(e) {
- var t = Array.prototype.slice.call(arguments)
- , i = this.actions[this.actions.length - 1].args
- , r = i[i.length - 2]
- , o = i[i.length - 1]
- , a = [new n.Vector2(r,o)];
- Array.prototype.push.apply(a, e);
- var s = new n.SplineCurve(a);
- this.curves.push(s),
- this.actions.push({
- action: "splineThru",
- args: t
- })
- }
- ,
- n.Path.prototype.arc = function(e, t, i, n, r, o) {
- var a = this.actions[this.actions.length - 1].args
- , s = a[a.length - 2]
- , l = a[a.length - 1];
- this.absarc(e + s, t + l, i, n, r, o)
- }
- ,
- n.Path.prototype.absarc = function(e, t, i, n, r, o) {
- this.absellipse(e, t, i, i, n, r, o)
- }
- ,
- n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
- var l = this.actions[this.actions.length - 1].args
- , c = l[l.length - 2]
- , h = l[l.length - 1];
- this.absellipse(e + c, t + h, i, n, r, o, a, s)
- }
- ,
- n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
- var c = [e, t, i, r, o, a, s, l || 0]
- , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
- this.curves.push(h);
- var u = h.getPoint(1);
- c.push(u.x),
- c.push(u.y),
- this.actions.push({
- action: "ellipse",
- args: c
- })
- }
- ,
- n.Path.prototype.getSpacedPoints = function(e) {
- e || (e = 40);
- for (var t = [], i = 0; i < e; i++)
- t.push(this.getPoint(i / e));
- return this.autoClose && t.push(t[0]),
- t
- }
- ,
- n.Path.prototype.getPoints = function(e) {
- e = e || 12;
- for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
- var A = this.actions[m]
- , y = A.action
- , C = A.args;
- switch (y) {
- case "moveTo":
- g.push(new n.Vector2(C[0],C[1]));
- break;
- case "lineTo":
- g.push(new n.Vector2(C[0],C[1]));
- break;
- case "quadraticCurveTo":
- t = C[2],
- i = C[3],
- a = C[0],
- s = C[1],
- g.length > 0 ? (h = g[g.length - 1],
- l = h.x,
- c = h.y) : (h = this.actions[m - 1].args,
- l = h[h.length - 2],
- c = h[h.length - 1]);
- for (var I = 1; I <= e; I++) {
- var E = I / e;
- u = p(E, l, a, t),
- d = p(E, c, s, i),
- g.push(new n.Vector2(u,d))
- }
- break;
- case "bezierCurveTo":
- t = C[4],
- i = C[5],
- a = C[0],
- s = C[1],
- r = C[2],
- o = C[3],
- g.length > 0 ? (h = g[g.length - 1],
- l = h.x,
- c = h.y) : (h = this.actions[m - 1].args,
- l = h[h.length - 2],
- c = h[h.length - 1]);
- for (var I = 1; I <= e; I++) {
- var E = I / e;
- u = f(E, l, a, r, t),
- d = f(E, c, s, o, i),
- g.push(new n.Vector2(u,d))
- }
- break;
- case "splineThru":
- h = this.actions[m - 1].args;
- var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
- , w = [b]
- , _ = e * C[0].length;
- w = w.concat(C[0]);
- for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
- g.push(T.getPointAt(I / _));
- break;
- case "arc":
- for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
- var E = I / N;
- L || (E = 1 - E),
- x = P + E * D,
- u = S + R * Math.cos(x),
- d = M + R * Math.sin(x),
- g.push(new n.Vector2(u,d))
- }
- break;
- case "ellipse":
- var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
- 0 !== k && (B = Math.cos(k),
- F = Math.sin(k));
- for (var I = 1; I <= N; I++) {
- var E = I / N;
- if (L || (E = 1 - E),
- x = P + E * D,
- u = S + V * Math.cos(x),
- d = M + U * Math.sin(x),
- 0 !== k) {
- var H = u
- , G = d;
- u = (H - S) * B - (G - M) * F + S,
- d = (H - S) * F + (G - M) * B + M
- }
- g.push(new n.Vector2(u,d))
- }
- }
- }
- var z = g[g.length - 1];
- return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
- this.autoClose && g.push(g[0]),
- g
- }
- ,
- n.Path.prototype.toShapes = function(e, t) {
- function i(e) {
- for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
- var a = e[r]
- , s = a.args
- , l = a.action;
- "moveTo" === l && 0 !== i.actions.length && (t.push(i),
- i = new n.Path),
- i[l].apply(i, s)
- }
- return 0 !== i.actions.length && t.push(i),
- t
- }
- function r(e) {
- for (var t = [], i = 0, r = e.length; i < r; i++) {
- var o = e[i]
- , a = new n.Shape;
- a.actions = o.actions,
- a.curves = o.curves,
- t.push(a)
- }
- return t
- }
- function o(e, t) {
- for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
- var a = t[r]
- , s = t[o]
- , l = s.x - a.x
- , c = s.y - a.y;
- if (Math.abs(c) > Number.EPSILON) {
- if (c < 0 && (a = t[o],
- l = -l,
- s = t[r],
- c = -c),
- e.y < a.y || e.y > s.y)
- continue;
- if (e.y === a.y) {
- if (e.x === a.x)
- return !0
- } else {
- var h = c * (e.x - a.x) - l * (e.y - a.y);
- if (0 === h)
- return !0;
- if (h < 0)
- continue;
- n = !n
- }
- } else {
- if (e.y !== a.y)
- continue;
- if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
- return !0
- }
- }
- return n
- }
- var a = n.ShapeUtils.isClockWise
- , s = i(this.actions);
- if (0 === s.length)
- return [];
- if (t === !0)
- return r(s);
- var l, c, h, u = [];
- if (1 === s.length)
- return c = s[0],
- h = new n.Shape,
- h.actions = c.actions,
- h.curves = c.curves,
- u.push(h),
- u;
- var d = !a(s[0].getPoints());
- d = e ? !d : d;
- var p, f = [], g = [], m = [], v = 0;
- g[v] = void 0,
- m[v] = [];
- for (var A = 0, y = s.length; A < y; A++)
- c = s[A],
- p = c.getPoints(),
- l = a(p),
- l = e ? !l : l,
- l ? (!d && g[v] && v++,
- g[v] = {
- s: new n.Shape,
- p: p
- },
- g[v].s.actions = c.actions,
- g[v].s.curves = c.curves,
- d && v++,
- m[v] = []) : m[v].push({
- h: c,
- p: p[0]
- });
- if (!g[0])
- return r(s);
- if (g.length > 1) {
- for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
- f[E] = [];
- for (var E = 0, b = g.length; E < b; E++)
- for (var w = m[E], _ = 0; _ < w.length; _++) {
- for (var T = w[_], x = !0, S = 0; S < g.length; S++)
- o(T.p, g[S].p) && (E !== S && I.push({
- froms: E,
- tos: S,
- hole: _
- }),
- x ? (x = !1,
- f[S].push(T)) : C = !0);
- x && f[E].push(T)
- }
- I.length > 0 && (C || (m = f))
- }
- for (var M, A = 0, R = g.length; A < R; A++) {
- h = g[A].s,
- u.push(h),
- M = m[A];
- for (var P = 0, O = M.length; P < O; P++)
- h.holes.push(M[P].h)
- }
- return u
- }
- ,
- n.Shape = function() {
- n.Path.apply(this, arguments),
- this.holes = []
- }
- ,
- n.Shape.prototype = Object.create(n.Path.prototype),
- n.Shape.prototype.constructor = n.Shape,
- n.Shape.prototype.extrude = function(e) {
- return new n.ExtrudeGeometry(this,e)
- }
- ,
- n.Shape.prototype.makeGeometry = function(e) {
- return new n.ShapeGeometry(this,e)
- }
- ,
- n.Shape.prototype.getPointsHoles = function(e) {
- for (var t = [], i = 0, n = this.holes.length; i < n; i++)
- t[i] = this.holes[i].getPoints(e);
- return t
- }
- ,
- n.Shape.prototype.extractAllPoints = function(e) {
- return {
- shape: this.getPoints(e),
- holes: this.getPointsHoles(e)
- }
- }
- ,
- n.Shape.prototype.extractPoints = function(e) {
- return this.extractAllPoints(e)
- }
- ,
- n.LineCurve = function(e, t) {
- this.v1 = e,
- this.v2 = t
- }
- ,
- n.LineCurve.prototype = Object.create(n.Curve.prototype),
- n.LineCurve.prototype.constructor = n.LineCurve,
- n.LineCurve.prototype.getPoint = function(e) {
- var t = this.v2.clone().sub(this.v1);
- return t.multiplyScalar(e).add(this.v1),
- t
- }
- ,
- n.LineCurve.prototype.getPointAt = function(e) {
- return this.getPoint(e)
- }
- ,
- n.LineCurve.prototype.getTangent = function(e) {
- var t = this.v2.clone().sub(this.v1);
- return t.normalize()
- }
- ,
- n.QuadraticBezierCurve = function(e, t, i) {
- this.v0 = e,
- this.v1 = t,
- this.v2 = i
- }
- ,
- n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
- n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
- n.QuadraticBezierCurve.prototype.getPoint = function(e) {
- var t = n.ShapeUtils.b2;
- return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
- }
- ,
- n.QuadraticBezierCurve.prototype.getTangent = function(e) {
- var t = n.CurveUtils.tangentQuadraticBezier;
- return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
- }
- ,
- n.CubicBezierCurve = function(e, t, i, n) {
- this.v0 = e,
- this.v1 = t,
- this.v2 = i,
- this.v3 = n
- }
- ,
- n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
- n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
- n.CubicBezierCurve.prototype.getPoint = function(e) {
- var t = n.ShapeUtils.b3;
- return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
- }
- ,
- n.CubicBezierCurve.prototype.getTangent = function(e) {
- var t = n.CurveUtils.tangentCubicBezier;
- return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
- }
- ,
- n.SplineCurve = function(e) {
- this.points = void 0 == e ? [] : e
- }
- ,
- n.SplineCurve.prototype = Object.create(n.Curve.prototype),
- n.SplineCurve.prototype.constructor = n.SplineCurve,
- n.SplineCurve.prototype.getPoint = function(e) {
- var t = this.points
- , i = (t.length - 1) * e
- , r = Math.floor(i)
- , o = i - r
- , a = t[0 === r ? r : r - 1]
- , s = t[r]
- , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
- , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
- , h = n.CurveUtils.interpolate;
- return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
- }
- ,
- n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
- this.aX = e,
- this.aY = t,
- this.xRadius = i,
- this.yRadius = n,
- this.aStartAngle = r,
- this.aEndAngle = o,
- this.aClockwise = a,
- this.aRotation = s || 0
- }
- ,
- n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
- n.EllipseCurve.prototype.constructor = n.EllipseCurve,
- n.EllipseCurve.prototype.getPoint = function(e) {
- var t = this.aEndAngle - this.aStartAngle;
- t < 0 && (t += 2 * Math.PI),
- t > 2 * Math.PI && (t -= 2 * Math.PI);
- var i;
- i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
- var r = this.aX + this.xRadius * Math.cos(i)
- , o = this.aY + this.yRadius * Math.sin(i);
- if (0 !== this.aRotation) {
- var a = Math.cos(this.aRotation)
- , s = Math.sin(this.aRotation)
- , l = r
- , c = o;
- r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
- o = (l - this.aX) * s + (c - this.aY) * a + this.aY
- }
- return new n.Vector2(r,o)
- }
- ,
- n.ArcCurve = function(e, t, i, r, o, a) {
- n.EllipseCurve.call(this, e, t, i, i, r, o, a)
- }
- ,
- n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
- n.ArcCurve.prototype.constructor = n.ArcCurve,
- n.LineCurve3 = n.Curve.create(function(e, t) {
- this.v1 = e,
- this.v2 = t
- }, function(e) {
- var t = new n.Vector3;
- return t.subVectors(this.v2, this.v1),
- t.multiplyScalar(e),
- t.add(this.v1),
- t
- }),
- n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
- this.v0 = e,
- this.v1 = t,
- this.v2 = i
- }, function(e) {
- var t = n.ShapeUtils.b2;
- return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
- }),
- n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
- this.v0 = e,
- this.v1 = t,
- this.v2 = i,
- this.v3 = n
- }, function(e) {
- var t = n.ShapeUtils.b3;
- return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
- }),
- n.SplineCurve3 = n.Curve.create(function(e) {
- console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
- this.points = void 0 == e ? [] : e
- }, function(e) {
- var t = this.points
- , i = (t.length - 1) * e
- , r = Math.floor(i)
- , o = i - r
- , a = t[0 == r ? r : r - 1]
- , s = t[r]
- , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
- , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
- , h = n.CurveUtils.interpolate;
- return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
- }),
- n.CatmullRomCurve3 = function() {
- function e() {}
- var t = new n.Vector3
- , i = new e
- , r = new e
- , o = new e;
- return e.prototype.init = function(e, t, i, n) {
- this.c0 = e,
- this.c1 = i,
- this.c2 = -3 * e + 3 * t - 2 * i - n,
- this.c3 = 2 * e - 2 * t + i + n
- }
- ,
- e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
- var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
- , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
- s *= o,
- l *= o,
- this.init(t, i, s, l)
- }
- ,
- e.prototype.initCatmullRom = function(e, t, i, n, r) {
- this.init(t, i, r * (i - e), r * (n - t))
- }
- ,
- e.prototype.calc = function(e) {
- var t = e * e
- , i = t * e;
- return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
- }
- ,
- n.Curve.create(function(e) {
- this.points = e || [],
- this.closed = !1
- }, function(e) {
- var a, s, l, c, h = this.points;
- c = h.length,
- c < 2 && console.log("duh, you need at least 2 points"),
- a = (c - (this.closed ? 0 : 1)) * e,
- s = Math.floor(a),
- l = a - s,
- this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
- l = 1);
- var u, d, p, f;
- if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
- u = t),
- d = h[s % c],
- p = h[(s + 1) % c],
- this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
- f = t),
- void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
- var g = "chordal" === this.type ? .5 : .25
- , m = Math.pow(u.distanceToSquared(d), g)
- , v = Math.pow(d.distanceToSquared(p), g)
- , A = Math.pow(p.distanceToSquared(f), g);
- v < 1e-4 && (v = 1),
- m < 1e-4 && (m = v),
- A < 1e-4 && (A = v),
- i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
- r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
- o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
- } else if ("catmullrom" === this.type) {
- var y = void 0 !== this.tension ? this.tension : .5;
- i.initCatmullRom(u.x, d.x, p.x, f.x, y),
- r.initCatmullRom(u.y, d.y, p.y, f.y, y),
- o.initCatmullRom(u.z, d.z, p.z, f.z, y)
- }
- var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
- return C
- })
- }(),
- n.ClosedSplineCurve3 = function(e) {
- console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
- n.CatmullRomCurve3.call(this, e),
- this.type = "catmullrom",
- this.closed = !0
- }
- ,
- n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
- n.BoxGeometry = function(e, t, i, r, o, a) {
- n.Geometry.call(this),
- this.type = "BoxGeometry",
- this.parameters = {
- width: e,
- height: t,
- depth: i,
- widthSegments: r,
- heightSegments: o,
- depthSegments: a
- },
- this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
- this.mergeVertices()
- }
- ,
- n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
- n.BoxGeometry.prototype.constructor = n.BoxGeometry,
- n.CubeGeometry = n.BoxGeometry,
- n.BoxBufferGeometry = function(e, t, i, r, o, a) {
- function s(e, t, i) {
- var n = 0;
- return n += e * t * 2,
- n += e * i * 2,
- n += i * t * 2,
- 4 * n
- }
- function l(e, t, i, r, o, a, s, l, h, u, I) {
- for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
- for (var L = O * b - _, D = 0; D < x; D++) {
- var N = D * E - w;
- P[e] = N * r,
- P[t] = L * o,
- P[i] = T,
- p[m] = P.x,
- p[m + 1] = P.y,
- p[m + 2] = P.z,
- P[e] = 0,
- P[t] = 0,
- P[i] = l > 0 ? 1 : -1,
- f[m] = P.x,
- f[m + 1] = P.y,
- f[m + 2] = P.z,
- g[v] = D / h,
- g[v + 1] = 1 - O / u,
- m += 3,
- v += 2,
- M += 1
- }
- for (O = 0; O < u; O++)
- for (D = 0; D < h; D++) {
- var B = y + D + x * O
- , F = y + D + x * (O + 1)
- , V = y + (D + 1) + x * (O + 1)
- , U = y + (D + 1) + x * O;
- d[A] = B,
- d[A + 1] = F,
- d[A + 2] = U,
- d[A + 3] = F,
- d[A + 4] = V,
- d[A + 5] = U,
- A += 6,
- R += 6
- }
- c.addGroup(C, R, I),
- C += R,
- y += M
- }
- n.BufferGeometry.call(this),
- this.type = "BoxBufferGeometry",
- this.parameters = {
- width: e,
- height: t,
- depth: i,
- widthSegments: r,
- heightSegments: o,
- depthSegments: a
- };
- var c = this;
- r = Math.floor(r) || 1,
- o = Math.floor(o) || 1,
- a = Math.floor(a) || 1;
- var h = s(r, o, a)
- , u = h / 4 * 6
- , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
- , p = new Float32Array(3 * h)
- , f = new Float32Array(3 * h)
- , g = new Float32Array(2 * h)
- , m = 0
- , v = 0
- , A = 0
- , y = 0
- , C = 0;
- l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
- l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
- l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
- l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
- l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
- l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
- this.setIndex(new n.BufferAttribute(d,1)),
- this.addAttribute("position", new n.BufferAttribute(p,3)),
- this.addAttribute("normal", new n.BufferAttribute(f,3)),
- this.addAttribute("uv", new n.BufferAttribute(g,2))
- }
- ,
- n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
- n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
- n.CircleGeometry = function(e, t, i, r) {
- n.Geometry.call(this),
- this.type = "CircleGeometry",
- this.parameters = {
- radius: e,
- segments: t,
- thetaStart: i,
- thetaLength: r
- },
- this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
- }
- ,
- n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
- n.CircleGeometry.prototype.constructor = n.CircleGeometry,
- n.CircleBufferGeometry = function(e, t, i, r) {
- n.BufferGeometry.call(this),
- this.type = "CircleBufferGeometry",
- this.parameters = {
- radius: e,
- segments: t,
- thetaStart: i,
- thetaLength: r
- },
- e = e || 50,
- t = void 0 !== t ? Math.max(3, t) : 8,
- i = void 0 !== i ? i : 0,
- r = void 0 !== r ? r : 2 * Math.PI;
- var o = t + 2
- , a = new Float32Array(3 * o)
- , s = new Float32Array(3 * o)
- , l = new Float32Array(2 * o);
- s[2] = 1,
- l[0] = .5,
- l[1] = .5;
- for (var c = 0, h = 3, u = 2; c <= t; c++,
- h += 3,
- u += 2) {
- var d = i + c / t * r;
- a[h] = e * Math.cos(d),
- a[h + 1] = e * Math.sin(d),
- s[h + 2] = 1,
- l[u] = (a[h] / e + 1) / 2,
- l[u + 1] = (a[h + 1] / e + 1) / 2
- }
- for (var p = [], h = 1; h <= t; h++)
- p.push(h, h + 1, 0);
- this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
- this.addAttribute("position", new n.BufferAttribute(a,3)),
- this.addAttribute("normal", new n.BufferAttribute(s,3)),
- this.addAttribute("uv", new n.BufferAttribute(l,2)),
- this.boundingSphere = new n.Sphere(new n.Vector3,e)
- }
- ,
- n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
- n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
- n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
- function c() {
- var e = (r + 1) * (o + 1);
- return a === !1 && (e += 2 * (r + 1) + 2 * r),
- e
- }
- function h() {
- var e = r * o * 2 * 3;
- return a === !1 && (e += 2 * r * 3),
- e
- }
- function u() {
- var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
- for (c = 0; c <= o; c++) {
- var p = []
- , f = c / o
- , b = f * (t - e) + e;
- for (a = 0; a <= r; a++) {
- var w = a / r;
- u.x = b * Math.sin(w * l + s),
- u.y = -f * i + E,
- u.z = b * Math.cos(w * l + s),
- m.setXYZ(y, u.x, u.y, u.z),
- h.copy(u),
- (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
- h.z = Math.cos(w * l + s)),
- h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
- v.setXYZ(y, h.x, h.y, h.z),
- A.setXY(y, w, 1 - f),
- p.push(y),
- y++
- }
- I.push(p)
- }
- for (a = 0; a < r; a++)
- for (c = 0; c < o; c++) {
- var _ = I[c][a]
- , T = I[c + 1][a]
- , x = I[c + 1][a + 1]
- , S = I[c][a + 1];
- g.setX(C, _),
- C++,
- g.setX(C, T),
- C++,
- g.setX(C, S),
- C++,
- g.setX(C, T),
- C++,
- g.setX(C, x),
- C++,
- g.setX(C, S),
- C++
- }
- }
- function d(i) {
- var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
- for (a = y,
- o = 1; o <= r; o++)
- m.setXYZ(y, 0, E * p, 0),
- v.setXYZ(y, 0, p, 0),
- i === !0 ? (h.x = o / r,
- h.y = 0) : (h.x = (o - 1) / r,
- h.y = 1),
- A.setXY(y, h.x, h.y),
- y++;
- for (c = y,
- o = 0; o <= r; o++) {
- var f = o / r;
- u.x = d * Math.sin(f * l + s),
- u.y = E * p,
- u.z = d * Math.cos(f * l + s),
- m.setXYZ(y, u.x, u.y, u.z),
- v.setXYZ(y, 0, p, 0),
- A.setXY(y, f, i === !0 ? 1 : 0),
- y++
- }
- for (o = 0; o < r; o++) {
- var I = a + o
- , b = c + o;
- i === !0 ? (g.setX(C, b),
- C++,
- g.setX(C, b + 1),
- C++,
- g.setX(C, I),
- C++) : (g.setX(C, b + 1),
- C++,
- g.setX(C, b),
- C++,
- g.setX(C, I),
- C++)
- }
- }
- n.BufferGeometry.call(this),
- this.type = "CylinderBufferGeometry",
- this.parameters = {
- radiusTop: e,
- radiusBottom: t,
- height: i,
- radialSegments: r,
- heightSegments: o,
- openEnded: a,
- thetaStart: s,
- thetaLength: l
- },
- e = void 0 !== e ? e : 20,
- t = void 0 !== t ? t : 20,
- i = void 0 !== i ? i : 100,
- r = Math.floor(r) || 8,
- o = Math.floor(o) || 1,
- a = void 0 !== a && a,
- s = void 0 !== s ? s : 0,
- l = void 0 !== l ? l : 2 * Math.PI;
- var p = c()
- , f = h()
- , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
- , m = new n.BufferAttribute(new Float32Array(3 * p),3)
- , v = new n.BufferAttribute(new Float32Array(3 * p),3)
- , A = new n.BufferAttribute(new Float32Array(2 * p),2)
- , y = 0
- , C = 0
- , I = []
- , E = i / 2;
- u(),
- a === !1 && (e > 0 && d(!0),
- t > 0 && d(!1)),
- this.setIndex(g),
- this.addAttribute("position", m),
- this.addAttribute("normal", v),
- this.addAttribute("uv", A)
- }
- ,
- n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
- n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
- n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
- n.Geometry.call(this),
- this.type = "CylinderGeometry",
- this.parameters = {
- radiusTop: e,
- radiusBottom: t,
- height: i,
- radialSegments: r,
- heightSegments: o,
- openEnded: a,
- thetaStart: s,
- thetaLength: l
- },
- this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
- this.mergeVertices()
- }
- ,
- n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
- n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
- n.EdgesGeometry = function(e, t) {
- function i(e, t) {
- return e - t
- }
- n.BufferGeometry.call(this),
- t = void 0 !== t ? t : 1;
- var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
- e instanceof n.BufferGeometry ? (r = new n.Geometry,
- r.fromBufferGeometry(e)) : r = e.clone(),
- r.mergeVertices(),
- r.computeFaceNormals();
- for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
- for (var p = h[u], f = 0; f < 3; f++) {
- a[0] = p[l[f]],
- a[1] = p[l[(f + 1) % 3]],
- a.sort(i);
- var g = a.toString();
- void 0 === s[g] ? s[g] = {
- vert1: a[0],
- vert2: a[1],
- face1: u,
- face2: void 0
- } : s[g].face2 = u
- }
- var m = [];
- for (var g in s) {
- var v = s[g];
- if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
- var A = c[v.vert1];
- m.push(A.x),
- m.push(A.y),
- m.push(A.z),
- A = c[v.vert2],
- m.push(A.x),
- m.push(A.y),
- m.push(A.z)
- }
- }
- this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
- }
- ,
- n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
- n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
- n.ExtrudeGeometry = function(e, t) {
- return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
- this.type = "ExtrudeGeometry",
- e = Array.isArray(e) ? e : [e],
- this.addShapeList(e, t),
- void this.computeFaceNormals())
- }
- ;
- n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
- n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
- n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
- for (var i = e.length, n = 0; n < i; n++) {
- var r = e[n];
- this.addShape(r, t)
- }
- }
- ,
- n.ExtrudeGeometry.prototype.addShape = function(e, t) {
- function i(e, t, i) {
- return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
- t.clone().multiplyScalar(i).add(e)
- }
- function r(e, t, i) {
- var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
- if (Math.abs(d) > Number.EPSILON) {
- var p = Math.sqrt(u)
- , f = Math.sqrt(c * c + h * h)
- , g = t.x - l / p
- , m = t.y + s / p
- , v = i.x - h / f
- , A = i.y + c / f
- , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
- r = g + s * y - e.x,
- o = m + l * y - e.y;
- var C = r * r + o * o;
- if (C <= 2)
- return new n.Vector2(r,o);
- a = Math.sqrt(C / 2)
- } else {
- var I = !1;
- s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
- I ? (r = -l,
- o = s,
- a = Math.sqrt(u)) : (r = s,
- o = l,
- a = Math.sqrt(u / 2))
- }
- return new n.Vector2(r / a,o / a)
- }
- function o() {
- if (C) {
- var e = 0
- , t = z * e;
- for (Y = 0; Y < W; Y++)
- G = N[Y],
- c(G[2] + t, G[1] + t, G[0] + t);
- for (e = E + 2 * y,
- t = z * e,
- Y = 0; Y < W; Y++)
- G = N[Y],
- c(G[0] + t, G[1] + t, G[2] + t)
- } else {
- for (Y = 0; Y < W; Y++)
- G = N[Y],
- c(G[2], G[1], G[0]);
- for (Y = 0; Y < W; Y++)
- G = N[Y],
- c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
- }
- }
- function a() {
- var e = 0;
- for (s(B, e),
- e += B.length,
- x = 0,
- S = L.length; x < S; x++)
- T = L[x],
- s(T, e),
- e += T.length
- }
- function s(e, t) {
- var i, n;
- for (Y = e.length; --Y >= 0; ) {
- i = Y,
- n = Y - 1,
- n < 0 && (n = e.length - 1);
- var r = 0
- , o = E + 2 * y;
- for (r = 0; r < o; r++) {
- var a = z * r
- , s = z * (r + 1)
- , l = t + i + a
- , c = t + n + a
- , u = t + n + s
- , d = t + i + s;
- h(l, c, u, d, e, r, o, i, n)
- }
- }
- }
- function l(e, t, i) {
- M.vertices.push(new n.Vector3(e,t,i))
- }
- function c(e, t, i) {
- e += R,
- t += R,
- i += R,
- M.faces.push(new n.Face3(e,t,i,null,null,0));
- var r = _.generateTopUV(M, e, t, i);
- M.faceVertexUvs[0].push(r)
- }
- function h(e, t, i, r, o, a, s, l, c) {
- e += R,
- t += R,
- i += R,
- r += R,
- M.faces.push(new n.Face3(e,t,r,null,null,1)),
- M.faces.push(new n.Face3(t,i,r,null,null,1));
- var h = _.generateSideWallUV(M, e, t, i, r);
- M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
- M.faceVertexUvs[0].push([h[1], h[2], h[3]])
- }
- var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
- b && (u = b.getSpacedPoints(E),
- w = !0,
- C = !1,
- d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
- p = new n.Vector3,
- f = new n.Vector3,
- g = new n.Vector3),
- C || (y = 0,
- v = 0,
- A = 0);
- var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
- if (D) {
- for (O = O.reverse(),
- x = 0,
- S = L.length; x < S; x++)
- T = L[x],
- n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
- D = !1
- }
- var N = n.ShapeUtils.triangulateShape(O, L)
- , B = O;
- for (x = 0,
- S = L.length; x < S; x++)
- T = L[x],
- O = O.concat(T);
- for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
- Z++,
- q++)
- Z === X && (Z = 0),
- q === X && (q = 0),
- j[Y] = r(B[Y], B[Z], B[q]);
- var K, Q = [], J = j.concat();
- for (x = 0,
- S = L.length; x < S; x++) {
- for (T = L[x],
- K = [],
- Y = 0,
- X = T.length,
- Z = X - 1,
- q = Y + 1; Y < X; Y++,
- Z++,
- q++)
- Z === X && (Z = 0),
- q === X && (q = 0),
- K[Y] = r(T[Y], T[Z], T[q]);
- Q.push(K),
- J = J.concat(K)
- }
- for (F = 0; F < y; F++) {
- for (U = F / y,
- k = v * (1 - U),
- V = A * Math.sin(U * Math.PI / 2),
- Y = 0,
- X = B.length; Y < X; Y++)
- H = i(B[Y], j[Y], V),
- l(H.x, H.y, -k);
- for (x = 0,
- S = L.length; x < S; x++)
- for (T = L[x],
- K = Q[x],
- Y = 0,
- X = T.length; Y < X; Y++)
- H = i(T[Y], K[Y], V),
- l(H.x, H.y, -k)
- }
- for (V = A,
- Y = 0; Y < z; Y++)
- H = C ? i(O[Y], J[Y], V) : O[Y],
- w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
- p.copy(d.binormals[0]).multiplyScalar(H.y),
- g.copy(u[0]).add(f).add(p),
- l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
- var $;
- for ($ = 1; $ <= E; $++)
- for (Y = 0; Y < z; Y++)
- H = C ? i(O[Y], J[Y], V) : O[Y],
- w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
- p.copy(d.binormals[$]).multiplyScalar(H.y),
- g.copy(u[$]).add(f).add(p),
- l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
- for (F = y - 1; F >= 0; F--) {
- for (U = F / y,
- k = v * (1 - U),
- V = A * Math.sin(U * Math.PI / 2),
- Y = 0,
- X = B.length; Y < X; Y++)
- H = i(B[Y], j[Y], V),
- l(H.x, H.y, m + k);
- for (x = 0,
- S = L.length; x < S; x++)
- for (T = L[x],
- K = Q[x],
- Y = 0,
- X = T.length; Y < X; Y++)
- H = i(T[Y], K[Y], V),
- w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
- }
- o(),
- a()
- }
- ,
- n.ExtrudeGeometry.WorldUVGenerator = {
- generateTopUV: function(e, t, i, r) {
- var o = e.vertices
- , a = o[t]
- , s = o[i]
- , l = o[r];
- return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
- },
- generateSideWallUV: function(e, t, i, r, o) {
- var a = e.vertices
- , s = a[t]
- , l = a[i]
- , c = a[r]
- , h = a[o];
- return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
- }
- },
- n.ShapeGeometry = function(e, t) {
- n.Geometry.call(this),
- this.type = "ShapeGeometry",
- Array.isArray(e) === !1 && (e = [e]),
- this.addShapeList(e, t),
- this.computeFaceNormals()
- }
- ,
- n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
- n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
- n.ShapeGeometry.prototype.addShapeList = function(e, t) {
- for (var i = 0, n = e.length; i < n; i++)
- this.addShape(e[i], t);
- return this
- }
- ,
- n.ShapeGeometry.prototype.addShape = function(e, t) {
- void 0 === t && (t = {});
- var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
- if (p) {
- for (u = u.reverse(),
- i = 0,
- r = d.length; i < r; i++)
- o = d[i],
- n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
- p = !1
- }
- var f = n.ShapeUtils.triangulateShape(u, d);
- for (i = 0,
- r = d.length; i < r; i++)
- o = d[i],
- u = u.concat(o);
- var g, m, v = u.length, A = f.length;
- for (i = 0; i < v; i++)
- g = u[i],
- this.vertices.push(new n.Vector3(g.x,g.y,0));
- for (i = 0; i < A; i++) {
- m = f[i];
- var y = m[0] + c
- , C = m[1] + c
- , I = m[2] + c;
- this.faces.push(new n.Face3(y,C,I,null,null,s)),
- this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
- }
- }
- ,
- n.LatheBufferGeometry = function(e, t, i, r) {
- n.BufferGeometry.call(this),
- this.type = "LatheBufferGeometry",
- this.parameters = {
- points: e,
- segments: t,
- phiStart: i,
- phiLength: r
- },
- t = Math.floor(t) || 12,
- i = i || 0,
- r = r || 2 * Math.PI,
- r = n.Math.clamp(r, 0, 2 * Math.PI);
- var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
- 1 / t), m = new n.Vector3, v = new n.Vector2;
- for (a = 0; a <= t; a++) {
- var A = i + a * g * r
- , y = Math.sin(A)
- , C = Math.cos(A);
- for (s = 0; s <= e.length - 1; s++)
- m.x = e[s].x * y,
- m.y = e[s].y,
- m.z = e[s].x * C,
- u.setXYZ(p, m.x, m.y, m.z),
- v.x = a / t,
- v.y = s / (e.length - 1),
- d.setXY(p, v.x, v.y),
- p++
- }
- for (a = 0; a < t; a++)
- for (s = 0; s < e.length - 1; s++) {
- o = s + a * e.length;
- var I = o
- , E = o + e.length
- , b = o + e.length + 1
- , w = o + 1;
- h.setX(f, I),
- f++,
- h.setX(f, E),
- f++,
- h.setX(f, w),
- f++,
- h.setX(f, E),
- f++,
- h.setX(f, b),
- f++,
- h.setX(f, w),
- f++
- }
- if (this.setIndex(h),
- this.addAttribute("position", u),
- this.addAttribute("uv", d),
- this.computeVertexNormals(),
- r === 2 * Math.PI) {
- var _ = this.attributes.normal.array
- , T = new n.Vector3
- , x = new n.Vector3
- , S = new n.Vector3;
- for (o = t * e.length * 3,
- a = 0,
- s = 0; a < e.length; a++,
- s += 3)
- T.x = _[s + 0],
- T.y = _[s + 1],
- T.z = _[s + 2],
- x.x = _[o + s + 0],
- x.y = _[o + s + 1],
- x.z = _[o + s + 2],
- S.addVectors(T, x).normalize(),
- _[s + 0] = _[o + s + 0] = S.x,
- _[s + 1] = _[o + s + 1] = S.y,
- _[s + 2] = _[o + s + 2] = S.z
- }
- }
- ,
- n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
- n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
- n.LatheGeometry = function(e, t, i, r) {
- n.Geometry.call(this),
- this.type = "LatheGeometry",
- this.parameters = {
- points: e,
- segments: t,
- phiStart: i,
- phiLength: r
- },
- this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
- this.mergeVertices()
- }
- ,
- n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
- n.LatheGeometry.prototype.constructor = n.LatheGeometry,
- n.PlaneGeometry = function(e, t, i, r) {
- n.Geometry.call(this),
- this.type = "PlaneGeometry",
- this.parameters = {
- width: e,
- height: t,
- widthSegments: i,
- heightSegments: r
- },
- this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
- }
- ,
- n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
- n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
- n.PlaneBufferGeometry = function(e, t, i, r) {
- n.BufferGeometry.call(this),
- this.type = "PlaneBufferGeometry",
- this.parameters = {
- width: e,
- height: t,
- widthSegments: i,
- heightSegments: r
- };
- for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
- for (var y = A * d - a, C = 0; C < c; C++) {
- var I = C * u - o;
- p[m] = I,
- p[m + 1] = -y,
- f[m + 2] = 1,
- g[v] = C / s,
- g[v + 1] = 1 - A / l,
- m += 3,
- v += 2
- }
- m = 0;
- for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
- for (var C = 0; C < s; C++) {
- var b = C + c * A
- , w = C + c * (A + 1)
- , _ = C + 1 + c * (A + 1)
- , T = C + 1 + c * A;
- E[m] = b,
- E[m + 1] = w,
- E[m + 2] = T,
- E[m + 3] = w,
- E[m + 4] = _,
- E[m + 5] = T,
- m += 6
- }
- this.setIndex(new n.BufferAttribute(E,1)),
- this.addAttribute("position", new n.BufferAttribute(p,3)),
- this.addAttribute("normal", new n.BufferAttribute(f,3)),
- this.addAttribute("uv", new n.BufferAttribute(g,2))
- }
- ,
- n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
- n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
- n.RingBufferGeometry = function(e, t, i, r, o, a) {
- n.BufferGeometry.call(this),
- this.type = "RingBufferGeometry",
- this.parameters = {
- innerRadius: e,
- outerRadius: t,
- thetaSegments: i,
- phiSegments: r,
- thetaStart: o,
- thetaLength: a
- },
- e = e || 20,
- t = t || 50,
- o = void 0 !== o ? o : 0,
- a = void 0 !== a ? a : 2 * Math.PI,
- i = void 0 !== i ? Math.max(3, i) : 8,
- r = void 0 !== r ? Math.max(1, r) : 1;
- var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
- for (l = 0; l <= r; l++) {
- for (c = 0; c <= i; c++)
- s = o + c / i * a,
- C.x = A * Math.cos(s),
- C.y = A * Math.sin(s),
- p.setXYZ(m, C.x, C.y, C.z),
- f.setXYZ(m, 0, 0, 1),
- I.x = (C.x / t + 1) / 2,
- I.y = (C.y / t + 1) / 2,
- g.setXY(m, I.x, I.y),
- m++;
- A += y
- }
- for (l = 0; l < r; l++) {
- var E = l * (i + 1);
- for (c = 0; c < i; c++) {
- s = c + E;
- var b = s
- , w = s + i + 1
- , _ = s + i + 2
- , T = s + 1;
- d.setX(v, b),
- v++,
- d.setX(v, w),
- v++,
- d.setX(v, _),
- v++,
- d.setX(v, b),
- v++,
- d.setX(v, _),
- v++,
- d.setX(v, T),
- v++
- }
- }
- this.setIndex(d),
- this.addAttribute("position", p),
- this.addAttribute("normal", f),
- this.addAttribute("uv", g)
- }
- ,
- n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
- n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
- n.RingGeometry = function(e, t, i, r, o, a) {
- n.Geometry.call(this),
- this.type = "RingGeometry",
- this.parameters = {
- innerRadius: e,
- outerRadius: t,
- thetaSegments: i,
- phiSegments: r,
- thetaStart: o,
- thetaLength: a
- },
- this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
- }
- ,
- n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
- n.RingGeometry.prototype.constructor = n.RingGeometry,
- n.SphereGeometry = function(e, t, i, r, o, a, s) {
- n.Geometry.call(this),
- this.type = "SphereGeometry",
- this.parameters = {
- radius: e,
- widthSegments: t,
- heightSegments: i,
- phiStart: r,
- phiLength: o,
- thetaStart: a,
- thetaLength: s
- },
- this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
- }
- ,
- n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
- n.SphereGeometry.prototype.constructor = n.SphereGeometry,
- n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
- n.BufferGeometry.call(this),
- this.type = "SphereBufferGeometry",
- this.parameters = {
- radius: e,
- widthSegments: t,
- heightSegments: i,
- phiStart: r,
- phiLength: o,
- thetaStart: a,
- thetaLength: s
- },
- e = e || 50,
- t = Math.max(3, Math.floor(t) || 8),
- i = Math.max(2, Math.floor(i) || 6),
- r = void 0 !== r ? r : 0,
- o = void 0 !== o ? o : 2 * Math.PI,
- a = void 0 !== a ? a : 0,
- s = void 0 !== s ? s : Math.PI;
- for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
- for (var v = [], A = m / i, y = 0; y <= t; y++) {
- var C = y / t
- , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
- , E = e * Math.cos(a + A * s)
- , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
- g.set(I, E, b).normalize(),
- h.setXYZ(p, I, E, b),
- u.setXYZ(p, g.x, g.y, g.z),
- d.setXY(p, C, 1 - A),
- v.push(p),
- p++
- }
- f.push(v)
- }
- for (var w = [], m = 0; m < i; m++)
- for (var y = 0; y < t; y++) {
- var _ = f[m][y + 1]
- , T = f[m][y]
- , x = f[m + 1][y]
- , S = f[m + 1][y + 1];
- (0 !== m || a > 0) && w.push(_, T, S),
- (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
- }
- this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
- this.addAttribute("position", h),
- this.addAttribute("normal", u),
- this.addAttribute("uv", d),
- this.boundingSphere = new n.Sphere(new n.Vector3,e)
- }
- ,
- n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
- n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
- n.TextGeometry = function(e, t) {
- t = t || {};
- var i = t.font;
- if (i instanceof n.Font == !1)
- return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
- new n.Geometry;
- var r = i.generateShapes(e, t.size, t.curveSegments);
- t.amount = void 0 !== t.height ? t.height : 50,
- void 0 === t.bevelThickness && (t.bevelThickness = 10),
- void 0 === t.bevelSize && (t.bevelSize = 8),
- void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
- n.ExtrudeGeometry.call(this, r, t),
- this.type = "TextGeometry"
- }
- ,
- n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
- n.TextGeometry.prototype.constructor = n.TextGeometry,
- n.TorusBufferGeometry = function(e, t, i, r, o) {
- n.BufferGeometry.call(this),
- this.type = "TorusBufferGeometry",
- this.parameters = {
- radius: e,
- tube: t,
- radialSegments: i,
- tubularSegments: r,
- arc: o
- },
- e = e || 100,
- t = t || 40,
- i = Math.floor(i) || 8,
- r = Math.floor(r) || 6,
- o = o || 2 * Math.PI;
- var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
- for (a = 0; a <= i; a++)
- for (s = 0; s <= r; s++) {
- var C = s / r * o
- , I = a / i * Math.PI * 2;
- A.x = (e + t * Math.cos(I)) * Math.cos(C),
- A.y = (e + t * Math.cos(I)) * Math.sin(C),
- A.z = t * Math.sin(I),
- u[f] = A.x,
- u[f + 1] = A.y,
- u[f + 2] = A.z,
- v.x = e * Math.cos(C),
- v.y = e * Math.sin(C),
- y.subVectors(A, v).normalize(),
- d[f] = y.x,
- d[f + 1] = y.y,
- d[f + 2] = y.z,
- p[g] = s / r,
- p[g + 1] = a / i,
- f += 3,
- g += 2
- }
- for (a = 1; a <= i; a++)
- for (s = 1; s <= r; s++) {
- var E = (r + 1) * a + s - 1
- , b = (r + 1) * (a - 1) + s - 1
- , w = (r + 1) * (a - 1) + s
- , _ = (r + 1) * a + s;
- h[m] = E,
- h[m + 1] = b,
- h[m + 2] = _,
- h[m + 3] = b,
- h[m + 4] = w,
- h[m + 5] = _,
- m += 6
- }
- this.setIndex(new n.BufferAttribute(h,1)),
- this.addAttribute("position", new n.BufferAttribute(u,3)),
- this.addAttribute("normal", new n.BufferAttribute(d,3)),
- this.addAttribute("uv", new n.BufferAttribute(p,2))
- }
- ,
- n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
- n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
- n.TorusGeometry = function(e, t, i, r, o) {
- n.Geometry.call(this),
- this.type = "TorusGeometry",
- this.parameters = {
- radius: e,
- tube: t,
- radialSegments: i,
- tubularSegments: r,
- arc: o
- },
- this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
- }
- ,
- n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
- n.TorusGeometry.prototype.constructor = n.TorusGeometry,
- n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
- function s(e, t, i, n, r) {
- var o = Math.cos(e)
- , a = Math.sin(e)
- , s = i / t * e
- , l = Math.cos(s);
- r.x = n * (2 + l) * .5 * o,
- r.y = n * (2 + l) * a * .5,
- r.z = n * Math.sin(s) * .5
- }
- n.BufferGeometry.call(this),
- this.type = "TorusKnotBufferGeometry",
- this.parameters = {
- radius: e,
- tube: t,
- tubularSegments: i,
- radialSegments: r,
- p: o,
- q: a
- },
- e = e || 100,
- t = t || 40,
- i = Math.floor(i) || 64,
- r = Math.floor(r) || 8,
- o = o || 2,
- a = a || 3;
- var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
- for (l = 0; l <= i; ++l) {
- var T = l / i * o * Math.PI * 2;
- for (s(T, o, a, e, I),
- s(T + .01, o, a, e, E),
- w.subVectors(E, I),
- _.addVectors(E, I),
- b.crossVectors(w, _),
- _.crossVectors(b, w),
- b.normalize(),
- _.normalize(),
- c = 0; c <= r; ++c) {
- var x = c / r * Math.PI * 2
- , S = -t * Math.cos(x)
- , M = t * Math.sin(x);
- A.x = I.x + (S * _.x + M * b.x),
- A.y = I.y + (S * _.y + M * b.y),
- A.z = I.z + (S * _.z + M * b.z),
- p.setXYZ(m, A.x, A.y, A.z),
- y.subVectors(A, I).normalize(),
- f.setXYZ(m, y.x, y.y, y.z),
- C.x = l / i,
- C.y = c / r,
- g.setXY(m, C.x, C.y),
- m++
- }
- }
- for (c = 1; c <= i; c++)
- for (l = 1; l <= r; l++) {
- var R = (r + 1) * (c - 1) + (l - 1)
- , P = (r + 1) * c + (l - 1)
- , O = (r + 1) * c + l
- , L = (r + 1) * (c - 1) + l;
- d.setX(v, R),
- v++,
- d.setX(v, P),
- v++,
- d.setX(v, L),
- v++,
- d.setX(v, P),
- v++,
- d.setX(v, O),
- v++,
- d.setX(v, L),
- v++
- }
- this.setIndex(d),
- this.addAttribute("position", p),
- this.addAttribute("normal", f),
- this.addAttribute("uv", g)
- }
- ,
- n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
- n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
- n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
- n.Geometry.call(this),
- this.type = "TorusKnotGeometry",
- this.parameters = {
- radius: e,
- tube: t,
- tubularSegments: i,
- radialSegments: r,
- p: o,
- q: a
- },
- void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
- this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
- this.mergeVertices()
- }
- ,
- n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
- n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
- n.TubeGeometry = function(e, t, i, r, o, a) {
- function s(e, t, i) {
- return R.vertices.push(new n.Vector3(e,t,i)) - 1
- }
- n.Geometry.call(this),
- this.type = "TubeGeometry",
- this.parameters = {
- path: e,
- segments: t,
- radius: i,
- radialSegments: r,
- closed: o,
- taper: a
- },
- t = t || 64,
- i = i || 1,
- r = r || 8,
- o = o || !1,
- a = a || n.TubeGeometry.NoTaper;
- var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
- for (this.tangents = D,
- this.normals = N,
- this.binormals = B,
- v = 0; v < P; v++)
- for (M[v] = [],
- u = v / (P - 1),
- m = e.getPointAt(u),
- l = D[v],
- c = N[v],
- h = B[v],
- p = i * a(u),
- A = 0; A < r; A++)
- d = A / r * 2 * Math.PI,
- f = -p * Math.cos(d),
- g = p * Math.sin(d),
- O.copy(m),
- O.x += f * c.x + g * h.x,
- O.y += f * c.y + g * h.y,
- O.z += f * c.z + g * h.z,
- M[v][A] = s(O.x, O.y, O.z);
- for (v = 0; v < t; v++)
- for (A = 0; A < r; A++)
- y = o ? (v + 1) % t : v + 1,
- C = (A + 1) % r,
- I = M[v][A],
- E = M[y][A],
- b = M[y][C],
- w = M[v][C],
- _ = new n.Vector2(v / t,A / r),
- T = new n.Vector2((v + 1) / t,A / r),
- x = new n.Vector2((v + 1) / t,(A + 1) / r),
- S = new n.Vector2(v / t,(A + 1) / r),
- this.faces.push(new n.Face3(I,E,w)),
- this.faceVertexUvs[0].push([_, T, S]),
- this.faces.push(new n.Face3(E,b,w)),
- this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
- this.computeFaceNormals(),
- this.computeVertexNormals()
- }
- ,
- n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
- n.TubeGeometry.prototype.constructor = n.TubeGeometry,
- n.TubeGeometry.NoTaper = function(e) {
- return 1
- }
- ,
- n.TubeGeometry.SinusoidalTaper = function(e) {
- return Math.sin(Math.PI * e)
- }
- ,
- n.TubeGeometry.FrenetFrames = function(e, t, i) {
- function r() {
- f[0] = new n.Vector3,
- g[0] = new n.Vector3,
- a = Number.MAX_VALUE,
- s = Math.abs(p[0].x),
- l = Math.abs(p[0].y),
- c = Math.abs(p[0].z),
- s <= a && (a = s,
- d.set(1, 0, 0)),
- l <= a && (a = l,
- d.set(0, 1, 0)),
- c <= a && d.set(0, 0, 1),
- m.crossVectors(p[0], d).normalize(),
- f[0].crossVectors(p[0], m),
- g[0].crossVectors(p[0], f[0])
- }
- var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
- for (this.tangents = p,
- this.normals = f,
- this.binormals = g,
- h = 0; h < A; h++)
- u = h / (A - 1),
- p[h] = e.getTangentAt(u),
- p[h].normalize();
- for (r(),
- h = 1; h < A; h++)
- f[h] = f[h - 1].clone(),
- g[h] = g[h - 1].clone(),
- m.crossVectors(p[h - 1], p[h]),
- m.length() > Number.EPSILON && (m.normalize(),
- o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
- f[h].applyMatrix4(v.makeRotationAxis(m, o))),
- g[h].crossVectors(p[h], f[h]);
- if (i)
- for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
- o /= A - 1,
- p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
- h = 1; h < A; h++)
- f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
- g[h].crossVectors(p[h], f[h])
- }
- ,
- n.PolyhedronGeometry = function(e, t, i, r) {
- function o(e) {
- var t = e.normalize().clone();
- t.index = u.vertices.push(t) - 1;
- var i = l(e) / 2 / Math.PI + .5
- , r = c(e) / Math.PI + .5;
- return t.uv = new n.Vector2(i,1 - r),
- t
- }
- function a(e, t, i, r) {
- var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
- u.faces.push(o),
- C.copy(e).add(t).add(i).divideScalar(3);
- var a = l(C);
- u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
- }
- function s(e, t) {
- for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
- l[h] = [];
- for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
- 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
- }
- for (var h = 0; h < i; h++)
- for (var g = 0; g < 2 * (i - h) - 1; g++) {
- var m = Math.floor(g / 2);
- g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
- }
- }
- function l(e) {
- return Math.atan2(e.z, -e.x)
- }
- function c(e) {
- return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
- }
- function h(e, t, i) {
- return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
- 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
- e.clone()
- }
- n.Geometry.call(this),
- this.type = "PolyhedronGeometry",
- this.parameters = {
- vertices: e,
- indices: t,
- radius: i,
- detail: r
- },
- i = i || 1,
- r = r || 0;
- for (var u = this, d = 0, p = e.length; d < p; d += 3)
- o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
- for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
- m++) {
- var v = f[t[d]]
- , A = f[t[d + 1]]
- , y = f[t[d + 2]];
- g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
- }
- for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
- s(g[d], r);
- for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
- var I = this.faceVertexUvs[0][d]
- , E = I[0].x
- , b = I[1].x
- , w = I[2].x
- , _ = Math.max(E, b, w)
- , T = Math.min(E, b, w);
- _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
- b < .2 && (I[1].x += 1),
- w < .2 && (I[2].x += 1))
- }
- for (var d = 0, p = this.vertices.length; d < p; d++)
- this.vertices[d].multiplyScalar(i);
- this.mergeVertices(),
- this.computeFaceNormals(),
- this.boundingSphere = new n.Sphere(new n.Vector3,i)
- }
- ,
- n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
- n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
- n.DodecahedronGeometry = function(e, t) {
- var i = (1 + Math.sqrt(5)) / 2
- , r = 1 / i
- , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
- , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
- n.PolyhedronGeometry.call(this, o, a, e, t),
- this.type = "DodecahedronGeometry",
- this.parameters = {
- radius: e,
- detail: t
- }
- }
- ,
- n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
- n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
- n.IcosahedronGeometry = function(e, t) {
- var i = (1 + Math.sqrt(5)) / 2
- , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
- , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
- n.PolyhedronGeometry.call(this, r, o, e, t),
- this.type = "IcosahedronGeometry",
- this.parameters = {
- radius: e,
- detail: t
- }
- }
- ,
- n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
- n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
- n.OctahedronGeometry = function(e, t) {
- var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
- , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
- n.PolyhedronGeometry.call(this, i, r, e, t),
- this.type = "OctahedronGeometry",
- this.parameters = {
- radius: e,
- detail: t
- }
- }
- ,
- n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
- n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
- n.TetrahedronGeometry = function(e, t) {
- var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
- , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
- n.PolyhedronGeometry.call(this, i, r, e, t),
- this.type = "TetrahedronGeometry",
- this.parameters = {
- radius: e,
- detail: t
- }
- }
- ,
- n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
- n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
- n.ParametricGeometry = function(e, t, i) {
- n.Geometry.call(this),
- this.type = "ParametricGeometry",
- this.parameters = {
- func: e,
- slices: t,
- stacks: i
- };
- var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
- for (r = 0; r <= i; r++)
- for (l = r / i,
- o = 0; o <= t; o++)
- s = o / t,
- a = e(s, l),
- c.push(a);
- var p, f, g, m, v, A, y, C;
- for (r = 0; r < i; r++)
- for (o = 0; o < t; o++)
- p = r * d + o,
- f = r * d + o + 1,
- g = (r + 1) * d + o + 1,
- m = (r + 1) * d + o,
- v = new n.Vector2(o / t,r / i),
- A = new n.Vector2((o + 1) / t,r / i),
- y = new n.Vector2((o + 1) / t,(r + 1) / i),
- C = new n.Vector2(o / t,(r + 1) / i),
- h.push(new n.Face3(p,f,m)),
- u.push([v, A, C]),
- h.push(new n.Face3(f,g,m)),
- u.push([A.clone(), y, C.clone()]);
- this.computeFaceNormals(),
- this.computeVertexNormals()
- }
- ,
- n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
- n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
- n.WireframeGeometry = function(e) {
- function t(e, t) {
- return e - t
- }
- n.BufferGeometry.call(this);
- var i = [0, 0]
- , r = {}
- , o = ["a", "b", "c"];
- if (e instanceof n.Geometry) {
- for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
- for (var d = s[h], p = 0; p < 3; p++) {
- i[0] = d[o[p]],
- i[1] = d[o[(p + 1) % 3]],
- i.sort(t);
- var f = i.toString();
- void 0 === r[f] && (c[2 * l] = i[0],
- c[2 * l + 1] = i[1],
- r[f] = !0,
- l++)
- }
- for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
- for (var p = 0; p < 2; p++) {
- var m = a[c[2 * h + p]]
- , v = 6 * h + 3 * p;
- g[v + 0] = m.x,
- g[v + 1] = m.y,
- g[v + 2] = m.z
- }
- this.addAttribute("position", new n.BufferAttribute(g,3))
- } else if (e instanceof n.BufferGeometry)
- if (null !== e.index) {
- var A = e.index.array
- , a = e.attributes.position
- , y = e.groups
- , l = 0;
- 0 === y.length && e.addGroup(0, A.length);
- for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
- for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
- for (var p = 0; p < 3; p++) {
- i[0] = A[h + p],
- i[1] = A[h + (p + 1) % 3],
- i.sort(t);
- var f = i.toString();
- void 0 === r[f] && (c[2 * l] = i[0],
- c[2 * l + 1] = i[1],
- r[f] = !0,
- l++)
- }
- for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
- for (var p = 0; p < 2; p++) {
- var v = 6 * h + 3 * p
- , T = c[2 * h + p];
- g[v + 0] = a.getX(T),
- g[v + 1] = a.getY(T),
- g[v + 2] = a.getZ(T)
- }
- this.addAttribute("position", new n.BufferAttribute(g,3))
- } else {
- for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
- for (var p = 0; p < 3; p++) {
- var v = 18 * h + 6 * p
- , S = 9 * h + 3 * p;
- g[v + 0] = a[S],
- g[v + 1] = a[S + 1],
- g[v + 2] = a[S + 2];
- var T = 9 * h + 3 * ((p + 1) % 3);
- g[v + 3] = a[T],
- g[v + 4] = a[T + 1],
- g[v + 5] = a[T + 2]
- }
- this.addAttribute("position", new n.BufferAttribute(g,3))
- }
- }
- ,
- n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
- n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
- n.AxisHelper = function(e) {
- e = e || 1;
- var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
- , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
- , r = new n.BufferGeometry;
- r.addAttribute("position", new n.BufferAttribute(t,3)),
- r.addAttribute("color", new n.BufferAttribute(i,3));
- var o = new n.LineBasicMaterial({
- vertexColors: n.VertexColors
- });
- n.LineSegments.call(this, r, o)
- }
- ,
- n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
- n.AxisHelper.prototype.constructor = n.AxisHelper,
- n.ArrowHelper = function() {
- var e = new n.Geometry;
- e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
- var t = new n.CylinderGeometry(0,.5,1,5,1);
- return t.translate(0, -.5, 0),
- function(i, r, o, a, s, l) {
- n.Object3D.call(this),
- void 0 === a && (a = 16776960),
- void 0 === o && (o = 1),
- void 0 === s && (s = .2 * o),
- void 0 === l && (l = .2 * s),
- this.position.copy(r),
- this.line = new n.Line(e,new n.LineBasicMaterial({
- color: a
- })),
- this.line.matrixAutoUpdate = !1,
- this.add(this.line),
- this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
- color: a
- })),
- this.cone.matrixAutoUpdate = !1,
- this.add(this.cone),
- this.setDirection(i),
- this.setLength(o, s, l)
- }
- }(),
- n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
- n.ArrowHelper.prototype.constructor = n.ArrowHelper,
- n.ArrowHelper.prototype.setDirection = function() {
- var e, t = new n.Vector3;
- return function(i) {
- i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
- e = Math.acos(i.y),
- this.quaternion.setFromAxisAngle(t, e))
- }
- }(),
- n.ArrowHelper.prototype.setLength = function(e, t, i) {
- void 0 === t && (t = .2 * e),
- void 0 === i && (i = .2 * t),
- this.line.scale.set(1, Math.max(0, e - t), 1),
- this.line.updateMatrix(),
- this.cone.scale.set(i, t, i),
- this.cone.position.y = e,
- this.cone.updateMatrix()
- }
- ,
- n.ArrowHelper.prototype.setColor = function(e) {
- this.line.material.color.set(e),
- this.cone.material.color.set(e)
- }
- ,
- n.BoxHelper = function(e) {
- var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
- , i = new Float32Array(24)
- , r = new n.BufferGeometry;
- r.setIndex(new n.BufferAttribute(t,1)),
- r.addAttribute("position", new n.BufferAttribute(i,3)),
- n.LineSegments.call(this, r, new n.LineBasicMaterial({
- color: 16776960
- })),
- void 0 !== e && this.update(e)
- }
- ,
- n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
- n.BoxHelper.prototype.constructor = n.BoxHelper,
- n.BoxHelper.prototype.update = function() {
- var e = new n.Box3;
- return function(t) {
- if (e.setFromObject(t),
- !e.isEmpty()) {
- var i = e.min
- , n = e.max
- , r = this.geometry.attributes.position
- , o = r.array;
- o[0] = n.x,
- o[1] = n.y,
- o[2] = n.z,
- o[3] = i.x,
- o[4] = n.y,
- o[5] = n.z,
- o[6] = i.x,
- o[7] = i.y,
- o[8] = n.z,
- o[9] = n.x,
- o[10] = i.y,
- o[11] = n.z,
- o[12] = n.x,
- o[13] = n.y,
- o[14] = i.z,
- o[15] = i.x,
- o[16] = n.y,
- o[17] = i.z,
- o[18] = i.x,
- o[19] = i.y,
- o[20] = i.z,
- o[21] = n.x,
- o[22] = i.y,
- o[23] = i.z,
- r.needsUpdate = !0,
- this.geometry.computeBoundingSphere()
- }
- }
- }(),
- n.BoundingBoxHelper = function(e, t) {
- var i = void 0 !== t ? t : 8947848;
- this.object = e,
- this.box = new n.Box3,
- n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
- color: i,
- wireframe: !0
- }))
- }
- ,
- n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
- n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
- n.BoundingBoxHelper.prototype.update = function() {
- this.box.setFromObject(this.object),
- this.box.size(this.scale),
- this.box.center(this.position)
- }
- ,
- n.CameraHelper = function(e) {
- function t(e, t, n) {
- i(e, n),
- i(t, n)
- }
- function i(e, t) {
- r.vertices.push(new n.Vector3),
- r.colors.push(new n.Color(t)),
- void 0 === a[e] && (a[e] = []),
- a[e].push(r.vertices.length - 1)
- }
- var r = new n.Geometry
- , o = new n.LineBasicMaterial({
- color: 16777215,
- vertexColors: n.FaceColors
- })
- , a = {}
- , s = 16755200
- , l = 16711680
- , c = 43775
- , h = 16777215
- , u = 3355443;
- t("n1", "n2", s),
- t("n2", "n4", s),
- t("n4", "n3", s),
- t("n3", "n1", s),
- t("f1", "f2", s),
- t("f2", "f4", s),
- t("f4", "f3", s),
- t("f3", "f1", s),
- t("n1", "f1", s),
- t("n2", "f2", s),
- t("n3", "f3", s),
- t("n4", "f4", s),
- t("p", "n1", l),
- t("p", "n2", l),
- t("p", "n3", l),
- t("p", "n4", l),
- t("u1", "u2", c),
- t("u2", "u3", c),
- t("u3", "u1", c),
- t("c", "t", h),
- t("p", "c", u),
- t("cn1", "cn2", u),
- t("cn3", "cn4", u),
- t("cf1", "cf2", u),
- t("cf3", "cf4", u),
- n.LineSegments.call(this, r, o),
- this.camera = e,
- this.camera.updateProjectionMatrix(),
- this.matrix = e.matrixWorld,
- this.matrixAutoUpdate = !1,
- this.pointMap = a,
- this.update()
- }
- ,
- n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
- n.CameraHelper.prototype.constructor = n.CameraHelper,
- n.CameraHelper.prototype.update = function() {
- function e(e, n, a, s) {
- r.set(n, a, s).unproject(o);
- var l = i[e];
- if (void 0 !== l)
- for (var c = 0, h = l.length; c < h; c++)
- t.vertices[l[c]].copy(r)
- }
- var t, i, r = new n.Vector3, o = new n.Camera;
- return function() {
- t = this.geometry,
- i = this.pointMap;
- var n = 1
- , r = 1;
- o.projectionMatrix.copy(this.camera.projectionMatrix),
- e("c", 0, 0, -1),
- e("t", 0, 0, 1),
- e("n1", -n, -r, -1),
- e("n2", n, -r, -1),
- e("n3", -n, r, -1),
- e("n4", n, r, -1),
- e("f1", -n, -r, 1),
- e("f2", n, -r, 1),
- e("f3", -n, r, 1),
- e("f4", n, r, 1),
- e("u1", .7 * n, 1.1 * r, -1),
- e("u2", .7 * -n, 1.1 * r, -1),
- e("u3", 0, 2 * r, -1),
- e("cf1", -n, 0, 1),
- e("cf2", n, 0, 1),
- e("cf3", 0, -r, 1),
- e("cf4", 0, r, 1),
- e("cn1", -n, 0, -1),
- e("cn2", n, 0, -1),
- e("cn3", 0, -r, -1),
- e("cn4", 0, r, -1),
- t.verticesNeedUpdate = !0
- }
- }(),
- n.DirectionalLightHelper = function(e, t) {
- n.Object3D.call(this),
- this.light = e,
- this.light.updateMatrixWorld(),
- this.matrix = e.matrixWorld,
- this.matrixAutoUpdate = !1,
- t = t || 1;
- var i = new n.Geometry;
- i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
- var r = new n.LineBasicMaterial({
- fog: !1
- });
- r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
- this.lightPlane = new n.Line(i,r),
- this.add(this.lightPlane),
- i = new n.Geometry,
- i.vertices.push(new n.Vector3, new n.Vector3),
- r = new n.LineBasicMaterial({
- fog: !1
- }),
- r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
- this.targetLine = new n.Line(i,r),
- this.add(this.targetLine),
- this.update()
- }
- ,
- n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
- n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
- n.DirectionalLightHelper.prototype.dispose = function() {
- this.lightPlane.geometry.dispose(),
- this.lightPlane.material.dispose(),
- this.targetLine.geometry.dispose(),
- this.targetLine.material.dispose()
- }
- ,
- n.DirectionalLightHelper.prototype.update = function() {
- var e = new n.Vector3
- , t = new n.Vector3
- , i = new n.Vector3;
- return function() {
- e.setFromMatrixPosition(this.light.matrixWorld),
- t.setFromMatrixPosition(this.light.target.matrixWorld),
- i.subVectors(t, e),
- this.lightPlane.lookAt(i),
- this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
- this.targetLine.geometry.vertices[1].copy(i),
- this.targetLine.geometry.verticesNeedUpdate = !0,
- this.targetLine.material.color.copy(this.lightPlane.material.color)
- }
- }(),
- n.EdgesHelper = function(e, t, i) {
- var r = void 0 !== t ? t : 16777215;
- n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
- color: r
- })),
- this.matrix = e.matrixWorld,
- this.matrixAutoUpdate = !1
- }
- ,
- n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
- n.EdgesHelper.prototype.constructor = n.EdgesHelper,
- n.FaceNormalsHelper = function(e, t, i, r) {
- this.object = e,
- this.size = void 0 !== t ? t : 1;
- var o = void 0 !== i ? i : 16776960
- , a = void 0 !== r ? r : 1
- , s = 0
- , l = this.object.geometry;
- l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
- var c = new n.BufferGeometry
- , h = new n.Float32Attribute(2 * s * 3,3);
- c.addAttribute("position", h),
- n.LineSegments.call(this, c, new n.LineBasicMaterial({
- color: o,
- linewidth: a
- })),
- this.matrixAutoUpdate = !1,
- this.update()
- }
- ,
- n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
- n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
- n.FaceNormalsHelper.prototype.update = function() {
- var e = new n.Vector3
- , t = new n.Vector3
- , i = new n.Matrix3;
- return function() {
- this.object.updateMatrixWorld(!0),
- i.getNormalMatrix(this.object.matrixWorld);
- for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
- var u = s[c]
- , d = u.normal;
- e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
- t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
- r.setXYZ(l, e.x, e.y, e.z),
- l += 1,
- r.setXYZ(l, t.x, t.y, t.z),
- l += 1
- }
- return r.needsUpdate = !0,
- this
- }
- }(),
- n.GridHelper = function(e, t) {
- var i = new n.Geometry
- , r = new n.LineBasicMaterial({
- vertexColors: n.VertexColors
- });
- this.color1 = new n.Color(4473924),
- this.color2 = new n.Color(8947848);
- for (var o = -e; o <= e; o += t) {
- i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
- var a = 0 === o ? this.color1 : this.color2;
- i.colors.push(a, a, a, a)
- }
- n.LineSegments.call(this, i, r)
- }
- ,
- n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
- n.GridHelper.prototype.constructor = n.GridHelper,
- n.GridHelper.prototype.setColors = function(e, t) {
- this.color1.set(e),
- this.color2.set(t),
- this.geometry.colorsNeedUpdate = !0
- }
- ,
- n.HemisphereLightHelper = function(e, t) {
- n.Object3D.call(this),
- this.light = e,
- this.light.updateMatrixWorld(),
- this.matrix = e.matrixWorld,
- this.matrixAutoUpdate = !1,
- this.colors = [new n.Color, new n.Color];
- var i = new n.SphereGeometry(t,4,2);
- i.rotateX(-Math.PI / 2);
- for (var r = 0, o = 8; r < o; r++)
- i.faces[r].color = this.colors[r < 4 ? 0 : 1];
- var a = new n.MeshBasicMaterial({
- vertexColors: n.FaceColors,
- wireframe: !0
- });
- this.lightSphere = new n.Mesh(i,a),
- this.add(this.lightSphere),
- this.update()
- }
- ,
- n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
- n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
- n.HemisphereLightHelper.prototype.dispose = function() {
- this.lightSphere.geometry.dispose(),
- this.lightSphere.material.dispose()
- }
- ,
- n.HemisphereLightHelper.prototype.update = function() {
- var e = new n.Vector3;
- return function() {
- this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
- this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
- this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
- this.lightSphere.geometry.colorsNeedUpdate = !0
- }
- }(),
- n.PointLightHelper = function(e, t) {
- this.light = e,
- this.light.updateMatrixWorld();
- var i = new n.SphereGeometry(t,4,2)
- , r = new n.MeshBasicMaterial({
- wireframe: !0,
- fog: !1
- });
- r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
- n.Mesh.call(this, i, r),
- this.matrix = this.light.matrixWorld,
- this.matrixAutoUpdate = !1
- }
- ,
- n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
- n.PointLightHelper.prototype.constructor = n.PointLightHelper,
- n.PointLightHelper.prototype.dispose = function() {
- this.geometry.dispose(),
- this.material.dispose()
- }
- ,
- n.PointLightHelper.prototype.update = function() {
- this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
- }
- ,
- n.SkeletonHelper = function(e) {
- this.bones = this.getBoneList(e);
- for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
- var r = this.bones[i];
- r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
- t.vertices.push(new n.Vector3),
- t.colors.push(new n.Color(0,0,1)),
- t.colors.push(new n.Color(0,1,0)))
- }
- t.dynamic = !0;
- var o = new n.LineBasicMaterial({
- vertexColors: n.VertexColors,
- depthTest: !1,
- depthWrite: !1,
- transparent: !0
- });
- n.LineSegments.call(this, t, o),
- this.root = e,
- this.matrix = e.matrixWorld,
- this.matrixAutoUpdate = !1,
- this.update()
- }
- ,
- n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
- n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
- n.SkeletonHelper.prototype.getBoneList = function(e) {
- var t = [];
- e instanceof n.Bone && t.push(e);
- for (var i = 0; i < e.children.length; i++)
- t.push.apply(t, this.getBoneList(e.children[i]));
- return t
- }
- ,
- n.SkeletonHelper.prototype.update = function() {
- for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
- var a = this.bones[o];
- a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
- e.vertices[r].setFromMatrixPosition(i),
- i.multiplyMatrices(t, a.parent.matrixWorld),
- e.vertices[r + 1].setFromMatrixPosition(i),
- r += 2)
- }
- e.verticesNeedUpdate = !0,
- e.computeBoundingSphere()
- }
- ,
- n.SpotLightHelper = function(e) {
- n.Object3D.call(this),
- this.light = e,
- this.light.updateMatrixWorld(),
- this.matrix = e.matrixWorld,
- this.matrixAutoUpdate = !1;
- var t = new n.CylinderGeometry(0,1,1,8,1,!0);
- t.translate(0, -.5, 0),
- t.rotateX(-Math.PI / 2);
- var i = new n.MeshBasicMaterial({
- wireframe: !0,
- fog: !1
- });
- this.cone = new n.Mesh(t,i),
- this.add(this.cone),
- this.update()
- }
- ,
- n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
- n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
- n.SpotLightHelper.prototype.dispose = function() {
- this.cone.geometry.dispose(),
- this.cone.material.dispose()
- }
- ,
- n.SpotLightHelper.prototype.update = function() {
- var e = new n.Vector3
- , t = new n.Vector3;
- return function() {
- var i = this.light.distance ? this.light.distance : 1e4
- , n = i * Math.tan(this.light.angle);
- this.cone.scale.set(n, n, i),
- e.setFromMatrixPosition(this.light.matrixWorld),
- t.setFromMatrixPosition(this.light.target.matrixWorld),
- this.cone.lookAt(t.sub(e)),
- this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
- }
- }(),
- n.VertexNormalsHelper = function(e, t, i, r) {
- this.object = e,
- this.size = void 0 !== t ? t : 1;
- var o = void 0 !== i ? i : 16711680
- , a = void 0 !== r ? r : 1
- , s = 0
- , l = this.object.geometry;
- l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
- var c = new n.BufferGeometry
- , h = new n.Float32Attribute(2 * s * 3,3);
- c.addAttribute("position", h),
- n.LineSegments.call(this, c, new n.LineBasicMaterial({
- color: o,
- linewidth: a
- })),
- this.matrixAutoUpdate = !1,
- this.update()
- }
- ,
- n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
- n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
- n.VertexNormalsHelper.prototype.update = function() {
- var e = new n.Vector3
- , t = new n.Vector3
- , i = new n.Matrix3;
- return function() {
- var r = ["a", "b", "c"];
- this.object.updateMatrixWorld(!0),
- i.getNormalMatrix(this.object.matrixWorld);
- var o = this.object.matrixWorld
- , a = this.geometry.attributes.position
- , s = this.object.geometry;
- if (s instanceof n.Geometry)
- for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
- for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
- var m = l[p[r[f]]]
- , v = p.vertexNormals[f];
- e.copy(m).applyMatrix4(o),
- t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
- a.setXYZ(h, e.x, e.y, e.z),
- h += 1,
- a.setXYZ(h, t.x, t.y, t.z),
- h += 1
- }
- else if (s instanceof n.BufferGeometry)
- for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
- e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
- t.set(y.getX(f), y.getY(f), y.getZ(f)),
- t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
- a.setXYZ(h, e.x, e.y, e.z),
- h += 1,
- a.setXYZ(h, t.x, t.y, t.z),
- h += 1;
- return a.needsUpdate = !0,
- this
- }
- }(),
- n.WireframeHelper = function(e, t) {
- var i = void 0 !== t ? t : 16777215;
- n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
- color: i
- })),
- this.matrix = e.matrixWorld,
- this.matrixAutoUpdate = !1
- }
- ,
- n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
- n.WireframeHelper.prototype.constructor = n.WireframeHelper,
- n.ImmediateRenderObject = function(e) {
- n.Object3D.call(this),
- this.material = e,
- this.render = function(e) {}
- }
- ,
- n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
- n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
- n.MorphBlendMesh = function(e, t) {
- n.Mesh.call(this, e, t),
- this.animationsMap = {},
- this.animationsList = [];
- var i = this.geometry.morphTargets.length
- , r = "__default"
- , o = 0
- , a = i - 1
- , s = i / 1;
- this.createAnimation(r, o, a, s),
- this.setAnimationWeight(r, 1)
- }
- ,
- n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
- n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
- n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
- var r = {
- start: t,
- end: i,
- length: i - t + 1,
- fps: n,
- duration: (i - t) / n,
- lastFrame: 0,
- currentFrame: 0,
- active: !1,
- time: 0,
- direction: 1,
- weight: 1,
- directionBackwards: !1,
- mirroredLoop: !1
- };
- this.animationsMap[e] = r,
- this.animationsList.push(r)
- }
- ,
- n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
- for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
- var s = r.morphTargets[o]
- , l = s.name.match(i);
- if (l && l.length > 1) {
- var c = l[1];
- n[c] || (n[c] = {
- start: 1 / 0,
- end: -(1 / 0)
- });
- var h = n[c];
- o < h.start && (h.start = o),
- o > h.end && (h.end = o),
- t || (t = c)
- }
- }
- for (var c in n) {
- var h = n[c];
- this.createAnimation(c, h.start, h.end, e)
- }
- this.firstAnimation = t
- }
- ,
- n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
- var t = this.animationsMap[e];
- t && (t.direction = 1,
- t.directionBackwards = !1)
- }
- ,
- n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
- var t = this.animationsMap[e];
- t && (t.direction = -1,
- t.directionBackwards = !0)
- }
- ,
- n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
- var i = this.animationsMap[e];
- i && (i.fps = t,
- i.duration = (i.end - i.start) / i.fps)
- }
- ,
- n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
- var i = this.animationsMap[e];
- i && (i.duration = t,
- i.fps = (i.end - i.start) / i.duration)
- }
- ,
- n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
- var i = this.animationsMap[e];
- i && (i.weight = t)
- }
- ,
- n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
- var i = this.animationsMap[e];
- i && (i.time = t)
- }
- ,
- n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
- var t = 0
- , i = this.animationsMap[e];
- return i && (t = i.time),
- t
- }
- ,
- n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
- var t = -1
- , i = this.animationsMap[e];
- return i && (t = i.duration),
- t
- }
- ,
- n.MorphBlendMesh.prototype.playAnimation = function(e) {
- var t = this.animationsMap[e];
- t ? (t.time = 0,
- t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
- }
- ,
- n.MorphBlendMesh.prototype.stopAnimation = function(e) {
- var t = this.animationsMap[e];
- t && (t.active = !1)
- }
- ,
- n.MorphBlendMesh.prototype.update = function(e) {
- for (var t = 0, i = this.animationsList.length; t < i; t++) {
- var r = this.animationsList[t];
- if (r.active) {
- var o = r.duration / r.length;
- r.time += r.direction * e,
- r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
- r.time > r.duration && (r.time = r.duration,
- r.directionBackwards = !0),
- r.time < 0 && (r.time = 0,
- r.directionBackwards = !1)) : (r.time = r.time % r.duration,
- r.time < 0 && (r.time += r.duration));
- var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
- , s = r.weight;
- a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
- this.morphTargetInfluences[r.currentFrame] = 1 * s,
- this.morphTargetInfluences[a] = 0,
- r.lastFrame = r.currentFrame,
- r.currentFrame = a);
- var l = r.time % o / o;
- r.directionBackwards && (l = 1 - l),
- r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
- this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
- }
- }
- }
- ,
- "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
- i.THREE = n) : this.THREE = n
-
- window.THREE = n
-
- }
- , {}]
- }, {}, [116]);
- function initTransitionPass(THREE){
- THREE.TransitionPass = function ( scene, camera ) {
- this.renderScene = scene;
- this.renderCamera = camera;
-
-
- this.coverRenderTarget = new THREE.WebGLRenderTarget( 100, 100, {
- minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
- format: THREE.RGBAFormat
- });
-
- this.coverTex = this.coverRenderTarget.texture;
-
- this.enabled = false;
-
-
- this.oldClearColor = new THREE.Color();
- this.oldClearAlpha = 1;
- this.camera = new THREE.OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
- this.scene = new THREE.Scene();
- this.material = this.getMaskMaterial()
- var copyShader = THREE.CopyShader;
- this.materialCopy = new THREE.ShaderMaterial( {
- uniforms: this.copyUniforms,
- vertexShader: copyShader.vertexShader,
- fragmentShader: copyShader.fragmentShader,
- blending: THREE.NoBlending,
- depthTest: false,
- depthWrite: false,
- transparent: true
- } );
- this.quad = new THREE.Mesh( new THREE.PlaneBufferGeometry( 2, 2 ), this.material);
- this.quad.frustumCulled = false; // Avoid getting clipped
- this.scene.add( this.quad );
-
-
- }
- THREE.TransitionPass.prototype = {//波形扩散,出下一个画面
- constructor: THREE.TransitionPass,
- setSize: function ( width, height ) {
-
- this.coverRenderTarget.setSize( width, height );
-
- },
- render: function ( renderer, writeBuffer, readBuffer, delta, maskActive ) {
- var oldAutoClear = renderer.autoClear;
- renderer.autoClear = false;
-
- var uniforms = this.quad.material.uniforms
- uniforms.bgTex.value = readBuffer.texture;
- uniforms.coverTex.value = this.coverTex;
- uniforms.progress.value = player.model.skybox.material.uniforms.progress.value//
- uniforms.screenRatio.value = player.domElement.clientWidth / player.domElement.clientHeight;// 使波纹为圆形
- uniforms.screenRatio.value *= uniforms.screenRatio.value
-
- renderer.render( this.scene, this.camera);
-
- renderer.autoClear = oldAutoClear;
-
-
- },
-
- start:function(sceneRenderer){
- this.enabled = true
- //draw coverTex
- this.quad.material.uniforms.progress.value = 1;
- sceneRenderer.renderer.render( sceneRenderer.scene, sceneRenderer.camera, this.coverRenderTarget, true );
-
-
- },
- stop:function(){
- this.enabled = false
-
- }
- ,
-
-
- getMaskMaterial :function(){
- return new THREE.ShaderMaterial( {
- uniforms: {
- coverTex: {
- type: "t",
- value: null
- },
- bgTex: {
- type: "t",
- value: null
- },
- progress:{
- type: "f",
- value: 0
- },
- screenRatio:{
- type: "f",
- value: 1
- }
- },
- vertexShader: `
- varying vec2 vUv;
-
- void main()
- {
- vUv = uv;
-
- gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
- }
-
- `,
- fragmentShader: `
- uniform sampler2D coverTex;
- uniform sampler2D bgTex;
- uniform float progress;
- uniform float screenRatio;
- varying vec2 vUv;
-
- void main() {
-
- const float maxRadius = 0.708; // sqrt(0.5^2+0.5^2)
- const float minRadius = 0.0 ;
-
- float radius = screenRatio>1.0 ? sqrt((vUv.x - 0.5)*(vUv.x - 0.5) + (vUv.y - 0.5)*(vUv.y - 0.5)/screenRatio) : sqrt((vUv.x - 0.5)*(vUv.x - 0.5)*screenRatio+ (vUv.y - 0.5)*(vUv.y - 0.5));
- float diff = 0.292; //1.0-maxRadius;
- float radiusIn = maxRadius * progress + minRadius * (1.0-progress);
- float radiusOut = radiusIn + diff;
- if(radius < radiusIn) {
-
- gl_FragColor = texture2D(bgTex, vUv);
- //gl_FragColor = vec4(0.0,0.0,1.0,1.0);//
-
- }else if(radius>radiusOut){
- gl_FragColor = texture2D(coverTex, vUv) ;
- //gl_FragColor = vec4(1.0,1.0,0.0,1.0);//
-
- }else{
-
- vec4 color1 = texture2D(bgTex, vUv);
- vec4 color2 = texture2D(coverTex, vUv);
- float rotio = smoothstep(radiusIn ,radiusOut,radius);
-
- gl_FragColor = mix(color1, color2, rotio);
- }
- }
- `
- } );
-
- },
-
- }
- }
- /*
- 笔记:
-
- 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
-
-
- */
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